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authorYamaArashi <YamaArashi@users.noreply.github.com>2017-01-06 18:48:55 -0800
committerGitHub <noreply@github.com>2017-01-06 18:48:55 -0800
commit5428379474492dafbbcd24c05e7ac6dfc12a2ab8 (patch)
tree66ad1695c813bfb5d2e85099da0500350ab289a8
parentb9ac748a2c16f72be84d0f0501a9cae61b599f79 (diff)
parentb6b9ebd3ee7b4cfce12f0b062bdd65a70b0ee45a (diff)
Merge pull request #168 from camthesaxman/intro
decompile more intro functions
-rw-r--r--asm/intro.s1931
-rw-r--r--include/asm.inc.h7
-rw-r--r--include/sprite.h6
-rw-r--r--src/intro.c873
4 files changed, 832 insertions, 1985 deletions
diff --git a/asm/intro.s b/asm/intro.s
index e98fbaf8c..5f4e9bf79 100644
--- a/asm/intro.s
+++ b/asm/intro.s
@@ -6,1937 +6,6 @@
.text
- thumb_func_start sub_813D954
-sub_813D954: @ 813D954
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x8
- lsls r1, 16
- lsrs r6, r1, 16
- lsls r2, 24
- lsrs r2, 24
- mov r8, r2
- movs r5, 0
- ldr r7, _0813DA48 @ =gUnknown_0840AF50
- lsls r0, 16
- mov r9, r0
- lsls r0, r6, 16
- str r0, [sp, 0x4]
- mov r1, r9
- asrs r1, 16
- str r1, [sp]
-_0813D97C:
- lsls r4, r5, 2
- adds r0, r7, 0x2
- adds r0, r4, r0
- ldrh r1, [r0]
- ldr r2, [sp]
- adds r1, r2, r1
- lsls r1, 16
- asrs r1, 16
- lsls r2, r6, 16
- asrs r3, r2, 16
- mov r10, r3
- ldr r0, _0813DA4C @ =0xfffc0000
- adds r2, r0
- ldr r0, _0813DA50 @ =gSpriteTemplate_840AF94
- asrs r2, 16
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r1, _0813DA54 @ =gSprites
- lsls r0, r2, 4
- adds r0, r2
- lsls r0, 2
- adds r0, r1
- mov r1, r8
- strh r1, [r0, 0x2E]
- adds r4, r7
- ldrb r1, [r4]
- bl StartSpriteAnim
- adds r0, r5, 0x1
- lsls r0, 16
- lsrs r5, r0, 16
- cmp r5, 0x8
- bls _0813D97C
- movs r5, 0
- ldr r7, _0813DA58 @ =gUnknown_0840AF74
- mov r0, r10
- adds r0, 0xC
- lsls r0, 16
- mov r10, r0
-_0813D9D0:
- lsls r4, r5, 2
- adds r0, r7, 0x2
- adds r0, r4, r0
- mov r2, r9
- asrs r1, r2, 16
- ldrh r0, [r0]
- adds r1, r0
- lsls r1, 16
- asrs r1, 16
- ldr r0, _0813DA5C @ =gSpriteTemplate_840AFAC
- mov r3, r10
- asrs r2, r3, 16
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r6, _0813DA54 @ =gSprites
- lsls r0, r2, 4
- adds r0, r2
- lsls r0, 2
- adds r0, r6
- mov r1, r8
- strh r1, [r0, 0x2E]
- adds r4, r7
- ldrb r1, [r4]
- bl StartSpriteAnim
- adds r0, r5, 0x1
- lsls r0, 16
- lsrs r5, r0, 16
- cmp r5, 0x7
- bls _0813D9D0
- ldr r0, _0813DA60 @ =gSpriteTemplate_840AFC4
- ldr r3, [sp, 0x4]
- ldr r1, _0813DA4C @ =0xfffc0000
- adds r2, r3, r1
- asrs r2, 16
- movs r1, 0x78
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r0, r2, 4
- adds r0, r2
- lsls r0, 2
- adds r0, r6
- mov r3, r8
- strh r3, [r0, 0x2E]
- adds r0, r2, 0
- add sp, 0x8
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0813DA48: .4byte gUnknown_0840AF50
-_0813DA4C: .4byte 0xfffc0000
-_0813DA50: .4byte gSpriteTemplate_840AF94
-_0813DA54: .4byte gSprites
-_0813DA58: .4byte gUnknown_0840AF74
-_0813DA5C: .4byte gSpriteTemplate_840AFAC
-_0813DA60: .4byte gSpriteTemplate_840AFC4
- thumb_func_end sub_813D954
-
- thumb_func_start sub_813DA64
-sub_813DA64: @ 813DA64
- push {r4-r6,lr}
- sub sp, 0x4
- adds r4, r0, 0
- ldrh r0, [r4, 0x3C]
- adds r0, 0x1
- strh r0, [r4, 0x3C]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0
- beq _0813DA7C
- cmp r0, 0x1
- beq _0813DAC0
-_0813DA7C:
- ldrb r0, [r4, 0x1]
- movs r1, 0x3
- orrs r0, r1
- strb r0, [r4, 0x1]
- ldrb r1, [r4, 0x3]
- movs r0, 0x3F
- negs r0, r0
- ands r0, r1
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r4, 0x3]
- adds r0, r4, 0
- movs r1, 0x1
- movs r2, 0x3
- movs r3, 0x3
- bl CalcCenterToCornerVec
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r1, [r2]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- movs r0, 0x1
- strh r0, [r4, 0x2E]
- movs r0, 0x80
- strh r0, [r4, 0x30]
- ldr r0, _0813DABC @ =0x0000ffe8
- strh r0, [r4, 0x32]
- movs r0, 0
- b _0813DB92
- .align 2, 0
-_0813DABC: .4byte 0x0000ffe8
-_0813DAC0:
- ldrh r1, [r4, 0x34]
- movs r2, 0x34
- ldrsh r0, [r4, r2]
- cmp r0, 0x4F
- bgt _0813DAF8
- lsls r0, r1, 24
- lsrs r0, 24
- movs r1, 0x78
- bl Sin
- negs r0, r0
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x34]
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x8C
- bl Sin
- negs r0, r0
- strh r0, [r4, 0x24]
- movs r1, 0x34
- ldrsh r0, [r4, r1]
- cmp r0, 0x40
- ble _0813DAF8
- ldrb r0, [r4, 0x5]
- movs r1, 0xC
- orrs r0, r1
- strb r0, [r4, 0x5]
-_0813DAF8:
- ldr r2, _0813DB60 @ =gSineTable
- ldrh r1, [r4, 0x32]
- lsls r0, r1, 24
- lsrs r0, 23
- adds r0, r2
- ldrh r3, [r0]
- adds r1, 0x40
- lsls r1, 24
- lsrs r1, 23
- adds r1, r2
- movs r2, 0
- ldrsh r0, [r1, r2]
- movs r1, 0x30
- ldrsh r2, [r4, r1]
- adds r1, r0, 0
- muls r1, r2
- adds r0, r1, 0
- cmp r1, 0
- bge _0813DB20
- adds r0, 0xFF
-_0813DB20:
- lsls r0, 8
- lsrs r6, r0, 16
- lsls r0, r3, 16
- asrs r3, r0, 16
- negs r0, r3
- muls r0, r2
- cmp r0, 0
- bge _0813DB32
- adds r0, 0xFF
-_0813DB32:
- lsls r0, 8
- lsrs r5, r0, 16
- adds r0, r3, 0
- muls r0, r2
- cmp r0, 0
- bge _0813DB40
- adds r0, 0xFF
-_0813DB40:
- lsls r0, 8
- lsrs r2, r0, 16
- adds r1, r6, 0
- adds r3, r5, 0
- str r1, [sp]
- movs r0, 0x1
- bl SetOamMatrix
- ldrh r1, [r4, 0x30]
- movs r2, 0x30
- ldrsh r0, [r4, r2]
- cmp r0, 0xFF
- bgt _0813DB64
- adds r0, r1, 0
- adds r0, 0x8
- b _0813DB68
- .align 2, 0
-_0813DB60: .4byte gSineTable
-_0813DB64:
- adds r0, r1, 0
- adds r0, 0x20
-_0813DB68:
- strh r0, [r4, 0x30]
- ldrh r1, [r4, 0x32]
- movs r2, 0x32
- ldrsh r0, [r4, r2]
- cmp r0, 0x17
- bgt _0813DB78
- adds r0, r1, 0x1
- strh r0, [r4, 0x32]
-_0813DB78:
- ldrh r2, [r4, 0x34]
- movs r1, 0x34
- ldrsh r0, [r4, r1]
- cmp r0, 0x3F
- bgt _0813DB86
- adds r0, r2, 0x2
- b _0813DB92
-_0813DB86:
- ldrh r1, [r4, 0x3C]
- movs r0, 0x3
- ands r0, r1
- cmp r0, 0
- bne _0813DB94
- adds r0, r2, 0x1
-_0813DB92:
- strh r0, [r4, 0x34]
-_0813DB94:
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_813DA64
-
- thumb_func_start sub_813DB9C
-sub_813DB9C: @ 813DB9C
- push {r4,lr}
- sub sp, 0x4
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0x4
- bhi _0813DBCC
- lsls r0, 2
- ldr r1, _0813DBB4 @ =_0813DBB8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0813DBB4: .4byte _0813DBB8
- .align 2, 0
-_0813DBB8:
- .4byte _0813DBCC
- .4byte _0813DBF2
- .4byte _0813DC24
- .4byte _0813DC3E
- .4byte _0813DCAA
-_0813DBCC:
- movs r2, 0x32
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _0813DBE0
- adds r2, r4, 0
- adds r2, 0x3F
- ldrb r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- b _0813DBEC
-_0813DBE0:
- adds r2, r4, 0
- adds r2, 0x3F
- ldrb r1, [r2]
- movs r0, 0x2
- negs r0, r0
- ands r0, r1
-_0813DBEC:
- strb r0, [r2]
- movs r0, 0x1
- strh r0, [r4, 0x2E]
-_0813DBF2:
- ldrh r1, [r4, 0x22]
- movs r3, 0x22
- ldrsh r0, [r4, r3]
- cmp r0, 0x60
- ble _0813DC18
- subs r0, r1, 0x4
- strh r0, [r4, 0x22]
- movs r1, 0x32
- ldrsh r0, [r4, r1]
- cmp r0, 0
- beq _0813DC10
- ldrh r0, [r4, 0x20]
- adds r0, 0x2
- strh r0, [r4, 0x20]
- b _0813DD4E
-_0813DC10:
- ldrh r0, [r4, 0x20]
- subs r0, 0x2
- strh r0, [r4, 0x20]
- b _0813DD4E
-_0813DC18:
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- movs r0, 0x8
- strh r0, [r4, 0x34]
- b _0813DD4E
-_0813DC24:
- ldrh r0, [r4, 0x34]
- movs r2, 0x34
- ldrsh r1, [r4, r2]
- cmp r1, 0
- beq _0813DC34
- subs r0, 0x1
- strh r0, [r4, 0x34]
- b _0813DD4E
-_0813DC34:
