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authorPikalaxALT <pikalaxalt@gmail.com>2018-02-07 00:40:22 -0500
committerPikalaxALT <pikalaxalt@gmail.com>2018-02-07 00:40:22 -0500
commitdcd35c895cb1c5680f92360cb084e6924ed3b76f (patch)
treee3b12bfd9f67e1237832602f03fe5bfd7380ab0b /src
parenteff6795887cc27f2c5139df9a6da70f4f02338b4 (diff)
parentc79d259508d47a8b5bde5b9060b8fe8c6989bd44 (diff)
Merge branch 'master' into unk_text_8095904
Diffstat (limited to 'src')
-rw-r--r--[-rwxr-xr-x]src/battle/anim/alert.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/angel.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/angel_kiss.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/anger.c0
-rw-r--r--src/battle/anim/battle_intro.c499
-rw-r--r--[-rwxr-xr-x]src/battle/anim/blow_kiss.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/bottle.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/brace.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/breath.c0
-rw-r--r--src/battle/anim/bug.c302
-rw-r--r--[-rwxr-xr-x]src/battle/anim/bullet.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/copy_orb.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/cube.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/curtain.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/cutter.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/cyclone.c0
-rw-r--r--src/battle/anim/dark.c1008
-rw-r--r--src/battle/anim/dragon.c275
-rw-r--r--[-rwxr-xr-x]src/battle/anim/draw.c36
-rw-r--r--[-rwxr-xr-x]src/battle/anim/drum.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/egg.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/espeed.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/evasion.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/fang.c0
-rw-r--r--src/battle/anim/fire_2.c4
-rw-r--r--[-rwxr-xr-x]src/battle/anim/flash.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/flying_hearts.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/flying_path.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/flying_petals.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/glitter.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/glow.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/grip.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/grow.c0
-rw-r--r--src/battle/anim/guard.c3
-rw-r--r--[-rwxr-xr-x]src/battle/anim/guillotine.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/heal.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/heart_1.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/homing.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/hop.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/hop_2.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/kiss_fountain.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/leaf.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/love_bg.c23
-rw-r--r--[-rwxr-xr-x]src/battle/anim/lunge_1.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/lunge_2.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/money.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/moon.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/note_rain.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/note_scatter.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/note_scatter_2.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/note_wave.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/orbit.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/orbit_fast.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/orbit_scatter.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/orbs.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/osmose.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/perceive.c0
-rw-r--r--src/battle/anim/poison.c140
-rw-r--r--[-rwxr-xr-x]src/battle/anim/powder.c0
-rw-r--r--src/battle/anim/psychic.c900
-rw-r--r--[-rwxr-xr-x]src/battle/anim/ring.c0
-rw-r--r--src/battle/anim/rock.c602
-rw-r--r--[-rwxr-xr-x]src/battle/anim/roots.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/scan.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/scary_face.c21
-rw-r--r--[-rwxr-xr-x]src/battle/anim/seed.c0
-rw-r--r--src/battle/anim/sfx.c280
-rw-r--r--[-rwxr-xr-x]src/battle/anim/shadow_enlarge.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/shadow_minimize.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/shield.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/shimmer.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/silhouette.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/slash.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/sleep.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/slice.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/smoke.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/sonic.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/sonic_task.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/spin_finger.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/spit.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/splash.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/startle.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/strike.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/switch.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/sword.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/taunt_finger.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/tendrils.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/thought.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/thrashing.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/tile_in.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/tile_out.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/twinkle.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/unused_1.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/unused_2.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/unused_3.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/unused_4.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/unused_5.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/unused_6.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/unused_7.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/unused_8.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/unused_9.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/wave_finger.c0
-rw-r--r--[-rwxr-xr-x]src/battle/anim/whip.c0
-rw-r--r--src/battle/anim/wisp_fire.c196
-rw-r--r--[-rwxr-xr-x]src/battle/anim/withdraw.c0
-rw-r--r--src/battle/battle_2.c6848
-rw-r--r--src/battle/battle_4.c4045
-rw-r--r--src/battle/battle_7.c34
-rw-r--r--src/battle/battle_ai.c44
-rw-r--r--src/battle/battle_anim.c1401
-rw-r--r--src/battle/battle_anim_80A7E7C.c86
-rw-r--r--src/battle/battle_controller_linkopponent.c14
-rw-r--r--src/battle/battle_controller_linkpartner.c24
-rw-r--r--src/battle/battle_controller_opponent.c376
-rw-r--r--src/battle/battle_controller_player.c889
-rw-r--r--src/battle/battle_controller_safari.c52
-rw-r--r--src/battle/battle_controller_wally.c48
-rw-r--r--src/battle/battle_interface.c31
-rw-r--r--src/battle/battle_message.c91
-rw-r--r--src/battle/battle_party_menu.c28
-rw-r--r--src/battle/battle_records.c123
-rw-r--r--src/battle/battle_setup.c38
-rw-r--r--src/battle/battle_transition.c176
-rw-r--r--src/battle/battle_util.c (renamed from src/battle/battle_3.c)1274
-rw-r--r--src/battle/calculate_base_damage.c60
-rw-r--r--src/battle/contest_link_80C857C.c746
-rw-r--r--src/battle/pokeball.c10
-rw-r--r--src/battle/post_battle_event_funcs.c6
-rw-r--r--src/battle/reshow_battle_screen.c30
-rw-r--r--src/contest.c628
-rw-r--r--src/contest_ai.c1762
-rw-r--r--src/crt0.s227
-rw-r--r--[-rwxr-xr-x]src/data/battle_strings_de.h2
-rw-r--r--[-rwxr-xr-x]src/data/battle_strings_en.h2
-rw-r--r--src/data/battle_tower/trainers.h200
-rw-r--r--src/data/battle_tower/trainers_de.h200
-rw-r--r--[-rwxr-xr-x]src/data/credits_de.h0
-rw-r--r--[-rwxr-xr-x]src/data/credits_en.h0
-rw-r--r--src/data/items_de.h116
-rw-r--r--src/data/items_en.h116
-rw-r--r--src/data/pokedex_entries_de.h3
-rw-r--r--src/data/pokedex_entries_en.h2
-rw-r--r--src/data/pokemon/base_stats.h21393
-rw-r--r--src/data/pokemon/dex_order.h15
-rw-r--r--src/data/pokemon/evolution.h788
-rw-r--r--src/data/pokemon/item_effects.h729
-rw-r--r--src/data/pokemon/level_up_learnset_pointers.h2
-rw-r--r--src/data/pokemon/nature_stats.h37
-rw-r--r--src/data/pokemon/spinda_spots.h15
-rw-r--r--src/data/pokemon/tmhm_learnsets.h9824
-rw-r--r--src/data/pokemon/trainer_class_lookups.h158
-rw-r--r--src/de_rom_8040FE0.c96
-rw-r--r--src/debug/crash.c55
-rw-r--r--src/debug/kagaya_debug_menu.c183
-rw-r--r--src/debug/matsuda_debug_menu.c173
-rw-r--r--src/debug/mori_debug_menu.c22
-rw-r--r--src/debug/nakamura_debug_menu.c189
-rw-r--r--src/debug/nohara_debug_menu.c12
-rw-r--r--src/debug/sound_check_menu.c88
-rw-r--r--src/debug/start_menu_debug.c6051
-rw-r--r--src/debug/taya_debug_window.c6
-rw-r--r--src/debug/tomomichi_debug_menu.c20
-rw-r--r--src/debug/unknown_debug_menu.c14
-rw-r--r--src/debug/watanabe_debug_menu.c11
-rw-r--r--src/easy_chat_1.c1742
-rw-r--r--src/easy_chat_2.c3036
-rw-r--r--src/engine/cable_car_util.c47
-rw-r--r--src/engine/cable_club.c491
-rw-r--r--src/engine/clear_save_data_menu.c16
-rw-r--r--src/engine/clock.c3
-rw-r--r--src/engine/link.c221
-rw-r--r--src/engine/main.c16
-rw-r--r--src/engine/main_menu.c150
-rw-r--r--src/engine/menu.c264
-rw-r--r--src/engine/menu_cursor.c62
-rw-r--r--src/engine/mystery_event_menu.c498
-rw-r--r--src/engine/name_string_util.c4
-rw-r--r--src/engine/naming_screen.c65
-rw-r--r--src/engine/option_menu.c209
-rw-r--r--src/engine/palette.c4
-rw-r--r--src/engine/record_mixing.c12
-rw-r--r--src/engine/reset_rtc_screen.c377
-rw-r--r--src/engine/rtc.c29
-rw-r--r--src/engine/save.c726
-rw-r--r--src/engine/save_failed_screen.c230
-rw-r--r--src/engine/save_menu_util.c24
-rw-r--r--src/engine/sprite.c14
-rw-r--r--src/engine/task.c10
-rw-r--r--src/engine/text.c763
-rw-r--r--src/engine/text_window.c157
-rw-r--r--src/engine/time_events.c2
-rw-r--r--src/engine/trade.c243
-rw-r--r--src/engine/trainer_card.c772
-rw-r--r--src/field/battle_tower.c287
-rw-r--r--src/field/berry.c521
-rw-r--r--src/field/berry_tag_screen.c36
-rw-r--r--src/field/bike.c20
-rw-r--r--src/field/braille_puzzles.c4
-rw-r--r--src/field/choose_party.c142
-rw-r--r--src/field/coins.c6
-rw-r--r--src/field/coord_event_weather.c4
-rw-r--r--src/field/daycare.c24
-rw-r--r--src/field/decoration.c145
-rw-r--r--src/field/decoration_inventory.c11
-rw-r--r--src/field/diploma.c12
-rw-r--r--src/field/easy_chat.c445
-rw-r--r--src/field/field_control_avatar.c76
-rw-r--r--src/field/field_effect.c27
-rw-r--r--src/field/field_effect_helpers.c6
-rw-r--r--src/field/field_fadetransition.c32
-rw-r--r--src/field/field_map_obj.c522
-rw-r--r--src/field/field_message_box.c20
-rw-r--r--src/field/field_player_avatar.c215
-rw-r--r--src/field/field_poison.c47
-rw-r--r--src/field/field_region_map.c14
-rw-r--r--src/field/field_screen_effect.c30
-rw-r--r--src/field/field_specials.c82
-rw-r--r--src/field/field_weather.c983
-rw-r--r--src/field/field_weather_effects.c85
-rw-r--r--src/field/fieldmap.c18
-rw-r--r--src/field/fldeff_cut.c113
-rw-r--r--src/field/fldeff_escalator.c132
-rw-r--r--src/field/fldeff_flash.c30
-rw-r--r--src/field/fldeff_poison.c4
-rw-r--r--src/field/fldeff_secretpower.c96
-rw-r--r--src/field/fldeff_softboiled.c4
-rw-r--r--src/field/fldeff_strength.c23
-rw-r--r--src/field/item.c2
-rw-r--r--src/field/item_menu.c742
-rw-r--r--src/field/item_use.c46
-rw-r--r--src/field/map_name_popup.c8
-rw-r--r--src/field/mauville_man.c107
-rw-r--r--src/field/menu_helpers.c149
-rw-r--r--src/field/money.c12
-rw-r--r--src/field/overworld.c148
-rw-r--r--src/field/party_menu.c800
-rw-r--r--src/field/pc_screen_effect.c17
-rw-r--r--src/field/player_pc.c320
-rw-r--r--src/field/pokeblock.c192
-rw-r--r--src/field/pokedex_area_screen.c20
-rw-r--r--src/field/pokenav.c16
-rw-r--r--src/field/region_map.c55
-rw-r--r--src/field/roamer.c19
-rw-r--r--src/field/safari_zone.c4
-rw-r--r--src/field/scrcmd.c18
-rw-r--r--src/field/script_menu.c68
-rw-r--r--src/field/secret_base.c263
-rw-r--r--src/field/shop.c731
-rw-r--r--src/field/slot_machine.c7757
-rw-r--r--src/field/start_menu.c410
-rw-r--r--src/field/starter_choose.c34
-rw-r--r--src/field/trader.c30
-rw-r--r--src/field/tv.c34
-rw-r--r--src/field/use_pokeblock.c41
-rw-r--r--src/field/wallclock.c43
-rw-r--r--src/field/wild_encounter.c43
-rw-r--r--src/libs/libagbsyscall.s91
-rw-r--r--src/libs/libc.c143
-rw-r--r--src/libs/libgcnmultiboot.s641
-rw-r--r--src/libs/libisagbprn.c177
-rw-r--r--src/libs/m4a_1.s1915
-rw-r--r--src/pokemon/learn_move.c92
-rw-r--r--src/pokemon/mail.c628
-rw-r--r--src/pokemon/mon_markings.c29
-rw-r--r--src/pokemon/pokeblock_feed.c10
-rw-r--r--src/pokemon/pokedex.c158
-rw-r--r--src/pokemon/pokemon_1.c111
-rw-r--r--src/pokemon/pokemon_2.c40
-rw-r--r--src/pokemon/pokemon_3.c114
-rw-r--r--src/pokemon/pokemon_data.c128
-rw-r--r--src/pokemon/pokemon_item_effect.c550
-rw-r--r--src/pokemon/pokemon_menu.c103
-rw-r--r--src/pokemon/pokemon_storage_system.c813
-rw-r--r--src/pokemon/pokemon_storage_system_2.c3058
-rw-r--r--src/pokemon/pokemon_storage_system_3.c655
-rw-r--r--src/pokemon/pokemon_storage_system_4.c2849
-rw-r--r--src/pokemon/pokemon_storage_system_5.c16
-rw-r--r--src/pokemon/pokemon_summary_screen.c790
-rw-r--r--src/pokenav_after.c16
-rw-r--r--src/pokenav_before.c6943
-rw-r--r--src/rom3.c29
-rw-r--r--src/rom6.c20
-rw-r--r--src/rom_800D42C.c12
-rw-r--r--src/rom_8077ABC.c1617
-rw-r--r--src/roulette.c5731
-rw-r--r--src/roulette_util.c242
-rw-r--r--src/scanline_effect.c261
-rw-r--r--src/scene/berry_blender.c216
-rw-r--r--src/scene/cable_car.c1198
-rw-r--r--src/scene/contest_painting.c27
-rw-r--r--src/scene/credits.c6
-rw-r--r--src/scene/cute_sketch.c344
-rw-r--r--src/scene/egg_hatch.c52
-rw-r--r--src/scene/evolution_scene.c191
-rw-r--r--src/scene/hall_of_fame.c151
-rw-r--r--src/scene/intro.c12
-rw-r--r--[-rwxr-xr-x]src/scene/intro_credits_graphics.c9
-rw-r--r--src/scene/new_game.c73
-rw-r--r--src/scene/title_screen.c27
-rw-r--r--src/script_pokemon_util_80C4BF0.c25
-rw-r--r--src/strings.c14
-rw-r--r--src/unknown_task.c234
-rw-r--r--src/unused_81258BC.c36
303 files changed, 96754 insertions, 24277 deletions
diff --git a/src/battle/anim/alert.c b/src/battle/anim/alert.c
index 7cd42c17b..7cd42c17b 100755..100644
--- a/src/battle/anim/alert.c
+++ b/src/battle/anim/alert.c
diff --git a/src/battle/anim/angel.c b/src/battle/anim/angel.c
index 5ec083887..5ec083887 100755..100644
--- a/src/battle/anim/angel.c
+++ b/src/battle/anim/angel.c
diff --git a/src/battle/anim/angel_kiss.c b/src/battle/anim/angel_kiss.c
index d5be6e2af..d5be6e2af 100755..100644
--- a/src/battle/anim/angel_kiss.c
+++ b/src/battle/anim/angel_kiss.c
diff --git a/src/battle/anim/anger.c b/src/battle/anim/anger.c
index 011aa68ce..011aa68ce 100755..100644
--- a/src/battle/anim/anger.c
+++ b/src/battle/anim/anger.c
diff --git a/src/battle/anim/battle_intro.c b/src/battle/anim/battle_intro.c
new file mode 100644
index 000000000..01f823fa7
--- /dev/null
+++ b/src/battle/anim/battle_intro.c
@@ -0,0 +1,499 @@
+#include "global.h"
+#include "constants/battle_constants.h"
+#include "battle.h"
+#include "battle_anim.h"
+#include "battle_anim_80CA710.h"
+#include "data2.h"
+#include "ewram.h"
+#include "main.h"
+#include "rom_8077ABC.h"
+#include "scanline_effect.h"
+#include "task.h"
+#include "trig.h"
+
+extern u16 gBattleTypeFlags;
+extern u16 gBattle_BG1_X;
+extern u16 gBattle_BG1_Y;
+extern u16 gBattle_BG2_X;
+extern u16 gBattle_BG2_Y;
+extern u16 gBattle_WIN0V;
+extern u16 gUnknown_02024DE8;
+extern u8 gBattleMonForms[];
+
+extern void sub_800FE20(struct Sprite *);
+
+static void BattleIntroTask_ScrollScenery(u8);
+static void BattleIntroTask_FadeScenery(u8);
+static void BattleIntroTask_ScrollAndFadeScenery(u8);
+static void BattleIntroTask_80E4C34(u8);
+
+static const TaskFunc sBattleIntroTaskFuncs[] =
+{
+ BattleIntroTask_ScrollScenery,
+ BattleIntroTask_ScrollScenery,
+ BattleIntroTask_FadeScenery,
+ BattleIntroTask_FadeScenery,
+ BattleIntroTask_FadeScenery,
+ BattleIntroTask_ScrollScenery,
+ BattleIntroTask_ScrollScenery,
+ BattleIntroTask_ScrollScenery,
+ BattleIntroTask_ScrollAndFadeScenery,
+ BattleIntroTask_ScrollAndFadeScenery,
+};
+
+#define tState data[0]
+#define tBgXOffset data[2]
+#define tFramesUntilBg1Slide data[3]
+
+void StartBattleIntroAnim(u8 a)
+{
+ u8 taskId;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ taskId = CreateTask(BattleIntroTask_80E4C34, 0);
+ }
+ else if ((gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON) && gGameVersion != VERSION_RUBY)
+ {
+ a = 3;
+ taskId = CreateTask(BattleIntroTask_FadeScenery, 0);
+ }
+ else
+ {
+ taskId = CreateTask(sBattleIntroTaskFuncs[a], 0);
+ }
+
+ gTasks[taskId].tState = 0;
+ gTasks[taskId].data[1] = a;
+ gTasks[taskId].tBgXOffset = 0;
+ gTasks[taskId].tFramesUntilBg1Slide = 0;
+ gTasks[taskId].data[4] = 0;
+ gTasks[taskId].data[5] = 0;
+ gTasks[taskId].data[6] = 0;
+}
+
+static void EndBattleIntroTask(u8 taskId)
+{
+ DestroyTask(taskId);
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ gBattle_BG2_X = 0;
+ gBattle_BG2_Y = 0;
+ REG_BLDCNT = 0;
+ REG_BLDALPHA = 0;
+ REG_BLDY = 0;
+ REG_WININ = 0x3F3F;
+ REG_WINOUT = 0x3F3F;
+}
+
+static void BattleIntroTask_ScrollScenery(u8 taskId)
+{
+ s32 i;
+
+ gBattle_BG1_X += 6;
+
+ switch (gTasks[taskId].tState)
+ {
+ case 0:
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ gTasks[taskId].tBgXOffset = 16;
+ gTasks[taskId].tState++;
+ }
+ else
+ {
+ gTasks[taskId].tBgXOffset = 1;
+ gTasks[taskId].tState++;
+ }
+ break;
+ case 1:
+ gTasks[taskId].tBgXOffset--;
+ if (gTasks[taskId].tBgXOffset == 0)
+ {
+ gTasks[taskId].tState++;
+ REG_WININ = 0x3F;
+ }
+ break;
+ case 2:
+ // Open up the window
+ gBattle_WIN0V -= WIN_RANGE(1, 0); // decrement min Y
+ gBattle_WIN0V += WIN_RANGE(0, 1); // increment max Y
+ if ((gBattle_WIN0V & 0xFF00) == 0x3000)
+ {
+ gTasks[taskId].tState++;
+ gTasks[taskId].tBgXOffset = DISPLAY_WIDTH;
+ gTasks[taskId].tFramesUntilBg1Slide = 32;
+ gUnknown_02024DE8 &= ~1;
+ }
+ break;
+ case 3:
+ if (gTasks[taskId].tFramesUntilBg1Slide != 0)
+ {
+ gTasks[taskId].tFramesUntilBg1Slide--;
+ }
+ else
+ {
+ if (gTasks[taskId].data[1] == 1)
+ {
+ if (gBattle_BG1_Y != 0xFFB0)
+ gBattle_BG1_Y -= 2;
+ }
+ else
+ {
+ if (gBattle_BG1_Y != 0xFFC8)
+ gBattle_BG1_Y -= 1;
+ }
+ }
+
+ if ((gBattle_WIN0V & 0xFF00) != 0)
+ gBattle_WIN0V -= 1020;
+
+ if (gTasks[taskId].tBgXOffset != 0)
+ gTasks[taskId].tBgXOffset -= 2;
+
+ // Slide in the top half of the BG from the left
+ for (i = 0; i < DISPLAY_HEIGHT / 2; i++)
+ gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = gTasks[taskId].tBgXOffset;
+ // Slide in the bottom half of the BG from the right
+ for (; i < DISPLAY_HEIGHT; i++)
+ gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = -gTasks[taskId].tBgXOffset;
+
+ if (gTasks[taskId].tBgXOffset == 0)
+ {
+ gScanlineEffect.state = 3;
+ gTasks[taskId].tState++;
+ CpuFill32(0, (void *)(VRAM + 0xE000), 0x800);
+ REG_BG1CNT = 0x9C00;
+ REG_BG2CNT = 0x5E00;
+ }
+ break;
+ case 4:
+ EndBattleIntroTask(taskId);
+ break;
+ }
+}
+
+static void BattleIntroTask_FadeScenery(u8 taskId)
+{
+ s32 i;
+
+ switch (gTasks[taskId].data[1])
+ {
+ case 2:
+ case 4:
+ gBattle_BG1_X += 8;
+ break;
+ case 3:
+ gBattle_BG1_X += 6;
+ break;
+ }
+
+ if (gTasks[taskId].data[1] == 4)
+ {
+ gBattle_BG1_Y = Cos2(gTasks[taskId].data[6]) / 512 - 8;
+ if (gTasks[taskId].data[6] < 0xB4)
+ gTasks[taskId].data[6] += 4;
+ else
+ gTasks[taskId].data[6] += 6;
+ if (gTasks[taskId].data[6] == 0x168)
+ gTasks[taskId].data[6] = 0;
+ }
+
+ switch (gTasks[taskId].tState)
+ {
+ case 0:
+ gTasks[taskId].data[4] = 16;
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ gTasks[taskId].tBgXOffset = 16;
+ gTasks[taskId].tState++;
+ }
+ else
+ {
+ gTasks[taskId].tBgXOffset = 1;
+ gTasks[taskId].tState++;
+ }
+ break;
+ case 1:
+ gTasks[taskId].tBgXOffset--;
+ if (gTasks[taskId].tBgXOffset == 0)
+ {
+ gTasks[taskId].tState++;
+ REG_WININ = 0x3F;
+ }
+ break;
+ case 2:
+ // Open up window
+ gBattle_WIN0V -= WIN_RANGE(1, 0); // decrement min Y
+ gBattle_WIN0V += WIN_RANGE(0, 1); // increment max Y
+ if ((gBattle_WIN0V & 0xFF00) == 0x3000)
+ {
+ gTasks[taskId].tState++;
+ gTasks[taskId].tBgXOffset = DISPLAY_WIDTH;
+ gTasks[taskId].tFramesUntilBg1Slide = 32;
+ gTasks[taskId].data[5] = 1;
+ gUnknown_02024DE8 &= ~1;
+ }
+ break;
+ case 3:
+ if (gTasks[taskId].tFramesUntilBg1Slide != 0)
+ {
+ gTasks[taskId].tFramesUntilBg1Slide--;
+ if (gTasks[taskId].tFramesUntilBg1Slide == 0)
+ {
+ REG_BLDCNT = 0x1842;
+ REG_BLDALPHA = 0xF;
+ REG_BLDY = 0;
+ }
+ }
+ else
+ {
+ if ((gTasks[taskId].data[4] & 0x1F) && --gTasks[taskId].data[5] == 0)
+ {
+ gTasks[taskId].data[4] += 255;
+ gTasks[taskId].data[5] = 4;
+ }
+ }
+
+ if ((gBattle_WIN0V & 0xFF00) != 0)
+ gBattle_WIN0V -= 1020;
+
+ if (gTasks[taskId].tBgXOffset != 0)
+ gTasks[taskId].tBgXOffset -= 2;
+
+ // Slide in the top half of the BG from the left
+ for (i = 0; i < DISPLAY_HEIGHT / 2; i++)
+ gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = gTasks[taskId].tBgXOffset;
+ // Slide in the bottom half of the BG from the right
+ for (; i < DISPLAY_HEIGHT; i++)
+ gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = -gTasks[taskId].tBgXOffset;
+
+ if (gTasks[taskId].tBgXOffset == 0)
+ {
+ gScanlineEffect.state = 3;
+ gTasks[taskId].tState++;
+ CpuFill32(0, (void *)(VRAM + 0xE000), 0x800);
+ REG_BG1CNT = 0x9C00;
+ REG_BG2CNT = 0x5E00;
+ }
+ break;
+ case 4:
+ EndBattleIntroTask(taskId);
+ break;
+ }
+
+ if (gTasks[taskId].tState != 4)
+ REG_BLDALPHA = gTasks[taskId].data[4];
+}
+
+static void BattleIntroTask_ScrollAndFadeScenery(u8 taskId)
+{
+ s32 i;
+
+ gBattle_BG1_X += 8;
+
+ switch (gTasks[taskId].tState)
+ {
+ case 0:
+ REG_BLDCNT = 0x1842;
+ REG_BLDALPHA = 0x0808;
+ REG_BLDY = 0;
+ gTasks[taskId].data[4] = 0x0808;
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ gTasks[taskId].tBgXOffset = 16;
+ gTasks[taskId].tState++;
+ }
+ else
+ {
+ gTasks[taskId].tBgXOffset = 1;
+ gTasks[taskId].tState++;
+ }
+ break;
+ case 1:
+ gTasks[taskId].tBgXOffset--;
+ if (gTasks[taskId].tBgXOffset == 0)
+ {
+ gTasks[taskId].tState++;
+ REG_WININ = 0x3F;
+ }
+ break;
+ case 2:
+ // Open up window
+ gBattle_WIN0V -= WIN_RANGE(1, 0); // decrement min Y
+ gBattle_WIN0V += WIN_RANGE(0, 1); // increment max Y
+ if ((gBattle_WIN0V & 0xFF00) == 0x3000)
+ {
+ gTasks[taskId].tState++;
+ gTasks[taskId].tBgXOffset = DISPLAY_WIDTH;
+ gTasks[taskId].tFramesUntilBg1Slide = 32;
+ gTasks[taskId].data[5] = 1;
+ gUnknown_02024DE8 &= ~1;
+ }
+ break;
+ case 3:
+ if (gTasks[taskId].tFramesUntilBg1Slide != 0)
+ {
+ gTasks[taskId].tFramesUntilBg1Slide--;
+ }
+ else
+ {
+ if ((gTasks[taskId].data[4] & 0xF) && --gTasks[taskId].data[5] == 0)
+ {
+ gTasks[taskId].data[4] += 255;
+ gTasks[taskId].data[5] = 6;
+ }
+ }
+
+ if ((gBattle_WIN0V & 0xFF00) != 0)
+ gBattle_WIN0V -= 1020;
+
+ if (gTasks[taskId].tBgXOffset != 0)
+ gTasks[taskId].tBgXOffset -= 2;
+
+ // Slide in the top half of the BG from the left
+ for (i = 0; i < DISPLAY_HEIGHT / 2; i++)
+ gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = gTasks[taskId].tBgXOffset;
+ // Slide in the bottom half of the BG from the right
+ for (; i < DISPLAY_HEIGHT; i++)
+ gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = -gTasks[taskId].tBgXOffset;
+
+ if (gTasks[taskId].tBgXOffset == 0)
+ {
+ gScanlineEffect.state = 3;
+ gTasks[taskId].tState++;
+ CpuFill32(0, (void *)(VRAM + 0xE000), 0x800);
+ REG_BG1CNT = 0x9C00;
+ REG_BG2CNT = 0x5E00;
+ }
+ break;
+ case 4:
+ EndBattleIntroTask(taskId);
+ break;
+ }
+
+ if (gTasks[taskId].tState != 4)
+ REG_BLDALPHA = gTasks[taskId].data[4];
+}
+
+// Seems to only be used for link battles.
+static void BattleIntroTask_80E4C34(u8 taskId)
+{
+ s32 i;
+
+ if (gTasks[taskId].tState > 1 && gTasks[taskId].data[4] == 0)
+ {
+ if ((gBattle_BG1_X & 0x8000) || gBattle_BG1_X < 80) // hmm...
+ {
+ gBattle_BG1_X += 3;
+ gBattle_BG2_X -= 3;
+ }
+ else
+ {
+ CpuFill32(0, (void *)(VRAM + 0xE000), 0x800);
+ CpuFill32(0, (void *)(VRAM + 0xF000), 0x800);
+ gTasks[taskId].data[4] = 1;
+ }
+ }
+
+ switch (gTasks[taskId].tState)
+ {
+ case 0:
+ gTasks[taskId].tBgXOffset = 16;
+ gTasks[taskId].tState++;
+ break;
+ case 1:
+ gTasks[taskId].tBgXOffset--;
+ if (gTasks[taskId].tBgXOffset == 0)
+ {
+ gTasks[taskId].tState++;
+ gSprites[ewram1608A].oam.objMode = 2;
+ gSprites[ewram1608A].callback = sub_800FE20;
+ gSprites[ewram1608B].oam.objMode = 2;
+ gSprites[ewram1608B].callback = sub_800FE20;
+ REG_WININ = 0x3F;
+ REG_WINOUT = 0x3F06;
+ }
+ break;
+ case 2:
+ // Open up window
+ gBattle_WIN0V -= WIN_RANGE(1, 0); // decrement min Y
+ gBattle_WIN0V += WIN_RANGE(0, 1); // increment max Y
+ if ((gBattle_WIN0V & 0xFF00) == 0x3000)
+ {
+ gTasks[taskId].tState++;
+ gTasks[taskId].tBgXOffset = DISPLAY_WIDTH;
+ gTasks[taskId].tFramesUntilBg1Slide = 32;
+ gUnknown_02024DE8 &= ~1;
+ }
+ break;
+ case 3:
+ if ((gBattle_WIN0V & 0xFF00) != 0)
+ gBattle_WIN0V -= 1020;
+
+ if (gTasks[taskId].tBgXOffset != 0)
+ gTasks[taskId].tBgXOffset -= 2;
+
+ // Slide in the top half of the BG from the left
+ for (i = 0; i < DISPLAY_HEIGHT / 2; i++)
+ gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = gTasks[taskId].tBgXOffset;
+ // Slide in the bottom half of the BG from the right
+ for (; i < DISPLAY_HEIGHT; i++)
+ gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = -gTasks[taskId].tBgXOffset;
+
+ if (gTasks[taskId].tBgXOffset == 0)
+ {
+ gScanlineEffect.state = 3;
+ gTasks[taskId].tState++;
+ REG_BG1CNT = 0x9C00;
+ REG_BG2CNT = 0x5E00;
+ }
+ break;
+ case 4:
+ EndBattleIntroTask(taskId);
+ break;
+ }
+}
+
+void unref_sub_80E4EC8(u8 a, u8 b, u8 c, u8 d)
+{
+ sub_80E4EF8(a, b, c, d, 0x4000, 30, 1);
+}
+
+// draws some 8x8 tilemap
+void sub_80E4EF8(u8 left, u8 top, u8 c, u8 paletteNum, u16 e, u8 bgMap, u8 g)
+{
+ u32 tileNum;
+ s32 x;
+ s32 y;
+ u8 bank = GetBankByIdentity(c);
+
+ DmaCopy16(3, gUnknown_081FAF4C[c] + gBattleMonForms[bank] * 0x800, (void *)(VRAM + e), 0x800);
+ tileNum = e / 32 - g * 512;
+ for (y = top; y < top + 8; y++)
+ {
+ for (x = left; x < left + 8; x++)
+ {
+ *(u16 *)(VRAM + x * 2 + bgMap * 0x800 + y * 64) = tileNum | (paletteNum << 12);
+ tileNum++;
+ }
+ }
+}
+
+void unref_sub_80E4FDC(u8 left, u8 top, u8 c, u8 form, u8 paletteNum, u16 f, u8 bgMap, u8 h)
+{
+ u32 tileNum;
+ s32 x;
+ s32 y;
+
+ DmaCopy16(3, gUnknown_081FAF4C[c] + form * 0x800, (void *)(VRAM + f), 0x800);
+ tileNum = f / 32 - h * 512;
+ for (y = top; y < top + 8; y++)
+ {
+ for (x = left; x < left + 8; x++)
+ {
+ *(u16 *)(VRAM + x * 2 + bgMap * 0x800 + y * 64) = tileNum | (paletteNum << 12);
+ tileNum++;
+ }
+ }
+}
diff --git a/src/battle/anim/blow_kiss.c b/src/battle/anim/blow_kiss.c
index e7b49471d..e7b49471d 100755..100644
--- a/src/battle/anim/blow_kiss.c
+++ b/src/battle/anim/blow_kiss.c
diff --git a/src/battle/anim/bottle.c b/src/battle/anim/bottle.c
index 5485bcf5d..5485bcf5d 100755..100644
--- a/src/battle/anim/bottle.c
+++ b/src/battle/anim/bottle.c
diff --git a/src/battle/anim/brace.c b/src/battle/anim/brace.c
index 19ea4297b..19ea4297b 100755..100644
--- a/src/battle/anim/brace.c
+++ b/src/battle/anim/brace.c
diff --git a/src/battle/anim/breath.c b/src/battle/anim/breath.c
index 831b222ad..831b222ad 100755..100644
--- a/src/battle/anim/breath.c
+++ b/src/battle/anim/breath.c
diff --git a/src/battle/anim/bug.c b/src/battle/anim/bug.c
new file mode 100644
index 000000000..dbc0f75a5
--- /dev/null
+++ b/src/battle/anim/bug.c
@@ -0,0 +1,302 @@
+#include "global.h"
+#include "battle_anim.h"
+#include "contest.h"
+#include "rom_8077ABC.h"
+#include "trig.h"
+// #include "util.h"
+
+extern s16 gBattleAnimArgs[];
+extern u8 gAnimBankAttacker;
+extern u8 gAnimBankTarget;
+
+static void sub_80DCA38(struct Sprite *sprite);
+static void sub_80DCAEC(struct Sprite *sprite);
+static void sub_80DCB5C(struct Sprite *sprite);
+static void sub_80DCBB4(struct Sprite *sprite);
+void sub_80DCD78(struct Sprite *sprite);
+
+// used in Move_MEGAHORN
+void sub_80DC824(struct Sprite *sprite)
+{
+ if (IsContest())
+ {
+ StartSpriteAffineAnim(sprite, 2);
+ gBattleAnimArgs[2] = -gBattleAnimArgs[2];
+ gBattleAnimArgs[0] = -gBattleAnimArgs[0];
+ }
+ else if (!GetBankSide(gAnimBankTarget))
+ {
+ StartSpriteAffineAnim(sprite, 1);
+ gBattleAnimArgs[1] = -gBattleAnimArgs[1];
+ gBattleAnimArgs[2] = -gBattleAnimArgs[2];
+ gBattleAnimArgs[3] = -gBattleAnimArgs[3];
+ gBattleAnimArgs[0] = -gBattleAnimArgs[0];
+ }
+
+ sprite->pos1.x = sub_8077EE4(gAnimBankTarget, 2) + gBattleAnimArgs[0];
+ sprite->pos1.y = sub_8077EE4(gAnimBankTarget, 3) + gBattleAnimArgs[1];
+ sprite->data[0] = gBattleAnimArgs[4];
+
+ sprite->data[2] = GetBankPosition(gAnimBankTarget, 2) + gBattleAnimArgs[2];
+ sprite->data[4] = GetBankPosition(gAnimBankTarget, 3) + gBattleAnimArgs[3];
+
+ sprite->callback = sub_8078B34;
+ StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
+}
+
+// used in Move_LEECH_LIFE
+void sub_80DC8F4(struct Sprite *sprite)
+{
+ if (IsContest())
+ {
+ gBattleAnimArgs[0] = -gBattleAnimArgs[0];
+ StartSpriteAffineAnim(sprite, 2);
+ }
+ else if (!GetBankSide(gAnimBankTarget))
+ {
+ gBattleAnimArgs[1] = -gBattleAnimArgs[1];
+ gBattleAnimArgs[0] = -gBattleAnimArgs[0];
+ }
+
+ sprite->pos1.x = sub_8077EE4(gAnimBankTarget, 2) + gBattleAnimArgs[0];
+ sprite->pos1.y = sub_8077EE4(gAnimBankTarget, 3) + gBattleAnimArgs[1];
+ sprite->data[0] = gBattleAnimArgs[2];
+
+ sprite->data[2] = GetBankPosition(gAnimBankTarget, 2);
+ sprite->data[4] = GetBankPosition(gAnimBankTarget, 3);
+
+ sprite->callback = sub_8078B34;
+ StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
+}
+
+// used in 2 moves:
+// Move_STRING_SHOT, Move_SPIDER_WEB
+void sub_80DC9A0(struct Sprite *sprite)
+{
+ if (IsContest())
+ gBattleAnimArgs[2] /= 2;
+
+ sub_80787B0(sprite, 1);
+ sprite->data[0] = gBattleAnimArgs[2];
+ sprite->data[1] = sprite->pos1.x;
+ sprite->data[3] = sprite->pos1.y;
+
+ if (!gBattleAnimArgs[4])
+ {
+ sprite->data[2] = GetBankPosition(gAnimBankTarget, 2);
+ sprite->data[4] = GetBankPosition(gAnimBankTarget, 3);
+ }
+ else
+ {
+ sub_807A3FC(gAnimBankTarget, 1, &sprite->data[2], &sprite->data[4]);
+ }
+
+ sub_8078BD4(sprite);
+ sprite->data[5] = gBattleAnimArgs[3];
+ sprite->callback = sub_80DCA38;
+}
+
+static void sub_80DCA38(struct Sprite *sprite)
+{
+ if (sub_8078B5C(sprite))
+ {
+ DestroyAnimSprite(sprite);
+ return;
+ }
+
+ sprite->pos2.x += Sin(sprite->data[6], sprite->data[5]);
+ sprite->data[6] = (sprite->data[6] + 13) & 0xFF;
+}
+
+// used in Move_STRING_SHOT
+void sub_80DCA70(struct Sprite *sprite)
+{
+ sub_807A3FC(gAnimBankTarget, 0, &sprite->pos1.x, &sprite->pos1.y);
+ if (GetBankSide(gAnimBankAttacker))
+ sprite->pos1.x -= gBattleAnimArgs[0];
+ else
+ sprite->pos1.x += gBattleAnimArgs[0];
+
+ sprite->pos1.y += gBattleAnimArgs[1];
+ if (!GetBankSide(gAnimBankTarget))
+ sprite->pos1.y += 8;
+
+ sprite->callback = sub_80DCAEC;
+}
+
+static void sub_80DCAEC(struct Sprite *sprite)
+{
+ if (++sprite->data[0] == 3)
+ {
+ sprite->data[0] = 0;
+ sprite->invisible ^= 1;
+ }
+
+ if (++sprite->data[1] == 51)
+ {
+ DestroyAnimSprite(sprite);
+ }
+}
+
+// used in Move_SPIDER_WEB
+void sub_80DCB38(struct Sprite *sprite)
+{
+ REG_BLDCNT = 0x3F40;
+ REG_BLDALPHA = 16;
+
+ sprite->data[0] = 16;
+ sprite->callback = sub_80DCB5C;
+}
+
+static void sub_80DCB5C(struct Sprite *sprite)
+{
+ if (sprite->data[2] < 20)
+ {
+ sprite->data[2]++;
+ }
+ else if (sprite->data[1]++ & 1)
+ {
+ sprite->data[0]--;
+ REG_BLDALPHA = sprite->data[0] | ((16 - sprite->data[0]) << 8);
+
+ if (sprite->data[0] == 0)
+ {
+ sprite->invisible = TRUE;
+ sprite->callback = sub_80DCBB4;
+ }
+ }
+}
+
+static void sub_80DCBB4(struct Sprite *sprite)
+{
+ REG_BLDCNT = 0;
+ REG_BLDALPHA = 0;
+ DestroyAnimSprite(sprite);
+}
+
+// used in 3 moves:
+// Move_POISON_STING, Move_TWINEEDLE, Move_SPIKE_CANNON
+void sub_80DCBCC(struct Sprite *sprite)
+{
+ s16 lVarX, lVarY;
+ u16 rot;
+
+ if (IsContest())
+ {
+ gBattleAnimArgs[2] = -gBattleAnimArgs[2];
+ }
+ else
+ {
+ if (GetBankSide(gAnimBankAttacker))
+ {
+ gBattleAnimArgs[2] = -gBattleAnimArgs[2];
+ gBattleAnimArgs[1] = -gBattleAnimArgs[1];
+ gBattleAnimArgs[3] = -gBattleAnimArgs[3];
+ }
+ }
+
+ if (!IsContest())
+ {
+ if (GetBankSide(gAnimBankAttacker) == GetBankSide(gAnimBankTarget))
+ {
+ if (GetBankIdentity(gAnimBankTarget) == 0 || GetBankIdentity(gAnimBankTarget) == 1)
+ {
+ s16 temp1, temp2;
+
+ temp1 = gBattleAnimArgs[2];
+ gBattleAnimArgs[2] = -temp1;
+
+ temp2 = gBattleAnimArgs[0];
+ gBattleAnimArgs[0] = -temp2;
+ }
+ }
+ }
+
+ sub_80787B0(sprite, 1);
+
+ lVarX = GetBankPosition(gAnimBankTarget, 2) + gBattleAnimArgs[2];
+ lVarY = GetBankPosition(gAnimBankTarget, 3) + gBattleAnimArgs[3];
+ rot = sub_80790F0(lVarX - sprite->pos1.x, lVarY - sprite->pos1.y);
+ rot += 0xC000;
+ sub_8078FDC(sprite, FALSE, 0x100, 0x100, rot);
+
+ sprite->data[0] = gBattleAnimArgs[4];
+ sprite->data[2] = lVarX;
+ sprite->data[4] = lVarY;
+
+ sprite->callback = sub_8078B34;
+ StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
+}
+
+// used in 2 moves:
+// Move_PIN_MISSILE, Move_ICICLE_SPEAR
+void sub_80DCCFC(struct Sprite *sprite)
+{
+ sub_80787B0(sprite, 1);
+
+ if (GetBankSide(gAnimBankAttacker))
+ gBattleAnimArgs[2] = -gBattleAnimArgs[2];
+
+ sprite->data[0] = gBattleAnimArgs[4];
+ sprite->data[2] = GetBankPosition(gAnimBankTarget, 2) + gBattleAnimArgs[2];
+ sprite->data[4] = GetBankPosition(gAnimBankTarget, 3) + gBattleAnimArgs[3];
+ sprite->data[5] = gBattleAnimArgs[5];
+ sub_80786EC(sprite);
+
+ sprite->callback = sub_80DCD78;
+ sprite->invisible = TRUE;
+}
+
+void sub_80DCD78(struct Sprite *sprite)
+{
+ sprite->invisible = FALSE;
+
+ if (sub_8078718(sprite))
+ {
+ DestroyAnimSprite(sprite);
+ }
+ else
+ {
+ s16 tempData[8];
+ u16 *data = sprite->data;
+ u16 x1 = sprite->pos1.x;
+ s16 x2 = sprite->pos2.x;
+ u16 y1 = sprite->pos1.y;
+ s16 y2 = sprite->pos2.y;
+ int i;
+
+ for (i = 0; i < 8; i++)
+ tempData[i] = data[i];
+
+ x2 += x1;
+ y2 += y1;
+
+ if (!sub_8078718(sprite))
+ {
+ u16 rot = sub_80790F0(sprite->pos1.x + sprite->pos2.x - x2,
+ sprite->pos1.y + sprite->pos2.y - y2);
+ rot += 0xC000;
+ sub_8078FDC(sprite, FALSE, 0x100, 0x100, rot);
+
+ for (i = 0; i < 8; i++)
+ data[i] = tempData[i];
+ }
+ }
+}
+
+void sub_80DCE40(struct Sprite *sprite)
+{
+ if (gBattleAnimArgs[0] == 0)
+ {
+ sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2);
+ sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3) + 18;
+ }
+ else
+ {
+ sprite->pos1.x = GetBankPosition(gAnimBankTarget, 2);
+ sprite->pos1.y = GetBankPosition(gAnimBankTarget, 3) + 18;
+ }
+
+ StoreSpriteCallbackInData(sprite, move_anim_8074EE0);
+ sprite->callback = sub_80785E4;
+}
diff --git a/src/battle/anim/bullet.c b/src/battle/anim/bullet.c
index 90b2021f1..90b2021f1 100755..100644
--- a/src/battle/anim/bullet.c
+++ b/src/battle/anim/bullet.c
diff --git a/src/battle/anim/copy_orb.c b/src/battle/anim/copy_orb.c
index 4fa8ea163..4fa8ea163 100755..100644
--- a/src/battle/anim/copy_orb.c
+++ b/src/battle/anim/copy_orb.c
diff --git a/src/battle/anim/cube.c b/src/battle/anim/cube.c
index 9adf46e32..9adf46e32 100755..100644
--- a/src/battle/anim/cube.c
+++ b/src/battle/anim/cube.c
diff --git a/src/battle/anim/curtain.c b/src/battle/anim/curtain.c
index 3c9e4e84c..3c9e4e84c 100755..100644
--- a/src/battle/anim/curtain.c
+++ b/src/battle/anim/curtain.c
diff --git a/src/battle/anim/cutter.c b/src/battle/anim/cutter.c
index 2234ebacb..2234ebacb 100755..100644
--- a/src/battle/anim/cutter.c
+++ b/src/battle/anim/cutter.c
diff --git a/src/battle/anim/cyclone.c b/src/battle/anim/cyclone.c
index 0f83df211..0f83df211 100755..100644
--- a/src/battle/anim/cyclone.c
+++ b/src/battle/anim/cyclone.c
diff --git a/src/battle/anim/dark.c b/src/battle/anim/dark.c
new file mode 100644
index 000000000..1c88dc23e
--- /dev/null
+++ b/src/battle/anim/dark.c
@@ -0,0 +1,1008 @@
+#include "global.h"
+#include "battle_anim.h"
+#include "blend_palette.h"
+#include "decompress.h"
+#include "ewram.h"
+#include "palette.h"
+#include "rom_8077ABC.h"
+#include "scanline_effect.h"
+#include "sound.h"
+#include "sprite.h"
+#include "trig.h"
+#include "constants/battle_constants.h"
+
+extern s16 gBattleAnimArgs[];
+extern u8 gAnimBankAttacker;
+extern u8 gAnimBankTarget;
+extern u8 gObjectBankIDs[];
+extern u16 gBattle_BG1_X;
+extern u16 gBattle_BG1_Y;
+extern u16 gBattle_BG2_X;
+extern u16 gBattle_BG2_Y;
+extern u16 gBattle_WIN0H;
+extern u16 gBattle_WIN0V;
+extern u16 gBattlePartyID[];
+extern u8 gAnimMoveTurn;
+
+extern const u8 gUnknown_08D1D574[];
+extern const u8 gUnknown_08D1D410[];
+extern const u16 gUnknown_08D1D54C[];
+
+static void sub_80DFE90(struct Sprite *sprite);
+static void sub_80DFC9C(u8 taskId);
+static void sub_80DFD58(u8 taskId);
+static void sub_80DFF58(struct Sprite *sprite);
+static void sub_80DFF98(struct Sprite *sprite);
+static void sub_80E00D0(struct Sprite *sprite);
+static void sub_80E02A4(u8 taskId);
+static void sub_80E0620(u8 taskId);
+static void sub_80E08CC(u8 priority);
+static void sub_80E079C(struct Task *task);
+static void sub_80E0CD0(u8 taskId);
+
+
+// used in Smoke Ball escape, Sky Attack, Feint Attack and Camouflage
+void sub_80DFC24(u8 taskId)
+{
+ int bank;
+ gTasks[taskId].data[0] = gBattleAnimArgs[0];
+ bank = gAnimBankAttacker;
+ gTasks[taskId].data[1] = 16;
+ REG_BLDALPHA = 16;
+ if (GetBankIdentity_permutated(bank) == 1)
+ REG_BLDCNT = 0x3F42;
+ else
+ REG_BLDCNT = 0x3F44;
+ gTasks[taskId].func = sub_80DFC9C;
+}
+
+static void sub_80DFC9C(u8 taskId)
+{
+ u8 r2 = gTasks[taskId].data[1] >> 8;
+ u8 r1 = gTasks[taskId].data[1];
+ if (gTasks[taskId].data[2] == (u8)gTasks[taskId].data[0])
+ {
+ r2++;
+ r1--;
+ gTasks[taskId].data[1] = (r2 << 8) | r1;
+ REG_BLDALPHA = (r2 << 8) | r1;
+ gTasks[taskId].data[2] = 0;
+ if (r2 == 16)
+ {
+ gSprites[gObjectBankIDs[gAnimBankAttacker]].invisible = 1;
+ DestroyAnimVisualTask(taskId);
+ }
+ }
+ else
+ gTasks[taskId].data[2]++;
+}
+
+void sub_80DFD24(u8 taskId)
+{
+ gTasks[taskId].data[0] = gBattleAnimArgs[0];
+ gTasks[taskId].data[1] = 0x1000;
+ gTasks[taskId].func = sub_80DFD58;
+ REG_BLDALPHA = 0x1000;
+}
+
+void sub_80DFD58(u8 taskId)
+{
+ u8 r1 = gTasks[taskId].data[1] >> 8;
+ u8 r5 = gTasks[taskId].data[1];
+ if (gTasks[taskId].data[2] == (u8)gTasks[taskId].data[0])
+ {
+ r1--;
+ r5++;
+ gTasks[taskId].data[1] = (r1 << 8) | r5;
+ REG_BLDALPHA = (r1 << 8) | r5;
+ gTasks[taskId].data[2] = 0;
+ if (r1 == 0)
+ {
+ REG_BLDCNT = 0;
+ REG_BLDALPHA = 0;
+ DestroyAnimVisualTask(taskId);
+ }
+ }
+ else
+ gTasks[taskId].data[2]++;
+}
+
+// unlike the above is only used in Feint Attack
+
+void sub_80DFDC0(u8 taskId)
+{
+ REG_BLDALPHA = 0x1000;
+ if (GetBankIdentity_permutated(gAnimBankAttacker) == 1)
+ REG_BLDCNT = 0x3F42;
+ else
+ REG_BLDCNT = 0x3F44;
+ DestroyAnimVisualTask(taskId);
+}
+
+// unused sprite template's callback
+
+void sub_80DFE14(struct Sprite *sprite)
+{
+ sprite->data[1] = GetBankPosition(gAnimBankTarget, 2);
+ sprite->data[2] = GetBankPosition(gAnimBankAttacker, 2);
+ sprite->data[3] = GetBankPosition(gAnimBankTarget, 3);
+ sprite->data[4] = GetBankPosition(gAnimBankAttacker, 3);
+ sprite->data[0] = 0x7E;
+ sub_8078A5C(sprite);
+ sprite->data[3] = -sprite->data[1];
+ sprite->data[4] = -sprite->data[2];
+ sprite->data[6] = 0xFFD8;
+ sprite->callback = sub_80DFE90;
+ sub_80DFE90(sprite);
+}
+
+static void sub_80DFE90(struct Sprite *sprite)
+{
+ sprite->data[3] += sprite->data[1];
+ sprite->data[4] += sprite->data[2];
+ sprite->pos2.x = sprite->data[3] >> 8;
+ sprite->pos2.y = sprite->data[4] >> 8;
+ if (sprite->data[7] == 0)
+ {
+ sprite->data[3] += sprite->data[1];
+ sprite->data[4] += sprite->data[2];
+ sprite->pos2.x = sprite->data[3] >> 8;
+ sprite->pos2.y = sprite->data[4] >> 8;
+ sprite->data[0]--;
+ }
+ sprite->pos2.y += Sin(sprite->data[5], sprite->data[6]);
+ sprite->data[5] = (sprite->data[5] + 3) & 0xFF;
+ if (sprite->data[5] > 0x7F)
+ {
+ sprite->data[5] = 0;
+ sprite->data[6] += 20;
+ sprite->data[7]++;
+ }
+ if (--sprite->data[0] == 0)
+ DestroyAnimSprite(sprite);
+}
+
+void sub_80DFF1C(struct Sprite *sprite)
+{
+ sprite->pos1.x += gBattleAnimArgs[0];
+ sprite->pos1.y += gBattleAnimArgs[1];
+ StartSpriteAffineAnim(sprite, gBattleAnimArgs[2]);
+
+ sprite->data[0] = gBattleAnimArgs[3];
+ sprite->data[1] = gBattleAnimArgs[4];
+ sprite->data[2] = gBattleAnimArgs[5];
+ sprite->callback = sub_80DFF58;
+}
+
+static void sub_80DFF58(struct Sprite *sprite)
+{
+ sprite->data[4] += sprite->data[0];
+ sprite->data[5] += sprite->data[1];
+ sprite->pos2.x = sprite->data[4] >> 8;
+ sprite->pos2.y = sprite->data[5] >> 8;
+
+ if (++sprite->data[3] == sprite->data[2])
+ sprite->callback = sub_80DFF98;
+}
+
+static void sub_80DFF98(struct Sprite *sprite)
+{
+ sprite->data[4] -= sprite->data[0];
+ sprite->data[5] -= sprite->data[1];
+ sprite->pos2.x = sprite->data[4] >> 8;
+ sprite->pos2.y = sprite->data[5] >> 8;
+
+ if (--sprite->data[3] == 0)
+ move_anim_8074EE0(sprite);
+}
+
+void sub_80DFFD0(struct Sprite *sprite)
+{
+ u8 bank;
+ s8 xOffset;
+
+ if (gBattleAnimArgs[0] == 0)
+ bank = gAnimBankAttacker;
+ else
+ bank = gAnimBankTarget;
+
+ xOffset = 20;
+ sprite->oam.tileNum += 4;
+
+ switch (gBattleAnimArgs[1])
+ {
+ case 0:
+ sprite->pos1.x = sub_807A100(bank, 5) - 8;
+ sprite->pos1.y = sub_807A100(bank, 2) + 8;
+ break;
+ case 1:
+ sprite->pos1.x = sub_807A100(bank, 5) - 14;
+ sprite->pos1.y = sub_807A100(bank, 2) + 16;
+ break;
+ case 2:
+ sprite->pos1.x = sub_807A100(bank, 4) + 8;
+ sprite->pos1.y = sub_807A100(bank, 2) + 8;
+ StartSpriteAffineAnim(sprite, 1);
+ xOffset = -20;
+ break;
+ case 3:
+ sprite->pos1.x = sub_807A100(bank, 4) + 14;
+ sprite->pos1.y = sub_807A100(bank, 2) + 16;
+ StartSpriteAffineAnim(sprite, 1);
+ xOffset = -20;
+ break;
+ }
+
+ sprite->data[0] = 32;
+ sprite->data[2] = sprite->pos1.x + xOffset;
+ sprite->data[4] = sprite->pos1.y + 12;
+ sprite->data[5] = -12;
+
+ sub_80786EC(sprite);
+ sprite->callback = sub_80E00D0;
+}
+
+static void sub_80E00D0(struct Sprite *sprite)
+{
+ if (sub_8078718(sprite))
+ move_anim_8074EE0(sprite);
+}
+
+void sub_80E00EC(u8 taskId)
+{
+ struct ScanlineEffectParams scanlineParams;
+ struct Struct_sub_8078914 subStruct;
+ u16 i;
+ u8 pos;
+ int var0;
+ struct Task *task = &gTasks[taskId];
+
+ task->data[7] = GetBankPosition(gAnimBankAttacker, 1) + 31;
+ task->data[6] = sub_807A100(gAnimBankAttacker, 2) - 7;
+ task->data[5] = task->data[7];
+ task->data[4] = task->data[6];
+ task->data[13] = (task->data[7] - task->data[6]) << 8;
+
+ pos = GetBankPosition(gAnimBankAttacker, 0);
+ task->data[14] = pos - 32;
+ task->data[15] = pos + 32;
+
+ if (GetBankSide(gAnimBankAttacker) == SIDE_PLAYER)
+ task->data[8] = -12;
+ else
+ task->data[8] = -64;
+
+ task->data[3] = GetBankIdentity_permutated(gAnimBankAttacker);
+ if (task->data[3] == 1)
+ {
+ sub_8078914(&subStruct);
+ task->data[10] = gBattle_BG1_Y;
+ REG_BLDCNT = 0x3F42;
+ FillPalette(0, subStruct.field_8 << 4, 32);
+ scanlineParams.dmaDest = &REG_BG1VOFS;
+ var0 = 2;
+
+ if (!IsContest())
+ gBattle_BG2_X += 240;
+ }
+ else
+ {
+ task->data[10] = gBattle_BG2_Y;
+ REG_BLDCNT = 0x3F44;
+ FillPalette(0, 144, 32);
+ scanlineParams.dmaDest = &REG_BG2VOFS;
+ var0 = 4;
+
+ if (!IsContest())
+ gBattle_BG1_X += 240;
+ }
+
+ scanlineParams.dmaControl = 0xA2600001;
+ scanlineParams.initState = 1;
+ scanlineParams.unused9 = 0;
+ task->data[11] = 0;
+ task->data[12] = 16;
+ task->data[0] = 0;
+ task->data[1] = 0;
+ task->data[2] = 0;
+
+ sub_80E08CC(3);
+
+ for (i = 0; i < 112; i++)
+ {
+ gScanlineEffectRegBuffers[0][i] = task->data[10];
+ gScanlineEffectRegBuffers[1][i] = task->data[10];
+ }
+
+ ScanlineEffect_SetParams(scanlineParams);
+
+ REG_WINOUT = 0x3F00 | (var0 ^ 0x3F);
+ REG_WININ = 0x3F3F;
+ gBattle_WIN0H = (task->data[14] << 8) | task->data[15];
+ gBattle_WIN0V = 160;
+
+ task->func = sub_80E02A4;
+}
+
+static void sub_80E02A4(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ if (++task->data[1] > 1)
+ {
+ task->data[1] = 0;
+ if (++task->data[2] & 1)
+ {
+ if (task->data[11] != 12)
+ task->data[11]++;
+ }
+ else
+ {
+ if (task->data[12] != 8)
+ task->data[12]--;
+ }
+
+ REG_BLDALPHA = (task->data[12] << 8) | task->data[11];
+
+ if (task->data[11] == 12 && task->data[12] == 8)
+ task->data[0]++;
+ }
+ break;
+ case 1:
+ task->data[4] -= 8;
+ sub_80E079C(task);
+
+ if (task->data[4] < task->data[8])
+ task->data[0]++;
+ break;
+ case 2:
+ task->data[4] -= 8;
+ sub_80E079C(task);
+ task->data[14] += 4;
+ task->data[15] -= 4;
+
+ if (task->data[14] >= task->data[15])
+ task->data[14] = task->data[15];
+
+ gBattle_WIN0H = (task->data[14] << 8) | task->data[15];
+
+ if (task->data[14] == task->data[15])
+ task->data[0]++;
+ break;
+ case 3:
+ gScanlineEffect.state = 3;
+ task->data[0]++;
+ break;
+ case 4:
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+void sub_80E03BC(u8 taskId)
+{
+ struct Struct_sub_8078914 subStruct;
+ struct ScanlineEffectParams scanlineParams;
+ u8 pos;
+ u16 i;
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ if (IsContest() == TRUE)
+ {
+ gBattle_WIN0H = 0;
+ gBattle_WIN0V = 0;
+ REG_WININ = 0x3F3F;
+ REG_WINOUT = 0x3F3F;
+ DestroyAnimVisualTask(taskId);
+ }
+ else
+ {
+ task->data[3] = GetBankIdentity_permutated(gAnimBankTarget);
+ if (task->data[3] == 1)
+ {
+ REG_BLDCNT = 0x3F42;
+ gBattle_BG2_X += 240;
+ }
+ else
+ {
+ REG_BLDCNT = 0x3F44;
+ gBattle_BG1_X += 240;
+ }
+
+ task->data[0]++;
+ }
+ break;
+ case 1:
+ if (task->data[3] == 1)
+ {
+ sub_8078914(&subStruct);
+ task->data[10] = gBattle_BG1_Y;
+ FillPalette(0, subStruct.field_8 << 4, 32);
+ }
+ else
+ {
+ task->data[10] = gBattle_BG2_Y;
+ FillPalette(0, 144, 32);
+ }
+
+ sub_80E08CC(3);
+ task->data[0]++;
+ break;
+ case 2:
+ task->data[7] = GetBankPosition(gAnimBankTarget, 1) + 31;
+ task->data[6] = sub_807A100(gAnimBankTarget, 2) - 7;
+ task->data[13] = (task->data[7] - task->data[6]) << 8;
+ pos = GetBankPosition(gAnimBankTarget, 0);
+ task->data[14] = pos - 4;
+ task->data[15] = pos + 4;
+
+ if (GetBankSide(gAnimBankTarget) == SIDE_PLAYER)
+ task->data[8] = -12;
+ else
+ task->data[8] = -64;
+
+ task->data[4] = task->data[8];
+ task->data[5] = task->data[8];
+ task->data[11] = 12;
+ task->data[12] = 8;
+ task->data[0]++;
+ break;
+ case 3:
+ if (task->data[3] == 1)
+ scanlineParams.dmaDest = &REG_BG1VOFS;
+ else
+ scanlineParams.dmaDest = &REG_BG2VOFS;
+
+ for (i = 0; i < 112; i++)
+ {
+ gScanlineEffectRegBuffers[0][i] = task->data[10] + (159 - i);
+ gScanlineEffectRegBuffers[1][i] = task->data[10] + (159 - i);
+ }
+
+ scanlineParams.dmaControl = 0xA2600001;
+ scanlineParams.initState = 1;
+ scanlineParams.unused9 = 0;
+ ScanlineEffect_SetParams(scanlineParams);
+ task->data[0]++;
+ break;
+ case 4:
+ if (task->data[3] == 1)
+ REG_WINOUT = 0x3F3D;
+ else
+ REG_WINOUT = 0x3F3B;
+
+ REG_WININ = 0x3F3F;
+ gBattle_WIN0H = (task->data[14] << 8) | task->data[15];
+ gBattle_WIN0V = 160;
+
+ task->data[0] = 0;
+ task->data[1] = 0;
+ task->data[2] = 0;
+ REG_BLDALPHA = 0x80C;
+ task->func = sub_80E0620;
+ break;
+ }
+}
+
+static void sub_80E0620(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ task->data[5] += 8;
+ if (task->data[5] >= task->data[7])
+ task->data[5] = task->data[7];
+
+ sub_80E079C(task);
+
+ if (task->data[5] == task->data[7])
+ task->data[0]++;
+ break;
+ case 1:
+ if (task->data[15] - task->data[14] < 64)
+ {
+ task->data[14] -= 4;
+ task->data[15] += 4;
+ }
+ else
+ {
+ task->data[1] = 1;
+ }
+
+ gBattle_WIN0H = (task->data[14] << 8) | task->data[15];
+ task->data[4] += 8;
+
+ if (task->data[4] >= task->data[6])
+ task->data[4] = task->data[6];
+
+ sub_80E079C(task);
+
+ if (task->data[4] == task->data[6] && task->data[1] != 0)
+ {
+ task->data[1] = 0;
+ task->data[0]++;
+ }
+ break;
+ case 2:
+ if (++task->data[1] > 1)
+ {
+ task->data[1] = 0;
+ if ((++task->data[2] & 1) != 0)
+ {
+ if (task->data[11] != 0)
+ task->data[11]--;
+ }
+ else
+ {
+ if (task->data[12] < 16)
+ task->data[12]++;
+ }
+
+ REG_BLDALPHA = (task->data[12] << 8) | task->data[11];
+
+ if (task->data[11] == 0 && task->data[12] == 16)
+ task->data[0]++;
+ }
+ break;
+ case 3:
+ gScanlineEffect.state = 3;
+ task->data[0]++;
+ break;
+ case 4:
+ gBattle_WIN0H = 0;
+ gBattle_WIN0V = 0;
+ REG_WININ = 0x3F3F;
+ REG_WINOUT = 0x3F3F;
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+// static void sub_80E079C(struct Task *task)
+// {
+// int var0, var1;
+// s16 var2;
+// s16 i, j;
+
+// var2 = task->data[5] - task->data[4];
+// if (var2 != 0)
+// {
+// var0 = task->data[13] / var2;
+// var1 = task->data[6];
+
+// for (i = 0; i < task->data[4]; i++)
+// {
+// gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = task->data[10] - (i - 159);
+// }
+
+// for (i = task->data[4]; i <= task->data[5]; i++)
+// {
+// if (i >= 0)
+// {
+// gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = (var1 - i) + task->data[10];
+// }
+
+// var1 += var0;
+// }
+
+// for (j = i; j < task->data[7]; j++)
+// {
+// if (j >= 0)
+// {
+// gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][j] = (task->data[10] + 159) - j;
+// }
+// }
+// }
+// else
+// {
+// for (i = 0; i < 112; i++)
+// {
+// gScanlineEffectRegBuffers[0][i] = task->data[10] + 159 - i;
+// gScanlineEffectRegBuffers[1][i] = task->data[10] + 159 - i;
+// }
+// }
+// }
+
+__attribute__((naked))
+static void sub_80E079C(struct Task *task)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r8\n\
+ push {r7}\n\
+ adds r6, r0, 0\n\
+ ldrh r0, [r6, 0x12]\n\
+ ldrh r4, [r6, 0x10]\n\
+ subs r0, r4\n\
+ lsls r0, 16\n\
+ asrs r1, r0, 16\n\
+ cmp r1, 0\n\
+ beq _080E0890\n\
+ movs r2, 0x22\n\
+ ldrsh r0, [r6, r2]\n\
+ bl __divsi3\n\
+ mov r8, r0\n\
+ movs r3, 0x14\n\
+ ldrsh r0, [r6, r3]\n\
+ lsls r5, r0, 8\n\
+ lsls r0, r4, 16\n\
+ movs r4, 0\n\
+ cmp r0, 0\n\
+ ble _080E07FC\n\
+ ldr r0, _080E0888 @ =gScanlineEffectRegBuffers\n\
+ mov r12, r0\n\
+ ldr r7, _080E088C @ =gScanlineEffect\n\
+_080E07D0:\n\
+ lsls r2, r4, 16\n\
+ asrs r2, 16\n\
+ lsls r3, r2, 1\n\
+ ldrb r1, [r7, 0x14]\n\
+ lsls r0, r1, 4\n\
+ subs r0, r1\n\
+ lsls r0, 7\n\
+ adds r3, r0\n\
+ add r3, r12\n\
+ adds r1, r2, 0\n\
+ subs r1, 0x9F\n\
+ ldrh r0, [r6, 0x1C]\n\
+ subs r0, r1\n\
+ strh r0, [r3]\n\
+ adds r2, 0x1\n\
+ lsls r2, 16\n\
+ lsrs r4, r2, 16\n\
+ asrs r2, 16\n\
+ movs r1, 0x10\n\
+ ldrsh r0, [r6, r1]\n\
+ cmp r2, r0\n\
+ blt _080E07D0\n\
+_080E07FC:\n\
+ ldrh r4, [r6, 0x10]\n\
+ lsls r3, r4, 16\n\
+ asrs r1, r3, 16\n\
+ movs r2, 0x12\n\
+ ldrsh r0, [r6, r2]\n\
+ cmp r1, r0\n\
+ bgt _080E0846\n\
+ ldr r0, _080E0888 @ =gScanlineEffectRegBuffers\n\
+ mov r12, r0\n\
+ ldr r7, _080E088C @ =gScanlineEffect\n\
+_080E0810:\n\
+ asrs r4, r3, 16\n\
+ cmp r4, 0\n\
+ blt _080E0832\n\
+ asrs r1, r5, 8\n\
+ subs r1, r4\n\
+ lsls r3, r4, 1\n\
+ ldrb r2, [r7, 0x14]\n\
+ lsls r0, r2, 4\n\
+ subs r0, r2\n\
+ lsls r0, 7\n\
+ adds r3, r0\n\
+ add r3, r12\n\
+ lsls r1, 16\n\
+ asrs r1, 16\n\
+ ldrh r2, [r6, 0x1C]\n\
+ adds r1, r2\n\
+ strh r1, [r3]\n\
+_080E0832:\n\
+ add r5, r8\n\
+ adds r0, r4, 0x1\n\
+ lsls r0, 16\n\
+ lsrs r4, r0, 16\n\
+ lsls r3, r4, 16\n\
+ asrs r1, r3, 16\n\
+ movs r2, 0x12\n\
+ ldrsh r0, [r6, r2]\n\
+ cmp r1, r0\n\
+ ble _080E0810\n\
+_080E0846:\n\
+ movs r3, 0x1C\n\
+ ldrsh r0, [r6, r3]\n\
+ adds r0, 0x9F\n\
+ lsls r2, r4, 16\n\
+ asrs r1, r2, 16\n\
+ subs r5, r0, r1\n\
+ movs r3, 0x16\n\
+ ldrsh r0, [r6, r3]\n\
+ cmp r1, r0\n\
+ bge _080E08BE\n\
+ ldr r7, _080E0888 @ =gScanlineEffectRegBuffers\n\
+ ldr r4, _080E088C @ =gScanlineEffect\n\
+_080E085E:\n\
+ asrs r3, r2, 16\n\
+ cmp r3, 0\n\
+ blt _080E0876\n\
+ lsls r2, r3, 1\n\
+ ldrb r1, [r4, 0x14]\n\
+ lsls r0, r1, 4\n\
+ subs r0, r1\n\
+ lsls r0, 7\n\
+ adds r2, r0\n\
+ adds r2, r7\n\
+ strh r5, [r2]\n\
+ subs r5, 0x1\n\
+_080E0876:\n\
+ adds r0, r3, 0x1\n\
+ lsls r2, r0, 16\n\
+ asrs r1, r2, 16\n\
+ movs r3, 0x16\n\
+ ldrsh r0, [r6, r3]\n\
+ cmp r1, r0\n\
+ blt _080E085E\n\
+ b _080E08BE\n\
+ .align 2, 0\n\
+_080E0888: .4byte gScanlineEffectRegBuffers\n\
+_080E088C: .4byte gScanlineEffect\n\
+_080E0890:\n\
+ movs r1, 0x1C\n\
+ ldrsh r0, [r6, r1]\n\
+ adds r5, r0, 0\n\
+ adds r5, 0x9F\n\
+ movs r4, 0\n\
+ ldr r3, _080E08C8 @ =gScanlineEffectRegBuffers\n\
+ movs r2, 0xF0\n\
+ lsls r2, 3\n\
+ adds r6, r3, r2\n\
+_080E08A2:\n\
+ lsls r0, r4, 16\n\
+ asrs r0, 16\n\
+ lsls r2, r0, 1\n\
+ adds r1, r2, r3\n\
+ strh r5, [r1]\n\
+ adds r2, r6\n\
+ strh r5, [r2]\n\
+ subs r5, 0x1\n\
+ adds r0, 0x1\n\
+ lsls r0, 16\n\
+ lsrs r4, r0, 16\n\
+ asrs r0, 16\n\
+ cmp r0, 0x6F\n\
+ ble _080E08A2\n\
+_080E08BE:\n\
+ pop {r3}\n\
+ mov r8, r3\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_080E08C8: .4byte gScanlineEffectRegBuffers\n\
+ .syntax divided\n");
+}
+
+static void sub_80E08CC(u8 priority)
+{
+ u16 i;
+
+ for (i = 0; i < 4; i++)
+ {
+ u8 spriteId = GetAnimBankSpriteId(i);
+ if (spriteId != 0xFF)
+ gSprites[spriteId].oam.priority = priority;
+ }
+}
+
+void sub_80E0918(u8 taskId)
+{
+ u8 toBG2 = GetBankIdentity_permutated(gAnimBankAttacker) ^ 1 ? 1 : 0;
+ sub_8076034(gAnimBankAttacker, toBG2);
+ gSprites[gObjectBankIDs[gAnimBankAttacker]].invisible = 0;
+
+ if (IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2))
+ {
+ sub_8076034(gAnimBankAttacker ^ 2, toBG2 ^ 1);
+ gSprites[gObjectBankIDs[gAnimBankAttacker ^ 2]].invisible = 0;
+ }
+
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_80E09C4(u8 taskId)
+{
+ u8 toBG2 = GetBankIdentity_permutated(gAnimBankAttacker) ^ 1 ? 1 : 0;
+ sub_8076464(toBG2);
+
+ if (IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2))
+ sub_8076464(toBG2 ^ 1);
+
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_80E0A10(struct Sprite *sprite)
+{
+ sprite->pos1.x += gBattleAnimArgs[0];
+ sprite->pos1.y += gBattleAnimArgs[1];
+ StartSpriteAnim(sprite, gBattleAnimArgs[2]);
+ sprite->callback = sub_8078600;
+ StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
+}
+
+void sub_80E0A4C(u8 taskId)
+{
+ u16 species;
+ u8 spriteId;
+ u8 newSpriteId;
+ u16 paletteNum;
+ struct Struct_sub_8078914 subStruct;
+ int var0 = 0;
+
+ gBattle_WIN0H = var0;
+ gBattle_WIN0V = var0;
+ REG_WININ = 0x3F3F;
+ REG_WINOUT = 0x3F3D;
+ REG_DISPCNT |= DISPCNT_OBJWIN_ON;
+ REG_BLDCNT = 0x3F42;
+ REG_BLDALPHA = 0xC08;
+ REG_BG1CNT_BITFIELD.priority = 0;
+ REG_BG1CNT_BITFIELD.screenSize = 0;
+ if (!IsContest())
+ REG_BG1CNT_BITFIELD.charBaseBlock = 1;
+
+ if (IsDoubleBattle() && !IsContest())
+ {
+ if (GetBankIdentity(gAnimBankAttacker) == 3 || GetBankIdentity(gAnimBankAttacker) == 0)
+ {
+ if (IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2) == TRUE)
+ {
+ gSprites[gObjectBankIDs[gAnimBankAttacker ^ 2]].oam.priority--;
+ REG_BG1CNT_BITFIELD.priority = 1;
+ var0 = 1;
+ }
+ }
+ }
+
+ if (IsContest())
+ {
+ species = EWRAM_19348;
+ }
+ else
+ {
+ if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER)
+ species = GetMonData(&gEnemyParty[gBattlePartyID[gAnimBankAttacker]], MON_DATA_SPECIES);
+ else
+ species = GetMonData(&gPlayerParty[gBattlePartyID[gAnimBankAttacker]], MON_DATA_SPECIES);
+ }
+
+ spriteId = GetAnimBankSpriteId(0);
+ newSpriteId = sub_807A4A0(gAnimBankAttacker, spriteId, species);
+
+ sub_8078914(&subStruct);
+ DmaClear32(3, subStruct.field_4, 0x1000);
+ LZDecompressVram(&gUnknown_08D1D574, subStruct.field_4);
+ LZDecompressVram(&gUnknown_08D1D410, subStruct.field_0);
+ LoadCompressedPalette(&gUnknown_08D1D54C, subStruct.field_8 << 4, 32);
+
+ gBattle_BG1_X = -gSprites[spriteId].pos1.x + 96;
+ gBattle_BG1_Y = -gSprites[spriteId].pos1.y + 32;
+ paletteNum = 16 + gSprites[spriteId].oam.paletteNum;
+
+ if (gBattleAnimArgs[1] == 0)
+ sub_8079108(paletteNum, FALSE);
+ else
+ BlendPalette(paletteNum * 16, 16, 11, gBattleAnimArgs[2]);
+
+ gTasks[taskId].data[0] = newSpriteId;
+ gTasks[taskId].data[1] = gBattleAnimArgs[0];
+ gTasks[taskId].data[2] = gBattleAnimArgs[1];
+ gTasks[taskId].data[3] = gBattleAnimArgs[2];
+ gTasks[taskId].data[6] = var0;
+ gTasks[taskId].func = sub_80E0CD0;
+}
+
+static void sub_80E0CD0(u8 taskId)
+{
+ struct Struct_sub_8078914 subStruct;
+ u16 paletteNum;
+ u8 spriteId;
+ u8 taskIdCopy = taskId;
+
+ gTasks[taskIdCopy].data[10] += 4;
+ gBattle_BG1_X -= 4;
+
+ if (gTasks[taskIdCopy].data[10] == 128)
+ {
+ gTasks[taskIdCopy].data[10] = 0;
+ gBattle_BG1_X += 128;
+
+ if (++gTasks[taskIdCopy].data[11] == 2)
+ {
+ sub_8076464(0);
+ gBattle_WIN0H = 0;
+ gBattle_WIN0V = 0;
+ REG_WININ = 0x3F3F;
+ REG_WINOUT = 0x3F3F;
+
+ if (!IsContest())
+ REG_BG1CNT_BITFIELD.charBaseBlock = 0;
+
+ REG_DISPCNT ^= DISPCNT_OBJWIN_ON;
+ REG_BLDCNT = 0;
+ REG_BLDALPHA = 0;
+
+ spriteId = GetAnimBankSpriteId(0);
+ paletteNum = 16 + gSprites[spriteId].oam.paletteNum;
+ if (gTasks[taskIdCopy].data[1] == 0)
+ sub_8079108(paletteNum, 1);
+
+ DestroySprite(&gSprites[gTasks[taskIdCopy].data[0]]);
+ sub_8078914(&subStruct);
+ DmaClear32(3, subStruct.field_4, 0x800);
+
+ if (gTasks[taskIdCopy].data[6] == 1)
+ {
+ gSprites[gObjectBankIDs[gAnimBankAttacker ^ 2]].oam.priority++;
+ }
+
+ DestroyAnimVisualTask(taskIdCopy);
+ }
+ }
+}
+
+void sub_80E0E24(u8 taskId)
+{
+ u8 spriteId;
+ u8 bank;
+ bool8 calcSpriteId = FALSE;
+ u8 identity = 0;
+
+ switch (gBattleAnimArgs[0])
+ {
+ case 0:
+ case 1:
+ case 2:
+ case 3:
+ spriteId = GetAnimBankSpriteId(gBattleAnimArgs[0]);
+ break;
+ case 4:
+ identity = IDENTITY_PLAYER_MON1;
+ calcSpriteId = TRUE;
+ break;
+ case 5:
+ identity = IDENTITY_PLAYER_MON2;
+ calcSpriteId = TRUE;
+ break;
+ case 6:
+ identity = IDENTITY_OPPONENT_MON1;
+ calcSpriteId = TRUE;
+ break;
+ case 7:
+ identity = IDENTITY_OPPONENT_MON2;
+ calcSpriteId = TRUE;
+ break;
+ default:
+ spriteId = 0xFF;
+ break;
+ }
+
+ if (calcSpriteId)
+ {
+ bank = GetBankByIdentity(identity);
+ if (IsAnimBankSpriteVisible(bank))
+ spriteId = gObjectBankIDs[bank];
+ else
+ spriteId = 0xFF;
+ }
+
+ if (spriteId != 0xFF)
+ sub_8079108(gSprites[spriteId].oam.paletteNum + 16, gBattleAnimArgs[1]);
+
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_80E0EE8(u8 taskId)
+{
+ if (gAnimMoveTurn < 2)
+ gBattleAnimArgs[7] = 0;
+
+ if (gAnimMoveTurn == 2)
+ gBattleAnimArgs[7] = 1;
+
+ DestroyAnimVisualTask(taskId);
+}
diff --git a/src/battle/anim/dragon.c b/src/battle/anim/dragon.c
new file mode 100644
index 000000000..bf39e01c0
--- /dev/null
+++ b/src/battle/anim/dragon.c
@@ -0,0 +1,275 @@
+#include "global.h"
+#include "rom_8077ABC.h"
+#include "trig.h"
+#include "battle_anim.h"
+#include "sound.h"
+#include "scanline_effect.h"
+
+void sub_80DF81C(struct Sprite *sprite);
+void sub_80DFBD8(struct Sprite *sprite);
+
+void sub_80DF9F4(u8 taskId);
+
+void sub_80DFAB0(struct Task *task);
+
+extern s16 gBattleAnimArgs[];
+extern u8 gAnimBankAttacker;
+extern u8 gAnimBankTarget;
+extern u8 gBankAttacker;
+extern u16 gBattle_BG1_X;
+extern u16 gBattle_BG2_X;
+extern u16 gUnknown_03000730[];
+extern u8 gObjectBankIDs[];
+
+// Outrage
+
+void sub_80DF5A0(struct Sprite *sprite)
+{
+ sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2);
+ sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3);
+ if (GetBankSide(gAnimBankAttacker))
+ {
+ sprite->pos1.x -= gBattleAnimArgs[0];
+ gBattleAnimArgs[3] = -gBattleAnimArgs[3];
+ gBattleAnimArgs[4] = -gBattleAnimArgs[4];
+ }
+ else
+ sprite->pos1.x += gBattleAnimArgs[0];
+ sprite->pos1.y += gBattleAnimArgs[1];
+ sprite->data[0] = gBattleAnimArgs[2];
+ sprite->data[1] = gBattleAnimArgs[3];
+ sprite->data[3] = gBattleAnimArgs[4];
+ sprite->data[5] = gBattleAnimArgs[5];
+ sprite->invisible = 1;
+ StoreSpriteCallbackInData(sprite, move_anim_8074EE0);
+ sprite->callback = sub_8078504;
+}
+
+// part of Dragon Breath
+
+void sub_80DF63C(struct Sprite *sprite)
+{
+ sub_8078650(sprite);
+ sprite->data[2] = GetBankPosition(gAnimBankTarget, 2);
+ sprite->data[4] = GetBankPosition(gAnimBankTarget, 3);
+ if (GetBankSide(gAnimBankAttacker))
+ {
+ sprite->pos1.x -= gBattleAnimArgs[1];
+ sprite->pos1.y += gBattleAnimArgs[1];
+ sprite->data[2] -= gBattleAnimArgs[2];
+ sprite->data[4] += gBattleAnimArgs[3];
+ }
+ else
+ {
+ sprite->pos1.x += gBattleAnimArgs[0];
+ sprite->pos1.y += gBattleAnimArgs[1];
+ sprite->data[2] += gBattleAnimArgs[2];
+ sprite->data[4] += gBattleAnimArgs[3];
+ StartSpriteAnim(sprite, 1);
+ }
+ sprite->data[0] = gBattleAnimArgs[4];
+ sprite->callback = sub_8078B34;
+ StoreSpriteCallbackInData(sprite, move_anim_8074EE0);
+}
+
+// Dragon Rage
+
+void sub_80DF6F0(struct Sprite *sprite)
+{
+ if (gBattleAnimArgs[0] == 0)
+ {
+ sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 0);
+ sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 1);
+ }
+ else
+ {
+ sprite->pos1.x = GetBankPosition(gAnimBankTarget, 0);
+ sprite->pos1.y = GetBankPosition(gAnimBankTarget, 1);
+ }
+ sub_807867C(sprite, gBattleAnimArgs[1]);
+ sprite->pos1.y += gBattleAnimArgs[2];
+ sprite->callback = sub_8078600;
+ StoreSpriteCallbackInData(sprite, move_anim_8074EE0);
+}
+
+// Dragon Breath init
+
+void sub_80DF760(struct Sprite *sprite)
+{
+ if (GetBankSide(gAnimBankAttacker))
+ StartSpriteAffineAnim(sprite, 1);
+ sub_80DF63C(sprite);
+}
+
+//next 2 tasks might be Dragon Dance orbs?
+
+void sub_80DF78C(struct Sprite *sprite)
+{
+ u16 r5;
+ u16 r0;
+ sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2);
+ sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3);
+ sprite->data[4] = 0;
+ sprite->data[5] = 1;
+ sprite->data[6] = gBattleAnimArgs[0];
+ r5 = sub_807A100(gBankAttacker, 0);
+ r0 = sub_807A100(gBankAttacker, 1);
+ if (r5 > r0)
+ sprite->data[7] = r5 / 2;
+ else
+ sprite->data[7] = r0 / 2;
+ sprite->pos2.x = Cos(sprite->data[6], sprite->data[7]);
+ sprite->pos2.y = Sin(sprite->data[6], sprite->data[7]);
+ sprite->callback = sub_80DF81C;
+}
+
+void sub_80DF81C(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ sprite->data[6] = (sprite->data[6] - sprite->data[5]) & 0xFF;
+ sprite->pos2.x = Cos(sprite->data[6], sprite->data[7]);
+ sprite->pos2.y = Sin(sprite->data[6], sprite->data[7]);
+ if (++sprite->data[4] > 5)
+ {
+ sprite->data[4] = 0;
+ if (sprite->data[5] <= 15 && ++sprite->data[5] > 15)
+ sprite->data[5] = 16;
+ }
+ if (++sprite->data[3] > 0x3C)
+ {
+ sprite->data[3] = 0;
+ sprite->data[0]++;
+ }
+ break;
+ case 1:
+ sprite->data[6] = (sprite->data[6] - sprite->data[5]) & 0xFF;
+ if (sprite->data[7] <= 0x95 && (sprite->data[7] += 8) > 0x95)
+ sprite->data[7] = 0x96;
+ sprite->pos2.x = Cos(sprite->data[6], sprite->data[7]);
+ sprite->pos2.y = Sin(sprite->data[6], sprite->data[7]);
+ if (++sprite->data[4] > 5)
+ {
+ sprite->data[4] = 0;
+ if (sprite->data[5] <= 15 && ++sprite->data[5] > 15)
+ sprite->data[5] = 16;
+ }
+ if (++sprite->data[3] > 20)
+ DestroyAnimSprite(sprite);
+ break;
+ }
+}
+
+// Dragon Dance scanline eff
+
+void sub_80DF924(u8 taskId)
+{
+ struct ScanlineEffectParams sp;
+ struct Task *task = &gTasks[taskId];
+ u16 i;
+ u8 r1;
+ if (GetBankIdentity_permutated(gAnimBankAttacker) == 1)
+ {
+ sp.dmaDest = &REG_BG1HOFS;
+ task->data[2] = gBattle_BG1_X;
+ }
+ else
+ {
+ sp.dmaDest = &REG_BG2HOFS;
+ task->data[2] = gBattle_BG2_X;
+ }
+ sp.dmaControl = 0xA2600001;
+ sp.initState = 1;
+ sp.unused9 = 0;
+ r1 = sub_8077FC0(gAnimBankAttacker);
+ task->data[3] = r1 - 32;
+ task->data[4] = r1 + 32;
+ if (task->data[3] < 0)
+ task->data[3] = 0;
+ for(i = task->data[3];i <= task->data[4];i++)
+ {
+ gScanlineEffectRegBuffers[0][i] = task->data[2];
+ gScanlineEffectRegBuffers[1][i] = task->data[2];
+ }
+ ScanlineEffect_SetParams(sp);
+ task->func = sub_80DF9F4;
+}
+
+void sub_80DF9F4(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+ switch (task->data[0])
+ {
+ case 0:
+ if (++task->data[7] > 1)
+ {
+ task->data[7] = 0;
+ if (++task->data[6] == 3)
+ task->data[0]++;
+ }
+ sub_80DFAB0(task);
+ break;
+ case 1:
+ if (++task->data[1] > 0x3C)
+ task->data[0]++;
+ sub_80DFAB0(task);
+ break;
+ case 2:
+ if (++task->data[7] > 1)
+ {
+ task->data[7] = 0;
+ if (--task->data[6] == 0)
+ task->data[0]++;
+ }
+ sub_80DFAB0(task);
+ break;
+ case 3:
+ gScanlineEffect.state = 3;
+ task->data[0]++;
+ break;
+ case 4:
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+void sub_80DFAB0(struct Task *task)
+{
+ u16 r3 = task->data[5];
+ u16 i;
+ for (i = task->data[3]; i <= task->data[4]; i++)
+ {
+ gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = ((gSineTable[r3] * task->data[6]) >> 7) + task->data[2];
+ r3 = (r3 + 8) & 0xFF;
+ }
+ task->data[5] = (task->data[5] + 9) & 0xFF;
+}
+
+// Overheat
+
+void sub_80DFB28(struct Sprite *sprite)
+{
+ int r6 = (gBattleAnimArgs[2] * 3) / 5;
+ int i;
+ sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2);
+ sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3) + gBattleAnimArgs[4];
+ sprite->data[1] = Cos(gBattleAnimArgs[1], gBattleAnimArgs[2]);
+ sprite->data[2] = Sin(gBattleAnimArgs[1], r6);
+ sprite->pos1.x += sprite->data[1] * gBattleAnimArgs[0];
+ sprite->pos1.y += sprite->data[2] * gBattleAnimArgs[0];
+ sprite->data[3] = gBattleAnimArgs[3];
+ sprite->callback = sub_80DFBD8;
+ for (i = 0; i <= 6; i++)
+ gUnknown_03000730[i] = sprite->data[i];
+}
+
+void sub_80DFBD8(struct Sprite *sprite)
+{
+ sprite->data[4] += sprite->data[1];
+ sprite->data[5] += sprite->data[2];
+ sprite->pos2.x = sprite->data[4] / 10;
+ sprite->pos2.y = sprite->data[5] / 10;
+ if (++sprite->data[0] > sprite->data[3])
+ DestroyAnimSprite(sprite);
+}
diff --git a/src/battle/anim/draw.c b/src/battle/anim/draw.c
index 3adb62e06..f9e505bf2 100755..100644
--- a/src/battle/anim/draw.c
+++ b/src/battle/anim/draw.c
@@ -3,7 +3,7 @@
#include "trig.h"
#include "battle_anim.h"
#include "sound.h"
-#include "unknown_task.h"
+#include "scanline_effect.h"
extern s16 gBattleAnimArgs[];
extern u8 gAnimBankAttacker;
@@ -21,7 +21,8 @@ static void sub_80D0E8C(struct Sprite* sprite);
void sub_80D0C88(u8 taskId)
{
struct Task* task = &gTasks[taskId];
- struct UnknownTaskStruct sp;
+ struct ScanlineEffectParams params;
+
s16 i;
task->data[0] = sub_8077FC0(gAnimBankTarget) + 32;
task->data[1] = 4;
@@ -30,30 +31,31 @@ void sub_80D0C88(u8 taskId)
task->data[4] = 0;
task->data[5] = 0;
task->data[15] = sub_807A100(gAnimBankTarget, 0);
+
if (GetBankIdentity_permutated(gAnimBankTarget) == 1)
{
task->data[6] = gBattle_BG1_X;
- sp.dest = (u16 *)REG_ADDR_BG1HOFS;
+ params.dmaDest = (u16 *)REG_ADDR_BG1HOFS;
}
else
{
task->data[6] = gBattle_BG2_X;
- sp.dest = (u16 *)REG_ADDR_BG2HOFS;
+ params.dmaDest = (u16 *)REG_ADDR_BG2HOFS;
}
for (i = task->data[0] - 0x40; i <= task->data[0];i++)
{
if (i >= 0)
{
- gUnknown_03004DE0[0][i] = task->data[6] + 0xF0;
- gUnknown_03004DE0[1][i] = task->data[6] + 0xF0;
+ gScanlineEffectRegBuffers[0][i] = task->data[6] + 0xF0;
+ gScanlineEffectRegBuffers[1][i] = task->data[6] + 0xF0;
}
}
- sp.control = 0xa2600001;
- sp.unk8 = 1;
- sp.unk9 = 0;
- sub_80895F8(sp);
+ params.dmaControl = SCANLINE_EFFECT_DMACNT_16BIT;
+ params.initState = 1;
+ params.unused9 = 0;
+ ScanlineEffect_SetParams(params);
task->func = sub_80D0D68;
}
@@ -91,13 +93,13 @@ void sub_80D0D68(u8 taskId)
if (task->data[5] >= 0)
{
- gUnknown_03004DE0[0][task->data[5]] = task->data[6];
- gUnknown_03004DE0[1][task->data[5]] = task->data[6];
+ gScanlineEffectRegBuffers[0][task->data[5]] = task->data[6];
+ gScanlineEffectRegBuffers[1][task->data[5]] = task->data[6];
}
if (++task->data[3] >= task->data[15])
{
- gUnknown_03004DC0.unk15 = 3;
+ gScanlineEffect.unk15 = 3;
DestroyAnimVisualTask(taskId);
}
}
@@ -178,7 +180,7 @@ _080D0DE0:\n\
ldrsh r0, [r3, r1]\n\
cmp r0, 0\n\
blt _080D0E04\n\
- ldr r2, _080D0E28 @ =gUnknown_03004DE0\n\
+ ldr r2, _080D0E28 @ =gScanlineEffectRegBuffers\n\
lsls r0, 1\n\
adds r0, r2\n\
ldrh r1, [r3, 0x14]\n\
@@ -202,7 +204,7 @@ _080D0E04:\n\
ldrsh r1, [r3, r2]\n\
cmp r0, r1\n\
blt _080D0E22\n\
- ldr r1, _080D0E2C @ =gUnknown_03004DC0\n\
+ ldr r1, _080D0E2C @ =gScanlineEffect\n\
movs r0, 0x3\n\
strb r0, [r1, 0x15]\n\
adds r0, r4, 0\n\
@@ -212,8 +214,8 @@ _080D0E22:\n\
pop {r0}\n\
bx r0\n\
.align 2, 0\n\
-_080D0E28: .4byte gUnknown_03004DE0\n\
-_080D0E2C: .4byte gUnknown_03004DC0\n\
+_080D0E28: .4byte gScanlineEffectRegBuffers\n\
+_080D0E2C: .4byte gScanlineEffect\n\
.syntax divided\n");
}
#endif
diff --git a/src/battle/anim/drum.c b/src/battle/anim/drum.c
index 6306778ae..6306778ae 100755..100644
--- a/src/battle/anim/drum.c
+++ b/src/battle/anim/drum.c
diff --git a/src/battle/anim/egg.c b/src/battle/anim/egg.c
index 8004b3bf5..8004b3bf5 100755..100644
--- a/src/battle/anim/egg.c
+++ b/src/battle/anim/egg.c
diff --git a/src/battle/anim/espeed.c b/src/battle/anim/espeed.c
index 469522092..469522092 100755..100644
--- a/src/battle/anim/espeed.c
+++ b/src/battle/anim/espeed.c
diff --git a/src/battle/anim/evasion.c b/src/battle/anim/evasion.c
index ded8428d4..ded8428d4 100755..100644
--- a/src/battle/anim/evasion.c
+++ b/src/battle/anim/evasion.c
diff --git a/src/battle/anim/fang.c b/src/battle/anim/fang.c
index 5ed7372a8..5ed7372a8 100755..100644
--- a/src/battle/anim/fang.c
+++ b/src/battle/anim/fang.c
diff --git a/src/battle/anim/fire_2.c b/src/battle/anim/fire_2.c
index 6dc304232..4d577a765 100644
--- a/src/battle/anim/fire_2.c
+++ b/src/battle/anim/fire_2.c
@@ -23,8 +23,8 @@ void sub_80D57C4(u8 spriteId, u8 taskId, u8 a3);
void sub_80D51A8(struct Sprite *sprite)
{
if (GetBankSide(gAnimBankAttacker) == GetBankSide(gAnimBankTarget)
- && (gAnimBankAttacker == GetBankByPlayerAI(2)
- || gAnimBankAttacker == GetBankByPlayerAI(3)))
+ && (gAnimBankAttacker == GetBankByIdentity(2)
+ || gAnimBankAttacker == GetBankByIdentity(3)))
gBattleAnimArgs[2] = -gBattleAnimArgs[2];
sprite->callback = sub_8079534;
diff --git a/src/battle/anim/flash.c b/src/battle/anim/flash.c
index eaa38e5b7..eaa38e5b7 100755..100644
--- a/src/battle/anim/flash.c
+++ b/src/battle/anim/flash.c
diff --git a/src/battle/anim/flying_hearts.c b/src/battle/anim/flying_hearts.c
index d2d22602a..d2d22602a 100755..100644
--- a/src/battle/anim/flying_hearts.c
+++ b/src/battle/anim/flying_hearts.c
diff --git a/src/battle/anim/flying_path.c b/src/battle/anim/flying_path.c
index 441ac0e6d..441ac0e6d 100755..100644
--- a/src/battle/anim/flying_path.c
+++ b/src/battle/anim/flying_path.c
diff --git a/src/battle/anim/flying_petals.c b/src/battle/anim/flying_petals.c
index 4eeaa5215..4eeaa5215 100755..100644
--- a/src/battle/anim/flying_petals.c
+++ b/src/battle/anim/flying_petals.c
diff --git a/src/battle/anim/glitter.c b/src/battle/anim/glitter.c
index e4577f1e1..e4577f1e1 100755..100644
--- a/src/battle/anim/glitter.c
+++ b/src/battle/anim/glitter.c
diff --git a/src/battle/anim/glow.c b/src/battle/anim/glow.c
index 63466c0ff..63466c0ff 100755..100644
--- a/src/battle/anim/glow.c
+++ b/src/battle/anim/glow.c
diff --git a/src/battle/anim/grip.c b/src/battle/anim/grip.c
index c4d7b1cef..c4d7b1cef 100755..100644
--- a/src/battle/anim/grip.c
+++ b/src/battle/anim/grip.c
diff --git a/src/battle/anim/grow.c b/src/battle/anim/grow.c
index 8788b32fe..8788b32fe 100755..100644
--- a/src/battle/anim/grow.c
+++ b/src/battle/anim/grow.c
diff --git a/src/battle/anim/guard.c b/src/battle/anim/guard.c
index ab093eab1..254160109 100644
--- a/src/battle/anim/guard.c
+++ b/src/battle/anim/guard.c
@@ -1,4 +1,5 @@
#include "global.h"
+#include "battle.h"
#include "battle_anim.h"
#include "rom_8077ABC.h"
@@ -12,7 +13,7 @@ extern u16 gBattleTypeFlags;
void sub_80D3014(struct Sprite *sprite)
{
- if ((gBattleTypeFlags & 1) && IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2))
+ if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2))
{
sub_807A3FC(gAnimBankAttacker, 0, &sprite->pos1.x, &sprite->pos1.y);
sprite->pos1.y += 40;
diff --git a/src/battle/anim/guillotine.c b/src/battle/anim/guillotine.c
index b3d842cdf..b3d842cdf 100755..100644
--- a/src/battle/anim/guillotine.c
+++ b/src/battle/anim/guillotine.c
diff --git a/src/battle/anim/heal.c b/src/battle/anim/heal.c
index a8c14ea1c..a8c14ea1c 100755..100644
--- a/src/battle/anim/heal.c
+++ b/src/battle/anim/heal.c
diff --git a/src/battle/anim/heart_1.c b/src/battle/anim/heart_1.c
index 5df89f929..5df89f929 100755..100644
--- a/src/battle/anim/heart_1.c
+++ b/src/battle/anim/heart_1.c
diff --git a/src/battle/anim/homing.c b/src/battle/anim/homing.c
index 6fb4a76d8..6fb4a76d8 100755..100644
--- a/src/battle/anim/homing.c
+++ b/src/battle/anim/homing.c
diff --git a/src/battle/anim/hop.c b/src/battle/anim/hop.c
index 4006e2d43..4006e2d43 100755..100644
--- a/src/battle/anim/hop.c
+++ b/src/battle/anim/hop.c
diff --git a/src/battle/anim/hop_2.c b/src/battle/anim/hop_2.c
index 1bc3f46af..1bc3f46af 100755..100644
--- a/src/battle/anim/hop_2.c
+++ b/src/battle/anim/hop_2.c
diff --git a/src/battle/anim/kiss_fountain.c b/src/battle/anim/kiss_fountain.c
index d3270ee65..d3270ee65 100755..100644
--- a/src/battle/anim/kiss_fountain.c
+++ b/src/battle/anim/kiss_fountain.c
diff --git a/src/battle/anim/leaf.c b/src/battle/anim/leaf.c
index 676734717..676734717 100755..100644
--- a/src/battle/anim/leaf.c
+++ b/src/battle/anim/leaf.c
diff --git a/src/battle/anim/love_bg.c b/src/battle/anim/love_bg.c
index bd3d22ca6..c3828c681 100755..100644
--- a/src/battle/anim/love_bg.c
+++ b/src/battle/anim/love_bg.c
@@ -25,7 +25,7 @@ static void sub_80D21F0(u8 taskId);
void sub_80D2100(u8 taskId)
{
struct Struct_sub_8078914 subStruct;
- u8* tempvar;
+
REG_BLDCNT = 0x3F42;
REG_BLDALPHA = 0x1000;
REG_BG1CNT_BITFIELD.priority = 3;
@@ -38,9 +38,8 @@ void sub_80D2100(u8 taskId)
REG_BG1HOFS = 0;
REG_BG1VOFS = 0;
sub_8078914(&subStruct);
- tempvar = subStruct.field_4;
- DmaFill32(3, 0x0, tempvar, 0x1000);
- LZDecompressVram(&gAttractTilemap, tempvar);
+ DmaFill32Defvars(3, 0, subStruct.field_4, 0x1000);
+ LZDecompressVram(&gAttractTilemap, subStruct.field_4);
LZDecompressVram(&gAttractGfx, subStruct.field_0);
LoadCompressedPalette(&gAttractPal, subStruct.field_8 << 4, 32);
if (IsContest())
@@ -90,21 +89,7 @@ void sub_80D21F0(u8 taskId)
break;
case 3:
sub_8078914(&subStruct);
- {
- u8 *addr = subStruct.field_0;
- u32 size = 0x2000;
- while (1)
- {
- DmaFill32(3, 0, addr, 0x1000);
- addr += 0x1000;
- size -= 0x1000;
- if (size <= 0x1000)
- {
- DmaFill32(3, 0, addr, size);
- break;
- }
- }
- }
+ DmaFill32Large(3, 0, subStruct.field_0, 0x2000, 0x1000);
DmaClear32(3, subStruct.field_4, 0x800);
if (!IsContest())
REG_BG1CNT_BITFIELD.charBaseBlock = 0;
diff --git a/src/battle/anim/lunge_1.c b/src/battle/anim/lunge_1.c
index d379c8f09..d379c8f09 100755..100644
--- a/src/battle/anim/lunge_1.c
+++ b/src/battle/anim/lunge_1.c
diff --git a/src/battle/anim/lunge_2.c b/src/battle/anim/lunge_2.c
index fe2470567..fe2470567 100755..100644
--- a/src/battle/anim/lunge_2.c
+++ b/src/battle/anim/lunge_2.c
diff --git a/src/battle/anim/money.c b/src/battle/anim/money.c
index 8358d23db..8358d23db 100755..100644
--- a/src/battle/anim/money.c
+++ b/src/battle/anim/money.c
diff --git a/src/battle/anim/moon.c b/src/battle/anim/moon.c
index c532e8057..c532e8057 100755..100644
--- a/src/battle/anim/moon.c
+++ b/src/battle/anim/moon.c
diff --git a/src/battle/anim/note_rain.c b/src/battle/anim/note_rain.c
index 715462d73..715462d73 100755..100644
--- a/src/battle/anim/note_rain.c
+++ b/src/battle/anim/note_rain.c
diff --git a/src/battle/anim/note_scatter.c b/src/battle/anim/note_scatter.c
index 8564c58fe..8564c58fe 100755..100644
--- a/src/battle/anim/note_scatter.c
+++ b/src/battle/anim/note_scatter.c
diff --git a/src/battle/anim/note_scatter_2.c b/src/battle/anim/note_scatter_2.c
index 524c51c08..524c51c08 100755..100644
--- a/src/battle/anim/note_scatter_2.c
+++ b/src/battle/anim/note_scatter_2.c
diff --git a/src/battle/anim/note_wave.c b/src/battle/anim/note_wave.c
index 80ed2256f..80ed2256f 100755..100644
--- a/src/battle/anim/note_wave.c
+++ b/src/battle/anim/note_wave.c
diff --git a/src/battle/anim/orbit.c b/src/battle/anim/orbit.c
index c8cf339d2..c8cf339d2 100755..100644
--- a/src/battle/anim/orbit.c
+++ b/src/battle/anim/orbit.c
diff --git a/src/battle/anim/orbit_fast.c b/src/battle/anim/orbit_fast.c
index 92b67672b..92b67672b 100755..100644
--- a/src/battle/anim/orbit_fast.c
+++ b/src/battle/anim/orbit_fast.c
diff --git a/src/battle/anim/orbit_scatter.c b/src/battle/anim/orbit_scatter.c
index 54c157839..54c157839 100755..100644
--- a/src/battle/anim/orbit_scatter.c
+++ b/src/battle/anim/orbit_scatter.c
diff --git a/src/battle/anim/orbs.c b/src/battle/anim/orbs.c
index 6ca2fa71c..6ca2fa71c 100755..100644
--- a/src/battle/anim/orbs.c
+++ b/src/battle/anim/orbs.c
diff --git a/src/battle/anim/osmose.c b/src/battle/anim/osmose.c
index 1140aa34a..1140aa34a 100755..100644
--- a/src/battle/anim/osmose.c
+++ b/src/battle/anim/osmose.c
diff --git a/src/battle/anim/perceive.c b/src/battle/anim/perceive.c
index 3b3153428..3b3153428 100755..100644
--- a/src/battle/anim/perceive.c
+++ b/src/battle/anim/perceive.c
diff --git a/src/battle/anim/poison.c b/src/battle/anim/poison.c
new file mode 100644
index 000000000..f31c441fb
--- /dev/null
+++ b/src/battle/anim/poison.c
@@ -0,0 +1,140 @@
+#include "global.h"
+#include "battle_anim.h"
+#include "rom_8077ABC.h"
+#include "trig.h"
+
+extern s16 gBattleAnimArgs[];
+extern u8 gAnimBankAttacker;
+extern u8 gAnimBankTarget;
+
+void sub_80D9DD4(struct Sprite *sprite);
+void sub_80D9E78(struct Sprite *sprite);
+void sub_80D9EE8(struct Sprite *sprite);
+void sub_80D9FF0(struct Sprite *sprite);
+
+void sub_80D9D70(struct Sprite *sprite)
+{
+ if (!gBattleAnimArgs[3])
+ StartSpriteAnim(sprite, 2);
+
+ sub_80787B0(sprite, 1);
+
+ sprite->data[0] = gBattleAnimArgs[2];
+ sprite->data[2] = GetBankPosition(gAnimBankTarget, 2);
+ sprite->data[4] = GetBankPosition(gAnimBankTarget, 3);
+ sprite->data[5] = -30;
+
+ sub_80786EC(sprite);
+
+ sprite->callback = sub_80D9DD4;
+}
+
+void sub_80D9DD4(struct Sprite *sprite) // same as sub_80D9E78
+{
+ if (sub_8078718(sprite))
+ DestroyAnimSprite(sprite);
+}
+
+void sub_80D9DF0(struct Sprite *sprite)
+{
+ s16 l1, l2;
+ if (!gBattleAnimArgs[3])
+ StartSpriteAnim(sprite, 2);
+
+ sub_80787B0(sprite, 1);
+ sub_807A3FC(gAnimBankTarget, 1, &l1, &l2);
+
+ if (GetBankSide(gAnimBankAttacker))
+ gBattleAnimArgs[4] = -gBattleAnimArgs[4];
+
+ sprite->data[0] = gBattleAnimArgs[2];
+ sprite->data[2] = l1 + gBattleAnimArgs[4];
+ sprite->data[4] = l2 + gBattleAnimArgs[5];
+ sprite->data[5] = -30;
+
+ sub_80786EC(sprite);
+
+ sprite->callback = sub_80D9E78;
+}
+
+void sub_80D9E78(struct Sprite *sprite) // same as sub_80D9DD4
+{
+ if (sub_8078718(sprite))
+ DestroyAnimSprite(sprite);
+}
+
+void sub_80D9E94(struct Sprite *sprite)
+{
+ sprite->data[0] = gBattleAnimArgs[2];
+ sprite->data[1] = sprite->pos1.x;
+ sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[0];
+ sprite->data[3] = sprite->pos1.y;
+ sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[1];
+
+ sub_8078A5C(sprite);
+
+ sprite->data[5] = sprite->data[1] / gBattleAnimArgs[2];
+ sprite->data[6] = sprite->data[2] / gBattleAnimArgs[2];
+
+ sprite->callback = sub_80D9EE8;
+}
+
+void sub_80D9EE8(struct Sprite *sprite)
+{
+ sub_8078394(sprite);
+
+ sprite->data[1] -= sprite->data[5];
+ sprite->data[2] -= sprite->data[6];
+
+ if (!sprite->data[0])
+ DestroyAnimSprite(sprite);
+}
+
+void sub_80D9F14(struct Sprite *sprite)
+{
+ sub_807A3FC(gAnimBankTarget, TRUE, &sprite->pos1.x, &sprite->pos1.y);
+
+ if (GetBankSide(gAnimBankAttacker))
+ gBattleAnimArgs[0] = -gBattleAnimArgs[0];
+
+ sprite->pos1.x += gBattleAnimArgs[0];
+ sprite->pos1.y += gBattleAnimArgs[1];
+
+ sprite->data[0] = gBattleAnimArgs[4];
+ sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2];
+ sprite->data[4] = sprite->pos1.y + sprite->data[0];
+
+ sprite->callback = sub_8078B34;
+ StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
+}
+
+void sub_80D9F88(struct Sprite *sprite)
+{
+ if (!gBattleAnimArgs[2])
+ {
+ sub_8078764(sprite, TRUE);
+ }
+ else
+ {
+ sub_807A3FC(gAnimBankTarget, TRUE, &sprite->pos1.x, &sprite->pos1.y);
+
+ if (GetBankSide(gAnimBankAttacker))
+ gBattleAnimArgs[0] = -gBattleAnimArgs[0];
+
+ sprite->pos1.x += gBattleAnimArgs[0];
+ sprite->pos1.y += gBattleAnimArgs[1];
+ }
+
+ sprite->callback = sub_80D9FF0;
+}
+
+void sub_80D9FF0(struct Sprite *sprite)
+{
+ sprite->data[0] = (sprite->data[0] + 0xB) & 0xFF;
+ sprite->pos2.x = Sin(sprite->data[0], 4);
+ sprite->data[1] += 0x30;
+ sprite->pos2.y = -(sprite->data[1] >> 8);
+
+ if (sprite->affineAnimEnded)
+ DestroyAnimSprite(sprite);
+} \ No newline at end of file
diff --git a/src/battle/anim/powder.c b/src/battle/anim/powder.c
index a0be20d6f..a0be20d6f 100755..100644
--- a/src/battle/anim/powder.c
+++ b/src/battle/anim/powder.c
diff --git a/src/battle/anim/psychic.c b/src/battle/anim/psychic.c
new file mode 100644
index 000000000..6617183cb
--- /dev/null
+++ b/src/battle/anim/psychic.c
@@ -0,0 +1,900 @@
+#include "global.h"
+#include "battle.h"
+#include "battle_anim.h"
+#include "palette.h"
+#include "rom_8077ABC.h"
+#include "scanline_effect.h"
+#include "sound.h"
+#include "task.h"
+#include "trig.h"
+#include "constants/songs.h"
+
+extern s16 gBattleAnimArgs[];
+extern u8 gAnimBankAttacker;
+extern u8 gAnimBankTarget;
+extern u16 gBattle_BG1_X;
+extern u16 gBattle_BG2_X;
+extern u8 gObjectBankIDs[];
+
+extern const union AffineAnimCmd *const gUnknown_083DA888[];
+extern struct AffineAnimFrameCmd gUnknown_083DA8A4;
+extern struct AffineAnimFrameCmd gUnknown_083DA8C4;
+extern const struct SpriteTemplate gSpriteTemplate_83DA8DC;
+extern const struct SpriteTemplate gSpriteTemplate_83DA9AC;
+
+static void sub_80DB88C(struct Sprite *sprite);
+static void sub_80DB8C0(struct Sprite *sprite);
+static void sub_80DB92C(struct Sprite *sprite);
+static void sub_80DB9E4(struct Sprite *sprite);
+static void sub_80DBC00(struct Sprite *sprite);
+static void sub_80DBC34(struct Sprite *sprite);
+static void sub_80DBCD0(u8 taskId);
+static void sub_80DBD58(u8 taskId);
+static void sub_80DBE98(u8 taskId);
+static void sub_80DC1FC(u8 taskId);
+static void sub_80DC3F4(u8 taskId);
+void sub_80DC5F4(u8 taskId);
+
+
+void sub_80DB74C(struct Sprite *sprite)
+{
+ if (GetBankSide(gAnimBankAttacker) == SIDE_PLAYER || IsContest())
+ {
+ sprite->oam.priority = 2;
+ sprite->subpriority = 200;
+ }
+
+ if (!IsContest())
+ {
+ u8 bankCopy;
+ u8 bank = bankCopy = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
+ u8 identity = GetBankIdentity_permutated(bank);
+ int var0 = 1;
+ u8 toBG_2 = (identity ^ var0) != 0;
+
+ if (IsAnimBankSpriteVisible(bank))
+ sub_8076034(bank, toBG_2);
+
+ bank = bankCopy ^ 2;
+ if (IsAnimBankSpriteVisible(bank))
+ sub_8076034(bank, toBG_2 ^ var0);
+ }
+
+ if (!IsContest() && IsDoubleBattle())
+ {
+ if (GetBankSide(gAnimBankAttacker) == SIDE_PLAYER)
+ {
+ sprite->pos1.x = 72;
+ sprite->pos1.y = 80;
+ }
+ else
+ {
+ sprite->pos1.x = 176;
+ sprite->pos1.y = 40;
+ }
+ }
+ else
+ {
+ if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER)
+ gBattleAnimArgs[0] = -gBattleAnimArgs[0];
+
+ sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 0) + gBattleAnimArgs[0];
+ sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 1) + gBattleAnimArgs[1];
+ }
+
+ if (IsContest())
+ sprite->pos1.y += 9;
+
+ sprite->data[0] = 256 + IndexOfSpritePaletteTag(gBattleAnimArgs[2]) * 16;
+ sprite->callback = sub_80DB88C;
+ sprite->callback(sprite);
+}
+
+static void sub_80DB88C(struct Sprite *sprite)
+{
+ REG_BLDALPHA = ((16 - sprite->data[3]) << 8) | sprite->data[3];
+
+ if (sprite->data[3] == 13)
+ sprite->callback = sub_80DB8C0;
+ else
+ sprite->data[3]++;
+}
+
+static void sub_80DB8C0(struct Sprite *sprite)
+{
+ u16 color;
+ u16 startOffset;
+ int i;
+
+ if (++sprite->data[1] == 2)
+ {
+ sprite->data[1] = 0;
+ startOffset = sprite->data[0];
+ color = gPlttBufferFaded[startOffset + 8];
+
+ for (i = 8; i > 0; i--)
+ gPlttBufferFaded[startOffset + i] = gPlttBufferFaded[startOffset + i - 1];
+
+ gPlttBufferFaded[startOffset + 1] = color;
+
+ if (++sprite->data[2] == 16)
+ sprite->callback = sub_80DB92C;
+ }
+}
+
+static void sub_80DB92C(struct Sprite *sprite)
+{
+ REG_BLDALPHA = ((16 - sprite->data[3]) << 8) | sprite->data[3];
+
+ if (--sprite->data[3] == -1)
+ {
+ if (!IsContest())
+ {
+ u8 bankCopy;
+ u8 bank = bankCopy = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
+
+ if (IsAnimBankSpriteVisible(bank))
+ gSprites[gObjectBankIDs[bank]].invisible = 0;
+
+ bank = bankCopy ^ 2;
+ if (IsAnimBankSpriteVisible(bank))
+ gSprites[gObjectBankIDs[bank]].invisible = 0;
+ }
+
+ sprite->invisible = 1;
+ sprite->callback = sub_80DB9E4;
+ }
+}
+
+static void sub_80DB9E4(struct Sprite *sprite)
+{
+ if (!IsContest())
+ {
+ u8 bankCopy;
+ u8 bank = bankCopy = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
+ u8 identity = GetBankIdentity_permutated(bank);
+ int var0 = 1;
+ u8 toBG_2 = (identity ^ var0) != 0;
+
+ if (IsAnimBankSpriteVisible(bank))
+ sub_8076464(toBG_2);
+
+ bank = bankCopy ^ 2;
+ if (IsAnimBankSpriteVisible(bank))
+ sub_8076464(toBG_2 ^ var0);
+ }
+
+ sprite->callback = DestroyAnimSprite;
+}
+
+void sub_80DBA4C(struct Sprite *sprite)
+{
+ if (sprite->data[0] == 0)
+ {
+ int arg3 = gBattleAnimArgs[3];
+ u8 var0 = 0;
+ if (arg3 == 0)
+ var0 = 1;
+
+ if (!IsContest() && IsDoubleBattle())
+ {
+ if (GetBankSide(gAnimBankAttacker) == SIDE_PLAYER)
+ {
+ sprite->pos1.x = 72 - gBattleAnimArgs[0];
+ sprite->pos1.y = gBattleAnimArgs[1] + 80;
+ }
+ else
+ {
+ sprite->pos1.x = gBattleAnimArgs[0] + 176;
+ sprite->pos1.y = gBattleAnimArgs[1] + 40;
+ }
+ }
+ else
+ {
+ if (gBattleAnimArgs[2] == 0)
+ sub_80787B0(sprite, var0);
+ else
+ sub_8078764(sprite, var0);
+ }
+
+ sprite->data[0]++;
+ }
+ else
+ {
+ if (sprite->animEnded || sprite->affineAnimEnded)
+ move_anim_8074EE0(sprite);
+ }
+}
+
+void sub_80DBAF4(struct Sprite *sprite)
+{
+ sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2);
+ sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3);
+
+ if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER)
+ {
+ StartSpriteAnim(sprite, 1);
+ sprite->pos1.x -= 40;
+ sprite->pos1.y += 10;
+ sprite->data[1] = -1;
+ }
+ else
+ {
+ sprite->pos1.x += 40;
+ sprite->pos1.y -= 10;
+ sprite->data[1] = 1;
+ }
+
+ StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
+ sprite->callback = sub_8078600;
+}
+
+void sub_80DBB70(struct Sprite *sprite)
+{
+ s16 x = sub_807A100(gAnimBankAttacker, 1) / 2;
+ s16 y = sub_807A100(gAnimBankAttacker, 0) / -2;
+
+ if (GetBankSide(gAnimBankAttacker) == SIDE_OPPONENT)
+ {
+ x = -x;
+ }
+
+ sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2) + x;
+ sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3) + y;
+
+ if (sprite->pos1.y < 16)
+ {
+ sprite->pos1.y = 16;
+ }
+
+ StoreSpriteCallbackInData(sprite, sub_80DBC00);
+ sprite->callback = sub_8078600;
+}
+
+static void sub_80DBC00(struct Sprite *sprite)
+{
+ sprite->oam.affineMode = 1;
+ sprite->affineAnims = gUnknown_083DA888;
+ sprite->data[0] = 0;
+ InitSpriteAffineAnim(sprite);
+ sprite->callback = sub_80DBC34;
+}
+
+static void sub_80DBC34(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ if (sprite->affineAnimEnded)
+ {
+ FreeOamMatrix(sprite->oam.matrixNum);
+ sprite->oam.affineMode = 0;
+ sprite->data[1] = 18;
+ sprite->data[0]++;
+ }
+ break;
+ case 1:
+ if (--sprite->data[1] == -1)
+ {
+ DestroyAnimSprite(sprite);
+ }
+ break;
+ }
+}
+
+void sub_80DBC94(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+ u8 spriteId = GetAnimBankSpriteId(0);
+ task->data[0] = spriteId;
+ sub_80798F4(task, spriteId, &gUnknown_083DA8A4);
+ task->func = sub_80DBCD0;
+}
+
+static void sub_80DBCD0(u8 taskId)
+{
+ if (!sub_807992C(&gTasks[taskId]))
+ {
+ DestroyAnimVisualTask(taskId);
+ }
+}
+
+void sub_80DBCFC(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+ u8 spriteId = GetAnimBankSpriteId(0);
+ task->data[0] = spriteId;
+ task->data[1] = 0;
+ task->data[2] = 0;
+ task->data[3] = GetBankSide(gAnimBankAttacker) != SIDE_PLAYER ? 4 : 8;
+
+ sub_80798F4(task, task->data[0], &gUnknown_083DA8C4);
+ task->func = sub_80DBD58;
+}
+
+static void sub_80DBD58(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[1])
+ {
+ case 0:
+ sub_807992C(task);
+ if (++task->data[2] > 19)
+ task->data[1]++;
+ break;
+ case 1:
+ if (task->data[3] != 0)
+ {
+ gSprites[task->data[0]].pos2.y -= 8;
+ task->data[3]--;
+ }
+ else
+ {
+ gSprites[task->data[0]].invisible = 1;
+ gSprites[task->data[0]].pos1.x = 272;
+ sub_8078F40(task->data[0]);
+ DestroyAnimVisualTask(taskId);
+ }
+ break;
+ }
+}
+
+void sub_80DBE00(u8 taskId)
+{
+ u16 var0, var1;
+
+ struct Task *task = &gTasks[taskId];
+
+ task->data[3] = 16;
+ task->data[4] = 0;
+ task->data[13] = GetBankPosition(gAnimBankAttacker, 2);
+ task->data[14] = GetBankPosition(gAnimBankAttacker, 3);
+
+ var0 = sub_807A100(gAnimBankAttacker, 1) / 3;
+ var1 = sub_807A100(gAnimBankAttacker, 0) / 3;
+ task->data[12] = var0 > var1 ? var0 : var1;
+
+ REG_BLDCNT = 0x3F40;
+ REG_BLDALPHA = 0x10;
+
+ task->func = sub_80DBE98;
+}
+
+static void sub_80DBE98(u8 taskId)
+{
+ u16 i;
+ u8 spriteId;
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ if (++task->data[1] > 8)
+ {
+ task->data[1] = 0;
+ spriteId = CreateSprite(&gSpriteTemplate_83DA8DC, task->data[13], task->data[14], 0);
+ task->data[task->data[2] + 8] = spriteId;
+
+ if (spriteId != 64)
+ {
+ switch (task->data[2])
+ {
+ case 0:
+ gSprites[spriteId].pos2.x = task->data[12];
+ gSprites[spriteId].pos2.y = -task->data[12];
+ break;
+ case 1:
+ gSprites[spriteId].pos2.x = -task->data[12];
+ gSprites[spriteId].pos2.y = task->data[12];
+ break;
+ case 2:
+ gSprites[spriteId].pos2.x = task->data[12];
+ gSprites[spriteId].pos2.y = task->data[12];
+ break;
+ case 3:
+ gSprites[spriteId].pos2.x = -task->data[12];
+ gSprites[spriteId].pos2.y = -task->data[12];
+ break;
+ }
+ }
+
+ if (++task->data[2] == 5)
+ task->data[0]++;
+ }
+ break;
+ case 1:
+ if (task->data[1] & 1)
+ task->data[3]--;
+ else
+ task->data[4]++;
+
+ REG_BLDALPHA = (task->data[4] << 8) | task->data[3];
+
+ if (++task->data[1] == 32)
+ {
+ for (i = 8; i < 13; i++)
+ {
+ if (task->data[i] != 64)
+ DestroySprite(&gSprites[task->data[i]]);
+ }
+
+ task->data[0]++;
+ }
+ break;
+ case 2:
+ task->data[0]++;
+ break;
+ case 3:
+ REG_BLDALPHA = 0;
+ REG_BLDCNT = 0;
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+static void sub_80DC020(struct Sprite *sprite)
+{
+ if (sprite->data[1] > sprite->data[0] - 10)
+ sprite->invisible = sprite->data[1] & 1;
+
+ if (sprite->data[1] == sprite->data[0])
+ DestroyAnimSprite(sprite);
+
+ sprite->data[1]++;
+}
+
+void sub_80DC068(struct Sprite *sprite)
+{
+ if (gBattleAnimArgs[0] == 0)
+ {
+ sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2);
+ sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3);
+ }
+
+ sprite->data[0] = gBattleAnimArgs[1];
+ sprite->callback = sub_80DC020;
+}
+
+void sub_80DC0B0(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ if (IsContest())
+ {
+ if (gBattleAnimArgs[0] == 1)
+ {
+ task->data[10] = -10;
+ task->data[11] = sub_807A100(gAnimBankTarget, 5) - 8;
+ task->data[12] = sub_807A100(gAnimBankTarget, 2) + 8;
+ task->data[13] = sub_807A100(gAnimBankAttacker, 5) - 8;
+ task->data[14] = sub_807A100(gAnimBankAttacker, 2) + 8;
+ }
+ else
+ {
+ task->data[10] = 10;
+ task->data[11] = sub_807A100(gAnimBankAttacker, 4) + 8;
+ task->data[12] = sub_807A100(gAnimBankAttacker, 3) - 8;
+ task->data[13] = sub_807A100(gAnimBankTarget, 4) + 8;
+ task->data[14] = sub_807A100(gAnimBankTarget, 3) - 8;
+ }
+ }
+ else
+ {
+ if (gBattleAnimArgs[0] == 1)
+ {
+ task->data[10] = -10;
+ task->data[11] = sub_807A100(gAnimBankTarget, 4) + 8;
+ task->data[12] = sub_807A100(gAnimBankTarget, 2) + 8;
+ task->data[13] = sub_807A100(gAnimBankAttacker, 4) + 8;
+ task->data[14] = sub_807A100(gAnimBankAttacker, 2) + 8;
+ }
+ else
+ {
+ task->data[10] = 10;
+ task->data[11] = sub_807A100(gAnimBankAttacker, 5) - 8;
+ task->data[12] = sub_807A100(gAnimBankAttacker, 3) - 8;
+ task->data[13] = sub_807A100(gAnimBankTarget, 5) - 8;
+ task->data[14] = sub_807A100(gAnimBankTarget, 3) - 8;
+ }
+ }
+
+ task->data[1] = 6;
+ task->func = sub_80DC1FC;
+}
+
+static void sub_80DC1FC(u8 taskId)
+{
+ u8 spriteId;
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ if (++task->data[1] > 6)
+ {
+ task->data[1] = 0;
+ spriteId = CreateSprite(&gSpriteTemplate_83DA9AC, task->data[11], task->data[12], 0);
+ if (spriteId != 64)
+ {
+ gSprites[spriteId].data[0] = 16;
+ gSprites[spriteId].data[2] = task->data[13];
+ gSprites[spriteId].data[4] = task->data[14];
+ gSprites[spriteId].data[5] = task->data[10];
+
+ sub_80786EC(&gSprites[spriteId]);
+ StartSpriteAffineAnim(&gSprites[spriteId], task->data[2] & 3);
+ }
+
+ if (++task->data[2] == 12)
+ task->data[0]++;
+ }
+ break;
+ case 1:
+ if (++task->data[1] > 17)
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+void sub_80DC2B0(struct Sprite *sprite)
+{
+ if (sub_8078718(sprite))
+ {
+ FreeOamMatrix(sprite->oam.matrixNum);
+ DestroySprite(sprite);
+ }
+}
+
+void sub_80DC2D4(u8 taskId)
+{
+ s16 i;
+ u8 var1;
+ struct ScanlineEffectParams scanlineParams;
+ struct Task *task = &gTasks[taskId];
+
+ var1 = sub_8077FC0(gAnimBankTarget);
+ task->data[14] = var1 - 32;
+
+ switch (gBattleAnimArgs[0])
+ {
+ case 0:
+ task->data[11] = 2;
+ task->data[12] = 5;
+ task->data[13] = 64;
+ task->data[15] = var1 + 32;
+ break;
+ case 1:
+ task->data[11] = 2;
+ task->data[12] = 5;
+ task->data[13] = 192;
+ task->data[15] = var1 + 32;
+ break;
+ case 2:
+ task->data[11] = 4;
+ task->data[12] = 4;
+ task->data[13] = 0;
+ task->data[15] = var1 + 32;
+ break;
+ }
+
+ if (task->data[14] < 0)
+ task->data[14] = 0;
+
+ if (GetBankIdentity_permutated(gAnimBankTarget) == 1)
+ {
+ task->data[10] = gBattle_BG1_X;
+ scanlineParams.dmaDest = &REG_BG1HOFS;
+ }
+ else
+ {
+ task->data[10] = gBattle_BG2_X;
+ scanlineParams.dmaDest = &REG_BG2HOFS;
+ }
+
+ i = task->data[14];
+ while (i <= task->data[14] + 64)
+ {
+ gScanlineEffectRegBuffers[0][i] = task->data[10];
+ gScanlineEffectRegBuffers[1][i] = task->data[10];
+ i++;
+ }
+
+ scanlineParams.dmaControl = 0XA2600001;
+ scanlineParams.initState = 1;
+ scanlineParams.unused9 = 0;
+ ScanlineEffect_SetParams(scanlineParams);
+
+ task->func = sub_80DC3F4;
+}
+
+static void sub_80DC3F4(u8 taskId)
+{
+ s16 sineIndex, i;
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ sineIndex = task->data[13];
+ i = task->data[14];
+ while (i <= task->data[15])
+ {
+ s16 var2 = (gSineTable[sineIndex] >> task->data[12]);
+ if (var2 > 0)
+ {
+ var2 += (task->data[1] & 3);
+ }
+ else if (var2 < 0)
+ {
+ var2 -= (task->data[1] & 3);
+ }
+
+ gScanlineEffectRegBuffers[0][i] = task->data[10] + var2;
+ gScanlineEffectRegBuffers[1][i] = task->data[10] + var2;
+
+ sineIndex += task->data[11];
+ i++;
+ }
+
+ if (++task->data[1] > 23)
+ {
+ task->data[0]++;
+ }
+ break;
+ case 1:
+ gScanlineEffect.state = 3;
+ task->data[0]++;
+ break;
+ case 2:
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+#ifdef NONMATCHING
+void sub_80DC4F4(u8 taskId)
+{
+ s16 spriteId;
+ u8 matrixNum;
+ register u8 matrixNum2 asm("r6");
+ struct Task *task = &gTasks[taskId];
+
+ matrixNum = AllocOamMatrix();
+ matrixNum2 = matrixNum;
+ if (matrixNum2 == 0xFF)
+ {
+ DestroyAnimVisualTask(taskId);
+ return;
+ }
+
+ spriteId = duplicate_obj_of_side_rel2move_in_transparent_mode(gBattleAnimArgs[0]);
+ if (spriteId < 0)
+ {
+ FreeOamMatrix(matrixNum);
+ DestroyAnimVisualTask(taskId);
+ return;
+ }
+
+ gSprites[spriteId].callback = SpriteCallbackDummy;
+ gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_DOUBLE;
+ gSprites[spriteId].oam.matrixNum = matrixNum2;
+ gSprites[spriteId].affineAnimPaused = 1;
+ gSprites[spriteId].subpriority++;
+ obj_id_set_rotscale(spriteId, 256, 256, 0);
+ CalcCenterToCornerVec(&gSprites[spriteId], gSprites[spriteId].oam.shape, gSprites[spriteId].oam.size, gSprites[spriteId].oam.affineMode);
+
+ task->data[13] = GetAnimBankSpriteId(gBattleAnimArgs[0]);
+ task->data[14] = matrixNum;
+ task->data[15] = spriteId;
+ task->func = sub_80DC5F4;
+}
+#else
+__attribute__((naked))
+void sub_80DC4F4(u8 taskId)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ lsls r0, 24\n\
+ lsrs r4, r0, 24\n\
+ mov r8, r4\n\
+ lsls r0, r4, 2\n\
+ adds r0, r4\n\
+ lsls r0, 3\n\
+ ldr r1, _080DC528 @ =gTasks\n\
+ adds r7, r0, r1\n\
+ bl AllocOamMatrix\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ mov r10, r5\n\
+ adds r6, r5, 0\n\
+ cmp r6, 0xFF\n\
+ bne _080DC52C\n\
+ adds r0, r4, 0\n\
+ bl DestroyAnimVisualTask\n\
+ b _080DC5D6\n\
+ .align 2, 0\n\
+_080DC528: .4byte gTasks\n\
+_080DC52C:\n\
+ ldr r1, _080DC550 @ =gBattleAnimArgs\n\
+ ldrb r0, [r1]\n\
+ bl duplicate_obj_of_side_rel2move_in_transparent_mode\n\
+ lsls r0, 16\n\
+ lsrs r1, r0, 16\n\
+ mov r9, r1\n\
+ asrs r0, 16\n\
+ cmp r0, 0\n\
+ bge _080DC554\n\
+ adds r0, r5, 0\n\
+ bl FreeOamMatrix\n\
+ mov r0, r8\n\
+ bl DestroyAnimVisualTask\n\
+ b _080DC5D6\n\
+ .align 2, 0\n\
+_080DC550: .4byte gBattleAnimArgs\n\
+_080DC554:\n\
+ ldr r2, _080DC5E4 @ =gSprites\n\
+ lsls r4, r0, 4\n\
+ adds r4, r0\n\
+ lsls r4, 2\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x1C\n\
+ adds r0, r4, r0\n\
+ ldr r1, _080DC5E8 @ =SpriteCallbackDummy\n\
+ str r1, [r0]\n\
+ adds r4, r2\n\
+ ldrb r0, [r4, 0x1]\n\
+ movs r1, 0x3\n\
+ orrs r0, r1\n\
+ strb r0, [r4, 0x1]\n\
+ movs r0, 0x1F\n\
+ ands r6, r0\n\
+ lsls r2, r6, 1\n\
+ ldrb r1, [r4, 0x3]\n\
+ movs r0, 0x3F\n\
+ negs r0, r0\n\
+ ands r0, r1\n\
+ orrs r0, r2\n\
+ strb r0, [r4, 0x3]\n\
+ adds r2, r4, 0\n\
+ adds r2, 0x2C\n\
+ ldrb r0, [r2]\n\
+ movs r1, 0x80\n\
+ orrs r0, r1\n\
+ strb r0, [r2]\n\
+ adds r1, r4, 0\n\
+ adds r1, 0x43\n\
+ ldrb r0, [r1]\n\
+ adds r0, 0x1\n\
+ strb r0, [r1]\n\
+ mov r1, r9\n\
+ lsls r0, r1, 24\n\
+ lsrs r0, 24\n\
+ movs r2, 0x80\n\
+ lsls r2, 1\n\
+ adds r1, r2, 0\n\
+ movs r3, 0\n\
+ bl obj_id_set_rotscale\n\
+ ldrb r3, [r4, 0x1]\n\
+ lsrs r1, r3, 6\n\
+ ldrb r2, [r4, 0x3]\n\
+ lsrs r2, 6\n\
+ lsls r3, 30\n\
+ lsrs r3, 30\n\
+ adds r0, r4, 0\n\
+ bl CalcCenterToCornerVec\n\
+ ldr r1, _080DC5EC @ =gBattleAnimArgs\n\
+ ldrb r0, [r1]\n\
+ bl GetAnimBankSpriteId\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ strh r0, [r7, 0x22]\n\
+ mov r0, r10\n\
+ strh r0, [r7, 0x24]\n\
+ mov r1, r9\n\
+ strh r1, [r7, 0x26]\n\
+ ldr r0, _080DC5F0 @ =sub_80DC5F4\n\
+ str r0, [r7]\n\
+_080DC5D6:\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_080DC5E4: .4byte gSprites\n\
+_080DC5E8: .4byte SpriteCallbackDummy\n\
+_080DC5EC: .4byte gBattleAnimArgs\n\
+_080DC5F0: .4byte sub_80DC5F4\n\
+ .syntax divided\n");
+}
+#endif // NONMATCHING
+
+void sub_80DC5F4(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ task->data[1] += 4;
+ task->data[2] = 256 - (gSineTable[task->data[1]] >> 1);
+ obj_id_set_rotscale(task->data[15], task->data[2], task->data[2], 0);
+ sub_8079AB8(task->data[15], task->data[13]);
+ if (task->data[1] == 48)
+ task->data[0]++;
+ break;
+ case 1:
+ task->data[1] -= 4;
+ task->data[2] = 256 - (gSineTable[task->data[1]] >> 1);;
+ obj_id_set_rotscale(task->data[15], task->data[2], task->data[2], 0);
+ sub_8079AB8(task->data[15], task->data[13]);
+ if (task->data[1] == 0)
+ task->data[0]++;
+ break;
+ case 2:
+ obj_delete_but_dont_free_vram(&gSprites[task->data[15]]);
+ task->data[0]++;
+ break;
+ case 3:
+ FreeOamMatrix(task->data[14]);
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+void sub_80DC700(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 0);
+ sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 1);
+
+ if (IsContest())
+ sprite->pos1.y += 12;
+
+ sprite->data[1] = 8;
+ REG_BLDCNT = 0x3F40;
+ REG_BLDALPHA = ((16 - sprite->data[1]) << 8) | sprite->data[1];
+ sprite->data[0]++;
+ break;
+ case 1:
+ if (sprite->affineAnimEnded)
+ {
+ PlaySE12WithPanning(SE_W100, BattleAnimAdjustPanning(-64));
+ ChangeSpriteAffineAnim(sprite, 1);
+ sprite->data[0]++;
+ }
+ break;
+ case 2:
+ if (sprite->data[2]++ > 1)
+ {
+ sprite->data[2] = 0;
+ sprite->data[1]--;
+ REG_BLDALPHA = ((16 - sprite->data[1]) << 8) | sprite->data[1];
+
+ if (sprite->data[1] == 0)
+ {
+ sprite->data[0]++;
+ sprite->invisible = 1;
+ }
+ }
+
+ sprite->data[3] += 896;
+ sprite->pos2.y -= sprite->data[3] >> 8;
+ sprite->data[3] &= 0xFF;
+ break;
+ case 3:
+ REG_BLDCNT = 0;
+ REG_BLDALPHA = 0;
+ DestroyAnimSprite(sprite);
+ break;
+ }
+}
diff --git a/src/battle/anim/ring.c b/src/battle/anim/ring.c
index 915cadcbc..915cadcbc 100755..100644
--- a/src/battle/anim/ring.c
+++ b/src/battle/anim/ring.c
diff --git a/src/battle/anim/rock.c b/src/battle/anim/rock.c
new file mode 100644
index 000000000..b113ce040
--- /dev/null
+++ b/src/battle/anim/rock.c
@@ -0,0 +1,602 @@
+#include "global.h"
+#include "battle.h"
+#include "battle_anim.h"
+#include "decompress.h"
+#include "palette.h"
+#include "rom_8077ABC.h"
+#include "sound.h"
+#include "task.h"
+#include "trig.h"
+#include "constants/songs.h"
+
+extern s16 gBattleAnimArgs[];
+extern u8 gAnimBankAttacker;
+extern u8 gAnimBankTarget;
+extern u32 gAnimMoveDmg;
+extern u16 gBattle_BG1_X;
+extern u16 gBattle_BG1_Y;
+extern u16 gBattle_BG3_Y;
+
+extern const u8 gBattleAnimBackgroundTilemap_SandstormBrew[];
+extern const u8 gBattleAnimBackgroundImage_SandstormBrew[];
+extern const u16 gBattleAnimSpritePalette_261[];
+extern const struct SpriteTemplate gSpriteTemplate_83DAD78;
+extern const struct SpriteTemplate gSpriteTemplate_83DAD90;
+
+extern const struct SubspriteTable gUnknown_083DAD10;
+
+static void sub_80DCF1C(struct Sprite *sprite);
+static void sub_80DD02C(struct Sprite *sprite);
+static void sub_80DD190(u8 taskId);
+static void sub_80DD604(u8 taskId);
+static void sub_80DD774(struct Task *task);
+static u8 sub_80DD8BC(void);
+static void sub_80DD928(struct Sprite *sprite);
+static void sub_80DD9FC(struct Sprite *sprite);
+
+
+void sub_80DCE9C(struct Sprite *sprite)
+{
+ if (gBattleAnimArgs[3] != 0)
+ sub_807A3FC(gAnimBankTarget, 0, &sprite->pos1.x, &sprite->pos1.y);
+
+ sprite->pos1.x += gBattleAnimArgs[0];
+ sprite->pos1.y += 14;
+
+ StartSpriteAnim(sprite, gBattleAnimArgs[1]);
+ AnimateSprite(sprite);
+
+ sprite->data[0] = 0;
+ sprite->data[1] = 0;
+ sprite->data[2] = 4;
+ sprite->data[3] = 16;
+ sprite->data[4] = -70;
+ sprite->data[5] = gBattleAnimArgs[2];
+
+ StoreSpriteCallbackInData(sprite, sub_80DCF1C);
+ sprite->callback = sub_8078278;
+ sprite->callback(sprite);
+}
+
+static void sub_80DCF1C(struct Sprite *sprite)
+{
+ sprite->pos1.x += sprite->data[5];
+
+ sprite->data[0] = 192;
+ sprite->data[1] = sprite->data[5];
+ sprite->data[2] = 4;
+ sprite->data[3] = 32;
+ sprite->data[4] = -24;
+
+ StoreSpriteCallbackInData(sprite, move_anim_8074EE0);
+ sprite->callback = sub_8078278;
+ sprite->callback(sprite);
+}
+
+void sub_80DCF60(struct Sprite *sprite)
+{
+ StartSpriteAnim(sprite, gBattleAnimArgs[5]);
+ AnimateSprite(sprite);
+
+ if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER)
+ sprite->pos1.x -= gBattleAnimArgs[0];
+ else
+ sprite->pos1.x += gBattleAnimArgs[0];
+
+ sprite->pos1.y += gBattleAnimArgs[1];
+
+ sprite->data[0] = gBattleAnimArgs[4];
+ sprite->data[1] = sprite->pos1.x;
+ sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2];
+ sprite->data[3] = sprite->pos1.y;
+ sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[3];
+
+ sub_8078A5C(sprite);
+ sprite->data[3] = 0;
+ sprite->data[4] = 0;
+
+ sprite->callback = sub_8078394;
+ StoreSpriteCallbackInData(sprite, move_anim_8074EE0);
+}
+
+void sub_80DCFE4(struct Sprite *sprite)
+{
+ if (gBattleAnimArgs[6] == 0)
+ sub_80787B0(sprite, 0);
+ else
+ sub_8078764(sprite, 0);
+
+ sprite->data[0] = gBattleAnimArgs[3];
+ sprite->data[1] = gBattleAnimArgs[2];
+ sprite->data[2] = gBattleAnimArgs[4];
+ sprite->data[3] = gBattleAnimArgs[5];
+
+ sprite->callback = sub_80DD02C;
+}
+
+static void sub_80DD02C(struct Sprite *sprite)
+{
+ sprite->data[4] += sprite->data[1];
+ sprite->pos2.y = -(sprite->data[4] >> 8);
+ sprite->pos2.x = Sin(sprite->data[5], sprite->data[3]);
+ sprite->data[5] = (sprite->data[5] + sprite->data[2]) & 0xFF;
+
+ if (--sprite->data[0] == -1)
+ {
+ DestroyAnimSprite(sprite);
+ }
+}
+
+void do_boulder_dust(u8 taskId)
+{
+ struct Struct_sub_8078914 subStruct;
+ int var0 = 0;
+
+ REG_BLDCNT = 0x3F42;
+ REG_BLDALPHA = 0x1000;
+ REG_BG1CNT_BITFIELD.priority = 1;
+ REG_BG1CNT_BITFIELD.screenSize = 0;
+
+ if (!IsContest())
+ REG_BG1CNT_BITFIELD.charBaseBlock = 1;
+
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ REG_BG1HOFS = 0;
+ REG_BG1VOFS = 0;
+
+ sub_8078914(&subStruct);
+ DmaFill32Defvars(3, 0, subStruct.field_4, 0x1000);
+ LZDecompressVram(&gBattleAnimBackgroundTilemap_SandstormBrew, subStruct.field_4);
+ LZDecompressVram(&gBattleAnimBackgroundImage_SandstormBrew, subStruct.field_0);
+ LoadCompressedPalette(&gBattleAnimSpritePalette_261, subStruct.field_8 << 4, 32);
+
+ if (IsContest())
+ sub_80763FC(subStruct.field_8, (u16 *)subStruct.field_4, 0, 0);
+
+ if (gBattleAnimArgs[0] != 0 && GetBankSide(gAnimBankAttacker) != SIDE_PLAYER)
+ var0 = 1;
+
+ gTasks[taskId].data[0] = var0;
+ gTasks[taskId].func = sub_80DD190;
+}
+
+static void sub_80DD190(u8 taskId)
+{
+ struct Struct_sub_8078914 subStruct;
+
+ if (gTasks[taskId].data[0] == 0)
+ gBattle_BG1_X += 0xFFFA;
+ else
+ gBattle_BG1_X += 6;
+
+ gBattle_BG1_Y += -1;
+
+ switch (gTasks[taskId].data[12])
+ {
+ case 0:
+ if (++gTasks[taskId].data[10] == 4)
+ {
+ gTasks[taskId].data[10] = 0;
+ gTasks[taskId].data[11]++;
+ REG_BLDALPHA = gTasks[taskId].data[11] | ((16 - gTasks[taskId].data[11]) << 8);
+ if (gTasks[taskId].data[11] == 7)
+ {
+ gTasks[taskId].data[12]++;
+ gTasks[taskId].data[11] = 0;
+ }
+ }
+ break;
+ case 1:
+ if (++gTasks[taskId].data[11] == 101)
+ {
+ gTasks[taskId].data[11] = 7;
+ gTasks[taskId].data[12]++;
+ }
+ break;
+ case 2:
+ if (++gTasks[taskId].data[10] == 4)
+ {
+ gTasks[taskId].data[10] = 0;
+ gTasks[taskId].data[11]--;
+ REG_BLDALPHA = gTasks[taskId].data[11] | ((16 - gTasks[taskId].data[11]) << 8);
+ if (gTasks[taskId].data[11] == 0)
+ {
+ gTasks[taskId].data[12]++;
+ gTasks[taskId].data[11] = 0;
+ }
+ }
+ break;
+ case 3:
+ sub_8078914(&subStruct);
+ DmaFill32Large(3, 0, subStruct.field_0, 0x2000, 0x1000);
+ DmaClear32(3, subStruct.field_4, 0x800);
+ if (!IsContest())
+ REG_BG1CNT_BITFIELD.charBaseBlock = 0;
+
+ gTasks[taskId].data[12]++;
+ // fall through
+ case 4:
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ REG_BLDCNT = 0;
+ REG_BLDALPHA = 0;
+ REG_BG1CNT_BITFIELD.priority = 1;
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+void sub_80DD3AC(struct Sprite *sprite)
+{
+ if (sprite->data[0] == 0)
+ {
+ if (gBattleAnimArgs[3] != 0 && GetBankSide(gAnimBankAttacker) != SIDE_PLAYER)
+ {
+ sprite->pos1.x = 304;
+ gBattleAnimArgs[1] = -gBattleAnimArgs[1];
+ sprite->data[5] = 1;
+ sprite->oam.matrixNum = 8;
+ }
+ else
+ {
+ sprite->pos1.x = -64;
+ }
+
+ sprite->pos1.y = gBattleAnimArgs[0];
+ SetSubspriteTables(sprite, &gUnknown_083DAD10);
+ sprite->data[1] = gBattleAnimArgs[1];
+ sprite->data[2] = gBattleAnimArgs[2];
+ sprite->data[0]++;
+ }
+ else
+ {
+ sprite->data[3] += sprite->data[1];
+ sprite->data[4] += sprite->data[2];
+ sprite->pos2.x += (sprite->data[3] >> 8);
+ sprite->pos2.y += (sprite->data[4] >> 8);
+ sprite->data[3] &= 0xFF;
+ sprite->data[4] &= 0xFF;
+
+ if (sprite->data[5] == 0)
+ {
+ if (sprite->pos1.x + sprite->pos2.x > 272)
+ {
+ sprite->callback = DestroyAnimSprite;
+ }
+ }
+ else if (sprite->pos1.x + sprite->pos2.x < -32)
+ {
+ sprite->callback = DestroyAnimSprite;
+ }
+ }
+}
+
+void sub_80DD490(struct Sprite *sprite)
+{
+ StartSpriteAnim(sprite, gBattleAnimArgs[4]);
+ sub_80787B0(sprite, 0);
+
+ sprite->data[0] = gBattleAnimArgs[3];
+ sprite->data[2] = sprite->pos1.x;
+ sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[2];
+
+ sprite->callback = sub_8078B34;
+ StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
+}
+
+void sub_80DD4D4(u8 taskId)
+{
+ u16 var0, var1, var2, var3;
+ u8 var4;
+ int var5;
+ s16 pan1, pan2;
+ struct Task *task;
+
+ task = &gTasks[taskId];
+
+ var0 = GetBankPosition(gAnimBankAttacker, 2);
+ var1 = GetBankPosition(gAnimBankAttacker, 1) + 24;
+ var2 = GetBankPosition(gAnimBankTarget, 2);
+ var3 = GetBankPosition(gAnimBankTarget, 1) + 24;
+
+ if ((gAnimBankAttacker ^ 2) == gAnimBankTarget)
+ var3 = var1;
+
+ var4 = sub_80DD8BC();
+ if (var4 == 1)
+ task->data[8] = 32;
+ else
+ task->data[8] = 48 - (var4 * 8);
+
+ task->data[0] = 0;
+ task->data[11] = 0;
+ task->data[9] = 0;
+ task->data[12] = 1;
+
+ var5 = task->data[8];
+ if (var5 < 0)
+ var5 += 7;
+
+ task->data[10] = (var5 >> 3) - 1;
+
+ task->data[2] = var0 * 8;
+ task->data[3] = var1 * 8;
+ task->data[4] = ((var2 - var0) * 8) / task->data[8];
+ task->data[5] = ((var3 - var1) * 8) / task->data[8];
+ task->data[6] = 0;
+ task->data[7] = 0;
+
+ pan1 = BattleAnimAdjustPanning(-64);
+ pan2 = BattleAnimAdjustPanning(63);
+
+ task->data[13] = pan1;
+ task->data[14] = (pan2 - pan1) / task->data[8];
+ task->data[1] = var4;
+ task->data[15] = GetAnimBankSpriteId(0);
+
+ task->func = sub_80DD604;
+}
+
+static void sub_80DD604(u8 taskId)
+{
+ struct Task *task;
+
+ task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ task->data[6] -= task->data[4];
+ task->data[7] -= task->data[5];
+ gSprites[task->data[15]].pos2.x = task->data[6] >> 3;
+ gSprites[task->data[15]].pos2.y = task->data[7] >> 3;
+
+ if (++task->data[9] == 10)
+ {
+ task->data[11] = 20;
+ task->data[0]++;
+ }
+
+ PlaySE12WithPanning(SE_W029, task->data[13]);
+ break;
+ case 1:
+ if (--task->data[11] == 0)
+ task->data[0]++;
+ break;
+ case 2:
+ if (--task->data[9] != 0)
+ {
+ task->data[6] += task->data[4];
+ task->data[7] += task->data[5];
+ }
+ else
+ {
+ task->data[6] = 0;
+ task->data[7] = 0;
+ task->data[0]++;
+ }
+
+ gSprites[task->data[15]].pos2.x = task->data[6] >> 3;
+ gSprites[task->data[15]].pos2.y = task->data[7] >> 3;
+ break;
+ case 3:
+ task->data[2] += task->data[4];
+ task->data[3] += task->data[5];
+ if (++task->data[9] >= task->data[10])
+ {
+ task->data[9] = 0;
+ sub_80DD774(task);
+ task->data[13] += task->data[14];
+ PlaySE12WithPanning(SE_W091, task->data[13]);
+ }
+
+ if (--task->data[8] == 0)
+ {
+ task->data[0]++;
+ }
+ break;
+ case 4:
+ if (task->data[11] == 0)
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+static void sub_80DD774(struct Task *task)
+{
+ const struct SpriteTemplate *spriteTemplate;
+ int var0;
+ u16 x, y;
+ u8 spriteId;
+
+ switch (task->data[1])
+ {
+ case 1:
+ spriteTemplate = &gSpriteTemplate_83DAD78;
+ var0 = 0;
+ break;
+ case 2:
+ case 3:
+ spriteTemplate = &gSpriteTemplate_83DAD90;
+ var0 = 80;
+ break;
+ case 4:
+ spriteTemplate = &gSpriteTemplate_83DAD90;
+ var0 = 64;
+ break;
+ case 5:
+ spriteTemplate = &gSpriteTemplate_83DAD90;
+ var0 = 48;
+ break;
+ default:
+ return;
+ }
+
+ x = task->data[2] >> 3;
+ y = task->data[3] >> 3;
+ x += (task->data[12] * 4);
+
+ spriteId = CreateSprite(spriteTemplate, x, y, 35);
+ if (spriteId != 64)
+ {
+ gSprites[spriteId].data[0] = 18;
+ gSprites[spriteId].data[2] = ((task->data[12] * 20) + x) + (task->data[1] * 3);
+ gSprites[spriteId].data[4] = y;
+ gSprites[spriteId].data[5] = -16 - (task->data[1] * 2);
+ gSprites[spriteId].oam.tileNum += var0;
+
+ sub_80786EC(&gSprites[spriteId]);
+ task->data[11]++;
+ }
+
+ task->data[12] *= -1;
+}
+
+void sub_80DD87C(struct Sprite *sprite)
+{
+ if (sub_8078718(sprite))
+ {
+ u8 taskId = FindTaskIdByFunc(sub_80DD604);
+ if (taskId != 0xFF)
+ gTasks[taskId].data[11]--;
+
+ DestroySprite(sprite);
+ }
+}
+
+u8 sub_80DD8BC(void)
+{
+ u8 retVal = gAnimDisableStructPtr->rolloutTimer2 - gAnimDisableStructPtr->rolloutTimer1;
+ u8 var0 = retVal - 1;
+ if (var0 > 4)
+ {
+ retVal = 1;
+ }
+
+ return retVal;
+}
+
+void sub_80DD8E8(struct Sprite *sprite)
+{
+ StartSpriteAnim(sprite, gBattleAnimArgs[4]);
+
+ sprite->pos2.x = gBattleAnimArgs[0];
+ sprite->data[2] = gBattleAnimArgs[1];
+ sprite->data[3] -= gBattleAnimArgs[2];
+ sprite->data[0] = 3;
+ sprite->data[1] = gBattleAnimArgs[3];
+ sprite->callback = sub_80DD928;
+ sprite->invisible = 1;
+}
+
+static void sub_80DD928(struct Sprite *sprite)
+{
+ sprite->invisible = 0;
+ if (sprite->data[3] != 0)
+ {
+ sprite->pos2.y = sprite->data[2] + sprite->data[3];
+ sprite->data[3] += sprite->data[0];
+ sprite->data[0]++;
+ if (sprite->data[3] > 0)
+ {
+ sprite->data[3] = 0;
+ }
+ }
+ else
+ {
+ if (--sprite->data[1] == 0)
+ {
+ DestroyAnimSprite(sprite);
+ }
+ }
+}
+
+void sub_80DD978(struct Sprite *sprite)
+{
+ if (GetBankSide(gAnimBankAttacker) == SIDE_OPPONENT)
+ StartSpriteAffineAnim(sprite, 1);
+
+ sub_807941C(sprite);
+}
+
+void sub_80DD9A4(struct Sprite *sprite)
+{
+ sprite->pos1.x = GetBankPosition(gAnimBankTarget, 0);
+ sprite->pos1.y = GetBankPosition(gAnimBankTarget, 1);
+ sprite->pos1.x += gBattleAnimArgs[0];
+ sprite->pos1.y += gBattleAnimArgs[1];
+
+ sprite->data[1] = gBattleAnimArgs[0];
+ sprite->data[2] = gBattleAnimArgs[1];
+ sprite->data[5] = gBattleAnimArgs[2];
+
+ StartSpriteAnim(sprite, gBattleAnimArgs[3]);
+ sprite->callback = sub_80DD9FC;
+}
+
+static void sub_80DD9FC(struct Sprite *sprite)
+{
+ sprite->data[0] += 8;
+ sprite->data[3] += sprite->data[1];
+ sprite->data[4] += sprite->data[2];
+
+ sprite->pos2.x += sprite->data[3] / 40;
+ sprite->pos2.y -= Sin(sprite->data[0], sprite->data[5]);
+
+ if (sprite->data[0] > 140)
+ DestroyAnimSprite(sprite);
+}
+
+void sub_80DDA4C(u8 taskId)
+{
+ if ((s32)gAnimMoveDmg < 33)
+ gBattleAnimArgs[7] = 0;
+ if (gAnimMoveDmg - 33 < 33)
+ gBattleAnimArgs[7] = 1;
+ if ((s32)gAnimMoveDmg > 65)
+ gBattleAnimArgs[7] = 2;
+
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_80DDA8C(u8 taskId)
+{
+ if (gTasks[taskId].data[0] == 0)
+ {
+ sub_80789D4(0);
+ gTasks[taskId].data[1] = 200;
+ }
+
+ gBattle_BG3_Y += gTasks[taskId].data[1] / 10;
+ gTasks[taskId].data[1] -= 3;
+
+ if (gTasks[taskId].data[0] == 120)
+ {
+ sub_80789D4(1);
+ DestroyAnimVisualTask(taskId);
+ }
+
+ gTasks[taskId].data[0]++;
+}
+
+void sub_80DDAF0(u8 taskId)
+{
+ if (gTasks[taskId].data[0] == 0)
+ {
+ sub_80789D4(0);
+ gTasks[taskId].data[0]++;
+ gTasks[taskId].data[2] = gBattle_BG3_Y;
+ }
+
+ gTasks[taskId].data[1] += 80;
+ gTasks[taskId].data[1] &= 0xFF;
+ gBattle_BG3_Y = gTasks[taskId].data[2] + Cos(4, gTasks[taskId].data[1]);
+
+ if (gBattleAnimArgs[7] == 0xFFF)
+ {
+ gBattle_BG3_Y = 0;
+ sub_80789D4(1);
+ DestroyAnimVisualTask(taskId);
+ }
+}
diff --git a/src/battle/anim/roots.c b/src/battle/anim/roots.c
index 68f8a3e2f..68f8a3e2f 100755..100644
--- a/src/battle/anim/roots.c
+++ b/src/battle/anim/roots.c
diff --git a/src/battle/anim/scan.c b/src/battle/anim/scan.c
index 22bb26973..22bb26973 100755..100644
--- a/src/battle/anim/scan.c
+++ b/src/battle/anim/scan.c
diff --git a/src/battle/anim/scary_face.c b/src/battle/anim/scary_face.c
index 47776a3cb..8d51521ee 100755..100644
--- a/src/battle/anim/scary_face.c
+++ b/src/battle/anim/scary_face.c
@@ -27,7 +27,7 @@ static void sub_80D24E0(u8 taskId);
void sub_80D23B4(u8 taskId)
{
struct Struct_sub_8078914 subStruct;
- u8* tempvar;
+
REG_BLDCNT = 0x3F42;
REG_BLDALPHA = 0x1000;
REG_BG1CNT_BITFIELD.priority = 1;
@@ -40,8 +40,7 @@ void sub_80D23B4(u8 taskId)
REG_BG1HOFS = 0;
REG_BG1VOFS = 0;
sub_8078914(&subStruct);
- tempvar = subStruct.field_4;
- DmaFill32(3, 0x0, tempvar, 0x1000);
+ DmaFill32Defvars(3, 0, subStruct.field_4, 0x1000);
if (IsContest())
LZDecompressVram(&gBattleAnimBackgroundTilemap_ScaryFaceContest, subStruct.field_4);
else if (GetBankSide(gAnimBankTarget) == 1)
@@ -98,21 +97,7 @@ void sub_80D24E0(u8 taskId)
break;
case 3:
sub_8078914(&subStruct);
- {
- u8 *addr = subStruct.field_0;
- u32 size = 0x2000;
- while (1)
- {
- DmaFill32(3, 0, addr, 0x1000);
- addr += 0x1000;
- size -= 0x1000;
- if (size <= 0x1000)
- {
- DmaFill32(3, 0, addr, size);
- break;
- }
- }
- }
+ DmaFill32Large(3, 0, subStruct.field_0, 0x2000, 0x1000);
DmaClear32(3, subStruct.field_4, 0x800);
if (!IsContest())
REG_BG1CNT_BITFIELD.charBaseBlock = 0;
diff --git a/src/battle/anim/seed.c b/src/battle/anim/seed.c
index be8613a74..be8613a74 100755..100644
--- a/src/battle/anim/seed.c
+++ b/src/battle/anim/seed.c
diff --git a/src/battle/anim/sfx.c b/src/battle/anim/sfx.c
new file mode 100644
index 000000000..10ef1681e
--- /dev/null
+++ b/src/battle/anim/sfx.c
@@ -0,0 +1,280 @@
+#include "global.h"
+#include "battle_anim.h"
+#include "contest.h"
+#include "ewram.h"
+#include "rom_8077ABC.h"
+#include "sound.h"
+#include "task.h"
+
+extern s16 gBattleAnimArgs[];
+extern u8 gAnimBankAttacker;
+extern u8 gAnimBankTarget;
+extern u16 gBattlePartyID[];
+extern u16 gAnimSpeciesByBanks[];
+extern u8 gUnknown_0202F7D2;
+
+static void sub_812AF98(u8 taskId);
+static void sub_812B004(u8 taskId);
+static void sub_812B108(u8 taskId);
+static void sub_812B404(u8 taskId);
+
+// used in 1 move:
+// Move_FIRE_BLAST
+void sub_812AF30(u8 taskId)
+{
+ s8 sourcePan, targetPan, panIncrement;
+
+ TASK.data[0] = gBattleAnimArgs[0];
+ TASK.data[1] = gBattleAnimArgs[1];
+
+ sourcePan = BattleAnimAdjustPanning(-64);
+ targetPan = BattleAnimAdjustPanning(63);
+ panIncrement = CalculatePanIncrement(sourcePan, targetPan, 2);
+
+ TASK.data[2] = sourcePan;
+ TASK.data[3] = targetPan;
+ TASK.data[4] = panIncrement;
+ TASK.data[10] = 10;
+
+ TASK.func = sub_812AF98;
+}
+
+static void sub_812AF98(u8 taskId)
+{
+ s16 pan = TASK.data[2];
+ s8 dPan = TASK.data[4];
+
+ if (++TASK.data[11] == 111)
+ {
+ TASK.data[10] = 5;
+ TASK.data[11] = 0;
+ TASK.func = sub_812B004;
+ }
+ else
+ {
+ if (++TASK.data[10] == 11)
+ {
+ TASK.data[10] = 0;
+ PlaySE12WithPanning(TASK.data[0], pan);
+ }
+ pan += dPan;
+ TASK.data[2] = sub_8077104(pan, dPan);
+ }
+}
+
+static void sub_812B004(u8 taskId)
+{
+ s8 pan;
+
+ if (++TASK.data[10] == 6)
+ {
+ TASK.data[10] = 0;
+
+ pan = BattleAnimAdjustPanning(63);
+ PlaySE12WithPanning(TASK.data[1], pan);
+
+ if (++TASK.data[11] == 2)
+ {
+ DestroyAnimSoundTask(taskId);
+ }
+ }
+}
+
+// used in 7 moves:
+// Move_ICE_BEAM, Move_AURORA_BEAM, Move_PSYBEAM,
+// Move_PSYWAVE, Move_SHADOW_BALL, Move_TRI_ATTACK,
+// Move_HYPER_BEAM
+void sub_812B058(u8 taskId)
+{
+ s16 sp = gBattleAnimArgs[0];
+ s8 r5 = gBattleAnimArgs[2];
+ s8 panIncrement = gBattleAnimArgs[3];
+ u8 r10 = gBattleAnimArgs[4]; // number of times the sound must be played
+ u8 r7 = gBattleAnimArgs[5];
+ u8 r9 = gBattleAnimArgs[6];
+
+ s8 pan1 = BattleAnimAdjustPanning(gBattleAnimArgs[1]);
+ s8 pan2 = BattleAnimAdjustPanning(r5);
+ panIncrement = CalculatePanIncrement(pan1, pan2, panIncrement);
+
+ TASK.data[0] = sp;
+ TASK.data[1] = pan1;
+ TASK.data[2] = pan2;
+ TASK.data[3] = panIncrement;
+ TASK.data[4] = r10;
+ TASK.data[5] = r7;
+ TASK.data[6] = r9;
+ TASK.data[10] = 0;
+ TASK.data[11] = pan1;
+ TASK.data[12] = r9;
+
+ TASK.func = sub_812B108;
+ TASK.func(taskId);
+}
+
+static void sub_812B108(u8 taskId)
+{
+ if (TASK.data[12]++ == TASK.data[6])
+ {
+ TASK.data[12] = 0;
+ PlaySE12WithPanning(TASK.data[0], TASK.data[11]);
+
+ if (--TASK.data[4] == 0)
+ {
+ DestroyAnimSoundTask(taskId);
+ return;
+ }
+ }
+
+ if (TASK.data[10]++ == TASK.data[5])
+ {
+ u16 dPan, oldPan;
+ TASK.data[10] = 0;
+ dPan = TASK.data[3];
+ oldPan = TASK.data[11];
+ TASK.data[11] = dPan + oldPan;
+ TASK.data[11] = sub_8077104(TASK.data[11], oldPan);
+ }
+}
+
+// #define shared19348 (*(struct UnknownContestStruct8 *)(gSharedMem + 0x19348))
+// #define EWRAM_19348 (*(u16 *)(gSharedMem + 0x19348))
+
+// used in 3 moves:
+// Move_HOWL, Move_ROAR, Move_GROWL
+void sub_812B18C(u8 taskId)
+{
+ u16 species = 0;
+ s8 pan = BattleAnimAdjustPanning(-64);
+
+ if (IsContest())
+ {
+ if (!gBattleAnimArgs[0])
+ species = shared19348.unk0;
+ else
+ DestroyAnimVisualTask(taskId);
+ }
+ else
+ {
+ u8 bank;
+ if (gBattleAnimArgs[0] == 0)
+ bank = gAnimBankAttacker;
+ else if (gBattleAnimArgs[0] == 1)
+ bank = gAnimBankTarget;
+ else if (gBattleAnimArgs[0] == 2)
+ bank = gAnimBankAttacker ^ 0x2;
+ else
+ bank = gAnimBankTarget ^ 0x2;
+
+ if (gBattleAnimArgs[0] == 1 || gBattleAnimArgs[0] == 3)
+ {
+ if (!IsAnimBankSpriteVisible(bank))
+ {
+ DestroyAnimVisualTask(taskId);
+ return;
+ }
+ }
+
+ if (GetBankSide(bank))
+ species = GetMonData(&gEnemyParty[gBattlePartyID[bank]], 0xB);
+ else
+ species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], 0xB);
+ }
+
+ if (species != 0)
+ {
+ s16 mode = gBattleAnimArgs[1];
+ if (mode == 0xFF)
+ PlayCry1(species, pan);
+ else
+ PlayCry3(species, pan, mode);
+ }
+
+ DestroyAnimVisualTask(taskId);
+}
+
+// used in Move_HYPER_VOICE
+void sub_812B2B8(u8 taskId)
+{
+ u16 species;
+ s8 pan = BattleAnimAdjustPanning(-64);
+
+ if (IsContest())
+ species = shared19348.unk0;
+ else
+ species = gAnimSpeciesByBanks[gAnimBankAttacker];
+
+ if (species != 0)
+ PlayCry3(species, pan, 4);
+
+ DestroyAnimVisualTask(taskId);
+}
+
+// used in 6 moves:
+// Move_SKY_ATTACK, Move_LUSTER_PURGE, Move_FLATTER,
+// Move_DRAGON_CLAW, Move_RETURN, Move_COSMIC_POWER,
+void sub_812B30C(u8 taskId)
+{
+ u16 songNum = gBattleAnimArgs[0];
+ s8 pan = BattleAnimAdjustPanning(gBattleAnimArgs[1]);
+ PlaySE1WithPanning(songNum, pan);
+
+ DestroyAnimVisualTask(taskId);
+}
+
+// used in 6 moves:
+// Move_SKY_ATTACK, Move_SUPERPOWER, Move_ENCORE,
+// Move_FLATTER, Move_RETURN, Move_COSMIC_POWER
+void sub_812B340(u8 taskId)
+{
+ u16 songNum = gBattleAnimArgs[0];
+ s8 pan = BattleAnimAdjustPanning(gBattleAnimArgs[1]);
+ PlaySE2WithPanning(songNum, pan);
+
+ DestroyAnimVisualTask(taskId);
+}
+
+// used in 2 moves:
+// Move_CONFUSE_RAY, Move_WILL_O_WISP
+void sub_812B374(u8 taskId)
+{
+ u8 r5 = gBattleAnimArgs[1];
+ s8 panIncrement = gBattleAnimArgs[2];
+ s16 r9 = gBattleAnimArgs[3];
+ s8 r1 = gBattleAnimArgs[0];
+
+ s8 sourcePan = BattleAnimAdjustPanning(r1);
+ s8 targetPan = BattleAnimAdjustPanning(r5);
+ panIncrement = CalculatePanIncrement(sourcePan, targetPan, panIncrement);
+
+ TASK.data[1] = sourcePan;
+ TASK.data[2] = targetPan;
+ TASK.data[3] = panIncrement;
+ TASK.data[5] = r9;
+ TASK.data[10] = 0;
+ TASK.data[11] = sourcePan;
+
+ TASK.func = sub_812B404;
+ TASK.func(taskId);
+}
+
+static void sub_812B404(u8 taskId)
+{
+ u16 dPan = TASK.data[3];
+
+ if (TASK.data[10]++ == TASK.data[5])
+ {
+ u16 oldPan;
+ TASK.data[10] = 0;
+ oldPan = TASK.data[11];
+ TASK.data[11] = dPan + oldPan;
+ TASK.data[11] = sub_8077104(TASK.data[11], oldPan);
+ }
+
+ gUnknown_0202F7D2 = TASK.data[11];
+
+ if (TASK.data[11] == TASK.data[2])
+ {
+ DestroyAnimVisualTask(taskId);
+ }
+} \ No newline at end of file
diff --git a/src/battle/anim/shadow_enlarge.c b/src/battle/anim/shadow_enlarge.c
index 399cf1ba4..399cf1ba4 100755..100644
--- a/src/battle/anim/shadow_enlarge.c
+++ b/src/battle/anim/shadow_enlarge.c
diff --git a/src/battle/anim/shadow_minimize.c b/src/battle/anim/shadow_minimize.c
index 94069374f..94069374f 100755..100644
--- a/src/battle/anim/shadow_minimize.c
+++ b/src/battle/anim/shadow_minimize.c
diff --git a/src/battle/anim/shield.c b/src/battle/anim/shield.c
index 676318545..676318545 100755..100644
--- a/src/battle/anim/shield.c
+++ b/src/battle/anim/shield.c
diff --git a/src/battle/anim/shimmer.c b/src/battle/anim/shimmer.c
index 9e7bea1e4..9e7bea1e4 100755..100644
--- a/src/battle/anim/shimmer.c
+++ b/src/battle/anim/shimmer.c
diff --git a/src/battle/anim/silhouette.c b/src/battle/anim/silhouette.c
index a3147f598..a3147f598 100755..100644
--- a/src/battle/anim/silhouette.c
+++ b/src/battle/anim/silhouette.c
diff --git a/src/battle/anim/slash.c b/src/battle/anim/slash.c
index 6adcaf098..6adcaf098 100755..100644
--- a/src/battle/anim/slash.c
+++ b/src/battle/anim/slash.c
diff --git a/src/battle/anim/sleep.c b/src/battle/anim/sleep.c
index 0f0e54f80..0f0e54f80 100755..100644
--- a/src/battle/anim/sleep.c
+++ b/src/battle/anim/sleep.c
diff --git a/src/battle/anim/slice.c b/src/battle/anim/slice.c
index fe8745483..fe8745483 100755..100644
--- a/src/battle/anim/slice.c
+++ b/src/battle/anim/slice.c
diff --git a/src/battle/anim/smoke.c b/src/battle/anim/smoke.c
index 7ab873e63..7ab873e63 100755..100644
--- a/src/battle/anim/smoke.c
+++ b/src/battle/anim/smoke.c
diff --git a/src/battle/anim/sonic.c b/src/battle/anim/sonic.c
index 0897ec6e3..0897ec6e3 100755..100644
--- a/src/battle/anim/sonic.c
+++ b/src/battle/anim/sonic.c
diff --git a/src/battle/anim/sonic_task.c b/src/battle/anim/sonic_task.c
index 924b1b568..924b1b568 100755..100644
--- a/src/battle/anim/sonic_task.c
+++ b/src/battle/anim/sonic_task.c
diff --git a/src/battle/anim/spin_finger.c b/src/battle/anim/spin_finger.c
index 8eb060358..8eb060358 100755..100644
--- a/src/battle/anim/spin_finger.c
+++ b/src/battle/anim/spin_finger.c
diff --git a/src/battle/anim/spit.c b/src/battle/anim/spit.c
index 1e65ba53e..1e65ba53e 100755..100644
--- a/src/battle/anim/spit.c
+++ b/src/battle/anim/spit.c
diff --git a/src/battle/anim/splash.c b/src/battle/anim/splash.c
index 570ef0dca..570ef0dca 100755..100644
--- a/src/battle/anim/splash.c
+++ b/src/battle/anim/splash.c
diff --git a/src/battle/anim/startle.c b/src/battle/anim/startle.c
index 50e78af37..50e78af37 100755..100644
--- a/src/battle/anim/startle.c
+++ b/src/battle/anim/startle.c
diff --git a/src/battle/anim/strike.c b/src/battle/anim/strike.c
index bfa1dc4f7..bfa1dc4f7 100755..100644
--- a/src/battle/anim/strike.c
+++ b/src/battle/anim/strike.c
diff --git a/src/battle/anim/switch.c b/src/battle/anim/switch.c
index c4082b6aa..c4082b6aa 100755..100644
--- a/src/battle/anim/switch.c
+++ b/src/battle/anim/switch.c
diff --git a/src/battle/anim/sword.c b/src/battle/anim/sword.c
index b46fe6759..b46fe6759 100755..100644
--- a/src/battle/anim/sword.c
+++ b/src/battle/anim/sword.c
diff --git a/src/battle/anim/taunt_finger.c b/src/battle/anim/taunt_finger.c
index 023e14e45..023e14e45 100755..100644
--- a/src/battle/anim/taunt_finger.c
+++ b/src/battle/anim/taunt_finger.c
diff --git a/src/battle/anim/tendrils.c b/src/battle/anim/tendrils.c
index 9f57ffd45..9f57ffd45 100755..100644
--- a/src/battle/anim/tendrils.c
+++ b/src/battle/anim/tendrils.c
diff --git a/src/battle/anim/thought.c b/src/battle/anim/thought.c
index c3ab6f82c..c3ab6f82c 100755..100644
--- a/src/battle/anim/thought.c
+++ b/src/battle/anim/thought.c
diff --git a/src/battle/anim/thrashing.c b/src/battle/anim/thrashing.c
index 3fde815ae..3fde815ae 100755..100644
--- a/src/battle/anim/thrashing.c
+++ b/src/battle/anim/thrashing.c
diff --git a/src/battle/anim/tile_in.c b/src/battle/anim/tile_in.c
index a4a544a0c..a4a544a0c 100755..100644
--- a/src/battle/anim/tile_in.c
+++ b/src/battle/anim/tile_in.c
diff --git a/src/battle/anim/tile_out.c b/src/battle/anim/tile_out.c
index 50468a440..50468a440 100755..100644
--- a/src/battle/anim/tile_out.c
+++ b/src/battle/anim/tile_out.c
diff --git a/src/battle/anim/twinkle.c b/src/battle/anim/twinkle.c
index e26669f63..e26669f63 100755..100644
--- a/src/battle/anim/twinkle.c
+++ b/src/battle/anim/twinkle.c
diff --git a/src/battle/anim/unused_1.c b/src/battle/anim/unused_1.c
index d7e5fbfe4..d7e5fbfe4 100755..100644
--- a/src/battle/anim/unused_1.c
+++ b/src/battle/anim/unused_1.c
diff --git a/src/battle/anim/unused_2.c b/src/battle/anim/unused_2.c
index 122f39e02..122f39e02 100755..100644
--- a/src/battle/anim/unused_2.c
+++ b/src/battle/anim/unused_2.c
diff --git a/src/battle/anim/unused_3.c b/src/battle/anim/unused_3.c
index 6dbcbfefe..6dbcbfefe 100755..100644
--- a/src/battle/anim/unused_3.c
+++ b/src/battle/anim/unused_3.c
diff --git a/src/battle/anim/unused_4.c b/src/battle/anim/unused_4.c
index bda476a0a..bda476a0a 100755..100644
--- a/src/battle/anim/unused_4.c
+++ b/src/battle/anim/unused_4.c
diff --git a/src/battle/anim/unused_5.c b/src/battle/anim/unused_5.c
index 421cdd6bf..421cdd6bf 100755..100644
--- a/src/battle/anim/unused_5.c
+++ b/src/battle/anim/unused_5.c
diff --git a/src/battle/anim/unused_6.c b/src/battle/anim/unused_6.c
index 37e2031b0..37e2031b0 100755..100644
--- a/src/battle/anim/unused_6.c
+++ b/src/battle/anim/unused_6.c
diff --git a/src/battle/anim/unused_7.c b/src/battle/anim/unused_7.c
index 2be6e7633..2be6e7633 100755..100644
--- a/src/battle/anim/unused_7.c
+++ b/src/battle/anim/unused_7.c
diff --git a/src/battle/anim/unused_8.c b/src/battle/anim/unused_8.c
index 03772f951..03772f951 100755..100644
--- a/src/battle/anim/unused_8.c
+++ b/src/battle/anim/unused_8.c
diff --git a/src/battle/anim/unused_9.c b/src/battle/anim/unused_9.c
index cf3ccb0d4..cf3ccb0d4 100755..100644
--- a/src/battle/anim/unused_9.c
+++ b/src/battle/anim/unused_9.c
diff --git a/src/battle/anim/wave_finger.c b/src/battle/anim/wave_finger.c
index 2cf68c34c..2cf68c34c 100755..100644
--- a/src/battle/anim/wave_finger.c
+++ b/src/battle/anim/wave_finger.c
diff --git a/src/battle/anim/whip.c b/src/battle/anim/whip.c
index cb3ce327e..cb3ce327e 100755..100644
--- a/src/battle/anim/whip.c
+++ b/src/battle/anim/whip.c
diff --git a/src/battle/anim/wisp_fire.c b/src/battle/anim/wisp_fire.c
new file mode 100644
index 000000000..348ce6426
--- /dev/null
+++ b/src/battle/anim/wisp_fire.c
@@ -0,0 +1,196 @@
+#include "global.h"
+#include "battle_anim.h"
+#include "blend_palette.h"
+#include "main.h"
+#include "rom_8077ABC.h"
+#include "task.h"
+#include "trig.h"
+
+extern s16 gBattleAnimArgs[];
+extern u8 gAnimBankTarget;
+extern u8 gAnimBankAttacker;
+
+extern u8 gObjectBankIDs[];
+extern s8 gUnknown_083D9794[16];
+extern s8 gUnknown_083D97A4[16];
+
+void sub_80D5E4C(u8 taskId);
+
+void sub_80D5CC0(struct Sprite *sprite)
+{
+ if (!sprite->data[0])
+ {
+ sprite->data[1] = gBattleAnimArgs[0];
+ sprite->data[0] += 1;
+ }
+
+ sprite->data[3] += 0xC0 * 2;
+ sprite->data[4] += 0xA0;
+
+ sprite->pos2.x = Sin(sprite->data[1], sprite->data[3] >> 8);
+ sprite->pos2.y = Cos(sprite->data[1], sprite->data[4] >> 8);
+
+ sprite->data[1] = (sprite->data[1] + 7) & 0xFF;
+
+ if (gMain.inBattle)
+ {
+ if (sprite->data[1] < 64 || sprite->data[1] > 195)
+ sprite->oam.priority = sub_8079ED4(gAnimBankTarget);
+ else
+ sprite->oam.priority = sub_8079ED4(gAnimBankTarget) + 1;
+ }
+ else
+ {
+ if (sprite->data[1] < 64 || sprite->data[1] > 195)
+ sprite->subpriority = 0x1D;
+ else
+ sprite->subpriority = 0x1F;
+ }
+
+ if (++sprite->data[2] > 0x14)
+ sprite->invisible ^= 1;
+
+ if (sprite->data[2] == 0x1E)
+ DestroyAnimSprite(sprite);
+}
+
+void sub_80D5DDC(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ task->data[12] = !GetBankSide(gAnimBankAttacker) ? 1 : -1;
+ task->data[13] = IsAnimBankSpriteVisible(gAnimBankTarget ^ 2) + 1;
+ task->data[14] = GetAnimBankSpriteId(1);
+ task->data[15] = GetAnimBankSpriteId(3);
+
+ task->func = sub_80D5E4C;
+}
+
+void sub_80D5E4C(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ task->data[10] += task->data[12] * 2;
+ if (++task->data[1] >= 2)
+ {
+ task->data[1] = 0;
+ task->data[2]++;
+ if (task->data[2] & 1)
+ task->data[11] = 2;
+ else
+ task->data[11] = -2;
+ }
+
+ for (task->data[3] = 0; task->data[3] < task->data[13]; task->data[3]++)
+ {
+ gSprites[task->data[task->data[3] + 14]].pos2.x = task->data[10] + task->data[11];
+ }
+
+ if (++task->data[9] == 16)
+ {
+ task->data[9] = 0;
+ task->data[0]++;
+ }
+ break;
+ case 1:
+ if (++task->data[1] >= 5)
+ {
+ task->data[1] = 0;
+ task->data[2]++;
+
+ if (task->data[2] & 1)
+ task->data[11] = 2;
+ else
+ task->data[11] = -2;
+ }
+
+ for (task->data[3] = 0; task->data[3] < task->data[13]; task->data[3]++)
+ {
+ gSprites[task->data[task->data[3] + 14]].pos2.x = task->data[10] + task->data[11];
+ }
+
+ if (++task->data[9] == 96)
+ {
+ task->data[9] = 0;
+ task->data[0]++;
+ }
+ break;
+ case 2:
+ task->data[10] -= task->data[12] * 2;
+
+ if (++task->data[1] >= 2)
+ {
+ task->data[1] = 0;
+ task->data[2]++;
+
+ if (task->data[2] & 1)
+ task->data[11] = 2;
+ else
+ task->data[11] = -2;
+ }
+
+ for (task->data[3] = 0; task->data[3] < task->data[13]; task->data[3]++)
+ {
+ gSprites[task->data[task->data[3] + 14]].pos2.x = task->data[10] + task->data[11];
+ }
+
+ if (++task->data[9] == 16)
+ {
+ task->data[0]++;
+ }
+ break;
+ case 3:
+ for (task->data[3] = 0; task->data[3] < task->data[13]; task->data[3]++)
+ {
+ gSprites[task->data[task->data[3] + 14]].pos2.x = 0;
+ }
+
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+void sub_80D6080(u8 taskId)
+{
+ struct Struct_sub_8078914 unk;
+ sub_8078914(&unk);
+ BlendPalette(unk.field_8 << 4, 16, gBattleAnimArgs[0], gBattleAnimArgs[1]); // u16 palOffset, u16 numEntries, u8 coeff, u16 blendColor
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_80D60B4(u8 taskId)
+{
+ s8 unk;
+ u8 spriteId;
+
+ if (gTasks[taskId].data[0] == 0)
+ {
+ gTasks[taskId].data[1] = gBattleAnimArgs[0];
+ gTasks[taskId].data[2] = gBattleAnimArgs[1];
+ gTasks[taskId].data[3] = gBattleAnimArgs[2];
+ gTasks[taskId].data[4] = gBattleAnimArgs[3];
+ }
+ gTasks[taskId].data[0]++;
+
+ spriteId = gObjectBankIDs[gAnimBankTarget];
+
+ if (!gTasks[taskId].data[4])
+ unk = gUnknown_083D9794[gTasks[taskId].data[0] % 10];
+ else
+ unk = gUnknown_083D97A4[gTasks[taskId].data[0] % 10];
+
+ if (gTasks[taskId].data[3] == 1)
+ gSprites[spriteId].pos2.y = gBattleAnimArgs[1] * unk < 0 ? -(gBattleAnimArgs[1] * unk) : gBattleAnimArgs[1] * unk;
+ else
+ gSprites[spriteId].pos2.x = gBattleAnimArgs[1] * unk;
+
+ if (gTasks[taskId].data[0] == gTasks[taskId].data[1])
+ {
+ gSprites[spriteId].pos2.x = 0;
+ gSprites[spriteId].pos2.y = 0;
+ DestroyAnimVisualTask(taskId);
+ }
+} \ No newline at end of file
diff --git a/src/battle/anim/withdraw.c b/src/battle/anim/withdraw.c
index e67248b9f..e67248b9f 100755..100644
--- a/src/battle/anim/withdraw.c
+++ b/src/battle/anim/withdraw.c
diff --git a/src/battle/battle_2.c b/src/battle/battle_2.c
index b0654950b..b09d9ad8d 100644
--- a/src/battle/battle_2.c
+++ b/src/battle/battle_2.c
@@ -1,34 +1,48 @@
#include "global.h"
#include "constants/abilities.h"
+#include "constants/battle_move_effects.h"
+#include "constants/hold_effects.h"
+#include "constants/items.h"
+#include "constants/moves.h"
+#include "constants/songs.h"
+#include "constants/species.h"
+#include "gba/flash_internal.h"
#include "battle.h"
+#include "battle_ai.h"
#include "battle_interface.h"
+#include "battle_message.h"
#include "battle_setup.h"
+#include "battle_util.h"
#include "data2.h"
+#include "decompress.h"
+#include "event_data.h"
+#include "evolution_scene.h"
#include "item.h"
#include "link.h"
#include "main.h"
+#include "m4a.h"
#include "name_string_util.h"
+#include "overworld.h"
#include "palette.h"
#include "party_menu.h"
#include "pokeball.h"
#include "pokedex.h"
#include "pokemon.h"
#include "random.h"
+#include "roamer.h"
#include "rom3.h"
#include "rom_8077ABC.h"
#include "rom_8094928.h"
-#include "constants/songs.h"
#include "sound.h"
-#include "constants/species.h"
#include "sprite.h"
+#include "string_util.h"
#include "task.h"
#include "text.h"
+#include "trainer.h"
#include "trig.h"
-#include "unknown_task.h"
+#include "tv.h"
+#include "scanline_effect.h"
#include "util.h"
-#include "constants/items.h"
-#include "constants/hold_effects.h"
-#include "constants/battle_move_effects.h"
#include "ewram.h"
struct UnknownStruct7
@@ -53,20 +67,29 @@ struct UnknownStruct12
u8 filler4[0x54];
};
+extern void sub_802BBD4();
+
+extern struct SpriteTemplate gUnknown_02024E8C;
+extern const u8 Str_821F7B8[];
+extern u8 gUnknown_02023A14_50;
extern const u16 gUnknown_08D004E0[];
extern const struct MonCoords gCastformFrontSpriteCoords[];
-
+extern const u8 Str_821F7EA[];
+extern const u8 gUnknown_Debug_821F7F3[];
+extern const u8 BattleText_YesNo[];
+extern u8 gStatStageRatios[][2];
+extern u8 gActionsByTurnOrder[4];
extern struct UnknownPokemonStruct2 gUnknown_02023A00[];
extern u8 gBattleBufferB[][0x200];
extern u8 gActiveBank;
extern u32 gBattleExecBuffer;
extern u8 gNoOfAllBanks;
extern u16 gBattlePartyID[];
-extern u8 gFightStateTracker;
-extern u8 gTurnOrder[];
+extern u8 gCurrentActionFuncId;
+extern u8 gBanksByTurnOrder[];
extern struct UnknownStruct12 gUnknown_02024AD0[];
extern u8 gObjectBankIDs[];
-extern u16 gCurrentMove;
+extern u16 gCurrentMove; // This is mis-named. It is a species, not a move ID.
extern u8 gLastUsedAbility;
extern u8 gStringBank;
extern u8 gAbsentBankFlags;
@@ -74,10 +97,10 @@ extern u8 gMultiHitCounter;
extern u8 gActionForBanks[];
extern u16 gUnknown_02024C2C[];
extern u16 gLastUsedMove[];
-extern u16 gMoveHitWith[];
-extern u16 gUnknown_02024C44[];
+extern u16 gLastLandedMoves[];
+extern u16 gLastHitByType[];
extern u16 gUnknown_02024C4C[];
-extern u16 gLockedMove[];
+extern u16 gLockedMoves[];
extern u8 gUnknown_02024C5C[];
extern u16 gChosenMovesByBanks[];
extern u32 gHitMarker;
@@ -95,9 +118,9 @@ extern u16 gUnknown_02024DE8;
extern u8 gActionSelectionCursor[];
extern u8 gMoveSelectionCursor[];
extern u8 gUnknown_02038470[];
-extern u16 gUnknown_030041B0;
+extern u16 gBattle_BG3_X;
extern u16 gBattle_BG1_Y;
-extern u16 gUnknown_030041B8;
+extern u16 gBattle_BG3_Y;
extern struct Window gUnknown_030041D0;
extern u16 gBattle_WIN1H;
extern struct Window gUnknown_03004210;
@@ -107,8 +130,8 @@ extern u16 gBattle_WIN0V;
extern u16 gBattle_BG2_Y;
extern u32 gUnknown_03004284;
extern u16 gBattle_BG2_X;
-extern u16 gUnknown_030042A0;
-extern u16 gUnknown_030042A4;
+extern u16 gBattle_BG0_Y;
+extern u16 gBattle_BG0_X;
extern u16 gBattle_BG1_X;
extern u16 gBattle_WIN0H;
extern MainCallback gPreBattleCallback1;
@@ -129,8 +152,52 @@ extern u16 gBattleWeather;
extern u32 gBattleMoveDamage;
extern struct BattlePokemon gBattleMons[];
extern u8 gBattleMoveFlags;
-
+extern u8 BattleScript_FocusPunchSetUp[];
+extern u16 gDynamicBasePower;
+extern u8 gCurrentTurnActionNumber;
+extern void (* const gUnknown_081FA640[])(void);
+extern void (* const gUnknown_081FA678[])(void);
+extern u8* gBattlescriptCurrInstr;
+extern u8 BattleScript_LinkBattleWonOrLost[];
+extern u8 BattleScript_PayDayMoneyAndPickUpItems[];
+extern u8 gUnknown_081D8E0D[];
+extern u8 BattleScript_LocalTrainerBattleWon[];
+extern u8 BattleScript_LocalBattleLost[];
+extern u8 BattleScript_GotAwaySafely[];
+extern u8 BattleScript_SmokeBallEscape[];
+extern u8 BattleScript_RanAwayUsingMonAbility[];
+extern u8 BattleScript_WildMonFled[];
+extern u8 BattleScript_ActionSwitch[];
+extern u8 BattleScript_PrintFailedToRunString[];
+extern const BattleCmdFunc gBattleScriptingCommandsTable[];
+extern u8 gCritMultiplier;
+extern u8 gCurrMovePos;
+extern u8 gUnknown_02024BE5;
+extern u16 gChosenMove;
+extern u8* gBattleScriptsForMoveEffects[];
+extern u16 gLastUsedItem;
+extern u8 * const gBattlescriptsForBallThrow[];
+extern u8 * const gBattlescriptsForRunningByItem[];
+extern u8 * const gBattlescriptsForUsingItem[];
+extern u8 * const gBattlescriptsForSafariActions[];
+extern u8 gBattleTextBuff2[];
+extern u8 gNumSafariBalls;
+extern u8 gUnknown_081FA70C[][3];
+extern u8 gUnknown_081FA71B[];
+extern u8 gUnknown_081FA71F[];
+
+void sub_8010824(void);
static void BattlePrepIntroSlide(void);
+void CheckFocusPunch_ClearVarsBeforeTurnStarts(void);
+void SetActionsAndBanksTurnOrder(void);
+static void TurnValuesCleanUp(u8);
+void SpecialStatusesClear(void);
+static void RunTurnActionsFunctions(void);
+void HandleEndTurn_FinishBattle();
+static void FreeResetData_ReturnToOvOrDoEvolutions(void);
+void TryEvolvePokemon(void);
+static void ReturnFromBattleToOverworld(void);
+static void WaitForEvoSceneToFinish(void);
void sub_800E7C4(void)
{
@@ -162,35 +229,42 @@ void InitBattle(void)
REG_WINOUT = 0;
gBattle_WIN0H = 0xF0;
gBattle_WIN0V = 0x5051;
- dp12_8087EA4();
+ ScanlineEffect_Clear();
for (i = 0; i < 80; i++)
{
- gUnknown_03004DE0[0][i] = 0xF0;
- gUnknown_03004DE0[1][i] = 0xF0;
+ gScanlineEffectRegBuffers[0][i] = 0xF0;
+ gScanlineEffectRegBuffers[1][i] = 0xF0;
}
for (i = 80; i < 160; i++)
{
asm(""::"r"(i)); // Needed to stop the compiler from optimizing out the loop counter
- gUnknown_03004DE0[0][i] = 0xFF10;
- gUnknown_03004DE0[1][i] = 0xFF10;
+ gScanlineEffectRegBuffers[0][i] = 0xFF10;
+ gScanlineEffectRegBuffers[1][i] = 0xFF10;
}
- //sub_80895F8(gUnknown_081F9674.unk0, gUnknown_081F9674.unk4, gUnknown_081F9674.unk8);
- sub_80895F8(gUnknown_081F9674);
- SetUpWindowConfig(&gWindowConfig_81E6C58);
+ //ScanlineEffect_SetParams(gUnknown_081F9674.unk0, gUnknown_081F9674.unk4, gUnknown_081F9674.unk8);
+ ScanlineEffect_SetParams(gUnknown_081F9674);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6C58);
ResetPaletteFade();
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
gBattle_BG1_X = 0;
gBattle_BG1_Y = 0;
gBattle_BG2_X = 0;
gBattle_BG2_Y = 0;
- gUnknown_030041B0 = 0;
- gUnknown_030041B8 = 0;
+ gBattle_BG3_X = 0;
+ gBattle_BG3_Y = 0;
+
+#if DEBUG
+ if (!(gUnknown_02023A14_50 & 8))
+ gBattleTerrain = BattleSetup_GetTerrain();
+#else
gBattleTerrain = BattleSetup_GetTerrain();
- InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C58);
- InitWindowFromConfig(&gUnknown_030041D0, &gWindowConfig_81E71D0);
- InitWindowFromConfig(&gUnknown_03004250, &gWindowConfig_81E71EC);
+#endif
+
+ Text_InitWindowWithTemplate(&gUnknown_03004210, &gWindowTemplate_81E6C58);
+ Text_InitWindowWithTemplate(&gUnknown_030041D0, &gWindowTemplate_81E71D0);
+ Text_InitWindowWithTemplate(&gUnknown_03004250, &gWindowTemplate_81E71EC);
sub_800D6D4();
sub_800DAB8();
ResetSpriteData();
@@ -204,7 +278,11 @@ void InitBattle(void)
SetMainCallback2(sub_800F298);
else
SetMainCallback2(sub_800EC9C);
- if (!(gBattleTypeFlags & BATTLE_TYPE_LINK))
+ if (!(gBattleTypeFlags & BATTLE_TYPE_LINK)
+#if DEBUG
+ && !(gUnknown_02023A14_50 & 8)
+#endif
+ )
{
CreateNPCTrainerParty(gEnemyParty, gTrainerBattleOpponent);
SetWildMonHeldItem();
@@ -244,8 +322,8 @@ void sub_800E9EC(void)
if (species != SPECIES_EGG && hp == 0)
r6 |= 3 << i * 2;
}
- BATTLE_STRUCT->unk2 = r6;
- BATTLE_STRUCT->unk3 = r6 >> 8;
+ gBattleStruct->unk2 = r6;
+ gBattleStruct->unk3 = r6 >> 8;
}
void sub_800EAAC(void)
@@ -326,6 +404,7 @@ void sub_800EC9C(void)
{
u8 playerId;
u8 enemyId;
+ s32 id;
RunTasks();
AnimateSprites();
@@ -339,13 +418,23 @@ void sub_800EC9C(void)
case 0:
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
{
- if (gReceivedRemoteLinkPlayers != 0 && sub_8007ECC())
+ if (gReceivedRemoteLinkPlayers != 0 && IsLinkTaskFinished())
{
- BATTLE_STRUCT->unk0 = 1;
- BATTLE_STRUCT->unk1 = 1;
+ gBattleStruct->unk0 = 1;
+ gBattleStruct->unk1 = 1;
sub_800E9EC();
sub_800EAAC();
- SendBlock(bitmask_all_link_players_but_self(), BATTLE_STRUCT, 32);
+#if DEBUG
+ if (gUnknown_02023A14_50 & 8)
+ {
+ for (id = 0; id < 2; id++) // Why < 2 here?
