summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--asm/battle_2.s633
-rw-r--r--src/battle_2.c167
2 files changed, 163 insertions, 637 deletions
diff --git a/asm/battle_2.s b/asm/battle_2.s
index 22ede0c37..f1c865a49 100644
--- a/asm/battle_2.s
+++ b/asm/battle_2.s
@@ -6,639 +6,6 @@
.text
- thumb_func_start sub_800F808
-sub_800F808: @ 800F808
- push {lr}
- bl AnimateSprites
- bl BuildOamBuffer
- ldr r0, _0800F824 @ =gUnknown_03004210
- bl sub_800374C
- bl UpdatePaletteFade
- bl RunTasks
- pop {r0}
- bx r0
- .align 2, 0
-_0800F824: .4byte gUnknown_03004210
- thumb_func_end sub_800F808
-
- thumb_func_start sub_800F828
-sub_800F828: @ 800F828
- movs r1, 0
- strh r1, [r0, 0x2E]
- ldr r1, _0800F834 @ =sub_800F838
- str r1, [r0, 0x1C]
- bx lr
- .align 2, 0
-_0800F834: .4byte sub_800F838
- thumb_func_end sub_800F828
-
- thumb_func_start sub_800F838
-sub_800F838: @ 800F838
- push {r4,r5,lr}
- adds r3, r0, 0
- ldr r5, _0800F850 @ =0x02000000
- movs r0, 0x2E
- ldrsh r1, [r3, r0]
- cmp r1, 0x1
- beq _0800F86C
- cmp r1, 0x1
- bgt _0800F854
- cmp r1, 0
- beq _0800F85A
- b _0800F8DC
- .align 2, 0
-_0800F850: .4byte 0x02000000
-_0800F854:
- cmp r1, 0x2
- beq _0800F8C8
- b _0800F8DC
-_0800F85A:
- ldrh r0, [r3, 0x2E]
- adds r0, 0x1
- strh r0, [r3, 0x2E]
- strh r1, [r3, 0x30]
- ldr r0, _0800F8C4 @ =0x00000281
- strh r0, [r3, 0x32]
- strh r1, [r3, 0x34]
- movs r0, 0x1
- strh r0, [r3, 0x36]
-_0800F86C:
- ldrh r0, [r3, 0x36]
- subs r0, 0x1
- strh r0, [r3, 0x36]
- lsls r0, 16
- cmp r0, 0
- bne _0800F8DC
- movs r0, 0x2
- strh r0, [r3, 0x36]
- movs r4, 0x30
- ldrsh r2, [r3, r4]
- movs r0, 0x34
- ldrsh r1, [r3, r0]
- lsls r1, 5
- adds r2, r1
- movs r4, 0x32
- ldrsh r0, [r3, r4]
- subs r0, r1
- movs r4, 0x3D
- lsls r0, 1
- adds r0, r5
- lsls r2, 1
- adds r2, r5
- movs r1, 0x1C
-_0800F89A:
- strh r4, [r2]
- strh r4, [r0]
- adds r0, 0x4
- adds r2, 0x4
- subs r1, 0x2
- cmp r1, 0
- bge _0800F89A
- ldrh r0, [r3, 0x34]
- adds r0, 0x1
- strh r0, [r3, 0x34]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x15
- bne _0800F8DC
- ldrh r0, [r3, 0x2E]
- adds r0, 0x1
- strh r0, [r3, 0x2E]
- movs r0, 0x20
- strh r0, [r3, 0x30]
- b _0800F8DC
- .align 2, 0
-_0800F8C4: .4byte 0x00000281
-_0800F8C8:
- ldrh r0, [r3, 0x30]
- subs r0, 0x1
- strh r0, [r3, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x14
- bne _0800F8DC
- ldr r0, _0800F8E4 @ =sub_800E7C4
- bl SetMainCallback2
