diff options
-rw-r--r-- | asm/reshow_battle_screen.s | 614 | ||||
-rw-r--r-- | include/battle.h | 2 | ||||
-rw-r--r-- | ld_script.txt | 1 | ||||
-rw-r--r-- | src/battle_10.c | 8 | ||||
-rw-r--r-- | src/battle_2.c | 4 | ||||
-rw-r--r-- | src/battle_6.c | 8 | ||||
-rw-r--r-- | src/battle_7.c | 4 | ||||
-rw-r--r-- | src/battle_8.c | 8 | ||||
-rw-r--r-- | src/battle_811DA74.c | 10 | ||||
-rw-r--r-- | src/battle_anim_8137220.c | 6 | ||||
-rw-r--r-- | src/reshow_battle_screen.c | 106 |
11 files changed, 118 insertions, 653 deletions
diff --git a/asm/reshow_battle_screen.s b/asm/reshow_battle_screen.s deleted file mode 100644 index 2b7345366..000000000 --- a/asm/reshow_battle_screen.s +++ /dev/null @@ -1,614 +0,0 @@ - .include "constants/gba_constants.inc" - .include "constants/species_constants.inc" - .include "asm/macros.inc" - - .syntax unified - - .text - - - - - thumb_func_start sub_807B184 -sub_807B184: @ 807B184 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, _0807B1B8 @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r7, r0 - bcc _0807B19E - b _0807B4D8 -_0807B19E: - lsls r2, r7, 2 - ldr r0, _0807B1BC @ =0x02017800 - adds r0, r2, r0 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - str r2, [sp] - cmp r0, 0 - beq _0807B1C0 - adds r0, r7, 0 - bl sub_8077F7C - b _0807B1C6 - .align 2, 0 -_0807B1B8: .4byte gNoOfAllBanks -_0807B1BC: .4byte 0x02017800 -_0807B1C0: - adds r0, r7, 0 - bl sub_8077F68 -_0807B1C6: - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - adds r0, r7, 0 - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _0807B1DA - b _0807B2D8 -_0807B1DA: - ldr r1, _0807B2BC @ =gBattlePartyID - lsls r0, r7, 1 - adds r6, r0, r1 - ldrh r0, [r6] - movs r1, 0x64 - mov r10, r1 - mov r1, r10 - muls r1, r0 - adds r0, r1, 0 - ldr r1, _0807B2C0 @ =gEnemyParty - mov r9, r1 - add r0, r9 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - bne _0807B1FE - b _0807B4D8 -_0807B1FE: - ldrh r0, [r6] - mov r1, r10 - muls r1, r0 - adds r0, r1, 0 - add r0, r9 - movs r1, 0xB - bl GetMonData - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - adds r0, r7, 0 - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl GetMonSpriteTemplate_803C56C - ldr r5, _0807B2C4 @ =gUnknown_02024E8C - adds r0, r7, 0 - movs r1, 0x2 - bl sub_8077ABC - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r7, 0 - bl sub_8079E90 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - adds r0, r5, 0 - adds r1, r4, 0 - mov r2, r8 - bl CreateSprite - ldr r4, _0807B2C8 @ =gObjectBankIDs - adds r4, r7, r4 - strb r0, [r4] - ldr r5, _0807B2CC @ =gSprites - ldrb r0, [r4] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - lsls r3, r7, 4 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - orrs r0, r3 - strb r0, [r1, 0x5] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r5, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, _0807B2D0 @ =SpriteCallbackDummy - str r1, [r0] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r7, [r0, 0x2E] - ldrh r0, [r6] - mov r1, r10 - muls r1, r0 - adds r0, r1, 0 - add r0, r9 - movs r1, 0xB - bl GetMonData - ldrb r2, [r4] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r5 - strh r0, [r1, 0x32] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r1, _0807B2D4 @ =gBattleMonForms - adds r1, r7, r1 - ldrb r1, [r1] - bl StartSpriteAnim - b _0807B4AC - .align 2, 0 -_0807B2BC: .4byte gBattlePartyID -_0807B2C0: .4byte gEnemyParty -_0807B2C4: .4byte gUnknown_02024E8C -_0807B2C8: .4byte gObjectBankIDs -_0807B2CC: .4byte gSprites -_0807B2D0: .4byte SpriteCallbackDummy -_0807B2D4: .4byte gBattleMonForms -_0807B2D8: - ldr r2, _0807B328 @ =gBattleTypeFlags - ldrh r1, [r2] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0807B338 - cmp r7, 0 - bne _0807B338 - ldr r5, _0807B32C @ =gSaveBlock2 - ldrb r4, [r5, 0x8] - movs r0, 0 - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl GetMonSpriteTemplate_803C5A0 - ldr r6, _0807B330 @ =gUnknown_02024E8C - ldr r1, _0807B334 @ =gTrainerBackPicCoords - ldrb r0, [r5, 0x8] - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0] - movs r4, 0x8 - subs r4, r0 - lsls r4, 18 - movs r0, 0xA0 - lsls r0, 15 - adds r4, r0 - asrs r4, 16 - movs r0, 0 - bl sub_8079E90 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - adds r0, r6, 0 - b _0807B37C - .align 2, 0 -_0807B328: .4byte gBattleTypeFlags -_0807B32C: .4byte gSaveBlock2 -_0807B330: .4byte gUnknown_02024E8C -_0807B334: .4byte gTrainerBackPicCoords -_0807B338: - ldrh r1, [r2] - movs r0, 0x80 - lsls r0, 2 - ands r0, r1 - cmp r0, 0 - beq _0807B3D0 - cmp r7, 0 - bne _0807B3D0 - movs r0, 0 - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - movs r0, 0x2 - bl GetMonSpriteTemplate_803C5A0 - ldr r5, _0807B3BC @ =gUnknown_02024E8C - ldr r0, _0807B3C0 @ =gTrainerBackPicCoords - ldrb r0, [r0, 0x8] - movs r4, 0x8 - subs r4, r0 - lsls r4, 18 - movs r1, 0xA0 - lsls r1, 15 - adds r4, r1 - asrs r4, 16 - movs r0, 0 - bl sub_8079E90 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - adds r0, r5, 0 -_0807B37C: - movs r1, 0x50 - adds r2, r4, 0 - bl CreateSprite - ldr r3, _0807B3C4 @ =gObjectBankIDs - strb r0, [r3] - ldr r4, _0807B3C8 @ =gSprites - ldrb r0, [r3] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - strb r0, [r1, 0x5] - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r4, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, _0807B3CC @ =SpriteCallbackDummy - str r1, [r0] - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - strh r7, [r0, 0x2E] - b _0807B4AC - .align 2, 0 -_0807B3BC: .4byte gUnknown_02024E8C -_0807B3C0: .4byte gTrainerBackPicCoords -_0807B3C4: .4byte gObjectBankIDs -_0807B3C8: .4byte gSprites -_0807B3CC: .4byte SpriteCallbackDummy -_0807B3D0: - ldr r1, _0807B4E8 @ =gBattlePartyID - lsls r0, r7, 1 - adds r6, r0, r1 - ldrh r0, [r6] - movs r1, 0x64 - mov r10, r1 - mov r1, r10 - muls r1, r0 - adds r0, r1, 0 - ldr r1, _0807B4EC @ =gPlayerParty - mov r9, r1 - add r0, r9 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _0807B4D8 - ldrh r0, [r6] - mov r1, r10 - muls r1, r0 - adds r0, r1, 0 - add r0, r9 - movs r1, 0xB - bl GetMonData - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - adds r0, r7, 0 - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl GetMonSpriteTemplate_803C56C - ldr r5, _0807B4F0 @ =gUnknown_02024E8C - adds r0, r7, 0 - movs r1, 0x2 - bl sub_8077ABC - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r7, 0 - bl sub_8079E90 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - adds r0, r5, 0 - adds r1, r4, 0 - mov r2, r8 - bl CreateSprite - ldr r4, _0807B4F4 @ =gObjectBankIDs - adds r4, r7, r4 - strb r0, [r4] - ldr r5, _0807B4F8 @ =gSprites - ldrb r0, [r4] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - lsls r3, r7, 4 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - orrs r0, r3 - strb r0, [r1, 0x5] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r5, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, _0807B4FC @ =SpriteCallbackDummy - str r1, [r0] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r7, [r0, 0x2E] - ldrh r0, [r6] - mov r1, r10 - muls r1, r0 - adds r0, r1, 0 - add r0, r9 - movs r1, 0xB - bl GetMonData - ldrb r2, [r4] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r5 - strh r0, [r1, 0x32] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r1, _0807B500 @ =gBattleMonForms - adds r1, r7, r1 - ldrb r1, [r1] - bl StartSpriteAnim -_0807B4AC: - ldr r1, _0807B4F8 @ =gSprites - ldr r0, _0807B4F4 @ =gObjectBankIDs - adds r0, r7, r0 - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r1 - ldr r0, _0807B504 @ =0x02017800 - ldr r1, [sp] - adds r0, r1, r0 - ldr r1, [r0] - lsls r1, 31 - adds r2, 0x3E - lsrs r1, 31 - lsls r1, 2 - ldrb r3, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] -_0807B4D8: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0807B4E8: .4byte gBattlePartyID -_0807B4EC: .4byte gPlayerParty -_0807B4F0: .4byte gUnknown_02024E8C -_0807B4F4: .4byte gObjectBankIDs -_0807B4F8: .4byte gSprites -_0807B4FC: .4byte SpriteCallbackDummy -_0807B500: .4byte gBattleMonForms -_0807B504: .4byte 0x02017800 - thumb_func_end sub_807B184 - - thumb_func_start sub_807B508 -sub_807B508: @ 807B508 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, _0807B530 @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r5, r0 - bcc _0807B518 - b _0807B68A -_0807B518: - ldr r2, _0807B534 @ =gBattleTypeFlags - ldrh r1, [r2] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0807B538 - cmp r5, 0 - bne _0807B538 - bl battle_make_oam_safari_battle - b _0807B550 - .align 2, 0 -_0807B530: .4byte gNoOfAllBanks -_0807B534: .4byte gBattleTypeFlags -_0807B538: - ldrh r1, [r2] - movs r0, 0x80 - lsls r0, 2 - ands r0, r1 - cmp r0, 0 - beq _0807B54A - cmp r5, 0 - bne _0807B54A - b _0807B68A -_0807B54A: - adds r0, r5, 0 - bl battle_make_oam_normal_battle -_0807B550: - lsls r0, 24 - lsrs r6, r0, 24 - ldr r0, _0807B58C @ =gHealthboxIDs - adds r4, r5, r0 - strb r6, [r4] - adds r0, r5, 0 - bl sub_8043F44 - adds r0, r6, 0 - bl sub_8043DFC - adds r0, r5, 0 - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - beq _0807B598 - ldrb r0, [r4] - ldr r1, _0807B590 @ =gBattlePartyID - lsls r4, r5, 1 - adds r1, r4, r1 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, _0807B594 @ =gEnemyParty - adds r1, r2 - movs r2, 0 - bl sub_8045A5C - b _0807B5E4 - .align 2, 0 -_0807B58C: .4byte gHealthboxIDs -_0807B590: .4byte gBattlePartyID -_0807B594: .4byte gEnemyParty -_0807B598: - ldr r0, _0807B5C0 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0807B5CC - ldrb r0, [r4] - ldr r1, _0807B5C4 @ =gBattlePartyID - lsls r4, r5, 1 - adds r1, r4, r1 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, _0807B5C8 @ =gPlayerParty - adds r1, r2 - movs r2, 0xA - bl sub_8045A5C - b _0807B5E4 - .align 2, 0 -_0807B5C0: .4byte gBattleTypeFlags -_0807B5C4: .4byte gBattlePartyID -_0807B5C8: .4byte gPlayerParty -_0807B5CC: - ldrb r0, [r4] - ldr r1, _0807B610 @ =gBattlePartyID - lsls r4, r5, 1 - adds r1, r4, r1 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, _0807B614 @ =gPlayerParty - adds r1, r2 - movs r2, 0 - bl sub_8045A5C -_0807B5E4: - adds r0, r5, 0 - bl GetBankIdentity - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - beq _0807B600 - adds r0, r5, 0 - bl GetBankIdentity - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - bne _0807B61C -_0807B600: - ldr r0, _0807B618 @ =gHealthboxIDs - adds r0, r5, r0 - ldrb r0, [r0] - movs r1, 0x1 - bl nullsub_11 - b _0807B628 - .align 2, 0 -_0807B610: .4byte gBattlePartyID -_0807B614: .4byte gPlayerParty -_0807B618: .4byte gHealthboxIDs -_0807B61C: - ldr r0, _0807B654 @ =gHealthboxIDs - adds r0, r5, r0 - ldrb r0, [r0] - movs r1, 0 - bl nullsub_11 -_0807B628: - adds r0, r5, 0 - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - beq _0807B660 - ldr r0, _0807B658 @ =gBattlePartyID - adds r0, r4, r0 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0807B65C @ =gEnemyParty - adds r0, r1 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - bne _0807B68A - adds r0, r6, 0 - bl sub_8043DB0 - b _0807B68A - .align 2, 0 -_0807B654: .4byte gHealthboxIDs -_0807B658: .4byte gBattlePartyID -_0807B65C: .4byte gEnemyParty -_0807B660: - ldr r0, _0807B690 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0807B68A - ldr r0, _0807B694 @ =gBattlePartyID - adds r0, r4, r0 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0807B698 @ =gPlayerParty - adds r0, r1 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - bne _0807B68A - adds r0, r6, 0 - bl sub_8043DB0 -_0807B68A: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0807B690: .4byte gBattleTypeFlags -_0807B694: .4byte gBattlePartyID -_0807B698: .4byte gPlayerParty - thumb_func_end sub_807B508 - - .align 2, 0 @ Don't pad with nop. diff --git a/include/battle.h b/include/battle.h index d948dfa7d..08ed5cf58 100644 --- a/include/battle.h +++ b/include/battle.h @@ -520,7 +520,7 @@ struct BattleResults struct Struct2017800 { - u8 unk0_0:1; + u8 invisible:1; u8 unk0_1:1; u8 substituteSprite:1; u8 unk0_3:1; diff --git a/ld_script.txt b/ld_script.txt index 28254eba9..3afb9759a 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -121,7 +121,6 @@ SECTIONS { src/rom_8077ABC.o(.text); src/task.o(.text); src/reshow_battle_screen.o(.text); - asm/reshow_battle_screen.o(.text); src/battle_anim_807B69C.o(.text); src/title_screen.o(.text); src/field_weather.o(.text); diff --git a/src/battle_10.c b/src/battle_10.c index c2053a5d1..1a01e5383 100644 --- a/src/battle_10.c +++ b/src/battle_10.c @@ -765,7 +765,7 @@ void sub_8039648(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4 = 1; break; @@ -834,7 +834,7 @@ void sub_803995C(void) { if (ewram17810[gActiveBank].unk4 == 0) { - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4++; } @@ -909,7 +909,7 @@ void sub_8039B64(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3) + if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3) { ewram17800[gActiveBank].unk0_3 = 1; move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); @@ -929,7 +929,7 @@ void sub_8039B64(void) if (!gAnimScriptActive) { sub_80326EC(1); - if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1) + if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1) { move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); ewram17800[gActiveBank].unk0_3 = 0; diff --git a/src/battle_2.c b/src/battle_2.c index 7772444d7..bdd908ea5 100644 --- a/src/battle_2.c +++ b/src/battle_2.c @@ -1347,8 +1347,8 @@ void sub_8010384(struct Sprite *sprite) u16 species; u8 yOffset; - if (ewram17800[r6].unk2 != 0) - species = ewram17800[r6].unk2; + if (ewram17800[r6].transformedSpecies != 0) + species = ewram17800[r6].transformedSpecies; else species = sprite->data2; diff --git a/src/battle_6.c b/src/battle_6.c index 6fa0e3948..e7f152a4b 100644 --- a/src/battle_6.c +++ b/src/battle_6.c @@ -800,7 +800,7 @@ void sub_802FB2C(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4 = 1; break; @@ -875,7 +875,7 @@ void sub_802FE7C(void) { if (ewram17810[gActiveBank].unk4 == 0) { - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4++; } @@ -963,7 +963,7 @@ void sub_8030190(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2 == 1 && ewram17800[gActiveBank].unk0_3 == 0) + if (ewram17800[gActiveBank].substituteSprite == 1 && ewram17800[gActiveBank].unk0_3 == 0) { ewram17800[gActiveBank].unk0_3 = 1; move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); @@ -983,7 +983,7 @@ void sub_8030190(void) if (!gAnimScriptActive) { sub_80326EC(1); - if (ewram17800[gActiveBank].unk0_2 == 1 && r7 < 2) + if (ewram17800[gActiveBank].substituteSprite == 1 && r7 < 2) { move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); ewram17800[gActiveBank].unk0_3 = 0; diff --git a/src/battle_7.c b/src/battle_7.c index 8c5f5f45d..0c4b118b4 100644 --- a/src/battle_7.c +++ b/src/battle_7.c @@ -607,12 +607,12 @@ void sub_8031F24(void) s32 i; for (i = 0; i < gNoOfAllBanks; i++) - ewram17800[i].unk0_0 = gSprites[gObjectBankIDs[i]].invisible; + ewram17800[i].invisible = gSprites[gObjectBankIDs[i]].invisible; } void sub_8031F88(u8 a) { - ewram17800[a].unk0_0 = gSprites[gObjectBankIDs[a]].invisible; + ewram17800[a].invisible = gSprites[gObjectBankIDs[a]].invisible; } void sub_8031FC4(u8 bank1, u8 bank2, bool8 c) diff --git a/src/battle_8.c b/src/battle_8.c index 6d17ecd28..44e42d0d6 100644 --- a/src/battle_8.c +++ b/src/battle_8.c @@ -785,7 +785,7 @@ void sub_8034B74(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4 = 1; break; @@ -876,7 +876,7 @@ void sub_8035030(void) { if (ewram17810[gActiveBank].unk4 == 0) { - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4++; } @@ -951,7 +951,7 @@ void sub_8035238(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3) + if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3) { ewram17800[gActiveBank].unk0_3 = 1; move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); @@ -971,7 +971,7 @@ void sub_8035238(void) if (!gAnimScriptActive) { sub_80326EC(1); - if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1) + if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1) { move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); ewram17800[gActiveBank].unk0_3 = 0; diff --git a/src/battle_811DA74.c b/src/battle_811DA74.c index 47ae8246f..14f547b82 100644 --- a/src/battle_811DA74.c +++ b/src/battle_811DA74.c @@ -298,7 +298,7 @@ void sub_811E034(void) { if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) { - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); gBattleBankFunc[gActiveBank] = sub_811E0A0; } @@ -1059,7 +1059,7 @@ void sub_811FA5C(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4 = 1; break; @@ -1125,7 +1125,7 @@ void sub_811FCE8(void) { if (ewram17810[gActiveBank].unk4 == 0) { - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4++; } @@ -1200,7 +1200,7 @@ void sub_811FF30(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3) + if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3) { ewram17800[gActiveBank].unk0_3 = 1; move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); @@ -1220,7 +1220,7 @@ void sub_811FF30(void) if (!gAnimScriptActive) { sub_80326EC(1); - if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1) + if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1) { move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); ewram17800[gActiveBank].unk0_3 = 0; diff --git a/src/battle_anim_8137220.c b/src/battle_anim_8137220.c index 8d323736a..af2b86c17 100644 --- a/src/battle_anim_8137220.c +++ b/src/battle_anim_8137220.c @@ -1081,7 +1081,7 @@ void sub_81390D0(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2 == 1) + if (ewram17800[gActiveBank].substituteSprite == 1) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4 = 1; break; @@ -1098,7 +1098,7 @@ void sub_81390D0(void) if (!gAnimScriptActive) { sub_80326EC(1); - if (ewram17800[gActiveBank].unk0_2 == 1) + if (ewram17800[gActiveBank].substituteSprite == 1) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); ewram17810[gActiveBank].unk4 = 3; } @@ -1382,7 +1382,7 @@ void sub_81398BC(u8 bank) { u16 species; - ewram17800[bank].unk2 = 0; + ewram17800[bank].transformedSpecies = 0; gBattlePartyID[bank] = gBattleBufferA[bank][1]; species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); gUnknown_0300434C[bank] = CreateInvisibleSpriteWithCallback(sub_80312F0); diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c index 6643ba4b2..1ed5da7d3 100644 --- a/src/reshow_battle_screen.c +++ b/src/reshow_battle_screen.c @@ -5,7 +5,9 @@ #include "unknown_task.h" #include "text.h" #include "rom_8077ABC.h" +#include "data2.h" +extern struct SpriteTemplate gUnknown_02024E8C; extern struct Window gUnknown_03004210; extern u16 gUnknown_03004280; extern u16 gUnknown_03004288; @@ -22,6 +24,8 @@ extern u16 gBattlePartyID[4]; extern u8 gNoOfAllBanks; extern u16 gBattleTypeFlags; extern u8 gObjectBankIDs[4]; +extern u8 gBattleMonForms[4]; +extern u8 gHealthboxIDs[4]; bool8 sub_800E414(u8 a0); bool8 sub_8031C30(u8 a0); @@ -35,6 +39,13 @@ void BattleLoadSubstituteSprite(u8 bank, u8 b); void LoadPlayerTrainerBankSprite(u16 a0, u8 bank); u8 sub_8077F7C(u8 bank); u8 sub_8077F68(u8 bank); +void nullsub_11(u8 healthboxID, u8 a1); +void sub_8043DB0(u8 bank); +u8 battle_make_oam_normal_battle(u8 bank); +u8 battle_make_oam_safari_battle(void); +void sub_8045A5C(u8 healthboxID, struct Pokemon*, u8); +void sub_8043F44(u8 bank); +void sub_8043DFC(u8 healthboxID); // this