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authorMarcus Huderle <huderlem@gmail.com>2018-07-05 20:53:40 -0500
committerMarcus Huderle <huderlem@gmail.com>2018-07-05 19:12:20 -0700
commit99c98097753008b1f824a676b36f34ac2857effe (patch)
treecff85e4c569e337f087d62314122209929195d92
parentc63e00f47a5d3388a149fdbd8b6cbd8c138e8494 (diff)
Decompile battle_anim_813F0f4.s
-rw-r--r--asm/battle_anim_812C144.s10
-rw-r--r--asm/battle_anim_813F0F4.s4440
-rw-r--r--asm/ice.s22
-rw-r--r--asm/water.s8
-rw-r--r--include/battle.h4
-rw-r--r--include/battle_anim_813F0F4.h5
-rw-r--r--include/rom_8077ABC.h12
-rw-r--r--include/util.h6
-rw-r--r--ld_script.txt1
-rw-r--r--src/battle/anim/aurora.c4
-rw-r--r--src/battle/anim/blow_kiss.c4
-rw-r--r--src/battle/anim/bubble.c4
-rw-r--r--src/battle/anim/bug.c14
-rw-r--r--src/battle/anim/bullet.c2
-rw-r--r--src/battle/anim/current.c8
-rw-r--r--src/battle/anim/dark.c4
-rw-r--r--src/battle/anim/dragon.c2
-rw-r--r--src/battle/anim/energy_wave.c6
-rw-r--r--src/battle/anim/fight.c18
-rw-r--r--src/battle/anim/fire_2.c4
-rw-r--r--src/battle/anim/flying.c10
-rw-r--r--src/battle/anim/flying_path.c28
-rw-r--r--src/battle/anim/ghost.c4
-rw-r--r--src/battle/anim/grip.c2
-rw-r--r--src/battle/anim/ground.c16
-rw-r--r--src/battle/anim/guard.c2
-rw-r--r--src/battle/anim/guillotine.c6
-rw-r--r--src/battle/anim/heal_bell.c2
-rw-r--r--src/battle/anim/leaf.c4
-rw-r--r--src/battle/anim/musical.c4
-rw-r--r--src/battle/anim/orbit.c8
-rw-r--r--src/battle/anim/orbs.c12
-rw-r--r--src/battle/anim/poison.c10
-rw-r--r--src/battle/anim/psychic.c4
-rw-r--r--src/battle/anim/ring.c4
-rw-r--r--src/battle/anim/rock.c6
-rw-r--r--src/battle/anim/scan.c4
-rw-r--r--src/battle/anim/seed.c4
-rw-r--r--src/battle/anim/sonic.c2
-rw-r--r--src/battle/anim/sunlight.c2
-rw-r--r--src/battle/anim/sword.c2
-rw-r--r--src/battle/anim/tile.c2
-rw-r--r--src/battle/anim/unused_8.c2
-rw-r--r--src/battle/anim/water.c2
-rw-r--r--src/battle/anim/wisp_orb.c2
-rw-r--r--src/battle/battle_7.c2
-rw-r--r--src/battle/battle_anim_812C144.c8
-rwxr-xr-xsrc/battle/battle_anim_813F0F4.c1540
-rw-r--r--src/battle/battle_controller_linkopponent.c8
-rw-r--r--src/battle/battle_controller_linkpartner.c8
-rw-r--r--src/battle/battle_controller_opponent.c6
-rw-r--r--src/battle/battle_controller_player.c8
-rw-r--r--src/battle/battle_controller_wally.c6
-rw-r--r--src/battle/pokeball.c18
-rw-r--r--src/pokemon_1.c7
-rw-r--r--src/pokemon_summary_screen.c2
-rw-r--r--src/rom_8077ABC.c36
57 files changed, 1732 insertions, 4639 deletions
diff --git a/asm/battle_anim_812C144.s b/asm/battle_anim_812C144.s
index a72117c08..4fea7049b 100644
--- a/asm/battle_anim_812C144.s
+++ b/asm/battle_anim_812C144.s
@@ -2340,7 +2340,7 @@ _081305C6:
adds r0, r1
lsls r0, 2
adds r0, r4
- bl InitAnimSpriteTranslationOverDuration
+ bl InitAnimArcTranslation
mov r1, r10
ldrb r0, [r1]
bl GetBattlerSide
@@ -2424,7 +2424,7 @@ _081306D6:
lsls r0, 2
ldr r1, _08130708 @ =gSprites
adds r0, r1
- bl TranslateAnimSpriteLinearAndSine
+ bl TranslateAnimArc
ldrh r0, [r4, 0xC]
adds r0, 0x1
strh r0, [r4, 0xC]
@@ -2443,7 +2443,7 @@ _0813070C:
lsls r0, 2
ldr r1, _0813072C @ =gSprites
adds r0, r1
- bl TranslateAnimSpriteLinearAndSine
+ bl TranslateAnimArc
lsls r0, 24
cmp r0, 0
beq _081307AA
@@ -3757,11 +3757,11 @@ _081310FA:
strh r0, [r4, 0x34]
strh r1, [r4, 0x36]
adds r0, r4, 0
- bl InitAnimSpriteTranslationDeltas
+ bl InitAnimLinearTranslation
b _081311CA
_08131110:
adds r0, r4, 0
- bl TranslateAnimSpriteByDeltas
+ bl TranslateAnimLinear
lsls r0, 24
cmp r0, 0
beq _081311DE
diff --git a/asm/battle_anim_813F0F4.s b/asm/battle_anim_813F0F4.s
deleted file mode 100644
index 595b319fb..000000000
--- a/asm/battle_anim_813F0F4.s
+++ /dev/null
@@ -1,4440 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "include/macros.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_813FB7C
-sub_813FB7C: @ 813FB7C
- push {lr}
- lsls r0, 24
- lsrs r3, r0, 24
- ldr r1, _0813FBAC @ =gTasks
- lsls r0, r3, 2
- adds r0, r3
- lsls r0, 3
- adds r0, r1
- ldrb r1, [r0, 0x8]
- ldr r2, _0813FBB0 @ =gSprites
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r0, 0x2E]
- ldr r0, _0813FBB4 @ =0x0000ffff
- cmp r1, r0
- bne _0813FBA6
- adds r0, r3, 0
- bl DestroyAnimVisualTask
-_0813FBA6:
- pop {r0}
- bx r0
- .align 2, 0
-_0813FBAC: .4byte gTasks
-_0813FBB0: .4byte gSprites
-_0813FBB4: .4byte 0x0000ffff
- thumb_func_end sub_813FB7C
-
- thumb_func_start sub_813FBB8
-sub_813FBB8: @ 813FBB8
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r0, _0813FBD8 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x80
- lsls r0, 2
- ands r0, r1
- cmp r0, 0
- beq _0813FBDC
- movs r6, 0x20
- movs r5, 0xB
- b _0813FBE0
- .align 2, 0
-_0813FBD8: .4byte gBattleTypeFlags
-_0813FBDC:
- movs r6, 0x17
- movs r5, 0x5
-_0813FBE0:
- ldr r0, _0813FC9C @ =gLastUsedItem
- ldrh r0, [r0]
- bl ball_number_to_ball_processing_index
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- movs r0, 0x1
- bl GetBattlerAtPosition
- lsls r0, 24
- lsrs r0, 24
- bl sub_8079E90
- adds r3, r0, 0
- adds r3, 0x1
- lsls r3, 24
- lsrs r3, 24
- lsls r0, r4, 1
- adds r0, r4
- lsls r0, 3
- ldr r1, _0813FCA0 @ =gBallSpriteTemplates
- adds r0, r1
- adds r1, r6, 0
- adds r1, 0x20
- movs r2, 0x50
- orrs r5, r2
- adds r2, r5, 0
- bl CreateSprite
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- ldr r0, _0813FCA4 @ =gSprites
- mov r9, r0
- lsls r4, r5, 4
- adds r4, r5
- lsls r4, 2
- adds r6, r4, r0
- movs r0, 0x22
- strh r0, [r6, 0x2E]
- ldr r1, _0813FCA8 @ =gAnimBankTarget
- mov r8, r1
- ldrb r0, [r1]
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r6, 0x30]
- mov r1, r8
- ldrb r0, [r1]
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- subs r0, 0x10
- strh r0, [r6, 0x32]
- mov r0, r9
- adds r0, 0x1C
- adds r4, r0
- ldr r0, _0813FCAC @ =SpriteCallbackDummy
- str r0, [r4]
- movs r0, 0
- bl GetBattlerAtPosition
- ldr r1, _0813FCB0 @ =gBankSpriteIds
- lsls r0, 24
- lsrs r0, 24
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- add r0, r9
- movs r1, 0x1
- bl StartSpriteAnim
- ldr r1, _0813FCB4 @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- strh r5, [r0, 0x8]
- ldr r1, _0813FCB8 @ =sub_813FCBC
- str r1, [r0]
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0813FC9C: .4byte gLastUsedItem
-_0813FCA0: .4byte gBallSpriteTemplates
-_0813FCA4: .4byte gSprites
-_0813FCA8: .4byte gAnimBankTarget
-_0813FCAC: .4byte SpriteCallbackDummy
-_0813FCB0: .4byte gBankSpriteIds
-_0813FCB4: .4byte gTasks
-_0813FCB8: .4byte sub_813FCBC
- thumb_func_end sub_813FBB8
-
- thumb_func_start sub_813FCBC
-sub_813FCBC: @ 813FCBC
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r6, _0813FD1C @ =gSprites
- movs r0, 0
- bl GetBattlerAtPosition
- ldr r1, _0813FD20 @ =gBankSpriteIds
- lsls r0, 24
- lsrs r0, 24
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- adds r0, 0x2B
- ldrb r0, [r0]
- cmp r0, 0x1
- bne _0813FD16
- movs r0, 0x3D
- movs r1, 0
- bl PlaySE12WithPanning
- ldr r0, _0813FD24 @ =gTasks
- lsls r4, r5, 2
- adds r4, r5
- lsls r4, 3
- adds r4, r0
- movs r0, 0x8
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r6, 0
- adds r1, 0x1C
- adds r0, r1
- ldr r1, _0813FD28 @ =sub_813FD90
- str r1, [r0]
- ldr r0, _0813FD2C @ =sub_813FD34
- movs r1, 0xA
- bl CreateTask
- ldr r0, _0813FD30 @ =sub_813FB7C
- str r0, [r4]
-_0813FD16:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0813FD1C: .4byte gSprites
-_0813FD20: .4byte gBankSpriteIds
-_0813FD24: .4byte gTasks
-_0813FD28: .4byte sub_813FD90
-_0813FD2C: .4byte sub_813FD34
-_0813FD30: .4byte sub_813FB7C
- thumb_func_end sub_813FCBC
-
- thumb_func_start sub_813FD34
-sub_813FD34: @ 813FD34
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r6, _0813FD88 @ =gSprites
- movs r0, 0
- bl GetBattlerAtPosition
- ldr r4, _0813FD8C @ =gBankSpriteIds
- lsls r0, 24
- lsrs r0, 24
- adds r0, r4
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- adds r0, 0x3F
- ldrb r0, [r0]
- lsls r0, 27
- cmp r0, 0
- bge _0813FD80
- movs r0, 0
- bl GetBattlerAtPosition
- lsls r0, 24
- lsrs r0, 24
- adds r0, r4
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r1, 0
- bl StartSpriteAnim
- adds r0, r5, 0
- bl DestroyTask
-_0813FD80:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0813FD88: .4byte gSprites
-_0813FD8C: .4byte gBankSpriteIds
- thumb_func_end sub_813FD34
-
- thumb_func_start sub_813FD90
-sub_813FD90: @ 813FD90
- push {r4,lr}
- adds r4, r0, 0
- ldrh r1, [r4, 0x30]
- ldrh r2, [r4, 0x32]
- ldrh r0, [r4, 0x20]
- strh r0, [r4, 0x30]
- strh r1, [r4, 0x32]
- ldrh r0, [r4, 0x22]
- strh r0, [r4, 0x34]
- strh r2, [r4, 0x36]
- ldr r0, _0813FDB8 @ =0x0000ffd8
- strh r0, [r4, 0x38]
- adds r0, r4, 0
- bl InitAnimSpriteTranslationOverDuration
- ldr r0, _0813FDBC @ =sub_813FDC0
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0813FDB8: .4byte 0x0000ffd8
-_0813FDBC: .4byte sub_813FDC0
- thumb_func_end sub_813FD90
-
- thumb_func_start sub_813FDC0
-sub_813FDC0: @ 813FDC0
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- bl TranslateAnimSpriteLinearAndSine
- lsls r0, 24
- cmp r0, 0
- beq _0813FE5A
- ldr r0, _0813FDE0 @ =gSharedMem + 0x17840
- ldrb r0, [r0, 0x8]
- cmp r0, 0x5
- bne _0813FDE8
- ldr r0, _0813FDE4 @ =sub_81407B8
- str r0, [r4, 0x1C]
- b _0813FE5A
- .align 2, 0
-_0813FDE0: .4byte gSharedMem + 0x17840
-_0813FDE4: .4byte sub_81407B8
-_0813FDE8:
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAnim
- ldrh r0, [r4, 0x24]
- ldrh r1, [r4, 0x20]
- adds r0, r1
- movs r1, 0
- strh r0, [r4, 0x20]
- ldrh r0, [r4, 0x26]
- ldrh r2, [r4, 0x22]
- adds r0, r2
- strh r0, [r4, 0x22]
- strh r1, [r4, 0x24]
- strh r1, [r4, 0x26]
- adds r1, r4, 0
- adds r1, 0x2E
- movs r2, 0
- adds r0, r4, 0
- adds r0, 0x3C
-_0813FE10:
- strh r2, [r0]
- subs r0, 0x2
- cmp r0, r1
- bge _0813FE10
- movs r0, 0
- strh r0, [r4, 0x38]
- ldr r0, _0813FE64 @ =sub_813FE70
- str r0, [r4, 0x1C]
- ldr r0, _0813FE68 @ =gLastUsedItem
- ldrh r0, [r0]
- bl ball_number_to_ball_processing_index
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0xB
- bgt _0813FE5A
- cmp r5, 0
- blt _0813FE5A
- ldrh r0, [r4, 0x20]
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x22]
- subs r1, 0x5
- lsls r1, 24
- lsrs r1, 24
- str r5, [sp]
- movs r2, 0x1
- movs r3, 0x1C
- bl sub_814086C
- ldr r0, _0813FE6C @ =gAnimBankTarget
- ldrb r1, [r0]
- movs r0, 0
- movs r2, 0xE
- adds r3, r5, 0
- bl sub_8141314
-_0813FE5A:
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0813FE64: .4byte sub_813FE70
-_0813FE68: .4byte gLastUsedItem
-_0813FE6C: .4byte gAnimBankTarget
- thumb_func_end sub_813FDC0
-
- thumb_func_start sub_813FE70
-sub_813FE70: @ 813FE70
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x38]
- adds r0, 0x1
- strh r0, [r4, 0x38]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xA
- bne _0813FEAC
- ldr r0, _0813FEB4 @ =TaskDummy
- movs r1, 0x32
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x38]
- ldr r0, _0813FEB8 @ =sub_813FEC8
- str r0, [r4, 0x1C]
- ldr r2, _0813FEBC @ =gSprites
- ldr r1, _0813FEC0 @ =gBankSpriteIds
- ldr r0, _0813FEC4 @ =gAnimBankTarget
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0
- strh r1, [r0, 0x30]
-_0813FEAC:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0813FEB4: .4byte TaskDummy
-_0813FEB8: .4byte sub_813FEC8
-_0813FEBC: .4byte gSprites
-_0813FEC0: .4byte gBankSpriteIds
-_0813FEC4: .4byte gAnimBankTarget
- thumb_func_end sub_813FE70
-
- thumb_func_start sub_813FEC8
-sub_813FEC8: @ 813FEC8
- push {r4-r7,lr}
- adds r7, r0, 0
- ldr r1, _0813FF0C @ =gBankSpriteIds
- ldr r0, _0813FF10 @ =gAnimBankTarget
- ldrb r0, [r0]
- adds r0, r1
- ldrb r4, [r0]
- ldrh r0, [r7, 0x38]
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r1, _0813FF14 @ =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r5, r0, r1
- ldrh r0, [r5, 0xA]
- adds r0, 0x1
- strh r0, [r5, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xB
- bne _0813FEFA
- movs r0, 0x3C
- bl PlaySE
-_0813FEFA:
- movs r1, 0x8
- ldrsh r0, [r5, r1]
- cmp r0, 0x1
- beq _0813FF70
- cmp r0, 0x1
- bgt _0813FF18
- cmp r0, 0
- beq _0813FF1E
- b _0813FFDC
- .align 2, 0
-_0813FF0C: .4byte gBankSpriteIds
-_0813FF10: .4byte gAnimBankTarget
-_0813FF14: .4byte gTasks
-_0813FF18:
- cmp r0, 0x2
- beq _0813FFB4
- b _0813FFDC
-_0813FF1E:
- adds r0, r4, 0
- movs r1, 0
- bl sub_8078E70
- movs r0, 0x80
- lsls r0, 1
- strh r0, [r5, 0x1C]
- ldr r1, _0813FF60 @ =gUnknown_03005F0C
- movs r0, 0x1C
- str r0, [r1]
- ldr r2, _0813FF64 @ =gUnknown_03005F14
- ldr r1, _0813FF68 @ =gSprites
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- adds r0, r1
- ldrh r1, [r0, 0x26]
- ldrh r0, [r0, 0x22]
- adds r1, r0
- ldrh r0, [r7, 0x26]
- ldrh r7, [r7, 0x22]
- adds r0, r7
- subs r1, r0
- strh r1, [r2]
- ldr r4, _0813FF6C @ =gUnknown_03005F10
- ldrh r0, [r2]
- lsls r0, 8
- movs r1, 0x1C
- bl __udivsi3
- strh r0, [r4]
- strh r0, [r5, 0xC]
- b _0813FFCE
- .align 2, 0
-_0813FF60: .4byte gUnknown_03005F0C
-_0813FF64: .4byte gUnknown_03005F14
-_0813FF68: .4byte gSprites
-_0813FF6C: .4byte gUnknown_03005F10
-_0813FF70:
- ldrh r0, [r5, 0x1C]
- adds r0, 0x20
- strh r0, [r5, 0x1C]
- movs r0, 0x1C
- ldrsh r2, [r5, r0]
- adds r0, r4, 0
- adds r1, r2, 0
- movs r3, 0
- bl obj_id_set_rotscale
- ldrh r0, [r5, 0xC]
- ldrh r1, [r5, 0xE]
- adds r0, r1
- strh r0, [r5, 0xE]
- ldr r0, _0813FFAC @ =gSprites
- lsls r1, r4, 4
- adds r1, r4
- lsls r1, 2
- adds r1, r0
- movs r2, 0xE
- ldrsh r0, [r5, r2]
- negs r0, r0
- asrs r0, 8
- strh r0, [r1, 0x26]
- movs r0, 0x1C
- ldrsh r1, [r5, r0]
- ldr r0, _0813FFB0 @ =0x0000047f
- cmp r1, r0
- ble _08140004
- b _0813FFCE
- .align 2, 0
-_0813FFAC: .4byte gSprites
-_0813FFB0: .4byte 0x0000047f
-_0813FFB4:
- adds r0, r4, 0
- bl sub_8078F40
- ldr r1, _0813FFD8 @ =gSprites
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- adds r0, r1
- adds r0, 0x3E
- ldrb r1, [r0]
- movs r2, 0x4
- orrs r1, r2
- strb r1, [r0]
-_0813FFCE:
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- b _08140004
- .align 2, 0
-_0813FFD8: .4byte gSprites
-_0813FFDC:
- ldr r0, _0814000C @ =gTasks
- lsls r1, r6, 2
- adds r1, r6
- lsls r1, 3
- adds r1, r0
- movs r2, 0xA
- ldrsh r0, [r1, r2]
- cmp r0, 0xA
- ble _08140004
- adds r0, r6, 0
- bl DestroyTask
- adds r0, r7, 0
- movs r1, 0x2
- bl StartSpriteAnim
- movs r0, 0
- strh r0, [r7, 0x38]
- ldr r0, _08140010 @ =sub_8140014
- str r0, [r7, 0x1C]
-_08140004:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0814000C: .4byte gTasks
-_08140010: .4byte sub_8140014
- thumb_func_end sub_813FEC8
-
- thumb_func_start sub_8140014
-sub_8140014: @ 8140014
- push {r4,lr}
- adds r4, r0, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0814004E
- movs r1, 0
- strh r1, [r4, 0x34]
- movs r0, 0x20
- strh r0, [r4, 0x36]
- strh r1, [r4, 0x38]
- movs r0, 0
- movs r1, 0x20
- bl Cos
- ldrh r1, [r4, 0x22]
- adds r0, r1
- strh r0, [r4, 0x22]
- movs r0, 0x36
- ldrsh r1, [r4, r0]
- movs r0, 0
- bl Cos
- negs r0, r0
- strh r0, [r4, 0x26]
- ldr r0, _08140054 @ =sub_8140058
- str r0, [r4, 0x1C]
-_0814004E:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08140054: .4byte sub_8140058
- thumb_func_end sub_8140014
-
- thumb_func_start sub_8140058
-sub_8140058: @ 8140058
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r5, 0
- ldrh r0, [r4, 0x34]
- movs r1, 0xFF
- ands r1, r0
- cmp r1, 0
- beq _0814006E
- cmp r1, 0x1
- beq _081400E2
- b _0814010E
-_0814006E:
- movs r1, 0x38
- ldrsh r0, [r4, r1]
- movs r2, 0x36
- ldrsh r1, [r4, r2]
- bl Cos
- negs r0, r0
- strh r0, [r4, 0x26]
- ldrh r1, [r4, 0x38]
- adds r1, 0x4
- ldrh r2, [r4, 0x34]
- lsls r0, r2, 16
- asrs r0, 24
- adds r1, r0
- strh r1, [r4, 0x38]
- lsls r1, 16
- asrs r1, 16
- cmp r1, 0x3F
- ble _0814010E
- ldrh r0, [r4, 0x36]
- subs r0, 0xA
- strh r0, [r4, 0x36]
- ldr r1, _081400B8 @ =0x00000101
- adds r0, r2, r1
- strh r0, [r4, 0x34]
- lsls r0, 16
- asrs r0, 24
- cmp r0, 0x4
- bne _081400AA
- movs r5, 0x1
-_081400AA:
- cmp r0, 0x2
- beq _081400CA
- cmp r0, 0x2
- bgt _081400BC
- cmp r0, 0x1
- beq _081400C2
- b _081400DA
- .align 2, 0
-_081400B8: .4byte 0x00000101
-_081400BC:
- cmp r0, 0x3
- beq _081400D2
- b _081400DA
-_081400C2:
- movs r0, 0x38
- bl PlaySE
- b _0814010E
-_081400CA:
- movs r0, 0x39
- bl PlaySE
- b _0814010E
-_081400D2:
- movs r0, 0x3A
- bl PlaySE
- b _0814010E
-_081400DA:
- movs r0, 0x3B
- bl PlaySE
- b _0814010E
-_081400E2:
- movs r2, 0x38
- ldrsh r0, [r4, r2]
- movs r2, 0x36
- ldrsh r1, [r4, r2]
- bl Cos
- negs r0, r0
- strh r0, [r4, 0x26]
- ldrh r1, [r4, 0x38]
- subs r1, 0x4
- ldrh r2, [r4, 0x34]
- lsls r0, r2, 16
- asrs r0, 24
- subs r1, r0
- strh r1, [r4, 0x38]
- lsls r1, 16
- cmp r1, 0
- bgt _0814010E
- strh r5, [r4, 0x38]
- ldr r0, _08140138 @ =0xffffff00
- ands r0, r2
- strh r0, [r4, 0x34]
-_0814010E:
- cmp r5, 0
- beq _0814014E
- movs r5, 0
- strh r5, [r4, 0x34]
- movs r0, 0x40
- movs r1, 0x20
- bl Cos
- ldrh r1, [r4, 0x22]
- adds r0, r1
- strh r0, [r4, 0x22]
- strh r5, [r4, 0x26]
- ldr r0, _0814013C @ =gSharedMem + 0x17840
- ldrb r0, [r0, 0x8]
- cmp r0, 0
- bne _08140144
- strh r5, [r4, 0x38]
- ldr r0, _08140140 @ =sub_8140410
- str r0, [r4, 0x1C]
- b _0814014E
- .align 2, 0
-_08140138: .4byte 0xffffff00
-_0814013C: .4byte gSharedMem + 0x17840
-_08140140: .4byte sub_8140410
-_08140144:
- ldr r0, _08140154 @ =sub_8140158
- str r0, [r4, 0x1C]
- movs r0, 0x1
- strh r0, [r4, 0x36]
- strh r5, [r4, 0x38]
-_0814014E:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08140154: .4byte sub_8140158
- thumb_func_end sub_8140058
-
- thumb_func_start sub_8140158
-sub_8140158: @ 8140158
- push {r4,r5,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x34]
- adds r0, 0x1
- movs r5, 0
- strh r0, [r4, 0x34]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1F
- bne _08140190
- strh r5, [r4, 0x34]
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r0, [r2]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2]
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAffineAnim
- ldr r0, _08140198 @ =gSharedMem + 0x17840
- strh r5, [r0, 0xC]
- ldr r0, _0814019C @ =sub_81401A0
- str r0, [r4, 0x1C]
- movs r0, 0x17
- bl PlaySE
-_08140190:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08140198: .4byte gSharedMem + 0x17840
-_0814019C: .4byte sub_81401A0
- thumb_func_end sub_8140158
-
- thumb_func_start sub_81401A0
-sub_81401A0: @ 81401A0
- push {r4,r5,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x34]
- movs r1, 0xFF
- ands r1, r0
- cmp r1, 0x6
- bls _081401B0
- b _081403C4
-_081401B0:
- lsls r0, r1, 2
- ldr r1, _081401BC @ =_081401C0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_081401BC: .4byte _081401C0
- .align 2, 0
-_081401C0:
- .4byte _081401DC
- .4byte _08140226
- .4byte _0814026C
- .4byte _081402C0
- .4byte _08140310
- .4byte _08140368
- .4byte _081403C4
-_081401DC:
- ldr r0, _081401F8 @ =gSharedMem + 0x17840
- ldrh r2, [r0, 0xC]
- movs r3, 0xC
- ldrsh r1, [r0, r3]
- adds r5, r0, 0
- cmp r1, 0xFF
- ble _081401FC
- ldrh r0, [r4, 0x36]
- ldrh r1, [r4, 0x24]
- adds r0, r1
- strh r0, [r4, 0x24]
- movs r0, 0xFF
- ands r0, r2
- b _08140200
- .align 2, 0
-_081401F8: .4byte gSharedMem + 0x17840
-_081401FC:
- adds r0, r2, 0
- adds r0, 0xB0
-_08140200:
- strh r0, [r5, 0xC]
- ldrh r0, [r4, 0x38]
- adds r0, 0x1
- movs r3, 0
- strh r0, [r4, 0x38]
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r1, [r2]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r2]
- ldrh r0, [r4, 0x38]
- adds r0, 0x7
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0xE
- bhi _08140224
- b _0814040A
-_08140224:
- b _081402B4
-_08140226:
- ldrh r0, [r4, 0x38]
- adds r0, 0x1
- strh r0, [r4, 0x38]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- bne _081402CC
- movs r0, 0
- strh r0, [r4, 0x38]
- ldrh r0, [r4, 0x36]
- negs r0, r0
- strh r0, [r4, 0x36]
- ldrh r0, [r4, 0x34]
- adds r0, 0x1
- strh r0, [r4, 0x34]
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r1, [r2]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r2]
- movs r3, 0x36
- ldrsh r0, [r4, r3]
- cmp r0, 0
- bge _08140262
- adds r0, r4, 0
- movs r1, 0x2
- bl ChangeSpriteAffineAnim
- b _0814040A
-_08140262:
- adds r0, r4, 0
- movs r1, 0x1
- bl ChangeSpriteAffineAnim
- b _0814040A
-_0814026C:
- ldr r0, _08140288 @ =gSharedMem + 0x17840
- ldrh r2, [r0, 0xC]
- movs r3, 0xC
- ldrsh r1, [r0, r3]
- adds r5, r0, 0
- cmp r1, 0xFF
- ble _0814028C
- ldrh r0, [r4, 0x36]
- ldrh r1, [r4, 0x24]
- adds r0, r1
- strh r0, [r4, 0x24]
- movs r0, 0xFF
- ands r0, r2
- b _08140290
- .align 2, 0
-_08140288: .4byte gSharedMem + 0x17840
-_0814028C:
- adds r0, r2, 0
- adds r0, 0xB0
-_08140290:
- strh r0, [r5, 0xC]
- ldrh r0, [r4, 0x38]
- adds r0, 0x1
- movs r3, 0
- strh r0, [r4, 0x38]
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r1, [r2]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r2]
- ldrh r0, [r4, 0x38]
- adds r0, 0xC
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x18
- bhi _081402B4
- b _0814040A
-_081402B4:
- strh r3, [r5, 0xC]
- ldrh r0, [r4, 0x34]
- adds r0, 0x1
- strh r0, [r4, 0x34]
- strh r3, [r4, 0x38]
- b _0814040A
-_081402C0:
- ldrh r0, [r4, 0x38]
- adds r1, r0, 0x1
- strh r1, [r4, 0x38]
- lsls r0, 16
- cmp r0, 0
- bge _081402DA
-_081402CC:
- adds r0, r4, 0
- adds r0, 0x2C
- ldrb r1, [r0]
- movs r2, 0x80
- orrs r1, r2
- strb r1, [r0]
- b _0814040A
-_081402DA:
- movs r0, 0
- strh r0, [r4, 0x38]
- ldrh r0, [r4, 0x36]
- negs r0, r0
- strh r0, [r4, 0x36]
- ldrh r0, [r4, 0x34]
- adds r0, 0x1
- strh r0, [r4, 0x34]
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r1, [r2]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r2]
- movs r3, 0x36
- ldrsh r0, [r4, r3]
- cmp r0, 0
- bge _08140308
- adds r0, r4, 0
- movs r1, 0x2
- bl ChangeSpriteAffineAnim
- b _08140310
-_08140308:
- adds r0, r4, 0
- movs r1, 0x1
- bl ChangeSpriteAffineAnim
-_08140310:
- ldr r0, _0814032C @ =gSharedMem + 0x17840
- ldrh r2, [r0, 0xC]
- movs r3, 0xC
- ldrsh r1, [r0, r3]
- adds r5, r0, 0
- cmp r1, 0xFF
- ble _08140330
- ldrh r0, [r4, 0x36]
- ldrh r1, [r4, 0x24]
- adds r0, r1
- strh r0, [r4, 0x24]
- movs r0, 0xFF
- ands r0, r2
- b _08140334
- .align 2, 0
-_0814032C: .4byte gSharedMem + 0x17840
-_08140330:
- adds r0, r2, 0
- adds r0, 0xB0
-_08140334:
- strh r0, [r5, 0xC]
- ldrh r0, [r4, 0x38]
- adds r0, 0x1
- movs r3, 0
- strh r0, [r4, 0x38]
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r1, [r2]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r2]
- ldrh r0, [r4, 0x38]
- adds r0, 0x4
