diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2018-01-14 17:25:07 -0500 |
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committer | PikalaxALT <pikalaxalt@gmail.com> | 2018-01-14 17:25:07 -0500 |
commit | d357394a7a5d7d02544efe2e79382207d2d3054e (patch) | |
tree | 69b9cee5ea826cdb9be7fdbdf9def90ff50c6568 | |
parent | e79b3ce9ff39fa48928e8adf84dab542e78c5d64 (diff) | |
parent | 69a662de660bf075e97521c4d220c893b96b793b (diff) |
Merge branch 'master' into fix_file_modes
78 files changed, 13885 insertions, 7682 deletions
diff --git a/asm/contest_ai.s b/asm/contest_ai.s deleted file mode 100644 index 709b289c2..000000000 --- a/asm/contest_ai.s +++ /dev/null @@ -1,5292 +0,0 @@ - .include "constants/gba_constants.inc" - .include "include/macros.inc" - - .syntax unified - - .text - - thumb_func_start sub_81288F4 -sub_81288F4: @ 81288F4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r4, _0812893C @ =gSharedMem + 0x192E4 - adds r0, r4, 0 - movs r1, 0 - movs r2, 0x44 - bl memset - movs r3, 0x64 - adds r2, r4, 0 - movs r1, 0x3 - adds r0, r2, 0 - adds r0, 0x8 -_08128910: - strb r3, [r0] - subs r0, 0x1 - subs r1, 0x1 - cmp r1, 0 - bge _08128910 - adds r3, r2, 0 - adds r3, 0x41 - movs r1, 0 - strb r5, [r3] - adds r0, r2, 0 - adds r0, 0x40 - strb r1, [r0] - ldr r1, _08128940 @ =gContestMons - ldrb r0, [r3] - lsls r0, 6 - adds r1, 0x18 - adds r0, r1 - ldr r0, [r0] - str r0, [r2, 0x14] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0812893C: .4byte gSharedMem + 0x192E4 -_08128940: .4byte gContestMons - thumb_func_end sub_81288F4 - - thumb_func_start sub_8128944 -sub_8128944: @ 8128944 - push {r4-r6,lr} - ldr r1, _081289A8 @ =gSharedMem + 0x192E4 - ldr r0, [r1, 0x14] - cmp r0, 0 - beq _08128974 - adds r4, r1, 0 - movs r5, 0 -_08128952: - ldr r0, [r4, 0x14] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08128962 - strb r5, [r4] - bl sub_81289AC -_08128962: - ldr r1, [r4, 0x14] - lsrs r1, 1 - str r1, [r4, 0x14] - ldrb r0, [r4, 0x10] - adds r0, 0x1 - strb r0, [r4, 0x10] - strb r5, [r4, 0x4] - cmp r1, 0 - bne _08128952 -_08128974: - movs r6, 0x3 - ldr r5, _081289A8 @ =gSharedMem + 0x192E4 -_08128978: - bl Random - adds r4, r0, 0 - ands r4, r6 - adds r3, r5, 0x5 - adds r0, r4, r3 - ldrb r2, [r0] - movs r1, 0 - ldrb r0, [r5, 0x5] - cmp r2, r0 - bcc _0812899C -_0812898E: - adds r1, 0x1 - cmp r1, 0x3 - bgt _0812899C - adds r0, r1, r3 - ldrb r0, [r0] - cmp r2, r0 - bcs _0812898E -_0812899C: - cmp r1, 0x4 - bne _08128978 - adds r0, r4, 0 - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_081289A8: .4byte gSharedMem + 0x192E4 - thumb_func_end sub_8128944 - - thumb_func_start sub_81289AC -sub_81289AC: @ 81289AC - push {r4-r6,lr} - ldr r1, _081289F4 @ =gSharedMem + 0x192E4 - ldrb r0, [r1] - adds r2, r1, 0 - cmp r0, 0x2 - beq _08128A76 - adds r4, r1, 0 - ldr r5, _081289F8 @ =gAIScriptPtr - ldr r6, _081289FC @ =gUnknown_0203858E -_081289BE: - ldrb r0, [r4] - cmp r0, 0x1 - beq _08128A0E - cmp r0, 0x1 - bgt _08128A6E - cmp r0, 0 - bne _08128A6E - ldr r1, _08128A00 @ =gContestAIs - ldrb r0, [r4, 0x10] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - str r0, [r5] - ldrb r1, [r4, 0x4] - lsls r1, 1 - adds r0, r4, 0 - adds r0, 0x41 - ldrb r0, [r0] - lsls r0, 6 - adds r1, r0 - adds r1, r6 - ldrh r1, [r1] - adds r0, r1, 0 - cmp r0, 0 - bne _08128A04 - strh r0, [r4, 0x2] - b _08128A06 - .align 2, 0 -_081289F4: .4byte gSharedMem + 0x192E4 -_081289F8: .4byte gAIScriptPtr -_081289FC: .4byte gUnknown_0203858E -_08128A00: .4byte gContestAIs -_08128A04: - strh r1, [r4, 0x2] -_08128A06: - ldrb r0, [r4] - adds r0, 0x1 - strb r0, [r4] - b _08128A6E -_08128A0E: - ldrh r1, [r1, 0x2] - cmp r1, 0 - beq _08128A2C - ldr r1, _08128A28 @ =sContestAICmdTable - ldr r0, [r5] - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - bl _call_via_r0 - b _08128A3C - .align 2, 0 -_08128A28: .4byte sContestAICmdTable -_08128A2C: - adds r0, r4, 0x5 - ldrb r2, [r4, 0x4] - adds r0, r2 - strb r1, [r0] - ldrb r1, [r4, 0x9] - movs r0, 0x1 - orrs r0, r1 - strb r0, [r4, 0x9] -_08128A3C: - ldr r2, _08128A5C @ =gSharedMem + 0x192E4 - ldrb r1, [r2, 0x9] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08128A6E - ldrb r0, [r2, 0x4] - adds r0, 0x1 - movs r1, 0 - strb r0, [r2, 0x4] - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - bhi _08128A60 - strb r1, [r2] - b _08128A66 - .align 2, 0 -_08128A5C: .4byte gSharedMem + 0x192E4 -_08128A60: - ldrb r0, [r2] - adds r0, 0x1 - strb r0, [r2] -_08128A66: - ldrb r1, [r4, 0x9] - movs r0, 0xFE - ands r0, r1 - strb r0, [r4, 0x9] -_08128A6E: - adds r1, r2, 0 - ldrb r0, [r1] - cmp r0, 0x2 - bne _081289BE -_08128A76: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81289AC - - thumb_func_start sub_8128A7C -sub_8128A7C: @ 8128A7C - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - movs r1, 0 - ldr r3, _08128AA4 @ =gSharedMem + 0x192D0 - ldrb r0, [r3] - cmp r0, r2 - beq _08128A9A -_08128A8C: - adds r1, 0x1 - cmp r1, 0x3 - bgt _08128A9A - adds r0, r1, r3 - ldrb r0, [r0] - cmp r0, r2 - bne _08128A8C -_08128A9A: - lsls r0, r1, 24 - lsrs r0, 24 - pop {r1} - bx r1 - .align 2, 0 -_08128AA4: .4byte gSharedMem + 0x192D0 - thumb_func_end sub_8128A7C - - thumb_func_start ContestAICmd_unk_00 -ContestAICmd_unk_00: @ 8128AA8 - push {lr} - ldr r2, _08128AD0 @ =gSharedMem + 0x192E4 - adds r1, r2, 0x5 - ldrb r0, [r2, 0x4] - adds r1, r0 - ldr r3, _08128AD4 @ =gAIScriptPtr - ldr r0, [r3] - ldrb r0, [r0, 0x1] - lsls r0, 24 - asrs r0, 24 - ldrb r1, [r1] - adds r0, r1 - lsls r0, 16 - lsrs r1, r0, 16 - asrs r0, 16 - cmp r0, 0xFF - ble _08128AD8 - movs r1, 0xFF - b _08128ADE - .align 2, 0 -_08128AD0: .4byte gSharedMem + 0x192E4 -_08128AD4: .4byte gAIScriptPtr -_08128AD8: - cmp r0, 0 - bge _08128ADE - movs r1, 0 -_08128ADE: - adds r0, r2, 0x5 - ldrb r2, [r2, 0x4] - adds r0, r2 - strb r1, [r0] - ldr r0, [r3] - adds r0, 0x2 - str r0, [r3] - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_00 - - thumb_func_start ContestAICmd_get_turn -ContestAICmd_get_turn: @ 8128AF0 - ldr r1, _08128B04 @ =gSharedMem + 0x192E4 - adds r0, r1, 0 - subs r0, 0xE0 - ldrb r0, [r0, 0x1] - strh r0, [r1, 0x18] - ldr r1, _08128B08 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - bx lr - .align 2, 0 -_08128B04: .4byte gSharedMem + 0x192E4 -_08128B08: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_get_turn - - thumb_func_start ContestAICmd_unk_02 -ContestAICmd_unk_02: @ 8128B0C - push {lr} - bl ContestAICmd_get_turn - ldr r0, _08128B3C @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _08128B40 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - bge _08128B44 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08128B48 - .align 2, 0 -_08128B3C: .4byte gSharedMem + 0x192E4 -_08128B40: .4byte gAIScriptPtr -_08128B44: - adds r0, r2, 0x5 - str r0, [r3] -_08128B48: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_02 - - thumb_func_start ContestAICmd_unk_03 -ContestAICmd_unk_03: @ 8128B4C - push {lr} - bl ContestAICmd_get_turn - ldr r0, _08128B7C @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _08128B80 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - ble _08128B84 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08128B88 - .align 2, 0 -_08128B7C: .4byte gSharedMem + 0x192E4 -_08128B80: .4byte gAIScriptPtr -_08128B84: - adds r0, r2, 0x5 - str r0, [r3] -_08128B88: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_03 - - thumb_func_start ContestAICmd_unk_04 -ContestAICmd_unk_04: @ 8128B8C - push {lr} - bl ContestAICmd_get_turn - ldr r0, _08128BBC @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _08128BC0 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - bne _08128BC4 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08128BC8 - .align 2, 0 -_08128BBC: .4byte gSharedMem + 0x192E4 -_08128BC0: .4byte gAIScriptPtr -_08128BC4: - adds r0, r2, 0x5 - str r0, [r3] -_08128BC8: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_04 - - thumb_func_start ContestAICmd_unk_05 -ContestAICmd_unk_05: @ 8128BCC - push {lr} - bl ContestAICmd_get_turn - ldr r0, _08128BFC @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _08128C00 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - beq _08128C04 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08128C08 - .align 2, 0 -_08128BFC: .4byte gSharedMem + 0x192E4 -_08128C00: .4byte gAIScriptPtr -_08128C04: - adds r0, r2, 0x5 - str r0, [r3] -_08128C08: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_05 - - thumb_func_start ContestAICmd_get_excitement -ContestAICmd_get_excitement: @ 8128C0C - ldr r1, _08128C24 @ =gSharedMem + 0x192E4 - adds r0, r1, 0 - subs r0, 0xE0 - ldrb r0, [r0, 0x13] - lsls r0, 24 - asrs r0, 24 - strh r0, [r1, 0x18] - ldr r1, _08128C28 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - bx lr - .align 2, 0 -_08128C24: .4byte gSharedMem + 0x192E4 -_08128C28: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_get_excitement - - thumb_func_start ContestAICmd_unk_07 -ContestAICmd_unk_07: @ 8128C2C - push {lr} - bl ContestAICmd_get_excitement - ldr r0, _08128C5C @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _08128C60 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - bge _08128C64 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08128C68 - .align 2, 0 -_08128C5C: .4byte gSharedMem + 0x192E4 -_08128C60: .4byte gAIScriptPtr -_08128C64: - adds r0, r2, 0x5 - str r0, [r3] -_08128C68: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_07 - - thumb_func_start ContestAICmd_unk_08 -ContestAICmd_unk_08: @ 8128C6C - push {lr} - bl ContestAICmd_get_excitement - ldr r0, _08128C9C @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _08128CA0 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - ble _08128CA4 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08128CA8 - .align 2, 0 -_08128C9C: .4byte gSharedMem + 0x192E4 -_08128CA0: .4byte gAIScriptPtr -_08128CA4: - adds r0, r2, 0x5 - str r0, [r3] -_08128CA8: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_08 - - thumb_func_start ContestAICmd_unk_09 -ContestAICmd_unk_09: @ 8128CAC - push {lr} - bl ContestAICmd_get_excitement - ldr r0, _08128CDC @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _08128CE0 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - bne _08128CE4 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08128CE8 - .align 2, 0 -_08128CDC: .4byte gSharedMem + 0x192E4 -_08128CE0: .4byte gAIScriptPtr -_08128CE4: - adds r0, r2, 0x5 - str r0, [r3] -_08128CE8: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_09 - - thumb_func_start ContestAICmd_unk_0A -ContestAICmd_unk_0A: @ 8128CEC - push {lr} - bl ContestAICmd_get_excitement - ldr r0, _08128D1C @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _08128D20 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - beq _08128D24 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08128D28 - .align 2, 0 -_08128D1C: .4byte gSharedMem + 0x192E4 -_08128D20: .4byte gAIScriptPtr -_08128D24: - adds r0, r2, 0x5 - str r0, [r3] -_08128D28: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_0A - - thumb_func_start ContestAICmd_get_user_order -ContestAICmd_get_user_order: @ 8128D2C - ldr r1, _08128D48 @ =gSharedMem + 0x192E4 - adds r2, r1, 0 - adds r2, 0x41 - adds r0, r1, 0 - subs r0, 0x14 - ldrb r2, [r2] - adds r0, r2 - ldrb r0, [r0] - strh r0, [r1, 0x18] - ldr r1, _08128D4C @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - bx lr - .align 2, 0 -_08128D48: .4byte gSharedMem + 0x192E4 -_08128D4C: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_get_user_order - - thumb_func_start ContestAICmd_unk_0C -ContestAICmd_unk_0C: @ 8128D50 - push {lr} - bl ContestAICmd_get_user_order - ldr r0, _08128D80 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _08128D84 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - bge _08128D88 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08128D8C - .align 2, 0 -_08128D80: .4byte gSharedMem + 0x192E4 -_08128D84: .4byte gAIScriptPtr -_08128D88: - adds r0, r2, 0x5 - str r0, [r3] -_08128D8C: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_0C - - thumb_func_start ContestAICmd_unk_0D -ContestAICmd_unk_0D: @ 8128D90 - push {lr} - bl ContestAICmd_get_user_order - ldr r0, _08128DC0 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _08128DC4 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - ble _08128DC8 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08128DCC - .align 2, 0 -_08128DC0: .4byte gSharedMem + 0x192E4 -_08128DC4: .4byte gAIScriptPtr -_08128DC8: - adds r0, r2, 0x5 - str r0, [r3] -_08128DCC: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_0D - - thumb_func_start ContestAICmd_unk_0E -ContestAICmd_unk_0E: @ 8128DD0 - push {lr} - bl ContestAICmd_get_user_order - ldr r0, _08128E00 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _08128E04 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - bne _08128E08 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08128E0C - .align 2, 0 -_08128E00: .4byte gSharedMem + 0x192E4 -_08128E04: .4byte gAIScriptPtr -_08128E08: - adds r0, r2, 0x5 - str r0, [r3] -_08128E0C: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_0E - - thumb_func_start ContestAICmd_unk_0F -ContestAICmd_unk_0F: @ 8128E10 - push {lr} - bl ContestAICmd_get_user_order - ldr r0, _08128E40 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _08128E44 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - beq _08128E48 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08128E4C - .align 2, 0 -_08128E40: .4byte gSharedMem + 0x192E4 -_08128E44: .4byte gAIScriptPtr -_08128E48: - adds r0, r2, 0x5 - str r0, [r3] -_08128E4C: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_0F - - thumb_func_start ContestAICmd_get_user_condition_maybe -ContestAICmd_get_user_condition_maybe: @ 8128E50 - push {r4,lr} - ldr r4, _08128E88 @ =gSharedMem + 0x192E4 - adds r0, r4, 0 - adds r0, 0x41 - ldrb r1, [r0] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r1, r4, 0 - subs r1, 0x84 - adds r0, r1 - ldrb r0, [r0, 0xD] - lsls r0, 24 - asrs r0, 24 - movs r1, 0xA - bl __divsi3 - lsls r0, 24 - asrs r0, 24 - strh r0, [r4, 0x18] - ldr r1, _08128E8C @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08128E88: .4byte gSharedMem + 0x192E4 -_08128E8C: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_get_user_condition_maybe - - thumb_func_start ContestAICmd_unk_11 -ContestAICmd_unk_11: @ 8128E90 - push {lr} - bl ContestAICmd_get_user_condition_maybe - ldr r0, _08128EC0 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _08128EC4 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - bge _08128EC8 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08128ECC - .align 2, 0 -_08128EC0: .4byte gSharedMem + 0x192E4 -_08128EC4: .4byte gAIScriptPtr -_08128EC8: - adds r0, r2, 0x5 - str r0, [r3] -_08128ECC: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_11 - - thumb_func_start ContestAICmd_unk_12 -ContestAICmd_unk_12: @ 8128ED0 - push {lr} - bl ContestAICmd_get_user_condition_maybe - ldr r0, _08128F00 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _08128F04 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - ble _08128F08 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08128F0C - .align 2, 0 -_08128F00: .4byte gSharedMem + 0x192E4 -_08128F04: .4byte gAIScriptPtr -_08128F08: - adds r0, r2, 0x5 - str r0, [r3] -_08128F0C: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_12 - - thumb_func_start ContestAICmd_unk_13 -ContestAICmd_unk_13: @ 8128F10 - push {lr} - bl ContestAICmd_get_user_condition_maybe - ldr r0, _08128F40 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _08128F44 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - bne _08128F48 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08128F4C - .align 2, 0 -_08128F40: .4byte gSharedMem + 0x192E4 -_08128F44: .4byte gAIScriptPtr -_08128F48: - adds r0, r2, 0x5 - str r0, [r3] -_08128F4C: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_13 - - thumb_func_start ContestAICmd_unk_14 -ContestAICmd_unk_14: @ 8128F50 - push {lr} - bl ContestAICmd_get_user_condition_maybe - ldr r0, _08128F80 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _08128F84 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - beq _08128F88 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08128F8C - .align 2, 0 -_08128F80: .4byte gSharedMem + 0x192E4 -_08128F84: .4byte gAIScriptPtr -_08128F88: - adds r0, r2, 0x5 - str r0, [r3] -_08128F8C: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_14 - - thumb_func_start ContestAICmd_unk_15 -ContestAICmd_unk_15: @ 8128F90 - ldr r2, _08128FB4 @ =gSharedMem + 0x192E4 - adds r0, r2, 0 - adds r0, 0x41 - ldrb r1, [r0] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r1, r2, 0 - subs r1, 0x84 - adds r0, r1 - ldrh r0, [r0, 0x4] - strh r0, [r2, 0x18] - ldr r1, _08128FB8 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - bx lr - .align 2, 0 -_08128FB4: .4byte gSharedMem + 0x192E4 -_08128FB8: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_15 - - thumb_func_start ContestAICmd_unk_16 -ContestAICmd_unk_16: @ 8128FBC - push {r4,r5,lr} - bl ContestAICmd_unk_15 - ldr r2, _08128FF4 @ =gSharedMem + 0x192E4 - ldr r4, _08128FF8 @ =gAIScriptPtr - ldr r3, [r4] - ldrb r1, [r3] - ldrb r0, [r3, 0x1] - lsls r0, 8 - orrs r1, r0 - movs r5, 0x18 - ldrsh r0, [r2, r5] - lsls r1, 16 - asrs r1, 16 - cmp r0, r1 - bge _08128FFC - ldrb r1, [r3, 0x2] - ldrb r0, [r3, 0x3] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r3, 0x4] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r3, 0x5] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _08129000 - .align 2, 0 -_08128FF4: .4byte gSharedMem + 0x192E4 -_08128FF8: .4byte gAIScriptPtr -_08128FFC: - adds r0, r3, 0x6 - str r0, [r4] -_08129000: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_16 - - thumb_func_start ContestAICmd_unk_17 -ContestAICmd_unk_17: @ 8129008 - push {r4,r5,lr} - bl ContestAICmd_unk_15 - ldr r2, _08129040 @ =gSharedMem + 0x192E4 - ldr r4, _08129044 @ =gAIScriptPtr - ldr r3, [r4] - ldrb r1, [r3] - ldrb r0, [r3, 0x1] - lsls r0, 8 - orrs r1, r0 - movs r5, 0x18 - ldrsh r0, [r2, r5] - lsls r1, 16 - asrs r1, 16 - cmp r0, r1 - ble _08129048 - ldrb r1, [r3, 0x2] - ldrb r0, [r3, 0x3] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r3, 0x4] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r3, 0x5] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _0812904C - .align 2, 0 -_08129040: .4byte gSharedMem + 0x192E4 -_08129044: .4byte gAIScriptPtr -_08129048: - adds r0, r3, 0x6 - str r0, [r4] -_0812904C: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_17 - - thumb_func_start ContestAICmd_unk_18 -ContestAICmd_unk_18: @ 8129054 - push {r4,r5,lr} - bl ContestAICmd_unk_15 - ldr r2, _0812908C @ =gSharedMem + 0x192E4 - ldr r4, _08129090 @ =gAIScriptPtr - ldr r3, [r4] - ldrb r1, [r3] - ldrb r0, [r3, 0x1] - lsls r0, 8 - orrs r1, r0 - movs r5, 0x18 - ldrsh r0, [r2, r5] - lsls r1, 16 - asrs r1, 16 - cmp r0, r1 - bne _08129094 - ldrb r1, [r3, 0x2] - ldrb r0, [r3, 0x3] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r3, 0x4] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r3, 0x5] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _08129098 - .align 2, 0 -_0812908C: .4byte gSharedMem + 0x192E4 -_08129090: .4byte gAIScriptPtr -_08129094: - adds r0, r3, 0x6 - str r0, [r4] -_08129098: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_18 - - thumb_func_start ContestAICmd_unk_19 -ContestAICmd_unk_19: @ 81290A0 - push {r4,r5,lr} - bl ContestAICmd_unk_15 - ldr r2, _081290D8 @ =gSharedMem + 0x192E4 - ldr r4, _081290DC @ =gAIScriptPtr - ldr r3, [r4] - ldrb r1, [r3] - ldrb r0, [r3, 0x1] - lsls r0, 8 - orrs r1, r0 - movs r5, 0x18 - ldrsh r0, [r2, r5] - lsls r1, 16 - asrs r1, 16 - cmp r0, r1 - beq _081290E0 - ldrb r1, [r3, 0x2] - ldrb r0, [r3, 0x3] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r3, 0x4] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r3, 0x5] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _081290E4 - .align 2, 0 -_081290D8: .4byte gSharedMem + 0x192E4 -_081290DC: .4byte gAIScriptPtr -_081290E0: - adds r0, r3, 0x6 - str r0, [r4] -_081290E4: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_19 - - thumb_func_start ContestAICmd_unk_1A -ContestAICmd_unk_1A: @ 81290EC - ldr r2, _08129108 @ =gSharedMem + 0x192E4 - ldr r1, _0812910C @ =gUnknown_02038670 - adds r0, r2, 0 - adds r0, 0x41 - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r0, [r0] - strh r0, [r2, 0x18] - ldr r1, _08129110 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - bx lr - .align 2, 0 -_08129108: .4byte gSharedMem + 0x192E4 -_0812910C: .4byte gUnknown_02038670 -_08129110: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_1A - - thumb_func_start ContestAICmd_unk_1B -ContestAICmd_unk_1B: @ 8129114 - push {r4,r5,lr} - bl ContestAICmd_unk_1A - ldr r2, _0812914C @ =gSharedMem + 0x192E4 - ldr r4, _08129150 @ =gAIScriptPtr - ldr r3, [r4] - ldrb r1, [r3] - ldrb r0, [r3, 0x1] - lsls r0, 8 - orrs r1, r0 - movs r5, 0x18 - ldrsh r0, [r2, r5] - lsls r1, 16 - asrs r1, 16 - cmp r0, r1 - bge _08129154 - ldrb r1, [r3, 0x2] - ldrb r0, [r3, 0x3] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r3, 0x4] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r3, 0x5] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _08129158 - .align 2, 0 -_0812914C: .4byte gSharedMem + 0x192E4 -_08129150: .4byte gAIScriptPtr -_08129154: - adds r0, r3, 0x6 - str r0, [r4] -_08129158: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_1B - - thumb_func_start ContestAICmd_unk_1C -ContestAICmd_unk_1C: @ 8129160 - push {r4,r5,lr} - bl ContestAICmd_unk_1A - ldr r2, _08129198 @ =gSharedMem + 0x192E4 - ldr r4, _0812919C @ =gAIScriptPtr - ldr r3, [r4] - ldrb r1, [r3] - ldrb r0, [r3, 0x1] - lsls r0, 8 - orrs r1, r0 - movs r5, 0x18 - ldrsh r0, [r2, r5] - lsls r1, 16 - asrs r1, 16 - cmp r0, r1 - ble _081291A0 - ldrb r1, [r3, 0x2] - ldrb r0, [r3, 0x3] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r3, 0x4] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r3, 0x5] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _081291A4 - .align 2, 0 -_08129198: .4byte gSharedMem + 0x192E4 -_0812919C: .4byte gAIScriptPtr -_081291A0: - adds r0, r3, 0x6 - str r0, [r4] -_081291A4: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_1C - - thumb_func_start ContestAICmd_unk_1D -ContestAICmd_unk_1D: @ 81291AC - push {r4,r5,lr} - bl ContestAICmd_unk_1A - ldr r2, _081291E4 @ =gSharedMem + 0x192E4 - ldr r4, _081291E8 @ =gAIScriptPtr - ldr r3, [r4] - ldrb r1, [r3] - ldrb r0, [r3, 0x1] - lsls r0, 8 - orrs r1, r0 - movs r5, 0x18 - ldrsh r0, [r2, r5] - lsls r1, 16 - asrs r1, 16 - cmp r0, r1 - bne _081291EC - ldrb r1, [r3, 0x2] - ldrb r0, [r3, 0x3] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r3, 0x4] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r3, 0x5] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _081291F0 - .align 2, 0 -_081291E4: .4byte gSharedMem + 0x192E4 -_081291E8: .4byte gAIScriptPtr -_081291EC: - adds r0, r3, 0x6 - str r0, [r4] -_081291F0: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_1D - - thumb_func_start ContestAICmd_unk_1E -ContestAICmd_unk_1E: @ 81291F8 - push {r4,r5,lr} - bl ContestAICmd_unk_1A - ldr r2, _08129230 @ =gSharedMem + 0x192E4 - ldr r4, _08129234 @ =gAIScriptPtr - ldr r3, [r4] - ldrb r1, [r3] - ldrb r0, [r3, 0x1] - lsls r0, 8 - orrs r1, r0 - movs r5, 0x18 - ldrsh r0, [r2, r5] - lsls r1, 16 - asrs r1, 16 - cmp r0, r1 - beq _08129238 - ldrb r1, [r3, 0x2] - ldrb r0, [r3, 0x3] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r3, 0x4] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r3, 0x5] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _0812923C - .align 2, 0 -_08129230: .4byte gSharedMem + 0x192E4 -_08129234: .4byte gAIScriptPtr -_08129238: - adds r0, r3, 0x6 - str r0, [r4] -_0812923C: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_1E - - thumb_func_start ContestAICmd_get_contest_type -ContestAICmd_get_contest_type: @ 8129244 - ldr r1, _08129258 @ =gSharedMem + 0x192E4 - ldr r0, _0812925C @ =gSpecialVar_ContestCategory - ldrh r0, [r0] - strh r0, [r1, 0x18] - ldr r1, _08129260 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - bx lr - .align 2, 0 -_08129258: .4byte gSharedMem + 0x192E4 -_0812925C: .4byte gSpecialVar_ContestCategory -_08129260: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_get_contest_type - - thumb_func_start ContestAICmd_unk_20 -ContestAICmd_unk_20: @ 8129264 - push {lr} - bl ContestAICmd_get_contest_type - ldr r0, _08129294 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _08129298 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - bne _0812929C - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _081292A0 - .align 2, 0 -_08129294: .4byte gSharedMem + 0x192E4 -_08129298: .4byte gAIScriptPtr -_0812929C: - adds r0, r2, 0x5 - str r0, [r3] -_081292A0: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_20 - - thumb_func_start ContestAICmd_unk_21 -ContestAICmd_unk_21: @ 81292A4 - push {lr} - bl ContestAICmd_get_contest_type - ldr r0, _081292D4 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _081292D8 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - beq _081292DC - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _081292E0 - .align 2, 0 -_081292D4: .4byte gSharedMem + 0x192E4 -_081292D8: .4byte gAIScriptPtr -_081292DC: - adds r0, r2, 0x5 - str r0, [r3] -_081292E0: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_21 - - thumb_func_start ContestAICmd_get_move_excitement -ContestAICmd_get_move_excitement: @ 81292E4 - push {r4,lr} - ldr r2, _08129318 @ =gContestMons - ldr r4, _0812931C @ =gSharedMem + 0x192E4 - ldrb r1, [r4, 0x4] - lsls r1, 1 - adds r0, r4, 0 - adds r0, 0x41 - ldrb r0, [r0] - lsls r0, 6 - adds r1, r0 - adds r2, 0x1E - adds r1, r2 - ldrh r0, [r1] - bl Contest_GetMoveExcitement - lsls r0, 24 - asrs r0, 24 - strh r0, [r4, 0x18] - ldr r1, _08129320 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08129318: .4byte gContestMons -_0812931C: .4byte gSharedMem + 0x192E4 -_08129320: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_get_move_excitement - - thumb_func_start ContestAICmd_unk_23 -ContestAICmd_unk_23: @ 8129324 - push {r4,lr} - bl ContestAICmd_get_move_excitement - ldr r0, _08129354 @ =gSharedMem + 0x192E4 - ldr r3, _08129358 @ =gAIScriptPtr - ldr r2, [r3] - movs r4, 0x18 - ldrsh r1, [r0, r4] - movs r0, 0 - ldrsb r0, [r2, r0] - cmp r1, r0 - bge _0812935C - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08129360 - .align 2, 0 -_08129354: .4byte gSharedMem + 0x192E4 -_08129358: .4byte gAIScriptPtr -_0812935C: - adds r0, r2, 0x5 - str r0, [r3] -_08129360: - pop {r4} - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_23 - - thumb_func_start ContestAICmd_unk_24 -ContestAICmd_unk_24: @ 8129368 - push {r4,lr} - bl ContestAICmd_get_move_excitement - ldr r0, _08129398 @ =gSharedMem + 0x192E4 - ldr r3, _0812939C @ =gAIScriptPtr - ldr r2, [r3] - movs r4, 0x18 - ldrsh r1, [r0, r4] - movs r0, 0 - ldrsb r0, [r2, r0] - cmp r1, r0 - ble _081293A0 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _081293A4 - .align 2, 0 -_08129398: .4byte gSharedMem + 0x192E4 -_0812939C: .4byte gAIScriptPtr -_081293A0: - adds r0, r2, 0x5 - str r0, [r3] -_081293A4: - pop {r4} - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_24 - - thumb_func_start ContestAICmd_unk_25 -ContestAICmd_unk_25: @ 81293AC - push {r4,lr} - bl ContestAICmd_get_move_excitement - ldr r0, _081293DC @ =gSharedMem + 0x192E4 - ldr r3, _081293E0 @ =gAIScriptPtr - ldr r2, [r3] - movs r4, 0x18 - ldrsh r1, [r0, r4] - movs r0, 0 - ldrsb r0, [r2, r0] - cmp r1, r0 - bne _081293E4 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _081293E8 - .align 2, 0 -_081293DC: .4byte gSharedMem + 0x192E4 -_081293E0: .4byte gAIScriptPtr -_081293E4: - adds r0, r2, 0x5 - str r0, [r3] -_081293E8: - pop {r4} - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_25 - - thumb_func_start ContestAICmd_unk_26 -ContestAICmd_unk_26: @ 81293F0 - push {r4,lr} - bl ContestAICmd_get_move_excitement - ldr r0, _08129420 @ =gSharedMem + 0x192E4 - ldr r3, _08129424 @ =gAIScriptPtr - ldr r2, [r3] - movs r4, 0x18 - ldrsh r1, [r0, r4] - movs r0, 0 - ldrsb r0, [r2, r0] - cmp r1, r0 - beq _08129428 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812942C - .align 2, 0 -_08129420: .4byte gSharedMem + 0x192E4 -_08129424: .4byte gAIScriptPtr -_08129428: - adds r0, r2, 0x5 - str r0, [r3] -_0812942C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_26 - - thumb_func_start ContestAICmd_get_move_effect -ContestAICmd_get_move_effect: @ 8129434 - ldr r2, _08129460 @ =gContestMons - ldr r3, _08129464 @ =gSharedMem + 0x192E4 - ldrb r1, [r3, 0x4] - lsls r1, 1 - adds r0, r3, 0 - adds r0, 0x41 - ldrb r0, [r0] - lsls r0, 6 - adds r1, r0 - adds r2, 0x1E - adds r1, r2 - ldrh r0, [r1] - ldr r1, _08129468 @ =gContestMoves - lsls r0, 3 - adds r0, r1 - ldrb r0, [r0] - strh r0, [r3, 0x18] - ldr r1, _0812946C @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - bx lr - .align 2, 0 -_08129460: .4byte gContestMons -_08129464: .4byte gSharedMem + 0x192E4 -_08129468: .4byte gContestMoves -_0812946C: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_get_move_effect - - thumb_func_start ContestAICmd_unk_28 -ContestAICmd_unk_28: @ 8129470 - push {lr} - bl ContestAICmd_get_move_effect - ldr r0, _081294A0 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _081294A4 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - bne _081294A8 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _081294AC - .align 2, 0 -_081294A0: .4byte gSharedMem + 0x192E4 -_081294A4: .4byte gAIScriptPtr -_081294A8: - adds r0, r2, 0x5 - str r0, [r3] -_081294AC: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_28 - - thumb_func_start ContestAICmd_unk_29 -ContestAICmd_unk_29: @ 81294B0 - push {lr} - bl ContestAICmd_get_move_effect - ldr r0, _081294E0 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _081294E4 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - beq _081294E8 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _081294EC - .align 2, 0 -_081294E0: .4byte gSharedMem + 0x192E4 -_081294E4: .4byte gAIScriptPtr -_081294E8: - adds r0, r2, 0x5 - str r0, [r3] -_081294EC: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_29 - - thumb_func_start ContestAICmd_get_move_effect_type -ContestAICmd_get_move_effect_type: @ 81294F0 - ldr r2, _08129524 @ =gContestMons - ldr r3, _08129528 @ =gSharedMem + 0x192E4 - ldrb r1, [r3, 0x4] - lsls r1, 1 - adds r0, r3, 0 - adds r0, 0x41 - ldrb r0, [r0] - lsls r0, 6 - adds r1, r0 - adds r2, 0x1E - adds r1, r2 - ldrh r0, [r1] - ldr r2, _0812952C @ =gContestEffects - ldr r1, _08129530 @ =gContestMoves - lsls r0, 3 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0] - strh r0, [r3, 0x18] - ldr r1, _08129534 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - bx lr - .align 2, 0 -_08129524: .4byte gContestMons -_08129528: .4byte gSharedMem + 0x192E4 -_0812952C: .4byte gContestEffects -_08129530: .4byte gContestMoves -_08129534: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_get_move_effect_type - - thumb_func_start ContestAICmd_unk_2B -ContestAICmd_unk_2B: @ 8129538 - push {lr} - bl ContestAICmd_get_move_effect_type - ldr r0, _08129568 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _0812956C @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - bne _08129570 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08129574 - .align 2, 0 -_08129568: .4byte gSharedMem + 0x192E4 -_0812956C: .4byte gAIScriptPtr -_08129570: - adds r0, r2, 0x5 - str r0, [r3] -_08129574: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_2B - - thumb_func_start ContestAICmd_unk_2C -ContestAICmd_unk_2C: @ 8129578 - push {lr} - bl ContestAICmd_get_move_effect_type - ldr r0, _081295A8 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _081295AC @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - beq _081295B0 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _081295B4 - .align 2, 0 -_081295A8: .4byte gSharedMem + 0x192E4 -_081295AC: .4byte gAIScriptPtr -_081295B0: - adds r0, r2, 0x5 - str r0, [r3] -_081295B4: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_2C - - thumb_func_start ContestAICmd_check_move_has_highest_appeal -ContestAICmd_check_move_has_highest_appeal: @ 81295B8 - push {r4-r7,lr} - ldr r2, _08129610 @ =gContestMons - ldr r3, _08129614 @ =gSharedMem + 0x192E4 - ldrb r0, [r3, 0x4] - lsls r0, 1 - adds r1, r3, 0 - adds r1, 0x41 - ldrb r1, [r1] - lsls r1, 6 - adds r0, r1 - adds r2, 0x1E - adds r0, r2 - ldrh r0, [r0] - ldr r4, _08129618 @ =gContestEffects - ldr r5, _0812961C @ =gContestMoves - lsls r0, 3 - adds r0, r5 - ldrb r0, [r0] - lsls r0, 2 - adds r0, r4 - ldrb r7, [r0, 0x1] - movs r6, 0 - ldr r0, _08129620 @ =gAIScriptPtr - mov r12, r0 - adds r1, r2 -_081295EA: - ldrh r0, [r1] - cmp r0, 0 - beq _08129600 - lsls r0, 3 - adds r0, r5 - ldrb r0, [r0] - lsls r0, 2 - adds r0, r4 - ldrb r0, [r0, 0x1] - cmp r7, r0 - bcc _08129608 -_08129600: - adds r1, 0x2 - adds r6, 0x1 - cmp r6, 0x3 - ble _081295EA -_08129608: - cmp r6, 0x4 - bne _08129624 - movs r0, 0x1 - b _08129626 - .align 2, 0 -_08129610: .4byte gContestMons -_08129614: .4byte gSharedMem + 0x192E4 -_08129618: .4byte gContestEffects -_0812961C: .4byte gContestMoves -_08129620: .4byte gAIScriptPtr -_08129624: - movs r0, 0 -_08129626: - strh r0, [r3, 0x18] - mov r1, r12 - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end ContestAICmd_check_move_has_highest_appeal - - thumb_func_start ContestAICmd_unk_2E -ContestAICmd_unk_2E: @ 8129638 - push {lr} - bl ContestAICmd_check_move_has_highest_appeal - ldr r0, _08129664 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _0812966C - ldr r3, _08129668 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - ldrb r0, [r2, 0x1] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x2] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08129674 - .align 2, 0 -_08129664: .4byte gSharedMem + 0x192E4 -_08129668: .4byte gAIScriptPtr -_0812966C: - ldr r1, _08129678 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x4 - str r0, [r1] -_08129674: - pop {r0} - bx r0 - .align 2, 0 -_08129678: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_2E - - thumb_func_start ContestAICmd_unk_2F -ContestAICmd_unk_2F: @ 812967C - push {r4-r7,lr} - ldr r2, _081296D4 @ =gContestMons - ldr r3, _081296D8 @ =gSharedMem + 0x192E4 - ldrb r0, [r3, 0x4] - lsls r0, 1 - adds r1, r3, 0 - adds r1, 0x41 - ldrb r1, [r1] - lsls r1, 6 - adds r0, r1 - adds r2, 0x1E - adds r0, r2 - ldrh r0, [r0] - ldr r4, _081296DC @ =gContestEffects - ldr r5, _081296E0 @ =gContestMoves - lsls r0, 3 - adds r0, r5 - ldrb r0, [r0] - lsls r0, 2 - adds r0, r4 - ldrb r7, [r0, 0x2] - movs r6, 0 - ldr r0, _081296E4 @ =gAIScriptPtr - mov r12, r0 - adds r1, r2 -_081296AE: - ldrh r0, [r1] - cmp r0, 0 - beq _081296C4 - lsls r0, 3 - adds r0, r5 - ldrb r0, [r0] - lsls r0, 2 - adds r0, r4 - ldrb r0, [r0, 0x2] - cmp r7, r0 - bcc _081296CC -_081296C4: - adds r1, 0x2 - adds r6, 0x1 - cmp r6, 0x3 - ble _081296AE -_081296CC: - cmp r6, 0x4 - bne _081296E8 - movs r0, 0x1 - b _081296EA - .align 2, 0 -_081296D4: .4byte gContestMons -_081296D8: .4byte gSharedMem + 0x192E4 -_081296DC: .4byte gContestEffects -_081296E0: .4byte gContestMoves -_081296E4: .4byte gAIScriptPtr -_081296E8: - movs r0, 0 -_081296EA: - strh r0, [r3, 0x18] - mov r1, r12 - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_2F - - thumb_func_start ContestAICmd_unk_30 -ContestAICmd_unk_30: @ 81296FC - push {lr} - bl ContestAICmd_unk_2F - ldr r0, _08129728 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _08129730 - ldr r3, _0812972C @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08129738 - .align 2, 0 -_08129728: .4byte gSharedMem + 0x192E4 -_0812972C: .4byte gAIScriptPtr -_08129730: - ldr r1, _0812973C @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_08129738: - pop {r0} - bx r0 - .align 2, 0 -_0812973C: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_30 - - thumb_func_start ContestAICmd_unk_31 -ContestAICmd_unk_31: @ 8129740 - push {r4,lr} - ldr r2, _08129784 @ =gContestMons - ldr r4, _08129788 @ =gSharedMem + 0x192E4 - ldrb r1, [r4, 0x4] - lsls r1, 1 - adds r0, r4, 0 - adds r0, 0x41 - ldrb r0, [r0] - lsls r0, 6 - adds r1, r0 - adds r2, 0x1E - adds r1, r2 - ldrh r0, [r1] - ldr r2, _0812978C @ =gContestEffects - ldr r1, _08129790 @ =gContestMoves - lsls r0, 3 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1] - movs r1, 0xA - bl __udivsi3 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x18] - ldr r1, _08129794 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08129784: .4byte gContestMons -_08129788: .4byte gSharedMem + 0x192E4 -_0812978C: .4byte gContestEffects -_08129790: .4byte gContestMoves -_08129794: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_31 - - thumb_func_start ContestAICmd_unk_32 -ContestAICmd_unk_32: @ 8129798 - push {lr} - bl ContestAICmd_unk_31 - ldr r0, _081297C8 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _081297CC @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - bge _081297D0 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _081297D4 - .align 2, 0 -_081297C8: .4byte gSharedMem + 0x192E4 -_081297CC: .4byte gAIScriptPtr -_081297D0: - adds r0, r2, 0x5 - str r0, [r3] -_081297D4: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_32 - - thumb_func_start ContestAICmd_unk_33 -ContestAICmd_unk_33: @ 81297D8 - push {lr} - bl ContestAICmd_unk_31 - ldr r0, _08129808 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _0812980C @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - ble _08129810 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08129814 - .align 2, 0 -_08129808: .4byte gSharedMem + 0x192E4 -_0812980C: .4byte gAIScriptPtr -_08129810: - adds r0, r2, 0x5 - str r0, [r3] -_08129814: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_33 - - thumb_func_start ContestAICmd_unk_34 -ContestAICmd_unk_34: @ 8129818 - push {lr} - bl ContestAICmd_unk_31 - ldr r0, _08129848 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _0812984C @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - bne _08129850 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08129854 - .align 2, 0 -_08129848: .4byte gSharedMem + 0x192E4 -_0812984C: .4byte gAIScriptPtr -_08129850: - adds r0, r2, 0x5 - str r0, [r3] -_08129854: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_34 - - thumb_func_start ContestAICmd_unk_35 -ContestAICmd_unk_35: @ 8129858 - push {lr} - bl ContestAICmd_unk_31 - ldr r0, _08129888 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _0812988C @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - beq _08129890 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08129894 - .align 2, 0 -_08129888: .4byte gSharedMem + 0x192E4 -_0812988C: .4byte gAIScriptPtr -_08129890: - adds r0, r2, 0x5 - str r0, [r3] -_08129894: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_35 - - thumb_func_start ContestAICmd_unk_36 -ContestAICmd_unk_36: @ 8129898 - push {r4,lr} - ldr r2, _081298DC @ =gContestMons - ldr r4, _081298E0 @ =gSharedMem + 0x192E4 - ldrb r1, [r4, 0x4] - lsls r1, 1 - adds r0, r4, 0 - adds r0, 0x41 - ldrb r0, [r0] - lsls r0, 6 - adds r1, r0 - adds r2, 0x1E - adds r1, r2 - ldrh r0, [r1] - ldr r2, _081298E4 @ =gContestEffects - ldr r1, _081298E8 @ =gContestMoves - lsls r0, 3 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x2] - movs r1, 0xA - bl __udivsi3 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x18] - ldr r1, _081298EC @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_081298DC: .4byte gContestMons -_081298E0: .4byte gSharedMem + 0x192E4 -_081298E4: .4byte gContestEffects -_081298E8: .4byte gContestMoves -_081298EC: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_36 - - thumb_func_start ContestAICmd_unk_37 -ContestAICmd_unk_37: @ 81298F0 - push {lr} - bl ContestAICmd_unk_36 - ldr r0, _08129920 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _08129924 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - bge _08129928 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812992C - .align 2, 0 -_08129920: .4byte gSharedMem + 0x192E4 -_08129924: .4byte gAIScriptPtr -_08129928: - adds r0, r2, 0x5 - str r0, [r3] -_0812992C: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_37 - - thumb_func_start ContestAICmd_unk_38 -ContestAICmd_unk_38: @ 8129930 - push {lr} - bl ContestAICmd_unk_36 - ldr r0, _08129960 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _08129964 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - ble _08129968 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812996C - .align 2, 0 -_08129960: .4byte gSharedMem + 0x192E4 -_08129964: .4byte gAIScriptPtr -_08129968: - adds r0, r2, 0x5 - str r0, [r3] -_0812996C: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_38 - - thumb_func_start ContestAICmd_unk_39 -ContestAICmd_unk_39: @ 8129970 - push {lr} - bl ContestAICmd_unk_36 - ldr r0, _081299A0 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _081299A4 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - bne _081299A8 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _081299AC - .align 2, 0 -_081299A0: .4byte gSharedMem + 0x192E4 -_081299A4: .4byte gAIScriptPtr -_081299A8: - adds r0, r2, 0x5 - str r0, [r3] -_081299AC: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_39 - - thumb_func_start ContestAICmd_unk_3A -ContestAICmd_unk_3A: @ 81299B0 - push {lr} - bl ContestAICmd_unk_36 - ldr r0, _081299E0 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _081299E4 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - beq _081299E8 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _081299EC - .align 2, 0 -_081299E0: .4byte gSharedMem + 0x192E4 -_081299E4: .4byte gAIScriptPtr -_081299E8: - adds r0, r2, 0x5 - str r0, [r3] -_081299EC: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_3A - - thumb_func_start ContestAICmd_get_move_used_count -ContestAICmd_get_move_used_count: @ 81299F0 - push {r4,lr} - ldr r3, _08129A20 @ =gContestMons - ldr r4, _08129A24 @ =gSharedMem + 0x192E4 - ldrb r0, [r4, 0x4] - lsls r0, 1 - adds r1, r4, 0 - adds r1, 0x41 - ldrb r2, [r1] - lsls r1, r2, 6 - adds r0, r1 - adds r3, 0x1E - adds r0, r3 - ldrh r3, [r0] - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r1, r4, 0 - subs r1, 0x84 - adds r0, r1 - ldrh r1, [r0, 0x8] - cmp r3, r1 - beq _08129A28 - movs r0, 0 - b _08129A30 - .align 2, 0 -_08129A20: .4byte gContestMons -_08129A24: .4byte gSharedMem + 0x192E4 -_08129A28: - ldrb r0, [r0, 0xB] - lsls r0, 25 - lsrs r0, 29 - adds r0, 0x1 -_08129A30: - strh r0, [r4, 0x18] - ldr r1, _08129A40 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08129A40: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_get_move_used_count - - thumb_func_start ContestAICmd_unk_3C -ContestAICmd_unk_3C: @ 8129A44 - push {lr} - bl ContestAICmd_get_move_used_count - ldr r0, _08129A74 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _08129A78 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - bge _08129A7C - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08129A80 - .align 2, 0 -_08129A74: .4byte gSharedMem + 0x192E4 -_08129A78: .4byte gAIScriptPtr -_08129A7C: - adds r0, r2, 0x5 - str r0, [r3] -_08129A80: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_3C - - thumb_func_start ContestAICmd_unk_3D -ContestAICmd_unk_3D: @ 8129A84 - push {lr} - bl ContestAICmd_get_move_used_count - ldr r0, _08129AB4 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _08129AB8 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - ble _08129ABC - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08129AC0 - .align 2, 0 -_08129AB4: .4byte gSharedMem + 0x192E4 -_08129AB8: .4byte gAIScriptPtr -_08129ABC: - adds r0, r2, 0x5 - str r0, [r3] -_08129AC0: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_3D - - thumb_func_start ContestAICmd_unk_3E -ContestAICmd_unk_3E: @ 8129AC4 - push {lr} - bl ContestAICmd_get_move_used_count - ldr r0, _08129AF4 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _08129AF8 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - bne _08129AFC - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08129B00 - .align 2, 0 -_08129AF4: .4byte gSharedMem + 0x192E4 -_08129AF8: .4byte gAIScriptPtr -_08129AFC: - adds r0, r2, 0x5 - str r0, [r3] -_08129B00: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_3E - - thumb_func_start ContestAICmd_unk_3F -ContestAICmd_unk_3F: @ 8129B04 - push {lr} - bl ContestAICmd_get_move_used_count - ldr r0, _08129B34 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _08129B38 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - beq _08129B3C - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08129B40 - .align 2, 0 -_08129B34: .4byte gSharedMem + 0x192E4 -_08129B38: .4byte gAIScriptPtr -_08129B3C: - adds r0, r2, 0x5 - str r0, [r3] -_08129B40: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_3F - - thumb_func_start ContestAICmd_check_combo_starter -ContestAICmd_check_combo_starter: @ 8129B44 - push {r4-r7,lr} - mov r7, r8 - push {r7} - movs r5, 0 - ldr r3, _08129BAC @ =gContestMons - ldr r2, _08129BB0 @ =gSharedMem + 0x192E4 - ldrb r1, [r2, 0x4] - lsls r1, 1 - adds r2, 0x41 - ldrb r0, [r2] - lsls r0, 6 - adds r1, r0 - adds r3, 0x1E - adds r1, r3 - ldrh r6, [r1] - movs r4, 0 - mov r8, r2 - adds r7, r3, 0 -_08129B68: - lsls r0, r4, 1 - mov r2, r8 - ldrb r1, [r2] - lsls r1, 6 - adds r0, r1 - adds r1, r0, r7 - ldrh r0, [r1] - cmp r0, 0 - beq _08129B8A - adds r1, r0, 0 - adds r0, r6, 0 - bl AreMovesContestCombo - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0 - bne _08129B94 -_08129B8A: - adds r4, 0x1 - cmp r4, 0x3 - ble _08129B68 - cmp r5, 0 - beq _08129B96 -_08129B94: - movs r5, 0x1 -_08129B96: - ldr r0, _08129BB0 @ =gSharedMem + 0x192E4 - strh r5, [r0, 0x18] - ldr r1, _08129BB4 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08129BAC: .4byte gContestMons -_08129BB0: .4byte gSharedMem + 0x192E4 -_08129BB4: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_check_combo_starter - - thumb_func_start ContestAICmd_unk_41 -ContestAICmd_unk_41: @ 8129BB8 - push {lr} - bl ContestAICmd_check_combo_starter - ldr r0, _08129BE4 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _08129BEC - ldr r3, _08129BE8 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - ldrb r0, [r2, 0x1] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x2] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08129BF4 - .align 2, 0 -_08129BE4: .4byte gSharedMem + 0x192E4 -_08129BE8: .4byte gAIScriptPtr -_08129BEC: - ldr r1, _08129BF8 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x4 - str r0, [r1] -_08129BF4: - pop {r0} - bx r0 - .align 2, 0 -_08129BF8: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_41 - - thumb_func_start ContestAICmd_unk_42 -ContestAICmd_unk_42: @ 8129BFC - push {lr} - bl ContestAICmd_check_combo_starter - ldr r0, _08129C28 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08129C30 - ldr r3, _08129C2C @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - ldrb r0, [r2, 0x1] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x2] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08129C38 - .align 2, 0 -_08129C28: .4byte gSharedMem + 0x192E4 -_08129C2C: .4byte gAIScriptPtr -_08129C30: - ldr r1, _08129C3C @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x4 - str r0, [r1] -_08129C38: - pop {r0} - bx r0 - .align 2, 0 -_08129C3C: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_42 - - thumb_func_start ContestAICmd_check_combo_finisher -ContestAICmd_check_combo_finisher: @ 8129C40 - push {r4-r7,lr} - mov r7, r8 - push {r7} - movs r5, 0 - ldr r3, _08129CA8 @ =gContestMons - ldr r2, _08129CAC @ =gSharedMem + 0x192E4 - ldrb r1, [r2, 0x4] - lsls r1, 1 - adds r2, 0x41 - ldrb r0, [r2] - lsls r0, 6 - adds r1, r0 - adds r3, 0x1E - adds r1, r3 - ldrh r6, [r1] - movs r4, 0 - mov r8, r2 - adds r7, r3, 0 -_08129C64: - lsls r0, r4, 1 - mov r2, r8 - ldrb r1, [r2] - lsls r1, 6 - adds r0, r1 - adds r1, r0, r7 - ldrh r0, [r1] - cmp r0, 0 - beq _08129C84 - adds r1, r6, 0 - bl AreMovesContestCombo - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0 - bne _08129C8E -_08129C84: - adds r4, 0x1 - cmp r4, 0x3 - ble _08129C64 - cmp r5, 0 - beq _08129C90 -_08129C8E: - movs r5, 0x1 -_08129C90: - ldr r0, _08129CAC @ =gSharedMem + 0x192E4 - strh r5, [r0, 0x18] - ldr r1, _08129CB0 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08129CA8: .4byte gContestMons -_08129CAC: .4byte gSharedMem + 0x192E4 -_08129CB0: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_check_combo_finisher - - thumb_func_start ContestAICmd_unk_44 -ContestAICmd_unk_44: @ 8129CB4 - push {lr} - bl ContestAICmd_check_combo_finisher - ldr r0, _08129CE0 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _08129CE8 - ldr r3, _08129CE4 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - ldrb r0, [r2, 0x1] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x2] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08129CF0 - .align 2, 0 -_08129CE0: .4byte gSharedMem + 0x192E4 -_08129CE4: .4byte gAIScriptPtr -_08129CE8: - ldr r1, _08129CF4 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x4 - str r0, [r1] -_08129CF0: - pop {r0} - bx r0 - .align 2, 0 -_08129CF4: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_44 - - thumb_func_start ContestAICmd_unk_45 -ContestAICmd_unk_45: @ 8129CF8 - push {lr} - bl ContestAICmd_check_combo_finisher - ldr r0, _08129D24 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08129D2C - ldr r3, _08129D28 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - ldrb r0, [r2, 0x1] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x2] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08129D34 - .align 2, 0 -_08129D24: .4byte gSharedMem + 0x192E4 -_08129D28: .4byte gAIScriptPtr -_08129D2C: - ldr r1, _08129D38 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x4 - str r0, [r1] -_08129D34: - pop {r0} - bx r0 - .align 2, 0 -_08129D38: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_45 - - thumb_func_start ContestAICmd_check_would_finish_combo -ContestAICmd_check_would_finish_combo: @ 8129D3C - push {r4,r5,lr} - movs r5, 0 - ldr r3, _08129D8C @ =gContestMons - ldr r4, _08129D90 @ =gSharedMem + 0x192E4 - ldrb r0, [r4, 0x4] - lsls r0, 1 - adds r1, r4, 0 - adds r1, 0x41 - ldrb r2, [r1] - lsls r1, r2, 6 - adds r0, r1 - adds r3, 0x1E - adds r0, r3 - ldrh r3, [r0] - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r1, r4, 0 - subs r1, 0x84 - adds r1, r0, r1 - ldrh r0, [r1, 0x8] - cmp r0, 0 - beq _08129D74 - adds r1, r3, 0 - bl AreMovesContestCombo - lsls r0, 24 - lsrs r5, r0, 24 -_08129D74: - cmp r5, 0 - beq _08129D7A - movs r5, 0x1 -_08129D7A: - strh r5, [r4, 0x18] - ldr r1, _08129D94 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08129D8C: .4byte gContestMons -_08129D90: .4byte gSharedMem + 0x192E4 -_08129D94: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_check_would_finish_combo - - thumb_func_start ContestAICmd_unk_47 -ContestAICmd_unk_47: @ 8129D98 - push {lr} - bl ContestAICmd_check_would_finish_combo - ldr r0, _08129DC4 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _08129DCC - ldr r3, _08129DC8 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - ldrb r0, [r2, 0x1] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x2] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08129DD4 - .align 2, 0 -_08129DC4: .4byte gSharedMem + 0x192E4 -_08129DC8: .4byte gAIScriptPtr -_08129DCC: - ldr r1, _08129DD8 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x4 - str r0, [r1] -_08129DD4: - pop {r0} - bx r0 - .align 2, 0 -_08129DD8: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_47 - - thumb_func_start ContestAICmd_unk_48 -ContestAICmd_unk_48: @ 8129DDC - push {lr} - bl ContestAICmd_check_would_finish_combo - ldr r0, _08129E08 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08129E10 - ldr r3, _08129E0C @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - ldrb r0, [r2, 0x1] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x2] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08129E18 - .align 2, 0 -_08129E08: .4byte gSharedMem + 0x192E4 -_08129E0C: .4byte gAIScriptPtr -_08129E10: - ldr r1, _08129E1C @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x4 - str r0, [r1] -_08129E18: - pop {r0} - bx r0 - .align 2, 0 -_08129E1C: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_48 - - thumb_func_start ContestAICmd_get_condition -ContestAICmd_get_condition: @ 8129E20 - push {r4,r5,lr} - ldr r4, _08129E5C @ =gAIScriptPtr - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl sub_8128A7C - lsls r0, 24 - lsrs r0, 24 - ldr r5, _08129E60 @ =gSharedMem + 0x192E4 - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r0, r5, 0 - subs r0, 0x84 - adds r1, r0 - movs r0, 0xD - ldrsb r0, [r1, r0] - movs r1, 0xA - bl __divsi3 - lsls r0, 24 - asrs r0, 24 - strh r0, [r5, 0x18] - ldr r0, [r4] - adds r0, 0x2 - str r0, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08129E5C: .4byte gAIScriptPtr -_08129E60: .4byte gSharedMem + 0x192E4 - thumb_func_end ContestAICmd_get_condition - - thumb_func_start ContestAICmd_unk_4A -ContestAICmd_unk_4A: @ 8129E64 - push {lr} - bl ContestAICmd_get_condition - ldr r0, _08129E94 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _08129E98 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - bge _08129E9C - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08129EA0 - .align 2, 0 -_08129E94: .4byte gSharedMem + 0x192E4 -_08129E98: .4byte gAIScriptPtr -_08129E9C: - adds r0, r2, 0x5 - str r0, [r3] -_08129EA0: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_4A - - thumb_func_start ContestAICmd_unk_4B -ContestAICmd_unk_4B: @ 8129EA4 - push {lr} - bl ContestAICmd_get_condition - ldr r0, _08129ED4 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _08129ED8 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - ble _08129EDC - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08129EE0 - .align 2, 0 -_08129ED4: .4byte gSharedMem + 0x192E4 -_08129ED8: .4byte gAIScriptPtr -_08129EDC: - adds r0, r2, 0x5 - str r0, [r3] -_08129EE0: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_4B - - thumb_func_start ContestAICmd_unk_4C -ContestAICmd_unk_4C: @ 8129EE4 - push {lr} - bl ContestAICmd_get_condition - ldr r0, _08129F14 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _08129F18 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - bne _08129F1C - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08129F20 - .align 2, 0 -_08129F14: .4byte gSharedMem + 0x192E4 -_08129F18: .4byte gAIScriptPtr -_08129F1C: - adds r0, r2, 0x5 - str r0, [r3] -_08129F20: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_4C - - thumb_func_start ContestAICmd_unk_4D -ContestAICmd_unk_4D: @ 8129F24 - push {lr} - bl ContestAICmd_get_condition - ldr r0, _08129F54 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _08129F58 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - beq _08129F5C - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08129F60 - .align 2, 0 -_08129F54: .4byte gSharedMem + 0x192E4 -_08129F58: .4byte gAIScriptPtr -_08129F5C: - adds r0, r2, 0x5 - str r0, [r3] -_08129F60: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_4D - - thumb_func_start ContestAICmd_get_used_combo_starter -ContestAICmd_get_used_combo_starter: @ 8129F64 - push {r4-r6,lr} - movs r6, 0 - ldr r5, _08129FAC @ =gAIScriptPtr - ldr r0, [r5] - ldrb r0, [r0, 