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authorU-User-PC\User <golemgalvanize@github.com>2017-08-30 16:03:26 -0400
committerU-User-PC\User <golemgalvanize@github.com>2017-08-30 16:03:26 -0400
commit7c32f9d05f06303f5350eb079960e0d4fab40dcd (patch)
treefe720bdc36dbf5107cc4523acba5dd08ebdd18fe
parentf4acfafe795164d40252dc18d9afa215373af9fc (diff)
decompiled up to sub_80D15A4
-rw-r--r--asm/battle_anim_80CA710.s335
-rwxr-xr-xsrc/battle_anim_80CA710.c121
2 files changed, 121 insertions, 335 deletions
diff --git a/asm/battle_anim_80CA710.s b/asm/battle_anim_80CA710.s
index 0bcbbbd43..363234319 100644
--- a/asm/battle_anim_80CA710.s
+++ b/asm/battle_anim_80CA710.s
@@ -6,341 +6,6 @@
.text
- thumb_func_start sub_80D1368
-sub_80D1368: @ 80D1368
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0
- bl sub_80787B0
- ldr r0, _080D139C @ =gBattleAnimPlayerMonIndex
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- movs r1, 0xA0
- cmp r0, 0
- beq _080D1384
- ldr r1, _080D13A0 @ =0x0000ff60
-_080D1384:
- movs r0, 0xE0
- lsls r0, 2
- strh r0, [r4, 0x2E]
- strh r1, [r4, 0x30]
- ldr r0, _080D13A4 @ =gBattleAnimArgs
- ldrh r0, [r0, 0x4]
- strh r0, [r4, 0x3C]
- ldr r0, _080D13A8 @ =sub_80D13AC
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080D139C: .4byte gBattleAnimPlayerMonIndex
-_080D13A0: .4byte 0x0000ff60
-_080D13A4: .4byte gBattleAnimArgs
-_080D13A8: .4byte sub_80D13AC
- thumb_func_end sub_80D1368
-
- thumb_func_start sub_80D13AC
-sub_80D13AC: @ 80D13AC
- push {r4,r5,lr}
- adds r4, r0, 0
- ldrh r2, [r4, 0x2E]
- lsls r0, r2, 16
- asrs r0, 24
- ldrh r1, [r4, 0x26]
- subs r1, r0
- movs r5, 0
- strh r1, [r4, 0x26]
- ldrh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 24
- strh r0, [r4, 0x24]
- subs r2, 0x20
- strh r2, [r4, 0x2E]
- ldr r0, _080D1418 @ =gBattleAnimPlayerMonIndex
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- movs r1, 0xA0
- cmp r0, 0
- beq _080D13DC
- ldr r1, _080D141C @ =0x0000ff60
-_080D13DC:
- lsls r0, r1, 16
- asrs r0, 16
- ldrh r1, [r4, 0x30]
- adds r0, r1
- strh r0, [r4, 0x30]
- ldrh r1, [r4, 0x26]
- movs r2, 0x26
- ldrsh r0, [r4, r2]
- cmp r0, 0
- ble _080D1410
- ldrh r2, [r4, 0x22]
- adds r0, r1, r2
- strh r0, [r4, 0x22]
- ldrh r0, [r4, 0x24]
- ldrh r1, [r4, 0x20]
- adds r0, r1
- strh r0, [r4, 0x20]
- strh r5, [r4, 0x26]
- strh r5, [r4, 0x24]
- strh r5, [r4, 0x2E]
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAffineAnim
- ldr r0, _080D1420 @ =sub_80D1424
- str r0, [r4, 0x1C]
-_080D1410:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080D1418: .4byte gBattleAnimPlayerMonIndex
-_080D141C: .4byte 0x0000ff60
-_080D1420: .4byte sub_80D1424
- thumb_func_end sub_80D13AC
-
- thumb_func_start sub_80D1424
-sub_80D1424: @ 80D1424
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x2E]
