diff options
author | YamaArashi <YamaArashi@users.noreply.github.com> | 2017-01-06 18:48:55 -0800 |
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committer | GitHub <noreply@github.com> | 2017-01-06 18:48:55 -0800 |
commit | 5428379474492dafbbcd24c05e7ac6dfc12a2ab8 (patch) | |
tree | 66ad1695c813bfb5d2e85099da0500350ab289a8 | |
parent | b9ac748a2c16f72be84d0f0501a9cae61b599f79 (diff) | |
parent | b6b9ebd3ee7b4cfce12f0b062bdd65a70b0ee45a (diff) |
Merge pull request #168 from camthesaxman/intro
decompile more intro functions
-rw-r--r-- | asm/intro.s | 1931 | ||||
-rw-r--r-- | include/asm.inc.h | 7 | ||||
-rw-r--r-- | include/sprite.h | 6 | ||||
-rw-r--r-- | src/intro.c | 873 |
4 files changed, 832 insertions, 1985 deletions
diff --git a/asm/intro.s b/asm/intro.s index e98fbaf8c..5f4e9bf79 100644 --- a/asm/intro.s +++ b/asm/intro.s @@ -6,1937 +6,6 @@ .text - thumb_func_start sub_813D954 -sub_813D954: @ 813D954 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - lsls r1, 16 - lsrs r6, r1, 16 - lsls r2, 24 - lsrs r2, 24 - mov r8, r2 - movs r5, 0 - ldr r7, _0813DA48 @ =gUnknown_0840AF50 - lsls r0, 16 - mov r9, r0 - lsls r0, r6, 16 - str r0, [sp, 0x4] - mov r1, r9 - asrs r1, 16 - str r1, [sp] -_0813D97C: - lsls r4, r5, 2 - adds r0, r7, 0x2 - adds r0, r4, r0 - ldrh r1, [r0] - ldr r2, [sp] - adds r1, r2, r1 - lsls r1, 16 - asrs r1, 16 - lsls r2, r6, 16 - asrs r3, r2, 16 - mov r10, r3 - ldr r0, _0813DA4C @ =0xfffc0000 - adds r2, r0 - ldr r0, _0813DA50 @ =gSpriteTemplate_840AF94 - asrs r2, 16 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - ldr r1, _0813DA54 @ =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - mov r1, r8 - strh r1, [r0, 0x2E] - adds r4, r7 - ldrb r1, [r4] - bl StartSpriteAnim - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0x8 - bls _0813D97C - movs r5, 0 - ldr r7, _0813DA58 @ =gUnknown_0840AF74 - mov r0, r10 - adds r0, 0xC - lsls r0, 16 - mov r10, r0 -_0813D9D0: - lsls r4, r5, 2 - adds r0, r7, 0x2 - adds r0, r4, r0 - mov r2, r9 - asrs r1, r2, 16 - ldrh r0, [r0] - adds r1, r0 - lsls r1, 16 - asrs r1, 16 - ldr r0, _0813DA5C @ =gSpriteTemplate_840AFAC - mov r3, r10 - asrs r2, r3, 16 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - ldr r6, _0813DA54 @ =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r6 - mov r1, r8 - strh r1, [r0, 0x2E] - adds r4, r7 - ldrb r1, [r4] - bl StartSpriteAnim - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0x7 - bls _0813D9D0 - ldr r0, _0813DA60 @ =gSpriteTemplate_840AFC4 - ldr r3, [sp, 0x4] - ldr r1, _0813DA4C @ =0xfffc0000 - adds r2, r3, r1 - asrs r2, 16 - movs r1, 0x78 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r6 - mov r3, r8 - strh r3, [r0, 0x2E] - adds r0, r2, 0 - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0813DA48: .4byte gUnknown_0840AF50 -_0813DA4C: .4byte 0xfffc0000 -_0813DA50: .4byte gSpriteTemplate_840AF94 -_0813DA54: .4byte gSprites -_0813DA58: .4byte gUnknown_0840AF74 -_0813DA5C: .4byte gSpriteTemplate_840AFAC -_0813DA60: .4byte gSpriteTemplate_840AFC4 - thumb_func_end sub_813D954 - - thumb_func_start sub_813DA64 -sub_813DA64: @ 813DA64 - push {r4-r6,lr} - sub sp, 0x4 - adds r4, r0, 0 - ldrh r0, [r4, 0x3C] - adds r0, 0x1 - strh r0, [r4, 0x3C] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0813DA7C - cmp r0, 0x1 - beq _0813DAC0 -_0813DA7C: - ldrb r0, [r4, 0x1] - movs r1, 0x3 - orrs r0, r1 - strb r0, [r4, 0x1] - ldrb r1, [r4, 0x3] - movs r0, 0x3F - negs r0, r0 - ands r0, r1 - movs r1, 0x2 - orrs r0, r1 - strb r0, [r4, 0x3] - adds r0, r4, 0 - movs r1, 0x1 - movs r2, 0x3 - movs r3, 0x3 - bl CalcCenterToCornerVec - adds r2, r4, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - movs r0, 0x1 - strh r0, [r4, 0x2E] - movs r0, 0x80 - strh r0, [r4, 0x30] - ldr r0, _0813DABC @ =0x0000ffe8 - strh r0, [r4, 0x32] - movs r0, 0 - b _0813DB92 - .align 2, 0 -_0813DABC: .4byte 0x0000ffe8 -_0813DAC0: - ldrh r1, [r4, 0x34] - movs r2, 0x34 - ldrsh r0, [r4, r2] - cmp r0, 0x4F - bgt _0813DAF8 - lsls r0, r1, 24 - lsrs r0, 24 - movs r1, 0x78 - bl Sin - negs r0, r0 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x34] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x8C - bl Sin - negs r0, r0 - strh r0, [r4, 0x24] - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0x40 - ble _0813DAF8 - ldrb r0, [r4, 0x5] - movs r1, 0xC - orrs r0, r1 - strb r0, [r4, 0x5] -_0813DAF8: - ldr r2, _0813DB60 @ =gSineTable - ldrh r1, [r4, 0x32] - lsls r0, r1, 24 - lsrs r0, 23 - adds r0, r2 - ldrh r3, [r0] - adds r1, 0x40 - lsls r1, 24 - lsrs r1, 23 - adds r1, r2 - movs r2, 0 - ldrsh r0, [r1, r2] - movs r1, 0x30 - ldrsh r2, [r4, r1] - adds r1, r0, 0 - muls r1, r2 - adds r0, r1, 0 - cmp r1, 0 - bge _0813DB20 - adds r0, 0xFF -_0813DB20: - lsls r0, 8 - lsrs r6, r0, 16 - lsls r0, r3, 16 - asrs r3, r0, 16 - negs r0, r3 - muls r0, r2 - cmp r0, 0 - bge _0813DB32 - adds r0, 0xFF -_0813DB32: - lsls r0, 8 - lsrs r5, r0, 16 - adds r0, r3, 0 - muls r0, r2 - cmp r0, 0 - bge _0813DB40 - adds r0, 0xFF -_0813DB40: - lsls r0, 8 - lsrs r2, r0, 16 - adds r1, r6, 0 - adds r3, r5, 0 - str r1, [sp] - movs r0, 0x1 - bl SetOamMatrix - ldrh r1, [r4, 0x30] - movs r2, 0x30 - ldrsh r0, [r4, r2] - cmp r0, 0xFF - bgt _0813DB64 - adds r0, r1, 0 - adds r0, 0x8 - b _0813DB68 - .align 2, 0 -_0813DB60: .4byte gSineTable -_0813DB64: - adds r0, r1, 0 - adds r0, 0x20 -_0813DB68: - strh r0, [r4, 0x30] - ldrh r1, [r4, 0x32] - movs r2, 0x32 - ldrsh r0, [r4, r2] - cmp r0, 0x17 - bgt _0813DB78 - adds r0, r1, 0x1 - strh r0, [r4, 0x32] -_0813DB78: - ldrh r2, [r4, 0x34] - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0x3F - bgt _0813DB86 - adds r0, r2, 0x2 - b _0813DB92 -_0813DB86: - ldrh r1, [r4, 0x3C] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0 - bne _0813DB94 - adds r0, r2, 0x1 -_0813DB92: - strh r0, [r4, 0x34] -_0813DB94: - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_813DA64 - - thumb_func_start sub_813DB9C -sub_813DB9C: @ 813DB9C - push {r4,lr} - sub sp, 0x4 - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x4 - bhi _0813DBCC - lsls r0, 2 - ldr r1, _0813DBB4 @ =_0813DBB8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0813DBB4: .4byte _0813DBB8 - .align 2, 0 -_0813DBB8: - .4byte _0813DBCC - .4byte _0813DBF2 - .4byte _0813DC24 - .4byte _0813DC3E - .4byte _0813DCAA -_0813DBCC: - movs r2, 0x32 - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _0813DBE0 - adds r2, r4, 0 - adds r2, 0x3F - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - b _0813DBEC -_0813DBE0: - adds r2, r4, 0 - adds r2, 0x3F - ldrb r1, [r2] - movs r0, 0x2 - negs r0, r0 - ands r0, r1 -_0813DBEC: - strb r0, [r2] - movs r0, 0x1 - strh r0, [r4, 0x2E] -_0813DBF2: - ldrh r1, [r4, 0x22] - movs r3, 0x22 - ldrsh r0, [r4, r3] - cmp r0, 0x60 - ble _0813DC18 - subs r0, r1, 0x4 - strh r0, [r4, 0x22] - movs r1, 0x32 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0813DC10 - ldrh r0, [r4, 0x20] - adds r0, 0x2 - strh r0, [r4, 0x20] - b _0813DD4E -_0813DC10: - ldrh r0, [r4, 0x20] - subs r0, 0x2 - strh r0, [r4, 0x20] - b _0813DD4E -_0813DC18: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - movs r0, 0x8 - strh r0, [r4, 0x34] - b _0813DD4E -_0813DC24: - ldrh r0, [r4, 0x34] - movs r2, 0x34 - ldrsh r1, [r4, r2] - cmp r1, 0 - beq _0813DC34 - subs r0, 0x1 - strh r0, [r4, 0x34] - b _0813DD4E -_0813DC34: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - strh r1, [r4, 0x34] - b _0813DD4E -_0813DC3E: - ldrb r0, [r4, 0x1] - movs r1, 0x3 - orrs r0, r1 - strb r0, [r4, 0x1] - movs r3, 0x30 - ldrsh r1, [r4, r3] - movs r0, 0x1F - ands r1, r0 - lsls r1, 1 - ldrb r2, [r4, 0x3] - movs r0, 0x3F - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4, 