0x1] - bl sub_8128A7C - lsls r0, 24 - lsrs r4, r0, 24 - adds r0, r4, 0 - bl sub_80B214C - lsls r0, 24 - cmp r0, 0 - beq _08129F9C - ldr r2, _08129FB0 @ =gContestMoves - lsls r0, r4, 3 - subs r0, r4 - lsls r0, 2 - ldr r1, _08129FB4 @ =gSharedMem + 0x19260 - adds r0, r1 - ldrh r0, [r0, 0x8] - lsls r0, 3 - adds r0, r2 - ldrb r1, [r0, 0x2] - negs r0, r1 - orrs r0, r1 - lsrs r6, r0, 31 -_08129F9C: - ldr r0, _08129FB8 @ =gSharedMem + 0x192E4 - strh r6, [r0, 0x18] - ldr r0, [r5] - adds r0, 0x2 - str r0, [r5] - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08129FAC: .4byte gAIScriptPtr -_08129FB0: .4byte gContestMoves -_08129FB4: .4byte gSharedMem + 0x19260 -_08129FB8: .4byte gSharedMem + 0x192E4 - thumb_func_end ContestAICmd_get_used_combo_starter - - thumb_func_start ContestAICmd_unk_4F -ContestAICmd_unk_4F: @ 8129FBC - push {lr} - bl ContestAICmd_get_used_combo_starter - ldr r0, _08129FEC @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _08129FF0 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - bge _08129FF4 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08129FF8 - .align 2, 0 -_08129FEC: .4byte gSharedMem + 0x192E4 -_08129FF0: .4byte gAIScriptPtr -_08129FF4: - adds r0, r2, 0x5 - str r0, [r3] -_08129FF8: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_4F - - thumb_func_start ContestAICmd_unk_50 -ContestAICmd_unk_50: @ 8129FFC - push {lr} - bl ContestAICmd_get_used_combo_starter - ldr r0, _0812A02C @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _0812A030 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - ble _0812A034 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812A038 - .align 2, 0 -_0812A02C: .4byte gSharedMem + 0x192E4 -_0812A030: .4byte gAIScriptPtr -_0812A034: - adds r0, r2, 0x5 - str r0, [r3] -_0812A038: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_50 - - thumb_func_start ContestAICmd_unk_51 -ContestAICmd_unk_51: @ 812A03C - push {lr} - bl ContestAICmd_get_used_combo_starter - ldr r0, _0812A06C @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _0812A070 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - bne _0812A074 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812A078 - .align 2, 0 -_0812A06C: .4byte gSharedMem + 0x192E4 -_0812A070: .4byte gAIScriptPtr -_0812A074: - adds r0, r2, 0x5 - str r0, [r3] -_0812A078: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_51 - - thumb_func_start ContestAICmd_unk_52 -ContestAICmd_unk_52: @ 812A07C - push {lr} - bl ContestAICmd_get_used_combo_starter - ldr r0, _0812A0AC @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _0812A0B0 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - beq _0812A0B4 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812A0B8 - .align 2, 0 -_0812A0AC: .4byte gSharedMem + 0x192E4 -_0812A0B0: .4byte gAIScriptPtr -_0812A0B4: - adds r0, r2, 0x5 - str r0, [r3] -_0812A0B8: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_52 - - thumb_func_start ContestAICmd_check_can_participate -ContestAICmd_check_can_participate: @ 812A0BC - push {lr} - ldr r0, _0812A0DC @ =gAIScriptPtr - ldr r0, [r0] - ldrb r0, [r0, 0x1] - bl sub_8128A7C - lsls r0, 24 - lsrs r0, 24 - bl Contest_IsMonsTurnDisabled - lsls r0, 24 - cmp r0, 0 - beq _0812A0E4 - ldr r1, _0812A0E0 @ =gSharedMem + 0x192E4 - movs r0, 0 - b _0812A0E8 - .align 2, 0 -_0812A0DC: .4byte gAIScriptPtr -_0812A0E0: .4byte gSharedMem + 0x192E4 -_0812A0E4: - ldr r1, _0812A0F8 @ =gSharedMem + 0x192E4 - movs r0, 0x1 -_0812A0E8: - strh r0, [r1, 0x18] - ldr r1, _0812A0FC @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_0812A0F8: .4byte gSharedMem + 0x192E4 -_0812A0FC: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_check_can_participate - - thumb_func_start ContestAICmd_unk_54 -ContestAICmd_unk_54: @ 812A100 - push {lr} - bl ContestAICmd_check_can_participate - ldr r0, _0812A12C @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _0812A134 - ldr r3, _0812A130 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - ldrb r0, [r2, 0x1] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x2] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812A13C - .align 2, 0 -_0812A12C: .4byte gSharedMem + 0x192E4 -_0812A130: .4byte gAIScriptPtr -_0812A134: - ldr r1, _0812A140 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x4 - str r0, [r1] -_0812A13C: - pop {r0} - bx r0 - .align 2, 0 -_0812A140: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_54 - - thumb_func_start ContestAICmd_unk_55 -ContestAICmd_unk_55: @ 812A144 - push {lr} - bl ContestAICmd_check_can_participate - ldr r0, _0812A170 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0812A178 - ldr r3, _0812A174 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - ldrb r0, [r2, 0x1] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x2] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812A180 - .align 2, 0 -_0812A170: .4byte gSharedMem + 0x192E4 -_0812A174: .4byte gAIScriptPtr -_0812A178: - ldr r1, _0812A184 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x4 - str r0, [r1] -_0812A180: - pop {r0} - bx r0 - .align 2, 0 -_0812A184: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_55 - - thumb_func_start ContestAICmd_get_val_812A188 -ContestAICmd_get_val_812A188: @ 812A188 - push {r4,lr} - ldr r4, _0812A1BC @ =gAIScriptPtr - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl sub_8128A7C - lsls r0, 24 - lsrs r0, 24 - ldr r2, _0812A1C0 @ =gSharedMem + 0x192E4 - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r0, r2, 0 - subs r0, 0x84 - adds r1, r0 - ldrb r0, [r1, 0x15] - lsls r0, 28 - lsrs r0, 31 - strh r0, [r2, 0x18] - ldr r0, [r4] - adds r0, 0x2 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0812A1BC: .4byte gAIScriptPtr -_0812A1C0: .4byte gSharedMem + 0x192E4 - thumb_func_end ContestAICmd_get_val_812A188 - - thumb_func_start ContestAICmd_unk_57 -ContestAICmd_unk_57: @ 812A1C4 - push {lr} - bl ContestAICmd_get_val_812A188 - ldr r0, _0812A1F0 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _0812A1F8 - ldr r3, _0812A1F4 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - ldrb r0, [r2, 0x1] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x2] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812A200 - .align 2, 0 -_0812A1F0: .4byte gSharedMem + 0x192E4 -_0812A1F4: .4byte gAIScriptPtr -_0812A1F8: - ldr r1, _0812A204 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x4 - str r0, [r1] -_0812A200: - pop {r0} - bx r0 - .align 2, 0 -_0812A204: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_57 - - thumb_func_start ContestAICmd_unk_58 -ContestAICmd_unk_58: @ 812A208 - push {lr} - bl ContestAICmd_get_val_812A188 - ldr r0, _0812A234 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0812A23C - ldr r3, _0812A238 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - ldrb r0, [r2, 0x1] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x2] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812A244 - .align 2, 0 -_0812A234: .4byte gSharedMem + 0x192E4 -_0812A238: .4byte gAIScriptPtr -_0812A23C: - ldr r1, _0812A248 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x4 - str r0, [r1] -_0812A244: - pop {r0} - bx r0 - .align 2, 0 -_0812A248: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_58 - - thumb_func_start ContestAICmd_unk_59 -ContestAICmd_unk_59: @ 812A24C - push {r4,r5,lr} - ldr r5, _0812A28C @ =gAIScriptPtr - ldr r0, [r5] - ldrb r0, [r0, 0x1] - bl sub_8128A7C - lsls r0, 24 - lsrs r0, 24 - ldr r3, _0812A290 @ =gSharedMem + 0x192E4 - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r4, r3, 0 - subs r4, 0x84 - adds r1, r4 - adds r0, r3, 0 - adds r0, 0x41 - ldrb r2, [r0] - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r0, r4 - ldrh r1, [r1, 0x4] - ldrh r0, [r0, 0x4] - subs r1, r0 - strh r1, [r3, 0x18] - ldr r0, [r5] - adds r0, 0x2 - str r0, [r5] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0812A28C: .4byte gAIScriptPtr -_0812A290: .4byte gSharedMem + 0x192E4 - thumb_func_end ContestAICmd_unk_59 - - thumb_func_start ContestAICmd_unk_5A -ContestAICmd_unk_5A: @ 812A294 - push {lr} - bl ContestAICmd_unk_59 - ldr r0, _0812A2C0 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - cmp r0, 0 - bge _0812A2C8 - ldr r3, _0812A2C4 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - ldrb r0, [r2, 0x1] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x2] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812A2D0 - .align 2, 0 -_0812A2C0: .4byte gSharedMem + 0x192E4 -_0812A2C4: .4byte gAIScriptPtr -_0812A2C8: - ldr r1, _0812A2D4 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x4 - str r0, [r1] -_0812A2D0: - pop {r0} - bx r0 - .align 2, 0 -_0812A2D4: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_5A - - thumb_func_start ContestAICmd_unk_5B -ContestAICmd_unk_5B: @ 812A2D8 - push {lr} - bl ContestAICmd_unk_59 - ldr r0, _0812A304 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - cmp r0, 0 - ble _0812A30C - ldr r3, _0812A308 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - ldrb r0, [r2, 0x1] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x2] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812A314 - .align 2, 0 -_0812A304: .4byte gSharedMem + 0x192E4 -_0812A308: .4byte gAIScriptPtr -_0812A30C: - ldr r1, _0812A318 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x4 - str r0, [r1] -_0812A314: - pop {r0} - bx r0 - .align 2, 0 -_0812A318: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_5B - - thumb_func_start ContestAICmd_unk_5C -ContestAICmd_unk_5C: @ 812A31C - push {lr} - bl ContestAICmd_unk_59 - ldr r0, _0812A348 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0812A350 - ldr r3, _0812A34C @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - ldrb r0, [r2, 0x1] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x2] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812A358 - .align 2, 0 -_0812A348: .4byte gSharedMem + 0x192E4 -_0812A34C: .4byte gAIScriptPtr -_0812A350: - ldr r1, _0812A35C @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x4 - str r0, [r1] -_0812A358: - pop {r0} - bx r0 - .align 2, 0 -_0812A35C: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_5C - - thumb_func_start ContestAICmd_unk_5D -ContestAICmd_unk_5D: @ 812A360 - push {lr} - bl ContestAICmd_unk_59 - ldr r0, _0812A38C @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _0812A394 - ldr r3, _0812A390 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - ldrb r0, [r2, 0x1] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x2] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812A39C - .align 2, 0 -_0812A38C: .4byte gSharedMem + 0x192E4 -_0812A390: .4byte gAIScriptPtr -_0812A394: - ldr r1, _0812A3A0 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x4 - str r0, [r1] -_0812A39C: - pop {r0} - bx r0 - .align 2, 0 -_0812A3A0: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_5D - - thumb_func_start ContestAICmd_unk_5E -ContestAICmd_unk_5E: @ 812A3A4 - push {r4,lr} - ldr r4, _0812A3D8 @ =gAIScriptPtr - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl sub_8128A7C - lsls r0, 24 - ldr r3, _0812A3DC @ =gSharedMem + 0x192E4 - ldr r2, _0812A3E0 @ =gUnknown_02038670 - lsrs r0, 23 - adds r0, r2 - adds r1, r3, 0 - adds r1, 0x41 - ldrb r1, [r1] - lsls r1, 1 - adds r1, r2 - ldrh r0, [r0] - ldrh r1, [r1] - subs r0, r1 - strh r0, [r3, 0x18] - ldr r0, [r4] - adds r0, 0x2 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0812A3D8: .4byte gAIScriptPtr -_0812A3DC: .4byte gSharedMem + 0x192E4 -_0812A3E0: .4byte gUnknown_02038670 - thumb_func_end ContestAICmd_unk_5E - - thumb_func_start ContestAICmd_unk_5F -ContestAICmd_unk_5F: @ 812A3E4 - push {lr} - bl ContestAICmd_unk_5E - ldr r0, _0812A410 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - cmp r0, 0 - bge _0812A418 - ldr r3, _0812A414 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - ldrb r0, [r2, 0x1] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x2] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812A420 - .align 2, 0 -_0812A410: .4byte gSharedMem + 0x192E4 -_0812A414: .4byte gAIScriptPtr -_0812A418: - ldr r1, _0812A424 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x4 - str r0, [r1] -_0812A420: - pop {r0} - bx r0 - .align 2, 0 -_0812A424: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_5F - - thumb_func_start ContestAICmd_unk_60 -ContestAICmd_unk_60: @ 812A428 - push {lr} - bl ContestAICmd_unk_5E - ldr r0, _0812A454 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - cmp r0, 0 - ble _0812A45C - ldr r3, _0812A458 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - ldrb r0, [r2, 0x1] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x2] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812A464 - .align 2, 0 -_0812A454: .4byte gSharedMem + 0x192E4 -_0812A458: .4byte gAIScriptPtr -_0812A45C: - ldr r1, _0812A468 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x4 - str r0, [r1] -_0812A464: - pop {r0} - bx r0 - .align 2, 0 -_0812A468: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_60 - - thumb_func_start ContestAICmd_unk_61 -ContestAICmd_unk_61: @ 812A46C - push {lr} - bl ContestAICmd_unk_5E - ldr r0, _0812A498 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0812A4A0 - ldr r3, _0812A49C @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - ldrb r0, [r2, 0x1] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x2] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812A4A8 - .align 2, 0 -_0812A498: .4byte gSharedMem + 0x192E4 -_0812A49C: .4byte gAIScriptPtr -_0812A4A0: - ldr r1, _0812A4AC @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x4 - str r0, [r1] -_0812A4A8: - pop {r0} - bx r0 - .align 2, 0 -_0812A4AC: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_61 - - thumb_func_start ContestAICmd_unk_62 -ContestAICmd_unk_62: @ 812A4B0 - push {lr} - bl ContestAICmd_unk_5E - ldr r0, _0812A4DC @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _0812A4E4 - ldr r3, _0812A4E0 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - ldrb r0, [r2, 0x1] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x2] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812A4EC - .align 2, 0 -_0812A4DC: .4byte gSharedMem + 0x192E4 -_0812A4E0: .4byte gAIScriptPtr -_0812A4E4: - ldr r1, _0812A4F0 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x4 - str r0, [r1] -_0812A4EC: - pop {r0} - bx r0 - .align 2, 0 -_0812A4F0: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_62 - - thumb_func_start ContestAICmd_unk_63 -ContestAICmd_unk_63: @ 812A4F4 - push {r4,lr} - ldr r4, _0812A52C @ =gAIScriptPtr - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl sub_8128A7C - lsls r0, 24 - ldr r3, [r4] - ldrb r1, [r3, 0x2] - ldr r2, _0812A530 @ =gSharedMem + 0x19204 - lsrs r0, 23 - lsls r1, 3 - adds r0, r1 - adds r1, r2, 0 - adds r1, 0x1C - adds r0, r1 - ldrh r0, [r0] - adds r2, 0xE0 - ldr r1, _0812A534 @ =gContestMoves - lsls r0, 3 - adds r0, r1 - ldrb r0, [r0] - strh r0, [r2, 0x18] - adds r3, 0x3 - str r3, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0812A52C: .4byte gAIScriptPtr -_0812A530: .4byte gSharedMem + 0x19204 -_0812A534: .4byte gContestMoves - thumb_func_end ContestAICmd_unk_63 - - thumb_func_start ContestAICmd_unk_64 -ContestAICmd_unk_64: @ 812A538 - push {lr} - bl ContestAICmd_unk_63 - ldr r0, _0812A568 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _0812A56C @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - bge _0812A570 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812A574 - .align 2, 0 -_0812A568: .4byte gSharedMem + 0x192E4 -_0812A56C: .4byte gAIScriptPtr -_0812A570: - adds r0, r2, 0x5 - str r0, [r3] -_0812A574: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_64 - - thumb_func_start ContestAICmd_unk_65 -ContestAICmd_unk_65: @ 812A578 - push {lr} - bl ContestAICmd_unk_63 - ldr r0, _0812A5A8 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _0812A5AC @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - ble _0812A5B0 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812A5B4 - .align 2, 0 -_0812A5A8: .4byte gSharedMem + 0x192E4 -_0812A5AC: .4byte gAIScriptPtr -_0812A5B0: - adds r0, r2, 0x5 - str r0, [r3] -_0812A5B4: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_65 - - thumb_func_start ContestAICmd_unk_66 -ContestAICmd_unk_66: @ 812A5B8 - push {lr} - bl ContestAICmd_unk_63 - ldr r0, _0812A5E8 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _0812A5EC @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - bne _0812A5F0 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812A5F4 - .align 2, 0 -_0812A5E8: .4byte gSharedMem + 0x192E4 -_0812A5EC: .4byte gAIScriptPtr -_0812A5F0: - adds r0, r2, 0x5 - str r0, [r3] -_0812A5F4: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_66 - - thumb_func_start ContestAICmd_unk_67 -ContestAICmd_unk_67: @ 812A5F8 - push {lr} - bl ContestAICmd_unk_63 - ldr r0, _0812A628 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _0812A62C @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - beq _0812A630 - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812A634 - .align 2, 0 -_0812A628: .4byte gSharedMem + 0x192E4 -_0812A62C: .4byte gAIScriptPtr -_0812A630: - adds r0, r2, 0x5 - str r0, [r3] -_0812A634: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_67 - - thumb_func_start ContestAICmd_unk_68 -ContestAICmd_unk_68: @ 812A638 - push {r4,lr} - ldr r4, _0812A66C @ =gAIScriptPtr - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl sub_8128A7C - lsls r0, 24 - lsrs r0, 24 - ldr r3, [r4] - ldrb r1, [r3, 0x2] - ldr r2, _0812A670 @ =gSharedMem + 0x19204 - lsls r1, 2 - adds r0, r1 - adds r1, r2, 0 - adds r1, 0x44 - adds r0, r1 - adds r2, 0xE0 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - strh r0, [r2, 0x18] - adds r3, 0x3 - str r3, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0812A66C: .4byte gAIScriptPtr -_0812A670: .4byte gSharedMem + 0x19204 - thumb_func_end ContestAICmd_unk_68 - - thumb_func_start ContestAICmd_unk_69 -ContestAICmd_unk_69: @ 812A674 - push {lr} - bl ContestAICmd_unk_68 - ldr r0, _0812A6A4 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _0812A6A8 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - bge _0812A6AC - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812A6B0 - .align 2, 0 -_0812A6A4: .4byte gSharedMem + 0x192E4 -_0812A6A8: .4byte gAIScriptPtr -_0812A6AC: - adds r0, r2, 0x5 - str r0, [r3] -_0812A6B0: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_69 - - thumb_func_start ContestAICmd_unk_6A -ContestAICmd_unk_6A: @ 812A6B4 - push {lr} - bl ContestAICmd_unk_68 - ldr r0, _0812A6E4 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _0812A6E8 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - ble _0812A6EC - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812A6F0 - .align 2, 0 -_0812A6E4: .4byte gSharedMem + 0x192E4 -_0812A6E8: .4byte gAIScriptPtr -_0812A6EC: - adds r0, r2, 0x5 - str r0, [r3] -_0812A6F0: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_6A - - thumb_func_start ContestAICmd_unk_6B -ContestAICmd_unk_6B: @ 812A6F4 - push {lr} - bl ContestAICmd_unk_68 - ldr r0, _0812A724 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _0812A728 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - bne _0812A72C - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812A730 - .align 2, 0 -_0812A724: .4byte gSharedMem + 0x192E4 -_0812A728: .4byte gAIScriptPtr -_0812A72C: - adds r0, r2, 0x5 - str r0, [r3] -_0812A730: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_6B - - thumb_func_start ContestAICmd_unk_6C -ContestAICmd_unk_6C: @ 812A734 - push {lr} - bl ContestAICmd_unk_68 - ldr r0, _0812A764 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _0812A768 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - beq _0812A76C - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812A770 - .align 2, 0 -_0812A764: .4byte gSharedMem + 0x192E4 -_0812A768: .4byte gAIScriptPtr -_0812A76C: - adds r0, r2, 0x5 - str r0, [r3] -_0812A770: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_6C - - thumb_func_start ContestAICmd_unk_6D -ContestAICmd_unk_6D: @ 812A774 - push {r4,r5,lr} - ldr r5, _0812A7B4 @ =gAIScriptPtr - ldr r0, [r5] - ldrb r0, [r0, 0x1] - bl sub_8128A7C - lsls r0, 24 - ldr r3, [r5] - ldrb r1, [r3, 0x2] - ldr r2, _0812A7B8 @ =gSharedMem + 0x19204 - lsrs r0, 23 - lsls r1, 3 - adds r0, r1 - adds r1, r2, 0 - adds r1, 0x1C - adds r0, r1 - ldrh r0, [r0] - adds r2, 0xE0 - ldr r4, _0812A7BC @ =gContestEffects - ldr r1, _0812A7C0 @ =gContestMoves - lsls r0, 3 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 2 - adds r0, r4 - ldrb r0, [r0] - strh r0, [r2, 0x18] - adds r3, 0x3 - str r3, [r5] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0812A7B4: .4byte gAIScriptPtr -_0812A7B8: .4byte gSharedMem + 0x19204 -_0812A7BC: .4byte gContestEffects -_0812A7C0: .4byte gContestMoves - thumb_func_end ContestAICmd_unk_6D - - thumb_func_start ContestAICmd_unk_6E -ContestAICmd_unk_6E: @ 812A7C4 - push {lr} - bl ContestAICmd_unk_6D - ldr r0, _0812A7F4 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _0812A7F8 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - bne _0812A7FC - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812A800 - .align 2, 0 -_0812A7F4: .4byte gSharedMem + 0x192E4 -_0812A7F8: .4byte gAIScriptPtr -_0812A7FC: - adds r0, r2, 0x5 - str r0, [r3] -_0812A800: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_6E - - thumb_func_start ContestAICmd_unk_6F -ContestAICmd_unk_6F: @ 812A804 - push {lr} - bl ContestAICmd_unk_6D - ldr r0, _0812A834 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - ldr r3, _0812A838 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - cmp r0, r1 - beq _0812A83C - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812A840 - .align 2, 0 -_0812A834: .4byte gSharedMem + 0x192E4 -_0812A838: .4byte gAIScriptPtr -_0812A83C: - adds r0, r2, 0x5 - str r0, [r3] -_0812A840: - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_6F - - thumb_func_start ContestAICmd_unk_70 -ContestAICmd_unk_70: @ 812A844 - push {r4,lr} - ldr r3, _0812A864 @ =gSharedMem + 0x192E4 - ldr r4, _0812A868 @ =gAIScriptPtr - ldr r2, [r4] - ldrb r0, [r2, 0x1] - lsls r0, 1 - adds r1, r3, 0 - adds r1, 0x1A - adds r0, r1 - ldrh r1, [r3, 0x18] - strh r1, [r0] - adds r2, 0x2 - str r2, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0812A864: .4byte gSharedMem + 0x192E4 -_0812A868: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_70 - - thumb_func_start ContestAICmd_unk_71 -ContestAICmd_unk_71: @ 812A86C - push {r4,lr} - ldr r0, _0812A890 @ =gSharedMem + 0x192E4 - ldr r4, _0812A894 @ =gAIScriptPtr - ldr r3, [r4] - ldrb r2, [r3, 0x1] - lsls r2, 1 - adds r0, 0x1A - adds r2, r0 - ldrb r1, [r3, 0x2] - ldrb r0, [r3, 0x3] - lsls r0, 8 - orrs r1, r0 - strh r1, [r2] - adds r3, 0x4 - str r3, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0812A890: .4byte gSharedMem + 0x192E4 -_0812A894: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_71 - - thumb_func_start ContestAICmd_unk_72 -ContestAICmd_unk_72: @ 812A898 - push {r4,lr} - ldr r0, _0812A8C4 @ =gSharedMem + 0x192E4 - ldr r4, _0812A8C8 @ =gAIScriptPtr - ldr r3, [r4] - ldrb r2, [r3, 0x1] - lsls r2, 1 - adds r0, 0x1A - adds r2, r0 - movs r1, 0x2 - ldrsb r1, [r3, r1] - ldrb r0, [r3, 0x3] - lsls r0, 8 - orrs r1, r0 - ldrh r0, [r2] - adds r1, r0 - strh r1, [r2] - adds r3, 0x4 - str r3, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0812A8C4: .4byte gSharedMem + 0x192E4 -_0812A8C8: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_72 - - thumb_func_start ContestAICmd_unk_73 -ContestAICmd_unk_73: @ 812A8CC - push {r4,lr} - ldr r2, _0812A8F4 @ =gSharedMem + 0x192E4 - ldr r4, _0812A8F8 @ =gAIScriptPtr - ldr r3, [r4] - ldrb r1, [r3, 0x1] - lsls r1, 1 - adds r2, 0x1A - adds r1, r2 - ldrb r0, [r3, 0x2] - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - ldrh r2, [r1] - adds r0, r2 - strh r0, [r1] - adds r3, 0x3 - str r3, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0812A8F4: .4byte gSharedMem + 0x192E4 -_0812A8F8: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_73 - - thumb_func_start ContestAICmd_unk_74 -ContestAICmd_unk_74: @ 812A8FC - push {r4,lr} - ldr r2, _0812A924 @ =gSharedMem + 0x192E4 - ldr r4, _0812A928 @ =gAIScriptPtr - ldr r3, [r4] - ldrb r1, [r3, 0x1] - lsls r1, 1 - adds r2, 0x1A - adds r1, r2 - ldrb r0, [r3, 0x2] - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - ldrh r2, [r1] - adds r0, r2 - strh r0, [r1] - adds r3, 0x3 - str r3, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0812A924: .4byte gSharedMem + 0x192E4 -_0812A928: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_74 - - thumb_func_start ContestAICmd_unk_75 -ContestAICmd_unk_75: @ 812A92C - push {r4,lr} - ldr r1, _0812A964 @ =gSharedMem + 0x192E4 - ldr r4, _0812A968 @ =gAIScriptPtr - ldr r3, [r4] - ldrb r0, [r3, 0x1] - lsls r0, 1 - adds r1, 0x1A - adds r0, r1 - movs r1, 0 - ldrsh r2, [r0, r1] - ldrb r1, [r3, 0x2] - ldrb r0, [r3, 0x3] - lsls r0, 8 - orrs r1, r0 - cmp r2, r1 - bge _0812A96C - ldrb r1, [r3, 0x4] - ldrb r0, [r3, 0x5] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r3, 0x6] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r3, 0x7] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _0812A972 - .align 2, 0 -_0812A964: .4byte gSharedMem + 0x192E4 -_0812A968: .4byte gAIScriptPtr -_0812A96C: - adds r0, r3, 0 - adds r0, 0x8 - str r0, [r4] -_0812A972: - pop {r4} - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_75 - - thumb_func_start ContestAICmd_unk_76 -ContestAICmd_unk_76: @ 812A978 - push {r4,lr} - ldr r1, _0812A9B0 @ =gSharedMem + 0x192E4 - ldr r4, _0812A9B4 @ =gAIScriptPtr - ldr r3, [r4] - ldrb r0, [r3, 0x1] - lsls r0, 1 - adds r1, 0x1A - adds r0, r1 - movs r1, 0 - ldrsh r2, [r0, r1] - ldrb r1, [r3, 0x2] - ldrb r0, [r3, 0x3] - lsls r0, 8 - orrs r1, r0 - cmp r2, r1 - ble _0812A9B8 - ldrb r1, [r3, 0x4] - ldrb r0, [r3, 0x5] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r3, 0x6] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r3, 0x7] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _0812A9BE - .align 2, 0 -_0812A9B0: .4byte gSharedMem + 0x192E4 -_0812A9B4: .4byte gAIScriptPtr -_0812A9B8: - adds r0, r3, 0 - adds r0, 0x8 - str r0, [r4] -_0812A9BE: - pop {r4} - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_76 - - thumb_func_start ContestAICmd_unk_77 -ContestAICmd_unk_77: @ 812A9C4 - push {r4,lr} - ldr r1, _0812A9FC @ =gSharedMem + 0x192E4 - ldr r4, _0812AA00 @ =gAIScriptPtr - ldr r3, [r4] - ldrb r0, [r3, 0x1] - lsls r0, 1 - adds r1, 0x1A - adds r0, r1 - movs r1, 0 - ldrsh r2, [r0, r1] - ldrb r1, [r3, 0x2] - ldrb r0, [r3, 0x3] - lsls r0, 8 - orrs r1, r0 - cmp r2, r1 - bne _0812AA04 - ldrb r1, [r3, 0x4] - ldrb r0, [r3, 0x5] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r3, 0x6] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r3, 0x7] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _0812AA0A - .align 2, 0 -_0812A9FC: .4byte gSharedMem + 0x192E4 -_0812AA00: .4byte gAIScriptPtr -_0812AA04: - adds r0, r3, 0 - adds r0, 0x8 - str r0, [r4] -_0812AA0A: - pop {r4} - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_77 - - thumb_func_start ContestAICmd_unk_78 -ContestAICmd_unk_78: @ 812AA10 - push {r4,lr} - ldr r1, _0812AA48 @ =gSharedMem + 0x192E4 - ldr r4, _0812AA4C @ =gAIScriptPtr - ldr r3, [r4] - ldrb r0, [r3, 0x1] - lsls r0, 1 - adds r1, 0x1A - adds r0, r1 - movs r1, 0 - ldrsh r2, [r0, r1] - ldrb r1, [r3, 0x2] - ldrb r0, [r3, 0x3] - lsls r0, 8 - orrs r1, r0 - cmp r2, r1 - beq _0812AA50 - ldrb r1, [r3, 0x4] - ldrb r0, [r3, 0x5] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r3, 0x6] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r3, 0x7] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _0812AA56 - .align 2, 0 -_0812AA48: .4byte gSharedMem + 0x192E4 -_0812AA4C: .4byte gAIScriptPtr -_0812AA50: - adds r0, r3, 0 - adds r0, 0x8 - str r0, [r4] -_0812AA56: - pop {r4} - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_78 - - thumb_func_start ContestAICmd_unk_79 -ContestAICmd_unk_79: @ 812AA5C - push {r4,lr} - ldr r2, _0812AA98 @ =gSharedMem + 0x192E4 - ldr r4, _0812AA9C @ =gAIScriptPtr - ldr r3, [r4] - ldrb r1, [r3, 0x1] - lsls r1, 1 - adds r2, 0x1A - adds r1, r2 - ldrb r0, [r3, 0x2] - lsls r0, 1 - adds r0, r2 - movs r2, 0 - ldrsh r1, [r1, r2] - movs r2, 0 - ldrsh r0, [r0, r2] - cmp r1, r0 - bge _0812AAA0 - ldrb r1, [r3, 0x3] - ldrb r0, [r3, 0x4] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r3, 0x5] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r3, 0x6] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _0812AAA4 - .align 2, 0 -_0812AA98: .4byte gSharedMem + 0x192E4 -_0812AA9C: .4byte gAIScriptPtr -_0812AAA0: - adds r0, r3, 0x7 - str r0, [r4] -_0812AAA4: - pop {r4} - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_79 - - thumb_func_start ContestAICmd_unk_7A -ContestAICmd_unk_7A: @ 812AAAC - push {r4,lr} - ldr r2, _0812AAE8 @ =gSharedMem + 0x192E4 - ldr r4, _0812AAEC @ =gAIScriptPtr - ldr r3, [r4] - ldrb r1, [r3, 0x1] - lsls r1, 1 - adds r2, 0x1A - adds r1, r2 - ldrb r0, [r3, 0x2] - lsls r0, 1 - adds r0, r2 - movs r2, 0 - ldrsh r1, [r1, r2] - movs r2, 0 - ldrsh r0, [r0, r2] - cmp r1, r0 - ble _0812AAF0 - ldrb r1, [r3, 0x3] - ldrb r0, [r3, 0x4] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r3, 0x5] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r3, 0x6] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _0812AAF4 - .align 2, 0 -_0812AAE8: .4byte gSharedMem + 0x192E4 -_0812AAEC: .4byte gAIScriptPtr -_0812AAF0: - adds r0, r3, 0x7 - str r0, [r4] -_0812AAF4: - pop {r4} - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_7A - - thumb_func_start ContestAICmd_unk_7B -ContestAICmd_unk_7B: @ 812AAFC - push {r4,lr} - ldr r2, _0812AB38 @ =gSharedMem + 0x192E4 - ldr r4, _0812AB3C @ =gAIScriptPtr - ldr r3, [r4] - ldrb r1, [r3, 0x1] - lsls r1, 1 - adds r2, 0x1A - adds r1, r2 - ldrb r0, [r3, 0x2] - lsls r0, 1 - adds r0, r2 - movs r2, 0 - ldrsh r1, [r1, r2] - movs r2, 0 - ldrsh r0, [r0, r2] - cmp r1, r0 - bne _0812AB40 - ldrb r1, [r3, 0x3] - ldrb r0, [r3, 0x4] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r3, 0x5] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r3, 0x6] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _0812AB44 - .align 2, 0 -_0812AB38: .4byte gSharedMem + 0x192E4 -_0812AB3C: .4byte gAIScriptPtr -_0812AB40: - adds r0, r3, 0x7 - str r0, [r4] -_0812AB44: - pop {r4} - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_7B - - thumb_func_start ContestAICmd_unk_7C -ContestAICmd_unk_7C: @ 812AB4C - push {r4,lr} - ldr r2, _0812AB88 @ =gSharedMem + 0x192E4 - ldr r4, _0812AB8C @ =gAIScriptPtr - ldr r3, [r4] - ldrb r1, [r3, 0x1] - lsls r1, 1 - adds r2, 0x1A - adds r1, r2 - ldrb r0, [r3, 0x2] - lsls r0, 1 - adds r0, r2 - movs r2, 0 - ldrsh r1, [r1, r2] - movs r2, 0 - ldrsh r0, [r0, r2] - cmp r1, r0 - beq _0812AB90 - ldrb r1, [r3, 0x3] - ldrb r0, [r3, 0x4] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r3, 0x5] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r3, 0x6] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _0812AB94 - .align 2, 0 -_0812AB88: .4byte gSharedMem + 0x192E4 -_0812AB8C: .4byte gAIScriptPtr -_0812AB90: - adds r0, r3, 0x7 - str r0, [r4] -_0812AB94: - pop {r4} - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_7C - - thumb_func_start ContestAICmd_unk_7D -ContestAICmd_unk_7D: @ 812AB9C - push {r4,lr} - bl Random - movs r2, 0xFF - ands r2, r0 - ldr r1, _0812ABD4 @ =gSharedMem + 0x192E4 - ldr r4, _0812ABD8 @ =gAIScriptPtr - ldr r3, [r4] - ldrb r0, [r3, 0x1] - lsls r0, 1 - adds r1, 0x1A - adds r0, r1 - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r2, r0 - bge _0812ABDC - ldrb r1, [r3, 0x2] - ldrb r0, [r3, 0x3] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r3, 0x4] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r3, 0x5] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _0812ABE0 - .align 2, 0 -_0812ABD4: .4byte gSharedMem + 0x192E4 -_0812ABD8: .4byte gAIScriptPtr -_0812ABDC: - adds r0, r3, 0x6 - str r0, [r4] -_0812ABE0: - pop {r4} - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_7D - - thumb_func_start ContestAICmd_unk_7E -ContestAICmd_unk_7E: @ 812ABE8 - push {r4,lr} - bl Random - movs r2, 0xFF - ands r2, r0 - ldr r1, _0812AC20 @ =gSharedMem + 0x192E4 - ldr r4, _0812AC24 @ =gAIScriptPtr - ldr r3, [r4] - ldrb r0, [r3, 0x1] - lsls r0, 1 - adds r1, 0x1A - adds r0, r1 - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r2, r0 - ble _0812AC28 - ldrb r1, [r3, 0x2] - ldrb r0, [r3, 0x3] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r3, 0x4] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r3, 0x5] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _0812AC2C - .align 2, 0 -_0812AC20: .4byte gSharedMem + 0x192E4 -_0812AC24: .4byte gAIScriptPtr -_0812AC28: - adds r0, r3, 0x6 - str r0, [r4] -_0812AC2C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_7E - - thumb_func_start ContestAICmd_unk_7F -ContestAICmd_unk_7F: @ 812AC34 - ldr r3, _0812AC50 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - bx lr - .align 2, 0 -_0812AC50: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_7F - - thumb_func_start ContestAICmd_unk_80 -ContestAICmd_unk_80: @ 812AC54 - push {r4,lr} - ldr r4, _0812AC80 @ =gAIScriptPtr - ldr r0, [r4] - adds r0, 0x5 - bl sub_812ACA4 - ldr r2, [r4] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0812AC80: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_80 - - thumb_func_start ContestAICmd_unk_81 -ContestAICmd_unk_81: @ 812AC84 - push {lr} - bl sub_812ACC8 - lsls r0, 24 - cmp r0, 0 - bne _0812AC9A - ldr r2, _0812ACA0 @ =gSharedMem + 0x192E4 - ldrb r1, [r2, 0x9] - movs r0, 0x1 - orrs r0, r1 - strb r0, [r2, 0x9] -_0812AC9A: - pop {r0} - bx r0 - .align 2, 0 -_0812ACA0: .4byte gSharedMem + 0x192E4 - thumb_func_end ContestAICmd_unk_81 - - thumb_func_start sub_812ACA4 -sub_812ACA4: @ 812ACA4 - push {r4,lr} - ldr r3, _0812ACC4 @ =gSharedMem + 0x192E4 - adds r4, r3, 0 - adds r4, 0x40 - ldrb r1, [r4] - adds r2, r1, 0x1 - strb r2, [r4] - lsls r1, 24 - lsrs r1, 22 - adds r3, 0x20 - adds r1, r3 - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0812ACC4: .4byte gSharedMem + 0x192E4 - thumb_func_end sub_812ACA4 - - thumb_func_start sub_812ACC8 -sub_812ACC8: @ 812ACC8 - push {lr} - ldr r1, _0812ACDC @ =gSharedMem + 0x192E4 - adds r3, r1, 0 - adds r3, 0x40 - ldrb r0, [r3] - cmp r0, 0 - bne _0812ACE0 - movs r0, 0 - b _0812ACF4 - .align 2, 0 -_0812ACDC: .4byte gSharedMem + 0x192E4 -_0812ACE0: - subs r0, 0x1 - strb r0, [r3] - ldr r2, _0812ACF8 @ =gAIScriptPtr - ldrb r0, [r3] - lsls r0, 2 - adds r1, 0x20 - adds r0, r1 - ldr r0, [r0] - str r0, [r2] - movs r0, 0x1 -_0812ACF4: - pop {r1} - bx r1 - .align 2, 0 -_0812ACF8: .4byte gAIScriptPtr - thumb_func_end sub_812ACC8 - - thumb_func_start ContestAICmd_check_for_exciting_move -ContestAICmd_check_for_exciting_move: @ 812ACFC - push {r4-r7,lr} - movs r5, 0 - movs r4, 0 - ldr r7, _0812AD28 @ =gSharedMem + 0x19325 - ldr r6, _0812AD2C @ =gUnknown_0203858E -_0812AD06: - lsls r0, r4, 1 - ldrb r1, [r7] - lsls r1, 6 - adds r0, r1 - adds r1, r0, r6 - ldrh r0, [r1] - cmp r0, 0 - beq _0812AD30 - bl Contest_GetMoveExcitement - lsls r0, 24 - asrs r0, 24 - cmp r0, 0x1 - bne _0812AD30 - movs r5, 0x1 - b _0812AD36 - .align 2, 0 -_0812AD28: .4byte gSharedMem + 0x19325 -_0812AD2C: .4byte gUnknown_0203858E -_0812AD30: - adds r4, 0x1 - cmp r4, 0x3 - ble _0812AD06 -_0812AD36: - ldr r0, _0812AD48 @ =gSharedMem + 0x192E4 - strh r5, [r0, 0x18] - ldr r1, _0812AD4C @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0812AD48: .4byte gSharedMem + 0x192E4 -_0812AD4C: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_check_for_exciting_move - - thumb_func_start ContestAICmd_unk_83 -ContestAICmd_unk_83: @ 812AD50 - push {lr} - bl ContestAICmd_check_for_exciting_move - ldr r0, _0812AD7C @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _0812AD84 - ldr r3, _0812AD80 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - ldrb r0, [r2, 0x1] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x2] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812AD8C - .align 2, 0 -_0812AD7C: .4byte gSharedMem + 0x192E4 -_0812AD80: .4byte gAIScriptPtr -_0812AD84: - ldr r1, _0812AD90 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x4 - str r0, [r1] -_0812AD8C: - pop {r0} - bx r0 - .align 2, 0 -_0812AD90: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_83 - - thumb_func_start ContestAICmd_unk_84 -ContestAICmd_unk_84: @ 812AD94 - push {lr} - bl ContestAICmd_check_for_exciting_move - ldr r0, _0812ADC0 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0812ADC8 - ldr r3, _0812ADC4 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - ldrb r0, [r2, 0x1] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x2] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812ADD0 - .align 2, 0 -_0812ADC0: .4byte gSharedMem + 0x192E4 -_0812ADC4: .4byte gAIScriptPtr -_0812ADC8: - ldr r1, _0812ADD4 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x4 - str r0, [r1] -_0812ADD0: - pop {r0} - bx r0 - .align 2, 0 -_0812ADD4: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_84 - - thumb_func_start ContestAICmd_unk_85 -ContestAICmd_unk_85: @ 812ADD8 - push {r4-r7,lr} - movs r6, 0 - ldr r2, _0812AE08 @ =gAIScriptPtr - ldr r0, [r2] - ldrb r4, [r0, 0x1] - ldrb r0, [r0, 0x2] - lsls r0, 8 - orrs r4, r0 - movs r3, 0 - ldr r0, _0812AE0C @ =gContestMons - mov r12, r0 - ldr r5, _0812AE10 @ =gSharedMem + 0x192E4 - adds r0, r5, 0 - adds r0, 0x41 - ldrb r0, [r0] - lsls r0, 6 - mov r1, r12 - adds r1, 0x1E - adds r0, r1 - ldrh r0, [r0] - adds r7, r2, 0 - mov r2, r12 - mov r12, r5 - b _0812AE2E - .align 2, 0 -_0812AE08: .4byte gAIScriptPtr -_0812AE0C: .4byte gContestMons -_0812AE10: .4byte gSharedMem + 0x192E4 -_0812AE14: - adds r3, 0x1 - cmp r3, 0x3 - bgt _0812AE34 - lsls r1, r3, 1 - mov r0, r12 - adds r0, 0x41 - ldrb r0, [r0] - lsls r0, 6 - adds r1, r0 - adds r0, r2, 0 - adds r0, 0x1E - adds r1, r0 - ldrh r0, [r1] -_0812AE2E: - cmp r0, r4 - bne _0812AE14 - movs r6, 0x1 -_0812AE34: - mov r0, r12 - strh r6, [r0, 0x18] - ldr r0, [r7] - adds r0, 0x3 - str r0, [r7] - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end ContestAICmd_unk_85 - - thumb_func_start ContestAICmd_unk_86 -ContestAICmd_unk_86: @ 812AE44 - push {lr} - bl ContestAICmd_unk_85 - ldr r0, _0812AE70 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _0812AE78 - ldr r3, _0812AE74 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - ldrb r0, [r2, 0x1] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x2] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812AE80 - .align 2, 0 -_0812AE70: .4byte gSharedMem + 0x192E4 -_0812AE74: .4byte gAIScriptPtr -_0812AE78: - ldr r1, _0812AE84 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x4 - str r0, [r1] -_0812AE80: - pop {r0} - bx r0 - .align 2, 0 -_0812AE84: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_86 - - thumb_func_start ContestAICmd_unk_87 -ContestAICmd_unk_87: @ 812AE88 - push {lr} - bl ContestAICmd_unk_85 - ldr r0, _0812AEB4 @ =gSharedMem + 0x192E4 - movs r1, 0x18 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0812AEBC - ldr r3, _0812AEB8 @ =gAIScriptPtr - ldr r2, [r3] - ldrb r1, [r2] - ldrb r0, [r2, 0x1] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x2] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0812AEC4 - .align 2, 0 -_0812AEB4: .4byte gSharedMem + 0x192E4 -_0812AEB8: .4byte gAIScriptPtr -_0812AEBC: - ldr r1, _0812AEC8 @ =gAIScriptPtr - ldr r0, [r1] - adds r0, 0x4 - str r0, [r1] -_0812AEC4: - pop {r0} - bx r0 - .align 2, 0 -_0812AEC8: .4byte gAIScriptPtr - thumb_func_end ContestAICmd_unk_87 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/contest_link_80C2020.s b/asm/contest_link_80C2020.s index af239f3f7..8a0f096f0 100644 --- a/asm/contest_link_80C2020.s +++ b/asm/contest_link_80C2020.s @@ -1202,7 +1202,7 @@ _080C29FC: .4byte gStringVar1 _080C2A00: .4byte gLinkPlayers + 0x8 _080C2A04: lsls r4, 6 - ldr r1, _080C2A54 @ =gUnknown_0203857D + ldr r1, _080C2A54 @ =gContestMons + 0xD adds r1, r4, r1 adds r0, r3, 0 bl StringCopy @@ -1238,7 +1238,7 @@ _080C2A4A: strh r0, [r1, 0x8] b _080C2A80 .align 2, 0 -_080C2A54: .4byte gUnknown_0203857D +_080C2A54: .4byte gContestMons + 0xD _080C2A58: .4byte gStringVar2 _080C2A5C: .4byte gContestMons + 0x2 _080C2A60: .4byte gContestText_PokeWon @@ -5201,7 +5201,7 @@ _080C4720: ldr r1, _080C4738 @ =gSpecialVar_0x8006 ldrh r1, [r1] lsls r1, 6 - ldr r2, _080C473C @ =gUnknown_0203857D + ldr r2, _080C473C @ =gContestMons + 0xD adds r1, r2 bl sub_80C4674 _080C4730: @@ -5210,7 +5210,7 @@ _080C4730: .align 2, 0 _080C4734: .4byte gStringVar1 _080C4738: .4byte gSpecialVar_0x8006 -_080C473C: .4byte gUnknown_0203857D +_080C473C: .4byte gContestMons + 0xD thumb_func_end sub_80C46EC thumb_func_start sub_80C4740 @@ -5352,7 +5352,7 @@ _080C4838: .4byte gStringVar3 _080C483C: .4byte gLinkPlayers + 0x8 _080C4840: lsls r1, r2, 6 - ldr r0, _080C4854 @ =gUnknown_0203857D + ldr r0, _080C4854 @ =gContestMons + 0xD adds r1, r0 adds r0, r4, 0 bl sub_80C4674 @@ -5361,7 +5361,7 @@ _080C484C: pop {r0} bx r0 .align 2, 0 -_080C4854: .4byte gUnknown_0203857D +_080C4854: .4byte gContestMons + 0xD thumb_func_end sub_80C47F0 thumb_func_start sub_80C4858 diff --git a/asm/contest_link_80C857C.s b/asm/contest_link_80C857C.s index b29e03583..6afcaec6d 100644 --- a/asm/contest_link_80C857C.s +++ b/asm/contest_link_80C857C.s @@ -402,7 +402,7 @@ _080C8838: mov r1, r8 strb r1, [r4, 0xA] _080C883E: - ldr r0, _080C886C @ =gUnknown_0203857D + ldr r0, _080C886C @ =gContestMons + 0xD adds r4, r5, r0 ldrh r0, [r6, 0x1A] cmp r0, 0x1 @@ -425,7 +425,7 @@ _080C883E: strb r0, [r4] b _080C8878 .align 2, 0 -_080C886C: .4byte gUnknown_0203857D +_080C886C: .4byte gContestMons + 0xD _080C8870: ldrb r0, [r4, 0x7] strb r0, [r4, 0x5] @@ -610,7 +610,7 @@ _080C886C: mov r2, r9 strb r2, [r4, 0xA] _080C8872: - ldr r0, _080C88A0 @ =gUnknown_0203857D + ldr r0, _080C88A0 @ =gContestMons + 0xD adds r4, r6, r0 ldrh r0, [r7, 0x1A] cmp r0, 0x1 @@ -633,7 +633,7 @@ _080C8872: strb r0, [r4] b _080C88AC .align 2, 0 -_080C88A0: .4byte gUnknown_0203857D +_080C88A0: .4byte gContestMons + 0xD _080C88A4: ldrb r0, [r4, 0x7] strb r0, [r4, 0x5] diff --git a/common_syms/engine/save.txt b/common_syms/engine/save.txt index d09a52bcf..4824255bf 100644 --- a/common_syms/engine/save.txt +++ b/common_syms/engine/save.txt @@ -1,5 +1,5 @@ -gLastWrittenSector -gLastSaveCounter +gFirstSaveSector +gPrevSaveCounter gLastKnownGoodSector gDamagedSaveSectors gSaveCounter diff --git a/data/battle_anim.s b/data/battle_anim.s deleted file mode 100644 index 270ba818a..000000000 --- a/data/battle_anim.s +++ /dev/null @@ -1,1051 +0,0 @@ - .include "include/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 2 -gOamData_837DF24:: @ 837DF24 - .2byte 0x0000 - .2byte 0x0000 - .2byte 0x0800 - - .align 2 -gOamData_837DF2C:: @ 837DF2C - .2byte 0x0000 - .2byte 0x4000 - .2byte 0x0800 - - .align 2 -gOamData_837DF34:: @ 837DF34 - .2byte 0x0000 - .2byte 0x8000 - .2byte 0x0800 - - .align 2 -gOamData_837DF3C:: @ 837DF3C - .2byte 0x0000 - .2byte 0xC000 - .2byte 0x0800 - - .align 2 -gOamData_837DF44:: @ 837DF44 - .2byte 0x4000 - .2byte 0x0000 - .2byte 0x0800 - - .align 2 -gOamData_837DF4C:: @ 837DF4C - .2byte 0x4000 - .2byte 0x4000 - .2byte 0x0800 - - .align 2 -gOamData_837DF54:: @ 837DF54 - .2byte 0x4000 - .2byte 0x8000 - .2byte 0x0800 - - .align 2 -gOamData_837DF5C:: @ 837DF5C - .2byte 0x4000 - .2byte 0xC000 - .2byte 0x0800 - - .align 2 -gOamData_837DF64:: @ 837DF64 - .2byte 0x8000 - .2byte 0x0000 - .2byte 0x0800 - - .align 2 -gOamData_837DF6C:: @ 837DF6C - .2byte 0x8000 - .2byte 0x4000 - .2byte 0x0800 - - .align 2 -gOamData_837DF74:: @ 837DF74 - .2byte 0x8000 - .2byte 0x8000 - .2byte 0x0800 - - .align 2 -gOamData_837DF7C:: @ 837DF7C - .2byte 0x8000 - .2byte 0xC000 - .2byte 0x0800 - - .align 2 -gOamData_837DF84:: @ 837DF84 - .2byte 0x0100 - .2byte 0x0000 - .2byte 0x0800 - - .align 2 -gOamData_837DF8C:: @ 837DF8C - .2byte 0x0100 - .2byte 0x4000 - .2byte 0x0800 - - .align 2 -gOamData_837DF94:: @ 837DF94 - .2byte 0x0100 - .2byte 0x8000 - .2byte 0x0800 - - .align 2 -gOamData_837DF9C:: @ 837DF9C - .2byte 0x0100 - .2byte 0xC000 - .2byte 0x0800 - - .align 2 -gOamData_837DFA4:: @ 837DFA4 - .2byte 0x4100 - .2byte 0x0000 - .2byte 0x0800 - - .align 2 -gOamData_837DFAC:: @ 837DFAC - .2byte 0x4100 - .2byte 0x4000 - .2byte 0x0800 - - .align 2 -gOamData_837DFB4:: @ 837DFB4 - .2byte 0x4100 - .2byte 0x8000 - .2byte 0x0800 - - .align 2 -gOamData_837DFBC:: @ 837DFBC - .2byte 0x4100 - .2byte 0xC000 - .2byte 0x0800 - - .align 2 -gOamData_837DFC4:: @ 837DFC4 - .2byte 0x8100 - .2byte 0x0000 - .2byte 0x0800 - - .align 2 -gOamData_837DFCC:: @ 837DFCC - .2byte 0x8100 - .2byte 0x4000 - .2byte 0x0800 - - .align 2 -gOamData_837DFD4:: @ 837DFD4 - .2byte 0x8100 - .2byte 0x8000 - .2byte 0x0800 - - .align 2 -gOamData_837DFDC:: @ 837DFDC - .2byte 0x8100 - .2byte 0xC000 - .2byte 0x0800 - - .align 2 -gOamData_837DFE4:: @ 837DFE4 - .2byte 0x0300 - .2byte 0x0000 - .2byte 0x0800 - - .align 2 -gOamData_837DFEC:: @ 837DFEC - .2byte 0x0300 - .2byte 0x4000 - .2byte 0x0800 - - .align 2 -gOamData_837DFF4:: @ 837DFF4 - .2byte 0x0300 - .2byte 0x8000 - .2byte 0x0800 - - .align 2 -gOamData_837DFFC:: @ 837DFFC - .2byte 0x0300 - .2byte 0xC000 - .2byte 0x0800 - - .align 2 -gOamData_837D004:: @ 837D004 - .2byte 0x4300 - .2byte 0x0000 - .2byte 0x0800 - - .align 2 -gOamData_837D00C:: @ 837D00C - .2byte 0x4300 - .2byte 0x4000 - .2byte 0x0800 - - .align 2 -gOamData_837E014:: @ 837E014 - .2byte 0x4300 - .2byte 0x8000 - .2byte 0x0800 - - .align 2 -gOamData_837E01C:: @ 837E01C - .2byte 0x4300 - .2byte 0xC000 - .2byte 0x0800 - - .align 2 -gOamData_837E024:: @ 837E024 - .2byte 0x8300 - .2byte 0x0000 - .2byte 0x0800 - - .align 2 -gOamData_837E02C:: @ 837E02C - .2byte 0x8300 - .2byte 0x4000 - .2byte 0x0800 - - .align 2 -gOamData_837E034:: @ 837E034 - .2byte 0x8300 - .2byte 0x8000 - .2byte 0x0800 - - .align 2 -gOamData_837E03C:: @ 837E03C - .2byte 0x8300 - .2byte 0xC000 - .2byte 0x0800 - - .align 2 -gOamData_837E044:: @ 837E044 - .2byte 0x0400 - .2byte 0x0000 - .2byte 0x0800 - - .align 2 -gOamData_837E04C:: @ 837E04C - .2byte 0x0400 - .2byte 0x4000 - .2byte 0x0800 - - .align 2 -gOamData_837E054:: @ 837E054 - .2byte 0x0400 - .2byte 0x8000 - .2byte 0x0800 - - .align 2 -gOamData_837E05C:: @ 837E05C - .2byte 0x0400 - .2byte 0xC000 - .2byte 0x0800 - - .align 2 -gOamData_837E064:: @ 837E064 - .2byte 0x4400 - .2byte 0x0000 - .2byte 0x0800 - - .align 2 -gOamData_837E06C:: @ 837E06C - .2byte 0x4400 - .2byte 0x4000 - .2byte 0x0800 - - .align 2 -gOamData_837E074:: @ 837E074 - .2byte 0x4400 - .2byte 0x8000 - .2byte 0x0800 - - .align 2 -gOamData_837E07C:: @ 837E07C - .2byte 0x4400 - .2byte 0xC000 - .2byte 0x0800 - - .align 2 -gOamData_837E084:: @ 837E084 - .2byte 0x8400 - .2byte 0x0000 - .2byte 0x0800 - - .align 2 -gOamData_837E08C:: @ 837E08C - .2byte 0x8400 - .2byte 0x4000 - .2byte 0x0800 - - .align 2 -gOamData_837E094:: @ 837E094 - .2byte 0x8400 - .2byte 0x8000 - .2byte 0x0800 - - .align 2 -gOamData_837E09C:: @ 837E09C - .2byte 0x8400 - .2byte 0xC000 - .2byte 0x0800 - - .align 2 -gOamData_837E0A4:: @ 837E0A4 - .2byte 0x0500 - .2byte 0x0000 - .2byte 0x0800 - - .align 2 -gOamData_837E0AC:: @ 837E0AC - .2byte 0x0500 - .2byte 0x4000 - .2byte 0x0800 - - .align 2 -gOamData_837E0B4:: @ 837E0B4 - .2byte 0x0500 - .2byte 0x8000 - .2byte 0x0800 - - .align 2 -gOamData_837E0BC:: @ 837E0BC - .2byte 0x0500 - .2byte 0xC000 - .2byte 0x0800 - - .align 2 -gOamData_837E0C4:: @ 837E0C4 - .2byte 0x4500 - .2byte 0x0000 - .2byte 0x0800 - - .align 2 -gOamData_837E0CC:: @ 837E0CC - .2byte 0x4500 - .2byte 0x4000 - .2byte 0x0800 - - .align 2 -gOamData_837E0D4:: @ 837E0D4 - .2byte 0x4500 - .2byte 0x8000 - .2byte 0x0800 - - .align 2 -gOamData_837E0DC:: @ 837E0DC - .2byte 0x4500 - .2byte 0xC000 - .2byte 0x0800 - - .align 2 -gOamData_837E0E4:: @ 837E0E4 - .2byte 0x8500 - .2byte 0x0000 - .2byte 0x0800 - - .align 2 -gOamData_837E0EC:: @ 837E0EC - .2byte 0x8500 - .2byte 0x4000 - .2byte 0x0800 - - .align 2 -gOamData_837E0F4:: @ 837E0F4 - .2byte 0x8500 - .2byte 0x8000 - .2byte 0x0800 - - .align 2 -gOamData_837E0FC:: @ 837E0FC - .2byte 0x8500 - .2byte 0xC000 - .2byte 0x0800 - - .align 2 -gOamData_837E104:: @ 837E104 - .2byte 0x0700 - .2byte 0x0000 - .2byte 0x0800 - - .align 2 -gOamData_837E10C:: @ 837E10C - .2byte 0x0700 - .2byte 0x4000 - .2byte 0x0800 - - .align 2 -gOamData_837E114:: @ 837E114 - .2byte 0x0700 - .2byte 0x8000 - .2byte 0x0800 - - .align 2 -gOamData_837E11C:: @ 837E11C - .2byte 0x0700 - .2byte 0xC000 - .2byte 0x0800 - - .align 2 -gOamData_837E124:: @ 837E124 - .2byte 0x4700 - .2byte 0x0000 - .2byte 0x0800 - - .align 2 -gOamData_837E12C:: @ 837E12C - .2byte 0x4700 - .2byte 0x4000 - .2byte 0x0800 - - .align 2 -gOamData_837E134:: @ 837E134 - .2byte 0x4700 - .2byte 0x8000 - .2byte 0x0800 - - .align 2 -gOamData_837E13C:: @ 837E13C - .2byte 0x4700 - .2byte 0xC000 - .2byte 0x0800 - - .align 2 -gOamData_837E144:: @ 837E144 - .2byte 0x8700 - .2byte 0x0000 - .2byte 0x0800 - - .align 2 -gOamData_837E14C:: @ 837E14C - .2byte 0x8700 - .2byte 0x4000 - .2byte 0x0800 - - .align 2 -gOamData_837E154:: @ 837E154 - .2byte 0x8700 - .2byte 0x8000 - .2byte 0x0800 - - .align 2 -gOamData_837E15C:: @ 837E15C - .2byte 0x8700 - .2byte 0xC000 - .2byte 0x0800 - - .align 2 -gBattleAnimPicTable:: @ 837E164 - obj_tiles gBattleAnimSpriteSheet_000, 0x200, 10000 - obj_tiles gBattleAnimSpriteSheet_001, 0x300, 10001 - obj_tiles gBattleAnimSpriteSheet_002, 0x200, 10002 - obj_tiles gBattleAnimSpriteSheet_003, 0x100, 10003 - obj_tiles gBattleAnimSpriteSheet_004, 0x200, 10004 - obj_tiles gBattleAnimSpriteSheet_005, 0x400, 10005 - obj_tiles gBattleAnimSpriteSheet_006, 0x180, 10006 - obj_tiles gBattleAnimSpriteSheet_007, 0x800, 10007 - obj_tiles gBattleAnimSpriteSheet_008, 0x20, 10008 - obj_tiles gBattleAnimSpriteSheet_009, 0x400, 10009 - obj_tiles gBattleAnimSpriteSheet_010, 0x1200, 10010 - obj_tiles gBattleAnimSpriteSheet_011, 0x180, 10011 - obj_tiles gBattleAnimSpriteSheet_012, 0x80, 10012 - obj_tiles gBattleAnimSpriteSheet_013, 0x80, 10013 - obj_tiles gBattleAnimSpriteSheet_014, 0x280, 10014 - obj_tiles gBattleAnimSpriteSheet_015, 0x80, 10015 - obj_tiles gBattleAnimSpriteSheet_016, 0x100, 10016 - obj_tiles gBattleAnimSpriteSheet_017, 0x20, 10017 - obj_tiles gBattleAnimSpriteSheet_018, 0x80, 10018 - obj_tiles gBattleAnimSpriteSheet_019, 0x400, 10019 - obj_tiles gBattleAnimSpriteSheet_020, 0x200, 10020 - obj_tiles gBattleAnimSpriteSheet_021, 0xA00, 10021 - obj_tiles gBattleAnimSpriteSheet_021, 0xA00, 10022 - obj_tiles gBattleAnimSpriteSheet_023, 0x380, 10023 - obj_tiles gBattleAnimSpriteSheet_024, 0x300, 10024 - obj_tiles gBattleAnimSpriteSheet_025, 0xA00, 10025 - obj_tiles gBattleAnimSpriteSheet_026, 0xA00, 10026 - obj_tiles gBattleAnimSpriteSheet_027, 0xA00, 10027 - obj_tiles gBattleAnimSpriteSheet_028, 0xA00, 10028 - obj_tiles gBattleAnimSpriteSheet_029, 0xA00, 10029 - obj_tiles gBattleAnimSpriteSheet_030, 0xA00, 10030 - obj_tiles gBattleAnimSpriteSheet_031, 0xE00, 10031 - obj_tiles gBattleAnimSpriteSheet_032, 0x380, 10032 - obj_tiles gBattleAnimSpriteSheet_033, 0x1000, 10033 - obj_tiles gBattleAnimSpriteSheet_034, 0x800, 10034 - obj_tiles gBattleAnimSpriteSheet_035, 0xA00, 10035 - obj_tiles gBattleAnimSpriteSheet_036, 0x800, 10036 - obj_tiles gBattleAnimSpriteSheet_037, 0xA00, 10037 - obj_tiles gBattleAnimSpriteSheet_038, 0xA00, 10038 - obj_tiles gBattleAnimSpriteSheet_039, 0xA00, 10039 - obj_tiles gBattleAnimSpriteSheet_040, 0xA00, 10040 - obj_tiles gBattleAnimSpriteSheet_041, 0xA00, 10041 - obj_tiles gBattleAnimSpriteSheet_042, 0xA00, 10042 - obj_tiles gBattleAnimSpriteSheet_043, 0xA00, 10043 - obj_tiles gBattleAnimSpriteSheet_044, 0xA00, 10044 - obj_tiles gBattleAnimSpriteSheet_045, 0xA00, 10045 - obj_tiles gBattleAnimSpriteSheet_046, 0x1000, 10046 - obj_tiles gBattleAnimSpriteSheet_046, 0x1000, 10047 - obj_tiles gBattleAnimSpriteSheet_048, 0x1000, 10048 - obj_tiles gBattleAnimSpriteSheet_048, 0x1000, 10049 - obj_tiles gBattleAnimSpriteSheet_050, 0x200, 10050 - obj_tiles gBattleAnimSpriteSheet_051, 0x200, 10051 - obj_tiles gBattleAnimSpriteSheet_052, 0x200, 10052 - obj_tiles gBattleAnimSpriteSheet_053, 0x800, 10053 - obj_tiles gBattleAnimSpriteSheet_054, 0x80, 10054 - obj_tiles gBattleAnimSpriteSheet_055, 0x200, 10055 - obj_tiles gBattleAnimSpriteSheet_056, 0x1000, 10056 - obj_tiles gBattleAnimSpriteSheet_057, 0x180, 10057 - obj_tiles gBattleAnimSpriteSheet_058, 0xC00, 10058 - obj_tiles gBattleAnimSpriteSheet_059, 0x100, 10059 - obj_tiles gBattleAnimSpriteSheet_060, 0x40, 10060 - obj_tiles gBattleAnimSpriteSheet_061, 0x180, 10061 - obj_tiles gBattleAnimSpriteSheet_062, 0x800, 10062 - obj_tiles gBattleAnimSpriteSheet_063, 0x480, 10063 - obj_tiles gBattleAnimSpriteSheet_064, 0x200, 10064 - obj_tiles gBattleAnimSpriteSheet_065, 0x200, 10065 - obj_tiles gBattleAnimSpriteSheet_066, 0x100, 10066 - obj_tiles gBattleAnimSpriteSheet_065, 0x200, 10067 - obj_tiles gBattleAnimSpriteSheet_065, 0x200, 10068 - obj_tiles gBattleAnimSpriteSheet_065, 0x200, 10069 - obj_tiles gBattleAnimSpriteSheet_070, 0x200, 10070 - obj_tiles gBattleAnimSpriteSheet_071, 0xA00, 10071 - obj_tiles gBattleAnimSpriteSheet_072, 0x300, 10072 - obj_tiles gBattleAnimSpriteSheet_073, 0x180, 10073 - obj_tiles gBattleAnimSpriteSheet_074, 0xA0, 10074 - obj_tiles gBattleAnimSpriteSheet_075, 0x700, 10075 - obj_tiles gBattleAnimSpriteSheet_076, 0x400, 10076 - obj_tiles gBattleAnimSpriteSheet_077, 0x200, 10077 - obj_tiles gBattleAnimSpriteSheet_078, 0x300, 10078 - obj_tiles gBattleAnimSpriteSheet_079, 0xC00, 10079 - obj_tiles gBattleAnimSpriteSheet_080, 0xA00, 10080 - obj_tiles gBattleAnimSpriteSheet_081, 0x80, 10081 - obj_tiles gBattleAnimSpriteSheet_082, 0x40, 10082 - obj_tiles gBattleAnimSpriteSheet_083, 0xE00, 10083 - obj_tiles gBattleAnimSpriteSheet_084, 0xE00, 10084 - obj_tiles gBattleAnimSpriteSheet_085, 0x280, 10085 - obj_tiles gBattleAnimSpriteSheet_086, 0x200, 10086 - obj_tiles gBattleAnimSpriteSheet_087, 0x80, 10087 - obj_tiles gBattleAnimSpriteSheet_088, 0xC0, 10088 - obj_tiles gBattleAnimSpriteSheet_089, 0xA00, 10089 - obj_tiles gBattleAnimSpriteSheet_090, 0x200, 10090 - obj_tiles gBattleAnimSpriteSheet_091, 0x180, 10091 - obj_tiles gBattleAnimSpriteSheet_092, 0x80, 10092 - obj_tiles gBattleAnimSpriteSheet_093, 0x1000, 10093 - obj_tiles gBattleAnimSpriteSheet_094, 0xA00, 10094 - obj_tiles gBattleAnimSpriteSheet_095, 0x180, 10095 - obj_tiles gBattleAnimSpriteSheet_096, 0x380, 10096 - obj_tiles gBattleAnimSpriteSheet_097, 0xC00, 10097 - obj_tiles gBattleAnimSpriteSheet_098, 0x200, 10098 - obj_tiles gBattleAnimSpriteSheet_099, 0x200, 10099 - obj_tiles gBattleAnimSpriteSheet_100, 0x200, 10100 - obj_tiles gBattleAnimSpriteSheet_101, 0x200, 10101 - obj_tiles gBattleAnimSpriteSheet_102, 0x400, 10102 - obj_tiles gBattleAnimSpriteSheet_103, 0x80, 10103 - obj_tiles gBattleAnimSpriteSheet_104, 0x400, 10104 - obj_tiles gBattleAnimSpriteSheet_105, 0xC00, 10105 - obj_tiles gBattleAnimSpriteSheet_106, 0x200, 10106 - obj_tiles gBattleAnimSpriteSheet_107, 0x1000, 10107 - obj_tiles gBattleAnimSpriteSheet_108, 0xA00, 10108 - obj_tiles gBattleAnimSpriteSheet_109, 0x20, 10109 - obj_tiles gBattleAnimSpriteSheet_110, 0xE00, 10110 - obj_tiles gBattleAnimSpriteSheet_111, 0x80, 10111 - obj_tiles gBattleAnimSpriteSheet_112, 0xA00, 10112 - obj_tiles gBattleAnimSpriteSheet_113, 0x400, 10113 - obj_tiles gBattleAnimSpriteSheet_114, 0x200, 