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x8
- bls _0814040A
- strh r3, [r5, 0xC]
- ldrh r0, [r4, 0x34]
- adds r0, 0x1
- strh r0, [r4, 0x34]
- strh r3, [r4, 0x38]
- ldrh r0, [r4, 0x36]
- negs r0, r0
- strh r0, [r4, 0x36]
- b _0814040A
-_08140368:
- movs r3, 0x80
- lsls r3, 1
- adds r0, r3, 0
- ldrh r1, [r4, 0x34]
- adds r0, r1
- strh r0, [r4, 0x34]
- lsls r0, 16
- asrs r1, r0, 24
- ldr r0, _08140394 @ =gSharedMem + 0x17840
- ldrb r0, [r0, 0x8]
- cmp r1, r0
- bne _0814039C
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r0, [r2]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2]
- ldr r0, _08140398 @ =sub_8140410
- str r0, [r4, 0x1C]
- b _0814040A
- .align 2, 0
-_08140394: .4byte gSharedMem + 0x17840
-_08140398: .4byte sub_8140410
-_0814039C:
- cmp r0, 0x4
- bne _081403B0
- cmp r1, 0x3
- bne _081403B0
- ldr r0, _081403AC @ =sub_8140434
- str r0, [r4, 0x1C]
- b _081403B6
- .align 2, 0
-_081403AC: .4byte sub_8140434
-_081403B0:
- ldrh r0, [r4, 0x34]
- adds r0, 0x1
- strh r0, [r4, 0x34]
-_081403B6:
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r0, [r2]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2]
- b _0814040A
-_081403C4:
- ldrh r0, [r4, 0x38]
- adds r0, 0x1
- strh r0, [r4, 0x38]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1F
- bne _0814040A
- movs r0, 0
- strh r0, [r4, 0x38]
- ldrh r1, [r4, 0x34]
- ldr r0, _081403F8 @ =0xffffff00
- ands r0, r1
- strh r0, [r4, 0x34]
- adds r0, r4, 0
- movs r1, 0x3
- bl StartSpriteAffineAnim
- movs r3, 0x36
- ldrsh r0, [r4, r3]
- cmp r0, 0
- bge _081403FC
- adds r0, r4, 0
- movs r1, 0x2
- bl StartSpriteAffineAnim
- b _08140404
- .align 2, 0
-_081403F8: .4byte 0xffffff00
-_081403FC:
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAffineAnim
-_08140404:
- movs r0, 0x17
- bl PlaySE
-_0814040A:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_81401A0
-
- thumb_func_start sub_8140410
-sub_8140410: @ 8140410
- push {lr}
- adds r1, r0, 0
- ldrh r0, [r1, 0x38]
- adds r0, 0x1
- strh r0, [r1, 0x38]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1F
- bne _0814042A
- movs r0, 0
- strh r0, [r1, 0x38]
- ldr r0, _08140430 @ =sub_81405F4
- str r0, [r1, 0x1C]
-_0814042A:
- pop {r0}
- bx r0
- .align 2, 0
-_08140430: .4byte sub_81405F4
- thumb_func_end sub_8140410
-
- thumb_func_start sub_8140434
-sub_8140434: @ 8140434
- adds r3, r0, 0
- adds r3, 0x2C
- ldrb r1, [r3]
- movs r2, 0x40
- orrs r1, r2
- strb r1, [r3]
- ldr r1, _08140450 @ =sub_8140454
- str r1, [r0, 0x1C]
- movs r1, 0
- strh r1, [r0, 0x34]
- strh r1, [r0, 0x36]
- strh r1, [r0, 0x38]
- bx lr
- .align 2, 0
-_08140450: .4byte sub_8140454
- thumb_func_end sub_8140434
-
- thumb_func_start sub_8140454
-sub_8140454: @ 8140454
- push {r4-r7,lr}
- adds r6, r0, 0
- ldr r7, _08140484 @ =gAnimBankTarget
- ldrh r0, [r6, 0x36]
- adds r0, 0x1
- strh r0, [r6, 0x36]
- lsls r0, 16
- asrs r1, r0, 16
- cmp r1, 0x28
- beq _081404CC
- cmp r1, 0x5F
- bne _08140490
- ldr r0, _08140488 @ =gDoingBattleAnim
- movs r1, 0
- strb r1, [r0]
- movs r0, 0x1
- bl UpdateOamPriorityInAllHealthboxes
- bl m4aMPlayAllStop
- ldr r0, _0814048C @ =0x00000173
- bl PlaySE
- b _081404CC
- .align 2, 0
-_08140484: .4byte gAnimBankTarget
-_08140488: .4byte gDoingBattleAnim
-_0814048C: .4byte 0x00000173
-_08140490:
- ldr r0, _081404D4 @ =0x0000013b
- cmp r1, r0
- bne _081404CC
- ldr r5, _081404D8 @ =gSprites
- ldr r4, _081404DC @ =gBankSpriteIds
- ldrb r0, [r7]
- adds r0, r4
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldrb r0, [r0, 0x3]
- lsls r0, 26
- lsrs r0, 27
- bl FreeOamMatrix
- ldrb r0, [r7]
- adds r0, r4
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- bl DestroySprite
- movs r0, 0
- strh r0, [r6, 0x2E]
- ldr r0, _081404E0 @ =sub_81404E4
- str r0, [r6, 0x1C]
-_081404CC:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_081404D4: .4byte 0x0000013b
-_081404D8: .4byte gSprites
-_081404DC: .4byte gBankSpriteIds
-_081404E0: .4byte sub_81404E4
- thumb_func_end sub_8140454
-
- thumb_func_start sub_81404E4
-sub_81404E4: @ 81404E4
- push {r4,lr}
- sub sp, 0x4
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- beq _08140550
- cmp r0, 0x1
- bgt _081404FC
- cmp r0, 0
- beq _08140502
- b _08140594
-_081404FC:
- cmp r0, 0x2
- beq _08140580
- b _08140594
-_08140502:
- strh r0, [r4, 0x30]
- strh r0, [r4, 0x32]
- ldrb r1, [r4, 0x1]
- movs r0, 0xD
- negs r0, r0
- ands r0, r1
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r4, 0x1]
- ldr r1, _08140548 @ =REG_BLDCNT
- movs r2, 0xFD
- lsls r2, 6
- adds r0, r2, 0
- strh r0, [r1]
- adds r1, 0x2
- movs r0, 0x10
- strh r0, [r1]
- ldr r0, [r4, 0x14]
- ldrh r0, [r0, 0x2]
- bl IndexOfSpritePaletteTag
- lsls r0, 24
- lsrs r0, 24
- adds r0, 0x10
- movs r1, 0x1
- lsls r1, r0
- ldr r0, _0814054C @ =0x00007fff
- str r0, [sp]
- adds r0, r1, 0
- movs r1, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- b _0814058C
- .align 2, 0
-_08140548: .4byte REG_BLDCNT
-_0814054C: .4byte 0x00007fff
-_08140550:
- ldrh r0, [r4, 0x30]
- adds r1, r0, 0x1
- strh r1, [r4, 0x30]
- lsls r0, 16
- cmp r0, 0
- ble _081405B2
- movs r0, 0
- strh r0, [r4, 0x30]
- ldrh r1, [r4, 0x32]
- adds r1, 0x1
- strh r1, [r4, 0x32]
- ldr r3, _0814057C @ =REG_BLDALPHA
- lsls r2, r1, 8
- movs r0, 0x10
- subs r0, r1
- orrs r2, r0
- strh r2, [r3]
- movs r1, 0x32
- ldrsh r0, [r4, r1]
- cmp r0, 0x10
- bne _081405B2
- b _0814058C
- .align 2, 0
-_0814057C: .4byte REG_BLDALPHA
-_08140580:
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
-_0814058C:
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- b _081405B2
-_08140594:
- ldr r0, _081405BC @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- bne _081405B2
- ldr r0, _081405C0 @ =REG_BLDCNT
- strh r1, [r0]
- adds r0, 0x2
- strh r1, [r0]
- strh r1, [r4, 0x2E]
- ldr r0, _081405C4 @ =sub_81405C8
- str r0, [r4, 0x1C]
-_081405B2:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_081405BC: .4byte gPaletteFade
-_081405C0: .4byte REG_BLDCNT
-_081405C4: .4byte sub_81405C8
- thumb_func_end sub_81404E4
-
- thumb_func_start sub_81405C8
-sub_81405C8: @ 81405C8
- push {r4,lr}
- adds r4, r0, 0
- ldrh r1, [r4, 0x2E]
- movs r2, 0x2E
- ldrsh r0, [r4, r2]
- cmp r0, 0
- bne _081405E0
- ldr r0, _081405DC @ =0x0000ffff
- strh r0, [r4, 0x2E]
- b _081405EC
- .align 2, 0
-_081405DC: .4byte 0x0000ffff
-_081405E0:
- adds r0, r4, 0
- bl FreeSpriteOamMatrix
- adds r0, r4, 0
- bl DestroySprite
-_081405EC:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_81405C8
-
- thumb_func_start sub_81405F4
-sub_81405F4: @ 81405F4
- push {r4-r6,lr}
- sub sp, 0x4
- adds r4, r0, 0
- movs r1, 0x1
- bl StartSpriteAnim
- adds r0, r4, 0
- movs r1, 0
- bl StartSpriteAffineAnim
- ldr r0, _081406A8 @ =sub_81406BC
- str r0, [r4, 0x1C]
- ldr r0, _081406AC @ =gLastUsedItem
- ldrh r0, [r0]
- bl ball_number_to_ball_processing_index
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0xB
- bgt _08140646
- cmp r5, 0
- blt _08140646
- ldrh r0, [r4, 0x20]
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x22]
- subs r1, 0x5
- lsls r1, 24
- lsrs r1, 24
- str r5, [sp]
- movs r2, 0x1
- movs r3, 0x1C
- bl sub_814086C
- ldr r0, _081406B0 @ =gAnimBankTarget
- ldrb r1, [r0]
- movs r0, 0x1
- movs r2, 0xE
- adds r3, r5, 0
- bl sub_8141314
-_08140646:
- ldr r6, _081406B4 @ =gSprites
- ldr r5, _081406B8 @ =gBankSpriteIds
- ldr r4, _081406B0 @ =gAnimBankTarget
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- adds r0, 0x3E
- ldrb r2, [r0]
- movs r1, 0x5
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r1, 0x1
- bl StartSpriteAffineAnim
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- bl AnimateSprite
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r1, 0x80
- lsls r1, 5
- strh r1, [r0, 0x30]
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_081406A8: .4byte sub_81406BC
-_081406AC: .4byte gLastUsedItem
-_081406B0: .4byte gAnimBankTarget
-_081406B4: .4byte gSprites
-_081406B8: .4byte gBankSpriteIds
- thumb_func_end sub_81405F4
-
- thumb_func_start sub_81406BC
-sub_81406BC: @ 81406BC
- push {r4-r7,lr}
- adds r7, r0, 0
- movs r5, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _081406DA
- adds r2, r7, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
-_081406DA:
- ldr r4, _08140708 @ =gSprites
- ldr r3, _0814070C @ =gBankSpriteIds
- ldr r2, _08140710 @ =gAnimBankTarget
- ldrb r0, [r2]
- adds r0, r3
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r0, r4
- adds r0, r1, 0
- adds r0, 0x3F
- ldrb r0, [r0]
- lsls r0, 26
- cmp r0, 0
- bge _08140714
- adds r0, r1, 0
- movs r1, 0
- bl StartSpriteAffineAnim
- movs r5, 0x1
- b _08140734
- .align 2, 0
-_08140708: .4byte gSprites
-_0814070C: .4byte gBankSpriteIds
-_08140710: .4byte gAnimBankTarget
-_08140714:
- ldr r6, _0814079C @ =0xfffffee0
- adds r0, r6, 0
- ldrh r6, [r1, 0x30]
- adds r0, r6
- strh r0, [r1, 0x30]
- ldrb r0, [r2]
- adds r0, r3
- ldrb r0, [r0]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r4
- ldrh r0, [r1, 0x30]
- lsls r0, 16
- asrs r0, 24
- strh r0, [r1, 0x26]
-_08140734:
- adds r0, r7, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _08140796
- cmp r5, 0
- beq _08140796
- ldr r4, _081407A0 @ =gSprites
- ldr r3, _081407A4 @ =gBankSpriteIds
- ldr r2, _081407A8 @ =gAnimBankTarget
- ldrb r0, [r2]
- adds r0, r3
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- movs r6, 0
- movs r5, 0
- strh r5, [r0, 0x26]
- ldrb r0, [r2]
- adds r0, r3
- ldrb r0, [r0]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r4
- ldr r0, _081407AC @ =gSharedMem + 0x17840
- ldrb r1, [r0, 0x9]
- lsls r1, 30
- adds r2, 0x3E
- lsrs r1, 31
- lsls r1, 2
- ldrb r3, [r2]
- movs r0, 0x5
- negs r0, r0
- ands r0, r3
- orrs r0, r1
- strb r0, [r2]
- strh r5, [r7, 0x2E]
- ldr r0, _081407B0 @ =sub_81405C8
- str r0, [r7, 0x1C]
- ldr r0, _081407B4 @ =gDoingBattleAnim
- strb r6, [r0]
- movs r0, 0x1
- bl UpdateOamPriorityInAllHealthboxes
-_08140796:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0814079C: .4byte 0xfffffee0
-_081407A0: .4byte gSprites
-_081407A4: .4byte gBankSpriteIds
-_081407A8: .4byte gAnimBankTarget
-_081407AC: .4byte gSharedMem + 0x17840
-_081407B0: .4byte sub_81405C8
-_081407B4: .4byte gDoingBattleAnim
- thumb_func_end sub_81406BC
-
- thumb_func_start sub_81407B8
-sub_81407B8: @ 81407B8
- push {r4,lr}
- adds r2, r0, 0
- ldrh r0, [r2, 0x24]
- ldrh r1, [r2, 0x20]
- adds r0, r1
- movs r1, 0
- strh r0, [r2, 0x20]
- ldrh r0, [r2, 0x26]
- ldrh r3, [r2, 0x22]
- adds r0, r3
- strh r0, [r2, 0x22]
- strh r1, [r2, 0x26]
- strh r1, [r2, 0x24]
- ldr r4, _081407F0 @ =sub_81407F4
- movs r3, 0
- movs r1, 0x5
- adds r0, r2, 0
- adds r0, 0x38
-_081407DC:
- strh r3, [r0]
- subs r0, 0x2
- subs r1, 0x1
- cmp r1, 0
- bge _081407DC
- str r4, [r2, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_081407F0: .4byte sub_81407F4
- thumb_func_end sub_81407B8
-
- thumb_func_start sub_81407F4
-sub_81407F4: @ 81407F4
- push {r4,lr}
- adds r4, r0, 0
- movs r0, 0x80
- lsls r0, 4
- adds r2, r0, 0
- ldrh r1, [r4, 0x2E]
- adds r2, r1
- movs r0, 0xD0
- lsls r0, 3
- adds r3, r0, 0
- ldrh r1, [r4, 0x30]
- adds r3, r1
- lsls r1, r3, 16
- asrs r1, 24
- ldrh r0, [r4, 0x24]
- subs r0, r1
- strh r0, [r4, 0x24]
- lsls r0, r2, 16
- asrs r0, 24
- ldrh r1, [r4, 0x26]
- adds r0, r1
- strh r0, [r4, 0x26]
- movs r0, 0xFF
- ands r2, r0
- strh r2, [r4, 0x2E]
- ands r3, r0
- strh r3, [r4, 0x30]
- movs r2, 0x22
- ldrsh r0, [r4, r2]
- movs r2, 0x26
- ldrsh r1, [r4, r2]
- adds r0, r1
- cmp r0, 0xA0
- bgt _0814084A
- movs r1, 0x20
- ldrsh r0, [r4, r1]
- movs r2, 0x24
- ldrsh r1, [r4, r2]
- adds r0, r1
- movs r1, 0x8
- negs r1, r1
- cmp r0, r1
- bge _0814085E
-_0814084A:
- movs r0, 0
- strh r0, [r4, 0x2E]
- ldr r0, _08140864 @ =sub_81405C8
- str r0, [r4, 0x1C]
- ldr r1, _08140868 @ =gDoingBattleAnim
- movs r0, 0
- strb r0, [r1]
- movs r0, 0x1
- bl UpdateOamPriorityInAllHealthboxes
-_0814085E:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08140864: .4byte sub_81405C8
-_08140868: .4byte gDoingBattleAnim
- thumb_func_end sub_81407F4
-
- thumb_func_start sub_814086C
-sub_814086C: @ 814086C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- ldr r4, [sp, 0x20]
- lsls r0, 24
- lsrs r0, 24
- mov r10, r0
- lsls r1, 24
- lsrs r1, 24
- mov r9, r1
- lsls r2, 24
- lsrs r2, 24
- mov r8, r2
- lsls r3, 24
- lsrs r7, r3, 24
- lsls r4, 24
- lsrs r4, 24
- adds r5, r4, 0
- ldr r0, _08140910 @ =gUnknown_0840B258
- lsls r6, r5, 3
- adds r4, r6, r0
- ldrh r0, [r4, 0x6]
- bl GetSpriteTileStartByTag
- lsls r0, 16
- ldr r1, _08140914 @ =0xffff0000
- cmp r0, r1
- bne _081408B6
- adds r0, r4, 0
- bl LoadCompressedObjectPic
- ldr r0, _08140918 @ =gUnknown_0840B2B8
- adds r0, r6, r0
- bl LoadCompressedObjectPalette
-_081408B6:
- ldr r1, _0814091C @ =gUnknown_0840B384
- lsls r0, r5, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x5
- bl CreateTask
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, _08140920 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- mov r1, r10
- strh r1, [r0, 0xA]
- mov r1, r9
- strh r1, [r0, 0xC]
- mov r1, r8
- strh r1, [r0, 0xE]
- strh r7, [r0, 0x10]
- strh r5, [r0, 0x26]
- movs r0, 0xF
- bl PlaySE
- ldr r0, _08140924 @ =gMain
- ldr r1, _08140928 @ =0x0000043d
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08140900
- ldr r1, _0814092C @ =gSharedMem + 0x17840
- ldrb r0, [r1, 0xA]
- adds r0, 0x1
- strb r0, [r1, 0xA]
-_08140900:
- adds r0, r4, 0
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_08140910: .4byte gUnknown_0840B258
-_08140914: .4byte 0xffff0000
-_08140918: .4byte gUnknown_0840B2B8
-_0814091C: .4byte gUnknown_0840B384
-_08140920: .4byte gTasks
-_08140924: .4byte gMain
-_08140928: .4byte 0x0000043d
-_0814092C: .4byte gSharedMem + 0x17840
- thumb_func_end sub_814086C
-
- thumb_func_start sub_8140930
-sub_8140930: @ 8140930
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- ldr r1, _081409D0 @ =gTasks
- lsls r0, 2
- add r0, r9
- lsls r0, 3
- adds r7, r0, r1
- ldrh r0, [r7, 0x26]
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- movs r1, 0x8
- ldrsh r0, [r7, r1]
- cmp r0, 0xF
- bgt _081409E4
- ldrb r1, [r7, 0xA]
- ldrb r2, [r7, 0xC]
- ldrb r6, [r7, 0xE]
- ldrb r3, [r7, 0x10]
- mov r4, r8
- lsls r0, r4, 1
- add r0, r8
- lsls r0, 3
- ldr r4, _081409D4 @ =gSpriteTemplate_840B3B4
- adds r0, r4
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r5, _081409D8 @ =gSprites
- adds r2, r4, r5
- ldr r0, _081409DC @ =gUnknown_0840B378
- add r0, r8
- ldrb r1, [r0]
- adds r0, r2, 0
- str r2, [sp]
- bl StartSpriteAnim
- adds r5, 0x1C
- adds r4, r5
- ldr r0, _081409E0 @ =sub_8140A08
- str r0, [r4]
- movs r0, 0x3
- ands r6, r0
- lsls r6, 2
- ldr r2, [sp]
- ldrb r1, [r2, 0x5]
- movs r0, 0xD
- negs r0, r0
- ands r0, r1
- orrs r0, r6
- strb r0, [r2, 0x5]
- ldrb r0, [r7, 0x8]
- cmp r0, 0x7
- bls _081409B6
- subs r0, 0x8
- lsls r0, 24
- lsrs r0, 24
-_081409B6:
- lsls r0, 5
- strh r0, [r2, 0x2E]
- movs r1, 0x8
- ldrsh r0, [r7, r1]
- cmp r0, 0xF
- bne _081409E4
- movs r0, 0x1
- strh r0, [r2, 0x3C]
- mov r0, r9
- bl DestroyTask
- b _081409F6
- .align 2, 0
-_081409D0: .4byte gTasks
-_081409D4: .4byte gSpriteTemplate_840B3B4
-_081409D8: .4byte gSprites
-_081409DC: .4byte gUnknown_0840B378
-_081409E0: .4byte sub_8140A08
-_081409E4:
- ldr r0, _08140A04 @ =gTasks
- mov r2, r9
- lsls r1, r2, 2
- add r1, r9
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
-_081409F6:
- add sp, 0x4
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08140A04: .4byte gTasks
- thumb_func_end sub_8140930
-
- thumb_func_start sub_8140A08
-sub_8140A08: @ 8140A08
- push {lr}
- adds r1, r0, 0
- ldrh r2, [r1, 0x30]
- movs r3, 0x30
- ldrsh r0, [r1, r3]
- cmp r0, 0
- bne _08140A20
- ldr r0, _08140A1C @ =sub_8140A28
- str r0, [r1, 0x1C]
- b _08140A24
- .align 2, 0
-_08140A1C: .4byte sub_8140A28
-_08140A20:
- subs r0, r2, 0x1
- strh r0, [r1, 0x30]
-_08140A24:
- pop {r0}
- bx r0
- thumb_func_end sub_8140A08
-
- thumb_func_start sub_8140A28
-sub_8140A28: @ 8140A28
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- movs r2, 0x30
- ldrsh r1, [r4, r2]
- bl Sin
- strh r0, [r4, 0x24]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- movs r2, 0x30
- ldrsh r1, [r4, r2]
- bl Cos
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x30]
- adds r0, 0x2
- strh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x32
- bne _08140A5C
- adds r0, r4, 0
- bl sub_8141294
-_08140A5C:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8140A28
-
- thumb_func_start sub_8140A64
-sub_8140A64: @ 8140A64
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x10
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r1, _08140B24 @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r0, 0x26]
- lsls r1, 24
- lsrs r1, 24
- ldrb r2, [r0, 0xA]
- str r2, [sp]
- ldrb r3, [r0, 0xC]
- str r3, [sp, 0x4]
- ldrb r2, [r0, 0xE]
- str r2, [sp, 0x8]
- ldrb r0, [r0, 0x10]
- str r0, [sp, 0xC]
- movs r6, 0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 3
- mov r10, r0
- ldr r3, _08140B28 @ =gSprites
- mov r8, r3
- ldr r0, _08140B2C @ =gUnknown_0840B378
- adds r1, r0
- mov r9, r1
-_08140AA8:
- ldr r0, _08140B30 @ =gSpriteTemplate_840B3B4
- add r0, r10
- ldr r1, [sp]
- ldr r2, [sp, 0x4]
- ldr r3, [sp, 0xC]
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 4
- adds r1, r0
- lsls r5, r1, 2
- mov r0, r8
- adds r4, r5, r0
- mov r2, r9
- ldrb r1, [r2]
- adds r0, r4, 0
- bl StartSpriteAnim
- ldr r3, _08140B34 @ =gSprites + 0x1C
- adds r1, r5, r3
- ldr r0, _08140B38 @ =sub_8140ECC
- str r0, [r1]
- movs r0, 0x3
- ldr r2, [sp, 0x8]
- ands r2, r0
- lsls r2, 2
- ldrb r0, [r4, 0x5]
- movs r3, 0xD
- negs r3, r3
- adds r1, r3, 0
- ands r0, r1
- orrs r0, r2
- strb r0, [r4, 0x5]
- lsls r0, r6, 5
- strh r0, [r4, 0x2E]
- movs r0, 0xA
- strh r0, [r4, 0x36]
- movs r0, 0x2
- strh r0, [r4, 0x38]
- movs r2, 0x1
- strh r2, [r4, 0x3A]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0x7
- bls _08140AA8
- ldr r0, _08140B28 @ =gSprites
- adds r0, r5, r0
- strh r2, [r0, 0x3C]
- adds r0, r7, 0
- bl DestroyTask
- add sp, 0x10
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08140B24: .4byte gTasks
-_08140B28: .4byte gSprites
-_08140B2C: .4byte gUnknown_0840B378
-_08140B30: .4byte gSpriteTemplate_840B3B4
-_08140B34: .4byte gSprites + 0x1C
-_08140B38: .4byte sub_8140ECC
- thumb_func_end sub_8140A64
-
- thumb_func_start sub_8140B3C
-sub_8140B3C: @ 8140B3C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x10
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r1, _08140BFC @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r0, 0x26]
- lsls r1, 24
- lsrs r1, 24
- ldrb r2, [r0, 0xA]
- str r2, [sp]
- ldrb r3, [r0, 0xC]
- str r3, [sp, 0x4]
- ldrb r2, [r0, 0xE]
- str r2, [sp, 0x8]
- ldrb r0, [r0, 0x10]
- str r0, [sp, 0xC]
- movs r6, 0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 3
- mov r10, r0
- ldr r3, _08140C00 @ =gSprites
- mov r8, r3
- ldr r0, _08140C04 @ =gUnknown_0840B378
- adds r1, r0
- mov r9, r1
-_08140B80:
- ldr r0, _08140C08 @ =gSpriteTemplate_840B3B4
- add r0, r10
- ldr r1, [sp]
- ldr r2, [sp, 0x4]
- ldr r3, [sp, 0xC]
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 4
- adds r1, r0
- lsls r5, r1, 2
- mov r0, r8
- adds r4, r5, r0
- mov r2, r9
- ldrb r1, [r2]
- adds r0, r4, 0
- bl StartSpriteAnim
- ldr r3, _08140C0C @ =gSprites + 0x1C
- adds r1, r5, r3
- ldr r0, _08140C10 @ =sub_8140ECC
- str r0, [r1]
- movs r0, 0x3
- ldr r2, [sp, 0x8]
- ands r2, r0
- lsls r2, 2
- ldrb r0, [r4, 0x5]
- movs r3, 0xD
- negs r3, r3
- adds r1, r3, 0
- ands r0, r1
- orrs r0, r2
- strb r0, [r4, 0x5]
- lsls r0, r6, 5
- strh r0, [r4, 0x2E]
- movs r0, 0xA
- strh r0, [r4, 0x36]
- movs r1, 0x1
- strh r1, [r4, 0x38]
- movs r0, 0x2
- strh r0, [r4, 0x3A]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0x7
- bls _08140B80
- ldr r0, _08140C00 @ =gSprites
- adds r0, r5, r0
- strh r1, [r0, 0x3C]
- adds r0, r7, 0
- bl DestroyTask
- add sp, 0x10
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08140BFC: .4byte gTasks
-_08140C00: .4byte gSprites
-_08140C04: .4byte gUnknown_0840B378
-_08140C08: .4byte gSpriteTemplate_840B3B4
-_08140C0C: .4byte gSprites + 0x1C
-_08140C10: .4byte sub_8140ECC
- thumb_func_end sub_8140B3C
-
- thumb_func_start sub_8140C14
-sub_8140C14: @ 8140C14
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x10
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r1, _08140CD0 @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r0, 0x26]
- lsls r1, 24
- lsrs r1, 24
- ldrb r2, [r0, 0xA]
- str r2, [sp]
- ldrb r3, [r0, 0xC]
- str r3, [sp, 0x4]
- ldrb r2, [r0, 0xE]
- str r2, [sp, 0x8]
- ldrb r0, [r0, 0x10]
- str r0, [sp, 0xC]
- movs r6, 0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 3
- mov r10, r0
- ldr r3, _08140CD4 @ =gSprites
- mov r8, r3
- ldr r0, _08140CD8 @ =gUnknown_0840B378
- adds r1, r0
- mov r9, r1
-_08140C58:
- ldr r0, _08140CDC @ =gSpriteTemplate_840B3B4
- add r0, r10
- ldr r1, [sp]
- ldr r2, [sp, 0x4]
- ldr r3, [sp, 0xC]
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 4
- adds r1, r0
- lsls r5, r1, 2
- mov r0, r8
- adds r4, r5, r0
- mov r2, r9
- ldrb r1, [r2]
- adds r0, r4, 0
- bl StartSpriteAnim
- ldr r3, _08140CE0 @ =gSprites + 0x1C
- adds r1, r5, r3
- ldr r0, _08140CE4 @ =sub_8140ECC
- str r0, [r1]
- movs r0, 0x3
- ldr r2, [sp, 0x8]
- ands r2, r0
- lsls r2, 2
- ldrb r0, [r4, 0x5]
- movs r3, 0xD
- negs r3, r3
- adds r1, r3, 0
- ands r0, r1
- orrs r0, r2
- strb r0, [r4, 0x5]
- lsls r0, r6, 5
- strh r0, [r4, 0x2E]
- movs r0, 0x4
- strh r0, [r4, 0x36]
- movs r2, 0x1
- strh r2, [r4, 0x38]
- strh r2, [r4, 0x3A]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0x7
- bls _08140C58
- ldr r0, _08140CD4 @ =gSprites
- adds r0, r5, r0
- strh r2, [r0, 0x3C]
- adds r0, r7, 0
- bl DestroyTask
- add sp, 0x10
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08140CD0: .4byte gTasks
-_08140CD4: .4byte gSprites
-_08140CD8: .4byte gUnknown_0840B378
-_08140CDC: .4byte gSpriteTemplate_840B3B4
-_08140CE0: .4byte gSprites + 0x1C
-_08140CE4: .4byte sub_8140ECC
- thumb_func_end sub_8140C14
-
- thumb_func_start sub_8140CE8
-sub_8140CE8: @ 8140CE8
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x10
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r1, _08140DAC @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r0, 0x26]
- lsls r1, 24
- lsrs r1, 24
- ldrb r2, [r0, 0xA]
- str r2, [sp]
- ldrb r3, [r0, 0xC]
- str r3, [sp, 0x4]
- ldrb r2, [r0, 0xE]
- str r2, [sp, 0x8]
- ldrb r0, [r0, 0x10]
- str r0, [sp, 0xC]
