summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorDizzyEggg <jajkodizzy@wp.pl>2017-08-23 23:04:00 +0200
committerDizzyEggg <jajkodizzy@wp.pl>2017-08-23 23:04:00 +0200
commit78027fb38d7a9cd25bbbb765b88915d7b63f4839 (patch)
tree79a3391e4fe57ec0c4557f3b51254f2c91a44ccf
parent9ac913c5270c7cc5fc245c2cce6b9e64e848f7e9 (diff)
reshow battle screen is decompiled
-rw-r--r--asm/reshow_battle_screen.s614
-rw-r--r--include/battle.h2
-rw-r--r--ld_script.txt1
-rw-r--r--src/battle_10.c8
-rw-r--r--src/battle_2.c4
-rw-r--r--src/battle_6.c8
-rw-r--r--src/battle_7.c4
-rw-r--r--src/battle_8.c8
-rw-r--r--src/battle_811DA74.c10
-rw-r--r--src/battle_anim_8137220.c6
-rw-r--r--src/reshow_battle_screen.c106
11 files changed, 118 insertions, 653 deletions
diff --git a/asm/reshow_battle_screen.s b/asm/reshow_battle_screen.s
deleted file mode 100644
index 2b7345366..000000000
--- a/asm/reshow_battle_screen.s
+++ /dev/null
@@ -1,614 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "constants/species_constants.inc"
- .include "asm/macros.inc"
-
- .syntax unified
-
- .text
-
-
-
-
- thumb_func_start sub_807B184
-sub_807B184: @ 807B184
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r0, _0807B1B8 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r7, r0
- bcc _0807B19E
- b _0807B4D8
-_0807B19E:
- lsls r2, r7, 2
- ldr r0, _0807B1BC @ =0x02017800
- adds r0, r2, r0
- ldrb r1, [r0]
- movs r0, 0x4
- ands r0, r1
- str r2, [sp]
- cmp r0, 0
- beq _0807B1C0
- adds r0, r7, 0
- bl sub_8077F7C
- b _0807B1C6
- .align 2, 0
-_0807B1B8: .4byte gNoOfAllBanks
-_0807B1BC: .4byte 0x02017800
-_0807B1C0:
- adds r0, r7, 0
- bl sub_8077F68
-_0807B1C6:
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- adds r0, r7, 0
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _0807B1DA
- b _0807B2D8
-_0807B1DA:
- ldr r1, _0807B2BC @ =gBattlePartyID
- lsls r0, r7, 1
- adds r6, r0, r1
- ldrh r0, [r6]
- movs r1, 0x64
- mov r10, r1
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- ldr r1, _0807B2C0 @ =gEnemyParty
- mov r9, r1
- add r0, r9
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- bne _0807B1FE
- b _0807B4D8
-_0807B1FE:
- ldrh r0, [r6]
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- add r0, r9
- movs r1, 0xB
- bl GetMonData
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- adds r0, r7, 0
- bl GetBankIdentity
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl GetMonSpriteTemplate_803C56C
- ldr r5, _0807B2C4 @ =gUnknown_02024E8C
- adds r0, r7, 0
- movs r1, 0x2
- bl sub_8077ABC
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- adds r0, r7, 0
- bl sub_8079E90
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- adds r0, r5, 0
- adds r1, r4, 0
- mov r2, r8
- bl CreateSprite
- ldr r4, _0807B2C8 @ =gObjectBankIDs
- adds r4, r7, r4
- strb r0, [r4]
- ldr r5, _0807B2CC @ =gSprites
- ldrb r0, [r4]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r5
- lsls r3, r7, 4
- ldrb r2, [r1, 0x5]
- movs r0, 0xF
- ands r0, r2
- orrs r0, r3
- strb r0, [r1, 0x5]
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r5, 0
- adds r1, 0x1C
- adds r0, r1
- ldr r1, _0807B2D0 @ =SpriteCallbackDummy
- str r1, [r0]
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- strh r7, [r0, 0x2E]
- ldrh r0, [r6]
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- add r0, r9
- movs r1, 0xB
- bl GetMonData
- ldrb r2, [r4]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r5
- strh r0, [r1, 0x32]
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldr r1, _0807B2D4 @ =gBattleMonForms
- adds r1, r7, r1
- ldrb r1, [r1]
- bl StartSpriteAnim
- b _0807B4AC
- .align 2, 0
-_0807B2BC: .4byte gBattlePartyID
-_0807B2C0: .4byte gEnemyParty
-_0807B2C4: .4byte gUnknown_02024E8C
-_0807B2C8: .4byte gObjectBankIDs
-_0807B2CC: .4byte gSprites
-_0807B2D0: .4byte SpriteCallbackDummy
-_0807B2D4: .4byte gBattleMonForms
-_0807B2D8:
- ldr r2, _0807B328 @ =gBattleTypeFlags
