diff options
author | Marcus Huderle <huderlem@gmail.com> | 2018-04-05 19:09:30 -0700 |
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committer | Marcus Huderle <huderlem@gmail.com> | 2018-04-05 19:09:30 -0700 |
commit | 64c9fd3a29cfd56c1b7ba5812ca84e62427971a9 (patch) | |
tree | 183403f45e1319cf681698c943dab74773f81317 /src/battle/battle_1.c | |
parent | 66367c82ef07c10957d45ce7f0f776a178454e18 (diff) |
Move some data into battle_bg.c
Diffstat (limited to 'src/battle/battle_1.c')
-rw-r--r-- | src/battle/battle_1.c | 136 |
1 files changed, 0 insertions, 136 deletions
diff --git a/src/battle/battle_1.c b/src/battle/battle_1.c index 0eaca7b76..9ab9e08c5 100644 --- a/src/battle/battle_1.c +++ b/src/battle/battle_1.c @@ -468,139 +468,3 @@ const u8 gEnemyMonElevation[] = { #endif const u32 gUnknown_81F9528 = 0x101; - -const struct OamData gOamData_81F952C = { - .affineMode = ST_OAM_AFFINE_DOUBLE, - .size = 3 -}; - -const struct OamData gOamData_81F9534 = { - .affineMode = ST_OAM_AFFINE_DOUBLE, - .size = 3, - .tileNum = 64 -}; - -const union AffineAnimCmd gSpriteAffineAnim_81F953C[] = { - AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0), - AFFINEANIMCMD_END -}; - -const union AffineAnimCmd gSpriteAffineAnim_81F954C[] = { - AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0), - AFFINEANIMCMD_FRAME(0x18, 0x18, 0, -128), - AFFINEANIMCMD_FRAME(0x18, 0x18, 0, -128), - AFFINEANIMCMD_END -}; - -const union AffineAnimCmd *const gSpriteAffineAnimTable_81F956C[] = { - gSpriteAffineAnim_81F953C, - gSpriteAffineAnim_81F954C -}; - -const struct SpriteTemplate gSpriteTemplate_81F9574 = { - .tileTag = 10000, - .paletteTag = 10000, - .oam = &gOamData_81F952C, - .anims = gDummySpriteAnimTable, - .images = NULL, - .affineAnims = gSpriteAffineAnimTable_81F956C, - .callback = nullsub_36 -}; - -const struct SpriteTemplate gSpriteTemplate_81F958C = { - .tileTag = 10000, - .paletteTag = 10000, - .oam = &gOamData_81F9534, - .anims = gDummySpriteAnimTable, - .images = NULL, - .affineAnims = gSpriteAffineAnimTable_81F956C, - .callback = nullsub_36 -}; - -extern const u8 gUnknown_08E5DC2C[]; - -const struct CompressedSpriteSheet gUnknown_081F95A4[] = { - {gUnknown_08E5DC2C, 4096, 0x2710}, -}; - -struct BattleBackground -{ - const void *tileset; - const void *tilemap; - const void *entryTileset; - const void *entryTilemap; - const void *palette; -}; - -const struct BattleBackground gBattleTerrainTable[] = { - { - .tileset = gBattleTerrainTiles_TallGrass, - .tilemap = gBattleTerrainTilemap_TallGrass, - .entryTileset = gBattleTerrainAnimTiles_TallGrass, - .entryTilemap = gBattleTerrainAnimTilemap_TallGrass, - .palette = gBattleTerrainPalette_TallGrass - }, - { - .tileset = gBattleTerrainTiles_LongGrass, - .tilemap = gBattleTerrainTilemap_LongGrass, - .entryTileset = gBattleTerrainAnimTiles_LongGrass, - .entryTilemap = gBattleTerrainAnimTilemap_LongGrass, - .palette = gBattleTerrainPalette_LongGrass - }, - { - .tileset = gBattleTerrainTiles_Sand, - .tilemap = gBattleTerrainTilemap_Sand, - .entryTileset = gBattleTerrainAnimTiles_Sand, - .entryTilemap = gBattleTerrainAnimTilemap_Sand, - .palette = gBattleTerrainPalette_Sand - }, - { - .tileset = gBattleTerrainTiles_Underwater, - .tilemap = gBattleTerrainTilemap_Underwater, - .entryTileset = gBattleTerrainAnimTiles_Underwater, - .entryTilemap = gBattleTerrainAnimTilemap_Underwater, - .palette = gBattleTerrainPalette_Underwater - }, - { - .tileset = gBattleTerrainTiles_Water, - .tilemap = gBattleTerrainTilemap_Water, - .entryTileset = gBattleTerrainAnimTiles_Water, - .entryTilemap = gBattleTerrainAnimTilemap_Water, - .palette = gBattleTerrainPalette_Water - }, - { - .tileset = gBattleTerrainTiles_PondWater, - .tilemap = gBattleTerrainTilemap_PondWater, - .entryTileset = gBattleTerrainAnimTiles_PondWater, - .entryTilemap = gBattleTerrainAnimTilemap_PondWater, - .palette = gBattleTerrainPalette_PondWater - }, - { - .tileset = gBattleTerrainTiles_Rock, - .tilemap = gBattleTerrainTilemap_Rock, - .entryTileset = gBattleTerrainAnimTiles_Rock, - .entryTilemap = gBattleTerrainAnimTilemap_Rock, - .palette = gBattleTerrainPalette_Rock - }, - { - .tileset = gBattleTerrainTiles_Cave, - .tilemap = gBattleTerrainTilemap_Cave, - .entryTileset = gBattleTerrainAnimTiles_Cave, - .entryTilemap = gBattleTerrainAnimTilemap_Cave, - .palette = gBattleTerrainPalette_Cave - }, - { - .tileset = gBattleTerrainTiles_Building, - .tilemap = gBattleTerrainTilemap_Building, - .entryTileset = gBattleTerrainAnimTiles_Building, - .entryTilemap = gBattleTerrainAnimTilemap_Building, - .palette = gBattleTerrainPalette_Building - }, - { - .tileset = gBattleTerrainTiles_Building, - .tilemap = gBattleTerrainTilemap_Building, - .entryTileset = gBattleTerrainAnimTiles_Building, - .entryTilemap = gBattleTerrainAnimTilemap_Building, - .palette = gBattleTerrainPalette_Plain - } -}; |