- movs r6, 0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 3
- mov r10, r0
- ldr r3, _08140DB0 @ =gSprites
- mov r8, r3
- ldr r0, _08140DB4 @ =gUnknown_0840B378
- adds r1, r0
- mov r9, r1
-_08140D2C:
- ldr r0, _08140DB8 @ =gSpriteTemplate_840B3B4
- add r0, r10
- ldr r1, [sp]
- ldr r2, [sp, 0x4]
- ldr r3, [sp, 0xC]
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 4
- adds r1, r0
- lsls r5, r1, 2
- mov r0, r8
- adds r4, r5, r0
- mov r2, r9
- ldrb r1, [r2]
- adds r0, r4, 0
- bl StartSpriteAnim
- ldr r3, _08140DBC @ =gSprites + 0x1C
- adds r1, r5, r3
- ldr r0, _08140DC0 @ =sub_8140ECC
- str r0, [r1]
- movs r0, 0x3
- ldr r2, [sp, 0x8]
- ands r2, r0
- lsls r2, 2
- ldrb r0, [r4, 0x5]
- movs r3, 0xD
- negs r3, r3
- adds r1, r3, 0
- ands r0, r1
- orrs r0, r2
- strb r0, [r4, 0x5]
- lsls r0, r6, 1
- adds r0, r6
- lsls r0, 3
- adds r0, r6
- strh r0, [r4, 0x2E]
- movs r0, 0x5
- strh r0, [r4, 0x36]
- movs r2, 0x1
- strh r2, [r4, 0x38]
- strh r2, [r4, 0x3A]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0x9
- bls _08140D2C
- ldr r0, _08140DB0 @ =gSprites
- adds r0, r5, r0
- strh r2, [r0, 0x3C]
- adds r0, r7, 0
- bl DestroyTask
- add sp, 0x10
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08140DAC: .4byte gTasks
-_08140DB0: .4byte gSprites
-_08140DB4: .4byte gUnknown_0840B378
-_08140DB8: .4byte gSpriteTemplate_840B3B4
-_08140DBC: .4byte gSprites + 0x1C
-_08140DC0: .4byte sub_8140ECC
- thumb_func_end sub_8140CE8
-
- thumb_func_start sub_8140DC4
-sub_8140DC4: @ 8140DC4
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x14
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r1, _08140DF0 @ =gTasks
- lsls r2, r7, 2
- adds r0, r2, r7
- lsls r0, 3
- adds r3, r0, r1
- ldrh r1, [r3, 0x16]
- movs r4, 0x16
- ldrsh r0, [r3, r4]
- cmp r0, 0
- beq _08140DF4
- subs r0, r1, 0x1
- strh r0, [r3, 0x16]
- b _08140EA4
- .align 2, 0
-_08140DF0: .4byte gTasks
-_08140DF4:
- ldrh r0, [r3, 0x26]
- lsls r0, 24
- lsrs r0, 24
- ldrb r1, [r3, 0xA]
- str r1, [sp]
- ldrb r4, [r3, 0xC]
- str r4, [sp, 0x4]
- ldrb r1, [r3, 0xE]
- str r1, [sp, 0x8]
- ldrb r3, [r3, 0x10]
- str r3, [sp, 0xC]
- movs r6, 0
- str r2, [sp, 0x10]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 3
- mov r10, r1
- ldr r3, _08140EB4 @ =gSprites
- mov r8, r3
- ldr r1, _08140EB8 @ =gUnknown_0840B378
- adds r0, r1
- mov r9, r0
-_08140E20:
- ldr r0, _08140EBC @ =gSpriteTemplate_840B3B4
- add r0, r10
- ldr r1, [sp]
- ldr r2, [sp, 0x4]
- ldr r3, [sp, 0xC]
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 4
- adds r1, r0
- lsls r5, r1, 2
- mov r0, r8
- adds r4, r5, r0
- mov r3, r9
- ldrb r1, [r3]
- adds r0, r4, 0
- bl StartSpriteAnim
- ldr r0, _08140EC0 @ =gSprites + 0x1C
- adds r1, r5, r0
- ldr r0, _08140EC4 @ =sub_8140ECC
- str r0, [r1]
- movs r0, 0x3
- ldr r2, [sp, 0x8]
- ands r2, r0
- lsls r2, 2
- ldrb r0, [r4, 0x5]
- movs r3, 0xD
- negs r3, r3
- adds r1, r3, 0
- ands r0, r1
- orrs r0, r2
- strb r0, [r4, 0x5]
- lsls r0, r6, 5
- strh r0, [r4, 0x2E]
- movs r2, 0x8
- strh r2, [r4, 0x36]
- movs r0, 0x2
- strh r0, [r4, 0x38]
- strh r0, [r4, 0x3A]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0x7
- bls _08140E20
- ldr r0, _08140EC8 @ =gTasks
- ldr r4, [sp, 0x10]
- adds r1, r4, r7
- lsls r1, 3
- adds r1, r0
- strh r2, [r1, 0x16]
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x2
- bne _08140EA4
- ldr r0, _08140EB4 @ =gSprites
- adds r0, r5, r0
- movs r1, 0x1
- strh r1, [r0, 0x3C]
- adds r0, r7, 0
- bl DestroyTask
-_08140EA4:
- add sp, 0x14
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08140EB4: .4byte gSprites
-_08140EB8: .4byte gUnknown_0840B378
-_08140EBC: .4byte gSpriteTemplate_840B3B4
-_08140EC0: .4byte gSprites + 0x1C
-_08140EC4: .4byte sub_8140ECC
-_08140EC8: .4byte gTasks
- thumb_func_end sub_8140DC4
-
- thumb_func_start sub_8140ECC
-sub_8140ECC: @ 8140ECC
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- movs r2, 0x30
- ldrsh r1, [r4, r2]
- bl Sin
- strh r0, [r4, 0x24]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- movs r2, 0x32
- ldrsh r1, [r4, r2]
- bl Cos
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x36]
- ldrh r1, [r4, 0x2E]
- adds r0, r1
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x2E]
- ldrh r0, [r4, 0x38]
- ldrh r2, [r4, 0x30]
- adds r0, r2
- strh r0, [r4, 0x30]
- ldrh r0, [r4, 0x3A]
- ldrh r1, [r4, 0x32]
- adds r0, r1
- strh r0, [r4, 0x32]
- ldrh r0, [r4, 0x34]
- adds r0, 0x1
- strh r0, [r4, 0x34]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x33
- bne _08140F1C
- adds r0, r4, 0
- bl sub_8141294
-_08140F1C:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8140ECC
-
- thumb_func_start sub_8140F24
-sub_8140F24: @ 8140F24
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x10
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r1, _08140FE0 @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r0, 0x26]
- lsls r1, 24
- lsrs r1, 24
- ldrb r2, [r0, 0xA]
- str r2, [sp]
- ldrb r3, [r0, 0xC]
- str r3, [sp, 0x4]
- ldrb r2, [r0, 0xE]
- str r2, [sp, 0x8]
- ldrb r0, [r0, 0x10]
- str r0, [sp, 0xC]
- movs r6, 0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 3
- mov r10, r0
- ldr r3, _08140FE4 @ =gSprites
- mov r8, r3
- ldr r0, _08140FE8 @ =gUnknown_0840B378
- adds r1, r0
- mov r9, r1
-_08140F68:
- ldr r0, _08140FEC @ =gSpriteTemplate_840B3B4
- add r0, r10
- ldr r1, [sp]
- ldr r2, [sp, 0x4]
- ldr r3, [sp, 0xC]
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 4
- adds r1, r0
- lsls r5, r1, 2
- mov r0, r8
- adds r4, r5, r0
- mov r2, r9
- ldrb r1, [r2]
- adds r0, r4, 0
- bl StartSpriteAnim
- ldr r3, _08140FF0 @ =gSprites + 0x1C
- adds r1, r5, r3
- ldr r0, _08140FF4 @ =sub_8140FF8
- str r0, [r1]
- movs r0, 0x3
- ldr r2, [sp, 0x8]
- ands r2, r0
- lsls r2, 2
- ldrb r0, [r4, 0x5]
- movs r3, 0xD
- negs r3, r3
- adds r1, r3, 0
- ands r0, r1
- orrs r0, r2
- strb r0, [r4, 0x5]
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 2
- adds r0, r6
- strh r0, [r4, 0x2E]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0xB
- bls _08140F68
- ldr r0, _08140FE4 @ =gSprites
- adds r0, r5, r0
- movs r1, 0x1
- strh r1, [r0, 0x3C]
- adds r0, r7, 0
- bl DestroyTask
- add sp, 0x10
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08140FE0: .4byte gTasks
-_08140FE4: .4byte gSprites
-_08140FE8: .4byte gUnknown_0840B378
-_08140FEC: .4byte gSpriteTemplate_840B3B4
-_08140FF0: .4byte gSprites + 0x1C
-_08140FF4: .4byte sub_8140FF8
- thumb_func_end sub_8140F24
-
- thumb_func_start sub_8140FF8
-sub_8140FF8: @ 8140FF8
- push {r4,r5,lr}
- adds r5, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r5, r1]
- movs r2, 0x30
- ldrsh r1, [r5, r2]
- bl Sin
- strh r0, [r5, 0x24]
- movs r0, 0x2E
- ldrsh r4, [r5, r0]
- movs r2, 0x32
- ldrsh r1, [r5, r2]
- adds r0, r4, 0
- bl Sin
- adds r1, r0, 0
- lsls r1, 16
- asrs r1, 16
- adds r0, r4, 0
- bl Cos
- strh r0, [r5, 0x26]
- ldrh r0, [r5, 0x2E]
- adds r0, 0x6
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r5, 0x2E]
- ldrh r0, [r5, 0x30]
- adds r0, 0x1
- strh r0, [r5, 0x30]
- ldrh r0, [r5, 0x32]
- adds r0, 0x1
- strh r0, [r5, 0x32]
- ldrh r0, [r5, 0x34]
- adds r0, 0x1
- strh r0, [r5, 0x34]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x33
- bne _08141050
- adds r0, r5, 0
- bl sub_8141294
-_08141050:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_8140FF8
-
- thumb_func_start sub_8141058
-sub_8141058: @ 8141058
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x18
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp]
- ldr r1, _08141104 @ =gTasks
- lsls r0, 2
- ldr r2, [sp]
- adds r0, r2
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r0, 0x26]
- lsls r1, 24
- lsrs r1, 24
- ldrb r3, [r0, 0xA]
- str r3, [sp, 0x4]
- ldrb r2, [r0, 0xC]
- str r2, [sp, 0x8]
- ldrb r3, [r0, 0xE]
- str r3, [sp, 0xC]
- ldrb r0, [r0, 0x10]
- str r0, [sp, 0x10]
- movs r0, 0
- mov r8, r0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 3
- str r0, [sp, 0x14]
- ldr r0, _08141108 @ =gUnknown_0840B378
- adds r1, r0
- mov r10, r1
-_0814109E:
- movs r7, 0
- movs r1, 0x1
- add r1, r8
- mov r9, r1
-_081410A6:
- ldr r0, _0814110C @ =gSpriteTemplate_840B3B4
- ldr r2, [sp, 0x14]
- adds r0, r2, r0
- ldr r1, [sp, 0x4]
- ldr r2, [sp, 0x8]
- ldr r3, [sp, 0x10]
- bl CreateSprite
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r4, r6, 4
- adds r4, r6
- lsls r4, 2
- ldr r3, _08141110 @ =gSprites
- adds r5, r4, r3
- mov r0, r10
- ldrb r1, [r0]
- adds r0, r5, 0
- bl StartSpriteAnim
- ldr r1, _08141114 @ =gSprites + 0x1C
- adds r4, r1
- ldr r0, _08141118 @ =sub_8140ECC
- str r0, [r4]
- movs r0, 0x3
- ldr r1, [sp, 0xC]
- ands r1, r0
- lsls r1, 2
- ldrb r0, [r5, 0x5]
- movs r3, 0xD
- negs r3, r3
- adds r2, r3, 0
- ands r0, r2
- orrs r0, r1
- strb r0, [r5, 0x5]
- lsls r0, r7, 5
- strh r0, [r5, 0x2E]
- movs r0, 0x8
- strh r0, [r5, 0x36]
- mov r0, r8
- cmp r0, 0
- bne _0814111C
- movs r0, 0x2
- strh r0, [r5, 0x38]
- movs r0, 0x1
- b _08141122
- .align 2, 0
-_08141104: .4byte gTasks
-_08141108: .4byte gUnknown_0840B378
-_0814110C: .4byte gSpriteTemplate_840B3B4
-_08141110: .4byte gSprites
-_08141114: .4byte gSprites + 0x1C
-_08141118: .4byte sub_8140ECC
-_0814111C:
- movs r0, 0x1
- strh r0, [r5, 0x38]
- movs r0, 0x2
-_08141122:
- strh r0, [r5, 0x3A]
- adds r0, r7, 0x1
- lsls r0, 24
- lsrs r7, r0, 24
- cmp r7, 0x7
- bls _081410A6
- mov r1, r9
- lsls r0, r1, 24
- lsrs r0, 24
- mov r8, r0
- cmp r0, 0x1
- bls _0814109E
- ldr r0, _08141160 @ =gSprites
- lsls r1, r6, 4
- adds r1, r6
- lsls r1, 2
- adds r1, r0
- movs r0, 0x1
- strh r0, [r1, 0x3C]
- ldr r0, [sp]
- bl DestroyTask
- add sp, 0x18
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08141160: .4byte gSprites
- thumb_func_end sub_8141058
-
- thumb_func_start sub_8141164
-sub_8141164: @ 8141164
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x10
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r1, _08141218 @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r0, 0x26]
- lsls r1, 24
- lsrs r1, 24
- ldrb r2, [r0, 0xA]
- str r2, [sp]
- ldrb r3, [r0, 0xC]
- str r3, [sp, 0x4]
- ldrb r2, [r0, 0xE]
- str r2, [sp, 0x8]
- ldrb r0, [r0, 0x10]
- str r0, [sp, 0xC]
- movs r6, 0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 3
- mov r10, r0
- ldr r3, _0814121C @ =gSprites
- mov r8, r3
- ldr r0, _08141220 @ =gUnknown_0840B378
- adds r1, r0
- mov r9, r1
-_081411A8:
- ldr r0, _08141224 @ =gSpriteTemplate_840B3B4
- add r0, r10
- ldr r1, [sp]
- ldr r2, [sp, 0x4]
- ldr r3, [sp, 0xC]
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 4
- adds r1, r0
- lsls r5, r1, 2
- mov r0, r8
- adds r4, r5, r0
- mov r2, r9
- ldrb r1, [r2]
- adds r0, r4, 0
- bl StartSpriteAnim
- ldr r3, _08141228 @ =gSprites + 0x1C
- adds r1, r5, r3
- ldr r0, _0814122C @ =sub_8141230
- str r0, [r1]
- movs r0, 0x3
- ldr r2, [sp, 0x8]
- ands r2, r0
- lsls r2, 2
- ldrb r0, [r4, 0x5]
- movs r3, 0xD
- negs r3, r3
- adds r1, r3, 0
- ands r0, r1
- orrs r0, r2
- strb r0, [r4, 0x5]
- lsls r0, r6, 5
- strh r0, [r4, 0x2E]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0x7
- bls _081411A8
- ldr r0, _0814121C @ =gSprites
- adds r0, r5, r0
- movs r1, 0x1
- strh r1, [r0, 0x3C]
- adds r0, r7, 0
- bl DestroyTask
- add sp, 0x10
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08141218: .4byte gTasks
-_0814121C: .4byte gSprites
-_08141220: .4byte gUnknown_0840B378
-_08141224: .4byte gSpriteTemplate_840B3B4
-_08141228: .4byte gSprites + 0x1C
-_0814122C: .4byte sub_8141230
- thumb_func_end sub_8141164
-
- thumb_func_start sub_8141230
-sub_8141230: @ 8141230
- push {r4,r5,lr}
- adds r5, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r5, r1]
- movs r2, 0x30
- ldrsh r1, [r5, r2]
- bl Sin
- strh r0, [r5, 0x24]
- movs r0, 0x2E
- ldrsh r4, [r5, r0]
- ldrh r1, [r5, 0x2E]
- movs r0, 0x3F
- ands r0, r1
- movs r2, 0x32
- ldrsh r1, [r5, r2]
- bl Sin
- adds r1, r0, 0
- lsls r1, 16
- asrs r1, 16
- adds r0, r4, 0
- bl Cos
- strh r0, [r5, 0x26]
- ldrh r0, [r5, 0x2E]
- adds r0, 0xA
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r5, 0x2E]
- ldrh r0, [r5, 0x30]
- adds r0, 0x1
- strh r0, [r5, 0x30]
- ldrh r0, [r5, 0x32]
- adds r0, 0x1
- strh r0, [r5, 0x32]
- ldrh r0, [r5, 0x34]
- adds r0, 0x1
- strh r0, [r5, 0x34]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x33
- bne _0814128C
- adds r0, r5, 0
- bl sub_8141294
-_0814128C:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_8141230
-
- thumb_func_start sub_8141294
-sub_8141294: @ 8141294
- push {r4-r7,lr}
- adds r5, r0, 0
- ldr r0, _081412B8 @ =gMain
- ldr r1, _081412BC @ =0x0000043d
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- bne _081412C0
- movs r1, 0x3C
- ldrsh r0, [r5, r1]
- cmp r0, 0x1
- bne _081412F2
- adds r0, r5, 0
- bl DestroySpriteAndFreeResources
- b _0814130E
- .align 2, 0
-_081412B8: .4byte gMain
-_081412BC: .4byte 0x0000043d
-_081412C0:
- movs r1, 0x3C
- ldrsh r0, [r5, r1]
- cmp r0, 0x1
- bne _08141308
- ldr r1, _081412FC @ =gSharedMem + 0x17840
- ldrb r0, [r1, 0xA]
- subs r0, 0x1
- strb r0, [r1, 0xA]
- lsls r0, 24
- cmp r0, 0
- bne _081412F2
- movs r7, 0
- ldr r6, _08141300 @ =gUnknown_0840B258
- ldr r4, _08141304 @ =gUnknown_0840B2B8
-_081412DC:
- ldrh r0, [r6, 0x6]
- bl FreeSpriteTilesByTag
- ldrh r0, [r4, 0x4]
- bl FreeSpritePaletteByTag
- adds r6, 0x8
- adds r4, 0x8
- adds r7, 0x1
- cmp r7, 0xB
- ble _081412DC
-_081412F2:
- adds r0, r5, 0
- bl DestroySprite
- b _0814130E
- .align 2, 0
-_081412FC: .4byte gSharedMem + 0x17840
-_08141300: .4byte gUnknown_0840B258
-_08141304: .4byte gUnknown_0840B2B8
-_08141308:
- adds r0, r5, 0
- bl DestroySprite
-_0814130E:
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_8141294
-
- thumb_func_start sub_8141314
-sub_8141314: @ 8141314
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x4
- adds r4, r0, 0
- mov r9, r2
- lsls r4, 24
- lsrs r4, 24
- lsls r1, 24
- lsrs r6, r1, 24
- lsls r3, 24
- lsrs r7, r3, 24
- ldr r0, _08141378 @ =sub_81413DC
- movs r1, 0x5
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldr r1, _0814137C @ =gTasks
- lsls r0, 2
- add r0, r8
- lsls r0, 3
- adds r5, r0, r1
- strh r7, [r5, 0x26]
- strh r6, [r5, 0xE]
- mov r0, r9
- strh r0, [r5, 0x1C]
- mov r1, r9
- lsrs r0, r1, 16
- strh r0, [r5, 0x1E]
- cmp r4, 0
- bne _08141384
- lsls r0, r6, 20
- movs r2, 0x80
- lsls r2, 17
- adds r0, r2
- lsrs r0, 16
- ldr r2, _08141380 @ =gUnknown_0840B4D4
- lsls r1, r7, 1
- adds r1, r2
- ldrh r3, [r1]
- movs r1, 0x10
- movs r2, 0
- bl BlendPalette
- movs r0, 0x1
- strh r0, [r5, 0xA]
- b _081413AA
- .align 2, 0
-_08141378: .4byte sub_81413DC
-_0814137C: .4byte gTasks
-_08141380: .4byte gUnknown_0840B4D4
-_08141384:
- lsls r0, r6, 20
- movs r1, 0x80
- lsls r1, 17
- adds r0, r1
- lsrs r0, 16
- ldr r2, _081413CC @ =gUnknown_0840B4D4
- lsls r1, r7, 1
- adds r1, r2
- ldrh r3, [r1]
- movs r1, 0x10
- movs r2, 0x10
- bl BlendPalette
- movs r0, 0x10
- strh r0, [r5, 0x8]
- ldr r0, _081413D0 @ =0x0000ffff
- strh r0, [r5, 0xA]
- ldr r0, _081413D4 @ =sub_814146C
- str r0, [r5]
-_081413AA:
- ldr r0, _081413D8 @ =0x00007fff
- str r0, [sp]
- mov r0, r9
- movs r1, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- mov r0, r8
- add sp, 0x4
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_081413CC: .4byte gUnknown_0840B4D4
-_081413D0: .4byte 0x0000ffff
-_081413D4: .4byte sub_814146C
-_081413D8: .4byte 0x00007fff
- thumb_func_end sub_8141314
-
- thumb_func_start sub_81413DC
-sub_81413DC: @ 81413DC
- push {r4,r5,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- adds r5, r0, 0
- ldr r1, _0814142C @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r4, r0, r1
- ldrh r0, [r4, 0x26]
- lsls r0, 24
- lsrs r1, r0, 24
- movs r2, 0xC
- ldrsh r0, [r4, r2]
- cmp r0, 0x10
- bgt _08141434
- movs r2, 0xE
- ldrsh r0, [r4, r2]
- lsls r0, 20
- movs r2, 0x80
- lsls r2, 17
- adds r0, r2
- lsrs r0, 16
- ldrb r2, [r4, 0x8]
- ldr r3, _08141430 @ =gUnknown_0840B4D4
- lsls r1, 1
- adds r1, r3
- ldrh r3, [r1]
- movs r1, 0x10
- bl BlendPalette
- ldrh r0, [r4, 0xA]
- ldrh r1, [r4, 0x8]
- adds r0, r1
- strh r0, [r4, 0x8]
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- b _0814145C
- .align 2, 0
-_0814142C: .4byte gTasks
-_08141430: .4byte gUnknown_0840B4D4
-_08141434:
- ldr r0, _08141464 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0814145C
- ldrh r0, [r4, 0x1C]
- ldrh r1, [r4, 0x1E]
- lsls r1, 16
- orrs r0, r1
- ldr r1, _08141468 @ =0x00007fff
- str r1, [sp]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- adds r0, r5, 0
- bl DestroyTask
-_0814145C:
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08141464: .4byte gPaletteFade
-_08141468: .4byte 0x00007fff
- thumb_func_end sub_81413DC
-
- thumb_func_start sub_814146C
-sub_814146C: @ 814146C
- push {r4,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r0, _081414AC @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _081414A4
- ldr r0, _081414B0 @ =gTasks
- lsls r4, r2, 2
- adds r4, r2
- lsls r4, 3
- adds r4, r0
- ldrh r0, [r4, 0x1C]
- ldrh r1, [r4, 0x1E]
- lsls r1, 16
- orrs r0, r1
- ldr r1, _081414B4 @ =0x00007fff
- str r1, [sp]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- ldr r0, _081414B8 @ =sub_81414BC
- str r0, [r4]
-_081414A4:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_081414AC: .4byte gPaletteFade
-_081414B0: .4byte gTasks
-_081414B4: .4byte 0x00007fff
-_081414B8: .4byte sub_81414BC
- thumb_func_end sub_814146C
-
- thumb_func_start sub_81414BC
-sub_81414BC: @ 81414BC
- push {r4,lr}
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r1, _08141508 @ =gTasks
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r4, r0, r1
- ldrh r0, [r4, 0x26]
- lsls r0, 24
- lsrs r1, r0, 24
- movs r3, 0xC
- ldrsh r0, [r4, r3]
- cmp r0, 0x10
- bgt _08141510
- movs r2, 0xE
- ldrsh r0, [r4, r2]
- lsls r0, 20
- movs r3, 0x80
- lsls r3, 17
- adds r0, r3
- lsrs r0, 16
- ldrb r2, [r4, 0x8]
- ldr r3, _0814150C @ =gUnknown_0840B4D4
- lsls r1, 1
- adds r1, r3
- ldrh r3, [r1]
- movs r1, 0x10
- bl BlendPalette
- ldrh r0, [r4, 0xA]
- ldrh r1, [r4, 0x8]
- adds r0, r1
- strh r0, [r4, 0x8]
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- b _08141516
- .align 2, 0
-_08141508: .4byte gTasks
-_0814150C: .4byte gUnknown_0840B4D4
-_08141510:
- adds r0, r2, 0
- bl DestroyTask
-_08141516:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_81414BC
-
- thumb_func_start sub_814151C
-sub_814151C: @ 814151C
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- lsls r0, 24
- lsrs r7, r0, 24
- movs r0, 0
- mov r8, r0
- ldr r0, _08141550 @ =gBankSpriteIds
- ldr r3, _08141554 @ =gAnimBankAttacker
- ldrb r2, [r3]
- adds r0, r2, r0
- ldrb r6, [r0]
- ldr r1, _08141558 @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r5, r0, r1
- movs r1, 0x1C
- ldrsh r0, [r5, r1]
- cmp r0, 0x1
- beq _081415F4
- cmp r0, 0x1
- bgt _0814155C
- cmp r0, 0
- beq _08141562
- b _081416B6
- .align 2, 0
-_08141550: .4byte gBankSpriteIds
-_08141554: .4byte gAnimBankAttacker
-_08141558: .4byte gTasks
-_0814155C:
- cmp r0, 0x2
- beq _08141606
- b _081416B6
-_08141562:
- ldr r0, _0814159C @ =gBattleAnimArgs
- ldrh r0, [r0]
- strh r0, [r5, 0x1E]
- movs r2, 0xA0
- lsls r2, 3
- adds r0, r2, 0
- ldrh r4, [r5, 0x8]
- adds r0, r4
- strh r0, [r5, 0x8]
- ldrb r0, [r3]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _081415A4
- ldr r2, _081415A0 @ =gSprites
- lsls r3, r6, 4
- adds r1, r3, r6
- lsls r1, 2
- adds r1, r2
- ldrh r0, [r5, 0x8]
- lsls r0, 16
- asrs r0, 24
- ldrh r4, [r1, 0x24]
- adds r0, r4
- strh r0, [r1, 0x24]
- adds r4, r3, 0
- b _081415BC
- .align 2, 0
-_0814159C: .4byte gBattleAnimArgs
-_081415A0: .4byte gSprites
-_081415A4:
- ldr r3, _081415EC @ =gSprites
- lsls r4, r6, 4
- adds r2, r4, r6
- lsls r2, 2
- adds r2, r3
- ldrh r1, [r5, 0x8]
- lsls r1, 16
- asrs r1, 24
- ldrh r0, [r2, 0x24]
- subs r0, r1
- strh r0, [r2, 0x24]
- adds r2, r3, 0
-_081415BC:
- ldr r1, _081415F0 @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r3, r0, r1
- ldrb r0, [r3, 0x8]
- strh r0, [r3, 0x8]
- adds r0, r4, r6
- lsls r0, 2
- adds r0, r2
- movs r2, 0x20
- ldrsh r1, [r0, r2]
- movs r4, 0x24
- ldrsh r0, [r0, r4]
- adds r1, r0
- adds r1, 0x20
- movs r0, 0x98
- lsls r0, 1
- cmp r1, r0
- bls _081416B6
- ldrh r0, [r3, 0x1C]
- adds r0, 0x1
- strh r0, [r3, 0x1C]
- b _081416B6
- .align 2, 0
-_081415EC: .4byte gSprites
-_081415F0: .4byte gTasks
-_081415F4:
- ldrb r1, [r5, 0x1E]
- adds r0, r2, 0
- adds r2, r6, 0
- bl refresh_graphics_maybe
- ldrh r0, [r5, 0x1C]
- adds r0, 0x1
- strh r0, [r5, 0x1C]
- b _081416B6
-_08141606:
- movs r1, 0xA0
- lsls r1, 3
- adds r0, r1, 0
- ldrh r2, [r5, 0x8]
- adds r0, r2
- strh r0, [r5, 0x8]
- ldrb r0, [r3]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _0814163C
- ldr r0, _08141638 @ =gSprites
- lsls r3, r6, 4
- adds r2, r3, r6
- lsls r2, 2
- adds r2, r0
- ldrh r1, [r5, 0x8]
- lsls r1, 16
- asrs r1, 24
- ldrh r0, [r2, 0x24]
- subs r0, r1
- strh r0, [r2, 0x24]
- adds r4, r3, 0
- b _08141654
- .align 2, 0
-_08141638: .4byte gSprites
-_0814163C:
- ldr r0, _08141688 @ =gSprites
- lsls r2, r6, 4
- adds r1, r2, r6
- lsls r1, 2
- adds r1, r0
- ldrh r0, [r5, 0x8]
- lsls r0, 16
- asrs r0, 24
- ldrh r3, [r1, 0x24]
- adds r0, r3
- strh r0, [r1, 0x24]
- adds r4, r2, 0
-_08141654:
- ldr r1, _0814168C @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- ldrb r1, [r0, 0x8]
- strh r1, [r0, 0x8]
- ldr r0, _08141690 @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0
- beq _08141694
- ldr r0, _08141688 @ =gSprites
- adds r1, r4, r6
- lsls r1, 2
- adds r1, r0
- movs r4, 0x24
- ldrsh r0, [r1, r4]
- cmp r0, 0
- bgt _081416AA
- movs r0, 0
- strh r0, [r1, 0x24]
- b _081416B0
- .align 2, 0
-_08141688: .4byte gSprites
-_0814168C: .4byte gTasks
-_08141690: .4byte gAnimBankAttacker
-_08141694:
- ldr r0, _081416C0 @ =gSprites
- adds r1, r4, r6
- lsls r1, 2
- adds r1, r0
- movs r3, 0x24
- ldrsh r0, [r1, r3]
- cmp r0, 0
- blt _081416AA
- strh r2, [r1, 0x24]
- movs r4, 0x1
- mov r8, r4
-_081416AA:
- mov r0, r8
- cmp r0, 0
- beq _081416B6
-_081416B0:
- adds r0, r7, 0
- bl DestroyAnimVisualTask
-_081416B6:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_081416C0: .4byte gSprites
- thumb_func_end sub_814151C
-
- thumb_func_start sub_81416C4
-sub_81416C4: @ 81416C4
- push {r4,r5,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, _081416E8 @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r4, r0, r1
- movs r1, 0x26
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- beq _08141744
- cmp r0, 0x1
- bgt _081416EC
- cmp r0, 0
- beq _081416F2