-_0800F8DC:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0800F8E4: .4byte sub_800E7C4
- thumb_func_end sub_800F838
-
- thumb_func_start sub_800F8E8
-sub_800F8E8: @ 800F8E8
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x24
- str r0, [sp, 0x10]
- lsls r1, 16
- lsrs r1, 16
- str r1, [sp, 0x14]
- movs r0, 0
- mov r9, r0
- movs r0, 0x80
- lsls r0, 3
- cmp r1, r0
- bne _0800F90C
- movs r0, 0
- b _0800FCB4
-_0800F90C:
- ldr r0, _0800F93C @ =gBattleTypeFlags
- ldrh r1, [r0]
- ldr r0, _0800F940 @ =0x00000908
- ands r0, r1
- ldr r1, [sp, 0x14]
- lsls r1, 2
- str r1, [sp, 0x20]
- cmp r0, 0x8
- beq _0800F920
- b _0800FCA4
-_0800F920:
- bl ZeroEnemyPartyMons
- movs r2, 0
- str r2, [sp, 0x18]
- ldr r2, _0800F944 @ =gTrainers
- ldr r1, [sp, 0x20]
- ldr r3, [sp, 0x14]
- adds r0, r1, r3
- lsls r0, 3
- adds r0, r2
- adds r0, 0x20
- ldr r4, [sp, 0x18]
- b _0800FC86
- .align 2, 0
-_0800F93C: .4byte gBattleTypeFlags
-_0800F940: .4byte 0x00000908
-_0800F944: .4byte gTrainers
-_0800F948:
- ldr r3, [sp, 0x14]
- adds r0, r1, r3
- lsls r0, 3
- adds r1, r0, r2
- ldrb r0, [r1, 0x18]
- cmp r0, 0x1
- bne _0800F95C
- movs r4, 0x80
- mov r10, r4
- b _0800F96E
-_0800F95C:
- ldrb r1, [r1, 0x2]
- movs r0, 0x80
- ands r0, r1
- movs r1, 0x88
- mov r10, r1
- cmp r0, 0
- beq _0800F96E
- movs r2, 0x78
- mov r10, r2
-_0800F96E:
- movs r6, 0
- ldr r0, _0800F9C4 @ =gTrainers
- ldr r2, [sp, 0x20]
- ldr r3, [sp, 0x14]
- adds r1, r2, r3
- lsls r1, 3
- adds r3, r0, 0x4
- adds r1, r3
- ldrb r1, [r1]
- adds r4, r0, 0
- ldr r0, [sp, 0x18]
- adds r0, 0x1
- str r0, [sp, 0x1C]
- cmp r1, 0xFF
- beq _0800F9A6
-_0800F98C:
- ldr r0, [sp, 0x14]
- adds r1, r2, r0
- lsls r1, 3
- adds r0, r6, r1
- adds r0, r3
- ldrb r0, [r0]
- add r9, r0
- adds r6, 0x1
- adds r1, r6, r1
- adds r1, r3
- ldrb r0, [r1]
- cmp r0, 0xFF
- bne _0800F98C
-_0800F9A6:
- adds r2, r4, 0
- ldr r1, [sp, 0x20]
- ldr r3, [sp, 0x14]
- adds r0, r1, r3
- lsls r1, r0, 3
- adds r0, r1, r2
- ldrb r0, [r0]
- cmp r0, 0x1
- beq _0800FA5C
- cmp r0, 0x1
- bgt _0800F9C8
- cmp r0, 0
- beq _0800F9D6
- b _0800FC74
- .align 2, 0
-_0800F9C4: .4byte gTrainers
-_0800F9C8:
- cmp r0, 0x2
- bne _0800F9CE
- b _0800FB1C
-_0800F9CE:
- cmp r0, 0x3
- bne _0800F9D4
- b _0800FBB0
-_0800F9D4:
- b _0800FC74
-_0800F9D6:
- adds r0, r2, 0
- adds r0, 0x24
- adds r0, r1, r0
- ldr r4, [r0]
- movs r6, 0
- ldr r0, [sp, 0x18]
- lsls r2, r0, 3
- adds r0, r2, r4
- ldrh r1, [r0, 0x4]
- movs r0, 0xB
