summaryrefslogtreecommitdiff
path: root/asm/wisp_fire.s
diff options
context:
space:
mode:
authorMarcus Huderle <huderlem@gmail.com>2017-11-26 21:18:19 -0800
committerGitHub <noreply@github.com>2017-11-26 21:18:19 -0800
commite6500d12a21e9833e08ad25cc6a76b075cff42dd (patch)
treeebd886d19c3a3257b21590d558ec724ca7d6e849 /asm/wisp_fire.s
parent0793afb9e8eeb508375344ca683f97bbc797771a (diff)
parent85dc553b949b05ec4fdc0e223c29161465a132b7 (diff)
Merge pull request #473 from ProjectRevoTPP/split_80C
split battle_anim_80CA710
Diffstat (limited to 'asm/wisp_fire.s')
-rwxr-xr-xasm/wisp_fire.s679
1 files changed, 679 insertions, 0 deletions
diff --git a/asm/wisp_fire.s b/asm/wisp_fire.s
new file mode 100755
index 000000000..60692f01b
--- /dev/null
+++ b/asm/wisp_fire.s
@@ -0,0 +1,679 @@
+ .include "constants/gba_constants.inc"
+ .include "constants/species_constants.inc"
+ .include "asm/macros.inc"
+
+ .syntax unified
+
+ .text
+
+ @ wisp_fire
+
+ thumb_func_start sub_80D5CC0
+sub_80D5CC0: @ 80D5CC0
+ push {r4,lr}
+ adds r4, r0, 0
+ ldrh r1, [r4, 0x2E]
+ movs r2, 0x2E
+ ldrsh r0, [r4, r2]
+ cmp r0, 0
+ bne _080D5CD8
+ ldr r0, _080D5D4C @ =gBattleAnimArgs
+ ldrh r0, [r0]
+ strh r0, [r4, 0x30]
+ adds r0, r1, 0x1
+ strh r0, [r4, 0x2E]
+_080D5CD8:
+ movs r0, 0xC0
+ lsls r0, 1
+ adds r1, r0, 0
+ ldrh r2, [r4, 0x34]
+ adds r1, r2
+ strh r1, [r4, 0x34]
+ ldrh r0, [r4, 0x36]
+ adds r0, 0xA0
+ strh r0, [r4, 0x36]
+ movs r2, 0x30
+ ldrsh r0, [r4, r2]
+ lsls r1, 16
+ asrs r1, 24
+ bl Sin
+ strh r0, [r4, 0x24]
+ movs r1, 0x30
+ ldrsh r0, [r4, r1]
+ ldrh r1, [r4, 0x36]
+ lsls r1, 16
+ asrs r1, 24
+ bl Cos
+ strh r0, [r4, 0x26]
+ ldrh r0, [r4, 0x30]
+ adds r2, r0, 0x7
+ movs r0, 0xFF
+ ands r2, r0
+ strh r2, [r4, 0x30]
+ ldr r0, _080D5D50 @ =gMain
+ ldr r1, _080D5D54 @ =0x0000043d
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _080D5D84
+ adds r0, r2, 0
+ subs r0, 0x40
+ lsls r0, 16
+ lsrs r0, 16
+ cmp r0, 0x83
+ bls _080D5D5C
+ ldr r0, _080D5D58 @ =gBattleAnimBankTarget
+ ldrb r0, [r0]
+ bl sub_8079ED4
+ movs r1, 0x3
+ ands r1, r0
+ lsls r1, 2
+ ldrb r2, [r4, 0x5]
+ movs r0, 0xD
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r4, 0x5]
+ b _080D5DA0
+ .align 2, 0
+_080D5D4C: .4byte gBattleAnimArgs
+_080D5D50: .4byte gMain
+_080D5D54: .4byte 0x0000043d
+_080D5D58: .4byte gBattleAnimBankTarget
+_080D5D5C:
+ ldr r0, _080D5D80 @ =gBattleAnimBankTarget
+ ldrb r0, [r0]
+ bl sub_8079ED4
+ lsls r0, 24
+ lsrs r0, 24
+ adds r0, 0x1
+ movs r1, 0x3
+ ands r0, r1
+ lsls r0, 2
+ ldrb r2, [r4, 0x5]
+ movs r1, 0xD
+ negs r1, r1