10114 - obj_tiles gBattleAnimSpriteSheet_115, 0x700, 10115 - obj_tiles gBattleAnimSpriteSheet_116, 0x800, 10116 - obj_tiles gBattleAnimSpriteSheet_117, 0xA00, 10117 - obj_tiles gBattleAnimSpriteSheet_118, 0x600, 10118 - obj_tiles gBattleAnimSpriteSheet_119, 0x800, 10119 - obj_tiles gBattleAnimSpriteSheet_120, 0x200, 10120 - obj_tiles gBattleAnimSpriteSheet_121, 0x40, 10121 - obj_tiles gBattleAnimSpriteSheet_122, 0x180, 10122 - obj_tiles gBattleAnimSpriteSheet_123, 0x600, 10123 - obj_tiles gBattleAnimSpriteSheet_124, 0x600, 10124 - obj_tiles gBattleAnimSpriteSheet_125, 0x200, 10125 - obj_tiles gBattleAnimSpriteSheet_126, 0x80, 10126 - obj_tiles gBattleAnimSpriteSheet_127, 0x200, 10127 - obj_tiles gBattleAnimSpriteSheet_128, 0x800, 10128 - obj_tiles gBattleAnimSpriteSheet_129, 0x80, 10129 - obj_tiles gBattleAnimSpriteSheet_130, 0xA00, 10130 - obj_tiles gBattleAnimSpriteSheet_131, 0x280, 10131 - obj_tiles gBattleAnimSpriteSheet_132, 0x280, 10132 - obj_tiles gBattleAnimSpriteSheet_133, 0x100, 10133 - obj_tiles gBattleAnimSpriteSheet_134, 0x200, 10134 - obj_tiles gBattleAnimSpriteSheet_135, 0x200, 10135 - obj_tiles gBattleAnimSpriteSheet_136, 0x20, 10136 - obj_tiles gBattleAnimSpriteSheet_137, 0xA00, 10137 - obj_tiles gBattleAnimSpriteSheet_138, 0x800, 10138 - obj_tiles gBattleAnimSpriteSheet_139, 0x800, 10139 - obj_tiles gBattleAnimSpriteSheet_140, 0xC0, 10140 - obj_tiles gBattleAnimSpriteSheet_141, 0x1C0, 10141 - obj_tiles gBattleAnimSpriteSheet_142, 0x100, 10142 - obj_tiles gBattleAnimSpriteSheet_143, 0x800, 10143 - obj_tiles gBattleAnimSpriteSheet_144, 0x200, 10144 - obj_tiles gBattleAnimSpriteSheet_145, 0x800, 10145 - obj_tiles gBattleAnimSpriteSheet_146, 0x180, 10146 - obj_tiles gBattleAnimSpriteSheet_147, 0x180, 10147 - obj_tiles gBattleAnimSpriteSheet_148, 0x200, 10148 - obj_tiles gBattleAnimSpriteSheet_149, 0x200, 10149 - obj_tiles gBattleAnimSpriteSheet_150, 0x180, 10150 - obj_tiles gBattleAnimSpriteSheet_151, 0x400, 10151 - obj_tiles gBattleAnimSpriteSheet_152, 0x80, 10152 - obj_tiles gBattleAnimSpriteSheet_153, 0x100, 10153 - obj_tiles gBattleAnimSpriteSheet_154, 0x100, 10154 - obj_tiles gBattleAnimSpriteSheet_155, 0x140, 10155 - obj_tiles gBattleAnimSpriteSheet_156, 0x800, 10156 - obj_tiles gBattleAnimSpriteSheet_157, 0x200, 10157 - obj_tiles gBattleAnimSpriteSheet_158, 0x100, 10158 - obj_tiles gBattleAnimSpriteSheet_159, 0xA0, 10159 - obj_tiles gBattleAnimSpriteSheet_160, 0x100, 10160 - obj_tiles gBattleAnimSpriteSheet_161, 0x80, 10161 - obj_tiles gBattleAnimSpriteSheet_162, 0x300, 10162 - obj_tiles gBattleAnimSpriteSheet_163, 0x100, 10163 - obj_tiles gBattleAnimSpriteSheet_163, 0x100, 10164 - obj_tiles gBattleAnimSpriteSheet_163, 0x100, 10165 - obj_tiles gBattleAnimSpriteSheet_166, 0x800, 10166 - obj_tiles gBattleAnimSpriteSheet_166, 0x800, 10167 - obj_tiles gBattleAnimSpriteSheet_166, 0x800, 10168 - obj_tiles gBattleAnimSpriteSheet_166, 0x800, 10169 - obj_tiles gBattleAnimSpriteSheet_166, 0x800, 10170 - obj_tiles gBattleAnimSpriteSheet_171, 0x80, 10171 - obj_tiles gBattleAnimSpriteSheet_144, 0x200, 10172 - obj_tiles gBattleAnimSpriteSheet_173, 0x200, 10173 - obj_tiles gBattleAnimSpriteSheet_174, 0x200, 10174 - obj_tiles gBattleAnimSpriteSheet_175, 0x80, 10175 - obj_tiles gBattleAnimSpriteSheet_176, 0x200, 10176 - obj_tiles gBattleAnimSpriteSheet_177, 0x500, 10177 - obj_tiles gBattleAnimSpriteSheet_178, 0x800, 10178 - obj_tiles gBattleAnimSpriteSheet_179, 0x400, 10179 - obj_tiles gBattleAnimSpriteSheet_180, 0x20, 10180 - obj_tiles gBattleAnimSpriteSheet_181, 0x800, 10181 - obj_tiles gBattleAnimSpriteSheet_182, 0x100, 10182 - obj_tiles gBattleAnimSpriteSheet_183, 0x800, 10183 - obj_tiles gBattleAnimSpriteSheet_184, 0x400, 10184 - obj_tiles gBattleAnimSpriteSheet_185, 0xA00, 10185 - obj_tiles gBattleAnimSpriteSheet_186, 0x1000, 10186 - obj_tiles gBattleAnimSpriteSheet_187, 0x800, 10187 - obj_tiles gBattleAnimSpriteSheet_188, 0x400, 10188 - obj_tiles gBattleAnimSpriteSheet_189, 0x200, 10189 - obj_tiles gBattleAnimSpriteSheet_190, 0x800, 10190 - obj_tiles gBattleAnimSpriteSheet_191, 0x800, 10191 - obj_tiles gBattleAnimSpriteSheet_192, 0x800, 10192 - obj_tiles gBattleAnimSpriteSheet_193, 0x200, 10193 - obj_tiles gBattleAnimSpriteSheet_194, 0x800, 10194 - obj_tiles gBattleAnimSpriteSheet_195, 0x200, 10195 - obj_tiles gBattleAnimSpriteSheet_196, 0x800, 10196 - obj_tiles gBattleAnimSpriteSheet_197, 0x200, 10197 - obj_tiles gBattleAnimSpriteSheet_198, 0x800, 10198 - obj_tiles gBattleAnimSpriteSheet_199, 0x400, 10199 - obj_tiles gBattleAnimSpriteSheet_200, 0x200, 10200 - obj_tiles gBattleAnimSpriteSheet_201, 0xA80, 10201 - obj_tiles gBattleAnimSpriteSheet_202, 0x600, 10202 - obj_tiles gBattleAnimSpriteSheet_203, 0x800, 10203 - obj_tiles gBattleAnimSpriteSheet_204, 0x200, 10204 - obj_tiles gBattleAnimSpriteSheet_205, 0x600, 10205 - obj_tiles gBattleAnimSpriteSheet_206, 0x800, 10206 - obj_tiles gBattleAnimSpriteSheet_207, 0x180, 10207 - obj_tiles gBattleAnimSpriteSheet_208, 0x800, 10208 - obj_tiles gBattleAnimSpriteSheet_209, 0x800, 10209 - obj_tiles gBattleAnimSpriteSheet_210, 0x80, 10210 - obj_tiles gBattleAnimSpriteSheet_211, 0x80, 10211 - obj_tiles gBattleAnimSpriteSheet_212, 0x800, 10212 - obj_tiles gBattleAnimSpriteSheet_213, 0x800, 10213 - obj_tiles gBattleAnimSpriteSheet_214, 0x600, 10214 - obj_tiles gBattleAnimSpriteSheet_215, 0x600, 10215 - obj_tiles gBattleAnimSpriteSheet_210, 0x80, 10216 - obj_tiles gBattleAnimSpriteSheet_217, 0x80, 10217 - obj_tiles gBattleAnimSpriteSheet_218, 0x180, 10218 - obj_tiles gBattleAnimSpriteSheet_210, 0x80, 10219 - obj_tiles gBattleAnimSpriteSheet_220, 0x200, 10220 - obj_tiles gBattleAnimSpriteSheet_221, 0x400, 10221 - obj_tiles gBattleAnimSpriteSheet_222, 0xA00, 10222 - obj_tiles gBattleAnimSpriteSheet_223, 0x800, 10223 - obj_tiles gBattleAnimSpriteSheet_224, 0x200, 10224 - obj_tiles gBattleAnimSpriteSheet_225, 0x400, 10225 - obj_tiles gBattleAnimSpriteSheet_226, 0x80, 10226 - obj_tiles gBattleAnimSpriteSheet_227, 0x800, 10227 - obj_tiles gBattleAnimSpriteSheet_228, 0x200, 10228 - obj_tiles gBattleAnimSpriteSheet_229, 0x300, 10229 - obj_tiles gBattleAnimSpriteSheet_230, 0x800, 10230 - obj_tiles gBattleAnimSpriteSheet_231, 0x380, 10231 - obj_tiles gBattleAnimSpriteSheet_232, 0x800, 10232 - obj_tiles gBattleAnimSpriteSheet_233, 0xC0, 10233 - obj_tiles gBattleAnimSpriteSheet_234, 0x800, 10234 - obj_tiles gBattleAnimSpriteSheet_235, 0x60, 10235 - obj_tiles gBattleAnimSpriteSheet_235, 0x60, 10236 - obj_tiles gBattleAnimSpriteSheet_235, 0x60, 10237 - obj_tiles gBattleAnimSpriteSheet_238, 0x80, 10238 - obj_tiles gBattleAnimSpriteSheet_239, 0x180, 10239 - obj_tiles gBattleAnimSpriteSheet_240, 0x180, 10240 - obj_tiles gBattleAnimSpriteSheet_241, 0x200, 10241 - obj_tiles gBattleAnimSpriteSheet_242, 0x200, 10242 - obj_tiles gBattleAnimSpriteSheet_243, 0x20, 10243 - obj_tiles gBattleAnimSpriteSheet_244, 0x400, 10244 - obj_tiles gBattleAnimSpriteSheet_245, 0x600, 10245 - obj_tiles gBattleAnimSpriteSheet_246, 0x1000, 10246 - obj_tiles gBattleAnimSpriteSheet_247, 0x400, 10247 - obj_tiles gBattleAnimSpriteSheet_248, 0x20, 10248 - obj_tiles gBattleAnimSpriteSheet_249, 0x80, 10249 - obj_tiles gBattleAnimSpriteSheet_250, 0x800, 10250 - obj_tiles gBattleAnimSpriteSheet_251, 0x80, 10251 - obj_tiles gBattleAnimSpriteSheet_252, 0x200, 10252 - obj_tiles gBattleAnimSpriteSheet_253, 0x400, 10253 - obj_tiles gBattleAnimSpriteSheet_254, 0x200, 10254 - obj_tiles gBattleAnimSpriteSheet_255, 0x200, 10255 - obj_tiles gBattleAnimSpriteSheet_256, 0x800, 10256 - obj_tiles gBattleAnimSpriteSheet_257, 0x280, 10257 - obj_tiles gBattleAnimSpriteSheet_258, 0x200, 10258 - obj_tiles gBattleAnimSpriteSheet_149, 0x200, 10259 - obj_tiles gBattleAnimSpriteSheet_260, 0x400, 10260 - obj_tiles gBattleAnimSpriteSheet_261, 0x200, 10261 - obj_tiles gBattleAnimSpriteSheet_262, 0x200, 10262 - obj_tiles gBattleAnimSpriteSheet_263, 0x80, 10263 - obj_tiles gBattleAnimSpriteSheet_264, 0x20, 10264 - obj_tiles gBattleAnimSpriteSheet_264, 0x20, 10265 - obj_tiles gBattleAnimSpriteSheet_266, 0x80, 10266 - obj_tiles gBattleAnimSpriteSheet_212, 0x800, 10267 - obj_tiles gBattleAnimSpriteSheet_264, 0x20, 10268 - obj_tiles gBattleAnimSpriteSheet_269, 0x80, 10269 - obj_tiles gBattleAnimSpriteSheet_270, 0x400, 10270 - obj_tiles gBattleAnimSpriteSheet_271, 0x80, 10271 - obj_tiles gBattleAnimSpriteSheet_272, 0x800, 10272 - obj_tiles gBattleAnimSpriteSheet_273, 0x20, 10273 - obj_tiles gBattleAnimSpriteSheet_274, 0x800, 10274 - obj_tiles gBattleAnimSpriteSheet_275, 0x800, 10275 - obj_tiles gBattleAnimSpriteSheet_276, 0x800, 10276 - obj_tiles gBattleAnimSpriteSheet_277, 0x1000, 10277 - obj_tiles gBattleAnimSpriteSheet_278, 0x800, 10278 - obj_tiles gBattleAnimSpriteSheet_279, 0xA0, 10279 - obj_tiles gBattleAnimSpriteSheet_280, 0x800, 10280 - obj_tiles gBattleAnimSpriteSheet_281, 0x200, 10281 - obj_tiles gBattleAnimSpriteSheet_282, 0x600, 10282 - obj_tiles gBattleAnimSpriteSheet_283, 0x200, 10283 - obj_tiles gBattleAnimSpriteSheet_284, 0x800, 10284 - obj_tiles gBattleAnimSpriteSheet_285, 0x200, 10285 - obj_tiles gBattleAnimSpriteSheet_183, 0x800, 10286 - obj_tiles gBattleAnimSpriteSheet_056, 0x1000, 10287 - obj_tiles gBattleAnimSpriteSheet_163, 0x100, 10288 - - .align 2 -gBattleAnimPaletteTable:: @ 837EA6C - obj_pal gBattleAnimSpritePalette_000, 10000 - obj_pal gBattleAnimSpritePalette_001, 10001 - obj_pal gBattleAnimSpritePalette_002, 10002 - obj_pal gBattleAnimSpritePalette_003, 10003 - obj_pal gBattleAnimSpritePalette_004, 10004 - obj_pal gBattleAnimSpritePalette_005, 10005 - obj_pal gBattleAnimSpritePalette_006, 10006 - obj_pal gBattleAnimSpritePalette_007, 10007 - obj_pal gBattleAnimSpritePalette_008, 10008 - obj_pal gBattleAnimSpritePalette_009, 10009 - obj_pal gBattleAnimSpritePalette_010, 10010 - obj_pal gBattleAnimSpritePalette_011, 10011 - obj_pal gBattleAnimSpritePalette_012, 10012 - obj_pal gBattleAnimSpritePalette_013, 10013 - obj_pal gBattleAnimSpritePalette_014, 10014 - obj_pal gBattleAnimSpritePalette_015, 10015 - obj_pal gBattleAnimSpritePalette_016, 10016 - obj_pal gBattleAnimSpritePalette_016, 10017 - obj_pal gBattleAnimSpritePalette_018, 10018 - obj_pal gBattleAnimSpritePalette_019, 10019 - obj_pal gBattleAnimSpritePalette_020, 10020 - obj_pal gBattleAnimSpritePalette_021, 10021 - obj_pal gBattleAnimSpritePalette_022, 10022 - obj_pal gBattleAnimSpritePalette_023, 10023 - obj_pal gBattleAnimSpritePalette_024, 10024 - obj_pal gBattleAnimSpritePalette_025, 10025 - obj_pal gBattleAnimSpritePalette_026, 10026 - obj_pal gBattleAnimSpritePalette_027, 10027 - obj_pal gBattleAnimSpritePalette_028, 10028 - obj_pal gBattleAnimSpritePalette_029, 10029 - obj_pal gBattleAnimSpritePalette_030, 10030 - obj_pal gBattleAnimSpritePalette_031, 10031 - obj_pal gBattleAnimSpritePalette_032, 10032 - obj_pal gBattleAnimSpritePalette_033, 10033 - obj_pal gBattleAnimSpritePalette_033, 10034 - obj_pal gBattleAnimSpritePalette_033, 10035 - obj_pal gBattleAnimSpritePalette_036, 10036 - obj_pal gBattleAnimSpritePalette_036, 10037 - obj_pal gBattleAnimSpritePalette_038, 10038 - obj_pal gBattleAnimSpritePalette_039, 10039 - obj_pal gBattleAnimSpritePalette_038, 10040 - obj_pal gBattleAnimSpritePalette_038, 10041 - obj_pal gBattleAnimSpritePalette_042, 10042 - obj_pal gBattleAnimSpritePalette_043, 10043 - obj_pal gBattleAnimSpritePalette_044, 10044 - obj_pal gBattleAnimSpritePalette_045, 10045 - obj_pal gBattleAnimSpritePalette_046, 10046 - obj_pal gBattleAnimSpritePalette_047, 10046 - obj_pal gBattleAnimSpritePalette_048, 10048 - obj_pal gBattleAnimSpritePalette_049, 10049 - obj_pal gBattleAnimSpritePalette_050, 10050 - obj_pal gBattleAnimSpritePalette_050, 10051 - obj_pal gBattleAnimSpritePalette_050, 10052 - obj_pal gBattleAnimSpritePalette_026, 10053 - obj_pal gBattleAnimSpritePalette_054, 10054 - obj_pal gBattleAnimSpritePalette_050, 10055 - obj_pal gBattleAnimSpritePalette_056, 10056 - obj_pal gBattleAnimSpritePalette_057, 10057 - obj_pal gBattleAnimSpritePalette_058, 10058 - obj_pal gBattleAnimSpritePalette_059, 10059 - obj_pal gBattleAnimSpritePalette_060, 10060 - obj_pal gBattleAnimSpritePalette_061, 10061 - obj_pal gBattleAnimSpritePalette_062, 10062 - obj_pal gBattleAnimSpritePalette_063, 10063 - obj_pal gBattleAnimSpritePalette_064, 10064 - obj_pal gBattleAnimSpritePalette_065, 10065 - obj_pal gBattleAnimSpritePalette_066, 10066 - obj_pal gBattleAnimSpritePalette_067, 10067 - obj_pal gBattleAnimSpritePalette_068, 10068 - obj_pal gBattleAnimSpritePalette_065, 10069 - obj_pal gBattleAnimSpritePalette_070, 10070 - obj_pal gBattleAnimSpritePalette_070, 10071 - obj_pal gBattleAnimSpritePalette_072, 10072 - obj_pal gBattleAnimSpritePalette_073, 10073 - obj_pal gBattleAnimSpritePalette_074, 10074 - obj_pal gBattleAnimSpritePalette_075, 10075 - obj_pal gBattleAnimSpritePalette_076, 10076 - obj_pal gBattleAnimSpritePalette_076, 10077 - obj_pal gBattleAnimSpritePalette_078, 10078 - obj_pal gBattleAnimSpritePalette_078, 10079 - obj_pal gBattleAnimSpritePalette_080, 10080 - obj_pal gBattleAnimSpritePalette_081, 10081 - obj_pal gBattleAnimSpritePalette_082, 10082 - obj_pal gBattleAnimSpritePalette_083, 10083 - obj_pal gBattleAnimSpritePalette_084, 10084 - obj_pal gBattleAnimSpritePalette_085, 10085 - obj_pal gBattleAnimSpritePalette_086, 10086 - obj_pal gBattleAnimSpritePalette_087, 10087 - obj_pal gBattleAnimSpritePalette_088, 10088 - obj_pal gBattleAnimSpritePalette_089, 10089 - obj_pal gBattleAnimSpritePalette_090, 10090 - obj_pal gBattleAnimSpritePalette_091, 10091 - obj_pal gBattleAnimSpritePalette_092, 10092 - obj_pal gBattleAnimSpritePalette_093, 10093 - obj_pal gBattleAnimSpritePalette_094, 10094 - obj_pal gBattleAnimSpritePalette_095, 10095 - obj_pal gBattleAnimSpritePalette_096, 10096 - obj_pal gBattleAnimSpritePalette_097, 10097 - obj_pal gBattleAnimSpritePalette_094, 10098 - obj_pal gBattleAnimSpritePalette_099, 10099 - obj_pal gBattleAnimSpritePalette_100, 10100 - obj_pal gBattleAnimSpritePalette_101, 10101 - obj_pal gBattleAnimSpritePalette_101, 10102 - obj_pal gBattleAnimSpritePalette_103, 10103 - obj_pal gBattleAnimSpritePalette_104, 10104 - obj_pal gBattleAnimSpritePalette_105, 10105 - obj_pal gBattleAnimSpritePalette_105, 10106 - obj_pal gBattleAnimSpritePalette_107, 10107 - obj_pal gBattleAnimSpritePalette_107, 10108 - obj_pal gBattleAnimSpritePalette_109, 10109 - obj_pal gBattleAnimSpritePalette_109, 10110 - obj_pal gBattleAnimSpritePalette_111, 10111 - obj_pal gBattleAnimSpritePalette_112, 10112 - obj_pal gBattleAnimSpritePalette_113, 10113 - obj_pal gBattleAnimSpritePalette_114, 10114 - obj_pal gBattleAnimSpritePalette_115, 10115 - obj_pal gBattleAnimSpritePalette_116, 10116 - obj_pal gBattleAnimSpritePalette_117, 10117 - obj_pal gBattleAnimSpritePalette_118, 10118 - obj_pal gBattleAnimSpritePalette_119, 10119 - obj_pal gBattleAnimSpritePalette_120, 10120 - obj_pal gBattleAnimSpritePalette_121, 10121 - obj_pal gBattleAnimSpritePalette_122, 10122 - obj_pal gBattleAnimSpritePalette_122, 10123 - obj_pal gBattleAnimSpritePalette_124, 10124 - obj_pal gBattleAnimSpritePalette_125, 10125 - obj_pal gBattleAnimSpritePalette_126, 10126 - obj_pal gBattleAnimSpritePalette_127, 10127 - obj_pal gBattleAnimSpritePalette_128, 10128 - obj_pal gBattleAnimSpritePalette_128, 10129 - obj_pal gBattleAnimSpritePalette_130, 10130 - obj_pal gBattleAnimSpritePalette_130, 10131 - obj_pal gBattleAnimSpritePalette_132, 10132 - obj_pal gBattleAnimSpritePalette_133, 10133 - obj_pal gBattleAnimSpritePalette_133, 10134 - obj_pal gBattleAnimSpritePalette_135, 10135 - obj_pal gBattleAnimSpritePalette_136, 10136 - obj_pal gBattleAnimSpritePalette_135, 10137 - obj_pal gBattleAnimSpritePalette_135, 10138 - obj_pal gBattleAnimSpritePalette_139, 10139 - obj_pal gBattleAnimSpritePalette_140, 10140 - obj_pal gBattleAnimSpritePalette_141, 10141 - obj_pal gBattleAnimSpritePalette_141, 10142 - obj_pal gBattleAnimSpritePalette_143, 10143 - obj_pal gBattleAnimSpritePalette_144, 10144 - obj_pal gBattleAnimSpritePalette_139, 10145 - obj_pal gBattleAnimSpritePalette_115, 10146 - obj_pal gBattleAnimSpritePalette_147, 10147 - obj_pal gBattleAnimSpritePalette_148, 10148 - obj_pal gBattleAnimSpritePalette_148, 10149 - obj_pal gBattleAnimSpritePalette_150, 10150 - obj_pal gBattleAnimSpritePalette_150, 10151 - obj_pal gBattleAnimSpritePalette_152, 10152 - obj_pal gBattleAnimSpritePalette_153, 10153 - obj_pal gBattleAnimSpritePalette_154, 10154 - obj_pal gBattleAnimSpritePalette_155, 10155 - obj_pal gBattleAnimSpritePalette_156, 10156 - obj_pal gBattleAnimSpritePalette_157, 10157 - obj_pal gBattleAnimSpritePalette_158, 10158 - obj_pal gBattleAnimSpritePalette_159, 10159 - obj_pal gBattleAnimSpritePalette_160, 10160 - obj_pal gBattleAnimSpritePalette_161, 10161 - obj_pal gBattleAnimSpritePalette_162, 10162 - obj_pal gBattleAnimSpritePalette_163, 10163 - obj_pal gBattleAnimSpritePalette_164, 10164 - obj_pal gBattleAnimSpritePalette_165, 10165 - obj_pal gBattleAnimSpritePalette_166, 10166 - obj_pal gBattleAnimSpritePalette_167, 10167 - obj_pal gBattleAnimSpritePalette_168, 10168 - obj_pal gBattleAnimSpritePalette_169, 10169 - obj_pal gBattleAnimSpritePalette_170, 10170 - obj_pal gBattleAnimSpritePalette_171, 10171 - obj_pal gBattleAnimSpritePalette_172, 10172 - obj_pal gBattleAnimSpritePalette_001, 10173 - obj_pal gBattleAnimSpritePalette_174, 10174 - obj_pal gBattleAnimSpritePalette_175, 10175 - obj_pal gBattleAnimSpritePalette_176, 10176 - obj_pal gBattleAnimSpritePalette_177, 10177 - obj_pal gBattleAnimSpritePalette_178, 10178 - obj_pal gBattleAnimSpritePalette_179, 10179 - obj_pal gBattleAnimSpritePalette_179, 10180 - obj_pal gBattleAnimSpritePalette_179, 10181 - obj_pal gBattleAnimSpritePalette_182, 10182 - obj_pal gBattleAnimSpritePalette_183, 10183 - obj_pal gBattleAnimSpritePalette_184, 10184 - obj_pal gBattleAnimSpritePalette_185, 10185 - obj_pal gBattleAnimSpritePalette_186, 10186 - obj_pal gBattleAnimSpritePalette_187, 10187 - obj_pal gBattleAnimSpritePalette_188, 10188 - obj_pal gBattleAnimSpritePalette_189, 10189 - obj_pal gBattleAnimSpritePalette_190, 10190 - obj_pal gBattleAnimSpritePalette_191, 10191 - obj_pal gBattleAnimSpritePalette_192, 10192 - obj_pal gBattleAnimSpritePalette_193, 10193 - obj_pal gBattleAnimSpritePalette_194, 10194 - obj_pal gBattleAnimSpritePalette_195, 10195 - obj_pal gBattleAnimSpritePalette_196, 10196 - obj_pal gBattleAnimSpritePalette_197, 10197 - obj_pal gBattleAnimSpritePalette_198, 10198 - obj_pal gBattleAnimSpritePalette_199, 10199 - obj_pal gBattleAnimSpritePalette_200, 10200 - obj_pal gBattleAnimSpritePalette_201, 10201 - obj_pal gBattleAnimSpritePalette_202, 10202 - obj_pal gBattleAnimSpritePalette_203, 10203 - obj_pal gBattleAnimSpritePalette_204, 10204 - obj_pal gBattleAnimSpritePalette_205, 10205 - obj_pal gBattleAnimSpritePalette_206, 10206 - obj_pal gBattleAnimSpritePalette_207, 10207 - obj_pal gBattleAnimSpritePalette_167, 10208 - obj_pal gBattleAnimSpritePalette_209, 10209 - obj_pal gBattleAnimSpritePalette_210, 10210 - obj_pal gBattleAnimSpritePalette_211, 10211 - obj_pal gBattleAnimSpritePalette_211, 10212 - obj_pal gBattleAnimSpritePalette_211, 10213 - obj_pal gBattleAnimSpritePalette_064, 10214 - obj_pal gBattleAnimSpritePalette_215, 10215 - obj_pal gBattleAnimSpritePalette_216, 10216 - obj_pal gBattleAnimSpritePalette_217, 10217 - obj_pal gBattleAnimSpritePalette_218, 10218 - obj_pal gBattleAnimSpritePalette_219, 10219 - obj_pal gBattleAnimSpritePalette_220, 10220 - obj_pal gBattleAnimSpritePalette_221, 10221 - obj_pal gBattleAnimSpritePalette_222, 10222 - obj_pal gBattleAnimSpritePalette_223, 10223 - obj_pal gBattleAnimSpritePalette_224, 10224 - obj_pal gBattleAnimSpritePalette_225, 10225 - obj_pal gBattleAnimSpritePalette_226, 10226 - obj_pal gBattleAnimSpritePalette_226, 10227 - obj_pal gBattleAnimSpritePalette_228, 10228 - obj_pal gBattleAnimSpritePalette_229, 10229 - obj_pal gBattleAnimSpritePalette_230, 10230 - obj_pal gBattleAnimSpritePalette_231, 10231 - obj_pal gBattleAnimSpritePalette_231, 10232 - obj_pal gBattleAnimSpritePalette_233, 10233 - obj_pal gBattleAnimSpritePalette_234, 10234 - obj_pal gBattleAnimSpritePalette_235, 10235 - obj_pal gBattleAnimSpritePalette_236, 10236 - obj_pal gBattleAnimSpritePalette_237, 10237 - obj_pal gBattleAnimSpritePalette_238, 10238 - obj_pal gBattleAnimSpritePalette_239, 10239 - obj_pal gBattleAnimSpritePalette_240, 10240 - obj_pal gBattleAnimSpritePalette_241, 10241 - obj_pal gBattleAnimSpritePalette_242, 10242 - obj_pal gBattleAnimSpritePalette_243, 10243 - obj_pal gBattleAnimSpritePalette_244, 10244 - obj_pal gBattleAnimSpritePalette_245, 10245 - obj_pal gBattleAnimSpritePalette_245, 10246 - obj_pal gBattleAnimSpritePalette_064, 10247 - obj_pal gBattleAnimSpritePalette_248, 10248 - obj_pal gBattleAnimSpritePalette_249, 10249 - obj_pal gBattleAnimSpritePalette_249, 10250 - obj_pal gBattleAnimSpritePalette_251, 10251 - obj_pal gBattleAnimSpritePalette_252, 10252 - obj_pal gBattleAnimSpritePalette_253, 10253 - obj_pal gBattleAnimSpritePalette_254, 10254 - obj_pal gBattleAnimSpritePalette_255, 10255 - obj_pal gBattleAnimSpritePalette_256, 10256 - obj_pal gBattleAnimSpritePalette_257, 10257 - obj_pal gBattleAnimSpritePalette_258, 10258 - obj_pal gBattleAnimSpritePalette_259, 10259 - obj_pal gBattleAnimSpritePalette_260, 10260 - obj_pal gBattleAnimSpritePalette_261, 10261 - obj_pal gBattleAnimSpritePalette_262, 10262 - obj_pal gBattleAnimSpritePalette_263, 10263 - obj_pal gBattleAnimSpritePalette_264, 10264 - obj_pal gBattleAnimSpritePalette_265, 10265 - obj_pal gBattleAnimSpritePalette_266, 10266 - obj_pal gBattleAnimSpritePalette_267, 10267 - obj_pal gBattleAnimSpritePalette_268, 10268 - obj_pal gBattleAnimSpritePalette_269, 10269 - obj_pal gBattleAnimSpritePalette_270, 10270 - obj_pal gBattleAnimSpritePalette_271, 10271 - obj_pal gBattleAnimSpritePalette_272, 10272 - obj_pal gBattleAnimSpritePalette_272, 10273 - obj_pal gBattleAnimSpritePalette_274, 10274 - obj_pal gBattleAnimSpritePalette_274, 10275 - obj_pal gBattleAnimSpritePalette_274, 10276 - obj_pal gBattleAnimSpritePalette_277, 10277 - obj_pal gBattleAnimSpritePalette_278, 10278 - obj_pal gBattleAnimSpritePalette_279, 10279 - obj_pal gBattleAnimSpritePalette_280, 10280 - obj_pal gBattleAnimSpritePalette_281, 10281 - obj_pal gBattleAnimSpritePalette_282, 10282 - obj_pal gBattleAnimSpritePalette_283, 10283 - obj_pal gBattleAnimSpritePalette_284, 10284 - obj_pal gBattleAnimSpritePalette_285, 10285 - obj_pal gBattleAnimSpritePalette_286, 10286 - obj_pal gBattleAnimSpritePalette_287, 10287 - obj_pal gBattleAnimSpritePalette_288, 10288 - - .align 2 -gBattleAnimBackgroundTable:: @ 837F374 - .4byte gBattleAnimBackgroundImage_00, gBattleAnimBackgroundPalette_00, gBattleAnimBackgroundTilemap_00 - .4byte gBattleAnimBackgroundImage_00, gBattleAnimBackgroundPalette_00, gBattleAnimBackgroundTilemap_00 - .4byte gBattleAnimBackgroundImage_02, gBattleAnimBackgroundPalette_02, gBattleAnimBackgroundTilemap_02 - .4byte gBattleAnimBackgroundImage_03, gBattleAnimBackgroundPalette_03, gBattleAnimBackgroundTilemap_03 - .4byte gBattleAnimBackgroundImage_04, gBattleAnimBackgroundPalette_04, gBattleAnimBackgroundTilemap_04 - .4byte gBattleAnimBackgroundImage_04, gBattleAnimBackgroundPalette_04, gBattleAnimBackgroundTilemap_05 - .4byte gBattleAnimBackgroundImage_04, gBattleAnimBackgroundPalette_04, gBattleAnimBackgroundTilemap_06 - .4byte gBattleAnimBackgroundImage_07, gBattleAnimBackgroundPalette_07, gBattleAnimBackgroundTilemap_07 - .4byte gBattleAnimBackgroundImage_07, gBattleAnimBackgroundPalette_07, gBattleAnimBackgroundTilemap_08 - .4byte gBattleAnimBackgroundImage_09, gBattleAnimBackgroundPalette_09, gBattleAnimBackgroundTilemap_09 - .4byte gBattleAnimBackgroundImage_09, gBattleAnimBackgroundPalette_09, gBattleAnimBackgroundTilemap_10 - .4byte gBattleAnimBackgroundImage_11, gBattleAnimBackgroundPalette_11, gBattleAnimBackgroundTilemap_11 - .4byte gBattleAnimBackgroundImage_12, gBattleAnimBackgroundPalette_12, gBattleAnimBackgroundTilemap_12 - .4byte gBattleAnimBackgroundImage_12, gBattleAnimBackgroundPalette_12, gBattleAnimBackgroundTilemap_13 - .4byte gBattleAnimBackgroundImage_12, gBattleAnimBackgroundPalette_12, gBattleAnimBackgroundTilemap_14 - .4byte gBattleAnimBackgroundImage_15, gBattleAnimBackgroundPalette_15, gBattleAnimBackgroundTilemap_15 - .4byte gBattleAnimBackgroundImage_16, gBattleAnimBackgroundPalette_16, gBattleAnimBackgroundTilemap_16 - .4byte gBattleAnimBackgroundImage_17, gBattleAnimBackgroundPalette_17, gBattleAnimBackgroundTilemap_17 - .4byte gBattleAnimBackgroundImage_07, gBattleAnimBackgroundPalette_18, gBattleAnimBackgroundTilemap_07 - .4byte gBattleAnimBackgroundImage_07, gBattleAnimBackgroundPalette_18, gBattleAnimBackgroundTilemap_08 - .4byte gBattleAnimBackgroundImage_20, gBattleAnimBackgroundPalette_20, gBattleAnimBackgroundTilemap_20 - .4byte gBattleAnimBackgroundImage_21, gBattleAnimBackgroundPalette_21, gBattleAnimBackgroundTilemap_21 - .4byte gBattleAnimBackgroundImage_09, gBattleAnimBackgroundPalette_22, gBattleAnimBackgroundTilemap_09 - .4byte gBattleAnimBackgroundImage_09, gBattleAnimBackgroundPalette_22, gBattleAnimBackgroundTilemap_10 - .4byte gBattleAnimBackgroundImage_04, gBattleAnimBackgroundPalette_24, gBattleAnimBackgroundTilemap_04 - .4byte gBattleAnimBackgroundImage_04, gBattleAnimBackgroundPalette_24, gBattleAnimBackgroundTilemap_05 - .4byte gBattleAnimBackgroundImage_04, gBattleAnimBackgroundPalette_24, gBattleAnimBackgroundTilemap_06 - diff --git a/data/battle_anim_80A7E7C.s b/data/battle_anim_80A7E7C.s deleted file mode 100644 index 395b2e0ab..000000000 --- a/data/battle_anim_80A7E7C.s +++ /dev/null @@ -1,24 +0,0 @@ - .include "include/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 2 -gBattleAnimSpriteTemplate_83C1FB0:: @ 83C1FB0 - spr_template 0, 0, gDummyOamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80A8530 - - .align 2 -gBattleAnimSpriteTemplate_83C1FC8:: @ 83C1FC8 - spr_template 0, 0, gDummyOamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80A85C8 - - .align 2 -gBattleAnimSpriteTemplate_83C1FE0:: @ 83C1FE0 - spr_template 0, 0, gDummyOamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80A8638 - - .align 2 -gBattleAnimSpriteTemplate_83C1FF8:: @ 83C1FF8 - spr_template 0, 0, gDummyOamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80A8764 - - .align 2 -gBattleAnimSpriteTemplate_83C2010:: @ 83C2010 - spr_template 0, 0, gDummyOamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80A8818 diff --git a/data/contest_ai.s b/data/contest_ai.s deleted file mode 100644 index af13f50f8..000000000 --- a/data/contest_ai.s +++ /dev/null @@ -1,143 +0,0 @@ - .include "include/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 2 -sContestAICmdTable:: @ 8401E60 - .4byte ContestAICmd_unk_00 - .4byte ContestAICmd_get_turn - .4byte ContestAICmd_unk_02 - .4byte ContestAICmd_unk_03 - .4byte ContestAICmd_unk_04 - .4byte ContestAICmd_unk_05 - .4byte ContestAICmd_get_excitement - .4byte ContestAICmd_unk_07 - .4byte ContestAICmd_unk_08 - .4byte ContestAICmd_unk_09 - .4byte ContestAICmd_unk_0A - .4byte ContestAICmd_get_user_order - .4byte ContestAICmd_unk_0C - .4byte ContestAICmd_unk_0D - .4byte ContestAICmd_unk_0E - .4byte ContestAICmd_unk_0F - .4byte ContestAICmd_get_user_condition_maybe - .4byte ContestAICmd_unk_11 - .4byte ContestAICmd_unk_12 - .4byte ContestAICmd_unk_13 - .4byte ContestAICmd_unk_14 - .4byte ContestAICmd_unk_15 - .4byte ContestAICmd_unk_16 - .4byte ContestAICmd_unk_17 - .4byte ContestAICmd_unk_18 - .4byte ContestAICmd_unk_19 - .4byte ContestAICmd_unk_1A - .4byte ContestAICmd_unk_1B - .4byte ContestAICmd_unk_1C - .4byte ContestAICmd_unk_1D - .4byte ContestAICmd_unk_1E - .4byte ContestAICmd_get_contest_type - .4byte ContestAICmd_unk_20 - .4byte ContestAICmd_unk_21 - .4byte ContestAICmd_get_move_excitement - .4byte ContestAICmd_unk_23 - .4byte ContestAICmd_unk_24 - .4byte ContestAICmd_unk_25 - .4byte ContestAICmd_unk_26 - .4byte ContestAICmd_get_move_effect - .4byte ContestAICmd_unk_28 - .4byte ContestAICmd_unk_29 - .4byte ContestAICmd_get_move_effect_type - .4byte ContestAICmd_unk_2B - .4byte ContestAICmd_unk_2C - .4byte ContestAICmd_check_move_has_highest_appeal - .4byte ContestAICmd_unk_2E - .4byte ContestAICmd_unk_2F - .4byte ContestAICmd_unk_30 - .4byte ContestAICmd_unk_31 - .4byte ContestAICmd_unk_32 - .4byte ContestAICmd_unk_33 - .4byte ContestAICmd_unk_34 - .4byte ContestAICmd_unk_35 - .4byte ContestAICmd_unk_36 - .4byte ContestAICmd_unk_37 - .4byte ContestAICmd_unk_38 - .4byte ContestAICmd_unk_39 - .4byte ContestAICmd_unk_3A - .4byte ContestAICmd_get_move_used_count - .4byte ContestAICmd_unk_3C - .4byte ContestAICmd_unk_3D - .4byte ContestAICmd_unk_3E - .4byte ContestAICmd_unk_3F - .4byte ContestAICmd_check_combo_starter - .4byte ContestAICmd_unk_41 - .4byte ContestAICmd_unk_42 - .4byte ContestAICmd_check_combo_finisher - .4byte ContestAICmd_unk_44 - .4byte ContestAICmd_unk_45 - .4byte ContestAICmd_check_would_finish_combo - .4byte ContestAICmd_unk_47 - .4byte ContestAICmd_unk_48 - .4byte ContestAICmd_get_condition - .4byte ContestAICmd_unk_4A - .4byte ContestAICmd_unk_4B - .4byte ContestAICmd_unk_4C - .4byte ContestAICmd_unk_4D - .4byte ContestAICmd_get_used_combo_starter - .4byte ContestAICmd_unk_4F - .4byte ContestAICmd_unk_50 - .4byte ContestAICmd_unk_51 - .4byte ContestAICmd_unk_52 - .4byte ContestAICmd_check_can_participate - .4byte ContestAICmd_unk_54 - .4byte ContestAICmd_unk_55 - .4byte ContestAICmd_get_val_812A188 - .4byte ContestAICmd_unk_57 - .4byte ContestAICmd_unk_58 - .4byte ContestAICmd_unk_59 - .4byte ContestAICmd_unk_5A - .4byte ContestAICmd_unk_5B - .4byte ContestAICmd_unk_5C - .4byte ContestAICmd_unk_5D - .4byte ContestAICmd_unk_5E - .4byte ContestAICmd_unk_5F - .4byte ContestAICmd_unk_60 - .4byte ContestAICmd_unk_61 - .4byte ContestAICmd_unk_62 - .4byte ContestAICmd_unk_63 - .4byte ContestAICmd_unk_64 - .4byte ContestAICmd_unk_65 - .4byte ContestAICmd_unk_66 - .4byte ContestAICmd_unk_67 - .4byte ContestAICmd_unk_68 - .4byte ContestAICmd_unk_69 - .4byte ContestAICmd_unk_6A - .4byte ContestAICmd_unk_6B - .4byte ContestAICmd_unk_6C - .4byte ContestAICmd_unk_6D - .4byte ContestAICmd_unk_6E - .4byte ContestAICmd_unk_6F - .4byte ContestAICmd_unk_70 - .4byte ContestAICmd_unk_71 - .4byte ContestAICmd_unk_72 - .4byte ContestAICmd_unk_73 - .4byte ContestAICmd_unk_74 - .4byte ContestAICmd_unk_75 - .4byte ContestAICmd_unk_76 - .4byte ContestAICmd_unk_77 - .4byte ContestAICmd_unk_78 - .4byte ContestAICmd_unk_79 - .4byte ContestAICmd_unk_7A - .4byte ContestAICmd_unk_7B - .4byte ContestAICmd_unk_7C - .4byte ContestAICmd_unk_7D - .4byte ContestAICmd_unk_7E - .4byte ContestAICmd_unk_7F - .4byte ContestAICmd_unk_80 - .4byte ContestAICmd_unk_81 - .4byte ContestAICmd_check_for_exciting_move - .4byte ContestAICmd_unk_83 - .4byte ContestAICmd_unk_84 - .4byte ContestAICmd_unk_85 - .4byte ContestAICmd_unk_86 - .4byte ContestAICmd_unk_87 diff --git a/data/item_ball_scripts.inc b/data/item_ball_scripts.inc index aae704ab2..02acdeca4 100644 --- a/data/item_ball_scripts.inc +++ b/data/item_ball_scripts.inc @@ -43,7 +43,7 @@ Route110_EventScript_1B14BB:: @ 81B14BB end Route111_EventScript_1B14C8:: @ 81B14C8 - giveitem_std ITEM_TM37, 1, 1 + giveitem_std ITEM_TM37_SANDSTORM, 1, 1 end Route111_EventScript_1B14D5:: @ 81B14D5 @@ -79,7 +79,7 @@ Route115_EventScript_1B1530:: @ 81B1530 end Route115_EventScript_1B153D:: @ 81B153D - giveitem_std ITEM_TM01, 1, 1 + giveitem_std ITEM_TM01_FOCUS_PUNCH, 1, 1 end Route115_EventScript_1B154A:: @ 81B154A @@ -291,11 +291,11 @@ FieryPath_EventScript_1B17E1:: @ 81B17E1 end FieryPath_EventScript_1B17EE:: @ 81B17EE - giveitem_std ITEM_TM06, 1, 1 + giveitem_std ITEM_TM06_TOXIC, 1, 1 end MeteorFalls_1F_1R_EventScript_1B17FB:: @ 81B17FB - giveitem_std ITEM_TM23, 1, 1 + giveitem_std ITEM_TM23_IRON_TAIL, 1, 1 end MeteorFalls_1F_1R_EventScript_1B1808:: @ 81B1808 @@ -311,7 +311,7 @@ MeteorFalls_1F_1R_EventScript_1B1822:: @ 81B1822 end MeteorFalls_B1F_2R_EventScript_1B182F:: @ 81B182F - giveitem_std ITEM_TM02, 1, 1 + giveitem_std ITEM_TM02_DRAGON_CLAW, 1, 1 end NewMauville_Inside_EventScript_1B183C:: @ 81B183C @@ -347,7 +347,7 @@ AbandonedShip_Rooms2_B1F_EventScript_1B1897:: @ 81B1897 end AbandonedShip_Room_B1F_EventScript_1B18A4:: @ 81B18A4 - giveitem_std ITEM_TM13, 1, 1 + giveitem_std ITEM_TM13_ICE_BEAM, 1, 1 end AbandonedShip_Rooms2_1F_EventScript_1B18B1:: @ 81B18B1 @@ -371,15 +371,15 @@ AbandonedShip_HiddenFloorRooms_EventScript_1B18E5:: @ 81B18E5 end AbandonedShip_HiddenFloorRooms_EventScript_1B18F2:: @ 81B18F2 - giveitem_std ITEM_TM18, 1, 1 + giveitem_std ITEM_TM18_RAIN_DANCE, 1, 1 end ScorchedSlab_EventScript_1B18FF:: @ 81B18FF - giveitem_std ITEM_TM11, 1, 1 + giveitem_std ITEM_TM11_SUNNY_DAY, 1, 1 end SafariZone_Northwest_EventScript_1B190C:: @ 81B190C - giveitem_std ITEM_TM22, 1, 1 + giveitem_std ITEM_TM22_SOLARBEAM, 1, 1 end SafariZone_Northeast_EventScript_1B1919:: @ 81B1919 @@ -407,7 +407,7 @@ MtPyre_5F_EventScript_1B195A:: @ 81B195A end MtPyre_6F_EventScript_1B1967:: @ 81B1967 - giveitem_std ITEM_TM30, 1, 1 + giveitem_std ITEM_TM30_SHADOW_BALL, 1, 1 end MtPyre_Exterior_EventScript_1B1974:: @ 81B1974 @@ -415,7 +415,7 @@ MtPyre_Exterior_EventScript_1B1974:: @ 81B1974 end MtPyre_Exterior_EventScript_1B1981:: @ 81B1981 - giveitem_std ITEM_TM48, 1, 1 + giveitem_std ITEM_TM48_SKILL_SWAP, 1, 1 end AquaHideout_B1F_EventScript_1B198E:: @ 81B198E @@ -463,7 +463,7 @@ ShoalCave_LowTideStairsRoom_EventScript_1B1A10:: @ 81B1A10 end ShoalCave_LowTideIceRoom_EventScript_1B1A1D:: @ 81B1A1D - giveitem_std ITEM_TM07, 1, 1 + giveitem_std ITEM_TM07_HAIL, 1, 1 end ShoalCave_LowTideIceRoom_EventScript_1B1A2A:: @ 81B1A2A @@ -471,11 +471,11 @@ ShoalCave_LowTideIceRoom_EventScript_1B1A2A:: @ 81B1A2A end SeafloorCavern_Room9_EventScript_1B1A37:: @ 81B1A37 - giveitem_std ITEM_TM26, 1, 1 + giveitem_std ITEM_TM26_EARTHQUAKE, 1, 1 end CaveOfOrigin_B3F_EventScript_1B1A44:: @ 81B1A44 - giveitem_std ITEM_HM07, 1, 1 + giveitem_std ITEM_HM07_WATERFALL, 1, 1 end Route110_TrickHousePuzzle1_EventScript_1B1A51:: @ 81B1A51 @@ -523,7 +523,7 @@ VictoryRoad_1F_EventScript_1B1AD3:: @ 81B1AD3 end VictoryRoad_B1F_EventScript_1B1AE0:: @ 81B1AE0 - giveitem_std ITEM_TM29, 1, 1 + giveitem_std ITEM_TM29_PSYCHIC, 1, 1 end VictoryRoad_B1F_EventScript_1B1AED:: @ 81B1AED @@ -535,5 +535,5 @@ VictoryRoad_B2F_EventScript_1B1AFA:: @ 81B1AFA end @ 81B1B07 - giveitem_std ITEM_HM08, 1, 1 + giveitem_std ITEM_HM08_DIVE, 1, 1 end diff --git a/data/maps/events/Route113.inc b/data/maps/events/Route113.inc index dccaf6e82..1b895d571 100644 --- a/data/maps/events/Route113.inc +++ b/data/maps/events/Route113.inc @@ -42,7 +42,7 @@ Route113_MapBGEvents:: @ 8382BE0 bg_event 31, 5, 0, 0, 0, Route113_EventScript_150629 bg_secret_base_event 49, 8, 0, SECRET_BASE_RED_CAVE1_3 bg_hidden_item_event 72, 4, 3, ITEM_ETHER, FLAG_HIDDEN_ITEM_3 - bg_hidden_item_event 22, 5, 3, ITEM_TM32, FLAG_HIDDEN_ITEM_1E + bg_hidden_item_event 22, 5, 3, ITEM_TM32_DOUBLE_TEAM, FLAG_HIDDEN_ITEM_1E Route113_MapEvents:: @ 8382C34 map_events Route113_MapObjects, Route113_MapWarps, Route113_MapCoordEvents, Route113_MapBGEvents diff --git a/data/scripts/maps/DewfordTown_Gym.inc b/data/scripts/maps/DewfordTown_Gym.inc index 7cdf3dd6a..596f2c77f 100644 --- a/data/scripts/maps/DewfordTown_Gym.inc +++ b/data/scripts/maps/DewfordTown_Gym.inc @@ -118,7 +118,7 @@ DewfordTown_Gym_EventScript_153177:: @ 8153177 end DewfordTown_Gym_EventScript_1531B5:: @ 81531B5 - giveitem_std ITEM_TM08 + giveitem_std ITEM_TM08_BULK_UP compare RESULT, 0 goto_if_eq DewfordTown_Gym_EventScript_1A029B msgbox DewfordTown_Gym_Text_1753BF, 4 diff --git a/data/scripts/maps/DewfordTown_Hall.inc b/data/scripts/maps/DewfordTown_Hall.inc index 84334068e..45d389b28 100644 --- a/data/scripts/maps/DewfordTown_Hall.inc +++ b/data/scripts/maps/DewfordTown_Hall.inc @@ -254,7 +254,7 @@ DewfordTown_Hall_EventScript_15359D:: @ 815359D call DewfordTown_Hall_EventScript_1A0102 goto_if_set FLAG_RECEIVED_TM36, DewfordTown_Hall_EventScript_1535D1 msgbox DewfordTown_Hall_Text_175E13, 4 - giveitem_std ITEM_TM36 + giveitem_std ITEM_TM36_SLUDGE_BOMB compare RESULT, 0 goto_if_eq DewfordTown_Hall_EventScript_1A029B setflag FLAG_RECEIVED_TM36 diff --git a/data/scripts/maps/FallarborTown_House1.inc b/data/scripts/maps/FallarborTown_House1.inc index f62a2da37..f16b6e828 100644 --- a/data/scripts/maps/FallarborTown_House1.inc +++ b/data/scripts/maps/FallarborTown_House1.inc @@ -22,7 +22,7 @@ FallarborTown_House1_EventScript_153BDA:: @ 8153BDA compare RESULT, NO goto_if_eq FallarborTown_House1_EventScript_153C47 msgbox FallarborTown_House1_Text_1778C4, 4 - giveitem_std ITEM_TM27 + giveitem_std ITEM_TM27_RETURN compare RESULT, 0 goto_if_eq FallarborTown_House1_EventScript_1A029B setvar VAR_SPECIAL_4, 280 diff --git a/data/scripts/maps/FortreeCity_Gym.inc b/data/scripts/maps/FortreeCity_Gym.inc index 94df378f8..c0de6bfee 100644 --- a/data/scripts/maps/FortreeCity_Gym.inc +++ b/data/scripts/maps/FortreeCity_Gym.inc @@ -35,7 +35,7 @@ FortreeCity_Gym_EventScript_157F15:: @ 8157F15 end FortreeCity_Gym_EventScript_157F3E:: @ 8157F3E - giveitem_std ITEM_TM40 + giveitem_std ITEM_TM40_AERIAL_ACE compare RESULT, 0 goto_if_eq FortreeCity_Gym_EventScript_1A029B msgbox FortreeCity_Gym_Text_185F4A, 4 diff --git a/data/scripts/maps/FortreeCity_House2.inc b/data/scripts/maps/FortreeCity_House2.inc index 107c3708c..365646d81 100644 --- a/data/scripts/maps/FortreeCity_House2.inc +++ b/data/scripts/maps/FortreeCity_House2.inc @@ -19,7 +19,7 @@ FortreeCity_House2_EventScript_1580B4:: @ 81580B4 switch RESULT case 0, FortreeCity_House2_EventScript_158161 msgbox FortreeCity_House2_Text_1864C6, 4 - giveitem_std ITEM_TM10 + giveitem_std ITEM_TM10_HIDDEN_POWER compare RESULT, 0 goto_if_eq FortreeCity_House2_EventScript_1A029B setflag FLAG_RECEIVED_TM10 diff --git a/data/scripts/maps/GraniteCave_1F.inc b/data/scripts/maps/GraniteCave_1F.inc index 7419b5866..b9d89f93c 100644 --- a/data/scripts/maps/GraniteCave_1F.inc +++ b/data/scripts/maps/GraniteCave_1F.inc @@ -6,7 +6,7 @@ GraniteCave_1F_EventScript_15CBA7:: @ 815CBA7 faceplayer goto_if_set FLAG_RECEIVED_HM05, GraniteCave_1F_EventScript_15CBD3 msgbox GraniteCave_1F_Text_194917, 4 - giveitem_std ITEM_HM05 + giveitem_std ITEM_HM05_FLASH setflag FLAG_RECEIVED_HM05 msgbox GraniteCave_1F_Text_194A3E, 4 release diff --git a/data/scripts/maps/GraniteCave_StevensRoom.inc b/data/scripts/maps/GraniteCave_StevensRoom.inc index 9c69e649e..d33813680 100644 --- a/data/scripts/maps/GraniteCave_StevensRoom.inc +++ b/data/scripts/maps/GraniteCave_StevensRoom.inc @@ -9,7 +9,7 @@ GraniteCave_StevensRoom_EventScript_15CBFA:: @ 815CBFA call GraniteCave_StevensRoom_EventScript_1A067F setflag FLAG_DELIVERED_STEVEN_LETTER msgbox GraniteCave_StevensRoom_Text_194BDD, 4 - giveitem_std ITEM_TM47 + giveitem_std ITEM_TM47_STEEL_WING compare RESULT, 0 call_if_eq GraniteCave_StevensRoom_EventScript_15CC83 msgbox GraniteCave_StevensRoom_Text_194C8D, 4 diff --git a/data/scripts/maps/LavaridgeTown_Gym_1F.inc b/data/scripts/maps/LavaridgeTown_Gym_1F.inc index c0604400e..27655127a 100644 --- a/data/scripts/maps/LavaridgeTown_Gym_1F.inc +++ b/data/scripts/maps/LavaridgeTown_Gym_1F.inc @@ -83,7 +83,7 @@ LavaridgeTown_Gym_1F_EventScript_153766:: @ 8153766 end LavaridgeTown_Gym_1F_EventScript_1537A7:: @ 81537A7 - giveitem_std ITEM_TM50 + giveitem_std ITEM_TM50_OVERHEAT compare RESULT, 0 goto_if_eq LavaridgeTown_Gym_1F_EventScript_1A029B msgbox LavaridgeTown_Gym_1F_Text_176B8F, 4 diff --git a/data/scripts/maps/LilycoveCity_DepartmentStore_4F.inc b/data/scripts/maps/LilycoveCity_DepartmentStore_4F.inc index d922d9181..907b79847 100644 --- a/data/scripts/maps/LilycoveCity_DepartmentStore_4F.inc +++ b/data/scripts/maps/LilycoveCity_DepartmentStore_4F.inc @@ -25,10 +25,10 @@ LilycoveCity_DepartmentStore_4F_EventScript_15A019:: @ 815A019 .align 2 LilycoveCity_DepartmentStore_4F_Items1:: @ 815A030 - .2byte ITEM_TM38 - .2byte ITEM_TM25 - .2byte ITEM_TM14 - .2byte ITEM_TM15 + .2byte ITEM_TM38_FIRE_BLAST + .2byte ITEM_TM25_THUNDER + .2byte ITEM_TM14_BLIZZARD + .2byte ITEM_TM15_HYPER_BEAM .2byte ITEM_NONE release end @@ -45,10 +45,10 @@ LilycoveCity_DepartmentStore_4F_EventScript_15A03C:: @ 815A03C .align 2 LilycoveCity_DepartmentStore_4F_Items2:: @ 815A054 - .2byte ITEM_TM17 - .2byte ITEM_TM20 - .2byte ITEM_TM33 - .2byte ITEM_TM16 + .2byte ITEM_TM17_PROTECT + .2byte ITEM_TM20_SAFEGUARD + .2byte ITEM_TM33_REFLECT + .2byte ITEM_TM16_LIGHT_SCREEN .2byte ITEM_NONE release end diff --git a/data/scripts/maps/LilycoveCity_House2.inc b/data/scripts/maps/LilycoveCity_House2.inc index 0572c23cc..797c8f203 100644 --- a/data/scripts/maps/LilycoveCity_House2.inc +++ b/data/scripts/maps/LilycoveCity_House2.inc @@ -6,7 +6,7 @@ LilycoveCity_House2_EventScript_159BA3:: @ 8159BA3 faceplayer goto_if_set FLAG_RECEIVED_TM44, LilycoveCity_House2_EventScript_159BDA msgbox LilycoveCity_House2_Text_18B83C, 4 - giveitem_std ITEM_TM44 + giveitem_std ITEM_TM44_REST compare RESULT, 0 goto_if_eq LilycoveCity_House2_EventScript_1A029B setflag FLAG_RECEIVED_TM44 diff --git a/data/scripts/maps/MauvilleCity.inc b/data/scripts/maps/MauvilleCity.inc index 03974ddae..852f24f2a 100644 --- a/data/scripts/maps/MauvilleCity.inc +++ b/data/scripts/maps/MauvilleCity.inc @@ -298,7 +298,7 @@ MauvilleCity_EventScript_14C332:: @ 814C332 MauvilleCity_EventScript_14C33C:: @ 814C33C msgbox MauvilleCity_Text_1663EB, 4 - giveitem_std ITEM_TM24 + giveitem_std ITEM_TM24_THUNDERBOLT compare RESULT, 0 goto_if_eq MauvilleCity_EventScript_1A029B setflag FLAG_RECEIVED_TM24 diff --git a/data/scripts/maps/MauvilleCity_GameCorner.inc b/data/scripts/maps/MauvilleCity_GameCorner.inc index 2b784aeb9..b9f8e5ad1 100644 --- a/data/scripts/maps/MauvilleCity_GameCorner.inc +++ b/data/scripts/maps/MauvilleCity_GameCorner.inc @@ -252,27 +252,27 @@ MauvilleCity_GameCorner_EventScript_156D54:: @ 8156D54 MauvilleCity_GameCorner_EventScript_156DA6:: @ 8156DA6 setvar VAR_TEMP_1, 1 - bufferitemname 0, ITEM_TM32 + bufferitemname 0, ITEM_TM32_DOUBLE_TEAM goto MauvilleCity_GameCorner_EventScript_156DEC MauvilleCity_GameCorner_EventScript_156DB4:: @ 8156DB4 setvar VAR_TEMP_1, 2 - bufferitemname 0, ITEM_TM29 + bufferitemname 0, ITEM_TM29_PSYCHIC goto MauvilleCity_GameCorner_EventScript_156DEC MauvilleCity_GameCorner_EventScript_156DC2:: @ 8156DC2 setvar VAR_TEMP_1, 3 - bufferitemname 0, ITEM_TM35 + bufferitemname 0, ITEM_TM35_FLAMETHROWER goto MauvilleCity_GameCorner_EventScript_156DEC MauvilleCity_GameCorner_EventScript_156DD0:: @ 8156DD0 setvar VAR_TEMP_1, 4 - bufferitemname 0, ITEM_TM24 + bufferitemname 0, ITEM_TM24_THUNDERBOLT goto MauvilleCity_GameCorner_EventScript_156DEC MauvilleCity_GameCorner_EventScript_156DDE:: @ 8156DDE setvar VAR_TEMP_1, 5 - bufferitemname 0, ITEM_TM13 + bufferitemname 0, ITEM_TM13_ICE_BEAM goto MauvilleCity_GameCorner_EventScript_156DEC MauvilleCity_GameCorner_EventScript_156DEC:: @ 8156DEC @@ -291,11 +291,11 @@ MauvilleCity_GameCorner_EventScript_156E3C:: @ 8156E3C checkcoins VAR_TEMP_2 compare VAR_TEMP_2, 1500 goto_if_lt MauvilleCity_GameCorner_EventScript_156F5E - checkitemspace ITEM_TM32, 1 + checkitemspace ITEM_TM32_DOUBLE_TEAM, 1 compare RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_156F6C takecoins 1500 - giveitem ITEM_TM32, 1 + giveitem ITEM_TM32_DOUBLE_TEAM, 1 updatecoinsbox 0, 0 playse SE_REGI msgbox MauvilleCity_GameCorner_Text_181F08, 4 @@ -306,11 +306,11 @@ MauvilleCity_GameCorner_EventScript_156E76:: @ 8156E76 checkcoins VAR_TEMP_2 compare VAR_TEMP_2, 3500 goto_if_lt MauvilleCity_GameCorner_EventScript_156F5E - checkitemspace ITEM_TM29, 1 + checkitemspace ITEM_TM29_PSYCHIC, 1 compare RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_156F6C takecoins 3500 - giveitem ITEM_TM29, 1 + giveitem ITEM_TM29_PSYCHIC, 1 updatecoinsbox 0, 0 playse SE_REGI msgbox MauvilleCity_GameCorner_Text_181F08, 4 @@ -321,11 +321,11 @@ MauvilleCity_GameCorner_EventScript_156EB0:: @ 8156EB0 checkcoins VAR_TEMP_2 compare VAR_TEMP_2, 4000 goto_if_lt MauvilleCity_GameCorner_EventScript_156F5E - checkitemspace ITEM_TM35, 1 + checkitemspace ITEM_TM35_FLAMETHROWER, 1 compare RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_156F6C takecoins 4000 - giveitem ITEM_TM35, 1 + giveitem ITEM_TM35_FLAMETHROWER, 1 updatecoinsbox 0, 0 playse SE_REGI msgbox MauvilleCity_GameCorner_Text_181F08, 4 @@ -336,11 +336,11 @@ MauvilleCity_GameCorner_EventScript_156EEA:: @ 8156EEA checkcoins VAR_TEMP_2 compare VAR_TEMP_2, 4000 goto_if_lt MauvilleCity_GameCorner_EventScript_156F5E - checkitemspace ITEM_TM24, 1 + checkitemspace ITEM_TM24_THUNDERBOLT, 1 compare RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_156F6C takecoins 4000 - giveitem ITEM_TM24, 1 + giveitem ITEM_TM24_THUNDERBOLT, 1 updatecoinsbox 0, 0 playse SE_REGI msgbox MauvilleCity_GameCorner_Text_181F08, 4 @@ -351,11 +351,11 @@ MauvilleCity_GameCorner_EventScript_156F24:: @ 8156F24 checkcoins VAR_TEMP_2 compare VAR_TEMP_2, 4000 goto_if_lt MauvilleCity_GameCorner_EventScript_156F5E - checkitemspace ITEM_TM13, 1 + checkitemspace ITEM_TM13_ICE_BEAM, 1 compare RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_156F6C takecoins 4000 - giveitem ITEM_TM13, 1 + giveitem ITEM_TM13_ICE_BEAM, 1 updatecoinsbox 0, 0 playse SE_REGI msgbox MauvilleCity_GameCorner_Text_181F08, 4 diff --git a/data/scripts/maps/MauvilleCity_Gym.inc b/data/scripts/maps/MauvilleCity_Gym.inc index 1dc7fc0c7..d9b8aced7 100644 --- a/data/scripts/maps/MauvilleCity_Gym.inc +++ b/data/scripts/maps/MauvilleCity_Gym.inc @@ -93,7 +93,7 @@ MauvilleCity_Gym_EventScript_1565DB:: @ 81565DB end MauvilleCity_Gym_EventScript_15661D:: @ 815661D - giveitem_std ITEM_TM34 + giveitem_std ITEM_TM34_SHOCK_WAVE compare RESULT, 0 goto_if_eq MauvilleCity_Gym_EventScript_1A029B msgbox MauvilleCity_Gym_Text_180E76, 4 diff --git a/data/scripts/maps/MauvilleCity_House1.inc b/data/scripts/maps/MauvilleCity_House1.inc index eb21a49e9..4caaef545 100644 --- a/data/scripts/maps/MauvilleCity_House1.inc +++ b/data/scripts/maps/MauvilleCity_House1.inc @@ -6,7 +6,7 @@ MauvilleCity_House1_EventScript_1569FD:: @ 81569FD faceplayer goto_if_set FLAG_RECEIVED_HM06, MauvilleCity_House1_EventScript_156A29 msgbox MauvilleCity_House1_Text_181B1A, 4 - giveitem_std ITEM_HM06 + giveitem_std ITEM_HM06_ROCK_SMASH setflag FLAG_RECEIVED_HM06 msgbox MauvilleCity_House1_Text_181B64, 4 release diff --git a/data/scripts/maps/MossdeepCity_Gym.inc b/data/scripts/maps/MossdeepCity_Gym.inc index 341962431..0ae02fba4 100644 --- a/data/scripts/maps/MossdeepCity_Gym.inc +++ b/data/scripts/maps/MossdeepCity_Gym.inc @@ -67,7 +67,7 @@ MossdeepCity_Gym_EventScript_15A594:: @ 815A594 end MossdeepCity_Gym_EventScript_15A5C6:: @ 815A5C6 - giveitem_std ITEM_TM04 + giveitem_std ITEM_TM04_CALM_MIND compare RESULT, 0 goto_if_eq MossdeepCity_Gym_EventScript_1A029B msgbox MossdeepCity_Gym_Text_18D1CF, 4 diff --git a/data/scripts/maps/MossdeepCity_StevensHouse.inc b/data/scripts/maps/MossdeepCity_StevensHouse.inc index d9ad70f70..0f1aace1d 100644 --- a/data/scripts/maps/MossdeepCity_StevensHouse.inc +++ b/data/scripts/maps/MossdeepCity_StevensHouse.inc @@ -38,7 +38,7 @@ MossdeepCity_StevensHouse_EventScript_15AA0B:: @ 815AA0B applymovement 1, MossdeepCity_StevensHouse_Movement_15AA6E waitmovement 0 msgbox MossdeepCity_StevensHouse_Text_18DA77, 4 - giveitem_std ITEM_HM08 + giveitem_std ITEM_HM08_DIVE setflag FLAG_RECEIVED_HM08 setflag FLAG_OMIT_DIVE_FROM_STEVEN_LETTER msgbox MossdeepCity_StevensHouse_Text_18DB22, 4 @@ -123,6 +123,6 @@ MossdeepCity_StevensHouse_EventScript_15AB16:: @ 815AB16 end MossdeepCity_StevensHouse_EventScript_15AB20:: @ 815AB20 - giveitem_std ITEM_HM08, 1, 1 + giveitem_std ITEM_HM08_DIVE, 1, 1 setflag FLAG_RECEIVED_HM08 end diff --git a/data/scripts/maps/PacifidlogTown_House2.inc b/data/scripts/maps/PacifidlogTown_House2.inc index 8ad949bf2..110bdcbe6 100644 --- a/data/scripts/maps/PacifidlogTown_House2.inc +++ b/data/scripts/maps/PacifidlogTown_House2.inc @@ -41,7 +41,7 @@ PacifidlogTown_House2_EventScript_1541E8:: @ 81541E8 PacifidlogTown_House2_EventScript_1541EC:: @ 81541EC msgbox PacifidlogTown_House2_Text_179169, 4 - giveitem_std ITEM_TM27 + giveitem_std ITEM_TM27_RETURN compare RESULT, 0 goto_if_eq PacifidlogTown_House2_EventScript_1A029B setflag FLAG_RECEIVED_FANCLUB_TM_THIS_WEEK @@ -57,7 +57,7 @@ PacifidlogTown_House2_EventScript_15421B:: @ 815421B PacifidlogTown_House2_EventScript_154225:: @ 8154225 msgbox PacifidlogTown_House2_Text_17922D, 4 - giveitem_std ITEM_TM21 + giveitem_std ITEM_TM21_FRUSTRATION compare RESULT, 0 goto_if_eq PacifidlogTown_House2_EventScript_1A029B setflag FLAG_RECEIVED_FANCLUB_TM_THIS_WEEK diff --git a/data/scripts/maps/PetalburgCity_Gym.inc b/data/scripts/maps/PetalburgCity_Gym.inc index 1199b3571..1dc1a77ec 100644 --- a/data/scripts/maps/PetalburgCity_Gym.inc +++ b/data/scripts/maps/PetalburgCity_Gym.inc @@ -402,7 +402,7 @@ PetalburgCity_Gym_EventScript_1549D6:: @ 81549D6 end PetalburgCity_Gym_EventScript_154A2C:: @ 8154A2C - giveitem_std ITEM_TM42 + giveitem_std ITEM_TM42_FACADE compare RESULT, 0 goto_if_eq PetalburgCity_Gym_EventScript_1A029B setflag FLAG_RECEIVED_TM42 diff --git a/data/scripts/maps/PetalburgCity_WallysHouse.inc b/data/scripts/maps/PetalburgCity_WallysHouse.inc index d642d70ed..1a1605817 100644 --- a/data/scripts/maps/PetalburgCity_WallysHouse.inc +++ b/data/scripts/maps/PetalburgCity_WallysHouse.inc @@ -20,7 +20,7 @@ PetalburgCity_WallysHouse_EventScript_1543F7:: @ 81543F7 PetalburgCity_WallysHouse_EventScript_154406:: @ 8154406 msgbox PetalburgCity_WallysHouse_Text_179996, 4 - giveitem_std ITEM_HM03 + giveitem_std ITEM_HM03_SURF setflag FLAG_RECEIVED_HM03 msgbox PetalburgCity_WallysHouse_Text_179B14, 4 release diff --git a/data/scripts/maps/Route104.inc b/data/scripts/maps/Route104.inc index a3824efcf..2d44d4dfd 100644 --- a/data/scripts/maps/Route104.inc +++ b/data/scripts/maps/Route104.inc @@ -102,7 +102,7 @@ Route104_EventScript_14EF93:: @ 814EF93 faceplayer goto_if_set FLAG_RECEIVED_TM09, Route104_EventScript_14EFC2 msgbox Route104_Text_16DC5F, 4 - giveitem_std ITEM_TM09 + giveitem_std ITEM_TM09_BULLET_SEED compare RESULT, 0 goto_if_eq Route104_EventScript_1A029B setflag FLAG_RECEIVED_TM09 diff --git a/data/scripts/maps/Route110_TrickHouseEnd.inc b/data/scripts/maps/Route110_TrickHouseEnd.inc index 020c61258..2c2215a42 100644 --- a/data/scripts/maps/Route110_TrickHouseEnd.inc +++ b/data/scripts/maps/Route110_TrickHouseEnd.inc @@ -112,7 +112,7 @@ Route110_TrickHouseEnd_EventScript_161AFB:: @ 8161AFB msgbox Route110_TrickHouseEnd_Text_19C491, 4 msgbox Route110_TrickHouseEnd_Text_19C90B, 4 setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0 - giveitem_std ITEM_TM12 + giveitem_std ITEM_TM12_TAUNT compare RESULT, 0 call_if_eq Route110_TrickHouseEnd_EventScript_161C4E msgbox Route110_TrickHouseEnd_Text_19C9BD, 4 diff --git a/data/scripts/maps/Route110_TrickHouseEntrance.inc b/data/scripts/maps/Route110_TrickHouseEntrance.inc index 527f09d27..3fceeb8d1 100644 --- a/data/scripts/maps/Route110_TrickHouseEntrance.inc +++ b/data/scripts/maps/Route110_TrickHouseEntrance.inc @@ -401,7 +401,7 @@ Route110_TrickHouseEntrance_EventScript_161452:: @ 8161452 end Route110_TrickHouseEntrance_EventScript_16147E:: @ 816147E - giveitem_std ITEM_TM12 + giveitem_std ITEM_TM12_TAUNT compare RESULT, 1 goto_if_eq Route110_TrickHouseEntrance_EventScript_161502 compare RESULT, 0 diff --git a/data/scripts/maps/Route114.inc b/data/scripts/maps/Route114.inc index 30ab8c572..54a4ee59a 100644 --- a/data/scripts/maps/Route114.inc +++ b/data/scripts/maps/Route114.inc @@ -28,7 +28,7 @@ Route114_EventScript_150782:: @ 8150782 faceplayer goto_if_set FLAG_RECEIVED_TM05, Route114_EventScript_1507B9 msgbox Route114_Text_170154, 4 - giveitem_std ITEM_TM05 + giveitem_std ITEM_TM05_ROAR compare RESULT, 0 goto_if_eq Route114_EventScript_1A029B setflag FLAG_RECEIVED_TM05 diff --git a/data/scripts/maps/Route114_FossilManiacsHouse.inc b/data/scripts/maps/Route114_FossilManiacsHouse.inc index b191db5f6..c93584561 100644 --- a/data/scripts/maps/Route114_FossilManiacsHouse.inc +++ b/data/scripts/maps/Route114_FossilManiacsHouse.inc @@ -11,7 +11,7 @@ Route114_FossilManiacsHouse_EventScript_15C1C3:: @ 815C1C3 faceplayer goto_if_set FLAG_RECEIVED_TM28, Route114_FossilManiacsHouse_EventScript_15C1F2 msgbox Route114_FossilManiacsHouse_Text_1925E1, 4 - giveitem_std ITEM_TM28 + giveitem_std ITEM_TM28_DIG compare RESULT, 0 goto_if_eq Route114_FossilManiacsHouse_EventScript_1A029B setflag FLAG_RECEIVED_TM28 diff --git a/data/scripts/maps/Route119.inc b/data/scripts/maps/Route119.inc index 4b9f3ce5f..30eed9cc0 100644 --- a/data/scripts/maps/Route119.inc +++ b/data/scripts/maps/Route119.inc @@ -147,7 +147,7 @@ Route119_EventScript_151337:: @ 8151337 end Route119_EventScript_151352:: @ 8151352 - giveitem_std ITEM_HM02 + giveitem_std ITEM_HM02_FLY setflag FLAG_RECEIVED_HM02 return diff --git a/data/scripts/maps/Route123.inc b/data/scripts/maps/Route123.inc index 5f77ea023..d954bec1a 100644 --- a/data/scripts/maps/Route123.inc +++ b/data/scripts/maps/Route123.inc @@ -15,7 +15,7 @@ Route123_EventScript_151C5D:: @ 8151C5D compare RESULT, 0 goto_if_eq Route123_EventScript_151CAA msgbox Route123_Text_171DC2, 4 - giveitem_std ITEM_TM19 + giveitem_std ITEM_TM19_GIGA_DRAIN compare RESULT, 0 goto_if_eq Route123_EventScript_1A029B setflag FLAG_RECEIVED_TM19 diff --git a/data/scripts/maps/RustboroCity_CuttersHouse.inc b/data/scripts/maps/RustboroCity_CuttersHouse.inc index e18a1e029..b43e0aafe 100644 --- a/data/scripts/maps/RustboroCity_CuttersHouse.inc +++ b/data/scripts/maps/RustboroCity_CuttersHouse.inc @@ -6,7 +6,7 @@ RustboroCity_CuttersHouse_EventScript_157D27:: @ 8157D27 faceplayer goto_if_set FLAG_RECEIVED_HM01, RustboroCity_CuttersHouse_EventScript_157D53 msgbox RustboroCity_CuttersHouse_Text_18509C, 4 - giveitem_std ITEM_HM01 + giveitem_std ITEM_HM01_CUT setflag FLAG_RECEIVED_HM01 msgbox RustboroCity_CuttersHouse_Text_1851C9, 4 release diff --git a/data/scripts/maps/RustboroCity_Gym.inc b/data/scripts/maps/RustboroCity_Gym.inc index bcd597541..307617e50 100644 --- a/data/scripts/maps/RustboroCity_Gym.inc +++ b/data/scripts/maps/RustboroCity_Gym.inc @@ -25,7 +25,7 @@ RustboroCity_Gym_EventScript_1578FE:: @ 81578FE end RustboroCity_Gym_EventScript_15793C:: @ 815793C - giveitem_std ITEM_TM39 + giveitem_std ITEM_TM39_ROCK_TOMB compare RESULT, 0 goto_if_eq RustboroCity_Gym_EventScript_1A029B setflag FLAG_RECEIVED_TM39 diff --git a/data/scripts/maps/RusturfTunnel.inc b/data/scripts/maps/RusturfTunnel.inc index 7c715b6c2..06f2dfa82 100644 --- a/data/scripts/maps/RusturfTunnel.inc +++ b/data/scripts/maps/RusturfTunnel.inc @@ -63,7 +63,7 @@ RusturfTunnel_EventScript_15C7D1:: @ 815C7D1 call_if_eq RusturfTunnel_EventScript_15C8EB compare VAR_TEMP_1, 3 call_if_eq RusturfTunnel_EventScript_15C8EB - giveitem_std ITEM_HM04 + giveitem_std ITEM_HM04_STRENGTH setflag FLAG_RECEIVED_HM04 msgbox RusturfTunnel_Text_194693, 4 closemessage diff --git a/data/scripts/maps/SSTidalRooms.inc b/data/scripts/maps/SSTidalRooms.inc index 58e7c3235..89372bd84 100644 --- a/data/scripts/maps/SSTidalRooms.inc +++ b/data/scripts/maps/SSTidalRooms.inc @@ -6,7 +6,7 @@ SSTidalRooms_EventScript_15FF06:: @ 815FF06 faceplayer goto_if_set FLAG_RECEIVED_TM49, SSTidalRooms_EventScript_15FF3D msgbox SSTidalRooms_Text_199B65, 4 - giveitem_std