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author | Marcus Huderle <huderlem@gmail.com> | 2018-04-06 17:00:55 -0700 |
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committer | Marcus Huderle <huderlem@gmail.com> | 2018-04-06 17:00:55 -0700 |
commit | 9e4bf55716fb5a27bc2f6eee4a489e48327eac3f (patch) | |
tree | 8b31e761c5b2b03e2b5200baec6755f6a3273fe5 /include/contest.h | |
parent | f150a5cd9f15c368a3e520168b56acd3628d6852 (diff) | |
parent | ed5847cb41c48357d83b92823e08393a1ca54bdd (diff) |
Merge remote-tracking branch 'upstream/master' into nakamura
Diffstat (limited to 'include/contest.h')
-rw-r--r-- | include/contest.h | 271 |
1 files changed, 220 insertions, 51 deletions
diff --git a/include/contest.h b/include/contest.h index 557b9e5c4..86a5ea4d7 100644 --- a/include/contest.h +++ b/include/contest.h @@ -13,13 +13,186 @@ enum enum { CONTEST_EFFECT_HIGHLY_APPEALING, - CONTEST_EFFECT_USER_MORE_STARTLED, - CONTEST_EFFECT_APPEAL_ONLY_ONCE, - CONTEST_EFFECT_REPEATABLE, + CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, + CONTEST_EFFECT_GREAT_APPEAL_BUT_NO_MORE_MOVES, + CONTEST_EFFECT_REPETITION_NOT_BORING, CONTEST_EFFECT_AVOID_STARTLE_ONCE, CONTEST_EFFECT_AVOID_STARTLE, - CONTEST_EFFECT_AVOID_STARTLE_LITTLE, - //... + CONTEST_EFFECT_AVOID_STARTLE_SLIGHTLY, + CONTEST_EFFECT_USER_LESS_EASILY_STARTLED, + CONTEST_EFFECT_STARTLE_FRONT_MON, + CONTEST_EFFECT_SLIGHTLY_STARTLE_PREV_MONS, + CONTEST_EFFECT_STARTLE_PREV_MON, + CONTEST_EFFECT_STARTLE_PREV_MONS, + CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, + CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, + CONTEST_EFFECT_STARTLE_PREV_MON_2, + CONTEST_EFFECT_STARTLE_PREV_MONS_2, + CONTEST_EFFECT_SHIFT_JUDGE_ATTENTION, + CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, + CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, + CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, + CONTEST_EFFECT_STARTLE_MONS_COOL_APPEAL, + CONTEST_EFFECT_STARTLE_MONS_BEAUTY_APPEAL, + CONTEST_EFFECT_STARTLE_MONS_CUTE_APPEAL, + CONTEST_EFFECT_STARTLE_MONS_SMART_APPEAL, + CONTEST_EFFECT_STARTLE_MONS_TOUGH_APPEAL, + CONTEST_EFFECT_MAKE_FOLLOWING_MON_NERVOUS, + CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, + CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, + CONTEST_EFFECT_BADLY_STARTLES_MONS_IN_GOOD_CONDITION, + CONTEST_EFFECT_BETTER_IF_FIRST, + CONTEST_EFFECT_BETTER_IF_LAST, + CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES, + CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONE, + CONTEST_EFFECT_BETTER_WHEN_LATER, + CONTEST_EFFECT_QUALITY_DEPENDS_ON_TIMING, + CONTEST_EFFECT_BETTER_IF_SAME_TYPE, + CONTEST_EFFECT_BETTER_IF_DIFF_TYPE, + CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, + CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, + CONTEST_EFFECT_BETTER_WITH_GOOD_CONDITION, + CONTEST_EFFECT_NEXT_APPEAL_EARLIER, + CONTEST_EFFECT_NEXT_APPEAL_LATER, + CONTEST_EFFECT_MAKE_SCRAMBLING_TURN_ORDER_EASIER, + CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER, + CONTEST_EFFECT_EXCITE_AUDIENCE_IN_ANY_CONTEST, + CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, + CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED, + CONTEST_EFFECT_DONT_EXCITE_AUDIENCE +}; + +enum +{ + COMBO_STARTER_RAIN_DANCE = 1, + COMBO_STARTER_RAGE, + COMBO_STARTER_FOCUS_ENERGY, + COMBO_STARTER_HYPNOSIS, + COMBO_STARTER_ENDURE, + COMBO_STARTER_HORN_ATTACK, + COMBO_STARTER_SWORDS_DANCE, + COMBO_STARTER_STOCKPILE, + COMBO_STARTER_SUNNY_DAY, + COMBO_STARTER_REST, + COMBO_STARTER_VICE_GRIP, + COMBO_STARTER_DEFENSE_CURL, + COMBO_STARTER_CHARGE, + COMBO_STARTER_ROCK_THROW, + COMBO_STARTER_YAWN, + COMBO_STARTER_SCARY_FACE, + COMBO_STARTER_POWDER_SNOW, + COMBO_STARTER_LOCK_ON, + COMBO_STARTER_SOFT_BOILED, + COMBO_STARTER_MEAN_LOOK, + COMBO_STARTER_SCRATCH, + COMBO_STARTER_GROWTH, + COMBO_STARTER_HAIL, + COMBO_STARTER_SANDSTORM, + COMBO_STARTER_BELLY_DRUM, + COMBO_STARTER_MIND_READER, + COMBO_STARTER_DRAGON_BREATH, + COMBO_STARTER_DRAGON_RAGE, + COMBO_STARTER_DRAGON_DANCE, + COMBO_STARTER_SURF, + COMBO_STARTER_DIVE, + COMBO_STARTER_STRING_SHOT, + COMBO_STARTER_LEER, + COMBO_STARTER_TAUNT, + COMBO_STARTER_CHARM, + COMBO_STARTER_HARDEN, + COMBO_STARTER_SING, + COMBO_STARTER_EARTHQUAKE, + COMBO_STARTER_DOUBLE_TEAM, + COMBO_STARTER_CURSE, + COMBO_STARTER_SWEET_SCENT, + COMBO_STARTER_SLUDGE, + COMBO_STARTER_SLUDGE_BOMB, + COMBO_STARTER_THUNDER_PUNCH, + COMBO_STARTER_FIRE_PUNCH, + COMBO_STARTER_ICE_PUNCH, + COMBO_STARTER_PECK, + COMBO_STARTER_METAL_SOUND, + COMBO_STARTER_MUD_SPORT, + COMBO_STARTER_WATER_SPORT, + COMBO_STARTER_BONE_CLUB, + COMBO_STARTER_BONEMERANG, + COMBO_STARTER_BONE_RUSH, + COMBO_STARTER_SAND_ATTACK, + COMBO_STARTER_MUD_SLAP, + COMBO_STARTER_FAKE_OUT, + COMBO_STARTER_PSYCHIC, + COMBO_STARTER_KINESIS, + COMBO_STARTER_CONFUSION, + COMBO_STARTER_POUND, + COMBO_STARTER_SMOG, + COMBO_STARTER_CALM_MIND +}; + +enum +{ + CONTEST_STRING_MORE_CONSCIOUS, + CONTEST_STRING_NO_APPEAL, + CONTEST_STRING_SETTLE_DOWN, + CONTEST_STRING_OBLIVIOUS_TO_OTHERS, + CONTEST_STRING_LESS_AWARE, + CONTEST_STRING_STOPPED_CARING, + CONTEST_STRING_STARTLE_ATTEMPT, + CONTEST_STRING_DAZZLE_ATTEMPT, + CONTEST_STRING_JUDGE_LOOK_AWAY2, + CONTEST_STRING_UNNERVE_ATTEMPT, + CONTEST_STRING_NERVOUS, + CONTEST_STRING_UNNERVE_WAITING, + CONTEST_STRING_TAUNT_WELL, + CONTEST_STRING_REGAINED_FORM, + CONTEST_STRING_JAM_WELL, + CONTEST_STRING_HUSTLE_STANDOUT, + CONTEST_STRING_WORK_HARD_UNNOTICED, + CONTEST_STRING_WORK_BEFORE, + CONTEST_STRING_APPEAL_NOT_WELL, + CONTEST_STRING_WORK_PRECEDING, + CONTEST_STRING_APPEAL_NOT_WELL2, + CONTEST_STRING_APPEAL_NOT_SHOWN_WELL, + CONTEST_STRING_APPEAL_SLIGHTLY_WELL, + CONTEST_STRING_APPEAL_PRETTY_WELL, + CONTEST_STRING_APPEAL_EXCELLENTLY, + CONTEST_STRING_APPEAL_DUD, + CONTEST_STRING_APPEAL_NOT_VERY_WELL, + CONTEST_STRING_APPEAL_SLIGHTLY_WELL2, + CONTEST_STRING_APPEAL_PRETTY_WELL2, + CONTEST_STRING_APPEAL_VERY_WELL, + CONTEST_STRING_APPEAL_EXCELLENTLY2, + CONTEST_STRING_SAME_TYPE_GOOD, + CONTEST_STRING_DIFF_TYPE_GOOD, + CONTEST_STRING_STOOD_OUT_AS_MUCH, + CONTEST_STRING_NOT_AS_WELL, + CONTEST_STRING_CONDITION_ROSE, + CONTEST_STRING_HOT_STATUS, + CONTEST_STRING_MOVE_UP_LINE, + CONTEST_STRING_MOVE_BACK_LINE, + CONTEST_STRING_SCRAMBLE_ORDER, + CONTEST_STRING_JUDGE_EXPECTANTLY2, + CONTEST_STRING_WENT_OVER_WELL, + CONTEST_STRING_WENT_OVER_VERY_WELL, + CONTEST_STRING_APPEAL_COMBO_EXCELLENTLY, + CONTEST_STRING_AVERT_GAZE, + CONTEST_STRING_AVOID_SEEING, + CONTEST_STRING_NOT_FAZED, + CONTEST_STRING_LITTLE_DISTRACTED, + CONTEST_STRING_ATTEMPT_STARTLE, + CONTEST_STRING_LOOKED_DOWN, + CONTEST_STRING_TURNED_BACK, + CONTEST_STRING_UTTER_CRY, + CONTEST_STRING_LEAPT_UP, + CONTEST_STRING_TRIPPED_OVER, + CONTEST_STRING_MESSED_UP2, + CONTEST_STRING_FAILED_TARGET_NERVOUS, + CONTEST_STRING_FAILED_ANYONE_NERVOUS, + CONTEST_STRING_IGNORED, + CONTEST_STRING_NO_CONDITION_IMPROVE, + CONTEST_STRING_BAD_CONDITION_WEAK_APPEAL, + CONTEST_STRING_UNAFFECTED, + CONTEST_STRING_ATTRACTED_ATTENTION, + CONTEST_STRING_NONE = 255 }; struct ContestMove @@ -156,51 +329,44 @@ struct ContestantStatus /*0x0B*/ u8 unkB_0:2; u8 unkB_2:2; u8 moveRepeatCount:3; - u8 unkB_7:1; // used a one-time move? - /*0x0C*/ u8 unkC_0:1; - u8 unkC_1:2; - /*0x0D*/ s8 unkD; - /*0x0E*/ u8 unkE; - /*0x0F*/ u8 unkF; - /*0x10*/ u8 unk10_0:1; - u8 unk10_1:1; - u8 unk10_2:1; - u8 unk10_3:1; - u8 unk10_4:2; - u8 unk10_6:2; - /*0x11*/ u8 unk11_0:2; - u8 unk11_2:1; - u8 unk11_3:1; - u8 unk11_4:1; - u8 unk11_5:1; - /*0x12*/ u8 unk12; - /*0x13*/ u8 unk13; // status action? - /*0x14*/ u8 