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- strh r1, [r4, 0x34]
- b _0813DD4E
-_0813DC3E:
- ldrb r0, [r4, 0x1]
- movs r1, 0x3
- orrs r0, r1
- strb r0, [r4, 0x1]
- movs r3, 0x30
- ldrsh r1, [r4, r3]
- movs r0, 0x1F
- ands r1, r0
- lsls r1, 1
- ldrb r2, [r4, 0x3]
- movs r0, 0x3F
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r4, 0x3]
- adds r0, r4, 0
- movs r1, 0
- movs r2, 0x3
- movs r3, 0x3
- bl CalcCenterToCornerVec
- movs r1, 0x32
- ldrsh r0, [r4, r1]
- cmp r0, 0
- beq _0813DC8A
- ldrh r0, [r4, 0x30]
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0xFF
- lsls r1, 8
- movs r2, 0x80
- lsls r2, 1
- str r2, [sp]
- movs r2, 0
- movs r3, 0
- bl SetOamMatrix
- b _0813DC9E
-_0813DC8A:
- ldrh r0, [r4, 0x30]
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x80
- lsls r1, 1
- str r1, [sp]
- movs r2, 0
- movs r3, 0
- bl SetOamMatrix
-_0813DC9E:
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- movs r1, 0
- strh r0, [r4, 0x2E]
- strh r1, [r4, 0x36]
- b _0813DD4E
-_0813DCAA:
- ldrh r0, [r4, 0x36]
- adds r2, r0, 0x1
- strh r2, [r4, 0x36]
- movs r3, 0x22
- ldrsh r0, [r4, r3]
- movs r3, 0x26
- ldrsh r1, [r4, r3]
- adds r0, r1
- movs r1, 0x20
- negs r1, r1
- cmp r0, r1
- ble _0813DD48
- movs r1, 0x20
- ldrsh r0, [r4, r1]
- movs r3, 0x24
- ldrsh r1, [r4, r3]
- adds r0, r1
- movs r1, 0x40
- negs r1, r1
- cmp r0, r1
- ble _0813DD48
- movs r1, 0x36
- ldrsh r0, [r4, r1]
- adds r3, r0, 0
- muls r3, r0
- adds r0, r3, 0
- negs r0, r0
- cmp r0, 0
- bge _0813DCE6
- adds r0, 0x7
-_0813DCE6:
- asrs r0, 3
- strh r0, [r4, 0x26]
- movs r1, 0x32
- ldrsh r0, [r4, r1]
- ldrh r3, [r4, 0x32]
- cmp r0, 0
- beq _0813DCFA
- ldrh r0, [r4, 0x24]
- adds r0, r2
- b _0813DCFE
-_0813DCFA:
- ldrh r0, [r4, 0x24]
- subs r0, r2
-_0813DCFE:
- strh r0, [r4, 0x24]
- ldrh r1, [r4, 0x34]
- movs r2, 0x34
- ldrsh r0, [r4, r2]
- cmp r0, 0x7F
- bgt _0813DD10
- adds r0, r1, 0
- adds r0, 0x8
- strh r0, [r4, 0x34]
-_0813DD10:
- ldrh r0, [r4, 0x34]
- movs r2, 0x80
- lsls r2, 1
- adds r1, r2, 0
- subs r1, r0
- lsls r1, 16
- lsrs r2, r1, 16
- lsls r0, r3, 16
- cmp r0, 0
- beq _0813DD34
- ldrh r0, [r4, 0x30]
- lsls r0, 24
- lsrs r0, 24
- negs r1, r2
- lsls r1, 16
- lsrs r1, 16
- str r2, [sp]
- b _0813DD3E
-_0813DD34:
- ldrh r0, [r4, 0x30]
- lsls r0, 24
- lsrs r0, 24
- str r2, [sp]
- adds r1, r2, 0
-_0813DD3E:
- movs r2, 0
- movs r3, 0
- bl SetOamMatrix
- b _0813DD4E
-_0813DD48:
- adds r0, r4, 0
- bl DestroySprite
-_0813DD4E:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_813DB9C
-
- thumb_func_start sub_813DD58
-sub_813DD58: @ 813DD58
- push {r4,lr}
- sub sp, 0x4
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- beq _0813DDAE
- cmp r0, 0x1
- ble _0813DD72
- cmp r0, 0x2
- beq _0813DE66
- cmp r0, 0x3
- beq _0813DE26
-_0813DD72:
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r1, [r2]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- ldrb r1, [r4, 0x1]
- movs r0, 0x4
- negs r0, r0
- ands r0, r1
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r4, 0x1]
- movs r2, 0x30
- ldrsh r1, [r4, r2]
- movs r0, 0x1F
- ands r1, r0
- lsls r1, 1
- ldrb r2, [r4, 0x3]
- movs r0, 0x3F
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r4, 0x3]
- movs r0, 0x80
- lsls r0, 4
- strh r0, [r4, 0x34]
- movs r0, 0x1
- strh r0, [r4, 0x2E]
-_0813DDAE:
- ldrh r1, [r4, 0x34]
- movs r2, 0x34
- ldrsh r0, [r4, r2]
- movs r2, 0x80
- lsls r2, 1
- cmp r0, r2
- ble _0813DDEE
- subs r1, 0x80
- strh r1, [r4, 0x34]
- movs r2, 0x32
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _0813DDDA
- ldrh r0, [r4, 0x30]
- lsls r0, 24
- lsrs r0, 24
- negs r1, r1
- lsls r1, 16
- lsrs r1, 16
- ldrh r2, [r4, 0x34]
- str r2, [sp]
- b _0813DDE4
-_0813DDDA:
- ldrh r0, [r4, 0x30]
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x34]
- str r1, [sp]
-_0813DDE4:
- movs r2, 0
- movs r3, 0
- bl SetOamMatrix
- b _0813DE66
-_0813DDEE:
- movs r1, 0x32
- ldrsh r0, [r4, r1]
- cmp r0, 0
- beq _0813DE0C
- ldrh r0, [r4, 0x30]
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0xFF
- lsls r1, 8
- str r2, [sp]
- movs r2, 0
- movs r3, 0
- bl SetOamMatrix
- b _0813DE1E
-_0813DE0C:
- ldrh r0, [r4, 0x30]
- lsls r0, 24
- lsrs r0, 24
- str r2, [sp]
- adds r1, r2, 0
- movs r2, 0
- movs r3, 0
- bl SetOamMatrix
-_0813DE1E:
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- b _0813DE66
-_0813DE26:
- ldrh r0, [r4, 0x36]
- adds r0, 0x1
- strh r0, [r4, 0x36]
- movs r2, 0x36
- ldrsh r0, [r4, r2]
- adds r1, r0, 0
- muls r1, r0
- adds r0, r1, 0
- cmp r0, 0
- bge _0813DE3C
- adds r0, 0x1F
-_0813DE3C:
- asrs r0, 5
- strh r0, [r4, 0x26]
- movs r2, 0x32
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _0813DE56
- movs r1, 0x36
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bge _0813DE52
- adds r0, 0x3
-_0813DE52:
- asrs r0, 2
- b _0813DE64
-_0813DE56:
- movs r2, 0x36
- ldrsh r0, [r4, r2]
- cmp r0, 0
- bge _0813DE60
- adds r0, 0x3
-_0813DE60:
- asrs r0, 2
- negs r0, r0
-_0813DE64:
- strh r0, [r4, 0x24]
-_0813DE66:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_813DD58
-
- thumb_func_start sub_813DE70
-sub_813DE70: @ 813DE70
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- adds r7, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r7, r1]
- cmp r0, 0x6
- bhi _0813DEB0
- lsls r0, 2
- ldr r1, _0813DE90 @ =_0813DE94
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0813DE90: .4byte _0813DE94
- .align 2, 0
-_0813DE94:
- .4byte _0813DEB0
- .4byte _0813E0F8
- .4byte _0813DEF4
- .4byte _0813DF2C
- .4byte _0813DF54
- .4byte _0813E0A8
- .4byte _0813E0D0
-_0813DEB0:
- ldrh r1, [r7, 0x20]
- movs r2, 0x20
- ldrsh r0, [r7, r2]
- cmp r0, 0x28
- ble _0813DEC0
- subs r0, r1, 0x4
- strh r0, [r7, 0x20]
- b _0813E0F8
-_0813DEC0:
- adds r0, r7, 0
- movs r1, 0x1
- bl StartSpriteAnim
- ldr r4, _0813DEF0 @ =gSpriteTemplate_840B084
- adds r0, r4, 0
- movs r1, 0x10
- movs r2, 0x68
- movs r3, 0x64
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r7, 0x3A]
- adds r0, r4, 0
- movs r1, 0xC
- movs r2, 0x6A
- movs r3, 0x65
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r7, 0x3C]
- b _0813DF42
- .align 2, 0
-_0813DEF0: .4byte gSpriteTemplate_840B084
-_0813DEF4:
- adds r0, r7, 0
- movs r1, 0x2
- bl StartSpriteAnim
- ldr r2, _0813DF28 @ =gSprites
- movs r3, 0x3A
- ldrsh r1, [r7, r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0x1
- strh r1, [r0, 0x2E]
- movs r0, 0x3C
- ldrsh r1, [r7, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0x2
- strh r1, [r0, 0x2E]
- ldrh r0, [r7, 0x2E]
- adds r0, 0x1
- strh r0, [r7, 0x2E]
- b _0813E0F8
- .align 2, 0
-_0813DF28: .4byte gSprites
-_0813DF2C:
- ldrh r1, [r7, 0x22]
- movs r2, 0x22
- ldrsh r0, [r7, r2]
- cmp r0, 0xA0
- ble _0813DF48
- adds r2, r7, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
-_0813DF42:
- movs r0, 0x1
- strh r0, [r7, 0x2E]
- b _0813E0F8
-_0813DF48:
- adds r0, r1, 0x2
- strh r0, [r7, 0x22]
- ldrh r0, [r7, 0x20]
- subs r0, 0x1
- strh r0, [r7, 0x20]
- b _0813E0F8
-_0813DF54:
- ldr r6, _0813E094 @ =gSprites
- movs r3, 0x3A
- ldrsh r1, [r7, r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- ldrh r5, [r0, 0x24]
- ldrh r1, [r0, 0x20]
- adds r5, r1
- lsls r5, 16
- lsrs r5, 16
- ldrh r4, [r0, 0x26]
- ldrh r2, [r0, 0x22]
- adds r4, r2
- lsls r4, 16
- lsrs r4, 16
- bl DestroySprite
- movs r0, 0x8C
- lsls r0, 1
- lsls r5, 16
- asrs r1, r5, 16
- lsls r4, 16
- asrs r2, r4, 16
- movs r3, 0x1
- mov r8, r3