- muls r0, r1
- ldr r1, _0800FA58 @ =gSpeciesNames
- adds r0, r1
- ldrb r0, [r0]
- adds r5, r2, 0
- cmp r0, 0xFF
- beq _0800FA18
- adds r3, r1, 0
- movs r7, 0xB
-_0800F9FC:
- adds r0, r2, r4
- ldrh r0, [r0, 0x4]
- adds r1, r0, 0
- muls r1, r7
- adds r0, r6, r1
- adds r0, r3
- ldrb r0, [r0]
- add r9, r0
- adds r6, 0x1
- adds r1, r6, r1
- adds r1, r3
- ldrb r0, [r1]
- cmp r0, 0xFF
- bne _0800F9FC
-_0800FA18:
- mov r2, r9
- lsls r0, r2, 8
- add r10, r0
- adds r4, r5, r4
- ldrh r1, [r4]
- lsls r0, r1, 5
- subs r0, r1
- movs r1, 0xFF
- bl __divsi3
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r3, [sp, 0x18]
- movs r1, 0x64
- adds r0, r3, 0
- muls r0, r1
- ldr r2, [sp, 0x10]
- adds r0, r2, r0
- ldrh r1, [r4, 0x4]
- ldrb r2, [r4, 0x2]
- movs r3, 0x1
- str r3, [sp]
- mov r3, r10
- str r3, [sp, 0x4]
- movs r3, 0x2
- str r3, [sp, 0x8]
- movs r3, 0
- str r3, [sp, 0xC]
- adds r3, r6, 0
- bl CreateMon
- b _0800FC74
- .align 2, 0
-_0800FA58: .4byte gSpeciesNames
-_0800FA5C:
- adds r0, r2, 0
- adds r0, 0x24
- adds r0, r1, r0
- ldr r7, [r0]
- movs r6, 0
- ldr r4, [sp, 0x18]
- lsls r2, r4, 4
- adds r0, r2, r7
- ldrh r1, [r0, 0x4]
- movs r0, 0xB
- muls r0, r1
- ldr r1, _0800FB14 @ =gSpeciesNames
- adds r0, r1
- ldrb r0, [r0]
- mov r8, r2
- cmp r0, 0xFF
- beq _0800FA9E
- adds r3, r1, 0
- movs r4, 0xB
-_0800FA82:
- adds r0, r2, r7
- ldrh r0, [r0, 0x4]
- adds r1, r0, 0
- muls r1, r4
- adds r0, r6, r1
- adds r0, r3
- ldrb r0, [r0]
- add r9, r0
- adds r6, 0x1
- adds r1, r6, r1
- adds r1, r3
- ldrb r0, [r1]
- cmp r0, 0xFF
- bne _0800FA82
-_0800FA9E:
- mov r2, r9
- lsls r0, r2, 8
- add r10, r0
- mov r3, r8
- adds r4, r3, r7
- ldrh r1, [r4]
- lsls r0, r1, 5
- subs r0, r1
- movs r1, 0xFF
- bl __divsi3
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r0, [sp, 0x18]
- movs r1, 0x64
- adds r5, r0, 0
- muls r5, r1
- ldr r2, [sp, 0x10]
- adds r5, r2, r5
- ldrh r1, [r4, 0x4]
- ldrb r2, [r4, 0x2]
- movs r0, 0x1
- str r0, [sp]
- mov r3, r10
- str r3, [sp, 0x4]
- movs r0, 0x2
- str r0, [sp, 0x8]
- movs r0, 0
- str r0, [sp, 0xC]
- adds r0, r5, 0
- adds r3, r6, 0
- bl CreateMon
- movs r6, 0
- mov r0, r8
- adds r0, 0x6
- adds r4, r7, r0
-_0800FAE8:
- adds r1, r6, 0
- adds r1, 0xD
- adds r0, r5, 0
- adds r2, r4, 0
- bl SetMonData
- adds r1, r6, 0
- adds r1, 0x11
- ldrh r0, [r4]
- lsls r2, r0, 1
- adds r2, r0
- lsls r2, 2
- ldr r0, _0800FB18 @ =gBattleMoves + 0x4 @ PP offset
- adds r2, r0