0x3] - adds r0, r4, 0 - movs r1, 0 - movs r2, 0x3 - movs r3, 0x3 - bl CalcCenterToCornerVec - movs r1, 0x32 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0813DC8A - ldrh r0, [r4, 0x30] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0xFF - lsls r1, 8 - movs r2, 0x80 - lsls r2, 1 - str r2, [sp] - movs r2, 0 - movs r3, 0 - bl SetOamMatrix - b _0813DC9E -_0813DC8A: - ldrh r0, [r4, 0x30] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x80 - lsls r1, 1 - str r1, [sp] - movs r2, 0 - movs r3, 0 - bl SetOamMatrix -_0813DC9E: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - movs r1, 0 - strh r0, [r4, 0x2E] - strh r1, [r4, 0x36] - b _0813DD4E -_0813DCAA: - ldrh r0, [r4, 0x36] - adds r2, r0, 0x1 - strh r2, [r4, 0x36] - movs r3, 0x22 - ldrsh r0, [r4, r3] - movs r3, 0x26 - ldrsh r1, [r4, r3] - adds r0, r1 - movs r1, 0x20 - negs r1, r1 - cmp r0, r1 - ble _0813DD48 - movs r1, 0x20 - ldrsh r0, [r4, r1] - movs r3, 0x24 - ldrsh r1, [r4, r3] - adds r0, r1 - movs r1, 0x40 - negs r1, r1 - cmp r0, r1 - ble _0813DD48 - movs r1, 0x36 - ldrsh r0, [r4, r1] - adds r3, r0, 0 - muls r3, r0 - adds r0, r3, 0 - negs r0, r0 - cmp r0, 0 - bge _0813DCE6 - adds r0, 0x7 -_0813DCE6: - asrs r0, 3 - strh r0, [r4, 0x26] - movs r1, 0x32 - ldrsh r0, [r4, r1] - ldrh r3, [r4, 0x32] - cmp r0, 0 - beq _0813DCFA - ldrh r0, [r4, 0x24] - adds r0, r2 - b _0813DCFE -_0813DCFA: - ldrh r0, [r4, 0x24] - subs r0, r2 -_0813DCFE: - strh r0, [r4, 0x24] - ldrh r1, [r4, 0x34] - movs r2, 0x34 - ldrsh r0, [r4, r2] - cmp r0, 0x7F - bgt _0813DD10 - adds r0, r1, 0 - adds r0, 0x8 - strh r0, [r4, 0x34] -_0813DD10: - ldrh r0, [r4, 0x34] - movs r2, 0x80 - lsls r2, 1 - adds r1, r2, 0 - subs r1, r0 - lsls r1, 16 - lsrs r2, r1, 16 - lsls r0, r3, 16 - cmp r0, 0 - beq _0813DD34 - ldrh r0, [r4, 0x30] - lsls r0, 24 - lsrs r0, 24 - negs r1, r2 - lsls r1, 16 - lsrs r1, 16 - str r2, [sp] - b _0813DD3E -_0813DD34: - ldrh r0, [r4, 0x30] - lsls r0, 24 - lsrs r0, 24 - str r2, [sp] - adds r1, r2, 0 -_0813DD3E: - movs r2, 0 - movs r3, 0 - bl SetOamMatrix - b _0813DD4E -_0813DD48: - adds r0, r4, 0 - bl DestroySprite -_0813DD4E: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_813DB9C - - thumb_func_start sub_813DD58 -sub_813DD58: @ 813DD58 - push {r4,lr} - sub sp, 0x4 - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _0813DDAE - cmp r0, 0x1 - ble _0813DD72 - cmp r0, 0x2 - beq _0813DE66 - cmp r0, 0x3 - beq _0813DE26 -_0813DD72: - adds r2, r4, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - ldrb r1, [r4, 0x1] - movs r0, 0x4 - negs r0, r0 - ands r0, r1 - movs r1, 0x1 - orrs r0, r1 - strb r0, [r4, 0x1] - movs r2, 0x30 - ldrsh r1, [r4, r2] - movs r0, 0x1F - ands r1, r0 - lsls r1, 1 - ldrb r2, [r4, 0x3] - movs r0, 0x3F - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4, 0x3] - movs r0, 0x80 - lsls r0, 4 - strh r0, [r4, 0x34] - movs r0, 0x1 - strh r0, [r4, 0x2E] -_0813DDAE: - ldrh r1, [r4, 0x34] - movs r2, 0x34 - ldrsh r0, [r4, r2] - movs r2, 0x80 - lsls r2, 1 - cmp r0, r2 - ble _0813DDEE - subs r1, 0x80 - strh r1, [r4, 0x34] - movs r2, 0x32 - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _0813DDDA - ldrh r0, [r4, 0x30] - lsls r0, 24 - lsrs r0, 24 - negs r1, r1 - lsls r1, 16 - lsrs r1, 16 - ldrh r2, [r4, 0x34] - str r2, [sp] - b _0813DDE4 -_0813DDDA: - ldrh r0, [r4, 0x30] - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x34] - str r1, [sp] -_0813DDE4: - movs r2, 0 - movs r3, 0 - bl SetOamMatrix - b _0813DE66 -_0813DDEE: - movs r1, 0x32 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0813DE0C - ldrh r0, [r4, 0x30] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0xFF - lsls r1, 8 - str r2, [sp] - movs r2, 0 - movs r3, 0 - bl SetOamMatrix - b _0813DE1E -_0813DE0C: - ldrh r0, [r4, 0x30] - lsls r0, 24 - lsrs r0, 24 - str r2, [sp] - adds r1, r2, 0 - movs r2, 0 - movs r3, 0 - bl SetOamMatrix -_0813DE1E: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _0813DE66 -_0813DE26: - ldrh r0, [r4, 0x36] - adds r0, 0x1 - strh r0, [r4, 0x36] - movs r2, 0x36 - ldrsh r0, [r4, r2] - adds r1, r0, 0 - muls r1, r0 - adds r0, r1, 0 - cmp r0, 0 - bge _0813DE3C - adds r0, 0x1F -_0813DE3C: - asrs r0, 5 - strh r0, [r4, 0x26] - movs r2, 0x32 - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _0813DE56 - movs r1, 0x36 - ldrsh r0, [r4, r1] - cmp r0, 0 - bge _0813DE52 - adds r0, 0x3 -_0813DE52: - asrs r0, 2 - b _0813DE64 -_0813DE56: - movs r2, 0x36 - ldrsh r0, [r4, r2] - cmp r0, 0 - bge _0813DE60 - adds r0, 0x3 -_0813DE60: - asrs r0, 2 - negs r0, r0 -_0813DE64: - strh r0, [r4, 0x24] -_0813DE66: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_813DD58 - - thumb_func_start sub_813DE70 -sub_813DE70: @ 813DE70 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - adds r7, r0, 0 - movs r1, 0x2E - ldrsh r0, [r7, r1] - cmp r0, 0x6 - bhi _0813DEB0 - lsls r0, 2 - ldr r1, _0813DE90 @ =_0813DE94 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0813DE90: .4byte _0813DE94 - .align 2, 0 -_0813DE94: - .4byte _0813DEB0 - .4byte _0813E0F8 - .4byte _0813DEF4 - .4byte _0813DF2C - .4byte _0813DF54 - .4byte _0813E0A8 - .4byte _0813E0D0 -_0813DEB0: - ldrh r1, [r7, 0x20] - movs r2, 0x20 - ldrsh r0, [r7, r2] - cmp r0, 0x28 - ble _0813DEC0 - subs r0, r1, 0x4 - strh r0, [r7, 0x20] - b _0813E0F8 -_0813DEC0: - adds r0, r7, 0 - movs r1, 0x1 - bl StartSpriteAnim - ldr r4, _0813DEF0 @ =gSpriteTemplate_840B084 - adds r0, r4, 0 - movs r1, 0x10 - movs r2, 0x68 - movs r3, 0x64 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r7, 0x3A] - adds r0, r4, 0 - movs r1, 0xC - movs r2, 0x6A - movs r3, 0x65 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r7, 0x3C] - b _0813DF42 - .align 2, 0 -_0813DEF0: .4byte gSpriteTemplate_840B084 -_0813DEF4: - adds r0, r7, 0 - movs r1, 0x2 - bl StartSpriteAnim - ldr r2, _0813DF28 @ =gSprites - movs r3, 0x3A - ldrsh r1, [r7, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x1 - strh r1, [r0, 0x2E] - movs r0, 0x3C - ldrsh r1, [r7, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x2 - strh r1, [r0, 0x2E] - ldrh r0, [r7, 0x2E] - adds r0, 0x1 - strh r0, [r7, 0x2E] - b _0813E0F8 - .align 2, 0 -_0813DF28: .4byte gSprites -_0813DF2C: - ldrh r1, [r7, 0x22] - movs r2, 0x22 - ldrsh r0, [r7, r2] - cmp r0, 0xA0 - ble _0813DF48 - adds r2, r7, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] -_0813DF42: - movs r0, 0x1 - strh r0, [r7, 0x2E] - b _0813E0F8 -_0813DF48: - adds r0, r1, 0x2 - strh r0, [r7, 0x22] - ldrh r0, [r7, 0x20] - subs r0, 0x1 - strh r0, [r7, 0x20] - b _0813E0F8 -_0813DF54: - ldr r6, _0813E094 @ =gSprites - movs r3, 0x3A - ldrsh r1, [r7, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrh r5, [r0, 0x24] - ldrh r1, [r0, 0x20] - adds r5, r1 - lsls r5, 16 - lsrs r5, 16 - ldrh r4, [r0, 0x26] - ldrh r2, [r0, 0x22] - adds r4, r2 - lsls r4, 16 - lsrs r4, 16 - bl DestroySprite - movs r0, 0x8C - lsls r0, 1 - lsls r5, 16 - asrs r1, r5, 16 - lsls r4, 16 - asrs r2, r4, 16 - movs r3, 0x1 - mov r8, r3 - str r3, [sp] - movs r3, 0x2 - bl sub_813CE88 - strh r0, [r7, 0x3A] - movs r0, 0x3A - ldrsh r1, [r7, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _0813E098 @ =gSprites + 0x1C - adds r0, r1 - ldr r2, _0813E09C @ =sub_813DD58 - mov r10, r2 - str r2, [r0] - movs r3, 0x3A - ldrsh r1, [r7, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - mov r9, r2 - mov r3, r9 - orrs r1, r3 - strb r1, [r0] - movs r0, 0x3A - ldrsh r1, [r7, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - mov r1, r8 - strh r1, [r0, 0x30] - movs r2, 0x3A - ldrsh r1, [r7, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - mov r3, r8 - strh r3, [r0, 0x32] - lsrs r5, 16 - lsrs r4, 16 - adds r0, r5, 0 - adds r1, r4, 0 - bl sub_813E580 - movs r0, 0x3C - ldrsh r1, [r7, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrh r5, [r0, 0x24] - ldrh r1, [r0, 0x20] - adds r5, r1 - lsls r5, 16 - lsrs r5, 16 - ldrh r4, [r0, 0x26] - ldrh r2, [r0, 0x22] - adds r4, r2 - lsls r4, 16 - lsrs r4, 16 - bl DestroySprite - ldr r0, _0813E0A0 @ =0x0000011b - lsls r5, 16 - asrs r1, r5, 16 - lsls r4, 16 - asrs r2, r4, 16 - mov r3, r8 - str r3, [sp] - movs r3, 0x3 - bl sub_813CE88 - strh r0, [r7, 0x3C] - movs r0, 0x3C - ldrsh r1, [r7, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _0813E098 @ =gSprites + 0x1C - adds r0, r1 - mov r2, r10 - str r2, [r0] - movs r3, 0x3C - ldrsh r1, [r7, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - adds r0, 0x3E - ldrb r1, [r0] - mov r2, r9 - orrs r1, r2 - strb r1, [r0] - movs r3, 0x3C - ldrsh r1, [r7, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x2 - strh r1, [r0, 0x30] - movs r0, 0x3C - ldrsh r1, [r7, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0 - strh r1, [r0, 0x32] - lsrs r5, 16 - lsrs r4, 16 - adds r0, r5, 0 - adds r1, r4, 0 - bl sub_813E580 - movs r0, 0xFF - lsls r0, 16 - ldr r1, _0813E0A4 @ =0x00007eff - str r1, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0x10 - bl BeginNormalPaletteFade - mov r2, r8 - strh r2, [r7, 0x2E] - b _0813E0F8 - .align 2, 0 -_0813E094: .4byte gSprites -_0813E098: .4byte gSprites + 0x1C -_0813E09C: .4byte sub_813DD58 -_0813E0A0: .4byte 0x0000011b -_0813E0A4: .4byte 0x00007eff -_0813E0A8: - ldr r3, _0813E0CC @ =gSprites - movs r0, 0x3A - ldrsh r1, [r7, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - movs r2, 0x3 - strh r2, [r0, 0x2E] - movs r0, 0x3C - ldrsh r1, [r7, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r2, [r0, 0x2E] - b _0813E0F8 - .align 2, 0 -_0813E0CC: .4byte gSprites -_0813E0D0: - movs r2, 0x3A - ldrsh r1, [r7, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, _0813E108 @ =gSprites - adds r0, r4 - bl DestroySprite - movs r3, 0x3C - ldrsh r1, [r7, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite - adds r0, r7, 0 - bl DestroySprite -_0813E0F8: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0813E108: .4byte gSprites - thumb_func_end sub_813DE70 - - thumb_func_start sub_813E10C -sub_813E10C: @ 813E10C - push {r4,lr} - adds r3, r0, 0 - movs r1, 0x2E - ldrsh r0, [r3, r1] - cmp r0, 0x4 - bhi _0813E13C - lsls r0, 2 - ldr r1, _0813E124 @ =_0813E128 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0813E124: .4byte _0813E128 - .align 2, 0 -_0813E128: - .4byte _0813E13C - .4byte _0813E178 - .4byte _0813E1A6 - .4byte _0813E1C2 - .4byte _0813E1D6 -_0813E13C: - ldrh r4, [r3, 0x24] - movs r2, 0x24 - ldrsh r1, [r3, r2] - movs r0, 0x38 - negs r0, r0 - cmp r1, r0 - ble _0813E158 - adds r0, r4, 0 - subs r0, 0x8 - strh r0, [r3, 0x24] - ldrh r0, [r3, 0x26] - adds r0, 0x6 - strh r0, [r3, 0x26] - b _0813E208 -_0813E158: - ldrh r0, [r3, 0x20] - movs r2, 0 - strh r0, [r3, 0x3A] - ldrh r1, [r3, 0x22] - strh r1, [r3, 0x3C] - adds r0, r4 - strh r0, [r3, 0x20] - ldrh r0, [r3, 0x26] - adds r1, r0 - strh r1, [r3, 0x22] - strh r2, [r3, 0x24] - strh r2, [r3, 0x26] - movs r0, 0x1 - strh r0, [r3, 0x2E] - strh r2, [r3, 0x30] - b _0813E208 -_0813E178: - ldrh r1, [r3, 0x30] - movs r2, 0x1 - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0 - bne _0813E1A0 - movs r0, 0x2 - ands r0, r1 - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - beq _0813E19C - ldr r0, _0813E198 @ =0x0000ffff - strh r0, [r3, 0x24] - strh r2, [r3, 0x26] - b _0813E1A0 - .align 2, 0 -_0813E198: .4byte 0x0000ffff -_0813E19C: - strh r0, [r3, 0x24] - strh r0, [r3, 0x26] -_0813E1A0: - adds r0, r1, 0x1 - strh r0, [r3, 0x30] - b _0813E208 -_0813E1A6: - adds r2, r3, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldrh r0, [r3, 0x3A] - movs r1, 0 - strh r0, [r3, 0x20] - ldrh r0, [r3, 0x3C] - strh r0, [r3, 0x22] - strh r1, [r3, 0x24] - strh r1, [r3, 0x26] - b _0813E208 -_0813E1C2: - adds r2, r3, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x5 - negs r1, r1 - ands r1, r0 - strb r1, [r2] - ldrh r0, [r3, 0x30] - adds r0, 0x1 - strh r0, [r3, 0x30] -_0813E1D6: - ldrh r2, [r3, 0x24] - movs r0, 0x24 - ldrsh r1, [r3, r0] - movs r0, 0x38 - negs r0, r0 - cmp r1, r0 - ble _0813E1F0 - subs r0, r2, 0x4 - strh r0, [r3, 0x24] - ldrh r0, [r3, 0x26] - adds r0, 0x3 - strh r0, [r3, 0x26] - b _0813E208 -_0813E1F0: - ldrh r1, [r3, 0x20] - adds r0, r2, r1 - movs r1, 0 - strh r0, [r3, 0x20] - ldrh r0, [r3, 0x26] - ldrh r2, [r3, 0x22] - adds r0, r2 - strh r0, [r3, 0x22] - strh r1, [r3, 0x24] - strh r1, [r3, 0x26] - movs r0, 0x1 - strh r0, [r3, 0x2E] -_0813E208: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_813E10C - - thumb_func_start sub_813E210 -sub_813E210: @ 813E210 - push {r4,lr} - adds r3, r0, 0 - movs r1, 0x2E - ldrsh r0, [r3, r1] - cmp r0, 0x4 - bhi _0813E240 - lsls r0, 2 - ldr r1, _0813E228 @ =_0813E22C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0813E228: .4byte _0813E22C - .align 2, 0 -_0813E22C: - .4byte _0813E240 - .4byte _0813E278 - .4byte _0813E2A6 - .4byte _0813E2C2 - .4byte _0813E2D6 -_0813E240: - ldrh r4, [r3, 0x24] - movs r2, 0x24 - ldrsh r0, [r3, r2] - cmp r0, 0x37 - bgt _0813E258 - adds r0, r4, 0 - adds r0, 0x8 - strh r0, [r3, 0x24] - ldrh r0, [r3, 0x26] - subs r0, 0x6 - strh r0, [r3, 0x26] - b _0813E304 -_0813E258: - ldrh r0, [r3, 0x20] - movs r2, 0 - strh r0, [r3, 0x3A] - ldrh r1, [r3, 0x22] - strh r1, [r3, 0x3C] - adds r0, r4 - strh r0, [r3, 0x20] - ldrh r0, [r3, 0x26] - adds r1, r0 - strh r1, [r3, 0x22] - strh r2, [r3, 0x24] - strh r2, [r3, 0x26] - movs r0, 0x1 - strh r0, [r3, 0x2E] - strh r2, [r3, 0x30] - b _0813E304 -_0813E278: - ldrh r1, [r3, 0x30] - movs r2, 0x1 - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0 - bne _0813E2A0 - movs r0, 0x2 - ands r0, r1 - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - beq _0813E29C - strh r2, [r3, 0x24] - ldr r0, _0813E298 @ =0x0000ffff - b _0813E29E - .align 2, 0 -_0813E298: .4byte 0x0000ffff -_0813E29C: - strh r0, [r3, 0x24] -_0813E29E: - strh r0, [r3, 0x26] -_0813E2A0: - adds r0, r1, 0x1 - strh r0, [r3, 0x30] - b _0813E304 -_0813E2A6: - adds r2, r3, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldrh r0, [r3, 0x3A] - movs r1, 0 - strh r0, [r3, 0x20] - ldrh r0, [r3, 0x3C] - strh r0, [r3, 0x22] - strh r1, [r3, 0x24] - strh r1, [r3, 0x26] - b _0813E304 -_0813E2C2: - adds r2, r3, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x5 - negs r1, r1 - ands r1, r0 - strb r1, [r2] - ldrh r0, [r3, 0x30] - adds r0, 0x1 - strh r0, [r3, 0x30] -_0813E2D6: - ldrh r1, [r3, 0x24] - movs r2, 0x24 - ldrsh r0, [r3, r2] - cmp r0, 0x37 - bgt _0813E2EC - adds r0, r1, 0x4 - strh r0, [r3, 0x24] - ldrh r0, [r3, 0x26] - subs r0, 0x3 - strh r0, [r3, 0x26] - b _0813E304 -_0813E2EC: - ldrh r2, [r3, 0x20] - adds r0, r1, r2 - movs r1, 0 - strh r0, [r3, 0x20] - ldrh r0, [r3, 0x26] - ldrh r2, [r3, 0x22] - adds r0, r2 - strh r0, [r3, 0x22] - strh r1, [r3, 0x24] - strh r1, [r3, 0x26] - movs r0, 0x1 - strh r0, [r3, 0x2E] -_0813E304: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_813E210 - - thumb_func_start sub_813E30C -sub_813E30C: @ 813E30C - push {r4,lr} - sub sp, 0x4 - adds r4, r0, 0 - ldrh r0, [r4, 0x3C] - adds r0, 0x1 - strh r0, [r4, 0x3C] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x14 - bls _0813E322 - b _0813E4AC -_0813E322: - lsls r0, 2 - ldr r1, _0813E32C @ =_0813E330 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0813E32C: .4byte _0813E330 - .align 2, 0 -_0813E330: - .4byte _0813E4AC - .4byte _0813E384 - .4byte _0813E41C - .4byte _0813E4AC - .4byte _0813E4AC - .4byte _0813E4AC - .4byte _0813E4AC - .4byte _0813E4AC - .4byte _0813E4AC - .4byte _0813E4AC - .4byte _0813E3A8 - .4byte _0813E4AC - .4byte _0813E4AC - .4byte _0813E4AC - .4byte _0813E4AC - .4byte _0813E4AC - .4byte _0813E4AC - .4byte _0813E4AC - .4byte _0813E4AC - .4byte _0813E4AC - .4byte _0813E440 -_0813E384: - ldrb r1, [r4, 0x1] - movs r0, 0x4 - negs r0, r0 - ands r0, r1 - movs r1, 0x1 - orrs r0, r1 - strb r0, [r4, 0x1] - ldrb r1, [r4, 0x3] - movs r0, 0x3F - negs r0, r0 - ands r0, r1 - movs r1, 0x2 - orrs r0, r1 - strb r0, [r4, 0x3] - movs r0, 0xA - strh r0, [r4, 0x2E] - movs r0, 0x24 - strh r0, [r4, 0x36] -_0813E3A8: - ldrh r1, [r4, 0x20] - movs r2, 0x20 - ldrsh r0, [r4, r2] - cmp r0, 0x90 - bgt _0813E3D2 - adds r0, r1, 0x4 - strh r0, [r4, 0x20] - ldrh r0, [r4, 0x22] - subs r0, 0x1 - strh r0, [r4, 0x22] - ldrh r0, [r4, 0x32] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x18 - bl Sin - negs r0, r0 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x32] - adds r0, 0x4 - strh r0, [r4, 0x32] -_0813E3D2: - ldrh r0, [r4, 0x34] - ldrh r2, [r4, 0x36] - subs r0, r2 - strh r0, [r4, 0x34] - ldrh r1, [r4, 0x3C] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0813E3EE - lsls r0, r2, 16 - cmp r0, 0 - beq _0813E3EE - subs r0, r2, 0x1 - strh r0, [r4, 0x36] -_0813E3EE: - ldr r2, _0813E418 @ =gSineTable - ldrh r1, [r4, 0x34] - lsls r0, r1, 24 - lsrs r0, 23 - adds r0, r2 - ldrh r4, [r0] - adds r1, 0x40 - lsls r1, 24 - lsrs r1, 23 - adds r1, r2 - ldrh r1, [r1] - negs r3, r4 - lsls r3, 16 - lsrs r3, 16 - str r1, [sp] - movs r0, 0x1 - adds r2, r4, 0 - bl SetOamMatrix - b _0813E4AC - .align 2, 0 -_0813E418: .4byte gSineTable -_0813E41C: - ldrb r1, [r4, 0x1] - movs r0, 0x4 - negs r0, r0 - ands r0, r1 - movs r1, 0x1 - orrs r0, r1 - strb r0, [r4, 0x1] - ldrb r1, [r4, 0x3] - movs r0, 0x3F - negs r0, r0 - ands r0, r1 - movs r1, 0x4 - orrs r0, r1 - strb r0, [r4, 0x3] - movs r0, 0x14 - strh r0, [r4, 0x2E] - movs r0, 0x24 - strh r0, [r4, 0x36] -_0813E440: - ldrh r1, [r4, 0x20] - movs r2, 0x20 - ldrsh r0, [r4, r2] - cmp r0, 0x60 - bgt _0813E46A - adds r0, r1, 0x3 - strh r0, [r4, 0x20] - ldrh r0, [r4, 0x22] - subs r0, 0x1 - strh r0, [r4, 0x22] - ldrh r0, [r4, 0x32] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x18 - bl Sin - negs r0, r0 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x32] - adds r0, 0x4 - strh r0, [r4, 0x32] -_0813E46A: - ldrh r0, [r4, 0x34] - ldrh r2, [r4, 0x36] - subs r0, r2 - strh r0, [r4, 0x34] - ldrh r1, [r4, 0x3C] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0813E486 - lsls r0, r2, 16 - cmp r0, 0 - beq _0813E486 - subs r0, r2, 0x1 - strh r0, [r4, 0x36] -_0813E486: - ldr r2, _0813E4B4 @ =gSineTable - ldrh r1, [r4, 0x34] - lsls r0, r1, 24 - lsrs r0, 23 - adds r0, r2 - ldrh r4, [r0] - adds r1, 0x40 - lsls r1, 24 - lsrs r1, 23 - adds r1, r2 - ldrh r1, [r1] - negs r3, r4 - lsls r3, 16 - lsrs r3, 16 - str r1, [sp] - movs r0, 0x2 - adds r2, r4, 0 - bl SetOamMatrix -_0813E4AC: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0813E4B4: .4byte gSineTable - thumb_func_end sub_813E30C - - thumb_func_start sub_813E4B8 -sub_813E4B8: @ 813E4B8 - push {r4,r5,lr} - sub sp, 0x4 - adds r5, r0, 0 - ldrh r0, [r5, 0x3C] - adds r0, 0x1 - strh r0, [r5, 0x3C] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0813E4DA - adds r2, r5, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - b _0813E4E4 -_0813E4DA: - adds r2, r5, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 -_0813E4E4: - strb r0, [r2] - ldrh r1, [r5, 0x32] - movs r2, 0x32 - ldrsh r0, [r5, r2] - cmp r0, 0x3F - ble _0813E4F8 - adds r0, r5, 0 - bl DestroySprite - b _0813E574 -_0813E4F8: - adds r0, r1, 0x2 - strh r0, [r5, 0x32] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x28 - bl Sin - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - lsls r0, 29 - lsrs r0, 24 - lsls r4, 16 - asrs r4, 16 - adds r1, r4, 0 - bl Cos - strh r0, [r5, 0x24] - movs r2, 0x2E - ldrsh r0, [r5, r2] - lsls r0, 29 - lsrs r0, 24 - adds r1, r4, 0 - bl Sin - strh r0, [r5, 0x26] - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0813E574 - ldrh r0, [r5, 0x34] - ldrh r2, [r5, 0x30] - subs r0, r2 - strh r0, [r5, 0x34] - ldrh r1, [r5, 0x3C] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0813E550 - lsls r0, r2, 16 - cmp r0, 0 - beq _0813E550 - subs r0, r2, 0x1 - strh r0, [r5, 0x30] -_0813E550: - ldr r3, _0813E57C @ =gSineTable - ldrh r1, [r5, 0x34] - lsls r0, r1, 24 - lsrs r0, 23 - adds r0, r3 - ldrh r2, [r0] - adds r1, 0x40 - lsls r1, 24 - lsrs r1, 23 - adds r1, r3 - ldrh r1, [r1] - negs r3, r2 - lsls r3, 16 - lsrs r3, 16 - str r1, [sp] - movs r0, 0x10 - bl SetOamMatrix -_0813E574: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0813E57C: .4byte gSineTable - thumb_func_end sub_813E4B8 - - thumb_func_start sub_813E580 -sub_813E580: @ 813E580 - push {r4-r7,lr} - movs r4, 0 - ldr r7, _0813E5D8 @ =gSprites - lsls r6, r0, 16 - lsls r5, r1, 16 -_0813E58A: - ldr r0, _0813E5DC @ =gSpriteTemplate_840B0B0 - asrs r1, r6, 16 - asrs r2, r5, 16 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r7 - ldrb r1, [r2, 0x1] - movs r3, 0x4 - negs r3, r3 - adds r0, r3, 0 - ands r1, r0 - movs r0, 0x1 - orrs r1, r0 - strb r1, [r2, 0x1] - ldrb r1, [r2, 0x3] - subs r3, 0x3B - adds r0, r3, 0 - ands r1, r0 - movs r0, 0x20 - orrs r1, r0 - strb r1, [r2, 0x3] - strh r4, [r2, 0x2E] - movs r0, 0x20 - strh r0, [r2, 0x30] - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x7 - bls _0813E58A - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0813E5D8: .4byte gSprites -_0813E5DC: .4byte gSpriteTemplate_840B0B0 - thumb_func_end sub_813E580 - - thumb_func_start sub_813E5E0 -sub_813E5E0: @ 813E5E0 - push {r4,lr} - adds r3, r0, 0 - ldr r0, _0813E5F4 @ =gUnknown_0203931A - ldrh r0, [r0] - cmp r0, 0 - beq _0813E5F8 - adds r0, r3, 0 - bl DestroySprite - b _0813E6B2 - .align 2, 0 -_0813E5F4: .4byte gUnknown_0203931A -_0813E5F8: - ldr r2, _0813E6B8 @ =gSprites - movs r0, 0x2E - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r0, [r0] - movs r1, 0x3E - adds r1, r3 - mov r12, r1 - movs r1, 0x4 - ands r1, r0 - mov r4, r12 - ldrb r2, [r4] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4] - ldrh r1, [r3, 0x3C] - movs r2, 0x3C - ldrsh r0, [r3, r2] - cmp r0, 0xB - bgt _0813E630 - adds r0, r1, 0x1 - strh r0, [r3, 0x3C] -_0813E630: - ldrh r0, [r3, 0x3A] - adds r0, 0x4 - strh r0, [r3, 0x3A] - ldr r4, _0813E6BC @ =gSineTable - ldrh r0, [r3, 0x34] - adds r0, 0x40 - lsls r0, 24 - lsrs r0, 23 - adds r0, r4 - movs r2, 0 - ldrsh r1, [r0, r2] - movs r2, 0x3A - ldrsh r0, [r3, r2] - muls r0, r1 - cmp r0, 0 - bge _0813E652 - adds r0, 0xFF -_0813E652: - asrs r0, 8 - ldrh r1, [r3, 0x36] - adds r0, r1 - strh r0, [r3, 0x20] - movs r2, 0x34 - ldrsh r0, [r3, r2] - lsls r0, 24 - lsrs r0, 23 - adds r0, r4 - movs r2, 0 - ldrsh r1, [r0, r2] - movs r2, 0x3A - ldrsh r0, [r3, r2] - muls r0, r1 - cmp r0, 0 - bge _0813E674 - adds r0, 0xFF -_0813E674: - asrs r0, 8 - ldrh r1, [r3, 0x38] - adds r2, r0, r1 - strh r2, [r3, 0x22] - movs r1, 0x30 - ldrsh r0, [r3, r1] - lsls r0, 24 - lsrs r0, 23 - adds r0, r4 - movs r4, 0 - ldrsh r1, [r0, r4] - movs r4, 0x3C - ldrsh r0, [r3, r4] - muls r0, r1 - cmp r0, 0 - bge _0813E696 - adds r0, 0xFF -_0813E696: - asrs r0, 8 - strh r0, [r3, 0x26] - ldrh r0, [r3, 0x30] - adds r0, 0x10 - strh r0, [r3, 0x30] - lsls r0, r2, 16 - asrs r0, 16 - movs r2, 0x32 - ldrsh r1, [r3, r2] - cmp r0, r1 - ble _0813E6B2 - adds r0, r3, 0 - bl DestroySprite -_0813E6B2: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0813E6B8: .4byte gSprites -_0813E6BC: .4byte gSineTable - thumb_func_end sub_813E5E0 - - thumb_func_start sub_813E6C0 -sub_813E6C0: @ 813E6C0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - adds r4, r0, 0 - ldr