diff options
author | Marcus Huderle <huderlem@gmail.com> | 2018-01-07 10:59:12 -0800 |
---|---|---|
committer | Marcus Huderle <huderlem@gmail.com> | 2018-01-07 20:07:36 -0800 |
commit | c0e0004ffabfcb9bc9827bdce28e3c18a6e52922 (patch) | |
tree | db700176ef7f8882346cf2842a9f0ea766761202 /src/battle/battle_controller_player.c | |
parent | 36841a8498134931be3d1c73927f6fec4482fb30 (diff) |
Decompile through HandleEndTurn_BattleWon, and update trainer class constant names
Diffstat (limited to 'src/battle/battle_controller_player.c')
-rw-r--r-- | src/battle/battle_controller_player.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/battle/battle_controller_player.c b/src/battle/battle_controller_player.c index 70773473d..62a38311a 100644 --- a/src/battle/battle_controller_player.c +++ b/src/battle/battle_controller_player.c @@ -118,7 +118,7 @@ extern void sub_8031F24(void); extern void sub_80324BC(); extern u8 sub_8031720(); extern void bx_wait_t1(void); -extern u8 GetBankByPlayerAI(u8); +extern u8 GetBankByIdentity(u8); extern void sub_802DE10(void); extern void sub_80105EC(struct Sprite *); extern void sub_802D274(void); @@ -167,7 +167,7 @@ extern const u8 BattleText_LinkStandby[]; extern void dp11b_obj_instanciate(u8, u8, s8, s8); extern u8 GetBankIdentity(u8); -extern u8 GetBankByPlayerAI(u8); +extern u8 GetBankByIdentity(u8); extern void dp11b_obj_free(u8, u8); extern void sub_8010520(struct Sprite *); extern void sub_8010574(struct Sprite *); @@ -445,7 +445,7 @@ void sub_802C098(void) { if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && GetBankIdentity(gActiveBank) == 2 - && !(gAbsentBankFlags & gBitTable[GetBankByPlayerAI(0)]) + && !(gAbsentBankFlags & gBitTable[GetBankByIdentity(0)]) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { if (gBattleBufferA[gActiveBank][1] == 1) @@ -529,7 +529,7 @@ void sub_802C2EC(void) i--; if (i < 0) i = 3; - gUnknown_03004344 = GetBankByPlayerAI(arr[i]); + gUnknown_03004344 = GetBankByIdentity(arr[i]); } while(gUnknown_03004344 == gNoOfAllBanks); i = 0; switch (GetBankIdentity(gUnknown_03004344)) @@ -576,7 +576,7 @@ void sub_802C2EC(void) i++; if (i > 3) i = 0; - gUnknown_03004344 = GetBankByPlayerAI(arr[i]); + gUnknown_03004344 = GetBankByIdentity(arr[i]); } while (gUnknown_03004344 == gNoOfAllBanks); i = 0; switch (GetBankIdentity(gUnknown_03004344)) @@ -636,7 +636,7 @@ void sub_802C68C(void) if (r4 & 0x10) gUnknown_03004344 = gActiveBank; else - gUnknown_03004344 = GetBankByPlayerAI((GetBankIdentity(gActiveBank) & 1) ^ 1); + gUnknown_03004344 = GetBankByIdentity((GetBankIdentity(gActiveBank) & 1) ^ 1); if (gBattleBufferA[gActiveBank][1] == 0) { @@ -668,10 +668,10 @@ void sub_802C68C(void) gBattleBankFunc[gActiveBank] = sub_802C2EC; if (r4 & 0x12) gUnknown_03004344 = gActiveBank; - else if (gAbsentBankFlags & gBitTable[GetBankByPlayerAI(1)]) - gUnknown_03004344 = GetBankByPlayerAI(3); + else if (gAbsentBankFlags & gBitTable[GetBankByIdentity(1)]) + gUnknown_03004344 = GetBankByIdentity(3); else - gUnknown_03004344 = GetBankByPlayerAI(1); + gUnknown_03004344 = GetBankByIdentity(1); gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520; } } @@ -2458,7 +2458,7 @@ void PlayerHandlecmd12(void) { ewram17840.unk8 = 4; gDoingBattleAnim = 1; - move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 3); + move_anim_start_t4(gActiveBank, gActiveBank, GetBankByIdentity(1), 3); gBattleBankFunc[gActiveBank] = bx_wait_t1; } @@ -2468,7 +2468,7 @@ void PlayerHandleBallThrow(void) ewram17840.unk8 = var; gDoingBattleAnim = 1; - move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 3); + move_anim_start_t4(gActiveBank, gActiveBank, GetBankByIdentity(1), 3); gBattleBankFunc[gActiveBank] = bx_wait_t1; } |