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authorMarcus Huderle <huderlem@gmail.com>2017-12-19 15:44:14 -0600
committerMarcus Huderle <huderlem@gmail.com>2017-12-19 15:44:14 -0600
commitf17a25cdc3a944be2a8ea5d8ec97f75047e99e2c (patch)
treee94b4044d391b75ea925907e84a5825e4753a5dc
parent030611fd93070a802f581c0cbb882fc21d553307 (diff)
Decompile battle_anim wisp_orb
-rwxr-xr-xasm/wisp_orb.s230
-rw-r--r--include/rom_8077ABC.h1
-rw-r--r--ld_script.txt2
-rw-r--r--src/battle/anim/wisp_orb.c105
4 files changed, 107 insertions, 231 deletions
diff --git a/asm/wisp_orb.s b/asm/wisp_orb.s
deleted file mode 100755
index cb5920ba4..000000000
--- a/asm/wisp_orb.s
+++ /dev/null
@@ -1,230 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "asm/macros.inc"
-
- .syntax unified
-
- .text
-
- @ wisp_orb
-
- thumb_func_start sub_80D5B0C
-sub_80D5B0C: @ 80D5B0C
- push {r4,r5,lr}
- adds r5, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r5, r1]
- cmp r0, 0x1
- beq _080D5B80
- cmp r0, 0x1
- bgt _080D5B22
- cmp r0, 0
- beq _080D5B28
- b _080D5C4E
-_080D5B22:
- cmp r0, 0x2
- beq _080D5BDE
- b _080D5C4E
-_080D5B28:
- adds r0, r5, 0
- movs r1, 0
- bl sub_80787B0
- ldr r4, _080D5B50 @ =gBattleAnimArgs
- ldrb r1, [r4, 0x4]
- adds r0, r5, 0
- bl StartSpriteAnim
- ldrh r0, [r4, 0x4]
- strh r0, [r5, 0x3C]
- ldr r0, _080D5B54 @ =gBattleAnimBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _080D5B58
- movs r0, 0x4
- b _080D5B5A
- .align 2, 0
-_080D5B50: .4byte gBattleAnimArgs
-_080D5B54: .4byte gBattleAnimBankAttacker
-_080D5B58:
- ldr r0, _080D5B78 @ =0x0000fffc
-_080D5B5A:
- strh r0, [r5, 0x36]
- ldr r0, _080D5B7C @ =gBattleAnimBankTarget
- ldrb r0, [r0]
- bl sub_8079ED4
- movs r1, 0x3
- ands r1, r0
- lsls r1, 2
- ldrb r2, [r5, 0x5]
- movs r0, 0xD
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r5, 0x5]
- b _080D5BD6
- .align 2, 0
-_080D5B78: .4byte 0x0000fffc
-_080D5B7C: .4byte gBattleAnimBankTarget
-_080D5B80:
- ldrh r0, [r5, 0x30]
- adds r0, 0xC0
- strh r0, [r5, 0x30]
- ldr r0, _080D5BA0 @ =gBattleAnimBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _080D5BA4
- ldrh r0, [r5, 0x30]
- lsls r0, 16
- asrs r0, 24
- negs r0, r0
- b _080D5BAA
- .align 2, 0
-_080D5BA0: .4byte gBattleAnimBankAttacker
-_080D5BA4:
- ldrh r0, [r5, 0x30]
- lsls r0, 16
- asrs r0, 24
-_080D5BAA:
- strh r0, [r5, 0x26]
- movs r2, 0x32
- ldrsh r0, [r5, r2]
- movs r2, 0x36
- ldrsh r1, [r5, r2]
- bl Sin
- strh r0, [r5, 0x24]
- ldrh r0, [r5, 0x32]
- adds r0, 0x4
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r5, 0x32]
- ldrh r0, [r5, 0x34]
- adds r0, 0x1
- strh r0, [r5, 0x34]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- bne _080D5C4E
- movs r0, 0
- strh r0, [r5, 0x34]
-_080D5BD6:
- ldrh r0, [r5, 0x2E]
- adds r0, 0x1
- strh r0, [r5, 0x2E]
- b _080D5C4E
-_080D5BDE:
- movs r1, 0x32
- ldrsh r0, [r5, r1]
- movs r2, 0x36
- ldrsh r1, [r5, r2]
- bl Sin
- adds r2, r0, 0
- movs r3, 0
- strh r2, [r5, 0x24]
- ldrh r0, [r5, 0x32]
- adds r0, 0x4
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r5, 0x32]
- ldrh r0, [r5, 0x34]
- adds r0, 0x1
- strh r0, [r5, 0x34]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1F
- bne _080D5C4E
- ldrh r0, [r5, 0x20]
- adds r1, r2, r0
- strh r1, [r5, 0x20]
- ldrh r0, [r5, 0x26]
- ldrh r2, [r5, 0x22]
- adds r0, r2
- strh r0, [r5, 0x22]
- strh r3, [r5, 0x26]
- strh r3, [r5, 0x24]
- movs r0, 0x80
- lsls r0, 1
- strh r0, [r5, 0x2E]
- strh r1, [r5, 0x30]
- ldr r4, _080D5C54 @ =gBattleAnimBankTarget
- ldrb r0, [r4]
- movs r1, 0x2
- bl sub_8077ABC
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x32]
- ldrh r0, [r5, 0x22]
- strh r0, [r5, 0x34]
- ldrb r0, [r4]
- movs r1, 0x3
- bl sub_8077ABC
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x36]
- adds r0, r5, 0
- bl sub_8078BD4
- ldr r0, _080D5C58 @ =sub_80D5C5C
- str r0, [r5, 0x1C]
-_080D5C4E:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080D5C54: .4byte gBattleAnimBankTarget
-_080D5C58: .4byte sub_80D5C5C
- thumb_func_end sub_80D5B0C
-
- thumb_func_start sub_80D5C5C
-sub_80D5C5C: @ 80D5C5C
- push {r4,lr}
- adds r4, r0, 0
- bl sub_8078B5C
- lsls r0, 24
- cmp r0, 0
- bne _080D5CB4
- movs r1, 0x38
- ldrsh r0, [r4, r1]
- movs r1, 0x10
- bl Sin
- ldrh r1, [r4, 0x24]
- adds r0, r1
- strh r0, [r4, 0x24]
- ldrh r2, [r4, 0x38]
- adds r0, r2, 0x4
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x38]
- ldrh r0, [r4, 0x38]
- lsls r2, 16
- asrs r2, 16
- cmp r2, 0
- beq _080D5C92
- cmp r2, 0xC4
- ble _080D5CBA
-_080D5C92:
- lsls r0, 16
- cmp r0, 0
- ble _080D5CBA
- movs r1, 0x3C
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080D5CBA
- ldr r0, _080D5CB0 @ =gUnknown_0202F7D2
- movs r1, 0
- ldrsb r1, [r0, r1]
- movs r0, 0x90
- bl PlaySE12WithPanning
- b _080D5CBA
- .align 2, 0
-_080D5CB0: .4byte gUnknown_0202F7D2
-_080D5CB4:
- adds r0, r4, 0
- bl move_anim_8072740
-_080D5CBA:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80D5C5C
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/include/rom_8077ABC.h b/include/rom_8077ABC.h
index ee32c26d7..70bd6fe5a 100644
--- a/include/rom_8077ABC.h
+++ b/include/rom_8077ABC.h
@@ -106,5 +106,6 @@ void move_anim_8074EE0(struct Sprite *sprite);
bool8 sub_8078718(struct Sprite *sprite);
bool8 sub_8078CE8(struct Sprite *sprite);
void oamt_add_pos2_onto_pos1(struct Sprite *sprite);
+void sub_8078BD4(struct Sprite *sprite);
#endif // GUARD_ROM_8077ABC_H
diff --git a/ld_script.txt b/ld_script.txt