r0, _0813E6E0 @ =gUnknown_0203931A - ldrh r0, [r0] - cmp r0, 0 - beq _0813E6E4 - adds r0, r4, 0 - bl DestroySprite - b _0813E7A8 - .align 2, 0 -_0813E6E0: .4byte gUnknown_0203931A -_0813E6E4: - ldrh r0, [r4, 0x3C] - adds r0, 0x1 - strh r0, [r4, 0x3C] - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r3, _0813E7B8 @ =gSprites - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, r0, r3 - movs r1, 0x2E - ldrsh r0, [r2, r1] - cmp r0, 0x1 - bne _0813E7A8 - ldrh r1, [r4, 0x3C] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0 - bne _0813E7A8 - ldrh r0, [r2, 0x20] - ldrh r7, [r4, 0x30] - adds r0, r7 - lsls r0, 16 - lsrs r0, 16 - str r0, [sp] - ldrh r0, [r2, 0x22] - ldrh r1, [r4, 0x32] - adds r0, r1 - lsls r0, 16 - lsrs r6, r0, 16 - movs r5, 0 - mov r8, r3 - ldr r2, [sp] - lsls r2, 16 - mov r10, r2 - lsls r7, r6, 16 - mov r9, r7 -_0813E73A: - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r8 - adds r0, 0x43 - ldrb r3, [r0] - subs r3, 0x1 - lsls r3, 24 - lsrs r3, 24 - ldr r0, _0813E7BC @ =gSpriteTemplate_840B0DC - mov r2, r10 - asrs r1, r2, 16 - mov r7, r9 - asrs r2, r7, 16 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _0813E79E - lsls r3, r0, 4 - adds r3, r0 - lsls r3, 2 - add r3, r8 - ldrh r0, [r4, 0x2E] - strh r0, [r3, 0x2E] - ldrh r1, [r4, 0x3C] - lsls r1, 16 - asrs r1, 18 - movs r0, 0x7 - ands r1, r0 - lsls r1, 5 - lsls r0, r5, 2 - adds r0, r5 - lsls r2, r0, 4 - adds r0, r2 - adds r1, r0 - strh r1, [r3, 0x30] - ldrh r0, [r4, 0x34] - strh r0, [r3, 0x32] - movs r0, 0x68 - strh r0, [r3, 0x34] - mov r0, sp - ldrh r0, [r0] - strh r0, [r3, 0x36] - strh r6, [r3, 0x38] - movs r1, 0 - strh r1, [r3, 0x3A] -_0813E79E: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x2 - bls _0813E73A -_0813E7A8: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0813E7B8: .4byte gSprites -_0813E7BC: .4byte gSpriteTemplate_840B0DC - thumb_func_end sub_813E6C0 - - thumb_func_start sub_813E7C0 -sub_813E7C0: @ 813E7C0 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, _0813E7F8 @ =gSpriteTemplate_840B0F4 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x40 - beq _0813E7F2 - ldr r1, _0813E7FC @ =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - movs r2, 0 - strh r4, [r0, 0x2E] - ldr r1, _0813E800 @ =0x0000fff4 - strh r1, [r0, 0x30] - strh r2, [r0, 0x32] - movs r1, 0x88 - strh r1, [r0, 0x34] -_0813E7F2: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0813E7F8: .4byte gSpriteTemplate_840B0F4 -_0813E7FC: .4byte gSprites -_0813E800: .4byte 0x0000fff4 - thumb_func_end sub_813E7C0 - thumb_func_start sub_813E804 sub_813E804: @ 813E804 push {r4-r7,lr} diff --git a/include/asm.inc.h b/include/asm.inc.h index 18127f136..1736751ac 100644 --- a/include/asm.inc.h +++ b/include/asm.inc.h @@ -470,17 +470,18 @@ void sub_813CAF4(u8); void intro_reset_and_hide_bgs(void); void sub_813CCE8(u8); void sub_813CE30(u16, u16, u16, u16); -u8 sub_813CE88(u16, s16, u16, u16, u8); +u16 sub_813CE88(u16, s16, s16, u16, u8); u8 sub_813CFA8(u16, u16, u16, u16); void sub_813D084(u8); -u8 sub_813D584(u16, s16, u16, u16, u16, u8); +u8 CreateWaterDrop(s16, s16, u16, u16, u16, u8); void sub_813D788(struct Sprite *); void sub_813D880(struct Sprite *); -void sub_813D954(/*TODO: arg types*/); +u8 CreateGameFreakLogo(s16, s16, u8); void sub_813DB9C(struct Sprite *); void sub_813DE70(struct Sprite *); void sub_813E10C(struct Sprite *); void sub_813E210(struct Sprite *); +void sub_813E580(u16, u16); void sub_813E7C0(u8); void sub_813E930(/*TODO: arg types*/); void InitIntroTorchicAttackAnim(u8); diff --git a/include/sprite.h b/include/sprite.h index 3c8da394f..13d94e9f3 100644 --- a/include/sprite.h +++ b/include/sprite.h @@ -179,10 +179,10 @@ struct Sprite /*0x40*/ u16 sheetTileStart; - u8 subspriteTableNum:6; - u8 subspriteMode:2; + /*0x42*/ u8 subspriteTableNum:6; + u8 subspriteMode:2; - u8 subpriority; + /*0x43*/ u8 subpriority; }; extern s16 gSpriteCoordOffsetX; diff --git a/src/intro.c b/src/intro.c index cf371c8ee..759b8a0b9 100644 --- a/src/intro.c +++ b/src/intro.c @@ -27,6 +27,7 @@ struct MonCoords u8 x, y; }; + extern struct SpriteTemplate gUnknown_02024E8C; extern u16 gUnknown_02039318; extern u16 gUnknown_0203931A; @@ -81,7 +82,16 @@ extern const u16 gIntroCopyright_Pal[]; extern const u16 gIntroCopyright_Tilemap[]; extern const u16 gUnknown_08393E64[]; +extern const s16 gUnknown_0840AF50[][2]; +extern const s16 gUnknown_0840AF74[][2]; +extern const struct SpriteTemplate gSpriteTemplate_840AF94; +extern const struct SpriteTemplate gSpriteTemplate_840AFAC; +extern const struct SpriteTemplate gSpriteTemplate_840AFC4; extern union AnimCmd *gUnknown_0840B064[]; +extern const struct SpriteTemplate gSpriteTemplate_840B084; +extern const struct SpriteTemplate gSpriteTemplate_840B0B0; +extern const struct SpriteTemplate gSpriteTemplate_840B0DC; +extern const struct SpriteTemplate gSpriteTemplate_840B0F4; extern void *gUnknown_0840B5A0[]; extern const s16 gSineTable[]; @@ -111,7 +121,7 @@ void task_intro_20(u8 taskId); //should be static, but the compiler complains void sub_813D220(struct Sprite *sprite); void sub_813D368(struct Sprite *sprite); void sub_813D414(struct Sprite *sprite); -void sub_813D484(struct Sprite *sprite); +void SpriteCB_WaterDropFall(struct Sprite *sprite); static void VBlankCB_Intro(void) { @@ -269,13 +279,13 @@ static void Task_IntroLoadPart1Graphics(u8 taskId) CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1B4, 0x18); CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1A5, 0x16); CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x196, 0x14); - gTasks[taskId].data[0] = sub_813D584(0xEC, -14, 0x200, 1, 0x78, 0); + gTasks[taskId].data[0] = CreateWaterDrop(236, -14, 0x200, 1, 0x78, FALSE); gTasks[taskId].func = Task_IntroFadeIn; } static void Task_IntroFadeIn(u8 taskId) { - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0); SetVBlankCallback(VBlankCB_Intro); REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON; gTasks[taskId].func = Task_IntroWaterDrops; @@ -294,15 +304,13 @@ static void Task_IntroWaterDrops(u8 taskId) if (gIntroFrameCounter == 251) gSprites[gTasks[taskId].data[0]].data0 = 2; - //drop two more rocks if (gIntroFrameCounter == 368) - sub_813D584(0x30, 0, 0x400, 5, 0x70, 1); + CreateWaterDrop(48, 0, 0x400, 5, 0x70, TRUE); if (gIntroFrameCounter == 384) - sub_813D584(0xC8, 0x3C, 0x400, 9, 0x80, 1); + CreateWaterDrop(200, 60, 0x400, 9, 0x80, TRUE); - //show GameFreak logo if (gIntroFrameCounter == 560) - sub_813D954(0x78, 0x50, CreateTask(sub_813CCE8, 0)); + CreateGameFreakLogo(DISPLAY_WIDTH / 2, DISPLAY_HEIGHT / 2, CreateTask(sub_813CCE8, 0)); if (gIntroFrameCounter > 739) { @@ -339,7 +347,7 @@ static void Task_IntroScrollDownAndShowEon(u8 taskId) //show Lati@s sprite if (gIntroFrameCounter == 880) { - u8 spriteId = CreateSprite(&gSpriteTemplate_840AFF0, 0xC8, 0xA0, 10); + u8 spriteId = CreateSprite(&gSpriteTemplate_840AFF0, 200, 160, 10); gSprites[spriteId].invisible = 1; } @@ -349,7 +357,7 @@ static void Task_IntroScrollDownAndShowEon(u8 taskId) //fade to white if (gIntroFrameCounter > 1007) { - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0xFFFF); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0xFFFF); gTasks[taskId].func = Task_IntroWaitToSetupPart2; } } @@ -406,7 +414,7 @@ static void Task_IntroStartBikeRide(u8 taskId) #endif gSprites[spriteId].callback = sub_813D880; gTasks[taskId].data[2] = spriteId; - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0xFFFF); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0xFFFF); SetVBlankCallback(VBlankCB_Intro); #ifdef SAPPHIRE gTasks[taskId].data[0] = sub_8148EC0(0, 