diff options
author | Cameron Hall <camthesaxman@users.noreply.github.com> | 2017-05-11 00:11:18 -0500 |
---|---|---|
committer | YamaArashi <YamaArashi@users.noreply.github.com> | 2017-05-10 22:11:18 -0700 |
commit | 97e7cfd9be7198baae355cb0c6d539050b506817 (patch) | |
tree | ad576420499deb1a812ae8825f98987a0ffdc6d3 | |
parent | a030e780e70d9dcd023835449093485358c73629 (diff) |
decompile CreateNPCTrainerParty (#291)
-rw-r--r-- | asm/battle_2.s | 633 | ||||
-rw-r--r-- | src/battle_2.c | 167 |
2 files changed, 163 insertions, 637 deletions
diff --git a/asm/battle_2.s b/asm/battle_2.s index 22ede0c37..f1c865a49 100644 --- a/asm/battle_2.s +++ b/asm/battle_2.s @@ -6,639 +6,6 @@ .text - thumb_func_start sub_800F808 -sub_800F808: @ 800F808 - push {lr} - bl AnimateSprites - bl BuildOamBuffer - ldr r0, _0800F824 @ =gUnknown_03004210 - bl sub_800374C - bl UpdatePaletteFade - bl RunTasks - pop {r0} - bx r0 - .align 2, 0 -_0800F824: .4byte gUnknown_03004210 - thumb_func_end sub_800F808 - - thumb_func_start sub_800F828 -sub_800F828: @ 800F828 - movs r1, 0 - strh r1, [r0, 0x2E] - ldr r1, _0800F834 @ =sub_800F838 - str r1, [r0, 0x1C] - bx lr - .align 2, 0 -_0800F834: .4byte sub_800F838 - thumb_func_end sub_800F828 - - thumb_func_start sub_800F838 -sub_800F838: @ 800F838 - push {r4,r5,lr} - adds r3, r0, 0 - ldr r5, _0800F850 @ =0x02000000 - movs r0, 0x2E - ldrsh r1, [r3, r0] - cmp r1, 0x1 - beq _0800F86C - cmp r1, 0x1 - bgt _0800F854 - cmp r1, 0 - beq _0800F85A - b _0800F8DC - .align 2, 0 -_0800F850: .4byte 0x02000000 -_0800F854: - cmp r1, 0x2 - beq _0800F8C8 - b _0800F8DC -_0800F85A: - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] - strh r1, [r3, 0x30] - ldr r0, _0800F8C4 @ =0x00000281 - strh r0, [r3, 0x32] - strh r1, [r3, 0x34] - movs r0, 0x1 - strh r0, [r3, 0x36] -_0800F86C: - ldrh r0, [r3, 0x36] - subs r0, 0x1 - strh r0, [r3, 0x36] - lsls r0, 16 - cmp r0, 0 - bne _0800F8DC - movs r0, 0x2 - strh r0, [r3, 0x36] - movs r4, 0x30 - ldrsh r2, [r3, r4] - movs r0, 0x34 - ldrsh r1, [r3, r0] - lsls r1, 5 - adds r2, r1 - movs r4, 0x32 - ldrsh r0, [r3, r4] - subs r0, r1 - movs r4, 0x3D - lsls r0, 1 - adds r0, r5 - lsls r2, 1 - adds r2, r5 - movs r1, 0x1C -_0800F89A: - strh r4, [r2] - strh r4, [r0] - adds r0, 0x4 - adds r2, 0x4 - subs r1, 0x2 - cmp r1, 0 - bge _0800F89A - ldrh r0, [r3, 0x34] - adds r0, 0x1 - strh r0, [r3, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x15 - bne _0800F8DC - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] - movs r0, 0x20 - strh r0, [r3, 0x30] - b _0800F8DC - .align 2, 0 -_0800F8C4: .4byte 0x00000281 -_0800F8C8: - ldrh r0, [r3, 0x30] - subs r0, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x14 - bne _0800F8DC - ldr r0, _0800F8E4 @ =sub_800E7C4 - bl SetMainCallback2 -_0800F8DC: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0800F8E4: .4byte sub_800E7C4 - thumb_func_end sub_800F838 - - thumb_func_start