summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorgarakmon <thomastaps194@comcast.net>2018-07-07 21:29:11 -0400
committergarakmon <thomastaps194@comcast.net>2018-07-07 21:29:11 -0400
commit864a69f9bf050eaaa062c8346cd6a5032e617139 (patch)
treebd8b133710c813b11becf602067495526c849b6a /src
parent47bcba3e1b5140cef7f04edcda3759818408726a (diff)
merge conflicts are soooooooooo fun
Diffstat (limited to 'src')
-rw-r--r--src/battle/anim/aurora.c4
-rw-r--r--src/battle/anim/blow_kiss.c4
-rw-r--r--src/battle/anim/bubble.c4
-rw-r--r--src/battle/anim/bug.c14
-rw-r--r--src/battle/anim/bullet.c2
-rw-r--r--src/battle/anim/current.c8
-rw-r--r--src/battle/anim/dark.c4
-rw-r--r--src/battle/anim/dragon.c2
-rw-r--r--src/battle/anim/energy_wave.c6
-rw-r--r--src/battle/anim/fight.c18
-rw-r--r--src/battle/anim/fire_2.c4
-rw-r--r--src/battle/anim/flying.c10
-rw-r--r--src/battle/anim/flying_path.c28
-rw-r--r--src/battle/anim/ghost.c4
-rw-r--r--src/battle/anim/grip.c2
-rw-r--r--src/battle/anim/ground.c16
-rw-r--r--src/battle/anim/guard.c2
-rw-r--r--src/battle/anim/guillotine.c6
-rw-r--r--src/battle/anim/heal_bell.c2
-rw-r--r--src/battle/anim/leaf.c4
-rw-r--r--src/battle/anim/musical.c4
-rw-r--r--src/battle/anim/orbit.c8
-rw-r--r--src/battle/anim/orbs.c12
-rw-r--r--src/battle/anim/poison.c10
-rw-r--r--src/battle/anim/psychic.c4
-rw-r--r--src/battle/anim/ring.c4
-rw-r--r--src/battle/anim/rock.c6
-rw-r--r--src/battle/anim/scan.c4
-rw-r--r--src/battle/anim/seed.c4
-rw-r--r--src/battle/anim/sonic.c2
-rw-r--r--src/battle/anim/sunlight.c2
-rw-r--r--src/battle/anim/sword.c2
-rw-r--r--src/battle/anim/tile.c2
-rw-r--r--src/battle/anim/unused_8.c2
-rw-r--r--src/battle/anim/water.c2
-rw-r--r--src/battle/anim/wisp_orb.c2
-rw-r--r--src/battle/battle_7.c2
-rw-r--r--src/battle/battle_anim_812C144.c8
-rwxr-xr-xsrc/battle/battle_anim_813F0F4.c1897
-rw-r--r--src/battle/battle_controller_linkopponent.c8
-rw-r--r--src/battle/battle_controller_linkpartner.c8
-rw-r--r--src/battle/battle_controller_opponent.c6
-rw-r--r--src/battle/battle_controller_player.c8
-rw-r--r--src/battle/battle_controller_wally.c6
-rw-r--r--src/battle/battle_records.c4
-rw-r--r--src/battle/calculate_base_damage.c6
-rw-r--r--src/battle/pokeball.c18
-rw-r--r--src/berry_blender.c5
-rw-r--r--src/cable_club.c2
-rw-r--r--src/credits.c2
-rw-r--r--src/debug/nakamura_debug_menu.c2
-rw-r--r--src/decompress.c22
-rw-r--r--src/field_control_avatar.c36
-rw-r--r--src/field_region_map.c2
-rw-r--r--src/field_specials.c4
-rw-r--r--src/hall_of_fame.c2
-rw-r--r--src/map_name_popup.c2
-rw-r--r--src/menu.c12
-rw-r--r--src/money.c4
-rw-r--r--src/pokeblock.c2
-rw-r--r--src/pokedex.c4
-rw-r--r--src/pokemon_1.c7
-rw-r--r--src/pokemon_2.c10
-rw-r--r--src/pokemon_item_effect.c18
-rw-r--r--src/pokemon_storage_system.c4
-rw-r--r--src/pokemon_summary_screen.c683
-rw-r--r--src/rom_8077ABC.c36
-rw-r--r--src/script_pokemon_util_80F99CC.c10
-rw-r--r--src/strings.c8
-rw-r--r--src/text.c19
70 files changed, 2396 insertions, 685 deletions
diff --git a/src/battle/anim/aurora.c b/src/battle/anim/aurora.c
index 5aff17f48..c17748440 100644
--- a/src/battle/anim/aurora.c
+++ b/src/battle/anim/aurora.c
@@ -68,7 +68,7 @@ void sub_80D33B4(struct Sprite *sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + r6;
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3) + gBattleAnimArgs[3];
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->callback = sub_80D344C;
sprite->affineAnimPaused = TRUE;
sprite->callback(sprite);
@@ -81,7 +81,7 @@ static void sub_80D344C(struct Sprite *sprite)
StartSpriteAnim(sprite, 1);
sprite->affineAnimPaused = FALSE;
}
- if (TranslateAnimSpriteByDeltas(sprite) != 0)
+ if (TranslateAnimLinear(sprite) != 0)
DestroyAnimSprite(sprite);
}
diff --git a/src/battle/anim/blow_kiss.c b/src/battle/anim/blow_kiss.c
index 0235794c2..80056614f 100644
--- a/src/battle/anim/blow_kiss.c
+++ b/src/battle/anim/blow_kiss.c
@@ -33,13 +33,13 @@ void sub_80D1F58(struct Sprite* sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2);
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->callback = sub_80D1FA4;
}
static void sub_80D1FA4(struct Sprite* sprite)
{
- if (TranslateAnimSpriteByDeltas(sprite) == 0)
+ if (TranslateAnimLinear(sprite) == 0)
{
sprite->pos2.y += Sin(sprite->data[5], 14);
sprite->data[5] = (sprite->data[5] + 4) & 0xFF;
diff --git a/src/battle/anim/bubble.c b/src/battle/anim/bubble.c
index e024091d7..ceefd82cf 100644
--- a/src/battle/anim/bubble.c
+++ b/src/battle/anim/bubble.c
@@ -80,7 +80,7 @@ void sub_80D31C8(struct Sprite* sprite)
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
newSpriteId = CreateInvisibleSpriteWithCallback(SpriteCallbackDummy);
sprite->data[5] = newSpriteId;
@@ -106,7 +106,7 @@ static void sub_80D32E8(struct Sprite *sprite)
u16 index = gSprites[spriteId].data[3];
sprite->data[0] = 1;
- TranslateAnimSpriteByDeltas(sprite);
+ TranslateAnimLinear(sprite);
sprite->pos2.x += Sin(index / 256, gSprites[spriteId].data[0]);
sprite->pos2.y += Cos(index / 256, gSprites[spriteId].data[1]);
diff --git a/src/battle/anim/bug.c b/src/battle/anim/bug.c
index c4c7fe937..e4ea01f5c 100644
--- a/src/battle/anim/bug.c
+++ b/src/battle/anim/bug.c
@@ -224,7 +224,7 @@ void sub_80DC824(struct Sprite *sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + gBattleAnimArgs[2];
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3) + gBattleAnimArgs[3];
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
@@ -249,7 +249,7 @@ void sub_80DC8F4(struct Sprite *sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2);
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
@@ -282,7 +282,7 @@ void sub_80DC9A0(struct Sprite *sprite)
static void sub_80DCA38(struct Sprite *sprite)
{
- if (TranslateAnimSpriteByDeltas(sprite))
+ if (TranslateAnimLinear(sprite))
{
DestroyAnimSprite(sprite);
return;
@@ -414,7 +414,7 @@ void AnimTranslateStinger(struct Sprite *sprite)
sprite->data[2] = lVarX;
sprite->data[4] = lVarY;
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
@@ -438,7 +438,7 @@ void AnimMissileArc(struct Sprite *sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + gBattleAnimArgs[2];
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3) + gBattleAnimArgs[3];
sprite->data[5] = gBattleAnimArgs[5];
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
sprite->callback = AnimMissileArcStep;
sprite->invisible = TRUE;
@@ -448,7 +448,7 @@ static void AnimMissileArcStep(struct Sprite *sprite)
{
sprite->invisible = FALSE;
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
{
DestroyAnimSprite(sprite);
}
@@ -468,7 +468,7 @@ static void AnimMissileArcStep(struct Sprite *sprite)
x2 += x1;
y2 += y1;
- if (!TranslateAnimSpriteLinearAndSine(sprite))
+ if (!TranslateAnimArc(sprite))
{
u16 rotation = ArcTan2Neg(sprite->pos1.x + sprite->pos2.x - x2,
sprite->pos1.y + sprite->pos2.y - y2);
diff --git a/src/battle/anim/bullet.c b/src/battle/anim/bullet.c
index 764903247..60c001853 100644
--- a/src/battle/anim/bullet.c
+++ b/src/battle/anim/bullet.c
@@ -44,7 +44,7 @@ void sub_80CFFD8(struct Sprite* sprite)
sprite->data[0] = 20;
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2);
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
sprite->affineAnimPaused = 1;
StoreSpriteCallbackInData(sprite, sub_80D0030);
}
diff --git a/src/battle/anim/current.c b/src/battle/anim/current.c
index af72edef0..fb7bc4e1c 100644
--- a/src/battle/anim/current.c
+++ b/src/battle/anim/current.c
@@ -366,7 +366,7 @@ void sub_80D648C(struct Sprite *sprite)
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->data[5] = gBattleAnimArgs[2];
sprite->data[6] = gBattleAnimArgs[5];
sprite->data[7] = gBattleAnimArgs[4];
@@ -378,7 +378,7 @@ void sub_80D648C(struct Sprite *sprite)
static void sub_80D6514(struct Sprite *sprite)
{
- if (!TranslateAnimSpriteByDeltas(sprite))
+ if (!TranslateAnimLinear(sprite))
{
sprite->pos2.x += Sin(sprite->data[7], sprite->data[5]);
sprite->pos2.y += Cos(sprite->data[7], sprite->data[5]);
@@ -857,7 +857,7 @@ static void sub_80D6BB8(u8 taskId)
sprite->data[4] = task->data[15];
sprite->data[5] = taskId;
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
StoreSpriteCallbackInData(sprite, sub_80D6D00);
sprite->callback = sub_8078600;
@@ -887,7 +887,7 @@ static void sub_80D6BB8(u8 taskId)
static void sub_80D6CCC(struct Sprite *sprite)
{
- if (TranslateAnimSpriteByDeltas(sprite))
+ if (TranslateAnimLinear(sprite))
{
gTasks[sprite->data[5]].data[7]--;
DestroySprite(sprite);
diff --git a/src/battle/anim/dark.c b/src/battle/anim/dark.c
index 59db85342..09e16b8fe 100644
--- a/src/battle/anim/dark.c
+++ b/src/battle/anim/dark.c
@@ -402,13 +402,13 @@ void sub_80DFFD0(struct Sprite *sprite)
sprite->data[4] = sprite->pos1.y + 12;
sprite->data[5] = -12;
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
sprite->callback = sub_80E00D0;
}
static void sub_80E00D0(struct Sprite *sprite)
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
move_anim_8074EE0(sprite);
}
diff --git a/src/battle/anim/dragon.c b/src/battle/anim/dragon.c
index 163529ecb..0b5b1b88b 100644
--- a/src/battle/anim/dragon.c
+++ b/src/battle/anim/dragon.c
@@ -242,7 +242,7 @@ void sub_80DF63C(struct Sprite *sprite)
StartSpriteAnim(sprite, 1);
}
sprite->data[0] = gBattleAnimArgs[4];
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, move_anim_8074EE0);
}
diff --git a/src/battle/anim/energy_wave.c b/src/battle/anim/energy_wave.c
index 9ac362b57..cbca5338c 100644
--- a/src/battle/anim/energy_wave.c
+++ b/src/battle/anim/energy_wave.c
@@ -170,7 +170,7 @@ void sub_80D3554(struct Sprite *sprite)
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->data[5] = 0xD200 / sprite->data[0];
sprite->data[7] = gBattleAnimArgs[3];
@@ -191,7 +191,7 @@ void sub_80D3554(struct Sprite *sprite)
static void sub_80D35DC(struct Sprite *sprite)
{
- if (TranslateAnimSpriteByDeltas(sprite))
+ if (TranslateAnimLinear(sprite))
{
DestroyAnimSprite(sprite);
}
@@ -299,6 +299,6 @@ void sub_80D3728(struct Sprite *sprite)
sprite->data[0] = gBattleAnimArgs[4];
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + gBattleAnimArgs[2];
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, var2) + gBattleAnimArgs[3];
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
diff --git a/src/battle/anim/fight.c b/src/battle/anim/fight.c
index af2af1981..1a534aec7 100644
--- a/src/battle/anim/fight.c
+++ b/src/battle/anim/fight.c
@@ -567,7 +567,7 @@ void sub_80D92D0(struct Sprite *sprite)
}
sprite->data[4] = sprite->pos1.y - 20;
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, sub_80D9328);
}
@@ -583,7 +583,7 @@ static void sub_80D9328(struct Sprite *sprite)
sprite->pos2.y = 0;
sprite->pos2.x = 0;
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
}
@@ -604,7 +604,7 @@ void sub_80D9378(struct Sprite *sprite)
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = sprite->pos1.y;
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->data[5] = gBattleAnimArgs[5];
sprite->data[6] = gBattleAnimArgs[4];
@@ -615,7 +615,7 @@ void sub_80D9378(struct Sprite *sprite)
static void sub_80D9404(struct Sprite *sprite)
{
- if (!TranslateAnimSpriteByDeltas(sprite))
+ if (!TranslateAnimLinear(sprite))
{
sprite->pos2.y += Sin(sprite->data[7] >> 8, sprite->data[5]);
sprite->data[7] += sprite->data[6];
@@ -672,7 +672,7 @@ static void AnimStompFootStep(struct Sprite *sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2);
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, AnimStompFootEnd);
}
}
@@ -846,9 +846,9 @@ static void sub_80D986C(struct Sprite *sprite)
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(sprite->data[7], 3);
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
StoreSpriteCallbackInData(sprite, move_anim_8074EE0);
- sprite->callback = TranslateAnimSpriteByDeltasUntil;
+ sprite->callback = TranslateAnimLinearUntil;
}
}
@@ -941,9 +941,9 @@ void sub_80D9A38(struct Sprite *sprite)
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(bank, 3);
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
- sprite->callback = TranslateAnimSpriteByDeltasUntil;
+ sprite->callback = TranslateAnimLinearUntil;
}
static void sub_80D9B24(struct Sprite *sprite)
diff --git a/src/battle/anim/fire_2.c b/src/battle/anim/fire_2.c
index b055d7c80..68e13e1c1 100644
--- a/src/battle/anim/fire_2.c
+++ b/src/battle/anim/fire_2.c
@@ -241,7 +241,7 @@ static void AnimFireRingStep1(struct Sprite *sprite)
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->callback = AnimFireRingStep2;
}
@@ -249,7 +249,7 @@ static void AnimFireRingStep1(struct Sprite *sprite)
static void AnimFireRingStep2(struct Sprite *sprite)
{
- if (TranslateAnimSpriteByDeltas(sprite))
+ if (TranslateAnimLinear(sprite))
{
sprite->data[0] = 0;
diff --git a/src/battle/anim/flying.c b/src/battle/anim/flying.c
index e8c50816c..35022db1f 100644
--- a/src/battle/anim/flying.c
+++ b/src/battle/anim/flying.c
@@ -496,14 +496,14 @@ void sub_80DA16C(struct Sprite *sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + gBattleAnimArgs[2];
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3) + gBattleAnimArgs[3];
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->callback = sub_80785E4;
StoreSpriteCallbackInData(sprite, sub_80DA1EC);
}
void sub_80DA1EC(struct Sprite *sprite)
{
- if (TranslateAnimSpriteByDeltas(sprite) != 0)
+ if (TranslateAnimLinear(sprite) != 0)
{
DestroyAnimSprite(sprite);
}
@@ -543,7 +543,7 @@ void sub_80DA208(struct Sprite *sprite)
sprite->data[2] = sprite->data[2] + gBattleAnimArgs[2];
sprite->data[4] = sprite->data[4] + gBattleAnimArgs[3];
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
SeekSpriteAnim(sprite, gBattleAnimArgs[5]);
@@ -596,14 +596,14 @@ void sub_80DA38C(struct Sprite *sprite)
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->callback = sub_80DA410;
}
void sub_80DA410(struct Sprite *sprite)
{
sprite->data[0] = 1;
- TranslateAnimSpriteByDeltas(sprite);
+ TranslateAnimLinear(sprite);
if (((u16)sprite->data[3] >> 8) > 200)
{
diff --git a/src/battle/anim/flying_path.c b/src/battle/anim/flying_path.c
index b190e9e8c..d2f85ad35 100644
--- a/src/battle/anim/flying_path.c
+++ b/src/battle/anim/flying_path.c
@@ -102,7 +102,7 @@ void sub_80CBDF4(u8 taskId)
gSprites[task->data[2]].data[3] = task->data[9];
gSprites[task->data[2]].data[4] = task->data[7] + (task->data[11] / 2 + 10) * task->data[5];
gSprites[task->data[2]].data[5] = sub_80CC338(&gSprites[task->data[2]]);
- InitAnimSpriteTranslationOverDuration(&gSprites[task->data[2]]);
+ InitAnimArcTranslation(&gSprites[task->data[2]]);
task->func = sub_80CBF5C;
}
@@ -115,7 +115,7 @@ static void sub_80CBF5C(u8 taskId)
{
case 4:
sub_80CC358(task, taskId);
- if (TranslateAnimSpriteLinearAndSine(sprite) == 0)
+ if (TranslateAnimArc(sprite) == 0)
{
break;
}
@@ -127,7 +127,7 @@ static void sub_80CBF5C(u8 taskId)
break;
case 8:
sub_80CC358(task, taskId);
- if (TranslateAnimSpriteLinearAndSine(sprite) == 0)
+ if (TranslateAnimArc(sprite) == 0)
{
break;
}
@@ -139,7 +139,7 @@ static void sub_80CBF5C(u8 taskId)
break;
case 0:
sub_80CC358(task, taskId);
- if (TranslateAnimSpriteLinearAndSine(sprite) == 0)
+ if (TranslateAnimArc(sprite) == 0)
break;
task->data[15] = 1;
@@ -160,12 +160,12 @@ static void sub_80CBF5C(u8 taskId)
task->data[3] = a;
sprite->subpriority = task->data[4];
StartSpriteAnim(sprite, task->data[3]);
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
task->data[0]++;
break;
case 2:
sub_80CC358(task, taskId);
- if (TranslateAnimSpriteLinearAndSine(sprite) == 0)
+ if (TranslateAnimArc(sprite) == 0)
break;
task->data[15] = 3;
@@ -185,7 +185,7 @@ static void sub_80CBF5C(u8 taskId)
task->data[3] = 2;
sprite->subpriority = task->data[4];
StartSpriteAnim(sprite, task->data[3]);
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
task->data[0]++;
break;
case 5:
@@ -203,12 +203,12 @@ static void sub_80CBF5C(u8 taskId)
task->data[3] = 3;
sprite->subpriority = task->data[4];
StartSpriteAnim(sprite, task->data[3]);
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
task->data[0]++;
break;
case 6:
sub_80CC358(task, taskId);
- if (TranslateAnimSpriteLinearAndSine(sprite) == 0)
+ if (TranslateAnimArc(sprite) == 0)
break;
task->data[15] = 7;
@@ -229,7 +229,7 @@ static void sub_80CBF5C(u8 taskId)
task->data[3] = 4;
sprite->subpriority = task->data[4];
StartSpriteAnim(sprite, task->data[3]);
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
task->data[0]++;
break;
case 9:
@@ -246,12 +246,12 @@ static void sub_80CBF5C(u8 taskId)
task->data[3] = 5;
sprite->subpriority = task->data[4];
StartSpriteAnim(sprite, task->data[3]);
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
task->data[0]++;
break;
case 10:
sub_80CC358(task, taskId);
- if (TranslateAnimSpriteLinearAndSine(sprite) == 0)
+ if (TranslateAnimArc(sprite) == 0)
{
break;
}
@@ -277,13 +277,13 @@ static void sub_80CBF5C(u8 taskId)
task->data[3] = 6;
sprite->subpriority = task->data[4];
StartSpriteAnim(sprite, task->data[3]);
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
task->data[0]++;
break;
}
case 12:
sub_80CC358(task, taskId);
- if (TranslateAnimSpriteLinearAndSine(sprite) != 0)
+ if (TranslateAnimArc(sprite) != 0)
{
DestroySprite(sprite);
task->data[0]++;
diff --git a/src/battle/anim/ghost.c b/src/battle/anim/ghost.c
index 52d9c7e72..c11cea5a0 100644
--- a/src/battle/anim/ghost.c
+++ b/src/battle/anim/ghost.c
@@ -242,7 +242,7 @@ static void sub_80DDBD8(struct Sprite *sprite)
s16 r0;
s16 r2;
sub_80DDCC8(sprite);
- if (TranslateAnimSpriteByDeltas(sprite))
+ if (TranslateAnimLinear(sprite))
{
sprite->callback = sub_80DDC4C;
return;
@@ -265,7 +265,7 @@ static void sub_80DDC4C(struct Sprite *sprite)
s16 r2;
s16 r0;
sprite->data[0] = 1;
- TranslateAnimSpriteByDeltas(sprite);
+ TranslateAnimLinear(sprite);
sprite->pos2.x += Sin(sprite->data[5], 10);
sprite->pos2.y += Cos(sprite->data[5], 15);
diff --git a/src/battle/anim/grip.c b/src/battle/anim/grip.c
index 1ec779c09..b5c191449 100644
--- a/src/battle/anim/grip.c
+++ b/src/battle/anim/grip.c
@@ -67,7 +67,7 @@ void sub_80D0178(struct Sprite* sprite)
sprite->data[0] = 6;
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + r8;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3) + r6;
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, sub_80D020C);
}
diff --git a/src/battle/anim/ground.c b/src/battle/anim/ground.c
index 67b4c9c9c..cf73ead2f 100644
--- a/src/battle/anim/ground.c
+++ b/src/battle/anim/ground.c
@@ -160,13 +160,13 @@ static void AnimBonemerangProjectile(struct Sprite *sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2);
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
sprite->data[5] = -40;
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
sprite->callback = AnimBonemerangProjectileStep;
}
static void AnimBonemerangProjectileStep(struct Sprite *sprite)
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
{
sprite->pos1.x += sprite->pos2.x;
sprite->pos1.y += sprite->pos2.y;
@@ -176,14 +176,14 @@ static void AnimBonemerangProjectileStep(struct Sprite *sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankAttacker, 2);
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankAttacker, 3);
sprite->data[5] = 40;
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
sprite->callback = AnimBonemerangProjectileEnd;
}
}
static void AnimBonemerangProjectileEnd(struct Sprite *sprite)
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
DestroyAnimSprite(sprite);
}
@@ -203,7 +203,7 @@ static void AnimBoneHitProjectile(struct Sprite *sprite)
sprite->data[0] = gBattleAnimArgs[4];
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + gBattleAnimArgs[2];
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3) + gBattleAnimArgs[3];
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
@@ -233,7 +233,7 @@ static void AnimDirtScatter(struct Sprite *sprite)
sprite->data[0] = gBattleAnimArgs[2];
sprite->data[2] = targetXPos + xOffset;
sprite->data[4] = targetYPos + yOffset;
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, move_anim_8074EE0);
}
@@ -537,13 +537,13 @@ static void AnimFissureDirtPlumeParticle(struct Sprite *sprite)
sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2];
sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[3];
sprite->data[5] = gBattleAnimArgs[4];
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
sprite->callback = AnimFissureDirtPlumeParticleStep;
}
static void AnimFissureDirtPlumeParticleStep(struct Sprite *sprite)
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
DestroyAnimSprite(sprite);
}
diff --git a/src/battle/anim/guard.c b/src/battle/anim/guard.c
