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authorProjectRevoTPP <projectrevotpp@hotmail.com>2018-01-07 23:44:45 -0500
committerProjectRevoTPP <projectrevotpp@hotmail.com>2018-01-07 23:44:45 -0500
commit46a8dd57dacb79919d94f316e887578afa175afc (patch)
treeae82584f9ae99b3cff17eeada664f87b73a6193c /src/battle/battle_controller_player.c
parentd4df8046d45e50e19d2305bd4388e47087949960 (diff)
parent6b38db228befa044a2cfe31ed78555e3f0bd3935 (diff)
Merge branch 'master' of https://github.com/pret/pokeruby into assert
Diffstat (limited to 'src/battle/battle_controller_player.c')
-rw-r--r--src/battle/battle_controller_player.c56
1 files changed, 28 insertions, 28 deletions
diff --git a/src/battle/battle_controller_player.c b/src/battle/battle_controller_player.c
index 70773473d..f992e3e51 100644
--- a/src/battle/battle_controller_player.c
+++ b/src/battle/battle_controller_player.c
@@ -35,8 +35,8 @@ struct MovePpInfo
#define SUB_803037C_TILE_DATA_OFFSET 444
#endif
-extern u16 gUnknown_030042A4;
-extern u16 gUnknown_030042A0;
+extern u16 gBattle_BG0_X;
+extern u16 gBattle_BG0_Y;
extern struct Window gUnknown_03004210;
@@ -72,7 +72,7 @@ extern u16 gBattle_BG1_Y;
extern u16 gUnknown_030041B8;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG2_X;
-extern u16 gUnknown_030042A4;
+extern u16 gBattle_BG0_X;
extern u16 gBattle_BG1_X;
extern u8 gUnknown_03004344;
extern u8 gUnknown_0300434C[];
@@ -118,7 +118,7 @@ extern void sub_8031F24(void);
extern void sub_80324BC();
extern u8 sub_8031720();
extern void bx_wait_t1(void);
-extern u8 GetBankByPlayerAI(u8);
+extern u8 GetBankByIdentity(u8);
extern void sub_802DE10(void);
extern void sub_80105EC(struct Sprite *);
extern void sub_802D274(void);
@@ -148,8 +148,8 @@ extern u8 gAbsentBankFlags;
extern u8 gUnknown_03004344;
extern u8 gNoOfAllBanks;
extern u16 gBattlePartyID[];
-extern u16 gUnknown_030042A0;
-extern u16 gUnknown_030042A4;
+extern u16 gBattle_BG0_Y;
+extern u16 gBattle_BG0_X;
extern struct Window gUnknown_03004210;
extern const u8 BattleText_SwitchWhich[];
extern u8 gUnknown_03004348;
@@ -167,7 +167,7 @@ extern const u8 BattleText_LinkStandby[];
extern void dp11b_obj_instanciate(u8, u8, s8, s8);
extern u8 GetBankIdentity(u8);
-extern u8 GetBankByPlayerAI(u8);
+extern u8 GetBankByIdentity(u8);
extern void dp11b_obj_free(u8, u8);
extern void sub_8010520(struct Sprite *);
extern void sub_8010574(struct Sprite *);
@@ -445,7 +445,7 @@ void sub_802C098(void)
{
if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
&& GetBankIdentity(gActiveBank) == 2
- && !(gAbsentBankFlags & gBitTable[GetBankByPlayerAI(0)])
+ && !(gAbsentBankFlags & gBitTable[GetBankByIdentity(0)])
&& !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
if (gBattleBufferA[gActiveBank][1] == 1)
@@ -529,7 +529,7 @@ void sub_802C2EC(void)
i--;
if (i < 0)
i = 3;
- gUnknown_03004344 = GetBankByPlayerAI(arr[i]);
+ gUnknown_03004344 = GetBankByIdentity(arr[i]);
} while(gUnknown_03004344 == gNoOfAllBanks);
i = 0;
switch (GetBankIdentity(gUnknown_03004344))
@@ -576,7 +576,7 @@ void sub_802C2EC(void)
i++;
if (i > 3)
i = 0;
- gUnknown_03004344 = GetBankByPlayerAI(arr[i]);
+ gUnknown_03004344 = GetBankByIdentity(arr[i]);
} while (gUnknown_03004344 == gNoOfAllBanks);
i = 0;
switch (GetBankIdentity(gUnknown_03004344))