+ {
+ gLinkPlayers[id].lp_field_18 = id;
+ gLinkPlayers[id].linkType = 0x2211;
+ }
+ }
+#endif
+ SendBlock(bitmask_all_link_players_but_self(), gBattleStruct, 32);
gBattleCommunication[0] = 1;
}
}
@@ -359,7 +448,6 @@ void sub_800EC9C(void)
case 1:
if ((GetBlockReceivedStatus() & 3) == 3)
{
- s32 id;
u8 taskId;
ResetBlockReceivedFlags();
@@ -401,13 +489,13 @@ void sub_800EC9C(void)
gTasks[taskId].data[1] = 0x10E;
gTasks[taskId].data[2] = 0x5A;
gTasks[taskId].data[5] = 0;
- gTasks[taskId].data[3] = BATTLE_STRUCT->unk2 | (BATTLE_STRUCT->unk3 << 8);
+ gTasks[taskId].data[3] = gBattleStruct->unk2 | (gBattleStruct->unk3 << 8);
gTasks[taskId].data[4] = gBlockRecvBuffer[enemyId][1];
gBattleCommunication[0]++;
}
break;
case 2:
- if (sub_8007ECC())
+ if (IsLinkTaskFinished())
{
SendBlock(bitmask_all_link_players_but_self(), gPlayerParty, sizeof(*gPlayerParty) * 2);
gBattleCommunication[0]++;
@@ -422,7 +510,7 @@ void sub_800EC9C(void)
}
break;
case 4:
- if (sub_8007ECC())
+ if (IsLinkTaskFinished())
{
SendBlock(bitmask_all_link_players_but_self(), gPlayerParty + 2, sizeof(*gPlayerParty) * 2);
gBattleCommunication[0]++;
@@ -437,7 +525,7 @@ void sub_800EC9C(void)
}
break;
case 6:
- if (sub_8007ECC())
+ if (IsLinkTaskFinished())
{
SendBlock(bitmask_all_link_players_but_self(), gPlayerParty + 4, sizeof(*gPlayerParty) * 2);
gBattleCommunication[0]++;
@@ -468,7 +556,7 @@ void sub_800EC9C(void)
{
gPreBattleCallback1 = gMain.callback1;
gMain.callback1 = sub_8010824;
- SetMainCallback2(sub_800F808);
+ SetMainCallback2(BattleMainCB2);
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
{
gTrainerBattleOpponent = 0x800;
@@ -496,7 +584,7 @@ void sub_800F02C(void)
gUnknown_02023A00[i].status = GetMonData(&gPlayerParty[i], MON_DATA_STATUS);
gUnknown_02023A00[i].personality = GetMonData(&gPlayerParty[i], MON_DATA_PERSONALITY);
gUnknown_02023A00[i].gender = GetMonGender(&gPlayerParty[i]);
- StripExtCtrlCodes(nickname);
+ Text_StripExtCtrlCodes(nickname);
gUnknown_02023A00[i].language = GetMonData(&gPlayerParty[i], MON_DATA_LANGUAGE);
if (gUnknown_02023A00[i].language != 1)
PadNameString(nickname, 0);
@@ -509,6 +597,7 @@ void sub_800F104(void)
u8 playerId;
MainCallback *pSavedCallback;
u16 *pSavedBattleTypeFlags;
+ s32 i;
playerId = GetMultiplayerId();
ewram160CB = playerId;
@@ -522,17 +611,30 @@ void sub_800F104(void)
switch (gBattleCommunication[0])
{
case 0:
- if (gReceivedRemoteLinkPlayers != 0 && sub_8007ECC())
+ if (gReceivedRemoteLinkPlayers != 0)
{
- sub_800F02C();
- SendBlock(bitmask_all_link_players_but_self(), gSharedMem, 0x60);
- gBattleCommunication[0]++;
+#if DEBUG
+ if (gUnknown_02023A14_50 & 8)
+ {
+ for (i = 0; i < 4; i++)
+ {
+ gLinkPlayers[i].lp_field_18 = i;
+ gLinkPlayers[i].linkType = 0x2211;
+ }
+ }
+#endif
+ if (IsLinkTaskFinished())
+ {
+ sub_800F02C();
+ SendBlock(bitmask_all_link_players_but_self(), gSharedMem, 0x60);
+ gBattleCommunication[0]++;
+ }
}
break;
case 1:
if ((GetBlockReceivedStatus() & 0xF) == 0xF)
{
- s32 i;
+ //s32 i;
ResetBlockReceivedFlags();
for (i = 0; i < 4; i++)
@@ -582,14 +684,27 @@ void sub_800F298(void)
switch (gBattleCommunication[0])
{
case 0:
- if (gReceivedRemoteLinkPlayers != 0 && sub_8007ECC())
+ if (gReceivedRemoteLinkPlayers != 0)
{
- BATTLE_STRUCT->unk0 = 1;
- BATTLE_STRUCT->unk1 = 1;
- sub_800E9EC();
- sub_800EAAC();
- SendBlock(bitmask_all_link_players_but_self(), gSharedMem, 0x20);
- gBattleCommunication[0]++;
+#if DEBUG
+ if (gUnknown_02023A14_50 & 8)
+ {
+ for (id = 0; id < 4; id++)
+ {
+ gLinkPlayers[id].lp_field_18 = id;
+ gLinkPlayers[id].linkType = 0x2211;
+ }
+ }
+#endif
+ if (IsLinkTaskFinished())
+ {
+ gBattleStruct->unk0 = 1;
+ gBattleStruct->unk1 = 1;
+ sub_800E9EC();
+ sub_800EAAC();
+ SendBlock(bitmask_all_link_players_but_self(), gSharedMem, 0x20);
+ gBattleCommunication[0]++;
+ }
}
break;
case 1:
@@ -675,7 +790,7 @@ void sub_800F298(void)
break;
case 2:
step_2:
- if (sub_8007ECC())
+ if (IsLinkTaskFinished())
{
SendBlock(bitmask_all_link_players_but_self(), ewram1D000, sizeof(struct Pokemon) * 2);
gBattleCommunication[0]++;
@@ -738,7 +853,7 @@ void sub_800F298(void)
}
break;
case 4:
- if (sub_8007ECC())
+ if (IsLinkTaskFinished())
{
SendBlock(bitmask_all_link_players_but_self(), ewram1D000 + 2, sizeof(struct Pokemon));
gBattleCommunication[0]++;
@@ -826,7 +941,7 @@ void sub_800F298(void)
{
gPreBattleCallback1 = gMain.callback1;
gMain.callback1 = sub_8010824;
- SetMainCallback2(sub_800F808);
+ SetMainCallback2(BattleMainCB2);
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
{
gTrainerBattleOpponent = 0x800;
@@ -837,11 +952,34 @@ void sub_800F298(void)
}
}
-void sub_800F808(void)
+void BattleMainCB2(void)
{
AnimateSprites();
BuildOamBuffer();
- sub_800374C(&gUnknown_03004210);
+
+#if DEBUG
+ if ((gMain.heldKeys & (R_BUTTON | SELECT_BUTTON)) == ((R_BUTTON | SELECT_BUTTON)))
+ {
+ gSpecialVar_Result = gBattleOutcome = 1;
+ gMain.inBattle = FALSE;
+ gScanlineEffect.state = 3;
+ gMain.callback1 = gPreBattleCallback1;
+ ZeroEnemyPartyMons();
+ m4aSongNumStop(0x5A);
+ if (gBattleTypeFlags & 2)
+ SetMainCallback2(sub_805465C);
+ else
+ SetMainCallback2(gMain.savedCallback);
+ }
+ if (gBattleTypeFlags & 2)
+ {
+ debug_sub_8008264((gBattleTypeFlags >> 2) % 2, 1, 1, 1, 1);
+ debug_sub_8008264((gBattleTypeFlags >> 2) % 2, 1, 21, 1, 1);
+ debug_sub_8008264((gBattleTypeFlags >> 2) % 2, 1, 41, 1, 1);
+ }
+#endif
+
+ Text_UpdateWindowInBattle(&gUnknown_03004210);
UpdatePaletteFade();
RunTasks();
}
@@ -1001,14 +1139,14 @@ void sub_800FCD4(void)
void sub_800FCFC(void)
{
Random(); // unused return value
- REG_BG0HOFS = gUnknown_030042A4;
- REG_BG0VOFS = gUnknown_030042A0;
+ REG_BG0HOFS = gBattle_BG0_X;
+ REG_BG0VOFS = gBattle_BG0_Y;
REG_BG1HOFS = gBattle_BG1_X;
REG_BG1VOFS = gBattle_BG1_Y;
REG_BG2HOFS = gBattle_BG2_X;
REG_BG2VOFS = gBattle_BG2_Y;
- REG_BG3HOFS = gUnknown_030041B0;
- REG_BG3VOFS = gUnknown_030041B8;
+ REG_BG3HOFS = gBattle_BG3_X;
+ REG_BG3VOFS = gBattle_BG3_Y;
REG_WIN0H = gBattle_WIN0H;
REG_WIN0V = gBattle_WIN0V;
REG_WIN1H = gBattle_WIN1H;
@@ -1016,7 +1154,7 @@ void sub_800FCFC(void)
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
- sub_8089668();
+ ScanlineEffect_InitHBlankDmaTransfer();
}
void nullsub_36(struct Sprite *sprite)
@@ -1140,33 +1278,33 @@ void c2_8011A1C(void)
REG_WINOUT = 0;
gBattle_WIN0H = 0xF0;
gBattle_WIN0V = 0x5051;
- dp12_8087EA4();
+ ScanlineEffect_Clear();
for (i = 0; i < 80; i++)
{
- gUnknown_03004DE0[0][i] = 0xF0;
- gUnknown_03004DE0[1][i] = 0xF0;
+ gScanlineEffectRegBuffers[0][i] = 0xF0;
+ gScanlineEffectRegBuffers[1][i] = 0xF0;
}
for (i = 80; i < 160; i++)
{
asm(""::"r"(i)); // Needed to stop the compiler from optimizing out the loop counter
- gUnknown_03004DE0[0][i] = 0xFF10;
- gUnknown_03004DE0[1][i] = 0xFF10;
+ gScanlineEffectRegBuffers[0][i] = 0xFF10;
+ gScanlineEffectRegBuffers[1][i] = 0xFF10;
}
- SetUpWindowConfig(&gWindowConfig_81E6C58);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6C58);
ResetPaletteFade();
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
gBattle_BG1_X = 0;
gBattle_BG1_Y = 0;
gBattle_BG2_X = 0;
gBattle_BG2_Y = 0;
- gUnknown_030041B0 = 0;
- gUnknown_030041B8 = 0;
+ gBattle_BG3_X = 0;
+ gBattle_BG3_Y = 0;
- InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C58);
- InitWindowFromConfig(&gUnknown_030041D0, &gWindowConfig_81E71D0);
- InitWindowFromConfig(&gUnknown_03004250, &gWindowConfig_81E71EC);
+ Text_InitWindowWithTemplate(&gUnknown_03004210, &gWindowTemplate_81E6C58);
+ Text_InitWindowWithTemplate(&gUnknown_030041D0, &gWindowTemplate_81E71D0);
+ Text_InitWindowWithTemplate(&gUnknown_03004250, &gWindowTemplate_81E71EC);
sub_800D6D4();
LoadCompressedPalette(gUnknown_08D004E0, 0, 64);
sub_800D74C();
@@ -1218,6 +1356,3104 @@ void c2_081284E0(void)
}
}
+// A LOT of debug code!
+#if DEBUG
+
+extern u8 gUnknown_Debug_2023B62[];
+extern const u8 Str_821F7BD[];
+extern const u8 Str_821F7DA[];
+
+void debug_sub_8010818(void);
+void debug_sub_80108B8(void);
+void debug_sub_8010CAC(void);
+void debug_sub_8011498(void);
+void debug_sub_801174C(void);
+void debug_sub_8011D40(void);
+void debug_sub_8011E5C(void);
+void debug_sub_8011E74(void);
+void debug_sub_8011EA0(u8);
+void debug_sub_8012294(void);
+void debug_sub_80123D8(u8);
+void debug_sub_8012540(void);
+void debug_nullsub_3(void);
+void debug_sub_80125A0(void);
+void debug_sub_80125E4(void);
+void debug_sub_8012628(void);
+void debug_sub_8012688(void);
+void debug_sub_8012878(void);
+void debug_sub_8012D10(u8);
+u32 debug_sub_8013294(u8, void *, u32);
+void debug_sub_80132C8(u8, void *, u32);
+
+extern s16 gUnknown_Debug_2023A76[][0x23];
+extern s16 gUnknown_Debug_2023A76_[][7][5];
+extern s16 gUnknown_Debug_2023B02[][6][4];
+extern u8 gUnknown_Debug_03004360;
+extern struct Window gUnknown_Debug_03004370;
+extern u8 gUnknown_Debug_030043A0;
+extern u8 gUnknown_Debug_030043A4;
+extern u8 gUnknown_Debug_030043A8;
+extern u8 gBattleBuffersTransferData[];
+
+extern const u16 gUnknown_Debug_821F424[][5];
+extern const u16 gUnknown_Debug_821F56C[][5];
+extern const u32 gUnknown_Debug_821F798[][4];
+
+extern const u8 gUnusedOldCharmap_Gfx_lz[];
+extern const u8 gUnusedOldCharmap_Tilemap_lz[];
+extern const u8 gUnusedOldCharmap_Pal_lz[];
+
+void debug_sub_8010800(void)
+{
+ debug_sub_8010818();
+ debug_sub_80108B8();
+ *(u32 *)(gBattleBuffersTransferData + 0x100) = 0;
+}
+
+void debug_sub_8010818(void)
+{
+ s32 i;
+
+ gUnknown_Debug_2023A76[0][0] = 0x115;
+ gUnknown_Debug_2023A76[1][0] = 0x115;
+ for (i = 1; i < 31; i++)
+ {
+ gUnknown_Debug_2023A76[0][i] = gUnknown_Debug_821F424[i][4];
+ gUnknown_Debug_2023A76[1][i] = gUnknown_Debug_821F424[i][4];
+ }
+
+ for (i = 0; i < 6; i++)
+ {
+ for (gUnknown_Debug_030043A8 = 0; gUnknown_Debug_030043A8 < 4; gUnknown_Debug_030043A8++)
+ {
+ gUnknown_Debug_2023B02[0][i][gUnknown_Debug_030043A8] = gUnknown_Debug_821F56C[gUnknown_Debug_030043A8][0];
+ gUnknown_Debug_2023B02[1][i][gUnknown_Debug_030043A8] = gUnknown_Debug_821F56C[gUnknown_Debug_030043A8][0];
+ }
+ }
+}
+
+void debug_sub_80108B8(void)
+{
+ s32 i;
+
+ m4aSoundVSyncOff();
+ SetHBlankCallback(NULL);
+ SetVBlankCallback(NULL);
+ DmaFill32(3, 0, (void *)VRAM, VRAM_SIZE);
+ REG_IE = 1;
+ REG_DISPCNT = 0x1340;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ gBattle_BG2_X = 0;
+ gBattle_BG2_Y = 0;
+ gBattle_BG3_X = 0;
+ gBattle_BG3_Y = 0;
+ REG_BG0CNT = 0x1F09;
+ REG_BG1CNT = 0x4801;
+ REG_BLDCNT = 0;
+ REG_BLDY = 0;
+ LZDecompressVram(gUnusedOldCharmap_Gfx_lz, (void *)VRAM);
+ LZDecompressWram(gUnusedOldCharmap_Tilemap_lz, gSharedMem);
+ LZDecompressVram(gUnusedOldCharmap_Pal_lz, (void *)PLTT);
+ LZDecompressVram(gUnusedOldCharmap_Pal_lz, (void *)(PLTT + 0x1E0));
+ m4aSoundVSyncOn();
+ SetVBlankCallback(debug_sub_8011D40);
+ SetMainCallback2(debug_sub_8010CAC);
+ ResetTasks();
+ ResetSpriteData();
+ ScanlineEffect_Stop();
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6C3C);
+ Text_InitWindowWithTemplate(&gUnknown_Debug_03004370, &gWindowTemplate_81E6C3C);
+ gUnknown_Debug_03004360 = 0;
+ gUnknown_Debug_030043A0 = 0;
+ gUnknown_Debug_030043A4 = 0;
+ for (i = 0; i < 31; i++)
+ debug_sub_8011EA0(i);
+ for (gUnknown_Debug_030043A8 = 0; gUnknown_Debug_030043A8 < 4; gUnknown_Debug_030043A8++)
+ debug_sub_8012294();
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ debug_sub_8012540();
+ debug_nullsub_3();
+ gUnknown_Debug_030043A8 = 0;
+ debug_sub_80125A0();
+ if (gUnknown_Debug_2023A76[0][0x22] == 8)
+ {
+ debug_sub_801174C();
+ }
+ else
+ {
+ for (i = 0; i < 8; i++)
+ gSharedMem[0x160B4 + i] = 0;
+ }
+}
+
+void debug_sub_8010A7C(u8 a, u8 b)
+{
+ s32 i;
+
+ for (i = 0; i < b; i++)
+ gBattleTextBuff1[i] = a;
+ gBattleTextBuff1[i] = EOS;
+}
+
+// gUnknown_Debug_2023A76_ seems like a 3D array, but this function refuses to match when I do that.
+#ifdef NONMATCHING
+void debug_sub_8010AAC(u8 a)
+{
+ switch (gBaseStats[gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][0]].genderRatio)
+ {
+ case 0:
+ gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][4] = 2;
+ break;
+ case 0xFE:
+ gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][4] = 3;
+ break;
+ case 0xFF:
+ gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][4] = 4;
+ break;
+ default:
+ gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][4] &= 1;
+ if (a != 0)
+ gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][4] ^= 1;
+ else
+ gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][4] = 0;
+ break;
+ }
+}
+#else
+void debug_sub_8010AAC(u8 a)
+{
+ switch (gBaseStats[gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5]].genderRatio)
+ {
+ case 0:
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] = 2;
+ break;
+ case 0xFE:
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] = 3;
+ break;
+ case 0xFF:
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] = 4;
+ break;
+ default:
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] &= 1;
+ if (a != 0)
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] ^= 1;
+ else
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] = 0;
+ break;
+ }
+}
+#endif
+
+void debug_sub_8010B80(u8 a)
+{
+ s8 r12 = 0;
+ s8 r7 = gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][gUnknown_Debug_030043A0];
+
+ while (r7 >= 10)
+ {
+ r7 -= 10;
+ r12++;
+ }
+
+ if (a & 2)
+ {
+ if (a & 1)
+ r12++;
+ else
+ r12--;
+ if (r12 < 0)
+ r12 = 9;
+ if (r12 > 9)
+ r12 = 0;
+ }
+ else
+ {
+ if (a & 1)
+ r7++;
+ else
+ r7--;
+ if (r7 < 1)
+ r7 = 9;
+ if (r7 > 9)
+ r7 = 1;
+ }
+ gUnknown_Debug_2023A76_[gUnknown_Debug_03004360 ^ 1][gUnknown_Debug_030043A4][gUnknown_Debug_030043A0]
+ = gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][gUnknown_Debug_030043A0]
+ = r12 * 10 + r7;
+}
+
+void debug_sub_8010CAC(void)
+{
+ s32 r5;
+
+ if (gMain.heldKeysRaw == 0x204)
+ DoSoftReset();
+ if (gMain.newKeysRaw == 4)
+ {
+ if (gUnknown_Debug_030043A4 < 6)
+ {
+ gUnknown_Debug_030043A8 = 0;
+ debug_sub_8012628();
+ SetMainCallback2(debug_sub_8011498);
+ }
+ //_546
+ if (gUnknown_Debug_030043A0 == 0 && gUnknown_Debug_030043A4 == 6)
+ {
+ gMain.savedCallback = debug_sub_80108B8;
+ CreateMon(
+ &gPlayerParty[0],
+ gUnknown_Debug_2023A76_[0][0][0],
+ gUnknown_Debug_2023A76_[0][0][1],
+ 32,
+ 0, 0, 0, 0);
+ for (r5 = 0; r5 < 4; r5++)
+ {
+ SetMonData(&gPlayerParty[0], MON_DATA_MOVE1 + r5, &gUnknown_Debug_2023B02[0][0][r5]);
+ SetMonData(&gPlayerParty[0], MON_DATA_PP1 + r5, &gBattleMoves[gUnknown_Debug_2023B02[0][0][r5]].pp);
+ }
+ switch (gUnknown_Debug_2023A76_[0][6][0])
+ {
+ case 1: //_550
+ gCB2_AfterEvolution = debug_sub_80108B8;
+ EvolutionScene(&gPlayerParty[0], gUnknown_Debug_2023A76_[0][1][0], 1, 0);
+ break;
+ case 2: //_551
+ debug_sub_8012688();
+ break;
+ }
+ }
+ //_555
+ if (gUnknown_Debug_030043A0 == 1 && gUnknown_Debug_030043A4 == 6)
+ {
+ // This is really weird
+ r5 = (gSaveBlock2.optionsBattleSceneOff | (gSaveBlock2.optionsSound << 1));
+ r5++;
+ if (r5 == 4)
+ r5 = 0;
+ gSaveBlock2.optionsBattleSceneOff = (r5 & 1);
+ gSaveBlock2.optionsSound = (r5 & 2) >> 1;
+ SetPokemonCryStereo(gSaveBlock2.optionsSound);
+ debug_nullsub_3();
+ }
+ }
+ //_559
+ if (gMain.newKeysRaw == 8)
+ debug_sub_801174C();
+ if (gMain.newKeysRaw == 0x40)
+ {
+ debug_sub_80125E4();
+ if (gUnknown_Debug_030043A4 != 0)
+ gUnknown_Debug_030043A4--;
+ else
+ gUnknown_Debug_030043A4 = 6;
+ debug_sub_8011E74();
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ debug_sub_80125A0();
+ }
+ //_562
+ if (gMain.newKeysRaw == 0x80)
+ {
+ debug_sub_80125E4();
+ if (gUnknown_Debug_030043A4 == 6)
+ gUnknown_Debug_030043A4 = 0;
+ else
+ gUnknown_Debug_030043A4++;
+ debug_sub_8011E74();
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ debug_sub_80125A0();
+ }
+ //_567
+ if (gMain.newKeysRaw == 0x20)
+ {
+ debug_sub_80125E4();
+ if (gUnknown_Debug_030043A0 != 0)
+ {
+ gUnknown_Debug_030043A0--;
+ }
+ else
+ {
+ if (gUnknown_Debug_03004360 != 0)
+ {
+ gUnknown_Debug_03004360 = 0;
+ gUnknown_Debug_030043A0 = 4;
+ gBattle_BG1_X = 0;
+ debug_sub_8011E5C();
+ debug_sub_8011E74();
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ }
+ }
+ //_577
+ debug_sub_80125A0();
+ }
+ //_572
+ if (gMain.newKeysRaw == 0x10)
+ {
+ debug_sub_80125E4();
+ if (gUnknown_Debug_030043A0 != 4)
+ {
+ gUnknown_Debug_030043A0++;
+ }
+ else
+ {
+ if (gUnknown_Debug_03004360 == 0)
+ {
+ gUnknown_Debug_03004360 = 1;
+ gUnknown_Debug_030043A0 = 0;
+ gBattle_BG1_X = 0x100;
+ debug_sub_8011E5C();
+ debug_sub_8011E74();
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ }
+ }
+ debug_sub_80125A0();
+ }
+ //_578
+ if (gMain.newAndRepeatedKeys & B_BUTTON)
+ {
+ switch (gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5)
+ {
+ case 31:
+ debug_sub_8010818();
+ debug_sub_8011E5C();
+ debug_sub_8011E74();
+ debug_sub_8012540();
+ debug_nullsub_3();
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ break;
+ case 32:
+ debug_sub_80132C8(31, gUnknown_Debug_2023A76, 0xEC);
+ debug_sub_8011E5C();
+ debug_sub_8011E74();
+ debug_sub_8012540();
+ debug_nullsub_3();
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ break;
+ case 33:
+ debug_sub_8013294(31, gUnknown_Debug_2023A76, 0xEC);
+ break;
+ case 34:
+ if (gUnknown_Debug_2023A76_[0][6][4] != 0)
+ {
+ gUnknown_Debug_2023A76_[0][6][4]--;
+ gUnknown_Debug_2023A76_[1][6][4]--;
+ }
+ else
+ {
+ gUnknown_Debug_2023A76_[0][6][4] = 8;
+ gUnknown_Debug_2023A76_[1][6][4] = 8;
+ }
+ debug_sub_8012540();
+ break;
+ case 30:
+ debug_sub_8010B80(0);
+ debug_sub_8011EA0(gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5);
+ break;
+ default:
+ if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6)
+ {
+ debug_sub_8010AAC(1);
+ }
+ else
+ {
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5]--;
+ if (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] < gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][4])
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] = gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3];
+ }
+ //_613
+ if (gUnknown_Debug_030043A0 == 0)
+ {
+ debug_sub_8010AAC(0);
+ debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4);
+ }
+ debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0);
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ break;
+ }
+ }
+ //_607
+ if (gMain.newAndRepeatedKeys & A_BUTTON)
+ {
+ switch (gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5)
+ {
+ case 31:
+ debug_sub_8010818();
+ debug_sub_8011E5C();
+ debug_sub_8011E74();
+ debug_sub_8012540();
+ debug_nullsub_3();
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ break;
+ case 32:
+ debug_sub_80132C8(31, gUnknown_Debug_2023A76, 0xEC);
+ debug_sub_8011E5C();
+ debug_sub_8011E74();
+ debug_sub_8012540();
+ debug_nullsub_3();
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ break;
+ case 33:
+ debug_sub_8013294(31, gUnknown_Debug_2023A76, 0xEC);
+ break;
+ case 34:
+ if (gUnknown_Debug_2023A76_[0][6][4] < 8)
+ {
+ gUnknown_Debug_2023A76_[0][6][4]++;
+ gUnknown_Debug_2023A76_[1][6][4]++;
+ }
+ else
+ {
+ gUnknown_Debug_2023A76_[0][6][4] = 0;
+ gUnknown_Debug_2023A76_[1][6][4] = 0;
+ }
+ debug_sub_8012540();
+ break;
+ case 30:
+ debug_sub_8010B80(1);
+ debug_sub_8011EA0(gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5);
+ break;
+ default:
+ if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6)
+ {
+ debug_sub_8010AAC(1);
+ }
+ else
+ {
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5]++;
+ if (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] > gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3])
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] = gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][4];
+ }
+ //_644
+ if (gUnknown_Debug_030043A0 == 0)
+ {
+ debug_sub_8010AAC(0);
+ debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4);
+ }
+ //_645
+ debug_sub_8011EA0(gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5);
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ break;
+ }
+ }
+ //_638
+ if (gMain.newAndRepeatedKeys & 0x200)
+ {
+ if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6)
+ {
+ debug_sub_8010AAC(1);
+ }
+ //_648
+ else
+ {
+ if (gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0 == 30)
+ {
+ debug_sub_8010B80(2);
+ }
+ //_652
+ else
+ {
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] -= 10;
+ while (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] < gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][4])
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] += gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3];
+ }
+ }
+ //_653
+ if (gUnknown_Debug_030043A0 == 0)
+ {
+ debug_sub_8010AAC(0);
+ debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4);
+ }
+ //_658
+ debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0);
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ }
+ //_646
+ if (gMain.newAndRepeatedKeys & 0x100)
+ {
+ if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6)
+ {
+ debug_sub_8010AAC(1);
+ }
+ //_661
+ else
+ {
+ if (gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0 == 30)
+ {
+ debug_sub_8010B80(3);
+ }
+ //_665
+ else
+ {
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] += 10;
+ while (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] > gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3])
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] -= gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3];
+ }
+ }
+ //_666
+ if (gUnknown_Debug_030043A0 == 0)
+ {
+ debug_sub_8010AAC(0);
+ debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4);
+ }
+ //_671
+ debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0);
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ }
+ //_659
+ AnimateSprites();
+ BuildOamBuffer();
+}
+
+__attribute__((naked))
+void debug_sub_8011498()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, sl\n"
+ " mov r6, r9\n"
+ " mov r5, r8\n"
+ " push {r5, r6, r7}\n"
+ " ldr r2, ._687 @ gUnknown_Debug_030043A0\n"
+ " ldr r0, ._687 + 4 @ gUnknown_Debug_030043A4\n"
+ " ldrb r1, [r0]\n"
+ " lsl r0, r1, #0x2\n"
+ " add r0, r0, r1\n"
+ " ldrb r2, [r2]\n"
+ " add r0, r0, r2\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " mov r9, r0\n"
+ " ldr r4, ._687 + 8 @ gMain\n"
+ " ldrh r1, [r4, #0x28]\n"
+ " mov r0, #0x81\n"
+ " lsl r0, r0, #0x2\n"
+ " cmp r1, r0\n"
+ " bne ._674 @cond_branch\n"
+ " bl DoSoftReset\n"
+ "._674:\n"
+ " ldrh r0, [r4, #0x2a]\n"
+ " cmp r0, #0x4\n"
+ " bne ._675 @cond_branch\n"
+ " bl debug_sub_8012658\n"
+ " ldr r0, ._687 + 12 @ debug_sub_8010CAC\n"
+ " bl SetMainCallback2\n"
+ "._675:\n"
+ " ldrh r0, [r4, #0x2a]\n"
+ " cmp r0, #0x8\n"
+ " bne ._676 @cond_branch\n"
+ " bl debug_sub_801174C\n"
+ "._676:\n"
+ " ldrh r0, [r4, #0x2a]\n"
+ " cmp r0, #0x40\n"
+ " beq ._677 @cond_branch\n"
+ " cmp r0, #0x80\n"
+ " bne ._678 @cond_branch\n"
+ "._677:\n"
+ " bl debug_sub_8012658\n"
+ " ldr r0, ._687 + 16 @ gUnknown_Debug_030043A8\n"
+ " ldrb r1, [r0]\n"
+ " mov r2, #0x2\n"
+ " eor r1, r1, r2\n"
+ " strb r1, [r0]\n"
+ " bl debug_sub_8012628\n"
+ "._678:\n"
+ " ldr r0, ._687 + 8 @ gMain\n"
+ " ldrh r0, [r0, #0x2a]\n"
+ " cmp r0, #0x20\n"
+ " beq ._679 @cond_branch\n"
+ " cmp r0, #0x10\n"
+ " bne ._680 @cond_branch\n"
+ "._679:\n"
+ " bl debug_sub_8012658\n"
+ " ldr r0, ._687 + 16 @ gUnknown_Debug_030043A8\n"
+ " ldrb r1, [r0]\n"
+ " mov r2, #0x1\n"
+ " eor r1, r1, r2\n"
+ " strb r1, [r0]\n"
+ " bl debug_sub_8012628\n"
+ "._680:\n"
+ " ldr r0, ._687 + 8 @ gMain\n"
+ " ldrh r1, [r0, #0x30]\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._681 @cond_branch\n"
+ " ldr r0, ._687 + 20 @ gUnknown_Debug_2023B02\n"
+ " mov r8, r0\n"
+ " ldr r6, ._687 + 16 @ gUnknown_Debug_030043A8\n"
+ " ldrb r4, [r6]\n"
+ " lsl r4, r4, #0x1\n"
+ " mov r0, r9\n"
+ " mov r1, #0x5\n"
+ " bl __udivsi3\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x15\n"
+ " add r4, r4, r0\n"
+ " ldr r5, ._687 + 24 @ gUnknown_Debug_03004360\n"
+ " ldrb r2, [r5]\n"
+ " lsl r1, r2, #0x1\n"
+ " add r1, r1, r2\n"
+ " lsl r1, r1, #0x4\n"
+ " add r4, r4, r1\n"
+ " add r4, r4, r8\n"
+ " ldrh r1, [r4]\n"
+ " sub r1, r1, #0x1\n"
+ " strh r1, [r4]\n"
+ " ldrb r3, [r6]\n"
+ " lsl r1, r3, #0x1\n"
+ " add r1, r1, r0\n"
+ " ldrb r2, [r5]\n"
+ " lsl r0, r2, #0x1\n"
+ " add r0, r0, r2\n"
+ " lsl r0, r0, #0x4\n"
+ " add r1, r1, r0\n"
+ " mov r0, r8\n"
+ " add r4, r1, r0\n"
+ " mov r0, #0x0\n"
+ " ldsh r1, [r4, r0]\n"
+ " ldr r5, ._687 + 28 @ gUnknown_Debug_821F564\n"
+ " lsl r0, r3, #0x2\n"
+ " add r0, r0, r3\n"
+ " lsl r2, r0, #0x1\n"
+ " add r0, r5, #0\n"
+ " add r0, r0, #0x8\n"
+ " add r0, r2, r0\n"
+ " ldrh r0, [r0]\n"
+ " cmp r1, r0\n"
+ " bge ._682 @cond_branch\n"
+ " add r0, r5, #6\n"
+ " add r0, r2, r0\n"
+ " ldrh r0, [r0]\n"
+ " strh r0, [r4]\n"
+ "._682:\n"
+ " bl debug_sub_8012294\n"
+ "._681:\n"
+ " ldr r0, ._687 + 8 @ gMain\n"
+ " ldrh r1, [r0, #0x30]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._683 @cond_branch\n"
+ " ldr r1, ._687 + 20 @ gUnknown_Debug_2023B02\n"
+ " mov r8, r1\n"
+ " ldr r6, ._687 + 16 @ gUnknown_Debug_030043A8\n"
+ " ldrb r4, [r6]\n"
+ " lsl r4, r4, #0x1\n"
+ " mov r0, r9\n"
+ " mov r1, #0x5\n"
+ " bl __udivsi3\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x15\n"
+ " add r4, r4, r0\n"
+ " ldr r5, ._687 + 24 @ gUnknown_Debug_03004360\n"
+ " ldrb r2, [r5]\n"
+ " lsl r1, r2, #0x1\n"
+ " add r1, r1, r2\n"
+ " lsl r1, r1, #0x4\n"
+ " add r4, r4, r1\n"
+ " add r4, r4, r8\n"
+ " ldrh r1, [r4]\n"
+ " add r1, r1, #0x1\n"
+ " strh r1, [r4]\n"
+ " ldrb r3, [r6]\n"
+ " lsl r1, r3, #0x1\n"
+ " add r1, r1, r0\n"
+ " ldrb r2, [r5]\n"
+ " lsl r0, r2, #0x1\n"
+ " add r0, r0, r2\n"
+ " lsl r0, r0, #0x4\n"
+ " add r1, r1, r0\n"
+ " mov r0, r8\n"
+ " add r4, r1, r0\n"
+ " mov r0, #0x0\n"
+ " ldsh r1, [r4, r0]\n"
+ " ldr r5, ._687 + 28 @ gUnknown_Debug_821F564\n"
+ " lsl r0, r3, #0x2\n"
+ " add r0, r0, r3\n"
+ " lsl r2, r0, #0x1\n"
+ " add r0, r5, #6\n"
+ " add r0, r2, r0\n"
+ " ldrh r0, [r0]\n"
+ " cmp r1, r0\n"
+ " ble ._684 @cond_branch\n"
+ " add r0, r5, #0\n"
+ " add r0, r0, #0x8\n"
+ " add r0, r2, r0\n"
+ " ldrh r0, [r0]\n"
+ " strh r0, [r4]\n"
+ "._684:\n"
+ " bl debug_sub_8012294\n"
+ "._683:\n"
+ " ldr r0, ._687 + 8 @ gMain\n"
+ " ldrh r1, [r0, #0x30]\n"
+ " mov r0, #0x80\n"
+ " lsl r0, r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._685 @cond_branch\n"
+ " ldr r6, ._687 + 20 @ gUnknown_Debug_2023B02\n"
+ " ldr r5, ._687 + 16 @ gUnknown_Debug_030043A8\n"
+ " ldrb r4, [r5]\n"
+ " lsl r4, r4, #0x1\n"
+ " mov r0, r9\n"
+ " mov r1, #0x5\n"
+ " bl __udivsi3\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x15\n"
+ " add r4, r4, r0\n"
+ " ldr r2, ._687 + 24 @ gUnknown_Debug_03004360\n"
+ " ldrb r1, [r2]\n"
+ " lsl r0, r1, #0x1\n"
+ " add r0, r0, r1\n"
+ " lsl r0, r0, #0x4\n"
+ " add r4, r4, r0\n"
+ " add r4, r4, r6\n"
+ " ldrh r0, [r4]\n"
+ " sub r0, r0, #0xa\n"
+ " strh r0, [r4]\n"
+ " mov sl, r5\n"
+ " mov r8, r6\n"
+ " add r7, r2, #0\n"
+ " ldr r6, ._687 + 28 @ gUnknown_Debug_821F564\n"
+ " b ._686\n"
+ "._688:\n"
+ " .align 2, 0\n"
+ "._687:\n"
+ " .word gUnknown_Debug_030043A0\n"
+ " .word gUnknown_Debug_030043A4\n"
+ " .word gMain\n"
+ " .word debug_sub_8010CAC+1\n"
+ " .word gUnknown_Debug_030043A8\n"
+ " .word gUnknown_Debug_2023B02\n"
+ " .word gUnknown_Debug_03004360\n"
+ " .word gUnknown_Debug_821F564\n"
+ "._689:\n"
+ " add r0, r6, #6\n"
+ " add r0, r2, r0\n"
+ " ldrh r0, [r0]\n"
+ " ldrh r1, [r4]\n"
+ " add r0, r0, r1\n"
+ " strh r0, [r4]\n"
+ "._686:\n"
+ " mov r0, sl\n"
+ " ldrb r5, [r0]\n"
+ " lsl r4, r5, #0x1\n"
+ " mov r0, r9\n"
+ " mov r1, #0x5\n"
+ " bl __udivsi3\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x15\n"
+ " add r4, r4, r0\n"
+ " ldrb r1, [r7]\n"
+ " lsl r0, r1, #0x1\n"
+ " add r0, r0, r1\n"
+ " lsl r0, r0, #0x4\n"
+ " add r4, r4, r0\n"
+ " add r4, r4, r8\n"
+ " mov r0, #0x0\n"
+ " ldsh r1, [r4, r0]\n"
+ " lsl r0, r5, #0x2\n"
+ " add r0, r0, r5\n"
+ " lsl r2, r0, #0x1\n"
+ " add r0, r6, #0\n"
+ " add r0, r0, #0x8\n"
+ " add r0, r2, r0\n"
+ " ldrh r0, [r0]\n"
+ " cmp r1, r0\n"
+ " blt ._689 @cond_branch\n"
+ " bl debug_sub_8012294\n"
+ "._685:\n"
+ " ldr r0, ._692 @ gMain\n"
+ " ldrh r1, [r0, #0x30]\n"
+ " mov r0, #0x80\n"
+ " lsl r0, r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._690 @cond_branch\n"
+ " ldr r6, ._692 + 4 @ gUnknown_Debug_2023B02\n"
+ " ldr r5, ._692 + 8 @ gUnknown_Debug_030043A8\n"
+ " ldrb r4, [r5]\n"
+ " lsl r4, r4, #0x1\n"
+ " mov r0, r9\n"
+ " mov r1, #0x5\n"
+ " bl __udivsi3\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x15\n"
+ " add r4, r4, r0\n"
+ " ldr r2, ._692 + 12 @ gUnknown_Debug_03004360\n"
+ " ldrb r1, [r2]\n"
+ " lsl r0, r1, #0x1\n"
+ " add r0, r0, r1\n"
+ " lsl r0, r0, #0x4\n"
+ " add r4, r4, r0\n"
+ " add r4, r4, r6\n"
+ " ldrh r0, [r4]\n"
+ " add r0, r0, #0xa\n"
+ " strh r0, [r4]\n"
+ " mov sl, r5\n"
+ " mov r8, r6\n"
+ " add r7, r2, #0\n"
+ " ldr r6, ._692 + 16 @ gUnknown_Debug_821F564\n"
+ " b ._691\n"
+ "._693:\n"
+ " .align 2, 0\n"
+ "._692:\n"
+ " .word gMain\n"
+ " .word gUnknown_Debug_2023B02\n"
+ " .word gUnknown_Debug_030043A8\n"
+ " .word gUnknown_Debug_03004360\n"
+ " .word gUnknown_Debug_821F564\n"
+ "._694:\n"
+ " ldrh r0, [r4]\n"
+ " sub r0, r0, r1\n"
+ " strh r0, [r4]\n"
+ "._691:\n"
+ " mov r1, sl\n"
+ " ldrb r5, [r1]\n"
+ " lsl r4, r5, #0x1\n"
+ " mov r0, r9\n"
+ " mov r1, #0x5\n"
+ " bl __udivsi3\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x15\n"
+ " add r4, r4, r0\n"
+ " ldrb r1, [r7]\n"
+ " lsl r0, r1, #0x1\n"
+ " add r0, r0, r1\n"
+ " lsl r0, r0, #0x4\n"
+ " add r4, r4, r0\n"
+ " add r4, r4, r8\n"
+ " mov r0, #0x0\n"
+ " ldsh r2, [r4, r0]\n"
+ " lsl r0, r5, #0x2\n"
+ " add r0, r0, r5\n"
+ " lsl r0, r0, #0x1\n"
+ " add r1, r6, #6\n"
+ " add r0, r0, r1\n"
+ " ldrh r1, [r0]\n"
+ " cmp r2, r1\n"
+ " bgt ._694 @cond_branch\n"
+ " bl debug_sub_8012294\n"
+ "._690:\n"
+ " bl AnimateSprites\n"
+ " bl BuildOamBuffer\n"
+ " pop {r3, r4, r5}\n"
+ " mov r8, r3\n"
+ " mov r9, r4\n"
+ " mov sl, r5\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_801174C()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, sl\n"
+ " mov r6, r9\n"
+ " mov r5, r8\n"
+ " push {r5, r6, r7}\n"
+ " add sp, sp, #0xffffffe8\n"
+ " mov r0, #0x0\n"
+ " mov r9, r0\n"
+ " ldr r1, ._704 @ gUnknown_020297ED\n"
+ " mov r0, #0x1\n"
+ " strb r0, [r1]\n"
+ " bl Random\n"
+ " add r4, r0, #0\n"
+ " lsl r4, r4, #0x10\n"
+ " lsr r4, r4, #0x10\n"
+ " mov r0, #0x3\n"
+ " and r4, r4, r0\n"
+ " lsl r4, r4, #0x18\n"
+ " lsr r6, r4, #0x18\n"
+ " ldr r5, ._704 + 4 @ gSaveBlock2\n"
+ " lsl r1, r6, #0x1\n"
+ " add r1, r1, r6\n"
+ " lsl r1, r1, #0x1\n"
+ " ldr r0, ._704 + 8 @ str_821F631\n"
+ " add r1, r1, r0\n"
+ " add r0, r5, #0\n"
+ " bl StringCopy\n"
+ " lsr r4, r4, #0x19\n"
+ " strb r4, [r5, #0x8]\n"
+ " bl ZeroPlayerPartyMons\n"
+ " bl ZeroEnemyPartyMons\n"
+ " ldr r0, ._704 + 12 @ gUnknown_Debug_2023A76\n"
+ " mov r1, #0x3c\n"
+ " ldsh r7, [r0, r1]\n"
+ " mov r2, r9\n"
+ " str r2, [sp, #0xc]\n"
+ " cmp r7, #0x9\n"
+ " ble ._695 @cond_branch\n"
+ " mov r0, #0x0\n"
+ "._696:\n"
+ " sub r7, r7, #0xa\n"
+ " add r0, r0, #0x1\n"
+ " cmp r7, #0x9\n"
+ " bgt ._696 @cond_branch\n"
+ " str r0, [sp, #0xc]\n"
+ "._695:\n"
+ " ldr r2, ._704 + 16 @ gBattleTypeFlags\n"
+ " ldr r1, ._704 + 20 @ gUnknown_Debug_821F598\n"
+ " sub r0, r7, #1\n"
+ " lsl r0, r0, #0x1\n"
+ " add r0, r0, r1\n"
+ " ldrh r3, [r0]\n"
+ " strh r3, [r2]\n"
+ " ldr r1, ._704 + 24 @ gUnknown_02023A14_50\n"
+ " mov r0, #0x8\n"
+ " strb r0, [r1]\n"
+ " ldr r1, ._704 + 28 @ gBattleTerrain\n"
+ " add r0, sp, #0xc\n"
+ " ldrb r0, [r0]\n"
+ " strb r0, [r1]\n"
+ " mov r0, #0x80\n"
+ " and r0, r0, r3\n"
+ " cmp r0, #0\n"
+ " beq ._697 @cond_branch\n"
+ " bl EnterSafariMode\n"
+ "._697:\n"
+ " ldr r5, ._704 + 12 @ gUnknown_Debug_2023A76\n"
+ " ldrh r0, [r5, #0x3c]\n"
+ " sub r0, r0, #0x2\n"
+ " lsl r0, r0, #0x10\n"
+ " lsr r0, r0, #0x10\n"
+ " cmp r0, #0x2\n"
+ " bhi ._698 @cond_branch\n"
+ " ldr r4, ._704 + 32 @ gTrainerBattleOpponent\n"
+ " bl Random\n"
+ " mov r1, #0x7\n"
+ " and r1, r1, r0\n"
+ " add r1, r1, #0x1\n"
+ " strh r1, [r4]\n"
+ "._698:\n"
+ " ldr r1, ._704 + 36 @ gPlayerPartyCount\n"
+ " mov r0, #0x0\n"
+ " strb r0, [r1]\n"
+ " mov r7, #0x0\n"
+ "._745:\n"
+ " lsl r0, r7, #0x1\n"
+ " ldr r3, ._704 + 12 @ gUnknown_Debug_2023A76\n"
+ " add r1, r0, r3\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r1, r2]\n"
+ " add r2, r3, #0\n"
+ " mov r8, r0\n"
+ " add r3, r7, #5\n"
+ " mov sl, r3\n"
+ " cmp r1, #0\n"
+ " beq ._699 @cond_branch\n"
+ " add r0, r7, #4\n"
+ " lsl r0, r0, #0x1\n"
+ " add r1, r2, #0\n"
+ " add r0, r0, r1\n"
+ " mov r3, #0x0\n"
+ " ldsh r0, [r0, r3]\n"
+ " cmp r0, #0x1\n"
+ " beq ._707 @cond_branch\n"
+ " cmp r0, #0x1\n"
+ " bgt ._701 @cond_branch\n"
+ " cmp r0, #0\n"
+ " beq ._706 @cond_branch\n"
+ " b ._708\n"
+ "._705:\n"
+ " .align 2, 0\n"
+ "._704:\n"
+ " .word gUnknown_020297ED\n"
+ " .word gSaveBlock2\n"
+ " .word str_821F631\n"
+ " .word gUnknown_Debug_2023A76\n"
+ " .word gBattleTypeFlags\n"
+ " .word gUnknown_Debug_821F598\n"
+ " .word gUnknown_02023A14_50\n"
+ " .word gBattleTerrain\n"
+ " .word gTrainerBattleOpponent\n"
+ " .word gPlayerPartyCount\n"
+ "._701:\n"
+ " cmp r0, #0x2\n"
+ " beq ._706 @cond_branch\n"
+ " cmp r0, #0x3\n"
+ " beq ._707 @cond_branch\n"
+ " b ._708\n"
+ "._706:\n"
+ " mov r6, #0x0\n"
+ " b ._710\n"
+ "._707:\n"
+ " mov r6, #0xfe\n"
+ " b ._710\n"
+ "._708:\n"
+ " mov r6, #0xff\n"
+ "._710:\n"
+ " mov r1, r8\n"
+ " add r0, r1, r2\n"
+ " mov r3, #0x0\n"
+ " ldsh r0, [r0, r3]\n"
+ " add r1, r7, #5\n"
+ " mov sl, r1\n"
+ " cmp r0, #0xc9\n"
+ " bne ._712 @cond_branch\n"
+ " cmp r1, #0x1d\n"
+ " bgt ._712 @cond_branch\n"
+ " add r0, r7, #7\n"
+ " lsl r0, r0, #0x1\n"
+ " add r0, r0, r2\n"
+ " ldrb r0, [r0]\n"
+ " mov r9, r0\n"
+ " b ._713\n"
+ "._712:\n"
+ " mov r2, #0x0\n"
+ " mov r9, r2\n"
+ "._713:\n"
+ " add r0, r7, #0\n"
+ " mov r1, #0x5\n"
+ " bl __divsi3\n"
+ " mov r3, #0x64\n"
+ " mul r0, r0, r3\n"
+ " ldr r1, ._719 @ gEnemyParty\n"
+ " add r0, r0, r1\n"
+ " ldr r1, ._719 + 4 @ gUnknown_Debug_2023A76\n"
+ " add r1, r1, r8\n"
+ " ldrh r1, [r1]\n"
+ " add r2, r7, #1\n"
+ " lsl r2, r2, #0x1\n"
+ " ldr r3, ._719 + 4 @ gUnknown_Debug_2023A76\n"
+ " add r2, r2, r3\n"
+ " ldrb r2, [r2]\n"
+ " str r6, [sp]\n"
+ " mov r3, #0x0\n"
+ " str r3, [sp, #0x4]\n"
+ " mov r3, r9\n"
+ " str r3, [sp, #0x8]\n"
+ " mov r3, #0x0\n"
+ " bl CreateMonWithGenderNatureLetter\n"
+ "._699:\n"
+ " add r0, r7, #0\n"
+ " mov r1, #0x5\n"
+ " bl __divsi3\n"
+ " mov r2, #0x64\n"
+ " add r1, r0, #0\n"
+ " mul r1, r1, r2\n"
+ " ldr r0, ._719 @ gEnemyParty\n"
+ " add r5, r1, r0\n"
+ " ldr r4, ._719 + 8 @ gUnknown_Debug_2023A7A\n"
+ " mov r3, r8\n"
+ " add r6, r3, r4\n"
+ " add r0, r5, #0\n"
+ " mov r1, #0xc\n"
+ " add r2, r6, #0\n"
+ " bl SetMonData\n"
+ " sub r4, r4, #0x4\n"
+ " add r1, r7, #2\n"
+ " lsl r0, r1, #0x1\n"
+ " add r0, r0, r4\n"
+ " ldrh r0, [r0]\n"
+ " sub r0, r0, #0x1\n"
+ " lsl r0, r0, #0x10\n"
+ " lsr r0, r0, #0x10\n"
+ " str r1, [sp, #0x10]\n"
+ " cmp r0, #0xb\n"
+ " bhi ._714 @cond_branch\n"
+ " add r0, r5, #0\n"
+ " mov r1, #0x26\n"
+ " add r2, r6, #0\n"
+ " bl SetMonData\n"
+ "._714:\n"
+ " add r1, r7, #3\n"
+ " lsl r0, r1, #0x1\n"
+ " add r0, r0, r4\n"
+ " mov r3, #0x0\n"
+ " ldsh r2, [r0, r3]\n"
+ " str r1, [sp, #0x14]\n"
+ " cmp r2, #0\n"
+ " beq ._716 @cond_branch\n"
+ " cmp r2, #0x3\n"
+ " beq ._716 @cond_branch\n"
+ " cmp r2, #0x2\n"
+ " bgt ._717 @cond_branch\n"
+ " mov r1, #0x0\n"
+ " ldsh r0, [r0, r1]\n"
+ " sub r0, r0, #0x1\n"
+ " b ._718\n"
+ "._720:\n"
+ " .align 2, 0\n"
+ "._719:\n"
+ " .word gEnemyParty\n"
+ " .word gUnknown_Debug_2023A76\n"
+ " .word gUnknown_Debug_2023A7A\n"
+ "._717:\n"
+ " mov r2, #0x0\n"
+ " ldsh r0, [r0, r2]\n"
+ " sub r0, r0, #0x4\n"
+ "._718:\n"
+ " str r0, [sp, #0xc]\n"
+ " add r0, r7, #0\n"
+ " mov r1, #0x5\n"
+ " bl __divsi3\n"
+ " mov r3, #0x64\n"
+ " mul r0, r0, r3\n"
+ " ldr r1, ._726 @ gEnemyParty\n"
+ " add r0, r0, r1\n"
+ " mov r1, #0x2e\n"
+ " add r2, sp, #0xc\n"
+ " bl SetMonData\n"
+ "._716:\n"
+ " ldr r1, ._726 + 4 @ gUnknown_Debug_2023A76\n"
+ " add r1, r1, #0x46\n"
+ " mov r2, r8\n"
+ " add r0, r2, r1\n"
+ " mov r3, #0x0\n"
+ " ldsh r0, [r0, r3]\n"
+ " ldr r2, ._726 + 4 @ gUnknown_Debug_2023A76\n"
+ " cmp r0, #0\n"
+ " beq ._721 @cond_branch\n"
+ " add r0, r7, #4\n"
+ " lsl r0, r0, #0x1\n"
+ " add r0, r0, r1\n"
+ " mov r1, #0x0\n"
+ " ldsh r0, [r0, r1]\n"
+ " cmp r0, #0x1\n"
+ " beq ._729 @cond_branch\n"
+ " cmp r0, #0x1\n"
+ " bgt ._723 @cond_branch\n"
+ " cmp r0, #0\n"
+ " beq ._728 @cond_branch\n"
+ " b ._730\n"
+ "._727:\n"
+ " .align 2, 0\n"
+ "._726:\n"
+ " .word gEnemyParty\n"
+ " .word gUnknown_Debug_2023A76\n"
+ "._723:\n"
+ " cmp r0, #0x2\n"
+ " beq ._728 @cond_branch\n"
+ " cmp r0, #0x3\n"
+ " beq ._729 @cond_branch\n"
+ " b ._730\n"
+ "._728:\n"
+ " mov r6, #0x0\n"
+ " b ._732\n"
+ "._729:\n"
+ " mov r6, #0xfe\n"
+ " b ._732\n"
+ "._730:\n"
+ " mov r6, #0xff\n"
+ "._732:\n"
+ " add r1, r2, #0\n"
+ " add r1, r1, #0x46\n"
+ " mov r2, r8\n"
+ " add r0, r2, r1\n"
+ " mov r3, #0x0\n"
+ " ldsh r0, [r0, r3]\n"
+ " cmp r0, #0xc9\n"
+ " bne ._734 @cond_branch\n"
+ " mov r0, sl\n"
+ " cmp r0, #0x1d\n"
+ " bgt ._734 @cond_branch\n"
+ " add r0, r7, #7\n"
+ " lsl r0, r0, #0x1\n"
+ " add r0, r0, r1\n"
+ " ldrb r0, [r0]\n"
+ " mov r9, r0\n"
+ " b ._735\n"
+ "._734:\n"
+ " mov r1, #0x0\n"
+ " mov r9, r1\n"
+ "._735:\n"
+ " add r0, r7, #0\n"
+ " mov r1, #0x5\n"
+ " bl __divsi3\n"
+ " mov r2, #0x64\n"
+ " mul r0, r0, r2\n"
+ " ldr r1, ._741 @ gPlayerParty\n"
+ " add r0, r0, r1\n"
+ " ldr r1, ._741 + 4 @ gUnknown_Debug_2023ABC\n"
+ " add r1, r1, r8\n"
+ " ldrh r1, [r1]\n"
+ " add r2, r7, #1\n"
+ " lsl r2, r2, #0x1\n"
+ " ldr r3, ._741 + 4 @ gUnknown_Debug_2023ABC\n"
+ " add r2, r2, r3\n"
+ " ldrb r2, [r2]\n"
+ " str r6, [sp]\n"
+ " mov r3, #0x0\n"
+ " str r3, [sp, #0x4]\n"
+ " mov r3, r9\n"
+ " str r3, [sp, #0x8]\n"
+ " mov r3, #0x0\n"
+ " bl CreateMonWithGenderNatureLetter\n"
+ " ldr r1, ._741 + 8 @ gPlayerPartyCount\n"
+ " ldrb r0, [r1]\n"
+ " add r0, r0, #0x1\n"
+ " strb r0, [r1]\n"
+ "._721:\n"
+ " add r0, r7, #0\n"
+ " mov r1, #0x5\n"
+ " bl __divsi3\n"
+ " mov r2, #0x64\n"
+ " add r1, r0, #0\n"
+ " mul r1, r1, r2\n"
+ " ldr r0, ._741 @ gPlayerParty\n"
+ " add r4, r1, r0\n"
+ " ldr r0, ._741 + 12 @ gUnknown_Debug_2023AC0\n"
+ " mov r3, r8\n"
+ " add r5, r3, r0\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0xc\n"
+ " add r2, r5, #0\n"
+ " bl SetMonData\n"
+ " ldr r1, [sp, #0x10]\n"
+ " lsl r0, r1, #0x1\n"
+ " ldr r2, ._741 + 16 @ gUnknown_Debug_2023A76\n"
+ " add r0, r0, r2\n"
+ " ldrh r0, [r0]\n"
+ " sub r0, r0, #0x1\n"
+ " lsl r0, r0, #0x10\n"
+ " lsr r0, r0, #0x10\n"
+ " cmp r0, #0xb\n"
+ " bhi ._736 @cond_branch\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0x26\n"
+ " add r2, r5, #0\n"
+ " bl SetMonData\n"
+ "._736:\n"
+ " ldr r3, [sp, #0x14]\n"
+ " lsl r0, r3, #0x1\n"
+ " ldr r1, ._741 + 4 @ gUnknown_Debug_2023ABC\n"
+ " add r0, r0, r1\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r0, r2]\n"
+ " cmp r1, #0\n"
+ " beq ._738 @cond_branch\n"
+ " cmp r1, #0x3\n"
+ " beq ._738 @cond_branch\n"
+ " cmp r1, #0x2\n"
+ " bgt ._739 @cond_branch\n"
+ " add r0, r1, #0\n"
+ " sub r0, r0, #0x1\n"
+ " b ._740\n"
+ "._742:\n"
+ " .align 2, 0\n"
+ "._741:\n"
+ " .word gPlayerParty\n"
+ " .word gUnknown_Debug_2023ABC\n"
+ " .word gPlayerPartyCount\n"
+ " .word gUnknown_Debug_2023AC0\n"
+ " .word gUnknown_Debug_2023A76\n"
+ "._739:\n"
+ " mov r1, #0x0\n"
+ " ldsh r0, [r0, r1]\n"
+ " sub r0, r0, #0x4\n"
+ "._740:\n"
+ " str r0, [sp, #0xc]\n"
+ " add r0, r7, #0\n"
+ " mov r1, #0x5\n"
+ " bl __divsi3\n"
+ " mov r2, #0x64\n"
+ " mul r0, r0, r2\n"
+ " ldr r1, ._750 @ gPlayerParty\n"
+ " add r0, r0, r1\n"
+ " mov r1, #0x2e\n"
+ " add r2, sp, #0xc\n"
+ " bl SetMonData\n"
+ "._738:\n"
+ " ldr r3, [sp, #0x14]\n"
+ " lsl r0, r3, #0x1\n"
+ " ldr r1, ._750 + 4 @ gUnknown_Debug_2023ABC\n"
+ " add r0, r0, r1\n"
+ " mov r2, #0x0\n"
+ " ldsh r0, [r0, r2]\n"
+ " cmp r0, #0x2\n"
+ " ble ._743 @cond_branch\n"
+ " add r0, r7, #0\n"
+ " mov r1, #0x5\n"
+ " bl __divsi3\n"
+ " mov r3, #0x64\n"
+ " mul r0, r0, r3\n"
+ " ldr r1, ._750 @ gPlayerParty\n"
+ " add r0, r0, r1\n"
+ " mov r1, #0x7\n"
+ " ldr r2, ._750 + 8 @ Str_821F649\n"
+ " bl SetMonData\n"
+ " ldr r2, ._750 + 12 @ gUnknown_02023A14_50\n"
+ " ldrb r0, [r2]\n"
+ " mov r1, #0x40\n"
+ " orr r0, r0, r1\n"
+ " strb r0, [r2]\n"
+ "._743:\n"
+ " mov r7, sl\n"
+ " cmp r7, #0x1d\n"
+ " bgt ._744 @cond_branch\n"
+ " b ._745\n"
+ "._744:\n"
+ " mov r0, #0x0\n"
+ " str r0, [sp, #0xc]\n"
+ " mov r0, #0x64\n"
+ " mov r8, r0\n"
+ " ldr r1, ._750 + 16 @ gUnknown_Debug_2023B02\n"
+ " mov r9, r1\n"
+ " ldr r2, ._750 @ gPlayerParty\n"
+ " mov sl, r2\n"
+ "._747:\n"
+ " mov r7, #0x0\n"
+ "._746:\n"
+ " ldr r2, [sp, #0xc]\n"
+ " mov r0, r8\n"
+ " mul r0, r0, r2\n"
+ " ldr r3, ._750 + 20 @ gEnemyParty\n"
+ " add r0, r0, r3\n"
+ " add r5, r7, #0\n"
+ " add r5, r5, #0xd\n"
+ " lsl r2, r2, #0x3\n"
+ " lsl r4, r7, #0x1\n"
+ " mov r3, r9\n"
+ " add r1, r4, r3\n"
+ " add r2, r2, r1\n"
+ " add r1, r5, #0\n"
+ " bl SetMonData\n"
+ " ldr r1, [sp, #0xc]\n"
+ " mov r0, r8\n"
+ " mul r0, r0, r1\n"
+ " ldr r2, ._750 + 20 @ gEnemyParty\n"
+ " add r0, r0, r2\n"
+ " add r6, r7, #0\n"
+ " add r6, r6, #0x11\n"
+ " lsl r1, r1, #0x3\n"
+ " add r1, r4, r1\n"
+ " add r1, r1, r9\n"
+ " mov r3, #0x0\n"
+ " ldsh r1, [r1, r3]\n"
+ " lsl r2, r1, #0x1\n"
+ " add r2, r2, r1\n"
+ " lsl r2, r2, #0x2\n"
+ " ldr r1, ._750 + 24 @ gBattleMoves\n"
+ " add r2, r2, r1\n"
+ " add r1, r6, #0\n"
+ " bl SetMonData\n"
+ " ldr r2, [sp, #0xc]\n"
+ " mov r0, r8\n"
+ " mul r0, r0, r2\n"
+ " add r0, r0, sl\n"
+ " lsl r2, r2, #0x3\n"
+ " ldr r3, ._750 + 28 @ gUnknown_Debug_2023B32\n"
+ " add r1, r4, r3\n"
+ " add r2, r2, r1\n"
+ " add r1, r5, #0\n"
+ " bl SetMonData\n"
+ " ldr r1, [sp, #0xc]\n"
+ " mov r0, r8\n"
+ " mul r0, r0, r1\n"
+ " add r0, r0, sl\n"
+ " lsl r1, r1, #0x3\n"
+ " add r4, r4, r1\n"
+ " ldr r1, ._750 + 28 @ gUnknown_Debug_2023B32\n"
+ " add r4, r4, r1\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r4, r2]\n"
+ " lsl r2, r1, #0x1\n"
+ " add r2, r2, r1\n"
+ " lsl r2, r2, #0x2\n"
+ " ldr r3, ._750 + 24 @ gBattleMoves\n"
+ " add r2, r2, r3\n"
+ " add r1, r6, #0\n"
+ " bl SetMonData\n"
+ " add r7, r7, #0x1\n"
+ " cmp r7, #0x3\n"
+ " ble ._746 @cond_branch\n"
+ " ldr r0, [sp, #0xc]\n"
+ " add r0, r0, #0x1\n"
+ " str r0, [sp, #0xc]\n"
+ " cmp r0, #0x5\n"
+ " ble ._747 @cond_branch\n"
+ " ldr r3, ._750 + 32 @ gUnknown_Debug_2023A76\n"
+ " add r4, r3, #0\n"
+ " add r4, r4, #0x44\n"
+ " ldrh r1, [r4]\n"
+ " mov r2, #0x0\n"
+ " ldsh r0, [r4, r2]\n"
+ " cmp r0, #0x8\n"
+ " bne ._748 @cond_branch\n"
+ " ldr r0, ._750 + 12 @ gUnknown_02023A14_50\n"
+ " ldrb r1, [r0]\n"
+ " mov r2, #0x80\n"
+ " b ._753\n"
+ "._751:\n"
+ " .align 2, 0\n"
+ "._750:\n"
+ " .word gPlayerParty\n"
+ " .word gUnknown_Debug_2023ABC\n"
+ " .word Str_821F649\n"
+ " .word gUnknown_02023A14_50\n"
+ " .word gUnknown_Debug_2023B02\n"
+ " .word gEnemyParty\n"
+ " .word gBattleMoves+0x4\n"
+ " .word gUnknown_Debug_2023B32\n"
+ " .word gUnknown_Debug_2023A76\n"
+ "._748:\n"
+ " cmp r0, #0x7\n"
+ " bne ._752 @cond_branch\n"
+ " ldr r0, ._754 @ gUnknown_02023A14_50\n"
+ " ldrb r1, [r0]\n"
+ " mov r2, #0x20\n"
+ " b ._753\n"
+ "._755:\n"
+ " .align 2, 0\n"
+ "._754:\n"
+ " .word gUnknown_02023A14_50\n"
+ "._752:\n"
+ " cmp r0, #0x6\n"
+ " bne ._756 @cond_branch\n"
+ " ldr r2, ._759 @ gUnknown_02023A14_50\n"
+ " ldrb r0, [r2]\n"
+ " mov r1, #0x10\n"
+ " orr r0, r0, r1\n"
+ " strb r0, [r2]\n"
+ " ldrh r1, [r3, #0x4]\n"
+ " mov r2, #0x4\n"
+ " ldsh r0, [r3, r2]\n"
+ " cmp r0, #0x5\n"
+ " ble ._757 @cond_branch\n"
+ " ldr r0, ._759 + 4 @ gSharedMem\n"
+ " sub r1, r1, #0x2\n"
+ " ldr r3, ._759 + 8 @ 0x160a3\n"
+ " add r0, r0, r3\n"
+ " b ._761\n"
+ "._760:\n"
+ " .align 2, 0\n"
+ "._759:\n"
+ " .word gUnknown_02023A14_50\n"
+ " .word gSharedMem\n"
+ " .word 0x160a3\n"
+ "._757:\n"
+ " ldr r0, ._762 @ gSharedMem\n"
+ " ldr r2, ._762 + 4 @ 0x160a3\n"
+ " add r0, r0, r2\n"
+ " b ._761\n"
+ "._763:\n"
+ " .align 2, 0\n"
+ "._762:\n"
+ " .word gSharedMem\n"
+ " .word 0x160a3\n"
+ "._756:\n"
+ " cmp r0, #0x5\n"
+ " bne ._764 @cond_branch\n"
+ " ldr r0, ._766 @ gUnknown_02023A14_50\n"
+ " ldrb r1, [r0]\n"
+ " mov r2, #0x21\n"
+ "._753:\n"
+ " orr r1, r1, r2\n"
+ "._761:\n"
+ " strb r1, [r0]\n"
+ " bl sub_80408BC\n"
+ " b ._770\n"
+ "._767:\n"
+ " .align 2, 0\n"
+ "._766:\n"
+ " .word gUnknown_02023A14_50\n"
+ "._764:\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " bne ._768 @cond_branch\n"
+ " bl sub_80408BC\n"
+ "._768:\n"
+ " ldrh r3, [r4]\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r3\n"
+ " cmp r0, #0\n"
+ " beq ._769 @cond_branch\n"
+ " ldr r0, ._772 @ gUnknown_02023A14_50\n"
+ " ldrb r1, [r0]\n"
+ " mov r2, #0x4\n"
+ " orr r1, r1, r2\n"
+ " strb r1, [r0]\n"
+ "._769:\n"
+ " mov r0, #0x4\n"
+ " and r0, r0, r3\n"
+ " cmp r0, #0\n"
+ " beq ._770 @cond_branch\n"
+ " ldr r0, ._772 @ gUnknown_02023A14_50\n"
+ " ldrb r1, [r0]\n"
+ " mov r2, #0x6\n"
+ " orr r1, r1, r2\n"
+ " strb r1, [r0]\n"
+ "._770:\n"
+ " ldr r0, ._772 + 4 @ gMain\n"
+ " ldr r1, ._772 + 8 @ debug_sub_80108B8\n"
+ " str r1, [r0, #0x8]\n"
+ " ldr r0, ._772 + 12 @ unref_sub_800D684\n"
+ " bl SetMainCallback2\n"
+ " bl ClearBag\n"
+ " mov r0, #0x1\n"
+ " mov r1, #0xa\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x2\n"
+ " mov r1, #0xa\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x3\n"
+ " mov r1, #0xa\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x4\n"
+ " mov r1, #0xa\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x5\n"
+ " mov r1, #0xa\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x6\n"
+ " mov r1, #0xa\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x7\n"
+ " mov r1, #0xa\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x8\n"
+ " mov r1, #0xa\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x9\n"
+ " mov r1, #0xa\n"
+ " bl AddBagItem\n"
+ " mov r0, #0xa\n"
+ " mov r1, #0xa\n"
+ " bl AddBagItem\n"
+ " mov r0, #0xb\n"
+ " mov r1, #0xa\n"
+ " bl AddBagItem\n"
+ " mov r0, #0xc\n"
+ " mov r1, #0xa\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x13\n"
+ " mov r1, #0x63\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x14\n"
+ " mov r1, #0x63\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x19\n"
+ " mov r1, #0x63\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x22\n"
+ " mov r1, #0x63\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x23\n"
+ " mov r1, #0x63\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x25\n"
+ " mov r1, #0x63\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x49\n"
+ " mov r1, #0x63\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x4a\n"
+ " mov r1, #0x63\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x4b\n"
+ " mov r1, #0x63\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x4c\n"
+ " mov r1, #0x63\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x4d\n"
+ " mov r1, #0x63\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x4e\n"
+ " mov r1, #0x63\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x50\n"
+ " mov r1, #0x63\n"
+ " bl AddBagItem\n"
+ " ldr r4, ._772 + 16 @ gUnknown_Debug_821F5AC\n"
+ " mov r7, #0xe\n"
+ "._771:\n"
+ " add r0, r4, #0\n"
+ " bl sub_810CA34\n"
+ " add r4, r4, #0x8\n"
+ " sub r7, r7, #0x1\n"
+ " cmp r7, #0\n"
+ " bge ._771 @cond_branch\n"
+ " add sp, sp, #0x18\n"
+ " pop {r3, r4, r5}\n"
+ " mov r8, r3\n"
+ " mov r9, r4\n"
+ " mov sl, r5\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._773:\n"
+ " .align 2, 0\n"
+ "._772:\n"
+ " .word gUnknown_02023A14_50\n"
+ " .word gMain\n"
+ " .word debug_sub_80108B8+1\n"
+ " .word unref_sub_800D684+1\n"
+ " .word gUnknown_Debug_821F5AC\n"
+ "\n"
+ );
+}
+
+void debug_sub_8011D40(void)
+{
+ DmaCopy16(3, gSharedMem, (void *)(VRAM + 0x4000), 0x1000);
+ REG_BG0HOFS = gBattle_BG0_X;
+ REG_BG0VOFS = gBattle_BG0_Y;
+ REG_BG1HOFS = gBattle_BG1_X;
+ REG_BG1VOFS = gBattle_BG1_Y;
+ REG_BG2HOFS = gBattle_BG2_X;
+ REG_BG2VOFS = gBattle_BG2_Y;
+ REG_BG3HOFS = gBattle_BG3_X;
+ REG_BG3VOFS = gBattle_BG3_Y;
+ LoadOam();
+ ProcessSpriteCopyRequests();
+}
+
+void debug_nullsub_45()
+{
+}
+
+void debug_sub_8011DD4(void)
+{
+ REG_BG0CNT = 0x9803;
+
+ REG_BG0HOFS = gBattle_BG0_X;
+ REG_BG0VOFS = gBattle_BG0_Y;
+
+ REG_BG1HOFS = gBattle_BG1_X;
+ REG_BG1VOFS = gBattle_BG1_Y;
+
+ REG_BG2HOFS = gBattle_BG2_X;
+ REG_BG2VOFS = gBattle_BG2_Y;
+
+ REG_BG3HOFS = gBattle_BG3_X;
+ REG_BG3VOFS = gBattle_BG3_Y;
+
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+ ScanlineEffect_InitHBlankDmaTransfer();
+}
+
+void debug_sub_8011E5C(void)
+{
+ s32 i;
+
+ for (i = 0; i < 31; i++)
+ debug_sub_8011EA0(i);
+}
+
+extern u8 gUnknown_Debug_030043A8;
+
+void debug_sub_8011E74(void)
+{
+ u8 r5 = gUnknown_Debug_030043A8;
+
+ for (gUnknown_Debug_030043A8 = 0; gUnknown_Debug_030043A8 < 4; gUnknown_Debug_030043A8++)
+ debug_sub_8012294();
+
+ gUnknown_Debug_030043A8 = r5;
+}
+
+__attribute__((naked))
+void debug_sub_8011EA0(u8 a)
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, sl\n"
+ " mov r6, r9\n"
+ " mov r5, r8\n"
+ " push {r5, r6, r7}\n"
+ " add sp, sp, #0xfffffff4\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r7, r0, #0x18\n"
+ " cmp r7, #0x22\n"
+ " bls ._782 @cond_branch\n"
+ " b ._815\n"
+ "._782:\n"
+ " lsl r0, r7, #0x2\n"
+ " ldr r1, ._785 @ \n"
+ " add r1, r0, r1\n"
+ " ldr r1, [r1]\n"
+ " str r0, [sp, #0x8]\n"
+ " mov pc, r1\n"
+ "._786:\n"
+ " .align 2, 0\n"
+ "._785:\n"
+ " .word ._784\n"
+ "._784:\n"
+ " .word ._812\n"
+ " .word ._817\n"
+ " .word ._814\n"
+ " .word ._815\n"
+ " .word ._816\n"
+ " .word ._812\n"
+ " .word ._817\n"
+ " .word ._814\n"
+ " .word ._815\n"
+ " .word ._816\n"
+ " .word ._812\n"
+ " .word ._817\n"
+ " .word ._814\n"
+ " .word ._815\n"
+ " .word ._816\n"
+ " .word ._812\n"
+ " .word ._817\n"
+ " .word ._814\n"
+ " .word ._815\n"
+ " .word ._816\n"
+ " .word ._812\n"
+ " .word ._817\n"
+ " .word ._814\n"
+ " .word ._815\n"
+ " .word ._816\n"
+ " .word ._812\n"
+ " .word ._817\n"
+ " .word ._814\n"
+ " .word ._815\n"
+ " .word ._816\n"
+ " .word ._817\n"
+ " .word ._848\n"
+ " .word ._848\n"
+ " .word ._848\n"
+ " .word ._848\n"
+ "._812:\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x14\n"
+ " bl debug_sub_8010A7C\n"
+ " ldr r6, ._823 @ gBattleTextBuff1\n"
+ " ldr r2, ._823 + 4 @ gUnknown_Debug_821F424\n"
+ " ldr r0, [sp, #0x8]\n"
+ " add r1, r0, r7\n"
+ " lsl r1, r1, #0x1\n"
+ " add r0, r1, r2\n"
+ " ldrh r0, [r0]\n"
+ " str r0, [sp, #0x4]\n"
+ " add r0, r2, #2\n"
+ " add r0, r1, r0\n"
+ " ldrb r0, [r0]\n"
+ " mov r8, r0\n"
+ " add r2, r2, #0x4\n"
+ " add r1, r1, r2\n"
+ " ldrb r1, [r1]\n"
+ " mov r9, r1\n"
+ " str r1, [sp]\n"
+ " ldr r0, ._823 + 8 @ gUnknown_Debug_03004370\n"
+ " add r1, r6, #0\n"
+ " ldr r2, [sp, #0x4]\n"
+ " mov r3, r8\n"
+ " bl Text_InitWindow\n"
+ " ldr r0, ._823 + 8 @ gUnknown_Debug_03004370\n"
+ " bl Text_PrintWindow8002F44\n"
+ " ldr r1, ._823 + 12 @ gUnknown_Debug_2023A76\n"
+ " mov sl, r1\n"
+ " lsl r4, r7, #0x1\n"
+ " ldr r5, ._823 + 16 @ gUnknown_Debug_03004360\n"
+ " ldrb r0, [r5]\n"
+ " mov r7, #0x46\n"
+ " mul r0, r0, r7\n"
+ " add r0, r4, r0\n"
+ " add r0, r0, sl\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r0, r2]\n"
+ " add r0, r6, #0\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r2, #0xd3\n"
+ " lsl r2, r2, #0x1\n"
+ " ldrb r3, [r5]\n"
+ " lsl r3, r3, #0x5\n"
+ " add r3, r3, #0x19\n"
+ " lsl r3, r3, #0x18\n"
+ " lsr r3, r3, #0x18\n"
+ " mov r0, #0x0\n"
+ " str r0, [sp]\n"
+ " ldr r0, ._823 + 8 @ gUnknown_Debug_03004370\n"
+ " add r1, r6, #0\n"
+ " bl Text_InitWindow\n"
+ " ldr r0, ._823 + 8 @ gUnknown_Debug_03004370\n"
+ " bl Text_PrintWindow8002F44\n"
+ " mov r0, #0xff\n"
+ " strb r0, [r6]\n"
+ " ldrb r0, [r5]\n"
+ " mul r0, r0, r7\n"
+ " add r4, r4, r0\n"
+ " add r4, r4, sl\n"
+ " mov r0, #0x0\n"
+ " ldsh r1, [r4, r0]\n"
+ " mov r0, #0xb\n"
+ " mul r1, r1, r0\n"
+ " ldr r0, ._823 + 20 @ gSpeciesNames\n"
+ " add r1, r1, r0\n"
+ " add r0, r6, #0\n"
+ " bl StringAppend\n"
+ " mov r1, r9\n"
+ " str r1, [sp]\n"
+ " ldr r0, ._823 + 8 @ gUnknown_Debug_03004370\n"
+ " add r1, r6, #0\n"
+ " ldr r2, [sp, #0x4]\n"
+ " mov r3, r8\n"
+ " bl Text_InitWindow\n"
+ " ldr r0, ._823 + 8 @ gUnknown_Debug_03004370\n"
+ " bl Text_PrintWindow8002F44\n"
+ " b ._848\n"
+ "._824:\n"
+ " .align 2, 0\n"
+ "._823:\n"
+ " .word gBattleTextBuff1\n"
+ " .word gUnknown_Debug_821F424\n"
+ " .word gUnknown_Debug_03004370\n"
+ " .word gUnknown_Debug_2023A76\n"
+ " .word gUnknown_Debug_03004360\n"
+ " .word gSpeciesNames\n"
+ "._817:\n"
+ " ldr r6, ._826 @ gBattleTextBuff1\n"
+ " ldr r3, ._826 + 4 @ gUnknown_Debug_2023A76\n"
+ " lsl r1, r7, #0x1\n"
+ " ldr r0, ._826 + 8 @ gUnknown_Debug_03004360\n"
+ " ldrb r2, [r0]\n"
+ " mov r0, #0x46\n"
+ " mul r0, r0, r2\n"
+ " add r1, r1, r0\n"
+ " add r1, r1, r3\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r1, r2]\n"
+ " add r0, r6, #0\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " b ._825\n"
+ "._827:\n"
+ " .align 2, 0\n"
+ "._826:\n"
+ " .word gBattleTextBuff1\n"
+ " .word gUnknown_Debug_2023A76\n"
+ " .word gUnknown_Debug_03004360\n"
+ "._814:\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x18\n"
+ " bl debug_sub_8010A7C\n"
+ " ldr r6, ._830 @ gUnknown_Debug_03004370\n"
+ " ldr r1, ._830 + 4 @ gBattleTextBuff1\n"
+ " mov sl, r1\n"
+ " ldr r4, ._830 + 8 @ gUnknown_Debug_821F424\n"
+ " ldr r2, [sp, #0x8]\n"
+ " add r1, r2, r7\n"
+ " lsl r1, r1, #0x1\n"
+ " add r0, r1, r4\n"
+ " ldrh r2, [r0]\n"
+ " add r0, r4, #2\n"
+ " add r0, r1, r0\n"
+ " ldrb r3, [r0]\n"
+ " add r4, r4, #0x4\n"
+ " add r1, r1, r4\n"
+ " ldrb r0, [r1]\n"
+ " str r0, [sp]\n"
+ " add r0, r6, #0\n"
+ " mov r1, sl\n"
+ " bl Text_InitWindow\n"
+ " add r0, r6, #0\n"
+ " bl Text_PrintWindow8002F44\n"
+ " lsl r4, r7, #0x1\n"
+ " ldr r5, ._830 + 12 @ gUnknown_Debug_03004360\n"
+ " ldrb r0, [r5]\n"
+ " mov r1, #0x46\n"
+ " mul r0, r0, r1\n"
+ " add r0, r4, r0\n"
+ " ldr r2, ._830 + 16 @ gUnknown_Debug_2023A76\n"
+ " add r0, r0, r2\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r0, r2]\n"
+ " mov r0, sl\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r2, #0xd3\n"
+ " lsl r2, r2, #0x1\n"
+ " ldrb r3, [r5]\n"
+ " lsl r3, r3, #0x5\n"
+ " add r3, r3, #0x19\n"
+ " lsl r3, r3, #0x18\n"
+ " lsr r3, r3, #0x18\n"
+ " mov r0, #0x0\n"
+ " str r0, [sp]\n"
+ " add r0, r6, #0\n"
+ " mov r1, sl\n"
+ " bl Text_InitWindow\n"
+ " add r0, r6, #0\n"
+ " bl Text_PrintWindow8002F44\n"
+ " mov r0, #0xff\n"
+ " mov r1, sl\n"
+ " strb r0, [r1]\n"
+ " ldrb r0, [r5]\n"
+ " mov r2, #0x46\n"
+ " mul r0, r0, r2\n"
+ " add r4, r4, r0\n"
+ " ldr r0, ._830 + 16 @ gUnknown_Debug_2023A76\n"
+ " add r4, r4, r0\n"
+ " mov r1, #0x0\n"
+ " ldsh r0, [r4, r1]\n"
+ " cmp r0, #0\n"
+ " beq ._828 @cond_branch\n"
+ " ldrh r0, [r4]\n"
+ " bl ItemId_GetItem\n"
+ " add r1, r0, #0\n"
+ " mov r0, sl\n"
+ " bl StringAppend\n"
+ " b ._829\n"
+ "._831:\n"
+ " .align 2, 0\n"
+ "._830:\n"
+ " .word gUnknown_Debug_03004370\n"
+ " .word gBattleTextBuff1\n"
+ " .word gUnknown_Debug_821F424\n"
+ " .word gUnknown_Debug_03004360\n"
+ " .word gUnknown_Debug_2023A76\n"
+ "._828:\n"
+ " ldr r1, ._833 @ Str_821F624\n"
+ " mov r0, sl\n"
+ " bl StringAppend\n"
+ "._829:\n"
+ " ldr r6, ._833 + 4 @ gUnknown_Debug_03004370\n"
+ " ldr r1, ._833 + 8 @ gBattleTextBuff1\n"
+ " ldr r5, ._833 + 12 @ gUnknown_Debug_821F424\n"
+ " ldr r2, [sp, #0x8]\n"
+ " add r4, r2, r7\n"
+ " lsl r4, r4, #0x1\n"
+ " add r0, r4, r5\n"
+ " ldrh r2, [r0]\n"
+ " add r0, r5, #2\n"
+ " add r0, r4, r0\n"
+ " ldrb r3, [r0]\n"
+ " add r5, r5, #0x4\n"
+ " add r4, r4, r5\n"
+ " ldrb r0, [r4]\n"
+ " str r0, [sp]\n"
+ " add r0, r6, #0\n"
+ " bl Text_InitWindow\n"
+ " add r0, r6, #0\n"
+ " bl Text_PrintWindow8002F44\n"
+ " b ._848\n"
+ "._834:\n"
+ " .align 2, 0\n"
+ "._833:\n"
+ " .word Str_821F624\n"
+ " .word gUnknown_Debug_03004370\n"
+ " .word gBattleTextBuff1\n"
+ " .word gUnknown_Debug_821F424\n"
+ "._816:\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x4\n"
+ " bl debug_sub_8010A7C\n"
+ " ldr r5, ._839 @ gUnknown_Debug_03004370\n"
+ " ldr r6, ._839 + 4 @ gBattleTextBuff1\n"
+ " ldr r4, ._839 + 8 @ gUnknown_Debug_821F424\n"
+ " ldr r0, [sp, #0x8]\n"
+ " add r1, r0, r7\n"
+ " lsl r1, r1, #0x1\n"
+ " add r0, r1, r4\n"
+ " ldrh r2, [r0]\n"
+ " add r0, r4, #2\n"
+ " add r0, r1, r0\n"
+ " ldrb r3, [r0]\n"
+ " add r4, r4, #0x4\n"
+ " add r1, r1, r4\n"
+ " ldrb r0, [r1]\n"
+ " str r0, [sp]\n"
+ " add r0, r5, #0\n"
+ " add r1, r6, #0\n"
+ " bl Text_InitWindow\n"
+ " add r0, r5, #0\n"
+ " bl Text_PrintWindow8002F44\n"
+ " mov r4, #0x0\n"
+ " ldr r3, ._839 + 12 @ gUnknown_Debug_2023A76\n"
+ " lsl r1, r7, #0x1\n"
+ " ldr r0, ._839 + 16 @ gUnknown_Debug_03004360\n"
+ " ldrb r2, [r0]\n"
+ " mov r0, #0x46\n"
+ " mul r0, r0, r2\n"
+ " add r1, r1, r0\n"
+ " add r1, r1, r3\n"
+ " mov r2, #0x0\n"
+ " ldsh r0, [r1, r2]\n"
+ " cmp r0, #0x1\n"
+ " beq ._835 @cond_branch\n"
+ " cmp r0, #0x1\n"
+ " bgt ._836 @cond_branch\n"
+ " cmp r0, #0\n"
+ " beq ._837 @cond_branch\n"
+ " b ._843\n"
+ "._840:\n"
+ " .align 2, 0\n"
+ "._839:\n"
+ " .word gUnknown_Debug_03004370\n"
+ " .word gBattleTextBuff1\n"
+ " .word gUnknown_Debug_821F424\n"
+ " .word gUnknown_Debug_2023A76\n"
+ " .word gUnknown_Debug_03004360\n"
+ "._836:\n"
+ " cmp r0, #0x2\n"
+ " beq ._841 @cond_branch\n"
+ " cmp r0, #0x3\n"
+ " beq ._842 @cond_branch\n"
+ " b ._843\n"
+ "._837:\n"
+ " mov r0, #0xb5\n"
+ " b ._844\n"
+ "._835:\n"
+ " mov r0, #0xb6\n"
+ "._844:\n"
+ " strb r0, [r6]\n"
+ " mov r4, #0x1\n"
+ " b ._847\n"
+ "._841:\n"
+ " mov r0, #0xb5\n"
+ " b ._846\n"
+ "._842:\n"
+ " mov r0, #0xb6\n"
+ "._846:\n"
+ " strb r0, [r6]\n"
+ " strb r0, [r6, #0x1]\n"
+ " mov r4, #0x2\n"
+ " b ._847\n"
+ "._843:\n"
+ " ldr r2, ._849 @ gBattleTextBuff1\n"
+ " add r1, r4, r2\n"
+ " mov r0, #0xac\n"
+ " strb r0, [r1]\n"
+ " add r4, r4, #0x1\n"
+ " add r6, r2, #0\n"
+ "._847:\n"
+ " add r1, r4, r6\n"
+ " mov r0, #0xff\n"
+ " strb r0, [r1]\n"
+ "._825:\n"
+ " ldr r5, ._849 + 4 @ gUnknown_Debug_03004370\n"
+ " ldr r4, ._849 + 8 @ gUnknown_Debug_821F424\n"
+ " ldr r0, [sp, #0x8]\n"
+ " add r1, r0, r7\n"
+ " lsl r1, r1, #0x1\n"
+ " add r0, r1, r4\n"
+ " ldrh r2, [r0]\n"
+ " add r0, r4, #2\n"
+ " add r0, r1, r0\n"
+ " ldrb r3, [r0]\n"
+ " add r4, r4, #0x4\n"
+ " add r1, r1, r4\n"
+ " ldrb r0, [r1]\n"
+ " str r0, [sp]\n"
+ " add r0, r5, #0\n"
+ " add r1, r6, #0\n"
+ " bl Text_InitWindow\n"
+ " add r0, r5, #0\n"
+ " bl Text_PrintWindow8002F44\n"
+ " b ._848\n"
+ "._850:\n"
+ " .align 2, 0\n"
+ "._849:\n"
+ " .word gBattleTextBuff1\n"
+ " .word gUnknown_Debug_03004370\n"
+ " .word gUnknown_Debug_821F424\n"
+ "._815:\n"
+ " ldr r6, ._851 @ gBattleTextBuff1\n"
+ " ldr r3, ._851 + 4 @ gUnknown_Debug_2023A76\n"
+ " lsl r1, r7, #0x1\n"
+ " ldr r0, ._851 + 8 @ gUnknown_Debug_03004360\n"
+ " ldrb r2, [r0]\n"
+ " mov r0, #0x46\n"
+ " mul r0, r0, r2\n"
+ " add r1, r1, r0\n"
+ " add r1, r1, r3\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r1, r2]\n"
+ " add r0, r6, #0\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x1\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " ldr r5, ._851 + 12 @ gUnknown_Debug_03004370\n"
+ " ldr r4, ._851 + 16 @ gUnknown_Debug_821F424\n"
+ " lsl r1, r7, #0x2\n"
+ " add r1, r1, r7\n"
+ " lsl r1, r1, #0x1\n"
+ " add r0, r1, r4\n"
+ " ldrh r2, [r0]\n"
+ " add r0, r4, #2\n"
+ " add r0, r1, r0\n"
+ " ldrb r3, [r0]\n"
+ " add r4, r4, #0x4\n"
+ " add r1, r1, r4\n"
+ " ldrb r0, [r1]\n"
+ " str r0, [sp]\n"
+ " add r0, r5, #0\n"
+ " add r1, r6, #0\n"
+ " bl Text_InitWindow\n"
+ " add r0, r5, #0\n"
+ " bl Text_PrintWindow8002F44\n"
+ "._848:\n"
+ " add sp, sp, #0xc\n"
+ " pop {r3, r4, r5}\n"
+ " mov r8, r3\n"
+ " mov r9, r4\n"
+ " mov sl, r5\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._852:\n"
+ " .align 2, 0\n"
+ "._851:\n"
+ " .word gBattleTextBuff1\n"
+ " .word gUnknown_Debug_2023A76\n"
+ " .word gUnknown_Debug_03004360\n"
+ " .word gUnknown_Debug_03004370\n"
+ " .word gUnknown_Debug_821F424\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_8012294()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, sl\n"
+ " mov r6, r9\n"
+ " mov r5, r8\n"
+ " push {r5, r6, r7}\n"
+ " add sp, sp, #0xfffffffc\n"
+ " ldr r2, ._854 @ gUnknown_Debug_030043A0\n"
+ " ldr r0, ._854 + 4 @ gUnknown_Debug_030043A4\n"
+ " ldrb r1, [r0]\n"
+ " lsl r0, r1, #0x2\n"
+ " add r0, r0, r1\n"
+ " ldrb r2, [r2]\n"
+ " add r0, r0, r2\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r5, r0, #0x18\n"
+ " cmp r5, #0x1d\n"
+ " bhi ._853 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x18\n"
+ " bl debug_sub_8010A7C\n"
+ " ldr r0, ._854 + 8 @ gUnknown_Debug_03004370\n"
+ " mov sl, r0\n"
+ " ldr r1, ._854 + 12 @ gBattleTextBuff1\n"
+ " mov r9, r1\n"
+ " ldr r2, ._854 + 16 @ gUnknown_Debug_821F564\n"
+ " mov r8, r2\n"
+ " ldr r7, ._854 + 20 @ gUnknown_Debug_030043A8\n"
+ " ldrb r1, [r7]\n"
+ " lsl r0, r1, #0x2\n"
+ " add r0, r0, r1\n"
+ " lsl r0, r0, #0x1\n"
+ " add r1, r0, r2\n"
+ " ldrh r2, [r1]\n"
+ " ldr r3, ._854 + 24 @ gUnknown_Debug_821F566\n"
+ " add r1, r0, r3\n"
+ " ldrb r3, [r1]\n"
+ " ldr r1, ._854 + 28 @ gUnknown_Debug_821F568\n"
+ " add r0, r0, r1\n"
+ " ldrb r0, [r0]\n"
+ " str r0, [sp]\n"
+ " mov r0, sl\n"
+ " mov r1, r9\n"
+ " bl Text_InitWindow\n"
+ " mov r0, sl\n"
+ " bl Text_PrintWindow8002F44\n"
+ " ldrb r4, [r7]\n"
+ " lsl r4, r4, #0x1\n"
+ " add r0, r5, #0\n"
+ " mov r1, #0x5\n"
+ " bl __udivsi3\n"
+ " add r5, r0, #0\n"
+ " lsl r5, r5, #0x18\n"
+ " lsr r5, r5, #0x15\n"
+ " add r4, r4, r5\n"
+ " ldr r6, ._854 + 32 @ gUnknown_Debug_03004360\n"
+ " ldrb r1, [r6]\n"
+ " lsl r0, r1, #0x1\n"
+ " add r0, r0, r1\n"
+ " lsl r0, r0, #0x4\n"
+ " add r4, r4, r0\n"
+ " ldr r2, ._854 + 36 @ gUnknown_Debug_2023B02\n"
+ " add r4, r4, r2\n"
+ " mov r3, #0x0\n"
+ " ldsh r1, [r4, r3]\n"
+ " mov r0, r9\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r2, #0xd3\n"
+ " lsl r2, r2, #0x1\n"
+ " ldrb r3, [r6]\n"
+ " lsl r3, r3, #0x5\n"
+ " add r3, r3, #0x19\n"
+ " lsl r3, r3, #0x18\n"
+ " lsr r3, r3, #0x18\n"
+ " mov r0, #0x0\n"
+ " str r0, [sp]\n"
+ " mov r0, sl\n"
+ " mov r1, r9\n"
+ " bl Text_InitWindow\n"
+ " mov r0, sl\n"
+ " bl Text_PrintWindow8002F44\n"
+ " mov r0, #0xff\n"
+ " mov r1, r9\n"
+ " strb r0, [r1]\n"
+ " ldrb r1, [r7]\n"
+ " lsl r1, r1, #0x1\n"
+ " add r1, r1, r5\n"
+ " ldrb r2, [r6]\n"
+ " lsl r0, r2, #0x1\n"
+ " add r0, r0, r2\n"
+ " lsl r0, r0, #0x4\n"
+ " add r1, r1, r0\n"
+ " ldr r2, ._854 + 36 @ gUnknown_Debug_2023B02\n"
+ " add r1, r1, r2\n"
+ " mov r3, #0x0\n"
+ " ldsh r1, [r1, r3]\n"
+ " mov r0, #0xd\n"
+ " mul r1, r1, r0\n"
+ " ldr r0, ._854 + 40 @ gMoveNames\n"
+ " add r1, r1, r0\n"
+ " mov r0, r9\n"
+ " bl StringAppend\n"
+ " ldrb r1, [r7]\n"
+ " lsl r0, r1, #0x2\n"
+ " add r0, r0, r1\n"
+ " lsl r0, r0, #0x1\n"
+ " add r8, r8, r0\n"
+ " mov r1, r8\n"
+ " ldrh r2, [r1]\n"
+ " ldr r3, ._854 + 24 @ gUnknown_Debug_821F566\n"
+ " add r1, r0, r3\n"
+ " ldrb r3, [r1]\n"
+ " ldr r1, ._854 + 28 @ gUnknown_Debug_821F568\n"
+ " add r0, r0, r1\n"
+ " ldrb r0, [r0]\n"
+ " str r0, [sp]\n"
+ " mov r0, sl\n"
+ " mov r1, r9\n"
+ " bl Text_InitWindow\n"
+ " mov r0, sl\n"
+ " bl Text_PrintWindow8002F44\n"
+ "._853:\n"
+ " add sp, sp, #0x4\n"
+ " pop {r3, r4, r5}\n"
+ " mov r8, r3\n"
+ " mov r9, r4\n"
+ " mov sl, r5\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._855:\n"
+ " .align 2, 0\n"
+ "._854:\n"
+ " .word gUnknown_Debug_030043A0\n"
+ " .word gUnknown_Debug_030043A4\n"
+ " .word gUnknown_Debug_03004370\n"
+ " .word gBattleTextBuff1\n"
+ " .word gUnknown_Debug_821F564\n"
+ " .word gUnknown_Debug_030043A8\n"
+ " .word gUnknown_Debug_821F566\n"
+ " .word gUnknown_Debug_821F568\n"
+ " .word gUnknown_Debug_03004360\n"
+ " .word gUnknown_Debug_2023B02\n"
+ " .word gMoveNames\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_80123D8(u8 a)
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, sl\n"
+ " mov r6, r9\n"
+ " mov r5, r8\n"
+ " push {r5, r6, r7}\n"
+ " add sp, sp, #0xfffffffc\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r5, r0, #0x18\n"
+ " cmp r5, #0x1d\n"
+ " bhi ._856 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x12\n"
+ " bl debug_sub_8010A7C\n"
+ " ldr r4, ._858 @ gUnknown_Debug_03004370\n"
+ " ldr r0, ._858 + 4 @ gBattleTextBuff1\n"
+ " mov r8, r0\n"
+ " ldr r6, ._858 + 8 @ gUnknown_Debug_821F58C\n"
+ " ldrh r1, [r6]\n"
+ " mov sl, r1\n"
+ " ldrb r7, [r6, #0x2]\n"
+ " ldrb r2, [r6, #0x4]\n"
+ " mov r9, r2\n"
+ " str r2, [sp]\n"
+ " add r0, r4, #0\n"
+ " mov r1, r8\n"
+ " mov r2, sl\n"
+ " add r3, r7, #0\n"
+ " bl Text_InitWindow\n"
+ " add r0, r4, #0\n"
+ " bl Text_PrintWindow8002F44\n"
+ " lsl r5, r5, #0x1\n"
+ " ldr r1, ._858 + 12 @ gUnknown_Debug_03004360\n"
+ " ldrb r0, [r1]\n"
+ " mov r2, #0x46\n"
+ " mul r0, r0, r2\n"
+ " add r0, r5, r0\n"
+ " ldr r1, ._858 + 16 @ gUnknown_Debug_2023A76\n"
+ " add r0, r0, r1\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r0, r2]\n"
+ " lsl r0, r1, #0x3\n"
+ " sub r0, r0, r1\n"
+ " lsl r0, r0, #0x2\n"
+ " ldr r1, ._858 + 20 @ gBaseStats\n"
+ " add r0, r0, r1\n"
+ " ldrb r0, [r0, #0x16]\n"
+ " mov r2, #0xd\n"
+ " add r1, r0, #0\n"
+ " mul r1, r1, r2\n"
+ " ldr r0, ._858 + 24 @ gAbilityNames\n"
+ " add r1, r1, r0\n"
+ " mov r0, r8\n"
+ " bl StringCopy\n"
+ " mov r1, r9\n"
+ " str r1, [sp]\n"
+ " add r0, r4, #0\n"
+ " mov r1, r8\n"
+ " mov r2, sl\n"
+ " add r3, r7, #0\n"
+ " bl Text_InitWindow\n"
+ " add r0, r4, #0\n"
+ " bl Text_PrintWindow8002F44\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x12\n"
+ " bl debug_sub_8010A7C\n"
+ " ldrh r2, [r6, #0x6]\n"
+ " mov r9, r2\n"
+ " ldrb r0, [r6, #0x8]\n"
+ " mov sl, r0\n"
+ " ldrb r6, [r6, #0xa]\n"
+ " str r6, [sp]\n"
+ " add r0, r4, #0\n"
+ " mov r1, r8\n"
+ " mov r3, sl\n"
+ " bl Text_InitWindow\n"
+ " add r0, r4, #0\n"
+ " bl Text_PrintWindow8002F44\n"
+ " ldr r1, ._858 + 12 @ gUnknown_Debug_03004360\n"
+ " ldrb r0, [r1]\n"
+ " mov r2, #0x46\n"
+ " mul r0, r0, r2\n"
+ " add r5, r5, r0\n"
+ " ldr r0, ._858 + 16 @ gUnknown_Debug_2023A76\n"
+ " add r5, r5, r0\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r5, r2]\n"
+ " lsl r0, r1, #0x3\n"
+ " sub r0, r0, r1\n"
+ " lsl r0, r0, #0x2\n"
+ " ldr r1, ._858 + 20 @ gBaseStats\n"
+ " add r0, r0, r1\n"
+ " ldrb r0, [r0, #0x17]\n"
+ " mov r2, #0xd\n"
+ " add r1, r0, #0\n"
+ " mul r1, r1, r2\n"
+ " ldr r0, ._858 + 24 @ gAbilityNames\n"
+ " add r1, r1, r0\n"
+ " mov r0, r8\n"
+ " bl StringCopy\n"
+ " str r6, [sp]\n"
+ " add r0, r4, #0\n"
+ " mov r1, r8\n"
+ " mov r2, r9\n"
+ " mov r3, sl\n"
+ " bl Text_InitWindow\n"
+ " add r0, r4, #0\n"
+ " bl Text_PrintWindow8002F44\n"
+ " b ._857\n"
+ "._859:\n"
+ " .align 2, 0\n"
+ "._858:\n"
+ " .word gUnknown_Debug_03004370\n"
+ " .word gBattleTextBuff1\n"
+ " .word gUnknown_Debug_821F58C\n"
+ " .word gUnknown_Debug_03004360\n"
+ " .word gUnknown_Debug_2023A76\n"
+ " .word gBaseStats\n"
+ " .word gAbilityNames\n"
+ "._856:\n"
+ " ldr r6, ._860 @ gBattleTextBuff1\n"
+ " ldr r1, ._860 + 4 @ gAbilityNames\n"
+ " add r0, r6, #0\n"
+ " bl StringCopy\n"
+ " ldr r5, ._860 + 8 @ gUnknown_Debug_03004370\n"
+ " ldr r4, ._860 + 12 @ gUnknown_Debug_821F58C\n"
+ " ldrh r2, [r4]\n"
+ " ldrb r3, [r4, #0x2]\n"
+ " ldrb r0, [r4, #0x4]\n"
+ " str r0, [sp]\n"
+ " add r0, r5, #0\n"
+ " add r1, r6, #0\n"
+ " bl Text_InitWindow\n"
+ " add r0, r5, #0\n"
+ " bl Text_PrintWindow8002F44\n"
+ " ldrh r2, [r4, #0x6]\n"
+ " ldrb r3, [r4, #0x8]\n"
+ " ldrb r0, [r4, #0xa]\n"
+ " str r0, [sp]\n"
+ " add r0, r5, #0\n"
+ " add r1, r6, #0\n"
+ " bl Text_InitWindow\n"
+ " add r0, r5, #0\n"
+ " bl Text_PrintWindow8002F44\n"
+ "._857:\n"
+ " add sp, sp, #0x4\n"
+ " pop {r3, r4, r5}\n"
+ " mov r8, r3\n"
+ " mov r9, r4\n"
+ " mov sl, r5\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._861:\n"
+ " .align 2, 0\n"
+ "._860:\n"
+ " .word gBattleTextBuff1\n"
+ " .word gAbilityNames\n"
+ " .word gUnknown_Debug_03004370\n"
+ " .word gUnknown_Debug_821F58C\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_8012540()
+{
+ asm(
+ " push {r4, r5, r6, lr}\n"
+ " add sp, sp, #0xfffffffc\n"
+ " ldr r5, ._862 @ gBattleTextBuff1\n"
+ " ldr r0, ._862 + 4 @ gUnknown_Debug_2023A76\n"
+ " add r0, r0, #0x44\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r0, r2]\n"
+ " add r0, r5, #0\n"
+ " mov r2, #0x0\n"
+ " mov r3, #0x1\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " ldr r4, ._862 + 8 @ gUnknown_Debug_03004370\n"
+ " ldr r1, ._862 + 12 @ gUnknown_Debug_821F424\n"
+ " mov r3, #0x9b\n"
+ " lsl r3, r3, #0x1\n"
+ " add r0, r1, r3\n"
+ " ldrh r2, [r0]\n"
+ " mov r6, #0x9c\n"
+ " lsl r6, r6, #0x1\n"
+ " add r0, r1, r6\n"
+ " ldrb r3, [r0]\n"
+ " add r6, r6, #0x2\n"
+ " add r0, r1, r6\n"
+ " ldrb r0, [r0]\n"
+ " str r0, [sp]\n"
+ " add r0, r4, #0\n"
+ " add r1, r5, #0\n"
+ " bl Text_InitWindow\n"
+ " add r0, r4, #0\n"
+ " bl Text_PrintWindow8002F44\n"
+ " add sp, sp, #0x4\n"
+ " pop {r4, r5, r6}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._863:\n"
+ " .align 2, 0\n"
+ "._862:\n"
+ " .word gBattleTextBuff1\n"
+ " .word gUnknown_Debug_2023A76\n"
+ " .word gUnknown_Debug_03004370\n"
+ " .word gUnknown_Debug_821F424\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_nullsub_3()
+{
+ asm(
+ " bx lr\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_80125A0()
+{
+ asm(
+ " push {r4, lr}\n"
+ " ldr r4, ._864 @ gSharedMem\n"
+ " ldr r3, ._864 + 4 @ gUnknown_Debug_821F680\n"
+ " ldr r2, ._864 + 8 @ gUnknown_Debug_030043A0\n"
+ " ldr r0, ._864 + 12 @ gUnknown_Debug_030043A4\n"
+ " ldrb r1, [r0]\n"
+ " lsl r0, r1, #0x2\n"
+ " add r0, r0, r1\n"
+ " ldrb r2, [r2]\n"
+ " add r0, r0, r2\n"
+ " lsl r0, r0, #0x2\n"
+ " ldr r1, ._864 + 16 @ gUnknown_Debug_03004360\n"
+ " ldrb r2, [r1]\n"
+ " mov r1, #0x8c\n"
+ " mul r1, r1, r2\n"
+ " add r0, r0, r1\n"
+ " add r0, r0, r3\n"
+ " ldr r0, [r0]\n"
+ " add r0, r0, r4\n"
+ " mov r1, #0x6d\n"
+ " strb r1, [r0]\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._865:\n"
+ " .align 2, 0\n"
+ "._864:\n"
+ " .word gSharedMem\n"
+ " .word gUnknown_Debug_821F680\n"
+ " .word gUnknown_Debug_030043A0\n"
+ " .word gUnknown_Debug_030043A4\n"
+ " .word gUnknown_Debug_03004360\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_80125E4()
+{
+ asm(
+ " push {r4, lr}\n"
+ " ldr r4, ._866 @ gSharedMem\n"
+ " ldr r3, ._866 + 4 @ gUnknown_Debug_821F680\n"
+ " ldr r2, ._866 + 8 @ gUnknown_Debug_030043A0\n"
+ " ldr r0, ._866 + 12 @ gUnknown_Debug_030043A4\n"
+ " ldrb r1, [r0]\n"
+ " lsl r0, r1, #0x2\n"
+ " add r0, r0, r1\n"
+ " ldrb r2, [r2]\n"
+ " add r0, r0, r2\n"
+ " lsl r0, r0, #0x2\n"
+ " ldr r1, ._866 + 16 @ gUnknown_Debug_03004360\n"
+ " ldrb r2, [r1]\n"
+ " mov r1, #0x8c\n"
+ " mul r1, r1, r2\n"
+ " add r0, r0, r1\n"
+ " add r0, r0, r3\n"
+ " ldr r0, [r0]\n"
+ " add r0, r0, r4\n"
+ " mov r1, #0x81\n"
+ " strb r1, [r0]\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._867:\n"
+ " .align 2, 0\n"
+ "._866:\n"
+ " .word gSharedMem\n"
+ " .word gUnknown_Debug_821F680\n"
+ " .word gUnknown_Debug_030043A0\n"
+ " .word gUnknown_Debug_030043A4\n"
+ " .word gUnknown_Debug_03004360\n"
+ "\n"
+ );
+}
+
+void debug_sub_8012628(void)
+{
+ gSharedMem[gUnknown_Debug_821F798[gUnknown_Debug_03004360][gUnknown_Debug_030043A8]] = 0x6D;
+}
+
+void debug_sub_8012658(void)
+{
+ gSharedMem[gUnknown_Debug_821F798[gUnknown_Debug_03004360][gUnknown_Debug_030043A8]] = 0x81;
+}
+
+void debug_sub_8012688(void)
+{
+ s32 i;
+ u8 spriteId;
+ u8 taskId;
+
+ for (i = 0; i < 411; i++)
+ gUnknown_Debug_2023B62[i] = 0;
+ SetHBlankCallback(NULL);
+ SetVBlankCallback(NULL);
+ DmaFill32(3, 0, (void *)VRAM, VRAM_SIZE);
+ REG_MOSAIC = 0;
+ REG_WIN0H = 0;
+ REG_WIN0V = 0;
+ REG_WIN1H = 0;
+ REG_WIN1V = 0;
+ REG_WININ = 0;
+ REG_WINOUT = 0;
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6C58);
+ ResetPaletteFade();
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = DISPLAY_HEIGHT;
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ gBattle_BG2_X = 0;
+ gBattle_BG2_Y = 0;
+ gBattle_BG3_X = 0;
+ gBattle_BG3_Y = 0;
+ gBattleTerrain = 9;
+ sub_800D6D4();
+ sub_800DAB8();
+ ResetSpriteData();
+ ResetTasks();
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 4;
+ gCurrentMove = 1;
+ Text_InitWindowWithTemplate(&gUnknown_03004210, &gWindowTemplate_81E6C58);
+ DecompressPicFromTable_2(
+ &gMonFrontPicTable[gCurrentMove],
+ gMonFrontPicCoords[gCurrentMove].coords,
+ gMonFrontPicCoords[gCurrentMove].y_offset,
+ (void *)0x02000000,
+ gUnknown_081FAF4C[1],
+ gCurrentMove);
+ LoadCompressedPalette(gMonPaletteTable[gCurrentMove].data, 272, 32);
+ GetMonSpriteTemplate_803C56C(gCurrentMove, 1);
+ spriteId = CreateSprite(&gUnknown_02024E8C, 176, 40 + gMonFrontPicCoords[gCurrentMove].y_offset, 40);
+ gSprites[spriteId].callback = nullsub_37;
+ gSprites[spriteId].oam.paletteNum = 1;
+ REG_DISPCNT = 0x1F40;
+ SetHBlankCallback(debug_nullsub_45);
+ SetVBlankCallback(debug_sub_8011DD4);
+ m4aMPlayAllStop();
+ taskId = CreateTask(debug_sub_8012D10, 0);
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = spriteId;
+ SetMainCallback2(debug_sub_8012878);
+}
+
+void debug_sub_8012878(void)
+{
+ AnimateSprites();
+ BuildOamBuffer();
+ Text_UpdateWindowInBattle(&gUnknown_03004210);
+ UpdatePaletteFade();
+ RunTasks();
+ if (gMain.heldKeys == (SELECT_BUTTON | R_BUTTON))
+ SetMainCallback2(debug_sub_80108B8);
+}
+
+void debug_sub_80128B4(void)
+{
+ debug_sub_8010A7C(0, 9);
+ Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 144, 2, 35);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
+ ConvertIntToDecimalStringN(gBattleTextBuff1, gCurrentMove, 2, 3);
+ gBattleTextBuff1[3] = CHAR_SPACE;
+ gBattleTextBuff1[4] = EOS;
+ StringAppend(gBattleTextBuff1, gSpeciesNames[gCurrentMove]);
+ Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 144, 2, 35);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
+}
+
+void debug_sub_8012938(u8 taskId)
+{
+ debug_sub_8010A7C(0, 7);
+ Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 162, 2, 37);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
+ StringCopy(gBattleTextBuff1, Str_821F7B8);
+ ConvertIntToDecimalStringN(gBattleTextBuff1 + 4, gUnknown_Debug_2023B62[gCurrentMove - 1], 2, 3);
+ Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 162, 2, 37);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
+ gSprites[gTasks[taskId].data[1]].pos2.y = -gUnknown_Debug_2023B62[gCurrentMove - 1];
+}
+
+void debug_sub_80129F8(u8 taskId)
+{
+ DecompressPicFromTable_2(
+ &gMonFrontPicTable[gCurrentMove],
+ gMonFrontPicCoords[gCurrentMove].coords,
+ gMonFrontPicCoords[gCurrentMove].y_offset,
+ (void *)0x02000000,
+ gUnknown_081FAF4C[1],
+ gCurrentMove);
+ LoadCompressedPalette(gMonPaletteTable[gCurrentMove].data, 272, 32);
+ gSprites[gTasks[taskId].data[1]].pos1.y = gMonFrontPicCoords[gCurrentMove].y_offset + 40;
+ gSprites[gTasks[taskId].data[1]].pos2.y = -gUnknown_Debug_2023B62[gCurrentMove - 1];
+ StartSpriteAnim(&gSprites[gTasks[taskId].data[1]], 0);
+}
+
+void debug_sub_8012AC0(s8 a, u8 taskId)
+{
+ do
+ {
+ gCurrentMove += a;
+ if (gCurrentMove == 0)
+ gCurrentMove = 411;
+ if (gCurrentMove == 411)
+ gCurrentMove = 1;
+ } while (gBaseStats[gCurrentMove].type1 != 2 && gBaseStats[gCurrentMove].type2 != 2);
+ debug_sub_80128B4();
+ debug_sub_8012938(taskId);
+ debug_sub_80129F8(taskId);
+}
+
+void debug_sub_8012B2C(u8 a)
+{
+ *(u16 *)(VRAM + 0xC000 + 0x772 + (a * 4 + 0) * 0x20) = 1;
+ *(u16 *)(VRAM + 0xC000 + 0x772 + (a * 4 + 2) * 0x20) = 2;
+}
+
+void debug_sub_8012B4C(u8 a)
+{
+ *(u16 *)(VRAM + 0xC000 + 0x772 + (a * 4 + 0) * 0x20) = 0x1016;
+ *(u16 *)(VRAM + 0xC000 + 0x772 + (a * 4 + 2) * 0x20) = 0x1016;
+}
+
+void debug_sub_8012B70(u8 taskId, u8 b)
+{
+ if (b != 0)
+ {
+ sub_802BBD4(24, 28, 29, 33, 1);
+ debug_sub_80128B4();
+ debug_sub_8012938(taskId);
+ debug_sub_80129F8(taskId);
+ gTasks[taskId].data[0] = 1;
+ }
+ else
+ {
+ sub_802BBD4(24, 28, 29, 33, 0);
+ gTasks[taskId].data[0] = 2;
+ Text_InitWindow(&gUnknown_03004210, Str_821F7DA, 656, 26, 29);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
+ gTasks[taskId].data[3] = 0;
+ debug_sub_8012B2C(0);
+ }
+}
+
+void debug_sub_8012C08(u8 taskId, u8 b)
+{
+ debug_sub_8010A7C(0, 9);
+ Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 144, 2, 35);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
+ debug_sub_8010A7C(0, 7);
+ Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 162, 2, 37);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
+ sub_802BBD4(24, 28, 29, 33, 0);
+ if (b != 0)
+ {
+ gTasks[taskId].data[0] = 4;
+ Text_InitWindow(&gUnknown_03004210, gUnknown_Debug_821F7F3, 144, 2, 35);
+ }
+ else
+ {
+ gTasks[taskId].data[0] = 3;
+ Text_InitWindow(&gUnknown_03004210, Str_821F7EA, 144, 2, 35);
+ }
+ Text_PrintWindow8002F44(&gUnknown_03004210);
+ Text_InitWindow(&gUnknown_03004210, BattleText_YesNo, 656, 26, 29);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
+ gTasks[taskId].data[3] = 1;
+ debug_sub_8012B2C(1);
+}
+
+void debug_sub_8012D10(u8 taskId)
+{
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ debug_sub_80128B4();
+ debug_sub_8012938(taskId);
+ Text_InitWindow(&gUnknown_03004210, Str_821F7BD, 400, 19, 35);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
+ gTasks[taskId].data[0]++;
+ sub_802E3E4(gTasks[taskId].data[2], 0);
+ break;
+ case 1:
+ if (gMain.newKeys & DPAD_UP)
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(gTasks[taskId].data[2]);
+ gTasks[taskId].data[2] &= ~2;
+ sub_802E3E4(gTasks[taskId].data[2], 0);
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(gTasks[taskId].data[2]);
+ gTasks[taskId].data[2] |= 2;
+ sub_802E3E4(gTasks[taskId].data[2], 0);
+ }
+ else if (gMain.newKeys & DPAD_LEFT)
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(gTasks[taskId].data[2]);
+ gTasks[taskId].data[2] &= ~1;
+ sub_802E3E4(gTasks[taskId].data[2], 0);
+ }
+ else if (gMain.newKeys & DPAD_RIGHT)
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(gTasks[taskId].data[2]);
+ gTasks[taskId].data[2] |= 1;
+ sub_802E3E4(gTasks[taskId].data[2], 0);
+ }
+ else if (gMain.newAndRepeatedKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ switch (gTasks[taskId].data[2])
+ {
+ case 0:
+ if (gUnknown_Debug_2023B62[gCurrentMove - 1] < 64)
+ {
+ gUnknown_Debug_2023B62[gCurrentMove - 1] += 1;
+ debug_sub_8012938(taskId);
+ }
+ break;
+ case 1:
+ debug_sub_8012AC0(1, taskId);
+ break;
+ case 2:
+ if (gCurrentMove < 411)
+ gCurrentMove++;
+ else
+ gCurrentMove = 1;
+ debug_sub_80128B4();
+ debug_sub_8012938(taskId);
+ debug_sub_80129F8(taskId);
+ break;
+ case 3:
+ debug_sub_8012B70(taskId, 0);
+ break;
+ }
+ }
+ else if (gMain.newAndRepeatedKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ switch (gTasks[taskId].data[2])
+ {
+ case 0:
+ if (gUnknown_Debug_2023B62[gCurrentMove - 1] > 0)
+ {
+ gUnknown_Debug_2023B62[gCurrentMove - 1] -= 1;
+ debug_sub_8012938(taskId);
+ }
+ break;
+ case 1:
+ debug_sub_8012AC0(-1, taskId);
+ break;
+ case 2:
+ if (gCurrentMove > 1)
+ gCurrentMove--;
+ else
+ gCurrentMove = 411;
+ debug_sub_80128B4();
+ debug_sub_8012938(taskId);
+ debug_sub_80129F8(taskId);
+ break;
+ case 3:
+ debug_sub_8012B70(taskId, 0);
+ break;
+ }
+ }
+ else if (gMain.newAndRepeatedKeys & R_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ switch (gTasks[taskId].data[2])
+ {
+ case 0:
+ if (gUnknown_Debug_2023B62[gCurrentMove - 1] < 64)
+ {
+ gUnknown_Debug_2023B62[gCurrentMove - 1] += 8;
+ if (gUnknown_Debug_2023B62[gCurrentMove - 1] > 64)
+ gUnknown_Debug_2023B62[gCurrentMove - 1] = 64;
+ debug_sub_8012938(taskId);
+ }
+ break;
+ case 1:
+ debug_sub_8012AC0(1, taskId);
+ break;
+ case 2:
+ if (gCurrentMove + 10 < 412)
+ gCurrentMove += 10;
+ else
+ gCurrentMove -= 400;
+ debug_sub_80128B4();
+ debug_sub_8012938(taskId);
+ debug_sub_80129F8(taskId);
+ break;
+ case 3:
+ debug_sub_8012B70(taskId, 0);
+ break;
+ }
+ }
+ else if (gMain.newAndRepeatedKeys & L_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ switch (gTasks[taskId].data[2])
+ {
+ case 0:
+ if (gUnknown_Debug_2023B62[gCurrentMove - 1] > 0)
+ {
+ if (gUnknown_Debug_2023B62[gCurrentMove - 1] > 8)
+ gUnknown_Debug_2023B62[gCurrentMove - 1] -= 8;
+ else
+ gUnknown_Debug_2023B62[gCurrentMove - 1] = 0;
+ debug_sub_8012938(taskId);
+ }
+ break;
+ case 1:
+ debug_sub_8012AC0(-1, taskId);
+ break;
+ case 2:
+ if (gCurrentMove - 10 > 1)
+ gCurrentMove -= 10;
+ else
+ gCurrentMove += 400;
+ debug_sub_80128B4();
+ debug_sub_8012938(taskId);
+ debug_sub_80129F8(taskId);
+ break;
+ case 3:
+ debug_sub_8012B70(taskId, 0);
+ break;
+ }
+ }
+ break;
+ case 2:
+ if (gMain.newKeys & DPAD_UP)
+ {
+ PlaySE(SE_SELECT);
+ debug_sub_8012B4C(gTasks[taskId].data[3]);
+ gTasks[taskId].data[3] = 0;
+ debug_sub_8012B2C(0);
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ PlaySE(SE_SELECT);
+ debug_sub_8012B4C(gTasks[taskId].data[3]);
+ gTasks[taskId].data[3] = 1;
+ debug_sub_8012B2C(1);
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ debug_sub_8012C08(taskId, gTasks[taskId].data[3]);
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ asm("");
+ debug_sub_8012B70(taskId, 1);
+ }
+ return;
+ case 3:
+ if (gMain.newKeys & DPAD_UP)
+ {
+ PlaySE(SE_SELECT);
+ debug_sub_8012B4C(gTasks[taskId].data[3]);
+ gTasks[taskId].data[3] = 0;
+ debug_sub_8012B2C(0);
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ PlaySE(SE_SELECT);
+ debug_sub_8012B4C(gTasks[taskId].data[3]);
+ gTasks[taskId].data[3] = 1;
+ debug_sub_8012B2C(1);
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ if (gTasks[taskId].data[3] == 0)
+ debug_sub_80132C8(31, gUnknown_Debug_2023B62, 411);
+ debug_sub_8012B70(taskId, 1);
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ debug_sub_8012B70(taskId, 1);
+ }
+ break;
+ case 4:
+ if (gMain.newKeys & DPAD_UP)
+ {
+ PlaySE(SE_SELECT);
+ debug_sub_8012B4C(gTasks[taskId].data[3]);
+ gTasks[taskId].data[3] = 0;
+ debug_sub_8012B2C(0);
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ PlaySE(SE_SELECT);
+ debug_sub_8012B4C(gTasks[taskId].data[3]);
+ gTasks[taskId].data[3] = 1;
+ debug_sub_8012B2C(1);
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ if (gTasks[taskId].data[3] == 0)
+ debug_sub_8013294(31, gUnknown_Debug_2023B62, 411);
+ debug_sub_8012B70(taskId, 1);
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ debug_sub_8012B70(taskId, 1);
+ }
+ break;
+ }
+}
+
+u8 debug_sub_8013240(void)
+{
+ if (IdentifyFlash() == 0)
+ return 0;
+ else
+ return 1;
+}
+
+u32 debug_sub_8013258(u16 sectorNum, u8 *data, u32 size)
+{
+ while (1)
+ {
+ if (ProgramFlashSectorAndVerify(sectorNum, data) != 0)
+ return 0;
+ if (size <= 0x1000)
+ break;
+ size -= 0x1000;
+ data += 0x1000;
+ sectorNum++;
+ }
+ return 1;
+}
+
+u32 debug_sub_8013294(u8 sectorNum, void *data, u32 size)
+{
+ u32 result;
+
+ if (debug_sub_8013240() != 0)
+ return 0;
+ m4aSoundVSyncOff();
+ result = debug_sub_8013258(sectorNum, data, size);
+ m4aSoundVSyncOn();
+ return result;
+}
+
+void debug_sub_80132C8(u8 a, void *b, u32 c)
+{
+ if (debug_sub_8013240() == 0)
+ ReadFlash(a, 0, b, c);
+}
+#endif
+
void oac_poke_opponent(struct Sprite *sprite)
{
sprite->callback = sub_8010278;
@@ -1497,12 +4733,68 @@ void sub_8010800(void)
gBattleMainFunc = bc_8012FAC;
}
-void sub_8010824(void)
+#if DEBUG
+void debug_sub_80138CC(void)
{
- gBattleMainFunc();
+ if (GetBankSide(gActiveBank) == 0)
+ {
+ switch (gSharedMem[0x160FD])
+ {
+ case 0:
+ if (gBattleBankFunc[gActiveBank] == sub_802C098)
+ gSharedMem[0x160FD]++;
+ break;
+ case 1:
+ gMain.heldKeys = A_BUTTON;
+ gMain.newKeys = A_BUTTON;
+ gSharedMem[0x160FD]++;
+ gSharedMem[0x160FE] = 0x80;
+ break;
+ case 2:
+ gSharedMem[0x160FE]--;
+ if (gSharedMem[0x160FE] == 0)
+ {
+ gMain.heldKeys = A_BUTTON;
+ gMain.newKeys = A_BUTTON;
+ gSharedMem[0x160FD]++;
+ gSharedMem[0x160FE] = 0x80;
+ }
+ break;
+ case 3:
+ gSharedMem[0x160FE]--;
+ if (gSharedMem[0x160FE] == 0)
+ {
+ gMain.heldKeys = A_BUTTON;
+ gMain.newKeys = A_BUTTON;
+ gSharedMem[0x160FD]++;
+ }
+ break;
+ case 4:
+ gSharedMem[0x160FD] = 0;
+ break;
+ }
+ }
+}
+#endif
- for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
- gBattleBankFunc[gActiveBank]();
+void sub_8010824(void)
+{
+#if DEBUG
+ if (gUnknown_02023A14_50 & 0x80)
+ {
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ debug_sub_80138CC();
+ gBattleMainFunc();
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ gBattleBankFunc[gActiveBank]();
+ }
+ else
+#endif
+ {
+ gBattleMainFunc();
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ gBattleBankFunc[gActiveBank]();
+ }
}
void sub_8010874(void)
@@ -1522,11 +4814,11 @@ void sub_8010874(void)
gDisableStructs[i].isFirstTurn= 2;
gUnknown_02024C70[i] = 0;
gLastUsedMove[i] = 0;
- gMoveHitWith[i] = 0;
- gUnknown_02024C44[i] = 0;
+ gLastLandedMoves[i] = 0;
+ gLastHitByType[i] = 0;
gUnknown_02024C4C[i] = 0;
gUnknown_02024C5C[i] = 0xFF;
- gLockedMove[i] = 0;
+ gLockedMoves[i] = 0;
gUnknown_02024C2C[i] = 0;
eFlashFireArr.arr[i] = 0;
}
@@ -1534,7 +4826,7 @@ void sub_8010874(void)
for (i = 0; i < 2; i++)
{
gSideAffecting[i] = 0;
- MEMSET_ALT(&gSideTimer[i], 0, 12, j, r4);
+ MEMSET_ALT(&gSideTimers[i], 0, 12, j, r4);
}
gBankAttacker = 0;
@@ -1605,9 +4897,13 @@ void sub_8010874(void)
gBattleResults.pokeString2[i] = 0;
gBattleResults.caughtNick[i] = 0;
}
+#if DEBUG
+ gSharedMem[0x1609E] = 0;
+ gSharedMem[0x1609F] = 0;
+#endif
}
-void SwitchInClearStructs(void)
+void SwitchInClearSetData(void)
{
struct DisableStruct sp0 = gDisableStructs[gActiveBank];
s32 i;
@@ -1675,8 +4971,8 @@ void SwitchInClearStructs(void)
gDisableStructs[gActiveBank].isFirstTurn= 2;
gLastUsedMove[gActiveBank] = 0;
- gMoveHitWith[gActiveBank] = 0;
- gUnknown_02024C44[gActiveBank] = 0;
+ gLastLandedMoves[gActiveBank] = 0;
+ gLastHitByType[gActiveBank] = 0;
gUnknown_02024C4C[gActiveBank] = 0;
gUnknown_02024C2C[gActiveBank] = 0;
gUnknown_02024C5C[gActiveBank] = 0xFF;
@@ -1739,8 +5035,8 @@ void UndoEffectsAfterFainting(void)
gDisableStructs[gActiveBank].isFirstTurn= 2;
gLastUsedMove[gActiveBank] = 0;
- gMoveHitWith[gActiveBank] = 0;
- gUnknown_02024C44[gActiveBank] = 0;
+ gLastLandedMoves[gActiveBank] = 0;
+ gLastHitByType[gActiveBank] = 0;
gUnknown_02024C4C[gActiveBank] = 0;
gUnknown_02024C2C[gActiveBank] = 0;
gUnknown_02024C5C[gActiveBank] = 0xFF;
@@ -1787,7 +5083,7 @@ static void BattlePrepIntroSlide(void)
{
if (gBattleExecBuffer == 0)
{
- gActiveBank = GetBankByPlayerAI(0);
+ gActiveBank = GetBankByIdentity(0);
EmitIntroSlide(0, gBattleTerrain);
MarkBufferBankForExecution(gActiveBank);
gBattleMainFunc = sub_8011384;
@@ -1891,7 +5187,7 @@ void bc_801333C(void)
hpStatus[i].status = GetMonData(&gEnemyParty[i], MON_DATA_STATUS);
}
}
- gActiveBank = GetBankByPlayerAI(1);
+ gActiveBank = GetBankByIdentity(1);
EmitDrawPartyStatusSummary(0, hpStatus, 0x80);
MarkBufferBankForExecution(gActiveBank);
@@ -1909,7 +5205,7 @@ void bc_801333C(void)
hpStatus[i].status = GetMonData(&gPlayerParty[i], MON_DATA_STATUS);
}
}
- gActiveBank = GetBankByPlayerAI(0);
+ gActiveBank = GetBankByIdentity(0);
EmitDrawPartyStatusSummary(0, hpStatus, 0x80);
MarkBufferBankForExecution(gActiveBank);
@@ -1944,7 +5240,7 @@ void bc_battle_begin_message(void)
{
if (gBattleExecBuffer == 0)
{
- gActiveBank = GetBankByPlayerAI(1);
+ gActiveBank = GetBankByIdentity(1);
PrepareStringBattle(0, gActiveBank);
gBattleMainFunc = sub_8011800;
}
@@ -1963,7 +5259,7 @@ void sub_8011800(void)
{
if (gBattleExecBuffer == 0)
{
- PrepareStringBattle(1, GetBankByPlayerAI(1));
+ PrepareStringBattle(1, GetBankByIdentity(1));
gBattleMainFunc = sub_8011834;
}
}
@@ -2015,7 +5311,7 @@ void sub_8011970(void)
if (gBattleExecBuffer == 0)
{
if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI))
- PrepareStringBattle(1, GetBankByPlayerAI(0));
+ PrepareStringBattle(1, GetBankByIdentity(0));
gBattleMainFunc = sub_80119B4;
}
}
@@ -2075,13 +5371,13 @@ void BattleBeginFirstTurn(void)
if (ewram16058 == 0)
{
for (i = 0; i < gNoOfAllBanks; i++)
- gTurnOrder[i] = i;
+ gBanksByTurnOrder[i] = i;
for (i = 0; i < gNoOfAllBanks - 1; i++)
{
for (j = i + 1; j < gNoOfAllBanks; j++)
{
- if (GetWhoStrikesFirst(gTurnOrder[i], gTurnOrder[j], 1) != 0)
- sub_8012FBC(i, j);
+ if (GetWhoStrikesFirst(gBanksByTurnOrder[i], gBanksByTurnOrder[j], 1) != 0)
+ SwapTurnOrder(i, j);
}
}
}
@@ -2092,7 +5388,7 @@ void BattleBeginFirstTurn(void)
}
while (ewram16058 < gNoOfAllBanks)
{
- if (AbilityBattleEffects(0, gTurnOrder[ewram16058], 0, 0, 0) != 0)
+ if (AbilityBattleEffects(0, gBanksByTurnOrder[ewram16058], 0, 0, 0) != 0)
r9++;
ewram16058++;
if (r9 != 0)
@@ -2104,7 +5400,7 @@ void BattleBeginFirstTurn(void)
return;
while (ewram160F9 < gNoOfAllBanks)
{
- if (ItemBattleEffects(0, gTurnOrder[ewram160F9], 0) != 0)
+ if (ItemBattleEffects(0, gBanksByTurnOrder[ewram160F9], 0) != 0)
r9++;
ewram160F9++;
if (r9 != 0)
@@ -2123,7 +5419,7 @@ void BattleBeginFirstTurn(void)
SpecialStatusesClear();
ewram160A6 = gAbsentBankFlags;
gBattleMainFunc = sub_8012324;
- sub_80156DC();
+ ResetSentPokesToOpponentValue();
for (i = 0; i < 8; i++)
gBattleCommunication[i] = 0;
for (i = 0; i < gNoOfAllBanks; i++)
@@ -2176,10 +5472,10 @@ void BattleTurnPassed(void)
if (TurnBasedEffects() != 0)
return;
}
- if (sub_80173A4() != 0)
+ if (HandleFaintedMonActions() != 0)
return;
ewram16059 = 0;
- if (sub_80170DC() != 0)
+ if (HandleWishPerishSongOnTurnEnd() != 0)
return;
TurnValuesCleanUp(0);
gHitMarker &= ~HITMARKER_NO_ATTACKSTRING;
@@ -2195,8 +5491,8 @@ void BattleTurnPassed(void)
gBattleCommunication[i] = 0;
if (gBattleOutcome != 0)
{
- gFightStateTracker = 12;
- gBattleMainFunc = sub_80138F0;
+ gCurrentActionFuncId = 12;
+ gBattleMainFunc = RunTurnActionsFunctions;
return;
}
if (gBattleResults.battleTurnCounter < 0xFF)
@@ -2319,8 +5615,8 @@ void sub_8012324(void)
ewram16068arr(gActiveBank) = 6;
if (!(gBattleTypeFlags & 0x40)
&& (r5 & 2)
- && !(ewram160A6 & gBitTable[GetBankByPlayerAI(r5 ^ 2)])
- && gBattleCommunication[GetBankByPlayerAI(r5)] != 4)
+ && !(ewram160A6 & gBitTable[GetBankByIdentity(r5 ^ 2)])
+ && gBattleCommunication[GetBankByIdentity(r5)] != 4)
break;
//_080123F8
if (ewram160A6 & gBitTable[gActiveBank])
@@ -2352,3 +5648,3329 @@ void sub_8012324(void)
}
}
*/
+__attribute__((naked))
+void sub_8012324(void)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x1C\n\
+ ldr r0, _08012340 @ =gBattleCommunication\n\
+ movs r1, 0\n\
+ strb r1, [r0, 0x4]\n\
+ ldr r0, _08012344 @ =gActiveBank\n\
+ strb r1, [r0]\n\
+ ldr r0, _08012348 @ =gNoOfAllBanks\n\
+ bl _08012F74\n\
+ .align 2, 0\n\
+_08012340: .4byte gBattleCommunication\n\
+_08012344: .4byte gActiveBank\n\
+_08012348: .4byte gNoOfAllBanks\n\
+_0801234C:\n\
+ ldr r4, _08012374 @ =gActiveBank\n\
+ ldrb r0, [r4]\n\
+ bl GetBankIdentity\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ ldr r1, _08012378 @ =gBattleCommunication\n\
+ ldrb r0, [r4]\n\
+ adds r0, r1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0x6\n\
+ bls _08012368\n\
+ bl _08012F66\n\
+_08012368:\n\
+ lsls r0, 2\n\
+ ldr r1, _0801237C @ =_08012380\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+ .align 2, 0\n\
+_08012374: .4byte gActiveBank\n\
+_08012378: .4byte gBattleCommunication\n\
+_0801237C: .4byte _08012380\n\
+ .align 2, 0\n\
+_08012380:\n\
+ .4byte _0801239C\n\
+ .4byte _080124C8\n\
+ .4byte _08012A28\n\
+ .4byte _08012DA8\n\
+ .4byte _08012E50\n\
+ .4byte _08012E94\n\
+ .4byte _08012F38\n\
+_0801239C:\n\
+ ldr r4, _08012434 @ =gSharedMem\n\
+ ldr r0, _08012438 @ =gActiveBank\n\
+ ldrb r0, [r0]\n\
+ ldr r1, _0801243C @ =0x00016068\n\
+ adds r0, r1\n\
+ adds r0, r4\n\
+ movs r1, 0x6\n\
+ strb r1, [r0]\n\
+ ldr r0, _08012440 @ =gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0x40\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _080123F8\n\
+ movs r1, 0x2\n\
+ movs r0, 0x2\n\
+ ands r0, r5\n\
+ cmp r0, 0\n\
+ beq _080123F8\n\
+ eors r5, r1\n\
+ adds r0, r5, 0\n\
+ bl GetBankByIdentity\n\
+ ldr r2, _08012444 @ =0x000160a6\n\
+ adds r1, r4, r2\n\
+ ldrb r1, [r1]\n\
+ ldr r2, _08012448 @ =gBitTable\n\
+ lsls r0, 24\n\
+ lsrs r0, 22\n\
+ adds r0, r2\n\
+ ldr r0, [r0]\n\
+ ands r1, r0\n\
+ cmp r1, 0\n\
+ bne _080123F8\n\
+ ldr r4, _0801244C @ =gBattleCommunication\n\
+ adds r0, r5, 0\n\
+ bl GetBankByIdentity\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ adds r0, r4\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0x4\n\
+ beq _080123F8\n\
+ bl _08012F66\n\
+_080123F8:\n\
+ ldr r0, _08012434 @ =gSharedMem\n\
+ ldr r3, _08012444 @ =0x000160a6\n\
+ adds r0, r3\n\
+ ldrb r3, [r0]\n\
+ ldr r1, _08012448 @ =gBitTable\n\
+ ldr r4, _08012438 @ =gActiveBank\n\
+ ldrb r2, [r4]\n\
+ lsls r0, r2, 2\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ ands r3, r0\n\
+ cmp r3, 0\n\
+ beq _08012468\n\
+ ldr r0, _08012450 @ =gActionForBanks\n\
+ adds r0, r2, r0\n\
+ movs r1, 0xD\n\
+ strb r1, [r0]\n\
+ ldr r0, _08012440 @ =gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0x40\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08012454\n\
+ ldr r0, _0801244C @ =gBattleCommunication\n\
+ ldrb r1, [r4]\n\
+ adds r1, r0\n\
+ movs r0, 0x4\n\
+ strb r0, [r1]\n\
+ bl _08012F66\n\
+ .align 2, 0\n\
+_08012434: .4byte gSharedMem\n\
+_08012438: .4byte gActiveBank\n\
+_0801243C: .4byte 0x00016068\n\
+_08012440: .4byte gBattleTypeFlags\n\
+_08012444: .4byte 0x000160a6\n\
+_08012448: .4byte gBitTable\n\
+_0801244C: .4byte gBattleCommunication\n\
+_08012450: .4byte gActionForBanks\n\
+_08012454:\n\
+ ldr r0, _08012464 @ =gBattleCommunication\n\
+ ldrb r1, [r4]\n\
+ adds r1, r0\n\
+ movs r0, 0x3\n\
+ strb r0, [r1]\n\
+ bl _08012F66\n\
+ .align 2, 0\n\
+_08012464: .4byte gBattleCommunication\n\
+_08012468:\n\
+ ldr r1, _0801249C @ =gBattleMons\n\
+ movs r0, 0x58\n\
+ muls r0, r2\n\
+ adds r1, 0x50\n\
+ adds r0, r1\n\
+ ldr r1, [r0]\n\
+ movs r0, 0x80\n\
+ lsls r0, 5\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08012488\n\
+ movs r0, 0x80\n\
+ lsls r0, 15\n\
+ ands r1, r0\n\
+ cmp r1, 0\n\
+ beq _080124A8\n\
+_08012488:\n\
+ ldr r0, _080124A0 @ =gActionForBanks\n\
+ adds r0, r2, r0\n\
+ strb r3, [r0]\n\
+ ldr r1, _080124A4 @ =gBattleCommunication\n\
+ ldrb r0, [r4]\n\
+ adds r0, r1\n\
+ movs r1, 0x3\n\
+ strb r1, [r0]\n\
+ bl _08012F66\n\
+ .align 2, 0\n\
+_0801249C: .4byte gBattleMons\n\
+_080124A0: .4byte gActionForBanks\n\
+_080124A4: .4byte gBattleCommunication\n\
+_080124A8:\n\
+ ldr r0, _080124C0 @ =gActionForBanks\n\
+ ldrb r1, [r0]\n\
+ ldr r0, _080124C4 @ =gBattleBufferB\n\
+ ldrb r2, [r0, 0x1]\n\
+ ldrb r0, [r0, 0x2]\n\
+ lsls r0, 8\n\
+ orrs r2, r0\n\
+ movs r0, 0\n\
+ bl Emitcmd18\n\
+ bl _08012E32\n\
+ .align 2, 0\n\
+_080124C0: .4byte gActionForBanks\n\
+_080124C4: .4byte gBattleBufferB\n\
+_080124C8:\n\
+ ldr r4, _08012520 @ =gBattleExecBuffer\n\
+ ldr r1, _08012524 @ =gBitTable\n\
+ ldr r3, _08012528 @ =gActiveBank\n\
+ ldrb r5, [r3]\n\
+ lsls r0, r5, 2\n\
+ adds r0, r1\n\
+ ldr r2, [r0]\n\
+ lsls r0, r2, 4\n\
+ movs r1, 0xF0\n\
+ lsls r1, 24\n\
+ orrs r0, r1\n\
+ orrs r0, r2\n\
+ lsls r1, r2, 8\n\
+ orrs r0, r1\n\
+ lsls r2, 12\n\
+ orrs r0, r2\n\
+ ldr r1, [r4]\n\
+ ands r1, r0\n\
+ mov r8, r3\n\
+ cmp r1, 0\n\
+ beq _080124F6\n\
+ bl _08012F66\n\
+_080124F6:\n\
+ ldr r2, _0801252C @ =gActionForBanks\n\
+ adds r2, r5, r2\n\
+ ldr r1, _08012530 @ =gBattleBufferB\n\
+ lsls r0, r5, 9\n\
+ adds r1, 0x1\n\
+ adds r0, r1\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r2]\n\
+ ldrb r0, [r3]\n\
+ lsls r0, 9\n\
+ adds r0, r1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0xC\n\
+ bls _08012514\n\
+ b _08012968\n\
+_08012514:\n\
+ lsls r0, 2\n\
+ ldr r1, _08012534 @ =_08012538\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+ .align 2, 0\n\
+_08012520: .4byte gBattleExecBuffer\n\
+_08012524: .4byte gBitTable\n\
+_08012528: .4byte gActiveBank\n\
+_0801252C: .4byte gActionForBanks\n\
+_08012530: .4byte gBattleBufferB\n\
+_08012534: .4byte _08012538\n\
+ .align 2, 0\n\
+_08012538:\n\
+ .4byte _0801256C\n\
+ .4byte _080126B4\n\
+ .4byte _080126E0\n\
+ .4byte _08012968\n\
+ .4byte _08012968\n\
+ .4byte _080128B0\n\
+ .4byte _08012908\n\
+ .4byte _08012968\n\
+ .4byte _08012968\n\
+ .4byte _08012968\n\
+ .4byte _08012968\n\
+ .4byte _08012968\n\
+ .4byte _0801292C\n\
+_0801256C:\n\
+ bl AreAllMovesUnusable\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ beq _080125D0\n\
+ ldr r0, _080125B4 @ =gBattleCommunication\n\
+ ldr r2, _080125B8 @ =gActiveBank\n\
+ ldrb r1, [r2]\n\
+ adds r1, r0\n\
+ movs r4, 0\n\
+ movs r0, 0x5\n\
+ strb r0, [r1]\n\
+ ldr r3, _080125BC @ =gSharedMem\n\
+ ldrb r0, [r2]\n\
+ ldr r1, _080125C0 @ =0x00016060\n\
+ adds r0, r1\n\
+ adds r0, r3\n\
+ strb r4, [r0]\n\
+ ldrb r0, [r2]\n\
+ ldr r4, _080125C4 @ =0x00016094\n\
+ adds r0, r4\n\
+ adds r0, r3\n\
+ movs r1, 0x3\n\
+ strb r1, [r0]\n\
+ ldrb r1, [r2]\n\
+ ldr r0, _080125C8 @ =0x00016010\n\
+ adds r2, r1, r0\n\
+ adds r2, r3\n\
+ ldr r0, _080125CC @ =gBattleBufferB\n\
+ lsls r1, 9\n\
+ adds r0, 0x3\n\
+ adds r1, r0\n\
+ ldrb r0, [r1]\n\
+ strb r0, [r2]\n\
+ bl _08012F90\n\
+ .align 2, 0\n\
+_080125B4: .4byte gBattleCommunication\n\
+_080125B8: .4byte gActiveBank\n\
+_080125BC: .4byte gSharedMem\n\
+_080125C0: .4byte 0x00016060\n\
+_080125C4: .4byte 0x00016094\n\
+_080125C8: .4byte 0x00016010\n\
+_080125CC: .4byte gBattleBufferB\n\
+_080125D0:\n\
+ ldr r1, _080125FC @ =gDisableStructs\n\
+ ldr r5, _08012600 @ =gActiveBank\n\
+ ldrb r4, [r5]\n\
+ lsls r0, r4, 3\n\
+ subs r0, r4\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrh r2, [r0, 0x6]\n\
+ cmp r2, 0\n\
+ beq _0801260C\n\
+ ldr r1, _08012604 @ =gChosenMovesByBanks\n\
+ lsls r0, r4, 1\n\
+ adds r0, r1\n\
+ strh r2, [r0]\n\
+ ldr r1, _08012608 @ =gBattleCommunication\n\
+ ldrb r0, [r5]\n\
+ adds r0, r1\n\
+ movs r1, 0x3\n\
+ strb r1, [r0]\n\
+ bl _08012F90\n\
+ .align 2, 0\n\
+_080125FC: .4byte gDisableStructs\n\
+_08012600: .4byte gActiveBank\n\
+_08012604: .4byte gChosenMovesByBanks\n\
+_08012608: .4byte gBattleCommunication\n\
+_0801260C:\n\
+ add r2, sp, 0x4\n\
+ ldr r3, _080126AC @ =gBattleMons\n\
+ movs r1, 0x58\n\
+ adds r0, r4, 0\n\
+ muls r0, r1\n\
+ adds r0, r3\n\
+ ldrh r0, [r0]\n\
+ strh r0, [r2, 0x10]\n\
+ ldrb r0, [r5]\n\
+ muls r0, r1\n\
+ adds r0, r3\n\
+ adds r0, 0x21\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r2, 0x12]\n\
+ ldrb r0, [r5]\n\
+ muls r0, r1\n\
+ adds r0, r3\n\
+ adds r0, 0x22\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r2, 0x13]\n\
+ movs r4, 0\n\
+ mov r1, sp\n\
+ adds r1, 0xC\n\
+ str r1, [sp, 0x18]\n\
+ add r2, sp, 0x10\n\
+ mov r10, r2\n\
+ mov r8, r3\n\
+ adds r7, r5, 0\n\
+ movs r6, 0x58\n\
+ movs r3, 0xC\n\
+ add r3, r8\n\
+ mov r9, r3\n\
+ add r5, sp, 0x4\n\
+_0801264E:\n\
+ lsls r2, r4, 1\n\
+ ldrb r0, [r7]\n\
+ muls r0, r6\n\
+ adds r0, r2, r0\n\
+ add r0, r9\n\
+ ldrh r0, [r0]\n\
+ strh r0, [r5]\n\
+ ldr r0, [sp, 0x18]\n\
+ adds r3, r0, r4\n\
+ ldrb r0, [r7]\n\
+ muls r0, r6\n\
+ adds r0, r4, r0\n\
+ mov r1, r8\n\
+ adds r1, 0x24\n\
+ adds r0, r1\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r3]\n\
+ ldrb r0, [r7]\n\
+ adds r1, r0, 0\n\
+ muls r1, r6\n\
+ adds r2, r1\n\
+ add r2, r9\n\
+ ldrh r0, [r2]\n\
+ add r1, r8\n\
+ adds r1, 0x3B\n\
+ ldrb r1, [r1]\n\
+ lsls r2, r4, 24\n\
+ lsrs r2, 24\n\
+ bl CalculatePPWithBonus\n\
+ mov r2, r10\n\
+ adds r1, r2, r4\n\
+ strb r0, [r1]\n\
+ adds r5, 0x2\n\
+ adds r4, 0x1\n\
+ cmp r4, 0x3\n\
+ ble _0801264E\n\
+ ldr r0, _080126B0 @ =gBattleTypeFlags\n\
+ ldrb r0, [r0]\n\
+ movs r1, 0x1\n\
+ ands r1, r0\n\
+ movs r0, 0\n\
+ movs r2, 0\n\
+ add r3, sp, 0x4\n\
+ bl Emitcmd20\n\
+ b _0801289E\n\
+ .align 2, 0\n\
+_080126AC: .4byte gBattleMons\n\
+_080126B0: .4byte gBattleTypeFlags\n\
+_080126B4:\n\
+ ldr r0, _080126D0 @ =gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ ldr r0, _080126D4 @ =0x00000902\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _080126C2\n\
+ b _08012908\n\
+_080126C2:\n\
+ ldr r1, _080126D8 @ =gUnknown_02024C1C\n\
+ mov r3, r8\n\
+ ldrb r0, [r3]\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldr r1, _080126DC @ =BattleScript_ActionSelectionItemsCantBeUsed\n\
+ b _080129CC\n\
+ .align 2, 0\n\
+_080126D0: .4byte gBattleTypeFlags\n\
+_080126D4: .4byte 0x00000902\n\
+_080126D8: .4byte gUnknown_02024C1C\n\
+_080126DC: .4byte BattleScript_ActionSelectionItemsCantBeUsed\n\
+_080126E0:\n\
+ ldr r3, _08012738 @ =gSharedMem\n\
+ ldr r5, _0801273C @ =gActiveBank\n\
+ ldrb r0, [r5]\n\
+ ldr r4, _08012740 @ =0x00016064\n\
+ adds r1, r0, r4\n\
+ adds r1, r3\n\
+ ldr r2, _08012744 @ =gBattlePartyID\n\
+ lsls r0, 1\n\
+ adds r0, r2\n\
+ ldrh r0, [r0]\n\
+ strb r0, [r1]\n\
+ ldr r7, _08012748 @ =gBattleMons\n\
+ ldrb r2, [r5]\n\
+ movs r6, 0x58\n\
+ adds r0, r2, 0\n\
+ muls r0, r6\n\
+ adds r1, r7, 0\n\
+ adds r1, 0x50\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ ldr r1, _0801274C @ =0x0400e000\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08012722\n\
+ ldr r0, _08012750 @ =gStatuses3\n\
+ lsls r1, r2, 2\n\
+ adds r1, r0\n\
+ ldr r1, [r1]\n\
+ movs r0, 0x80\n\
+ lsls r0, 3\n\
+ ands r1, r0\n\
+ cmp r1, 0\n\
+ beq _08012758\n\
+_08012722:\n\
+ lsls r0, r2, 1\n\
+ adds r0, r2\n\
+ ldr r2, _08012754 @ =0x0001606c\n\
+ adds r1, r3, r2\n\
+ adds r0, r1\n\
+ str r0, [sp]\n\
+ movs r0, 0\n\
+ movs r1, 0x2\n\
+ movs r2, 0x6\n\
+ b _0801286C\n\
+ .align 2, 0\n\
+_08012738: .4byte gSharedMem\n\
+_0801273C: .4byte gActiveBank\n\
+_08012740: .4byte 0x00016064\n\
+_08012744: .4byte gBattlePartyID\n\
+_08012748: .4byte gBattleMons\n\
+_0801274C: .4byte 0x0400e000\n\
+_08012750: .4byte gStatuses3\n\
+_08012754: .4byte 0x0001606c\n\
+_08012758:\n\
+ str r1, [sp]\n\
+ movs r0, 0xC\n\
+ adds r1, r2, 0\n\
+ movs r2, 0x17\n\
+ movs r3, 0\n\
+ bl AbilityBattleEffects\n\
+ lsls r0, 24\n\
+ lsrs r4, r0, 24\n\
+ cmp r4, 0\n\
+ bne _080127E0\n\
+ ldrb r1, [r5]\n\
+ str r4, [sp]\n\
+ movs r0, 0xC\n\
+ movs r2, 0x47\n\
+ movs r3, 0\n\
+ bl AbilityBattleEffects\n\
+ lsls r0, 24\n\
+ lsrs r4, r0, 24\n\
+ cmp r4, 0\n\
+ beq _080127A8\n\
+ ldrb r0, [r5]\n\
+ muls r0, r6\n\
+ adds r1, r0, r7\n\
+ adds r0, r1, 0\n\
+ adds r0, 0x21\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0x2\n\
+ beq _080127A8\n\
+ adds r0, r1, 0\n\
+ adds r0, 0x22\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0x2\n\
+ beq _080127A8\n\
+ adds r0, r1, 0\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0x1A\n\
+ bne _080127E0\n\
+_080127A8:\n\
+ ldr r5, _08012808 @ =gActiveBank\n\
+ ldrb r1, [r5]\n\
+ movs r0, 0\n\
+ str r0, [sp]\n\
+ movs r0, 0xF\n\
+ movs r2, 0x2A\n\
+ movs r3, 0\n\
+ bl AbilityBattleEffects\n\
+ lsls r0, 24\n\
+ lsrs r4, r0, 24\n\
+ cmp r4, 0\n\
+ beq _08012818\n\
+ ldr r2, _0801280C @ =gBattleMons\n\
+ ldrb r1, [r5]\n\
+ movs r0, 0x58\n\
+ muls r0, r1\n\
+ adds r1, r0, r2\n\
+ adds r0, r1, 0\n\
+ adds r0, 0x21\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0x8\n\
+ beq _080127E0\n\
+ adds r0, r1, 0\n\
+ adds r0, 0x22\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0x8\n\
+ bne _08012818\n\
+_080127E0:\n\
+ subs r1, r4, 0x1\n\
+ lsls r1, 4\n\
+ movs r0, 0x4\n\
+ orrs r1, r0\n\
+ lsls r1, 24\n\
+ lsrs r1, 24\n\
+ ldr r0, _08012810 @ =gLastUsedAbility\n\
+ ldrb r3, [r0]\n\
+ ldr r0, _08012808 @ =gActiveBank\n\
+ ldrb r2, [r0]\n\
+ lsls r0, r2, 1\n\
+ adds r0, r2\n\
+ ldr r2, _08012814 @ =gSharedMem + 0x1606C\n\
+ adds r0, r2\n\
+ str r0, [sp]\n\
+ movs r0, 0\n\
+ movs r2, 0x6\n\
+ bl EmitChoosePokemon\n\
+ b _0801289E\n\
+ .align 2, 0\n\
+_08012808: .4byte gActiveBank\n\
+_0801280C: .4byte gBattleMons\n\
+_08012810: .4byte gLastUsedAbility\n\
+_08012814: .4byte gSharedMem + 0x1606C\n\
+_08012818:\n\
+ ldr r0, _08012830 @ =gActiveBank\n\
+ ldrb r1, [r0]\n\
+ mov r8, r0\n\
+ cmp r1, 0x2\n\
+ bne _08012840\n\
+ ldr r0, _08012834 @ =gActionForBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0x2\n\
+ bne _08012840\n\
+ ldr r3, _08012838 @ =gSharedMem\n\
+ ldr r4, _0801283C @ =0x00016068\n\
+ b _08012854\n\
+ .align 2, 0\n\
+_08012830: .4byte gActiveBank\n\
+_08012834: .4byte gActionForBanks\n\
+_08012838: .4byte gSharedMem\n\
+_0801283C: .4byte 0x00016068\n\
+_08012840:\n\
+ mov r2, r8\n\
+ ldrb r0, [r2]\n\
+ cmp r0, 0x3\n\
+ bne _08012884\n\
+ ldr r0, _08012874 @ =gActionForBanks\n\
+ ldrb r0, [r0, 0x1]\n\
+ cmp r0, 0x2\n\
+ bne _08012884\n\
+ ldr r3, _08012878 @ =gSharedMem\n\
+ ldr r4, _0801287C @ =0x00016069\n\
+_08012854:\n\
+ adds r0, r3, r4\n\
+ ldrb r2, [r0]\n\
+ mov r0, r8\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 1\n\
+ adds r0, r1\n\
+ ldr r1, _08012880 @ =0x0001606c\n\
+ adds r3, r1\n\
+ adds r0, r3\n\
+ str r0, [sp]\n\
+ movs r0, 0\n\
+ movs r1, 0\n\
+_0801286C:\n\
+ movs r3, 0\n\
+ bl EmitChoosePokemon\n\
+ b _0801289E\n\
+ .align 2, 0\n\
+_08012874: .4byte gActionForBanks\n\
+_08012878: .4byte gSharedMem\n\
+_0801287C: .4byte 0x00016069\n\
+_08012880: .4byte 0x0001606c\n\
+_08012884:\n\
+ ldr r0, _080128A8 @ =gActiveBank\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 1\n\
+ adds r0, r1\n\
+ ldr r1, _080128AC @ =gSharedMem + 0x1606C\n\
+ adds r0, r1\n\
+ str r0, [sp]\n\
+ movs r0, 0\n\
+ movs r1, 0\n\
+ movs r2, 0x6\n\
+ movs r3, 0\n\
+ bl EmitChoosePokemon\n\
+_0801289E:\n\
+ ldr r0, _080128A8 @ =gActiveBank\n\
+ ldrb r0, [r0]\n\
+ bl MarkBufferBankForExecution\n\
+ b _08012968\n\
+ .align 2, 0\n\
+_080128A8: .4byte gActiveBank\n\
+_080128AC: .4byte gSharedMem + 0x1606C\n\
+_080128B0:\n\
+ bl PlayerPartyAndPokemonStorageFull\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ beq _08012968\n\
+ ldr r1, _080128EC @ =gUnknown_02024C1C\n\
+ ldr r2, _080128F0 @ =gActiveBank\n\
+ ldrb r0, [r2]\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldr r1, _080128F4 @ =BattleScript_PrintFullBox\n\
+ str r1, [r0]\n\
+ ldr r0, _080128F8 @ =gBattleCommunication\n\
+ ldrb r1, [r2]\n\
+ adds r1, r0\n\
+ movs r3, 0\n\
+ movs r0, 0x5\n\
+ strb r0, [r1]\n\
+ ldr r1, _080128FC @ =gSharedMem\n\
+ ldrb r0, [r2]\n\
+ ldr r4, _08012900 @ =0x00016060\n\
+ adds r0, r4\n\
+ adds r0, r1\n\
+ strb r3, [r0]\n\
+ ldrb r0, [r2]\n\
+ ldr r2, _08012904 @ =0x00016094\n\
+ adds r0, r2\n\
+ adds r0, r1\n\
+ strb r3, [r0]\n\
+ b _08012F90\n\
+ .align 2, 0\n\
+_080128EC: .4byte gUnknown_02024C1C\n\
+_080128F0: .4byte gActiveBank\n\
+_080128F4: .4byte BattleScript_PrintFullBox\n\
+_080128F8: .4byte gBattleCommunication\n\
+_080128FC: .4byte gSharedMem\n\
+_08012900: .4byte 0x00016060\n\
+_08012904: .4byte 0x00016094\n\
+_08012908:\n\
+ ldr r4, _08012924 @ =gActiveBank\n\
+ ldrb r0, [r4]\n\
+ lsls r1, r0, 1\n\
+ adds r1, r0\n\
+ ldr r0, _08012928 @ =gSharedMem + 0x1606C\n\
+ adds r1, r0\n\
+ movs r0, 0\n\
+ bl EmitOpenBag\n\
+ ldrb r0, [r4]\n\
+ bl MarkBufferBankForExecution\n\
+ b _08012968\n\
+ .align 2, 0\n\
+_08012924: .4byte gActiveBank\n\
+_08012928: .4byte gSharedMem + 0x1606C\n\
+_0801292C:\n\
+ ldr r4, _08012964 @ =gBattleCommunication\n\
+ mov r3, r8\n\
+ ldrb r1, [r3]\n\
+ adds r1, r4\n\
+ movs r5, 0\n\
+ movs r0, 0x6\n\
+ strb r0, [r1]\n\
+ ldrb r0, [r3]\n\
+ bl GetBankIdentity\n\
+ movs r1, 0x2\n\
+ eors r0, r1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ bl GetBankByIdentity\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ adds r0, r4\n\
+ strb r5, [r0]\n\
+ movs r0, 0\n\
+ bl Emitcmd50\n\
+ mov r4, r8\n\
+ ldrb r0, [r4]\n\
+ bl MarkBufferBankForExecution\n\
+ b _08012F90\n\
+ .align 2, 0\n\
+_08012964: .4byte gBattleCommunication\n\
+_08012968:\n\
+ ldr r0, _08012994 @ =gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0xA\n\
+ ands r0, r1\n\
+ cmp r0, 0x8\n\
+ bne _080129A8\n\
+ ldr r0, _08012998 @ =gBattleBufferB\n\
+ ldr r4, _0801299C @ =gActiveBank\n\
+ ldrb r1, [r4]\n\
+ lsls r1, 9\n\
+ adds r0, 0x1\n\
+ adds r1, r0\n\
+ ldrb r0, [r1]\n\
+ cmp r0, 0x3\n\
+ bne _080129A8\n\
+ ldr r0, _080129A0 @ =BattleScript_PrintCantRunFromTrainer\n\
+ bl BattleScriptExecute\n\
+ ldr r1, _080129A4 @ =gBattleCommunication\n\
+ ldrb r0, [r4]\n\
+ adds r0, r1\n\
+ b _08012BFE\n\
+ .align 2, 0\n\
+_08012994: .4byte gBattleTypeFlags\n\
+_08012998: .4byte gBattleBufferB\n\
+_0801299C: .4byte gActiveBank\n\
+_080129A0: .4byte BattleScript_PrintCantRunFromTrainer\n\
+_080129A4: .4byte gBattleCommunication\n\
+_080129A8:\n\
+ bl CanRunFromBattle\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ beq _08012A14\n\
+ ldr r0, _080129F4 @ =gBattleBufferB\n\
+ ldr r3, _080129F8 @ =gActiveBank\n\
+ ldrb r2, [r3]\n\
+ lsls r1, r2, 9\n\
+ adds r0, 0x1\n\
+ adds r1, r0\n\
+ ldrb r0, [r1]\n\
+ cmp r0, 0x3\n\
+ bne _08012A14\n\
+ ldr r1, _080129FC @ =gUnknown_02024C1C\n\
+ lsls r0, r2, 2\n\
+ adds r0, r1\n\
+ ldr r1, _08012A00 @ =BattleScript_PrintCantEscapeFromBattle\n\
+_080129CC:\n\
+ str r1, [r0]\n\
+ ldr r0, _08012A04 @ =gBattleCommunication\n\
+ ldrb r1, [r3]\n\
+ adds r1, r0\n\
+ movs r2, 0\n\
+ movs r0, 0x5\n\
+ strb r0, [r1]\n\
+ ldr r1, _08012A08 @ =gSharedMem\n\
+ ldrb r0, [r3]\n\
+ ldr r4, _08012A0C @ =0x00016060\n\
+ adds r0, r4\n\
+ adds r0, r1\n\
+ strb r2, [r0]\n\
+ ldrb r0, [r3]\n\
+ ldr r3, _08012A10 @ =0x00016094\n\
+ adds r0, r3\n\
+ adds r0, r1\n\
+ strb r2, [r0]\n\
+ b _08012F90\n\
+ .align 2, 0\n\
+_080129F4: .4byte gBattleBufferB\n\
+_080129F8: .4byte gActiveBank\n\
+_080129FC: .4byte gUnknown_02024C1C\n\
+_08012A00: .4byte BattleScript_PrintCantEscapeFromBattle\n\
+_08012A04: .4byte gBattleCommunication\n\
+_08012A08: .4byte gSharedMem\n\
+_08012A0C: .4byte 0x00016060\n\
+_08012A10: .4byte 0x00016094\n\
+_08012A14:\n\
+ ldr r2, _08012A20 @ =gBattleCommunication\n\
+ ldr r0, _08012A24 @ =gActiveBank\n\
+ ldrb r1, [r0]\n\
+ adds r1, r2\n\
+ b _08012E3E\n\
+ .align 2, 0\n\
+_08012A20: .4byte gBattleCommunication\n\
+_08012A24: .4byte gActiveBank\n\
+_08012A28:\n\
+ ldr r4, _08012A6C @ =gBattleExecBuffer\n\
+ ldr r1, _08012A70 @ =gBitTable\n\
+ ldr r3, _08012A74 @ =gActiveBank\n\
+ ldrb r5, [r3]\n\
+ lsls r0, r5, 2\n\
+ adds r0, r1\n\
+ ldr r2, [r0]\n\
+ lsls r0, r2, 4\n\
+ movs r1, 0xF0\n\
+ lsls r1, 24\n\
+ orrs r0, r1\n\
+ orrs r0, r2\n\
+ lsls r1, r2, 8\n\
+ orrs r0, r1\n\
+ lsls r2, 12\n\
+ orrs r0, r2\n\
+ ldr r1, [r4]\n\
+ ands r1, r0\n\
+ mov r8, r3\n\
+ cmp r1, 0\n\
+ beq _08012A54\n\
+ b _08012F66\n\
+_08012A54:\n\
+ ldr r1, _08012A78 @ =gActionForBanks\n\
+ adds r0, r5, r1\n\
+ ldrb r0, [r0]\n\
+ adds r3, r1, 0\n\
+ cmp r0, 0x9\n\
+ bls _08012A62\n\
+ b _08012F66\n\
+_08012A62:\n\
+ lsls r0, 2\n\
+ ldr r1, _08012A7C @ =_08012A80\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+ .align 2, 0\n\
+_08012A6C: .4byte gBattleExecBuffer\n\
+_08012A70: .4byte gBitTable\n\
+_08012A74: .4byte gActiveBank\n\
+_08012A78: .4byte gActionForBanks\n\
+_08012A7C: .4byte _08012A80\n\
+ .align 2, 0\n\
+_08012A80:\n\
+ .4byte _08012AA8\n\
+ .4byte _08012BB0\n\
+ .4byte _08012BE8\n\
+ .4byte _08012CE0\n\
+ .4byte _08012D04\n\
+ .4byte _08012D18\n\
+ .4byte _08012D2C\n\
+ .4byte _08012D5C\n\
+ .4byte _08012D70\n\
+ .4byte _08012D94\n\
+_08012AA8:\n\
+ ldr r0, _08012AC8 @ =gBattleBufferB\n\
+ mov r1, r8\n\
+ ldrb r4, [r1]\n\
+ lsls r1, r4, 9\n\
+ adds r2, r0, 0x1\n\
+ adds r1, r2\n\
+ ldrb r1, [r1]\n\
+ adds r6, r0, 0\n\
+ cmp r1, 0x9\n\
+ bgt _08012ACC\n\
+ cmp r1, 0x3\n\
+ blt _08012ACC\n\
+ adds r0, r4, r3\n\
+ strb r1, [r0]\n\
+ b _08012F90\n\
+ .align 2, 0\n\
+_08012AC8: .4byte gBattleBufferB\n\
+_08012ACC:\n\
+ adds r3, r6, 0\n\
+ mov r5, r8\n\
+ ldrb r4, [r5]\n\
+ lsls r1, r4, 9\n\
+ adds r7, r3, 0x2\n\
+ adds r0, r1, r7\n\
+ ldrb r2, [r0]\n\
+ adds r3, 0x3\n\
+ mov r9, r3\n\
+ add r1, r9\n\
+ ldrb r0, [r1]\n\
+ lsls r0, 8\n\
+ orrs r2, r0\n\
+ ldr r0, _08012AF4 @ =0x0000ffff\n\
+ cmp r2, r0\n\
+ bne _08012AFC\n\
+ ldr r0, _08012AF8 @ =gBattleCommunication\n\
+ adds r0, r4, r0\n\
+ b _08012BFE\n\
+ .align 2, 0\n\
+_08012AF4: .4byte 0x0000ffff\n\
+_08012AF8: .4byte gBattleCommunication\n\
+_08012AFC:\n\
+ bl TrySetCantSelectMoveBattleScript\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ beq _08012B48\n\
+ ldr r0, _08012B38 @ =gBattleCommunication\n\
+ ldrb r1, [r5]\n\
+ adds r1, r0\n\
+ movs r2, 0\n\
+ movs r0, 0x5\n\
+ strb r0, [r1]\n\
+ ldr r3, _08012B3C @ =gSharedMem\n\
+ ldrb r0, [r5]\n\
+ ldr r4, _08012B40 @ =0x00016060\n\
+ adds r0, r4\n\
+ adds r0, r3\n\
+ strb r2, [r0]\n\
+ ldrb r0, [r5]\n\
+ lsls r0, 9\n\
+ adds r1, r6, 0x1\n\
+ adds r0, r1\n\
+ strb r2, [r0]\n\
+ ldrb r0, [r5]\n\
+ ldr r1, _08012B44 @ =0x00016094\n\
+ adds r0, r1\n\
+ adds r0, r3\n\
+ movs r1, 0x1\n\
+ strb r1, [r0]\n\
+ b _08012F90\n\
+ .align 2, 0\n\
+_08012B38: .4byte gBattleCommunication\n\
+_08012B3C: .4byte gSharedMem\n\
+_08012B40: .4byte 0x00016060\n\
+_08012B44: .4byte 0x00016094\n\
+_08012B48:\n\
+ ldr r6, _08012B98 @ =gSharedMem\n\
+ mov r2, r8\n\
+ ldrb r0, [r2]\n\
+ ldr r2, _08012B9C @ =0x0001608c\n\
+ adds r1, r0, r2\n\
+ adds r1, r6\n\
+ lsls r0, 9\n\
+ adds r0, r7\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r1]\n\
+ ldr r0, _08012BA0 @ =gChosenMovesByBanks\n\
+ mov r4, r8\n\
+ ldrb r3, [r4]\n\
+ lsls r5, r3, 1\n\
+ adds r5, r0\n\
+ ldr r4, _08012BA4 @ =gBattleMons\n\
+ adds r2, r3, r2\n\
+ adds r2, r6\n\
+ ldrb r0, [r2]\n\
+ lsls r0, 1\n\
+ movs r1, 0x58\n\
+ muls r1, r3\n\
+ adds r0, r1\n\
+ adds r4, 0xC\n\
+ adds r0, r4\n\
+ ldrh r0, [r0]\n\
+ strh r0, [r5]\n\
+ mov r1, r8\n\
+ ldrb r0, [r1]\n\
+ ldr r2, _08012BA8 @ =0x00016010\n\
+ adds r1, r0, r2\n\
+ adds r1, r6\n\
+ lsls r0, 9\n\
+ add r0, r9\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r1]\n\
+ ldr r0, _08012BAC @ =gBattleCommunication\n\
+ mov r3, r8\n\
+ ldrb r1, [r3]\n\
+ b _08012E3C\n\
+ .align 2, 0\n\
+_08012B98: .4byte gSharedMem\n\
+_08012B9C: .4byte 0x0001608c\n\
+_08012BA0: .4byte gChosenMovesByBanks\n\
+_08012BA4: .4byte gBattleMons\n\
+_08012BA8: .4byte 0x00016010\n\
+_08012BAC: .4byte gBattleCommunication\n\
+_08012BB0:\n\
+ ldr r2, _08012BD8 @ =gBattleBufferB\n\
+ ldr r5, _08012BDC @ =gActiveBank\n\
+ ldrb r4, [r5]\n\
+ lsls r1, r4, 9\n\
+ adds r0, r2, 0x1\n\
+ adds r0, r1, r0\n\
+ ldrb r3, [r0]\n\
+ adds r2, 0x2\n\
+ adds r1, r2\n\
+ ldrb r0, [r1]\n\
+ lsls r0, 8\n\
+ orrs r3, r0\n\
+ cmp r3, 0\n\
+ bne _08012BCE\n\
+ b _08012F60\n\
+_08012BCE:\n\
+ ldr r0, _08012BE0 @ =gLastUsedItem\n\
+ strh r3, [r0]\n\
+ ldr r0, _08012BE4 @ =gBattleCommunication\n\
+ ldrb r1, [r5]\n\
+ b _08012E3C\n\
+ .align 2, 0\n\
+_08012BD8: .4byte gBattleBufferB\n\
+_08012BDC: .4byte gActiveBank\n\
+_08012BE0: .4byte gLastUsedItem\n\
+_08012BE4: .4byte gBattleCommunication\n\
+_08012BE8:\n\
+ ldr r4, _08012C04 @ =gBattleBufferB\n\
+ ldr r7, _08012C08 @ =gActiveBank\n\
+ ldrb r2, [r7]\n\
+ lsls r0, r2, 9\n\
+ adds r1, r4, 0x1\n\
+ adds r0, r1\n\
+ ldrb r1, [r0]\n\
+ cmp r1, 0x6\n\
+ bne _08012C10\n\
+ ldr r0, _08012C0C @ =gBattleCommunication\n\
+ adds r0, r2, r0\n\
+_08012BFE:\n\
+ movs r1, 0\n\
+ strb r1, [r0]\n\
+ b _08012F66\n\
+ .align 2, 0\n\
+_08012C04: .4byte gBattleBufferB\n\
+_08012C08: .4byte gActiveBank\n\
+_08012C0C: .4byte gBattleCommunication\n\
+_08012C10:\n\
+ ldr r0, _08012CC4 @ =gSharedMem\n\
+ mov r12, r0\n\
+ ldr r3, _08012CC8 @ =0x00016068\n\
+ adds r0, r2, r3\n\
+ add r0, r12\n\
+ strb r1, [r0]\n\
+ ldr r0, _08012CCC @ =gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0x40\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08012CBE\n\
+ ldrb r0, [r7]\n\
+ lsls r1, r0, 1\n\
+ adds r1, r0\n\
+ ldr r5, _08012CD0 @ =0x0001606c\n\
+ adds r1, r5\n\
+ add r1, r12\n\
+ ldrb r2, [r1]\n\
+ movs r0, 0xF\n\
+ ands r0, r2\n\
+ strb r0, [r1]\n\
+ ldrb r0, [r7]\n\
+ lsls r2, r0, 1\n\
+ adds r2, r0\n\
+ adds r2, r5\n\
+ add r2, r12\n\
+ lsls r0, 9\n\
+ adds r6, r4, 0x2\n\
+ adds r0, r6\n\
+ ldrb r1, [r0]\n\
+ movs r3, 0xF0\n\
+ adds r0, r3, 0\n\
+ ands r0, r1\n\
+ ldrb r1, [r2]\n\
+ orrs r0, r1\n\
+ strb r0, [r2]\n\
+ ldrb r0, [r7]\n\
+ lsls r1, r0, 1\n\
+ adds r1, r0\n\
+ ldr r2, _08012CD4 @ =0x0001606d\n\
+ adds r1, r2\n\
+ add r1, r12\n\
+ lsls r0, 9\n\
+ adds r4, 0x3\n\
+ mov r8, r4\n\
+ add r0, r8\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r1]\n\
+ ldrb r0, [r7]\n\
+ movs r4, 0x2\n\
+ eors r0, r4\n\
+ lsls r1, r0, 1\n\
+ adds r1, r0\n\
+ adds r1, r5\n\
+ add r1, r12\n\
+ ldrb r2, [r1]\n\
+ adds r0, r3, 0\n\
+ ands r0, r2\n\
+ strb r0, [r1]\n\
+ ldrb r0, [r7]\n\
+ eors r0, r4\n\
+ lsls r1, r0, 1\n\
+ adds r1, r0\n\
+ adds r1, r5\n\
+ add r1, r12\n\
+ ldrb r0, [r7]\n\
+ lsls r0, 9\n\
+ adds r0, r6\n\
+ ldrb r0, [r0]\n\
+ ands r3, r0\n\
+ lsrs r3, 4\n\
+ ldrb r0, [r1]\n\
+ orrs r3, r0\n\
+ strb r3, [r1]\n\
+ ldrb r0, [r7]\n\
+ eors r4, r0\n\
+ lsls r1, r4, 1\n\
+ adds r1, r4\n\
+ ldr r3, _08012CD8 @ =0x0001606e\n\
+ adds r1, r3\n\
+ add r1, r12\n\
+ ldrb r0, [r7]\n\
+ lsls r0, 9\n\
+ add r0, r8\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r1]\n\
+_08012CBE:\n\
+ ldr r0, _08012CDC @ =gBattleCommunication\n\
+ ldrb r1, [r7]\n\
+ b _08012E3C\n\
+ .align 2, 0\n\
+_08012CC4: .4byte gSharedMem\n\
+_08012CC8: .4byte 0x00016068\n\
+_08012CCC: .4byte gBattleTypeFlags\n\
+_08012CD0: .4byte 0x0001606c\n\
+_08012CD4: .4byte 0x0001606d\n\
+_08012CD8: .4byte 0x0001606e\n\
+_08012CDC: .4byte gBattleCommunication\n\
+_08012CE0:\n\
+ ldr r2, _08012CF8 @ =gHitMarker\n\
+ ldr r0, [r2]\n\
+ movs r1, 0x80\n\
+ lsls r1, 8\n\
+ orrs r0, r1\n\
+ str r0, [r2]\n\
+ ldr r2, _08012CFC @ =gBattleCommunication\n\
+ ldr r0, _08012D00 @ =gActiveBank\n\
+ ldrb r1, [r0]\n\
+ adds r1, r2\n\
+ b _08012E3E\n\
+ .align 2, 0\n\
+_08012CF8: .4byte gHitMarker\n\
+_08012CFC: .4byte gBattleCommunication\n\
+_08012D00: .4byte gActiveBank\n\
+_08012D04:\n\
+ ldr r2, _08012D10 @ =gBattleCommunication\n\
+ ldr r0, _08012D14 @ =gActiveBank\n\
+ ldrb r1, [r0]\n\
+ adds r1, r2\n\
+ b _08012E3E\n\
+ .align 2, 0\n\
+_08012D10: .4byte gBattleCommunication\n\
+_08012D14: .4byte gActiveBank\n\
+_08012D18:\n\
+ ldr r2, _08012D24 @ =gBattleCommunication\n\
+ ldr r0, _08012D28 @ =gActiveBank\n\
+ ldrb r1, [r0]\n\
+ adds r1, r2\n\
+ b _08012E3E\n\
+ .align 2, 0\n\
+_08012D24: .4byte gBattleCommunication\n\
+_08012D28: .4byte gActiveBank\n\
+_08012D2C:\n\
+ ldr r2, _08012D50 @ =gBattleBufferB\n\
+ ldr r0, _08012D54 @ =gActiveBank\n\
+ ldrb r4, [r0]\n\
+ lsls r1, r4, 9\n\
+ adds r0, r2, 0x1\n\
+ adds r0, r1, r0\n\
+ ldrb r3, [r0]\n\
+ adds r2, 0x2\n\
+ adds r1, r2\n\
+ ldrb r0, [r1]\n\
+ lsls r0, 8\n\
+ orrs r3, r0\n\
+ cmp r3, 0\n\
+ bne _08012D4A\n\
+ b _08012F60\n\
+_08012D4A:\n\
+ ldr r1, _08012D58 @ =gBattleCommunication\n\
+ adds r1, r4, r1\n\
+ b _08012E3E\n\
+ .align 2, 0\n\
+_08012D50: .4byte gBattleBufferB\n\
+_08012D54: .4byte gActiveBank\n\
+_08012D58: .4byte gBattleCommunication\n\
+_08012D5C:\n\
+ ldr r2, _08012D68 @ =gBattleCommunication\n\
+ ldr r0, _08012D6C @ =gActiveBank\n\
+ ldrb r1, [r0]\n\
+ adds r1, r2\n\
+ b _08012E3E\n\
+ .align 2, 0\n\
+_08012D68: .4byte gBattleCommunication\n\
+_08012D6C: .4byte gActiveBank\n\
+_08012D70:\n\
+ ldr r2, _08012D88 @ =gHitMarker\n\
+ ldr r0, [r2]\n\
+ movs r1, 0x80\n\
+ lsls r1, 8\n\
+ orrs r0, r1\n\
+ str r0, [r2]\n\
+ ldr r2, _08012D8C @ =gBattleCommunication\n\
+ ldr r0, _08012D90 @ =gActiveBank\n\
+ ldrb r1, [r0]\n\
+ adds r1, r2\n\
+ b _08012E3E\n\
+ .align 2, 0\n\
+_08012D88: .4byte gHitMarker\n\
+_08012D8C: .4byte gBattleCommunication\n\
+_08012D90: .4byte gActiveBank\n\
+_08012D94:\n\
+ ldr r2, _08012DA0 @ =gBattleCommunication\n\
+ ldr r0, _08012DA4 @ =gActiveBank\n\
+ ldrb r1, [r0]\n\
+ adds r1, r2\n\
+ b _08012E3E\n\
+ .align 2, 0\n\
+_08012DA0: .4byte gBattleCommunication\n\
+_08012DA4: .4byte gActiveBank\n\
+_08012DA8:\n\
+ ldr r3, _08012E10 @ =gBattleExecBuffer\n\
+ ldr r4, _08012E14 @ =gBitTable\n\
+ ldr r0, _08012E18 @ =gActiveBank\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 2\n\
+ adds r0, r4\n\
+ ldr r2, [r0]\n\
+ lsls r1, r2, 4\n\
+ movs r0, 0xF0\n\
+ lsls r0, 24\n\
+ orrs r1, r0\n\
+ orrs r1, r2\n\
+ lsls r0, r2, 8\n\
+ orrs r1, r0\n\
+ lsls r2, 12\n\
+ orrs r1, r2\n\
+ ldr r0, [r3]\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08012DD2\n\
+ b _08012F66\n\
+_08012DD2:\n\
+ ldr r0, _08012E1C @ =gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0x41\n\
+ ands r0, r1\n\
+ cmp r0, 0x1\n\
+ bne _08012E06\n\
+ movs r1, 0x2\n\
+ movs r0, 0x2\n\
+ ands r0, r5\n\
+ cmp r0, 0\n\
+ bne _08012E06\n\
+ adds r0, r5, 0\n\
+ eors r0, r1\n\
+ bl GetBankByIdentity\n\
+ ldr r1, _08012E20 @ =gSharedMem\n\
+ ldr r2, _08012E24 @ =0x000160a6\n\
+ adds r1, r2\n\
+ ldrb r1, [r1]\n\
+ lsls r0, 24\n\
+ lsrs r0, 22\n\
+ adds r0, r4\n\
+ ldr r0, [r0]\n\
+ ands r1, r0\n\
+ cmp r1, 0\n\
+ beq _08012E28\n\
+_08012E06:\n\
+ movs r0, 0\n\
+ movs r1, 0\n\
+ bl EmitLinkStandbyMsg\n\
+ b _08012E30\n\
+ .align 2, 0\n\
+_08012E10: .4byte gBattleExecBuffer\n\
+_08012E14: .4byte gBitTable\n\
+_08012E18: .4byte gActiveBank\n\
+_08012E1C: .4byte gBattleTypeFlags\n\
+_08012E20: .4byte gSharedMem\n\
+_08012E24: .4byte 0x000160a6\n\
+_08012E28:\n\
+ movs r0, 0\n\
+ movs r1, 0x1\n\
+ bl EmitLinkStandbyMsg\n\
+_08012E30:\n\
+ ldr r4, _08012E48 @ =gActiveBank\n\
+_08012E32:\n\
+ ldrb r0, [r4]\n\
+ bl MarkBufferBankForExecution\n\
+ ldr r0, _08012E4C @ =gBattleCommunication\n\
+ ldrb r1, [r4]\n\
+_08012E3C:\n\
+ adds r1, r0\n\
+_08012E3E:\n\
+ ldrb r0, [r1]\n\
+ adds r0, 0x1\n\
+ strb r0, [r1]\n\
+ b _08012F66\n\
+ .align 2, 0\n\
+_08012E48: .4byte gActiveBank\n\
+_08012E4C: .4byte gBattleCommunication\n\
+_08012E50:\n\
+ ldr r3, _08012E84 @ =gBattleExecBuffer\n\
+ ldr r1, _08012E88 @ =gBitTable\n\
+ ldr r0, _08012E8C @ =gActiveBank\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldr r2, [r0]\n\
+ lsls r1, r2, 4\n\
+ movs r0, 0xF0\n\
+ lsls r0, 24\n\
+ orrs r1, r0\n\
+ orrs r1, r2\n\
+ lsls r0, r2, 8\n\
+ orrs r1, r0\n\
+ lsls r2, 12\n\
+ orrs r1, r2\n\
+ ldr r0, [r3]\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08012F66\n\
+ ldr r1, _08012E90 @ =gBattleCommunication\n\
+ ldrb r0, [r1, 0x4]\n\
+ adds r0, 0x1\n\
+ strb r0, [r1, 0x4]\n\
+ b _08012F66\n\
+ .align 2, 0\n\
+_08012E84: .4byte gBattleExecBuffer\n\
+_08012E88: .4byte gBitTable\n\
+_08012E8C: .4byte gActiveBank\n\
+_08012E90: .4byte gBattleCommunication\n\
+_08012E94:\n\
+ ldr r2, _08012EB8 @ =gSharedMem\n\
+ ldr r5, _08012EBC @ =gActiveBank\n\
+ ldrb r1, [r5]\n\
+ ldr r3, _08012EC0 @ =0x00016060\n\
+ adds r0, r1, r3\n\
+ adds r0, r2\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ beq _08012ECC\n\
+ ldr r0, _08012EC4 @ =gBattleCommunication\n\
+ adds r0, r1, r0\n\
+ ldr r4, _08012EC8 @ =0x00016094\n\
+ adds r1, r4\n\
+ adds r1, r2\n\
+ ldrb r1, [r1]\n\
+ strb r1, [r0]\n\
+ b _08012F66\n\
+ .align 2, 0\n\
+_08012EB8: .4byte gSharedMem\n\
+_08012EBC: .4byte gActiveBank\n\
+_08012EC0: .4byte 0x00016060\n\
+_08012EC4: .4byte gBattleCommunication\n\
+_08012EC8: .4byte 0x00016094\n\
+_08012ECC:\n\
+ ldr r0, _08012F20 @ =gBankAttacker\n\
+ strb r1, [r0]\n\
+ ldr r7, _08012F24 @ =gBattlescriptCurrInstr\n\
+ ldr r6, _08012F28 @ =gUnknown_02024C1C\n\
+ ldrb r0, [r5]\n\
+ lsls r0, 2\n\
+ adds r0, r6\n\
+ ldr r4, [r0]\n\
+ str r4, [r7]\n\
+ ldr r3, _08012F2C @ =gBattleExecBuffer\n\
+ ldr r1, _08012F30 @ =gBitTable\n\
+ ldrb r0, [r5]\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldr r2, [r0]\n\
+ lsls r1, r2, 4\n\
+ movs r0, 0xF0\n\
+ lsls r0, 24\n\
+ orrs r1, r0\n\
+ orrs r1, r2\n\
+ lsls r0, r2, 8\n\
+ orrs r1, r0\n\
+ lsls r2, 12\n\
+ orrs r1, r2\n\
+ ldr r0, [r3]\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08012F12\n\
+ ldr r0, _08012F34 @ =gBattleScriptingCommandsTable\n\
+ ldrb r1, [r4]\n\
+ lsls r1, 2\n\
+ adds r1, r0\n\
+ ldr r0, [r1]\n\
+ bl _call_via_r0\n\
+_08012F12:\n\
+ ldrb r0, [r5]\n\
+ lsls r0, 2\n\
+ adds r0, r6\n\
+ ldr r1, [r7]\n\
+ str r1, [r0]\n\
+ b _08012F66\n\
+ .align 2, 0\n\
+_08012F20: .4byte gBankAttacker\n\
+_08012F24: .4byte gBattlescriptCurrInstr\n\
+_08012F28: .4byte gUnknown_02024C1C\n\
+_08012F2C: .4byte gBattleExecBuffer\n\
+_08012F30: .4byte gBitTable\n\
+_08012F34: .4byte gBattleScriptingCommandsTable\n\
+_08012F38:\n\
+ ldr r3, _08012FA0 @ =gBattleExecBuffer\n\
+ ldr r1, _08012FA4 @ =gBitTable\n\
+ ldr r0, _08012FA8 @ =gActiveBank\n\
+ ldrb r4, [r0]\n\
+ lsls r0, r4, 2\n\
+ adds r0, r1\n\
+ ldr r2, [r0]\n\
+ lsls r0, r2, 4\n\
+ movs r1, 0xF0\n\
+ lsls r1, 24\n\
+ orrs r0, r1\n\
+ orrs r0, r2\n\
+ lsls r1, r2, 8\n\
+ orrs r0, r1\n\
+ lsls r2, 12\n\
+ orrs r0, r2\n\
+ ldr r3, [r3]\n\
+ ands r3, r0\n\
+ cmp r3, 0\n\
+ bne _08012F66\n\
+_08012F60:\n\
+ ldr r0, _08012FAC @ =gBattleCommunication\n\
+ adds r0, r4, r0\n\
+ strb r3, [r0]\n\
+_08012F66:\n\
+ ldr r0, _08012FA8 @ =gActiveBank\n\
+ ldrb r1, [r0]\n\
+ adds r1, 0x1\n\
+ strb r1, [r0]\n\
+ ldr r0, _08012FB0 @ =gNoOfAllBanks\n\
+ lsls r1, 24\n\
+ lsrs r1, 24\n\
+_08012F74:\n\
+ adds r2, r0, 0\n\
+ ldrb r0, [r2]\n\
+ cmp r1, r0\n\
+ bcs _08012F80\n\
+ bl _0801234C\n\
+_08012F80:\n\
+ ldr r0, _08012FAC @ =gBattleCommunication\n\
+ ldrb r0, [r0, 0x4]\n\
+ ldrb r2, [r2]\n\
+ cmp r0, r2\n\
+ bne _08012F90\n\
+ ldr r1, _08012FB4 @ =gBattleMainFunc\n\
+ ldr r0, _08012FB8 @ =SetActionsAndBanksTurnOrder\n\
+ str r0, [r1]\n\
+_08012F90:\n\
+ add sp, 0x1C\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_08012FA0: .4byte gBattleExecBuffer\n\
+_08012FA4: .4byte gBitTable\n\
+_08012FA8: .4byte gActiveBank\n\
+_08012FAC: .4byte gBattleCommunication\n\
+_08012FB0: .4byte gNoOfAllBanks\n\
+_08012FB4: .4byte gBattleMainFunc\n\
+_08012FB8: .4byte SetActionsAndBanksTurnOrder\n\
+ .syntax divided\n");
+}
+
+void SwapTurnOrder(u8 a, u8 b)
+{
+ int temp;
+
+ temp = gActionsByTurnOrder[a];
+ gActionsByTurnOrder[a] = gActionsByTurnOrder[b];
+ gActionsByTurnOrder[b] = temp;
+
+ temp = gBanksByTurnOrder[a];
+ gBanksByTurnOrder[a] = gBanksByTurnOrder[b];
+ gBanksByTurnOrder[b] = temp;
+}
+
+// Determines which of the two given mons will strike first in a battle.