sub_800F8E8 -sub_800F8E8: @ 800F8E8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x24 - str r0, [sp, 0x10] - lsls r1, 16 - lsrs r1, 16 - str r1, [sp, 0x14] - movs r0, 0 - mov r9, r0 - movs r0, 0x80 - lsls r0, 3 - cmp r1, r0 - bne _0800F90C - movs r0, 0 - b _0800FCB4 -_0800F90C: - ldr r0, _0800F93C @ =gBattleTypeFlags - ldrh r1, [r0] - ldr r0, _0800F940 @ =0x00000908 - ands r0, r1 - ldr r1, [sp, 0x14] - lsls r1, 2 - str r1, [sp, 0x20] - cmp r0, 0x8 - beq _0800F920 - b _0800FCA4 -_0800F920: - bl ZeroEnemyPartyMons - movs r2, 0 - str r2, [sp, 0x18] - ldr r2, _0800F944 @ =gTrainers - ldr r1, [sp, 0x20] - ldr r3, [sp, 0x14] - adds r0, r1, r3 - lsls r0, 3 - adds r0, r2 - adds r0, 0x20 - ldr r4, [sp, 0x18] - b _0800FC86 - .align 2, 0 -_0800F93C: .4byte gBattleTypeFlags -_0800F940: .4byte 0x00000908 -_0800F944: .4byte gTrainers -_0800F948: - ldr r3, [sp, 0x14] - adds r0, r1, r3 - lsls r0, 3 - adds r1, r0, r2 - ldrb r0, [r1, 0x18] - cmp r0, 0x1 - bne _0800F95C - movs r4, 0x80 - mov r10, r4 - b _0800F96E -_0800F95C: - ldrb r1, [r1, 0x2] - movs r0, 0x80 - ands r0, r1 - movs r1, 0x88 - mov r10, r1 - cmp r0, 0 - beq _0800F96E - movs r2, 0x78 - mov r10, r2 -_0800F96E: - movs r6, 0 - ldr r0, _0800F9C4 @ =gTrainers - ldr r2, [sp, 0x20] - ldr r3, [sp, 0x14] - adds r1, r2, r3 - lsls r1, 3 - adds r3, r0, 0x4 - adds r1, r3 - ldrb r1, [r1] - adds r4, r0, 0 - ldr r0, [sp, 0x18] - adds r0, 0x1 - str r0, [sp, 0x1C] - cmp r1, 0xFF - beq _0800F9A6 -_0800F98C: - ldr r0, [sp, 0x14] - adds r1, r2, r0 - lsls r1, 3 - adds r0, r6, r1 - adds r0, r3 - ldrb r0, [r0] - add r9, r0 - adds r6, 0x1 - adds r1, r6, r1 - adds r1, r3 - ldrb r0, [r1] - cmp r0, 0xFF - bne _0800F98C -_0800F9A6: - adds r2, r4, 0 - ldr r1, [sp, 0x20] - ldr r3, [sp, 0x14] - adds r0, r1, r3 - lsls r1, r0, 3 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0x1 - beq _0800FA5C - cmp r0, 0x1 - bgt _0800F9C8 - cmp r0, 0 - beq _0800F9D6 - b _0800FC74 - .align 2, 0 -_0800F9C4: .4byte gTrainers -_0800F9C8: - cmp r0, 0x2 - bne _0800F9CE - b _0800FB1C -_0800F9CE: - cmp r0, 0x3 - bne _0800F9D4 - b _0800FBB0 -_0800F9D4: - b _0800FC74 -_0800F9D6: - adds r0, r2, 0 - adds r0, 0x24 - adds r0, r1, r0 - ldr r4, [r0] - movs r6, 0 - ldr r0, [sp, 0x18] - lsls r2, r0, 3 - adds r0, r2, r4 - ldrh r1, [r0, 0x4] - movs r0, 0xB - muls r0, r1 - ldr r1, _0800FA58 @ =gSpeciesNames - adds r0, r1 - ldrb r0, [r0] - adds r5, r2, 0 - cmp r0, 0xFF - beq _0800FA18 - adds r3, r1, 0 - movs r7, 0xB -_0800F9FC: - adds r0, r2, r4 - ldrh r0, [r0, 0x4] - adds r1, r0, 0 - muls r1, r7 - adds r0, r6, r1 - adds r0, r3 - ldrb r0, [r0] - add r9, r0 - adds r6, 0x1 - adds r1, r6, r1 - adds r1, r3 - ldrb r0, [r1] - cmp r0, 0xFF - bne _0800F9FC -_0800FA18: - mov r2, r9 - lsls r0, r2, 8 - add r10, r0 - adds r4, r5, r4 - ldrh r1, [r4] - lsls r0, r1, 5 - subs r0, r1 - movs r1, 0xFF - bl __divsi3 - lsls r0, 24 - lsrs r6, r0, 24 - ldr r3, [sp, 0x18] - movs