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authorGarak <thomastaps194@comcast.net>2018-06-27 10:11:44 -0400
committerGitHub <noreply@github.com>2018-06-27 10:11:44 -0400
commit65fd5f89e17ae08bde8e0b70ac41484f5330c282 (patch)
tree8a3b5ff05d71bf1c0b7943c345dc42fd72e59597
parent1cada74444df875649b239ed488c6ee4deb8a7f1 (diff)
parent2f8d67642649374667f902736d8920cb38a03daa (diff)
Merge pull request #5 from pret/master
source repo sync
-rw-r--r--asm/battle_anim_812C144.s1288
-rw-r--r--include/ewram.h1
-rw-r--r--include/rom_8077ABC.h4
-rw-r--r--src/battle/battle_anim_812C144.c721
4 files changed, 726 insertions, 1288 deletions
diff --git a/asm/battle_anim_812C144.s b/asm/battle_anim_812C144.s
index ec7a7211f..a72117c08 100644
--- a/asm/battle_anim_812C144.s
+++ b/asm/battle_anim_812C144.s
@@ -5,1294 +5,6 @@
.text
- thumb_func_start sub_812EA4C
-sub_812EA4C: @ 812EA4C
- push {r4-r6,lr}
- adds r5, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r5, r1]
- cmp r0, 0
- bne _0812EAAC
- ldr r6, _0812EAA4 @ =gBattleAnimArgs
- movs r2, 0x4
- ldrsh r0, [r6, r2]
- cmp r0, 0
- bne _0812EA80
- ldr r4, _0812EAA8 @ =gAnimBankAttacker
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x20]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x22]
-_0812EA80:
- ldrh r0, [r6]
- ldrh r1, [r5, 0x20]
- adds r0, r1
- strh r0, [r5, 0x20]
- ldrh r1, [r6, 0x2]
- ldrh r2, [r5, 0x22]
- adds r0, r1, r2
- strh r0, [r5, 0x22]
- movs r0, 0x80
- strh r0, [r5, 0x30]
- movs r0, 0xC0
- lsls r0, 2
- strh r0, [r5, 0x32]
- strh r1, [r5, 0x34]
- ldrh r0, [r5, 0x2E]
- adds r0, 0x1
- strh r0, [r5, 0x2E]
- b _0812EB0A
- .align 2, 0
-_0812EAA4: .4byte gBattleAnimArgs
-_0812EAA8: .4byte gAnimBankAttacker
-_0812EAAC:
- ldrh r1, [r5, 0x30]
- lsls r0, r1, 16
- asrs r0, 24
- strh r0, [r5, 0x24]
- ldrh r0, [r5, 0x32]
- lsls r0, 16
- asrs r0, 24
- ldrh r2, [r5, 0x26]
- adds r0, r2
- strh r0, [r5, 0x26]
- movs r2, 0x36
- ldrsh r0, [r5, r2]
- adds r4, r1, 0
- cmp r0, 0
- bne _0812EAEA
- movs r0, 0x26
- ldrsh r1, [r5, r0]
- movs r2, 0x34
- ldrsh r0, [r5, r2]
- cmn r1, r0
- ble _0812EAEA
- movs r0, 0x1
- strh r0, [r5, 0x36]
- movs r1, 0x32
- ldrsh r0, [r5, r1]
- negs r0, r0
- movs r1, 0x3
- bl __divsi3
- lsls r0, 1
- strh r0, [r5, 0x32]
-_0812EAEA:
- adds r0, r4, 0
- adds r0, 0xC0
- strh r0, [r5, 0x30]
- ldrh r0, [r5, 0x32]
- adds r0, 0x80
- strh r0, [r5, 0x32]
- adds r0, r5, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0812EB0A
- adds r0, r5, 0
- bl DestroyAnimSprite
-_0812EB0A:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_812EA4C
-
- thumb_func_start sub_812EB10
-sub_812EB10: @ 812EB10
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- lsls r0, 24
- lsrs r0, 24
- adds r7, r0, 0
- ldr r1, _0812EB40 @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r2, r0, r1
- movs r1, 0x8
- ldrsh r0, [r2, r1]
- cmp r0, 0
- bne _0812EC1C
- ldr r0, _0812EB44 @ =gBattleAnimArgs
- movs r3, 0
- ldrsh r1, [r0, r3]
- mov r8, r0
- cmp r1, 0
- bne _0812EB4C
- ldr r0, _0812EB48 @ =gAnimBankAttacker
- b _0812EB4E
- .align 2, 0
-_0812EB40: .4byte gTasks
-_0812EB44: .4byte gBattleAnimArgs
-_0812EB48: .4byte gAnimBankAttacker
-_0812EB4C:
- ldr r0, _0812EB88 @ =gAnimBankTarget
-_0812EB4E:
- ldrb r0, [r0]
- strh r0, [r2, 0x1E]
- mov r1, r8
- ldrb r0, [r1]
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, _0812EB8C @ =gTasks
- lsls r4, r7, 2
- adds r0, r4, r7
- lsls r0, 3
- adds r6, r0, r1
- strh r5, [r6, 0x1C]
- adds r0, r5, 0
- movs r1, 0
- bl sub_8078E70
- mov r2, r8
- movs r3, 0x2
- ldrsh r0, [r2, r3]
- cmp r0, 0x1
- beq _0812EBB0
- cmp r0, 0x1
- bgt _0812EB90
- cmp r0, 0
- beq _0812EB98
- lsls r2, r5, 4
- b _0812EBF8
- .align 2, 0
-_0812EB88: .4byte gAnimBankTarget
-_0812EB8C: .4byte gTasks
-_0812EB90:
- cmp r0, 0x2
- beq _0812EBBA
- lsls r2, r5, 4
- b _0812EBF8
-_0812EB98:
- movs r2, 0xA0
- lsls r2, 1
- adds r0, r5, 0
- movs r1, 0xE0
- movs r3, 0
- bl obj_id_set_rotscale
- adds r0, r5, 0
- bl sub_8079A64
- lsls r2, r5, 4
- b _0812EBF8
-_0812EBB0:
- movs r2, 0x98
- lsls r2, 1
- movs r3, 0xF0
- lsls r3, 4
- b _0812EBC2
-_0812EBBA:
- movs r2, 0x98
- lsls r2, 1
- movs r3, 0xF1
- lsls r3, 8
-_0812EBC2:
- adds r0, r5, 0
- movs r1, 0xD0
- bl obj_id_set_rotscale
- adds r0, r5, 0
- bl sub_8079A64
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _0812EBE8
- ldrb r0, [r6, 0x1E]
- bl GetBattlerSide
- lsls r0, 24
- lsls r2, r5, 4
- cmp r0, 0
- bne _0812EBF8
-_0812EBE8:
- ldr r0, _0812EC14 @ =gSprites
- lsls r2, r5, 4
- adds r1, r2, r5
- lsls r1, 2
- adds r1, r0
- ldrh r0, [r1, 0x26]
- adds r0, 0x10
- strh r0, [r1, 0x26]
-_0812EBF8:
- ldr r1, _0812EC14 @ =gSprites
- adds r0, r2, r5
- lsls r0, 2
- adds r0, r1
- movs r1, 0x2
- strh r1, [r0, 0x24]
- ldr r0, _0812EC18 @ =gTasks
- adds r1, r4, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- b _0812EC68
- .align 2, 0
-_0812EC14: .4byte gSprites
-_0812EC18: .4byte gTasks
-_0812EC1C:
- ldrb r5, [r2, 0x1C]
- ldrh r0, [r2, 0xC]
- adds r0, 0x1
- movs r4, 0
- strh r0, [r2, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x3
- bne _0812EC40
- strh r4, [r2, 0xC]
- ldr r0, _0812EC74 @ =gSprites
- lsls r1, r5, 4
- adds r1, r5
- lsls r1, 2
- adds r1, r0
- ldrh r0, [r1, 0x24]
- negs r0, r0
- strh r0, [r1, 0x24]
-_0812EC40:
- ldrh r0, [r2, 0xA]
- adds r0, 0x1
- strh r0, [r2, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xD
- bne _0812EC68
- adds r0, r5, 0
- bl sub_8078F40