unk14; + u8 noMoreTurns:1; // used a one-time move? + /*0x0C*/ u8 nervous:1; + u8 numTurnsSkipped:2; + /*0x0D*/ s8 condition; + /*0x0E*/ u8 jam; + /*0x0F*/ u8 jamReduction; + + // Flags set by move effect + /*0x10*/ u8 resistant:1; + u8 immune:1; + u8 moreEasilyStartled:1; + u8 usedRepeatableMove:1; + u8 conditionMod:2; // 1: just raised condition; 2: appeal greatly improved by condition + u8 turnOrderMod:2; // 1: defined; 2: random + /*0x11*/ u8 turnOrderModAction:2; // 1: made first; 2: made last; 3: made random + u8 turnSkipped:1; + u8 exploded:1; + u8 overrideCategoryExcitementMod:1; + u8 appealTripleCondition:1; + + /*0x12*/ u8 jamSafetyCount; + /*0x13*/ u8 effectStringId; // status action? + /*0x14*/ u8 effectStringId2; /*0x15*/ u8 disappointedRepeat:1; u8 unk15_1:1; u8 unk15_2:1; u8 unk15_3:1; - u8 unk15_4:1; - u8 unk15_5:1; + u8 hasJudgesAttention:1; + u8 judgesAttentionWasRemoved:1; u8 unk15_6:1; /*0x16*/ u8 unk16; /*0x17*/ u8 unk17; /*0x18*/ u8 unk18; - /*0x19*/ u8 unk19; // turn position + /*0x19*/ u8 nextTurnOrder; // turn position /*0x1A*/ u8 attentionLevel; // How much the Pokemon "stood out" /*0x1B*/ u8 unk1B; }; -struct UnknownContestStruct3 -{ - u8 unk0; - u8 unk1; - //u8 unk2_0:1; - //u8 unk2_1:1; - u8 unk2; // maybe a bitfield - u8 filler3; -}; - // possibly the same as UnknownContestStruct3? struct UnknownContestStruct4 { @@ -209,28 +375,24 @@ struct UnknownContestStruct4 u8 unk2_0:1; u8 unk2_1:1; u8 unk2_2:1; - u8 filler3; }; struct UnknownContestStruct5 { s8 bits_0; // current move excitement? - u8 bits_8:1; - u8 bits_9:3; - u8 bits_C:4; + u8 excitementFrozen:1; + u8 excitementFreezer:3; s8 unk2; - u8 filler3; }; struct UnknownContestStruct7 { - u8 unk0[4]; - u16 unk4; - u16 unk6; - u8 filler8[0xD-8]; - u8 unkD[4]; - u8 unk11; - u8 filler12[2]; + u8 turnOrder[4]; + s16 jam; + s16 jam2; + u8 jamQueue[5]; + u8 unnervedPokes[4]; + u8 contestant; }; struct UnknownContestStruct8 @@ -239,7 +401,6 @@ struct UnknownContestStruct8 u16 unk2; u8 unk4_0:1; u8 unk5; - u8 filler6[2]; u32 unk8; u32 unkC; u32 unk10; @@ -277,5 +438,13 @@ extern u16 gUnknown_02038688[4]; extern u8 gContestFinalStandings[4]; extern u8 gUnknown_02038696[4]; extern u8 gUnknown_0203869B; +extern u16 gSpecialVar_ContestCategory; + +void SetContestantEffectStringID(u8 a, u8 b); +void SetContestantEffectStringID2(u8 a, u8 b); +void MakeContestantNervous(u8 p); +bool8 Contest_IsMonsTurnDisabled(u8 a); +bool8 sub_80B214C(u8 a); +void SetStartledString(u8 a, u8 b); #endif // GUARD_CONTEST_H |