- ldrh r1, [r2]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0807B338
- cmp r7, 0
- bne _0807B338
- ldr r5, _0807B32C @ =gSaveBlock2
- ldrb r4, [r5, 0x8]
- movs r0, 0
- bl GetBankIdentity
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl GetMonSpriteTemplate_803C5A0
- ldr r6, _0807B330 @ =gUnknown_02024E8C
- ldr r1, _0807B334 @ =gTrainerBackPicCoords
- ldrb r0, [r5, 0x8]
- lsls r0, 2
- adds r0, r1
- ldrb r0, [r0]
- movs r4, 0x8
- subs r4, r0
- lsls r4, 18
- movs r0, 0xA0
- lsls r0, 15
- adds r4, r0
- asrs r4, 16
- movs r0, 0
- bl sub_8079E90
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- adds r0, r6, 0
- b _0807B37C
- .align 2, 0
-_0807B328: .4byte gBattleTypeFlags
-_0807B32C: .4byte gSaveBlock2
-_0807B330: .4byte gUnknown_02024E8C
-_0807B334: .4byte gTrainerBackPicCoords
-_0807B338:
- ldrh r1, [r2]
- movs r0, 0x80
- lsls r0, 2
- ands r0, r1
- cmp r0, 0
- beq _0807B3D0
- cmp r7, 0
- bne _0807B3D0
- movs r0, 0
- bl GetBankIdentity
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- movs r0, 0x2
- bl GetMonSpriteTemplate_803C5A0
- ldr r5, _0807B3BC @ =gUnknown_02024E8C
- ldr r0, _0807B3C0 @ =gTrainerBackPicCoords
- ldrb r0, [r0, 0x8]
- movs r4, 0x8
- subs r4, r0
- lsls r4, 18
- movs r1, 0xA0
- lsls r1, 15
- adds r4, r1
- asrs r4, 16
- movs r0, 0
- bl sub_8079E90
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- adds r0, r5, 0
-_0807B37C:
- movs r1, 0x50
- adds r2, r4, 0
- bl CreateSprite
- ldr r3, _0807B3C4 @ =gObjectBankIDs
- strb r0, [r3]
- ldr r4, _0807B3C8 @ =gSprites
- ldrb r0, [r3]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r4
- ldrb r2, [r1, 0x5]
- movs r0, 0xF
- ands r0, r2
- strb r0, [r1, 0x5]
- ldrb r1, [r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r4, 0
- adds r1, 0x1C
- adds r0, r1
- ldr r1, _0807B3CC @ =SpriteCallbackDummy
- str r1, [r0]
- ldrb r1, [r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- strh r7, [r0, 0x2E]
- b _0807B4AC
- .align 2, 0
-_0807B3BC: .4byte gUnknown_02024E8C
-_0807B3C0: .4byte gTrainerBackPicCoords
-_0807B3C4: .4byte gObjectBankIDs
-_0807B3C8: .4byte gSprites
-_0807B3CC: .4byte SpriteCallbackDummy
-_0807B3D0:
- ldr r1, _0807B4E8 @ =gBattlePartyID
- lsls r0, r7, 1
- adds r6, r0, r1
- ldrh r0, [r6]
- movs r1, 0x64
- mov r10, r1
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- ldr r1, _0807B4EC @ =gPlayerParty
- mov r9, r1
- add r0, r9
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _0807B4D8
- ldrh r0, [r6]
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- add r0, r9
- movs r1, 0xB
- bl GetMonData
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- adds r0, r7, 0
- bl GetBankIdentity
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl GetMonSpriteTemplate_803C56C
- ldr r5, _0807B4F0 @ =gUnknown_02024E8C
- adds r0, r7, 0
- movs r1, 0x2
- bl sub_8077ABC
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- adds r0, r7, 0
- bl sub_8079E90
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- adds r0, r5, 0
- adds r1, r4, 0
- mov r2, r8
- bl CreateSprite
- ldr r4, _0807B4F4 @ =gObjectBankIDs
- adds r4, r7, r4
- strb r0, [r4]
- ldr r5, _0807B4F8 @ =gSprites
- ldrb r0, [r4]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r5
- lsls r3, r7, 4
- ldrb r2, [r1, 0x5]
- movs r0, 0xF
- ands r0, r2
- orrs r0, r3
- strb r0, [r1, 0x5]
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r5, 0
- adds r1, 0x1C
- adds r0, r1
- ldr r1, _0807B4FC @ =SpriteCallbackDummy
- str r1, [r0]
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- strh r7, [r0, 0x2E]
- ldrh r0, [r6]
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- add r0, r9
- movs r1, 0xB
- bl GetMonData
- ldrb r2, [r4]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r5
- strh r0, [r1, 0x32]
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldr r1, _0807B500 @ =gBattleMonForms
- adds r1, r7, r1
- ldrb r1, [r1]