- ldr r1, _0812EC74 @ =gSprites
- lsls r0, r5, 4
- adds r0, r5
- lsls r0, 2
- adds r0, r1
- strh r4, [r0, 0x24]
- strh r4, [r0, 0x26]
- adds r0, r7, 0
- bl DestroyAnimVisualTask
-_0812EC68:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0812EC74: .4byte gSprites
- thumb_func_end sub_812EB10
-
- thumb_func_start sub_812EC78
-sub_812EC78: @ 812EC78
- push {r4,r5,lr}
- adds r4, r0, 0
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0xC
- bl __umodsi3
- lsls r0, 24
- lsrs r0, 24
- ldrh r2, [r4, 0x4]
- lsls r1, r2, 22
- lsrs r1, 22
- adds r1, r0
- ldr r3, _0812ECC4 @ =0x000003ff
- adds r0, r3, 0
- ands r1, r0
- ldr r0, _0812ECC8 @ =0xfffffc00
- ands r0, r2
- orrs r0, r1
- strh r0, [r4, 0x4]
- bl Random
- ldr r5, _0812ECCC @ =0x000001ff
- ands r5, r0
- bl Random
- movs r1, 0xFF
- ands r1, r0
- movs r0, 0x1
- ands r0, r5
- cmp r0, 0
- beq _0812ECD0
- movs r2, 0xBC
- lsls r2, 3
- adds r0, r5, r2
- b _0812ECD8
- .align 2, 0
-_0812ECC4: .4byte 0x000003ff
-_0812ECC8: .4byte 0xfffffc00
-_0812ECCC: .4byte 0x000001ff
-_0812ECD0:
- movs r3, 0xBC
- lsls r3, 3
- adds r0, r3, 0
- subs r0, r5
-_0812ECD8:
- strh r0, [r4, 0x2E]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0812ECEA
- movs r2, 0x90
- lsls r2, 3
- adds r0, r1, r2
- b _0812ECF2
-_0812ECEA:
- movs r3, 0x90
- lsls r3, 3
- adds r0, r3, 0
- subs r0, r1
-_0812ECF2:
- strh r0, [r4, 0x30]
- ldr r0, _0812ED04 @ =gBattleAnimArgs
- ldrh r0, [r0]
- strh r0, [r4, 0x32]
- lsls r0, 16
- cmp r0, 0
- bne _0812ED0C
- ldr r0, _0812ED08 @ =0x0000fff8
- b _0812ED0E
- .align 2, 0
-_0812ED04: .4byte gBattleAnimArgs
-_0812ED08: .4byte 0x0000fff8
-_0812ED0C:
- movs r0, 0xF8
-_0812ED0E:
- strh r0, [r4, 0x20]
- movs r0, 0x68
- strh r0, [r4, 0x22]
- ldr r0, _0812ED20 @ =sub_812ED24
- str r0, [r4, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0812ED20: .4byte sub_812ED24
- thumb_func_end sub_812EC78
-
- thumb_func_start sub_812ED24
-sub_812ED24: @ 812ED24
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x32
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _0812ED3C
- ldrh r3, [r4, 0x2E]
- lsls r0, r3, 16
- asrs r0, 24
- ldrh r1, [r4, 0x24]
- adds r0, r1
- b _0812ED46
-_0812ED3C:
- ldrh r3, [r4, 0x2E]
- lsls r1, r3, 16
- asrs r1, 24
- ldrh r0, [r4, 0x24]
- subs r0, r1
-_0812ED46:
- strh r0, [r4, 0x24]
- ldrh r2, [r4, 0x30]
- lsls r1, r2, 16
- asrs r1, 24
- ldrh r0, [r4, 0x26]
- subs r0, r1
- strh r0, [r4, 0x26]
- adds r0, r3, 0
- subs r0, 0x16
- strh r0, [r4, 0x2E]
- adds r1, r2, 0
- subs r1, 0x30
- strh r1, [r4, 0x30]
- lsls r0, 16
- cmp r0, 0
- bge _0812ED6A
- movs r0, 0
- strh r0, [r4, 0x2E]
-_0812ED6A:
- ldrh r0, [r4, 0x34]
- adds r0, 0x1
- strh r0, [r4, 0x34]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1F
- bne _0812ED7E
- adds r0, r4, 0
- bl DestroyAnimSprite
-_0812ED7E:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_812ED24
-
- thumb_func_start sub_812ED84
-sub_812ED84: @ 812ED84
- push {r4,lr}
- adds r4, r0, 0
- ldr r1, _0812EDE4 @ =REG_WINOUT
- ldr r2, _0812EDE8 @ =0x00001f3f
- adds r0, r2, 0
- strh r0, [r1]
- movs r2, 0x80
- lsls r2, 19
- ldrh r0, [r2]
- movs r3, 0x80
- lsls r3, 8
- adds r1, r3, 0
- orrs r0, r1
- strh r0, [r2]
- ldr r0, _0812EDEC @ =gBattle_WIN0H
- movs r1, 0
- strh r1, [r0]
- ldr r0, _0812EDF0 @ =gBattle_WIN0V
- strh r1, [r0]
- ldr r0, _0812EDF4 @ =REG_WIN0H
- strh r1, [r0]
- adds r0, 0x4
- strh r1, [r0]
- ldr r0, _0812EDF8 @ =gBattleAnimArgs
- ldrh r0, [r0, 0x4]
- strh r0, [r4, 0x2E]
- adds r0, r4, 0
- movs r1, 0
- bl sub_8078764
- ldrb r1, [r4, 0x1]
- movs r0, 0xD
- negs r0, r0
- ands r0, r1
- movs r1, 0x8
- orrs r0, r1
- strb r0, [r4, 0x1]
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- ldr r0, _0812EDFC @ =sub_812EE00
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0812EDE4: .4byte REG_WINOUT
-_0812EDE8: .4byte 0x00001f3f
-_0812EDEC: .4byte gBattle_WIN0H
-_0812EDF0: .4byte gBattle_WIN0V
-_0812EDF4: .4byte REG_WIN0H
-_0812EDF8: .4byte gBattleAnimArgs
-_0812EDFC: .4byte sub_812EE00
- thumb_func_end sub_812ED84
-
- thumb_func_start sub_812EE00
-sub_812EE00: @ 812EE00
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- beq _0812EE3E
- cmp r0, 0x1
- bgt _0812EE16
- cmp r0, 0
- beq _0812EE20
- b _0812EE94
-_0812EE16:
- cmp r0, 0x2
- beq _0812EE54
- cmp r0, 0x3
- beq _0812EE76
- b _0812EE94
-_0812EE20:
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r1, [r2]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- adds r0, r4, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0812EE94
- b _0812EE6E
-_0812EE3E:
- ldrh r0, [r4, 0x2E]
- subs r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- cmp r0, 0
- bne _0812EE94
- adds r0, r4, 0
- movs r1, 0x1
- bl ChangeSpriteAffineAnim
- b _0812EE6E
-_0812EE54:
- adds r0, r4, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0812EE94
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
-_0812EE6E:
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
- b _0812EE94
-_0812EE76:
- ldr r1, _0812EE9C @ =REG_WINOUT
- ldr r2, _0812EEA0 @ =0x00003f3f
- adds r0, r2, 0
- strh r0, [r1]
- movs r2, 0x80
- lsls r2, 19
- ldrh r0, [r2]
- movs r3, 0x80
- lsls r3, 8
- adds r1, r3, 0
- eors r0, r1
- strh r0, [r2]
- adds r0, r4, 0
- bl DestroyAnimSprite
-_0812EE94:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0812EE9C: .4byte REG_WINOUT
-_0812EEA0: .4byte 0x00003f3f
- thumb_func_end sub_812EE00
-
- thumb_func_start sub_812EEA4
-sub_812EEA4: @ 812EEA4
