diff options
author | Marcus Huderle <huderlem@gmail.com> | 2017-12-19 15:44:14 -0600 |
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committer | Marcus Huderle <huderlem@gmail.com> | 2017-12-19 15:44:14 -0600 |
commit | f17a25cdc3a944be2a8ea5d8ec97f75047e99e2c (patch) | |
tree | e94b4044d391b75ea925907e84a5825e4753a5dc | |
parent | 030611fd93070a802f581c0cbb882fc21d553307 (diff) |
Decompile battle_anim wisp_orb
-rwxr-xr-x | asm/wisp_orb.s | 230 | ||||
-rw-r--r-- | include/rom_8077ABC.h | 1 | ||||
-rw-r--r-- | ld_script.txt | 2 | ||||
-rw-r--r-- | src/battle/anim/wisp_orb.c | 105 |
4 files changed, 107 insertions, 231 deletions
diff --git a/asm/wisp_orb.s b/asm/wisp_orb.s deleted file mode 100755 index cb5920ba4..000000000 --- a/asm/wisp_orb.s +++ /dev/null @@ -1,230 +0,0 @@ - .include "constants/gba_constants.inc" - .include "asm/macros.inc" - - .syntax unified - - .text - - @ wisp_orb - - thumb_func_start sub_80D5B0C -sub_80D5B0C: @ 80D5B0C - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0x1 - beq _080D5B80 - cmp r0, 0x1 - bgt _080D5B22 - cmp r0, 0 - beq _080D5B28 - b _080D5C4E -_080D5B22: - cmp r0, 0x2 - beq _080D5BDE - b _080D5C4E -_080D5B28: - adds r0, r5, 0 - movs r1, 0 - bl sub_80787B0 - ldr r4, _080D5B50 @ =gBattleAnimArgs - ldrb r1, [r4, 0x4] - adds r0, r5, 0 - bl StartSpriteAnim - ldrh r0, [r4, 0x4] - strh r0, [r5, 0x3C] - ldr r0, _080D5B54 @ =gBattleAnimBankAttacker - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - beq _080D5B58 - movs r0, 0x4 - b _080D5B5A - .align 2, 0 -_080D5B50: .4byte gBattleAnimArgs -_080D5B54: .4byte gBattleAnimBankAttacker -_080D5B58: - ldr r0, _080D5B78 @ =0x0000fffc -_080D5B5A: - strh r0, [r5, 0x36] - ldr r0, _080D5B7C @ =gBattleAnimBankTarget - ldrb r0, [r0] - bl sub_8079ED4 - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r5, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - b _080D5BD6 - .align 2, 0 -_080D5B78: .4byte 0x0000fffc -_080D5B7C: .4byte gBattleAnimBankTarget -_080D5B80: - ldrh r0, [r5, 0x30] - adds r0, 0xC0 - strh r0, [r5, 0x30] - ldr r0, _080D5BA0 @ =gBattleAnimBankAttacker - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - beq _080D5BA4 - ldrh r0, [r5, 0x30] - lsls r0, 16 - asrs r0, 24 - negs r0, r0 - b _080D5BAA - .align 2, 0 -_080D5BA0: .4byte gBattleAnimBankAttacker -_080D5BA4: - ldrh r0, [r5, 0x30] - lsls r0, 16 - asrs r0, 24 -_080D5BAA: - strh r0, [r5, 0x26] - movs r2, 0x32 - ldrsh r0, [r5, r2] - movs r2, 0x36 - ldrsh r1, [r5, r2] - bl Sin - strh r0, [r5, 0x24] - ldrh r0, [r5, 0x32] - adds r0, 0x4 - movs r1, 0xFF - ands r0, r1 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x34] - adds r0, 0x1 - strh r0, [r5, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bne _080D5C4E - movs r0, 0 - strh r0, [r5, 0x34] -_080D5BD6: - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - b _080D5C4E -_080D5BDE: - movs r1, 0x32 - ldrsh r0, [r5, r1] - movs r2, 0x36 - ldrsh r1, [r5, r2] - bl Sin - adds r2, r0, 0 - movs r3, 0 - strh r2, [r5, 0x24] - ldrh r0, [r5, 0x32] - adds r0, 0x4 - movs r1, 0xFF - ands r0, r1 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x34] - adds r0, 0x1 - strh r0, [r5, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1F - bne _080D5C4E - ldrh r0, [r5, 0x20] - adds r1, r2, r0 - strh r1, [r5, 0x20] - ldrh r0, [r5, 0x26] - ldrh r2, [r5, 0x22] - adds r0, r2 - strh r0, [r5, 0x22] - strh r3, [r5, 0x26] - strh r3, [r5, 0x24] - movs r0, 0x80 - lsls r0, 1 - strh r0, [r5, 0x2E] - strh r1, [r5, 0x30] - ldr r4, _080D5C54 @ =gBattleAnimBankTarget - ldrb r0, [r4] - movs r1, 0x2 - bl sub_8077ABC - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x22] - strh r0, [r5, 0x34] - ldrb r0, [r4] - movs r1, 0x3 - bl sub_8077ABC - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - adds r0, r5, 0 - bl sub_8078BD4 - ldr r0, _080D5C58 @ =sub_80D5C5C - str r0, [r5, 0x1C] -_080D5C4E: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080D5C54: .4byte gBattleAnimBankTarget -_080D5C58: .4byte sub_80D5C5C - thumb_func_end sub_80D5B0C - - thumb_func_start sub_80D5C5C -sub_80D5C5C: @ 80D5C5C - push {r4,lr} - adds r4, r0, 0 - bl sub_8078B5C - lsls r0, 24 - cmp r0, 0 - bne _080D5CB4 - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0x10 - bl Sin - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - ldrh r2, [r4, 0x38] - adds r0, r2, 0x4 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - ldrh r0, [r4, 0x38] - lsls r2, 16 - asrs r2, 16 - cmp r2, 0 - beq _080D5C92 - cmp r2, 0xC4 - ble _080D5CBA -_080D5C92: - lsls r0, 16 - cmp r0, 0 - ble _080D5CBA - movs r1, 0x3C - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _080D5CBA - ldr r0, _080D5CB0 @ =gUnknown_0202F7D2 - movs r1, 0 - ldrsb r1, [r0, r1] - movs r0, 0x90 - bl PlaySE12WithPanning - b _080D5CBA - .align 2, 0 -_080D5CB0: .4byte gUnknown_0202F7D2 -_080D5CB4: - adds r0, r4, 0 - bl move_anim_8072740 -_080D5CBA: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80D5C5C - - .align 2, 0 @ Don't pad with nop. diff --git a/include/rom_8077ABC.h b/include/rom_8077ABC.h index ee32c26d7..70bd6fe5a 100644 --- a/include/rom_8077ABC.h +++ b/include/rom_8077ABC.h @@ -106,5 +106,6 @@ void move_anim_8074EE0(struct Sprite *sprite); bool8 sub_8078718(struct Sprite *sprite); bool8 sub_8078CE8(struct Sprite *sprite); void oamt_add_pos2_onto_pos1(struct Sprite *sprite); +void sub_8078BD4(struct Sprite *sprite); #endif // GUARD_ROM_8077ABC_H diff --git a/ld_script.txt b/ld_script.txt index 3b759ebef..1b42d7253 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -282,7 +282,7 @@ SECTIONS { src/battle/anim/sunlight.o(.text); asm/fire_2.o(.text); src/battle/anim/heated_rock.o(.text); - asm/wisp_orb.o(.text); + src/battle/anim/wisp_orb.o(.text); asm/wisp_fire.o(.text); asm/thunder.o(.text); asm/beta_beat_up.o(.text); diff --git a/src/battle/anim/wisp_orb.c b/src/battle/anim/wisp_orb.c new file mode 100644 index 000000000..0e13fa119 --- /dev/null +++ b/src/battle/anim/wisp_orb.c @@ -0,0 +1,105 @@ +#include "global.h" +#include "battle_anim.h" +#include "constants/songs.h" +#include "rom_8077ABC.h" +#include "sound.h" +#include "trig.h" + +extern s16 gBattleAnimArgs[8]; +extern u8 gBattleAnimBankAttacker; +extern u8 gBattleAnimBankTarget; +extern u16 gBattleTypeFlags; +extern u8 gUnknown_0202F7D2; + +static void sub_80D5C5C(struct Sprite *); + +// wisp_orb (animates the wisp orbs) +// Used in Will-O-Wisp + +void sub_80D5B0C(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + sub_80787B0(sprite, 0); + StartSpriteAnim(sprite, gBattleAnimArgs[2]); + sprite->data[7] = gBattleAnimArgs[2]; + + if (GetBankSide(gBattleAnimBankAttacker) != 0) + { + sprite->data[4] = 4; + } + else + { + sprite->data[4] = -4; + } + + sprite->oam.priority = sub_8079ED4(gBattleAnimBankTarget); + sprite->data[0]++; + break; + case 1: + sprite->data[1] += 192; + if (GetBankSide(gBattleAnimBankAttacker) != 0) + { + sprite->pos2.y = -(sprite->data[1] >> 8); + } + else + { + sprite->pos2.y = sprite->data[1] >> 8; + } + + sprite->pos2.x = Sin(sprite->data[2], sprite->data[4]); + sprite->data[2] = (sprite->data[2] + 4) & 0xFF; + + if (++sprite->data[3] == 1) + { + sprite->data[3] = 0; + sprite->data[0]++; + } + break; + case 2: + sprite->pos2.x = Sin(sprite->data[2], sprite->data[4]); + sprite->data[2] = (sprite->data[2] + 4) & 0xFF; + + if (++sprite->data[3] == 31) + { + sprite->pos1.x += sprite->pos2.x; + sprite->pos1.y += sprite->pos2.y; + sprite->pos2.y = 0; + sprite->pos2.x = 0; + + sprite->data[0] = 256; + sprite->data[1] = sprite->pos1.x; + sprite->data[2] = sub_8077ABC(gBattleAnimBankTarget, 2); + sprite->data[3] = sprite->pos1.y; + sprite->data[4] = sub_8077ABC(gBattleAnimBankTarget, 3); + + sub_8078BD4(sprite); + sprite->callback = sub_80D5C5C; + } + break; + } +} + +static void sub_80D5C5C(struct Sprite *sprite) +{ + s16 initialData5; + s16 newData5; + + if (!sub_8078B5C(sprite)) + { + sprite->pos2.x += Sin(sprite->data[5], 16); + initialData5 = sprite->data[5]; + sprite->data[5] = (sprite->data[5] + 4) & 0xFF; + newData5 = sprite->data[5]; + + if ((initialData5 == 0 || initialData5 > 196) && newData5 > 0 && sprite->data[7] == 0) + { + PlaySE12WithPanning(SE_W172, gUnknown_0202F7D2); + } + } + else + { + move_anim_8072740(sprite); + } +} |