- b _081417B8
- .align 2, 0
-_081416E8: .4byte gTasks
-_081416EC:
- cmp r0, 0x2
- beq _0814177C
- b _081417B8
-_081416F2:
- ldr r0, _08141708 @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl GetBattlerPosition_permutated
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08141714
- ldr r1, _0814170C @ =REG_BLDCNT
- ldr r2, _08141710 @ =0x00003f42
- b _08141718
- .align 2, 0
-_08141708: .4byte gAnimBankAttacker
-_0814170C: .4byte REG_BLDCNT
-_08141710: .4byte 0x00003f42
-_08141714:
- ldr r1, _08141734 @ =REG_BLDCNT
- ldr r2, _08141738 @ =0x00003f44
-_08141718:
- adds r0, r2, 0
- strh r0, [r1]
- ldr r1, _0814173C @ =REG_BLDALPHA
- movs r0, 0x10
- strh r0, [r1]
- ldr r1, _08141740 @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r0, 0x26]
- adds r1, 0x1
- strh r1, [r0, 0x26]
- b _081417B8
- .align 2, 0
-_08141734: .4byte REG_BLDCNT
-_08141738: .4byte 0x00003f44
-_0814173C: .4byte REG_BLDALPHA
-_08141740: .4byte gTasks
-_08141744:
- ldrh r0, [r4, 0xA]
- adds r1, r0, 0x1
- strh r1, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _081417B8
- movs r0, 0
- strh r0, [r4, 0xA]
- ldrh r1, [r4, 0x8]
- adds r1, 0x1
- strh r1, [r4, 0x8]
- ldr r3, _08141778 @ =REG_BLDALPHA
- lsls r2, r1, 8
- movs r0, 0x10
- subs r0, r1
- orrs r2, r0
- strh r2, [r3]
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0x10
- bne _081417B8
- ldrh r0, [r4, 0x26]
- adds r0, 0x1
- strh r0, [r4, 0x26]
- b _081417B8
- .align 2, 0
-_08141778: .4byte REG_BLDALPHA
-_0814177C:
- ldr r1, _081417C0 @ =gBankSpriteIds
- ldr r3, _081417C4 @ =gAnimBankAttacker
- ldrb r0, [r3]
- adds r0, r1
- ldrb r1, [r0]
- ldr r2, _081417C8 @ =gSprites
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r0, [r0, 0x4]
- lsls r0, 22
- lsrs r0, 17
- ldr r1, _081417CC @ =0x06010000
- adds r0, r1
- movs r1, 0
- str r1, [sp]
- ldr r1, _081417D0 @ =0x040000d4
- mov r2, sp
- str r2, [r1]
- str r0, [r1, 0x4]
- ldr r0, _081417D4 @ =0x85000200
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
- ldrb r0, [r3]
- bl sub_80324E0
- adds r0, r5, 0
- bl DestroyAnimVisualTask
-_081417B8:
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_081417C0: .4byte gBankSpriteIds
-_081417C4: .4byte gAnimBankAttacker
-_081417C8: .4byte gSprites
-_081417CC: .4byte 0x06010000
-_081417D0: .4byte 0x040000d4
-_081417D4: .4byte 0x85000200
- thumb_func_end sub_81416C4
-
- thumb_func_start sub_81417D8
-sub_81417D8: @ 81417D8
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r3, _081417FC @ =gBattleAnimArgs
- ldr r1, _08141800 @ =gAnimBankAttacker
- ldrb r1, [r1]
- lsls r1, 2
- ldr r2, _08141804 @ =gSharedMem + 0x17800
- adds r1, r2
- ldr r1, [r1]
- lsls r1, 29
- lsrs r1, 31
- strh r1, [r3, 0xE]
- bl DestroyAnimVisualTask
- pop {r0}
- bx r0
- .align 2, 0
-_081417FC: .4byte gBattleAnimArgs
-_08141800: .4byte gAnimBankAttacker
-_08141804: .4byte gSharedMem + 0x17800
- thumb_func_end sub_81417D8
-
- thumb_func_start sub_8141808
-sub_8141808: @ 8141808
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _08141820 @ =gAnimBankTarget
- ldr r1, _08141824 @ =gEffectBank
- ldrb r1, [r1]
- strb r1, [r2]
- bl DestroyAnimVisualTask
- pop {r0}
- bx r0
- .align 2, 0
-_08141820: .4byte gAnimBankTarget
-_08141824: .4byte gEffectBank
- thumb_func_end sub_8141808
-
- thumb_func_start sub_8141828
-sub_8141828: @ 8141828
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r4, r1, 0
- lsls r0, 24
- lsrs r6, r0, 24
- movs r0, 0
- mov r8, r0
- lsls r0, r6, 1
- adds r0, r6
- lsls r0, 2
- ldr r1, _081418E0 @ =gSharedMem + 0x17810
- adds r0, r1
- ldrb r1, [r0]
- movs r2, 0x80
- orrs r1, r2
- strb r1, [r0]
- adds r0, r4, 0
- movs r1, 0x1
- bl GetMonData
- adds r5, r0, 0
- adds r0, r4, 0
- movs r1, 0
- bl GetMonData
- adds r4, r0, 0
- adds r0, r6, 0
- bl IsAnimBankSpriteVisible
- lsls r0, 24
- cmp r0, 0
- beq _081418FC
- lsrs r0, r5, 16
- ldr r7, _081418E4 @ =0x0000ffff
- ands r5, r7
- eors r0, r5
- lsrs r1, r4, 16
- eors r0, r1
- ands r4, r7
- eors r0, r4
- cmp r0, 0x7
- bhi _08141882
- movs r0, 0x1
- mov r8, r0
-_08141882:
- mov r0, r8
- cmp r0, 0
- beq _081418FC
- ldr r0, _081418E8 @ =0x000027f9
- bl GetSpriteTileStartByTag
- lsls r0, 16
- lsrs r0, 16
- cmp r0, r7
- bne _081418A2
- ldr r0, _081418EC @ =gBattleAnimPicTable + (233 * 8)
- bl LoadCompressedObjectPic
- ldr r0, _081418F0 @ =gBattleAnimPaletteTable + (233 * 8)
- bl LoadCompressedObjectPalette
-_081418A2:
- ldr r5, _081418F4 @ =sub_814191C
- adds r0, r5, 0
- movs r1, 0xA
- bl CreateTask
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- adds r0, r5, 0
- movs r1, 0xA
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r3, _081418F8 @ =gTasks
- lsls r2, r4, 2
- adds r2, r4
- lsls r2, 3
- adds r2, r3
- movs r4, 0
- strh r6, [r2, 0x8]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r3
- strh r6, [r1, 0x8]
- strh r4, [r2, 0xA]
- movs r0, 0x1
- strh r0, [r1, 0xA]
- b _0814190E
- .align 2, 0
-_081418E0: .4byte gSharedMem + 0x17810
-_081418E4: .4byte 0x0000ffff
-_081418E8: .4byte 0x000027f9
-_081418EC: .4byte gBattleAnimPicTable + (233 * 8)
-_081418F0: .4byte gBattleAnimPaletteTable + (233 * 8)
-_081418F4: .4byte sub_814191C
-_081418F8: .4byte gTasks
-_081418FC:
- lsls r0, r6, 1
- adds r0, r6
- lsls r0, 2
- ldr r1, _08141918 @ =gSharedMem + 0x17810
- adds r0, r1
- ldrb r1, [r0, 0x1]
- movs r2, 0x1
- orrs r1, r2
- strb r1, [r0, 0x1]
-_0814190E:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08141918: .4byte gSharedMem + 0x17810
- thumb_func_end sub_8141828
-
- thumb_func_start sub_814191C
-sub_814191C: @ 814191C
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r1, _08141944 @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r4, r0, r1
- ldrh r1, [r4, 0x22]
- movs r2, 0x22
- ldrsh r0, [r4, r2]
- cmp r0, 0x3B
- bgt _08141948
- adds r0, r1, 0x1
- strh r0, [r4, 0x22]
- b _08141AB8
- .align 2, 0
-_08141944: .4byte gTasks
-_08141948:
- ldr r0, _08141998 @ =gSharedMem + 0x17840
- ldrb r0, [r0, 0xA]
- cmp r0, 0
- beq _08141952
- b _08141AB8
-_08141952:
- ldrh r0, [r4, 0x1C]
- adds r1, r0, 0x1
- strh r1, [r4, 0x1C]
- lsls r0, 16
- movs r1, 0xC0
- lsls r1, 10
- ands r1, r0
- cmp r1, 0
- beq _08141966
- b _08141AB8
-_08141966:
- ldrb r0, [r4, 0x8]
- mov r8, r0
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r5, r0, 24
- mov r0, r8
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r2, r0, 24
- movs r1, 0x1E
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _081419A0
- ldr r0, _0814199C @ =gBattleAnimSpriteTemplate_84024E8
- adds r1, r5, 0
- movs r3, 0x5
- bl CreateSprite
- lsls r0, 24
- lsrs r5, r0, 24
- b _08141A02
- .align 2, 0
-_08141998: .4byte gSharedMem + 0x17840
-_0814199C: .4byte gBattleAnimSpriteTemplate_84024E8
-_081419A0:
- cmp r0, 0
- blt _081419D4
- cmp r0, 0x3
- bgt _081419D4
- ldr r0, _081419CC @ =gSpriteTemplate_8402500
- adds r1, r5, 0
- movs r3, 0x5
- bl CreateSprite
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r0, _081419D0 @ =gSprites
- lsls r2, r5, 4
- adds r2, r5
- lsls r2, 2
- adds r2, r0
- ldrh r3, [r2, 0x4]
- lsls r1, r3, 22
- lsrs r1, 22
- adds r1, 0x4
- b _081419F4
- .align 2, 0
-_081419CC: .4byte gSpriteTemplate_8402500
-_081419D0: .4byte gSprites
-_081419D4:
- ldr r0, _08141A2C @ =gSpriteTemplate_8402500
- adds r1, r5, 0
- movs r3, 0x5
- bl CreateSprite
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r0, _08141A30 @ =gSprites
- lsls r2, r5, 4
- adds r2, r5
- lsls r2, 2
- adds r2, r0
- ldrh r3, [r2, 0x4]
- lsls r1, r3, 22
- lsrs r1, 22
- adds r1, 0x5
-_081419F4:
- ldr r4, _08141A34 @ =0x000003ff
- adds r0, r4, 0
- ands r1, r0
- ldr r0, _08141A38 @ =0xfffffc00
- ands r0, r3
- orrs r0, r1
- strh r0, [r2, 0x4]
-_08141A02:
- ldr r2, _08141A3C @ =gTasks
- lsls r1, r7, 2
- adds r0, r1, r7
- lsls r0, 3
- adds r6, r0, r2
- movs r2, 0xA
- ldrsh r0, [r6, r2]
- mov r9, r1
- cmp r0, 0
- bne _08141A44
- ldr r1, _08141A30 @ =gSprites
- lsls r2, r5, 4
- adds r0, r2, r5
- lsls r0, 2
- adds r1, 0x1C
- adds r0, r1
- ldr r1, _08141A40 @ =sub_8141B20
- str r1, [r0]
- adds r4, r2, 0
- b _08141A8C
- .align 2, 0
-_08141A2C: .4byte gSpriteTemplate_8402500
-_08141A30: .4byte gSprites
-_08141A34: .4byte 0x000003ff
-_08141A38: .4byte 0xfffffc00
-_08141A3C: .4byte gTasks
-_08141A40: .4byte sub_8141B20
-_08141A44:
- ldr r3, _08141AC4 @ =gSprites
- lsls r4, r5, 4
- adds r1, r4, r5
- lsls r1, 2
- adds r0, r3, 0
- adds r0, 0x1C
- adds r0, r1, r0
- ldr r2, _08141AC8 @ =sub_8141B74
- str r2, [r0]
- adds r1, r3
- ldr r0, _08141ACC @ =0x0000ffe0
- strh r0, [r1, 0x24]
- movs r0, 0x20
- strh r0, [r1, 0x26]
- adds r1, 0x3E
- ldrb r0, [r1]
- movs r2, 0x4
- orrs r0, r2
- strb r0, [r1]
- movs r1, 0x1E
- ldrsh r0, [r6, r1]
- cmp r0, 0
- bne _08141A8C
- mov r0, r8
- bl GetBattlerSide
- lsls r0, 24
- movs r1, 0x3F
- cmp r0, 0
- bne _08141A82
- movs r1, 0xC0
-_08141A82:
- lsls r1, 24
- asrs r1, 24
- movs r0, 0x66
- bl PlaySE12WithPanning
-_08141A8C:
- ldr r1, _08141AC4 @ =gSprites
- adds r0, r4, r5
- lsls r0, 2
- adds r0, r1
- strh r7, [r0, 0x2E]
- ldr r1, _08141AD0 @ =gTasks
- mov r2, r9
- adds r0, r2, r7
- lsls r0, 3
- adds r2, r0, r1
- ldrh r1, [r2, 0x1E]
- adds r1, 0x1
- strh r1, [r2, 0x1E]
- ldrh r0, [r2, 0x20]
- adds r0, 0x1
- strh r0, [r2, 0x20]
- lsls r1, 16
- asrs r1, 16
- cmp r1, 0x5
- bne _08141AB8
- ldr r0, _08141AD4 @ =sub_8141AD8
- str r0, [r2]
-_08141AB8:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08141AC4: .4byte gSprites
-_08141AC8: .4byte sub_8141B74
-_08141ACC: .4byte 0x0000ffe0
-_08141AD0: .4byte gTasks
-_08141AD4: .4byte sub_8141AD8
- thumb_func_end sub_814191C
-
- thumb_func_start sub_8141AD8
-sub_8141AD8: @ 8141AD8
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- adds r3, r0, 0
- ldr r1, _08141B18 @ =gTasks
- lsls r0, r3, 2
- adds r0, r3
- lsls r0, 3
- adds r1, r0, r1
- movs r2, 0x20
- ldrsh r0, [r1, r2]
- cmp r0, 0
- bne _08141B14
- movs r2, 0xA
- ldrsh r0, [r1, r2]
- cmp r0, 0x1
- bne _08141B0E
- ldrb r1, [r1, 0x8]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r1, _08141B1C @ =gSharedMem + 0x17810
- adds r0, r1
- ldrb r1, [r0, 0x1]
- movs r2, 0x1
- orrs r1, r2
- strb r1, [r0, 0x1]
-_08141B0E:
- adds r0, r3, 0
- bl DestroyTask
-_08141B14:
- pop {r0}
- bx r0
- .align 2, 0
-_08141B18: .4byte gTasks
-_08141B1C: .4byte gSharedMem + 0x17810
- thumb_func_end sub_8141AD8
-
- thumb_func_start sub_8141B20
-sub_8141B20: @ 8141B20
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- movs r1, 0x18
- bl Sin
- strh r0, [r4, 0x24]
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- movs r1, 0x18
- bl Cos
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x30]
- adds r0, 0xC
- strh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xFF
- ble _08141B6A
- ldr r2, _08141B70 @ =gTasks
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldrh r1, [r0, 0x20]
- subs r1, 0x1
- strh r1, [r0, 0x20]
- adds r0, r4, 0
- bl FreeSpriteOamMatrix
- adds r0, r4, 0
- bl DestroySprite
-_08141B6A:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08141B70: .4byte gTasks
- thumb_func_end sub_8141B20
-
- thumb_func_start sub_8141B74
-sub_8141B74: @ 8141B74
- push {r4,lr}
- adds r4, r0, 0
- ldrh r1, [r4, 0x30]
- movs r2, 0x30
- ldrsh r0, [r4, r2]
- cmp r0, 0x3
- bgt _08141B88
- adds r0, r1, 0x1
- strh r0, [r4, 0x30]
- b _08141BCA
-_08141B88:
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r1, [r2]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- ldrh r1, [r4, 0x24]
- adds r1, 0x5
- strh r1, [r4, 0x24]
- ldrh r0, [r4, 0x26]
- subs r0, 0x5
- strh r0, [r4, 0x26]
- lsls r1, 16
- asrs r1, 16
- cmp r1, 0x20
- ble _08141BCA
- ldr r2, _08141BD0 @ =gTasks
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldrh r1, [r0, 0x20]
- subs r1, 0x1
- strh r1, [r0, 0x20]
- adds r0, r4, 0
- bl FreeSpriteOamMatrix
- adds r0, r4, 0
- bl DestroySprite
-_08141BCA:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08141BD0: .4byte gTasks
- thumb_func_end sub_8141B74
-
- thumb_func_start sub_8141BD4
-sub_8141BD4: @ 8141BD4
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r0, _08141BFC @ =gBattleAnimPicTable + (269 * 8)
- bl LoadCompressedObjectPic
- ldr r0, _08141C00 @ =gBattleAnimPaletteTable + (269 * 8)
- bl LoadCompressedObjectPalette
- ldr r0, _08141C04 @ =0x0000281d
- bl IndexOfSpritePaletteTag
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08141BFC: .4byte gBattleAnimPicTable + (269 * 8)
-_08141C00: .4byte gBattleAnimPaletteTable + (269 * 8)
-_08141C04: .4byte 0x0000281d
- thumb_func_end sub_8141BD4
-
- thumb_func_start sub_8141C08
-sub_8141C08: @ 8141C08
- push {r4,r5,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r5, _08141C2C @ =0x0000281d
- adds r0, r5, 0
- bl FreeSpriteTilesByTag
- adds r0, r5, 0
- bl FreeSpritePaletteByTag
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08141C2C: .4byte 0x0000281d
- thumb_func_end sub_8141C08
-
- thumb_func_start sub_8141C30
-sub_8141C30: @ 8141C30
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r1, 0
- bl InitAnimSpritePos
- movs r0, 0x1E
- strh r0, [r4, 0x2E]
- movs r0, 0x1
- bl GetBattlerAtPosition
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0
- bl GetBattlerSpriteCoord
- lsls r0, 24
- ldr r5, _08141CA4 @ =gBattleAnimArgs
- lsrs r0, 24
- ldrh r1, [r5, 0x4]
- adds r0, r1
- strh r0, [r4, 0x32]
- movs r0, 0x1
- bl GetBattlerAtPosition
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x1
- bl GetBattlerSpriteCoord
- lsls r0, 24
- lsrs r0, 24
- ldrh r5, [r5, 0x6]
- adds r0, r5
- strh r0, [r4, 0x36]
- ldr r0, _08141CA8 @ =0x0000ffe0
- strh r0, [r4, 0x38]
- adds r0, r4, 0
- bl InitAnimSpriteTranslationOverDuration
- ldr r1, _08141CAC @ =gBankSpriteIds
- ldr r0, _08141CB0 @ =gAnimBankAttacker
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, _08141CB4 @ =gSprites
- adds r0, r1
- movs r1, 0x1
- bl StartSpriteAnim
- ldr r0, _08141CB8 @ =sub_8141CBC
- str r0, [r4, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08141CA4: .4byte gBattleAnimArgs
-_08141CA8: .4byte 0x0000ffe0
-_08141CAC: .4byte gBankSpriteIds
-_08141CB0: .4byte gAnimBankAttacker
-_08141CB4: .4byte gSprites
-_08141CB8: .4byte sub_8141CBC
- thumb_func_end sub_8141C30
-
- thumb_func_start sub_8141CBC
-sub_8141CBC: @ 8141CBC
- push {lr}
- adds r3, r0, 0
- ldr r2, _08141CE4 @ =gSprites
- ldr r1, _08141CE8 @ =gBankSpriteIds
- ldr r0, _08141CEC @ =gAnimBankAttacker
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- adds r0, 0x2B
- ldrb r0, [r0]
- cmp r0, 0x1
- bne _08141CE0
- ldr r0, _08141CF0 @ =sub_8141CF4
- str r0, [r3, 0x1C]
-_08141CE0:
- pop {r0}
- bx r0
- .align 2, 0
-_08141CE4: .4byte gSprites
-_08141CE8: .4byte gBankSpriteIds
-_08141CEC: .4byte gAnimBankAttacker
-_08141CF0: .4byte sub_8141CF4
- thumb_func_end sub_8141CBC
-
- thumb_func_start sub_8141CF4
-sub_8141CF4: @ 8141CF4
- push {r4,lr}
- adds r4, r0, 0
- bl TranslateAnimSpriteLinearAndSine
- lsls r0, 24
- cmp r0, 0
- beq _08141D16
- movs r0, 0
- strh r0, [r4, 0x2E]
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- ldr r0, _08141D1C @ =sub_8141D20
- str r0, [r4, 0x1C]
-_08141D16:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08141D1C: .4byte sub_8141D20
- thumb_func_end sub_8141CF4
-
- thumb_func_start sub_8141D20
-sub_8141D20: @ 8141D20
- push {r4,r5,lr}
- adds r4, r0, 0
- ldr r5, _08141D70 @ =gSprites
- ldr r3, _08141D74 @ =gBankSpriteIds
- ldr r2, _08141D78 @ =gAnimBankAttacker
- ldrb r0, [r2]
- adds r0, r3
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- adds r0, 0x3F
- ldrb r0, [r0]
- lsls r0, 27
- cmp r0, 0
- bge _08141D68
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- cmp r0, 0
- ble _08141D68
- ldrb r0, [r2]
- adds r0, r3
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- movs r1, 0
- bl StartSpriteAnim
- adds r0, r4, 0
- bl DestroyAnimSprite
-_08141D68:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08141D70: .4byte gSprites
-_08141D74: .4byte gBankSpriteIds
-_08141D78: .4byte gAnimBankAttacker
- thumb_func_end sub_8141D20
-
- thumb_func_start sub_8141D7C
-sub_8141D7C: @ 8141D7C
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- movs r0, 0
- bl GetBattlerAtPosition
- ldr r1, _08141DA4 @ =gAnimBankAttacker
- strb r0, [r1]
- movs r0, 0x1
- bl GetBattlerAtPosition
- ldr r1, _08141DA8 @ =gAnimBankTarget
- strb r0, [r1]
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08141DA4: .4byte gAnimBankAttacker
-_08141DA8: .4byte gAnimBankTarget
- thumb_func_end sub_8141D7C
-
- thumb_func_start sub_8141DAC
-sub_8141DAC: @ 8141DAC
- push {lr}
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r0, _08141DC0 @ =gSharedMem + 0x17840
- ldrh r1, [r0]
- cmp r1, 0x53
- bne _08141DC8
- ldr r1, _08141DC4 @ =gBattleAnimArgs
- movs r0, 0x1
- b _08141E00
- .align 2, 0
-_08141DC0: .4byte gSharedMem + 0x17840
-_08141DC4: .4byte gBattleAnimArgs
-_08141DC8:
- cmp r1, 0xFA
- bne _08141DD8
- ldr r1, _08141DD4 @ =gBattleAnimArgs
- movs r0, 0x2
- b _08141E00
- .align 2, 0
-_08141DD4: .4byte gBattleAnimArgs
-_08141DD8:
- cmp r1, 0x80
- bne _08141DE8
- ldr r1, _08141DE4 @ =gBattleAnimArgs
- movs r0, 0x3
- b _08141E00
- .align 2, 0
-_08141DE4: .4byte gBattleAnimArgs
-_08141DE8:
- movs r0, 0xA4
- lsls r0, 1
- cmp r1, r0
- bne _08141DFC
- ldr r1, _08141DF8 @ =gBattleAnimArgs
- movs r0, 0x4
- b _08141E00
- .align 2, 0
-_08141DF8: .4byte gBattleAnimArgs
-_08141DFC:
- ldr r1, _08141E0C @ =gBattleAnimArgs
- movs r0, 0
-_08141E00:
- strh r0, [r1]
- adds r0, r2, 0
- bl DestroyAnimVisualTask
- pop {r0}
- bx r0
- .align 2, 0
-_08141E0C: .4byte gBattleAnimArgs
- thumb_func_end sub_8141DAC
-
- thumb_func_start sub_8141E10
-sub_8141E10: @ 8141E10
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _08141E2C @ =gAnimBankAttacker
- ldr r1, _08141E30 @ =gSharedMem + 0x17840
- ldrh r1, [r1]
- strb r1, [r2]
- ldr r2, _08141E34 @ =gAnimBankTarget
- lsrs r1, 8
- strb r1, [r2]
- bl DestroyAnimVisualTask
- pop {r0}
- bx r0
- .align 2, 0
-_08141E2C: .4byte gAnimBankAttacker
-_08141E30: .4byte gSharedMem + 0x17840
-_08141E34: .4byte gAnimBankTarget
- thumb_func_end sub_8141E10
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/ice.s b/asm/ice.s
index a824a53ea..22381fa16 100644
--- a/asm/ice.s
+++ b/asm/ice.s
@@ -336,7 +336,7 @@ _080D7976:
ldr r1, _080D79AC @ =DestroyAnimSprite
adds r0, r4, 0
bl StoreSpriteCallbackInData
- ldr r0, _080D79B0 @ =StartTranslateAnimSpriteByDeltas
+ ldr r0, _080D79B0 @ =StartAnimLinearTranslation
str r0, [r4, 0x1C]
pop {r4}
pop {r0}
@@ -345,7 +345,7 @@ _080D7976:
_080D79A4: .4byte gBattleAnimArgs
_080D79A8: .4byte gAnimBankTarget
_080D79AC: .4byte DestroyAnimSprite
-_080D79B0: .4byte StartTranslateAnimSpriteByDeltas
+_080D79B0: .4byte StartAnimLinearTranslation
thumb_func_end sub_80D792C
thumb_func_start sub_80D79B4
@@ -1186,7 +1186,7 @@ _080D800C:
adds r0, r1
strh r0, [r5, 0x36]
adds r0, r5, 0
- bl InitAnimSpriteTranslationDeltas
+ bl InitAnimLinearTranslation
movs r0, 0x40
strh r0, [r5, 0x38]
ldr r1, _080D8044 @ =sub_80D8048
@@ -1206,7 +1206,7 @@ _080D8044: .4byte sub_80D8048
sub_80D8048: @ 80D8048
push {r4,lr}
adds r4, r0, 0
- bl TranslateAnimSpriteByDeltas
+ bl TranslateAnimLinear
lsls r0, 24
cmp r0, 0
bne _080D80D2
@@ -2192,7 +2192,7 @@ _080D8824:
strb r0, [r1]
_080D8858:
adds r0, r5, 0
- bl InitAnimSpriteTranslationDeltas
+ bl InitAnimLinearTranslation
ldr r0, _080D8870 @ =sub_80D8874
str r0, [r5, 0x1C]
pop {r3}
@@ -2228,7 +2228,7 @@ _080D8894:
b _080D8AD0
_080D8896:
adds r0, r4, 0
- bl TranslateAnimSpriteByDeltas
+ bl TranslateAnimLinear
ldr r1, _080D88C0 @ =gSineTable
movs r2, 0x38
ldrsh r0, [r4, r2]
@@ -2326,13 +2326,13 @@ _080D893A:
ands r0, r1
strh r0, [r4, 0x38]
adds r0, r4, 0
- bl InitAnimSpriteTranslationDeltas
+ bl InitAnimLinearTranslation
b _080D8AD0
.align 2, 0
_080D8964: .4byte gSineTable
_080D8968:
adds r0, r4, 0
- bl TranslateAnimSpriteByDeltas
+ bl TranslateAnimLinear
ldr r1, _080D89C8 @ =gSineTable
movs r2, 0x38
ldrsh r0, [r4, r2]
@@ -2484,7 +2484,7 @@ _080D8A7A:
_080D8A90: .4byte 0x0000fff0
_080D8A94:
adds r0, r4, 0
- bl TranslateAnimSpriteByDeltas
+ bl TranslateAnimLinear
lsls r0, 24
cmp r0, 0
beq _080D8AD0
@@ -3025,7 +3025,7 @@ _080D8E92:
ldrh r0, [r6, 0xA]
strh r0, [r5, 0x38]
adds r0, r5, 0
- bl InitAnimSpriteTranslationOverDuration
+ bl InitAnimArcTranslation
ldr r0, _080D8EDC @ =sub_80D8EE0
str r0, [r5, 0x1C]
pop {r4-r6}
@@ -3043,7 +3043,7 @@ _080D8EDC: .4byte sub_80D8EE0
sub_80D8EE0: @ 80D8EE0
push {r4,lr}
adds r4, r0, 0
- bl TranslateAnimSpriteLinearAndSine
+ bl TranslateAnimArc
lsls r0, 24
cmp r0, 0
beq _080D8F02
diff --git a/asm/water.s b/asm/water.s
index 6f9c5cb9d..20bba76c6 100644
--- a/asm/water.s
+++ b/asm/water.s
@@ -2053,7 +2053,7 @@ sub_80D4AD0: @ 80D4AD0
strh r1, [r0, 0x36]
ldrh r1, [r6, 0x1A]
strh r1, [r0, 0x38]
- bl InitAnimSpriteTranslationOverDuration
+ bl InitAnimArcTranslation
adds r5, 0x1C
adds r4, r5
ldr r0, _080D4B38 @ =sub_80D4B3C
@@ -2075,7 +2075,7 @@ _080D4B38: .4byte sub_80D4B3C
sub_80D4B3C: @ 80D4B3C
push {r4-r6,lr}
adds r6, r0, 0
- bl TranslateAnimSpriteLinearAndSine
+ bl TranslateAnimArc
lsls r0, 24
cmp r0, 0
beq _080D4B96
@@ -2110,7 +2110,7 @@ sub_80D4B3C: @ 80D4B3C
mvns r1, r1
strh r1, [r6, 0x38]
adds r0, r6, 0
- bl InitAnimSpriteTranslationOverDuration
+ bl InitAnimArcTranslation
ldr r0, _080D4BA0 @ =sub_80D4BA4
str r0, [r6, 0x1C]
_080D4B96:
@@ -2126,7 +2126,7 @@ _080D4BA0: .4byte sub_80D4BA4
sub_80D4BA4: @ 80D4BA4
push {r4-r6,lr}
adds r5, r0, 0
- bl TranslateAnimSpriteLinearAndSine
+ bl TranslateAnimArc
lsls r0, 24
cmp r0, 0
beq _080D4BE0
diff --git a/include/battle.h b/include/battle.h
index 25b3943f8..06a390cdf 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -459,6 +459,8 @@ struct Struct2017840
u8 unk8;
u8 unk9_0:1;
u8 unk9_1:1;
+ u8 unkA;
+ u16 unkC;
};
struct Struct20238C8
@@ -841,6 +843,8 @@ void SetBankFuncToOpponentBufferRunCommand(void);
void BattleStopLowHpSound(void);
void sub_8031FC4(u8, u8, bool8);
void sub_8032984(u8, u16);
+void refresh_graphics_maybe(u8, u8, u8);
+void sub_80324E0(u8 a);
void SetBankFuncToLinkOpponentBufferRunCommand(void);
diff --git a/include/battle_anim_813F0F4.h b/include/battle_anim_813F0F4.h
index 230a04dbb..9916f2fe6 100644
--- a/include/battle_anim_813F0F4.h
+++ b/include/battle_anim_813F0F4.h
@@ -1,6 +1,9 @@
#ifndef GUARD_BATTLE_ANIM_813F0F4_H
#define GUARD_BATTLE_ANIM_813F0F4_H
-void sub_8141828();
+void sub_8141828(u8, struct Pokemon *);
+u8 ball_number_to_ball_processing_index(u16);
+u8 sub_814086C(u8, u8, u8, u8, u8);
+u8 sub_8141314(u8, u8, u32, u8);