- push {r4,r5,lr}
- adds r4, r0, 0
- ldr r5, _0812EEE0 @ =gAnimBankAttacker
- ldrb r0, [r5]
- movs r1, 0x2
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x20]
- ldrb r0, [r5]
- movs r1, 0x3
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x22]
- ldr r1, _0812EEE4 @ =gBattleAnimArgs
- ldrh r0, [r1]
- strh r0, [r4, 0x2E]
- ldrh r0, [r1, 0x2]
- strh r0, [r4, 0x30]
- ldr r1, _0812EEE8 @ =sub_812EEEC
- str r1, [r4, 0x1C]
- adds r0, r4, 0
- bl _call_via_r1
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0812EEE0: .4byte gAnimBankAttacker
-_0812EEE4: .4byte gBattleAnimArgs
-_0812EEE8: .4byte sub_812EEEC
- thumb_func_end sub_812EEA4
-
- thumb_func_start sub_812EEEC
-sub_812EEEC: @ 812EEEC
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- ldrh r1, [r4, 0x32]
- lsls r1, 16
- asrs r1, 24
- bl Sin
- strh r0, [r4, 0x24]
- movs r2, 0x30
- ldrsh r0, [r4, r2]
- ldrh r1, [r4, 0x34]
- lsls r1, 16
- asrs r1, 24
- bl Cos
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x30]
- adds r0, 0x9
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x30]
- lsls r1, r0, 16
- cmp r0, 0x3F
- bls _0812EF26
- asrs r0, r1, 16
- cmp r0, 0xC3
- ble _0812EF38
-_0812EF26:
- ldr r0, _0812EF34 @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl sub_8079E90
- subs r0, 0x1
- b _0812EF42
- .align 2, 0
-_0812EF34: .4byte gAnimBankAttacker
-_0812EF38:
- ldr r0, _0812EF84 @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl sub_8079E90
- adds r0, 0x1
-_0812EF42:
- adds r1, r4, 0
- adds r1, 0x43
- strb r0, [r1]
- movs r3, 0x38
- ldrsh r2, [r4, r3]
- cmp r2, 0
- bne _0812EF88
- movs r1, 0x80
- lsls r1, 3
- adds r0, r1, 0
- ldrh r3, [r4, 0x32]
- adds r0, r3
- strh r0, [r4, 0x32]
- movs r1, 0x80
- lsls r1, 1
- adds r0, r1, 0
- ldrh r3, [r4, 0x34]
- adds r0, r3
- strh r0, [r4, 0x34]
- ldrh r0, [r4, 0x36]
- adds r0, 0x1
- strh r0, [r4, 0x36]
- lsls r0, 16
- asrs r0, 16
- movs r3, 0x2E
- ldrsh r1, [r4, r3]
- cmp r0, r1
- bne _0812EFB8
- strh r2, [r4, 0x36]
- movs r0, 0x1
- strh r0, [r4, 0x38]
- b _0812EFB8
- .align 2, 0
-_0812EF84: .4byte gAnimBankAttacker
-_0812EF88:
- cmp r2, 0x1
- bne _0812EFB8
- ldr r1, _0812EFC0 @ =0xfffffc00
- adds r0, r1, 0
- ldrh r2, [r4, 0x32]
- adds r0, r2
- strh r0, [r4, 0x32]
- ldr r3, _0812EFC4 @ =0xffffff00
- adds r0, r3, 0
- ldrh r1, [r4, 0x34]
- adds r0, r1
- strh r0, [r4, 0x34]
- ldrh r0, [r4, 0x36]
- adds r0, 0x1
- strh r0, [r4, 0x36]
- lsls r0, 16
- asrs r0, 16
- movs r2, 0x2E
- ldrsh r1, [r4, r2]
- cmp r0, r1
- bne _0812EFB8
- adds r0, r4, 0
- bl DestroyAnimSprite
-_0812EFB8:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0812EFC0: .4byte 0xfffffc00
-_0812EFC4: .4byte 0xffffff00
- thumb_func_end sub_812EEEC
-
- thumb_func_start sub_812EFC8
-sub_812EFC8: @ 812EFC8
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x18
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp, 0x10]
- movs r0, 0
- bl GetAnimBattlerSpriteId
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _0812F004
- movs r0, 0x1
- str r0, [sp, 0x14]
- ldr r0, _0812F000 @ =gSharedMem + 0x19348
- ldr r1, [r0, 0x10]
- mov r9, r1
- ldr r2, [r0, 0xC]
- mov r8, r2
- ldrh r6, [r0, 0x2]
- movs r3, 0x14
- b _0812F13C
- .align 2, 0
-_0812F000: .4byte gSharedMem + 0x19348
-_0812F004:
- ldr r0, _0812F070 @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _0812F0AC
- movs r0, 0
- str r0, [sp, 0x14]
- ldr r6, _0812F074 @ =gBattlerPartyIndexes
- ldr r4, _0812F078 @ =gAnimBankTarget
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r6
- ldrh r0, [r0]
- movs r5, 0x64
- muls r0, r5
- ldr r7, _0812F07C @ =gPlayerParty
- adds r0, r7
- movs r1, 0
- bl GetMonData
- mov r9, r0
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r6
- ldrh r0, [r0]
- muls r0, r5
- adds r0, r7
- movs r1, 0x1
- bl GetMonData
- mov r8, r0
- ldrb r2, [r4]
- lsls r1, r2, 2
- ldr r0, _0812F080 @ =gSharedMem + 0x17800
- adds r1, r0
- ldrh r0, [r1, 0x2]
- cmp r0, 0
- bne _0812F0A4
- adds r0, r2, 0
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _0812F084
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r6
- ldrh r0, [r0]
- muls r0, r5
- adds r0, r7
- b _0812F092
- .align 2, 0
-_0812F070: .4byte gAnimBankAttacker
-_0812F074: .4byte gBattlerPartyIndexes
-_0812F078: .4byte gAnimBankTarget
-_0812F07C: .4byte gPlayerParty
-_0812F080: .4byte gSharedMem + 0x17800
-_0812F084:
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r6
- ldrh r0, [r0]
- muls r0, r5
- ldr r1, _0812F0A0 @ =gEnemyParty
- adds r0, r1
-_0812F092:
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r6, r0, 16
- b _0812F0A6
- .align 2, 0
-_0812F0A0: .4byte gEnemyParty
-_0812F0A4:
- ldrh r6, [r1, 0x2]
-_0812F0A6:
- movs r1, 0x14
- mov r10, r1
- b _0812F13E
-_0812F0AC:
- movs r2, 0x1
- str r2, [sp, 0x14]
- ldr r6, _0812F10C @ =gBattlerPartyIndexes
- ldr r4, _0812F110 @ =gAnimBankTarget
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r6
- ldrh r0, [r0]
- movs r5, 0x64
- muls r0, r5
- ldr r7, _0812F114 @ =gEnemyParty
- adds r0, r7
- movs r1, 0
- bl GetMonData
- mov r9, r0
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r6
- ldrh r0, [r0]
- muls r0, r5
- adds r0, r7
- movs r1, 0x1
- bl GetMonData
- mov r8, r0
- ldrb r2, [r4]
- lsls r1, r2, 2
- ldr r0, _0812F118 @ =gSharedMem + 0x17800
- adds r1, r0
- ldrh r0, [r1, 0x2]
- cmp r0, 0
- bne _0812F138
- adds r0, r2, 0
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _0812F120
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r6
