diff options
author | Marco Willems (M17.1) <progreon@gmail.com> | 2017-12-31 13:16:44 +0100 |
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committer | Marco Willems (M17.1) <progreon@gmail.com> | 2017-12-31 13:16:44 +0100 |
commit | d0ae8995292ce6483dc3fb656090425c4638bd4f (patch) | |
tree | 91015855cd1bc71bdf03b2806effae82ded2e0a3 /asm/fire_2.s | |
parent | ba5e6c8a32c617f0d70e62968bf13023d1e1ff5e (diff) | |
parent | 153ddde3b90c893b47d5c844b2a58c707038e6b4 (diff) |
merged
Diffstat (limited to 'asm/fire_2.s')
-rwxr-xr-x | asm/fire_2.s | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/asm/fire_2.s b/asm/fire_2.s index b96962bdf..6e8ea7ce4 100755 --- a/asm/fire_2.s +++ b/asm/fire_2.s @@ -11,11 +11,11 @@ sub_80D51A8: @ 80D51A8 push {r4-r6,lr} adds r6, r0, 0 - ldr r5, _080D5200 @ =gBattleAnimBankAttacker + ldr r5, _080D5200 @ =gAnimBankAttacker ldrb r0, [r5] bl GetBankSide adds r4, r0, 0 - ldr r0, _080D5204 @ =gBattleAnimBankTarget + ldr r0, _080D5204 @ =gAnimBankTarget ldrb r0, [r0] bl GetBankSide lsls r4, 24 @@ -50,8 +50,8 @@ _080D51EE: pop {r0} bx r0 .align 2, 0 -_080D5200: .4byte gBattleAnimBankAttacker -_080D5204: .4byte gBattleAnimBankTarget +_080D5200: .4byte gAnimBankAttacker +_080D5204: .4byte gAnimBankTarget _080D5208: .4byte gBattleAnimArgs _080D520C: .4byte sub_8079534 thumb_func_end sub_80D51A8 @@ -110,10 +110,10 @@ sub_80D5254: @ 80D5254 strh r0, [r5, 0x2E] ldrh r0, [r5, 0x20] strh r0, [r5, 0x30] - ldr r4, _080D52A4 @ =gBattleAnimBankTarget + ldr r4, _080D52A4 @ =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl sub_8077ABC + bl GetBankPosition lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] @@ -121,7 +121,7 @@ sub_80D5254: @ 80D5254 strh r0, [r5, 0x34] ldrb r0, [r4] movs r1, 0x3 - bl sub_8077ABC + bl GetBankPosition lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -134,7 +134,7 @@ _080D529E: pop {r0} bx r0 .align 2, 0 -_080D52A4: .4byte gBattleAnimBankTarget +_080D52A4: .4byte gAnimBankTarget _080D52A8: .4byte sub_80D52AC thumb_func_end sub_80D5254 @@ -148,16 +148,16 @@ sub_80D52AC: @ 80D52AC beq _080D52F4 movs r4, 0 strh r4, [r6, 0x2E] - ldr r5, _080D52EC @ =gBattleAnimBankTarget + ldr r5, _080D52EC @ =gAnimBankTarget ldrb r0, [r5] movs r1, 0x2 - bl sub_8077ABC + bl GetBankPosition lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x20] ldrb r0, [r5] movs r1, 0x3 - bl sub_8077ABC + bl GetBankPosition lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x22] @@ -169,7 +169,7 @@ sub_80D52AC: @ 80D52AC bl _call_via_r1 b _080D531E .align 2, 0 -_080D52EC: .4byte gBattleAnimBankTarget +_080D52EC: .4byte gAnimBankTarget _080D52F0: .4byte sub_80D5324 _080D52F4: movs r1, 0x3C @@ -210,7 +210,7 @@ sub_80D5324: @ 80D5324 cmp r0, 0x1F bne _080D5340 adds r0, r4, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _080D5340: pop {r4} pop {r0} @@ -260,7 +260,7 @@ sub_80D5374: @ 80D5374 strh r0, [r4, 0x30] ldrh r0, [r1, 0x8] strh r0, [r4, 0x32] - ldr r1, _080D53AC @ =move_anim_8072740 + ldr r1, _080D53AC @ =DestroyAnimSprite adds r0, r4, 0 bl StoreSpriteCallbackInData ldr r0, _080D53B0 @ =sub_8078364 @@ -270,7 +270,7 @@ sub_80D5374: @ 80D5374 bx r0 .align 2, 0 _080D53A8: .4byte gBattleAnimArgs -_080D53AC: .4byte move_anim_8072740 +_080D53AC: .4byte DestroyAnimSprite _080D53B0: .4byte sub_8078364 thumb_func_end sub_80D5374 @@ -364,7 +364,7 @@ sub_80D541C: @ 80D541C cmp r0, r1 bne _080D5468 adds r0, r4, 0 - bl move_anim_8072740 + bl DestroyAnimSprite _080D5468: pop {r4} pop {r0} @@ -400,7 +400,7 @@ sub_80D5470: @ 80D5470 adds r0, r2 ldrh r0, [r0, 0x22] strh r0, [r4, 0x10] - ldr r0, _080D54D8 @ =gBattleAnimBankAttacker + ldr r0, _080D54D8 @ =gAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -420,7 +420,7 @@ sub_80D5470: @ 80D5470 .align 2, 0 _080D54D0: .4byte gTasks _080D54D4: .4byte gSprites -_080D54D8: .4byte gBattleAnimBankAttacker +_080D54D8: .4byte gAnimBankAttacker _080D54DC: .4byte sub_80D54E0 thumb_func_end sub_80D5470 @@ -826,7 +826,7 @@ sub_80D57C4: @ 80D57C4 lsls r0, 2 adds r0, r1 ldrh r4, [r0, 0x20] - ldr r0, _080D5818 @ =gBattleAnimBankAttacker + ldr r0, _080D5818 @ =gAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -840,7 +840,7 @@ sub_80D57C4: @ 80D57C4 b _080D5826 .align 2, 0 _080D5814: .4byte gSprites -_080D5818: .4byte gBattleAnimBankAttacker +_080D5818: .4byte gAnimBankAttacker _080D581C: adds r0, r4, 0 adds r0, 0x10 |