#endif // GUARD_BATTLE_ANIM_813F0F4_H
diff --git a/include/rom_8077ABC.h b/include/rom_8077ABC.h
index 7cfdff2d4..5be158c54 100644
--- a/include/rom_8077ABC.h
+++ b/include/rom_8077ABC.h
@@ -41,9 +41,9 @@ bool8 IsDoubleBattle(void);
void sub_8078914();
u8 sub_80789BC();
void InitSpriteDataForLinearTranslation(struct Sprite *sprite);
-void InitAnimSpriteTranslationDeltas(struct Sprite *sprite);
-bool8 TranslateAnimSpriteByDeltas(struct Sprite *sprite);
-void TranslateAnimSpriteByDeltasUntil(struct Sprite *sprite);
+void InitAnimLinearTranslation(struct Sprite *sprite);
+bool8 TranslateAnimLinear(struct Sprite *sprite);
+void TranslateAnimLinearUntil(struct Sprite *sprite);
void sub_8078D44(struct Sprite *sprite);
void obj_id_set_rotscale(u8 sprite, s16, s16, u16);
bool8 sub_8078E38();
@@ -72,9 +72,9 @@ void sub_807A960(struct Sprite *sprite);
void sub_8078A34(struct Sprite *sprite);
void InitAnimSpritePos(struct Sprite *sprite, u8);
void sub_8078764(struct Sprite *sprite, u8);
-void StartTranslateAnimSpriteByDeltas(struct Sprite *sprite);
+void StartAnimLinearTranslation(struct Sprite *sprite);
void sub_8078D60(struct Sprite *sprite);
-void InitAnimSpriteTranslationOverDuration(struct Sprite *sprite);
+void InitAnimArcTranslation(struct Sprite *sprite);
void WaitAnimForDuration(struct Sprite *sprite);
void sub_8078CC0(struct Sprite *sprite);
void sub_8078600(struct Sprite *sprite);
@@ -104,7 +104,7 @@ void sub_80798F4(struct Task *task, u8 a2, const void *a3);
bool8 sub_807992C(struct Task *task);
u8 sub_8077FC0(u8 slot);
void move_anim_8074EE0(struct Sprite *sprite);
-bool8 TranslateAnimSpriteLinearAndSine(struct Sprite *sprite);
+bool8 TranslateAnimArc(struct Sprite *sprite);
bool8 sub_8078CE8(struct Sprite *sprite);
void oamt_add_pos2_onto_pos1(struct Sprite *sprite);
void sub_8078BD4(struct Sprite *sprite);
diff --git a/include/util.h b/include/util.h
index 02c503f75..1a3bd5f1a 100644
--- a/include/util.h
+++ b/include/util.h
@@ -3,6 +3,12 @@
#include "sprite.h"
+//Extracts the upper 16 bits of a 32-bit number
+#define HIHALF(n) (((n) & 0xFFFF0000) >> 16)
+
+//Extracts the lower 16 bits of a 32-bit number
+#define LOHALF(n) ((n) & 0xFFFF)
+
extern const u8 gMiscBlank_Gfx[];
extern const u32 gBitTable[];
diff --git a/ld_script.txt b/ld_script.txt
index 89879b2c6..cf238d12c 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -365,7 +365,6 @@ SECTIONS {
src/intro.o(.text);
src/field_region_map.o(.text);
src/battle/battle_anim_813F0F4.o(.text);
- asm/battle_anim_813F0F4.o(.text);
src/hall_of_fame.o(.text);
src/credits.o(.text);
src/lottery_corner.o(.text);
diff --git a/src/battle/anim/aurora.c b/src/battle/anim/aurora.c
index 5aff17f48..c17748440 100644
--- a/src/battle/anim/aurora.c
+++ b/src/battle/anim/aurora.c
@@ -68,7 +68,7 @@ void sub_80D33B4(struct Sprite *sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + r6;
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3) + gBattleAnimArgs[3];
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->callback = sub_80D344C;
sprite->affineAnimPaused = TRUE;
sprite->callback(sprite);
@@ -81,7 +81,7 @@ static void sub_80D344C(struct Sprite *sprite)
StartSpriteAnim(sprite, 1);
sprite->affineAnimPaused = FALSE;
}
- if (TranslateAnimSpriteByDeltas(sprite) != 0)
+ if (TranslateAnimLinear(sprite) != 0)
DestroyAnimSprite(sprite);
}
diff --git a/src/battle/anim/blow_kiss.c b/src/battle/anim/blow_kiss.c
index 0235794c2..80056614f 100644
--- a/src/battle/anim/blow_kiss.c
+++ b/src/battle/anim/blow_kiss.c
@@ -33,13 +33,13 @@ void sub_80D1F58(struct Sprite* sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2);
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->callback = sub_80D1FA4;
}
static void sub_80D1FA4(struct Sprite* sprite)
{
- if (TranslateAnimSpriteByDeltas(sprite) == 0)
+ if (TranslateAnimLinear(sprite) == 0)
{
sprite->pos2.y += Sin(sprite->data[5], 14);
sprite->data[5] = (sprite->data[5] + 4) & 0xFF;
diff --git a/src/battle/anim/bubble.c b/src/battle/anim/bubble.c
index e024091d7..ceefd82cf 100644
--- a/src/battle/anim/bubble.c
+++ b/src/battle/anim/bubble.c
@@ -80,7 +80,7 @@ void sub_80D31C8(struct Sprite* sprite)
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
newSpriteId = CreateInvisibleSpriteWithCallback(SpriteCallbackDummy);
sprite->data[5] = newSpriteId;
@@ -106,7 +106,7 @@ static void sub_80D32E8(struct Sprite *sprite)
u16 index = gSprites[spriteId].data[3];
sprite->data[0] = 1;
- TranslateAnimSpriteByDeltas(sprite);
+ TranslateAnimLinear(sprite);
sprite->pos2.x += Sin(index / 256, gSprites[spriteId].data[0]);
sprite->pos2.y += Cos(index / 256, gSprites[spriteId].data[1]);
diff --git a/src/battle/anim/bug.c b/src/battle/anim/bug.c
index c4c7fe937..e4ea01f5c 100644
--- a/src/battle/anim/bug.c
+++ b/src/battle/anim/bug.c
@@ -224,7 +224,7 @@ void sub_80DC824(struct Sprite *sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + gBattleAnimArgs[2];
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3) + gBattleAnimArgs[3];
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
@@ -249,7 +249,7 @@ void sub_80DC8F4(struct Sprite *sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2);
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
@@ -282,7 +282,7 @@ void sub_80DC9A0(struct Sprite *sprite)
static void sub_80DCA38(struct Sprite *sprite)
{
- if (TranslateAnimSpriteByDeltas(sprite))
+ if (TranslateAnimLinear(sprite))
{
DestroyAnimSprite(sprite);
return;
@@ -414,7 +414,7 @@ void AnimTranslateStinger(struct Sprite *sprite)
sprite->data[2] = lVarX;
sprite->data[4] = lVarY;
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
@@ -438,7 +438,7 @@ void AnimMissileArc(struct Sprite *sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + gBattleAnimArgs[2];
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3) + gBattleAnimArgs[3];
sprite->data[5] = gBattleAnimArgs[5];
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
sprite->callback = AnimMissileArcStep;
sprite->invisible = TRUE;
@@ -448,7 +448,7 @@ static void AnimMissileArcStep(struct Sprite *sprite)
{
sprite->invisible = FALSE;
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
{
DestroyAnimSprite(sprite);
}
@@ -468,7 +468,7 @@ static void AnimMissileArcStep(struct Sprite *sprite)
x2 += x1;
y2 += y1;
- if (!TranslateAnimSpriteLinearAndSine(sprite))
+ if (!TranslateAnimArc(sprite))
{
u16 rotation = ArcTan2Neg(sprite->pos1.x + sprite->pos2.x - x2,
sprite->pos1.y + sprite->pos2.y - y2);
diff --git a/src/battle/anim/bullet.c b/src/battle/anim/bullet.c
index 764903247..60c001853 100644
--- a/src/battle/anim/bullet.c
+++ b/src/battle/anim/bullet.c
@@ -44,7 +44,7 @@ void sub_80CFFD8(struct Sprite* sprite)
sprite->data[0] = 20;
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2);
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
sprite->affineAnimPaused = 1;
StoreSpriteCallbackInData(sprite, sub_80D0030);
}
diff --git a/src/battle/anim/current.c b/src/battle/anim/current.c
index af72edef0..fb7bc4e1c 100644
--- a/src/battle/anim/current.c
+++ b/src/battle/anim/current.c
@@ -366,7 +366,7 @@ void sub_80D648C(struct Sprite *sprite)
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->data[5] = gBattleAnimArgs[2];
sprite->data[6] = gBattleAnimArgs[5];
sprite->data[7] = gBattleAnimArgs[4];
@@ -378,7 +378,7 @@ void sub_80D648C(struct Sprite *sprite)
static void sub_80D6514(struct Sprite *sprite)
{
- if (!TranslateAnimSpriteByDeltas(sprite))
+ if (!TranslateAnimLinear(sprite))
{
sprite->pos2.x += Sin(sprite->data[7], sprite->data[5]);
sprite->pos2.y += Cos(sprite->data[7], sprite->data[5]);
@@ -857,7 +857,7 @@ static void sub_80D6BB8(u8 taskId)
sprite->data[4] = task->data[15];
sprite->data[5] = taskId;
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
StoreSpriteCallbackInData(sprite, sub_80D6D00);
sprite->callback = sub_8078600;
@@ -887,7 +887,7 @@ static void sub_80D6BB8(u8 taskId)
static void sub_80D6CCC(struct Sprite *sprite)
{
- if (TranslateAnimSpriteByDeltas(sprite))
+ if (TranslateAnimLinear(sprite))
{
gTasks[sprite->data[5]].data[7]--;
DestroySprite(sprite);
diff --git a/src/battle/anim/dark.c b/src/battle/anim/dark.c
index 59db85342..09e16b8fe 100644
--- a/src/battle/anim/dark.c
+++ b/src/battle/anim/dark.c
@@ -402,13 +402,13 @@ void sub_80DFFD0(struct Sprite *sprite)
sprite->data[4] = sprite->pos1.y + 12;
sprite->data[5] = -12;
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
sprite->callback = sub_80E00D0;
}
static void sub_80E00D0(struct Sprite *sprite)
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
move_anim_8074EE0(sprite);
}
diff --git a/src/battle/anim/dragon.c b/src/battle/anim/dragon.c
index 163529ecb..0b5b1b88b 100644
--- a/src/battle/anim/dragon.c
+++ b/src/battle/anim/dragon.c
@@ -242,7 +242,7 @@ void sub_80DF63C(struct Sprite *sprite)
StartSpriteAnim(sprite, 1);
}
sprite->data[0] = gBattleAnimArgs[4];
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, move_anim_8074EE0);
}
diff --git a/src/battle/anim/energy_wave.c b/src/battle/anim/energy_wave.c
index 9ac362b57..cbca5338c 100644
--- a/src/battle/anim/energy_wave.c
+++ b/src/battle/anim/energy_wave.c
@@ -170,7 +170,7 @@ void sub_80D3554(struct Sprite *sprite)
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->data[5] = 0xD200 / sprite->data[0];
sprite->data[7] = gBattleAnimArgs[3];
@@ -191,7 +191,7 @@ void sub_80D3554(struct Sprite *sprite)
static void sub_80D35DC(struct Sprite *sprite)
{
- if (TranslateAnimSpriteByDeltas(sprite))
+ if (TranslateAnimLinear(sprite))
{
DestroyAnimSprite(sprite);
}
@@ -299,6 +299,6 @@ void sub_80D3728(struct Sprite *sprite)
sprite->data[0] = gBattleAnimArgs[4];
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + gBattleAnimArgs[2];
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, var2) + gBattleAnimArgs[3];
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
diff --git a/src/battle/anim/fight.c b/src/battle/anim/fight.c
index af2af1981..1a534aec7 100644
--- a/src/battle/anim/fight.c
+++ b/src/battle/anim/fight.c
@@ -567,7 +567,7 @@ void sub_80D92D0(struct Sprite *sprite)
}
sprite->data[4] = sprite->pos1.y - 20;
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, sub_80D9328);
}
@@ -583,7 +583,7 @@ static void sub_80D9328(struct Sprite *sprite)
sprite->pos2.y = 0;
sprite->pos2.x = 0;
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
}
@@ -604,7 +604,7 @@ void sub_80D9378(struct Sprite *sprite)
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = sprite->pos1.y;
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->data[5] = gBattleAnimArgs[5];
sprite->data[6] = gBattleAnimArgs[4];
@@ -615,7 +615,7 @@ void sub_80D9378(struct Sprite *sprite)
static void sub_80D9404(struct Sprite *sprite)
{
- if (!TranslateAnimSpriteByDeltas(sprite))
+ if (!TranslateAnimLinear(sprite))
{
sprite->pos2.y += Sin(sprite->data[7] >> 8, sprite->data[5]);
sprite->data[7] += sprite->data[6];
@@ -672,7 +672,7 @@ static void AnimStompFootStep(struct Sprite *sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2);
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, AnimStompFootEnd);
}
}
@@ -846,9 +846,9 @@ static void sub_80D986C(struct Sprite *sprite)
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(sprite->data[7], 3);
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
StoreSpriteCallbackInData(sprite, move_anim_8074EE0);
- sprite->callback = TranslateAnimSpriteByDeltasUntil;
+ sprite->callback = TranslateAnimLinearUntil;
}
}
@@ -941,9 +941,9 @@ void sub_80D9A38(struct Sprite *sprite)
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(bank, 3);
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
- sprite->callback = TranslateAnimSpriteByDeltasUntil;
+ sprite->callback = TranslateAnimLinearUntil;
}
static void sub_80D9B24(struct Sprite *sprite)
diff --git a/src/battle/anim/fire_2.c b/src/battle/anim/fire_2.c
index b055d7c80..68e13e1c1 100644
--- a/src/battle/anim/fire_2.c
+++ b/src/battle/anim/fire_2.c
@@ -241,7 +241,7 @@ static void AnimFireRingStep1(struct Sprite *sprite)
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->callback = AnimFireRingStep2;
}
@@ -249,7 +249,7 @@ static void AnimFireRingStep1(struct Sprite *sprite)
static void AnimFireRingStep2(struct Sprite *sprite)
{
- if (TranslateAnimSpriteByDeltas(sprite))
+ if (TranslateAnimLinear(sprite))
{
sprite->data[0] = 0;
diff --git a/src/battle/anim/flying.c b/src/battle/anim/flying.c
index e8c50816c..35022db1f 100644
--- a/src/battle/anim/flying.c
+++ b/src/battle/anim/flying.c
@@ -496,14 +496,14 @@ void sub_80DA16C(struct Sprite *sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + gBattleAnimArgs[2];
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3) + gBattleAnimArgs[3];
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->callback = sub_80785E4;
StoreSpriteCallbackInData(sprite, sub_80DA1EC);
}
void sub_80DA1EC(struct Sprite *sprite)
{
- if (TranslateAnimSpriteByDeltas(sprite) != 0)
+ if (TranslateAnimLinear(sprite) != 0)
{
DestroyAnimSprite(sprite);
}
@@ -543,7 +543,7 @@ void sub_80DA208(struct Sprite *sprite)
sprite->data[2] = sprite->data[2] + gBattleAnimArgs[2];
sprite->data[4] = sprite->data[4] + gBattleAnimArgs[3];
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
SeekSpriteAnim(sprite, gBattleAnimArgs[5]);
@@ -596,14 +596,14 @@ void sub_80DA38C(struct Sprite *sprite)
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->callback = sub_80DA410;
}
void sub_80DA410(struct Sprite *sprite)
{
sprite->data[0] = 1;
- TranslateAnimSpriteByDeltas(sprite);
+ TranslateAnimLinear(sprite);
if (((u16)sprite->data[3] >> 8) > 200)
{
diff --git a/src/battle/anim/flying_path.c b/src/battle/anim/flying_path.c
index b190e9e8c..d2f85ad35 100644
--- a/src/battle/anim/flying_path.c
+++ b/src/battle/anim/flying_path.c
@@ -102,7 +102,7 @@ void sub_80CBDF4(u8 taskId)
gSprites[task->data[2]].data[3] = task->data[9];
gSprites[task->data[2]].data[4] = task->data[7] + (task->data[11] / 2 + 10) * task->data[5];
gSprites[task->data[2]].data[5] = sub_80CC338(&gSprites[task->data[2]]);
- InitAnimSpriteTranslationOverDuration(&gSprites[task->data[2]]);
+ InitAnimArcTranslation(&gSprites[task->data[2]]);
task->func = sub_80CBF5C;
}
@@ -115,7 +115,7 @@ static void sub_80CBF5C(u8 taskId)
{
case 4:
sub_80CC358(task, taskId);
- if (TranslateAnimSpriteLinearAndSine(sprite) == 0)
+ if (TranslateAnimArc(sprite) == 0)
{
break;
}
@@ -127,7 +127,7 @@ static void sub_80CBF5C(u8 taskId)
break;
case 8:
sub_80CC358(task, taskId);
- if (TranslateAnimSpriteLinearAndSine(sprite) == 0)
+ if (TranslateAnimArc(sprite) == 0)
{
break;
}
@@ -139,7 +139,7 @@ static void sub_80CBF5C(u8 taskId)
break;
case 0:
sub_80CC358(task, taskId);
- if (TranslateAnimSpriteLinearAndSine(sprite) == 0)
+ if (TranslateAnimArc(sprite) == 0)
break;
task->data[15] = 1;
@@ -160,12 +160,12 @@ static void sub_80CBF5C(u8 taskId)
task->data[3] = a;
sprite->subpriority = task->data[4];
StartSpriteAnim(sprite, task->data[3]);
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
task->data[0]++;
break;
case 2:
sub_80CC358(task, taskId);
- if (TranslateAnimSpriteLinearAndSine(sprite) == 0)
+ if (TranslateAnimArc(sprite) == 0)
break;
task->data[15] = 3;
@@ -185,7 +185,7 @@ static void sub_80CBF5C(u8 taskId)
task->data[3] = 2;
sprite->subpriority = task->data[4];
StartSpriteAnim(sprite, task->data[3]);
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
task->data[0]++;
break;
case 5:
@@ -203,12 +203,12 @@ static void sub_80CBF5C(u8 taskId)
task->data[3] = 3;
sprite->subpriority = task->data[4];
StartSpriteAnim(sprite, task->data[3]);
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
task->data[0]++;
break;
case 6:
sub_80CC358(task, taskId);
- if (TranslateAnimSpriteLinearAndSine(sprite) == 0)
+ if (TranslateAnimArc(sprite) == 0)
break;
task->data[15] = 7;
@@ -229,7 +229,7 @@ static void sub_80CBF5C(u8 taskId)
task->data[3] = 4;
sprite->subpriority = task->data[4];
StartSpriteAnim(sprite, task->data[3]);
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
task->data[0]++;
break;
case 9:
@@ -246,12 +246,12 @@ static void sub_80CBF5C(u8 taskId)
task->data[3] = 5;
sprite->subpriority = task->data[4];
StartSpriteAnim(sprite, task->data[3]);
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
task->data[0]++;
break;
case 10:
sub_80CC358(task, taskId);
- if (TranslateAnimSpriteLinearAndSine(sprite) == 0)
+ if (TranslateAnimArc(sprite) == 0)
{
break;
}
@@ -277,13 +277,13 @@ static void sub_80CBF5C(u8 taskId)
task->data[3] = 6;
sprite->subpriority = task->data[4];
StartSpriteAnim(sprite, task->data[3]);
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
task->data[0]++;
break;
}
case 12:
sub_80CC358(task, taskId);
- if (TranslateAnimSpriteLinearAndSine(sprite) != 0)
+ if (TranslateAnimArc(sprite) != 0)
{
DestroySprite(sprite);
task->data[0]++;
diff --git a/src/battle/anim/ghost.c b/src/battle/anim/ghost.c
index 52d9c7e72..c11cea5a0 100644
--- a/src/battle/anim/ghost.c
+++ b/src/battle/anim/ghost.c
@@ -242,7 +242,7 @@ static void sub_80DDBD8(struct Sprite *sprite)
s16 r0;
s16 r2;
sub_80DDCC8(sprite);
- if (TranslateAnimSpriteByDeltas(sprite))
+ if (TranslateAnimLinear(sprite))
{
sprite->callback = sub_80DDC4C;
return;
@@ -265,7 +265,7 @@ static void sub_80DDC4C(struct Sprite *sprite)
s16 r2;
s16 r0;
sprite->data[0] = 1;
- TranslateAnimSpriteByDeltas(sprite);
+ TranslateAnimLinear(sprite);
sprite->pos2.x += Sin(sprite->data[5], 10);
sprite->pos2.y += Cos(sprite->data[5], 15);
diff --git a/src/battle/anim/grip.c b/src/battle/anim/grip.c
index 1ec779c09..b5c191449 100644
--- a/src/battle/anim/grip.c
+++ b/src/battle/anim/grip.c
@@ -67,7 +67,7 @@ void sub_80D0178(struct Sprite* sprite)
sprite->data[0] = 6;
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + r8;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3) + r6;
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, sub_80D020C);
}
diff --git a/src/battle/anim/ground.c b/src/battle/anim/ground.c
index 67b4c9c9c..cf73ead2f 100644
--- a/src/battle/anim/ground.c
+++ b/src/battle/anim/ground.c
@@ -160,13 +160,13 @@ static void AnimBonemerangProjectile(struct Sprite *sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2);
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
sprite->data[5] = -40;
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
sprite->callback = AnimBonemerangProjectileStep;
}
static void AnimBonemerangProjectileStep(struct Sprite *sprite)
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
{
sprite->pos1.x += sprite->pos2.x;
sprite->pos1.y += sprite->pos2.y;
@@ -176,14 +176,14 @@ static void AnimBonemerangProjectileStep(struct Sprite *sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankAttacker, 2);
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankAttacker, 3);
sprite->data[5] = 40;
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
sprite->callback = AnimBonemerangProjectileEnd;
}
}
static void AnimBonemerangProjectileEnd(struct Sprite *sprite)
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
DestroyAnimSprite(sprite);
}
@@ -203,7 +203,7 @@ static void AnimBoneHitProjectile(struct Sprite *sprite)
sprite->data[0] = gBattleAnimArgs[4];
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + gBattleAnimArgs[2];
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3) + gBattleAnimArgs[3];
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
@@ -233,7 +233,7 @@ static void AnimDirtScatter(struct Sprite *sprite)
sprite->data[0] = gBattleAnimArgs[2];
sprite->data[2] = targetXPos + xOffset;
sprite->data[4] = targetYPos + yOffset;
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, move_anim_8074EE0);
}
@@ -537,13 +537,13 @@ static void AnimFissureDirtPlumeParticle(struct Sprite *sprite)
sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2];
sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[3];
sprite->data[5] = gBattleAnimArgs[4];
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
sprite->callback = AnimFissureDirtPlumeParticleStep;
}
static void AnimFissureDirtPlumeParticleStep(struct Sprite *sprite)
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
DestroyAnimSprite(sprite);
}
diff --git a/src/battle/anim/guard.c b/src/battle/anim/guard.c
index 341f74372..b1f194ef5 100644
--- a/src/battle/anim/guard.c
+++ b/src/battle/anim/guard.c
@@ -61,6 +61,6 @@ void sub_80D3014(struct Sprite *sprite)
sprite->data[2] = sprite->pos1.x;
sprite->data[4] = sprite->pos1.y - 72;
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
diff --git a/src/battle/anim/guillotine.c b/src/battle/anim/guillotine.c
index eb1bc7733..bc0fce4dd 100644
--- a/src/battle/anim/guillotine.c
+++ b/src/battle/anim/guillotine.c
@@ -71,7 +71,7 @@ void sub_80D0228(struct Sprite* sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + r9;
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3) + r6;
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->data[5] = gBattleAnimArgs[0];
sprite->data[6] = sprite->data[0];
sprite->callback = sub_80D02D0;
@@ -79,7 +79,7 @@ void sub_80D0228(struct Sprite* sprite)
static void sub_80D02D0(struct Sprite* sprite)
{
- if (TranslateAnimSpriteByDeltas(sprite) && sprite->animEnded == 1)
+ if (TranslateAnimLinear(sprite) && sprite->animEnded == 1)
{
SeekSpriteAnim(sprite, 0);
sprite->animPaused = 1;
@@ -119,6 +119,6 @@ static void sub_80D0344(struct Sprite* sprite)
static void sub_80D03A8(struct Sprite* sprite)
{
- if (TranslateAnimSpriteByDeltas(sprite) != 0)
+ if (TranslateAnimLinear(sprite) != 0)
DestroyAnimSprite(sprite);
}
diff --git a/src/battle/anim/heal_bell.c b/src/battle/anim/heal_bell.c
index 09029c9ff..c9f26b093 100644
--- a/src/battle/anim/heal_bell.c
+++ b/src/battle/anim/heal_bell.c
@@ -126,7 +126,7 @@ void sub_80D1C08(struct Sprite* sprite)
sprite->data[0] = gBattleAnimArgs[4];
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankAttacker, 0) + gBattleAnimArgs[2];
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankAttacker, 1) + gBattleAnimArgs[3];
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
sub_80D1BA8(sprite, gBattleAnimArgs[5], gBattleAnimArgs[6]);
}
diff --git a/src/battle/anim/leaf.c b/src/battle/anim/leaf.c
index d31e4dbd6..2d36d7360 100644
--- a/src/battle/anim/leaf.c
+++ b/src/battle/anim/leaf.c
@@ -207,7 +207,7 @@ void AnimTranslateLinearSingleSineWave(struct Sprite* sprite)
}