- ldrh r0, [r0]
- muls r0, r5
- ldr r1, _0812F11C @ =gPlayerParty
- adds r0, r1
- b _0812F12C
- .align 2, 0
-_0812F10C: .4byte gBattlerPartyIndexes
-_0812F110: .4byte gAnimBankTarget
-_0812F114: .4byte gEnemyParty
-_0812F118: .4byte gSharedMem + 0x17800
-_0812F11C: .4byte gPlayerParty
-_0812F120:
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r6
- ldrh r0, [r0]
- muls r0, r5
- adds r0, r7
-_0812F12C:
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r6, r0, 16
- b _0812F13A
-_0812F138:
- ldrh r6, [r1, 0x2]
-_0812F13A:
- ldr r3, _0812F218 @ =0x0000ffec
-_0812F13C:
- mov r10, r3
-_0812F13E:
- ldr r0, _0812F21C @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl sub_8079ED4
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r5, _0812F21C @ =gAnimBankAttacker
- ldrb r0, [r5]
- movs r1, 0
- bl GetBattlerSpriteCoord
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldrb r0, [r5]
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- mov r2, r10
- lsls r1, r2, 16
- asrs r1, 16
- adds r4, r1
- lsls r4, 16
- asrs r4, 16
- lsrs r0, 24
- str r0, [sp]
- movs r0, 0x5
- str r0, [sp, 0x4]
- mov r3, r9
- str r3, [sp, 0x8]
- mov r0, r8
- str r0, [sp, 0xC]
- adds r0, r6, 0
- ldr r1, [sp, 0x14]
- movs r2, 0
- adds r3, r4, 0
- bl sub_8079F44
- adds r6, r0, 0
- lsls r6, 24
- lsrs r6, 24
- ldr r0, _0812F220 @ =gSprites
- lsls r5, r6, 4
- adds r5, r6
- lsls r5, 2
- adds r5, r0
- movs r0, 0x3
- ands r7, r0
- lsls r7, 2
- mov r8, r7
- ldrb r0, [r5, 0x5]
- movs r4, 0xD
- negs r4, r4
- adds r1, r4, 0
- ands r1, r0
- mov r2, r8
- orrs r1, r2
- strb r1, [r5, 0x5]
- ldrb r2, [r5, 0x1]
- adds r0, r4, 0
- ands r0, r2
- movs r2, 0x4
- orrs r0, r2
- strb r0, [r5, 0x1]
- ldr r0, _0812F224 @ =0x00007fff
- lsrs r1, 4
- lsls r1, 4
- movs r3, 0x80
- lsls r3, 1
- adds r2, r3, 0
- orrs r1, r2
- movs r2, 0x20
- bl FillPalette
- ldrb r0, [r5, 0x5]
- ands r4, r0
- mov r0, r8
- orrs r4, r0
- strb r4, [r5, 0x5]
- ldr r1, _0812F228 @ =REG_BLDCNT
- movs r2, 0xFD
- lsls r2, 6
- adds r0, r2, 0
- strh r0, [r1]
- ldr r3, _0812F22C @ =REG_BLDALPHA
- ldr r0, _0812F230 @ =gTasks
- ldr r2, [sp, 0x10]
- lsls r1, r2, 2
- adds r1, r2
- lsls r1, 3
- adds r1, r0
- ldrh r2, [r1, 0xA]
- movs r0, 0x10
- subs r0, r2
- lsls r0, 8
- orrs r0, r2
- strh r0, [r3]
- strh r6, [r1, 0x8]
- ldr r0, _0812F234 @ =sub_812F238
- str r0, [r1]
- add sp, 0x18
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0812F218: .4byte 0x0000ffec
-_0812F21C: .4byte gAnimBankAttacker
-_0812F220: .4byte gSprites
-_0812F224: .4byte 0x00007fff
-_0812F228: .4byte REG_BLDCNT
-_0812F22C: .4byte REG_BLDALPHA
-_0812F230: .4byte gTasks
-_0812F234: .4byte sub_812F238
- thumb_func_end sub_812EFC8
-
- thumb_func_start sub_812F238
-sub_812F238: @ 812F238
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0812F284 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r3, r1, r2
- ldrh r0, [r3, 0x1C]
- adds r1, r0, 0x1
- strh r1, [r3, 0x1C]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _0812F280
- movs r0, 0
- strh r0, [r3, 0x1C]
- ldrh r1, [r3, 0xA]
- adds r1, 0x1
- strh r1, [r3, 0xA]
- ldr r2, _0812F288 @ =REG_BLDALPHA
- movs r0, 0x10
- subs r0, r1
- lsls r0, 8
- orrs r1, r0
- strh r1, [r2]
- movs r1, 0xA
- ldrsh r0, [r3, r1]
- cmp r0, 0xA
- bne _0812F280
- movs r0, 0x80
- lsls r0, 1
- strh r0, [r3, 0x1C]
- strh r0, [r3, 0x1E]
- ldr r0, _0812F28C @ =sub_812F290
- str r0, [r3]
-_0812F280:
- pop {r0}
- bx r0
- .align 2, 0
-_0812F284: .4byte gTasks
-_0812F288: .4byte REG_BLDALPHA
-_0812F28C: .4byte sub_812F290
- thumb_func_end sub_812F238
-
- thumb_func_start sub_812F290
-sub_812F290: @ 812F290
- push {r4-r6,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0812F308 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r5, r1, r2
- ldrb r2, [r5, 0x8]
- ldrh r0, [r5, 0x1C]
- subs r0, 0x10
- movs r4, 0
- strh r0, [r5, 0x1C]
- ldrh r0, [r5, 0x1E]
- adds r0, 0x80
- strh r0, [r5, 0x1E]
- ldr r1, _0812F30C @ =gSprites
- lsls r0, r2, 4
- adds r0, r2
- lsls r0, 2
- adds r6, r0, r1
- ldrb r2, [r6, 0x1]
- lsls r1, r2, 30
- lsrs r1, 30
- movs r0, 0x2
- orrs r1, r0
- subs r0, 0x6
- ands r0, r2
- orrs r0, r1
- strb r0, [r6, 0x1]
- movs r0, 0x1C
- ldrsh r2, [r5, r0]
- movs r0, 0x1E
- ldrsh r3, [r5, r0]
- str r4, [sp]
- adds r0, r6, 0
- movs r1, 0x1
- bl sub_8078FDC
- ldrh r0, [r5, 0x20]
- adds r0, 0x1
- strh r0, [r5, 0x20]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x9
- bne _0812F2FE
- adds r0, r6, 0
- bl sub_8079098
- adds r0, r6, 0
- bl sub_807A0F4
- ldr r0, _0812F310 @ =sub_8078634
- str r0, [r5]
-_0812F2FE:
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0812F308: .4byte gTasks
-_0812F30C: .4byte gSprites
-_0812F310: .4byte sub_8078634
- thumb_func_end sub_812F290
-
- thumb_func_start sub_812F314
-sub_812F314: @ 812F314
- push {r4-r7,lr}
- sub sp, 0xC
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, _0812F334 @ =gTasks
- adds r4, r1, r0
- ldr r0, _0812F338 @ =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _0812F340
- ldr r0, _0812F33C @ =gAnimBankAttacker
- b _0812F342
- .align 2, 0
-_0812F334: .4byte gTasks
-_0812F338: .4byte gBattleAnimArgs
-_0812F33C: .4byte gAnimBankAttacker
-_0812F340:
- ldr r0, _0812F3C0 @ =gAnimBankTarget
-_0812F342:
- ldrb r5, [r0]
- movs r6, 0
- strh r6, [r4, 0x8]
- strh r6, [r4, 0xA]
- strh r6, [r4, 0xC]
- movs r0, 0x10
- strh r0, [r4, 0xE]
- strh r6, [r4, 0x10]
- strh r5, [r4, 0x12]
