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authorgarakmon <thomastaps194@comcast.net>2018-07-07 21:29:11 -0400
committergarakmon <thomastaps194@comcast.net>2018-07-07 21:29:11 -0400
commit864a69f9bf050eaaa062c8346cd6a5032e617139 (patch)
treebd8b133710c813b11becf602067495526c849b6a /src/battle/anim/orbs.c
parent47bcba3e1b5140cef7f04edcda3759818408726a (diff)
merge conflicts are soooooooooo fun
Diffstat (limited to 'src/battle/anim/orbs.c')
-rw-r--r--src/battle/anim/orbs.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/battle/anim/orbs.c b/src/battle/anim/orbs.c
index af6568bd8..b97f0c246 100644
--- a/src/battle/anim/orbs.c
+++ b/src/battle/anim/orbs.c
@@ -196,7 +196,7 @@ void sub_80CA7B0(struct Sprite* sprite)
sprite->data[0] = gBattleAnimArgs[2];
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankAttacker, 2);
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankAttacker, 3);
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, move_anim_8074EE0);
}
@@ -207,7 +207,7 @@ void sub_80CA800(struct Sprite* sprite)
sprite->data[0] = gBattleAnimArgs[2];
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2);
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
@@ -219,7 +219,7 @@ void sub_80CA858(struct Sprite* sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2);
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->data[5] = gBattleAnimArgs[3];
sprite->callback = sub_80CA8B4;
sub_80CA8B4(sprite);
@@ -227,7 +227,7 @@ void sub_80CA858(struct Sprite* sprite)
static void sub_80CA8B4(struct Sprite* sprite)
{
- if (TranslateAnimSpriteByDeltas(sprite))
+ if (TranslateAnimLinear(sprite))
{
DestroySprite(sprite);
}
@@ -272,13 +272,13 @@ void sub_80CA9A8(struct Sprite* sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankAttacker, 2);
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankAttacker, 3);
sprite->data[5] = gBattleAnimArgs[2];
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
sprite->callback = sub_80CA9F8;
}
static void sub_80CA9F8(struct Sprite* sprite)
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
DestroyAnimSprite(sprite);
}