- adds r0, r5, 0
- bl SetMonData
- adds r4, 0x2
- adds r6, 0x1
- cmp r6, 0x3
- ble _0800FAE8
- b _0800FC74
- .align 2, 0
-_0800FB14: .4byte gSpeciesNames
-_0800FB18: .4byte gBattleMoves + 0x4 @ PP offset
-_0800FB1C:
- adds r0, r2, 0
- adds r0, 0x24
- adds r0, r1, r0
- ldr r4, [r0]
- movs r6, 0
- ldr r0, [sp, 0x18]
- lsls r2, r0, 3
- adds r0, r2, r4
- ldrh r1, [r0, 0x4]
- movs r0, 0xB
- muls r0, r1
- ldr r1, _0800FBAC @ =gSpeciesNames
- adds r0, r1
- ldrb r0, [r0]
- adds r5, r2, 0
- cmp r0, 0xFF
- beq _0800FB5E
- adds r3, r1, 0
- movs r7, 0xB
-_0800FB42:
- adds r0, r2, r4
- ldrh r0, [r0, 0x4]
- adds r1, r0, 0
- muls r1, r7
- adds r0, r6, r1
- adds r0, r3
- ldrb r0, [r0]
- add r9, r0
- adds r6, 0x1
- adds r1, r6, r1
- adds r1, r3
- ldrb r0, [r1]
- cmp r0, 0xFF
- bne _0800FB42
-_0800FB5E:
- mov r2, r9
- lsls r0, r2, 8
- add r10, r0
- adds r5, r4
- ldrh r1, [r5]
- lsls r0, r1, 5
- subs r0, r1
- movs r1, 0xFF
- bl __divsi3
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r3, [sp, 0x18]
- movs r0, 0x64
- adds r4, r3, 0
- muls r4, r0
- ldr r1, [sp, 0x10]
- adds r4, r1, r4
- ldrh r1, [r5, 0x4]
- ldrb r2, [r5, 0x2]
- movs r0, 0x1
- str r0, [sp]
- mov r3, r10
- str r3, [sp, 0x4]
- movs r0, 0x2
- str r0, [sp, 0x8]
- movs r0, 0
- str r0, [sp, 0xC]
- adds r0, r4, 0
- adds r3, r6, 0
- bl CreateMon
- adds r5, 0x6
- adds r0, r4, 0
- movs r1, 0xC
- adds r2, r5, 0
- bl SetMonData
- b _0800FC74
- .align 2, 0
-_0800FBAC: .4byte gSpeciesNames
-_0800FBB0:
- adds r0, r4, 0
- adds r0, 0x24
- adds r0, r1, r0
- ldr r7, [r0]
- movs r6, 0
- ldr r4, [sp, 0x18]
- lsls r2, r4, 4
- adds r0, r2, r7
- ldrh r1, [r0, 0x4]
- movs r0, 0xB
- muls r0, r1
- ldr r1, _0800FCC4 @ =gSpeciesNames
- adds r0, r1
- ldrb r0, [r0]
- mov r8, r2
- cmp r0, 0xFF
- beq _0800FBF2
- adds r3, r1, 0
- movs r4, 0xB
-_0800FBD6:
- adds r0, r2, r7
- ldrh r0, [r0, 0x4]
- adds r1, r0, 0
- muls r1, r4
- adds r0, r6, r1
- adds r0, r3
- ldrb r0, [r0]
- add r9, r0
- adds r6, 0x1
- adds r1, r6, r1
- adds r1, r3
- ldrb r0, [r1]
- cmp r0, 0xFF
- bne _0800FBD6
-_0800FBF2:
- mov r2, r9
- lsls r0, r2, 8
- add r10, r0
- mov r3, r8
- adds r5, r3, r7
- ldrh r1, [r5]
- lsls r0, r1, 5
- subs r0, r1
- movs r1, 0xFF
- bl __divsi3
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r0, [sp, 0x18]
- movs r1, 0x64
- adds r4, r0, 0
- muls r4, r1
- ldr r2, [sp, 0x10]
- adds r4, r2, r4
- ldrh r1, [r5, 0x4]
- ldrb r2, [r5, 0x2]
- movs r0, 0x1