- movs r0, 0x20
- strh r0, [r4, 0x14]
- strh r6, [r4, 0x16]
- movs r0, 0x18
- strh r0, [r4, 0x18]
- adds r0, r5, 0
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0812F374
- movs r2, 0x18
- ldrsh r0, [r4, r2]
- negs r0, r0
- strh r0, [r4, 0x18]
-_0812F374:
- adds r0, r5, 0
- bl sub_8077FC0
- lsls r0, 24
- lsrs r0, 24
- subs r0, 0x22
- strh r0, [r4, 0x22]
- cmp r0, 0
- bge _0812F388
- strh r6, [r4, 0x22]
-_0812F388:
- ldrh r0, [r4, 0x22]
- adds r0, 0x42
- strh r0, [r4, 0x24]
- ldr r0, _0812F3C4 @ =gBattleAnimArgs
- ldrb r0, [r0]
- bl GetAnimBattlerSpriteId
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x26]
- adds r0, r5, 0
- bl GetBattlerPosition_permutated
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0812F3DC
- ldr r0, _0812F3C8 @ =REG_BG1HOFS
- str r0, [sp]
- ldr r1, _0812F3CC @ =REG_BLDCNT
- ldr r2, _0812F3D0 @ =0x00003f42
- adds r0, r2, 0
- strh r0, [r1]
- ldr r0, _0812F3D4 @ =gBattle_BG1_X
- ldrh r5, [r0]
- ldr r0, _0812F3D8 @ =gBattle_BG1_Y
- b _0812F3EE
- .align 2, 0
-_0812F3C0: .4byte gAnimBankTarget
-_0812F3C4: .4byte gBattleAnimArgs
-_0812F3C8: .4byte REG_BG1HOFS
-_0812F3CC: .4byte REG_BLDCNT
-_0812F3D0: .4byte 0x00003f42
-_0812F3D4: .4byte gBattle_BG1_X
-_0812F3D8: .4byte gBattle_BG1_Y
-_0812F3DC:
- ldr r0, _0812F454 @ =REG_BG2HOFS
- str r0, [sp]
- ldr r1, _0812F458 @ =REG_BLDCNT
- ldr r2, _0812F45C @ =0x00003f44
- adds r0, r2, 0
- strh r0, [r1]
- ldr r0, _0812F460 @ =gBattle_BG2_X
- ldrh r5, [r0]
- ldr r0, _0812F464 @ =gBattle_BG2_Y
-_0812F3EE:
- ldrh r3, [r0]
- movs r7, 0
- movs r2, 0
- ldr r6, _0812F468 @ =gScanlineEffectRegBuffers
- movs r0, 0xF0
- lsls r0, 3
- adds r0, r6
- mov r12, r0
-_0812F3FE:
- lsls r2, 16
- asrs r2, 16
- lsls r1, r2, 1
- adds r0, r1, r6
- strh r5, [r0]
- add r1, r12
- strh r5, [r1]
- adds r0, r2, 0x1
- lsls r0, 1
- adds r1, r0, r6
- strh r3, [r1]
- add r0, r12
- strh r3, [r0]
- lsls r0, r7, 16
- movs r1, 0x80
- lsls r1, 9
- adds r0, r1
- adds r2, 0x2
- lsls r2, 16
- lsrs r2, 16
- lsrs r7, r0, 16
- asrs r0, 16
- cmp r0, 0x9F
- ble _0812F3FE
- ldr r0, _0812F46C @ =0xa6600001
- str r0, [sp, 0x4]
- mov r1, sp
- movs r2, 0
- movs r0, 0x1
- strb r0, [r1, 0x8]
- mov r0, sp
- strb r2, [r0, 0x9]
- ldr r0, [sp]
- ldr r1, [sp, 0x4]
- ldr r2, [sp, 0x8]
- bl ScanlineEffect_SetParams
- ldr r0, _0812F470 @ =sub_812F474
- str r0, [r4]
- add sp, 0xC
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0812F454: .4byte REG_BG2HOFS
-_0812F458: .4byte REG_BLDCNT
-_0812F45C: .4byte 0x00003f44
-_0812F460: .4byte gBattle_BG2_X
-_0812F464: .4byte gBattle_BG2_Y
-_0812F468: .4byte gScanlineEffectRegBuffers
-_0812F46C: .4byte 0xa6600001
-_0812F470: .4byte sub_812F474
- thumb_func_end sub_812F314
-
thumb_func_start sub_812F474
sub_812F474: @ 812F474
push {r4-r7,lr}
diff --git a/include/ewram.h b/include/ewram.h
index baa64f42f..01c4c3492 100644
--- a/include/ewram.h
+++ b/include/ewram.h
@@ -233,6 +233,7 @@ extern u8 gSharedMem[];
#define shared192D0 (*(struct UnknownContestStruct7 *)(gSharedMem + 0x192D0))
#define eContestAI ((struct ContestAIInfo *)(gSharedMem + 0x192E4))
#define EWRAM_19348 ((u16 *)(gSharedMem + 0x19348))
+#define eWRAM_19348Struct ((struct EWRAM_19348_Struct *)(gSharedMem + 0x19348))
#define ewram19800 (&gSharedMem[0x19800])
#define ePokedexView4 (struct PokedexView *)(gSharedMem + 0x19800)
#define ewram1A000 (&gSharedMem[0x1A000])
diff --git a/include/rom_8077ABC.h b/include/rom_8077ABC.h
index 3942397eb..26b2a9475 100644
--- a/include/rom_8077ABC.h
+++ b/include/rom_8077ABC.h
@@ -115,5 +115,9 @@ u8 sub_807A4A0(int bank, u8 sprite, int species);
void sub_80794A8(struct Sprite *sprite);
void sub_807A9BC(struct Sprite *sprite);
void sub_8078954(struct Struct_sub_8078914*, u8);
+u8 sub_8079F44(u16 species, u8 isBackpic, u8 a3, s16 a4, s16 a5, u8 a6, u32 a7, u32 a8);
+void sub_8079098(struct Sprite *sprite);
+void sub_807A0F4(struct Sprite *sprite);
+void sub_8078634(u8 task);
#endif // GUARD_ROM_8077ABC_H
diff --git a/src/battle/battle_anim_812C144.c b/src/battle/battle_anim_812C144.c
index eeb2c3514..2175f7d2a 100644
--- a/src/battle/battle_anim_812C144.c
+++ b/src/battle/battle_anim_812C144.c
@@ -12,6 +12,16 @@
#include "sound.h"
#include "trig.h"
#include "constants/songs.h"
+#include "constants/species.h"
+
+struct EWRAM_19348_Struct
+{
+ /*0x00*/ u8 filler0[0x2];
+ /*0x02*/ u16 species;
+ /*0x04*/ u8 filler4[0x8];
+ /*0x0C*/ u32 otId;
+ /*0x10*/ u32 personality;
+};
extern s16 gBattleAnimArgs[];
extern u8 gAnimBankAttacker;
@@ -46,6 +56,7 @@ extern const u8 gUnknown_08402608[];
extern const struct SpriteTemplate gBattleAnimSpriteTemplate_84025EC;
extern u8 gBattleMonForms[];
extern u8 gBankSpriteIds[];
+extern u16 gBattlerPartyIndexes[];
extern u8 sub_8046234(s16 x, s16 y, u8 a3);
@@ -75,6 +86,12 @@ static void sub_812E0F8(struct Sprite *sprite);
static void sub_812E638(u8 taskId);
static void sub_812E7F0(struct Sprite *sprite);
static void sub_812E8B4(u8 taskId);
+static void sub_812ED24(struct Sprite *sprite);
+static void sub_812EE00(struct Sprite *sprite);
+static void sub_812EEEC(struct Sprite *sprite);
+/*static*/ void sub_812F238(u8 taskId);
+static void sub_812F290(u8 taskId);
+void sub_812F474(u8 taskId);
void sub_812C144(struct Sprite *sprite)
@@ -1841,3 +1858,707 @@ static void sub_812E8B4(u8 taskId)
}
}
}
+
+void sub_812EA4C(struct Sprite *sprite)
+{
+ if (sprite->data[0] == 0)
+ {
+ if (gBattleAnimArgs[2] == 0)
