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authorMarcus Huderle <huderlem@gmail.com>2017-12-20 15:54:25 -0600
committerGitHub <noreply@github.com>2017-12-20 15:54:25 -0600
commit871ae4c283ec8bc7730df52790b5ca53baa82230 (patch)
tree6899e26a068d4854a026e3d13b7c51c36b68208a /include/sprite.h
parent3c5f725de49371aced1788a21f5e53df5b498b5f (diff)
parent5e6bfe67a87e041ebdc9e0b573d1ae1f22b79d59 (diff)
Merge pull request #494 from huderlem/battle_anim
Decompile small battle_anim effects
Diffstat (limited to 'include/sprite.h')
-rw-r--r--include/sprite.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/include/sprite.h b/include/sprite.h
index a87260ec0..29a0be562 100644
--- a/include/sprite.h
+++ b/include/sprite.h
@@ -222,6 +222,14 @@ struct Sprite
/*0x43*/ u8 subpriority;
};
+struct OamMatrix
+{
+ s16 a;
+ s16 b;
+ s16 c;
+ s16 d;
+};
+
extern const struct OamData gDummyOamData;
extern const union AnimCmd *const gDummySpriteAnimTable[];
extern const union AffineAnimCmd *const gDummySpriteAffineAnimTable[];