- str r3, [sp]
- movs r3, 0x2
- bl sub_813CE88
- strh r0, [r7, 0x3A]
- movs r0, 0x3A
- ldrsh r1, [r7, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, _0813E098 @ =gSprites + 0x1C
- adds r0, r1
- ldr r2, _0813E09C @ =sub_813DD58
- mov r10, r2
- str r2, [r0]
- movs r3, 0x3A
- ldrsh r1, [r7, r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- adds r0, 0x3E
- ldrb r1, [r0]
- movs r2, 0x4
- mov r9, r2
- mov r3, r9
- orrs r1, r3
- strb r1, [r0]
- movs r0, 0x3A
- ldrsh r1, [r7, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- mov r1, r8
- strh r1, [r0, 0x30]
- movs r2, 0x3A
- ldrsh r1, [r7, r2]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- mov r3, r8
- strh r3, [r0, 0x32]
- lsrs r5, 16
- lsrs r4, 16
- adds r0, r5, 0
- adds r1, r4, 0
- bl sub_813E580
- movs r0, 0x3C
- ldrsh r1, [r7, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- ldrh r5, [r0, 0x24]
- ldrh r1, [r0, 0x20]
- adds r5, r1
- lsls r5, 16
- lsrs r5, 16
- ldrh r4, [r0, 0x26]
- ldrh r2, [r0, 0x22]
- adds r4, r2
- lsls r4, 16
- lsrs r4, 16
- bl DestroySprite
- ldr r0, _0813E0A0 @ =0x0000011b
- lsls r5, 16
- asrs r1, r5, 16
- lsls r4, 16
- asrs r2, r4, 16
- mov r3, r8
- str r3, [sp]
- movs r3, 0x3
- bl sub_813CE88
- strh r0, [r7, 0x3C]
- movs r0, 0x3C
- ldrsh r1, [r7, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, _0813E098 @ =gSprites + 0x1C
- adds r0, r1
- mov r2, r10
- str r2, [r0]
- movs r3, 0x3C
- ldrsh r1, [r7, r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- adds r0, 0x3E
- ldrb r1, [r0]
- mov r2, r9
- orrs r1, r2
- strb r1, [r0]
- movs r3, 0x3C
- ldrsh r1, [r7, r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r1, 0x2
- strh r1, [r0, 0x30]
- movs r0, 0x3C
- ldrsh r1, [r7, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r1, 0
- strh r1, [r0, 0x32]
- lsrs r5, 16
- lsrs r4, 16
- adds r0, r5, 0
- adds r1, r4, 0
- bl sub_813E580
- movs r0, 0xFF
- lsls r0, 16
- ldr r1, _0813E0A4 @ =0x00007eff
- str r1, [sp]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0x10
- bl BeginNormalPaletteFade
- mov r2, r8
- strh r2, [r7, 0x2E]
- b _0813E0F8
- .align 2, 0
-_0813E094: .4byte gSprites
-_0813E098: .4byte gSprites + 0x1C
-_0813E09C: .4byte sub_813DD58
-_0813E0A0: .4byte 0x0000011b
-_0813E0A4: .4byte 0x00007eff
-_0813E0A8:
- ldr r3, _0813E0CC @ =gSprites
- movs r0, 0x3A
- ldrsh r1, [r7, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- movs r2, 0x3
- strh r2, [r0, 0x2E]
- movs r0, 0x3C
- ldrsh r1, [r7, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- strh r2, [r0, 0x2E]
- b _0813E0F8
- .align 2, 0
-_0813E0CC: .4byte gSprites
-_0813E0D0:
- movs r2, 0x3A
- ldrsh r1, [r7, r2]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r4, _0813E108 @ =gSprites
- adds r0, r4
- bl DestroySprite
- movs r3, 0x3C
- ldrsh r1, [r7, r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- bl DestroySprite
- adds r0, r7, 0
- bl DestroySprite
-_0813E0F8:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0813E108: .4byte gSprites
- thumb_func_end sub_813DE70
-
- thumb_func_start sub_813E10C
-sub_813E10C: @ 813E10C
- push {r4,lr}
- adds r3, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r3, r1]
- cmp r0, 0x4
- bhi _0813E13C
- lsls r0, 2
- ldr r1, _0813E124 @ =_0813E128
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0813E124: .4byte _0813E128
- .align 2, 0
-_0813E128:
- .4byte _0813E13C
- .4byte _0813E178
- .4byte _0813E1A6
- .4byte _0813E1C2
- .4byte _0813E1D6
-_0813E13C:
- ldrh r4, [r3, 0x24]
- movs r2, 0x24
- ldrsh r1, [r3, r2]
- movs r0, 0x38
- negs r0, r0
- cmp r1, r0
- ble _0813E158
- adds r0, r4, 0
- subs r0, 0x8
- strh r0, [r3, 0x24]
- ldrh r0, [r3, 0x26]
- adds r0, 0x6
- strh r0, [r3, 0x26]
- b _0813E208
-_0813E158:
- ldrh r0, [r3, 0x20]
- movs r2, 0
- strh r0, [r3, 0x3A]
- ldrh r1, [r3, 0x22]
- strh r1, [r3, 0x3C]
- adds r0, r4
- strh r0, [r3, 0x20]
- ldrh r0, [r3, 0x26]
- adds r1, r0
- strh r1, [r3, 0x22]
- strh r2, [r3, 0x24]
- strh r2, [r3, 0x26]
- movs r0, 0x1
- strh r0, [r3, 0x2E]
- strh r2, [r3, 0x30]
- b _0813E208
-_0813E178:
- ldrh r1, [r3, 0x30]
- movs r2, 0x1
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- bne _0813E1A0
- movs r0, 0x2
- ands r0, r1
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0
- beq _0813E19C
- ldr r0, _0813E198 @ =0x0000ffff
- strh r0, [r3, 0x24]
- strh r2, [r3, 0x26]
- b _0813E1A0
- .align 2, 0
-_0813E198: .4byte 0x0000ffff
-_0813E19C:
- strh r0, [r3, 0x24]
- strh r0, [r3, 0x26]
-_0813E1A0:
- adds r0, r1, 0x1
- strh r0, [r3, 0x30]
- b _0813E208
-_0813E1A6:
- adds r2, r3, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- ldrh r0, [r3, 0x3A]
- movs r1, 0
- strh r0, [r3, 0x20]
- ldrh r0, [r3, 0x3C]
- strh r0, [r3, 0x22]
- strh r1, [r3, 0x24]
- strh r1, [r3, 0x26]
- b _0813E208
-_0813E1C2:
- adds r2, r3, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x5
- negs r1, r1
- ands r1, r0
- strb r1, [r2]
- ldrh r0, [r3, 0x30]
- adds r0, 0x1
- strh r0, [r3, 0x30]
-_0813E1D6:
- ldrh r2, [r3, 0x24]
- movs r0, 0x24
- ldrsh r1, [r3, r0]
- movs r0, 0x38
- negs r0, r0
- cmp r1, r0
- ble _0813E1F0
- subs r0, r2, 0x4
- strh r0, [r3, 0x24]
- ldrh r0, [r3, 0x26]
- adds r0, 0x3
- strh r0, [r3, 0x26]
- b _0813E208
-_0813E1F0:
- ldrh r1, [r3, 0x20]
- adds r0, r2, r1
- movs r1, 0
- strh r0, [r3, 0x20]
- ldrh r0, [r3, 0x26]
- ldrh r2, [r3, 0x22]
- adds r0, r2
- strh r0, [r3, 0x22]
- strh r1, [r3, 0x24]
- strh r1, [r3, 0x26]
- movs r0, 0x1
- strh r0, [r3, 0x2E]
-_0813E208:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_813E10C
-
- thumb_func_start sub_813E210
-sub_813E210: @ 813E210
- push {r4,lr}
- adds r3, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r3, r1]
- cmp r0, 0x4
- bhi _0813E240
- lsls r0, 2
- ldr r1, _0813E228 @ =_0813E22C
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0813E228: .4byte _0813E22C
- .align 2, 0
-_0813E22C:
- .4byte _0813E240
- .4byte _0813E278
- .4byte _0813E2A6
- .4byte _0813E2C2
- .4byte _0813E2D6
-_0813E240:
- ldrh r4, [r3, 0x24]
- movs r2, 0x24
- ldrsh r0, [r3, r2]
- cmp r0, 0x37
- bgt _0813E258
- adds r0, r4, 0
- adds r0, 0x8
- strh r0, [r3, 0x24]
- ldrh r0, [r3, 0x26]
- subs r0, 0x6
- strh r0, [r3, 0x26]
- b _0813E304
-_0813E258:
- ldrh r0, [r3, 0x20]
- movs r2, 0
- strh r0, [r3, 0x3A]
- ldrh r1, [r3, 0x22]
- strh r1, [r3, 0x3C]
- adds r0, r4
- strh r0, [r3, 0x20]
- ldrh r0, [r3, 0x26]
- adds r1, r0
- strh r1, [r3, 0x22]
- strh r2, [r3, 0x24]
- strh r2, [r3, 0x26]
- movs r0, 0x1
- strh r0, [r3, 0x2E]
- strh r2, [r3, 0x30]
- b _0813E304
-_0813E278:
- ldrh r1, [r3, 0x30]
- movs r2, 0x1
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- bne _0813E2A0
- movs r0, 0x2
- ands r0, r1
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0
- beq _0813E29C
- strh r2, [r3, 0x24]
- ldr r0, _0813E298 @ =0x0000ffff
- b _0813E29E
- .align 2, 0
-_0813E298: .4byte 0x0000ffff
-_0813E29C:
- strh r0, [r3, 0x24]
-_0813E29E:
- strh r0, [r3, 0x26]
-_0813E2A0:
- adds r0, r1, 0x1
- strh r0, [r3, 0x30]
- b _0813E304
-_0813E2A6:
- adds r2, r3, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- ldrh r0, [r3, 0x3A]
- movs r1, 0
- strh r0, [r3, 0x20]
- ldrh r0, [r3, 0x3C]
- strh r0, [r3, 0x22]
- strh r1, [r3, 0x24]
- strh r1, [r3, 0x26]
- b _0813E304
-_0813E2C2:
- adds r2, r3, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x5
- negs r1, r1
- ands r1, r0
- strb r1, [r2]
- ldrh r0, [r3, 0x30]
- adds r0, 0x1