index 341f74372..b1f194ef5 100644
--- a/src/battle/anim/guard.c
+++ b/src/battle/anim/guard.c
@@ -61,6 +61,6 @@ void sub_80D3014(struct Sprite *sprite)
sprite->data[2] = sprite->pos1.x;
sprite->data[4] = sprite->pos1.y - 72;
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
diff --git a/src/battle/anim/guillotine.c b/src/battle/anim/guillotine.c
index eb1bc7733..bc0fce4dd 100644
--- a/src/battle/anim/guillotine.c
+++ b/src/battle/anim/guillotine.c
@@ -71,7 +71,7 @@ void sub_80D0228(struct Sprite* sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + r9;
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3) + r6;
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->data[5] = gBattleAnimArgs[0];
sprite->data[6] = sprite->data[0];
sprite->callback = sub_80D02D0;
@@ -79,7 +79,7 @@ void sub_80D0228(struct Sprite* sprite)
static void sub_80D02D0(struct Sprite* sprite)
{
- if (TranslateAnimSpriteByDeltas(sprite) && sprite->animEnded == 1)
+ if (TranslateAnimLinear(sprite) && sprite->animEnded == 1)
{
SeekSpriteAnim(sprite, 0);
sprite->animPaused = 1;
@@ -119,6 +119,6 @@ static void sub_80D0344(struct Sprite* sprite)
static void sub_80D03A8(struct Sprite* sprite)
{
- if (TranslateAnimSpriteByDeltas(sprite) != 0)
+ if (TranslateAnimLinear(sprite) != 0)
DestroyAnimSprite(sprite);
}
diff --git a/src/battle/anim/heal_bell.c b/src/battle/anim/heal_bell.c
index 09029c9ff..c9f26b093 100644
--- a/src/battle/anim/heal_bell.c
+++ b/src/battle/anim/heal_bell.c
@@ -126,7 +126,7 @@ void sub_80D1C08(struct Sprite* sprite)
sprite->data[0] = gBattleAnimArgs[4];
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankAttacker, 0) + gBattleAnimArgs[2];
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankAttacker, 1) + gBattleAnimArgs[3];
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
sub_80D1BA8(sprite, gBattleAnimArgs[5], gBattleAnimArgs[6]);
}
diff --git a/src/battle/anim/leaf.c b/src/battle/anim/leaf.c
index d31e4dbd6..2d36d7360 100644
--- a/src/battle/anim/leaf.c
+++ b/src/battle/anim/leaf.c
@@ -207,7 +207,7 @@ void AnimTranslateLinearSingleSineWave(struct Sprite* sprite)
}
sprite->data[5] = gBattleAnimArgs[5];
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
if (GetBattlerSide(gAnimBankAttacker) == GetBattlerSide(gAnimBankTarget))
{
sprite->data[0] = 1;
@@ -228,7 +228,7 @@ static void AnimTranslateLinearSingleSineWaveStep(struct Sprite* sprite)
s16 r0;
sprite->data[0] = 1;
- TranslateAnimSpriteLinearAndSine(sprite);
+ TranslateAnimArc(sprite);
r0 = sprite->data[7];
sprite->data[0] = a;
if (b > 0xC8 && r0 <= 0x37 && sprite->oam.affineParam == 0)
diff --git a/src/battle/anim/musical.c b/src/battle/anim/musical.c
index 17836ace7..b67cd17b8 100644
--- a/src/battle/anim/musical.c
+++ b/src/battle/anim/musical.c
@@ -368,14 +368,14 @@ void sub_80CEE60(struct Sprite* sprite)
sprite->data[2] = a + sprite->data[1];
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = sprite->data[3] - 40;
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->data[5] = gBattleAnimArgs[3];
sprite->callback = sub_80CEEE8;
}
static void sub_80CEEE8(struct Sprite* sprite)
{
- if (TranslateAnimSpriteByDeltas(sprite) == 0)
+ if (TranslateAnimLinear(sprite) == 0)
{
s16 a;
a = Sin(sprite->data[5], 8);
diff --git a/src/battle/anim/orbit.c b/src/battle/anim/orbit.c
index e76e0923e..f938a2707 100644
--- a/src/battle/anim/orbit.c
+++ b/src/battle/anim/orbit.c
@@ -158,7 +158,7 @@ void sub_80CAD54(struct Sprite* sprite)
sprite->data[2] = sprite->pos1.x;
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankAttacker, 3) + gBattleAnimArgs[2];
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->data[5] = 0x40;
sprite->callback = sub_80CADA8;
sub_80CADA8(sprite);
@@ -166,7 +166,7 @@ void sub_80CAD54(struct Sprite* sprite)
static void sub_80CADA8(struct Sprite* sprite)
{
- if (!TranslateAnimSpriteByDeltas(sprite))
+ if (!TranslateAnimLinear(sprite))
{
sprite->pos2.x += Sin(sprite->data[5], 32);
sprite->pos2.y += Cos(sprite->data[5], -5);
@@ -195,7 +195,7 @@ void sub_80CAE20(struct Sprite* sprite)
sprite->data[2] = sprite->pos1.x;
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankAttacker, 3) + gBattleAnimArgs[2];
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->data[5] = 0x40;
sprite->callback = sub_80CAE74;
sub_80CAE74(sprite);
@@ -203,7 +203,7 @@ void sub_80CAE20(struct Sprite* sprite)
static void sub_80CAE74(struct Sprite* sprite)
{
- if (!TranslateAnimSpriteByDeltas(sprite))
+ if (!TranslateAnimLinear(sprite))
{
sprite->pos2.x += Sin(sprite->data[5], 8);
if ((u16)(sprite->data[5] - 0x3B) < 5 || (u16)(sprite->data[5] - 0xBB) < 5)
diff --git a/src/battle/anim/orbs.c b/src/battle/anim/orbs.c
index af6568bd8..b97f0c246 100644
--- a/src/battle/anim/orbs.c
+++ b/src/battle/anim/orbs.c
@@ -196,7 +196,7 @@ void sub_80CA7B0(struct Sprite* sprite)
sprite->data[0] = gBattleAnimArgs[2];
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankAttacker, 2);
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankAttacker, 3);
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, move_anim_8074EE0);
}
@@ -207,7 +207,7 @@ void sub_80CA800(struct Sprite* sprite)
sprite->data[0] = gBattleAnimArgs[2];
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2);
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
@@ -219,7 +219,7 @@ void sub_80CA858(struct Sprite* sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2);
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->data[5] = gBattleAnimArgs[3];
sprite->callback = sub_80CA8B4;
sub_80CA8B4(sprite);
@@ -227,7 +227,7 @@ void sub_80CA858(struct Sprite* sprite)
static void sub_80CA8B4(struct Sprite* sprite)
{
- if (TranslateAnimSpriteByDeltas(sprite))
+ if (TranslateAnimLinear(sprite))
{
DestroySprite(sprite);
}
@@ -272,13 +272,13 @@ void sub_80CA9A8(struct Sprite* sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankAttacker, 2);
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankAttacker, 3);
sprite->data[5] = gBattleAnimArgs[2];
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
sprite->callback = sub_80CA9F8;
}
static void sub_80CA9F8(struct Sprite* sprite)
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
DestroyAnimSprite(sprite);
}
diff --git a/src/battle/anim/poison.c b/src/battle/anim/poison.c
index 4d6673adf..99f534e1c 100644
--- a/src/battle/anim/poison.c
+++ b/src/battle/anim/poison.c
@@ -204,14 +204,14 @@ void sub_80D9D70(struct Sprite *sprite)
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
sprite->data[5] = -30;
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
sprite->callback = sub_80D9DD4;
}
static void sub_80D9DD4(struct Sprite *sprite) // same as sub_80D9E78
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
DestroyAnimSprite(sprite);
}
@@ -232,14 +232,14 @@ void sub_80D9DF0(struct Sprite *sprite)
sprite->data[4] = l2 + gBattleAnimArgs[5];
sprite->data[5] = -30;
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
sprite->callback = sub_80D9E78;
}
static void sub_80D9E78(struct Sprite *sprite) // same as sub_80D9DD4
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
DestroyAnimSprite(sprite);
}
@@ -284,7 +284,7 @@ void sub_80D9F14(struct Sprite *sprite)
sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2];
sprite->data[4] = sprite->pos1.y + sprite->data[0];
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
diff --git a/src/battle/anim/psychic.c b/src/battle/anim/psychic.c
index a63652646..704fa0306 100644
--- a/src/battle/anim/psychic.c
+++ b/src/battle/anim/psychic.c
@@ -912,7 +912,7 @@ static void sub_80DC1FC(u8 taskId)
gSprites[spriteId].data[4] = task->data[14];
gSprites[spriteId].data[5] = task->data[10];
- InitAnimSpriteTranslationOverDuration(&gSprites[spriteId]);
+ InitAnimArcTranslation(&gSprites[spriteId]);
StartSpriteAffineAnim(&gSprites[spriteId], task->data[2] & 3);
}
@@ -929,7 +929,7 @@ static void sub_80DC1FC(u8 taskId)
void sub_80DC2B0(struct Sprite *sprite)
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
{
FreeOamMatrix(sprite->oam.matrixNum);
DestroySprite(sprite);
diff --git a/src/battle/anim/ring.c b/src/battle/anim/ring.c
index 024728ecc..a2cf618a6 100644
--- a/src/battle/anim/ring.c
+++ b/src/battle/anim/ring.c
@@ -240,7 +240,7 @@ void sub_80D0FD8(struct Sprite* sprite)
void sub_80D1098(struct Sprite* sprite)
{
- if (TranslateAnimSpriteByDeltas(sprite))
+ if (TranslateAnimLinear(sprite))
{
FreeSpriteOamMatrix(sprite);
DestroyAnimSprite(sprite);
@@ -327,7 +327,7 @@ void sub_80D10B8(struct Sprite* sprite)
sprite->data[2] = sp0;
sprite->data[4] = sp1;
sprite->data[0] = gBattleAnimArgs[0];
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->callback = sub_80D1098;
sub_80D1098(sprite);
}
diff --git a/src/battle/anim/rock.c b/src/battle/anim/rock.c
index 4e839d3e8..7738e4d0c 100644
--- a/src/battle/anim/rock.c
+++ b/src/battle/anim/rock.c
@@ -564,7 +564,7 @@ void sub_80DD490(struct Sprite *sprite)
sprite->data[2] = sprite->pos1.x;
sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[2];
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
@@ -729,7 +729,7 @@ static void sub_80DD774(struct Task *task)
gSprites[spriteId].data[5] = -16 - (task->data[1] * 2);
gSprites[spriteId].oam.tileNum += var0;
- InitAnimSpriteTranslationOverDuration(&gSprites[spriteId]);
+ InitAnimArcTranslation(&gSprites[spriteId]);
task->data[11]++;
}
@@ -738,7 +738,7 @@ static void sub_80DD774(struct Task *task)
void sub_80DD87C(struct Sprite *sprite)
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
{
u8 taskId = FindTaskIdByFunc(sub_80DD604);
if (taskId != 0xFF)
diff --git a/src/battle/anim/scan.c b/src/battle/anim/scan.c
index 9f427a9c4..409acf549 100644
--- a/src/battle/anim/scan.c
+++ b/src/battle/anim/scan.c
@@ -77,7 +77,7 @@ static void sub_80CD408(struct Sprite* sprite)
sprite->data[0] = 8;
sprite->data[2] = sprite->pos1.x + gUnknown_083D6DDC[sprite->data[5] >> 8][0];
sprite->data[4] = sprite->pos1.y + gUnknown_083D6DDC[sprite->data[5] >> 8][1];
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, sub_80CD4B8);
sprite->data[5] += 0x100;
PlaySE12WithPanning(0xD2, BattleAnimAdjustPanning(0x3F));
@@ -142,7 +142,7 @@ static void sub_80CD4EC(struct Sprite* sprite)
sprite->data[0] = 6;
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + a;
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3) + b;
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, sub_80CD654);
}
}
diff --git a/src/battle/anim/seed.c b/src/battle/anim/seed.c
index 11eebada0..bf8142a49 100644
--- a/src/battle/anim/seed.c
+++ b/src/battle/anim/seed.c
@@ -61,13 +61,13 @@ void AnimLeechSeed(struct Sprite* sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 0) + gBattleAnimArgs[2];
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 1) + gBattleAnimArgs[3];
sprite->data[5] = gBattleAnimArgs[5];
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
sprite->callback = AnimLeechSeedStep;
}
static void AnimLeechSeedStep(struct Sprite* sprite)
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
{
sprite->invisible = 1;
sprite->data[0] = 10;
diff --git a/src/battle/anim/sonic.c b/src/battle/anim/sonic.c
index 0494c42ed..4a9ade286 100644
--- a/src/battle/anim/sonic.c
+++ b/src/battle/anim/sonic.c
@@ -148,7 +148,7 @@ void AnimSonicBoomProjectile(struct Sprite* sprite)
sprite->data[0] = gBattleAnimArgs[4];
sprite->data[2] = targetXPos;
sprite->data[4] = targetYPos;
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
diff --git a/src/battle/anim/sunlight.c b/src/battle/anim/sunlight.c
index 7efc85b37..5edb9afea 100644
--- a/src/battle/anim/sunlight.c
+++ b/src/battle/anim/sunlight.c
@@ -37,6 +37,6 @@ void sub_80D517C(struct Sprite *sprite)
sprite->data[0] = 60;
sprite->data[2] = 140;
sprite->data[4] = 80;
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
diff --git a/src/battle/anim/sword.c b/src/battle/anim/sword.c
index 7fb410224..fcb85a794 100644
--- a/src/battle/anim/sword.c
+++ b/src/battle/anim/sword.c
@@ -50,6 +50,6 @@ static void sub_80CF6B4(struct Sprite* sprite)
sprite->data[0] = 6;
sprite->data[2] = sprite->pos1.x;
sprite->data[4] = sprite->pos1.y - 32;
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
diff --git a/src/battle/anim/tile.c b/src/battle/anim/tile.c
index a10850808..12cfd53b3 100644
--- a/src/battle/anim/tile.c
+++ b/src/battle/anim/tile.c
@@ -175,7 +175,7 @@ static void sub_80CE1AC(struct Sprite* sprite)
sprite->data[0] = 30;
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankAttacker, 2);
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankAttacker, 3);
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
}
diff --git a/src/battle/anim/unused_8.c b/src/battle/anim/unused_8.c
index a005bee1c..92f5973db 100644
--- a/src/battle/anim/unused_8.c
+++ b/src/battle/anim/unused_8.c
@@ -78,7 +78,7 @@ static void sub_80CF490(struct Sprite* sprite)
sprite->data[0] = sprite->data[1];
sprite->data[2] = sprite->pos1.x;
sprite->data[4] = sprite->pos1.y + 15;
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, sub_80CF4B8);
}
diff --git a/src/battle/anim/water.c b/src/battle/anim/water.c
index 0afe133f0..1c354d916 100644
--- a/src/battle/anim/water.c
+++ b/src/battle/anim/water.c
@@ -198,7 +198,7 @@ void sub_80D37FC(struct Sprite *sprite)
sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2];
sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[4];
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
diff --git a/src/battle/anim/wisp_orb.c b/src/battle/anim/wisp_orb.c
index 32373ca2a..f9e21d704 100644
--- a/src/battle/anim/wisp_orb.c
+++ b/src/battle/anim/wisp_orb.c
@@ -133,7 +133,7 @@ static void sub_80D5C5C(struct Sprite *sprite)
s16 initialData5;
s16 newData5;
- if (!TranslateAnimSpriteByDeltas(sprite))
+ if (!TranslateAnimLinear(sprite))
{
sprite->pos2.x += Sin(sprite->data[5], 16);
initialData5 = sprite->data[5];
diff --git a/src/battle/battle_7.c b/src/battle/battle_7.c
index 75afc2739..87a0f0309 100644
--- a/src/battle/battle_7.c
+++ b/src/battle/battle_7.c
@@ -1,6 +1,7 @@
#include "global.h"
#include "battle.h"
#include "battle_anim.h"
+#include "battle_anim_813F0F4.h"
#include "battle_interface.h"
#include "blend_palette.h"
#include "contest.h"
@@ -95,7 +96,6 @@ const struct SpritePalette gUnknown_0820A4D4[] =
extern void c3_0802FDF4(u8);
extern void sub_80440EC();
extern void sub_804777C();
-extern void sub_8141828();
extern u8 GetBattlerSpriteCoord();
extern u8 IsBankSpritePresent(u8);
extern u8 sub_8077F68(u8);
diff --git a/src/battle/battle_anim_812C144.c b/src/battle/battle_anim_812C144.c
index bcdd2b693..0e9c45023 100644
--- a/src/battle/battle_anim_812C144.c
+++ b/src/battle/battle_anim_812C144.c
@@ -169,7 +169,7 @@ void sub_812C2BC(struct Sprite *sprite)
sprite->data[0] = gBattleAnimArgs[2];
sprite->data[2] = x;
sprite->data[4] = y;
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
@@ -349,13 +349,13 @@ void sub_812C720(struct Sprite *sprite)
sprite->data[4] = y + gBattleAnimArgs[3];
sprite->data[5] = -50;
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
sprite->callback = sub_812C798;
}
static void sub_812C798(struct Sprite *sprite)
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
{
sprite->data[0] = 30;
sprite->data[1] = 0;
@@ -950,7 +950,7 @@ void sub_812D294(struct Sprite *sprite)
sprite->data[0] = 20;
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2);
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3);
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
}
}
diff --git a/src/battle/battle_anim_813F0F4.c b/src/battle/battle_anim_813F0F4.c
new file mode 100755
index 000000000..219395baf
--- /dev/null
+++ b/src/battle/battle_anim_813F0F4.c
@@ -0,0 +1,1897 @@
+#include "global.h"
+#include "battle.h"
+#include "battle_anim.h"
+#include "battle_anim_813F0F4.h"
+#include "battle_interface.h"
+#include "blend_palette.h"
+#include "decompress.h"
+#include "ewram.h"
+#include "m4a.h"
+#include "main.h"
+#include "palette.h"
+#include "pokeball.h"
+#include "rom_8077ABC.h"
+#include "sound.h"
+#include "sprite.h"
+#include "task.h"
+#include "trig.h"
+#include "util.h"
+#include "constants/items.h"
+#include "constants/songs.h"
+
+extern int gUnknown_03005F0C;
+extern u16 gUnknown_03005F10;
+extern u16 gUnknown_03005F14;
+
+extern s16 gBattleAnimArgs[];
+extern u8 gAnimBankAttacker;
+extern u8 gAnimBankTarget;
+extern u8 gHealthboxIDs[];
+extern u8 gBankSpriteIds[];
+extern u16 gBattlerPartyIndexes[];
+extern u16 gLastUsedItem;
+extern u8 gDoingBattleAnim;
+extern u8 gEffectBank;
+
+extern const u8 gUnknown_08D2EE48[];
+extern const u8 gUnknown_08D2EDFC[];
+extern const u16 gUnknown_08D2E150[];
+extern const struct CompressedSpritePalette gUnknown_0840B2B8[];
+extern const struct SpriteTemplate gSpriteTemplate_840B3B4[];
+extern const struct SpriteTemplate gSpriteTemplate_8402500;
+extern const struct SpriteTemplate gBattleAnimSpriteTemplate_84024E8;
+extern const u8 gUnknown_0840B378[];
+extern const struct CompressedSpriteSheet gUnknown_0840B258[];
+extern const TaskFunc gUnknown_0840B384[];
+extern const u16 gUnknown_0840B4D4[];
+extern const struct CompressedSpriteSheet gBattleAnimPicTable[];
+extern const struct CompressedSpritePalette gBattleAnimPaletteTable[];
+
+static void sub_813F300(u8 taskId);
+static void sub_813F6CC(u8 taskId);
+static void sub_813FD34(u8 taskId);
+static void sub_813FD90(struct Sprite *sprite);
+static void sub_813FB7C(u8 taskId);
+static void sub_813FCBC(u8 taskId);
+static void sub_813FDC0(struct Sprite *sprite);
+static void sub_813FE70(struct Sprite *sprite);
+static void sub_81407B8(struct Sprite *sprite);
+static void sub_813FEC8(struct Sprite *sprite);
+static void sub_8140014(struct Sprite *sprite);
+static void sub_8140058(struct Sprite *sprite);
+static void sub_8140410(struct Sprite *sprite);
+static void sub_8140158(struct Sprite *sprite);
+static void sub_81401A0(struct Sprite *sprite);
+static void sub_8140434(struct Sprite *sprite);
+static void sub_81405F4(struct Sprite *sprite);
+static void sub_8140454(struct Sprite *sprite);
+static void sub_81404E4(struct Sprite *sprite);
+static void sub_81405C8(struct Sprite *sprite);
+static void sub_81406BC(struct Sprite *sprite);
+static void sub_81407F4(struct Sprite *sprite);
+static void sub_8140A08(struct Sprite *sprite);
+static void sub_8140A28(struct Sprite *sprite);
+static void sub_8141294(struct Sprite *sprite);
+static void sub_8140ECC(struct Sprite *sprite);
+static void sub_8140FF8(struct Sprite *sprite);
+static void sub_8141230(struct Sprite *sprite);
+static void sub_81413DC(u8 taskId);
+static void sub_814146C(u8 taskId);
+static void sub_81414BC(u8 taskId);
+static void sub_814191C(u8 taskId);
+static void sub_8141B20(struct Sprite *sprite);
+static void sub_8141B74(struct Sprite *sprite);
+static void sub_8141AD8(u8 taskId);
+static void sub_8141CBC(struct Sprite *sprite);
+static void sub_8141CF4(struct Sprite *sprite);
+static void sub_8141D20(struct Sprite *sprite);
+
+
+void unref_sub_813F0F4(u8 taskId)
+{
+ struct Struct_sub_8078914 subStruct;
+ u8 healthBoxSpriteId;
+ u8 battler;
+ u8 spriteId1, spriteId2, spriteId3, spriteId4;
+
+ battler = gAnimBankAttacker;
+ gBattle_WIN0H = 0;
+ gBattle_WIN0V = 0;
+ REG_WININ = 0x3F3F;
+ REG_WINOUT = 0x3F3D;
+ REG_DISPCNT |= DISPCNT_OBJWIN_ON;
+ REG_BLDCNT = 0x3F42;
+ REG_BLDALPHA = 0x1000;
+ REG_BG1CNT_BITFIELD.priority = 0;
+ REG_BG1CNT_BITFIELD.screenSize = 0;
+ REG_BG1CNT_BITFIELD.areaOverflowMode = 1;
+ REG_BG1CNT_BITFIELD.charBaseBlock = 1;
+
+ healthBoxSpriteId = gHealthboxIDs[battler];
+ spriteId1 = gSprites[healthBoxSpriteId].oam.affineParam;
+ spriteId2 = gSprites[healthBoxSpriteId].data[5];
+ spriteId3 = CreateInvisibleSpriteWithCallback(SpriteCallbackDummy);
+ spriteId4 = CreateInvisibleSpriteWithCallback(SpriteCallbackDummy);
+ gSprites[healthBoxSpriteId].oam.priority = 1;
+ gSprites[spriteId1].oam.priority = 1;
+ gSprites[spriteId2].oam.priority = 1;
+ gSprites[spriteId3] = gSprites[healthBoxSpriteId];
+ gSprites[spriteId4] = gSprites[spriteId1];
+ gSprites[spriteId3].oam.objMode = ST_OAM_OBJ_WINDOW;
+ gSprites[spriteId4].oam.objMode = ST_OAM_OBJ_WINDOW;
+ gSprites[spriteId3].callback = SpriteCallbackDummy;
+ gSprites[spriteId4].callback = SpriteCallbackDummy;
+
+ sub_8078914(&subStruct);
+ DmaFill32Defvars(3, 0, subStruct.field_4, 0x1000);
+ LZDecompressVram(&gUnknown_08D2EE48, subStruct.field_4);
+ LZDecompressVram(&gUnknown_08D2EDFC, subStruct.field_0);
+ LoadCompressedPalette(gUnknown_08D2E150, subStruct.field_8 << 4, 32);
+
+ gBattle_BG1_X = -gSprites[spriteId3].pos1.x + 32;