0x4000, 0x40, 0x10); @@ -425,7 +433,7 @@ static void Task_IntroHandleBikeAndEonMovement(u8 taskId) if (gIntroFrameCounter > 1823) { - BeginNormalPaletteFade(0xFFFFFFFF, 0x10, 0, 0x10, 0xFFFF); + BeginNormalPaletteFade(0xFFFFFFFF, 16, 0, 16, 0xFFFF); gTasks[taskId].func = Task_IntroWaitToSetupPart3; } if (gIntroFrameCounter == 1109) @@ -443,9 +451,9 @@ static void Task_IntroHandleBikeAndEonMovement(u8 taskId) //TODO: Clean this up a = (((u16)gTasks[taskId].data[3] << 16) >> 18) & 0x7F; - sine = Sin(a, 0x30); + sine = Sin(a, 48); gUnknown_0203935A = sine; - if (gTasks[taskId].data[3] < 0x200) + if (gTasks[taskId].data[3] < 512) gTasks[taskId].data[3]++; #ifdef SAPPHIRE sub_8149020(0); @@ -1041,18 +1049,18 @@ _0813CE2C: .4byte REG_BLDCNT\n\ } #endif -void sub_813CE30(u16 a, u16 b, u16 c, u16 d) +void sub_813CE30(u16 scrX, u16 scrY, u16 zoom, u16 alpha) { struct BgAffineSrcData src; struct BgAffineDstData dest; src.texX = 0x8000; src.texY = 0x8000; - src.scrX = a; - src.scrY = b; - src.sx = c; - src.sy = c; - src.alpha = d; + src.scrX = scrX; + src.scrY = scrY; + src.sx = zoom; + src.sy = zoom; + src.alpha = alpha; BgAffineSet(&src, &dest, 1); REG_BG2PA = dest.pa; REG_BG2PB = dest.pb; @@ -1062,19 +1070,19 @@ void sub_813CE30(u16 a, u16 b, u16 c, u16 d) REG_BG2Y = dest.dy; } -u8 sub_813CE88(u16 a, s16 b, u16 c, u16 d, u8 e) +u8 sub_813CE88(u16 species, s16 x, s16 y, u16 d, u8 front) { void *pal; u8 spriteId; - if (e != 0) - LoadSpecialPokePic(&gMonFrontPicTable[a], gMonFrontPicCoords[a].x, gMonFrontPicCoords[a].y, 0x2000000, gUnknown_0840B5A0[d], a, 0, 1); + if (front) + LoadSpecialPokePic(&gMonFrontPicTable[species], gMonFrontPicCoords[species].x, gMonFrontPicCoords[species].y, 0x2000000, gUnknown_0840B5A0[d], species, 0, 1); else - LoadSpecialPokePic(&gMonBackPicTable[a], gMonBackPicCoords[a].x, gMonBackPicCoords[a].y, 0x2000000, gUnknown_0840B5A0[d], a, 0, 0); - pal = species_and_otid_get_pal(a, 0, 0xFFFF); + LoadSpecialPokePic(&gMonBackPicTable[species], gMonBackPicCoords[species].x, gMonBackPicCoords[species].y, 0x2000000, gUnknown_0840B5A0[d], species, 0, 0); + pal = species_and_otid_get_pal(species, 0, 0xFFFF); LoadCompressedPalette(pal, 0x100 + d * 0x10, 0x20); sub_8143648(d, d); - spriteId = CreateSprite(&gUnknown_02024E8C, b, c, (d + 1) * 4); + spriteId = CreateSprite(&gUnknown_02024E8C, x, y, (d + 1) * 4); gSprites[spriteId].oam.paletteNum = d; gSprites[spriteId].oam.priority = 1; return spriteId; @@ -1102,24 +1110,24 @@ void sub_813D084(u8 a) { default: case 0: - color = 0x3FF6; + color = RGB(22, 31, 15); break; case 1: - color = 0x31DF; + color = RGB(31, 14, 12); break; case 2: - color = 0x518C; + color = RGB(12, 12, 20); break; } - gPlttBufferUnfaded[0xF1] = color; - gPlttBufferFaded[0xF1] = color; + gPlttBufferUnfaded[241] = color; + gPlttBufferFaded[241] = color; } void sub_813D0CC(struct Sprite *sprite) { u8 r0; - if (sprite->data2 > 0xBF) + if (sprite->data2 >= 192) { if (sprite->data3 != 0) { @@ -1130,7 +1138,7 @@ void sub_813D0CC(struct Sprite *sprite) sprite->invisible = FALSE; SetOamMatrix(sprite->data1, sprite->data2, 0, 0, sprite->data2); sprite->data2 = (sprite->data2 * 95) / 100; - r0 = (sprite->data2 - 0xC0) / 128 + 9; + r0 = (sprite->data2 - 192) / 128 + 9; if (r0 > 15) r0 = 15; sprite->oam.paletteNum = r0; @@ -1150,7 +1158,7 @@ void sub_813D158(struct Sprite *sprite) sprite->pos1.x += sprite->pos2.x; sprite->pos1.y += sprite->pos2.y; StartSpriteAnim(sprite, 3); - sprite->data2 = 0x400; + sprite->data2 = 1024; sprite->data3 = 8 * (sprite->data1 & 3); sprite->callback = sub_813D0CC; sprite->oam.shape = 1; @@ -1255,11 +1263,11 @@ void sub_813D414(struct Sprite *sprite) } else { - sprite->callback = sub_813D484; + sprite->callback = SpriteCB_WaterDropFall; } } -void sub_813D484(struct Sprite *sprite) +void SpriteCB_WaterDropFall(struct Sprite *sprite) { if (sprite->pos1.y < sprite->data5) { @@ -1272,7 +1280,7 @@ void sub_813D484(struct Sprite *sprite) sprite->pos1.x += sprite->pos2.x; sprite->pos1.y += sprite->pos2.y; StartSpriteAnim(sprite, 3); - sprite->data2 = 0x400; + sprite->data2 = 1024; sprite->data3 = 8 * (sprite->data1 & 3); sprite->callback = sub_813D0CC; sprite->oam.shape = 1; @@ -1282,7 +1290,7 @@ void sub_813D484(struct Sprite *sprite) } //Duplicate function -void sub_813D504(struct Sprite *sprite) +void SpriteCB_WaterDropFall_2(struct Sprite *sprite) { if (sprite->pos1.y < sprite->data5) { @@ -1295,7 +1303,7 @@ void sub_813D504(struct Sprite *sprite) sprite->pos1.x += sprite->pos2.x; sprite->pos1.y += sprite->pos2.y; StartSpriteAnim(sprite, 3); - sprite->data2 = 0x400; + sprite->data2 = 1024; sprite->data3 = 8 * (sprite->data1 & 3); sprite->callback = sub_813D0CC; sprite->oam.shape = 1; @@ -1304,12 +1312,12 @@ void sub_813D504(struct Sprite *sprite) } } -u8 sub_813D584(u16 a, s16 b, u16 c, u16 d, u16 e, u8 f) +u8 CreateWaterDrop(s16 x, s16 y, u16 c, u16 d, u16 e, u8 fallImmediately) { u8 spriteId; u8 oldSpriteId; - spriteId = CreateSprite(&gSpriteTemplate_840AE20, a, b, 0); + spriteId = CreateSprite(&gSpriteTemplate_840AE20, x, y, 0); gSprites[spriteId].data0 = 0; gSprites[spriteId].data7 = 0; gSprites[spriteId].data1 = d; @@ -1321,13 +1329,13 @@ u8 sub_813D584(u16 a, s16 b, u16 c, u16 d, u16 e, u8 f) gSprites[spriteId].oam.matrixNum = d; CalcCenterToCornerVec(&gSprites[spriteId], 0, 2, 2); StartSpriteAnim(&gSprites[spriteId], 2); - if (f == 0) + if (!fallImmediately) gSprites[spriteId].callback = sub_813D208; else - gSprites[spriteId].callback = sub_813D504; + gSprites[spriteId].callback = SpriteCB_WaterDropFall_2; oldSpriteId = spriteId; - spriteId = CreateSprite(&gSpriteTemplate_840AE20, a, b, 0); + spriteId = CreateSprite(&gSpriteTemplate_840AE20, x, y, 0); gSprites[spriteId].data7 = oldSpriteId; gSprites[spriteId].data1 = d + 1; gSprites[spriteId].oam.affineMode = 3; @@ -1335,7 +1343,7 @@ u8 sub_813D584(u16 a, s16 b, u16 c, u16 d, u16 e, u8 f) CalcCenterToCornerVec(&gSprites[spriteId], 0, 2, 2); gSprites[spriteId].callback = sub_813D158; - spriteId = CreateSprite(&gSpriteTemplate_840AE20, a, b, 0); + spriteId = CreateSprite(&gSpriteTemplate_840AE20, x, y, 0); gSprites[spriteId].data7 = oldSpriteId; gSprites[spriteId].data1 = d + 2; StartSpriteAnim(&gSprites[spriteId], 1); @@ -1367,7 +1375,7 @@ void sub_813D788(struct Sprite *sprite) break; case 2: StartSpriteAnimIfDifferent(sprite, 2); - if (sprite->pos1.x <= 0x78 || (gIntroFrameCounter & 7)) + if (sprite->pos1.x <= 120 || (gIntroFrameCounter & 7)) sprite->pos1.x++; break; case 3: @@ -1410,13 +1418,13 @@ void sub_813D880(struct Sprite *sprite) case 0: break; case 1: - if (sprite->pos2.x + sprite->pos1.x < 0x130) + if (sprite->pos2.x + sprite->pos1.x < 304) sprite->pos2.x += 8; else sprite->data0 = 2; break; case 2: - if (sprite->pos2.x + sprite->pos1.x > 0x78) + if (sprite->pos2.x + sprite->pos1.x > 120) sprite->pos2.x -= 1; else sprite->data0 = 3; @@ -1445,3 +1453,772 @@ void sub_813D908(struct Sprite *sprite) DestroySprite(sprite); } } + +u8 CreateGameFreakLogo(s16 a, s16 b, u8 c) +{ + u8 spriteId; + u16 i; + + for (i = 0; i < 9; i++) + { + spriteId = CreateSprite(&gSpriteTemplate_840AF94, gUnknown_0840AF50[i][1] + a, b - 4, 0); + gSprites[spriteId].data0 = c; + StartSpriteAnim(&gSprites[spriteId], gUnknown_0840AF50[i][0]); + } + for (i = 0; i < 8; i++) + { + spriteId = CreateSprite(&gSpriteTemplate_840AFAC, gUnknown_0840AF74[i][1] + a, b + 12, 0); + gSprites[spriteId].data0 = c; + StartSpriteAnim(&gSprites[spriteId], gUnknown_0840AF74[i][0]); + } + spriteId = CreateSprite(&gSpriteTemplate_840AFC4, 120, b - 4, 0); + gSprites[spriteId].data0 = c; + + return spriteId; +} + +#ifdef NONMATCHING +void sub_813DA64(struct Sprite *sprite) +{ + sprite->data7++; + + switch(sprite->data0) + { + case 0: + default: + sprite->oam.affineMode = 3; + sprite->oam.matrixNum = 1; + CalcCenterToCornerVec(sprite, 1, 3, 3); + sprite->invisible = FALSE; + sprite->data0 = 1; + sprite->data1 = 128; + sprite->data2 = -24; + sprite->data3 = 0; + break; + case 1: + { + s16 r3; + s16 sin1; + s16 r6; + s16 foo; + s16 r5; + s16 r2; + + //_0813DAC0 + if (sprite->data3 < 0x50) + { + sprite->pos2.y = -Sin((u8)sprite->data3, 0x78); + sprite->pos2.x = -Sin((u8)sprite->data3, 0x8C); + if (sprite->data3 > 64) + sprite->oam.priority = 3; + } + //_0813DAF8 + r3 = gSineTable[(u8)sprite->data2]; + sin1 = gSineTable[(u8)(sprite->data2 + 64)]; + r6 = sin1 * sprite->data1 / 256; + foo = sin1 * sprite->data1 / 256; + r5 = -r3 * sprite->data1 / 256; + r2 = r3 * sprite->data1 / 256; + + SetOamMatrix(1, r6, r2, r5, foo); + + if (sprite->data1 < 0x100) + sprite->data1 += 8; + else + sprite->data1 += 32; + if (sprite->data2 < 0x18) + sprite->data2 += 1; + if (sprite->data3 < 64) + sprite->data3 += 2; + else if (!