- strh r0, [r3, 0x30]
-_0813E2D6:
- ldrh r1, [r3, 0x24]
- movs r2, 0x24
- ldrsh r0, [r3, r2]
- cmp r0, 0x37
- bgt _0813E2EC
- adds r0, r1, 0x4
- strh r0, [r3, 0x24]
- ldrh r0, [r3, 0x26]
- subs r0, 0x3
- strh r0, [r3, 0x26]
- b _0813E304
-_0813E2EC:
- ldrh r2, [r3, 0x20]
- adds r0, r1, r2
- movs r1, 0
- strh r0, [r3, 0x20]
- ldrh r0, [r3, 0x26]
- ldrh r2, [r3, 0x22]
- adds r0, r2
- strh r0, [r3, 0x22]
- strh r1, [r3, 0x24]
- strh r1, [r3, 0x26]
- movs r0, 0x1
- strh r0, [r3, 0x2E]
-_0813E304:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_813E210
-
- thumb_func_start sub_813E30C
-sub_813E30C: @ 813E30C
- push {r4,lr}
- sub sp, 0x4
- adds r4, r0, 0
- ldrh r0, [r4, 0x3C]
- adds r0, 0x1
- strh r0, [r4, 0x3C]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0x14
- bls _0813E322
- b _0813E4AC
-_0813E322:
- lsls r0, 2
- ldr r1, _0813E32C @ =_0813E330
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0813E32C: .4byte _0813E330
- .align 2, 0
-_0813E330:
- .4byte _0813E4AC
- .4byte _0813E384
- .4byte _0813E41C
- .4byte _0813E4AC
- .4byte _0813E4AC
- .4byte _0813E4AC
- .4byte _0813E4AC
- .4byte _0813E4AC
- .4byte _0813E4AC
- .4byte _0813E4AC
- .4byte _0813E3A8
- .4byte _0813E4AC
- .4byte _0813E4AC
- .4byte _0813E4AC
- .4byte _0813E4AC
- .4byte _0813E4AC
- .4byte _0813E4AC
- .4byte _0813E4AC
- .4byte _0813E4AC
- .4byte _0813E4AC
- .4byte _0813E440
-_0813E384:
- ldrb r1, [r4, 0x1]
- movs r0, 0x4
- negs r0, r0
- ands r0, r1
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r4, 0x1]
- ldrb r1, [r4, 0x3]
- movs r0, 0x3F
- negs r0, r0
- ands r0, r1
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r4, 0x3]
- movs r0, 0xA
- strh r0, [r4, 0x2E]
- movs r0, 0x24
- strh r0, [r4, 0x36]
-_0813E3A8:
- ldrh r1, [r4, 0x20]
- movs r2, 0x20
- ldrsh r0, [r4, r2]
- cmp r0, 0x90
- bgt _0813E3D2
- adds r0, r1, 0x4
- strh r0, [r4, 0x20]
- ldrh r0, [r4, 0x22]
- subs r0, 0x1
- strh r0, [r4, 0x22]
- ldrh r0, [r4, 0x32]
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x18
- bl Sin
- negs r0, r0
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x32]
- adds r0, 0x4
- strh r0, [r4, 0x32]
-_0813E3D2:
- ldrh r0, [r4, 0x34]
- ldrh r2, [r4, 0x36]
- subs r0, r2
- strh r0, [r4, 0x34]
- ldrh r1, [r4, 0x3C]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0813E3EE
- lsls r0, r2, 16
- cmp r0, 0
- beq _0813E3EE
- subs r0, r2, 0x1
- strh r0, [r4, 0x36]
-_0813E3EE:
- ldr r2, _0813E418 @ =gSineTable
- ldrh r1, [r4, 0x34]
- lsls r0, r1, 24
- lsrs r0, 23
- adds r0, r2
- ldrh r4, [r0]
- adds r1, 0x40
- lsls r1, 24
- lsrs r1, 23
- adds r1, r2
- ldrh r1, [r1]
- negs r3, r4
- lsls r3, 16
- lsrs r3, 16
- str r1, [sp]
- movs r0, 0x1
- adds r2, r4, 0
- bl SetOamMatrix
- b _0813E4AC
- .align 2, 0
-_0813E418: .4byte gSineTable
-_0813E41C:
- ldrb r1, [r4, 0x1]
- movs r0, 0x4
- negs r0, r0
- ands r0, r1
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r4, 0x1]
- ldrb r1, [r4, 0x3]
- movs r0, 0x3F
- negs r0, r0
- ands r0, r1
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r4, 0x3]
- movs r0, 0x14
- strh r0, [r4, 0x2E]
- movs r0, 0x24
- strh r0, [r4, 0x36]
-_0813E440:
- ldrh r1, [r4, 0x20]
- movs r2, 0x20
- ldrsh r0, [r4, r2]
- cmp r0, 0x60
- bgt _0813E46A
- adds r0, r1, 0x3
- strh r0, [r4, 0x20]
- ldrh r0, [r4, 0x22]
- subs r0, 0x1
- strh r0, [r4, 0x22]
- ldrh r0, [r4, 0x32]
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x18
- bl Sin
- negs r0, r0
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x32]
- adds r0, 0x4
- strh r0, [r4, 0x32]
-_0813E46A:
- ldrh r0, [r4, 0x34]
- ldrh r2, [r4, 0x36]
- subs r0, r2
- strh r0, [r4, 0x34]
- ldrh r1, [r4, 0x3C]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0813E486
- lsls r0, r2, 16
- cmp r0, 0
- beq _0813E486
- subs r0, r2, 0x1
- strh r0, [r4, 0x36]
-_0813E486:
- ldr r2, _0813E4B4 @ =gSineTable
- ldrh r1, [r4, 0x34]
- lsls r0, r1, 24
- lsrs r0, 23
- adds r0, r2
- ldrh r4, [r0]
- adds r1, 0x40
- lsls r1, 24
- lsrs r1, 23
- adds r1, r2
- ldrh r1, [r1]
- negs r3, r4
- lsls r3, 16
- lsrs r3, 16
- str r1, [sp]
- movs r0, 0x2
- adds r2, r4, 0
- bl SetOamMatrix
-_0813E4AC:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0813E4B4: .4byte gSineTable
- thumb_func_end sub_813E30C
-
- thumb_func_start sub_813E4B8
-sub_813E4B8: @ 813E4B8
- push {r4,r5,lr}
- sub sp, 0x4
- adds r5, r0, 0
- ldrh r0, [r5, 0x3C]
- adds r0, 0x1
- strh r0, [r5, 0x3C]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0813E4DA
- adds r2, r5, 0
- adds r2, 0x3E
- ldrb r1, [r2]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- b _0813E4E4
-_0813E4DA:
- adds r2, r5, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
-_0813E4E4:
- strb r0, [r2]
- ldrh r1, [r5, 0x32]
- movs r2, 0x32
- ldrsh r0, [r5, r2]
- cmp r0, 0x3F
- ble _0813E4F8
- adds r0, r5, 0
- bl DestroySprite
- b _0813E574
-_0813E4F8:
- adds r0, r1, 0x2
- strh r0, [r5, 0x32]
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x28
- bl Sin
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r5, r1]
- lsls r0, 29
- lsrs r0, 24
- lsls r4, 16
- asrs r4, 16
- adds r1, r4, 0
- bl Cos
- strh r0, [r5, 0x24]
- movs r2, 0x2E
- ldrsh r0, [r5, r2]
- lsls r0, 29
- lsrs r0, 24
- adds r1, r4, 0
- bl Sin
- strh r0, [r5, 0x26]
- movs r1, 0x2E
- ldrsh r0, [r5, r1]
- cmp r0, 0
- bne _0813E574
- ldrh r0, [r5, 0x34]
- ldrh r2, [r5, 0x30]
- subs r0, r2
- strh r0, [r5, 0x34]
- ldrh r1, [r5, 0x3C]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0813E550
- lsls r0, r2, 16
- cmp r0, 0
- beq _0813E550
- subs r0, r2, 0x1
- strh r0, [r5, 0x30]
-_0813E550:
- ldr r3, _0813E57C @ =gSineTable
- ldrh r1, [r5, 0x34]
- lsls r0, r1, 24
- lsrs r0, 23
- adds r0, r3
- ldrh r2, [r0]
- adds r1, 0x40
- lsls r1, 24
- lsrs r1, 23
- adds r1, r3
- ldrh r1, [r1]
- negs r3, r2
- lsls r3, 16
- lsrs r3, 16
- str r1, [sp]
- movs r0, 0x10
- bl SetOamMatrix
-_0813E574:
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0813E57C: .4byte gSineTable
- thumb_func_end sub_813E4B8
-
- thumb_func_start sub_813E580
-sub_813E580: @ 813E580
- push {r4-r7,lr}
- movs r4, 0
- ldr r7, _0813E5D8 @ =gSprites
- lsls r6, r0, 16
- lsls r5, r1, 16
-_0813E58A:
- ldr r0, _0813E5DC @ =gSpriteTemplate_840B0B0
- asrs r1, r6, 16
- asrs r2, r5, 16
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r7
- ldrb r1, [r2, 0x1]
- movs r3, 0x4
- negs r3, r3
- adds r0, r3, 0
- ands r1, r0
- movs r0, 0x1
- orrs r1, r0
- strb r1, [r2, 0x1]
- ldrb r1, [r2, 0x3]
- subs r3, 0x3B
- adds r0, r3, 0
- ands r1, r0
- movs r0, 0x20
- orrs r1, r0
- strb r1, [r2, 0x3]
- strh r4, [r2, 0x2E]
- movs r0, 0x20
- strh r0, [r2, 0x30]
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x7
- bls _0813E58A
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0813E5D8: .4byte gSprites
-_0813E5DC: .4byte gSpriteTemplate_840B0B0
- thumb_func_end sub_813E580
-
- thumb_func_start sub_813E5E0
-sub_813E5E0: @ 813E5E0
- push {r4,lr}
- adds r3, r0, 0
- ldr r0, _0813E5F4 @ =gUnknown_0203931A
- ldrh r0, [r0]
- cmp r0, 0
- beq _0813E5F8
- adds r0, r3, 0
- bl DestroySprite
- b _0813E6B2
- .align 2, 0
-_0813E5F4: .4byte gUnknown_0203931A
-_0813E5F8:
- ldr r2, _0813E6B8 @ =gSprites
- movs r0, 0x2E
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- adds r0, 0x3E
- ldrb r0, [r0]
- movs r1, 0x3E
- adds r1, r3
- mov r12, r1
- movs r1, 0x4
- ands r1, r0
- mov r4, r12
- ldrb r2, [r4]
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r4]