- adds r1, r0, 0x1
- strh r1, [r4, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x13
- ble _080D1442
- adds r0, r4, 0
- movs r1, 0x2
- bl StartSpriteAffineAnim
- ldr r0, _080D1448 @ =sub_80D144C
- str r0, [r4, 0x1C]
-_080D1442:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080D1448: .4byte sub_80D144C
- thumb_func_end sub_80D1424
-
- thumb_func_start sub_80D144C
-sub_80D144C: @ 80D144C
- push {r4,lr}
- adds r4, r0, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _080D14B2
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAffineAnim
- movs r0, 0
- strh r0, [r4, 0x2E]
- movs r1, 0x3C
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080D1498
- ldrh r2, [r4, 0x4]
- lsls r1, r2, 22
- lsrs r1, 22
- adds r1, 0x10
- ldr r3, _080D148C @ =0x000003ff
- adds r0, r3, 0
- ands r1, r0
- ldr r0, _080D1490 @ =0xfffffc00
- ands r0, r2
- orrs r0, r1
- strh r0, [r4, 0x4]
- ldr r0, _080D1494 @ =sub_80D14C4
- b _080D14B0
- .align 2, 0
-_080D148C: .4byte 0x000003ff
-_080D1490: .4byte 0xfffffc00
-_080D1494: .4byte sub_80D14C4
-_080D1498:
- ldrh r2, [r4, 0x4]
- lsls r1, r2, 22
- lsrs r1, 22
- adds r1, 0x20
- ldr r3, _080D14B8 @ =0x000003ff
- adds r0, r3, 0
- ands r1, r0
- ldr r0, _080D14BC @ =0xfffffc00
- ands r0, r2
- orrs r0, r1
- strh r0, [r4, 0x4]
- ldr r0, _080D14C0 @ =sub_80D154C
-_080D14B0:
- str r0, [r4, 0x1C]
-_080D14B2:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080D14B8: .4byte 0x000003ff
-_080D14BC: .4byte 0xfffffc00
-_080D14C0: .4byte sub_80D154C
- thumb_func_end sub_80D144C
-
- thumb_func_start sub_80D14C4
-sub_80D14C4: @ 80D14C4
- push {lr}
- adds r2, r0, 0
- ldrh r0, [r2, 0x26]
- subs r0, 0x2
- strh r0, [r2, 0x26]
- ldrh r0, [r2, 0x2E]
- adds r0, 0x1
- strh r0, [r2, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x9
- bne _080D14F8
- movs r0, 0x10
- strh r0, [r2, 0x2E]
- movs r0, 0
- strh r0, [r2, 0x30]
- ldr r1, _080D14FC @ =REG_BLDCNT
- movs r3, 0xFD
- lsls r3, 6
- adds r0, r3, 0
- strh r0, [r1]
- adds r1, 0x2
- ldrh r0, [r2, 0x2E]
- strh r0, [r1]
- ldr r0, _080D1500 @ =sub_80D1504
- str r0, [r2, 0x1C]
-_080D14F8:
- pop {r0}
- bx r0
- .align 2, 0
-_080D14FC: .4byte REG_BLDCNT
-_080D1500: .4byte sub_80D1504
- thumb_func_end sub_80D14C4
-
- thumb_func_start sub_80D1504
-sub_80D1504: @ 80D1504
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x30]
- adds r1, r0, 0x1
- strh r1, [r4, 0x30]
- lsls r0, 16
- asrs r0, 16
- movs r1, 0x3
- bl __modsi3
- lsls r0, 16
- cmp r0, 0
- bne _080D153C
- ldrh r1, [r4, 0x2E]
- subs r1, 0x1
- strh r1, [r4, 0x2E]
- ldr r2, _080D1544 @ =REG_BLDALPHA
- movs r0, 0x10
- subs r0, r1
- lsls r0, 8
- orrs r1, r0
- strh r1, [r2]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080D153C
- ldr r0, _080D1548 @ =sub_80D154C
- str r0, [r4, 0x1C]