+ ands r1, r2
+ orrs r1, r0
+ strb r1, [r4, 0x5]
+ b _080D5DA0
+ .align 2, 0
+_080D5D80: .4byte gBattleAnimBankTarget
+_080D5D84:
+ adds r0, r2, 0
+ subs r0, 0x40
+ lsls r0, 16
+ lsrs r0, 16
+ cmp r0, 0x83
+ bls _080D5D98
+ adds r1, r4, 0
+ adds r1, 0x43
+ movs r0, 0x1D
+ b _080D5D9E
+_080D5D98:
+ adds r1, r4, 0
+ adds r1, 0x43
+ movs r0, 0x1F
+_080D5D9E:
+ strb r0, [r1]
+_080D5DA0:
+ ldrh r0, [r4, 0x32]
+ adds r0, 0x1
+ strh r0, [r4, 0x32]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x14
+ ble _080D5DC8
+ adds r3, r4, 0
+ adds r3, 0x3E
+ ldrb r2, [r3]
+ lsls r0, r2, 29
+ lsrs r0, 31
+ movs r1, 0x1
+ eors r1, r0
+ lsls r1, 2
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r3]
+_080D5DC8:
+ movs r2, 0x32
+ ldrsh r0, [r4, r2]
+ cmp r0, 0x1E
+ bne _080D5DD6
+ adds r0, r4, 0
+ bl move_anim_8072740
+_080D5DD6:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_80D5CC0
+
+ thumb_func_start sub_80D5DDC
+sub_80D5DDC: @ 80D5DDC
+ push {r4,lr}
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 3
+ ldr r0, _080D5E3C @ =gTasks
+ adds r4, r1, r0
+ ldr r0, _080D5E40 @ =gBattleAnimBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ movs r2, 0x1
+ negs r2, r2
+ adds r1, r2, 0
+ cmp r0, 0
+ bne _080D5E02
+ movs r1, 0x1
+_080D5E02:
+ strh r1, [r4, 0x20]
+ ldr r0, _080D5E44 @ =gBattleAnimBankTarget
+ ldrb r1, [r0]
+ movs r0, 0x2
+ eors r0, r1
+ bl IsAnimBankSpriteVisible
+ lsls r0, 24
+ lsrs r0, 24
+ adds r0, 0x1
+ strh r0, [r4, 0x22]
+ movs r0, 0x1
+ bl GetAnimBankSpriteId
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r4, 0x24]
+ movs r0, 0x3
+ bl GetAnimBankSpriteId
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r4, 0x26]
+ ldr r0, _080D5E48 @ =sub_80D5E4C
+ str r0, [r4]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080D5E3C: .4byte gTasks
+_080D5E40: .4byte gBattleAnimBankAttacker
+_080D5E44: .4byte gBattleAnimBankTarget
+_080D5E48: .4byte sub_80D5E4C
+ thumb_func_end sub_80D5DDC
+
+ thumb_func_start sub_80D5E4C
+sub_80D5E4C: @ 80D5E4C
+ push {r4-r7,lr}
+ lsls r0, 24
+ lsrs r4, r0, 24
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 3
+ ldr r1, _080D5E70 @ =gTasks
+ adds r2, r0, r1
+ movs r0, 0x8
+ ldrsh r3, [r2, r0]
+ cmp r3, 0x1
+ beq _080D5F14
+ cmp r3, 0x1
+ bgt _080D5E74
+ cmp r3, 0
+ beq _080D5E82
+ b _080D6074
+ .align 2, 0
+_080D5E70: .4byte gTasks
+_080D5E74:
+ cmp r3, 0x2
+ bne _080D5E7A
+ b _080D5F9C
+_080D5E7A:
+ cmp r3, 0x3
+ bne _080D5E80
+ b _080D6030
+_080D5E80:
+ b _080D6074
+_080D5E82:
+ movs r1, 0x20
+ ldrsh r0, [r2, r1]
+ lsls r0, 1
+ ldrh r5, [r2, 0x1C]
+ adds r0, r5
