diff options
author | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2018-01-04 22:21:39 -0500 |
---|---|---|
committer | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2018-01-04 22:21:39 -0500 |
commit | 5b5fedfc78a9f2751d001a92c65be86e3ffefcc1 (patch) | |
tree | e1357a59a3d98cf1e976f948f98d799f87a00bf3 /include/sprite.h | |
parent | ab06b56532026db85a9cba1c21c8b2235fcdf222 (diff) | |
parent | f0e98a9204bf19981c0c9652bc9ed82ae95438e4 (diff) |
Merge branch 'master' of https://github.com/pret/pokeruby into assert
Diffstat (limited to 'include/sprite.h')
-rw-r--r-- | include/sprite.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/include/sprite.h b/include/sprite.h index 9937a0797..b72c09989 100644 --- a/include/sprite.h +++ b/include/sprite.h @@ -120,10 +120,6 @@ union AffineAnimCmd {.jump = {.type = AFFINEANIMCMDTYPE_JUMP, .target = _target}} #define AFFINEANIMCMD_END \ {.type = AFFINEANIMCMDTYPE_END} -#define AFFINEANIMCMD_LOOP(_count) \ - {.loop = {.type = AFFINEANIMCMDTYPE_LOOP, .count = _count}} -#define AFFINEANIMCMD_JUMP(_target) \ - {.jump = {.type = AFFINEANIMCMDTYPE_JUMP, .target = _target}} struct AffineAnimState { @@ -172,6 +168,8 @@ struct SpriteTemplate void (*callback)(struct Sprite *); }; +typedef void (*SpriteCallback)(struct Sprite *); + struct Sprite { /*0x00*/ struct OamData oam; @@ -180,7 +178,7 @@ struct Sprite /*0x10*/ const union AffineAnimCmd *const *affineAnims; /*0x14*/ const struct SpriteTemplate *template; /*0x18*/ const struct SubspriteTable *subspriteTables; - /*0x1C*/ void (*callback)(struct Sprite *); + /*0x1C*/ SpriteCallback callback; /*0x20*/ struct Coords16 pos1; /*0x24*/ struct Coords16 pos2; @@ -238,6 +236,8 @@ extern s16 gSpriteCoordOffsetX; extern s16 gSpriteCoordOffsetY; extern u8 gReservedSpritePaletteCount; +extern u8 gOamLimit; + extern struct Sprite gSprites[]; void ResetSpriteData(void); @@ -246,7 +246,7 @@ void BuildOamBuffer(void); u8 CreateSprite(const struct SpriteTemplate *template, s16 x, s16 y, u8 subpriority); u8 CreateSpriteAtEnd(const struct SpriteTemplate *template, s16 x, s16 y, u8 subpriority); u8 CreateInvisibleSprite(void (*callback)(struct Sprite *)); -u8 CreateSpriteAndAnimate(struct SpriteTemplate *template, s16 x, s16 y, u8 subpriority); +u8 CreateSpriteAndAnimate(const struct SpriteTemplate *template, s16 x, s16 y, u8 subpriority); void DestroySprite(struct Sprite *sprite); void ResetOamRange(u8 a, u8 b); void LoadOam(void); |