r1, 0x64 - adds r0, r3, 0 - muls r0, r1 - ldr r2, [sp, 0x10] - adds r0, r2, r0 - ldrh r1, [r4, 0x4] - ldrb r2, [r4, 0x2] - movs r3, 0x1 - str r3, [sp] - mov r3, r10 - str r3, [sp, 0x4] - movs r3, 0x2 - str r3, [sp, 0x8] - movs r3, 0 - str r3, [sp, 0xC] - adds r3, r6, 0 - bl CreateMon - b _0800FC74 - .align 2, 0 -_0800FA58: .4byte gSpeciesNames -_0800FA5C: - adds r0, r2, 0 - adds r0, 0x24 - adds r0, r1, r0 - ldr r7, [r0] - movs r6, 0 - ldr r4, [sp, 0x18] - lsls r2, r4, 4 - adds r0, r2, r7 - ldrh r1, [r0, 0x4] - movs r0, 0xB - muls r0, r1 - ldr r1, _0800FB14 @ =gSpeciesNames - adds r0, r1 - ldrb r0, [r0] - mov r8, r2 - cmp r0, 0xFF - beq _0800FA9E - adds r3, r1, 0 - movs r4, 0xB -_0800FA82: - adds r0, r2, r7 - ldrh r0, [r0, 0x4] - adds r1, r0, 0 - muls r1, r4 - adds r0, r6, r1 - adds r0, r3 - ldrb r0, [r0] - add r9, r0 - adds r6, 0x1 - adds r1, r6, r1 - adds r1, r3 - ldrb r0, [r1] - cmp r0, 0xFF - bne _0800FA82 -_0800FA9E: - mov r2, r9 - lsls r0, r2, 8 - add r10, r0 - mov r3, r8 - adds r4, r3, r7 - ldrh r1, [r4] - lsls r0, r1, 5 - subs r0, r1 - movs r1, 0xFF - bl __divsi3 - lsls r0, 24 - lsrs r6, r0, 24 - ldr r0, [sp, 0x18] - movs r1, 0x64 - adds r5, r0, 0 - muls r5, r1 - ldr r2, [sp, 0x10] - adds r5, r2, r5 - ldrh r1, [r4, 0x4] - ldrb r2, [r4, 0x2] - movs r0, 0x1 - str r0, [sp] - mov r3, r10 - str r3, [sp, 0x4] - movs r0, 0x2 - str r0, [sp, 0x8] - movs r0, 0 - str r0, [sp, 0xC] - adds r0, r5, 0 - adds r3, r6, 0 - bl CreateMon - movs r6, 0 - mov r0, r8 - adds r0, 0x6 - adds r4, r7, r0 -_0800FAE8: - adds r1, r6, 0 - adds r1, 0xD - adds r0, r5, 0 - adds r2, r4, 0 - bl SetMonData - adds r1, r6, 0 - adds r1, 0x11 - ldrh r0, [r4] - lsls r2, r0, 1 - adds r2, r0 - lsls r2, 2 - ldr r0, _0800FB18 @ =gBattleMoves + 0x4 @ PP offset - adds r2, r0 - adds r0, r5, 0 - bl SetMonData - adds r4, 0x2 - adds r6, 0x1 - cmp r6, 0x3 - ble _0800FAE8 - b _0800FC74 - .align 2, 0 -_0800FB14: .4byte gSpeciesNames -_0800FB18: .4byte gBattleMoves + 0x4 @ PP offset -_0800FB1C: - adds r0, r2, 0 - adds r0, 0x24 - adds r0, r1, r0 - ldr r4, [r0] - movs r6, 0 - ldr r0, [sp, 0x18] - lsls r2, r0, 3 - adds r0, r2, r4 - ldrh r1, [r0, 0x4] - movs r0, 0xB - muls r0, r1 - ldr r1, _0800FBAC @ =gSpeciesNames - adds r0, r1 - ldrb r0, [r0] - adds r5, r2, 0 - cmp r0, 0xFF - beq _0800FB5E - adds r3, r1, 0 - movs r7, 0xB -_0800FB42: - adds r0, r2, r4 - ldrh r0, [r0, 0x4] - adds r1, r0, 0 - muls r1, r7 - adds r0, r6, r1 - adds r0, r3 - ldrb r0, [r0] - add r9, r0 - adds r6, 0x1 - adds r1, r6, r1 - adds r1, r3 - ldrb r0, [r1] - cmp r0, 0xFF - bne _0800FB42 -_0800FB5E: - mov r2, r9 - lsls r0, r2, 8 - add r10, r0 - adds r5, r4 - ldrh r1, [r5] - lsls r0, r1, 5 - subs r0, r1 - movs r1, 0xFF - bl __divsi3 - lsls r0, 24 - lsrs r6, r0, 24 - ldr r3, [sp, 0x18] - movs r0, 0x64 - adds r4, r3, 0 - muls r4, r0 - ldr r1, [sp, 0x10] - adds r4, r1, r4 - ldrh r1, [r5, 0x4] - ldrb r2, [r5, 0x2] - movs r0, 