- bl StartSpriteAnim
-_0807B4AC:
- ldr r1, _0807B4F8 @ =gSprites
- ldr r0, _0807B4F4 @ =gObjectBankIDs
- adds r0, r7, r0
- ldrb r0, [r0]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r1
- ldr r0, _0807B504 @ =0x02017800
- ldr r1, [sp]
- adds r0, r1, r0
- ldr r1, [r0]
- lsls r1, 31
- adds r2, 0x3E
- lsrs r1, 31
- lsls r1, 2
- ldrb r3, [r2]
- movs r0, 0x5
- negs r0, r0
- ands r0, r3
- orrs r0, r1
- strb r0, [r2]
-_0807B4D8:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0807B4E8: .4byte gBattlePartyID
-_0807B4EC: .4byte gPlayerParty
-_0807B4F0: .4byte gUnknown_02024E8C
-_0807B4F4: .4byte gObjectBankIDs
-_0807B4F8: .4byte gSprites
-_0807B4FC: .4byte SpriteCallbackDummy
-_0807B500: .4byte gBattleMonForms
-_0807B504: .4byte 0x02017800
- thumb_func_end sub_807B184
-
- thumb_func_start sub_807B508
-sub_807B508: @ 807B508
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r0, _0807B530 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r5, r0
- bcc _0807B518
- b _0807B68A
-_0807B518:
- ldr r2, _0807B534 @ =gBattleTypeFlags
- ldrh r1, [r2]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0807B538
- cmp r5, 0
- bne _0807B538
- bl battle_make_oam_safari_battle
- b _0807B550
- .align 2, 0
-_0807B530: .4byte gNoOfAllBanks
-_0807B534: .4byte gBattleTypeFlags
-_0807B538:
- ldrh r1, [r2]
- movs r0, 0x80
- lsls r0, 2
- ands r0, r1
- cmp r0, 0
- beq _0807B54A
- cmp r5, 0
- bne _0807B54A
- b _0807B68A
-_0807B54A:
- adds r0, r5, 0
- bl battle_make_oam_normal_battle
-_0807B550:
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r0, _0807B58C @ =gHealthboxIDs
- adds r4, r5, r0
- strb r6, [r4]
- adds r0, r5, 0
- bl sub_8043F44
- adds r0, r6, 0
- bl sub_8043DFC
- adds r0, r5, 0
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _0807B598
- ldrb r0, [r4]
- ldr r1, _0807B590 @ =gBattlePartyID
- lsls r4, r5, 1
- adds r1, r4, r1
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, _0807B594 @ =gEnemyParty
- adds r1, r2
- movs r2, 0
- bl sub_8045A5C
- b _0807B5E4
- .align 2, 0
-_0807B58C: .4byte gHealthboxIDs
-_0807B590: .4byte gBattlePartyID
-_0807B594: .4byte gEnemyParty
-_0807B598:
- ldr r0, _0807B5C0 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0807B5CC
- ldrb r0, [r4]
- ldr r1, _0807B5C4 @ =gBattlePartyID
- lsls r4, r5, 1
- adds r1, r4, r1
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, _0807B5C8 @ =gPlayerParty
- adds r1, r2
- movs r2, 0xA
- bl sub_8045A5C
- b _0807B5E4
- .align 2, 0
-_0807B5C0: .4byte gBattleTypeFlags
-_0807B5C4: .4byte gBattlePartyID
-_0807B5C8: .4byte gPlayerParty
-_0807B5CC:
- ldrb r0, [r4]
- ldr r1, _0807B610 @ =gBattlePartyID
- lsls r4, r5, 1
- adds r1, r4, r1
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, _0807B614 @ =gPlayerParty
- adds r1, r2
- movs r2, 0
- bl sub_8045A5C
-_0807B5E4:
- adds r0, r5, 0
- bl GetBankIdentity
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x3
- beq _0807B600
- adds r0, r5, 0
- bl GetBankIdentity
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x2
- bne _0807B61C
-_0807B600:
- ldr r0, _0807B618 @ =gHealthboxIDs
- adds r0, r5, r0
- ldrb r0, [r0]
- movs r1, 0x1
- bl nullsub_11
- b _0807B628
- .align 2, 0
-_0807B610: .4byte gBattlePartyID
-_0807B614: .4byte gPlayerParty
-_0807B618: .4byte gHealthboxIDs
-_0807B61C:
- ldr r0, _0807B654 @ =gHealthboxIDs
- adds r0, r5, r0
- ldrb r0, [r0]
- movs r1, 0
- bl nullsub_11
-_0807B628:
- adds r0, r5, 0
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _0807B660
- ldr r0, _0807B658 @ =gBattlePartyID
- adds r0, r4, r0
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0807B65C @ =gEnemyParty
- adds r0, r1
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- bne _0807B68A
- adds r0, r6, 0
- bl sub_8043DB0
- b _0807B68A
- .align 2, 0
-_0807B654: .4byte gHealthboxIDs
-_0807B658: .4byte gBattlePartyID
-_0807B65C: .4byte gEnemyParty
-_0807B660:
- ldr r0, _0807B690 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0807B68A
- ldr r0, _0807B694 @ =gBattlePartyID
- adds r0, r4, r0
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0807B698 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- bne _0807B68A
- adds r0, r6, 0
- bl sub_8043DB0
-_0807B68A:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0807B690: .4byte gBattleTypeFlags
-_0807B694: .4byte gBattlePartyID
-_0807B698: .4byte gPlayerParty
- thumb_func_end sub_807B508
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/include/battle.h b/include/battle.h
index d948dfa7d..08ed5cf58 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -520,7 +520,7 @@ struct BattleResults
struct Struct2017800
{
- u8 unk0_0:1;
+ u8 invisible:1;
u8 unk0_1:1;
u8 substituteSprite:1;
u8 unk0_3:1;
diff --git a/ld_script.txt b/ld_script.txt
index 28254eba9..3afb9759a 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -121,7 +121,6 @@ SECTIONS {
src/rom_8077ABC.o(.text);
src/task.o(.text);
src/reshow_battle_screen.o(.text);
- asm/reshow_battle_screen.o(.text);
src/battle_anim_807B69C.o(.text);
src/title_screen.o(.text);
src/field_weather.o(.text);
diff --git a/src/battle_10.c b/src/battle_10.c
index c2053a5d1..1a01e5383 100644
--- a/src/battle_10.c
+++ b/src/battle_10.c
@@ -765,7 +765,7 @@ void sub_8039648(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -834,7 +834,7 @@ void sub_803995C(void)
{
if (ewram17810[gActiveBank].unk4 == 0)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4++;
}
@@ -909,7 +909,7 @@ void sub_8039B64(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3)
+ if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3)
{
ewram17800[gActiveBank].unk0_3 = 1;
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
@@ -929,7 +929,7 @@ void sub_8039B64(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1)
+ if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1)
{
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17800[gActiveBank].unk0_3 = 0;
diff --git a/src/battle_2.c b/src/battle_2.c
index 7772444d7..bdd908ea5 100644
--- a/src/battle_2.c
+++ b/src/battle_2.c
@@ -1347,8 +1347,8 @@ void sub_8010384(struct Sprite *sprite)
u16 species;
u8 yOffset;
- if (ewram17800[r6].unk2 != 0)
- species = ewram17800[r6].unk2;
+ if (ewram17800[r6].transformedSpecies != 0)
+ species = ewram17800[r6].transformedSpecies;
else
species = sprite->data2;
diff --git a/src/battle_6.c b/src/battle_6.c
index 6fa0e3948..e7f152a4b 100644
--- a/src/battle_6.c
+++ b/src/battle_6.c
@@ -800,7 +800,7 @@ void sub_802FB2C(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -875,7 +875,7 @@ void sub_802FE7C(void)
{
if (ewram17810[gActiveBank].unk4 == 0)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4++;
}
@@ -963,7 +963,7 @@ void sub_8030190(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 == 1 && ewram17800[gActiveBank].unk0_3 == 0)
+ if (ewram17800[gActiveBank].substituteSprite == 1 && ewram17800[gActiveBank].unk0_3 == 0)
{
ewram17800[gActiveBank].unk0_3 = 1;
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
@@ -983,7 +983,7 @@ void sub_8030190(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if (ewram17800[gActiveBank].unk0_2 == 1 && r7 < 2)
+ if (ewram17800[gActiveBank].substituteSprite == 1 && r7 < 2)
{
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17800[gActiveBank].unk0_3 = 0;
diff --git a/src/battle_7.c b/src/battle_7.c
index 8c5f5f45d..0c4b118b4 100644
--- a/src/battle_7.c
+++ b/src/battle_7.c
@@ -607,12 +607,12 @@ void sub_8031F24(void)
s32 i;
for (i = 0; i < gNoOfAllBanks; i++)
- ewram17800[i].unk0_0 = gSprites[gObjectBankIDs[i]].invisible;
+ ewram17800[i].invisible = gSprites[gObjectBankIDs[i]].invisible;
}
void sub_8031F88(u8 a)
{
- ewram17800[a].unk0_0 = gSprites[gObjectBankIDs[a]].invisible;
+ ewram17800[a].invisible = gSprites[gObjectBankIDs[a]].invisible;
}
void sub_8031FC4(u8 bank1, u8 bank2, bool8 c)