- ldrh r1, [r3, 0x3C]
- movs r2, 0x3C
- ldrsh r0, [r3, r2]
- cmp r0, 0xB
- bgt _0813E630
- adds r0, r1, 0x1
- strh r0, [r3, 0x3C]
-_0813E630:
- ldrh r0, [r3, 0x3A]
- adds r0, 0x4
- strh r0, [r3, 0x3A]
- ldr r4, _0813E6BC @ =gSineTable
- ldrh r0, [r3, 0x34]
- adds r0, 0x40
- lsls r0, 24
- lsrs r0, 23
- adds r0, r4
- movs r2, 0
- ldrsh r1, [r0, r2]
- movs r2, 0x3A
- ldrsh r0, [r3, r2]
- muls r0, r1
- cmp r0, 0
- bge _0813E652
- adds r0, 0xFF
-_0813E652:
- asrs r0, 8
- ldrh r1, [r3, 0x36]
- adds r0, r1
- strh r0, [r3, 0x20]
- movs r2, 0x34
- ldrsh r0, [r3, r2]
- lsls r0, 24
- lsrs r0, 23
- adds r0, r4
- movs r2, 0
- ldrsh r1, [r0, r2]
- movs r2, 0x3A
- ldrsh r0, [r3, r2]
- muls r0, r1
- cmp r0, 0
- bge _0813E674
- adds r0, 0xFF
-_0813E674:
- asrs r0, 8
- ldrh r1, [r3, 0x38]
- adds r2, r0, r1
- strh r2, [r3, 0x22]
- movs r1, 0x30
- ldrsh r0, [r3, r1]
- lsls r0, 24
- lsrs r0, 23
- adds r0, r4
- movs r4, 0
- ldrsh r1, [r0, r4]
- movs r4, 0x3C
- ldrsh r0, [r3, r4]
- muls r0, r1
- cmp r0, 0
- bge _0813E696
- adds r0, 0xFF
-_0813E696:
- asrs r0, 8
- strh r0, [r3, 0x26]
- ldrh r0, [r3, 0x30]
- adds r0, 0x10
- strh r0, [r3, 0x30]
- lsls r0, r2, 16
- asrs r0, 16
- movs r2, 0x32
- ldrsh r1, [r3, r2]
- cmp r0, r1
- ble _0813E6B2
- adds r0, r3, 0
- bl DestroySprite
-_0813E6B2:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0813E6B8: .4byte gSprites
-_0813E6BC: .4byte gSineTable
- thumb_func_end sub_813E5E0
-
- thumb_func_start sub_813E6C0
-sub_813E6C0: @ 813E6C0
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- adds r4, r0, 0
- ldr r0, _0813E6E0 @ =gUnknown_0203931A
- ldrh r0, [r0]
- cmp r0, 0
- beq _0813E6E4
- adds r0, r4, 0
- bl DestroySprite
- b _0813E7A8
- .align 2, 0
-_0813E6E0: .4byte gUnknown_0203931A
-_0813E6E4:
- ldrh r0, [r4, 0x3C]
- adds r0, 0x1
- strh r0, [r4, 0x3C]
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- ldr r3, _0813E7B8 @ =gSprites
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, r0, r3
- movs r1, 0x2E
- ldrsh r0, [r2, r1]
- cmp r0, 0x1
- bne _0813E7A8
- ldrh r1, [r4, 0x3C]
- movs r0, 0x3
- ands r0, r1
- cmp r0, 0
- bne _0813E7A8
- ldrh r0, [r2, 0x20]
- ldrh r7, [r4, 0x30]
- adds r0, r7
- lsls r0, 16
- lsrs r0, 16
- str r0, [sp]
- ldrh r0, [r2, 0x22]
- ldrh r1, [r4, 0x32]
- adds r0, r1
- lsls r0, 16
- lsrs r6, r0, 16
- movs r5, 0
- mov r8, r3
- ldr r2, [sp]
- lsls r2, 16
- mov r10, r2
- lsls r7, r6, 16
- mov r9, r7
-_0813E73A:
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- add r0, r8
- adds r0, 0x43
- ldrb r3, [r0]
- subs r3, 0x1
- lsls r3, 24
- lsrs r3, 24
- ldr r0, _0813E7BC @ =gSpriteTemplate_840B0DC
- mov r2, r10
- asrs r1, r2, 16
- mov r7, r9
- asrs r2, r7, 16
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x40
- beq _0813E79E
- lsls r3, r0, 4
- adds r3, r0
- lsls r3, 2
- add r3, r8
- ldrh r0, [r4, 0x2E]
- strh r0, [r3, 0x2E]
- ldrh r1, [r4, 0x3C]
- lsls r1, 16
- asrs r1, 18
- movs r0, 0x7
- ands r1, r0
- lsls r1, 5
- lsls r0, r5, 2
- adds r0, r5
- lsls r2, r0, 4
- adds r0, r2
- adds r1, r0
- strh r1, [r3, 0x30]
- ldrh r0, [r4, 0x34]
- strh r0, [r3, 0x32]
- movs r0, 0x68
- strh r0, [r3, 0x34]
- mov r0, sp
- ldrh r0, [r0]
- strh r0, [r3, 0x36]
- strh r6, [r3, 0x38]
- movs r1, 0
- strh r1, [r3, 0x3A]
-_0813E79E:
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0x2
- bls _0813E73A
-_0813E7A8:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0813E7B8: .4byte gSprites
-_0813E7BC: .4byte gSpriteTemplate_840B0DC
- thumb_func_end sub_813E6C0
-
- thumb_func_start sub_813E7C0
-sub_813E7C0: @ 813E7C0
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, _0813E7F8 @ =gSpriteTemplate_840B0F4
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0x40
- beq _0813E7F2
- ldr r1, _0813E7FC @ =gSprites
- lsls r0, r2, 4
- adds r0, r2
- lsls r0, 2
- adds r0, r1
- movs r2, 0
- strh r4, [r0, 0x2E]
- ldr r1, _0813E800 @ =0x0000fff4
- strh r1, [r0, 0x30]
- strh r2, [r0, 0x32]
- movs r1, 0x88
- strh r1, [r0, 0x34]
-_0813E7F2:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0813E7F8: .4byte gSpriteTemplate_840B0F4
-_0813E7FC: .4byte gSprites
-_0813E800: .4byte 0x0000fff4
- thumb_func_end sub_813E7C0
-
thumb_func_start sub_813E804
sub_813E804: @ 813E804
push {r4-r7,lr}
diff --git a/include/asm.inc.h b/include/asm.inc.h
index 18127f136..1736751ac 100644
--- a/include/asm.inc.h
+++ b/include/asm.inc.h
@@ -470,17 +470,18 @@ void sub_813CAF4(u8);
void intro_reset_and_hide_bgs(void);
void sub_813CCE8(u8);
void sub_813CE30(u16, u16, u16, u16);
-u8 sub_813CE88(u16, s16, u16, u16, u8);
+u16 sub_813CE88(u16, s16, s16, u16, u8);
u8 sub_813CFA8(u16, u16, u16, u16);
void sub_813D084(u8);
-u8 sub_813D584(u16, s16, u16, u16, u16, u8);
+u8 CreateWaterDrop(s16, s16, u16, u16, u16, u8);
void sub_813D788(struct Sprite *);
void sub_813D880(struct Sprite *);
-void sub_813D954(/*TODO: arg types*/);
+u8 CreateGameFreakLogo(s16, s16, u8);
void sub_813DB9C(struct Sprite *);
void sub_813DE70(struct Sprite *);
void sub_813E10C(struct Sprite *);
void sub_813E210(struct Sprite *);
+void sub_813E580(u16, u16);
void sub_813E7C0(u8);
void sub_813E930(/*TODO: arg types*/);
void InitIntroTorchicAttackAnim(u8);
diff --git a/include/sprite.h b/include/sprite.h
index 3c8da394f..13d94e9f3 100644
--- a/include/sprite.h
+++ b/include/sprite.h
@@ -179,10 +179,10 @@ struct Sprite
/*0x40*/ u16 sheetTileStart;
- u8 subspriteTableNum:6;
- u8 subspriteMode:2;
+ /*0x42*/ u8 subspriteTableNum:6;
+ u8 subspriteMode:2;
- u8 subpriority;
+ /*0x43*/ u8 subpriority;
};
extern s16 gSpriteCoordOffsetX;
diff --git a/src/intro.c b/src/intro.c
index cf371c8ee..759b8a0b9 100644
--- a/src/intro.c
+++ b/src/intro.c
@@ -27,6 +27,7 @@ struct MonCoords
u8 x, y;
};
+
extern struct SpriteTemplate gUnknown_02024E8C;
extern u16 gUnknown_02039318;
extern u16 gUnknown_0203931A;
@@ -81,7 +82,16 @@ extern const u16 gIntroCopyright_Pal[];
extern const u16 gIntroCopyright_Tilemap[];
extern const u16 gUnknown_08393E64[];
+extern const s16 gUnknown_0840AF50[][2];
+extern const s16 gUnknown_0840AF74[][2];
+extern const struct SpriteTemplate gSpriteTemplate_840AF94;
+extern const struct SpriteTemplate gSpriteTemplate_840AFAC;
+extern const struct SpriteTemplate gSpriteTemplate_840AFC4;
extern union AnimCmd *gUnknown_0840B064[];
+extern const struct SpriteTemplate gSpriteTemplate_840B084;
+extern const struct SpriteTemplate gSpriteTemplate_840B0B0;
+extern const struct SpriteTemplate gSpriteTemplate_840B0DC;
+extern const struct SpriteTemplate gSpriteTemplate_840B0F4;
extern void *gUnknown_0840B5A0[];
extern const s16 gSineTable[];
@@ -111,7 +121,7 @@ void task_intro_20(u8 taskId); //should be static, but the compiler complains
void sub_813D220(struct Sprite *sprite);
void sub_813D368(struct Sprite *sprite);
void sub_813D414(struct Sprite *sprite);
-void sub_813D484(struct Sprite *sprite);
+void SpriteCB_WaterDropFall(struct Sprite *sprite);
static void VBlankCB_Intro(void)
{
@@ -269,13 +279,13 @@ static void Task_IntroLoadPart1Graphics(u8 taskId)
CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1B4, 0x18);
CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1A5, 0x16);
CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x196, 0x14);
- gTasks[taskId].data[0] = sub_813D584(0xEC, -14, 0x200, 1, 0x78, 0);
+ gTasks[taskId].data[0] = CreateWaterDrop(236, -14, 0x200, 1, 0x78, FALSE);
gTasks[taskId].func = Task_IntroFadeIn;