- str r0, [sp]
- mov r3, r10
- str r3, [sp, 0x4]
- movs r0, 0x2
- str r0, [sp, 0x8]
- movs r0, 0
- str r0, [sp, 0xC]
- adds r0, r4, 0
- adds r3, r6, 0
- bl CreateMon
- adds r5, 0x6
- adds r0, r4, 0
- movs r1, 0xC
- adds r2, r5, 0
- bl SetMonData
- movs r6, 0
- adds r5, r4, 0
- mov r0, r8
- adds r0, 0x8
- adds r4, r7, r0
-_0800FC4A:
- adds r1, r6, 0
- adds r1, 0xD
- adds r0, r5, 0
- adds r2, r4, 0
- bl SetMonData
- adds r1, r6, 0
- adds r1, 0x11
- ldrh r0, [r4]
- lsls r2, r0, 1
- adds r2, r0
- lsls r2, 2
- ldr r0, _0800FCC8 @ =gBattleMoves + 0x4 @ PP offset
- adds r2, r0
- adds r0, r5, 0
- bl SetMonData
- adds r4, 0x2
- adds r6, 0x1
- cmp r6, 0x3
- ble _0800FC4A
-_0800FC74:
- ldr r4, [sp, 0x1C]
- str r4, [sp, 0x18]
- ldr r2, _0800FCCC @ =gTrainers
- ldr r1, [sp, 0x20]
- ldr r3, [sp, 0x14]
- adds r0, r1, r3
- lsls r0, 3
- adds r0, r2
- adds r0, 0x20
-_0800FC86:
- ldrb r0, [r0]
- cmp r4, r0
- bge _0800FC8E
- b _0800F948
-_0800FC8E:
- ldr r2, _0800FCD0 @ =gBattleTypeFlags
- ldr r1, _0800FCCC @ =gTrainers
- ldr r4, [sp, 0x20]
- ldr r3, [sp, 0x14]
- adds r0, r4, r3
- lsls r0, 3
- adds r0, r1
- ldrb r0, [r0, 0x18]
- ldrh r1, [r2]
- orrs r0, r1
- strh r0, [r2]
-_0800FCA4:
- ldr r0, _0800FCCC @ =gTrainers
- ldr r4, [sp, 0x20]
- ldr r2, [sp, 0x14]
- adds r1, r4, r2
- lsls r1, 3
- adds r1, r0
- adds r1, 0x20
- ldrb r0, [r1]
-_0800FCB4:
- add sp, 0x24
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0800FCC4: .4byte gSpeciesNames
-_0800FCC8: .4byte gBattleMoves + 0x4 @ PP offset
-_0800FCCC: .4byte gTrainers
-_0800FCD0: .4byte gBattleTypeFlags
- thumb_func_end sub_800F8E8
-
thumb_func_start sub_800FCD4
sub_800FCD4: @ 800FCD4
push {lr}
diff --git a/src/battle_2.c b/src/battle_2.c
index 019d463fd..a9f0fd57a 100644
--- a/src/battle_2.c
+++ b/src/battle_2.c
@@ -9,6 +9,7 @@
#include "species.h"
#include "link.h"
#include "name_string_util.h"
+#include "battle_setup.h"
struct UnknownStruct5
{
@@ -56,6 +57,9 @@ struct UnknownPokemonStruct2
extern const struct UnknownStruct5 gUnknown_081F9674;
extern const u8 gUnknown_081F96C8[];
+extern const struct Trainer gTrainers[];
+extern const u8 gSpeciesNames[][11];
+extern const struct BattleMove gBattleMoves[];
extern u8 ewram[];
#define ewram0 (*(struct UnknownStruct7 *)(ewram + 0x0))
@@ -83,7 +87,7 @@ extern MainCallback gUnknown_030042D0;
extern struct UnknownStruct6 gUnknown_03004DE0;
//extern u16 gUnknown_03004DE0[][0xA0]; // possibly?
