diff options
author | U-User-PC\User <golemgalvanize@github.com> | 2017-08-30 16:03:26 -0400 |
---|---|---|
committer | U-User-PC\User <golemgalvanize@github.com> | 2017-08-30 16:03:26 -0400 |
commit | 7c32f9d05f06303f5350eb079960e0d4fab40dcd (patch) | |
tree | fe720bdc36dbf5107cc4523acba5dd08ebdd18fe | |
parent | f4acfafe795164d40252dc18d9afa215373af9fc (diff) |
decompiled up to sub_80D15A4
-rw-r--r-- | asm/battle_anim_80CA710.s | 335 | ||||
-rwxr-xr-x | src/battle_anim_80CA710.c | 121 |
2 files changed, 121 insertions, 335 deletions
diff --git a/asm/battle_anim_80CA710.s b/asm/battle_anim_80CA710.s index 0bcbbbd43..363234319 100644 --- a/asm/battle_anim_80CA710.s +++ b/asm/battle_anim_80CA710.s @@ -6,341 +6,6 @@ .text - thumb_func_start sub_80D1368 -sub_80D1368: @ 80D1368 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0 - bl sub_80787B0 - ldr r0, _080D139C @ =gBattleAnimPlayerMonIndex - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - movs r1, 0xA0 - cmp r0, 0 - beq _080D1384 - ldr r1, _080D13A0 @ =0x0000ff60 -_080D1384: - movs r0, 0xE0 - lsls r0, 2 - strh r0, [r4, 0x2E] - strh r1, [r4, 0x30] - ldr r0, _080D13A4 @ =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r4, 0x3C] - ldr r0, _080D13A8 @ =sub_80D13AC - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080D139C: .4byte gBattleAnimPlayerMonIndex -_080D13A0: .4byte 0x0000ff60 -_080D13A4: .4byte gBattleAnimArgs -_080D13A8: .4byte sub_80D13AC - thumb_func_end sub_80D1368 - - thumb_func_start sub_80D13AC -sub_80D13AC: @ 80D13AC - push {r4,r5,lr} - adds r4, r0, 0 - ldrh r2, [r4, 0x2E] - lsls r0, r2, 16 - asrs r0, 24 - ldrh r1, [r4, 0x26] - subs r1, r0 - movs r5, 0 - strh r1, [r4, 0x26] - ldrh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 24 - strh r0, [r4, 0x24] - subs r2, 0x20 - strh r2, [r4, 0x2E] - ldr r0, _080D1418 @ =gBattleAnimPlayerMonIndex - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - movs r1, 0xA0 - cmp r0, 0 - beq _080D13DC - ldr r1, _080D141C @ =0x0000ff60 -_080D13DC: - lsls r0, r1, 16 - asrs r0, 16 - ldrh r1, [r4, 0x30] - adds r0, r1 - strh r0, [r4, 0x30] - ldrh r1, [r4, 0x26] - movs r2, 0x26 - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _080D1410 - ldrh r2, [r4, 0x22] - adds r0, r1, r2 - strh r0, [r4, 0x22] - ldrh r0, [r4, 0x24] - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] - strh r5, [r4, 0x26] - strh r5, [r4, 0x24] - strh r5, [r4, 0x2E] - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - ldr r0, _080D1420 @ =sub_80D1424 - str r0, [r4, 0x1C] -_080D1410: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080D1418: .4byte gBattleAnimPlayerMonIndex -_080D141C: .4byte 0x0000ff60 -_080D1420: .4byte sub_80D1424 - thumb_func_end sub_80D13AC - - thumb_func_start sub_80D1424 -sub_80D1424: @ 80D1424 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r1, r0, 0x1 - strh r1, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x13 - ble _080D1442 - adds r0, r4, 0 - movs r1, 0x2 - bl StartSpriteAffineAnim - ldr r0, _080D1448 @ =sub_80D144C - str r0, [r4, 0x1C] -_080D1442: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080D1448: .4byte sub_80D144C - thumb_func_end sub_80D1424 - - thumb_func_start sub_80D144C -sub_80D144C: @ 80D144C - push {r4,lr} - adds r4, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _080D14B2 - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - movs r0, 0 - strh r0, [r4, 0x2E] - movs r1, 0x3C - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _080D1498 - ldrh r2, [r4, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - adds r1, 0x10 - ldr r3, _080D148C @ =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, _080D1490 @ =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r4, 0x4] - ldr r0, _080D1494 @ =sub_80D14C4 - b _080D14B0 - .align 2, 0 -_080D148C: .4byte 0x000003ff -_080D1490: .4byte 0xfffffc00 -_080D1494: .4byte sub_80D14C4 -_080D1498: - ldrh r2, [r4, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - adds r1, 0x20 - ldr r3, _080D14B8 @ =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, _080D14BC @ =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r4, 0x4] - ldr r0, _080D14C0 @ =sub_80D154C -_080D14B0: - str r0, [r4, 0x1C] -_080D14B2: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080D14B8: .4byte 0x000003ff -_080D14BC: .4byte 0xfffffc00 -_080D14C0: .4byte sub_80D154C - thumb_func_end sub_80D144C - - thumb_func_start sub_80D14C4 -sub_80D14C4: @ 80D14C4 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x26] - subs r0, 0x2 - strh r0, [r2, 0x26] - ldrh r0, [r2, 0x2E] - adds r0, 0x1 - strh r0, [r2, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x9 - bne _080D14F8 - movs r0, 0x10 - strh r0, [r2, 0x2E] - movs r0, 0 - strh r0, [r2, 0x30] - ldr r1, _080D14FC @ =REG_BLDCNT - movs r3, 0xFD - lsls r3, 6 - adds r0, r3, 0 - strh r0, [r1] - adds r1, 0x2 - ldrh r0, [r2, 0x2E] - strh r0, [r1] - ldr r0, _080D1500 @ =sub_80D1504 - str r0, [r2, 0x1C] -_080D14F8: - pop {r0} - bx r0 - .align 2, 0 -_080D14FC: .4byte REG_BLDCNT -_080D1500: .4byte sub_80D1504 - thumb_func_end sub_80D14C4 - - thumb_func_start sub_80D1504 -sub_80D1504: @ 80D1504 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - adds r1, r0, 0x1 - strh r1, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x3 - bl __modsi3 - lsls r0, 16 - cmp r0, 0 - bne _080D153C - ldrh r1, [r4, 0x2E] - subs r1, 0x1 - strh r1, [r4, 0x2E] - ldr r2, _080D1544 @ =REG_BLDALPHA - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - strh r1, [r2] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _080D153C - ldr r0, _080D1548 @ =sub_80D154C - str r0, [r4, 0x1C] -_080D153C: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080D1544: .4byte REG_BLDALPHA -_080D1548: .4byte sub_80D154C - thumb_func_end sub_80D1504 - - thumb_func_start sub_80D154C -sub_80D154C: @ 80D154C - push {lr} - adds r3, r0, 0 - ldr r0, _080D1574 @ =gBattleAnimArgs - ldrh r1, [r0, 0xE] - ldr r0, _080D1578 @ =0x0000ffff - cmp r1, r0 - bne _080D1584 - adds r2, r3, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - movs r1, 0x3C - ldrsh r0, [r3, r1] - cmp r0, 0 - bne _080D1580 - ldr r0, _080D157C @ =sub_80D158C - b _080D1582 - .align 2, 0 -_080D1574: .4byte gBattleAnimArgs -_080D1578: .4byte 0x0000ffff -_080D157C: .4byte sub_80D158C -_080D1580: - ldr r0, _080D1588 @ =move_anim_8072740 -_080D1582: - str r0, [r3, 0x1C] -_080D1584: - pop {r0} - bx r0 - .align 2, 0 -_080D1588: .4byte move_anim_8072740 - thumb_func_end sub_80D154C - - thumb_func_start sub_80D158C -sub_80D158C: @ 80D158C - push {lr} - ldr r1, _080D15A0 @ =REG_BLDCNT - movs r2, 0 - strh r2, [r1] - adds r1, 0x2 - strh r2, [r1] - bl move_anim_8072740 - pop {r0} - bx r0 - .align 2, 0 -_080D15A0: .4byte REG_BLDCNT - thumb_func_end sub_80D158C - - thumb_func_start sub_80D15A4 -sub_80D15A4: @ 80D15A4 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, _080D15D4 @ =gTasks - adds r4, r0 - movs r0, 0 - bl obj_id_for_side_relative_to_move - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - strh r1, [r4, 0x8] - ldr r2, _080D15D8 @ =gUnknown_083D79BC - adds r0, r4, 0 - bl sub_80798F4 - ldr r0, _080D15DC @ =sub_80D15E0 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080D15D4: .4byte gTasks -_080D15D8: .4byte gUnknown_083D79BC -_080D15DC: .4byte sub_80D15E0 - thumb_func_end sub_80D15A4 - thumb_func_start sub_80D15E0 sub_80D15E0: @ 80D15E0 push {r4,r5,lr} diff --git a/src/battle_anim_80CA710.c b/src/battle_anim_80CA710.c index 80bca9178..c1818fb39 100755 --- a/src/battle_anim_80CA710.c +++ b/src/battle_anim_80CA710.c @@ -59,6 +59,7 @@ extern struct SpriteTemplate gBattleAnimSpriteTemplate_83D6FF8; extern struct AffineAnimFrameCmd gUnknown_083D76F4; extern struct AffineAnimFrameCmd gUnknown_083D7714; extern struct AffineAnimFrameCmd gUnknown_083D77B0; +extern struct AffineAnimFrameCmd gUnknown_083D79BC; extern s16 gUnknown_03000728[]; extern s8 gUnknown_083D680C[11][3]; extern u16 gUnknown_083D6984[]; @@ -150,6 +151,13 @@ void sub_80D03A8(struct Sprite* sprite); void sub_80D0704(struct Sprite* sprite); void sub_80D0E8C(struct Sprite* sprite); void sub_80D1098(struct Sprite* sprite); +void sub_80D13AC(struct Sprite* sprite); +void sub_80D1424(struct Sprite* sprite); +void sub_80D144C(struct Sprite* sprite); +void sub_80D14C4(struct Sprite* sprite); +void sub_80D1504(struct Sprite* sprite); +void sub_80D154C(struct Sprite* sprite); +void sub_80D158C(struct Sprite* sprite); s16 sub_80CC338(struct Sprite* sprite); @@ -213,6 +221,8 @@ void sub_80D0904(u8 taskId); void sub_80D0A8C(u8 taskId); void sub_80D0B3C(u8 taskId); void sub_80D0D68(u8 taskId); +void sub_80D15E0(u8 taskId); + void sub_80CC358(struct Task* task, u8 taskId); void sub_80D0614(struct Task* task, u8 taskId); @@ -5540,4 +5550,115 @@ void sub_80D1318(struct Sprite* sprite) StartSpriteAffineAnim(sprite, 1); sprite->callback = sub_80793C4; sub_80793C4(sprite); +} + +void sub_80D1368(struct Sprite* sprite) +{ + s16 r1; + sub_80787B0(sprite, 0); + r1 = (GetBankSide(gBattleAnimPlayerMonIndex)) ? -0xA0 : 0xA0; + sprite->data0 = 0x380; + sprite->data1 = r1; + sprite->data7 = gBattleAnimArgs[2]; + sprite->callback = sub_80D13AC; +} + +void sub_80D13AC(struct Sprite* sprite) +{ + s16 add; + sprite->pos2.y -= (sprite->data0 >> 8); + sprite->pos2.x = sprite->data1 >> 8; + sprite->data0 -= 32; + add = (GetBankSide(gBattleAnimPlayerMonIndex)) ? -0xA0 : 0xA0; + sprite->data1 += add; + if (sprite->pos2.y > 0) + { + sprite->pos1.y += sprite->pos2.y; + sprite->pos1.x += sprite->pos2.x; + sprite->pos2.y = 0; + sprite->pos2.x = 0; + sprite->data0 = 0; + StartSpriteAffineAnim(sprite, 1); + sprite->callback = sub_80D1424; + } +} + +void sub_80D1424(struct Sprite* sprite) +{ + if (sprite->data0++ > 19) + { + StartSpriteAffineAnim(sprite, 2); + sprite->callback = sub_80D144C; + } +} + +void sub_80D144C(struct Sprite* sprite) +{ + if (sprite->affineAnimEnded) + { + StartSpriteAffineAnim(sprite, 1); + sprite->data0 = 0; + if (sprite->data7 == 0) + { + sprite->oam.tileNum += 16; + sprite->callback = sub_80D14C4; + } + else + { + sprite->oam.tileNum += 32; + sprite->callback = sub_80D154C; + } + } +} + +void sub_80D14C4(struct Sprite* sprite) +{ + sprite->pos2.y -= 2; + if (++sprite->data0 == 9) + { + sprite->data0 = 16; + sprite->data1 = 0; + REG_BLDCNT = 0x3F40; + REG_BLDALPHA = sprite->data0; + sprite->callback = sub_80D1504; + } +} + +void sub_80D1504(struct Sprite* sprite) +{ + if (sprite->data1++ % 3 == 0) + { + sprite->data0--; + REG_BLDALPHA = sprite->data0 | ((16 - sprite->data0) << 8); + if (sprite->data0 == 0) + sprite->callback = sub_80D154C; + } +} + +void sub_80D154C(struct Sprite* sprite) +{ + if ((u16)gBattleAnimArgs[7] == 0xFFFF) + { + sprite->invisible = 1; + if (sprite->data7 == 0) + sprite->callback = sub_80D158C; + else + sprite->callback = move_anim_8072740; + } +} + +void sub_80D158C(struct Sprite* sprite) +{ + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + move_anim_8072740(sprite); +} + +void sub_80D15A4(u8 taskId) +{ + struct Task* task = &gTasks[taskId]; + u8 spriteId = obj_id_for_side_relative_to_move(0); + task->data[0] = spriteId; + sub_80798F4(task, spriteId, &gUnknown_083D79BC); + task->func = sub_80D15E0; }
\ No newline at end of file |