file's functions static void CB2_ReshowBattleScreenAfterMenu(void); @@ -239,24 +250,93 @@ void sub_807B184(u8 bank) { if (bank < gNoOfAllBanks) { - u16 species; - s16 posX, posY; - u8 subpriority; + u8 posY; if (ewram17800[bank].substituteSprite) - posY = sub_8077F7C(); + posY = sub_8077F7C(bank); else - posY = sub_8077F68(); + posY = sub_8077F68(bank); if (GetBankSide(bank)) { - if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP)) - { - species = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES); - GetMonSpriteTemplate_803C56C(species, GetBankIdentity(bank)); - posX = sub_8077ABC(bank); - subpriority = sub_8079E90(bank); - gObjectBankIDs[] = todo; - } + if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0) + return; + GetMonSpriteTemplate_803C56C(GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank)); + gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, sub_8077ABC(bank, 2), posY, sub_8079E90(bank)); + gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; + gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; + gSprites[gObjectBankIDs[bank]].data0 = bank; + gSprites[gObjectBankIDs[bank]].data2 = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]); + } + else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0) + { + GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(0)); + gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, 0x50, + (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80, + sub_8079E90(0)); + gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; + gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; + gSprites[gObjectBankIDs[bank]].data0 = bank; + } + else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0) + { + GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(0)); + gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, 0x50, + (8 - gTrainerBackPicCoords[2].coords) * 4 + 80, + sub_8079E90(0)); + gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; + gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; + gSprites[gObjectBankIDs[bank]].data0 = bank; + } + else + { + if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0) + return; + GetMonSpriteTemplate_803C56C(GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank)); + gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, sub_8077ABC(bank, 2), posY, sub_8079E90(bank)); + gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; + gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; + gSprites[gObjectBankIDs[bank]].data0 = bank; + gSprites[gObjectBankIDs[bank]].data2 = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]); + } + gSprites[gObjectBankIDs[bank]].invisible = ewram17800[bank].invisible; + } +} + +void sub_807B508(u8 bank) +{ + if (bank < gNoOfAllBanks) + { + u8 healthboxID; + if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0) + healthboxID = battle_make_oam_safari_battle(); + else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0) + return; + else + healthboxID = battle_make_oam_normal_battle(bank); + gHealthboxIDs[bank] = healthboxID; + sub_8043F44(bank); + sub_8043DFC(healthboxID); + if (GetBankSide(bank)) + sub_8045A5C(gHealthboxIDs[bank], &gEnemyParty[gBattlePartyID[bank]], 0); + else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) + sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[gBattlePartyID[bank]], 10); + else + sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[gBattlePartyID[bank]], 0); + if (GetBankIdentity(bank) == 3 || GetBankIdentity(bank) == 2) + nullsub_11(gHealthboxIDs[bank], 1); + else + nullsub_11(gHealthboxIDs[bank], 0); + if (GetBankSide(bank)) + { + if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0) + sub_8043DB0(healthboxID); + } + else if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI)) + { + if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0) + sub_8043DB0(healthboxID); } } } |