diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2018-01-03 16:45:53 -0700 |
---|---|---|
committer | PikalaxALT <pikalaxalt@gmail.com> | 2018-01-03 16:45:53 -0700 |
commit | 4df728666e55b47480467fbea86f48dadcb81c97 (patch) | |
tree | 6a8413c90ec9d68c54389e1a54f6de9f12bb686c /src/battle/anim/roots.c | |
parent | 9b2ebe671fe77298d0b1adcb5d87cbb2bd01cd3e (diff) | |
parent | 397f32f29dbcd8fb6ad47afe5ba1ee354ca2b5c7 (diff) |
Merge branch 'master' into slot_machine
Diffstat (limited to 'src/battle/anim/roots.c')
-rwxr-xr-x | src/battle/anim/roots.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/battle/anim/roots.c b/src/battle/anim/roots.c index 40c51808a..68f8a3e2f 100755 --- a/src/battle/anim/roots.c +++ b/src/battle/anim/roots.c @@ -4,8 +4,8 @@ #include "battle_anim.h" extern s16 gBattleAnimArgs[]; -extern u8 gBattleAnimBankAttacker; -extern u8 gBattleAnimBankTarget; +extern u8 gAnimBankAttacker; +extern u8 gAnimBankTarget; extern s16 gUnknown_03000728[]; @@ -18,8 +18,8 @@ void sub_80CB59C(struct Sprite* sprite) { if (!sprite->data[0]) { - sprite->pos1.x = sub_8077ABC(gBattleAnimBankAttacker, 2); - sprite->pos1.y = sub_8077ABC(gBattleAnimBankAttacker, 1); + sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2); + sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 1); sprite->pos2.x = gBattleAnimArgs[0]; sprite->pos2.y = gBattleAnimArgs[1]; sprite->subpriority = gBattleAnimArgs[2] + 30; @@ -36,10 +36,10 @@ void sub_80CB59C(struct Sprite* sprite) void sub_80CB620(struct Sprite *sprite) { - s16 p1 = sub_8077ABC(gBattleAnimBankAttacker, 2); - s16 p2 = sub_8077ABC(gBattleAnimBankAttacker, 3); - s16 e1 = sub_8077ABC(gBattleAnimBankTarget, 2); - s16 e2 = sub_8077ABC(gBattleAnimBankTarget, 3); + s16 p1 = GetBankPosition(gAnimBankAttacker, 2); + s16 p2 = GetBankPosition(gAnimBankAttacker, 3); + s16 e1 = GetBankPosition(gAnimBankTarget, 2); + s16 e2 = GetBankPosition(gAnimBankTarget, 3); e1 -= p1; e2 -= p2; @@ -63,5 +63,5 @@ void sub_80CB710(struct Sprite* sprite) sprite->invisible = sprite->data[0] % 2; if (sprite->data[0] > sprite->data[2]) - move_anim_8072740(sprite); + DestroyAnimSprite(sprite); } |