index 3b759ebef..1b42d7253 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -282,7 +282,7 @@ SECTIONS {
src/battle/anim/sunlight.o(.text);
asm/fire_2.o(.text);
src/battle/anim/heated_rock.o(.text);
- asm/wisp_orb.o(.text);
+ src/battle/anim/wisp_orb.o(.text);
asm/wisp_fire.o(.text);
asm/thunder.o(.text);
asm/beta_beat_up.o(.text);
diff --git a/src/battle/anim/wisp_orb.c b/src/battle/anim/wisp_orb.c
new file mode 100644
index 000000000..0e13fa119
--- /dev/null
+++ b/src/battle/anim/wisp_orb.c
@@ -0,0 +1,105 @@
+#include "global.h"
+#include "battle_anim.h"
+#include "constants/songs.h"
+#include "rom_8077ABC.h"
+#include "sound.h"
+#include "trig.h"
+
+extern s16 gBattleAnimArgs[8];
+extern u8 gBattleAnimBankAttacker;
+extern u8 gBattleAnimBankTarget;
+extern u16 gBattleTypeFlags;
+extern u8 gUnknown_0202F7D2;
+
+static void sub_80D5C5C(struct Sprite *);
+
+// wisp_orb (animates the wisp orbs)
+// Used in Will-O-Wisp
+
+void sub_80D5B0C(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ sub_80787B0(sprite, 0);
+ StartSpriteAnim(sprite, gBattleAnimArgs[2]);
+ sprite->data[7] = gBattleAnimArgs[2];
+
+ if (GetBankSide(gBattleAnimBankAttacker) != 0)
+ {
+ sprite->data[4] = 4;
+ }
+ else
+ {
+ sprite->data[4] = -4;
+ }
+
+ sprite->oam.priority = sub_8079ED4(gBattleAnimBankTarget);
+ sprite->data[0]++;
+ break;
+ case 1:
+ sprite->data[1] += 192;
+ if (GetBankSide(gBattleAnimBankAttacker) != 0)
+ {
+ sprite->pos2.y = -(sprite->data[1] >> 8);
+ }
+ else
+ {
+ sprite->pos2.y = sprite->data[1] >> 8;
+ }
+
+ sprite->pos2.x = Sin(sprite->data[2], sprite->data[4]);
+ sprite->data[2] = (sprite->data[2] + 4) & 0xFF;
+
+ if (++sprite->data[3] == 1)
+ {
+ sprite->data[3] = 0;
+ sprite->data[0]++;
+ }
+ break;
+ case 2:
+ sprite->pos2.x = Sin(sprite->data[2], sprite->data[4]);
+ sprite->data[2] = (sprite->data[2] + 4) & 0xFF;
+
+ if (++sprite->data[3] == 31)
+ {
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.y = 0;
+ sprite->pos2.x = 0;
+
+ sprite->data[0] = 256;
+ sprite->data[1] = sprite->pos1.x;
+ sprite->data[2] = sub_8077ABC(gBattleAnimBankTarget, 2);
+ sprite->data[3] = sprite->pos1.y;
+ sprite->data[4] = sub_8077ABC(gBattleAnimBankTarget, 3);
+
+ sub_8078BD4(sprite);
+ sprite->callback = sub_80D5C5C;
+ }
+ break;
+ }
+}
+
+static void sub_80D5C5C(struct Sprite *sprite)
+{
+ s16 initialData5;
+ s16 newData5;
+
+ if (!sub_8078B5C(sprite))
+ {
+ sprite->pos2.x += Sin(sprite->data[5], 16);
+ initialData5 = sprite->data[5];
+ sprite->data[5] = (sprite->data[5] + 4) & 0xFF;
+ newData5 = sprite->data[5];
+
+ if ((initialData5 == 0 || initialData5 > 196) && newData5 > 0 && sprite->data[7] == 0)
+ {
+ PlaySE12WithPanning(SE_W172, gUnknown_0202F7D2);
+ }
+ }
+ else
+ {
+ move_anim_8072740(sprite);
+ }
+}