ITEM_TM49 + giveitem_std ITEM_TM49_SNATCH compare RESULT, 0 goto_if_eq SSTidalRooms_EventScript_1A029B setflag FLAG_RECEIVED_TM49 diff --git a/data/scripts/maps/SlateportCity.inc b/data/scripts/maps/SlateportCity.inc index 4af912ed3..213fc3163 100644 --- a/data/scripts/maps/SlateportCity.inc +++ b/data/scripts/maps/SlateportCity.inc @@ -473,8 +473,8 @@ SlateportCity_EventScript_14BE9A:: @ 814BE9A .align 2 SlateportCity_Items2:: @ 814BEB4 - .2byte ITEM_TM10 - .2byte ITEM_TM43 + .2byte ITEM_TM10_HIDDEN_POWER + .2byte ITEM_TM43_SECRET_POWER .2byte ITEM_NONE release end diff --git a/data/scripts/maps/SlateportCity_ContestHall.inc b/data/scripts/maps/SlateportCity_ContestHall.inc index 4151579a2..5f6a3c15d 100644 --- a/data/scripts/maps/SlateportCity_ContestHall.inc +++ b/data/scripts/maps/SlateportCity_ContestHall.inc @@ -14,7 +14,7 @@ SlateportCity_ContestHall_EventScript_15555E:: @ 815555E faceplayer goto_if_set FLAG_RECEIVED_TM41, SlateportCity_ContestHall_EventScript_155595 msgbox SlateportCity_ContestHall_Text_17CCE2, 4 - giveitem_std ITEM_TM41 + giveitem_std ITEM_TM41_TORMENT compare RESULT, 0 goto_if_eq SlateportCity_ContestHall_EventScript_1A029B setflag FLAG_RECEIVED_TM41 diff --git a/data/scripts/maps/SlateportCity_OceanicMuseum_1F.inc b/data/scripts/maps/SlateportCity_OceanicMuseum_1F.inc index c8ece697d..45ca62167 100644 --- a/data/scripts/maps/SlateportCity_OceanicMuseum_1F.inc +++ b/data/scripts/maps/SlateportCity_OceanicMuseum_1F.inc @@ -163,7 +163,7 @@ SlateportCity_OceanicMuseum_1F_EventScript_155C3A:: @ 8155C3A applymovement 13, SlateportCity_OceanicMuseum_1F_Movement_1A0835 waitmovement 0 msgbox SlateportCity_OceanicMuseum_1F_Text_17E582, 4 - giveitem_std ITEM_TM46 + giveitem_std ITEM_TM46_THIEF compare RESULT, 0 goto_if_eq SlateportCity_OceanicMuseum_1F_EventScript_155CC2 setflag FLAG_RECEIVED_TM46 diff --git a/data/scripts/maps/SootopolisCity_Gym_1F.inc b/data/scripts/maps/SootopolisCity_Gym_1F.inc index 44bcda12f..0ad6aa027 100644 --- a/data/scripts/maps/SootopolisCity_Gym_1F.inc +++ b/data/scripts/maps/SootopolisCity_Gym_1F.inc @@ -106,7 +106,7 @@ SootopolisCity_Gym_1F_EventScript_15B02D:: @ 815B02D end SootopolisCity_Gym_1F_EventScript_15B056:: @ 815B056 - giveitem_std ITEM_TM03 + giveitem_std ITEM_TM03_WATER_PULSE compare RESULT, 0 goto_if_eq SootopolisCity_Gym_1F_EventScript_1A029B msgbox SootopolisCity_Gym_1F_Text_18F466, 4 diff --git a/data/scripts/maps/SootopolisCity_House1.inc b/data/scripts/maps/SootopolisCity_House1.inc index 67be3738b..d1b842f7b 100644 --- a/data/scripts/maps/SootopolisCity_House1.inc +++ b/data/scripts/maps/SootopolisCity_House1.inc @@ -6,7 +6,7 @@ SootopolisCity_House1_EventScript_15B29B:: @ 815B29B faceplayer goto_if_set FLAG_RECEIVED_TM31, SootopolisCity_House1_EventScript_15B2C7 msgbox SootopolisCity_House1_Text_18F991, 4 - giveitem_std ITEM_TM31 + giveitem_std ITEM_TM31_BRICK_BREAK setflag FLAG_RECEIVED_TM31 msgbox SootopolisCity_House1_Text_18FA03, 4 release diff --git a/data/scripts/maps/VerdanturfTown_ContestLobby.inc b/data/scripts/maps/VerdanturfTown_ContestLobby.inc index 85b524c99..3aef08e94 100644 --- a/data/scripts/maps/VerdanturfTown_ContestLobby.inc +++ b/data/scripts/maps/VerdanturfTown_ContestLobby.inc @@ -103,7 +103,7 @@ VerdanturfTown_ContestLobby_EventScript_153E47:: @ 8153E47 faceplayer goto_if_set FLAG_RECEIVED_TM45, VerdanturfTown_ContestLobby_EventScript_153E76 msgbox VerdanturfTown_ContestLobby_Text_177DEC, 4 - giveitem_std ITEM_TM45 + giveitem_std ITEM_TM45_ATTRACT compare RESULT, 0 goto_if_eq VerdanturfTown_ContestLobby_EventScript_1A029B setflag FLAG_RECEIVED_TM45 diff --git a/data/scripts/secret_power_tm.inc b/data/scripts/secret_power_tm.inc index 1f5e074d9..6fe9e9a6e 100644 --- a/data/scripts/secret_power_tm.inc +++ b/data/scripts/secret_power_tm.inc @@ -9,7 +9,7 @@ Route111_EventScript_1A3858:: @ 81A3858 end Route111_EventScript_1A3877:: @ 81A3877 - giveitem_std ITEM_TM43 + giveitem_std ITEM_TM43_SECRET_POWER compare RESULT, 0 goto_if_eq Route111_EventScript_1A38D9 msgbox Route111_Text_1A35C5, 4 diff --git a/include/battle_ai.h b/include/battle_ai.h index c22ca8633..fdad0c7e9 100644 --- a/include/battle_ai.h +++ b/include/battle_ai.h @@ -10,10 +10,10 @@ enum // AI states enum { - AIState_SettingUp, - AIState_Processing, - AIState_FinishedProcessing, - AIState_DoNotProcess + BATTLEAI_SETTING_UP, + BATTLEAI_PROCESSING, + BATTLEAI_FINISHED, + BATTLEAI_DO_NOT_PROCESS }; // battle_ai diff --git a/include/constants/items.h b/include/constants/items.h index 48fba1427..cde5c7141 100644 --- a/include/constants/items.h +++ b/include/constants/items.h @@ -290,64 +290,64 @@ #define ITEM_ROOT_FOSSIL 286 #define ITEM_CLAW_FOSSIL 287 #define ITEM_DEVON_SCOPE 288 -#define ITEM_TM01 289 -#define ITEM_TM02 290 -#define ITEM_TM03 291 -#define ITEM_TM04 292 -#define ITEM_TM05 293 -#define ITEM_TM06 294 -#define ITEM_TM07 295 -#define ITEM_TM08 296 -#define ITEM_TM09 297 -#define ITEM_TM10 298 -#define ITEM_TM11 299 -#define ITEM_TM12 300 -#define ITEM_TM13 301 -#define ITEM_TM14 302 -#define ITEM_TM15 303 -#define ITEM_TM16 304 -#define ITEM_TM17 305 -#define ITEM_TM18 306 -#define ITEM_TM19 307 -#define ITEM_TM20 308 -#define ITEM_TM21 309 -#define ITEM_TM22 310 -#define ITEM_TM23 311 -#define ITEM_TM24 312 -#define ITEM_TM25 313 -#define ITEM_TM26 314 -#define ITEM_TM27 315 -#define ITEM_TM28 316 -#define ITEM_TM29 317 -#define ITEM_TM30 318 -#define ITEM_TM31 319 -#define ITEM_TM32 320 -#define ITEM_TM33 321 -#define ITEM_TM34 322 -#define ITEM_TM35 323 -#define ITEM_TM36 324 -#define ITEM_TM37 325 -#define ITEM_TM38 326 -#define ITEM_TM39 327 -#define ITEM_TM40 328 -#define ITEM_TM41 329 -#define ITEM_TM42 330 -#define ITEM_TM43 331 -#define ITEM_TM44 332 -#define ITEM_TM45 333 -#define ITEM_TM46 334 -#define ITEM_TM47 335 -#define ITEM_TM48 336 -#define ITEM_TM49 337 -#define ITEM_TM50 338 -#define ITEM_HM01 339 -#define ITEM_HM02 340 -#define ITEM_HM03 341 -#define ITEM_HM04 342 -#define ITEM_HM05 343 -#define ITEM_HM06 344 -#define ITEM_HM07 345 -#define ITEM_HM08 346 +#define ITEM_TM01_FOCUS_PUNCH 289 +#define ITEM_TM02_DRAGON_CLAW 290 +#define ITEM_TM03_WATER_PULSE 291 +#define ITEM_TM04_CALM_MIND 292 +#define ITEM_TM05_ROAR 293 +#define ITEM_TM06_TOXIC 294 +#define ITEM_TM07_HAIL 295 +#define ITEM_TM08_BULK_UP 296 +#define ITEM_TM09_BULLET_SEED 297 +#define ITEM_TM10_HIDDEN_POWER 298 +#define ITEM_TM11_SUNNY_DAY 299 +#define ITEM_TM12_TAUNT 300 +#define ITEM_TM13_ICE_BEAM 301 +#define ITEM_TM14_BLIZZARD 302 +#define ITEM_TM15_HYPER_BEAM 303 +#define ITEM_TM16_LIGHT_SCREEN 304 +#define ITEM_TM17_PROTECT 305 +#define ITEM_TM18_RAIN_DANCE 306 +#define ITEM_TM19_GIGA_DRAIN 307 +#define ITEM_TM20_SAFEGUARD 308 +#define ITEM_TM21_FRUSTRATION 309 +#define ITEM_TM22_SOLARBEAM 310 +#define ITEM_TM23_IRON_TAIL 311 +#define ITEM_TM24_THUNDERBOLT 312 +#define ITEM_TM25_THUNDER 313 +#define ITEM_TM26_EARTHQUAKE 314 +#define ITEM_TM27_RETURN 315 +#define ITEM_TM28_DIG 316 +#define ITEM_TM29_PSYCHIC 317 +#define ITEM_TM30_SHADOW_BALL 318 +#define ITEM_TM31_BRICK_BREAK 319 +#define ITEM_TM32_DOUBLE_TEAM 320 +#define ITEM_TM33_REFLECT 321 +#define ITEM_TM34_SHOCK_WAVE 322 +#define ITEM_TM35_FLAMETHROWER 323 +#define ITEM_TM36_SLUDGE_BOMB 324 +#define ITEM_TM37_SANDSTORM 325 +#define ITEM_TM38_FIRE_BLAST 326 +#define ITEM_TM39_ROCK_TOMB 327 +#define ITEM_TM40_AERIAL_ACE 328 +#define ITEM_TM41_TORMENT 329 +#define ITEM_TM42_FACADE 330 +#define ITEM_TM43_SECRET_POWER 331 +#define ITEM_TM44_REST 332 +#define ITEM_TM45_ATTRACT 333 +#define ITEM_TM46_THIEF 334 +#define ITEM_TM47_STEEL_WING 335 +#define ITEM_TM48_SKILL_SWAP 336 +#define ITEM_TM49_SNATCH 337 +#define ITEM_TM50_OVERHEAT 338 +#define ITEM_HM01_CUT 339 +#define ITEM_HM02_FLY 340 +#define ITEM_HM03_SURF 341 +#define ITEM_HM04_STRENGTH 342 +#define ITEM_HM05_FLASH 343 +#define ITEM_HM06_ROCK_SMASH 344 +#define ITEM_HM07_WATERFALL 345 +#define ITEM_HM08_DIVE 346 #define ITEM_15B 347 #define ITEM_15C 348 diff --git a/include/contest.h b/include/contest.h index 6e71358a2..6b1f1f520 100644 --- a/include/contest.h +++ b/include/contest.h @@ -67,6 +67,22 @@ struct ContestPokemon /*0x3C*/ u32 otId; // otId }; // wow +struct ContestAIInfo { + /*0x00*/ u8 aiState; + /*0x02*/ u16 unk2; + /*0x04*/ u8 unk4; + /*0x05*/ u8 unk5[4]; + /*0x09*/ u8 aiAction; + /*0x0A*/ u8 fillerA[0x6]; // TODO: don't know what's here + /*0x10*/ u8 unk10; + /*0x14*/ u32 flags; + /*0x18*/ s16 scriptResult; + /*0x1A*/ s16 scriptArr[3]; + /*0x20*/ u32 stack[8]; + /*0x40*/ u8 unk40; + /*0x41*/ u8 unk41; +}; + extern struct ContestPokemon gContestMons[]; extern const struct ContestMove gContestMoves[]; extern const struct ContestEffect gContestEffects[]; @@ -86,6 +102,7 @@ void sub_80B0F28(u8); bool8 Contest_SaveWinner(u8); u8 sub_80B2C4C(u8, u8); void Contest_ResetWinners(void); +s8 Contest_GetMoveExcitement(u16); // Contest Shared EWRAM @@ -135,48 +152,48 @@ struct Contest struct ContestantStatus { - s16 appeal1; // move appeal? - s16 appeal2; // final appeal after end of turn, maybe? - s16 unk4; - u16 currMove; - u16 prevMove; - u8 moveCategory; - u8 unkB_0:2; - u8 unkB_2:2; - u8 moveRepeatCount:3; - u8 unkB_7:1; // used a one-time move? - u8 unkC_0:1; - u8 unkC_1:2; - s8 unkD; - u8 unkE; - u8 unkF; - u8 unk10_0:1; - u8 unk10_1:1; - u8 unk10_2:1; - u8 unk10_3:1; - u8 unk10_4:2; - u8 unk10_6:2; - u8 unk11_0:2; - u8 unk11_2:1; - u8 unk11_3:1; - u8 unk11_4:1; - u8 unk11_5:1; - u8 unk12; - u8 unk13; // status action? - u8 unk14; - u8 disappointedRepeat:1; - u8 unk15_1:1; - u8 unk15_2:1; - u8 unk15_3:1; - u8 unk15_4:1; - u8 unk15_5:1; - u8 unk15_6:1; - u8 unk16; - u8 unk17; - u8 unk18; - u8 unk19; // turn position - u8 attentionLevel; // How much the Pokemon "stood out" - u8 unk1B; + /*0x00*/ s16 appeal1; // move appeal? + /*0x02*/ s16 appeal2; // final appeal after end of turn, maybe? + /*0x04*/ s16 unk4; + /*0x06*/ u16 currMove; + /*0x08*/ u16 prevMove; + /*0x0A*/ u8 moveCategory; + /*0x0B*/ u8 unkB_0:2; + u8 unkB_2:2; + u8 moveRepeatCount:3; + u8 unkB_7:1; // used a one-time move? + /*0x0C*/ u8 unkC_0:1; + u8 unkC_1:2; + /*0x0D*/ s8 unkD; + /*0x0E*/ u8 unkE; + /*0x0F*/ u8 unkF; + /*0x10*/ u8 unk10_0:1; + u8 unk10_1:1; + u8 unk10_2:1; + u8 unk10_3:1; + u8 unk10_4:2; + u8 unk10_6:2; + /*0x11*/ u8 unk11_0:2; + u8 unk11_2:1; + u8 unk11_3:1; + u8 unk11_4:1; + u8 unk11_5:1; + /*0x12*/ u8 unk12; + /*0x13*/ u8 unk13; // status action? + /*0x14*/ u8 unk14; + /*0x15*/ u8 disappointedRepeat:1; + u8 unk15_1:1; + u8 unk15_2:1; + u8 unk15_3:1; + u8 unk15_4:1; + u8 unk15_5:1; + u8 unk15_6:1; + /*0x16*/ u8 unk16; + /*0x17*/ u8 unk17; + /*0x18*/ u8 unk18; + /*0x19*/ u8 unk19; // turn position + /*0x1A*/ u8 attentionLevel; // How much the Pokemon "stood out" + /*0x1B*/ u8 unk1B; }; struct UnknownContestStruct3 @@ -241,6 +258,7 @@ struct UnknownContestStruct6 s32 unkC; }; +// TODO: Please move these to ewram.h once the defines are settled down and figured out completely. #define shared15800 (gSharedMem + 0x15800) #define shared15DE0 (*(struct ContestWinner *)(gSharedMem + 0x15DE0)) #define shared16800 (gSharedMem + 0x16800) @@ -248,7 +266,6 @@ struct UnknownContestStruct6 #define shared18004 ((u16 *)(gSharedMem + 0x18004)) #define sContest (*(struct Contest *)(gSharedMem + 0x19204)) #define sContestantStatus ((struct ContestantStatus *)(gSharedMem + 0x19260)) -#define shared192D0 (*(struct UnknownContestStruct7 *)(gSharedMem + 0x192D0)) #define shared192E4 (gSharedMem + 0x192E4) #define shared19328 (*(struct UnknownContestStruct5 *)(gSharedMem + 0x19328)) #define shared19338 ((struct UnknownContestStruct4 *)(gSharedMem + 0x19338)) diff --git a/include/contest_ai.h b/include/contest_ai.h new file mode 100755 index 000000000..da143b541 --- /dev/null +++ b/include/contest_ai.h @@ -0,0 +1,16 @@ +#ifndef GUARD_CONTESTAI_H +#define GUARD_CONTESTAI_H + +// AI states +enum +{ + CONTESTAI_SETTING_UP, + CONTESTAI_PROCESSING, + CONTESTAI_FINISHED, + CONTESTAI_DO_NOT_PROCESS +}; + +void ContestAI_ResetAI(u8); +u8 ContestAI_GetActionToUse(void); + +#endif diff --git a/include/ewram.h b/include/ewram.h index 809d4ff66..36081dd2a 100644 --- a/include/ewram.h +++ b/include/ewram.h @@ -20,7 +20,7 @@ extern u8 gSharedMem[]; #define eBrendanSprite (gSharedMem + 0x0) #define ewram0_6 (u32)(&gSharedMem[0]) #define ewram0_7 (&gSharedMem[0]) -#define eSaveSection (struct SaveSection *)(gSharedMem + 0x0) +#define eSaveSection (struct SaveSector *)(gSharedMem + 0x0) #define ewram0arr ((u8 (*)[32])gSharedMem) #define eVoidSharedArr (void *)(ewram_addr + 0x0) #define eVoidSharedArr2 (u32)(ewram_addr) // ew(ram) @@ -234,6 +234,8 @@ extern u8 gSharedMem[]; #define eCableCar2 ((struct CableCarEwramStruct2 *)(gSharedMem + 0x19000)) #define ePokedexView3 (struct PokedexView *)(gSharedMem + 0x19000) #define eRoulette ((struct Roulette *)(gSharedMem + 0x19000)) +#define shared192D0 (*(struct UnknownContestStruct7 *)(gSharedMem + 0x192D0)) +#define eContestAI ((struct ContestAIInfo *)(gSharedMem + 0x192E4)) #define EWRAM_19348 (*(u16 *)(gSharedMem + 0x19348)) #define ewram19800 (&gSharedMem[0x19800]) #define ePokedexView4 (struct PokedexView *)(gSharedMem + 0x19800) diff --git a/include/graphics.h b/include/graphics.h index 00a210350..76a45f6f6 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -51,11 +51,7 @@ extern const u8 gMonFootprint_QuestionMark[]; extern const u8 gContestNextTurnGfx[]; extern const u8 gContestNextTurnNumbersGfx[]; extern const u8 gContestNextTurnRandomGfx[]; -extern const u8 gBattleAnimSpriteSheet_264[]; -extern const u8 gBattleAnimSpritePalette_264[]; -extern const u8 gBattleAnimSpritePalette_265[]; -extern const u8 gBattleAnimSpritePalette_067[]; -extern const u8 gBattleAnimSpritePalette_068[]; +// extern const u8 gBattleAnimSpriteSheet_264[]; extern const u8 gContestApplauseGfx[]; extern const u8 gContestApplauseMeterGfx[]; extern const u16 gContestPal[]; @@ -2743,4 +2739,602 @@ extern const u16 gCableCar_Pal[]; extern const u16 gCableCarBG_Pal[]; extern const u8 gCableCarBG_Gfx[]; +// data/graphics.s +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_000; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_001; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_002; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_003; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_004; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_005; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_006; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_007; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_008; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_009; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_010; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_011; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_012; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_013; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_014; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_015; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_016; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_017; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_018; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_019; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_020; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_021; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_021; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_023; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_024; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_025; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_026; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_027; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_028; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_029; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_030; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_031; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_032; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_033; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_034; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_035; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_036; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_037; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_038; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_039; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_040; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_041; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_042; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_043; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_044; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_045; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_046; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_046; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_048; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_048; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_050; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_051; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_052; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_053; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_054; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_055; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_056; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_057; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_058; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_059; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_060; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_061; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_062; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_063; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_064; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_065; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_066; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_070; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_071; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_072; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_073; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_074; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_075; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_076; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_077; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_078; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_079; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_080; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_081; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_082; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_083; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_084; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_085; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_086; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_087; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_088; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_089; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_090; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_091; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_092; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_093; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_094; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_095; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_096; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_097; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_098; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_099; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_100; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_101; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_102; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_103; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_104; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_105; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_106; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_107; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_108; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_109; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_110; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_111; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_112; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_113; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_114; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_115; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_116; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_117; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_118; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_119; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_120; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_121; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_122; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_123; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_124; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_125; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_126; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_127; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_128; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_129; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_130; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_131; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_132; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_133; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_134; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_135; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_136; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_137; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_138; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_139; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_140; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_141; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_142; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_143; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_144; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_145; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_146; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_147; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_148; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_149; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_150; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_151; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_152; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_153; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_154; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_155; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_156; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_157; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_158; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_159; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_160; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_161; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_162; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_163; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_166; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_171; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_173; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_174; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_175; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_176; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_177; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_178; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_179; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_180; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_181; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_182; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_183; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_184; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_185; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_186; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_187; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_188; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_189; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_190; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_191; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_192; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_193; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_194; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_195; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_196; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_197; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_198; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_199; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_200; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_201; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_202; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_203; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_204; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_205; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_206; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_207; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_208; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_209; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_210; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_211; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_212; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_213; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_214; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_215; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_210; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_217; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_218; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_210; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_220; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_221; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_222; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_223; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_224; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_225; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_226; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_227; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_228; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_229; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_230; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_231; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_232; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_233; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_234; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_235; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_235; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_235; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_238; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_239; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_240; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_241; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_242; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_243; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_244; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_245; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_246; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_247; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_248; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_249; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_250; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_251; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_252; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_253; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_254; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_255; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_256; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_257; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_258; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_260; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_261; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_262; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_263; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_264; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_266; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_269; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_270; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_271; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_272; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_273; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_274; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_275; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_276; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_277; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_278; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_279; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_280; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_281; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_282; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_283; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_284; +extern struct CompressedSpriteSheet gBattleAnimSpriteSheet_285; + +extern struct CompressedSpritePalette gBattleAnimSpritePalette_000; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_001; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_002; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_003; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_004; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_005; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_006; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_007; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_008; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_009; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_010; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_011; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_012; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_013; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_014; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_015; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_016; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_016; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_018; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_019; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_020; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_021; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_022; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_023; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_024; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_025; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_026; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_027; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_028; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_029; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_030; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_031; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_032; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_033; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_033; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_033; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_036; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_036; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_038; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_039; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_038; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_038; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_042; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_043; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_044; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_045; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_046; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_047; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_048; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_049; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_050; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_050; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_050; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_026; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_054; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_050; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_056; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_057; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_058; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_059; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_060; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_061; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_062; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_063; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_064; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_065; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_066; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_067; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_068; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_065; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_070; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_070; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_072; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_073; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_074; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_075; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_076; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_076; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_078; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_078; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_080; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_081; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_082; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_083; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_084; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_085; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_086; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_087; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_088; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_089; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_090; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_091; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_092; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_093; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_094; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_095; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_096; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_097; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_094; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_099; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_100; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_101; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_101; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_103; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_104; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_105; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_105; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_107; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_107; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_109; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_109; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_111; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_112; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_113; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_114; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_115; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_116; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_117; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_118; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_119; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_120; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_121; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_122; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_122; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_124; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_125; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_126; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_127; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_128; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_128; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_130; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_130; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_132; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_133; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_133; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_135; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_136; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_135; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_135; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_139; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_140; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_141; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_141; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_143; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_144; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_139; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_115; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_147; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_148; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_148; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_150; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_150; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_152; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_153; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_154; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_155; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_156; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_157; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_158; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_159; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_160; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_161; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_162; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_163; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_164; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_165; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_166; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_167; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_168; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_169; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_170; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_171; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_172; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_174; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_175; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_176; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_177; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_178; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_179; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_182; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_183; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_184; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_185; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_186; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_187; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_188; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_189; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_190; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_191; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_192; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_193; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_194; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_195; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_196; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_197; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_198; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_199; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_200; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_201; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_202; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_203; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_204; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_205; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_206; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_207; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_209; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_210; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_211; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_215; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_216; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_217; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_218; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_219; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_220; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_221; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_222; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_223; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_224; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_225; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_226; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_228; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_229; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_230; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_231; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_233; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_234; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_235; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_236; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_237; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_238; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_239; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_240; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_241; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_242; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_243; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_244; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_245; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_248; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_249; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_251; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_252; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_253; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_254; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_255; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_256; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_257; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_258; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_259; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_260; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_261; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_262; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_263; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_264; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_265; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_266; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_267; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_268; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_269; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_270; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_271; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_272; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_274; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_277; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_278; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_279; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_280; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_281; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_282; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_283; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_284; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_285; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_286; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_287; +extern struct CompressedSpritePalette gBattleAnimSpritePalette_288; + +extern struct BattleAnimBackground gBattleAnimBackgroundImage_00; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_02; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_03; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_04; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_07; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_09; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_11; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_12; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_15; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_16; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_17; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_20; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_21; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_00; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_02; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_03; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_04; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_07; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_09; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_11; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_12; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_15; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_16; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_17; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_18; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_20; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_21; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_22; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_24; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_00; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_02; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_03; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_04; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_05; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_06; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_07; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_08; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_09; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_10; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_11; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_12; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_13; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_14; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_15; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_16; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_17; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_20; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_21; + #endif // GUARD_GRAPHICS_H diff --git a/include/save.h b/include/save.h index c35ad547a..13e07d06a 100644 --- a/include/save.h +++ b/include/save.h @@ -1,85 +1,38 @@ #ifndef GUARD_SAVE_H #define GUARD_SAVE_H -struct SaveSectionLocation -{ - u8 *data; - u16 size; -}; - -struct SaveSection -{ - u8 data[0xFF4]; - u16 id; - u16 checksum; - u32 security; - u32 counter; -}; // size is 0x1000 - -// headless save section? -struct UnkSaveSection -{ - u8 data[0xFF4]; - u32 security; -}; // size is 0xFF8 - // Ruby/Sapphire's save data is Flash 128K, which is 32 save sectors. #define NUM_SECTORS 32 // defined in agb_flash but not in a header -#define UNKNOWN_CHECK_VALUE 0x8012025 +#define SAVE_STATUS_EMPTY 0 +#define SAVE_STATUS_OK 1 +#define SAVE_STATUS_NO_FLASH 4 +#define SAVE_STATUS_ERROR 0xFF -// SetDamagedSectorBits states -enum -{ - ENABLE, - DISABLE, - CHECK // unused -}; +extern u16 gSaveFileStatus; + +void Save_EraseAllData(void); +void Save_ResetSaveCounters(void); -// Do save types enum { - NORMAL_SAVE, - LINK_SAVE, - EREADER_SAVE, // mossdeep event - HOF_SAVE, - DIFFERENT_FILE_SAVE, - HOF_DELETE_SAVE // unused + SAVE_NORMAL, + SAVE_LINK, + SAVE_EREADER, + SAVE_HALL_OF_FAME, + SAVE_OVERWRITE_DIFFERENT_FILE, + SAVE_HALL_OF_FAME_ERASE_BEFORE, // unused }; -void ClearSaveData(void); -void ResetSaveCounters(void); -bool32 ManipulateSectorBits(u8 op, u8 bit); -u8 save_write_to_flash(u16 a1, const struct SaveSectionLocation *a2); -u8 HandleWriteSector(u16, const struct SaveSectionLocation *); -u8 HandleWriteSectorNBytes(u8 sector, u8 *data, u16 size); -u8 TryWriteSector(u8, u8 *); -u32 RestoreSaveBackupVarsAndIncrement(const struct SaveSectionLocation *location); -u32 RestoreSaveBackupVars(const struct SaveSectionLocation *location); -u8 sub_812550C(u16 a1, const struct SaveSectionLocation *location); -u8 sub_812556C(u16 a1, const struct SaveSectionLocation *location); -u8 sub_81255B8(u16, const struct SaveSectionLocation *location); -u8 sub_8125758(u16 a1, const struct SaveSectionLocation *location); -u8 sub_81257F0(u16 a1, const struct SaveSectionLocation *location); -u8 sub_812587C(u16 a1, const struct SaveSectionLocation *location); -u8 sub_81258BC(u16, const struct SaveSectionLocation *location); -u8 GetSaveValidStatus(const struct SaveSectionLocation *location); -u8 sub_8125B88(u8 a1, u8 *data, u16 size); -u8 DoReadFlashWholeSection(u8, struct SaveSection *); -u16 CalculateChecksum(void *, u16); -u8 HandleSavingData(u8 saveType); -u8 TrySavingData(u8 saveType); +u8 Save_WriteDataInternal(u8 saveType); +u8 Save_WriteData(u8 saveType); + u8 sub_8125D80(void); bool8 sub_8125DA8(void); u8 sub_8125DDC(void); u8 sub_8125E04(void); u8 sub_8125E2C(void); bool8 sub_8125E6C(void); -u8 sub_8125EC8(u8 a1); -bool8 unref_sub_8125F4C(struct UnkSaveSection *a1); -u8 unref_sub_8125FA0(void); -u8 unref_sub_8125FF0(u8 *data, u16 size); -u8 unref_sub_8126068(u8 sector, u8 *data, u32 size); -u8 unref_sub_8126080(u8 sector, u8 *data); +u8 Save_LoadGameData(u8 a1); #endif // GUARD_SAVE_H diff --git a/ld_script.txt b/ld_script.txt index 0cb2d0262..128eb4c20 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -355,7 +355,7 @@ SECTIONS { src/engine/save.o(.text); src/engine/mystery_event_script.o(.text); src/field/field_effect_helpers.o(.text); - asm/contest_ai.o(.text); + src/contest_ai.o(.text); src/unused_81258BC.o(.text); src/battle/anim/sfx.o(.text); src/battle/battle_controller_safari.o(.text); @@ -526,7 +526,6 @@ SECTIONS { src/engine/tileset_anim.o(.rodata); src/engine/palette.o(.rodata); src/engine/sound.o(.rodata); - data/battle_anim.o(.rodata); src/battle/battle_anim.o(.rodata); src/rom_8077ABC.o(.rodata); data/map_events.o(.rodata); @@ -553,7 +552,7 @@ SECTIONS { src/pokemon/pokemon_summary_screen.o(.rodata); src/field/fldeff_cut.o(.rodata); src/field/item_menu.o(.rodata); - data/battle_anim_80A7E7C.o(.rodata); + src/battle/battle_anim_80A7E7C.o(.rodata); src/field/item.o(.rodata); src/debug/matsuda_debug_menu.o(.rodata); data/contest.o(.rodata); @@ -615,7 +614,7 @@ SECTIONS { src/scene/cable_car.o(.rodata); src/engine/save.o(.rodata); src/field/field_effect_helpers.o(.rodata); - data/contest_ai.o(.rodata); + src/contest_ai.o(.rodata); src/battle/battle_controller_safari.o(.rodata); data/battle_anim_812C144.o(.rodata); src/pokemon/learn_move.o(.rodata); diff --git a/src/battle/battle_ai.c b/src/battle/battle_ai.c index 977e91f5c..80848d2fd 100644 --- a/src/battle/battle_ai.c +++ b/src/battle/battle_ai.c @@ -355,7 +355,7 @@ u8 BattleAI_GetAIActionToUse(void) { if (AI_THINKING_STRUCT->aiFlags & 1) { - AI_THINKING_STRUCT->aiState = AIState_SettingUp; + AI_THINKING_STRUCT->aiState = BATTLEAI_SETTING_UP; BattleAI_DoAIProcessing(); } AI_THINKING_STRUCT->aiFlags >>= 1; @@ -393,13 +393,13 @@ u8 BattleAI_GetAIActionToUse(void) void BattleAI_DoAIProcessing(void) { - while (AI_THINKING_STRUCT->aiState != AIState_FinishedProcessing) + while (AI_THINKING_STRUCT->aiState != BATTLEAI_FINISHED) { switch (AI_THINKING_STRUCT->aiState) { - case AIState_DoNotProcess: //Needed to match. + case BATTLEAI_DO_NOT_PROCESS: //Needed to match. break; - case AIState_SettingUp: + case BATTLEAI_SETTING_UP: gAIScriptPtr = BattleAIs[AI_THINKING_STRUCT->aiLogicId]; // set the AI ptr. if (gBattleMons[gBankAttacker].pp[AI_THINKING_STRUCT->movesetIndex] == 0) { @@ -411,7 +411,7 @@ void BattleAI_DoAIProcessing(void) } AI_THINKING_STRUCT->aiState++; break; - case AIState_Processing: + case BATTLEAI_PROCESSING: if (AI_THINKING_STRUCT->moveConsidered != MOVE_NONE) sBattleAICmdTable[*gAIScriptPtr](); // run AI command. else @@ -423,7 +423,7 @@ void BattleAI_DoAIProcessing(void) { AI_THINKING_STRUCT->movesetIndex++; if (AI_THINKING_STRUCT->movesetIndex < MAX_MON_MOVES && (AI_THINKING_STRUCT->aiAction & AI_ACTION_DO_NOT_ATTACK) == 0) - AI_THINKING_STRUCT->aiState = AIState_SettingUp; // as long as their are more moves to process, keep setting this to setup state. + AI_THINKING_STRUCT->aiState = BATTLEAI_SETTING_UP; // as long as their are more moves to process, keep setting this to setup state. else AI_THINKING_STRUCT->aiState++; // done processing. AI_THINKING_STRUCT->aiAction &= (AI_ACTION_FLEE | AI_ACTION_WATCH | AI_ACTION_DO_NOT_ATTACK | diff --git a/src/battle/battle_anim.c b/src/battle/battle_anim.c index a0c74be1d..4549d1fcb 100644 --- a/src/battle/battle_anim.c +++ b/src/battle/battle_anim.c @@ -13,6 +13,7 @@ #include "sprite.h" #include "task.h" #include "ewram.h" +#include "graphics.h" // sprites start at 10000 and thus must be subtracted of 10000 to account for the true index. #define GET_TRUE_SPRITE_INDEX(i) (i - 10000) @@ -20,6 +21,1271 @@ #define ANIM_SPRITE_INDEX_COUNT 8 #define ANIM_ARGS_COUNT 8 +const struct OamData gOamData_837DF24 = +{ + .affineMode = 0, + .objMode = 0, + .shape = 0, + .size = 0, + .priority = 2, +}; + +const struct OamData gOamData_837DF2C = +{ + .affineMode = 0, + .objMode = 0, + .shape = 0, + .size = 1, + .priority = 2, +}; + +const struct OamData gOamData_837DF34 = +{ + .affineMode = 0, + .objMode = 0, + .shape = 0, + .size = 2, + .priority = 2, +}; + +const struct OamData gOamData_837DF3C = +{ + .affineMode = 0, + .objMode = 0, + .shape = 0, + .size = 3, + .priority = 2, +}; + +const struct OamData gOamData_837DF44 = +{ + .affineMode = 0, + .objMode = 0, + .shape = 1, + .size = 0, + .priority = 2, +}; + +const struct OamData gOamData_837DF4C = +{ + .affineMode = 0, + .objMode = 0, + .shape = 1, + .size = 1, + .priority = 2, +}; + +const struct OamData gOamData_837DF54 = +{ + .affineMode = 0, + .objMode = 0, + .shape = 1, + .size = 2, + .priority = 2, +}; + +const struct OamData gOamData_837DF5C = +{ + .affineMode = 0, + .objMode = 0, + .shape = 1, + .size = 3, + .priority = 2, +}; + +const struct OamData gOamData_837DF64 = +{ + .affineMode = 0, + .objMode = 0, + .shape = 2, + .size = 0, + .priority = 2, +}; + +const struct OamData gOamData_837DF6C = +{ + .affineMode = 0, + .objMode = 0, + .shape = 2, + .size = 1, + .priority = 2, +}; + +const struct OamData gOamData_837DF74 = +{ + .affineMode = 0, + .objMode = 0, + .shape = 2, + .size = 2, + .priority = 2, +}; + +const struct OamData gOamData_837DF7C = +{ + .affineMode = 0, + .objMode = 0, + .shape = 2, + .size = 3, + .priority = 2, +}; + +const struct OamData gOamData_837DF84 = +{ + .affineMode = 1, + .objMode = 0, + .shape = 0, + .size = 0, + .priority = 2, +}; + +const struct OamData gOamData_837DF8C = +{ + .affineMode = 1, + .objMode = 0, + .shape = 0, + .size = 1, + .priority = 2, +}; + +const struct OamData gOamData_837DF94 = +{ + .affineMode = 1, + .objMode = 0, + .shape = 0, + .size = 2, + .priority = 2, +}; + +const struct OamData gOamData_837DF9C = +{ + .affineMode = 1, + .objMode = 0, + .shape = 0, + .size = 3, + .priority = 2, +}; + +const struct OamData gOamData_837DFA4 = +{ + .affineMode = 1, + .objMode = 0, + .shape = 1, + .size = 0, + .priority = 2, +}; + +const struct OamData gOamData_837DFAC = +{ + .affineMode = 1, + .objMode = 0, + .shape = 1, + .size = 1, + .priority = 2, +}; + +const struct OamData gOamData_837DFB4 = +{ + .affineMode = 1, + .objMode = 0, + .shape = 1, + .size = 2, + .priority = 2, +}; + +const struct OamData gOamData_837DFBC = +{ + .affineMode = 1, + .objMode = 0, + .shape = 1, + .size = 3, + .priority = 2, +}; + +const struct OamData gOamData_837DFC4 = +{ + .affineMode = 1, + .objMode = 0, + .shape = 2, + .size = 0, + .priority = 2, +}; + +const struct OamData gOamData_837DFCC = +{ + .affineMode = 1, + .objMode = 0, + .shape = 2, + .size = 1, + .priority = 2, +}; + +const struct OamData gOamData_837DFD4 = +{ + .affineMode = 1, + .objMode = 0, + .shape = 2, + .size = 2, + .priority = 2, +}; + +const struct OamData gOamData_837DFDC = +{ + .affineMode = 1, + .objMode = 0, + .shape = 2, + .size = 3, + .priority = 2, +}; + +const struct OamData gOamData_837DFE4 = +{ + .affineMode = 3, + .objMode = 0, + .shape = 0, + .size = 0, + .priority = 2, +}; + +const struct OamData gOamData_837DFEC = +{ + .affineMode = 3, + .objMode = 0, + .shape = 0, + .size = 1, + .priority = 2, +}; + +const struct OamData gOamData_837DFF4 = +{ + .affineMode = 3, + .objMode = 0, + .shape = 0, + .size = 2, + .priority = 2, +}; + +const struct OamData gOamData_837DFFC = +{ + .affineMode = 3, + .objMode = 0, + .shape = 0, + .size = 3, + .priority = 2, +}; + +const struct OamData gOamData_837D004 = +{ + .affineMode = 3, + .objMode = 0, + .shape = 1, + .size = 0, + .priority = 2, +}; + +const struct OamData gOamData_837D00C = +{ + .affineMode = 3, + .objMode = 0, + .shape = 1, + .size = 1, + .priority = 2, +}; + +const struct OamData gOamData_837E014 = +{ + .affineMode = 3, + .objMode = 0, + .shape = 1, + .size = 2, + .priority = 2, +}; + +const struct OamData gOamData_837E01C = +{ + .affineMode = 3, + .objMode = 0, + .shape = 1, + .size = 3, + .priority = 2, +}; + +const struct OamData gOamData_837E024 = +{ + .affineMode = 3, + .objMode = 0, + .shape = 2, + .size = 0, + .priority = 2, +}; + +const struct OamData gOamData_837E02C = +{ + .affineMode = 3, + .objMode = 0, + .shape = 2, + .size = 1, + .priority = 2, +}; + +const struct OamData gOamData_837E034 = +{ + .affineMode = 3, + .objMode = 0, + .shape = 2, + .size = 2, + .priority = 2, +}; + +const struct OamData gOamData_837E03C = +{ + .affineMode = 3, + .objMode = 0, + .shape = 2, + .size = 3, + .priority = 2, +}; + +const struct OamData gOamData_837E044 = +{ + .affineMode = 0, + .objMode = 1, + .shape = 0, + .size = 0, + .priority = 2, +}; + +const struct OamData gOamData_837E04C = +{ + .affineMode = 0, + .objMode = 1, + .shape = 0, + .size = 1, + .priority = 2, +}; + +const struct OamData gOamData_837E054 = +{ + .affineMode = 0, + .objMode = 1, + .shape = 0, + .size = 2, + .priority = 2, +}; + +const struct OamData gOamData_837E05C = +{ + .affineMode = 0, + .objMode = 1, + .shape = 0, + .size = 3, + .priority = 2, +}; + +const struct OamData gOamData_837E064 = +{ + .affineMode = 0, + .objMode = 1, + .shape = 1, + .size = 0, + .priority = 2, +}; + +const struct OamData gOamData_837E06C = +{ + .affineMode = 0, + .objMode = 1, + .shape = 1, + .size = 1, + .priority = 2, +}; + +const struct OamData gOamData_837E074 = +{ + .affineMode = 0, + .objMode = 1, + .shape = 1, + .size = 2, + .priority = 2, +}; + +const struct OamData gOamData_837E07C = +{ + .affineMode = 0, + .objMode = 1, + .shape = 1, + .size = 3, + .priority = 2, +}; + +const struct OamData gOamData_837E084 = +{ + .affineMode = 0, + .objMode = 1, + .shape = 2, + .size = 0, + .priority = 2, +}; + +const struct OamData gOamData_837E08C = +{ + .affineMode = 0, + .objMode = 1, + .shape = 2, + .size = 1, + .priority = 2, +}; + +const struct OamData gOamData_837E094 = +{ + .affineMode = 0, + .objMode = 1, + .shape = 2, + .size = 2, + .priority = 2, +}; + +const struct OamData gOamData_837E09C = +{ + .affineMode = 0, + .objMode = 1, + .shape = 2, + .size = 3, + .priority = 2, +}; + +const struct OamData gOamData_837E0A4 = +{ + .affineMode = 1, + .objMode = 1, + .shape = 0, + .size = 0, + .priority = 2, +}; + +const struct OamData gOamData_837E0AC = +{ + .affineMode = 1, + .objMode = 1, + .shape = 0, + .size = 1, + .priority = 2, +}; + +const struct OamData gOamData_837E0B4 = +{ + .affineMode = 1, + .objMode = 1, + .shape = 0, + .size = 2, + .priority = 2, +}; + +const struct OamData gOamData_837E0BC = +{ + .affineMode = 1, + .objMode = 1, + .shape = 0, + .size = 3, + .priority = 2, +}; + +const struct OamData gOamData_837E0C4 = +{ + .affineMode = 1, + .objMode = 1, + .shape = 1, + .size = 0, + .priority = 2, +}; + +const struct OamData gOamData_837E0CC = +{ + .affineMode = 1, + .objMode = 1, + .shape = 1, + .size = 1, + .priority = 2, +}; + +const struct OamData gOamData_837E0D4 = +{ + .affineMode = 1, + .objMode = 1, + .shape = 1, + .size = 2, + .priority = 2, +}; + +const struct OamData gOamData_837E0DC = +{ + .affineMode = 1, + .objMode = 1, + .shape = 1, + .size = 3, + .priority = 2, +}; + +const struct OamData gOamData_837E0E4 = +{ + .affineMode = 1, + .objMode = 1, + .shape = 2, + .size = 0, + .priority = 2, +}; + +const struct OamData gOamData_837E0EC = +{ + .affineMode = 1, + .objMode = 1, + .shape = 2, + .size = 1, + .priority = 2, +}; + +const struct OamData gOamData_837E0F4 = +{ + .affineMode = 1, + .objMode = 1, + .shape = 2, + .size = 2, + .priority = 2, +}; + +const struct OamData gOamData_837E0FC = +{ + .affineMode = 1, + .objMode = 1, + .shape = 2, + .size = 3, + .priority = 2, +}; + +const struct OamData gOamData_837E104 = +{ + .affineMode = 3, + .objMode = 1, + .shape = 0, + .size = 0, + .priority = 2, +}; + +const struct OamData gOamData_837E10C = +{ + .affineMode = 3, + .objMode = 1, + .shape = 0, + .size = 1, + .priority = 2, +}; + +const struct OamData gOamData_837E114 = +{ + .affineMode = 3, + .objMode = 1, + .shape = 0, + .size = 2, + .priority = 2, +}; + +const struct OamData gOamData_837E11C = +{ + .affineMode = 3, + .objMode = 1, + .shape = 0, + .size = 3, + .priority = 2, +}; + +const struct OamData gOamData_837E124 = +{ + .affineMode = 3, + .objMode = 1, + .shape = 1, + .size = 0, + .priority = 2, +}; + +const struct OamData gOamData_837E12C = +{ + .affineMode = 3, + .objMode = 1, + .shape = 1, + .size = 1, + .priority = 2, +}; + +const struct OamData gOamData_837E134 = +{ + .affineMode = 3, + .objMode = 1, + .shape = 1, + .size = 2, + .priority = 2, +}; + +const struct OamData gOamData_837E13C = +{ + .affineMode = 3, + .objMode = 1, + .shape = 1, + .size = 3, + .priority = 2, +}; + +const struct OamData gOamData_837E144 = +{ + .affineMode = 3, + .objMode = 1, + .shape = 2, + .size = 0, + .priority = 2, +}; + +const struct OamData gOamData_837E14C = +{ + .affineMode = 3, + .objMode = 1, + .shape = 2, + .size = 1, + .priority = 2, +}; + +const struct OamData gOamData_837E154 = +{ + .affineMode = 3, + .objMode = 1, + .shape = 2, + .size = 2, + .priority = 2, +}; + +const struct OamData gOamData_837E15C = +{ + .affineMode = 3, + .objMode = 1, + .shape = 2, + .size = 3, + .priority = 2, +}; + +const struct CompressedSpriteSheet gBattleAnimPicTable[] = +{ + { (u8 *) &gBattleAnimSpriteSheet_000, 0x200, 10000 }, + { (u8 *) &gBattleAnimSpriteSheet_001, 0x300, 10001 }, + { (u8 *) &gBattleAnimSpriteSheet_002, 0x200, 10002 }, + { (u8 *) &gBattleAnimSpriteSheet_003, 0x100, 10003 }, + { (u8 *) &gBattleAnimSpriteSheet_004, 0x200, 10004 }, + { (u8 *) &gBattleAnimSpriteSheet_005, 0x400, 10005 }, + { (u8 *) &gBattleAnimSpriteSheet_006, 0x180, 10006 }, + { (u8 *) &gBattleAnimSpriteSheet_007, 0x800, 10007 }, + { (u8 *) &gBattleAnimSpriteSheet_008, 0x20, 10008 }, + { (u8 *) &gBattleAnimSpriteSheet_009, 0x400, 10009 }, + { (u8 *) &gBattleAnimSpriteSheet_010, 0x1200, 10010 }, + { (u8 *) &gBattleAnimSpriteSheet_011, 0x180, 10011 }, + { (u8 *) &gBattleAnimSpriteSheet_012, 0x80, 10012 }, + { (u8 *) &gBattleAnimSpriteSheet_013, 0x80, 10013 }, + { (u8 *) &gBattleAnimSpriteSheet_014, 0x280, 10014 }, + { (u8 *) &gBattleAnimSpriteSheet_015, 0x80, 10015 }, + { (u8 *) &gBattleAnimSpriteSheet_016, 0x100, 10016 }, + { (u8 *) &gBattleAnimSpriteSheet_017, 0x20, 10017 }, + { (u8 *) &gBattleAnimSpriteSheet_018, 0x80, 10018 }, + { (u8 *) &gBattleAnimSpriteSheet_019, 0x400, 10019 }, + { (u8 *) &gBattleAnimSpriteSheet_020, 0x200, 10020 }, + { (u8 *) &gBattleAnimSpriteSheet_021, 0xA00, 10021 }, + { (u8 *) &gBattleAnimSpriteSheet_021, 0xA00, 10022 }, + { (u8 *) &gBattleAnimSpriteSheet_023, 0x380, 10023 }, + { (u8 *) &gBattleAnimSpriteSheet_024, 0x300, 10024 }, + { (u8 *) &gBattleAnimSpriteSheet_025, 0xA00, 10025 }, + { (u8 *) &gBattleAnimSpriteSheet_026, 0xA00, 10026 }, + { (u8 *) &gBattleAnimSpriteSheet_027, 0xA00, 10027 }, + { (u8 *) &gBattleAnimSpriteSheet_028, 0xA00, 10028 }, + { (u8 *) &gBattleAnimSpriteSheet_029, 0xA00, 10029 }, + { (u8 *) &gBattleAnimSpriteSheet_030, 0xA00, 10030 }, + { (u8 *) &gBattleAnimSpriteSheet_031, 0xE00, 10031 }, + { (u8 *) &gBattleAnimSpriteSheet_032, 0x380, 10032 }, + { (u8 *) &gBattleAnimSpriteSheet_033, 0x1000, 10033 }, + { (u8 *) &gBattleAnimSpriteSheet_034, 0x800, 10034 }, + { (u8 *) &gBattleAnimSpriteSheet_035, 0xA00, 10035 }, + { (u8 *) &gBattleAnimSpriteSheet_036, 0x800, 10036 }, + { (u8 *) &gBattleAnimSpriteSheet_037, 0xA00, 10037 }, + { (u8 *) &gBattleAnimSpriteSheet_038, 0xA00, 10038 }, + { (u8 *) &gBattleAnimSpriteSheet_039, 0xA00, 10039 }, + { (u8 *) &gBattleAnimSpriteSheet_040, 0xA00, 10040 }, + { (u8 *) &gBattleAnimSpriteSheet_041, 0xA00, 10041 }, + { (u8 *) &gBattleAnimSpriteSheet_042, 0xA00, 10042 }, + { (u8 *) &gBattleAnimSpriteSheet_043, 0xA00, 10043 }, + { (u8 *) &gBattleAnimSpriteSheet_044, 0xA00, 10044 }, + { (u8 *) &gBattleAnimSpriteSheet_045, 0xA00, 10045 }, + { (u8 *) &gBattleAnimSpriteSheet_046, 0x1000, 10046 }, + { (u8 *) &gBattleAnimSpriteSheet_046, 0x1000, 10047 }, + { (u8 *) &gBattleAnimSpriteSheet_048, 0x1000, 10048 }, + { (u8 *) &gBattleAnimSpriteSheet_048, 0x1000, 10049 }, + { (u8 *) &gBattleAnimSpriteSheet_050, 0x200, 10050 }, + { (u8 *) &gBattleAnimSpriteSheet_051, 0x200, 10051 }, + { (u8 *) &gBattleAnimSpriteSheet_052, 0x200, 10052 }, + { (u8 *) &gBattleAnimSpriteSheet_053, 0x800, 10053 }, + { (u8 *) &gBattleAnimSpriteSheet_054, 0x80, 10054 }, + { (u8 *) &gBattleAnimSpriteSheet_055, 0x200, 10055 }, + { (u8 *) &gBattleAnimSpriteSheet_056, 0x1000, 10056 }, + { (u8 *) &gBattleAnimSpriteSheet_057, 0x180, 10057 }, + { (u8 *) &gBattleAnimSpriteSheet_058, 0xC00, 10058 }, + { (u8 *) &gBattleAnimSpriteSheet_059, 0x100, 10059 }, + { (u8 *) &gBattleAnimSpriteSheet_060, 0x40, 10060 }, + { (u8 *) &gBattleAnimSpriteSheet_061, 0x180, 10061 }, + { (u8 *) &gBattleAnimSpriteSheet_062, 0x800, 10062 }, + { (u8 *) &gBattleAnimSpriteSheet_063, 0x480, 10063 }, + { (u8 *) &gBattleAnimSpriteSheet_064, 0x200, 10064 }, + { (u8 *) &gBattleAnimSpriteSheet_065, 0x200, 10065 }, + { (u8 *) &gBattleAnimSpriteSheet_066, 0x100, 10066 }, + { (u8 *) &gBattleAnimSpriteSheet_065, 0x200, 10067 }, + { (u8 *) &gBattleAnimSpriteSheet_065, 0x200, 10068 }, + { (u8 *) &gBattleAnimSpriteSheet_065, 0x200, 10069 }, + { (u8 *) &gBattleAnimSpriteSheet_070, 0x200, 10070 }, + { (u8 *) &gBattleAnimSpriteSheet_071, 0xA00, 10071 }, + { (u8 *) &gBattleAnimSpriteSheet_072, 0x300, 10072 }, + { (u8 *) &gBattleAnimSpriteSheet_073, 0x180, 10073 }, + { (u8 *) &gBattleAnimSpriteSheet_074, 0xA0, 10074 }, + { (u8 *) &gBattleAnimSpriteSheet_075, 0x700, 10075 }, + { (u8 *) &gBattleAnimSpriteSheet_076, 0x400, 10076 }, + { (u8 *) &gBattleAnimSpriteSheet_077, 0x200, 10077 }, + { (u8 *) &gBattleAnimSpriteSheet_078, 0x300, 10078 }, + { (u8 *) &gBattleAnimSpriteSheet_079, 0xC00, 10079 }, + { (u8 *) &gBattleAnimSpriteSheet_080, 0xA00, 10080 }, + { (u8 *) &gBattleAnimSpriteSheet_081, 0x80, 10081 }, + { (u8 *) &gBattleAnimSpriteSheet_082, 0x40, 10082 }, + { (u8 *) &gBattleAnimSpriteSheet_083, 0xE00, 10083 }, + { (u8 *) &gBattleAnimSpriteSheet_084, 0xE00, 10084 }, + { (u8 *) &gBattleAnimSpriteSheet_085, 0x280, 10085 }, + { (u8 *) &gBattleAnimSpriteSheet_086, 0x200, 10086 }, + { (u8 *) &gBattleAnimSpriteSheet_087, 0x80, 10087 }, + { (u8 *) &gBattleAnimSpriteSheet_088, 0xC0, 10088 }, + { (u8 *) &gBattleAnimSpriteSheet_089, 0xA00, 10089 }, + { (u8 *) &gBattleAnimSpriteSheet_090, 0x200, 10090 }, + { (u8 *) &gBattleAnimSpriteSheet_091, 0x180, 10091 }, + { (u8 *) &gBattleAnimSpriteSheet_092, 0x80, 10092 }, + { (u8 *) &gBattleAnimSpriteSheet_093, 0x1000, 10093 }, + { (u8 *) &gBattleAnimSpriteSheet_094, 0xA00, 10094 }, + { (u8 *) &gBattleAnimSpriteSheet_095, 0x180, 10095 }, + { (u8 *) &gBattleAnimSpriteSheet_096, 0x380, 10096 }, + { (u8 *) &gBattleAnimSpriteSheet_097, 0xC00, 10097 }, + { (u8 *) &gBattleAnimSpriteSheet_098, 0x200, 10098 }, + { (u8 *) &gBattleAnimSpriteSheet_099, 0x200, 10099 }, + { (u8 *) &gBattleAnimSpriteSheet_100, 0x200, 10100 }, + { (u8 *) &gBattleAnimSpriteSheet_101, 0x200, 10101 }, + { (u8 *) &gBattleAnimSpriteSheet_102, 0x400, 10102 }, + { (u8 *) &gBattleAnimSpriteSheet_103, 0x80, 10103 }, + { (u8 *) &gBattleAnimSpriteSheet_104, 0x400, 10104 }, + { (u8 *) &gBattleAnimSpriteSheet_105, 0xC00, 10105 }, + { (u8 *) &gBattleAnimSpriteSheet_106, 0x200, 10106 }, + { (u8 *) &gBattleAnimSpriteSheet_107, 0x1000, 10107 }, + { (u8 *) &gBattleAnimSpriteSheet_108, 0xA00, 10108 }, + { (u8 *) &gBattleAnimSpriteSheet_109, 0x20, 10109 }, + { (u8 *) &gBattleAnimSpriteSheet_110, 0xE00, 10110 }, + { (u8 *) &gBattleAnimSpriteSheet_111, 0x80, 10111 }, + { (u8 *) &gBattleAnimSpriteSheet_112, 0xA00, 10112 }, + { (u8 *) &gBattleAnimSpriteSheet_113, 0x400, 10113 }, + { (u8 *) &gBattleAnimSpriteSheet_114, 0x200, 10114 }, + { (u8 *) &gBattleAnimSpriteSheet_115, 0x700, 10115 }, + { (u8 *) &gBattleAnimSpriteSheet_116, 0x800, 10116 }, + { (u8 *) &gBattleAnimSpriteSheet_117, 0xA00, 10117 }, + { (u8 *) &gBattleAnimSpriteSheet_118, 0x600, 10118 }, + { (u8 *) &gBattleAnimSpriteSheet_119, 0x800, 10119 }, + { (u8 *) &gBattleAnimSpriteSheet_120, 0x200, 10120 }, + { (u8 *) &gBattleAnimSpriteSheet_121, 0x40, 10121 }, + { (u8 *) &gBattleAnimSpriteSheet_122, 0x180, 10122 }, + { (u8 *) &gBattleAnimSpriteSheet_123, 0x600, 10123 }, + { (u8 *) &gBattleAnimSpriteSheet_124, 0x600, 10124 }, + { (u8 *) &gBattleAnimSpriteSheet_125, 0x200, 10125 }, + { (u8 *) &gBattleAnimSpriteSheet_126, 0x80, 10126 }, + { (u8 *) &gBattleAnimSpriteSheet_127, 0x200, 10127 }, + { (u8 *) &gBattleAnimSpriteSheet_128, 0x800, 10128 }, + { (u8 *) &gBattleAnimSpriteSheet_129, 0x80, 10129 }, + { (u8 *) &gBattleAnimSpriteSheet_130, 0xA00, 10130 }, + { (u8 *) &gBattleAnimSpriteSheet_131, 0x280, 10131 }, + { (u8 *) &gBattleAnimSpriteSheet_132, 0x280, 10132 }, + { (u8 *) &gBattleAnimSpriteSheet_133, 0x100, 10133 }, + { (u8 *) &gBattleAnimSpriteSheet_134, 0x200, 10134 }, + { (u8 *) &gBattleAnimSpriteSheet_135, 0x200, 10135 }, + { (u8 *) &gBattleAnimSpriteSheet_136, 0x20, 10136 }, + { (u8 *) &gBattleAnimSpriteSheet_137, 0xA00, 10137 }, + { (u8 *) &gBattleAnimSpriteSheet_138, 0x800, 10138 }, + { (u8 *) &gBattleAnimSpriteSheet_139, 0x800, 10139 }, + { (u8 *) &gBattleAnimSpriteSheet_140, 0xC0, 10140 }, + { (u8 *) &gBattleAnimSpriteSheet_141, 0x1C0, 10141 }, + { (u8 *) &gBattleAnimSpriteSheet_142, 0x100, 10142 }, + { (u8 *) &gBattleAnimSpriteSheet_143, 0x800, 10143 }, + { (u8 *) &gBattleAnimSpriteSheet_144, 0x200, 10144 }, + { (u8 *) &gBattleAnimSpriteSheet_145, 0x800, 10145 }, + { (u8 *) &gBattleAnimSpriteSheet_146, 0x180, 10146 }, + { (u8 *) &gBattleAnimSpriteSheet_147, 0x180, 10147 }, + { (u8 *) &gBattleAnimSpriteSheet_148, 0x200, 10148 }, + { (u8 *) &gBattleAnimSpriteSheet_149, 0x200, 10149 }, + { (u8 *) &gBattleAnimSpriteSheet_150, 0x180, 10150 }, + { (u8 *) &gBattleAnimSpriteSheet_151, 0x400, 10151 }, + { (u8 *) &gBattleAnimSpriteSheet_152, 0x80, 10152 }, + { (u8 *) &gBattleAnimSpriteSheet_153, 0x100, 10153 }, + { (u8 *) &gBattleAnimSpriteSheet_154, 0x100, 10154 }, + { (u8 *) &gBattleAnimSpriteSheet_155, 0x140, 10155 }, + { (u8 *) &gBattleAnimSpriteSheet_156, 0x800, 10156 }, + { (u8 *) &gBattleAnimSpriteSheet_157, 0x200, 10157 }, + { (u8 *) &gBattleAnimSpriteSheet_158, 0x100, 10158 }, + { (u8 *) &gBattleAnimSpriteSheet_159, 0xA0, 10159 }, + { (u8 *) &gBattleAnimSpriteSheet_160, 0x100, 10160 }, + { (u8 *) &gBattleAnimSpriteSheet_161, 0x80, 10161 }, + { (u8 *) &gBattleAnimSpriteSheet_162, 0x300, 10162 }, + { (u8 *) &gBattleAnimSpriteSheet_163, 0x100, 10163 }, + { (u8 *) &gBattleAnimSpriteSheet_163, 0x100, 10164 }, + { (u8 *) &gBattleAnimSpriteSheet_163, 0x100, 10165 }, + { (u8 *) &gBattleAnimSpriteSheet_166, 0x800, 10166 }, + { (u8 *) &gBattleAnimSpriteSheet_166, 0x800, 10167 }, + { (u8 *) &gBattleAnimSpriteSheet_166, 0x800, 10168 }, + { (u8 *) &gBattleAnimSpriteSheet_166, 0x800, 10169 }, + { (u8 *) &gBattleAnimSpriteSheet_166, 0x800, 10170 }, + { (u8 *) &gBattleAnimSpriteSheet_171, 0x80, 10171 }, + { (u8 *) &gBattleAnimSpriteSheet_144, 0x200, 10172 }, + { (u8 *) &gBattleAnimSpriteSheet_173, 0x200, 10173 }, + { (u8 *) &gBattleAnimSpriteSheet_174, 0x200, 10174 }, + { (u8 *) &gBattleAnimSpriteSheet_175, 0x80, 10175 }, + { (u8 *) &gBattleAnimSpriteSheet_176, 0x200, 10176 }, + { (u8 *) &gBattleAnimSpriteSheet_177, 0x500, 10177 }, + { (u8 *) &gBattleAnimSpriteSheet_178, 0x800, 10178 }, + { (u8 *) &gBattleAnimSpriteSheet_179, 0x400, 10179 }, + { (u8 *) &gBattleAnimSpriteSheet_180, 0x20, 10180 }, + { (u8 *) &gBattleAnimSpriteSheet_181, 0x800, 10181 }, + { (u8 *) &gBattleAnimSpriteSheet_182, 0x100, 10182 }, + { (u8 *) &gBattleAnimSpriteSheet_183, 0x800, 10183 }, + { (u8 *) &gBattleAnimSpriteSheet_184, 0x400, 10184 }, + { (u8 *) &gBattleAnimSpriteSheet_185, 0xA00, 10185 }, + { (u8 *) &gBattleAnimSpriteSheet_186, 0x1000, 10186 }, + { (u8 *) &gBattleAnimSpriteSheet_187, 0x800, 10187 }, + { (u8 *) &gBattleAnimSpriteSheet_188, 0x400, 10188 }, + { (u8 *) &gBattleAnimSpriteSheet_189, 0x200, 10189 }, + { (u8 *) &gBattleAnimSpriteSheet_190, 0x800, 10190 }, + { (u8 *) &gBattleAnimSpriteSheet_191, 0x800, 10191 }, + { (u8 *) &gBattleAnimSpriteSheet_192, 0x800, 10192 }, + { (u8 *) &gBattleAnimSpriteSheet_193, 0x200, 10193 }, + { (u8 *) &gBattleAnimSpriteSheet_194, 0x800, 10194 }, + { (u8 *) &gBattleAnimSpriteSheet_195, 0x200, 10195 }, + { (u8 *) &gBattleAnimSpriteSheet_196, 0x800, 10196 }, + { (u8 *) &gBattleAnimSpriteSheet_197, 0x200, 10197 }, + { (u8 *) &gBattleAnimSpriteSheet_198, 0x800, 10198 }, + { (u8 *) &gBattleAnimSpriteSheet_199, 0x400, 10199 }, + { (u8 *) &gBattleAnimSpriteSheet_200, 0x200, 10200 }, + { (u8 *) &gBattleAnimSpriteSheet_201, 0xA80, 10201 }, + { (u8 *) &gBattleAnimSpriteSheet_202, 0x600, 10202 }, + { (u8 *) &gBattleAnimSpriteSheet_203, 0x800, 10203 }, + { (u8 *) &gBattleAnimSpriteSheet_204, 0x200, 10204 }, + { (u8 *) &gBattleAnimSpriteSheet_205, 0x600, 10205 }, + { (u8 *) &gBattleAnimSpriteSheet_206, 0x800, 10206 }, + { (u8 *) &gBattleAnimSpriteSheet_207, 0x180, 10207 }, + { (u8 *) &gBattleAnimSpriteSheet_208, 0x800, 10208 }, + { (u8 *) &gBattleAnimSpriteSheet_209, 0x800, 10209 }, + { (u8 *) &gBattleAnimSpriteSheet_210, 0x80, 10210 }, + { (u8 *) &gBattleAnimSpriteSheet_211, 0x80, 10211 }, + { (u8 *) &gBattleAnimSpriteSheet_212, 0x800, 10212 }, + { (u8 *) &gBattleAnimSpriteSheet_213, 0x800, 10213 }, + { (u8 *) &gBattleAnimSpriteSheet_214, 0x600, 10214 }, + { (u8 *) &gBattleAnimSpriteSheet_215, 0x600, 10215 }, + { (u8 *) &gBattleAnimSpriteSheet_210, 0x80, 10216 }, + { (u8 *) &gBattleAnimSpriteSheet_217, 0x80, 10217 }, + { (u8 *) &gBattleAnimSpriteSheet_218, 0x180, 10218 }, + { (u8 *) &gBattleAnimSpriteSheet_210, 0x80, 10219 }, + { (u8 *) &gBattleAnimSpriteSheet_220, 0x200, 10220 }, + { (u8 *) &gBattleAnimSpriteSheet_221, 0x400, 10221 }, + { (u8 *) &gBattleAnimSpriteSheet_222, 0xA00, 10222 }, + { (u8 *) &gBattleAnimSpriteSheet_223, 0x800, 10223 }, + { (u8 *) &gBattleAnimSpriteSheet_224, 0x200, 10224 }, + { (u8 *) &gBattleAnimSpriteSheet_225, 0x400, 10225 }, + { (u8 *) &gBattleAnimSpriteSheet_226, 0x80, 10226 }, + { (u8 *) &gBattleAnimSpriteSheet_227, 0x800, 10227 }, + { (u8 *) &gBattleAnimSpriteSheet_228, 0x200, 10228 }, + { (u8 *) &gBattleAnimSpriteSheet_229, 0x300, 10229 }, + { (u8 *) &gBattleAnimSpriteSheet_230, 0x800, 10230 }, + { (u8 *) &gBattleAnimSpriteSheet_231, 0x380, 10231 }, + { (u8 *) &gBattleAnimSpriteSheet_232, 0x800, 10232 }, + { (u8 *) &gBattleAnimSpriteSheet_233, 0xC0, 10233 }, + { (u8 *) &gBattleAnimSpriteSheet_234, 0x800, 10234 }, + { (u8 *) &gBattleAnimSpriteSheet_235, 0x60, 10235 }, + { (u8 *) &gBattleAnimSpriteSheet_235, 0x60, 10236 }, + { (u8 *) &gBattleAnimSpriteSheet_235, 0x60, 10237 }, + { (u8 *) &gBattleAnimSpriteSheet_238, 0x80, 10238 }, + { (u8 *) &gBattleAnimSpriteSheet_239, 0x180, 10239 }, + { (u8 *) &gBattleAnimSpriteSheet_240, 0x180, 10240 }, + { (u8 *) &gBattleAnimSpriteSheet_241, 0x200, 10241 }, + { (u8 *) &gBattleAnimSpriteSheet_242, 0x200, 10242 }, + { (u8 *) &gBattleAnimSpriteSheet_243, 0x20, 10243 }, + { (u8 *) &gBattleAnimSpriteSheet_244, 0x400, 10244 }, + { (u8 *) &gBattleAnimSpriteSheet_245, 0x600, 10245 }, + { (u8 *) &gBattleAnimSpriteSheet_246, 0x1000, 10246 }, + { (u8 *) &gBattleAnimSpriteSheet_247, 0x400, 10247 }, + { (u8 *) &gBattleAnimSpriteSheet_248, 0x20, 10248 }, + { (u8 *) &gBattleAnimSpriteSheet_249, 0x80, 10249 }, + { (u8 *) &gBattleAnimSpriteSheet_250, 0x800, 10250 }, + { (u8 *) &gBattleAnimSpriteSheet_251, 0x80, 10251 }, + { (u8 *) &gBattleAnimSpriteSheet_252, 0x200, 10252 }, + { (u8 *) &gBattleAnimSpriteSheet_253, 0x400, 10253 }, + { (u8 *) &gBattleAnimSpriteSheet_254, 0x200, 10254 }, + { (u8 *) &gBattleAnimSpriteSheet_255, 0x200, 10255 }, + { (u8 *) &gBattleAnimSpriteSheet_256, 0x800, 10256 }, + { (u8 *) &gBattleAnimSpriteSheet_257, 0x280, 10257 }, + { (u8 *) &gBattleAnimSpriteSheet_258, 0x200, 10258 }, + { (u8 *) &gBattleAnimSpriteSheet_149, 0x200, 10259 }, + { (u8 *) &gBattleAnimSpriteSheet_260, 0x400, 10260 }, + { (u8 *) &gBattleAnimSpriteSheet_261, 0x200, 10261 }, + { (u8 *) &gBattleAnimSpriteSheet_262, 0x200, 10262 }, + { (u8 *) &gBattleAnimSpriteSheet_263, 0x80, 10263 }, + { (u8 *) &gBattleAnimSpriteSheet_264, 0x20, 10264 }, + { (u8 *) &gBattleAnimSpriteSheet_264, 0x20, 10265 }, + { (u8 *) &gBattleAnimSpriteSheet_266, 0x80, 10266 }, + { (u8 *) &gBattleAnimSpriteSheet_212, 0x800, 10267 }, + { (u8 *) &gBattleAnimSpriteSheet_264, 0x20, 10268 }, + { (u8 *) &gBattleAnimSpriteSheet_269, 0x80, 10269 }, + { (u8 *) &gBattleAnimSpriteSheet_270, 0x400, 10270 }, + { (u8 *) &gBattleAnimSpriteSheet_271, 0x80, 10271 }, + { (u8 *) &gBattleAnimSpriteSheet_272, 0x800, 10272 }, + { (u8 *) &gBattleAnimSpriteSheet_273, 0x20, 10273 }, + { (u8 *) &gBattleAnimSpriteSheet_274, 0x800, 10274 }, + { (u8 *) &gBattleAnimSpriteSheet_275, 0x800, 10275 }, + { (u8 *) &gBattleAnimSpriteSheet_276, 0x800, 10276 }, + { (u8 *) &gBattleAnimSpriteSheet_277, 0x1000, 10277 }, + { (u8 *) &gBattleAnimSpriteSheet_278, 0x800, 10278 }, + { (u8 *) &gBattleAnimSpriteSheet_279, 0xA0, 10279 }, + { (u8 *) &gBattleAnimSpriteSheet_280, 0x800, 10280 }, + { (u8 *) &gBattleAnimSpriteSheet_281, 0x200, 10281 }, + { (u8 *) &gBattleAnimSpriteSheet_282, 0x600, 10282 }, + { (u8 *) &gBattleAnimSpriteSheet_283, 0x200, 10283 }, + { (u8 *) &gBattleAnimSpriteSheet_284, 0x800, 10284 }, + { (u8 *) &gBattleAnimSpriteSheet_285, 0x200, 10285 }, + { (u8 *) &gBattleAnimSpriteSheet_183, 0x800, 10286 }, + { (u8 *) &gBattleAnimSpriteSheet_056, 0x1000, 10287 }, + { (u8 *) &gBattleAnimSpriteSheet_163, 0x100, 10288 }, +}; + +const struct CompressedSpritePalette gBattleAnimPaletteTable[] = +{ + { (u8 *) &gBattleAnimSpritePalette_000, 10000 }, + { (u8 *) &gBattleAnimSpritePalette_001, 10001 }, + { (u8 *) &gBattleAnimSpritePalette_002, 10002 }, + { (u8 *) &gBattleAnimSpritePalette_003, 10003 }, + { (u8 *) &gBattleAnimSpritePalette_004, 10004 }, + { (u8 *) &gBattleAnimSpritePalette_005, 10005 }, + { (u8 *) &gBattleAnimSpritePalette_006, 10006 }, + { (u8 *) &gBattleAnimSpritePalette_007, 10007 }, + { (u8 *) &gBattleAnimSpritePalette_008, 10008 }, + { (u8 *) &gBattleAnimSpritePalette_009, 10009 }, + { (u8 *) &gBattleAnimSpritePalette_010, 10010 }, + { (u8 *) &gBattleAnimSpritePalette_011, 10011 }, + { (u8 *) &gBattleAnimSpritePalette_012, 10012 }, + { (u8 *) &gBattleAnimSpritePalette_013, 10013 }, + { (u8 *) &gBattleAnimSpritePalette_014, 10014 }, + { (u8 *) &gBattleAnimSpritePalette_015, 10015 }, + { (u8 *) &gBattleAnimSpritePalette_016, 10016 }, + { (u8 *) &gBattleAnimSpritePalette_016, 10017 }, + { (u8 *) &gBattleAnimSpritePalette_018, 10018 }, + { (u8 *) &gBattleAnimSpritePalette_019, 10019 }, + { (u8 *) &gBattleAnimSpritePalette_020, 10020 }, + { (u8 *) &gBattleAnimSpritePalette_021, 10021 }, + { (u8 *) &gBattleAnimSpritePalette_022, 10022 }, + { (u8 *) &gBattleAnimSpritePalette_023, 10023 }, + { (u8 *) &gBattleAnimSpritePalette_024, 10024 }, + { (u8 *) &gBattleAnimSpritePalette_025, 10025 }, + { (u8 *) &gBattleAnimSpritePalette_026, 10026 }, + { (u8 *) &gBattleAnimSpritePalette_027, 10027 }, + { (u8 *) &gBattleAnimSpritePalette_028, 10028 }, + { (u8 *) &gBattleAnimSpritePalette_029, 10029 }, + { (u8 *) &gBattleAnimSpritePalette_030, 10030 }, + { (u8 *) &gBattleAnimSpritePalette_031, 10031 }, + { (u8 *) &gBattleAnimSpritePalette_032, 10032 }, + { (u8 *) &gBattleAnimSpritePalette_033, 10033 }, + { (u8 *) &gBattleAnimSpritePalette_033, 10034 }, + { (u8 *) &gBattleAnimSpritePalette_033, 10035 }, + { (u8 *) &gBattleAnimSpritePalette_036, 10036 }, + { (u8 *) &gBattleAnimSpritePalette_036, 10037 }, + { (u8 *) &gBattleAnimSpritePalette_038, 10038 }, + { (u8 *) &gBattleAnimSpritePalette_039, 10039 }, + { (u8 *) &gBattleAnimSpritePalette_038, 10040 }, + { (u8 *) &gBattleAnimSpritePalette_038, 10041 }, + { (u8 *) &gBattleAnimSpritePalette_042, 10042 }, + { (u8 *) &gBattleAnimSpritePalette_043, 10043 }, + { (u8 *) &gBattleAnimSpritePalette_044, 10044 }, + { (u8 *) &gBattleAnimSpritePalette_045, 10045 }, + { (u8 *) &gBattleAnimSpritePalette_046, 10046 }, + { (u8 *) &gBattleAnimSpritePalette_047, 10046 }, + { (u8 *) &gBattleAnimSpritePalette_048, 10048 }, + { (u8 *) &gBattleAnimSpritePalette_049, 10049 }, + { (u8 *) &gBattleAnimSpritePalette_050, 10050 }, + { (u8 *) &gBattleAnimSpritePalette_050, 10051 }, + { (u8 *) &gBattleAnimSpritePalette_050, 10052 }, + { (u8 *) &gBattleAnimSpritePalette_026, 10053 }, + { (u8 *) &gBattleAnimSpritePalette_054, 10054 }, + { (u8 *) &gBattleAnimSpritePalette_050, 10055 }, + { (u8 *) &gBattleAnimSpritePalette_056, 10056 }, + { (u8 *) &gBattleAnimSpritePalette_057, 10057 }, + { (u8 *) &gBattleAnimSpritePalette_058, 10058 }, + { (u8 *) &gBattleAnimSpritePalette_059, 10059 }, + { (u8 *) &gBattleAnimSpritePalette_060, 10060 }, + { (u8 *) &gBattleAnimSpritePalette_061, 10061 }, + { (u8 *) &gBattleAnimSpritePalette_062, 10062 }, + { (u8 *) &gBattleAnimSpritePalette_063, 10063 }, + { (u8 *) &gBattleAnimSpritePalette_064, 10064 }, + { (u8 *) &gBattleAnimSpritePalette_065, 10065 }, + { (u8 *) &gBattleAnimSpritePalette_066, 10066 }, + { (u8 *) &gBattleAnimSpritePalette_067, 10067 }, + { (u8 *) &gBattleAnimSpritePalette_068, 10068 }, + { (u8 *) &gBattleAnimSpritePalette_065, 10069 }, + { (u8 *) &gBattleAnimSpritePalette_070, 10070 }, + { (u8 *) &gBattleAnimSpritePalette_070, 10071 }, + { (u8 *) &gBattleAnimSpritePalette_072, 10072 }, + { (u8 *) &gBattleAnimSpritePalette_073, 10073 }, + { (u8 *) &gBattleAnimSpritePalette_074, 10074 }, + { (u8 *) &gBattleAnimSpritePalette_075, 10075 }, + { (u8 *) &gBattleAnimSpritePalette_076, 10076 }, + { (u8 *) &gBattleAnimSpritePalette_076, 10077 }, + { (u8 *) &gBattleAnimSpritePalette_078, 10078 }, + { (u8 *) &gBattleAnimSpritePalette_078, 10079 }, + { (u8 *) &gBattleAnimSpritePalette_080, 10080 }, + { (u8 *) &gBattleAnimSpritePalette_081, 10081 }, + { (u8 *) &gBattleAnimSpritePalette_082, 10082 }, + { (u8 *) &gBattleAnimSpritePalette_083, 10083 }, + { (u8 *) &gBattleAnimSpritePalette_084, 10084 }, + { (u8 *) &gBattleAnimSpritePalette_085, 10085 }, + { (u8 *) &gBattleAnimSpritePalette_086, 10086 }, + { (u8 *) &gBattleAnimSpritePalette_087, 10087 }, + { (u8 *) &gBattleAnimSpritePalette_088, 10088 }, + { (u8 *) &gBattleAnimSpritePalette_089, 10089 }, + { (u8 *) &gBattleAnimSpritePalette_090, 10090 }, + { (u8 *) &gBattleAnimSpritePalette_091, 10091 }, + { (u8 *) &gBattleAnimSpritePalette_092, 10092 }, + { (u8 *) &gBattleAnimSpritePalette_093, 10093 }, + { (u8 *) &gBattleAnimSpritePalette_094, 10094 }, + { (u8 *) &gBattleAnimSpritePalette_095, 10095 }, + { (u8 *) &gBattleAnimSpritePalette_096, 10096 }, + { (u8 *) &gBattleAnimSpritePalette_097, 10097 }, + { (u8 *) &gBattleAnimSpritePalette_094, 10098 }, + { (u8 *) &gBattleAnimSpritePalette_099, 10099 }, + { (u8 *) &gBattleAnimSpritePalette_100, 10100 }, + { (u8 *) &gBattleAnimSpritePalette_101, 10101 }, + { (u8 *) &gBattleAnimSpritePalette_101, 10102 }, + { (u8 *) &gBattleAnimSpritePalette_103, 10103 }, + { (u8 *) &gBattleAnimSpritePalette_104, 10104 }, + { (u8 *) &gBattleAnimSpritePalette_105, 10105 }, + { (u8 *) &gBattleAnimSpritePalette_105, 10106 }, + { (u8 *) &gBattleAnimSpritePalette_107, 10107 }, + { (u8 *) &gBattleAnimSpritePalette_107, 10108 }, + { (u8 *) &gBattleAnimSpritePalette_109, 10109 }, + { (u8 *) &gBattleAnimSpritePalette_109, 10110 }, + { (u8 *) &gBattleAnimSpritePalette_111, 10111 }, + { (u8 *) &gBattleAnimSpritePalette_112, 10112 }, + { (u8 *) &gBattleAnimSpritePalette_113, 10113 }, + { (u8 *) &gBattleAnimSpritePalette_114, 10114 }, + { (u8 *) &gBattleAnimSpritePalette_115, 10115 }, + { (u8 *) &gBattleAnimSpritePalette_116, 10116 }, + { (u8 *) &gBattleAnimSpritePalette_117, 10117 }, + { (u8 *) &gBattleAnimSpritePalette_118, 10118 }, + { (u8 *) &gBattleAnimSpritePalette_119, 10119 }, + { (u8 *) &gBattleAnimSpritePalette_120, 10120 }, + { (u8 *) &gBattleAnimSpritePalette_121, 10121 }, + { (u8 *) &gBattleAnimSpritePalette_122, 10122 }, + { (u8 *) &gBattleAnimSpritePalette_122, 10123 }, + { (u8 *) &gBattleAnimSpritePalette_124, 10124 }, + { (u8 *) &gBattleAnimSpritePalette_125, 10125 }, + { (u8 *) &gBattleAnimSpritePalette_126, 10126 }, + { (u8 *) &gBattleAnimSpritePalette_127, 10127 }, + { (u8 *) &gBattleAnimSpritePalette_128, 10128 }, + { (u8 *) &gBattleAnimSpritePalette_128, 10129 }, + { (u8 *) &gBattleAnimSpritePalette_130, 10130 }, + { (u8 *) &gBattleAnimSpritePalette_130, 10131 }, + { (u8 *) &gBattleAnimSpritePalette_132, 10132 }, + { (u8 *) &gBattleAnimSpritePalette_133, 10133 }, + { (u8 *) &gBattleAnimSpritePalette_133, 10134 }, + { (u8 *) &gBattleAnimSpritePalette_135, 10135 }, + { (u8 *) &gBattleAnimSpritePalette_136, 10136 }, + { (u8 *) &gBattleAnimSpritePalette_135, 10137 }, + { (u8 *) &gBattleAnimSpritePalette_135, 10138 }, + { (u8 *) &gBattleAnimSpritePalette_139, 10139 }, + { (u8 *) &gBattleAnimSpritePalette_140, 10140 }, + { (u8 *) &gBattleAnimSpritePalette_141, 10141 }, + { (u8 *) &gBattleAnimSpritePalette_141, 10142 }, + { (u8 *) &gBattleAnimSpritePalette_143, 10143 }, + { (u8 *) &gBattleAnimSpritePalette_144, 10144 }, + { (u8 *) &gBattleAnimSpritePalette_139, 10145 }, + { (u8 *) &gBattleAnimSpritePalette_115, 10146 }, + { (u8 *) &gBattleAnimSpritePalette_147, 10147 }, + { (u8 *) &gBattleAnimSpritePalette_148, 10148 }, + { (u8 *) &gBattleAnimSpritePalette_148, 10149 }, + { (u8 *) &gBattleAnimSpritePalette_150, 10150 }, + { (u8 *) &gBattleAnimSpritePalette_150, 10151 }, + { (u8 *) &gBattleAnimSpritePalette_152, 10152 }, + { (u8 *) &gBattleAnimSpritePalette_153, 10153 }, + { (u8 *) &gBattleAnimSpritePalette_154, 10154 }, + { (u8 *) &gBattleAnimSpritePalette_155, 10155 }, + { (u8 *) &gBattleAnimSpritePalette_156, 10156 }, + { (u8 *) &gBattleAnimSpritePalette_157, 10157 }, + { (u8 *) &gBattleAnimSpritePalette_158, 10158 }, + { (u8 *) &gBattleAnimSpritePalette_159, 10159 }, + { (u8 *) &gBattleAnimSpritePalette_160, 10160 }, + { (u8 *) &gBattleAnimSpritePalette_161, 10161 }, + { (u8 *) &gBattleAnimSpritePalette_162, 10162 }, + { (u8 *) &gBattleAnimSpritePalette_163, 10163 }, + { (u8 *) &gBattleAnimSpritePalette_164, 10164 }, + { (u8 *) &gBattleAnimSpritePalette_165, 10165 }, + { (u8 *) &gBattleAnimSpritePalette_166, 10166 }, + { (u8 *) &gBattleAnimSpritePalette_167, 10167 }, + { (u8 *) &gBattleAnimSpritePalette_168, 10168 }, + { (u8 *) &gBattleAnimSpritePalette_169, 10169 }, + { (u8 *) &gBattleAnimSpritePalette_170, 10170 }, + { (u8 *) &gBattleAnimSpritePalette_171, 10171 }, + { (u8 *) &gBattleAnimSpritePalette_172, 10172 }, + { (u8 *) &gBattleAnimSpritePalette_001, 10173 }, + { (u8 *) &gBattleAnimSpritePalette_174, 10174 }, + { (u8 *) &gBattleAnimSpritePalette_175, 10175 }, + { (u8 *) &gBattleAnimSpritePalette_176, 10176 }, + { (u8 *) &gBattleAnimSpritePalette_177, 10177 }, + { (u8 *) &gBattleAnimSpritePalette_178, 10178 }, + { (u8 *) &gBattleAnimSpritePalette_179, 10179 }, + { (u8 *) &gBattleAnimSpritePalette_179, 10180 }, + { (u8 *) &gBattleAnimSpritePalette_179, 10181 }, + { (u8 *) &gBattleAnimSpritePalette_182, 10182 }, + { (u8 *) &gBattleAnimSpritePalette_183, 10183 }, + { (u8 *) &gBattleAnimSpritePalette_184, 10184 }, + { (u8 *) &gBattleAnimSpritePalette_185, 10185 }, + { (u8 *) &gBattleAnimSpritePalette_186, 10186 }, + { (u8 *) &gBattleAnimSpritePalette_187, 10187 }, + { (u8 *) &gBattleAnimSpritePalette_188, 10188 }, + { (u8 *) &gBattleAnimSpritePalette_189, 10189 }, + { (u8 *) &gBattleAnimSpritePalette_190, 10190 }, + { (u8 *) &gBattleAnimSpritePalette_191, 10191 }, + { (u8 *) &gBattleAnimSpritePalette_192, 10192 }, + { (u8 *) &gBattleAnimSpritePalette_193, 10193 }, + { (u8 *) &gBattleAnimSpritePalette_194, 10194 }, + { (u8 *) &gBattleAnimSpritePalette_195, 10195 }, + { (u8 *) &gBattleAnimSpritePalette_196, 10196 }, + { (u8 *) &gBattleAnimSpritePalette_197, 10197 }, + { (u8 *) &gBattleAnimSpritePalette_198, 10198 }, + { (u8 *) &gBattleAnimSpritePalette_199, 10199 }, + { (u8 *) &gBattleAnimSpritePalette_200, 10200 }, + { (u8 *) &gBattleAnimSpritePalette_201, 10201 }, + { (u8 *) &gBattleAnimSpritePalette_202, 10202 }, + { (u8 *) &gBattleAnimSpritePalette_203, 10203 }, + { (u8 *) &gBattleAnimSpritePalette_204, 10204 }, + { (u8 *) &gBattleAnimSpritePalette_205, 10205 }, + { (u8 *) &gBattleAnimSpritePalette_206, 10206 }, + { (u8 *) &gBattleAnimSpritePalette_207, 10207 }, + { (u8 *) &gBattleAnimSpritePalette_167, 10208 }, + { (u8 *) &gBattleAnimSpritePalette_209, 10209 }, + { (u8 *) &gBattleAnimSpritePalette_210, 10210 }, + { (u8 *) &gBattleAnimSpritePalette_211, 10211 }, + { (u8 *) &gBattleAnimSpritePalette_211, 10212 }, + { (u8 *) &gBattleAnimSpritePalette_211, 10213 }, + { (u8 *) &gBattleAnimSpritePalette_064, 10214 }, + { (u8 *) &gBattleAnimSpritePalette_215, 10215 }, + { (u8 *) &gBattleAnimSpritePalette_216, 10216 }, + { (u8 *) &gBattleAnimSpritePalette_217, 10217 }, + { (u8 *) &gBattleAnimSpritePalette_218, 10218 }, + { (u8 *) &gBattleAnimSpritePalette_219, 10219 }, + { (u8 *) &gBattleAnimSpritePalette_220, 10220 }, + { (u8 *) &gBattleAnimSpritePalette_221, 10221 }, + { (u8 *) &gBattleAnimSpritePalette_222, 10222 }, + { (u8 *) &gBattleAnimSpritePalette_223, 10223 }, + { (u8 *) &gBattleAnimSpritePalette_224, 10224 }, + { (u8 *) &gBattleAnimSpritePalette_225, 10225 }, + { (u8 *) &gBattleAnimSpritePalette_226, 10226 }, + { (u8 *) &gBattleAnimSpritePalette_226, 10227 }, + { (u8 *) &gBattleAnimSpritePalette_228, 10228 }, + { (u8 *) &gBattleAnimSpritePalette_229, 10229 }, + { (u8 *) &gBattleAnimSpritePalette_230, 10230 }, + { (u8 *) &gBattleAnimSpritePalette_231, 10231 }, + { (u8 *) &gBattleAnimSpritePalette_231, 10232 }, + { (u8 *) &gBattleAnimSpritePalette_233, 10233 }, + { (u8 *) &gBattleAnimSpritePalette_234, 10234 }, + { (u8 *) &gBattleAnimSpritePalette_235, 10235 }, + { (u8 *) &gBattleAnimSpritePalette_236, 10236 }, + { (u8 *) &gBattleAnimSpritePalette_237, 10237 }, + { (u8 *) &gBattleAnimSpritePalette_238, 10238 }, + { (u8 *) &gBattleAnimSpritePalette_239, 10239 }, + { (u8 *) &gBattleAnimSpritePalette_240, 10240 }, + { (u8 *) &gBattleAnimSpritePalette_241, 10241 }, + { (u8 *) &gBattleAnimSpritePalette_242, 10242 }, + { (u8 *) &gBattleAnimSpritePalette_243, 10243 }, + { (u8 *) &gBattleAnimSpritePalette_244, 10244 }, + { (u8 *) &gBattleAnimSpritePalette_245, 10245 }, + { (u8 *) &gBattleAnimSpritePalette_245, 10246 }, + { (u8 *) &gBattleAnimSpritePalette_064, 10247 }, + { (u8 *) &gBattleAnimSpritePalette_248, 10248 }, + { (u8 *) &gBattleAnimSpritePalette_249, 10249 }, + { (u8 *) &gBattleAnimSpritePalette_249, 10250 }, + { (u8 *) &gBattleAnimSpritePalette_251, 10251 }, + { (u8 *) &gBattleAnimSpritePalette_252, 10252 }, + { (u8 *) &gBattleAnimSpritePalette_253, 10253 }, + { (u8 *) &gBattleAnimSpritePalette_254, 10254 }, + { (u8 *) &gBattleAnimSpritePalette_255, 10255 }, + { (u8 *) &gBattleAnimSpritePalette_256, 10256 }, + { (u8 *) &gBattleAnimSpritePalette_257, 10257 }, + { (u8 *) &gBattleAnimSpritePalette_258, 10258 }, + { (u8 *) &gBattleAnimSpritePalette_259, 10259 }, + { (u8 *) &gBattleAnimSpritePalette_260, 10260 }, + { (u8 *) &gBattleAnimSpritePalette_261, 10261 }, + { (u8 *) &gBattleAnimSpritePalette_262, 10262 }, + { (u8 *) &gBattleAnimSpritePalette_263, 10263 }, + { (u8 *) &gBattleAnimSpritePalette_264, 10264 }, + { (u8 *) &gBattleAnimSpritePalette_265, 10265 }, + { (u8 *) &gBattleAnimSpritePalette_266, 10266 }, + { (u8 *) &gBattleAnimSpritePalette_267, 10267 }, + { (u8 *) &gBattleAnimSpritePalette_268, 10268 }, + { (u8 *) &gBattleAnimSpritePalette_269, 10269 }, + { (u8 *) &gBattleAnimSpritePalette_270, 10270 }, + { (u8 *) &gBattleAnimSpritePalette_271, 10271 }, + { (u8 *) &gBattleAnimSpritePalette_272, 10272 }, + { (u8 *) &gBattleAnimSpritePalette_272, 10273 }, + { (u8 *) &gBattleAnimSpritePalette_274, 10274 }, + { (u8 *) &gBattleAnimSpritePalette_274, 10275 }, + { (u8 *) &gBattleAnimSpritePalette_274, 10276 }, + { (u8 *) &gBattleAnimSpritePalette_277, 10277 }, + { (u8 *) &gBattleAnimSpritePalette_278, 10278 }, + { (u8 *) &gBattleAnimSpritePalette_279, 10279 }, + { (u8 *) &gBattleAnimSpritePalette_280, 10280 }, + { (u8 *) &gBattleAnimSpritePalette_281, 10281 }, + { (u8 *) &gBattleAnimSpritePalette_282, 10282 }, + { (u8 *) &gBattleAnimSpritePalette_283, 10283 }, + { (u8 *) &gBattleAnimSpritePalette_284, 10284 }, + { (u8 *) &gBattleAnimSpritePalette_285, 10285 }, + { (u8 *) &gBattleAnimSpritePalette_286, 10286 }, + { (u8 *) &gBattleAnimSpritePalette_287, 10287 }, + { (u8 *) &gBattleAnimSpritePalette_288, 10288 }, +}; + +const struct BattleAnimBackground gBattleAnimBackgroundTable[] = +{ + &gBattleAnimBackgroundImage_00, &gBattleAnimBackgroundPalette_00, &gBattleAnimBackgroundTilemap_00, + &gBattleAnimBackgroundImage_00, &gBattleAnimBackgroundPalette_00, &gBattleAnimBackgroundTilemap_00, + &gBattleAnimBackgroundImage_02, &gBattleAnimBackgroundPalette_02, &gBattleAnimBackgroundTilemap_02, + &gBattleAnimBackgroundImage_03, &gBattleAnimBackgroundPalette_03, &gBattleAnimBackgroundTilemap_03, + &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_04, &gBattleAnimBackgroundTilemap_04, + &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_04, &gBattleAnimBackgroundTilemap_05, + &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_04, &gBattleAnimBackgroundTilemap_06, + &gBattleAnimBackgroundImage_07, &gBattleAnimBackgroundPalette_07, &gBattleAnimBackgroundTilemap_07, + &gBattleAnimBackgroundImage_07, &gBattleAnimBackgroundPalette_07, &gBattleAnimBackgroundTilemap_08, + &gBattleAnimBackgroundImage_09, &gBattleAnimBackgroundPalette_09, &gBattleAnimBackgroundTilemap_09, + &gBattleAnimBackgroundImage_09, &gBattleAnimBackgroundPalette_09, &gBattleAnimBackgroundTilemap_10, + &gBattleAnimBackgroundImage_11, &gBattleAnimBackgroundPalette_11, &gBattleAnimBackgroundTilemap_11, + &gBattleAnimBackgroundImage_12, &gBattleAnimBackgroundPalette_12, &gBattleAnimBackgroundTilemap_12, + &gBattleAnimBackgroundImage_12, &gBattleAnimBackgroundPalette_12, &gBattleAnimBackgroundTilemap_13, + &gBattleAnimBackgroundImage_12, &gBattleAnimBackgroundPalette_12, &gBattleAnimBackgroundTilemap_14, + &gBattleAnimBackgroundImage_15, &gBattleAnimBackgroundPalette_15, &gBattleAnimBackgroundTilemap_15, + &gBattleAnimBackgroundImage_16, &gBattleAnimBackgroundPalette_16, &gBattleAnimBackgroundTilemap_16, + &gBattleAnimBackgroundImage_17, &gBattleAnimBackgroundPalette_17, &gBattleAnimBackgroundTilemap_17, + &gBattleAnimBackgroundImage_07, &gBattleAnimBackgroundPalette_18, &gBattleAnimBackgroundTilemap_07, + &gBattleAnimBackgroundImage_07, &gBattleAnimBackgroundPalette_18, &gBattleAnimBackgroundTilemap_08, + &gBattleAnimBackgroundImage_20, &gBattleAnimBackgroundPalette_20, &gBattleAnimBackgroundTilemap_20, + &gBattleAnimBackgroundImage_21, &gBattleAnimBackgroundPalette_21, &gBattleAnimBackgroundTilemap_21, + &gBattleAnimBackgroundImage_09, &gBattleAnimBackgroundPalette_22, &gBattleAnimBackgroundTilemap_09, + &gBattleAnimBackgroundImage_09, &gBattleAnimBackgroundPalette_22, &gBattleAnimBackgroundTilemap_10, + &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_24, &gBattleAnimBackgroundTilemap_04, + &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_24, &gBattleAnimBackgroundTilemap_05, + &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_24, &gBattleAnimBackgroundTilemap_06, +}; + extern u16 gBattlePartyID[4]; extern u8 gObjectBankIDs[]; extern u8 gBankAttacker; @@ -63,9 +1329,6 @@ extern struct MusicPlayerInfo gMPlay_SE2; extern const u16 gUnknown_081C7160[]; extern const u8 *const gBattleAnims_Moves[]; -extern const struct CompressedSpriteSheet gBattleAnimPicTable[]; -extern const struct CompressedSpritePalette gBattleAnimPaletteTable[]; -extern const struct BattleAnimBackground gBattleAnimBackgroundTable[]; static void RunAnimScriptCommand(void); static void ScriptCmd_loadspritegfx(void); diff --git a/src/battle/battle_anim_80A7E7C.c b/src/battle/battle_anim_80A7E7C.c index c35434df0..f109333e3 100644 --- a/src/battle/battle_anim_80A7E7C.c +++ b/src/battle/battle_anim_80A7E7C.c @@ -20,17 +20,77 @@ static void sub_80A808C(u8 taskId); static void sub_80A81D8(u8 taskId); static void sub_80A8374(u8 taskId); static void sub_80A8488(u8 taskId); +static void sub_80A8530(struct Sprite *sprite); static void sub_80A85A4(struct Sprite *sprite); -void sub_80A8614(struct Sprite* sprite); +static void sub_80A85C8(struct Sprite *sprite); +static void sub_80A8614(struct Sprite* sprite); +static void sub_80A8638(struct Sprite *sprite); static void sub_80A86F4(struct Sprite *sprite); +static void sub_80A8764(struct Sprite *sprite); +static void sub_80A8818(struct Sprite *sprite); static void sub_80A88F0(struct Sprite *sprite); static void sub_80A89B4(u8 taskId); static void sub_80A8A18(u8 taskId); static void sub_80A8C0C(u8 taskId); static void sub_80A8D8C(u8 taskId); -void sub_80A8FD8(u8 taskId); +static void sub_80A8FD8(u8 taskId); static void sub_80A913C(u8 taskId); +const struct SpriteTemplate gBattleAnimSpriteTemplate_83C1FB0 = +{ + .tileTag = 0, + .paletteTag = 0, + .oam = &gDummyOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80A8530, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_83C1FC8 = +{ + .tileTag = 0, + .paletteTag = 0, + .oam = &gDummyOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80A85C8, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_83C1FE0 = +{ + .tileTag = 0, + .paletteTag = 0, + .oam = &gDummyOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80A8638, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_83C1FF8 = +{ + .tileTag = 0, + .paletteTag = 0, + .oam = &gDummyOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80A8764, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_83C2010 = +{ + .tileTag = 0, + .paletteTag = 0, + .oam = &gDummyOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80A8818, +}; + void sub_80A7E7C(u8 taskId) { u8 sprite; @@ -335,7 +395,7 @@ void sub_80A8500(u8 taskId) sub_80A8408(taskId); } -void sub_80A8530(struct Sprite *sprite) +static void sub_80A8530(struct Sprite *sprite) { sprite->invisible = TRUE; if (GetBankSide(gAnimBankAttacker)) @@ -362,7 +422,7 @@ static void sub_80A85A4(struct Sprite *sprite) StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } -void sub_80A85C8(struct Sprite *sprite) +static void sub_80A85C8(struct Sprite *sprite) { u8 spriteId; sprite->invisible = TRUE; @@ -376,7 +436,7 @@ void sub_80A85C8(struct Sprite *sprite) sprite->callback = sub_8078458; } -void sub_80A8614(struct Sprite *sprite) +static void sub_80A8614(struct Sprite *sprite) { sprite->data[0] = sprite->data[4]; sprite->data[2] = -sprite->data[2]; @@ -384,7 +444,7 @@ void sub_80A8614(struct Sprite *sprite) StoreSpriteCallbackInData(sprite, DestroyAnimSprite); } -void sub_80A8638(struct Sprite *sprite) +static void sub_80A8638(struct Sprite *sprite) { int something; int spriteId; @@ -451,7 +511,7 @@ static void sub_80A86F4(struct Sprite *sprite) } } -void sub_80A8764(struct Sprite *sprite) +static void sub_80A8764(struct Sprite *sprite) { u8 v1; u8 spriteId; @@ -486,7 +546,7 @@ void sub_80A8764(struct Sprite *sprite) sprite->callback = sub_80784A8; } -void sub_80A8818(struct Sprite *sprite) +static void sub_80A8818(struct Sprite *sprite) { u8 spriteId; u8 v1; @@ -833,7 +893,7 @@ void sub_80A8EFC(u8 taskId) TASK.func = sub_80A8FD8; } -void sub_80A8FD8(u8 taskId) +static void sub_80A8FD8(u8 taskId) { TASK.data[3] += TASK.data[4]; obj_id_set_rotscale(TASK.data[5], 0x100, 0x100, TASK.data[3]); diff --git a/src/contest.c b/src/contest.c index 875fe4502..df4bb361d 100644 --- a/src/contest.c +++ b/src/contest.c @@ -31,13 +31,12 @@ #include "tv.h" #include "scanline_effect.h" #include "util.h" +#include "contest_ai.h" extern u8 AreMovesContestCombo(u16, u16); // I don't think this is a bool extern void sub_80C8A38(u8); extern void sub_80C8AD0(u8); extern void sub_80C8C80(u8); -extern void sub_81288F4(); -extern u8 sub_8128944(void); extern struct MusicPlayerInfo gMPlay_SE1; extern u16 gSpecialVar_ContestCategory; @@ -391,7 +390,7 @@ void ClearContestVars(void) } memset(&shared192D0, 0, sizeof(shared192D0)); - memset(shared192E4, 0, 0x44 * sizeof(*shared192E4)); + memset(eContestAI, 0, sizeof(struct ContestAIInfo)); memset(&shared19328, 0, sizeof(shared19328)); memset(shared19338, 0, 4 * sizeof(*shared19338)); if (!