}
static void Task_IntroFadeIn(u8 taskId)
{
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
SetVBlankCallback(VBlankCB_Intro);
REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON;
gTasks[taskId].func = Task_IntroWaterDrops;
@@ -294,15 +304,13 @@ static void Task_IntroWaterDrops(u8 taskId)
if (gIntroFrameCounter == 251)
gSprites[gTasks[taskId].data[0]].data0 = 2;
- //drop two more rocks
if (gIntroFrameCounter == 368)
- sub_813D584(0x30, 0, 0x400, 5, 0x70, 1);
+ CreateWaterDrop(48, 0, 0x400, 5, 0x70, TRUE);
if (gIntroFrameCounter == 384)
- sub_813D584(0xC8, 0x3C, 0x400, 9, 0x80, 1);
+ CreateWaterDrop(200, 60, 0x400, 9, 0x80, TRUE);
- //show GameFreak logo
if (gIntroFrameCounter == 560)
- sub_813D954(0x78, 0x50, CreateTask(sub_813CCE8, 0));
+ CreateGameFreakLogo(DISPLAY_WIDTH / 2, DISPLAY_HEIGHT / 2, CreateTask(sub_813CCE8, 0));
if (gIntroFrameCounter > 739)
{
@@ -339,7 +347,7 @@ static void Task_IntroScrollDownAndShowEon(u8 taskId)
//show Lati@s sprite
if (gIntroFrameCounter == 880)
{
- u8 spriteId = CreateSprite(&gSpriteTemplate_840AFF0, 0xC8, 0xA0, 10);
+ u8 spriteId = CreateSprite(&gSpriteTemplate_840AFF0, 200, 160, 10);
gSprites[spriteId].invisible = 1;
}
@@ -349,7 +357,7 @@ static void Task_IntroScrollDownAndShowEon(u8 taskId)
//fade to white
if (gIntroFrameCounter > 1007)
{
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0xFFFF);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0xFFFF);
gTasks[taskId].func = Task_IntroWaitToSetupPart2;
}
}
@@ -406,7 +414,7 @@ static void Task_IntroStartBikeRide(u8 taskId)
#endif
gSprites[spriteId].callback = sub_813D880;
gTasks[taskId].data[2] = spriteId;
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0xFFFF);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0xFFFF);
SetVBlankCallback(VBlankCB_Intro);
#ifdef SAPPHIRE
gTasks[taskId].data[0] = sub_8148EC0(0, 0x4000, 0x40, 0x10);
@@ -425,7 +433,7 @@ static void Task_IntroHandleBikeAndEonMovement(u8 taskId)
if (gIntroFrameCounter > 1823)
{
- BeginNormalPaletteFade(0xFFFFFFFF, 0x10, 0, 0x10, 0xFFFF);
+ BeginNormalPaletteFade(0xFFFFFFFF, 16, 0, 16, 0xFFFF);
gTasks[taskId].func = Task_IntroWaitToSetupPart3;
}
if (gIntroFrameCounter == 1109)
@@ -443,9 +451,9 @@ static void Task_IntroHandleBikeAndEonMovement(u8 taskId)
//TODO: Clean this up
a = (((u16)gTasks[taskId].data[3] << 16) >> 18) & 0x7F;
- sine = Sin(a, 0x30);
+ sine = Sin(a, 48);
gUnknown_0203935A = sine;
- if (gTasks[taskId].data[3] < 0x200)
+ if (gTasks[taskId].data[3] < 512)
gTasks[taskId].data[3]++;
#ifdef SAPPHIRE
sub_8149020(0);
@@ -1041,18 +1049,18 @@ _0813CE2C: .4byte REG_BLDCNT\n\
}
#endif
-void sub_813CE30(u16 a, u16 b, u16 c, u16 d)
+void sub_813CE30(u16 scrX, u16 scrY, u16 zoom, u16 alpha)
{
struct BgAffineSrcData src;
struct BgAffineDstData dest;
src.texX = 0x8000;
src.texY = 0x8000;
- src.scrX = a;
- src.scrY = b;
- src.sx = c;
- src.sy = c;
- src.alpha = d;
+ src.scrX = scrX;
+ src.scrY = scrY;
+ src.sx = zoom;
+ src.sy = zoom;
+ src.alpha = alpha;
BgAffineSet(&src, &dest, 1);
REG_BG2PA = dest.pa;
REG_BG2PB = dest.pb;
@@ -1062,19 +1070,19 @@ void sub_813CE30(u16 a, u16 b, u16 c, u16 d)
REG_BG2Y = dest.dy;
}
-u8 sub_813CE88(u16 a, s16 b, u16 c, u16 d, u8 e)
+u8 sub_813CE88(u16 species, s16 x, s16 y, u16 d, u8 front)
{
void *pal;
u8 spriteId;
- if (e != 0)
- LoadSpecialPokePic(&gMonFrontPicTable[a], gMonFrontPicCoords[a].x, gMonFrontPicCoords[a].y, 0x2000000, gUnknown_0840B5A0[d], a, 0, 1);
+ if (front)
+ LoadSpecialPokePic(&gMonFrontPicTable[species], gMonFrontPicCoords[species].x, gMonFrontPicCoords[species].y, 0x2000000, gUnknown_0840B5A0[d], species, 0, 1);
else
- LoadSpecialPokePic(&gMonBackPicTable[a], gMonBackPicCoords[a].x, gMonBackPicCoords[a].y, 0x2000000, gUnknown_0840B5A0[d], a, 0, 0);
- pal = species_and_otid_get_pal(a, 0, 0xFFFF);
+ LoadSpecialPokePic(&gMonBackPicTable[species], gMonBackPicCoords[species].x, gMonBackPicCoords[species].y, 0x2000000, gUnknown_0840B5A0[d], species, 0, 0);
+ pal = species_and_otid_get_pal(species, 0, 0xFFFF);
LoadCompressedPalette(pal, 0x100 + d * 0x10, 0x20);
sub_8143648(d, d);
- spriteId = CreateSprite(&gUnknown_02024E8C, b, c, (d + 1) * 4);
+ spriteId = CreateSprite(&gUnknown_02024E8C, x, y, (d + 1) * 4);
gSprites[spriteId].oam.paletteNum = d;
gSprites[spriteId].oam.priority = 1;
return spriteId;
@@ -1102,24 +1110,24 @@ void sub_813D084(u8 a)
{
default:
case 0:
- color = 0x3FF6;
+ color = RGB(22, 31, 15);
break;
case 1:
- color = 0x31DF;
+ color = RGB(31, 14, 12);
break;
case 2:
- color = 0x518C;
+ color = RGB(12, 12, 20);
break;
}
- gPlttBufferUnfaded[0xF1] = color;
- gPlttBufferFaded[0xF1] = color;
+ gPlttBufferUnfaded[241] = color;
+ gPlttBufferFaded[241] = color;
}
void sub_813D0CC(struct Sprite *sprite)
{
u8 r0;
- if (sprite->data2 > 0xBF)
+ if (sprite->data2 >= 192)
{
if (sprite->data3 != 0)
{
@@ -1130,7 +1138,7 @@ void sub_813D0CC(struct Sprite *sprite)
sprite->invisible = FALSE;
SetOamMatrix(sprite->data1, sprite->data2, 0, 0, sprite->data2);
sprite->data2 = (sprite->data2 * 95) / 100;
- r0 = (sprite->data2 - 0xC0) / 128 + 9;
+ r0 = (sprite->data2 - 192) / 128 + 9;
if (r0 > 15)
r0 = 15;
sprite->oam.paletteNum = r0;
@@ -1150,7 +1158,7 @@ void sub_813D158(struct Sprite *sprite)
sprite->pos1.x += sprite->pos2.x;
sprite->pos1.y += sprite->pos2.y;
StartSpriteAnim(sprite, 3);
- sprite->data2 = 0x400;
+ sprite->data2 = 1024;
sprite->data3 = 8 * (sprite->data1 & 3);
sprite->callback = sub_813D0CC;
sprite->oam.shape = 1;
@@ -1255,11 +1263,11 @@ void sub_813D414(struct Sprite *sprite)
}
else
{
- sprite->callback = sub_813D484;
+ sprite->callback = SpriteCB_WaterDropFall;
}
}
-void sub_813D484(struct Sprite *sprite)
+void SpriteCB_WaterDropFall(struct Sprite *sprite)
{
if (sprite->pos1.y < sprite->data5)
{
@@ -1272,7 +1280,7 @@ void sub_813D484(struct Sprite *sprite)
sprite->pos1.x += sprite->pos2.x;
sprite->pos1.y += sprite->pos2.y;
StartSpriteAnim(sprite, 3);
- sprite->data2 = 0x400;
+ sprite->data2 = 1024;
sprite->data3 = 8 * (sprite->data1 & 3);
sprite->callback = sub_813D0CC;
sprite->oam.shape = 1;
@@ -1282,7 +1290,7 @@ void sub_813D484(struct Sprite *sprite)
}
//Duplicate function
-void sub_813D504(struct Sprite *sprite)
+void SpriteCB_WaterDropFall_2(struct Sprite *sprite)
{
if (sprite->pos1.y < sprite->data5)
{
@@ -1295,7 +1303,7 @@ void sub_813D504(struct Sprite *sprite)
sprite->pos1.x += sprite->pos2.x;
sprite->pos1.y += sprite->pos2.y;
StartSpriteAnim(sprite, 3);
- sprite->data2 = 0x400;
+ sprite->data2 = 1024;
sprite->data3 = 8 * (sprite->data1 & 3);
sprite->callback = sub_813D0CC;
sprite->oam.shape = 1;
@@ -1304,12 +1312,12 @@ void sub_813D504(struct Sprite *sprite)
}
}
-u8 sub_813D584(u16 a, s16 b, u16 c, u16 d, u16 e, u8 f)
+u8 CreateWaterDrop(s16 x, s16 y, u16 c, u16 d, u16 e, u8 fallImmediately)
{
u8 spriteId;
u8 oldSpriteId;
- spriteId = CreateSprite(&gSpriteTemplate_840AE20, a, b, 0);
+ spriteId = CreateSprite(&gSpriteTemplate_840AE20, x, y, 0);
gSprites[spriteId].data0 = 0;
gSprites[spriteId].data7 = 0;
gSprites[spriteId].data1 = d;
@@ -1321,13 +1329,13 @@ u8 sub_813D584(u16 a, s16 b, u16 c, u16 d, u16 e, u8 f)
gSprites[spriteId].oam.matrixNum = d;
CalcCenterToCornerVec(&gSprites[spriteId], 0, 2, 2);
StartSpriteAnim(&gSprites[spriteId], 2);
- if (f == 0)
+ if (!fallImmediately)
gSprites[spriteId].callback = sub_813D208;