+// Returns:
+// 0 = first mon moves first
+// 1 = second mon moves first
+// 2 = second mon moves first because it won a 50/50 roll
+u8 GetWhoStrikesFirst(u8 bank1, u8 bank2, bool8 ignoreMovePriorities)
+{
+ int bank1SpeedMultiplier, bank2SpeedMultiplier;
+ u32 bank1AdjustedSpeed, bank2AdjustedSpeed;
+ u8 heldItemEffect;
+ u8 heldItemEffectParam;
+ u16 bank1Move;
+ u16 bank2Move;
+ u8 strikesFirst = 0;
+
+ // Check for abilities that boost speed in weather.
+ if (WEATHER_HAS_EFFECT)
+ {
+ if ((gBattleMons[bank1].ability == ABILITY_SWIFT_SWIM && (gBattleWeather & WEATHER_RAIN_ANY))
+ || (gBattleMons[bank1].ability == ABILITY_CHLOROPHYLL && (gBattleWeather & WEATHER_SUN_ANY)))
+ bank1SpeedMultiplier = 2;
+ else
+ bank1SpeedMultiplier = 1;
+
+ if ((gBattleMons[bank2].ability == ABILITY_SWIFT_SWIM && (gBattleWeather & WEATHER_RAIN_ANY))
+ || (gBattleMons[bank2].ability == ABILITY_CHLOROPHYLL && (gBattleWeather & WEATHER_SUN_ANY)))
+ bank2SpeedMultiplier = 2;
+ else
+ bank2SpeedMultiplier = 1;
+ }
+ else
+ {
+ bank1SpeedMultiplier = 1;
+ bank2SpeedMultiplier = 1;
+ }
+
+ // Calculate adjusted speed for first mon.
+ bank1AdjustedSpeed = (gBattleMons[bank1].speed * bank1SpeedMultiplier)
+ * gStatStageRatios[gBattleMons[bank1].statStages[STAT_STAGE_SPEED]][0] / gStatStageRatios[gBattleMons[bank1].statStages[STAT_STAGE_SPEED]][1];
+
+ if (gBattleMons[bank1].item == ITEM_ENIGMA_BERRY)
+ {
+ heldItemEffect = gEnigmaBerries[bank1].holdEffect;
+ heldItemEffectParam = gEnigmaBerries[bank1].holdEffectParam;
+ }
+ else
+ {
+ heldItemEffect = ItemId_GetHoldEffect(gBattleMons[bank1].item);
+ heldItemEffectParam = ItemId_GetHoldEffectParam(gBattleMons[bank1].item);
+ }
+
+ // Only give badge speed boost to the player's mon.
+ if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) && FlagGet(FLAG_BADGE03_GET) && GetBankSide(bank1) == 0)
+ bank1AdjustedSpeed = (bank1AdjustedSpeed * 110) / 100;
+
+ if (heldItemEffect == HOLD_EFFECT_MACHO_BRACE)
+ bank1AdjustedSpeed /= 2;
+
+ if (gBattleMons[bank1].status1 & STATUS_PARALYSIS)
+ bank1AdjustedSpeed /= 4;
+
+ if (heldItemEffect == HOLD_EFFECT_QUICK_CLAW && gRandomTurnNumber < (heldItemEffectParam * 0xFFFF) / 100)
+ bank1AdjustedSpeed = UINT_MAX;
+
+ // Calculate adjusted speed for second mon.
+ bank2AdjustedSpeed = gBattleMons[bank2].speed * bank2SpeedMultiplier
+ * gStatStageRatios[gBattleMons[bank2].statStages[STAT_STAGE_SPEED]][0] / gStatStageRatios[gBattleMons[bank2].statStages[STAT_STAGE_SPEED]][1];
+
+ if (gBattleMons[bank2].item == ITEM_ENIGMA_BERRY)
+ {
+ heldItemEffect = gEnigmaBerries[bank2].holdEffect;
+ heldItemEffectParam = gEnigmaBerries[bank2].holdEffectParam;
+ }
+ else
+ {
+ heldItemEffect = ItemId_GetHoldEffect(gBattleMons[bank2].item);
+ heldItemEffectParam = ItemId_GetHoldEffectParam(gBattleMons[bank2].item);
+ }
+
+ // Only give badge speed boost to the player's mon.
+ if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) && FlagGet(FLAG_BADGE03_GET) && GetBankSide(bank2) == 0)
+ {
+ bank2AdjustedSpeed = (bank2AdjustedSpeed * 110) / 100;
+ }
+
+ if (heldItemEffect == HOLD_EFFECT_MACHO_BRACE)
+ bank2AdjustedSpeed /= 2;
+
+ if (gBattleMons[bank2].status1 & STATUS_PARALYSIS)
+ bank2AdjustedSpeed /= 4;
+
+ if (heldItemEffect == HOLD_EFFECT_QUICK_CLAW && gRandomTurnNumber < (heldItemEffectParam * 0xFFFF) / 100)
+ bank2AdjustedSpeed = UINT_MAX;
+
+ if (ignoreMovePriorities)
+ {
+ bank1Move = MOVE_NONE;
+ bank2Move = MOVE_NONE;
+ }
+ else
+ {
+ if (gActionForBanks[bank1] == 0)
+ {
+ if (gProtectStructs[bank1].onlyStruggle)
+ bank1Move = MOVE_STRUGGLE;
+ else
+ bank1Move = gBattleMons[bank1].moves[ewram1608Carr(bank1)];
+ }
+ else
+ bank1Move = MOVE_NONE;
+
+ if (gActionForBanks[bank2] == 0)
+ {
+ if (gProtectStructs[bank2].onlyStruggle)
+ bank2Move = MOVE_STRUGGLE;
+ else
+ bank2Move = gBattleMons[bank2].moves[ewram1608Carr(bank2)];
+ }
+ else
+ bank2Move = MOVE_NONE;
+ }
+
+ if (gBattleMoves[bank1Move].priority != 0 || gBattleMoves[bank2Move].priority != 0)
+ {
+ if (gBattleMoves[bank1Move].priority == gBattleMoves[bank2Move].priority)
+ {
+ if (bank1AdjustedSpeed == bank2AdjustedSpeed && (Random() & 1))
+ strikesFirst = 2;
+ else if (bank1AdjustedSpeed < bank2AdjustedSpeed)
+ strikesFirst = 1;
+ }
+ else if (gBattleMoves[bank1Move].priority < gBattleMoves[bank2Move].priority)
+ strikesFirst = 1;
+ }
+ else
+ {
+ if (bank1AdjustedSpeed == bank2AdjustedSpeed && (Random() & 1))
+ strikesFirst = 2;
+ else if (bank1AdjustedSpeed < bank2AdjustedSpeed)
+ strikesFirst = 1;
+ }
+
+ return strikesFirst;
+}
+
+// The debug version should be identical, but has a strange register swap, and
+// seems to be affected by other functions, which is bizarre.
+#if DEBUG
+__attribute__((naked))
+void SetActionsAndBanksTurnOrder(void)
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ mov r7, sl\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5, r6, r7}\n\
+ mov r3, #0x0\n\
+ ldr r0, ._L1550\n\
+ ldrh r1, [r0]\n\
+ mov r0, #0x80\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._L1499 @cond_branch\n\
+ ldr r0, ._L1550+0x4\n\
+ strb r3, [r0]\n\
+ ldr r4, ._L1550+0x8\n\
+ mov r8, r0\n\
+ ldrb r0, [r4]\n\
+ cmp r3, r0\n\
+ bcc ._LCB12758\n\
+ b ._L1505 @long jump\n\
+._LCB12758:\n\
+ ldr r7, ._L1550+0xc\n\
+ ldr r6, ._L1550+0x10\n\
+ mov r2, r8\n\
+ ldr r5, ._L1550+0x14\n\
+._L1503:\n\
+ add r1, r3, r7\n\
+ ldrb r0, [r2]\n\
+ add r0, r0, r6\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r1]\n\
+ add r1, r3, r5\n\
+ ldrb r0, [r2]\n\
+ strb r0, [r1]\n\
+ add r3, r3, #0x1\n\
+ ldrb r0, [r2]\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r2]\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ ldrb r1, [r4]\n\
+ cmp r0, r1\n\
+ bcc ._L1503 @cond_branch\n\
+ b ._L1505\n\
+._L1551:\n\
+ .align 2, 0\n\
+._L1550:\n\
+ .word gBattleTypeFlags\n\
+ .word gActiveBank\n\
+ .word gNoOfAllBanks\n\
+ .word gActionsByTurnOrder\n\
+ .word gActionForBanks\n\
+ .word gBanksByTurnOrder\n\
+._L1499:\n\
+ mov r0, #0x2\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._L1506 @cond_branch\n\
+ ldr r0, ._L1552\n\
+ strb r3, [r0]\n\
+ ldr r1, ._L1552+0x4\n\
+ mov r8, r0\n\
+ add r2, r1, #0\n\
+ ldrb r2, [r2]\n\
+ cmp r3, r2\n\
+ bcs ._L1513 @cond_branch\n\
+ ldr r0, ._L1552+0x8\n\
+ ldrb r1, [r0]\n\
+ add r4, r0, #0\n\
+ cmp r1, #0x3\n\
+ beq ._L1548 @cond_branch\n\
+._L1509:\n\
+ mov r7, r8\n\
+ ldrb r0, [r7]\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r7]\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ ldr r1, ._L1552+0x4\n\
+ ldrb r1, [r1]\n\
+ cmp r0, r1\n\
+ bcs ._L1513 @cond_branch\n\
+ ldrb r0, [r7]\n\
+ add r0, r0, r4\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x3\n\
+ bne ._L1509 @cond_branch\n\
+ b ._L1548\n\
+._L1553:\n\
+ .align 2, 0\n\
+._L1552:\n\
+ .word gActiveBank\n\
+ .word gNoOfAllBanks\n\
+ .word gActionForBanks\n\
+._L1506:\n\
+ ldr r0, ._L1554\n\
+ ldrb r0, [r0]\n\
+ ldr r2, ._L1554+0x4\n\
+ mov r8, r2\n\
+ cmp r0, #0x3\n\
+ bne ._L1513 @cond_branch\n\
+ strb r3, [r2]\n\
+._L1548:\n\
+ mov r3, #0x5\n\
+._L1513:\n\
+ cmp r3, #0x5\n\
+ bne ._L1515 @cond_branch\n\
+ ldr r6, ._L1554+0x8\n\
+ ldr r1, ._L1554\n\
+ mov r3, r8\n\
+ ldrb r0, [r3]\n\
+ add r0, r0, r1\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r6]\n\
+ ldr r2, ._L1554+0xc\n\
+ ldrb r0, [r3]\n\
+ strb r0, [r2]\n\
+ mov r3, #0x1\n\
+ mov r5, #0x0\n\
+ add r4, r1, #0\n\
+ ldr r7, ._L1554+0x10\n\
+ mov r9, r7\n\
+ ldr r0, ._L1554+0x14\n\
+ mov ip, r0\n\
+ ldr r1, ._L1554+0x18\n\
+ mov sl, r1\n\
+ ldr r7, ._L1554+0x1c\n\
+ ldrb r7, [r7]\n\
+ cmp r5, r7\n\
+ bge ._L1517 @cond_branch\n\
+ add r7, r6, #0\n\
+ add r6, r4, #0\n\
+ add r4, r2, #0\n\
+ ldr r2, ._L1554+0x1c\n\
+._L1519:\n\
+ mov r0, r8\n\
+ ldrb r0, [r0]\n\
+ cmp r5, r0\n\
+ beq ._L1518 @cond_branch\n\
+ add r1, r3, r7\n\
+ add r0, r5, r6\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r1]\n\
+ add r0, r3, r4\n\
+ strb r5, [r0]\n\
+ add r3, r3, #0x1\n\
+._L1518:\n\
+ add r5, r5, #0x1\n\
+ ldrb r1, [r2]\n\
+ cmp r5, r1\n\
+ blt ._L1519 @cond_branch\n\
+._L1517:\n\
+ mov r2, ip\n\
+ mov r3, r9\n\
+ str r2, [r3]\n\
+ ldr r1, ._L1554+0x20\n\
+ add r1, r1, sl\n\
+ mov r0, #0x0\n\
+ strb r0, [r1]\n\
+ b ._L1498\n\
+._L1555:\n\
+ .align 2, 0\n\
+._L1554:\n\
+ .word gActionForBanks\n\
+ .word gActiveBank\n\
+ .word gActionsByTurnOrder\n\
+ .word gBanksByTurnOrder\n\
+ .word gBattleMainFunc\n\
+ .word CheckFocusPunch_ClearVarsBeforeTurnStarts\n\
+ .word gSharedMem\n\
+ .word gNoOfAllBanks\n\
+ .word 0x1601d\n\
+._L1515:\n\
+ mov r0, #0x0\n\
+ mov r7, r8\n\
+ strb r0, [r7]\n\
+ ldr r1, ._L1556\n\
+ ldrb r0, [r1]\n\
+ cmp r0, #0\n\
+ beq ._L1524 @cond_branch\n\
+ ldr r6, ._L1556+0x4\n\
+ mov r2, r8\n\
+ ldr r5, ._L1556+0x8\n\
+ ldr r4, ._L1556+0xc\n\
+._L1526:\n\
+ ldrb r0, [r2]\n\
+ add r0, r0, r6\n\
+ ldrb r1, [r0]\n\
+ sub r0, r1, #0x1\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ cmp r0, #0x1\n\
+ bhi ._L1525 @cond_branch\n\
+ add r0, r3, r5\n\
+ strb r1, [r0]\n\
+ add r1, r3, r4\n\
+ mov r7, r8\n\
+ ldrb r0, [r7]\n\
+ strb r0, [r1]\n\
+ add r3, r3, #0x1\n\
+._L1525:\n\
+ ldrb r0, [r2]\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r2]\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ ldr r1, ._L1556\n\
+ ldrb r1, [r1]\n\
+ cmp r0, r1\n\
+ bcc ._L1526 @cond_branch\n\
+._L1524:\n\
+ mov r0, #0x0\n\
+ mov r2, r8\n\
+ strb r0, [r2]\n\
+ ldr r7, ._L1556\n\
+ ldrb r0, [r7]\n\
+ cmp r0, #0\n\
+ beq ._L1530 @cond_branch\n\
+ ldr r6, ._L1556+0x4\n\
+ ldr r5, ._L1556+0x8\n\
+ ldr r4, ._L1556+0xc\n\
+._L1532:\n\
+ ldrb r0, [r2]\n\
+ add r0, r0, r6\n\
+ ldrb r1, [r0]\n\
+ sub r0, r1, #0x1\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ cmp r0, #0x1\n\
+ bls ._L1531 @cond_branch\n\
+ add r0, r3, r5\n\
+ strb r1, [r0]\n\
+ add r1, r3, r4\n\
+ mov r7, r8\n\
+ ldrb r0, [r7]\n\
+ strb r0, [r1]\n\
+ add r3, r3, #0x1\n\
+._L1531:\n\
+ ldrb r0, [r2]\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r2]\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ ldr r1, ._L1556\n\
+ ldrb r1, [r1]\n\
+ cmp r0, r1\n\
+ bcc ._L1532 @cond_branch\n\
+._L1530:\n\
+ mov r5, #0x0\n\
+ b ._L1549\n\
+._L1557:\n\
+ .align 2, 0\n\
+._L1556:\n\
+ .word gNoOfAllBanks\n\
+ .word gActionForBanks\n\
+ .word gActionsByTurnOrder\n\
+ .word gBanksByTurnOrder\n\
+._L1538:\n\
+ add r4, r5, #0x1\n\
+ add r7, r4, #0\n\
+ ldrb r1, [r1]\n\
+ cmp r7, r1\n\
+ bge ._L1537 @cond_branch\n\
+ ldr r6, ._L1558\n\
+ lsl r2, r5, #0x18\n\
+ mov r8, r2\n\
+._L1542:\n\
+ ldr r0, ._L1558+0x4\n\
+ add r1, r5, r0\n\
+ ldrb r3, [r1]\n\
+ add r0, r4, r0\n\
+ ldrb r1, [r0]\n\
+ add r0, r5, r6\n\
+ ldrb r2, [r0]\n\
+ cmp r2, #0x1\n\
+ beq ._L1541 @cond_branch\n\
+ add r0, r4, r6\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x1\n\
+ beq ._L1541 @cond_branch\n\
+ cmp r2, #0x2\n\
+ beq ._L1541 @cond_branch\n\
+ cmp r0, #0x2\n\
+ beq ._L1541 @cond_branch\n\
+ add r0, r3, #0\n\
+ mov r2, #0x0\n\
+ bl GetWhoStrikesFirst\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._L1541 @cond_branch\n\
+ lsl r1, r4, #0x18\n\
+ lsr r1, r1, #0x18\n\
+ mov r3, r8\n\
+ lsr r0, r3, #0x18\n\
+ bl SwapTurnOrder\n\
+._L1541:\n\
+ add r4, r4, #0x1\n\
+ ldr r0, ._L1558+0x8\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt ._L1542 @cond_branch\n\
+._L1537:\n\
+ add r5, r7, #0\n\
+._L1549:\n\
+ ldr r1, ._L1558+0x8\n\
+ ldrb r0, [r1]\n\
+ sub r0, r0, #0x1\n\
+ cmp r5, r0\n\
+ blt ._L1538 @cond_branch\n\
+._L1505:\n\
+ ldr r1, ._L1558+0xc\n\
+ ldr r0, ._L1558+0x10\n\
+ str r0, [r1]\n\
+ ldr r0, ._L1558+0x14\n\
+ ldr r7, ._L1558+0x18\n\
+ add r0, r0, r7\n\
+ mov r1, #0x0\n\
+ strb r1, [r0]\n\
+._L1498:\n\
+ pop {r3, r4, r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov sl, r5\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+._L1559:\n\
+ .align 2, 0\n\
+._L1558:\n\
+ .word gActionsByTurnOrder\n\
+ .word gBanksByTurnOrder\n\
+ .word gNoOfAllBanks\n\
+ .word gBattleMainFunc\n\
+ .word CheckFocusPunch_ClearVarsBeforeTurnStarts\n\
+ .word gSharedMem\n\
+ .word 0x1601d");
+}
+#else
+void SetActionsAndBanksTurnOrder(void)
+{
+ s32 var = 0;
+ s32 i, j;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
+ {
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ gActionsByTurnOrder[var] = gActionForBanks[gActiveBank];
+ gBanksByTurnOrder[var] = gActiveBank;
+ var++;
+ }
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (gActionForBanks[gActiveBank] == ACTION_RUN)
+ {
+ var = 5;
+ break;
+ }
+ }
+ }
+ else
+ {
+ if (gActionForBanks[0] == ACTION_RUN)
+ {
+ gActiveBank = 0;
+ var = 5;
+ }
+ }
+
+ if (var == 5)
+ {
+ gActionsByTurnOrder[0] = gActionForBanks[gActiveBank];
+ gBanksByTurnOrder[0] = gActiveBank;
+ var = 1;
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (i != gActiveBank)
+ {
+ gActionsByTurnOrder[var] = gActionForBanks[i];
+ gBanksByTurnOrder[var] = i;
+ var++;
+ }
+ }
+ gBattleMainFunc = CheckFocusPunch_ClearVarsBeforeTurnStarts;
+ eFocusPunchBank = 0;
+ return;
+ }
+ else
+ {
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (gActionForBanks[gActiveBank] == ACTION_USE_ITEM || gActionForBanks[gActiveBank] == ACTION_SWITCH)
+ {
+ gActionsByTurnOrder[var] = gActionForBanks[gActiveBank];
+ gBanksByTurnOrder[var] = gActiveBank;
+ var++;
+ }
+ }
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (gActionForBanks[gActiveBank] != ACTION_USE_ITEM && gActionForBanks[gActiveBank] != ACTION_SWITCH)
+ {
+ gActionsByTurnOrder[var] = gActionForBanks[gActiveBank];
+ gBanksByTurnOrder[var] = gActiveBank;
+ var++;
+ }
+ }
+ for (i = 0; i < gNoOfAllBanks - 1; i++)
+ {
+ for (j = i + 1; j < gNoOfAllBanks; j++)
+ {
+ u8 bank1 = gBanksByTurnOrder[i];
+ u8 bank2 = gBanksByTurnOrder[j];
+ if (gActionsByTurnOrder[i] != ACTION_USE_ITEM
+ && gActionsByTurnOrder[j] != ACTION_USE_ITEM
+ && gActionsByTurnOrder[i] != ACTION_SWITCH
+ && gActionsByTurnOrder[j] != ACTION_SWITCH)
+ {
+ if (GetWhoStrikesFirst(bank1, bank2, FALSE))
+ SwapTurnOrder(i, j);
+ }
+ }
+ }
+ }
+ }
+
+ gBattleMainFunc = CheckFocusPunch_ClearVarsBeforeTurnStarts;
+ eFocusPunchBank = 0;
+}
+#endif
+
+static void TurnValuesCleanUp(bool8 var0)
+{
+ s32 i;
+ u8 *dataPtr;
+
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (var0)
+ {
+ gProtectStructs[gActiveBank].protected = 0;
+ gProtectStructs[gActiveBank].endured = 0;
+ }
+ else
+ {
+ dataPtr = (u8*)(&gProtectStructs[gActiveBank]);
+ for (i = 0; i < sizeof(struct ProtectStruct); i++)
+ dataPtr[i] = 0;
+
+ if (gDisableStructs[gActiveBank].isFirstTurn)
+ gDisableStructs[gActiveBank].isFirstTurn--;
+
+ if (gDisableStructs[gActiveBank].rechargeCounter)
+ {
+ gDisableStructs[gActiveBank].rechargeCounter--;
+ if (gDisableStructs[gActiveBank].rechargeCounter == 0)
+ gBattleMons[gActiveBank].status2 &= ~(STATUS2_RECHARGE);
+ }
+ }
+
+ if (gDisableStructs[gActiveBank].substituteHP == 0)
+ gBattleMons[gActiveBank].status2 &= ~(STATUS2_SUBSTITUTE);
+ }
+
+ gSideTimers[0].followmeTimer = 0;
+ gSideTimers[1].followmeTimer = 0;
+}
+
+void SpecialStatusesClear(void)
+{
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ s32 i;
+ u8 *dataPtr = (u8*)(&gSpecialStatuses[gActiveBank]);
+
+ for (i = 0; i < sizeof(struct SpecialStatus); i++)
+ dataPtr[i] = 0;
+ }
+}
+
+void CheckFocusPunch_ClearVarsBeforeTurnStarts(void)
+{
+ if (!(gHitMarker & HITMARKER_RUN))
+ {
+ while (eFocusPunchBank < gNoOfAllBanks)
+ {
+ gActiveBank = gBankAttacker = eFocusPunchBank;
+ eFocusPunchBank++;
+ if (gChosenMovesByBanks[gActiveBank] == MOVE_FOCUS_PUNCH
+ && !(gBattleMons[gActiveBank].status1 & STATUS_SLEEP)
+ && !(gDisableStructs[gBankAttacker].truantCounter)
+ && !(gProtectStructs[gActiveBank].onlyStruggle))
+ {
+ BattleScriptExecute(BattleScript_FocusPunchSetUp);
+ return;
+ }
+ }
+ }
+
+ TryClearRageStatuses();
+ gCurrentTurnActionNumber = 0;
+ {
+ // something stupid needed to match
+ u8 zero;
+ gCurrentActionFuncId = gActionsByTurnOrder[(zero = 0)];
+ }
+
+ gDynamicBasePower = 0;
+ gBattleStruct->dynamicMoveType = 0;
+ gBattleMainFunc = RunTurnActionsFunctions;
+ gBattleCommunication[3] = 0;
+ gBattleCommunication[4] = 0;
+ eMultihitMoveEffect = 0;
+ ewram17130 = 0;
+}
+
+static void RunTurnActionsFunctions(void)
+{
+ if (gBattleOutcome != 0)
+ gCurrentActionFuncId = 12;
+
+ gBattleStruct->unk16057 = gCurrentTurnActionNumber;
+ gUnknown_081FA640[gCurrentActionFuncId]();
+
+ if (gCurrentTurnActionNumber >= gNoOfAllBanks) // everyone did their actions, turn finished
+ {
+ gHitMarker &= ~(HITMARKER_x100000);
+ gBattleMainFunc = gUnknown_081FA678[gBattleOutcome & 0x7F];
+ }
+ else
+ {
+ if (gBattleStruct->unk16057 != gCurrentTurnActionNumber) // action turn has been done, clear hitmarker bits for another bank
+ {
+ gHitMarker &= ~(HITMARKER_NO_ATTACKSTRING);
+ gHitMarker &= ~(HITMARKER_UNABLE_TO_USE_MOVE);
+ }
+ }
+}
+
+void HandleEndTurn_BattleWon(void)
+{
+ gCurrentActionFuncId = 0;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ gBattleTextBuff1[0] = gBattleOutcome;
+ gBankAttacker = GetBankByIdentity(IDENTITY_PLAYER_MON1);
+ gBattlescriptCurrInstr = BattleScript_LinkBattleWonOrLost;
+ gBattleOutcome &= ~(OUTCOME_LINK_BATTLE_RUN);
+ }
+ else if (gBattleTypeFlags & (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER))
+ {
+ gBattlescriptCurrInstr = gUnknown_081D8E0D;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && !(gBattleTypeFlags & BATTLE_TYPE_LINK))
+ {
+ BattleStopLowHpSound();
+ gBattlescriptCurrInstr = BattleScript_LocalTrainerBattleWon;
+
+ switch (gTrainers[gTrainerBattleOpponent].trainerClass)
+ {
+ case TRAINER_CLASS_ELITE_FOUR:
+ case TRAINER_CLASS_CHAMPION:
+ PlayBGM(BGM_KACHI5);
+ break;
+ case TRAINER_CLASS_TEAM_AQUA:
+ case TRAINER_CLASS_TEAM_MAGMA:
+ case TRAINER_CLASS_AQUA_ADMIN:
+ case TRAINER_CLASS_AQUA_LEADER:
+ case TRAINER_CLASS_MAGMA_ADMIN:
+ case TRAINER_CLASS_MAGMA_LEADER:
+ PlayBGM(BGM_KACHI4);
+ break;
+ case TRAINER_CLASS_LEADER:
+ PlayBGM(BGM_KACHI3);
+ break;
+ default:
+ PlayBGM(BGM_KACHI1);
+ break;
+ }
+ }
+ else
+ {
+ gBattlescriptCurrInstr = BattleScript_PayDayMoneyAndPickUpItems;
+ }
+
+ gBattleMainFunc = HandleEndTurn_FinishBattle;
+}
+
+void HandleEndTurn_BattleLost(void)
+{
+ gCurrentActionFuncId = 0;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ gBattleTextBuff1[0] = gBattleOutcome;
+ gBankAttacker = GetBankByIdentity(IDENTITY_PLAYER_MON1);
+ gBattlescriptCurrInstr = BattleScript_LinkBattleWonOrLost;
+ gBattleOutcome &= ~(OUTCOME_LINK_BATTLE_RUN);
+ }
+ else
+ {
+ gBattlescriptCurrInstr = BattleScript_LocalBattleLost;
+ }
+
+ gBattleMainFunc = HandleEndTurn_FinishBattle;
+}
+
+void HandleEndTurn_RanFromBattle(void)
+{
+ gCurrentActionFuncId = 0;
+
+ switch (gProtectStructs[gBankAttacker].fleeFlag)
+ {
+ default:
+ gBattlescriptCurrInstr = BattleScript_GotAwaySafely;
+ break;
+ case 1:
+ gBattlescriptCurrInstr = BattleScript_SmokeBallEscape;
+ break;
+ case 2:
+ gBattlescriptCurrInstr = BattleScript_RanAwayUsingMonAbility;
+ break;
+ }
+
+ gBattleMainFunc = HandleEndTurn_FinishBattle;
+}
+
+void HandleEndTurn_MonFled(void)
+{
+ gCurrentActionFuncId = 0;
+
+ PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBankAttacker, gBattlePartyID[gBankAttacker]);
+ gBattlescriptCurrInstr = BattleScript_WildMonFled;
+
+ gBattleMainFunc = HandleEndTurn_FinishBattle;
+}
+
+void HandleEndTurn_FinishBattle(void)
+{
+ if (gCurrentActionFuncId == 0xB || gCurrentActionFuncId == 0xC)
+ {
+ if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK
+ | BATTLE_TYPE_FIRST_BATTLE
+ | BATTLE_TYPE_SAFARI
+ | BATTLE_TYPE_EREADER_TRAINER
+ | BATTLE_TYPE_WALLY_TUTORIAL
+ | BATTLE_TYPE_BATTLE_TOWER)))
+ {
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ {
+ if (gBattleResults.poke1Species == SPECIES_NONE)
+ {
+ gBattleResults.poke1Species = gBattleMons[gActiveBank].species;
+ StringCopy(gBattleResults.pokeString1, gBattleMons[gActiveBank].nickname);
+ }
+ else
+ {
+ gBattleResults.opponentSpecies = gBattleMons[gActiveBank].species;
+ StringCopy(gBattleResults.pokeString2, gBattleMons[gActiveBank].nickname);
+ }
+ }
+ }
+ PutPokemonTodayCaughtOnAir();
+ }
+
+ BeginFastPaletteFade(3);
+ FadeOutMapMusic(5);
+ gBattleMainFunc = FreeResetData_ReturnToOvOrDoEvolutions;
+ gCB2_AfterEvolution = BattleMainCB2;
+ }
+ else
+ {
+ if (gBattleExecBuffer == 0)
+ gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]]();
+ }
+}
+
+static void FreeResetData_ReturnToOvOrDoEvolutions(void)
+{
+ if (!gPaletteFade.active)
+ {
+ ResetSpriteData();
+ if (gLeveledUpInBattle == 0 || gBattleOutcome != BATTLE_WON)
+ {
+ gBattleMainFunc = ReturnFromBattleToOverworld;
+ return;
+ }
+ else
+ {
+ gBattleMainFunc = TryEvolvePokemon;
+ }
+ }
+}
+
+void TryEvolvePokemon(void)
+{
+ s32 i;
+
+ while (gLeveledUpInBattle != 0)
+ {
+ for (i = 0; i < 6; i++)
+ {
+ if (gLeveledUpInBattle & gBitTable[i])
+ {
+ u16 species;
+ u8 levelUpBits = gLeveledUpInBattle;
+
+ levelUpBits &= ~(gBitTable[i]);
+ gLeveledUpInBattle = levelUpBits;
+
+ species = GetEvolutionTargetSpecies(&gPlayerParty[i], 0, levelUpBits);
+ if (species != SPECIES_NONE)
+ {
+ gBattleMainFunc = WaitForEvoSceneToFinish;
+ EvolutionScene(&gPlayerParty[i], species, 0x81, i);
+ return;
+ }
+ }
+ }
+ }
+
+ gBattleMainFunc = ReturnFromBattleToOverworld;
+}
+
+static void WaitForEvoSceneToFinish(void)
+{
+ if (gMain.callback2 == BattleMainCB2)
+ gBattleMainFunc = TryEvolvePokemon;
+}
+
+static void ReturnFromBattleToOverworld(void)
+{
+ if (!(gBattleTypeFlags & BATTLE_TYPE_LINK))
+ {
+ RandomlyGivePartyPokerus(gPlayerParty);
+ PartySpreadPokerus(gPlayerParty);
+ }
+
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK && gReceivedRemoteLinkPlayers != 0)
+ return;
+
+ gSpecialVar_Result = gBattleOutcome;
+ gMain.inBattle = 0;
+ gMain.callback1 = gPreBattleCallback1;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_ROAMER)
+ {
+ UpdateRoamerHPStatus(&gEnemyParty[0]);
+ if (gBattleOutcome == BATTLE_WON || gBattleOutcome == BATTLE_CAUGHT)
+ SetRoamerInactive();
+ }
+
+ m4aSongNumStop(0x5A);
+ SetMainCallback2(gMain.savedCallback);
+}
+
+void RunBattleScriptCommands_PopCallbacksStack(void)
+{
+ if (gCurrentActionFuncId == 0xB || gCurrentActionFuncId == 0xC)
+ {
+ if (B_FUNCTION_STACK->size != 0)
+ B_FUNCTION_STACK->size--;
+ gBattleMainFunc = B_FUNCTION_STACK->ptr[B_FUNCTION_STACK->size];
+ }
+ else
+ {
+ if (gBattleExecBuffer == 0)
+ gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]]();
+ }
+}
+
+void RunBattleScriptCommands(void)
+{
+ if (gBattleExecBuffer == 0)
+ gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]]();
+}
+
+void HandleAction_UseMove(void)
+{
+ u8 side;
+ u8 var = 4;
+
+ gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber];
+
+ if (ewram160A6 & gBitTable[gBankAttacker])
+ {
+ gCurrentActionFuncId = ACTION_FINISHED;
+ return;
+ }
+
+ gCritMultiplier = 1;
+ eDmgMultiplier = 1;
+ ewram160E7 = 0;
+ gBattleMoveFlags = 0;
+ gMultiHitCounter = 0;
+ gBattleCommunication[6] = 0;
+ gCurrMovePos = gUnknown_02024BE5 = ewram1608Carr(gBankAttacker);
+
+ // choose move
+ if (gProtectStructs[gBankAttacker].onlyStruggle)
+ {
+ gProtectStructs[gBankAttacker].onlyStruggle = 0;
+ gCurrentMove = gChosenMove = MOVE_STRUGGLE;
+ gHitMarker |= HITMARKER_NO_PPDEDUCT;
+ ewram16010arr(gBankAttacker) = GetMoveTarget(MOVE_STRUGGLE, 0);
+ }
+ else if (gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS || gBattleMons[gBankAttacker].status2 & STATUS2_RECHARGE)
+ {
+ gCurrentMove = gChosenMove = gLockedMoves[gBankAttacker];
+ }
+ // encore forces you to use the same move
+ else if (gDisableStructs[gBankAttacker].encoredMove != MOVE_NONE
+ && gDisableStructs[gBankAttacker].encoredMove == gBattleMons[gBankAttacker].moves[gDisableStructs[gBankAttacker].encoredMovePos])
+ {
+ gCurrentMove = gChosenMove = gDisableStructs[gBankAttacker].encoredMove;
+ gCurrMovePos = gUnknown_02024BE5 = gDisableStructs[gBankAttacker].encoredMovePos;
+ ewram16010arr(gBankAttacker) = GetMoveTarget(gCurrentMove, 0);
+ }
+ // check if the encored move wasn't overwritten
+ else if (gDisableStructs[gBankAttacker].encoredMove != MOVE_NONE
+ && gDisableStructs[gBankAttacker].encoredMove != gBattleMons[gBankAttacker].moves[gDisableStructs[gBankAttacker].encoredMovePos])
+ {
+ gCurrMovePos = gUnknown_02024BE5 = gDisableStructs[gBankAttacker].encoredMovePos;
+ gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
+ gDisableStructs[gBankAttacker].encoredMove = MOVE_NONE;
+ gDisableStructs[gBankAttacker].encoredMovePos = 0;
+ gDisableStructs[gBankAttacker].encoreTimer1 = 0;
+ ewram16010arr(gBankAttacker) = GetMoveTarget(gCurrentMove, 0);
+ }
+ else if (gBattleMons[gBankAttacker].moves[gCurrMovePos] != gChosenMovesByBanks[gBankAttacker])
+ {
+ gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
+ ewram16010arr(gBankAttacker) = GetMoveTarget(gCurrentMove, 0);
+ }
+ else
+ {
+ gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
+ }
+
+ if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
+ gBattleResults.lastUsedMove = gCurrentMove;
+ else
+ gBattleResults.opponentMove = gCurrentMove;
+
+ // choose target
+ side = GetBankSide(gBankAttacker) ^ BIT_SIDE;
+ if (gSideTimers[side].followmeTimer != 0
+ && gBattleMoves[gCurrentMove].target == MOVE_TARGET_SELECTED
+ && GetBankSide(gBankAttacker) != GetBankSide(gSideTimers[side].followmeTarget)
+ && gBattleMons[gSideTimers[side].followmeTarget].hp != 0)
+ {
+ gBankTarget = gSideTimers[side].followmeTarget;
+ }
+ else if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ && gSideTimers[side].followmeTimer == 0
+ && (gBattleMoves[gCurrentMove].power != 0
+ || gBattleMoves[gCurrentMove].target != MOVE_TARGET_x10)
+ && gBattleMons[ewram16010arr(gBankAttacker)].ability != ABILITY_LIGHTNING_ROD
+ && gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC)
+ {
+ side = GetBankSide(gBankAttacker);
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (side != GetBankSide(gActiveBank)
+ && ewram16010arr(gBankAttacker) != gActiveBank
+ && gBattleMons[gActiveBank].ability == ABILITY_LIGHTNING_ROD
+ && BankGetTurnOrder(gActiveBank) < var)
+ {
+ var = BankGetTurnOrder(gActiveBank);
+ }
+ }
+ if (var == 4)
+ {
+ if (gBattleMoves[gChosenMove].target & MOVE_TARGET_RANDOM)
+ {
+ if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
+ {
+ if (Random() & 1)
+ gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
+ else
+ gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON2);
+ }
+ else
+ {
+ if (Random() & 1)
+ gBankTarget = GetBankByIdentity(IDENTITY_PLAYER_MON1);
+ else
+ gBankTarget = GetBankByIdentity(IDENTITY_PLAYER_MON2);
+ }
+ }
+ else
+ {
+ gBankTarget = ewram16010arr(gBankAttacker);
+ }
+
+ if (gAbsentBankFlags & gBitTable[gBankTarget])
+ {
+ if (GetBankSide(gBankAttacker) != GetBankSide(gBankTarget))
+ {
+ gBankTarget = GetBankByIdentity(GetBankIdentity(gBankTarget) ^ BIT_MON);
+ }
+ else
+ {
+ gBankTarget = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ BIT_SIDE);
+ if (gAbsentBankFlags & gBitTable[gBankTarget])
+ gBankTarget = GetBankByIdentity(GetBankIdentity(gBankTarget) ^ BIT_MON);
+ }
+ }
+ }
+ else
+ {
+ gActiveBank = gBanksByTurnOrder[var];
+ RecordAbilityBattle(gActiveBank, gBattleMons[gActiveBank].ability);
+ gSpecialStatuses[gActiveBank].lightningRodRedirected = 1;
+ gBankTarget = gActiveBank;
+ }
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE
+ && gBattleMoves[gChosenMove].target & MOVE_TARGET_RANDOM)
+ {
+ if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
+ {
+ if (Random() & 1)
+ gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
+ else
+ gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON2);
+ }
+ else
+ {
+ if (Random() & 1)
+ gBankTarget = GetBankByIdentity(IDENTITY_PLAYER_MON1);
+ else
+ gBankTarget = GetBankByIdentity(IDENTITY_PLAYER_MON2);
+ }
+
+ if (gAbsentBankFlags & gBitTable[gBankTarget]
+ && GetBankSide(gBankAttacker) != GetBankSide(gBankTarget))
+ {
+ gBankTarget = GetBankByIdentity(GetBankIdentity(gBankTarget) ^ BIT_MON);
+ }
+ }
+ else
+ {
+ gBankTarget = ewram16010arr(gBankAttacker);
+ if (gAbsentBankFlags & gBitTable[gBankTarget])
+ {
+ if (GetBankSide(gBankAttacker) != GetBankSide(gBankTarget))
+ {
+ gBankTarget = GetBankByIdentity(GetBankIdentity(gBankTarget) ^ BIT_MON);
+ }
+ else
+ {
+ gBankTarget = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ BIT_SIDE);
+ if (gAbsentBankFlags & gBitTable[gBankTarget])
+ gBankTarget = GetBankByIdentity(GetBankIdentity(gBankTarget) ^ BIT_MON);
+ }
+ }
+ }
+
+ gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect];
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+}
+
+void HandleAction_Switch(void)
+{
+ gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber];
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gActionSelectionCursor[gBankAttacker] = 0;
+ gMoveSelectionCursor[gBankAttacker] = 0;
+
+ PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBankAttacker, ewram16064arr(gBankAttacker))
+
+ ewram16003 = gBankAttacker;
+ gBattlescriptCurrInstr = BattleScript_ActionSwitch;
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+
+ if (gBattleResults.unk2 < 255)
+ gBattleResults.unk2++;
+}
+
+#ifdef NONMATCHING
+void HandleAction_UseItem(void)
+{
+ gBankAttacker = gBankTarget = gBanksByTurnOrder[gCurrentTurnActionNumber];
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gDisableStructs[gBankAttacker].furyCutterCounter = 0;
+ gLastUsedItem = gBattleBufferB[gBankAttacker][1] | (gBattleBufferB[gBankAttacker][2] << 8);
+
+ if (gLastUsedItem <= ITEM_PREMIER_BALL) // is ball
+ {
+ gBattlescriptCurrInstr = gBattlescriptsForBallThrow[gLastUsedItem];
+ }
+ else if (gLastUsedItem == ITEM_POKE_DOLL || gLastUsedItem == ITEM_FLUFFY_TAIL)
+ {
+ gBattlescriptCurrInstr = gBattlescriptsForRunningByItem[0];
+ }
+ else if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
+ {
+ gBattlescriptCurrInstr = gBattlescriptsForUsingItem[0];
+ }
+ else
+ {
+ ewram16003 = gBankAttacker;
+
+ switch (ewram160D8(gBankAttacker))
+ {
+ case AI_ITEM_FULL_RESTORE:
+ case AI_ITEM_HEAL_HP:
+ break;
+ case AI_ITEM_CURE_CONDITION:
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ if (ewram160DA(gBankAttacker) & 1)
+ {
+ if (ewram160DA(gBankAttacker) & 0x3E)
+ gBattleCommunication[MULTISTRING_CHOOSER] = 5;
+ }
+ else
+ {
+ while (!(ewram160DA(gBankAttacker) & 1))
+ {
+ ewram160DA(gBankAttacker) /= 2;
+ gBattleCommunication[MULTISTRING_CHOOSER]++;
+ }
+ }
+ break;
+ case AI_ITEM_X_STAT:
+ gBattleCommunication[MULTISTRING_CHOOSER] = 4;
+ if (ewram160DA(gBankAttacker) & 0x80)
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 5;
+ }
+ else
+ {
+ PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_ATK)
+ PREPARE_STRING_BUFFER(gBattleTextBuff2, 0xD2)
+
+ while (!(ewram160DA(gBankAttacker) & 1))
+ {
+ ewram160DA(gBankAttacker) /= 2;
+ gBattleTextBuff1[2]++;
+ }
+
+ ewram160A4 = gBattleTextBuff1[2] + 14;
+ ewram160A5 = 0;
+ }
+ break;
+ case AI_ITEM_GUARD_SPECS:
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ else
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ break;
+ }
+
+ gBattlescriptCurrInstr = gBattlescriptsForUsingItem[ewram160D8(gBankAttacker)];
+ }
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+}
+#else
+__attribute__((naked))
+void HandleAction_UseItem(void)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ ldr r4, _08014804 @ =gBankAttacker\n\
+ ldr r2, _08014808 @ =gBankTarget\n\
+ ldr r1, _0801480C @ =gBanksByTurnOrder\n\
+ ldr r0, _08014810 @ =gCurrentTurnActionNumber\n\
+ ldrb r0, [r0]\n\
+ adds r0, r1\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r2]\n\
+ strb r0, [r4]\n\
+ ldr r0, _08014814 @ =gBattle_BG0_X\n\
+ movs r2, 0\n\
+ strh r2, [r0]\n\
+ ldr r0, _08014818 @ =gBattle_BG0_Y\n\
+ strh r2, [r0]\n\
+ ldr r3, _0801481C @ =gDisableStructs\n\
+ ldrb r1, [r4]\n\
+ lsls r0, r1, 3\n\
+ subs r0, r1\n\
+ lsls r0, 2\n\
+ adds r0, r3\n\
+ strb r2, [r0, 0x10]\n\
+ ldr r5, _08014820 @ =gLastUsedItem\n\
+ ldr r2, _08014824 @ =gBattleBufferB\n\
+ ldrb r1, [r4]\n\
+ lsls r1, 9\n\
+ adds r0, r2, 0x1\n\
+ adds r0, r1, r0\n\
+ ldrb r3, [r0]\n\
+ adds r2, 0x2\n\
+ adds r1, r2\n\
+ ldrb r0, [r1]\n\
+ lsls r0, 8\n\
+ orrs r3, r0\n\
+ strh r3, [r5]\n\
+ cmp r3, 0xC\n\
+ bhi _08014830\n\
+ ldr r2, _08014828 @ =gBattlescriptCurrInstr\n\
+ ldr r1, _0801482C @ =gBattlescriptsForBallThrow\n\
+ ldrh r0, [r5]\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ str r0, [r2]\n\
+ b _08014A8C\n\
+ .align 2, 0\n\
+_08014804: .4byte gBankAttacker\n\
+_08014808: .4byte gBankTarget\n\
+_0801480C: .4byte gBanksByTurnOrder\n\
+_08014810: .4byte gCurrentTurnActionNumber\n\
+_08014814: .4byte gBattle_BG0_X\n\
+_08014818: .4byte gBattle_BG0_Y\n\
+_0801481C: .4byte gDisableStructs\n\
+_08014820: .4byte gLastUsedItem\n\
+_08014824: .4byte gBattleBufferB\n\
+_08014828: .4byte gBattlescriptCurrInstr\n\
+_0801482C: .4byte gBattlescriptsForBallThrow\n\
+_08014830:\n\
+ adds r0, r3, 0\n\
+ subs r0, 0x50\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ cmp r0, 0x1\n\
+ bhi _0801484C\n\
+ ldr r0, _08014844 @ =gBattlescriptCurrInstr\n\
+ ldr r1, _08014848 @ =gBattlescriptsForRunningByItem\n\
+ b _0801485C\n\
+ .align 2, 0\n\
+_08014844: .4byte gBattlescriptCurrInstr\n\
+_08014848: .4byte gBattlescriptsForRunningByItem\n\
+_0801484C:\n\
+ ldrb r0, [r4]\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ bne _0801486C\n\
+ ldr r0, _08014864 @ =gBattlescriptCurrInstr\n\
+ ldr r1, _08014868 @ =gBattlescriptsForUsingItem\n\
+_0801485C:\n\
+ ldr r1, [r1]\n\
+ str r1, [r0]\n\
+ b _08014A8C\n\
+ .align 2, 0\n\
+_08014864: .4byte gBattlescriptCurrInstr\n\
+_08014868: .4byte gBattlescriptsForUsingItem\n\
+_0801486C:\n\
+ ldr r2, _080148A0 @ =gSharedMem\n\
+ ldrb r0, [r4]\n\
+ ldr r3, _080148A4 @ =0x00016003\n\
+ adds r1, r2, r3\n\
+ strb r0, [r1]\n\
+ lsls r0, 24\n\
+ lsrs r0, 25\n\
+ ldr r1, _080148A8 @ =0x000160d8\n\
+ adds r0, r1\n\
+ adds r0, r2\n\
+ ldrb r0, [r0]\n\
+ subs r0, 0x1\n\
+ mov r8, r4\n\
+ ldr r3, _080148AC @ =gBattlescriptCurrInstr\n\
+ mov r9, r3\n\
+ ldr r1, _080148B0 @ =gBattlescriptsForUsingItem\n\
+ mov r10, r1\n\
+ adds r7, r2, 0\n\
+ cmp r0, 0x4\n\
+ bls _08014896\n\
+ b _08014A74\n\
+_08014896:\n\
+ lsls r0, 2\n\
+ ldr r1, _080148B4 @ =_080148B8\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+ .align 2, 0\n\
+_080148A0: .4byte gSharedMem\n\
+_080148A4: .4byte 0x00016003\n\
+_080148A8: .4byte 0x000160d8\n\
+_080148AC: .4byte gBattlescriptCurrInstr\n\
+_080148B0: .4byte gBattlescriptsForUsingItem\n\
+_080148B4: .4byte _080148B8\n\
+ .align 2, 0\n\
+_080148B8:\n\
+ .4byte _08014A74\n\
+ .4byte _08014A74\n\
+ .4byte _080148CC\n\
+ .4byte _08014958\n\
+ .4byte _08014A30\n\
+_080148CC:\n\
+ ldr r2, _08014904 @ =gBattleCommunication\n\
+ movs r0, 0\n\
+ strb r0, [r2, 0x5]\n\
+ ldr r1, _08014908 @ =gBankAttacker\n\
+ ldrb r0, [r1]\n\
+ lsrs r0, 1\n\
+ ldr r6, _0801490C @ =0x000160da\n\
+ adds r0, r6\n\
+ adds r0, r7\n\
+ ldrb r3, [r0]\n\
+ movs r0, 0x1\n\
+ ands r0, r3\n\
+ mov r8, r1\n\
+ cmp r0, 0\n\
+ beq _08014918\n\
+ movs r0, 0x3E\n\
+ ands r0, r3\n\
+ ldr r3, _08014910 @ =gBattlescriptCurrInstr\n\
+ mov r9, r3\n\
+ ldr r1, _08014914 @ =gBattlescriptsForUsingItem\n\
+ mov r10, r1\n\
+ cmp r0, 0\n\
+ bne _080148FC\n\
+ b _08014A74\n\
+_080148FC:\n\
+ movs r0, 0x5\n\
+ strb r0, [r2, 0x5]\n\
+ b _08014A74\n\
+ .align 2, 0\n\
+_08014904: .4byte gBattleCommunication\n\
+_08014908: .4byte gBankAttacker\n\
+_0801490C: .4byte 0x000160da\n\
+_08014910: .4byte gBattlescriptCurrInstr\n\
+_08014914: .4byte gBattlescriptsForUsingItem\n\
+_08014918:\n\
+ ldr r3, _08014950 @ =gBattlescriptCurrInstr\n\
+ mov r9, r3\n\
+ ldr r0, _08014954 @ =gBattlescriptsForUsingItem\n\
+ mov r10, r0\n\
+ adds r5, r7, 0\n\
+ mov r4, r8\n\
+ adds r3, r6, 0\n\
+_08014926:\n\
+ ldrb r0, [r4]\n\
+ lsrs r0, 1\n\
+ adds r0, r3\n\
+ adds r0, r5\n\
+ ldrb r1, [r0]\n\
+ lsrs r1, 1\n\
+ strb r1, [r0]\n\
+ ldrb r0, [r2, 0x5]\n\
+ adds r0, 0x1\n\
+ strb r0, [r2, 0x5]\n\
+ ldrb r0, [r4]\n\
+ lsrs r0, 1\n\
+ adds r0, r3\n\
+ adds r0, r5\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08014926\n\
+ b _08014A74\n\
+ .align 2, 0\n\
+_08014950: .4byte gBattlescriptCurrInstr\n\
+_08014954: .4byte gBattlescriptsForUsingItem\n\
+_08014958:\n\
+ ldr r3, _0801498C @ =gBattleCommunication\n\
+ movs r0, 0x4\n\
+ strb r0, [r3, 0x5]\n\
+ ldr r2, _08014990 @ =gBankAttacker\n\
+ ldrb r0, [r2]\n\
+ lsrs r0, 1\n\
+ ldr r1, _08014994 @ =0x000160da\n\
+ mov r12, r1\n\
+ add r0, r12\n\
+ adds r6, r0, r7\n\
+ ldrb r1, [r6]\n\
+ movs r0, 0x80\n\
+ ands r0, r1\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ mov r8, r2\n\
+ cmp r5, 0\n\
+ beq _080149A0\n\
+ movs r0, 0x5\n\
+ strb r0, [r3, 0x5]\n\
+ ldr r2, _08014998 @ =gBattlescriptCurrInstr\n\
+ mov r9, r2\n\
+ ldr r3, _0801499C @ =gBattlescriptsForUsingItem\n\
+ mov r10, r3\n\
+ b _08014A74\n\
+ .align 2, 0\n\
+_0801498C: .4byte gBattleCommunication\n\
+_08014990: .4byte gBankAttacker\n\
+_08014994: .4byte 0x000160da\n\
+_08014998: .4byte gBattlescriptCurrInstr\n\
+_0801499C: .4byte gBattlescriptsForUsingItem\n\
+_080149A0:\n\
+ ldr r3, _08014A18 @ =gBattleTextBuff1\n\
+ movs r4, 0xFD\n\
+ strb r4, [r3]\n\
+ movs r0, 0x5\n\
+ strb r0, [r3, 0x1]\n\
+ movs r2, 0x1\n\
+ strb r2, [r3, 0x2]\n\
+ movs r0, 0xFF\n\
+ strb r0, [r3, 0x3]\n\
+ ldr r1, _08014A1C @ =gBattleTextBuff2\n\
+ strb r4, [r1]\n\
+ strb r5, [r1, 0x1]\n\
+ movs r0, 0xD2\n\
+ strb r0, [r1, 0x2]\n\
+ strb r5, [r1, 0x3]\n\
+ subs r0, 0xD3\n\
+ strb r0, [r1, 0x4]\n\
+ ldrb r0, [r6]\n\
+ ands r2, r0\n\
+ ldr r0, _08014A20 @ =gBattlescriptCurrInstr\n\
+ mov r9, r0\n\
+ ldr r1, _08014A24 @ =gBattlescriptsForUsingItem\n\
+ mov r10, r1\n\
+ adds r6, r3, 0\n\
+ cmp r2, 0\n\
+ bne _08014A02\n\
+ adds r3, r7, 0\n\
+ mov r5, r8\n\
+ mov r4, r12\n\
+ adds r2, r6, 0\n\
+_080149DC:\n\
+ ldrb r0, [r5]\n\
+ lsrs r0, 1\n\
+ adds r0, r4\n\
+ adds r0, r3\n\
+ ldrb r1, [r0]\n\
+ lsrs r1, 1\n\
+ strb r1, [r0]\n\
+ ldrb r0, [r2, 0x2]\n\
+ adds r0, 0x1\n\
+ strb r0, [r2, 0x2]\n\
+ ldrb r0, [r5]\n\
+ lsrs r0, 1\n\
+ adds r0, r4\n\
+ adds r0, r3\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080149DC\n\
+_08014A02:\n\
+ ldrb r0, [r6, 0x2]\n\
+ adds r0, 0xE\n\
+ ldr r2, _08014A28 @ =0x000160a4\n\
+ adds r1, r7, r2\n\
+ movs r2, 0\n\
+ strb r0, [r1]\n\
+ ldr r3, _08014A2C @ =0x000160a5\n\
+ adds r0, r7, r3\n\
+ strb r2, [r0]\n\
+ b _08014A74\n\
+ .align 2, 0\n\
+_08014A18: .4byte gBattleTextBuff1\n\
+_08014A1C: .4byte gBattleTextBuff2\n\
+_08014A20: .4byte gBattlescriptCurrInstr\n\
+_08014A24: .4byte gBattlescriptsForUsingItem\n\
+_08014A28: .4byte 0x000160a4\n\
+_08014A2C: .4byte 0x000160a5\n\
+_08014A30:\n\
+ ldr r0, _08014A50 @ =gBattleTypeFlags\n\
+ ldrh r0, [r0]\n\
+ movs r1, 0x1\n\
+ ands r1, r0\n\
+ cmp r1, 0\n\
+ beq _08014A64\n\
+ ldr r1, _08014A54 @ =gBattleCommunication\n\
+ movs r0, 0x2\n\
+ strb r0, [r1, 0x5]\n\
+ ldr r0, _08014A58 @ =gBankAttacker\n\
+ mov r8, r0\n\
+ ldr r1, _08014A5C @ =gBattlescriptCurrInstr\n\
+ mov r9, r1\n\
+ ldr r2, _08014A60 @ =gBattlescriptsForUsingItem\n\
+ mov r10, r2\n\
+ b _08014A74\n\
+ .align 2, 0\n\
+_08014A50: .4byte gBattleTypeFlags\n\
+_08014A54: .4byte gBattleCommunication\n\
+_08014A58: .4byte gBankAttacker\n\
+_08014A5C: .4byte gBattlescriptCurrInstr\n\
+_08014A60: .4byte gBattlescriptsForUsingItem\n\
+_08014A64:\n\
+ ldr r0, _08014AA0 @ =gBattleCommunication\n\
+ strb r1, [r0, 0x5]\n\
+ ldr r3, _08014AA4 @ =gBankAttacker\n\
+ mov r8, r3\n\
+ ldr r0, _08014AA8 @ =gBattlescriptCurrInstr\n\
+ mov r9, r0\n\
+ ldr r1, _08014AAC @ =gBattlescriptsForUsingItem\n\
+ mov r10, r1\n\
+_08014A74:\n\
+ mov r2, r8\n\
+ ldrb r0, [r2]\n\
+ lsrs r0, 1\n\
+ ldr r3, _08014AB0 @ =0x000160d8\n\
+ adds r0, r3\n\
+ adds r0, r7\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 2\n\
+ add r0, r10\n\
+ ldr r0, [r0]\n\
+ mov r1, r9\n\
+ str r0, [r1]\n\
+_08014A8C:\n\
+ movs r0, 0xA\n\
+ ldr r2, _08014AB4 @ =gCurrentActionFuncId\n\
+ strb r0, [r2]\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_08014AA0: .4byte gBattleCommunication\n\
+_08014AA4: .4byte gBankAttacker\n\
+_08014AA8: .4byte gBattlescriptCurrInstr\n\
+_08014AAC: .4byte gBattlescriptsForUsingItem\n\
+_08014AB0: .4byte 0x000160d8\n\
+_08014AB4: .4byte gCurrentActionFuncId\n\
+ .syntax divided\n");
+}
+#endif // NONMATCHING
+
+bool8 TryRunFromBattle(u8 bank)
+{
+ bool8 effect = FALSE;
+ u8 holdEffect;
+ u8 speedVar;
+
+ if (gBattleMons[bank].item == ITEM_ENIGMA_BERRY)
+ holdEffect = gEnigmaBerries[bank].holdEffect;
+ else
+ holdEffect = ItemId_GetHoldEffect(gBattleMons[bank].item);
+
+ gStringBank = bank;
+
+ if (holdEffect == HOLD_EFFECT_CAN_ALWAYS_RUN)
+ {
+ gLastUsedItem = gBattleMons[bank].item ;
+ gProtectStructs[bank].fleeFlag = 1;
+ effect++;
+ }
+ else if (gBattleMons[bank].ability == ABILITY_RUN_AWAY)
+ {
+ gLastUsedAbility = ABILITY_RUN_AWAY;
+ gProtectStructs[bank].fleeFlag = 2;
+ effect++;
+ }
+ else
+ {
+ if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
+ {
+ if (gBattleMons[bank].speed < gBattleMons[bank ^ BIT_SIDE].speed)
+ {
+ speedVar = (gBattleMons[bank].speed * 128) / (gBattleMons[bank ^ BIT_SIDE].speed) + (ewram16078 * 30);
+ if (speedVar > (Random() & 0xFF))
+ effect++;
+ }
+ else // same speed or faster
+ {
+ effect++;
+ }
+ }
+
+ ewram16078++;
+ }
+
+ if (effect)
+ {
+ gCurrentTurnActionNumber = gNoOfAllBanks;
+ gBattleOutcome = BATTLE_RAN;
+ }
+
+ return effect;
+}
+
+void HandleAction_Run(void)
+{
+ gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber];
+
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ gCurrentTurnActionNumber = gNoOfAllBanks;
+
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ {
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ {
+ if (gActionForBanks[gActiveBank] == ACTION_RUN)
+ gBattleOutcome |= BATTLE_LOST;
+ }
+ else
+ {
+ if (gActionForBanks[gActiveBank] == ACTION_RUN)
+ gBattleOutcome |= BATTLE_WON;
+ }
+ }
+
+ gBattleOutcome |= OUTCOME_LINK_BATTLE_RUN;
+ }
+ else
+ {
+ if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
+ {
+ if (!TryRunFromBattle(gBankAttacker)) // failed to run away
+ {
+ gBattleMons[gBankAttacker].status2 &= ~STATUS2_DESTINY_BOND;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 3;
+ gBattlescriptCurrInstr = BattleScript_PrintFailedToRunString;
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+ }
+ }
+ else
+ {
+ if (gBattleMons[gBankAttacker].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION))
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 4;
+ gBattlescriptCurrInstr = BattleScript_PrintFailedToRunString;
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+ }
+ else
+ {
+ gCurrentTurnActionNumber = gNoOfAllBanks;
+ gBattleOutcome = BATTLE_POKE_FLED;
+ }
+ }
+ }
+}
+
+void HandleAction_WatchesCarefully(void)
+{
+ gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber];
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gBattlescriptCurrInstr = gBattlescriptsForSafariActions[0];
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+}
+
+void HandleAction_SafariZoneBallThrow(void)
+{
+ gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber];
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gNumSafariBalls--;
+ gLastUsedItem = ITEM_SAFARI_BALL;
+ gBattlescriptCurrInstr = gBattlescriptsForBallThrow[ITEM_SAFARI_BALL];
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+}
+
+void HandleAction_ThrowPokeblock(void)
+{
+ gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber];
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gBattleCommunication[MULTISTRING_CHOOSER] = gBattleBufferB[gBankAttacker][1] - 1;
+ gLastUsedItem = gBattleBufferB[gBankAttacker][2];
+
+ if (ewram16087 < 3)
+ ewram16087++;
+ if (ewram16088 > 1)
+ {
+ if (ewram16088 < gUnknown_081FA70C[ewram16087][gBattleCommunication[MULTISTRING_CHOOSER]])
+ ewram16088 = 1;
+ else
+ ewram16088 -= gUnknown_081FA70C[ewram16087][gBattleCommunication[MULTISTRING_CHOOSER]];
+ }
+
+ gBattlescriptCurrInstr = gBattlescriptsForSafariActions[2];
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+}
+
+void HandleAction_GoNear(void)
+{
+ gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber];
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+
+ ewram16089 += gUnknown_081FA71B[ewram16086];
+ if (ewram16089 > 20)
+ ewram16089 = 20;
+
+ ewram16088 += gUnknown_081FA71F[ewram16086];
+ if (ewram16088 > 20)
+ ewram16088 = 20;
+
+ if (ewram16086 < 3)
+ {
+ ewram16086++;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ }
+ else
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ }
+ gBattlescriptCurrInstr = gBattlescriptsForSafariActions[1];
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+}
+
+void HandleAction_SafriZoneRun(void)
+{
+ gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber];
+ PlaySE(SE_NIGERU);
+ gCurrentTurnActionNumber = gNoOfAllBanks;
+ gBattleOutcome = BATTLE_RAN;
+}
+
+void HandleAction_Action9(void)
+{
+ gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber];
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+
+ PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBankAttacker, gBattlePartyID[gBankAttacker])
+
+ gBattlescriptCurrInstr = gBattlescriptsForSafariActions[3];
+ gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT;
+ gActionsByTurnOrder[1] = ACTION_FINISHED;
+}
+
+void HandleAction_Action11(void)
+{
+ if (!HandleFaintedMonActions())
+ {
+ ewram16059 = 0;
+ gCurrentActionFuncId = ACTION_FINISHED;
+ }
+}
+
+void HandleAction_NothingIsFainted(void)
+{
+ gCurrentTurnActionNumber++;
+ gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber];
+ gHitMarker &= ~(HITMARKER_DESTINYBOND | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_ATTACKSTRING_PRINTED
+ | HITMARKER_NO_PPDEDUCT | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_IGNORE_ON_AIR
+ | HITMARKER_IGNORE_UNDERGROUND | HITMARKER_IGNORE_UNDERWATER | HITMARKER_x100000
+ | HITMARKER_OBEYS | HITMARKER_x10 | HITMARKER_SYNCHRONISE_EFFECT
+ | HITMARKER_x8000000 | HITMARKER_x4000000);
+}
+
+void HandleAction_ActionFinished(void)
+{
+ gCurrentTurnActionNumber++;
+ gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber];
+ SpecialStatusesClear();
+ gHitMarker &= ~(HITMARKER_DESTINYBOND | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_ATTACKSTRING_PRINTED
+ | HITMARKER_NO_PPDEDUCT | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_IGNORE_ON_AIR
+ | HITMARKER_IGNORE_UNDERGROUND | HITMARKER_IGNORE_UNDERWATER | HITMARKER_x100000
+ | HITMARKER_OBEYS | HITMARKER_x10 | HITMARKER_SYNCHRONISE_EFFECT
+ | HITMARKER_x8000000 | HITMARKER_x4000000);
+
+ gBattleMoveDamage = 0;
+ ewram16002 = 0;
+ ewram160A1 = 0;
+ gLastLandedMoves[gBankAttacker] = 0;
+ gLastHitByType[gBankAttacker] = 0;
+ eDynamicMoveType = 0;
+ gDynamicBasePower = 0;
+ ewram1600C = 0;
+ gBattleCommunication[3] = 0;
+ gBattleCommunication[4] = 0;
+ eMultihitMoveEffect = 0;
+ ewram17130 = 0;
+}
diff --git a/src/battle/battle_4.c b/src/battle/battle_4.c
index 0c147e471..8b81139fb 100644
--- a/src/battle/battle_4.c
+++ b/src/battle/battle_4.c
@@ -1,5 +1,9 @@
#include "global.h"
#include "battle.h"
+#include "battle_message.h"
+#include "battle_string_ids.h"
+#include "battle_script_commands.h"
+#include "battle_util.h"
#include "constants/battle_move_effects.h"
#include "constants/moves.h"
#include "constants/abilities.h"
@@ -21,22 +25,89 @@
#include "pokemon_summary_screen.h"
#include "naming_screen.h"
#include "ewram.h"
+#include "util.h"
+
+// TODO: put this into battle_controllers.h
+
+#define RET_VALUE_LEVELLED_UP 11
+
+enum
+{
+ CONTROLLER_GETMONDATA,
+ CONTROLLER_GETRAWMONDATA,
+ CONTROLLER_SETMONDATA,
+ CONTROLLER_SETRAWMONDATA,
+ CONTROLLER_LOADMONSPRITE,
+ CONTROLLER_SWITCHINANIM,
+ CONTROLLER_RETURNMONTOBALL,
+ CONTROLLER_DRAWTRAINERPIC,
+ CONTROLLER_TRAINERSLIDE,
+ CONTROLLER_TRAINERSLIDEBACK,
+ CONTROLLER_FAINTANIMATION,
+ CONTROLLER_PALETTEFADE,
+ CONTROLLER_SUCCESSBALLTHROWANIM,
+ CONTROLLER_BALLTHROWANIM,
+ CONTROLLER_PAUSE,
+ CONTROLLER_MOVEANIMATION,
+ CONTROLLER_PRINTSTRING,
+ CONTROLLER_PRINTSTRINGPLAYERONLY,
+ CONTROLLER_CHOOSEACTION,
+ CONTROLLER_UNKNOWNYESNOBOX,
+ CONTROLLER_CHOOSEMOVE,
+ CONTROLLER_OPENBAG,
+ CONTROLLER_CHOOSEPOKEMON,
+ CONTROLLER_23,
+ CONTROLLER_HEALTHBARUPDATE,
+ CONTROLLER_EXPUPDATE,
+ CONTROLLER_STATUSICONUPDATE,
+ CONTROLLER_STATUSANIMATION,
+ CONTROLLER_STATUSXOR,
+ CONTROLLER_DATATRANSFER,
+ CONTROLLER_DMA3TRANSFER,
+ CONTROLLER_31,
+ CONTROLLER_32,
+ CONTROLLER_TWORETURNVALUES,
+ CONTROLLER_CHOSENMONRETURNVALUE,
+ CONTROLLER_ONERETURNVALUE,
+ CONTROLLER_ONERETURNVALUE_DUPLICATE,
+ CONTROLLER_37,
+ CONTROLLER_38,
+ CONTROLLER_39,
+ CONTROLLER_40,
+ CONTROLLER_HITANIMATION,
+ CONTROLLER_42,
+ CONTROLLER_EFFECTIVENESSSOUND,
+ CONTROLLER_PLAYFANFAREORBGM,
+ CONTROLLER_FAINTINGCRY,
+ CONTROLLER_INTROSLIDE,
+ CONTROLLER_INTROTRAINERBALLTHROW,
+ CONTROLLER_DRAWPARTYSTATUSSUMMARY,
+ CONTROLLER_49,
+ CONTROLLER_50,
+ CONTROLLER_SPRITEINVISIBILITY,
+ CONTROLLER_BATTLEANIMATION,
+ CONTROLLER_LINKSTANDBYMSG,
+ CONTROLLER_RESETACTIONMOVESELECTION,
+ CONTROLLER_55,
+ /*new controllers should go here*/
+ CONTROLLER_TERMINATOR_NOP,
+ CONTROLLER_CMDS_COUNT
+};
//extern needed variables
extern u8 gCritMultiplier;
extern s32 gBattleMoveDamage;
-extern u32 gStatuses3[4];
+extern u32 gStatuses3[BATTLE_BANKS_COUNT];
extern u16 gBattleTypeFlags;
-extern const u32 gBitTable[];
extern const struct BaseStats gBaseStats[];
-extern struct BattleEnigmaBerry gEnigmaBerries[4];
-extern struct BattlePokemon gBattleMons[4];
+extern struct BattleEnigmaBerry gEnigmaBerries[BATTLE_BANKS_COUNT];
+extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
extern u8 gActiveBank;
extern u32 gBattleExecBuffer;
extern u8 gNoOfAllBanks;
-extern u16 gBattlePartyID[4];
-extern u8 gTurnOrder[4];
-extern u8 gUnknown_02024A76[4];
+extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
+extern u8 gBanksByTurnOrder[BATTLE_BANKS_COUNT];
+extern u8 gActionsByTurnOrder[BATTLE_BANKS_COUNT];
extern u16 gCurrentMove;
extern u8 gLastUsedAbility;
extern u16 gBattleWeather;
@@ -45,7 +116,7 @@ extern u8 gEffectBank;
extern u8 gAbsentBankFlags;
extern u8 gMultiHitCounter;
extern u16 gLastUsedMove[4];
-extern u16 gLockedMove[4];
+extern u16 gLockedMoves[4];
extern u16 gChosenMovesByBanks[4];
extern u16 gSideAffecting[2];
extern u16 gPauseCounterBattle;
@@ -56,23 +127,23 @@ extern u8 gBattleTerrain;
extern u16 gTrainerBattleOpponent;
extern u8 gBankAttacker;
extern u8 gBankTarget;
-extern u8* gBattlescriptCurrInstr;
+extern const u8* gBattlescriptCurrInstr;
extern u8 gCurrMovePos;
-extern u8 gFightStateTracker;
+extern u8 gCurrentActionFuncId;
extern u32 gHitMarker;
extern u8 gBattleMoveFlags;
extern u8 gBattleCommunication[];
-extern u16 gMoveHitWith[4];
-extern u16 gUnknown_02024C44[4];
+extern u16 gLastLandedMoves[4];
+extern u16 gLastHitByType[4];
extern u8 gStringBank;
extern u16 gDynamicBasePower;
extern const u8 gTypeEffectiveness[];
extern u16 gLastUsedItem;
extern u16 gBattleMovePower;
-extern s32 gHP_dealt;
-extern s32 gTakenDmg[4];
-extern u8 gTakenDmgBanks[4];
-extern const u16 gMissStrings[];
+extern s32 gHpDealt;
+extern s32 gTakenDmg[BATTLE_BANKS_COUNT];
+extern u8 gTakenDmgBanks[BATTLE_BANKS_COUNT];
+extern const u16 gMissStringIds[];
extern u8 gSentPokesToOpponent[2];
extern u8 gBank1;
extern u16 gExpShareExp;
@@ -92,52 +163,62 @@ extern u16 gChosenMove; //last used move in battle
extern u8 gBankInMenu;
extern u8 gActionForBanks[4];
extern u16 gUnknown_02024C2C[4]; //last used moves 2, used by sketch
-extern u16 gUnknown_030041B0;
+extern u16 gBattle_BG3_X;
extern u16 gUnknown_02024C4C[4]; //last used moves by banks, another one
-extern u8 gCurrentMoveTurn;
+extern u8 gCurrentTurnActionNumber;
extern u16 gTrappingMoves[];
+extern u8 BattleScript_MoveEffectSleep[];
+extern u8 BattleScript_MoveEffectPoison[];
+extern u8 BattleScript_MoveEffectBurn[];
+extern u8 BattleScript_MoveEffectFreeze[];
+extern u8 BattleScript_MoveEffectParalysis[];
+extern u8 BattleScript_MoveEffectToxic[];
+extern u8 BattleScript_MoveEffectConfusion[];
+extern u8 BattleScript_MoveEffectUproar[];
+extern u8 BattleScript_MoveEffectWrap[];
+extern u8 BattleScript_MoveEffectPayDay[];
+extern u8 BattleScript_MoveEffectRecoil33[];
+
//extern functions
u8 AtkCanceller_UnableToUseMove(void);
void PressurePPLose(u8 bank_atk, u8 bank_def, u16 move);
void CancelMultiTurnMoves(u8 bank);
-void b_movescr_stack_push(u8* BS_ptr);
-void b_movescr_stack_push_cursor(void);
+void BattleScriptPush(const u8* BS_ptr);
+void BattleScriptPushCursor(void);
void RecordAbilityBattle(u8 bank, u8 ability);
void RecordItemBattle(u8 bank, u8 holdEffect);
-int IsPokeDisobedient(void);
static bool8 IsTwoTurnsMove(u16 move);
-static void DestinyBondFlagUpdate(void);
-static void b_wonderguard_and_levitate(void);
+static void TrySetDestinyBondToHappen(void);
+static void CheckWonderGuardAndLevitate(void);
u8 GetBankIdentity(u8 bank);
u8 GetBankSide(u8 bank);
u8 GetBattleBank(u8 bankValue);
s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 a4, u16 powerOverride, u8 typeOverride, u8 bank_atk, u8 bank_def);
static u8 AttacksThisTurn(u8 bank, u16 move); //Note: returns 1 if it's a charging turn, otherwise 2
void UndoEffectsAfterFainting(void);
-void BattleMusicStop(void);
+void BattleStopLowHpSound(void);
void PlayBGM(u16 songID);
void MonGainEVs(struct Pokemon*, u16 defeatedSpecies);
extern u8 gBattleBufferB[4][0x200];
-void sub_80324F8(struct Pokemon*, u8 bank);
+void HandleLowHpMusicChange(struct Pokemon*, u8 bank);
void AdjustFriendship(struct Pokemon*, u8 value);
bool8 IsTradedMon(struct Pokemon*);
-void b_movescr_stack_pop_cursor(void);
-void SwitchInClearStructs(void);
+void BattleScriptPop(void);
+void SwitchInClearSetData(void);
u8* ConvertIntToDecimalStringN(u8*, s32, u8, u8);
u8 GetSetPokedexFlag(u16 nationalNum, u8 caseID);
u16 SpeciesToNationalPokedexNum(u16 species);
u8 sub_803FC34(u8 bank);
u16 sub_803FBFC(u8 a);
-u8 GetBankByPlayerAI(u8 ID);
+u8 GetBankByIdentity(u8 ID);
void sub_8012258(u8);
-void sub_80157C4(u8 bank); //update sent pokes in battle
//MonTryLearningNewMove teach poke a move
u16 GiveMoveToBattleMon(struct BattlePokemon *mon, u16 move);
void IncrementGameStat(u8 index);
u8 GetScaledHPFraction(s16 hp, s16 maxhp, u8 scale);
u16 GetPokedexHeightWeight(u16 national_num, u8 heightweight);
-u8 sub_814A5C0(u8 a1, u16 a2, u8 a3, u16 a4, u8 a5);
+u8 MenuCursor_Create814A5C0(u8 a1, u16 a2, u8 a3, u16 a4, u8 a5);
void DestroyMenuCursor(void);
void sub_802BC6C(void);
u8 sub_809FA30(void);
@@ -145,24 +226,19 @@ bool32 IsHMMove2(u16 move);
void sub_802BBD4(u8 r0, u8 r1, u8 r2, u8 r3, u8 sp0);
void nullsub_6(void);
void ReshowBattleScreenAfterMenu(void);
-void sub_800F808(void);
+void BattleMainCB2(void);
void AddMoney(u32* moneySaveblock, u32 to_give);
-void sub_80156DC(void); //set sentpokes value
-bool8 sub_8014AB8(u8 bank); //can run from battle
u8 CountAliveMons(u8 caseID);
-void sub_803E1B0(struct Pokemon*, u16 item, u8 partyID, u8 r3, u8 sp);
+void PokemonUseItemEffects(struct Pokemon*, u16 item, u8 partyID, u8 r3, u8 sp);
u8 CanRunFromBattle(void);
u8 GetMoveTarget(u16 move, u8 targetbyte); //get target of move
-void sub_80153D0(u8 atk); //pressure perish song pp decrement
u8 CastformDataTypeChange(u8 bank);
-void b_push_move_exec(u8* bs_ptr);
u8 Overworld_GetMapTypeOfSaveblockLocation(void);
u8 CalculatePlayerPartyCount(void);
u16 Sqrt(u32 num);
u8 sub_809070C(u16 nationalNum, u32 TiD, u32 PiD); //task prepare poke dex display
-void sub_814A880(u8 a1, u8 a2);
+void MenuCursor_SetPos814A880(u8 a1, u8 a2);
u8 CheckMoveLimitations(u8 bank, u8 unusable_moves, u8 flags);
-void sub_801529C(u8 bank);
bool8 IsLinkDoubleBattle(void);
void sub_8094B6C(u8 bank, u8 partyID, u8 r2);
@@ -231,7 +307,7 @@ extern u8 BattleScript_SelectingImprisionedMoveInPalace[];
#define BS2ScriptRead16(ptr) ((ptr)[0] + ((ptr)[1] << 8))
#define BS2ScriptReadPtr(ptr) ((void *)BS2ScriptRead32(ptr))
-#define TargetProtectAffected ((gProtectStructs[gBankTarget].protected && gBattleMoves[gCurrentMove].flags & FLAG_PROTECT_AFFECTED))
+#define TARGET_PROTECT_AFFECTED ((gProtectStructs[gBankTarget].protected && gBattleMoves[gCurrentMove].flags & FLAG_PROTECT_AFFECTED))
//array entries for battle communication
#define MOVE_EFFECT_BYTE 0x3
@@ -273,7 +349,7 @@ extern u8 BattleScript_SelectingImprisionedMoveInPalace[];
#define RecordAbilitySetField6(ability, fieldValue) \
(gLastUsedAbility = ability, gBattleCommunication[6] = fieldValue, RecordAbilityBattle(gBankTarget, ability))
-#define TARGET_TURN_DAMAGED (((gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_physical.moveturnLostHP_special)))
+#define TARGET_TURN_DAMAGED (((gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)))
#define HP_ON_SWITCHOUT (((u16*)(ewram_addr + 0x160BC)))
@@ -350,7 +426,7 @@ static void atk45_playanimation(void);
static void atk46_playanimation2(void);
static void atk47_setgraphicalstatchangevalues(void);
static void atk48_playstatchangeanimation(void);
-static void atk49_moveend(void);
+void atk49_moveend(void);
static void atk4A_typecalc2(void);
static void atk4B_returnatktoball(void);
static void atk4C_getswitchedmondata(void);
@@ -414,7 +490,7 @@ static void atk85_stockpile(void);
static void atk86_stockpiletobasedamage(void);
static void atk87_stockpiletohpheal(void);
static void atk88_negativedamage(void);
-static u8 ChangeStatBuffs(s8, u8, u8, u8*);
+static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr);
static void atk89_statbuffchange(void);
static void atk8A_normalisebuffs(void);
static void atk8B_setbide(void);
@@ -527,7 +603,7 @@ static void atkF5_removeattackerstatus1(void);
static void atkF6_finishaction(void);
static void atkF7_finishturn(void);
-const BattleCmdFunc gBattleScriptingCommandsTable[] =
+void (* const gBattleScriptingCommandsTable[])(void) =
{
atk00_attackcanceler,
atk01_accuracycheck,
@@ -779,13 +855,13 @@ const BattleCmdFunc gBattleScriptingCommandsTable[] =
atkF7_finishturn,
};
-struct statFractions
+struct StatFractions
{
u8 dividend;
u8 divisor;
};
-static const struct statFractions gAccuracyStageRatios[] =
+static const struct StatFractions gAccuracyStageRatios[] =
{
{ 33, 100}, // -6
{ 36, 100}, // -5
@@ -802,25 +878,25 @@ static const struct statFractions gAccuracyStageRatios[] =
{ 3, 1}, // +6
};
-//The chance is 1/N for each stage.
-static const u16 gCriticalHitChance[] = {16, 8, 4, 3, 2};
+// The chance is 1/N for each stage.
+static const u16 sCriticalHitChance[] = {16, 8, 4, 3, 2};
-static const u32 gStatusFlagsForMoveEffects[] =
+static const u32 sStatusFlagsForMoveEffects[] =
{
0x00000000,
- 0x00000007,
- 0x00000008,
- 0x00000010,
- 0x00000020,
- 0x00000040,
- 0x00000080,
- 0x00000007,
- 0x00000008,
+ STATUS_SLEEP,
+ STATUS_POISON,
+ STATUS_BURN,
+ STATUS_FREEZE,
+ STATUS_PARALYSIS,
+ STATUS_TOXIC_POISON,
+ STATUS2_CONFUSION,
+ STATUS2_FLINCHED,
0x00000000,
- 0x00000070,
+ STATUS2_UPROAR,
0x00000000,
- 0x00001000,
- 0x0000E000,
+ STATUS2_MULTIPLETURNS,
+ STATUS2_WRAPPED,
0x00000000,
0x00000000,
0x00000000,
@@ -836,11 +912,11 @@ static const u32 gStatusFlagsForMoveEffects[] =
0x00000000,
0x00000000,
0x00000000,
- 0x00400000,
+ STATUS2_RECHARGE,
0x00000000,
0x00000000,
- 0x04000000,
- 0x08000000,
+ STATUS2_ESCAPE_PREVENTION,
+ STATUS2_NIGHTMARE,
0x00000000,
0x00000000,
0x00000000,
@@ -860,7 +936,7 @@ static const u32 gStatusFlagsForMoveEffects[] =
0x00000000,
0x00000000,
0x00000000,
- 0x00000C00,
+ STATUS2_LOCK_CONFUSE,
0x00000000,
0x00000000,
0x00000000,
@@ -869,18 +945,6 @@ static const u32 gStatusFlagsForMoveEffects[] =
0x00000000
};
-extern u8 BattleScript_MoveEffectSleep[];
-extern u8 BattleScript_MoveEffectPoison[];
-extern u8 BattleScript_MoveEffectBurn[];
-extern u8 BattleScript_MoveEffectFreeze[];
-extern u8 BattleScript_MoveEffectParalysis[];
-extern u8 BattleScript_MoveEffectToxic[];
-extern u8 BattleScript_MoveEffectConfusion[];
-extern u8 BattleScript_MoveEffectUproar[];
-extern u8 BattleScript_MoveEffectWrap[];
-extern u8 BattleScript_MoveEffectPayDay[];
-extern u8 BattleScript_MoveEffectRecoil33[];
-
u8* const gMoveEffectBS_Ptrs[] =
{
BattleScript_MoveEffectSleep,
@@ -926,17 +990,25 @@ u8* const gMoveEffectBS_Ptrs[] =
const u8 sUnreferencedBitMask1[] = {0, 1, 3, 7, 0xF, 0x1F, 0x3F};
-const u8 gLevelUpStatBoxStats[] = {MON_DATA_MAX_HP, MON_DATA_SPATK, MON_DATA_ATK, MON_DATA_SPDEF, MON_DATA_DEF, MON_DATA_SPEED};
+const u8 gLevelUpStatBoxStats[] =
+{
+ MON_DATA_MAX_HP, MON_DATA_SPATK, MON_DATA_ATK,
+ MON_DATA_SPDEF, MON_DATA_DEF, MON_DATA_SPEED
+};
static const u16 sProtectSuccessRates[] = {0xFFFF, 0x7FFF, 0x3FFF, 0x1FFF};
-static const u16 sUnknown_081FACFE[] = //banned moves to copy
+#define MIMIC_FORBIDDEN_END 0xFFFE
+#define METRONOME_FORBIDDEN_END 0xFFFF
+#define ASSIST_FORBIDDEN_END 0xFFFF
+
+static const u16 sMovesForbiddenToCopy[] =
{
MOVE_METRONOME,
MOVE_STRUGGLE,
MOVE_SKETCH,
MOVE_MIMIC,
- 0xFFFE,
+ MIMIC_FORBIDDEN_END,
MOVE_COUNTER,
MOVE_MIRROR_COAT,
MOVE_PROTECT,
@@ -951,10 +1023,10 @@ static const u16 sUnknown_081FACFE[] = //banned moves to copy
MOVE_COVET,
MOVE_TRICK,
MOVE_FOCUS_PUNCH,
- 0xFFFF
+ METRONOME_FORBIDDEN_END
};
-static const u8 sUnknown_081FAD26[] = //reversal+flail HP thresholds to power
+static const u8 sFlailHpScaleToPowerTable[] = //reversal+flail HP thresholds to power
{
1, 200,
4, 150,
@@ -978,16 +1050,16 @@ static const u16 sNaturePowerMoves[] =
MOVE_SWIFT
};
-//weight-based damage table for Low Kick
-//format: min. weight (hectograms), base power
-static const u16 sWeightDamage[] =
+// weight-based damage table for Low Kick
+// format: min. weight (hectograms), base power
+static const u16 sWeightToDamageTable[] =
{
100, 20,
250, 40,
500, 60,
1000, 80,
2000, 100,
- -1, -1
+ 0xFFFF, 0xFFFF
};
static const u16 sPickupItems[] =
@@ -1012,23 +1084,24 @@ static const u8 sTerrainToType[] =
TYPE_WATER, // underwater
TYPE_WATER, // water
TYPE_WATER, // pond water
- TYPE_ROCK , // rock
- TYPE_ROCK , // cave
+ TYPE_ROCK, // rock
+ TYPE_ROCK, // cave
TYPE_NORMAL, // building
TYPE_NORMAL, // plain
};
static const u8 sBallCatchBonuses[] =
{
- 20, 15, 10, 15 //Ultra, Great, Poke, Safari
+ 20, 15, 10, 15 // Ultra, Great, Poke, Safari
};
static void atk00_attackcanceler(void)
{
- int i;
- if (gBattleOutcome)
+ s32 i;
+
+ if (gBattleOutcome != 0)
{
- gFightStateTracker = 0xC;
+ gCurrentActionFuncId = ACTION_FINISHED;
return;
}
if (gBattleMons[gBankAttacker].hp == 0 && !(gHitMarker & HITMARKER_NO_ATTACKSTRING))
@@ -1039,7 +1112,7 @@ static void atk00_attackcanceler(void)
}
if (AtkCanceller_UnableToUseMove())
return;
- if (AbilityBattleEffects(2, gBankTarget, 0, 0, 0))
+ if (AbilityBattleEffects(ABILITYEFFECT_MOVES_BLOCK, gBankTarget, 0, 0, 0))
return;
if (!gBattleMons[gBankAttacker].pp[gCurrMovePos] && gCurrentMove != MOVE_STRUGGLE && !(gHitMarker & 0x800200)
&& !(gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS))
@@ -1048,58 +1121,65 @@ static void atk00_attackcanceler(void)
gBattleMoveFlags |= MOVESTATUS_MISSED;
return;
}
+
gHitMarker &= ~(HITMARKER_x800000);
+
if (!(gHitMarker & HITMARKER_OBEYS) && !(gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS))
{
- u8 disobedient = IsPokeDisobedient();
- asm("":::"r0"); //It's impossible to match
- asm("":::"r1");
- if ((disobedient))
+ i = IsMonDisobedient(); // why use the 'i' variable...?
+ switch (i)
{
- if (disobedient == 2)
- gHitMarker |= HITMARKER_OBEYS;
- else
- gBattleMoveFlags |= MOVESTATUS_MISSED;
+ case 0:
+ break;
+ case 2:
+ gHitMarker |= HITMARKER_OBEYS;
+ return;
+ default:
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
return;
}
}
+
gHitMarker |= HITMARKER_OBEYS;
+
if (gProtectStructs[gBankTarget].bounceMove && gBattleMoves[gCurrentMove].flags & FLAG_MAGICCOAT_AFFECTED)
{
PressurePPLose(gBankAttacker, gBankTarget, MOVE_MAGIC_COAT);
gProtectStructs[gBankTarget].bounceMove = 0;
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_MagicCoatBounce;
return;
}
+
for (i = 0; i < gNoOfAllBanks; i++)
{
- if ((gProtectStructs[gTurnOrder[i]].stealMove) && gBattleMoves[gCurrentMove].flags & FLAG_SNATCH_AFFECTED)
+ if ((gProtectStructs[gBanksByTurnOrder[i]].stealMove) && gBattleMoves[gCurrentMove].flags & FLAG_SNATCH_AFFECTED)
{
- PressurePPLose(gBankAttacker, gTurnOrder[i], MOVE_SNATCH);
- gProtectStructs[gTurnOrder[i]].stealMove = 0;
- BATTLE_STRUCT->scriptingActive = gTurnOrder[i];
- b_movescr_stack_push_cursor();
+ PressurePPLose(gBankAttacker, gBanksByTurnOrder[i], MOVE_SNATCH);
+ gProtectStructs[gBanksByTurnOrder[i]].stealMove = 0;
+ gBattleStruct->scriptingActive = gBanksByTurnOrder[i];
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_SnatchedMove;
return;
}
}
+
if (gSpecialStatuses[gBankTarget].lightningRodRedirected)
{
gSpecialStatuses[gBankTarget].lightningRodRedirected = 0;
gLastUsedAbility = ABILITY_LIGHTNING_ROD;
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_TookAttack;
RecordAbilityBattle(gBankTarget, gLastUsedAbility);
}
- else if (TargetProtectAffected
+ else if (TARGET_PROTECT_AFFECTED
&& (gCurrentMove != MOVE_CURSE || (gBattleMons[gBankAttacker].type1 == TYPE_GHOST || gBattleMons[gBankAttacker].type2 == TYPE_GHOST))
&& ((!IsTwoTurnsMove(gCurrentMove) || (gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS))))
{
CancelMultiTurnMoves(gBankAttacker);
gBattleMoveFlags |= MOVESTATUS_MISSED;
- gMoveHitWith[gBankTarget] = 0;
- gUnknown_02024C44[gBankTarget] = 0;
+ gLastLandedMoves[gBankTarget] = 0;
+ gLastHitByType[gBankTarget] = 0;
gBattleCommunication[6] = 1;
gBattlescriptCurrInstr++;
}
@@ -1111,25 +1191,25 @@ static void atk00_attackcanceler(void)
static void JumpIfMoveFailed(u8 adder, u16 move)
{
- void* to_store = gBattlescriptCurrInstr + adder;
+ const u8 *BS_ptr = gBattlescriptCurrInstr + adder;
if (gBattleMoveFlags & MOVESTATUS_NOEFFECT)
{
- gMoveHitWith[gBankTarget] = 0;
- gUnknown_02024C44[gBankTarget] = 0;
- to_store = T1_READ_PTR(gBattlescriptCurrInstr + 1);
+ gLastLandedMoves[gBankTarget] = 0;
+ gLastHitByType[gBankTarget] = 0;
+ BS_ptr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
else
{
- DestinyBondFlagUpdate();
- if (AbilityBattleEffects(3, gBankTarget, 0, 0, move))
+ TrySetDestinyBondToHappen();
+ if (AbilityBattleEffects(ABILITYEFFECT_ABSORBING, gBankTarget, 0, 0, move))
return;
}
- gBattlescriptCurrInstr = to_store;
+ gBattlescriptCurrInstr = BS_ptr;
}
static void atk40_jumpifaffectedbyprotect(void)
{
- if (TargetProtectAffected)
+ if (TARGET_PROTECT_AFFECTED)
{
gBattleMoveFlags |= MOVESTATUS_MISSED;
JumpIfMoveFailed(5, 0);
@@ -1143,13 +1223,13 @@ static void atk40_jumpifaffectedbyprotect(void)
static bool8 JumpIfMoveAffectedByProtect(u16 move)
{
- bool8 affected = 0;
- if (TargetProtectAffected)
+ bool8 affected = FALSE;
+ if (TARGET_PROTECT_AFFECTED)
{
gBattleMoveFlags |= MOVESTATUS_MISSED;
JumpIfMoveFailed(7, move);
gBattleCommunication[6] = 1;
- affected = 1;
+ affected = TRUE;
}
return affected;
}
@@ -1168,6 +1248,7 @@ static bool8 AccuracyCalcHelper(u16 move)
JumpIfMoveFailed(7, move);
return TRUE;
}
+
gHitMarker &= ~HITMARKER_IGNORE_ON_AIR;
if (!(gHitMarker & HITMARKER_IGNORE_UNDERGROUND) && gStatuses3[gBankTarget] & STATUS3_UNDERGROUND)
@@ -1176,6 +1257,7 @@ static bool8 AccuracyCalcHelper(u16 move)
JumpIfMoveFailed(7, move);
return TRUE;
}
+
gHitMarker &= ~HITMARKER_IGNORE_UNDERGROUND;
if (!(gHitMarker & HITMARKER_IGNORE_UNDERWATER) && gStatuses3[gBankTarget] & STATUS3_UNDERWATER)
@@ -1184,6 +1266,7 @@ static bool8 AccuracyCalcHelper(u16 move)
JumpIfMoveFailed(7, move);
return TRUE;
}
+
gHitMarker &= ~HITMARKER_IGNORE_UNDERWATER;
if ((WEATHER_HAS_EFFECT && (gBattleWeather & WEATHER_RAIN_ANY) && gBattleMoves[move].effect == EFFECT_THUNDER)
@@ -1192,12 +1275,14 @@ static bool8 AccuracyCalcHelper(u16 move)
JumpIfMoveFailed(7, move);
return TRUE;
}
+
return FALSE;
}
static void atk01_accuracycheck(void)
{
u16 move = T2_READ_16(gBattlescriptCurrInstr + 5);
+
if (move == 0xFFFE || move == 0xFFFF)
{
if (gStatuses3[gBankTarget] & STATUS3_ALWAYS_HITS && move == 0xFFFF && gDisableStructs[gBankTarget].bankWithSureHit == gBankAttacker)
@@ -1209,13 +1294,14 @@ static void atk01_accuracycheck(void)
}
else
{
- u8 type; s8 buff; u8 MoveAcc; u16 calc; u8 hold_effect; u8 quality;
- if (move == 0) {move = gCurrentMove;}
+ u8 type, moveAcc, holdEffect, quality;
+ s8 buff;
+ u16 calc;
- if (BATTLE_STRUCT->dynamicMoveType)
- type = BATTLE_STRUCT->dynamicMoveType & 0x3F;
- else
- type = gBattleMoves[move].type;
+ if (move == 0)
+ move = gCurrentMove;
+
+ GET_MOVE_TYPE(move, type);
if (JumpIfMoveAffectedByProtect(move))
return;
@@ -1233,47 +1319,52 @@ static void atk01_accuracycheck(void)
buff = acc + 6 - gBattleMons[gBankTarget].statStages[STAT_STAGE_EVASION];
}
- if (buff < 0) {buff = 0;}
- if (buff > 0xC) {buff = 0xC;}
+ if (buff < 0)
+ buff = 0;
+ if (buff > 0xC)
+ buff = 0xC;
- MoveAcc = gBattleMoves[move].accuracy;
- //check Thunder on sunny weather
+ moveAcc = gBattleMoves[move].accuracy;
+ // check Thunder on sunny weather
if (WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_SUN_ANY && gBattleMoves[move].effect == EFFECT_THUNDER)
- MoveAcc = 50;
+ moveAcc = 50;
- calc = gAccuracyStageRatios[buff].dividend * MoveAcc;
+ calc = gAccuracyStageRatios[buff].dividend * moveAcc;
calc /= gAccuracyStageRatios[buff].divisor;
if (gBattleMons[gBankAttacker].ability == ABILITY_COMPOUND_EYES)
- calc = (calc * 130) / 100; //1.3 compound eyes boost
+ calc = (calc * 130) / 100; // 1.3 compound eyes boost
if (WEATHER_HAS_EFFECT && gBattleMons[gBankTarget].ability == ABILITY_SAND_VEIL && gBattleWeather & WEATHER_SANDSTORM_ANY)
- calc = (calc * 80) / 100; //1.2 sand veil loss;
+ calc = (calc * 80) / 100; // 1.2 sand veil loss;
if (gBattleMons[gBankAttacker].ability == ABILITY_HUSTLE && type < 9)
- calc = (calc * 80) / 100; //1.2 hustle loss;
+ calc = (calc * 80) / 100; // 1.2 hustle loss;
if (gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY)
- hold_effect = gEnigmaBerries[gBankTarget].holdEffect, quality = gEnigmaBerries[gBankTarget].holdEffectParam;
+ {
+ holdEffect = gEnigmaBerries[gBankTarget].holdEffect;
+ quality = gEnigmaBerries[gBankTarget].holdEffectParam;
+ }
else
{
- hold_effect = ItemId_GetHoldEffect(gBattleMons[gBankTarget].item);
+ holdEffect = ItemId_GetHoldEffect(gBattleMons[gBankTarget].item);
quality = ItemId_GetHoldEffectParam(gBattleMons[gBankTarget].item);
}
gStringBank = gBankTarget;
- if (hold_effect == HOLD_EFFECT_EVASION_UP)
+ if (holdEffect == HOLD_EFFECT_EVASION_UP)
calc = (calc * (100 - quality)) / 100;
- //final calculation
+ // final calculation
if ((Random() % 100 + 1) > calc)
{
gBattleMoveFlags |= MOVESTATUS_MISSED;
- if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && (gBattleMoves[move].target == 0x8 || gBattleMoves[move].target == 0x20))
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE &&
+ (gBattleMoves[move].target == 0x8 || gBattleMoves[move].target == 0x20))
gBattleCommunication[6] = 2;
else
gBattleCommunication[6] = 0;
- b_wonderguard_and_levitate();
-
+ CheckWonderGuardAndLevitate();
}
JumpIfMoveFailed(7, move);
}
@@ -1294,31 +1385,35 @@ static void atk02_attackstring(void)
static void atk03_ppreduce(void)
{
- int to_deduct = 1;
+ s32 ppToDeduct = 1;
+
if (gBattleExecBuffer)
return;
+
if (!gSpecialStatuses[gBankAttacker].flag20)
{
switch (gBattleMoves[gCurrentMove].target)
{
case TARGET_FOES_AND_ALLY:
- to_deduct += AbilityBattleEffects(ABILITYEFFECT_COUNT_ON_FIELD, gBankAttacker, ABILITY_PRESSURE, 0, 0);
+ ppToDeduct += AbilityBattleEffects(ABILITYEFFECT_COUNT_ON_FIELD, gBankAttacker, ABILITY_PRESSURE, 0, 0);
break;
case TARGET_BOTH:
case TARGET_OPPONENTS_FIELD:
- to_deduct += AbilityBattleEffects(ABILITYEFFECT_COUNT_OTHER_SIZE, gBankAttacker, ABILITY_PRESSURE, 0, 0);
+ ppToDeduct += AbilityBattleEffects(ABILITYEFFECT_COUNT_OTHER_SIZE, gBankAttacker, ABILITY_PRESSURE, 0, 0);
break;
default:
if (gBankAttacker != gBankTarget && gBattleMons[gBankTarget].ability == ABILITY_PRESSURE)
- to_deduct++;
+ ppToDeduct++;
break;
}
}
+
if (!(gHitMarker & (HITMARKER_NO_PPDEDUCT | HITMARKER_NO_ATTACKSTRING)) && gBattleMons[gBankAttacker].pp[gCurrMovePos])
{
gProtectStructs[gBankAttacker].notFirstStrike = 1;
- if (gBattleMons[gBankAttacker].pp[gCurrMovePos] > to_deduct)
- gBattleMons[gBankAttacker].pp[gCurrMovePos] -= to_deduct;
+
+ if (gBattleMons[gBankAttacker].pp[gCurrMovePos] > ppToDeduct)
+ gBattleMons[gBankAttacker].pp[gCurrMovePos] -= ppToDeduct;
else
gBattleMons[gBankAttacker].pp[gCurrMovePos] = 0;
@@ -1326,60 +1421,49 @@ static void atk03_ppreduce(void)
&& !((gDisableStructs[gBankAttacker].unk18_b) & gBitTable[gCurrMovePos]))
{
gActiveBank = gBankAttacker;
- EmitSetAttributes(0, REQUEST_PPMOVE1_BATTLE + gCurrMovePos, 0, 1, &gBattleMons[gBankAttacker].pp[gCurrMovePos]);
+ EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + gCurrMovePos, 0, 1, &gBattleMons[gBankAttacker].pp[gCurrMovePos]);
MarkBufferBankForExecution(gBankAttacker);
}
}
+
gHitMarker &= ~(HITMARKER_NO_PPDEDUCT);
gBattlescriptCurrInstr++;
}
static void atk04_critcalc(void)
{
- u8 hold_effect; u16 item; u16 crit_chance; int adderv3, adderv5, adderv6, adderv7, adderv8, adderv9, adderv10, adderv11; u16 adderv12;
+ u8 holdEffect;
+ u16 item, critChance;
+
item = gBattleMons[gBankAttacker].item;
+
if (item == ITEM_ENIGMA_BERRY)
- hold_effect = gEnigmaBerries[gBankAttacker].holdEffect;
+ holdEffect = gEnigmaBerries[gBankAttacker].holdEffect;
else
- hold_effect = ItemId_GetHoldEffect(item);
+ holdEffect = ItemId_GetHoldEffect(item);
gStringBank = gBankAttacker;
- if (gBattleMons[gBankAttacker].status2 & STATUS2_FOCUS_ENERGY)
- adderv3 = 2;
- else
- adderv3 = 0;
-
- if (gBattleMoves[gCurrentMove].effect == EFFECT_HIGH_CRITICAL) {adderv3++;}
- adderv5 = adderv3;
- if (gBattleMoves[gCurrentMove].effect == EFFECT_SKY_ATTACK) {adderv5 = adderv3 + 1;}
-
- if (gBattleMoves[gCurrentMove].effect == EFFECT_BLAZE_KICK) {adderv5++;}
- adderv6 = adderv5;
- if (gBattleMoves[gCurrentMove].effect == EFFECT_POISON_TAIL) {adderv6 = adderv5 + 1;}
-
- adderv7 = 0;
- if (hold_effect == HOLD_EFFECT_LUCKY_PUNCH && gBattleMons[gBankAttacker].species == SPECIES_CHANSEY) {adderv7 = 1;}
- adderv8 = 2 * adderv7;
- adderv9 = 0;
- if (hold_effect == HOLD_EFFECT_STICK && gBattleMons[gBankAttacker].species == SPECIES_FARFETCHD) {adderv9 = 1;}
- adderv11 = 2 * adderv9;
- if (hold_effect == HOLD_EFFECT_SCOPE_LENS)
- {adderv10 = 1 + adderv6 + adderv8; adderv12 = adderv10 + adderv11;}
- else
- {adderv10 = adderv6 + adderv8; adderv12 = adderv10 + adderv11;}
+ critChance = 2 * ((gBattleMons[gBankAttacker].status2 & STATUS2_FOCUS_ENERGY) != 0)
+ + (gBattleMoves[gCurrentMove].effect == EFFECT_HIGH_CRITICAL)
+ + (gBattleMoves[gCurrentMove].effect == EFFECT_SKY_ATTACK)
+ + (gBattleMoves[gCurrentMove].effect == EFFECT_BLAZE_KICK)
+ + (gBattleMoves[gCurrentMove].effect == EFFECT_POISON_TAIL)
+ + (holdEffect == HOLD_EFFECT_SCOPE_LENS)
+ + 2 * (holdEffect == HOLD_EFFECT_LUCKY_PUNCH && gBattleMons[gBankAttacker].species == SPECIES_CHANSEY)
+ + 2 * (holdEffect == HOLD_EFFECT_STICK && gBattleMons[gBankAttacker].species == SPECIES_FARFETCHD);
- crit_chance = adderv12;
-
- if (crit_chance > 4) {crit_chance = 4;}
+ if (critChance > 4)
+ critChance = 4;
if ((gBattleMons[gBankTarget].ability != ABILITY_BATTLE_ARMOR && gBattleMons[gBankTarget].ability != ABILITY_SHELL_ARMOR)
&& !(gStatuses3[gBankAttacker] & STATUS3_CANT_SCORE_A_CRIT)
&& !(gBattleTypeFlags & (BATTLE_TYPE_WALLY_TUTORIAL | BATTLE_TYPE_FIRST_BATTLE))
- && !(Random() % gCriticalHitChance[crit_chance]))
+ && !(Random() % sCriticalHitChance[critChance]))
gCritMultiplier = 2;
else
gCritMultiplier = 1;
+
gBattlescriptCurrInstr++;
}
@@ -1388,8 +1472,8 @@ static void atk05_damagecalc(void)
u16 side_hword = gSideAffecting[GetBankIdentity(gBankTarget) & 1];
gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankTarget], gCurrentMove,
side_hword, gDynamicBasePower,
- BATTLE_STRUCT->dynamicMoveType, gBankAttacker, gBankTarget);
- gBattleMoveDamage = gBattleMoveDamage * gCritMultiplier * BATTLE_STRUCT->dmgMultiplier;
+ gBattleStruct->dynamicMoveType, gBankAttacker, gBankTarget);
+ gBattleMoveDamage = gBattleMoveDamage * gCritMultiplier * gBattleStruct->dmgMultiplier;
if (gStatuses3[gBankAttacker] & STATUS3_CHARGED_UP && gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC)
gBattleMoveDamage *= 2;
@@ -1404,9 +1488,9 @@ void AI_CalcDmg(u8 BankAtk, u8 BankDef)
u16 side_hword = gSideAffecting[GetBankIdentity(BankDef) & 1];
gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[BankAtk], &gBattleMons[BankDef], gCurrentMove,
side_hword, gDynamicBasePower,
- BATTLE_STRUCT->dynamicMoveType, BankAtk, BankDef);
+ gBattleStruct->dynamicMoveType, BankAtk, BankDef);
gDynamicBasePower = 0;
- gBattleMoveDamage = gBattleMoveDamage * gCritMultiplier * BATTLE_STRUCT->dmgMultiplier;
+ gBattleMoveDamage = gBattleMoveDamage * gCritMultiplier * gBattleStruct->dmgMultiplier;
if (gStatuses3[BankAtk] & STATUS3_CHARGED_UP && gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC)
gBattleMoveDamage *= 2;
@@ -1454,8 +1538,8 @@ static void atk06_typecalc(void)
u8 move_type;
if (gCurrentMove != MOVE_STRUGGLE)
{
- if (BATTLE_STRUCT->dynamicMoveType)
- move_type = BATTLE_STRUCT->dynamicMoveType & 0x3F;
+ if (gBattleStruct->dynamicMoveType)
+ move_type = gBattleStruct->dynamicMoveType & 0x3F;
else
move_type = gBattleMoves[gCurrentMove].type;
@@ -1470,8 +1554,8 @@ static void atk06_typecalc(void)
{
gLastUsedAbility = gBattleMons[gBankTarget].ability;
gBattleMoveFlags |= (MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED);
- gMoveHitWith[gBankTarget] = 0;
- gUnknown_02024C44[gBankTarget] = 0;
+ gLastLandedMoves[gBankTarget] = 0;
+ gLastHitByType[gBankTarget] = 0;
gBattleCommunication[6] = move_type;
RecordAbilityBattle(gBankTarget, gLastUsedAbility);
}
@@ -1507,8 +1591,8 @@ static void atk06_typecalc(void)
{
gLastUsedAbility = ABILITY_WONDER_GUARD;
gBattleMoveFlags |= MOVESTATUS_MISSED;
- gMoveHitWith[gBankTarget] = 0;
- gUnknown_02024C44[gBankTarget] = 0;
+ gLastLandedMoves[gBankTarget] = 0;
+ gLastHitByType[gBankTarget] = 0;
gBattleCommunication[6] = 3;
RecordAbilityBattle(gBankTarget, gLastUsedAbility);
}
@@ -1517,7 +1601,7 @@ static void atk06_typecalc(void)
}
gBattlescriptCurrInstr++;
}
-static void b_wonderguard_and_levitate(void)
+static void CheckWonderGuardAndLevitate(void)
{
u8 flags = 0;
int i = 0;
@@ -1526,8 +1610,8 @@ static void b_wonderguard_and_levitate(void)
if (gCurrentMove == MOVE_STRUGGLE || !gBattleMoves[gCurrentMove].power)
return;
- if (BATTLE_STRUCT->dynamicMoveType)
- move_type = BATTLE_STRUCT->dynamicMoveType & 0x3F;
+ if (gBattleStruct->dynamicMoveType)
+ move_type = gBattleStruct->dynamicMoveType & 0x3F;
else
move_type = gBattleMoves[gCurrentMove].type;
@@ -1845,14 +1929,14 @@ static void atk09_attackanimation(void)
if ((gHitMarker & HITMARKER_NO_ANIMATIONS) && (gCurrentMove != MOVE_TRANSFORM && gCurrentMove != MOVE_SUBSTITUTE))
{
- b_movescr_stack_push(gBattlescriptCurrInstr + 1);
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = BattleScript_Pausex20;
- BATTLE_STRUCT->animTurn += 1;
- BATTLE_STRUCT->animTargetsHit += 1;
+ gBattleStruct->animTurn += 1;
+ gBattleStruct->animTargetsHit += 1;
}
else
{
- if ((gBattleMoves[gCurrentMove].target & TARGET_BOTH || gBattleMoves[gCurrentMove].target & TARGET_FOES_AND_ALLY || gBattleMoves[gCurrentMove].target & TARGET_DEPENDS) && BATTLE_STRUCT->animTargetsHit)
+ if ((gBattleMoves[gCurrentMove].target & TARGET_BOTH || gBattleMoves[gCurrentMove].target & TARGET_FOES_AND_ALLY || gBattleMoves[gCurrentMove].target & TARGET_DEPENDS) && gBattleStruct->animTargetsHit)
{
gBattlescriptCurrInstr++;
return;
@@ -1861,15 +1945,15 @@ static void atk09_attackanimation(void)
{
gActiveBank = gBankAttacker;
- EmitMoveAnimation(0, gCurrentMove, BATTLE_STRUCT->animTurn, gBattleMovePower, gBattleMoveDamage, gBattleMons[gBankAttacker].friendship, &gDisableStructs[gBankAttacker]);
- BATTLE_STRUCT->animTurn += 1;
- BATTLE_STRUCT->animTargetsHit += 1;
+ EmitMoveAnimation(0, gCurrentMove, gBattleStruct->animTurn, gBattleMovePower, gBattleMoveDamage, gBattleMons[gBankAttacker].friendship, &gDisableStructs[gBankAttacker]);
+ gBattleStruct->animTurn += 1;
+ gBattleStruct->animTargetsHit += 1;
MarkBufferBankForExecution(gBankAttacker);
gBattlescriptCurrInstr++;
}
else
{
- b_movescr_stack_push(gBattlescriptCurrInstr + 1);
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = BattleScript_Pausex20;
}
}
@@ -1885,49 +1969,60 @@ static void atk0B_healthbarupdate(void)
{
if (gBattleExecBuffer)
return;
- if (gBattleMoveFlags & MOVESTATUS_NOEFFECT)
- goto END;
- gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
-
- if (gBattleMons[gActiveBank].status2 & STATUS2_SUBSTITUTE && gDisableStructs[gActiveBank].substituteHP && !(gHitMarker & HITMARKER_IGNORE_SUBSTITUTE))
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT))
{
- PrepareStringBattle(0x80, gActiveBank);
- goto END;
- }
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
- EmitHealthBarUpdate(0, gBattleMoveDamage);
- MarkBufferBankForExecution(gActiveBank);
+ if (gBattleMons[gActiveBank].status2 & STATUS2_SUBSTITUTE && gDisableStructs[gActiveBank].substituteHP && !(gHitMarker & HITMARKER_IGNORE_SUBSTITUTE))
+ {
+ PrepareStringBattle(0x80, gActiveBank);
+ }
+ else
+ {
+ // Emerald
+ /*
+ s16 healthValue;
- if (!GetBankSide(gActiveBank) && gBattleMoveDamage > 0)
- gBattleResults.unk5_0 = 1;
+ s32 currDmg = gBattleMoveDamage;
+ s32 maxPossibleDmgValue = 10000; // not present in R/S, ensures that huge damage values don't change sign
- END:
- gBattlescriptCurrInstr += 2;
+ if (currDmg <= maxPossibleDmgValue)
+ healthValue = currDmg;
+ else
+ healthValue = maxPossibleDmgValue;
+
+ EmitHealthBarUpdate(0, healthValue);
+ */
+
+ EmitHealthBarUpdate(0, gBattleMoveDamage);
+ MarkBufferBankForExecution(gActiveBank);
+
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER && gBattleMoveDamage > 0)
+ gBattleResults.unk5_0 = 1;
+ }
+ }
+
+ gBattlescriptCurrInstr += 2;
}
static void atk0C_datahpupdate(void)
{
- register u32 move_type asm("r6"); //no idea how to match it otherwise
- u8 dynamic_move_type;
+ u32 moveType;
if (gBattleExecBuffer)
return;
- dynamic_move_type = BATTLE_STRUCT->dynamicMoveType;
- if (dynamic_move_type && !(dynamic_move_type & 0x40))
- {
- move_type = 0x3F;
- move_type &= dynamic_move_type;
- }
+ if (gBattleStruct->dynamicMoveType == 0)
+ moveType = gBattleMoves[gCurrentMove].type;
+ else if (!(gBattleStruct->dynamicMoveType & 0x40))
+ moveType = gBattleStruct->dynamicMoveType & 0x3F;
else
- {
- move_type = gBattleMoves[gCurrentMove].type;
- }
+ moveType = gBattleMoves[gCurrentMove].type;
if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT))
{
- gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
if (gBattleMons[gActiveBank].status2 & STATUS2_SUBSTITUTE && gDisableStructs[gActiveBank].substituteHP && !(gHitMarker & HITMARKER_IGNORE_SUBSTITUTE))
{
if (gDisableStructs[gActiveBank].substituteHP >= gBattleMoveDamage)
@@ -1935,20 +2030,20 @@ static void atk0C_datahpupdate(void)
if (gSpecialStatuses[gActiveBank].moveturnLostHP == 0)
gSpecialStatuses[gActiveBank].moveturnLostHP = gBattleMoveDamage;
gDisableStructs[gActiveBank].substituteHP -= gBattleMoveDamage;
- gHP_dealt = gBattleMoveDamage;
+ gHpDealt = gBattleMoveDamage;
}
else
{
if (gSpecialStatuses[gActiveBank].moveturnLostHP == 0)
gSpecialStatuses[gActiveBank].moveturnLostHP = gDisableStructs[gActiveBank].substituteHP;
- gHP_dealt = gDisableStructs[gActiveBank].substituteHP;
+ gHpDealt = gDisableStructs[gActiveBank].substituteHP;
gDisableStructs[gActiveBank].substituteHP = 0;
}
- //check substitute fading
+ // check substitute fading
if (gDisableStructs[gActiveBank].substituteHP == 0)
{
gBattlescriptCurrInstr += 2;
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_SubstituteFade;
return;
}
@@ -1956,14 +2051,14 @@ static void atk0C_datahpupdate(void)
else
{
gHitMarker &= ~(HITMARKER_IGNORE_SUBSTITUTE);
- if (gBattleMoveDamage < 0) //hp goes up
+ if (gBattleMoveDamage < 0) // hp goes up
{
gBattleMons[gActiveBank].hp -= gBattleMoveDamage;
if (gBattleMons[gActiveBank].hp > gBattleMons[gActiveBank].maxHP)
gBattleMons[gActiveBank].hp = gBattleMons[gActiveBank].maxHP;
}
- else //hp goes down
+ else // hp goes down
{
if (gHitMarker & HITMARKER_x20)
{
@@ -1972,7 +2067,7 @@ static void atk0C_datahpupdate(void)
else
{
gTakenDmg[gActiveBank] += gBattleMoveDamage;
- if (T2_READ_8(gBattlescriptCurrInstr + 1) == 0)
+ if (gBattlescriptCurrInstr[1] == BS_GET_TARGET)
gTakenDmgBanks[gActiveBank] = gBankAttacker;
else
gTakenDmgBanks[gActiveBank] = gBankTarget;
@@ -1981,22 +2076,22 @@ static void atk0C_datahpupdate(void)
if (gBattleMons[gActiveBank].hp > gBattleMoveDamage)
{
gBattleMons[gActiveBank].hp -= gBattleMoveDamage;
- gHP_dealt = gBattleMoveDamage;
+ gHpDealt = gBattleMoveDamage;
}
else
{
- gHP_dealt = gBattleMons[gActiveBank].hp;
+ gHpDealt = gBattleMons[gActiveBank].hp;
gBattleMons[gActiveBank].hp = 0;
}
if (!gSpecialStatuses[gActiveBank].moveturnLostHP && !(gHitMarker & HITMARKER_x100000))
- gSpecialStatuses[gActiveBank].moveturnLostHP = gHP_dealt;
+ gSpecialStatuses[gActiveBank].moveturnLostHP = gHpDealt;
- if (move_type <= 8 && !(gHitMarker & HITMARKER_x100000) && gCurrentMove != MOVE_PAIN_SPLIT)
+ if (moveType <= 8 && !(gHitMarker & HITMARKER_x100000) && gCurrentMove != MOVE_PAIN_SPLIT)
{
- gProtectStructs[gActiveBank].physicalDmg = gHP_dealt;
- gSpecialStatuses[gActiveBank].moveturnLostHP_physical = gHP_dealt;
- if (T2_READ_8(gBattlescriptCurrInstr + 1) == 0)
+ gProtectStructs[gActiveBank].physicalDmg = gHpDealt;
+ gSpecialStatuses[gActiveBank].moveturnLostHP_physical = gHpDealt;
+ if (gBattlescriptCurrInstr[1] == BS_GET_TARGET)
{
gProtectStructs[gActiveBank].physicalBank = gBankAttacker;
gSpecialStatuses[gActiveBank].moveturnPhysicalBank = gBankAttacker;
@@ -2007,11 +2102,11 @@ static void atk0C_datahpupdate(void)
gSpecialStatuses[gActiveBank].moveturnPhysicalBank = gBankTarget;
}
}
- else if (move_type > 8 && !(gHitMarker & HITMARKER_x100000))
+ else if (moveType > 8 && !(gHitMarker & HITMARKER_x100000))
{
- gProtectStructs[gActiveBank].specialDmg = gHP_dealt;
- gSpecialStatuses[gActiveBank].moveturnLostHP_special = gHP_dealt;
- if (T2_READ_8(gBattlescriptCurrInstr + 1) == 0)
+ gProtectStructs[gActiveBank].specialDmg = gHpDealt;
+ gSpecialStatuses[gActiveBank].moveturnLostHP_special = gHpDealt;
+ if (gBattlescriptCurrInstr[1] == BS_GET_TARGET)
{
gProtectStructs[gActiveBank].specialBank = gBankAttacker;
gSpecialStatuses[gActiveBank].moveturnSpecialBank = gBankAttacker;
@@ -2024,13 +2119,13 @@ static void atk0C_datahpupdate(void)
}
}
gHitMarker &= ~(HITMARKER_x100000);
- EmitSetAttributes(0, REQUEST_HP_BATTLE, 0, 2, &gBattleMons[gActiveBank].hp);
+ EmitSetMonData(0, REQUEST_HP_BATTLE, 0, 2, &gBattleMons[gActiveBank].hp);
MarkBufferBankForExecution(gActiveBank);
}
}
else
{
- gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
if (gSpecialStatuses[gActiveBank].moveturnLostHP == 0)
gSpecialStatuses[gActiveBank].moveturnLostHP = 0xFFFF;
}
@@ -2054,6 +2149,7 @@ static void atk0E_effectivenesssound(void)
{
if (gBattleExecBuffer)
return;
+
gActiveBank = gBankTarget;
if (!(gBattleMoveFlags & MOVESTATUS_MISSED))
{
@@ -2098,61 +2194,64 @@ static void atk0E_effectivenesssound(void)
static void atk0F_resultmessage(void)
{
- u16 stringID = 0;
+ u32 stringId = 0;
if (gBattleExecBuffer)
return;
if (gBattleMoveFlags & MOVESTATUS_MISSED && (!(gBattleMoveFlags & MOVESTATUS_NOTAFFECTED) || gBattleCommunication[6] > 2))
{
- stringID = gMissStrings[gBattleCommunication[6]];
+ stringId = gMissStringIds[gBattleCommunication[6]];
gBattleCommunication[MSG_DISPLAY] = 1;
}
else
{
gBattleCommunication[MSG_DISPLAY] = 1;
- switch (gBattleMoveFlags & 0xFE)
+ switch (gBattleMoveFlags & (u8)(~(MOVESTATUS_MISSED)))
{
case MOVESTATUS_SUPEREFFECTIVE:
- stringID = 0xDE;
+ stringId = STRINGID_SUPEREFFECTIVE;
break;
case MOVESTATUS_NOTVERYEFFECTIVE:
- stringID = 0xDD;
+ stringId = STRINGID_NOTVERYEFFECTIVE;
break;
case MOVESTATUS_ONEHITKO:
- stringID = 0xDA;
+ stringId = STRINGID_ONEHITKO;
break;
case MOVESTATUS_ENDURED:
- stringID = 0x99;
+ stringId = STRINGID_PKMNENDUREDHIT;
break;
case MOVESTATUS_FAILED:
- goto FAILED;
+ stringId = STRINGID_BUTITFAILED;
+ break;
case MOVESTATUS_NOTAFFECTED:
- goto NOTAFFECTED;
+ stringId = STRINGID_ITDOESNTAFFECT;
+ break;
case MOVESTATUS_HUNGON:
gLastUsedItem = gBattleMons[gBankTarget].item;
gStringBank = gBankTarget;
gBattleMoveFlags &= ~(MOVESTATUS_ENDURED | MOVESTATUS_HUNGON);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_HangedOnMsg;
return;
default:
if (gBattleMoveFlags & MOVESTATUS_NOTAFFECTED)
- NOTAFFECTED:
- stringID = 0x1B;
+ {
+ stringId = STRINGID_ITDOESNTAFFECT;
+ }
else if (gBattleMoveFlags & MOVESTATUS_ONEHITKO)
{
gBattleMoveFlags &= ~(MOVESTATUS_ONEHITKO);
gBattleMoveFlags &= ~(MOVESTATUS_SUPEREFFECTIVE);
gBattleMoveFlags &= ~(MOVESTATUS_NOTVERYEFFECTIVE);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_OneHitKOMsg;
return;
}
else if (gBattleMoveFlags & MOVESTATUS_ENDURED)
{
gBattleMoveFlags &= ~(MOVESTATUS_ENDURED | MOVESTATUS_HUNGON);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_EnduredMsg;
return;
}
@@ -2161,23 +2260,24 @@ static void atk0F_resultmessage(void)
gLastUsedItem = gBattleMons[gBankTarget].item;
gStringBank = gBankTarget;
gBattleMoveFlags &= ~(MOVESTATUS_ENDURED | MOVESTATUS_HUNGON);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_HangedOnMsg;
return;
}
else if (gBattleMoveFlags & MOVESTATUS_FAILED)
- FAILED:
- stringID = 0xE5;
+ {
+ stringId = STRINGID_BUTITFAILED;
+ }
else
+ {
gBattleCommunication[MSG_DISPLAY] = 0;
+ }
}
}
- if (stringID)
- {
- register u16 dummy asm("r0") = stringID; //Can't match it otherwise
- PrepareStringBattle(dummy, gBankAttacker);
- }
+ if (stringId)
+ PrepareStringBattle(stringId, gBankAttacker);
+
gBattlescriptCurrInstr++;
}
@@ -2253,7 +2353,7 @@ u8 BankGetTurnOrder(u8 bank)
int i;
for (i = 0; i < gNoOfAllBanks; i++)
{
- if (gTurnOrder[i] == bank)
+ if (gBanksByTurnOrder[i] == bank)
break;
}
return i;
@@ -2274,12 +2374,12 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
gEffectBank = gBankAttacker; //bank that effects get applied on
gBattleCommunication[MOVE_EFFECT_BYTE] &= ~(EffectAffectsUser);
AffectsUser = EffectAffectsUser;
- BATTLE_STRUCT->scriptingActive = gBankTarget; //theoretically the attacker
+ gBattleStruct->scriptingActive = gBankTarget; //theoretically the attacker
}
else
{
gEffectBank = gBankTarget;
- BATTLE_STRUCT->scriptingActive = gBankAttacker;
+ gBattleStruct->scriptingActive = gBankAttacker;
}
if (gBattleMons[gEffectBank].ability == ABILITY_SHIELD_DUST && !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD) &&
@@ -2299,7 +2399,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
if (gBattleCommunication[MOVE_EFFECT_BYTE] <= 6) //status change
{
- switch (gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]])
+ switch (sStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]])
{
case STATUS_SLEEP:
//check active uproar
@@ -2322,7 +2422,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
{
gLastUsedAbility = ABILITY_IMMUNITY;
RecordAbilityBattle(gEffectBank, ABILITY_IMMUNITY);
- b_movescr_stack_push(gBattlescriptCurrInstr + 1);
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
//_0801E664:
gBattlescriptCurrInstr = BattleScript_PSNPrevention;
if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD)
@@ -2337,7 +2437,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
if ((gBattleMons[gEffectBank].type1 == TYPE_POISON || gBattleMons[gEffectBank].type2 == TYPE_POISON || gBattleMons[gEffectBank].type1 == TYPE_STEEL || gBattleMons[gEffectBank].type2 == TYPE_STEEL)
&& !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD) && (primary == 1 || certain == 0x80))
{
- b_movescr_stack_push(gBattlescriptCurrInstr + 1);
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = BattleScript_PSNPrevention;
gBattleCommunication[MULTISTRING_CHOOSER] = 2;
return;
@@ -2348,7 +2448,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
if (gBattleMons[gEffectBank].type2 == TYPE_STEEL) {break;}
if (gBattleMons[gEffectBank].status1) {break;}
if (gBattleMons[gEffectBank].ability == ABILITY_IMMUNITY) {break;}
-
+
StatusChanged = 1;
break;
case STATUS_BURN:
@@ -2356,7 +2456,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
{
gLastUsedAbility = ABILITY_WATER_VEIL;
RecordAbilityBattle(gEffectBank, ABILITY_WATER_VEIL);
- b_movescr_stack_push(gBattlescriptCurrInstr + 1);
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
//_0801E664:
gBattlescriptCurrInstr = BattleScript_BRNPrevention;
if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD)
@@ -2371,7 +2471,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
if ((gBattleMons[gEffectBank].type1 == TYPE_FIRE || gBattleMons[gEffectBank].type2 == TYPE_FIRE)
&& !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD) && (primary == 1 || certain == 0x80))
{
- b_movescr_stack_push(gBattlescriptCurrInstr + 1);
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = BattleScript_BRNPrevention;
gBattleCommunication[MULTISTRING_CHOOSER] = 2;
return;
@@ -2400,7 +2500,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
{
gLastUsedAbility = ABILITY_LIMBER;
RecordAbilityBattle(gEffectBank, ABILITY_LIMBER);
- b_movescr_stack_push(gBattlescriptCurrInstr + 1);
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
//_0801E664:
gBattlescriptCurrInstr = BattleScript_PRLZPrevention;
if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD)
@@ -2422,7 +2522,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
{
gLastUsedAbility = ABILITY_IMMUNITY;
RecordAbilityBattle(gEffectBank, ABILITY_IMMUNITY);
- b_movescr_stack_push(gBattlescriptCurrInstr + 1);
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
//_0801E664:
gBattlescriptCurrInstr = BattleScript_PSNPrevention;
if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD)
@@ -2437,7 +2537,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
if ((gBattleMons[gEffectBank].type1 == TYPE_POISON || gBattleMons[gEffectBank].type2 == TYPE_POISON || gBattleMons[gEffectBank].type1 == TYPE_STEEL || gBattleMons[gEffectBank].type2 == TYPE_STEEL)
&& !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD) && (primary == 1 || certain == 0x80))
{
- b_movescr_stack_push(gBattlescriptCurrInstr + 1);
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = BattleScript_PSNPrevention;
gBattleCommunication[MULTISTRING_CHOOSER] = 2;
return;
@@ -2459,14 +2559,14 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
}
if (StatusChanged == 1)
{
- b_movescr_stack_push(gBattlescriptCurrInstr + 1);
- if (gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]] == STATUS_SLEEP)
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
+ if (sStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]] == STATUS_SLEEP)
gBattleMons[gEffectBank].status1 |= ((Random() & 3) + 2);
else
- gBattleMons[gEffectBank].status1 |= gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]];
+ gBattleMons[gEffectBank].status1 |= sStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]];
gBattlescriptCurrInstr = gMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
gActiveBank = gEffectBank;
- EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gEffectBank].status1);
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gEffectBank].status1);
MarkBufferBankForExecution(gActiveBank);
if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD)
{
@@ -2477,7 +2577,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
if (gBattleCommunication[MOVE_EFFECT_BYTE] == 2 || gBattleCommunication[MOVE_EFFECT_BYTE] == 6 || gBattleCommunication[MOVE_EFFECT_BYTE] == 5 || gBattleCommunication[MOVE_EFFECT_BYTE] == 3)
{
- BATTLE_STRUCT->synchroniseEffect = gBattleCommunication[MOVE_EFFECT_BYTE];
+ gBattleStruct->synchroniseEffect = gBattleCommunication[MOVE_EFFECT_BYTE];
gHitMarker |= HITMARKER_SYNCHRONISE_EFFECT;
}
return;
@@ -2487,12 +2587,12 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
}
else
{
- if (gBattleMons[gEffectBank].status2 & gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]])
+ if (gBattleMons[gEffectBank].status2 & sStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]])
{
gBattlescriptCurrInstr++;
return;
}
- switch (gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]])
+ switch (sStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]])
{
case 7: //confusion
if (gBattleMons[gEffectBank].ability == ABILITY_OWN_TEMPO)
@@ -2500,7 +2600,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
if (gBattleMons[gEffectBank].status2 & STATUS2_CONFUSION)
{gBattlescriptCurrInstr++; return;}
gBattleMons[gEffectBank].status2 |= (((Random()) % 0x4)) + 2;
- b_movescr_stack_push(gBattlescriptCurrInstr + 1);
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = gMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
break;
case 8: //flinch
@@ -2518,8 +2618,8 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
}
else
{
- if (BankGetTurnOrder(gEffectBank) > gCurrentMoveTurn)
- gBattleMons[gEffectBank].status2 |= gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]];
+ if (BankGetTurnOrder(gEffectBank) > gCurrentTurnActionNumber)
+ gBattleMons[gEffectBank].status2 |= sStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]];
gBattlescriptCurrInstr++; return;
}
break;
@@ -2527,9 +2627,9 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
if (gBattleMons[gEffectBank].status2 & STATUS2_UPROAR)
{gBattlescriptCurrInstr++; return;}
gBattleMons[gEffectBank].status2 |= STATUS2_MULTIPLETURNS;
- gLockedMove[gEffectBank] = gCurrentMove;
+ gLockedMoves[gEffectBank] = gCurrentMove;
gBattleMons[gEffectBank].status2 |= ((Random() & 3) + 2) << 4;
- b_movescr_stack_push(gBattlescriptCurrInstr + 1);
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = gMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
break;
case 11: //pay day
@@ -2540,7 +2640,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
if (PayDay > gPaydayMoney)
gPaydayMoney = 0xFFFF;
}
- b_movescr_stack_push(gBattlescriptCurrInstr + 1);
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = gMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
break;
case 9: //tri attack
@@ -2551,7 +2651,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
break;
case 12: //charging move
gBattleMons[gEffectBank].status2 |= STATUS2_MULTIPLETURNS;
- gLockedMove[gEffectBank] = gCurrentMove;
+ gLockedMoves[gEffectBank] = gCurrentMove;
gProtectStructs[gEffectBank].chargingTurn = 1;
gBattlescriptCurrInstr++;
break;
@@ -2559,10 +2659,10 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
if (gBattleMons[gEffectBank].status2 & STATUS2_WRAPPED)
{gBattlescriptCurrInstr++; return;}
gBattleMons[gEffectBank].status2 |= ((Random() & 3) + 2) << 0xD;
- BATTLE_STRUCT->wrappedMove[gEffectBank*2] = (u8)gCurrentMove;
- (1 + BATTLE_STRUCT->wrappedMove)[gEffectBank*2] = gCurrentMove >> 8; //don't ask.
- BATTLE_STRUCT->wrappedBy[gEffectBank] = gBankAttacker;
- b_movescr_stack_push(gBattlescriptCurrInstr + 1);
+ gBattleStruct->wrappedMove[gEffectBank*2] = (u8)gCurrentMove;
+ (1 + gBattleStruct->wrappedMove)[gEffectBank*2] = gCurrentMove >> 8; //don't ask.
+ gBattleStruct->wrappedBy[gEffectBank] = gBankAttacker;
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = gMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
while (gBattleCommunication[MULTISTRING_CHOOSER] <= 4
@@ -2570,19 +2670,19 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
gBattleCommunication[MULTISTRING_CHOOSER]++;
break;
case 14: //25% recoil
- gBattleMoveDamage = (gHP_dealt) / 4;
+ gBattleMoveDamage = (gHpDealt) / 4;
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
- b_movescr_stack_push(gBattlescriptCurrInstr + 1);
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = gMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
break;
case 15 ... 21: //stat + 1
if (ChangeStatBuffs(0x10, gBattleCommunication[MOVE_EFFECT_BYTE] + 0xF2, certain, 0)) {gBattlescriptCurrInstr++;}
else
{
- BATTLE_STRUCT->animArg1 = gBattleCommunication[MOVE_EFFECT_BYTE] & 0x3F; //TODO: the arg ptr is wrong by one
- BATTLE_STRUCT->animArg2 = 0;
- b_movescr_stack_push(gBattlescriptCurrInstr + 1);
+ gBattleStruct->animArg1 = gBattleCommunication[MOVE_EFFECT_BYTE] & 0x3F; //TODO: the arg ptr is wrong by one
+ gBattleStruct->animArg2 = 0;
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = BattleScript_StatUp;
}
break;
@@ -2590,9 +2690,9 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
if (ChangeStatBuffs(~(0x6f), gBattleCommunication[MOVE_EFFECT_BYTE] + 0xEB, certain, 0)) {gBattlescriptCurrInstr++;} //TODO: negation doesnt work correctly
else
{
- BATTLE_STRUCT->animArg1 = gBattleCommunication[MOVE_EFFECT_BYTE] & 0x3F;
- BATTLE_STRUCT->animArg2 = 0;
- b_movescr_stack_push(gBattlescriptCurrInstr + 1);
+ gBattleStruct->animArg1 = gBattleCommunication[MOVE_EFFECT_BYTE] & 0x3F;
+ gBattleStruct->animArg2 = 0;
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = BattleScript_StatDown;
}
break;
@@ -2600,9 +2700,9 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
if (ChangeStatBuffs(0x20, gBattleCommunication[MOVE_EFFECT_BYTE] + 0xDA, certain, 0)) {gBattlescriptCurrInstr++;}
else
{
- BATTLE_STRUCT->animArg1 = gBattleCommunication[MOVE_EFFECT_BYTE] & 0x3F;
- BATTLE_STRUCT->animArg2 = 0;
- b_movescr_stack_push(gBattlescriptCurrInstr + 1);
+ gBattleStruct->animArg1 = gBattleCommunication[MOVE_EFFECT_BYTE] & 0x3F;
+ gBattleStruct->animArg2 = 0;
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = BattleScript_StatUp;
}
break;
@@ -2610,16 +2710,16 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
if (ChangeStatBuffs(~(0x5f), gBattleCommunication[MOVE_EFFECT_BYTE] + 0xD3, certain, 0)) {gBattlescriptCurrInstr++;}
else
{
- BATTLE_STRUCT->animArg1 = gBattleCommunication[MOVE_EFFECT_BYTE] & 0x3F;
- BATTLE_STRUCT->animArg2 = 0;
- b_movescr_stack_push(gBattlescriptCurrInstr + 1);
+ gBattleStruct->animArg1 = gBattleCommunication[MOVE_EFFECT_BYTE] & 0x3F;
+ gBattleStruct->animArg2 = 0;
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = BattleScript_StatDown;
}
break;
case 29: //recharge
gBattleMons[gEffectBank].status2 |= STATUS2_RECHARGE;
gDisableStructs[gEffectBank].rechargeCounter = 2;
- gLockedMove[gEffectBank] = gCurrentMove;
+ gLockedMoves[gEffectBank] = gCurrentMove;
gBattlescriptCurrInstr++;
break;
case 30: //rage
@@ -2635,7 +2735,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
{gBattlescriptCurrInstr++; return;}
if (gBattleMons[gBankTarget].item && gBattleMons[gBankTarget].ability == ABILITY_STICKY_HOLD)
{
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_NoItemSteal;
gLastUsedAbility = gBattleMons[gBankTarget].ability;
RecordAbilityBattle(gBankTarget, gLastUsedAbility);
@@ -2653,14 +2753,14 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
gBattleMons[gBankTarget].item = 0;
gActiveBank = gBankAttacker;
- EmitSetAttributes(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gLastUsedItem);
+ EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gLastUsedItem);
MarkBufferBankForExecution(gBankAttacker);
gActiveBank = gBankTarget;
- EmitSetAttributes(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gBankTarget].item);
+ EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gBankTarget].item);
MarkBufferBankForExecution(gBankTarget);
- b_movescr_stack_push(gBattlescriptCurrInstr + 1);
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = BattleScript_ItemSteal;
CHOICED_MOVE(gBankTarget) = 0;
@@ -2676,11 +2776,11 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
gBattlescriptCurrInstr++;
break;
case 34: //ancientpower
- b_movescr_stack_push(gBattlescriptCurrInstr + 1);
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = BattleScript_AllStatsUp;
return;
case 35: //break free rapidspin
- b_movescr_stack_push(gBattlescriptCurrInstr + 1);
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = BattleScript_RapidSpinAway;
return;
case 36: //paralysis removal
@@ -2688,30 +2788,30 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
{
gBattleMons[gBankTarget].status1 &= ~(STATUS_PARALYSIS);
gActiveBank = gBankTarget;
- EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gBankTarget].status1);
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gBankTarget].status1);
MarkBufferBankForExecution(gActiveBank);
- b_movescr_stack_push(gBattlescriptCurrInstr + 1);
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = BattleScript_TargetPRLZHeal;
}
else
{gBattlescriptCurrInstr++; return;}
break;
case 37: //superpower
- b_movescr_stack_push(gBattlescriptCurrInstr + 1);
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = BattleScript_AtkDefDown;
return;
case 38: //33% recoil
- gBattleMoveDamage = gHP_dealt / 3;
+ gBattleMoveDamage = gHpDealt / 3;
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
- b_movescr_stack_push(gBattlescriptCurrInstr + 1);
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = gMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
break;
case 53: //thrash
if (!(gBattleMons[gEffectBank].status2 & STATUS2_LOCK_CONFUSE))
{
gBattleMons[gEffectBank].status2 |= STATUS2_MULTIPLETURNS;
- gLockedMove[gEffectBank] = gCurrentMove;
+ gLockedMoves[gEffectBank] = gCurrentMove;
gBattleMons[gEffectBank].status2 |= (((Random() & 1) + 2) << 0xA);
}
else
@@ -2735,14 +2835,14 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
gLastUsedItem = gBattleMons[gEffectBank].item;
gBattleMons[gEffectBank].item = 0;
gWishFutureKnock.knockedOffPokes[side] |= gBitTable[gBattlePartyID[gEffectBank]];
- b_movescr_stack_push(gBattlescriptCurrInstr + 1);
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = BattleScript_KnockedOff;
CHOICED_MOVE(gEffectBank) = 0;
}
break;
case 59: //overheat
- b_movescr_stack_push(gBattlescriptCurrInstr + 1);
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = BattleScript_SAtkDown2;
return;
}
@@ -2900,7 +3000,7 @@ _0801E50C:\n\
bls _0801E518\n\
b _0801EB4A\n\
_0801E518:\n\
- ldr r1, _0801E55C @ =gStatusFlagsForMoveEffects\n\
+ ldr r1, _0801E55C @ =sStatusFlagsForMoveEffects\n\
ldrb r0, [r7, 0x3]\n\
lsls r0, 2\n\
adds r0, r1\n\
@@ -2928,7 +3028,7 @@ _0801E54C: .4byte gBattleMons\n\
_0801E550: .4byte gHitMarker\n\
_0801E554: .4byte gSideAffecting\n\
_0801E558: .4byte gBattleCommunication\n\
-_0801E55C: .4byte gStatusFlagsForMoveEffects\n\
+_0801E55C: .4byte sStatusFlagsForMoveEffects\n\
_0801E560:\n\
cmp r0, 0x40\n\
bne _0801E566\n\
@@ -3066,7 +3166,7 @@ _0801E64A:\n\
ldr r4, _0801E67C @ =gBattlescriptCurrInstr\n\
ldr r0, [r4]\n\
adds r0, 0x1\n\
- bl b_movescr_stack_push\n\
+ bl BattleScriptPush\n\
ldr r0, _0801E680 @ =BattleScript_PSNPrevention\n\
_0801E664:\n\
str r0, [r4]\n\
@@ -3189,7 +3289,7 @@ _0801E72E:\n\
ldr r4, _0801E750 @ =gBattlescriptCurrInstr\n\
ldr r0, [r4]\n\
adds r0, 0x1\n\
- bl b_movescr_stack_push\n\
+ bl BattleScriptPush\n\
ldr r0, _0801E754 @ =BattleScript_BRNPrevention\n\
b _0801E664\n\
.align 2, 0\n\
@@ -3229,7 +3329,7 @@ _0801E78E:\n\
ldr r4, _0801E7A0 @ =gBattlescriptCurrInstr\n\
ldr r0, [r4]\n\
adds r0, 0x1\n\
- bl b_movescr_stack_push\n\
+ bl BattleScriptPush\n\
ldr r0, _0801E7A4 @ =BattleScript_BRNPrevention\n\
b _0801E998\n\
.align 2, 0\n\
@@ -3380,7 +3480,7 @@ _0801E8A6:\n\
ldr r4, _0801E8C8 @ =gBattlescriptCurrInstr\n\
ldr r0, [r4]\n\
adds r0, 0x1\n\
- bl b_movescr_stack_push\n\
+ bl BattleScriptPush\n\
ldr r0, _0801E8CC @ =BattleScript_PRLZPrevention\n\
b _0801E664\n\
.align 2, 0\n\
@@ -3423,7 +3523,7 @@ _0801E8FE:\n\
ldr r4, _0801E93C @ =gBattlescriptCurrInstr\n\
ldr r0, [r4]\n\
adds r0, 0x1\n\
- bl b_movescr_stack_push\n\
+ bl BattleScriptPush\n\
ldr r0, _0801E940 @ =BattleScript_PSNPrevention\n\
str r0, [r4]\n\
ldr r2, _0801E944 @ =gHitMarker\n\
@@ -3484,7 +3584,7 @@ _0801E98C:\n\
ldr r4, _0801E9A8 @ =gBattlescriptCurrInstr\n\
ldr r0, [r4]\n\
adds r0, 0x1\n\
- bl b_movescr_stack_push\n\
+ bl BattleScriptPush\n\
ldr r0, _0801E9AC @ =BattleScript_PSNPrevention\n\
_0801E998:\n\
str r0, [r4]\n\
@@ -3557,8 +3657,8 @@ _0801EA1C:\n\
ldr r0, _0801EA5C @ =gBattlescriptCurrInstr\n\
ldr r0, [r0]\n\
adds r0, 0x1\n\
- bl b_movescr_stack_push\n\
- ldr r1, _0801EA60 @ =gStatusFlagsForMoveEffects\n\
+ bl BattleScriptPush\n\
+ ldr r1, _0801EA60 @ =sStatusFlagsForMoveEffects\n\
ldr r0, _0801EA64 @ =gBattleCommunication\n\
ldrb r0, [r0, 0x3]\n\
lsls r0, 2\n\
@@ -3584,7 +3684,7 @@ _0801EA1C:\n\
.align 2, 0\n\
_0801EA58: .4byte gBattleMoveFlags\n\
_0801EA5C: .4byte gBattlescriptCurrInstr\n\
-_0801EA60: .4byte gStatusFlagsForMoveEffects\n\
+_0801EA60: .4byte sStatusFlagsForMoveEffects\n\
_0801EA64: .4byte gBattleCommunication\n\
_0801EA68: .4byte gBattleMons\n\
_0801EA6C: .4byte gEffectBank\n\
@@ -3622,7 +3722,7 @@ _0801EA84:\n\
movs r1, 0x28\n\
movs r2, 0\n\
movs r3, 0x4\n\
- bl EmitSetAttributes\n\
+ bl EmitSetMonData\n\
ldrb r0, [r4]\n\
bl MarkBufferBankForExecution\n\
ldr r2, _0801EAF0 @ =gHitMarker\n\
@@ -3694,7 +3794,7 @@ _0801EB4A:\n\
mov r0, r9\n\
adds r0, 0x50\n\
adds r1, r0\n\
- ldr r2, _0801EB84 @ =gStatusFlagsForMoveEffects\n\
+ ldr r2, _0801EB84 @ =sStatusFlagsForMoveEffects\n\
ldrb r3, [r7, 0x3]\n\
lsls r0, r3, 2\n\
adds r0, r2\n\
@@ -3716,7 +3816,7 @@ _0801EB78:\n\
ldr r0, [r0]\n\
mov pc, r0\n\
.align 2, 0\n\
-_0801EB84: .4byte gStatusFlagsForMoveEffects\n\
+_0801EB84: .4byte sStatusFlagsForMoveEffects\n\
_0801EB88: .4byte _0801EB8C\n\
.align 2, 0\n\
_0801EB8C:\n\
@@ -3815,7 +3915,7 @@ _0801EC8E:\n\
ldr r4, _0801ECC8 @ =gBattlescriptCurrInstr\n\
ldr r0, [r4]\n\
adds r0, 0x1\n\
- bl b_movescr_stack_push\n\
+ bl BattleScriptPush\n\
ldr r1, _0801ECCC @ =gMoveEffectBS_Ptrs\n\
ldr r0, _0801ECD0 @ =gBattleCommunication\n\
ldrb r0, [r0, 0x3]\n\
@@ -3861,7 +3961,7 @@ _0801ED14: .4byte BattleScript_FlinchPrevention\n\
_0801ED18:\n\
adds r0, r2, 0\n\
bl BankGetTurnOrder\n\
- ldr r1, _0801ED54 @ =gCurrentMoveTurn\n\
+ ldr r1, _0801ED54 @ =gCurrentTurnActionNumber\n\
lsls r0, 24\n\
lsrs r0, 24\n\
ldrb r1, [r1]\n\
@@ -3876,7 +3976,7 @@ _0801ED2E:\n\
mov r0, r9\n\
adds r0, 0x50\n\
adds r2, r0\n\
- ldr r1, _0801ED58 @ =gStatusFlagsForMoveEffects\n\
+ ldr r1, _0801ED58 @ =sStatusFlagsForMoveEffects\n\
ldr r0, _0801ED5C @ =gBattleCommunication\n\
ldrb r0, [r0, 0x3]\n\
lsls r0, 2\n\
@@ -3887,8 +3987,8 @@ _0801ED2E:\n\
str r1, [r2]\n\
bl _0801F5DC\n\
.align 2, 0\n\
-_0801ED54: .4byte gCurrentMoveTurn\n\
-_0801ED58: .4byte gStatusFlagsForMoveEffects\n\
+_0801ED54: .4byte gCurrentTurnActionNumber\n\
+_0801ED58: .4byte sStatusFlagsForMoveEffects\n\
_0801ED5C: .4byte gBattleCommunication\n\
_0801ED60:\n\
mov r3, r8\n\
@@ -3909,7 +4009,7 @@ _0801ED7C:\n\
lsls r0, 5\n\
orrs r1, r0\n\
str r1, [r2]\n\
- ldr r1, _0801EDC8 @ =gLockedMove\n\
+ ldr r1, _0801EDC8 @ =gLockedMoves\n\
ldrb r0, [r3]\n\
lsls r0, 1\n\
adds r0, r1\n\
@@ -3932,7 +4032,7 @@ _0801ED7C:\n\
ldr r4, _0801EDD0 @ =gBattlescriptCurrInstr\n\
ldr r0, [r4]\n\
adds r0, 0x1\n\
- bl b_movescr_stack_push\n\
+ bl BattleScriptPush\n\
ldr r1, _0801EDD4 @ =gMoveEffectBS_Ptrs\n\
ldr r0, _0801EDD8 @ =gBattleCommunication\n\
ldrb r0, [r0, 0x3]\n\
@@ -3941,7 +4041,7 @@ _0801ED7C:\n\
ldr r0, [r0]\n\
bl _0801F5F8\n\
.align 2, 0\n\
-_0801EDC8: .4byte gLockedMove\n\
+_0801EDC8: .4byte gLockedMoves\n\
_0801EDCC: .4byte gCurrentMove\n\
_0801EDD0: .4byte gBattlescriptCurrInstr\n\
_0801EDD4: .4byte gMoveEffectBS_Ptrs\n\
@@ -3978,7 +4078,7 @@ _0801EE14:\n\
ldr r4, _0801EE40 @ =gBattlescriptCurrInstr\n\
ldr r0, [r4]\n\
adds r0, 0x1\n\
- bl b_movescr_stack_push\n\
+ bl BattleScriptPush\n\
ldr r1, _0801EE44 @ =gMoveEffectBS_Ptrs\n\
ldr r0, _0801EE48 @ =gBattleCommunication\n\
ldrb r0, [r0, 0x3]\n\
@@ -4035,7 +4135,7 @@ _0801EE84:\n\
lsls r1, 5\n\
orrs r0, r1\n\
str r0, [r2]\n\
- ldr r1, _0801EEC0 @ =gLockedMove\n\
+ ldr r1, _0801EEC0 @ =gLockedMoves\n\
mov r2, r8\n\
ldrb r0, [r2]\n\
lsls r0, 1\n\
@@ -4053,7 +4153,7 @@ _0801EE84:\n\
strb r0, [r1, 0x1]\n\
b _0801F5DC\n\
.align 2, 0\n\
-_0801EEC0: .4byte gLockedMove\n\
+_0801EEC0: .4byte gLockedMoves\n\
_0801EEC4: .4byte gCurrentMove\n\
_0801EEC8: .4byte gProtectStructs\n\
_0801EECC:\n\
@@ -4113,7 +4213,7 @@ _0801EEE8:\n\
ldr r4, _0801EF98 @ =gBattlescriptCurrInstr\n\
ldr r0, [r4]\n\
adds r0, 0x1\n\
- bl b_movescr_stack_push\n\
+ bl BattleScriptPush\n\
ldr r1, _0801EF9C @ =gMoveEffectBS_Ptrs\n\
ldr r2, _0801EFA0 @ =gBattleCommunication\n\
ldrb r0, [r2, 0x3]\n\
@@ -4162,7 +4262,7 @@ _0801EFA0: .4byte gBattleCommunication\n\
_0801EFA4: .4byte gTrappingMoves\n\
_0801EFA8:\n\
ldr r1, _0801EFD8 @ =gBattleMoveDamage\n\
- ldr r0, _0801EFDC @ =gHP_dealt\n\
+ ldr r0, _0801EFDC @ =gHpDealt\n\
ldr r0, [r0]\n\
cmp r0, 0\n\
bge _0801EFB4\n\
@@ -4178,7 +4278,7 @@ _0801EFC0:\n\
ldr r4, _0801EFE0 @ =gBattlescriptCurrInstr\n\
ldr r0, [r4]\n\
adds r0, 0x1\n\
- bl b_movescr_stack_push\n\
+ bl BattleScriptPush\n\
ldr r1, _0801EFE4 @ =gMoveEffectBS_Ptrs\n\
ldr r0, _0801EFE8 @ =gBattleCommunication\n\
ldrb r0, [r0, 0x3]\n\
@@ -4188,7 +4288,7 @@ _0801EFC0:\n\
b _0801F5F8\n\
.align 2, 0\n\
_0801EFD8: .4byte gBattleMoveDamage\n\
-_0801EFDC: .4byte gHP_dealt\n\
+_0801EFDC: .4byte gHpDealt\n\
_0801EFE0: .4byte gBattlescriptCurrInstr\n\
_0801EFE4: .4byte gMoveEffectBS_Ptrs\n\
_0801EFE8: .4byte gBattleCommunication\n\
@@ -4220,7 +4320,7 @@ _0801F008:\n\
ldr r4, _0801F038 @ =gBattlescriptCurrInstr\n\
ldr r0, [r4]\n\
adds r0, 0x1\n\
- bl b_movescr_stack_push\n\
+ bl BattleScriptPush\n\
ldr r0, _0801F03C @ =BattleScript_StatUp\n\
b _0801F5F8\n\
.align 2, 0\n\
@@ -4258,7 +4358,7 @@ _0801F05E:\n\
ldr r4, _0801F08C @ =gBattlescriptCurrInstr\n\
ldr r0, [r4]\n\
adds r0, 0x1\n\
- bl b_movescr_stack_push\n\
+ bl BattleScriptPush\n\
ldr r0, _0801F090 @ =BattleScript_StatDown\n\
b _0801F5F8\n\
.align 2, 0\n\
@@ -4295,7 +4395,7 @@ _0801F0B0:\n\
ldr r4, _0801F0E0 @ =gBattlescriptCurrInstr\n\
ldr r0, [r4]\n\
adds r0, 0x1\n\
- bl b_movescr_stack_push\n\
+ bl BattleScriptPush\n\
ldr r0, _0801F0E4 @ =BattleScript_StatUp\n\
b _0801F5F8\n\
.align 2, 0\n\
@@ -4333,7 +4433,7 @@ _0801F106:\n\
ldr r4, _0801F134 @ =gBattlescriptCurrInstr\n\
ldr r0, [r4]\n\
adds r0, 0x1\n\
- bl b_movescr_stack_push\n\
+ bl BattleScriptPush\n\
ldr r0, _0801F138 @ =BattleScript_StatDown\n\
b _0801F5F8\n\
.align 2, 0\n\
@@ -4365,7 +4465,7 @@ _0801F13C:\n\
adds r0, r2\n\
movs r1, 0x2\n\
strb r1, [r0, 0x19]\n\
- ldr r1, _0801F17C @ =gLockedMove\n\
+ ldr r1, _0801F17C @ =gLockedMoves\n\
ldrb r0, [r3]\n\
lsls r0, 1\n\
adds r0, r1\n\
@@ -4375,7 +4475,7 @@ _0801F13C:\n\
b _0801F5DC\n\
.align 2, 0\n\
_0801F178: .4byte gDisableStructs\n\
-_0801F17C: .4byte gLockedMove\n\
+_0801F17C: .4byte gLockedMoves\n\
_0801F180: .4byte gCurrentMove\n\
_0801F184:\n\
ldr r0, _0801F1A0 @ =gBankAttacker\n\
@@ -4546,7 +4646,7 @@ _0801F2B6:\n\
movs r1, 0x2\n\
movs r2, 0\n\
movs r3, 0x2\n\
- bl EmitSetAttributes\n\
+ bl EmitSetMonData\n\
mov r3, r10\n\
ldrb r0, [r3]\n\
bl MarkBufferBankForExecution\n\
@@ -4564,13 +4664,13 @@ _0801F2B6:\n\
movs r1, 0x2\n\
movs r2, 0\n\
movs r3, 0x2\n\
- bl EmitSetAttributes\n\
+ bl EmitSetMonData\n\
ldrb r0, [r7]\n\
bl MarkBufferBankForExecution\n\
ldr r4, _0801F350 @ =gBattlescriptCurrInstr\n\
ldr r0, [r4]\n\
adds r0, 0x1\n\
- bl b_movescr_stack_push\n\
+ bl BattleScriptPush\n\
ldr r0, _0801F354 @ =BattleScript_ItemSteal\n\
str r0, [r4]\n\
ldr r0, _0801F358 @ =0xfffe9f10\n\
@@ -4645,7 +4745,7 @@ _0801F3BC:\n\
ldr r4, _0801F3CC @ =gBattlescriptCurrInstr\n\
ldr r0, [r4]\n\
adds r0, 0x1\n\
- bl b_movescr_stack_push\n\
+ bl BattleScriptPush\n\
ldr r0, _0801F3D0 @ =BattleScript_AllStatsUp\n\
b _0801F5F8\n\
.align 2, 0\n\
@@ -4655,7 +4755,7 @@ _0801F3D4:\n\
ldr r4, _0801F3E4 @ =gBattlescriptCurrInstr\n\
ldr r0, [r4]\n\
adds r0, 0x1\n\
- bl b_movescr_stack_push\n\
+ bl BattleScriptPush\n\
ldr r0, _0801F3E8 @ =BattleScript_RapidSpinAway\n\
b _0801F5F8\n\
.align 2, 0\n\
@@ -4691,13 +4791,13 @@ _0801F406:\n\
movs r1, 0x28\n\
movs r2, 0\n\
movs r3, 0x4\n\
- bl EmitSetAttributes\n\
+ bl EmitSetMonData\n\
ldrb r0, [r4]\n\
bl MarkBufferBankForExecution\n\
ldr r4, _0801F444 @ =gBattlescriptCurrInstr\n\
ldr r0, [r4]\n\
adds r0, 0x1\n\
- bl b_movescr_stack_push\n\
+ bl BattleScriptPush\n\
ldr r0, _0801F448 @ =BattleScript_TargetPRLZHeal\n\
b _0801F5F8\n\
.align 2, 0\n\
@@ -4709,7 +4809,7 @@ _0801F44C:\n\
ldr r4, _0801F45C @ =gBattlescriptCurrInstr\n\
ldr r0, [r4]\n\
adds r0, 0x1\n\
- bl b_movescr_stack_push\n\
+ bl BattleScriptPush\n\
ldr r0, _0801F460 @ =BattleScript_AtkDefDown\n\
b _0801F5F8\n\
.align 2, 0\n\
@@ -4717,7 +4817,7 @@ _0801F45C: .4byte gBattlescriptCurrInstr\n\
_0801F460: .4byte BattleScript_AtkDefDown\n\
_0801F464:\n\
ldr r4, _0801F494 @ =gBattleMoveDamage\n\
- ldr r0, _0801F498 @ =gHP_dealt\n\
+ ldr r0, _0801F498 @ =gHpDealt\n\
ldr r0, [r0]\n\
movs r1, 0x3\n\
bl __divsi3\n\
@@ -4730,7 +4830,7 @@ _0801F47A:\n\
ldr r4, _0801F49C @ =gBattlescriptCurrInstr\n\
ldr r0, [r4]\n\
adds r0, 0x1\n\
- bl b_movescr_stack_push\n\
+ bl BattleScriptPush\n\
ldr r1, _0801F4A0 @ =gMoveEffectBS_Ptrs\n\
ldr r0, _0801F4A4 @ =gBattleCommunication\n\
ldrb r0, [r0, 0x3]\n\
@@ -4740,7 +4840,7 @@ _0801F47A:\n\
b _0801F5F8\n\
.align 2, 0\n\
_0801F494: .4byte gBattleMoveDamage\n\
-_0801F498: .4byte gHP_dealt\n\
+_0801F498: .4byte gHpDealt\n\
_0801F49C: .4byte gBattlescriptCurrInstr\n\
_0801F4A0: .4byte gMoveEffectBS_Ptrs\n\
_0801F4A4: .4byte gBattleCommunication\n\
@@ -4764,7 +4864,7 @@ _0801F4C4:\n\
lsls r0, 5\n\
orrs r1, r0\n\
str r1, [r2]\n\
- ldr r1, _0801F4F8 @ =gLockedMove\n\
+ ldr r1, _0801F4F8 @ =gLockedMoves\n\
ldrb r0, [r3]\n\
lsls r0, 1\n\
adds r0, r1\n\
@@ -4787,7 +4887,7 @@ _0801F4F2:\n\
str r0, [r2]\n\
b _0801F5FA\n\
.align 2, 0\n\
-_0801F4F8: .4byte gLockedMove\n\
+_0801F4F8: .4byte gLockedMoves\n\
_0801F4FC: .4byte gCurrentMove\n\
_0801F500:\n\
mov r5, r8\n\
@@ -4858,7 +4958,7 @@ _0801F540:\n\
ldr r4, _0801F5C8 @ =gBattlescriptCurrInstr\n\
ldr r0, [r4]\n\
adds r0, 0x1\n\
- bl b_movescr_stack_push\n\
+ bl BattleScriptPush\n\
ldr r0, _0801F5CC @ =BattleScript_KnockedOff\n\
str r0, [r4]\n\
ldr r1, _0801F5D0 @ =gSharedMem\n\
@@ -4898,7 +4998,7 @@ _0801F5EC:\n\
ldr r4, _0801F60C @ =gBattlescriptCurrInstr\n\
ldr r0, [r4]\n\
adds r0, 0x1\n\
- bl b_movescr_stack_push\n\
+ bl BattleScriptPush\n\
ldr r0, _0801F610 @ =BattleScript_SAtkDown2\n\
_0801F5F8:\n\
str r0, [r4]\n\
@@ -4918,7 +5018,156 @@ _0801F610: .4byte BattleScript_SAtkDown2\n\
}
#endif // NONMATCHING
-
+#if DEBUG
+__attribute__((naked))
+static void atk15_seteffectwithchance(void)
+{
+ asm("\
+ push {r4, lr}\n\
+ ldr r2, ._1037 @ gBattleMons\n\
+ ldr r0, ._1037 + 4 @ gBankAttacker\n\
+ ldrb r1, [r0]\n\
+ mov r0, #0x58\n\
+ mul r0, r0, r1\n\
+ add r0, r0, r2\n\
+ add r0, r0, #0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x20\n\
+ bne ._1035 @cond_branch\n\
+ ldr r2, ._1037 + 8 @ gBattleMoves\n\
+ ldr r0, ._1037 + 12 @ gCurrentMove\n\
+ ldrh r1, [r0]\n\
+ lsl r0, r1, #0x1\n\
+ add r0, r0, r1\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r2\n\
+ ldrb r0, [r0, #0x5]\n\
+ lsl r4, r0, #0x1\n\
+ b ._1036\n\
+._1038:\n\
+ .align 2, 0\n\
+._1037:\n\
+ .word gBattleMons\n\
+ .word gBankAttacker\n\
+ .word gBattleMoves\n\
+ .word gCurrentMove\n\
+._1035:\n\
+ ldr r2, ._1045 @ gBattleMoves\n\
+ ldr r0, ._1045 + 4 @ gCurrentMove\n\
+ ldrh r1, [r0]\n\
+ lsl r0, r1, #0x1\n\
+ add r0, r0, r1\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r2\n\
+ ldrb r4, [r0, #0x5]\n\
+._1036:\n\
+ ldr r0, ._1045 + 8 @ gUnknown_02023A14_50\n\
+ ldrb r1, [r0]\n\
+ mov r0, #0x4\n\
+ and r0, r0, r1\n\
+ ldr r2, ._1045 + 12 @ gBattleCommunication\n\
+ cmp r0, #0\n\
+ beq ._1039 @cond_branch\n\
+ ldrb r1, [r2, #0x3]\n\
+ mov r0, #0x80\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ bne ._1040 @cond_branch\n\
+ ldr r0, ._1045 + 16 @ gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ mov r0, #0x29\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._1050 @cond_branch\n\
+._1039:\n\
+ ldrb r1, [r2, #0x3]\n\
+ mov r0, #0x80\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._1043 @cond_branch\n\
+._1040:\n\
+ ldr r0, ._1045 + 16 @ gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ mov r0, #0x29\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ bne ._1043 @cond_branch\n\
+ ldr r2, ._1045 + 12 @ gBattleCommunication\n\
+ ldrb r1, [r2, #0x3]\n\
+ mov r0, #0x7f\n\
+ and r0, r0, r1\n\
+ strb r0, [r2, #0x3]\n\
+ b ._1044\n\
+._1046:\n\
+ .align 2, 0\n\
+._1045:\n\
+ .word gBattleMoves\n\
+ .word gCurrentMove\n\
+ .word gUnknown_02023A14_50\n\
+ .word gBattleCommunication\n\
+ .word gBattleMoveFlags\n\
+._1043:\n\
+ bl Random\n\
+ lsl r0, r0, #0x10\n\
+ lsr r0, r0, #0x10\n\
+ mov r1, #0x64\n\
+ bl __umodsi3\n\
+ lsl r0, r0, #0x10\n\
+ lsr r0, r0, #0x10\n\
+ cmp r0, r4\n\
+ bhi ._1049 @cond_branch\n\
+ ldr r0, ._1052 @ gBattleCommunication\n\
+ ldrb r0, [r0, #0x3]\n\
+ cmp r0, #0\n\
+ beq ._1049 @cond_branch\n\
+ ldr r0, ._1052 + 4 @ gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ mov r0, #0x29\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ bne ._1049 @cond_branch\n\
+ cmp r4, #0x63\n\
+ bls ._1050 @cond_branch\n\
+._1044:\n\
+ mov r0, #0x0\n\
+ mov r1, #0x80\n\
+ bl SetMoveEffect\n\
+ b ._1054\n\
+._1053:\n\
+ .align 2, 0\n\
+._1052:\n\
+ .word gBattleCommunication\n\
+ .word gBattleMoveFlags\n\
+._1050:\n\
+ mov r0, #0x0\n\
+ mov r1, #0x0\n\
+ bl SetMoveEffect\n\
+ b ._1054\n\
+._1049:\n\
+ ldr r1, ._1055 @ gBattlescriptCurrInstr\n\
+ ldr r0, [r1]\n\
+ add r0, r0, #0x1\n\
+ str r0, [r1]\n\
+._1054:\n\
+ ldr r0, ._1055 + 4 @ gBattleCommunication\n\
+ mov r1, #0x0\n\
+ strb r1, [r0, #0x3]\n\
+ ldr r0, ._1055 + 8 @ \n\
+ ldr r2, ._1055 + 12 @ \n\
+ add r0, r0, r2\n\
+ strb r1, [r0]\n\
+ pop {r4}\n\
+ pop {r0}\n\
+ bx r0\n\
+._1056:\n\
+ .align 2, 0\n\
+._1055:\n\
+ .word gBattlescriptCurrInstr\n\
+ .word gBattleCommunication\n\
+ .word +0x2000000\n\
+ .word 0x16112");
+}
+#else
static void atk15_seteffectwithchance(void)
{
u32 PercentChance;
@@ -4941,8 +5190,9 @@ static void atk15_seteffectwithchance(void)
else
gBattlescriptCurrInstr++;
gBattleCommunication[MOVE_EFFECT_BYTE] = 0;
- BATTLE_STRUCT->unk16112 = 0;
+ gBattleStruct->unk16112 = 0;
}
+#endif
static void atk16_seteffectprimary(void)
{
@@ -4958,13 +5208,13 @@ static void atk18_clearstatusfromeffect(void)
{
gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
if (gBattleCommunication[MOVE_EFFECT_BYTE] <= 6)
- gBattleMons[gActiveBank].status1 &= (~gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]);
+ gBattleMons[gActiveBank].status1 &= (~sStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]);
else
- gBattleMons[gActiveBank].status2 &= (~gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]);
+ gBattleMons[gActiveBank].status2 &= (~sStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]);
gBattleCommunication[MOVE_EFFECT_BYTE] = 0;
gBattlescriptCurrInstr += 2;
- BATTLE_STRUCT->unk16112 = 0;
+ gBattleStruct->unk16112 = 0;
}
static void atk19_tryfaintmon(void)
@@ -4978,7 +5228,7 @@ static void atk19_tryfaintmon(void)
{
r4 = T1_READ_PTR(gBattlescriptCurrInstr + 3);
- b_movescr_stack_pop_cursor();
+ BattleScriptPop();
gBattlescriptCurrInstr = r4;
gSideAffecting[GetBankSide(gActiveBank)] &= ~SIDE_STATUS_SPIKES_DAMAGED;
}
@@ -5014,7 +5264,7 @@ static void atk19_tryfaintmon(void)
ewram16100arr2(3, bank) = 0;
gHitMarker |= HITMARKER_FAINTED(gActiveBank);
- b_movescr_stack_push(gBattlescriptCurrInstr + 7);
+ BattleScriptPush(gBattlescriptCurrInstr + 7);
gBattlescriptCurrInstr = r4;
if (GetBankSide(gActiveBank) == 0)
{
@@ -5037,7 +5287,7 @@ static void atk19_tryfaintmon(void)
}
if ((gHitMarker & HITMARKER_DESTINYBOND) && gBattleMons[gBankAttacker].hp != 0)
{
- b_movescr_stack_push(gBattlescriptCurrInstr);
+ BattleScriptPush(gBattlescriptCurrInstr);
gBattleMoveDamage = gBattleMons[bank].hp;
gBattlescriptCurrInstr = BattleScript_DestinyBondTakesLife;
}
@@ -5050,10 +5300,10 @@ static void atk19_tryfaintmon(void)
u8 moveIndex = ewram1608Carr(gBankAttacker);
gBattleMons[gBankAttacker].pp[moveIndex] = 0;
- b_movescr_stack_push(gBattlescriptCurrInstr);
+ BattleScriptPush(gBattlescriptCurrInstr);
gBattlescriptCurrInstr = BattleScript_SelectingImprisionedMoveInPalace;
gActiveBank = gBankAttacker;
- EmitSetAttributes(0, moveIndex + 9, 0, 1, &gBattleMons[gActiveBank].pp[moveIndex]);
+ EmitSetMonData(0, moveIndex + 9, 0, 1, &gBattleMons[gActiveBank].pp[moveIndex]);
MarkBufferBankForExecution(gActiveBank);
gBattleTextBuff1[0] = 0xFD;
@@ -5088,7 +5338,7 @@ static void atk1B_cleareffectsonfaint(void)
{
gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
gBattleMons[gActiveBank].status1 = 0;
- EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 0x4, &gBattleMons[gActiveBank].status1);
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 0x4, &gBattleMons[gActiveBank].status1);
MarkBufferBankForExecution(gActiveBank);
UndoEffectsAfterFainting();
gBattlescriptCurrInstr += 2;
@@ -5256,282 +5506,262 @@ static void atk22_jumpiftype(void) //u8 bank, u8 type, *ptr
gBattlescriptCurrInstr += 7;
}
-//here we go again...
-#ifdef NONMATCHING
static void atk23_getexp(void)
{
- u8 hold_effect;
- int via_expshare = 0, sent_in;
- u16* exp = &BATTLE_STRUCT->exp;
- gBank1 = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
- sent_in = gSentPokesToOpponent[(gBank1 & 2) >> 1];
- switch (BATTLE_STRUCT->getexpStateTracker)
+ u16 item;
+ s32 i; // also used as stringId
+ u8 holdEffect;
+ s32 sentIn;
+
+ s32 viaExpShare = 0;
+ u16* exp = &gBattleStruct->exp;
+
+ gBank1 = GetBattleBank(gBattlescriptCurrInstr[1]);
+ sentIn = gSentPokesToOpponent[(gBank1 & 2) >> 1];
+
+ switch (gBattleStruct->getexpStateTracker)
{
- case 0: //check if should receive exp at all
- if (GetBankSide(gBank1) != 1 || (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_SAFARI | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER)))
- BATTLE_STRUCT->getexpStateTracker = 6; //goto last case
+ case 0: // check if should receive exp at all
+ if (GetBankSide(gBank1) != SIDE_OPPONENT || (gBattleTypeFlags &
+ (BATTLE_TYPE_LINK
+ | BATTLE_TYPE_SAFARI
+ | BATTLE_TYPE_BATTLE_TOWER
+ | BATTLE_TYPE_EREADER_TRAINER)))
+ {
+ gBattleStruct->getexpStateTracker = 6; // goto last case
+ }
else
{
- BATTLE_STRUCT->getexpStateTracker++;
- ((u8*)ewram)[0x16113] |= gBitTable[gBattlePartyID[gBank1]];
+ gBattleStruct->getexpStateTracker++;
+ gBattleStruct->unk16113 |= gBitTable[gBattlePartyID[gBank1]];
}
break;
- case 1: //calculate experience points to redistribute
+ case 1: // calculate experience points to redistribute
{
- int via_sent_in = 0;
u16 calculatedExp;
- int i;
- for (i = 0; i < 6; i++)
+ s32 viaSentIn;
+
+ for (viaSentIn = 0, i = 0; i < 6; i++)
{
- u16 item;
- if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) == 0 || GetMonData(&gPlayerParty[i], MON_DATA_HP) == 0)
+ if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) == SPECIES_NONE || GetMonData(&gPlayerParty[i], MON_DATA_HP) == 0)
continue;
- if (gBitTable[i] & sent_in)
- via_sent_in++;
+ if (gBitTable[i] & sentIn)
+ viaSentIn++;
item = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
+
if (item == ITEM_ENIGMA_BERRY)
- hold_effect = gSaveBlock1.enigmaBerry.holdEffect;
+ holdEffect = gSaveBlock1.enigmaBerry.holdEffect;
else
- hold_effect = ItemId_GetHoldEffect(item);
+ holdEffect = ItemId_GetHoldEffect(item);
- if (hold_effect == HOLD_EFFECT_EXP_SHARE)
- via_expshare++;
+ if (holdEffect == HOLD_EFFECT_EXP_SHARE)
+ viaExpShare++;
}
+
calculatedExp = gBaseStats[gBattleMons[gBank1].species].expYield * gBattleMons[gBank1].level / 7;
- if (via_expshare) //at least one poke is getting exp via exp share
+
+ if (viaExpShare) // at least one mon is getting exp via exp share
{
- calculatedExp /= 2;
- *exp = calculatedExp / via_sent_in;
+ *exp = calculatedExp / 2 / viaSentIn;
if (*exp == 0)
*exp = 1;
- gExpShareExp = calculatedExp / via_expshare;
+ gExpShareExp = calculatedExp / 2 / viaExpShare;
if (gExpShareExp == 0)
gExpShareExp = 1;
}
else
{
- *exp = calculatedExp / via_sent_in;
+ *exp = calculatedExp / viaSentIn;
if (*exp == 0)
*exp = 1;
gExpShareExp = 0;
}
- BATTLE_STRUCT->getexpStateTracker++;
- BATTLE_STRUCT->expGetterID = 0;
- BATTLE_STRUCT->sentInPokes = sent_in;
- } //no break statement
- case 2: //loop; set exp value to the poke in expgetter_id and print message
+
+ gBattleStruct->getexpStateTracker++;
+ gBattleStruct->expGetterID = 0;
+ gBattleStruct->sentInPokes = sentIn;
+ }
+ // fall through
+ case 2: // set exp value to the poke in expgetter_id and print message
if (gBattleExecBuffer == 0)
{
- u16 item = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_HELD_ITEM);
- u8* tracker; u32 zero;
+ item = GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_HELD_ITEM);
+
if (item == ITEM_ENIGMA_BERRY)
- hold_effect = gSaveBlock1.enigmaBerry.holdEffect;
+ holdEffect = gSaveBlock1.enigmaBerry.holdEffect;
else
- hold_effect = ItemId_GetHoldEffect(item);
+ holdEffect = ItemId_GetHoldEffect(item);
- if ((hold_effect != HOLD_EFFECT_EXP_SHARE && !(BATTLE_STRUCT->sentInPokes & 1)))
+ if (holdEffect != HOLD_EFFECT_EXP_SHARE && !(gBattleStruct->sentInPokes & 1))
{
- BATTLE_STRUCT->sentInPokes >>= 1;
- tracker = &BATTLE_STRUCT->getexpStateTracker;
- zero = 0;
- *tracker = 5; //increment looper
- gBattleMoveDamage = zero; //used for exp
+ gBattleStruct->sentInPokes >>= 1;
+ gBattleStruct->getexpStateTracker = 5;
+ gBattleMoveDamage = 0; // used for exp
}
- else if (GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_LEVEL) == 100)
+ else if (GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_LEVEL) == 100)
{
- BATTLE_STRUCT->sentInPokes >>= 1;
- tracker = &BATTLE_STRUCT->getexpStateTracker;
- zero = 0;
- *tracker = 5; //increment looper
- gBattleMoveDamage = zero; //used for exp
+ gBattleStruct->sentInPokes >>= 1;
+ gBattleStruct->getexpStateTracker = 5;
+ gBattleMoveDamage = 0; // used for exp
}
else
{
- //music change in wild battle after fainting a poke
- if (!(gBattleTypeFlags & BATTLE_TYPE_TRAINER) && gBattleMons[0].hp && !BATTLE_STRUCT->wildVictorySong)
+ // music change in wild battle after fainting a poke
+ if (!(gBattleTypeFlags & BATTLE_TYPE_TRAINER) && gBattleMons[0].hp && !gBattleStruct->wildVictorySong)
{
- BattleMusicStop();
+ BattleStopLowHpSound();
PlayBGM(0x161);
- BATTLE_STRUCT->wildVictorySong++;
+ gBattleStruct->wildVictorySong++;
}
- if (GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_HP))
+ if (GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_HP))
{
- s16 stringID;
- if (BATTLE_STRUCT->sentInPokes & 1)
+ if (gBattleStruct->sentInPokes & 1)
gBattleMoveDamage = *exp;
else
gBattleMoveDamage = 0;
- if (hold_effect == HOLD_EFFECT_EXP_SHARE)
+ if (holdEffect == HOLD_EFFECT_EXP_SHARE)
gBattleMoveDamage += gExpShareExp;
- if (hold_effect == HOLD_EFFECT_LUCKY_EGG)
+ if (holdEffect == HOLD_EFFECT_LUCKY_EGG)
gBattleMoveDamage = (gBattleMoveDamage * 150) / 100;
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
gBattleMoveDamage = (gBattleMoveDamage * 150) / 100;
- if (IsTradedMon(&gPlayerParty[BATTLE_STRUCT->expGetterID]))
+ if (IsTradedMon(&gPlayerParty[gBattleStruct->expGetterID]))
{
gBattleMoveDamage = (gBattleMoveDamage * 150) / 100;
- stringID = 0x14A;
+ i = 0x14A;
}
else
{
- stringID = 0x149;
- }
+ i = 0x149;
+ }
- //get exp getter bank
+ // get exp getter bank
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
{
- if (!(gBattlePartyID[2] != BATTLE_STRUCT->expGetterID) && !(gAbsentBankFlags & gBitTable[2]))
- BATTLE_STRUCT->expGetterBank = 2;
+ if (!(gBattlePartyID[2] != gBattleStruct->expGetterID) && !(gAbsentBankFlags & gBitTable[2]))
+ gBattleStruct->expGetterBank = 2;
else
{
if (!(gAbsentBankFlags & gBitTable[0]))
- BATTLE_STRUCT->expGetterBank = 0;
+ gBattleStruct->expGetterBank = 0;
else
- BATTLE_STRUCT->expGetterBank = 2;
+ gBattleStruct->expGetterBank = 2;
}
}
else
- BATTLE_STRUCT->expGetterBank = 0;
+ gBattleStruct->expGetterBank = 0;
- //buffer poke name
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 4;
- gBattleTextBuff1[2] = BATTLE_STRUCT->expGetterBank;
- gBattleTextBuff1[3] = BATTLE_STRUCT->expGetterID;
- gBattleTextBuff1[4] = 0xFF;
-
- //buffer 'gained' or 'gained a boosted'
- gBattleTextBuff2[0] = 0xFD;
- gBattleTextBuff2[1] = 0;
- gBattleTextBuff2[2] = stringID;
- stringID = (stringID >> 8) & (0xFF); //this does not want to cooperate
- gBattleTextBuff2[3] = stringID;
- gBattleTextBuff2[4] = 0xFF;
-
- //buffer exp number
- gBattleTextBuff3[0] = 0xFD;
- gBattleTextBuff3[1] = 1;
- gBattleTextBuff3[2] = 4; //word
- gBattleTextBuff3[3] = 5; //max digits
- gBattleTextBuff3[4] = gBattleMoveDamage;
- gBattleTextBuff3[5] = sBYTE1_32(gBattleMoveDamage);
- gBattleTextBuff3[6] = sBYTE2_32(gBattleMoveDamage);
- gBattleTextBuff3[7] = sBYTE3_32(gBattleMoveDamage);
- gBattleTextBuff3[8] = 0xFF;
-
- PrepareStringBattle(0xD, BATTLE_STRUCT->expGetterBank);
- MonGainEVs(&gPlayerParty[BATTLE_STRUCT->expGetterID], gBattleMons[gBank1].species);
+ PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gBattleStruct->expGetterBank, gBattleStruct->expGetterID)
+
+ // buffer 'gained' or 'gained a boosted'
+ PREPARE_STRING_BUFFER(gBattleTextBuff2, i)
+
+ PREPARE_WORD_NUMBER_BUFFER(gBattleTextBuff3, 5, gBattleMoveDamage)
+
+ PrepareStringBattle(STRINGID_PKMNGAINEDEXP, gBattleStruct->expGetterBank);
+ MonGainEVs(&gPlayerParty[gBattleStruct->expGetterID], gBattleMons[gBank1].species);
}
- BATTLE_STRUCT->sentInPokes >>= 1;
- BATTLE_STRUCT->getexpStateTracker++;
+ gBattleStruct->sentInPokes >>= 1;
+ gBattleStruct->getexpStateTracker++;
}
}
break;
- case 3: //Set Stats and give exp
+ case 3: // Set stats and give exp
if (gBattleExecBuffer == 0)
{
- gBattleBufferB[BATTLE_STRUCT->expGetterBank][0] = 0;
- if (GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_HP) && GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_LEVEL) != 100)
+ gBattleBufferB[gBattleStruct->expGetterBank][0] = 0;
+ if (GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_HP) && GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_LEVEL) != 100)
{
- // Doesn't match.
- BATTLE_STRUCT->beforeLvlUp[0] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_MAX_HP);
- BATTLE_STRUCT->beforeLvlUp[1] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_ATK);
- BATTLE_STRUCT->beforeLvlUp[2] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_DEF);
- BATTLE_STRUCT->beforeLvlUp[3] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPEED);
- BATTLE_STRUCT->beforeLvlUp[4] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPATK);
- BATTLE_STRUCT->beforeLvlUp[5] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPDEF);
-
- gActiveBank = BATTLE_STRUCT->expGetterBank;
- EmitExpBarUpdate(0, BATTLE_STRUCT->expGetterID, gBattleMoveDamage);
+ gBattleResources_statsBeforeLvlUp->hp = GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_MAX_HP);
+ gBattleResources_statsBeforeLvlUp->atk = GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_ATK);
+ gBattleResources_statsBeforeLvlUp->def = GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_DEF);
+ gBattleResources_statsBeforeLvlUp->spd = GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_SPEED);
+ gBattleResources_statsBeforeLvlUp->spAtk = GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_SPATK);
+ gBattleResources_statsBeforeLvlUp->spDef = GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_SPDEF);
+
+ gActiveBank = gBattleStruct->expGetterBank;
+ EmitExpBarUpdate(0, gBattleStruct->expGetterID, gBattleMoveDamage);
MarkBufferBankForExecution(gActiveBank);
}
- BATTLE_STRUCT->getexpStateTracker++;
+ gBattleStruct->getexpStateTracker++;
}
break;
- case 4: //lvl up if necessary
+ case 4: // lvl up if necessary
if (gBattleExecBuffer == 0)
{
- gActiveBank = BATTLE_STRUCT->expGetterBank;
- if (gBattleBufferB[gActiveBank][0] == 0x21 && gBattleBufferB[gActiveBank][1] == 0xB)
+ gActiveBank = gBattleStruct->expGetterBank;
+ if (gBattleBufferB[gActiveBank][0] == CONTROLLER_TWORETURNVALUES
+ && gBattleBufferB[gActiveBank][1] == RET_VALUE_LEVELLED_UP)
{
- if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && gBattlePartyID[gActiveBank] == BATTLE_STRUCT->expGetterID)
- sub_80324F8(&gPlayerParty[gActiveBank], gActiveBank);
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && gBattlePartyID[gActiveBank] == gBattleStruct->expGetterID)
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
- //buff poke name
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 4;
- gBattleTextBuff1[2] = gActiveBank;
- gBattleTextBuff1[3] = BATTLE_STRUCT->expGetterID;
- gBattleTextBuff1[4] = 0xFF;
-
- //buff level
- gBattleTextBuff2[0] = 0xFD;
- gBattleTextBuff2[1] = 1;
- gBattleTextBuff2[2] = 1;
- gBattleTextBuff2[3] = 3;
- gBattleTextBuff2[4] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_LEVEL);
- gBattleTextBuff2[5] = 0xFF;
-
- b_movescr_stack_push_cursor();
- gLeveledUpInBattle |= gBitTable[BATTLE_STRUCT->expGetterID];
+ PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gActiveBank, gBattleStruct->expGetterID)
+
+ PREPARE_BYTE_NUMBER_BUFFER(gBattleTextBuff2, 3, GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_LEVEL))
+
+ BattleScriptPushCursor();
+ gLeveledUpInBattle |= gBitTable[gBattleStruct->expGetterID];
gBattlescriptCurrInstr = BattleScript_LevelUp;
gBattleMoveDamage = (gBattleBufferB[gActiveBank][2] | (gBattleBufferB[gActiveBank][3] << 8));
- AdjustFriendship(&gPlayerParty[BATTLE_STRUCT->expGetterID], 0);
+ AdjustFriendship(&gPlayerParty[gBattleStruct->expGetterID], 0);
- //update battle mon structure after level up
- if (gBattlePartyID[0] == BATTLE_STRUCT->expGetterID && gBattleMons[0].hp)
+ // update battle mon structure after level up
+ if (gBattlePartyID[0] == gBattleStruct->expGetterID && gBattleMons[0].hp)
{
- gBattleMons[0].level = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_LEVEL);
- gBattleMons[0].hp = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_HP);
- gBattleMons[0].maxHP = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_MAX_HP);
- gBattleMons[0].attack = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_ATK);
- gBattleMons[0].defense = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_DEF);
- gBattleMons[0].speed = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPEED);
- gBattleMons[0].spAttack = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPATK);
- gBattleMons[0].spDefense = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPDEF);
+ gBattleMons[0].level = GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_LEVEL);
+ gBattleMons[0].hp = GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_HP);
+ gBattleMons[0].maxHP = GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_MAX_HP);
+ gBattleMons[0].attack = GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_ATK);
+ gBattleMons[0].defense = GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_DEF);
+ // Why is this duplicated?
+ gBattleMons[0].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_SPEED);
+ gBattleMons[0].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_SPEED);
+ gBattleMons[0].spAttack = GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_SPATK);
+ gBattleMons[0].spDefense = GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_SPDEF);
}
- //What is else if? Guess it's too advanced for GameFreak
- if (gBattlePartyID[2] == BATTLE_STRUCT->expGetterID && gBattleMons[2].hp && (gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
+ // What is else if?
+ if (gBattlePartyID[2] == gBattleStruct->expGetterID && gBattleMons[2].hp && (gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
{
- gBattleMons[2].level = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_LEVEL);
- gBattleMons[2].hp = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_HP);
- gBattleMons[2].maxHP = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_MAX_HP);
- gBattleMons[2].attack = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_ATK);
- gBattleMons[2].defense = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_DEF);
- //There are no words...GF can't even copy&paste code properly
- gBattleMons[2].speed = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPEED);
- gBattleMons[2].spAttack = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPEED /*RIP*/);
- gBattleMons[2].spDefense = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPATK);
+ gBattleMons[2].level = GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_LEVEL);
+ gBattleMons[2].hp = GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_HP);
+ gBattleMons[2].maxHP = GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_MAX_HP);
+ gBattleMons[2].attack = GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_ATK);
+ gBattleMons[2].defense = GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_DEF);
+ // Duplicated again, but this time there's no Sp Defense
+ gBattleMons[2].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_SPEED);
+ gBattleMons[2].speed = GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_SPEED);
+ gBattleMons[2].spAttack = GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_SPATK);
}
- BATTLE_STRUCT->getexpStateTracker = 5;
}
else
{
gBattleMoveDamage = 0;
- BATTLE_STRUCT->getexpStateTracker = 5;
}
+ gBattleStruct->getexpStateTracker = 5;
}
break;
- case 5: //looper increment
- if (gBattleMoveDamage) //there is exp to give, goto case 3 that gives exp
- BATTLE_STRUCT->getexpStateTracker = 3;
+ case 5: // looper increment
+ if (gBattleMoveDamage) // there is exp to give, goto case 3 that gives exp
+ gBattleStruct->getexpStateTracker = 3;
else
{
- if (++BATTLE_STRUCT->expGetterID <= 5)
- BATTLE_STRUCT->getexpStateTracker = 2; //loop again
+ gBattleStruct->expGetterID++;
+ if (gBattleStruct->expGetterID <= 5)
+ gBattleStruct->getexpStateTracker = 2; // loop again
else
- BATTLE_STRUCT->getexpStateTracker = 6; //we're done
+ gBattleStruct->getexpStateTracker = 6; // we're done
}
break;
- case 6: //increment instruction
+ case 6: // increment instruction
if (gBattleExecBuffer == 0)
{
- //not even sure why gamefreak clears that data in this place
+ // not sure why gf clears the item and ability here
gBattleMons[gBank1].item = 0;
gBattleMons[gBank1].ability = 0;
gBattlescriptCurrInstr += 2;
@@ -5539,1138 +5769,6 @@ static void atk23_getexp(void)
break;
}
}
-#else
-__attribute__((naked))
-static void atk23_getexp(void)
-{
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- movs r6, 0\n\
- ldr r0, _0802004C @ =gSharedMem + 0x1605C\n\
- mov r10, r0\n\
- ldr r0, _08020050 @ =gBattlescriptCurrInstr\n\
- ldr r0, [r0]\n\
- ldrb r0, [r0, 0x1]\n\
- bl GetBattleBank\n\
- ldr r1, _08020054 @ =gBank1\n\
- strb r0, [r1]\n\
- ldr r2, _08020058 @ =gSentPokesToOpponent\n\
- movs r1, 0x2\n\
- ands r1, r0\n\
- lsls r1, 24\n\
- lsrs r1, 25\n\
- adds r1, r2\n\
- ldrb r1, [r1]\n\
- mov r8, r1\n\
- mov r0, r10\n\
- subs r0, 0x4D\n\
- ldrb r0, [r0]\n\
- cmp r0, 0x6\n\
- bls _08020040\n\
- bl _08020996\n\
-_08020040:\n\
- lsls r0, 2\n\
- ldr r1, _0802005C @ =_08020060\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- mov pc, r0\n\
- .align 2, 0\n\
-_0802004C: .4byte gSharedMem + 0x1605C\n\
-_08020050: .4byte gBattlescriptCurrInstr\n\
-_08020054: .4byte gBank1\n\
-_08020058: .4byte gSentPokesToOpponent\n\
-_0802005C: .4byte _08020060\n\
- .align 2, 0\n\
-_08020060:\n\
- .4byte _0802007C\n\
- .4byte _080200FC\n\
- .4byte _08020216\n\
- .4byte _0802055C\n\
- .4byte _08020648\n\
- .4byte _08020910\n\
- .4byte _0802096C\n\
-_0802007C:\n\
- ldr r4, _080200A8 @ =gBank1\n\
- ldrb r0, [r4]\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0x1\n\
- bne _08020098\n\
- ldr r0, _080200AC @ =gBattleTypeFlags\n\
- ldrh r1, [r0]\n\
- ldr r0, _080200B0 @ =0x00000982\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080200BC\n\
-_08020098:\n\
- ldr r0, _080200B4 @ =gSharedMem\n\
- ldr r1, _080200B8 @ =0x0001600f\n\
- adds r0, r1\n\
- movs r1, 0x6\n\
- strb r1, [r0]\n\
- bl _08020996\n\
- .align 2, 0\n\
-_080200A8: .4byte gBank1\n\
-_080200AC: .4byte gBattleTypeFlags\n\
-_080200B0: .4byte 0x00000982\n\
-_080200B4: .4byte gSharedMem\n\
-_080200B8: .4byte 0x0001600f\n\
-_080200BC:\n\
- ldr r2, _080200E8 @ =gSharedMem\n\
- ldr r3, _080200EC @ =0x0001600f\n\
- adds r1, r2, r3\n\
- ldrb r0, [r1]\n\
- adds r0, 0x1\n\
- strb r0, [r1]\n\
- ldr r0, _080200F0 @ =0x00016113\n\
- adds r2, r0\n\
- ldr r3, _080200F4 @ =gBitTable\n\
- ldr r1, _080200F8 @ =gBattlePartyID\n\
- ldrb r0, [r4]\n\
- lsls r0, 1\n\
- adds r0, r1\n\
- ldrh r0, [r0]\n\
- lsls r0, 2\n\
- adds r0, r3\n\
- ldr r0, [r0]\n\
- ldrb r1, [r2]\n\
- orrs r0, r1\n\
- strb r0, [r2]\n\
- bl _08020996\n\
- .align 2, 0\n\
-_080200E8: .4byte gSharedMem\n\
-_080200EC: .4byte 0x0001600f\n\
-_080200F0: .4byte 0x00016113\n\
-_080200F4: .4byte gBitTable\n\
-_080200F8: .4byte gBattlePartyID\n\
-_080200FC:\n\
- movs r5, 0\n\
- movs r7, 0\n\
- ldr r1, _08020150 @ =gSaveBlock1 + 0x3688\n\
- mov r9, r1\n\
-_08020104:\n\
- movs r0, 0x64\n\
- adds r1, r7, 0\n\
- muls r1, r0\n\
- ldr r0, _08020154 @ =gPlayerParty\n\
- adds r4, r1, r0\n\
- adds r0, r4, 0\n\
- movs r1, 0xB\n\
- bl GetMonData\n\
- cmp r0, 0\n\
- beq _0802016A\n\
- adds r0, r4, 0\n\
- movs r1, 0x39\n\
- bl GetMonData\n\
- cmp r0, 0\n\
- beq _0802016A\n\
- ldr r0, _08020158 @ =gBitTable\n\
- lsls r1, r7, 2\n\
- adds r1, r0\n\
- ldr r0, [r1]\n\
- mov r2, r8\n\
- ands r0, r2\n\
- cmp r0, 0\n\
- beq _08020138\n\
- adds r5, 0x1\n\
-_08020138:\n\
- adds r0, r4, 0\n\
- movs r1, 0xC\n\
- bl GetMonData\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- cmp r0, 0xAF\n\
- bne _0802015C\n\
- mov r3, r9\n\
- ldrb r4, [r3]\n\
- b _08020164\n\
- .align 2, 0\n\
-_08020150: .4byte gSaveBlock1 + 0x3688\n\
-_08020154: .4byte gPlayerParty\n\
-_08020158: .4byte gBitTable\n\
-_0802015C:\n\
- bl ItemId_GetHoldEffect\n\
- lsls r0, 24\n\
- lsrs r4, r0, 24\n\
-_08020164:\n\
- cmp r4, 0x19\n\
- bne _0802016A\n\
- adds r6, 0x1\n\
-_0802016A:\n\
- adds r7, 0x1\n\
- cmp r7, 0x5\n\
- ble _08020104\n\
- ldr r3, _080201D0 @ =gBaseStats\n\
- ldr r2, _080201D4 @ =gBattleMons\n\
- ldr r0, _080201D8 @ =gBank1\n\
- ldrb r1, [r0]\n\
- movs r0, 0x58\n\
- muls r1, r0\n\
- adds r1, r2\n\
- ldrh r2, [r1]\n\
- lsls r0, r2, 3\n\
- subs r0, r2\n\
- lsls r0, 2\n\
- adds r0, r3\n\
- ldrb r2, [r0, 0x9]\n\
- adds r1, 0x2A\n\
- ldrb r0, [r1]\n\
- muls r0, r2\n\
- movs r1, 0x7\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r1, r0, 16\n\
- cmp r6, 0\n\
- beq _080201E0\n\
- lsrs r4, r0, 17\n\
- adds r0, r4, 0\n\
- adds r1, r5, 0\n\
- bl __divsi3\n\
- mov r1, r10\n\
- strh r0, [r1]\n\
- lsls r0, 16\n\
- cmp r0, 0\n\
- bne _080201B6\n\
- movs r0, 0x1\n\
- strh r0, [r1]\n\
-_080201B6:\n\
- ldr r5, _080201DC @ =gExpShareExp\n\
- adds r0, r4, 0\n\
- adds r1, r6, 0\n\
- bl __divsi3\n\
- strh r0, [r5]\n\
- lsls r0, 16\n\
- cmp r0, 0\n\
- bne _080201FA\n\
- movs r0, 0x1\n\
- strh r0, [r5]\n\
- b _080201FA\n\
- .align 2, 0\n\
-_080201D0: .4byte gBaseStats\n\
-_080201D4: .4byte gBattleMons\n\
-_080201D8: .4byte gBank1\n\
-_080201DC: .4byte gExpShareExp\n\
-_080201E0:\n\
- adds r0, r1, 0\n\
- adds r1, r5, 0\n\
- bl __divsi3\n\
- mov r2, r10\n\
- strh r0, [r2]\n\
- lsls r0, 16\n\
- cmp r0, 0\n\
- bne _080201F6\n\
- movs r0, 0x1\n\
- strh r0, [r2]\n\
-_080201F6:\n\
- ldr r0, _08020248 @ =gExpShareExp\n\
- strh r6, [r0]\n\
-_080201FA:\n\
- ldr r1, _0802024C @ =gSharedMem\n\
- ldr r3, _08020250 @ =0x0001600f\n\
- adds r2, r1, r3\n\
- ldrb r0, [r2]\n\
- adds r0, 0x1\n\
- movs r3, 0\n\
- strb r0, [r2]\n\
- ldr r2, _08020254 @ =0x00016018\n\
- adds r0, r1, r2\n\
- strb r3, [r0]\n\
- ldr r3, _08020258 @ =0x0001605f\n\
- adds r1, r3\n\
- mov r0, r8\n\
- strb r0, [r1]\n\
-_08020216:\n\
- ldr r0, _0802025C @ =gBattleExecBuffer\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- beq _08020220\n\
- b _08020996\n\
-_08020220:\n\
- ldr r0, _0802024C @ =gSharedMem\n\
- ldr r1, _08020254 @ =0x00016018\n\
- adds r0, r1\n\
- ldrb r1, [r0]\n\
- movs r0, 0x64\n\
- muls r0, r1\n\
- ldr r1, _08020260 @ =gPlayerParty\n\
- adds r0, r1\n\
- movs r1, 0xC\n\
- bl GetMonData\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- cmp r0, 0xAF\n\
- bne _0802026C\n\
- ldr r0, _08020264 @ =gSaveBlock1\n\
- ldr r2, _08020268 @ =0x00003688\n\
- adds r0, r2\n\
- ldrb r4, [r0]\n\
- b _08020274\n\
- .align 2, 0\n\
-_08020248: .4byte gExpShareExp\n\
-_0802024C: .4byte gSharedMem\n\
-_08020250: .4byte 0x0001600f\n\
-_08020254: .4byte 0x00016018\n\
-_08020258: .4byte 0x0001605f\n\
-_0802025C: .4byte gBattleExecBuffer\n\
-_08020260: .4byte gPlayerParty\n\
-_08020264: .4byte gSaveBlock1\n\
-_08020268: .4byte 0x00003688\n\
-_0802026C:\n\
- bl ItemId_GetHoldEffect\n\
- lsls r0, 24\n\
- lsrs r4, r0, 24\n\
-_08020274:\n\
- ldr r5, _08020294 @ =gSharedMem\n\
- cmp r4, 0x19\n\
- beq _080202A0\n\
- ldr r3, _08020298 @ =0x0001605f\n\
- adds r1, r5, r3\n\
- ldrb r0, [r1]\n\
- movs r2, 0x1\n\
- ands r2, r0\n\
- cmp r2, 0\n\
- bne _080202A0\n\
- lsrs r0, 1\n\
- strb r0, [r1]\n\
- ldr r0, _0802029C @ =0x0001600f\n\
- adds r1, r5, r0\n\
- b _080202C8\n\
- .align 2, 0\n\
-_08020294: .4byte gSharedMem\n\
-_08020298: .4byte 0x0001605f\n\
-_0802029C: .4byte 0x0001600f\n\
-_080202A0:\n\
- ldr r1, _080202D4 @ =0x00016018\n\
- adds r0, r5, r1\n\
- ldrb r1, [r0]\n\
- movs r0, 0x64\n\
- muls r0, r1\n\
- ldr r1, _080202D8 @ =gPlayerParty\n\
- adds r0, r1\n\
- movs r1, 0x38\n\
- bl GetMonData\n\
- cmp r0, 0x64\n\
- bne _080202E8\n\
- ldr r2, _080202DC @ =0x0001605f\n\
- adds r1, r5, r2\n\
- ldrb r0, [r1]\n\
- lsrs r0, 1\n\
- movs r2, 0\n\
- strb r0, [r1]\n\
- ldr r3, _080202E0 @ =0x0001600f\n\
- adds r1, r5, r3\n\
-_080202C8:\n\
- movs r0, 0x5\n\
- strb r0, [r1]\n\
- ldr r0, _080202E4 @ =gBattleMoveDamage\n\
- str r2, [r0]\n\
- b _08020996\n\
- .align 2, 0\n\
-_080202D4: .4byte 0x00016018\n\
-_080202D8: .4byte gPlayerParty\n\
-_080202DC: .4byte 0x0001605f\n\
-_080202E0: .4byte 0x0001600f\n\
-_080202E4: .4byte gBattleMoveDamage\n\
-_080202E8:\n\
- ldr r0, _0802034C @ =gBattleTypeFlags\n\
- ldrh r1, [r0]\n\
- movs r0, 0x8\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08020316\n\
- ldr r0, _08020350 @ =gBattleMons\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- beq _08020316\n\
- ldr r0, _08020354 @ =0x0001601b\n\
- adds r5, r0\n\
- ldrb r0, [r5]\n\
- cmp r0, 0\n\
- bne _08020316\n\
- bl BattleMusicStop\n\
- ldr r0, _08020358 @ =0x00000161\n\
- bl PlayBGM\n\
- ldrb r0, [r5]\n\
- adds r0, 0x1\n\
- strb r0, [r5]\n\
-_08020316:\n\
- ldr r5, _0802035C @ =gSharedMem\n\
- ldr r1, _08020360 @ =0x00016018\n\
- adds r0, r5, r1\n\
- ldrb r1, [r0]\n\
- movs r0, 0x64\n\
- muls r0, r1\n\
- ldr r1, _08020364 @ =gPlayerParty\n\
- adds r0, r1\n\
- movs r1, 0x39\n\
- bl GetMonData\n\
- cmp r0, 0\n\
- bne _08020332\n\
- b _0802051E\n\
-_08020332:\n\
- ldr r2, _08020368 @ =0x0001605f\n\
- adds r0, r5, r2\n\
- ldrb r0, [r0]\n\
- movs r3, 0x1\n\
- ands r3, r0\n\
- cmp r3, 0\n\
- beq _08020370\n\
- ldr r1, _0802036C @ =gBattleMoveDamage\n\
- mov r3, r10\n\
- ldrh r0, [r3]\n\
- str r0, [r1]\n\
- mov r8, r1\n\
- b _08020376\n\
- .align 2, 0\n\
-_0802034C: .4byte gBattleTypeFlags\n\
-_08020350: .4byte gBattleMons\n\
-_08020354: .4byte 0x0001601b\n\
-_08020358: .4byte 0x00000161\n\
-_0802035C: .4byte gSharedMem\n\
-_08020360: .4byte 0x00016018\n\
-_08020364: .4byte gPlayerParty\n\
-_08020368: .4byte 0x0001605f\n\
-_0802036C: .4byte gBattleMoveDamage\n\
-_08020370:\n\
- ldr r0, _080203EC @ =gBattleMoveDamage\n\
- str r3, [r0]\n\
- mov r8, r0\n\
-_08020376:\n\
- cmp r4, 0x19\n\
- bne _08020386\n\
- ldr r0, _080203F0 @ =gExpShareExp\n\
- ldrh r1, [r0]\n\
- mov r2, r8\n\
- ldr r0, [r2]\n\
- adds r0, r1\n\
- str r0, [r2]\n\
-_08020386:\n\
- cmp r4, 0x28\n\
- bne _0802039C\n\
- mov r3, r8\n\
- ldr r1, [r3]\n\
- movs r0, 0x96\n\
- muls r0, r1\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- mov r1, r8\n\
- str r0, [r1]\n\
-_0802039C:\n\
- ldr r0, _080203F4 @ =gBattleTypeFlags\n\
- ldrh r1, [r0]\n\
- movs r0, 0x8\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080203B8\n\
- ldr r4, _080203EC @ =gBattleMoveDamage\n\
- ldr r1, [r4]\n\
- movs r0, 0x96\n\
- muls r0, r1\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- str r0, [r4]\n\
-_080203B8:\n\
- ldr r0, _080203F8 @ =gSharedMem\n\
- ldr r2, _080203FC @ =0x00016018\n\
- adds r0, r2\n\
- ldrb r1, [r0]\n\
- movs r0, 0x64\n\
- muls r0, r1\n\
- ldr r1, _08020400 @ =gPlayerParty\n\
- adds r0, r1\n\
- bl IsTradedMon\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _08020404\n\
- ldr r4, _080203EC @ =gBattleMoveDamage\n\
- ldr r1, [r4]\n\
- movs r0, 0x96\n\
- muls r0, r1\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- str r0, [r4]\n\
- movs r7, 0xA5\n\
- lsls r7, 1\n\
- mov r8, r4\n\
- b _0802040A\n\
- .align 2, 0\n\
-_080203EC: .4byte gBattleMoveDamage\n\
-_080203F0: .4byte gExpShareExp\n\
-_080203F4: .4byte gBattleTypeFlags\n\
-_080203F8: .4byte gSharedMem\n\
-_080203FC: .4byte 0x00016018\n\
-_08020400: .4byte gPlayerParty\n\
-_08020404:\n\
- ldr r7, _0802043C @ =0x00000149\n\
- ldr r3, _08020440 @ =gBattleMoveDamage\n\
- mov r8, r3\n\
-_0802040A:\n\
- ldr r0, _08020444 @ =gBattleTypeFlags\n\
- ldrh r0, [r0]\n\
- movs r1, 0x1\n\
- ands r1, r0\n\
- cmp r1, 0\n\
- beq _08020488\n\
- ldr r1, _08020448 @ =gBattlePartyID\n\
- ldr r0, _0802044C @ =gSharedMem\n\
- ldr r3, _08020450 @ =0x00016018\n\
- adds r2, r0, r3\n\
- ldrh r1, [r1, 0x4]\n\
- adds r5, r0, 0\n\
- ldr r4, _08020454 @ =gBitTable\n\
- ldr r3, _08020458 @ =gAbsentBankFlags\n\
- ldrb r2, [r2]\n\
- cmp r1, r2\n\
- bne _08020460\n\
- ldrb r1, [r3]\n\
- ldr r0, [r4, 0x8]\n\
- ands r1, r0\n\
- cmp r1, 0\n\
- bne _08020460\n\
- ldr r0, _0802045C @ =0x000160a2\n\
- adds r1, r5, r0\n\
- b _0802047C\n\
- .align 2, 0\n\
-_0802043C: .4byte 0x00000149\n\
-_08020440: .4byte gBattleMoveDamage\n\
-_08020444: .4byte gBattleTypeFlags\n\
-_08020448: .4byte gBattlePartyID\n\
-_0802044C: .4byte gSharedMem\n\
-_08020450: .4byte 0x00016018\n\
-_08020454: .4byte gBitTable\n\
-_08020458: .4byte gAbsentBankFlags\n\
-_0802045C: .4byte 0x000160a2\n\
-_08020460:\n\
- ldrb r2, [r3]\n\
- ldr r0, [r4]\n\
- ands r2, r0\n\
- cmp r2, 0\n\
- bne _08020478\n\
- ldr r1, _08020474 @ =0x000160a2\n\
- adds r0, r5, r1\n\
- strb r2, [r0]\n\
- b _08020490\n\
- .align 2, 0\n\
-_08020474: .4byte 0x000160a2\n\
-_08020478:\n\
- ldr r2, _08020484 @ =0x000160a2\n\
- adds r1, r5, r2\n\
-_0802047C:\n\
- movs r0, 0x2\n\
- strb r0, [r1]\n\
- b _08020490\n\
- .align 2, 0\n\
-_08020484: .4byte 0x000160a2\n\
-_08020488:\n\
- ldr r0, _08020530 @ =gSharedMem\n\
- ldr r3, _08020534 @ =0x000160a2\n\
- adds r0, r3\n\
- strb r1, [r0]\n\
-_08020490:\n\
- ldr r1, _08020538 @ =gBattleTextBuff1\n\
- movs r3, 0\n\
- movs r2, 0xFD\n\
- strb r2, [r1]\n\
- movs r5, 0x4\n\
- strb r5, [r1, 0x1]\n\
- ldr r4, _08020530 @ =gSharedMem\n\
- ldr r0, _08020534 @ =0x000160a2\n\
- adds r6, r4, r0\n\
- ldrb r0, [r6]\n\
- strb r0, [r1, 0x2]\n\
- ldr r0, _0802053C @ =0x00016018\n\
- adds r4, r0\n\
- ldrb r0, [r4]\n\
- strb r0, [r1, 0x3]\n\
- movs r0, 0xFF\n\
- strb r0, [r1, 0x4]\n\
- ldr r1, _08020540 @ =gBattleTextBuff2\n\
- strb r2, [r1]\n\
- strb r3, [r1, 0x1]\n\
- strb r7, [r1, 0x2]\n\
- movs r3, 0xFF\n\
- lsls r3, 8\n\
- ands r7, r3\n\
- asrs r0, r7, 8\n\
- strb r0, [r1, 0x3]\n\
- movs r0, 0x1\n\
- negs r0, r0\n\
- strb r0, [r1, 0x4]\n\
- ldr r1, _08020544 @ =gBattleTextBuff3\n\
- strb r2, [r1]\n\
- movs r0, 0x1\n\
- strb r0, [r1, 0x1]\n\
- strb r5, [r1, 0x2]\n\
- movs r0, 0x5\n\
- strb r0, [r1, 0x3]\n\
- mov r0, r8\n\
- ldr r2, [r0]\n\
- strb r2, [r1, 0x4]\n\
- adds r0, r2, 0\n\
- ands r0, r3\n\
- asrs r0, 8\n\
- strb r0, [r1, 0x5]\n\
- movs r0, 0xFF\n\
- lsls r0, 16\n\
- ands r0, r2\n\
- asrs r0, 16\n\
- strb r0, [r1, 0x6]\n\
- lsrs r2, 24\n\
- strb r2, [r1, 0x7]\n\
- movs r0, 0x1\n\
- negs r0, r0\n\
- strb r0, [r1, 0x8]\n\
- ldrb r1, [r6]\n\
- movs r0, 0xD\n\
- bl PrepareStringBattle\n\
- ldrb r1, [r4]\n\
- movs r0, 0x64\n\
- muls r0, r1\n\
- ldr r1, _08020548 @ =gPlayerParty\n\
- adds r0, r1\n\
- ldr r3, _0802054C @ =gBattleMons\n\
- ldr r1, _08020550 @ =gBank1\n\
- ldrb r2, [r1]\n\
- movs r1, 0x58\n\
- muls r1, r2\n\
- adds r1, r3\n\
- ldrh r1, [r1]\n\
- bl MonGainEVs\n\
-_0802051E:\n\
- ldr r1, _08020530 @ =gSharedMem\n\
- ldr r3, _08020554 @ =0x0001605f\n\
- adds r2, r1, r3\n\
- ldrb r0, [r2]\n\
- lsrs r0, 1\n\
- strb r0, [r2]\n\
- ldr r0, _08020558 @ =0x0001600f\n\
- adds r1, r0\n\
- b _08020618\n\
- .align 2, 0\n\
-_08020530: .4byte gSharedMem\n\
-_08020534: .4byte 0x000160a2\n\
-_08020538: .4byte gBattleTextBuff1\n\
-_0802053C: .4byte 0x00016018\n\
-_08020540: .4byte gBattleTextBuff2\n\
-_08020544: .4byte gBattleTextBuff3\n\
-_08020548: .4byte gPlayerParty\n\
-_0802054C: .4byte gBattleMons\n\
-_08020550: .4byte gBank1\n\
-_08020554: .4byte 0x0001605f\n\
-_08020558: .4byte 0x0001600f\n\
-_0802055C:\n\
- ldr r0, _08020620 @ =gBattleExecBuffer\n\
- ldr r2, [r0]\n\
- cmp r2, 0\n\
- beq _08020566\n\
- b _08020996\n\
-_08020566:\n\
- ldr r1, _08020624 @ =gBattleBufferB\n\
- ldr r4, _08020628 @ =gSharedMem\n\
- ldr r3, _0802062C @ =0x000160a2\n\
- adds r3, r4\n\
- mov r8, r3\n\
- ldrb r0, [r3]\n\
- lsls r0, 9\n\
- adds r0, r1\n\
- strb r2, [r0]\n\
- ldr r0, _08020630 @ =0x00016018\n\
- adds r7, r4, r0\n\
- ldrb r0, [r7]\n\
- movs r6, 0x64\n\
- muls r0, r6\n\
- ldr r5, _08020634 @ =gPlayerParty\n\
- adds r0, r5\n\
- movs r1, 0x39\n\
- bl GetMonData\n\
- cmp r0, 0\n\
- beq _08020612\n\
- ldrb r0, [r7]\n\
- muls r0, r6\n\
- adds r0, r5\n\
- movs r1, 0x38\n\
- bl GetMonData\n\
- cmp r0, 0x64\n\
- beq _08020612\n\
- ldrb r0, [r7]\n\
- muls r0, r6\n\
- adds r0, r5\n\
- movs r1, 0x3A\n\
- bl GetMonData\n\
- ldr r1, _08020638 @ =0x00017180\n\
- adds r4, r1\n\
- strh r0, [r4]\n\
- ldrb r0, [r7]\n\
- muls r0, r6\n\
- adds r0, r5\n\
- movs r1, 0x3B\n\
- bl GetMonData\n\
- strh r0, [r4, 0x2]\n\
- ldrb r0, [r7]\n\
- muls r0, r6\n\
- adds r0, r5\n\
- movs r1, 0x3C\n\
- bl GetMonData\n\
- strh r0, [r4, 0x4]\n\
- ldrb r0, [r7]\n\
- muls r0, r6\n\
- adds r0, r5\n\
- movs r1, 0x3D\n\
- bl GetMonData\n\
- strh r0, [r4, 0x6]\n\
- ldrb r0, [r7]\n\
- muls r0, r6\n\
- adds r0, r5\n\
- movs r1, 0x3E\n\
- bl GetMonData\n\
- strh r0, [r4, 0x8]\n\
- ldrb r0, [r7]\n\
- muls r0, r6\n\
- adds r0, r5\n\
- movs r1, 0x3F\n\
- bl GetMonData\n\
- strh r0, [r4, 0xA]\n\
- ldr r4, _0802063C @ =gActiveBank\n\
- mov r2, r8\n\
- ldrb r0, [r2]\n\
- strb r0, [r4]\n\
- ldrb r1, [r7]\n\
- ldr r0, _08020640 @ =gBattleMoveDamage\n\
- ldrh r2, [r0]\n\
- movs r0, 0\n\
- bl EmitExpBarUpdate\n\
- ldrb r0, [r4]\n\
- bl MarkBufferBankForExecution\n\
-_08020612:\n\
- ldr r1, _08020628 @ =gSharedMem\n\
- ldr r3, _08020644 @ =0x0001600f\n\
- adds r1, r3\n\
-_08020618:\n\
- ldrb r0, [r1]\n\
- adds r0, 0x1\n\
- strb r0, [r1]\n\
- b _08020996\n\
- .align 2, 0\n\
-_08020620: .4byte gBattleExecBuffer\n\
-_08020624: .4byte gBattleBufferB\n\
-_08020628: .4byte gSharedMem\n\
-_0802062C: .4byte 0x000160a2\n\
-_08020630: .4byte 0x00016018\n\
-_08020634: .4byte gPlayerParty\n\
-_08020638: .4byte 0x00017180\n\
-_0802063C: .4byte gActiveBank\n\
-_08020640: .4byte gBattleMoveDamage\n\
-_08020644: .4byte 0x0001600f\n\
-_08020648:\n\
- ldr r0, _080208AC @ =gBattleExecBuffer\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- beq _08020652\n\
- b _08020996\n\
-_08020652:\n\
- ldr r1, _080208B0 @ =gActiveBank\n\
- ldr r4, _080208B4 @ =gSharedMem\n\
- ldr r2, _080208B8 @ =0x000160a2\n\
- adds r0, r4, r2\n\
- ldrb r0, [r0]\n\
- strb r0, [r1]\n\
- ldr r2, _080208BC @ =gBattleBufferB\n\
- ldrb r3, [r1]\n\
- lsls r1, r3, 9\n\
- adds r0, r1, r2\n\
- ldrb r0, [r0]\n\
- cmp r0, 0x21\n\
- beq _0802066E\n\
- b _080208F0\n\
-_0802066E:\n\
- adds r0, r2, 0x1\n\
- adds r0, r1, r0\n\
- ldrb r0, [r0]\n\
- cmp r0, 0xB\n\
- beq _0802067A\n\
- b _080208F0\n\
-_0802067A:\n\
- ldr r0, _080208C0 @ =gBattleTypeFlags\n\
- ldrh r1, [r0]\n\
- movs r0, 0x8\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080206A8\n\
- ldr r1, _080208C4 @ =gBattlePartyID\n\
- lsls r0, r3, 1\n\
- adds r2, r0, r1\n\
- ldr r0, _080208C8 @ =0x00016018\n\
- adds r1, r4, r0\n\
- ldrh r0, [r2]\n\
- ldrb r1, [r1]\n\
- cmp r0, r1\n\
- bne _080206A8\n\
- adds r1, r0, 0\n\
- movs r0, 0x64\n\
- muls r0, r1\n\
- ldr r1, _080208CC @ =gPlayerParty\n\
- adds r0, r1\n\
- adds r1, r3, 0\n\
- bl sub_80324F8\n\
-_080206A8:\n\
- ldr r1, _080208D0 @ =gBattleTextBuff1\n\
- movs r2, 0xFD\n\
- strb r2, [r1]\n\
- movs r0, 0x4\n\
- strb r0, [r1, 0x1]\n\
- ldr r5, _080208B0 @ =gActiveBank\n\
- ldrb r0, [r5]\n\
- strb r0, [r1, 0x2]\n\
- ldr r0, _080208B4 @ =gSharedMem\n\
- ldr r3, _080208C8 @ =0x00016018\n\
- adds r6, r0, r3\n\
- ldrb r0, [r6]\n\
- strb r0, [r1, 0x3]\n\
- movs r0, 0xFF\n\
- strb r0, [r1, 0x4]\n\
- ldr r4, _080208D4 @ =gBattleTextBuff2\n\
- strb r2, [r4]\n\
- movs r0, 0x1\n\
- strb r0, [r4, 0x1]\n\
- strb r0, [r4, 0x2]\n\
- movs r0, 0x3\n\
- strb r0, [r4, 0x3]\n\
- ldrb r0, [r6]\n\
- movs r1, 0x64\n\
- mov r8, r1\n\
- mov r2, r8\n\
- muls r2, r0\n\
- adds r0, r2, 0\n\
- ldr r7, _080208CC @ =gPlayerParty\n\
- adds r0, r7\n\
- movs r1, 0x38\n\
- bl GetMonData\n\
- strb r0, [r4, 0x4]\n\
- movs r0, 0x1\n\
- negs r0, r0\n\
- strb r0, [r4, 0x5]\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r2, _080208D8 @ =gLeveledUpInBattle\n\
- ldr r1, _080208DC @ =gBitTable\n\
- ldrb r0, [r6]\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- ldrb r1, [r2]\n\
- orrs r0, r1\n\
- strb r0, [r2]\n\
- ldr r1, _080208E0 @ =gBattlescriptCurrInstr\n\
- ldr r0, _080208E4 @ =BattleScript_LevelUp\n\
- str r0, [r1]\n\
- ldr r4, _080208E8 @ =gBattleMoveDamage\n\
- ldr r2, _080208BC @ =gBattleBufferB\n\
- ldrb r1, [r5]\n\
- lsls r1, 9\n\
- adds r0, r2, 0x2\n\
- adds r0, r1, r0\n\
- ldrb r3, [r0]\n\
- adds r2, 0x3\n\
- adds r1, r2\n\
- ldrb r0, [r1]\n\
- lsls r0, 8\n\
- orrs r3, r0\n\
- str r3, [r4]\n\
- ldrb r0, [r6]\n\
- mov r3, r8\n\
- muls r3, r0\n\
- adds r0, r3, 0\n\
- adds r0, r7\n\
- movs r1, 0\n\
- bl AdjustFriendship\n\
- ldr r0, _080208C4 @ =gBattlePartyID\n\
- ldrb r1, [r6]\n\
- ldrh r0, [r0]\n\
- cmp r0, r1\n\
- bne _080207EC\n\
- ldr r4, _080208EC @ =gBattleMons\n\
- ldrh r0, [r4, 0x28]\n\
- cmp r0, 0\n\
- beq _080207EC\n\
- mov r0, r8\n\
- muls r0, r1\n\
- adds r0, r7\n\
- movs r1, 0x38\n\
- bl GetMonData\n\
- adds r1, r4, 0\n\
- adds r1, 0x2A\n\
- strb r0, [r1]\n\
- ldrb r0, [r6]\n\
- mov r1, r8\n\
- muls r1, r0\n\
- adds r0, r1, 0\n\
- adds r0, r7\n\
- movs r1, 0x39\n\
- bl GetMonData\n\
- strh r0, [r4, 0x28]\n\
- ldrb r0, [r6]\n\
- mov r2, r8\n\
- muls r2, r0\n\
- adds r0, r2, 0\n\
- adds r0, r7\n\
- movs r1, 0x3A\n\
- bl GetMonData\n\
- strh r0, [r4, 0x2C]\n\
- ldrb r0, [r6]\n\
- mov r3, r8\n\
- muls r3, r0\n\
- adds r0, r3, 0\n\
- adds r0, r7\n\
- movs r1, 0x3B\n\
- bl GetMonData\n\
- strh r0, [r4, 0x2]\n\
- ldrb r0, [r6]\n\
- mov r1, r8\n\
- muls r1, r0\n\
- adds r0, r1, 0\n\
- adds r0, r7\n\
- movs r1, 0x3C\n\
- bl GetMonData\n\
- strh r0, [r4, 0x4]\n\
- ldrb r0, [r6]\n\
- mov r2, r8\n\
- muls r2, r0\n\
- adds r0, r2, 0\n\
- adds r0, r7\n\
- movs r1, 0x3D\n\
- bl GetMonData\n\
- strh r0, [r4, 0x6]\n\
- ldrb r0, [r6]\n\
- mov r3, r8\n\
- muls r3, r0\n\
- adds r0, r3, 0\n\
- adds r0, r7\n\
- movs r1, 0x3D\n\
- bl GetMonData\n\
- strh r0, [r4, 0x6]\n\
- ldrb r0, [r6]\n\
- mov r1, r8\n\
- muls r1, r0\n\
- adds r0, r1, 0\n\
- adds r0, r7\n\
- movs r1, 0x3E\n\
- bl GetMonData\n\
- strh r0, [r4, 0x8]\n\
- ldrb r0, [r6]\n\
- mov r2, r8\n\
- muls r2, r0\n\
- adds r0, r2, 0\n\
- adds r0, r7\n\
- movs r1, 0x3F\n\
- bl GetMonData\n\
- strh r0, [r4, 0xA]\n\
-_080207EC:\n\
- ldr r0, _080208C4 @ =gBattlePartyID\n\
- ldr r1, _080208B4 @ =gSharedMem\n\
- ldr r3, _080208C8 @ =0x00016018\n\
- adds r7, r1, r3\n\
- ldrb r2, [r7]\n\
- ldrh r0, [r0, 0x4]\n\
- cmp r0, r2\n\
- bne _080208F6\n\
- ldr r6, _080208EC @ =gBattleMons\n\
- movs r0, 0xD8\n\
- adds r0, r6\n\
- mov r8, r0\n\
- ldrh r0, [r0]\n\
- cmp r0, 0\n\
- beq _080208F6\n\
- ldr r0, _080208C0 @ =gBattleTypeFlags\n\
- ldrh r1, [r0]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080208F6\n\
- movs r5, 0x64\n\
- adds r0, r2, 0\n\
- muls r0, r5\n\
- ldr r4, _080208CC @ =gPlayerParty\n\
- adds r0, r4\n\
- movs r1, 0x38\n\
- bl GetMonData\n\
- adds r1, r6, 0\n\
- adds r1, 0xDA\n\
- strb r0, [r1]\n\
- ldrb r0, [r7]\n\
- muls r0, r5\n\
- adds r0, r4\n\
- movs r1, 0x39\n\
- bl GetMonData\n\
- mov r1, r8\n\
- strh r0, [r1]\n\
- ldrb r0, [r7]\n\
- muls r0, r5\n\
- adds r0, r4\n\
- movs r1, 0x3A\n\
- bl GetMonData\n\
- adds r1, r6, 0\n\
- adds r1, 0xDC\n\
- strh r0, [r1]\n\
- ldrb r0, [r7]\n\
- muls r0, r5\n\
- adds r0, r4\n\
- movs r1, 0x3B\n\
- bl GetMonData\n\
- adds r1, r6, 0\n\
- adds r1, 0xB2\n\
- strh r0, [r1]\n\
- ldrb r0, [r7]\n\
- muls r0, r5\n\
- adds r0, r4\n\
- movs r1, 0x3C\n\
- bl GetMonData\n\
- adds r1, r6, 0\n\
- adds r1, 0xB4\n\
- strh r0, [r1]\n\
- ldrb r0, [r7]\n\
- muls r0, r5\n\
- adds r0, r4\n\
- movs r1, 0x3D\n\
- bl GetMonData\n\
- movs r2, 0xB6\n\
- adds r2, r6\n\
- mov r8, r2\n\
- strh r0, [r2]\n\
- ldrb r0, [r7]\n\
- muls r0, r5\n\
- adds r0, r4\n\
- movs r1, 0x3D\n\
- bl GetMonData\n\
- mov r3, r8\n\
- strh r0, [r3]\n\
- ldrb r0, [r7]\n\
- muls r0, r5\n\
- adds r0, r4\n\
- movs r1, 0x3E\n\
- bl GetMonData\n\
- adds r1, r6, 0\n\
- adds r1, 0xB8\n\
- strh r0, [r1]\n\
- b _080208F6\n\
- .align 2, 0\n\
-_080208AC: .4byte gBattleExecBuffer\n\
-_080208B0: .4byte gActiveBank\n\
-_080208B4: .4byte gSharedMem\n\
-_080208B8: .4byte 0x000160a2\n\
-_080208BC: .4byte gBattleBufferB\n\
-_080208C0: .4byte gBattleTypeFlags\n\
-_080208C4: .4byte gBattlePartyID\n\
-_080208C8: .4byte 0x00016018\n\
-_080208CC: .4byte gPlayerParty\n\
-_080208D0: .4byte gBattleTextBuff1\n\
-_080208D4: .4byte gBattleTextBuff2\n\
-_080208D8: .4byte gLeveledUpInBattle\n\
-_080208DC: .4byte gBitTable\n\
-_080208E0: .4byte gBattlescriptCurrInstr\n\
-_080208E4: .4byte BattleScript_LevelUp\n\
-_080208E8: .4byte gBattleMoveDamage\n\
-_080208EC: .4byte gBattleMons\n\
-_080208F0:\n\
- ldr r1, _08020904 @ =gBattleMoveDamage\n\
- movs r0, 0\n\
- str r0, [r1]\n\
-_080208F6:\n\
- ldr r0, _08020908 @ =gSharedMem\n\
- ldr r1, _0802090C @ =0x0001600f\n\
- adds r0, r1\n\
- movs r1, 0x5\n\
- strb r1, [r0]\n\
- b _08020996\n\
- .align 2, 0\n\
-_08020904: .4byte gBattleMoveDamage\n\
-_08020908: .4byte gSharedMem\n\
-_0802090C: .4byte 0x0001600f\n\
-_08020910:\n\
- ldr r0, _08020924 @ =gBattleMoveDamage\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- beq _08020930\n\
- ldr r0, _08020928 @ =gSharedMem\n\
- ldr r2, _0802092C @ =0x0001600f\n\
- adds r0, r2\n\
- movs r1, 0x3\n\
- strb r1, [r0]\n\
- b _08020996\n\
- .align 2, 0\n\
-_08020924: .4byte gBattleMoveDamage\n\
-_08020928: .4byte gSharedMem\n\
-_0802092C: .4byte 0x0001600f\n\
-_08020930:\n\
- ldr r2, _08020950 @ =gSharedMem\n\
- ldr r3, _08020954 @ =0x00016018\n\
- adds r1, r2, r3\n\
- ldrb r0, [r1]\n\
- adds r0, 0x1\n\
- strb r0, [r1]\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0x5\n\
- bhi _0802095C\n\
- ldr r0, _08020958 @ =0x0001600f\n\
- adds r1, r2, r0\n\
- movs r0, 0x2\n\
- strb r0, [r1]\n\
- b _08020996\n\
- .align 2, 0\n\
-_08020950: .4byte gSharedMem\n\
-_08020954: .4byte 0x00016018\n\
-_08020958: .4byte 0x0001600f\n\
-_0802095C:\n\
- ldr r3, _08020968 @ =0x0001600f\n\
- adds r1, r2, r3\n\
- movs r0, 0x6\n\
- strb r0, [r1]\n\
- b _08020996\n\
- .align 2, 0\n\
-_08020968: .4byte 0x0001600f\n\
-_0802096C:\n\
- ldr r0, _080209A4 @ =gBattleExecBuffer\n\
- ldr r5, [r0]\n\
- cmp r5, 0\n\
- bne _08020996\n\
- ldr r4, _080209A8 @ =gBattleMons\n\
- ldr r2, _080209AC @ =gBank1\n\
- ldrb r0, [r2]\n\
- movs r1, 0x58\n\
- muls r0, r1\n\
- adds r0, r4\n\
- movs r3, 0\n\
- strh r5, [r0, 0x2E]\n\
- ldrb r0, [r2]\n\
- muls r0, r1\n\
- adds r0, r4\n\
- adds r0, 0x20\n\
- strb r3, [r0]\n\
- ldr r1, _080209B0 @ =gBattlescriptCurrInstr\n\
- ldr r0, [r1]\n\
- adds r0, 0x2\n\
- str r0, [r1]\n\
-_08020996:\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .align 2, 0\n\
-_080209A4: .4byte gBattleExecBuffer\n\
-_080209A8: .4byte gBattleMons\n\
-_080209AC: .4byte gBank1\n\
-_080209B0: .4byte gBattlescriptCurrInstr\n\
- .syntax divided\n");
-}
-
-#endif // NONMATCHING
#ifdef NONMATCHING
static void atk24(void)
@@ -6958,7 +6056,7 @@ _08020B50: .4byte gBattlescriptCurrInstr\n\
static void MoveValuesCleanUp(void)
{
gBattleMoveFlags = 0;
- BATTLE_STRUCT->dmgMultiplier = 1;
+ gBattleStruct->dmgMultiplier = 1;
gCritMultiplier = 1;
gBattleCommunication[MOVE_EFFECT_BYTE] = 0;
gBattleCommunication[6] = 0;
@@ -7283,26 +6381,26 @@ static void atk3B_healthbar_update(void)
static void atk3C_return(void)
{
- b_movescr_stack_pop_cursor();
+ BattleScriptPop();
}
static void atk3D_end(void)
{
gBattleMoveFlags = 0;
gActiveBank = 0;
- gFightStateTracker = 0xB;
+ gCurrentActionFuncId = 0xB;
}
static void atk3E_end2(void)
{
//not much difference between this and 3D. It's more apparent in Emerald
gActiveBank = 0;
- gFightStateTracker = 0xB;
+ gCurrentActionFuncId = 0xB;
}
static void atk3F_end3(void) //pops the main function stack
{
- b_movescr_stack_pop_cursor();
+ BattleScriptPop();
if (B_FUNCTION_STACK->size)
B_FUNCTION_STACK->size--;
gBattleMainFunc = B_FUNCTION_STACK->ptr[B_FUNCTION_STACK->size];
@@ -7310,7 +6408,7 @@ static void atk3F_end3(void) //pops the main function stack
static void atk41_call(void)
{
- b_movescr_stack_push(gBattlescriptCurrInstr + 5);
+ BattleScriptPush(gBattlescriptCurrInstr + 5);
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
@@ -7354,7 +6452,7 @@ static void atk45_playanimation(void)
}
else if (gHitMarker & HITMARKER_NO_ANIMATIONS)
{
- b_movescr_stack_push(gBattlescriptCurrInstr + 7);
+ BattleScriptPush(gBattlescriptCurrInstr + 7);
gBattlescriptCurrInstr = BattleScript_Pausex20;
}
else if (gBattlescriptCurrInstr[2] == B_ANIM_RAIN_CONTINUES
@@ -7423,7 +6521,7 @@ static void atk46_playanimation2(void) // animation Id is stored in the first po
static void atk47_setgraphicalstatchangevalues(void)
{
u8 to_add = 0;
- switch (BATTLE_STRUCT->statChanger & 0xF0)
+ switch (gBattleStruct->statChanger & 0xF0)
{
case 0x10: //+1
to_add = 0xF;
@@ -7438,8 +6536,8 @@ static void atk47_setgraphicalstatchangevalues(void)
to_add = 0x2E;
break;
}
- BATTLE_STRUCT->animArg1 = (BATTLE_STRUCT->statChanger & 0xF) + to_add - 1;
- BATTLE_STRUCT->animArg2 = 0;
+ gBattleStruct->animArg1 = (gBattleStruct->statChanger & 0xF) + to_add - 1;
+ gBattleStruct->animArg2 = 0;
gBattlescriptCurrInstr++;
}
@@ -7467,7 +6565,7 @@ static void atk48_playstatchangeanimation(void)
if (!(T2_READ_8(gBattlescriptCurrInstr + 3)))
{
u8 ability;
- if (gSideTimer[GetBankIdentity(gActiveBank) & 1].mistTimer)
+ if (gSideTimers[GetBankIdentity(gActiveBank) & 1].mistTimer)
continue;
ability = gBattleMons[gActiveBank].ability;
if (ability == ABILITY_CLEAR_BODY || ability == ABILITY_WHITE_SMOKE || (ability == ABILITY_KEEN_EYE && curr_stat == 6) || (ability == ABILITY_HYPER_CUTTER && curr_stat == 1))
@@ -7513,14 +6611,14 @@ static void atk48_playstatchangeanimation(void)
stat_animID = 0x38;
}
if ((T2_READ_8(gBattlescriptCurrInstr + 3) & 2 && changeable_stats <= 1)
- || changeable_stats == 0 || BATTLE_STRUCT->filler2[0] != 0)
+ || changeable_stats == 0 || gBattleStruct->filler2[0] != 0)
gBattlescriptCurrInstr += 4;
else
{
EmitBattleAnimation(0, 1, stat_animID);
MarkBufferBankForExecution(gActiveBank);
if ((T2_READ_8(gBattlescriptCurrInstr + 3) & 4) && changeable_stats > 1)
- BATTLE_STRUCT->filler2[0] = 1;
+ gBattleStruct->filler2[0] = 1;
gBattlescriptCurrInstr += 4;
}
}
@@ -7602,7 +6700,7 @@ _0802167C:\n\
lsls r0, r1, 1\n\
adds r0, r1\n\
lsls r0, 2\n\
- ldr r1, _08021704 @ =gSideTimer\n\
+ ldr r1, _08021704 @ =gSideTimers\n\
adds r0, r1\n\
ldrb r0, [r0, 0x2]\n\
ldr r3, [sp]\n\
@@ -7665,7 +6763,7 @@ _080216E4:\n\
b _08021770\n\
.align 2, 0\n\
_08021700: .4byte gActiveBank\n\
-_08021704: .4byte gSideTimer\n\
+_08021704: .4byte gSideTimers\n\
_08021708: .4byte gBattleMons\n\
_0802170C: .4byte gBattlescriptCurrInstr\n\
_08021710:\n\
@@ -7813,14 +6911,14 @@ static void atk49_moveend(void)
hold_effect_atk = ItemId_GetHoldEffect(gBattleMons[gBankTarget].item);
choiced_move_atk = (u16*)(gBankAttacker * (ewram_addr + 0x160E8));
- if (BATTLE_STRUCT->dynamicMoveType)
- move_type = BATTLE_STRUCT->dynamicMoveType & 0x3F;
+ if (gBattleStruct->dynamicMoveType)
+ move_type = gBattleStruct->dynamicMoveType & 0x3F;
else
move_type = gBattleMoves[gCurrentMove].type;
do
{
- switch (BATTLE_STRUCT->cmd49StateTracker)
+ switch (gBattleStruct->cmd49StateTracker)
{
case 0: //rage check
if (gBattleMons[gBankTarget].status2 & STATUS2_RAGE
@@ -7830,11 +6928,11 @@ static void atk49_moveend(void)
&& gBattleMoves[gCurrentMove].power && gBattleMons[gBankTarget].statStages[STAT_STAGE_ATK] <= 0xB)
{
gBattleMons[gBankTarget].statStages[STAT_STAGE_ATK]++;
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_RageIsBuilding;
effect = 1;
}
- BATTLE_STRUCT->cmd49StateTracker++;
+ gBattleStruct->cmd49StateTracker++;
break;
case 1: //defrosting check
if (gBattleMons[gBankTarget].status1 & STATUS_FREEZE
@@ -7844,34 +6942,34 @@ static void atk49_moveend(void)
{
gBattleMons[gBankTarget].status1 &= ~(STATUS_FREEZE);
gActiveBank = gBankTarget;
- EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gBankTarget].status1);
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gBankTarget].status1);
MarkBufferBankForExecution(gActiveBank);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_DefrostedViaFireMove;
effect = 1;
}
- BATTLE_STRUCT->cmd49StateTracker++;
+ gBattleStruct->cmd49StateTracker++;
break;
case 2: //target synchronize
if (AbilityBattleEffects(ABILITYEFFECT_SYNCHRONIZE, gBankTarget, 0, 0, 0))
effect = 1;
- BATTLE_STRUCT->cmd49StateTracker++;
+ gBattleStruct->cmd49StateTracker++;
break;
case 3: //contact abilities
if (AbilityBattleEffects(ABILITYEFFECT_CONTACT, gBankTarget, 0, 0, 0))
effect = 1;
- BATTLE_STRUCT->cmd49StateTracker++;
+ gBattleStruct->cmd49StateTracker++;
break;
case 4: //status immunities
if (AbilityBattleEffects(ABILITYEFFECT_IMMUNITY, 0, 0, 0, 0))
effect = 1; //it loops through 4 banks, so we increment after its done with all banks
else
- BATTLE_STRUCT->cmd49StateTracker++;
+ gBattleStruct->cmd49StateTracker++;
break;
case 5: //attacker synchronize
if (AbilityBattleEffects(ABILITYEFFECT_ATK_SYNCHRONIZE, gBankAttacker, 0, 0, 0))
effect = 1;
- BATTLE_STRUCT->cmd49StateTracker++;
+ gBattleStruct->cmd49StateTracker++;
break;
case 6: //update choice band move
if (gHitMarker & HITMARKER_OBEYS && hold_effect_atk == HOLD_EFFECT_CHOICE_BAND
@@ -7883,7 +6981,7 @@ static void atk49_moveend(void)
if (i == 4)
*choiced_move_atk = 0;
}
- BATTLE_STRUCT->cmd49StateTracker++;
+ gBattleStruct->cmd49StateTracker++;
break;
case 7: //changed held items
for (i = 0; i < gNoOfAllBanks; i++)
@@ -7892,7 +6990,7 @@ static void atk49_moveend(void)
if (CHANGED_ITEM(i))
gBattleMons[i].item = CHANGED_ITEM(i);
}
- BATTLE_STRUCT->cmd49StateTracker++;
+ gBattleStruct->cmd49StateTracker++;
break;
case 8: //make sprite invisible
if (gStatuses3[gBankAttacker] & (STATUS3_ON_AIR | STATUS3_UNDERGROUND | STATUS3_UNDERWATER)
@@ -7902,12 +7000,11 @@ static void atk49_moveend(void)
EmitSpriteInvisibility(0, 1);
MarkBufferBankForExecution(gActiveBank);
}
- BATTLE_STRUCT->cmd49StateTracker++;
+ gBattleStruct->cmd49StateTracker++;
break;
- //sub_8015660 CheckIfMoveFailed
case 9: //semi-invlurneable attacker make visible
if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) || !(gStatuses3[gBankAttacker] & (STATUS3_ON_AIR | STATUS3_UNDERGROUND | STATUS3_UNDERWATER))
- || sub_8015660(gBankAttacker))
+ || WasUnableToUseMove(gBankAttacker))
{
gActiveBank = gBankAttacker;
EmitSpriteInvisibility(0, 0);
@@ -7915,11 +7012,11 @@ static void atk49_moveend(void)
gStatuses3 &= ~(STATUS3_ON_AIR | STATUS3_UNDERGROUND | STATUS3_UNDERWATER);
gSpecialStatuses[gBankAttacker].restored_bank_sprite = 1;
}
- BATTLE_STRUCT->cmd49StateTracker++;
+ gBattleStruct->cmd49StateTracker++;
break;
case 10: //semi-invlurneable target make visible
if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) || !(gStatuses3[gBankTarget] & (STATUS3_ON_AIR | STATUS3_UNDERGROUND | STATUS3_UNDERWATER))
- || sub_8015660(gBankTarget))
+ || WasUnableToUseMove(gBankTarget))
{
gActiveBank = gBankTarget;
EmitSpriteInvisibility(0, 0);
@@ -7927,7 +7024,7 @@ static void atk49_moveend(void)
gStatuses3 &= ~(STATUS3_ON_AIR | STATUS3_UNDERGROUND | STATUS3_UNDERWATER);
gSpecialStatuses[gBankTarget].restored_bank_sprite = 1;
}
- BATTLE_STRUCT->cmd49StateTracker++;
+ gBattleStruct->cmd49StateTracker++;
break;
case 11: //
}
@@ -7936,7 +7033,7 @@ static void atk49_moveend(void)
}
#else
__attribute__((naked))
-static void atk49_moveend(void)
+void atk49_moveend(void)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
@@ -8019,7 +7116,7 @@ _08021874:\n\
lsls r0, 2\n\
adds r0, r2\n\
ldr r0, [r0]\n\
- bl b_movescr_stack_push\n\
+ bl BattleScriptPush\n\
ldr r1, _080218B8 @ =gBattlescriptCurrInstr\n\
ldr r0, _080218BC @ =gUnknown_081D9B2D\n\
bl _0802229C\n\
@@ -8164,7 +7261,7 @@ _080219C8:\n\
bgt _080219FE\n\
adds r0, r2, 0x1\n\
strb r0, [r1, 0x19]\n\
- bl b_movescr_stack_push_cursor\n\
+ bl BattleScriptPushCursor\n\
ldr r1, _08021A24 @ =gBattlescriptCurrInstr\n\
ldr r0, _08021A28 @ =BattleScript_RageIsBuilding\n\
str r0, [r1]\n\
@@ -8259,10 +7356,10 @@ _08021A92:\n\
movs r1, 0x28\n\
movs r2, 0\n\
movs r3, 0x4\n\
- bl EmitSetAttributes\n\
+ bl EmitSetMonData\n\
ldrb r0, [r4]\n\
bl MarkBufferBankForExecution\n\
- bl b_movescr_stack_push_cursor\n\
+ bl BattleScriptPushCursor\n\
ldr r1, _08021AE8 @ =gBattlescriptCurrInstr\n\
ldr r0, _08021AEC @ =BattleScript_DefrostedViaFireMove\n\
str r0, [r1]\n\
@@ -8572,7 +7669,7 @@ _08021D18:\n\
cmp r0, 0\n\
beq _08021D44\n\
adds r0, r2, 0\n\
- bl sub_8015660\n\
+ bl WasUnableToUseMove\n\
lsls r0, 24\n\
cmp r0, 0\n\
beq _08021D7E\n\
@@ -8872,7 +7969,7 @@ _08021FA0:\n\
ldr r0, _08021FD4 @ =0x0000ffff\n\
cmp r2, r0\n\
bne _08021FEC\n\
- ldr r1, _08021FE8 @ =gMoveHitWith\n\
+ ldr r1, _08021FE8 @ =gLastLandedMoves\n\
ldr r4, _08021FDC @ =gBankTarget\n\
ldrb r0, [r4]\n\
lsls r0, 1\n\
@@ -8886,9 +7983,9 @@ _08021FD8: .4byte gUnknown_02024C4C\n\
_08021FDC: .4byte gBankTarget\n\
_08021FE0: .4byte gUnknown_02024C5C\n\
_08021FE4: .4byte gBattleMoveFlags\n\
-_08021FE8: .4byte gMoveHitWith\n\
+_08021FE8: .4byte gLastLandedMoves\n\
_08021FEC:\n\
- ldr r0, _08022014 @ =gMoveHitWith\n\
+ ldr r0, _08022014 @ =gLastLandedMoves\n\
ldr r5, _08022018 @ =gBankTarget\n\
ldrb r1, [r5]\n\
lsls r1, 1\n\
@@ -8901,7 +7998,7 @@ _08021FEC:\n\
ldrb r3, [r0]\n\
cmp r3, 0\n\
beq _08022028\n\
- ldr r0, _08022024 @ =gUnknown_02024C44\n\
+ ldr r0, _08022024 @ =gLastHitByType\n\
ldrb r1, [r5]\n\
lsls r1, 1\n\
adds r1, r0\n\
@@ -8909,13 +8006,13 @@ _08021FEC:\n\
ands r0, r3\n\
b _08021C22\n\
.align 2, 0\n\
-_08022014: .4byte gMoveHitWith\n\
+_08022014: .4byte gLastLandedMoves\n\
_08022018: .4byte gBankTarget\n\
_0802201C: .4byte gCurrentMove\n\
_08022020: .4byte 0x0001601c\n\
-_08022024: .4byte gUnknown_02024C44\n\
+_08022024: .4byte gLastHitByType\n\
_08022028:\n\
- ldr r0, _08022044 @ =gUnknown_02024C44\n\
+ ldr r0, _08022044 @ =gLastHitByType\n\
ldr r1, _08022048 @ =gBankTarget\n\
ldrb r2, [r1]\n\
lsls r2, 1\n\
@@ -8929,10 +8026,10 @@ _08022028:\n\
strh r0, [r2]\n\
b _08022244\n\
.align 2, 0\n\
-_08022044: .4byte gUnknown_02024C44\n\
+_08022044: .4byte gLastHitByType\n\
_08022048: .4byte gBankTarget\n\
_0802204C:\n\
- ldr r0, _0802205C @ =gMoveHitWith\n\
+ ldr r0, _0802205C @ =gLastLandedMoves\n\
ldr r2, _08022060 @ =gBankTarget\n\
ldrb r1, [r2]\n\
lsls r1, 1\n\
@@ -8940,7 +8037,7 @@ _0802204C:\n\
ldr r0, _08022064 @ =0x0000ffff\n\
b _08021C22\n\
.align 2, 0\n\
-_0802205C: .4byte gMoveHitWith\n\
+_0802205C: .4byte gLastLandedMoves\n\
_08022060: .4byte gBankTarget\n\
_08022064: .4byte 0x0000ffff\n\
_08022068:\n\
@@ -9154,7 +8251,7 @@ _080221C0:\n\
eors r0, r1\n\
lsls r0, 24\n\
lsrs r0, 24\n\
- bl GetBankByPlayerAI\n\
+ bl GetBankByIdentity\n\
lsls r0, 24\n\
lsrs r2, r0, 24\n\
ldr r1, _080222CC @ =gBattleMons\n\
@@ -9257,7 +8354,7 @@ static void atk4A_typecalc2(void)
{
gLastUsedAbility = gBattleMons[gBankTarget].ability;
gBattleMoveFlags |= (MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED);
- gMoveHitWith[gBankTarget] = 0;
+ gLastLandedMoves[gBankTarget] = 0;
gBattleCommunication[6] = move_type;
RecordAbilityBattle(gBankTarget, gLastUsedAbility);
}
@@ -9312,7 +8409,7 @@ static void atk4A_typecalc2(void)
{
gLastUsedAbility = ABILITY_WONDER_GUARD;
gBattleMoveFlags |= MOVESTATUS_MISSED;
- gMoveHitWith[gBankTarget] = 0;
+ gLastLandedMoves[gBankTarget] = 0;
gBattleCommunication[6] = 3;
RecordAbilityBattle(gBankTarget, gLastUsedAbility);
}
@@ -9347,27 +8444,19 @@ static void atk4C_getswitchedmondata(void)
gBattlescriptCurrInstr += 2;
}
-static inline u8 get_knocked_off_byte(u8 bank)
-{
- register u32 side asm("r2") = GetBankSide(bank);
- register struct WishFutureKnock* dummy = &gWishFutureKnock;
- register u8* aa = ((u8*)((u8*)(dummy)));
- register u8* bb = aa + 0x29;
- register u8* cc asm("r0") = side + bb;
- return *cc;
-}
-
static void atk4D_switchindataupdate(void)
{
- struct BattlePokemon OldData;
- int i;
+ struct BattlePokemon oldData;
+ s32 i;
u8 *monData;
+
if (gBattleExecBuffer)
return;
- gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
- OldData = gBattleMons[gActiveBank];
+ gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]);
+ oldData = gBattleMons[gActiveBank];
monData = (u8*)(&gBattleMons[gActiveBank]);
+
for (i = 0; i < sizeof(struct BattlePokemon); i++)
{
monData[i] = gBattleBufferB[gActiveBank][4 + i];
@@ -9376,8 +8465,10 @@ static void atk4D_switchindataupdate(void)
gBattleMons[gActiveBank].type1 = gBaseStats[gBattleMons[gActiveBank].species].type1;
gBattleMons[gActiveBank].type2 = gBaseStats[gBattleMons[gActiveBank].species].type2;
gBattleMons[gActiveBank].ability = GetAbilityBySpecies(gBattleMons[gActiveBank].species, gBattleMons[gActiveBank].altAbility);
- //check knocked off item
- if (get_knocked_off_byte(gActiveBank) & gBitTable[gBattlePartyID[gActiveBank]])
+
+ // check knocked off item
+ i = GetBankSide(gActiveBank);
+ if (gWishFutureKnock.knockedOffPokes[i] & gBitTable[gBattlePartyID[gActiveBank]])
{
gBattleMons[gActiveBank].item = 0;
}
@@ -9386,17 +8477,16 @@ static void atk4D_switchindataupdate(void)
{
for (i = 0; i < 8; i++)
{
- gBattleMons[gActiveBank].statStages[i] = OldData.statStages[i];
+ gBattleMons[gActiveBank].statStages[i] = oldData.statStages[i];
}
- gBattleMons[gActiveBank].status2 = OldData.status2;
+ gBattleMons[gActiveBank].status2 = oldData.status2;
}
- SwitchInClearStructs();
- BATTLE_STRUCT->scriptingActive = gActiveBank;
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 7;
- gBattleTextBuff1[2] = gActiveBank;
- gBattleTextBuff1[3] = gBattlePartyID[gActiveBank];
- gBattleTextBuff1[4] = EOS;
+
+ SwitchInClearSetData();
+
+ gBattleStruct->scriptingActive = gActiveBank;
+
+ PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gActiveBank, gBattlePartyID[gActiveBank]);
gBattlescriptCurrInstr += 2;
}
@@ -9457,18 +8547,18 @@ static void atk4F_jumpifcantswitch(void)
{
if (GetBankSide(gActiveBank) == 1)
{
- r7 = GetBankByPlayerAI(1);
+ r7 = GetBankByIdentity(1);
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
- to_cmp = GetBankByPlayerAI(3);
+ to_cmp = GetBankByIdentity(3);
else
to_cmp = r7;
party = gEnemyParty;
}
else
{
- r7 = GetBankByPlayerAI(0);
+ r7 = GetBankByIdentity(0);
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
- to_cmp = GetBankByPlayerAI(2);
+ to_cmp = GetBankByIdentity(2);
else
to_cmp = r7;
party = gPlayerParty;
@@ -9491,7 +8581,7 @@ static void atk4F_jumpifcantswitch(void)
void sub_8022A3C(u8 unkown)
{
BATTLE_PARTY_ID(gActiveBank) = gBattlePartyID[gActiveBank];
- EmitChoosePokemon(0, 1, unkown, 0, BATTLE_STRUCT->unk1606C[gActiveBank]);
+ EmitChoosePokemon(0, 1, unkown, 0, gBattleStruct->unk1606C[gActiveBank]);
MarkBufferBankForExecution(gActiveBank);
}
@@ -10528,7 +9618,7 @@ _080232C4:\n\
eors r0, r1\n\
lsls r0, 24\n\
lsrs r0, 24\n\
- bl GetBankByPlayerAI\n\
+ bl GetBankByIdentity\n\
ldr r4, _08023310 @ =gActiveBank\n\
strb r0, [r4]\n\
ldr r0, _08023314 @ =gAbsentBankFlags\n\
@@ -10632,13 +9722,13 @@ static void atk52_switchineffects(void)
gSideAffecting[GetBankSide(gActiveBank)] |= SIDE_STATUS_SPIKES_DAMAGED;
- spikesDmg = (5 - gSideTimer[GetBankSide(gActiveBank)].spikesAmount) * 2;
+ spikesDmg = (5 - gSideTimers[GetBankSide(gActiveBank)].spikesAmount) * 2;
gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / (spikesDmg);
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
- BATTLE_STRUCT->scriptingActive = gActiveBank;
- b_movescr_stack_push_cursor();
+ gBattleStruct->scriptingActive = gActiveBank;
+ BattleScriptPushCursor();
if (T2_READ_8(gBattlescriptCurrInstr + 1) == 0)
gBattlescriptCurrInstr = BattleScript_SpikesOnTarget;
@@ -10660,8 +9750,8 @@ static void atk52_switchineffects(void)
for (i = 0; i < gNoOfAllBanks; i++)
{
- if (gTurnOrder[i] == gActiveBank)
- gUnknown_02024A76[i] = 0xC;
+ if (gBanksByTurnOrder[i] == gActiveBank)
+ gActionsByTurnOrder[i] = 0xC;
}
for (i = 0; i < gNoOfAllBanks; i++)
@@ -10690,9 +9780,9 @@ static void atk52_switchineffects(void)
static void atk53_trainerslidein(void)
{
if (!T2_READ_8(gBattlescriptCurrInstr + 1))
- gActiveBank = GetBankByPlayerAI(0);
+ gActiveBank = GetBankByIdentity(0);
else
- gActiveBank = GetBankByPlayerAI(1);
+ gActiveBank = GetBankByIdentity(1);
EmitTrainerSlide(0);
MarkBufferBankForExecution(gActiveBank);
@@ -10725,7 +9815,7 @@ static void atk56_playfaintcry(void)
static void atk57(void)
{
- gActiveBank = GetBankByPlayerAI(0);
+ gActiveBank = GetBankByIdentity(0);
Emitcmd55(0, gBattleOutcome);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 1;
@@ -10744,9 +9834,9 @@ void atk59_handlelearnnewmove(void)
u8* loc1 = T1_READ_PTR(gBattlescriptCurrInstr + 1);
u8* loc2 = T1_READ_PTR(gBattlescriptCurrInstr + 5);
- u16 ret = MonTryLearningNewMove(&gPlayerParty[BATTLE_STRUCT->expGetterID], T2_READ_8(gBattlescriptCurrInstr + 9));
+ u16 ret = MonTryLearningNewMove(&gPlayerParty[gBattleStruct->expGetterID], T2_READ_8(gBattlescriptCurrInstr + 9));
while (ret == 0xFFFE)
- ret = MonTryLearningNewMove(&gPlayerParty[BATTLE_STRUCT->expGetterID], 0);
+ ret = MonTryLearningNewMove(&gPlayerParty[gBattleStruct->expGetterID], 0);
if (ret == 0)
{
@@ -10758,13 +9848,13 @@ void atk59_handlelearnnewmove(void)
}
else
{
- gActiveBank = GetBankByPlayerAI(0);
- if (gBattlePartyID[gActiveBank] == BATTLE_STRUCT->expGetterID && !(gBattleMons[gActiveBank].status2 & STATUS2_TRANSFORMED))
+ gActiveBank = GetBankByIdentity(0);
+ if (gBattlePartyID[gActiveBank] == gBattleStruct->expGetterID && !(gBattleMons[gActiveBank].status2 & STATUS2_TRANSFORMED))
GiveMoveToBattleMon(&gBattleMons[gActiveBank], ret);
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) //what is else if
{
- gActiveBank = GetBankByPlayerAI(2);
- if (gBattlePartyID[gActiveBank] == BATTLE_STRUCT->expGetterID && !(gBattleMons[gActiveBank].status2 & STATUS2_TRANSFORMED))
+ gActiveBank = GetBankByIdentity(2);
+ if (gBattlePartyID[gActiveBank] == gBattleStruct->expGetterID && !(gBattleMons[gActiveBank].status2 & STATUS2_TRANSFORMED))
GiveMoveToBattleMon(&gBattleMons[gActiveBank], ret);
}
gBattlescriptCurrInstr = loc1;
@@ -10774,9 +9864,9 @@ void atk59_handlelearnnewmove(void)
void sub_8023A80(void)
{
sub_802BBD4(0x18, 8, 0x1D, 0xD, 0);
- InitWindow(&gUnknown_03004210, BattleText_YesNo, 0x100, 0x19, 0x9);
- sub_8002F44(&gUnknown_03004210);
- sub_814A5C0(0, 0xFFFF, 0xC, 0x2D9F, 0x20);
+ Text_InitWindow(&gUnknown_03004210, BattleText_YesNo, 0x100, 0x19, 0x9);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
+ MenuCursor_Create814A5C0(0, 0xFFFF, 0xC, 0x2D9F, 0x20);
}
void sub_8023AD8(void)
@@ -10788,11 +9878,11 @@ void sub_8023AD8(void)
static void atk5A_yesnoboxlearnmove(void)
{
gActiveBank = 0;
- switch (BATTLE_STRUCT->atk5A_StateTracker)
+ switch (gBattleStruct->atk5A_StateTracker)
{
case 0:
sub_8023A80();
- BATTLE_STRUCT->atk5A_StateTracker++;
+ gBattleStruct->atk5A_StateTracker++;
gBattleCommunication[1] = 0;
sub_802BC6C();
break;
@@ -10818,7 +9908,7 @@ static void atk5A_yesnoboxlearnmove(void)
{
sub_8023AD8();
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
- BATTLE_STRUCT->atk5A_StateTracker++;
+ gBattleStruct->atk5A_StateTracker++;
return;
}
goto state_tracker_4;
@@ -10827,31 +9917,31 @@ static void atk5A_yesnoboxlearnmove(void)
{
PlaySE(SE_SELECT);
state_tracker_4:
- BATTLE_STRUCT->atk5A_StateTracker = 4;
+ gBattleStruct->atk5A_StateTracker = 4;
}
break;
case 2:
if (!gPaletteFade.active)
{
- ShowSelectMovePokemonSummaryScreen(gPlayerParty, BATTLE_STRUCT->expGetterID, gPlayerPartyCount - 1, ReshowBattleScreenAfterMenu, gMoveToLearn);
- BATTLE_STRUCT->atk5A_StateTracker++;
+ ShowSelectMovePokemonSummaryScreen(gPlayerParty, gBattleStruct->expGetterID, gPlayerPartyCount - 1, ReshowBattleScreenAfterMenu, gMoveToLearn);
+ gBattleStruct->atk5A_StateTracker++;
}
break;
case 3:
- if (!gPaletteFade.active && gMain.callback2 == sub_800F808)
+ if (!gPaletteFade.active && gMain.callback2 == BattleMainCB2)
{
u8 move_pos = sub_809FA30();
if (move_pos == 4)
{
- BATTLE_STRUCT->atk5A_StateTracker = 4;
+ gBattleStruct->atk5A_StateTracker = 4;
}
else
{
- u16 move = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_MOVE1 + move_pos);
+ u16 move = GetMonData(&gPlayerParty[gBattleStruct->expGetterID], MON_DATA_MOVE1 + move_pos);
if (IsHMMove2(move))
{
PrepareStringBattle(0x13F, gActiveBank);
- BATTLE_STRUCT->atk5A_StateTracker = 5;
+ gBattleStruct->atk5A_StateTracker = 5;
}
else
{
@@ -10867,15 +9957,15 @@ static void atk5A_yesnoboxlearnmove(void)
ptr += 4;
}
ptr[0] = 0xFF;
- RemoveMonPPBonus(&gPlayerParty[BATTLE_STRUCT->expGetterID], move_pos);
- SetMonMoveSlot(&gPlayerParty[BATTLE_STRUCT->expGetterID], gMoveToLearn, move_pos);
- if (gBattlePartyID[0] == BATTLE_STRUCT->expGetterID && !(gBattleMons[0].status2 & STATUS2_TRANSFORMED)
+ RemoveMonPPBonus(&gPlayerParty[gBattleStruct->expGetterID], move_pos);
+ SetMonMoveSlot(&gPlayerParty[gBattleStruct->expGetterID], gMoveToLearn, move_pos);
+ if (gBattlePartyID[0] == gBattleStruct->expGetterID && !(gBattleMons[0].status2 & STATUS2_TRANSFORMED)
&& !(gDisableStructs[0].unk18_b & gBitTable[move_pos]))
{
RemoveBattleMonPPBonus(&gBattleMons[0], move_pos);
SetBattleMonMoveSlot(&gBattleMons[0], gMoveToLearn, move_pos);
}
- if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && gBattlePartyID[2] == BATTLE_STRUCT->expGetterID && !(gBattleMons[2].status2 & STATUS2_TRANSFORMED)
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && gBattlePartyID[2] == gBattleStruct->expGetterID && !(gBattleMons[2].status2 & STATUS2_TRANSFORMED)
&& !(gDisableStructs[2].unk18_b & gBitTable[move_pos]))
{
RemoveBattleMonPPBonus(&gBattleMons[2], move_pos);
@@ -10892,7 +9982,7 @@ static void atk5A_yesnoboxlearnmove(void)
case 5:
if (gBattleExecBuffer == 0)
{
- BATTLE_STRUCT->atk5A_StateTracker = 2;
+ gBattleStruct->atk5A_StateTracker = 2;
}
break;
}
@@ -10900,11 +9990,11 @@ static void atk5A_yesnoboxlearnmove(void)
static void atk5B_yesnoboxstoplearningmove(void)
{
- switch (BATTLE_STRUCT->atk5A_StateTracker)
+ switch (gBattleStruct->atk5A_StateTracker)
{
case 0:
sub_8023A80();
- BATTLE_STRUCT->atk5A_StateTracker++;
+ gBattleStruct->atk5A_StateTracker++;
gBattleCommunication[1] = 0;
sub_802BC6C();
break;
@@ -10966,7 +10056,7 @@ static void atk5D_getmoneyreward(void)
u32 money_to_give;
if (gTrainerBattleOpponent == 0x400)
{
- money_to_give = 2 * BATTLE_STRUCT->moneyMultiplier * MONEY_UNKNOWN;
+ money_to_give = 2 * gBattleStruct->moneyMultiplier * MONEY_UNKNOWN;
}
else
{
@@ -10994,7 +10084,7 @@ static void atk5D_getmoneyreward(void)
}
for (; gTrainerMoney[i * 4] != 0xFF && gTrainerMoney[i * 4 + 1] != gTrainers[gTrainerBattleOpponent].trainerClass ; i++) {}
- money_to_give = (r5 << 2) * BATTLE_STRUCT->moneyMultiplier;
+ money_to_give = (r5 << 2) * gBattleStruct->moneyMultiplier;
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
money_to_give = 2 * gTrainerMoney[i * 4 + 1] * money_to_give;
else
@@ -11214,6 +10304,76 @@ _08024190: .4byte gBattlescriptCurrInstr\n\
}
#endif //NONMATCHING
+/*
+static u32 GetTrainerMoneyToGive(u16 trainerId)
+{
+ u32 i = 0;
+ u32 lastMonLevel = 0;
+ u32 moneyReward = 0;
+
+ if (trainerId == SECRET_BASE_OPPONENT)
+ {
+ moneyReward = 20 * eSecretBaseRecord->partyLevels[0] * gBattleStruct->moneyMultiplier;
+ }
+ else
+ {
+ switch (gTrainers[trainerId].partyFlags)
+ {
+ case 0:
+ {
+ const struct TrainerMonNoItemDefaultMoves *party = gTrainers[trainerId].party.NoItemDefaultMoves;
+ lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl;
+ }
+ break;
+ case F_TRAINER_PARTY_CUSTOM_MOVESET:
+ {
+ const struct TrainerMonNoItemCustomMoves *party = gTrainers[trainerId].party.NoItemCustomMoves;
+ lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl;
+ }
+ break;
+ case F_TRAINER_PARTY_HELD_ITEM:
+ {
+ const struct TrainerMonItemDefaultMoves *party = gTrainers[trainerId].party.ItemDefaultMoves;
+ lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl;
+ }
+ break;
+ case F_TRAINER_PARTY_CUSTOM_MOVESET | F_TRAINER_PARTY_HELD_ITEM:
+ {
+ const struct TrainerMonItemCustomMoves *party = gTrainers[trainerId].party.ItemCustomMoves;
+ lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl;
+ }
+ break;
+ }
+
+ for (; gTrainerMoneyTable[i].classId != 0xFF; i++)
+ {
+ if (gTrainerMoneyTable[i].classId == gTrainers[trainerId].trainerClass)
+ break;
+ }
+
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ moneyReward = 4 * lastMonLevel * gBattleStruct->moneyMultiplier * 2 * gTrainerMoneyTable[i].value;
+ else
+ moneyReward = 4 * lastMonLevel * gBattleStruct->moneyMultiplier * gTrainerMoneyTable[i].value;
+ }
+
+ return moneyReward;
+}
+
+static void atk5D_getmoneyreward(void)
+{
+ u32 moneyReward = GetTrainerMoneyToGive(gTrainerBattleOpponent_A);
+ if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS)
+ moneyReward += GetTrainerMoneyToGive(gTrainerBattleOpponent_B);
+
+ AddMoney(&gSaveBlock1Ptr->money, moneyReward);
+
+ PREPARE_WORD_NUMBER_BUFFER(gBattleTextBuff1, 5, moneyReward)
+
+ gBattlescriptCurrInstr++;
+}
+*/
+
static void atk5E_8025A70(void)
{
gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
@@ -11404,7 +10564,7 @@ static void atk68_cancelallactions(void)
int i;
for (i = 0; i < gNoOfAllBanks; i++)
{
- gUnknown_02024A76[i] = 0xC;
+ gActionsByTurnOrder[i] = 0xC;
}
gBattlescriptCurrInstr++;
}
@@ -11458,7 +10618,7 @@ void atk6A_removeitem(void)
USED_HELD_ITEMS(gActiveBank) = gBattleMons[gActiveBank].item;
gBattleMons[gActiveBank].item = 0;
- EmitSetAttributes(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gActiveBank].item);
+ EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gActiveBank].item);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 2;
}
@@ -11478,7 +10638,7 @@ static void atk6C_drawlvlupbox(void)
{
u8 r1 = 0;
u8 r7 = 0;
- switch (BATTLE_STRUCT->atk6C_statetracker)
+ switch (gBattleStruct->atk6C_statetracker)
{
case 0:
sub_802BBD4(0xB, 0, 0x1D, 0x7, r1);
@@ -11721,9 +10881,9 @@ _08024AC4:\n\
str r0, [sp]\n\
adds r0, r4, 0\n\
movs r3, 0xC\n\
- bl InitWindow\n\
+ bl Text_InitWindow\n\
adds r0, r4, 0\n\
- bl sub_8002F44\n\
+ bl Text_PrintWindow8002F44\n\
ldr r1, _08024AEC @ =gSharedMem\n\
ldr r2, _08024AF0 @ =0x0001609c\n\
adds r1, r2\n\
@@ -11842,9 +11002,9 @@ _08024BC0:\n\
str r0, [sp]\n\
adds r0, r4, 0\n\
movs r3, 0xC\n\
- bl InitWindow\n\
+ bl Text_InitWindow\n\
adds r0, r4, 0\n\
- bl sub_8002F44\n\
+ bl Text_PrintWindow8002F44\n\
ldr r1, _08024BFC @ =gSharedMem\n\
ldr r0, _08024C00 @ =0x0001609c\n\
adds r1, r0\n\
@@ -11901,13 +11061,13 @@ _08024C48: .4byte gBattlescriptCurrInstr\n\
static void atk6D_resetsentmonsvalue(void)
{
- sub_80156DC();
+ ResetSentPokesToOpponentValue();
gBattlescriptCurrInstr++;
}
static void atk6E_setatktoplayer0(void)
{
- gBankAttacker = GetBankByPlayerAI(0);
+ gBankAttacker = GetBankByIdentity(0);
gBattlescriptCurrInstr++;
}
@@ -11943,7 +11103,7 @@ static void atk71_buffermovetolearn(void)
static void atk72_jumpifplayerran(void)
{
- if (sub_8014AB8(gBank1))
+ if (TryRunFromBattle(gBank1))
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
else
gBattlescriptCurrInstr += 5;
@@ -11963,13 +11123,13 @@ static void atk73_hpthresholds(void)
result = 1;
if (result > 69 || !gBattleMons[opposing_bank].hp)
- BATTLE_STRUCT->hpScale = 0;
+ gBattleStruct->hpScale = 0;
else if (result > 39)
- BATTLE_STRUCT->hpScale = 1;
+ gBattleStruct->hpScale = 1;
else if (result > 9)
- BATTLE_STRUCT->hpScale = 2;
+ gBattleStruct->hpScale = 2;
else
- BATTLE_STRUCT->hpScale = 3;
+ gBattleStruct->hpScale = 3;
}
gBattlescriptCurrInstr += 2;
@@ -11984,17 +11144,17 @@ static void atk74_hpthresholds2(void)
{
gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
opposing_bank = gActiveBank ^ 1;
- hp_switchout = ewram160BCarr(GetBankSide(opposing_bank)); //BATTLE_STRUCT->HP_OnSwitchout[GetBankSide(opposing_bank)];
+ hp_switchout = ewram160BCarr(GetBankSide(opposing_bank)); //gBattleStruct->HP_OnSwitchout[GetBankSide(opposing_bank)];
result = (hp_switchout - gBattleMons[opposing_bank].hp) * 100 / hp_switchout;
if (gBattleMons[opposing_bank].hp >= hp_switchout)
- BATTLE_STRUCT->hpScale = 0;
+ gBattleStruct->hpScale = 0;
else if (result <= 29)
- BATTLE_STRUCT->hpScale = 1;
+ gBattleStruct->hpScale = 1;
else if (result <= 69)
- BATTLE_STRUCT->hpScale = 2;
+ gBattleStruct->hpScale = 2;
else
- BATTLE_STRUCT->hpScale = 3;
+ gBattleStruct->hpScale = 3;
}
gBattlescriptCurrInstr += 2;
@@ -12003,7 +11163,7 @@ static void atk74_hpthresholds2(void)
static void atk75_useitemonopponent(void)
{
gBankInMenu = gBankAttacker;
- sub_803E1B0(&gEnemyParty[gBattlePartyID[gBankAttacker]], gLastUsedItem, gBattlePartyID[gBankAttacker], 0, 1);
+ PokemonUseItemEffects(&gEnemyParty[gBattlePartyID[gBankAttacker]], gLastUsedItem, gBattlePartyID[gBankAttacker], 0, 1);
gBattlescriptCurrInstr += 1;
}
@@ -12020,8 +11180,8 @@ static void atk76_various(void)
u8 side;
gBankAttacker = gBankTarget;
side = GetBankSide(gBankAttacker) ^ 1;
- if (gSideTimer[side].followmeTimer && gBattleMons[gSideTimer[side].followmeTarget].hp)
- gBankTarget = gSideTimer[side].followmeTarget;
+ if (gSideTimers[side].followmeTimer && gBattleMons[gSideTimers[side].followmeTarget].hp)
+ gBankTarget = gSideTimers[side].followmeTarget;
else
gBankTarget = gActiveBank;
}
@@ -12046,9 +11206,9 @@ static void atk76_various(void)
{
int i;
u16* choiced_move;
- if (gBattlePartyID[0] == BATTLE_STRUCT->expGetterID)
+ if (gBattlePartyID[0] == gBattleStruct->expGetterID)
goto ACTIVE_0;
- if (gBattlePartyID[2] != BATTLE_STRUCT->expGetterID)
+ if (gBattlePartyID[2] != gBattleStruct->expGetterID)
break;
if (gBattlePartyID[0] == gBattlePartyID[2])
{
@@ -12080,7 +11240,7 @@ static void atk77_setprotectlike(void) //protect and endure
if (last_move != MOVE_PROTECT && last_move != MOVE_DETECT && last_move != MOVE_ENDURE)
gDisableStructs[gBankAttacker].protectUses = 0;
- if (gCurrentMoveTurn == (gNoOfAllBanks - 1))
+ if (gCurrentTurnActionNumber == (gNoOfAllBanks - 1))
not_last_turn = 0;
if (sProtectSuccessRates[gDisableStructs[gBankAttacker].protectUses] > Random() && not_last_turn)
@@ -12149,7 +11309,7 @@ static void atk79_setatkhptozero(void)
gActiveBank = gBankAttacker;
gBattleMons[gActiveBank].hp = 0;
- EmitSetAttributes(0, REQUEST_HP_BATTLE, 0, 2, &gBattleMons[gActiveBank].hp);
+ EmitSetMonData(0, REQUEST_HP_BATTLE, 0, 2, &gBattleMons[gActiveBank].hp);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr++;
@@ -12266,7 +11426,7 @@ static void atk7E_setreflect(void)
else
{
gSideAffecting[GetBankIdentity(gBankAttacker) & 1] |= SIDE_STATUS_REFLECT;
- gSideTimer[GetBankIdentity(gBankAttacker) & 1].reflectTimer = 5;
+ gSideTimers[GetBankIdentity(gBankAttacker) & 1].reflectTimer = 5;
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && CountAliveMons(1) == 2)
gBattleCommunication[MULTISTRING_CHOOSER] = 2;
else
@@ -12334,7 +11494,7 @@ static void atk81_trysetrest(void)
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
gBattleMons[gBankTarget].status1 = 3;
- EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 5;
}
@@ -12362,7 +11522,7 @@ bool8 UproarWakeUpCheck(u8 bank)
{
if (!(gBattleMons[i].status2 & STATUS2_UPROAR) || gBattleMons[bank].ability == ABILITY_SOUNDPROOF) //wtf gamefreak, you should check this only once, not every time in a loop...
continue;
- BATTLE_STRUCT->scriptingActive = i;
+ gBattleStruct->scriptingActive = i;
if (gBankTarget == 0xFF)
gBankTarget = i;
else if (gBankTarget == i)
@@ -12431,7 +11591,7 @@ static void atk86_stockpiletobasedamage(void)
gSideAffecting[GetBankIdentity(gBankTarget) & 1], 0,
0, gBankAttacker, gBankTarget)
* gDisableStructs[gBankAttacker].stockpileCounter;
- BATTLE_STRUCT->animTurn = gDisableStructs[gBankAttacker].stockpileCounter;
+ gBattleStruct->animTurn = gDisableStructs[gBankAttacker].stockpileCounter;
if (gProtectStructs[gBankAttacker].helpingHand)
gBattleMoveDamage = gBattleMoveDamage * 15 / 10;
@@ -12462,7 +11622,7 @@ static void atk87_stockpiletohpheal(void)
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
gBattleMoveDamage *= -1;
- BATTLE_STRUCT->animTurn = gDisableStructs[gBankAttacker].stockpileCounter;
+ gBattleStruct->animTurn = gDisableStructs[gBankAttacker].stockpileCounter;
gDisableStructs[gBankAttacker].stockpileCounter = 0;
gBattlescriptCurrInstr += 5;
gBankTarget = gBankAttacker;
@@ -12471,767 +11631,186 @@ static void atk87_stockpiletohpheal(void)
static void atk88_negativedamage(void)
{
- gBattleMoveDamage = -(gHP_dealt / 2);
+ gBattleMoveDamage = -(gHpDealt / 2);
if (gBattleMoveDamage == 0)
gBattleMoveDamage = -1;
gBattlescriptCurrInstr++;
}
-#ifdef NONMATCHING
-u8 ChangeStatBuffs(s8 statchanger, u8 stat, u8 flags, u8* bs_ptr)
+static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr)
{
- u8 r9 = 0;
- u8 r10 = 0;
- u8 index;
- if (flags & 0x40)
+ bool8 certain = FALSE;
+ bool8 notProtectAffected = FALSE;
+ u32 index;
+
+ if (flags & MOVE_EFFECT_AFFECTS_USER)
gActiveBank = gBankAttacker;
else
gActiveBank = gBankTarget;
- flags &= ~(0x40);
- if (flags & 0x80)
- r9++;
- flags &= ~(0x80);
- if (flags & 0x20)
- r10++;
- flags &= ~(0x20);
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 5;
- gBattleTextBuff1[2] = stat;
- gBattleTextBuff1[3] = 0xFF;
+ flags &= ~(MOVE_EFFECT_AFFECTS_USER);
+
+ if (flags & MOVE_EFFECT_CERTAIN)
+ certain++;
+ flags &= ~(MOVE_EFFECT_CERTAIN);
+
+ if (flags & STAT_CHANGE_NOT_PROTECT_AFFECTED)
+ notProtectAffected++;
+ flags &= ~(STAT_CHANGE_NOT_PROTECT_AFFECTED);
+
+ PREPARE_STAT_BUFFER(gBattleTextBuff1, statId)
- if ((statchanger << 0x18) < 0) //stat decrease
+ if ((statValue << 0x18) < 0) // stat decrease
{
- if (gSideTimer[GetBankIdentity(gActiveBank) & 1].mistTimer && !r9 && gCurrentMove != MOVE_CURSE)
+ if (gSideTimers[GET_BANK_SIDE(gActiveBank)].mistTimer
+ && !certain && gCurrentMove != MOVE_CURSE)
{
- if (flags == 1)
+ if (flags == STAT_CHANGE_BS_PTR)
{
- if (gSpecialStatuses[gActiveBank].statloweringflag)
- gBattlescriptCurrInstr = bs_ptr;
+ if (gSpecialStatuses[gActiveBank].statLowered)
+ {
+ gBattlescriptCurrInstr = BS_ptr;
+ }
else
{
- b_movescr_stack_push(bs_ptr);
- BATTLE_STRUCT->scriptingActive = gActiveBank;
+ BattleScriptPush(BS_ptr);
+ gBattleStruct->scriptingActive = gActiveBank;
gBattlescriptCurrInstr = BattleScript_MistProtected;
- gSpecialStatuses[gActiveBank].statloweringflag = 1;
+ gSpecialStatuses[gActiveBank].statLowered = 1;
}
}
- return 1;
+ return STAT_CHANGE_DIDNT_WORK;
}
- else if (gCurrentMove != MOVE_CURSE && r10 != 1 && JumpIfMoveAffectedByProtect(0))
+ else if (gCurrentMove != MOVE_CURSE
+ && notProtectAffected != TRUE && JumpIfMoveAffectedByProtect(0))
{
gBattlescriptCurrInstr = BattleScript_ButItFailed;
- return 1;
+ return STAT_CHANGE_DIDNT_WORK;
}
- else if ((gBattleMons[gActiveBank].ability == ABILITY_CLEAR_BODY || gBattleMons[gActiveBank].ability == ABILITY_WHITE_SMOKE) && !r9 && gCurrentMove != MOVE_CURSE)
+ else if ((gBattleMons[gActiveBank].ability == ABILITY_CLEAR_BODY
+ || gBattleMons[gActiveBank].ability == ABILITY_WHITE_SMOKE)
+ && !certain && gCurrentMove != MOVE_CURSE)
{
- if (flags == 1)
+ if (flags == STAT_CHANGE_BS_PTR)
{
- if (gSpecialStatuses[gActiveBank].statloweringflag)
- gBattlescriptCurrInstr = bs_ptr;
+ if (gSpecialStatuses[gActiveBank].statLowered)
+ {
+ gBattlescriptCurrInstr = BS_ptr;
+ }
else
{
- b_movescr_stack_push(bs_ptr);
- BATTLE_STRUCT->scriptingActive = gActiveBank;
+ BattleScriptPush(BS_ptr);
+ gBattleStruct->scriptingActive = gActiveBank;
gBattlescriptCurrInstr = BattleScript_AbilityNoStatLoss;
gLastUsedAbility = gBattleMons[gActiveBank].ability;
RecordAbilityBattle(gActiveBank, gLastUsedAbility);
- gSpecialStatuses[gActiveBank].statloweringflag = 1;
+ gSpecialStatuses[gActiveBank].statLowered = 1;
}
}
- return 1;
+ return STAT_CHANGE_DIDNT_WORK;
}
- else if (gBattleMons[gActiveBank].ability == ABILITY_KEEN_EYE && !r9 && stat == STAT_STAGE_ACC)
+ else if (gBattleMons[gActiveBank].ability == ABILITY_KEEN_EYE
+ && !certain && statId == STAT_STAGE_ACC)
{
- if (flags == 1)
+ if (flags == STAT_CHANGE_BS_PTR)
{
- b_movescr_stack_push(bs_ptr);
- BATTLE_STRUCT->scriptingActive = gActiveBank;
+ BattleScriptPush(BS_ptr);
+ gBattleStruct->scriptingActive = gActiveBank;
gBattlescriptCurrInstr = BattleScript_AbilityNoSpecificStatLoss;
gLastUsedAbility = gBattleMons[gActiveBank].ability;
RecordAbilityBattle(gActiveBank, gLastUsedAbility);
}
- return 1;
+ return STAT_CHANGE_DIDNT_WORK;
}
- else if (gBattleMons[gActiveBank].ability == ABILITY_HYPER_CUTTER && !r9 && stat == STAT_STAGE_ATK)
+ else if (gBattleMons[gActiveBank].ability == ABILITY_HYPER_CUTTER
+ && !certain && statId == STAT_STAGE_ATK)
{
- if (flags == 1)
+ if (flags == STAT_CHANGE_BS_PTR)
{
- b_movescr_stack_push(bs_ptr);
- BATTLE_STRUCT->scriptingActive = gActiveBank;
+ BattleScriptPush(BS_ptr);
+ gBattleStruct->scriptingActive = gActiveBank;
gBattlescriptCurrInstr = BattleScript_AbilityNoSpecificStatLoss;
gLastUsedAbility = gBattleMons[gActiveBank].ability;
RecordAbilityBattle(gActiveBank, gLastUsedAbility);
}
- return 1;
+ return STAT_CHANGE_DIDNT_WORK;
}
else if (gBattleMons[gActiveBank].ability == ABILITY_SHIELD_DUST && flags == 0)
- return 1;
- else //decrease
{
- statchanger = -((statchanger >> 4) & (7));
- gBattleTextBuff2[0] = 0xFD;
+ return STAT_CHANGE_DIDNT_WORK;
+ }
+ else // try to decrease
+ {
+ statValue = -GET_STAT_BUFF_VALUE(statValue);
+ gBattleTextBuff2[0] = B_BUFF_PLACEHOLDER_BEGIN;
index = 1;
- if (statchanger == -2)
+ if (statValue == -2)
{
- gBattleTextBuff2[1] = 0;
- gBattleTextBuff2[2] = 0xD3; //harshly
- gBattleTextBuff2[3] = 0x0;
+ gBattleTextBuff2[1] = B_BUFF_STRING;
+ gBattleTextBuff2[2] = STRINGID_STATHARSHLY;
+ gBattleTextBuff2[3] = STRINGID_STATHARSHLY >> 8;
index = 4;
}
- gBattleTextBuff2[index] = 0;
+ gBattleTextBuff2[index] = B_BUFF_STRING;
index++;
- gBattleTextBuff2[index] = 0xD4; //fell
+ gBattleTextBuff2[index] = STRINGID_STATFELL;
index++;
- gBattleTextBuff2[index] = 0;
+ gBattleTextBuff2[index] = STRINGID_STATFELL >> 8;
index++;
- gBattleTextBuff2[index] = 0xFF;
+ gBattleTextBuff2[index] = B_BUFF_EOS;
- if (gBattleMons[gActiveBank].statStages[stat] == 0)
- {
+ if (gBattleMons[gActiveBank].statStages[statId] == 0)
gBattleCommunication[MULTISTRING_CHOOSER] = 2;
- }
else
- {
- u8 stringID = 0;
- if (gBankTarget == gActiveBank)
- stringID = 1;
- gBattleCommunication[MULTISTRING_CHOOSER] = stringID;
- }
+ gBattleCommunication[MULTISTRING_CHOOSER] = (gBankTarget == gActiveBank);
+
}
}
- else //stat increase
+ else // stat increase
{
- statchanger = (statchanger >> 4) & (7);
- gBattleTextBuff2[0] = 0xFD;
+ statValue = GET_STAT_BUFF_VALUE(statValue);
+ gBattleTextBuff2[0] = B_BUFF_PLACEHOLDER_BEGIN;
index = 1;
- if (statchanger == 2)
+ if (statValue == 2)
{
- gBattleTextBuff2[1] = 0;
- gBattleTextBuff2[2] = 0xD1; //sharply
- gBattleTextBuff2[3] = 0x0;
+ gBattleTextBuff2[1] = B_BUFF_STRING;
+ gBattleTextBuff2[2] = STRINGID_STATSHARPLY;
+ gBattleTextBuff2[3] = STRINGID_STATSHARPLY >> 8;
index = 4;
}
- gBattleTextBuff2[index] = 0;
+ gBattleTextBuff2[index] = B_BUFF_STRING;
index++;
- gBattleTextBuff2[index] = 0xD2; //rose
+ gBattleTextBuff2[index] = STRINGID_STATROSE;
index++;
- gBattleTextBuff2[index] = 0;
+ gBattleTextBuff2[index] = STRINGID_STATROSE >> 8;
index++;
- gBattleTextBuff2[index] = 0xFF;
+ gBattleTextBuff2[index] = B_BUFF_EOS;
- if (gBattleMons[gActiveBank].statStages[stat] == 0xC)
- {
+ if (gBattleMons[gActiveBank].statStages[statId] == 0xC)
gBattleCommunication[MULTISTRING_CHOOSER] = 2;
- }
else
- {
- u8 stringID = 0;
- if (gBankTarget == gActiveBank)
- stringID = 1;
- gBattleCommunication[MULTISTRING_CHOOSER] = stringID;
- }
+ gBattleCommunication[MULTISTRING_CHOOSER] = (gBankTarget == gActiveBank);
}
- gBattleMons[gActiveBank].statStages[stat] += statchanger;
- if (gBattleMons[gActiveBank].statStages[stat] < 0)
- gBattleMons[gActiveBank].statStages[stat] = 0;
- if (gBattleMons[gActiveBank].statStages[stat] > 0xC)
- gBattleMons[gActiveBank].statStages[stat] = 0xC;
+ gBattleMons[gActiveBank].statStages[statId] += statValue;
+ if (gBattleMons[gActiveBank].statStages[statId] < 0)
+ gBattleMons[gActiveBank].statStages[statId] = 0;
+ if (gBattleMons[gActiveBank].statStages[statId] > 0xC)
+ gBattleMons[gActiveBank].statStages[statId] = 0xC;
- if (gBattleCommunication[MULTISTRING_CHOOSER] == 2)
- {
- if (flags & 1)
- gBattleMoveFlags |= MOVESTATUS_MISSED;
- if (gBattleCommunication[MULTISTRING_CHOOSER] == 2 && !(flags & 1)) //what the actual fuck gamefreak...
- return 1;
- }
- return 0;
-}
+ if (gBattleCommunication[MULTISTRING_CHOOSER] == 2 && flags & STAT_CHANGE_BS_PTR)
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
-#else
-__attribute__((naked))
-u8 ChangeStatBuffs(s8 statchanger, u8 stat, u8 flags, u8* bs_ptr)
-{
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- mov r8, r3\n\
- lsls r0, 24\n\
- lsrs r6, r0, 24\n\
- lsls r1, 24\n\
- lsrs r7, r1, 24\n\
- lsls r2, 24\n\
- lsrs r5, r2, 24\n\
- movs r0, 0\n\
- mov r9, r0\n\
- mov r10, r0\n\
- movs r0, 0x40\n\
- ands r0, r5\n\
- cmp r0, 0\n\
- beq _08025E54\n\
- ldr r0, _08025E4C @ =gActiveBank\n\
- ldr r1, _08025E50 @ =gBankAttacker\n\
- b _08025E58\n\
- .align 2, 0\n\
-_08025E4C: .4byte gActiveBank\n\
-_08025E50: .4byte gBankAttacker\n\
-_08025E54:\n\
- ldr r0, _08025EF8 @ =gActiveBank\n\
- ldr r1, _08025EFC @ =gBankTarget\n\
-_08025E58:\n\
- ldrb r1, [r1]\n\
- strb r1, [r0]\n\
- movs r0, 0xBF\n\
- ands r5, r0\n\
- movs r0, 0x80\n\
- ands r0, r5\n\
- cmp r0, 0\n\
- beq _08025E72\n\
- mov r0, r9\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
-_08025E72:\n\
- movs r0, 0x7F\n\
- ands r5, r0\n\
- movs r0, 0x20\n\
- ands r0, r5\n\
- cmp r0, 0\n\
- beq _08025E88\n\
- mov r0, r10\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r10, r0\n\
-_08025E88:\n\
- movs r0, 0xDF\n\
- ands r5, r0\n\
- ldr r1, _08025F00 @ =gBattleTextBuff1\n\
- movs r4, 0\n\
- movs r2, 0xFD\n\
- strb r2, [r1]\n\
- movs r0, 0x5\n\
- strb r0, [r1, 0x1]\n\
- strb r7, [r1, 0x2]\n\
- movs r3, 0x1\n\
- negs r3, r3\n\
- mov r12, r3\n\
- movs r0, 0xFF\n\
- strb r0, [r1, 0x3]\n\
- lsls r0, r6, 24\n\
- cmp r0, 0\n\
- blt _08025EAC\n\
- b _080261B0\n\
-_08025EAC:\n\
- ldr r4, _08025F04 @ =gSideTimer\n\
- ldr r1, _08025EF8 @ =gActiveBank\n\
- ldrb r0, [r1]\n\
- bl GetBankIdentity\n\
- movs r1, 0x1\n\
- ands r1, r0\n\
- lsls r0, r1, 1\n\
- adds r0, r1\n\
- lsls r0, 2\n\
- adds r0, r4\n\
- ldrb r0, [r0, 0x2]\n\
- cmp r0, 0\n\
- beq _08025F54\n\
- mov r2, r9\n\
- cmp r2, 0\n\
- bne _08025F54\n\
- ldr r0, _08025F08 @ =gCurrentMove\n\
- ldrh r0, [r0]\n\
- cmp r0, 0xAE\n\
- beq _08025F84\n\
- cmp r5, 0x1\n\
- bne _08025F74\n\
- ldr r4, _08025F0C @ =gSpecialStatuses\n\
- ldr r3, _08025EF8 @ =gActiveBank\n\
- ldrb r0, [r3]\n\
- lsls r1, r0, 2\n\
- adds r1, r0\n\
- lsls r1, 2\n\
- adds r1, r4\n\
- ldrb r0, [r1]\n\
- lsls r0, 31\n\
- cmp r0, 0\n\
- beq _08025F14\n\
- ldr r0, _08025F10 @ =gBattlescriptCurrInstr\n\
- mov r4, r8\n\
- str r4, [r0]\n\
- b _08025F74\n\
- .align 2, 0\n\
-_08025EF8: .4byte gActiveBank\n\
-_08025EFC: .4byte gBankTarget\n\
-_08025F00: .4byte gBattleTextBuff1\n\
-_08025F04: .4byte gSideTimer\n\
-_08025F08: .4byte gCurrentMove\n\
-_08025F0C: .4byte gSpecialStatuses\n\
-_08025F10: .4byte gBattlescriptCurrInstr\n\
-_08025F14:\n\
- mov r0, r8\n\
- bl b_movescr_stack_push\n\
- ldr r0, _08025F40 @ =gSharedMem\n\
- ldr r6, _08025F44 @ =gActiveBank\n\
- ldrb r1, [r6]\n\
- ldr r2, _08025F48 @ =0x00016003\n\
- adds r0, r2\n\
- strb r1, [r0]\n\
- ldr r1, _08025F4C @ =gBattlescriptCurrInstr\n\
- ldr r0, _08025F50 @ =BattleScript_MistProtected\n\
- str r0, [r1]\n\
- ldrb r1, [r6]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r0, 2\n\
- adds r0, r4\n\
- ldrb r1, [r0]\n\
- movs r2, 0x1\n\
- orrs r1, r2\n\
- strb r1, [r0]\n\
- b _08025F74\n\
- .align 2, 0\n\
-_08025F40: .4byte gSharedMem\n\
-_08025F44: .4byte gActiveBank\n\
-_08025F48: .4byte 0x00016003\n\
-_08025F4C: .4byte gBattlescriptCurrInstr\n\
-_08025F50: .4byte BattleScript_MistProtected\n\
-_08025F54:\n\
- ldr r0, _08025F78 @ =gCurrentMove\n\
- ldrh r0, [r0]\n\
- cmp r0, 0xAE\n\
- beq _08025F84\n\
- mov r3, r10\n\
- cmp r3, 0x1\n\
- beq _08025F84\n\
- movs r0, 0\n\
- bl JumpIfMoveAffectedByProtect\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _08025F84\n\
- ldr r1, _08025F7C @ =gBattlescriptCurrInstr\n\
- ldr r0, _08025F80 @ =BattleScript_ButItFailed\n\
- str r0, [r1]\n\
-_08025F74:\n\
- movs r0, 0x1\n\
- b _080262A4\n\
- .align 2, 0\n\
-_08025F78: .4byte gCurrentMove\n\
-_08025F7C: .4byte gBattlescriptCurrInstr\n\
-_08025F80: .4byte BattleScript_ButItFailed\n\
-_08025F84:\n\
- ldr r2, _08025FCC @ =gBattleMons\n\
- ldr r1, _08025FD0 @ =gActiveBank\n\
- ldrb r3, [r1]\n\
- movs r4, 0x58\n\
- adds r0, r3, 0\n\
- muls r0, r4\n\
- adds r0, r2\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- mov r10, r2\n\
- cmp r0, 0x1D\n\
- beq _08025FA0\n\
- cmp r0, 0x49\n\
- bne _08026040\n\
-_08025FA0:\n\
- mov r0, r9\n\
- cmp r0, 0\n\
- bne _08026040\n\
- ldr r0, _08025FD4 @ =gCurrentMove\n\
- ldrh r0, [r0]\n\
- cmp r0, 0xAE\n\
- beq _08026040\n\
- cmp r5, 0x1\n\
- bne _08025F74\n\
- ldr r4, _08025FD8 @ =gSpecialStatuses\n\
- lsls r0, r3, 2\n\
- adds r0, r3\n\
- lsls r0, 2\n\
- adds r0, r4\n\
- ldrb r0, [r0]\n\
- lsls r0, 31\n\
- cmp r0, 0\n\
- beq _08025FE0\n\
- ldr r0, _08025FDC @ =gBattlescriptCurrInstr\n\
- mov r1, r8\n\
- str r1, [r0]\n\
- b _08025F74\n\
- .align 2, 0\n\
-_08025FCC: .4byte gBattleMons\n\
-_08025FD0: .4byte gActiveBank\n\
-_08025FD4: .4byte gCurrentMove\n\
-_08025FD8: .4byte gSpecialStatuses\n\
-_08025FDC: .4byte gBattlescriptCurrInstr\n\
-_08025FE0:\n\
- mov r0, r8\n\
- bl b_movescr_stack_push\n\
- ldr r0, _08026028 @ =gSharedMem\n\
- ldr r2, _0802602C @ =gActiveBank\n\
- ldrb r1, [r2]\n\
- ldr r3, _08026030 @ =0x00016003\n\
- adds r0, r3\n\
- strb r1, [r0]\n\
- ldr r1, _08026034 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08026038 @ =BattleScript_AbilityNoStatLoss\n\
- str r0, [r1]\n\
- ldr r1, _0802603C @ =gLastUsedAbility\n\
- ldrb r0, [r2]\n\
- movs r6, 0x58\n\
- muls r0, r6\n\
- add r0, r10\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- strb r0, [r1]\n\
- ldrb r0, [r2]\n\
- ldrb r1, [r1]\n\
- bl RecordAbilityBattle\n\
- ldr r0, _0802602C @ =gActiveBank\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r0, 2\n\
- adds r0, r4\n\
- ldrb r1, [r0]\n\
- movs r2, 0x1\n\
- orrs r1, r2\n\
- strb r1, [r0]\n\
- b _08025F74\n\
- .align 2, 0\n\
-_08026028: .4byte gSharedMem\n\
-_0802602C: .4byte gActiveBank\n\
-_08026030: .4byte 0x00016003\n\
-_08026034: .4byte gBattlescriptCurrInstr\n\
-_08026038: .4byte BattleScript_AbilityNoStatLoss\n\
-_0802603C: .4byte gLastUsedAbility\n\
-_08026040:\n\
- ldr r1, _08026090 @ =gActiveBank\n\
- ldrb r0, [r1]\n\
- movs r4, 0x58\n\
- muls r0, r4\n\
- add r0, r10\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0x33\n\
- bne _080260A8\n\
- mov r2, r9\n\
- cmp r2, 0\n\
- bne _080260A8\n\
- cmp r7, 0x6\n\
- bne _080260A8\n\
- cmp r5, 0x1\n\
- bne _08025F74\n\
- mov r0, r8\n\
- bl b_movescr_stack_push\n\
- ldr r0, _08026094 @ =gSharedMem\n\
- ldr r3, _08026090 @ =gActiveBank\n\
- ldrb r1, [r3]\n\
- ldr r6, _08026098 @ =0x00016003\n\
- adds r0, r6\n\
- strb r1, [r0]\n\
- ldr r1, _0802609C @ =gBattlescriptCurrInstr\n\
- ldr r0, _080260A0 @ =BattleScript_AbilityNoSpecificStatLoss\n\
- str r0, [r1]\n\
- ldr r1, _080260A4 @ =gLastUsedAbility\n\
- ldrb r0, [r3]\n\
- muls r0, r4\n\
- add r0, r10\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- strb r0, [r1]\n\
- ldrb r0, [r3]\n\
- ldrb r1, [r1]\n\
- bl RecordAbilityBattle\n\
- b _08025F74\n\
- .align 2, 0\n\
-_08026090: .4byte gActiveBank\n\
-_08026094: .4byte gSharedMem\n\
-_08026098: .4byte 0x00016003\n\
-_0802609C: .4byte gBattlescriptCurrInstr\n\
-_080260A0: .4byte BattleScript_AbilityNoSpecificStatLoss\n\
-_080260A4: .4byte gLastUsedAbility\n\
-_080260A8:\n\
- ldr r1, _080260FC @ =gActiveBank\n\
- ldrb r0, [r1]\n\
- movs r4, 0x58\n\
- muls r0, r4\n\
- add r0, r10\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0x34\n\
- bne _08026114\n\
- mov r2, r9\n\
- cmp r2, 0\n\
- bne _08026114\n\
- cmp r7, 0x1\n\
- bne _08026114\n\
- cmp r5, 0x1\n\
- beq _080260CA\n\
- b _08025F74\n\
-_080260CA:\n\
- mov r0, r8\n\
- bl b_movescr_stack_push\n\
- ldr r0, _08026100 @ =gSharedMem\n\
- ldr r3, _080260FC @ =gActiveBank\n\
- ldrb r1, [r3]\n\
- ldr r6, _08026104 @ =0x00016003\n\
- adds r0, r6\n\
- strb r1, [r0]\n\
- ldr r1, _08026108 @ =gBattlescriptCurrInstr\n\
- ldr r0, _0802610C @ =BattleScript_AbilityNoSpecificStatLoss\n\
- str r0, [r1]\n\
- ldr r1, _08026110 @ =gLastUsedAbility\n\
- ldrb r0, [r3]\n\
- muls r0, r4\n\
- add r0, r10\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- strb r0, [r1]\n\
- ldrb r0, [r3]\n\
- ldrb r1, [r1]\n\
- bl RecordAbilityBattle\n\
- b _08025F74\n\
- .align 2, 0\n\
-_080260FC: .4byte gActiveBank\n\
-_08026100: .4byte gSharedMem\n\
-_08026104: .4byte 0x00016003\n\
-_08026108: .4byte gBattlescriptCurrInstr\n\
-_0802610C: .4byte BattleScript_AbilityNoSpecificStatLoss\n\
-_08026110: .4byte gLastUsedAbility\n\
-_08026114:\n\
- ldr r0, _080261A0 @ =gActiveBank\n\
- ldrb r1, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r1\n\
- add r0, r10\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0x13\n\
- bne _0802612C\n\
- cmp r5, 0\n\
- bne _0802612C\n\
- b _08025F74\n\
-_0802612C:\n\
- lsls r0, r6, 24\n\
- asrs r0, 28\n\
- movs r1, 0x7\n\
- ands r0, r1\n\
- negs r0, r0\n\
- lsls r0, 24\n\
- ldr r3, _080261A4 @ =gBattleTextBuff2\n\
- movs r4, 0\n\
- movs r1, 0xFD\n\
- strb r1, [r3]\n\
- movs r2, 0x1\n\
- lsrs r6, r0, 24\n\
- asrs r0, 24\n\
- subs r1, 0xFF\n\
- cmp r0, r1\n\
- bne _08026156\n\
- strb r4, [r3, 0x1]\n\
- movs r0, 0xD3\n\
- strb r0, [r3, 0x2]\n\
- strb r4, [r3, 0x3]\n\
- movs r2, 0x4\n\
-_08026156:\n\
- adds r0, r2, r3\n\
- strb r4, [r0]\n\
- adds r2, 0x1\n\
- adds r1, r2, r3\n\
- movs r0, 0xD4\n\
- strb r0, [r1]\n\
- adds r2, 0x1\n\
- adds r0, r2, r3\n\
- strb r4, [r0]\n\
- adds r2, 0x1\n\
- adds r1, r2, r3\n\
- movs r0, 0xFF\n\
- strb r0, [r1]\n\
- ldr r1, _080261A0 @ =gActiveBank\n\
- ldrb r2, [r1]\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r0, r7, r0\n\
- mov r1, r10\n\
- adds r1, 0x18\n\
- adds r0, r1\n\
- ldrb r0, [r0]\n\
- lsls r0, 24\n\
- asrs r0, 24\n\
- cmp r0, 0\n\
- beq _08026206\n\
- movs r1, 0\n\
- ldr r0, _080261A8 @ =gBankTarget\n\
- ldrb r0, [r0]\n\
- ldr r3, _080261AC @ =gBattleCommunication\n\
- mov r8, r3\n\
- cmp r0, r2\n\
- bne _0802619A\n\
- movs r1, 0x1\n\
-_0802619A:\n\
- mov r4, r8\n\
- strb r1, [r4, 0x5]\n\
- b _08026234\n\
- .align 2, 0\n\
-_080261A0: .4byte gActiveBank\n\
-_080261A4: .4byte gBattleTextBuff2\n\
-_080261A8: .4byte gBankTarget\n\
-_080261AC: .4byte gBattleCommunication\n\
-_080261B0:\n\
- asrs r6, r0, 28\n\
- movs r0, 0x7\n\
- ands r6, r0\n\
- ldr r3, _08026210 @ =gBattleTextBuff2\n\
- strb r2, [r3]\n\
- movs r2, 0x1\n\
- cmp r6, 0x2\n\
- bne _080261CA\n\
- strb r4, [r3, 0x1]\n\
- movs r0, 0xD1\n\
- strb r0, [r3, 0x2]\n\
- strb r4, [r3, 0x3]\n\
- movs r2, 0x4\n\
-_080261CA:\n\
- adds r0, r2, r3\n\
- strb r4, [r0]\n\
- adds r2, 0x1\n\
- adds r1, r2, r3\n\
- movs r0, 0xD2\n\
- strb r0, [r1]\n\
- adds r2, 0x1\n\
- adds r0, r2, r3\n\
- strb r4, [r0]\n\
- adds r2, 0x1\n\
- adds r1, r2, r3\n\
- ldrb r0, [r1]\n\
- mov r2, r12\n\
- orrs r0, r2\n\
- strb r0, [r1]\n\
- ldr r2, _08026214 @ =gBattleMons\n\
- ldr r4, _08026218 @ =gActiveBank\n\
- ldrb r3, [r4]\n\
- movs r0, 0x58\n\
- muls r0, r3\n\
- adds r0, r7, r0\n\
- adds r1, r2, 0\n\
- adds r1, 0x18\n\
- adds r0, r1\n\
- ldrb r0, [r0]\n\
- lsls r0, 24\n\
- asrs r0, 24\n\
- mov r10, r2\n\
- cmp r0, 0xC\n\
- bne _08026220\n\
-_08026206:\n\
- ldr r1, _0802621C @ =gBattleCommunication\n\
- movs r0, 0x2\n\
- strb r0, [r1, 0x5]\n\
- mov r8, r1\n\
- b _08026234\n\
- .align 2, 0\n\
-_08026210: .4byte gBattleTextBuff2\n\
-_08026214: .4byte gBattleMons\n\
-_08026218: .4byte gActiveBank\n\
-_0802621C: .4byte gBattleCommunication\n\
-_08026220:\n\
- movs r1, 0\n\
- ldr r0, _080262B4 @ =gBankTarget\n\
- ldrb r0, [r0]\n\
- ldr r2, _080262B8 @ =gBattleCommunication\n\
- mov r8, r2\n\
- cmp r0, r3\n\
- bne _08026230\n\
- movs r1, 0x1\n\
-_08026230:\n\
- mov r3, r8\n\
- strb r1, [r3, 0x5]\n\
-_08026234:\n\
- ldr r2, _080262BC @ =gActiveBank\n\
- ldrb r0, [r2]\n\
- movs r4, 0x58\n\
- adds r1, r0, 0\n\
- muls r1, r4\n\
- adds r1, r7, r1\n\
- mov r3, r10\n\
- adds r3, 0x18\n\
- adds r1, r3\n\
- lsls r0, r6, 24\n\
- asrs r0, 24\n\
- ldrb r6, [r1]\n\
- adds r0, r6\n\
- strb r0, [r1]\n\
- ldrb r0, [r2]\n\
- muls r0, r4\n\
- adds r0, r7, r0\n\
- adds r1, r0, r3\n\
- movs r0, 0\n\
- ldrsb r0, [r1, r0]\n\
- cmp r0, 0\n\
- bge _08026264\n\
- movs r0, 0\n\
- strb r0, [r1]\n\
-_08026264:\n\
- ldr r1, _080262BC @ =gActiveBank\n\
- ldrb r0, [r1]\n\
- muls r0, r4\n\
- adds r0, r7, r0\n\
- adds r1, r0, r3\n\
- movs r0, 0\n\
- ldrsb r0, [r1, r0]\n\
- cmp r0, 0xC\n\
- ble _0802627A\n\
- movs r0, 0xC\n\
- strb r0, [r1]\n\
-_0802627A:\n\
- mov r2, r8\n\
- ldrb r0, [r2, 0x5]\n\
- cmp r0, 0x2\n\
- bne _080262A2\n\
- movs r3, 0x1\n\
- ands r3, r5\n\
- cmp r3, 0\n\
- beq _08026294\n\
- ldr r0, _080262C0 @ =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r2, 0x1\n\
- orrs r1, r2\n\
- strb r1, [r0]\n\
-_08026294:\n\
- mov r4, r8\n\
- ldrb r0, [r4, 0x5]\n\
- cmp r0, 0x2\n\
- bne _080262A2\n\
- cmp r3, 0\n\
- bne _080262A2\n\
- b _08025F74\n\
-_080262A2:\n\
- movs r0, 0\n\
-_080262A4:\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r1}\n\
- bx r1\n\
- .align 2, 0\n\
-_080262B4: .4byte gBankTarget\n\
-_080262B8: .4byte gBattleCommunication\n\
-_080262BC: .4byte gActiveBank\n\
-_080262C0: .4byte gBattleMoveFlags\n\
- .syntax divided");
+ if (gBattleCommunication[MULTISTRING_CHOOSER] == 2 && !(flags & STAT_CHANGE_BS_PTR))
+ return STAT_CHANGE_DIDNT_WORK;
+
+ return STAT_CHANGE_WORKED;
}
-#endif // NONMATCHING
static void atk89_statbuffchange(void)
{
u8* jump_loc = T1_READ_PTR(gBattlescriptCurrInstr + 2);
- if (ChangeStatBuffs(BATTLE_STRUCT->statChanger & 0xF0, BATTLE_STRUCT->statChanger & 0xF, T2_READ_8(gBattlescriptCurrInstr + 1), jump_loc) == 0)
+ if (ChangeStatBuffs(gBattleStruct->statChanger & 0xF0, gBattleStruct->statChanger & 0xF, T2_READ_8(gBattlescriptCurrInstr + 1), jump_loc) == 0)
gBattlescriptCurrInstr += 6;
}
@@ -13251,7 +11830,7 @@ static void atk8A_normalisebuffs(void) //haze
static void atk8B_setbide(void)
{
gBattleMons[gBankAttacker].status2 |= STATUS2_MULTIPLETURNS;
- gLockedMove[gBankAttacker] = gCurrentMove;
+ gLockedMoves[gBankAttacker] = gCurrentMove;
gTakenDmg[gBankAttacker] = 0;
gBattleMons[gBankAttacker].status2 |= (STATUS2_BIDE - 0x100); //2 turns
gBattlescriptCurrInstr++;
@@ -13463,7 +12042,7 @@ static void atk91_givepaydaymoney(void)
{
if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) && gPaydayMoney)
{
- AddMoney(&gSaveBlock1.money, gPaydayMoney * BATTLE_STRUCT->moneyMultiplier);
+ AddMoney(&gSaveBlock1.money, gPaydayMoney * gBattleStruct->moneyMultiplier);
gBattleTextBuff1[0] = 0xFD;
gBattleTextBuff1[1] = 1;
gBattleTextBuff1[2] = 2;
@@ -13471,7 +12050,7 @@ static void atk91_givepaydaymoney(void)
gBattleTextBuff1[4] = gPaydayMoney;
gBattleTextBuff1[5] = uBYTE1_16(gPaydayMoney);
gBattleTextBuff1[6] = 0xFF;
- b_movescr_stack_push(gBattlescriptCurrInstr + 1);
+ BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = BattleScript_PrintPayDayMoneyString;
}
else
@@ -13488,7 +12067,7 @@ static void atk92_setlightscreen(void)
else
{
gSideAffecting[GetBankIdentity(gBankAttacker) & 1] |= SIDE_STATUS_LIGHTSCREEN;
- gSideTimer[GetBankIdentity(gBankAttacker) & 1].lightscreenTimer = 5;
+ gSideTimers[GetBankIdentity(gBankAttacker) & 1].lightscreenTimer = 5;
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && CountAliveMons(1) == 2)
gBattleCommunication[MULTISTRING_CHOOSER] = 4;
else
@@ -14034,7 +12613,7 @@ static void atk98_updatestatusicon(void)
}
if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
{
- gActiveBank = GetBankByPlayerAI(GetBankIdentity(gBankAttacker) ^ 2);
+ gActiveBank = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ 2);
if (!(gAbsentBankFlags & gBitTable[gActiveBank]))
{
EmitStatusIconUpdate(0, gBattleMons[gActiveBank].status1, gBattleMons[gActiveBank].status2);
@@ -14047,14 +12626,14 @@ static void atk98_updatestatusicon(void)
static void atk99_setmist(void)
{
- if (gSideTimer[GetBankIdentity(gBankAttacker) & 1].mistTimer)
+ if (gSideTimers[GetBankIdentity(gBankAttacker) & 1].mistTimer)
{
gBattleMoveFlags |= MOVESTATUS_FAILED;
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
}
else
{
- gSideTimer[GetBankIdentity(gBankAttacker) & 1].mistTimer = 5;
+ gSideTimers[GetBankIdentity(gBankAttacker) & 1].mistTimer = 5;
gSideAffecting[GetBankIdentity(gBankAttacker) & 1] |= SIDE_STATUS_MIST;
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
}
@@ -14149,8 +12728,8 @@ static void atk9C_setsubstitute(void)
static bool8 IsMoveUncopyable(u16 move)
{
int i;
- for (i = 0; sUnknown_081FACFE[i] != 0xFFFE && sUnknown_081FACFE[i] != move; i++) {}
- return (sUnknown_081FACFE[i] != 0xFFFE);
+ for (i = 0; sMovesForbiddenToCopy[i] != 0xFFFE && sMovesForbiddenToCopy[i] != move; i++) {}
+ return (sMovesForbiddenToCopy[i] != 0xFFFE);
}
static void atk9D_mimicattackcopy(void)
@@ -14191,16 +12770,203 @@ static void atk9D_mimicattackcopy(void)
}
}
+#if DEBUG
+__attribute__((naked))
+static void atk9E_metronome(void)
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ mov r7, r8\n\
+ push {r7}\n\
+ ldr r6, ._3076 @ gBankAttacker\n\
+ ldrb r2, [r6]\n\
+ lsl r1, r2, #0x1\n\
+ ldr r0, ._3076 + 4 @ \n\
+ add r3, r1, r0\n\
+ ldr r5, ._3076 + 8 @ \n\
+ mov r4, #0x58\n\
+ add r0, r2, #0\n\
+ mul r0, r0, r4\n\
+ add r1, r0, r5\n\
+ ldrh r0, [r1, #0xe]\n\
+ cmp r0, #0\n\
+ bne ._3071 @cond_branch\n\
+ ldrh r2, [r1, #0x10]\n\
+ cmp r2, #0\n\
+ beq ._3071 @cond_branch\n\
+ ldrh r0, [r1, #0x12]\n\
+ cmp r0, #0\n\
+ beq ._3071 @cond_branch\n\
+ ldrh r0, [r3]\n\
+ cmp r0, #0\n\
+ bne ._3072 @cond_branch\n\
+ strh r2, [r3]\n\
+._3072:\n\
+ ldr r1, ._3076 + 12 @ \n\
+ ldrh r0, [r3]\n\
+ strh r0, [r1]\n\
+ ldrb r0, [r6]\n\
+ mul r0, r0, r4\n\
+ add r0, r0, r5\n\
+ ldrh r5, [r0, #0x10]\n\
+ ldrh r2, [r0, #0x12]\n\
+ add r7, r1, #0\n\
+ cmp r5, r2\n\
+ bcs ._3073 @cond_branch\n\
+ ldrh r0, [r3]\n\
+ cmp r0, r2\n\
+ beq ._3074 @cond_branch\n\
+ add r0, r0, #0x1\n\
+ b ._3079\n\
+._3077:\n\
+ .align 2, 0\n\
+._3076:\n\
+ .word gBankAttacker\n\
+ .word +0x20160b4\n\
+ .word gBattleMons\n\
+ .word gCurrentMove\n\
+._3073:\n\
+ ldrh r4, [r3]\n\
+ add r1, r4, #0\n\
+ mov r0, #0xb1\n\
+ lsl r0, r0, #0x1\n\
+ cmp r1, r0\n\
+ bne ._3078 @cond_branch\n\
+ mov r0, #0x1\n\
+ b ._3079\n\
+._3078:\n\
+ cmp r1, r2\n\
+ bne ._3080 @cond_branch\n\
+._3074:\n\
+ strh r5, [r3]\n\
+ b ._3081\n\
+._3080:\n\
+ add r0, r4, #1\n\
+._3079:\n\
+ strh r0, [r3]\n\
+._3081:\n\
+ ldr r4, ._3083 @ gHitMarker\n\
+ ldr r2, [r4]\n\
+ ldr r0, ._3083 + 4 @ 0xfffffbff\n\
+ and r2, r2, r0\n\
+ str r2, [r4]\n\
+ ldr r6, ._3083 + 8 @ gBattlescriptCurrInstr\n\
+ ldr r5, ._3083 + 12 @ gBattleScriptsForMoveEffects\n\
+ ldr r3, ._3083 + 16 @ gBattleMoves\n\
+ ldrh r1, [r7]\n\
+ lsl r0, r1, #0x1\n\
+ add r0, r0, r1\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r3\n\
+ ldrb r0, [r0]\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r5\n\
+ ldr r0, [r0]\n\
+ str r0, [r6]\n\
+ mov r0, #0x80\n\
+ lsl r0, r0, #0x4\n\
+ orr r2, r2, r0\n\
+ str r2, [r4]\n\
+ ldrh r0, [r7]\n\
+ b ._3082\n\
+._3084:\n\
+ .align 2, 0\n\
+._3083:\n\
+ .word gHitMarker\n\
+ .word 0xfffffbff\n\
+ .word gBattlescriptCurrInstr\n\
+ .word gBattleScriptsForMoveEffects\n\
+ .word gBattleMoves\n\
+._3071:\n\
+ ldr r7, ._3090 @ gCurrentMove\n\
+ mov r6, #0xb1\n\
+ lsl r6, r6, #0x1\n\
+ ldr r5, ._3090 + 4 @ sMovesForbiddenToCopy\n\
+ ldr r0, ._3090 + 8 @ gBattlescriptCurrInstr\n\
+ mov r8, r0\n\
+._3089:\n\
+ bl Random\n\
+ ldr r2, ._3090 + 12 @ 0x1ff\n\
+ add r1, r2, #0\n\
+ and r0, r0, r1\n\
+ add r0, r0, #0x1\n\
+ strh r0, [r7]\n\
+ cmp r0, r6\n\
+ bhi ._3089 @cond_branch\n\
+ mov r0, #0x3\n\
+._3086:\n\
+ sub r0, r0, #0x1\n\
+ cmp r0, #0\n\
+ bge ._3086 @cond_branch\n\
+ ldr r4, ._3090 @ gCurrentMove\n\
+ ldrh r2, [r4]\n\
+ ldr r3, ._3090 + 16 @ 0xffff\n\
+ sub r0, r5, #2\n\
+._3088:\n\
+ add r0, r0, #0x2\n\
+ ldrh r1, [r0]\n\
+ cmp r1, r2\n\
+ beq ._3087 @cond_branch\n\
+ cmp r1, r3\n\
+ bne ._3088 @cond_branch\n\
+._3087:\n\
+ ldr r0, ._3090 + 16 @ 0xffff\n\
+ cmp r1, r0\n\
+ bne ._3089 @cond_branch\n\
+ ldr r2, ._3090 + 20 @ gHitMarker\n\
+ ldr r0, [r2]\n\
+ ldr r1, ._3090 + 24 @ 0xfffffbff\n\
+ and r0, r0, r1\n\
+ str r0, [r2]\n\
+ ldr r3, ._3090 + 28 @ gBattleScriptsForMoveEffects\n\
+ ldr r2, ._3090 + 32 @ gBattleMoves\n\
+ ldrh r1, [r4]\n\
+ lsl r0, r1, #0x1\n\
+ add r0, r0, r1\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r2\n\
+ ldrb r0, [r0]\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r3\n\
+ ldr r0, [r0]\n\
+ mov r1, r8\n\
+ str r0, [r1]\n\
+ ldrh r0, [r4]\n\
+._3082:\n\
+ mov r1, #0x0\n\
+ bl GetMoveTarget\n\
+ ldr r1, ._3090 + 36 @ gBankTarget\n\
+ strb r0, [r1]\n\
+ pop {r3}\n\
+ mov r8, r3\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+._3091:\n\
+ .align 2, 0\n\
+._3090:\n\
+ .word gCurrentMove\n\
+ .word sMovesForbiddenToCopy\n\
+ .word gBattlescriptCurrInstr\n\
+ .word 0x1ff\n\
+ .word 0xffff\n\
+ .word gHitMarker\n\
+ .word 0xfffffbff\n\
+ .word gBattleScriptsForMoveEffects\n\
+ .word gBattleMoves\n\
+ .word gBankTarget");
+}
+#else
#ifdef NONMATCHING
static void atk9E_metronome(void)
{
- // sUnknown_081FACFE
+ // sMovesForbiddenToCopy
int i;
do
{
while ((gCurrentMove = (Random() & 0x1FF) + 1) > 0x162);
- for (i = 0; sUnknown_081FACFE[i] != gCurrentMove && sUnknown_081FACFE[i] != 0xFFFF; i++);
- } while (sUnknown_081FACFE[i] != 0xFFFF);
+ for (i = 0; sMovesForbiddenToCopy[i] != gCurrentMove && sMovesForbiddenToCopy[i] != 0xFFFF; i++);
+ } while (sMovesForbiddenToCopy[i] != 0xFFFF);
gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect];
@@ -14218,7 +12984,7 @@ static void atk9E_metronome(void)
ldr r7, _08027938 @ =gCurrentMove\n\
movs r6, 0xB1\n\
lsls r6, 1\n\
- ldr r5, _0802793C @ =sUnknown_081FACFE\n\
+ ldr r5, _0802793C @ =sMovesForbiddenToCopy\n\
ldr r0, _08027940 @ =gBattlescriptCurrInstr\n\
mov r8, r0\n\
_080278CA:\n\
@@ -14280,7 +13046,7 @@ _080278F8:\n\
bx r0\n\
.align 2, 0\n\
_08027938: .4byte gCurrentMove\n\
-_0802793C: .4byte sUnknown_081FACFE\n\
+_0802793C: .4byte sMovesForbiddenToCopy\n\
_08027940: .4byte gBattlescriptCurrInstr\n\
_08027944: .4byte 0x000001ff\n\
_08027948: .4byte 0x0000ffff\n\
@@ -14292,6 +13058,7 @@ _0802795C: .4byte gBankTarget\n\
.syntax divided");
}
#endif // NONMATCHING
+#endif
static void atk9F_dmgtolevel(void)
{
@@ -14315,8 +13082,8 @@ static void atkA1_counterdamagecalculator(void)
if (gProtectStructs[gBankAttacker].physicalDmg && atk_side != def_side && gBattleMons[gProtectStructs[gBankAttacker].physicalBank].hp)
{
gBattleMoveDamage = gProtectStructs[gBankAttacker].physicalDmg * 2;
- if (gSideTimer[def_side].followmeTimer && gBattleMons[gSideTimer[def_side].followmeTarget].hp)
- gBankTarget = gSideTimer[def_side].followmeTarget;
+ if (gSideTimers[def_side].followmeTimer && gBattleMons[gSideTimers[def_side].followmeTarget].hp)
+ gBankTarget = gSideTimers[def_side].followmeTarget;
else
gBankTarget = gProtectStructs[gBankAttacker].physicalBank;
gBattlescriptCurrInstr += 5;
@@ -14335,8 +13102,8 @@ static void atkA2_mirrorcoatdamagecalculator(void) //a copy of atkA1 with the ph
if (gProtectStructs[gBankAttacker].specialDmg && atk_side != def_side && gBattleMons[gProtectStructs[gBankAttacker].specialBank].hp)
{
gBattleMoveDamage = gProtectStructs[gBankAttacker].specialDmg * 2;
- if (gSideTimer[def_side].followmeTimer && gBattleMons[gSideTimer[def_side].followmeTarget].hp)
- gBankTarget = gSideTimer[def_side].followmeTarget;
+ if (gSideTimers[def_side].followmeTimer && gBattleMons[gSideTimers[def_side].followmeTarget].hp)
+ gBankTarget = gSideTimers[def_side].followmeTarget;
else
gBankTarget = gProtectStructs[gBankAttacker].specialBank;
gBattlescriptCurrInstr += 5;
@@ -14405,10 +13172,10 @@ static void atkA5_painsplitdmgcalc(void)
{
s32 hp_diff = (gBattleMons[gBankAttacker].hp + gBattleMons[gBankTarget].hp) / 2;
s32 to_store = gBattleMoveDamage = gBattleMons[gBankTarget].hp - hp_diff;
- BATTLE_STRUCT->unk16014 = sBYTE0_32(to_store);
- BATTLE_STRUCT->unk16015 = sBYTE1_32(to_store);
- BATTLE_STRUCT->unk16016 = sBYTE2_32(to_store);
- BATTLE_STRUCT->unk16017 = sBYTE3_32(to_store);
+ gBattleStruct->unk16014 = sBYTE0_32(to_store);
+ gBattleStruct->unk16015 = sBYTE1_32(to_store);
+ gBattleStruct->unk16016 = sBYTE2_32(to_store);
+ gBattleStruct->unk16017 = sBYTE3_32(to_store);
gBattleMoveDamage = gBattleMons[gBankAttacker].hp - hp_diff;
gSpecialStatuses[gBankTarget].moveturnLostHP = 0xFFFF;
@@ -14422,7 +13189,7 @@ static void atkA5_painsplitdmgcalc(void)
#ifdef NONMATCHING
static void atkA6_settypetorandomresistance(void)
{
- if (gMoveHitWith[gBankAttacker] == 0 || gMoveHitWith[gBankAttacker] == 0xFFFF || (IsTwoTurnsMove(gMoveHitWith[gBankAttacker]) && !gProtectStructs[gBankAttacker].physicalDmg && !gProtectStructs[gBankAttacker].specialDmg))
+ if (gLastLandedMoves[gBankAttacker] == 0 || gLastLandedMoves[gBankAttacker] == 0xFFFF || (IsTwoTurnsMove(gLastLandedMoves[gBankAttacker]) && !gProtectStructs[gBankAttacker].physicalDmg && !gProtectStructs[gBankAttacker].specialDmg))
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
else
{
@@ -14431,7 +13198,7 @@ static void atkA6_settypetorandomresistance(void)
{
while (((type = (Random() & 0x7F)) > 0x70));
type *= 3;
- if (gTypeEffectiveness[type] == gUnknown_02024C44[gBankAttacker] && gTypeEffectiveness[type + 2] <= 5 && gBattleMons[gBankAttacker].type1 != gTypeEffectiveness[type + 1] && gBattleMons[gBankAttacker].type2 != gTypeEffectiveness[type + 1])
+ if (gTypeEffectiveness[type] == gLastHitByType[gBankAttacker] && gTypeEffectiveness[type + 2] <= 5 && gBattleMons[gBankAttacker].type1 != gTypeEffectiveness[type + 1] && gBattleMons[gBankAttacker].type2 != gTypeEffectiveness[type + 1])
{
gBattleMons[gBankAttacker].type1 = type;
gBattleMons[gBankAttacker].type2 = type;
@@ -14450,7 +13217,7 @@ static void atkA6_settypetorandomresistance(void)
{
if (gTypeEffectiveness[type] == 0xFE || gTypeEffectiveness[type] != 0xFF)
{
- if (gTypeEffectiveness[type] == gUnknown_02024C44[gBankAttacker] && gTypeEffectiveness[type + 2] <= 5 && gBattleMons[gBankAttacker].type1 != gTypeEffectiveness[type + 1] && gBattleMons[gBankAttacker].type2 != gTypeEffectiveness[type + 1])
+ if (gTypeEffectiveness[type] == gLastHitByType[gBankAttacker] && gTypeEffectiveness[type + 2] <= 5 && gBattleMons[gBankAttacker].type1 != gTypeEffectiveness[type + 1] && gBattleMons[gBankAttacker].type2 != gTypeEffectiveness[type + 1])
{
gBattleMons[gBankAttacker].type1 = gTypeEffectiveness[rands + 1];
gBattleMons[gBankAttacker].type2 = gTypeEffectiveness[rands + 1];
@@ -14479,7 +13246,7 @@ static void atkA6_settypetorandomresistance(void)
mov r6, r9\n\
mov r5, r8\n\
push {r5-r7}\n\
- ldr r1, _08027FA8 @ =gMoveHitWith\n\
+ ldr r1, _08027FA8 @ =gLastLandedMoves\n\
ldr r4, _08027FAC @ =gBankAttacker\n\
ldrb r0, [r4]\n\
lsls r0, 1\n\
@@ -14525,7 +13292,7 @@ _08027F8C:\n\
str r1, [r3]\n\
b _08028110\n\
.align 2, 0\n\
-_08027FA8: .4byte gMoveHitWith\n\
+_08027FA8: .4byte gLastLandedMoves\n\
_08027FAC: .4byte gBankAttacker\n\
_08027FB0: .4byte 0x0000ffff\n\
_08027FB4: .4byte gProtectStructs\n\
@@ -14597,7 +13364,7 @@ _0802802C:\n\
adds r4, r0, r4\n\
ldr r6, _08028120 @ =gTypeEffectiveness\n\
adds r3, r4, r6\n\
- ldr r1, _08028124 @ =gUnknown_02024C44\n\
+ ldr r1, _08028124 @ =gLastHitByType\n\
ldr r2, _08028128 @ =gBankAttacker\n\
ldrb r5, [r2]\n\
lsls r0, r5, 1\n\
@@ -14658,7 +13425,7 @@ _080280AE:\n\
mov r4, r10\n\
ldrb r2, [r4]\n\
lsls r0, r2, 1\n\
- ldr r7, _08028124 @ =gUnknown_02024C44\n\
+ ldr r7, _08028124 @ =gLastHitByType\n\
adds r0, r7\n\
ldrh r0, [r0]\n\
cmp r1, r0\n\
@@ -14715,7 +13482,7 @@ _08028110:\n\
bx r0\n\
.align 2, 0\n\
_08028120: .4byte gTypeEffectiveness\n\
-_08028124: .4byte gUnknown_02024C44\n\
+_08028124: .4byte gLastHitByType\n\
_08028128: .4byte gBankAttacker\n\
_0802812C: .4byte gBattleMons\n\
_08028130: .4byte 0x000003e7\n\
@@ -14767,7 +13534,7 @@ static void atkA8_copymovepermanently(void)
moves_data.pp[i] = gBattleMons[gBankAttacker].pp[i];
}
moves_data.ppBonuses = gBattleMons[gBankAttacker].ppBonuses;
- EmitSetAttributes(0, REQUEST_MOVES_PP_BATTLE, 0, sizeof(struct move_pp), &moves_data);
+ EmitSetMonData(0, REQUEST_MOVES_PP_BATTLE, 0, sizeof(struct move_pp), &moves_data);
MarkBufferBankForExecution(gActiveBank);
gBattleTextBuff1[0] = 0xFD;
gBattleTextBuff1[1] = 2;
@@ -14849,7 +13616,7 @@ static void atkAA_setdestinybond(void)
gBattlescriptCurrInstr++;
}
-static void DestinyBondFlagUpdate(void)
+static void TrySetDestinyBondToHappen(void)
{
u8 atk_side = GetBankSide(gBankAttacker);
u8 def_side = GetBankSide(gBankTarget);
@@ -14859,7 +13626,7 @@ static void DestinyBondFlagUpdate(void)
static void atkAB_trysetdestinybondtohappen(void)
{
- DestinyBondFlagUpdate();
+ TrySetDestinyBondToHappen();
gBattlescriptCurrInstr++;
}
@@ -14869,10 +13636,10 @@ static void atkAC_remaininghptopower(void)
int i;
for (i = 0; i < 12; i += 2)
{
- if (hp_fraction <= sUnknown_081FAD26[i])
+ if (hp_fraction <= sFlailHpScaleToPowerTable[i])
break;
}
- gDynamicBasePower = sUnknown_081FAD26[i + 1];
+ gDynamicBasePower = sFlailHpScaleToPowerTable[i + 1];
gBattlescriptCurrInstr++;
}
@@ -14910,7 +13677,7 @@ static void atkAD_tryspiteppreduce(void)
if (!(gDisableStructs[gActiveBank].unk18_b & gBitTable[i])
&& !(gBattleMons[gActiveBank].status2 & STATUS2_TRANSFORMED))
{
- EmitSetAttributes(0, REQUEST_PPMOVE1_BATTLE + i, 0, 1, &gBattleMons[gActiveBank].pp[i]);
+ EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + i, 0, 1, &gBattleMons[gActiveBank].pp[i]);
MarkBufferBankForExecution(gActiveBank);
}
gBattlescriptCurrInstr += 5;
@@ -14948,7 +13715,7 @@ static void atkAE_healpartystatus(void)
gBattleCommunication[MULTISTRING_CHOOSER] |= 1;
}
- gActiveBank = BATTLE_STRUCT->scriptingActive = GetBankByPlayerAI(GetBankIdentity(gBankAttacker) ^ 2);
+ gActiveBank = gBattleStruct->scriptingActive = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ 2);
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && !(gAbsentBankFlags & gBitTable[gActiveBank]))
{
if (gBattleMons[gActiveBank].ability != ABILITY_SOUNDPROOF)
@@ -14986,14 +13753,14 @@ static void atkAE_healpartystatus(void)
to_heal = 0x3F;
gBattleMons[gBankAttacker].status1 = zero2;
- gActiveBank = GetBankByPlayerAI(GetBankIdentity(gBankAttacker) ^ 2);
+ gActiveBank = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ 2);
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && !(gAbsentBankFlags & gBitTable[gActiveBank]))
gBattleMons[gActiveBank].status1 = 0;
}
//missing check?
gActiveBank = gBankAttacker;
- EmitSetAttributes(0, REQUEST_STATUS_BATTLE, to_heal, 4, &zero);
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, to_heal, 4, &zero);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr++;
@@ -15018,7 +13785,7 @@ static void atkAF_cursetarget(void)
static void atkB0_trysetspikes(void)
{
u8 side = GetBankSide(gBankAttacker) ^ 1;
- if (gSideTimer[side].spikesAmount == 3)
+ if (gSideTimers[side].spikesAmount == 3)
{
gSpecialStatuses[gBankAttacker].flag20 = 1;
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
@@ -15026,7 +13793,7 @@ static void atkB0_trysetspikes(void)
else
{
gSideAffecting[side] |= SIDE_STATUS_SPIKES;
- gSideTimer[side].spikesAmount++;
+ gSideTimers[side].spikesAmount++;
gBattlescriptCurrInstr += 5;
}
}
@@ -15053,7 +13820,7 @@ static void atkB2_trysetperishsong(void)
}
}
- sub_80153D0(gBankAttacker);
+ PressurePPLoseOnUsingPerishSong(gBankAttacker);
if (not_affected_pokes == gNoOfAllBanks)
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
else
@@ -15075,7 +13842,7 @@ static void atkB3_rolloutdamagecalculation(void)
gDisableStructs[gBankAttacker].rolloutTimer1 = 5;
gDisableStructs[gBankAttacker].rolloutTimer2 = 5;
gBattleMons[gBankAttacker].status2 |= STATUS2_MULTIPLETURNS;
- gLockedMove[gBankAttacker] = gCurrentMove;
+ gLockedMoves[gBankAttacker] = gCurrentMove;
}
if (--gDisableStructs[gBankAttacker].rolloutTimer1 == 0)
gBattleMons[gBankAttacker].status2 &= ~(STATUS2_MULTIPLETURNS);
@@ -15167,7 +13934,7 @@ static void atkB8_setsafeguard(void)
else
{
gSideAffecting[GetBankIdentity(gBankAttacker) & 1] |= SIDE_STATUS_SAFEGUARD;
- gSideTimer[GetBankIdentity(gBankAttacker) & 1].safeguardTimer = 5;
+ gSideTimers[GetBankIdentity(gBankAttacker) & 1].safeguardTimer = 5;
gBattleCommunication[MULTISTRING_CHOOSER] = 5;
}
gBattlescriptCurrInstr++;
@@ -15234,16 +14001,16 @@ static void atkBA_jumpifnopursuitswitchdmg(void)
if (gMultiHitCounter == 1)
{
if (GetBankSide(gBankAttacker) == 0)
- gBankTarget = GetBankByPlayerAI(1);
+ gBankTarget = GetBankByIdentity(1);
else
- gBankTarget = GetBankByPlayerAI(0);
+ gBankTarget = GetBankByIdentity(0);
}
else
{
if (GetBankSide(gBankAttacker) == 0)
- gBankTarget = GetBankByPlayerAI(3);
+ gBankTarget = GetBankByIdentity(3);
else
- gBankTarget = GetBankByPlayerAI(2);
+ gBankTarget = GetBankByIdentity(2);
}
if (gActionForBanks[gBankTarget] == 0 && gBankAttacker == ewram16010arr(gBankTarget) && !(gBattleMons[gBankTarget].status1 & (STATUS_SLEEP | STATUS_FREEZE))
@@ -15252,12 +14019,12 @@ static void atkBA_jumpifnopursuitswitchdmg(void)
int i;
for (i = 0; i < gNoOfAllBanks; i++)
{
- if (gTurnOrder[i] == gBankTarget)
- gUnknown_02024A76[i] = 11;
+ if (gBanksByTurnOrder[i] == gBankTarget)
+ gActionsByTurnOrder[i] = 11;
}
gCurrentMove = MOVE_PURSUIT;
gBattlescriptCurrInstr += 5;
- BATTLE_STRUCT->animTurn = 1;
+ gBattleStruct->animTurn = 1;
gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
}
else
@@ -15321,21 +14088,21 @@ static void atkBE_rapidspinfree(void) //rapid spin
gBattleTextBuff1[2] = ewram16004arr(0, gBankAttacker);
gBattleTextBuff1[3] = ewram16004arr(1, gBankAttacker);
gBattleTextBuff1[4] = 0xFF;
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_WrapFree;
}
else if (gStatuses3[gBankAttacker] & STATUS3_LEECHSEED)
{
gStatuses3[gBankAttacker] &= ~(STATUS3_LEECHSEED);
gStatuses3[gBankAttacker] &= ~(STATUS3_LEECHSEED_BANK);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_LeechSeedFree;
}
else if (gSideAffecting[GetBankSide(gBankAttacker)] & SIDE_STATUS_SPIKES)
{
gSideAffecting[GetBankSide(gBankAttacker)] &= ~(SIDE_STATUS_SPIKES);
- gSideTimer[GetBankSide(gBankAttacker)].spikesAmount = 0;
- b_movescr_stack_push_cursor();
+ gSideTimers[GetBankSide(gBankAttacker)].spikesAmount = 0;
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_SpikesFree;
}
else
@@ -15935,8 +14702,8 @@ static void atkC9_jumpifattackandspecialattackcannotfall(void) //memento
static void atkCA_setforcedtarget(void) //follow me
{
- gSideTimer[GetBankSide(gBankAttacker)].followmeTimer = 1;
- gSideTimer[GetBankSide(gBankAttacker)].followmeTarget = gBankAttacker;
+ gSideTimers[GetBankSide(gBankAttacker)].followmeTimer = 1;
+ gSideTimers[GetBankSide(gBankAttacker)].followmeTarget = gBankAttacker;
gBattlescriptCurrInstr++;
}
@@ -15953,7 +14720,7 @@ static void atkCC_callterrainattack(void) //nature power
gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
gCurrentMove = sNaturePowerMoves[gBattleTerrain];
gBankTarget = GetMoveTarget(gCurrentMove, 0);
- b_movescr_stack_push(gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]);
+ BattleScriptPush(gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]);
gBattlescriptCurrInstr++;
}
@@ -15964,7 +14731,7 @@ static void atkCD_cureifburnedparalysedorpoisoned(void) //refresh
gBattleMons[gBankAttacker].status1 = 0;
gBattlescriptCurrInstr += 5;
gActiveBank = gBankAttacker;
- EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
MarkBufferBankForExecution(gActiveBank);
}
else
@@ -16004,7 +14771,7 @@ static void atkD0_settaunt(void)
static void atkD1_trysethelpinghand(void)
{
- gBankTarget = GetBankByPlayerAI(GetBankIdentity(gBankAttacker) ^ 2);
+ gBankTarget = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ 2);
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && !(gAbsentBankFlags & gBitTable[gBankTarget])
&& !gProtectStructs[gBankAttacker].helpingHand && !gProtectStructs[gBankTarget].helpingHand)
{
@@ -16223,7 +14990,7 @@ _0802A36C:\n\
movs r1, 0x2\n\
movs r2, 0\n\
movs r3, 0x2\n\
- bl EmitSetAttributes\n\
+ bl EmitSetMonData\n\
ldr r2, _0802A45C @ =gBankAttacker\n\
ldrb r0, [r2]\n\
bl MarkBufferBankForExecution\n\
@@ -16241,7 +15008,7 @@ _0802A36C:\n\
movs r1, 0x2\n\
movs r2, 0\n\
movs r3, 0x2\n\
- bl EmitSetAttributes\n\
+ bl EmitSetMonData\n\
ldrb r0, [r7]\n\
bl MarkBufferBankForExecution\n\
ldr r0, _0802A464 @ =0xfffe9f10\n\
@@ -16407,7 +15174,7 @@ static void atkD6_doubledamagedealtifdamaged(void)
{
if ((gProtectStructs[gBankAttacker].physicalDmg && gProtectStructs[gBankAttacker].physicalBank == gBankTarget)
|| (gProtectStructs[gBankAttacker].specialDmg && gProtectStructs[gBankAttacker].specialBank == gBankTarget))
- BATTLE_STRUCT->dmgMultiplier = 2;
+ gBattleStruct->dmgMultiplier = 2;
gBattlescriptCurrInstr++;
}
@@ -16472,7 +15239,7 @@ static void atkDB_tryimprision(void)
else
{
u8 bank;
- sub_801529C(gBankAttacker);
+ PressurePPLoseOnUsingImprision(gBankAttacker);
for (bank = 0; bank < gNoOfAllBanks; bank++)
{
if (r8 != GetBankSide(bank))
@@ -16516,13 +15283,13 @@ static void atkDC_trysetgrudge(void)
static void atkDD_weightdamagecalculation(void)
{
int i;
- for (i = 0; sWeightDamage[i] != 0xFFFF; i += 2)
+ for (i = 0; sWeightToDamageTable[i] != 0xFFFF; i += 2)
{
- if (sWeightDamage[i] > GetPokedexHeightWeight(SpeciesToNationalPokedexNum(gBattleMons[gBankTarget].species), 1))
+ if (sWeightToDamageTable[i] > GetPokedexHeightWeight(SpeciesToNationalPokedexNum(gBattleMons[gBankTarget].species), 1))
break;
}
- if (sWeightDamage[i] != 0xFFFF)
- gDynamicBasePower = sWeightDamage[i + 1];
+ if (sWeightToDamageTable[i] != 0xFFFF)
+ gDynamicBasePower = sWeightToDamageTable[i + 1];
else
gDynamicBasePower = 120;
gBattlescriptCurrInstr++;
@@ -16546,17 +15313,17 @@ static void atkDE_asistattackselect(void)
break;
if (!GetMonData(&party[i], MON_DATA_SPECIES2) || GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
break;
- chooseable_moves = &BATTLE_STRUCT->assistMove[chooseable_moves_no];
+ chooseable_moves = &gBattleStruct->assistMove[chooseable_moves_no];
for (j = 0; j < 4; j++)
{
int k;
u16 move = GetMonData(&party[i], MON_DATA_MOVE1 + i);
if (IsMoveUnchoosable(move))
break;
- //sUnknown_081FACFE[k]
+ //sMovesForbiddenToCopy[k]
for (k = 0; ;k++)
{
- if (sUnknown_081FACFE[k] == 0xFFFF)
+ if (sMovesForbiddenToCopy[k] == 0xFFFF)
{
if (move)
{
@@ -16566,7 +15333,7 @@ static void atkDE_asistattackselect(void)
}
break;
}
- if (sUnknown_081FACFE[k] == move)
+ if (sMovesForbiddenToCopy[k] == move)
break;
}
}
@@ -16574,7 +15341,7 @@ static void atkDE_asistattackselect(void)
if (chooseable_moves_no)
{
gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
- gRandomMove = BATTLE_STRUCT->assistMove[Random() % chooseable_moves_no];
+ gRandomMove = gBattleStruct->assistMove[Random() % chooseable_moves_no];
gBankTarget = GetMoveTarget(gRandomMove, 0);
gBattlescriptCurrInstr += 5;
}
@@ -16659,7 +15426,7 @@ _0802AAF8:\n\
adds r1, r5, 0x1\n\
cmp r0, 0\n\
bne _0802AB4E\n\
- ldr r0, _0802ABB4 @ =sUnknown_081FACFE\n\
+ ldr r0, _0802ABB4 @ =sMovesForbiddenToCopy\n\
ldrh r2, [r0]\n\
adds r3, r0, 0\n\
cmp r2, r8\n\
@@ -16734,7 +15501,7 @@ _0802ABA4: .4byte gEnemyParty\n\
_0802ABA8: .4byte gBattlePartyID\n\
_0802ABAC: .4byte 0x0000ffff\n\
_0802ABB0: .4byte gSharedMem + 0x16024\n\
-_0802ABB4: .4byte sUnknown_081FACFE\n\
+_0802ABB4: .4byte sMovesForbiddenToCopy\n\
_0802ABB8: .4byte gHitMarker\n\
_0802ABBC: .4byte 0xfffffbff\n\
_0802ABC0: .4byte gRandomMove\n\
@@ -16774,7 +15541,7 @@ static void atkDF_trysetmagiccoat(void)
{
gBankTarget = gBankAttacker;
gSpecialStatuses[gBankAttacker].flag20 = 1;
- if (gCurrentMoveTurn == gNoOfAllBanks - 1) //last turn
+ if (gCurrentTurnActionNumber == gNoOfAllBanks - 1) //last turn
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
else
{
@@ -16786,7 +15553,7 @@ static void atkDF_trysetmagiccoat(void)
static void atkE0_trysetsnatch(void)
{
gSpecialStatuses[gBankAttacker].flag20 = 1;
- if (gCurrentMoveTurn == gNoOfAllBanks - 1) //last turn
+ if (gCurrentTurnActionNumber == gNoOfAllBanks - 1) //last turn
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
else
{
@@ -16799,11 +15566,11 @@ static void atkE1_trygetintimidatetarget(void)
{
u8 side;
- BATTLE_STRUCT->scriptingActive = ewram160DD;
- side = GetBankSide(BATTLE_STRUCT->scriptingActive);
+ gBattleStruct->scriptingActive = ewram160DD;
+ side = GetBankSide(gBattleStruct->scriptingActive);
gBattleTextBuff1[0] = 0xFD;
gBattleTextBuff1[1] = 9;
- gBattleTextBuff1[2] = gBattleMons[BATTLE_STRUCT->scriptingActive].ability;
+ gBattleTextBuff1[2] = gBattleMons[gBattleStruct->scriptingActive].ability;
gBattleTextBuff1[3] = 0xFF;
for (;gBankTarget < gNoOfAllBanks; gBankTarget++)
@@ -16827,7 +15594,7 @@ static void atkE2_switchoutabilities(void)
{
case ABILITY_NATURAL_CURE:
gBattleMons[gActiveBank].status1 = 0;
- EmitSetAttributes(0, REQUEST_STATUS_BATTLE, gBitTable[ewram16064arr(gActiveBank)], 4, &gBattleMons[gActiveBank].status1);
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, gBitTable[ewram16064arr(gActiveBank)], 4, &gBattleMons[gActiveBank].status1);
MarkBufferBankForExecution(gActiveBank);
break;
}
@@ -16908,10 +15675,10 @@ static void atkE5_pickup(void)
static void atkE6_docastformchangeanimation(void)
{
- gActiveBank = BATTLE_STRUCT->scriptingActive;
+ gActiveBank = gBattleStruct->scriptingActive;
if (gBattleMons[gActiveBank].status2 & STATUS2_SUBSTITUTE)
- BATTLE_STRUCT->castformToChangeInto |= 0x80;
- EmitBattleAnimation(0, B_ANIM_CASTFORM_CHANGE, BATTLE_STRUCT->castformToChangeInto);
+ gBattleStruct->castformToChangeInto |= 0x80;
+ EmitBattleAnimation(0, B_ANIM_CASTFORM_CHANGE, gBattleStruct->castformToChangeInto);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr++;
}
@@ -16920,11 +15687,11 @@ static void atkE7_trycastformdatachange(void)
{
u8 form;
gBattlescriptCurrInstr++;
- form = CastformDataTypeChange(BATTLE_STRUCT->scriptingActive);
+ form = CastformDataTypeChange(gBattleStruct->scriptingActive);
if (form)
{
- b_push_move_exec(BattleScript_CastformChange);
- BATTLE_STRUCT->castformToChangeInto = form - 1;
+ BattleScriptPushCursorAndCallback(BattleScript_CastformChange);
+ gBattleStruct->castformToChangeInto = form - 1;
}
}
@@ -16960,17 +15727,17 @@ static void atkE9_setweatherballtype(void)
if (WEATHER_HAS_EFFECT)
{
if ((u8)(gBattleWeather))
- BATTLE_STRUCT->dmgMultiplier = 2;
+ gBattleStruct->dmgMultiplier = 2;
if (gBattleWeather & WEATHER_RAIN_ANY)
- BATTLE_STRUCT->dynamicMoveType = TYPE_WATER | 0x80;
+ gBattleStruct->dynamicMoveType = TYPE_WATER | 0x80;
else if (gBattleWeather & WEATHER_SANDSTORM_ANY)
- BATTLE_STRUCT->dynamicMoveType = TYPE_ROCK | 0x80;
+ gBattleStruct->dynamicMoveType = TYPE_ROCK | 0x80;
else if (gBattleWeather & WEATHER_SUN_ANY)
- BATTLE_STRUCT->dynamicMoveType = TYPE_FIRE | 0x80;
+ gBattleStruct->dynamicMoveType = TYPE_FIRE | 0x80;
else if (gBattleWeather & WEATHER_HAIL)
- BATTLE_STRUCT->dynamicMoveType = TYPE_ICE | 0x80;
+ gBattleStruct->dynamicMoveType = TYPE_ICE | 0x80;
else
- BATTLE_STRUCT->dynamicMoveType = TYPE_NORMAL | 0x80;
+ gBattleStruct->dynamicMoveType = TYPE_NORMAL | 0x80;
}
gBattlescriptCurrInstr++;
}
@@ -16985,7 +15752,7 @@ static void atkEA_tryrecycleitem(void)
gLastUsedItem = *used_item;
*used_item = 0;
gBattleMons[gActiveBank].item = gLastUsedItem;
- EmitSetAttributes(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gActiveBank].item);
+ EmitSetMonData(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gActiveBank].item);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 5;
}
@@ -17011,14 +15778,14 @@ static void atkEB_settypetoterrain(void)
static void atkEC_pursuitrelated(void)
{
- gActiveBank = GetBankByPlayerAI(GetBankIdentity(gBankAttacker) ^ 2);
+ gActiveBank = GetBankByIdentity(GetBankIdentity(gBankAttacker) ^ 2);
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && !(gAbsentBankFlags & gBitTable[gActiveBank]) && gActionForBanks[gActiveBank] == 0 && gChosenMovesByBanks[gActiveBank] == MOVE_PURSUIT)
{
- gUnknown_02024A76[gActiveBank] = 11;
+ gActionsByTurnOrder[gActiveBank] = 11;
gCurrentMove = MOVE_PURSUIT;
gBattlescriptCurrInstr += 5;
- BATTLE_STRUCT->animTurn = 1;
- BATTLE_STRUCT->unk160A7 = gBankAttacker;
+ gBattleStruct->animTurn = 1;
+ gBattleStruct->unk160A7 = gBankAttacker;
gBankAttacker = gActiveBank;
}
else
@@ -17029,29 +15796,29 @@ static void atkED_snatchsetbanks(void)
{
gEffectBank = gBankAttacker;
if (gBankAttacker == gBankTarget)
- gBankAttacker = gBankTarget = BATTLE_STRUCT->scriptingActive;
+ gBankAttacker = gBankTarget = gBattleStruct->scriptingActive;
else
- gBankTarget = BATTLE_STRUCT->scriptingActive;
- BATTLE_STRUCT->scriptingActive = gEffectBank;
+ gBankTarget = gBattleStruct->scriptingActive;
+ gBattleStruct->scriptingActive = gEffectBank;
gBattlescriptCurrInstr++;
}
static void atkEE_removelightscreenreflect(void) //brick break
{
u8 side = GetBankSide(gBankAttacker) ^ 1;
- if (gSideTimer[side].reflectTimer || gSideTimer[side].lightscreenTimer)
+ if (gSideTimers[side].reflectTimer || gSideTimers[side].lightscreenTimer)
{
gSideAffecting[side] &= ~(SIDE_STATUS_REFLECT);
gSideAffecting[side] &= ~(SIDE_STATUS_LIGHTSCREEN);
- gSideTimer[side].reflectTimer = 0;
- gSideTimer[side].lightscreenTimer = 0;
- BATTLE_STRUCT->animTurn = 1;
- BATTLE_STRUCT->animTargetsHit = 1;
+ gSideTimers[side].reflectTimer = 0;
+ gSideTimers[side].lightscreenTimer = 0;
+ gBattleStruct->animTurn = 1;
+ gBattleStruct->animTargetsHit = 1;
}
else
{
- BATTLE_STRUCT->animTurn = 0;
- BATTLE_STRUCT->animTargetsHit = 0;
+ gBattleStruct->animTurn = 0;
+ gBattleStruct->animTargetsHit = 0;
}
gBattlescriptCurrInstr++;
}
@@ -17081,7 +15848,7 @@ void atkEF_handleballthrow(void)
u32 odds;
u8 catch_rate;
if (gLastUsedItem == ITEM_SAFARI_BALL)
- catch_rate = BATTLE_STRUCT->unk16089 * 1275 / 100; //correct the name to safariFleeRate
+ catch_rate = gBattleStruct->unk16089 * 1275 / 100; //correct the name to safariFleeRate
else
catch_rate = gBaseStats[gBattleMons[gBankTarget].species].catchRate;
if (gLastUsedItem > 5)
@@ -17230,13 +15997,13 @@ static void atkF2_displaydexinfo(void)
}
break;
case 2:
- if (!gPaletteFade.active && gMain.callback2 == sub_800F808 && !gTasks[gBattleCommunication[1]].isActive)
+ if (!gPaletteFade.active && gMain.callback2 == BattleMainCB2 && !gTasks[gBattleCommunication[1]].isActive)
{
LZDecompressVram(gBattleTerrainTiles_Building, (void*)(0x06008000));
LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(0x0600d000));
LoadCompressedPalette(gBattleTerrainPalette_BattleTower, 0x20, 0x60);
REG_BG3CNT = 0x5a0b;
- gUnknown_030041B0 = 0x100;
+ gBattle_BG3_X = 0x100;
BeginNormalPaletteFade(0xfffc, 0, 0x10, 0, 0);
gBattleCommunication[0]++;
}
@@ -17340,7 +16107,7 @@ _0802BC68: .4byte 0x00001025\n\
void sub_802BC6C(void)
{
- sub_814A880(0xC8, ((gBattleCommunication[1] << 28) + 1207959552) >> 24); //what could that be?