+ gBattle_BG1_Y = -gSprites[spriteId3].pos1.y - 32;
+ gTasks[taskId].data[1] = 640;
+ gTasks[taskId].data[0] = spriteId3;
+ gTasks[taskId].data[2] = spriteId4;
+ gTasks[taskId].func = sub_813F300;
+}
+
+static void sub_813F300(u8 taskId)
+{
+ struct Struct_sub_8078914 subStruct;
+ u8 spriteId1, spriteId2;
+ u8 battler;
+
+ battler = gAnimBankAttacker;
+ gTasks[taskId].data[13] += gTasks[taskId].data[1];
+ gBattle_BG1_Y += (u16)gTasks[taskId].data[13] >> 8;
+ gTasks[taskId].data[13] &= 0xFF;
+
+ switch (gTasks[taskId].data[15])
+ {
+ case 0:
+ if (gTasks[taskId].data[11]++ > 1)
+ {
+ gTasks[taskId].data[11] = 0;
+ gTasks[taskId].data[12]++;
+ REG_BLDALPHA = ((16 - gTasks[taskId].data[12]) << 8) | gTasks[taskId].data[12];
+ if (gTasks[taskId].data[12] == 8)
+ gTasks[taskId].data[15]++;
+ }
+ break;
+ case 1:
+ if (++gTasks[taskId].data[10] == 30)
+ gTasks[taskId].data[15]++;
+ break;
+ case 2:
+ if (gTasks[taskId].data[11]++ > 1)
+ {
+ gTasks[taskId].data[11] = 0;
+ gTasks[taskId].data[12]--;
+ REG_BLDALPHA = ((16 - gTasks[taskId].data[12]) << 8) | gTasks[taskId].data[12];
+ if (gTasks[taskId].data[12] == 0)
+ {
+ sub_8076464(0);
+ gBattle_WIN0H = 0;
+ gBattle_WIN0V = 0;
+ REG_WININ = 0x3F3F;
+ REG_WINOUT = 0x3F3F;
+ if (!IsContest())
+ REG_BG1CNT_BITFIELD.charBaseBlock = 0;
+
+ REG_DISPCNT ^= DISPCNT_OBJWIN_ON;
+ REG_BLDCNT = 0;
+ REG_BLDALPHA = 0;
+ DestroySprite(&gSprites[gTasks[taskId].data[0]]);
+ DestroySprite(&gSprites[gTasks[taskId].data[2]]);
+ sub_8078914(&subStruct);
+ DmaFill32Defvars(3, 0, subStruct.field_4, 0x800);
+ REG_BG1CNT_BITFIELD.areaOverflowMode = 0;
+ spriteId1 = gSprites[gHealthboxIDs[battler]].oam.affineParam;
+ spriteId2 = gSprites[gHealthboxIDs[battler]].data[5];
+ gSprites[gHealthboxIDs[battler]].oam.priority = 1;
+ gSprites[spriteId1].oam.priority = 1;
+ gSprites[spriteId2].oam.priority = 1;
+ DestroyAnimVisualTask(taskId);
+ }
+ }
+ break;
+ }
+}
+
+void sub_813F4EC(u8 taskId)
+{
+ u8 healthBoxSpriteId;
+ u8 spriteId1, spriteId2;
+ u8 paletteNum1, paletteNum2;
+ u16 offset1, offset2;
+
+ healthBoxSpriteId = gHealthboxIDs[gAnimBankAttacker];
+ spriteId1 = gSprites[healthBoxSpriteId].oam.affineParam;
+ spriteId2 = gSprites[healthBoxSpriteId].data[5];
+ paletteNum1 = AllocSpritePalette(0xD709);
+ paletteNum2 = AllocSpritePalette(0xD70A);
+
+ offset1 = (gSprites[healthBoxSpriteId].oam.paletteNum * 16) + 0x100;
+ offset2 = (gSprites[spriteId2].oam.paletteNum * 16) + 0x100;
+ LoadPalette(&gPlttBufferUnfaded[offset1], paletteNum1 * 16 + 0x100, 0x20);
+ LoadPalette(&gPlttBufferUnfaded[offset2], paletteNum2 * 16 + 0x100, 0x20);
+
+ gSprites[healthBoxSpriteId].oam.paletteNum = paletteNum1;
+ gSprites[spriteId1].oam.paletteNum = paletteNum1;
+ gSprites[spriteId2].oam.paletteNum = paletteNum2;
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_813F5E8(u8 taskId)
+{
+ u8 healthBoxSpriteId;
+ u8 spriteId1, spriteId2;
+ u8 paletteIndex1, paletteIndex2;
+
+ healthBoxSpriteId = gHealthboxIDs[gAnimBankAttacker];
+ spriteId1 = gSprites[healthBoxSpriteId].oam.affineParam;
+ spriteId2 = gSprites[healthBoxSpriteId].data[5];
+
+ FreeSpritePaletteByTag(0xD709);
+ FreeSpritePaletteByTag(0xD70A);
+ paletteIndex1 = IndexOfSpritePaletteTag(0xD6FF);
+ paletteIndex2 = IndexOfSpritePaletteTag(0xD704);
+ gSprites[healthBoxSpriteId].oam.paletteNum = paletteIndex1;
+ gSprites[spriteId1].oam.paletteNum = paletteIndex1;
+ gSprites[spriteId2].oam.paletteNum = paletteIndex2;
+
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_813F6A0(u8 taskId)
+{
+ gTasks[taskId].data[10] = gBattleAnimArgs[0];
+ gTasks[taskId].data[11] = gBattleAnimArgs[1];
+ gTasks[taskId].func = sub_813F6CC;
+}
+
+static void sub_813F6CC(u8 taskId)
+{
+ u8 paletteNum;
+ int paletteOffset, colorOffset;
+
+ gTasks[taskId].data[0]++;
+ if (gTasks[taskId].data[0]++ >= gTasks[taskId].data[11])
+ {
+ gTasks[taskId].data[0] = 0;
+ paletteNum = IndexOfSpritePaletteTag(0xD709);
+ colorOffset = gTasks[taskId].data[10] == 0 ? 6 : 2;
+ switch (gTasks[taskId].data[1])
+ {
+ case 0:
+ gTasks[taskId].data[2] += 2;
+ if (gTasks[taskId].data[2] > 16)
+ gTasks[taskId].data[2] = 16;
+
+ paletteOffset = paletteNum * 16 + 0x100;
+ BlendPalette(paletteOffset + colorOffset, 1, gTasks[taskId].data[2], RGB(20, 27, 31));
+ if (gTasks[taskId].data[2] == 16)
+ gTasks[taskId].data[1]++;
+ break;
+ case 1:
+ gTasks[taskId].data[2] -= 2;
+ if (gTasks[taskId].data[2] < 0)
+ gTasks[taskId].data[2] = 0;
+
+ paletteOffset = paletteNum * 16 + 0x100;
+ BlendPalette(paletteOffset + colorOffset, 1, gTasks[taskId].data[2], RGB(20, 27, 31));
+ if (gTasks[taskId].data[2] == 0)
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+ }
+}
+
+void sub_813F798(u8 taskId)
+{
+ u8 spriteId;
+
+ spriteId = gBankSpriteIds[gAnimBankAttacker];
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ sub_8078E70(spriteId, 0);
+ gTasks[taskId].data[10] = 0x100;
+ gTasks[taskId].data[0]++;
+ break;
+ case 1:
+ gTasks[taskId].data[10] += 0x30;
+ obj_id_set_rotscale(spriteId, gTasks[taskId].data[10], gTasks[taskId].data[10], 0);
+ sub_8079A64(spriteId);
+ if (gTasks[taskId].data[10] >= 0x2D0)
+ gTasks[taskId].data[0]++;
+ break;
+ case 2:
+ sub_8078F40(spriteId);
+ gSprites[spriteId].invisible = 1;
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+void sub_813F844(u8 taskId)
+{
+ u8 spriteId;
+ u16 ball;
+ u8 ballIndex;
+ u8 x, y;
+ u8 priority, subpriority;
+ u32 selectedPalettes;
+
+ spriteId = gBankSpriteIds[gAnimBankAttacker];
+ if (GetBattlerSide(gAnimBankAttacker) == B_SIDE_PLAYER)
+ ball = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gAnimBankAttacker]], MON_DATA_POKEBALL);
+ else
+ ball = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gAnimBankAttacker]], MON_DATA_POKEBALL);
+
+ ballIndex = ball_number_to_ball_processing_index(ball);
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ x = GetBattlerSpriteCoord(gAnimBankAttacker, 0);
+ y = GetBattlerSpriteCoord(gAnimBankAttacker, 1);
+ priority = gSprites[spriteId].oam.priority;
+ subpriority = gSprites[spriteId].subpriority;
+ gTasks[taskId].data[10] = sub_814086C(x, y + 32, priority, subpriority, ballIndex);
+ selectedPalettes = sub_80791A8(1, 0, 0, 0, 0, 0, 0);
+ gTasks[taskId].data[11] = sub_8141314(0, gAnimBankAttacker, selectedPalettes, ballIndex);
+ gTasks[taskId].data[0]++;
+ break;
+ case 1:
+ if (!gTasks[gTasks[taskId].data[10]].isActive && !gTasks[gTasks[taskId].data[11]].isActive)
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+void sub_813F990(u8 taskId)
+{
+ u8 ballIndex = ball_number_to_ball_processing_index(gLastUsedItem);
+ sub_80478DC(ballIndex);
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_813F9B8(u8 taskId)
+{
+ u8 ballIndex = ball_number_to_ball_processing_index(gLastUsedItem);
+ sub_804794C(ballIndex);
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_813F9E0(u8 taskId)
+{
+ if (ewram17840.unk8 == 5)
+ gBattleAnimArgs[7] = -1;
+ else
+ gBattleAnimArgs[7] = 0;
+
+ DestroyAnimVisualTask(taskId);
+}
+
+u8 ball_number_to_ball_processing_index(u16 ballItem)
+{
+ switch (ballItem)
+ {
+ case ITEM_MASTER_BALL:
+ return 4;
+ case ITEM_ULTRA_BALL:
+ return 3;
+ case ITEM_GREAT_BALL:
+ return 1;
+ case ITEM_SAFARI_BALL:
+ return 2;
+ case ITEM_NET_BALL:
+ return 5;
+ case ITEM_DIVE_BALL:
+ return 6;
+ case ITEM_NEST_BALL:
+ return 7;
+ case ITEM_REPEAT_BALL:
+ return 8;
+ case ITEM_TIMER_BALL:
+ return 9;
+ case ITEM_LUXURY_BALL:
+ return 10;
+ case ITEM_PREMIER_BALL:
+ return 11;
+ case ITEM_POKE_BALL:
+ default:
+ return 0;
+ }
+}
+
+void sub_813FA94(u8 taskId)
+{
+ u8 ballIndex;
+ u8 spriteId;
+
+ ballIndex = ball_number_to_ball_processing_index(gLastUsedItem);
+ spriteId = CreateSprite(&gBallSpriteTemplates[ballIndex], 32, 80, 29);
+ gSprites[spriteId].data[0] = 34;
+ gSprites[spriteId].data[1] = GetBattlerSpriteCoord(gAnimBankTarget, 0);
+ gSprites[spriteId].data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 1) - 16;
+ gSprites[spriteId].callback = sub_813FD90;
+ ewram17840.unk9_1 = gSprites[gBankSpriteIds[gAnimBankTarget]].invisible;
+ gTasks[taskId].data[0] = spriteId;
+ gTasks[taskId].func = sub_813FB7C;
+}
+
+static void sub_813FB7C(u8 taskId)
+{
+ u8 spriteId = gTasks[taskId].data[0];
+ if ((u16)gSprites[spriteId].data[0] == 0xFFFF)
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_813FBB8(u8 taskId)
+{
+ int x, y;
+ u8 ballIndex;
+ u8 subpriority;
+ u8 spriteId;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL)
+ {
+ x = 32;
+ y = 11;
+ }
+ else
+ {
+ x = 23;
+ y = 5;
+ }
+
+ ballIndex = ball_number_to_ball_processing_index(gLastUsedItem);
+ subpriority = sub_8079E90(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)) + 1;
+ spriteId = CreateSprite(&gBallSpriteTemplates[ballIndex], x + 32, y | 80, subpriority);
+ gSprites[spriteId].data[0] = 34;
+ gSprites[spriteId].data[1] = GetBattlerSpriteCoord(gAnimBankTarget, 0);
+ gSprites[spriteId].data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 1) - 16;
+ gSprites[spriteId].callback = SpriteCallbackDummy;
+ StartSpriteAnim(&gSprites[gBankSpriteIds[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)]], 1);
+ gTasks[taskId].data[0] = spriteId;
+ gTasks[taskId].func = sub_813FCBC;
+}
+
+static void sub_813FCBC(u8 taskId)
+{
+ if (gSprites[gBankSpriteIds[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)]].animCmdIndex == 1)
+ {
+ PlaySE12WithPanning(SE_NAGERU, 0);
+ gSprites[gTasks[taskId].data[0]].callback = sub_813FD90;
+ CreateTask(sub_813FD34, 10);
+ gTasks[taskId].func = sub_813FB7C;
+ }
+}
+
+static void sub_813FD34(u8 taskId)
+{
+ if (gSprites[gBankSpriteIds[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)]].animEnded)
+ {
+ StartSpriteAnim(&gSprites[gBankSpriteIds[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)]], 0);
+ DestroyTask(taskId);
+ }
+}
+
+static void sub_813FD90(struct Sprite *sprite)
+{
+ u16 temp = sprite->data[1];
+ u16 temp2 = sprite->data[2];
+ sprite->data[1] = sprite->pos1.x;
+ sprite->data[2] = temp;
+ sprite->data[3] = sprite->pos1.y;
+ sprite->data[4] = temp2;
+ sprite->data[5] = -40;
+ InitAnimArcTranslation(sprite);
+ sprite->callback = sub_813FDC0;
+}
+
+static void sub_813FDC0(struct Sprite *sprite)
+{
+ int i;
+ u8 ballIndex;
+ int ballIndex2; // extra var needed to match
+
+ if (TranslateAnimArc(sprite))
+ {
+ if (ewram17840.unk8 == 5)
+ {
+ sprite->callback = sub_81407B8;
+ }
+ else
+ {
+ StartSpriteAnim(sprite, 1);
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+
+ for (i = 0; i < 8; i++)
+ {
+ sprite->data[i] = 0;
+ }
+
+ sprite->data[5] = 0;
+ sprite->callback = sub_813FE70;
+ ballIndex = ball_number_to_ball_processing_index(gLastUsedItem);
+ ballIndex2 = ballIndex;
+ if (ballIndex2 > 11)
+ return;
+ if (ballIndex2 < 0)
+ return;
+
+ sub_814086C(sprite->pos1.x, sprite->pos1.y - 5, 1, 28, ballIndex);
+ sub_8141314(0, gAnimBankTarget, 14, ballIndex);
+ }
+ }
+}
+
+static void sub_813FE70(struct Sprite *sprite)
+{
+ if (++sprite->data[5] == 10)
+ {
+ sprite->data[5] = CreateTask(TaskDummy, 50);
+ sprite->callback = sub_813FEC8;
+ gSprites[gBankSpriteIds[gAnimBankTarget]].data[1] = 0;
+ }
+}
+
+static void sub_813FEC8(struct Sprite *sprite)
+{
+ u8 spriteId;
+ u8 taskId;
+
+ spriteId = gBankSpriteIds[gAnimBankTarget];
+ taskId = sprite->data[5];
+
+ if (++gTasks[taskId].data[1] == 11)
+ PlaySE(SE_SUIKOMU);
+
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ sub_8078E70(spriteId, 0);
+ gTasks[taskId].data[10] = 256;
+ gUnknown_03005F0C = 28;
+ gUnknown_03005F14 = (gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y) - (sprite->pos1.y + sprite->pos2.y);
+ gUnknown_03005F10 = (u32)(gUnknown_03005F14 * 256) / 28;
+ gTasks[taskId].data[2] = gUnknown_03005F10;
+ gTasks[taskId].data[0]++;
+ break;
+ case 1:
+ gTasks[taskId].data[10] += 0x20;
+ obj_id_set_rotscale(spriteId, gTasks[taskId].data[10], gTasks[taskId].data[10], 0);
+ gTasks[taskId].data[3] += gTasks[taskId].data[2];
+ gSprites[spriteId].pos2.y = -gTasks[taskId].data[3] >> 8;
+ if (gTasks[taskId].data[10] >= 0x480)
+ gTasks[taskId].data[0]++;
+ break;
+ case 2:
+ sub_8078F40(spriteId);
+ gSprites[spriteId].invisible = 1;
+ gTasks[taskId].data[0]++;
+ break;
+ default:
+ if (gTasks[taskId].data[1] > 10)
+ {
+ DestroyTask(taskId);
+ StartSpriteAnim(sprite, 2);
+ sprite->data[5] = 0;
+ sprite->callback = sub_8140014;
+ }
+ break;
+ }
+}
+
+static void sub_8140014(struct Sprite *sprite)
+{
+ int angle;
+
+ if (sprite->animEnded)
+ {
+ sprite->data[3] = 0;
+ sprite->data[4] = 32;
+ sprite->data[5] = 0;
+ angle = 0;
+ sprite->pos1.y += Cos(angle, 32);
+ sprite->pos2.y = -Cos(angle, sprite->data[4]);
+ sprite->callback = sub_8140058;
+ }
+}
+
+static void sub_8140058(struct Sprite *sprite)
+{
+ bool8 lastBounce;
+ int bounceCount;
+
+ lastBounce = 0;
+
+ switch (sprite->data[3] & 0xFF)
+ {
+ case 0:
+ sprite->pos2.y = -Cos(sprite->data[5], sprite->data[4]);
+ sprite->data[5] += (sprite->data[3] >> 8) + 4;
+ if (sprite->data[5] >= 64)
+ {
+ sprite->data[4] -= 10;
+ sprite->data[3] += 257;
+
+ bounceCount = sprite->data[3] >> 8;
+ if (bounceCount == 4)
+ lastBounce = 1;
+
+ // Play a different sound effect for each pokeball bounce.
+ switch (bounceCount)
+ {
+ case 1:
+ PlaySE(SE_KON);
+ break;
+ case 2:
+ PlaySE(SE_KON2);
+ break;
+ case 3:
+ PlaySE(SE_KON3);
+ break;
+ default:
+ PlaySE(SE_KON4);
+ break;
+ }
+ }
+ break;
+ case 1:
+ sprite->pos2.y = -Cos(sprite->data[5], sprite->data[4]);
+ sprite->data[5] -= (sprite->data[3] >> 8) + 4;
+ if (sprite->data[5] <= 0)
+ {
+ sprite->data[5] = 0;
+ sprite->data[3] &= -0x100;
+ }
+ break;
+ }
+
+ if (lastBounce)
+ {
+ sprite->data[3] = 0;
+ sprite->pos1.y += Cos(64, 32);
+ sprite->pos2.y = 0;
+ if (ewram17840.unk8 == 0)
+ {
+ sprite->data[5] = 0;
+ sprite->callback = sub_8140410;
+ }
+ else
+ {
+ sprite->callback = sub_8140158;
+ sprite->data[4] = 1;
+ sprite->data[5] = 0;
+ }
+ }
+}
+
+static void sub_8140158(struct Sprite *sprite)
+{
+ if (++sprite->data[3] == 31)
+ {
+ sprite->data[3] = 0;
+ sprite->affineAnimPaused = 1;
+ StartSpriteAffineAnim(sprite, 1);
+ ewram17840.unkC = 0;
+ sprite->callback = sub_81401A0;
+ PlaySE(SE_BOWA);
+ }
+}
+
+static void sub_81401A0(struct Sprite *sprite)
+{
+ s8 state;
+ u16 var0;
+
+ switch (sprite->data[3] & 0xFF)
+ {
+ case 0:
+ if ((s16)ewram17840.unkC > 0xFF)
+ {
+ sprite->pos2.x += sprite->data[4];
+ ewram17840.unkC &= 0xFF;
+ }
+ else
+ {
+ ewram17840.unkC += 0xB0;
+ }
+
+ sprite->data[5]++;
+ sprite->affineAnimPaused = 0;
+ var0 = sprite->data[5] + 7;
+ if (var0 > 14)
+ {
+ ewram17840.unkC = 0;
+ sprite->data[3]++;
+ sprite->data[5] = 0;
+ }
+ break;
+ case 1:
+ if (++sprite->data[5] == 1)
+ {
+ sprite->data[5] = 0;
+ sprite->data[4] = -sprite->data[4];
+ sprite->data[3]++;
+ sprite->affineAnimPaused = 0;
+ if (sprite->data[4] < 0)
+ ChangeSpriteAffineAnim(sprite, 2);
+ else
+ ChangeSpriteAffineAnim(sprite, 1);
+ }
+ else
+ {
+ sprite->affineAnimPaused = 1;
+ }
+ break;
+ case 2:
+ if ((s16)ewram17840.unkC > 0xFF)
+ {
+ sprite->pos2.x += sprite->data[4];
+ ewram17840.unkC &= 0xFF;
+ }
+ else
+ {
+ ewram17840.unkC += 0xB0;
+ }
+
+ sprite->data[5]++;
+ sprite->affineAnimPaused = 0;
+ var0 = sprite->data[5] + 12;
+ if (var0 > 24)
+ {
+ ewram17840.unkC = 0;
+ sprite->data[3]++;
+ sprite->data[5] = 0;
+ }
+ break;
+ case 3:
+ if (sprite->data[5]++ < 0)
+ {
+ sprite->affineAnimPaused = 1;
+ break;
+ }
+
+ sprite->data[5] = 0;
+ sprite->data[4] = -sprite->data[4];
+ sprite->data[3]++;
+ sprite->affineAnimPaused = 0;
+ if (sprite->data[4] < 0)
+ ChangeSpriteAffineAnim(sprite, 2);
+ else
+ ChangeSpriteAffineAnim(sprite, 1);
+ // fall through
+ case 4:
+ if ((s16)ewram17840.unkC > 0xFF)
+ {
+ sprite->pos2.x += sprite->data[4];
+ ewram17840.unkC &= 0xFF;
+ }
+ else
+ {
+ ewram17840.unkC += 0xB0;
+ }
+
+ sprite->data[5]++;
+ sprite->affineAnimPaused = 0;
+ var0 = sprite->data[5] + 4;
+ if (var0 > 8)
+ {
+ ewram17840.unkC = 0;
+ sprite->data[3]++;
+ sprite->data[5] = 0;
+ sprite->data[4] = -sprite->data[4];
+ }
+ break;
+ case 5:
+ sprite->data[3] += 0x100;
+ state = sprite->data[3] >> 8;
+ if (state == ewram17840.unk8)
+ {
+ sprite->affineAnimPaused = 1;
+ sprite->callback = sub_8140410;
+ }
+ else
+ {
+ if (ewram17840.unk8 == 4 && state == 3)
+ {
+ sprite->callback = sub_8140434;
+ sprite->affineAnimPaused = 1;
+ }
+ else
+ {
+ sprite->data[3]++;
+ sprite->affineAnimPaused = 1;
+ }
+ }
+ break;
+ case 6:
+ default:
+ if (++sprite->data[5] == 31)
+ {
+ sprite->data[5] = 0;
+ sprite->data[3] &= -0x100;
+ StartSpriteAffineAnim(sprite, 3);
+ if (sprite->data[4] < 0)
+ StartSpriteAffineAnim(sprite, 2);
+ else
+ StartSpriteAffineAnim(sprite, 1);
+
+ PlaySE(SE_BOWA);
+ }
+ break;
+ }
+}
+
+static void sub_8140410(struct Sprite *sprite)
+{
+ if (++sprite->data[5] == 31)
+ {
+ sprite->data[5] = 0;
+ sprite->callback = sub_81405F4;
+ }
+}
+
+static void sub_8140434(struct Sprite *sprite)
+{
+ sprite->animPaused = 1;
+ sprite->callback = sub_8140454;
+ sprite->data[3] = 0;
+ sprite->data[4] = 0;
+ sprite->data[5] = 0;
+}
+
+static void sub_8140454(struct Sprite *sprite)
+{
+ u8 *battler = &gAnimBankTarget;
+
+ sprite->data[4]++;
+ if (sprite->data[4] == 40)
+ return;
+
+ if (sprite->data[4] == 95)
+ {
+ gDoingBattleAnim = 0;
+ UpdateOamPriorityInAllHealthboxes(1);
+ m4aMPlayAllStop();
+ PlaySE(MUS_FANFA5);
+ }
+ else if (sprite->data[4] == 315)
+ {
+ FreeOamMatrix(gSprites[gBankSpriteIds[*battler]].oam.matrixNum);
+ DestroySprite(&gSprites[gBankSpriteIds[*battler]]);
+ sprite->data[0] = 0;
+ sprite->callback = sub_81404E4;
+ }
+}
+
+static void sub_81404E4(struct Sprite *sprite)
+{
+ u8 paletteIndex;
+
+ switch (sprite->data[0])
+ {
+ case 0:
+ sprite->data[1] = 0;
+ sprite->data[2] = 0;
+ sprite->oam.objMode = ST_OAM_OBJ_BLEND;
+ REG_BLDCNT = 0x3F40;
+ REG_BLDALPHA = 0x0010;
+ paletteIndex = IndexOfSpritePaletteTag(sprite->template->paletteTag);
+ BeginNormalPaletteFade(1 << (paletteIndex + 0x10), 0, 0, 16, RGB(31, 31, 31));
+ sprite->data[0]++;
+ break;
+ case 1:
+ if (sprite->data[1]++ > 0)
+ {
+ sprite->data[1] = 0;
+ sprite->data[2]++;
+ REG_BLDALPHA = (sprite->data[2] << 8) | (16 - sprite->data[2]);
+ if (sprite->data[2] == 16)
+ sprite->data[0]++;
+ }
+ break;
+ case 2:
+ sprite->invisible = 1;
+ sprite->data[0]++;
+ break;
+ default:
+ if (!gPaletteFade.active)
+ {
+ REG_BLDCNT = 0;
+ REG_BLDALPHA = 0;
+ sprite->data[0] = 0;
+ sprite->callback = sub_81405C8;
+ }
+ break;
+ }
+}
+
+static void sub_81405C8(struct Sprite *sprite)
+{
+ if (sprite->data[0] == 0)
+ {
+ sprite->data[0] = -1;
+ }
+ else
+ {
+ FreeSpriteOamMatrix(sprite);
+ DestroySprite(sprite);
+ }
+}
+
+// fakematching. I think the return type of ball_number_to_ball_processing_index()
+// is wrong because of the weird required casting.
+static void sub_81405F4(struct Sprite *sprite)
+{
+ u8 ballIndex;
+ int ballIndex2; // extra var needed to match
+
+ StartSpriteAnim(sprite, 1);
+ StartSpriteAffineAnim(sprite, 0);
+ sprite->callback = sub_81406BC;
+
+ ballIndex = ball_number_to_ball_processing_index(gLastUsedItem);
+ ballIndex2 = ballIndex;
+ if (ballIndex2 > 11)
+ goto LABEL;
+ if (ballIndex2 < 0)
+ goto LABEL;
+
+ sub_814086C(sprite->pos1.x, sprite->pos1.y - 5, 1, 28, ballIndex);
+ sub_8141314(1, gAnimBankTarget, 14, ballIndex);
+
+ LABEL:
+ gSprites[gBankSpriteIds[gAnimBankTarget]].invisible = 0;
+ StartSpriteAffineAnim(&gSprites[gBankSpriteIds[gAnimBankTarget]], 1);
+ AnimateSprite(&gSprites[gBankSpriteIds[gAnimBankTarget]]);
+ gSprites[gBankSpriteIds[gAnimBankTarget]].data[1] = 0x1000;
+}
+
+static void sub_81406BC(struct Sprite *sprite)
+{
+ int next = FALSE;
+
+ if (sprite->animEnded)
+ sprite->invisible = 1;
+
+ if (gSprites[gBankSpriteIds[gAnimBankTarget]].affineAnimEnded)
+ {
+ StartSpriteAffineAnim(&gSprites[gBankSpriteIds[gAnimBankTarget]], 0);
+ next = TRUE;
+ }
+ else
+ {
+ gSprites[gBankSpriteIds[gAnimBankTarget]].data[1] -= 288;
+ gSprites[gBankSpriteIds[gAnimBankTarget]].pos2.y = gSprites[gBankSpriteIds[gAnimBankTarget]].data[1] >> 8;
+ }
+
+ if (sprite->animEnded && next)
+ {
+ gSprites[gBankSpriteIds[gAnimBankTarget]].pos2.y = 0;
+ gSprites[gBankSpriteIds[gAnimBankTarget]].invisible = ewram17840.unk9_1;
+ sprite->data[0] = 0;
+ sprite->callback = sub_81405C8;
+ gDoingBattleAnim = 0;
+ UpdateOamPriorityInAllHealthboxes(1);
+ }
+}
+
+static void sub_81407B8(struct Sprite *sprite)
+{
+ int i;
+
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.y = 0;
+ sprite->pos2.x = 0;
+ for (i = 0; i < 6; i++)
+ sprite->data[i] = 0;
+
+ sprite->callback = sub_81407F4;
+}
+
+#ifdef NONMATCHING
+// there is some weird typing going on with var0 and var1.