else
- gSprites[spriteId].callback = sub_813D504;
+ gSprites[spriteId].callback = SpriteCB_WaterDropFall_2;
oldSpriteId = spriteId;
- spriteId = CreateSprite(&gSpriteTemplate_840AE20, a, b, 0);
+ spriteId = CreateSprite(&gSpriteTemplate_840AE20, x, y, 0);
gSprites[spriteId].data7 = oldSpriteId;
gSprites[spriteId].data1 = d + 1;
gSprites[spriteId].oam.affineMode = 3;
@@ -1335,7 +1343,7 @@ u8 sub_813D584(u16 a, s16 b, u16 c, u16 d, u16 e, u8 f)
CalcCenterToCornerVec(&gSprites[spriteId], 0, 2, 2);
gSprites[spriteId].callback = sub_813D158;
- spriteId = CreateSprite(&gSpriteTemplate_840AE20, a, b, 0);
+ spriteId = CreateSprite(&gSpriteTemplate_840AE20, x, y, 0);
gSprites[spriteId].data7 = oldSpriteId;
gSprites[spriteId].data1 = d + 2;
StartSpriteAnim(&gSprites[spriteId], 1);
@@ -1367,7 +1375,7 @@ void sub_813D788(struct Sprite *sprite)
break;
case 2:
StartSpriteAnimIfDifferent(sprite, 2);
- if (sprite->pos1.x <= 0x78 || (gIntroFrameCounter & 7))
+ if (sprite->pos1.x <= 120 || (gIntroFrameCounter & 7))
sprite->pos1.x++;
break;
case 3:
@@ -1410,13 +1418,13 @@ void sub_813D880(struct Sprite *sprite)
case 0:
break;
case 1:
- if (sprite->pos2.x + sprite->pos1.x < 0x130)
+ if (sprite->pos2.x + sprite->pos1.x < 304)
sprite->pos2.x += 8;
else
sprite->data0 = 2;
break;
case 2:
- if (sprite->pos2.x + sprite->pos1.x > 0x78)
+ if (sprite->pos2.x + sprite->pos1.x > 120)
sprite->pos2.x -= 1;
else
sprite->data0 = 3;
@@ -1445,3 +1453,772 @@ void sub_813D908(struct Sprite *sprite)
DestroySprite(sprite);
}
}
+
+u8 CreateGameFreakLogo(s16 a, s16 b, u8 c)
+{
+ u8 spriteId;
+ u16 i;
+
+ for (i = 0; i < 9; i++)
+ {
+ spriteId = CreateSprite(&gSpriteTemplate_840AF94, gUnknown_0840AF50[i][1] + a, b - 4, 0);
+ gSprites[spriteId].data0 = c;
+ StartSpriteAnim(&gSprites[spriteId], gUnknown_0840AF50[i][0]);
+ }
+ for (i = 0; i < 8; i++)
+ {
+ spriteId = CreateSprite(&gSpriteTemplate_840AFAC, gUnknown_0840AF74[i][1] + a, b + 12, 0);
+ gSprites[spriteId].data0 = c;
+ StartSpriteAnim(&gSprites[spriteId], gUnknown_0840AF74[i][0]);
+ }
+ spriteId = CreateSprite(&gSpriteTemplate_840AFC4, 120, b - 4, 0);
+ gSprites[spriteId].data0 = c;
+
+ return spriteId;
+}
+
+#ifdef NONMATCHING
+void sub_813DA64(struct Sprite *sprite)
+{
+ sprite->data7++;
+
+ switch(sprite->data0)
+ {
+ case 0:
+ default:
+ sprite->oam.affineMode = 3;
+ sprite->oam.matrixNum = 1;
+ CalcCenterToCornerVec(sprite, 1, 3, 3);
+ sprite->invisible = FALSE;
+ sprite->data0 = 1;
+ sprite->data1 = 128;
+ sprite->data2 = -24;
+ sprite->data3 = 0;
+ break;
+ case 1:
+ {
+ s16 r3;
+ s16 sin1;
+ s16 r6;
+ s16 foo;
+ s16 r5;
+ s16 r2;
+
+ //_0813DAC0
+ if (sprite->data3 < 0x50)
+ {
+ sprite->pos2.y = -Sin((u8)sprite->data3, 0x78);
+ sprite->pos2.x = -Sin((u8)sprite->data3, 0x8C);
+ if (sprite->data3 > 64)
+ sprite->oam.priority = 3;
+ }
+ //_0813DAF8
+ r3 = gSineTable[(u8)sprite->data2];
+ sin1 = gSineTable[(u8)(sprite->data2 + 64)];
+ r6 = sin1 * sprite->data1 / 256;
+ foo = sin1 * sprite->data1 / 256;
+ r5 = -r3 * sprite->data1 / 256;
+ r2 = r3 * sprite->data1 / 256;
+
+ SetOamMatrix(1, r6, r2, r5, foo);
+
+ if (sprite->data1 < 0x100)
+ sprite->data1 += 8;
+ else
+ sprite->data1 += 32;
+ if (sprite->data2 < 0x18)
+ sprite->data2 += 1;
+ if (sprite->data3 < 64)
+ sprite->data3 += 2;
+ else if (!(sprite->data7 & 3))
+ sprite->data3 += 1;
+ break;
+ }
+ }
+ //_0813DB92
+}
+#else
+__attribute__((naked))
+void sub_813DA64(struct Sprite *sprite)
+{
+ asm(".syntax unified\n\
+ push {r4-r6,lr}\n\
+ sub sp, 0x4\n\
+ adds r4, r0, 0\n\
+ ldrh r0, [r4, 0x3C]\n\
+ adds r0, 0x1\n\
+ strh r0, [r4, 0x3C]\n\
+ movs r1, 0x2E\n\
+ ldrsh r0, [r4, r1]\n\
+ cmp r0, 0\n\
+ beq _0813DA7C\n\
+ cmp r0, 0x1\n\
+ beq _0813DAC0\n\
+_0813DA7C:\n\
+ ldrb r0, [r4, 0x1]\n\
+ movs r1, 0x3\n\
+ orrs r0, r1\n\
+ strb r0, [r4, 0x1]\n\
+ ldrb r1, [r4, 0x3]\n\
+ movs r0, 0x3F\n\
+ negs r0, r0\n\
+ ands r0, r1\n\
+ movs r1, 0x2\n\
+ orrs r0, r1\n\
+ strb r0, [r4, 0x3]\n\
+ adds r0, r4, 0\n\
+ movs r1, 0x1\n\
+ movs r2, 0x3\n\
+ movs r3, 0x3\n\
+ bl CalcCenterToCornerVec\n\
+ adds r2, r4, 0\n\
+ adds r2, 0x3E\n\
+ ldrb r1, [r2]\n\
+ movs r0, 0x5\n\
+ negs r0, r0\n\
+ ands r0, r1\n\
+ strb r0, [r2]\n\
+ movs r0, 0x1\n\
+ strh r0, [r4, 0x2E]\n\
+ movs r0, 0x80\n\
+ strh r0, [r4, 0x30]\n\
+ ldr r0, _0813DABC @ =0x0000ffe8\n\
+ strh r0, [r4, 0x32]\n\
+ movs r0, 0\n\
+ b _0813DB92\n\
+ .align 2, 0\n\
+_0813DABC: .4byte 0x0000ffe8\n\
+_0813DAC0:\n\
+ ldrh r1, [r4, 0x34]\n\
+ movs r2, 0x34\n\
+ ldrsh r0, [r4, r2]\n\
+ cmp r0, 0x4F\n\
+ bgt _0813DAF8\n\
+ lsls r0, r1, 24\n\
+ lsrs r0, 24\n\
+ movs r1, 0x78\n\
+ bl Sin\n\
+ negs r0, r0\n\
+ strh r0, [r4, 0x26]\n\
+ ldrh r0, [r4, 0x34]\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ movs r1, 0x8C\n\
+ bl Sin\n\
+ negs r0, r0\n\
+ strh r0, [r4, 0x24]\n\
+ movs r1, 0x34\n\
+ ldrsh r0, [r4, r1]\n\
+ cmp r0, 0x40\n\
+ ble _0813DAF8\n\
+ ldrb r0, [r4, 0x5]\n\
+ movs r1, 0xC\n\
+ orrs r0, r1\n\
+ strb r0, [r4, 0x5]\n\
+_0813DAF8:\n\
+ ldr r2, _0813DB60 @ =gSineTable\n\
+ ldrh r1, [r4, 0x32]\n\
+ lsls r0, r1, 24\n\
+ lsrs r0, 23\n\
+ adds r0, r2\n\
+ ldrh r3, [r0]\n\
+ adds r1, 0x40\n\
+ lsls r1, 24\n\
+ lsrs r1, 23\n\
+ adds r1, r2\n\
+ movs r2, 0\n\
+ ldrsh r0, [r1, r2]\n\
+ movs r1, 0x30\n\
+ ldrsh r2, [r4, r1]\n\
+ adds r1, r0, 0\n\
+ muls r1, r2\n\
+ adds r0, r1, 0\n\
+ cmp r1, 0\n\
+ bge _0813DB20\n\
+ adds r0, 0xFF\n\
+_0813DB20:\n\
+ lsls r0, 8\n\
+ lsrs r6, r0, 16\n\
+ lsls r0, r3, 16\n\
+ asrs r3, r0, 16\n\
+ negs r0, r3\n\
+ muls r0, r2\n\
+ cmp r0, 0\n\
+ bge _0813DB32\n\
+ adds r0, 0xFF\n\
+_0813DB32:\n\
+ lsls r0, 8\n\
+ lsrs r5, r0, 16\n\
+ adds r0, r3, 0\n\
+ muls r0, r2\n\
+ cmp r0, 0\n\
+ bge _0813DB40\n\
+ adds r0, 0xFF\n\
+_0813DB40:\n\
+ lsls r0, 8\n\
+ lsrs r2, r0, 16\n\
+ adds r1, r6, 0\n\
+ adds r3, r5, 0\n\
+ str r1, [sp]\n\
+ movs r0, 0x1\n\
+ bl SetOamMatrix\n\
+ ldrh r1, [r4, 0x30]\n\
+ movs r2, 0x30\n\
+ ldrsh r0, [r4, r2]\n\
+ cmp r0, 0xFF\n\
+ bgt _0813DB64\n\
+ adds r0, r1, 0\n\
+ adds r0, 0x8\n\
+ b _0813DB68\n\
+ .align 2, 0\n\
+_0813DB60: .4byte gSineTable\n\
+_0813DB64:\n\
+ adds r0, r1, 0\n\
+ adds r0, 0x20\n\
+_0813DB68:\n\
+ strh r0, [r4, 0x30]\n\
+ ldrh r1, [r4, 0x32]\n\
+ movs r2, 0x32\n\
+ ldrsh r0, [r4, r2]\n\
+ cmp r0, 0x17\n\
+ bgt _0813DB78\n\
+ adds r0, r1, 0x1\n\
+ strh r0, [r4, 0x32]\n\
+_0813DB78:\n\
+ ldrh r2, [r4, 0x34]\n\
+ movs r1, 0x34\n\
+ ldrsh r0, [r4, r1]\n\
+ cmp r0, 0x3F\n\
+ bgt _0813DB86\n\
+ adds r0, r2, 0x2\n\
+ b _0813DB92\n\
+_0813DB86:\n\
+ ldrh r1, [r4, 0x3C]\n\
+ movs r0, 0x3\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _0813DB94\n\
+ adds r0, r2, 0x1\n\
+_0813DB92:\n\
+ strh r0, [r4, 0x34]\n\
+_0813DB94:\n\
+ add sp, 0x4\n\
+ pop {r4-r6}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .syntax divided\n");
+}
+#endif
+
+void sub_813DB9C(struct Sprite *sprite)
+{
+ switch (sprite->data0)
+ {
+ case 0:
+ default:
+ if (sprite->data2 != 0)
+ sprite->hFlip = TRUE;
+ else
+ sprite->hFlip = FALSE;
+ sprite->data0 = 1;
+ //fall through
+ case 1:
+ if (sprite->pos1.y > 96)
+ {
+ sprite->pos1.y -= 4;
+ if (sprite->data2 != 0)
+ sprite->pos1.x += 2;
+ else
+ sprite->pos1.x -= 2;
+ }
+ else
+ {
+ sprite->data0++;
+ sprite->data3 = 8;
+ }
+ break;
+ case 2:
+ if (sprite->data3 != 0)
+ {
+ sprite->data3--;
+ }
+ else
+ {
+ sprite->data0++;
+ sprite->data3 = 0; //redundant?