+ MenuCursor_SetPos814A880(0xC8, ((gBattleCommunication[1] << 28) + 1207959552) >> 24); //what could that be?
}
void nullsub_6(void)
@@ -17393,15 +16160,15 @@ static void atkF3_trygivecaughtmonnick(void)
case 2:
if (!gPaletteFade.active)
{
- GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]], MON_DATA_NICKNAME, BATTLE_STRUCT->caughtNick);
- DoNamingScreen(2, BATTLE_STRUCT->caughtNick, GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]], MON_DATA_SPECIES), GetMonGender(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]]), GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]], MON_DATA_PERSONALITY, 0), sub_800F808);
+ GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]], MON_DATA_NICKNAME, gBattleStruct->caughtNick);
+ DoNamingScreen(2, gBattleStruct->caughtNick, GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]], MON_DATA_SPECIES), GetMonGender(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]]), GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]], MON_DATA_PERSONALITY, 0), BattleMainCB2);
gBattleCommunication[0]++;
}
break;
case 3:
- if (gMain.callback2 == sub_800F808 && !gPaletteFade.active )
+ if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active )
{
- SetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]], MON_DATA_NICKNAME, BATTLE_STRUCT->caughtNick);
+ SetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]], MON_DATA_NICKNAME, gBattleStruct->caughtNick);
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
break;
@@ -17428,11 +16195,11 @@ static void atkF5_removeattackerstatus1(void)
static void atkF6_finishaction(void)
{
- gFightStateTracker = 0xC;
+ gCurrentActionFuncId = 0xC;
}
static void atkF7_finishturn(void)
{
- gFightStateTracker = 0xC;
- gCurrentMoveTurn = gNoOfAllBanks;
+ gCurrentActionFuncId = 0xC;
+ gCurrentTurnActionNumber = gNoOfAllBanks;
}
diff --git a/src/battle/battle_7.c b/src/battle/battle_7.c
index 7ca9ac3c4..b4c71b9c2 100644
--- a/src/battle/battle_7.c
+++ b/src/battle/battle_7.c
@@ -3,6 +3,7 @@
#include "battle_anim.h"
#include "battle_interface.h"
#include "blend_palette.h"
+#include "contest.h"
#include "data2.h"
#include "decompress.h"
#include "main.h"
@@ -623,15 +624,12 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
}
else
{
- const void *src;
- void *dst;
-
if (IsContest())
{
r10 = 0;
- species = ewram19348.unk2;
- personalityValue = ewram19348.unk8;
- otId = ewram19348.unkC;
+ species = shared19348.unk2;
+ personalityValue = shared19348.unk8;
+ otId = shared19348.unkC;
HandleLoadSpecialPokePic(
&gMonBackPicTable[species],
gMonBackPicCoords[species].coords,
@@ -639,7 +637,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
eVoidSharedArr2,
gUnknown_081FAF4C[0],
species,
- ewram19348.unk10);
+ shared19348.unk10);
}
else
{
@@ -675,9 +673,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
gTransformedPersonalities[a]);
}
}
- src = gUnknown_081FAF4C[r10];
- dst = (void *)(VRAM + 0x10000 + gSprites[gObjectBankIDs[a]].oam.tileNum * 32);
- DmaCopy32(3, src, dst, 0x800);
+ DmaCopy32Defvars(3, gUnknown_081FAF4C[r10], (void *)(VRAM + 0x10000 + gSprites[gObjectBankIDs[a]].oam.tileNum * 32), 0x800);
paletteOffset = 0x100 + a * 16;
lzPaletteData = GetMonSpritePalFromOtIdPersonality(species, otId, personalityValue);
LZDecompressWram(lzPaletteData, gSharedMem);
@@ -762,7 +758,7 @@ void sub_80324E0(u8 a)
ewram17800[a].substituteSprite = 0;
}
-void sub_80324F8(struct Pokemon *pkmn, u8 b)
+void HandleLowHpMusicChange(struct Pokemon *pkmn, u8 b)
{
u16 hp = GetMonData(pkmn, MON_DATA_HP);
u16 maxHP = GetMonData(pkmn, MON_DATA_MAX_HP);
@@ -792,9 +788,9 @@ void sub_80324F8(struct Pokemon *pkmn, u8 b)
}
}
-void BattleMusicStop(void)
+void BattleStopLowHpSound(void)
{
- u8 r4 = GetBankByPlayerAI(0);
+ u8 r4 = GetBankByIdentity(0);
ewram17800[r4].unk0_1 = 0;
if (IsDoubleBattle())
@@ -814,17 +810,17 @@ void sub_8032638(void)
{
if (gMain.inBattle)
{
- u8 r8 = GetBankByPlayerAI(0);
- u8 r9 = GetBankByPlayerAI(2);
+ u8 r8 = GetBankByIdentity(0);
+ u8 r9 = GetBankByIdentity(2);
u8 r4 = pokemon_order_func(gBattlePartyID[r8]);
u8 r5 = pokemon_order_func(gBattlePartyID[r9]);
if (GetMonData(&gPlayerParty[r4], MON_DATA_HP) != 0)
- sub_80324F8(&gPlayerParty[r4], r8);
+ HandleLowHpMusicChange(&gPlayerParty[r4], r8);
if (IsDoubleBattle())
{
if (GetMonData(&gPlayerParty[r5], MON_DATA_HP) != 0)
- sub_80324F8(&gPlayerParty[r5], r9);
+ HandleLowHpMusicChange(&gPlayerParty[r5], r9);
}
}
}
@@ -856,12 +852,12 @@ void sub_80327CC(void)
u8 r5;
LoadCompressedObjectPic(&gUnknown_081FAF24);
- r5 = GetBankByPlayerAI(1);
+ r5 = GetBankByIdentity(1);
ewram17810[r5].unk7 = CreateSprite(&gSpriteTemplate_81FAF34, GetBankPosition(r5, 0), GetBankPosition(r5, 1) + 32, 0xC8);
gSprites[ewram17810[r5].unk7].data[0] = r5;
if (IsDoubleBattle())
{
- r5 = GetBankByPlayerAI(3);
+ r5 = GetBankByIdentity(3);
ewram17810[r5].unk7 = CreateSprite(&gSpriteTemplate_81FAF34, GetBankPosition(r5, 0), GetBankPosition(r5, 1) + 32, 0xC8);
gSprites[ewram17810[r5].unk7].data[0] = r5;
}
diff --git a/src/battle/battle_ai.c b/src/battle/battle_ai.c
index 1fa7a2ed2..629a57d25 100644
--- a/src/battle/battle_ai.c
+++ b/src/battle/battle_ai.c
@@ -13,6 +13,8 @@
#include "util.h"
#include "ewram.h"
+extern u8 gUnknown_02023A14_50;
+extern u32 gUnknown_02023A14_4C;
extern u16 gBattleTypeFlags;
extern u16 gBattleWeather;
extern u8 gActiveBank;
@@ -336,11 +338,15 @@ void BattleAI_SetupAIData(void)
else if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
AI_THINKING_STRUCT->aiFlags = 0x80000000;
#ifdef GERMAN
- else if (gBattleTypeFlags & 0x900 || gTrainerBattleOpponent == 0x400)
+ else if (gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER) || gTrainerBattleOpponent == 0x400)
AI_THINKING_STRUCT->aiFlags = 7;
#endif
else // otherwise, just set aiFlags to whatever flags the trainer has set in their data.
AI_THINKING_STRUCT->aiFlags = gTrainers[gTrainerBattleOpponent].aiFlags;
+#if DEBUG
+ if (gUnknown_02023A14_50 & 1)
+ AI_THINKING_STRUCT->aiFlags = gUnknown_02023A14_4C;
+#endif
}
u8 BattleAI_GetAIActionToUse(void)
@@ -355,7 +361,7 @@ u8 BattleAI_GetAIActionToUse(void)
{
if (AI_THINKING_STRUCT->aiFlags & 1)
{
- AI_THINKING_STRUCT->aiState = AIState_SettingUp;
+ AI_THINKING_STRUCT->aiState = BATTLEAI_SETTING_UP;
BattleAI_DoAIProcessing();
}
AI_THINKING_STRUCT->aiFlags >>= 1;
@@ -393,13 +399,13 @@ u8 BattleAI_GetAIActionToUse(void)
void BattleAI_DoAIProcessing(void)
{
- while (AI_THINKING_STRUCT->aiState != AIState_FinishedProcessing)
+ while (AI_THINKING_STRUCT->aiState != BATTLEAI_FINISHED)
{
switch (AI_THINKING_STRUCT->aiState)
{
- case AIState_DoNotProcess: //Needed to match.
+ case BATTLEAI_DO_NOT_PROCESS: //Needed to match.
break;
- case AIState_SettingUp:
+ case BATTLEAI_SETTING_UP:
gAIScriptPtr = BattleAIs[AI_THINKING_STRUCT->aiLogicId]; // set the AI ptr.
if (gBattleMons[gBankAttacker].pp[AI_THINKING_STRUCT->movesetIndex] == 0)
{
@@ -411,7 +417,7 @@ void BattleAI_DoAIProcessing(void)
}
AI_THINKING_STRUCT->aiState++;
break;
- case AIState_Processing:
+ case BATTLEAI_PROCESSING:
if (AI_THINKING_STRUCT->moveConsidered != MOVE_NONE)
sBattleAICmdTable[*gAIScriptPtr](); // run AI command.
else
@@ -423,7 +429,7 @@ void BattleAI_DoAIProcessing(void)
{
AI_THINKING_STRUCT->movesetIndex++;
if (AI_THINKING_STRUCT->movesetIndex < MAX_MON_MOVES && (AI_THINKING_STRUCT->aiAction & AI_ACTION_DO_NOT_ATTACK) == 0)
- AI_THINKING_STRUCT->aiState = AIState_SettingUp; // as long as their are more moves to process, keep setting this to setup state.
+ AI_THINKING_STRUCT->aiState = BATTLEAI_SETTING_UP; // as long as their are more moves to process, keep setting this to setup state.
else
AI_THINKING_STRUCT->aiState++; // done processing.
AI_THINKING_STRUCT->aiAction &= (AI_ACTION_FLEE | AI_ACTION_WATCH | AI_ACTION_DO_NOT_ATTACK |
@@ -1275,7 +1281,7 @@ static void BattleAICmd_if_arg_not_equal(void)
static void BattleAICmd_if_would_go_first(void)
{
- if (GetWhoStrikesFirst(gBankAttacker, gBankTarget, 1) == gAIScriptPtr[1])
+ if (GetWhoStrikesFirst(gBankAttacker, gBankTarget, TRUE) == gAIScriptPtr[1])
gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
@@ -1283,7 +1289,7 @@ static void BattleAICmd_if_would_go_first(void)
static void BattleAICmd_if_would_not_go_first(void)
{
- if (GetWhoStrikesFirst(gBankAttacker, gBankTarget, 1) != gAIScriptPtr[1])
+ if (GetWhoStrikesFirst(gBankAttacker, gBankTarget, TRUE) != gAIScriptPtr[1])
gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
else
gAIScriptPtr += 6;
@@ -1321,7 +1327,7 @@ static void BattleAICmd_count_alive_pokemon(void)
u32 status;
var = gBattlePartyID[index];
status = GetBankIdentity(index) ^ 2;
- var2 = gBattlePartyID[GetBankByPlayerAI(status)];
+ var2 = gBattlePartyID[GetBankByIdentity(status)];
}
else
{
@@ -1422,8 +1428,8 @@ static void BattleAICmd_get_highest_possible_damage(void)
s32 i;
gDynamicBasePower = 0;
- BATTLE_STRUCT->dynamicMoveType = 0;
- BATTLE_STRUCT->dmgMultiplier = 1;
+ gBattleStruct->dynamicMoveType = 0;
+ gBattleStruct->dmgMultiplier = 1;
gBattleMoveFlags = 0;
gCritMultiplier = 1;
AI_THINKING_STRUCT->funcResult = 0;
@@ -1462,8 +1468,8 @@ static void BattleAICmd_if_damage_bonus(void)
u8 damageVar;
gDynamicBasePower = 0;
- BATTLE_STRUCT->dynamicMoveType = 0;
- BATTLE_STRUCT->dmgMultiplier = 1;
+ gBattleStruct->dynamicMoveType = 0;
+ gBattleStruct->dmgMultiplier = 1;
gBattleMoveFlags = 0;
gCritMultiplier = 1;
@@ -1669,8 +1675,8 @@ static void BattleAICmd_if_can_faint(void)
}
gDynamicBasePower = 0;
- BATTLE_STRUCT->dynamicMoveType = 0;
- BATTLE_STRUCT->dmgMultiplier = 1;
+ gBattleStruct->dynamicMoveType = 0;
+ gBattleStruct->dmgMultiplier = 1;
gBattleMoveFlags = 0;
gCritMultiplier = 1;
gCurrentMove = AI_THINKING_STRUCT->moveConsidered;
@@ -1698,8 +1704,8 @@ static void BattleAICmd_if_cant_faint(void)
}
gDynamicBasePower = 0;
- BATTLE_STRUCT->dynamicMoveType = 0;
- BATTLE_STRUCT->dmgMultiplier = 1;
+ gBattleStruct->dynamicMoveType = 0;
+ gBattleStruct->dmgMultiplier = 1;
gBattleMoveFlags = 0;
gCritMultiplier = 1;
gCurrentMove = AI_THINKING_STRUCT->moveConsidered;
@@ -1907,7 +1913,7 @@ static void BattleAICmd_flee(void)
static void BattleAICmd_if_random_100(void)
{
- u8 safariFleeRate = BATTLE_STRUCT->safariFleeRate * 5; // safari flee rate, from 0-20
+ u8 safariFleeRate = gBattleStruct->safariFleeRate * 5; // safari flee rate, from 0-20
if ((u8)(Random() % 100) < safariFleeRate)
gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
diff --git a/src/battle/battle_anim.c b/src/battle/battle_anim.c
index 8242a1ddd..c71c12ce7 100644
--- a/src/battle/battle_anim.c
+++ b/src/battle/battle_anim.c
@@ -13,6 +13,7 @@
#include "sprite.h"
#include "task.h"
#include "ewram.h"
+#include "graphics.h"
// sprites start at 10000 and thus must be subtracted of 10000 to account for the true index.
#define GET_TRUE_SPRITE_INDEX(i) (i - 10000)
@@ -20,6 +21,1271 @@
#define ANIM_SPRITE_INDEX_COUNT 8
#define ANIM_ARGS_COUNT 8
+const struct OamData gOamData_837DF24 =
+{
+ .affineMode = 0,
+ .objMode = 0,
+ .shape = 0,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF2C =
+{
+ .affineMode = 0,
+ .objMode = 0,
+ .shape = 0,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF34 =
+{
+ .affineMode = 0,
+ .objMode = 0,
+ .shape = 0,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF3C =
+{
+ .affineMode = 0,
+ .objMode = 0,
+ .shape = 0,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF44 =
+{
+ .affineMode = 0,
+ .objMode = 0,
+ .shape = 1,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF4C =
+{
+ .affineMode = 0,
+ .objMode = 0,
+ .shape = 1,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF54 =
+{
+ .affineMode = 0,
+ .objMode = 0,
+ .shape = 1,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF5C =
+{
+ .affineMode = 0,
+ .objMode = 0,
+ .shape = 1,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF64 =
+{
+ .affineMode = 0,
+ .objMode = 0,
+ .shape = 2,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF6C =
+{
+ .affineMode = 0,
+ .objMode = 0,
+ .shape = 2,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF74 =
+{
+ .affineMode = 0,
+ .objMode = 0,
+ .shape = 2,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF7C =
+{
+ .affineMode = 0,
+ .objMode = 0,
+ .shape = 2,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF84 =
+{
+ .affineMode = 1,
+ .objMode = 0,
+ .shape = 0,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF8C =
+{
+ .affineMode = 1,
+ .objMode = 0,
+ .shape = 0,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF94 =
+{
+ .affineMode = 1,
+ .objMode = 0,
+ .shape = 0,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DF9C =
+{
+ .affineMode = 1,
+ .objMode = 0,
+ .shape = 0,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DFA4 =
+{
+ .affineMode = 1,
+ .objMode = 0,
+ .shape = 1,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DFAC =
+{
+ .affineMode = 1,
+ .objMode = 0,
+ .shape = 1,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DFB4 =
+{
+ .affineMode = 1,
+ .objMode = 0,
+ .shape = 1,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DFBC =
+{
+ .affineMode = 1,
+ .objMode = 0,
+ .shape = 1,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DFC4 =
+{
+ .affineMode = 1,
+ .objMode = 0,
+ .shape = 2,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DFCC =
+{
+ .affineMode = 1,
+ .objMode = 0,
+ .shape = 2,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DFD4 =
+{
+ .affineMode = 1,
+ .objMode = 0,
+ .shape = 2,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DFDC =
+{
+ .affineMode = 1,
+ .objMode = 0,
+ .shape = 2,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DFE4 =
+{
+ .affineMode = 3,
+ .objMode = 0,
+ .shape = 0,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DFEC =
+{
+ .affineMode = 3,
+ .objMode = 0,
+ .shape = 0,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DFF4 =
+{
+ .affineMode = 3,
+ .objMode = 0,
+ .shape = 0,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837DFFC =
+{
+ .affineMode = 3,
+ .objMode = 0,
+ .shape = 0,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837D004 =
+{
+ .affineMode = 3,
+ .objMode = 0,
+ .shape = 1,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837D00C =
+{
+ .affineMode = 3,
+ .objMode = 0,
+ .shape = 1,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E014 =
+{
+ .affineMode = 3,
+ .objMode = 0,
+ .shape = 1,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E01C =
+{
+ .affineMode = 3,
+ .objMode = 0,
+ .shape = 1,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E024 =
+{
+ .affineMode = 3,
+ .objMode = 0,
+ .shape = 2,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E02C =
+{
+ .affineMode = 3,
+ .objMode = 0,
+ .shape = 2,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E034 =
+{
+ .affineMode = 3,
+ .objMode = 0,
+ .shape = 2,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E03C =
+{
+ .affineMode = 3,
+ .objMode = 0,
+ .shape = 2,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E044 =
+{
+ .affineMode = 0,
+ .objMode = 1,
+ .shape = 0,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E04C =
+{
+ .affineMode = 0,
+ .objMode = 1,
+ .shape = 0,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E054 =
+{
+ .affineMode = 0,
+ .objMode = 1,
+ .shape = 0,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E05C =
+{
+ .affineMode = 0,
+ .objMode = 1,
+ .shape = 0,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E064 =
+{
+ .affineMode = 0,
+ .objMode = 1,
+ .shape = 1,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E06C =
+{
+ .affineMode = 0,
+ .objMode = 1,
+ .shape = 1,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E074 =
+{
+ .affineMode = 0,
+ .objMode = 1,
+ .shape = 1,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E07C =
+{
+ .affineMode = 0,
+ .objMode = 1,
+ .shape = 1,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E084 =
+{
+ .affineMode = 0,
+ .objMode = 1,
+ .shape = 2,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E08C =
+{
+ .affineMode = 0,
+ .objMode = 1,
+ .shape = 2,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E094 =
+{
+ .affineMode = 0,
+ .objMode = 1,
+ .shape = 2,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E09C =
+{
+ .affineMode = 0,
+ .objMode = 1,
+ .shape = 2,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E0A4 =
+{
+ .affineMode = 1,
+ .objMode = 1,
+ .shape = 0,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E0AC =
+{
+ .affineMode = 1,
+ .objMode = 1,
+ .shape = 0,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E0B4 =
+{
+ .affineMode = 1,
+ .objMode = 1,
+ .shape = 0,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E0BC =
+{
+ .affineMode = 1,
+ .objMode = 1,
+ .shape = 0,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E0C4 =
+{
+ .affineMode = 1,
+ .objMode = 1,
+ .shape = 1,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E0CC =
+{
+ .affineMode = 1,
+ .objMode = 1,
+ .shape = 1,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E0D4 =
+{
+ .affineMode = 1,
+ .objMode = 1,
+ .shape = 1,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E0DC =
+{
+ .affineMode = 1,
+ .objMode = 1,
+ .shape = 1,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E0E4 =
+{
+ .affineMode = 1,
+ .objMode = 1,
+ .shape = 2,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E0EC =
+{
+ .affineMode = 1,
+ .objMode = 1,
+ .shape = 2,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E0F4 =
+{
+ .affineMode = 1,
+ .objMode = 1,
+ .shape = 2,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E0FC =
+{
+ .affineMode = 1,
+ .objMode = 1,
+ .shape = 2,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E104 =
+{
+ .affineMode = 3,
+ .objMode = 1,
+ .shape = 0,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E10C =
+{
+ .affineMode = 3,
+ .objMode = 1,
+ .shape = 0,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E114 =
+{
+ .affineMode = 3,
+ .objMode = 1,
+ .shape = 0,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E11C =
+{
+ .affineMode = 3,
+ .objMode = 1,
+ .shape = 0,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E124 =
+{
+ .affineMode = 3,
+ .objMode = 1,
+ .shape = 1,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E12C =
+{
+ .affineMode = 3,
+ .objMode = 1,
+ .shape = 1,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E134 =
+{
+ .affineMode = 3,
+ .objMode = 1,
+ .shape = 1,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E13C =
+{
+ .affineMode = 3,
+ .objMode = 1,
+ .shape = 1,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E144 =
+{
+ .affineMode = 3,
+ .objMode = 1,
+ .shape = 2,
+ .size = 0,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E14C =
+{
+ .affineMode = 3,
+ .objMode = 1,
+ .shape = 2,
+ .size = 1,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E154 =
+{
+ .affineMode = 3,
+ .objMode = 1,
+ .shape = 2,
+ .size = 2,
+ .priority = 2,
+};
+
+const struct OamData gOamData_837E15C =
+{
+ .affineMode = 3,
+ .objMode = 1,
+ .shape = 2,
+ .size = 3,
+ .priority = 2,
+};
+
+const struct CompressedSpriteSheet gBattleAnimPicTable[] =
+{
+ { (u8 *) &gBattleAnimSpriteSheet_000, 0x200, 10000 },
+ { (u8 *) &gBattleAnimSpriteSheet_001, 0x300, 10001 },
+ { (u8 *) &gBattleAnimSpriteSheet_002, 0x200, 10002 },
+ { (u8 *) &gBattleAnimSpriteSheet_003, 0x100, 10003 },
+ { (u8 *) &gBattleAnimSpriteSheet_004, 0x200, 10004 },
+ { (u8 *) &gBattleAnimSpriteSheet_005, 0x400, 10005 },
+ { (u8 *) &gBattleAnimSpriteSheet_006, 0x180, 10006 },
+ { (u8 *) &gBattleAnimSpriteSheet_007, 0x800, 10007 },
+ { (u8 *) &gBattleAnimSpriteSheet_008, 0x20, 10008 },
+ { (u8 *) &gBattleAnimSpriteSheet_009, 0x400, 10009 },
+ { (u8 *) &gBattleAnimSpriteSheet_010, 0x1200, 10010 },
+ { (u8 *) &gBattleAnimSpriteSheet_011, 0x180, 10011 },
+ { (u8 *) &gBattleAnimSpriteSheet_012, 0x80, 10012 },
+ { (u8 *) &gBattleAnimSpriteSheet_013, 0x80, 10013 },
+ { (u8 *) &gBattleAnimSpriteSheet_014, 0x280, 10014 },
+ { (u8 *) &gBattleAnimSpriteSheet_015, 0x80, 10015 },
+ { (u8 *) &gBattleAnimSpriteSheet_016, 0x100, 10016 },
+ { (u8 *) &gBattleAnimSpriteSheet_017, 0x20, 10017 },
+ { (u8 *) &gBattleAnimSpriteSheet_018, 0x80, 10018 },
+ { (u8 *) &gBattleAnimSpriteSheet_019, 0x400, 10019 },
+ { (u8 *) &gBattleAnimSpriteSheet_020, 0x200, 10020 },
+ { (u8 *) &gBattleAnimSpriteSheet_021, 0xA00, 10021 },
+ { (u8 *) &gBattleAnimSpriteSheet_021, 0xA00, 10022 },
+ { (u8 *) &gBattleAnimSpriteSheet_023, 0x380, 10023 },
+ { (u8 *) &gBattleAnimSpriteSheet_024, 0x300, 10024 },
+ { (u8 *) &gBattleAnimSpriteSheet_025, 0xA00, 10025 },
+ { (u8 *) &gBattleAnimSpriteSheet_026, 0xA00, 10026 },
+ { (u8 *) &gBattleAnimSpriteSheet_027, 0xA00, 10027 },
+ { (u8 *) &gBattleAnimSpriteSheet_028, 0xA00, 10028 },
+ { (u8 *) &gBattleAnimSpriteSheet_029, 0xA00, 10029 },
+ { (u8 *) &gBattleAnimSpriteSheet_030, 0xA00, 10030 },
+ { (u8 *) &gBattleAnimSpriteSheet_031, 0xE00, 10031 },
+ { (u8 *) &gBattleAnimSpriteSheet_032, 0x380, 10032 },
+ { (u8 *) &gBattleAnimSpriteSheet_033, 0x1000, 10033 },
+ { (u8 *) &gBattleAnimSpriteSheet_034, 0x800, 10034 },
+ { (u8 *) &gBattleAnimSpriteSheet_035, 0xA00, 10035 },
+ { (u8 *) &gBattleAnimSpriteSheet_036, 0x800, 10036 },
+ { (u8 *) &gBattleAnimSpriteSheet_037, 0xA00, 10037 },
+ { (u8 *) &gBattleAnimSpriteSheet_038, 0xA00, 10038 },
+ { (u8 *) &gBattleAnimSpriteSheet_039, 0xA00, 10039 },
+ { (u8 *) &gBattleAnimSpriteSheet_040, 0xA00, 10040 },
+ { (u8 *) &gBattleAnimSpriteSheet_041, 0xA00, 10041 },
+ { (u8 *) &gBattleAnimSpriteSheet_042, 0xA00, 10042 },
+ { (u8 *) &gBattleAnimSpriteSheet_043, 0xA00, 10043 },
+ { (u8 *) &gBattleAnimSpriteSheet_044, 0xA00, 10044 },
+ { (u8 *) &gBattleAnimSpriteSheet_045, 0xA00, 10045 },
+ { (u8 *) &gBattleAnimSpriteSheet_046, 0x1000, 10046 },
+ { (u8 *) &gBattleAnimSpriteSheet_046, 0x1000, 10047 },
+ { (u8 *) &gBattleAnimSpriteSheet_048, 0x1000, 10048 },
+ { (u8 *) &gBattleAnimSpriteSheet_048, 0x1000, 10049 },
+ { (u8 *) &gBattleAnimSpriteSheet_050, 0x200, 10050 },
+ { (u8 *) &gBattleAnimSpriteSheet_051, 0x200, 10051 },
+ { (u8 *) &gBattleAnimSpriteSheet_052, 0x200, 10052 },
+ { (u8 *) &gBattleAnimSpriteSheet_053, 0x800, 10053 },
+ { (u8 *) &gBattleAnimSpriteSheet_054, 0x80, 10054 },
+ { (u8 *) &gBattleAnimSpriteSheet_055, 0x200, 10055 },
+ { (u8 *) &gBattleAnimSpriteSheet_056, 0x1000, 10056 },
+ { (u8 *) &gBattleAnimSpriteSheet_057, 0x180, 10057 },
+ { (u8 *) &gBattleAnimSpriteSheet_058, 0xC00, 10058 },
+ { (u8 *) &gBattleAnimSpriteSheet_059, 0x100, 10059 },
+ { (u8 *) &gBattleAnimSpriteSheet_060, 0x40, 10060 },
+ { (u8 *) &gBattleAnimSpriteSheet_061, 0x180, 10061 },
+ { (u8 *) &gBattleAnimSpriteSheet_062, 0x800, 10062 },
+ { (u8 *) &gBattleAnimSpriteSheet_063, 0x480, 10063 },
+ { (u8 *) &gBattleAnimSpriteSheet_064, 0x200, 10064 },
+ { (u8 *) &gBattleAnimSpriteSheet_065, 0x200, 10065 },
+ { (u8 *) &gBattleAnimSpriteSheet_066, 0x100, 10066 },
+ { (u8 *) &gBattleAnimSpriteSheet_065, 0x200, 10067 },
+ { (u8 *) &gBattleAnimSpriteSheet_065, 0x200, 10068 },
+ { (u8 *) &gBattleAnimSpriteSheet_065, 0x200, 10069 },
+ { (u8 *) &gBattleAnimSpriteSheet_070, 0x200, 10070 },
+ { (u8 *) &gBattleAnimSpriteSheet_071, 0xA00, 10071 },
+ { (u8 *) &gBattleAnimSpriteSheet_072, 0x300, 10072 },
+ { (u8 *) &gBattleAnimSpriteSheet_073, 0x180, 10073 },
+ { (u8 *) &gBattleAnimSpriteSheet_074, 0xA0, 10074 },
+ { (u8 *) &gBattleAnimSpriteSheet_075, 0x700, 10075 },
+ { (u8 *) &gBattleAnimSpriteSheet_076, 0x400, 10076 },
+ { (u8 *) &gBattleAnimSpriteSheet_077, 0x200, 10077 },
+ { (u8 *) &gBattleAnimSpriteSheet_078, 0x300, 10078 },
+ { (u8 *) &gBattleAnimSpriteSheet_079, 0xC00, 10079 },
+ { (u8 *) &gBattleAnimSpriteSheet_080, 0xA00, 10080 },
+ { (u8 *) &gBattleAnimSpriteSheet_081, 0x80, 10081 },
+ { (u8 *) &gBattleAnimSpriteSheet_082, 0x40, 10082 },
+ { (u8 *) &gBattleAnimSpriteSheet_083, 0xE00, 10083 },
+ { (u8 *) &gBattleAnimSpriteSheet_084, 0xE00, 10084 },
+ { (u8 *) &gBattleAnimSpriteSheet_085, 0x280, 10085 },
+ { (u8 *) &gBattleAnimSpriteSheet_086, 0x200, 10086 },
+ { (u8 *) &gBattleAnimSpriteSheet_087, 0x80, 10087 },
+ { (u8 *) &gBattleAnimSpriteSheet_088, 0xC0, 10088 },
+ { (u8 *) &gBattleAnimSpriteSheet_089, 0xA00, 10089 },
+ { (u8 *) &gBattleAnimSpriteSheet_090, 0x200, 10090 },
+ { (u8 *) &gBattleAnimSpriteSheet_091, 0x180, 10091 },
+ { (u8 *) &gBattleAnimSpriteSheet_092, 0x80, 10092 },
+ { (u8 *) &gBattleAnimSpriteSheet_093, 0x1000, 10093 },
+ { (u8 *) &gBattleAnimSpriteSheet_094, 0xA00, 10094 },
+ { (u8 *) &gBattleAnimSpriteSheet_095, 0x180, 10095 },
+ { (u8 *) &gBattleAnimSpriteSheet_096, 0x380, 10096 },
+ { (u8 *) &gBattleAnimSpriteSheet_097, 0xC00, 10097 },
+ { (u8 *) &gBattleAnimSpriteSheet_098, 0x200, 10098 },
+ { (u8 *) &gBattleAnimSpriteSheet_099, 0x200, 10099 },
+ { (u8 *) &gBattleAnimSpriteSheet_100, 0x200, 10100 },
+ { (u8 *) &gBattleAnimSpriteSheet_101, 0x200, 10101 },
+ { (u8 *) &gBattleAnimSpriteSheet_102, 0x400, 10102 },
+ { (u8 *) &gBattleAnimSpriteSheet_103, 0x80, 10103 },
+ { (u8 *) &gBattleAnimSpriteSheet_104, 0x400, 10104 },
+ { (u8 *) &gBattleAnimSpriteSheet_105, 0xC00, 10105 },
+ { (u8 *) &gBattleAnimSpriteSheet_106, 0x200, 10106 },
+ { (u8 *) &gBattleAnimSpriteSheet_107, 0x1000, 10107 },
+ { (u8 *) &gBattleAnimSpriteSheet_108, 0xA00, 10108 },
+ { (u8 *) &gBattleAnimSpriteSheet_109, 0x20, 10109 },
+ { (u8 *) &gBattleAnimSpriteSheet_110, 0xE00, 10110 },
+ { (u8 *) &gBattleAnimSpriteSheet_111, 0x80, 10111 },
+ { (u8 *) &gBattleAnimSpriteSheet_112, 0xA00, 10112 },
+ { (u8 *) &gBattleAnimSpriteSheet_113, 0x400, 10113 },
+ { (u8 *) &gBattleAnimSpriteSheet_114, 0x200, 10114 },
+ { (u8 *) &gBattleAnimSpriteSheet_115, 0x700, 10115 },
+ { (u8 *) &gBattleAnimSpriteSheet_116, 0x800, 10116 },
+ { (u8 *) &gBattleAnimSpriteSheet_117, 0xA00, 10117 },
+ { (u8 *) &gBattleAnimSpriteSheet_118, 0x600, 10118 },
+ { (u8 *) &gBattleAnimSpriteSheet_119, 0x800, 10119 },
+ { (u8 *) &gBattleAnimSpriteSheet_120, 0x200, 10120 },
+ { (u8 *) &gBattleAnimSpriteSheet_121, 0x40, 10121 },
+ { (u8 *) &gBattleAnimSpriteSheet_122, 0x180, 10122 },
+ { (u8 *) &gBattleAnimSpriteSheet_123, 0x600, 10123 },
+ { (u8 *) &gBattleAnimSpriteSheet_124, 0x600, 10124 },
+ { (u8 *) &gBattleAnimSpriteSheet_125, 0x200, 10125 },
+ { (u8 *) &gBattleAnimSpriteSheet_126, 0x80, 10126 },
+ { (u8 *) &gBattleAnimSpriteSheet_127, 0x200, 10127 },
+ { (u8 *) &gBattleAnimSpriteSheet_128, 0x800, 10128 },
+ { (u8 *) &gBattleAnimSpriteSheet_129, 0x80, 10129 },
+ { (u8 *) &gBattleAnimSpriteSheet_130, 0xA00, 10130 },
+ { (u8 *) &gBattleAnimSpriteSheet_131, 0x280, 10131 },
+ { (u8 *) &gBattleAnimSpriteSheet_132, 0x280, 10132 },
+ { (u8 *) &gBattleAnimSpriteSheet_133, 0x100, 10133 },
+ { (u8 *) &gBattleAnimSpriteSheet_134, 0x200, 10134 },
+ { (u8 *) &gBattleAnimSpriteSheet_135, 0x200, 10135 },
+ { (u8 *) &gBattleAnimSpriteSheet_136, 0x20, 10136 },
+ { (u8 *) &gBattleAnimSpriteSheet_137, 0xA00, 10137 },
+ { (u8 *) &gBattleAnimSpriteSheet_138, 0x800, 10138 },
+ { (u8 *) &gBattleAnimSpriteSheet_139, 0x800, 10139 },
+ { (u8 *) &gBattleAnimSpriteSheet_140, 0xC0, 10140 },
+ { (u8 *) &gBattleAnimSpriteSheet_141, 0x1C0, 10141 },
+ { (u8 *) &gBattleAnimSpriteSheet_142, 0x100, 10142 },
+ { (u8 *) &gBattleAnimSpriteSheet_143, 0x800, 10143 },
+ { (u8 *) &gBattleAnimSpriteSheet_144, 0x200, 10144 },
+ { (u8 *) &gBattleAnimSpriteSheet_145, 0x800, 10145 },
+ { (u8 *) &gBattleAnimSpriteSheet_146, 0x180, 10146 },
+ { (u8 *) &gBattleAnimSpriteSheet_147, 0x180, 10147 },
+ { (u8 *) &gBattleAnimSpriteSheet_148, 0x200, 10148 },
+ { (u8 *) &gBattleAnimSpriteSheet_149, 0x200, 10149 },
+ { (u8 *) &gBattleAnimSpriteSheet_150, 0x180, 10150 },
+ { (u8 *) &gBattleAnimSpriteSheet_151, 0x400, 10151 },
+ { (u8 *) &gBattleAnimSpriteSheet_152, 0x80, 10152 },
+ { (u8 *) &gBattleAnimSpriteSheet_153, 0x100, 10153 },
+ { (u8 *) &gBattleAnimSpriteSheet_154, 0x100, 10154 },
+ { (u8 *) &gBattleAnimSpriteSheet_155, 0x140, 10155 },
+ { (u8 *) &gBattleAnimSpriteSheet_156, 0x800, 10156 },
+ { (u8 *) &gBattleAnimSpriteSheet_157, 0x200, 10157 },
+ { (u8 *) &gBattleAnimSpriteSheet_158, 0x100, 10158 },
+ { (u8 *) &gBattleAnimSpriteSheet_159, 0xA0, 10159 },
+ { (u8 *) &gBattleAnimSpriteSheet_160, 0x100, 10160 },
+ { (u8 *) &gBattleAnimSpriteSheet_161, 0x80, 10161 },
+ { (u8 *) &gBattleAnimSpriteSheet_162, 0x300, 10162 },
+ { (u8 *) &gBattleAnimSpriteSheet_163, 0x100, 10163 },
+ { (u8 *) &gBattleAnimSpriteSheet_163, 0x100, 10164 },
+ { (u8 *) &gBattleAnimSpriteSheet_163, 0x100, 10165 },
+ { (u8 *) &gBattleAnimSpriteSheet_166, 0x800, 10166 },
+ { (u8 *) &gBattleAnimSpriteSheet_166, 0x800, 10167 },
+ { (u8 *) &gBattleAnimSpriteSheet_166, 0x800, 10168 },
+ { (u8 *) &gBattleAnimSpriteSheet_166, 0x800, 10169 },
+ { (u8 *) &gBattleAnimSpriteSheet_166, 0x800, 10170 },
+ { (u8 *) &gBattleAnimSpriteSheet_171, 0x80, 10171 },
+ { (u8 *) &gBattleAnimSpriteSheet_144, 0x200, 10172 },
+ { (u8 *) &gBattleAnimSpriteSheet_173, 0x200, 10173 },
+ { (u8 *) &gBattleAnimSpriteSheet_174, 0x200, 10174 },
+ { (u8 *) &gBattleAnimSpriteSheet_175, 0x80, 10175 },
+ { (u8 *) &gBattleAnimSpriteSheet_176, 0x200, 10176 },
+ { (u8 *) &gBattleAnimSpriteSheet_177, 0x500, 10177 },
+ { (u8 *) &gBattleAnimSpriteSheet_178, 0x800, 10178 },
+ { (u8 *) &gBattleAnimSpriteSheet_179, 0x400, 10179 },
+ { (u8 *) &gBattleAnimSpriteSheet_180, 0x20, 10180 },
+ { (u8 *) &gBattleAnimSpriteSheet_181, 0x800, 10181 },
+ { (u8 *) &gBattleAnimSpriteSheet_182, 0x100, 10182 },
+ { (u8 *) &gBattleAnimSpriteSheet_183, 0x800, 10183 },
+ { (u8 *) &gBattleAnimSpriteSheet_184, 0x400, 10184 },
+ { (u8 *) &gBattleAnimSpriteSheet_185, 0xA00, 10185 },
+ { (u8 *) &gBattleAnimSpriteSheet_186, 0x1000, 10186 },
+ { (u8 *) &gBattleAnimSpriteSheet_187, 0x800, 10187 },
+ { (u8 *) &gBattleAnimSpriteSheet_188, 0x400, 10188 },
+ { (u8 *) &gBattleAnimSpriteSheet_189, 0x200, 10189 },
+ { (u8 *) &gBattleAnimSpriteSheet_190, 0x800, 10190 },
+ { (u8 *) &gBattleAnimSpriteSheet_191, 0x800, 10191 },
+ { (u8 *) &gBattleAnimSpriteSheet_192, 0x800, 10192 },
+ { (u8 *) &gBattleAnimSpriteSheet_193, 0x200, 10193 },
+ { (u8 *) &gBattleAnimSpriteSheet_194, 0x800, 10194 },
+ { (u8 *) &gBattleAnimSpriteSheet_195, 0x200, 10195 },
+ { (u8 *) &gBattleAnimSpriteSheet_196, 0x800, 10196 },
+ { (u8 *) &gBattleAnimSpriteSheet_197, 0x200, 10197 },
+ { (u8 *) &gBattleAnimSpriteSheet_198, 0x800, 10198 },
+ { (u8 *) &gBattleAnimSpriteSheet_199, 0x400, 10199 },
+ { (u8 *) &gBattleAnimSpriteSheet_200, 0x200, 10200 },
+ { (u8 *) &gBattleAnimSpriteSheet_201, 0xA80, 10201 },
+ { (u8 *) &gBattleAnimSpriteSheet_202, 0x600, 10202 },
+ { (u8 *) &gBattleAnimSpriteSheet_203, 0x800, 10203 },
+ { (u8 *) &gBattleAnimSpriteSheet_204, 0x200, 10204 },
+ { (u8 *) &gBattleAnimSpriteSheet_205, 0x600, 10205 },
+ { (u8 *) &gBattleAnimSpriteSheet_206, 0x800, 10206 },
+ { (u8 *) &gBattleAnimSpriteSheet_207, 0x180, 10207 },
+ { (u8 *) &gBattleAnimSpriteSheet_208, 0x800, 10208 },
+ { (u8 *) &gBattleAnimSpriteSheet_209, 0x800, 10209 },
+ { (u8 *) &gBattleAnimSpriteSheet_210, 0x80, 10210 },
+ { (u8 *) &gBattleAnimSpriteSheet_211, 0x80, 10211 },
+ { (u8 *) &gBattleAnimSpriteSheet_212, 0x800, 10212 },
+ { (u8 *) &gBattleAnimSpriteSheet_213, 0x800, 10213 },
+ { (u8 *) &gBattleAnimSpriteSheet_214, 0x600, 10214 },
+ { (u8 *) &gBattleAnimSpriteSheet_215, 0x600, 10215 },
+ { (u8 *) &gBattleAnimSpriteSheet_210, 0x80, 10216 },
+ { (u8 *) &gBattleAnimSpriteSheet_217, 0x80, 10217 },
+ { (u8 *) &gBattleAnimSpriteSheet_218, 0x180, 10218 },
+ { (u8 *) &gBattleAnimSpriteSheet_210, 0x80, 10219 },
+ { (u8 *) &gBattleAnimSpriteSheet_220, 0x200, 10220 },
+ { (u8 *) &gBattleAnimSpriteSheet_221, 0x400, 10221 },
+ { (u8 *) &gBattleAnimSpriteSheet_222, 0xA00, 10222 },
+ { (u8 *) &gBattleAnimSpriteSheet_223, 0x800, 10223 },
+ { (u8 *) &gBattleAnimSpriteSheet_224, 0x200, 10224 },
+ { (u8 *) &gBattleAnimSpriteSheet_225, 0x400, 10225 },
+ { (u8 *) &gBattleAnimSpriteSheet_226, 0x80, 10226 },
+ { (u8 *) &gBattleAnimSpriteSheet_227, 0x800, 10227 },
+ { (u8 *) &gBattleAnimSpriteSheet_228, 0x200, 10228 },
+ { (u8 *) &gBattleAnimSpriteSheet_229, 0x300, 10229 },
+ { (u8 *) &gBattleAnimSpriteSheet_230, 0x800, 10230 },
+ { (u8 *) &gBattleAnimSpriteSheet_231, 0x380, 10231 },
+ { (u8 *) &gBattleAnimSpriteSheet_232, 0x800, 10232 },
+ { (u8 *) &gBattleAnimSpriteSheet_233, 0xC0, 10233 },
+ { (u8 *) &gBattleAnimSpriteSheet_234, 0x800, 10234 },
+ { (u8 *) &gBattleAnimSpriteSheet_235, 0x60, 10235 },
+ { (u8 *) &gBattleAnimSpriteSheet_235, 0x60, 10236 },
+ { (u8 *) &gBattleAnimSpriteSheet_235, 0x60, 10237 },
+ { (u8 *) &gBattleAnimSpriteSheet_238, 0x80, 10238 },
+ { (u8 *) &gBattleAnimSpriteSheet_239, 0x180, 10239 },
+ { (u8 *) &gBattleAnimSpriteSheet_240, 0x180, 10240 },
+ { (u8 *) &gBattleAnimSpriteSheet_241, 0x200, 10241 },
+ { (u8 *) &gBattleAnimSpriteSheet_242, 0x200, 10242 },
+ { (u8 *) &gBattleAnimSpriteSheet_243, 0x20, 10243 },
+ { (u8 *) &gBattleAnimSpriteSheet_244, 0x400, 10244 },
+ { (u8 *) &gBattleAnimSpriteSheet_245, 0x600, 10245 },
+ { (u8 *) &gBattleAnimSpriteSheet_246, 0x1000, 10246 },
+ { (u8 *) &gBattleAnimSpriteSheet_247, 0x400, 10247 },
+ { (u8 *) &gBattleAnimSpriteSheet_248, 0x20, 10248 },
+ { (u8 *) &gBattleAnimSpriteSheet_249, 0x80, 10249 },
+ { (u8 *) &gBattleAnimSpriteSheet_250, 0x800, 10250 },
+ { (u8 *) &gBattleAnimSpriteSheet_251, 0x80, 10251 },
+ { (u8 *) &gBattleAnimSpriteSheet_252, 0x200, 10252 },
+ { (u8 *) &gBattleAnimSpriteSheet_253, 0x400, 10253 },
+ { (u8 *) &gBattleAnimSpriteSheet_254, 0x200, 10254 },
+ { (u8 *) &gBattleAnimSpriteSheet_255, 0x200, 10255 },
+ { (u8 *) &gBattleAnimSpriteSheet_256, 0x800, 10256 },
+ { (u8 *) &gBattleAnimSpriteSheet_257, 0x280, 10257 },
+ { (u8 *) &gBattleAnimSpriteSheet_258, 0x200, 10258 },
+ { (u8 *) &gBattleAnimSpriteSheet_149, 0x200, 10259 },
+ { (u8 *) &gBattleAnimSpriteSheet_260, 0x400, 10260 },
+ { (u8 *) &gBattleAnimSpriteSheet_261, 0x200, 10261 },
+ { (u8 *) &gBattleAnimSpriteSheet_262, 0x200, 10262 },
+ { (u8 *) &gBattleAnimSpriteSheet_263, 0x80, 10263 },
+ { (u8 *) &gBattleAnimSpriteSheet_264, 0x20, 10264 },
+ { (u8 *) &gBattleAnimSpriteSheet_264, 0x20, 10265 },
+ { (u8 *) &gBattleAnimSpriteSheet_266, 0x80, 10266 },
+ { (u8 *) &gBattleAnimSpriteSheet_212, 0x800, 10267 },
+ { (u8 *) &gBattleAnimSpriteSheet_264, 0x20, 10268 },
+ { (u8 *) &gBattleAnimSpriteSheet_269, 0x80, 10269 },
+ { (u8 *) &gBattleAnimSpriteSheet_270, 0x400, 10270 },
+ { (u8 *) &gBattleAnimSpriteSheet_271, 0x80, 10271 },
+ { (u8 *) &gBattleAnimSpriteSheet_272, 0x800, 10272 },
+ { (u8 *) &gBattleAnimSpriteSheet_273, 0x20, 10273 },
+ { (u8 *) &gBattleAnimSpriteSheet_274, 0x800, 10274 },
+ { (u8 *) &gBattleAnimSpriteSheet_275, 0x800, 10275 },
+ { (u8 *) &gBattleAnimSpriteSheet_276, 0x800, 10276 },
+ { (u8 *) &gBattleAnimSpriteSheet_277, 0x1000, 10277 },
+ { (u8 *) &gBattleAnimSpriteSheet_278, 0x800, 10278 },
+ { (u8 *) &gBattleAnimSpriteSheet_279, 0xA0, 10279 },
+ { (u8 *) &gBattleAnimSpriteSheet_280, 0x800, 10280 },
+ { (u8 *) &gBattleAnimSpriteSheet_281, 0x200, 10281 },
+ { (u8 *) &gBattleAnimSpriteSheet_282, 0x600, 10282 },
+ { (u8 *) &gBattleAnimSpriteSheet_283, 0x200, 10283 },
+ { (u8 *) &gBattleAnimSpriteSheet_284, 0x800, 10284 },
+ { (u8 *) &gBattleAnimSpriteSheet_285, 0x200, 10285 },
+ { (u8 *) &gBattleAnimSpriteSheet_183, 0x800, 10286 },
+ { (u8 *) &gBattleAnimSpriteSheet_056, 0x1000, 10287 },
+ { (u8 *) &gBattleAnimSpriteSheet_163, 0x100, 10288 },
+};
+
+const struct CompressedSpritePalette gBattleAnimPaletteTable[] =
+{
+ { (u8 *) &gBattleAnimSpritePalette_000, 10000 },
+ { (u8 *) &gBattleAnimSpritePalette_001, 10001 },
+ { (u8 *) &gBattleAnimSpritePalette_002, 10002 },
+ { (u8 *) &gBattleAnimSpritePalette_003, 10003 },
+ { (u8 *) &gBattleAnimSpritePalette_004, 10004 },
+ { (u8 *) &gBattleAnimSpritePalette_005, 10005 },
+ { (u8 *) &gBattleAnimSpritePalette_006, 10006 },
+ { (u8 *) &gBattleAnimSpritePalette_007, 10007 },
+ { (u8 *) &gBattleAnimSpritePalette_008, 10008 },
+ { (u8 *) &gBattleAnimSpritePalette_009, 10009 },
+ { (u8 *) &gBattleAnimSpritePalette_010, 10010 },
+ { (u8 *) &gBattleAnimSpritePalette_011, 10011 },
+ { (u8 *) &gBattleAnimSpritePalette_012, 10012 },
+ { (u8 *) &gBattleAnimSpritePalette_013, 10013 },
+ { (u8 *) &gBattleAnimSpritePalette_014, 10014 },
+ { (u8 *) &gBattleAnimSpritePalette_015, 10015 },
+ { (u8 *) &gBattleAnimSpritePalette_016, 10016 },
+ { (u8 *) &gBattleAnimSpritePalette_016, 10017 },
+ { (u8 *) &gBattleAnimSpritePalette_018, 10018 },
+ { (u8 *) &gBattleAnimSpritePalette_019, 10019 },
+ { (u8 *) &gBattleAnimSpritePalette_020, 10020 },
+ { (u8 *) &gBattleAnimSpritePalette_021, 10021 },
+ { (u8 *) &gBattleAnimSpritePalette_022, 10022 },
+ { (u8 *) &gBattleAnimSpritePalette_023, 10023 },
+ { (u8 *) &gBattleAnimSpritePalette_024, 10024 },
+ { (u8 *) &gBattleAnimSpritePalette_025, 10025 },
+ { (u8 *) &gBattleAnimSpritePalette_026, 10026 },
+ { (u8 *) &gBattleAnimSpritePalette_027, 10027 },
+ { (u8 *) &gBattleAnimSpritePalette_028, 10028 },
+ { (u8 *) &gBattleAnimSpritePalette_029, 10029 },
+ { (u8 *) &gBattleAnimSpritePalette_030, 10030 },
+ { (u8 *) &gBattleAnimSpritePalette_031, 10031 },
+ { (u8 *) &gBattleAnimSpritePalette_032, 10032 },
+ { (u8 *) &gBattleAnimSpritePalette_033, 10033 },
+ { (u8 *) &gBattleAnimSpritePalette_033, 10034 },
+ { (u8 *) &gBattleAnimSpritePalette_033, 10035 },
+ { (u8 *) &gBattleAnimSpritePalette_036, 10036 },
+ { (u8 *) &gBattleAnimSpritePalette_036, 10037 },
+ { (u8 *) &gBattleAnimSpritePalette_038, 10038 },
+ { (u8 *) &gBattleAnimSpritePalette_039, 10039 },
+ { (u8 *) &gBattleAnimSpritePalette_038, 10040 },
+ { (u8 *) &gBattleAnimSpritePalette_038, 10041 },
+ { (u8 *) &gBattleAnimSpritePalette_042, 10042 },
+ { (u8 *) &gBattleAnimSpritePalette_043, 10043 },
+ { (u8 *) &gBattleAnimSpritePalette_044, 10044 },
+ { (u8 *) &gBattleAnimSpritePalette_045, 10045 },
+ { (u8 *) &gBattleAnimSpritePalette_046, 10046 },
+ { (u8 *) &gBattleAnimSpritePalette_047, 10046 },
+ { (u8 *) &gBattleAnimSpritePalette_048, 10048 },
+ { (u8 *) &gBattleAnimSpritePalette_049, 10049 },
+ { (u8 *) &gBattleAnimSpritePalette_050, 10050 },
+ { (u8 *) &gBattleAnimSpritePalette_050, 10051 },
+ { (u8 *) &gBattleAnimSpritePalette_050, 10052 },
+ { (u8 *) &gBattleAnimSpritePalette_026, 10053 },
+ { (u8 *) &gBattleAnimSpritePalette_054, 10054 },
+ { (u8 *) &gBattleAnimSpritePalette_050, 10055 },
+ { (u8 *) &gBattleAnimSpritePalette_056, 10056 },
+ { (u8 *) &gBattleAnimSpritePalette_057, 10057 },
+ { (u8 *) &gBattleAnimSpritePalette_058, 10058 },
+ { (u8 *) &gBattleAnimSpritePalette_059, 10059 },
+ { (u8 *) &gBattleAnimSpritePalette_060, 10060 },
+ { (u8 *) &gBattleAnimSpritePalette_061, 10061 },
+ { (u8 *) &gBattleAnimSpritePalette_062, 10062 },
+ { (u8 *) &gBattleAnimSpritePalette_063, 10063 },
+ { (u8 *) &gBattleAnimSpritePalette_064, 10064 },
+ { (u8 *) &gBattleAnimSpritePalette_065, 10065 },
+ { (u8 *) &gBattleAnimSpritePalette_066, 10066 },
+ { (u8 *) &gBattleAnimSpritePalette_067, 10067 },
+ { (u8 *) &gBattleAnimSpritePalette_068, 10068 },
+ { (u8 *) &gBattleAnimSpritePalette_065, 10069 },
+ { (u8 *) &gBattleAnimSpritePalette_070, 10070 },
+ { (u8 *) &gBattleAnimSpritePalette_070, 10071 },
+ { (u8 *) &gBattleAnimSpritePalette_072, 10072 },
+ { (u8 *) &gBattleAnimSpritePalette_073, 10073 },
+ { (u8 *) &gBattleAnimSpritePalette_074, 10074 },
+ { (u8 *) &gBattleAnimSpritePalette_075, 10075 },
+ { (u8 *) &gBattleAnimSpritePalette_076, 10076 },
+ { (u8 *) &gBattleAnimSpritePalette_076, 10077 },
+ { (u8 *) &gBattleAnimSpritePalette_078, 10078 },
+ { (u8 *) &gBattleAnimSpritePalette_078, 10079 },
+ { (u8 *) &gBattleAnimSpritePalette_080, 10080 },
+ { (u8 *) &gBattleAnimSpritePalette_081, 10081 },
+ { (u8 *) &gBattleAnimSpritePalette_082, 10082 },
+ { (u8 *) &gBattleAnimSpritePalette_083, 10083 },
+ { (u8 *) &gBattleAnimSpritePalette_084, 10084 },
+ { (u8 *) &gBattleAnimSpritePalette_085, 10085 },
+ { (u8 *) &gBattleAnimSpritePalette_086, 10086 },
+ { (u8 *) &gBattleAnimSpritePalette_087, 10087 },
+ { (u8 *) &gBattleAnimSpritePalette_088, 10088 },
+ { (u8 *) &gBattleAnimSpritePalette_089, 10089 },
+ { (u8 *) &gBattleAnimSpritePalette_090, 10090 },
+ { (u8 *) &gBattleAnimSpritePalette_091, 10091 },
+ { (u8 *) &gBattleAnimSpritePalette_092, 10092 },
+ { (u8 *) &gBattleAnimSpritePalette_093, 10093 },
+ { (u8 *) &gBattleAnimSpritePalette_094, 10094 },
+ { (u8 *) &gBattleAnimSpritePalette_095, 10095 },
+ { (u8 *) &gBattleAnimSpritePalette_096, 10096 },
+ { (u8 *) &gBattleAnimSpritePalette_097, 10097 },
+ { (u8 *) &gBattleAnimSpritePalette_094, 10098 },
+ { (u8 *) &gBattleAnimSpritePalette_099, 10099 },
+ { (u8 *) &gBattleAnimSpritePalette_100, 10100 },
+ { (u8 *) &gBattleAnimSpritePalette_101, 10101 },
+ { (u8 *) &gBattleAnimSpritePalette_101, 10102 },
+ { (u8 *) &gBattleAnimSpritePalette_103, 10103 },
+ { (u8 *) &gBattleAnimSpritePalette_104, 10104 },
+ { (u8 *) &gBattleAnimSpritePalette_105, 10105 },
+ { (u8 *) &gBattleAnimSpritePalette_105, 10106 },
+ { (u8 *) &gBattleAnimSpritePalette_107, 10107 },
+ { (u8 *) &gBattleAnimSpritePalette_107, 10108 },
+ { (u8 *) &gBattleAnimSpritePalette_109, 10109 },
+ { (u8 *) &gBattleAnimSpritePalette_109, 10110 },
+ { (u8 *) &gBattleAnimSpritePalette_111, 10111 },
+ { (u8 *) &gBattleAnimSpritePalette_112, 10112 },
+ { (u8 *) &gBattleAnimSpritePalette_113, 10113 },
+ { (u8 *) &gBattleAnimSpritePalette_114, 10114 },
+ { (u8 *) &gBattleAnimSpritePalette_115, 10115 },
+ { (u8 *) &gBattleAnimSpritePalette_116, 10116 },
+ { (u8 *) &gBattleAnimSpritePalette_117, 10117 },
+ { (u8 *) &gBattleAnimSpritePalette_118, 10118 },
+ { (u8 *) &gBattleAnimSpritePalette_119, 10119 },
+ { (u8 *) &gBattleAnimSpritePalette_120, 10120 },
+ { (u8 *) &gBattleAnimSpritePalette_121, 10121 },
+ { (u8 *) &gBattleAnimSpritePalette_122, 10122 },
+ { (u8 *) &gBattleAnimSpritePalette_122, 10123 },
+ { (u8 *) &gBattleAnimSpritePalette_124, 10124 },
+ { (u8 *) &gBattleAnimSpritePalette_125, 10125 },
+ { (u8 *) &gBattleAnimSpritePalette_126, 10126 },
+ { (u8 *) &gBattleAnimSpritePalette_127, 10127 },
+ { (u8 *) &gBattleAnimSpritePalette_128, 10128 },
+ { (u8 *) &gBattleAnimSpritePalette_128, 10129 },
+ { (u8 *) &gBattleAnimSpritePalette_130, 10130 },
+ { (u8 *) &gBattleAnimSpritePalette_130, 10131 },
+ { (u8 *) &gBattleAnimSpritePalette_132, 10132 },
+ { (u8 *) &gBattleAnimSpritePalette_133, 10133 },
+ { (u8 *) &gBattleAnimSpritePalette_133, 10134 },
+ { (u8 *) &gBattleAnimSpritePalette_135, 10135 },
+ { (u8 *) &gBattleAnimSpritePalette_136, 10136 },
+ { (u8 *) &gBattleAnimSpritePalette_135, 10137 },
+ { (u8 *) &gBattleAnimSpritePalette_135, 10138 },
+ { (u8 *) &gBattleAnimSpritePalette_139, 10139 },
+ { (u8 *) &gBattleAnimSpritePalette_140, 10140 },
+ { (u8 *) &gBattleAnimSpritePalette_141, 10141 },
+ { (u8 *) &gBattleAnimSpritePalette_141, 10142 },
+ { (u8 *) &gBattleAnimSpritePalette_143, 10143 },
+ { (u8 *) &gBattleAnimSpritePalette_144, 10144 },
+ { (u8 *) &gBattleAnimSpritePalette_139, 10145 },
+ { (u8 *) &gBattleAnimSpritePalette_115, 10146 },
+ { (u8 *) &gBattleAnimSpritePalette_147, 10147 },
+ { (u8 *) &gBattleAnimSpritePalette_148, 10148 },
+ { (u8 *) &gBattleAnimSpritePalette_148, 10149 },
+ { (u8 *) &gBattleAnimSpritePalette_150, 10150 },
+ { (u8 *) &gBattleAnimSpritePalette_150, 10151 },
+ { (u8 *) &gBattleAnimSpritePalette_152, 10152 },
+ { (u8 *) &gBattleAnimSpritePalette_153, 10153 },
+ { (u8 *) &gBattleAnimSpritePalette_154, 10154 },
+ { (u8 *) &gBattleAnimSpritePalette_155, 10155 },
+ { (u8 *) &gBattleAnimSpritePalette_156, 10156 },
+ { (u8 *) &gBattleAnimSpritePalette_157, 10157 },
+ { (u8 *) &gBattleAnimSpritePalette_158, 10158 },
+ { (u8 *) &gBattleAnimSpritePalette_159, 10159 },
+ { (u8 *) &gBattleAnimSpritePalette_160, 10160 },
+ { (u8 *) &gBattleAnimSpritePalette_161, 10161 },
+ { (u8 *) &gBattleAnimSpritePalette_162, 10162 },
+ { (u8 *) &gBattleAnimSpritePalette_163, 10163 },
+ { (u8 *) &gBattleAnimSpritePalette_164, 10164 },
+ { (u8 *) &gBattleAnimSpritePalette_165, 10165 },
+ { (u8 *) &gBattleAnimSpritePalette_166, 10166 },
+ { (u8 *) &gBattleAnimSpritePalette_167, 10167 },
+ { (u8 *) &gBattleAnimSpritePalette_168, 10168 },
+ { (u8 *) &gBattleAnimSpritePalette_169, 10169 },
+ { (u8 *) &gBattleAnimSpritePalette_170, 10170 },
+ { (u8 *) &gBattleAnimSpritePalette_171, 10171 },
+ { (u8 *) &gBattleAnimSpritePalette_172, 10172 },
+ { (u8 *) &gBattleAnimSpritePalette_001, 10173 },
+ { (u8 *) &gBattleAnimSpritePalette_174, 10174 },
+ { (u8 *) &gBattleAnimSpritePalette_175, 10175 },
+ { (u8 *) &gBattleAnimSpritePalette_176, 10176 },
+ { (u8 *) &gBattleAnimSpritePalette_177, 10177 },
+ { (u8 *) &gBattleAnimSpritePalette_178, 10178 },
+ { (u8 *) &gBattleAnimSpritePalette_179, 10179 },
+ { (u8 *) &gBattleAnimSpritePalette_179, 10180 },
+ { (u8 *) &gBattleAnimSpritePalette_179, 10181 },
+ { (u8 *) &gBattleAnimSpritePalette_182, 10182 },
+ { (u8 *) &gBattleAnimSpritePalette_183, 10183 },
+ { (u8 *) &gBattleAnimSpritePalette_184, 10184 },
+ { (u8 *) &gBattleAnimSpritePalette_185, 10185 },
+ { (u8 *) &gBattleAnimSpritePalette_186, 10186 },
+ { (u8 *) &gBattleAnimSpritePalette_187, 10187 },
+ { (u8 *) &gBattleAnimSpritePalette_188, 10188 },
+ { (u8 *) &gBattleAnimSpritePalette_189, 10189 },
+ { (u8 *) &gBattleAnimSpritePalette_190, 10190 },
+ { (u8 *) &gBattleAnimSpritePalette_191, 10191 },
+ { (u8 *) &gBattleAnimSpritePalette_192, 10192 },
+ { (u8 *) &gBattleAnimSpritePalette_193, 10193 },
+ { (u8 *) &gBattleAnimSpritePalette_194, 10194 },
+ { (u8 *) &gBattleAnimSpritePalette_195, 10195 },
+ { (u8 *) &gBattleAnimSpritePalette_196, 10196 },
+ { (u8 *) &gBattleAnimSpritePalette_197, 10197 },
+ { (u8 *) &gBattleAnimSpritePalette_198, 10198 },
+ { (u8 *) &gBattleAnimSpritePalette_199, 10199 },
+ { (u8 *) &gBattleAnimSpritePalette_200, 10200 },
+ { (u8 *) &gBattleAnimSpritePalette_201, 10201 },
+ { (u8 *) &gBattleAnimSpritePalette_202, 10202 },
+ { (u8 *) &gBattleAnimSpritePalette_203, 10203 },
+ { (u8 *) &gBattleAnimSpritePalette_204, 10204 },
+ { (u8 *) &gBattleAnimSpritePalette_205, 10205 },
+ { (u8 *) &gBattleAnimSpritePalette_206, 10206 },
+ { (u8 *) &gBattleAnimSpritePalette_207, 10207 },
+ { (u8 *) &gBattleAnimSpritePalette_167, 10208 },
+ { (u8 *) &gBattleAnimSpritePalette_209, 10209 },
+ { (u8 *) &gBattleAnimSpritePalette_210, 10210 },
+ { (u8 *) &gBattleAnimSpritePalette_211, 10211 },
+ { (u8 *) &gBattleAnimSpritePalette_211, 10212 },
+ { (u8 *) &gBattleAnimSpritePalette_211, 10213 },
+ { (u8 *) &gBattleAnimSpritePalette_064, 10214 },
+ { (u8 *) &gBattleAnimSpritePalette_215, 10215 },
+ { (u8 *) &gBattleAnimSpritePalette_216, 10216 },
+ { (u8 *) &gBattleAnimSpritePalette_217, 10217 },
+ { (u8 *) &gBattleAnimSpritePalette_218, 10218 },
+ { (u8 *) &gBattleAnimSpritePalette_219, 10219 },
+ { (u8 *) &gBattleAnimSpritePalette_220, 10220 },
+ { (u8 *) &gBattleAnimSpritePalette_221, 10221 },
+ { (u8 *) &gBattleAnimSpritePalette_222, 10222 },
+ { (u8 *) &gBattleAnimSpritePalette_223, 10223 },
+ { (u8 *) &gBattleAnimSpritePalette_224, 10224 },
+ { (u8 *) &gBattleAnimSpritePalette_225, 10225 },
+ { (u8 *) &gBattleAnimSpritePalette_226, 10226 },
+ { (u8 *) &gBattleAnimSpritePalette_226, 10227 },
+ { (u8 *) &gBattleAnimSpritePalette_228, 10228 },
+ { (u8 *) &gBattleAnimSpritePalette_229, 10229 },
+ { (u8 *) &gBattleAnimSpritePalette_230, 10230 },
+ { (u8 *) &gBattleAnimSpritePalette_231, 10231 },
+ { (u8 *) &gBattleAnimSpritePalette_231, 10232 },
+ { (u8 *) &gBattleAnimSpritePalette_233, 10233 },
+ { (u8 *) &gBattleAnimSpritePalette_234, 10234 },
+ { (u8 *) &gBattleAnimSpritePalette_235, 10235 },
+ { (u8 *) &gBattleAnimSpritePalette_236, 10236 },
+ { (u8 *) &gBattleAnimSpritePalette_237, 10237 },
+ { (u8 *) &gBattleAnimSpritePalette_238, 10238 },
+ { (u8 *) &gBattleAnimSpritePalette_239, 10239 },
+ { (u8 *) &gBattleAnimSpritePalette_240, 10240 },
+ { (u8 *) &gBattleAnimSpritePalette_241, 10241 },
+ { (u8 *) &gBattleAnimSpritePalette_242, 10242 },
+ { (u8 *) &gBattleAnimSpritePalette_243, 10243 },
+ { (u8 *) &gBattleAnimSpritePalette_244, 10244 },
+ { (u8 *) &gBattleAnimSpritePalette_245, 10245 },
+ { (u8 *) &gBattleAnimSpritePalette_245, 10246 },
+ { (u8 *) &gBattleAnimSpritePalette_064, 10247 },
+ { (u8 *) &gBattleAnimSpritePalette_248, 10248 },
+ { (u8 *) &gBattleAnimSpritePalette_249, 10249 },
+ { (u8 *) &gBattleAnimSpritePalette_249, 10250 },
+ { (u8 *) &gBattleAnimSpritePalette_251, 10251 },
+ { (u8 *) &gBattleAnimSpritePalette_252, 10252 },
+ { (u8 *) &gBattleAnimSpritePalette_253, 10253 },
+ { (u8 *) &gBattleAnimSpritePalette_254, 10254 },
+ { (u8 *) &gBattleAnimSpritePalette_255, 10255 },
+ { (u8 *) &gBattleAnimSpritePalette_256, 10256 },
+ { (u8 *) &gBattleAnimSpritePalette_257, 10257 },
+ { (u8 *) &gBattleAnimSpritePalette_258, 10258 },
+ { (u8 *) &gBattleAnimSpritePalette_259, 10259 },
+ { (u8 *) &gBattleAnimSpritePalette_260, 10260 },
+ { (u8 *) &gBattleAnimSpritePalette_261, 10261 },
+ { (u8 *) &gBattleAnimSpritePalette_262, 10262 },
+ { (u8 *) &gBattleAnimSpritePalette_263, 10263 },
+ { (u8 *) &gBattleAnimSpritePalette_264, 10264 },
+ { (u8 *) &gBattleAnimSpritePalette_265, 10265 },
+ { (u8 *) &gBattleAnimSpritePalette_266, 10266 },
+ { (u8 *) &gBattleAnimSpritePalette_267, 10267 },
+ { (u8 *) &gBattleAnimSpritePalette_268, 10268 },
+ { (u8 *) &gBattleAnimSpritePalette_269, 10269 },
+ { (u8 *) &gBattleAnimSpritePalette_270, 10270 },
+ { (u8 *) &gBattleAnimSpritePalette_271, 10271 },
+ { (u8 *) &gBattleAnimSpritePalette_272, 10272 },
+ { (u8 *) &gBattleAnimSpritePalette_272, 10273 },
+ { (u8 *) &gBattleAnimSpritePalette_274, 10274 },
+ { (u8 *) &gBattleAnimSpritePalette_274, 10275 },
+ { (u8 *) &gBattleAnimSpritePalette_274, 10276 },
+ { (u8 *) &gBattleAnimSpritePalette_277, 10277 },
+ { (u8 *) &gBattleAnimSpritePalette_278, 10278 },
+ { (u8 *) &gBattleAnimSpritePalette_279, 10279 },
+ { (u8 *) &gBattleAnimSpritePalette_280, 10280 },
+ { (u8 *) &gBattleAnimSpritePalette_281, 10281 },
+ { (u8 *) &gBattleAnimSpritePalette_282, 10282 },
+ { (u8 *) &gBattleAnimSpritePalette_283, 10283 },
+ { (u8 *) &gBattleAnimSpritePalette_284, 10284 },
+ { (u8 *) &gBattleAnimSpritePalette_285, 10285 },
+ { (u8 *) &gBattleAnimSpritePalette_286, 10286 },
+ { (u8 *) &gBattleAnimSpritePalette_287, 10287 },
+ { (u8 *) &gBattleAnimSpritePalette_288, 10288 },
+};
+
+const struct BattleAnimBackground gBattleAnimBackgroundTable[] =
+{
+ &gBattleAnimBackgroundImage_00, &gBattleAnimBackgroundPalette_00, &gBattleAnimBackgroundTilemap_00,
+ &gBattleAnimBackgroundImage_00, &gBattleAnimBackgroundPalette_00, &gBattleAnimBackgroundTilemap_00,
+ &gBattleAnimBackgroundImage_02, &gBattleAnimBackgroundPalette_02, &gBattleAnimBackgroundTilemap_02,
+ &gBattleAnimBackgroundImage_03, &gBattleAnimBackgroundPalette_03, &gBattleAnimBackgroundTilemap_03,
+ &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_04, &gBattleAnimBackgroundTilemap_04,
+ &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_04, &gBattleAnimBackgroundTilemap_05,
+ &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_04, &gBattleAnimBackgroundTilemap_06,
+ &gBattleAnimBackgroundImage_07, &gBattleAnimBackgroundPalette_07, &gBattleAnimBackgroundTilemap_07,
+ &gBattleAnimBackgroundImage_07, &gBattleAnimBackgroundPalette_07, &gBattleAnimBackgroundTilemap_08,
+ &gBattleAnimBackgroundImage_09, &gBattleAnimBackgroundPalette_09, &gBattleAnimBackgroundTilemap_09,
+ &gBattleAnimBackgroundImage_09, &gBattleAnimBackgroundPalette_09, &gBattleAnimBackgroundTilemap_10,
+ &gBattleAnimBackgroundImage_11, &gBattleAnimBackgroundPalette_11, &gBattleAnimBackgroundTilemap_11,
+ &gBattleAnimBackgroundImage_12, &gBattleAnimBackgroundPalette_12, &gBattleAnimBackgroundTilemap_12,
+ &gBattleAnimBackgroundImage_12, &gBattleAnimBackgroundPalette_12, &gBattleAnimBackgroundTilemap_13,
+ &gBattleAnimBackgroundImage_12, &gBattleAnimBackgroundPalette_12, &gBattleAnimBackgroundTilemap_14,
+ &gBattleAnimBackgroundImage_15, &gBattleAnimBackgroundPalette_15, &gBattleAnimBackgroundTilemap_15,
+ &gBattleAnimBackgroundImage_16, &gBattleAnimBackgroundPalette_16, &gBattleAnimBackgroundTilemap_16,
+ &gBattleAnimBackgroundImage_17, &gBattleAnimBackgroundPalette_17, &gBattleAnimBackgroundTilemap_17,
+ &gBattleAnimBackgroundImage_07, &gBattleAnimBackgroundPalette_18, &gBattleAnimBackgroundTilemap_07,
+ &gBattleAnimBackgroundImage_07, &gBattleAnimBackgroundPalette_18, &gBattleAnimBackgroundTilemap_08,
+ &gBattleAnimBackgroundImage_20, &gBattleAnimBackgroundPalette_20, &gBattleAnimBackgroundTilemap_20,
+ &gBattleAnimBackgroundImage_21, &gBattleAnimBackgroundPalette_21, &gBattleAnimBackgroundTilemap_21,
+ &gBattleAnimBackgroundImage_09, &gBattleAnimBackgroundPalette_22, &gBattleAnimBackgroundTilemap_09,
+ &gBattleAnimBackgroundImage_09, &gBattleAnimBackgroundPalette_22, &gBattleAnimBackgroundTilemap_10,
+ &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_24, &gBattleAnimBackgroundTilemap_04,
+ &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_24, &gBattleAnimBackgroundTilemap_05,
+ &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_24, &gBattleAnimBackgroundTilemap_06,
+};
+
extern u16 gBattlePartyID[4];
extern u8 gObjectBankIDs[];
extern u8 gBankAttacker;
@@ -43,7 +1309,7 @@ EWRAM_DATA u16 sAnimMoveIndex = 0; // set but unused.
EWRAM_DATA u8 gAnimBankAttacker = 0;
EWRAM_DATA u8 gAnimBankTarget = 0;
EWRAM_DATA u16 gAnimSpeciesByBanks[4] = {0};
-EWRAM_DATA u8 gUnknown_0202F7D2 = 0;
+EWRAM_DATA u8 gUnknown_0202F7D2 = 0; // some global pan variable
extern u16 gBattle_BG1_Y;
extern u16 gBattle_WIN1H;
extern u16 gBattle_WIN0V;
@@ -63,9 +1329,6 @@ extern struct MusicPlayerInfo gMPlay_SE2;
extern const u16 gUnknown_081C7160[];
extern const u8 *const gBattleAnims_Moves[];
-extern const struct CompressedSpriteSheet gBattleAnimPicTable[];
-extern const struct CompressedSpritePalette gBattleAnimPaletteTable[];
-extern const struct BattleAnimBackground gBattleAnimBackgroundTable[];
static void RunAnimScriptCommand(void);
static void ScriptCmd_loadspritegfx(void);
@@ -647,36 +1910,19 @@ bool8 IsAnimBankSpriteVisible(u8 bank)
void sub_8076034(u8 a, u8 b)
{
- volatile u8 pointlessZero;
- u16 *addr2;
u8 spriteId;
if (b == 0)
{
+ volatile u8 pointlessZero;
struct UnknownStruct2 s;
- u8 *addr;
- u32 size;
u8 r2;
- u16 *addr3;
sub_8078914(&s);
- addr = s.unk0;
- size = 0x2000;
- while (1)
- {
- DmaFill32(3, 0, addr, 0x1000);
- addr += 0x1000;
- size -= 0x1000;
- if (size <= 0x1000)
- {
- DmaFill32(3, 0, addr, size);
- break;
- }
- }
- pointlessZero = 0;
- pointlessZero = 0;
- addr2 = (void *)s.unk4;
- DmaFill16(3, 0xFF, addr2, 0x1000);
+ DmaFill32Large(3, 0, s.unk0, 0x2000, 0x1000);
+ pointlessZero = 0; // is there a stubbed out Dma macro here that left the 0 load in?
+ pointlessZero = 0; // is there a stubbed out Dma macro here that left the 0 load in?
+ DmaFill16Defvars(3, 0xFF, (void *)s.unk4, 0x1000);
REG_BG1CNT_BITFIELD.priority = 2;
REG_BG1CNT_BITFIELD.screenSize = 1;
@@ -693,8 +1939,7 @@ void sub_8076034(u8 a, u8 b)
REG_BG1VOFS = gBattle_BG1_Y;
LoadPalette(gPlttBufferUnfaded + 0x100 + a * 16, s.unk8 * 16, 32);
- addr3 = (u16 *)PLTT + s.unk8 * 16;
- DmaCopy32(3, gPlttBufferUnfaded + 0x100 + a * 16, addr3, 32);
+ DmaCopy32Defvars(3, gPlttBufferUnfaded + 0x100 + a * 16, (u16 *)PLTT + s.unk8 * 16, 32);
if (IsContest() != 0)
r2 = 0;
@@ -706,27 +1951,12 @@ void sub_8076034(u8 a, u8 b)
}
else
{
- u8 *addr;
- u32 size;
- u16 *addr3;
+ volatile u8 pointlessZero;
- addr = (void *)(VRAM + 0x6000);
- size = 0x2000;
- while (1)
- {
- DmaFill32(3, 0, addr, 0x1000);
- addr += 0x1000;
- size -= 0x1000;
- if (size <= 0x1000)
- {
- DmaFill32(3, 0, addr, size);
- break;
- }
- }
- pointlessZero = 0;
- pointlessZero = 0;
- addr2 = (void *)(VRAM + 0xF000);
- DmaFill32(3, 0, addr2, 0x800);
+ DmaFill32Large(3, 0, (void *)(VRAM + 0x6000), 0x2000, 0x1000);
+ pointlessZero = 0; // is there a stubbed out Dma macro here that left the 0 load in?
+ pointlessZero = 0; // is there a stubbed out Dma macro here that left the 0 load in?
+ DmaFill32Defvars(3, 0, (void *)(VRAM + 0xF000), 0x800);
REG_BG2CNT_BITFIELD.priority = 2;
REG_BG2CNT_BITFIELD.screenSize = 1;
@@ -741,8 +1971,7 @@ void sub_8076034(u8 a, u8 b)
REG_BG2VOFS = gBattle_BG2_Y;
LoadPalette(gPlttBufferUnfaded + 0x100 + a * 16, 0x90, 32);
- addr3 = (void *)(PLTT + 0x120);
- DmaCopy32(3, gPlttBufferUnfaded + 0x100 + a * 16, addr3, 32);
+ DmaCopy32Defvars(3, gPlttBufferUnfaded + 0x100 + a * 16, (void *)(PLTT + 0x120), 32);
sub_80E4EF8(0, 0, GetBankIdentity(a), 9, 0x6000, 0x1E, REG_BG2CNT_BITFIELD.charBaseBlock);
}
@@ -797,57 +2026,25 @@ void sub_80763FC(u16 a, u16 *b, u32 c, u8 d)
void sub_8076464(u8 a)
{
- u8 *addr;
- u32 size;
volatile u8 pointlessZero;
struct UnknownStruct2 s;
sub_8078914(&s);
if (a == 0 || IsContest() != 0)
{
- u16 *addr2;
-
- addr = s.unk0;
- size = 0x2000;
- while (1)
- {
- DmaFill32(3, 0, addr, 0x1000);
- addr += 0x1000;
- size -= 0x1000;
- if (size <= 0x1000)
- {
- DmaFill32(3, 0, addr, size);
- break;
- }
- }
- pointlessZero = 0;
- pointlessZero = 0;
- addr2 = s.unk4;
- DmaFill32(3, 0, addr2, 0x800);
+ DmaFill32Large(3, 0, s.unk0, 0x2000, 0x1000);
+ pointlessZero = 0; // is there a stubbed out Dma macro here that left the 0 load in?
+ pointlessZero = 0; // is there a stubbed out Dma macro here that left the 0 load in?
+ DmaFill32Defvars(3, 0, s.unk4, 0x800);
gBattle_BG1_X = 0;
gBattle_BG1_Y = 0;
}
else
{
- u16 *addr2;
-
- addr = (void *)(VRAM + 0x6000);
- size = 0x2000;
- while (1)
- {
- DmaFill32(3, 0, addr, 0x1000);
- addr += 0x1000;
- size -= 0x1000;
- if (size <= 0x1000)
- {
- DmaFill32(3, 0, addr, size);
- break;
- }
- }
- pointlessZero = 0;
- pointlessZero = 0;
- addr2 = (void *)(VRAM + 0xF000);
- DmaFill32(3, 0, addr2, 0x800);
+ DmaFill32Large(3, 0, (void *)(VRAM + 0x6000), 0x2000, 0x1000);
+ pointlessZero = 0; // is there a stubbed out Dma macro here that left the 0 load in?
+ pointlessZero = 0; // is there a stubbed out Dma macro here that left the 0 load in?
+ DmaFill32Defvars(3, 0, (void *)(VRAM + 0xF000), 0x800);
gBattle_BG2_X = 0;
gBattle_BG2_Y = 0;
}
@@ -867,25 +2064,15 @@ static void task_pA_ma0A_obj_to_bg_pal(u8 taskId)
if (gTasks[taskId].data[5] == 0)
{
- u16 *src;
- u16 *dst;
-
gBattle_BG1_X = x + gTasks[taskId].data[3];
gBattle_BG1_Y = y + gTasks[taskId].data[4];
- src = gPlttBufferFaded + 0x100 + palIndex * 16;
- dst = gPlttBufferFaded + 0x100 + s.unk8 * 16 - 256;
- DmaCopy32(3, src, dst, 32);
+ DmaCopy32Defvars(3, gPlttBufferFaded + 0x100 + palIndex * 16, gPlttBufferFaded + 0x100 + s.unk8 * 16 - 256, 32);
}
else
{
- u16 *src;
- u16 *dst;
-
gBattle_BG2_X = x + gTasks[taskId].data[3];
gBattle_BG2_Y = y + gTasks[taskId].data[4];
- src = gPlttBufferFaded + 0x100 + palIndex * 16;
- dst = gPlttBufferFaded + 0x100 - 112;
- DmaCopy32(3, src, dst, 32);
+ DmaCopy32Defvars(3, gPlttBufferFaded + 0x100 + palIndex * 16, gPlttBufferFaded + 0x100 - 112, 32);
}
}
@@ -1229,14 +2416,10 @@ static void LoadMoveBg(u16 bgId)
if (IsContest())
{
void *tilemap = gBattleAnimBackgroundTable[bgId].tilemap;
- void *dmaSrc;
- void *dmaDest;
LZDecompressWram(tilemap, IsContest() ? EWRAM_14800 : EWRAM_18000);
sub_80763FC(sub_80789BC(), IsContest() ? EWRAM_14800 : EWRAM_18000, 0x100, 0);
- dmaSrc = IsContest() ? EWRAM_14800 : EWRAM_18000;
- dmaDest = (void *)(VRAM + 0xD000);
- DmaCopy32(3, dmaSrc, dmaDest, 0x800);
+ DmaCopy32Defvars(3, IsContest() ? EWRAM_14800 : EWRAM_18000, (void *)(VRAM + 0xD000), 0x800);
LZDecompressVram(gBattleAnimBackgroundTable[bgId].image, (void *)(VRAM + 0x2000));
LoadCompressedPalette(gBattleAnimBackgroundTable[bgId].palette, sub_80789BC() * 16, 32);
}
@@ -1489,9 +2672,9 @@ s8 BattleAnimAdjustPanning2(s8 pan)
return pan;
}
-s16 sub_8077104(s16 a)
+s16 sub_8077104(s16 newPan, int oldPan)
{
- s16 var = a;
+ s16 var = newPan;
if (var > 63)
var = 63;
diff --git a/src/battle/battle_anim_80A7E7C.c b/src/battle/battle_anim_80A7E7C.c
index 3097f1a0e..f109333e3 100644
--- a/src/battle/battle_anim_80A7E7C.c
+++ b/src/battle/battle_anim_80A7E7C.c
@@ -20,17 +20,77 @@ static void sub_80A808C(u8 taskId);
static void sub_80A81D8(u8 taskId);
static void sub_80A8374(u8 taskId);
static void sub_80A8488(u8 taskId);
+static void sub_80A8530(struct Sprite *sprite);
static void sub_80A85A4(struct Sprite *sprite);
-void sub_80A8614(struct Sprite* sprite);
+static void sub_80A85C8(struct Sprite *sprite);
+static void sub_80A8614(struct Sprite* sprite);
+static void sub_80A8638(struct Sprite *sprite);
static void sub_80A86F4(struct Sprite *sprite);
+static void sub_80A8764(struct Sprite *sprite);
+static void sub_80A8818(struct Sprite *sprite);
static void sub_80A88F0(struct Sprite *sprite);
static void sub_80A89B4(u8 taskId);
static void sub_80A8A18(u8 taskId);
static void sub_80A8C0C(u8 taskId);
static void sub_80A8D8C(u8 taskId);
-void sub_80A8FD8(u8 taskId);
+static void sub_80A8FD8(u8 taskId);
static void sub_80A913C(u8 taskId);
+const struct SpriteTemplate gBattleAnimSpriteTemplate_83C1FB0 =
+{
+ .tileTag = 0,
+ .paletteTag = 0,
+ .oam = &gDummyOamData,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80A8530,
+};
+
+const struct SpriteTemplate gBattleAnimSpriteTemplate_83C1FC8 =
+{
+ .tileTag = 0,
+ .paletteTag = 0,
+ .oam = &gDummyOamData,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80A85C8,
+};
+
+const struct SpriteTemplate gBattleAnimSpriteTemplate_83C1FE0 =
+{
+ .tileTag = 0,
+ .paletteTag = 0,
+ .oam = &gDummyOamData,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80A8638,
+};
+
+const struct SpriteTemplate gBattleAnimSpriteTemplate_83C1FF8 =
+{
+ .tileTag = 0,
+ .paletteTag = 0,
+ .oam = &gDummyOamData,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80A8764,
+};
+
+const struct SpriteTemplate gBattleAnimSpriteTemplate_83C2010 =
+{
+ .tileTag = 0,
+ .paletteTag = 0,
+ .oam = &gDummyOamData,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80A8818,
+};
+
void sub_80A7E7C(u8 taskId)
{
u8 sprite;
@@ -108,17 +168,17 @@ void sub_80A7FA0(u8 taskId)
switch (gBattleAnimArgs[0])
{
case 4:
- side = GetBankByPlayerAI(0);
+ side = GetBankByIdentity(0);
break;
case 5:
- side = GetBankByPlayerAI(2);
+ side = GetBankByIdentity(2);
break;
case 6:
- side = GetBankByPlayerAI(1);
+ side = GetBankByIdentity(1);
break;
case 7:
default:
- side = GetBankByPlayerAI(3);
+ side = GetBankByIdentity(3);
break;
}
if (IsAnimBankSpriteVisible(side) == FALSE)
@@ -335,7 +395,7 @@ void sub_80A8500(u8 taskId)
sub_80A8408(taskId);
}
-void sub_80A8530(struct Sprite *sprite)
+static void sub_80A8530(struct Sprite *sprite)
{
sprite->invisible = TRUE;
if (GetBankSide(gAnimBankAttacker))
@@ -362,7 +422,7 @@ static void sub_80A85A4(struct Sprite *sprite)
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
-void sub_80A85C8(struct Sprite *sprite)
+static void sub_80A85C8(struct Sprite *sprite)
{
u8 spriteId;
sprite->invisible = TRUE;
@@ -376,7 +436,7 @@ void sub_80A85C8(struct Sprite *sprite)
sprite->callback = sub_8078458;
}
-void sub_80A8614(struct Sprite *sprite)
+static void sub_80A8614(struct Sprite *sprite)
{
sprite->data[0] = sprite->data[4];
sprite->data[2] = -sprite->data[2];
@@ -384,7 +444,7 @@ void sub_80A8614(struct Sprite *sprite)
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
-void sub_80A8638(struct Sprite *sprite)
+static void sub_80A8638(struct Sprite *sprite)
{
int something;
int spriteId;
@@ -451,7 +511,7 @@ static void sub_80A86F4(struct Sprite *sprite)
}
}
-void sub_80A8764(struct Sprite *sprite)
+static void sub_80A8764(struct Sprite *sprite)
{
u8 v1;
u8 spriteId;
@@ -486,7 +546,7 @@ void sub_80A8764(struct Sprite *sprite)
sprite->callback = sub_80784A8;
}
-void sub_80A8818(struct Sprite *sprite)
+static void sub_80A8818(struct Sprite *sprite)
{
u8 spriteId;
u8 v1;
@@ -833,7 +893,7 @@ void sub_80A8EFC(u8 taskId)
TASK.func = sub_80A8FD8;
}
-void sub_80A8FD8(u8 taskId)
+static void sub_80A8FD8(u8 taskId)
{
TASK.data[3] += TASK.data[4];
obj_id_set_rotscale(TASK.data[5], 0x100, 0x100, TASK.data[3]);
diff --git a/src/battle/battle_controller_linkopponent.c b/src/battle/battle_controller_linkopponent.c
index 35d8f33c8..40f50d7ff 100644
--- a/src/battle/battle_controller_linkopponent.c
+++ b/src/battle/battle_controller_linkopponent.c
@@ -48,8 +48,8 @@ extern u8 gUnknown_02024E68[];
extern struct SpriteTemplate gUnknown_02024E8C;
extern u8 gAnimMoveTurn;
extern struct Window gUnknown_03004210;
-extern u16 gUnknown_030042A0;
-extern u16 gUnknown_030042A4;
+extern u16 gBattle_BG0_Y;
+extern u16 gBattle_BG0_X;
extern u8 gUnknown_0300434C[];
extern u32 gBattleExecBuffer;
extern MainCallback gPreBattleCallback1;
@@ -93,7 +93,7 @@ extern void move_anim_start_t2_for_situation();
extern void dp01t_0F_4_move_anim(void);
extern void sub_8047858();
extern u8 GetBankSide(u8);
-extern void sub_80E43C0();
+extern void StartBattleIntroAnim();
extern void sub_803A3A8(struct Sprite *);
extern void sub_8044CA0(u8);
extern void nullsub_47(void);
@@ -1410,10 +1410,10 @@ void sub_8039B64(void)
void LinkOpponentHandlePrintString(void)
{
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]);
- sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
gBattleBankFunc[gActiveBank] = sub_8037C2C;
}
@@ -1620,7 +1620,7 @@ void LinkOpponentHandleFaintingCry(void)
void LinkOpponentHandleIntroSlide(void)
{
- sub_80E43C0(gBattleBufferA[gActiveBank][1]);
+ StartBattleIntroAnim(gBattleBufferA[gActiveBank][1]);
gUnknown_02024DE8 |= 1;
LinkOpponentBufferExecCompleted();
}
diff --git a/src/battle/battle_controller_linkpartner.c b/src/battle/battle_controller_linkpartner.c
index adc3c1c85..3a16e12e6 100644
--- a/src/battle/battle_controller_linkpartner.c
+++ b/src/battle/battle_controller_linkpartner.c
@@ -48,8 +48,8 @@ extern u8 gAnimFriendship;
extern u16 gWeatherMoveAnim;
extern u8 gAnimMoveTurn;
extern struct Window gUnknown_03004210;
-extern u16 gUnknown_030042A0;
-extern u16 gUnknown_030042A4;
+extern u16 gBattle_BG0_Y;
+extern u16 gBattle_BG0_X;
extern MainCallback gPreBattleCallback1;
extern void (*gBattleBankFunc[])(void);
extern u8 gHealthboxIDs[];
@@ -62,7 +62,7 @@ extern u8 move_anim_start_t3();
extern u8 IsBankSpritePresent();
extern void sub_8044CA0(u8);
extern void sub_8030E38(struct Sprite *);
-extern void sub_80E43C0();
+extern void StartBattleIntroAnim();
extern void sub_8047858();
extern void move_anim_start_t2_for_situation();
extern void load_gfxc_health_bar();
@@ -94,7 +94,7 @@ extern void sub_804777C();
extern void sub_8043DFC();
//extern s16 sub_8045C78();
extern void sub_80440EC();
-extern void sub_80324F8();
+extern void HandleLowHpMusicChange();
extern void nullsub_9(u16);
extern void sub_8043DB0();
extern void move_anim_start_t4();
@@ -355,7 +355,7 @@ void bx_t3_healthbar_update(void)
}
else
{
- sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
LinkPartnerBufferExecCompleted();
}
}
@@ -434,7 +434,7 @@ void sub_811E0CC(void)
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
CreateTask(c3_0802FDF4, 10);
- sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 0);
sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 0);
sub_804777C(gActiveBank);
@@ -1084,7 +1084,7 @@ void sub_811EC68(u8 a)
SetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]);
break;
}
- sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
}
void LinkPartnerHandlecmd3(void)
@@ -1243,7 +1243,7 @@ void LinkPartnerHandlecmd10(void)
else if (!ewram17810[gActiveBank].unk0_6)
{
ewram17810[gActiveBank].unk4 = 0;
- sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PlaySE12WithPanning(SE_POKE_DEAD, -64);
gSprites[gObjectBankIDs[gActiveBank]].data[1] = 0;
gSprites[gObjectBankIDs[gActiveBank]].data[2] = 5;
@@ -1355,10 +1355,10 @@ void sub_811FF30(void)
void LinkPartnerHandlePrintString(void)
{
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]);
- sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
gBattleBankFunc[gActiveBank] = sub_811DFA0;
}
@@ -1565,7 +1565,7 @@ void LinkPartnerHandleFaintingCry(void)
void LinkPartnerHandleIntroSlide(void)
{
- sub_80E43C0(gBattleBufferA[gActiveBank][1]);
+ StartBattleIntroAnim(gBattleBufferA[gActiveBank][1]);
gUnknown_02024DE8 |= 1;
LinkPartnerBufferExecCompleted();
}
diff --git a/src/battle/battle_controller_opponent.c b/src/battle/battle_controller_opponent.c
index 54bb9d7f9..338f8d418 100644
--- a/src/battle/battle_controller_opponent.c
+++ b/src/battle/battle_controller_opponent.c
@@ -30,6 +30,7 @@ struct MovePpInfo
u8 ppBonuses;
};
+extern u8 gUnknown_02023A14_50;
extern u8 gActiveBank;
extern u8 gBattleBufferA[][0x200];
extern u16 gBattlePartyID[];
@@ -50,8 +51,8 @@ extern u8 gAnimMoveTurn;
extern u8 gAnimScriptActive;
extern void (*gAnimScriptCallback)(void);
extern struct Window gUnknown_03004210;
-extern u16 gUnknown_030042A0;
-extern u16 gUnknown_030042A4;
+extern u16 gBattle_BG0_Y;
+extern u16 gBattle_BG0_X;
extern u8 gDisplayedStringBattle[];
extern u8 gBankTarget;
extern u8 gAbsentBankFlags;
@@ -98,7 +99,7 @@ extern void sub_80324BC();
extern void BufferStringBattle();
extern void sub_80331D0(void);
extern void sub_8036B0C(void);
-extern u8 GetBankByPlayerAI(u8);
+extern u8 GetBankByIdentity(u8);
extern u8 sub_8036CD4(void);
extern void sub_80330C8(void);
extern void sub_8043D84();
@@ -108,7 +109,7 @@ extern void move_anim_start_t2_for_situation();
extern void bx_blink_t7(void);
extern void sub_8047858();
extern u8 GetBankSide(u8);
-extern void sub_80E43C0();
+extern void StartBattleIntroAnim();
extern void sub_8044CA0(u8);
extern void nullsub_45(void);
extern void sub_8031B74();
@@ -1213,14 +1214,23 @@ void OpponentHandleTrainerThrow(void)
{
u32 trainerPicIndex;
- if (gTrainerBattleOpponent == 0x400)
- trainerPicIndex = GetSecretBaseTrainerPicIndex();
- else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
- trainerPicIndex = get_trainer_class_pic_index();
- else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER)
- trainerPicIndex = GetEReaderTrainerPicIndex();
+#if DEBUG
+ if (gUnknown_02023A14_50 & 0x10)
+ {
+ trainerPicIndex = gSharedMem[0x160A3];
+ }
else
- trainerPicIndex = gTrainers[gTrainerBattleOpponent].trainerPic;
+#endif
+ {
+ if (gTrainerBattleOpponent == 0x400)
+ trainerPicIndex = GetSecretBaseTrainerPicIndex();
+ else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
+ trainerPicIndex = get_trainer_class_pic_index();
+ else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER)
+ trainerPicIndex = GetEReaderTrainerPicIndex();
+ else
+ trainerPicIndex = gTrainers[gTrainerBattleOpponent].trainerPic;
+ }
sub_8031A6C(trainerPicIndex, gActiveBank);
GetMonSpriteTemplate_803C5A0(trainerPicIndex, GetBankIdentity(gActiveBank));
@@ -1404,10 +1414,10 @@ void sub_8035238(void)
void OpponentHandlePrintString(void)
{
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]);
- sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
gBattleBankFunc[gActiveBank] = sub_80331D0;
}
@@ -1427,6 +1437,315 @@ void OpponentHandlecmd19(void)
OpponentBufferExecCompleted();
}
+#if DEBUG
+__attribute__((naked))
+void OpponentHandlecmd20(void)
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ mov r7, sl\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5, r6, r7}\n\
+ ldr r6, ._549 @ gActiveBank\n\
+ ldrb r0, [r6]\n\
+ lsl r0, r0, #0x9\n\
+ ldr r1, ._549 + 4 @ gBattleBufferA\n\
+ add r5, r0, r1\n\
+ ldr r2, ._549 + 8 @ gUnknown_02023A14_50\n\
+ ldrb r1, [r2]\n\
+ mov r0, #0x4\n\
+ and r0, r0, r1\n\
+ mov sl, r6\n\
+ cmp r0, #0\n\
+ beq ._546 @cond_branch\n\
+ ldr r0, ._549 + 12 @ gBattleMoves\n\
+ mov r9, r0\n\
+ ldr r1, ._549 + 16 @ \n\
+ mov ip, r1\n\
+ add r7, r6, #0\n\
+ mov r0, #0x2\n\
+ mov r8, r0\n\
+ ldr r6, ._549 + 20 @ \n\
+._552:\n\
+ ldrb r1, [r7]\n\
+ mov r0, r8\n\
+ and r0, r0, r1\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x19\n\
+ add r0, r0, r6\n\
+ mov r1, ip\n\
+ add r3, r0, r1\n\
+ ldrb r1, [r3]\n\
+ lsl r0, r1, #0x1\n\
+ add r0, r5, r0\n\
+ ldrh r2, [r0]\n\
+ add r4, r1, #0\n\
+ cmp r2, #0\n\
+ beq ._547 @cond_branch\n\
+ add r0, r4, #1\n\
+ strb r0, [r3]\n\
+ b ._548\n\
+._550:\n\
+ .align 2, 0\n\
+._549:\n\
+ .word gActiveBank\n\
+ .word gBattleBufferA+4\n\
+ .word gUnknown_02023A14_50\n\
+ .word gBattleMoves\n\
+ .word +0x2000000\n\
+ .word 0x1609e\n\
+._547:\n\
+ strb r2, [r3]\n\
+._548:\n\
+ ldrb r0, [r7]\n\
+ mov r1, r8\n\
+ and r1, r1, r0\n\
+ lsl r1, r1, #0x18\n\
+ lsr r1, r1, #0x19\n\
+ add r1, r1, r6\n\
+ add r1, r1, ip\n\
+ ldrb r0, [r1]\n\
+ cmp r0, #0x3\n\
+ bls ._551 @cond_branch\n\
+ mov r0, #0x0\n\
+ strb r0, [r1]\n\
+._551:\n\
+ cmp r2, #0\n\
+ beq ._552 @cond_branch\n\
+ lsl r0, r2, #0x1\n\
+ add r0, r0, r2\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r9\n\
+ ldrb r3, [r0, #0x6]\n\
+ mov r0, #0x12\n\
+ and r0, r0, r3\n\
+ cmp r0, #0\n\
+ beq ._553 @cond_branch\n\
+ mov r1, sl\n\
+ ldrb r0, [r1]\n\
+ b ._561\n\
+._553:\n\
+ ldr r0, ._559 @ gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._557 @cond_branch\n\
+ ldr r0, ._559 + 4 @ gUnknown_02023A14_50\n\
+ ldrb r1, [r0]\n\
+ mov r5, #0x2\n\
+ add r0, r5, #0\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._556 @cond_branch\n\
+ cmp r3, #0\n\
+ bne ._557 @cond_branch\n\
+ mov r1, sl\n\
+ ldrb r0, [r1]\n\
+ bl GetBankIdentity\n\
+ mov r1, #0x2\n\
+ eor r0, r0, r1\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ b ._558\n\
+._560:\n\
+ .align 2, 0\n\
+._559:\n\
+ .word gBattleTypeFlags\n\
+ .word gUnknown_02023A14_50\n\
+._556:\n\
+ bl Random\n\
+ add r1, r5, #0\n\
+ and r1, r1, r0\n\
+ lsl r1, r1, #0x10\n\
+ lsr r0, r1, #0x10\n\
+ b ._561\n\
+._557:\n\
+ mov r0, #0x0\n\
+._558:\n\
+ bl GetBankByIdentity\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+._561:\n\
+ lsl r2, r0, #0x8\n\
+ orr r2, r2, r4\n\
+ mov r0, #0x1\n\
+ mov r1, #0xa\n\
+._569:\n\
+ bl Emitcmd33\n\
+._573:\n\
+ bl OpponentBufferExecCompleted\n\
+ b ._562\n\
+._546:\n\
+ ldr r0, ._567 @ gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ mov r0, #0x93\n\
+ lsl r0, r0, #0x3\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._563 @cond_branch\n\
+ bl BattleAI_SetupAIData\n\
+ bl BattleAI_GetAIActionToUse\n\
+ lsl r0, r0, #0x18\n\
+ lsr r4, r0, #0x18\n\
+ cmp r4, #0x4\n\
+ beq ._564 @cond_branch\n\
+ cmp r4, #0x5\n\
+ bne ._565 @cond_branch\n\
+ mov r0, #0x1\n\
+ mov r1, #0x4\n\
+ b ._566\n\
+._568:\n\
+ .align 2, 0\n\
+._567:\n\
+ .word gBattleTypeFlags\n\
+._564:\n\
+ mov r0, #0x1\n\
+ mov r1, #0x3\n\
+._566:\n\
+ mov r2, #0x0\n\
+ b ._569\n\
+._565:\n\
+ ldr r3, ._574 @ gBattleMoves\n\
+ lsl r0, r4, #0x1\n\
+ add r2, r5, r0\n\
+ ldrh r1, [r2]\n\
+ lsl r0, r1, #0x1\n\
+ add r0, r0, r1\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r3\n\
+ ldrb r1, [r0, #0x6]\n\
+ mov r0, #0x12\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._570 @cond_branch\n\
+ ldr r1, ._574 + 4 @ gBankTarget\n\
+ ldrb r0, [r6]\n\
+ strb r0, [r1]\n\
+._570:\n\
+ ldrh r1, [r2]\n\
+ lsl r0, r1, #0x1\n\
+ add r0, r0, r1\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r3\n\
+ ldrb r1, [r0, #0x6]\n\
+ mov r0, #0x8\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._572 @cond_branch\n\
+ mov r0, #0x0\n\
+ bl GetBankByIdentity\n\
+ ldr r5, ._574 + 4 @ gBankTarget\n\
+ strb r0, [r5]\n\
+ ldr r0, ._574 + 8 @ gAbsentBankFlags\n\
+ ldrb r1, [r0]\n\
+ ldr r2, ._574 + 12 @ gBitTable\n\
+ ldrb r0, [r5]\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r2\n\
+ ldr r0, [r0]\n\
+ and r1, r1, r0\n\
+ cmp r1, #0\n\
+ beq ._572 @cond_branch\n\
+ mov r0, #0x2\n\
+ bl GetBankByIdentity\n\
+ strb r0, [r5]\n\
+._572:\n\
+ ldr r0, ._574 + 4 @ gBankTarget\n\
+ ldrb r2, [r0]\n\
+ lsl r2, r2, #0x8\n\
+ orr r2, r2, r4\n\
+ mov r0, #0x1\n\
+ mov r1, #0xa\n\
+ bl Emitcmd33\n\
+ b ._573\n\
+._575:\n\
+ .align 2, 0\n\
+._574:\n\
+ .word gBattleMoves\n\
+ .word gBankTarget\n\
+ .word gAbsentBankFlags\n\
+ .word gBitTable\n\
+._563:\n\
+ mov r6, #0x3\n\
+._576:\n\
+ bl Random\n\
+ add r4, r0, #0\n\
+ and r4, r4, r6\n\
+ lsl r0, r4, #0x1\n\
+ add r0, r5, r0\n\
+ ldrh r2, [r0]\n\
+ cmp r2, #0\n\
+ beq ._576 @cond_branch\n\
+ ldr r1, ._579 @ gBattleMoves\n\
+ lsl r0, r2, #0x1\n\
+ add r0, r0, r2\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r1\n\
+ ldrb r1, [r0, #0x6]\n\
+ mov r0, #0x12\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._577 @cond_branch\n\
+ ldr r0, ._579 + 4 @ gActiveBank\n\
+ ldrb r2, [r0]\n\
+ lsl r2, r2, #0x8\n\
+ b ._578\n\
+._580:\n\
+ .align 2, 0\n\
+._579:\n\
+ .word gBattleMoves\n\
+ .word gActiveBank\n\
+._577:\n\
+ ldr r0, ._583 @ gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._581 @cond_branch\n\
+ bl Random\n\
+ mov r1, #0x2\n\
+ and r1, r1, r0\n\
+ lsl r1, r1, #0x18\n\
+ lsr r1, r1, #0x18\n\
+ add r0, r1, #0\n\
+ bl GetBankByIdentity\n\
+ add r2, r0, #0\n\
+ lsl r2, r2, #0x18\n\
+ lsr r2, r2, #0x10\n\
+._578:\n\
+ orr r2, r2, r4\n\
+ mov r0, #0x1\n\
+ mov r1, #0xa\n\
+ bl Emitcmd33\n\
+ b ._582\n\
+._584:\n\
+ .align 2, 0\n\
+._583:\n\
+ .word gBattleTypeFlags\n\
+._581:\n\
+ mov r0, #0x0\n\
+ bl GetBankByIdentity\n\
+ add r2, r0, #0\n\
+ lsl r2, r2, #0x18\n\
+ lsr r2, r2, #0x10\n\
+ orr r2, r2, r4\n\
+ mov r0, #0x1\n\
+ mov r1, #0xa\n\
+ bl Emitcmd33\n\
+._582:\n\
+ bl OpponentBufferExecCompleted\n\
+._562:\n\
+ pop {r3, r4, r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov sl, r5\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r0}\n\
+ bx r0");
+}
+#else
#ifdef NONMATCHING
void OpponentHandlecmd20(void)
{
@@ -1451,9 +1770,9 @@ void OpponentHandlecmd20(void)
gBankTarget = gActiveBank;
if (gBattleMoves[r5->moves[r4]].target & 8)
{
- gBankTarget = GetBankByPlayerAI(0);
+ gBankTarget = GetBankByIdentity(0);
if (gAbsentBankFlags & gBitTable[gBankTarget])
- gBankTarget = GetBankByPlayerAI(2);
+ gBankTarget = GetBankByIdentity(2);
}
r4 |= gBankTarget << 8;
Emitcmd33(1, 10, r4);
@@ -1479,13 +1798,13 @@ void OpponentHandlecmd20(void)
}
else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
{
- u16 r2 = GetBankByPlayerAI(Random() & 2) << 8;
+ u16 r2 = GetBankByIdentity(Random() & 2) << 8;
Emitcmd33(1, 10, r4 | r2);
}
else
{
- u16 r2 = GetBankByPlayerAI(0) << 8;
+ u16 r2 = GetBankByIdentity(0) << 8;
Emitcmd33(1, 10, r4 | r2);
}
@@ -1501,7 +1820,7 @@ void OpponentHandlecmd20(void)
ldr r6, _0803545C @ =gActiveBank\n\
ldrb r0, [r6]\n\
lsls r0, 9\n\
- ldr r1, _08035460 @ =gUnknown_02023A64\n\
+ ldr r1, _08035460 @ =gBattleBufferA+4\n\
adds r5, r0, r1\n\
ldr r0, _08035464 @ =gBattleTypeFlags\n\
ldrh r1, [r0]\n\
@@ -1523,7 +1842,7 @@ void OpponentHandlecmd20(void)
b _0803546C\n\
.align 2, 0\n\
_0803545C: .4byte gActiveBank\n\
-_08035460: .4byte gUnknown_02023A64\n\
+_08035460: .4byte gBattleBufferA+4\n\
_08035464: .4byte gBattleTypeFlags\n\
_08035468:\n\
movs r0, 0x1\n\
@@ -1561,7 +1880,7 @@ _08035494:\n\
cmp r0, 0\n\
beq _080354CE\n\
movs r0, 0\n\
- bl GetBankByPlayerAI\n\
+ bl GetBankByIdentity\n\
ldr r5, _080354EC @ =gBankTarget\n\
strb r0, [r5]\n\
ldr r0, _080354F0 @ =gAbsentBankFlags\n\
@@ -1575,7 +1894,7 @@ _08035494:\n\
cmp r1, 0\n\
beq _080354CE\n\
movs r0, 0x2\n\
- bl GetBankByPlayerAI\n\
+ bl GetBankByIdentity\n\
strb r0, [r5]\n\
_080354CE:\n\
ldr r0, _080354EC @ =gBankTarget\n\
@@ -1640,7 +1959,7 @@ _0803553C:\n\
lsls r1, 24\n\
lsrs r1, 24\n\
adds r0, r1, 0\n\
- bl GetBankByPlayerAI\n\
+ bl GetBankByIdentity\n\
adds r2, r0, 0\n\
lsls r2, 24\n\
lsrs r2, 16\n\
@@ -1653,7 +1972,7 @@ _0803553C:\n\
_0803556C: .4byte gBattleTypeFlags\n\
_08035570:\n\
movs r0, 0\n\
- bl GetBankByPlayerAI\n\
+ bl GetBankByIdentity\n\
adds r2, r0, 0\n\
lsls r2, 24\n\
lsrs r2, 16\n\
@@ -1670,6 +1989,7 @@ _0803558A:\n\
.syntax divided\n");
}
#endif
+#endif
void OpponentHandleOpenBag(void)
{
@@ -1692,13 +2012,13 @@ void OpponentHandlecmd22(void)
{
if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
{
- r5 = GetBankByPlayerAI(1);
+ r5 = GetBankByIdentity(1);
r6 = r5;
}
else
{
- r6 = GetBankByPlayerAI(1);
- r5 = GetBankByPlayerAI(3);
+ r6 = GetBankByIdentity(1);
+ r5 = GetBankByIdentity(3);
}
for (r4 = 0; r4 < 6; r4++)
{
@@ -1892,7 +2212,7 @@ void OpponentHandleFaintingCry(void)
void OpponentHandleIntroSlide(void)
{
- sub_80E43C0(gBattleBufferA[gActiveBank][1]);
+ StartBattleIntroAnim(gBattleBufferA[gActiveBank][1]);
gUnknown_02024DE8 |= 1;
OpponentBufferExecCompleted();
}
diff --git a/src/battle/battle_controller_player.c b/src/battle/battle_controller_player.c
index 70773473d..e03e21849 100644
--- a/src/battle/battle_controller_player.c
+++ b/src/battle/battle_controller_player.c
@@ -35,13 +35,15 @@ struct MovePpInfo
#define SUB_803037C_TILE_DATA_OFFSET 444
#endif
-extern u16 gUnknown_030042A4;
-extern u16 gUnknown_030042A0;
+extern u16 gBattle_BG0_X;
+extern u16 gBattle_BG0_Y;
extern struct Window gUnknown_03004210;
extern void (*gBattleBankFunc[])(void);
+extern u32 gOamMatrixAllocBitmap;
+extern u8 gUnknown_020297ED;
extern u8 gActiveBank;
extern u8 gActionSelectionCursor[];
extern u8 gDisplayedStringBattle[];
@@ -67,12 +69,12 @@ extern u8 gUnknown_02024E68[];
extern struct SpriteTemplate gUnknown_02024E8C;
extern u8 gAnimMoveTurn;
extern u8 gUnknown_02038470[];
-extern u16 gUnknown_030041B0;
+extern u16 gBattle_BG3_X;
extern u16 gBattle_BG1_Y;
-extern u16 gUnknown_030041B8;
+extern u16 gBattle_BG3_Y;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG2_X;
-extern u16 gUnknown_030042A4;
+extern u16 gBattle_BG0_X;
extern u16 gBattle_BG1_X;
extern u8 gUnknown_03004344;
extern u8 gUnknown_0300434C[];
@@ -87,7 +89,7 @@ extern void sub_802E220();
extern void sub_802E2D4();
extern void sub_802E004(void);
extern void sub_802DF30(void);
-extern void BattleMusicStop(void);
+extern void BattleStopLowHpSound(void);
extern void PlayerBufferExecCompleted(void);
extern void bx_t1_healthbar_update(void);
extern void nullsub_91(void);
@@ -98,7 +100,7 @@ extern void move_anim_start_t2_for_situation();
extern void bx_blink_t1(void);
extern void sub_8047858();
extern u8 GetBankSide(u8);
-extern void sub_80E43C0();
+extern void StartBattleIntroAnim();
extern void oamt_add_pos2_onto_pos1();
extern void sub_8078B34(struct Sprite *);
extern void StoreSpriteCallbackInData();
@@ -118,7 +120,7 @@ extern void sub_8031F24(void);
extern void sub_80324BC();
extern u8 sub_8031720();
extern void bx_wait_t1(void);
-extern u8 GetBankByPlayerAI(u8);
+extern u8 GetBankByIdentity(u8);
extern void sub_802DE10(void);
extern void sub_80105EC(struct Sprite *);
extern void sub_802D274(void);
@@ -148,8 +150,8 @@ extern u8 gAbsentBankFlags;
extern u8 gUnknown_03004344;
extern u8 gNoOfAllBanks;
extern u16 gBattlePartyID[];
-extern u16 gUnknown_030042A0;
-extern u16 gUnknown_030042A4;
+extern u16 gBattle_BG0_Y;
+extern u16 gBattle_BG0_X;
extern struct Window gUnknown_03004210;
extern const u8 BattleText_SwitchWhich[];
extern u8 gUnknown_03004348;
@@ -167,7 +169,7 @@ extern const u8 BattleText_LinkStandby[];
extern void dp11b_obj_instanciate(u8, u8, s8, s8);
extern u8 GetBankIdentity(u8);
-extern u8 GetBankByPlayerAI(u8);
+extern u8 GetBankByIdentity(u8);
extern void dp11b_obj_free(u8, u8);
extern void sub_8010520(struct Sprite *);
extern void sub_8010574(struct Sprite *);
@@ -445,7 +447,7 @@ void sub_802C098(void)
{
if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
&& GetBankIdentity(gActiveBank) == 2
- && !(gAbsentBankFlags & gBitTable[GetBankByPlayerAI(0)])
+ && !(gAbsentBankFlags & gBitTable[GetBankByIdentity(0)])
&& !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
if (gBattleBufferA[gActiveBank][1] == 1)
@@ -529,7 +531,7 @@ void sub_802C2EC(void)
i--;
if (i < 0)
i = 3;
- gUnknown_03004344 = GetBankByPlayerAI(arr[i]);
+ gUnknown_03004344 = GetBankByIdentity(arr[i]);
} while(gUnknown_03004344 == gNoOfAllBanks);
i = 0;
switch (GetBankIdentity(gUnknown_03004344))
@@ -576,7 +578,7 @@ void sub_802C2EC(void)
i++;
if (i > 3)
i = 0;
- gUnknown_03004344 = GetBankByPlayerAI(arr[i]);
+ gUnknown_03004344 = GetBankByIdentity(arr[i]);
} while (gUnknown_03004344 == gNoOfAllBanks);
i = 0;
switch (GetBankIdentity(gUnknown_03004344))
@@ -617,9 +619,14 @@ struct ChooseMoveStruct
const u8 gUnknown_081FAE80[] = _("{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW WHITE LIGHT_BLUE WHITE2}");
+void debug_sub_8030C24(void);
+
void sub_802C68C(void)
{
u32 r8 = 0;
+#if DEBUG
+ u8 count = 0;
+#endif
struct ChooseMoveStruct *r6 = (struct ChooseMoveStruct *)(gBattleBufferA[gActiveBank] + 4);
if (gMain.newKeys & A_BUTTON)
@@ -636,7 +643,7 @@ void sub_802C68C(void)
if (r4 & 0x10)
gUnknown_03004344 = gActiveBank;
else
- gUnknown_03004344 = GetBankByPlayerAI((GetBankIdentity(gActiveBank) & 1) ^ 1);
+ gUnknown_03004344 = GetBankByIdentity((GetBankIdentity(gActiveBank) & 1) ^ 1);
if (gBattleBufferA[gActiveBank][1] == 0)
{
@@ -668,10 +675,10 @@ void sub_802C68C(void)
gBattleBankFunc[gActiveBank] = sub_802C2EC;
if (r4 & 0x12)
gUnknown_03004344 = gActiveBank;
- else if (gAbsentBankFlags & gBitTable[GetBankByPlayerAI(1)])
- gUnknown_03004344 = GetBankByPlayerAI(3);
+ else if (gAbsentBankFlags & gBitTable[GetBankByIdentity(1)])
+ gUnknown_03004344 = GetBankByIdentity(3);
else
- gUnknown_03004344 = GetBankByPlayerAI(1);
+ gUnknown_03004344 = GetBankByIdentity(1);
gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520;
}
}
@@ -679,8 +686,8 @@ void sub_802C68C(void)
{
DestroyMenuCursor();
PlaySE(SE_SELECT);
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 320;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 320;
Emitcmd33(1, 10, 0xFFFF);
PlayerBufferExecCompleted();
}
@@ -744,12 +751,49 @@ void sub_802C68C(void)
else
gUnknown_03004344 = gMoveSelectionCursor[gActiveBank] + 1;
sub_802E3B4(gUnknown_03004344, 27);
- FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
- InitWindow(&gUnknown_03004210, BattleText_SwitchWhich, 0x290, 0x17, 0x37);
- sub_8002F44(&gUnknown_03004210);
+ Text_FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
+ Text_InitWindow(&gUnknown_03004210, BattleText_SwitchWhich, 0x290, 0x17, 0x37);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
gBattleBankFunc[gActiveBank] = sub_802CA60;
}
}
+#if DEBUG
+ else if (gUnknown_020297ED == 1 && (gMain.newKeys & START_BUTTON))
+ {
+ const u8 *moveName;
+ s32 i;
+
+ Text_FillWindowRect(&gUnknown_03004210, 0x1016, 1, 0x37, 16, 0x3A);
+ moveName = gMoveNames[GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1)];
+ Text_InitWindowAndPrintText(&gUnknown_03004210, moveName, 0x100, 2, 0x37);
+ ConvertIntToDecimalStringN(
+ gDisplayedStringBattle,
+ GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1),
+ 2, 3);
+ Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 0x110, 10, 0x37);
+ Text_InitWindowAndPrintText(&gUnknown_03004210, gString_TurnJP, 0x116, 1, 0x39);
+ ConvertIntToDecimalStringN(gDisplayedStringBattle, gAnimMoveTurn, 2, 3);
+ Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 0x11C, 4, 0x39);
+ for (i = 0; i < 64; i++)
+ {
+ if (gSprites[i].inUse)
+ count++;
+ }
+ ConvertIntToDecimalStringN(gDisplayedStringBattle, count, 2, 2);
+ Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 0x122, 8, 0x39);
+ count = GetTaskCount();
+ ConvertIntToDecimalStringN(gDisplayedStringBattle, count, 2, 2);
+ Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 0x126, 11, 0x39);
+ for (i = 0, count = 0; i < 32; i++)
+ {
+ if (gOamMatrixAllocBitmap & (1 << i))
+ count++;
+ }
+ ConvertIntToDecimalStringN(gDisplayedStringBattle, count, 2, 2);
+ Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 0x12A, 14, 0x39);
+ gBattleBankFunc[gActiveBank] = debug_sub_8030C24;
+ }
+#endif
}
extern const u8 BattleText_Format[];
@@ -853,9 +897,9 @@ void sub_802CA60(void)
gBattleBankFunc[gActiveBank] = sub_802C68C;
gMoveSelectionCursor[gActiveBank] = gUnknown_03004344;
sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
- FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
- InitWindow(&gUnknown_03004210, BattleText_PP, 0x290, 0x17, 0x37);
- sub_8002F44(&gUnknown_03004210);
+ Text_FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
+ Text_InitWindow(&gUnknown_03004210, BattleText_PP, 0x290, 0x17, 0x37);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
sub_802E220();
sub_802E2D4();
}
@@ -866,9 +910,9 @@ void sub_802CA60(void)
sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
sub_802E12C(gMoveSelectionCursor[gActiveBank], BattleText_Format);
gBattleBankFunc[gActiveBank] = sub_802C68C;
- FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
- InitWindow(&gUnknown_03004210, BattleText_PP, 0x290, 0x17, 0x37);
- sub_8002F44(&gUnknown_03004210);
+ Text_FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
+ Text_InitWindow(&gUnknown_03004210, BattleText_PP, 0x290, 0x17, 0x37);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
sub_802E220();
sub_802E2D4();
}
@@ -956,6 +1000,688 @@ void sub_802D18C(void)
}
}
+#if DEBUG
+__attribute__((naked))
+void debug_sub_8030C24(void)
+{
+ asm("\
+ push {r4, r5, r6, lr}\n\
+ add sp, sp, #0xfffffff4\n\
+ ldr r1, ._293 @ gBattlePartyID\n\
+ ldr r4, ._293 + 4 @ gActiveBank\n\
+ ldrb r0, [r4]\n\
+ lsl r0, r0, #0x1\n\
+ add r0, r0, r1\n\
+ ldrh r1, [r0]\n\
+ mov r0, #0x64\n\
+ mul r0, r0, r1\n\
+ ldr r1, ._293 + 8 @ gPlayerParty\n\
+ add r0, r0, r1\n\
+ mov r1, #0xd\n\
+ bl GetMonData\n\
+ add r1, sp, #0x8\n\
+ strh r0, [r1]\n\
+ ldr r5, ._293 + 12 @ gMain\n\
+ ldrh r1, [r5, #0x30]\n\
+ cmp r1, #0x20\n\
+ bne ._286 @cond_branch\n\
+ b ._287\n\
+._286:\n\
+ cmp r1, #0x20\n\
+ bgt ._288 @cond_branch\n\
+ cmp r1, #0x8\n\
+ beq ._289 @cond_branch\n\
+ cmp r1, #0x8\n\
+ bgt ._290 @cond_branch\n\
+ cmp r1, #0x4\n\
+ beq ._291 @cond_branch\n\
+ b ._348\n\
+._294:\n\
+ .align 2, 0\n\
+._293:\n\
+ .word gBattlePartyID\n\
+ .word gActiveBank\n\
+ .word gPlayerParty\n\
+ .word gMain\n\
+._290:\n\
+ cmp r1, #0x10\n\
+ bne ._295 @cond_branch\n\
+ b ._296\n\
+._295:\n\
+ b ._348\n\
+._288:\n\
+ cmp r1, #0x80\n\
+ bne ._298 @cond_branch\n\
+ b ._302\n\
+._298:\n\
+ cmp r1, #0x80\n\
+ bgt ._300 @cond_branch\n\
+ cmp r1, #0x40\n\
+ bne ._301 @cond_branch\n\
+ b ._302\n\
+._301:\n\
+ b ._348\n\
+._300:\n\
+ mov r0, #0x80\n\
+ lsl r0, r0, #0x1\n\
+ cmp r1, r0\n\
+ bne ._304 @cond_branch\n\
+ b ._305\n\
+._304:\n\
+ mov r0, #0x80\n\
+ lsl r0, r0, #0x2\n\
+ cmp r1, r0\n\
+ bne ._306 @cond_branch\n\
+ b ._307\n\
+._306:\n\
+ b ._348\n\
+._289:\n\
+ ldrb r0, [r4]\n\
+ mov r1, #0x1\n\
+ bl dp11b_obj_free\n\
+ ldrb r0, [r4]\n\
+ mov r1, #0x0\n\
+ bl dp11b_obj_free\n\
+ ldr r0, ._312 @ gBankAttacker\n\
+ ldrb r2, [r4]\n\
+ strb r2, [r0]\n\
+ ldrh r1, [r5, #0x28]\n\
+ mov r0, #0x2\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._310 @cond_branch\n\
+ ldr r0, ._312 + 4 @ gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._310 @cond_branch\n\
+ ldr r0, ._312 + 8 @ gBankTarget\n\
+ mov r1, #0x2\n\
+ eor r1, r1, r2\n\
+ strb r1, [r0]\n\
+ b ._311\n\
+._313:\n\
+ .align 2, 0\n\
+._312:\n\
+ .word gBankAttacker\n\
+ .word gBattleTypeFlags\n\
+ .word gBankTarget\n\
+._310:\n\
+ ldr r0, ._317 @ gMain\n\
+ ldrh r1, [r0, #0x28]\n\
+ mov r2, #0x1\n\
+ add r0, r2, #0\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._315 @cond_branch\n\
+ ldr r0, ._317 + 4 @ gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ add r0, r2, #0\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._315 @cond_branch\n\
+ mov r0, #0x3\n\
+ b ._316\n\
+._318:\n\
+ .align 2, 0\n\
+._317:\n\
+ .word gMain\n\
+ .word gBattleTypeFlags\n\
+._315:\n\
+ mov r0, #0x1\n\
+._316:\n\
+ bl GetBankByIdentity\n\
+ ldr r1, ._320 @ gBankTarget\n\
+ strb r0, [r1]\n\
+._311:\n\
+ mov r0, #0x0\n\
+ bl sub_80326EC\n\
+ add r0, sp, #0x8\n\
+ ldrh r0, [r0]\n\
+ bl DoMoveAnim\n\
+ ldr r1, ._320 + 4 @ gBattleBankFunc\n\
+ ldr r0, ._320 + 8 @ gActiveBank\n\
+ ldrb r0, [r0]\n\
+ b ._332\n\
+._321:\n\
+ .align 2, 0\n\
+._320:\n\
+ .word gBankTarget\n\
+ .word gBattleBankFunc\n\
+ .word gActiveBank\n\
+._291:\n\
+ ldrb r0, [r4]\n\
+ mov r1, #0x1\n\
+ bl dp11b_obj_free\n\
+ ldrb r0, [r4]\n\
+ mov r1, #0x0\n\
+ bl dp11b_obj_free\n\
+ ldr r0, ._325 @ gBankTarget\n\
+ ldrb r2, [r4]\n\
+ strb r2, [r0]\n\
+ ldrh r1, [r5, #0x28]\n\
+ mov r0, #0x2\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._323 @cond_branch\n\
+ ldr r0, ._325 + 4 @ gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._323 @cond_branch\n\
+ ldr r0, ._325 + 8 @ gBankAttacker\n\
+ mov r1, #0x2\n\
+ eor r1, r1, r2\n\
+ strb r1, [r0]\n\
+ b ._324\n\
+._326:\n\
+ .align 2, 0\n\
+._325:\n\
+ .word gBankTarget\n\
+ .word gBattleTypeFlags\n\
+ .word gBankAttacker\n\
+._323:\n\
+ ldr r0, ._330 @ gMain\n\
+ ldrh r1, [r0, #0x28]\n\
+ mov r2, #0x1\n\
+ add r0, r2, #0\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._328 @cond_branch\n\
+ ldr r0, ._330 + 4 @ gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ add r0, r2, #0\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._328 @cond_branch\n\
+ mov r0, #0x3\n\
+ b ._329\n\
+._331:\n\
+ .align 2, 0\n\
+._330:\n\
+ .word gMain\n\
+ .word gBattleTypeFlags\n\
+._328:\n\
+ mov r0, #0x1\n\
+._329:\n\
+ bl GetBankByIdentity\n\
+ ldr r1, ._333 @ gBankAttacker\n\
+ strb r0, [r1]\n\
+._324:\n\
+ mov r0, #0x0\n\
+ bl sub_80326EC\n\
+ add r0, sp, #0x8\n\
+ ldrh r0, [r0]\n\
+ bl DoMoveAnim\n\
+ ldr r1, ._333 + 4 @ gBattleBankFunc\n\
+ ldr r0, ._333 + 8 @ gActiveBank\n\
+ ldrb r0, [r0]\n\
+ b ._332\n\
+._334:\n\
+ .align 2, 0\n\
+._333:\n\
+ .word gBankAttacker\n\
+ .word gBattleBankFunc\n\
+ .word gActiveBank\n\
+._305:\n\
+ ldrh r1, [r5, #0x28]\n\
+ mov r0, #0x2\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._336 @cond_branch\n\
+ ldr r0, ._338 @ gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._336 @cond_branch\n\
+ ldrb r0, [r4]\n\
+ mov r1, #0x1\n\
+ bl dp11b_obj_free\n\
+ ldrb r0, [r4]\n\
+ mov r1, #0x0\n\
+ bl dp11b_obj_free\n\
+ mov r0, #0x3\n\
+ bl GetBankByIdentity\n\
+ ldr r1, ._338 + 4 @ gBankAttacker\n\
+ strb r0, [r1]\n\
+ mov r0, #0x1\n\
+ b ._337\n\
+._339:\n\
+ .align 2, 0\n\
+._338:\n\
+ .word gBattleTypeFlags\n\
+ .word gBankAttacker\n\
+._336:\n\
+ add r0, sp, #0x8\n\
+ mov r1, #0x0\n\
+ ldsh r0, [r0, r1]\n\
+ add r0, r0, #0x9\n\
+ add r1, sp, #0x8\n\
+ strh r0, [r1]\n\
+._296:\n\
+ add r0, sp, #0x8\n\
+ mov r2, #0x0\n\
+ ldsh r0, [r0, r2]\n\
+ add r0, r0, #0x1\n\
+ lsl r2, r0, #0x10\n\
+ add r1, sp, #0x8\n\
+ strh r0, [r1]\n\
+ mov r0, #0xb1\n\
+ lsl r0, r0, #0x11\n\
+ cmp r2, r0\n\
+ ble ._347 @cond_branch\n\
+ mov r1, #0x1\n\
+ add r0, sp, #0x8\n\
+ strh r1, [r0]\n\
+ b ._347\n\
+._307:\n\
+ ldrh r1, [r5, #0x28]\n\
+ mov r0, #0x2\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._343 @cond_branch\n\
+ ldr r0, ._345 @ gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._343 @cond_branch\n\
+ ldrb r0, [r4]\n\
+ mov r1, #0x1\n\
+ bl dp11b_obj_free\n\
+ ldrb r0, [r4]\n\
+ mov r1, #0x0\n\
+ bl dp11b_obj_free\n\
+ mov r0, #0x1\n\
+ bl GetBankByIdentity\n\
+ ldr r1, ._345 + 4 @ gBankAttacker\n\
+ strb r0, [r1]\n\
+ mov r0, #0x3\n\
+._337:\n\
+ bl GetBankByIdentity\n\
+ ldr r1, ._345 + 8 @ gBankTarget\n\
+ strb r0, [r1]\n\
+ mov r0, #0x0\n\
+ bl sub_80326EC\n\
+ add r0, sp, #0x8\n\
+ ldrh r0, [r0]\n\
+ bl DoMoveAnim\n\
+ ldr r1, ._345 + 12 @ gBattleBankFunc\n\
+ ldrb r0, [r4]\n\
+._332:\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r1\n\
+ ldr r1, ._345 + 16 @ debug_sub_803107C\n\
+ str r1, [r0]\n\
+ b ._348\n\
+._346:\n\
+ .align 2, 0\n\
+._345:\n\
+ .word gBattleTypeFlags\n\
+ .word gBankAttacker\n\
+ .word gBankTarget\n\
+ .word gBattleBankFunc\n\
+ .word debug_sub_803107C+1\n\
+._343:\n\
+ add r1, sp, #0x8\n\
+ add r0, r1, #0\n\
+ ldrh r0, [r0]\n\
+ sub r0, r0, #0x9\n\
+ strh r0, [r1]\n\
+._287:\n\
+ add r1, sp, #0x8\n\
+ add r0, r1, #0\n\
+ ldrh r0, [r0]\n\
+ sub r0, r0, #0x1\n\
+ strh r0, [r1]\n\
+ lsl r0, r0, #0x10\n\
+ cmp r0, #0\n\
+ bgt ._347 @cond_branch\n\
+ mov r2, #0xb1\n\
+ lsl r2, r2, #0x1\n\
+ add r0, r2, #0\n\
+ strh r0, [r1]\n\
+._347:\n\
+ ldr r1, ._349 @ gBattlePartyID\n\
+ ldr r4, ._349 + 4 @ gActiveBank\n\
+ ldrb r0, [r4]\n\
+ lsl r0, r0, #0x1\n\
+ add r0, r0, r1\n\
+ ldrh r1, [r0]\n\
+ mov r0, #0x64\n\
+ mul r0, r0, r1\n\
+ ldr r1, ._349 + 8 @ gPlayerParty\n\
+ add r0, r0, r1\n\
+ mov r1, #0xd\n\
+ add r2, sp, #0x8\n\
+ bl SetMonData\n\
+ ldr r2, ._349 + 12 @ gBattleMons\n\
+ ldrb r1, [r4]\n\
+ mov r0, #0x58\n\
+ mul r0, r0, r1\n\
+ add r0, r0, r2\n\
+ add r1, sp, #0x8\n\
+ ldrh r1, [r1]\n\
+ strh r1, [r0, #0xc]\n\
+ ldr r5, ._349 + 16 @ gUnknown_03004210\n\
+ ldr r1, ._349 + 20 @ 0x1016\n\
+ mov r0, #0x10\n\
+ str r0, [sp]\n\
+ mov r0, #0x38\n\
+ str r0, [sp, #0x4]\n\
+ add r0, r5, #0\n\
+ mov r2, #0x1\n\
+ mov r3, #0x37\n\
+ bl Text_FillWindowRect\n\
+ add r0, sp, #0x8\n\
+ mov r2, #0x0\n\
+ ldsh r1, [r0, r2]\n\
+ mov r0, #0xd\n\
+ mul r1, r1, r0\n\
+ ldr r0, ._349 + 24 @ gMoveNames\n\
+ add r1, r1, r0\n\
+ mov r2, #0x80\n\
+ lsl r2, r2, #0x1\n\
+ mov r6, #0x37\n\
+ str r6, [sp]\n\
+ add r0, r5, #0\n\
+ mov r3, #0x2\n\
+ bl Text_InitWindowAndPrintText\n\
+ ldr r4, ._349 + 28 @ gDisplayedStringBattle\n\
+ add r0, sp, #0x8\n\
+ mov r2, #0x0\n\
+ ldsh r1, [r0, r2]\n\
+ add r0, r4, #0\n\
+ mov r2, #0x2\n\
+ mov r3, #0x3\n\
+ bl ConvertIntToDecimalStringN\n\
+ mov r2, #0x88\n\
+ lsl r2, r2, #0x1\n\
+ str r6, [sp]\n\
+ add r0, r5, #0\n\
+ add r1, r4, #0\n\
+ mov r3, #0xa\n\
+ bl Text_InitWindowAndPrintText\n\
+ b ._348\n\
+._350:\n\
+ .align 2, 0\n\
+._349:\n\
+ .word gBattlePartyID\n\
+ .word gActiveBank\n\
+ .word gPlayerParty\n\
+ .word gBattleMons\n\
+ .word gUnknown_03004210\n\
+ .word 0x1016\n\
+ .word gMoveNames\n\
+ .word gDisplayedStringBattle\n\
+._302:\n\
+ ldr r0, ._353 @ gMain\n\
+ ldrh r0, [r0, #0x30]\n\
+ cmp r0, #0x40\n\
+ bne ._351 @cond_branch\n\
+ ldr r1, ._353 + 4 @ gAnimMoveTurn\n\
+ ldrb r0, [r1]\n\
+ sub r0, r0, #0x1\n\
+ b ._352\n\
+._354:\n\
+ .align 2, 0\n\
+._353:\n\
+ .word gMain\n\
+ .word gAnimMoveTurn\n\
+._351:\n\
+ ldr r1, ._359 @ gAnimMoveTurn\n\
+ ldrb r0, [r1]\n\
+ add r0, r0, #0x1\n\
+._352:\n\
+ strb r0, [r1]\n\
+ ldr r4, ._359 + 4 @ gDisplayedStringBattle\n\
+ ldrb r1, [r1]\n\
+ add r0, r4, #0\n\
+ mov r2, #0x2\n\
+ mov r3, #0x3\n\
+ bl ConvertIntToDecimalStringN\n\
+ ldr r0, ._359 + 8 @ gUnknown_03004210\n\
+ mov r2, #0x8e\n\
+ lsl r2, r2, #0x1\n\
+ mov r1, #0x39\n\
+ str r1, [sp]\n\
+ add r1, r4, #0\n\
+ mov r3, #0x4\n\
+ bl Text_InitWindowAndPrintText\n\
+._348:\n\
+ ldr r0, ._359 + 12 @ gMain\n\
+ ldrh r2, [r0, #0x28]\n\
+ mov r1, #0xc0\n\
+ lsl r1, r1, #0x2\n\
+ add r0, r1, #0\n\
+ and r0, r0, r2\n\
+ cmp r0, r1\n\
+ bne ._355 @cond_branch\n\
+ mov r4, #0x0\n\
+ ldr r5, ._359 + 4 @ gDisplayedStringBattle\n\
+ ldr r6, ._359 + 8 @ gUnknown_03004210\n\
+._361:\n\
+ add r0, r5, #0\n\
+ ldr r1, ._359 + 16 @ BattleText_Format\n\
+ bl StringCopy\n\
+ ldr r1, ._359 + 20 @ gBattlePartyID\n\
+ ldr r0, ._359 + 24 @ gActiveBank\n\
+ ldrb r0, [r0]\n\
+ lsl r0, r0, #0x1\n\
+ add r0, r0, r1\n\
+ ldrh r1, [r0]\n\
+ mov r0, #0x64\n\
+ mul r0, r0, r1\n\
+ ldr r1, ._359 + 28 @ gPlayerParty\n\
+ add r0, r0, r1\n\
+ add r1, r4, #0\n\
+ add r1, r1, #0xd\n\
+ bl GetMonData\n\
+ mov r1, #0xd\n\
+ mul r1, r1, r0\n\
+ ldr r0, ._359 + 32 @ gMoveNames\n\
+ add r1, r1, r0\n\
+ add r0, r5, #0\n\
+ bl StringAppend\n\
+ lsl r0, r4, #0x14\n\
+ mov r1, #0x80\n\
+ lsl r1, r1, #0x11\n\
+ add r0, r0, r1\n\
+ lsr r2, r0, #0x10\n\
+ mov r0, #0x1\n\
+ and r0, r0, r4\n\
+ mov r3, #0x2\n\
+ cmp r0, #0\n\
+ beq ._356 @cond_branch\n\
+ mov r3, #0xa\n\
+._356:\n\
+ cmp r4, #0x1\n\
+ bhi ._357 @cond_branch\n\
+ mov r0, #0x37\n\
+ b ._358\n\
+._360:\n\
+ .align 2, 0\n\
+._359:\n\
+ .word gAnimMoveTurn\n\
+ .word gDisplayedStringBattle\n\
+ .word gUnknown_03004210\n\
+ .word gMain\n\
+ .word BattleText_Format\n\
+ .word gBattlePartyID\n\
+ .word gActiveBank\n\
+ .word gPlayerParty\n\
+ .word gMoveNames\n\
+._357:\n\
+ mov r0, #0x39\n\
+._358:\n\
+ str r0, [sp]\n\
+ add r0, r6, #0\n\
+ add r1, r5, #0\n\
+ bl Text_InitWindow\n\
+ ldr r0, ._362 @ gUnknown_03004210\n\
+ bl Text_PrintWindow8002F44\n\
+ add r0, r4, #1\n\
+ lsl r0, r0, #0x18\n\
+ lsr r4, r0, #0x18\n\
+ cmp r4, #0x3\n\
+ bls ._361 @cond_branch\n\
+ ldr r1, ._362 + 4 @ gBattleBankFunc\n\
+ ldr r0, ._362 + 8 @ gActiveBank\n\
+ ldrb r0, [r0]\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r1\n\
+ ldr r1, ._362 + 12 @ sub_802C68C\n\
+ str r1, [r0]\n\
+._355:\n\
+ add sp, sp, #0xc\n\
+ pop {r4, r5, r6}\n\
+ pop {r0}\n\
+ bx r0\n\
+._363:\n\
+ .align 2, 0\n\
+._362:\n\
+ .word gUnknown_03004210\n\
+ .word gBattleBankFunc\n\
+ .word gActiveBank\n\
+ .word sub_802C68C+1");
+}
+
+__attribute__((naked))
+void debug_sub_803107C(void)
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ add sp, sp, #0xfffffffc\n\
+ mov r7, #0x0\n\
+ ldr r0, ._369 @ gAnimScriptCallback\n\
+ ldr r0, [r0]\n\
+ bl _call_via_r0\n\
+ ldr r0, ._369 + 4 @ gAnimScriptActive\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ bne ._364 @cond_branch\n\
+ mov r0, #0x1\n\
+ bl sub_80326EC\n\
+ ldr r4, ._369 + 8 @ gActiveBank\n\
+ ldrb r0, [r4]\n\
+ mov r1, #0x1\n\
+ mov r2, #0x7\n\
+ mov r3, #0x1\n\
+ bl dp11b_obj_instanciate\n\
+ ldrb r0, [r4]\n\
+ mov r1, #0x0\n\
+ mov r2, #0x7\n\
+ mov r3, #0x1\n\
+ bl dp11b_obj_instanciate\n\
+ ldr r0, ._369 + 12 @ gSprites\n\
+ add r2, r0, #0\n\
+ add r2, r2, #0x3e\n\
+ mov r1, #0x3f\n\
+._366:\n\
+ ldrb r0, [r2]\n\
+ lsl r0, r0, #0x1f\n\
+ cmp r0, #0\n\
+ beq ._365 @cond_branch\n\
+ add r0, r7, #1\n\
+ lsl r0, r0, #0x18\n\
+ lsr r7, r0, #0x18\n\
+._365:\n\
+ add r2, r2, #0x44\n\
+ sub r1, r1, #0x1\n\
+ cmp r1, #0\n\
+ bge ._366 @cond_branch\n\
+ ldr r4, ._369 + 16 @ gDisplayedStringBattle\n\
+ add r0, r4, #0\n\
+ add r1, r7, #0\n\
+ mov r2, #0x2\n\
+ mov r3, #0x2\n\
+ bl ConvertIntToDecimalStringN\n\
+ ldr r6, ._369 + 20 @ gUnknown_03004210\n\
+ mov r2, #0x91\n\
+ lsl r2, r2, #0x1\n\
+ mov r5, #0x39\n\
+ str r5, [sp]\n\
+ add r0, r6, #0\n\
+ add r1, r4, #0\n\
+ mov r3, #0x8\n\
+ bl Text_InitWindowAndPrintText\n\
+ bl GetTaskCount\n\
+ lsl r0, r0, #0x18\n\
+ lsr r7, r0, #0x18\n\
+ add r0, r4, #0\n\
+ add r1, r7, #0\n\
+ mov r2, #0x2\n\
+ mov r3, #0x2\n\
+ bl ConvertIntToDecimalStringN\n\
+ mov r2, #0x93\n\
+ lsl r2, r2, #0x1\n\
+ str r5, [sp]\n\
+ add r0, r6, #0\n\
+ add r1, r4, #0\n\
+ mov r3, #0xb\n\
+ bl Text_InitWindowAndPrintText\n\
+ mov r1, #0x0\n\
+ mov r7, #0x0\n\
+ ldr r0, ._369 + 24 @ gOamMatrixAllocBitmap\n\
+ mov r3, #0x1\n\
+ ldr r2, [r0]\n\
+._368:\n\
+ add r0, r3, #0\n\
+ LSL r0, r1\n\
+ and r0, r0, r2\n\
+ cmp r0, #0\n\
+ beq ._367 @cond_branch\n\
+ add r0, r7, #1\n\
+ lsl r0, r0, #0x18\n\
+ lsr r7, r0, #0x18\n\
+._367:\n\
+ add r1, r1, #0x1\n\
+ cmp r1, #0x1f\n\
+ ble ._368 @cond_branch\n\
+ ldr r4, ._369 + 16 @ gDisplayedStringBattle\n\
+ add r0, r4, #0\n\
+ add r1, r7, #0\n\
+ mov r2, #0x2\n\
+ mov r3, #0x2\n\
+ bl ConvertIntToDecimalStringN\n\
+ ldr r0, ._369 + 20 @ gUnknown_03004210\n\
+ mov r2, #0x95\n\
+ lsl r2, r2, #0x1\n\
+ mov r1, #0x39\n\
+ str r1, [sp]\n\
+ add r1, r4, #0\n\
+ mov r3, #0xe\n\
+ bl Text_InitWindowAndPrintText\n\
+ ldr r1, ._369 + 28 @ gBattleBankFunc\n\
+ ldr r0, ._369 + 8 @ gActiveBank\n\
+ ldrb r0, [r0]\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r1\n\
+ ldr r1, ._369 + 32 @ debug_sub_8030C24\n\
+ str r1, [r0]\n\
+._364:\n\
+ add sp, sp, #0x4\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+._370:\n\
+ .align 2, 0\n\
+._369:\n\
+ .word gAnimScriptCallback\n\
+ .word gAnimScriptActive\n\
+ .word gActiveBank\n\
+ .word gSprites\n\
+ .word gDisplayedStringBattle\n\
+ .word gUnknown_03004210\n\
+ .word gOamMatrixAllocBitmap\n\
+ .word gBattleBankFunc\n\
+ .word debug_sub_8030C24+1");
+}
+#endif
+
void sub_802D204(void)
{
if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
@@ -1019,9 +1745,9 @@ void sub_802D31C(void)
m4aMPlayContinue(&gMPlay_BGM);
else
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256);
- sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
if (IsDoubleBattle())
- sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank ^ 2]], gActiveBank ^ 2);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank ^ 2]], gActiveBank ^ 2);
ewram17810[gActiveBank].unk9 = 3;
gBattleBankFunc[gActiveBank] = sub_802D2E0;
}
@@ -1077,7 +1803,7 @@ void sub_802D730(void)
if (!ewram17810[gActiveBank].unk0_6 && !IsCryPlayingOrClearCrySongs())
{
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
- sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PlayerBufferExecCompleted();
}
}
@@ -1118,7 +1844,7 @@ void bx_t1_healthbar_update(void)
}
else
{
- sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PlayerBufferExecCompleted();
}
}
@@ -1495,7 +2221,7 @@ void sub_802DF30(void)
void sub_802DF88(void)
{
- if (gMain.callback2 == sub_800F808 && !gPaletteFade.active)
+ if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active)
{
if (gUnknown_0202E8F4 == 1)
Emitcmd34(1, gUnknown_0202E8F5, gUnknown_02038470);
@@ -1519,7 +2245,7 @@ void sub_802E004(void)
void sub_802E03C(void)
{
- if (gMain.callback2 == sub_800F808 && !gPaletteFade.active)
+ if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active)
{
Emitcmd35(1, gSpecialVar_ItemId);
PlayerBufferExecCompleted();
@@ -1557,13 +2283,13 @@ void sub_802E12C(s32 a, const u8 *b)
StringCopy(gDisplayedStringBattle, b);
StringAppend(gDisplayedStringBattle, gMoveNames[r4->moves[a]]);
- InitWindow(
+ Text_InitWindow(
&gUnknown_03004210,
gDisplayedStringBattle,
0x300 + a * 20,
(a & 1) ? 11 : 1,
(a < 2) ? 0x37 : 0x39);
- sub_8002F44(&gUnknown_03004210);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
}
void sub_802E1B0(void)
@@ -1572,7 +2298,7 @@ void sub_802E1B0(void)
s32 i;
gUnknown_03004348 = 0;
- FillWindowRect(&gUnknown_03004210, 0x1016, 1, 0x37, 0x14, 0x3A);
+ Text_FillWindowRect(&gUnknown_03004210, 0x1016, 1, 0x37, 0x14, 0x3A);
for (i = 0; i < 4; i++)
{
nullsub_7(i);
@@ -1601,8 +2327,8 @@ void sub_802E220(void)
str = ConvertIntToDecimalStringN(str, r4->pp[gMoveSelectionCursor[gActiveBank]], 1, 2);
*str++ = CHAR_SLASH;
ConvertIntToDecimalStringN(str, r4->unkC[gMoveSelectionCursor[gActiveBank]], 1, 2);
- InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2A2, 0x19, 0x37);
- sub_8002F44(&gUnknown_03004210);
+ Text_InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2A2, 0x19, 0x37);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
}
}
@@ -1613,8 +2339,8 @@ void sub_802E2D4(void)
{
if (gBattleBufferA[gActiveBank][2] == 1)
{
- FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
- InitWindow(&gUnknown_03004210, BattleText_ForgetMove, 0x290, 0x13, 0x37);
+ Text_FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
+ Text_InitWindow(&gUnknown_03004210, BattleText_ForgetMove, 0x290, 0x13, 0x37);
}
else
{
@@ -1623,10 +2349,10 @@ void sub_802E2D4(void)
str = StringCopy(str, BattleText_Format);
StringCopy(str, gTypeNames[gBattleMoves[r4->moves[gMoveSelectionCursor[gActiveBank]]].type]);
- FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x39, 0x1C, 0x3A);
- InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2C0, 0x17, 0x39);
+ Text_FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x39, 0x1C, 0x3A);
+ Text_InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2C0, 0x17, 0x39);
}
- sub_8002F44(&gUnknown_03004210);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
}
const u8 gUnknown_081FAE89[][2] =
@@ -1652,7 +2378,7 @@ const u8 gUnknown_081FAE91[][2] =
void sub_802E3B4(u8 a, int unused)
{
sub_814A958(0x48);
- sub_814A880(gUnknown_081FAE89[a][0], gUnknown_081FAE89[a][1]);
+ MenuCursor_SetPos814A880(gUnknown_081FAE89[a][0], gUnknown_081FAE89[a][1]);
}
void nullsub_7(u8 a)
@@ -1662,7 +2388,7 @@ void nullsub_7(u8 a)
void sub_802E3E4(u8 a, int unused)
{
sub_814A958(0x2A);
- sub_814A880(gUnknown_081FAE91[a][0], gUnknown_081FAE91[a][1]);
+ MenuCursor_SetPos814A880(gUnknown_081FAE91[a][0], gUnknown_081FAE91[a][1]);
}
void nullsub_8(u8 a)
@@ -1695,9 +2421,9 @@ void b_link_standby_message(void)
{
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
{
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
- sub_8002EB0(&gUnknown_03004210, BattleText_LinkStandby, 0x90, 2, 15);
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ Text_InitWindow8002EB0(&gUnknown_03004210, BattleText_LinkStandby, 0x90, 2, 15);
}
}
@@ -2278,7 +3004,7 @@ void dp01_setattr_by_ch1_for_player_pokemon(u8 a)
SetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]);
break;
}
- sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
}
void PlayerHandlecmd3(void)
@@ -2438,7 +3164,7 @@ void PlayerHandlecmd10(void)
if (ewram17810[gActiveBank].unk0_6 == 0)
{
ewram17810[gActiveBank].unk4 = 0;
- sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
PlaySE12WithPanning(SE_POKE_DEAD, -64);
gSprites[gObjectBankIDs[gActiveBank]].data[1] = 0;
gSprites[gObjectBankIDs[gActiveBank]].data[2] = 5;
@@ -2458,7 +3184,7 @@ void PlayerHandlecmd12(void)
{
ewram17840.unk8 = 4;
gDoingBattleAnim = 1;
- move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 3);
+ move_anim_start_t4(gActiveBank, gActiveBank, GetBankByIdentity(1), 3);
gBattleBankFunc[gActiveBank] = bx_wait_t1;
}
@@ -2468,7 +3194,7 @@ void PlayerHandleBallThrow(void)
ewram17840.unk8 = var;
gDoingBattleAnim = 1;
- move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 3);
+ move_anim_start_t4(gActiveBank, gActiveBank, GetBankByIdentity(1), 3);
gBattleBankFunc[gActiveBank] = bx_wait_t1;
}
@@ -2559,10 +3285,10 @@ void sub_8030190(void)
void PlayerHandlePrintString(void)
{
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]);
- sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 0x90, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 0x90, 2, 15);
gBattleBankFunc[gActiveBank] = sub_802DF18;
}
@@ -2578,16 +3304,16 @@ void PlayerHandlecmd18(void)
{
int r4;
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 160;
- FillWindowRect(&gUnknown_03004210, 10, 2, 15, 27, 18);
- FillWindowRect(&gUnknown_03004210, 10, 2, 35, 16, 38);
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 160;
+ Text_FillWindowRect(&gUnknown_03004210, 10, 2, 15, 27, 18);
+ Text_FillWindowRect(&gUnknown_03004210, 10, 2, 35, 16, 38);
gBattleBankFunc[gActiveBank] = sub_802C098;
- InitWindow(&gUnknown_03004210, BattleText_MenuOptions, 400, 18, 35);
- sub_8002F44(&gUnknown_03004210);
- sub_814A5C0(0, 0xFFFF, 12, 11679, 0);
+ Text_InitWindow(&gUnknown_03004210, BattleText_MenuOptions, 400, 18, 35);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
+ MenuCursor_Create814A5C0(0, 0xFFFF, 12, 11679, 0);
for (r4 = 0; r4 < 4; r4++)
nullsub_8(r4);
@@ -2595,8 +3321,8 @@ void PlayerHandlecmd18(void)
sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
StrCpyDecodeToDisplayedStringBattle(BattleText_OtherMenu);
- InitWindow(&gUnknown_03004210, gDisplayedStringBattle, SUB_803037C_TILE_DATA_OFFSET, 2, 35);
- sub_8002F44(&gUnknown_03004210);
+ Text_InitWindow(&gUnknown_03004210, gDisplayedStringBattle, SUB_803037C_TILE_DATA_OFFSET, 2, 35);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
}
void PlayerHandlecmd19()
@@ -2605,22 +3331,22 @@ void PlayerHandlecmd19()
void PlayerHandlecmd20(void)
{
- sub_814A5C0(0, 0xFFFF, 12, 0x2D9F, 0);
+ MenuCursor_Create814A5C0(0, 0xFFFF, 12, 0x2D9F, 0);
sub_80304A8();
gBattleBankFunc[gActiveBank] = sub_802C68C;
}
void sub_80304A8(void)
{
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 320;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 320;
sub_802E1B0();
gUnknown_03004344 = 0xFF;
sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
if (gBattleBufferA[gActiveBank][2] != 1)
{
- InitWindow(&gUnknown_03004210, BattleText_PP, 656, 23, 55);
- sub_8002F44(&gUnknown_03004210);
+ Text_InitWindow(&gUnknown_03004210, BattleText_PP, 656, 23, 55);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
}
sub_802E220();
sub_802E2D4();
@@ -2655,7 +3381,7 @@ void PlayerHandlecmd22(void)
void PlayerHandlecmd23(void)
{
- BattleMusicStop();
+ BattleStopLowHpSound();
BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, 0);
PlayerBufferExecCompleted();
}
@@ -2749,22 +3475,7 @@ void PlayerHandleDMATransfer(void)
| (gBattleBufferA[gActiveBank][4] << 24);
u16 val2 = gBattleBufferA[gActiveBank][5] | (gBattleBufferA[gActiveBank][6] << 8);
- const u8 *src = &gBattleBufferA[gActiveBank][7];
- u8 *dst = (u8 *)val1;
- u32 size = val2;
-
- while (1)
- {
- if (size <= 0x1000)
- {
- DmaCopy16(3, src, dst, size);
- break;
- }
- DmaCopy16(3, src, dst, 0x1000);
- src += 0x1000;
- dst += 0x1000;
- size -= 0x1000;
- }
+ Dma3CopyLarge16_(&gBattleBufferA[gActiveBank][7], (u8 *)val1, val2);
PlayerBufferExecCompleted();
}
@@ -2875,7 +3586,7 @@ void PlayerHandleFaintingCry(void)
void PlayerHandleIntroSlide(void)
{
- sub_80E43C0(gBattleBufferA[gActiveBank][1]);
+ StartBattleIntroAnim(gBattleBufferA[gActiveBank][1]);
gUnknown_02024DE8 |= 1;
PlayerBufferExecCompleted();
}
diff --git a/src/battle/battle_controller_safari.c b/src/battle/battle_controller_safari.c
index 6f6286945..5896e5e18 100644
--- a/src/battle/battle_controller_safari.c
+++ b/src/battle/battle_controller_safari.c
@@ -1,6 +1,7 @@
#include "global.h"
#include "battle_anim_81258BC.h"
#include "battle.h"
+#include "battle_interface.h"
#include "battle_message.h"
#include "data2.h"
#include "link.h"
@@ -23,8 +24,8 @@ extern u8 gActiveBank;
extern const u8 BattleText_MenuOptionsSafari[];
extern void *gBattleBankFunc[];
-extern u16 gUnknown_030042A0;
-extern u16 gUnknown_030042A4;
+extern u16 gBattle_BG0_Y;
+extern u16 gBattle_BG0_X;
extern u8 gBattleBufferA[][0x200];
extern bool8 gDoingBattleAnim;
extern u8 gObjectBankIDs[];
@@ -40,14 +41,14 @@ extern u16 gUnknown_02024DE8;
extern u8 gBattleOutcome;
extern u8 GetBankSide(u8);
-extern u8 GetBankByPlayerAI(u8);
+extern u8 GetBankByIdentity(u8);
extern u8 GetBankIdentity(u8);
extern void LoadPlayerTrainerBankSprite();
extern u8 sub_8079E90();
extern void sub_80313A0(struct Sprite *);
extern void sub_810BADC(void);
extern void sub_8045A5C();
-extern void sub_80E43C0();
+extern void StartBattleIntroAnim();
extern void sub_804777C();
extern void sub_8043DFC();
extern bool8 move_anim_start_t3();
@@ -272,6 +273,17 @@ void bx_battle_menu_t6_2(void)
sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
}
}
+#if DEBUG
+ else if (gMain.newKeys & R_BUTTON)
+ {
+ if (!ewram17810[gActiveBank].unk0_5)
+ move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, 4, 0);
+ }
+ else if (gMain.newKeys & START_BUTTON)
+ {
+ sub_804454C();
+ }
+#endif
}
void sub_812B65C(void)
@@ -313,7 +325,7 @@ void sub_812B724(void)
void sub_812B758(void)
{
- if (gMain.callback2 == sub_800F808 && !gPaletteFade.active)
+ if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active)
{
Emitcmd35(1, gSpecialVar_ItemId);
SafariBufferExecCompleted();
@@ -423,7 +435,7 @@ void SafariHandlecmd12(void)
{
ewram17840.unk8 = 4;
gDoingBattleAnim = 1;
- move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 4);
+ move_anim_start_t4(gActiveBank, gActiveBank, GetBankByIdentity(1), 4);
gBattleBankFunc[gActiveBank] = bx_wait_t6;
}
@@ -433,7 +445,7 @@ void SafariHandleBallThrow(void)
ewram17840.unk8 = var;
gDoingBattleAnim = 1;
- move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 4);
+ move_anim_start_t4(gActiveBank, gActiveBank, GetBankByIdentity(1), 4);
gBattleBankFunc[gActiveBank] = bx_wait_t6;
}
@@ -450,10 +462,10 @@ void SafariHandleMoveAnimation(void)
void SafariHandlePrintString(void)
{
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]);
- sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
gBattleBankFunc[gActiveBank] = sub_812B694;
}
@@ -469,16 +481,16 @@ void SafariHandlecmd18(void)
{
int i;
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 160;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 160;
gUnknown_03004210.paletteNum = 0;
- FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 15, 27, 18);
- FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 35, 16, 36);
+ Text_FillWindowRectDefPalette(&gUnknown_03004210, 10, 2, 15, 27, 18);
+ Text_FillWindowRectDefPalette(&gUnknown_03004210, 10, 2, 35, 16, 36);
gBattleBankFunc[gActiveBank] = bx_battle_menu_t6_2;
- InitWindow(&gUnknown_03004210, BattleText_MenuOptionsSafari, 400, 18, 35);
- sub_8002F44(&gUnknown_03004210);
- sub_814A5C0(0, 0xFFFF, 12, 11679, 0);
+ Text_InitWindow(&gUnknown_03004210, BattleText_MenuOptionsSafari, 400, 18, 35);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
+ MenuCursor_Create814A5C0(0, 0xFFFF, 12, 11679, 0);
for (i = 0; i < 4; i++)
nullsub_8(i);
@@ -486,8 +498,8 @@ void SafariHandlecmd18(void)
sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
StrCpyDecodeToDisplayedStringBattle(BattleText_PlayerMenu);
- InitWindow(&gUnknown_03004210, gDisplayedStringBattle, SUB_812BB10_TILE_DATA_OFFSET, 2, 35);
- sub_8002F44(&gUnknown_03004210);
+ Text_InitWindow(&gUnknown_03004210, gDisplayedStringBattle, SUB_812BB10_TILE_DATA_OFFSET, 2, 35);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
}
void SafariHandlecmd19(void)
@@ -641,7 +653,7 @@ void SafariHandleFaintingCry(void)
void SafariHandleIntroSlide(void)
{
- sub_80E43C0(gBattleBufferA[gActiveBank][1]);
+ StartBattleIntroAnim(gBattleBufferA[gActiveBank][1]);
gUnknown_02024DE8 |= 1;
SafariBufferExecCompleted();
}
diff --git a/src/battle/battle_controller_wally.c b/src/battle/battle_controller_wally.c
index 8ace11fc1..49f530129 100644
--- a/src/battle/battle_controller_wally.c
+++ b/src/battle/battle_controller_wally.c
@@ -53,8 +53,8 @@ extern u8 gUnknown_02024E68[];
extern struct SpriteTemplate gUnknown_02024E8C;
extern u8 gAnimMoveTurn;
extern struct Window gUnknown_03004210;
-extern u16 gUnknown_030042A0;
-extern u16 gUnknown_030042A4;
+extern u16 gBattle_BG0_Y;
+extern u16 gBattle_BG0_X;
extern u8 gUnknown_0300434C[];
extern const u8 BattleText_WallyMenu[];
extern const u8 BattleText_MenuOptions[];
@@ -75,7 +75,7 @@ extern void PlayerHandlecmd1(void);
extern void LoadPlayerTrainerBankSprite();
extern u8 GetBankIdentity(u8);
extern void sub_80313A0(struct Sprite *);
-extern u8 GetBankByPlayerAI(u8);
+extern u8 GetBankByIdentity(u8);
extern u8 sub_8031720();
extern void DoMoveAnim();
extern void sub_80326EC();
@@ -85,7 +85,7 @@ extern void BufferStringBattle();
extern u8 GetBankSide(u8);
extern void sub_80304A8(void);
extern void sub_8047858();
-extern void sub_80E43C0();
+extern void StartBattleIntroAnim();
extern void oamt_add_pos2_onto_pos1();
extern void sub_8078B34(struct Sprite *);
extern void sub_8030E38(struct Sprite *);
@@ -363,7 +363,7 @@ void sub_81374C4(void)
void sub_81374FC(void)
{
- if (gMain.callback2 == sub_800F808
+ if (gMain.callback2 == BattleMainCB2
&& !gPaletteFade.active)
{
Emitcmd35(1, gSpecialVar_ItemId);
@@ -412,7 +412,7 @@ void sub_81376B8(void)
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
CreateTask(c3_0802FDF4, 10);
- sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
WallyBufferExecCompleted();
}
}
@@ -429,7 +429,7 @@ void sub_81377B0(void)
}
else
{
- sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
WallyBufferExecCompleted();
}
}
@@ -1066,7 +1066,7 @@ void sub_8138294(u8 a)
SetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]);
break;
}
- sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
}
void WallyHandlecmd3(void)
@@ -1149,7 +1149,7 @@ void WallyHandlecmd12(void)
{
ewram17840.unk8 = 4;
gDoingBattleAnim = TRUE;
- move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 4);
+ move_anim_start_t4(gActiveBank, gActiveBank, GetBankByIdentity(1), 4);
gBattleBankFunc[gActiveBank] = bx_wait_t5;
}
@@ -1159,7 +1159,7 @@ void WallyHandleBallThrow(void)
ewram17840.unk8 = val;
gDoingBattleAnim = TRUE;
- move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 4);
+ move_anim_start_t4(gActiveBank, gActiveBank, GetBankByIdentity(1), 4);
gBattleBankFunc[gActiveBank] = bx_wait_t5;
}
@@ -1240,13 +1240,13 @@ void WallyHandlePrintString(void)
{
u16 *ptr;
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
ptr = (u16 *)&gBattleBufferA[gActiveBank][2];
if (*ptr == 2)
DestroyMenuCursor();
BufferStringBattle(*ptr);
- sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 0x90, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 0x90, 2, 15);
gBattleBankFunc[gActiveBank] = sub_8137454;
}
@@ -1262,25 +1262,25 @@ void WallyHandlecmd18(void)
{
s32 i;
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 160;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 160;
gUnknown_03004210.paletteNum = 0;
- FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 15, 27, 18);
- FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 35, 16, 36);
+ Text_FillWindowRectDefPalette(&gUnknown_03004210, 10, 2, 15, 27, 18);
+ Text_FillWindowRectDefPalette(&gUnknown_03004210, 10, 2, 35, 16, 36);
gBattleBankFunc[gActiveBank] = sub_81372BC;
- InitWindow(&gUnknown_03004210, BattleText_MenuOptions, 400, 18, 35);
- sub_8002F44(&gUnknown_03004210);
- sub_814A5C0(0, 0xFFFF, 12, 0x2D9F, 0);
+ Text_InitWindow(&gUnknown_03004210, BattleText_MenuOptions, 400, 18, 35);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
+ MenuCursor_Create814A5C0(0, 0xFFFF, 12, 0x2D9F, 0);
for (i = 0; i < 4; i++)
nullsub_8(i);
sub_802E3E4(0, 0);
StrCpyDecodeToDisplayedStringBattle(BattleText_WallyMenu);
#ifdef ENGLISH
- InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 440, 2, 35);
+ Text_InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 440, 2, 35);
#else
- InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 444, 2, 35);
+ Text_InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 444, 2, 35);
#endif
- sub_8002F44(&gUnknown_03004210);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
}
void WallyHandlecmd19(void)
@@ -1470,7 +1470,7 @@ void WallyHandleFaintingCry(void)
void WallyHandleIntroSlide(void)
{
- sub_80E43C0(gBattleBufferA[gActiveBank][1]);
+ StartBattleIntroAnim(gBattleBufferA[gActiveBank][1]);
gUnknown_02024DE8 |= 1;
WallyBufferExecCompleted();
}
diff --git a/src/battle/battle_interface.c b/src/battle/battle_interface.c
index 97568d254..9be026d53 100644
--- a/src/battle/battle_interface.c
+++ b/src/battle/battle_interface.c
@@ -79,8 +79,8 @@ extern const u16 gBattleInterfaceStatusIcons_DynPal[];
static void sub_8043D5C(struct Sprite *);
static const void *sub_8043CDC(u8);
-static void sub_8044210(u8, s16, u8);
-static void draw_status_ailment_maybe(u8);
+/*static*/ void sub_8044210(u8, s16, u8);
+/*static*/ void draw_status_ailment_maybe(u8);
extern void sub_8045180(struct Sprite *);
static void sub_8045110(struct Sprite *);
static void sub_8045048(struct Sprite *);
@@ -651,7 +651,7 @@ void sub_8043F44(u8 a)
#define CHAR_LV_SEPARATOR CHAR_PERIOD
#endif
-static void sub_8043FC0(u8 a, u8 b)
+/*static*/ void sub_8043FC0(u8 a, u8 b)
{
u8 str[30];
void *const *r7;
@@ -905,7 +905,7 @@ _0804420C: .4byte 0x04000008\n\
}
#endif
-static void sub_8044210(u8 a, s16 b, u8 c)
+/*static*/ void sub_8044210(u8 a, s16 b, u8 c)
{
u8 str[0x14];
u8 *ptr;
@@ -1277,6 +1277,8 @@ _08044548: .4byte 0x04000008\n\
}
#endif
+extern u8 gUnknown_020297ED;
+
void sub_804454C(void)
{
s32 i;
@@ -1285,7 +1287,11 @@ void sub_804454C(void)
for (i = 0; i < gNoOfAllBanks; i++)
{
if (gSprites[gHealthboxIDs[i]].callback == SpriteCallbackDummy
+#if DEBUG
+ && (gUnknown_020297ED != 0 || GetBankSide(i) != 1)
+#else
&& GetBankSide(i) != 1
+#endif
&& (IsDoubleBattle() || GetBankSide(i) != 0))
{
u8 r6;
@@ -2359,7 +2365,7 @@ void sub_8045180(struct Sprite *sprite)
sprite->pos2.y = gSprites[spriteId].pos2.y;
}
-static void sub_80451A0(u8 a, struct Pokemon *pkmn)
+/*static*/ void sub_80451A0(u8 a, struct Pokemon *pkmn)
{
u8 nickname[POKEMON_NAME_LENGTH];
u8 gender;
@@ -2507,7 +2513,7 @@ static void sub_8045458(u8 a, u8 b)
}
}
-static void draw_status_ailment_maybe(u8 a)
+/*static*/ void draw_status_ailment_maybe(u8 a)
{
s32 r4;
s32 r4_2;
@@ -2649,7 +2655,7 @@ static u8 sub_80457E8(u8 a, u8 b)
return ret;
}
-static void sub_80458B0(u8 a)
+/*static*/ void sub_80458B0(u8 a)
{
u8 *r6;
u8 r8;
@@ -2675,7 +2681,7 @@ static void sub_80458B0(u8 a)
}
-static void sub_8045998(u8 a)
+/*static*/ void sub_8045998(u8 a)
{
u8 *r7;
u8 status;
@@ -2752,6 +2758,15 @@ void sub_8045A5C(u8 a, struct Pokemon *pkmn, u8 c)
{
if (c == 3 || c == 0)
sub_8043FC0(a, GetMonData(pkmn, MON_DATA_LEVEL));
+#if DEBUG
+ if (gUnknown_020297ED == 1)
+ {
+ if (c == 1 || c == 0)
+ sub_80440EC(a, GetMonData(pkmn, MON_DATA_HP), 0);
+ if (c == 2 || c == 0)
+ sub_80440EC(a, GetMonData(pkmn, MON_DATA_MAX_HP), 1);
+ }
+#endif
if (c == 5 || c == 0)
{
load_gfxc_health_bar(0);
diff --git a/src/battle/battle_message.c b/src/battle/battle_message.c
index 4ac8c7a6f..ed7ab3a35 100644
--- a/src/battle/battle_message.c
+++ b/src/battle/battle_message.c
@@ -25,6 +25,8 @@
#include "../data/battle_strings_en.h"
#endif
+// This is four lists of moves which use a different attack string in Japanese
+// to the default. See the documentation for sub_8121D74 for more detail.
const u16 gUnknown_084016BC[] =
{
MOVE_SWORDS_DANCE,
@@ -69,7 +71,7 @@ const u16 gUnknown_084016BC[] =
MOVE_MUDDY_WATER,
MOVE_IRON_DEFENSE,
MOVE_BOUNCE,
- MOVE_NONE,
+ 0,
MOVE_TELEPORT,
MOVE_RECOVER,
MOVE_BIDE,
@@ -77,7 +79,7 @@ const u16 gUnknown_084016BC[] =
MOVE_FLAIL,
MOVE_TAUNT,
MOVE_BULK_UP,
- MOVE_NONE,
+ 0,
MOVE_MEDITATE,
MOVE_AGILITY,
MOVE_MIMIC,
@@ -96,7 +98,7 @@ const u16 gUnknown_084016BC[] =
MOVE_FAKE_TEARS,
MOVE_WATER_SPORT,
MOVE_CALM_MIND,
- MOVE_NONE,
+ 0,
MOVE_POUND,
MOVE_SCRATCH,
MOVE_VICE_GRIP,
@@ -144,7 +146,7 @@ const u16 gUnknown_084016BC[] =
MOVE_ENDEAVOR,
MOVE_TICKLE,
MOVE_COVET,
- MOVE_NONE,
+ 0,
};
const u8 gUnknown_084017A8[] = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; // empty flags
@@ -158,7 +160,6 @@ extern u8 gBankAttacker;
extern u8 gBankTarget;
extern u8 gStringBank;
extern u8 gEffectBank;
-extern u8 gAbilitiesPerBank[4];
extern u8 gBattleTextBuff1[];
extern u8 gBattleTextBuff2[];
extern u8 gBattleTextBuff3[];
@@ -175,6 +176,8 @@ extern u16 gBattlePartyID[4];
extern struct BattleEnigmaBerry gEnigmaBerries[4];
extern u8 gBattleBufferA[4][0x200];
+EWRAM_DATA u8 gAbilitiesPerBank[4] = {0};
+
extern const u8* const gUnknown_08401674[]; // table of pointers to 'a -TYPE' strings
extern const u8* const gUnknown_08400F58[]; // table of pointers to stat strings
extern const u8* const gUnknown_08400F78[]; // table of pointers to flavour strings
@@ -199,7 +202,7 @@ s32 sub_803FC34(u16);
void get_trainer_name(u8* dst);
u8 get_trainer_class_name_index(void);
u8 GetMultiplayerId(void);
-u8 GetBankByPlayerAI(u8 ID);
+u8 GetBankByIdentity(u8 ID);
u8 GetBankSide(u8 bank);
u8 GetBankIdentity(u8 bank);
#ifdef GERMAN
@@ -214,11 +217,11 @@ void BufferStringBattle(u16 stringID)
gStringInfo = (struct StringInfoBattle*)(&gBattleBufferA[gActiveBank][4]);
gLastUsedItem = gStringInfo->lastItem;
gLastUsedAbility = gStringInfo->lastAbility;
- BATTLE_STRUCT->scriptingActive = gStringInfo->scrActive;
- BATTLE_STRUCT->unk1605E = gStringInfo->unk1605E;
- BATTLE_STRUCT->hpScale = gStringInfo->hpScale;
+ gBattleStruct->scriptingActive = gStringInfo->scrActive;
+ gBattleStruct->unk1605E = gStringInfo->unk1605E;
+ gBattleStruct->hpScale = gStringInfo->hpScale;
gStringBank = gStringInfo->StringBank;
- BATTLE_STRUCT->stringMoveType = gStringInfo->moveType;
+ gBattleStruct->stringMoveType = gStringInfo->moveType;
for (i = 0; i < 4; i++)
{
gAbilitiesPerBank[i] = gStringInfo->abilities[i];
@@ -304,11 +307,11 @@ void BufferStringBattle(u16 stringID)
case 2: // sending poke to ball msg
if (GetBankSide(gActiveBank) == 0)
{
- if (BATTLE_STRUCT->hpScale == 0)
+ if (gBattleStruct->hpScale == 0)
stringPtr = BattleText_ComeBackSingle1;
- else if (BATTLE_STRUCT->hpScale == 1 || gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ else if (gBattleStruct->hpScale == 1 || gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
stringPtr = BattleText_ComeBackSingle2;
- else if (BATTLE_STRUCT->hpScale == 2)
+ else if (gBattleStruct->hpScale == 2)
stringPtr = BattleText_ComeBackSingle3;
else
stringPtr = BattleText_ComeBackSingle4;
@@ -332,13 +335,13 @@ void BufferStringBattle(u16 stringID)
}
break;
case 3: // switch-in msg
- if (GetBankSide(BATTLE_STRUCT->scriptingActive) == 0)
+ if (GetBankSide(gBattleStruct->scriptingActive) == 0)
{
- if (BATTLE_STRUCT->hpScale == 0 || gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ if (gBattleStruct->hpScale == 0 || gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
stringPtr = BattleText_SentOutSingle7;
- else if (BATTLE_STRUCT->hpScale == 1)
+ else if (gBattleStruct->hpScale == 1)
stringPtr = BattleText_SentOutSingle8;
- else if (BATTLE_STRUCT->hpScale == 2)
+ else if (gBattleStruct->hpScale == 2)
stringPtr = BattleText_SentOutSingle9;
else
stringPtr = BattleText_SentOutSingle10;
@@ -364,7 +367,7 @@ void BufferStringBattle(u16 stringID)
case 4: // pokemon used a move msg
sub_8121D1C(gBattleTextBuff1);
if (gStringInfo->currentMove > 0x162)
- StringCopy(gBattleTextBuff2, gUnknown_08401674[BATTLE_STRUCT->stringMoveType]);
+ StringCopy(gBattleTextBuff2, gUnknown_08401674[gBattleStruct->stringMoveType]);
else
StringCopy(gBattleTextBuff2, gMoveNames[gStringInfo->currentMove]);
sub_8121D74(gBattleTextBuff2);
@@ -572,22 +575,22 @@ u32 StrCpyDecodeBattle(const u8* src, u8* dst)
toCpy = gBattleTextBuff3;
break;
case 2: // first player poke name
- GetMonData(&gPlayerParty[gBattlePartyID[GetBankByPlayerAI(0)]], MON_DATA_NICKNAME, text);
+ GetMonData(&gPlayerParty[gBattlePartyID[GetBankByIdentity(0)]], MON_DATA_NICKNAME, text);
StringGetEnd10(text);
toCpy = text;
break;
case 3: // first enemy poke name
- GetMonData(&gEnemyParty[gBattlePartyID[GetBankByPlayerAI(1)]], MON_DATA_NICKNAME, text);
+ GetMonData(&gEnemyParty[gBattlePartyID[GetBankByIdentity(1)]], MON_DATA_NICKNAME, text);
StringGetEnd10(text);
toCpy = text;
break;
case 4: // second player poke name
- GetMonData(&gPlayerParty[gBattlePartyID[GetBankByPlayerAI(2)]], MON_DATA_NICKNAME, text);
+ GetMonData(&gPlayerParty[gBattlePartyID[GetBankByIdentity(2)]], MON_DATA_NICKNAME, text);
StringGetEnd10(text);
toCpy = text;
break;
case 5: // second enemy poke name
- GetMonData(&gEnemyParty[gBattlePartyID[GetBankByPlayerAI(3)]], MON_DATA_NICKNAME, text);
+ GetMonData(&gEnemyParty[gBattlePartyID[GetBankByIdentity(3)]], MON_DATA_NICKNAME, text);
StringGetEnd10(text);
toCpy = text;
break;
@@ -612,13 +615,13 @@ u32 StrCpyDecodeBattle(const u8* src, u8* dst)
toCpy = text;
break;
case 10: // attacker name with prefix, only bank 0/1
- HANDLE_NICKNAME_STRING_CASE(gBankAttacker, gBattlePartyID[GetBankByPlayerAI(GetBankIdentity(gBankAttacker) & 1)])
+ HANDLE_NICKNAME_STRING_CASE(gBankAttacker, gBattlePartyID[GetBankByIdentity(GetBankIdentity(gBankAttacker) & 1)])
break;
case 11: // attacker partner name, only bank 0/1
if (GetBankSide(gBankAttacker) == 0)
- GetMonData(&gPlayerParty[gBattlePartyID[GetBankByPlayerAI(GetBankIdentity(gBankAttacker) & 1) + 2]], MON_DATA_NICKNAME, text);
+ GetMonData(&gPlayerParty[gBattlePartyID[GetBankByIdentity(GetBankIdentity(gBankAttacker) & 1) + 2]], MON_DATA_NICKNAME, text);
else
- GetMonData(&gEnemyParty[gBattlePartyID[GetBankByPlayerAI(GetBankIdentity(gBankAttacker) & 1) + 2]], MON_DATA_NICKNAME, text);
+ GetMonData(&gEnemyParty[gBattlePartyID[GetBankByIdentity(GetBankIdentity(gBankAttacker) & 1) + 2]], MON_DATA_NICKNAME, text);
StringGetEnd10(text);
toCpy = text;
@@ -636,17 +639,17 @@ u32 StrCpyDecodeBattle(const u8* src, u8* dst)
HANDLE_NICKNAME_STRING_CASE(gActiveBank, gBattlePartyID[gActiveBank])
break;
case 16: // scripting active bank name with prefix
- HANDLE_NICKNAME_STRING_CASE(BATTLE_STRUCT->scriptingActive, gBattlePartyID[BATTLE_STRUCT->scriptingActive])
+ HANDLE_NICKNAME_STRING_CASE(gBattleStruct->scriptingActive, gBattlePartyID[gBattleStruct->scriptingActive])
break;
case 17: // current move name
if (gStringInfo->currentMove > 0x162)
- toCpy = (void*) &gUnknown_08401674[BATTLE_STRUCT->stringMoveType];
+ toCpy = (void*) &gUnknown_08401674[gBattleStruct->stringMoveType];
else
toCpy = gMoveNames[gStringInfo->currentMove];
break;
case 18: // last used move name
if (gStringInfo->lastMove > 0x162)
- toCpy = (void*) &gUnknown_08401674[BATTLE_STRUCT->stringMoveType];
+ toCpy = (void*) &gUnknown_08401674[gBattleStruct->stringMoveType];
else
toCpy = gMoveNames[gStringInfo->lastMove];
break;
@@ -655,7 +658,7 @@ u32 StrCpyDecodeBattle(const u8* src, u8* dst)
{
if (gLastUsedItem == ITEM_ENIGMA_BERRY)
{
- if (gLinkPlayers[BATTLE_STRUCT->linkPlayerIndex].lp_field_18 == gStringBank)
+ if (gLinkPlayers[gBattleStruct->linkPlayerIndex].lp_field_18 == gStringBank)
{
StringCopy(text, gEnigmaBerries[gStringBank].name);
#ifdef ENGLISH
@@ -690,7 +693,7 @@ u32 StrCpyDecodeBattle(const u8* src, u8* dst)
toCpy = gAbilityNames[gAbilitiesPerBank[gBankTarget]];
break;
case 23: // scripting active ability
- toCpy = gAbilityNames[gAbilitiesPerBank[BATTLE_STRUCT->scriptingActive]];
+ toCpy = gAbilityNames[gAbilitiesPerBank[gBattleStruct->scriptingActive]];
break;
case 24: // effect bank ability
toCpy = gAbilityNames[gAbilitiesPerBank[gEffectBank]];
@@ -750,7 +753,7 @@ u32 StrCpyDecodeBattle(const u8* src, u8* dst)
toCpy = gLinkPlayers[sub_803FC34(3 ^ gLinkPlayers[multiplayerID].lp_field_18)].name;
break;
case 31: // link scripting active name
- toCpy = gLinkPlayers[sub_803FC34(BATTLE_STRUCT->scriptingActive)].name;
+ toCpy = gLinkPlayers[sub_803FC34(gBattleStruct->scriptingActive)].name;
break;
case 32: // player name
toCpy = gSaveBlock2.playerName;
@@ -759,7 +762,7 @@ u32 StrCpyDecodeBattle(const u8* src, u8* dst)
toCpy = GetTrainerLoseText();
break;
case 34: // ?