+ {
+ sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 2);
+ sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 3);
+ }
+
+ sprite->pos1.x += gBattleAnimArgs[0];
+ sprite->pos1.y += gBattleAnimArgs[1];
+ sprite->data[1] = 0x80;
+ sprite->data[2] = 0x300;
+ sprite->data[3] = gBattleAnimArgs[1];
+ sprite->data[0]++;
+ }
+ else
+ {
+ sprite->pos2.x = sprite->data[1] >> 8;
+ sprite->pos2.y += sprite->data[2] >> 8;
+ if (sprite->data[4] == 0 && sprite->pos2.y > -sprite->data[3])
+ {
+ sprite->data[4] = 1;
+ sprite->data[2] = (-sprite->data[2] / 3) * 2;
+ }
+
+ sprite->data[1] += 192;
+ sprite->data[2] += 128;
+ if (sprite->animEnded)
+ DestroyAnimSprite(sprite);
+ }
+}
+
+void sub_812EB10(u8 taskId)
+{
+ u8 spriteId;
+
+ if (gTasks[taskId].data[0] == 0)
+ {
+ if (gBattleAnimArgs[0] == 0)
+ gTasks[taskId].data[11] = gAnimBankAttacker;
+ else
+ gTasks[taskId].data[11] = gAnimBankTarget;
+
+ spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[0]);
+ gTasks[taskId].data[10] = spriteId;
+ sub_8078E70(spriteId, 0);
+
+ switch (gBattleAnimArgs[1])
+ {
+ case 0:
+ obj_id_set_rotscale(spriteId, 0xE0, 0x140, 0);
+ sub_8079A64(spriteId);
+ break;
+ case 1:
+ obj_id_set_rotscale(spriteId, 0xD0, 0x130, 0xF00);
+ sub_8079A64(spriteId);
+ if (IsContest() || GetBattlerSide(gTasks[taskId].data[11]) == B_SIDE_PLAYER)
+ gSprites[spriteId].pos2.y += 16;
+ break;
+ case 2:
+ obj_id_set_rotscale(spriteId, 0xD0, 0x130, 0xF100);
+ sub_8079A64(spriteId);
+ if (IsContest() || GetBattlerSide(gTasks[taskId].data[11]) == B_SIDE_PLAYER)
+ gSprites[spriteId].pos2.y += 16;
+ break;
+ }
+
+ gSprites[spriteId].pos2.x = 2;
+ gTasks[taskId].data[0]++;
+ }
+ else
+ {
+ spriteId = gTasks[taskId].data[10];
+ if (++gTasks[taskId].data[2] == 3)
+ {
+ gTasks[taskId].data[2] = 0;
+ gSprites[spriteId].pos2.x = -gSprites[spriteId].pos2.x;
+ }
+
+ if (++gTasks[taskId].data[1] == 13)
+ {
+ sub_8078F40(spriteId);
+ gSprites[spriteId].pos2.x = 0;
+ gSprites[spriteId].pos2.y = 0;
+ DestroyAnimVisualTask(taskId);
+ }
+ }
+}
+
+void sub_812EC78(struct Sprite *sprite)
+{
+ u8 tileOffset;
+ int rand1;
+ int rand2;
+
+ tileOffset = Random() % 12;
+ sprite->oam.tileNum += tileOffset;
+ rand1 = Random() & 0x1FF;
+ rand2 = Random() & 0xFF;
+
+ if (rand1 & 1)
+ sprite->data[0] = 0x5E0 + rand1;
+ else
+ sprite->data[0] = 0x5E0 - rand1;
+
+ if (rand2 & 1)
+ sprite->data[1] = 0x480 + rand2;
+ else
+ sprite->data[1] = 0x480 - rand2;
+
+ sprite->data[2] = gBattleAnimArgs[0];
+ if (sprite->data[2] == 0)
+ sprite->pos1.x = -8;
+ else
+ sprite->pos1.x = 248;
+
+ sprite->pos1.y = 104;
+ sprite->callback = sub_812ED24;
+}
+
+static void sub_812ED24(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->pos2.x += sprite->data[0] >> 8;
+ sprite->pos2.y -= sprite->data[1] >> 8;
+ }
+ else
+ {
+ sprite->pos2.x -= sprite->data[0] >> 8;
+ sprite->pos2.y -= sprite->data[1] >> 8;
+ }
+
+ sprite->data[0] -= 22;
+ sprite->data[1] -= 48;
+ if (sprite->data[0] < 0)
+ sprite->data[0] = 0;
+
+ if (++sprite->data[3] == 31)
+ DestroyAnimSprite(sprite);
+}
+
+void sub_812ED84(struct Sprite *sprite)
+{
+ REG_WINOUT = 0x1F3F;
+ REG_DISPCNT |= DISPCNT_OBJWIN_ON;
+ gBattle_WIN0H = 0;
+ gBattle_WIN0V = 0;
+ REG_WIN0H = 0;
+ REG_WIN0V = 0;
+
+ sprite->data[0] = gBattleAnimArgs[2];
+ sub_8078764(sprite, 0);
+ sprite->oam.objMode = ST_OAM_OBJ_WINDOW;
+ sprite->invisible = 1;
+ sprite->callback = sub_812EE00;
+}
+
+static void sub_812EE00(struct Sprite *sprite)
+{
+ switch (sprite->data[1])
+ {
+ case 0:
+ sprite->invisible = 0;
+ if (sprite->affineAnimEnded)
+ sprite->data[1]++;
+ break;
+ case 1:
+ if (--sprite->data[0] == 0)
+ {
+ ChangeSpriteAffineAnim(sprite, 1);
+ sprite->data[1]++;
+ }
+ break;
+ case 2:
+ if (sprite->affineAnimEnded)
+ {
+ sprite->invisible = 1;
+ sprite->data[1]++;
+ }
+ break;
+ case 3:
+ REG_WINOUT = 0x3F3F;
+ REG_DISPCNT ^= DISPCNT_OBJWIN_ON;
+ DestroyAnimSprite(sprite);
+ break;
+ }
+}
+
+void sub_812EEA4(struct Sprite *sprite)
+{
+ sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 2);
+ sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 3);
+ sprite->data[0] = gBattleAnimArgs[0];
+ sprite->data[1] = gBattleAnimArgs[1];
+ sprite->callback = sub_812EEEC;
+ sprite->callback(sprite);
+}
+
+static void sub_812EEEC(struct Sprite *sprite)
+{
+ sprite->pos2.x = Sin(sprite->data[1], sprite->data[2] >> 8);
+ sprite->pos2.y = Cos(sprite->data[1], sprite->data[3] >> 8);
+ sprite->data[1] = (sprite->data[1] + 9) & 0xFF;
+
+ if ((u16)sprite->data[1] < 64 || sprite->data[1] > 195)
+ sprite->subpriority = sub_8079E90(gAnimBankAttacker) - 1;
+ else
+ sprite->subpriority = sub_8079E90(gAnimBankAttacker) + 1;
+
+ if (sprite->data[5] == 0)
+ {
+ sprite->data[2] += 0x400;
+ sprite->data[3] += 0x100;
+ sprite->data[4]++;
+ if (sprite->data[4] == sprite->data[0])
+ {
+ sprite->data[4] = 0;
+ sprite->data[5] = 1;
+ }
+ }
+ else if (sprite->data[5] == 1)
+ {
+ sprite->data[2] -= 0x400;
+ sprite->data[3] -= 0x100;
+ sprite->data[4]++;
+ if (sprite->data[4] == sprite->data[0])
+ DestroyAnimSprite(sprite);
+ }
+}
+
+#ifdef NONMATCHING // functionally equivalent, but seems to be missing a temporary variable
+void sub_812EFC8(u8 taskId)
+{
+ u8 isBackPic;
+ u32 personality;
+ u32 otId;
+ u16 species;
+ s16 xOffset;
+ u32 priority;
+ u8 spriteId;
+ s16 coord1, coord2;
+
+ GetAnimBattlerSpriteId(0);
+ if (IsContest())
+ {
+ isBackPic = 1;