+ }
+ break;
+ case 3:
+ sprite->oam.affineMode = 3;
+ sprite->oam.matrixNum = sprite->data1;
+ CalcCenterToCornerVec(sprite, 0, 3, 3);
+ if (sprite->data2 != 0)
+ SetOamMatrix(sprite->data1, -256, 0, 0, 256);
+ else
+ SetOamMatrix(sprite->data1, 256, 0, 0, 256);
+ sprite->data0++;
+ sprite->data4 = 0;
+ break;
+ case 4:
+ sprite->data4++;
+ if (sprite->pos1.y + sprite->pos2.y > -32
+ && sprite->pos1.x + sprite->pos2.x > -64)
+ {
+ u16 r2;
+
+ sprite->pos2.y = -(sprite->data4 * sprite->data4) / 8;
+ if (sprite->data2 != 0)
+ sprite->pos2.x += sprite->data4;
+ else
+ sprite->pos2.x -= sprite->data4;
+ if (sprite->data3 < 128)
+ sprite->data3 += 8;
+ r2 = 256 - sprite->data3;
+ if (sprite->data2 != 0)
+ SetOamMatrix(sprite->data1, -r2, 0, 0, r2);
+ else
+ SetOamMatrix(sprite->data1, r2, 0, 0, r2);
+ }
+ else
+ {
+ DestroySprite(sprite);
+ }
+ }
+}
+
+void sub_813DD58(struct Sprite *sprite)
+{
+ switch (sprite->data0)
+ {
+ case 0:
+ default:
+ sprite->invisible = FALSE;
+ sprite->oam.affineMode = 1;
+ sprite->oam.matrixNum = sprite->data1;
+ sprite->data3 = 2048;
+ sprite->data0 = 1;
+ //fall through
+ case 1:
+ if (sprite->data3 > 256)
+ {
+ sprite->data3 -= 128;
+ if (sprite->data2 != 0)
+ SetOamMatrix(sprite->data1, -sprite->data3, 0, 0, sprite->data3);
+ else
+ SetOamMatrix(sprite->data1, sprite->data3, 0, 0, sprite->data3);
+ }
+ else
+ {
+ if (sprite->data2 != 0)
+ SetOamMatrix(sprite->data1, -256, 0, 0, 256);
+ else
+ SetOamMatrix(sprite->data1, 256, 0, 0, 256);
+ sprite->data0++;
+ }
+ break;
+ case 2:
+ break;
+ case 3:
+ sprite->data4++;
+ sprite->pos2.y = sprite->data4 * sprite->data4 / 32;
+ if (sprite->data2 != 0)
+ sprite->pos2.x = sprite->data4 / 4;
+ else
+ sprite->pos2.x = -(sprite->data4 / 4);
+ break;
+ }
+}
+
+void sub_813DE70(struct Sprite *sprite)
+{
+ switch (sprite->data0)
+ {
+ case 0:
+ default:
+ if (sprite->pos1.x > 40)
+ {
+ sprite->pos1.x -= 4;
+ }
+ else
+ {
+ StartSpriteAnim(sprite, 1);
+ sprite->data6 = CreateSprite(&gSpriteTemplate_840B084, 16, 104, 100);
+ sprite->data7 = CreateSprite(&gSpriteTemplate_840B084, 12, 106, 101);
+ sprite->data0 = 1;
+ }
+ break;
+ case 1:
+ break;
+ case 2:
+ StartSpriteAnim(sprite, 2);
+ gSprites[sprite->data6].data0 = 1;
+ gSprites[sprite->data7].data0 = 2;
+ sprite->data0++;
+ break;
+ case 3:
+ if (sprite->pos1.y > 160)
+ {
+ sprite->invisible = 1;
+ sprite->data0 = 1;
+ }
+ else
+ {
+ sprite->pos1.y += 2;
+ sprite->pos1.x--;
+ }
+ break;
+ case 4:
+ {
+ s16 r4, r5;
+
+ r5 = gSprites[sprite->data6].pos1.x + gSprites[sprite->data6].pos2.x;
+ r4 = gSprites[sprite->data6].pos1.y + gSprites[sprite->data6].pos2.y;
+ DestroySprite(&gSprites[sprite->data6]);
+ sprite->data6 = sub_813CE88(SPECIES_TORCHIC, r5, r4, 2, 1);
+ gSprites[sprite->data6].callback = sub_813DD58;
+ gSprites[sprite->data6].invisible = TRUE;
+ gSprites[sprite->data6].data1 = 1;
+ gSprites[sprite->data6].data2 = 1;
+ sub_813E580(r5, r4);
+
+ r5 = gSprites[sprite->data7].pos1.x + gSprites[sprite->data7].pos2.x;
+ r4 = gSprites[sprite->data7].pos1.y + gSprites[sprite->data7].pos2.y;
+ DestroySprite(&gSprites[sprite->data7]);
+ sprite->data7 = sub_813CE88(SPECIES_MUDKIP, r5, r4, 3, 1);
+ gSprites[sprite->data7].callback = sub_813DD58;
+ gSprites[sprite->data7].invisible = TRUE;
+ gSprites[sprite->data7].data1 = 2;
+ gSprites[sprite->data7].data2 = 0;
+ sub_813E580(r5, r4);
+
+ BeginNormalPaletteFade(0xFF0000, 0, 16, 16, RGB(31, 23, 31));
+ sprite->data0 = 1;
+ break;
+ }
+ case 5:
+ gSprites[sprite->data6].data0 = 3;
+ gSprites[sprite->data7].data0 = 3;
+ break;
+ case 6:
+ DestroySprite(&gSprites[sprite->data6]);
+ DestroySprite(&gSprites[sprite->data7]);
+ DestroySprite(sprite);
+ break;
+ }
+}
+
+void sub_813E10C(struct Sprite *sprite)
+{
+ switch (sprite->data0)
+ {
+ case 0:
+ default:
+ if (sprite->pos2.x > -56)
+ {
+ sprite->pos2.x -= 8;
+ sprite->pos2.y += 6;
+ }
+ else
+ {
+ sprite->data6 = sprite->pos1.x;
+ sprite->data7 = sprite->pos1.y;
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ sprite->data0 = 1;
+ sprite->data1 = 0;
+ }
+ break;
+ case 1:
+ if (!(sprite->data1 & 1))
+ {
+ if (sprite->data1 & 2)
+ {
+ sprite->pos2.x = -1;
+ sprite->pos2.y = 1;
+ }
+ else
+ {
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ }
+ }
+ sprite->data1++;
+ break;
+ case 2:
+ sprite->invisible = TRUE;
+ sprite->pos1.x = sprite->data6;
+ sprite->pos1.y = sprite->data7;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ break;
+ case 3:
+ sprite->invisible = FALSE;
+ sprite->data1++;
+ //fall through
+ case 4:
+ if (sprite->pos2.x > -56)
+ {
+ sprite->pos2.x -= 4;
+ sprite->pos2.y += 3;
+ }
+ else
+ {
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ sprite->data0 = 1;
+ }
+ break;
+ }
+}
+
+void sub_813E210(struct Sprite *sprite)
+{
+ switch (sprite->data0)
+ {
+ case 0:
+ default:
+ if (sprite->pos2.x < 56)
+ {
+ sprite->pos2.x += 8;
+ sprite->pos2.y -= 6;
+ }
+ else
+ {
+ sprite->data6 = sprite->pos1.x;
+ sprite->data7 = sprite->pos1.y;
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ sprite->data0 = 1;
+ sprite->data1 = 0;
+ }
+ break;
+ case 1:
+ if (!(sprite->data1 & 1))
+ {
+ if (sprite->data1 & 2)
+ {
+ sprite->pos2.x = 1;
+ sprite->pos2.y = -1;
+ }
+ else
+ {
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ }
+ }
+ sprite->data1++;
+ break;
+ case 2:
+ sprite->invisible = TRUE;
+ sprite->pos1.x = sprite->data6;
+ sprite->pos1.y = sprite->data7;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ break;
+ case 3:
+ sprite->invisible = FALSE;
+ sprite->data1++;
+ //fall through
+ case 4:
+ if (sprite->pos2.x < 56)
+ {
+ sprite->pos2.x += 4;
+ sprite->pos2.y -= 3;
+ }
+ else
+ {
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ sprite->data0 = 1;
+ }
+ break;
+ }
+}
+
+void sub_813E30C(struct Sprite *sprite)
+{
+ u16 r4, r1;
+
+ sprite->data7++;
+ switch (sprite->data0)
+ {
+ case 0:
+ default:
+ break;
+ case 1:
+ sprite->oam.affineMode = 1;
+ sprite->oam.matrixNum = 1;
+ sprite->data0 = 10;
+ sprite->data4 = 36;
+ //fall through
+ case 10:
+ if (sprite->pos1.x <= 144)
+ {
+ sprite->pos1.x += 4;
+ sprite->pos1.y -= 1;
+ sprite->pos2.y = -Sin((u8)sprite->data2, 24);
+ sprite->data2 += 4;
+ }
+ sprite->data3 -= sprite->data4;
+ if ((sprite->data7 & 1) && sprite->data4 != 0)
+ sprite->data4--;
+ r4 = gSineTable[(u8)sprite->data3];
+ r1 = gSineTable[(u8)(sprite->data3 + 64)];
+ SetOamMatrix(1, r1, r4, -r4, r1);
+ break;
+ case 2:
+ sprite->oam.affineMode = 1;
+ sprite->oam.matrixNum = 2;
+ sprite->data0 = 20;
+ sprite->data4 = 36;
+ //fall through
+ case 20:
+ if (sprite->pos1.x <= 96)
+ {
+ sprite->pos1.x += 3;
+ sprite->pos1.y -= 1;
+ sprite->pos2.y = -Sin((u8)sprite->data2, 24);
+ sprite->data2 += 4;
+ }
+ sprite->data3 -= sprite->data4;
+ if ((sprite->data7 & 1) && sprite->data4 != 0)
+ sprite->data4--;
+ r4 = gSineTable[(u8)sprite->data3];
+ r1 = gSineTable[(u8)(sprite->data3 + 64)];
+ SetOamMatrix(2, r1, r4, -r4, r1);
+ break;
+ }
+}
+
+void sub_813E4B8(struct Sprite *sprite)
+{
+ u16 r4;
+ u16 r2;
+ u16 r1;
+
+ sprite->data7++;
+ if (sprite->data7 & 1)
+ sprite->invisible = FALSE;
+ else
+ sprite->invisible = TRUE;
+ if (sprite->data2 >= 64)
+ {
+ DestroySprite(sprite);
+ return;
+ }
+ sprite->data2 += 2;
+ r4 = Sin((u8)sprite->data2, 40);
+ sprite->pos2.x = Cos((u8)(sprite->data0 * 32), r4);
+ sprite->pos2.y = Sin((u8)(sprite->data0 * 32), r4);
+ if (sprite->data0 == 0)
+ {
+ sprite->data3 -= sprite->data1;
+ if ((sprite->data7 & 1) && sprite->data1 != 0)
+ sprite->data1--;
+ r2 = gSineTable[(u8)sprite->data3];
+ r1 = gSineTable[(u8)(sprite->data3 + 64)];
+ SetOamMatrix(16, r1, r2, -r2, r1);
+ }
+}
+
+void sub_813E580(u16 a, u16 b)
+{
+ u8 i;
+ u8 spriteId;
+
+ for (i = 0; i < 8; i++)
+ {
+ spriteId = CreateSprite(&gSpriteTemplate_840B0B0, a, b, 0);
+ gSprites[spriteId].oam.affineMode = 1;
+ gSprites[spriteId].oam.matrixNum = 16;
+ gSprites[spriteId].data0 = i;
+ gSprites[spriteId].data1 = 32;
+ }
+}
+
+void sub_813E5E0(struct Sprite *sprite)
+{
+ if (gUnknown_0203931A != 0)
+ {
+ DestroySprite(sprite);
+ }
+ else
+ {
+ sprite->invisible = gSprites[sprite->data0].invisible;
+ if (sprite->data7 < 12)
+ sprite->data7++;
+ sprite->data6 += 4;
+ sprite->pos1.x = sprite->data4 + gSineTable[(u8)(sprite->data3 + 64)] * sprite->data6 / 256;
+ //This useless '+ 0' is needed to make the asm match
+ sprite->pos1.y = sprite->data5 + gSineTable[(u8)(sprite->data3 + 0)] * sprite->data6 / 256;
+ sprite->pos2.y = gSineTable[(u8)(sprite->data1 + 0)] * sprite->data7 / 256;
+ sprite->data1 += 16;
+ if (sprite->pos1.y > sprite->data2)
+ DestroySprite(sprite);
+ }
+}
+
+void sub_813E6C0(struct Sprite *sprite)
+{
+ u8 spriteId;
+ u8 i;
+ s16 var1;
+ s16 var2;
+
+ if (gUnknown_0203931A != 0)
+ {
+ DestroySprite(sprite);
+ }
+ else
+ {
+ sprite->data7++;
+ sprite->invisible = TRUE;
+ if (gSprites[sprite->data0].data0 == 1 && !(sprite->data7 & 3))
+ {
+ var1 = sprite->data1 + gSprites[sprite->data0].pos1.x;
+ var2 = sprite->data2 + gSprites[sprite->data0].pos1.y;
+ for (i = 0; i < 3; i++)
+ {
+ u8 r3 = gSprites[sprite->data0].subpriority - 1;
+ //Make redundant copies of these variables to get the asm to match
+ s16 _var1 = var1;
+ s16 _var2 = var2;
+
+ spriteId = CreateSprite(&gSpriteTemplate_840B0DC, _var1, _var2, r3);
+ if (spriteId != 64)
+ {
+ gSprites[spriteId].data0 = sprite->data0;
+ gSprites[spriteId].data1 = (((sprite->data7 >> 2) & 7) << 5) + i * 85;
+ gSprites[spriteId].data2 = sprite->data3;
+ gSprites[spriteId].data3 = 104;
+ gSprites[spriteId].data4 = var1;
+ gSprites[spriteId].data5 = var2;
+ gSprites[spriteId].data6 = 0;
+ }
+ }
+ }
+ }
+}
+
+void sub_813E7C0(u8 a)
+{
+ u8 spriteId;
+
+ spriteId = CreateSprite(&gSpriteTemplate_840B0F4, 0, 0, 0);
+ if (spriteId != 64)
+ {
+ gSprites[spriteId].data0 = a;
+ gSprites[spriteId].data1 = -12;
+ gSprites[spriteId].data2 = 0;
+ gSprites[spriteId].data3 = 136;
+ }
+}
+