@@ -636,7 +636,7 @@ void sub_802C68C(void)
if (r4 & 0x10)
gUnknown_03004344 = gActiveBank;
else
- gUnknown_03004344 = GetBankByPlayerAI((GetBankIdentity(gActiveBank) & 1) ^ 1);
+ gUnknown_03004344 = GetBankByIdentity((GetBankIdentity(gActiveBank) & 1) ^ 1);
if (gBattleBufferA[gActiveBank][1] == 0)
{
@@ -668,10 +668,10 @@ void sub_802C68C(void)
gBattleBankFunc[gActiveBank] = sub_802C2EC;
if (r4 & 0x12)
gUnknown_03004344 = gActiveBank;
- else if (gAbsentBankFlags & gBitTable[GetBankByPlayerAI(1)])
- gUnknown_03004344 = GetBankByPlayerAI(3);
+ else if (gAbsentBankFlags & gBitTable[GetBankByIdentity(1)])
+ gUnknown_03004344 = GetBankByIdentity(3);
else
- gUnknown_03004344 = GetBankByPlayerAI(1);
+ gUnknown_03004344 = GetBankByIdentity(1);
gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520;
}
}
@@ -679,8 +679,8 @@ void sub_802C68C(void)
{
DestroyMenuCursor();
PlaySE(SE_SELECT);
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 320;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 320;
Emitcmd33(1, 10, 0xFFFF);
PlayerBufferExecCompleted();
}
@@ -1495,7 +1495,7 @@ void sub_802DF30(void)
void sub_802DF88(void)
{
- if (gMain.callback2 == sub_800F808 && !gPaletteFade.active)
+ if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active)
{
if (gUnknown_0202E8F4 == 1)
Emitcmd34(1, gUnknown_0202E8F5, gUnknown_02038470);
@@ -1519,7 +1519,7 @@ void sub_802E004(void)
void sub_802E03C(void)
{
- if (gMain.callback2 == sub_800F808 && !gPaletteFade.active)
+ if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active)
{
Emitcmd35(1, gSpecialVar_ItemId);
PlayerBufferExecCompleted();
@@ -1695,8 +1695,8 @@ void b_link_standby_message(void)
{
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
{
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
sub_8002EB0(&gUnknown_03004210, BattleText_LinkStandby, 0x90, 2, 15);
}
}
@@ -2458,7 +2458,7 @@ void PlayerHandlecmd12(void)
{
ewram17840.unk8 = 4;
gDoingBattleAnim = 1;
- move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 3);
+ move_anim_start_t4(gActiveBank, gActiveBank, GetBankByIdentity(1), 3);
gBattleBankFunc[gActiveBank] = bx_wait_t1;
}
@@ -2468,7 +2468,7 @@ void PlayerHandleBallThrow(void)
ewram17840.unk8 = var;
gDoingBattleAnim = 1;
- move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 3);
+ move_anim_start_t4(gActiveBank, gActiveBank, GetBankByIdentity(1), 3);
gBattleBankFunc[gActiveBank] = bx_wait_t1;
}
@@ -2559,8 +2559,8 @@ void sub_8030190(void)
void PlayerHandlePrintString(void)
{
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]);
sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 0x90, 2, 15);
gBattleBankFunc[gActiveBank] = sub_802DF18;
@@ -2578,8 +2578,8 @@ void PlayerHandlecmd18(void)
{
int r4;
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 160;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 160;
FillWindowRect(&gUnknown_03004210, 10, 2, 15, 27, 18);
FillWindowRect(&gUnknown_03004210, 10, 2, 35, 16, 38);
@@ -2612,8 +2612,8 @@ void PlayerHandlecmd20(void)
void sub_80304A8(void)
{
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 320;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 320;
sub_802E1B0();
gUnknown_03004344 = 0xFF;
sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);