Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-07-07 | Names for more SECTIONs | Rangi | |
2020-07-03 | Reorganize constants/ | Rangi | |
To do: add comments associating constants with data and code | |||
2020-07-03 | Add subdirectories to data/ similar to pokecrystal | Rangi | |
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/. | |||
2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | |
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | |||
2020-06-02 | Change wGrassRate to wLinkEnemyTrainerName | Nog-Frog | |
2020-05-26 | Change "Set to box" to "Sent to box" | Nog-Frog | |
2019-01-01 | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | |
Polished Map | |||
2018-11-18 | Clean up pre-linkerscript remnants. | luckytyphlosion | |
2017-07-30 | Replaced all instances of $52, $53, and $5A with "<PLAYER>", "<RIVAL>", and ↵ | Víctor M. González | |
"<USER>" respectively. | |||
2017-03-21 | Revert "Fix floating sections" | AntonioND | |
This reverts commit cec6e6e2fb7886acc85200f921d3913fd2ea8a2b. Signed-off-by: AntonioND <antonio_nd@outlook.com> | |||
2017-03-14 | Fix floating sections | AntonioND | |
This is needed to prevent rgblink from moving them around in future releases. Signed-off-by: AntonioND <antonio_nd@outlook.com> | |||
2016-06-12 | sync text | YamaArashi | |
2016-06-12 | sync engine code with pokeyellow | YamaArashi | |
2016-06-08 | Sync somewhat with pokeyellow. | IIMarckus | |
2016-06-07 | Remove the Beach House option. | IIMarckus | |
2016-04-08 | Clean up script labels in marts and Pokémon Centers. | IIMarckus | |
2016-02-17 | Use rgbasm -D in the makefile. | yenatch | |
2016-01-09 | fix typoes | YamaArashi | |
2016-01-05 | Fix a typo | PikalaxALT | |
2015-12-06 | Define text banks relative to the first one. Clean up address comments. | IIMarckus | |
2015-08-30 | No more W_ | dannye | |
2015-08-14 | named battle and learn move variables | YamaArashi | |
2015-08-12 | named more variables | YamaArashi | |
2015-08-07 | named CountSetBits output variable | YamaArashi | |
2015-07-18 | fix variable naming | YamaArashi | |
2015-07-17 | money / coins hram constants | YamaArashi | |
2015-07-16 | Merge branch 'master' of https://github.com/iimarckus/pokered | dannye | |
2015-07-16 | Swap trade center and battle center | dannye | |
also rename battle center to colosseum closes https://github.com/iimarckus/pokered/issues/102 | |||
2015-07-15 | menu stuff | YamaArashi | |
2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | |
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
2015-04-09 | money won and trainer pic constants | xCrystal | |
2015-02-26 | Label typo | U-Daniel-PC\Daniel | |
closes https://github.com/iimarckus/pokered/issues/81 | |||
2015-02-07 | serial/trade/misc | YamaArashi | |
2014-11-04 | Fix unclosed quotes. | stag019 | |
2014-10-24 | Add more text changes from Yellow. | IIMarckus | |
2014-10-17 | Modularize the beach house. | IIMarckus | |
2014-10-17 | Add more from the beach house. | IIMarckus | |
2014-10-10 | Add a lot of Yellow text changes. | IIMarckus | |
2014-08-08 | Labelled many functions/variables | YamaArashi | |
2014-06-14 | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | |
2014-05-27 | Add macro TX_BCD for printing BCD numbers. | yenatch | |
This fixes some more static wram addresses. | |||
2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | |
For unknown addresses, use "w<address>". Label overleads are still an issue. | |||
2014-05-21 | Name hidden object routines | U-Fish-PC\Daniel | |
2014-05-21 | Misc relabelling | U-Fish-PC\Daniel | |
2014-05-19 | Merge branch 'master' of https://github.com/huderlem/pokered into pull-data | U-Fish-PC\Daniel | |
Conflicts: main.asm text.asm text/maps/route_22.asm | |||
2014-05-16 | Clean up text labels, use move and type constants | U-Fish-PC\Daniel | |
2014-05-15 | Label a lot of unnamed text | U-Fish-PC\Daniel | |
2014-05-15 | Label graphics loading functions and CheckIfMoveIsKnown | U-Fish-PC\Daniel | |
2014-05-12 | Finished documenting/labeling functions in the MoveEffectPointerTable. | Marcus Huderle | |
2014-05-12 | Documented/labeled lots of move-effect-related stuff. | Marcus Huderle | |