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authorgarakmon <thomastaps194@comcast.net>2018-07-07 21:29:11 -0400
committergarakmon <thomastaps194@comcast.net>2018-07-07 21:29:11 -0400
commit864a69f9bf050eaaa062c8346cd6a5032e617139 (patch)
treebd8b133710c813b11becf602067495526c849b6a /src/battle/anim/seed.c
parent47bcba3e1b5140cef7f04edcda3759818408726a (diff)
merge conflicts are soooooooooo fun
Diffstat (limited to 'src/battle/anim/seed.c')
-rw-r--r--src/battle/anim/seed.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/battle/anim/seed.c b/src/battle/anim/seed.c
index 11eebada0..bf8142a49 100644
--- a/src/battle/anim/seed.c
+++ b/src/battle/anim/seed.c
@@ -61,13 +61,13 @@ void AnimLeechSeed(struct Sprite* sprite)
sprite->data[2] = GetBattlerSpriteCoord(gAnimBankTarget, 0) + gBattleAnimArgs[2];
sprite->data[4] = GetBattlerSpriteCoord(gAnimBankTarget, 1) + gBattleAnimArgs[3];
sprite->data[5] = gBattleAnimArgs[5];
- InitAnimSpriteTranslationOverDuration(sprite);
+ InitAnimArcTranslation(sprite);
sprite->callback = AnimLeechSeedStep;
}
static void AnimLeechSeedStep(struct Sprite* sprite)
{
- if (TranslateAnimSpriteLinearAndSine(sprite))
+ if (TranslateAnimArc(sprite))
{
sprite->invisible = 1;
sprite->data[0] = 10;