sprite->data[5] = gBattleAnimArgs[5];
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
if (GetBattlerSide(gAnimBankAttacker) == GetBattlerSide(gAnimBankTarget))
{
sprite->data[0] = 1;
@@ -228,7 +228,7 @@ static void AnimTranslateLinearSingleSineWaveStep(struct Sprite* sprite)
s16 r0;
sprite->data[0] = 1;
- TranslateAnimSpriteLinearAndSine(sprite);
+ TranslateAnimArc(sprite);
r0 = sprite->data[7];
sprite->data[0] = a;
if (b > 0xC8 && r0 <= 0x37 && sprite->oam.affineParam == 0)
diff --git a/src/battle/anim/musical.c b/src/battle/anim/musical.c
index 17836ace7..b67cd17b8 100644
--- a/src/battle/anim/musical.c
+++ b/src/battle/anim/musical.c
@@ -368,14 +368,14 @@ void sub_80CEE60(struct Sprite* sprite)
sprite->data[2] = a + sprite->data[1];
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = sprite->data[3] - 40;
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->data[5] = gBattleAnimArgs[3];
sprite->callback = sub_80CEEE8;
}
static void sub_80CEEE8(struct Sprite* sprite)
{
- if (TranslateAnimSpriteByDeltas(sprite) == 0)
+ if (TranslateAnimLinear(sprite) == 0)
{
s16 a;
a = Sin(sprite->data[5], 8);
diff --git a/src/battle/anim/orbit.c b/src/battle/anim/orbit.c
index e76e0923e..f938a2707 100644
--- a/src/battle/anim/orbit.c
+++ b/src/battle/anim/orbit.c
@@ -158,7 +158,7 @@ void sub_80CAD54(struct Sprite* sprite)
sprite->data[2] = sprite->pos1.x;
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankAttacker, 3) + gBattleAnimArgs[2];
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->data[5] = 0x40;
sprite->callback = sub_80CADA8;
sub_80CADA8(sprite);
@@ -166,7 +166,7 @@ void sub_80CAD54(struct Sprite* sprite)
static void sub_80CADA8(struct Sprite* sprite)
{
- if (!TranslateAnimSpriteByDeltas(sprite))
+ if (!TranslateAnimLinear(sprite))
{
sprite->pos2.x += Sin(sprite->data[5], 32);
sprite->pos2.y += Cos(sprite->data[5], -5);
@@ -195,7 +195,7 @@ void sub_80CAE20(struct Sprite* sprite)
sprite->data[2] = sprite->pos1.x;
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankAttacker, 3) + gBattleAnimArgs[2];
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->data[5] = 0x40;
sprite->callback = sub_80CAE74;
sub_80CAE74(sprite);
@@ -203,7 +203,7 @@ void sub_80CAE20(struct Sprite* sprite)
static void sub_80CAE74(struct Sprite* sprite)
{
- if (!TranslateAnimSpriteByDeltas(sprite))
+ if (!TranslateAnimLinear(sprite))
{
sprite->pos2.x += Sin(sprite->data[5], 8);
if ((u16)(sprite->data[5] - 0x3B) < 5 || (u16)(sprite->data[5] - 0xBB) < 5)
diff --git a/src/battle/anim/orbs.c b/src/battle/anim/orbs.c
index af6568bd8..b97f0c246 100644
--- a/src/battle/anim/orbs.c
+++ b/src/battle/anim/orbs.c
@@ -196,7 +196,7 @@ void sub_80CA7B0(struct Sprite* sprite)
sprite->data[0] = gBattleAnimArgs[2];
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankAttacker, 2);
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankAttacker, 3);
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, move_anim_8074EE0);
}
@@ -207,7 +207,7 @@ void sub_80CA800(struct Sprite* sprite)
sprite->data[0] = gBattleAnimArgs[2];
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2);
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
@@ -219,7 +219,7 @@ void sub_80CA858(struct Sprite* sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2);
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->data[5] = gBattleAnimArgs[3];
sprite->callback = sub_80CA8B4;
sub_80CA8B4(sprite);
@@ -227,7 +227,7 @@ void sub_80CA858(struct Sprite* sprite)
static void sub_80CA8B4(struct Sprite* sprite)
{
- if (TranslateAnimSpriteByDeltas(sprite))
+ if (TranslateAnimLinear(sprite))
{
DestroySprite(sprite);
}
@@ -272,13 +272,13 @@ void sub_80CA9A8(struct Sprite* sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankAttacker, 2);
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankAttacker, 3);
sprite->data[5] = gBattleAnimArgs[2];
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
sprite->callback = sub_80CA9F8;
}
static void sub_80CA9F8(struct Sprite* sprite)
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
DestroyAnimSprite(sprite);
}
diff --git a/src/battle/anim/poison.c b/src/battle/anim/poison.c
index 4d6673adf..99f534e1c 100644
--- a/src/battle/anim/poison.c
+++ b/src/battle/anim/poison.c
@@ -204,14 +204,14 @@ void sub_80D9D70(struct Sprite *sprite)
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
sprite->data[5] = -30;
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
sprite->callback = sub_80D9DD4;
}
static void sub_80D9DD4(struct Sprite *sprite) // same as sub_80D9E78
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
DestroyAnimSprite(sprite);
}
@@ -232,14 +232,14 @@ void sub_80D9DF0(struct Sprite *sprite)
sprite->data[4] = l2 + gBattleAnimArgs[5];
sprite->data[5] = -30;
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
sprite->callback = sub_80D9E78;
}
static void sub_80D9E78(struct Sprite *sprite) // same as sub_80D9DD4
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
DestroyAnimSprite(sprite);
}
@@ -284,7 +284,7 @@ void sub_80D9F14(struct Sprite *sprite)
sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2];
sprite->data[4] = sprite->pos1.y + sprite->data[0];
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
diff --git a/src/battle/anim/psychic.c b/src/battle/anim/psychic.c
index a63652646..704fa0306 100644
--- a/src/battle/anim/psychic.c
+++ b/src/battle/anim/psychic.c
@@ -912,7 +912,7 @@ static void sub_80DC1FC(u8 taskId)
gSprites[spriteId].data[4] = task->data[14];
gSprites[spriteId].data[5] = task->data[10];
- InitAnimSpriteTranslationOverDuration(&gSprites[spriteId]);
+ InitAnimArcTranslation(&gSprites[spriteId]);
StartSpriteAffineAnim(&gSprites[spriteId], task->data[2] & 3);
}
@@ -929,7 +929,7 @@ static void sub_80DC1FC(u8 taskId)
void sub_80DC2B0(struct Sprite *sprite)
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
{
FreeOamMatrix(sprite->oam.matrixNum);
DestroySprite(sprite);
diff --git a/src/battle/anim/ring.c b/src/battle/anim/ring.c
index 024728ecc..a2cf618a6 100644
--- a/src/battle/anim/ring.c
+++ b/src/battle/anim/ring.c
@@ -240,7 +240,7 @@ void sub_80D0FD8(struct Sprite* sprite)
void sub_80D1098(struct Sprite* sprite)
{
- if (TranslateAnimSpriteByDeltas(sprite))
+ if (TranslateAnimLinear(sprite))
{
FreeSpriteOamMatrix(sprite);
DestroyAnimSprite(sprite);
@@ -327,7 +327,7 @@ void sub_80D10B8(struct Sprite* sprite)
sprite->data[2] = sp0;
sprite->data[4] = sp1;
sprite->data[0] = gBattleAnimArgs[0];
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->callback = sub_80D1098;
sub_80D1098(sprite);
}
diff --git a/src/battle/anim/rock.c b/src/battle/anim/rock.c
index 4e839d3e8..7738e4d0c 100644
--- a/src/battle/anim/rock.c
+++ b/src/battle/anim/rock.c
@@ -564,7 +564,7 @@ void sub_80DD490(struct Sprite *sprite)
sprite->data[2] = sprite->pos1.x;
sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[2];
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
@@ -729,7 +729,7 @@ static void sub_80DD774(struct Task *task)
gSprites[spriteId].data[5] = -16 - (task->data[1] * 2);
gSprites[spriteId].oam.tileNum += var0;
- InitAnimSpriteTranslationOverDuration(&gSprites[spriteId]);
+ InitAnimArcTranslation(&gSprites[spriteId]);
task->data[11]++;
}
@@ -738,7 +738,7 @@ static void sub_80DD774(struct Task *task)
void sub_80DD87C(struct Sprite *sprite)
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
{
u8 taskId = FindTaskIdByFunc(sub_80DD604);
if (taskId != 0xFF)
diff --git a/src/battle/anim/scan.c b/src/battle/anim/scan.c
index 9f427a9c4..409acf549 100644
--- a/src/battle/anim/scan.c
+++ b/src/battle/anim/scan.c
@@ -77,7 +77,7 @@ static void sub_80CD408(struct Sprite* sprite)
sprite->data[0] = 8;
sprite->data[2] = sprite->pos1.x + gUnknown_083D6DDC[sprite->data[5] >> 8][0];
sprite->data[4] = sprite->pos1.y + gUnknown_083D6DDC[sprite->data[5] >> 8][1];
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, sub_80CD4B8);
sprite->data[5] += 0x100;
PlaySE12WithPanning(0xD2, BattleAnimAdjustPanning(0x3F));
@@ -142,7 +142,7 @@ static void sub_80CD4EC(struct Sprite* sprite)
sprite->data[0] = 6;
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + a;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3) + b;
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, sub_80CD654);
}
}
diff --git a/src/battle/anim/seed.c b/src/battle/anim/seed.c
index 11eebada0..bf8142a49 100644
--- a/src/battle/anim/seed.c
+++ b/src/battle/anim/seed.c
@@ -61,13 +61,13 @@ void AnimLeechSeed(struct Sprite* sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 0) + gBattleAnimArgs[2];
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 1) + gBattleAnimArgs[3];
sprite->data[5] = gBattleAnimArgs[5];
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
sprite->callback = AnimLeechSeedStep;
}
static void AnimLeechSeedStep(struct Sprite* sprite)
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
{
sprite->invisible = 1;
sprite->data[0] = 10;
diff --git a/src/battle/anim/sonic.c b/src/battle/anim/sonic.c
index 0494c42ed..4a9ade286 100644
--- a/src/battle/anim/sonic.c
+++ b/src/battle/anim/sonic.c
@@ -148,7 +148,7 @@ void AnimSonicBoomProjectile(struct Sprite* sprite)
sprite->data[0] = gBattleAnimArgs[4];
sprite->data[2] = targetXPos;
sprite->data[4] = targetYPos;
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
diff --git a/src/battle/anim/sunlight.c b/src/battle/anim/sunlight.c
index 7efc85b37..5edb9afea 100644
--- a/src/battle/anim/sunlight.c
+++ b/src/battle/anim/sunlight.c
@@ -37,6 +37,6 @@ void sub_80D517C(struct Sprite *sprite)
sprite->data[0] = 60;
sprite->data[2] = 140;
sprite->data[4] = 80;
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
diff --git a/src/battle/anim/sword.c b/src/battle/anim/sword.c
index 7fb410224..fcb85a794 100644
--- a/src/battle/anim/sword.c
+++ b/src/battle/anim/sword.c
@@ -50,6 +50,6 @@ static void sub_80CF6B4(struct Sprite* sprite)
sprite->data[0] = 6;
sprite->data[2] = sprite->pos1.x;
sprite->data[4] = sprite->pos1.y - 32;
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
diff --git a/src/battle/anim/tile.c b/src/battle/anim/tile.c
index a10850808..12cfd53b3 100644
--- a/src/battle/anim/tile.c
+++ b/src/battle/anim/tile.c
@@ -175,7 +175,7 @@ static void sub_80CE1AC(struct Sprite* sprite)
sprite->data[0] = 30;
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankAttacker, 2);
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankAttacker, 3);
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
}
diff --git a/src/battle/anim/unused_8.c b/src/battle/anim/unused_8.c
index a005bee1c..92f5973db 100644
--- a/src/battle/anim/unused_8.c
+++ b/src/battle/anim/unused_8.c
@@ -78,7 +78,7 @@ static void sub_80CF490(struct Sprite* sprite)
sprite->data[0] = sprite->data[1];
sprite->data[2] = sprite->pos1.x;
sprite->data[4] = sprite->pos1.y + 15;
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, sub_80CF4B8);
}
diff --git a/src/battle/anim/water.c b/src/battle/anim/water.c
index 0afe133f0..1c354d916 100644
--- a/src/battle/anim/water.c
+++ b/src/battle/anim/water.c
@@ -198,7 +198,7 @@ void sub_80D37FC(struct Sprite *sprite)
sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2];
sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[4];
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
diff --git a/src/battle/anim/wisp_orb.c b/src/battle/anim/wisp_orb.c
index 32373ca2a..f9e21d704 100644
--- a/src/battle/anim/wisp_orb.c
+++ b/src/battle/anim/wisp_orb.c
@@ -133,7 +133,7 @@ static void sub_80D5C5C(struct Sprite *sprite)
s16 initialData5;
s16 newData5;
- if (!TranslateAnimSpriteByDeltas(sprite))
+ if (!TranslateAnimLinear(sprite))
{
sprite->pos2.x += Sin(sprite->data[5], 16);
initialData5 = sprite->data[5];
diff --git a/src/battle/battle_7.c b/src/battle/battle_7.c
index 75afc2739..87a0f0309 100644
--- a/src/battle/battle_7.c
+++ b/src/battle/battle_7.c
@@ -1,6 +1,7 @@
#include "global.h"
#include "battle.h"
#include "battle_anim.h"
+#include "battle_anim_813F0F4.h"
#include "battle_interface.h"
#include "blend_palette.h"
#include "contest.h"
@@ -95,7 +96,6 @@ const struct SpritePalette gUnknown_0820A4D4[] =
extern void c3_0802FDF4(u8);
extern void sub_80440EC();
extern void sub_804777C();
-extern void sub_8141828();
extern u8 GetBattlerSpriteCoord();
extern u8 IsBankSpritePresent(u8);
extern u8 sub_8077F68(u8);
diff --git a/src/battle/battle_anim_812C144.c b/src/battle/battle_anim_812C144.c
index bcdd2b693..0e9c45023 100644
--- a/src/battle/battle_anim_812C144.c
+++ b/src/battle/battle_anim_812C144.c
@@ -169,7 +169,7 @@ void sub_812C2BC(struct Sprite *sprite)
sprite->data[0] = gBattleAnimArgs[2];
sprite->data[2] = x;
sprite->data[4] = y;
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
@@ -349,13 +349,13 @@ void sub_812C720(struct Sprite *sprite)
sprite->data[4] = y + gBattleAnimArgs[3];
sprite->data[5] = -50;
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
sprite->callback = sub_812C798;
}
static void sub_812C798(struct Sprite *sprite)
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
{
sprite->data[0] = 30;
sprite->data[1] = 0;
@@ -950,7 +950,7 @@ void sub_812D294(struct Sprite *sprite)
sprite->data[0] = 20;
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2);
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
}
}
diff --git a/src/battle/battle_anim_813F0F4.c b/src/battle/battle_anim_813F0F4.c
index 785dd92b4..219395baf 100755
--- a/src/battle/battle_anim_813F0F4.c
+++ b/src/battle/battle_anim_813F0F4.c
@@ -1,16 +1,27 @@
#include "global.h"
#include "battle.h"
#include "battle_anim.h"
+#include "battle_anim_813F0F4.h"
+#include "battle_interface.h"
#include "blend_palette.h"
#include "decompress.h"
#include "ewram.h"
+#include "m4a.h"
+#include "main.h"
#include "palette.h"
#include "pokeball.h"
#include "rom_8077ABC.h"
+#include "sound.h"
#include "sprite.h"
#include "task.h"
+#include "trig.h"
#include "util.h"
#include "constants/items.h"
+#include "constants/songs.h"
+
+extern int gUnknown_03005F0C;
+extern u16 gUnknown_03005F10;
+extern u16 gUnknown_03005F14;
extern s16 gBattleAnimArgs[];
extern u8 gAnimBankAttacker;
@@ -19,18 +30,61 @@ extern u8 gHealthboxIDs[];
extern u8 gBankSpriteIds[];
extern u16 gBattlerPartyIndexes[];
extern u16 gLastUsedItem;
+extern u8 gDoingBattleAnim;
+extern u8 gEffectBank;
extern const u8 gUnknown_08D2EE48[];
extern const u8 gUnknown_08D2EDFC[];
extern const u16 gUnknown_08D2E150[];
+extern const struct CompressedSpritePalette gUnknown_0840B2B8[];
+extern const struct SpriteTemplate gSpriteTemplate_840B3B4[];
+extern const struct SpriteTemplate gSpriteTemplate_8402500;
+extern const struct SpriteTemplate gBattleAnimSpriteTemplate_84024E8;
+extern const u8 gUnknown_0840B378[];
+extern const struct CompressedSpriteSheet gUnknown_0840B258[];
+extern const TaskFunc gUnknown_0840B384[];
+extern const u16 gUnknown_0840B4D4[];
+extern const struct CompressedSpriteSheet gBattleAnimPicTable[];
+extern const struct CompressedSpritePalette gBattleAnimPaletteTable[];
static void sub_813F300(u8 taskId);
static void sub_813F6CC(u8 taskId);
-u8 ball_number_to_ball_processing_index(u16);
-u8 sub_814086C(u8, u8, int, int, u8);
-u8 sub_8141314(u8, u8, int, u8);
-void sub_813FD90(struct Sprite *sprite);
-void sub_813FB7C(u8 taskId);
+static void sub_813FD34(u8 taskId);
+static void sub_813FD90(struct Sprite *sprite);
+static void sub_813FB7C(u8 taskId);
+static void sub_813FCBC(u8 taskId);
+static void sub_813FDC0(struct Sprite *sprite);
+static void sub_813FE70(struct Sprite *sprite);
+static void sub_81407B8(struct Sprite *sprite);
+static void sub_813FEC8(struct Sprite *sprite);
+static void sub_8140014(struct Sprite *sprite);
+static void sub_8140058(struct Sprite *sprite);
+static void sub_8140410(struct Sprite *sprite);
+static void sub_8140158(struct Sprite *sprite);
+static void sub_81401A0(struct Sprite *sprite);
+static void sub_8140434(struct Sprite *sprite);
+static void sub_81405F4(struct Sprite *sprite);
+static void sub_8140454(struct Sprite *sprite);
+static void sub_81404E4(struct Sprite *sprite);
+static void sub_81405C8(struct Sprite *sprite);
+static void sub_81406BC(struct Sprite *sprite);
+static void sub_81407F4(struct Sprite *sprite);
+static void sub_8140A08(struct Sprite *sprite);
+static void sub_8140A28(struct Sprite *sprite);
+static void sub_8141294(struct Sprite *sprite);
+static void sub_8140ECC(struct Sprite *sprite);
+static void sub_8140FF8(struct Sprite *sprite);
+static void sub_8141230(struct Sprite *sprite);
+static void sub_81413DC(u8 taskId);
+static void sub_814146C(u8 taskId);
+static void sub_81414BC(u8 taskId);
+static void sub_814191C(u8 taskId);
+static void sub_8141B20(struct Sprite *sprite);
+static void sub_8141B74(struct Sprite *sprite);
+static void sub_8141AD8(u8 taskId);
+static void sub_8141CBC(struct Sprite *sprite);
+static void sub_8141CF4(struct Sprite *sprite);
+static void sub_8141D20(struct Sprite *sprite);
void unref_sub_813F0F4(u8 taskId)
@@ -267,7 +321,7 @@ void sub_813F844(u8 taskId)
u16 ball;
u8 ballIndex;
u8 x, y;
- int priority, subpriority;
+ u8 priority, subpriority;
u32 selectedPalettes;
spriteId = gBankSpriteIds[gAnimBankAttacker];
@@ -367,3 +421,1477 @@ void sub_813FA94(u8 taskId)
gTasks[taskId].data[0] = spriteId;
gTasks[taskId].func = sub_813FB7C;
}
+
+static void sub_813FB7C(u8 taskId)
+{
+ u8 spriteId = gTasks[taskId].data[0];
+ if ((u16)gSprites[spriteId].data[0] == 0xFFFF)
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_813FBB8(u8 taskId)
+{
+ int x, y;
+ u8 ballIndex;
+ u8 subpriority;
+ u8 spriteId;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL)
+ {
+ x = 32;
+ y = 11;
+ }
+ else
+ {
+ x = 23;
+ y = 5;
+ }
+
+ ballIndex = ball_number_to_ball_processing_index(gLastUsedItem);
+ subpriority = sub_8079E90(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)) + 1;
+ spriteId = CreateSprite(&gBallSpriteTemplates[ballIndex], x + 32, y | 80, subpriority);
+ gSprites[spriteId].data[0] = 34;
+ gSprites[spriteId].data[1] = GetBattlerSpriteCoord(gAnimBankTarget, 0);
+ gSprites[spriteId].data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 1) - 16;
+ gSprites[spriteId].callback = SpriteCallbackDummy;
+ StartSpriteAnim(&gSprites[gBankSpriteIds[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)]], 1);
+ gTasks[taskId].data[0] = spriteId;
+ gTasks[taskId].func = sub_813FCBC;
+}
+
+static void sub_813FCBC(u8 taskId)
+{
+ if (gSprites[gBankSpriteIds[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)]].animCmdIndex == 1)
+ {
+ PlaySE12WithPanning(SE_NAGERU, 0);
+ gSprites[gTasks[taskId].data[0]].callback = sub_813FD90;
+ CreateTask(sub_813FD34, 10);
+ gTasks[taskId].func = sub_813FB7C;
+ }
+}
+
+static void sub_813FD34(u8 taskId)
+{
+ if (gSprites[gBankSpriteIds[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)]].animEnded)
+ {
+ StartSpriteAnim(&gSprites[gBankSpriteIds[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)]], 0);
+ DestroyTask(taskId);
+ }
+}
+
+static void sub_813FD90(struct Sprite *sprite)
+{
+ u16 temp = sprite->data[1];
+ u16 temp2 = sprite->data[2];
+ sprite->data[1] = sprite->pos1.x;
+ sprite->data[2] = temp;
+ sprite->data[3] = sprite->pos1.y;
+ sprite->data[4] = temp2;
+ sprite->data[5] = -40;
+ InitAnimArcTranslation(sprite);
+ sprite->callback = sub_813FDC0;
+}
+
+static void sub_813FDC0(struct Sprite *sprite)
+{
+ int i;
+ u8 ballIndex;
+ int ballIndex2; // extra var needed to match
+
+ if (TranslateAnimArc(sprite))
+ {
+ if (ewram17840.unk8 == 5)
+ {
+ sprite->callback = sub_81407B8;
+ }
+ else
+ {
+ StartSpriteAnim(sprite, 1);
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+
+ for (i = 0; i < 8; i++)
+ {
+ sprite->data[i] = 0;
+ }
+
+ sprite->data[5] = 0;
+ sprite->callback = sub_813FE70;
+ ballIndex = ball_number_to_ball_processing_index(gLastUsedItem);
+ ballIndex2 = ballIndex;
+ if (ballIndex2 > 11)
+ return;
+ if (ballIndex2 < 0)
+ return;
+
+ sub_814086C(sprite->pos1.x, sprite->pos1.y - 5, 1, 28, ballIndex);
+ sub_8141314(0, gAnimBankTarget, 14, ballIndex);
+ }
+ }
+}
+
+static void sub_813FE70(struct Sprite *sprite)
+{
+ if (++sprite->data[5] == 10)
+ {
+ sprite->data[5] = CreateTask(TaskDummy, 50);
+ sprite->callback = sub_813FEC8;
+ gSprites[gBankSpriteIds[gAnimBankTarget]].data[1] = 0;
+ }
+}
+
+static void sub_813FEC8(struct Sprite *sprite)
+{
+ u8 spriteId;
+ u8 taskId;
+
+ spriteId = gBankSpriteIds[gAnimBankTarget];
+ taskId = sprite->data[5];
+
+ if (++gTasks[taskId].data[1] == 11)
+ PlaySE(SE_SUIKOMU);
+
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ sub_8078E70(spriteId, 0);
+ gTasks[taskId].data[10] = 256;
+ gUnknown_03005F0C = 28;
+ gUnknown_03005F14 = (gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y) - (sprite->pos1.y + sprite->pos2.y);
+ gUnknown_03005F10 = (u32)(gUnknown_03005F14 * 256) / 28;
+ gTasks[taskId].data[2] = gUnknown_03005F10;
+ gTasks[taskId].data[0]++;
+ break;
+ case 1:
+ gTasks[taskId].data[10] += 0x20;
+ obj_id_set_rotscale(spriteId, gTasks[taskId].data[10], gTasks[taskId].data[10], 0);
+ gTasks[taskId].data[3] += gTasks[taskId].data[2];
+ gSprites[spriteId].pos2.y = -gTasks[taskId].data[3] >> 8;
+ if (gTasks[taskId].data[10] >= 0x480)
+ gTasks[taskId].data[0]++;
+ break;
+ case 2:
+ sub_8078F40(spriteId);
+ gSprites[spriteId].invisible = 1;
+ gTasks[taskId].data[0]++;
+ break;
+ default:
+ if (gTasks[taskId].data[1] > 10)
+ {
+ DestroyTask(taskId);
+ StartSpriteAnim(sprite, 2);
+ sprite->data[5] = 0;
+ sprite->callback = sub_8140014;
+ }
+ break;
+ }
+}
+
+static void sub_8140014(struct Sprite *sprite)
+{
+ int angle;
+
+ if (sprite->animEnded)
+ {
+ sprite->data[3] = 0;
+ sprite->data[4] = 32;
+ sprite->data[5] = 0;
+ angle = 0;
+ sprite->pos1.y += Cos(angle, 32);
+ sprite->pos2.y = -Cos(angle, sprite->data[4]);
+ sprite->callback = sub_8140058;
+ }
+}
+
+static void sub_8140058(struct Sprite *sprite)
+{
+ bool8 lastBounce;
+ int bounceCount;
+
+ lastBounce = 0;
+
+ switch (sprite->data[3] & 0xFF)
+ {
+ case 0:
+ sprite->pos2.y = -Cos(sprite->data[5], sprite->data[4]);
+ sprite->data[5] += (sprite->data[3] >> 8) + 4;
+ if (sprite->data[5] >= 64)
+ {
+ sprite->data[4] -= 10;
+ sprite->data[3] += 257;
+
+ bounceCount = sprite->data[3] >> 8;
+ if (bounceCount == 4)
+ lastBounce = 1;
+
+ // Play a different sound effect for each pokeball bounce.