+ personality = eWRAM_19348Struct->personality;
+ otId = eWRAM_19348Struct->otId;
+ species = eWRAM_19348Struct->species;
+ xOffset = 20;
+ }
+ else
+ {
+ if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER)
+ {
+ isBackPic = 0;
+ personality = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gAnimBankTarget]], MON_DATA_PERSONALITY);
+ otId = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gAnimBankTarget]], MON_DATA_OT_ID);
+ if (eTransformStatuses[gAnimBankTarget].species == SPECIES_NONE)
+ {
+ if (GetBattlerSide(gAnimBankTarget) == B_SIDE_PLAYER)
+ species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gAnimBankTarget]], MON_DATA_SPECIES);
+ else
+ species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gAnimBankTarget]], MON_DATA_SPECIES);
+ }
+ else
+ {
+ species = eTransformStatuses[gAnimBankTarget].species;
+ }
+
+ xOffset = 20;
+ }
+ else
+ {
+ isBackPic = 1;
+ personality = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gAnimBankTarget]], MON_DATA_PERSONALITY);
+ otId = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gAnimBankTarget]], MON_DATA_OT_ID);
+ if (eTransformStatuses[gAnimBankTarget].species == SPECIES_NONE)
+ {
+ if (GetBattlerSide(gAnimBankTarget) == B_SIDE_PLAYER)
+ species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gAnimBankTarget]], MON_DATA_SPECIES);
+ else
+ species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gAnimBankTarget]], MON_DATA_SPECIES);
+ }
+ else
+ {
+ species = eTransformStatuses[gAnimBankTarget].species;
+ }
+
+ xOffset = -20;
+ }
+ }
+
+ priority = sub_8079ED4(gAnimBankAttacker);
+ coord1 = GetBattlerSpriteCoord(gAnimBankAttacker, 0);
+ coord2 = GetBattlerSpriteCoord(gAnimBankAttacker, 1);
+ spriteId = sub_8079F44(species, isBackPic, 0, coord1 + xOffset, coord2, 5, personality, otId);
+
+ gSprites[spriteId].oam.priority = priority;
+ gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND;
+ FillPalette(RGB(31, 31, 31), (gSprites[spriteId].oam.paletteNum << 4) + 0x100, 32);
+ gSprites[spriteId].oam.priority = priority;
+ REG_BLDCNT = 0x3F40;
+ REG_BLDALPHA = ((16 - gTasks[taskId].data[1]) << 8) | gTasks[taskId].data[1];
+
+ gTasks[taskId].data[0] = spriteId;
+ gTasks[taskId].func = sub_812F238;
+}
+#else
+NAKED
+void sub_812EFC8(u8 taskId)
+{
+ asm(".syntax unified\n\
+ .equ REG_BLDCNT, 0x4000050\n\
+ .equ REG_BLDALPHA, 0x4000052\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x18\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ str r0, [sp, 0x10]\n\
+ movs r0, 0\n\
+ bl GetAnimBattlerSpriteId\n\
+ bl IsContest\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ beq _0812F004\n\
+ movs r0, 0x1\n\
+ str r0, [sp, 0x14]\n\
+ ldr r0, _0812F000 @ =gSharedMem + 0x19348\n\
+ ldr r1, [r0, 0x10]\n\
+ mov r9, r1\n\
+ ldr r2, [r0, 0xC]\n\
+ mov r8, r2\n\
+ ldrh r6, [r0, 0x2]\n\
+ movs r3, 0x14\n\
+ b _0812F13C\n\
+ .align 2, 0\n\
+_0812F000: .4byte gSharedMem + 0x19348\n\
+_0812F004:\n\
+ ldr r0, _0812F070 @ =gAnimBankAttacker\n\
+ ldrb r0, [r0]\n\
+ bl GetBattlerSide\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ beq _0812F0AC\n\
+ movs r0, 0\n\
+ str r0, [sp, 0x14]\n\
+ ldr r6, _0812F074 @ =gBattlerPartyIndexes\n\
+ ldr r4, _0812F078 @ =gAnimBankTarget\n\
+ ldrb r0, [r4]\n\
+ lsls r0, 1\n\
+ adds r0, r6\n\
+ ldrh r0, [r0]\n\
+ movs r5, 0x64\n\
+ muls r0, r5\n\
+ ldr r7, _0812F07C @ =gPlayerParty\n\
+ adds r0, r7\n\
+ movs r1, 0\n\
+ bl GetMonData\n\
+ mov r9, r0\n\
+ ldrb r0, [r4]\n\
+ lsls r0, 1\n\
+ adds r0, r6\n\
+ ldrh r0, [r0]\n\
+ muls r0, r5\n\
+ adds r0, r7\n\
+ movs r1, 0x1\n\
+ bl GetMonData\n\
+ mov r8, r0\n\
+ ldrb r2, [r4]\n\
+ lsls r1, r2, 2\n\
+ ldr r0, _0812F080 @ =gSharedMem + 0x17800\n\
+ adds r1, r0\n\
+ ldrh r0, [r1, 0x2]\n\
+ cmp r0, 0\n\
+ bne _0812F0A4\n\
+ adds r0, r2, 0\n\
+ bl GetBattlerSide\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ bne _0812F084\n\
+ ldrb r0, [r4]\n\
+ lsls r0, 1\n\
+ adds r0, r6\n\
+ ldrh r0, [r0]\n\
+ muls r0, r5\n\
+ adds r0, r7\n\
+ b _0812F092\n\
+ .align 2, 0\n\
+_0812F070: .4byte gAnimBankAttacker\n\
+_0812F074: .4byte gBattlerPartyIndexes\n\
+_0812F078: .4byte gAnimBankTarget\n\
+_0812F07C: .4byte gPlayerParty\n\
+_0812F080: .4byte gSharedMem + 0x17800\n\
+_0812F084:\n\
+ ldrb r0, [r4]\n\
+ lsls r0, 1\n\
+ adds r0, r6\n\
+ ldrh r0, [r0]\n\
+ muls r0, r5\n\
+ ldr r1, _0812F0A0 @ =gEnemyParty\n\
+ adds r0, r1\n\
+_0812F092:\n\
+ movs r1, 0xB\n\
+ bl GetMonData\n\
+ lsls r0, 16\n\
+ lsrs r6, r0, 16\n\
+ b _0812F0A6\n\
+ .align 2, 0\n\
+_0812F0A0: .4byte gEnemyParty\n\
+_0812F0A4:\n\
+ ldrh r6, [r1, 0x2]\n\
+_0812F0A6:\n\
+ movs r1, 0x14\n\
+ mov r10, r1\n\
+ b _0812F13E\n\
+_0812F0AC:\n\
+ movs r2, 0x1\n\
+ str r2, [sp, 0x14]\n\
+ ldr r6, _0812F10C @ =gBattlerPartyIndexes\n\
+ ldr r4, _0812F110 @ =gAnimBankTarget\n\
+ ldrb r0, [r4]\n\
+ lsls r0, 1\n\
+ adds r0, r6\n\
+ ldrh r0, [r0]\n\
+ movs r5, 0x64\n\
+ muls r0, r5\n\
+ ldr r7, _0812F114 @ =gEnemyParty\n\
+ adds r0, r7\n\
+ movs r1, 0\n\
+ bl GetMonData\n\
+ mov r9, r0\n\
+ ldrb r0, [r4]\n\
+ lsls r0, 1\n\
+ adds r0, r6\n\
+ ldrh r0, [r0]\n\
+ muls r0, r5\n\
+ adds r0, r7\n\
+ movs r1, 0x1\n\
+ bl GetMonData\n\
+ mov r8, r0\n\
+ ldrb r2, [r4]\n\
+ lsls r1, r2, 2\n\
+ ldr r0, _0812F118 @ =gSharedMem + 0x17800\n\
+ adds r1, r0\n\
+ ldrh r0, [r1, 0x2]\n\
+ cmp r0, 0\n\
+ bne _0812F138\n\
+ adds r0, r2, 0\n\
+ bl GetBattlerSide\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ bne _0812F120\n\