+ strh r0, [r2, 0x1C]
+ ldrh r0, [r2, 0xA]
+ adds r0, 0x1
+ strh r0, [r2, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x1
+ ble _080D5EB4
+ strh r3, [r2, 0xA]
+ ldrh r0, [r2, 0xC]
+ adds r0, 0x1
+ strh r0, [r2, 0xC]
+ movs r1, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _080D5EB0
+ movs r0, 0x2
+ b _080D5EB2
+_080D5EB0:
+ ldr r0, _080D5F0C @ =0x0000fffe
+_080D5EB2:
+ strh r0, [r2, 0x1E]
+_080D5EB4:
+ movs r1, 0
+ strh r1, [r2, 0xE]
+ movs r7, 0x22
+ ldrsh r0, [r2, r7]
+ cmp r1, r0
+ bge _080D5EF6
+ ldr r4, _080D5F10 @ =gSprites
+ adds r3, r2, 0
+ adds r3, 0x8
+_080D5EC6:
+ movs r1, 0xE
+ ldrsh r0, [r2, r1]
+ adds r0, 0xE
+ lsls r0, 1
+ adds r0, r3, r0
+ movs r5, 0
+ ldrsh r0, [r0, r5]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r4
+ ldrh r0, [r2, 0x1E]
+ ldrh r7, [r2, 0x1C]
+ adds r0, r7
+ strh r0, [r1, 0x24]
+ ldrh r0, [r2, 0xE]
+ adds r0, 0x1
+ strh r0, [r2, 0xE]
+ lsls r0, 16
+ asrs r0, 16
+ movs r5, 0x22
+ ldrsh r1, [r2, r5]
+ cmp r0, r1
+ blt _080D5EC6
+_080D5EF6:
+ ldrh r0, [r2, 0x1A]
+ adds r0, 0x1
+ strh r0, [r2, 0x1A]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x10
+ beq _080D5F06
+ b _080D6074
+_080D5F06:
+ movs r0, 0
+ strh r0, [r2, 0x1A]
+ b _080D6020
+ .align 2, 0
+_080D5F0C: .4byte 0x0000fffe
+_080D5F10: .4byte gSprites
+_080D5F14:
+ ldrh r0, [r2, 0xA]
+ adds r0, 0x1
+ strh r0, [r2, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x4
+ ble _080D5F3C
+ movs r0, 0
+ strh r0, [r2, 0xA]
+ ldrh r0, [r2, 0xC]
+ adds r0, 0x1
+ strh r0, [r2, 0xC]
+ ands r0, r3
+ lsls r0, 16
+ cmp r0, 0
+ beq _080D5F38
+ movs r0, 0x2
+ b _080D5F3A
+_080D5F38:
+ ldr r0, _080D5F94 @ =0x0000fffe
+_080D5F3A:
+ strh r0, [r2, 0x1E]
+_080D5F3C:
+ movs r1, 0
+ strh r1, [r2, 0xE]
+ movs r7, 0x22
+ ldrsh r0, [r2, r7]
+ cmp r1, r0
+ bge _080D5F7E
+ ldr r4, _080D5F98 @ =gSprites
+ adds r3, r2, 0
+ adds r3, 0x8
+_080D5F4E:
+ movs r1, 0xE
+ ldrsh r0, [r2, r1]
+ adds r0, 0xE
+ lsls r0, 1
+ adds r0, r3, r0
+ movs r5, 0
+ ldrsh r0, [r0, r5]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r4
+ ldrh r0, [r2, 0x1E]
+ ldrh r7, [r2, 0x1C]
+ adds r0, r7
+ strh r0, [r1, 0x24]
+ ldrh r0, [r2, 0xE]
+ adds r0, 0x1
+ strh r0, [r2, 0xE]
+ lsls r0, 16
+ asrs r0, 16
+ movs r5, 0x22
+ ldrsh r1, [r2, r5]
+ cmp r0, r1
+ blt _080D5F4E
+_080D5F7E:
+ ldrh r0, [r2, 0x1A]
+ adds r0, 0x1
+ strh r0, [r2, 0x1A]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x60
+ bne _080D6074
+ movs r0, 0
+ strh r0, [r2, 0x1A]
+ b _080D6020
+ .align 2, 0
+_080D5F94: .4byte 0x0000fffe
+_080D5F98: .4byte gSprites
+_080D5F9C:
+ movs r7, 0x20
+ ldrsh r1, [r2, r7]
+ lsls r1, 1
+ ldrh r0, [r2, 0x1C]
+ subs r0, r1
+ strh r0, [r2, 0x1C]
+ ldrh r0, [r2, 0xA]
+ adds r0, 0x1
+ strh r0, [r2, 0xA]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x1
+ ble _080D5FD0
+ movs r0, 0
+ strh r0, [r2, 0xA]
+ ldrh r0, [r2, 0xC]
+ adds r0, 0x1
+ strh r0, [r2, 0xC]
+ movs r1, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _080D5FCC
+ strh r3, [r2, 0x1E]
+ b _080D5FD0
+_080D5FCC:
+ ldr r0, _080D6028 @ =0x0000fffe
+ strh r0, [r2, 0x1E]
+_080D5FD0:
+ movs r1, 0
+ strh r1, [r2, 0xE]
+ movs r3, 0x22
+ ldrsh r0, [r2, r3]
+ cmp r1, r0
+ bge _080D6012
+ ldr r4, _080D602C @ =gSprites
+ adds r3, r2, 0
+ adds r3, 0x8
+_080D5FE2:
+ movs r5, 0xE
+ ldrsh r0, [r2, r5]
+ adds r0, 0xE
+ lsls r0, 1
+ adds r0, r3, r0
+ movs r7, 0
+ ldrsh r0, [r0, r7]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r4
+ ldrh r0, [r2, 0x1E]
+ ldrh r5, [r2, 0x1C]
+ adds r0, r5
+ strh r0, [r1, 0x24]
+ ldrh r0, [r2, 0xE]
+ adds r0, 0x1
+ strh r0, [r2, 0xE]
+ lsls r0, 16
+ asrs r0, 16
+ movs r7, 0x22
+ ldrsh r1, [r2, r7]
+ cmp r0, r1
+ blt _080D5FE2
+_080D6012:
+ ldrh r0, [r2, 0x1A]
+ adds r0, 0x1
+ strh r0, [r2, 0x1A]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x10
+ bne _080D6074
+_080D6020:
+ ldrh r0, [r2, 0x8]
+ adds r0, 0x1
+ strh r0, [r2, 0x8]
+ b _080D6074
+ .align 2, 0
+_080D6028: .4byte 0x0000fffe
+_080D602C: .4byte gSprites
+_080D6030:
+ movs r1, 0
+ strh r1, [r2, 0xE]
+ movs r3, 0x22
+ ldrsh r0, [r2, r3]
+ cmp r1, r0
+ bge _080D606E
+ ldr r6, _080D607C @ =gSprites
+ adds r3, r2, 0
+ adds r3, 0x8
+ movs r5, 0
+_080D6044:
+ movs r7, 0xE
+ ldrsh r0, [r2, r7]
+ adds r0, 0xE
+ lsls r0, 1
+ adds r0, r3, r0
+ movs r7, 0
+ ldrsh r1, [r0, r7]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r6
+ strh r5, [r0, 0x24]
+ ldrh r0, [r2, 0xE]
+ adds r0, 0x1
+ strh r0, [r2, 0xE]
+ lsls r0, 16
+ asrs r0, 16
+ movs r7, 0x22
+ ldrsh r1, [r2, r7]
+ cmp r0, r1
+ blt _080D6044
+_080D606E:
+ adds r0, r4, 0
+ bl DestroyAnimVisualTask
+_080D6074:
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080D607C: .4byte gSprites
+ thumb_func_end sub_80D5E4C
+
+ thumb_func_start sub_80D6080
+sub_80D6080: @ 80D6080
+ push {r4,lr}
+ sub sp, 0xC
+ adds r4, r0, 0
+ lsls r4, 24
+ lsrs r4, 24
+ mov r0, sp
+ bl sub_8078914
+ mov r0, sp
+ ldrb r0, [r0, 0x8]
+ lsls r0, 4
+ ldr r1, _080D60B0 @ =gBattleAnimArgs
+ ldrb r2, [r1]
+ ldrh r3, [r1, 0x2]
+ movs r1, 0x10
+ bl BlendPalette
+ adds r0, r4, 0
+ bl DestroyAnimVisualTask
+ add sp, 0xC
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080D60B0: .4byte gBattleAnimArgs