diff --git a/src/battle_8.c b/src/battle_8.c
index 6d17ecd28..44e42d0d6 100644
--- a/src/battle_8.c
+++ b/src/battle_8.c
@@ -785,7 +785,7 @@ void sub_8034B74(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -876,7 +876,7 @@ void sub_8035030(void)
{
if (ewram17810[gActiveBank].unk4 == 0)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4++;
}
@@ -951,7 +951,7 @@ void sub_8035238(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3)
+ if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3)
{
ewram17800[gActiveBank].unk0_3 = 1;
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
@@ -971,7 +971,7 @@ void sub_8035238(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1)
+ if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1)
{
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17800[gActiveBank].unk0_3 = 0;
diff --git a/src/battle_811DA74.c b/src/battle_811DA74.c
index 47ae8246f..14f547b82 100644
--- a/src/battle_811DA74.c
+++ b/src/battle_811DA74.c
@@ -298,7 +298,7 @@ void sub_811E034(void)
{
if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
gBattleBankFunc[gActiveBank] = sub_811E0A0;
}
@@ -1059,7 +1059,7 @@ void sub_811FA5C(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -1125,7 +1125,7 @@ void sub_811FCE8(void)
{
if (ewram17810[gActiveBank].unk4 == 0)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4++;
}
@@ -1200,7 +1200,7 @@ void sub_811FF30(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3)
+ if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3)
{
ewram17800[gActiveBank].unk0_3 = 1;
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
@@ -1220,7 +1220,7 @@ void sub_811FF30(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1)
+ if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1)
{
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17800[gActiveBank].unk0_3 = 0;
diff --git a/src/battle_anim_8137220.c b/src/battle_anim_8137220.c
index 8d323736a..af2b86c17 100644
--- a/src/battle_anim_8137220.c
+++ b/src/battle_anim_8137220.c
@@ -1081,7 +1081,7 @@ void sub_81390D0(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 == 1)
+ if (ewram17800[gActiveBank].substituteSprite == 1)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -1098,7 +1098,7 @@ void sub_81390D0(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if (ewram17800[gActiveBank].unk0_2 == 1)
+ if (ewram17800[gActiveBank].substituteSprite == 1)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17810[gActiveBank].unk4 = 3;
}
@@ -1382,7 +1382,7 @@ void sub_81398BC(u8 bank)
{
u16 species;
- ewram17800[bank].unk2 = 0;
+ ewram17800[bank].transformedSpecies = 0;
gBattlePartyID[bank] = gBattleBufferA[bank][1];
species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
gUnknown_0300434C[bank] = CreateInvisibleSpriteWithCallback(sub_80312F0);
diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c
index 6643ba4b2..1ed5da7d3 100644
--- a/src/reshow_battle_screen.c
+++ b/src/reshow_battle_screen.c
@@ -5,7 +5,9 @@
#include "unknown_task.h"
#include "text.h"
#include "rom_8077ABC.h"
+#include "data2.h"
+extern struct SpriteTemplate gUnknown_02024E8C;
extern struct Window gUnknown_03004210;
extern u16 gUnknown_03004280;
extern u16 gUnknown_03004288;
@@ -22,6 +24,8 @@ extern u16 gBattlePartyID[4];
extern u8 gNoOfAllBanks;
extern u16 gBattleTypeFlags;
extern u8 gObjectBankIDs[4];
+extern u8 gBattleMonForms[4];
+extern u8 gHealthboxIDs[4];
bool8 sub_800E414(u8 a0);
bool8 sub_8031C30(u8 a0);
@@ -35,6 +39,13 @@ void BattleLoadSubstituteSprite(u8 bank, u8 b);
void LoadPlayerTrainerBankSprite(u16 a0, u8 bank);
u8 sub_8077F7C(u8 bank);
u8 sub_8077F68(u8 bank);
+void nullsub_11(u8 healthboxID, u8 a1);
+void sub_8043DB0(u8 bank);
+u8 battle_make_oam_normal_battle(u8 bank);
+u8 battle_make_oam_safari_battle(void);
+void sub_8045A5C(u8 healthboxID, struct Pokemon*, u8);
+void sub_8043F44(u8 bank);