0x1 - str r0, [sp] - mov r3, r10 - str r3, [sp, 0x4] - movs r0, 0x2 - str r0, [sp, 0x8] - movs r0, 0 - str r0, [sp, 0xC] - adds r0, r4, 0 - adds r3, r6, 0 - bl CreateMon - adds r5, 0x6 - adds r0, r4, 0 - movs r1, 0xC - adds r2, r5, 0 - bl SetMonData - b _0800FC74 - .align 2, 0 -_0800FBAC: .4byte gSpeciesNames -_0800FBB0: - adds r0, r4, 0 - adds r0, 0x24 - adds r0, r1, r0 - ldr r7, [r0] - movs r6, 0 - ldr r4, [sp, 0x18] - lsls r2, r4, 4 - adds r0, r2, r7 - ldrh r1, [r0, 0x4] - movs r0, 0xB - muls r0, r1 - ldr r1, _0800FCC4 @ =gSpeciesNames - adds r0, r1 - ldrb r0, [r0] - mov r8, r2 - cmp r0, 0xFF - beq _0800FBF2 - adds r3, r1, 0 - movs r4, 0xB -_0800FBD6: - adds r0, r2, r7 - ldrh r0, [r0, 0x4] - adds r1, r0, 0 - muls r1, r4 - adds r0, r6, r1 - adds r0, r3 - ldrb r0, [r0] - add r9, r0 - adds r6, 0x1 - adds r1, r6, r1 - adds r1, r3 - ldrb r0, [r1] - cmp r0, 0xFF - bne _0800FBD6 -_0800FBF2: - mov r2, r9 - lsls r0, r2, 8 - add r10, r0 - mov r3, r8 - adds r5, r3, r7 - ldrh r1, [r5] - lsls r0, r1, 5 - subs r0, r1 - movs r1, 0xFF - bl __divsi3 - lsls r0, 24 - lsrs r6, r0, 24 - ldr r0, [sp, 0x18] - movs r1, 0x64 - adds r4, r0, 0 - muls r4, r1 - ldr r2, [sp, 0x10] - adds r4, r2, r4 - ldrh r1, [r5, 0x4] - ldrb r2, [r5, 0x2] - movs r0, 0x1 - str r0, [sp] - mov r3, r10 - str r3, [sp, 0x4] - movs r0, 0x2 - str r0, [sp, 0x8] - movs r0, 0 - str r0, [sp, 0xC] - adds r0, r4, 0 - adds r3, r6, 0 - bl CreateMon - adds r5, 0x6 - adds r0, r4, 0 - movs r1, 0xC - adds r2, r5, 0 - bl SetMonData - movs r6, 0 - adds r5, r4, 0 - mov r0, r8 - adds r0, 0x8 - adds r4, r7, r0 -_0800FC4A: - adds r1, r6, 0 - adds r1, 0xD - adds r0, r5, 0 - adds r2, r4, 0 - bl SetMonData - adds r1, r6, 0 - adds r1, 0x11 - ldrh r0, [r4] - lsls r2, r0, 1 - adds r2, r0 - lsls r2, 2 - ldr r0, _0800FCC8 @ =gBattleMoves + 0x4 @ PP offset - adds r2, r0 - adds r0, r5, 0 - bl SetMonData - adds r4, 0x2 - adds r6, 0x1 - cmp r6, 0x3 - ble _0800FC4A -_0800FC74: - ldr r4, [sp, 0x1C] - str r4, [sp, 0x18] - ldr r2, _0800FCCC @ =gTrainers - ldr r1, [sp, 0x20] - ldr r3, [sp, 0x14] - adds r0, r1, r3 - lsls r0, 3 - adds r0, r2 - adds r0, 0x20 -_0800FC86: - ldrb r0, [r0] - cmp r4, r0 - bge _0800FC8E - b _0800F948 -_0800FC8E: - ldr r2, _0800FCD0 @ =gBattleTypeFlags - ldr r1, _0800FCCC @ =gTrainers - ldr r4, [sp, 0x20] - ldr r3, [sp, 0x14] - adds r0, r4, r3 - lsls r0, 3 - adds r0, r1 - ldrb r0, [r0, 0x18] - ldrh r1, [r2] - orrs r0, r1 - strh r0, [r2] -_0800FCA4: - ldr r0, _0800FCCC @ =gTrainers - ldr r4, [sp, 0x20] - ldr r2, [sp, 0x14] - adds r1, r4, r2 - lsls r1, 3 - adds r1, r0 - adds r1, 0x20 - ldrb r0, [r1] -_0800FCB4: - add sp, 0x24 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0800FCC4: .4byte gSpeciesNames -_0800FCC8: .4byte gBattleMoves + 0x4 @ PP offset -_0800FCCC: .4byte gTrainers -_0800FCD0: .4byte gBattleTypeFlags - thumb_func_end sub_800F8E8 - thumb_func_start sub_800FCD4 sub_800FCD4: @ 800FCD4 