- HANDLE_NICKNAME_STRING_CASE(BATTLE_STRUCT->scriptingActive, BATTLE_STRUCT->unk1605E)
+ HANDLE_NICKNAME_STRING_CASE(gBattleStruct->scriptingActive, gBattleStruct->unk1605E)
break;
case 35: // lanette pc
if (FlagGet(FLAG_SYS_PC_LANETTE))
@@ -946,7 +949,7 @@ void StrCpyDecodeBattleTextBuff(u8* src, u8* dst)
{
if (hword == ITEM_ENIGMA_BERRY)
{
- if (gLinkPlayers[BATTLE_STRUCT->linkPlayerIndex].lp_field_18 == gStringBank)
+ if (gLinkPlayers[gBattleStruct->linkPlayerIndex].lp_field_18 == gStringBank)
{
StringCopy(dst, gEnigmaBerries[gStringBank].name);
#ifdef ENGLISH
@@ -970,6 +973,10 @@ void StrCpyDecodeBattleTextBuff(u8* src, u8* dst)
}
}
+// Loads one of two text strings into the provided buffer. This is functionally
+// unused, since the value loaded into the buffer is not read; it loaded one of
+// two particles (either "は" or "の") which works in tandem with sub_8121D74
+// below to effect changes in the meaning of the line.
void sub_8121D1C(u8* textBuff)
{
s32 counter = 0;
@@ -992,6 +999,24 @@ void sub_8121D1C(u8* textBuff)
}
}
+// Appends "!" to the text buffer `dst`. In the original Japanese this looked
+// into the table of moves at gUnknown_084016BC and varied the line accordingly.
+//
+// BattleText_Exclamation was a plain "!", used for any attack not on the list.
+// It resulted in the translation "<NAME>'s <ATTACK>!".
+//
+// BattleText_Exclamation2 was "を つかった!". This resulted in the translation
+// "<NAME> used <ATTACK>!", which was used for all attacks in English.
+//
+// BattleText_Exclamation3 was "した!". This was used for those moves whose
+// names were verbs, such as Recover, and resulted in translations like "<NAME>
+// recovered itself!".
+//
+// BattleText_Exclamation4 was "を した!" This resulted in a translation of
+// "<NAME> did an <ATTACK>!".
+//
+// BattleText_Exclamation5 was " こうげき!" This resulted in a translation of
+// "<NAME>'s <ATTACK> attack!".
void sub_8121D74(u8* dst)
{
s32 counter = 0;
diff --git a/src/battle/battle_party_menu.c b/src/battle/battle_party_menu.c
index d4dcae0ca..ed8cf4583 100644
--- a/src/battle/battle_party_menu.c
+++ b/src/battle/battle_party_menu.c
@@ -40,7 +40,7 @@ extern u8 gUnknown_0202E8F6;
extern u8 gUnknown_02038470[3];
extern u8 gUnknown_02038473;
extern u8 gUnknown_020384F0;
-extern void (*gUnknown_03004AE4)(); //don't know types yet
+extern void (*gPokemonItemUseCallback)(); //don't know types yet
extern struct PokemonStorage gPokemonStorage;
extern void nullsub_14();
@@ -122,7 +122,7 @@ static void sub_8094998(u8 arg[3], u8 player_number)
if (!IsDoubleBattle())
{
pos = 1;
- *temp = gBattlePartyID[GetBankByPlayerAI(0)];
+ *temp = gBattlePartyID[GetBankByIdentity(0)];
for (i = 0; i <= 5; i++)
if (i != *temp)
temp[pos++] = i;
@@ -130,8 +130,8 @@ static void sub_8094998(u8 arg[3], u8 player_number)
else
{
pos = 2;
- *temp = gBattlePartyID[GetBankByPlayerAI(0)];
- temp[1] = gBattlePartyID[GetBankByPlayerAI(2)];
+ *temp = gBattlePartyID[GetBankByIdentity(0)];
+ temp[1] = gBattlePartyID[GetBankByIdentity(2)];
for (i = 0; i <= 5; i++)
if ((i != *temp) && (i != temp[1]))
temp[pos++] = i;
@@ -147,13 +147,13 @@ static void sub_8094A74(u8 arg[3], u8 player_number, u32 arg3)
u8 temp[6];
if (!GetBankSide(arg3))
{
- i = GetBankByPlayerAI(0);
- j = GetBankByPlayerAI(2);
+ i = GetBankByIdentity(0);
+ j = GetBankByIdentity(2);
}
else
{
- i = GetBankByPlayerAI(1);
- j = GetBankByPlayerAI(3);
+ i = GetBankByIdentity(1);
+ j = GetBankByIdentity(3);
}
if (IsLinkDoubleBattle() == TRUE)
{
@@ -466,7 +466,7 @@ void HandleBattlePartyMenu(u8 taskId)
{
if (gUnknown_02038473 == 3 && GetItemEffectType(gSpecialVar_ItemId) == 10)
{
- gUnknown_03004AE4(taskId, gSpecialVar_ItemId, Task_80952E4);
+ gPokemonItemUseCallback(taskId, gSpecialVar_ItemId, Task_80952E4);
return;
}
@@ -480,7 +480,7 @@ void HandleBattlePartyMenu(u8 taskId)
else
{
sub_806D5A4();
- gUnknown_03004AE4(taskId, gSpecialVar_ItemId, Task_80952E4);
+ gPokemonItemUseCallback(taskId, gSpecialVar_ItemId, Task_80952E4);
}
}
else
@@ -583,13 +583,13 @@ static void Task_HandlePopupMenuInput(u8 taskId)
if (gMain.newAndRepeatedKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
- MoveMenuCursor(-1);
+ Menu_MoveCursor(-1);
return;
}
if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
- MoveMenuCursor(1);
+ Menu_MoveCursor(1);
return;
}
if (gMain.newKeys & A_BUTTON)
@@ -598,7 +598,7 @@ static void Task_HandlePopupMenuInput(u8 taskId)
func = PartyMenuGetPopupMenuFunc(gTasks[taskId].data[4],
sBattlePartyPopupMenus,
sBattlePartyMenuActions,
- GetMenuCursorPos());
+ Menu_GetCursorPos());
func(taskId);
return;
}
@@ -723,7 +723,7 @@ static void Task_BattlePartyMenuShift(u8 taskId)
static void Task_BattlePartyMenuCancel(u8 taskId)
{
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
ClosePartyPopupMenu(gTasks[taskId].data[4], sBattlePartyPopupMenus);
gTasks[taskId].data[4] = gTasks[taskId].data[5];
PrintPartyMenuPromptText(0, 0);
diff --git a/src/battle/battle_records.c b/src/battle/battle_records.c
index 97740e3da..1532a0b2f 100644
--- a/src/battle/battle_records.c
+++ b/src/battle/battle_records.c
@@ -8,9 +8,35 @@
#include "strings2.h"
#include "trainer_card.h"
+struct DebugStruct1
+{
+ u16 var0;
+ u8 var1[10];
+};
+
extern struct LinkPlayerMapObject gLinkPlayerMapObjects[4];
extern u8 gBattleOutcome;
+#if DEBUG
+const struct DebugStruct1 gUnknown_Debug_4245CC[] =
+{
+ { 1, _("NUMBER1") },
+ { 2, _("ナンバー2") },
+ { 3, _("ナンバー3") },
+ { 4, _("ナンバー4") },
+ { 5, _("ナンバー5") },
+ { 6, _("ナンバー6") },
+ { 7, _("ナンバー7") },
+};
+
+const u8 gUnknown_Debug_8424620[][4] =
+{
+ { 1, 1, 0, 0 },
+ { 2, 1, 0, 0 },
+ { 3, 1, 0, 0 },
+};
+#endif
+
static void InitLinkBattleRecord(struct LinkBattleRecord *record)
{
CpuFill16(0, record, sizeof(struct LinkBattleRecord));
@@ -197,12 +223,72 @@ void UpdateLinkBattleRecords(int id)
gLinkPlayers[gLinkPlayerMapObjects[id].linkPlayerId].language);
}
+#if DEBUG
+__attribute__((naked))
+void debug_sub_81257E0(void)
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ mov r7, r8\n\
+ push {r7}\n\
+ add sp, sp, #0xfffffffc\n\
+ bl InitLinkBattleRecords\n\
+ mov r5, #0x0\n\
+ ldr r6, ._62 @ gUnknown_Debug_4245CC\n\
+ sub r0, r6, #2\n\
+ mov r8, r0\n\
+ ldr r7, ._62 + 4 @ gLinkPlayers\n\
+._61:\n\
+ ldr r0, ._62 + 8 @ gUnknown_Debug_8424620\n\
+ lsl r3, r5, #0x2\n\
+ add r3, r3, r0\n\
+ ldrb r4, [r3]\n\
+ sub r4, r4, #0x1\n\
+ lsl r0, r4, #0x1\n\
+ add r0, r0, r4\n\
+ lsl r0, r0, #0x2\n\
+ add r1, r0, r6\n\
+ add r0, r0, r8\n\
+ ldrh r2, [r0]\n\
+ ldrb r3, [r3, #0x1]\n\
+ ldr r0, ._62 + 12 @ gLinkPlayerMapObjects\n\
+ lsl r4, r4, #0x2\n\
+ add r4, r4, r0\n\
+ ldrb r4, [r4, #0x1]\n\
+ lsl r0, r4, #0x3\n\
+ sub r0, r0, r4\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r7\n\
+ ldrb r0, [r0, #0x1a]\n\
+ str r0, [sp]\n\
+ ldr r0, ._62 + 16 @ gSaveBlock1\n\
+ bl UpdateLinkBattleRecords_\n\
+ add r5, r5, #0x1\n\
+ cmp r5, #0x2\n\
+ bls ._61 @cond_branch\n\
+ add sp, sp, #0x4\n\
+ pop {r3}\n\
+ mov r8, r3\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+._63:\n\
+ .align 2, 0\n\
+._62:\n\
+ .word gUnknown_Debug_4245CC+2\n\
+ .word gLinkPlayers\n\
+ .word gUnknown_Debug_8424620\n\
+ .word gLinkPlayerMapObjects\n\
+ .word gSaveBlock1+0x30b8");
+}
+#endif
+
static void PrintLinkBattleWinsLossesDraws(struct LinkBattleRecord *records)
{
ConvertIntToDecimalStringN_DigitWidth6(gStringVar1, GetGameStat(GAME_STAT_LINK_BATTLE_WINS), STR_CONV_MODE_RIGHT_ALIGN, 4);
ConvertIntToDecimalStringN_DigitWidth6(gStringVar2, GetGameStat(GAME_STAT_LINK_BATTLE_LOSSES), STR_CONV_MODE_RIGHT_ALIGN, 4);
ConvertIntToDecimalStringN_DigitWidth6(gStringVar3, GetGameStat(GAME_STAT_LINK_BATTLE_DRAWS), STR_CONV_MODE_RIGHT_ALIGN, 4);
- MenuPrint(gOtherText_WinRecord, 3, 3);
+ Menu_PrintText(gOtherText_WinRecord, 3, 3);
}
static void PrintLinkBattleRecord(struct LinkBattleRecord *record, u8 y)
@@ -217,39 +303,40 @@ static void PrintLinkBattleRecord(struct LinkBattleRecord *record, u8 y)
buffer[4] = 0x11;
buffer[5] = 1;
StringCopy(buffer + 6, gOtherText_SevenDashes);
- MenuPrint(buffer, 3, y);
+ Menu_PrintText(buffer, 3, y);
StringCopy(buffer + 6, gOtherText_FourDashes);
- MenuPrint(buffer, 11, y);
- MenuPrint(buffer, 17, y);
- MenuPrint(buffer, 23, y);
+ Menu_PrintText(buffer, 11, y);
+ Menu_PrintText(buffer, 17, y);
+ Menu_PrintText(buffer, 23, y);
}
else
{
StringFillWithTerminator(gStringVar1, 8);
StringCopyN(gStringVar1, record->name, 7);
- MenuPrint(gStringVar1, 3, y);
+ Menu_PrintText(gStringVar1, 3, y);
gStringVar1[0] = EXT_CTRL_CODE_BEGIN;
gStringVar1[1] = 0x14;
gStringVar1[2] = 6;
ConvertIntToDecimalStringN(gStringVar1 + 3, record->wins, STR_CONV_MODE_RIGHT_ALIGN, 4);
- MenuPrint(gStringVar1, 11, y);
+ Menu_PrintText(gStringVar1, 11, y);
ConvertIntToDecimalStringN(gStringVar1 + 3, record->losses, STR_CONV_MODE_RIGHT_ALIGN, 4);
- MenuPrint(gStringVar1, 17, y);
+ Menu_PrintText(gStringVar1, 17, y);
ConvertIntToDecimalStringN(gStringVar1 + 3, record->draws, STR_CONV_MODE_RIGHT_ALIGN, 4);
- MenuPrint(gStringVar1, 23, y);
+ Menu_PrintText(gStringVar1, 23, y);
}
}
-void ShowLinkBattleRecords(void) {
+void ShowLinkBattleRecords(void)
+{
s32 i;
- MenuDrawTextWindow(1, 0, 28, 18);
+ Menu_DrawStdWindowFrame(1, 0, 28, 18);
sub_8072BD8(gOtherText_BattleResults, 0, 1, 240);
PrintLinkBattleWinsLossesDraws(gSaveBlock1.linkBattleRecords);
#if ENGLISH
- MenuPrint(gOtherText_WinLoseDraw, 12, 6);
+ Menu_PrintText(gOtherText_WinLoseDraw, 12, 6);
#elif GERMAN
- MenuPrint_PixelCoords(gOtherText_WinLoseDraw, 88, 48, 1);
+ Menu_PrintTextPixelCoords(gOtherText_WinLoseDraw, 88, 48, 1);
#endif
for (i = 0; i < 5; i++)
@@ -285,11 +372,11 @@ static bool32 sub_8110494(u8 level)
static void PrintWinStreak(const u8 *str, u16 streak, u8 left, u8 top)
{
- MenuPrint(str, left, top);
+ Menu_PrintText(str, left, top);
if (streak > 9999)
streak = 9999;
sub_8072C14(gStringVar1, streak, 24, 1);
- MenuPrint(gOtherText_WinStreak, left + 7, top);
+ Menu_PrintText(gOtherText_WinStreak, left + 7, top);
}
static void PrintRecordWinStreak(u8 level, u8 left, u8 top)
@@ -320,10 +407,10 @@ static void PrintLastWinStreak(u8 level, u8 left, u8 top)
void ShowBattleTowerRecords(void)
{
u16 i;
- MenuDrawTextWindow(3, 1, 27, 17);
+ Menu_DrawStdWindowFrame(3, 1, 27, 17);
sub_8072BD8(gOtherText_BattleTowerResults, 3, 2, 0xC8);
- MenuPrint(gOtherText_Lv50, 5, 6);
- MenuPrint(gOtherText_Lv100, 5, 12);
+ Menu_PrintText(gOtherText_Lv50, 5, 6);
+ Menu_PrintText(gOtherText_Lv100, 5, 12);
for (i = 5; i < 26; i++)
{
sub_8071F60(CHAR_HYPHEN, i, 10);
diff --git a/src/battle/battle_setup.c b/src/battle/battle_setup.c
index b4ff407fc..15555f833 100644
--- a/src/battle/battle_setup.c
+++ b/src/battle/battle_setup.c
@@ -475,7 +475,7 @@ static void Task_BattleStart(u8 taskId)
switch (tState)
{
case 0:
- if (!FieldPoisonEffectIsRunning()) // is poison not active?
+ if (!FldeffPoison_IsActive()) // is poison not active?
{
BattleTransition_StartOnField(tTransition);
tState++; // go to case 1.
@@ -520,8 +520,8 @@ static void DoStandardWildBattle(void)
gMain.savedCallback = CB2_EndWildBattle;
gBattleTypeFlags = 0;
CreateBattleStartTask(GetWildBattleTransition(), 0);
- IncrementGameStat(7);
- IncrementGameStat(8);
+ IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
+ IncrementGameStat(GAME_STAT_WILD_BATTLES);
}
void BattleSetup_StartRoamerBattle(void)
@@ -532,8 +532,8 @@ void BattleSetup_StartRoamerBattle(void)
gMain.savedCallback = CB2_EndWildBattle;
gBattleTypeFlags = BATTLE_TYPE_ROAMER;
CreateBattleStartTask(GetWildBattleTransition(), 0);
- IncrementGameStat(7);
- IncrementGameStat(8);
+ IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
+ IncrementGameStat(GAME_STAT_WILD_BATTLES);
}
static void DoSafariBattle(void)
@@ -549,8 +549,8 @@ static void DoSafariBattle(void)
static void StartTheBattle(void)
{
CreateBattleStartTask(GetTrainerBattleTransition(), 0);
- IncrementGameStat(7);
- IncrementGameStat(9);
+ IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
+ IncrementGameStat(GAME_STAT_TRAINER_BATTLES);
}
//Initiates battle where Wally catches Ralts
@@ -569,8 +569,8 @@ void BattleSetup_StartScriptedWildBattle(void)
gMain.savedCallback = CB2_EndScriptedWildBattle;
gBattleTypeFlags = 0;
CreateBattleStartTask(GetWildBattleTransition(), 0);
- IncrementGameStat(7);
- IncrementGameStat(8);
+ IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
+ IncrementGameStat(GAME_STAT_WILD_BATTLES);
}
void ScrSpecial_StartSouthernIslandBattle(void)
@@ -579,8 +579,8 @@ void ScrSpecial_StartSouthernIslandBattle(void)
gMain.savedCallback = CB2_EndScriptedWildBattle;
gBattleTypeFlags = BATTLE_TYPE_LEGENDARY;
CreateBattleStartTask(GetWildBattleTransition(), 0);
- IncrementGameStat(7);
- IncrementGameStat(8);
+ IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
+ IncrementGameStat(GAME_STAT_WILD_BATTLES);
}
void ScrSpecial_StartRayquazaBattle(void)
@@ -589,8 +589,8 @@ void ScrSpecial_StartRayquazaBattle(void)
gMain.savedCallback = CB2_EndScriptedWildBattle;
gBattleTypeFlags = BATTLE_TYPE_LEGENDARY;
CreateBattleStartTask(B_TRANSITION_BLUR, BGM_BATTLE34);
- IncrementGameStat(7);
- IncrementGameStat(8);
+ IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
+ IncrementGameStat(GAME_STAT_WILD_BATTLES);
}
void ScrSpecial_StartGroudonKyogreBattle(void)
@@ -602,8 +602,8 @@ void ScrSpecial_StartGroudonKyogreBattle(void)
CreateBattleStartTask(B_TRANSITION_SHARDS, BGM_BATTLE34); // GROUDON
else
CreateBattleStartTask(B_TRANSITION_RIPPLE, BGM_BATTLE34); // KYOGRE
- IncrementGameStat(7);
- IncrementGameStat(8);
+ IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
+ IncrementGameStat(GAME_STAT_WILD_BATTLES);
}
void ScrSpecial_StartRegiBattle(void)
@@ -612,8 +612,8 @@ void ScrSpecial_StartRegiBattle(void)
gMain.savedCallback = CB2_EndScriptedWildBattle;
gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_REGI;
CreateBattleStartTask(B_TRANSITION_GRID_SQUARES, BGM_BATTLE36);
- IncrementGameStat(7);
- IncrementGameStat(8);
+ IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
+ IncrementGameStat(GAME_STAT_WILD_BATTLES);
}
static void CB2_EndWildBattle(void)
@@ -879,8 +879,8 @@ static void CB2_StartFirstBattle(void)
SetMainCallback2(sub_800E7C4);
prev_quest_postbuffer_cursor_backup_reset();
overworld_poison_timer_set();
- IncrementGameStat(7);
- IncrementGameStat(8);
+ IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
+ IncrementGameStat(GAME_STAT_WILD_BATTLES);
}
}
diff --git a/src/battle/battle_transition.c b/src/battle/battle_transition.c
index 985f43945..a94974b27 100644
--- a/src/battle/battle_transition.c
+++ b/src/battle/battle_transition.c
@@ -6,6 +6,7 @@
#include "palette.h"
#include "trig.h"
#include "field_effect.h"
+#include "field_weather.h"
#include "random.h"
#include "sprite.h"
#include "sound.h"
@@ -13,12 +14,9 @@
#include "trainer.h"
#include "field_camera.h"
#include "ewram.h"
-#include "unknown_task.h"
+#include "scanline_effect.h"
-void sub_807DE10(void);
-void dp12_8087EA4(void);
-
-extern u16 gUnknown_03005560[];
+void ScanlineEffect_Clear(void);
extern const struct OamData gFieldOamData_32x32;
@@ -569,7 +567,7 @@ static void Task_BattleTransitionMain(u8 taskID)
static bool8 Transition_Phase1(struct Task* task)
{
- sub_807DE10();
+ SetWeatherScreenFadeOut();
CpuCopy32(gPlttBufferFaded, gPlttBufferUnfaded, 0x400);
if (sPhase1_Tasks[task->tTransitionID] != NULL)
{
@@ -672,9 +670,9 @@ static bool8 Phase2_Transition_Swirl_Func1(struct Task* task)
u16 savedIME;
sub_811D658();
- dp12_8087EA4();
+ ScanlineEffect_Clear();
BeginNormalPaletteFade(-1, 4, 0, 0x10, 0);
- sub_811D6E8(gUnknown_03005560, TRANSITION_STRUCT.field_14, 0, 2, 0, 160);
+ sub_811D6E8(gScanlineEffectRegBuffers[1], TRANSITION_STRUCT.field_14, 0, 2, 0, 160);
SetVBlankCallback(VBlankCB_Phase2_Transition_Swirl);
SetHBlankCallback(HBlankCB_Phase2_Transition_Swirl);
@@ -695,7 +693,7 @@ static bool8 Phase2_Transition_Swirl_Func2(struct Task* task)
task->data[1] += 4;
task->data[2] += 8;
- sub_811D6E8(gUnknown_03004DE0[0], TRANSITION_STRUCT.field_14, task->data[1], 2, task->data[2], 160);
+ sub_811D6E8(gScanlineEffectRegBuffers[0], TRANSITION_STRUCT.field_14, task->data[1], 2, task->data[2], 160);
if (!gPaletteFade.active)
{
@@ -711,12 +709,12 @@ static void VBlankCB_Phase2_Transition_Swirl(void)
{
VBlankCB_BattleTransition();
if (TRANSITION_STRUCT.VBlank_DMA)
- DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320);
}
static void HBlankCB_Phase2_Transition_Swirl(void)
{
- u16 var = gUnknown_03004DE0[1][REG_VCOUNT];
+ u16 var = gScanlineEffectRegBuffers[1][REG_VCOUNT];
REG_BG1HOFS = var;
REG_BG2HOFS = var;
REG_BG3HOFS = var;
@@ -732,10 +730,10 @@ static bool8 Phase2_Transition_Shuffle_Func1(struct Task* task)
u16 savedIME;
sub_811D658();
- dp12_8087EA4();
+ ScanlineEffect_Clear();
BeginNormalPaletteFade(-1, 4, 0, 0x10, 0);
- memset(gUnknown_03005560, TRANSITION_STRUCT.field_16, 0x140);
+ memset(gScanlineEffectRegBuffers[1], TRANSITION_STRUCT.field_16, 0x140);
SetVBlankCallback(VBlankCB_Phase2_Transition_Shuffle);
SetHBlankCallback(HBlankCB_Phase2_Transition_Shuffle);
@@ -764,7 +762,7 @@ static bool8 Phase2_Transition_Shuffle_Func2(struct Task* task)
for (i = 0; i < 160; i++, r4 += 4224)
{
u16 var = r4 / 256;
- gUnknown_03004DE0[0][i] = TRANSITION_STRUCT.field_16 + Sin(var, r3);
+ gScanlineEffectRegBuffers[0][i] = TRANSITION_STRUCT.field_16 + Sin(var, r3);
}
if (!gPaletteFade.active)
@@ -778,12 +776,12 @@ static void VBlankCB_Phase2_Transition_Shuffle(void)
{
VBlankCB_BattleTransition();
if (TRANSITION_STRUCT.VBlank_DMA)
- DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320);
}
static void HBlankCB_Phase2_Transition_Shuffle(void)
{
- u16 var = gUnknown_03004DE0[1][REG_VCOUNT];
+ u16 var = gScanlineEffectRegBuffers[1][REG_VCOUNT];
REG_BG1VOFS = var;
REG_BG2VOFS = var;
REG_BG3VOFS = var;
@@ -800,7 +798,7 @@ static bool8 Phase2_Transition_BigPokeball_Func1(struct Task* task)
u16 *dst1, *dst2;
sub_811D658();
- dp12_8087EA4();
+ ScanlineEffect_Clear();
task->data[1] = 16;
task->data[2] = 0;
@@ -815,7 +813,7 @@ static bool8 Phase2_Transition_BigPokeball_Func1(struct Task* task)
for (i = 0; i < 160; i++)
{
- gUnknown_03005560[i] = 240;
+ gScanlineEffectRegBuffers[1][i] = 240;
}
SetVBlankCallback(VBlankCB0_Phase2_Transition_BigPokeball);
@@ -844,7 +842,7 @@ static bool8 Phase2_Transition_BigPokeball_Func2(struct Task* task)
dst1[i * 32 + j] = *BigPokeballMap | 0xF000;
}
}
- sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5], 160);
+ sub_811D6E8(gScanlineEffectRegBuffers[0], 0, task->data[4], 132, task->data[5], 160);
task->tState++;
return TRUE;
@@ -864,7 +862,7 @@ static bool8 Phase2_Transition_BigPokeball_Func3(struct Task* task)
task->data[4] += 8;
task->data[5] -= 256;
- sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160);
+ sub_811D6E8(gScanlineEffectRegBuffers[0], 0, task->data[4], 132, task->data[5] >> 8, 160);
TRANSITION_STRUCT.VBlank_DMA++;
return FALSE;
@@ -884,7 +882,7 @@ static bool8 Phase2_Transition_BigPokeball_Func4(struct Task* task)
task->data[4] += 8;
task->data[5] -= 256;
- sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160);
+ sub_811D6E8(gScanlineEffectRegBuffers[0], 0, task->data[4], 132, task->data[5] >> 8, 160);
TRANSITION_STRUCT.VBlank_DMA++;
return FALSE;
@@ -896,7 +894,7 @@ static bool8 Phase2_Transition_BigPokeball_Func5(struct Task* task)
task->data[4] += 8;
task->data[5] -= 256;
- sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160);
+ sub_811D6E8(gScanlineEffectRegBuffers[0], 0, task->data[4], 132, task->data[5] >> 8, 160);
if (task->data[5] <= 0)
{
@@ -921,7 +919,7 @@ static bool8 Phase2_Transition_BigPokeball_Func6(struct Task* task)
if (task->data[1] < 0)
task->data[1] = 0;
}
- sub_811D764(gUnknown_03004DE0[0], 120, 80, task->data[1]);
+ sub_811D764(gScanlineEffectRegBuffers[0], 120, 80, task->data[1]);
if (task->data[1] == 0)
{
DmaStop(0);
@@ -943,7 +941,7 @@ static void Transition_BigPokeball_Vblank(void)
DmaStop(0);
VBlankCB_BattleTransition();
if (TRANSITION_STRUCT.VBlank_DMA)
- DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320);
REG_WININ = TRANSITION_STRUCT.WININ;
REG_WINOUT = TRANSITION_STRUCT.WINOUT;
REG_WIN0V = TRANSITION_STRUCT.WIN0V;
@@ -954,13 +952,13 @@ static void Transition_BigPokeball_Vblank(void)
static void VBlankCB0_Phase2_Transition_BigPokeball(void)
{
Transition_BigPokeball_Vblank();
- DmaSet(0, gUnknown_03005560, &REG_BG0HOFS, 0xA2400001);
+ DmaSet(0, gScanlineEffectRegBuffers[1], &REG_BG0HOFS, 0xA2400001);
}
static void VBlankCB1_Phase2_Transition_BigPokeball(void)
{
Transition_BigPokeball_Vblank();
- DmaSet(0, gUnknown_03005560, &REG_WIN0H, 0xA2400001);
+ DmaSet(0, gScanlineEffectRegBuffers[1], &REG_WIN0H, 0xA2400001);
}
static void Phase2Task_Transition_PokeballsTrail(u8 taskID)
@@ -1078,7 +1076,7 @@ static bool8 Phase2_Transition_Clockwise_BlackFade_Func1(struct Task* task)
u16 i;
sub_811D658();
- dp12_8087EA4();
+ ScanlineEffect_Clear();
TRANSITION_STRUCT.WININ = 0;
TRANSITION_STRUCT.WINOUT = 63;
@@ -1087,7 +1085,7 @@ static bool8 Phase2_Transition_Clockwise_BlackFade_Func1(struct Task* task)
for (i = 0; i < 160; i++)
{
- gUnknown_03005560[i] = 0xF3F4;
+ gScanlineEffectRegBuffers[1][i] = 0xF3F4;
}
SetVBlankCallback(VBlankCB_Phase2_Transition_Clockwise_BlackFade);
@@ -1104,7 +1102,7 @@ static bool8 Phase2_Transition_Clockwise_BlackFade_Func2(struct Task* task)
sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, TRANSITION_STRUCT.data[4], -1, 1, 1);
do
{
- gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (TRANSITION_STRUCT.data[2] + 1) | 0x7800;
+ gScanlineEffectRegBuffers[0][TRANSITION_STRUCT.data[3]] = (TRANSITION_STRUCT.data[2] + 1) | 0x7800;
} while (!sub_811D978(TRANSITION_STRUCT.data, 1, 1));
TRANSITION_STRUCT.data[4] += 16;
@@ -1132,7 +1130,7 @@ static bool8 Phase2_Transition_Clockwise_BlackFade_Func3(struct Task* task)
r1 = 120, r3 = TRANSITION_STRUCT.data[2] + 1;
if (TRANSITION_STRUCT.data[5] >= 80)
r1 = TRANSITION_STRUCT.data[2], r3 = 240;
- gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r3) | (r1 << 8);
+ gScanlineEffectRegBuffers[0][TRANSITION_STRUCT.data[3]] = (r3) | (r1 << 8);
if (var != 0)
break;
var = sub_811D978(TRANSITION_STRUCT.data, 1, 1);
@@ -1148,7 +1146,7 @@ static bool8 Phase2_Transition_Clockwise_BlackFade_Func3(struct Task* task)
{
while (TRANSITION_STRUCT.data[3] < TRANSITION_STRUCT.data[5])
{
- gUnknown_03004DE0[0][++TRANSITION_STRUCT.data[3]] = (r3) | (r1 << 8);
+ gScanlineEffectRegBuffers[0][++TRANSITION_STRUCT.data[3]] = (r3) | (r1 << 8);
}
}
@@ -1163,7 +1161,7 @@ static bool8 Phase2_Transition_Clockwise_BlackFade_Func4(struct Task* task)
sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, TRANSITION_STRUCT.data[4], 160, 1, 1);
do
{
- gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (TRANSITION_STRUCT.data[2] << 8) | 0xF0;
+ gScanlineEffectRegBuffers[0][TRANSITION_STRUCT.data[3]] = (TRANSITION_STRUCT.data[2] << 8) | 0xF0;
} while (!sub_811D978(TRANSITION_STRUCT.data, 1, 1));
TRANSITION_STRUCT.data[4] -= 16;
@@ -1188,10 +1186,10 @@ static bool8 Phase2_Transition_Clockwise_BlackFade_Func5(struct Task* task)
while (1)
{
- r1 = gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] & 0xFF, r2 = TRANSITION_STRUCT.data[2];
+ r1 = gScanlineEffectRegBuffers[0][TRANSITION_STRUCT.data[3]] & 0xFF, r2 = TRANSITION_STRUCT.data[2];
if (TRANSITION_STRUCT.data[5] <= 80)
r2 = 120, r1 = TRANSITION_STRUCT.data[2];
- gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r1) | (r2 << 8);
+ gScanlineEffectRegBuffers[0][TRANSITION_STRUCT.data[3]] = (r1) | (r2 << 8);
r3 = 0;
if (var != 0)
break;
@@ -1208,7 +1206,7 @@ static bool8 Phase2_Transition_Clockwise_BlackFade_Func5(struct Task* task)
{
while (TRANSITION_STRUCT.data[3] > TRANSITION_STRUCT.data[5])
{
- gUnknown_03004DE0[0][--TRANSITION_STRUCT.data[3]] = (r1) | (r2 << 8);
+ gScanlineEffectRegBuffers[0][--TRANSITION_STRUCT.data[3]] = (r1) | (r2 << 8);
}
}
@@ -1228,7 +1226,7 @@ static bool8 Phase2_Transition_Clockwise_BlackFade_Func6(struct Task* task)
r2 = 120, r3 = TRANSITION_STRUCT.data[2];
if (TRANSITION_STRUCT.data[2] >= 120)
r2 = 0, r3 = 240;
- gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r3) | (r2 << 8);
+ gScanlineEffectRegBuffers[0][TRANSITION_STRUCT.data[3]] = (r3) | (r2 << 8);
} while (!sub_811D978(TRANSITION_STRUCT.data, 1, 1));
@@ -1253,12 +1251,12 @@ static void VBlankCB_Phase2_Transition_Clockwise_BlackFade(void)
DmaStop(0);
VBlankCB_BattleTransition();
if (TRANSITION_STRUCT.VBlank_DMA != 0)
- DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320);
REG_WININ = TRANSITION_STRUCT.WININ;
REG_WINOUT = TRANSITION_STRUCT.WINOUT;
REG_WIN0V = TRANSITION_STRUCT.WIN0V;
- REG_WIN0H = gUnknown_03004DE0[1][0];
- DmaSet(0, gUnknown_03004DE0[1], &REG_WIN0H, 0xA2400001);
+ REG_WIN0H = gScanlineEffectRegBuffers[1][0];
+ DmaSet(0, gScanlineEffectRegBuffers[1], &REG_WIN0H, 0xA2400001);
}
static void Phase2Task_Transition_Ripple(u8 taskID)
@@ -1271,11 +1269,11 @@ static bool8 Phase2_Transition_Ripple_Func1(struct Task* task)
u8 i;
sub_811D658();
- dp12_8087EA4();
+ ScanlineEffect_Clear();
for (i = 0; i < 160; i++)
{
- gUnknown_03005560[i] = TRANSITION_STRUCT.field_16;
+ gScanlineEffectRegBuffers[1][i] = TRANSITION_STRUCT.field_16;
}
SetVBlankCallback(VBlankCB_Phase2_Transition_Ripple);
@@ -1308,7 +1306,7 @@ static bool8 Phase2_Transition_Ripple_Func2(struct Task* task)
// todo: fix the asm
s16 var = r4 >> 8;
asm("");
- gUnknown_03004DE0[0][i] = TRANSITION_STRUCT.field_16 + Sin(var, r3);
+ gScanlineEffectRegBuffers[0][i] = TRANSITION_STRUCT.field_16 + Sin(var, r3);
asm("");
}
@@ -1329,12 +1327,12 @@ static void VBlankCB_Phase2_Transition_Ripple(void)
{
VBlankCB_BattleTransition();
if (TRANSITION_STRUCT.VBlank_DMA)
- DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320);
}
static void HBlankCB_Phase2_Transition_Ripple(void)
{
- u16 var = gUnknown_03004DE0[1][REG_VCOUNT];
+ u16 var = gScanlineEffectRegBuffers[1][REG_VCOUNT];
REG_BG1VOFS = var;
REG_BG2VOFS = var;
REG_BG3VOFS = var;
@@ -1350,7 +1348,7 @@ static bool8 Phase2_Transition_Wave_Func1(struct Task* task)
u8 i;
sub_811D658();
- dp12_8087EA4();
+ ScanlineEffect_Clear();
TRANSITION_STRUCT.WININ = 63;
TRANSITION_STRUCT.WINOUT = 0;
@@ -1359,7 +1357,7 @@ static bool8 Phase2_Transition_Wave_Func1(struct Task* task)
for (i = 0; i < 160; i++)
{
- gUnknown_03004DE0[1][i] = 242;
+ gScanlineEffectRegBuffers[1][i] = 242;
}
SetVBlankCallback(VBlankCB_Phase2_Transition_Wave);
@@ -1375,7 +1373,7 @@ static bool8 Phase2_Transition_Wave_Func2(struct Task* task)
bool8 nextFunc;
TRANSITION_STRUCT.VBlank_DMA = 0;
- toStore = gUnknown_03004DE0[0];
+ toStore = gScanlineEffectRegBuffers[0];
r5 = task->data[2];
task->data[2] += 16;
task->data[1] += 8;
@@ -1411,11 +1409,11 @@ static void VBlankCB_Phase2_Transition_Wave(void)
DmaStop(0);
VBlankCB_BattleTransition();
if (TRANSITION_STRUCT.VBlank_DMA != 0)
- DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320);
REG_WININ = TRANSITION_STRUCT.WININ;
REG_WINOUT = TRANSITION_STRUCT.WINOUT;
REG_WIN0V = TRANSITION_STRUCT.WIN0V;
- DmaSet(0, gUnknown_03004DE0[1], &REG_WIN0H, 0xA2400001);
+ DmaSet(0, gScanlineEffectRegBuffers[1], &REG_WIN0H, 0xA2400001);
}
#define tMugshotOpponentID data[13]
@@ -1462,7 +1460,7 @@ static bool8 Phase2_Mugshot_Func1(struct Task* task)
u8 i;
sub_811D658();
- dp12_8087EA4();
+ ScanlineEffect_Clear();
Mugshots_CreateOpponentPlayerSprites(task);
task->data[1] = 0;
@@ -1474,7 +1472,7 @@ static bool8 Phase2_Mugshot_Func1(struct Task* task)
for (i = 0; i < 160; i++)
{
- gUnknown_03004DE0[1][i] = 0xF0F1;
+ gScanlineEffectRegBuffers[1][i] = 0xF0F1;
}
SetVBlankCallback(VBlankCB0_Phase2_Mugshots);
@@ -1519,7 +1517,7 @@ static bool8 Phase2_Mugshot_Func3(struct Task* task)
TRANSITION_STRUCT.VBlank_DMA = 0;
- toStore = gUnknown_03004DE0[0];
+ toStore = gScanlineEffectRegBuffers[0];
r5 = task->data[1];
task->data[1] += 0x10;
@@ -1565,7 +1563,7 @@ static bool8 Phase2_Mugshot_Func4(struct Task* task)
TRANSITION_STRUCT.VBlank_DMA = 0;
- for (i = 0, toStore = gUnknown_03004DE0[0]; i < 160; i++, toStore++)
+ for (i = 0, toStore = gScanlineEffectRegBuffers[0]; i < 160; i++, toStore++)
{
*toStore = 0xF0;
}
@@ -1608,8 +1606,8 @@ static bool8 Phase2_Mugshot_Func6(struct Task* task)
TRANSITION_STRUCT.VBlank_DMA = 0;
SetVBlankCallback(NULL);
DmaStop(0);
- memset(gUnknown_03004DE0[0], 0, 0x140);
- memset(gUnknown_03004DE0[1], 0, 0x140);
+ memset(gScanlineEffectRegBuffers[0], 0, 0x140);
+ memset(gScanlineEffectRegBuffers[1], 0, 0x140);
REG_WIN0H = 0xF0;
REG_BLDY = 0;
task->tState++;
@@ -1642,15 +1640,15 @@ static bool8 Phase2_Mugshot_Func7(struct Task* task)
{
s16 index1 = 0x50 - i;
s16 index2 = 0x50 + i;
- if (gUnknown_03004DE0[0][index1] <= 15)
+ if (gScanlineEffectRegBuffers[0][index1] <= 15)
{
r6 = TRUE;
- gUnknown_03004DE0[0][index1]++;
+ gScanlineEffectRegBuffers[0][index1]++;
}
- if (gUnknown_03004DE0[0][index2] <= 15)
+ if (gScanlineEffectRegBuffers[0][index2] <= 15)
{
r6 = TRUE;
- gUnknown_03004DE0[0][index2]++;
+ gScanlineEffectRegBuffers[0][index2]++;
}
}
}
@@ -1678,7 +1676,7 @@ static bool8 Phase2_Mugshot_Func9(struct Task* task)
TRANSITION_STRUCT.VBlank_DMA = 0;
task->data[3]++;
- memset(gUnknown_03004DE0[0], task->data[3], 0x140);
+ memset(gScanlineEffectRegBuffers[0], task->data[3], 0x140);
if (task->data[3] > 15)
task->tState++;
@@ -1699,12 +1697,12 @@ static void VBlankCB0_Phase2_Mugshots(void)
DmaStop(0);
VBlankCB_BattleTransition();
if (TRANSITION_STRUCT.VBlank_DMA != 0)
- DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320);
REG_BG0VOFS = TRANSITION_STRUCT.field_1C;
REG_WININ = TRANSITION_STRUCT.WININ;
REG_WINOUT = TRANSITION_STRUCT.WINOUT;
REG_WIN0V = TRANSITION_STRUCT.WIN0V;
- DmaSet(0, gUnknown_03004DE0[1], &REG_WIN0H, 0xA2400001);
+ DmaSet(0, gScanlineEffectRegBuffers[1], &REG_WIN0H, 0xA2400001);
}
static void VBlankCB1_Phase2_Mugshots(void)
@@ -1712,9 +1710,9 @@ static void VBlankCB1_Phase2_Mugshots(void)
DmaStop(0);
VBlankCB_BattleTransition();
if (TRANSITION_STRUCT.VBlank_DMA != 0)
- DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320);
REG_BLDCNT = TRANSITION_STRUCT.BLDCNT;
- DmaSet(0, gUnknown_03004DE0[1], &REG_BLDY, 0xA2400001);
+ DmaSet(0, gScanlineEffectRegBuffers[1], &REG_BLDY, 0xA2400001);
}
static void HBlankCB_Phase2_Mugshots(void)
@@ -1846,7 +1844,7 @@ static bool8 Phase2_Transition_Slice_Func1(struct Task* task)
u16 i;
sub_811D658();
- dp12_8087EA4();
+ ScanlineEffect_Clear();
task->data[2] = 256;
task->data[3] = 1;
@@ -1856,8 +1854,8 @@ static bool8 Phase2_Transition_Slice_Func1(struct Task* task)
for (i = 0; i < 160; i++)
{
- gUnknown_03004DE0[1][i] = TRANSITION_STRUCT.field_14;
- gUnknown_03004DE0[1][160 + i] = 0xF0;
+ gScanlineEffectRegBuffers[1][i] = TRANSITION_STRUCT.field_14;
+ gScanlineEffectRegBuffers[1][160 + i] = 0xF0;
}
REG_IE |= INTR_FLAG_HBLANK;
@@ -1886,8 +1884,8 @@ static bool8 Phase2_Transition_Slice_Func2(struct Task* task)
for (i = 0; i < 160; i++)
{
- u16* storeLoc1 = &gUnknown_03004DE0[0][i];
- u16* storeLoc2 = &gUnknown_03004DE0[0][i + 160];
+ u16* storeLoc1 = &gScanlineEffectRegBuffers[0][i];
+ u16* storeLoc2 = &gScanlineEffectRegBuffers[0][i + 160];
if (1 & i)
{
*storeLoc1 = TRANSITION_STRUCT.field_14 + task->data[1];
@@ -1923,13 +1921,13 @@ static void VBlankCB_Phase2_Transition_Slice(void)
REG_WINOUT = TRANSITION_STRUCT.WINOUT;
REG_WIN0V = TRANSITION_STRUCT.WIN0V;
if (TRANSITION_STRUCT.VBlank_DMA)
- DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 640);
- DmaSet(0, &gUnknown_03004DE0[1][160], &REG_WIN0H, 0xA2400001);
+ DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 640);
+ DmaSet(0, &gScanlineEffectRegBuffers[1][160], &REG_WIN0H, 0xA2400001);
}
static void HBlankCB_Phase2_Transition_Slice(void)
{
- u16 var = gUnknown_03004DE0[1][REG_VCOUNT];
+ u16 var = gScanlineEffectRegBuffers[1][REG_VCOUNT];
REG_BG1HOFS = var;
REG_BG2HOFS = var;
REG_BG3HOFS = var;
@@ -1945,7 +1943,7 @@ static bool8 Phase2_Transition_WhiteFade_Func1(struct Task* task)
u16 i;
sub_811D658();
- dp12_8087EA4();
+ ScanlineEffect_Clear();
TRANSITION_STRUCT.BLDCNT = 0xBF;
TRANSITION_STRUCT.BLDY = 0;
@@ -1955,8 +1953,8 @@ static bool8 Phase2_Transition_WhiteFade_Func1(struct Task* task)
for (i = 0; i < 160; i++)
{
- gUnknown_03004DE0[1][i] = 0;
- gUnknown_03004DE0[1][i + 160] = 0xF0;
+ gScanlineEffectRegBuffers[1][i] = 0;
+ gScanlineEffectRegBuffers[1][i + 160] = 0xF0;
}
REG_IE |= INTR_FLAG_HBLANK;
@@ -2038,8 +2036,8 @@ static void VBlankCB0_Phase2_Transition_WhiteFade(void)
REG_WINOUT = TRANSITION_STRUCT.WINOUT;
REG_WIN0V = TRANSITION_STRUCT.field_6;
if (TRANSITION_STRUCT.VBlank_DMA)
- DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 640);
- DmaSet(0, &gUnknown_03004DE0[1][160], &REG_WIN0H, 0xA2400001);
+ DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 640);
+ DmaSet(0, &gScanlineEffectRegBuffers[1][160], &REG_WIN0H, 0xA2400001);
}
static void VBlankCB1_Phase2_Transition_WhiteFade(void)
@@ -2055,7 +2053,7 @@ static void VBlankCB1_Phase2_Transition_WhiteFade(void)
static void HBlankCB_Phase2_Transition_WhiteFade(void)
{
- REG_BLDY = gUnknown_03004DE0[1][REG_VCOUNT];
+ REG_BLDY = gScanlineEffectRegBuffers[1][REG_VCOUNT];
}
static void sub_811CFD0(struct Sprite* sprite)
@@ -2069,8 +2067,8 @@ static void sub_811CFD0(struct Sprite* sprite)
else
{
u16 i;
- u16* ptr1 = &gUnknown_03004DE0[0][sprite->pos1.y];
- u16* ptr2 = &gUnknown_03004DE0[0][sprite->pos1.y + 160];
+ u16* ptr1 = &gScanlineEffectRegBuffers[0][sprite->pos1.y];
+ u16* ptr2 = &gScanlineEffectRegBuffers[0][sprite->pos1.y + 160];
for (i = 0; i < 20; i++)
{
ptr1[i] = sprite->data[0] >> 8;
@@ -2160,7 +2158,7 @@ static bool8 Phase2_Transition_Shards_Func1(struct Task* task)
u16 i;
sub_811D658();
- dp12_8087EA4();
+ ScanlineEffect_Clear();
TRANSITION_STRUCT.WININ = 0x3F;
TRANSITION_STRUCT.WINOUT = 0;
@@ -2168,10 +2166,10 @@ static bool8 Phase2_Transition_Shards_Func1(struct Task* task)
for (i = 0; i < 160; i++)
{
- gUnknown_03004DE0[0][i] = 0xF0;
+ gScanlineEffectRegBuffers[0][i] = 0xF0;
}
- CpuSet(gUnknown_03004DE0[0], gUnknown_03004DE0[1], 0xA0);
+ CpuSet(gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 0xA0);
SetVBlankCallback(VBlankCB_Phase2_Transition_Shards);
task->tState++;
@@ -2200,8 +2198,8 @@ static bool8 Phase2_Transition_Shards_Func3(struct Task* task)
for (i = 0, nextFunc = FALSE; i < 16; i++)
{
- s16 r3 = gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] >> 8;
- s16 r4 = gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] & 0xFF;
+ s16 r3 = gScanlineEffectRegBuffers[0][TRANSITION_STRUCT.data[3]] >> 8;
+ s16 r4 = gScanlineEffectRegBuffers[0][TRANSITION_STRUCT.data[3]] & 0xFF;
if (task->data[2] == 0)
{
if (r3 < TRANSITION_STRUCT.data[2])
@@ -2216,7 +2214,7 @@ static bool8 Phase2_Transition_Shards_Func3(struct Task* task)
if (r4 <= r3)
r4 = r3;
}
- gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r4) | (r3 << 8);
+ gScanlineEffectRegBuffers[0][TRANSITION_STRUCT.data[3]] = (r4) | (r3 << 8);
if (nextFunc)
{
task->tState++;
@@ -2263,12 +2261,12 @@ static void VBlankCB_Phase2_Transition_Shards(void)
DmaStop(0);
VBlankCB_BattleTransition();
if (TRANSITION_STRUCT.VBlank_DMA)
- DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ DmaCopy16(3, gScanlineEffectRegBuffers[0], gScanlineEffectRegBuffers[1], 320);
REG_WININ = TRANSITION_STRUCT.WININ;
REG_WINOUT = TRANSITION_STRUCT.WINOUT;
REG_WIN0V = TRANSITION_STRUCT.WIN0V;
- REG_WIN0H = gUnknown_03004DE0[1][0];
- DmaSet(0, gUnknown_03004DE0[1], &REG_WIN0H, 0xA2400001);
+ REG_WIN0H = gScanlineEffectRegBuffers[1][0];
+ DmaSet(0, gScanlineEffectRegBuffers[1], &REG_WIN0H, 0xA2400001);
}
static void CreatePhase1Task(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4)
diff --git a/src/battle/battle_3.c b/src/battle/battle_util.c
index e5a730598..194a002d3 100644
--- a/src/battle/battle_3.c
+++ b/src/battle/battle_util.c
@@ -1,23 +1,30 @@
#include "global.h"
-#include "constants/abilities.h"
#include "battle.h"
-#include "constants/moves.h"
-#include "item.h"
-#include "constants/items.h"
+#include "battle_util.h"
+#include "data2.h"
#include "event_data.h"
-#include "constants/hold_effects.h"
-#include "constants/species.h"
-#include "constants/weather.h"
+#include "ewram.h"
+#include "field_weather.h"
+#include "item.h"
+#include "link.h"
#include "pokemon.h"
-#include "data2.h"
#include "random.h"
+#include "rom_8077ABC.h"
+#include "string_util.h"
#include "text.h"
+#include "util.h"
+#include "constants/abilities.h"
#include "constants/battle_move_effects.h"
-#include "string_util.h"
#include "constants/flags.h"
-#include "ewram.h"
+#include "constants/hold_effects.h"
+#include "constants/items.h"
+#include "constants/moves.h"
+#include "constants/species.h"
+#include "constants/weather.h"
+
+extern u8 gUnknown_02023A14_50;
-extern u8* gBattlescriptCurrInstr;
+extern const u8* gBattlescriptCurrInstr;
extern u8 gActiveBank;
extern u8 gBattleBufferB[4][0x200];
extern u8* gUnknown_02024C1C[4]; //battlescript location when you try to choose a move you're not allowed to
@@ -33,7 +40,7 @@ extern u8 gNoOfAllBanks;
extern u32 gStatuses3[4];
extern u8 gBankAttacker;
extern u8 gBankTarget;
-extern u8 gTurnOrder[4];
+extern u8 gBanksByTurnOrder[4];
extern u16 gSideAffecting[2];
extern u16 gBattleWeather;
extern void (*gBattleMainFunc)(void);
@@ -50,7 +57,7 @@ extern u8 gTakenDmgBanks[4];
extern u8 gBattleMoveFlags;
extern u8 gLastUsedAbility;
extern u8 gBattleTextBuff2[];
-extern u8 gFightStateTracker;
+extern u8 gCurrentActionFuncId;
extern struct BattleEnigmaBerry gEnigmaBerries[4];
extern u8 gUnknown_02024BE5;
extern u8 gCurrMovePos;
@@ -58,6 +65,7 @@ extern u16 gRandomMove;
extern s32 gBattleMoveDamage;
extern u16 gDynamicBasePower;
extern u32 gBattleExecBuffer;
+extern u8 gSentPokesToOpponent[2];
extern const u16 gSoundMovesTable[];
extern const u8 gStatusConditionString_PoisonJpn[];
extern const u8 gStatusConditionString_SleepJpn[];
@@ -69,26 +77,19 @@ extern const u8 gStatusConditionString_LoveJpn[];
extern const BattleCmdFunc gBattleScriptingCommandsTable[];
u8 IsImprisoned(u8 bank, u16 move);
-u8 GetBankByPlayerAI(u8 ID);
+u8 GetBankByIdentity(u8 ID);
u8 GetBankIdentity(u8 bank);
u8 GetBankSide(u8 bank);
-void b_call_bc_move_exec(u8* BS_ptr);
-bool8 sub_8015660(u8 bank); //check if a move failed
void SetMoveEffect(bool8 primary, u8 certainArg);
bool8 UproarWakeUpCheck(u8 bank);
bool8 sub_8018018(u8 bank, u8, u8);
-void sub_8015740(u8 bank);
s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 a4, u16 powerOverride, u8 typeOverride, u8 bank_atk, u8 bank_def);
u8 CountTrailingZeroBits(u32 a);
u8 GetMoveTarget(u16 move, u8 useMoveTarget);
u8 sub_803FC34(u8 bank);
u16 sub_803FBFC(u8 a);
-u8 weather_get_current(void);
-void b_push_move_exec(u8* BS_ptr);
void RecordAbilityBattle(u8 bank, u8 ability);
void RecordItemBattle(u8 bank, u8 holdEffect);
-void sub_8013F54(void);
-void sub_8013FBC(void);
s8 GetPokeFlavourRelation(u32 pid, u8 flavor);
extern u8 BattleScript_MoveSelectionDisabledMove[];
@@ -206,22 +207,271 @@ extern u8 gUnknown_081D99A0[]; //disobedient, hits itself
#define MULTISTRING_CHOOSER 0x5
#define MSG_DISPLAY 0x7
-void b_movescr_stack_push(u8* BS_ptr)
+u8 GetBattleBank(u8 caseId)
+{
+ u8 ret = 0;
+ switch (caseId)
+ {
+ case BS_GET_TARGET:
+ ret = gBankTarget;
+ break;
+ case BS_GET_ATTACKER:
+ ret = gBankAttacker;
+ break;
+ case BS_GET_EFFECT_BANK:
+ ret = gEffectBank;
+ break;
+ case BS_GET_BANK_0:
+ ret = 0;
+ break;
+ case BS_GET_SCRIPTING_BANK:
+ ret = ewram16003;
+ break;
+ case BS_GET_gBank1:
+ ret = gBank1;
+ break;
+ case 5:
+ ret = gBank1;
+ break;
+ }
+ return ret;
+}
+
+void PressurePPLose(u8 bankDef, u8 bankAtk, u16 move)
+{
+ s32 i;
+
+ if (gBattleMons[bankDef].ability != ABILITY_PRESSURE)
+ return;
+
+ for (i = 0; i < 4; i++)
+ {
+ if (gBattleMons[bankAtk].moves[i] == move)
+ break;
+ }
+
+ if (i == 4) // mons don't share any moves
+ return;
+
+ if (gBattleMons[bankAtk].pp[i] != 0)
+ gBattleMons[bankAtk].pp[i]--;
+
+ if (!(gBattleMons[bankAtk].status2 & STATUS2_TRANSFORMED)
+ && !(gDisableStructs[bankAtk].unk18_b & gBitTable[i]))
+ {
+ gActiveBank = bankAtk;
+ EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + i, 0, 1, &gBattleMons[gActiveBank].pp[i]);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+}
+
+void PressurePPLoseOnUsingImprision(u8 bankAtk)
+{
+ s32 i, j;
+ s32 imprisionPos = 4;
+ u8 atkSide = GetBankSide(bankAtk);
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (atkSide != GetBankSide(i) && gBattleMons[i].ability == ABILITY_PRESSURE)
+ {
+ for (j = 0; j < 4; j++)
+ {
+ if (gBattleMons[bankAtk].moves[j] == MOVE_IMPRISON)
+ break;
+ }
+ if (j != 4)
+ {
+ imprisionPos = j;
+ if (gBattleMons[bankAtk].pp[j] != 0)
+ gBattleMons[bankAtk].pp[j]--;
+ }
+ }
+ }
+
+ if (imprisionPos != 4
+ && !(gBattleMons[bankAtk].status2 & STATUS2_TRANSFORMED)
+ && !(gDisableStructs[bankAtk].unk18_b & gBitTable[imprisionPos]))
+ {
+ gActiveBank = bankAtk;
+ EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + imprisionPos, 0, 1, &gBattleMons[gActiveBank].pp[imprisionPos]);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+}
+
+void PressurePPLoseOnUsingPerishSong(u8 bankAtk)
+{
+ s32 i, j;
+ s32 perishSongPos = 4;
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].ability == ABILITY_PRESSURE && i != bankAtk)
+ {
+ for (j = 0; j < 4; j++)
+ {
+ if (gBattleMons[bankAtk].moves[j] == MOVE_PERISH_SONG)
+ break;
+ }
+ if (j != 4)
+ {
+ perishSongPos = j;
+ if (gBattleMons[bankAtk].pp[j] != 0)
+ gBattleMons[bankAtk].pp[j]--;
+ }
+ }
+ }
+
+ if (perishSongPos != 4
+ && !(gBattleMons[bankAtk].status2 & STATUS2_TRANSFORMED)
+ && !(gDisableStructs[bankAtk].unk18_b & gBitTable[perishSongPos]))
+ {
+ gActiveBank = bankAtk;
+ EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + perishSongPos, 0, 1, &gBattleMons[gActiveBank].pp[perishSongPos]);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+}
+
+
+void MarkAllBufferBanksForExecution(void) // unused
+{
+ s32 i;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ for (i = 0; i < gNoOfAllBanks; i++)
+ gBattleExecBuffer |= gBitTable[i] << 0x1C;
+ }
+ else
+ {
+ for (i = 0; i < gNoOfAllBanks; i++)
+ gBattleExecBuffer |= gBitTable[i];
+ }
+}
+
+void MarkBufferBankForExecution(u8 bank)
+{
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ gBattleExecBuffer |= gBitTable[bank] << 0x1C;
+ }
+ else
+ {
+ gBattleExecBuffer |= gBitTable[bank];
+ }
+}
+
+void sub_80155A4(u8 arg0)
+{
+ s32 i;
+
+ for (i = 0; i < GetLinkPlayerCount(); i++)
+ gBattleExecBuffer |= gBitTable[arg0] << (i << 2);
+
+ gBattleExecBuffer &= ~(0x10000000 << arg0);
+}
+
+void CancelMultiTurnMoves(u8 bank)
+{
+ gBattleMons[bank].status2 &= ~(STATUS2_MULTIPLETURNS);
+ gBattleMons[bank].status2 &= ~(STATUS2_LOCK_CONFUSE);
+ gBattleMons[bank].status2 &= ~(STATUS2_UPROAR);
+ gBattleMons[bank].status2 &= ~(STATUS2_BIDE);
+
+ gStatuses3[bank] &= ~(STATUS3_SEMI_INVULNERABLE);
+
+ gDisableStructs[bank].rolloutTimer1 = 0;
+ gDisableStructs[bank].furyCutterCounter = 0;
+}
+
+bool8 WasUnableToUseMove(u8 bank)
+{
+ if (gProtectStructs[bank].prlzImmobility
+ || gProtectStructs[bank].notEffective
+ || gProtectStructs[bank].usedImprisionedMove
+ || gProtectStructs[bank].loveImmobility
+ || gProtectStructs[bank].usedDisabledMove
+ || gProtectStructs[bank].usedTauntedMove
+ || gProtectStructs[bank].flag2Unknown
+ || gProtectStructs[bank].flinchImmobility
+ || gProtectStructs[bank].confusionSelfDmg)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+void PrepareStringBattle(u16 stringId, u8 bank)
+{
+ gActiveBank = bank;
+ EmitPrintString(0, stringId);
+ MarkBufferBankForExecution(gActiveBank);
+}
+
+void ResetSentPokesToOpponentValue(void)
+{
+ s32 i;
+ u32 bits = 0;
+
+ gSentPokesToOpponent[0] = 0;
+ gSentPokesToOpponent[1] = 0;
+
+ for (i = 0; i < gNoOfAllBanks; i += 2)
+ bits |= gBitTable[gBattlePartyID[i]];
+
+ for (i = 1; i < gNoOfAllBanks; i += 2)
+ gSentPokesToOpponent[(i & BIT_MON) >> 1] = bits;
+}
+
+void sub_8015740(u8 bank)
+{
+ s32 i = 0;
+ u32 bits = 0;
+
+ if (GetBankSide(bank) == SIDE_OPPONENT)
+ {
+ u8 id = ((bank & BIT_MON) >> 1);
+ gSentPokesToOpponent[id] = 0;
+
+ for (i = 0; i < gNoOfAllBanks; i += 2)
+ {
+ if (!(gAbsentBankFlags & gBitTable[i]))
+ bits |= gBitTable[gBattlePartyID[i]];
+ }
+
+ gSentPokesToOpponent[id] = bits;
+ }
+}
+
+void sub_80157C4(u8 bank)
+{
+ if (GetBankSide(bank) == SIDE_OPPONENT)
+ {
+ sub_8015740(bank);
+ }
+ else
+ {
+ s32 i;
+ for (i = 1; i < gNoOfAllBanks; i++)
+ gSentPokesToOpponent[(i & BIT_MON) >> 1] |= gBitTable[gBattlePartyID[bank]];
+ }
+}
+
+void BattleScriptPush(const u8* BS_ptr)
{
B_BATTLESCRIPTS_STACK->ptr[B_BATTLESCRIPTS_STACK->size++] = BS_ptr;
}
-void b_movescr_stack_push_cursor(void)
+void BattleScriptPushCursor(void)
{
B_BATTLESCRIPTS_STACK->ptr[B_BATTLESCRIPTS_STACK->size++] = gBattlescriptCurrInstr;
}
-void b_movescr_stack_pop_cursor(void)
+void BattleScriptPop(void)
{
gBattlescriptCurrInstr = B_BATTLESCRIPTS_STACK->ptr[--B_BATTLESCRIPTS_STACK->size];
}
-u8 sub_8015894(void) //msg can't select a move
+u8 TrySetCantSelectMoveBattleScript(void) //msg can't select a move
{
u8 limitations = 0;
u16 move = gBattleMons[gActiveBank].moves[gBattleBufferB[gActiveBank][2]];
@@ -229,7 +479,7 @@ u8 sub_8015894(void) //msg can't select a move
u16* choicedMove = CHOICED_MOVE(gActiveBank);
if (gDisableStructs[gActiveBank].disabledMove == move && move)
{
- BATTLE_STRUCT->scriptingActive = gActiveBank;
+ gBattleStruct->scriptingActive = gActiveBank;
gCurrentMove = move;
gUnknown_02024C1C[gActiveBank] = BattleScript_MoveSelectionDisabledMove;
limitations++;
@@ -320,9 +570,9 @@ bool8 AreAllMovesUnusable(void)
gProtectStructs[gActiveBank].onlyStruggle = 1;
gUnknown_02024C1C[gActiveBank] = BattleScript_NoMovesLeft;
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
- gBattleBufferB[gActiveBank][3] = GetBankByPlayerAI((GetBankIdentity(gActiveBank) ^ 1) | (Random() & 2));
+ gBattleBufferB[gActiveBank][3] = GetBankByIdentity((GetBankIdentity(gActiveBank) ^ 1) | (Random() & 2));
else
- gBattleBufferB[gActiveBank][3] = GetBankByPlayerAI(GetBankIdentity(gActiveBank) ^ 1);
+ gBattleBufferB[gActiveBank][3] = GetBankByIdentity(GetBankIdentity(gActiveBank) ^ 1);
}
else
gProtectStructs[gActiveBank].onlyStruggle = 0;
@@ -367,36 +617,36 @@ u8 UpdateTurnCounters(void)
{
u8 sideBank;
- switch (BATTLE_STRUCT->turncountersTracker)
+ switch (gBattleStruct->turncountersTracker)
{
case 0:
for (i = 0; i < gNoOfAllBanks; i++)
{
- gTurnOrder[i] = i;
+ gBanksByTurnOrder[i] = i;
}
for (i = 0; i < gNoOfAllBanks - 1; i++)
{
s32 j;
for (j = i + 1; j < gNoOfAllBanks; j++)
{
- if (GetWhoStrikesFirst(gTurnOrder[i], gTurnOrder[j], 0))
- sub_8012FBC(i, j);
+ if (GetWhoStrikesFirst(gBanksByTurnOrder[i], gBanksByTurnOrder[j], 0))
+ SwapTurnOrder(i, j);
}
}
- BATTLE_STRUCT->turncountersTracker++;
- BATTLE_STRUCT->turnSideTracker = 0;
+ gBattleStruct->turncountersTracker++;
+ gBattleStruct->turnSideTracker = 0;
case 1:
- while (BATTLE_STRUCT->turnSideTracker < 2)
+ while (gBattleStruct->turnSideTracker < 2)
{
- gActiveBank = gBankAttacker = sideBank = BATTLE_STRUCT->turnSideTracker;
+ gActiveBank = gBankAttacker = sideBank = gBattleStruct->turnSideTracker;
if (gSideAffecting[sideBank] & SIDE_STATUS_REFLECT)
{
- if (--gSideTimer[sideBank].reflectTimer == 0)
+ if (--gSideTimers[sideBank].reflectTimer == 0)
{
gSideAffecting[sideBank] &= ~SIDE_STATUS_REFLECT;
- b_call_bc_move_exec(BattleScript_SideStatusWoreOff);
+ BattleScriptExecute(BattleScript_SideStatusWoreOff);
gBattleTextBuff1[0] = 0xFD;
gBattleTextBuff1[1] = 2;
gBattleTextBuff1[2] = MOVE_REFLECT;
@@ -405,26 +655,26 @@ u8 UpdateTurnCounters(void)
effect++;
}
}
- BATTLE_STRUCT->turnSideTracker++;
+ gBattleStruct->turnSideTracker++;
if (effect)
break;
}
if (!effect)
{
- BATTLE_STRUCT->turncountersTracker++;
- BATTLE_STRUCT->turnSideTracker = 0;
+ gBattleStruct->turncountersTracker++;
+ gBattleStruct->turnSideTracker = 0;
}
break;
case 2:
- while (BATTLE_STRUCT->turnSideTracker < 2)
+ while (gBattleStruct->turnSideTracker < 2)
{
- gActiveBank = gBankAttacker = sideBank = BATTLE_STRUCT->turnSideTracker;
+ gActiveBank = gBankAttacker = sideBank = gBattleStruct->turnSideTracker;
if (gSideAffecting[sideBank] & SIDE_STATUS_LIGHTSCREEN)
{
- if (--gSideTimer[sideBank].lightscreenTimer == 0)
+ if (--gSideTimers[sideBank].lightscreenTimer == 0)
{
gSideAffecting[sideBank] &= ~SIDE_STATUS_LIGHTSCREEN;
- b_call_bc_move_exec(BattleScript_SideStatusWoreOff);
+ BattleScriptExecute(BattleScript_SideStatusWoreOff);
gBattleCommunication[MULTISTRING_CHOOSER] = sideBank;
gBattleTextBuff1[0] = 0xFD;
gBattleTextBuff1[1] = 2;
@@ -434,24 +684,24 @@ u8 UpdateTurnCounters(void)
effect++;
}
}
- BATTLE_STRUCT->turnSideTracker++;
+ gBattleStruct->turnSideTracker++;
if (effect)
break;
}
if (!effect)
{
- BATTLE_STRUCT->turncountersTracker++;
- BATTLE_STRUCT->turnSideTracker = 0;
+ gBattleStruct->turncountersTracker++;
+ gBattleStruct->turnSideTracker = 0;
}
break;
case 3:
- while (BATTLE_STRUCT->turnSideTracker < 2)
+ while (gBattleStruct->turnSideTracker < 2)
{
- gActiveBank = gBankAttacker = sideBank = BATTLE_STRUCT->turnSideTracker;
- if (gSideTimer[sideBank].mistTimer && --gSideTimer[sideBank].mistTimer == 0)
+ gActiveBank = gBankAttacker = sideBank = gBattleStruct->turnSideTracker;
+ if (gSideTimers[sideBank].mistTimer && --gSideTimers[sideBank].mistTimer == 0)
{
gSideAffecting[sideBank] &= ~SIDE_STATUS_MIST;
- b_call_bc_move_exec(BattleScript_SideStatusWoreOff);
+ BattleScriptExecute(BattleScript_SideStatusWoreOff);
gBattleCommunication[MULTISTRING_CHOOSER] = sideBank;
gBattleTextBuff1[0] = 0xFD;
gBattleTextBuff1[1] = 2;
@@ -460,56 +710,56 @@ u8 UpdateTurnCounters(void)
gBattleTextBuff1[4] = EOS;
effect++;
}
- BATTLE_STRUCT->turnSideTracker++;
+ gBattleStruct->turnSideTracker++;
if (effect)
break;
}
if (!effect)
{
- BATTLE_STRUCT->turncountersTracker++;
- BATTLE_STRUCT->turnSideTracker = 0;
+ gBattleStruct->turncountersTracker++;
+ gBattleStruct->turnSideTracker = 0;
}
break;
case 4:
- while (BATTLE_STRUCT->turnSideTracker < 2)
+ while (gBattleStruct->turnSideTracker < 2)
{
- gActiveBank = gBankAttacker = sideBank = BATTLE_STRUCT->turnSideTracker;
+ gActiveBank = gBankAttacker = sideBank = gBattleStruct->turnSideTracker;
if (gSideAffecting[sideBank] & SIDE_STATUS_SAFEGUARD)
{
- if (--gSideTimer[sideBank].safeguardTimer == 0)
+ if (--gSideTimers[sideBank].safeguardTimer == 0)
{
gSideAffecting[sideBank] &= ~SIDE_STATUS_SAFEGUARD;
- b_call_bc_move_exec(BattleScript_SafeguardEnds);
+ BattleScriptExecute(BattleScript_SafeguardEnds);
effect++;
}
}
- BATTLE_STRUCT->turnSideTracker++;
+ gBattleStruct->turnSideTracker++;
if (effect)
break;
}
if (!effect)
{
- BATTLE_STRUCT->turncountersTracker++;
- BATTLE_STRUCT->turnSideTracker = 0;
+ gBattleStruct->turncountersTracker++;
+ gBattleStruct->turnSideTracker = 0;
}
break;
case 5:
- while (BATTLE_STRUCT->turnSideTracker < gNoOfAllBanks)
+ while (gBattleStruct->turnSideTracker < gNoOfAllBanks)
{
- gActiveBank = gTurnOrder[BATTLE_STRUCT->turnSideTracker];
+ gActiveBank = gBanksByTurnOrder[gBattleStruct->turnSideTracker];
if (gWishFutureKnock.wishCounter[gActiveBank] && --gWishFutureKnock.wishCounter[gActiveBank] == 0 && gBattleMons[gActiveBank].hp)
{
gBankTarget = gActiveBank;
- b_call_bc_move_exec(BattleScript_WishComesTrue);
+ BattleScriptExecute(BattleScript_WishComesTrue);
effect++;
}
- BATTLE_STRUCT->turnSideTracker++;
+ gBattleStruct->turnSideTracker++;
if (effect)
break;
}
if (!effect)
{
- BATTLE_STRUCT->turncountersTracker++;
+ gBattleStruct->turncountersTracker++;
}
break;
case 6:
@@ -532,10 +782,10 @@ u8 UpdateTurnCounters(void)
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
else
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
- b_call_bc_move_exec(BattleScript_RainContinuesOrEnds);
+ BattleScriptExecute(BattleScript_RainContinuesOrEnds);
effect++;
}
- BATTLE_STRUCT->turncountersTracker++;
+ gBattleStruct->turncountersTracker++;
break;
case 7:
if (gBattleWeather & WEATHER_SANDSTORM_ANY)
@@ -548,12 +798,12 @@ u8 UpdateTurnCounters(void)
else
gBattlescriptCurrInstr = BattleScript_DamagingWeatherContinues;
- BATTLE_STRUCT->animArg1 = B_ANIM_SANDSTORM_CONTINUES;
+ gBattleStruct->animArg1 = B_ANIM_SANDSTORM_CONTINUES;
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
- b_call_bc_move_exec(gBattlescriptCurrInstr);
+ BattleScriptExecute(gBattlescriptCurrInstr);
effect++;
}
- BATTLE_STRUCT->turncountersTracker++;
+ gBattleStruct->turncountersTracker++;
break;
case 8:
if (gBattleWeather & WEATHER_SUN_ANY)
@@ -566,10 +816,10 @@ u8 UpdateTurnCounters(void)
else
gBattlescriptCurrInstr = BattleScript_SunlightContinues;
- b_call_bc_move_exec(gBattlescriptCurrInstr);
+ BattleScriptExecute(gBattlescriptCurrInstr);
effect++;
}
- BATTLE_STRUCT->turncountersTracker++;
+ gBattleStruct->turncountersTracker++;
break;
case 9:
if (gBattleWeather & WEATHER_HAIL)
@@ -582,12 +832,12 @@ u8 UpdateTurnCounters(void)
else
gBattlescriptCurrInstr = BattleScript_DamagingWeatherContinues;
- BATTLE_STRUCT->animArg1 = B_ANIM_HAIL_CONTINUES;
+ gBattleStruct->animArg1 = B_ANIM_HAIL_CONTINUES;
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
- b_call_bc_move_exec(gBattlescriptCurrInstr);
+ BattleScriptExecute(gBattlescriptCurrInstr);
effect++;
}
- BATTLE_STRUCT->turncountersTracker++;
+ gBattleStruct->turncountersTracker++;
break;
case 10:
effect++;
@@ -604,16 +854,16 @@ u8 TurnBasedEffects(void)
u8 effect = 0;
gHitMarker |= (HITMARKER_GRUDGE | HITMARKER_x20);
- while (BATTLE_STRUCT->turnEffectsBank < gNoOfAllBanks && BATTLE_STRUCT->turnEffectsTracker <= TURNBASED_MAX_CASE)
+ while (gBattleStruct->turnEffectsBank < gNoOfAllBanks && gBattleStruct->turnEffectsTracker <= TURNBASED_MAX_CASE)
{
- gActiveBank = gBankAttacker = gTurnOrder[BATTLE_STRUCT->turnEffectsBank];
+ gActiveBank = gBankAttacker = gBanksByTurnOrder[gBattleStruct->turnEffectsBank];
if (gAbsentBankFlags & gBitTable[gActiveBank])
{
- BATTLE_STRUCT->turnEffectsBank++;
+ gBattleStruct->turnEffectsBank++;
}
else
{
- switch (BATTLE_STRUCT->turnEffectsTracker)
+ switch (gBattleStruct->turnEffectsTracker)
{
case 0: // ingrain
if ((gStatuses3[gActiveBank] & STATUS3_ROOTED)
@@ -624,25 +874,25 @@ u8 TurnBasedEffects(void)
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
gBattleMoveDamage *= -1;
- b_call_bc_move_exec(BattleScript_IngrainTurnHeal);
+ BattleScriptExecute(BattleScript_IngrainTurnHeal);
effect++;
}
- BATTLE_STRUCT->turnEffectsTracker++;
+ gBattleStruct->turnEffectsTracker++;
break;
case 1: // end turn abilities
if (AbilityBattleEffects(ABILITYEFFECT_ENDTURN, gActiveBank, 0, 0, 0))
effect++;
- BATTLE_STRUCT->turnEffectsTracker++;
+ gBattleStruct->turnEffectsTracker++;
break;
case 2: // item effects
if (ItemBattleEffects(1, gActiveBank, 0))
effect++;
- BATTLE_STRUCT->turnEffectsTracker++;
+ gBattleStruct->turnEffectsTracker++;
break;
case 18: // item effects again
if (ItemBattleEffects(1, gActiveBank, 1))
effect++;
- BATTLE_STRUCT->turnEffectsTracker++;
+ gBattleStruct->turnEffectsTracker++;
break;
case 3: // leech seed
if (gStatuses3[gActiveBank] & STATUS3_LEECHSEED && gBattleMons[gStatuses3[gActiveBank] & STATUS3_LEECHSEED_BANK].hp != 0 && gBattleMons[gActiveBank].hp != 0)
@@ -651,12 +901,12 @@ u8 TurnBasedEffects(void)
gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 8;
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
- BATTLE_STRUCT->animArg1 = gBankTarget;
- BATTLE_STRUCT->animArg2 = gBankAttacker;
- b_call_bc_move_exec(BattleScript_LeechSeedTurnDrain);
+ gBattleStruct->animArg1 = gBankTarget;
+ gBattleStruct->animArg2 = gBankAttacker;
+ BattleScriptExecute(BattleScript_LeechSeedTurnDrain);
effect++;
}
- BATTLE_STRUCT->turnEffectsTracker++;
+ gBattleStruct->turnEffectsTracker++;
break;
case 4: // poison
if ((gBattleMons[gActiveBank].status1 & STATUS_POISON) && gBattleMons[gActiveBank].hp != 0)
@@ -664,10 +914,10 @@ u8 TurnBasedEffects(void)
gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 8;
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
- b_call_bc_move_exec(BattleScript_PoisonTurnDmg);
+ BattleScriptExecute(BattleScript_PoisonTurnDmg);
effect++;
}
- BATTLE_STRUCT->turnEffectsTracker++;
+ gBattleStruct->turnEffectsTracker++;
break;
case 5: // toxic poison
if ((gBattleMons[gActiveBank].status1 & STATUS_TOXIC_POISON) && gBattleMons[gActiveBank].hp != 0)
@@ -678,10 +928,10 @@ u8 TurnBasedEffects(void)
if ((gBattleMons[gActiveBank].status1 & 0xF00) != 0xF00) //not 16 turns
gBattleMons[gActiveBank].status1 += 0x100;
gBattleMoveDamage *= (gBattleMons[gActiveBank].status1 & 0xF00) >> 8;
- b_call_bc_move_exec(BattleScript_PoisonTurnDmg);
+ BattleScriptExecute(BattleScript_PoisonTurnDmg);
effect++;
}
- BATTLE_STRUCT->turnEffectsTracker++;
+ gBattleStruct->turnEffectsTracker++;
break;
case 6: // burn
if ((gBattleMons[gActiveBank].status1 & STATUS_BURN) && gBattleMons[gActiveBank].hp != 0)
@@ -689,10 +939,10 @@ u8 TurnBasedEffects(void)
gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 8;
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
- b_call_bc_move_exec(BattleScript_BurnTurnDmg);
+ BattleScriptExecute(BattleScript_BurnTurnDmg);
effect++;
}
- BATTLE_STRUCT->turnEffectsTracker++;
+ gBattleStruct->turnEffectsTracker++;
break;
case 7: // spooky nightmares
if ((gBattleMons[gActiveBank].status2 & STATUS2_NIGHTMARE) && gBattleMons[gActiveBank].hp != 0)
@@ -701,10 +951,10 @@ u8 TurnBasedEffects(void)
gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 4;
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
- b_call_bc_move_exec(BattleScript_NightmareTurnDmg);
+ BattleScriptExecute(BattleScript_NightmareTurnDmg);
effect++;
}
- BATTLE_STRUCT->turnEffectsTracker++;
+ gBattleStruct->turnEffectsTracker++;
break;
case 8: // curse
if ((gBattleMons[gActiveBank].status2 & STATUS2_CURSED) && gBattleMons[gActiveBank].hp != 0)
@@ -712,10 +962,10 @@ u8 TurnBasedEffects(void)
gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 4;
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
- b_call_bc_move_exec(BattleScript_CurseTurnDmg);
+ BattleScriptExecute(BattleScript_CurseTurnDmg);
effect++;
}
- BATTLE_STRUCT->turnEffectsTracker++;
+ gBattleStruct->turnEffectsTracker++;
break;
case 9: // wrap
if ((gBattleMons[gActiveBank].status2 & STATUS2_WRAPPED) && gBattleMons[gActiveBank].hp != 0)
@@ -723,8 +973,8 @@ u8 TurnBasedEffects(void)
gBattleMons[gActiveBank].status2 -= 0x2000;
if (gBattleMons[gActiveBank].status2 & STATUS2_WRAPPED) // damaged by wrap
{
- BATTLE_STRUCT->animArg1 = ewram16004arr(0, gActiveBank);
- BATTLE_STRUCT->animArg2 = ewram16004arr(1, gActiveBank);
+ gBattleStruct->animArg1 = ewram16004arr(0, gActiveBank);
+ gBattleStruct->animArg2 = ewram16004arr(1, gActiveBank);
gBattleTextBuff1[0] = 0xFD;
gBattleTextBuff1[1] = 2;
gBattleTextBuff1[2] = ewram16004arr(0, gActiveBank);
@@ -744,10 +994,10 @@ u8 TurnBasedEffects(void)
gBattleTextBuff1[4] = EOS;
gBattlescriptCurrInstr = BattleScript_WrapEnds;
}
- b_call_bc_move_exec(gBattlescriptCurrInstr);
+ BattleScriptExecute(gBattlescriptCurrInstr);
effect++;
}
- BATTLE_STRUCT->turnEffectsTracker++;
+ gBattleStruct->turnEffectsTracker++;
break;
case 10: // uproar
if (gBattleMons[gActiveBank].status2 & STATUS2_UPROAR)
@@ -760,9 +1010,9 @@ u8 TurnBasedEffects(void)
gBattleMons[gBankAttacker].status1 &= ~(STATUS_SLEEP);
gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE);
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
- b_call_bc_move_exec(BattleScript_MonWokeUpInUproar);
+ BattleScriptExecute(BattleScript_MonWokeUpInUproar);
gActiveBank = gBankAttacker;
- EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
MarkBufferBankForExecution(gActiveBank);
break;
}
@@ -776,7 +1026,7 @@ u8 TurnBasedEffects(void)
{
gBankAttacker = gActiveBank;
gBattleMons[gActiveBank].status2 -= 0x10; // uproar timer goes down
- if (sub_8015660(gActiveBank))
+ if (WasUnableToUseMove(gActiveBank))
{
CancelMultiTurnMoves(gActiveBank);
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
@@ -791,18 +1041,18 @@ u8 TurnBasedEffects(void)
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
CancelMultiTurnMoves(gActiveBank);
}
- b_call_bc_move_exec(BattleScript_PrintUproarOverTurns);
+ BattleScriptExecute(BattleScript_PrintUproarOverTurns);
effect = 1;
}
}
if (effect != 2)
- BATTLE_STRUCT->turnEffectsTracker++;
+ gBattleStruct->turnEffectsTracker++;
break;
case 11: // thrash
if (gBattleMons[gActiveBank].status2 & STATUS2_LOCK_CONFUSE)
{
gBattleMons[gActiveBank].status2 -= 0x400;
- if (sub_8015660(gActiveBank))
+ if (WasUnableToUseMove(gActiveBank))
CancelMultiTurnMoves(gActiveBank);
else if (!(gBattleMons[gActiveBank].status2 & STATUS2_LOCK_CONFUSE)
&& (gBattleMons[gActiveBank].status2 & STATUS2_MULTIPLETURNS))
@@ -813,12 +1063,12 @@ u8 TurnBasedEffects(void)
gBattleCommunication[MOVE_EFFECT_BYTE] = 0x47;
SetMoveEffect(1, 0);
if (gBattleMons[gActiveBank].status2 & STATUS2_CONFUSION)
- b_call_bc_move_exec(BattleScript_ThrashConfuses);
+ BattleScriptExecute(BattleScript_ThrashConfuses);
effect++;
}
}
}
- BATTLE_STRUCT->turnEffectsTracker++;
+ gBattleStruct->turnEffectsTracker++;
break;
case 12: // disable
if (gDisableStructs[gActiveBank].disableTimer1 != 0)
@@ -837,11 +1087,11 @@ u8 TurnBasedEffects(void)
else if (--gDisableStructs[gActiveBank].disableTimer1 == 0) // disable ends
{
gDisableStructs[gActiveBank].disabledMove = 0;
- b_call_bc_move_exec(BattleScript_DisabledNoMore);
+ BattleScriptExecute(BattleScript_DisabledNoMore);
effect++;
}
}
- BATTLE_STRUCT->turnEffectsTracker++;
+ gBattleStruct->turnEffectsTracker++;
break;
case 13: // encore
if (gDisableStructs[gActiveBank].encoreTimer1 != 0)
@@ -856,26 +1106,26 @@ u8 TurnBasedEffects(void)
{
gDisableStructs[gActiveBank].encoredMove = 0;
gDisableStructs[gActiveBank].encoreTimer1 = 0;
- b_call_bc_move_exec(BattleScript_EncoredNoMore);
+ BattleScriptExecute(BattleScript_EncoredNoMore);
effect++;
}
}
- BATTLE_STRUCT->turnEffectsTracker++;
+ gBattleStruct->turnEffectsTracker++;
break;
case 14: // lock-on decrement
if (gStatuses3[gActiveBank] & STATUS3_ALWAYS_HITS)
gStatuses3[gActiveBank] -= 0x8;
- BATTLE_STRUCT->turnEffectsTracker++;
+ gBattleStruct->turnEffectsTracker++;
break;
case 15: // charge
if (gDisableStructs[gActiveBank].chargeTimer1 && --gDisableStructs[gActiveBank].chargeTimer1 == 0)
gStatuses3[gActiveBank] &= ~STATUS3_CHARGED_UP;
- BATTLE_STRUCT->turnEffectsTracker++;
+ gBattleStruct->turnEffectsTracker++;
break;
case 16: // taunt
if (gDisableStructs[gActiveBank].tauntTimer1)
gDisableStructs[gActiveBank].tauntTimer1--;
- BATTLE_STRUCT->turnEffectsTracker++;
+ gBattleStruct->turnEffectsTracker++;
break;
case 17: // yawn
if (gStatuses3[gActiveBank] & STATUS3_YAWN)
@@ -887,18 +1137,18 @@ u8 TurnBasedEffects(void)
{
CancelMultiTurnMoves(gActiveBank);
gBattleMons[gActiveBank].status1 |= (Random() & 3) + 2;
- EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
MarkBufferBankForExecution(gActiveBank);
gEffectBank = gActiveBank;
- b_call_bc_move_exec(BattleScript_YawnMakesAsleep);
+ BattleScriptExecute(BattleScript_YawnMakesAsleep);
effect++;
}
}
- BATTLE_STRUCT->turnEffectsTracker++;
+ gBattleStruct->turnEffectsTracker++;
break;
case 19: // done
- BATTLE_STRUCT->turnEffectsTracker = 0;
- BATTLE_STRUCT->turnEffectsBank++;
+ gBattleStruct->turnEffectsTracker = 0;
+ gBattleStruct->turnEffectsBank++;
break;
}
if (effect != 0)
@@ -909,20 +1159,20 @@ u8 TurnBasedEffects(void)
return 0;
}
-bool8 sub_80170DC(void) // handle future sight and perish song
+bool8 HandleWishPerishSongOnTurnEnd(void)
{
gHitMarker |= (HITMARKER_GRUDGE | HITMARKER_x20);
- switch (BATTLE_STRUCT->sub80170DC_Tracker)
+ switch (gBattleStruct->sub80170DC_Tracker)
{
case 0: // future sight
- while (BATTLE_STRUCT->sub80170DC_Bank < gNoOfAllBanks)
+ while (gBattleStruct->sub80170DC_Bank < gNoOfAllBanks)
{
- gActiveBank = BATTLE_STRUCT->sub80170DC_Bank;
+ gActiveBank = gBattleStruct->sub80170DC_Bank;
if (gAbsentBankFlags & gBitTable[gActiveBank])
- BATTLE_STRUCT->sub80170DC_Bank++;
+ gBattleStruct->sub80170DC_Bank++;
else
{
- BATTLE_STRUCT->sub80170DC_Bank++;
+ gBattleStruct->sub80170DC_Bank++;
if (gWishFutureKnock.futureSightCounter[gActiveBank] && --gWishFutureKnock.futureSightCounter[gActiveBank] == 0 && gBattleMons[gActiveBank].hp)
{
if (gWishFutureKnock.futureSightMove[gActiveBank] == MOVE_FUTURE_SIGHT)
@@ -938,22 +1188,22 @@ bool8 sub_80170DC(void) // handle future sight and perish song
gBankAttacker = gWishFutureKnock.futureSightAttacker[gActiveBank];
gBattleMoveDamage = gWishFutureKnock.futureSightDmg[gActiveBank];
gSpecialStatuses[gBankTarget].moveturnLostHP = 0xFFFF;
- b_call_bc_move_exec(BattleScript_MonTookFutureAttack);
+ BattleScriptExecute(BattleScript_MonTookFutureAttack);
return 1;
}
}
}
- BATTLE_STRUCT->sub80170DC_Tracker = 1;
- BATTLE_STRUCT->sub80170DC_Bank = 0;
+ gBattleStruct->sub80170DC_Tracker = 1;
+ gBattleStruct->sub80170DC_Bank = 0;
case 1: // perish song
- while (BATTLE_STRUCT->sub80170DC_Bank < gNoOfAllBanks)
+ while (gBattleStruct->sub80170DC_Bank < gNoOfAllBanks)
{
- gActiveBank = gBankAttacker = gTurnOrder[BATTLE_STRUCT->sub80170DC_Bank];
+ gActiveBank = gBankAttacker = gBanksByTurnOrder[gBattleStruct->sub80170DC_Bank];
if (gAbsentBankFlags & gBitTable[gActiveBank])
- BATTLE_STRUCT->sub80170DC_Bank++;
+ gBattleStruct->sub80170DC_Bank++;
else
{
- BATTLE_STRUCT->sub80170DC_Bank++;
+ gBattleStruct->sub80170DC_Bank++;
if (gStatuses3[gActiveBank] & STATUS3_PERISH_SONG)
{
gBattleTextBuff1[0] = 0xFD;
@@ -973,7 +1223,7 @@ bool8 sub_80170DC(void) // handle future sight and perish song
gDisableStructs[gActiveBank].perishSong1--;
gBattlescriptCurrInstr = BattleScript_PerishSongTimerGoesDown;
}
- b_call_bc_move_exec(gBattlescriptCurrInstr);
+ BattleScriptExecute(gBattlescriptCurrInstr);
return 1;
}
}
@@ -984,20 +1234,20 @@ bool8 sub_80170DC(void) // handle future sight and perish song
return 0;
}
-#define sub_80173A4_MAX_CASE 7
+#define HandleFaintedMonActions_MAX_CASE 7
-bool8 sub_80173A4(void)
+bool8 HandleFaintedMonActions(void)
{
if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
return 0;
do
{
int i;
- switch (BATTLE_STRUCT->sub80173A4_Tracker)
+ switch (gBattleStruct->sub80173A4_Tracker)
{
case 0:
- BATTLE_STRUCT->unk1605A = 0;
- BATTLE_STRUCT->sub80173A4_Tracker++;
+ gBattleStruct->unk1605A = 0;
+ gBattleStruct->sub80173A4_Tracker++;
for (i = 0; i < gNoOfAllBanks; i++)
{
if (gAbsentBankFlags & gBitTable[i] && !sub_8018018(i, 6, 6))
@@ -1006,58 +1256,58 @@ bool8 sub_80173A4(void)
case 1:
do
{
- gBank1 = gBankTarget = BATTLE_STRUCT->unk1605A;
- if (gBattleMons[BATTLE_STRUCT->unk1605A].hp == 0 && !(BATTLE_STRUCT->unk16113 & gBitTable[gBattlePartyID[BATTLE_STRUCT->unk1605A]]) && !(gAbsentBankFlags & gBitTable[BATTLE_STRUCT->unk1605A]))
+ gBank1 = gBankTarget = gBattleStruct->unk1605A;
+ if (gBattleMons[gBattleStruct->unk1605A].hp == 0 && !(gBattleStruct->unk16113 & gBitTable[gBattlePartyID[gBattleStruct->unk1605A]]) && !(gAbsentBankFlags & gBitTable[gBattleStruct->unk1605A]))
{
- b_call_bc_move_exec(BattleScript_GiveExp);
- BATTLE_STRUCT->sub80173A4_Tracker = 2;
+ BattleScriptExecute(BattleScript_GiveExp);
+ gBattleStruct->sub80173A4_Tracker = 2;
return 1;
}
- } while (++BATTLE_STRUCT->unk1605A != gNoOfAllBanks);
- BATTLE_STRUCT->sub80173A4_Tracker = 3;
+ } while (++gBattleStruct->unk1605A != gNoOfAllBanks);
+ gBattleStruct->sub80173A4_Tracker = 3;
break;
case 2:
sub_8015740(gBank1);
- if (++BATTLE_STRUCT->unk1605A == gNoOfAllBanks)
- BATTLE_STRUCT->sub80173A4_Tracker = 3;
+ if (++gBattleStruct->unk1605A == gNoOfAllBanks)
+ gBattleStruct->sub80173A4_Tracker = 3;
else
- BATTLE_STRUCT->sub80173A4_Tracker = 1;
+ gBattleStruct->sub80173A4_Tracker = 1;
break;
case 3:
- BATTLE_STRUCT->unk1605A = 0;
- BATTLE_STRUCT->sub80173A4_Tracker++;
+ gBattleStruct->unk1605A = 0;
+ gBattleStruct->sub80173A4_Tracker++;
case 4:
do
{
- gBank1 = gBankTarget = BATTLE_STRUCT->unk1605A; //or should banks be switched?
- if (gBattleMons[BATTLE_STRUCT->unk1605A].hp == 0 && !(gAbsentBankFlags & gBitTable[BATTLE_STRUCT->unk1605A]))
+ gBank1 = gBankTarget = gBattleStruct->unk1605A; //or should banks be switched?
+ if (gBattleMons[gBattleStruct->unk1605A].hp == 0 && !(gAbsentBankFlags & gBitTable[gBattleStruct->unk1605A]))
{
- b_call_bc_move_exec(BattleScript_HandleFaintedMon);
- BATTLE_STRUCT->sub80173A4_Tracker = 5;
+ BattleScriptExecute(BattleScript_HandleFaintedMon);
+ gBattleStruct->sub80173A4_Tracker = 5;
return 1;
}
- } while (++BATTLE_STRUCT->unk1605A != gNoOfAllBanks);
- BATTLE_STRUCT->sub80173A4_Tracker = 6;
+ } while (++gBattleStruct->unk1605A != gNoOfAllBanks);
+ gBattleStruct->sub80173A4_Tracker = 6;
break;
case 5:
- if (++BATTLE_STRUCT->unk1605A == gNoOfAllBanks)
- BATTLE_STRUCT->sub80173A4_Tracker = 6;
+ if (++gBattleStruct->unk1605A == gNoOfAllBanks)
+ gBattleStruct->sub80173A4_Tracker = 6;
else
- BATTLE_STRUCT->sub80173A4_Tracker = 4;
+ gBattleStruct->sub80173A4_Tracker = 4;
break;
case 6:
if (AbilityBattleEffects(9, 0, 0, 0, 0) || AbilityBattleEffects(0xB, 0, 0, 0, 0) || ItemBattleEffects(1, 0, 1) || AbilityBattleEffects(6, 0, 0, 0, 0))
return 1;
- BATTLE_STRUCT->sub80173A4_Tracker++;
+ gBattleStruct->sub80173A4_Tracker++;
break;
case 7:
break;
}
- } while (BATTLE_STRUCT->sub80173A4_Tracker != sub_80173A4_MAX_CASE);
+ } while (gBattleStruct->sub80173A4_Tracker != HandleFaintedMonActions_MAX_CASE);
return 0;
}
-void b_clear_atk_up_if_hit_flag_unless_enraged(void)
+void TryClearRageStatuses(void)
{
int i;
for (i = 0; i < gNoOfAllBanks; i++)
@@ -1072,15 +1322,15 @@ void b_clear_atk_up_if_hit_flag_unless_enraged(void)
u8 AtkCanceller_UnableToUseMove(void)
{
u8 effect = 0;
- s32* bideDmg = &BATTLE_STRUCT->bideDmg;
+ s32* bideDmg = &gBattleStruct->bideDmg;
do
{
- switch (BATTLE_STRUCT->atkCancellerTracker)
+ switch (gBattleStruct->atkCancellerTracker)
{
case 0: // flags clear
gBattleMons[gBankAttacker].status2 &= ~(STATUS2_DESTINY_BOND);
gStatuses3[gBankAttacker] &= ~(STATUS3_GRUDGE);
- BATTLE_STRUCT->atkCancellerTracker++;
+ gBattleStruct->atkCancellerTracker++;
break;
case 1: // check being asleep
if (gBattleMons[gBankAttacker].status1 & STATUS_SLEEP)
@@ -1089,7 +1339,7 @@ u8 AtkCanceller_UnableToUseMove(void)
{
gBattleMons[gBankAttacker].status1 &= ~(STATUS_SLEEP);
gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
gBattlescriptCurrInstr = BattleScript_MoveUsedWokeUp;
effect = 2;
@@ -1117,14 +1367,14 @@ u8 AtkCanceller_UnableToUseMove(void)
else
{
gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
gBattlescriptCurrInstr = BattleScript_MoveUsedWokeUp;
effect = 2;
}
}
}
- BATTLE_STRUCT->atkCancellerTracker++;
+ gBattleStruct->atkCancellerTracker++;
break;
case 2: // check being frozen
if (gBattleMons[gBankAttacker].status1 & STATUS_FREEZE)
@@ -1138,20 +1388,20 @@ u8 AtkCanceller_UnableToUseMove(void)
}
else
{
- BATTLE_STRUCT->atkCancellerTracker++;
+ gBattleStruct->atkCancellerTracker++;
break;
}
}
else // unfreeze
{
gBattleMons[gBankAttacker].status1 &= ~(STATUS_FREEZE);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_MoveUsedUnfroze;
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
}
effect = 2;
}
- BATTLE_STRUCT->atkCancellerTracker++;
+ gBattleStruct->atkCancellerTracker++;
break;
case 3: // truant
if (gBattleMons[gBankAttacker].ability == ABILITY_TRUANT && gDisableStructs[gBankAttacker].truantCounter)
@@ -1163,7 +1413,7 @@ u8 AtkCanceller_UnableToUseMove(void)
gBattleMoveFlags |= MOVESTATUS_MISSED;
effect = 1;
}
- BATTLE_STRUCT->atkCancellerTracker++;
+ gBattleStruct->atkCancellerTracker++;
break;
case 4: // recharge
if (gBattleMons[gBankAttacker].status2 & STATUS2_RECHARGE)
@@ -1175,7 +1425,7 @@ u8 AtkCanceller_UnableToUseMove(void)
gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
effect = 1;
}
- BATTLE_STRUCT->atkCancellerTracker++;
+ gBattleStruct->atkCancellerTracker++;
break;
case 5: // flinch
if (gBattleMons[gBankAttacker].status2 & STATUS2_FLINCHED)
@@ -1187,19 +1437,19 @@ u8 AtkCanceller_UnableToUseMove(void)
gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
effect = 1;
}
- BATTLE_STRUCT->atkCancellerTracker++;
+ gBattleStruct->atkCancellerTracker++;
break;
case 6: // disabled move
if (gDisableStructs[gBankAttacker].disabledMove == gCurrentMove && gDisableStructs[gBankAttacker].disabledMove != 0)
{
gProtectStructs[gBankAttacker].usedDisabledMove = 1;
- BATTLE_STRUCT->scriptingActive = gBankAttacker;
+ gBattleStruct->scriptingActive = gBankAttacker;
CancelMultiTurnMoves(gBankAttacker);
gBattlescriptCurrInstr = BattleScript_MoveUsedIsDisabled;
gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
effect = 1;
}
- BATTLE_STRUCT->atkCancellerTracker++;
+ gBattleStruct->atkCancellerTracker++;
break;
case 7: // taunt
if (gDisableStructs[gBankAttacker].tauntTimer1 && gBattleMoves[gCurrentMove].power == 0)
@@ -1210,7 +1460,7 @@ u8 AtkCanceller_UnableToUseMove(void)
gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
effect = 1;
}
- BATTLE_STRUCT->atkCancellerTracker++;
+ gBattleStruct->atkCancellerTracker++;
break;
case 8: // imprisoned
if (IsImprisoned(gBankAttacker, gCurrentMove))
@@ -1221,7 +1471,7 @@ u8 AtkCanceller_UnableToUseMove(void)
gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
effect = 1;
}
- BATTLE_STRUCT->atkCancellerTracker++;
+ gBattleStruct->atkCancellerTracker++;
break;
case 9: // confusion
if (gBattleMons[gBankAttacker].status2 & STATUS2_CONFUSION)
@@ -1232,7 +1482,7 @@ u8 AtkCanceller_UnableToUseMove(void)
if (Random() & 1)
{
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
}
else // confusion dmg
{
@@ -1246,12 +1496,12 @@ u8 AtkCanceller_UnableToUseMove(void)
}
else // snapped out of confusion
{
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_MoveUsedIsConfusedNoMore;
}
effect = 1;
}
- BATTLE_STRUCT->atkCancellerTracker++;
+ gBattleStruct->atkCancellerTracker++;
break;
case 10: // paralysis
if (gBattleMons[gBankAttacker].status1 & STATUS_PARALYSIS && (Random() % 4) == 0)
@@ -1262,17 +1512,17 @@ u8 AtkCanceller_UnableToUseMove(void)
gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
effect = 1;
}
- BATTLE_STRUCT->atkCancellerTracker++;
+ gBattleStruct->atkCancellerTracker++;
break;
case 11: // infatuation
if (gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION)
{
- BATTLE_STRUCT->scriptingActive = CountTrailingZeroBits((gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION) >> 0x10);
+ gBattleStruct->scriptingActive = CountTrailingZeroBits((gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION) >> 0x10);
if (Random() & 1)
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
else
{
- b_movescr_stack_push(BattleScript_MoveUsedIsParalyzedCantAttack);
+ BattleScriptPush(BattleScript_MoveUsedIsParalyzedCantAttack);
gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
gProtectStructs[gBankAttacker].loveImmobility = 1;
CancelMultiTurnMoves(gBankAttacker);
@@ -1280,7 +1530,7 @@ u8 AtkCanceller_UnableToUseMove(void)
gBattlescriptCurrInstr = BattleScript_MoveUsedIsInLove;
effect = 1;
}
- BATTLE_STRUCT->atkCancellerTracker++;
+ gBattleStruct->atkCancellerTracker++;
break;
case 12: // bide
if (gBattleMons[gBankAttacker].status2 & STATUS2_BIDE)
@@ -1305,7 +1555,7 @@ u8 AtkCanceller_UnableToUseMove(void)
}
effect = 1;
}
- BATTLE_STRUCT->atkCancellerTracker++;
+ gBattleStruct->atkCancellerTracker++;
break;
case 13: // move thawing
if (gBattleMons[gBankAttacker].status1 & STATUS_FREEZE)
@@ -1313,24 +1563,24 @@ u8 AtkCanceller_UnableToUseMove(void)
if (gBattleMoves[gCurrentMove].effect == EFFECT_THAW_HIT)
{
gBattleMons[gBankAttacker].status1 &= ~(STATUS_FREEZE);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_MoveUsedUnfroze;
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
}
effect = 2;
}
- BATTLE_STRUCT->atkCancellerTracker++;
+ gBattleStruct->atkCancellerTracker++;
break;
case 14: // last case
break;
}
- } while (BATTLE_STRUCT->atkCancellerTracker != ATKCANCELLER_MAX_CASE && effect == 0);
+ } while (gBattleStruct->atkCancellerTracker != ATKCANCELLER_MAX_CASE && effect == 0);
if (effect == 2)
{
gActiveBank = gBankAttacker;
- EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
MarkBufferBankForExecution(gActiveBank);
}
return effect;
@@ -1363,14 +1613,14 @@ bool8 sub_8018018(u8 bank, u8 r1, u8 r2)
{
if (GetBankSide(bank) == 1)
{
- r7 = GetBankByPlayerAI(1);
- r6 = GetBankByPlayerAI(3);
+ r7 = GetBankByIdentity(1);
+ r6 = GetBankByIdentity(3);
party = gEnemyParty;
}
else
{
- r7 = GetBankByPlayerAI(0);
- r6 = GetBankByPlayerAI(2);
+ r7 = GetBankByIdentity(0);
+ r6 = GetBankByIdentity(2);
party = gPlayerParty;
}
if (r1 == 6)
@@ -1483,23 +1733,20 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
else
move = gCurrentMove;
- if (BATTLE_STRUCT->dynamicMoveType)
- moveType = BATTLE_STRUCT->dynamicMoveType & 0x3F;
+ if (gBattleStruct->dynamicMoveType)
+ moveType = gBattleStruct->dynamicMoveType & 0x3F;
else
moveType = gBattleMoves[move].type;
- //_080184AC
switch (caseID)
{
case ABILITYEFFECT_ON_SWITCHIN: // 0
- //_08018518
if (gBankAttacker >= gNoOfAllBanks)
gBankAttacker = bank;
switch (gLastUsedAbility)
{
case 0xFF: //weather from overworld
- //_08018586
- switch (weather_get_current())
+ switch (GetCurrentWeather())
{
case WEATHER_RAIN_LIGHT:
case WEATHER_RAIN_MED:
@@ -1507,8 +1754,8 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
if (!(gBattleWeather & WEATHER_RAIN_ANY))
{
gBattleWeather = (WEATHER_RAIN_TEMPORARY | WEATHER_RAIN_PERMANENT);
- BATTLE_STRUCT->animArg1 = B_ANIM_RAIN_CONTINUES;
- BATTLE_STRUCT->scriptingActive = bank;
+ gBattleStruct->animArg1 = B_ANIM_RAIN_CONTINUES;
+ gBattleStruct->scriptingActive = bank;
effect++;
}
break;
@@ -1516,8 +1763,8 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
if (!(gBattleWeather & WEATHER_SANDSTORM_ANY))
{
gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY);
- BATTLE_STRUCT->animArg1 = B_ANIM_SANDSTORM_CONTINUES;
- BATTLE_STRUCT->scriptingActive = bank;
+ gBattleStruct->animArg1 = B_ANIM_SANDSTORM_CONTINUES;
+ gBattleStruct->scriptingActive = bank;
effect++;
}
break;
@@ -1525,50 +1772,46 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
if (!(gBattleWeather & WEATHER_SUN_ANY))
{
gBattleWeather = (WEATHER_SUN_PERMANENT | WEATHER_SUN_TEMPORARY);
- BATTLE_STRUCT->animArg1 = B_ANIM_SUN_CONTINUES;
- BATTLE_STRUCT->scriptingActive = bank;
+ gBattleStruct->animArg1 = B_ANIM_SUN_CONTINUES;
+ gBattleStruct->scriptingActive = bank;
effect++;
}
break;
}
if (effect)
{
- gBattleCommunication[MULTISTRING_CHOOSER] = weather_get_current();
- b_push_move_exec(BattleScript_OverworldWeatherStarts);
+ gBattleCommunication[MULTISTRING_CHOOSER] = GetCurrentWeather();
+ BattleScriptPushCursorAndCallback(BattleScript_OverworldWeatherStarts);
}
break;
case ABILITY_DRIZZLE:
- //_08018680
if (!(gBattleWeather & WEATHER_RAIN_PERMANENT))
{
gBattleWeather = (WEATHER_RAIN_PERMANENT | WEATHER_RAIN_TEMPORARY);
- b_push_move_exec(BattleScript_DrizzleActivates);
- BATTLE_STRUCT->scriptingActive = bank;
+ BattleScriptPushCursorAndCallback(BattleScript_DrizzleActivates);
+ gBattleStruct->scriptingActive = bank;
effect++;
}
break;
case ABILITY_SAND_STREAM:
- //_080186B8
if (!(gBattleWeather & WEATHER_SANDSTORM_PERMANENT))
{
gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY);
- b_push_move_exec(BattleScript_SandstreamActivates);
- BATTLE_STRUCT->scriptingActive = bank;
+ BattleScriptPushCursorAndCallback(BattleScript_SandstreamActivates);
+ gBattleStruct->scriptingActive = bank;
effect++;
}
break;
case ABILITY_DROUGHT:
- //_080186F0
if (!(gBattleWeather & WEATHER_SUN_PERMANENT))
{
gBattleWeather = (WEATHER_SUN_PERMANENT | WEATHER_SUN_TEMPORARY);
- b_push_move_exec(BattleScript_DroughtActivates);
- BATTLE_STRUCT->scriptingActive = bank;
+ BattleScriptPushCursorAndCallback(BattleScript_DroughtActivates);
+ gBattleStruct->scriptingActive = bank;
effect++;
}
break;
case ABILITY_INTIMIDATE:
- //_08018728
if (!(gSpecialStatuses[bank].intimidatedPoke))
{
gStatuses3[bank] |= STATUS3_INTIMIDATE_POKES;
@@ -1576,17 +1819,15 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITY_FORECAST:
- //_0801875C
effect = CastformDataTypeChange(bank);
if (effect != 0)
{
- b_push_move_exec(BattleScript_CastformChange);
- BATTLE_STRUCT->scriptingActive = bank;
- BATTLE_STRUCT->castformToChangeInto = effect - 1;
+ BattleScriptPushCursorAndCallback(BattleScript_CastformChange);
+ gBattleStruct->scriptingActive = bank;
+ gBattleStruct->castformToChangeInto = effect - 1;
}
break;
case ABILITY_TRACE:
- //_080187A0
if (!(gSpecialStatuses[bank].traced))
{
gStatuses3[bank] |= STATUS3_TRACE;
@@ -1595,7 +1836,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
break;
case ABILITY_CLOUD_NINE:
case ABILITY_AIR_LOCK:
- //_080187DC
{
// that's a weird choice for a variable, why not use i or bank?
for (target1 = 0; target1 < gNoOfAllBanks; target1++)
@@ -1603,9 +1843,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
effect = CastformDataTypeChange(target1);
if (effect != 0)
{
- b_push_move_exec(BattleScript_CastformChange);
- BATTLE_STRUCT->scriptingActive = target1;
- BATTLE_STRUCT->castformToChangeInto = effect - 1;
+ BattleScriptPushCursorAndCallback(BattleScript_CastformChange);
+ gBattleStruct->scriptingActive = target1;
+ gBattleStruct->castformToChangeInto = effect - 1;
break;
}
}
@@ -1614,7 +1854,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_ENDTURN: // 1
- //_08018814
if (gBattleMons[bank].hp != 0)
{
gBankAttacker = bank;
@@ -1625,7 +1864,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
&& gBattleMons[bank].maxHP > gBattleMons[bank].hp)
{
gLastUsedAbility = ABILITY_RAIN_DISH; // why
- b_push_move_exec(BattleScript_RainDishActivates);
+ BattleScriptPushCursorAndCallback(BattleScript_RainDishActivates);
gBattleMoveDamage = gBattleMons[bank].maxHP / 16;
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
@@ -1649,9 +1888,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
gBattleMons[bank].status1 = 0;
// BUG: The nightmare status does not get cleared here. This was fixed in Emerald.
//gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE);
- BATTLE_STRUCT->scriptingActive = gActiveBank = bank;
- b_push_move_exec(BattleScript_ShedSkinActivates);
- EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[bank].status1);
+ gBattleStruct->scriptingActive = gActiveBank = bank;
+ BattleScriptPushCursorAndCallback(BattleScript_ShedSkinActivates);
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[bank].status1);
MarkBufferBankForExecution(gActiveBank);
effect++;
}
@@ -1660,10 +1899,10 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
if (gBattleMons[bank].statStages[STAT_STAGE_SPEED] < 0xC && gDisableStructs[bank].isFirstTurn != 2)
{
gBattleMons[bank].statStages[STAT_STAGE_SPEED]++;
- BATTLE_STRUCT->animArg1 = 0x11;
- BATTLE_STRUCT->animArg2 = 0;
- b_push_move_exec(BattleScript_SpeedBoostActivates);
- BATTLE_STRUCT->scriptingActive = bank;
+ gBattleStruct->animArg1 = 0x11;
+ gBattleStruct->animArg2 = 0;
+ BattleScriptPushCursorAndCallback(BattleScript_SpeedBoostActivates);
+ gBattleStruct->scriptingActive = bank;
effect++;
}
break;
@@ -1674,7 +1913,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_MOVES_BLOCK: // 2
- //_08018A40
if (gLastUsedAbility == ABILITY_SOUNDPROOF)
{
for (i = 0; gSoundMovesTable[i] != 0xFFFF; i++)
@@ -1692,7 +1930,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_ABSORBING: // 3
- //_08018AD8
if (move)
{
switch (gLastUsedAbility)
@@ -1762,11 +1999,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_CONTACT: // 4
- //_08018CF0
switch (gLastUsedAbility)
{
case ABILITY_COLOR_CHANGE:
- //_08018DCC
if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
&& move != MOVE_STRUGGLE
&& gBattleMoves[move].power != 0
@@ -1781,13 +2016,12 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
gBattleTextBuff1[1] = 3;
gBattleTextBuff1[2] = moveType;
gBattleTextBuff1[3] = 0xFF;
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_ColorChangeActivates;
effect++;
}
break;
case ABILITY_ROUGH_SKIN:
- //_08018E94
if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
&& gBattleMons[gBankAttacker].hp != 0
&& !gProtectStructs[gBankAttacker].confusionSelfDmg
@@ -1797,106 +2031,201 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 16;
if (gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_RoughSkinActivates;
effect++;
}
break;
case ABILITY_EFFECT_SPORE:
- //_08018F54
- if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
- && gBattleMons[gBankAttacker].hp != 0
- && !gProtectStructs[gBankAttacker].confusionSelfDmg
- && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
- && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
- && (Random() % 10) == 0)
- {
- do
- {
- gBattleCommunication[MOVE_EFFECT_BYTE] = Random() & 3;
- } while (gBattleCommunication[MOVE_EFFECT_BYTE] == 0);
- if (gBattleCommunication[MOVE_EFFECT_BYTE] == 3)
- gBattleCommunication[MOVE_EFFECT_BYTE] += 2;
- gBattleCommunication[MOVE_EFFECT_BYTE] += 0x40;
- b_movescr_stack_push_cursor();
- gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
- gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
- effect++;
- }
+ if (DEBUG && (gUnknown_02023A14_50 & 4))
+ {
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT))
+ {
+ do
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = Random() & 3;
+ } while (gBattleCommunication[MOVE_EFFECT_BYTE] == 0);
+ if (gBattleCommunication[MOVE_EFFECT_BYTE] == 3)
+ gBattleCommunication[MOVE_EFFECT_BYTE] += 2;
+ gBattleCommunication[MOVE_EFFECT_BYTE] += 0x40;
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ }
+ else
+ {
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
+ && (Random() % 10) == 0)
+ {
+ do
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = Random() & 3;
+ } while (gBattleCommunication[MOVE_EFFECT_BYTE] == 0);
+ if (gBattleCommunication[MOVE_EFFECT_BYTE] == 3)
+ gBattleCommunication[MOVE_EFFECT_BYTE] += 2;
+ gBattleCommunication[MOVE_EFFECT_BYTE] += 0x40;
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ }
break;
case ABILITY_POISON_POINT:
- //_0801904C
- if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
- && gBattleMons[gBankAttacker].hp != 0
- && !gProtectStructs[gBankAttacker].confusionSelfDmg
- && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
- && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
- && (Random() % 3) == 0)
- {
- gBattleCommunication[MOVE_EFFECT_BYTE] = 0x42;
- b_movescr_stack_push_cursor();
- gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
- gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
- effect++;
- }
+ if (DEBUG && (gUnknown_02023A14_50 & 4))
+ {
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT))
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 0x42;
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ }
+ else
+ {
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
+ && (Random() % 3) == 0)
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 0x42;
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ }
break;
case ABILITY_STATIC:
- //_08019128
- if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
- && gBattleMons[gBankAttacker].hp != 0
- && !gProtectStructs[gBankAttacker].confusionSelfDmg
- && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
- && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
- && (Random() % 3) == 0)
- {
- gBattleCommunication[MOVE_EFFECT_BYTE] = 0x45;
- b_movescr_stack_push_cursor();
- gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
- gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
- effect++;
- }
+ if (DEBUG && (gUnknown_02023A14_50 & 4))
+ {
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT))
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 0x45;
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ }
+ else
+ {
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
+ && (Random() % 3) == 0)
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 0x45;
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ }
break;
case ABILITY_FLAME_BODY:
- //_08019204
- if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
- && gBattleMons[gBankAttacker].hp != 0
- && !gProtectStructs[gBankAttacker].confusionSelfDmg
- && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
- && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
- && (Random() % 3) == 0)
- {
- gBattleCommunication[MOVE_EFFECT_BYTE] = 0x43;
- b_movescr_stack_push_cursor();
- gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
- gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
- effect++;
- }
+ if (DEBUG && (gUnknown_02023A14_50 & 4))
+ {
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special))
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 0x43;
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ }
+ else
+ {
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && (Random() % 3) == 0)
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 0x43;
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ }
break;
case ABILITY_CUTE_CHARM:
- //_080192E0
- if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
- && gBattleMons[gBankAttacker].hp != 0
- && !gProtectStructs[gBankAttacker].confusionSelfDmg
- && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
- && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
- && gBattleMons[gBankTarget].hp != 0
- && (Random() % 3) == 0
- && gBattleMons[gBankAttacker].ability != ABILITY_OBLIVIOUS
- && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != GetGenderFromSpeciesAndPersonality(speciesDef, pidDef)
- && !(gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION)
- && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != 0xFF
- && GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) != 0xFF)
- {
- gBattleMons[gBankAttacker].status2 |= (gBitTable[gBankTarget] << 0x10);
- b_movescr_stack_push_cursor();
- gBattlescriptCurrInstr = BattleScript_CuteCharmActivates;
- effect++;
- }
+ if (DEBUG && (gUnknown_02023A14_50 & 4))
+ {
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && gBattleMons[gBankTarget].hp != 0
+ && gBattleMons[gBankAttacker].ability != ABILITY_OBLIVIOUS
+ && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != GetGenderFromSpeciesAndPersonality(speciesDef, pidDef)
+ && !(gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION)
+ && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != 0xFF
+ && GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) != 0xFF)
+ {
+ gBattleMons[gBankAttacker].status2 |= (gBitTable[gBankTarget] << 0x10);
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_CuteCharmActivates;
+ effect++;
+ }
+ }
+ else
+ {
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && gBattleMons[gBankTarget].hp != 0
+ && (Random() % 3) == 0
+ && gBattleMons[gBankAttacker].ability != ABILITY_OBLIVIOUS
+ && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != GetGenderFromSpeciesAndPersonality(speciesDef, pidDef)
+ && !(gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION)
+ && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != 0xFF
+ && GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) != 0xFF)
+ {
+ gBattleMons[gBankAttacker].status2 |= (gBitTable[gBankTarget] << 0x10);
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_CuteCharmActivates;
+ effect++;
+ }
+ }
break;
}
break;
case ABILITYEFFECT_IMMUNITY: // 5
- //_08019448
{
for (bank = 0; bank < gNoOfAllBanks; bank++)
{
@@ -1968,11 +2297,11 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
gBattleMons[bank].status2 &= ~(STATUS2_INFATUATION);
break;
}
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_AbilityCuredStatus;
- BATTLE_STRUCT->scriptingActive = bank;
+ gBattleStruct->scriptingActive = bank;
gActiveBank = bank;
- EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
MarkBufferBankForExecution(gActiveBank);
return effect;
}
@@ -1980,7 +2309,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_FORECAST: // 6
- //_080197B4
{
for (bank = 0; bank < gNoOfAllBanks; bank++)
{
@@ -1989,9 +2317,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
effect = CastformDataTypeChange(bank);
if (effect)
{
- b_push_move_exec(BattleScript_CastformChange);
- BATTLE_STRUCT->scriptingActive = bank;
- BATTLE_STRUCT->castformToChangeInto = effect - 1;
+ BattleScriptPushCursorAndCallback(BattleScript_CastformChange);
+ gBattleStruct->scriptingActive = bank;
+ gBattleStruct->castformToChangeInto = effect - 1;
return effect;
}
}
@@ -1999,76 +2327,70 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_SYNCHRONIZE: // 7
- //_08019804
if (gLastUsedAbility == ABILITY_SYNCHRONIZE && (gHitMarker & HITMARKER_SYNCHRONISE_EFFECT))
{
gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT);
- BATTLE_STRUCT->synchroniseEffect &= 0x3F;
- if (BATTLE_STRUCT->synchroniseEffect == 6)
- BATTLE_STRUCT->synchroniseEffect = 2;
- gBattleCommunication[MOVE_EFFECT_BYTE] = BATTLE_STRUCT->synchroniseEffect + 0x40;
- BATTLE_STRUCT->scriptingActive = gBankTarget;
- b_movescr_stack_push_cursor();
+ gBattleStruct->synchroniseEffect &= 0x3F;
+ if (gBattleStruct->synchroniseEffect == 6)
+ gBattleStruct->synchroniseEffect = 2;
+ gBattleCommunication[MOVE_EFFECT_BYTE] = gBattleStruct->synchroniseEffect + 0x40;
+ gBattleStruct->scriptingActive = gBankTarget;
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_SynchronizeActivates;
gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
effect++;
}
break;
case ABILITYEFFECT_ATK_SYNCHRONIZE: // 8
- //_08019880
if (gLastUsedAbility == ABILITY_SYNCHRONIZE && (gHitMarker & HITMARKER_SYNCHRONISE_EFFECT))
{
gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT);
- BATTLE_STRUCT->synchroniseEffect &= 0x3F;
- if (BATTLE_STRUCT->synchroniseEffect == 6)
- BATTLE_STRUCT->synchroniseEffect = 2;
- gBattleCommunication[MOVE_EFFECT_BYTE] = BATTLE_STRUCT->synchroniseEffect;
- BATTLE_STRUCT->scriptingActive = gBankAttacker;
- b_movescr_stack_push_cursor();
+ gBattleStruct->synchroniseEffect &= 0x3F;
+ if (gBattleStruct->synchroniseEffect == 6)
+ gBattleStruct->synchroniseEffect = 2;
+ gBattleCommunication[MOVE_EFFECT_BYTE] = gBattleStruct->synchroniseEffect;
+ gBattleStruct->scriptingActive = gBankAttacker;
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_SynchronizeActivates;
gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
effect++;
}
break;
case ABILITYEFFECT_INTIMIDATE1: // 9
- //_080198FC
for (i = 0; i < gNoOfAllBanks; i++)
{
if (gBattleMons[i].ability == ABILITY_INTIMIDATE && gStatuses3[i] & STATUS3_INTIMIDATE_POKES)
{
gLastUsedAbility = ABILITY_INTIMIDATE;
gStatuses3[i] &= ~(STATUS3_INTIMIDATE_POKES);
- b_push_move_exec(gUnknown_081D978C);
- BATTLE_STRUCT->intimidateBank = i;
+ BattleScriptPushCursorAndCallback(gUnknown_081D978C);
+ gBattleStruct->intimidateBank = i;
effect++;
break;
}
}
break;
case ABILITYEFFECT_TRACE: // 11
- //_08019940
for (i = 0; i < gNoOfAllBanks; i++)
{
if (gBattleMons[i].ability == ABILITY_TRACE && (gStatuses3[i] & STATUS3_TRACE))
{
u8 target2;
side = (GetBankIdentity(i) ^ 1) & 1;
- target1 = GetBankByPlayerAI(side);
- target2 = GetBankByPlayerAI(side + 2);
+ target1 = GetBankByIdentity(side);
+ target2 = GetBankByIdentity(side + 2);
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
{
if (gBattleMons[target1].ability != 0 && gBattleMons[target1].hp != 0
&& gBattleMons[target2].ability != 0 && gBattleMons[target2].hp != 0)
{
- //_080199AE
- gActiveBank = GetBankByPlayerAI(((Random() & 1) * 2) | side);
+ gActiveBank = GetBankByIdentity(((Random() & 1) * 2) | side);
gBattleMons[i].ability = gBattleMons[gActiveBank].ability;
gLastUsedAbility = gBattleMons[gActiveBank].ability;
effect++;
}
else if (gBattleMons[target1].ability != 0 && gBattleMons[target1].hp != 0)
{
- //_08019A34
gActiveBank = target1;
gBattleMons[i].ability = gBattleMons[gActiveBank].ability;
gLastUsedAbility = gBattleMons[gActiveBank].ability;
@@ -2076,7 +2398,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
else if (gBattleMons[target2].ability != 0 && gBattleMons[target2].hp != 0)
{
- //_08019A78
gActiveBank = target2;
gBattleMons[i].ability = gBattleMons[gActiveBank].ability;
gLastUsedAbility = gBattleMons[gActiveBank].ability;
@@ -2084,7 +2405,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
}
else
- //_08019ABC
{
gActiveBank = target1;
if (gBattleMons[target1].ability && gBattleMons[target1].hp)
@@ -2096,9 +2416,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
if (effect)
{
- b_push_move_exec(BattleScript_TraceActivates);
+ BattleScriptPushCursorAndCallback(BattleScript_TraceActivates);
gStatuses3[i] &= ~(STATUS3_TRACE);
- BATTLE_STRUCT->scriptingActive = i;
+ gBattleStruct->scriptingActive = i;
gBattleTextBuff1[0] = 0xFD;
gBattleTextBuff1[1] = 4;
@@ -2116,23 +2436,21 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_INTIMIDATE2: // 10
- //_08019B1C
for (i = 0; i < gNoOfAllBanks; i++)
{
if (gBattleMons[i].ability == ABILITY_INTIMIDATE && (gStatuses3[i] & STATUS3_INTIMIDATE_POKES))
{
gLastUsedAbility = ABILITY_INTIMIDATE;
gStatuses3[i] &= ~(STATUS3_INTIMIDATE_POKES);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = gUnknown_081D9795;
- BATTLE_STRUCT->intimidateBank = i;
+ gBattleStruct->intimidateBank = i;
effect++;
break;
}
}
break;
case ABILITYEFFECT_CHECK_OTHER_SIDE: // 12
- //_08019B60
side = GetBankSide(bank);
for (i = 0; i < gNoOfAllBanks; i++)
{
@@ -2144,7 +2462,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_CHECK_BANK_SIDE: // 13
- //_08019BBC
side = GetBankSide(bank);
for (i = 0; i < gNoOfAllBanks; i++)
{
@@ -2156,7 +2473,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_FIELD_SPORT: // 14
- //_08019C18
switch (gLastUsedAbility)
{
case 0xFD:
@@ -2186,7 +2502,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_CHECK_ON_FIELD: // 19
- //_08019CD4
for (i = 0; i < gNoOfAllBanks; i++)
{
if (gBattleMons[i].ability == ability && gBattleMons[i].hp != 0)
@@ -2197,7 +2512,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK: // 15
- //_08019D18
for (i = 0; i < gNoOfAllBanks; i++)
{
if (gBattleMons[i].ability == ability && i != bank)
@@ -2208,7 +2522,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_COUNT_OTHER_SIZE: // 16
- //_08019D5C
side = GetBankSide(bank);
for (i = 0; i < gNoOfAllBanks; i++)
{
@@ -2220,7 +2533,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_COUNT_BANK_SIDE: // 17
- //_08019DB8
side = GetBankSide(bank);
for (i = 0; i < gNoOfAllBanks; i++)
{
@@ -2232,7 +2544,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_COUNT_ON_FIELD: // 18
- //_08019F44
for (i = 0; i < gNoOfAllBanks; i++)
{
if (gBattleMons[i].ability == ability && i != bank)
@@ -2243,7 +2554,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
}
- //_08019F76
if (effect && caseID < 0xC && gLastUsedAbility != 0xFF)
RecordAbilityBattle(bank, gLastUsedAbility);
}
@@ -2251,20 +2561,20 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
return effect;
}
-void b_call_bc_move_exec(u8* BS_ptr)
+void BattleScriptExecute(const u8* BS_ptr)
{
gBattlescriptCurrInstr = BS_ptr;
B_FUNCTION_STACK->ptr[B_FUNCTION_STACK->size++] = gBattleMainFunc;
- gBattleMainFunc = sub_8013F54;
- gFightStateTracker = 0;
+ gBattleMainFunc = RunBattleScriptCommands_PopCallbacksStack;
+ gCurrentActionFuncId = 0;
}
-void b_push_move_exec(u8* BS_ptr)
+void BattleScriptPushCursorAndCallback(u8* BS_ptr)
{
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BS_ptr;
B_FUNCTION_STACK->ptr[B_FUNCTION_STACK->size++] = gBattleMainFunc;
- gBattleMainFunc = sub_8013FBC;
+ gBattleMainFunc = RunBattleScriptCommands;
}
enum
@@ -2338,7 +2648,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
switch (bankHoldEffect)
{
case HOLD_EFFECT_DOUBLE_PRIZE:
- BATTLE_STRUCT->moneyMultiplier = 2;
+ gBattleStruct->moneyMultiplier = 2;
break;
case HOLD_EFFECT_RESTORE_STATS:
for (i = 0; i < 8; i++)
@@ -2351,10 +2661,10 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
}
if (effect)
{
- BATTLE_STRUCT->scriptingActive = bank;
+ gBattleStruct->scriptingActive = bank;
gStringBank = bank;
gActiveBank = gBankAttacker = bank;
- b_call_bc_move_exec(BattleScript_WhiteHerbEnd2);
+ BattleScriptExecute(BattleScript_WhiteHerbEnd2);
}
break;
}
@@ -2371,7 +2681,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
if (gBattleMons[bank].hp + bankQuality > gBattleMons[bank].maxHP)
gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
gBattleMoveDamage *= -1;
- b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ BattleScriptExecute(BattleScript_ItemHealHP_RemoveItem);
effect = 4;
}
break;
@@ -2406,8 +2716,8 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleTextBuff1[2] = move;
gBattleTextBuff1[3] = move >> 8;
gBattleTextBuff1[4] = 0xFF;
- b_call_bc_move_exec(BattleScript_BerryPPHealEnd2);
- EmitSetAttributes(0, i + REQUEST_PPMOVE1_BATTLE, 0, 1, &changedPP);
+ BattleScriptExecute(BattleScript_BerryPPHealEnd2);
+ EmitSetMonData(0, i + REQUEST_PPMOVE1_BATTLE, 0, 1, &changedPP);
MarkBufferBankForExecution(gActiveBank);
effect = ITEM_PP_CHANGE;
}
@@ -2424,10 +2734,10 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
}
if (effect)
{
- BATTLE_STRUCT->scriptingActive = bank;
+ gBattleStruct->scriptingActive = bank;
gStringBank = bank;
gActiveBank = gBankAttacker = bank;
- b_call_bc_move_exec(BattleScript_WhiteHerbEnd2);
+ BattleScriptExecute(BattleScript_WhiteHerbEnd2);
}
break;
case HOLD_EFFECT_LEFTOVERS:
@@ -2439,7 +2749,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP)
gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
gBattleMoveDamage *= -1;
- b_call_bc_move_exec(BattleScript_ItemHealHP_End2);
+ BattleScriptExecute(BattleScript_ItemHealHP_End2);
effect = ITEM_HP_CHANGE;
RecordItemBattle(bank, bankHoldEffect);
}
@@ -2459,9 +2769,9 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
gBattleMoveDamage *= -1;
if (GetPokeFlavourRelation(gBattleMons[bank].personality, FLAVOR_SPICY) < 0)
- b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2);
+ BattleScriptExecute(BattleScript_BerryConfuseHealEnd2);
else
- b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ BattleScriptExecute(BattleScript_ItemHealHP_RemoveItem);
effect = ITEM_HP_CHANGE;
}
break;
@@ -2479,9 +2789,9 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
gBattleMoveDamage *= -1;
if (GetPokeFlavourRelation(gBattleMons[bank].personality, FLAVOR_DRY) < 0)
- b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2);
+ BattleScriptExecute(BattleScript_BerryConfuseHealEnd2);
else
- b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ BattleScriptExecute(BattleScript_ItemHealHP_RemoveItem);
effect = ITEM_HP_CHANGE;
}
break;
@@ -2499,9 +2809,9 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
gBattleMoveDamage *= -1;
if (GetPokeFlavourRelation(gBattleMons[bank].personality, FLAVOR_SWEET) < 0)
- b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2);
+ BattleScriptExecute(BattleScript_BerryConfuseHealEnd2);
else
- b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ BattleScriptExecute(BattleScript_ItemHealHP_RemoveItem);
effect = ITEM_HP_CHANGE;
}
break;
@@ -2519,9 +2829,9 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
gBattleMoveDamage *= -1;
if (GetPokeFlavourRelation(gBattleMons[bank].personality, FLAVOR_BITTER) < 0)
- b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2);
+ BattleScriptExecute(BattleScript_BerryConfuseHealEnd2);
else
- b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ BattleScriptExecute(BattleScript_ItemHealHP_RemoveItem);
effect = ITEM_HP_CHANGE;
}
break;
@@ -2539,9 +2849,9 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
gBattleMoveDamage *= -1;
if (GetPokeFlavourRelation(gBattleMons[bank].personality, FLAVOR_SOUR) < 0)
- b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2);
+ BattleScriptExecute(BattleScript_BerryConfuseHealEnd2);
else
- b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ BattleScriptExecute(BattleScript_ItemHealHP_RemoveItem);
effect = ITEM_HP_CHANGE;
}
break;
@@ -2561,10 +2871,10 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleTextBuff2[4] = EOS;
gEffectBank = bank;
- BATTLE_STRUCT->statChanger = 0x10 + STAT_STAGE_ATK;
- BATTLE_STRUCT->animArg1 = 0xE + STAT_STAGE_ATK;
- BATTLE_STRUCT->animArg2 = 0;
- b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ gBattleStruct->statChanger = 0x10 + STAT_STAGE_ATK;
+ gBattleStruct->animArg1 = 0xE + STAT_STAGE_ATK;
+ gBattleStruct->animArg2 = 0;
+ BattleScriptExecute(BattleScript_BerryStatRaiseEnd2);
effect = ITEM_STATS_CHANGE;
}
break;
@@ -2577,10 +2887,10 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleTextBuff1[3] = EOS;
gEffectBank = bank;
- BATTLE_STRUCT->statChanger = 0x10 + STAT_STAGE_DEF;
- BATTLE_STRUCT->animArg1 = 0xE + STAT_STAGE_DEF;
- BATTLE_STRUCT->animArg2 = 0;
- b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ gBattleStruct->statChanger = 0x10 + STAT_STAGE_DEF;
+ gBattleStruct->animArg1 = 0xE + STAT_STAGE_DEF;
+ gBattleStruct->animArg2 = 0;
+ BattleScriptExecute(BattleScript_BerryStatRaiseEnd2);
effect = ITEM_STATS_CHANGE;
}
break;
@@ -2593,10 +2903,10 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleTextBuff1[3] = EOS;
gEffectBank = bank;
- BATTLE_STRUCT->statChanger = 0x10 + STAT_STAGE_SPEED;
- BATTLE_STRUCT->animArg1 = 0xE + STAT_STAGE_SPEED;
- BATTLE_STRUCT->animArg2 = 0;
- b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ gBattleStruct->statChanger = 0x10 + STAT_STAGE_SPEED;
+ gBattleStruct->animArg1 = 0xE + STAT_STAGE_SPEED;
+ gBattleStruct->animArg2 = 0;
+ BattleScriptExecute(BattleScript_BerryStatRaiseEnd2);
effect = ITEM_STATS_CHANGE;
}
break;
@@ -2609,10 +2919,10 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleTextBuff1[3] = EOS;
gEffectBank = bank;
- BATTLE_STRUCT->statChanger = 0x10 + STAT_STAGE_SPATK;
- BATTLE_STRUCT->animArg1 = 0xE + STAT_STAGE_SPATK;
- BATTLE_STRUCT->animArg2 = 0;
- b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ gBattleStruct->statChanger = 0x10 + STAT_STAGE_SPATK;
+ gBattleStruct->animArg1 = 0xE + STAT_STAGE_SPATK;
+ gBattleStruct->animArg2 = 0;
+ BattleScriptExecute(BattleScript_BerryStatRaiseEnd2);
effect = ITEM_STATS_CHANGE;
}
break;
@@ -2625,10 +2935,10 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleTextBuff1[3] = EOS;
gEffectBank = bank;
- BATTLE_STRUCT->statChanger = 0x10 + STAT_STAGE_SPDEF;
- BATTLE_STRUCT->animArg1 = 0xE + STAT_STAGE_SPDEF;
- BATTLE_STRUCT->animArg2 = 0;
- b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ gBattleStruct->statChanger = 0x10 + STAT_STAGE_SPDEF;
+ gBattleStruct->animArg1 = 0xE + STAT_STAGE_SPDEF;
+ gBattleStruct->animArg2 = 0;
+ BattleScriptExecute(BattleScript_BerryStatRaiseEnd2);
effect = ITEM_STATS_CHANGE;
}
break;
@@ -2636,7 +2946,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && !(gBattleMons[bank].status2 & STATUS2_FOCUS_ENERGY))
{
gBattleMons[bank].status2 |= STATUS2_FOCUS_ENERGY;
- b_call_bc_move_exec(BattleScript_BerryFocusEnergyEnd2);
+ BattleScriptExecute(BattleScript_BerryFocusEnergyEnd2);
effect = ITEM_EFFECT_OTHER;
}
break;
@@ -2670,10 +2980,10 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleTextBuff2[7] = EOS;
gEffectBank = bank;
- BATTLE_STRUCT->statChanger = 0x21 + i;
- BATTLE_STRUCT->animArg1 = 0x21 + i + 6;
- BATTLE_STRUCT->animArg2 = 0;
- b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ gBattleStruct->statChanger = 0x21 + i;
+ gBattleStruct->animArg1 = 0x21 + i + 6;
+ gBattleStruct->animArg2 = 0;
+ BattleScriptExecute(BattleScript_BerryStatRaiseEnd2);
effect = ITEM_STATS_CHANGE;
}
}
@@ -2682,7 +2992,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
if (gBattleMons[bank].status1 & STATUS_PARALYSIS)
{
gBattleMons[bank].status1 &= ~(STATUS_PARALYSIS);
- b_call_bc_move_exec(BattleScript_BerryCurePrlzEnd2);
+ BattleScriptExecute(BattleScript_BerryCurePrlzEnd2);
effect = ITEM_STATUS_CHANGE;
}
break;
@@ -2690,7 +3000,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
if (gBattleMons[bank].status1 & STATUS_PSN_ANY)
{
gBattleMons[bank].status1 &= ~(STATUS_PSN_ANY | STATUS_TOXIC_COUNTER);
- b_call_bc_move_exec(BattleScript_BerryCurePsnEnd2);
+ BattleScriptExecute(BattleScript_BerryCurePsnEnd2);
effect = ITEM_STATUS_CHANGE;
}
break;
@@ -2698,7 +3008,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
if (gBattleMons[bank].status1 & STATUS_BURN)
{
gBattleMons[bank].status1 &= ~(STATUS_BURN);
- b_call_bc_move_exec(BattleScript_BerryCureBrnEnd2);
+ BattleScriptExecute(BattleScript_BerryCureBrnEnd2);
effect = ITEM_STATUS_CHANGE;
}
break;
@@ -2706,7 +3016,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
if (gBattleMons[bank].status1 & STATUS_FREEZE)
{
gBattleMons[bank].status1 &= ~(STATUS_FREEZE);
- b_call_bc_move_exec(BattleScript_BerryCureFrzEnd2);
+ BattleScriptExecute(BattleScript_BerryCureFrzEnd2);
effect = ITEM_STATUS_CHANGE;
}
break;
@@ -2715,7 +3025,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
{
gBattleMons[bank].status1 &= ~(STATUS_SLEEP);
gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE);
- b_call_bc_move_exec(BattleScript_BerryCureSlpEnd2);
+ BattleScriptExecute(BattleScript_BerryCureSlpEnd2);
effect = ITEM_STATUS_CHANGE;
}
break;
@@ -2723,7 +3033,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
if (gBattleMons[bank].status2 & STATUS2_CONFUSION)
{
gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION);
- b_call_bc_move_exec(BattleScript_BerryCureConfusionEnd2);
+ BattleScriptExecute(BattleScript_BerryCureConfusionEnd2);
effect = ITEM_EFFECT_OTHER;
}
break;
@@ -2768,7 +3078,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
gBattleMons[bank].status1 = 0;
gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION);
- b_call_bc_move_exec(BattleScript_BerryCureChosenStatusEnd2);
+ BattleScriptExecute(BattleScript_BerryCureChosenStatusEnd2);
effect = ITEM_STATUS_CHANGE;
}
break;
@@ -2777,7 +3087,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
{
gBattleMons[bank].status2 &= ~(STATUS2_INFATUATION);
StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn);
- b_call_bc_move_exec(BattleScript_BerryCureChosenStatusEnd2);
+ BattleScriptExecute(BattleScript_BerryCureChosenStatusEnd2);
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
effect = ITEM_EFFECT_OTHER;
}
@@ -2785,13 +3095,13 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
}
if (effect)
{
- BATTLE_STRUCT->scriptingActive = bank;
+ gBattleStruct->scriptingActive = bank;
gStringBank = bank;
gActiveBank = gBankAttacker = bank;
switch (effect)
{
case ITEM_STATUS_CHANGE:
- EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[bank].status1);
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[bank].status1);
MarkBufferBankForExecution(gActiveBank);
break;
case ITEM_PP_CHANGE:
@@ -2824,7 +3134,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
if (gBattleMons[bank].status1 & STATUS_PARALYSIS)
{
gBattleMons[bank].status1 &= ~(STATUS_PARALYSIS);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_BerryCureParRet;
effect = ITEM_STATUS_CHANGE;
}
@@ -2833,7 +3143,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
if (gBattleMons[bank].status1 & STATUS_PSN_ANY)
{
gBattleMons[bank].status1 &= ~(STATUS_PSN_ANY | STATUS_TOXIC_COUNTER);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_BerryCurePsnRet;
effect = ITEM_STATUS_CHANGE;
}
@@ -2842,7 +3152,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
if (gBattleMons[bank].status1 & STATUS_BURN)
{
gBattleMons[bank].status1 &= ~(STATUS_BURN);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_BerryCureBrnRet;
effect = ITEM_STATUS_CHANGE;
}
@@ -2851,7 +3161,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
if (gBattleMons[bank].status1 & STATUS_FREEZE)
{
gBattleMons[bank].status1 &= ~(STATUS_FREEZE);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_BerryCureFrzRet;
effect = ITEM_STATUS_CHANGE;
}
@@ -2861,7 +3171,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
{
gBattleMons[bank].status1 &= ~(STATUS_SLEEP);
gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_BerryCureSlpRet;
effect = ITEM_STATUS_CHANGE;
}
@@ -2870,7 +3180,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
if (gBattleMons[bank].status2 & STATUS2_CONFUSION)
{
gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_BerryCureConfusionRet;
effect = ITEM_EFFECT_OTHER;
}
@@ -2880,7 +3190,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
{
gBattleMons[bank].status2 &= ~(STATUS2_INFATUATION);
StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
gBattlescriptCurrInstr = BattleScript_BerryCureChosenStatusRet;
effect = ITEM_EFFECT_OTHER;
@@ -2916,7 +3226,7 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
}
gBattleMons[bank].status1 = 0;
gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION);
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
gBattlescriptCurrInstr = BattleScript_BerryCureChosenStatusRet;
effect = ITEM_STATUS_CHANGE;
@@ -2933,9 +3243,9 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
}
if (effect)
{
- BATTLE_STRUCT->scriptingActive = bank;
+ gBattleStruct->scriptingActive = bank;
gStringBank = bank;
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_WhiteHerbRet;
return effect; // unnecessary return
}
@@ -2943,10 +3253,10 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
}
if (effect)
{
- BATTLE_STRUCT->scriptingActive = bank;
+ gBattleStruct->scriptingActive = bank;
gStringBank = bank;
gActiveBank = bank;
- EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
MarkBufferBankForExecution(gActiveBank);
break;
}
@@ -2965,9 +3275,9 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
&& gBattleMons[gBankTarget].hp)
{
gBattleCommunication[MOVE_EFFECT_BYTE] = 8;
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
SetMoveEffect(0, 0);
- b_movescr_stack_pop_cursor();
+ BattleScriptPop();
}
break;
case HOLD_EFFECT_SHELL_BELL:
@@ -2980,12 +3290,12 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
{
gLastUsedItem = atkItem;
gStringBank = gBankAttacker;
- BATTLE_STRUCT->scriptingActive = gBankAttacker;
+ gBattleStruct->scriptingActive = gBankAttacker;
gBattleMoveDamage = (gSpecialStatuses[gBankTarget].moveturnLostHP / atkQuality) * -1;
if (gBattleMoveDamage == 0)
gBattleMoveDamage = -1;
gSpecialStatuses[gBankTarget].moveturnLostHP = 0;
- b_movescr_stack_push_cursor();
+ BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_ItemHealHP_Ret;
effect++;
}
@@ -3028,14 +3338,14 @@ void unref_sub_801B40C(void)
{
if (sCombinedMoves[i].move1 == gChosenMovesByBanks[bank] && sCombinedMoves[i].move2 == gChosenMovesByBanks[bank + 2])
{
- gSideTimer[GetBankIdentity(bank) & 1].field3 = (bank) | ((bank + 2) << 4);
- gSideTimer[GetBankIdentity(bank) & 1].field4 = sCombinedMoves[i].newMove;
+ gSideTimers[GetBankIdentity(bank) & 1].field3 = (bank) | ((bank + 2) << 4);
+ gSideTimers[GetBankIdentity(bank) & 1].field4 = sCombinedMoves[i].newMove;
gSideAffecting[GetBankIdentity(bank) & 1] |= SIDE_STATUS_X4;
}
if (sCombinedMoves[i].move1 == gChosenMovesByBanks[bank + 2] && sCombinedMoves[i].move2 == gChosenMovesByBanks[bank])
{
- gSideTimer[GetBankIdentity(bank) & 1].field3 = (bank + 2) | ((bank) << 4);
- gSideTimer[GetBankIdentity(bank) & 1].field4 = sCombinedMoves[i].newMove;
+ gSideTimers[GetBankIdentity(bank) & 1].field3 = (bank + 2) | ((bank) << 4);
+ gSideTimers[GetBankIdentity(bank) & 1].field4 = sCombinedMoves[i].newMove;
gSideAffecting[GetBankIdentity(bank) & 1] |= SIDE_STATUS_X4;
}
bank++;
@@ -3067,8 +3377,8 @@ u8 GetMoveTarget(u16 move, u8 useMoveTarget) //get move target
{
case 0:
side = GetBankSide(gBankAttacker) ^ 1;
- if (gSideTimer[side].followmeTimer && gBattleMons[gSideTimer[side].followmeTarget].hp)
- targetBank = gSideTimer[side].followmeTarget;
+ if (gSideTimers[side].followmeTimer && gBattleMons[gSideTimers[side].followmeTarget].hp)
+ targetBank = gSideTimers[side].followmeTarget;
else
{
side = GetBankSide(gBankAttacker);
@@ -3090,35 +3400,35 @@ u8 GetMoveTarget(u16 move, u8 useMoveTarget) //get move target
case 8:
case 32:
case 64:
- targetBank = GetBankByPlayerAI((GetBankIdentity(gBankAttacker) & 1) ^ 1);
+ targetBank = GetBankByIdentity((GetBankIdentity(gBankAttacker) & 1) ^ 1);
if (gAbsentBankFlags & gBitTable[targetBank])
targetBank ^= 2;
break;
case 4:
side = GetBankSide(gBankAttacker) ^ 1;
- if (gSideTimer[side].followmeTimer && gBattleMons[gSideTimer[side].followmeTarget].hp)
- targetBank = gSideTimer[side].followmeTarget;
+ if (gSideTimers[side].followmeTimer && gBattleMons[gSideTimers[side].followmeTarget].hp)
+ targetBank = gSideTimers[side].followmeTarget;
else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && moveTarget & 4)
{
if (GetBankSide(gBankAttacker) == 0)
{
if (Random() & 1)
- targetBank = GetBankByPlayerAI(1);
+ targetBank = GetBankByIdentity(1);
else
- targetBank = GetBankByPlayerAI(3);
+ targetBank = GetBankByIdentity(3);
}
else
{
if (Random() & 1)
- targetBank = GetBankByPlayerAI(0);
+ targetBank = GetBankByIdentity(0);
else
- targetBank = GetBankByPlayerAI(2);
+ targetBank = GetBankByIdentity(2);
}
if (gAbsentBankFlags & gBitTable[targetBank])
targetBank ^= 2;
}
else
- targetBank = GetBankByPlayerAI((GetBankIdentity(gBankAttacker) & 1) ^ 1);
+ targetBank = GetBankByIdentity((GetBankIdentity(gBankAttacker) & 1) ^ 1);
break;
case 2:
case 16:
@@ -3129,7 +3439,7 @@ u8 GetMoveTarget(u16 move, u8 useMoveTarget) //get move target
return targetBank;
}
-u8 IsPokeDisobedient(void)
+u8 IsMonDisobedient(void)
{
u8 obedienceLevel;
s32 rnd;
@@ -3137,17 +3447,25 @@ u8 IsPokeDisobedient(void)
if (gBattleTypeFlags & BATTLE_TYPE_LINK
|| GetBankSide(gBankAttacker) == 1
- || !IsOtherTrainer(gBattleMons[gBankAttacker].otId, gBattleMons[gBankAttacker].otName)
- || FlagGet(FLAG_BADGE08_GET))
- return 0;
+ || !IsOtherTrainer(gBattleMons[gBankAttacker].otId, gBattleMons[gBankAttacker].otName))
+ return 0;
- obedienceLevel = 10;
- if (FlagGet(FLAG_BADGE02_GET))
- obedienceLevel = 30;
- if (FlagGet(FLAG_BADGE04_GET))
- obedienceLevel = 50;
- if (FlagGet(FLAG_BADGE06_GET))
- obedienceLevel = 70;
+ if (DEBUG && (gUnknown_02023A14_50 & 0x40))
+ {
+ obedienceLevel = 10;
+ }
+ else
+ {
+ if (FlagGet(FLAG_BADGE08_GET))
+ return 0;
+ obedienceLevel = 10;
+ if (FlagGet(FLAG_BADGE02_GET))
+ obedienceLevel = 30;
+ if (FlagGet(FLAG_BADGE04_GET))
+ obedienceLevel = 50;
+ if (FlagGet(FLAG_BADGE06_GET))
+ obedienceLevel = 70;
+ }
if (gBattleMons[gBankAttacker].level <= obedienceLevel)
return 0;
@@ -3185,7 +3503,7 @@ u8 IsPokeDisobedient(void)
gRandomMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
gBattleCommunication[3] = 0;
gDynamicBasePower = 0;
- BATTLE_STRUCT->dynamicMoveType = 0;
+ gBattleStruct->dynamicMoveType = 0;
gBattlescriptCurrInstr = BattleScript_IgnoresAndUsesRandomMove;
gBankTarget = GetMoveTarget(gRandomMove, 0);
gHitMarker |= HITMARKER_x200000;
diff --git a/src/battle/calculate_base_damage.c b/src/battle/calculate_base_damage.c
index 5c91b3657..217ab28a3 100644
--- a/src/battle/calculate_base_damage.c
+++ b/src/battle/calculate_base_damage.c
@@ -1,16 +1,16 @@
#include "global.h"
#include "constants/abilities.h"
+#include "constants/battle_move_effects.h"
+#include "constants/hold_effects.h"
+#include "constants/items.h"
+#include "constants/moves.h"
+#include "constants/species.h"
#include "battle.h"
#include "berry.h"
#include "data2.h"
#include "event_data.h"
-#include "constants/hold_effects.h"
#include "item.h"
-#include "constants/items.h"
#include "pokemon.h"
-#include "constants/species.h"
-#include "constants/moves.h"
-#include "constants/battle_move_effects.h"
#include "ewram.h"
extern u16 gBattleTypeFlags;
@@ -22,8 +22,54 @@ extern struct BattleEnigmaBerry gEnigmaBerries[];
extern u16 gBattleMovePower;
extern u16 gTrainerBattleOpponent;
-extern const u8 gHoldEffectToType[][2];
-extern const u8 gStatStageRatios[][2];
+// Masks for getting PP Up count, also PP Max values
+const u8 gUnknown_08208238[] = {0x03, 0x0c, 0x30, 0xc0};
+
+// Masks for setting PP Up count
+const u8 gUnknown_0820823C[] = {0xFC, 0xF3, 0xCF, 0x3F};
+
+// Values added to PP Up count
+const u8 gUnknown_08208240[] = {0x01, 0x04, 0x10, 0x40};
+
+const u8 gStatStageRatios[][2] =
+{
+ {10, 40}, // -6
+ {10, 35}, // -5
+ {10, 30}, // -4
+ {10, 25}, // -3
+ {10, 20}, // -2
+ {10, 15}, // -1
+ {10, 10}, // 0
+ {15, 10}, // 1
+ {20, 10}, // 2
+ {25, 10}, // 3
+ {30, 10}, // 4
+ {35, 10}, // 5
+ {40, 10} // 6
+};
+
+const u8 unknownGameFreakAbbrev_820825E[] = _("ゲーフリ");
+
+const u8 gHoldEffectToType[][2] =
+{
+ {HOLD_EFFECT_BUG_POWER, TYPE_BUG},
+ {HOLD_EFFECT_STEEL_POWER, TYPE_STEEL},
+ {HOLD_EFFECT_GROUND_POWER, TYPE_GROUND},
+ {HOLD_EFFECT_ROCK_POWER, TYPE_ROCK},
+ {HOLD_EFFECT_GRASS_POWER, TYPE_GRASS},
+ {HOLD_EFFECT_DARK_POWER, TYPE_DARK},
+ {HOLD_EFFECT_FIGHTING_POWER, TYPE_FIGHTING},
+ {HOLD_EFFECT_ELECTRIC_POWER, TYPE_ELECTRIC},
+ {HOLD_EFFECT_WATER_POWER, TYPE_WATER},
+ {HOLD_EFFECT_FLYING_POWER, TYPE_FLYING},
+ {HOLD_EFFECT_POISON_POWER, TYPE_POISON},
+ {HOLD_EFFECT_ICE_POWER, TYPE_ICE},
+ {HOLD_EFFECT_GHOST_POWER, TYPE_GHOST},
+ {HOLD_EFFECT_PSYCHIC_POWER, TYPE_PSYCHIC},
+ {HOLD_EFFECT_FIRE_POWER, TYPE_FIRE},
+ {HOLD_EFFECT_DRAGON_POWER, TYPE_DRAGON},
+ {HOLD_EFFECT_NORMAL_POWER, TYPE_NORMAL}
+};
u8 GetBankSide(u8 bank);
diff --git a/src/battle/contest_link_80C857C.c b/src/battle/contest_link_80C857C.c
index 0ae98af09..4fb236294 100644
--- a/src/battle/contest_link_80C857C.c
+++ b/src/battle/contest_link_80C857C.c
@@ -1,54 +1,754 @@
#include "global.h"
+#include "ewram.h"
+#include "random.h"
+#include "task.h"
+#include "contest.h"
+#include "text.h"
+#include "string_util.h"
#include "link.h"
+static void sub_80C8644(u8 taskId);
+static void sub_80C8660(u8 taskId);
#if GERMAN
+static void de_sub_80C9274(bool32 arg0);
+static void de_sub_80C9294(bool32 arg0);
+#endif
+
+static void SendBlockToAllOpponents(const void *data, u16 size)
+{
+ memcpy(eContestLinkSendBuffer, data, size);
+ SendBlock(bitmask_all_link_players_but_self(), eContestLinkSendBuffer, size);
+}
+
+static bool8 HasPlayerReceivedBlock(u8 who)
+{
+ u8 flag = 1 << who;
+ if (!(GetBlockReceivedStatus() & flag))
+ return FALSE;
+ ResetBlockReceivedFlag(flag);
+ return TRUE;
+}
+
+static bool8 HaveAllPlayersReceivedBlock(void)
+{
+ int i;
+
+ for (i = 0; i < MAX_LINK_PLAYERS; i++)
+ {
+ if (!((GetBlockReceivedStatus() >> i) & 1))
+ return FALSE;
+ }
+ ResetBlockReceivedFlags();
+ return TRUE;
+}
+
+void sub_80C8604(u8 taskId)
+{
+#if ENGLISH
+ u8 i;
+
+ for (i = 0; i < 4; i++)
+ gBlockRecvBuffer[i][0] = 0xff;
+#endif
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].func = sub_80C8644;
+}
+
+static void sub_80C8644(u8 taskId)
+{
+ gTasks[taskId].func = sub_80C8660;
+}
+
+static void sub_80C8660(u8 taskId)
+{
+ if (gReceivedRemoteLinkPlayers)
+ {
+ gContestPlayerMonIndex = GetMultiplayerId();
+ if (GetLinkPlayerCount() == MAX_LINK_PLAYERS)
+ {
+ gIsLinkContest = TRUE;
+ SwitchTaskToFollowupFunc(taskId);
+ }
+ }
+}
+
+#ifdef NONMATCHING
+u8 sub_80C86A0(const u8 *string)
+{
+ u8 language = GAME_LANGUAGE;
+ if (string[0] == EXT_CTRL_CODE_BEGIN && string[1] == 0x15)
+ return language;
+ if (StringLength(string) > 5)
+ return language;
+ for (; *string != EOS; string++)
+ {
+ if (!((*string >= CHAR_A && *string <= CHAR_z) ||
+ (*string >= CHAR_0 + 0 && *string <= CHAR_0 + 9) ||
+ *string == CHAR_SPACE ||
+ *string == CHAR_PERIOD ||
+ *string == CHAR_COMMA ||
+ *string == 0xAB ||
+ *string == CHAR_QUESTION_MARK ||
+ *string == CHAR_MALE ||
+ *string == CHAR_FEMALE ||
+ *string == CHAR_SLASH ||
+ *string == CHAR_HYPHEN ||
+ *string == CHAR_ELLIPSIS ||
+ *string == 0xB1 ||
+ *string == 0xB2 ||
+ *string == 0xB3 ||
+ *string == 0xB1
+ ))
+ {
+ language = LANGUAGE_JAPANESE;
+ break;
+ }
+ }
+ return language;
+}
+#else
+__attribute__((naked)) u8 sub_80C86A0(const u8 *string)
+{
+ asm_unified("\tpush {r4,r5,lr}\n"
+ "\tadds r4, r0, 0\n"
+ ".ifdef ENGLISH\n"
+ "\tmovs r5, 0x2\n"
+ ".else\n"
+ "\tmovs r5, 0x5\n"
+ ".endif\n"
+ "\tldrb r0, [r4]\n"
+ "\tcmp r0, 0xFC\n"
+ "\tbne _080C86B6\n"
+ "\tldrb r0, [r4, 0x1]\n"
+ "\tcmp r0, 0x15\n"
+ "\tbne _080C86B6\n"
+ ".ifdef ENGLISH\n"
+ "\tmovs r0, 0x2\n"
+ ".else\n"
+ "\tmovs r0, 0x5\n"
+ ".endif\n"
+ "\tb _080C872C\n"
+ "_080C86B6:\n"
+ "\tadds r0, r4, 0\n"
+ "\tbl StringLength\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r0, 16\n"
+ "\tcmp r0, 0x5\n"
+ "\tbhi _080C872A\n"
+ "\tldrb r0, [r4]\n"
+ "\tcmp r0, 0xFF\n"
+ "\tbeq _080C872A\n"
+ "_080C86CA:\n"
+ "\tldrb r1, [r4]\n"
+ "\tadds r0, r1, 0\n"
+ "\tadds r0, 0x45\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r0, 24\n"
+ "\tcmp r0, 0x33\n"
+ "\tbls _080C871E\n"
+ "\tadds r0, r1, 0\n"
+ "\tadds r0, 0x5F\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r0, 24\n"
+ "\tcmp r0, 0x9\n"
+ "\tbls _080C871E\n"
+ "\tadds r0, r1, 0\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _080C871E\n"
+ "\tcmp r0, 0xAD\n"
+ "\tbeq _080C871E\n"
+ "\tcmp r0, 0xB8\n"
+ "\tbeq _080C871E\n"
+ "\tcmp r0, 0xAB\n"
+ "\tbeq _080C871E\n"
+ "\tcmp r0, 0xAC\n"
+ "\tbeq _080C871E\n"
+ "\tcmp r0, 0xB5\n"
+ "\tbeq _080C871E\n"
+ "\tcmp r0, 0xB6\n"
+ "\tbeq _080C871E\n"
+ "\tcmp r0, 0xBA\n"
+ "\tbeq _080C871E\n"
+ "\tcmp r0, 0xAE\n"
+ "\tbeq _080C871E\n"
+ "\tcmp r0, 0xB0\n"
+ "\tbeq _080C871E\n"
+ "\tcmp r0, 0xB1\n"
+ "\tbeq _080C871E\n"
+ "\tcmp r0, 0xB2\n"
+ "\tbeq _080C871E\n"
+ "\tcmp r0, 0xB3\n"
+ "\tbeq _080C871E\n"
+ "\tcmp r0, 0xB1\n"
+ "\tbne _080C8728\n"
+ "_080C871E:\n"
+ "\tadds r4, 0x1\n"
+ "\tldrb r0, [r4]\n"
+ "\tcmp r0, 0xFF\n"
+ "\tbne _080C86CA\n"
+ "\tb _080C872A\n"
+ "_080C8728:\n"
+ "\tmovs r5, 0x1\n"
+ "_080C872A:\n"
+ "\tadds r0, r5, 0\n"
+ "_080C872C:\n"
+ "\tpop {r4,r5}\n"
+ "\tpop {r1}\n"
+ "\tbx r1");
+}
+#endif
+
+void sub_80C8734(u8 taskId)
+{
+ int i;
+ u8 *name;
+
+ switch (gTasks[taskId].data[0]) {
+#if ENGLISH
+ default:
+ gTasks[taskId].data[0] = 0;
+ SwitchTaskToFollowupFunc(taskId);
+ break;
+#elif GERMAN
+ case 8:
+#endif
+ case 0:
+ if (GetMultiplayerId() == 0) {
+ if (IsLinkTaskFinished()) {
+#if ENGLISH
+ memcpy(gBlockSendBuffer, gContestMons + gContestPlayerMonIndex, sizeof(struct ContestPokemon));
+ sub_8007E9C(2);
+ gTasks[taskId].data[0]++;
+#elif GERMAN
+ if (gTasks[taskId].data[0] == 0)
+ {
+ gTasks[taskId].data[0] = 3;
+ }
+ else
+ {
+ memcpy(gBlockSendBuffer, gContestMons + gContestPlayerMonIndex, sizeof(struct ContestPokemon));
+ de_sub_80C9274(FALSE);
+ sub_8007E9C(2);
+ gTasks[taskId].data[0] = 1;
+ }
+#endif
+ }
+ }
+ else
+ {
+ memcpy(gBlockSendBuffer, gContestMons + gContestPlayerMonIndex, sizeof(struct ContestPokemon));
+#if GERMAN
+ de_sub_80C9294(FALSE);
+#endif
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 1:
+ if (HaveAllPlayersReceivedBlock())
+ {
+ for (i = 0; i < MAX_LINK_PLAYERS; i++)
+ {
+ memcpy(gContestMons + i, gBlockRecvBuffer[i], sizeof(struct ContestPokemon));
+ name = gContestMons[i].nickname;
+ if (gLinkPlayers[i].language == LANGUAGE_JAPANESE)
+ {
+ ConvertInternationalString(name, sub_80C86A0(name));
+ }
+ else if (name[10] == EXT_CTRL_CODE_BEGIN)
+ {
+ ConvertInternationalString(name, LANGUAGE_JAPANESE);
+ } else
+ {
+ name[5] = name[10];
+ name[10] = EOS;
+ }
+ name = gContestMons[i].trainerName;
+ if (gLinkPlayers[i].language == LANGUAGE_JAPANESE)
+ {
+ name[7] = EOS;
+ name[6] = name[4];
+ name[5] = name[3];
+ name[4] = name[2];
+ name[3] = name[1];
+ name[2] = name[0];
+ name[1] = 0x15;
+ name[0] = EXT_CTRL_CODE_BEGIN;
+ }
+ else
+ {
+ name[5] = name[7];
+ name[7] = EOS;
+ }
+ }
+ gTasks[taskId].data[0]++;
+ }
+ break;
+#if GERMAN
+ case 2:
+ gTasks[taskId].data[0] = 0;
+ SwitchTaskToFollowupFunc(taskId);
+ break;
+ default:
+ gTasks[taskId].data[0]++;
+ break;
+#endif
+ }
+}
+
+void sub_80C88AC(u8 taskId)
+{
+ switch (gTasks[taskId].data[0])
+ {
+ default:
+ gTasks[taskId].data[0] = 0;
+ SwitchTaskToFollowupFunc(taskId);
+ break;
+ case 0:
+ if (GetMultiplayerId() == 0)
+ {
+ if (IsLinkTaskFinished())
+ {
+ SendBlockToAllOpponents(&gRngValue, sizeof(u32));
+ gTasks[taskId].data[0]++;
+ }
+ }
+ else
+ {
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 1:
+ if (HasPlayerReceivedBlock(0))
+ {
+ memcpy(&gRngValue, gBlockRecvBuffer[0], sizeof(u32));
+ memcpy(&gContestRngValue, gBlockRecvBuffer[0], sizeof(u32));
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ }
+}
+
+void sub_80C8938(u8 taskId)
+{
+ int i;
+
+ switch (gTasks[taskId].data[0])
+ {
+#if ENGLISH
+ default:
+ gTasks[taskId].data[0] = 0;
+ SwitchTaskToFollowupFunc(taskId);
+ break;
+#elif GERMAN
+ case 8:
+#endif
+ case 0:
+ gBlockSendBuffer[0] = gTasks[taskId].data[9];
+ if (GetMultiplayerId() == 0)
+ {
+ if (IsLinkTaskFinished())
+ {
+#if ENGLISH
+ sub_8007E9C(2);
+ gTasks[taskId].data[0]++;
+#elif GERMAN
+ if (gTasks[taskId].data[0] == 0)
+ {
+ gTasks[taskId].data[0] = 3;
+ }
+ else
+ {
+ de_sub_80C9274(TRUE);
+ sub_8007E9C(2);
+ gTasks[taskId].data[0] = 1;
+ }
+#endif
+ }
+ }
+ else
+ {
+#if GERMAN
+ de_sub_80C9294(TRUE);
+#endif
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 1:
+ if (HaveAllPlayersReceivedBlock())
+ {
+ for (i = 0; i < MAX_LINK_PLAYERS; i++)
+ {
+ gTasks[taskId].data[i + 1] = gBlockRecvBuffer[i][0];
+ }
+ gTasks[taskId].data[0]++;
+ }
+ break;
+#if GERMAN
+ case 2:
+ gTasks[taskId].data[0] = 0;
+ SwitchTaskToFollowupFunc(taskId);
+ break;
+ default:
+ gTasks[taskId].data[0]++;
+ break;
+#endif
+ }
+}
+
+void sub_80C89DC(u8 taskId)
+{
+ switch (gTasks[taskId].data[0])
+ {
+ default:
+ gTasks[taskId].data[0] = 0;
+ SwitchTaskToFollowupFunc(taskId);
+ break;
+ case 0:
+ if (IsLinkTaskFinished())
+ {
+ SendBlockToAllOpponents(&gContestPlayerMonIndex, sizeof(u8));
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 1:
+ if (HaveAllPlayersReceivedBlock())
+ {
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ }
+}
+
+void sub_80C8A38(u8 taskId)
+{
+ int i;
+
+ switch (gTasks[taskId].data[0])
+ {
+ default:
+ gTasks[taskId].data[0] = 0;
+ SwitchTaskToFollowupFunc(taskId);
+ break;
+ case 0:
+ if (IsLinkTaskFinished())
+ {
+ SendBlockToAllOpponents(&sContestantStatus[gContestPlayerMonIndex].currMove, sizeof(u16));
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 1:
+ if (HaveAllPlayersReceivedBlock())
+ {
+ for (i = 0; i < MAX_LINK_PLAYERS; i++)
+ {
+ *&sContestantStatus[i].currMove = gBlockRecvBuffer[i][0];
+ }
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ }
+}
+
+void sub_80C8AD0(u8 taskId)
+{
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ if (IsLinkTaskFinished())
+ {
+ SendBlockToAllOpponents(gUnknown_02038678, sizeof gUnknown_02038678);
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 1:
+ if (HaveAllPlayersReceivedBlock())
+ {
+ memcpy(gUnknown_02038678, gBlockRecvBuffer[gUnknown_0203869B], sizeof gUnknown_02038678);
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 2:
+ case 5:
+ case 8:
+ case 11:
+ if (gTasks[taskId].data[1]++ > 10)
+ {
+ gTasks[taskId].data[1] = 0;
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 3:
+ if (IsLinkTaskFinished())
+ {
+ SendBlockToAllOpponents(gUnknown_02038680, sizeof gUnknown_02038680);
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 4:
+ if (HaveAllPlayersReceivedBlock())
+ {
+ memcpy(gUnknown_02038680, gBlockRecvBuffer[gUnknown_0203869B], sizeof gUnknown_02038680);
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 6:
+ if (IsLinkTaskFinished())
+ {
+ SendBlockToAllOpponents(gUnknown_02038688, sizeof gUnknown_02038688);
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 7:
+ if (HaveAllPlayersReceivedBlock())
+ {
+ memcpy(gUnknown_02038688, gBlockRecvBuffer[gUnknown_0203869B], sizeof gUnknown_02038688);
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 9:
+ if (IsLinkTaskFinished())
+ {
+ SendBlockToAllOpponents(gContestFinalStandings, sizeof gContestFinalStandings);
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 10:
+ if (HaveAllPlayersReceivedBlock())
+ {
+ memcpy(gContestFinalStandings, gBlockRecvBuffer[gUnknown_0203869B], sizeof gContestFinalStandings);
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ default:
+ gTasks[taskId].data[0] = 0;
+ SwitchTaskToFollowupFunc(taskId);
+ break;
+ }
+}
-void de_sub_80C9274(bool32 arg0) {
- if (deUnkValue2 != 1)
+void sub_80C8C80(u8 taskId)
+{
+ switch (gTasks[taskId].data[0])
{
- return;
+ case 0:
+ if (IsLinkTaskFinished())
+ {
+ SendBlockToAllOpponents(sContestantStatus, 4 * sizeof(struct ContestantStatus));
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 1:
+ if (HaveAllPlayersReceivedBlock())
+ {
+ memcpy(sContestantStatus, gBlockRecvBuffer[gUnknown_0203869B], 4 * sizeof(struct ContestantStatus));
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 2:
+ case 5:
+ case 8:
+ case 11:
+ if (gTasks[taskId].data[1]++ > 10)
+ {
+ gTasks[taskId].data[1] = 0;
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 3:
+ if (IsLinkTaskFinished())
+ {
+ SendBlockToAllOpponents(&shared192D0, sizeof shared192D0);
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 4:
+ if (HaveAllPlayersReceivedBlock())
+ {
+ memcpy(&shared192D0, gBlockRecvBuffer[gUnknown_0203869B], sizeof shared192D0);
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 6:
+ if (IsLinkTaskFinished())
+ {
+ SendBlockToAllOpponents(&shared19328, sizeof shared19328);
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 7:
+ if (HaveAllPlayersReceivedBlock())
+ {
+ memcpy(&shared19328, gBlockRecvBuffer[gUnknown_0203869B], sizeof shared19328);
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 9:
+ if (IsLinkTaskFinished())
+ {
+ SendBlockToAllOpponents(gUnknown_02038696, sizeof gUnknown_02038696);
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 10:
+ if (HaveAllPlayersReceivedBlock())
+ {
+ memcpy(gUnknown_02038696, gBlockRecvBuffer[gUnknown_0203869B], sizeof gUnknown_02038696);
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ default:
+ gTasks[taskId].data[0] = 0;
+ SwitchTaskToFollowupFunc(taskId);
+ break;
+ }
+}
+
+void sub_80C8E1C(u8 taskId)
+{
+ int i;
+
+ switch (gTasks[taskId].data[0])
+ {
+#if ENGLISH
+ default:
+ gTasks[taskId].data[0] = 0;
+ SwitchTaskToFollowupFunc(taskId);
+ break;
+#elif GERMAN
+ case 8:
+#endif
+ case 0:
+ gBlockSendBuffer[0] = 0x64;
+ if (GetMultiplayerId() == 0)
+ {
+ if (IsLinkTaskFinished())
+ {
+#if ENGLISH
+ sub_8007E9C(2);
+ gTasks[taskId].data[0]++;
+#elif GERMAN
+ if (gTasks[taskId].data[0] == 0)
+ {
+ gTasks[taskId].data[0] = 3;
+ }
+ else
+ {
+ de_sub_80C9274(FALSE);
+ sub_8007E9C(2);
+ gTasks[taskId].data[0] = 1;
+ }
+#endif
+ }
+ }
+ else
+ {
+#if GERMAN
+ de_sub_80C9294(FALSE);
+#endif
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 1:
+ if (HaveAllPlayersReceivedBlock())
+ {
+ for (i = 0; i < MAX_LINK_PLAYERS; i++)
+ {
+ gTasks[taskId].data[5 + i] = gBlockRecvBuffer[i][0];
+ }
+ gTasks[taskId].data[0]++;
+ }
+ break;
+#if GERMAN
+ case 2:
+ gTasks[taskId].data[0] = 0;
+ SwitchTaskToFollowupFunc(taskId);
+ break;
+ default:
+ gTasks[taskId].data[0]++;
+ break;
+#endif
}
+}
- if (arg0)
+void sub_80C8EBC(u8 taskId)
+{
+ switch (gTasks[taskId].data[0])
{
- deUnkValue2 = 3;
+ default:
+ gTasks[taskId].data[0] = 0;
+ SwitchTaskToFollowupFunc(taskId);
+ break;
+ case 0:
+ if (IsLinkTaskFinished())
+ {
+ SendBlockToAllOpponents(gUnknown_02038670, sizeof gUnknown_02038670);
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 1:
+ if (HaveAllPlayersReceivedBlock())
+ {
+ memcpy(gUnknown_02038670, gBlockRecvBuffer[gUnknown_0203869B], sizeof gUnknown_02038670);
+ gTasks[taskId].data[0]++;
+ }
+ break;
}
- else
+}
+
+void sub_80C8F34(u8 taskId)
+{
+ switch (gTasks[taskId].data[0])
{
- deUnkValue2 = 2;
+ default:
+ gTasks[taskId].data[0] = 0;
+ SwitchTaskToFollowupFunc(taskId);
+ break;
+ case 0:
+ if (IsLinkTaskFinished())
+ {
+ SendBlockToAllOpponents(gUnknown_02038696, sizeof gUnknown_02038696);
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 1:
+ if (HaveAllPlayersReceivedBlock())
+ {
+ memcpy(gUnknown_02038696, gBlockRecvBuffer[gUnknown_0203869B], sizeof gUnknown_02038696);
+ gTasks[taskId].data[0]++;
+ }
+ break;
}
}
-void de_sub_80C9294(bool32 arg0) {
+#if GERMAN
+
+static void de_sub_80C9274(bool32 arg0)
+{
if (deUnkValue2 == 1)
{
if (arg0)
- {
deUnkValue2 = 3;
- }
else
- {
deUnkValue2 = 2;
- }
-
- return;
}
+}
-
- if (deUnkValue2 == 2)
+static void de_sub_80C9294(bool32 arg0)
+{
+ if (deUnkValue2 == 1)
+ {
+ if (arg0)
+ deUnkValue2 = 3;
+ else
+ deUnkValue2 = 2;
+ }
+ else if (deUnkValue2 == 2)
{
SendBlock(0, sBlockRequestLookupTable[deUnkValue1].address, sBlockRequestLookupTable[deUnkValue1].size);
-
if (arg0)
- {
deUnkValue2 = 0;
- }
else
- {
deUnkValue2 = 1;
- }
-
- return;
}
}
diff --git a/src/battle/pokeball.c b/src/battle/pokeball.c
index bcaaebcda..6f27469ce 100644
--- a/src/battle/pokeball.c
+++ b/src/battle/pokeball.c
@@ -383,7 +383,7 @@ static void sub_8046464(u8 taskId)
gSprites[spriteId].callback = sub_8047254;
break;
default:
- gBankTarget = GetBankByPlayerAI(1);
+ gBankTarget = GetBankByIdentity(1);
sp0 = TRUE;
break;
}
@@ -722,7 +722,7 @@ static void sub_8046C78(struct Sprite *sprite)
r8 = -25;
}
species = GetMonData(pkmn, MON_DATA_SPECIES);
- if ((r5 == GetBankByPlayerAI(0) || r5 == GetBankByPlayerAI(1))
+ if ((r5 == GetBankByIdentity(0) || r5 == GetBankByIdentity(1))
&& IsDoubleBattle() && ewram17840.unk9_0)
{
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
@@ -737,7 +737,7 @@ static void sub_8046C78(struct Sprite *sprite)
}
if (!IsDoubleBattle() || !ewram17840.unk9_0)
r4_2 = 0;
- else if (r5 == GetBankByPlayerAI(0) || r5 == GetBankByPlayerAI(1))
+ else if (r5 == GetBankByIdentity(0) || r5 == GetBankByIdentity(1))
r4_2 = 1;
else
r4_2 = 2;
@@ -885,7 +885,7 @@ static void sub_80470C4(struct Sprite *sprite)
sprite->data[6] = sprite->oam.affineParam & 0xFF;
sprite->data[0] = 0;
if (IsDoubleBattle() && ewram17840.unk9_0
- && sprite->data[6] == GetBankByPlayerAI(2))
+ && sprite->data[6] == GetBankByIdentity(2))
sprite->callback = sub_8047230;
else
sprite->callback = sub_8046C78;
@@ -910,7 +910,7 @@ static void sub_8047254(struct Sprite *sprite)
{
sprite->data[0] = 0;
if (IsDoubleBattle() && ewram17840.unk9_0
- && sprite->data[6] == GetBankByPlayerAI(3))
+ && sprite->data[6] == GetBankByIdentity(3))
sprite->callback = sub_8047230;
else
sprite->callback = sub_8046C78;
diff --git a/src/battle/post_battle_event_funcs.c b/src/battle/post_battle_event_funcs.c
index 0617763f6..a44cf028b 100644
--- a/src/battle/post_battle_event_funcs.c
+++ b/src/battle/post_battle_event_funcs.c
@@ -26,8 +26,8 @@ int GameClear(void)
FlagSet(FLAG_SYS_GAME_CLEAR);
}
- if (!GetGameStat(1))
- SetGameStat(1, (gSaveBlock2.playTimeHours << 16) | (gSaveBlock2.playTimeMinutes << 8) | gSaveBlock2.playTimeSeconds);
+ if (!GetGameStat(GAME_STAT_FIRST_HOF_PLAY_TIME))
+ SetGameStat(GAME_STAT_FIRST_HOF_PLAY_TIME, (gSaveBlock2.playTimeHours << 16) | (gSaveBlock2.playTimeMinutes << 8) | gSaveBlock2.playTimeSeconds);
SetSecretBase2Field_9();
@@ -54,7 +54,7 @@ int GameClear(void)
if (ribbonGet == TRUE)
{
- IncrementGameStat(42);
+ IncrementGameStat(GAME_STAT_RECEIVED_RIBBONS);
FlagSet(FLAG_SYS_RIBBON_GET);
}
diff --git a/src/battle/reshow_battle_screen.c b/src/battle/reshow_battle_screen.c
index 49b0854cc..a78cb20df 100644
--- a/src/battle/reshow_battle_screen.c
+++ b/src/battle/reshow_battle_screen.c
@@ -3,7 +3,7 @@
#include "battle_anim.h"
#include "palette.h"
#include "main.h"
-#include "unknown_task.h"
+#include "scanline_effect.h"
#include "text.h"
#include "rom_8077ABC.h"
#include "data2.h"
@@ -13,12 +13,12 @@ extern struct SpriteTemplate gUnknown_02024E8C;
extern struct Window gUnknown_03004210;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG2_X;
-extern u16 gUnknown_030042A4;
+extern u16 gBattle_BG0_X;
extern u16 gBattle_BG1_X;
-extern u16 gUnknown_030041B0;
+extern u16 gBattle_BG3_X;
extern u16 gBattle_BG1_Y;
-extern u16 gUnknown_030041B8;
-extern u16 gUnknown_030042A0;
+extern u16 gBattle_BG3_Y;
+extern u16 gBattle_BG0_Y;
extern u8 gReservedSpritePaletteCount;
extern u8 gActionSelectionCursor[4];
extern u8 gBankInMenu;
@@ -77,18 +77,18 @@ static void CB2_ReshowBattleScreenAfterMenu(void)
switch (gReshowState)
{
case 0:
- dp12_8087EA4();
- SetUpWindowConfig(&gWindowConfig_81E6C58);
+ ScanlineEffect_Clear();
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6C58);
ResetPaletteFade();
- InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C58);
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ Text_InitWindowWithTemplate(&gUnknown_03004210, &gWindowTemplate_81E6C58);
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
gBattle_BG1_X = 0;
gBattle_BG1_Y = 0;
gBattle_BG2_X = 0;
gBattle_BG2_Y = 0;
- gUnknown_030041B0 = 0;
- gUnknown_030041B8 = 0;
+ gBattle_BG3_X = 0;
+ gBattle_BG3_Y = 0;
break;
case 1:
{
@@ -171,13 +171,13 @@ static void CB2_ReshowBattleScreenAfterMenu(void)
sub_80327CC();
- opponentBank = GetBankByPlayerAI(1);
+ opponentBank = GetBankByIdentity(1);
species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES);
sub_8032984(opponentBank, species);
if (IsDoubleBattle())
{
- opponentBank = GetBankByPlayerAI(3);
+ opponentBank = GetBankByIdentity(3);
species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES);
sub_8032984(opponentBank, species);
}
@@ -190,7 +190,7 @@ static void CB2_ReshowBattleScreenAfterMenu(void)
sub_807B06C();
BeginHardwarePaletteFade(0xFF, 0, 0x10, 0, 1);
gPaletteFade.bufferTransferDisabled = 0;
- SetMainCallback2(sub_800F808);
+ SetMainCallback2(BattleMainCB2);
break;
}
gReshowState++;
diff --git a/src/contest.c b/src/contest.c
index f5aab709d..e2695627e 100644
--- a/src/contest.c
+++ b/src/contest.c
@@ -29,184 +29,18 @@
#include "task.h"
#include "text.h"
#include "tv.h"
-#include "unknown_task.h"
+#include "scanline_effect.h"
#include "util.h"
+#include "contest_ai.h"
+
+extern u8 gUnknown_020297ED;
extern u8 AreMovesContestCombo(u16, u16); // I don't think this is a bool
extern void sub_80C8A38(u8);
extern void sub_80C8AD0(u8);
extern void sub_80C8C80(u8);
-extern void sub_81288F4();
-extern u8 sub_8128944(void);
-
-struct Shared18000
-{
- /*0x18000*/ u8 unk18000;
- /*0x18001*/ u8 filler18001[3];
- /*0x18004*/ u16 unk18004[16][16];
- /*0x18204*/ u16 unk18204[0x200];
- /*0x18604*/ u16 unk18604[0x200];
- /*0x18A04*/ u8 unk18A04[0x800];
-};
-
-struct Contest
-{
- /*0x19204*/ u8 playerMoveChoice;
- /*0x19205*/ u8 turnNumber;
- /*0x19206*/ u8 unk19206[4]; // seems to only be used by an unref function
- /*0x1920A*/ u16 unk1920A_0:1; // Task active flags?