+void sub_8043DFC(u8 healthboxID);
// this file's functions
static void CB2_ReshowBattleScreenAfterMenu(void);
@@ -239,24 +250,93 @@ void sub_807B184(u8 bank)
{
if (bank < gNoOfAllBanks)
{
- u16 species;
- s16 posX, posY;
- u8 subpriority;
+ u8 posY;
if (ewram17800[bank].substituteSprite)
- posY = sub_8077F7C();
+ posY = sub_8077F7C(bank);
else
- posY = sub_8077F68();
+ posY = sub_8077F68(bank);
if (GetBankSide(bank))
{
- if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP))
- {
- species = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
- GetMonSpriteTemplate_803C56C(species, GetBankIdentity(bank));
- posX = sub_8077ABC(bank);
- subpriority = sub_8079E90(bank);
- gObjectBankIDs[] = todo;
- }
+ if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
+ return;
+ GetMonSpriteTemplate_803C56C(GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank));
+ gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, sub_8077ABC(bank, 2), posY, sub_8079E90(bank));
+ gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
+ gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
+ gSprites[gObjectBankIDs[bank]].data0 = bank;
+ gSprites[gObjectBankIDs[bank]].data2 = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]);
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
+ {
+ GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(0));
+ gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, 0x50,
+ (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80,
+ sub_8079E90(0));
+ gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
+ gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
+ gSprites[gObjectBankIDs[bank]].data0 = bank;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
+ {
+ GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(0));
+ gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, 0x50,
+ (8 - gTrainerBackPicCoords[2].coords) * 4 + 80,
+ sub_8079E90(0));
+ gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
+ gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
+ gSprites[gObjectBankIDs[bank]].data0 = bank;
+ }
+ else
+ {
+ if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
+ return;
+ GetMonSpriteTemplate_803C56C(GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank));
+ gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, sub_8077ABC(bank, 2), posY, sub_8079E90(bank));
+ gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
+ gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
+ gSprites[gObjectBankIDs[bank]].data0 = bank;
+ gSprites[gObjectBankIDs[bank]].data2 = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]);
+ }
+ gSprites[gObjectBankIDs[bank]].invisible = ewram17800[bank].invisible;
+ }
+}
+
+void sub_807B508(u8 bank)
+{
+ if (bank < gNoOfAllBanks)
+ {
+ u8 healthboxID;
+ if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
+ healthboxID = battle_make_oam_safari_battle();
+ else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
+ return;
+ else
+ healthboxID = battle_make_oam_normal_battle(bank);
+ gHealthboxIDs[bank] = healthboxID;
+ sub_8043F44(bank);
+ sub_8043DFC(healthboxID);
+ if (GetBankSide(bank))
+ sub_8045A5C(gHealthboxIDs[bank], &gEnemyParty[gBattlePartyID[bank]], 0);
+ else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
+ sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[gBattlePartyID[bank]], 10);
+ else
+ sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[gBattlePartyID[bank]], 0);
+ if (GetBankIdentity(bank) == 3 || GetBankIdentity(bank) == 2)
+ nullsub_11(gHealthboxIDs[bank], 1);
+ else
+ nullsub_11(gHealthboxIDs[bank], 0);
+ if (GetBankSide(bank))
+ {
+ if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
+ sub_8043DB0(healthboxID);
+ }
+ else if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI))
+ {
+ if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
+ sub_8043DB0(healthboxID);
}
}
}