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authorPikalaxALT <pikalaxalt@gmail.com>2018-02-07 00:40:22 -0500
committerPikalaxALT <pikalaxalt@gmail.com>2018-02-07 00:40:22 -0500
commitdcd35c895cb1c5680f92360cb084e6924ed3b76f (patch)
treee3b12bfd9f67e1237832602f03fe5bfd7380ab0b /src/battle/battle_controller_wally.c
parenteff6795887cc27f2c5139df9a6da70f4f02338b4 (diff)
parentc79d259508d47a8b5bde5b9060b8fe8c6989bd44 (diff)
Merge branch 'master' into unk_text_8095904
Diffstat (limited to 'src/battle/battle_controller_wally.c')
-rw-r--r--src/battle/battle_controller_wally.c48
1 files changed, 24 insertions, 24 deletions
diff --git a/src/battle/battle_controller_wally.c b/src/battle/battle_controller_wally.c
index 8ace11fc1..49f530129 100644
--- a/src/battle/battle_controller_wally.c
+++ b/src/battle/battle_controller_wally.c
@@ -53,8 +53,8 @@ extern u8 gUnknown_02024E68[];
extern struct SpriteTemplate gUnknown_02024E8C;
extern u8 gAnimMoveTurn;
extern struct Window gUnknown_03004210;
-extern u16 gUnknown_030042A0;
-extern u16 gUnknown_030042A4;
+extern u16 gBattle_BG0_Y;
+extern u16 gBattle_BG0_X;
extern u8 gUnknown_0300434C[];
extern const u8 BattleText_WallyMenu[];
extern const u8 BattleText_MenuOptions[];
@@ -75,7 +75,7 @@ extern void PlayerHandlecmd1(void);
extern void LoadPlayerTrainerBankSprite();
extern u8 GetBankIdentity(u8);
extern void sub_80313A0(struct Sprite *);
-extern u8 GetBankByPlayerAI(u8);
+extern u8 GetBankByIdentity(u8);
extern u8 sub_8031720();
extern void DoMoveAnim();
extern void sub_80326EC();
@@ -85,7 +85,7 @@ extern void BufferStringBattle();
extern u8 GetBankSide(u8);
extern void sub_80304A8(void);
extern void sub_8047858();
-extern void sub_80E43C0();
+extern void StartBattleIntroAnim();
extern void oamt_add_pos2_onto_pos1();
extern void sub_8078B34(struct Sprite *);
extern void sub_8030E38(struct Sprite *);
@@ -363,7 +363,7 @@ void sub_81374C4(void)
void sub_81374FC(void)
{
- if (gMain.callback2 == sub_800F808
+ if (gMain.callback2 == BattleMainCB2
&& !gPaletteFade.active)
{
Emitcmd35(1, gSpecialVar_ItemId);
@@ -412,7 +412,7 @@ void sub_81376B8(void)
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
CreateTask(c3_0802FDF4, 10);
- sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
WallyBufferExecCompleted();
}
}
@@ -429,7 +429,7 @@ void sub_81377B0(void)
}
else
{
- sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
WallyBufferExecCompleted();
}
}
@@ -1066,7 +1066,7 @@ void sub_8138294(u8 a)
SetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]);
break;
}
- sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
}
void WallyHandlecmd3(void)
@@ -1149,7 +1149,7 @@ void WallyHandlecmd12(void)
{
ewram17840.unk8 = 4;
gDoingBattleAnim = TRUE;
- move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 4);
+ move_anim_start_t4(gActiveBank, gActiveBank, GetBankByIdentity(1), 4);
gBattleBankFunc[gActiveBank] = bx_wait_t5;
}
@@ -1159,7 +1159,7 @@ void WallyHandleBallThrow(void)
ewram17840.unk8 = val;
gDoingBattleAnim = TRUE;
- move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 4);
+ move_anim_start_t4(gActiveBank, gActiveBank, GetBankByIdentity(1), 4);
gBattleBankFunc[gActiveBank] = bx_wait_t5;
}
@@ -1240,13 +1240,13 @@ void WallyHandlePrintString(void)
{
u16 *ptr;
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
ptr = (u16 *)&gBattleBufferA[gActiveBank][2];
if (*ptr == 2)
DestroyMenuCursor();
BufferStringBattle(*ptr);
- sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 0x90, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 0x90, 2, 15);
gBattleBankFunc[gActiveBank] = sub_8137454;
}
@@ -1262,25 +1262,25 @@ void WallyHandlecmd18(void)
{
s32 i;
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 160;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 160;
gUnknown_03004210.paletteNum = 0;
- FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 15, 27, 18);
- FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 35, 16, 36);
+ Text_FillWindowRectDefPalette(&gUnknown_03004210, 10, 2, 15, 27, 18);
+ Text_FillWindowRectDefPalette(&gUnknown_03004210, 10, 2, 35, 16, 36);
gBattleBankFunc[gActiveBank] = sub_81372BC;
- InitWindow(&gUnknown_03004210, BattleText_MenuOptions, 400, 18, 35);
- sub_8002F44(&gUnknown_03004210);
- sub_814A5C0(0, 0xFFFF, 12, 0x2D9F, 0);
+ Text_InitWindow(&gUnknown_03004210, BattleText_MenuOptions, 400, 18, 35);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
+ MenuCursor_Create814A5C0(0, 0xFFFF, 12, 0x2D9F, 0);
for (i = 0; i < 4; i++)
nullsub_8(i);
sub_802E3E4(0, 0);
StrCpyDecodeToDisplayedStringBattle(BattleText_WallyMenu);
#ifdef ENGLISH
- InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 440, 2, 35);
+ Text_InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 440, 2, 35);
#else
- InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 444, 2, 35);
+ Text_InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 444, 2, 35);
#endif
- sub_8002F44(&gUnknown_03004210);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
}
void WallyHandlecmd19(void)
@@ -1470,7 +1470,7 @@ void WallyHandleFaintingCry(void)
void WallyHandleIntroSlide(void)
{
- sub_80E43C0(gBattleBufferA[gActiveBank][1]);
+ StartBattleIntroAnim(gBattleBufferA[gActiveBank][1]);
gUnknown_02024DE8 |= 1;
WallyBufferExecCompleted();
}