- u16 unk1920A_1:1;
- u16 unk1920A_2:1;
- u16 unk1920A_3:1;
- u16 unk1920A_4:1;
- u16 unk1920A_5:1;
- u16 unk1920A_6:1;
- u16 unk1920A_7:1;
- /*0x1920B*/ u16 unk1920B_0:1;
- u16 unk1920B_1:1;
- u16 unk1920B_2:1;
- /*0x1920C*/ u8 mainTaskId;
- /*0x1920D*/ u8 unk1920D[4];
- /*0x19211*/ u8 unk19211;
- /*0x19212*/ u8 unk19212;
- /*0x19213*/ u8 filler19213;
- /*0x19214*/ u8 unk19214;
- /*0x19215*/ u8 unk19215;
- /*0x19216*/ u8 unk19216; // sprite ID
- /*0x19217*/ s8 applauseLevel;
- /*0x19218*/ u8 unk19218[4];
- /*0x1921C*/ u32 unk1921C; // saved RNG value?
- u16 unk19220[5][4]; // move history?
- u8 unk19248[5][4]; // excitement history
- u8 applauseMeterSpriteId; // sprite ID
- /*0x1925D*/ u8 unk1925D;
- /*0x1925E*/ u8 unk1925E;
-};
-
-struct ContestantStatus
-{
- s16 appeal1; // move appeal?
- s16 appeal2; // final appeal after end of turn, maybe?
- s16 unk4;
- u16 currMove;
- u16 prevMove;
- u8 moveCategory;
- u8 unkB_0:2;
- u8 unkB_2:2;
- u8 moveRepeatCount:3;
- u8 unkB_7:1; // used a one-time move?
- u8 unkC_0:1;
- u8 unkC_1:2;
- s8 unkD;
- u8 unkE;
- u8 unkF;
- u8 unk10_0:1;
- u8 unk10_1:1;
- u8 unk10_2:1;
- u8 unk10_3:1;
- u8 unk10_4:2;
- u8 unk10_6:2;
- u8 unk11_0:2;
- u8 unk11_2:1;
- u8 unk11_3:1;
- u8 unk11_4:1;
- u8 unk11_5:1;
- u8 unk12;
- u8 unk13; // status action?
- u8 unk14;
- u8 disappointedRepeat:1;
- u8 unk15_1:1;
- u8 unk15_2:1;
- u8 unk15_3:1;
- u8 unk15_4:1;
- u8 unk15_5:1;
- u8 unk15_6:1;
- u8 unk16;
- u8 unk17;
- u8 unk18;
- u8 unk19; // turn position
- u8 attentionLevel; // How much the Pokemon "stood out"
- u8 unk1B;
-};
-
-struct UnknownContestStruct3
-{
- u8 unk0;
- u8 unk1;
- //u8 unk2_0:1;
- //u8 unk2_1:1;
- u8 unk2; // maybe a bitfield
- u8 filler3;
-};
-
-// possibly the same as UnknownContestStruct3?
-struct UnknownContestStruct4
-{
- u8 unk0; // sprite ID
- u8 unk1; // sprite ID
- u8 unk2_0:1;
- u8 unk2_1:1;
- u8 unk2_2:1;
- u8 filler3;
-};
-
-struct UnknownContestStruct5
-{
- s8 bits_0; // current move excitement?
- u8 bits_8:1;
- u8 bits_9:3;
- u8 bits_C:4;
- s8 unk2;
- u8 filler3;
-};
-
-struct UnknownContestStruct7
-{
- u8 unk0[4];
- u16 unk4;
- u16 unk6;
- u8 filler8[0xD-8];
- u8 unkD[4];
- u8 unk11;
- u8 filler12[2];
-};
-
-struct UnknownContestStruct8
-{
- u16 unk0;
- u16 unk2;
- u8 unk4_0:1;
- u8 unk5;
- u8 filler6[2];
- u32 unk8;
- u32 unkC;
- u32 unk10;
-};
-
-struct UnknownContestStruct6
-{
- s32 unk0;
- s32 unk4;
- s32 unk8;
- s32 unkC;
-};
-
-#define shared15800 (gSharedMem + 0x15800)
-#define shared15DE0 (*(struct ContestWinner *)(gSharedMem + 0x15DE0))
-#define shared16800 (gSharedMem + 0x16800)
-#define shared18000 (*(struct Shared18000 *)(gSharedMem + 0x18000))
-#define shared18004 ((u16 *)(gSharedMem + 0x18004))
-#define sContest (*(struct Contest *)(gSharedMem + 0x19204))
-#define sContestantStatus ((struct ContestantStatus *)(gSharedMem + 0x19260))
-#define shared192D0_ (*(struct UnknownContestStruct7 *)(gSharedMem + 0x192D0))
-#define shared192E4 (gSharedMem + 0x192E4)
-#define shared19328 (*(struct UnknownContestStruct5 *)(gSharedMem + 0x19328))
-#define shared19338 ((struct UnknownContestStruct4 *)(gSharedMem + 0x19338))
-#define shared19348_ (*(struct UnknownContestStruct8 *)(gSharedMem + 0x19348))
extern struct MusicPlayerInfo gMPlay_SE1;
-extern u16 gSpecialVar_ContestCategory;
-extern u16 gSpecialVar_ContestRank;
extern u8 gBattleMonForms[];
extern u8 gDisplayedStringBattle[];
extern u16 gBattleTypeFlags;
@@ -214,31 +48,21 @@ extern u8 gBankAttacker;
extern u8 gBankTarget;
extern u8 gBanksBySide[];
extern u8 gObjectBankIDs[];
-extern u8 gIsLinkContest;
-extern u8 gContestPlayerMonIndex;
-extern u16 gUnknown_030041B0;
+extern u16 gBattle_BG3_X;
extern s16 gBattle_BG1_Y;
-extern u16 gUnknown_030041B8;
+extern u16 gBattle_BG3_Y;
extern u16 gBattle_WIN1H;
extern struct Window gUnknown_03004210;
extern u16 gBattle_WIN0V;
extern u16 gBattle_WIN1V;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG2_X;
-extern u16 gUnknown_030042A0;
-extern u16 gUnknown_030042A4;
+extern u16 gBattle_BG0_Y;
+extern u16 gBattle_BG0_X;
extern u16 gBattle_BG1_X;
extern u16 gBattle_WIN0H;
-extern u32 gUnknown_03005D28; // saved RNG value
-
-extern s16 gUnknown_02038680[];
-extern u16 gUnknown_02038688[];
-extern u8 gUnknown_02038694;
-extern u8 gUnknown_02038696[];
-extern u8 gUnknown_0203869B;
-extern s16 gUnknown_02038670[];
-extern s16 gUnknown_02038678[];
-extern u8 gContestFinalStandings[]; // What "place" each participant came in.
+extern u32 gContestRngValue; // saved RNG value
+
extern struct SpriteTemplate gUnknown_02024E8C;
@@ -416,6 +240,7 @@ void sub_80B0BC4(u8, bool8);
void sub_80B0C5C(struct Sprite *);
void sub_80B0CB0(struct Sprite *);
void sub_80B0CDC(u8, int);
+void unref_sub_80B0CF4(void);
void sub_80B0D7C(void);
void sub_80B1118(void);
void sub_80B114C(u8);
@@ -458,6 +283,20 @@ void sub_80B292C(void);
void sub_80B2968(void);
void SelectContestMoveBankTarget(u16);
+EWRAM_DATA u8 gUnknown_0203856C = 0;
+EWRAM_DATA struct ContestPokemon gContestMons[4] = {0};
+EWRAM_DATA s16 gUnknown_02038670[4] = {0};
+EWRAM_DATA s16 gUnknown_02038678[4] = {0};
+EWRAM_DATA s16 gUnknown_02038680[4] = {0};
+EWRAM_DATA u16 gUnknown_02038688[4] = {0};
+EWRAM_DATA u8 gContestFinalStandings[4] = {0}; // What "place" each participant came in.
+EWRAM_DATA u8 gUnknown_02038694 = 0;
+EWRAM_DATA u8 gContestPlayerMonIndex = 0;
+EWRAM_DATA u8 gUnknown_02038696[4] = {0};
+EWRAM_DATA u8 gIsLinkContest = 0;
+EWRAM_DATA u8 gUnknown_0203869B = 0;
+EWRAM_DATA u16 gSpecialVar_ContestCategory = 0;
+EWRAM_DATA u16 gSpecialVar_ContestRank = 0;
void nullsub_89(u8 taskId)
{
@@ -489,14 +328,14 @@ void ResetContestGpuRegs(void)
REG_WINOUT = 0x3F3F;
REG_DISPCNT |= 0x7F00;
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
gBattle_BG1_X = 0;
gBattle_BG1_Y = 0;
gBattle_BG2_X = 0;
gBattle_BG2_Y = 0;
- gUnknown_030041B0 = 0;
- gUnknown_030041B8 = 0;
+ gBattle_BG3_X = 0;
+ gBattle_BG3_Y = 0;
gBattle_WIN0H = 0;
gBattle_WIN0V = 0;
gBattle_WIN1H = 0;
@@ -522,16 +361,16 @@ void LoadContestBgAfterMoveAnim(void)
void SetUpContestWindow(void)
{
- SetUpWindowConfig(&gWindowConfig_81E6FD8);
- InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6FD8);
- InitWindowFromConfig(&gMenuWindow, &gWindowConfig_81E6FF4);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6FD8);
+ Text_InitWindowWithTemplate(&gUnknown_03004210, &gWindowTemplate_81E6FD8);
+ Text_InitWindowWithTemplate(&gMenuWindow, &gWindowTemplate_81E6FF4);
}
void sub_80AB350(void)
{
u8 i;
- LoadFontDefaultPalette(&gWindowConfig_81E6FD8);
+ LoadFontDefaultPalette(&gWindowTemplate_81E6FD8);
FillPalette(0, 0, 2);
for (i = 10; i < 14; i++)
LoadPalette(gPlttBufferUnfaded + 241, 240 + i, 2);
@@ -555,8 +394,8 @@ void ClearContestVars(void)
sContestantStatus[i].unk14 = 0xFF;
}
- memset(&shared192D0_, 0, sizeof(shared192D0_));
- memset(shared192E4, 0, 0x44 * sizeof(*shared192E4));
+ memset(&shared192D0, 0, sizeof(shared192D0));
+ memset(eContestAI, 0, sizeof(struct ContestAIInfo));
memset(&shared19328, 0, sizeof(shared19328));
memset(shared19338, 0, 4 * sizeof(*shared19338));
if (!(gIsLinkContest & 1))
@@ -577,7 +416,7 @@ void CB2_StartContest(void)
SetVBlankCallback(NULL);
SetUpContestWindow();
ResetContestGpuRegs();
- dp12_8087EA4();
+ ScanlineEffect_Clear();
ResetPaletteFade();
gPaletteFade.bufferTransferDisabled = TRUE;
DmaClearLarge32(3, (void *)VRAM, VRAM_SIZE, 0x1000);
@@ -659,7 +498,7 @@ void sub_80AB6B4(u8 taskId)
GetMultiplayerId(); // unused return value
DestroyTask(taskId);
gTasks[sContest.mainTaskId].func = sub_80AB960;
- gRngValue = gUnknown_03005D28;
+ gRngValue = gContestRngValue;
}
}
@@ -777,6 +616,10 @@ void sub_80AB9A0(u8 taskId)
void ContestMainCallback2(void)
{
+#if DEBUG
+ if (gUnknown_020297ED == 1 && gMain.newKeys == 4)
+ unref_sub_80B0CF4();
+#endif
AnimateSprites();
RunTasks();
BuildOamBuffer();
@@ -785,14 +628,14 @@ void ContestMainCallback2(void)
void ContestVBlankCallback(void)
{
- REG_BG0HOFS = gUnknown_030042A4;
- REG_BG0VOFS = gUnknown_030042A0;
+ REG_BG0HOFS = gBattle_BG0_X;
+ REG_BG0VOFS = gBattle_BG0_Y;
REG_BG1HOFS = gBattle_BG1_X;
REG_BG1VOFS = gBattle_BG1_Y;
REG_BG2HOFS = gBattle_BG2_X;
REG_BG2VOFS = gBattle_BG2_Y;
- REG_BG3HOFS = gUnknown_030041B0;
- REG_BG3VOFS = gUnknown_030041B8;
+ REG_BG3HOFS = gBattle_BG3_X;
+ REG_BG3VOFS = gBattle_BG3_Y;
REG_WIN0H = gBattle_WIN0H;
REG_WIN0V = gBattle_WIN0V;
REG_WIN1H = gBattle_WIN1H;
@@ -800,12 +643,12 @@ void ContestVBlankCallback(void)
TransferPlttBuffer();
LoadOam();
ProcessSpriteCopyRequests();
- sub_8089668();
+ ScanlineEffect_InitHBlankDmaTransfer();
}
void sub_80ABB70(u8 taskId)
{
- gUnknown_030042A0 = 0;
+ gBattle_BG0_Y = 0;
gBattle_BG2_Y = 0;
sub_80B0D7C();
DmaCopy32Defvars(3, gPlttBufferUnfaded, shared18000.unk18204, 0x400);
@@ -816,13 +659,13 @@ void sub_80ABB70(u8 taskId)
InsertStringDigit(gDisplayedStringBattle, sContest.turnNumber + 1);
sub_80AF138();
StringExpandPlaceholders(gStringVar4, gDisplayedStringBattle);
- sub_8002EB0(&gMenuWindow, gStringVar4, 776, 1, 15);
+ Text_InitWindow8002EB0(&gMenuWindow, gStringVar4, 776, 1, 15);
gTasks[taskId].func = sub_80ABC3C;
}
void sub_80ABC3C(u8 taskId)
{
- if (sub_80037A0(&gMenuWindow) == 1)
+ if (Text_UpdateWindowInContest(&gMenuWindow) == 1)
gTasks[taskId].func = sub_80ABC70;
}
@@ -849,9 +692,9 @@ void sub_80ABCDC(u8 taskId)
u8 i;
u8 sp8[32];
- gUnknown_030042A0 = 0xA0;
+ gBattle_BG0_Y = 0xA0;
gBattle_BG2_Y = 0xA0;
- FillWindowRect_DefaultPalette(
+ Text_FillWindowRectDefPalette(
&gUnknown_03004210,
0,
gUnknown_083CA340[0][0],
@@ -880,22 +723,24 @@ void sub_80ABCDC(u8 taskId)
}
r5 = StringCopy(r5, gMoveNames[move]);
- sub_8002E4C(
+ Text_InitWindow8002E4C(
&gUnknown_03004210,
sp8,
776 + i * 20,
gUnknown_083CA340[i][0] * 8 + 4,
gUnknown_083CA340[i][1] * 8,
1);
- sub_8002F44(&gUnknown_03004210);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
}
- sub_814A5C0(0, 0xFFFF, 12, 0x2D9F, 72);
+ MenuCursor_Create814A5C0(0, 0xFFFF, 12, 0x2D9F, 72);
sub_80AC0AC(sContest.playerMoveChoice);
sub_80AEBEC(gContestMons[gContestPlayerMonIndex].moves[sContest.playerMoveChoice]);
gTasks[taskId].func = sub_80ABEA0;
}
+void debug_sub_80B9EBC(u8);
+
// Handle move selection input
void sub_80ABEA0(u8 taskId)
{
@@ -922,7 +767,7 @@ void sub_80ABEA0(u8 taskId)
sub_814A904();
PlaySE(SE_SELECT);
sub_80AFFE0(FALSE);
- FillWindowRect_DefaultPalette(
+ Text_FillWindowRectDefPalette(
&gUnknown_03004210,
0,
gUnknown_083CA340[0][0],
@@ -936,8 +781,8 @@ void sub_80ABEA0(u8 taskId)
InsertStringDigit(gDisplayedStringBattle, sContest.turnNumber + 1);
sub_80AF138();
StringExpandPlaceholders(gStringVar4, gDisplayedStringBattle);
- sub_8003460(&gMenuWindow, gStringVar4, 776, 1, 15);
- gUnknown_030042A0 = 0;
+ Text_InitWindowAndPrintText(&gMenuWindow, gStringVar4, 776, 1, 15);
+ gBattle_BG0_Y = 0;
gBattle_BG2_Y = 0;
gTasks[taskId].func = sub_80ABC70;
break;
@@ -968,13 +813,196 @@ void sub_80ABEA0(u8 taskId)
if (numMoves > 1)
PlaySE(SE_SELECT);
break;
+#if DEBUG
+ case START_BUTTON:
+ if (gUnknown_020297ED == 1 && !(gIsLinkContest & 1))
+ {
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = gContestMons[gContestPlayerMonIndex].moves[0];
+ gTasks[taskId].func = debug_sub_80B9EBC;
+ }
+ break;
+#endif
}
}
}
+#if DEBUG
+
+void debug_sub_80BA054(u8);
+
+void debug_sub_80B9EBC(u8 taskId)
+{
+ u8 text[100];
+
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ Text_FillWindowRectDefPalette(
+ &gUnknown_03004210,
+ 0,
+ gUnknown_083CA340[0][0],
+ gUnknown_083CA340[0][1],
+ gUnknown_083CA340[0][2],
+ gUnknown_083CA340[0][3]);
+ Text_InitWindowAndPrintText(
+ &gUnknown_03004210,
+ gMoveNames[gTasks[taskId].data[1]],
+ 776,
+ gUnknown_083CA340[0][0],
+ gUnknown_083CA340[0][1]);
+ ConvertIntToDecimalStringN(text, gTasks[taskId].data[1], 2, 3);
+ Text_InitWindowAndPrintText(
+ &gUnknown_03004210,
+ text,
+ 796,
+ gUnknown_083CA340[1][0],
+ gUnknown_083CA340[1][1]);
+ sub_80AED58();
+ sub_80AEBEC(gTasks[taskId].data[1]);
+ gTasks[taskId].data[0]++;
+ break;
+ case 1:
+ switch (gMain.newAndRepeatedKeys)
+ {
+ case 0x20:
+ gTasks[taskId].data[1] -= 1;
+ if (gTasks[taskId].data[1] < 1)
+ gTasks[taskId].data[1] = 354;
+ gTasks[taskId].data[0]--;
+ break;
+ case 0x200:
+ gTasks[taskId].data[1] -= 10;
+ if (gTasks[taskId].data[1] < 1)
+ gTasks[taskId].data[1] = 354;
+ gTasks[taskId].data[0]--;
+ break;
+ case 0x10:
+ gTasks[taskId].data[1] += 1;
+ if (gTasks[taskId].data[1] > 354)
+ gTasks[taskId].data[1] = 1;
+ gTasks[taskId].data[0]--;
+ break;
+ case 0x100:
+ gTasks[taskId].data[1] += 10;
+ if (gTasks[taskId].data[1] > 354)
+ gTasks[taskId].data[1] = 1;
+ gTasks[taskId].data[0]--;
+ break;
+ case 4:
+ case 8:
+ gBattle_BG0_Y = 0;
+ gBattle_BG2_Y = 0;
+ sub_80B1BDC();
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].func = debug_sub_80BA054;
+ break;
+ case 2:
+ gBattle_BG0_Y = DISPLAY_HEIGHT;
+ gBattle_BG2_Y = DISPLAY_HEIGHT;
+ gContestMons[gContestPlayerMonIndex].moves[0] = gTasks[taskId].data[1];
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = 0;
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].data[3] = 0;
+ gTasks[taskId].func = sub_80ABCDC;
+ break;
+ }
+ break;
+ }
+}
+
+void debug_sub_80BA054(u8 taskId)
+{
+ s32 i;
+ u8 r6;
+
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ for (i = 0; i < 4; i++)
+ gBattleMonForms[i] = 0;
+ memset(&shared19348, 0, sizeof(shared19348));
+ sub_80B28F0(gContestPlayerMonIndex);
+ r6 = sub_80AE9FC(
+ gContestMons[gContestPlayerMonIndex].species,
+ gContestMons[gContestPlayerMonIndex].otId,
+ gContestMons[gContestPlayerMonIndex].personality);
+ gSprites[r6].pos2.x = 120;
+ gSprites[r6].callback = sub_80AD8FC;
+ gTasks[taskId].data[2] = r6;
+ gObjectBankIDs[gBankAttacker] = r6;
+ gTasks[taskId].data[3] = 0;
+ gTasks[taskId].data[0]++;
+ sContest.unk1925E = 0;
+ break;
+ case 1:
+ r6 = gTasks[taskId].data[2];
+ if (gSprites[r6].callback == SpriteCallbackDummy)
+ {
+ sContestantStatus[gContestPlayerMonIndex].currMove = gTasks[taskId].data[1];
+ sub_80B2790(gContestPlayerMonIndex);
+ sub_80B28F0(gContestPlayerMonIndex);
+ SelectContestMoveBankTarget(gTasks[taskId].data[1]);
+ DoMoveAnim(gTasks[taskId].data[1]);
+ gTasks[taskId].data[3] = 0;
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 2:
+ gAnimScriptCallback();
+ if (!gAnimScriptActive)
+ {
+ sub_80B28CC(gContestPlayerMonIndex);
+ if (sContest.unk1925E != 0)
+ {
+ gTasks[taskId].data[10] = 0;
+ gTasks[taskId].data[0] = 20;
+ }
+ else
+ {
+ gTasks[taskId].data[0]++;
+ }
+ }
+ break;
+ case 3:
+ gTasks[taskId].data[3]++;
+ if (gTasks[taskId].data[3] == 21)
+ {
+ r6 = gTasks[taskId].data[2];
+ gSprites[r6].callback = sub_80AD92C;
+ sub_80B1B14();
+ gTasks[taskId].data[3] = 0;
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 4:
+ r6 = gTasks[taskId].data[2];
+ if (gSprites[r6].invisible)
+ {
+ FreeSpriteOamMatrix(&gSprites[r6]);
+ DestroySprite(&gSprites[r6]);
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].func = debug_sub_80B9EBC;
+ gBattle_BG0_Y = DISPLAY_HEIGHT;
+ gBattle_BG2_Y = DISPLAY_HEIGHT;
+ }
+ break;
+ case 20:
+ if (gTasks[taskId].data[10]++ > 30)
+ {
+ gTasks[taskId].data[10] = 0;
+ gTasks[taskId].data[0] = 1;
+ }
+ break;
+ }
+}
+
+#endif
+
void sub_80AC0AC(s8 a)
{
- sub_814A880(4, 88 + a * 16);
+ MenuCursor_SetPos814A880(4, 88 + a * 16);
}
void nullsub_17(s8 a)
@@ -1011,7 +1039,7 @@ void sub_80AC15C(u8 taskId)
void sub_80AC188(u8 taskId)
{
sub_80AF138();
- gUnknown_030042A0 = 0;
+ gBattle_BG0_Y = 0;
gBattle_BG2_Y = 0;
sub_80AFFE0(FALSE);
DmaCopy32Defvars(3, gPlttBufferFaded, shared18000.unk18604, 0x400);
@@ -1063,7 +1091,7 @@ void sub_80AC2CC(u8 taskId)
{
case 0:
sub_80B0D7C();
- for (i = 0; sContest.unk19214 != shared192D0_.unk0[i]; i++)
+ for (i = 0; sContest.unk19214 != shared192D0.unk0[i]; i++)
;
sContest.unk19215 = i;
r7 = sContest.unk19215;
@@ -1106,7 +1134,7 @@ void sub_80AC2CC(u8 taskId)
case 3:
for (i = 0; i < 4; i++)
gBattleMonForms[i] = 0;
- memset(&shared19348_, 0, sizeof(shared19348_));
+ memset(&shared19348, 0, sizeof(shared19348));
sub_80B28F0(sContest.unk19215);
spriteId = sub_80AE9FC(
gContestMons[sContest.unk19215].species,
@@ -1141,12 +1169,12 @@ void sub_80AC2CC(u8 taskId)
else
StringCopy(gStringVar2, gUnknown_083CC330[sContestantStatus[r7].moveCategory]);
StringExpandPlaceholders(gStringVar4, gUnknown_083CAFD7);
- sub_8002EB0(&gMenuWindow, gStringVar4, 776, 1, 15);
+ Text_InitWindow8002EB0(&gMenuWindow, gStringVar4, 776, 1, 15);
gTasks[taskId].data[0] = 6;
}
return;
case 6:
- if (sub_80037A0(&gMenuWindow) != 0)
+ if (Text_UpdateWindowInContest(&gMenuWindow) != 0)
{
sContest.unk1925E = 0;
gTasks[taskId].data[0] = 7;
@@ -1224,7 +1252,7 @@ void sub_80AC2CC(u8 taskId)
}
return;
case 24:
- if (sub_80037A0(&gMenuWindow) != 0)
+ if (Text_UpdateWindowInContest(&gMenuWindow) != 0)
gTasks[taskId].data[0] = 23;
return;
case 48:
@@ -1336,7 +1364,7 @@ void sub_80AC2CC(u8 taskId)
}
return;
case 27:
- if (sub_80037A0(&gMenuWindow) != 0)
+ if (Text_UpdateWindowInContest(&gMenuWindow) != 0)
gTasks[taskId].data[0] = 28;
return;
case 28:
@@ -1399,13 +1427,13 @@ void sub_80AC2CC(u8 taskId)
sub_80AF138();
StringCopy(gStringVar1, gContestMons[r7].nickname);
StringExpandPlaceholders(gStringVar4, ContestString_CantAppealNextTurn);
- sub_8002EB0(&gMenuWindow, gStringVar4, 776, 1, 15);
+ Text_InitWindow8002EB0(&gMenuWindow, gStringVar4, 776, 1, 15);
}
gTasks[taskId].data[0] = 52;
}
return;
case 52:
- if (sub_80037A0(&gMenuWindow) != 0)
+ if (Text_UpdateWindowInContest(&gMenuWindow) != 0)
{
if (!sContestantStatus[r7].unk15_6)
gTasks[taskId].data[0] = 17;
@@ -1419,11 +1447,11 @@ void sub_80AC2CC(u8 taskId)
{
sub_80AF138();
if (r4 == 1)
- sub_8002EB0(&gMenuWindow, ContestString_WentOverWell, 776, 1, 15);
+ Text_InitWindow8002EB0(&gMenuWindow, ContestString_WentOverWell, 776, 1, 15);
else if (r4 == 2)
- sub_8002EB0(&gMenuWindow, ContestString_WentOverVeryWell, 776, 1, 15);
+ Text_InitWindow8002EB0(&gMenuWindow, ContestString_WentOverVeryWell, 776, 1, 15);
else
- sub_8002EB0(&gMenuWindow, ContestString_AppealComboExcellently, 776, 1, 15);
+ Text_InitWindow8002EB0(&gMenuWindow, ContestString_AppealComboExcellently, 776, 1, 15);
sub_80B1710(3);
gTasks[taskId].data[10] = 0;
gTasks[taskId].data[0] = 45;
@@ -1433,7 +1461,7 @@ void sub_80AC2CC(u8 taskId)
sub_80AF138();
StringCopy(gStringVar1, gContestMons[r7].nickname);
StringExpandPlaceholders(gStringVar4, ContestString_JudgeExpectantly2);
- sub_8002EB0(&gMenuWindow, gStringVar4, 776, 1, 15);
+ Text_InitWindow8002EB0(&gMenuWindow, gStringVar4, 776, 1, 15);
sub_80B1710(2);
gTasks[taskId].data[10] = 0;
gTasks[taskId].data[0] = 45;
@@ -1447,7 +1475,7 @@ void sub_80AC2CC(u8 taskId)
}
return;
case 15:
- if (sub_80037A0(&gMenuWindow) != 0)
+ if (Text_UpdateWindowInContest(&gMenuWindow) != 0)
{
if (++gTasks[taskId].data[10] > 50)
{
@@ -1476,7 +1504,7 @@ void sub_80AC2CC(u8 taskId)
sub_80AF138();
StringCopy(gStringVar1, gContestMons[r7].nickname);
StringExpandPlaceholders(gStringVar4, ContestString_DissapointedRepeat);
- sub_8002EB0(&gMenuWindow, gStringVar4, 776, 1, 15);
+ Text_InitWindow8002EB0(&gMenuWindow, gStringVar4, 776, 1, 15);
gTasks[taskId].data[10] = 0;
sub_80B1710(0);
gTasks[taskId].data[0] = 46;
@@ -1491,7 +1519,7 @@ void sub_80AC2CC(u8 taskId)
gTasks[taskId].data[0] = 19;
return;
case 19:
- if (sub_80037A0(&gMenuWindow) != 0)
+ if (Text_UpdateWindowInContest(&gMenuWindow) != 0)
{
sub_80AFBA0(sContestantStatus[r7].appeal2, -sContestantStatus[r7].unk18, r7);
sContestantStatus[r7].appeal2 -= sContestantStatus[r7].unk18;
@@ -1546,7 +1574,7 @@ void sub_80AC2CC(u8 taskId)
StringExpandPlaceholders(gStringVar4, ContestString_WentOverGreat);
else
StringExpandPlaceholders(gStringVar4, ContestString_GotCrowdGoing);
- sub_8002EB0(&gMenuWindow, gStringVar4, 776, 1, 15);
+ Text_InitWindow8002EB0(&gMenuWindow, gStringVar4, 776, 1, 15);
gTasks[taskId].data[10] = 0;
gTasks[taskId].data[11] = 0;
if (r4 < 0)
@@ -1565,7 +1593,7 @@ void sub_80AC2CC(u8 taskId)
gTasks[taskId].data[10]++;
break;
case 1:
- if (!sContest.unk1920B_0 && sub_80037A0(&gMenuWindow) != 0)
+ if (!sContest.unk1920B_0 && Text_UpdateWindowInContest(&gMenuWindow) != 0)
{
sub_80B1CBC(-1);
gTasks[taskId].data[10]++;
@@ -1596,7 +1624,7 @@ void sub_80AC2CC(u8 taskId)
switch (gTasks[taskId].data[10])
{
case 0:
- if (sub_80037A0(&gMenuWindow) != 0)
+ if (Text_UpdateWindowInContest(&gMenuWindow) != 0)
{
sub_80B1EA8(1, 1);
gTasks[taskId].data[10]++;
@@ -1656,20 +1684,20 @@ void sub_80AC2CC(u8 taskId)
StringCopy(gStringVar1, gContestMons[r7].nickname);
StringCopy(gStringVar2, gMoveNames[sContestantStatus[r7].currMove]);
StringExpandPlaceholders(gStringVar4, ContestString_CrowdWatches);
- sub_8002EB0(&gMenuWindow, gStringVar4, 776, 1, 15);
+ Text_InitWindow8002EB0(&gMenuWindow, gStringVar4, 776, 1, 15);
gTasks[taskId].data[0] = 58;
return;
case 58:
- if (sub_80037A0(&gMenuWindow) != 0)
+ if (Text_UpdateWindowInContest(&gMenuWindow) != 0)
{
sub_80AF138();
StringExpandPlaceholders(gStringVar4, ContestString_Ignored2);
- sub_8002EB0(&gMenuWindow, gStringVar4, 776, 1, 15);
+ Text_InitWindow8002EB0(&gMenuWindow, gStringVar4, 776, 1, 15);
gTasks[taskId].data[0] = 59;
}
return;
case 59:
- if (sub_80037A0(&gMenuWindow) != 0)
+ if (Text_UpdateWindowInContest(&gMenuWindow) != 0)
{
sub_80AF138();
gTasks[taskId].data[0] = 55;
@@ -1682,11 +1710,11 @@ void sub_80AC2CC(u8 taskId)
StringCopy(gStringVar1, gContestMons[r7].nickname);
StringCopy(gStringVar2, gMoveNames[sContestantStatus[r7].currMove]);
StringExpandPlaceholders(gStringVar4, gUnknown_083CBF60);
- sub_8002EB0(&gMenuWindow, gStringVar4, 776, 1, 15);
+ Text_InitWindow8002EB0(&gMenuWindow, gStringVar4, 776, 1, 15);
gTasks[taskId].data[0] = 34;
return;
case 34:
- if (sub_80037A0(&gMenuWindow) != 0)
+ if (Text_UpdateWindowInContest(&gMenuWindow) != 0)
gTasks[taskId].data[0] = 55;
return;
case 55:
@@ -1728,11 +1756,11 @@ void sub_80AC2CC(u8 taskId)
sub_80AF138();
StringCopy(gStringVar1, gContestMons[r7].nickname);
StringExpandPlaceholders(gStringVar4, gUnknown_083CB00D);
- sub_8002EB0(&gMenuWindow, gStringVar4, 776, 1, 15);
+ Text_InitWindow8002EB0(&gMenuWindow, gStringVar4, 776, 1, 15);
gTasks[taskId].data[0] = 32;
return;
case 32:
- if (sub_80037A0(&gMenuWindow) != 0)
+ if (Text_UpdateWindowInContest(&gMenuWindow) != 0)
gTasks[taskId].data[0] = 21;
return;
case 21:
@@ -1899,13 +1927,13 @@ void sub_80ADB88(u8 taskId)
sub_80AF138();
StringCopy(gStringVar1, gContestMons[gContestPlayerMonIndex].nickname);
StringExpandPlaceholders(gStringVar4, gContestStandOutStrings[r4]);
- sub_8002EB0(&gMenuWindow, gStringVar4, 776, 1, 15);
+ Text_InitWindow8002EB0(&gMenuWindow, gStringVar4, 776, 1, 15);
gTasks[taskId].func = sub_80ADC10;
}
void sub_80ADC10(u8 taskId)
{
- if (sub_80037A0(&gMenuWindow) == 1)
+ if (Text_UpdateWindowInContest(&gMenuWindow) == 1)
{
gTasks[taskId].data[0] = 0;
gTasks[taskId].func = sub_80ADC4C;
@@ -1969,23 +1997,23 @@ void sub_80ADDA4(u8 taskId)
{
s32 i;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_Y = 0;
gBattle_BG2_Y = 0;
for (i = 0; i < 4; i++)
gUnknown_02038680[i] = sContestantStatus[i].unk4;
sub_80AF668();
sub_80AF138();
sub_80BE23C(sContestantStatus[gContestPlayerMonIndex].prevMove);
- gUnknown_03005D28 = gRngValue;
+ gContestRngValue = gRngValue;
StringExpandPlaceholders(gStringVar4, gUnknown_083CB02C);
- sub_8002EB0(&gMenuWindow, gStringVar4, 776, 1, 15);
+ Text_InitWindow8002EB0(&gMenuWindow, gStringVar4, 776, 1, 15);
gTasks[taskId].data[2] = 0;
gTasks[taskId].func = sub_80ADE54;
}
void sub_80ADE54(u8 taskId)
{
- if (sub_80037A0(&gMenuWindow) == 1)
+ if (Text_UpdateWindowInContest(&gMenuWindow) == 1)
{
sub_80B2184();
gBattle_BG1_X = 0;
@@ -2105,7 +2133,7 @@ void Contest_CreatePlayerMon(u8 partyIndex)
s16 tough;
StringCopy(name, gSaveBlock2.playerName);
- StripExtCtrlCodes(name);
+ Text_StripExtCtrlCodes(name);
if (gIsLinkContest & 1)
{
u8 temp = name[5];
@@ -2125,7 +2153,7 @@ void Contest_CreatePlayerMon(u8 partyIndex)
StringGetEnd10(name);
if (gIsLinkContest & 1)
{
- StripExtCtrlCodes(name);
+ Text_StripExtCtrlCodes(name);
if (GetMonData(&gPlayerParty[partyIndex], MON_DATA_LANGUAGE) == LANGUAGE_JAPANESE)
{
name[5] = EOS;
@@ -2286,7 +2314,7 @@ void sub_80AE514(void)
for (i = 0; i < 4; i++)
{
- FillWindowRect_DefaultPalette(
+ Text_FillWindowRectDefPalette(
&gUnknown_03004210,
0,
gUnknown_083CA308[gUnknown_02038696[i]][0],
@@ -2326,7 +2354,7 @@ void sub_80AE5D4(u8 p, u8 b)
if ((gIsLinkContest & 1) && gLinkPlayers[p].language == LANGUAGE_JAPANESE)
{
StringCopy(str, gLinkPlayers[p].name);
- sub_8004D04(
+ Text_InitWindow8004D04(
&gUnknown_03004210,
gDisplayedStringBattle,
592 + gUnknown_02038696[p] * 22,
@@ -2337,7 +2365,7 @@ void sub_80AE5D4(u8 p, u8 b)
else
{
StringCopy(str, gContestMons[p].trainerName);
- sub_8003460(
+ Text_InitWindowAndPrintText(
&gUnknown_03004210,
gDisplayedStringBattle,
592 + gUnknown_02038696[p] * 22,
@@ -2363,7 +2391,7 @@ void sub_80AE6E4(u8 a, u8 b)
str = sub_80AE598(str, gContestMons[a].nickname, b);
*str = EOS;
- sub_8004D04(
+ Text_InitWindow8004D04(
&gUnknown_03004210,
gDisplayedStringBattle,
512 + gUnknown_02038696[a] * 20,
@@ -2548,7 +2576,7 @@ void sub_80AEBEC(u16 a)
s32 i;
u8 numHearts;
- FillWindowRect_DefaultPalette(&gUnknown_03004210, 0, 11, 31, 16, 34);
+ Text_FillWindowRectDefPalette(&gUnknown_03004210, 0, 11, 31, 16, 34);
category = gContestMoves[a].contestCategory;
if (category == CONTEST_CATEGORY_COOL)
@@ -2597,13 +2625,13 @@ void sub_80AEBEC(u16 a)
*(u16 *)(VRAM + 0xC82A + i * 2) = 0x5036;
}
- sub_8003460(&gUnknown_03004210, gContestEffectStrings[gContestMoves[a].effect], 868, 11, 35);
- sub_8003460(&gUnknown_03004210, gUnknown_083CC5A2, 866, 16, 31);
+ Text_InitWindowAndPrintText(&gUnknown_03004210, gContestEffectStrings[gContestMoves[a].effect], 868, 11, 35);
+ Text_InitWindowAndPrintText(&gUnknown_03004210, gUnknown_083CC5A2, 866, 16, 31);
}
void sub_80AED58(void)
{
- FillWindowRect_DefaultPalette(&gUnknown_03004210, 0, 11, 35, 28, 40);
+ Text_FillWindowRectDefPalette(&gUnknown_03004210, 0, 11, 35, 28, 40);
}
// unused
@@ -2779,7 +2807,7 @@ void sub_80AF120(void)
void sub_80AF138(void)
{
- FillWindowRect_DefaultPalette(&gUnknown_03004210, 0, 1, 15, 17, 18);
+ Text_FillWindowRectDefPalette(&gUnknown_03004210, 0, 1, 15, 17, 18);
}
u16 GetChosenMove(u8 a)
@@ -2794,8 +2822,8 @@ u16 GetChosenMove(u8 a)
{
u8 moveChoice;
- sub_81288F4(a);
- moveChoice = sub_8128944();
+ ContestAI_ResetAI(a);
+ moveChoice = ContestAI_GetActionToUse();
return gContestMons[a].moves[moveChoice];
}
}
@@ -2821,7 +2849,7 @@ void sub_80AF1E4(u8 a, u8 b)
else
sub_80AE598(gDisplayedStringBattle, gMoveNames[sContestantStatus[a].currMove], r3);
sub_80AF2A0(a);
- sub_8003460(
+ Text_InitWindowAndPrintText(
&gUnknown_03004210,
gDisplayedStringBattle,
696 + a * 20,
@@ -2839,7 +2867,7 @@ void unref_sub_80AF280(u8 a)
void sub_80AF2A0(u8 a)
{
- FillWindowRect_DefaultPalette(
+ Text_FillWindowRectDefPalette(
&gUnknown_03004210,
0,
gUnknown_083CA318[a][0],
@@ -3115,10 +3143,10 @@ bool8 sub_80AF828(s32 a, s32 b, struct UnknownContestStruct6 *c)
void sub_80AF860(void)
{
- gUnknown_030042A0 = 0;
+ gBattle_BG0_Y = 0;
gBattle_BG2_Y = 0;
sub_80AF138();
- sub_8003460(&gMenuWindow, gUnknownText_LinkStandbyAndWinner, 776, 1, 15);
+ Text_InitWindowAndPrintText(&gMenuWindow, gUnknownText_LinkStandbyAndWinner, 776, 1, 15);
}
u8 unref_sub_80AF89C(s16 a, s16 b, u8 c, u8 d)
@@ -3837,12 +3865,8 @@ void sub_80B0748(u8 taskId)
{
// What the hell? These aren't pointers.
// This code would crash if run.
- {
- void *src = (void *)(u32)gPlttBufferFaded[(r4 + 5) * 16 + 1];
- void *dest = (void *)(u32)gPlttBufferUnfaded[(r4 + 5) * 16 + 1];
- u32 size = 6;
- DmaCopy16(3, src, dest, size);
- }
+ DmaCopy16Defvars(3, (void *)(u32)gPlttBufferFaded[(r4 + 5) * 16 + 1],
+ (void *)(u32)gPlttBufferUnfaded[(r4 + 5) * 16 + 1], 6);
gTasks[taskId].data[r1 + 0] = 0;
}
}
@@ -4212,21 +4236,13 @@ u8 sub_80B09E4(u8 a)
CopySpriteTiles(0, 3, (void *)VRAM, (u16 *)(VRAM + 0xE000 + gUnknown_02038696[a] * 5 * 64 + 0x26), (u8 *)(VRAM + 0x10000 + gSprites[r8].oam.tileNum * 32));
CopySpriteTiles(0, 3, (void *)VRAM, (u16 *)(VRAM + 0xE000 + gUnknown_02038696[a] * 5 * 64 + 0x36), (u8 *)(VRAM + 0x10000 + gSprites[r6].oam.tileNum * 32));
- {
- void *dest = (void *)(VRAM + 0x10000 + (0x28 + gSprites[r8].oam.tileNum) * 32);
- u32 size = 0x300;
- DmaFill32(3, 0, dest, size);
- }
+ DmaFill32Defvars(3, 0, (void *)(VRAM + 0x10000 + (0x28 + gSprites[r8].oam.tileNum) * 32), 0x300);
// What is this?
zero = 0;
zero = 0;
- {
- void *dest = (void *)(VRAM + 0x10000 + (0x28 + gSprites[r6].oam.tileNum) * 32);
- u32 size = 0x300;
- DmaFill32(3, 0, dest, size);
- }
+ DmaFill32Defvars(3, 0, (void *)(VRAM + 0x10000 + (0x28 + gSprites[r6].oam.tileNum) * 32), 0x300);
gSprites[r8].data[0] = r6;
gSprites[r6].data[0] = r8;
@@ -4311,7 +4327,7 @@ void unref_sub_80B0CF4(void)
for (i = 0; i < 4; i++)
{
- FillWindowRect_DefaultPalette(
+ Text_FillWindowRectDefPalette(
&gUnknown_03004210,
0,
gUnknown_083CA308[i][0],
@@ -4340,7 +4356,7 @@ void sub_80B0D7C(void)
for (i = 0; i < 4; i++)
{
- FillWindowRect_DefaultPalette(
+ Text_FillWindowRectDefPalette(
&gUnknown_03004210,
0,
gUnknown_083CA308[i][0],
@@ -4358,7 +4374,7 @@ void sub_80B0D7C(void)
r5++;
}
ConvertIntToDecimalStringN(sp8 + r5, r2, 0, 4);
- sub_8003460(
+ Text_InitWindowAndPrintText(
&gUnknown_03004210,
sp8,
592 + gUnknown_02038696[i] * 22,
@@ -4376,7 +4392,7 @@ void sub_80B0D7C(void)
r5++;
}
ConvertIntToDecimalStringN(sp8 + r5, r2, 0, 4);
- sub_8003460(
+ Text_InitWindowAndPrintText(
&gUnknown_03004210,
sp8,
512 + gUnknown_02038696[i] * 20,
@@ -4528,13 +4544,13 @@ void sub_80B114C(u8 contestant)
}
sContestantStatus[contestant].appeal1 = gContestEffects[effect].appeal;
sContestantStatus[contestant].appeal2 = gContestEffects[effect].appeal;
- shared192D0_.unk4 = gContestEffects[effect].jam;
- shared192D0_.unk6 = gContestEffects[effect].jam;
- shared192D0_.unk11 = contestant;
+ shared192D0.unk4 = gContestEffects[effect].jam;
+ shared192D0.unk6 = gContestEffects[effect].jam;
+ shared192D0.unk11 = contestant;
for (i = 0; i < 4; i++)
{
sContestantStatus[i].unkE = 0;
- shared192D0_.unkD[i] = 0;
+ shared192D0.unkD[i] = 0;
}
if (sContestantStatus[contestant].unk15_4 && AreMovesContestCombo(sContestantStatus[contestant].prevMove, sContestantStatus[contestant].currMove) == 0)
sContestantStatus[contestant].unk15_4 = 0;
@@ -4637,19 +4653,19 @@ void sub_80B146C(u8 a, u8 b)
{
StringCopy(gStringVar1, gContestMons[a].nickname);
StringCopy(gStringVar2, gMoveNames[sContestantStatus[a].currMove]);
- if (gContestMoves[sContestantStatus[shared192D0_.unk11].currMove].contestCategory == CONTEST_CATEGORY_COOL)
+ if (gContestMoves[sContestantStatus[shared192D0.unk11].currMove].contestCategory == CONTEST_CATEGORY_COOL)
StringCopy(gStringVar3, gText_Contest_Shyness);
- else if (gContestMoves[sContestantStatus[shared192D0_.unk11].currMove].contestCategory == CONTEST_CATEGORY_BEAUTY)
+ else if (gContestMoves[sContestantStatus[shared192D0.unk11].currMove].contestCategory == CONTEST_CATEGORY_BEAUTY)
StringCopy(gStringVar3, gText_Contest_Anxiety);
- else if (gContestMoves[sContestantStatus[shared192D0_.unk11].currMove].contestCategory == CONTEST_CATEGORY_CUTE)
+ else if (gContestMoves[sContestantStatus[shared192D0.unk11].currMove].contestCategory == CONTEST_CATEGORY_CUTE)
StringCopy(gStringVar3, gText_Contest_Laziness);
- else if (gContestMoves[sContestantStatus[shared192D0_.unk11].currMove].contestCategory == CONTEST_CATEGORY_SMART)
+ else if (gContestMoves[sContestantStatus[shared192D0.unk11].currMove].contestCategory == CONTEST_CATEGORY_SMART)
StringCopy(gStringVar3, gText_Contest_Hesitancy);
else
StringCopy(gStringVar3, gText_Contest_Fear);
StringExpandPlaceholders(gStringVar4, gUnknown_083CC188[b]);
sub_80AF138();
- sub_8002EB0(&gMenuWindow, gStringVar4, 776, 1, 15);
+ Text_InitWindow8002EB0(&gMenuWindow, gStringVar4, 776, 1, 15);
}
void sub_80B157C(u8 p)
@@ -4708,7 +4724,7 @@ void sub_80B159C(void)
for (i = 0; i < 4; i++)
{
- shared192D0_.unk0[i] = sp0[i];
+ shared192D0.unk0[i] = sp0[i];
sContestantStatus[i].unk19 = 0xFF;
sContestantStatus[i].unk10_6 = 0;
gUnknown_02038696[i] = sp0[i];
@@ -4796,7 +4812,7 @@ void unref_sub_80B19D0(void)
{
u8 str[20];
StringCopy(str, gUnknown_083CC2EC);
- sub_8003460(&gUnknown_03004210, str, 680, 0, 0);
+ Text_InitWindowAndPrintText(&gUnknown_03004210, str, 680, 0, 0);
}
s8 Contest_GetMoveExcitement(u16 move)
@@ -5083,7 +5099,7 @@ void sub_80B20C4(void)
for (i = 0; i < 4; i++)
{
- if (shared192D0_.unkD[i] != 0 && !Contest_IsMonsTurnDisabled(i))
+ if (shared192D0.unkD[i] != 0 && !Contest_IsMonsTurnDisabled(i))
{
u8 r4 = gUnknown_02038696[i] * 5 + 2;
u16 r0 = sub_80AEFE8(i, 3);
@@ -5339,7 +5355,7 @@ void sub_80B2790(u8 a)
u16 species = SanitizeSpecies(gContestMons[a].species);
u8 r5_2;
- memset(&shared19348_, 0, sizeof(shared19348_));
+ memset(&shared19348, 0, sizeof(shared19348));
ClearBattleAnimationVars();
for (i = 0; i < 4; i++)
gBattleMonForms[i] = 0;
@@ -5354,9 +5370,9 @@ void sub_80B2790(u8 a)
case MOVE_TRANSFORM:
case MOVE_ROLE_PLAY:
r5_2 = sContestantStatus[a].unk1B;
- shared19348_.unk2 = SanitizeSpecies(gContestMons[r5_2].species);
- shared19348_.unk10 = gContestMons[r5_2].personality;
- shared19348_.unk4_0 = 1;
+ shared19348.unk2 = SanitizeSpecies(gContestMons[r5_2].species);
+ shared19348.unk10 = gContestMons[r5_2].personality;
+ shared19348.unk4_0 = 1;
break;
case MOVE_RETURN:
gAnimFriendship = 0xFF;
@@ -5384,17 +5400,17 @@ void sub_80B2790(u8 a)
void sub_80B28CC(int unused)
{
- memset(&shared19348_, 0, sizeof(shared19348_));
+ memset(&shared19348, 0, sizeof(shared19348));
if (sContest.unk1925E != 0)
sContest.unk1925E--;
}
void sub_80B28F0(u8 a)
{
- shared19348_.unk5 = a;
- shared19348_.unk0 = SanitizeSpecies(gContestMons[a].species);
- shared19348_.unk8 = gContestMons[a].personality;
- shared19348_.unkC = gContestMons[a].otId;
+ shared19348.unk5 = a;
+ shared19348.unk0 = SanitizeSpecies(gContestMons[a].species);
+ shared19348.unk8 = gContestMons[a].personality;
+ shared19348.unkC = gContestMons[a].otId;
}
void sub_80B292C(void)
diff --git a/src/contest_ai.c b/src/contest_ai.c
new file mode 100644
index 000000000..1e249083b
--- /dev/null
+++ b/src/contest_ai.c
@@ -0,0 +1,1762 @@
+#include "global.h"
+#include "contest.h"
+#include "random.h"
+#include "contest_ai.h"
+#include "ewram.h"
+
+extern u8 AreMovesContestCombo(u16, u16);
+extern bool8 sub_80B214C(u8);
+extern bool8 Contest_IsMonsTurnDisabled(u8);
+
+extern u16 gSpecialVar_ContestCategory;
+
+extern u8 *gAIScriptPtr;
+extern u8 *gContestAIs[];
+
+static void ContestAICmd_unk_00(void);
+static void ContestAICmd_get_turn(void);
+static void ContestAICmd_unk_02(void);
+static void ContestAICmd_unk_03(void);
+static void ContestAICmd_unk_04(void);
+static void ContestAICmd_unk_05(void);
+static void ContestAICmd_get_excitement(void);
+static void ContestAICmd_unk_07(void);
+static void ContestAICmd_unk_08(void);
+static void ContestAICmd_unk_09(void);
+static void ContestAICmd_unk_0A(void);
+static void ContestAICmd_get_user_order(void);
+static void ContestAICmd_unk_0C(void);
+static void ContestAICmd_unk_0D(void);
+static void ContestAICmd_unk_0E(void);
+static void ContestAICmd_unk_0F(void);
+static void ContestAICmd_get_user_condition_maybe(void);
+static void ContestAICmd_unk_11(void);
+static void ContestAICmd_unk_12(void);
+static void ContestAICmd_unk_13(void);
+static void ContestAICmd_unk_14(void);
+static void ContestAICmd_unk_15(void);
+static void ContestAICmd_unk_16(void);
+static void ContestAICmd_unk_17(void);
+static void ContestAICmd_unk_18(void);
+static void ContestAICmd_unk_19(void);
+static void ContestAICmd_unk_1A(void);
+static void ContestAICmd_unk_1B(void);
+static void ContestAICmd_unk_1C(void);
+static void ContestAICmd_unk_1D(void);
+static void ContestAICmd_unk_1E(void);
+static void ContestAICmd_get_contest_type(void);
+static void ContestAICmd_unk_20(void);
+static void ContestAICmd_unk_21(void);
+static void ContestAICmd_get_move_excitement(void);
+static void ContestAICmd_unk_23(void);
+static void ContestAICmd_unk_24(void);
+static void ContestAICmd_unk_25(void);
+static void ContestAICmd_unk_26(void);
+static void ContestAICmd_get_move_effect(void);
+static void ContestAICmd_unk_28(void);
+static void ContestAICmd_unk_29(void);
+static void ContestAICmd_get_move_effect_type(void);
+static void ContestAICmd_unk_2B(void);
+static void ContestAICmd_unk_2C(void);
+static void ContestAICmd_check_move_has_highest_appeal(void);
+static void ContestAICmd_unk_2E(void);
+static void ContestAICmd_unk_2F(void);
+static void ContestAICmd_unk_30(void);
+static void ContestAICmd_unk_31(void);
+static void ContestAICmd_unk_32(void);
+static void ContestAICmd_unk_33(void);
+static void ContestAICmd_unk_34(void);
+static void ContestAICmd_unk_35(void);
+static void ContestAICmd_unk_36(void);
+static void ContestAICmd_unk_37(void);
+static void ContestAICmd_unk_38(void);
+static void ContestAICmd_unk_39(void);
+static void ContestAICmd_unk_3A(void);
+static void ContestAICmd_get_move_used_count(void);
+static void ContestAICmd_unk_3C(void);
+static void ContestAICmd_unk_3D(void);
+static void ContestAICmd_unk_3E(void);
+static void ContestAICmd_unk_3F(void);
+static void ContestAICmd_check_combo_starter(void);
+static void ContestAICmd_unk_41(void);
+static void ContestAICmd_unk_42(void);
+static void ContestAICmd_check_combo_finisher(void);
+static void ContestAICmd_unk_44(void);
+static void ContestAICmd_unk_45(void);
+static void ContestAICmd_check_would_finish_combo(void);
+static void ContestAICmd_unk_47(void);
+static void ContestAICmd_unk_48(void);
+static void ContestAICmd_get_condition(void);
+static void ContestAICmd_unk_4A(void);
+static void ContestAICmd_unk_4B(void);
+static void ContestAICmd_unk_4C(void);
+static void ContestAICmd_unk_4D(void);
+static void ContestAICmd_get_used_combo_starter(void);
+static void ContestAICmd_unk_4F(void);
+static void ContestAICmd_unk_50(void);
+static void ContestAICmd_unk_51(void);
+static void ContestAICmd_unk_52(void);
+static void ContestAICmd_check_can_participate(void);
+static void ContestAICmd_unk_54(void);
+static void ContestAICmd_unk_55(void);
+static void ContestAICmd_get_val_812A188(void);
+static void ContestAICmd_unk_57(void);
+static void ContestAICmd_unk_58(void);
+static void ContestAICmd_unk_59(void);
+static void ContestAICmd_unk_5A(void);
+static void ContestAICmd_unk_5B(void);
+static void ContestAICmd_unk_5C(void);
+static void ContestAICmd_unk_5D(void);
+static void ContestAICmd_unk_5E(void);
+static void ContestAICmd_unk_5F(void);
+static void ContestAICmd_unk_60(void);
+static void ContestAICmd_unk_61(void);
+static void ContestAICmd_unk_62(void);
+static void ContestAICmd_unk_63(void);
+static void ContestAICmd_unk_64(void);
+static void ContestAICmd_unk_65(void);
+static void ContestAICmd_unk_66(void);
+static void ContestAICmd_unk_67(void);
+static void ContestAICmd_unk_68(void);
+static void ContestAICmd_unk_69(void);
+static void ContestAICmd_unk_6A(void);
+static void ContestAICmd_unk_6B(void);
+static void ContestAICmd_unk_6C(void);
+static void ContestAICmd_unk_6D(void);
+static void ContestAICmd_unk_6E(void);
+static void ContestAICmd_unk_6F(void);
+static void ContestAICmd_unk_70(void);
+static void ContestAICmd_unk_71(void);
+static void ContestAICmd_unk_72(void);
+static void ContestAICmd_unk_73(void);
+static void ContestAICmd_unk_74(void);
+static void ContestAICmd_unk_75(void);
+static void ContestAICmd_unk_76(void);
+static void ContestAICmd_unk_77(void);
+static void ContestAICmd_unk_78(void);
+static void ContestAICmd_unk_79(void);
+static void ContestAICmd_unk_7A(void);
+static void ContestAICmd_unk_7B(void);
+static void ContestAICmd_unk_7C(void);
+static void ContestAICmd_unk_7D(void);
+static void ContestAICmd_unk_7E(void);
+static void ContestAICmd_unk_7F(void);
+static void ContestAICmd_unk_80(void);
+static void ContestAICmd_unk_81(void);
+static void ContestAICmd_check_for_exciting_move(void);
+static void ContestAICmd_unk_83(void);
+static void ContestAICmd_unk_84(void);
+static void ContestAICmd_unk_85(void);
+static void ContestAICmd_unk_86(void);
+static void ContestAICmd_unk_87(void);
+
+typedef void (* ContestAICmdFunc)(void);
+
+static const ContestAICmdFunc sContestAICmdTable[] =
+{
+ ContestAICmd_unk_00, // 0x00
+ ContestAICmd_get_turn, // 0x01
+ ContestAICmd_unk_02, // 0x02
+ ContestAICmd_unk_03, // 0x03
+ ContestAICmd_unk_04, // 0x04
+ ContestAICmd_unk_05, // 0x05
+ ContestAICmd_get_excitement, // 0x06
+ ContestAICmd_unk_07, // 0x07
+ ContestAICmd_unk_08, // 0x08
+ ContestAICmd_unk_09, // 0x09
+ ContestAICmd_unk_0A, // 0x0A
+ ContestAICmd_get_user_order, // 0x0B
+ ContestAICmd_unk_0C, // 0x0C
+ ContestAICmd_unk_0D, // 0x0D
+ ContestAICmd_unk_0E, // 0x0E
+ ContestAICmd_unk_0F, // 0x0F
+ ContestAICmd_get_user_condition_maybe, // 0x10
+ ContestAICmd_unk_11, // 0x11
+ ContestAICmd_unk_12, // 0x12
+ ContestAICmd_unk_13, // 0x13
+ ContestAICmd_unk_14, // 0x14
+ ContestAICmd_unk_15, // 0x15
+ ContestAICmd_unk_16, // 0x16
+ ContestAICmd_unk_17, // 0x17
+ ContestAICmd_unk_18, // 0x18
+ ContestAICmd_unk_19, // 0x19
+ ContestAICmd_unk_1A, // 0x1A
+ ContestAICmd_unk_1B, // 0x1B
+ ContestAICmd_unk_1C, // 0x1C
+ ContestAICmd_unk_1D, // 0x1D
+ ContestAICmd_unk_1E, // 0x1E
+ ContestAICmd_get_contest_type, // 0x1F
+ ContestAICmd_unk_20, // 0x20
+ ContestAICmd_unk_21, // 0x21
+ ContestAICmd_get_move_excitement, // 0x22
+ ContestAICmd_unk_23, // 0x23
+ ContestAICmd_unk_24, // 0x24
+ ContestAICmd_unk_25, // 0x25
+ ContestAICmd_unk_26, // 0x26
+ ContestAICmd_get_move_effect, // 0x27
+ ContestAICmd_unk_28, // 0x28
+ ContestAICmd_unk_29, // 0x29
+ ContestAICmd_get_move_effect_type, // 0x2A
+ ContestAICmd_unk_2B, // 0x2B
+ ContestAICmd_unk_2C, // 0x2C
+ ContestAICmd_check_move_has_highest_appeal, // 0x2D
+ ContestAICmd_unk_2E, // 0x2E
+ ContestAICmd_unk_2F, // 0x2F
+ ContestAICmd_unk_30, // 0x30
+ ContestAICmd_unk_31, // 0x31
+ ContestAICmd_unk_32, // 0x32
+ ContestAICmd_unk_33, // 0x33
+ ContestAICmd_unk_34, // 0x34
+ ContestAICmd_unk_35, // 0x35
+ ContestAICmd_unk_36, // 0x36
+ ContestAICmd_unk_37, // 0x37
+ ContestAICmd_unk_38, // 0x38
+ ContestAICmd_unk_39, // 0x39
+ ContestAICmd_unk_3A, // 0x3A
+ ContestAICmd_get_move_used_count, // 0x3B
+ ContestAICmd_unk_3C, // 0x3C
+ ContestAICmd_unk_3D, // 0x3D
+ ContestAICmd_unk_3E, // 0x3E
+ ContestAICmd_unk_3F, // 0x3F
+ ContestAICmd_check_combo_starter, // 0x40
+ ContestAICmd_unk_41, // 0x41
+ ContestAICmd_unk_42, // 0x42
+ ContestAICmd_check_combo_finisher, // 0x43
+ ContestAICmd_unk_44, // 0x44
+ ContestAICmd_unk_45, // 0x45
+ ContestAICmd_check_would_finish_combo, // 0x46
+ ContestAICmd_unk_47, // 0x47
+ ContestAICmd_unk_48, // 0x48
+ ContestAICmd_get_condition, // 0x49
+ ContestAICmd_unk_4A, // 0x4A
+ ContestAICmd_unk_4B, // 0x4B
+ ContestAICmd_unk_4C, // 0x4C
+ ContestAICmd_unk_4D, // 0x4D
+ ContestAICmd_get_used_combo_starter, // 0x4E
+ ContestAICmd_unk_4F, // 0x4F
+ ContestAICmd_unk_50, // 0x50
+ ContestAICmd_unk_51, // 0x51
+ ContestAICmd_unk_52, // 0x52
+ ContestAICmd_check_can_participate, // 0x53
+ ContestAICmd_unk_54, // 0x54
+ ContestAICmd_unk_55, // 0x55
+ ContestAICmd_get_val_812A188, // 0x56
+ ContestAICmd_unk_57, // 0x57
+ ContestAICmd_unk_58, // 0x58
+ ContestAICmd_unk_59, // 0x59
+ ContestAICmd_unk_5A, // 0x5A
+ ContestAICmd_unk_5B, // 0x5B
+ ContestAICmd_unk_5C, // 0x5C
+ ContestAICmd_unk_5D, // 0x5D
+ ContestAICmd_unk_5E, // 0x5E
+ ContestAICmd_unk_5F, // 0x5F
+ ContestAICmd_unk_60, // 0x60
+ ContestAICmd_unk_61, // 0x61
+ ContestAICmd_unk_62, // 0x62
+ ContestAICmd_unk_63, // 0x63
+ ContestAICmd_unk_64, // 0x64
+ ContestAICmd_unk_65, // 0x65
+ ContestAICmd_unk_66, // 0x66
+ ContestAICmd_unk_67, // 0x67
+ ContestAICmd_unk_68, // 0x68
+ ContestAICmd_unk_69, // 0x69
+ ContestAICmd_unk_6A, // 0x6A
+ ContestAICmd_unk_6B, // 0x6B
+ ContestAICmd_unk_6C, // 0x6C
+ ContestAICmd_unk_6D, // 0x6D
+ ContestAICmd_unk_6E, // 0x6E
+ ContestAICmd_unk_6F, // 0x6F
+ ContestAICmd_unk_70, // 0x70
+ ContestAICmd_unk_71, // 0x71
+ ContestAICmd_unk_72, // 0x72
+ ContestAICmd_unk_73, // 0x73
+ ContestAICmd_unk_74, // 0x74
+ ContestAICmd_unk_75, // 0x75
+ ContestAICmd_unk_76, // 0x76
+ ContestAICmd_unk_77, // 0x77
+ ContestAICmd_unk_78, // 0x78
+ ContestAICmd_unk_79, // 0x79
+ ContestAICmd_unk_7A, // 0x7A
+ ContestAICmd_unk_7B, // 0x7B
+ ContestAICmd_unk_7C, // 0x7C
+ ContestAICmd_unk_7D, // 0x7D
+ ContestAICmd_unk_7E, // 0x7E
+ ContestAICmd_unk_7F, // 0x7F
+ ContestAICmd_unk_80, // 0x80
+ ContestAICmd_unk_81, // 0x81
+ ContestAICmd_check_for_exciting_move, // 0x82
+ ContestAICmd_unk_83, // 0x83
+ ContestAICmd_unk_84, // 0x84
+ ContestAICmd_unk_85, // 0x85
+ ContestAICmd_unk_86, // 0x86
+ ContestAICmd_unk_87, // 0x87
+};
+
+static void ContestAI_DoAIProcessing(void);
+static bool8 sub_8128A7C(u8);
+static void sub_812ACA4(u8 *);
+static u8 sub_812ACC8(void);
+
+void ContestAI_ResetAI(u8 var)
+{
+ int i;
+ memset(eContestAI, 0, sizeof(struct ContestAIInfo));
+
+ for(i = 0; i < 4; i++)
+ eContestAI->unk5[i] = 100;
+
+ eContestAI->unk41 = var;
+ eContestAI->unk40 = 0;
+ eContestAI->flags = gContestMons[eContestAI->unk41].flags;
+}
+
+u8 ContestAI_GetActionToUse(void)
+{
+ while(eContestAI->flags != 0)
+ {
+ if(eContestAI->flags & 1)
+ {
+ eContestAI->aiState = 0;
+ ContestAI_DoAIProcessing();
+ }
+ eContestAI->flags >>= 1;
+ eContestAI->unk10++;
+ eContestAI->unk4 = 0;
+ }
+
+ while (1)
+ {
+ u8 rval = Random() & 3;
+ u8 r2 = eContestAI->unk5[rval];
+ int i;
+ for (i = 0; i < 4; i++)
+ {
+ if (r2 < eContestAI->unk5[i])
+ break;
+ }
+ if (i == 4)
+ return rval;
+ }
+}
+
+static void ContestAI_DoAIProcessing(void)
+{
+ while(eContestAI->aiState != CONTESTAI_FINISHED)
+ {
+ switch(eContestAI->aiState)
+ {
+ case CONTESTAI_DO_NOT_PROCESS:
+ break;
+ case CONTESTAI_SETTING_UP:
+ gAIScriptPtr = gContestAIs[eContestAI->unk10];
+
+ if(gContestMons[eContestAI->unk41].moves[eContestAI->unk4] == 0)
+ eContestAI->unk2 = 0; // don't process a move that doesn't exist.
+ else
+ eContestAI->unk2 = gContestMons[eContestAI->unk41].moves[eContestAI->unk4];
+ eContestAI->aiState++;
+ break;
+ case CONTESTAI_PROCESSING:
+ if(eContestAI->unk2 != 0)
+ sContestAICmdTable[*gAIScriptPtr](); // run the command.
+ else
+ {
+ eContestAI->unk5[eContestAI->unk4] = 0; // don't consider a move that doesn't exist.
+ eContestAI->aiAction |= 1;
+ }
+ if(eContestAI->aiAction & 1)
+ {
+ eContestAI->unk4++;
+ if(eContestAI->unk4 < 4)
+ eContestAI->aiState = 0;
+ else
+ eContestAI->aiState++;
+ eContestAI->aiAction &= 0xFE; // TODO: Define action flags
+ }
+ break;
+ }
+ }
+}
+
+static u8 sub_8128A7C(u8 var)
+{
+ int i;
+
+ for(i = 0; i < 4; i++)
+ if(shared192D0.unk0[i] == var)
+ break;
+
+ return i;
+}
+
+static void ContestAICmd_unk_00(void)
+{
+ s16 score = eContestAI->unk5[eContestAI->unk4] + (s8)gAIScriptPtr[1];
+
+ if (score > 255)
+ score = 255;
+ else if (score < 0)
+ score = 0;
+
+ eContestAI->unk5[eContestAI->unk4] = score;
+
+ gAIScriptPtr += 2;
+}
+
+static void ContestAICmd_get_turn(void)
+{
+ eContestAI->scriptResult = sContest.turnNumber;
+ gAIScriptPtr += 1;
+}
+
+static void ContestAICmd_unk_02(void)
+{
+ ContestAICmd_get_turn();
+
+ if(eContestAI->scriptResult < gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_03(void)
+{
+ ContestAICmd_get_turn();
+
+ if(eContestAI->scriptResult > gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_04(void)
+{
+ ContestAICmd_get_turn();
+
+ if(eContestAI->scriptResult == gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_05(void)
+{
+ ContestAICmd_get_turn();
+
+ if(eContestAI->scriptResult != gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_get_excitement(void)
+{
+ eContestAI->scriptResult = sContest.applauseLevel;
+ gAIScriptPtr += 1;
+}
+
+static void ContestAICmd_unk_07(void)
+{
+ ContestAICmd_get_excitement();
+
+ if(eContestAI->scriptResult < gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_08(void)
+{
+ ContestAICmd_get_excitement();
+
+ if(eContestAI->scriptResult > gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_09(void)
+{
+ ContestAICmd_get_excitement();
+
+ if(eContestAI->scriptResult == gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_0A(void)
+{
+ ContestAICmd_get_excitement();
+
+ if(eContestAI->scriptResult != gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_get_user_order(void)
+{
+ eContestAI->scriptResult = shared192D0.unk0[eContestAI->unk41];
+ gAIScriptPtr += 1;
+}
+
+static void ContestAICmd_unk_0C(void)
+{
+ ContestAICmd_get_user_order();
+
+ if(eContestAI->scriptResult < gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_0D(void)
+{
+ ContestAICmd_get_user_order();
+
+ if(eContestAI->scriptResult > gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_0E(void)
+{
+ ContestAICmd_get_user_order();
+
+ if(eContestAI->scriptResult == gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_0F(void)
+{
+ ContestAICmd_get_user_order();
+
+ if(eContestAI->scriptResult != gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_get_user_condition_maybe(void)
+{
+ eContestAI->scriptResult = sContestantStatus[eContestAI->unk41].unkD / 10;
+ gAIScriptPtr += 1;
+}
+
+static void ContestAICmd_unk_11(void)
+{
+ ContestAICmd_get_user_condition_maybe();
+
+ if(eContestAI->scriptResult < gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_12(void)
+{
+ ContestAICmd_get_user_condition_maybe();
+
+ if(eContestAI->scriptResult > gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_13(void)
+{
+ ContestAICmd_get_user_condition_maybe();
+
+ if(eContestAI->scriptResult == gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_14(void)
+{
+ ContestAICmd_get_user_condition_maybe();
+
+ if(eContestAI->scriptResult != gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_15(void)
+{
+ eContestAI->scriptResult = sContestantStatus[eContestAI->unk41].unk4;
+ gAIScriptPtr += 1;
+}
+
+static void ContestAICmd_unk_16(void)
+{
+ ContestAICmd_unk_15();
+
+ if(eContestAI->scriptResult < (s16)T1_READ_16(gAIScriptPtr + 0))
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
+ else
+ gAIScriptPtr += 6;
+}
+
+static void ContestAICmd_unk_17(void)
+{
+ ContestAICmd_unk_15();
+
+ if(eContestAI->scriptResult > (s16)T1_READ_16(gAIScriptPtr + 0))
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
+ else
+ gAIScriptPtr += 6;
+}
+
+static void ContestAICmd_unk_18(void)
+{
+ ContestAICmd_unk_15();
+
+ if(eContestAI->scriptResult == (s16)T1_READ_16(gAIScriptPtr + 0))
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
+ else
+ gAIScriptPtr += 6;
+}
+
+static void ContestAICmd_unk_19(void)
+{
+ ContestAICmd_unk_15();
+
+ if(eContestAI->scriptResult != (s16)T1_READ_16(gAIScriptPtr + 0))
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
+ else
+ gAIScriptPtr += 6;
+}
+
+static void ContestAICmd_unk_1A(void)
+{
+ eContestAI->scriptResult = gUnknown_02038670[eContestAI->unk41];
+ gAIScriptPtr += 1;
+}
+
+static void ContestAICmd_unk_1B(void)
+{
+ ContestAICmd_unk_1A();
+
+ if(eContestAI->scriptResult < (s16)T1_READ_16(gAIScriptPtr + 0))
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
+ else
+ gAIScriptPtr += 6;
+}
+
+static void ContestAICmd_unk_1C(void)
+{
+ ContestAICmd_unk_1A();
+
+ if(eContestAI->scriptResult > (s16)T1_READ_16(gAIScriptPtr + 0))
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
+ else
+ gAIScriptPtr += 6;
+}
+
+static void ContestAICmd_unk_1D(void)
+{
+ ContestAICmd_unk_1A();
+
+ if(eContestAI->scriptResult == (s16)T1_READ_16(gAIScriptPtr + 0))
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
+ else
+ gAIScriptPtr += 6;
+}
+
+static void ContestAICmd_unk_1E(void)
+{
+ ContestAICmd_unk_1A();
+
+ if(eContestAI->scriptResult != (s16)T1_READ_16(gAIScriptPtr + 0))
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
+ else
+ gAIScriptPtr += 6;
+}
+
+static void ContestAICmd_get_contest_type(void)
+{
+ eContestAI->scriptResult = gSpecialVar_ContestCategory;
+ gAIScriptPtr += 1;
+}
+
+static void ContestAICmd_unk_20(void)
+{
+ ContestAICmd_get_contest_type();
+
+ if(eContestAI->scriptResult == gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_21(void)
+{
+ ContestAICmd_get_contest_type();
+
+ if(eContestAI->scriptResult != gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_get_move_excitement(void)
+{
+ eContestAI->scriptResult = Contest_GetMoveExcitement(gContestMons[eContestAI->unk41].moves[eContestAI->unk4]);
+ gAIScriptPtr += 1;
+}
+
+static void ContestAICmd_unk_23(void)
+{
+ ContestAICmd_get_move_excitement();
+
+ if(eContestAI->scriptResult < (s8)gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_24(void)
+{
+ ContestAICmd_get_move_excitement();
+
+ if(eContestAI->scriptResult > (s8)gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_25(void)
+{
+ ContestAICmd_get_move_excitement();
+
+ if(eContestAI->scriptResult == (s8)gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_26(void)
+{
+ ContestAICmd_get_move_excitement();
+
+ if(eContestAI->scriptResult != (s8)gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_get_move_effect(void)
+{
+ u16 move = gContestMons[eContestAI->unk41].moves[eContestAI->unk4];
+
+ eContestAI->scriptResult = gContestMoves[move].effect;
+ gAIScriptPtr += 1;
+}
+
+static void ContestAICmd_unk_28(void)
+{
+ ContestAICmd_get_move_effect();
+
+ if(eContestAI->scriptResult == gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_29(void)
+{
+ ContestAICmd_get_move_effect();
+
+ if(eContestAI->scriptResult != gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_get_move_effect_type(void)
+{
+ u16 move = gContestMons[eContestAI->unk41].moves[eContestAI->unk4];
+
+ eContestAI->scriptResult = gContestEffects[gContestMoves[move].effect].effectType;
+ gAIScriptPtr += 1;
+}
+
+static void ContestAICmd_unk_2B(void)
+{
+ ContestAICmd_get_move_effect_type();
+
+ if(eContestAI->scriptResult == gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_2C(void)
+{
+ ContestAICmd_get_move_effect_type();
+
+ if(eContestAI->scriptResult != gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_check_move_has_highest_appeal(void)
+{
+ int i;
+ u16 move = gContestMons[eContestAI->unk41].moves[eContestAI->unk4];
+ u8 appeal = gContestEffects[gContestMoves[move].effect].appeal;
+
+ for(i = 0; i < 4; i++)
+ {
+ u16 newMove = gContestMons[eContestAI->unk41].moves[i];
+ if(newMove != 0 && appeal < gContestEffects[gContestMoves[newMove].effect].appeal)
+ break;
+ }
+
+ if(i == 4)
+ eContestAI->scriptResult = TRUE;
+ else
+ eContestAI->scriptResult = FALSE;
+
+ gAIScriptPtr += 1;
+}
+
+static void ContestAICmd_unk_2E(void)
+{
+ ContestAICmd_check_move_has_highest_appeal();
+
+ if(eContestAI->scriptResult != FALSE)
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0);
+ else
+ gAIScriptPtr += 4;
+}
+
+static void ContestAICmd_unk_2F(void)
+{
+ int i;
+ u16 move = gContestMons[eContestAI->unk41].moves[eContestAI->unk4];
+ u8 jam = gContestEffects[gContestMoves[move].effect].jam;
+
+ for(i = 0; i < 4; i++)
+ {
+ u16 newMove = gContestMons[eContestAI->unk41].moves[i];
+ if(newMove != 0 && jam < gContestEffects[gContestMoves[newMove].effect].jam)
+ break;
+ }
+
+ if(i == 4)
+ eContestAI->scriptResult = TRUE;
+ else
+ eContestAI->scriptResult = FALSE;
+
+ gAIScriptPtr += 1;
+}
+
+static void ContestAICmd_unk_30(void)
+{
+ ContestAICmd_unk_2F();
+
+ if(eContestAI->scriptResult != FALSE)
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_31(void)
+{
+ u16 move = gContestMons[eContestAI->unk41].moves[eContestAI->unk4];
+
+ eContestAI->scriptResult = gContestEffects[gContestMoves[move].effect].appeal / 10;
+ gAIScriptPtr += 1;
+}
+
+static void ContestAICmd_unk_32(void)
+{
+ ContestAICmd_unk_31();
+
+ if(eContestAI->scriptResult < gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_33(void)
+{
+ ContestAICmd_unk_31();
+
+ if(eContestAI->scriptResult > gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_34(void)
+{
+ ContestAICmd_unk_31();
+
+ if(eContestAI->scriptResult == gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_35(void)
+{
+ ContestAICmd_unk_31();
+
+ if(eContestAI->scriptResult != gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_36(void)
+{
+ u16 move = gContestMons[eContestAI->unk41].moves[eContestAI->unk4];
+
+ eContestAI->scriptResult = gContestEffects[gContestMoves[move].effect].jam / 10;
+ gAIScriptPtr += 1;
+}
+
+static void ContestAICmd_unk_37(void)
+{
+ ContestAICmd_unk_36();
+
+ if(eContestAI->scriptResult < gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_38(void)
+{
+ ContestAICmd_unk_36();
+
+ if(eContestAI->scriptResult > gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_39(void)
+{
+ ContestAICmd_unk_36();
+
+ if(eContestAI->scriptResult == gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_3A(void)
+{
+ ContestAICmd_unk_36();
+
+ if(eContestAI->scriptResult != gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_get_move_used_count(void)
+{
+ s16 result;
+ u16 move = gContestMons[eContestAI->unk41].moves[eContestAI->unk4];
+
+ if(move != sContestantStatus[eContestAI->unk41].prevMove)
+ result = 0; // move is unique and not reused.
+ else
+ result = sContestantStatus[eContestAI->unk41].moveRepeatCount + 1;
+
+ eContestAI->scriptResult = result;
+ gAIScriptPtr += 1;
+}
+
+static void ContestAICmd_unk_3C(void)
+{
+ ContestAICmd_get_move_used_count();
+
+ if(eContestAI->scriptResult < gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_3D(void)
+{
+ ContestAICmd_get_move_used_count();
+
+ if(eContestAI->scriptResult > gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_3E(void)
+{
+ ContestAICmd_get_move_used_count();
+
+ if(eContestAI->scriptResult == gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_3F(void)
+{
+ ContestAICmd_get_move_used_count();
+
+ if(eContestAI->scriptResult != gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_check_combo_starter(void)
+{
+ u8 result = 0;
+ int i;
+ u16 move = gContestMons[eContestAI->unk41].moves[eContestAI->unk4];
+
+ for(i = 0; i < 4; i++)
+ {
+ if (gContestMons[eContestAI->unk41].moves[i])
+ {
+ result = AreMovesContestCombo(move, gContestMons[eContestAI->unk41].moves[i]);
+ if (result)
+ {
+ result = 1;
+ break;
+ }
+ }
+ }
+
+ if (result)
+ result = 1;
+
+ eContestAI->scriptResult = result;
+ gAIScriptPtr += 1;
+}
+
+static void ContestAICmd_unk_41(void)
+{
+ ContestAICmd_check_combo_starter();
+
+ if(eContestAI->scriptResult != 0)
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0);
+ else
+ gAIScriptPtr += 4;
+}
+
+static void ContestAICmd_unk_42(void)
+{
+ ContestAICmd_check_combo_starter();
+
+ if(eContestAI->scriptResult == 0)
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0);
+ else
+ gAIScriptPtr += 4;
+}
+
+static void ContestAICmd_check_combo_finisher(void)
+{
+ u8 result = 0;
+ int i;
+ u16 move = gContestMons[eContestAI->unk41].moves[eContestAI->unk4];
+
+ for(i = 0; i < 4; i++)
+ {
+ if (gContestMons[eContestAI->unk41].moves[i])
+ {
+ result = AreMovesContestCombo(gContestMons[eContestAI->unk41].moves[i], move);
+ if (result)
+ {
+ result = 1;
+ break;
+ }
+ }
+ }
+
+ if (result)
+ result = 1;
+
+ eContestAI->scriptResult = result;
+ gAIScriptPtr += 1;
+}
+
+static void ContestAICmd_unk_44(void)
+{
+ ContestAICmd_check_combo_finisher();
+
+ if(eContestAI->scriptResult != 0)
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0);
+ else
+ gAIScriptPtr += 4;
+}
+
+static void ContestAICmd_unk_45(void)
+{
+ ContestAICmd_check_combo_finisher();
+
+ if(eContestAI->scriptResult == 0)
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0);
+ else
+ gAIScriptPtr += 4;
+}
+
+static void ContestAICmd_check_would_finish_combo(void)
+{
+ u8 result = 0;
+ u16 move = gContestMons[eContestAI->unk41].moves[eContestAI->unk4];
+
+ if(sContestantStatus[eContestAI->unk41].prevMove)
+ result = AreMovesContestCombo(sContestantStatus[eContestAI->unk41].prevMove, move);
+
+ if(result)
+ result = 1;
+
+ eContestAI->scriptResult = result;
+ gAIScriptPtr += 1;
+}
+
+static void ContestAICmd_unk_47(void)
+{
+ ContestAICmd_check_would_finish_combo();
+
+ if(eContestAI->scriptResult != 0)
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0);
+ else
+ gAIScriptPtr += 4;
+}
+
+static void ContestAICmd_unk_48(void)
+{
+ ContestAICmd_check_would_finish_combo();
+
+ if(eContestAI->scriptResult == 0)
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0);
+ else
+ gAIScriptPtr += 4;
+}
+
+static void ContestAICmd_get_condition(void)
+{
+ int var = sub_8128A7C(gAIScriptPtr[1]);
+
+ eContestAI->scriptResult = sContestantStatus[var].unkD / 10;
+ gAIScriptPtr += 2;
+}
+
+static void ContestAICmd_unk_4A(void)
+{
+ ContestAICmd_get_condition();
+
+ if(eContestAI->scriptResult < gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_4B(void)
+{
+ ContestAICmd_get_condition();
+
+ if(eContestAI->scriptResult > gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_4C(void)
+{
+ ContestAICmd_get_condition();
+
+ if(eContestAI->scriptResult == gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_4D(void)
+{
+ ContestAICmd_get_condition();
+
+ if(eContestAI->scriptResult != gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_get_used_combo_starter(void)
+{
+ u16 result = 0;
+ u8 var = sub_8128A7C(gAIScriptPtr[1]);
+
+ if(sub_80B214C(var))
+ result = gContestMoves[sContestantStatus[var].prevMove].comboStarterId ? 1 : 0;
+
+ eContestAI->scriptResult = result;
+ gAIScriptPtr += 2;
+}
+
+static void ContestAICmd_unk_4F(void)
+{
+ ContestAICmd_get_used_combo_starter();
+
+ if(eContestAI->scriptResult < gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_50(void)
+{
+ ContestAICmd_get_used_combo_starter();
+
+ if(eContestAI->scriptResult > gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_51(void)
+{
+ ContestAICmd_get_used_combo_starter();
+
+ if(eContestAI->scriptResult == gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_52(void)
+{
+ ContestAICmd_get_used_combo_starter();
+
+ if(eContestAI->scriptResult != gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_check_can_participate(void)
+{
+ if(Contest_IsMonsTurnDisabled(sub_8128A7C(gAIScriptPtr[1])))
+ eContestAI->scriptResult = FALSE;
+ else
+ eContestAI->scriptResult = TRUE;
+
+ gAIScriptPtr += 2;
+}
+
+static void ContestAICmd_unk_54(void)
+{
+ ContestAICmd_check_can_participate();
+
+ if(eContestAI->scriptResult != 0)
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0);
+ else
+ gAIScriptPtr += 4;
+}
+
+static void ContestAICmd_unk_55(void)
+{
+ ContestAICmd_check_can_participate();
+
+ if(eContestAI->scriptResult == 0)
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0);
+ else
+ gAIScriptPtr += 4;
+}
+
+static void ContestAICmd_get_val_812A188(void)
+{
+ u8 var = sub_8128A7C(gAIScriptPtr[1]);
+
+ eContestAI->scriptResult = sContestantStatus[var].unk15_3;
+ gAIScriptPtr += 2;
+}
+
+static void ContestAICmd_unk_57(void)
+{
+ ContestAICmd_get_val_812A188();
+
+ if(eContestAI->scriptResult != 0)
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0);
+ else
+ gAIScriptPtr += 4;
+}
+
+static void ContestAICmd_unk_58(void)
+{
+ ContestAICmd_get_val_812A188();
+
+ if(eContestAI->scriptResult == 0)
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0);
+ else
+ gAIScriptPtr += 4;
+}
+
+static void ContestAICmd_unk_59(void)
+{
+ u8 var = sub_8128A7C(gAIScriptPtr[1]);
+
+ eContestAI->scriptResult = sContestantStatus[var].unk4 - sContestantStatus[eContestAI->unk41].unk4;
+ gAIScriptPtr += 2;
+}
+
+static void ContestAICmd_unk_5A(void)
+{
+ ContestAICmd_unk_59();
+
+ if(eContestAI->scriptResult < 0)
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0);
+ else
+ gAIScriptPtr += 4;
+}
+
+static void ContestAICmd_unk_5B(void)
+{
+ ContestAICmd_unk_59();
+
+ if(eContestAI->scriptResult > 0)
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0);
+ else
+ gAIScriptPtr += 4;
+}
+
+static void ContestAICmd_unk_5C(void)
+{
+ ContestAICmd_unk_59();
+
+ if(eContestAI->scriptResult == 0)
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0);
+ else
+ gAIScriptPtr += 4;
+}
+
+static void ContestAICmd_unk_5D(void)
+{
+ ContestAICmd_unk_59();
+
+ if(eContestAI->scriptResult != 0)
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0);
+ else
+ gAIScriptPtr += 4;
+}
+
+static void ContestAICmd_unk_5E(void)
+{
+ u8 var = sub_8128A7C(gAIScriptPtr[1]);
+
+ eContestAI->scriptResult = gUnknown_02038670[var] - gUnknown_02038670[eContestAI->unk41];
+ gAIScriptPtr += 2;
+}
+
+static void ContestAICmd_unk_5F(void)
+{
+ ContestAICmd_unk_5E();
+
+ if(eContestAI->scriptResult < 0)
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0);
+ else
+ gAIScriptPtr += 4;
+}
+
+static void ContestAICmd_unk_60(void)
+{
+ ContestAICmd_unk_5E();
+
+ if(eContestAI->scriptResult > 0)
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0);
+ else
+ gAIScriptPtr += 4;
+}
+
+static void ContestAICmd_unk_61(void)
+{
+ ContestAICmd_unk_5E();
+
+ if(eContestAI->scriptResult == 0)
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0);
+ else
+ gAIScriptPtr += 4;
+}
+
+static void ContestAICmd_unk_62(void)
+{
+ ContestAICmd_unk_5E();
+
+ if(eContestAI->scriptResult != 0)
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0);
+ else
+ gAIScriptPtr += 4;
+}
+
+static void ContestAICmd_unk_63(void)
+{
+ u8 var = sub_8128A7C(gAIScriptPtr[1]);
+ u8 var2 = gAIScriptPtr[2];
+ u16 move = sContest.unk19220[var2][var];
+
+ eContestAI->scriptResult = gContestMoves[move].effect;
+ gAIScriptPtr += 3;
+}
+
+static void ContestAICmd_unk_64(void)
+{
+ ContestAICmd_unk_63();
+
+ if(eContestAI->scriptResult < gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_65(void)
+{
+ ContestAICmd_unk_63();
+
+ if(eContestAI->scriptResult > gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_66(void)
+{
+ ContestAICmd_unk_63();
+
+ if(eContestAI->scriptResult == gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_67(void)
+{
+ ContestAICmd_unk_63();
+
+ if(eContestAI->scriptResult != gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_68(void)
+{
+ u8 var = sub_8128A7C(gAIScriptPtr[1]);
+ u8 var2 = gAIScriptPtr[2];
+ s8 result = sContest.unk19248[var2][var];
+
+ eContestAI->scriptResult = result;
+ gAIScriptPtr += 3;
+}
+
+static void ContestAICmd_unk_69(void)
+{
+ ContestAICmd_unk_68();
+
+ if(eContestAI->scriptResult < gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_6A(void)
+{
+ ContestAICmd_unk_68();
+
+ if(eContestAI->scriptResult > gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_6B(void)
+{
+ ContestAICmd_unk_68();
+
+ if(eContestAI->scriptResult == gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_6C(void)
+{
+ ContestAICmd_unk_68();
+
+ if(eContestAI->scriptResult != gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_6D(void)
+{
+ u8 var = sub_8128A7C(gAIScriptPtr[1]);
+ u8 var2 = gAIScriptPtr[2];
+ u16 move = sContest.unk19220[var2][var];
+
+ eContestAI->scriptResult = gContestEffects[gContestMoves[move].effect].effectType;
+ gAIScriptPtr += 3;
+}
+
+static void ContestAICmd_unk_6E(void)
+{
+ ContestAICmd_unk_6D();
+
+ if(eContestAI->scriptResult == gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_6F(void)
+{
+ ContestAICmd_unk_6D();
+
+ if(eContestAI->scriptResult != gAIScriptPtr[0])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+ else
+ gAIScriptPtr += 5;
+}
+
+static void ContestAICmd_unk_70(void)
+{
+ eContestAI->scriptArr[gAIScriptPtr[1]] = eContestAI->scriptResult;
+ gAIScriptPtr += 2;
+}
+
+static void ContestAICmd_unk_71(void)
+{
+ eContestAI->scriptArr[gAIScriptPtr[1]] = T1_READ_16(gAIScriptPtr + 2);
+ gAIScriptPtr += 4;
+}
+
+static void ContestAICmd_unk_72(void)
+{
+ // wtf? shouldn't T1_READ_16 work here? why the signed 8 load by gAIScriptPtr[2]?
+ eContestAI->scriptArr[gAIScriptPtr[1]] += ((s8)gAIScriptPtr[2] | gAIScriptPtr[3] << 8);
+ gAIScriptPtr += 4;
+}
+
+static void ContestAICmd_unk_73(void)
+{
+ eContestAI->scriptArr[gAIScriptPtr[1]] += eContestAI->scriptArr[gAIScriptPtr[2]];
+ gAIScriptPtr += 3;
+}
+
+static void ContestAICmd_unk_74(void)
+{
+ eContestAI->scriptArr[gAIScriptPtr[1]] += eContestAI->scriptArr[gAIScriptPtr[2]];
+ gAIScriptPtr += 3;
+}
+
+static void ContestAICmd_unk_75(void)
+{
+ if(eContestAI->scriptArr[gAIScriptPtr[1]] < T1_READ_16(gAIScriptPtr + 2))
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 4);
+ else
+ gAIScriptPtr += 8;
+}
+
+static void ContestAICmd_unk_76(void)
+{
+ if(eContestAI->scriptArr[gAIScriptPtr[1]] > T1_READ_16(gAIScriptPtr + 2))
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 4);
+ else
+ gAIScriptPtr += 8;
+}
+
+static void ContestAICmd_unk_77(void)
+{
+ if(eContestAI->scriptArr[gAIScriptPtr[1]] == T1_READ_16(gAIScriptPtr + 2))
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 4);
+ else
+ gAIScriptPtr += 8;
+}
+
+static void ContestAICmd_unk_78(void)
+{
+ if(eContestAI->scriptArr[gAIScriptPtr[1]] != T1_READ_16(gAIScriptPtr + 2))
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 4);
+ else
+ gAIScriptPtr += 8;
+}
+
+static void ContestAICmd_unk_79(void)
+{
+ if(eContestAI->scriptArr[gAIScriptPtr[1]] < (eContestAI->scriptArr[gAIScriptPtr[2]]))
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3);
+ else
+ gAIScriptPtr += 7;
+}
+
+static void ContestAICmd_unk_7A(void)
+{
+ if(eContestAI->scriptArr[gAIScriptPtr[1]] > (eContestAI->scriptArr[gAIScriptPtr[2]]))
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3);
+ else
+ gAIScriptPtr += 7;
+}
+
+static void ContestAICmd_unk_7B(void)
+{
+ if(eContestAI->scriptArr[gAIScriptPtr[1]] == (eContestAI->scriptArr[gAIScriptPtr[2]]))
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3);
+ else
+ gAIScriptPtr += 7;
+}
+
+static void ContestAICmd_unk_7C(void)
+{
+ if(eContestAI->scriptArr[gAIScriptPtr[1]] != (eContestAI->scriptArr[gAIScriptPtr[2]]))
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 3);
+ else
+ gAIScriptPtr += 7;
+}
+
+static void ContestAICmd_unk_7D(void)
+{
+ if((Random() & 0xFF) < eContestAI->scriptArr[gAIScriptPtr[1]])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
+ else
+ gAIScriptPtr += 6;
+}
+
+static void ContestAICmd_unk_7E(void)
+{
+ if((Random() & 0xFF) > eContestAI->scriptArr[gAIScriptPtr[1]])
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 2);
+ else
+ gAIScriptPtr += 6;
+}
+
+// jump
+static void ContestAICmd_unk_7F(void)
+{
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+}
+
+static void ContestAICmd_unk_80(void)
+{
+ sub_812ACA4(gAIScriptPtr + 5);
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 1);
+}
+
+static void ContestAICmd_unk_81(void)
+{
+ if(!sub_812ACC8())
+ eContestAI->aiAction |= 1;
+}
+
+// push stack?
+static void sub_812ACA4(u8 *ptr)
+{
+ u8 unk40 = eContestAI->unk40++;
+ eContestAI->stack[unk40] = (u32)ptr;
+}
+
+// pop stack?
+static bool8 sub_812ACC8(void)
+{
+ if(eContestAI->unk40 != 0)
+ {
+ --eContestAI->unk40;
+ gAIScriptPtr = (u8 *)eContestAI->stack[eContestAI->unk40];
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+static void ContestAICmd_check_for_exciting_move(void)
+{
+ int result = 0;
+ int i;
+
+ for(i = 0; i < 4; i++)
+ {
+ if(gContestMons[eContestAI->unk41].moves[i])
+ {
+ // why is it using gSharedMem + 0x19325? that does not exist...
+ if(Contest_GetMoveExcitement(gContestMons[eContestAI->unk41].moves[i]) == 1)
+ {
+ result = 1;
+ break;
+ }
+ }
+ }
+
+ eContestAI->scriptResult = result;
+ gAIScriptPtr += 1;
+}
+
+static void ContestAICmd_unk_83(void)
+{
+ ContestAICmd_check_for_exciting_move();
+
+ if(eContestAI->scriptResult != 0)
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0);
+ else
+ gAIScriptPtr += 4;
+}
+
+static void ContestAICmd_unk_84(void)
+{
+ ContestAICmd_check_for_exciting_move();
+
+ if(eContestAI->scriptResult == 0)
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0);
+ else
+ gAIScriptPtr += 4;
+}
+
+static void ContestAICmd_unk_85(void)
+{
+ int result = 0;
+ int i;
+ u16 arg = T1_READ_16(gAIScriptPtr + 1);
+
+ for(i = 0; i < 4; i++)
+ {
+ u16 move = gContestMons[eContestAI->unk41].moves[i];
+ if(move == arg)
+ {
+ result = 1;
+ break;
+ }
+ }
+
+ eContestAI->scriptResult = result;
+ gAIScriptPtr += 3;
+}
+
+static void ContestAICmd_unk_86(void)
+{
+ ContestAICmd_unk_85();
+
+ if(eContestAI->scriptResult != 0)
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0);
+ else
+ gAIScriptPtr += 4;
+}
+
+static void ContestAICmd_unk_87(void)
+{
+ ContestAICmd_unk_85();
+
+ if(eContestAI->scriptResult == 0)
+ gAIScriptPtr = T1_READ_PTR(gAIScriptPtr + 0);
+ else
+ gAIScriptPtr += 4;
+}
diff --git a/src/crt0.s b/src/crt0.s
new file mode 100644
index 000000000..049392be9
--- /dev/null
+++ b/src/crt0.s
@@ -0,0 +1,227 @@
+ .include "constants/gba_constants.inc"
+ .include "constants/misc_constants.inc"
+ .include "constants/version.inc"
+
+ .syntax unified
+
+ .global Start
+
+ .text
+
+ .arm
+
+Start: @ 8000000
+ b Init
+
+ .include "asm/rom_header.inc"
+
+@ 80000C0
+ .word 0
+
+ .global GPIOPortData
+GPIOPortData: @ 80000C4
+ .hword 0
+
+ .global GPIOPortDirection
+GPIOPortDirection: @ 80000C6
+ .hword 0
+
+ .global GPIOPortReadEnable
+GPIOPortReadEnable: @ 80000C8
+ .hword 0
+
+ .space 6
+
+@ 80000D0
+
+@ TODO: figure out what this data is
+
+ .ifdef GERMAN
+ .4byte 0xFFFFFFFF
+ .4byte 0xFFFFFFFF
+ .4byte 0xFFFFFFFF
+ .4byte 0xFFFFFFFF
+ .4byte 0xFFFFFFFF
+ .4byte 0xFFFFFFFF
+ .4byte 0xFFFFFFFF
+ .4byte 0xFFFFFFFF
+ .4byte 0xFFFFFFFF
+ .4byte 0xFFFFFFFF
+ .4byte 0xFFFFFFFF
+ .4byte 0xFFFFFFFF
+ .4byte GAME_VERSION
+ .4byte GAME_LANGUAGE
+ .ifdef SAPPHIRE
+ .ascii "pokemon sapphire version"
+ .space 8
+ .else
+ .ascii "pokemon ruby version"
+ .space 12
+ .endif
+ .4byte gMonFrontPicTable
+ .4byte gMonBackPicTable
+ .4byte gMonPaletteTable
+ .4byte gMonShinyPaletteTable
+ .4byte gMonIconTable
+ .4byte gMonIconPaletteIndices
+ .4byte gMonIconPaletteTable
+ .4byte gSpeciesNames
+ .4byte gMoveNames
+ .4byte gDecorations
+ .4byte 0x1220
+ .4byte 0x1340
+ .4byte 0x18
+ .4byte 0x938
+ .4byte 0x3A8C
+ .4byte 0x46
+ .4byte 0x836
+ .4byte 0x84C
+ .4byte 0x182
+ .4byte 0xA0A0A07
+ .4byte 0xC060C0C
+ .4byte 0xC121006
+ .4byte 0x8010B0F
+ .4byte 0xC
+ .4byte 0x890
+ .4byte 0x3AC0
+ .4byte 0x234
+ .4byte 0x238
+ .4byte 9
+ .4byte 0xA
+ .4byte 0
+ .4byte 8
+ .4byte 0x556
+ .4byte 0x557
+ .4byte 0x312F
+ .4byte 0x311B
+ .4byte 0
+ .4byte 0
+ .4byte 0
+ .4byte 0
+ .4byte 0
+ .4byte 0
+ .4byte 0
+ .4byte 0
+ .4byte 0
+ .4byte 0
+ .4byte 0
+ .4byte 0
+ .4byte 0
+ .4byte 0
+ .4byte 0
+ .4byte 0
+ .4byte 0
+ .4byte 0
+ .4byte 0xFFFFFFFF
+ .endif
+
+ .arm
+ .align 2, 0
+ .global Init
+Init:
+ mov r0, PSR_IRQ_MODE
+ msr cpsr_cf, r0
+ ldr sp, sp_irq
+ mov r0, PSR_SYS_MODE
+ msr cpsr_cf, r0
+ ldr sp, sp_sys
+ ldr r1, =INTR_VECTOR
+ adr r0, IntrMain
+ str r0, [r1]
+ ldr r1, =AgbMain
+ mov lr, pc
+ bx r1
+ b Init
+
+ .align 2, 0
+sp_sys: .word IWRAM_END - 0x1a0
+sp_irq: .word IWRAM_END - 0x60
+
+ .arm
+ .align 2, 0
+ .global IntrMain
+IntrMain:
+ mov r3, REG_BASE
+ add r3, r3, 0x200
+ ldr r2, [r3, OFFSET_REG_IE - 0x200]
+ ldrh r1, [r3, OFFSET_REG_IME - 0x200]
+ mrs r0, spsr
+ stmdb sp!, {r0-r3,lr}
+ mov r0, 1
+ strh r0, [r3, OFFSET_REG_IME - 0x200]
+ and r1, r2, r2, lsr 16
+ mov r12, 0
+ ands r0, r1, INTR_FLAG_SERIAL
+ bne IntrMain_FoundIntr
+ add r12, r12, 0x4
+ ands r0, r1, INTR_FLAG_TIMER3
+ bne IntrMain_FoundIntr
+ add r12, r12, 0x4
+ ands r0, r1, INTR_FLAG_HBLANK
+ bne IntrMain_FoundIntr
+ add r12, r12, 0x4
+ ands r0, r1, INTR_FLAG_VBLANK
+ bne IntrMain_FoundIntr
+ add r12, r12, 0x4
+ ands r0, r1, INTR_FLAG_VCOUNT
+ bne IntrMain_FoundIntr
+ add r12, r12, 0x4
+ ands r0, r1, INTR_FLAG_TIMER0
+ bne IntrMain_FoundIntr
+ add r12, r12, 0x4
+ ands r0, r1, INTR_FLAG_TIMER1
+ bne IntrMain_FoundIntr
+ add r12, r12, 0x4
+ ands r0, r1, INTR_FLAG_TIMER2
+ bne IntrMain_FoundIntr
+ add r12, r12, 0x4
+ ands r0, r1, INTR_FLAG_DMA0
+ bne IntrMain_FoundIntr
+ add r12, r12, 0x4
+ ands r0, r1, INTR_FLAG_DMA1
+ bne IntrMain_FoundIntr
+ add r12, r12, 0x4
+ ands r0, r1, INTR_FLAG_DMA2
+ bne IntrMain_FoundIntr
+ add r12, r12, 0x4
+ ands r0, r1, INTR_FLAG_DMA3
+ bne IntrMain_FoundIntr
+ add r12, r12, 0x4
+ ands r0, r1, INTR_FLAG_KEYPAD
+ bne IntrMain_FoundIntr
+ add r12, r12, 0x4
+ ands r0, r1, INTR_FLAG_GAMEPAK
+ strbne r0, [r3, OFFSET_REG_SOUNDCNT_X - 0x200]
+IntrMain_Loop:
+ bne IntrMain_Loop
+IntrMain_FoundIntr:
+ strh r0, [r3, OFFSET_REG_IF - 0x200]
+ mov r1, INTR_FLAG_SERIAL | INTR_FLAG_TIMER3 | INTR_FLAG_HBLANK
+ bic r2, r2, r0
+ and r1, r1, r2
+ strh r1, [r3, OFFSET_REG_IE - 0x200]
+ mrs r3, cpsr
+ bic r3, r3, PSR_I_BIT | PSR_F_BIT | PSR_MODE_MASK
+ orr r3, r3, PSR_SYS_MODE
+ msr cpsr_cf, r3
+ ldr r1, =gIntrTable
+ add r1, r1, r12
+ ldr r0, [r1]
+ stmdb sp!, {lr}
+ adr lr, IntrMain_RetAddr
+ bx r0
+IntrMain_RetAddr:
+ ldmia sp!, {lr}
+ mrs r3, cpsr
+ bic r3, r3, PSR_I_BIT | PSR_F_BIT | PSR_MODE_MASK
+ orr r3, r3, PSR_I_BIT | PSR_IRQ_MODE
+ msr cpsr_cf, r3
+ ldmia sp!, {r0-r3,lr}
+ strh r2, [r3, OFFSET_REG_IE - 0x200]
+ strh r1, [r3, OFFSET_REG_IME - 0x200]
+ msr spsr_cf, r0
+ bx lr
+
+ .pool
+
+ .align 2, 0 @ Don't pad with nop.
diff --git a/src/data/battle_strings_de.h b/src/data/battle_strings_de.h
index a3d51f2a5..a19c0fc6c 100755..100644
--- a/src/data/battle_strings_de.h
+++ b/src/data/battle_strings_de.h
@@ -1218,7 +1218,7 @@ const u8 *const gBattleStringsTable[] =
};
// below are lists of battle string enums and NOT pointers to the strings.
-const u16 gMissStrings[] =
+const u16 gMissStringIds[] =
{
BATTLE_TEXT_AttackMissed,
BATTLE_TEXT_ProtectedItself,
diff --git a/src/data/battle_strings_en.h b/src/data/battle_strings_en.h
index f29e48410..67eb70ee1 100755..100644
--- a/src/data/battle_strings_en.h
+++ b/src/data/battle_strings_en.h
@@ -1218,7 +1218,7 @@ const u8 *const gBattleStringsTable[] =
};
// below are lists of battle string enums and NOT pointers to the strings.
-const u16 gMissStrings[] =
+const u16 gMissStringIds[] =
{
BATTLE_TEXT_AttackMissed,
BATTLE_TEXT_ProtectedItself,
diff --git a/src/data/battle_tower/trainers.h b/src/data/battle_tower/trainers.h
index b5eb3da7a..ae204f8ea 100644
--- a/src/data/battle_tower/trainers.h
+++ b/src/data/battle_tower/trainers.h
@@ -1,7 +1,7 @@
const struct BattleTowerTrainer gBattleTowerTrainers[] =
{
{
- .trainerClass = TRAINER_CLASS_YOUNGSTER,
+ .trainerClass = FACILITY_CLASS_YOUNGSTER,
.name = _("ALVIN"),
.teamFlags = 0x01,
.greeting = {
@@ -16,7 +16,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_BIRD_KEEPER,
+ .trainerClass = FACILITY_CLASS_BIRD_KEEPER,
.name = _("DIRK"),
.teamFlags = 0x01,
.greeting = {
@@ -31,7 +31,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_LADY,
+ .trainerClass = FACILITY_CLASS_LADY,
.name = _("CYBIL"),
.teamFlags = 0x02,
.greeting = {
@@ -46,7 +46,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_BLACK_BELT,
+ .trainerClass = FACILITY_CLASS_BLACK_BELT,
.name = _("CHEN"),
.teamFlags = 0x05,
.greeting = {
@@ -61,7 +61,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_NINJA_BOY,
+ .trainerClass = FACILITY_CLASS_NINJA_BOY,
.name = _("YOSHI"),
.teamFlags = 0x05,
.greeting = {
@@ -76,7 +76,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_SCHOOL_KID_F,
+ .trainerClass = FACILITY_CLASS_SCHOOL_KID_F,
.name = _("TINA"),
.teamFlags = 0x0A,
.greeting = {
@@ -91,7 +91,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_BUG_MANIAC,
+ .trainerClass = FACILITY_CLASS_BUG_MANIAC,
.name = _("COREY"),
.teamFlags = 0x41,
.greeting = {
@@ -106,7 +106,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_FISHERMAN,
+ .trainerClass = FACILITY_CLASS_FISHERMAN,
.name = _("GORDON"),
.teamFlags = 0x01,
.greeting = {
@@ -121,7 +121,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_TUBER_F,
+ .trainerClass = FACILITY_CLASS_TUBER_F,
.name = _("ANN"),
.teamFlags = 0x02,
.greeting = {
@@ -136,7 +136,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_POKEFAN_F,
+ .trainerClass = FACILITY_CLASS_POKEFAN_F,
.name = _("JULIA"),
.teamFlags = 0x42,
.greeting = {
@@ -151,7 +151,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_GENTLEMAN,
+ .trainerClass = FACILITY_CLASS_GENTLEMAN,
.name = _("GREGORY"),
.teamFlags = 0x01,
.greeting = {
@@ -166,7 +166,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_CAMPER,
+ .trainerClass = FACILITY_CLASS_CAMPER,
.name = _("KEITH"),
.teamFlags = 0x01,
.greeting = {
@@ -181,7 +181,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_RUNNING_TRIATHLETE_F,
+ .trainerClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F,
.name = _("KENDRA"),
.teamFlags = 0x0A,
.greeting = {
@@ -196,7 +196,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_HIKER,
+ .trainerClass = FACILITY_CLASS_HIKER,
.name = _("DEV"),
.teamFlags = 0x01,
.greeting = {
@@ -211,7 +211,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_BATTLE_GIRL,
+ .trainerClass = FACILITY_CLASS_BATTLE_GIRL,
.name = _("CASSIE"),
.teamFlags = 0x0A,
.greeting = {
@@ -226,7 +226,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_PSYCHIC_M,
+ .trainerClass = FACILITY_CLASS_PSYCHIC_M,
.name = _("JULIAN"),
.teamFlags = 0x05,
.greeting = {
@@ -241,7 +241,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_LASS,
+ .trainerClass = FACILITY_CLASS_LASS,
.name = _("JOYCE"),
.teamFlags = 0x02,
.greeting = {
@@ -256,7 +256,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_GUITARIST,
+ .trainerClass = FACILITY_CLASS_GUITARIST,
.name = _("LES"),
.teamFlags = 0x01,
.greeting = {
@@ -271,7 +271,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_RICH_BOY,
+ .trainerClass = FACILITY_CLASS_RICH_BOY,
.name = _("CLINTON"),
.teamFlags = 0x01,
.greeting = {
@@ -286,7 +286,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_BUG_CATCHER,
+ .trainerClass = FACILITY_CLASS_BUG_CATCHER,
.name = _("LEWIS"),
.teamFlags = 0x01,
.greeting = {
@@ -301,7 +301,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_PICNICKER,
+ .trainerClass = FACILITY_CLASS_PICNICKER,
.name = _("RACHAEL"),
.teamFlags = 0x02,
.greeting = {
@@ -316,7 +316,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_COLLECTOR,
+ .trainerClass = FACILITY_CLASS_COLLECTOR,
.name = _("HAROLD"),
.teamFlags = 0x09,
.greeting = {
@@ -331,7 +331,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_TUBER_M,
+ .trainerClass = FACILITY_CLASS_TUBER_M,
.name = _("KIPP"),
.teamFlags = 0x01,
.greeting = {
@@ -346,7 +346,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_KINDLER,
+ .trainerClass = FACILITY_CLASS_KINDLER,
.name = _("IRWIN"),
.teamFlags = 0x05,
.greeting = {
@@ -361,7 +361,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_PSYCHIC_F,
+ .trainerClass = FACILITY_CLASS_PSYCHIC_F,
.name = _("EILEEN"),
.teamFlags = 0x0A,
.greeting = {
@@ -376,7 +376,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_SWIMMER_F,
+ .trainerClass = FACILITY_CLASS_SWIMMER_F,
.name = _("ANNE"),
.teamFlags = 0x02,
.greeting = {
@@ -391,7 +391,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_CYCLING_TRIATHLETE_F,
+ .trainerClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F,
.name = _("RUTH"),
.teamFlags = 0x06,
.greeting = {
@@ -406,7 +406,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_POKEMANIAC,
+ .trainerClass = FACILITY_CLASS_POKEMANIAC,
.name = _("JEREMY"),
.teamFlags = 0x40,
.greeting = {
@@ -421,7 +421,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_SAILOR,
+ .trainerClass = FACILITY_CLASS_SAILOR,
.name = _("TREVOR"),
.teamFlags = 0x09,
.greeting = {
@@ -436,7 +436,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_POKEMON_BREEDER_F,
+ .trainerClass = FACILITY_CLASS_POKEMON_BREEDER_F,
.name = _("COLETTE"),
.teamFlags = 0x06,
.greeting = {
@@ -451,7 +451,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_HEX_MANIAC,
+ .trainerClass = FACILITY_CLASS_HEX_MANIAC,
.name = _("PAULA"),
.teamFlags = 0x42,
.greeting = {
@@ -466,7 +466,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_RUIN_MANIAC,
+ .trainerClass = FACILITY_CLASS_RUIN_MANIAC,
.name = _("STANLY"),
.teamFlags = 0x41,
.greeting = {
@@ -481,7 +481,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_SWIMMING_TRIATHLETE_M,
+ .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M,
.name = _("TROY"),
.teamFlags = 0x09,
.greeting = {
@@ -496,7 +496,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_SCHOOL_KID_M,
+ .trainerClass = FACILITY_CLASS_SCHOOL_KID_M,
.name = _("ED"),
.teamFlags = 0x08,
.greeting = {
@@ -511,7 +511,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_POKEMON_RANGER_F,
+ .trainerClass = FACILITY_CLASS_POKEMON_RANGER_F,
.name = _("ELLEN"),
.teamFlags = 0x04,
.greeting = {
@@ -526,7 +526,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_SWIMMER_M,
+ .trainerClass = FACILITY_CLASS_SWIMMER_M,
.name = _("ARNIE"),
.teamFlags = 0x09,
.greeting = {
@@ -541,7 +541,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_RUNNING_TRIATHLETE_M,
+ .trainerClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M,
.name = _("HAL"),
.teamFlags = 0x09,
.greeting = {
@@ -556,7 +556,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_BEAUTY,
+ .trainerClass = FACILITY_CLASS_BEAUTY,
.name = _("LAUREN"),
.teamFlags = 0x06,
.greeting = {
@@ -571,7 +571,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_AROMA_LADY,
+ .trainerClass = FACILITY_CLASS_AROMA_LADY,
.name = _("STACY"),
.teamFlags = 0x06,
.greeting = {
@@ -586,7 +586,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_COLLECTOR,
+ .trainerClass = FACILITY_CLASS_COLLECTOR,
.name = _("DARYL"),
.teamFlags = 0x81,
.greeting = {
@@ -601,7 +601,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_SWIMMING_TRIATHLETE_F,
+ .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F,
.name = _("KATHY"),
.teamFlags = 0x04,
.greeting = {
@@ -616,7 +616,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_POKEMON_RANGER_M,
+ .trainerClass = FACILITY_CLASS_POKEMON_RANGER_M,
.name = _("HARRIS"),
.teamFlags = 0x0C,
.greeting = {
@@ -631,7 +631,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_POKEFAN_M,
+ .trainerClass = FACILITY_CLASS_POKEFAN_M,
.name = _("GLENN"),
.teamFlags = 0x80,
.greeting = {
@@ -646,7 +646,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_CYCLING_TRIATHLETE_M,
+ .trainerClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M,
.name = _("NICO"),
.teamFlags = 0x04,
.greeting = {
@@ -661,7 +661,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_POKEMON_BREEDER_M,
+ .trainerClass = FACILITY_CLASS_POKEMON_BREEDER_M,
.name = _("BAILEY"),
.teamFlags = 0x41,
.greeting = {
@@ -676,7 +676,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_PARASOL_LADY,
+ .trainerClass = FACILITY_CLASS_PARASOL_LADY,
.name = _("ABBIE"),
.teamFlags = 0x08,
.greeting = {
@@ -691,7 +691,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_CAMPER,
+ .trainerClass = FACILITY_CLASS_CAMPER,
.name = _("AL"),
.teamFlags = 0x0C,
.greeting = {
@@ -706,7 +706,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_SCHOOL_KID_F,
+ .trainerClass = FACILITY_CLASS_SCHOOL_KID_F,
.name = _("PEGGY"),
.teamFlags = 0x42,
.greeting = {
@@ -721,7 +721,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_BEAUTY,
+ .trainerClass = FACILITY_CLASS_BEAUTY,
.name = _("NAOMI"),
.teamFlags = 0x04,
.greeting = {
@@ -736,7 +736,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_NINJA_BOY,
+ .trainerClass = FACILITY_CLASS_NINJA_BOY,
.name = _("KENJI"),
.teamFlags = 0x0C,
.greeting = {
@@ -751,7 +751,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_CYCLING_TRIATHLETE_M,
+ .trainerClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M,
.name = _("ROSS"),
.teamFlags = 0x01,
.greeting = {
@@ -766,7 +766,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_POKEMON_RANGER_F,
+ .trainerClass = FACILITY_CLASS_POKEMON_RANGER_F,
.name = _("EDNA"),
.teamFlags = 0x02,
.greeting = {
@@ -781,7 +781,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_RUIN_MANIAC,
+ .trainerClass = FACILITY_CLASS_RUIN_MANIAC,
.name = _("ANTON"),
.teamFlags = 0x41,
.greeting = {
@@ -796,7 +796,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_SWIMMER_M,
+ .trainerClass = FACILITY_CLASS_SWIMMER_M,
.name = _("MITCH"),
.teamFlags = 0x81,
.greeting = {
@@ -811,7 +811,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_HEX_MANIAC,
+ .trainerClass = FACILITY_CLASS_HEX_MANIAC,
.name = _("ROD"),
.teamFlags = 0x42,
.greeting = {
@@ -826,7 +826,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_RUNNING_TRIATHLETE_M,
+ .trainerClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M,
.name = _("RICH"),
.teamFlags = 0x01,
.greeting = {
@@ -841,7 +841,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_POKEFAN_M,
+ .trainerClass = FACILITY_CLASS_POKEFAN_M,
.name = _("DANIEL"),
.teamFlags = 0x80,
.greeting = {
@@ -856,7 +856,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_PSYCHIC_F,
+ .trainerClass = FACILITY_CLASS_PSYCHIC_F,
.name = _("GLORIA"),
.teamFlags = 0x82,
.greeting = {
@@ -871,7 +871,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_GUITARIST,
+ .trainerClass = FACILITY_CLASS_GUITARIST,
.name = _("NELSON"),
.teamFlags = 0x01,
.greeting = {
@@ -886,7 +886,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_KINDLER,
+ .trainerClass = FACILITY_CLASS_KINDLER,
.name = _("FERRIS"),
.teamFlags = 0x41,
.greeting = {
@@ -901,7 +901,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_AROMA_LADY,
+ .trainerClass = FACILITY_CLASS_AROMA_LADY,
.name = _("AMANDA"),
.teamFlags = 0x82,
.greeting = {
@@ -916,7 +916,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_SWIMMING_TRIATHLETE_M,
+ .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M,
.name = _("MASON"),
.teamFlags = 0x10,
.greeting = {
@@ -931,7 +931,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_DRAGON_TAMER,
+ .trainerClass = FACILITY_CLASS_DRAGON_TAMER,
.name = _("NATE"),
.teamFlags = 0x10,
.greeting = {
@@ -946,7 +946,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_LASS,
+ .trainerClass = FACILITY_CLASS_LASS,
.name = _("MIRIAM"),
.teamFlags = 0x82,
.greeting = {
@@ -961,7 +961,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_POKEMANIAC,
+ .trainerClass = FACILITY_CLASS_POKEMANIAC,
.name = _("THEO"),
.teamFlags = 0x40,
.greeting = {
@@ -976,7 +976,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_SWIMMING_TRIATHLETE_F,
+ .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F,
.name = _("PAMELA"),
.teamFlags = 0x10,
.greeting = {
@@ -991,7 +991,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_POKEFAN_F,
+ .trainerClass = FACILITY_CLASS_POKEFAN_F,
.name = _("ALISSA"),
.teamFlags = 0x20,
.greeting = {
@@ -1006,7 +1006,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_GENTLEMAN,
+ .trainerClass = FACILITY_CLASS_GENTLEMAN,
.name = _("ARTHUR"),
.teamFlags = 0x20,
.greeting = {
@@ -1021,7 +1021,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_SWIMMER_F,
+ .trainerClass = FACILITY_CLASS_SWIMMER_F,
.name = _("MARCY"),
.teamFlags = 0x82,
.greeting = {
@@ -1036,7 +1036,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_COOL_TRAINER_M,
+ .trainerClass = FACILITY_CLASS_COOL_TRAINER_M,
.name = _("MILLER"),
.teamFlags = 0x10,
.greeting = {
@@ -1051,7 +1051,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_BIRD_KEEPER,
+ .trainerClass = FACILITY_CLASS_BIRD_KEEPER,
.name = _("OLIVER"),
.teamFlags = 0x11,
.greeting = {
@@ -1066,7 +1066,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_CYCLING_TRIATHLETE_F,
+ .trainerClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F,
.name = _("MOLLY"),
.teamFlags = 0x12,
.greeting = {
@@ -1081,7 +1081,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_BUG_MANIAC,
+ .trainerClass = FACILITY_CLASS_BUG_MANIAC,
.name = _("JASON"),
.teamFlags = 0x40,
.greeting = {
@@ -1096,7 +1096,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_BATTLE_GIRL,
+ .trainerClass = FACILITY_CLASS_BATTLE_GIRL,
.name = _("AVA"),
.teamFlags = 0x20,
.greeting = {
@@ -1111,7 +1111,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_FISHERMAN,
+ .trainerClass = FACILITY_CLASS_FISHERMAN,
.name = _("HANK"),
.teamFlags = 0x10,
.greeting = {
@@ -1126,7 +1126,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_SAILOR,
+ .trainerClass = FACILITY_CLASS_SAILOR,
.name = _("PETER"),
.teamFlags = 0x20,
.greeting = {
@@ -1141,7 +1141,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_EXPERT_F,
+ .trainerClass = FACILITY_CLASS_EXPERT_F,
.name = _("MINDY"),
.teamFlags = 0x20,
.greeting = {
@@ -1156,7 +1156,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_BUG_MANIAC,
+ .trainerClass = FACILITY_CLASS_BUG_MANIAC,
.name = _("DWIGHT"),
.teamFlags = 0x11,
.greeting = {
@@ -1171,7 +1171,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_POKEMON_BREEDER_F,
+ .trainerClass = FACILITY_CLASS_POKEMON_BREEDER_F,
.name = _("REENA"),
.teamFlags = 0x12,
.greeting = {
@@ -1186,7 +1186,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_PARASOL_LADY,
+ .trainerClass = FACILITY_CLASS_PARASOL_LADY,
.name = _("MEGAN"),
.teamFlags = 0x10,
.greeting = {
@@ -1201,7 +1201,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_RUNNING_TRIATHLETE_F,
+ .trainerClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F,
.name = _("SIERRA"),
.teamFlags = 0x04,
.greeting = {
@@ -1216,7 +1216,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_POKEMON_RANGER_M,
+ .trainerClass = FACILITY_CLASS_POKEMON_RANGER_M,
.name = _("ARNOLD"),
.teamFlags = 0x08,
.greeting = {
@@ -1231,7 +1231,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_BLACK_BELT,
+ .trainerClass = FACILITY_CLASS_BLACK_BELT,
.name = _("XIN"),
.teamFlags = 0x04,
.greeting = {
@@ -1246,7 +1246,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_COOL_TRAINER_F,
+ .trainerClass = FACILITY_CLASS_COOL_TRAINER_F,
.name = _("KELLY"),
.teamFlags = 0x02,
.greeting = {
@@ -1261,7 +1261,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_COLLECTOR,
+ .trainerClass = FACILITY_CLASS_COLLECTOR,
.name = _("VANCE"),
.teamFlags = 0x80,
.greeting = {
@@ -1276,7 +1276,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_SWIMMING_TRIATHLETE_M,
+ .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M,
.name = _("TOBY"),
.teamFlags = 0x01,
.greeting = {
@@ -1291,7 +1291,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_GENTLEMAN,
+ .trainerClass = FACILITY_CLASS_GENTLEMAN,
.name = _("NORTON"),
.teamFlags = 0x20,
.greeting = {
@@ -1306,7 +1306,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_BATTLE_GIRL,
+ .trainerClass = FACILITY_CLASS_BATTLE_GIRL,
.name = _("ZOE"),
.teamFlags = 0x02,
.greeting = {
@@ -1321,7 +1321,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_BEAUTY,
+ .trainerClass = FACILITY_CLASS_BEAUTY,
.name = _("EMMA"),
.teamFlags = 0x20,
.greeting = {
@@ -1336,7 +1336,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_HIKER,
+ .trainerClass = FACILITY_CLASS_HIKER,
.name = _("VINCE"),
.teamFlags = 0x04,
.greeting = {
@@ -1351,7 +1351,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_EXPERT_M,
+ .trainerClass = FACILITY_CLASS_EXPERT_M,
.name = _("MARV"),
.teamFlags = 0x10,
.greeting = {
@@ -1366,7 +1366,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_POKEMON_BREEDER_M,
+ .trainerClass = FACILITY_CLASS_POKEMON_BREEDER_M,
.name = _("TODD"),
.teamFlags = 0x40,
.greeting = {
@@ -1381,7 +1381,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_GUITARIST,
+ .trainerClass = FACILITY_CLASS_GUITARIST,
.name = _("GAVIN"),
.teamFlags = 0x01,
.greeting = {
@@ -1396,7 +1396,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_PSYCHIC_M,
+ .trainerClass = FACILITY_CLASS_PSYCHIC_M,
.name = _("QUINN"),
.teamFlags = 0x08,
.greeting = {
@@ -1411,7 +1411,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_COOL_TRAINER_F,
+ .trainerClass = FACILITY_CLASS_COOL_TRAINER_F,
.name = _("JENN"),
.teamFlags = 0x02,
.greeting = {
@@ -1426,7 +1426,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_EXPERT_M,
+ .trainerClass = FACILITY_CLASS_EXPERT_M,
.name = _("JOEL"),
.teamFlags = 0x10,
.greeting = {
@@ -1441,7 +1441,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_DRAGON_TAMER,
+ .trainerClass = FACILITY_CLASS_DRAGON_TAMER,
.name = _("KYLE"),
.teamFlags = 0x0C,
.greeting = {
@@ -1456,7 +1456,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_COOL_TRAINER_M,
+ .trainerClass = FACILITY_CLASS_COOL_TRAINER_M,
.name = _("BRET"),
.teamFlags = 0x01,
.greeting = {
@@ -1471,7 +1471,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_EXPERT_F,
+ .trainerClass = FACILITY_CLASS_EXPERT_F,
.name = _("CARRIE"),
.teamFlags = 0x10,
.greeting = {
@@ -1486,7 +1486,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_LADY,
+ .trainerClass = FACILITY_CLASS_LADY,
.name = _("GILLIAN"),
.teamFlags = 0x02,
.greeting = {
diff --git a/src/data/battle_tower/trainers_de.h b/src/data/battle_tower/trainers_de.h
index 86182da9d..db226c6a6 100644
--- a/src/data/battle_tower/trainers_de.h
+++ b/src/data/battle_tower/trainers_de.h
@@ -1,7 +1,7 @@
const struct BattleTowerTrainer gBattleTowerTrainers[] =
{
{
- .trainerClass = TRAINER_CLASS_YOUNGSTER,
+ .trainerClass = FACILITY_CLASS_YOUNGSTER,
.name = _("ALWIN"),
.teamFlags = 0x01,
.greeting = {
@@ -16,7 +16,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_BIRD_KEEPER,
+ .trainerClass = FACILITY_CLASS_BIRD_KEEPER,
.name = _("DIRK"),
.teamFlags = 0x01,
.greeting = {
@@ -31,7 +31,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_LADY,
+ .trainerClass = FACILITY_CLASS_LADY,
.name = _("SIBILLE"),
.teamFlags = 0x02,
.greeting = {
@@ -46,7 +46,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_BLACK_BELT,
+ .trainerClass = FACILITY_CLASS_BLACK_BELT,
.name = _("OLAF"),
.teamFlags = 0x05,
.greeting = {
@@ -61,7 +61,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_NINJA_BOY,
+ .trainerClass = FACILITY_CLASS_NINJA_BOY,
.name = _("JOST"),
.teamFlags = 0x05,
.greeting = {
@@ -76,7 +76,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_SCHOOL_KID_F,
+ .trainerClass = FACILITY_CLASS_SCHOOL_KID_F,
.name = _("TINA"),
.teamFlags = 0x0A,
.greeting = {
@@ -91,7 +91,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_BUG_MANIAC,
+ .trainerClass = FACILITY_CLASS_BUG_MANIAC,
.name = _("HAJO"),
.teamFlags = 0x41,
.greeting = {
@@ -106,7 +106,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_FISHERMAN,
+ .trainerClass = FACILITY_CLASS_FISHERMAN,
.name = _("GEORG"),
.teamFlags = 0x01,
.greeting = {
@@ -121,7 +121,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_TUBER_F,
+ .trainerClass = FACILITY_CLASS_TUBER_F,
.name = _("ANNE"),
.teamFlags = 0x02,
.greeting = {
@@ -136,7 +136,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_POKEFAN_F,
+ .trainerClass = FACILITY_CLASS_POKEFAN_F,
.name = _("JULIA"),
.teamFlags = 0x42,
.greeting = {
@@ -151,7 +151,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_GENTLEMAN,
+ .trainerClass = FACILITY_CLASS_GENTLEMAN,
.name = _("JOHANN"),
.teamFlags = 0x01,
.greeting = {
@@ -166,7 +166,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_CAMPER,
+ .trainerClass = FACILITY_CLASS_CAMPER,
.name = _("KARL"),
.teamFlags = 0x01,
.greeting = {
@@ -181,7 +181,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_RUNNING_TRIATHLETE_F,
+ .trainerClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F,
.name = _("KENDRA"),
.teamFlags = 0x0A,
.greeting = {
@@ -196,7 +196,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_HIKER,
+ .trainerClass = FACILITY_CLASS_HIKER,
.name = _("DAVID"),
.teamFlags = 0x01,
.greeting = {
@@ -211,7 +211,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_BATTLE_GIRL,
+ .trainerClass = FACILITY_CLASS_BATTLE_GIRL,
.name = _("KEA"),
.teamFlags = 0x0A,
.greeting = {
@@ -226,7 +226,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_PSYCHIC_M,
+ .trainerClass = FACILITY_CLASS_PSYCHIC_M,
.name = _("JULIAN"),
.teamFlags = 0x05,
.greeting = {
@@ -241,7 +241,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_LASS,
+ .trainerClass = FACILITY_CLASS_LASS,
.name = _("JOSI"),
.teamFlags = 0x02,
.greeting = {
@@ -256,7 +256,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_GUITARIST,
+ .trainerClass = FACILITY_CLASS_GUITARIST,
.name = _("LEIF"),
.teamFlags = 0x01,
.greeting = {
@@ -271,7 +271,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_RICH_BOY,
+ .trainerClass = FACILITY_CLASS_RICH_BOY,
.name = _("INGO"),
.teamFlags = 0x01,
.greeting = {
@@ -286,7 +286,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_BUG_CATCHER,
+ .trainerClass = FACILITY_CLASS_BUG_CATCHER,
.name = _("LUDWIG"),
.teamFlags = 0x01,
.greeting = {
@@ -301,7 +301,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_PICNICKER,
+ .trainerClass = FACILITY_CLASS_PICNICKER,
.name = _("RAJA"),
.teamFlags = 0x02,
.greeting = {
@@ -316,7 +316,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_COLLECTOR,
+ .trainerClass = FACILITY_CLASS_COLLECTOR,
.name = _("HARALD"),
.teamFlags = 0x09,
.greeting = {
@@ -331,7 +331,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_TUBER_M,
+ .trainerClass = FACILITY_CLASS_TUBER_M,
.name = _("KIM"),
.teamFlags = 0x01,
.greeting = {
@@ -346,7 +346,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_KINDLER,
+ .trainerClass = FACILITY_CLASS_KINDLER,
.name = _("ERWIN"),
.teamFlags = 0x05,
.greeting = {
@@ -361,7 +361,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_PSYCHIC_F,
+ .trainerClass = FACILITY_CLASS_PSYCHIC_F,
.name = _("EIKA"),
.teamFlags = 0x0A,
.greeting = {
@@ -376,7 +376,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_SWIMMER_F,
+ .trainerClass = FACILITY_CLASS_SWIMMER_F,
.name = _("ANNINA"),
.teamFlags = 0x02,
.greeting = {
@@ -391,7 +391,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_CYCLING_TRIATHLETE_F,
+ .trainerClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F,
.name = _("RUTH"),
.teamFlags = 0x06,
.greeting = {
@@ -406,7 +406,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_POKEMANIAC,
+ .trainerClass = FACILITY_CLASS_POKEMANIAC,
.name = _("JENS"),
.teamFlags = 0x40,
.greeting = {
@@ -421,7 +421,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_SAILOR,
+ .trainerClass = FACILITY_CLASS_SAILOR,
.name = _("TITUS"),
.teamFlags = 0x09,
.greeting = {
@@ -436,7 +436,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_POKEMON_BREEDER_F,
+ .trainerClass = FACILITY_CLASS_POKEMON_BREEDER_F,
.name = _("NICOLA"),
.teamFlags = 0x06,
.greeting = {
@@ -451,7 +451,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_HEX_MANIAC,
+ .trainerClass = FACILITY_CLASS_HEX_MANIAC,
.name = _("PAULA"),
.teamFlags = 0x42,
.greeting = {
@@ -466,7 +466,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_RUIN_MANIAC,
+ .trainerClass = FACILITY_CLASS_RUIN_MANIAC,
.name = _("SÖREN"),
.teamFlags = 0x41,
.greeting = {
@@ -481,7 +481,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_SWIMMING_TRIATHLETE_M,
+ .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M,
.name = _("RAINER"),
.teamFlags = 0x09,
.greeting = {
@@ -496,7 +496,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_SCHOOL_KID_M,
+ .trainerClass = FACILITY_CLASS_SCHOOL_KID_M,
.name = _("FABIAN"),
.teamFlags = 0x08,
.greeting = {
@@ -511,7 +511,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_POKEMON_RANGER_F,
+ .trainerClass = FACILITY_CLASS_POKEMON_RANGER_F,
.name = _("ELLEN"),
.teamFlags = 0x04,
.greeting = {
@@ -526,7 +526,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_SWIMMER_M,
+ .trainerClass = FACILITY_CLASS_SWIMMER_M,
.name = _("ARNIE"),
.teamFlags = 0x09,
.greeting = {
@@ -541,7 +541,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_RUNNING_TRIATHLETE_M,
+ .trainerClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M,
.name = _("HARDI"),
.teamFlags = 0x09,
.greeting = {
@@ -556,7 +556,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_BEAUTY,
+ .trainerClass = FACILITY_CLASS_BEAUTY,
.name = _("LINA"),
.teamFlags = 0x06,
.greeting = {
@@ -571,7 +571,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_AROMA_LADY,
+ .trainerClass = FACILITY_CLASS_AROMA_LADY,
.name = _("SELINA"),
.teamFlags = 0x06,
.greeting = {
@@ -586,7 +586,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_COLLECTOR,
+ .trainerClass = FACILITY_CLASS_COLLECTOR,
.name = _("DANTE"),
.teamFlags = 0x81,
.greeting = {
@@ -601,7 +601,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_SWIMMING_TRIATHLETE_F,
+ .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F,
.name = _("KATJA"),
.teamFlags = 0x04,
.greeting = {
@@ -616,7 +616,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_POKEMON_RANGER_M,
+ .trainerClass = FACILITY_CLASS_POKEMON_RANGER_M,
.name = _("HORST"),
.teamFlags = 0x0C,
.greeting = {
@@ -631,7 +631,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_POKEFAN_M,
+ .trainerClass = FACILITY_CLASS_POKEFAN_M,
.name = _("GERRIT"),
.teamFlags = 0x80,
.greeting = {
@@ -646,7 +646,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_CYCLING_TRIATHLETE_M,
+ .trainerClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M,
.name = _("NIKO"),
.teamFlags = 0x04,
.greeting = {
@@ -661,7 +661,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_POKEMON_BREEDER_M,
+ .trainerClass = FACILITY_CLASS_POKEMON_BREEDER_M,
.name = _("BALDO"),
.teamFlags = 0x41,
.greeting = {
@@ -676,7 +676,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_PARASOL_LADY,
+ .trainerClass = FACILITY_CLASS_PARASOL_LADY,
.name = _("ALMA"),
.teamFlags = 0x08,
.greeting = {
@@ -691,7 +691,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_CAMPER,
+ .trainerClass = FACILITY_CLASS_CAMPER,
.name = _("ADAM"),
.teamFlags = 0x0C,
.greeting = {
@@ -706,7 +706,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_SCHOOL_KID_F,
+ .trainerClass = FACILITY_CLASS_SCHOOL_KID_F,
.name = _("GRETE"),
.teamFlags = 0x42,
.greeting = {
@@ -721,7 +721,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_BEAUTY,
+ .trainerClass = FACILITY_CLASS_BEAUTY,
.name = _("NAOMI"),
.teamFlags = 0x04,
.greeting = {
@@ -736,7 +736,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_NINJA_BOY,
+ .trainerClass = FACILITY_CLASS_NINJA_BOY,
.name = _("KENO"),
.teamFlags = 0x0C,
.greeting = {
@@ -751,7 +751,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_CYCLING_TRIATHLETE_M,
+ .trainerClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M,
.name = _("REMUS"),
.teamFlags = 0x01,
.greeting = {
@@ -766,7 +766,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_POKEMON_RANGER_F,
+ .trainerClass = FACILITY_CLASS_POKEMON_RANGER_F,
.name = _("EDITH"),
.teamFlags = 0x02,
.greeting = {
@@ -781,7 +781,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_RUIN_MANIAC,
+ .trainerClass = FACILITY_CLASS_RUIN_MANIAC,
.name = _("ANTON"),
.teamFlags = 0x41,
.greeting = {
@@ -796,7 +796,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_SWIMMER_M,
+ .trainerClass = FACILITY_CLASS_SWIMMER_M,
.name = _("MALTE"),
.teamFlags = 0x81,
.greeting = {
@@ -811,7 +811,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_HEX_MANIAC,
+ .trainerClass = FACILITY_CLASS_HEX_MANIAC,
.name = _("RAOUL"),
.teamFlags = 0x42,
.greeting = {
@@ -826,7 +826,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_RUNNING_TRIATHLETE_M,
+ .trainerClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M,
.name = _("RICK"),
.teamFlags = 0x01,
.greeting = {
@@ -841,7 +841,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_POKEFAN_M,
+ .trainerClass = FACILITY_CLASS_POKEFAN_M,
.name = _("DENNIS"),
.teamFlags = 0x80,
.greeting = {
@@ -856,7 +856,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_PSYCHIC_F,
+ .trainerClass = FACILITY_CLASS_PSYCHIC_F,
.name = _("GLORIA"),
.teamFlags = 0x82,
.greeting = {
@@ -871,7 +871,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_GUITARIST,
+ .trainerClass = FACILITY_CLASS_GUITARIST,
.name = _("NINO"),
.teamFlags = 0x01,
.greeting = {
@@ -886,7 +886,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_KINDLER,
+ .trainerClass = FACILITY_CLASS_KINDLER,
.name = _("FIETE"),
.teamFlags = 0x41,
.greeting = {
@@ -901,7 +901,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_AROMA_LADY,
+ .trainerClass = FACILITY_CLASS_AROMA_LADY,
.name = _("AMANDA"),
.teamFlags = 0x82,
.greeting = {
@@ -916,7 +916,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_SWIMMING_TRIATHLETE_M,
+ .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M,
.name = _("MAREK"),
.teamFlags = 0x10,
.greeting = {
@@ -931,7 +931,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_DRAGON_TAMER,
+ .trainerClass = FACILITY_CLASS_DRAGON_TAMER,
.name = _("NATHAN"),
.teamFlags = 0x10,
.greeting = {
@@ -946,7 +946,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_LASS,
+ .trainerClass = FACILITY_CLASS_LASS,
.name = _("MIRIAM"),
.teamFlags = 0x82,
.greeting = {
@@ -961,7 +961,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_POKEMANIAC,
+ .trainerClass = FACILITY_CLASS_POKEMANIAC,
.name = _("THEO"),
.teamFlags = 0x40,
.greeting = {
@@ -976,7 +976,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_SWIMMING_TRIATHLETE_F,
+ .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F,
.name = _("PIA"),
.teamFlags = 0x10,
.greeting = {
@@ -991,7 +991,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_POKEFAN_F,
+ .trainerClass = FACILITY_CLASS_POKEFAN_F,
.name = _("ALISSA"),
.teamFlags = 0x20,
.greeting = {
@@ -1006,7 +1006,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_GENTLEMAN,
+ .trainerClass = FACILITY_CLASS_GENTLEMAN,
.name = _("ARTUR"),
.teamFlags = 0x20,
.greeting = {
@@ -1021,7 +1021,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_SWIMMER_F,
+ .trainerClass = FACILITY_CLASS_SWIMMER_F,
.name = _("MAJA"),
.teamFlags = 0x82,
.greeting = {
@@ -1036,7 +1036,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_COOL_TRAINER_M,
+ .trainerClass = FACILITY_CLASS_COOL_TRAINER_M,
.name = _("MARIUS"),
.teamFlags = 0x10,
.greeting = {
@@ -1051,7 +1051,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_BIRD_KEEPER,
+ .trainerClass = FACILITY_CLASS_BIRD_KEEPER,
.name = _("OLIVER"),
.teamFlags = 0x11,
.greeting = {
@@ -1066,7 +1066,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_CYCLING_TRIATHLETE_F,
+ .trainerClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F,
.name = _("MOLLY"),
.teamFlags = 0x12,
.greeting = {
@@ -1081,7 +1081,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_BUG_MANIAC,
+ .trainerClass = FACILITY_CLASS_BUG_MANIAC,
.name = _("JÖRG"),
.teamFlags = 0x40,
.greeting = {
@@ -1096,7 +1096,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_BATTLE_GIRL,
+ .trainerClass = FACILITY_CLASS_BATTLE_GIRL,
.name = _("ANKE"),
.teamFlags = 0x20,
.greeting = {
@@ -1111,7 +1111,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_FISHERMAN,
+ .trainerClass = FACILITY_CLASS_FISHERMAN,
.name = _("HANS"),
.teamFlags = 0x10,
.greeting = {
@@ -1126,7 +1126,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_SAILOR,
+ .trainerClass = FACILITY_CLASS_SAILOR,
.name = _("PETER"),
.teamFlags = 0x20,
.greeting = {
@@ -1141,7 +1141,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_EXPERT_F,
+ .trainerClass = FACILITY_CLASS_EXPERT_F,
.name = _("MARA"),
.teamFlags = 0x20,
.greeting = {
@@ -1156,7 +1156,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_BUG_MANIAC,
+ .trainerClass = FACILITY_CLASS_BUG_MANIAC,
.name = _("DARIUS"),
.teamFlags = 0x11,
.greeting = {
@@ -1171,7 +1171,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_POKEMON_BREEDER_F,
+ .trainerClass = FACILITY_CLASS_POKEMON_BREEDER_F,
.name = _("REGINA"),
.teamFlags = 0x12,
.greeting = {
@@ -1186,7 +1186,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_PARASOL_LADY,
+ .trainerClass = FACILITY_CLASS_PARASOL_LADY,
.name = _("MAIKE"),
.teamFlags = 0x10,
.greeting = {
@@ -1201,7 +1201,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_RUNNING_TRIATHLETE_F,
+ .trainerClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F,
.name = _("SANDRA"),
.teamFlags = 0x04,
.greeting = {
@@ -1216,7 +1216,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_POKEMON_RANGER_M,
+ .trainerClass = FACILITY_CLASS_POKEMON_RANGER_M,
.name = _("ARNOLD"),
.teamFlags = 0x08,
.greeting = {
@@ -1231,7 +1231,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_BLACK_BELT,
+ .trainerClass = FACILITY_CLASS_BLACK_BELT,
.name = _("XENO"),
.teamFlags = 0x04,
.greeting = {
@@ -1246,7 +1246,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_COOL_TRAINER_F,
+ .trainerClass = FACILITY_CLASS_COOL_TRAINER_F,
.name = _("KARLA"),
.teamFlags = 0x02,
.greeting = {
@@ -1261,7 +1261,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_COLLECTOR,
+ .trainerClass = FACILITY_CLASS_COLLECTOR,
.name = _("VOLKER"),
.teamFlags = 0x80,
.greeting = {
@@ -1276,7 +1276,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_SWIMMING_TRIATHLETE_M,
+ .trainerClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M,
.name = _("TOBIAS"),
.teamFlags = 0x01,
.greeting = {
@@ -1291,7 +1291,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_GENTLEMAN,
+ .trainerClass = FACILITY_CLASS_GENTLEMAN,
.name = _("NORBERT"),
.teamFlags = 0x20,
.greeting = {
@@ -1306,7 +1306,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_BATTLE_GIRL,
+ .trainerClass = FACILITY_CLASS_BATTLE_GIRL,
.name = _("ZITA"),
.teamFlags = 0x02,
.greeting = {
@@ -1321,7 +1321,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_BEAUTY,
+ .trainerClass = FACILITY_CLASS_BEAUTY,
.name = _("ELKE"),
.teamFlags = 0x20,
.greeting = {
@@ -1336,7 +1336,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_HIKER,
+ .trainerClass = FACILITY_CLASS_HIKER,
.name = _("VITUS"),
.teamFlags = 0x04,
.greeting = {
@@ -1351,7 +1351,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_EXPERT_M,
+ .trainerClass = FACILITY_CLASS_EXPERT_M,
.name = _("MALTE"),
.teamFlags = 0x10,
.greeting = {
@@ -1366,7 +1366,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_POKEMON_BREEDER_M,
+ .trainerClass = FACILITY_CLASS_POKEMON_BREEDER_M,
.name = _("TIM"),
.teamFlags = 0x40,
.greeting = {
@@ -1381,7 +1381,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_GUITARIST,
+ .trainerClass = FACILITY_CLASS_GUITARIST,
.name = _("GAVIN"),
.teamFlags = 0x01,
.greeting = {
@@ -1396,7 +1396,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_PSYCHIC_M,
+ .trainerClass = FACILITY_CLASS_PSYCHIC_M,
.name = _("RALF"),
.teamFlags = 0x08,
.greeting = {
@@ -1411,7 +1411,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_COOL_TRAINER_F,
+ .trainerClass = FACILITY_CLASS_COOL_TRAINER_F,
.name = _("JENNY"),
.teamFlags = 0x02,
.greeting = {
@@ -1426,7 +1426,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_EXPERT_M,
+ .trainerClass = FACILITY_CLASS_EXPERT_M,
.name = _("JOEL"),
.teamFlags = 0x10,
.greeting = {
@@ -1441,7 +1441,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_DRAGON_TAMER,
+ .trainerClass = FACILITY_CLASS_DRAGON_TAMER,
.name = _("KOLJA"),
.teamFlags = 0x0C,
.greeting = {
@@ -1456,7 +1456,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_COOL_TRAINER_M,
+ .trainerClass = FACILITY_CLASS_COOL_TRAINER_M,
.name = _("BILL"),
.teamFlags = 0x01,
.greeting = {
@@ -1471,7 +1471,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_EXPERT_F,
+ .trainerClass = FACILITY_CLASS_EXPERT_F,
.name = _("CALLA"),
.teamFlags = 0x10,
.greeting = {
@@ -1486,7 +1486,7 @@ const struct BattleTowerTrainer gBattleTowerTrainers[] =
},
},
{
- .trainerClass = TRAINER_CLASS_LADY,
+ .trainerClass = FACILITY_CLASS_LADY,
.name = _("GESA"),
.teamFlags = 0x02,
.greeting = {
diff --git a/src/data/credits_de.h b/src/data/credits_de.h
index 570c0d4c5..570c0d4c5 100755..100644
--- a/src/data/credits_de.h
+++ b/src/data/credits_de.h
diff --git a/src/data/credits_en.h b/src/data/credits_en.h
index 8ce0bad03..8ce0bad03 100755..100644
--- a/src/data/credits_en.h
+++ b/src/data/credits_en.h
diff --git a/src/data/items_de.h b/src/data/items_de.h
index 0453a95d0..92304e8b0 100644
--- a/src/data/items_de.h
+++ b/src/data/items_de.h
@@ -4626,7 +4626,7 @@ const struct Item gItems[] =
},
{
.name = _("TM01"),
- .itemId = ITEM_TM01,
+ .itemId = ITEM_TM01_FOCUS_PUNCH,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4642,7 +4642,7 @@ const struct Item gItems[] =
},
{
.name = _("TM02"),
- .itemId = ITEM_TM02,
+ .itemId = ITEM_TM02_DRAGON_CLAW,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4658,7 +4658,7 @@ const struct Item gItems[] =
},
{
.name = _("TM03"),
- .itemId = ITEM_TM03,
+ .itemId = ITEM_TM03_WATER_PULSE,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4674,7 +4674,7 @@ const struct Item gItems[] =
},
{
.name = _("TM04"),
- .itemId = ITEM_TM04,
+ .itemId = ITEM_TM04_CALM_MIND,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4690,7 +4690,7 @@ const struct Item gItems[] =
},
{
.name = _("TM05"),
- .itemId = ITEM_TM05,
+ .itemId = ITEM_TM05_ROAR,
.price = 1000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4706,7 +4706,7 @@ const struct Item gItems[] =
},
{
.name = _("TM06"),
- .itemId = ITEM_TM06,
+ .itemId = ITEM_TM06_TOXIC,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4722,7 +4722,7 @@ const struct Item gItems[] =
},
{
.name = _("TM07"),
- .itemId = ITEM_TM07,
+ .itemId = ITEM_TM07_HAIL,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4738,7 +4738,7 @@ const struct Item gItems[] =
},
{
.name = _("TM08"),
- .itemId = ITEM_TM08,
+ .itemId = ITEM_TM08_BULK_UP,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4754,7 +4754,7 @@ const struct Item gItems[] =
},
{
.name = _("TM09"),
- .itemId = ITEM_TM09,
+ .itemId = ITEM_TM09_BULLET_SEED,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4770,7 +4770,7 @@ const struct Item gItems[] =
},
{
.name = _("TM10"),
- .itemId = ITEM_TM10,
+ .itemId = ITEM_TM10_HIDDEN_POWER,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4786,7 +4786,7 @@ const struct Item gItems[] =
},
{
.name = _("TM11"),
- .itemId = ITEM_TM11,
+ .itemId = ITEM_TM11_SUNNY_DAY,
.price = 2000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4802,7 +4802,7 @@ const struct Item gItems[] =
},
{
.name = _("TM12"),
- .itemId = ITEM_TM12,
+ .itemId = ITEM_TM12_TAUNT,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4818,7 +4818,7 @@ const struct Item gItems[] =
},
{
.name = _("TM13"),
- .itemId = ITEM_TM13,
+ .itemId = ITEM_TM13_ICE_BEAM,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4834,7 +4834,7 @@ const struct Item gItems[] =
},
{
.name = _("TM14"),
- .itemId = ITEM_TM14,
+ .itemId = ITEM_TM14_BLIZZARD,
.price = 5500,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4850,7 +4850,7 @@ const struct Item gItems[] =
},
{
.name = _("TM15"),
- .itemId = ITEM_TM15,
+ .itemId = ITEM_TM15_HYPER_BEAM,
.price = 7500,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4866,7 +4866,7 @@ const struct Item gItems[] =
},
{
.name = _("TM16"),
- .itemId = ITEM_TM16,
+ .itemId = ITEM_TM16_LIGHT_SCREEN,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4882,7 +4882,7 @@ const struct Item gItems[] =
},
{
.name = _("TM17"),
- .itemId = ITEM_TM17,
+ .itemId = ITEM_TM17_PROTECT,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4898,7 +4898,7 @@ const struct Item gItems[] =
},
{
.name = _("TM18"),
- .itemId = ITEM_TM18,
+ .itemId = ITEM_TM18_RAIN_DANCE,
.price = 2000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4914,7 +4914,7 @@ const struct Item gItems[] =
},
{
.name = _("TM19"),
- .itemId = ITEM_TM19,
+ .itemId = ITEM_TM19_GIGA_DRAIN,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4930,7 +4930,7 @@ const struct Item gItems[] =
},
{
.name = _("TM20"),
- .itemId = ITEM_TM20,
+ .itemId = ITEM_TM20_SAFEGUARD,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4946,7 +4946,7 @@ const struct Item gItems[] =
},
{
.name = _("TM21"),
- .itemId = ITEM_TM21,
+ .itemId = ITEM_TM21_FRUSTRATION,
.price = 1000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4962,7 +4962,7 @@ const struct Item gItems[] =
},
{
.name = _("TM22"),
- .itemId = ITEM_TM22,
+ .itemId = ITEM_TM22_SOLARBEAM,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4978,7 +4978,7 @@ const struct Item gItems[] =
},
{
.name = _("TM23"),
- .itemId = ITEM_TM23,
+ .itemId = ITEM_TM23_IRON_TAIL,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4994,7 +4994,7 @@ const struct Item gItems[] =
},
{
.name = _("TM24"),
- .itemId = ITEM_TM24,
+ .itemId = ITEM_TM24_THUNDERBOLT,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5010,7 +5010,7 @@ const struct Item gItems[] =
},
{
.name = _("TM25"),
- .itemId = ITEM_TM25,
+ .itemId = ITEM_TM25_THUNDER,
.price = 5500,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5026,7 +5026,7 @@ const struct Item gItems[] =
},
{
.name = _("TM26"),
- .itemId = ITEM_TM26,
+ .itemId = ITEM_TM26_EARTHQUAKE,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5042,7 +5042,7 @@ const struct Item gItems[] =
},
{
.name = _("TM27"),
- .itemId = ITEM_TM27,
+ .itemId = ITEM_TM27_RETURN,
.price = 1000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5058,7 +5058,7 @@ const struct Item gItems[] =
},
{
.name = _("TM28"),
- .itemId = ITEM_TM28,
+ .itemId = ITEM_TM28_DIG,
.price = 2000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5074,7 +5074,7 @@ const struct Item gItems[] =
},
{
.name = _("TM29"),
- .itemId = ITEM_TM29,
+ .itemId = ITEM_TM29_PSYCHIC,
.price = 2000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5090,7 +5090,7 @@ const struct Item gItems[] =
},
{
.name = _("TM30"),
- .itemId = ITEM_TM30,
+ .itemId = ITEM_TM30_SHADOW_BALL,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5106,7 +5106,7 @@ const struct Item gItems[] =
},
{
.name = _("TM31"),
- .itemId = ITEM_TM31,
+ .itemId = ITEM_TM31_BRICK_BREAK,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5122,7 +5122,7 @@ const struct Item gItems[] =
},
{
.name = _("TM32"),
- .itemId = ITEM_TM32,
+ .itemId = ITEM_TM32_DOUBLE_TEAM,
.price = 2000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5138,7 +5138,7 @@ const struct Item gItems[] =
},
{
.name = _("TM33"),
- .itemId = ITEM_TM33,
+ .itemId = ITEM_TM33_REFLECT,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5154,7 +5154,7 @@ const struct Item gItems[] =
},
{
.name = _("TM34"),
- .itemId = ITEM_TM34,
+ .itemId = ITEM_TM34_SHOCK_WAVE,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5170,7 +5170,7 @@ const struct Item gItems[] =
},
{
.name = _("TM35"),
- .itemId = ITEM_TM35,
+ .itemId = ITEM_TM35_FLAMETHROWER,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5186,7 +5186,7 @@ const struct Item gItems[] =
},
{
.name = _("TM36"),
- .itemId = ITEM_TM36,
+ .itemId = ITEM_TM36_SLUDGE_BOMB,
.price = 1000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5202,7 +5202,7 @@ const struct Item gItems[] =
},
{
.name = _("TM37"),
- .itemId = ITEM_TM37,
+ .itemId = ITEM_TM37_SANDSTORM,
.price = 2000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5218,7 +5218,7 @@ const struct Item gItems[] =
},
{
.name = _("TM38"),
- .itemId = ITEM_TM38,
+ .itemId = ITEM_TM38_FIRE_BLAST,
.price = 5500,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5234,7 +5234,7 @@ const struct Item gItems[] =
},
{
.name = _("TM39"),
- .itemId = ITEM_TM39,
+ .itemId = ITEM_TM39_ROCK_TOMB,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5250,7 +5250,7 @@ const struct Item gItems[] =
},
{
.name = _("TM40"),
- .itemId = ITEM_TM40,
+ .itemId = ITEM_TM40_AERIAL_ACE,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5266,7 +5266,7 @@ const struct Item gItems[] =
},
{
.name = _("TM41"),
- .itemId = ITEM_TM41,
+ .itemId = ITEM_TM41_TORMENT,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5282,7 +5282,7 @@ const struct Item gItems[] =
},
{
.name = _("TM42"),
- .itemId = ITEM_TM42,
+ .itemId = ITEM_TM42_FACADE,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5298,7 +5298,7 @@ const struct Item gItems[] =
},
{
.name = _("TM43"),
- .itemId = ITEM_TM43,
+ .itemId = ITEM_TM43_SECRET_POWER,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5314,7 +5314,7 @@ const struct Item gItems[] =
},
{
.name = _("TM44"),
- .itemId = ITEM_TM44,
+ .itemId = ITEM_TM44_REST,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5330,7 +5330,7 @@ const struct Item gItems[] =
},
{
.name = _("TM45"),
- .itemId = ITEM_TM45,
+ .itemId = ITEM_TM45_ATTRACT,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5346,7 +5346,7 @@ const struct Item gItems[] =
},
{
.name = _("TM46"),
- .itemId = ITEM_TM46,
+ .itemId = ITEM_TM46_THIEF,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5362,7 +5362,7 @@ const struct Item gItems[] =
},
{
.name = _("TM47"),
- .itemId = ITEM_TM47,
+ .itemId = ITEM_TM47_STEEL_WING,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5378,7 +5378,7 @@ const struct Item gItems[] =
},
{
.name = _("TM48"),
- .itemId = ITEM_TM48,
+ .itemId = ITEM_TM48_SKILL_SWAP,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5394,7 +5394,7 @@ const struct Item gItems[] =
},
{
.name = _("TM49"),
- .itemId = ITEM_TM49,
+ .itemId = ITEM_TM49_SNATCH,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5410,7 +5410,7 @@ const struct Item gItems[] =
},
{
.name = _("TM50"),
- .itemId = ITEM_TM50,
+ .itemId = ITEM_TM50_OVERHEAT,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5426,7 +5426,7 @@ const struct Item gItems[] =
},
{
.name = _("VM01"),
- .itemId = ITEM_HM01,
+ .itemId = ITEM_HM01_CUT,
.price = 0,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5442,7 +5442,7 @@ const struct Item gItems[] =
},
{
.name = _("VM02"),
- .itemId = ITEM_HM02,
+ .itemId = ITEM_HM02_FLY,
.price = 0,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5458,7 +5458,7 @@ const struct Item gItems[] =
},
{
.name = _("VM03"),
- .itemId = ITEM_HM03,
+ .itemId = ITEM_HM03_SURF,
.price = 0,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5474,7 +5474,7 @@ const struct Item gItems[] =
},
{
.name = _("VM04"),
- .itemId = ITEM_HM04,
+ .itemId = ITEM_HM04_STRENGTH,
.price = 0,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5490,7 +5490,7 @@ const struct Item gItems[] =
},
{
.name = _("VM05"),
- .itemId = ITEM_HM05,
+ .itemId = ITEM_HM05_FLASH,
.price = 0,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5506,7 +5506,7 @@ const struct Item gItems[] =
},
{
.name = _("VM06"),
- .itemId = ITEM_HM06,
+ .itemId = ITEM_HM06_ROCK_SMASH,
.price = 0,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5522,7 +5522,7 @@ const struct Item gItems[] =
},
{
.name = _("VM07"),
- .itemId = ITEM_HM07,
+ .itemId = ITEM_HM07_WATERFALL,
.price = 0,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5538,7 +5538,7 @@ const struct Item gItems[] =
},
{
.name = _("VM08"),
- .itemId = ITEM_HM08,
+ .itemId = ITEM_HM08_DIVE,
.price = 0,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
diff --git a/src/data/items_en.h b/src/data/items_en.h
index a3e822370..3660f4590 100644
--- a/src/data/items_en.h
+++ b/src/data/items_en.h
@@ -4626,7 +4626,7 @@ const struct Item gItems[] =
},
{
.name = _("TM01"),
- .itemId = ITEM_TM01,
+ .itemId = ITEM_TM01_FOCUS_PUNCH,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4642,7 +4642,7 @@ const struct Item gItems[] =
},
{
.name = _("TM02"),
- .itemId = ITEM_TM02,
+ .itemId = ITEM_TM02_DRAGON_CLAW,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4658,7 +4658,7 @@ const struct Item gItems[] =
},
{
.name = _("TM03"),
- .itemId = ITEM_TM03,
+ .itemId = ITEM_TM03_WATER_PULSE,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4674,7 +4674,7 @@ const struct Item gItems[] =
},
{
.name = _("TM04"),
- .itemId = ITEM_TM04,
+ .itemId = ITEM_TM04_CALM_MIND,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4690,7 +4690,7 @@ const struct Item gItems[] =
},
{
.name = _("TM05"),
- .itemId = ITEM_TM05,
+ .itemId = ITEM_TM05_ROAR,
.price = 1000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4706,7 +4706,7 @@ const struct Item gItems[] =
},
{
.name = _("TM06"),
- .itemId = ITEM_TM06,
+ .itemId = ITEM_TM06_TOXIC,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4722,7 +4722,7 @@ const struct Item gItems[] =
},
{
.name = _("TM07"),
- .itemId = ITEM_TM07,
+ .itemId = ITEM_TM07_HAIL,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4738,7 +4738,7 @@ const struct Item gItems[] =
},
{
.name = _("TM08"),
- .itemId = ITEM_TM08,
+ .itemId = ITEM_TM08_BULK_UP,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4754,7 +4754,7 @@ const struct Item gItems[] =
},
{
.name = _("TM09"),
- .itemId = ITEM_TM09,
+ .itemId = ITEM_TM09_BULLET_SEED,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4770,7 +4770,7 @@ const struct Item gItems[] =
},
{
.name = _("TM10"),
- .itemId = ITEM_TM10,
+ .itemId = ITEM_TM10_HIDDEN_POWER,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4786,7 +4786,7 @@ const struct Item gItems[] =
},
{
.name = _("TM11"),
- .itemId = ITEM_TM11,
+ .itemId = ITEM_TM11_SUNNY_DAY,
.price = 2000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4802,7 +4802,7 @@ const struct Item gItems[] =
},
{
.name = _("TM12"),
- .itemId = ITEM_TM12,
+ .itemId = ITEM_TM12_TAUNT,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4818,7 +4818,7 @@ const struct Item gItems[] =
},
{
.name = _("TM13"),
- .itemId = ITEM_TM13,
+ .itemId = ITEM_TM13_ICE_BEAM,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4834,7 +4834,7 @@ const struct Item gItems[] =
},
{
.name = _("TM14"),
- .itemId = ITEM_TM14,
+ .itemId = ITEM_TM14_BLIZZARD,
.price = 5500,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4850,7 +4850,7 @@ const struct Item gItems[] =
},
{
.name = _("TM15"),
- .itemId = ITEM_TM15,
+ .itemId = ITEM_TM15_HYPER_BEAM,
.price = 7500,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4866,7 +4866,7 @@ const struct Item gItems[] =
},
{
.name = _("TM16"),
- .itemId = ITEM_TM16,
+ .itemId = ITEM_TM16_LIGHT_SCREEN,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4882,7 +4882,7 @@ const struct Item gItems[] =
},
{
.name = _("TM17"),
- .itemId = ITEM_TM17,
+ .itemId = ITEM_TM17_PROTECT,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4898,7 +4898,7 @@ const struct Item gItems[] =
},
{
.name = _("TM18"),
- .itemId = ITEM_TM18,
+ .itemId = ITEM_TM18_RAIN_DANCE,
.price = 2000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4914,7 +4914,7 @@ const struct Item gItems[] =
},
{
.name = _("TM19"),
- .itemId = ITEM_TM19,
+ .itemId = ITEM_TM19_GIGA_DRAIN,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4930,7 +4930,7 @@ const struct Item gItems[] =
},
{
.name = _("TM20"),
- .itemId = ITEM_TM20,
+ .itemId = ITEM_TM20_SAFEGUARD,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4946,7 +4946,7 @@ const struct Item gItems[] =
},
{
.name = _("TM21"),
- .itemId = ITEM_TM21,
+ .itemId = ITEM_TM21_FRUSTRATION,
.price = 1000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4962,7 +4962,7 @@ const struct Item gItems[] =
},
{
.name = _("TM22"),
- .itemId = ITEM_TM22,
+ .itemId = ITEM_TM22_SOLARBEAM,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4978,7 +4978,7 @@ const struct Item gItems[] =
},
{
.name = _("TM23"),
- .itemId = ITEM_TM23,
+ .itemId = ITEM_TM23_IRON_TAIL,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -4994,7 +4994,7 @@ const struct Item gItems[] =
},
{
.name = _("TM24"),
- .itemId = ITEM_TM24,
+ .itemId = ITEM_TM24_THUNDERBOLT,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5010,7 +5010,7 @@ const struct Item gItems[] =
},
{
.name = _("TM25"),
- .itemId = ITEM_TM25,
+ .itemId = ITEM_TM25_THUNDER,
.price = 5500,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5026,7 +5026,7 @@ const struct Item gItems[] =
},
{
.name = _("TM26"),
- .itemId = ITEM_TM26,
+ .itemId = ITEM_TM26_EARTHQUAKE,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5042,7 +5042,7 @@ const struct Item gItems[] =
},
{
.name = _("TM27"),
- .itemId = ITEM_TM27,
+ .itemId = ITEM_TM27_RETURN,
.price = 1000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5058,7 +5058,7 @@ const struct Item gItems[] =
},
{
.name = _("TM28"),
- .itemId = ITEM_TM28,
+ .itemId = ITEM_TM28_DIG,
.price = 2000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5074,7 +5074,7 @@ const struct Item gItems[] =
},
{
.name = _("TM29"),
- .itemId = ITEM_TM29,
+ .itemId = ITEM_TM29_PSYCHIC,
.price = 2000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5090,7 +5090,7 @@ const struct Item gItems[] =
},
{
.name = _("TM30"),
- .itemId = ITEM_TM30,
+ .itemId = ITEM_TM30_SHADOW_BALL,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5106,7 +5106,7 @@ const struct Item gItems[] =
},
{
.name = _("TM31"),
- .itemId = ITEM_TM31,
+ .itemId = ITEM_TM31_BRICK_BREAK,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5122,7 +5122,7 @@ const struct Item gItems[] =
},
{
.name = _("TM32"),
- .itemId = ITEM_TM32,
+ .itemId = ITEM_TM32_DOUBLE_TEAM,
.price = 2000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5138,7 +5138,7 @@ const struct Item gItems[] =
},
{
.name = _("TM33"),
- .itemId = ITEM_TM33,
+ .itemId = ITEM_TM33_REFLECT,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5154,7 +5154,7 @@ const struct Item gItems[] =
},
{
.name = _("TM34"),
- .itemId = ITEM_TM34,
+ .itemId = ITEM_TM34_SHOCK_WAVE,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5170,7 +5170,7 @@ const struct Item gItems[] =
},
{
.name = _("TM35"),
- .itemId = ITEM_TM35,
+ .itemId = ITEM_TM35_FLAMETHROWER,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5186,7 +5186,7 @@ const struct Item gItems[] =
},
{
.name = _("TM36"),
- .itemId = ITEM_TM36,
+ .itemId = ITEM_TM36_SLUDGE_BOMB,
.price = 1000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5202,7 +5202,7 @@ const struct Item gItems[] =
},
{
.name = _("TM37"),
- .itemId = ITEM_TM37,
+ .itemId = ITEM_TM37_SANDSTORM,
.price = 2000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5218,7 +5218,7 @@ const struct Item gItems[] =
},
{
.name = _("TM38"),
- .itemId = ITEM_TM38,
+ .itemId = ITEM_TM38_FIRE_BLAST,
.price = 5500,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5234,7 +5234,7 @@ const struct Item gItems[] =
},
{
.name = _("TM39"),
- .itemId = ITEM_TM39,
+ .itemId = ITEM_TM39_ROCK_TOMB,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5250,7 +5250,7 @@ const struct Item gItems[] =
},
{
.name = _("TM40"),
- .itemId = ITEM_TM40,
+ .itemId = ITEM_TM40_AERIAL_ACE,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5266,7 +5266,7 @@ const struct Item gItems[] =
},
{
.name = _("TM41"),
- .itemId = ITEM_TM41,
+ .itemId = ITEM_TM41_TORMENT,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5282,7 +5282,7 @@ const struct Item gItems[] =
},
{
.name = _("TM42"),
- .itemId = ITEM_TM42,
+ .itemId = ITEM_TM42_FACADE,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5298,7 +5298,7 @@ const struct Item gItems[] =
},
{
.name = _("TM43"),
- .itemId = ITEM_TM43,
+ .itemId = ITEM_TM43_SECRET_POWER,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5314,7 +5314,7 @@ const struct Item gItems[] =
},
{
.name = _("TM44"),
- .itemId = ITEM_TM44,
+ .itemId = ITEM_TM44_REST,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5330,7 +5330,7 @@ const struct Item gItems[] =
},
{
.name = _("TM45"),
- .itemId = ITEM_TM45,
+ .itemId = ITEM_TM45_ATTRACT,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5346,7 +5346,7 @@ const struct Item gItems[] =
},
{
.name = _("TM46"),
- .itemId = ITEM_TM46,
+ .itemId = ITEM_TM46_THIEF,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5362,7 +5362,7 @@ const struct Item gItems[] =
},
{
.name = _("TM47"),
- .itemId = ITEM_TM47,
+ .itemId = ITEM_TM47_STEEL_WING,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5378,7 +5378,7 @@ const struct Item gItems[] =
},
{
.name = _("TM48"),
- .itemId = ITEM_TM48,
+ .itemId = ITEM_TM48_SKILL_SWAP,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5394,7 +5394,7 @@ const struct Item gItems[] =
},
{
.name = _("TM49"),
- .itemId = ITEM_TM49,
+ .itemId = ITEM_TM49_SNATCH,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5410,7 +5410,7 @@ const struct Item gItems[] =
},
{
.name = _("TM50"),
- .itemId = ITEM_TM50,
+ .itemId = ITEM_TM50_OVERHEAT,
.price = 3000,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5426,7 +5426,7 @@ const struct Item gItems[] =
},
{
.name = _("HM01"),
- .itemId = ITEM_HM01,
+ .itemId = ITEM_HM01_CUT,
.price = 0,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5442,7 +5442,7 @@ const struct Item gItems[] =
},
{
.name = _("HM02"),
- .itemId = ITEM_HM02,
+ .itemId = ITEM_HM02_FLY,
.price = 0,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5458,7 +5458,7 @@ const struct Item gItems[] =
},
{
.name = _("HM03"),
- .itemId = ITEM_HM03,
+ .itemId = ITEM_HM03_SURF,
.price = 0,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5474,7 +5474,7 @@ const struct Item gItems[] =
},
{
.name = _("HM04"),
- .itemId = ITEM_HM04,
+ .itemId = ITEM_HM04_STRENGTH,
.price = 0,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5490,7 +5490,7 @@ const struct Item gItems[] =
},
{
.name = _("HM05"),
- .itemId = ITEM_HM05,
+ .itemId = ITEM_HM05_FLASH,
.price = 0,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5506,7 +5506,7 @@ const struct Item gItems[] =
},
{
.name = _("HM06"),
- .itemId = ITEM_HM06,
+ .itemId = ITEM_HM06_ROCK_SMASH,
.price = 0,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5522,7 +5522,7 @@ const struct Item gItems[] =
},
{
.name = _("HM07"),
- .itemId = ITEM_HM07,
+ .itemId = ITEM_HM07_WATERFALL,
.price = 0,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
@@ -5538,7 +5538,7 @@ const struct Item gItems[] =
},
{
.name = _("HM08"),
- .itemId = ITEM_HM08,
+ .itemId = ITEM_HM08_DIVE,
.price = 0,
.holdEffect = HOLD_EFFECT_NONE,
.holdEffectParam = 0,
diff --git a/src/data/pokedex_entries_de.h b/src/data/pokedex_entries_de.h
index 0f64cba66..413b73d90 100644
--- a/src/data/pokedex_entries_de.h
+++ b/src/data/pokedex_entries_de.h
@@ -6337,7 +6337,8 @@ static const u8 DexDescription_Deoxys_2[] = _(
"dieses POKéMON ist sein Gehirn.");
#endif
-static const struct PokedexEntry gPokedexEntries[] = {
+const struct PokedexEntry gPokedexEntries[] =
+{
{
// Dummy
.categoryName = _("UNBEKANNT"),
diff --git a/src/data/pokedex_entries_en.h b/src/data/pokedex_entries_en.h
index 86da3d67b..933b1fc7d 100644
--- a/src/data/pokedex_entries_en.h
+++ b/src/data/pokedex_entries_en.h
@@ -5389,7 +5389,7 @@ static const u8 DexDescription_Deoxys_2[] = _(
"chest appears to be its brain.");
#endif
-static const struct PokedexEntry gPokedexEntries[] =
+const struct PokedexEntry gPokedexEntries[] =
{
{ //Dummy
.categoryName = _("UNKNOWN"),
diff --git a/src/data/pokemon/base_stats.h b/src/data/pokemon/base_stats.h
index 37f59e1c6..bc6572b46 100644
--- a/src/data/pokemon/base_stats.h
+++ b/src/data/pokemon/base_stats.h
@@ -1,7823 +1,13576 @@
-//
-
-//
-
-#ifndef POKERUBY_BASE_STATS_H
-#define POKERUBY_BASE_STATS_H
-
-const struct BaseStats gBaseStats[] = {
- { // ??????????