+ switch (bounceCount)
+ {
+ case 1:
+ PlaySE(SE_KON);
+ break;
+ case 2:
+ PlaySE(SE_KON2);
+ break;
+ case 3:
+ PlaySE(SE_KON3);
+ break;
+ default:
+ PlaySE(SE_KON4);
+ break;
+ }
+ }
+ break;
+ case 1:
+ sprite->pos2.y = -Cos(sprite->data[5], sprite->data[4]);
+ sprite->data[5] -= (sprite->data[3] >> 8) + 4;
+ if (sprite->data[5] <= 0)
+ {
+ sprite->data[5] = 0;
+ sprite->data[3] &= -0x100;
+ }
+ break;
+ }
+
+ if (lastBounce)
+ {
+ sprite->data[3] = 0;
+ sprite->pos1.y += Cos(64, 32);
+ sprite->pos2.y = 0;
+ if (ewram17840.unk8 == 0)
+ {
+ sprite->data[5] = 0;
+ sprite->callback = sub_8140410;
+ }
+ else
+ {
+ sprite->callback = sub_8140158;
+ sprite->data[4] = 1;
+ sprite->data[5] = 0;
+ }
+ }
+}
+
+static void sub_8140158(struct Sprite *sprite)
+{
+ if (++sprite->data[3] == 31)
+ {
+ sprite->data[3] = 0;
+ sprite->affineAnimPaused = 1;
+ StartSpriteAffineAnim(sprite, 1);
+ ewram17840.unkC = 0;
+ sprite->callback = sub_81401A0;
+ PlaySE(SE_BOWA);
+ }
+}
+
+static void sub_81401A0(struct Sprite *sprite)
+{
+ s8 state;
+ u16 var0;
+
+ switch (sprite->data[3] & 0xFF)
+ {
+ case 0:
+ if ((s16)ewram17840.unkC > 0xFF)
+ {
+ sprite->pos2.x += sprite->data[4];
+ ewram17840.unkC &= 0xFF;
+ }
+ else
+ {
+ ewram17840.unkC += 0xB0;
+ }
+
+ sprite->data[5]++;
+ sprite->affineAnimPaused = 0;
+ var0 = sprite->data[5] + 7;
+ if (var0 > 14)
+ {
+ ewram17840.unkC = 0;
+ sprite->data[3]++;
+ sprite->data[5] = 0;
+ }
+ break;
+ case 1:
+ if (++sprite->data[5] == 1)
+ {
+ sprite->data[5] = 0;
+ sprite->data[4] = -sprite->data[4];
+ sprite->data[3]++;
+ sprite->affineAnimPaused = 0;
+ if (sprite->data[4] < 0)
+ ChangeSpriteAffineAnim(sprite, 2);
+ else
+ ChangeSpriteAffineAnim(sprite, 1);
+ }
+ else
+ {
+ sprite->affineAnimPaused = 1;
+ }
+ break;
+ case 2:
+ if ((s16)ewram17840.unkC > 0xFF)
+ {
+ sprite->pos2.x += sprite->data[4];
+ ewram17840.unkC &= 0xFF;
+ }
+ else
+ {
+ ewram17840.unkC += 0xB0;
+ }
+
+ sprite->data[5]++;
+ sprite->affineAnimPaused = 0;
+ var0 = sprite->data[5] + 12;
+ if (var0 > 24)
+ {
+ ewram17840.unkC = 0;
+ sprite->data[3]++;
+ sprite->data[5] = 0;
+ }
+ break;
+ case 3:
+ if (sprite->data[5]++ < 0)
+ {
+ sprite->affineAnimPaused = 1;
+ break;
+ }
+
+ sprite->data[5] = 0;
+ sprite->data[4] = -sprite->data[4];
+ sprite->data[3]++;
+ sprite->affineAnimPaused = 0;
+ if (sprite->data[4] < 0)
+ ChangeSpriteAffineAnim(sprite, 2);
+ else
+ ChangeSpriteAffineAnim(sprite, 1);
+ // fall through
+ case 4:
+ if ((s16)ewram17840.unkC > 0xFF)
+ {
+ sprite->pos2.x += sprite->data[4];
+ ewram17840.unkC &= 0xFF;
+ }
+ else
+ {
+ ewram17840.unkC += 0xB0;
+ }
+
+ sprite->data[5]++;
+ sprite->affineAnimPaused = 0;
+ var0 = sprite->data[5] + 4;
+ if (var0 > 8)
+ {
+ ewram17840.unkC = 0;
+ sprite->data[3]++;
+ sprite->data[5] = 0;
+ sprite->data[4] = -sprite->data[4];
+ }
+ break;
+ case 5:
+ sprite->data[3] += 0x100;
+ state = sprite->data[3] >> 8;
+ if (state == ewram17840.unk8)
+ {
+ sprite->affineAnimPaused = 1;
+ sprite->callback = sub_8140410;
+ }
+ else
+ {
+ if (ewram17840.unk8 == 4 && state == 3)
+ {
+ sprite->callback = sub_8140434;
+ sprite->affineAnimPaused = 1;
+ }
+ else
+ {
+ sprite->data[3]++;
+ sprite->affineAnimPaused = 1;
+ }
+ }
+ break;
+ case 6:
+ default:
+ if (++sprite->data[5] == 31)
+ {
+ sprite->data[5] = 0;
+ sprite->data[3] &= -0x100;
+ StartSpriteAffineAnim(sprite, 3);
+ if (sprite->data[4] < 0)
+ StartSpriteAffineAnim(sprite, 2);
+ else
+ StartSpriteAffineAnim(sprite, 1);
+
+ PlaySE(SE_BOWA);
+ }
+ break;
+ }
+}
+
+static void sub_8140410(struct Sprite *sprite)
+{
+ if (++sprite->data[5] == 31)
+ {
+ sprite->data[5] = 0;
+ sprite->callback = sub_81405F4;
+ }
+}
+
+static void sub_8140434(struct Sprite *sprite)
+{
+ sprite->animPaused = 1;
+ sprite->callback = sub_8140454;
+ sprite->data[3] = 0;
+ sprite->data[4] = 0;
+ sprite->data[5] = 0;
+}
+
+static void sub_8140454(struct Sprite *sprite)
+{
+ u8 *battler = &gAnimBankTarget;
+
+ sprite->data[4]++;
+ if (sprite->data[4] == 40)
+ return;
+
+ if (sprite->data[4] == 95)
+ {
+ gDoingBattleAnim = 0;
+ UpdateOamPriorityInAllHealthboxes(1);
+ m4aMPlayAllStop();
+ PlaySE(MUS_FANFA5);
+ }
+ else if (sprite->data[4] == 315)
+ {
+ FreeOamMatrix(gSprites[gBankSpriteIds[*battler]].oam.matrixNum);
+ DestroySprite(&gSprites[gBankSpriteIds[*battler]]);
+ sprite->data[0] = 0;
+ sprite->callback = sub_81404E4;
+ }
+}
+
+static void sub_81404E4(struct Sprite *sprite)
+{
+ u8 paletteIndex;
+
+ switch (sprite->data[0])
+ {
+ case 0:
+ sprite->data[1] = 0;
+ sprite->data[2] = 0;
+ sprite->oam.objMode = ST_OAM_OBJ_BLEND;
+ REG_BLDCNT = 0x3F40;
+ REG_BLDALPHA = 0x0010;
+ paletteIndex = IndexOfSpritePaletteTag(sprite->template->paletteTag);
+ BeginNormalPaletteFade(1 << (paletteIndex + 0x10), 0, 0, 16, RGB(31, 31, 31));
+ sprite->data[0]++;
+ break;
+ case 1:
+ if (sprite->data[1]++ > 0)
+ {
+ sprite->data[1] = 0;
+ sprite->data[2]++;
+ REG_BLDALPHA = (sprite->data[2] << 8) | (16 - sprite->data[2]);
+ if (sprite->data[2] == 16)
+ sprite->data[0]++;
+ }
+ break;
+ case 2:
+ sprite->invisible = 1;
+ sprite->data[0]++;
+ break;
+ default:
+ if (!gPaletteFade.active)
+ {
+ REG_BLDCNT = 0;
+ REG_BLDALPHA = 0;
+ sprite->data[0] = 0;
+ sprite->callback = sub_81405C8;
+ }
+ break;
+ }
+}
+
+static void sub_81405C8(struct Sprite *sprite)
+{
+ if (sprite->data[0] == 0)
+ {
+ sprite->data[0] = -1;
+ }
+ else
+ {
+ FreeSpriteOamMatrix(sprite);
+ DestroySprite(sprite);
+ }
+}
+
+// fakematching. I think the return type of ball_number_to_ball_processing_index()
+// is wrong because of the weird required casting.
+static void sub_81405F4(struct Sprite *sprite)
+{
+ u8 ballIndex;
+ int ballIndex2; // extra var needed to match
+
+ StartSpriteAnim(sprite, 1);
+ StartSpriteAffineAnim(sprite, 0);
+ sprite->callback = sub_81406BC;
+
+ ballIndex = ball_number_to_ball_processing_index(gLastUsedItem);
+ ballIndex2 = ballIndex;
+ if (ballIndex2 > 11)
+ goto LABEL;
+ if (ballIndex2 < 0)
+ goto LABEL;
+
+ sub_814086C(sprite->pos1.x, sprite->pos1.y - 5, 1, 28, ballIndex);
+ sub_8141314(1, gAnimBankTarget, 14, ballIndex);
+
+ LABEL:
+ gSprites[gBankSpriteIds[gAnimBankTarget]].invisible = 0;
+ StartSpriteAffineAnim(&gSprites[gBankSpriteIds[gAnimBankTarget]], 1);
+ AnimateSprite(&gSprites[gBankSpriteIds[gAnimBankTarget]]);
+ gSprites[gBankSpriteIds[gAnimBankTarget]].data[1] = 0x1000;
+}
+
+static void sub_81406BC(struct Sprite *sprite)
+{
+ int next = FALSE;
+
+ if (sprite->animEnded)
+ sprite->invisible = 1;
+
+ if (gSprites[gBankSpriteIds[gAnimBankTarget]].affineAnimEnded)
+ {
+ StartSpriteAffineAnim(&gSprites[gBankSpriteIds[gAnimBankTarget]], 0);
+ next = TRUE;
+ }
+ else
+ {
+ gSprites[gBankSpriteIds[gAnimBankTarget]].data[1] -= 288;
+ gSprites[gBankSpriteIds[gAnimBankTarget]].pos2.y = gSprites[gBankSpriteIds[gAnimBankTarget]].data[1] >> 8;
+ }
+
+ if (sprite->animEnded && next)
+ {
+ gSprites[gBankSpriteIds[gAnimBankTarget]].pos2.y = 0;
+ gSprites[gBankSpriteIds[gAnimBankTarget]].invisible = ewram17840.unk9_1;
+ sprite->data[0] = 0;
+ sprite->callback = sub_81405C8;
+ gDoingBattleAnim = 0;
+ UpdateOamPriorityInAllHealthboxes(1);
+ }
+}
+
+static void sub_81407B8(struct Sprite *sprite)
+{
+ int i;
+
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.y = 0;
+ sprite->pos2.x = 0;
+ for (i = 0; i < 6; i++)
+ sprite->data[i] = 0;
+
+ sprite->callback = sub_81407F4;
+}
+
+#ifdef NONMATCHING
+// there is some weird typing going on with var0 and var1.
+static void sub_81407F4(struct Sprite *sprite)
+{
+ s16 var0, var1;
+
+ var0 = sprite->data[0] + 0x800;
+ var1 = sprite->data[1] + 0x680;
+ sprite->pos2.x -= var1 >> 8;
+ sprite->pos2.y += var0 >> 8;
+ sprite->data[0] = var0 & 0xFF;
+ sprite->data[1] = var1 & 0xFF;
+
+ if (sprite->pos1.y + sprite->pos2.y > 160
+ || sprite->pos1.x + sprite->pos2.x < -8)
+ {
+ sprite->data[0] = 0;
+ sprite->callback = sub_81405C8;
+ gDoingBattleAnim = 0;
+ UpdateOamPriorityInAllHealthboxes(1);
+ }
+}
+#else
+NAKED
+static void sub_81407F4(struct Sprite *sprite)
+{
+ asm(".syntax unified\n\
+ push {r4,lr}\n\
+ adds r4, r0, 0\n\
+ movs r0, 0x80\n\
+ lsls r0, 4\n\
+ adds r2, r0, 0\n\
+ ldrh r1, [r4, 0x2E]\n\
+ adds r2, r1\n\
+ movs r0, 0xD0\n\
+ lsls r0, 3\n\
+ adds r3, r0, 0\n\
+ ldrh r1, [r4, 0x30]\n\
+ adds r3, r1\n\
+ lsls r1, r3, 16\n\
+ asrs r1, 24\n\
+ ldrh r0, [r4, 0x24]\n\
+ subs r0, r1\n\
+ strh r0, [r4, 0x24]\n\
+ lsls r0, r2, 16\n\
+ asrs r0, 24\n\
+ ldrh r1, [r4, 0x26]\n\
+ adds r0, r1\n\
+ strh r0, [r4, 0x26]\n\
+ movs r0, 0xFF\n\
+ ands r2, r0\n\
+ strh r2, [r4, 0x2E]\n\
+ ands r3, r0\n\
+ strh r3, [r4, 0x30]\n\
+ movs r2, 0x22\n\
+ ldrsh r0, [r4, r2]\n\
+ movs r2, 0x26\n\
+ ldrsh r1, [r4, r2]\n\
+ adds r0, r1\n\
+ cmp r0, 0xA0\n\
+ bgt _0814084A\n\
+ movs r1, 0x20\n\
+ ldrsh r0, [r4, r1]\n\
+ movs r2, 0x24\n\
+ ldrsh r1, [r4, r2]\n\
+ adds r0, r1\n\
+ movs r1, 0x8\n\
+ negs r1, r1\n\
+ cmp r0, r1\n\
+ bge _0814085E\n\
+_0814084A:\n\
+ movs r0, 0\n\
+ strh r0, [r4, 0x2E]\n\
+ ldr r0, _08140864 @ =sub_81405C8\n\
+ str r0, [r4, 0x1C]\n\
+ ldr r1, _08140868 @ =gDoingBattleAnim\n\
+ movs r0, 0\n\
+ strb r0, [r1]\n\
+ movs r0, 0x1\n\
+ bl UpdateOamPriorityInAllHealthboxes\n\
+_0814085E:\n\
+ pop {r4}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_08140864: .4byte sub_81405C8\n\
+_08140868: .4byte gDoingBattleAnim\n\
+ .syntax divided\n");
+}
+#endif // NONMATCHING
+
+u8 sub_814086C(u8 x, u8 y, u8 priority, u8 subpriority, u8 ballIndex)
+{
+ u8 taskId;
+
+ if (GetSpriteTileStartByTag(gUnknown_0840B258[ballIndex].tag) == 0xFFFF)
+ {
+ LoadCompressedObjectPic(&gUnknown_0840B258[ballIndex]);
+ LoadCompressedObjectPalette(&gUnknown_0840B2B8[ballIndex]);
+ }
+
+ taskId = CreateTask(gUnknown_0840B384[ballIndex], 5);
+ gTasks[taskId].data[1] = x;
+ gTasks[taskId].data[2] = y;
+ gTasks[taskId].data[3] = priority;
+ gTasks[taskId].data[4] = subpriority;
+ gTasks[taskId].data[15] = ballIndex;
+ PlaySE(SE_BOWA2);
+ if (gMain.inBattle)
+ ewram17840.unkA++;
+
+ return taskId;
+}
+
+void sub_8140930(u8 taskId)
+{
+ u8 spriteId;
+ u8 x, y;
+ u8 priority, subpriority;
+ u8 ballIndex;
+ u8 var0;
+
+ ballIndex = gTasks[taskId].data[15];
+ if (gTasks[taskId].data[0] < 16)
+ {
+ x = gTasks[taskId].data[1];
+ y = gTasks[taskId].data[2];
+ priority = gTasks[taskId].data[3];
+ subpriority = gTasks[taskId].data[4];
+
+ spriteId = CreateSprite(&gSpriteTemplate_840B3B4[ballIndex], x, y, subpriority);
+ StartSpriteAnim(&gSprites[spriteId], gUnknown_0840B378[ballIndex]);
+ gSprites[spriteId].callback = sub_8140A08;
+ gSprites[spriteId].oam.priority = priority;
+
+ var0 = (u8)gTasks[taskId].data[0];
+ if (var0 >= 8)
+ var0 -= 8;
+
+ gSprites[spriteId].data[0] = var0 * 32;
+ if (gTasks[taskId].data[0] == 15)
+ {
+ gSprites[spriteId].data[7] = 1;
+ DestroyTask(taskId);
+ return;
+ }
+ }
+
+ gTasks[taskId].data[0]++;
+}
+
+static void sub_8140A08(struct Sprite *sprite)
+{
+ if (sprite->data[1] == 0)
+ sprite->callback = sub_8140A28;
+ else
+ sprite->data[1]--;
+}
+
+static void sub_8140A28(struct Sprite *sprite)
+{
+ sprite->pos2.x = Sin(sprite->data[0], sprite->data[1]);
+ sprite->pos2.y = Cos(sprite->data[0], sprite->data[1]);
+ sprite->data[1] += 2;
+ if (sprite->data[1] == 50)
+ sub_8141294(sprite);
+}
+
+void sub_8140A64(u8 taskId)
+{
+ u8 i;
+ u8 x, y, priority, subpriority, ballIndex;
+ u8 spriteId;
+
+ ballIndex = gTasks[taskId].data[15];
+ x = gTasks[taskId].data[1];
+ y = gTasks[taskId].data[2];
+ priority = gTasks[taskId].data[3];
+ subpriority = gTasks[taskId].data[4];
+
+ for (i = 0; i < 8; i++)
+ {
+ spriteId = CreateSprite(&gSpriteTemplate_840B3B4[ballIndex], x, y, subpriority);
+ StartSpriteAnim(&gSprites[spriteId], gUnknown_0840B378[ballIndex]);
+ gSprites[spriteId].callback = sub_8140ECC;
+ gSprites[spriteId].oam.priority = priority;
+ gSprites[spriteId].data[0] = i * 32;
+ gSprites[spriteId].data[4] = 10;
+ gSprites[spriteId].data[5] = 2;
+ gSprites[spriteId].data[6] = 1;
+ }
+
+ gSprites[spriteId].data[7] = 1;
+ DestroyTask(taskId);
+}
+
+void sub_8140B3C(u8 taskId)
+{
+ u8 i;
+ u8 x, y, priority, subpriority, ballIndex;
+ u8 spriteId;
+
+ ballIndex = gTasks[taskId].data[15];
+ x = gTasks[taskId].data[1];
+ y = gTasks[taskId].data[2];
+ priority = gTasks[taskId].data[3];
+ subpriority = gTasks[taskId].data[4];
+
+ for (i = 0; i < 8; i++)
+ {
+ spriteId = CreateSprite(&gSpriteTemplate_840B3B4[ballIndex], x, y, subpriority);
+ StartSpriteAnim(&gSprites[spriteId], gUnknown_0840B378[ballIndex]);
+ gSprites[spriteId].callback = sub_8140ECC;
+ gSprites[spriteId].oam.priority = priority;
+ gSprites[spriteId].data[0] = i * 32;
+ gSprites[spriteId].data[4] = 10;
+ gSprites[spriteId].data[5] = 1;
+ gSprites[spriteId].data[6] = 2;
+ }
+
+ gSprites[spriteId].data[7] = 1;
+ DestroyTask(taskId);
+}
+
+void sub_8140C14(u8 taskId)
+{
+ u8 i;
+ u8 x, y, priority, subpriority, ballIndex;
+ u8 spriteId;
+
+ ballIndex = gTasks[taskId].data[15];
+ x = gTasks[taskId].data[1];
+ y = gTasks[taskId].data[2];
+ priority = gTasks[taskId].data[3];
+ subpriority = gTasks[taskId].data[4];
+
+ for (i = 0; i < 8; i++)
+ {
+ spriteId = CreateSprite(&gSpriteTemplate_840B3B4[ballIndex], x, y, subpriority);
+ StartSpriteAnim(&gSprites[spriteId], gUnknown_0840B378[ballIndex]);
+ gSprites[spriteId].callback = sub_8140ECC;
+ gSprites[spriteId].oam.priority = priority;
+ gSprites[spriteId].data[0] = i * 32;
+ gSprites[spriteId].data[4] = 4;
+ gSprites[spriteId].data[5] = 1;
+ gSprites[spriteId].data[6] = 1;
+ }
+
+ gSprites[spriteId].data[7] = 1;
+ DestroyTask(taskId);
+}
+
+void sub_8140CE8(u8 taskId)
+{
+ u8 i;
+ u8 x, y, priority, subpriority, ballIndex;
+ u8 spriteId;
+
+ ballIndex = gTasks[taskId].data[15];
+ x = gTasks[taskId].data[1];
+ y = gTasks[taskId].data[2];
+ priority = gTasks[taskId].data[3];
+ subpriority = gTasks[taskId].data[4];
+
+ for (i = 0; i < 10; i++)
+ {
+ spriteId = CreateSprite(&gSpriteTemplate_840B3B4[ballIndex], x, y, subpriority);
+ StartSpriteAnim(&gSprites[spriteId], gUnknown_0840B378[ballIndex]);
+ gSprites[spriteId].callback = sub_8140ECC;
+ gSprites[spriteId].oam.priority = priority;
+ gSprites[spriteId].data[0] = i * 25;
+ gSprites[spriteId].data[4] = 5;
+ gSprites[spriteId].data[5] = 1;
+ gSprites[spriteId].data[6] = 1;
+ }
+
+ gSprites[spriteId].data[7] = 1;
+ DestroyTask(taskId);
+}
+
+void sub_8140DC4(u8 taskId)
+{
+ u8 i;
+ u8 x, y, priority, subpriority, ballIndex;
+ u8 spriteId;
+
+ if (gTasks[taskId].data[7])
+ {
+ gTasks[taskId].data[7]--;
+ }
+ else
+ {
+ ballIndex = gTasks[taskId].data[15];
+ x = gTasks[taskId].data[1];
+ y = gTasks[taskId].data[2];
+ priority = gTasks[taskId].data[3];
+ subpriority = gTasks[taskId].data[4];
+
+ for (i = 0; i < 8; i++)
+ {
+ spriteId = CreateSprite(&gSpriteTemplate_840B3B4[ballIndex], x, y, subpriority);
+ StartSpriteAnim(&gSprites[spriteId], gUnknown_0840B378[ballIndex]);
+ gSprites[spriteId].callback = sub_8140ECC;
+ gSprites[spriteId].oam.priority = priority;
+ gSprites[spriteId].data[0] = i * 32;
+ gSprites[spriteId].data[4] = 8;
+ gSprites[spriteId].data[5] = 2;
+ gSprites[spriteId].data[6] = 2;
+ }
+
+ gTasks[taskId].data[7] = 8;
+ if (++gTasks[taskId].data[0] == 2)
+ {
+ gSprites[spriteId].data[7] = 1;
+ DestroyTask(taskId);
+ }
+ }
+}
+
+static void sub_8140ECC(struct Sprite *sprite)
+{
+ sprite->pos2.x = Sin(sprite->data[0], sprite->data[1]);
+ sprite->pos2.y = Cos(sprite->data[0], sprite->data[2]);
+ sprite->data[0] = (sprite->data[0] + sprite->data[4]) & 0xFF;
+ sprite->data[1] += sprite->data[5];
+ sprite->data[2] += sprite->data[6];
+ if (++sprite->data[3] == 51)
+ sub_8141294(sprite);
+}
+
+void sub_8140F24(u8 taskId)
+{
+ u8 i;
+ u8 x, y, priority, subpriority, ballIndex;
+ u8 spriteId;
+
+ ballIndex = gTasks[taskId].data[15];
+ x = gTasks[taskId].data[1];
+ y = gTasks[taskId].data[2];
+ priority = gTasks[taskId].data[3];
+ subpriority = gTasks[taskId].data[4];
+
+ for (i = 0; i < 12; i++)
+ {
+ spriteId = CreateSprite(&gSpriteTemplate_840B3B4[ballIndex], x, y, subpriority);
+ StartSpriteAnim(&gSprites[spriteId], gUnknown_0840B378[ballIndex]);
+ gSprites[spriteId].callback = sub_8140FF8;
+ gSprites[spriteId].oam.priority = priority;
+ gSprites[spriteId].data[0] = i * 21;
+ }
+
+ gSprites[spriteId].data[7] = 1;
+ DestroyTask(taskId);
+}
+
+static void sub_8140FF8(struct Sprite *sprite)
+{
+ sprite->pos2.x = Sin(sprite->data[0], sprite->data[1]);
+ sprite->pos2.y = Cos(sprite->data[0], Sin(sprite->data[0], sprite->data[2]));
+ sprite->data[0] = (sprite->data[0] + 6) & 0xFF;
+ sprite->data[1]++;
+ sprite->data[2]++;
+ if (++sprite->data[3] == 51)
+ sub_8141294(sprite);
+}
+
+void sub_8141058(u8 taskId)
+{
+ u8 i, j;
+ u8 x, y, priority, subpriority, ballIndex;
+ u8 spriteId;
+
+ ballIndex = gTasks[taskId].data[15];
+ x = gTasks[taskId].data[1];
+ y = gTasks[taskId].data[2];
+ priority = gTasks[taskId].data[3];
+ subpriority = gTasks[taskId].data[4];
+
+ for (j = 0; j < 2; j++)
+ {
+ for (i = 0; i < 8; i++)
+ {
+ spriteId = CreateSprite(&gSpriteTemplate_840B3B4[ballIndex], x, y, subpriority);
+ StartSpriteAnim(&gSprites[spriteId], gUnknown_0840B378[ballIndex]);
+ gSprites[spriteId].callback = sub_8140ECC;
+ gSprites[spriteId].oam.priority = priority;
+ gSprites[spriteId].data[0] = i * 32;
+ gSprites[spriteId].data[4] = 8;
+
+ if (j == 0)
+ {
+ gSprites[spriteId].data[5] = 2;
+ gSprites[spriteId].data[6] = 1;
+ }
+ else
+ {
+ gSprites[spriteId].data[5] = 1;
+ gSprites[spriteId].data[6] = 2;
+ }
+ }
+ }
+
+ gSprites[spriteId].data[7] = 1;
+ DestroyTask(taskId);
+}
+
+void sub_8141164(u8 taskId)
+{
+ u8 i;
+ u8 x, y, priority, subpriority, ballIndex;
+ u8 spriteId;
+
+ ballIndex = gTasks[taskId].data[15];
+ x = gTasks[taskId].data[1];
+ y = gTasks[taskId].data[2];
+ priority = gTasks[taskId].data[3];
+ subpriority = gTasks[taskId].data[4];
+
+ for (i = 0; i < 8; i++)
+ {
+ spriteId = CreateSprite(&gSpriteTemplate_840B3B4[ballIndex], x, y, subpriority);
+ StartSpriteAnim(&gSprites[spriteId], gUnknown_0840B378[ballIndex]);
+ gSprites[spriteId].callback = sub_8141230;
+ gSprites[spriteId].oam.priority = priority;
+ gSprites[spriteId].data[0] = i * 32;
+ }
+
+ gSprites[spriteId].data[7] = 1;
+ DestroyTask(taskId);
+}
+
+static void sub_8141230(struct Sprite *sprite)
+{
+ sprite->pos2.x = Sin(sprite->data[0], sprite->data[1]);
+ sprite->pos2.y = Cos(sprite->data[0], Sin(sprite->data[0] & 0x3F, sprite->data[2]));
+ sprite->data[0] = (sprite->data[0] + 10) & 0xFF;
+ sprite->data[1]++;
+ sprite->data[2]++;
+ if (++sprite->data[3] == 51)
+ sub_8141294(sprite);
+}
+
+static void sub_8141294(struct Sprite *sprite)
+{
+ int i;
+ int temp;
+
+ if (!gMain.inBattle)
+ {
+ temp = sprite->data[7]; // temp var needed to match
+ if (temp == 1)
+ DestroySpriteAndFreeResources(sprite);
+ else
+ DestroySprite(sprite);
+ }
+ else if (sprite->data[7] == 1)
+ {
+ if (--ewram17840.unkA == 0)
+ {
+ for (i = 0; i < 12; i++)
+ {
+ FreeSpriteTilesByTag(gUnknown_0840B258[i].tag);
+ FreeSpritePaletteByTag(gUnknown_0840B2B8[i].tag);
+ }
+
+ DestroySprite(sprite);
+ }
+ else
+ DestroySprite(sprite);
+ }
+ else
+ DestroySprite(sprite);
+}
+
+u8 sub_8141314(u8 arg0, u8 battler, u32 selectedPalettes, u8 ballIndex)
+{
+ u8 taskId;
+
+ taskId = CreateTask(sub_81413DC, 5);
+ gTasks[taskId].data[15] = ballIndex;
+ gTasks[taskId].data[3] = battler;
+ gTasks[taskId].data[10] = selectedPalettes;
+ gTasks[taskId].data[11] = selectedPalettes >> 16;
+
+ if (!arg0)
+ {
+ BlendPalette(battler * 16 + 0x100, 16, 0, gUnknown_0840B4D4[ballIndex]);
+ gTasks[taskId].data[1] = 1;
+ }
+ else
+ {
+ BlendPalette(battler * 16 + 0x100, 16, 16, gUnknown_0840B4D4[ballIndex]);
+ gTasks[taskId].data[0] = 16;
+ gTasks[taskId].data[1] = -1;
+ gTasks[taskId].func = sub_814146C;
+ }
+
+ BeginNormalPaletteFade(selectedPalettes, 0, 0, 16, RGB(31, 31, 31));
+ return taskId;
+}
+
+static void sub_81413DC(u8 taskId)
+{
+ u8 ballIndex = gTasks[taskId].data[15];
+
+ if (gTasks[taskId].data[2] <= 16)
+ {
+ BlendPalette(gTasks[taskId].data[3] * 16 + 0x100, 16, gTasks[taskId].data[0], gUnknown_0840B4D4[ballIndex]);
+ gTasks[taskId].data[0] += gTasks[taskId].data[1];
+ gTasks[taskId].data[2]++;
+ }
+ else if (!gPaletteFade.active)
+ {
+ u32 selectedPalettes = (u16)gTasks[taskId].data[10] | ((u16)gTasks[taskId].data[11] << 16);
+ BeginNormalPaletteFade(selectedPalettes, 0, 16, 0, RGB(31, 31, 31));
+ DestroyTask(taskId);
+ }
+}
+
+static void sub_814146C(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ u32 selectedPalettes = (u16)gTasks[taskId].data[10] | ((u16)gTasks[taskId].data[11] << 16);
+ BeginNormalPaletteFade(selectedPalettes, 0, 16, 0, RGB(31, 31, 31));
+ gTasks[taskId].func = sub_81414BC;
+ }
+}
+
+static void sub_81414BC(u8 taskId)
+{
+ u8 ballIndex = gTasks[taskId].data[15];
+
+ if (gTasks[taskId].data[2] <= 16)
+ {
+ BlendPalette(gTasks[taskId].data[3] * 16 + 0x100, 16, gTasks[taskId].data[0], gUnknown_0840B4D4[ballIndex]);
+ gTasks[taskId].data[0] += gTasks[taskId].data[1];
+ gTasks[taskId].data[2]++;
+ }
+ else
+ {
+ DestroyTask(taskId);
+ }
+}
+
+void sub_814151C(u8 taskId)
+{
+ u8 spriteId;
+ u32 x;
+ u32 done;
+
+ done = FALSE;
+ spriteId = gBankSpriteIds[gAnimBankAttacker];
+ switch (gTasks[taskId].data[10])
+ {
+ case 0:
+ gTasks[taskId].data[11] = gBattleAnimArgs[0];
+ gTasks[taskId].data[0] += 0x500;
+ if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER)
+ gSprites[spriteId].pos2.x += gTasks[taskId].data[0] >> 8;
+ else
+ gSprites[spriteId].pos2.x -= gTasks[taskId].data[0] >> 8;
+
+ gTasks[taskId].data[0] &= 0xFF;
+ x = gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x + 32;
+ if (x > 304)
+ gTasks[taskId].data[10]++;
+ break;
+ case 1:
+ refresh_graphics_maybe(gAnimBankAttacker, gTasks[taskId].data[11], spriteId);
+ gTasks[taskId].data[10]++;
+ break;
+ case 2:
+ gTasks[taskId].data[0] += 0x500;
+ if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER)
+ gSprites[spriteId].pos2.x -= gTasks[taskId].data[0] >> 8;
+ else
+ gSprites[spriteId].pos2.x += gTasks[taskId].data[0] >> 8;
+
+ gTasks[taskId].data[0] &= 0xFF;
+ if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER)
+ {
+ if (gSprites[spriteId].pos2.x <= 0)
+ {
+ gSprites[spriteId].pos2.x = 0;
+ // done = FALSE; // fakematching--can't get the tail merge correct
+ goto DONE;
+ }
+ }
+ else
+ {
+ if (gSprites[spriteId].pos2.x >= 0)
+ {
+ gSprites[spriteId].pos2.x = 0;
+ done = TRUE;
+ }
+ }
+
+ if (done)
+ {
+ DONE:
+ DestroyAnimVisualTask(taskId);
+ }
+ break;
+ }
+}
+
+void sub_81416C4(u8 taskId)
+{
+ u8 spriteId;
+
+ switch (gTasks[taskId].data[15])
+ {
+ case 0:
+ if (GetBattlerPosition_permutated(gAnimBankAttacker) == 1)
+ REG_BLDCNT = 0x3F42;
+ else
+ REG_BLDCNT = 0x3F44;
+
+ REG_BLDALPHA = 0x0010;
+ gTasks[taskId].data[15]++;
+ break;
+ case 1:
+ if (gTasks[taskId].data[1]++ > 1)
+ {
+ gTasks[taskId].data[1] = 0;
+ gTasks[taskId].data[0]++;
+ REG_BLDALPHA = (gTasks[taskId].data[0] << 8) | (16 - gTasks[taskId].data[0]);
+ if (gTasks[taskId].data[0] == 16)