+static void sub_81407F4(struct Sprite *sprite)
+{
+ s16 var0, var1;
+
+ var0 = sprite->data[0] + 0x800;
+ var1 = sprite->data[1] + 0x680;
+ sprite->pos2.x -= var1 >> 8;
+ sprite->pos2.y += var0 >> 8;
+ sprite->data[0] = var0 & 0xFF;
+ sprite->data[1] = var1 & 0xFF;
+
+ if (sprite->pos1.y + sprite->pos2.y > 160
+ || sprite->pos1.x + sprite->pos2.x < -8)
+ {
+ sprite->data[0] = 0;
+ sprite->callback = sub_81405C8;
+ gDoingBattleAnim = 0;
+ UpdateOamPriorityInAllHealthboxes(1);
+ }
+}
+#else
+NAKED
+static void sub_81407F4(struct Sprite *sprite)
+{
+ asm(".syntax unified\n\
+ push {r4,lr}\n\
+ adds r4, r0, 0\n\
+ movs r0, 0x80\n\
+ lsls r0, 4\n\
+ adds r2, r0, 0\n\
+ ldrh r1, [r4, 0x2E]\n\
+ adds r2, r1\n\
+ movs r0, 0xD0\n\
+ lsls r0, 3\n\
+ adds r3, r0, 0\n\
+ ldrh r1, [r4, 0x30]\n\
+ adds r3, r1\n\
+ lsls r1, r3, 16\n\
+ asrs r1, 24\n\
+ ldrh r0, [r4, 0x24]\n\
+ subs r0, r1\n\
+ strh r0, [r4, 0x24]\n\
+ lsls r0, r2, 16\n\
+ asrs r0, 24\n\
+ ldrh r1, [r4, 0x26]\n\
+ adds r0, r1\n\
+ strh r0, [r4, 0x26]\n\
+ movs r0, 0xFF\n\
+ ands r2, r0\n\
+ strh r2, [r4, 0x2E]\n\
+ ands r3, r0\n\
+ strh r3, [r4, 0x30]\n\
+ movs r2, 0x22\n\
+ ldrsh r0, [r4, r2]\n\
+ movs r2, 0x26\n\
+ ldrsh r1, [r4, r2]\n\
+ adds r0, r1\n\
+ cmp r0, 0xA0\n\
+ bgt _0814084A\n\
+ movs r1, 0x20\n\
+ ldrsh r0, [r4, r1]\n\
+ movs r2, 0x24\n\
+ ldrsh r1, [r4, r2]\n\
+ adds r0, r1\n\
+ movs r1, 0x8\n\
+ negs r1, r1\n\
+ cmp r0, r1\n\
+ bge _0814085E\n\
+_0814084A:\n\
+ movs r0, 0\n\
+ strh r0, [r4, 0x2E]\n\
+ ldr r0, _08140864 @ =sub_81405C8\n\
+ str r0, [r4, 0x1C]\n\
+ ldr r1, _08140868 @ =gDoingBattleAnim\n\
+ movs r0, 0\n\
+ strb r0, [r1]\n\
+ movs r0, 0x1\n\
+ bl UpdateOamPriorityInAllHealthboxes\n\
+_0814085E:\n\
+ pop {r4}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_08140864: .4byte sub_81405C8\n\
+_08140868: .4byte gDoingBattleAnim\n\
+ .syntax divided\n");
+}
+#endif // NONMATCHING
+
+u8 sub_814086C(u8 x, u8 y, u8 priority, u8 subpriority, u8 ballIndex)
+{
+ u8 taskId;
+
+ if (GetSpriteTileStartByTag(gUnknown_0840B258[ballIndex].tag) == 0xFFFF)
+ {
+ LoadCompressedObjectPic(&gUnknown_0840B258[ballIndex]);
+ LoadCompressedObjectPalette(&gUnknown_0840B2B8[ballIndex]);
+ }
+
+ taskId = CreateTask(gUnknown_0840B384[ballIndex], 5);
+ gTasks[taskId].data[1] = x;
+ gTasks[taskId].data[2] = y;
+ gTasks[taskId].data[3] = priority;
+ gTasks[taskId].data[4] = subpriority;
+ gTasks[taskId].data[15] = ballIndex;
+ PlaySE(SE_BOWA2);
+ if (gMain.inBattle)
+ ewram17840.unkA++;
+
+ return taskId;
+}
+
+void sub_8140930(u8 taskId)
+{
+ u8 spriteId;
+ u8 x, y;
+ u8 priority, subpriority;
+ u8 ballIndex;
+ u8 var0;
+
+ ballIndex = gTasks[taskId].data[15];
+ if (gTasks[taskId].data[0] < 16)
+ {
+ x = gTasks[taskId].data[1];
+ y = gTasks[taskId].data[2];
+ priority = gTasks[taskId].data[3];
+ subpriority = gTasks[taskId].data[4];
+
+ spriteId = CreateSprite(&gSpriteTemplate_840B3B4[ballIndex], x, y, subpriority);
+ StartSpriteAnim(&gSprites[spriteId], gUnknown_0840B378[ballIndex]);
+ gSprites[spriteId].callback = sub_8140A08;
+ gSprites[spriteId].oam.priority = priority;
+
+ var0 = (u8)gTasks[taskId].data[0];
+ if (var0 >= 8)
+ var0 -= 8;
+
+ gSprites[spriteId].data[0] = var0 * 32;
+ if (gTasks[taskId].data[0] == 15)
+ {
+ gSprites[spriteId].data[7] = 1;
+ DestroyTask(taskId);
+ return;
+ }
+ }
+
+ gTasks[taskId].data[0]++;
+}
+
+static void sub_8140A08(struct Sprite *sprite)
+{
+ if (sprite->data[1] == 0)
+ sprite->callback = sub_8140A28;
+ else
+ sprite->data[1]--;
+}
+
+static void sub_8140A28(struct Sprite *sprite)
+{
+ sprite->pos2.x = Sin(sprite->data[0], sprite->data[1]);
+ sprite->pos2.y = Cos(sprite->data[0], sprite->data[1]);
+ sprite->data[1] += 2;
+ if (sprite->data[1] == 50)
+ sub_8141294(sprite);
+}
+
+void sub_8140A64(u8 taskId)
+{
+ u8 i;
+ u8 x, y, priority, subpriority, ballIndex;
+ u8 spriteId;
+
+ ballIndex = gTasks[taskId].data[15];
+ x = gTasks[taskId].data[1];
+ y = gTasks[taskId].data[2];
+ priority = gTasks[taskId].data[3];
+ subpriority = gTasks[taskId].data[4];
+
+ for (i = 0; i < 8; i++)
+ {
+ spriteId = CreateSprite(&gSpriteTemplate_840B3B4[ballIndex], x, y, subpriority);
+ StartSpriteAnim(&gSprites[spriteId], gUnknown_0840B378[ballIndex]);
+ gSprites[spriteId].callback = sub_8140ECC;
+ gSprites[spriteId].oam.priority = priority;
+ gSprites[spriteId].data[0] = i * 32;
+ gSprites[spriteId].data[4] = 10;
+ gSprites[spriteId].data[5] = 2;
+ gSprites[spriteId].data[6] = 1;
+ }
+
+ gSprites[spriteId].data[7] = 1;
+ DestroyTask(taskId);
+}
+
+void sub_8140B3C(u8 taskId)
+{
+ u8 i;
+ u8 x, y, priority, subpriority, ballIndex;
+ u8 spriteId;
+
+ ballIndex = gTasks[taskId].data[15];
+ x = gTasks[taskId].data[1];
+ y = gTasks[taskId].data[2];
+ priority = gTasks[taskId].data[3];
+ subpriority = gTasks[taskId].data[4];
+
+ for (i = 0; i < 8; i++)
+ {
+ spriteId = CreateSprite(&gSpriteTemplate_840B3B4[ballIndex], x, y, subpriority);
+ StartSpriteAnim(&gSprites[spriteId], gUnknown_0840B378[ballIndex]);
+ gSprites[spriteId].callback = sub_8140ECC;
+ gSprites[spriteId].oam.priority = priority;
+ gSprites[spriteId].data[0] = i * 32;
+ gSprites[spriteId].data[4] = 10;
+ gSprites[spriteId].data[5] = 1;
+ gSprites[spriteId].data[6] = 2;
+ }
+
+ gSprites[spriteId].data[7] = 1;
+ DestroyTask(taskId);
+}
+
+void sub_8140C14(u8 taskId)
+{
+ u8 i;
+ u8 x, y, priority, subpriority, ballIndex;
+ u8 spriteId;
+
+ ballIndex = gTasks[taskId].data[15];
+ x = gTasks[taskId].data[1];
+ y = gTasks[taskId].data[2];
+ priority = gTasks[taskId].data[3];
+ subpriority = gTasks[taskId].data[4];
+
+ for (i = 0; i < 8; i++)
+ {
+ spriteId = CreateSprite(&gSpriteTemplate_840B3B4[ballIndex], x, y, subpriority);
+ StartSpriteAnim(&gSprites[spriteId], gUnknown_0840B378[ballIndex]);
+ gSprites[spriteId].callback = sub_8140ECC;
+ gSprites[spriteId].oam.priority = priority;
+ gSprites[spriteId].data[0] = i * 32;
+ gSprites[spriteId].data[4] = 4;
+ gSprites[spriteId].data[5] = 1;
+ gSprites[spriteId].data[6] = 1;
+ }
+
+ gSprites[spriteId].data[7] = 1;
+ DestroyTask(taskId);
+}
+
+void sub_8140CE8(u8 taskId)
+{
+ u8 i;
+ u8 x, y, priority, subpriority, ballIndex;
+ u8 spriteId;
+
+ ballIndex = gTasks[taskId].data[15];
+ x = gTasks[taskId].data[1];
+ y = gTasks[taskId].data[2];
+ priority = gTasks[taskId].data[3];
+ subpriority = gTasks[taskId].data[4];
+
+ for (i = 0; i < 10; i++)
+ {
+ spriteId = CreateSprite(&gSpriteTemplate_840B3B4[ballIndex], x, y, subpriority);
+ StartSpriteAnim(&gSprites[spriteId], gUnknown_0840B378[ballIndex]);
+ gSprites[spriteId].callback = sub_8140ECC;
+ gSprites[spriteId].oam.priority = priority;
+ gSprites[spriteId].data[0] = i * 25;
+ gSprites[spriteId].data[4] = 5;
+ gSprites[spriteId].data[5] = 1;
+ gSprites[spriteId].data[6] = 1;
+ }
+
+ gSprites[spriteId].data[7] = 1;
+ DestroyTask(taskId);
+}
+
+void sub_8140DC4(u8 taskId)
+{
+ u8 i;
+ u8 x, y, priority, subpriority, ballIndex;
+ u8 spriteId;
+
+ if (gTasks[taskId].data[7])
+ {
+ gTasks[taskId].data[7]--;
+ }
+ else
+ {
+ ballIndex = gTasks[taskId].data[15];
+ x = gTasks[taskId].data[1];
+ y = gTasks[taskId].data[2];
+ priority = gTasks[taskId].data[3];
+ subpriority = gTasks[taskId].data[4];
+
+ for (i = 0; i < 8; i++)
+ {
+ spriteId = CreateSprite(&gSpriteTemplate_840B3B4[ballIndex], x, y, subpriority);
+ StartSpriteAnim(&gSprites[spriteId], gUnknown_0840B378[ballIndex]);
+ gSprites[spriteId].callback = sub_8140ECC;
+ gSprites[spriteId].oam.priority = priority;
+ gSprites[spriteId].data[0] = i * 32;
+ gSprites[spriteId].data[4] = 8;
+ gSprites[spriteId].data[5] = 2;
+ gSprites[spriteId].data[6] = 2;
+ }
+
+ gTasks[taskId].data[7] = 8;
+ if (++gTasks[taskId].data[0] == 2)
+ {
+ gSprites[spriteId].data[7] = 1;
+ DestroyTask(taskId);
+ }
+ }
+}
+
+static void sub_8140ECC(struct Sprite *sprite)
+{
+ sprite->pos2.x = Sin(sprite->data[0], sprite->data[1]);
+ sprite->pos2.y = Cos(sprite->data[0], sprite->data[2]);
+ sprite->data[0] = (sprite->data[0] + sprite->data[4]) & 0xFF;
+ sprite->data[1] += sprite->data[5];
+ sprite->data[2] += sprite->data[6];
+ if (++sprite->data[3] == 51)
+ sub_8141294(sprite);
+}
+
+void sub_8140F24(u8 taskId)
+{
+ u8 i;
+ u8 x, y, priority, subpriority, ballIndex;
+ u8 spriteId;
+
+ ballIndex = gTasks[taskId].data[15];
+ x = gTasks[taskId].data[1];
+ y = gTasks[taskId].data[2];
+ priority = gTasks[taskId].data[3];
+ subpriority = gTasks[taskId].data[4];
+
+ for (i = 0; i < 12; i++)
+ {
+ spriteId = CreateSprite(&gSpriteTemplate_840B3B4[ballIndex], x, y, subpriority);
+ StartSpriteAnim(&gSprites[spriteId], gUnknown_0840B378[ballIndex]);
+ gSprites[spriteId].callback = sub_8140FF8;
+ gSprites[spriteId].oam.priority = priority;
+ gSprites[spriteId].data[0] = i * 21;
+ }
+
+ gSprites[spriteId].data[7] = 1;
+ DestroyTask(taskId);
+}
+
+static void sub_8140FF8(struct Sprite *sprite)
+{
+ sprite->pos2.x = Sin(sprite->data[0], sprite->data[1]);
+ sprite->pos2.y = Cos(sprite->data[0], Sin(sprite->data[0], sprite->data[2]));
+ sprite->data[0] = (sprite->data[0] + 6) & 0xFF;
+ sprite->data[1]++;
+ sprite->data[2]++;
+ if (++sprite->data[3] == 51)
+ sub_8141294(sprite);
+}
+
+void sub_8141058(u8 taskId)
+{
+ u8 i, j;
+ u8 x, y, priority, subpriority, ballIndex;
+ u8 spriteId;
+
+ ballIndex = gTasks[taskId].data[15];
+ x = gTasks[taskId].data[1];
+ y = gTasks[taskId].data[2];
+ priority = gTasks[taskId].data[3];
+ subpriority = gTasks[taskId].data[4];
+
+ for (j = 0; j < 2; j++)
+ {
+ for (i = 0; i < 8; i++)
+ {
+ spriteId = CreateSprite(&gSpriteTemplate_840B3B4[ballIndex], x, y, subpriority);
+ StartSpriteAnim(&gSprites[spriteId], gUnknown_0840B378[ballIndex]);
+ gSprites[spriteId].callback = sub_8140ECC;
+ gSprites[spriteId].oam.priority = priority;
+ gSprites[spriteId].data[0] = i * 32;
+ gSprites[spriteId].data[4] = 8;
+
+ if (j == 0)
+ {
+ gSprites[spriteId].data[5] = 2;
+ gSprites[spriteId].data[6] = 1;
+ }
+ else
+ {
+ gSprites[spriteId].data[5] = 1;
+ gSprites[spriteId].data[6] = 2;
+ }
+ }
+ }
+
+ gSprites[spriteId].data[7] = 1;
+ DestroyTask(taskId);
+}
+
+void sub_8141164(u8 taskId)
+{
+ u8 i;
+ u8 x, y, priority, subpriority, ballIndex;
+ u8 spriteId;
+
+ ballIndex = gTasks[taskId].data[15];
+ x = gTasks[taskId].data[1];
+ y = gTasks[taskId].data[2];
+ priority = gTasks[taskId].data[3];
+ subpriority = gTasks[taskId].data[4];
+
+ for (i = 0; i < 8; i++)
+ {
+ spriteId = CreateSprite(&gSpriteTemplate_840B3B4[ballIndex], x, y, subpriority);
+ StartSpriteAnim(&gSprites[spriteId], gUnknown_0840B378[ballIndex]);
+ gSprites[spriteId].callback = sub_8141230;
+ gSprites[spriteId].oam.priority = priority;
+ gSprites[spriteId].data[0] = i * 32;
+ }
+
+ gSprites[spriteId].data[7] = 1;
+ DestroyTask(taskId);
+}
+
+static void sub_8141230(struct Sprite *sprite)
+{
+ sprite->pos2.x = Sin(sprite->data[0], sprite->data[1]);
+ sprite->pos2.y = Cos(sprite->data[0], Sin(sprite->data[0] & 0x3F, sprite->data[2]));
+ sprite->data[0] = (sprite->data[0] + 10) & 0xFF;
+ sprite->data[1]++;
+ sprite->data[2]++;
+ if (++sprite->data[3] == 51)
+ sub_8141294(sprite);
+}
+
+static void sub_8141294(struct Sprite *sprite)
+{
+ int i;
+ int temp;
+
+ if (!gMain.inBattle)
+ {
+ temp = sprite->data[7]; // temp var needed to match
+ if (temp == 1)
+ DestroySpriteAndFreeResources(sprite);
+ else
+ DestroySprite(sprite);
+ }
+ else if (sprite->data[7] == 1)
+ {
+ if (--ewram17840.unkA == 0)
+ {
+ for (i = 0; i < 12; i++)
+ {
+ FreeSpriteTilesByTag(gUnknown_0840B258[i].tag);
+ FreeSpritePaletteByTag(gUnknown_0840B2B8[i].tag);
+ }
+
+ DestroySprite(sprite);
+ }
+ else
+ DestroySprite(sprite);
+ }
+ else
+ DestroySprite(sprite);
+}
+
+u8 sub_8141314(u8 arg0, u8 battler, u32 selectedPalettes, u8 ballIndex)
+{
+ u8 taskId;
+
+ taskId = CreateTask(sub_81413DC, 5);
+ gTasks[taskId].data[15] = ballIndex;
+ gTasks[taskId].data[3] = battler;
+ gTasks[taskId].data[10] = selectedPalettes;
+ gTasks[taskId].data[11] = selectedPalettes >> 16;
+
+ if (!arg0)
+ {
+ BlendPalette(battler * 16 + 0x100, 16, 0, gUnknown_0840B4D4[ballIndex]);
+ gTasks[taskId].data[1] = 1;
+ }
+ else
+ {
+ BlendPalette(battler * 16 + 0x100, 16, 16, gUnknown_0840B4D4[ballIndex]);
+ gTasks[taskId].data[0] = 16;
+ gTasks[taskId].data[1] = -1;
+ gTasks[taskId].func = sub_814146C;
+ }
+
+ BeginNormalPaletteFade(selectedPalettes, 0, 0, 16, RGB(31, 31, 31));
+ return taskId;
+}
+
+static void sub_81413DC(u8 taskId)
+{
+ u8 ballIndex = gTasks[taskId].data[15];
+
+ if (gTasks[taskId].data[2] <= 16)
+ {
+ BlendPalette(gTasks[taskId].data[3] * 16 + 0x100, 16, gTasks[taskId].data[0], gUnknown_0840B4D4[ballIndex]);
+ gTasks[taskId].data[0] += gTasks[taskId].data[1];
+ gTasks[taskId].data[2]++;
+ }
+ else if (!gPaletteFade.active)
+ {
+ u32 selectedPalettes = (u16)gTasks[taskId].data[10] | ((u16)gTasks[taskId].data[11] << 16);
+ BeginNormalPaletteFade(selectedPalettes, 0, 16, 0, RGB(31, 31, 31));
+ DestroyTask(taskId);
+ }
+}
+
+static void sub_814146C(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ u32 selectedPalettes = (u16)gTasks[taskId].data[10] | ((u16)gTasks[taskId].data[11] << 16);
+ BeginNormalPaletteFade(selectedPalettes, 0, 16, 0, RGB(31, 31, 31));
+ gTasks[taskId].func = sub_81414BC;
+ }
+}
+
+static void sub_81414BC(u8 taskId)
+{
+ u8 ballIndex = gTasks[taskId].data[15];
+
+ if (gTasks[taskId].data[2] <= 16)
+ {
+ BlendPalette(gTasks[taskId].data[3] * 16 + 0x100, 16, gTasks[taskId].data[0], gUnknown_0840B4D4[ballIndex]);
+ gTasks[taskId].data[0] += gTasks[taskId].data[1];
+ gTasks[taskId].data[2]++;
+ }
+ else
+ {
+ DestroyTask(taskId);
+ }
+}
+
+void sub_814151C(u8 taskId)
+{
+ u8 spriteId;
+ u32 x;
+ u32 done;
+
+ done = FALSE;
+ spriteId = gBankSpriteIds[gAnimBankAttacker];
+ switch (gTasks[taskId].data[10])
+ {
+ case 0:
+ gTasks[taskId].data[11] = gBattleAnimArgs[0];
+ gTasks[taskId].data[0] += 0x500;
+ if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER)
+ gSprites[spriteId].pos2.x += gTasks[taskId].data[0] >> 8;
+ else
+ gSprites[spriteId].pos2.x -= gTasks[taskId].data[0] >> 8;
+
+ gTasks[taskId].data[0] &= 0xFF;
+ x = gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x + 32;
+ if (x > 304)
+ gTasks[taskId].data[10]++;
+ break;
+ case 1:
+ refresh_graphics_maybe(gAnimBankAttacker, gTasks[taskId].data[11], spriteId);
+ gTasks[taskId].data[10]++;
+ break;
+ case 2:
+ gTasks[taskId].data[0] += 0x500;
+ if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER)
+ gSprites[spriteId].pos2.x -= gTasks[taskId].data[0] >> 8;
+ else
+ gSprites[spriteId].pos2.x += gTasks[taskId].data[0] >> 8;
+
+ gTasks[taskId].data[0] &= 0xFF;
+ if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER)
+ {
+ if (gSprites[spriteId].pos2.x <= 0)
+ {
+ gSprites[spriteId].pos2.x = 0;
+ // done = FALSE; // fakematching--can't get the tail merge correct
+ goto DONE;
+ }
+ }
+ else
+ {
+ if (gSprites[spriteId].pos2.x >= 0)
+ {
+ gSprites[spriteId].pos2.x = 0;
+ done = TRUE;
+ }
+ }
+
+ if (done)
+ {
+ DONE:
+ DestroyAnimVisualTask(taskId);
+ }
+ break;
+ }
+}
+
+void sub_81416C4(u8 taskId)
+{
+ u8 spriteId;
+
+ switch (gTasks[taskId].data[15])
+ {
+ case 0:
+ if (GetBattlerPosition_permutated(gAnimBankAttacker) == 1)
+ REG_BLDCNT = 0x3F42;
+ else
+ REG_BLDCNT = 0x3F44;
+
+ REG_BLDALPHA = 0x0010;
+ gTasks[taskId].data[15]++;
+ break;
+ case 1:
+ if (gTasks[taskId].data[1]++ > 1)
+ {
+ gTasks[taskId].data[1] = 0;
+ gTasks[taskId].data[0]++;
+ REG_BLDALPHA = (gTasks[taskId].data[0] << 8) | (16 - gTasks[taskId].data[0]);
+ if (gTasks[taskId].data[0] == 16)
+ gTasks[taskId].data[15]++;
+ }
+ break;
+ case 2:
+ spriteId = gBankSpriteIds[gAnimBankAttacker];
+ DmaClear32(3, (void *)OBJ_VRAM0 + gSprites[spriteId].oam.tileNum * TILE_SIZE_4BPP, 0x800);
+ sub_80324E0(gAnimBankAttacker);
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+void sub_81417D8(u8 taskId)
+{
+ gBattleAnimArgs[7] = ewram17800[gAnimBankAttacker].substituteSprite;
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_8141808(u8 taskId)
+{
+ gAnimBankTarget = gEffectBank;
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_8141828(u8 battler, struct Pokemon *mon)
+{
+ int isShiny;
+ u32 otId, personality;
+ u32 shinyValue;
+ u8 taskId1, taskId2;
+
+ isShiny = 0;
+ ewram17810[battler].unk0_7 = 1;
+ otId = GetMonData(mon, MON_DATA_OT_ID);
+ personality = GetMonData(mon, MON_DATA_PERSONALITY);
+
+ if (IsAnimBankSpriteVisible(battler))
+ {
+ shinyValue = HIHALF(otId) ^ LOHALF(otId) ^ HIHALF(personality) ^ LOHALF(personality);
+ if (shinyValue < 8)
+ isShiny = TRUE;
+
+ if (isShiny)
+ {
+ if (GetSpriteTileStartByTag(0x27F9) == 0xFFFF)
+ {
+ LoadCompressedObjectPic(&gBattleAnimPicTable[233]);
+ LoadCompressedObjectPalette(&gBattleAnimPaletteTable[233]);
+ }
+
+ taskId1 = CreateTask(sub_814191C, 10);
+ taskId2 = CreateTask(sub_814191C, 10);
+ gTasks[taskId1].data[0] = battler;
+ gTasks[taskId2].data[0] = battler;
+ gTasks[taskId1].data[1] = 0;
+ gTasks[taskId2].data[1] = 1;
+ return;
+ }
+ }
+
+ ewram17810[battler].unk1_0 = 1;
+}
+
+static void sub_814191C(u8 taskId)
+{
+ u8 battler;
+ u8 x, y;
+ u8 spriteId;
+ u16 counter;
+ s16 state;
+ u8 pan;
+
+ if (gTasks[taskId].data[13] < 60)
+ {
+ gTasks[taskId].data[13]++;
+ return;
+ }
+
+ if (ewram17840.unkA)
+ return;
+
+ counter = gTasks[taskId].data[10]++;
+ if (counter & 3)
+ return;
+
+ battler = gTasks[taskId].data[0];
+ x = GetBattlerSpriteCoord(battler, 0);
+ y = GetBattlerSpriteCoord(battler, 1);
+ state = gTasks[taskId].data[11];
+ if (state == 0)
+ {
+ spriteId = CreateSprite(&gBattleAnimSpriteTemplate_84024E8, x, y, 5);
+ }
+ else if (state >= 0 && gTasks[taskId].data[11] < 4)
+ {
+ spriteId = CreateSprite(&gSpriteTemplate_8402500, x, y, 5);
+ gSprites[spriteId].oam.tileNum += 4;
+ }
+ else
+ {
+ spriteId = CreateSprite(&gSpriteTemplate_8402500, x, y, 5);
+ gSprites[spriteId].oam.tileNum += 5;
+ }
+
+ if (gTasks[taskId].data[1] == 0)
+ {
+ gSprites[spriteId].callback = sub_8141B20;
+ }
+ else
+ {
+ gSprites[spriteId].callback = sub_8141B74;
+ gSprites[spriteId].pos2.x = -32;
+ gSprites[spriteId].pos2.y = 32;
+ gSprites[spriteId].invisible = 1;
+ if (gTasks[taskId].data[11] == 0)
+ {
+ if (GetBattlerSide(battler) == B_SIDE_PLAYER)
+ pan = 192;
+ else
+ pan = 63;
+
+ PlaySE12WithPanning(SE_REAPOKE, pan);
+ }
+ }
+
+ gSprites[spriteId].data[0] = taskId;
+ gTasks[taskId].data[11]++;
+ gTasks[taskId].data[12]++;
+ if (gTasks[taskId].data[11] == 5)
+ gTasks[taskId].func = sub_8141AD8;
+}
+
+static void sub_8141AD8(u8 taskId)
+{
+ u8 battler;
+
+ if (gTasks[taskId].data[12] == 0)
+ {
+ if (gTasks[taskId].data[1] == 1)
+ {
+ battler = gTasks[taskId].data[0];
+ ewram17810[battler].unk1_0 = 1;
+ }
+
+ DestroyTask(taskId);
+ }
+}
+
+static void sub_8141B20(struct Sprite *sprite)
+{
+ sprite->pos2.x = Sin(sprite->data[1], 24);
+ sprite->pos2.y = Cos(sprite->data[1], 24);
+ sprite->data[1] += 12;
+ if (sprite->data[1] > 0xFF)
+ {
+ gTasks[sprite->data[0]].data[12]--;
+ FreeSpriteOamMatrix(sprite);
+ DestroySprite(sprite);
+ }
+}
+
+static void sub_8141B74(struct Sprite *sprite)
+{
+ if (sprite->data[1] < 4)
+ {
+ sprite->data[1]++;
+ }
+ else
+ {
+ sprite->invisible = 0;
+ sprite->pos2.x += 5;
+ sprite->pos2.y -= 5;
+ if (sprite->pos2.x > 32)
+ {
+ gTasks[sprite->data[0]].data[12]--;
+ FreeSpriteOamMatrix(sprite);
+ DestroySprite(sprite);
+ }
+ }
+}
+
+void sub_8141BD4(u8 taskId)
+{
+ u8 paletteIndex;
+
+ LoadCompressedObjectPic(&gBattleAnimPicTable[269]);
+ LoadCompressedObjectPalette(&gBattleAnimPaletteTable[269]);
+ paletteIndex = IndexOfSpritePaletteTag(0x281D); // unused
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_8141C08(u8 taskId)
+{
+ FreeSpriteTilesByTag(0x281D);
+ FreeSpritePaletteByTag(0x281D);
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_8141C30(struct Sprite *sprite)
+{
+ InitAnimSpritePos(sprite, 0);
+ sprite->data[0] = 30;
+ sprite->data[2] = GetBattlerSpriteCoord(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), 0) + gBattleAnimArgs[2];