push {lr} diff --git a/src/battle_2.c b/src/battle_2.c index 019d463fd..a9f0fd57a 100644 --- a/src/battle_2.c +++ b/src/battle_2.c @@ -9,6 +9,7 @@ #include "species.h" #include "link.h" #include "name_string_util.h" +#include "battle_setup.h" struct UnknownStruct5 { @@ -56,6 +57,9 @@ struct UnknownPokemonStruct2 extern const struct UnknownStruct5 gUnknown_081F9674; extern const u8 gUnknown_081F96C8[]; +extern const struct Trainer gTrainers[]; +extern const u8 gSpeciesNames[][11]; +extern const struct BattleMove gBattleMoves[]; extern u8 ewram[]; #define ewram0 (*(struct UnknownStruct7 *)(ewram + 0x0)) @@ -83,7 +87,7 @@ extern MainCallback gUnknown_030042D0; extern struct UnknownStruct6 gUnknown_03004DE0; //extern u16 gUnknown_03004DE0[][0xA0]; // possibly? extern u16 gBattleTypeFlags; -extern u8 gBattleTerrain; +extern s8 gBattleTerrain; // I'm not sure if this is supposed to be s8 or u8. Regardless, it must have the same type as the return value of GetBattleTerrain. extern u8 gReservedSpritePaletteCount; extern u16 gTrainerBattleOpponent; extern struct BattleEnigmaBerry gEnigmaBerries[]; @@ -92,7 +96,6 @@ extern u16 gBlockRecvBuffer[MAX_LINK_PLAYERS][BLOCK_BUFFER_SIZE / 2]; extern void sub_800B858(void); extern void dp12_8087EA4(void); extern void sub_80895F8(); -extern u8 GetBattleTerrain(); extern void sub_800D6D4(); extern void sub_800DAB8(); extern void sub_800E23C(); @@ -109,7 +112,8 @@ void sub_800EC9C(void); void sub_800F104(void); void sub_800F298(void); void sub_800F808(void); -void sub_800F8E8(); +void sub_800F838(struct Sprite *); +u8 CreateNPCTrainerParty(struct Pokemon *, u16); void sub_800FCFC(void); void sub_8010824(void); @@ -186,7 +190,7 @@ void sub_800E7F8(void) SetMainCallback2(sub_800EC9C); if (!(gBattleTypeFlags & BATTLE_TYPE_LINK)) { - sub_800F8E8(gEnemyParty, gTrainerBattleOpponent); + CreateNPCTrainerParty(gEnemyParty, gTrainerBattleOpponent); SetWildMonHeldItem(); } gMain.inBattle = TRUE; @@ -816,3 +820,158 @@ void sub_800F298(void) break; } } + +void sub_800F808(void) +{ + AnimateSprites(); + BuildOamBuffer(); + sub_800374C(&gUnknown_03004210); + UpdatePaletteFade(); + RunTasks(); +} + +void sub_800F828(struct Sprite *sprite) +{ + sprite->data0 = 0; + sprite->callback = sub_800F838; +} + +void sub_800F838(struct Sprite *sprite) +{ + u16 *arr = (u16 *)ewram; + + switch (sprite->data0) + { + case 0: + sprite->data0++; + sprite->data1 = 0; + sprite->data2 = 0x281; + sprite->data3 = 0; + sprite->data4 = 1; + // fall through + case 1: + sprite->data4--; + if (sprite->data4 == 0) + { + s32 i; + s32 r2; + s32 r0; + + sprite->data4 = 2; + r2 = sprite->data1 + sprite->data3 * 32; + r0 = sprite->data2 - sprite->data3 * 32; + for (i = 0; i < 29; i += 2) + { + arr[r2 + i] = 0x3D; + arr[r0 + i] = 0x3D; + } + sprite->data3++; + if (sprite->data3 == 21) + { + sprite->data0++; + sprite->data1 = 32; + } + } + break; + case 2: + sprite->data1--; + if (sprite->data1 == 20) + SetMainCallback2(sub_800E7C4); + break; + } +} + +u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum) +{ + u32 nameHash = 0; + s32 i; + + if (trainerNum == 0x400) + return 0; + + if ((gBattleTypeFlags & 0x908) == 8) + { + ZeroEnemyPartyMons(); + for (i = 0; i < gTrainers[trainerNum].partySize; i++) + { + u32 personalityValue; + s32 j; + u8 fixedIV; + + if (gTrainers[trainerNum].doubleBattle == TRUE) + personalityValue = 0x80; + else if (gTrainers[trainerNum].encounterMusic_gender & 0x80) + personalityValue = 0x78; + else + personalityValue = 0x88; + + for (j = 0; gTrainers[trainerNum].trainerName[j] != 0xFF; j++) + nameHash += gTrainers[trainerNum].trainerName[j]; + + switch (gTrainers[trainerNum].partyFlags) + { + case 0: + { + struct TrainerPartyMember0 *partyData = gTrainers[trainerNum].party; + + for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) + nameHash += gSpeciesNames[partyData[i].species][j]; + personalityValue += nameHash << 8; + fixedIV = partyData[i].iv * 31 / 255; + CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0); + break; + } + case 1: + { + struct TrainerPartyMember1 *partyData = gTrainers[trainerNum].party; + + for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) + nameHash += gSpeciesNames[partyData[i].species][j]; + personalityValue += nameHash << 8; + fixedIV = partyData[i].iv * 31 / 255; + CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0); + + for (j = 0; j < 4; j++) + { + SetMonData(&party[i], MON_DATA_MOVE1 + j, (u8 *)&partyData[i].moves[j]); + SetMonData(&party[i], MON_DATA_PP1 + j, &gBattleMoves[partyData[i].moves[j]].pp); + } + break; + } + case 2: + { + struct TrainerPartyMember2 *partyData = gTrainers[trainerNum].party; + + for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) + nameHash += gSpeciesNames[partyData[i].species][j]; + personalityValue += nameHash << 8; + fixedIV = partyData[i].iv * 31 / 255; + CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0); + + SetMonData(&party[i], MON_DATA_HELD_ITEM, (u8 *)&partyData[i].heldItem); + break; + } + case 3: + { + struct TrainerPartyMember3 *partyData = gTrainers[trainerNum].party; + + for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) + nameHash += gSpeciesNames[partyData[i].species][j]; + personalityValue += nameHash << 8; + fixedIV = partyData[i].iv * 31 / 255; + CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0); + + SetMonData(&party[i], MON_DATA_HELD_ITEM, (u8 *)&partyData[i].heldItem); + for (j = 0; j < 4; j++) + { + SetMonData(&party[i], MON_DATA_MOVE1 + j, (u8 *)&partyData[i].moves[j]); + SetMonData(&party[i], MON_DATA_PP1 + j, &gBattleMoves[partyData[i].moves[j]].pp); + } + break; + } + } + } + gBattleTypeFlags |= gTrainers[trainerNum].doubleBattle; + } + return gTrainers[trainerNum].partySize; +}
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