-_080D153C:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080D1544: .4byte REG_BLDALPHA
-_080D1548: .4byte sub_80D154C
- thumb_func_end sub_80D1504
-
- thumb_func_start sub_80D154C
-sub_80D154C: @ 80D154C
- push {lr}
- adds r3, r0, 0
- ldr r0, _080D1574 @ =gBattleAnimArgs
- ldrh r1, [r0, 0xE]
- ldr r0, _080D1578 @ =0x0000ffff
- cmp r1, r0
- bne _080D1584
- adds r2, r3, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- movs r1, 0x3C
- ldrsh r0, [r3, r1]
- cmp r0, 0
- bne _080D1580
- ldr r0, _080D157C @ =sub_80D158C
- b _080D1582
- .align 2, 0
-_080D1574: .4byte gBattleAnimArgs
-_080D1578: .4byte 0x0000ffff
-_080D157C: .4byte sub_80D158C
-_080D1580:
- ldr r0, _080D1588 @ =move_anim_8072740
-_080D1582:
- str r0, [r3, 0x1C]
-_080D1584:
- pop {r0}
- bx r0
- .align 2, 0
-_080D1588: .4byte move_anim_8072740
- thumb_func_end sub_80D154C
-
- thumb_func_start sub_80D158C
-sub_80D158C: @ 80D158C
- push {lr}
- ldr r1, _080D15A0 @ =REG_BLDCNT
- movs r2, 0
- strh r2, [r1]
- adds r1, 0x2
- strh r2, [r1]
- bl move_anim_8072740
- pop {r0}
- bx r0
- .align 2, 0
-_080D15A0: .4byte REG_BLDCNT
- thumb_func_end sub_80D158C
-
- thumb_func_start sub_80D15A4
-sub_80D15A4: @ 80D15A4
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0, 2
- adds r4, r0
- lsls r4, 3
- ldr r0, _080D15D4 @ =gTasks
- adds r4, r0
- movs r0, 0
- bl obj_id_for_side_relative_to_move
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- strh r1, [r4, 0x8]
- ldr r2, _080D15D8 @ =gUnknown_083D79BC
- adds r0, r4, 0
- bl sub_80798F4
- ldr r0, _080D15DC @ =sub_80D15E0
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080D15D4: .4byte gTasks
-_080D15D8: .4byte gUnknown_083D79BC
-_080D15DC: .4byte sub_80D15E0
- thumb_func_end sub_80D15A4
-
thumb_func_start sub_80D15E0
sub_80D15E0: @ 80D15E0
push {r4,r5,lr}
diff --git a/src/battle_anim_80CA710.c b/src/battle_anim_80CA710.c
index 80bca9178..c1818fb39 100755
--- a/src/battle_anim_80CA710.c
+++ b/src/battle_anim_80CA710.c
@@ -59,6 +59,7 @@ extern struct SpriteTemplate gBattleAnimSpriteTemplate_83D6FF8;
extern struct AffineAnimFrameCmd gUnknown_083D76F4;
extern struct AffineAnimFrameCmd gUnknown_083D7714;
extern struct AffineAnimFrameCmd gUnknown_083D77B0;
+extern struct AffineAnimFrameCmd gUnknown_083D79BC;
extern s16 gUnknown_03000728[];
extern s8 gUnknown_083D680C[11][3];
extern u16 gUnknown_083D6984[];
@@ -150,6 +151,13 @@ void sub_80D03A8(struct Sprite* sprite);
void sub_80D0704(struct Sprite* sprite);
void sub_80D0E8C(struct Sprite* sprite);
void sub_80D1098(struct Sprite* sprite);
+void sub_80D13AC(struct Sprite* sprite);
+void sub_80D1424(struct Sprite* sprite);
+void sub_80D144C(struct Sprite* sprite);
+void sub_80D14C4(struct Sprite* sprite);
+void sub_80D1504(struct Sprite* sprite);
+void sub_80D154C(struct Sprite* sprite);