+ sprite->data[4] = GetBattlerSpriteCoord(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), 1) + gBattleAnimArgs[3];
+ sprite->data[5] = -32;
+ InitAnimArcTranslation(sprite);
+ StartSpriteAnim(&gSprites[gBankSpriteIds[gAnimBankAttacker]], 1);
+ sprite->callback = sub_8141CBC;
+}
+
+static void sub_8141CBC(struct Sprite *sprite)
+{
+ if (gSprites[gBankSpriteIds[gAnimBankAttacker]].animCmdIndex == 1)
+ sprite->callback = sub_8141CF4;
+}
+
+static void sub_8141CF4(struct Sprite *sprite)
+{
+ if (TranslateAnimArc(sprite))
+ {
+ sprite->data[0] = 0;
+ sprite->invisible = 1;
+ sprite->callback = sub_8141D20;
+ }
+}
+
+static void sub_8141D20(struct Sprite *sprite)
+{
+ if (gSprites[gBankSpriteIds[gAnimBankAttacker]].animEnded)
+ {
+ if (++sprite->data[0] > 0)
+ {
+ StartSpriteAnim(&gSprites[gBankSpriteIds[gAnimBankAttacker]], 0);
+ DestroyAnimSprite(sprite);
+ }
+ }
+}
+
+void sub_8141D7C(u8 taskId)
+{
+ gAnimBankAttacker = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT);
+ gAnimBankTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_8141DAC(u8 taskId)
+{
+ if (ewram17840.unk0 == 83)
+ gBattleAnimArgs[0] = 1;
+ else if (ewram17840.unk0 == 250)
+ gBattleAnimArgs[0] = 2;
+ else if (ewram17840.unk0 == 128)
+ gBattleAnimArgs[0] = 3;
+ else if (ewram17840.unk0 == 328)
+ gBattleAnimArgs[0] = 4;
+ else
+ gBattleAnimArgs[0] = 0;
+
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_8141E10(u8 taskId)
+{
+ gAnimBankAttacker = ewram17840.unk0;
+ gAnimBankTarget = ewram17840.unk0 >> 8;
+ DestroyAnimVisualTask(taskId);
+}
diff --git a/src/battle/battle_controller_linkopponent.c b/src/battle/battle_controller_linkopponent.c
index a759822cd..8ca3d160a 100644
--- a/src/battle/battle_controller_linkopponent.c
+++ b/src/battle/battle_controller_linkopponent.c
@@ -1,6 +1,7 @@
#include "global.h"
#include "battle.h"
#include "battle_anim.h"
+#include "battle_anim_813F0F4.h"
#include "battle_interface.h"
#include "data2.h"
#include "link.h"
@@ -71,7 +72,7 @@ extern void sub_80313A0(struct Sprite *);
extern void sub_803757C(void);
extern void oamt_add_pos2_onto_pos1();
extern void StoreSpriteCallbackInData();
-extern void StartTranslateAnimSpriteByDeltas(struct Sprite *);
+extern void StartAnimLinearTranslation(struct Sprite *);
extern void sub_80375B4(void);
extern void sub_8010384(struct Sprite *);
extern void sub_8037B78(void);
@@ -103,7 +104,6 @@ extern u8 move_anim_start_t3();
extern void sub_8037FD8(void);
extern void sub_8037F34(void);
extern void LinkOpponentBufferExecCompleted(void);
-extern void sub_8141828();
extern void sub_804777C();
// this file's functions
@@ -1280,7 +1280,7 @@ void LinkOpponentHandleTrainerSlideBack(void)
gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 35;
gSprites[gBankSpriteIds[gActiveBattler]].data[2] = 280;
gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBankSpriteIds[gActiveBattler]].callback = StartTranslateAnimSpriteByDeltas;
+ gSprites[gBankSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBattler]], SpriteCallbackDummy);
gBattleBankFunc[gActiveBattler] = sub_80375B4;
}
@@ -1631,7 +1631,7 @@ void LinkOpponentHandleTrainerBallThrow(void)
gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 35;
gSprites[gBankSpriteIds[gActiveBattler]].data[2] = 280;
gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBankSpriteIds[gActiveBattler]].callback = StartTranslateAnimSpriteByDeltas;
+ gSprites[gBankSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBattler]], sub_803A3A8);
taskId = CreateTask(sub_803A2C4, 5);
gTasks[taskId].data[0] = gActiveBattler;
diff --git a/src/battle/battle_controller_linkpartner.c b/src/battle/battle_controller_linkpartner.c
index 16aef5791..dff4edfc1 100644
--- a/src/battle/battle_controller_linkpartner.c
+++ b/src/battle/battle_controller_linkpartner.c
@@ -1,6 +1,7 @@
#include "global.h"
#include "battle.h"
#include "battle_anim.h"
+#include "battle_anim_813F0F4.h"
#include "battle_interface.h"
#include "data2.h"
#include "battle_811DA74.h"
@@ -73,7 +74,7 @@ extern u8 sub_8031720();
extern u8 mplay_80342A4();
extern void oamt_add_pos2_onto_pos1();
extern void StoreSpriteCallbackInData();
-extern void StartTranslateAnimSpriteByDeltas(struct Sprite *);
+extern void StartAnimLinearTranslation(struct Sprite *);
extern void sub_80105EC(struct Sprite *);
extern s32 sub_803FC34(u16);
extern void LoadPlayerTrainerBankSprite();
@@ -97,7 +98,6 @@ extern void sub_8043DB0();
extern void move_anim_start_t4();
extern void c3_0802FDF4(u8);
extern void sub_8031F88();
-extern void sub_8141828();
extern void c2_8011A1C(void);
// this file's functions
@@ -1224,7 +1224,7 @@ void LinkPartnerHandleTrainerSlideBack(void)
gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 35;
gSprites[gBankSpriteIds[gActiveBattler]].data[2] = -40;
gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBankSpriteIds[gActiveBattler]].callback = StartTranslateAnimSpriteByDeltas;
+ gSprites[gBankSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBattler]], SpriteCallbackDummy);
gBattleBankFunc[gActiveBattler] = sub_811DB1C;
}
@@ -1576,7 +1576,7 @@ void LinkPartnerHandleTrainerBallThrow(void)
gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 50;
gSprites[gBankSpriteIds[gActiveBattler]].data[2] = -40;
gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBankSpriteIds[gActiveBattler]].callback = StartTranslateAnimSpriteByDeltas;
+ gSprites[gBankSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
gSprites[gBankSpriteIds[gActiveBattler]].data[5] = gActiveBattler;
StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBattler]], sub_8030E38);
StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBattler]], 1);
diff --git a/src/battle/battle_controller_opponent.c b/src/battle/battle_controller_opponent.c
index d8760e21f..ee313c098 100644
--- a/src/battle/battle_controller_opponent.c
+++ b/src/battle/battle_controller_opponent.c
@@ -83,7 +83,7 @@ extern void sub_80313A0(struct Sprite *);
extern void sub_8032B4C(void);
extern void sub_8031A6C(u16, u8);
extern void sub_8032B84(void);
-extern void StartTranslateAnimSpriteByDeltas(struct Sprite *);
+extern void StartAnimLinearTranslation(struct Sprite *);
extern void sub_8032BBC(void);
extern void oamt_add_pos2_onto_pos1();
extern void StoreSpriteCallbackInData();
@@ -1284,7 +1284,7 @@ void OpponentHandleTrainerSlideBack(void)
gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 35;
gSprites[gBankSpriteIds[gActiveBattler]].data[2] = 280;
gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBankSpriteIds[gActiveBattler]].callback = StartTranslateAnimSpriteByDeltas;
+ gSprites[gBankSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBattler]], SpriteCallbackDummy);
gBattleBankFunc[gActiveBattler] = sub_8032BBC;
}
@@ -2223,7 +2223,7 @@ void OpponentHandleTrainerBallThrow(void)
gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 35;
gSprites[gBankSpriteIds[gActiveBattler]].data[2] = 280;
gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBankSpriteIds[gActiveBattler]].callback = StartTranslateAnimSpriteByDeltas;
+ gSprites[gBankSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBattler]], sub_8035C10);
taskId = CreateTask(sub_8035C44, 5);
gTasks[taskId].data[0] = gActiveBattler;
diff --git a/src/battle/battle_controller_player.c b/src/battle/battle_controller_player.c
index a83946554..654a2c195 100644
--- a/src/battle/battle_controller_player.c
+++ b/src/battle/battle_controller_player.c
@@ -2,6 +2,7 @@
#include "data2.h"
#include "battle.h"
#include "battle_anim.h"
+#include "battle_anim_813F0F4.h"
#include "battle_interface.h"
#include "battle_message.h"
#include "item.h"
@@ -94,7 +95,7 @@ extern void sub_8047858();
extern u8 GetBattlerSide(u8);
extern void StartBattleIntroAnim();
extern void oamt_add_pos2_onto_pos1();
-extern void StartTranslateAnimSpriteByDeltas(struct Sprite *);
+extern void StartAnimLinearTranslation(struct Sprite *);
extern void StoreSpriteCallbackInData();
extern void BattleLoadPlayerMonSprite();
extern bool8 IsDoubleBattle(void);
@@ -164,7 +165,6 @@ extern void sub_8010520(struct Sprite *);
extern void sub_8010574(struct Sprite *);
extern bool8 IsDoubleBattle();
extern void sub_804777C();
-extern void sub_8141828();
extern void sub_8094E20(u8);
extern void nullsub_14(void);
extern void sub_80A6DCC(void);
@@ -2612,7 +2612,7 @@ void PlayerHandleTrainerSlideBack(void)
gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 50;
gSprites[gBankSpriteIds[gActiveBattler]].data[2] = -40;
gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBankSpriteIds[gActiveBattler]].callback = StartTranslateAnimSpriteByDeltas;
+ gSprites[gBankSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBattler]], SpriteCallbackDummy);
StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBattler]], 1);
gBattleBankFunc[gActiveBattler] = sub_802D274;
@@ -3067,7 +3067,7 @@ void PlayerHandleTrainerBallThrow(void)
gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 50;
gSprites[gBankSpriteIds[gActiveBattler]].data[2] = -40;
gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBankSpriteIds[gActiveBattler]].callback = StartTranslateAnimSpriteByDeltas;
+ gSprites[gBankSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
gSprites[gBankSpriteIds[gActiveBattler]].data[5] = gActiveBattler;
StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBattler]], sub_8030E38);
StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBattler]], 1);
diff --git a/src/battle/battle_controller_wally.c b/src/battle/battle_controller_wally.c
index ed4eadee6..312ef9d12 100644
--- a/src/battle/battle_controller_wally.c
+++ b/src/battle/battle_controller_wally.c
@@ -1,6 +1,7 @@
#include "global.h"
#include "battle.h"
#include "battle_anim.h"
+#include "battle_anim_813F0F4.h"
#include "battle_interface.h"
#include "battle_message.h"
#include "data2.h"
@@ -63,7 +64,6 @@ extern void Emitcmd35(u8, u16);
extern void nullsub_14(void);
extern void PrepareBagForWallyTutorial(void);
-extern void sub_8141828();
extern void sub_8045A5C();
extern void sub_804777C();
extern void sub_8043DFC();
@@ -85,7 +85,7 @@ extern void sub_80304A8(void);
extern void sub_8047858();
extern void StartBattleIntroAnim();
extern void oamt_add_pos2_onto_pos1();
-extern void StartTranslateAnimSpriteByDeltas(struct Sprite *);
+extern void StartAnimLinearTranslation(struct Sprite *);
extern void sub_8030E38(struct Sprite *);
extern void StoreSpriteCallbackInData();
extern u8 sub_8046400();
@@ -1482,7 +1482,7 @@ void WallyHandleTrainerBallThrow(void)
gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 50;
gSprites[gBankSpriteIds[gActiveBattler]].data[2] = -40;
gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBankSpriteIds[gActiveBattler]].callback = StartTranslateAnimSpriteByDeltas;
+ gSprites[gBankSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
gSprites[gBankSpriteIds[gActiveBattler]].data[5] = gActiveBattler;
StoreSpriteCallbackInData(&gSprites[gBankSpriteIds[gActiveBattler]], sub_8030E38);
StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBattler]], 1);
diff --git a/src/battle/battle_records.c b/src/battle/battle_records.c
index fed8d6575..d94d88032 100644
--- a/src/battle/battle_records.c
+++ b/src/battle/battle_records.c
@@ -290,7 +290,7 @@ void ShowLinkBattleRecords(void)
{
s32 i;
Menu_DrawStdWindowFrame(1, 0, 28, 18);
- sub_8072BD8(gOtherText_BattleResults, 0, 1, 240);
+ MenuPrint_Centered(gOtherText_BattleResults, 0, 1, 240);
PrintLinkBattleWinsLossesDraws(gSaveBlock1.linkBattleRecords);
#if ENGLISH
@@ -368,7 +368,7 @@ void ShowBattleTowerRecords(void)
{
u16 i;
Menu_DrawStdWindowFrame(3, 1, 27, 17);
- sub_8072BD8(gOtherText_BattleTowerResults, 3, 2, 0xC8);
+ MenuPrint_Centered(gOtherText_BattleTowerResults, 3, 2, 0xC8);
Menu_PrintText(gOtherText_Lv50, 5, 6);
Menu_PrintText(gOtherText_Lv100, 5, 12);
for (i = 5; i < 26; i++)
diff --git a/src/battle/calculate_base_damage.c b/src/battle/calculate_base_damage.c
index d983e47a4..0022cf9fe 100644
--- a/src/battle/calculate_base_damage.c
+++ b/src/battle/calculate_base_damage.c
@@ -23,13 +23,13 @@ extern u16 gBattleMovePower;
extern u16 gTrainerBattleOpponent;
// Masks for getting PP Up count, also PP Max values
-const u8 gUnknown_08208238[] = {0x03, 0x0c, 0x30, 0xc0};
+const u8 gPPUpReadMasks[] = {0x03, 0x0c, 0x30, 0xc0};
// Masks for setting PP Up count
-const u8 gUnknown_0820823C[] = {0xFC, 0xF3, 0xCF, 0x3F};
+const u8 gPPUpWriteMasks[] = {0xFC, 0xF3, 0xCF, 0x3F};
// Values added to PP Up count
-const u8 gUnknown_08208240[] = {0x01, 0x04, 0x10, 0x40};
+const u8 gPPUpValues[] = {0x01, 0x04, 0x10, 0x40};
const u8 gStatStageRatios[][2] =
{
diff --git a/src/battle/pokeball.c b/src/battle/pokeball.c
index c619141a1..ac15246d6 100644
--- a/src/battle/pokeball.c
+++ b/src/battle/pokeball.c
@@ -1,6 +1,7 @@
#include "global.h"
#include "gba/m4a_internal.h"
#include "battle.h"
+#include "battle_anim_813F0F4.h"
#include "decompress.h"
#include "graphics.h"
#include "m4a.h"
@@ -296,11 +297,8 @@ const struct SpriteTemplate gBallSpriteTemplates[] =
},
};
-extern u32 ball_number_to_ball_processing_index(u16); // not sure of return type
-extern void InitAnimSpriteTranslationOverDuration();
-extern bool8 TranslateAnimSpriteLinearAndSine(struct Sprite *);
-extern u8 sub_814086C(u8, u8, int, int, u8);
-extern u8 sub_8141314(u8, u8, int, u8);
+extern void InitAnimArcTranslation();
+extern bool8 TranslateAnimArc(struct Sprite *);
static void sub_8046464(u8);
static void sub_80466E8(struct Sprite *);
@@ -397,7 +395,7 @@ static void sub_8046464(u8 taskId)
gSprites[spriteId].data[2] = GetBattlerSpriteCoord(gBankTarget, 0);
gSprites[spriteId].data[4] = GetBattlerSpriteCoord(gBankTarget, 1) - 16;
gSprites[spriteId].data[5] = -40;
- InitAnimSpriteTranslationOverDuration(&gSprites[spriteId]);
+ InitAnimArcTranslation(&gSprites[spriteId]);
gSprites[spriteId].oam.affineParam = taskId;
gTasks[taskId].data[4] = gBankTarget;
gTasks[taskId].func = TaskDummy;
@@ -406,7 +404,7 @@ static void sub_8046464(u8 taskId)
static void objc_0804ABD4(struct Sprite *sprite)
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
{
u8 taskId = sprite->oam.affineParam;
u8 r5 = gTasks[taskId].data[4];
@@ -834,7 +832,7 @@ static void sub_8047074(struct Sprite *sprite)
sprite->data[4] = GetBattlerSpriteCoord(sprite->data[6], 3) + 24;
sprite->data[5] = -30;
sprite->oam.affineParam = sprite->data[6];
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
sprite->callback = sub_80470C4;
}
@@ -858,7 +856,7 @@ static void sub_80470C4(struct Sprite *sprite)
StartSpriteAffineAnim(sprite, 4);
}
r4 = sprite->data[0];
- TranslateAnimSpriteByDeltas(sprite);
+ TranslateAnimLinear(sprite);
sprite->data[7] += sprite->data[6] / 3;
sprite->pos2.y += Sin(HIBYTE(sprite->data[7]), sprite->data[5]);
sprite->oam.affineParam += 0x100;
@@ -876,7 +874,7 @@ static void sub_80470C4(struct Sprite *sprite)
}
else
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
{
sprite->pos1.x += sprite->pos2.x;
sprite->pos1.y += sprite->pos2.y;
diff --git a/src/berry_blender.c b/src/berry_blender.c
index 8bf669a92..85c992d8d 100644
--- a/src/berry_blender.c
+++ b/src/berry_blender.c
@@ -1784,6 +1784,7 @@ static void sub_804FE70(void)
{
sub_804FC48(0x2345, var);
sub_804FD30(0x2345);
+ // looks like a bug
if (gBerryBlenderData->field_4.win_field_F > 1000)
gBerryBlenderData->field_13E = 1000;
if (gBerryBlenderData->scores[i][BLENDER_SCORE_MISS] < 999)
@@ -2995,7 +2996,7 @@ bool8 Blender_PrintBlendingResults(void)
u16 secondsPassed, minutes, seconds;
Menu_DrawStdWindowFrame(4, 2, 25, 17);
- sub_8072BD8(gOtherText_ResultsOfBlending, 5, 3, 160);
+ MenuPrint_Centered(gOtherText_ResultsOfBlending, 5, 3, 160);
for (i = 0; i < gBerryBlenderData->playersNo; i++)
{
u8 place = gBerryBlenderData->playerPlaces[i];
@@ -3188,7 +3189,7 @@ static bool8 Blender_PrintBlendingRanking(void)
break;
case 3:
Menu_DrawStdWindowFrame(4, 2, 25, 17);
- sub_8072BD8(gOtherText_Ranking, 5, 3, 160);
+ MenuPrint_Centered(gOtherText_Ranking, 5, 3, 160);
gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_BEST] = CreateSprite(&sSpriteTemplate_821645C, 140, 52, 0);
gSprites[gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_BEST]].callback = SpriteCallbackDummy;
diff --git a/src/cable_club.c b/src/cable_club.c
index 1e1f0af07..39027fc08 100644
--- a/src/cable_club.c
+++ b/src/cable_club.c
@@ -172,7 +172,7 @@ static void sub_8082D18(u32 value)
{
ConvertIntToDecimalStringN(gStringVar1, value, STR_CONV_MODE_LEFT_ALIGN, 1);
Menu_DrawStdWindowFrame(18, 10, 28, 13);
- sub_8072BD8(gOtherText_PLink, 19, 11, 72);
+ MenuPrint_Centered(gOtherText_PLink, 19, 11, 72);
}
static void sub_8082D4C()
diff --git a/src/credits.c b/src/credits.c
index 1a810492b..c0c53505d 100644
--- a/src/credits.c
+++ b/src/credits.c
@@ -810,7 +810,7 @@ static void task_b_81441B8(u8 taskIdB)
if (gTasks[taskIdB].data[TDB_CURRENT_PAGE] < PAGE_COUNT)
{
for (i = 0; i < 5; i++)
- sub_8072BD8(gCreditsEntryPointerTable[gTasks[taskIdB].data[TDB_CURRENT_PAGE]][i]->text, 0, 9 + i * 2, 240);
+ MenuPrint_Centered(gCreditsEntryPointerTable[gTasks[taskIdB].data[TDB_CURRENT_PAGE]][i]->text, 0, 9 + i * 2, 240);
gTasks[taskIdB].data[TDB_CURRENT_PAGE] += 1;
gTasks[taskIdB].data[TDB_0] += 1;
diff --git a/src/debug/nakamura_debug_menu.c b/src/debug/nakamura_debug_menu.c
index 508dc048e..e6af3c58d 100644
--- a/src/debug/nakamura_debug_menu.c
+++ b/src/debug/nakamura_debug_menu.c
@@ -921,7 +921,7 @@ static void NakaGenderTest_PrintSpeciesGender(u8 i)
if (gender == MON_MALE)
Menu_PrintText(gOtherText_MaleSymbol2, 23, 2 * i + 1);
else if (gender == MON_FEMALE)
- Menu_PrintText(gOtherText_FemaleSymbolAndLv, 23, 2 * i + 1);
+ Menu_PrintText(gOtherText_FemaleSymbol2, 23, 2 * i + 1);
else
Menu_PrintText(sp0, 23, 2 * i + 1);
}
diff --git a/src/decompress.c b/src/decompress.c
index 69edf01aa..d6c52439f 100644
--- a/src/decompress.c
+++ b/src/decompress.c
@@ -49,25 +49,25 @@ void LoadCompressedObjectPalette(const struct CompressedSpritePalette *src)
LoadSpritePalette(&dest);
}
-void LoadCompressedObjectPaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer)
+void LoadCompressedObjectPaletteOverrideBuffer(const struct CompressedSpritePalette *src, void *buffer)
{
struct SpritePalette dest;
- LZ77UnCompWram(a->data, buffer);
+ LZ77UnCompWram(src->data, buffer);
dest.data = buffer;
- dest.tag = a->tag;
+ dest.tag = src->tag;
LoadSpritePalette(&dest);
}
-void DecompressPicFromTable_2(const struct CompressedSpriteSheet *src, u8 b, u8 c, void *d, void *buffer, s32 species)
+void DecompressPicFromTable_2(const struct CompressedSpriteSheet *src, u8 coords, u8 y_offset, void *d, void *dest, s32 species)
{
if (species > SPECIES_EGG)
- LZ77UnCompWram(gMonFrontPicTable[0].data, buffer);
+ LZ77UnCompWram(gMonFrontPicTable[0].data, dest);
else
- LZ77UnCompWram(src->data, buffer);
+ LZ77UnCompWram(src->data, dest);
}
-void HandleLoadSpecialPokePic(const struct CompressedSpriteSheet *src, u32 b, u32 c, u32 d, void *dest, s32 species, u32 g)
+void HandleLoadSpecialPokePic(const struct CompressedSpriteSheet *src, u32 coords, u32 y_offset, u32 d, void *dest, s32 species, u32 pid)
{
u32 frontOrBack;
@@ -77,16 +77,16 @@ void HandleLoadSpecialPokePic(const struct CompressedSpriteSheet *src, u32 b, u3
else
frontOrBack = 1; // frontPic
- LoadSpecialPokePic(src, b, c, d, dest, species, g, frontOrBack);
+ LoadSpecialPokePic(src, coords, y_offset, d, dest, species, pid, frontOrBack);
}
-void LoadSpecialPokePic(const struct CompressedSpriteSheet *src, u32 b, u32 c, u32 d, void *dest, s32 species, u32 g, u32 frontOrBack)
+void LoadSpecialPokePic(const struct CompressedSpriteSheet *src, u32 b, u32 c, u32 d, void *dest, s32 species, u32 pid, u32 frontOrBack)
{
u8 frontOrBack8 = frontOrBack;
if (species == SPECIES_UNOWN)
{
- u16 i = (((g & 0x3000000) >> 18) | ((g & 0x30000) >> 12) | ((g & 0x300) >> 6) | (g & 3)) % 0x1C;
+ u16 i = (((pid & 0x3000000) >> 18) | ((pid & 0x30000) >> 12) | ((pid & 0x300) >> 6) | (pid & 3)) % 0x1C;
// The other Unowns are separate from Unown A.