+ ldrb r0, [r4]\n\
+ lsls r0, 1\n\
+ adds r0, r6\n\
+ ldrh r0, [r0]\n\
+ muls r0, r5\n\
+ ldr r1, _0812F11C @ =gPlayerParty\n\
+ adds r0, r1\n\
+ b _0812F12C\n\
+ .align 2, 0\n\
+_0812F10C: .4byte gBattlerPartyIndexes\n\
+_0812F110: .4byte gAnimBankTarget\n\
+_0812F114: .4byte gEnemyParty\n\
+_0812F118: .4byte gSharedMem + 0x17800\n\
+_0812F11C: .4byte gPlayerParty\n\
+_0812F120:\n\
+ ldrb r0, [r4]\n\
+ lsls r0, 1\n\
+ adds r0, r6\n\
+ ldrh r0, [r0]\n\
+ muls r0, r5\n\
+ adds r0, r7\n\
+_0812F12C:\n\
+ movs r1, 0xB\n\
+ bl GetMonData\n\
+ lsls r0, 16\n\
+ lsrs r6, r0, 16\n\
+ b _0812F13A\n\
+_0812F138:\n\
+ ldrh r6, [r1, 0x2]\n\
+_0812F13A:\n\
+ ldr r3, _0812F218 @ =0x0000ffec\n\
+_0812F13C:\n\
+ mov r10, r3\n\
+_0812F13E:\n\
+ ldr r0, _0812F21C @ =gAnimBankAttacker\n\
+ ldrb r0, [r0]\n\
+ bl sub_8079ED4\n\
+ lsls r0, 24\n\
+ lsrs r7, r0, 24\n\
+ ldr r5, _0812F21C @ =gAnimBankAttacker\n\
+ ldrb r0, [r5]\n\
+ movs r1, 0\n\
+ bl GetBattlerSpriteCoord\n\
+ adds r4, r0, 0\n\
+ lsls r4, 24\n\
+ lsrs r4, 24\n\
+ ldrb r0, [r5]\n\
+ movs r1, 0x1\n\
+ bl GetBattlerSpriteCoord\n\
+ lsls r0, 24\n\
+ mov r2, r10\n\
+ lsls r1, r2, 16\n\
+ asrs r1, 16\n\
+ adds r4, r1\n\
+ lsls r4, 16\n\
+ asrs r4, 16\n\
+ lsrs r0, 24\n\
+ str r0, [sp]\n\
+ movs r0, 0x5\n\
+ str r0, [sp, 0x4]\n\
+ mov r3, r9\n\
+ str r3, [sp, 0x8]\n\
+ mov r0, r8\n\
+ str r0, [sp, 0xC]\n\
+ adds r0, r6, 0\n\
+ ldr r1, [sp, 0x14]\n\
+ movs r2, 0\n\
+ adds r3, r4, 0\n\
+ bl sub_8079F44\n\
+ adds r6, r0, 0\n\
+ lsls r6, 24\n\
+ lsrs r6, 24\n\
+ ldr r0, _0812F220 @ =gSprites\n\
+ lsls r5, r6, 4\n\
+ adds r5, r6\n\
+ lsls r5, 2\n\
+ adds r5, r0\n\
+ movs r0, 0x3\n\
+ ands r7, r0\n\
+ lsls r7, 2\n\
+ mov r8, r7\n\
+ ldrb r0, [r5, 0x5]\n\
+ movs r4, 0xD\n\
+ negs r4, r4\n\
+ adds r1, r4, 0\n\
+ ands r1, r0\n\
+ mov r2, r8\n\
+ orrs r1, r2\n\
+ strb r1, [r5, 0x5]\n\
+ ldrb r2, [r5, 0x1]\n\
+ adds r0, r4, 0\n\
+ ands r0, r2\n\
+ movs r2, 0x4\n\
+ orrs r0, r2\n\
+ strb r0, [r5, 0x1]\n\
+ ldr r0, _0812F224 @ =0x00007fff\n\
+ lsrs r1, 4\n\
+ lsls r1, 4\n\
+ movs r3, 0x80\n\
+ lsls r3, 1\n\
+ adds r2, r3, 0\n\
+ orrs r1, r2\n\
+ movs r2, 0x20\n\
+ bl FillPalette\n\
+ ldrb r0, [r5, 0x5]\n\
+ ands r4, r0\n\
+ mov r0, r8\n\
+ orrs r4, r0\n\
+ strb r4, [r5, 0x5]\n\
+ ldr r1, _0812F228 @ =REG_BLDCNT\n\
+ movs r2, 0xFD\n\
+ lsls r2, 6\n\
+ adds r0, r2, 0\n\
+ strh r0, [r1]\n\
+ ldr r3, _0812F22C @ =REG_BLDALPHA\n\
+ ldr r0, _0812F230 @ =gTasks\n\
+ ldr r2, [sp, 0x10]\n\
+ lsls r1, r2, 2\n\
+ adds r1, r2\n\
+ lsls r1, 3\n\
+ adds r1, r0\n\
+ ldrh r2, [r1, 0xA]\n\
+ movs r0, 0x10\n\
+ subs r0, r2\n\
+ lsls r0, 8\n\
+ orrs r0, r2\n\
+ strh r0, [r3]\n\
+ strh r6, [r1, 0x8]\n\
+ ldr r0, _0812F234 @ =sub_812F238\n\
+ str r0, [r1]\n\
+ add sp, 0x18\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_0812F218: .4byte 0x0000ffec\n\
+_0812F21C: .4byte gAnimBankAttacker\n\
+_0812F220: .4byte gSprites\n\
+_0812F224: .4byte 0x00007fff\n\
+_0812F228: .4byte REG_BLDCNT\n\
+_0812F22C: .4byte REG_BLDALPHA\n\
+_0812F230: .4byte gTasks\n\
+_0812F234: .4byte sub_812F238\n\
+ .syntax divided\n");
+}
+#endif // NONMATCHING
+
+/*static*/ void sub_812F238(u8 taskId)
+{
+ if (gTasks[taskId].data[10]++ > 1)
+ {
+ gTasks[taskId].data[10] = 0;
+ gTasks[taskId].data[1]++;
+ REG_BLDALPHA = ((16 - gTasks[taskId].data[1]) << 8) | gTasks[taskId].data[1];
+ if (gTasks[taskId].data[1] == 10)
+ {
+ gTasks[taskId].data[10] = 256;
+ gTasks[taskId].data[11] = 256;
+ gTasks[taskId].func = sub_812F290;
+ }
+ }
+}
+
+static void sub_812F290(u8 taskId)
+{
+ u8 spriteId = gTasks[taskId].data[0];
+ gTasks[taskId].data[10] -= 16;
+ gTasks[taskId].data[11] += 128;
+ gSprites[spriteId].oam.affineMode |= 2;
+ sub_8078FDC(&gSprites[spriteId], 1, gTasks[taskId].data[10], gTasks[taskId].data[11], 0);
+ if (++gTasks[taskId].data[12] == 9)
+ {
+ sub_8079098(&gSprites[spriteId]);
+ sub_807A0F4(&gSprites[spriteId]);
+ gTasks[taskId].func = sub_8078634;
+ }
+}
+
+void sub_812F314(u8 taskId)
+{
+ u8 battler;
+ u16 bgX, bgY;
+ s16 y, i;
+ struct ScanlineEffectParams scanlineParams;
+ struct Task *task = &gTasks[taskId];
+
+ if (gBattleAnimArgs[0] == 0)
+ battler = gAnimBankAttacker;
+ else
+ battler = gAnimBankTarget;
+
+ task->data[0] = 0;
+ task->data[1] = 0;
+ task->data[2] = 0;
+ task->data[3] = 16;
+ task->data[4] = 0;
+ task->data[5] = battler;
+ task->data[6] = 32;
+ task->data[7] = 0;
+ task->data[8] = 24;
+
+ if (GetBattlerSide(battler) == B_SIDE_OPPONENT)
+ task->data[8] *= -1;
+
+ task->data[13] = sub_8077FC0(battler) - 34;
+ if (task->data[13] < 0)
+ task->data[13] = 0;
+
+ task->data[14] = task->data[13] + 66;
+ task->data[15] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]);
+ if (GetBattlerPosition_permutated(battler) == 1)
+ {
+ scanlineParams.dmaDest = &REG_BG1HOFS;
+ REG_BLDCNT = 0x3F42;
+ bgX = gBattle_BG1_X;
+ bgY = gBattle_BG1_Y;
+ }
+ else
+ {
+ scanlineParams.dmaDest = &REG_BG2HOFS;
+ REG_BLDCNT = 0x3F44;
+ bgX = gBattle_BG2_X;
+ bgY = gBattle_BG2_Y;
+ }
+
+ for (y = 0, i = 0; y < 160; y++, i += 2)
+ {
+ gScanlineEffectRegBuffers[0][i] = bgX;
+ gScanlineEffectRegBuffers[1][i] = bgX;
+ gScanlineEffectRegBuffers[0][i + 1] = bgY;
+ gScanlineEffectRegBuffers[1][i + 1] = bgY;
+ }
+
+ scanlineParams.dmaControl = 0xA6600001;
+ scanlineParams.initState = 1;
+ scanlineParams.unused9 = 0;
+ ScanlineEffect_SetParams(scanlineParams);
+ task->func = sub_812F474;
+}