diff options
author | camthesaxman <cameronghall@cox.net> | 2017-08-15 19:42:54 -0500 |
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committer | camthesaxman <cameronghall@cox.net> | 2017-08-15 19:42:54 -0500 |
commit | d26c990f055595c92d2a40f566e87d9708de8a51 (patch) | |
tree | 55762175fbd0b060d34899fc5be01da7b02a831b /asm | |
parent | 2730d1c42254c7098d135ff2ff9e62944cff5b6b (diff) |
decompile sub_802D148 - sub_802DA9C
Diffstat (limited to 'asm')
-rw-r--r-- | asm/battle_5.s | 1235 |
1 files changed, 0 insertions, 1235 deletions
diff --git a/asm/battle_5.s b/asm/battle_5.s index 0f25638df..3332c8c51 100644 --- a/asm/battle_5.s +++ b/asm/battle_5.s @@ -6,1241 +6,6 @@ .text - thumb_func_start sub_802D148 -sub_802D148: @ 802D148 - push {lr} - ldr r0, _0802D178 @ =gReceivedRemoteLinkPlayers - ldrb r0, [r0] - cmp r0, 0 - bne _0802D174 - movs r0, 0x5A - bl m4aSongNumStop - ldr r3, _0802D17C @ =gMain - ldr r0, _0802D180 @ =0x0000043d - adds r2, r3, r0 - ldrb r1, [r2] - movs r0, 0x3 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - ldr r0, _0802D184 @ =gPreBattleCallback1 - ldr r0, [r0] - str r0, [r3] - ldr r0, _0802D188 @ =c2_8011A1C - bl SetMainCallback2 -_0802D174: - pop {r0} - bx r0 - .align 2, 0 -_0802D178: .4byte gReceivedRemoteLinkPlayers -_0802D17C: .4byte gMain -_0802D180: .4byte 0x0000043d -_0802D184: .4byte gPreBattleCallback1 -_0802D188: .4byte c2_8011A1C - thumb_func_end sub_802D148 - - thumb_func_start sub_802D18C -sub_802D18C: @ 802D18C - push {lr} - ldr r0, _0802D1BC @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0802D1F2 - ldr r0, _0802D1C0 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0802D1D0 - bl sub_800832C - ldr r1, _0802D1C4 @ =gBattleBankFunc - ldr r0, _0802D1C8 @ =gActiveBank - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r1, _0802D1CC @ =sub_802D148 - str r1, [r0] - b _0802D1F2 - .align 2, 0 -_0802D1BC: .4byte gPaletteFade -_0802D1C0: .4byte gBattleTypeFlags -_0802D1C4: .4byte gBattleBankFunc -_0802D1C8: .4byte gActiveBank -_0802D1CC: .4byte sub_802D148 -_0802D1D0: - movs r0, 0x5A - bl m4aSongNumStop - ldr r2, _0802D1F8 @ =gMain - ldr r0, _0802D1FC @ =0x0000043d - adds r3, r2, r0 - ldrb r1, [r3] - movs r0, 0x3 - negs r0, r0 - ands r0, r1 - strb r0, [r3] - ldr r0, _0802D200 @ =gPreBattleCallback1 - ldr r0, [r0] - str r0, [r2] - ldr r0, [r2, 0x8] - bl SetMainCallback2 -_0802D1F2: - pop {r0} - bx r0 - .align 2, 0 -_0802D1F8: .4byte gMain -_0802D1FC: .4byte 0x0000043d -_0802D200: .4byte gPreBattleCallback1 - thumb_func_end sub_802D18C - - thumb_func_start sub_802D204 -sub_802D204: @ 802D204 - push {lr} - ldr r2, _0802D22C @ =gSprites - ldr r1, _0802D230 @ =gObjectBankIDs - ldr r0, _0802D234 @ =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, [r0] - ldr r0, _0802D238 @ =SpriteCallbackDummy - cmp r1, r0 - bne _0802D228 - bl PlayerBufferExecCompleted -_0802D228: - pop {r0} - bx r0 - .align 2, 0 -_0802D22C: .4byte gSprites -_0802D230: .4byte gObjectBankIDs -_0802D234: .4byte gActiveBank -_0802D238: .4byte SpriteCallbackDummy - thumb_func_end sub_802D204 - - thumb_func_start sub_802D23C -sub_802D23C: @ 802D23C - push {lr} - ldr r2, _0802D264 @ =gSprites - ldr r1, _0802D268 @ =gObjectBankIDs - ldr r0, _0802D26C @ =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, [r0] - ldr r0, _0802D270 @ =SpriteCallbackDummy - cmp r1, r0 - bne _0802D260 - bl PlayerBufferExecCompleted -_0802D260: - pop {r0} - bx r0 - .align 2, 0 -_0802D264: .4byte gSprites -_0802D268: .4byte gObjectBankIDs -_0802D26C: .4byte gActiveBank -_0802D270: .4byte SpriteCallbackDummy - thumb_func_end sub_802D23C - - thumb_func_start sub_802D274 -sub_802D274: @ 802D274 - push {r4-r6,lr} - ldr r6, _0802D2CC @ =gSprites - ldr r5, _0802D2D0 @ =gObjectBankIDs - ldr r4, _0802D2D4 @ =gActiveBank - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r6, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, [r0] - ldr r0, _0802D2D8 @ =SpriteCallbackDummy - cmp r1, r0 - bne _0802D2C6 - ldr r0, _0802D2DC @ =gSaveBlock2 - ldrb r0, [r0, 0x8] - bl nullsub_10 - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - bl FreeSpriteOamMatrix - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - bl DestroySprite - bl PlayerBufferExecCompleted -_0802D2C6: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802D2CC: .4byte gSprites -_0802D2D0: .4byte gObjectBankIDs -_0802D2D4: .4byte gActiveBank -_0802D2D8: .4byte SpriteCallbackDummy -_0802D2DC: .4byte gSaveBlock2 - thumb_func_end sub_802D274 - - thumb_func_start sub_802D2E0 -sub_802D2E0: @ 802D2E0 - push {lr} - ldr r3, _0802D314 @ =gActiveBank - ldrb r0, [r3] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - ldr r2, _0802D318 @ =0x02017810 - adds r1, r2 - ldrb r0, [r1, 0x9] - subs r0, 0x1 - strb r0, [r1, 0x9] - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - bne _0802D310 - ldrb r0, [r3] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - movs r0, 0 - strb r0, [r1, 0x9] - bl PlayerBufferExecCompleted -_0802D310: - pop {r0} - bx r0 - .align 2, 0 -_0802D314: .4byte gActiveBank -_0802D318: .4byte 0x02017810 - thumb_func_end sub_802D2E0 - - thumb_func_start sub_802D31C -sub_802D31C: @ 802D31C - push {r4-r7,lr} - movs r6, 0 - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _0802D340 - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _0802D374 - ldr r0, _0802D360 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0802D374 -_0802D340: - ldr r2, _0802D364 @ =gSprites - ldr r1, _0802D368 @ =gHealthboxIDs - ldr r0, _0802D36C @ =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, [r0] - ldr r0, _0802D370 @ =SpriteCallbackDummy - cmp r1, r0 - bne _0802D3AA - b _0802D3A8 - .align 2, 0 -_0802D360: .4byte gBattleTypeFlags -_0802D364: .4byte gSprites -_0802D368: .4byte gHealthboxIDs -_0802D36C: .4byte gActiveBank -_0802D370: .4byte SpriteCallbackDummy -_0802D374: - ldr r2, _0802D45C @ =gSprites - ldr r5, _0802D460 @ =gHealthboxIDs - ldr r0, _0802D464 @ =gActiveBank - ldrb r3, [r0] - adds r0, r3, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r4, [r0] - ldr r0, _0802D468 @ =SpriteCallbackDummy - cmp r4, r0 - bne _0802D3AA - movs r0, 0x2 - eors r3, r0 - adds r0, r3, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - cmp r0, r4 - bne _0802D3AA -_0802D3A8: - movs r6, 0x1 -_0802D3AA: - bl IsCryPlayingOrClearCrySongs - lsls r0, 24 - cmp r0, 0 - beq _0802D3B6 - movs r6, 0 -_0802D3B6: - cmp r6, 0 - bne _0802D3BC - b _0802D4DA -_0802D3BC: - ldr r7, _0802D464 @ =gActiveBank - ldrb r2, [r7] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - ldr r5, _0802D46C @ =0x02017810 - adds r4, r0, r5 - ldrb r1, [r4, 0x1] - movs r3, 0x1 - adds r0, r3, 0 - ands r0, r1 - cmp r0, 0 - bne _0802D3D8 - b _0802D4DA -_0802D3D8: - movs r6, 0x2 - adds r1, r6, 0 - eors r1, r2 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrb r1, [r0, 0x1] - adds r0, r3, 0 - ands r0, r1 - cmp r0, 0 - beq _0802D4DA - ldrb r1, [r4] - movs r3, 0x7F - adds r0, r3, 0 - ands r0, r1 - strb r0, [r4] - ldrb r0, [r7] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - ldrb r2, [r1, 0x1] - movs r4, 0x2 - negs r4, r4 - adds r0, r4, 0 - ands r0, r2 - strb r0, [r1, 0x1] - ldrb r0, [r7] - adds r1, r6, 0 - eors r1, r0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrb r1, [r0] - ands r3, r1 - strb r3, [r0] - ldrb r0, [r7] - adds r1, r6, 0 - eors r1, r0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrb r1, [r0, 0x1] - ands r4, r1 - strb r4, [r0, 0x1] - ldr r4, _0802D470 @ =0x000027f9 - adds r0, r4, 0 - bl FreeSpriteTilesByTag - adds r0, r4, 0 - bl FreeSpritePaletteByTag - ldr r0, _0802D474 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0802D47C - ldr r0, _0802D478 @ =gMPlay_BGM - bl m4aMPlayContinue - b _0802D488 - .align 2, 0 -_0802D45C: .4byte gSprites -_0802D460: .4byte gHealthboxIDs -_0802D464: .4byte gActiveBank -_0802D468: .4byte SpriteCallbackDummy -_0802D46C: .4byte 0x02017810 -_0802D470: .4byte 0x000027f9 -_0802D474: .4byte gBattleTypeFlags -_0802D478: .4byte gMPlay_BGM -_0802D47C: - ldr r0, _0802D4E0 @ =gMPlay_BGM - ldr r1, _0802D4E4 @ =0x0000ffff - movs r2, 0x80 - lsls r2, 1 - bl m4aMPlayVolumeControl -_0802D488: - ldr r7, _0802D4E8 @ =gBattlePartyID - ldr r4, _0802D4EC @ =gActiveBank - ldrb r1, [r4] - lsls r0, r1, 1 - adds r0, r7 - ldrh r0, [r0] - movs r6, 0x64 - muls r0, r6 - ldr r5, _0802D4F0 @ =gPlayerParty - adds r0, r5 - bl sub_80324F8 - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _0802D4BE - ldrb r0, [r4] - movs r1, 0x2 - eors r1, r0 - lsls r0, r1, 1 - adds r0, r7 - ldrh r0, [r0] - muls r0, r6 - adds r0, r5 - bl sub_80324F8 -_0802D4BE: - ldrb r1, [r4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - ldr r1, _0802D4F4 @ =0x02017810 - adds r0, r1 - movs r1, 0x3 - strb r1, [r0, 0x9] - ldr r1, _0802D4F8 @ =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, _0802D4FC @ =sub_802D2E0 - str