(gIsLinkContest & 1)) @@ -2629,8 +2628,8 @@ u16 GetChosenMove(u8 a) { u8 moveChoice; - sub_81288F4(a); - moveChoice = sub_8128944(); + ContestAI_ResetAI(a); + moveChoice = ContestAI_GetActionToUse(); return gContestMons[a].moves[moveChoice]; } } diff --git a/src/contest_ai.c b/src/contest_ai.c new file mode 100755 index 000000000..66b387270 --- /dev/null +++ b/src/contest_ai.c @@ -0,0 +1,1763 @@ +#include "global.h" +#include "contest.h" +#include "random.h" +#include "contest_ai.h" +#include "ewram.h" + +extern u8 AreMovesContestCombo(u16, u16); +extern bool8 sub_80B214C(u8); +extern bool8 Contest_IsMonsTurnDisabled(u8); + +extern s16 gUnknown_02038670[]; +extern u16 gSpecialVar_ContestCategory; + +extern u8 *gAIScriptPtr; +extern u8 *gContestAIs[]; + +static void ContestAICmd_unk_00(void); +static void ContestAICmd_get_turn(void); +static void ContestAICmd_unk_02(void); +static void ContestAICmd_unk_03(void); +static void ContestAICmd_unk_04(void); +static void ContestAICmd_unk_05(void); +static void ContestAICmd_get_excitement(void); +static void ContestAICmd_unk_07(void); +static void ContestAICmd_unk_08(void); +static void ContestAICmd_unk_09(void); +static void ContestAICmd_unk_0A(void); +static void ContestAICmd_get_user_order(void); +static void ContestAICmd_unk_0C(void); +static void ContestAICmd_unk_0D(void); +static void ContestAICmd_unk_0E(void); +static void ContestAICmd_unk_0F(void); +static void ContestAICmd_get_user_condition_maybe(void); +static void ContestAICmd_unk_11(void); +static void ContestAICmd_unk_12(void); +static void ContestAICmd_unk_13(void); +static void ContestAICmd_unk_14(void); +static void ContestAICmd_unk_15(void); +static void ContestAICmd_unk_16(void); +static void ContestAICmd_unk_17(void); +static void ContestAICmd_unk_18(void); +static void ContestAICmd_unk_19(void); +static void ContestAICmd_unk_1A(void); +static void ContestAICmd_unk_1B(void); +static void ContestAICmd_unk_1C(void); +static void ContestAICmd_unk_1D(void); +static void ContestAICmd_unk_1E(void); +static void ContestAICmd_get_contest_type(void); +static void ContestAICmd_unk_20(void); +static void ContestAICmd_unk_21(void); +static void ContestAICmd_get_move_excitement(void); +static void ContestAICmd_unk_23(void); +static void ContestAICmd_unk_24(void); +static void ContestAICmd_unk_25(void); +static void ContestAICmd_unk_26(void); +static void ContestAICmd_get_move_effect(void); +static void ContestAICmd_unk_28(void); +static void ContestAICmd_unk_29(void); +static void ContestAICmd_get_move_effect_type(void); +static void ContestAICmd_unk_2B(void); +static void ContestAICmd_unk_2C(void); +static void ContestAICmd_check_move_has_highest_appeal(void); +static void ContestAICmd_unk_2E(void); +static void ContestAICmd_unk_2F(void); +static void ContestAICmd_unk_30(void); +static void ContestAICmd_unk_31(void); +static void ContestAICmd_unk_32(void); +static void ContestAICmd_unk_33(void); +static void ContestAICmd_unk_34(void); +static void ContestAICmd_unk_35(void); +static void ContestAICmd_unk_36(void); +static void ContestAICmd_unk_37(void); +static void ContestAICmd_unk_38(void); +static void ContestAICmd_unk_39(void); +static void ContestAICmd_unk_3A(void); +static void ContestAICmd_get_move_used_count(void); +static void ContestAICmd_unk_3C(void); +static void ContestAICmd_unk_3D(void); +static void ContestAICmd_unk_3E(void); +static void ContestAICmd_unk_3F(void); +static void ContestAICmd_check_combo_starter(void); +static void ContestAICmd_unk_41(void); +static void ContestAICmd_unk_42(void); +static void ContestAICmd_check_combo_finisher(void); +static void ContestAICmd_unk_44(void); +static void ContestAICmd_unk_45(void); +static void ContestAICmd_check_would_finish_combo(void); +static void ContestAICmd_unk_47(void); +static void ContestAICmd_unk_48(void); +static void ContestAICmd_get_condition(void); +static void ContestAICmd_unk_4A(void); +static void ContestAICmd_unk_4B(void); +static void ContestAICmd_unk_4C(void); +static void ContestAICmd_unk_4D(void); +static void ContestAICmd_get_used_combo_starter(void); +static void ContestAICmd_unk_4F(void); +static void ContestAICmd_unk_50(void); +static void ContestAICmd_unk_51(void); +static void ContestAICmd_unk_52(void); +static void ContestAICmd_check_can_participate(void); +static void ContestAICmd_unk_54(void); +static void ContestAICmd_unk_55(void); +static void ContestAICmd_get_val_812A188(void); +static void ContestAICmd_unk_57(void); +static void ContestAICmd_unk_58(void); +static void ContestAICmd_unk_59(void); +static void ContestAICmd_unk_5A(void); +static void ContestAICmd_unk_5B(void); +static void ContestAICmd_unk_5C(void); +static void ContestAICmd_unk_5D(void); +static void ContestAICmd_unk_5E(void); +static void ContestAICmd_unk_5F(void); +static void ContestAICmd_unk_60(void); +static void ContestAICmd_unk_61(void); +static void ContestAICmd_unk_62(void); +static void ContestAICmd_unk_63(void); +static void ContestAICmd_unk_64(void); +static void ContestAICmd_unk_65(void); +static void ContestAICmd_unk_66(void); +static void ContestAICmd_unk_67(void); +static void ContestAICmd_unk_68(void); +static void ContestAICmd_unk_69(void); +static void ContestAICmd_unk_6A(void); +static void ContestAICmd_unk_6B(void); +static void ContestAICmd_unk_6C(void); +static void ContestAICmd_unk_6D(void); +static void ContestAICmd_unk_6E(void); +static void ContestAICmd_unk_6F(void); +static void ContestAICmd_unk_70(void); +static void ContestAICmd_unk_71(void); +static void ContestAICmd_unk_72(void); +static void ContestAICmd_unk_73(void); +static void ContestAICmd_unk_74(void); +static void ContestAICmd_unk_75(void); +static void ContestAICmd_unk_76(void); +static void ContestAICmd_unk_77(void); +static void ContestAICmd_unk_78(void); +static void ContestAICmd_unk_79(void); +static void ContestAICmd_unk_7A(void); +static void ContestAICmd_unk_7B(void); +static void ContestAICmd_unk_7C(void); +static void ContestAICmd_unk_7D(void); +static void ContestAICmd_unk_7E(void); +static void ContestAICmd_unk_7F(void); +static void ContestAICmd_unk_80(void); +static void ContestAICmd_unk_81(void); +static void ContestAICmd_check_for_exciting_move(void); +static void ContestAICmd_unk_83(void); +static void ContestAICmd_unk_84(void); +static void ContestAICmd_unk_85(void); +static void ContestAICmd_unk_86(void); +static void ContestAICmd_unk_87(void); + +typedef void (* ContestAICmdFunc)(void); + +static const ContestAICmdFunc sContestAICmdTable[] = +{ + ContestAICmd_unk_00, // 0x00 + ContestAICmd_get_turn, // 0x01 + ContestAICmd_unk_02, // 0x02 + ContestAICmd_unk_03, // 0x03 + ContestAICmd_unk_04, // 0x04 + ContestAICmd_unk_05, // 0x05 + ContestAICmd_get_excitement, // 0x06 + ContestAICmd_unk_07, // 0x07 + ContestAICmd_unk_08, // 0x08 + ContestAICmd_unk_09, // 0x09 + ContestAICmd_unk_0A, // 0x0A + ContestAICmd_get_user_order, // 0x0B + ContestAICmd_unk_0C, // 0x0C + ContestAICmd_unk_0D, // 0x0D + ContestAICmd_unk_0E, // 0x0E + ContestAICmd_unk_0F, // 0x0F + ContestAICmd_get_user_condition_maybe, // 0x10 + ContestAICmd_unk_11, // 0x11 + ContestAICmd_unk_12, // 0x12 + ContestAICmd_unk_13, // 0x13 + ContestAICmd_unk_14, // 0x14 + ContestAICmd_unk_15, // 0x15 + ContestAICmd_unk_16, // 0x16 + ContestAICmd_unk_17, // 0x17 + ContestAICmd_unk_18, // 0x18 + ContestAICmd_unk_19, // 0x19 + ContestAICmd_unk_1A, // 0x1A + ContestAICmd_unk_1B, // 0x1B + ContestAICmd_unk_1C, // 0x1C + ContestAICmd_unk_1D, // 0x1D + ContestAICmd_unk_1E, // 0x1E + ContestAICmd_get_contest_type, // 0x1F + ContestAICmd_unk_20, // 0x20 + ContestAICmd_unk_21, // 0x21 + ContestAICmd_get_move_excitement, // 0x22 + ContestAICmd_unk_23, // 0x23 + ContestAICmd_unk_24, // 0x24 + ContestAICmd_unk_25, // 0x25 + ContestAICmd_unk_26, // 0x26 + ContestAICmd_get_move_effect, // 0x27 + ContestAICmd_unk_28, // 0x28 + ContestAICmd_unk_29, // 0x29 + ContestAICmd_get_move_effect_type, // 0x2A + ContestAICmd_unk_2B, // 0x2B + ContestAICmd_unk_2C, // 0x2C + ContestAICmd_check_move_has_highest_appeal, // 0x2D + ContestAICmd_unk_2E, // 0x2E + ContestAICmd_unk_2F, // 0x2F + ContestAICmd_unk_30, // 0x30 + ContestAICmd_unk_31, // 0x31 + ContestAICmd_unk_32, // 0x32 + ContestAICmd_unk_33, // 0x33 + ContestAICmd_unk_34, // 0x34 + ContestAICmd_unk_35, // 0x35 + ContestAICmd_unk_36, // 0x36 + ContestAICmd_unk_37, // 0x37 + ContestAICmd_unk_38, // 0x38 + ContestAICmd_unk_39, // 0x39 + ContestAICmd_unk_3A, // 0x3A + ContestAICmd_get_move_used_count, // 0x3B + ContestAICmd_unk_3C, // 0x3C + ContestAICmd_unk_3D, // 0x3D + ContestAICmd_unk_3E, // 0x3E + ContestAICmd_unk_3F, // 0x3F + ContestAICmd_check_combo_starter, // 0x40 + ContestAICmd_unk_41, // 0x41 + ContestAICmd_unk_42, // 0x42 + ContestAICmd_check_combo_finisher, // 0x43 + ContestAICmd_unk_44, // 0x44 + ContestAICmd_unk_45, // 0x45 + ContestAICmd_check_would_finish_combo, // 0x46 + ContestAICmd_unk_47, // 0x47 + ContestAICmd_unk_48, // 0x48 + ContestAICmd_get_condition, // 0x49 + ContestAICmd_unk_4A, // 0x4A + ContestAICmd_unk_4B, // 0x4B + ContestAICmd_unk_4C, // 0x4C + ContestAICmd_unk_4D, // 0x4D + ContestAICmd_get_used_combo_starter, // 0x4E + ContestAICmd_unk_4F, // 0x4F + ContestAICmd_unk_50, // 0x50 + ContestAICmd_unk_51, // 0x51 + ContestAICmd_unk_52, // 0x52 + ContestAICmd_check_can_participate, // 0x53 + ContestAICmd_unk_54, // 0x54 + ContestAICmd_unk_55, // 0x55 + ContestAICmd_get_val_812A188, // 0x56 + ContestAICmd_unk_57, // 0x57 + ContestAICmd_unk_58, // 0x58 + ContestAICmd_unk_59, // 0x59 + ContestAICmd_unk_5A, // 0x5A + ContestAICmd_unk_5B, // 0x5B + ContestAICmd_unk_5C, // 0x5C + ContestAICmd_unk_5D, // 0x5D + ContestAICmd_unk_5E, // 0x5E + ContestAICmd_unk_5F, // 0x5F + ContestAICmd_unk_60, // 0x60 + ContestAICmd_unk_61, // 0x61 + ContestAICmd_unk_62, // 0x62 + ContestAICmd_unk_63, // 0x63 + ContestAICmd_unk_64, // 0x64 + ContestAICmd_unk_65, // 0x65 + ContestAICmd_unk_66, // 0x66 + ContestAICmd_unk_67, // 0x67 + ContestAICmd_unk_68, // 0x68 + ContestAICmd_unk_69, // 0x69 + ContestAICmd_unk_6A, // 0x6A + ContestAICmd_unk_6B, // 0x6B + ContestAICmd_unk_6C, // 0x6C + ContestAICmd_unk_6D, // 0x6D + ContestAICmd_unk_6E, // 0x6E + ContestAICmd_unk_6F, // 0x6F + ContestAICmd_unk_70, // 0x70 + ContestAICmd_unk_71, // 0x71 + ContestAICmd_unk_72, // 0x72 + ContestAICmd_unk_73, // 0x73 + ContestAICmd_unk_74, // 0x74 + ContestAICmd_unk_75, // 0x75 + ContestAICmd_unk_76, // 0x76 + ContestAICmd_unk_77, // 0x77 + ContestAICmd_unk_78, // 0x78 + ContestAICmd_unk_79, // 0x79 + ContestAICmd_unk_7A, // 0x7A + ContestAICmd_unk_7B, // 0x7B + ContestAICmd_unk_7C, // 0x7C + ContestAICmd_unk_7D, // 0x7D + ContestAICmd_unk_7E, // 0x7E + ContestAICmd_unk_7F, // 0x7F + ContestAICmd_unk_80, // 0x80 + ContestAICmd_unk_81, // 0x81 + ContestAICmd_check_for_exciting_move, // 0x82 + ContestAICmd_unk_83, // 0x83 + ContestAICmd_unk_84, // 0x84 + ContestAICmd_unk_85, // 0x85 + ContestAICmd_unk_86, // 0x86 + ContestAICmd_unk_87, // 0x87 +}; + +static void ContestAI_DoAIProcessing(void); +static bool8 sub_8128A7C(u8); +static void sub_812ACA4(u8 *); +static u8 sub_812ACC8(void); + +void ContestAI_ResetAI(u8 var) +{ + int i; + memset(eContestAI, 0, sizeof(struct ContestAIInfo)); + + for(i = 0; i < 4; i++) + eContestAI->unk5[i] = 100; + + eContestAI->unk41 = var; + eContestAI->unk40 = 0; + eContestAI->flags = gContestMons[eContestAI->unk41].flags; +} + +u8 ContestAI_GetActionToUse(void) +{ + while(eContestAI->flags != 0) + { + if(eContestAI->flags & 1) + { + eContestAI->aiState = 0; + ContestAI_DoAIProcessing(); + } + eContestAI->flags >>= 1; + eContestAI->unk10++; + eContestAI->unk4 = 0; + } + + while (1) + { + u8 rval = Random() & 3; + u8 r2 = eContestAI->unk5[rval]; + int i; + for (i = 0; i < 4; i++) + { + if (r2 < eContestAI->unk5[i]) + break; + } + if (i == 4) + return rval; + } +} + +static void ContestAI_DoAIProcessing(void) +{ + while(eContestAI->aiState != CONTESTAI_FINISHED) + { + switch(eContestAI->aiState) + { + case CONTESTAI_DO_NOT_PROCESS: + break; + case CONTESTAI_SETTING_UP: + gAIScriptPtr = gContestAIs[eContestAI->unk10]; + + if(gContestMons[eContestAI->unk41].moves[eContestAI->unk4] == 0) + eContestAI->unk2 = 0; // don't process a move that doesn't exist. + else + eContestAI->unk2 = gContestMons[eContestAI->unk41].moves[eContestAI->unk4]; + eContestAI->aiState++; + break; + case CONTESTAI_PROCESSING: + if(eContestAI->unk2 != 0) + sContestAICmdTable[*gAIScriptPtr](); // run the command. + else + { + eContestAI->unk5[eContestAI->unk4] = 0; // don't consider a move that doesn't exist. + eContestAI->aiAction |= 1; + } + if(eContestAI->aiAction & 1) + { + eContestAI->unk4++; + if(eContestAI->unk4 < 4) + eContestAI->aiState = 0; + else + eContestAI->aiState++; + eContestAI->aiAction &= 0xFE; // TODO: Define action flags + } + break; + } + } +} + +static u8 sub_8128A7C(u8 var) +{ + int i; + + for(i = 0; i < 4; i++) + if(shared192D0.unk0[i] == var) + break; + + return i; +} + +static void ContestAICmd_unk_00(void) +{ + s16 score = eContestAI->unk5[eContestAI->unk4] + (s8)gAIScriptPtr[1]; + + if (score > 255) + score = 255; + else if (score < 0) + score = 0; + + eContestAI->unk5[eContestAI->unk4] = score; + + gAIScriptPtr += 2; +} + +static void ContestAICmd_get_turn(void) +{ + eContestAI->scriptResult = sContest.turnNumber; + gAIScriptPtr += 1; +} + +static void ContestAICmd_unk_02(void) +{ + ContestAICmd_get_turn(); + + if(eContestAI->scriptResult < gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_03(void) +{ + ContestAICmd_get_turn(); + + if(eContestAI->scriptResult > gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_04(void) +{ + ContestAICmd_get_turn(); + + if(eContestAI->scriptResult == gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_05(void) +{ + ContestAICmd_get_turn(); + + if(eContestAI->scriptResult != gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_get_excitement(void) +{ + eContestAI->scriptResult = sContest.applauseLevel; + gAIScriptPtr += 1; +} + +static void ContestAICmd_unk_07(void) +{ + ContestAICmd_get_excitement(); + + if(eContestAI->scriptResult < gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_08(void) +{ + ContestAICmd_get_excitement(); + + if(eContestAI->scriptResult > gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_09(void) +{ + ContestAICmd_get_excitement(); + + if(eContestAI->scriptResult == gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_0A(void) +{ + ContestAICmd_get_excitement(); + + if(eContestAI->scriptResult != gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_get_user_order(void) +{ + eContestAI->scriptResult = shared192D0.unk0[eContestAI->unk41]; + gAIScriptPtr += 1; +} + +static void ContestAICmd_unk_0C(void) +{ + ContestAICmd_get_user_order(); + + if(eContestAI->scriptResult < gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_0D(void) +{ + ContestAICmd_get_user_order(); + + if(eContestAI->scriptResult > gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_0E(void) +{ + ContestAICmd_get_user_order(); + + if(eContestAI->scriptResult == gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_0F(void) +{ + ContestAICmd_get_user_order(); + + if(eContestAI->scriptResult != gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_get_user_condition_maybe(void) +{ + eContestAI->scriptResult = sContestantStatus[eContestAI->unk41].unkD / 10; + gAIScriptPtr += 1; +} + +static void ContestAICmd_unk_11(void) +{ + ContestAICmd_get_user_condition_maybe(); + + if(eContestAI->scriptResult < gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_12(void) +{ + ContestAICmd_get_user_condition_maybe(); + + if(eContestAI->scriptResult > gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_13(void) +{ + ContestAICmd_get_user_condition_maybe(); + + if(eContestAI->scriptResult == gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_14(void) +{ + ContestAICmd_get_user_condition_maybe(); + + if(eContestAI->scriptResult != gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_15(void) +{ + eContestAI->scriptResult = sContestantStatus[eContestAI->unk41].unk4; + gAIScriptPtr += 1; +} + +static void ContestAICmd_unk_16(void) +{ + ContestAICmd_unk_15(); + + if(eContestAI->scriptResult < (s16)T1_READ_16(gAIScriptPtr + 0)) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); + else + gAIScriptPtr += 6; +} + +static void ContestAICmd_unk_17(void) +{ + ContestAICmd_unk_15(); + + if(eContestAI->scriptResult > (s16)T1_READ_16(gAIScriptPtr + 0)) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); + else + gAIScriptPtr += 6; +} + +static void ContestAICmd_unk_18(void) +{ + ContestAICmd_unk_15(); + + if(eContestAI->scriptResult == (s16)T1_READ_16(gAIScriptPtr + 0)) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); + else + gAIScriptPtr += 6; +} + +static void ContestAICmd_unk_19(void) +{ + ContestAICmd_unk_15(); + + if(eContestAI->scriptResult != (s16)T1_READ_16(gAIScriptPtr + 0)) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); + else + gAIScriptPtr += 6; +} + +static void ContestAICmd_unk_1A(void) +{ + eContestAI->scriptResult = gUnknown_02038670[eContestAI->unk41]; + gAIScriptPtr += 1; +} + +static void ContestAICmd_unk_1B(void) +{ + ContestAICmd_unk_1A(); + + if(eContestAI->scriptResult < (s16)T1_READ_16(gAIScriptPtr + 0)) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); + else + gAIScriptPtr += 6; +} + +static void ContestAICmd_unk_1C(void) +{ + ContestAICmd_unk_1A(); + + if(eContestAI->scriptResult > (s16)T1_READ_16(gAIScriptPtr + 0)) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); + else + gAIScriptPtr += 6; +} + +static void ContestAICmd_unk_1D(void) +{ + ContestAICmd_unk_1A(); + + if(eContestAI->scriptResult == (s16)T1_READ_16(gAIScriptPtr + 0)) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); + else + gAIScriptPtr += 6; +} + +static void ContestAICmd_unk_1E(void) +{ + ContestAICmd_unk_1A(); + + if(eContestAI->scriptResult != (s16)T1_READ_16(gAIScriptPtr + 0)) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); + else + gAIScriptPtr += 6; +} + +static void ContestAICmd_get_contest_type(void) +{ + eContestAI->scriptResult = gSpecialVar_ContestCategory; + gAIScriptPtr += 1; +} + +static void ContestAICmd_unk_20(void) +{ + ContestAICmd_get_contest_type(); + + if(eContestAI->scriptResult == gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_21(void) +{ + ContestAICmd_get_contest_type(); + + if(eContestAI->scriptResult != gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_get_move_excitement(void) +{ + eContestAI->scriptResult = Contest_GetMoveExcitement(gContestMons[eContestAI->unk41].moves[eContestAI->unk4]); + gAIScriptPtr += 1; +} + +static void ContestAICmd_unk_23(void) +{ + ContestAICmd_get_move_excitement(); + + if(eContestAI->scriptResult < (s8)gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_24(void) +{ + ContestAICmd_get_move_excitement(); + + if(eContestAI->scriptResult > (s8)gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_25(void) +{ + ContestAICmd_get_move_excitement(); + + if(eContestAI->scriptResult == (s8)gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_26(void) +{ + ContestAICmd_get_move_excitement(); + + if(eContestAI->scriptResult != (s8)gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_get_move_effect(void) +{ + u16 move = gContestMons[eContestAI->unk41].moves[eContestAI->unk4]; + + eContestAI->scriptResult = gContestMoves[move].effect; + gAIScriptPtr += 1; +} + +static void ContestAICmd_unk_28(void) +{ + ContestAICmd_get_move_effect(); + + if(eContestAI->scriptResult == gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_29(void) +{ + ContestAICmd_get_move_effect(); + + if(eContestAI->scriptResult != gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_get_move_effect_type(void) +{ + u16 move = gContestMons[eContestAI->unk41].moves[eContestAI->unk4]; + + eContestAI->scriptResult = gContestEffects[gContestMoves[move].effect].effectType; + gAIScriptPtr += 1; +} + +static void ContestAICmd_unk_2B(void) +{ + ContestAICmd_get_move_effect_type(); + + if(eContestAI->scriptResult == gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_2C(void) +{ + ContestAICmd_get_move_effect_type(); + + if(eContestAI->scriptResult != gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_check_move_has_highest_appeal(void) +{ + int i; + u16 move = gContestMons[eContestAI->unk41].moves[eContestAI->unk4]; + u8 appeal = gContestEffects[gContestMoves[move].effect].appeal; + + for(i = 0; i < 4; i++) + { + u16 newMove = gContestMons[eContestAI->unk41].moves[i]; + if(newMove != 0 && appeal < gContestEffects[gContestMoves[newMove].effect].appeal) + break; + } + + if(i == 4) + eContestAI->scriptResult = TRUE; + else + eContestAI->scriptResult = FALSE; + + gAIScriptPtr += 1; +} + +static void ContestAICmd_unk_2E(void) +{ + ContestAICmd_check_move_has_highest_appeal(); + + if(eContestAI->scriptResult != FALSE) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0); + else + gAIScriptPtr += 4; +} + +static void ContestAICmd_unk_2F(void) +{ + int i; + u16 move = gContestMons[eContestAI->unk41].moves[eContestAI->unk4]; + u8 jam = gContestEffects[gContestMoves[move].effect].jam; + + for(i = 0; i < 4; i++) + { + u16 newMove = gContestMons[eContestAI->unk41].moves[i]; + if(newMove != 0 && jam < gContestEffects[gContestMoves[newMove].effect].jam) + break; + } + + if(i == 4) + eContestAI->scriptResult = TRUE; + else + eContestAI->scriptResult = FALSE; + + gAIScriptPtr += 1; +} + +static void ContestAICmd_unk_30(void) +{ + ContestAICmd_unk_2F(); + + if(eContestAI->scriptResult != FALSE) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_31(void) +{ + u16 move = gContestMons[eContestAI->unk41].moves[eContestAI->unk4]; + + eContestAI->scriptResult = gContestEffects[gContestMoves[move].effect].appeal / 10; + gAIScriptPtr += 1; +} + +static void ContestAICmd_unk_32(void) +{ + ContestAICmd_unk_31(); + + if(eContestAI->scriptResult < gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_33(void) +{ + ContestAICmd_unk_31(); + + if(eContestAI->scriptResult > gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_34(void) +{ + ContestAICmd_unk_31(); + + if(eContestAI->scriptResult == gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_35(void) +{ + ContestAICmd_unk_31(); + + if(eContestAI->scriptResult != gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_36(void) +{ + u16 move = gContestMons[eContestAI->unk41].moves[eContestAI->unk4]; + + eContestAI->scriptResult = gContestEffects[gContestMoves[move].effect].jam / 10; + gAIScriptPtr += 1; +} + +static void ContestAICmd_unk_37(void) +{ + ContestAICmd_unk_36(); + + if(eContestAI->scriptResult < gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_38(void) +{ + ContestAICmd_unk_36(); + + if(eContestAI->scriptResult > gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_39(void) +{ + ContestAICmd_unk_36(); + + if(eContestAI->scriptResult == gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_3A(void) +{ + ContestAICmd_unk_36(); + + if(eContestAI->scriptResult != gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_get_move_used_count(void) +{ + s16 result; + u16 move = gContestMons[eContestAI->unk41].moves[eContestAI->unk4]; + + if(move != sContestantStatus[eContestAI->unk41].prevMove) + result = 0; // move is unique and not reused. + else + result = sContestantStatus[eContestAI->unk41].moveRepeatCount + 1; + + eContestAI->scriptResult = result; + gAIScriptPtr += 1; +} + +static void ContestAICmd_unk_3C(void) +{ + ContestAICmd_get_move_used_count(); + + if(eContestAI->scriptResult < gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_3D(void) +{ + ContestAICmd_get_move_used_count(); + + if(eContestAI->scriptResult > gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_3E(void) +{ + ContestAICmd_get_move_used_count(); + + if(eContestAI->scriptResult == gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_3F(void) +{ + ContestAICmd_get_move_used_count(); + + if(eContestAI->scriptResult != gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_check_combo_starter(void) +{ + u8 result = 0; + int i; + u16 move = gContestMons[eContestAI->unk41].moves[eContestAI->unk4]; + + for(i = 0; i < 4; i++) + { + if (gContestMons[eContestAI->unk41].moves[i]) + { + result = AreMovesContestCombo(move, gContestMons[eContestAI->unk41].moves[i]); + if (result) + { + result = 1; + break; + } + } + } + + if (result) + result = 1; + + eContestAI->scriptResult = result; + gAIScriptPtr += 1; +} + +static void ContestAICmd_unk_41(void) +{ + ContestAICmd_check_combo_starter(); + + if(eContestAI->scriptResult != 0) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0); + else + gAIScriptPtr += 4; +} + +static void ContestAICmd_unk_42(void) +{ + ContestAICmd_check_combo_starter(); + + if(eContestAI->scriptResult == 0) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0); + else + gAIScriptPtr += 4; +} + +static void ContestAICmd_check_combo_finisher(void) +{ + u8 result = 0; + int i; + u16 move = gContestMons[eContestAI->unk41].moves[eContestAI->unk4]; + + for(i = 0; i < 4; i++) + { + if (gContestMons[eContestAI->unk41].moves[i]) + { + result = AreMovesContestCombo(gContestMons[eContestAI->unk41].moves[i], move); + if (result) + { + result = 1; + break; + } + } + } + + if (result) + result = 1; + + eContestAI->scriptResult = result; + gAIScriptPtr += 1; +} + +static void ContestAICmd_unk_44(void) +{ + ContestAICmd_check_combo_finisher(); + + if(eContestAI->scriptResult != 0) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0); + else + gAIScriptPtr += 4; +} + +static void ContestAICmd_unk_45(void) +{ + ContestAICmd_check_combo_finisher(); + + if(eContestAI->scriptResult == 0) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0); + else + gAIScriptPtr += 4; +} + +static void ContestAICmd_check_would_finish_combo(void) +{ + u8 result = 0; + u16 move = gContestMons[eContestAI->unk41].moves[eContestAI->unk4]; + + if(sContestantStatus[eContestAI->unk41].prevMove) + result = AreMovesContestCombo(sContestantStatus[eContestAI->unk41].prevMove, move); + + if(result) + result = 1; + + eContestAI->scriptResult = result; + gAIScriptPtr += 1; +} + +static void ContestAICmd_unk_47(void) +{ + ContestAICmd_check_would_finish_combo(); + + if(eContestAI->scriptResult != 0) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0); + else + gAIScriptPtr += 4; +} + +static void ContestAICmd_unk_48(void) +{ + ContestAICmd_check_would_finish_combo(); + + if(eContestAI->scriptResult == 0) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0); + else + gAIScriptPtr += 4; +} + +static void ContestAICmd_get_condition(void) +{ + int var = sub_8128A7C(gAIScriptPtr[1]); + + eContestAI->scriptResult = sContestantStatus[var].unkD / 10; + gAIScriptPtr += 2; +} + +static void ContestAICmd_unk_4A(void) +{ + ContestAICmd_get_condition(); + + if(eContestAI->scriptResult < gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_4B(void) +{ + ContestAICmd_get_condition(); + + if(eContestAI->scriptResult > gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_4C(void) +{ + ContestAICmd_get_condition(); + + if(eContestAI->scriptResult == gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_4D(void) +{ + ContestAICmd_get_condition(); + + if(eContestAI->scriptResult != gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_get_used_combo_starter(void) +{ + u16 result = 0; + u8 var = sub_8128A7C(gAIScriptPtr[1]); + + if(sub_80B214C(var)) + result = gContestMoves[sContestantStatus[var].prevMove].comboStarterId ? 1 : 0; + + eContestAI->scriptResult = result; + gAIScriptPtr += 2; +} + +static void ContestAICmd_unk_4F(void) +{ + ContestAICmd_get_used_combo_starter(); + + if(eContestAI->scriptResult < gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_50(void) +{ + ContestAICmd_get_used_combo_starter(); + + if(eContestAI->scriptResult > gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_51(void) +{ + ContestAICmd_get_used_combo_starter(); + + if(eContestAI->scriptResult == gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_52(void) +{ + ContestAICmd_get_used_combo_starter(); + + if(eContestAI->scriptResult != gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_check_can_participate(void) +{ + if(Contest_IsMonsTurnDisabled(sub_8128A7C(gAIScriptPtr[1]))) + eContestAI->scriptResult = FALSE; + else + eContestAI->scriptResult = TRUE; + + gAIScriptPtr += 2; +} + +static void ContestAICmd_unk_54(void) +{ + ContestAICmd_check_can_participate(); + + if(eContestAI->scriptResult != 0) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0); + else + gAIScriptPtr += 4; +} + +static void ContestAICmd_unk_55(void) +{ + ContestAICmd_check_can_participate(); + + if(eContestAI->scriptResult == 0) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0); + else + gAIScriptPtr += 4; +} + +static void ContestAICmd_get_val_812A188(void) +{ + u8 var = sub_8128A7C(gAIScriptPtr[1]); + + eContestAI->scriptResult = sContestantStatus[var].unk15_3; + gAIScriptPtr += 2; +} + +static void ContestAICmd_unk_57(void) +{ + ContestAICmd_get_val_812A188(); + + if(eContestAI->scriptResult != 0) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0); + else + gAIScriptPtr += 4; +} + +static void ContestAICmd_unk_58(void) +{ + ContestAICmd_get_val_812A188(); + + if(eContestAI->scriptResult == 0) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0); + else + gAIScriptPtr += 4; +} + +static void ContestAICmd_unk_59(void) +{ + u8 var = sub_8128A7C(gAIScriptPtr[1]); + + eContestAI->scriptResult = sContestantStatus[var].unk4 - sContestantStatus[eContestAI->unk41].unk4; + gAIScriptPtr += 2; +} + +static void ContestAICmd_unk_5A(void) +{ + ContestAICmd_unk_59(); + + if(eContestAI->scriptResult < 0) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0); + else + gAIScriptPtr += 4; +} + +static void ContestAICmd_unk_5B(void) +{ + ContestAICmd_unk_59(); + + if(eContestAI->scriptResult > 0) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0); + else + gAIScriptPtr += 4; +} + +static void ContestAICmd_unk_5C(void) +{ + ContestAICmd_unk_59(); + + if(eContestAI->scriptResult == 0) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0); + else + gAIScriptPtr += 4; +} + +static void ContestAICmd_unk_5D(void) +{ + ContestAICmd_unk_59(); + + if(eContestAI->scriptResult != 0) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0); + else + gAIScriptPtr += 4; +} + +static void ContestAICmd_unk_5E(void) +{ + u8 var = sub_8128A7C(gAIScriptPtr[1]); + + eContestAI->scriptResult = gUnknown_02038670[var] - gUnknown_02038670[eContestAI->unk41]; + gAIScriptPtr += 2; +} + +static void ContestAICmd_unk_5F(void) +{ + ContestAICmd_unk_5E(); + + if(eContestAI->scriptResult < 0) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0); + else + gAIScriptPtr += 4; +} + +static void ContestAICmd_unk_60(void) +{ + ContestAICmd_unk_5E(); + + if(eContestAI->scriptResult > 0) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0); + else + gAIScriptPtr += 4; +} + +static void ContestAICmd_unk_61(void) +{ + ContestAICmd_unk_5E(); + + if(eContestAI->scriptResult == 0) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0); + else + gAIScriptPtr += 4; +} + +static void ContestAICmd_unk_62(void) +{ + ContestAICmd_unk_5E(); + + if(eContestAI->scriptResult != 0) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0); + else + gAIScriptPtr += 4; +} + +static void ContestAICmd_unk_63(void) +{ + u8 var = sub_8128A7C(gAIScriptPtr[1]); + u8 var2 = gAIScriptPtr[2]; + u16 move = sContest.unk19220[var2][var]; + + eContestAI->scriptResult = gContestMoves[move].effect; + gAIScriptPtr += 3; +} + +static void ContestAICmd_unk_64(void) +{ + ContestAICmd_unk_63(); + + if(eContestAI->scriptResult < gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_65(void) +{ + ContestAICmd_unk_63(); + + if(eContestAI->scriptResult > gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_66(void) +{ + ContestAICmd_unk_63(); + + if(eContestAI->scriptResult == gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_67(void) +{ + ContestAICmd_unk_63(); + + if(eContestAI->scriptResult != gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_68(void) +{ + u8 var = sub_8128A7C(gAIScriptPtr[1]); + u8 var2 = gAIScriptPtr[2]; + s8 result = sContest.unk19248[var2][var]; + + eContestAI->scriptResult = result; + gAIScriptPtr += 3; +} + +static void ContestAICmd_unk_69(void) +{ + ContestAICmd_unk_68(); + + if(eContestAI->scriptResult < gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_6A(void) +{ + ContestAICmd_unk_68(); + + if(eContestAI->scriptResult > gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_6B(void) +{ + ContestAICmd_unk_68(); + + if(eContestAI->scriptResult == gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_6C(void) +{ + ContestAICmd_unk_68(); + + if(eContestAI->scriptResult != gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_6D(void) +{ + u8 var = sub_8128A7C(gAIScriptPtr[1]); + u8 var2 = gAIScriptPtr[2]; + u16 move = sContest.unk19220[var2][var]; + + eContestAI->scriptResult = gContestEffects[gContestMoves[move].effect].effectType; + gAIScriptPtr += 3; +} + +static void ContestAICmd_unk_6E(void) +{ + ContestAICmd_unk_6D(); + + if(eContestAI->scriptResult == gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_6F(void) +{ + ContestAICmd_unk_6D(); + + if(eContestAI->scriptResult != gAIScriptPtr[0]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); + else + gAIScriptPtr += 5; +} + +static void ContestAICmd_unk_70(void) +{ + eContestAI->scriptArr[gAIScriptPtr[1]] = eContestAI->scriptResult; + gAIScriptPtr += 2; +} + +static void ContestAICmd_unk_71(void) +{ + eContestAI->scriptArr[gAIScriptPtr[1]] = T1_READ_16(gAIScriptPtr + 2); + gAIScriptPtr += 4; +} + +static void ContestAICmd_unk_72(void) +{ + // wtf? shouldn't T1_READ_16 work here? why the signed 8 load by gAIScriptPtr[2]? + eContestAI->scriptArr[gAIScriptPtr[1]] += ((s8)gAIScriptPtr[2] | gAIScriptPtr[3] << 8); + gAIScriptPtr += 4; +} + +static void ContestAICmd_unk_73(void) +{ + eContestAI->scriptArr[gAIScriptPtr[1]] += eContestAI->scriptArr[gAIScriptPtr[2]]; + gAIScriptPtr += 3; +} + +static void ContestAICmd_unk_74(void) +{ + eContestAI->scriptArr[gAIScriptPtr[1]] += eContestAI->scriptArr[gAIScriptPtr[2]]; + gAIScriptPtr += 3; +} + +static void ContestAICmd_unk_75(void) +{ + if(eContestAI->scriptArr[gAIScriptPtr[1]] < T1_READ_16(gAIScriptPtr + 2)) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 4); + else + gAIScriptPtr += 8; +} + +static void ContestAICmd_unk_76(void) +{ + if(eContestAI->scriptArr[gAIScriptPtr[1]] > T1_READ_16(gAIScriptPtr + 2)) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 4); + else + gAIScriptPtr += 8; +} + +static void ContestAICmd_unk_77(void) +{ + if(eContestAI->scriptArr[gAIScriptPtr[1]] == T1_READ_16(gAIScriptPtr + 2)) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 4); + else + gAIScriptPtr += 8; +} + +static void ContestAICmd_unk_78(void) +{ + if(eContestAI->scriptArr[gAIScriptPtr[1]] != T1_READ_16(gAIScriptPtr + 2)) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 4); + else + gAIScriptPtr += 8; +} + +static void ContestAICmd_unk_79(void) +{ + if(eContestAI->scriptArr[gAIScriptPtr[1]] < (eContestAI->scriptArr[gAIScriptPtr[2]])) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3); + else + gAIScriptPtr += 7; +} + +static void ContestAICmd_unk_7A(void) +{ + if(eContestAI->scriptArr[gAIScriptPtr[1]] > (eContestAI->scriptArr[gAIScriptPtr[2]])) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3); + else + gAIScriptPtr += 7; +} + +static void ContestAICmd_unk_7B(void) +{ + if(eContestAI->scriptArr[gAIScriptPtr[1]] == (eContestAI->scriptArr[gAIScriptPtr[2]])) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3); + else + gAIScriptPtr += 7; +} + +static void ContestAICmd_unk_7C(void) +{ + if(eContestAI->scriptArr[gAIScriptPtr[1]] != (eContestAI->scriptArr[gAIScriptPtr[2]])) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3); + else + gAIScriptPtr += 7; +} + +static void ContestAICmd_unk_7D(void) +{ + if((Random() & 0xFF) < eContestAI->scriptArr[gAIScriptPtr[1]]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); + else + gAIScriptPtr += 6; +} + +static void ContestAICmd_unk_7E(void) +{ + if((Random() & 0xFF) > eContestAI->scriptArr[gAIScriptPtr[1]]) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2); + else + gAIScriptPtr += 6; +} + +// jump +static void ContestAICmd_unk_7F(void) +{ + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); +} + +static void ContestAICmd_unk_80(void) +{ + sub_812ACA4(gAIScriptPtr + 5); + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1); +} + +static void ContestAICmd_unk_81(void) +{ + if(!sub_812ACC8()) + eContestAI->aiAction |= 1; +} + +// push stack? +static void sub_812ACA4(u8 *ptr) +{ + u8 unk40 = eContestAI->unk40++; + eContestAI->stack[unk40] = (u32)ptr; +} + +// pop stack? +static bool8 sub_812ACC8(void) +{ + if(eContestAI->unk40 != 0) + { + --eContestAI->unk40; + gAIScriptPtr = (u8 *)eContestAI->stack[eContestAI->unk40]; + return TRUE; + } + else + return FALSE; +} + +static void ContestAICmd_check_for_exciting_move(void) +{ + int result = 0; + int i; + + for(i = 0; i < 4; i++) + { + if(gContestMons[eContestAI->unk41].moves[i]) + { + // why is it using gSharedMem + 0x19325? that does not exist... + if(Contest_GetMoveExcitement(gContestMons[eContestAI->unk41].moves[i]) == 1) + { + result = 1; + break; + } + } + } + + eContestAI->scriptResult = result; + gAIScriptPtr += 1; +} + +static void ContestAICmd_unk_83(void) +{ + ContestAICmd_check_for_exciting_move(); + + if(eContestAI->scriptResult != 0) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0); + else + gAIScriptPtr += 4; +} + +static void ContestAICmd_unk_84(void) +{ + ContestAICmd_check_for_exciting_move(); + + if(eContestAI->scriptResult == 0) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0); + else + gAIScriptPtr += 4; +} + +static void ContestAICmd_unk_85(void) +{ + int result = 0; + int i; + u16 arg = T1_READ_16(gAIScriptPtr + 1); + + for(i = 0; i < 4; i++) + { + u16 move = gContestMons[eContestAI->unk41].moves[i]; + if(move == arg) + { + result = 1; + break; + } + } + + eContestAI->scriptResult = result; + gAIScriptPtr += 3; +} + +static void ContestAICmd_unk_86(void) +{ + ContestAICmd_unk_85(); + + if(eContestAI->scriptResult != 0) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0); + else + gAIScriptPtr += 4; +} + +static void ContestAICmd_unk_87(void) +{ + ContestAICmd_unk_85(); + + if(eContestAI->scriptResult == 0) + gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0); + else + gAIScriptPtr += 4; +} diff --git a/src/data/items_de.h b/src/data/items_de.h index 0453a95d0..92304e8b0 100644 --- a/src/data/items_de.h +++ b/src/data/items_de.h @@ -4626,7 +4626,7 @@ const struct Item gItems[] = }, { .name = _("TM01"), - .itemId = ITEM_TM01, + .itemId = ITEM_TM01_FOCUS_PUNCH, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4642,7 +4642,7 @@ const struct Item gItems[] = }, { .name = _("TM02"), - .itemId = ITEM_TM02, + .itemId = ITEM_TM02_DRAGON_CLAW, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4658,7 +4658,7 @@ const struct Item gItems[] = }, { .name = _("TM03"), - .itemId = ITEM_TM03, + .itemId = ITEM_TM03_WATER_PULSE, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4674,7 +4674,7 @@ const struct Item gItems[] = }, { .name = _("TM04"), - .itemId = ITEM_TM04, + .itemId = ITEM_TM04_CALM_MIND, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4690,7 +4690,7 @@ const struct Item gItems[] = }, { .name = _("TM05"), - .itemId = ITEM_TM05, + .itemId = ITEM_TM05_ROAR, .price = 1000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4706,7 +4706,7 @@ const struct Item gItems[] = }, { .name = _("TM06"), - .itemId = ITEM_TM06, + .itemId = ITEM_TM06_TOXIC, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4722,7 +4722,7 @@ const struct Item gItems[] = }, { .name = _("TM07"), - .itemId = ITEM_TM07, + .itemId = ITEM_TM07_HAIL, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4738,7 +4738,7 @@ const struct Item gItems[] = }, { .name = _("TM08"), - .itemId = ITEM_TM08, + .itemId = ITEM_TM08_BULK_UP, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4754,7 +4754,7 @@ const struct Item gItems[] = }, { .name = _("TM09"), - .itemId = ITEM_TM09, + .itemId = ITEM_TM09_BULLET_SEED, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4770,7 +4770,7 @@ const struct Item gItems[] = }, { .name = _("TM10"), - .itemId = ITEM_TM10, + .itemId = ITEM_TM10_HIDDEN_POWER, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4786,7 +4786,7 @@ const struct Item gItems[] = }, { .name = _("TM11"), - .itemId = ITEM_TM11, + .itemId = ITEM_TM11_SUNNY_DAY, .price = 2000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4802,7 +4802,7 @@ const struct Item gItems[] = }, { .name = _("TM12"), - .itemId = ITEM_TM12, + .itemId = ITEM_TM12_TAUNT, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4818,7 +4818,7 @@ const struct Item gItems[] = }, { .name = _("TM13"), - .itemId = ITEM_TM13, + .itemId = ITEM_TM13_ICE_BEAM, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4834,7 +4834,7 @@ const struct Item gItems[] = }, { .name = _("TM14"), - .itemId = ITEM_TM14, + .itemId = ITEM_TM14_BLIZZARD, .price = 5500, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4850,7 +4850,7 @@ const struct Item gItems[] = }, { .name = _("TM15"), - .itemId = ITEM_TM15, + .itemId = ITEM_TM15_HYPER_BEAM, .price = 7500, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4866,7 +4866,7 @@ const struct Item gItems[] = }, { .name = _("TM16"), - .itemId = ITEM_TM16, + .itemId = ITEM_TM16_LIGHT_SCREEN, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4882,7 +4882,7 @@ const struct Item gItems[] = }, { .name = _("TM17"), - .itemId = ITEM_TM17, + .itemId = ITEM_TM17_PROTECT, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4898,7 +4898,7 @@ const struct Item gItems[] = }, { .name = _("TM18"), - .itemId = ITEM_TM18, + .itemId = ITEM_TM18_RAIN_DANCE, .price = 2000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4914,7 +4914,7 @@ const struct Item gItems[] = }, { .name = _("TM19"), - .itemId = ITEM_TM19, + .itemId = ITEM_TM19_GIGA_DRAIN, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4930,7 +4930,7 @@ const struct Item gItems[] = }, { .name = _("TM20"), - .itemId = ITEM_TM20, + .itemId = ITEM_TM20_SAFEGUARD, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4946,7 +4946,7 @@ const struct Item gItems[] = }, { .name = _("TM21"), - .itemId = ITEM_TM21, + .itemId = ITEM_TM21_FRUSTRATION, .price = 1000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4962,7 +4962,7 @@ const struct Item gItems[] = }, { .name = _("TM22"), - .itemId = ITEM_TM22, + .itemId = ITEM_TM22_SOLARBEAM, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4978,7 +4978,7 @@ const struct Item gItems[] = }, { .name = _("TM23"), - .itemId = ITEM_TM23, + .itemId = ITEM_TM23_IRON_TAIL, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4994,7 +4994,7 @@ const struct Item gItems[] = }, { .name = _("TM24"), - .itemId = ITEM_TM24, + .itemId = ITEM_TM24_THUNDERBOLT, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5010,7 +5010,7 @@ const struct Item gItems[] = }, { .name = _("TM25"), - .itemId = ITEM_TM25, + .itemId = ITEM_TM25_THUNDER, .price = 5500, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5026,7 +5026,7 @@ const struct Item gItems[] = }, { .name = _("TM26"), - .itemId = ITEM_TM26, + .itemId = ITEM_TM26_EARTHQUAKE, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5042,7 +5042,7 @@ const struct Item gItems[] = }, { .name = _("TM27"), - .itemId = ITEM_TM27, + .itemId = ITEM_TM27_RETURN, .price = 1000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5058,7 +5058,7 @@ const struct Item gItems[] = }, { .name = _("TM28"), - .itemId = ITEM_TM28, + .itemId = ITEM_TM28_DIG, .price = 2000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5074,7 +5074,7 @@ const struct Item gItems[] = }, { .name = _("TM29"), - .itemId = ITEM_TM29, + .itemId = ITEM_TM29_PSYCHIC, .price = 2000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5090,7 +5090,7 @@ const struct Item gItems[] = }, { .name = _("TM30"), - .itemId = ITEM_TM30, + .itemId = ITEM_TM30_SHADOW_BALL, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5106,7 +5106,7 @@ const struct Item gItems[] = }, { .name = _("TM31"), - .itemId = ITEM_TM31, + .itemId = ITEM_TM31_BRICK_BREAK, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5122,7 +5122,7 @@ const struct Item gItems[] = }, { .name = _("TM32"), - .itemId = ITEM_TM32, + .itemId = ITEM_TM32_DOUBLE_TEAM, .price = 2000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5138,7 +5138,7 @@ const struct Item gItems[] = }, { .name = _("TM33"), - .itemId = ITEM_TM33, + .itemId = ITEM_TM33_REFLECT, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5154,7 +5154,7 @@ const struct Item gItems[] = }, { .name = _("TM34"), - .itemId = ITEM_TM34, + .itemId = ITEM_TM34_SHOCK_WAVE, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5170,7 +5170,7 @@ const struct Item gItems[] = }, { .name = _("TM35"), - .itemId = ITEM_TM35, + .itemId = ITEM_TM35_FLAMETHROWER, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5186,7 +5186,7 @@ const struct Item gItems[] = }, { .name = _("TM36"), - .itemId = ITEM_TM36, + .itemId = ITEM_TM36_SLUDGE_BOMB, .price = 1000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5202,7 +5202,7 @@ const struct Item gItems[] = }, { .name = _("TM37"), - .itemId = ITEM_TM37, + .itemId = ITEM_TM37_SANDSTORM, .price = 2000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5218,7 +5218,7 @@ const struct Item gItems[] = }, { .name = _("TM38"), - .itemId = ITEM_TM38, + .itemId = ITEM_TM38_FIRE_BLAST, .price = 5500, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5234,7 +5234,7 @@ const struct Item gItems[] = }, { .name = _("TM39"), - .itemId = ITEM_TM39, + .itemId = ITEM_TM39_ROCK_TOMB, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5250,7 +5250,7 @@ const struct Item gItems[] = }, { .name = _("TM40"), - .itemId = ITEM_TM40, + .itemId = ITEM_TM40_AERIAL_ACE, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5266,7 +5266,7 @@ const struct Item gItems[] = }, { .name = _("TM41"), - .itemId = ITEM_TM41, + .itemId = ITEM_TM41_TORMENT, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5282,7 +5282,7 @@ const struct Item gItems[] = }, { .name = _("TM42"), - .itemId = ITEM_TM42, + .itemId = ITEM_TM42_FACADE, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5298,7 +5298,7 @@ const struct Item gItems[] = }, { .name = _("TM43"), - .itemId = ITEM_TM43, + .itemId = ITEM_TM43_SECRET_POWER, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5314,7 +5314,7 @@ const struct Item gItems[] = }, { .name = _("TM44"), - .itemId = ITEM_TM44, + .itemId = ITEM_TM44_REST, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5330,7 +5330,7 @@ const struct Item gItems[] = }, { .name = _("TM45"), - .itemId = ITEM_TM45, + .itemId = ITEM_TM45_ATTRACT, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5346,7 +5346,7 @@ const struct Item gItems[] = }, { .name = _("TM46"), - .itemId = ITEM_TM46, + .itemId = ITEM_TM46_THIEF, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5362,7 +5362,7 @@ const struct Item gItems[] = }, { .name = _("TM47"), - .itemId = ITEM_TM47, + .itemId = ITEM_TM47_STEEL_WING, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5378,7 +5378,7 @@ const struct Item gItems[] = }, { .name = _("TM48"), - .itemId = ITEM_TM48, + .itemId = ITEM_TM48_SKILL_SWAP, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5394,7 +5394,7 @@ const struct Item gItems[] = }, { .name = _("TM49"), - .itemId = ITEM_TM49, + .itemId = ITEM_TM49_SNATCH, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5410,7 +5410,7 @@ const struct Item gItems[] = }, { .name = _("TM50"), - .itemId = ITEM_TM50, + .itemId = ITEM_TM50_OVERHEAT, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5426,7 +5426,7 @@ const struct Item gItems[] = }, { .name = _("VM01"), - .itemId = ITEM_HM01, + .itemId = ITEM_HM01_CUT, .price = 0, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5442,7 +5442,7 @@ const struct Item gItems[] = }, { .name = _("VM02"), - .itemId = ITEM_HM02, + .itemId = ITEM_HM02_FLY, .price = 0, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5458,7 +5458,7 @@ const struct Item gItems[] = }, { .name = _("VM03"), - .itemId = ITEM_HM03, + .itemId = ITEM_HM03_SURF, .price = 0, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5474,7 +5474,7 @@ const struct Item gItems[] = }, { .name = _("VM04"), - .itemId = ITEM_HM04, + .itemId = ITEM_HM04_STRENGTH, .price = 0, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5490,7 +5490,7 @@ const struct Item gItems[] = }, { .name = _("VM05"), - .itemId = ITEM_HM05, + .itemId = ITEM_HM05_FLASH, .price = 0, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5506,7 +5506,7 @@ const struct Item gItems[] = }, { .name = _("VM06"), - .itemId = ITEM_HM06, + .itemId = ITEM_HM06_ROCK_SMASH, .price = 0, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5522,7 +5522,7 @@ const struct Item gItems[] = }, { .name = _("VM07"), - .itemId = ITEM_HM07, + .itemId = ITEM_HM07_WATERFALL, .price = 0, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5538,7 +5538,7 @@ const struct Item gItems[] = }, { .name = _("VM08"), - .itemId = ITEM_HM08, + .itemId = ITEM_HM08_DIVE, .price = 0, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, diff --git a/src/data/items_en.h b/src/data/items_en.h index a3e822370..3660f4590 100644 --- a/src/data/items_en.h +++ b/src/data/items_en.h @@ -4626,7 +4626,7 @@ const struct Item gItems[] = }, { .name = _("TM01"), - .itemId = ITEM_TM01, + .itemId = ITEM_TM01_FOCUS_PUNCH, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4642,7 +4642,7 @@ const struct Item gItems[] = }, { .name = _("TM02"), - .itemId = ITEM_TM02, + .itemId = ITEM_TM02_DRAGON_CLAW, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4658,7 +4658,7 @@ const struct Item gItems[] = }, { .name = _("TM03"), - .itemId = ITEM_TM03, + .itemId = ITEM_TM03_WATER_PULSE, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4674,7 +4674,7 @@ const struct Item gItems[] = }, { .name = _("TM04"), - .itemId = ITEM_TM04, + .itemId = ITEM_TM04_CALM_MIND, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4690,7 +4690,7 @@ const struct Item gItems[] = }, { .name = _("TM05"), - .itemId = ITEM_TM05, + .itemId = ITEM_TM05_ROAR, .price = 1000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4706,7 +4706,7 @@ const struct Item gItems[] = }, { .name = _("TM06"), - .itemId = ITEM_TM06, + .itemId = ITEM_TM06_TOXIC, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4722,7 +4722,7 @@ const struct Item gItems[] = }, { .name = _("TM07"), - .itemId = ITEM_TM07, + .itemId = ITEM_TM07_HAIL, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4738,7 +4738,7 @@ const struct Item gItems[] = }, { .name = _("TM08"), - .itemId = ITEM_TM08, + .itemId = ITEM_TM08_BULK_UP, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4754,7 +4754,7 @@ const struct Item gItems[] = }, { .name = _("TM09"), - .itemId = ITEM_TM09, + .itemId = ITEM_TM09_BULLET_SEED, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4770,7 +4770,7 @@ const struct Item gItems[] = }, { .name = _("TM10"), - .itemId = ITEM_TM10, + .itemId = ITEM_TM10_HIDDEN_POWER, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4786,7 +4786,7 @@ const struct Item gItems[] = }, { .name = _("TM11"), - .itemId = ITEM_TM11, + .itemId = ITEM_TM11_SUNNY_DAY, .price = 2000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4802,7 +4802,7 @@ const struct Item gItems[] = }, { .name = _("TM12"), - .itemId = ITEM_TM12, + .itemId = ITEM_TM12_TAUNT, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4818,7 +4818,7 @@ const struct Item gItems[] = }, { .name = _("TM13"), - .itemId = ITEM_TM13, + .itemId = ITEM_TM13_ICE_BEAM, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4834,7 +4834,7 @@ const struct Item gItems[] = }, { .name = _("TM14"), - .itemId = ITEM_TM14, + .itemId = ITEM_TM14_BLIZZARD, .price = 5500, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4850,7 +4850,7 @@ const struct Item gItems[] = }, { .name = _("TM15"), - .itemId = ITEM_TM15, + .itemId = ITEM_TM15_HYPER_BEAM, .price = 7500, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4866,7 +4866,7 @@ const struct Item gItems[] = }, { .name = _("TM16"), - .itemId = ITEM_TM16, + .itemId = ITEM_TM16_LIGHT_SCREEN, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4882,7 +4882,7 @@ const struct Item gItems[] = }, { .name = _("TM17"), - .itemId = ITEM_TM17, + .itemId = ITEM_TM17_PROTECT, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4898,7 +4898,7 @@ const struct Item gItems[] = }, { .name = _("TM18"), - .itemId = ITEM_TM18, + .itemId = ITEM_TM18_RAIN_DANCE, .price = 2000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4914,7 +4914,7 @@ const struct Item gItems[] = }, { .name = _("TM19"), - .itemId = ITEM_TM19, + .itemId = ITEM_TM19_GIGA_DRAIN, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4930,7 +4930,7 @@ const struct Item gItems[] = }, { .name = _("TM20"), - .itemId = ITEM_TM20, + .itemId = ITEM_TM20_SAFEGUARD, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4946,7 +4946,7 @@ const struct Item gItems[] = }, { .name = _("TM21"), - .itemId = ITEM_TM21, + .itemId = ITEM_TM21_FRUSTRATION, .price = 1000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4962,7 +4962,7 @@ const struct Item gItems[] = }, { .name = _("TM22"), - .itemId = ITEM_TM22, + .itemId = ITEM_TM22_SOLARBEAM, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4978,7 +4978,7 @@ const struct Item gItems[] = }, { .name = _("TM23"), - .itemId = ITEM_TM23, + .itemId = ITEM_TM23_IRON_TAIL, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -4994,7 +4994,7 @@ const struct Item gItems[] = }, { .name = _("TM24"), - .itemId = ITEM_TM24, + .itemId = ITEM_TM24_THUNDERBOLT, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5010,7 +5010,7 @@ const struct Item gItems[] = }, { .name = _("TM25"), - .itemId = ITEM_TM25, + .itemId = ITEM_TM25_THUNDER, .price = 5500, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5026,7 +5026,7 @@ const struct Item gItems[] = }, { .name = _("TM26"), - .itemId = ITEM_TM26, + .itemId = ITEM_TM26_EARTHQUAKE, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5042,7 +5042,7 @@ const struct Item gItems[] = }, { .name = _("TM27"), - .itemId = ITEM_TM27, + .itemId = ITEM_TM27_RETURN, .price = 1000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5058,7 +5058,7 @@ const struct Item gItems[] = }, { .name = _("TM28"), - .itemId = ITEM_TM28, + .itemId = ITEM_TM28_DIG, .price = 2000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5074,7 +5074,7 @@ const struct Item gItems[] = }, { .name = _("TM29"), - .itemId = ITEM_TM29, + .itemId = ITEM_TM29_PSYCHIC, .price = 2000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5090,7 +5090,7 @@ const struct Item gItems[] = }, { .name = _("TM30"), - .itemId = ITEM_TM30, + .itemId = ITEM_TM30_SHADOW_BALL, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5106,7 +5106,7 @@ const struct Item gItems[] = }, { .name = _("TM31"), - .itemId = ITEM_TM31, + .itemId = ITEM_TM31_BRICK_BREAK, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5122,7 +5122,7 @@ const struct Item gItems[] = }, { .name = _("TM32"), - .itemId = ITEM_TM32, + .itemId = ITEM_TM32_DOUBLE_TEAM, .price = 2000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5138,7 +5138,7 @@ const struct Item gItems[] = }, { .name = _("TM33"), - .itemId = ITEM_TM33, + .itemId = ITEM_TM33_REFLECT, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5154,7 +5154,7 @@ const struct Item gItems[] = }, { .name = _("TM34"), - .itemId = ITEM_TM34, + .itemId = ITEM_TM34_SHOCK_WAVE, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5170,7 +5170,7 @@ const struct Item gItems[] = }, { .name = _("TM35"), - .itemId = ITEM_TM35, + .itemId = ITEM_TM35_FLAMETHROWER, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5186,7 +5186,7 @@ const struct Item gItems[] = }, { .name = _("TM36"), - .itemId = ITEM_TM36, + .itemId = ITEM_TM36_SLUDGE_BOMB, .price = 1000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5202,7 +5202,7 @@ const struct Item gItems[] = }, { .name = _("TM37"), - .itemId = ITEM_TM37, + .itemId = ITEM_TM37_SANDSTORM, .price = 2000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5218,7 +5218,7 @@ const struct Item gItems[] = }, { .name = _("TM38"), - .itemId = ITEM_TM38, + .itemId = ITEM_TM38_FIRE_BLAST, .price = 5500, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5234,7 +5234,7 @@ const struct Item gItems[] = }, { .name = _("TM39"), - .itemId = ITEM_TM39, + .itemId = ITEM_TM39_ROCK_TOMB, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5250,7 +5250,7 @@ const struct Item gItems[] = }, { .name = _("TM40"), - .itemId = ITEM_TM40, + .itemId = ITEM_TM40_AERIAL_ACE, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5266,7 +5266,7 @@ const struct Item gItems[] = }, { .name = _("TM41"), - .itemId = ITEM_TM41, + .itemId = ITEM_TM41_TORMENT, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5282,7 +5282,7 @@ const struct Item gItems[] = }, { .name = _("TM42"), - .itemId = ITEM_TM42, + .itemId = ITEM_TM42_FACADE, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5298,7 +5298,7 @@ const struct Item gItems[] = }, { .name = _("TM43"), - .itemId = ITEM_TM43, + .itemId = ITEM_TM43_SECRET_POWER, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5314,7 +5314,7 @@ const struct Item gItems[] = }, { .name = _("TM44"), - .itemId = ITEM_TM44, + .itemId = ITEM_TM44_REST, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5330,7 +5330,7 @@ const struct Item gItems[] = }, { .name = _("TM45"), - .itemId = ITEM_TM45, + .itemId = ITEM_TM45_ATTRACT, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5346,7 +5346,7 @@ const struct Item gItems[] = }, { .name = _("TM46"), - .itemId = ITEM_TM46, + .itemId = ITEM_TM46_THIEF, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5362,7 +5362,7 @@ const struct Item gItems[] = }, { .name = _("TM47"), - .itemId = ITEM_TM47, + .itemId = ITEM_TM47_STEEL_WING, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5378,7 +5378,7 @@ const struct Item gItems[] = }, { .name = _("TM48"), - .itemId = ITEM_TM48, + .itemId = ITEM_TM48_SKILL_SWAP, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5394,7 +5394,7 @@ const struct Item gItems[] = }, { .name = _("TM49"), - .itemId = ITEM_TM49, + .itemId = ITEM_TM49_SNATCH, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5410,7 +5410,7 @@ const struct Item gItems[] = }, { .name = _("TM50"), - .itemId = ITEM_TM50, + .itemId = ITEM_TM50_OVERHEAT, .price = 3000, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5426,7 +5426,7 @@ const struct Item gItems[] = }, { .name = _("HM01"), - .itemId = ITEM_HM01, + .itemId = ITEM_HM01_CUT, .price = 0, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5442,7 +5442,7 @@ const struct Item gItems[] = }, { .name = _("HM02"), - .itemId = ITEM_HM02, + .itemId = ITEM_HM02_FLY, .price = 0, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5458,7 +5458,7 @@ const struct Item gItems[] = }, { .name = _("HM03"), - .itemId = ITEM_HM03, + .itemId = ITEM_HM03_SURF, .price = 0, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5474,7 +5474,7 @@ const struct Item gItems[] = }, { .name = _("HM04"), - .itemId = ITEM_HM04, + .itemId = ITEM_HM04_STRENGTH, .price = 0, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5490,7 +5490,7 @@ const struct Item gItems[] = }, { .name = _("HM05"), - .itemId = ITEM_HM05, + .itemId = ITEM_HM05_FLASH, .price = 0, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5506,7 +5506,7 @@ const struct Item gItems[] = }, { .name = _("HM06"), - .itemId = ITEM_HM06, + .itemId = ITEM_HM06_ROCK_SMASH, .price = 0, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5522,7 +5522,7 @@ const struct Item gItems[] = }, { .name = _("HM07"), - .itemId = ITEM_HM07, + .itemId = ITEM_HM07_WATERFALL, .price = 0, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, @@ -5538,7 +5538,7 @@ const struct Item gItems[] = }, { .name = _("HM08"), - .itemId = ITEM_HM08, + .itemId = ITEM_HM08_DIVE, .price = 0, .holdEffect = HOLD_EFFECT_NONE, .holdEffectParam = 0, diff --git a/src/data/pokemon/tmhm_learnsets.h b/src/data/pokemon/tmhm_learnsets.h index 02cd22d56..f14478863 100644 --- a/src/data/pokemon/tmhm_learnsets.h +++ b/src/data/pokemon/tmhm_learnsets.h @@ -1,431 +1,9393 @@ -// - -// - -#ifndef POKERUBY_TMHM_LEARNSETS_H -#define POKERUBY_TMHM_LEARNSETS_H - -// TO-DO: Rewrite this declaration to allow assignment of TM/HM learns by name. -// These are 58-bit numbers aligned to 64 bits. The least significant bit represents TM01, -// while the most significant bit represents HM08. - -asm( - ".align 2\n" - ".global gTMHMLearnsets\n" - "gTMHMLearnsets:\n" - - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ?????????? - ".8byte 0b0011100100000111100000100010000100001101010000011100100000\n" // Bulbasaur - ".8byte 0b0011100100000111100000100010000100001101010000011100100000\n" // Ivysaur - ".8byte 0b0011100100000111100000100010000110001101010100011100110000\n" // Venusaur - ".8byte 0b0010100110000111101010010011001100010100010000011000100011\n" // Charmander - ".8byte 0b0010100110000111101010010011001100010100010000011000100011\n" // Charmeleon - ".8byte 0b0010101110010111101010010011001110010100010100011000110011\n" // Charizard - ".8byte 0b1110110000000111100000000011001100010100110011001001100101\n" // Squirtle - ".8byte 0b1110110000000111100000000011001100010100110011001001100101\n" // Wartortle - ".8byte 0b1110110000000111100000000011001110010100110111001001110101\n" // Blastoise - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // Caterpie - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // Metapod - ".8byte 0b0001000000101111101000000010110100001111110100011000100000\n" // Butterfree - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // Weedle - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // Kakuna - ".8byte 0b0010000100001111101000100011000100001101010100011000100000\n" // Beedrill - ".8byte 0b0000001000011111101000000010000100000100110000011000100000\n" // Pidgey - ".8byte 0b0000001000011111101000000010000100000100110000011000100000\n" // Pidgeotto - ".8byte 0b0000001000011111101000000010000100000100110100011000100000\n" // Pidgeot - ".8byte 0b0010000100001111100000001010101101110100110011111000100000\n" // Rattata - ".8byte 0b0010100100001111100000001010101101110100110111111000110000\n" // Raticate - ".8byte 