diff options
author | camthesaxman <cameronghall@cox.net> | 2017-11-26 23:33:31 -0600 |
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committer | camthesaxman <cameronghall@cox.net> | 2017-11-26 23:33:31 -0600 |
commit | 5d74d11d3e3047b4b53153365325db9e6999c627 (patch) | |
tree | f15fe9425296d4f95d0cd7190d6f19f852fbfe93 /src/battle/anim/sleep.c | |
parent | 48ec0941b4ebbe78fe70ef93d205ce52d2de89b2 (diff) | |
parent | e6500d12a21e9833e08ad25cc6a76b075cff42dd (diff) |
fix merge conflicts
Diffstat (limited to 'src/battle/anim/sleep.c')
-rwxr-xr-x | src/battle/anim/sleep.c | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/src/battle/anim/sleep.c b/src/battle/anim/sleep.c new file mode 100755 index 000000000..58ecc702f --- /dev/null +++ b/src/battle/anim/sleep.c @@ -0,0 +1,44 @@ +#include "global.h" +#include "rom_8077ABC.h" +#include "trig.h" +#include "battle_anim.h" +#include "sound.h" + +extern s16 gBattleAnimArgs[]; +extern u8 gBattleAnimBankAttacker; +extern u8 gBattleAnimBankTarget; + +static void sub_80CD394(struct Sprite* sprite); + +// sleep (the "ZZZ" graphical effect) +// Used by Rest and the sleep turn when the Pokemon is still asleep. + +void sub_80CD328(struct Sprite* sprite) +{ + sub_8078650(sprite); + if (GetBankSide(gBattleAnimBankAttacker) == 0) + { + sprite->pos1.x += gBattleAnimArgs[0]; + sprite->pos1.y += gBattleAnimArgs[1]; + sprite->data[3] = 1; + } + else + { + sprite->pos1.x -= gBattleAnimArgs[0]; + sprite->pos1.y += gBattleAnimArgs[1]; + sprite->data[3] = 0xFFFF; + StartSpriteAffineAnim(sprite, 1); + } + + sprite->callback = sub_80CD394; +} + +void sub_80CD394(struct Sprite* sprite) +{ + sprite->pos2.y = -(sprite->data[0] / 0x28); + sprite->pos2.x = sprite->data[4] / 10; + sprite->data[4] += sprite->data[3] * 2; + sprite->data[0] += sprite->data[1]; + if (++sprite->data[1] > 0x3C) + move_anim_8074EE0(sprite); +} |