+void sub_80D158C(struct Sprite* sprite);
s16 sub_80CC338(struct Sprite* sprite);
@@ -213,6 +221,8 @@ void sub_80D0904(u8 taskId);
void sub_80D0A8C(u8 taskId);
void sub_80D0B3C(u8 taskId);
void sub_80D0D68(u8 taskId);
+void sub_80D15E0(u8 taskId);
+
void sub_80CC358(struct Task* task, u8 taskId);
void sub_80D0614(struct Task* task, u8 taskId);
@@ -5540,4 +5550,115 @@ void sub_80D1318(struct Sprite* sprite)
StartSpriteAffineAnim(sprite, 1);
sprite->callback = sub_80793C4;
sub_80793C4(sprite);
+}
+
+void sub_80D1368(struct Sprite* sprite)
+{
+ s16 r1;
+ sub_80787B0(sprite, 0);
+ r1 = (GetBankSide(gBattleAnimPlayerMonIndex)) ? -0xA0 : 0xA0;
+ sprite->data0 = 0x380;
+ sprite->data1 = r1;
+ sprite->data7 = gBattleAnimArgs[2];
+ sprite->callback = sub_80D13AC;
+}
+
+void sub_80D13AC(struct Sprite* sprite)
+{
+ s16 add;
+ sprite->pos2.y -= (sprite->data0 >> 8);
+ sprite->pos2.x = sprite->data1 >> 8;
+ sprite->data0 -= 32;
+ add = (GetBankSide(gBattleAnimPlayerMonIndex)) ? -0xA0 : 0xA0;
+ sprite->data1 += add;
+ if (sprite->pos2.y > 0)
+ {
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos2.y = 0;
+ sprite->pos2.x = 0;
+ sprite->data0 = 0;
+ StartSpriteAffineAnim(sprite, 1);
+ sprite->callback = sub_80D1424;
+ }
+}
+
+void sub_80D1424(struct Sprite* sprite)
+{
+ if (sprite->data0++ > 19)
+ {
+ StartSpriteAffineAnim(sprite, 2);
+ sprite->callback = sub_80D144C;
+ }
+}
+
+void sub_80D144C(struct Sprite* sprite)
+{
+ if (sprite->affineAnimEnded)
+ {
+ StartSpriteAffineAnim(sprite, 1);
+ sprite->data0 = 0;
+ if (sprite->data7 == 0)
+ {
+ sprite->oam.tileNum += 16;
+ sprite->callback = sub_80D14C4;
+ }
+ else
+ {
+ sprite->oam.tileNum += 32;
+ sprite->callback = sub_80D154C;
+ }
+ }
+}
+
+void sub_80D14C4(struct Sprite* sprite)
+{
+ sprite->pos2.y -= 2;
+ if (++sprite->data0 == 9)
+ {
+ sprite->data0 = 16;
+ sprite->data1 = 0;
+ REG_BLDCNT = 0x3F40;
+ REG_BLDALPHA = sprite->data0;
+ sprite->callback = sub_80D1504;
+ }
+}
+
+void sub_80D1504(struct Sprite* sprite)
+{
+ if (sprite->data1++ % 3 == 0)
+ {
+ sprite->data0--;
+ REG_BLDALPHA = sprite->data0 | ((16 - sprite->data0) << 8);
+ if (sprite->data0 == 0)
+ sprite->callback = sub_80D154C;
+ }
+}
+
+void sub_80D154C(struct Sprite* sprite)
+{
+ if ((u16)gBattleAnimArgs[7] == 0xFFFF)
+ {
+ sprite->invisible = 1;
+ if (sprite->data7 == 0)
+ sprite->callback = sub_80D158C;
+ else
+ sprite->callback = move_anim_8072740;
+ }
+}
+
+void sub_80D158C(struct Sprite* sprite)
+{
+ REG_BLDCNT = 0;
+ REG_BLDALPHA = 0;
+ move_anim_8072740(sprite);
+}
+
+void sub_80D15A4(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+ u8 spriteId = obj_id_for_side_relative_to_move(0);
+ task->data[0] = spriteId;
+ sub_80798F4(task, spriteId, &gUnknown_083D79BC);
+ task->func = sub_80D15E0;
} \ No newline at end of file