extern u16 gBattleTypeFlags;
-extern u8 gBattleTerrain;
+extern s8 gBattleTerrain; // I'm not sure if this is supposed to be s8 or u8. Regardless, it must have the same type as the return value of GetBattleTerrain.
extern u8 gReservedSpritePaletteCount;
extern u16 gTrainerBattleOpponent;
extern struct BattleEnigmaBerry gEnigmaBerries[];
@@ -92,7 +96,6 @@ extern u16 gBlockRecvBuffer[MAX_LINK_PLAYERS][BLOCK_BUFFER_SIZE / 2];
extern void sub_800B858(void);
extern void dp12_8087EA4(void);
extern void sub_80895F8();
-extern u8 GetBattleTerrain();
extern void sub_800D6D4();
extern void sub_800DAB8();
extern void sub_800E23C();
@@ -109,7 +112,8 @@ void sub_800EC9C(void);
void sub_800F104(void);
void sub_800F298(void);
void sub_800F808(void);
-void sub_800F8E8();
+void sub_800F838(struct Sprite *);
+u8 CreateNPCTrainerParty(struct Pokemon *, u16);
void sub_800FCFC(void);
void sub_8010824(void);
@@ -186,7 +190,7 @@ void sub_800E7F8(void)
SetMainCallback2(sub_800EC9C);
if (!(gBattleTypeFlags & BATTLE_TYPE_LINK))
{
- sub_800F8E8(gEnemyParty, gTrainerBattleOpponent);
+ CreateNPCTrainerParty(gEnemyParty, gTrainerBattleOpponent);
SetWildMonHeldItem();
}
gMain.inBattle = TRUE;
@@ -816,3 +820,158 @@ void sub_800F298(void)
break;
}
}
+
+void sub_800F808(void)
+{
+ AnimateSprites();
+ BuildOamBuffer();
+ sub_800374C(&gUnknown_03004210);
+ UpdatePaletteFade();
+ RunTasks();
+}
+
+void sub_800F828(struct Sprite *sprite)
+{
+ sprite->data0 = 0;
+ sprite->callback = sub_800F838;
+}
+
+void sub_800F838(struct Sprite *sprite)
+{
+ u16 *arr = (u16 *)ewram;
+
+ switch (sprite->data0)
+ {
+ case 0:
+ sprite->data0++;
+ sprite->data1 = 0;
+ sprite->data2 = 0x281;
+ sprite->data3 = 0;
+ sprite->data4 = 1;
+ // fall through
+ case 1:
+ sprite->data4--;
+ if (sprite->data4 == 0)
+ {
+ s32 i;
+ s32 r2;
+ s32 r0;
+
+ sprite->data4 = 2;
+ r2 = sprite->data1 + sprite->data3 * 32;
+ r0 = sprite->data2 - sprite->data3 * 32;
+ for (i = 0; i < 29; i += 2)
+ {
+ arr[r2 + i] = 0x3D;
+ arr[r0 + i] = 0x3D;
+ }
+ sprite->data3++;
+ if (sprite->data3 == 21)
+ {
+ sprite->data0++;
+ sprite->data1 = 32;
+ }
+ }
+ break;
+ case 2:
+ sprite->data1--;
+ if (sprite->data1 == 20)
+ SetMainCallback2(sub_800E7C4);
+ break;
+ }
+}
+
+u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum)
+{
+ u32 nameHash = 0;
+ s32 i;
+
+ if (trainerNum == 0x400)
+ return 0;
+
+ if ((gBattleTypeFlags & 0x908) == 8)
+ {
+ ZeroEnemyPartyMons();
+ for (i = 0; i < gTrainers[trainerNum].partySize; i++)
+ {
+ u32 personalityValue;