+ thumb_func_end sub_80D6080
+
+ thumb_func_start sub_80D60B4
+sub_80D60B4: @ 80D60B4
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ lsls r0, 24
+ lsrs r7, r0, 24
+ ldr r1, _080D610C @ =gTasks
+ lsls r0, r7, 2
+ adds r0, r7
+ lsls r0, 3
+ adds r2, r0, r1
+ movs r3, 0x8
+ ldrsh r0, [r2, r3]
+ mov r9, r1
+ ldr r4, _080D6110 @ =gBattleAnimArgs
+ mov r8, r4
+ cmp r0, 0
+ bne _080D60EA
+ ldrh r0, [r4]
+ strh r0, [r2, 0xA]
+ ldrh r0, [r4, 0x2]
+ strh r0, [r2, 0xC]
+ ldrh r0, [r4, 0x4]
+ strh r0, [r2, 0xE]
+ ldrh r0, [r4, 0x6]
+ strh r0, [r2, 0x10]
+_080D60EA:
+ ldrh r0, [r2, 0x8]
+ adds r0, 0x1
+ strh r0, [r2, 0x8]
+ ldr r1, _080D6114 @ =gObjectBankIDs
+ ldr r0, _080D6118 @ =gBattleAnimBankTarget
+ ldrb r0, [r0]
+ adds r0, r1
+ ldrb r6, [r0]
+ movs r5, 0x10
+ ldrsh r0, [r2, r5]
+ cmp r0, 0
+ bne _080D6120
+ ldr r4, _080D611C @ =gUnknown_083D9794
+ movs r1, 0x8
+ ldrsh r0, [r2, r1]
+ b _080D6126
+ .align 2, 0
+_080D610C: .4byte gTasks
+_080D6110: .4byte gBattleAnimArgs
+_080D6114: .4byte gObjectBankIDs
+_080D6118: .4byte gBattleAnimBankTarget
+_080D611C: .4byte gUnknown_083D9794
+_080D6120:
+ ldr r4, _080D616C @ =gUnknown_083D97A4
+ movs r3, 0x8
+ ldrsh r0, [r2, r3]
+_080D6126:
+ movs r1, 0xA
+ bl __modsi3
+ lsls r0, 16
+ asrs r0, 16
+ adds r0, r4
+ ldrb r5, [r0]
+ lsls r0, r7, 2
+ adds r1, r0, r7
+ lsls r1, 3
+ add r1, r9
+ movs r4, 0xE
+ ldrsh r1, [r1, r4]
+ mov r12, r0
+ cmp r1, 0x1
+ bne _080D6174
+ ldr r2, _080D6170 @ =gSprites
+ lsls r3, r6, 4
+ adds r0, r3, r6
+ lsls r0, 2
+ adds r0, r2
+ mov r10, r0
+ mov r0, r8
+ movs r4, 0x2
+ ldrsh r1, [r0, r4]
+ lsls r0, r5, 24
+ asrs r0, 24
+ muls r0, r1
+ cmp r0, 0
+ bge _080D6164
+ negs r0, r0
+_080D6164:
+ mov r5, r10
+ strh r0, [r5, 0x26]
+ b _080D618E
+ .align 2, 0
+_080D616C: .4byte gUnknown_083D97A4
+_080D6170: .4byte gSprites
+_080D6174:
+ ldr r3, _080D61C4 @ =gSprites
+ lsls r4, r6, 4
+ adds r2, r4, r6
+ lsls r2, 2
+ adds r2, r3
+ lsls r0, r5, 24
+ asrs r0, 24
+ mov r5, r8
+ ldrh r1, [r5, 0x2]
+ muls r0, r1
+ strh r0, [r2, 0x24]
+ adds r2, r3, 0
+ adds r3, r4, 0
+_080D618E:
+ mov r1, r12
+ adds r0, r1, r7
+ lsls r0, 3
+ add r0, r9
+ movs r4, 0x8
+ ldrsh r1, [r0, r4]
+ movs r5, 0xA
+ ldrsh r0, [r0, r5]
+ cmp r1, r0
+ bne _080D61B4
+ adds r0, r3, r6
+ lsls r0, 2
+ adds r0, r2
+ movs r1, 0
+ strh r1, [r0, 0x24]
+ strh r1, [r0, 0x26]
+ adds r0, r7, 0
+ bl DestroyAnimVisualTask
+_080D61B4:
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080D61C4: .4byte gSprites
+ thumb_func_end sub_80D60B4
+
+ .align 2, 0 @ Don't pad with nop.