r1, [r0] -_0802D4DA: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802D4E0: .4byte gMPlay_BGM -_0802D4E4: .4byte 0x0000ffff -_0802D4E8: .4byte gBattlePartyID -_0802D4EC: .4byte gActiveBank -_0802D4F0: .4byte gPlayerParty -_0802D4F4: .4byte 0x02017810 -_0802D4F8: .4byte gBattleBankFunc -_0802D4FC: .4byte sub_802D2E0 - thumb_func_end sub_802D31C - - thumb_func_start sub_802D500 -sub_802D500: @ 802D500 - push {r4-r7,lr} - ldr r5, _0802D654 @ =gActiveBank - ldrb r2, [r5] - lsls r3, r2, 1 - adds r0, r3, r2 - lsls r0, 2 - ldr r4, _0802D658 @ =0x02017810 - adds r0, r4 - ldrb r1, [r0] - movs r7, 0x88 - adds r0, r7, 0 - ands r0, r1 - cmp r0, 0 - bne _0802D530 - ldr r0, _0802D65C @ =gBattlePartyID - adds r0, r3, r0 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, _0802D660 @ =gPlayerParty - adds r1, r0 - adds r0, r2, 0 - bl sub_8141828 -_0802D530: - ldrb r0, [r5] - movs r6, 0x2 - adds r2, r6, 0 - eors r2, r0 - lsls r3, r2, 1 - adds r0, r3, r2 - lsls r0, 2 - adds r0, r4 - ldrb r1, [r0] - adds r0, r7, 0 - ands r0, r1 - cmp r0, 0 - bne _0802D55E - ldr r0, _0802D65C @ =gBattlePartyID - adds r0, r3, r0 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, _0802D660 @ =gPlayerParty - adds r1, r0 - adds r0, r2, 0 - bl sub_8141828 -_0802D55E: - ldrb r2, [r5] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r4 - ldrb r1, [r0] - movs r3, 0x8 - adds r0, r3, 0 - ands r0, r1 - cmp r0, 0 - bne _0802D64C - adds r1, r6, 0 - eors r1, r2 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r1, [r0] - adds r0, r3, 0 - ands r0, r1 - cmp r0, 0 - bne _0802D64C - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _0802D5EE - ldr r0, _0802D664 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - bne _0802D5EE - ldr r1, _0802D668 @ =gUnknown_0300434C - ldrb r0, [r5] - eors r0, r6 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _0802D66C @ =gSprites - adds r0, r1 - bl DestroySprite - ldr r4, _0802D670 @ =gHealthboxIDs - ldrb r0, [r5] - adds r1, r6, 0 - eors r1, r0 - adds r0, r1, r4 - ldrb r0, [r0] - ldr r2, _0802D65C @ =gBattlePartyID - lsls r1, 1 - adds r1, r2 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, _0802D660 @ =gPlayerParty - adds r1, r2 - movs r2, 0 - bl sub_8045A5C - ldrb r0, [r5] - eors r0, r6 - bl sub_804777C - ldrb r0, [r5] - eors r0, r6 - adds r0, r4 - ldrb r0, [r0] - bl sub_8043DFC -_0802D5EE: - ldr r1, _0802D668 @ =gUnknown_0300434C - ldr r4, _0802D654 @ =gActiveBank - ldrb r0, [r4] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _0802D66C @ =gSprites - adds r0, r1 - bl DestroySprite - ldr r5, _0802D670 @ =gHealthboxIDs - ldrb r1, [r4] - adds r0, r1, r5 - ldrb r0, [r0] - ldr r2, _0802D65C @ =gBattlePartyID - lsls r1, 1 - adds r1, r2 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, _0802D660 @ =gPlayerParty - adds r1, r2 - movs r2, 0 - bl sub_8045A5C - ldrb r0, [r4] - bl sub_804777C - ldrb r0, [r4] - adds r0, r5 - ldrb r0, [r0] - bl sub_8043DFC - ldr r2, _0802D674 @ =0x02017840 - ldrb