+ gTasks[taskId].data[15]++;
+ }
+ break;
+ case 2:
+ spriteId = gBankSpriteIds[gAnimBankAttacker];
+ DmaClear32(3, (void *)OBJ_VRAM0 + gSprites[spriteId].oam.tileNum * TILE_SIZE_4BPP, 0x800);
+ sub_80324E0(gAnimBankAttacker);
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+void sub_81417D8(u8 taskId)
+{
+ gBattleAnimArgs[7] = ewram17800[gAnimBankAttacker].substituteSprite;
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_8141808(u8 taskId)
+{
+ gAnimBankTarget = gEffectBank;
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_8141828(u8 battler, struct Pokemon *mon)
+{
+ int isShiny;
+ u32 otId, personality;
+ u32 shinyValue;
+ u8 taskId1, taskId2;
+
+ isShiny = 0;
+ ewram17810[battler].unk0_7 = 1;
+ otId = GetMonData(mon, MON_DATA_OT_ID);
+ personality = GetMonData(mon, MON_DATA_PERSONALITY);
+
+ if (IsAnimBankSpriteVisible(battler))
+ {
+ shinyValue = HIHALF(otId) ^ LOHALF(otId) ^ HIHALF(personality) ^ LOHALF(personality);
+ if (shinyValue < 8)
+ isShiny = TRUE;
+
+ if (isShiny)
+ {
+ if (GetSpriteTileStartByTag(0x27F9) == 0xFFFF)
+ {
+ LoadCompressedObjectPic(&gBattleAnimPicTable[233]);
+ LoadCompressedObjectPalette(&gBattleAnimPaletteTable[233]);
+ }
+
+ taskId1 = CreateTask(sub_814191C, 10);
+ taskId2 = CreateTask(sub_814191C, 10);
+ gTasks[taskId1].data[0] = battler;
+ gTasks[taskId2].data[0] = battler;
+ gTasks[taskId1].data[1] = 0;
+ gTasks[taskId2].data[1] = 1;
+ return;
+ }
+ }
+
+ ewram17810[battler].unk1_0 = 1;
+}
+
+static void sub_814191C(u8 taskId)
+{
+ u8 battler;
+ u8 x, y;
+ u8 spriteId;
+ u16 counter;
+ s16 state;
+ u8 pan;
+
+ if (gTasks[taskId].data[13] < 60)
+ {
+ gTasks[taskId].data[13]++;
+ return;
+ }
+
+ if (ewram17840.unkA)
+ return;
+
+ counter = gTasks[taskId].data[10]++;
+ if (counter & 3)
+ return;
+
+ battler = gTasks[taskId].data[0];
+ x = GetBattlerSpriteCoord(battler, 0);
+ y = GetBattlerSpriteCoord(battler, 1);
+ state = gTasks[taskId].data[11];
+ if (state == 0)
+ {
+ spriteId = CreateSprite(&gBattleAnimSpriteTemplate_84024E8, x, y, 5);
+ }
+ else if (state >= 0 && gTasks[taskId].data[11] < 4)
+ {
+ spriteId = CreateSprite(&gSpriteTemplate_8402500, x, y, 5);
+ gSprites[spriteId].oam.tileNum += 4;
+ }
+ else
+ {
+ spriteId = CreateSprite(&gSpriteTemplate_8402500, x, y, 5);
+ gSprites[spriteId].oam.tileNum += 5;
+ }
+
+ if (gTasks[taskId].data[1] == 0)
+ {
+ gSprites[spriteId].callback = sub_8141B20;
+ }
+ else
+ {
+ gSprites[spriteId].callback = sub_8141B74;
+ gSprites[spriteId].pos2.x = -32;
+ gSprites[spriteId].pos2.y = 32;
+ gSprites[spriteId].invisible = 1;
+ if (gTasks[taskId].data[11] == 0)
+ {
+ if (GetBattlerSide(battler) == B_SIDE_PLAYER)
+ pan = 192;
+ else
+ pan = 63;
+
+ PlaySE12WithPanning(SE_REAPOKE, pan);
+ }
+ }
+
+ gSprites[spriteId].data[0] = taskId;
+ gTasks[taskId].data[11]++;
+ gTasks[taskId].data[12]++;
+ if (gTasks[taskId].data[11] == 5)
+ gTasks[taskId].func = sub_8141AD8;
+}
+
+static void sub_8141AD8(u8 taskId)
+{
+ u8 battler;
+
+ if (gTasks[taskId].data[12] == 0)
+ {
+ if (gTasks[taskId].data[1] == 1)
+ {
+ battler = gTasks[taskId].data[0];
+ ewram17810[battler].unk1_0 = 1;
+ }
+
+ DestroyTask(taskId);
+ }
+}
+
+static void sub_8141B20(struct Sprite *sprite)
+{
+ sprite->pos2.x = Sin(sprite->data[1], 24);
+ sprite->pos2.y = Cos(sprite->data[1], 24);
+ sprite->data[1] += 12;
+ if (sprite->data[1] > 0xFF)
+ {
+ gTasks[sprite->data[0]].data[12]--;
+ FreeSpriteOamMatrix(sprite);
+ DestroySprite(sprite);
+ }
+}
+
+static void sub_8141B74(struct Sprite *sprite)
+{
+ if (sprite->data[1] < 4)
+ {
+ sprite->data[1]++;
+ }
+ else
+ {
+ sprite->invisible = 0;
+ sprite->pos2.x += 5;
+ sprite->pos2.y -= 5;
+ if (sprite->pos2.x > 32)
+ {
+ gTasks[sprite->data[0]].data[12]--;
+ FreeSpriteOamMatrix(sprite);
+ DestroySprite(sprite);
+ }
+ }
+}
+
+void sub_8141BD4(u8 taskId)
+{
+ u8 paletteIndex;
+
+ LoadCompressedObjectPic(&gBattleAnimPicTable[269]);
+ LoadCompressedObjectPalette(&gBattleAnimPaletteTable[269]);
+ paletteIndex = IndexOfSpritePaletteTag(0x281D); // unused
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_8141C08(u8 taskId)
+{
+ FreeSpriteTilesByTag(0x281D);
+ FreeSpritePaletteByTag(0x281D);
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_8141C30(struct Sprite *sprite)
+{
+ InitAnimSpritePos(sprite, 0);
+ sprite->data[0] = 30;
+ sprite->data[2] = GetBattlerSpriteCoord(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), 0) + gBattleAnimArgs[2];
+ sprite->data[4] = GetBattlerSpriteCoord(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), 1) + gBattleAnimArgs[3];
+ sprite->data[5] = -32;
+ InitAnimArcTranslation(sprite);
+ StartSpriteAnim(&gSprites[gBankSpriteIds[gAnimBankAttacker]], 1);
+ sprite->callback = sub_8141CBC;
+}
+
+static void sub_8141CBC(struct Sprite *sprite)
+{
+ if (gSprites[gBankSpriteIds[gAnimBankAttacker]].animCmdIndex == 1)
+ sprite->callback = sub_8141CF4;
+}
+
+static void sub_8141CF4(struct Sprite *sprite)
+{
+ if (TranslateAnimArc(sprite))
+ {
+ sprite->data[0] = 0;
+ sprite->invisible = 1;
+ sprite->callback = sub_8141D20;
+ }
+}
+
+static void sub_8141D20(struct Sprite *sprite)
+{
+ if (gSprites[gBankSpriteIds[gAnimBankAttacker]].animEnded)
+ {
+ if (++sprite->data[0] > 0)
+ {
+ StartSpriteAnim(&gSprites[gBankSpriteIds[gAnimBankAttacker]], 0);
+ DestroyAnimSprite(sprite);
+ }
+ }
+}
+
+void sub_8141D7C(u8 taskId)
+{
+ gAnimBankAttacker = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT);
+ gAnimBankTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_8141DAC(u8 taskId)
+{
+ if (ewram17840.unk0 == 83)
+ gBattleAnimArgs[0] = 1;
+ else if (ewram17840.unk0 == 250)
+ gBattleAnimArgs[0] = 2;
+ else if (ewram17840.unk0 == 128)
+ gBattleAnimArgs[0] = 3;
+ else if (ewram17840.unk0 == 328)
+ gBattleAnimArgs[0] = 4;
+ else
+ gBattleAnimArgs[0] = 0;
+
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_8141E10(u8 taskId)
+{
+ gAnimBankAttacker = ewram17840.unk0;
+ gAnimBankTarget = ewram17840.unk0 >> 8;
+ DestroyAnimVisualTask(taskId);
+}
diff --git a/src/battle/battle_controller_linkopponent.c b/src/battle/battle_controller_linkopponent.c
index a759822cd..8ca3d160a 100644
--- a/src/battle/battle_controller_linkopponent.c
+++ b/src/battle/battle_controller_linkopponent.c
@@ -1,6 +1,7 @@
#include "global.h"
#include "battle.h"
#include "battle_anim.h"
+#include "battle_anim_813F0F4.h"
#include "battle_interface.h"
#include "data2.h"
#include "link.h"
@@ -71,7 +72,7 @@ extern void sub_80313A0(struct Sprite *);
extern void sub_803757C(void);
extern void oamt_add_pos2_onto_pos1();
extern void StoreSpriteCallbackInData();
-extern void StartTranslateAnimSpriteByDeltas(struct Sprite *);
+extern void StartAnimLinearTranslation(struct Sprite *);
extern void sub_80375B4(void);
extern void sub_8010384(struct Sprite *);
extern void sub_8037B78(void);
@@ -103,7 +104,6 @@ extern u8 move_anim_start_t3();
extern void sub_8037FD8(void);
extern void sub_8037F34(void);
extern void LinkOpponentBufferExecCompleted(void);
-extern void sub_8141828();
extern void sub_804777C();
// this file's functions
@@ -1280,7 +1280,7 @@ void LinkOpponentHandleTrainerSlideBack(void)
gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 35;
gSprites[gBankSpriteIds[gActiveBattler]].data[2] = 280;
gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBankSpriteIds[gActiveBattler]].callback = StartTranslateAnimSpriteByDeltas;
+ gSprites[gBankSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBattler]], SpriteCallbackDummy);
gBattleBankFunc[gActiveBattler] = sub_80375B4;
}
@@ -1631,7 +1631,7 @@ void LinkOpponentHandleTrainerBallThrow(void)
gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 35;
gSprites[gBankSpriteIds[gActiveBattler]].data[2] = 280;
gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBankSpriteIds[gActiveBattler]].callback = StartTranslateAnimSpriteByDeltas;
+ gSprites[gBankSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBattler]], sub_803A3A8);
taskId = CreateTask(sub_803A2C4, 5);
gTasks[taskId].data[0] = gActiveBattler;
diff --git a/src/battle/battle_controller_linkpartner.c b/src/battle/battle_controller_linkpartner.c
index 16aef5791..dff4edfc1 100644
--- a/src/battle/battle_controller_linkpartner.c
+++ b/src/battle/battle_controller_linkpartner.c
@@ -1,6 +1,7 @@
#include "global.h"
#include "battle.h"
#include "battle_anim.h"
+#include "battle_anim_813F0F4.h"
#include "battle_interface.h"
#include "data2.h"
#include "battle_811DA74.h"
@@ -73,7 +74,7 @@ extern u8 sub_8031720();
extern u8 mplay_80342A4();
extern void oamt_add_pos2_onto_pos1();
extern void StoreSpriteCallbackInData();
-extern void StartTranslateAnimSpriteByDeltas(struct Sprite *);
+extern void StartAnimLinearTranslation(struct Sprite *);
extern void sub_80105EC(struct Sprite *);
extern s32 sub_803FC34(u16);
extern void LoadPlayerTrainerBankSprite();
@@ -97,7 +98,6 @@ extern void sub_8043DB0();
extern void move_anim_start_t4();
extern void c3_0802FDF4(u8);
extern void sub_8031F88();
-extern void sub_8141828();
extern void c2_8011A1C(void);
// this file's functions
@@ -1224,7 +1224,7 @@ void LinkPartnerHandleTrainerSlideBack(void)
gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 35;
gSprites[gBankSpriteIds[gActiveBattler]].data[2] = -40;
gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBankSpriteIds[gActiveBattler]].callback = StartTranslateAnimSpriteByDeltas;
+ gSprites[gBankSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBattler]], SpriteCallbackDummy);
gBattleBankFunc[gActiveBattler] = sub_811DB1C;
}
@@ -1576,7 +1576,7 @@ void LinkPartnerHandleTrainerBallThrow(void)
gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 50;
gSprites[gBankSpriteIds[gActiveBattler]].data[2] = -40;
gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBankSpriteIds[gActiveBattler]].callback = StartTranslateAnimSpriteByDeltas;
+ gSprites[gBankSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
gSprites[gBankSpriteIds[gActiveBattler]].data[5] = gActiveBattler;
StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBattler]], sub_8030E38);
StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBattler]], 1);
diff --git a/src/battle/battle_controller_opponent.c b/src/battle/battle_controller_opponent.c
index d8760e21f..ee313c098 100644
--- a/src/battle/battle_controller_opponent.c
+++ b/src/battle/battle_controller_opponent.c
@@ -83,7 +83,7 @@ extern void sub_80313A0(struct Sprite *);
extern void sub_8032B4C(void);
extern void sub_8031A6C(u16, u8);
extern void sub_8032B84(void);
-extern void StartTranslateAnimSpriteByDeltas(struct Sprite *);
+extern void StartAnimLinearTranslation(struct Sprite *);
extern void sub_8032BBC(void);
extern void oamt_add_pos2_onto_pos1();
extern void StoreSpriteCallbackInData();
@@ -1284,7 +1284,7 @@ void OpponentHandleTrainerSlideBack(void)
gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 35;
gSprites[gBankSpriteIds[gActiveBattler]].data[2] = 280;
gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBankSpriteIds[gActiveBattler]].callback = StartTranslateAnimSpriteByDeltas;
+ gSprites[gBankSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBattler]], SpriteCallbackDummy);
gBattleBankFunc[gActiveBattler] = sub_8032BBC;
}
@@ -2223,7 +2223,7 @@ void OpponentHandleTrainerBallThrow(void)
gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 35;
gSprites[gBankSpriteIds[gActiveBattler]].data[2] = 280;
gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBankSpriteIds[gActiveBattler]].callback = StartTranslateAnimSpriteByDeltas;
+ gSprites[gBankSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBattler]], sub_8035C10);
taskId = CreateTask(sub_8035C44, 5);
gTasks[taskId].data[0] = gActiveBattler;
diff --git a/src/battle/battle_controller_player.c b/src/battle/battle_controller_player.c
index a83946554..654a2c195 100644
--- a/src/battle/battle_controller_player.c
+++ b/src/battle/battle_controller_player.c
@@ -2,6 +2,7 @@
#include "data2.h"
#include "battle.h"
#include "battle_anim.h"
+#include "battle_anim_813F0F4.h"
#include "battle_interface.h"
#include "battle_message.h"
#include "item.h"
@@ -94,7 +95,7 @@ extern void sub_8047858();
extern u8 GetBattlerSide(u8);
extern void StartBattleIntroAnim();
extern void oamt_add_pos2_onto_pos1();
-extern void StartTranslateAnimSpriteByDeltas(struct Sprite *);
+extern void StartAnimLinearTranslation(struct Sprite *);
extern void StoreSpriteCallbackInData();
extern void BattleLoadPlayerMonSprite();
extern bool8 IsDoubleBattle(void);
@@ -164,7 +165,6 @@ extern void sub_8010520(struct Sprite *);
extern void sub_8010574(struct Sprite *);
extern bool8 IsDoubleBattle();
extern void sub_804777C();
-extern void sub_8141828();
extern void sub_8094E20(u8);
extern void nullsub_14(void);
extern void sub_80A6DCC(void);
@@ -2612,7 +2612,7 @@ void PlayerHandleTrainerSlideBack(void)
gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 50;
gSprites[gBankSpriteIds[gActiveBattler]].data[2] = -40;
gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBankSpriteIds[gActiveBattler]].callback = StartTranslateAnimSpriteByDeltas;
+ gSprites[gBankSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBattler]], SpriteCallbackDummy);
StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBattler]], 1);
gBattleBankFunc[gActiveBattler] = sub_802D274;
@@ -3067,7 +3067,7 @@ void PlayerHandleTrainerBallThrow(void)
gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 50;
gSprites[gBankSpriteIds[gActiveBattler]].data[2] = -40;
gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBankSpriteIds[gActiveBattler]].callback = StartTranslateAnimSpriteByDeltas;
+ gSprites[gBankSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
gSprites[gBankSpriteIds[gActiveBattler]].data[5] = gActiveBattler;
StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBattler]], sub_8030E38);
StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBattler]], 1);
diff --git a/src/battle/battle_controller_wally.c b/src/battle/battle_controller_wally.c
index ed4eadee6..312ef9d12 100644
--- a/src/battle/battle_controller_wally.c
+++ b/src/battle/battle_controller_wally.c
@@ -1,6 +1,7 @@
#include "global.h"
#include "battle.h"
#include "battle_anim.h"
+#include "battle_anim_813F0F4.h"
#include "battle_interface.h"
#include "battle_message.h"
#include "data2.h"
@@ -63,7 +64,6 @@ extern void Emitcmd35(u8, u16);
extern void nullsub_14(void);
extern void PrepareBagForWallyTutorial(void);
-extern void sub_8141828();
extern void sub_8045A5C();
extern void sub_804777C();
extern void sub_8043DFC();
@@ -85,7 +85,7 @@ extern void sub_80304A8(void);
extern void sub_8047858();
extern void StartBattleIntroAnim();
extern void oamt_add_pos2_onto_pos1();
-extern void StartTranslateAnimSpriteByDeltas(struct Sprite *);
+extern void StartAnimLinearTranslation(struct Sprite *);
extern void sub_8030E38(struct Sprite *);
extern void StoreSpriteCallbackInData();
extern u8 sub_8046400();
@@ -1482,7 +1482,7 @@ void WallyHandleTrainerBallThrow(void)
gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 50;
gSprites[gBankSpriteIds[gActiveBattler]].data[2] = -40;
gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBankSpriteIds[gActiveBattler]].callback = StartTranslateAnimSpriteByDeltas;
+ gSprites[gBankSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
gSprites[gBankSpriteIds[gActiveBattler]].data[5] = gActiveBattler;
StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBattler]], sub_8030E38);
StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBattler]], 1);
diff --git a/src/battle/pokeball.c b/src/battle/pokeball.c
index c619141a1..ac15246d6 100644
--- a/src/battle/pokeball.c
+++ b/src/battle/pokeball.c
@@ -1,6 +1,7 @@
#include "global.h"
#include "gba/m4a_internal.h"
#include "battle.h"
+#include "battle_anim_813F0F4.h"
#include "decompress.h"
#include "graphics.h"
#include "m4a.h"
@@ -296,11 +297,8 @@ const struct SpriteTemplate gBallSpriteTemplates[] =
},
};
-extern u32 ball_number_to_ball_processing_index(u16); // not sure of return type
-extern void InitAnimSpriteTranslationOverDuration();
-extern bool8 TranslateAnimSpriteLinearAndSine(struct Sprite *);
-extern u8 sub_814086C(u8, u8, int, int, u8);
-extern u8 sub_8141314(u8, u8, int, u8);
+extern void InitAnimArcTranslation();
+extern bool8 TranslateAnimArc(struct Sprite *);
static void sub_8046464(u8);
static void sub_80466E8(struct Sprite *);
@@ -397,7 +395,7 @@ static void sub_8046464(u8 taskId)
gSprites[spriteId].data[2] = GetBattlerSpriteCoord(gBankTarget, 0);
gSprites[spriteId].data[4] = GetBattlerSpriteCoord(gBankTarget, 1) - 16;
gSprites[spriteId].data[5] = -40;
- InitAnimSpriteTranslationOverDuration(&gSprites[spriteId]);
+ InitAnimArcTranslation(&gSprites[spriteId]);
gSprites[spriteId].oam.affineParam = taskId;
gTasks[taskId].data[4] = gBankTarget;
gTasks[taskId].func = TaskDummy;
@@ -406,7 +404,7 @@ static void sub_8046464(u8 taskId)
static void objc_0804ABD4(struct Sprite *sprite)
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
{
u8 taskId = sprite->oam.affineParam;
u8 r5 = gTasks[taskId].data[4];
@@ -834,7 +832,7 @@ static void sub_8047074(struct Sprite *sprite)
sprite->data[4] = GetBattlerSpriteCoord(sprite->data[6], 3) + 24;
sprite->data[5] = -30;
sprite->oam.affineParam = sprite->data[6];
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
sprite->callback = sub_80470C4;
}
@@ -858,7 +856,7 @@ static void sub_80470C4(struct Sprite *sprite)
StartSpriteAffineAnim(sprite, 4);
}
r4 = sprite->data[0];
- TranslateAnimSpriteByDeltas(sprite);
+ TranslateAnimLinear(sprite);
sprite->data[7] += sprite->data[6] / 3;
sprite->pos2.y += Sin(HIBYTE(sprite->data[7]), sprite->data[5]);
sprite->oam.affineParam += 0x100;
@@ -876,7 +874,7 @@ static void sub_80470C4(struct Sprite *sprite)
}
else
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
{
sprite->pos1.x += sprite->pos2.x;
sprite->pos1.y += sprite->pos2.y;
diff --git a/src/pokemon_1.c b/src/pokemon_1.c
index 0622ec614..4f5094024 100644
--- a/src/pokemon_1.c
+++ b/src/pokemon_1.c
@@ -13,12 +13,7 @@
#include "trainer.h"
#include "text.h"
#include "ewram.h"
-
-//Extracts the upper 16 bits of a 32-bit number
-#define HIHALF(n) (((n) & 0xFFFF0000) >> 16)
-
-//Extracts the lower 16 bits of a 32-bit number
-#define LOHALF(n) ((n) & 0xFFFF)
+#include "util.h"
extern u16 gMoveToLearn;
diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c
index aabacbe2f..bef221451 100644
--- a/src/pokemon_summary_screen.c
+++ b/src/pokemon_summary_screen.c
@@ -3,6 +3,7 @@
#include "constants/songs.h"
#include "constants/species.h"
#include "battle.h"
+#include "battle_anim_813F0F4.h"
#include "contest.h"
#include "data2.h"
#include "decompress.h"
@@ -118,7 +119,6 @@ static u8 *sub_80A1E58(u8 *, u8);
static void sub_80A0A2C(struct Pokemon *, u8, u8);
static void sub_80A1FF8(const u8 *, u8, u8, u8);
-extern u8 ball_number_to_ball_processing_index(u16);
extern u8 StorageSystemGetNextMonIndex(struct BoxPokemon *, u8, u8, u8);
extern struct MusicPlayerInfo gMPlay_BGM;
diff --git a/src/rom_8077ABC.c b/src/rom_8077ABC.c
index 00ce3d8df..e81d02251 100644
--- a/src/rom_8077ABC.c
+++ b/src/rom_8077ABC.c
@@ -760,18 +760,18 @@ void sub_807867C(struct Sprite *sprite, s16 a2)
}
}
-void InitAnimSpriteTranslationOverDuration(struct Sprite *sprite)
+void InitAnimArcTranslation(struct Sprite *sprite)
{
sprite->data[1] = sprite->pos1.x;
sprite->data[3] = sprite->pos1.y;
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->data[6] = 0x8000 / sprite->data[0];
sprite->data[7] = 0;
}
-bool8 TranslateAnimSpriteLinearAndSine(struct Sprite *sprite)
+bool8 TranslateAnimArc(struct Sprite *sprite)
{
- if (TranslateAnimSpriteByDeltas(sprite))
+ if (TranslateAnimLinear(sprite))
return TRUE;
sprite->data[7] += sprite->data[6];
sprite->pos2.y += Sin((u8)(sprite->data[7] >> 8), sprite->data[5]);
@@ -951,7 +951,7 @@ void InitSpriteDataForLinearTranslation(struct Sprite *sprite)
sprite->data[3] = 0;
}
-void InitAnimSpriteTranslationDeltas(struct Sprite *sprite)
+void InitAnimLinearTranslation(struct Sprite *sprite)
{
int x = sprite->data[2] - sprite->data[1];
int y = sprite->data[4] - sprite->data[3];
@@ -979,16 +979,16 @@ void InitAnimSpriteTranslationDeltas(struct Sprite *sprite)
sprite->data[3] = 0;
}
-void StartTranslateAnimSpriteByDeltas(struct Sprite *sprite)
+void StartAnimLinearTranslation(struct Sprite *sprite)
{
sprite->data[1] = sprite->pos1.x;
sprite->data[3] = sprite->pos1.y;
- InitAnimSpriteTranslationDeltas(sprite);
- sprite->callback = TranslateAnimSpriteByDeltasUntil;
+ InitAnimLinearTranslation(sprite);
+ sprite->callback = TranslateAnimLinearUntil;
sprite->callback(sprite);
}
-bool8 TranslateAnimSpriteByDeltas(struct Sprite *sprite)
+bool8 TranslateAnimLinear(struct Sprite *sprite)
{
u16 v1, v2, x, y;
@@ -1018,9 +1018,9 @@ bool8 TranslateAnimSpriteByDeltas(struct Sprite *sprite)
return FALSE;
}
-void TranslateAnimSpriteByDeltasUntil(struct Sprite *sprite)
+void TranslateAnimLinearUntil(struct Sprite *sprite)
{
- if (TranslateAnimSpriteByDeltas(sprite))
+ if (TranslateAnimLinear(sprite))
SetCallbackToStoredInData(sprite);
}
@@ -1028,7 +1028,7 @@ void sub_8078BD4(struct Sprite *sprite)
{
int v1 = abs(sprite->data[2] - sprite->data[1]) << 8;
sprite->data[0] = v1 / sprite->data[0];
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
}
void sub_8078C00(struct Sprite *sprite)
@@ -1036,7 +1036,7 @@ void sub_8078C00(struct Sprite *sprite)
sprite->data[1] = sprite->pos1.x;
sprite->data[3] = sprite->pos1.y;
sub_8078BD4(sprite);
- sprite->callback = TranslateAnimSpriteByDeltasUntil;
+ sprite->callback = TranslateAnimLinearUntil;
sprite->callback(sprite);
}
@@ -1420,7 +1420,7 @@ void TranslateAnimSpriteToTargetMonLocation(struct Sprite *sprite)
sprite->data[0] = gBattleAnimArgs[4];
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + gBattleAnimArgs[2];
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, v2) + gBattleAnimArgs[3];
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
@@ -1433,13 +1433,13 @@ void sub_80794A8(struct Sprite *sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + gBattleAnimArgs[2];
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3) + gBattleAnimArgs[3];
sprite->data[5] = gBattleAnimArgs[5];
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
sprite->callback = sub_8079518;
}
void sub_8079518(struct Sprite *sprite)
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
DestroyAnimSprite(sprite);
}
@@ -1473,7 +1473,7 @@ void sub_8079534(struct Sprite *sprite)
sprite->data[0] = gBattleAnimArgs[4];
sprite->data[2] = GetBattlerSpriteCoord(slot, 2) + gBattleAnimArgs[2];
sprite->data[4] = GetBattlerSpriteCoord(slot, r7) + gBattleAnimArgs[3];
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
@@ -2351,6 +2351,6 @@ void sub_807A9BC(struct Sprite *sprite)
sprite->pos1.x += x;
sprite->pos1.y = gBattleAnimArgs[5] - 80;
}
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}