if (i == 0)
@@ -104,7 +104,7 @@ void LoadSpecialPokePic(const struct CompressedSpriteSheet *src, u32 b, u32 c, u
else
LZ77UnCompWram(src->data, dest);
- DrawSpindaSpots(species, g, dest, frontOrBack8);
+ DrawSpindaSpots(species, pid, dest, frontOrBack8);
}
void Unused_LZDecompressWramIndirect(const void **src, void *dest)
diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c
index a973b80ca..ffdf926f5 100644
--- a/src/field_control_avatar.c
+++ b/src/field_control_avatar.c
@@ -100,12 +100,12 @@ static bool8 CheckStandardWildEncounter(u16);
static bool8 mapheader_run_first_tag2_script_list_match_conditionally(struct MapPosition *, u16, u8);
static bool8 IsWarpMetatileBehavior(u16);
static bool8 IsArrowWarpMetatileBehavior(u16, u8);
-static s8 FindWarpEventByPosition(struct MapHeader *, struct MapPosition *);
+static s8 GetWarpEventAtMapPosition(struct MapHeader *, struct MapPosition *);
static void sub_8068C30(struct MapHeader *, s8, struct MapPosition *);
static bool8 map_warp_consider_2_to_inside(struct MapPosition *, u16, u8);
-static s8 FindWarpEventByCoordsAndId(struct MapHeader *, u16, u16, u8);
+static s8 GetWarpEventAtPosition(struct MapHeader *, u16, u16, u8);
static u8 *GetCoordEventScriptAtPosition(struct MapHeader *, u16, u16, u8);
-static struct BgEvent *FindBackgroundEventByPosition(struct MapHeader *, u16, u16, u8);
+static struct BgEvent *GetBackgroundEventAtPosition(struct MapHeader *, u16, u16, u8);
static bool8 TryStartCoordEventScript(struct MapPosition *);
static bool8 TryStartWarpEventScript(struct MapPosition *, u16);
static bool8 TryStartCrackedFloorHoleScript(u16);
@@ -400,7 +400,7 @@ static u8 *GetInteractedEventObjectScript(struct MapPosition *position, u8 metat
static u8 *GetInteractedBackgroundEventScript(struct MapPosition *position, u8 metatileBehavior, u8 direction)
{
- struct BgEvent *bgEvent = FindBackgroundEventByPosition(&gMapHeader, position->x - 7, position->y - 7, position->height);
+ struct BgEvent *bgEvent = GetBackgroundEventAtPosition(&gMapHeader, position->x - 7, position->y - 7, position->height);
if (bgEvent == NULL)
return NULL;
@@ -676,7 +676,7 @@ static bool8 CheckStandardWildEncounter(u16 metatileBehavior)
static bool8 mapheader_run_first_tag2_script_list_match_conditionally(struct MapPosition *position, u16 metatileBehavior, u8 direction)
{
- s8 warpEventId = FindWarpEventByPosition(&gMapHeader, position);
+ s8 warpEventId = GetWarpEventAtMapPosition(&gMapHeader, position);
if (IsArrowWarpMetatileBehavior(metatileBehavior, direction) == TRUE && warpEventId != -1)
{
@@ -690,7 +690,7 @@ static bool8 mapheader_run_first_tag2_script_list_match_conditionally(struct Map
bool8 TryStartWarpEventScript(struct MapPosition *position, u16 metatileBehavior)
{
- s8 warpEventId = FindWarpEventByPosition(&gMapHeader, position);
+ s8 warpEventId = GetWarpEventAtMapPosition(&gMapHeader, position);
if (warpEventId != -1 && IsWarpMetatileBehavior(metatileBehavior) == TRUE)
{
@@ -757,9 +757,9 @@ static bool8 IsArrowWarpMetatileBehavior(u16 metatileBehavior, u8 direction)
return FALSE;
}
-static s8 FindWarpEventByPosition(struct MapHeader *mapHeader, struct MapPosition *position)
+static s8 GetWarpEventAtMapPosition(struct MapHeader *mapHeader, struct MapPosition *position)
{
- return FindWarpEventByCoordsAndId(mapHeader, position->x - 7, position->y - 7, position->height);
+ return GetWarpEventAtPosition(mapHeader, position->x - 7, position->y - 7, position->height);
}
static void sub_8068C30(struct MapHeader *unused, s8 warpEventId, struct MapPosition *position)
@@ -768,17 +768,17 @@ static void sub_8068C30(struct MapHeader *unused, s8 warpEventId, struct MapPosi
if (warpEvent->mapNum == 0x7F)
{
- copy_saved_warp2_bank_and_enter_x_to_warp1(warpEvent->mapGroup);
+ copy_saved_warp2_bank_and_enter_x_to_warp1(warpEvent->warpId);
}
else
{
struct MapHeader *mapHeader;
- warp1_set_2(warpEvent->unk7, warpEvent->mapNum, warpEvent->mapGroup);
+ warp1_set_2(warpEvent->mapGroup, warpEvent->mapNum, warpEvent->warpId);
sub_80535C4(position->x, position->y);
- mapHeader = Overworld_GetMapHeaderByGroupAndId(warpEvent->unk7, warpEvent->mapNum);
- if (mapHeader->events->warps[warpEvent->mapGroup].mapNum == 0x7F)
- saved_warp2_set(mapHeader->events->warps[warpEventId].mapGroup, gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum, warpEventId);
+ mapHeader = Overworld_GetMapHeaderByGroupAndId(warpEvent->mapGroup, warpEvent->mapNum);
+ if (mapHeader->events->warps[warpEvent->warpId].mapNum == 0x7F)
+ saved_warp2_set(mapHeader->events->warps[warpEventId].warpId, gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum, warpEventId);
}
}
@@ -795,7 +795,7 @@ static bool8 map_warp_consider_2_to_inside(struct MapPosition *position, u16 met
}
if (MetatileBehavior_IsWarpDoor(metatileBehavior) == TRUE)
{
- warpEventId = FindWarpEventByPosition(&gMapHeader, position);
+ warpEventId = GetWarpEventAtMapPosition(&gMapHeader, position);
if (warpEventId != -1 && IsWarpMetatileBehavior(metatileBehavior) == TRUE)
{
StoreInitialPlayerAvatarState();
@@ -808,7 +808,7 @@ static bool8 map_warp_consider_2_to_inside(struct MapPosition *position, u16 met
return FALSE;
}
-static s8 FindWarpEventByCoordsAndId(struct MapHeader *mapHeader, u16 x, u16 y, u8 warpId)
+static s8 GetWarpEventAtPosition(struct MapHeader *mapHeader, u16 x, u16 y, u8 elevation)
{
s32 i;
struct WarpEvent *warpEvent = mapHeader->events->warps;
@@ -818,7 +818,7 @@ static s8 FindWarpEventByCoordsAndId(struct MapHeader *mapHeader, u16 x, u16 y,
{
if ((u16)warpEvent->x == x && (u16)warpEvent->y == y)
{
- if ((u8)warpEvent->warpId == warpId || (u8)warpEvent->warpId == 0)
+ if (warpEvent->elevation == elevation || warpEvent->elevation == 0)
return i;
}
}
@@ -871,7 +871,7 @@ u8 *GetCoordEventScriptAtMapPosition(struct MapPosition *position)
return GetCoordEventScriptAtPosition(&gMapHeader, position->x - 7, position->y - 7, position->height);
}
-static struct BgEvent *FindBackgroundEventByPosition(struct MapHeader *mapHeader, u16 x, u16 y, u8 elevation)
+static struct BgEvent *GetBackgroundEventAtPosition(struct MapHeader *mapHeader, u16 x, u16 y, u8 elevation)
{
u8 i;
struct BgEvent *bgEvents = mapHeader->events->bgEvents;
@@ -950,6 +950,6 @@ int SetCableClubWarp(void)
GetPlayerMovementDirection(); //unnecessary
GetPlayerPosition(&position);
MapGridGetMetatileBehaviorAt(position.x, position.y); //unnecessary
- sub_8068C30(&gMapHeader, FindWarpEventByPosition(&gMapHeader, &position), &position);
+ sub_8068C30(&gMapHeader, GetWarpEventAtMapPosition(&gMapHeader, &position), &position);
return 0;
}
diff --git a/src/field_region_map.c b/src/field_region_map.c
index a90b8ed6a..10d5a4a5e 100644
--- a/src/field_region_map.c
+++ b/src/field_region_map.c
@@ -55,7 +55,7 @@ void CB2_FieldInitRegionMap(void)
Menu_EraseScreen();
REG_BG0CNT = BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(31) | BGCNT_16COLOR | BGCNT_TXT256x256;
Menu_DrawStdWindowFrame(21, 0, 29, 3);
- sub_8072BD8(gOtherText_Hoenn, 0x16, 1, 0x38);
+ MenuPrint_Centered(gOtherText_Hoenn, 0x16, 1, 0x38);
Menu_DrawStdWindowFrame(16, 16, 29, 19);
sub_813F0C8();
SetMainCallback2(CB2_FieldRegionMap);
diff --git a/src/field_specials.c b/src/field_specials.c
index f7b14dad8..e8c83b376 100644
--- a/src/field_specials.c
+++ b/src/field_specials.c
@@ -1089,8 +1089,8 @@ static void sub_810E874(void)
void DisplayCurrentElevatorFloor(void)
{
Menu_DrawStdWindowFrame(20, 0, 29, 5);
- sub_8072BD8(gOtherText_NowOn, 21, 1, 64);
- sub_8072BD8(gUnknown_083F8380[gSpecialVar_0x8005], 21, 3, 64);
+ MenuPrint_Centered(gOtherText_NowOn, 21, 1, 64);
+ MenuPrint_Centered(gUnknown_083F8380[gSpecialVar_0x8005], 21, 3, 64);
}
void sub_810E984(u8 taskId)
diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c
index 2536f4898..5ee025eeb 100644
--- a/src/hall_of_fame.c
+++ b/src/hall_of_fame.c
@@ -1047,7 +1047,7 @@ static void sub_814302C(u8 taskID)
static void sub_8143068(u8 a0, u8 a1)
{
- sub_8072BD8(gMenuText_WelcomeToHOFAndDexRating, 0, a1 + 1, 0xF0);
+ MenuPrint_Centered(gMenuText_WelcomeToHOFAndDexRating, 0, a1 + 1, 0xF0);
}
static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 a1, u8 a2)
diff --git a/src/map_name_popup.c b/src/map_name_popup.c
index 49a470cc1..102254f22 100644
--- a/src/map_name_popup.c
+++ b/src/map_name_popup.c
@@ -103,5 +103,5 @@ void DrawMapNamePopup(void)
Menu_LoadStdFrameGraphicsOverrideStyle(0);
GetMapSectionName(name, gMapHeader.regionMapSectionId, 0);
Menu_DrawStdWindowFrame(0, 0, 13, 3);
- sub_8072BD8(name, 1, 1, 0x60);
+ MenuPrint_Centered(name, 1, 1, 0x60);
}
diff --git a/src/menu.c b/src/menu.c
index 891644750..d50fb4f22 100644
--- a/src/menu.c
+++ b/src/menu.c
@@ -728,22 +728,22 @@ _08072B3E:\n\
}
#endif
-void MenuPrint_RightAligned(const u8 *str, u8 left, u8 top)
+void MenuPrint_RightAligned(const u8 *str, u8 right, u8 top)
{
- Text_InitWindow8004D38(gMenuWindowPtr, str, gMenuTextTileOffset, left, top);
+ Text_InitWindow_RightAligned(gMenuWindowPtr, str, gMenuTextTileOffset, right, top);
}
-void sub_8072B80(const u8 *src, u8 a2, u8 a3, const u8 *a4)
+void sub_8072B80(const u8 *src, u8 a2, u8 a3, const u8 *text)
{
u8 buffer[64];
- u8 width = GetStringWidth(gMenuWindowPtr, a4);
+ u8 width = GetStringWidth(gMenuWindowPtr, text);
AlignString(gMenuWindowPtr, buffer, src, width, 1);
Text_InitWindowAndPrintText(gMenuWindowPtr, buffer, gMenuTextTileOffset, a2, a3);
}
-void sub_8072BD8(const u8 *a1, u8 a2, u8 a3, u16 a4)
+void MenuPrint_Centered(const u8 *text, u8 left, u8 top, u16 width)
{
- Text_InitWindow8004DB0(gMenuWindowPtr, a1, gMenuTextTileOffset, a2, a3, a4);
+ Text_InitWindow_Centered(gMenuWindowPtr, text, gMenuTextTileOffset, left, top, width);
}
u8 *AlignInt1InMenuWindow(u8 *dest, s32 value, u8 alignAmount, u8 alignType)
diff --git a/src/money.c b/src/money.c
index 12a8b71ff..53800f854 100644
--- a/src/money.c
+++ b/src/money.c
@@ -154,7 +154,7 @@ void PrintMoneyAmount(u32 amount, u8 size, u8 x, u8 y)
}
}
-void sub_80B7AEC(u32 arg0, u8 left, u8 top)
+void sub_80B7AEC(u32 arg0, u8 right, u8 top)
{
u8 buffer[32];
u8 *ptr;
@@ -166,7 +166,7 @@ void sub_80B7AEC(u32 arg0, u8 left, u8 top)
ptr = ConvertIntToDecimalString(ptr, arg0);
- MenuPrint_RightAligned(buffer, left, top);
+ MenuPrint_RightAligned(buffer, right, top);
#ifdef ENGLISH
ptr[0] = 0xFC;
diff --git a/src/pokeblock.c b/src/pokeblock.c
index a24cb32cf..03939556c 100644
--- a/src/pokeblock.c
+++ b/src/pokeblock.c
@@ -462,7 +462,7 @@ void debug_sub_8120F98(void)
static void sub_810BB0C(void)
{
BasicInitMenuWindow(&gWindowTemplate_81E6E34);
- sub_8072BD8(ItemId_GetName(ITEM_POKEBLOCK_CASE), 2, 1, 0x48);
+ MenuPrint_Centered(ItemId_GetName(ITEM_POKEBLOCK_CASE), 2, 1, 0x48);
}
static void sub_810BB30(void)
diff --git a/src/pokedex.c b/src/pokedex.c
index 729f72a7c..eb4d1d918 100644
--- a/src/pokedex.c
+++ b/src/pokedex.c
@@ -3367,7 +3367,7 @@ static void Task_InitSizeScreenMultistep(u8 taskId)
string[0] = EOS;
StringAppend(string, gDexText_SizeComparedTo);
StringAppend(string, gSaveBlock2.playerName);
- sub_8072BD8(string, 3, 15, 0xC0);
+ MenuPrint_Centered(string, 3, 15, 0xC0);
gMain.state++;
}
break;
@@ -3815,7 +3815,7 @@ static void sub_8090750(u8 taskId)
gTasks[taskId].data[0]++;
break;
case 3:
- sub_8072BD8(gDexText_RegisterComplete, 2, 0, 0xD0);
+ MenuPrint_Centered(gDexText_RegisterComplete, 2, 0, 0xD0);
if (!IsNationalPokedexEnabled())
sub_8091154(NationalToHoennOrder(dexNum), 13, 3);
else
diff --git a/src/pokemon_1.c b/src/pokemon_1.c
index 0622ec614..4f5094024 100644
--- a/src/pokemon_1.c
+++ b/src/pokemon_1.c
@@ -13,12 +13,7 @@
#include "trainer.h"
#include "text.h"
#include "ewram.h"
-
-//Extracts the upper 16 bits of a 32-bit number
-#define HIHALF(n) (((n) & 0xFFFF0000) >> 16)
-
-//Extracts the lower 16 bits of a 32-bit number
-#define LOHALF(n) ((n) & 0xFFFF)
+#include "util.h"
extern u16 gMoveToLearn;
diff --git a/src/pokemon_2.c b/src/pokemon_2.c
index 9c60ea108..1720159a2 100644
--- a/src/pokemon_2.c
+++ b/src/pokemon_2.c
@@ -44,8 +44,8 @@ extern const struct SpriteTemplate gSpriteTemplate_8208288[];
extern u8 gTrainerClassToPicIndex[];
extern u8 gTrainerClassToNameIndex[];
-extern const u8 gUnknown_08208238[];
-extern const u8 gUnknown_0820823C[];
+extern const u8 gPPUpReadMasks[];
+extern const u8 gPPUpWriteMasks[];
extern void sub_80105A0(struct Sprite *);
extern void oac_poke_opponent(struct Sprite *);
@@ -1169,19 +1169,19 @@ void GetSpeciesName(u8 *name, u16 species)
u8 CalculatePPWithBonus(u16 move, u8 ppBonuses, u8 moveIndex)
{
u8 basePP = gBattleMoves[move].pp;
- return basePP + ((basePP * 20 * ((gUnknown_08208238[moveIndex] & ppBonuses) >> (2 * moveIndex))) / 100);
+ return basePP + ((basePP * 20 * ((gPPUpReadMasks[moveIndex] & ppBonuses) >> (2 * moveIndex))) / 100);
}
void RemoveMonPPBonus(struct Pokemon *mon, u8 moveIndex)
{
u8 ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES, NULL);
- ppBonuses &= gUnknown_0820823C[moveIndex];
+ ppBonuses &= gPPUpWriteMasks[moveIndex];
SetMonData(mon, MON_DATA_PP_BONUSES, &ppBonuses);
}
void RemoveBattleMonPPBonus(struct BattlePokemon *mon, u8 moveIndex)
{
- mon->ppBonuses &= gUnknown_0820823C[moveIndex];
+ mon->ppBonuses &= gPPUpWriteMasks[moveIndex];
}
void CopyPlayerPartyMonToBattleData(u8 battleIndex, u8 partyIndex)
diff --git a/src/pokemon_item_effect.c b/src/pokemon_item_effect.c
index d26546f02..59b216af0 100644
--- a/src/pokemon_item_effect.c
+++ b/src/pokemon_item_effect.c
@@ -35,9 +35,9 @@ static const u8 sGetMonDataEVConstants[] =
MON_DATA_SPATK_EV
};
-extern u8 gUnknown_08208238[];
-extern u8 gUnknown_0820823C[];
-extern u8 gUnknown_08208240[];
+extern u8 gPPUpReadMasks[];
+extern u8 gPPUpWriteMasks[];
+extern u8 gPPUpValues[];
bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 moveIndex, u8 e);
@@ -221,11 +221,11 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
if (r10 & 0x20)
{
r10 &= ~0x20;
- data = (GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL) & gUnknown_08208238[moveIndex]) >> (moveIndex * 2);
+ data = (GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL) & gPPUpReadMasks[moveIndex]) >> (moveIndex * 2);
sp28 = CalculatePPWithBonus(GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL), GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), moveIndex);
- if (data <= 2 && sp28 > 4)
+ if (data < 3 && sp28 > 4)
{
- data = GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL) + gUnknown_08208240[moveIndex];
+ data = GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL) + gPPUpValues[moveIndex];
SetMonData(pkmn, MON_DATA_PP_BONUSES, &data);
data = CalculatePPWithBonus(GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL), data, moveIndex) - sp28;
@@ -450,13 +450,13 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo
}
break;
case 4:
- data = (GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL) & gUnknown_08208238[moveIndex]) >> (moveIndex * 2);
+ data = (GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL) & gPPUpReadMasks[moveIndex]) >> (moveIndex * 2);
if (data < 3)
{
r4 = CalculatePPWithBonus(GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL), GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), moveIndex);
data = GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL);
- data &= gUnknown_0820823C[moveIndex];
- data += gUnknown_08208240[moveIndex] * 3;
+ data &= gPPUpWriteMasks[moveIndex];
+ data += gPPUpValues[moveIndex] * 3;
SetMonData(pkmn, MON_DATA_PP_BONUSES, &data);
data = CalculatePPWithBonus(GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL), data, moveIndex) - r4;
diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c
index 770b69813..971d7daf7 100644
--- a/src/pokemon_storage_system.c
+++ b/src/pokemon_storage_system.c
@@ -734,7 +734,7 @@ void sub_809665C(void)
u8 *stringVar = gStringVar1;
stringVar[0] = EXT_CTRL_CODE_BEGIN;
- stringVar[1] = 0x04; // EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW
+ stringVar[1] = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW;
stringVar[2] = 0x0F; // TEXT_COLOR_WHITE2
stringVar[3] = 0x01; // TEXT_COLOR_DARK_GREY
stringVar[4] = 0x0E; // TEXT_COLOR_LIGHT_BLUE
@@ -744,7 +744,7 @@ void sub_809665C(void)
stringVar[0] = CHAR_NEWLINE;
stringVar[1] = EXT_CTRL_CODE_BEGIN;
- stringVar[2] = 0x11; // EXT_CTRL_CODE_CLEAR
+ stringVar[2] = EXT_CTRL_CODE_CLEAR;
if (nPokemonInBox < 10)
stringVar[3] = 0x28;
else
diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c
index aabacbe2f..2fd7cb1ca 100644
--- a/src/pokemon_summary_screen.c
+++ b/src/pokemon_summary_screen.c
@@ -3,6 +3,7 @@
#include "constants/songs.h"
#include "constants/species.h"
#include "battle.h"
+#include "battle_anim_813F0F4.h"
#include "contest.h"
#include "data2.h"
#include "decompress.h"
@@ -32,8 +33,8 @@
#include "scanline_effect.h"
#include "daycare.h"
-static void sub_809FC0C(void);
-static void sub_809FEB8(void);
+static void SummaryScreen_PrintPokemonInfoLabels(void);
+static void SummaryScreen_PrintPokemonSkillsLabels(void);
static void sub_809F63C(struct Pokemon *);
static void sub_809F650(struct Pokemon *);
static void sub_809F664(struct Pokemon *);
@@ -43,7 +44,7 @@ static void sub_80A015C(struct Pokemon *);
static void sub_809DE44(void);
static void sub_809EB40(u8);
static void sub_809EBC4(void);
-static void sub_809E044(void);
+static void SummaryScreen_LoadPalettes(void);
static void sub_80A1D84(struct Pokemon *);
static void sub_80A18C4(void);
static bool8 LoadPokemonSummaryScreenGraphics(void);
@@ -53,29 +54,29 @@ static void sub_80A1DCC(struct Pokemon *);
static void sub_809FE80(void);
static void sub_80A00A4(void);
static void sub_80A0390(void);
-extern u8 sub_80A1808(struct Pokemon *);
-static void sub_80A1F98(s32, u8, u8, u8, u8, u16, s32);
+extern u8 SummaryScreen_CreatePokemonSprite(struct Pokemon *);
+static void SummaryScreen_PrintColoredIntPixelCoords(s32, u8, u8, u8, u8, u16, s32);
static void sub_80A0958(struct Pokemon *);
static void PokemonSummaryScreen_PrintTrainerMemo(struct Pokemon *, u8, u8);
static void PokemonSummaryScreen_PrintEggTrainerMemo(struct Pokemon *, u8, u8);
-static void sub_80A1EF8(const u8 *, u8, u8, u16, s32);
-static void sub_80A1F48(const u8 *, u8, u8, u8, u16);
+static void SummaryScreen_PrintColoredTextPixelCoords(const u8 *, u8, u8, u16, s32);
+static void SummaryScreen_PrintColoredTextCentered(const u8 *, u8, u8, u8, u16);
static void PrintHeldItemName(u16, u8, u8);
static void PrintNumRibbons(struct Pokemon *);
static void DrawExperienceProgressBar(struct Pokemon *, u8, u8);
-static void sub_809E13C(u8 taskId);
+static void SummaryScreen_DestroyTask(u8 taskId);
static void sub_80A1950(void);
static void sub_809DE64(void);
static void SummaryScreenHandleAButton(u8);
static void SummaryScreenHandleUpDownInput(u8, s8);
-static bool8 sub_809F7D0(u8);
+static bool8 SummaryScreen_CanForgetSelectedMove(u8);
static void sub_809F9D0(u8, u8);
-static void sub_809EAC8(u8);
+static void SummaryScreen_MoveSelect_Cancel(u8);
static void sub_809E534(u8);
static void sub_809E83C(u8, s8);
static void sub_80A1B40(u8);
static void sub_80A2078(int);
-static void sub_809E3FC(u8);
+static void SummaryScreen_MoveSelect_HandleInput(u8);
static void SummaryScreenHandleKeyInput(u8);
static void sub_80A1B1C(u8);
static void sub_80A16CC(u8);
@@ -91,7 +92,7 @@ extern s8 sub_809F284(s8);
extern s8 sub_809F3CC(s8);
static bool8 sub_809F5F8(void);
static void sub_80A1DE8(struct Pokemon *);
-static u8 sub_809F6B4(struct Pokemon *, u8 *);
+static u8 SummaryScreen_LoadPokemonSprite(struct Pokemon *, u8 *);
static void DrawPokerusSurvivorDot(struct Pokemon *);
static void sub_80A12D0(s8);
static void sub_809FAC8(struct Pokemon *);
@@ -99,30 +100,30 @@ static void SummaryScreenHandleLeftRightInput(u8, s8);
static void sub_809E8F0();
static void sub_80A1654(s8, u8);
static void sub_80A1488(s8, u8);
-static void sub_809FC34(struct Pokemon *);
-static void sub_809FF64(struct Pokemon *);
+static void SummaryScreen_PrintPokemonInfo(struct Pokemon *);
+static void SummaryScreen_PrintPokemonSkills(struct Pokemon *);
static void sub_80A1918(u8, u8);
-static void sub_80A198C(u8, u8, u8, u8);
+static void SummaryScreen_DrawTypeIcon(u8, u8, u8, u8);
static u16 GetMonMove(struct Pokemon *, u8);
static void sub_80A04CC(u16);
static void sub_80A057C(u16);
static void sub_80A0498(u16);
static void sub_80A046C(u16);
static void sub_80A20A8(u8);
-static void sub_809F678(struct Pokemon *);
+static void SummaryScreen_GetPokemon(struct Pokemon *);
static void sub_80A1BC0(struct Sprite *sprite);
-static void sub_80A1888(struct Sprite *);
+static void SummaryScreen_SpritePlayCry(struct Sprite *);
static void sub_80A0428(struct Pokemon *, u8 *);
static void sub_80A18E4(u8);
-static u8 *sub_80A1E58(u8 *, u8);
+static u8 *SummaryScreen_SetTextColor(u8 *, u8);
+static u8 *SummaryScreen_CopyColoredString(u8 *, const u8 *, u8);
static void sub_80A0A2C(struct Pokemon *, u8, u8);
-static void sub_80A1FF8(const u8 *, u8, u8, u8);
+static void SummaryScreen_PrintColoredText(const u8 *, u8, u8, u8);
-extern u8 ball_number_to_ball_processing_index(u16);
extern u8 StorageSystemGetNextMonIndex(struct BoxPokemon *, u8, u8, u8);
extern struct MusicPlayerInfo gMPlay_BGM;
-extern u8 gUnknown_08208238[];
+extern u8 gPPUpReadMasks[];
extern TaskFunc gUnknown_03005CF0;
extern struct SpriteTemplate gUnknown_02024E8C;
@@ -196,120 +197,29 @@ static const struct OamData sOamData_83C109C = {
.affineParam = 0,
};
-static const union AnimCmd sSpriteAnim_83C10A4[] = {
- ANIMCMD_FRAME(0, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C10AC[] = {
- ANIMCMD_FRAME(8, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C10B4[] = {
- ANIMCMD_FRAME(16, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C10BC[] = {
- ANIMCMD_FRAME(24, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C10C4[] = {
- ANIMCMD_FRAME(32, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C10CC[] = {
- ANIMCMD_FRAME(40, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C10D4[] = {
- ANIMCMD_FRAME(48, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C10DC[] = {
- ANIMCMD_FRAME(56, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C10E4[] = {
- ANIMCMD_FRAME(64, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C10EC[] = {
- ANIMCMD_FRAME(72, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C10F4[] = {
- ANIMCMD_FRAME(80, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C10FC[] = {
- ANIMCMD_FRAME(88, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C1104[] = {
- ANIMCMD_FRAME(96, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C110C[] = {
- ANIMCMD_FRAME(104, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C1114[] = {
- ANIMCMD_FRAME(112, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C111C[] = {
- ANIMCMD_FRAME(120, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C1124[] = {
- ANIMCMD_FRAME(128, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C112C[] = {
- ANIMCMD_FRAME(136, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C1134[] = {
- ANIMCMD_FRAME(144, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C113C[] = {
- ANIMCMD_FRAME(152, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C1144[] = {
- ANIMCMD_FRAME(160, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C114C[] = {
- ANIMCMD_FRAME(168, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C1154[] = {
- ANIMCMD_FRAME(176, 0),
- ANIMCMD_END,
-};
+static const union AnimCmd sSpriteAnim_83C10A4[] = { ANIMCMD_FRAME(0, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C10AC[] = { ANIMCMD_FRAME(8, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C10B4[] = { ANIMCMD_FRAME(16, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C10BC[] = { ANIMCMD_FRAME(24, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C10C4[] = { ANIMCMD_FRAME(32, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C10CC[] = { ANIMCMD_FRAME(40, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C10D4[] = { ANIMCMD_FRAME(48, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C10DC[] = { ANIMCMD_FRAME(56, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C10E4[] = { ANIMCMD_FRAME(64, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C10EC[] = { ANIMCMD_FRAME(72, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C10F4[] = { ANIMCMD_FRAME(80, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C10FC[] = { ANIMCMD_FRAME(88, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C1104[] = { ANIMCMD_FRAME(96, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C110C[] = { ANIMCMD_FRAME(104, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C1114[] = { ANIMCMD_FRAME(112, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C111C[] = { ANIMCMD_FRAME(120, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C1124[] = { ANIMCMD_FRAME(128, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C112C[] = { ANIMCMD_FRAME(136, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C1134[] = { ANIMCMD_FRAME(144, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C113C[] = { ANIMCMD_FRAME(152, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C1144[] = { ANIMCMD_FRAME(160, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C114C[] = { ANIMCMD_FRAME(168, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C1154[] = { ANIMCMD_FRAME(176, 0), ANIMCMD_END, };
static const union AnimCmd *const sSpriteAnimTable_83C115C[] = {
sSpriteAnim_83C10A4,
@@ -367,55 +277,16 @@ static const struct OamData sOamData_83C11F0 = {
.affineParam = 0,
};
-static const union AnimCmd sSpriteAnim_83C11F8[] = {
- ANIMCMD_FRAME(0, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C1200[] = {
- ANIMCMD_FRAME(4, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C1208[] = {
- ANIMCMD_FRAME(8, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C1210[] = {
- ANIMCMD_FRAME(12, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C1218[] = {
- ANIMCMD_FRAME(16, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C1220[] = {
- ANIMCMD_FRAME(16, 0, .hFlip = TRUE),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C1228[] = {
- ANIMCMD_FRAME(20, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C1230[] = {
- ANIMCMD_FRAME(24, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C1238[] = {
- ANIMCMD_FRAME(24, 0, .hFlip = TRUE),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C1240[] = {
- ANIMCMD_FRAME(28, 0),
- ANIMCMD_END,
-};
+static const union AnimCmd sSpriteAnim_83C11F8[] = { ANIMCMD_FRAME(0, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C1200[] = { ANIMCMD_FRAME(4, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C1208[] = { ANIMCMD_FRAME(8, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C1210[] = { ANIMCMD_FRAME(12, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C1218[] = { ANIMCMD_FRAME(16, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C1220[] = { ANIMCMD_FRAME(16, 0, .hFlip = TRUE), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C1228[] = { ANIMCMD_FRAME(20, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C1230[] = { ANIMCMD_FRAME(24, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C1238[] = { ANIMCMD_FRAME(24, 0, .hFlip = TRUE), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C1240[] = { ANIMCMD_FRAME(28, 0), ANIMCMD_END, };
static const union AnimCmd *const sSpriteAnimTable_83C1248[] = {
sSpriteAnim_83C11F8,
@@ -459,40 +330,13 @@ static const struct OamData sOamData_83C1298 = {
.affineParam = 0,
};
-static const union AnimCmd sSpriteAnim_83C12A0[] = {
- ANIMCMD_FRAME(0, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C12A8[] = {
- ANIMCMD_FRAME(4, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C12B0[] = {
- ANIMCMD_FRAME(8, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C12B8[] = {
- ANIMCMD_FRAME(12, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C12C0[] = {
- ANIMCMD_FRAME(16, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C12C8[] = {
- ANIMCMD_FRAME(20, 0),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sSpriteAnim_83C12D0[] = {
- ANIMCMD_FRAME(24, 0),
- ANIMCMD_END,
-};
+static const union AnimCmd sSpriteAnim_83C12A0[] = { ANIMCMD_FRAME(0, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C12A8[] = { ANIMCMD_FRAME(4, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C12B0[] = { ANIMCMD_FRAME(8, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C12B8[] = { ANIMCMD_FRAME(12, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C12C0[] = { ANIMCMD_FRAME(16, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C12C8[] = { ANIMCMD_FRAME(20, 0), ANIMCMD_END, };
+static const union AnimCmd sSpriteAnim_83C12D0[] = { ANIMCMD_FRAME(24, 0), ANIMCMD_END, };
static const union AnimCmd *const sSpriteAnimTable_83C12D8[] = {
sSpriteAnim_83C12A0,
@@ -531,8 +375,8 @@ static const u16 sUnknown_083C157C[] = { RGB(26, 26, 23) };
static const u16 sUnknown_083C157E[] = { RGB(30, 30, 27) };
static void (*const sUnknown_083C1580[])(void) = {
- sub_809FC0C,
- sub_809FEB8,
+ SummaryScreen_PrintPokemonInfoLabels,
+ SummaryScreen_PrintPokemonSkillsLabels,
};
static void (*const sUnknown_083C1588[])(struct Pokemon *) = {
@@ -554,16 +398,23 @@ static const u8 sDoubleBattlePartyOrder[] = { 0, 2, 3, 1, 4, 5 };
static const u8 sUnknown_083C15AE[] = _("{STR_VAR_1}{CLEAR_TO 64}");
static const u8 sUnknown_083C15B4[] = _("{STR_VAR_1}{CLEAR_TO 72}");
-asm(".align 2"); // TODO: this array is probably not correctly-typed
-static const u8 sUnknown_083C15BC[] = {
- 9, 1, 0, 2,
- 10, 3, 0, 4,
- 8, 5, 0, 6,
- 11, 7, 0, 8,
- 14, 9, 0, 10,
- 12, 11, 0, 12,
- 13, 13, 0, 14,
- -1, 15, 0, 10,
+struct TextColors {
+ u8 id;
+ u8 color;
+ u8 background;
+ u8 shadow;
+};
+
+// The TEXT_COLOR constants don't apply. Refer to the palette for this screen.