+ s32 j;
+ u8 fixedIV;
+
+ if (gTrainers[trainerNum].doubleBattle == TRUE)
+ personalityValue = 0x80;
+ else if (gTrainers[trainerNum].encounterMusic_gender & 0x80)
+ personalityValue = 0x78;
+ else
+ personalityValue = 0x88;
+
+ for (j = 0; gTrainers[trainerNum].trainerName[j] != 0xFF; j++)
+ nameHash += gTrainers[trainerNum].trainerName[j];
+
+ switch (gTrainers[trainerNum].partyFlags)
+ {
+ case 0:
+ {
+ struct TrainerPartyMember0 *partyData = gTrainers[trainerNum].party;
+
+ for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++)
+ nameHash += gSpeciesNames[partyData[i].species][j];
+ personalityValue += nameHash << 8;
+ fixedIV = partyData[i].iv * 31 / 255;
+ CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0);
+ break;
+ }
+ case 1:
+ {
+ struct TrainerPartyMember1 *partyData = gTrainers[trainerNum].party;
+
+ for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++)
+ nameHash += gSpeciesNames[partyData[i].species][j];
+ personalityValue += nameHash << 8;
+ fixedIV = partyData[i].iv * 31 / 255;
+ CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0);
+
+ for (j = 0; j < 4; j++)
+ {
+ SetMonData(&party[i], MON_DATA_MOVE1 + j, (u8 *)&partyData[i].moves[j]);
+ SetMonData(&party[i], MON_DATA_PP1 + j, &gBattleMoves[partyData[i].moves[j]].pp);
+ }
+ break;
+ }
+ case 2:
+ {
+ struct TrainerPartyMember2 *partyData = gTrainers[trainerNum].party;
+
+ for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++)
+ nameHash += gSpeciesNames[partyData[i].species][j];
+ personalityValue += nameHash << 8;
+ fixedIV = partyData[i].iv * 31 / 255;
+ CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0);
+
+ SetMonData(&party[i], MON_DATA_HELD_ITEM, (u8 *)&partyData[i].heldItem);
+ break;
+ }
+ case 3:
+ {
+ struct TrainerPartyMember3 *partyData = gTrainers[trainerNum].party;
+
+ for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++)
+ nameHash += gSpeciesNames[partyData[i].species][j];
+ personalityValue += nameHash << 8;
+ fixedIV = partyData[i].iv * 31 / 255;
+ CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0);
+
+ SetMonData(&party[i], MON_DATA_HELD_ITEM, (u8 *)&partyData[i].heldItem);
+ for (j = 0; j < 4; j++)
+ {
+ SetMonData(&party[i], MON_DATA_MOVE1 + j, (u8 *)&partyData[i].moves[j]);
+ SetMonData(&party[i], MON_DATA_PP1 + j, &gBattleMoves[partyData[i].moves[j]].pp);
+ }
+ break;
+ }
+ }
+ }
+ gBattleTypeFlags |= gTrainers[trainerNum].doubleBattle;
+ }
+ return gTrainers[trainerNum].partySize;
+} \ No newline at end of file