r1, [r2, 0x9] - movs r0, 0x2 - negs r0, r0 - ands r0, r1 - strb r0, [r2, 0x9] - ldr r1, _0802D678 @ =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, _0802D67C @ =sub_802D31C - str r1, [r0] -_0802D64C: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802D654: .4byte gActiveBank -_0802D658: .4byte 0x02017810 -_0802D65C: .4byte gBattlePartyID -_0802D660: .4byte gPlayerParty -_0802D664: .4byte gBattleTypeFlags -_0802D668: .4byte gUnknown_0300434C -_0802D66C: .4byte gSprites -_0802D670: .4byte gHealthboxIDs -_0802D674: .4byte 0x02017840 -_0802D678: .4byte gBattleBankFunc -_0802D67C: .4byte sub_802D31C - thumb_func_end sub_802D500 - - thumb_func_start sub_802D680 -sub_802D680: @ 802D680 - push {r4-r6,lr} - ldr r2, _0802D710 @ =gSprites - ldr r0, _0802D714 @ =gHealthboxIDs - ldr r6, _0802D718 @ =gActiveBank - ldrb r3, [r6] - adds r0, r3, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, [r0] - ldr r0, _0802D71C @ =SpriteCallbackDummy - cmp r1, r0 - bne _0802D708 - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 2 - ldr r5, _0802D720 @ =0x02017810 - adds r2, r0, r5 - ldrb r1, [r2, 0x1] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0802D708 - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - ldrb r0, [r6] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - ldrb r2, [r1, 0x1] - movs r0, 0x2 - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0x1] - ldr r4, _0802D724 @ =0x000027f9 - adds r0, r4, 0 - bl FreeSpriteTilesByTag - adds r0, r4, 0 - bl FreeSpritePaletteByTag - ldrb r2, [r6] - lsls r0, r2, 2 - adds r1, r5, 0 - subs r1, 0x10 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0802D6FC - adds r0, r2, 0 - adds r1, r2, 0 - movs r3, 0x6 - bl move_anim_start_t4 -_0802D6FC: - ldr r0, _0802D728 @ =gBattleBankFunc - ldrb r1, [r6] - lsls r1, 2 - adds r1, r0 - ldr r0, _0802D72C @ =sub_802D730 - str r0, [r1] -_0802D708: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802D710: .4byte gSprites -_0802D714: .4byte gHealthboxIDs -_0802D718: .4byte gActiveBank -_0802D71C: .4byte SpriteCallbackDummy -_0802D720: .4byte 0x02017810 -_0802D724: .4byte 0x000027f9 -_0802D728: .4byte gBattleBankFunc -_0802D72C: .4byte sub_802D730 - thumb_func_end sub_802D680 - - thumb_func_start sub_802D730 -sub_802D730: @ 802D730 - push {r4,lr} - ldr r4, _0802D780 @ =gActiveBank - ldrb r1, [r4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - ldr r1, _0802D784 @ =0x02017810 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - bne _0802D77A - bl IsCryPlayingOrClearCrySongs - lsls r0, 24 - cmp r0, 0 - bne _0802D77A - ldr r0, _0802D788 @ =gMPlay_BGM - ldr r1, _0802D78C @ =0x0000ffff - movs r2, 0x80 - lsls r2, 1 - bl m4aMPlayVolumeControl - ldr r2, _0802D790 @ =gBattlePartyID - ldrb r1, [r4] - lsls r0, r1, 1 - adds r0, r2 - ldrh r2, [r0] - movs r0, 0x64 - muls r0, r2 - ldr r2, _0802D794 @ =gPlayerParty - adds r0, r2 - bl sub_80324F8 - bl PlayerBufferExecCompleted -_0802D77A: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0802D780: .4byte gActiveBank -_0802D784: .4byte 0x02017810 -_0802D788: .4byte gMPlay_BGM -_0802D78C: .4byte 0x0000ffff -_0802D790: .4byte gBattlePartyID -_0802D794: .4byte gPlayerParty - thumb_func_end sub_802D730 - - thumb_func_start sub_802D798 -sub_802D798: @ 802D798 - push {r4-r6,lr} - ldr r5, _0802D844 @ =gActiveBank - ldrb r2, [r5] - lsls r3, r2, 1 - adds r0, r3, r2 - lsls r0, 2 - ldr r6, _0802D848 @ =0x02017810 - adds r0, r6 - ldrb r1, [r0] - movs r0, 0x88 - ands r0, r1 - cmp r0, 0 - bne _0802D7C6 - ldr r0, _0802D84C @ =gBattlePartyID - adds r0, r3, r0 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, _0802D850 @ =gPlayerParty - adds r1, r0 - adds r0, r2, 0 - bl sub_8141828 -_0802D7C6: - ldr r4, _0802D854 @ =gSprites - ldr r0, _0802D858 @ =gUnknown_0300434C - ldrb r2, [r5] - adds r0, r2, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r3, r0, 2 - adds r0, r4, 0 - adds r0, 0x1C - adds r0, r3, r0 - ldr r1, [r0] - ldr r0, _0802D85C @ =SpriteCallbackDummy - cmp r1, r0 - bne _0802D83C - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r6 - ldrb r1, [r0] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - bne _0802D83C - adds r0, r3, r4 - bl DestroySprite - ldr r4, _0802D860 @ =gHealthboxIDs - ldrb r1, [r5] - adds r0, r1, r4 - ldrb r0, [r0] - ldr r2, _0802D84C @ =gBattlePartyID - lsls r1, 1 - adds r1, r2 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, _0802D850 @ =gPlayerParty - adds r1, r2 - movs r2, 0 - bl sub_8045A5C - ldrb r0, [r5] - bl sub_804777C - ldrb r0, [r5] - adds r0, r4 - ldrb r0, [r0] - bl sub_8043DFC - ldrb r0, [r5] - bl sub_8031F88 - ldr r1, _0802D864 @ =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, _0802D868 @ =sub_802D680 - str r1, [r0] -_0802D83C: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802D844: .4byte gActiveBank -_0802D848: .4byte 0x02017810 -_0802D84C: .4byte gBattlePartyID -_0802D850: .4byte gPlayerParty -_0802D854: .4byte gSprites -_0802D858: .4byte gUnknown_0300434C -_0802D85C: .4byte SpriteCallbackDummy -_0802D860: .4byte gHealthboxIDs -_0802D864: .4byte gBattleBankFunc -_0802D868: .4byte sub_802D680 - thumb_func_end sub_802D798 - - thumb_func_start c3_0802FDF4 -c3_0802FDF4: @ 802D86C - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl IsCryPlayingOrClearCrySongs - lsls r0, 24 - cmp r0, 0 - bne _0802D88E - ldr r0, _0802D894 @ =gMPlay_BGM - ldr r1, _0802D898 @ =0x0000ffff - movs r2, 0x80 - lsls r2, 1 - bl m4aMPlayVolumeControl - adds r0, r4, 0 - bl DestroyTask -_0802D88E: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0802D894: .4byte gMPlay_BGM -_0802D898: .4byte 0x0000ffff - thumb_func_end c3_0802FDF4 - - thumb_func_start bx_t1_healthbar_update -bx_t1_healthbar_update: @ 802D89C - push {r4-r6,lr} - ldr r5, _0802D8DC @ =gActiveBank - ldrb r0, [r5] - ldr r6, _0802D8E0 @ =gHealthboxIDs - adds r1, r0, r6 - ldrb r1, [r1] - movs r2, 0 - movs r3, 0 - bl sub_8045C78 - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - ldrb r0, [r5] - adds r0, r6 - ldrb r0, [r0] - bl sub_8043DFC - lsls r4, 16 - asrs r1, r4, 16 - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - beq _0802D8E4 - ldrb r0, [r5] - adds r0, r6 - ldrb r0, [r0] - movs r2, 0 - bl sub_80440EC - b _0802D8FE - .align 2, 0 -_0802D8DC: .4byte gActiveBank -_0802D8E0: .4byte gHealthboxIDs -_0802D8E4: - ldr r2, _0802D904 @ =gBattlePartyID - ldrb r1, [r5] - lsls r0, r1, 1 - adds r0, r2 - ldrh r2, [r0] - movs r0, 0x64 - muls r0, r2 - ldr r2, _0802D908 @ =gPlayerParty - adds r0, r2 - bl sub_80324F8 - bl PlayerBufferExecCompleted -_0802D8FE: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802D904: .4byte gBattlePartyID -_0802D908: .4byte gPlayerParty - thumb_func_end bx_t1_healthbar_update - - thumb_func_start sub_802D90C -sub_802D90C: @ 802D90C - push {lr} - ldr r0, _0802D920 @ =gUnknown_03004210 - ldrh r0, [r0, 0x16] - cmp r0, 0 - bne _0802D91A - bl PlayerBufferExecCompleted -_0802D91A: - pop {r0} - bx r0 - .align 2, 0 -_0802D920: .4byte gUnknown_03004210 - thumb_func_end sub_802D90C - - thumb_func_start sub_802D924 -sub_802D924: @ 802D924 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldr r1, _0802DA24 @ =gTasks - lsls r0, 2 - add r0, r9 - lsls r0, 3 - adds r0, r1 - mov r8, r0 - ldrb r0, [r0, 0x8] - mov r10, r0 - mov r1, r8 - ldrb r7, [r1, 0xC] - str r7, [sp, 0x8] - ldrh r2, [r1, 0xA] - str r2, [sp, 0xC] - bl IsDoubleBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _0802D96A - ldr r1, _0802DA28 @ =gBattlePartyID - lsls r0, r7, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r10, r0 - bne _0802D96A - b _0802DA80 -_0802D96A: - movs r0, 0x64 - mov r1, r10 - muls r1, r0 - ldr r0, _0802DA2C @ =gPlayerParty - adds r6, r1, r0 - adds r0, r6, 0 - movs r1, 0xB - bl GetMonData - adds r5, r0, 0 - lsls r5, 16 - lsrs r5, 16 - adds r0, r6, 0 - movs r1, 0x38 - bl GetMonData - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r6, 0 - movs r1, 0x19 - bl GetMonData - str r0, [sp, 0x4] - ldr r3, _0802DA30 @ =gExperienceTables - adds r4, 0x1 - lsls r4, 2 - ldr r2, _0802DA34 @ =gBaseStats - lsls r1, r5, 3 - subs r1, r5 - lsls r1, 2 - adds r1, r2 - ldrb r2, [r1, 0x13] - movs r1, 0xCA - lsls r1, 1 - muls r1, r2 - adds r4, r1 - adds r4, r3 - ldr r2, [r4] - str r2, [sp] - ldr r3, [sp, 0xC] - lsls r1, r3, 16 - asrs r1, 16 - adds r0, r1 - cmp r0, r2 - bcc _0802DA58 - adds r0, r6, 0 - movs r1, 0x19 - mov r2, sp - bl SetMonData - adds r0, r6, 0 - bl CalculateMonStats - ldr r2, [sp] - add r0, sp, 0x4 - ldrh r0, [r0] - subs r2, r0 - ldr r0, [sp, 0xC] - subs r2, r0, r2 - ldr r4, _0802DA38 @ =gActiveBank - ldrb r5, [r4] - strb r7, [r4] - lsls r2, 16 - lsrs r2, 16 - movs r0, 0x1 - movs r1, 0xB - bl dp01_build_cmdbuf_x21_a_bb - strb r5, [r4] - bl IsDoubleBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0802DA40 - ldr r2, _0802DA28 @ =gBattlePartyID - lsls r0, r7, 1 - adds r0, r2 - mov r1, r10 - ldrh r0, [r0] - cmp r1, r0 - beq _0802DA1E - movs r0, 0x2 - eors r7, r0 - lsls r0, r7, 1 - adds r0, r2 - ldrh r0, [r0] - cmp r1, r0 - bne _0802DA40 -_0802DA1E: - ldr r0, _0802DA3C @ =sub_802DCB0 - b _0802DA82 - .align 2, 0 -_0802DA24: .4byte gTasks -_0802DA28: .4byte gBattlePartyID -_0802DA2C: .4byte gPlayerParty -_0802DA30: .4byte gExperienceTables -_0802DA34: .4byte gBaseStats -_0802DA38: .4byte gActiveBank -_0802DA3C: .4byte sub_802DCB0 -_0802DA40: - ldr r0, _0802DA50 @ =gTasks - mov r2, r9 - lsls r1, r2, 2 - add r1, r9 - lsls r1, 3 - adds r1, r0 - ldr r0, _0802DA54 @ =sub_802DDC4 - b _0802DA84 - .align 2, 0 -_0802DA50: .4byte gTasks -_0802DA54: .4byte sub_802DDC4 -_0802DA58: - str r0, [sp, 0x4] - add r2, sp, 0x4 - adds r0, r6, 0 - movs r1, 0x19 - bl SetMonData - ldr r1, _0802DA78 @ =gBattleBankFunc - ldr r3, [sp, 0x8] - lsls r0, r3, 2 - adds r0, r1 - ldr r1, _0802DA7C @ =sub_802D90C - str r1, [r0] - mov r0, r9 - bl DestroyTask - b _0802DA86 - .align 2, 0 -_0802DA78: .4byte gBattleBankFunc -_0802DA7C: .4byte sub_802D90C -_0802DA80: - ldr r0, _0802DA98 @ =sub_802DA9C -_0802DA82: - mov r1, r8 -_0802DA84: - str r0, [r1] -_0802DA86: - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802DA98: .4byte sub_802DA9C - thumb_func_end sub_802D924 - - thumb_func_start sub_802DA9C -sub_802DA9C: @ 802DA9C - push {r4-r6,lr} - mov r6, r10 - mov r5, r9 - mov r4, r8 - push {r4-r6} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - ldr r1, _0802DB54 @ =gTasks - lsls r2, r0, 2 - mov r8, r2 - add r8, r0 - mov r0, r8 - lsls r0, 3 - mov r8, r0 - add r8, r1 - mov r2, r8 - ldrb r1, [r2, 0x8] - movs r0, 0xA - ldrsh r2, [r2, r0] - mov r9, r2 - mov r2, r8 - ldrb r2, [r2, 0xC] - mov r10, r2 - movs r0, 0x64 - adds r6, r1, 0 - muls r6, r0 - ldr r0, _0802DB58 @ =gPlayerParty - adds r6, r0 - adds r0, r6, 0 - movs r1, 0x38 - bl GetMonData - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r6, 0 - movs r1, 0xB - bl GetMonData - adds r5, r0, 0 - lsls r5, 16 - lsrs r5, 16 - adds r0, r6, 0 - movs r1, 0x19 - bl GetMonData - adds r3, r0, 0 - ldr r6, _0802DB5C @ =gExperienceTables - lsls r1, r4, 2 - ldr r2, _0802DB60 @ =gBaseStats - lsls r0, r5, 3 - subs r0, r5 - lsls r0, 2 - adds r0, r2 - ldrb r2, [r0, 0x13] - movs r0, 0xCA - lsls r0, 1 - muls r0, r2 - adds r1, r0 - adds r1, r6 - ldr r1, [r1] - subs r3, r1 - adds r4, 0x1 - lsls r4, 2 - adds r4, r0 - adds r4, r6 - ldr r2, [r4] - subs r2, r1 - ldr r0, _0802DB64 @ =gHealthboxIDs - add r0, r10 - ldrb r1, [r0] - mov r0, r9 - negs r0, r0 - str r0, [sp] - mov r0, r10 - bl sub_8043D84 - movs r0, 0x21 - bl PlaySE - ldr r0, _0802DB68 @ =sub_802DB6C - mov r1, r8 - str r0, [r1] - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802DB54: .4byte gTasks -_0802DB58: .4byte gPlayerParty -_0802DB5C: .4byte gExperienceTables -_0802DB60: .4byte gBaseStats -_0802DB64: .4byte gHealthboxIDs -_0802DB68: .4byte sub_802DB6C - thumb_func_end sub_802DA9C - thumb_func_start sub_802DB6C sub_802DB6C: @ 802DB6C push {r4-r7,lr} |