+static const struct TextColors sSummaryScreenTextColors[] = {
+ { 9, 1, 0, 2 }, // blue
+ { 10, 3, 0, 4 }, // pink
+ { 8, 5, 0, 6 }, // yellow
+ { 11, 7, 0, 8 }, // blue2
+ { 14, 9, 0, 10 }, // red
+ { 12, 11, 0, 12 }, // pink2
+ { 13, 13, 0, 14 }, // white
+ { -1, 15, 0, 10 }, // black
};
void sub_809D844(void)
@@ -677,7 +528,7 @@ void sub_809DA1C(void)
break;
case PSS_MODE_MOVES_ONLY:
case PSS_MODE_PC_MOVES_ONLY:
- pssData.inputHandlingTaskId = CreateTask(sub_809E3FC, 0);
+ pssData.inputHandlingTaskId = CreateTask(SummaryScreen_MoveSelect_HandleInput, 0);
break;
}
}
@@ -741,7 +592,7 @@ bool8 sub_809DA84(void)
gMain.state++;
break;
case 12:
- sub_809F678(&pssData.loadedMon);
+ SummaryScreen_GetPokemon(&pssData.loadedMon);
if (!GetMonStatusAndPokerus(&pssData.loadedMon))
sub_80A12D0(0);
else
@@ -760,14 +611,14 @@ bool8 sub_809DA84(void)
gMain.state++;
break;
case 15:
- if ((pssData.monSpriteId = sub_809F6B4(&pssData.loadedMon, &pssData.loadGfxState)) != 0xFF)
+ if ((pssData.monSpriteId = SummaryScreen_LoadPokemonSprite(&pssData.loadedMon, &pssData.loadGfxState)) != 0xFF)
{
pssData.loadGfxState = 0;
gMain.state++;
}
break;
case 16:
- sub_809E044();
+ SummaryScreen_LoadPalettes();
DrawSummaryScreenNavigationDots();
gMain.state++;
break;
@@ -908,7 +759,7 @@ static bool8 LoadPokemonSummaryScreenGraphics(void)
return FALSE;
}
-static void sub_809E044(void)
+static void SummaryScreen_LoadPalettes(void)
{
LoadPalette(gUnknownPalette_81E6692 + 14, 129, 2);
LoadPalette(gUnknownPalette_81E6692 + 15, 136, 2);
@@ -931,10 +782,10 @@ static void SummaryScreenExit(u8 taskId)
{
PlaySE(SE_SELECT);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0));
- gTasks[taskId].func = sub_809E13C;
+ gTasks[taskId].func = SummaryScreen_DestroyTask;
}
-static void sub_809E13C(u8 taskId)
+static void SummaryScreen_DestroyTask(u8 taskId)
{
if (sub_8055870() != TRUE && !gPaletteFade.active)
{
@@ -1015,7 +866,7 @@ static void sub_809E260(u8 taskId)
}
else if (gMain.newKeys & A_BUTTON)
{
- if (sub_809F7D0(taskId) == TRUE || pssData.selectedMoveIndex == 4)
+ if (SummaryScreen_CanForgetSelectedMove(taskId) == TRUE || pssData.selectedMoveIndex == 4)
{
pssData.switchMoveIndex = pssData.selectedMoveIndex;
gSpecialVar_0x8005 = pssData.switchMoveIndex;
@@ -1030,12 +881,12 @@ static void sub_809E260(u8 taskId)
else if (gMain.newKeys & B_BUTTON)
{
pssData.switchMoveIndex = 4;
- gSpecialVar_0x8005 = 4;
+ gSpecialVar_0x8005 = pssData.switchMoveIndex;
SummaryScreenExit(taskId);
}
}
-static void sub_809E3FC(u8 taskId)
+static void SummaryScreen_MoveSelect_HandleInput(u8 taskId)
{
if (gPaletteFade.active)
return;
@@ -1072,13 +923,13 @@ static void sub_809E3FC(u8 taskId)
else
{
PlaySE(SE_SELECT);
- sub_809EAC8(taskId);
+ SummaryScreen_MoveSelect_Cancel(taskId);
}
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
- sub_809EAC8(taskId);
+ SummaryScreen_MoveSelect_Cancel(taskId);
}
}
@@ -1118,7 +969,7 @@ static void sub_809E534(u8 taskId)
}
}
-static void sub_809E5C4(void)
+static void SummaryScreen_SwapMoves_Party(void)
{
struct Pokemon *party = pssData.monList.partyMons;
struct Pokemon *pkmn = &party[pssData.monIndex];
@@ -1131,10 +982,10 @@ static void sub_809E5C4(void)
u8 move2pp = GetMonData(pkmn, MON_DATA_PP1 + moveIndex2);
u8 ppBonuses = GetMonData(pkmn, MON_DATA_PP_BONUSES);
- // Calculate PP bonuses
- u8 r9 = gUnknown_08208238[moveIndex1];
+ // Swap PP bonuses
+ u8 r9 = gPPUpReadMasks[moveIndex1];
u8 r2 = (ppBonuses & r9) >> (moveIndex1 * 2);
- u8 r3 = gUnknown_08208238[moveIndex2];
+ u8 r3 = gPPUpReadMasks[moveIndex2];
u8 r1 = (ppBonuses & r3) >> (moveIndex2 * 2);
ppBonuses &= ~r9;
ppBonuses &= ~r3;
@@ -1148,7 +999,7 @@ static void sub_809E5C4(void)
SetMonData(pkmn, MON_DATA_PP_BONUSES, &ppBonuses);
}
-static void sub_809E6D8(void)
+static void SummaryScreen_SwapMoves_Box(void)
{
struct BoxPokemon *boxMons = pssData.monList.boxMons;
struct BoxPokemon *pkmn = &boxMons[pssData.monIndex];
@@ -1161,10 +1012,10 @@ static void sub_809E6D8(void)
u8 move2pp = GetBoxMonData(pkmn, MON_DATA_PP1 + moveIndex2);
u8 ppBonuses = GetBoxMonData(pkmn, MON_DATA_PP_BONUSES);
- // Calculate PP bonuses
- u8 r9 = gUnknown_08208238[moveIndex1];
+ // Swap PP bonuses
+ u8 r9 = gPPUpReadMasks[moveIndex1];
u8 r2 = (ppBonuses & r9) >> (moveIndex1 * 2);
- u8 r3 = gUnknown_08208238[moveIndex2];
+ u8 r3 = gPPUpReadMasks[moveIndex2];
u8 r1 = (ppBonuses & r3) >> (moveIndex2 * 2);
ppBonuses &= ~r9;
ppBonuses &= ~r3;
@@ -1184,7 +1035,7 @@ void sub_809E7F0(u8 taskId)
{
pssData.loadGfxState = 0;
sub_80A0428(&pssData.loadedMon, &pssData.selectedMoveIndex);
- gTasks[taskId].func = sub_809E3FC;
+ gTasks[taskId].func = SummaryScreen_MoveSelect_HandleInput;
sub_80A2078(taskId);
}
}
@@ -1201,12 +1052,12 @@ static void sub_809E83C(u8 taskId, s8 b)
if (pssData.selectedMoveIndex != pssData.switchMoveIndex)
{
if (pssData.usingPC == FALSE)
- sub_809E5C4();
+ SummaryScreen_SwapMoves_Party();
else
- sub_809E6D8();
+ SummaryScreen_SwapMoves_Box();
pssData.selectedMoveIndex = pssData.switchMoveIndex;
- sub_809F678(&pssData.loadedMon);
+ SummaryScreen_GetPokemon(&pssData.loadedMon);
pssData.loadGfxState = 1;
gTasks[taskId].func = sub_809E7F0;
@@ -1218,7 +1069,7 @@ static void sub_809E83C(u8 taskId, s8 b)
sub_80A0428(&pssData.loadedMon, &pssData.selectedMoveIndex);
}
- gTasks[taskId].func = sub_809E3FC;
+ gTasks[taskId].func = SummaryScreen_MoveSelect_HandleInput;
sub_80A2078(taskId);
}
@@ -1420,11 +1271,11 @@ static void SummaryScreenHandleAButton(u8 taskId)
sub_80A029C(&pssData.loadedMon);
sub_80A1A30(9);
- gTasks[taskId].func = sub_809E3FC;
+ gTasks[taskId].func = SummaryScreen_MoveSelect_HandleInput;
sub_80A2078(taskId);
}
-static void sub_809EAC8(u8 taskId)
+static void SummaryScreen_MoveSelect_Cancel(u8 taskId)
{
if (pssData.selectedMoveIndex != 4)
{
@@ -2055,14 +1906,14 @@ void sub_809F43C(u8 taskId)
gMain.state++;
break;
case 4:
- sub_809F678(&pssData.loadedMon);
+ SummaryScreen_GetPokemon(&pssData.loadedMon);
if (GetMonStatusAndPokerus(&pssData.loadedMon))
sub_80A12D0(2);
DrawPokerusSurvivorDot(&pssData.loadedMon);
gMain.state++;
break;
case 5:
- if ((pssData.monSpriteId = sub_809F6B4(&pssData.loadedMon, &pssData.loadGfxState)) != 0xFF)
+ if ((pssData.monSpriteId = SummaryScreen_LoadPokemonSprite(&pssData.loadedMon, &pssData.loadGfxState)) != 0xFF)
{
pssData.loadGfxState = 0;
if (GetMonData(&pssData.loadedMon, MON_DATA_IS_EGG))
@@ -2115,13 +1966,13 @@ static bool8 sub_809F5F8(void)
static void sub_809F63C(struct Pokemon *mon)
{
sub_809FE80();
- sub_809FC34(mon);
+ SummaryScreen_PrintPokemonInfo(mon);
}
static void sub_809F650(struct Pokemon *mon)
{
sub_80A00A4();
- sub_809FF64(mon);
+ SummaryScreen_PrintPokemonSkills(mon);
}
static void sub_809F664(struct Pokemon *mon)
@@ -2130,9 +1981,9 @@ static void sub_809F664(struct Pokemon *mon)
sub_80A015C(mon);
}
-static void sub_809F678(struct Pokemon *mon)
+static void SummaryScreen_GetPokemon(struct Pokemon *mon)
{
- if (pssData.usingPC == FALSE)
+ if (!pssData.usingPC)
{
struct Pokemon *mons = pssData.monList.partyMons;
*mon = mons[pssData.monIndex];
@@ -2144,17 +1995,17 @@ static void sub_809F678(struct Pokemon *mon)
}
}
-static u8 sub_809F6B4(struct Pokemon *mon, u8 *b)
+static u8 SummaryScreen_LoadPokemonSprite(struct Pokemon *mon, u8 *state)
{
u16 species;
u32 personality;
u32 otId;
const struct CompressedSpritePalette *palette;
- switch (*b)
+ switch (*state)
{
default:
- return sub_80A1808(mon);
+ return SummaryScreen_CreatePokemonSprite(mon);
case 0:
species = GetMonData(mon, MON_DATA_SPECIES2);
personality = GetMonData(mon, MON_DATA_PERSONALITY);
@@ -2167,7 +2018,7 @@ static u8 sub_809F6B4(struct Pokemon *mon, u8 *b)
gUnknown_081FAF4C[1],
species,
personality);
- *b += 1;
+ *state += 1;
return 0xFF;
case 1:
species = GetMonData(mon, MON_DATA_SPECIES2);
@@ -2177,7 +2028,7 @@ static u8 sub_809F6B4(struct Pokemon *mon, u8 *b)
palette = GetMonSpritePalStructFromOtIdPersonality(species, otId, personality);
LoadCompressedObjectPalette(palette);
GetMonSpriteTemplate_803C56C(palette->tag, 1);
- *b += 1;
+ *state += 1;
return 0xFF;
}
}
@@ -2212,12 +2063,12 @@ static u16 GetMonMovePP(struct Pokemon *mon, u8 moveId)
}
}
-static bool8 sub_809F7D0(u8 taskId)
+static bool8 SummaryScreen_CanForgetSelectedMove(u8 taskId)
{
struct Pokemon mon;
u16 move;
- sub_809F678(&mon);
+ SummaryScreen_GetPokemon(&mon);
move = GetMonMove(&mon, pssData.selectedMoveIndex);
if (IsHMMove(move) == TRUE && pssData.mode != PSS_MODE_UNKNOWN)
return FALSE;
@@ -2285,11 +2136,11 @@ void sub_809F814(u8 taskId)
}
}
-static void sub_809F9D0(u8 taskId, u8 b)
+static void sub_809F9D0(u8 taskId, u8 moveIndex)
{
s16 *taskData = gTasks[taskId].data;
taskData[14] = 0;
- taskData[15] = b;
+ taskData[15] = moveIndex;
sub_80A1488(-2, 4);
sub_80A1654(-2, 4);
@@ -2304,51 +2155,16 @@ u8 sub_809FA30(void)
return pssData.switchMoveIndex;
}
-// void GetStringCenterAlignXOffsetWithLetterSpacing(u8 a, u8 b, u8 c, u8 d)
-// {
-// u16 *vramAddr = (u16 *)(VRAM + 0xF000);
-
-// vramAddr[(d * 32) + c] = (b * 0x1000) + (a * 2) + 0x200 + 0x80;
-// vramAddr[(d * 32) + c + 32] = (b * 0x1000) + (a * 2) + 0x200 + 0x81;
-// }
-NAKED
-void GetStringCenterAlignXOffsetWithLetterSpacing(u8 a, u8 b, u8 c, u8 d)
+static void SummaryScreen_PlaceTextTile(u8 tile, u8 palette, u8 x, u8 y)
{
- asm(".syntax unified\n\
- push {r4,lr}\n\
- lsls r0, 24\n\
- lsls r1, 24\n\
- lsls r2, 24\n\
- lsls r3, 24\n\
- lsrs r2, 23\n\
- lsrs r3, 18\n\
- ldr r4, _0809FA70 @ =0x0600f000\n\
- adds r3, r4\n\
- adds r2, r3\n\
- lsrs r1, 12\n\
- lsrs r0, 23\n\
- movs r4, 0x80\n\
- lsls r4, 2\n\
- adds r3, r4, 0\n\
- adds r0, r3\n\
- adds r1, r0\n\
- adds r0, r1, 0\n\
- adds r0, 0x80\n\
- strh r0, [r2]\n\
- adds r2, 0x40\n\
- adds r1, 0x81\n\
- strh r1, [r2]\n\
- pop {r4}\n\
- pop {r0}\n\
- bx r0\n\
- .align 2, 0\n\
-_0809FA70: .4byte 0x0600f000\n\
- .syntax divided\n");
+ u16 *vramAddr = (u16 *)(VRAM + 0xF000) + x + y * 32;
+ vramAddr[0] = (palette << 12) + 0x200 + tile * 2 + 0x80;
+ vramAddr[32] = (palette << 12) + 0x200 + tile * 2 + 0x81;
}
-void GetStringCenterAlignXOffset(u8 a, u8 b, u8 c)
+static void SummaryScreen_PlaceTextTile_White(u8 tile, u8 x, u8 y)
{
- GetStringCenterAlignXOffsetWithLetterSpacing(a, 15, b, c);
+ SummaryScreen_PlaceTextTile(tile, 15, x, y);
}
bool8 sub_809FA94(struct Pokemon *mon)
@@ -2367,7 +2183,7 @@ bool8 sub_809FA94(struct Pokemon *mon)
static void sub_809FAC8(struct Pokemon *mon)
{
- bool8 shinyDexNum;
+ bool8 shiny;
u16 dexNum;
u8 *buffer;
@@ -2377,24 +2193,24 @@ static void sub_809FAC8(struct Pokemon *mon)
Menu_EraseWindowRect(3, 16, 9, 17);
Menu_EraseWindowRect(0, 12, 11, 15);
GetMonNickname(mon, gStringVar1);
- sub_80A1FF8(gStringVar1, 13, 3, 16);
+ SummaryScreen_PrintColoredText(gStringVar1, 13, 3, 16);
LoadPalette(sUnknown_083C157C, 4, 2);
}
else
{
- shinyDexNum = sub_809FA94(mon);
+ shiny = sub_809FA94(mon);
dexNum = SpeciesToPokedexNum(GetMonData(mon, MON_DATA_SPECIES));
if (dexNum != 0xFFFF)
{
- if (!shinyDexNum)
+ if (!shiny)
{
- GetStringCenterAlignXOffset(2, 1, 2);
- sub_80A1F98(dexNum, 13, 3, 2, 17, 16, 1);
+ SummaryScreen_PlaceTextTile_White(2, 1, 2);
+ SummaryScreen_PrintColoredIntPixelCoords(dexNum, 13, 3, 2, 17, 16, 1);
}
else
{
- GetStringCenterAlignXOffsetWithLetterSpacing(2, 8, 1, 2);
- sub_80A1F98(dexNum, 8, 3, 2, 17, 16, 1);
+ SummaryScreen_PlaceTextTile(2, 8, 1, 2);
+ SummaryScreen_PrintColoredIntPixelCoords(dexNum, 8, 3, 2, 17, 16, 1);
}
}
else
@@ -2403,7 +2219,7 @@ static void sub_809FAC8(struct Pokemon *mon)
}
buffer = gStringVar1;
- buffer = sub_80A1E58(buffer, 13);
+ buffer = SummaryScreen_SetTextColor(buffer, 13);
buffer = GetMonNickname(mon, buffer);
buffer[0] = EXT_CTRL_CODE_BEGIN;
buffer[1] = 0x13;
@@ -2425,14 +2241,14 @@ static void sub_809FBE4(void)
Menu_EraseWindowRect(11, 4, 29, 18);
}
-static void sub_809FC0C(void)
+static void SummaryScreen_PrintPokemonInfoLabels(void)
{
Menu_PrintText(gOtherText_Type2, 11, 6);
- GetStringCenterAlignXOffset(0, 22, 4);
- GetStringCenterAlignXOffset(2, 23, 4);
+ SummaryScreen_PlaceTextTile_White(0, 22, 4);
+ SummaryScreen_PlaceTextTile_White(2, 23, 4);
}
-static void sub_809FC34(struct Pokemon *mon)
+static void SummaryScreen_PrintPokemonInfo(struct Pokemon *mon)
{
u8 i;
u8 *buffer;
@@ -2448,7 +2264,7 @@ static void sub_809FC34(struct Pokemon *mon)
if (GetMonData(mon, MON_DATA_IS_EGG))
{
buffer = gStringVar1;
- buffer = sub_80A1E58(buffer, 13);
+ buffer = SummaryScreen_SetTextColor(buffer, 13);
buffer = StringCopy(buffer, gOtherText_OriginalTrainer);
buffer = StringCopy(buffer, gOtherText_FiveQuestions);
buffer[0] = EXT_CTRL_CODE_BEGIN;
@@ -2457,15 +2273,15 @@ static void sub_809FC34(struct Pokemon *mon)
buffer[3] = EOS;
Menu_PrintText(gStringVar1, 11, 4);
- sub_80A1EF8(gOtherText_FiveQuestions, 13, 193, 32, 1);
- sub_80A198C(9, 120, 48, 0);
+ SummaryScreen_PrintColoredTextPixelCoords(gOtherText_FiveQuestions, 13, 193, 32, 1);
+ SummaryScreen_DrawTypeIcon(TYPE_MYSTERY, 120, 48, 0);
friendship = GetMonData(mon, MON_DATA_FRIENDSHIP);
- if (friendship < 6)
+ if (friendship <= 5)
Menu_PrintText(gOtherText_EggAbout, 11, 9);
- else if (friendship < 11)
+ else if (friendship <= 10)
Menu_PrintText(gOtherText_EggSoon, 11, 9);
- else if (friendship < 41)
+ else if (friendship <= 40)
Menu_PrintText(gOtherText_EggSomeTime, 11, 9);
else
Menu_PrintText(gOtherText_EggLongTime, 11, 9);
@@ -2479,13 +2295,13 @@ static void sub_809FC34(struct Pokemon *mon)
ConvertInternationalString(gStringVar2, language);
buffer = gStringVar1;
- buffer = sub_80A1E58(buffer, 13);
+ buffer = SummaryScreen_SetTextColor(buffer, 13);
buffer = StringCopy(buffer, gOtherText_OriginalTrainer);
if (GetMonData(mon, MON_DATA_OT_GENDER) == MALE)
- buffer = sub_80A1E58(buffer, 9);
+ buffer = SummaryScreen_SetTextColor(buffer, 9);
else
- buffer = sub_80A1E58(buffer, 10);
+ buffer = SummaryScreen_SetTextColor(buffer, 10);
buffer = StringCopy(buffer, gStringVar2);
buffer[0] = EXT_CTRL_CODE_BEGIN;
@@ -2494,15 +2310,15 @@ static void sub_809FC34(struct Pokemon *mon)
buffer[3] = EOS;
Menu_PrintText(gStringVar1, 11, 4);
- sub_80A1F98(GetMonData(mon, MON_DATA_OT_ID) & 0xFFFF, 13, 5, 2, 193, 32, 1);
+ SummaryScreen_PrintColoredIntPixelCoords(GetMonData(mon, MON_DATA_OT_ID) & 0xFFFF, 13, 5, 2, 193, 32, 1);
species = GetMonData(mon, MON_DATA_SPECIES);
- sub_80A198C(gBaseStats[species].type1, 120, 48, 0);
+ SummaryScreen_DrawTypeIcon(gBaseStats[species].type1, 120, 48, 0);
if (gBaseStats[species].type1 != gBaseStats[species].type2)
- sub_80A198C(gBaseStats[species].type2, 160, 48, 1);
+ SummaryScreen_DrawTypeIcon(gBaseStats[species].type2, 160, 48, 1);
ability = GetAbilityBySpecies(GetMonData(mon, MON_DATA_SPECIES), GetMonData(mon, MON_DATA_ALT_ABILITY));
- sub_80A1FF8(gAbilityNames[ability], 13, 11, 9);
+ SummaryScreen_PrintColoredText(gAbilityNames[ability], 13, 11, 9);
Menu_PrintText(gAbilityDescriptions[ability], 11, 11);
PokemonSummaryScreen_PrintTrainerMemo(mon, 11, 14);
@@ -2511,8 +2327,8 @@ static void sub_809FC34(struct Pokemon *mon)
static void sub_809FE6C(struct Pokemon *mon)
{
- sub_809FC0C();
- sub_809FC34(mon);
+ SummaryScreen_PrintPokemonInfoLabels();
+ SummaryScreen_PrintPokemonInfo(mon);
}
static void sub_809FE80(void)
@@ -2523,21 +2339,21 @@ static void sub_809FE80(void)
Menu_EraseWindowRect(11, 14, 28, 17);
}
-static void sub_809FEB8(void)
+static void SummaryScreen_PrintPokemonSkillsLabels(void)
{
- sub_80A1FF8(gOtherText_ExpPoints, 13, 11, 14);
- sub_80A1FF8(gOtherText_NextLv, 13, 11, 16);
+ SummaryScreen_PrintColoredText(gOtherText_ExpPoints, 13, 11, 14);
+ SummaryScreen_PrintColoredText(gOtherText_NextLv, 13, 11, 16);
Menu_PrintText(gOtherText_Terminator18, 21, 16);
- sub_80A1F48(gOtherText_HP, 13, 11, 7, 42);
- sub_80A1F48(gOtherText_Attack, 13, 11, 9, 42);
- sub_80A1F48(gOtherText_Defense, 13, 11, 11, 42);
- sub_80A1F48(gOtherText_SpAtk, 13, 22, 7, 36);
- sub_80A1F48(gOtherText_SpDef, 13, 22, 9, 36);
- sub_80A1F48(gOtherText_Speed, 13, 22, 11, 36);
+ SummaryScreen_PrintColoredTextCentered(gOtherText_HP, 13, 11, 7, 42);
+ SummaryScreen_PrintColoredTextCentered(gOtherText_Attack, 13, 11, 9, 42);
+ SummaryScreen_PrintColoredTextCentered(gOtherText_Defense, 13, 11, 11, 42);
+ SummaryScreen_PrintColoredTextCentered(gOtherText_SpAtk, 13, 22, 7, 36);
+ SummaryScreen_PrintColoredTextCentered(gOtherText_SpDef, 13, 22, 9, 36);
+ SummaryScreen_PrintColoredTextCentered(gOtherText_Speed, 13, 22, 11, 36);
}
-static void sub_809FF64(struct Pokemon *mon)
+static void SummaryScreen_PrintPokemonSkills(struct Pokemon *mon)
{
u8 i;
u16 heldItem;
@@ -2557,19 +2373,19 @@ static void sub_809FF64(struct Pokemon *mon)
DrawExperienceProgressBar(mon, 23, 16);
ConvertIntToDecimalString(buffer, GetMonData(mon, MON_DATA_ATK));
- sub_8072BD8(buffer, 16, 9, 50);
+ MenuPrint_Centered(buffer, 16, 9, 50);
ConvertIntToDecimalString(buffer, GetMonData(mon, MON_DATA_DEF));
- sub_8072BD8(buffer, 16, 11, 50);
+ MenuPrint_Centered(buffer, 16, 11, 50);
ConvertIntToDecimalString(buffer, GetMonData(mon, MON_DATA_SPATK));
- sub_8072BD8(buffer, 27, 7, 18);
+ MenuPrint_Centered(buffer, 27, 7, 18);
ConvertIntToDecimalString(buffer, GetMonData(mon, MON_DATA_SPDEF));
- sub_8072BD8(buffer, 27, 9, 18);
+ MenuPrint_Centered(buffer, 27, 9, 18);
ConvertIntToDecimalString(buffer, GetMonData(mon, MON_DATA_SPEED));
- sub_8072BD8(buffer, 27, 11, 18);
+ MenuPrint_Centered(buffer, 27, 11, 18);
buffer = AlignInt1InMenuWindow(buffer, GetMonData(mon, MON_DATA_HP), 24, 1);
*buffer++ = CHAR_SLASH;
@@ -2580,8 +2396,8 @@ static void sub_809FF64(struct Pokemon *mon)
static void sub_80A0090(struct Pokemon *mon)
{
- sub_809FEB8();
- sub_809FF64(mon);
+ SummaryScreen_PrintPokemonSkillsLabels();
+ SummaryScreen_PrintPokemonSkills(mon);
}
static void sub_80A00A4(void)
@@ -2600,13 +2416,13 @@ static void sub_80A00F4(u8 a)
{
if (pssData.page == PSS_PAGE_BATTLE_MOVES)
{
- sub_80A1FF8(gOtherText_Power2, 13, 1, 15);
- sub_80A1FF8(gOtherText_Accuracy2, 13, 1, 17);
+ SummaryScreen_PrintColoredText(gOtherText_Power2, 13, 1, 15);
+ SummaryScreen_PrintColoredText(gOtherText_Accuracy2, 13, 1, 17);
}
else
{
- sub_80A1FF8(gOtherText_Appeal2, 13, 1, 15);
- sub_80A1FF8(gOtherText_Jam2, 13, 1, 17);
+ SummaryScreen_PrintColoredText(gOtherText_Appeal2, 13, 1, 15);
+ SummaryScreen_PrintColoredText(gOtherText_Jam2, 13, 1, 17);
}
}
}
@@ -2628,18 +2444,18 @@ static void sub_80A015C(struct Pokemon *mon)
if (move == 0)
{
sub_80A1918(i, 1);
- sub_80A1FF8(gOtherText_OneDash, 13, 15, (2 * i) + 4);
+ SummaryScreen_PrintColoredText(gOtherText_OneDash, 13, 15, (2 * i) + 4);
Menu_PrintText(gOtherText_TwoDashes, 26, (2 * i) + 4);
}
else
{
if (pssData.page == PSS_PAGE_BATTLE_MOVES)
- sub_80A198C(gBattleMoves[move].type, 87, ((2 * i) + 4) * 8, i);
+ SummaryScreen_DrawTypeIcon(gBattleMoves[move].type, 87, ((2 * i) + 4) * 8, i);
else
- sub_80A198C(gContestMoves[move].contestCategory + 18, 87, ((2 * i) + 4) * 8, i);
+ SummaryScreen_DrawTypeIcon(gContestMoves[move].contestCategory + 18, 87, ((2 * i) + 4) * 8, i);
- sub_80A1FF8(gMoveNames[move], 13, 15, (2 * i) + 4);
- GetStringCenterAlignXOffset(1, 24, (2 * i) + 4);
+ SummaryScreen_PrintColoredText(gMoveNames[move], 13, 15, (2 * i) + 4);
+ SummaryScreen_PlaceTextTile_White(1, 24, (2 * i) + 4);
ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES);
maxPP = CalculatePPWithBonus(move, ppBonuses, i);
@@ -2661,23 +2477,23 @@ static void sub_80A029C(struct Pokemon *mon)
if (pssData.moveToLearn == 0)
{
- sub_80A1FF8(gOtherText_CancelNoTerminator, 13, 15, 12);
+ SummaryScreen_PrintColoredText(gOtherText_CancelNoTerminator, 13, 15, 12);
return;
}
move = pssData.moveToLearn;
if (pssData.page == PSS_PAGE_BATTLE_MOVES)
- sub_80A198C(gBattleMoves[move].type, 87, 96, 4);
+ SummaryScreen_DrawTypeIcon(gBattleMoves[move].type, 87, 96, 4);