0b0000001000011111101000000010000100000100110000011000100000\n" // Spearow - ".8byte 0b0000001000011111101000000010000100000100110100011000100000\n" // Fearow - ".8byte 0b0000100001001111110000100010001110010101110000011000100000\n" // Ekans - ".8byte 0b0000100001001111110000100010001110010101110100011000100000\n" // Arbok - ".8byte 0b0011100000000111100000001011001101110100111000001000100001\n" // Pikachu - ".8byte 0b0011100000001111100000001011001101110100111100001000100001\n" // Raichu - ".8byte 0b0010100100001111101101000011001110010100010000011000100001\n" // Sandshrew - ".8byte 0b0010100100001111101101000011001110010100010100011000100001\n" // Sandslash - ".8byte 0b0010100100001111101000101010001101110100110011011000100100\n" // Nidoran♀ - ".8byte 0b0010100100001111101000101010001101110100110011011000100100\n" // Nidorina - ".8byte 0b0010110100001111111111111011101111110100110111111000110101\n" // Nidoqueen - ".8byte 0b0010100100001111100000101010001101110100110011011000100100\n" // Nidoran♂ - ".8byte 0b0010100100001111100000101010001101110100110011011000100100\n" // Nidorino - ".8byte 0b0010110100001111110111111011101111110100110111111000110101\n" // Nidoking - ".8byte 0b0001100001000111100010011111111101111110111011011000101101\n" // Clefairy - ".8byte 0b0001100001000111100010011111111101111110111111011000101101\n" // Clefable - ".8byte 0b0000000010000111100010010010001100010110010000011000110000\n" // Vulpix - ".8byte 0b0000000010000111100010010010001100010110010100011000110000\n" // Ninetales - ".8byte 0b0001100001000111100010011111111101101110111011011000100101\n" // Jigglypuff - ".8byte 0b0001100001000111100010011111111101101110111111011000100101\n" // Wigglytuff - ".8byte 0b0000000001011111111000100010100100000101110000111000100000\n" // Zubat - ".8byte 0b0000000001011111111000100010100100000101110100111000100000\n" // Golbat - ".8byte 0b0001000100000111100000100010000100001101010000011100100000\n" // Oddish - ".8byte 0b0001000100000111100000100010000100001101010000011100100000\n" // Gloom - ".8byte 0b0001000100000111100000100010000100001101010100011100100000\n" // Vileplume - ".8byte 0b0011000100001111101000100010001100001101010000011100100000\n" // Paras - ".8byte 0b0011000100001111101000100010001100001101010100011100100000\n" // Parasect - ".8byte 0b0001000000101111100000100010010100001101010000011000100000\n" // Venonat - ".8byte 0b0001000000101111101000100010010100001101010100011000100000\n" // Venomoth - ".8byte 0b0010000100001111101100100010001110000100010000011000100000\n" // Diglett - ".8byte 0b0010000100001111101100100010001110000100010100011000100000\n" // Dugtrio - ".8byte 0b0001000101001111111000001010101101110100110000111000100100\n" // Meowth - ".8byte 0b0001000101001111111000001010101101110100110100111000110100\n" // Persian - ".8byte 0b1111110000000111101000000011001100010100110011001001101101\n" // Psyduck - ".8byte 0b1111110000000111101000000011001100010100110111001001101101\n" // Golduck - ".8byte 0b0010100010001111101100000011001111110100110000111010100001\n" // Mankey - ".8byte 0b0010100010001111101100000011001111110100110100111010100001\n" // Primeape - ".8byte 0b0010100010001111101010010010001100010100010000011000110000\n" // Growlithe - ".8byte 0b0010100010001111101010010010001100010100010100011000110000\n" // Arcanine - ".8byte 0b1100010000001111100000000010011100000100110011001001100100\n" // Poliwag - ".8byte 0b1110110000001111100000000011011110000100110011001001100101\n" // Poliwhirl - ".8byte 0b1110110000001111100100000011011110000100110111001011100101\n" // Poliwrath - ".8byte 0b0001000001101111110000001110110100010110111000111000101001\n" // Abra - ".8byte 0b0001000001101111110000001110110100010110111000111000101001\n" // Kadabra - ".8byte 0b0001000001101111110000001110110100010110111100111000101001\n" // Alakazam - ".8byte 0b0010100000001111100110010011001110000100110000011010100001\n" // Machop - ".8byte 0b0010100000001111100110010011001110000100110000011010100001\n" // Machoke - ".8byte 0b0010100000001111100110010011001110000100110100011010100001\n" // Machamp - ".8byte 0b0001000100001111100000100010000100001101010000011100100000\n" // Bellsprout - ".8byte 0b0001000100001111100000100010000100001101010000011100100000\n" // Weepinbell - ".8byte 0b0001000100001111100000100010000100001101010100011100100000\n" // Victreebel - ".8byte 0b1100010100001111100000100010000100000101110011001001100100\n" // Tentacool - ".8byte 0b1100010100001111100000100010000100000101110111001001100100\n" // Tentacruel - ".8byte 0b0010100000000111100111010011001110000100010000011000100001\n" // Geodude - ".8byte 0b0010100000000111100111010011001110000100010000011000100001\n" // Graveler - ".8byte 0b0010100000000111100111010011001110000100010100011000110001\n" // Golem - ".8byte 0b0000100010000111100010010010000100011100010000011000100000\n" // Ponyta - ".8byte 0b0000100010000111100010010010000100011100010100011000100000\n" // Rapidash - ".8byte 0b1001110000100111100010010010111110010110110011011001101100\n" // Slowpoke - ".8byte 0b1011110000100111100010010011111110010110110111011001101101\n" // Slowbro - ".8byte 0b0001000000000011100000001110000101100100110000011000100000\n" // Magnemite - ".8byte 0b0001000000000011100000001110000101100100110100011000100000\n" // Magneton - ".8byte 0b0000001100011111101000000010000100010100010000011000100000\n" // Farfetch'd - ".8byte 0b0000001000011111101000000010000100000100010000011000100000\n" // Doduo - ".8byte 0b0000001000011111111000000010000100000100010100111000100000\n" // Dodrio - ".8byte 0b1100010000001111100000000010000100000110110011001001100100\n" // Seel - ".8byte 0b1100010000001111100000000010000100000110110111001001100100\n" // Dewgong - ".8byte 0b0000000000001111110110111010001101100101110000111000100000\n" // Grimer - ".8byte 0b0010100000001111110110111011001101100101110100111000100001\n" // Muk - ".8byte 0b1000010000000111100000000010000100000100110011001001100100\n" // Shellder - ".8byte 0b1000010000000111110000000010000100000100110111001001100100\n" // Cloyster - ".8byte 0b0000000001101111110000100010110100100101110000111000100000\n" // Gastly - ".8byte 0b0000000001101111110000100010110100100101110000111000100000\n" // Haunter - ".8byte 0b0010100001101111110000100011110101100101110100111000100001\n" // Gengar - ".8byte 0b0010100000000111110101000010001110010100010000111000110000\n" // Onix - ".8byte 0b0001000001101111110000000111110100000110111000111000101001\n" // Drowzee - ".8byte 0b0001000001101111110000000111110100000110111100111000101001\n" // Hypno - ".8byte 0b1010110100001111100100000010001100000100110011001001100100\n" // Krabby - ".8byte 0b1010110100001111100100000010001100000100110111001001100100\n" // Kingler - ".8byte 0b0001000000001011110000001010000101100100111000101000100000\n" // Voltorb - ".8byte 0b0001000000001011110000001010000101100100111100101000100000\n" // Electrode - ".8byte 0b0001100000101111100000100110010100001101011000011100100000\n" // Exeggcute - ".8byte 0b0001100000101111100000100110010100001101011100011100100000\n" // Exeggutor - ".8byte 0b0010100000001111101111010011001110010100010011011000100001\n" // Cubone - ".8byte 0b0010100000001111101111010011001110010100010111011000100001\n" // Marowak - ".8byte 0b0010100000001111100100000011000110000100110000011010100001\n" // Hitmonlee - ".8byte 0b0010100000001111100100000011000110000100110000011010100001\n" // Hitmonchan - ".8byte 0b0010110100001111100111011011101111111100110111011000100101\n" // Lickitung - ".8byte 0b0001000000001111110010111010100101100100110000111000100000\n" // Koffing - ".8byte 0b0001000000001111110010111010100101100100110100111000100000\n" // Weezing - ".8byte 0b0010100000001111100111011010001111110100110011011000110000\n" // Rhyhorn - ".8byte 0b0010110100001111100111011011001111110100110111011000110001\n" // Rhydon - ".8byte 0b0011100001100111100111011011110111111110111111011001101101\n" // Chansey - ".8byte 0b0011000100001111100000100010000100001101010100011100100000\n" // Tangela - ".8byte 0b0010110100001111101111011011101111111100110111011001110101\n" // Kangaskhan - ".8byte 0b1100010000000111100000000010000100000100110011001001100100\n" // Horsea - ".8byte 0b1100010000000111100000000010000100000100110111001001100100\n" // Seadra - ".8byte 0b1100010000000111100000000010000100000100110011001001100100\n" // Goldeen - ".8byte 0b1100010000000111100000000010000100000100110111001001100100\n" // Seaking - ".8byte 0b1101010000000011100000000110010101100100111011001001100100\n" // Staryu - ".8byte 0b1101010000100011100000000110010101100100111111001001100100\n" // Starmie - ".8byte 0b0001000001101111110000001111110101101110111100111000101001\n" // Mr. mime - ".8byte 0b0010000100011111101000000010000100000100110100011000100000\n" // Scyther - ".8byte 0b0001000000101111110000000111110100000100111111101001101101\n" // Jynx - ".8byte 0b0011100000001111100000001011010101110100111100001000100001\n" // Electabuzz - ".8byte 0b0010100000001111100010010011010100010100010100011000100001\n" // Magmar - ".8byte 0b0010100100001111100100000011001110000100110100011010100001\n" // Pinsir - ".8byte 0b0010110000000111100111011010000111111100110111011000100100\n" // Tauros - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // Magikarp - ".8byte 0b1110110000000111110011010010000111100100110111101001110100\n" // Gyarados - ".8byte 0b1110110000000111100000001010010101110110110111001001110100\n" // Lapras - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // Ditto - ".8byte 0b0000000000000111100000000010101100010100110000011000100000\n" // Eevee - ".8byte 0b1100010000000111100000000010101100010100110111011001110100\n" // Vaporeon - ".8byte 0b0001000000000111100000001010101101110100110100011000110000\n" // Jolteon - ".8byte 0b0000000010000111100010010010101100010100110100011000110000\n" // Flareon - ".8byte 0b0001000000001011101000001010110101111100110111011000100000\n" // Porygon - ".8byte 0b1110010000001111100101000010000100000100110011001001100100\n" // Omanyte - ".8byte 0b1110010000001111100101000010000100000100110111001001100100\n" // Omastar - ".8byte 0b0110010000001111101101000010001100000101110011001001100100\n" // Kabuto - ".8byte 0b1110010100001111101101000011001100000101110111001001100100\n" // Kabutops - ".8byte 0b0010101000011111111111010010000110010100110100111000110010\n" // Aerodactyl - ".8byte 0b0000110000000111100111011011110111101100110111011000100101\n" // Snorlax - ".8byte 0b0010001000010011101001000110000100000100110111011001110100\n" // Articuno - ".8byte 0b0011001000010011101001001010000101100100111100011000110000\n" // Zapdos - ".8byte 0b0010001010010011101011010010000100000110110100011000110000\n" // Moltres - ".8byte 0b0100010000000111100010011010000101110110110111011001100100\n" // Dratini - ".8byte 0b0100010000000111100010011010000101110110110111011001100100\n" // Dragonair - ".8byte 0b1110111100010111101111011011000111110110110111011001110111\n" // Dragonite - ".8byte 0b0011100001100011111111011111110111111110111111111011101101\n" // Mewtwo - ".8byte 0b1111111111111111111111111111111111111111111111111111111111\n" // Mew - ".8byte 0b0001000100000111100000000110000100011111011000011100100000\n" // Chikorita - ".8byte 0b0011100100000111100000000110000100011111011000011100100000\n" // Bayleef - ".8byte 0b0011100100000111100000000110000110011111011100011100100000\n" // Meganium - ".8byte 0b0000000110000111101010010010001100000100010000011000100000\n" // Cyndaquil - ".8byte 0b0010100110000111101010010011001100000100010000011000110001\n" // Quilava - ".8byte 0b0010100110000111101010010011001110000100010100011000110001\n" // Typhlosion - ".8byte 0b1100010100000111101000000011001100010100110011001001100101\n" // Totodile - ".8byte 0b1110110100000111101000000011001100010100110011001001110101\n" // Croconaw - ".8byte 0b1110110100000111101000000011001110010100110111001001110111\n" // Feraligatr - ".8byte 0b0000010100001111100000011011101100111100110001011000100101\n" // Sentret - ".8byte 0b0010110100001111100000011011101101111100110111011000100101\n" // Furret - ".8byte 0b0001001000011111101000000110110100000100110000011000100000\n" // Hoothoot - ".8byte 0b0001001000011111101000000110110100000100110100011000100000\n" // Noctowl - ".8byte 0b0001000000001111101000000111001100001111011000011000100001\n" // Ledyba - ".8byte 0b0001000000001111101000000111001100001111011100011000100001\n" // Ledian - ".8byte 0b0001000000001111100000100010011100001101010000011000100000\n" // Spinarak - ".8byte 0b0001000000001111100000100010011100001101010100011000100000\n" // Ariados - ".8byte 0b0000001001011111111000100010100100000101110100111000100000\n" // Crobat - ".8byte 0b1101010000000111100000001010000101100100110011001001100100\n" // Chinchou - ".8byte 0b1101010000000111100000001010000101100100110111001001100100\n" // Lanturn - ".8byte 0b0001000000000111100000001010000101110100111000001000100000\n" // Pichu - ".8byte 0b0001000000000111100010011110111100011110111000011000100100\n" // Cleffa - ".8byte 0b0001000000000111100010011110111100001110111000011000100100\n" // Igglybuff - ".8byte 0b0011000000000111100010011110110100001110111000011000100100\n" // Togepi - ".8byte 0b0011001000010111101010011111110100001110111100011000100101\n" // Togetic - ".8byte 0b0001000000111111101000000110110100001101111000011000101000\n" // Natu - ".8byte 0b0001001000111111101000000110110100001101111100011000101000\n" // Xatu - ".8byte 0b0001000000000111100000001010000101110100111000001000100000\n" // Mareep - ".8byte 0b0011100000000111100000001011000101110100111000001000100001\n" // Flaaffy - ".8byte 0b0011100000000111100000001011000101110100111100001000100001\n" // Ampharos - ".8byte 0b0001000100000111100000100010000100001111010100011100100000\n" // Bellossom - ".8byte 0b1110110000000111100000000011001100010100110011001001100101\n" // Marill - ".8byte 0b1110110000000111100000000011001100010100110111001001100101\n" // Azumarill - ".8byte 0b0010100000001111100101000011001110000100010000111000101001\n" // Sudowoodo - ".8byte 0b1110110000001111100000000011011110000100110111001001100101\n" // Politoed - ".8byte 0b0001000000000111101000000010000100001101010000011100100000\n" // Hoppip - ".8byte 0b0001000000000111101000000010000100001101010000011100100000\n" // Skiploom - ".8byte 0b0001000000000111101000000010000100001101010100011100100000\n" // Jumpluff - ".8byte 0b0010100101001111101000001011101101111100110000111000100101\n" // Aipom - ".8byte 0b0001000100000111100000100010000100001111011000011100100000\n" // Sunkern - ".8byte 0b0001000100000111100000100010000100001111011100011100100000\n" // Sunflora - ".8byte 0b0001000000011111101000000010110100001101010000011000100000\n" // Yanma - ".8byte 0b1111010000000111100001100010001110010100110011001001100100\n" // Wooper - ".8byte 0b1111110000000111100101100011001110010100110111001001100101\n" // Quagsire - ".8byte 0b0001000100100111100000000110111100010100111100011000101000\n" // Espeon - ".8byte 0b0001000101000111110000000010111100010100110100111000100000\n" // Umbreon - ".8byte 0b0000001001011111111000000010100100000100110000111000101000\n" // Murkrow - ".8byte 0b1011110000100111100010010011111110010110110111011001101101\n" // Slowking - ".8byte 0b0001000001101111111000001010110101100100110000111000101000\n" // Misdreavus - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // Unown - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // Wobbuffet - ".8byte 0b0011100000101111100000001110110111110100111000011000101000\n" // Girafarig - ".8byte 0b0010100000000111100001000110001110001101011000011000100000\n" // Pineco - ".8byte 0b0010100000000111100001000110001110001101011100011000100000\n" // Forretress - ".8byte 0b0010100000001111100110011010101111111100110011011000101100\n" // Dunsparce - ".8byte 0b0010100100011111101101100010001110010100110000011000100000\n" // Gligar - ".8byte 0b0010100100000111110101000010001110010100010100111000110000\n" // Steelix - ".8byte 0b0010100010001111110010111011101111101100110000111010110101\n" // Snubbull - ".8byte 0b0010100010001111110110111011101111111100110100111010110101\n" // Granbull - ".8byte 0b1100010000000111100000101010100100000100110011001001100100\n" // Qwilfish - ".8byte 0b0010100100011111101001000010000100000100110100011000100000\n" // Scizor - ".8byte 0b0011100000000111100101100010001110000110010000011000100000\n" // Shuckle - ".8byte 0b0010100100001111100100000011001110000100110100011010100001\n" // Heracross - ".8byte 0b0010110101001111111000000011101100010100110011111001101001\n" // Sneasel - ".8byte 0b0010100100001111111000000011001110000100110000111010110001\n" // Teddiursa - ".8byte 0b0010100100001111111100000011001110000100110100111010110001\n" // Ursaring - ".8byte 0b0010000010000111100010010110000100000100011000011000100000\n" // Slugma - ".8byte 0b0010100010000111100111010110000110000100011100011000100000\n" // Magcargo - ".8byte 0b0010100000000111100101000110001110000100111011001001110000\n" // Swinub - ".8byte 0b0010100000000111100101000110001110000100111111001001110000\n" // Piloswine - ".8byte 0b0010110000000111100101000110111110000110111011011001101100\n" // Corsola - ".8byte 0b1100010000001111100010010010010100000100110111011000100100\n" // Remoraid - ".8byte 0b1100010000001111100010110010010100000100110111011100100100\n" // Octillery - ".8byte 0b0000001000001111101000000010000100000100110011001001100101\n" // Delibird - ".8byte 0b1100010000000111101000000010000110000100110011001001100100\n" // Mantine - ".8byte 0b0010001100011111111001000010000100000100010000111000110000\n" // Skarmory - ".8byte 0b0010000011001111110010110010100100011100010000111000110000\n" // Houndour - ".8byte 0b0010100011001111110010110010100100011100010100111000110000\n" // Houndoom - ".8byte 0b1100010000000111100000000010000100000100110111001001100100\n" // Kingdra - ".8byte 0b0010100000000111100101000010000110010100010000011000110000\n" // Phanpy - ".8byte 0b0010100000000111100101000010000110010100010100011000110000\n" // Donphan - ".8byte 0b0001000000001011101000001010110101111100110111011000100000\n" // Porygon2 - ".8byte 0b0001000000101111100000001110110111111100111000011000111000\n" // Stantler - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // Smeargle - ".8byte 0b0010100000001111100000000011000110000100110000011010100000\n" // Tyrogue - ".8byte 0b0010100000001111100001000011001110000100110000011010100000\n" // Hitmontop - ".8byte 0b0001000000101111100000000110110100000100111011001001101100\n" // Smoochum - ".8byte 0b0011000000001111100000001011010101100100111000001000100001\n" // Elekid - ".8byte 0b0010000000001111100010010011010100010100010000011000100001\n" // Magby - ".8byte 0b0010110000000111100101001011100111111100110111011000100101\n" // Miltank - ".8byte 0b0011100001100111100111011011110111111110111111011001101101\n" // Blissey - ".8byte 0b0011100100000011100001001110001101110100110100011000111000\n" // Raikou - ".8byte 0b0011100100000011100011010110001100011100110100011000111000\n" // Entei - ".8byte 0b1110010100000011100001000110001100010100110111011001111100\n" // Suicune - ".8byte 0b0010000000000111110001000011001110000100110100111000100000\n" // Larvitar - ".8byte 0b0010000000000111110001000011001110000100110100111000100000\n" // Pupitar - ".8byte 0b0010110100000111111111011011001111110100110111111000110111\n" // Tyranitar - ".8byte 0b1110111000110011101001001110110111110111111111011001111100\n" // Lugia - ".8byte 0b0011101010010011101011011110110111101111111100011000111000\n" // Ho-Oh - ".8byte 0b0001000100100011101001001110110100001111111100011000101100\n" // Celebi - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ? - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ? - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ? - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ? - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ? - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ? - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ? - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ? - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ? - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ? - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ? - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ? - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ? - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ? - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ? - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ? - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ? - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ? - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ? - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ? - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ? - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ? - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ? - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ? - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ? - ".8byte 0b0011100100000111101100000011001100011111010000011100100001\n" // Treecko - ".8byte 0b0011100100000111101100000011001100011111010000011100100001\n" // Grovyle - ".8byte 0b0011100100000111101100000011001110011111010100011100110011\n" // Sceptile - ".8byte 0b0010100110000111101110010010001100000100010000011000100000\n" // Torchic - ".8byte 0b0010100110000111101110010011001100000100010000011010100001\n" // Combusken - ".8byte 0b0010100110000111101110010011001110000100010100011010110001\n" // Blaziken - ".8byte 0b1110110000000111100100000010001100010100110011001001100100\n" // Mudkip - ".8byte 0b1110110000000111100100000010001110010100110011001001100100\n" // Marshtomp - ".8byte 0b1110110000000111100100000011001110010100110111001001110101\n" // Swampert - ".8byte 0b0010000001001111110000000010101100010100110000111000110000\n" // Poochyena - ".8byte 0b0010100001001111110000000010101100010100110100111000110000\n" // Mightyena - ".8byte 0b0010010100001111100000001010101101110100110011011000100100\n" // Zigzagoon - ".8byte 0b0010110100001111100000001010101101110100110111011000110100\n" // Linoone - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // Wurmple - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // Silcoon - ".8byte 0b0001000000001111101000000010110100001111010100011000100000\n" // Beautifly - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // Cascoon - ".8byte 0b0001000000001111101000100010110100001101011100011000100000\n" // Dustox - ".8byte 0b0001010000001111100000000010000100001101110011011101100100\n" // Lotad - ".8byte 0b1111110000001111100000000011000100001101110011011101100100\n" // Lombre - ".8byte 0b1111110000001111100000000011000100001101110111011101100101\n" // Ludicolo - ".8byte 0b0011000000000111100000000010101100001101010000011100100000\n" // Seedot - ".8byte 0b0011100100001111110100000011101100001101010100011100100000\n" // Nuzleaf - ".8byte 0b0011100100001111111100000011101100001101010100011100100000\n" // Shiftry - ".8byte 0b0001000100000011101001000010101100001101010000011000100000\n" // Nincada - ".8byte 0b0001000100001111101001000010101100001101010100011000100000\n" // Ninjask - ".8byte 0b0001000100001011101001000010101100001101010100011000100000\n" // Shedinja - ".8byte 0b0000001000011111101000000010000100000100110000011000100000\n" // Taillow - ".8byte 0b0000001000011111101000000010000100000100110100011000100000\n" // Swellow - ".8byte 0b0001000001000111100000100010000100001111010000011100100000\n" // Shroomish - ".8byte 0b0011100101000111100000100011000100011111010100011110100001\n" // Breloom - ".8byte 0b0011100001101111100100001011111100000110110000011000101101\n" // Spinda - ".8byte 0b0000001000011111101000001010000100000100110011001001100100\n" // Wingull - ".8byte 0b0000011000011111101000001010000100000100110111001001100100\n" // Pelipper - ".8byte 0b0001000000001111100000000010100100001101110011011000100100\n" // Surskit - ".8byte 0b0001000000001111101000000010100100001101110111011000100100\n" // Masquerain - ".8byte 0b1110110000000111100100000010000110000100110011001001110100\n" // Wailmer - ".8byte 0b1110110000000111100100000010000110000100110111001001110100\n" // Wailord - ".8byte 0b0001000000000111100000001010101101111110110011011000101100\n" // Skitty - ".8byte 0b0011100000000111100000001010101101111110110111011000101100\n" // Delcatty - ".8byte 0b0011100101101111101110011011101101111100110011011000100101\n" // Kecleon - ".8byte 0b0001000000100011100101000110111110001100111001011000100000\n" // Baltoy - ".8byte 0b0011100000100011100101000110111110001100111101011000100000\n" // Claydol - ".8byte 0b0010100000000111110101001010000111100100010000111000100000\n" // Nosepass - ".8byte 0b0010100010000111100010110010000100010100010000011000100000\n" // Torkoal - ".8byte 0b0011000101001111111100001011111100000100110000111000101101\n" // Sableye - ".8byte 0b1100010000000111100101000010000110000100110011001001100100\n" // Barboach - ".8byte 0b1110110000000111100101000010000110000100110111001001100100\n" // Whiscash - ".8byte 0b1100010000000111100000000010000100000110110011001001100100\n" // Luvdisc - ".8byte 0b0110110100000111101100100011001100000100110011101001100100\n" // Corphish - ".8byte 0b1110110100000111101100100011001100000100110111101001100100\n" // Crawdaunt - ".8byte 0b1100010000000111100000000010000100000100110011001001100100\n" // Feebas - ".8byte 0b1100010000000111100000000010000100010110110111001001100100\n" // Milotic - ".8byte 0b1100010000001111110000000010000100000100110011101001100100\n" // Carvanha - ".8byte 0b1110110000001111110100000010000110000100110111101001110100\n" // Sharpedo - ".8byte 0b0010100000000111100101000010001110001101010100011000100000\n" // Trapinch - ".8byte 0b0010101000010111100101000010001110001101010100011000100000\n" // Vibrava - ".8byte 0b0010101000010111100111010010001110011101010100011000100010\n" // Flygon - ".8byte 0b0010110000000111100100000011001110000100110000011010100001\n" // Makuhita - ".8byte 0b0010110000000111100100000011001110000100110100011010100001\n" // Hariyama - ".8byte 0b0001100000001111100000001010000101110100110000001000110000\n" // Electrike - ".8byte 0b0001100000001111100000001010000101110100110100001000110000\n" // Manectric - ".8byte 0b0010100010000111100111010010001110000100010000011000100000\n" // Numel - ".8byte 0b0010100010000111100111010010001110000100010100011000110000\n" // Camerupt - ".8byte 0b1110110000000111100100000010000110010100110011001001100100\n" // Spheal - ".8byte 0b1110110000000111100100000010000110010100110011001001110100\n" // Sealeo - ".8byte 0b1110110000000111100100000010000110010100110111001001110100\n" // Walrein - ".8byte 0b0001000100000111100001000010000100001101010000011100100001\n" // Cacnea - ".8byte 0b0001100100000111100001000010000100001101010100011100100001\n" // Cacturne - ".8byte 0b0001000000000111100000000010100100000110111011001001100100\n" // Snorunt - ".8byte 0b0001000000000111110000000010100110000110111111101001100100\n" // Glalie - ".8byte 0b0001000000100011100101000110110110000110111101001000101000\n" // Lunatone - ".8byte 0b0001000010100011100111010110110110001110011100011000101000\n" // Solrock - ".8byte 0b0100010000000111100000000010000100010100110011001001100100\n" // Azurill - ".8byte 0b0001000001101111110000001110110100010100111000111000101000\n" // Spoink - ".8byte 0b0001000001101111110000001110110100010100111100111000101001\n" // Grumpig - ".8byte 0b0001000000000111100000001010000101110100111000001000100000\n" // Plusle - ".8byte 0b0001000000000111100000001010000101110100111000001000100000\n" // Minun - ".8byte 0b0010100000000111110111110011000100001100110101111000100001\n" // Mawile - ".8byte 0b0011100000000111100100000111110100000100111000011010101001\n" // Meditite - ".8byte 0b0011100000000111100100000111110100000100111100011010101001\n" // Medicham - ".8byte 0b0000001000011111101000000010000100001110110001011000100000\n" // Swablu - ".8byte 0b0010001000011111101010010010000110011110110101011000110010\n" // Altaria - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // Wynaut - ".8byte 0b0001000001101111110000000010110100000100110011111000101000\n" // Duskull - ".8byte 0b0011100001101111110100000010110110000100110111111000101001\n" // Dusclops - ".8byte 0b0001000100000111100000100010100100001101010000011100100000\n" // Roselia - ".8byte 0b0010100100000111101010011011100101101100110011011010100101\n" // Slakoth - ".8byte 0b0010100100000111101010011011100111101100110011111010110101\n" // Vigoroth - ".8byte 0b0010100100000111101010011011100111101100110111111010110101\n" // Slaking - ".8byte 0b0010100001000111100000101010100100001101110001011100100100\n" // Gulpin - ".8byte 0b0010100001000111100000101010100100001101110101011100100100\n" // Swalot - ".8byte 0b0011101100010111101000000010000110001111010100011100110000\n" // Tropius - ".8byte 0b0000000000000111100010011010100100001100110011011000110100\n" // Whismur - ".8byte 0b0010100010000111110010011011100110001100110011111000110100\n" // Loudred - ".8byte 0b0010100010000111110010011011100110001100110111111000110100\n" // Exploud - ".8byte 0b1100010000000111100000000010000100000100110011001001100100\n" // Clamperl - ".8byte 0b1100010001000111100100000010000100000100110111001001100100\n" // Huntail - ".8byte 0b1100010000000111100000000010110100000110110111001001100100\n" // Gorebyss - ".8byte 0b0011100101001111111011011010100101110100110111111001101100\n" // Absol - ".8byte 0b0001000001101111110000001010110101100100110000111000101000\n" // Shuppet - ".8byte 0b0001000001101111110000001010110101100100110100111000101000\n" // Banette - ".8byte 0b0010100001001111100000110010001110010101110000111000100000\n" // Seviper - ".8byte 0b0010100000001111101010011011101101111101110011111000110101\n" // Zangoose - ".8byte 0b1110010000000111100101000010000110000110110111001001101100\n" // Relicanth - ".8byte 0b0010100100000111101101001010001110010100110000011000110100\n" // Aron - ".8byte 0b0010100100000111101101001010001110010100110000011000110100\n" // Lairon - ".8byte 0b0010110100000111101111011011001111111100110111111000110111\n" // Aggron - ".8byte 0b0001000000001111100011011010100101101100110011011001100100\n" // Castform - ".8byte 0b0001000000001111101000001011100101101101111000011000100101\n" // Volbeat - ".8byte 0b0001000000001111101000001011100101101101111000011000100101\n" // Illumise - ".8byte 0b0000000000000111100001100010000100001101010000011100100000\n" // Lileep - ".8byte 0b0010100000000111100101100010000110001101010100011100100000\n" // Cradily - ".8byte 0b0010000100000111101101000011001100000100010000011000100100\n" // Anorith - ".8byte 0b0010100100000111101101000011001110010100010100011000100100\n" // Armaldo - ".8byte 0b0001000001101111110000001110110100100110111000111000101000\n" // Ralts - ".8byte 0b0001000001101111110000001110110100100110111000111000101000\n" // Kirlia - ".8byte 0b0001000001101111110000001110110100100110111100111000101000\n" // Gardevoir - ".8byte 0b0010100100000111101110010011000100000100110000011000110010\n" // Bagon - ".8byte 0b0010100100000111101110010011000100000100110000011000110010\n" // Shelgon - ".8byte 0b0010101100010111101110010011000110010100110100011000110010\n" // Salamence - ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // Beldum - ".8byte 0b0011100100000011101101100111110110000100111100011000100000\n" // Metang - ".8byte 0b0011100100000011101101100111110110000100111100011000100000\n" // Metagross - ".8byte 0b0010100000000011100101001011001111100110010100011000100001\n" // Regirock - ".8byte 0b0010100000000011100000001011000111100110110111001001100001\n" // Regice - ".8byte 0b0010100000000011101101001011000111100110110100011000100001\n" // Registeel - ".8byte 0b1110110000000011100100001011000111100110110111001001111100\n" // Kyogre - ".8byte 0b0010100110000011101111011011001111111110010100011010110010\n" // Groudon - ".8byte 0b1110111010000011101011011011000111111100110111011010110110\n" // Rayquaza - ".8byte 0b1101011100010111101001001110110111101110111101011000111110\n" // Latias - ".8byte 0b1101011100010111101001001110110111101110111101011000111110\n" // Latios - ".8byte 0b0001000000100011101001001110110101100110111100011000101100\n" // Jirachi - ".8byte 0b0011100101100011111100001111110101101110111101111000101101\n" // Deoxys - ".8byte 0b0001000001100111110000001110110100000110111000111000101000\n" // Chimecho -); - -#endif //POKERUBY_TMHM_LEARNSETS_H +#ifndef GUARD_TMHM_LEARNSETS_H +#define GUARD_TMHM_LEARNSETS_H + +#define TMHM_LEARNSET(moves) {(u32)(moves), ((u64)(moves) >> 32)} +#define TMHM(tmhm) ((u64)1 << (ITEM_##tmhm - ITEM_TM01_FOCUS_PUNCH)) + +// This table determines which TMs and HMs a species is capable of learning. +// Each entry is a 64-bit bit array spread across two 32-bit values, with +// each bit corresponding to a . +const u32 gTMHMLearnsets[][2] = +{ + [SPECIES_NONE] = TMHM_LEARNSET(0), + + [SPECIES_BULBASAUR] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_IVYSAUR] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_VENUSAUR] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_CHARMANDER] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM02_DRAGON_CLAW) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_CHARMELEON] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM02_DRAGON_CLAW) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_CHARIZARD] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM02_DRAGON_CLAW) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM47_STEEL_WING) + | TMHM(TM50_OVERHEAT) + | TMHM(HM01_CUT) + | TMHM(HM02_FLY) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SQUIRTLE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_WARTORTLE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_BLASTOISE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_CATERPIE] = TMHM_LEARNSET(0), + + [SPECIES_METAPOD] = TMHM_LEARNSET(0), + + [SPECIES_BUTTERFREE] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM05_FLASH)), + + [SPECIES_WEEDLE] = TMHM_LEARNSET(0), + + [SPECIES_KAKUNA] = TMHM_LEARNSET(0), + + [SPECIES_BEEDRILL] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_PIDGEY] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY)), + + [SPECIES_PIDGEOTTO] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY)), + + [SPECIES_PIDGEOT] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY)), + + [SPECIES_RATTATA] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_RATICATE] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SPEAROW] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY)), + + [SPECIES_FEAROW] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY)), + + [SPECIES_EKANS] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH)), + + [SPECIES_ARBOK] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH)), + + [SPECIES_PIKACHU] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_RAICHU] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SANDSHREW] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SANDSLASH] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_NIDORAN_F] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_NIDORINA] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_NIDOQUEEN] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_NIDORAN_M] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_NIDORINO] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_NIDOKING] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_CLEFAIRY] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH)), + + [SPECIES_CLEFABLE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH)), + + [SPECIES_VULPIX] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT)), + + [SPECIES_NINETALES] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT)), + + [SPECIES_JIGGLYPUFF] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH)), + + [SPECIES_WIGGLYTUFF] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH)), + + [SPECIES_ZUBAT] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(TM49_SNATCH)), + + [SPECIES_GOLBAT] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(TM49_SNATCH)), + + [SPECIES_ODDISH] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_GLOOM] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_VILEPLUME] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_PARAS] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_PARASECT] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_VENONAT] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM05_FLASH)), + + [SPECIES_VENOMOTH] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM05_FLASH)), + + [SPECIES_DIGLETT] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_DUGTRIO] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MEOWTH] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM49_SNATCH) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_PERSIAN] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM49_SNATCH) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_PSYDUCK] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_GOLDUCK] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_MANKEY] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_PRIMEAPE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_GROWLITHE] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_ARCANINE] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_POLIWAG] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_POLIWHIRL] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_POLIWRATH] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_ABRA] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_KADABRA] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_ALAKAZAM] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_MACHOP] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MACHOKE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MACHAMP] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_BELLSPROUT] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_WEEPINBELL] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_VICTREEBEL] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_TENTACOOL] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_TENTACRUEL] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_GEODUDE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_GRAVELER] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_GOLEM] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_PONYTA] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH)), + + [SPECIES_RAPIDASH] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH)), + + [SPECIES_SLOWPOKE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM08_DIVE)), + + [SPECIES_SLOWBRO] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM08_DIVE)), + + [SPECIES_MAGNEMITE] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(HM05_FLASH)), + + [SPECIES_MAGNETON] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(HM05_FLASH)), + + [SPECIES_FARFETCHD] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM01_CUT) + | TMHM(HM02_FLY)), + + [SPECIES_DODUO] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY)), + + [SPECIES_DODRIO] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY)), + + [SPECIES_SEEL] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_DEWGONG] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_GRIMER] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF)), + + [SPECIES_MUK] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SHELLDER] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM08_DIVE)), + + [SPECIES_CLOYSTER] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM08_DIVE)), + + [SPECIES_GASTLY] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH)), + + [SPECIES_HAUNTER] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH)), + + [SPECIES_GENGAR] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_ONIX] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_DROWZEE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_HYPNO] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_KRABBY] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM08_DIVE)), + + [SPECIES_KINGLER] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM08_DIVE)), + + [SPECIES_VOLTORB] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM12_TAUNT) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_ELECTRODE] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_EXEGGCUTE] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH)), + + [SPECIES_EXEGGUTOR] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH)), + + [SPECIES_CUBONE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MAROWAK] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_HITMONLEE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_HITMONCHAN] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_LICKITUNG] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_KOFFING] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_WEEZING] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_RHYHORN] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_RHYDON] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_CHANSEY] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_TANGELA] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_KANGASKHAN] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_HORSEA] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_SEADRA] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_GOLDEEN] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_SEAKING] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_STARYU] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(HM03_SURF) + | TMHM(HM05_FLASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_STARMIE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM03_SURF) + | TMHM(HM05_FLASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_MR_MIME] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_SCYTHER] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM01_CUT) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_JYNX] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM05_FLASH)), + + [SPECIES_ELECTABUZZ] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MAGMAR] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_PINSIR] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_TAUROS] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MAGIKARP] = TMHM_LEARNSET(0), + + [SPECIES_GYARADOS] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_LAPRAS] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_DITTO] = TMHM_LEARNSET(0), + + [SPECIES_EEVEE] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT)), + + [SPECIES_VAPOREON] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_JOLTEON] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH)), + + [SPECIES_FLAREON] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT)), + + [SPECIES_PORYGON] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_OMANYTE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_OMASTAR] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_KABUTO] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL)), + + [SPECIES_KABUTOPS] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_AERODACTYL] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SNORLAX] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH)), + + [SPECIES_ARTICUNO] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM37_SANDSTORM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_ZAPDOS] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM37_SANDSTORM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MOLTRES] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM47_STEEL_WING) + | TMHM(TM50_OVERHEAT) + | TMHM(HM02_FLY) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_DRATINI] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL)), + + [SPECIES_DRAGONAIR] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL)), + + [SPECIES_DRAGONITE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM02_DRAGON_CLAW) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM47_STEEL_WING) + | TMHM(HM01_CUT) + | TMHM(HM02_FLY) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_MEWTWO] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MEW] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM02_DRAGON_CLAW) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM08_BULK_UP) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(TM50_OVERHEAT) + | TMHM(HM01_CUT) + | TMHM(HM02_FLY) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_CHIKORITA] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_BAYLEEF] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MEGANIUM] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_CYNDAQUIL] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM01_CUT)), + + [SPECIES_QUILAVA] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_TYPHLOSION] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_TOTODILE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_CROCONAW] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_FERALIGATR] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM02_DRAGON_CLAW) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_SENTRET] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF)), + + [SPECIES_FURRET] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_HOOTHOOT] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY) + | TMHM(HM05_FLASH)), + + [SPECIES_NOCTOWL] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY) + | TMHM(HM05_FLASH)), + + [SPECIES_LEDYBA] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_LEDIAN] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_SPINARAK] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_ARIADOS] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_CROBAT] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(TM49_SNATCH) + | TMHM(HM02_FLY)), + + [SPECIES_CHINCHOU] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM05_FLASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_LANTURN] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM05_FLASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_PICHU] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH)), + + [SPECIES_CLEFFA] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH)), + + [SPECIES_IGGLYBUFF] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH)), + + [SPECIES_TOGEPI] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_TOGETIC] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_NATU] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM05_FLASH)), + + [SPECIES_XATU] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM02_FLY) + | TMHM(HM05_FLASH)), + + [SPECIES_MAREEP] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH)), + + [SPECIES_FLAAFFY] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_AMPHAROS] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_BELLOSSOM] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_MARILL] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_AZUMARILL] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_SUDOWOODO] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_POLITOED] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_HOPPIP] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH)), + + [SPECIES_SKIPLOOM] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH)), + + [SPECIES_JUMPLUFF] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH)), + + [SPECIES_AIPOM] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM49_SNATCH) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SUNKERN] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_SUNFLORA] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_YANMA] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM05_FLASH)), + + [SPECIES_WOOPER] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM37_SANDSTORM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_QUAGSIRE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_ESPEON] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_UMBREON] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM49_SNATCH) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_MURKROW] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(TM49_SNATCH) + | TMHM(HM02_FLY)), + + [SPECIES_SLOWKING] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM08_DIVE)), + + [SPECIES_MISDREAVUS] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_UNOWN] = TMHM_LEARNSET(0), + + [SPECIES_WOBBUFFET] = TMHM_LEARNSET(0), + + [SPECIES_GIRAFARIG] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_PINECO] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM37_SANDSTORM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_FORRETRESS] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM37_SANDSTORM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_DUNSPARCE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_GLIGAR] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_STEELIX] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SNUBBULL] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_GRANBULL] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_QWILFISH] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_SCIZOR] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SHUCKLE] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_HERACROSS] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SNEASEL] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM49_SNATCH) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_TEDDIURSA] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_URSARING] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SLUGMA] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MAGCARGO] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SWINUB] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_PILOSWINE] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_CORSOLA] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_REMORAID] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_OCTILLERY] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_DELIBIRD] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM02_FLY)), + + [SPECIES_MANTINE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_SKARMORY] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM01_CUT) + | TMHM(HM02_FLY) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_HOUNDOUR] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM49_SNATCH) + | TMHM(TM50_OVERHEAT) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_HOUNDOOM] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM49_SNATCH) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_KINGDRA] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_PHANPY] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_DONPHAN] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_PORYGON2] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_STANTLER] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM05_FLASH)), + + [SPECIES_SMEARGLE] = TMHM_LEARNSET(0), + + [SPECIES_TYROGUE] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_HITMONTOP] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SMOOCHUM] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM05_FLASH)), + + [SPECIES_ELEKID] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MAGBY] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MILTANK] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_BLISSEY] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_RAIKOU] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM37_SANDSTORM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_ENTEI] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SUICUNE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM37_SANDSTORM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_LARVITAR] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_PUPITAR] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_TYRANITAR] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM02_DRAGON_CLAW) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_LUGIA] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM37_SANDSTORM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM47_STEEL_WING) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM02_FLY) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_HO_OH] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM47_STEEL_WING) + | TMHM(TM50_OVERHEAT) + | TMHM(HM02_FLY) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_CELEBI] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM37_SANDSTORM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_OLD_UNOWN_B] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_C] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_D] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_E] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_F] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_G] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_H] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_I] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_J] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_K] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_L] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_M] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_N] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_O] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_P] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_Q] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_R] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_S] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_T] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_U] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_V] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_W] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_X] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_Y] = TMHM_LEARNSET(0), + + [SPECIES_OLD_UNOWN_Z] = TMHM_LEARNSET(0), + + [SPECIES_TREECKO] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_GROVYLE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SCEPTILE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM02_DRAGON_CLAW) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_TORCHIC] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_COMBUSKEN] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_BLAZIKEN] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MUDKIP] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_MARSHTOMP] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_SWAMPERT] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_POOCHYENA] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM49_SNATCH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MIGHTYENA] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_ZIGZAGOON] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_LINOONE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_WURMPLE] = TMHM_LEARNSET(0), + + [SPECIES_SILCOON] = TMHM_LEARNSET(0), + + [SPECIES_BEAUTIFLY] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_CASCOON] = TMHM_LEARNSET(0), + + [SPECIES_DUSTOX] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_LOTAD] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM05_FLASH)), + + [SPECIES_LOMBRE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_LUDICOLO] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_SEEDOT] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_NUZLEAF] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SHIFTRY] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_NINCADA] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_NINJASK] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_SHEDINJA] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM46_THIEF) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_TAILLOW] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY)), + + [SPECIES_SWELLOW] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY)), + + [SPECIES_SHROOMISH] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_BRELOOM] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM49_SNATCH) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SPINDA] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_WINGULL] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY)), + + [SPECIES_PELIPPER] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY) + | TMHM(HM03_SURF)), + + [SPECIES_SURSKIT] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_MASQUERAIN] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_WAILMER] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_WAILORD] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_SKITTY] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH)), + + [SPECIES_DELCATTY] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_KECLEON] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_BALTOY] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM05_FLASH)), + + [SPECIES_CLAYDOL] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_NOSEPASS] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_TORKOAL] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SABLEYE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM49_SNATCH) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_BARBOACH] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_WHISCASH] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_LUVDISC] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_CORPHISH] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL)), + + [SPECIES_CRAWDAUNT] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_FEEBAS] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_MILOTIC] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_CARVANHA] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_SHARPEDO] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_TRAPINCH] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_VIBRAVA] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_FLYGON] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MAKUHITA] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_HARIYAMA] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_ELECTRIKE] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH)), + + [SPECIES_MANECTRIC] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH)), + + [SPECIES_NUMEL] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_CAMERUPT] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SPHEAL] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_SEALEO] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_WALREIN] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_CACNEA] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_CACTURNE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH)), + + [SPECIES_SNORUNT] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH)), + + [SPECIES_GLALIE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH)), + + [SPECIES_LUNATONE] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM05_FLASH)), + + [SPECIES_SOLROCK] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM50_OVERHEAT) + | TMHM(HM05_FLASH)), + + [SPECIES_AZURILL] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL)), + + [SPECIES_SPOINK] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_GRUMPIG] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_PLUSLE] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH)), + + [SPECIES_MINUN] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM05_FLASH)), + + [SPECIES_MAWILE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MEDITITE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_MEDICHAM] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SWABLU] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY)), + + [SPECIES_ALTARIA] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM47_STEEL_WING) + | TMHM(HM02_FLY) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_WYNAUT] = TMHM_LEARNSET(0), + + [SPECIES_DUSKULL] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_DUSCLOPS] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_ROSELIA] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM05_FLASH)), + + [SPECIES_SLAKOTH] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_VIGOROTH] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SLAKING] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_GULPIN] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SWALOT] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_TROPIUS] = TMHM_LEARNSET(TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM47_STEEL_WING) + | TMHM(HM01_CUT) + | TMHM(HM02_FLY) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_WHISMUR] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT)), + + [SPECIES_LOUDRED] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_EXPLOUD] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM50_OVERHEAT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_CLAMPERL] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_HUNTAIL] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM49_SNATCH) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_GOREBYSS] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_ABSOL] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM49_SNATCH) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SHUPPET] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_BANETTE] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_SEVIPER] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM49_SNATCH) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_ZANGOOSE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_RELICANTH] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM03_SURF) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_ARON] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_LAIRON] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_AGGRON] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM02_DRAGON_CLAW) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_CASTFORM] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_VOLBEAT] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_ILLUMISE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(HM05_FLASH)), + + [SPECIES_LILEEP] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM37_SANDSTORM) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT)), + + [SPECIES_CRADILY] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM09_BULLET_SEED) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM19_GIGA_DRAIN) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_ANORITH] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_ARMALDO] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_RALTS] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_KIRLIA] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_GARDEVOIR] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM46_THIEF) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + + [SPECIES_BAGON] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SHELGON] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_SALAMENCE] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM47_STEEL_WING) + | TMHM(HM01_CUT) + | TMHM(HM02_FLY) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_BELDUM] = TMHM_LEARNSET(0), + + [SPECIES_METANG] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_METAGROSS] = TMHM_LEARNSET(TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM36_SLUDGE_BOMB) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_REGIROCK] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_REGICE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_REGISTEEL] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM37_SANDSTORM) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_KYOGRE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_GROUDON] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM28_DIG) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM50_OVERHEAT) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_RAYQUAZA] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM08_BULK_UP) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM14_BLIZZARD) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM37_SANDSTORM) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM50_OVERHEAT) + | TMHM(HM02_FLY) + | TMHM(HM03_SURF) + | TMHM(HM04_STRENGTH) + | TMHM(HM06_ROCK_SMASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_LATIAS] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM37_SANDSTORM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM47_STEEL_WING) + | TMHM(HM01_CUT) + | TMHM(HM02_FLY) + | TMHM(HM03_SURF) + | TMHM(HM05_FLASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_LATIOS] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM05_ROAR) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM37_SANDSTORM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM47_STEEL_WING) + | TMHM(HM01_CUT) + | TMHM(HM02_FLY) + | TMHM(HM03_SURF) + | TMHM(HM05_FLASH) + | TMHM(HM07_WATERFALL) + | TMHM(HM08_DIVE)), + + [SPECIES_JIRACHI] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM37_SANDSTORM) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM48_SKILL_SWAP) + | TMHM(HM05_FLASH)), + + [SPECIES_DEOXYS] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM03_WATER_PULSE) + | TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM22_SOLARBEAM) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM25_THUNDER) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM40_AERIAL_ACE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM01_CUT) + | TMHM(HM04_STRENGTH) + | TMHM(HM05_FLASH) + | TMHM(HM06_ROCK_SMASH)), + + [SPECIES_CHIMECHO] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) + | TMHM(TM06_TOXIC) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM12_TAUNT) + | TMHM(TM16_LIGHT_SCREEN) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM27_RETURN) + | TMHM(TM29_PSYCHIC) + | TMHM(TM30_SHADOW_BALL) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM33_REFLECT) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(TM41_TORMENT) + | TMHM(TM42_FACADE) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM44_REST) + | TMHM(TM45_ATTRACT) + | TMHM(TM48_SKILL_SWAP) + | TMHM(TM49_SNATCH) + | TMHM(HM05_FLASH)), + +}; + +#endif // GUARD_TMHM_LEARNSETS_H diff --git a/src/engine/clear_save_data_menu.c b/src/engine/clear_save_data_menu.c index 08fd5cd18..b6053715a 100644 --- a/src/engine/clear_save_data_menu.c +++ b/src/engine/clear_save_data_menu.c @@ -73,7 +73,7 @@ static void Task_ProcessMenuInput(u8 taskId) static void Task_ClearSaveData(u8 taskId) { - ClearSaveData(); + Save_EraseAllData(); DestroyTask(taskId); SetMainCallback2(CB2_SoftReset); } diff --git a/src/engine/link.c b/src/engine/link.c index 34016d607..ec94295d7 100644 --- a/src/engine/link.c +++ b/src/engine/link.c @@ -409,7 +409,7 @@ static void LinkTestProcessKeyInput(void) if (gMain.newKeys & START_BUTTON) SetSuppressLinkErrorMessage(TRUE); if (gMain.newKeys & R_BUTTON) - TrySavingData(LINK_SAVE); + Save_WriteData(SAVE_LINK); if (gMain.newKeys & SELECT_BUTTON) sub_800832C(); if (gLinkTestDebugValuesEnabled) diff --git a/src/engine/main_menu.c b/src/engine/main_menu.c index a0b8b7020..5a3f55b29 100644 --- a/src/engine/main_menu.c +++ b/src/engine/main_menu.c @@ -1,4 +1,6 @@ #include "global.h" +#include "constants/songs.h" +#include "constants/species.h" #include "main_menu.h" #include "data2.h" #include "decompress.h" @@ -13,9 +15,8 @@ #include "overworld.h" #include "rtc.h" #include "save_menu_util.h" -#include "constants/songs.h" +#include "save.h" #include "sound.h" -#include "constants/species.h" #include "string_util.h" #include "strings.h" #include "task.h" @@ -28,8 +29,6 @@ extern struct PaletteFadeControl gPaletteFade; -extern u16 gSaveFileStatus; - extern const u8 gBirchSpeech_Welcome[]; extern const u8 gBirchSpeech_ThisIsPokemon[]; extern const u8 gBirchSpeech_WorldInhabitedByPokemon[]; @@ -284,12 +283,11 @@ void Task_MainMenuCheckSave(u8 taskId) switch (gSaveFileStatus) { - case 1: + case SAVE_STATUS_OK: if (IsMysteryGiftEnabled() == TRUE) gTasks[taskId].tMenuLayout = HAS_MYSTERY_GIFT; else gTasks[taskId].tMenuLayout = HAS_SAVED_GAME; - gTasks[taskId].func = Task_MainMenuCheckRtc; break; case 2: @@ -300,7 +298,7 @@ void Task_MainMenuCheckSave(u8 taskId) gTasks[taskId].tMenuLayout = HAS_NO_SAVED_GAME; gTasks[taskId].func = Task_MainMenuWaitForSaveErrorAck; break; - case 255: + case SAVE_STATUS_ERROR: Menu_DrawStdWindowFrame(2, 14, 27, 19); MenuPrintMessage(gSaveFileCorruptMessage, 3, 15); REG_WIN0H = WIN_RANGE(17, 223); @@ -313,12 +311,12 @@ void Task_MainMenuCheckSave(u8 taskId) else gTasks[taskId].tMenuLayout = HAS_SAVED_GAME; break; - case 0: + case SAVE_STATUS_EMPTY: default: gTasks[taskId].tMenuLayout = HAS_NO_SAVED_GAME; gTasks[taskId].func = Task_MainMenuCheckRtc; break; - case 4: + case SAVE_STATUS_NO_FLASH: Menu_DrawStdWindowFrame(2, 14, 27, 19); MenuPrintMessage(gBoardNotInstalledMessage, 3, 15); REG_WIN0H = WIN_RANGE(17, 223); diff --git a/src/engine/mystery_event_menu.c b/src/engine/mystery_event_menu.c index b7b7c047e..8fad563e6 100644 --- a/src/engine/mystery_event_menu.c +++ b/src/engine/mystery_event_menu.c @@ -289,7 +289,7 @@ static void CB2_MysteryEventMenu(void) unkVal = RunMysteryEventScript(gSharedMem); CpuFill32(0, gSharedMem, 0x7D4); if (!GetEventLoadMessage(gStringVar4, unkVal)) - TrySavingData(NORMAL_SAVE); + Save_WriteData(SAVE_NORMAL); gMain.state++; break; case 12: diff --git a/src/engine/reset_rtc_screen.c b/src/engine/reset_rtc_screen.c index a8b49a8eb..c7d45e929 100644 --- a/src/engine/reset_rtc_screen.c +++ b/src/engine/reset_rtc_screen.c @@ -576,7 +576,7 @@ void Task_ResetRtcScreen(u8 taskId) } break; case 4: - if (TrySavingData(0) == TRUE) + if (Save_WriteData(0) == SAVE_STATUS_OK) { ResetRtcScreen_ShowMessage(gSystemText_SaveCompleted); PlaySE(SE_PINPON); diff --git a/src/engine/save.c b/src/engine/save.c index d5de2e408..be907edcc 100644 --- a/src/engine/save.c +++ b/src/engine/save.c @@ -4,55 +4,132 @@ #include "save.h" #include "load_save.h" #include "overworld.h" +#include "pokemon.h" #include "save_failed_screen.h" #include "ewram.h" -#define GETVALIDSTATUSBITFIELD ((1 << ARRAY_COUNT(gSaveSectionLocations)) - 1) -#define GETCHUNKSIZE(chunk, n) ((sizeof(chunk) - (0xF80 * (n - 1))) >= 0xF80 ? 0xF80 : (sizeof(chunk) - (0xF80 * (n - 1)))) -#define GETBLOCKOFFSET(n) (0xF80 * (n - 1)) -#define TOTALNUMSECTORS ((ARRAY_COUNT(gSaveSectionLocations) * 2) + (ARRAY_COUNT(gHallOfFameSaveSectionLocations) * 2)) // there are 2 slots, so double each array count and get the sum. +#define FILE_SIGNATURE 0x08012025 // signature value to determine if a sector is in use -u16 gLastWrittenSector; -u32 gLastSaveCounter; +//#define TOTAL_FLASH_SECTORS ((ARRAY_COUNT(sSaveBlockChunks) * 2) + (ARRAY_COUNT(sHallOfFameChunks) * 2)) // there are 2 slots, so double each array count and get the sum. +#define TOTAL_FLASH_SECTORS 32 + +struct SaveBlockChunk +{ + u8 *data; + u16 size; +}; + +struct SaveSector +{ + u8 data[0xFF4]; + u16 id; + u16 checksum; + u32 signature; + u32 counter; +}; // size is 0x1000 + +// headless save section? +struct UnkSaveSection +{ + u8 data[0xFF4]; + u32 signature; +}; // size is 0xFF8 + +static u8 WriteSingleChunk(u16, const struct SaveBlockChunk *); +static u8 HandleWriteSectorNBytes(u8 sector, u8 *data, u16 size); +static u8 TryWriteSector(u8, u8 *); +static u32 RestoreSaveBackupVarsAndIncrement(const struct SaveBlockChunk *location); +static u32 RestoreSaveBackupVars(const struct SaveBlockChunk *location); +static u8 sub_812550C(u16 a1, const struct SaveBlockChunk *location); +static u8 sub_812556C(u16 a1, const struct SaveBlockChunk *location); +static u8 sub_81255B8(u16, const struct SaveBlockChunk *location); +static u8 WriteSomeFlashByteToPrevSector(u16 a1, const struct SaveBlockChunk *location); +static u8 WriteSomeFlashByte0x25ToPrevSector(u16 a1, const struct SaveBlockChunk *location); +static u8 sub_812587C(u16 a1, const struct SaveBlockChunk *location); +static u8 sub_81258BC(u16, const struct SaveBlockChunk *location); +static u8 GetSaveValidStatus(const struct SaveBlockChunk *location); +static u8 ReadSomeUnknownSectorAndVerify(u8 a1, u8 *data, u16 size); +static u8 DoReadFlashWholeSection(u8, struct SaveSector *); +static u16 CalculateChecksum(void *, u16); +bool8 unref_sub_8125F4C(struct UnkSaveSection *a1); +u8 unref_sub_8125FA0(void); +u8 unref_sub_8125FF0(u8 *data, u16 size); +u8 unref_sub_8126068(u8 sector, u8 *data, u32 size); +u8 unref_sub_8126080(u8 sector, u8 *data); + +// Sector num to begin writing save data. Sectors are rotated each time the game is saved. (possibly to avoid wear on flash memory?) +u16 gFirstSaveSector; +u32 gPrevSaveCounter; u16 gLastKnownGoodSector; u32 gDamagedSaveSectors; u32 gSaveCounter; -struct SaveSection *gFastSaveSection; // the pointer is in fast IWRAM but may sometimes point to the slower EWRAM. +struct SaveSector *gFastSaveSection; // the pointer is in fast IWRAM but may sometimes point to the slower EWRAM. u16 gUnknown_03005EB4; u16 gSaveFileStatus; u32 gGameContinueCallback; -extern struct PokemonStorage gPokemonStorage; - static EWRAM_DATA u32 gLastSaveSectorStatus = 0; // used but in an unferenced function, so unused -const struct SaveSectionLocation gSaveSectionLocations[] = -{ - {((u8 *) &gSaveBlock2) + GETBLOCKOFFSET(1), GETCHUNKSIZE(gSaveBlock2, 1)}, - {((u8 *) &gSaveBlock1) + GETBLOCKOFFSET(1), GETCHUNKSIZE(gSaveBlock1, 1)}, - {((u8 *) &gSaveBlock1) + GETBLOCKOFFSET(2), GETCHUNKSIZE(gSaveBlock1, 2)}, - {((u8 *) &gSaveBlock1) + GETBLOCKOFFSET(3), GETCHUNKSIZE(gSaveBlock1, 3)}, - {((u8 *) &gSaveBlock1) + GETBLOCKOFFSET(4), GETCHUNKSIZE(gSaveBlock1, 4)}, - {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(1), GETCHUNKSIZE(gPokemonStorage, 1)}, - {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(2), GETCHUNKSIZE(gPokemonStorage, 2)}, - {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(3), GETCHUNKSIZE(gPokemonStorage, 3)}, - {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(4), GETCHUNKSIZE(gPokemonStorage, 4)}, - {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(5), GETCHUNKSIZE(gPokemonStorage, 5)}, - {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(6), GETCHUNKSIZE(gPokemonStorage, 6)}, - {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(7), GETCHUNKSIZE(gPokemonStorage, 7)}, - {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(8), GETCHUNKSIZE(gPokemonStorage, 8)}, - {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(9), GETCHUNKSIZE(gPokemonStorage, 9)} +// Each 4 KiB flash sector contains 3968 bytes of actual data followed by a 128 byte footer +#define SECTOR_DATA_SIZE 3968 +#define SECTOR_FOOTER_SIZE 128 + +/* + * Sector Layout: + * + * Sectors 0 - 13: Save Slot 1 + * Sectors 14 - 27: Save Slot 2 + * Sectors 28 - 29: Hall of Fame + * Sectors 30 - 31: e-Reader battle tower data, maybe? + * + * There are two save slots for saving the player's game data. We alternate between + * them each time the game is saved, so that if the current save slot is corrupt, + * we can load the previous one. We also rotate the sectors in each save slot + * so that the same data is not always being written to the same sector. This + * might be done to reduce wear on the flash memory, but I'm not sure, since all + * 14 sectors get written anyway. + */ + +#define HALL_OF_FAME_SECTOR 28 + +#define NUM_SECTORS_PER_SAVE_SLOT 14 // Number of sectors occupied by a save slot +#define NUM_HALL_OF_FAME_SECTORS 2 + +// Divide save blocks into individual chunks to be written to flash sectors + +#define SAVEBLOCK_CHUNK(structure, chunkNum) \ +{ \ + (u8 *)&structure + chunkNum * SECTOR_DATA_SIZE, \ + min(sizeof(structure) - chunkNum * SECTOR_DATA_SIZE, SECTOR_DATA_SIZE) \ +} \ + +static const struct SaveBlockChunk sSaveBlockChunks[] = +{ + SAVEBLOCK_CHUNK(gSaveBlock2, 0), + + SAVEBLOCK_CHUNK(gSaveBlock1, 0), + SAVEBLOCK_CHUNK(gSaveBlock1, 1), + SAVEBLOCK_CHUNK(gSaveBlock1, 2), + SAVEBLOCK_CHUNK(gSaveBlock1, 3), + + SAVEBLOCK_CHUNK(gPokemonStorage, 0), + SAVEBLOCK_CHUNK(gPokemonStorage, 1), + SAVEBLOCK_CHUNK(gPokemonStorage, 2), + SAVEBLOCK_CHUNK(gPokemonStorage, 3), + SAVEBLOCK_CHUNK(gPokemonStorage, 4), + SAVEBLOCK_CHUNK(gPokemonStorage, 5), + SAVEBLOCK_CHUNK(gPokemonStorage, 6), + SAVEBLOCK_CHUNK(gPokemonStorage, 7), + SAVEBLOCK_CHUNK(gPokemonStorage, 8), }; -const struct SaveSectionLocation gHallOfFameSaveSectionLocations[] = +static const struct SaveBlockChunk sHallOfFameChunks[] = { - {((u8 *) eHallOfFame) + GETBLOCKOFFSET(1), GETCHUNKSIZE(struct HallOfFame, 1)}, // eHallOfFame is not a proper sym, so the struct must be used. - {((u8 *) eHallOfFame) + GETBLOCKOFFSET(2), GETCHUNKSIZE(struct HallOfFame, 2)} + SAVEBLOCK_CHUNK(*eHallOfFame, 0), + SAVEBLOCK_CHUNK(*eHallOfFame, 1), }; -const u8 gFlashSectors[] = { 0x1E, 0x1F }; - -void ClearSaveData(void) +void Save_EraseAllData(void) { u16 i; @@ -60,27 +137,34 @@ void ClearSaveData(void) EraseFlashSector(i); } -void ResetSaveCounters(void) +void Save_ResetSaveCounters(void) { gSaveCounter = 0; - gLastWrittenSector = 0; + gFirstSaveSector = 0; gDamagedSaveSectors = 0; } -bool32 SetDamagedSectorBits(u8 op, u8 bit) +enum +{ + SECTOR_DAMAGED, + SECTOR_OK, + SECTOR_CHECK, // unused +}; + +static bool32 SetSectorDamagedStatus(u8 op, u8 sectorNum) { bool32 retVal = FALSE; switch (op) { - case ENABLE: - gDamagedSaveSectors |= (1 << bit); + case SECTOR_DAMAGED: + gDamagedSaveSectors |= (1 << sectorNum); break; - case DISABLE: - gDamagedSaveSectors &= ~(1 << bit); + case SECTOR_OK: + gDamagedSaveSectors &= ~(1 << sectorNum); break; - case CHECK: // unused - if (gDamagedSaveSectors & (1 << bit)) + case SECTOR_CHECK: // unused + if (gDamagedSaveSectors & (1 << sectorNum)) retVal = TRUE; break; } @@ -88,163 +172,166 @@ bool32 SetDamagedSectorBits(u8 op, u8 bit) return retVal; } -u8 save_write_to_flash(u16 a1, const struct SaveSectionLocation *location) +// If chunkId is 0xFFFF, this function will write all of the chunks pointed to by 'chunks'. +// Otherwise, it will write a single chunk with the given 'chunkId'. +static u8 WriteSaveBlockChunks(u16 chunkId, const struct SaveBlockChunk *chunks) { u32 retVal; u16 i; gFastSaveSection = eSaveSection; - if (a1 != 0xFFFF) // for link + if (chunkId != 0xFFFF) // write single chunk { - retVal = HandleWriteSector(a1, location); + retVal = WriteSingleChunk(chunkId, chunks); } - else + else // write all chunks { - gLastKnownGoodSector = gLastWrittenSector; // backup the current written sector before attempting to write. - gLastSaveCounter = gSaveCounter; - gLastWrittenSector++; - gLastWrittenSector = gLastWrittenSector % ARRAY_COUNT(gSaveSectionLocations); + gLastKnownGoodSector = gFirstSaveSector; + gPrevSaveCounter = gSaveCounter; + gFirstSaveSector++; + gFirstSaveSector %= NUM_SECTORS_PER_SAVE_SLOT; gSaveCounter++; - retVal = 1; + retVal = SAVE_STATUS_OK; - for (i = 0; i < ARRAY_COUNT(gSaveSectionLocations); i++) - HandleWriteSector(i, location); + for (i = 0; i < NUM_SECTORS_PER_SAVE_SLOT; i++) + WriteSingleChunk(i, chunks); + // Check for any bad sectors if (gDamagedSaveSectors != 0) // skip the damaged sector. { - retVal = 0xFF; - gLastWrittenSector = gLastKnownGoodSector; - gSaveCounter = gLastSaveCounter; + retVal = SAVE_STATUS_ERROR; + gFirstSaveSector = gLastKnownGoodSector; + gSaveCounter = gPrevSaveCounter; } } return retVal; } -u8 HandleWriteSector(u16 a1, const struct SaveSectionLocation *location) +static u8 WriteSingleChunk(u16 chunkId, const struct SaveBlockChunk *chunks) { u16 i; - u16 sector; - u8 *data; - u16 size; + u16 sectorNum; + u8 *chunkData; + u16 chunkSize; - sector = a1 + gLastWrittenSector; - sector %= ARRAY_COUNT(gSaveSectionLocations); - sector += ARRAY_COUNT(gSaveSectionLocations) * (gSaveCounter % 2); + // select sector number + sectorNum = chunkId + gFirstSaveSector; + sectorNum %= NUM_SECTORS_PER_SAVE_SLOT; + // select save slot + sectorNum += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2); - data = location[a1].data; - size = location[a1].size; + chunkData = chunks[chunkId].data; + chunkSize = chunks[chunkId].size; // clear save section. - for (i = 0; i < sizeof(struct SaveSection); i++) - ((char *)gFastSaveSection)[i] = 0; + for (i = 0; i < sizeof(struct SaveSector); i++) + ((u8 *)gFastSaveSection)[i] = 0; - gFastSaveSection->id = a1; - gFastSaveSection->security = UNKNOWN_CHECK_VALUE; + gFastSaveSection->id = chunkId; + gFastSaveSection->signature = FILE_SIGNATURE; gFastSaveSection->counter = gSaveCounter; + for (i = 0; i < chunkSize; i++) + gFastSaveSection->data[i] = chunkData[i]; + gFastSaveSection->checksum = CalculateChecksum(chunkData, chunkSize); - for (i = 0; i < size; i++) - gFastSaveSection->data[i] = data[i]; - - gFastSaveSection->checksum = CalculateChecksum(data, size); - return TryWriteSector(sector, gFastSaveSection->data); + return TryWriteSector(sectorNum, gFastSaveSection->data); } -u8 HandleWriteSectorNBytes(u8 sector, u8 *data, u16 size) +static u8 HandleWriteSectorNBytes(u8 sectorNum, u8 *data, u16 size) { u16 i; - struct SaveSection *section = eSaveSection; + struct SaveSector *section = eSaveSection; - for (i = 0; i < sizeof(struct SaveSection); i++) + for (i = 0; i < sizeof(struct SaveSector); i++) ((char *)section)[i] = 0; - section->security = UNKNOWN_CHECK_VALUE; - + section->signature = FILE_SIGNATURE; for (i = 0; i < size; i++) section->data[i] = data[i]; - section->id = CalculateChecksum(data, size); // though this appears to be incorrect, it might be some sector checksum instead of a whole save checksum and only appears to be relevent to HOF data, if used. - return TryWriteSector(sector, section->data); + + return TryWriteSector(sectorNum, section->data); } -u8 TryWriteSector(u8 sector, u8 *data) +static u8 TryWriteSector(u8 sectorNum, u8 *data) { - if (ProgramFlashSectorAndVerify(sector, data) != 0) // is damaged? + if (ProgramFlashSectorAndVerify(sectorNum, data) != 0) // is damaged? { - SetDamagedSectorBits(ENABLE, sector); // set damaged sector bits. - return 0xFF; + SetSectorDamagedStatus(SECTOR_DAMAGED, sectorNum); // set damaged sector bits. + return SAVE_STATUS_ERROR; } else { - SetDamagedSectorBits(DISABLE, sector); // unset damaged sector bits. it's safe now. - return 1; + SetSectorDamagedStatus(SECTOR_OK, sectorNum); // unset damaged sector bits. it's safe now. + return SAVE_STATUS_OK; } } -u32 RestoreSaveBackupVarsAndIncrement(const struct SaveSectionLocation *location) // location is unused +static u32 RestoreSaveBackupVarsAndIncrement(const struct SaveBlockChunk *chunk) // chunk is unused { gFastSaveSection = eSaveSection; - gLastKnownGoodSector = gLastWrittenSector; - gLastSaveCounter = gSaveCounter; - gLastWrittenSector++; - gLastWrittenSector = gLastWrittenSector % ARRAY_COUNT(gSaveSectionLocations); + gLastKnownGoodSector = gFirstSaveSector; + gPrevSaveCounter = gSaveCounter; + gFirstSaveSector++; + gFirstSaveSector %= NUM_SECTORS_PER_SAVE_SLOT; gSaveCounter++; gUnknown_03005EB4 = 0; gDamagedSaveSectors = 0; return 0; } -u32 RestoreSaveBackupVars(const struct SaveSectionLocation *location) // only ever called once, and gSaveBlock2 is passed to this function. location is unused +static u32 RestoreSaveBackupVars(const struct SaveBlockChunk *chunk) // chunk is unused { gFastSaveSection = eSaveSection; - gLastKnownGoodSector = gLastWrittenSector; - gLastSaveCounter = gSaveCounter; + gLastKnownGoodSector = gFirstSaveSector; + gPrevSaveCounter = gSaveCounter; gUnknown_03005EB4 = 0; gDamagedSaveSectors = 0; return 0; } -u8 sub_812550C(u16 a1, const struct SaveSectionLocation *location) +static u8 sub_812550C(u16 a1, const struct SaveBlockChunk *chunk) { u8 retVal; if (gUnknown_03005EB4 < a1 - 1) { - retVal = 1; - HandleWriteSector(gUnknown_03005EB4, location); + retVal = SAVE_STATUS_OK; + WriteSingleChunk(gUnknown_03005EB4, chunk); gUnknown_03005EB4++; if (gDamagedSaveSectors) { - retVal = 0xFF; - gLastWrittenSector = gLastKnownGoodSector; - gSaveCounter = gLastSaveCounter; + retVal = SAVE_STATUS_ERROR; + gFirstSaveSector = gLastKnownGoodSector; + gSaveCounter = gPrevSaveCounter; } } else { - retVal = 0xFF; + retVal = SAVE_STATUS_ERROR; } return retVal; } -u8 sub_812556C(u16 a1, const struct SaveSectionLocation *location) +static u8 sub_812556C(u16 a1, const struct SaveBlockChunk *chunk) { - u8 retVal = 1; + u8 retVal = SAVE_STATUS_OK; - sub_81255B8(a1 - 1, location); + sub_81255B8(a1 - 1, chunk); if (gDamagedSaveSectors) { - retVal = 0xFF; - gLastWrittenSector = gLastKnownGoodSector; - gSaveCounter = gLastSaveCounter; + retVal = SAVE_STATUS_ERROR; + gFirstSaveSector = gLastKnownGoodSector; + gSaveCounter = gPrevSaveCounter; } return retVal; } -u8 sub_81255B8(u16 a1, const struct SaveSectionLocation *location) +static u8 sub_81255B8(u16 chunkId, const struct SaveBlockChunk *chunks) { u16 i; u16 sector; @@ -252,19 +339,21 @@ u8 sub_81255B8(u16 a1, const struct SaveSectionLocation *location) u16 size; u8 status; - sector = a1 + gLastWrittenSector; - sector %= ARRAY_COUNT(gSaveSectionLocations); - sector += ARRAY_COUNT(gSaveSectionLocations) * (gSaveCounter % 2); + // select sector number + sector = chunkId + gFirstSaveSector; + sector %= NUM_SECTORS_PER_SAVE_SLOT; + // select save slot + sector += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2); - data = location[a1].data; - size = location[a1].size; + data = chunks[chunkId].data; + size = chunks[chunkId].size; // clear temp save section. - for (i = 0; i < sizeof(struct SaveSection); i++) + for (i = 0; i < sizeof(struct SaveSector); i++) ((char *)gFastSaveSection)[i] = 0; - gFastSaveSection->id = a1; - gFastSaveSection->security = UNKNOWN_CHECK_VALUE; + gFastSaveSection->id = chunkId; + gFastSaveSection->signature = FILE_SIGNATURE; gFastSaveSection->counter = gSaveCounter; // set temp section's data. @@ -276,275 +365,275 @@ u8 sub_81255B8(u16 a1, const struct SaveSectionLocation *location) EraseFlashSector(sector); - status = 1; + status = SAVE_STATUS_OK; for (i = 0; i < sizeof(struct UnkSaveSection); i++) { if (ProgramFlashByte(sector, i, gFastSaveSection->data[i])) { - status = 0xFF; + status = SAVE_STATUS_ERROR; break; } } - if (status == 0xFF) + if (status == SAVE_STATUS_ERROR) { - SetDamagedSectorBits(ENABLE, sector); - return 0xFF; + SetSectorDamagedStatus(SECTOR_DAMAGED, sector); + return SAVE_STATUS_ERROR; } else { - status = 1; + status = SAVE_STATUS_OK; for (i = 0; i < 7; i++) { if (ProgramFlashByte(sector, 0xFF9 + i, ((u8 *)gFastSaveSection)[0xFF9 + i])) { - status = 0xFF; + status = SAVE_STATUS_ERROR; break; } } - if (status == 0xFF) + if (status == SAVE_STATUS_ERROR) { - SetDamagedSectorBits(ENABLE, sector); - return 0xFF; + SetSectorDamagedStatus(SECTOR_DAMAGED, sector); + return SAVE_STATUS_ERROR; } else { - SetDamagedSectorBits(DISABLE, sector); - return 1; + SetSectorDamagedStatus(SECTOR_OK, sector); + return SAVE_STATUS_OK; } } } -u8 sub_8125758(u16 a1, const struct SaveSectionLocation *location) +static u8 WriteSomeFlashByteToPrevSector(u16 a1, const struct SaveBlockChunk *chunk) { u16 sector; - sector = a1 + gLastWrittenSector - 1; - sector %= ARRAY_COUNT(gSaveSectionLocations); - sector += ARRAY_COUNT(gSaveSectionLocations) * (gSaveCounter % 2); + // select sector number + sector = a1 + gFirstSaveSector - 1; + sector %= NUM_SECTORS_PER_SAVE_SLOT; + // select save slot + sector += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2); if (ProgramFlashByte(sector, sizeof(struct UnkSaveSection), ((u8 *)gFastSaveSection)[sizeof(struct UnkSaveSection)])) { // sector is damaged, so enable the bit in gDamagedSaveSectors and restore the last written sector and save counter. - SetDamagedSectorBits(ENABLE, sector); - gLastWrittenSector = gLastKnownGoodSector; - gSaveCounter = gLastSaveCounter; - return 0xFF; + SetSectorDamagedStatus(SECTOR_DAMAGED, sector); + gFirstSaveSector = gLastKnownGoodSector; + gSaveCounter = gPrevSaveCounter; + return SAVE_STATUS_ERROR; } else { - SetDamagedSectorBits(DISABLE, sector); - return 1; + SetSectorDamagedStatus(SECTOR_OK, sector); + return SAVE_STATUS_OK; } } -u8 sub_81257F0(u16 a1, const struct SaveSectionLocation *location) +static u8 WriteSomeFlashByte0x25ToPrevSector(u16 a1, const struct SaveBlockChunk *chunk) { u16 sector; - sector = a1 + gLastWrittenSector - 1; - sector %= ARRAY_COUNT(gSaveSectionLocations); - sector += ARRAY_COUNT(gSaveSectionLocations) * (gSaveCounter % 2); + sector = a1 + gFirstSaveSector - 1; + sector %= NUM_SECTORS_PER_SAVE_SLOT; + sector += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2); if (ProgramFlashByte(sector, sizeof(struct UnkSaveSection), 0x25)) { // sector is damaged, so enable the bit in gDamagedSaveSectors and restore the last written sector and save counter. - SetDamagedSectorBits(ENABLE, sector); - gLastWrittenSector = gLastKnownGoodSector; - gSaveCounter = gLastSaveCounter; - return 0xFF; + SetSectorDamagedStatus(SECTOR_DAMAGED, sector); + gFirstSaveSector = gLastKnownGoodSector; + gSaveCounter = gPrevSaveCounter; + return SAVE_STATUS_ERROR; } else { - SetDamagedSectorBits(DISABLE, sector); - return 1; + SetSectorDamagedStatus(SECTOR_OK, sector); + return SAVE_STATUS_OK; } } -u8 sub_812587C(u16 a1, const struct SaveSectionLocation *location) +static u8 sub_812587C(u16 a1, const struct SaveBlockChunk *chunk) { u8 retVal; gFastSaveSection = eSaveSection; if (a1 != 0xFFFF) { - retVal = 0xFF; + retVal = SAVE_STATUS_ERROR; } else { - retVal = GetSaveValidStatus(location); - sub_81258BC(0xFFFF, location); + retVal = GetSaveValidStatus(chunk); + sub_81258BC(0xFFFF, chunk); } return retVal; } -u8 sub_81258BC(u16 a1, const struct SaveSectionLocation *location) +static u8 sub_81258BC(u16 a1, const struct SaveBlockChunk *chunks) { u16 i; u16 checksum; - u16 v3 = ARRAY_COUNT(gSaveSectionLocations) * (gSaveCounter % 2); + u16 sector = NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2); u16 id; - for (i = 0; i < ARRAY_COUNT(gSaveSectionLocations); i++) + for (i = 0; i < NUM_SECTORS_PER_SAVE_SLOT; i++) { - DoReadFlashWholeSection(i + v3, gFastSaveSection); + DoReadFlashWholeSection(i + sector, gFastSaveSection); id = gFastSaveSection->id; if (id == 0) - gLastWrittenSector = i; - checksum = CalculateChecksum(gFastSaveSection->data, location[id].size); - if (gFastSaveSection->security == UNKNOWN_CHECK_VALUE + gFirstSaveSector = i; + checksum = CalculateChecksum(gFastSaveSection->data, chunks[id].size); + if (gFastSaveSection->signature == FILE_SIGNATURE && gFastSaveSection->checksum == checksum) { u16 j; - for (j = 0; j < location[id].size; j++) - location[id].data[j] = gFastSaveSection->data[j]; + for (j = 0; j < chunks[id].size; j++) + chunks[id].data[j] = gFastSaveSection->data[j]; } } return 1; } -u8 GetSaveValidStatus(const struct SaveSectionLocation *location) +static u8 GetSaveValidStatus(const struct SaveBlockChunk *chunks) { - u16 i; + u16 sector; + bool8 signatureValid; u16 checksum; - u32 saveSlot1Counter = 0; - u32 saveSlot2Counter = 0; - u32 slotCheckField = 0; - bool8 securityPassed = FALSE; - u8 saveSlot1Status; - u8 saveSlot2Status; + u32 slot1saveCounter = 0; + u32 slot2saveCounter = 0; + u8 slot1Status; + u8 slot2Status; + u32 validSectors; + const u32 ALL_SECTORS = (1 << NUM_SECTORS_PER_SAVE_SLOT) - 1; // bitmask of all saveblock sectors // check save slot 1. - for (i = 0; i < ARRAY_COUNT(gSaveSectionLocations); i++) + validSectors = 0; + signatureValid = FALSE; + for (sector = 0; sector < NUM_SECTORS_PER_SAVE_SLOT; sector++) { - DoReadFlashWholeSection(i, gFastSaveSection); - if (gFastSaveSection->security == UNKNOWN_CHECK_VALUE) + DoReadFlashWholeSection(sector, gFastSaveSection); + if (gFastSaveSection->signature == FILE_SIGNATURE) { - securityPassed = TRUE; - checksum = CalculateChecksum(gFastSaveSection->data, location[gFastSaveSection->id].size); + signatureValid = TRUE; + checksum = CalculateChecksum(gFastSaveSection->data, chunks[gFastSaveSection->id].size); if (gFastSaveSection->checksum == checksum) { - saveSlot1Counter = gFastSaveSection->counter; - slotCheckField |= 1 << gFastSaveSection->id; + slot1saveCounter = gFastSaveSection->counter; + validSectors |= 1 << gFastSaveSection->id; } } } - if (securityPassed) + if (signatureValid) { - if (slotCheckField == GETVALIDSTATUSBITFIELD) - saveSlot1Status = 1; + if (validSectors == ALL_SECTORS) + slot1Status = SAVE_STATUS_OK; else - saveSlot1Status = 255; + slot1Status = SAVE_STATUS_ERROR; } else { - saveSlot1Status = 0; + slot1Status = SAVE_STATUS_EMPTY; } - slotCheckField = 0; - securityPassed = FALSE; - // check save slot 2. - for (i = 0; i < ARRAY_COUNT(gSaveSectionLocations); i++) + validSectors = 0; + signatureValid = FALSE; + for (sector = 0; sector < NUM_SECTORS_PER_SAVE_SLOT; sector++) { - DoReadFlashWholeSection(i + ARRAY_COUNT(gSaveSectionLocations), gFastSaveSection); - if (gFastSaveSection->security == UNKNOWN_CHECK_VALUE) + DoReadFlashWholeSection(NUM_SECTORS_PER_SAVE_SLOT + sector, gFastSaveSection); + if (gFastSaveSection->signature == FILE_SIGNATURE) { - securityPassed = TRUE; - checksum = CalculateChecksum(gFastSaveSection->data, location[gFastSaveSection->id].size); + signatureValid = TRUE; + checksum = CalculateChecksum(gFastSaveSection->data, chunks[gFastSaveSection->id].size); if (gFastSaveSection->checksum == checksum) { - saveSlot2Counter = gFastSaveSection->counter; - slotCheckField |= 1 << gFastSaveSection->id; + slot2saveCounter = gFastSaveSection->counter; + validSectors |= 1 << gFastSaveSection->id; } } } - if (securityPassed) + if (signatureValid) { - if (slotCheckField == GETVALIDSTATUSBITFIELD) - saveSlot2Status = 1; + if (validSectors == ALL_SECTORS) + slot2Status = SAVE_STATUS_OK; else - saveSlot2Status = 255; + slot2Status = SAVE_STATUS_ERROR; } else { - saveSlot2Status = 0; + slot2Status = SAVE_STATUS_EMPTY; } - if (saveSlot1Status == 1 && saveSlot2Status == 1) + if (slot1Status == SAVE_STATUS_OK && slot2Status == SAVE_STATUS_OK) { - if ((saveSlot1Counter == -1 && saveSlot2Counter == 0) || (saveSlot1Counter == 0 && saveSlot2Counter == -1)) + // Choose counter of the most recent save file + if ((slot1saveCounter == -1 && slot2saveCounter == 0) || (slot1saveCounter == 0 && slot2saveCounter == -1)) { - if ((unsigned)(saveSlot1Counter + 1) < (unsigned)(saveSlot2Counter + 1)) - { - gSaveCounter = saveSlot2Counter; - } + if ((unsigned)(slot1saveCounter + 1) < (unsigned)(slot2saveCounter + 1)) + gSaveCounter = slot2saveCounter; else - { - gSaveCounter = saveSlot1Counter; - } + gSaveCounter = slot1saveCounter; } else { - if (saveSlot1Counter < saveSlot2Counter) - { - gSaveCounter = saveSlot2Counter; - } + if (slot1saveCounter < slot2saveCounter) + gSaveCounter = slot2saveCounter; else - { - gSaveCounter = saveSlot1Counter; - } + gSaveCounter = slot1saveCounter; } - return 1; + return SAVE_STATUS_OK; } - if (saveSlot1Status == 1) + if (slot1Status == SAVE_STATUS_OK) { - gSaveCounter = saveSlot1Counter; - if (saveSlot2Status == 255) - return 255; - return 1; + gSaveCounter = slot1saveCounter; + if (slot2Status == SAVE_STATUS_ERROR) + return SAVE_STATUS_ERROR; + else + return SAVE_STATUS_OK; } - if (saveSlot2Status == 1) + if (slot2Status == SAVE_STATUS_OK) { - gSaveCounter = saveSlot2Counter; - if (saveSlot1Status == 255) - return 255; - return 1; + gSaveCounter = slot2saveCounter; + if (slot1Status == SAVE_STATUS_ERROR) + return SAVE_STATUS_ERROR; + else + return SAVE_STATUS_OK; } - if (saveSlot1Status == 0 && saveSlot2Status == 0) + if (slot1Status == SAVE_STATUS_EMPTY && slot2Status == SAVE_STATUS_EMPTY) { gSaveCounter = 0; - gLastWrittenSector = 0; - return 0; + gFirstSaveSector = 0; + return SAVE_STATUS_EMPTY; } gSaveCounter = 0; - gLastWrittenSector = 0; + gFirstSaveSector = 0; return 2; } -u8 sub_8125B88(u8 a1, u8 *data, u16 size) +static u8 ReadSomeUnknownSectorAndVerify(u8 sector, u8 *data, u16 size) { u16 i; - struct SaveSection *section = eSaveSection; - DoReadFlashWholeSection(a1, section); - if (section->security == UNKNOWN_CHECK_VALUE) + struct SaveSector *section = eSaveSection; + + DoReadFlashWholeSection(sector, section); + if (section->signature == FILE_SIGNATURE) { u16 checksum = CalculateChecksum(section->data, size); if (section->id == checksum) { for (i = 0; i < size; i++) data[i] = section->data[i]; - return 1; + return SAVE_STATUS_OK; } else { @@ -553,17 +642,17 @@ u8 sub_8125B88(u8 a1, u8 *data, u16 size) } else { - return 0; + return SAVE_STATUS_EMPTY; } } -u8 DoReadFlashWholeSection(u8 sector, struct SaveSection *section) +static u8 DoReadFlashWholeSection(u8 sector, struct SaveSector *section) { - ReadFlash(sector, 0, section->data, sizeof(struct SaveSection)); + ReadFlash(sector, 0, section->data, sizeof(struct SaveSector)); return 1; } -u16 CalculateChecksum(void *data, u16 size) +static u16 CalculateChecksum(void *data, u16 size) { u16 i; u32 checksum = 0; @@ -574,55 +663,60 @@ u16 CalculateChecksum(void *data, u16 size) return ((checksum >> 16) + checksum); } -u8 HandleSavingData(u8 saveType) +u8 Save_WriteDataInternal(u8 saveType) { u8 i; + switch (saveType) { - case HOF_DELETE_SAVE: // deletes HOF before overwriting HOF completely. unused - for (i = (ARRAY_COUNT(gSaveSectionLocations) * 2 + 0); i < TOTALNUMSECTORS; i++) + case SAVE_HALL_OF_FAME_ERASE_BEFORE: // wipes all hall of fame data, then saves hall of fame. unused + for (i = HALL_OF_FAME_SECTOR; i < TOTAL_FLASH_SECTORS; i++) EraseFlashSector(i); - case HOF_SAVE: // hall of fame. + // fall through + case SAVE_HALL_OF_FAME: // hall of fame. if (GetGameStat(10) < 999) IncrementGameStat(10); - for (i = 0; i < ARRAY_COUNT(gHallOfFameSaveSectionLocations); i++) - HandleWriteSectorNBytes((ARRAY_COUNT(gSaveSectionLocations) * 2 + 0) + i, gHallOfFameSaveSectionLocations[i].data, gHallOfFameSaveSectionLocations[i].size); + for (i = 0; i < NUM_HALL_OF_FAME_SECTORS; i++) + HandleWriteSectorNBytes(HALL_OF_FAME_SECTOR + i, sHallOfFameChunks[i].data, sHallOfFameChunks[i].size); SaveSerializedGame(); - save_write_to_flash(0xFFFF, gSaveSectionLocations); + WriteSaveBlockChunks(0xFFFF, sSaveBlockChunks); break; - case NORMAL_SAVE: // normal save. also called by overwriting your own save. + case SAVE_NORMAL: // normal save. also called by overwriting your own save. default: SaveSerializedGame(); - save_write_to_flash(0xFFFF, gSaveSectionLocations); + WriteSaveBlockChunks(0xFFFF, sSaveBlockChunks); break; - case LINK_SAVE: // link save. updates only gSaveBlock1 and gSaveBlock2. + case SAVE_LINK: // link save. updates only gSaveBlock1 and gSaveBlock2. SaveSerializedGame(); for (i = 0; i < 5; i++) - save_write_to_flash(i, gSaveSectionLocations); + WriteSaveBlockChunks(i, sSaveBlockChunks); break; - case EREADER_SAVE: // used in mossdeep "game corner" before/after battling old man e-reader trainer + case SAVE_EREADER: // used in mossdeep "game corner" before/after battling old man e-reader trainer SaveSerializedGame(); - save_write_to_flash(0, gSaveSectionLocations); + WriteSaveBlockChunks(0, sSaveBlockChunks); break; - case DIFFERENT_FILE_SAVE: // there is a different file, so erase the file and overwrite it completely. - for (i = (ARRAY_COUNT(gSaveSectionLocations) * 2 + 0); i < TOTALNUMSECTORS; i++) - EraseFlashSector(i); // erase HOF. + case SAVE_OVERWRITE_DIFFERENT_FILE: // there is a different file, so overwrite it completely. + // Erase Hall of Fame. + for (i = HALL_OF_FAME_SECTOR; i < TOTAL_FLASH_SECTORS; i++) + EraseFlashSector(i); SaveSerializedGame(); - save_write_to_flash(0xFFFF, gSaveSectionLocations); + WriteSaveBlockChunks(0xFFFF, sSaveBlockChunks); break; } return 0; } -u8 TrySavingData(u8 saveType) // TrySave +u8 Save_WriteData(u8 saveType) // TrySave { if (gFlashMemoryPresent != TRUE) - return 0xFF; - HandleSavingData(saveType); + return SAVE_STATUS_ERROR; + + Save_WriteDataInternal(saveType); if (!gDamagedSaveSectors) - return 1; + return SAVE_STATUS_OK; + DoSaveFailedScreen(saveType); - return 0xFF; + return SAVE_STATUS_ERROR; } u8 sub_8125D80(void) // trade.s save @@ -630,16 +724,16 @@ u8 sub_8125D80(void) // trade.s save if (gFlashMemoryPresent != TRUE) return 1; SaveSerializedGame(); - RestoreSaveBackupVarsAndIncrement(gSaveSectionLocations); + RestoreSaveBackupVarsAndIncrement(sSaveBlockChunks); return 0; } bool8 sub_8125DA8(void) // trade.s save { - u8 retVal = sub_812550C(ARRAY_COUNT(gSaveSectionLocations), gSaveSectionLocations); + u8 retVal = sub_812550C(ARRAY_COUNT(sSaveBlockChunks), sSaveBlockChunks); if (gDamagedSaveSectors) DoSaveFailedScreen(0); - if (retVal == 0xFF) + if (retVal == SAVE_STATUS_ERROR) return 1; else return 0; @@ -647,7 +741,7 @@ bool8 sub_8125DA8(void) // trade.s save u8 sub_8125DDC(void) // trade.s save { - sub_812556C(ARRAY_COUNT(gSaveSectionLocations), gSaveSectionLocations); + sub_812556C(ARRAY_COUNT(sSaveBlockChunks), sSaveBlockChunks); if (gDamagedSaveSectors) DoSaveFailedScreen(0); return 0; @@ -655,7 +749,7 @@ u8 sub_8125DDC(void) // trade.s save u8 sub_8125E04(void) // trade.s save { - sub_8125758(ARRAY_COUNT(gSaveSectionLocations), gSaveSectionLocations); + WriteSomeFlashByteToPrevSector(ARRAY_COUNT(sSaveBlockChunks), sSaveBlockChunks); if (gDamagedSaveSectors) DoSaveFailedScreen(0); return 0; @@ -667,23 +761,24 @@ u8 sub_8125E2C(void) return 1; SaveSerializedGame(); - RestoreSaveBackupVars(gSaveSectionLocations); - sub_812556C(gUnknown_03005EB4 + 1, gSaveSectionLocations); + RestoreSaveBackupVars(sSaveBlockChunks); + sub_812556C(gUnknown_03005EB4 + 1, sSaveBlockChunks); return 0; } +// something to do with multiplayer. Possibly record mizing? bool8 sub_8125E6C(void) { u8 retVal = FALSE; u16 val = ++gUnknown_03005EB4; if (val <= 4) { - sub_812556C(gUnknown_03005EB4 + 1, gSaveSectionLocations); - sub_81257F0(val, gSaveSectionLocations); + sub_812556C(gUnknown_03005EB4 + 1, sSaveBlockChunks); + WriteSomeFlashByte0x25ToPrevSector(val, sSaveBlockChunks); } else { - sub_81257F0(val, gSaveSectionLocations); + WriteSomeFlashByte0x25ToPrevSector(val, sSaveBlockChunks); retVal = TRUE; } if (gDamagedSaveSectors) @@ -691,46 +786,48 @@ bool8 sub_8125E6C(void) return retVal; } -u8 sub_8125EC8(u8 a1) +u8 Save_LoadGameData(u8 saveType) { u8 result; if (gFlashMemoryPresent != TRUE) { - gSaveFileStatus = 4; - return 0xFF; + gSaveFileStatus = SAVE_STATUS_NO_FLASH; + return SAVE_STATUS_ERROR; } - switch (a1) + switch (saveType) { - case 0: + case SAVE_NORMAL: default: - result = sub_812587C(0xFFFF, gSaveSectionLocations); + result = sub_812587C(0xFFFF, sSaveBlockChunks); LoadSerializedGame(); gSaveFileStatus = result; gGameContinueCallback = 0; break; - case 3: - result = sub_8125B88((ARRAY_COUNT(gSaveSectionLocations) * 2 + 0), gHallOfFameSaveSectionLocations[0].data, gHallOfFameSaveSectionLocations[0].size); - if (result == 1) - result = sub_8125B88((ARRAY_COUNT(gSaveSectionLocations) * 2 + 1), gHallOfFameSaveSectionLocations[1].data, gHallOfFameSaveSectionLocations[1].size); + case SAVE_HALL_OF_FAME: + result = ReadSomeUnknownSectorAndVerify(HALL_OF_FAME_SECTOR, sHallOfFameChunks[0].data, sHallOfFameChunks[0].size); + if (result == SAVE_STATUS_OK) + result = ReadSomeUnknownSectorAndVerify(HALL_OF_FAME_SECTOR + 1, sHallOfFameChunks[1].data, sHallOfFameChunks[1].size); break; } return result; } +static const u8 sUnusedFlashSectors[] = { 30, 31 }; + bool8 unref_sub_8125F4C(struct UnkSaveSection *a1) { u16 i; char *raw = (char *)a1; - for (i = 0; i < sizeof(struct SaveSection); i++) + for (i = 0; i < sizeof(struct SaveSector); i++) raw[i] = 0; - ReadFlash(gFlashSectors[0], 0, a1->data, 4096); + ReadFlash(sUnusedFlashSectors[0], 0, a1->data, 4096); - if (a1->security != UNKNOWN_CHECK_VALUE) + if (a1->signature != FILE_SIGNATURE) return FALSE; return TRUE; @@ -739,22 +836,22 @@ bool8 unref_sub_8125F4C(struct UnkSaveSection *a1) u8 unref_sub_8125FA0(void) { u16 i; - u8 v0 = TrySavingData(0); + u8 status = Save_WriteData(SAVE_NORMAL); for (i = 0; i < 2; i++) - EraseFlashSector(gFlashSectors[i]); + EraseFlashSector(sUnusedFlashSectors[i]); - if (v0 == 255) + if (status == SAVE_STATUS_ERROR) { return 3; } - else if (v0 == 3) + else if (status == 3) { return 2; } else { - sub_8125EC8(0); + Save_LoadGameData(SAVE_NORMAL); return 1; } } @@ -764,32 +861,32 @@ u8 unref_sub_8125FF0(u8 *data, u16 size) u16 i; struct UnkSaveSection *section = (struct UnkSaveSection *)eSaveSection; - for (i = 0; i < sizeof(struct SaveSection); i++) + for (i = 0; i < sizeof(struct SaveSector); i++) ((char *)section)[i] = 0; - section->security = UNKNOWN_CHECK_VALUE; + section->signature = FILE_SIGNATURE; for (i = 0; i < size; i++) section->data[i] = data[i]; - gLastSaveSectorStatus = ProgramFlashSectorAndVerifyNBytes(gFlashSectors[0], section, sizeof(struct SaveSection)); + gLastSaveSectorStatus = ProgramFlashSectorAndVerifyNBytes(sUnusedFlashSectors[0], section, sizeof(struct SaveSector)); if (gLastSaveSectorStatus) - return 0xFF; + return SAVE_STATUS_ERROR; else - return 1; + return SAVE_STATUS_OK; } u8 unref_sub_8126068(u8 sector, u8 *data, u32 size) { if (ProgramFlashSectorAndVerify(sector, data)) - return 255; + return SAVE_STATUS_ERROR; else - return 1; + return SAVE_STATUS_OK; } u8 unref_sub_8126080(u8 sector, u8 *data) { - ReadFlash(sector, 0, data, sizeof(struct SaveSection)); + ReadFlash(sector, 0, data, sizeof(struct SaveSector)); return 1; } diff --git a/src/engine/save_failed_screen.c b/src/engine/save_failed_screen.c index 64b84a2f7..74a1e9612 100644 --- a/src/engine/save_failed_screen.c +++ b/src/engine/save_failed_screen.c @@ -166,7 +166,7 @@ static void CB2_WipeSave(void) Menu_DrawStdWindowFrame(1, MSG_WIN_TOP, 28, 19); Menu_PrintText(gSystemText_CheckCompleteSaveAttempt, 2, MSG_WIN_TOP + 1); - HandleSavingData(gSaveFailedType); + Save_WriteDataInternal(gSaveFailedType); if (gDamagedSaveSectors != 0) { diff --git a/src/field/battle_tower.c b/src/field/battle_tower.c index 11c05e478..ab2a818a7 100644 --- a/src/field/battle_tower.c +++ b/src/field/battle_tower.c @@ -1895,7 +1895,7 @@ void SaveBattleTowerProgress(void) VarSet(VAR_TEMP_0, 0); gSaveBlock2.battleTower.unk_554 = 1; - TrySavingData(EREADER_SAVE); + Save_WriteData(SAVE_EREADER); } void BattleTower_SoftReset(void) diff --git a/src/field/daycare.c b/src/field/daycare.c index 7e4530906..36dd7ec03 100644 --- a/src/field/daycare.c +++ b/src/field/daycare.c @@ -557,7 +557,7 @@ void BuildEggMoveset(struct Pokemon *egg, struct BoxPokemon *father, struct BoxP { for (j = 0; j < NUM_TECHNICAL_MACHINES + NUM_HIDDEN_MACHINES; j++) { - if (gHatchedEggFatherMoves[i] == ItemIdToBattleMoveId(ITEM_TM01 + j) && CanMonLearnTMHM(egg, j)) + if (gHatchedEggFatherMoves[i] == ItemIdToBattleMoveId(ITEM_TM01_FOCUS_PUNCH + j) && CanMonLearnTMHM(egg, j)) { if (GiveMoveToMon(egg, gHatchedEggFatherMoves[i]) == 0xffff) DeleteFirstMoveAndGiveMoveToMon(egg, gHatchedEggFatherMoves[i]); diff --git a/src/field/item_use.c b/src/field/item_use.c index bd76db77e..55fb21814 100644 --- a/src/field/item_use.c +++ b/src/field/item_use.c @@ -877,7 +877,7 @@ void ItemUseOutOfBattle_TMHM(u8 taskId) { Menu_EraseWindowRect(0, 0xD, 0xD, 0x14); - if (gSpecialVar_ItemId >= ITEM_HM01) + if (gSpecialVar_ItemId >= ITEM_HM01_CUT) DisplayItemMessageOnField(taskId, gOtherText_BootedHM, sub_80C9EE4, 1); // HM else DisplayItemMessageOnField(taskId, gOtherText_BootedTM, sub_80C9EE4, 1); // TM diff --git a/src/field/party_menu.c b/src/field/party_menu.c index 7d243f569..48275435e 100644 --- a/src/field/party_menu.c +++ b/src/field/party_menu.c @@ -3998,7 +3998,7 @@ void Task_ConfirmTakeHeldMail(u8 taskId) u16 ItemIdToBattleMoveId(u16 item) { - u16 machineNumber = item - ITEM_TM01; + u16 machineNumber = item - ITEM_TM01_FOCUS_PUNCH; return TMHMMoves[machineNumber]; } diff --git a/src/field/player_pc.c b/src/field/player_pc.c index 0d5c5234b..1d504586c 100644 --- a/src/field/player_pc.c +++ b/src/field/player_pc.c @@ -853,7 +853,7 @@ static void ItemStorage_DrawTMHMEntry(struct ItemSlot *itemSlot, u8 var, int var { ItemStorage_DrawItemName(itemSlot, var, var2); - if(itemSlot->itemId < ITEM_HM01) + if(itemSlot->itemId < ITEM_HM01_CUT) ItemStorage_DrawItemQuantity(itemSlot->quantity, STR_CONV_MODE_RIGHT_ALIGN, var, 3, var2); else ItemStorage_DrawItemVoidQuantity(var); // HMs do not have a quantity. diff --git a/src/field/start_menu.c b/src/field/start_menu.c index 2f6f1e7dd..87597eb6a 100644 --- a/src/field/start_menu.c +++ b/src/field/start_menu.c @@ -664,20 +664,20 @@ static u8 SaveDialogCB_DisplaySavingMessage(void) static u8 SaveDialogCB_DoSave(void) { - bool8 saveSucceeded; + u8 saveStatus; IncrementGameStat(0); if (gDifferentSaveFile == TRUE) { - saveSucceeded = TrySavingData(DIFFERENT_FILE_SAVE); + saveStatus = Save_WriteData(SAVE_OVERWRITE_DIFFERENT_FILE); gDifferentSaveFile = FALSE; } else { - saveSucceeded = TrySavingData(NORMAL_SAVE); + saveStatus = Save_WriteData(SAVE_NORMAL); } - if (saveSucceeded == TRUE) + if (saveStatus == SAVE_STATUS_OK) { //"(Player) saved the game." DisplaySaveMessageWithCallback(gSaveText_PlayerSavedTheGame, SaveDialogCB_SaveSuccess); diff --git a/src/scene/hall_of_fame.c b/src/scene/hall_of_fame.c index 303dcf3e0..a9532fd09 100644 --- a/src/scene/hall_of_fame.c +++ b/src/scene/hall_of_fame.c @@ -539,7 +539,7 @@ static void sub_814217C(u8 taskID) ewram1E000(i) = 0; } else - sub_8125EC8(3); + Save_LoadGameData(SAVE_HALL_OF_FAME); for (i = 0; i < HALL_OF_FAME_MAX_TEAMS; i++, lastSavedTeam++) { @@ -566,7 +566,7 @@ static void sub_814217C(u8 taskID) static void sub_8142274(u8 taskID) { gGameContinueCallback = sub_8141FC4; - TrySavingData(3); + Save_WriteData(3); PlaySE(SE_SAVE); gTasks[taskID].func = sub_81422B8; gTasks[taskID].tFrameCount = 32; @@ -840,7 +840,7 @@ void sub_81428CC(void) static void sub_8142A28(u8 taskID) { - if (sub_8125EC8(3) != 1) + if (Save_LoadGameData(SAVE_HALL_OF_FAME) != SAVE_STATUS_OK) gTasks[taskID].func = sub_8142FEC; else { diff --git a/src/scene/intro.c b/src/scene/intro.c index d7d772a40..f7e196133 100644 --- a/src/scene/intro.c +++ b/src/scene/intro.c @@ -930,8 +930,8 @@ void CB2_InitCopyrightScreenAfterBootup(void) if (!SetUpCopyrightScreen()) { sub_8052E4C(); - ResetSaveCounters(); - sub_8125EC8(0); + Save_ResetSaveCounters(); + Save_LoadGameData(SAVE_NORMAL); if (gSaveFileStatus == 0 || gSaveFileStatus == 2) ClearSav2(); SetPokemonCryStereo(gSaveBlock2.optionsSound); diff --git a/sym_ewram.txt b/sym_ewram.txt index dcbadf96e..b9c08aac6 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -447,17 +447,7 @@ gUnknown_0203856C: @ 203856C .space 0x4 gContestMons: @ 2038570 - .space 0xD - -gUnknown_0203857D: @ 203857D - .space 0x11 - - @ contest move space -gUnknown_0203858E: @ 203858E - .space 0x8 - -gUnknown_02038596: @ 2038596 - .space 0xDA + .space 0x100 gUnknown_02038670: @ 2038670 .space 0x8 |