(sprite->data7 & 3)) + sprite->data3 += 1; + break; + } + } + //_0813DB92 +} +#else +__attribute__((naked)) +void sub_813DA64(struct Sprite *sprite) +{ + asm(".syntax unified\n\ + push {r4-r6,lr}\n\ + sub sp, 0x4\n\ + adds r4, r0, 0\n\ + ldrh r0, [r4, 0x3C]\n\ + adds r0, 0x1\n\ + strh r0, [r4, 0x3C]\n\ + movs r1, 0x2E\n\ + ldrsh r0, [r4, r1]\n\ + cmp r0, 0\n\ + beq _0813DA7C\n\ + cmp r0, 0x1\n\ + beq _0813DAC0\n\ +_0813DA7C:\n\ + ldrb r0, [r4, 0x1]\n\ + movs r1, 0x3\n\ + orrs r0, r1\n\ + strb r0, [r4, 0x1]\n\ + ldrb r1, [r4, 0x3]\n\ + movs r0, 0x3F\n\ + negs r0, r0\n\ + ands r0, r1\n\ + movs r1, 0x2\n\ + orrs r0, r1\n\ + strb r0, [r4, 0x3]\n\ + adds r0, r4, 0\n\ + movs r1, 0x1\n\ + movs r2, 0x3\n\ + movs r3, 0x3\n\ + bl CalcCenterToCornerVec\n\ + adds r2, r4, 0\n\ + adds r2, 0x3E\n\ + ldrb r1, [r2]\n\ + movs r0, 0x5\n\ + negs r0, r0\n\ + ands r0, r1\n\ + strb r0, [r2]\n\ + movs r0, 0x1\n\ + strh r0, [r4, 0x2E]\n\ + movs r0, 0x80\n\ + strh r0, [r4, 0x30]\n\ + ldr r0, _0813DABC @ =0x0000ffe8\n\ + strh r0, [r4, 0x32]\n\ + movs r0, 0\n\ + b _0813DB92\n\ + .align 2, 0\n\ +_0813DABC: .4byte 0x0000ffe8\n\ +_0813DAC0:\n\ + ldrh r1, [r4, 0x34]\n\ + movs r2, 0x34\n\ + ldrsh r0, [r4, r2]\n\ + cmp r0, 0x4F\n\ + bgt _0813DAF8\n\ + lsls r0, r1, 24\n\ + lsrs r0, 24\n\ + movs r1, 0x78\n\ + bl Sin\n\ + negs r0, r0\n\ + strh r0, [r4, 0x26]\n\ + ldrh r0, [r4, 0x34]\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + movs r1, 0x8C\n\ + bl Sin\n\ + negs r0, r0\n\ + strh r0, [r4, 0x24]\n\ + movs r1, 0x34\n\ + ldrsh r0, [r4, r1]\n\ + cmp r0, 0x40\n\ + ble _0813DAF8\n\ + ldrb r0, [r4, 0x5]\n\ + movs r1, 0xC\n\ + orrs r0, r1\n\ + strb r0, [r4, 0x5]\n\ +_0813DAF8:\n\ + ldr r2, _0813DB60 @ =gSineTable\n\ + ldrh r1, [r4, 0x32]\n\ + lsls r0, r1, 24\n\ + lsrs r0, 23\n\ + adds r0, r2\n\ + ldrh r3, [r0]\n\ + adds r1, 0x40\n\ + lsls r1, 24\n\ + lsrs r1, 23\n\ + adds r1, r2\n\ + movs r2, 0\n\ + ldrsh r0, [r1, r2]\n\ + movs r1, 0x30\n\ + ldrsh r2, [r4, r1]\n\ + adds r1, r0, 0\n\ + muls r1, r2\n\ + adds r0, r1, 0\n\ + cmp r1, 0\n\ + bge _0813DB20\n\ + adds r0, 0xFF\n\ +_0813DB20:\n\ + lsls r0, 8\n\ + lsrs r6, r0, 16\n\ + lsls r0, r3, 16\n\ + asrs r3, r0, 16\n\ + negs r0, r3\n\ + muls r0, r2\n\ + cmp r0, 0\n\ + bge _0813DB32\n\ + adds r0, 0xFF\n\ +_0813DB32:\n\ + lsls r0, 8\n\ + lsrs r5, r0, 16\n\ + adds r0, r3, 0\n\ + muls r0, r2\n\ + cmp r0, 0\n\ + bge _0813DB40\n\ + adds r0, 0xFF\n\ +_0813DB40:\n\ + lsls r0, 8\n\ + lsrs r2, r0, 16\n\ + adds r1, r6, 0\n\ + adds r3, r5, 0\n\ + str r1, [sp]\n\ + movs r0, 0x1\n\ + bl SetOamMatrix\n\ + ldrh r1, [r4, 0x30]\n\ + movs r2, 0x30\n\ + ldrsh r0, [r4, r2]\n\ + cmp r0, 0xFF\n\ + bgt _0813DB64\n\ + adds r0, r1, 0\n\ + adds r0, 0x8\n\ + b _0813DB68\n\ + .align 2, 0\n\ +_0813DB60: .4byte gSineTable\n\ +_0813DB64:\n\ + adds r0, r1, 0\n\ + adds r0, 0x20\n\ +_0813DB68:\n\ + strh r0, [r4, 0x30]\n\ + ldrh r1, [r4, 0x32]\n\ + movs r2, 0x32\n\ + ldrsh r0, [r4, r2]\n\ + cmp r0, 0x17\n\ + bgt _0813DB78\n\ + adds r0, r1, 0x1\n\ + strh r0, [r4, 0x32]\n\ +_0813DB78:\n\ + ldrh r2, [r4, 0x34]\n\ + movs r1, 0x34\n\ + ldrsh r0, [r4, r1]\n\ + cmp r0, 0x3F\n\ + bgt _0813DB86\n\ + adds r0, r2, 0x2\n\ + b _0813DB92\n\ +_0813DB86:\n\ + ldrh r1, [r4, 0x3C]\n\ + movs r0, 0x3\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0813DB94\n\ + adds r0, r2, 0x1\n\ +_0813DB92:\n\ + strh r0, [r4, 0x34]\n\ +_0813DB94:\n\ + add sp, 0x4\n\ + pop {r4-r6}\n\ + pop {r0}\n\ + bx r0\n\ + .syntax divided\n"); +} +#endif + +void sub_813DB9C(struct Sprite *sprite) +{ + switch (sprite->data0) + { + case 0: + default: + if (sprite->data2 != 0) + sprite->hFlip = TRUE; + else + sprite->hFlip = FALSE; + sprite->data0 = 1; + //fall through + case 1: + if (sprite->pos1.y > 96) + { + sprite->pos1.y -= 4; + if (sprite->data2 != 0) + sprite->pos1.x += 2; + else + sprite->pos1.x -= 2; + } + else + { + sprite->data0++; + sprite->data3 = 8; + } + break; + case 2: + if (sprite->data3 != 0) + { + sprite->data3--; + } + else + { + sprite->data0++; + sprite->data3 = 0; //redundant? + } + break; + case 3: + sprite->oam.affineMode = 3; + sprite->oam.matrixNum = sprite->data1; + CalcCenterToCornerVec(sprite, 0, 3, 3); + if (sprite->data2 != 0) + SetOamMatrix(sprite->data1, -256, 0, 0, 256); + else + SetOamMatrix(sprite->data1, 256, 0, 0, 256); + sprite->data0++; + sprite->data4 = 0; + break; + case 4: + sprite->data4++; + if (sprite->pos1.y + sprite->pos2.y > -32 + && sprite->pos1.x + sprite->pos2.x > -64) + { + u16 r2; + + sprite->pos2.y = -(sprite->data4 * sprite->data4) / 8; + if (sprite->data2 != 0) + sprite->pos2.x += sprite->data4; + else + sprite->pos2.x -= sprite->data4; + if (sprite->data3 < 128) + sprite->data3 += 8; + r2 = 256 - sprite->data3; + if (sprite->data2 != 0) + SetOamMatrix(sprite->data1, -r2, 0, 0, r2); + else + SetOamMatrix(sprite->data1, r2, 0, 0, r2); + } + else + { + DestroySprite(sprite); + } + } +} + +void sub_813DD58(struct Sprite *sprite) +{ + switch (sprite->data0) + { + case 0: + default: + sprite->invisible = FALSE; + sprite->oam.affineMode = 1; + sprite->oam.matrixNum = sprite->data1; + sprite->data3 = 2048; + sprite->data0 = 1; + //fall through + case 1: + if (sprite->data3 > 256) + { + sprite->data3 -= 128; + if (sprite->data2 != 0) + SetOamMatrix(sprite->data1, -sprite->data3, 0, 0, sprite->data3); + else + SetOamMatrix(sprite->data1, sprite->data3, 0, 0, sprite->data3); + } + else + { + if (sprite->data2 != 0) + SetOamMatrix(sprite->data1, -256, 0, 0, 256); + else + SetOamMatrix(sprite->data1, 256, 0, 0, 256); + sprite->data0++; + } + break; + case 2: + break; + case 3: + sprite->data4++; + sprite->pos2.y = sprite->data4 * sprite->data4 / 32; + if (sprite->data2 != 0) + sprite->pos2.x = sprite->data4 / 4; + else + sprite->pos2.x = -(sprite->data4 / 4); + break; + } +} + +void sub_813DE70(struct Sprite *sprite) +{ + switch (sprite->data0) + { + case 0: + default: + if (sprite->pos1.x > 40) + { + sprite->pos1.x -= 4; + } + else + { + StartSpriteAnim(sprite, 1); + sprite->data6 = CreateSprite(&gSpriteTemplate_840B084, 16, 104, 100); + sprite->data7 = CreateSprite(&gSpriteTemplate_840B084, 12, 106, 101); + sprite->data0 = 1; + } + break; + case 1: + break; + case 2: + StartSpriteAnim(sprite, 2); + gSprites[sprite->data6].data0 = 1; + gSprites[sprite->data7].data0 = 2; + sprite->data0++; + break; + case 3: + if (sprite->pos1.y > 160) + { + sprite->invisible = 1; + sprite->data0 = 1; + } + else + { + sprite->pos1.y += 2; + sprite->pos1.x--; + } + break; + case 4: + { + s16 r4, r5; + + r5 = gSprites[sprite->data6].pos1.x + gSprites[sprite->data6].pos2.x; + r4 = gSprites[sprite->data6].pos1.y + gSprites[sprite->data6].pos2.y; + DestroySprite(&gSprites[sprite->data6]); + sprite->data6 = sub_813CE88(SPECIES_TORCHIC, r5, r4, 2, 1); + gSprites[sprite->data6].callback = sub_813DD58; + gSprites[sprite->data6].invisible = TRUE; + gSprites[sprite->data6].data1 = 1; + gSprites[sprite->data6].data2 = 1; + sub_813E580(r5, r4); + + r5 = gSprites[sprite->data7].pos1.x + gSprites[sprite->data7].pos2.x; + r4 = gSprites[sprite->data7].pos1.y + gSprites[sprite->data7].pos2.y; + DestroySprite(&gSprites[sprite->data7]); + sprite->data7 = sub_813CE88(SPECIES_MUDKIP, r5, r4, 3, 1); + gSprites[sprite->data7].callback = sub_813DD58; + gSprites[sprite->data7].invisible = TRUE; + gSprites[sprite->data7].data1 = 2; + gSprites[sprite->data7].data2 = 0; + sub_813E580(r5, r4); + + BeginNormalPaletteFade(0xFF0000, 0, 16, 16, RGB(31, 23, 31)); + sprite->data0 = 1; + break; + } + case 5: + gSprites[sprite->data6].data0 = 3; + gSprites[sprite->data7].data0 = 3; + break; + case 6: + DestroySprite(&gSprites[sprite->data6]); + DestroySprite(&gSprites[sprite->data7]); + DestroySprite(sprite); + break; + } +} + +void sub_813E10C(struct Sprite *sprite) +{ + switch (sprite->data0) + { + case 0: + default: + if (sprite->pos2.x > -56) + { + sprite->pos2.x -= 8; + sprite->pos2.y += 6; + } + else + { + sprite->data6 = sprite->pos1.x; + sprite->data7 = sprite->pos1.y; + sprite->pos1.x += sprite->pos2.x; + sprite->pos1.y += sprite->pos2.y; + sprite->pos2.x = 0; + sprite->pos2.y = 0; + sprite->data0 = 1; + sprite->data1 = 0; + } + break; + case 1: + if (!(sprite->data1 & 1)) + { + if (sprite->data1 & 2) + { + sprite->pos2.x = -1; + sprite->pos2.y = 1; + } + else + { + sprite->pos2.x = 0; + sprite->pos2.y = 0; + } + } + sprite->data1++; + break; + case 2: + sprite->invisible = TRUE; + sprite->pos1.x = sprite->data6; + sprite->pos1.y = sprite->data7; + sprite->pos2.x = 0; + sprite->pos2.y = 0; + break; + case 3: + sprite->invisible = FALSE; + sprite->data1++; + //fall through + case 4: + if (sprite->pos2.x > -56) + { + sprite->pos2.x -= 4; + sprite->pos2.y += 3; + } + else + { + sprite->pos1.x += sprite->pos2.x; + sprite->pos1.y += sprite->pos2.y; + sprite->pos2.x = 0; + sprite->pos2.y = 0; + sprite->data0 = 1; + } + break; + } +} + +void sub_813E210(struct Sprite *sprite) +{ + switch (sprite->data0) + { + case 0: + default: + if (sprite->pos2.x < 56) + { + sprite->pos2.x += 8; + sprite->pos2.y -= 6; + } + else + { + sprite->data6 = sprite->pos1.x; + sprite->data7 = sprite->pos1.y; + sprite->pos1.x += sprite->pos2.x; + sprite->pos1.y += sprite->pos2.y; + sprite->pos2.x = 0; + sprite->pos2.y = 0; + sprite->data0 = 1; + sprite->data1 = 0; + } + break; + case 1: + if (!(sprite->data1 & 1)) + { + if (sprite->data1 & 2) + { + sprite->pos2.x = 1; + sprite->pos2.y = -1; + } + else + { + sprite->pos2.x = 0; + sprite->pos2.y = 0; + } + } + sprite->data1++; + break; + case 2: + sprite->invisible = TRUE; + sprite->pos1.x = sprite->data6; + sprite->pos1.y = sprite->data7; + sprite->pos2.x = 0; + sprite->pos2.y = 0; + break; + case 3: + sprite->invisible = FALSE; + sprite->data1++; + //fall through + case 4: + if (sprite->pos2.x < 56) + { + sprite->pos2.x += 4; + sprite->pos2.y -= 3; + } + else + { + sprite->pos1.x += sprite->pos2.x; + sprite->pos1.y += sprite->pos2.y; + sprite->pos2.x = 0; + sprite->pos2.y = 0; + sprite->data0 = 1; + } + break; + } +} + +void sub_813E30C(struct Sprite *sprite) +{ + u16 r4, r1; + + sprite->data7++; + switch (sprite->data0) + { + case 0: + default: + break; + case 1: + sprite->oam.affineMode = 1; + sprite->oam.matrixNum = 1; + sprite->data0 = 10; + sprite->data4 = 36; + //fall through + case 10: + if (sprite->pos1.x <= 144) + { + sprite->pos1.x += 4; + sprite->pos1.y -= 1; + sprite->pos2.y = -Sin((u8)sprite->data2, 24); + sprite->data2 += 4; + } + sprite->data3 -= sprite->data4; + if ((sprite->data7 & 1) && sprite->data4 != 0) + sprite->data4--; + r4 = gSineTable[(u8)sprite->data3]; + r1 = gSineTable[(u8)(sprite->data3 + 64)]; + SetOamMatrix(1, r1, r4, -r4, r1); + break; + case 2: + sprite->oam.affineMode = 1; + sprite->oam.matrixNum = 2; + sprite->data0 = 20; + sprite->data4 = 36; + //fall through + case 20: + if (sprite->pos1.x <= 96) + { + sprite->pos1.x += 3; + sprite->pos1.y -= 1; + sprite->pos2.y = -Sin((u8)sprite->data2, 24); + sprite->data2 += 4; + } + sprite->data3 -= sprite->data4; + if ((sprite->data7 & 1) && sprite->data4 != 0) + sprite->data4--; + r4 = gSineTable[(u8)sprite->data3]; + r1 = gSineTable[(u8)(sprite->data3 + 64)]; + SetOamMatrix(2, r1, r4, -r4, r1); + break; + } +} + +void sub_813E4B8(struct Sprite *sprite) +{ + u16 r4; + u16 r2; + u16 r1; + + sprite->data7++; + if (sprite->data7 & 1) + sprite->invisible = FALSE; + else + sprite->invisible = TRUE; + if (sprite->data2 >= 64) + { + DestroySprite(sprite); + return; + } + sprite->data2 += 2; + r4 = Sin((u8)sprite->data2, 40); + sprite->pos2.x = Cos((u8)(sprite->data0 * 32), r4); + sprite->pos2.y = Sin((u8)(sprite->data0 * 32), r4); + if (sprite->data0 == 0) + { + sprite->data3 -= sprite->data1; + if ((sprite->data7 & 1) && sprite->data1 != 0) + sprite->data1--; + r2 = gSineTable[(u8)sprite->data3]; + r1 = gSineTable[(u8)(sprite->data3 + 64)]; + SetOamMatrix(16, r1, r2, -r2, r1); + } +} + +void sub_813E580(u16 a, u16 b) +{ + u8 i; + u8 spriteId; + + for (i = 0; i < 8; i++) + { + spriteId = CreateSprite(&gSpriteTemplate_840B0B0, a, b, 0); + gSprites[spriteId].oam.affineMode = 1; + gSprites[spriteId].oam.matrixNum = 16; + gSprites[spriteId].data0 = i; + gSprites[spriteId].data1 = 32; + } +} + +void sub_813E5E0(struct Sprite *sprite) +{ + if (gUnknown_0203931A != 0) + { + DestroySprite(sprite); + } + else + { + sprite->invisible = gSprites[sprite->data0].invisible; + if (sprite->data7 < 12) + sprite->data7++; + sprite->data6 += 4; + sprite->pos1.x = sprite->data4 + gSineTable[(u8)(sprite->data3 + 64)] * sprite->data6 / 256; + //This useless '+ 0' is needed to make the asm match + sprite->pos1.y = sprite->data5 + gSineTable[(u8)(sprite->data3 + 0)] * sprite->data6 / 256; + sprite->pos2.y = gSineTable[(u8)(sprite->data1 + 0)] * sprite->data7 / 256; + sprite->data1 += 16; + if (sprite->pos1.y > sprite->data2) + DestroySprite(sprite); + } +} + +void sub_813E6C0(struct Sprite *sprite) +{ + u8 spriteId; + u8 i; + s16 var1; + s16 var2; + + if (gUnknown_0203931A != 0) + { + DestroySprite(sprite); + } + else + { + sprite->data7++; + sprite->invisible = TRUE; + if (gSprites[sprite->data0].data0 == 1 && !(sprite->data7 & 3)) + { + var1 = sprite->data1 + gSprites[sprite->data0].pos1.x; + var2 = sprite->data2 + gSprites[sprite->data0].pos1.y; + for (i = 0; i < 3; i++) + { + u8 r3 = gSprites[sprite->data0].subpriority - 1; + //Make redundant copies of these variables to get the asm to match + s16 _var1 = var1; + s16 _var2 = var2; + + spriteId = CreateSprite(&gSpriteTemplate_840B0DC, _var1, _var2, r3); + if (spriteId != 64) + { + gSprites[spriteId].data0 = sprite->data0; + gSprites[spriteId].data1 = (((sprite->data7 >> 2) & 7) << 5) + i * 85; + gSprites[spriteId].data2 = sprite->data3; + gSprites[spriteId].data3 = 104; + gSprites[spriteId].data4 = var1; + gSprites[spriteId].data5 = var2; + gSprites[spriteId].data6 = 0; + } + } + } + } +} + +void sub_813E7C0(u8 a) +{ + u8 spriteId; + + spriteId = CreateSprite(&gSpriteTemplate_840B0F4, 0, 0, 0); + if (spriteId != 64) + { + gSprites[spriteId].data0 = a; + gSprites[spriteId].data1 = -12; + gSprites[spriteId].data2 = 0; + gSprites[spriteId].data3 = 136; + } +} + |