else
- sub_80A198C(gContestMoves[move].contestCategory + 18, 87, 96, 4);
+ SummaryScreen_DrawTypeIcon(gContestMoves[move].contestCategory + 18, 87, 96, 4);
if (pssData.page == PSS_PAGE_BATTLE_MOVES)
- sub_80A1FF8(gMoveNames[move], 10, 15, 12);
+ SummaryScreen_PrintColoredText(gMoveNames[move], 10, 15, 12);
else
- sub_80A1FF8(gMoveNames[move], 9, 15, 12);
+ SummaryScreen_PrintColoredText(gMoveNames[move], 9, 15, 12);
- GetStringCenterAlignXOffset(1, 24, 12);
+ SummaryScreen_PlaceTextTile_White(1, 24, 12);
buffer = gStringVar1;
pp = gBattleMoves[move].pp;
@@ -3031,13 +2847,13 @@ static void PokemonSummaryScreen_PrintTrainerMemo(struct Pokemon *mon, u8 left,
u8 nature = GetNature(mon);
#if ENGLISH
- ptr = sub_80A1E9C(ptr, gNatureNames[nature], 14);
+ ptr = SummaryScreen_CopyColoredString(ptr, gNatureNames[nature], 14);
if (nature != NATURE_BOLD && nature != NATURE_GENTLE)
ptr = StringCopy(ptr, gOtherText_Terminator4);
ptr = StringCopy(ptr, gOtherText_Nature);
#elif GERMAN
ptr = StringCopy(gStringVar4, gOtherText_Nature);
- ptr = sub_80A1E9C(ptr, gNatureNames[nature], 14);
+ ptr = SummaryScreen_CopyColoredString(ptr, gNatureNames[nature], 14);
ptr = StringCopy(ptr, gOtherText_Terminator4);
#endif
@@ -3052,7 +2868,7 @@ static void PokemonSummaryScreen_PrintTrainerMemo(struct Pokemon *mon, u8 left,
ptr++;
CopyLocationName(gStringVar1, locationMet);
- ptr = sub_80A1E9C(ptr, gStringVar1, 14);
+ ptr = SummaryScreen_CopyColoredString(ptr, gStringVar1, 14);
StringCopy(ptr, gOtherText_Egg2);
}
else if (locationMet >= 88)
@@ -3071,7 +2887,7 @@ static void PokemonSummaryScreen_PrintTrainerMemo(struct Pokemon *mon, u8 left,
ptr++;
CopyLocationName(gStringVar1, locationMet);
- ptr = sub_80A1E9C(ptr, gStringVar1, 14);
+ ptr = SummaryScreen_CopyColoredString(ptr, gStringVar1, 14);
StringCopy(ptr, gOtherText_Met);
}
}
@@ -3115,7 +2931,7 @@ static void PokemonSummaryScreen_PrintTrainerMemo(struct Pokemon *mon, u8 left,
ptr++;
CopyLocationName(gStringVar1, locationMet);
- ptr = sub_80A1E9C(ptr, gStringVar1, 14);
+ ptr = SummaryScreen_CopyColoredString(ptr, gStringVar1, 14);
StringCopy(ptr, gOtherText_Met2);
}
}
@@ -3133,7 +2949,7 @@ static void sub_80A0958(struct Pokemon *mon)
species = GetMonData(mon, MON_DATA_SPECIES);
buffer = gStringVar1;
- buffer = sub_80A1E58(buffer, 13);
+ buffer = SummaryScreen_SetTextColor(buffer, 13);
buffer[0] = EXT_CTRL_CODE_BEGIN;
buffer[1] = 0x11;
buffer[2] = 0x7;
@@ -3151,8 +2967,8 @@ static void sub_80A0958(struct Pokemon *mon)
level = GetMonData(mon, MON_DATA_LEVEL);
- buffer = sub_80A1E58(gStringVar1, 13);
- buffer[0] = 0x34;
+ buffer = SummaryScreen_SetTextColor(gStringVar1, 13);
+ buffer[0] = CHAR_LV;
buffer += 1;
buffer = ConvertIntToDecimalString(buffer, level);
@@ -3168,7 +2984,7 @@ static void sub_80A0958(struct Pokemon *mon)
static void sub_80A0A2C(struct Pokemon *mon, u8 left, u8 top)
{
const u8 *genderSymbol;
- u8 var1;
+ u8 color;
u8 bottom;
u16 species = GetMonData(mon, MON_DATA_SPECIES2);
@@ -3183,21 +2999,22 @@ static void sub_80A0A2C(struct Pokemon *mon, u8 left, u8 top)
return;
case MON_MALE:
genderSymbol = gOtherText_MaleSymbol2;
- var1 = 11;
+ color = 11;
break;
case MON_FEMALE:
- genderSymbol = gOtherText_FemaleSymbolAndLv;
- var1 = 12;
+ genderSymbol = gOtherText_FemaleSymbol2;
+ color = 12;
break;
}
- sub_80A1FF8(genderSymbol, var1, left, top);
+ SummaryScreen_PrintColoredText(genderSymbol, color, left, top);
}
}
u8 GetNumRibbons(struct Pokemon *mon)
{
- u8 numRibbons = GetMonData(mon, MON_DATA_COOL_RIBBON);
+ u8 numRibbons = 0;
+ numRibbons += GetMonData(mon, MON_DATA_COOL_RIBBON);
numRibbons += GetMonData(mon, MON_DATA_BEAUTY_RIBBON);
numRibbons += GetMonData(mon, MON_DATA_CUTE_RIBBON);
numRibbons += GetMonData(mon, MON_DATA_SMART_RIBBON);
@@ -3308,12 +3125,11 @@ static void DrawExperienceProgressBar(struct Pokemon *mon, u8 left, u8 top)
for (i = 0; i < 8; i++)
{
u16 tile;
- u16 baseTile = 0x2062;
- if (numExpProgressBarTicks > 7)
- tile = 0x206A; // full exp. bar block
+ if (numExpProgressBarTicks >= 8)
+ tile = 0x2062 + 8; // full exp. bar block
else
- tile = (numExpProgressBarTicks % 8) + baseTile;
+ tile = 0x2062 + (numExpProgressBarTicks % 8);
vramAddr[i] = tile;
@@ -3336,7 +3152,7 @@ static void PrintSummaryWindowHeaderText(void)
buffer[2] = 0x2;
buffer += 3;
- buffer = sub_80A1E58(buffer, 13);
+ buffer = SummaryScreen_SetTextColor(buffer, 13);
buffer = StringCopy(buffer, sPageHeaderTexts[pssData.headerTextId]);
buffer[0] = EXT_CTRL_CODE_BEGIN;
@@ -3348,8 +3164,8 @@ static void PrintSummaryWindowHeaderText(void)
if (pssData.headerActionTextId != 0)
{
- GetStringCenterAlignXOffset(5, 23, 0);
- GetStringCenterAlignXOffset(6, 24, 0);
+ SummaryScreen_PlaceTextTile_White(5, 23, 0);
+ SummaryScreen_PlaceTextTile_White(6, 24, 0);
}
else
{
@@ -3357,7 +3173,7 @@ static void PrintSummaryWindowHeaderText(void)
}
buffer = gStringVar1;
- buffer = sub_80A1E58(buffer, 13);
+ buffer = SummaryScreen_SetTextColor(buffer, 13);
buffer = StringCopy(buffer, sPageHeaderTexts[pssData.headerActionTextId]);
buffer[0] = EXT_CTRL_CODE_BEGIN;
@@ -3935,7 +3751,7 @@ _080A1286:\n\
movs r1, 0xD\n\
movs r2, 0x1\n\
movs r3, 0x12\n\
- bl sub_80A1FF8\n\
+ bl SummaryScreen_PrintColoredText\n\
_080A129A:\n\
bl sub_80A1D18\n\
mov r0, r8\n\
@@ -4026,7 +3842,7 @@ static void sub_80A12D0(s8 a)
// if (GetMonStatusAndPokerus(pssData.loadedMon))
// {
-// sub_80A1FF8(gOtherText_Status, 13, 1, 18);
+// SummaryScreen_PrintColoredText(gOtherText_Status, 13, 1, 18);
// }
// DestroyTask(taskId);
@@ -4179,7 +3995,7 @@ _080A1410:\n\
movs r1, 0xD\n\
movs r2, 0x1\n\
movs r3, 0x12\n\
- bl sub_80A1FF8\n\
+ bl SummaryScreen_PrintColoredText\n\
_080A1444:\n\
mov r0, r10\n\
bl DestroyTask\n\
@@ -4375,7 +4191,7 @@ _080A15DC:\n\
movs r1, 0xD\n\
movs r2, 0x1\n\
movs r3, 0x12\n\
- bl sub_80A1FF8\n\
+ bl SummaryScreen_PrintColoredText\n\
_080A1610:\n\
mov r0, r10\n\
bl DestroyTask\n\
@@ -4652,7 +4468,7 @@ _080A1804: .4byte gUnknown_08E94550\n\
}
#endif // NONMATCHING
-u8 sub_80A1808(struct Pokemon *mon)
+u8 SummaryScreen_CreatePokemonSprite(struct Pokemon *mon)
{
u16 species;
u8 spriteId;
@@ -4663,7 +4479,7 @@ u8 sub_80A1808(struct Pokemon *mon)
FreeSpriteOamMatrix(&gSprites[spriteId]);
gSprites[spriteId].data[0] = species;
- gSprites[spriteId].callback = sub_80A1888;
+ gSprites[spriteId].callback = SummaryScreen_SpritePlayCry;
if (!IsPokeSpriteNotFlipped(species))
gSprites[spriteId].hFlip = TRUE;
@@ -4673,7 +4489,7 @@ u8 sub_80A1808(struct Pokemon *mon)
return spriteId;
}
-static void sub_80A1888(struct Sprite *sprite)
+static void SummaryScreen_SpritePlayCry(struct Sprite *sprite)
{
if (!gPaletteFade.active)
{
@@ -4719,7 +4535,7 @@ static void sub_80A1950(void)
}
}
-static void sub_80A198C(u8 animNum, u8 x, u8 y, u8 d)
+static void SummaryScreen_DrawTypeIcon(u8 animNum, u8 x, u8 y, u8 d)
{
StartSpriteAnim(&gSprites[ewram1A000[d]], animNum);
@@ -4860,7 +4676,7 @@ void sub_80A1D18(void)
u8 statusAndPkrs;
u8 statusAndPkrs2;
- sub_809F678(&mon);
+ SummaryScreen_GetPokemon(&mon);
statusAndPkrs = GetMonStatusAndPokerus(&mon);
if (statusAndPkrs)
@@ -4886,7 +4702,7 @@ void sub_80A1D18(void)
push {r4,r5,lr}\n\
sub sp, 0x64\n\
mov r0, sp\n\
- bl sub_809F678\n\
+ bl SummaryScreen_GetPokemon\n\
mov r0, sp\n\
bl GetMonStatusAndPokerus\n\
lsls r0, 24\n\
@@ -4940,7 +4756,7 @@ static void sub_80A1D84(struct Pokemon *mon)
{
struct Sprite *sprite;
- sprite = sub_80F7920(0x7533, 0x7533, sSummaryScreenMonMarkingsPalette);
+ sprite = sub_80F7920(30003, 30003, sSummaryScreenMonMarkingsPalette);
gUnknown_020384F4 = sprite;
if (sprite != NULL)
@@ -4969,20 +4785,20 @@ static void sub_80A1DE8(struct Pokemon *mon)
gSprites[pssData.ballSpriteId].oam.priority = 3;
}
-static u8 *sub_80A1E58(u8 *text, u8 id)
+static u8 *SummaryScreen_SetTextColor(u8 *text, u8 id)
{
if (id != 0xFF)
{
- const u8 *ptr = sUnknown_083C15BC;
+ const struct TextColors *colors = sSummaryScreenTextColors;
- while (*ptr != 0xFF && *ptr != id)
- ptr += 4;
+ while (colors->id != 0xFF && colors->id != id)
+ colors++;
text[0] = EXT_CTRL_CODE_BEGIN;
- text[1] = 4;
- text[2] = ptr[1];
- text[3] = ptr[2];
- text[4] = ptr[3];
+ text[1] = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW;
+ text[2] = colors->color;
+ text[3] = colors->background;
+ text[4] = colors->shadow;
text += 5;
}
@@ -4990,22 +4806,22 @@ static u8 *sub_80A1E58(u8 *text, u8 id)
return text;
}
-u8 *sub_80A1E9C(u8 *dest, const u8 *src, u8 id)
+static u8 *SummaryScreen_CopyColoredString(u8 *dest, const u8 *src, u8 id)
{
- u8 arr[3];
+ u8 colors[3];
- Menu_GetTextColors(&arr[0], &arr[1], &arr[2]);
+ Menu_GetTextColors(&colors[0], &colors[1], &colors[2]);
- dest = sub_80A1E58(dest, id);
+ dest = SummaryScreen_SetTextColor(dest, id);
dest = StringCopy(dest, src);
if (id != 0xFF)
{
dest[0] = EXT_CTRL_CODE_BEGIN;
- dest[1] = 4;
- dest[2] = arr[0];
- dest[3] = arr[1];
- dest[4] = arr[2];
+ dest[1] = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW;
+ dest[2] = colors[0];
+ dest[3] = colors[1];
+ dest[4] = colors[2];
dest[5] = 0xFF;
dest += 5;
@@ -5014,27 +4830,27 @@ u8 *sub_80A1E9C(u8 *dest, const u8 *src, u8 id)
return dest;
}
-static void sub_80A1EF8(const u8 *text, u8 id, u8 left, u16 top, s32 e)
+static void SummaryScreen_PrintColoredTextPixelCoords(const u8 *text, u8 id, u8 left, u16 top, s32 e)
{
- sub_80A1E9C(gStringVar4, text, id);
+ SummaryScreen_CopyColoredString(gStringVar4, text, id);
Menu_PrintTextPixelCoords(gStringVar4, left, top, (bool8)e);
}
-static void sub_80A1F48(const u8 *text, u8 id, u8 c, u8 d, u16 e)
+static void SummaryScreen_PrintColoredTextCentered(const u8 *text, u8 id, u8 left, u8 top, u16 width)
{
- sub_80A1E9C(gStringVar4, text, id);
- sub_8072BD8(gStringVar4, c, d, e);
+ SummaryScreen_CopyColoredString(gStringVar4, text, id);
+ MenuPrint_Centered(gStringVar4, left, top, width);
}
-static void sub_80A1F98(s32 value, u8 id, u8 n, u8 mode, u8 left, u16 top, s32 e)
+static void SummaryScreen_PrintColoredIntPixelCoords(s32 value, u8 id, u8 n, u8 mode, u8 left, u16 top, s32 e)
{
ConvertIntToDecimalStringN(gStringVar1, value, mode, n);
- sub_80A1EF8(gStringVar1, id, left, top, e);
+ SummaryScreen_PrintColoredTextPixelCoords(gStringVar1, id, left, top, e);
}
-static void sub_80A1FF8(const u8 *text, u8 id, u8 left, u8 top)
+static void SummaryScreen_PrintColoredText(const u8 *text, u8 id, u8 left, u8 top)
{
- sub_80A1E9C(gStringVar4, text, id);
+ SummaryScreen_CopyColoredString(gStringVar4, text, id);
Menu_PrintText(gStringVar4, left, top);
}
@@ -5042,14 +4858,13 @@ u8 *PokemonSummaryScreen_CopyPokemonLevel(u8 *dest, u8 level)
{
u8 buffer[12];
- dest[0] = 0x34;
- dest++;
+ *dest++ = CHAR_LV;
if (level == 0)
level = 5;
ConvertIntToDecimalString(buffer, level);
- dest = sub_80A1E9C(dest, buffer, 14);
+ dest = SummaryScreen_CopyColoredString(dest, buffer, 14);
dest = StringCopy(dest, gOtherText_Comma);
return dest;
diff --git a/src/rom_8077ABC.c b/src/rom_8077ABC.c
index 00ce3d8df..e81d02251 100644
--- a/src/rom_8077ABC.c
+++ b/src/rom_8077ABC.c
@@ -760,18 +760,18 @@ void sub_807867C(struct Sprite *sprite, s16 a2)
}
}
-void InitAnimSpriteTranslationOverDuration(struct Sprite *sprite)
+void InitAnimArcTranslation(struct Sprite *sprite)
{
sprite->data[1] = sprite->pos1.x;
sprite->data[3] = sprite->pos1.y;
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
sprite->data[6] = 0x8000 / sprite->data[0];
sprite->data[7] = 0;
}
-bool8 TranslateAnimSpriteLinearAndSine(struct Sprite *sprite)
+bool8 TranslateAnimArc(struct Sprite *sprite)
{
- if (TranslateAnimSpriteByDeltas(sprite))
+ if (TranslateAnimLinear(sprite))
return TRUE;
sprite->data[7] += sprite->data[6];
sprite->pos2.y += Sin((u8)(sprite->data[7] >> 8), sprite->data[5]);
@@ -951,7 +951,7 @@ void InitSpriteDataForLinearTranslation(struct Sprite *sprite)
sprite->data[3] = 0;
}
-void InitAnimSpriteTranslationDeltas(struct Sprite *sprite)
+void InitAnimLinearTranslation(struct Sprite *sprite)
{
int x = sprite->data[2] - sprite->data[1];
int y = sprite->data[4] - sprite->data[3];
@@ -979,16 +979,16 @@ void InitAnimSpriteTranslationDeltas(struct Sprite *sprite)
sprite->data[3] = 0;
}
-void StartTranslateAnimSpriteByDeltas(struct Sprite *sprite)
+void StartAnimLinearTranslation(struct Sprite *sprite)
{
sprite->data[1] = sprite->pos1.x;
sprite->data[3] = sprite->pos1.y;
- InitAnimSpriteTranslationDeltas(sprite);
- sprite->callback = TranslateAnimSpriteByDeltasUntil;
+ InitAnimLinearTranslation(sprite);
+ sprite->callback = TranslateAnimLinearUntil;
sprite->callback(sprite);
}
-bool8 TranslateAnimSpriteByDeltas(struct Sprite *sprite)
+bool8 TranslateAnimLinear(struct Sprite *sprite)
{
u16 v1, v2, x, y;
@@ -1018,9 +1018,9 @@ bool8 TranslateAnimSpriteByDeltas(struct Sprite *sprite)
return FALSE;
}
-void TranslateAnimSpriteByDeltasUntil(struct Sprite *sprite)
+void TranslateAnimLinearUntil(struct Sprite *sprite)
{
- if (TranslateAnimSpriteByDeltas(sprite))
+ if (TranslateAnimLinear(sprite))
SetCallbackToStoredInData(sprite);
}
@@ -1028,7 +1028,7 @@ void sub_8078BD4(struct Sprite *sprite)
{
int v1 = abs(sprite->data[2] - sprite->data[1]) << 8;
sprite->data[0] = v1 / sprite->data[0];
- InitAnimSpriteTranslationDeltas(sprite);
+ InitAnimLinearTranslation(sprite);
}
void sub_8078C00(struct Sprite *sprite)
@@ -1036,7 +1036,7 @@ void sub_8078C00(struct Sprite *sprite)
sprite->data[1] = sprite->pos1.x;
sprite->data[3] = sprite->pos1.y;
sub_8078BD4(sprite);
- sprite->callback = TranslateAnimSpriteByDeltasUntil;
+ sprite->callback = TranslateAnimLinearUntil;
sprite->callback(sprite);
}
@@ -1420,7 +1420,7 @@ void TranslateAnimSpriteToTargetMonLocation(struct Sprite *sprite)
sprite->data[0] = gBattleAnimArgs[4];
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + gBattleAnimArgs[2];
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, v2) + gBattleAnimArgs[3];
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
@@ -1433,13 +1433,13 @@ void sub_80794A8(struct Sprite *sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 2) + gBattleAnimArgs[2];
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 3) + gBattleAnimArgs[3];
sprite->data[5] = gBattleAnimArgs[5];
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
sprite->callback = sub_8079518;
}
void sub_8079518(struct Sprite *sprite)
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
DestroyAnimSprite(sprite);
}
@@ -1473,7 +1473,7 @@ void sub_8079534(struct Sprite *sprite)
sprite->data[0] = gBattleAnimArgs[4];
sprite->data[2] = GetBattlerSpriteCoord(slot, 2) + gBattleAnimArgs[2];
sprite->data[4] = GetBattlerSpriteCoord(slot, r7) + gBattleAnimArgs[3];
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
@@ -2351,6 +2351,6 @@ void sub_807A9BC(struct Sprite *sprite)
sprite->pos1.x += x;
sprite->pos1.y = gBattleAnimArgs[5] - 80;
}
- sprite->callback = StartTranslateAnimSpriteByDeltas;
+ sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
diff --git a/src/script_pokemon_util_80F99CC.c b/src/script_pokemon_util_80F99CC.c
index b292265a6..87ef2517b 100644
--- a/src/script_pokemon_util_80F99CC.c
+++ b/src/script_pokemon_util_80F99CC.c
@@ -19,7 +19,7 @@
#include "text.h"
#include "ewram.h"
-extern const u8 gUnknown_08208238[];
+extern const u8 gPPUpReadMasks[];
extern u8 gPlayerPartyCount;
extern u16 gSpecialVar_0x8004;
@@ -307,11 +307,11 @@ void sub_80F9FDC(struct Pokemon *pkmn, u8 moveIndex1, u8 moveIndex2)
u8 pp2 = GetMonData(pkmn, MON_DATA_PP1 + moveIndex2);
u8 bonuses = GetMonData(pkmn, MON_DATA_PP_BONUSES);
- u8 r2 = (bonuses & gUnknown_08208238[moveIndex1]) >> (moveIndex1 * 2);
- u8 r1 = (bonuses & gUnknown_08208238[moveIndex2]) >> (moveIndex2 * 2);
+ u8 r2 = (bonuses & gPPUpReadMasks[moveIndex1]) >> (moveIndex1 * 2);
+ u8 r1 = (bonuses & gPPUpReadMasks[moveIndex2]) >> (moveIndex2 * 2);
- bonuses &= ~gUnknown_08208238[moveIndex1];
- bonuses &= ~gUnknown_08208238[moveIndex2];
+ bonuses &= ~gPPUpReadMasks[moveIndex1];
+ bonuses &= ~gPPUpReadMasks[moveIndex2];
bonuses |= (r2 << (moveIndex2 * 2)) + (r1 << (moveIndex1 * 2));
SetMonData(pkmn, MON_DATA_MOVE1 + moveIndex1, &move2);
diff --git a/src/strings.c b/src/strings.c
index cded04f96..e9d9ea87e 100644
--- a/src/strings.c
+++ b/src/strings.c
@@ -2,6 +2,7 @@
#include "strings.h"
#if ENGLISH
+
// placeholder strings
const u8 gExpandedPlaceholder_Empty[] = _("");
const u8 gExpandedPlaceholder_Kun[] = _("");
@@ -180,7 +181,8 @@ const u8 gOtherText_OneDash[] = _("-");
const u8 gOtherText_TwoDashes[] = _("--");
const u8 gOtherText_ThreeDashes2[] = _("---");
const u8 gOtherText_MaleSymbol2[] = _("♂");
-const u8 gOtherText_FemaleSymbolAndLv[] = _("♀$Lv.");
+const u8 gOtherText_FemaleSymbol2[] = _("♀");
+const u8 gOtherText_Lv[] = _("Lv.");
const u8 gOtherText_TallPlusAndRightArrow[] = _("{TALL_PLUS}${RIGHT_ARROW}");
const u8 gMenuText_GoBackToPrev[] = _("Go back to the\nprevious menu.");
const u8 gOtherText_WhatWillYouDo[] = _("What would you like to do?");
@@ -926,6 +928,7 @@ const u8 gSystemText_SaveFailed[] = _("Save failed...");
const u8 gSystemText_NoSaveFileNoTime[] = _("There is no save file, so the time\ncan’t be set.");
const u8 gSystemText_ClockAdjustmentUsable[] = _("The in-game clock adjustment system\nis now useable.");
const u8 gSystemText_Saving[] = _("SAVING...\nDON’T TURN OFF THE POWER.");
+
#elif GERMAN
// placeholder strings
@@ -1106,7 +1109,8 @@ const u8 gOtherText_OneDash[] = _("-");
const u8 gOtherText_TwoDashes[] = _("--");
const u8 gOtherText_ThreeDashes2[] = _("---");
const u8 gOtherText_MaleSymbol2[] = _("♂");
-const u8 gOtherText_FemaleSymbolAndLv[] = _("♀$Lv.");
+const u8 gOtherText_FemaleSymbol2[] = _("♀");
+const u8 gOtherText_Lv[] = _("Lv.");
const u8 gOtherText_TallPlusAndRightArrow[] = _("{TALL_PLUS}${RIGHT_ARROW}");
const u8 gMenuText_GoBackToPrev[] = _("Kehre zurück zum\nvorherigen Menü.");
const u8 gOtherText_WhatWillYouDo[] = _("Was möchtest du tun?");
diff --git a/src/text.c b/src/text.c
index c2f78276b..dbf74ab61 100644
--- a/src/text.c
+++ b/src/text.c
@@ -2003,7 +2003,7 @@ void Text_InitWindow8002E4C(struct Window *win, const u8 *text, u16 tileDataStar
if (a6)
val = 255;
win->win_field_F = val;
- if (val)
+ if (win->win_field_F)
ClipLeft(win);
}
@@ -3394,7 +3394,7 @@ static u16 GetBlankTileNum(struct Window *win)
return retVal;
}
-static s32 sub_80048D8(struct Window *win, u8 x, u8 y)
+static s32 Window_MoveCursor(struct Window *win, u8 x, u8 y)
{
win->cursorX = x;
win->cursorY = y & 0xF8;
@@ -3672,25 +3672,26 @@ u8 Text_InitWindow8004D04(struct Window *win, const u8 *text, u16 tileDataStartO
return Text_PrintWindow8002F44(win);
}
-u8 Text_InitWindow8004D38(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 left, u8 top)
+u8 Text_InitWindow_RightAligned(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 right, u8 top)
{
u8 width = GetStringWidth(win, text);
- Text_InitWindow(win, text, tileDataStartOffset, left - ((u32)(width + 7) >> 3), top);
+ Text_InitWindow(win, text, tileDataStartOffset, right - ((u32)(width + 7) >> 3), top);
EraseAtCursor(win);
width &= 7;
if (width)
width = 8 - width;
- sub_80048D8(win, width, 0);
+ Window_MoveCursor(win, width, 0);
return Text_PrintWindow8002F44(win);
}
-u8 Text_InitWindow8004DB0(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 left, u8 top, u16 a6)
+u8 Text_InitWindow_Centered(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 left, u8 top, u16 width)
{
- register u32 val asm("r5") = (u8)((a6 >> 1) - (GetStringWidth(win, text) >> 1));
- left += (val >> 3);
+ width = (u8)(width / 2 - GetStringWidth(win, text) / 2);
+ left += (u8)width / 8;
Text_InitWindow(win, text, tileDataStartOffset, left, top);
EraseAtCursor(win);
- sub_80048D8(win, val & 7, 0);
+ width &= 7;
+ Window_MoveCursor(win, width, 0);
return Text_PrintWindow8002F44(win);
}