- }, {
- // Bulbasaur
- 45, 49, 49, 45, 65, 65,
- TYPE_GRASS,
- TYPE_POISON,
- 45, // catch rate
- 64, // base exp. yield
- 0, 0, 0, 0, 1, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_GRASS,
- ABILITY_OVERGROW,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Ivysaur
- 60, 62, 63, 60, 80, 80,
- TYPE_GRASS,
- TYPE_POISON,
- 45, // catch rate
- 141, // base exp. yield
- 0, 0, 0, 0, 1, 1,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_GRASS,
- ABILITY_OVERGROW,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Venusaur
- 80, 82, 83, 80, 100, 100,
- TYPE_GRASS,
- TYPE_POISON,
- 45, // catch rate
- 208, // base exp. yield
- 0, 0, 0, 0, 2, 1,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_GRASS,
- ABILITY_OVERGROW,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Charmander
- 39, 52, 43, 65, 60, 50,
- TYPE_FIRE,
- TYPE_FIRE,
- 45, // catch rate
- 65, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_DRAGON,
- ABILITY_BLAZE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Charmeleon
- 58, 64, 58, 80, 80, 65,
- TYPE_FIRE,
- TYPE_FIRE,
- 45, // catch rate
- 142, // base exp. yield
- 0, 0, 0, 1, 1, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_DRAGON,
- ABILITY_BLAZE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Charizard
- 78, 84, 78, 100, 109, 85,
- TYPE_FIRE,
- TYPE_FLYING,
- 45, // catch rate
- 209, // base exp. yield
- 0, 0, 0, 0, 3, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_DRAGON,
- ABILITY_BLAZE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Squirtle
- 44, 48, 65, 43, 50, 64,
- TYPE_WATER,
- TYPE_WATER,
- 45, // catch rate
- 66, // base exp. yield
- 0, 0, 1, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_WATER_1,
- ABILITY_TORRENT,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Wartortle
- 59, 63, 80, 58, 65, 80,
- TYPE_WATER,
- TYPE_WATER,
- 45, // catch rate
- 143, // base exp. yield
- 0, 0, 1, 0, 0, 1,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_WATER_1,
- ABILITY_TORRENT,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Blastoise
- 79, 83, 100, 78, 85, 105,
- TYPE_WATER,
- TYPE_WATER,
- 45, // catch rate
- 210, // base exp. yield
- 0, 0, 0, 0, 0, 3,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_WATER_1,
- ABILITY_TORRENT,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Caterpie
- 45, 30, 35, 45, 20, 20,
- TYPE_BUG,
- TYPE_BUG,
- 255, // catch rate
- 53, // base exp. yield
- 1, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_SHIELD_DUST,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Metapod
- 50, 20, 55, 30, 25, 25,
- TYPE_BUG,
- TYPE_BUG,
- 120, // catch rate
- 72, // base exp. yield
- 0, 0, 2, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_SHED_SKIN,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Butterfree
- 60, 45, 50, 70, 80, 80,
- TYPE_BUG,
- TYPE_FLYING,
- 45, // catch rate
- 160, // base exp. yield
- 0, 0, 0, 0, 2, 1,
- ITEM_NONE,
- ITEM_SILVER_POWDER,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_COMPOUND_EYES,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_WHITE
- }, { // Weedle
- 40, 35, 30, 50, 20, 20,
- TYPE_BUG,
- TYPE_POISON,
- 255, // catch rate
- 52, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_SHIELD_DUST,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Kakuna
- 45, 25, 50, 35, 25, 25,
- TYPE_BUG,
- TYPE_POISON,
- 120, // catch rate
- 71, // base exp. yield
- 0, 0, 2, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_SHED_SKIN,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Beedrill
- 65, 80, 40, 75, 45, 80,
- TYPE_BUG,
- TYPE_POISON,
- 45, // catch rate
- 159, // base exp. yield
- 0, 2, 0, 0, 0, 1,
- ITEM_NONE,
- ITEM_POISON_BARB,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_SWARM,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Pidgey
- 40, 45, 40, 56, 35, 35,
- TYPE_NORMAL,
- TYPE_FLYING,
- 255, // catch rate
- 55, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_FLYING,
- EGG_GROUP_FLYING,
- ABILITY_KEEN_EYE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Pidgeotto
- 63, 60, 55, 71, 50, 50,
- TYPE_NORMAL,
- TYPE_FLYING,
- 120, // catch rate
- 113, // base exp. yield
- 0, 0, 0, 2, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_FLYING,
- EGG_GROUP_FLYING,
- ABILITY_KEEN_EYE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Pidgeot
- 83, 80, 75, 91, 70, 70,
- TYPE_NORMAL,
- TYPE_FLYING,
- 45, // catch rate
- 172, // base exp. yield
- 0, 0, 0, 3, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_FLYING,
- EGG_GROUP_FLYING,
- ABILITY_KEEN_EYE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Rattata
- 30, 56, 35, 72, 25, 35,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 255, // catch rate
- 57, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_RUN_AWAY,
- ABILITY_GUTS,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Raticate
- 55, 81, 60, 97, 50, 70,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 127, // catch rate
- 116, // base exp. yield
- 0, 0, 0, 2, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_RUN_AWAY,
- ABILITY_GUTS,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Spearow
- 40, 60, 30, 70, 31, 31,
- TYPE_NORMAL,
- TYPE_FLYING,
- 255, // catch rate
- 58, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FLYING,
- EGG_GROUP_FLYING,
- ABILITY_KEEN_EYE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Fearow
- 65, 90, 65, 100, 61, 61,
- TYPE_NORMAL,
- TYPE_FLYING,
- 90, // catch rate
- 162, // base exp. yield
- 0, 0, 0, 2, 0, 0,
- ITEM_NONE,
- ITEM_SHARP_BEAK,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FLYING,
- EGG_GROUP_FLYING,
- ABILITY_KEEN_EYE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Ekans
- 35, 60, 44, 55, 40, 54,
- TYPE_POISON,
- TYPE_POISON,
- 255, // catch rate
- 62, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_DRAGON,
- ABILITY_INTIMIDATE,
- ABILITY_SHED_SKIN,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Arbok
- 60, 85, 69, 80, 65, 79,
- TYPE_POISON,
- TYPE_POISON,
- 90, // catch rate
- 147, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_DRAGON,
- ABILITY_INTIMIDATE,
- ABILITY_SHED_SKIN,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Pikachu
- 35, 55, 30, 90, 50, 40,
- TYPE_ELECTRIC,
- TYPE_ELECTRIC,
- 190, // catch rate
- 82, // base exp. yield
- 0, 0, 0, 2, 0, 0,
- ITEM_ORAN_BERRY,
- ITEM_LIGHT_BALL,
- 127, // gender
- 10, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FAIRY,
- ABILITY_STATIC,
- ABILITY_NONE,
- 6, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Raichu
- 60, 90, 55, 100, 90, 80,
- TYPE_ELECTRIC,
- TYPE_ELECTRIC,
- 75, // catch rate
- 122, // base exp. yield
- 0, 0, 0, 3, 0, 0,
- ITEM_NONE,
- ITEM_ORAN_BERRY,
- 127, // gender
- 10, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FAIRY,
- ABILITY_STATIC,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Sandshrew
- 50, 75, 85, 40, 20, 30,
- TYPE_GROUND,
- TYPE_GROUND,
- 255, // catch rate
- 93, // base exp. yield
- 0, 0, 1, 0, 0, 0,
- ITEM_NONE,
- ITEM_QUICK_CLAW,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_SAND_VEIL,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Sandslash
- 75, 100, 110, 65, 45, 55,
- TYPE_GROUND,
- TYPE_GROUND,
- 90, // catch rate
- 163, // base exp. yield
- 0, 0, 2, 0, 0, 0,
- ITEM_NONE,
- ITEM_QUICK_CLAW,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_SAND_VEIL,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Nidoran♀
- 55, 47, 52, 41, 40, 40,
- TYPE_POISON,
- TYPE_POISON,
- 235, // catch rate
- 59, // base exp. yield
- 1, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 254, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_FIELD,
- ABILITY_POISON_POINT,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Nidorina
- 70, 62, 67, 56, 55, 55,
- TYPE_POISON,
- TYPE_POISON,
- 120, // catch rate
- 117, // base exp. yield
- 2, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 254, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_POISON_POINT,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Nidoqueen
- 90, 82, 87, 76, 75, 85,
- TYPE_POISON,
- TYPE_GROUND,
- 45, // catch rate
- 194, // base exp. yield
- 3, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 254, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_POISON_POINT,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Nidoran♂
- 46, 57, 40, 50, 40, 40,
- TYPE_POISON,
- TYPE_POISON,
- 235, // catch rate
- 60, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 0, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_FIELD,
- ABILITY_POISON_POINT,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Nidorino
- 61, 72, 57, 65, 55, 55,
- TYPE_POISON,
- TYPE_POISON,
- 120, // catch rate
- 118, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 0, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_FIELD,
- ABILITY_POISON_POINT,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Nidoking
- 81, 92, 77, 85, 85, 75,
- TYPE_POISON,
- TYPE_GROUND,
- 45, // catch rate
- 195, // base exp. yield
- 0, 3, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 0, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_FIELD,
- ABILITY_POISON_POINT,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Clefairy
- 70, 45, 48, 35, 60, 65,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 150, // catch rate
- 68, // base exp. yield
- 2, 0, 0, 0, 0, 0,
- ITEM_LEPPA_BERRY,
- ITEM_MOON_STONE,
- 191, // gender
- 10, // egg cycles
- 140, // base friendship
- GROWTH_FAST,
- EGG_GROUP_FAIRY,
- EGG_GROUP_FAIRY,
- ABILITY_CUTE_CHARM,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PINK
- }, { // Clefable
- 95, 70, 73, 60, 85, 90,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 25, // catch rate
- 129, // base exp. yield
- 3, 0, 0, 0, 0, 0,
- ITEM_LEPPA_BERRY,
- ITEM_MOON_STONE,
- 191, // gender
- 10, // egg cycles
- 140, // base friendship
- GROWTH_FAST,
- EGG_GROUP_FAIRY,
- EGG_GROUP_FAIRY,
- ABILITY_CUTE_CHARM,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PINK
- }, { // Vulpix
- 38, 41, 40, 65, 50, 65,
- TYPE_FIRE,
- TYPE_FIRE,
- 190, // catch rate
- 63, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_RAWST_BERRY,
- ITEM_RAWST_BERRY,
- 191, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_FLASH_FIRE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Ninetales
- 73, 76, 75, 100, 81, 100,
- TYPE_FIRE,
- TYPE_FIRE,
- 75, // catch rate
- 178, // base exp. yield
- 0, 0, 0, 1, 0, 1,
- ITEM_RAWST_BERRY,
- ITEM_RAWST_BERRY,
- 191, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_FLASH_FIRE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Jigglypuff
- 115, 45, 20, 20, 45, 25,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 170, // catch rate
- 76, // base exp. yield
- 2, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 191, // gender
- 10, // egg cycles
- 70, // base friendship
- GROWTH_FAST,
- EGG_GROUP_FAIRY,
- EGG_GROUP_FAIRY,
- ABILITY_CUTE_CHARM,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PINK
- }, { // Wigglytuff
- 140, 70, 45, 45, 75, 50,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 50, // catch rate
- 109, // base exp. yield
- 3, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 191, // gender
- 10, // egg cycles
- 70, // base friendship
- GROWTH_FAST,
- EGG_GROUP_FAIRY,
- EGG_GROUP_FAIRY,
- ABILITY_CUTE_CHARM,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PINK
- }, { // Zubat
- 40, 45, 35, 55, 30, 40,
- TYPE_POISON,
- TYPE_FLYING,
- 255, // catch rate
- 54, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FLYING,
- EGG_GROUP_FLYING,
- ABILITY_INNER_FOCUS,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Golbat
- 75, 80, 70, 90, 65, 75,
- TYPE_POISON,
- TYPE_FLYING,
- 90, // catch rate
- 171, // base exp. yield
- 0, 0, 0, 2, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FLYING,
- EGG_GROUP_FLYING,
- ABILITY_INNER_FOCUS,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Oddish
- 45, 50, 55, 30, 75, 65,
- TYPE_GRASS,
- TYPE_POISON,
- 255, // catch rate
- 78, // base exp. yield
- 0, 0, 0, 0, 1, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_GRASS,
- EGG_GROUP_GRASS,
- ABILITY_CHLOROPHYLL,
- ABILITY_NONE,
- 4, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Gloom
- 60, 65, 70, 40, 85, 75,
- TYPE_GRASS,
- TYPE_POISON,
- 120, // catch rate
- 132, // base exp. yield
- 0, 0, 0, 0, 2, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_GRASS,
- EGG_GROUP_GRASS,
- ABILITY_CHLOROPHYLL,
- ABILITY_NONE,
- 6, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Vileplume
- 75, 80, 85, 50, 100, 90,
- TYPE_GRASS,
- TYPE_POISON,
- 45, // catch rate
- 184, // base exp. yield
- 0, 0, 0, 0, 3, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_GRASS,
- EGG_GROUP_GRASS,
- ABILITY_CHLOROPHYLL,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Paras
- 35, 70, 55, 25, 45, 55,
- TYPE_BUG,
- TYPE_GRASS,
- 190, // catch rate
- 70, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_TINY_MUSHROOM,
- ITEM_BIG_MUSHROOM,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_BUG,
- EGG_GROUP_GRASS,
- ABILITY_EFFECT_SPORE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Parasect
- 60, 95, 80, 30, 60, 80,
- TYPE_BUG,
- TYPE_GRASS,
- 75, // catch rate
- 128, // base exp. yield
- 0, 2, 1, 0, 0, 0,
- ITEM_TINY_MUSHROOM,
- ITEM_BIG_MUSHROOM,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_BUG,
- EGG_GROUP_GRASS,
- ABILITY_EFFECT_SPORE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Venonat
- 60, 55, 50, 45, 40, 55,
- TYPE_BUG,
- TYPE_POISON,
- 190, // catch rate
- 75, // base exp. yield
- 0, 0, 0, 0, 0, 1,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_COMPOUND_EYES,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Venomoth
- 70, 65, 60, 90, 90, 75,
- TYPE_BUG,
- TYPE_POISON,
- 75, // catch rate
- 138, // base exp. yield
- 0, 0, 0, 1, 1, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_SHIELD_DUST,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Diglett
- 10, 55, 25, 95, 35, 45,
- TYPE_GROUND,
- TYPE_GROUND,
- 255, // catch rate
- 81, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_SAND_VEIL,
- ABILITY_ARENA_TRAP,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Dugtrio
- 35, 80, 50, 120, 50, 70,
- TYPE_GROUND,
- TYPE_GROUND,
- 50, // catch rate
- 153, // base exp. yield
- 0, 0, 0, 2, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_SAND_VEIL,
- ABILITY_ARENA_TRAP,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Meowth
- 40, 45, 35, 90, 40, 40,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 255, // catch rate
- 69, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_PICKUP,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Persian
- 65, 70, 60, 115, 65, 65,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 90, // catch rate
- 148, // base exp. yield
- 0, 0, 0, 2, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_LIMBER,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Psyduck
- 50, 52, 48, 55, 65, 50,
- TYPE_WATER,
- TYPE_WATER,
- 190, // catch rate
- 80, // base exp. yield
- 0, 0, 0, 0, 1, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_WATER_1,
- EGG_GROUP_FIELD,
- ABILITY_DAMP,
- ABILITY_CLOUD_NINE,
- 6, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Golduck
- 80, 82, 78, 85, 95, 80,
- TYPE_WATER,
- TYPE_WATER,
- 75, // catch rate
- 174, // base exp. yield
- 0, 0, 0, 0, 2, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_WATER_1,
- EGG_GROUP_FIELD,
- ABILITY_DAMP,
- ABILITY_CLOUD_NINE,
- 8, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Mankey
- 40, 80, 35, 70, 35, 45,
- TYPE_FIGHTING,
- TYPE_FIGHTING,
- 190, // catch rate
- 74, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_VITAL_SPIRIT,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Primeape
- 65, 105, 60, 95, 60, 70,
- TYPE_FIGHTING,
- TYPE_FIGHTING,
- 75, // catch rate
- 149, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_VITAL_SPIRIT,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Growlithe
- 55, 70, 45, 60, 70, 50,
- TYPE_FIRE,
- TYPE_FIRE,
- 190, // catch rate
- 91, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_RAWST_BERRY,
- ITEM_RAWST_BERRY,
- 63, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_INTIMIDATE,
- ABILITY_FLASH_FIRE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Arcanine
- 90, 110, 80, 95, 100, 80,
- TYPE_FIRE,
- TYPE_FIRE,
- 75, // catch rate
- 213, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_RAWST_BERRY,
- ITEM_RAWST_BERRY,
- 63, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_INTIMIDATE,
- ABILITY_FLASH_FIRE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Poliwag
- 40, 50, 40, 90, 40, 40,
- TYPE_WATER,
- TYPE_WATER,
- 255, // catch rate
- 77, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_WATER_1,
- EGG_GROUP_WATER_1,
- ABILITY_WATER_ABSORB,
- ABILITY_DAMP,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE, TRUE
- }, { // Poliwhirl
- 65, 65, 65, 90, 50, 50,
- TYPE_WATER,
- TYPE_WATER,
- 120, // catch rate
- 131, // base exp. yield
- 0, 0, 0, 2, 0, 0,
- ITEM_NONE,
- ITEM_KINGS_ROCK,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_WATER_1,
- EGG_GROUP_WATER_1,
- ABILITY_WATER_ABSORB,
- ABILITY_DAMP,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE, TRUE
- }, { // Poliwrath
- 90, 85, 95, 70, 70, 90,
- TYPE_WATER,
- TYPE_FIGHTING,
- 45, // catch rate
- 185, // base exp. yield
- 0, 0, 3, 0, 0, 0,
- ITEM_NONE,
- ITEM_KINGS_ROCK,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_WATER_1,
- EGG_GROUP_WATER_1,
- ABILITY_WATER_ABSORB,
- ABILITY_DAMP,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE, TRUE
- }, { // Abra
- 25, 20, 15, 90, 105, 55,
- TYPE_PSYCHIC,
- TYPE_PSYCHIC,
- 200, // catch rate
- 73, // base exp. yield
- 0, 0, 0, 0, 1, 0,
- ITEM_NONE,
- ITEM_TWISTED_SPOON,
- 63, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_HUMAN_LIKE,
- EGG_GROUP_HUMAN_LIKE,
- ABILITY_SYNCHRONIZE,
- ABILITY_INNER_FOCUS,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Kadabra
- 40, 35, 30, 105, 120, 70,
- TYPE_PSYCHIC,
- TYPE_PSYCHIC,
- 100, // catch rate
- 145, // base exp. yield
- 0, 0, 0, 0, 2, 0,
- ITEM_NONE,
- ITEM_TWISTED_SPOON,
- 63, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_HUMAN_LIKE,
- EGG_GROUP_HUMAN_LIKE,
- ABILITY_SYNCHRONIZE,
- ABILITY_INNER_FOCUS,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Alakazam
- 55, 50, 45, 120, 135, 85,
- TYPE_PSYCHIC,
- TYPE_PSYCHIC,
- 50, // catch rate
- 186, // base exp. yield
- 0, 0, 0, 0, 3, 0,
- ITEM_NONE,
- ITEM_TWISTED_SPOON,
- 63, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_HUMAN_LIKE,
- EGG_GROUP_HUMAN_LIKE,
- ABILITY_SYNCHRONIZE,
- ABILITY_INNER_FOCUS,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Machop
- 70, 80, 50, 35, 35, 35,
- TYPE_FIGHTING,
- TYPE_FIGHTING,
- 180, // catch rate
- 88, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 63, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_HUMAN_LIKE,
- EGG_GROUP_HUMAN_LIKE,
- ABILITY_GUTS,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Machoke
- 80, 100, 70, 45, 50, 60,
- TYPE_FIGHTING,
- TYPE_FIGHTING,
- 90, // catch rate
- 146, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 63, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_HUMAN_LIKE,
- EGG_GROUP_HUMAN_LIKE,
- ABILITY_GUTS,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Machamp
- 90, 130, 80, 55, 65, 85,
- TYPE_FIGHTING,
- TYPE_FIGHTING,
- 45, // catch rate
- 193, // base exp. yield
- 0, 3, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 63, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_HUMAN_LIKE,
- EGG_GROUP_HUMAN_LIKE,
- ABILITY_GUTS,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Bellsprout
- 50, 75, 35, 40, 70, 30,
- TYPE_GRASS,
- TYPE_POISON,
- 255, // catch rate
- 84, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_GRASS,
- EGG_GROUP_GRASS,
- ABILITY_CHLOROPHYLL,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Weepinbell
- 65, 90, 50, 55, 85, 45,
- TYPE_GRASS,
- TYPE_POISON,
- 120, // catch rate
- 151, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_GRASS,
- EGG_GROUP_GRASS,
- ABILITY_CHLOROPHYLL,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Victreebel
- 80, 105, 65, 70, 100, 60,
- TYPE_GRASS,
- TYPE_POISON,
- 45, // catch rate
- 191, // base exp. yield
- 0, 3, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_GRASS,
- EGG_GROUP_GRASS,
- ABILITY_CHLOROPHYLL,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Tentacool
- 40, 40, 35, 70, 50, 100,
- TYPE_WATER,
- TYPE_POISON,
- 190, // catch rate
- 105, // base exp. yield
- 0, 0, 0, 0, 0, 1,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_WATER_3,
- EGG_GROUP_WATER_3,
- ABILITY_CLEAR_BODY,
- ABILITY_LIQUID_OOZE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Tentacruel
- 80, 70, 65, 100, 80, 120,
- TYPE_WATER,
- TYPE_POISON,
- 60, // catch rate
- 205, // base exp. yield
- 0, 0, 0, 0, 0, 2,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_WATER_3,
- EGG_GROUP_WATER_3,
- ABILITY_CLEAR_BODY,
- ABILITY_LIQUID_OOZE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Geodude
- 40, 80, 100, 20, 30, 30,
- TYPE_ROCK,
- TYPE_GROUND,
- 255, // catch rate
- 86, // base exp. yield
- 0, 0, 1, 0, 0, 0,
- ITEM_NONE,
- ITEM_EVERSTONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MINERAL,
- EGG_GROUP_MINERAL,
- ABILITY_ROCK_HEAD,
- ABILITY_STURDY,
- 4, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Graveler
- 55, 95, 115, 35, 45, 45,
- TYPE_ROCK,
- TYPE_GROUND,
- 120, // catch rate
- 134, // base exp. yield
- 0, 0, 2, 0, 0, 0,
- ITEM_NONE,
- ITEM_EVERSTONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MINERAL,
- EGG_GROUP_MINERAL,
- ABILITY_ROCK_HEAD,
- ABILITY_STURDY,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Golem
- 80, 110, 130, 45, 55, 65,
- TYPE_ROCK,
- TYPE_GROUND,
- 45, // catch rate
- 177, // base exp. yield
- 0, 0, 3, 0, 0, 0,
- ITEM_NONE,
- ITEM_EVERSTONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MINERAL,
- EGG_GROUP_MINERAL,
- ABILITY_ROCK_HEAD,
- ABILITY_STURDY,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Ponyta
- 50, 85, 55, 90, 65, 65,
- TYPE_FIRE,
- TYPE_FIRE,
- 190, // catch rate
- 152, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_RUN_AWAY,
- ABILITY_FLASH_FIRE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Rapidash
- 65, 100, 70, 105, 80, 80,
- TYPE_FIRE,
- TYPE_FIRE,
- 60, // catch rate
- 192, // base exp. yield
- 0, 0, 0, 2, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_RUN_AWAY,
- ABILITY_FLASH_FIRE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Slowpoke
- 90, 65, 65, 15, 40, 40,
- TYPE_WATER,
- TYPE_PSYCHIC,
- 190, // catch rate
- 99, // base exp. yield
- 1, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_KINGS_ROCK,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_MONSTER,
- EGG_GROUP_WATER_1,
- ABILITY_OBLIVIOUS,
- ABILITY_OWN_TEMPO,
- 0, // Safari Zone flee rate
- BODY_COLOR_PINK
- }, { // Slowbro
- 95, 75, 110, 30, 100, 80,
- TYPE_WATER,
- TYPE_PSYCHIC,
- 75, // catch rate
- 164, // base exp. yield
- 0, 0, 2, 0, 0, 0,
- ITEM_NONE,
- ITEM_KINGS_ROCK,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_MONSTER,
- EGG_GROUP_WATER_1,
- ABILITY_OBLIVIOUS,
- ABILITY_OWN_TEMPO,
- 0, // Safari Zone flee rate
- BODY_COLOR_PINK
- }, { // Magnemite
- 25, 35, 70, 45, 95, 55,
- TYPE_ELECTRIC,
- TYPE_STEEL,
- 190, // catch rate
- 89, // base exp. yield
- 0, 0, 0, 0, 1, 0,
- ITEM_NONE,
- ITEM_METAL_COAT,
- 255, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_MINERAL,
- EGG_GROUP_MINERAL,
- ABILITY_MAGNET_PULL,
- ABILITY_STURDY,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Magneton
- 50, 60, 95, 70, 120, 70,
- TYPE_ELECTRIC,
- TYPE_STEEL,
- 60, // catch rate
- 161, // base exp. yield
- 0, 0, 0, 0, 2, 0,
- ITEM_NONE,
- ITEM_METAL_COAT,
- 255, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_MINERAL,
- EGG_GROUP_MINERAL,
- ABILITY_MAGNET_PULL,
- ABILITY_STURDY,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Farfetch'd
- 52, 65, 55, 60, 58, 62,
- TYPE_NORMAL,
- TYPE_FLYING,
- 45, // catch rate
- 94, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_STICK,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FLYING,
- EGG_GROUP_FIELD,
- ABILITY_KEEN_EYE,
- ABILITY_INNER_FOCUS,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Doduo
- 35, 85, 45, 75, 35, 35,
- TYPE_NORMAL,
- TYPE_FLYING,
- 190, // catch rate
- 96, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_SHARP_BEAK,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FLYING,
- EGG_GROUP_FLYING,
- ABILITY_RUN_AWAY,
- ABILITY_EARLY_BIRD,
- 8, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Dodrio
- 60, 110, 70, 100, 60, 60,
- TYPE_NORMAL,
- TYPE_FLYING,
- 45, // catch rate
- 158, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_SHARP_BEAK,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FLYING,
- EGG_GROUP_FLYING,
- ABILITY_RUN_AWAY,
- ABILITY_EARLY_BIRD,
- 10, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Seel
- 65, 45, 55, 45, 45, 70,
- TYPE_WATER,
- TYPE_WATER,
- 190, // catch rate
- 100, // base exp. yield
- 0, 0, 0, 0, 0, 1,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_WATER_1,
- EGG_GROUP_FIELD,
- ABILITY_THICK_FAT,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_WHITE
- }, { // Dewgong
- 90, 70, 80, 70, 70, 95,
- TYPE_WATER,
- TYPE_ICE,
- 75, // catch rate
- 176, // base exp. yield
- 0, 0, 0, 0, 0, 2,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_WATER_1,
- EGG_GROUP_FIELD,
- ABILITY_THICK_FAT,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_WHITE
- }, { // Grimer
- 80, 80, 50, 25, 40, 50,
- TYPE_POISON,
- TYPE_POISON,
- 190, // catch rate
- 90, // base exp. yield
- 1, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NUGGET,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_AMORPHOUS,
- EGG_GROUP_AMORPHOUS,
- ABILITY_STENCH,
- ABILITY_STICKY_HOLD,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Muk
- 105, 105, 75, 50, 65, 100,
- TYPE_POISON,
- TYPE_POISON,
- 75, // catch rate
- 157, // base exp. yield
- 1, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NUGGET,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_AMORPHOUS,
- EGG_GROUP_AMORPHOUS,
- ABILITY_STENCH,
- ABILITY_STICKY_HOLD,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Shellder
- 30, 65, 100, 40, 45, 25,
- TYPE_WATER,
- TYPE_WATER,
- 190, // catch rate
- 97, // base exp. yield
- 0, 0, 1, 0, 0, 0,
- ITEM_PEARL,
- ITEM_BIG_PEARL,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_WATER_3,
- EGG_GROUP_WATER_3,
- ABILITY_SHELL_ARMOR,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Cloyster
- 50, 95, 180, 70, 85, 45,
- TYPE_WATER,
- TYPE_ICE,
- 60, // catch rate
- 203, // base exp. yield
- 0, 0, 2, 0, 0, 0,
- ITEM_PEARL,
- ITEM_BIG_PEARL,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_WATER_3,
- EGG_GROUP_WATER_3,
- ABILITY_SHELL_ARMOR,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Gastly
- 30, 35, 30, 80, 100, 35,
- TYPE_GHOST,
- TYPE_POISON,
- 190, // catch rate
- 95, // base exp. yield
- 0, 0, 0, 0, 1, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_AMORPHOUS,
- EGG_GROUP_AMORPHOUS,
- ABILITY_LEVITATE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Haunter
- 45, 50, 45, 95, 115, 55,
- TYPE_GHOST,
- TYPE_POISON,
- 90, // catch rate
- 126, // base exp. yield
- 0, 0, 0, 0, 2, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_AMORPHOUS,
- EGG_GROUP_AMORPHOUS,
- ABILITY_LEVITATE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Gengar
- 60, 65, 60, 110, 130, 75,
- TYPE_GHOST,
- TYPE_POISON,
- 45, // catch rate
- 190, // base exp. yield
- 0, 0, 0, 0, 3, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_AMORPHOUS,
- EGG_GROUP_AMORPHOUS,
- ABILITY_LEVITATE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Onix
- 35, 45, 160, 70, 30, 45,
- TYPE_ROCK,
- TYPE_GROUND,
- 45, // catch rate
- 108, // base exp. yield
- 0, 0, 1, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 25, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_MINERAL,
- EGG_GROUP_MINERAL,
- ABILITY_ROCK_HEAD,
- ABILITY_STURDY,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Drowzee
- 60, 48, 45, 42, 43, 90,
- TYPE_PSYCHIC,
- TYPE_PSYCHIC,
- 190, // catch rate
- 102, // base exp. yield
- 0, 0, 0, 0, 0, 1,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_HUMAN_LIKE,
- EGG_GROUP_HUMAN_LIKE,
- ABILITY_INSOMNIA,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Hypno
- 85, 73, 70, 67, 73, 115,
- TYPE_PSYCHIC,
- TYPE_PSYCHIC,
- 75, // catch rate
- 165, // base exp. yield
- 0, 0, 0, 0, 0, 2,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_HUMAN_LIKE,
- EGG_GROUP_HUMAN_LIKE,
- ABILITY_INSOMNIA,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Krabby
- 30, 105, 90, 50, 25, 25,
- TYPE_WATER,
- TYPE_WATER,
- 225, // catch rate
- 115, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_WATER_3,
- EGG_GROUP_WATER_3,
- ABILITY_HYPER_CUTTER,
- ABILITY_SHELL_ARMOR,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Kingler
- 55, 130, 115, 75, 50, 50,
- TYPE_WATER,
- TYPE_WATER,
- 60, // catch rate
- 206, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_WATER_3,
- EGG_GROUP_WATER_3,
- ABILITY_HYPER_CUTTER,
- ABILITY_SHELL_ARMOR,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED, TRUE
- }, { // Voltorb
- 40, 30, 50, 100, 55, 55,
- TYPE_ELECTRIC,
- TYPE_ELECTRIC,
- 190, // catch rate
- 103, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_MINERAL,
- EGG_GROUP_MINERAL,
- ABILITY_SOUNDPROOF,
- ABILITY_STATIC,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Electrode
- 60, 50, 70, 140, 80, 80,
- TYPE_ELECTRIC,
- TYPE_ELECTRIC,
- 60, // catch rate
- 150, // base exp. yield
- 0, 0, 0, 2, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_MINERAL,
- EGG_GROUP_MINERAL,
- ABILITY_SOUNDPROOF,
- ABILITY_STATIC,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Exeggcute
- 60, 40, 80, 40, 60, 45,
- TYPE_GRASS,
- TYPE_PSYCHIC,
- 90, // catch rate
- 98, // base exp. yield
- 0, 0, 1, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_GRASS,
- EGG_GROUP_GRASS,
- ABILITY_CHLOROPHYLL,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PINK
- }, { // Exeggutor
- 95, 95, 85, 55, 125, 65,
- TYPE_GRASS,
- TYPE_PSYCHIC,
- 45, // catch rate
- 212, // base exp. yield
- 0, 0, 0, 0, 2, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_GRASS,
- EGG_GROUP_GRASS,
- ABILITY_CHLOROPHYLL,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Cubone
- 50, 50, 95, 35, 40, 50,
- TYPE_GROUND,
- TYPE_GROUND,
- 190, // catch rate
- 87, // base exp. yield
- 0, 0, 1, 0, 0, 0,
- ITEM_NONE,
- ITEM_THICK_CLUB,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_MONSTER,
- EGG_GROUP_MONSTER,
- ABILITY_ROCK_HEAD,
- ABILITY_LIGHTNING_ROD,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Marowak
- 60, 80, 110, 45, 50, 80,
- TYPE_GROUND,
- TYPE_GROUND,
- 75, // catch rate
- 124, // base exp. yield
- 0, 0, 2, 0, 0, 0,
- ITEM_NONE,
- ITEM_THICK_CLUB,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_MONSTER,
- EGG_GROUP_MONSTER,
- ABILITY_ROCK_HEAD,
- ABILITY_LIGHTNING_ROD,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Hitmonlee
- 50, 120, 53, 87, 35, 110,
- TYPE_FIGHTING,
- TYPE_FIGHTING,
- 45, // catch rate
- 139, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 0, // gender
- 25, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_HUMAN_LIKE,
- EGG_GROUP_HUMAN_LIKE,
- ABILITY_LIMBER,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Hitmonchan
- 50, 105, 79, 76, 35, 110,
- TYPE_FIGHTING,
- TYPE_FIGHTING,
- 45, // catch rate
- 140, // base exp. yield
- 0, 0, 0, 0, 0, 2,
- ITEM_NONE,
- ITEM_NONE,
- 0, // gender
- 25, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_HUMAN_LIKE,
- EGG_GROUP_HUMAN_LIKE,
- ABILITY_KEEN_EYE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Lickitung
- 90, 55, 75, 30, 60, 75,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 45, // catch rate
- 127, // base exp. yield
- 2, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_MONSTER,
- EGG_GROUP_MONSTER,
- ABILITY_OWN_TEMPO,
- ABILITY_OBLIVIOUS,
- 0, // Safari Zone flee rate
- BODY_COLOR_PINK
- }, { // Koffing
- 40, 65, 95, 35, 60, 45,
- TYPE_POISON,
- TYPE_POISON,
- 190, // catch rate
- 114, // base exp. yield
- 0, 0, 1, 0, 0, 0,
- ITEM_NONE,
- ITEM_SMOKE_BALL,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_AMORPHOUS,
- EGG_GROUP_AMORPHOUS,
- ABILITY_LEVITATE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Weezing
- 65, 90, 120, 60, 85, 70,
- TYPE_POISON,
- TYPE_POISON,
- 60, // catch rate
- 173, // base exp. yield
- 0, 0, 2, 0, 0, 0,
- ITEM_NONE,
- ITEM_SMOKE_BALL,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_AMORPHOUS,
- EGG_GROUP_AMORPHOUS,
- ABILITY_LEVITATE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Rhyhorn
- 80, 85, 95, 25, 30, 30,
- TYPE_GROUND,
- TYPE_ROCK,
- 120, // catch rate
- 135, // base exp. yield
- 0, 0, 1, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_FIELD,
- ABILITY_LIGHTNING_ROD,
- ABILITY_ROCK_HEAD,
- 4, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Rhydon
- 105, 130, 120, 40, 45, 45,
- TYPE_GROUND,
- TYPE_ROCK,
- 60, // catch rate
- 204, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_FIELD,
- ABILITY_LIGHTNING_ROD,
- ABILITY_ROCK_HEAD,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Chansey
- 250, 5, 5, 50, 35, 105,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 30, // catch rate
- 255, // base exp. yield
- 2, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_LUCKY_EGG,
- 254, // gender
- 40, // egg cycles
- 140, // base friendship
- GROWTH_FAST,
- EGG_GROUP_FAIRY,
- EGG_GROUP_FAIRY,
- ABILITY_NATURAL_CURE,
- ABILITY_SERENE_GRACE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PINK
- }, { // Tangela
- 65, 55, 115, 60, 100, 40,
- TYPE_GRASS,
- TYPE_GRASS,
- 45, // catch rate
- 166, // base exp. yield
- 0, 0, 1, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_GRASS,
- EGG_GROUP_GRASS,
- ABILITY_CHLOROPHYLL,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Kangaskhan
- 105, 95, 80, 90, 40, 80,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 45, // catch rate
- 175, // base exp. yield
- 2, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 254, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_MONSTER,
- EGG_GROUP_MONSTER,
- ABILITY_EARLY_BIRD,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Horsea
- 30, 40, 70, 60, 70, 25,
- TYPE_WATER,
- TYPE_WATER,
- 225, // catch rate
- 83, // base exp. yield
- 0, 0, 0, 0, 1, 0,
- ITEM_NONE,
- ITEM_DRAGON_SCALE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_WATER_1,
- EGG_GROUP_DRAGON,
- ABILITY_SWIFT_SWIM,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Seadra
- 55, 65, 95, 85, 95, 45,
- TYPE_WATER,
- TYPE_WATER,
- 75, // catch rate
- 155, // base exp. yield
- 0, 0, 1, 0, 1, 0,
- ITEM_NONE,
- ITEM_DRAGON_SCALE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_WATER_1,
- EGG_GROUP_DRAGON,
- ABILITY_POISON_POINT,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Goldeen
- 45, 67, 60, 63, 35, 50,
- TYPE_WATER,
- TYPE_WATER,
- 225, // catch rate
- 111, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_WATER_2,
- EGG_GROUP_WATER_2,
- ABILITY_SWIFT_SWIM,
- ABILITY_WATER_VEIL,
- 4, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Seaking
- 80, 92, 65, 68, 65, 80,
- TYPE_WATER,
- TYPE_WATER,
- 60, // catch rate
- 170, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_WATER_2,
- EGG_GROUP_WATER_2,
- ABILITY_SWIFT_SWIM,
- ABILITY_WATER_VEIL,
- 6, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Staryu
- 30, 45, 55, 85, 70, 55,
- TYPE_WATER,
- TYPE_WATER,
- 225, // catch rate
- 106, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_STARDUST,
- ITEM_STAR_PIECE,
- 255, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_WATER_3,
- EGG_GROUP_WATER_3,
- ABILITY_ILLUMINATE,
- ABILITY_NATURAL_CURE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Starmie
- 60, 75, 85, 115, 100, 85,
- TYPE_WATER,
- TYPE_PSYCHIC,
- 60, // catch rate
- 207, // base exp. yield
- 0, 0, 0, 2, 0, 0,
- ITEM_STARDUST,
- ITEM_STAR_PIECE,
- 255, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_WATER_3,
- EGG_GROUP_WATER_3,
- ABILITY_ILLUMINATE,
- ABILITY_NATURAL_CURE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Mr. mime
- 40, 45, 65, 90, 100, 120,
- TYPE_PSYCHIC,
- TYPE_PSYCHIC,
- 45, // catch rate
- 136, // base exp. yield
- 0, 0, 0, 0, 0, 2,
- ITEM_NONE,
- ITEM_LEPPA_BERRY,
- 127, // gender
- 25, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_HUMAN_LIKE,
- EGG_GROUP_HUMAN_LIKE,
- ABILITY_SOUNDPROOF,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PINK
- }, { // Scyther
- 70, 110, 80, 105, 55, 80,
- TYPE_BUG,
- TYPE_FLYING,
- 45, // catch rate
- 187, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 25, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_SWARM,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Jynx
- 65, 50, 35, 95, 115, 95,
- TYPE_ICE,
- TYPE_PSYCHIC,
- 45, // catch rate
- 137, // base exp. yield
- 0, 0, 0, 0, 2, 0,
- ITEM_ASPEAR_BERRY,
- ITEM_ASPEAR_BERRY,
- 254, // gender
- 25, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_HUMAN_LIKE,
- EGG_GROUP_HUMAN_LIKE,
- ABILITY_OBLIVIOUS,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Electabuzz
- 65, 83, 57, 105, 95, 85,
- TYPE_ELECTRIC,
- TYPE_ELECTRIC,
- 45, // catch rate
- 156, // base exp. yield
- 0, 0, 0, 2, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 63, // gender
- 25, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_HUMAN_LIKE,
- EGG_GROUP_HUMAN_LIKE,
- ABILITY_STATIC,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW, TRUE
- }, { // Magmar
- 65, 95, 57, 93, 100, 85,
- TYPE_FIRE,
- TYPE_FIRE,
- 45, // catch rate
- 167, // base exp. yield
- 0, 0, 0, 0, 2, 0,
- ITEM_RAWST_BERRY,
- ITEM_RAWST_BERRY,
- 63, // gender
- 25, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_HUMAN_LIKE,
- EGG_GROUP_HUMAN_LIKE,
- ABILITY_FLAME_BODY,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Pinsir
- 65, 125, 100, 85, 55, 70,
- TYPE_BUG,
- TYPE_BUG,
- 45, // catch rate
- 200, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 25, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_HYPER_CUTTER,
- ABILITY_NONE,
- 8, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Tauros
- 75, 100, 95, 110, 40, 70,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 45, // catch rate
- 211, // base exp. yield
- 0, 1, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 0, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_INTIMIDATE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Magikarp
- 20, 10, 55, 80, 15, 20,
- TYPE_WATER,
- TYPE_WATER,
- 255, // catch rate
- 20, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 5, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_WATER_2,
- EGG_GROUP_DRAGON,
- ABILITY_SWIFT_SWIM,
- ABILITY_NONE,
- 4, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Gyarados
- 95, 125, 79, 81, 60, 100,
- TYPE_WATER,
- TYPE_FLYING,
- 45, // catch rate
- 214, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 5, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_WATER_2,
- EGG_GROUP_DRAGON,
- ABILITY_INTIMIDATE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Lapras
- 130, 85, 80, 60, 85, 95,
- TYPE_WATER,
- TYPE_ICE,
- 45, // catch rate
- 219, // base exp. yield
- 2, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 40, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_WATER_1,
- ABILITY_WATER_ABSORB,
- ABILITY_SHELL_ARMOR,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Ditto
- 48, 48, 48, 48, 48, 48,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 35, // catch rate
- 61, // base exp. yield
- 1, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_METAL_POWDER,
- 255, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_DITTO,
- EGG_GROUP_DITTO,
- ABILITY_LIMBER,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Eevee
- 55, 55, 50, 55, 45, 65,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 45, // catch rate
- 92, // base exp. yield
- 0, 0, 0, 0, 0, 1,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 35, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_RUN_AWAY,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Vaporeon
- 130, 65, 60, 65, 110, 95,
- TYPE_WATER,
- TYPE_WATER,
- 45, // catch rate
- 196, // base exp. yield
- 2, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 35, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_WATER_ABSORB,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Jolteon
- 65, 65, 60, 130, 110, 95,
- TYPE_ELECTRIC,
- TYPE_ELECTRIC,
- 45, // catch rate
- 197, // base exp. yield
- 0, 0, 0, 2, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 35, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_VOLT_ABSORB,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Flareon
- 65, 130, 60, 65, 95, 110,
- TYPE_FIRE,
- TYPE_FIRE,
- 45, // catch rate
- 198, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 35, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_FLASH_FIRE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Porygon
- 65, 60, 70, 40, 85, 75,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 45, // catch rate
- 130, // base exp. yield
- 0, 0, 0, 0, 1, 0,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_MINERAL,
- EGG_GROUP_MINERAL,
- ABILITY_TRACE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PINK
- }, { // Omanyte
- 35, 40, 100, 35, 90, 55,
- TYPE_ROCK,
- TYPE_WATER,
- 45, // catch rate
- 120, // base exp. yield
- 0, 0, 1, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 30, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_WATER_1,
- EGG_GROUP_WATER_3,
- ABILITY_SWIFT_SWIM,
- ABILITY_SHELL_ARMOR,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Omastar
- 70, 60, 125, 55, 115, 70,
- TYPE_ROCK,
- TYPE_WATER,
- 45, // catch rate
- 199, // base exp. yield
- 0, 0, 2, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 30, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_WATER_1,
- EGG_GROUP_WATER_3,
- ABILITY_SWIFT_SWIM,
- ABILITY_SHELL_ARMOR,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Kabuto
- 30, 80, 90, 55, 55, 45,
- TYPE_ROCK,
- TYPE_WATER,
- 45, // catch rate
- 119, // base exp. yield
- 0, 0, 1, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 30, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_WATER_1,
- EGG_GROUP_WATER_3,
- ABILITY_SWIFT_SWIM,
- ABILITY_BATTLE_ARMOR,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Kabutops
- 60, 115, 105, 80, 65, 70,
- TYPE_ROCK,
- TYPE_WATER,
- 45, // catch rate
- 201, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 30, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_WATER_1,
- EGG_GROUP_WATER_3,
- ABILITY_SWIFT_SWIM,
- ABILITY_BATTLE_ARMOR,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Aerodactyl
- 80, 105, 65, 130, 60, 75,
- TYPE_ROCK,
- TYPE_FLYING,
- 45, // catch rate
- 202, // base exp. yield
- 0, 0, 0, 2, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 35, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_FLYING,
- EGG_GROUP_FLYING,
- ABILITY_ROCK_HEAD,
- ABILITY_PRESSURE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Snorlax
- 160, 110, 65, 30, 65, 110,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 25, // catch rate
- 154, // base exp. yield
- 2, 0, 0, 0, 0, 0,
- ITEM_LEFTOVERS,
- ITEM_LEFTOVERS,
- 31, // gender
- 40, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_MONSTER,
- ABILITY_IMMUNITY,
- ABILITY_THICK_FAT,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // Articuno
- 90, 85, 100, 85, 95, 125,
- TYPE_ICE,
- TYPE_FLYING,
- 3, // catch rate
- 215, // base exp. yield
- 0, 0, 0, 0, 0, 3,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 80, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_PRESSURE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Zapdos
- 90, 90, 85, 100, 125, 90,
- TYPE_ELECTRIC,
- TYPE_FLYING,
- 3, // catch rate
- 216, // base exp. yield
- 0, 0, 0, 0, 3, 0,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 80, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_PRESSURE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Moltres
- 90, 100, 90, 90, 125, 85,
- TYPE_FIRE,
- TYPE_FLYING,
- 3, // catch rate
- 217, // base exp. yield
- 0, 0, 0, 0, 3, 0,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 80, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_PRESSURE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Dratini
- 41, 64, 45, 50, 50, 50,
- TYPE_DRAGON,
- TYPE_DRAGON,
- 45, // catch rate
- 67, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_DRAGON_SCALE,
- 127, // gender
- 40, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_WATER_1,
- EGG_GROUP_DRAGON,
- ABILITY_SHED_SKIN,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Dragonair
- 61, 84, 65, 70, 70, 70,
- TYPE_DRAGON,
- TYPE_DRAGON,
- 45, // catch rate
- 144, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_DRAGON_SCALE,
- 127, // gender
- 40, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_WATER_1,
- EGG_GROUP_DRAGON,
- ABILITY_SHED_SKIN,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Dragonite
- 91, 134, 95, 80, 100, 100,
- TYPE_DRAGON,
- TYPE_FLYING,
- 45, // catch rate
- 218, // base exp. yield
- 0, 3, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_DRAGON_SCALE,
- 127, // gender
- 40, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_WATER_1,
- EGG_GROUP_DRAGON,
- ABILITY_INNER_FOCUS,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Mewtwo
- 106, 110, 90, 130, 154, 90,
- TYPE_PSYCHIC,
- TYPE_PSYCHIC,
- 3, // catch rate
- 220, // base exp. yield
- 0, 0, 0, 0, 3, 0,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_PRESSURE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Mew
- 100, 100, 100, 100, 100, 100,
- TYPE_PSYCHIC,
- TYPE_PSYCHIC,
- 45, // catch rate
- 64, // base exp. yield
- 3, 0, 0, 0, 0, 0,
- ITEM_LUM_BERRY,
- ITEM_LUM_BERRY,
- 255, // gender
- 120, // egg cycles
- 100, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_SYNCHRONIZE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PINK
- }, { // Chikorita
- 45, 49, 65, 45, 49, 65,
- TYPE_GRASS,
- TYPE_GRASS,
- 45, // catch rate
- 64, // base exp. yield
- 0, 0, 0, 0, 0, 1,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_GRASS,
- ABILITY_OVERGROW,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Bayleef
- 60, 62, 80, 60, 63, 80,
- TYPE_GRASS,
- TYPE_GRASS,
- 45, // catch rate
- 141, // base exp. yield
- 0, 0, 1, 0, 0, 1,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_GRASS,
- ABILITY_OVERGROW,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Meganium
- 80, 82, 100, 80, 83, 100,
- TYPE_GRASS,
- TYPE_GRASS,
- 45, // catch rate
- 208, // base exp. yield
- 0, 0, 1, 0, 0, 2,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_GRASS,
- ABILITY_OVERGROW,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Cyndaquil
- 39, 52, 43, 65, 60, 50,
- TYPE_FIRE,
- TYPE_FIRE,
- 45, // catch rate
- 65, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_BLAZE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Quilava
- 58, 64, 58, 80, 80, 65,
- TYPE_FIRE,
- TYPE_FIRE,
- 45, // catch rate
- 142, // base exp. yield
- 0, 0, 0, 1, 1, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_BLAZE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Typhlosion
- 78, 84, 78, 100, 109, 85,
- TYPE_FIRE,
- TYPE_FIRE,
- 45, // catch rate
- 209, // base exp. yield
- 0, 0, 0, 0, 3, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_BLAZE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Totodile
- 50, 65, 64, 43, 44, 48,
- TYPE_WATER,
- TYPE_WATER,
- 45, // catch rate
- 66, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_WATER_1,
- ABILITY_TORRENT,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Croconaw
- 65, 80, 80, 58, 59, 63,
- TYPE_WATER,
- TYPE_WATER,
- 45, // catch rate
- 143, // base exp. yield
- 0, 1, 1, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_WATER_1,
- ABILITY_TORRENT,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE, TRUE
- }, { // Feraligatr
- 85, 105, 100, 78, 79, 83,
- TYPE_WATER,
- TYPE_WATER,
- 45, // catch rate
- 210, // base exp. yield
- 0, 2, 1, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_WATER_1,
- ABILITY_TORRENT,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Sentret
- 35, 46, 34, 20, 35, 45,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 255, // catch rate
- 57, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_ORAN_BERRY,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_RUN_AWAY,
- ABILITY_KEEN_EYE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Furret
- 85, 76, 64, 90, 45, 55,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 90, // catch rate
- 116, // base exp. yield
- 0, 0, 0, 2, 0, 0,
- ITEM_ORAN_BERRY,
- ITEM_SITRUS_BERRY,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_RUN_AWAY,
- ABILITY_KEEN_EYE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Hoothoot
- 60, 30, 30, 50, 36, 56,
- TYPE_NORMAL,
- TYPE_FLYING,
- 255, // catch rate
- 58, // base exp. yield
- 1, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FLYING,
- EGG_GROUP_FLYING,
- ABILITY_INSOMNIA,
- ABILITY_KEEN_EYE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Noctowl
- 100, 50, 50, 70, 76, 96,
- TYPE_NORMAL,
- TYPE_FLYING,
- 90, // catch rate
- 162, // base exp. yield
- 2, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FLYING,
- EGG_GROUP_FLYING,
- ABILITY_INSOMNIA,
- ABILITY_KEEN_EYE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Ledyba
- 40, 20, 30, 55, 40, 80,
- TYPE_BUG,
- TYPE_FLYING,
- 255, // catch rate
- 54, // base exp. yield
- 0, 0, 0, 0, 0, 1,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_FAST,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_SWARM,
- ABILITY_EARLY_BIRD,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Ledian
- 55, 35, 50, 85, 55, 110,
- TYPE_BUG,
- TYPE_FLYING,
- 90, // catch rate
- 134, // base exp. yield
- 0, 0, 0, 0, 0, 2,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_FAST,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_SWARM,
- ABILITY_EARLY_BIRD,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Spinarak
- 40, 60, 40, 30, 40, 40,
- TYPE_BUG,
- TYPE_POISON,
- 255, // catch rate
- 54, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_FAST,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_SWARM,
- ABILITY_INSOMNIA,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Ariados
- 70, 90, 70, 40, 60, 60,
- TYPE_BUG,
- TYPE_POISON,
- 90, // catch rate
- 134, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_FAST,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_SWARM,
- ABILITY_INSOMNIA,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Crobat
- 85, 90, 80, 130, 70, 80,
- TYPE_POISON,
- TYPE_FLYING,
- 90, // catch rate
- 204, // base exp. yield
- 0, 0, 0, 3, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FLYING,
- EGG_GROUP_FLYING,
- ABILITY_INNER_FOCUS,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Chinchou
- 75, 38, 38, 67, 56, 56,
- TYPE_WATER,
- TYPE_ELECTRIC,
- 190, // catch rate
- 90, // base exp. yield
- 1, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_YELLOW_SHARD,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_WATER_2,
- EGG_GROUP_WATER_2,
- ABILITY_VOLT_ABSORB,
- ABILITY_ILLUMINATE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Lanturn
- 125, 58, 58, 67, 76, 76,
- TYPE_WATER,
- TYPE_ELECTRIC,
- 75, // catch rate
- 156, // base exp. yield
- 2, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_YELLOW_SHARD,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_WATER_2,
- EGG_GROUP_WATER_2,
- ABILITY_VOLT_ABSORB,
- ABILITY_ILLUMINATE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Pichu
- 20, 40, 15, 60, 35, 35,
- TYPE_ELECTRIC,
- TYPE_ELECTRIC,
- 190, // catch rate
- 42, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_ORAN_BERRY,
- 127, // gender
- 10, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_STATIC,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Cleffa
- 50, 25, 28, 15, 45, 55,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 150, // catch rate
- 37, // base exp. yield
- 0, 0, 0, 0, 0, 1,
- ITEM_LEPPA_BERRY,
- ITEM_MOON_STONE,
- 191, // gender
- 10, // egg cycles
- 140, // base friendship
- GROWTH_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_CUTE_CHARM,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PINK
- }, { // Igglybuff
- 90, 30, 15, 15, 40, 20,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 170, // catch rate
- 39, // base exp. yield
- 1, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 191, // gender
- 10, // egg cycles
- 70, // base friendship
- GROWTH_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_CUTE_CHARM,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PINK, TRUE
- }, { // Togepi
- 35, 20, 65, 20, 40, 65,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 190, // catch rate
- 74, // base exp. yield
- 0, 0, 0, 0, 0, 1,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 10, // egg cycles
- 70, // base friendship
- GROWTH_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_HUSTLE,
- ABILITY_SERENE_GRACE,
- 0, // Safari Zone flee rate
- BODY_COLOR_WHITE
- }, { // Togetic
- 55, 40, 85, 40, 80, 105,
- TYPE_NORMAL,
- TYPE_FLYING,
- 75, // catch rate
- 114, // base exp. yield
- 0, 0, 0, 0, 0, 2,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 10, // egg cycles
- 70, // base friendship
- GROWTH_FAST,
- EGG_GROUP_FLYING,
- EGG_GROUP_FAIRY,
- ABILITY_HUSTLE,
- ABILITY_SERENE_GRACE,
- 0, // Safari Zone flee rate
- BODY_COLOR_WHITE
- }, { // Natu
- 40, 50, 45, 70, 70, 45,
- TYPE_PSYCHIC,
- TYPE_FLYING,
- 190, // catch rate
- 73, // base exp. yield
- 0, 0, 0, 0, 1, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FLYING,
- EGG_GROUP_FLYING,
- ABILITY_SYNCHRONIZE,
- ABILITY_EARLY_BIRD,
- 6, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Xatu
- 65, 75, 70, 95, 95, 70,
- TYPE_PSYCHIC,
- TYPE_FLYING,
- 75, // catch rate
- 171, // base exp. yield
- 0, 0, 0, 1, 1, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FLYING,
- EGG_GROUP_FLYING,
- ABILITY_SYNCHRONIZE,
- ABILITY_EARLY_BIRD,
- 8, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Mareep
- 55, 40, 40, 35, 65, 45,
- TYPE_ELECTRIC,
- TYPE_ELECTRIC,
- 235, // catch rate
- 59, // base exp. yield
- 0, 0, 0, 0, 1, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_FIELD,
- ABILITY_STATIC,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_WHITE
- }, { // Flaaffy
- 70, 55, 55, 45, 80, 60,
- TYPE_ELECTRIC,
- TYPE_ELECTRIC,
- 120, // catch rate
- 117, // base exp. yield
- 0, 0, 0, 0, 2, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_FIELD,
- ABILITY_STATIC,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PINK
- }, { // Ampharos
- 90, 75, 75, 55, 115, 90,
- TYPE_ELECTRIC,
- TYPE_ELECTRIC,
- 45, // catch rate
- 194, // base exp. yield
- 0, 0, 0, 0, 3, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_FIELD,
- ABILITY_STATIC,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Bellossom
- 75, 80, 85, 50, 90, 100,
- TYPE_GRASS,
- TYPE_GRASS,
- 45, // catch rate
- 184, // base exp. yield
- 0, 0, 0, 0, 0, 3,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_GRASS,
- EGG_GROUP_GRASS,
- ABILITY_CHLOROPHYLL,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Marill
- 70, 20, 50, 40, 20, 50,
- TYPE_WATER,
- TYPE_WATER,
- 190, // catch rate
- 58, // base exp. yield
- 2, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 10, // egg cycles
- 70, // base friendship
- GROWTH_FAST,
- EGG_GROUP_WATER_1,
- EGG_GROUP_FAIRY,
- ABILITY_THICK_FAT,
- ABILITY_HUGE_POWER,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Azumarill
- 100, 50, 80, 50, 50, 80,
- TYPE_WATER,
- TYPE_WATER,
- 75, // catch rate
- 153, // base exp. yield
- 3, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 10, // egg cycles
- 70, // base friendship
- GROWTH_FAST,
- EGG_GROUP_WATER_1,
- EGG_GROUP_FAIRY,
- ABILITY_THICK_FAT,
- ABILITY_HUGE_POWER,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Sudowoodo
- 70, 100, 115, 30, 30, 65,
- TYPE_ROCK,
- TYPE_ROCK,
- 65, // catch rate
- 135, // base exp. yield
- 0, 0, 2, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_MINERAL,
- EGG_GROUP_MINERAL,
- ABILITY_STURDY,
- ABILITY_ROCK_HEAD,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Politoed
- 90, 75, 75, 70, 90, 100,
- TYPE_WATER,
- TYPE_WATER,
- 45, // catch rate
- 185, // base exp. yield
- 0, 0, 0, 0, 0, 3,
- ITEM_NONE,
- ITEM_KINGS_ROCK,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_WATER_1,
- EGG_GROUP_WATER_1,
- ABILITY_WATER_ABSORB,
- ABILITY_DAMP,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN, TRUE
- }, { // Hoppip
- 35, 35, 40, 50, 35, 55,
- TYPE_GRASS,
- TYPE_FLYING,
- 255, // catch rate
- 74, // base exp. yield
- 0, 0, 0, 0, 0, 1,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_FAIRY,
- EGG_GROUP_GRASS,
- ABILITY_CHLOROPHYLL,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PINK
- }, { // Skiploom
- 55, 45, 50, 80, 45, 65,
- TYPE_GRASS,
- TYPE_FLYING,
- 120, // catch rate
- 136, // base exp. yield
- 0, 0, 0, 2, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_FAIRY,
- EGG_GROUP_GRASS,
- ABILITY_CHLOROPHYLL,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Jumpluff
- 75, 55, 70, 110, 55, 85,
- TYPE_GRASS,
- TYPE_FLYING,
- 45, // catch rate
- 176, // base exp. yield
- 0, 0, 0, 3, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_FAIRY,
- EGG_GROUP_GRASS,
- ABILITY_CHLOROPHYLL,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Aipom
- 55, 70, 55, 85, 40, 55,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 45, // catch rate
- 94, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_RUN_AWAY,
- ABILITY_PICKUP,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Sunkern
- 30, 30, 30, 30, 30, 30,
- TYPE_GRASS,
- TYPE_GRASS,
- 235, // catch rate
- 52, // base exp. yield
- 0, 0, 0, 0, 1, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_GRASS,
- EGG_GROUP_GRASS,
- ABILITY_CHLOROPHYLL,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Sunflora
- 75, 75, 55, 30, 105, 85,
- TYPE_GRASS,
- TYPE_GRASS,
- 120, // catch rate
- 146, // base exp. yield
- 0, 0, 0, 0, 2, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_GRASS,
- EGG_GROUP_GRASS,
- ABILITY_CHLOROPHYLL,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Yanma
- 65, 65, 45, 95, 75, 45,
- TYPE_BUG,
- TYPE_FLYING,
- 75, // catch rate
- 147, // base exp. yield
- 0, 0, 0, 2, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_SPEED_BOOST,
- ABILITY_COMPOUND_EYES,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Wooper
- 55, 45, 45, 15, 25, 25,
- TYPE_WATER,
- TYPE_GROUND,
- 255, // catch rate
- 52, // base exp. yield
- 1, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_WATER_1,
- EGG_GROUP_FIELD,
- ABILITY_DAMP,
- ABILITY_WATER_ABSORB,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Quagsire
- 95, 85, 85, 35, 65, 65,
- TYPE_WATER,
- TYPE_GROUND,
- 90, // catch rate
- 137, // base exp. yield
- 2, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_WATER_1,
- EGG_GROUP_FIELD,
- ABILITY_DAMP,
- ABILITY_WATER_ABSORB,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Espeon
- 65, 65, 60, 110, 130, 95,
- TYPE_PSYCHIC,
- TYPE_PSYCHIC,
- 45, // catch rate
- 197, // base exp. yield
- 0, 0, 0, 0, 2, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 35, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_SYNCHRONIZE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Umbreon
- 95, 65, 110, 65, 60, 130,
- TYPE_DARK,
- TYPE_DARK,
- 45, // catch rate
- 197, // base exp. yield
- 0, 0, 0, 0, 0, 2,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 35, // egg cycles
- 35, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_SYNCHRONIZE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // Murkrow
- 60, 85, 42, 91, 85, 42,
- TYPE_DARK,
- TYPE_FLYING,
- 30, // catch rate
- 107, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 35, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_FLYING,
- EGG_GROUP_FLYING,
- ABILITY_INSOMNIA,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // Slowking
- 95, 75, 80, 30, 100, 110,
- TYPE_WATER,
- TYPE_PSYCHIC,
- 70, // catch rate
- 164, // base exp. yield
- 0, 0, 0, 0, 0, 3,
- ITEM_NONE,
- ITEM_KINGS_ROCK,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_MONSTER,
- EGG_GROUP_WATER_1,
- ABILITY_OBLIVIOUS,
- ABILITY_OWN_TEMPO,
- 0, // Safari Zone flee rate
- BODY_COLOR_PINK
- }, { // Misdreavus
- 60, 60, 60, 85, 85, 85,
- TYPE_GHOST,
- TYPE_GHOST,
- 45, // catch rate
- 147, // base exp. yield
- 0, 0, 0, 0, 1, 1,
- ITEM_NONE,
- ITEM_SPELL_TAG,
- 127, // gender
- 25, // egg cycles
- 35, // base friendship
- GROWTH_FAST,
- EGG_GROUP_AMORPHOUS,
- EGG_GROUP_AMORPHOUS,
- ABILITY_LEVITATE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Unown
- 48, 72, 48, 48, 72, 48,
- TYPE_PSYCHIC,
- TYPE_PSYCHIC,
- 225, // catch rate
- 61, // base exp. yield
- 0, 1, 0, 0, 1, 0,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 40, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_LEVITATE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK, TRUE
- }, { // Wobbuffet
- 190, 33, 58, 33, 33, 58,
- TYPE_PSYCHIC,
- TYPE_PSYCHIC,
- 45, // catch rate
- 177, // base exp. yield
- 2, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_AMORPHOUS,
- EGG_GROUP_AMORPHOUS,
- ABILITY_SHADOW_TAG,
- ABILITY_NONE,
- 4, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Girafarig
- 70, 80, 65, 85, 90, 65,
- TYPE_NORMAL,
- TYPE_PSYCHIC,
- 60, // catch rate
- 149, // base exp. yield
- 0, 0, 0, 0, 2, 0,
- ITEM_NONE,
- ITEM_PERSIM_BERRY,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_INNER_FOCUS,
- ABILITY_EARLY_BIRD,
- 4, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Pineco
- 50, 65, 90, 15, 35, 35,
- TYPE_BUG,
- TYPE_BUG,
- 190, // catch rate
- 60, // base exp. yield
- 0, 0, 1, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_STURDY,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Forretress
- 75, 90, 140, 40, 60, 60,
- TYPE_BUG,
- TYPE_STEEL,
- 75, // catch rate
- 118, // base exp. yield
- 0, 0, 2, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_STURDY,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Dunsparce
- 100, 70, 70, 45, 65, 65,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 190, // catch rate
- 75, // base exp. yield
- 1, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_SERENE_GRACE,
- ABILITY_RUN_AWAY,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Gligar
- 65, 75, 105, 85, 35, 65,
- TYPE_GROUND,
- TYPE_FLYING,
- 60, // catch rate
- 108, // base exp. yield
- 0, 0, 1, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_HYPER_CUTTER,
- ABILITY_SAND_VEIL,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Steelix
- 75, 85, 200, 30, 55, 65,
- TYPE_STEEL,
- TYPE_GROUND,
- 25, // catch rate
- 196, // base exp. yield
- 0, 0, 2, 0, 0, 0,
- ITEM_NONE,
- ITEM_METAL_COAT,
- 127, // gender
- 25, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_MINERAL,
- EGG_GROUP_MINERAL,
- ABILITY_ROCK_HEAD,
- ABILITY_STURDY,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Snubbull
- 60, 80, 50, 30, 40, 40,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 190, // catch rate
- 63, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 191, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FAIRY,
- ABILITY_INTIMIDATE,
- ABILITY_RUN_AWAY,
- 0, // Safari Zone flee rate
- BODY_COLOR_PINK
- }, { // Granbull
- 90, 120, 75, 45, 60, 60,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 75, // catch rate
- 178, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 191, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FAIRY,
- ABILITY_INTIMIDATE,
- ABILITY_INTIMIDATE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Qwilfish
- 65, 95, 75, 85, 55, 55,
- TYPE_WATER,
- TYPE_POISON,
- 45, // catch rate
- 100, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_WATER_2,
- EGG_GROUP_WATER_2,
- ABILITY_POISON_POINT,
- ABILITY_SWIFT_SWIM,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Scizor
- 70, 130, 100, 65, 55, 80,
- TYPE_BUG,
- TYPE_STEEL,
- 25, // catch rate
- 200, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 25, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_SWARM,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Shuckle
- 20, 10, 230, 5, 10, 230,
- TYPE_BUG,
- TYPE_ROCK,
- 190, // catch rate
- 80, // base exp. yield
- 0, 0, 1, 0, 0, 1,
- ITEM_ORAN_BERRY,
- ITEM_ORAN_BERRY,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_STURDY,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Heracross
- 80, 125, 75, 85, 40, 95,
- TYPE_BUG,
- TYPE_FIGHTING,
- 45, // catch rate
- 200, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 25, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_SWARM,
- ABILITY_GUTS,
- 8, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Sneasel
- 55, 95, 55, 115, 35, 75,
- TYPE_DARK,
- TYPE_ICE,
- 60, // catch rate
- 132, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_QUICK_CLAW,
- 127, // gender
- 20, // egg cycles
- 35, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_INNER_FOCUS,
- ABILITY_KEEN_EYE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK, TRUE
- }, { // Teddiursa
- 60, 80, 50, 40, 50, 50,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 120, // catch rate
- 124, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_PICKUP,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN, TRUE
- }, { // Ursaring
- 90, 130, 75, 55, 75, 75,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 60, // catch rate
- 189, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_GUTS,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Slugma
- 40, 40, 40, 20, 70, 40,
- TYPE_FIRE,
- TYPE_FIRE,
- 190, // catch rate
- 78, // base exp. yield
- 0, 0, 0, 0, 1, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_AMORPHOUS,
- EGG_GROUP_AMORPHOUS,
- ABILITY_MAGMA_ARMOR,
- ABILITY_FLAME_BODY,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Magcargo
- 50, 50, 120, 30, 80, 80,
- TYPE_FIRE,
- TYPE_ROCK,
- 75, // catch rate
- 154, // base exp. yield
- 0, 0, 2, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_AMORPHOUS,
- EGG_GROUP_AMORPHOUS,
- ABILITY_MAGMA_ARMOR,
- ABILITY_FLAME_BODY,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Swinub
- 50, 50, 40, 50, 30, 30,
- TYPE_ICE,
- TYPE_GROUND,
- 225, // catch rate
- 78, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_OBLIVIOUS,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Piloswine
- 100, 100, 80, 50, 60, 60,
- TYPE_ICE,
- TYPE_GROUND,
- 75, // catch rate
- 160, // base exp. yield
- 1, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_OBLIVIOUS,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Corsola
- 55, 55, 85, 35, 65, 85,
- TYPE_WATER,
- TYPE_ROCK,
- 60, // catch rate
- 113, // base exp. yield
- 0, 0, 1, 0, 0, 1,
- ITEM_NONE,
- ITEM_RED_SHARD,
- 191, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_FAST,
- EGG_GROUP_WATER_1,
- EGG_GROUP_WATER_3,
- ABILITY_HUSTLE,
- ABILITY_NATURAL_CURE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PINK
- }, { // Remoraid
- 35, 65, 35, 65, 65, 35,
- TYPE_WATER,
- TYPE_WATER,
- 190, // catch rate
- 78, // base exp. yield
- 0, 0, 0, 0, 1, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_WATER_1,
- EGG_GROUP_WATER_2,
- ABILITY_HUSTLE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Octillery
- 75, 105, 75, 45, 105, 75,
- TYPE_WATER,
- TYPE_WATER,
- 75, // catch rate
- 164, // base exp. yield
- 0, 1, 0, 0, 1, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_WATER_1,
- EGG_GROUP_WATER_2,
- ABILITY_SUCTION_CUPS,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Delibird
- 45, 55, 45, 75, 65, 45,
- TYPE_ICE,
- TYPE_FLYING,
- 45, // catch rate
- 183, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_FAST,
- EGG_GROUP_WATER_1,
- EGG_GROUP_FIELD,
- ABILITY_VITAL_SPIRIT,
- ABILITY_HUSTLE,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Mantine
- 65, 40, 70, 70, 80, 140,
- TYPE_WATER,
- TYPE_FLYING,
- 25, // catch rate
- 168, // base exp. yield
- 0, 0, 0, 0, 0, 2,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 25, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_WATER_1,
- EGG_GROUP_WATER_1,
- ABILITY_SWIFT_SWIM,
- ABILITY_WATER_ABSORB,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Skarmory
- 65, 80, 140, 70, 40, 70,
- TYPE_STEEL,
- TYPE_FLYING,
- 25, // catch rate
- 168, // base exp. yield
- 0, 0, 2, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 25, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_FLYING,
- EGG_GROUP_FLYING,
- ABILITY_KEEN_EYE,
- ABILITY_STURDY,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Houndour
- 45, 60, 30, 65, 80, 50,
- TYPE_DARK,
- TYPE_FIRE,
- 120, // catch rate
- 114, // base exp. yield
- 0, 0, 0, 0, 1, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_EARLY_BIRD,
- ABILITY_FLASH_FIRE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // Houndoom
- 75, 90, 50, 95, 110, 80,
- TYPE_DARK,
- TYPE_FIRE,
- 45, // catch rate
- 204, // base exp. yield
- 0, 0, 0, 0, 2, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_EARLY_BIRD,
- ABILITY_FLASH_FIRE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // Kingdra
- 75, 95, 95, 85, 95, 95,
- TYPE_WATER,
- TYPE_DRAGON,
- 45, // catch rate
- 207, // base exp. yield
- 0, 1, 0, 0, 1, 1,
- ITEM_NONE,
- ITEM_DRAGON_SCALE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_WATER_1,
- EGG_GROUP_DRAGON,
- ABILITY_SWIFT_SWIM,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Phanpy
- 90, 60, 60, 40, 40, 40,
- TYPE_GROUND,
- TYPE_GROUND,
- 120, // catch rate
- 124, // base exp. yield
- 1, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_PICKUP,
- ABILITY_NONE,
- 10, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Donphan
- 90, 120, 120, 50, 60, 60,
- TYPE_GROUND,
- TYPE_GROUND,
- 60, // catch rate
- 189, // base exp. yield
- 0, 1, 1, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_STURDY,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Porygon2
- 85, 80, 90, 60, 105, 95,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 45, // catch rate
- 180, // base exp. yield
- 0, 0, 0, 0, 2, 0,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_MINERAL,
- EGG_GROUP_MINERAL,
- ABILITY_TRACE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Stantler
- 73, 95, 62, 85, 85, 65,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 45, // catch rate
- 165, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_INTIMIDATE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Smeargle
- 55, 20, 35, 75, 20, 45,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 45, // catch rate
- 106, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_OWN_TEMPO,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_WHITE
- }, { // Tyrogue
- 35, 35, 35, 35, 35, 35,
- TYPE_FIGHTING,
- TYPE_FIGHTING,
- 75, // catch rate
- 91, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 0, // gender
- 25, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_GUTS,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Hitmontop
- 50, 95, 95, 70, 35, 110,
- TYPE_FIGHTING,
- TYPE_FIGHTING,
- 45, // catch rate
- 138, // base exp. yield
- 0, 0, 0, 0, 0, 2,
- ITEM_NONE,
- ITEM_NONE,
- 0, // gender
- 25, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_HUMAN_LIKE,
- EGG_GROUP_HUMAN_LIKE,
- ABILITY_INTIMIDATE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Smoochum
- 45, 30, 15, 65, 85, 65,
- TYPE_ICE,
- TYPE_PSYCHIC,
- 45, // catch rate
- 87, // base exp. yield
- 0, 0, 0, 0, 1, 0,
- ITEM_ASPEAR_BERRY,
- ITEM_ASPEAR_BERRY,
- 254, // gender
- 25, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_OBLIVIOUS,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PINK
- }, { // Elekid
- 45, 63, 37, 95, 65, 55,
- TYPE_ELECTRIC,
- TYPE_ELECTRIC,
- 45, // catch rate
- 106, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 63, // gender
- 25, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_STATIC,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW, TRUE
- }, { // Magby
- 45, 75, 37, 83, 70, 55,
- TYPE_FIRE,
- TYPE_FIRE,
- 45, // catch rate
- 117, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_RAWST_BERRY,
- ITEM_RAWST_BERRY,
- 63, // gender
- 25, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_FLAME_BODY,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Miltank
- 95, 80, 105, 100, 40, 70,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 45, // catch rate
- 200, // base exp. yield
- 0, 0, 2, 0, 0, 0,
- ITEM_MOOMOO_MILK,
- ITEM_MOOMOO_MILK,
- 254, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_THICK_FAT,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PINK
- }, { // Blissey
- 255, 10, 10, 55, 75, 135,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 30, // catch rate
- 255, // base exp. yield
- 2, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_LUCKY_EGG,
- 254, // gender
- 40, // egg cycles
- 140, // base friendship
- GROWTH_FAST,
- EGG_GROUP_FAIRY,
- EGG_GROUP_FAIRY,
- ABILITY_NATURAL_CURE,
- ABILITY_SERENE_GRACE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PINK
- }, { // Raikou
- 90, 85, 75, 115, 115, 100,
- TYPE_ELECTRIC,
- TYPE_ELECTRIC,
- 3, // catch rate
- 216, // base exp. yield
- 0, 0, 0, 2, 1, 0,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 80, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_PRESSURE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Entei
- 115, 115, 85, 100, 90, 75,
- TYPE_FIRE,
- TYPE_FIRE,
- 3, // catch rate
- 217, // base exp. yield
- 1, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 80, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_PRESSURE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Suicune
- 100, 75, 115, 85, 90, 115,
- TYPE_WATER,
- TYPE_WATER,
- 3, // catch rate
- 215, // base exp. yield
- 0, 0, 1, 0, 0, 2,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 80, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_PRESSURE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Larvitar
- 50, 64, 50, 41, 45, 50,
- TYPE_ROCK,
- TYPE_GROUND,
- 45, // catch rate
- 67, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 40, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_MONSTER,
- ABILITY_GUTS,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Pupitar
- 70, 84, 70, 51, 65, 70,
- TYPE_ROCK,
- TYPE_GROUND,
- 45, // catch rate
- 144, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 40, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_MONSTER,
- ABILITY_SHED_SKIN,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Tyranitar
- 100, 134, 110, 61, 95, 100,
- TYPE_ROCK,
- TYPE_DARK,
- 45, // catch rate
- 218, // base exp. yield
- 0, 3, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 40, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_MONSTER,
- ABILITY_SAND_STREAM,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Lugia
- 106, 90, 130, 110, 90, 154,
- TYPE_PSYCHIC,
- TYPE_FLYING,
- 3, // catch rate
- 220, // base exp. yield
- 0, 0, 0, 0, 0, 3,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_PRESSURE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_WHITE
- }, { // Ho-Oh
- 106, 130, 90, 90, 110, 154,
- TYPE_FIRE,
- TYPE_FLYING,
- 3, // catch rate
- 220, // base exp. yield
- 0, 0, 0, 0, 0, 3,
- ITEM_SACRED_ASH,
- ITEM_SACRED_ASH,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_PRESSURE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Celebi
- 100, 100, 100, 100, 100, 100,
- TYPE_PSYCHIC,
- TYPE_GRASS,
- 45, // catch rate
- 64, // base exp. yield
- 3, 0, 0, 0, 0, 0,
- ITEM_LUM_BERRY,
- ITEM_LUM_BERRY,
- 255, // gender
- 120, // egg cycles
- 100, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_NATURAL_CURE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // ?
- 50, 150, 50, 150, 150, 50,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 3, // catch rate
- 1, // base exp. yield
- 2, 2, 2, 2, 2, 2,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_NONE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // ?
- 50, 150, 50, 150, 150, 50,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 3, // catch rate
- 1, // base exp. yield
- 2, 2, 2, 2, 2, 2,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_NONE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // ?
- 50, 150, 50, 150, 150, 50,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 3, // catch rate
- 1, // base exp. yield
- 2, 2, 2, 2, 2, 2,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_NONE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // ?
- 50, 150, 50, 150, 150, 50,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 3, // catch rate
- 1, // base exp. yield
- 2, 2, 2, 2, 2, 2,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_NONE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // ?
- 50, 150, 50, 150, 150, 50,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 3, // catch rate
- 1, // base exp. yield
- 2, 2, 2, 2, 2, 2,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_NONE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // ?
- 50, 150, 50, 150, 150, 50,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 3, // catch rate
- 1, // base exp. yield
- 2, 2, 2, 2, 2, 2,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_NONE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // ?
- 50, 150, 50, 150, 150, 50,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 3, // catch rate
- 1, // base exp. yield
- 2, 2, 2, 2, 2, 2,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_NONE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // ?
- 50, 150, 50, 150, 150, 50,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 3, // catch rate
- 1, // base exp. yield
- 2, 2, 2, 2, 2, 2,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_NONE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // ?
- 50, 150, 50, 150, 150, 50,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 3, // catch rate
- 1, // base exp. yield
- 2, 2, 2, 2, 2, 2,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_NONE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // ?
- 50, 150, 50, 150, 150, 50,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 3, // catch rate
- 1, // base exp. yield
- 2, 2, 2, 2, 2, 2,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_NONE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // ?
- 50, 150, 50, 150, 150, 50,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 3, // catch rate
- 1, // base exp. yield
- 2, 2, 2, 2, 2, 2,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_NONE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // ?
- 50, 150, 50, 150, 150, 50,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 3, // catch rate
- 1, // base exp. yield
- 2, 2, 2, 2, 2, 2,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_NONE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // ?
- 50, 150, 50, 150, 150, 50,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 3, // catch rate
- 1, // base exp. yield
- 2, 2, 2, 2, 2, 2,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_NONE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // ?
- 50, 150, 50, 150, 150, 50,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 3, // catch rate
- 1, // base exp. yield
- 2, 2, 2, 2, 2, 2,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_NONE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // ?
- 50, 150, 50, 150, 150, 50,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 3, // catch rate
- 1, // base exp. yield
- 2, 2, 2, 2, 2, 2,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_NONE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // ?
- 50, 150, 50, 150, 150, 50,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 3, // catch rate
- 1, // base exp. yield
- 2, 2, 2, 2, 2, 2,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_NONE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // ?
- 50, 150, 50, 150, 150, 50,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 3, // catch rate
- 1, // base exp. yield
- 2, 2, 2, 2, 2, 2,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_NONE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // ?
- 50, 150, 50, 150, 150, 50,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 3, // catch rate
- 1, // base exp. yield
- 2, 2, 2, 2, 2, 2,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_NONE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // ?
- 50, 150, 50, 150, 150, 50,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 3, // catch rate
- 1, // base exp. yield
- 2, 2, 2, 2, 2, 2,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_NONE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // ?
- 50, 150, 50, 150, 150, 50,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 3, // catch rate
- 1, // base exp. yield
- 2, 2, 2, 2, 2, 2,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_NONE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // ?
- 50, 150, 50, 150, 150, 50,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 3, // catch rate
- 1, // base exp. yield
- 2, 2, 2, 2, 2, 2,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_NONE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // ?
- 50, 150, 50, 150, 150, 50,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 3, // catch rate
- 1, // base exp. yield
- 2, 2, 2, 2, 2, 2,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_NONE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // ?
- 50, 150, 50, 150, 150, 50,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 3, // catch rate
- 1, // base exp. yield
- 2, 2, 2, 2, 2, 2,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_NONE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // ?
- 50, 150, 50, 150, 150, 50,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 3, // catch rate
- 1, // base exp. yield
- 2, 2, 2, 2, 2, 2,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_NONE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // ?
- 50, 150, 50, 150, 150, 50,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 3, // catch rate
- 1, // base exp. yield
- 2, 2, 2, 2, 2, 2,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_NONE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // Treecko
- 40, 45, 35, 70, 65, 55,
- TYPE_GRASS,
- TYPE_GRASS,
- 45, // catch rate
- 65, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_DRAGON,
- ABILITY_OVERGROW,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Grovyle
- 50, 65, 45, 95, 85, 65,
- TYPE_GRASS,
- TYPE_GRASS,
- 45, // catch rate
- 141, // base exp. yield
- 0, 0, 0, 2, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_DRAGON,
- ABILITY_OVERGROW,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Sceptile
- 70, 85, 65, 120, 105, 85,
- TYPE_GRASS,
- TYPE_GRASS,
- 45, // catch rate
- 208, // base exp. yield
- 0, 0, 0, 3, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_DRAGON,
- ABILITY_OVERGROW,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Torchic
- 45, 60, 40, 45, 70, 50,
- TYPE_FIRE,
- TYPE_FIRE,
- 45, // catch rate
- 65, // base exp. yield
- 0, 0, 0, 0, 1, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_BLAZE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Combusken
- 60, 85, 60, 55, 85, 60,
- TYPE_FIRE,
- TYPE_FIGHTING,
- 45, // catch rate
- 142, // base exp. yield
- 0, 1, 0, 0, 1, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_BLAZE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Blaziken
- 80, 120, 70, 80, 110, 70,
- TYPE_FIRE,
- TYPE_FIGHTING,
- 45, // catch rate
- 209, // base exp. yield
- 0, 3, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_BLAZE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Mudkip
- 50, 70, 50, 40, 50, 50,
- TYPE_WATER,
- TYPE_WATER,
- 45, // catch rate
- 65, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_WATER_1,
- ABILITY_TORRENT,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Marshtomp
- 70, 85, 70, 50, 60, 70,
- TYPE_WATER,
- TYPE_GROUND,
- 45, // catch rate
- 143, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_WATER_1,
- ABILITY_TORRENT,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Swampert
- 100, 110, 90, 60, 85, 90,
- TYPE_WATER,
- TYPE_GROUND,
- 45, // catch rate
- 210, // base exp. yield
- 0, 3, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_WATER_1,
- ABILITY_TORRENT,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Poochyena
- 35, 55, 35, 35, 30, 30,
- TYPE_DARK,
- TYPE_DARK,
- 255, // catch rate
- 55, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_PECHA_BERRY,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_RUN_AWAY,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Mightyena
- 70, 90, 70, 70, 60, 60,
- TYPE_DARK,
- TYPE_DARK,
- 127, // catch rate
- 128, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_PECHA_BERRY,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_INTIMIDATE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Zigzagoon
- 38, 30, 41, 60, 30, 41,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 255, // catch rate
- 60, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_ORAN_BERRY,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_PICKUP,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Linoone
- 78, 70, 61, 100, 50, 61,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 90, // catch rate
- 128, // base exp. yield
- 0, 0, 0, 2, 0, 0,
- ITEM_ORAN_BERRY,
- ITEM_SITRUS_BERRY,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_PICKUP,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_WHITE
- }, { // Wurmple
- 45, 45, 35, 20, 20, 30,
- TYPE_BUG,
- TYPE_BUG,
- 255, // catch rate
- 54, // base exp. yield
- 1, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_SHIELD_DUST,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Silcoon
- 50, 35, 55, 15, 25, 25,
- TYPE_BUG,
- TYPE_BUG,
- 120, // catch rate
- 71, // base exp. yield
- 0, 0, 2, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_SHED_SKIN,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_WHITE
- }, { // Beautifly
- 60, 70, 50, 65, 90, 50,
- TYPE_BUG,
- TYPE_FLYING,
- 45, // catch rate
- 161, // base exp. yield
- 0, 0, 0, 0, 3, 0,
- ITEM_NONE,
- ITEM_SILVER_POWDER,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_SWARM,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Cascoon
- 50, 35, 55, 15, 25, 25,
- TYPE_BUG,
- TYPE_BUG,
- 120, // catch rate
- 72, // base exp. yield
- 0, 0, 2, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_SHED_SKIN,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Dustox
- 60, 50, 70, 65, 50, 90,
- TYPE_BUG,
- TYPE_POISON,
- 45, // catch rate
- 160, // base exp. yield
- 0, 0, 0, 0, 0, 3,
- ITEM_NONE,
- ITEM_SILVER_POWDER,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_SHIELD_DUST,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Lotad
- 40, 30, 30, 30, 40, 50,
- TYPE_WATER,
- TYPE_GRASS,
- 255, // catch rate
- 74, // base exp. yield
- 0, 0, 0, 0, 0, 1,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_WATER_1,
- EGG_GROUP_GRASS,
- ABILITY_SWIFT_SWIM,
- ABILITY_RAIN_DISH,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Lombre
- 60, 50, 50, 50, 60, 70,
- TYPE_WATER,
- TYPE_GRASS,
- 120, // catch rate
- 141, // base exp. yield
- 0, 0, 0, 0, 0, 2,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_WATER_1,
- EGG_GROUP_GRASS,
- ABILITY_SWIFT_SWIM,
- ABILITY_RAIN_DISH,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Ludicolo
- 80, 70, 70, 70, 90, 100,
- TYPE_WATER,
- TYPE_GRASS,
- 45, // catch rate
- 181, // base exp. yield
- 0, 0, 0, 0, 0, 3,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_WATER_1,
- EGG_GROUP_GRASS,
- ABILITY_SWIFT_SWIM,
- ABILITY_RAIN_DISH,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Seedot
- 40, 40, 50, 30, 30, 30,
- TYPE_GRASS,
- TYPE_GRASS,
- 255, // catch rate
- 74, // base exp. yield
- 0, 0, 1, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_FIELD,
- EGG_GROUP_GRASS,
- ABILITY_CHLOROPHYLL,
- ABILITY_EARLY_BIRD,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Nuzleaf
- 70, 70, 40, 60, 60, 40,
- TYPE_GRASS,
- TYPE_DARK,
- 120, // catch rate
- 141, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_FIELD,
- EGG_GROUP_GRASS,
- ABILITY_CHLOROPHYLL,
- ABILITY_EARLY_BIRD,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Shiftry
- 90, 100, 60, 80, 90, 60,
- TYPE_GRASS,
- TYPE_DARK,
- 45, // catch rate
- 181, // base exp. yield
- 0, 3, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_FIELD,
- EGG_GROUP_GRASS,
- ABILITY_CHLOROPHYLL,
- ABILITY_EARLY_BIRD,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Nincada
- 31, 45, 90, 40, 30, 30,
- TYPE_BUG,
- TYPE_GROUND,
- 255, // catch rate
- 65, // base exp. yield
- 0, 0, 1, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_ERRATIC,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_COMPOUND_EYES,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Ninjask
- 61, 90, 45, 160, 50, 50,
- TYPE_BUG,
- TYPE_FLYING,
- 120, // catch rate
- 155, // base exp. yield
- 0, 0, 0, 2, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_ERRATIC,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_SPEED_BOOST,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Shedinja
- 1, 90, 45, 40, 30, 30,
- TYPE_BUG,
- TYPE_GHOST,
- 45, // catch rate
- 95, // base exp. yield
- 2, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_ERRATIC,
- EGG_GROUP_MINERAL,
- EGG_GROUP_MINERAL,
- ABILITY_WONDER_GUARD,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Taillow
- 40, 55, 30, 85, 30, 30,
- TYPE_NORMAL,
- TYPE_FLYING,
- 200, // catch rate
- 59, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_FLYING,
- EGG_GROUP_FLYING,
- ABILITY_GUTS,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Swellow
- 60, 85, 60, 125, 50, 50,
- TYPE_NORMAL,
- TYPE_FLYING,
- 45, // catch rate
- 162, // base exp. yield
- 0, 0, 0, 2, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_FLYING,
- EGG_GROUP_FLYING,
- ABILITY_GUTS,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Shroomish
- 60, 40, 60, 35, 40, 60,
- TYPE_GRASS,
- TYPE_GRASS,
- 255, // catch rate
- 65, // base exp. yield
- 1, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_FLUCTUATING,
- EGG_GROUP_FAIRY,
- EGG_GROUP_GRASS,
- ABILITY_EFFECT_SPORE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Breloom
- 60, 130, 80, 70, 60, 60,
- TYPE_GRASS,
- TYPE_FIGHTING,
- 90, // catch rate
- 165, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_FLUCTUATING,
- EGG_GROUP_FAIRY,
- EGG_GROUP_GRASS,
- ABILITY_EFFECT_SPORE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Spinda
- 60, 60, 60, 60, 60, 60,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 255, // catch rate
- 85, // base exp. yield
- 0, 0, 0, 0, 1, 0,
- ITEM_NONE,
- ITEM_CHESTO_BERRY,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_HUMAN_LIKE,
- ABILITY_OWN_TEMPO,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN, TRUE
- }, { // Wingull
- 40, 30, 30, 85, 55, 30,
- TYPE_WATER,
- TYPE_FLYING,
- 190, // catch rate
- 64, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_WATER_1,
- EGG_GROUP_FLYING,
- ABILITY_KEEN_EYE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_WHITE
- }, { // Pelipper
- 60, 50, 100, 65, 85, 70,
- TYPE_WATER,
- TYPE_FLYING,
- 45, // catch rate
- 164, // base exp. yield
- 0, 0, 2, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_WATER_1,
- EGG_GROUP_FLYING,
- ABILITY_KEEN_EYE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Surskit
- 40, 30, 32, 65, 50, 52,
- TYPE_BUG,
- TYPE_WATER,
- 200, // catch rate
- 63, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_WATER_1,
- EGG_GROUP_BUG,
- ABILITY_SWIFT_SWIM,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Masquerain
- 70, 60, 62, 60, 80, 82,
- TYPE_BUG,
- TYPE_FLYING,
- 75, // catch rate
- 128, // base exp. yield
- 0, 0, 0, 0, 1, 1,
- ITEM_NONE,
- ITEM_SILVER_POWDER,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_WATER_1,
- EGG_GROUP_BUG,
- ABILITY_INTIMIDATE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Wailmer
- 130, 70, 35, 60, 70, 35,
- TYPE_WATER,
- TYPE_WATER,
- 125, // catch rate
- 137, // base exp. yield
- 1, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 40, // egg cycles
- 70, // base friendship
- GROWTH_FLUCTUATING,
- EGG_GROUP_FIELD,
- EGG_GROUP_WATER_2,
- ABILITY_WATER_VEIL,
- ABILITY_OBLIVIOUS,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Wailord
- 170, 90, 45, 60, 90, 45,
- TYPE_WATER,
- TYPE_WATER,
- 60, // catch rate
- 206, // base exp. yield
- 2, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 40, // egg cycles
- 70, // base friendship
- GROWTH_FLUCTUATING,
- EGG_GROUP_FIELD,
- EGG_GROUP_WATER_2,
- ABILITY_WATER_VEIL,
- ABILITY_OBLIVIOUS,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Skitty
- 50, 45, 45, 50, 35, 35,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 255, // catch rate
- 65, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_LEPPA_BERRY,
- 191, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FAIRY,
- ABILITY_CUTE_CHARM,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PINK
- }, { // Delcatty
- 70, 65, 65, 70, 55, 55,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 60, // catch rate
- 138, // base exp. yield
- 1, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_LEPPA_BERRY,
- 191, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FAIRY,
- ABILITY_CUTE_CHARM,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Kecleon
- 60, 90, 70, 40, 60, 120,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 200, // catch rate
- 132, // base exp. yield
- 0, 0, 0, 0, 0, 1,
- ITEM_NONE,
- ITEM_PERSIM_BERRY,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_COLOR_CHANGE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Baltoy
- 40, 40, 55, 55, 40, 70,
- TYPE_GROUND,
- TYPE_PSYCHIC,
- 255, // catch rate
- 58, // base exp. yield
- 0, 0, 0, 0, 0, 1,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_MINERAL,
- EGG_GROUP_MINERAL,
- ABILITY_LEVITATE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Claydol
- 60, 70, 105, 75, 70, 120,
- TYPE_GROUND,
- TYPE_PSYCHIC,
- 90, // catch rate
- 189, // base exp. yield
- 0, 0, 0, 0, 0, 2,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_MINERAL,
- EGG_GROUP_MINERAL,
- ABILITY_LEVITATE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // Nosepass
- 30, 45, 135, 30, 45, 90,
- TYPE_ROCK,
- TYPE_ROCK,
- 255, // catch rate
- 108, // base exp. yield
- 0, 0, 1, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_MINERAL,
- EGG_GROUP_MINERAL,
- ABILITY_STURDY,
- ABILITY_MAGNET_PULL,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Torkoal
- 70, 85, 140, 20, 85, 70,
- TYPE_FIRE,
- TYPE_FIRE,
- 90, // catch rate
- 161, // base exp. yield
- 0, 0, 2, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_WHITE_SMOKE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Sableye
- 50, 75, 75, 50, 65, 65,
- TYPE_DARK,
- TYPE_GHOST,
- 45, // catch rate
- 98, // base exp. yield
- 0, 1, 1, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 25, // egg cycles
- 35, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_HUMAN_LIKE,
- EGG_GROUP_HUMAN_LIKE,
- ABILITY_KEEN_EYE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Barboach
- 50, 48, 43, 60, 46, 41,
- TYPE_WATER,
- TYPE_GROUND,
- 190, // catch rate
- 92, // base exp. yield
- 1, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_WATER_2,
- EGG_GROUP_WATER_2,
- ABILITY_OBLIVIOUS,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Whiscash
- 110, 78, 73, 60, 76, 71,
- TYPE_WATER,
- TYPE_GROUND,
- 75, // catch rate
- 158, // base exp. yield
- 2, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_WATER_2,
- EGG_GROUP_WATER_2,
- ABILITY_OBLIVIOUS,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Luvdisc
- 43, 30, 55, 97, 40, 65,
- TYPE_WATER,
- TYPE_WATER,
- 225, // catch rate
- 110, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_HEART_SCALE,
- ITEM_NONE,
- 191, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_FAST,
- EGG_GROUP_WATER_2,
- EGG_GROUP_WATER_2,
- ABILITY_SWIFT_SWIM,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PINK
- }, { // Corphish
- 43, 80, 65, 35, 50, 35,
- TYPE_WATER,
- TYPE_WATER,
- 205, // catch rate
- 111, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_FLUCTUATING,
- EGG_GROUP_WATER_1,
- EGG_GROUP_WATER_3,
- ABILITY_HYPER_CUTTER,
- ABILITY_SHELL_ARMOR,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Crawdaunt
- 63, 120, 85, 55, 90, 55,
- TYPE_WATER,
- TYPE_DARK,
- 155, // catch rate
- 161, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_FLUCTUATING,
- EGG_GROUP_WATER_1,
- EGG_GROUP_WATER_3,
- ABILITY_HYPER_CUTTER,
- ABILITY_SHELL_ARMOR,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Feebas
- 20, 15, 20, 80, 10, 55,
- TYPE_WATER,
- TYPE_WATER,
- 255, // catch rate
- 61, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_ERRATIC,
- EGG_GROUP_WATER_1,
- EGG_GROUP_DRAGON,
- ABILITY_SWIFT_SWIM,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Milotic
- 95, 60, 79, 81, 100, 125,
- TYPE_WATER,
- TYPE_WATER,
- 60, // catch rate
- 213, // base exp. yield
- 0, 0, 0, 0, 0, 2,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_ERRATIC,
- EGG_GROUP_WATER_1,
- EGG_GROUP_DRAGON,
- ABILITY_MARVEL_SCALE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PINK
- }, { // Carvanha
- 45, 90, 20, 65, 65, 20,
- TYPE_WATER,
- TYPE_DARK,
- 225, // catch rate
- 88, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_WATER_2,
- EGG_GROUP_WATER_2,
- ABILITY_ROUGH_SKIN,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Sharpedo
- 70, 120, 40, 95, 95, 40,
- TYPE_WATER,
- TYPE_DARK,
- 60, // catch rate
- 175, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_WATER_2,
- EGG_GROUP_WATER_2,
- ABILITY_ROUGH_SKIN,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Trapinch
- 45, 100, 45, 10, 45, 45,
- TYPE_GROUND,
- TYPE_GROUND,
- 255, // catch rate
- 73, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_SOFT_SAND,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_HYPER_CUTTER,
- ABILITY_ARENA_TRAP,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Vibrava
- 50, 70, 50, 70, 50, 50,
- TYPE_GROUND,
- TYPE_DRAGON,
- 120, // catch rate
- 126, // base exp. yield
- 0, 1, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_LEVITATE,
- ABILITY_LEVITATE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Flygon
- 80, 100, 80, 100, 80, 80,
- TYPE_GROUND,
- TYPE_DRAGON,
- 45, // catch rate
- 197, // base exp. yield
- 0, 1, 0, 2, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_BUG,
- EGG_GROUP_BUG,
- ABILITY_LEVITATE,
- ABILITY_LEVITATE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Makuhita
- 72, 60, 30, 25, 20, 30,
- TYPE_FIGHTING,
- TYPE_FIGHTING,
- 180, // catch rate
- 87, // base exp. yield
- 1, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 63, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_FLUCTUATING,
- EGG_GROUP_HUMAN_LIKE,
- EGG_GROUP_HUMAN_LIKE,
- ABILITY_THICK_FAT,
- ABILITY_GUTS,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Hariyama
- 144, 120, 60, 50, 40, 60,
- TYPE_FIGHTING,
- TYPE_FIGHTING,
- 200, // catch rate
- 184, // base exp. yield
- 2, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_KINGS_ROCK,
- 63, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_FLUCTUATING,
- EGG_GROUP_HUMAN_LIKE,
- EGG_GROUP_HUMAN_LIKE,
- ABILITY_THICK_FAT,
- ABILITY_GUTS,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Electrike
- 40, 45, 40, 65, 65, 40,
- TYPE_ELECTRIC,
- TYPE_ELECTRIC,
- 120, // catch rate
- 104, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_STATIC,
- ABILITY_LIGHTNING_ROD,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Manectric
- 70, 75, 60, 105, 105, 60,
- TYPE_ELECTRIC,
- TYPE_ELECTRIC,
- 45, // catch rate
- 168, // base exp. yield
- 0, 0, 0, 2, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_STATIC,
- ABILITY_LIGHTNING_ROD,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Numel
- 60, 60, 40, 35, 65, 45,
- TYPE_FIRE,
- TYPE_GROUND,
- 255, // catch rate
- 88, // base exp. yield
- 0, 0, 0, 0, 1, 0,
- ITEM_RAWST_BERRY,
- ITEM_RAWST_BERRY,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_OBLIVIOUS,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Camerupt
- 70, 100, 70, 40, 105, 75,
- TYPE_FIRE,
- TYPE_GROUND,
- 150, // catch rate
- 175, // base exp. yield
- 0, 1, 0, 0, 1, 0,
- ITEM_RAWST_BERRY,
- ITEM_RAWST_BERRY,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_MAGMA_ARMOR,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Spheal
- 70, 40, 50, 25, 55, 50,
- TYPE_ICE,
- TYPE_WATER,
- 255, // catch rate
- 75, // base exp. yield
- 1, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_WATER_1,
- EGG_GROUP_FIELD,
- ABILITY_THICK_FAT,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Sealeo
- 90, 60, 70, 45, 75, 70,
- TYPE_ICE,
- TYPE_WATER,
- 120, // catch rate
- 128, // base exp. yield
- 2, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_WATER_1,
- EGG_GROUP_FIELD,
- ABILITY_THICK_FAT,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Walrein
- 110, 80, 90, 65, 95, 90,
- TYPE_ICE,
- TYPE_WATER,
- 45, // catch rate
- 192, // base exp. yield
- 3, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_WATER_1,
- EGG_GROUP_FIELD,
- ABILITY_THICK_FAT,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Cacnea
- 50, 85, 40, 35, 85, 40,
- TYPE_GRASS,
- TYPE_GRASS,
- 190, // catch rate
- 97, // base exp. yield
- 0, 0, 0, 0, 1, 0,
- ITEM_NONE,
- ITEM_POISON_BARB,
- 127, // gender
- 20, // egg cycles
- 35, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_GRASS,
- EGG_GROUP_HUMAN_LIKE,
- ABILITY_SAND_VEIL,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Cacturne
- 70, 115, 60, 55, 115, 60,
- TYPE_GRASS,
- TYPE_DARK,
- 60, // catch rate
- 177, // base exp. yield
- 0, 1, 0, 0, 1, 0,
- ITEM_NONE,
- ITEM_POISON_BARB,
- 127, // gender
- 20, // egg cycles
- 35, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_GRASS,
- EGG_GROUP_HUMAN_LIKE,
- ABILITY_SAND_VEIL,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Snorunt
- 50, 50, 50, 50, 50, 50,
- TYPE_ICE,
- TYPE_ICE,
- 190, // catch rate
- 74, // base exp. yield
- 1, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FAIRY,
- EGG_GROUP_MINERAL,
- ABILITY_INNER_FOCUS,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Glalie
- 80, 80, 80, 80, 80, 80,
- TYPE_ICE,
- TYPE_ICE,
- 75, // catch rate
- 187, // base exp. yield
- 2, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NEVER_MELT_ICE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FAIRY,
- EGG_GROUP_MINERAL,
- ABILITY_INNER_FOCUS,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Lunatone
- 70, 55, 65, 70, 95, 85,
- TYPE_ROCK,
- TYPE_PSYCHIC,
- 45, // catch rate
- 150, // base exp. yield
- 0, 0, 0, 0, 2, 0,
- ITEM_NONE,
- ITEM_MOON_STONE,
- 255, // gender
- 25, // egg cycles
- 70, // base friendship
- GROWTH_FAST,
- EGG_GROUP_MINERAL,
- EGG_GROUP_MINERAL,
- ABILITY_LEVITATE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Solrock
- 70, 95, 85, 70, 55, 65,
- TYPE_ROCK,
- TYPE_PSYCHIC,
- 45, // catch rate
- 150, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_SUN_STONE,
- 255, // gender
- 25, // egg cycles
- 70, // base friendship
- GROWTH_FAST,
- EGG_GROUP_MINERAL,
- EGG_GROUP_MINERAL,
- ABILITY_LEVITATE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Azurill
- 50, 20, 40, 20, 20, 40,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 150, // catch rate
- 33, // base exp. yield
- 1, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 191, // gender
- 10, // egg cycles
- 70, // base friendship
- GROWTH_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_THICK_FAT,
- ABILITY_HUGE_POWER,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Spoink
- 60, 25, 35, 60, 70, 80,
- TYPE_PSYCHIC,
- TYPE_PSYCHIC,
- 255, // catch rate
- 89, // base exp. yield
- 0, 0, 0, 0, 0, 1,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_THICK_FAT,
- ABILITY_OWN_TEMPO,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // Grumpig
- 80, 45, 65, 80, 90, 110,
- TYPE_PSYCHIC,
- TYPE_PSYCHIC,
- 60, // catch rate
- 164, // base exp. yield
- 0, 0, 0, 0, 0, 2,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_THICK_FAT,
- ABILITY_OWN_TEMPO,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Plusle
- 60, 50, 40, 95, 85, 75,
- TYPE_ELECTRIC,
- TYPE_ELECTRIC,
- 200, // catch rate
- 120, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FAIRY,
- EGG_GROUP_FAIRY,
- ABILITY_PLUS,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Minun
- 60, 40, 50, 95, 75, 85,
- TYPE_ELECTRIC,
- TYPE_ELECTRIC,
- 200, // catch rate
- 120, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FAIRY,
- EGG_GROUP_FAIRY,
- ABILITY_MINUS,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Mawile
- 50, 85, 85, 50, 55, 55,
- TYPE_STEEL,
- TYPE_STEEL,
- 45, // catch rate
- 98, // base exp. yield
- 0, 1, 1, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_FAST,
- EGG_GROUP_FIELD,
- EGG_GROUP_FAIRY,
- ABILITY_HYPER_CUTTER,
- ABILITY_INTIMIDATE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // Meditite
- 30, 40, 55, 60, 40, 55,
- TYPE_FIGHTING,
- TYPE_PSYCHIC,
- 180, // catch rate
- 91, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_HUMAN_LIKE,
- EGG_GROUP_HUMAN_LIKE,
- ABILITY_PURE_POWER,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Medicham
- 60, 60, 75, 80, 60, 75,
- TYPE_FIGHTING,
- TYPE_PSYCHIC,
- 90, // catch rate
- 153, // base exp. yield
- 0, 0, 0, 2, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_HUMAN_LIKE,
- EGG_GROUP_HUMAN_LIKE,
- ABILITY_PURE_POWER,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Swablu
- 45, 40, 60, 50, 40, 75,
- TYPE_NORMAL,
- TYPE_FLYING,
- 255, // catch rate
- 74, // base exp. yield
- 0, 0, 0, 0, 0, 1,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_ERRATIC,
- EGG_GROUP_FLYING,
- EGG_GROUP_DRAGON,
- ABILITY_NATURAL_CURE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Altaria
- 75, 70, 90, 80, 70, 105,
- TYPE_DRAGON,
- TYPE_FLYING,
- 45, // catch rate
- 188, // base exp. yield
- 0, 0, 0, 0, 0, 2,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_ERRATIC,
- EGG_GROUP_FLYING,
- EGG_GROUP_DRAGON,
- ABILITY_NATURAL_CURE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Wynaut
- 95, 23, 48, 23, 23, 48,
- TYPE_PSYCHIC,
- TYPE_PSYCHIC,
- 125, // catch rate
- 44, // base exp. yield
- 1, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_SHADOW_TAG,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Duskull
- 20, 40, 90, 25, 30, 90,
- TYPE_GHOST,
- TYPE_GHOST,
- 190, // catch rate
- 97, // base exp. yield
- 0, 0, 1, 0, 0, 1,
- ITEM_NONE,
- ITEM_SPELL_TAG,
- 127, // gender
- 25, // egg cycles
- 35, // base friendship
- GROWTH_FAST,
- EGG_GROUP_AMORPHOUS,
- EGG_GROUP_AMORPHOUS,
- ABILITY_LEVITATE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // Dusclops
- 40, 70, 130, 25, 60, 130,
- TYPE_GHOST,
- TYPE_GHOST,
- 90, // catch rate
- 179, // base exp. yield
- 0, 0, 1, 0, 0, 2,
- ITEM_NONE,
- ITEM_SPELL_TAG,
- 127, // gender
- 25, // egg cycles
- 35, // base friendship
- GROWTH_FAST,
- EGG_GROUP_AMORPHOUS,
- EGG_GROUP_AMORPHOUS,
- ABILITY_PRESSURE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // Roselia
- 50, 60, 45, 65, 100, 80,
- TYPE_GRASS,
- TYPE_POISON,
- 150, // catch rate
- 152, // base exp. yield
- 0, 0, 0, 0, 1, 0,
- ITEM_NONE,
- ITEM_POISON_BARB,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_FAIRY,
- EGG_GROUP_GRASS,
- ABILITY_NATURAL_CURE,
- ABILITY_POISON_POINT,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN, TRUE
- }, { // Slakoth
- 60, 60, 60, 30, 35, 35,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 255, // catch rate
- 83, // base exp. yield
- 1, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_TRUANT,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Vigoroth
- 80, 80, 80, 90, 55, 55,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 120, // catch rate
- 126, // base exp. yield
- 0, 0, 0, 2, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_VITAL_SPIRIT,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_WHITE
- }, { // Slaking
- 150, 160, 100, 100, 95, 65,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 45, // catch rate
- 210, // base exp. yield
- 3, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_TRUANT,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Gulpin
- 70, 43, 53, 40, 43, 53,
- TYPE_POISON,
- TYPE_POISON,
- 225, // catch rate
- 75, // base exp. yield
- 1, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_BIG_PEARL,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_FLUCTUATING,
- EGG_GROUP_AMORPHOUS,
- EGG_GROUP_AMORPHOUS,
- ABILITY_LIQUID_OOZE,
- ABILITY_STICKY_HOLD,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Swalot
- 100, 73, 83, 55, 73, 83,
- TYPE_POISON,
- TYPE_POISON,
- 75, // catch rate
- 168, // base exp. yield
- 2, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_BIG_PEARL,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_FLUCTUATING,
- EGG_GROUP_AMORPHOUS,
- EGG_GROUP_AMORPHOUS,
- ABILITY_LIQUID_OOZE,
- ABILITY_STICKY_HOLD,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Tropius
- 99, 68, 83, 51, 72, 87,
- TYPE_GRASS,
- TYPE_FLYING,
- 200, // catch rate
- 169, // base exp. yield
- 2, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 25, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_GRASS,
- ABILITY_CHLOROPHYLL,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Whismur
- 64, 51, 23, 28, 51, 23,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 190, // catch rate
- 68, // base exp. yield
- 1, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_CHESTO_BERRY,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_FIELD,
- ABILITY_SOUNDPROOF,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PINK
- }, { // Loudred
- 84, 71, 43, 48, 71, 43,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 120, // catch rate
- 126, // base exp. yield
- 2, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_CHESTO_BERRY,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_FIELD,
- ABILITY_SOUNDPROOF,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Exploud
- 104, 91, 63, 68, 91, 63,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 45, // catch rate
- 184, // base exp. yield
- 3, 0, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_CHESTO_BERRY,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_FIELD,
- ABILITY_SOUNDPROOF,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Clamperl
- 35, 64, 85, 32, 74, 55,
- TYPE_WATER,
- TYPE_WATER,
- 255, // catch rate
- 142, // base exp. yield
- 0, 0, 1, 0, 0, 0,
- ITEM_NONE,
- ITEM_BLUE_SHARD,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_ERRATIC,
- EGG_GROUP_WATER_1,
- EGG_GROUP_WATER_1,
- ABILITY_SHELL_ARMOR,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Huntail
- 55, 104, 105, 52, 94, 75,
- TYPE_WATER,
- TYPE_WATER,
- 60, // catch rate
- 178, // base exp. yield
- 0, 1, 1, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_ERRATIC,
- EGG_GROUP_WATER_1,
- EGG_GROUP_WATER_1,
- ABILITY_SWIFT_SWIM,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Gorebyss
- 55, 84, 105, 52, 114, 75,
- TYPE_WATER,
- TYPE_WATER,
- 60, // catch rate
- 178, // base exp. yield
- 0, 0, 0, 0, 2, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_ERRATIC,
- EGG_GROUP_WATER_1,
- EGG_GROUP_WATER_1,
- ABILITY_SWIFT_SWIM,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PINK
- }, { // Absol
- 65, 130, 60, 75, 75, 60,
- TYPE_DARK,
- TYPE_DARK,
- 30, // catch rate
- 174, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 25, // egg cycles
- 35, // base friendship
- GROWTH_MEDIUM_SLOW,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_PRESSURE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_WHITE, TRUE
- }, { // Shuppet
- 44, 75, 35, 45, 63, 33,
- TYPE_GHOST,
- TYPE_GHOST,
- 225, // catch rate
- 97, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_SPELL_TAG,
- 127, // gender
- 25, // egg cycles
- 35, // base friendship
- GROWTH_FAST,
- EGG_GROUP_AMORPHOUS,
- EGG_GROUP_AMORPHOUS,
- ABILITY_INSOMNIA,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // Banette
- 64, 115, 65, 65, 83, 63,
- TYPE_GHOST,
- TYPE_GHOST,
- 45, // catch rate
- 179, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_SPELL_TAG,
- 127, // gender
- 25, // egg cycles
- 35, // base friendship
- GROWTH_FAST,
- EGG_GROUP_AMORPHOUS,
- EGG_GROUP_AMORPHOUS,
- ABILITY_INSOMNIA,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK
- }, { // Seviper
- 73, 100, 60, 65, 100, 60,
- TYPE_POISON,
- TYPE_POISON,
- 90, // catch rate
- 165, // base exp. yield
- 0, 1, 0, 0, 1, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_FLUCTUATING,
- EGG_GROUP_FIELD,
- EGG_GROUP_DRAGON,
- ABILITY_SHED_SKIN,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLACK, TRUE
- }, { // Zangoose
- 73, 115, 60, 90, 60, 60,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 90, // catch rate
- 165, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 70, // base friendship
- GROWTH_ERRATIC,
- EGG_GROUP_FIELD,
- EGG_GROUP_FIELD,
- ABILITY_IMMUNITY,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_WHITE, TRUE
- }, { // Relicanth
- 100, 90, 130, 55, 45, 65,
- TYPE_WATER,
- TYPE_ROCK,
- 25, // catch rate
- 198, // base exp. yield
- 1, 0, 1, 0, 0, 0,
- ITEM_NONE,
- ITEM_GREEN_SHARD,
- 31, // gender
- 40, // egg cycles
- 70, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_WATER_1,
- EGG_GROUP_WATER_2,
- ABILITY_SWIFT_SWIM,
- ABILITY_ROCK_HEAD,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Aron
- 50, 70, 100, 30, 40, 40,
- TYPE_STEEL,
- TYPE_ROCK,
- 180, // catch rate
- 96, // base exp. yield
- 0, 0, 1, 0, 0, 0,
- ITEM_NONE,
- ITEM_HARD_STONE,
- 127, // gender
- 35, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_MONSTER,
- ABILITY_STURDY,
- ABILITY_ROCK_HEAD,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Lairon
- 60, 90, 140, 40, 50, 50,
- TYPE_STEEL,
- TYPE_ROCK,
- 90, // catch rate
- 152, // base exp. yield
- 0, 0, 2, 0, 0, 0,
- ITEM_NONE,
- ITEM_HARD_STONE,
- 127, // gender
- 35, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_MONSTER,
- ABILITY_STURDY,
- ABILITY_ROCK_HEAD,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Aggron
- 70, 110, 180, 50, 60, 60,
- TYPE_STEEL,
- TYPE_ROCK,
- 45, // catch rate
- 205, // base exp. yield
- 0, 0, 3, 0, 0, 0,
- ITEM_NONE,
- ITEM_HARD_STONE,
- 127, // gender
- 35, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_MONSTER,
- EGG_GROUP_MONSTER,
- ABILITY_STURDY,
- ABILITY_ROCK_HEAD,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Castform
- 70, 70, 70, 70, 70, 70,
- TYPE_NORMAL,
- TYPE_NORMAL,
- 45, // catch rate
- 145, // base exp. yield
- 1, 0, 0, 0, 0, 0,
- ITEM_MYSTIC_WATER,
- ITEM_MYSTIC_WATER,
- 127, // gender
- 25, // egg cycles
- 70, // base friendship
- GROWTH_MEDIUM_FAST,
- EGG_GROUP_FAIRY,
- EGG_GROUP_AMORPHOUS,
- ABILITY_FORECAST,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_WHITE
- }, { // Volbeat
- 65, 73, 55, 85, 47, 75,
- TYPE_BUG,
- TYPE_BUG,
- 150, // catch rate
- 146, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 0, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_ERRATIC,
- EGG_GROUP_BUG,
- EGG_GROUP_HUMAN_LIKE,
- ABILITY_ILLUMINATE,
- ABILITY_SWARM,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Illumise
- 65, 47, 55, 85, 73, 75,
- TYPE_BUG,
- TYPE_BUG,
- 150, // catch rate
- 146, // base exp. yield
- 0, 0, 0, 1, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 254, // gender
- 15, // egg cycles
- 70, // base friendship
- GROWTH_FLUCTUATING,
- EGG_GROUP_BUG,
- EGG_GROUP_HUMAN_LIKE,
- ABILITY_OBLIVIOUS,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Lileep
- 66, 41, 77, 23, 61, 87,
- TYPE_ROCK,
- TYPE_GRASS,
- 45, // catch rate
- 121, // base exp. yield
- 0, 0, 0, 0, 0, 1,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 30, // egg cycles
- 70, // base friendship
- GROWTH_ERRATIC,
- EGG_GROUP_WATER_3,
- EGG_GROUP_WATER_3,
- ABILITY_SUCTION_CUPS,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_PURPLE
- }, { // Cradily
- 86, 81, 97, 43, 81, 107,
- TYPE_ROCK,
- TYPE_GRASS,
- 45, // catch rate
- 201, // base exp. yield
- 0, 0, 0, 0, 0, 2,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 30, // egg cycles
- 70, // base friendship
- GROWTH_ERRATIC,
- EGG_GROUP_WATER_3,
- EGG_GROUP_WATER_3,
- ABILITY_SUCTION_CUPS,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Anorith
- 45, 95, 50, 75, 40, 50,
- TYPE_ROCK,
- TYPE_BUG,
- 45, // catch rate
- 119, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 30, // egg cycles
- 70, // base friendship
- GROWTH_ERRATIC,
- EGG_GROUP_WATER_3,
- EGG_GROUP_WATER_3,
- ABILITY_BATTLE_ARMOR,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Armaldo
- 75, 125, 100, 45, 70, 80,
- TYPE_ROCK,
- TYPE_BUG,
- 45, // catch rate
- 200, // base exp. yield
- 0, 2, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 31, // gender
- 30, // egg cycles
- 70, // base friendship
- GROWTH_ERRATIC,
- EGG_GROUP_WATER_3,
- EGG_GROUP_WATER_3,
- ABILITY_BATTLE_ARMOR,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Ralts
- 28, 25, 25, 40, 45, 35,
- TYPE_PSYCHIC,
- TYPE_PSYCHIC,
- 235, // catch rate
- 70, // base exp. yield
- 0, 0, 0, 0, 1, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_AMORPHOUS,
- EGG_GROUP_AMORPHOUS,
- ABILITY_SYNCHRONIZE,
- ABILITY_TRACE,
- 0, // Safari Zone flee rate
- BODY_COLOR_WHITE
- }, { // Kirlia
- 38, 35, 35, 50, 65, 55,
- TYPE_PSYCHIC,
- TYPE_PSYCHIC,
- 120, // catch rate
- 140, // base exp. yield
- 0, 0, 0, 0, 2, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_AMORPHOUS,
- EGG_GROUP_AMORPHOUS,
- ABILITY_SYNCHRONIZE,
- ABILITY_TRACE,
- 0, // Safari Zone flee rate
- BODY_COLOR_WHITE
- }, { // Gardevoir
- 68, 65, 65, 80, 125, 115,
- TYPE_PSYCHIC,
- TYPE_PSYCHIC,
- 45, // catch rate
- 208, // base exp. yield
- 0, 0, 0, 0, 3, 0,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 20, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_AMORPHOUS,
- EGG_GROUP_AMORPHOUS,
- ABILITY_SYNCHRONIZE,
- ABILITY_TRACE,
- 0, // Safari Zone flee rate
- BODY_COLOR_WHITE
- }, { // Bagon
- 45, 75, 60, 50, 40, 30,
- TYPE_DRAGON,
- TYPE_DRAGON,
- 45, // catch rate
- 89, // base exp. yield
- 0, 1, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_DRAGON_SCALE,
- 127, // gender
- 40, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_DRAGON,
- EGG_GROUP_DRAGON,
- ABILITY_ROCK_HEAD,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Shelgon
- 65, 95, 100, 50, 60, 50,
- TYPE_DRAGON,
- TYPE_DRAGON,
- 45, // catch rate
- 144, // base exp. yield
- 0, 0, 2, 0, 0, 0,
- ITEM_NONE,
- ITEM_DRAGON_SCALE,
- 127, // gender
- 40, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_DRAGON,
- EGG_GROUP_DRAGON,
- ABILITY_ROCK_HEAD,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_WHITE
- }, { // Salamence
- 95, 135, 80, 100, 110, 80,
- TYPE_DRAGON,
- TYPE_FLYING,
- 45, // catch rate
- 218, // base exp. yield
- 0, 3, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_DRAGON_SCALE,
- 127, // gender
- 40, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_DRAGON,
- EGG_GROUP_DRAGON,
- ABILITY_INTIMIDATE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Beldum
- 40, 55, 80, 30, 35, 60,
- TYPE_STEEL,
- TYPE_PSYCHIC,
- 3, // catch rate
- 103, // base exp. yield
- 0, 0, 1, 0, 0, 0,
- ITEM_NONE,
- ITEM_METAL_COAT,
- 255, // gender
- 40, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_MINERAL,
- EGG_GROUP_MINERAL,
- ABILITY_CLEAR_BODY,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Metang
- 60, 75, 100, 50, 55, 80,
- TYPE_STEEL,
- TYPE_PSYCHIC,
- 3, // catch rate
- 153, // base exp. yield
- 0, 0, 2, 0, 0, 0,
- ITEM_NONE,
- ITEM_METAL_COAT,
- 255, // gender
- 40, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_MINERAL,
- EGG_GROUP_MINERAL,
- ABILITY_CLEAR_BODY,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Metagross
- 80, 135, 130, 70, 95, 90,
- TYPE_STEEL,
- TYPE_PSYCHIC,
- 3, // catch rate
- 210, // base exp. yield
- 0, 0, 3, 0, 0, 0,
- ITEM_NONE,
- ITEM_METAL_COAT,
- 255, // gender
- 40, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_MINERAL,
- EGG_GROUP_MINERAL,
- ABILITY_CLEAR_BODY,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Regirock
- 80, 100, 200, 50, 50, 100,
- TYPE_ROCK,
- TYPE_ROCK,
- 3, // catch rate
- 217, // base exp. yield
- 0, 0, 3, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 80, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_CLEAR_BODY,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BROWN
- }, { // Regice
- 80, 50, 100, 50, 100, 200,
- TYPE_ICE,
- TYPE_ICE,
- 3, // catch rate
- 216, // base exp. yield
- 0, 0, 0, 0, 0, 3,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 80, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_CLEAR_BODY,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Registeel
- 80, 75, 150, 50, 75, 150,
- TYPE_STEEL,
- TYPE_STEEL,
- 3, // catch rate
- 215, // base exp. yield
- 0, 0, 2, 0, 0, 1,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 80, // egg cycles
- 35, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_CLEAR_BODY,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GRAY
- }, { // Kyogre
- 100, 100, 90, 90, 150, 140,
- TYPE_WATER,
- TYPE_WATER,
- 5, // catch rate
- 218, // base exp. yield
- 0, 0, 0, 0, 3, 0,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_DRIZZLE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Groudon
- 100, 150, 140, 90, 100, 90,
- TYPE_GROUND,
- TYPE_GROUND,
- 5, // catch rate
- 218, // base exp. yield
- 0, 3, 0, 0, 0, 0,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_DROUGHT,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Rayquaza
- 105, 150, 90, 95, 150, 90,
- TYPE_DRAGON,
- TYPE_FLYING,
- 3, // catch rate
- 220, // base exp. yield
- 0, 2, 0, 0, 1, 0,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_AIR_LOCK,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_GREEN
- }, { // Latias
- 80, 80, 90, 110, 110, 130,
- TYPE_DRAGON,
- TYPE_PSYCHIC,
- 3, // catch rate
- 211, // base exp. yield
- 0, 0, 0, 0, 0, 3,
- ITEM_NONE,
- ITEM_NONE,
- 254, // gender
- 120, // egg cycles
- 90, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_LEVITATE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED
- }, { // Latios
- 80, 90, 80, 110, 130, 110,
- TYPE_DRAGON,
- TYPE_PSYCHIC,
- 3, // catch rate
- 211, // base exp. yield
- 0, 0, 0, 0, 3, 0,
- ITEM_NONE,
- ITEM_NONE,
- 0, // gender
- 120, // egg cycles
- 90, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_LEVITATE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
- }, { // Jirachi
- 100, 100, 100, 100, 100, 100,
- TYPE_STEEL,
- TYPE_PSYCHIC,
- 3, // catch rate
- 215, // base exp. yield
- 3, 0, 0, 0, 0, 0,
- ITEM_STAR_PIECE,
- ITEM_STAR_PIECE,
- 255, // gender
- 120, // egg cycles
- 100, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_SERENE_GRACE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_YELLOW
- }, { // Deoxys
- 50, 150, 50, 150, 150, 50,
- TYPE_PSYCHIC,
- TYPE_PSYCHIC,
- 3, // catch rate
- 215, // base exp. yield
- 0, 1, 0, 1, 1, 0,
- ITEM_NONE,
- ITEM_NONE,
- 255, // gender
- 120, // egg cycles
- 0, // base friendship
- GROWTH_SLOW,
- EGG_GROUP_UNDISCOVERED,
- EGG_GROUP_UNDISCOVERED,
- ABILITY_PRESSURE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_RED, TRUE
- }, { // Chimecho
- 65, 50, 70, 65, 95, 80,
- TYPE_PSYCHIC,
- TYPE_PSYCHIC,
- 45, // catch rate
- 147, // base exp. yield
- 0, 0, 0, 0, 1, 1,
- ITEM_NONE,
- ITEM_NONE,
- 127, // gender
- 25, // egg cycles
- 70, // base friendship
- GROWTH_FAST,
- EGG_GROUP_AMORPHOUS,
- EGG_GROUP_AMORPHOUS,
- ABILITY_LEVITATE,
- ABILITY_NONE,
- 0, // Safari Zone flee rate
- BODY_COLOR_BLUE
+#ifndef GUARD_BASE_STATS_H
+#define GUARD_BASE_STATS_H
+
+// Maximum value for a female pokemon is 254 (MON_FEMALE) which is 100% female.
+// 255 (MON_GENDERLESS) is reserved for genderless pokemon.
+#define PERCENT_FEMALE(percent) min(254, ((percent * 255) / 100))
+
+const struct BaseStats gBaseStats[] =
+{
+ [SPECIES_NONE] = {0},
+
+ [SPECIES_BULBASAUR] =
+ {
+ .baseHP = 45,
+ .baseAttack = 49,
+ .baseDefense = 49,
+ .baseSpeed = 45,
+ .baseSpAttack = 65,
+ .baseSpDefense = 65,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_POISON,
+ .catchRate = 45,
+ .expYield = 64,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_OVERGROW,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_IVYSAUR] =
+ {
+ .baseHP = 60,
+ .baseAttack = 62,
+ .baseDefense = 63,
+ .baseSpeed = 60,
+ .baseSpAttack = 80,
+ .baseSpDefense = 80,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_POISON,
+ .catchRate = 45,
+ .expYield = 141,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_OVERGROW,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_VENUSAUR] =
+ {
+ .baseHP = 80,
+ .baseAttack = 82,
+ .baseDefense = 83,
+ .baseSpeed = 80,
+ .baseSpAttack = 100,
+ .baseSpDefense = 100,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_POISON,
+ .catchRate = 45,
+ .expYield = 208,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_OVERGROW,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_CHARMANDER] =
+ {
+ .baseHP = 39,
+ .baseAttack = 52,
+ .baseDefense = 43,
+ .baseSpeed = 65,
+ .baseSpAttack = 60,
+ .baseSpDefense = 50,
+ .type1 = TYPE_FIRE,
+ .type2 = TYPE_FIRE,
+ .catchRate = 45,
+ .expYield = 65,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_DRAGON,
+ .ability1 = ABILITY_BLAZE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_CHARMELEON] =
+ {
+ .baseHP = 58,
+ .baseAttack = 64,
+ .baseDefense = 58,
+ .baseSpeed = 80,
+ .baseSpAttack = 80,
+ .baseSpDefense = 65,
+ .type1 = TYPE_FIRE,
+ .type2 = TYPE_FIRE,
+ .catchRate = 45,
+ .expYield = 142,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_DRAGON,
+ .ability1 = ABILITY_BLAZE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_CHARIZARD] =
+ {
+ .baseHP = 78,
+ .baseAttack = 84,
+ .baseDefense = 78,
+ .baseSpeed = 100,
+ .baseSpAttack = 109,
+ .baseSpDefense = 85,
+ .type1 = TYPE_FIRE,
+ .type2 = TYPE_FLYING,
+ .catchRate = 45,
+ .expYield = 209,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 3,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_DRAGON,
+ .ability1 = ABILITY_BLAZE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SQUIRTLE] =
+ {
+ .baseHP = 44,
+ .baseAttack = 48,
+ .baseDefense = 65,
+ .baseSpeed = 43,
+ .baseSpAttack = 50,
+ .baseSpDefense = 64,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 45,
+ .expYield = 66,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_WATER_1,
+ .ability1 = ABILITY_TORRENT,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_WARTORTLE] =
+ {
+ .baseHP = 59,
+ .baseAttack = 63,
+ .baseDefense = 80,
+ .baseSpeed = 58,
+ .baseSpAttack = 65,
+ .baseSpDefense = 80,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 45,
+ .expYield = 143,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_WATER_1,
+ .ability1 = ABILITY_TORRENT,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_BLASTOISE] =
+ {
+ .baseHP = 79,
+ .baseAttack = 83,
+ .baseDefense = 100,
+ .baseSpeed = 78,
+ .baseSpAttack = 85,
+ .baseSpDefense = 105,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 45,
+ .expYield = 210,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 3,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_WATER_1,
+ .ability1 = ABILITY_TORRENT,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_CATERPIE] =
+ {
+ .baseHP = 45,
+ .baseAttack = 30,
+ .baseDefense = 35,
+ .baseSpeed = 45,
+ .baseSpAttack = 20,
+ .baseSpDefense = 20,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_BUG,
+ .catchRate = 255,
+ .expYield = 53,
+ .evYield_HP = 1,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_SHIELD_DUST,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_METAPOD] =
+ {
+ .baseHP = 50,
+ .baseAttack = 20,
+ .baseDefense = 55,
+ .baseSpeed = 30,
+ .baseSpAttack = 25,
+ .baseSpDefense = 25,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_BUG,
+ .catchRate = 120,
+ .expYield = 72,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 2,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_SHED_SKIN,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_BUTTERFREE] =
+ {
+ .baseHP = 60,
+ .baseAttack = 45,
+ .baseDefense = 50,
+ .baseSpeed = 70,
+ .baseSpAttack = 80,
+ .baseSpDefense = 80,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_FLYING,
+ .catchRate = 45,
+ .expYield = 160,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_SILVER_POWDER,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_COMPOUND_EYES,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_WHITE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_WEEDLE] =
+ {
+ .baseHP = 40,
+ .baseAttack = 35,
+ .baseDefense = 30,
+ .baseSpeed = 50,
+ .baseSpAttack = 20,
+ .baseSpDefense = 20,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_POISON,
+ .catchRate = 255,
+ .expYield = 52,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_SHIELD_DUST,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_KAKUNA] =
+ {
+ .baseHP = 45,
+ .baseAttack = 25,
+ .baseDefense = 50,
+ .baseSpeed = 35,
+ .baseSpAttack = 25,
+ .baseSpDefense = 25,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_POISON,
+ .catchRate = 120,
+ .expYield = 71,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 2,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_SHED_SKIN,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_BEEDRILL] =
+ {
+ .baseHP = 65,
+ .baseAttack = 80,
+ .baseDefense = 40,
+ .baseSpeed = 75,
+ .baseSpAttack = 45,
+ .baseSpDefense = 80,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_POISON,
+ .catchRate = 45,
+ .expYield = 159,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_POISON_BARB,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_SWARM,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_PIDGEY] =
+ {
+ .baseHP = 40,
+ .baseAttack = 45,
+ .baseDefense = 40,
+ .baseSpeed = 56,
+ .baseSpAttack = 35,
+ .baseSpDefense = 35,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_FLYING,
+ .catchRate = 255,
+ .expYield = 55,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_FLYING,
+ .eggGroup2 = EGG_GROUP_FLYING,
+ .ability1 = ABILITY_KEEN_EYE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_PIDGEOTTO] =
+ {
+ .baseHP = 63,
+ .baseAttack = 60,
+ .baseDefense = 55,
+ .baseSpeed = 71,
+ .baseSpAttack = 50,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_FLYING,
+ .catchRate = 120,
+ .expYield = 113,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_FLYING,
+ .eggGroup2 = EGG_GROUP_FLYING,
+ .ability1 = ABILITY_KEEN_EYE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_PIDGEOT] =
+ {
+ .baseHP = 83,
+ .baseAttack = 80,
+ .baseDefense = 75,
+ .baseSpeed = 91,
+ .baseSpAttack = 70,
+ .baseSpDefense = 70,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_FLYING,
+ .catchRate = 45,
+ .expYield = 172,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 3,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_FLYING,
+ .eggGroup2 = EGG_GROUP_FLYING,
+ .ability1 = ABILITY_KEEN_EYE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_RATTATA] =
+ {
+ .baseHP = 30,
+ .baseAttack = 56,
+ .baseDefense = 35,
+ .baseSpeed = 72,
+ .baseSpAttack = 25,
+ .baseSpDefense = 35,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 255,
+ .expYield = 57,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_RUN_AWAY,
+ .ability2 = ABILITY_GUTS,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_RATICATE] =
+ {
+ .baseHP = 55,
+ .baseAttack = 81,
+ .baseDefense = 60,
+ .baseSpeed = 97,
+ .baseSpAttack = 50,
+ .baseSpDefense = 70,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 127,
+ .expYield = 116,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_RUN_AWAY,
+ .ability2 = ABILITY_GUTS,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SPEAROW] =
+ {
+ .baseHP = 40,
+ .baseAttack = 60,
+ .baseDefense = 30,
+ .baseSpeed = 70,
+ .baseSpAttack = 31,
+ .baseSpDefense = 31,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_FLYING,
+ .catchRate = 255,
+ .expYield = 58,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FLYING,
+ .eggGroup2 = EGG_GROUP_FLYING,
+ .ability1 = ABILITY_KEEN_EYE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_FEAROW] =
+ {
+ .baseHP = 65,
+ .baseAttack = 90,
+ .baseDefense = 65,
+ .baseSpeed = 100,
+ .baseSpAttack = 61,
+ .baseSpDefense = 61,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_FLYING,
+ .catchRate = 90,
+ .expYield = 162,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_SHARP_BEAK,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FLYING,
+ .eggGroup2 = EGG_GROUP_FLYING,
+ .ability1 = ABILITY_KEEN_EYE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_EKANS] =
+ {
+ .baseHP = 35,
+ .baseAttack = 60,
+ .baseDefense = 44,
+ .baseSpeed = 55,
+ .baseSpAttack = 40,
+ .baseSpDefense = 54,
+ .type1 = TYPE_POISON,
+ .type2 = TYPE_POISON,
+ .catchRate = 255,
+ .expYield = 62,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_DRAGON,
+ .ability1 = ABILITY_INTIMIDATE,
+ .ability2 = ABILITY_SHED_SKIN,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_ARBOK] =
+ {
+ .baseHP = 60,
+ .baseAttack = 85,
+ .baseDefense = 69,
+ .baseSpeed = 80,
+ .baseSpAttack = 65,
+ .baseSpDefense = 79,
+ .type1 = TYPE_POISON,
+ .type2 = TYPE_POISON,
+ .catchRate = 90,
+ .expYield = 147,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_DRAGON,
+ .ability1 = ABILITY_INTIMIDATE,
+ .ability2 = ABILITY_SHED_SKIN,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_PIKACHU] =
+ {
+ .baseHP = 35,
+ .baseAttack = 55,
+ .baseDefense = 30,
+ .baseSpeed = 90,
+ .baseSpAttack = 50,
+ .baseSpDefense = 40,
+ .type1 = TYPE_ELECTRIC,
+ .type2 = TYPE_ELECTRIC,
+ .catchRate = 190,
+ .expYield = 82,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_ORAN_BERRY,
+ .item2 = ITEM_LIGHT_BALL,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 10,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FAIRY,
+ .ability1 = ABILITY_STATIC,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 6,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_RAICHU] =
+ {
+ .baseHP = 60,
+ .baseAttack = 90,
+ .baseDefense = 55,
+ .baseSpeed = 100,
+ .baseSpAttack = 90,
+ .baseSpDefense = 80,
+ .type1 = TYPE_ELECTRIC,
+ .type2 = TYPE_ELECTRIC,
+ .catchRate = 75,
+ .expYield = 122,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 3,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_ORAN_BERRY,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 10,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FAIRY,
+ .ability1 = ABILITY_STATIC,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SANDSHREW] =
+ {
+ .baseHP = 50,
+ .baseAttack = 75,
+ .baseDefense = 85,
+ .baseSpeed = 40,
+ .baseSpAttack = 20,
+ .baseSpDefense = 30,
+ .type1 = TYPE_GROUND,
+ .type2 = TYPE_GROUND,
+ .catchRate = 255,
+ .expYield = 93,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_QUICK_CLAW,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_SAND_VEIL,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SANDSLASH] =
+ {
+ .baseHP = 75,
+ .baseAttack = 100,
+ .baseDefense = 110,
+ .baseSpeed = 65,
+ .baseSpAttack = 45,
+ .baseSpDefense = 55,
+ .type1 = TYPE_GROUND,
+ .type2 = TYPE_GROUND,
+ .catchRate = 90,
+ .expYield = 163,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 2,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_QUICK_CLAW,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_SAND_VEIL,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_NIDORAN_F] =
+ {
+ .baseHP = 55,
+ .baseAttack = 47,
+ .baseDefense = 52,
+ .baseSpeed = 41,
+ .baseSpAttack = 40,
+ .baseSpDefense = 40,
+ .type1 = TYPE_POISON,
+ .type2 = TYPE_POISON,
+ .catchRate = 235,
+ .expYield = 59,
+ .evYield_HP = 1,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_FEMALE,
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_POISON_POINT,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_NIDORINA] =
+ {
+ .baseHP = 70,
+ .baseAttack = 62,
+ .baseDefense = 67,
+ .baseSpeed = 56,
+ .baseSpAttack = 55,
+ .baseSpDefense = 55,
+ .type1 = TYPE_POISON,
+ .type2 = TYPE_POISON,
+ .catchRate = 120,
+ .expYield = 117,
+ .evYield_HP = 2,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_FEMALE,
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_POISON_POINT,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_NIDOQUEEN] =
+ {
+ .baseHP = 90,
+ .baseAttack = 82,
+ .baseDefense = 87,
+ .baseSpeed = 76,
+ .baseSpAttack = 75,
+ .baseSpDefense = 85,
+ .type1 = TYPE_POISON,
+ .type2 = TYPE_GROUND,
+ .catchRate = 45,
+ .expYield = 194,
+ .evYield_HP = 3,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_FEMALE,
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_POISON_POINT,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_NIDORAN_M] =
+ {
+ .baseHP = 46,
+ .baseAttack = 57,
+ .baseDefense = 40,
+ .baseSpeed = 50,
+ .baseSpAttack = 40,
+ .baseSpDefense = 40,
+ .type1 = TYPE_POISON,
+ .type2 = TYPE_POISON,
+ .catchRate = 235,
+ .expYield = 60,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_MALE,
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_POISON_POINT,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_NIDORINO] =
+ {
+ .baseHP = 61,
+ .baseAttack = 72,
+ .baseDefense = 57,
+ .baseSpeed = 65,
+ .baseSpAttack = 55,
+ .baseSpDefense = 55,
+ .type1 = TYPE_POISON,
+ .type2 = TYPE_POISON,
+ .catchRate = 120,
+ .expYield = 118,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_MALE,
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_POISON_POINT,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_NIDOKING] =
+ {
+ .baseHP = 81,
+ .baseAttack = 92,
+ .baseDefense = 77,
+ .baseSpeed = 85,
+ .baseSpAttack = 85,
+ .baseSpDefense = 75,
+ .type1 = TYPE_POISON,
+ .type2 = TYPE_GROUND,
+ .catchRate = 45,
+ .expYield = 195,
+ .evYield_HP = 0,
+ .evYield_Attack = 3,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_MALE,
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_POISON_POINT,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_CLEFAIRY] =
+ {
+ .baseHP = 70,
+ .baseAttack = 45,
+ .baseDefense = 48,
+ .baseSpeed = 35,
+ .baseSpAttack = 60,
+ .baseSpDefense = 65,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 150,
+ .expYield = 68,
+ .evYield_HP = 2,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_LEPPA_BERRY,
+ .item2 = ITEM_MOON_STONE,
+ .genderRatio = PERCENT_FEMALE(75),
+ .eggCycles = 10,
+ .friendship = 140,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_FAIRY,
+ .eggGroup2 = EGG_GROUP_FAIRY,
+ .ability1 = ABILITY_CUTE_CHARM,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PINK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_CLEFABLE] =
+ {
+ .baseHP = 95,
+ .baseAttack = 70,
+ .baseDefense = 73,
+ .baseSpeed = 60,
+ .baseSpAttack = 85,
+ .baseSpDefense = 90,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 25,
+ .expYield = 129,
+ .evYield_HP = 3,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_LEPPA_BERRY,
+ .item2 = ITEM_MOON_STONE,
+ .genderRatio = PERCENT_FEMALE(75),
+ .eggCycles = 10,
+ .friendship = 140,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_FAIRY,
+ .eggGroup2 = EGG_GROUP_FAIRY,
+ .ability1 = ABILITY_CUTE_CHARM,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PINK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_VULPIX] =
+ {
+ .baseHP = 38,
+ .baseAttack = 41,
+ .baseDefense = 40,
+ .baseSpeed = 65,
+ .baseSpAttack = 50,
+ .baseSpDefense = 65,
+ .type1 = TYPE_FIRE,
+ .type2 = TYPE_FIRE,
+ .catchRate = 190,
+ .expYield = 63,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_RAWST_BERRY,
+ .item2 = ITEM_RAWST_BERRY,
+ .genderRatio = PERCENT_FEMALE(75),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_FLASH_FIRE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_NINETALES] =
+ {
+ .baseHP = 73,
+ .baseAttack = 76,
+ .baseDefense = 75,
+ .baseSpeed = 100,
+ .baseSpAttack = 81,
+ .baseSpDefense = 100,
+ .type1 = TYPE_FIRE,
+ .type2 = TYPE_FIRE,
+ .catchRate = 75,
+ .expYield = 178,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_RAWST_BERRY,
+ .item2 = ITEM_RAWST_BERRY,
+ .genderRatio = PERCENT_FEMALE(75),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_FLASH_FIRE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_JIGGLYPUFF] =
+ {
+ .baseHP = 115,
+ .baseAttack = 45,
+ .baseDefense = 20,
+ .baseSpeed = 20,
+ .baseSpAttack = 45,
+ .baseSpDefense = 25,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 170,
+ .expYield = 76,
+ .evYield_HP = 2,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(75),
+ .eggCycles = 10,
+ .friendship = 70,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_FAIRY,
+ .eggGroup2 = EGG_GROUP_FAIRY,
+ .ability1 = ABILITY_CUTE_CHARM,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PINK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_WIGGLYTUFF] =
+ {
+ .baseHP = 140,
+ .baseAttack = 70,
+ .baseDefense = 45,
+ .baseSpeed = 45,
+ .baseSpAttack = 75,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 50,
+ .expYield = 109,
+ .evYield_HP = 3,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(75),
+ .eggCycles = 10,
+ .friendship = 70,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_FAIRY,
+ .eggGroup2 = EGG_GROUP_FAIRY,
+ .ability1 = ABILITY_CUTE_CHARM,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PINK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_ZUBAT] =
+ {
+ .baseHP = 40,
+ .baseAttack = 45,
+ .baseDefense = 35,
+ .baseSpeed = 55,
+ .baseSpAttack = 30,
+ .baseSpDefense = 40,
+ .type1 = TYPE_POISON,
+ .type2 = TYPE_FLYING,
+ .catchRate = 255,
+ .expYield = 54,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FLYING,
+ .eggGroup2 = EGG_GROUP_FLYING,
+ .ability1 = ABILITY_INNER_FOCUS,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_GOLBAT] =
+ {
+ .baseHP = 75,
+ .baseAttack = 80,
+ .baseDefense = 70,
+ .baseSpeed = 90,
+ .baseSpAttack = 65,
+ .baseSpDefense = 75,
+ .type1 = TYPE_POISON,
+ .type2 = TYPE_FLYING,
+ .catchRate = 90,
+ .expYield = 171,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FLYING,
+ .eggGroup2 = EGG_GROUP_FLYING,
+ .ability1 = ABILITY_INNER_FOCUS,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_ODDISH] =
+ {
+ .baseHP = 45,
+ .baseAttack = 50,
+ .baseDefense = 55,
+ .baseSpeed = 30,
+ .baseSpAttack = 75,
+ .baseSpDefense = 65,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_POISON,
+ .catchRate = 255,
+ .expYield = 78,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_GRASS,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_CHLOROPHYLL,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 4,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_GLOOM] =
+ {
+ .baseHP = 60,
+ .baseAttack = 65,
+ .baseDefense = 70,
+ .baseSpeed = 40,
+ .baseSpAttack = 85,
+ .baseSpDefense = 75,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_POISON,
+ .catchRate = 120,
+ .expYield = 132,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_GRASS,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_CHLOROPHYLL,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 6,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_VILEPLUME] =
+ {
+ .baseHP = 75,
+ .baseAttack = 80,
+ .baseDefense = 85,
+ .baseSpeed = 50,
+ .baseSpAttack = 100,
+ .baseSpDefense = 90,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_POISON,
+ .catchRate = 45,
+ .expYield = 184,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 3,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_GRASS,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_CHLOROPHYLL,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_PARAS] =
+ {
+ .baseHP = 35,
+ .baseAttack = 70,
+ .baseDefense = 55,
+ .baseSpeed = 25,
+ .baseSpAttack = 45,
+ .baseSpDefense = 55,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_GRASS,
+ .catchRate = 190,
+ .expYield = 70,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_TINY_MUSHROOM,
+ .item2 = ITEM_BIG_MUSHROOM,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_EFFECT_SPORE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_PARASECT] =
+ {
+ .baseHP = 60,
+ .baseAttack = 95,
+ .baseDefense = 80,
+ .baseSpeed = 30,
+ .baseSpAttack = 60,
+ .baseSpDefense = 80,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_GRASS,
+ .catchRate = 75,
+ .expYield = 128,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_TINY_MUSHROOM,
+ .item2 = ITEM_BIG_MUSHROOM,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_EFFECT_SPORE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_VENONAT] =
+ {
+ .baseHP = 60,
+ .baseAttack = 55,
+ .baseDefense = 50,
+ .baseSpeed = 45,
+ .baseSpAttack = 40,
+ .baseSpDefense = 55,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_POISON,
+ .catchRate = 190,
+ .expYield = 75,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_COMPOUND_EYES,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_VENOMOTH] =
+ {
+ .baseHP = 70,
+ .baseAttack = 65,
+ .baseDefense = 60,
+ .baseSpeed = 90,
+ .baseSpAttack = 90,
+ .baseSpDefense = 75,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_POISON,
+ .catchRate = 75,
+ .expYield = 138,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_SHIELD_DUST,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_DIGLETT] =
+ {
+ .baseHP = 10,
+ .baseAttack = 55,
+ .baseDefense = 25,
+ .baseSpeed = 95,
+ .baseSpAttack = 35,
+ .baseSpDefense = 45,
+ .type1 = TYPE_GROUND,
+ .type2 = TYPE_GROUND,
+ .catchRate = 255,
+ .expYield = 81,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_SAND_VEIL,
+ .ability2 = ABILITY_ARENA_TRAP,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_DUGTRIO] =
+ {
+ .baseHP = 35,
+ .baseAttack = 80,
+ .baseDefense = 50,
+ .baseSpeed = 120,
+ .baseSpAttack = 50,
+ .baseSpDefense = 70,
+ .type1 = TYPE_GROUND,
+ .type2 = TYPE_GROUND,
+ .catchRate = 50,
+ .expYield = 153,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_SAND_VEIL,
+ .ability2 = ABILITY_ARENA_TRAP,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MEOWTH] =
+ {
+ .baseHP = 40,
+ .baseAttack = 45,
+ .baseDefense = 35,
+ .baseSpeed = 90,
+ .baseSpAttack = 40,
+ .baseSpDefense = 40,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 255,
+ .expYield = 69,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_PICKUP,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_PERSIAN] =
+ {
+ .baseHP = 65,
+ .baseAttack = 70,
+ .baseDefense = 60,
+ .baseSpeed = 115,
+ .baseSpAttack = 65,
+ .baseSpDefense = 65,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 90,
+ .expYield = 148,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_LIMBER,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_PSYDUCK] =
+ {
+ .baseHP = 50,
+ .baseAttack = 52,
+ .baseDefense = 48,
+ .baseSpeed = 55,
+ .baseSpAttack = 65,
+ .baseSpDefense = 50,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 190,
+ .expYield = 80,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_DAMP,
+ .ability2 = ABILITY_CLOUD_NINE,
+ .safariZoneFleeRate = 6,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_GOLDUCK] =
+ {
+ .baseHP = 80,
+ .baseAttack = 82,
+ .baseDefense = 78,
+ .baseSpeed = 85,
+ .baseSpAttack = 95,
+ .baseSpDefense = 80,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 75,
+ .expYield = 174,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_DAMP,
+ .ability2 = ABILITY_CLOUD_NINE,
+ .safariZoneFleeRate = 8,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MANKEY] =
+ {
+ .baseHP = 40,
+ .baseAttack = 80,
+ .baseDefense = 35,
+ .baseSpeed = 70,
+ .baseSpAttack = 35,
+ .baseSpDefense = 45,
+ .type1 = TYPE_FIGHTING,
+ .type2 = TYPE_FIGHTING,
+ .catchRate = 190,
+ .expYield = 74,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_VITAL_SPIRIT,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_PRIMEAPE] =
+ {
+ .baseHP = 65,
+ .baseAttack = 105,
+ .baseDefense = 60,
+ .baseSpeed = 95,
+ .baseSpAttack = 60,
+ .baseSpDefense = 70,
+ .type1 = TYPE_FIGHTING,
+ .type2 = TYPE_FIGHTING,
+ .catchRate = 75,
+ .expYield = 149,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_VITAL_SPIRIT,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_GROWLITHE] =
+ {
+ .baseHP = 55,
+ .baseAttack = 70,
+ .baseDefense = 45,
+ .baseSpeed = 60,
+ .baseSpAttack = 70,
+ .baseSpDefense = 50,
+ .type1 = TYPE_FIRE,
+ .type2 = TYPE_FIRE,
+ .catchRate = 190,
+ .expYield = 91,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_RAWST_BERRY,
+ .item2 = ITEM_RAWST_BERRY,
+ .genderRatio = PERCENT_FEMALE(25),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_INTIMIDATE,
+ .ability2 = ABILITY_FLASH_FIRE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_ARCANINE] =
+ {
+ .baseHP = 90,
+ .baseAttack = 110,
+ .baseDefense = 80,
+ .baseSpeed = 95,
+ .baseSpAttack = 100,
+ .baseSpDefense = 80,
+ .type1 = TYPE_FIRE,
+ .type2 = TYPE_FIRE,
+ .catchRate = 75,
+ .expYield = 213,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_RAWST_BERRY,
+ .item2 = ITEM_RAWST_BERRY,
+ .genderRatio = PERCENT_FEMALE(25),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_INTIMIDATE,
+ .ability2 = ABILITY_FLASH_FIRE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_POLIWAG] =
+ {
+ .baseHP = 40,
+ .baseAttack = 50,
+ .baseDefense = 40,
+ .baseSpeed = 90,
+ .baseSpAttack = 40,
+ .baseSpDefense = 40,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 255,
+ .expYield = 77,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_WATER_1,
+ .ability1 = ABILITY_WATER_ABSORB,
+ .ability2 = ABILITY_DAMP,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = TRUE,
+ },
+
+ [SPECIES_POLIWHIRL] =
+ {
+ .baseHP = 65,
+ .baseAttack = 65,
+ .baseDefense = 65,
+ .baseSpeed = 90,
+ .baseSpAttack = 50,
+ .baseSpDefense = 50,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 120,
+ .expYield = 131,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_KINGS_ROCK,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_WATER_1,
+ .ability1 = ABILITY_WATER_ABSORB,
+ .ability2 = ABILITY_DAMP,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = TRUE,
+ },
+
+ [SPECIES_POLIWRATH] =
+ {
+ .baseHP = 90,
+ .baseAttack = 85,
+ .baseDefense = 95,
+ .baseSpeed = 70,
+ .baseSpAttack = 70,
+ .baseSpDefense = 90,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_FIGHTING,
+ .catchRate = 45,
+ .expYield = 185,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 3,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_KINGS_ROCK,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_WATER_1,
+ .ability1 = ABILITY_WATER_ABSORB,
+ .ability2 = ABILITY_DAMP,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = TRUE,
+ },
+
+ [SPECIES_ABRA] =
+ {
+ .baseHP = 25,
+ .baseAttack = 20,
+ .baseDefense = 15,
+ .baseSpeed = 90,
+ .baseSpAttack = 105,
+ .baseSpDefense = 55,
+ .type1 = TYPE_PSYCHIC,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 200,
+ .expYield = 73,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_TWISTED_SPOON,
+ .genderRatio = PERCENT_FEMALE(25),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_HUMAN_LIKE,
+ .eggGroup2 = EGG_GROUP_HUMAN_LIKE,
+ .ability1 = ABILITY_SYNCHRONIZE,
+ .ability2 = ABILITY_INNER_FOCUS,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_KADABRA] =
+ {
+ .baseHP = 40,
+ .baseAttack = 35,
+ .baseDefense = 30,
+ .baseSpeed = 105,
+ .baseSpAttack = 120,
+ .baseSpDefense = 70,
+ .type1 = TYPE_PSYCHIC,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 100,
+ .expYield = 145,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_TWISTED_SPOON,
+ .genderRatio = PERCENT_FEMALE(25),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_HUMAN_LIKE,
+ .eggGroup2 = EGG_GROUP_HUMAN_LIKE,
+ .ability1 = ABILITY_SYNCHRONIZE,
+ .ability2 = ABILITY_INNER_FOCUS,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_ALAKAZAM] =
+ {
+ .baseHP = 55,
+ .baseAttack = 50,
+ .baseDefense = 45,
+ .baseSpeed = 120,
+ .baseSpAttack = 135,
+ .baseSpDefense = 85,
+ .type1 = TYPE_PSYCHIC,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 50,
+ .expYield = 186,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 3,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_TWISTED_SPOON,
+ .genderRatio = PERCENT_FEMALE(25),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_HUMAN_LIKE,
+ .eggGroup2 = EGG_GROUP_HUMAN_LIKE,
+ .ability1 = ABILITY_SYNCHRONIZE,
+ .ability2 = ABILITY_INNER_FOCUS,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MACHOP] =
+ {
+ .baseHP = 70,
+ .baseAttack = 80,
+ .baseDefense = 50,
+ .baseSpeed = 35,
+ .baseSpAttack = 35,
+ .baseSpDefense = 35,
+ .type1 = TYPE_FIGHTING,
+ .type2 = TYPE_FIGHTING,
+ .catchRate = 180,
+ .expYield = 88,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(25),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_HUMAN_LIKE,
+ .eggGroup2 = EGG_GROUP_HUMAN_LIKE,
+ .ability1 = ABILITY_GUTS,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MACHOKE] =
+ {
+ .baseHP = 80,
+ .baseAttack = 100,
+ .baseDefense = 70,
+ .baseSpeed = 45,
+ .baseSpAttack = 50,
+ .baseSpDefense = 60,
+ .type1 = TYPE_FIGHTING,
+ .type2 = TYPE_FIGHTING,
+ .catchRate = 90,
+ .expYield = 146,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(25),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_HUMAN_LIKE,
+ .eggGroup2 = EGG_GROUP_HUMAN_LIKE,
+ .ability1 = ABILITY_GUTS,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MACHAMP] =
+ {
+ .baseHP = 90,
+ .baseAttack = 130,
+ .baseDefense = 80,
+ .baseSpeed = 55,
+ .baseSpAttack = 65,
+ .baseSpDefense = 85,
+ .type1 = TYPE_FIGHTING,
+ .type2 = TYPE_FIGHTING,
+ .catchRate = 45,
+ .expYield = 193,
+ .evYield_HP = 0,
+ .evYield_Attack = 3,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(25),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_HUMAN_LIKE,
+ .eggGroup2 = EGG_GROUP_HUMAN_LIKE,
+ .ability1 = ABILITY_GUTS,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_BELLSPROUT] =
+ {
+ .baseHP = 50,
+ .baseAttack = 75,
+ .baseDefense = 35,
+ .baseSpeed = 40,
+ .baseSpAttack = 70,
+ .baseSpDefense = 30,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_POISON,
+ .catchRate = 255,
+ .expYield = 84,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_GRASS,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_CHLOROPHYLL,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_WEEPINBELL] =
+ {
+ .baseHP = 65,
+ .baseAttack = 90,
+ .baseDefense = 50,
+ .baseSpeed = 55,
+ .baseSpAttack = 85,
+ .baseSpDefense = 45,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_POISON,
+ .catchRate = 120,
+ .expYield = 151,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_GRASS,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_CHLOROPHYLL,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_VICTREEBEL] =
+ {
+ .baseHP = 80,
+ .baseAttack = 105,
+ .baseDefense = 65,
+ .baseSpeed = 70,
+ .baseSpAttack = 100,
+ .baseSpDefense = 60,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_POISON,
+ .catchRate = 45,
+ .expYield = 191,
+ .evYield_HP = 0,
+ .evYield_Attack = 3,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_GRASS,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_CHLOROPHYLL,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_TENTACOOL] =
+ {
+ .baseHP = 40,
+ .baseAttack = 40,
+ .baseDefense = 35,
+ .baseSpeed = 70,
+ .baseSpAttack = 50,
+ .baseSpDefense = 100,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_POISON,
+ .catchRate = 190,
+ .expYield = 105,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_WATER_3,
+ .eggGroup2 = EGG_GROUP_WATER_3,
+ .ability1 = ABILITY_CLEAR_BODY,
+ .ability2 = ABILITY_LIQUID_OOZE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_TENTACRUEL] =
+ {
+ .baseHP = 80,
+ .baseAttack = 70,
+ .baseDefense = 65,
+ .baseSpeed = 100,
+ .baseSpAttack = 80,
+ .baseSpDefense = 120,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_POISON,
+ .catchRate = 60,
+ .expYield = 205,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_WATER_3,
+ .eggGroup2 = EGG_GROUP_WATER_3,
+ .ability1 = ABILITY_CLEAR_BODY,
+ .ability2 = ABILITY_LIQUID_OOZE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_GEODUDE] =
+ {
+ .baseHP = 40,
+ .baseAttack = 80,
+ .baseDefense = 100,
+ .baseSpeed = 20,
+ .baseSpAttack = 30,
+ .baseSpDefense = 30,
+ .type1 = TYPE_ROCK,
+ .type2 = TYPE_GROUND,
+ .catchRate = 255,
+ .expYield = 86,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_EVERSTONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MINERAL,
+ .eggGroup2 = EGG_GROUP_MINERAL,
+ .ability1 = ABILITY_ROCK_HEAD,
+ .ability2 = ABILITY_STURDY,
+ .safariZoneFleeRate = 4,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_GRAVELER] =
+ {
+ .baseHP = 55,
+ .baseAttack = 95,
+ .baseDefense = 115,
+ .baseSpeed = 35,
+ .baseSpAttack = 45,
+ .baseSpDefense = 45,
+ .type1 = TYPE_ROCK,
+ .type2 = TYPE_GROUND,
+ .catchRate = 120,
+ .expYield = 134,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 2,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_EVERSTONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MINERAL,
+ .eggGroup2 = EGG_GROUP_MINERAL,
+ .ability1 = ABILITY_ROCK_HEAD,
+ .ability2 = ABILITY_STURDY,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_GOLEM] =
+ {
+ .baseHP = 80,
+ .baseAttack = 110,
+ .baseDefense = 130,
+ .baseSpeed = 45,
+ .baseSpAttack = 55,
+ .baseSpDefense = 65,
+ .type1 = TYPE_ROCK,
+ .type2 = TYPE_GROUND,
+ .catchRate = 45,
+ .expYield = 177,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 3,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_EVERSTONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MINERAL,
+ .eggGroup2 = EGG_GROUP_MINERAL,
+ .ability1 = ABILITY_ROCK_HEAD,
+ .ability2 = ABILITY_STURDY,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_PONYTA] =
+ {
+ .baseHP = 50,
+ .baseAttack = 85,
+ .baseDefense = 55,
+ .baseSpeed = 90,
+ .baseSpAttack = 65,
+ .baseSpDefense = 65,
+ .type1 = TYPE_FIRE,
+ .type2 = TYPE_FIRE,
+ .catchRate = 190,
+ .expYield = 152,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_RUN_AWAY,
+ .ability2 = ABILITY_FLASH_FIRE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_RAPIDASH] =
+ {
+ .baseHP = 65,
+ .baseAttack = 100,
+ .baseDefense = 70,
+ .baseSpeed = 105,
+ .baseSpAttack = 80,
+ .baseSpDefense = 80,
+ .type1 = TYPE_FIRE,
+ .type2 = TYPE_FIRE,
+ .catchRate = 60,
+ .expYield = 192,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_RUN_AWAY,
+ .ability2 = ABILITY_FLASH_FIRE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SLOWPOKE] =
+ {
+ .baseHP = 90,
+ .baseAttack = 65,
+ .baseDefense = 65,
+ .baseSpeed = 15,
+ .baseSpAttack = 40,
+ .baseSpDefense = 40,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 190,
+ .expYield = 99,
+ .evYield_HP = 1,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_KINGS_ROCK,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_WATER_1,
+ .ability1 = ABILITY_OBLIVIOUS,
+ .ability2 = ABILITY_OWN_TEMPO,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PINK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SLOWBRO] =
+ {
+ .baseHP = 95,
+ .baseAttack = 75,
+ .baseDefense = 110,
+ .baseSpeed = 30,
+ .baseSpAttack = 100,
+ .baseSpDefense = 80,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 75,
+ .expYield = 164,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 2,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_KINGS_ROCK,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_WATER_1,
+ .ability1 = ABILITY_OBLIVIOUS,
+ .ability2 = ABILITY_OWN_TEMPO,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PINK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MAGNEMITE] =
+ {
+ .baseHP = 25,
+ .baseAttack = 35,
+ .baseDefense = 70,
+ .baseSpeed = 45,
+ .baseSpAttack = 95,
+ .baseSpDefense = 55,
+ .type1 = TYPE_ELECTRIC,
+ .type2 = TYPE_STEEL,
+ .catchRate = 190,
+ .expYield = 89,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_METAL_COAT,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_MINERAL,
+ .eggGroup2 = EGG_GROUP_MINERAL,
+ .ability1 = ABILITY_MAGNET_PULL,
+ .ability2 = ABILITY_STURDY,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MAGNETON] =
+ {
+ .baseHP = 50,
+ .baseAttack = 60,
+ .baseDefense = 95,
+ .baseSpeed = 70,
+ .baseSpAttack = 120,
+ .baseSpDefense = 70,
+ .type1 = TYPE_ELECTRIC,
+ .type2 = TYPE_STEEL,
+ .catchRate = 60,
+ .expYield = 161,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_METAL_COAT,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_MINERAL,
+ .eggGroup2 = EGG_GROUP_MINERAL,
+ .ability1 = ABILITY_MAGNET_PULL,
+ .ability2 = ABILITY_STURDY,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_FARFETCHD] =
+ {
+ .baseHP = 52,
+ .baseAttack = 65,
+ .baseDefense = 55,
+ .baseSpeed = 60,
+ .baseSpAttack = 58,
+ .baseSpDefense = 62,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_FLYING,
+ .catchRate = 45,
+ .expYield = 94,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_STICK,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FLYING,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_KEEN_EYE,
+ .ability2 = ABILITY_INNER_FOCUS,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_DODUO] =
+ {
+ .baseHP = 35,
+ .baseAttack = 85,
+ .baseDefense = 45,
+ .baseSpeed = 75,
+ .baseSpAttack = 35,
+ .baseSpDefense = 35,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_FLYING,
+ .catchRate = 190,
+ .expYield = 96,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_SHARP_BEAK,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FLYING,
+ .eggGroup2 = EGG_GROUP_FLYING,
+ .ability1 = ABILITY_RUN_AWAY,
+ .ability2 = ABILITY_EARLY_BIRD,
+ .safariZoneFleeRate = 8,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_DODRIO] =
+ {
+ .baseHP = 60,
+ .baseAttack = 110,
+ .baseDefense = 70,
+ .baseSpeed = 100,
+ .baseSpAttack = 60,
+ .baseSpDefense = 60,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_FLYING,
+ .catchRate = 45,
+ .expYield = 158,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_SHARP_BEAK,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FLYING,
+ .eggGroup2 = EGG_GROUP_FLYING,
+ .ability1 = ABILITY_RUN_AWAY,
+ .ability2 = ABILITY_EARLY_BIRD,
+ .safariZoneFleeRate = 10,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SEEL] =
+ {
+ .baseHP = 65,
+ .baseAttack = 45,
+ .baseDefense = 55,
+ .baseSpeed = 45,
+ .baseSpAttack = 45,
+ .baseSpDefense = 70,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 190,
+ .expYield = 100,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_THICK_FAT,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_WHITE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_DEWGONG] =
+ {
+ .baseHP = 90,
+ .baseAttack = 70,
+ .baseDefense = 80,
+ .baseSpeed = 70,
+ .baseSpAttack = 70,
+ .baseSpDefense = 95,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_ICE,
+ .catchRate = 75,
+ .expYield = 176,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_THICK_FAT,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_WHITE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_GRIMER] =
+ {
+ .baseHP = 80,
+ .baseAttack = 80,
+ .baseDefense = 50,
+ .baseSpeed = 25,
+ .baseSpAttack = 40,
+ .baseSpDefense = 50,
+ .type1 = TYPE_POISON,
+ .type2 = TYPE_POISON,
+ .catchRate = 190,
+ .expYield = 90,
+ .evYield_HP = 1,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NUGGET,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_AMORPHOUS,
+ .eggGroup2 = EGG_GROUP_AMORPHOUS,
+ .ability1 = ABILITY_STENCH,
+ .ability2 = ABILITY_STICKY_HOLD,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MUK] =
+ {
+ .baseHP = 105,
+ .baseAttack = 105,
+ .baseDefense = 75,
+ .baseSpeed = 50,
+ .baseSpAttack = 65,
+ .baseSpDefense = 100,
+ .type1 = TYPE_POISON,
+ .type2 = TYPE_POISON,
+ .catchRate = 75,
+ .expYield = 157,
+ .evYield_HP = 1,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NUGGET,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_AMORPHOUS,
+ .eggGroup2 = EGG_GROUP_AMORPHOUS,
+ .ability1 = ABILITY_STENCH,
+ .ability2 = ABILITY_STICKY_HOLD,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SHELLDER] =
+ {
+ .baseHP = 30,
+ .baseAttack = 65,
+ .baseDefense = 100,
+ .baseSpeed = 40,
+ .baseSpAttack = 45,
+ .baseSpDefense = 25,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 190,
+ .expYield = 97,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_PEARL,
+ .item2 = ITEM_BIG_PEARL,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_WATER_3,
+ .eggGroup2 = EGG_GROUP_WATER_3,
+ .ability1 = ABILITY_SHELL_ARMOR,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_CLOYSTER] =
+ {
+ .baseHP = 50,
+ .baseAttack = 95,
+ .baseDefense = 180,
+ .baseSpeed = 70,
+ .baseSpAttack = 85,
+ .baseSpDefense = 45,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_ICE,
+ .catchRate = 60,
+ .expYield = 203,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 2,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_PEARL,
+ .item2 = ITEM_BIG_PEARL,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_WATER_3,
+ .eggGroup2 = EGG_GROUP_WATER_3,
+ .ability1 = ABILITY_SHELL_ARMOR,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_GASTLY] =
+ {
+ .baseHP = 30,
+ .baseAttack = 35,
+ .baseDefense = 30,
+ .baseSpeed = 80,
+ .baseSpAttack = 100,
+ .baseSpDefense = 35,
+ .type1 = TYPE_GHOST,
+ .type2 = TYPE_POISON,
+ .catchRate = 190,
+ .expYield = 95,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_AMORPHOUS,
+ .eggGroup2 = EGG_GROUP_AMORPHOUS,
+ .ability1 = ABILITY_LEVITATE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_HAUNTER] =
+ {
+ .baseHP = 45,
+ .baseAttack = 50,
+ .baseDefense = 45,
+ .baseSpeed = 95,
+ .baseSpAttack = 115,
+ .baseSpDefense = 55,
+ .type1 = TYPE_GHOST,
+ .type2 = TYPE_POISON,
+ .catchRate = 90,
+ .expYield = 126,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_AMORPHOUS,
+ .eggGroup2 = EGG_GROUP_AMORPHOUS,
+ .ability1 = ABILITY_LEVITATE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_GENGAR] =
+ {
+ .baseHP = 60,
+ .baseAttack = 65,
+ .baseDefense = 60,
+ .baseSpeed = 110,
+ .baseSpAttack = 130,
+ .baseSpDefense = 75,
+ .type1 = TYPE_GHOST,
+ .type2 = TYPE_POISON,
+ .catchRate = 45,
+ .expYield = 190,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 3,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_AMORPHOUS,
+ .eggGroup2 = EGG_GROUP_AMORPHOUS,
+ .ability1 = ABILITY_LEVITATE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_ONIX] =
+ {
+ .baseHP = 35,
+ .baseAttack = 45,
+ .baseDefense = 160,
+ .baseSpeed = 70,
+ .baseSpAttack = 30,
+ .baseSpDefense = 45,
+ .type1 = TYPE_ROCK,
+ .type2 = TYPE_GROUND,
+ .catchRate = 45,
+ .expYield = 108,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 25,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_MINERAL,
+ .eggGroup2 = EGG_GROUP_MINERAL,
+ .ability1 = ABILITY_ROCK_HEAD,
+ .ability2 = ABILITY_STURDY,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_DROWZEE] =
+ {
+ .baseHP = 60,
+ .baseAttack = 48,
+ .baseDefense = 45,
+ .baseSpeed = 42,
+ .baseSpAttack = 43,
+ .baseSpDefense = 90,
+ .type1 = TYPE_PSYCHIC,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 190,
+ .expYield = 102,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_HUMAN_LIKE,
+ .eggGroup2 = EGG_GROUP_HUMAN_LIKE,
+ .ability1 = ABILITY_INSOMNIA,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_HYPNO] =
+ {
+ .baseHP = 85,
+ .baseAttack = 73,
+ .baseDefense = 70,
+ .baseSpeed = 67,
+ .baseSpAttack = 73,
+ .baseSpDefense = 115,
+ .type1 = TYPE_PSYCHIC,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 75,
+ .expYield = 165,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_HUMAN_LIKE,
+ .eggGroup2 = EGG_GROUP_HUMAN_LIKE,
+ .ability1 = ABILITY_INSOMNIA,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_KRABBY] =
+ {
+ .baseHP = 30,
+ .baseAttack = 105,
+ .baseDefense = 90,
+ .baseSpeed = 50,
+ .baseSpAttack = 25,
+ .baseSpDefense = 25,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 225,
+ .expYield = 115,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_3,
+ .eggGroup2 = EGG_GROUP_WATER_3,
+ .ability1 = ABILITY_HYPER_CUTTER,
+ .ability2 = ABILITY_SHELL_ARMOR,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_KINGLER] =
+ {
+ .baseHP = 55,
+ .baseAttack = 130,
+ .baseDefense = 115,
+ .baseSpeed = 75,
+ .baseSpAttack = 50,
+ .baseSpDefense = 50,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 60,
+ .expYield = 206,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_3,
+ .eggGroup2 = EGG_GROUP_WATER_3,
+ .ability1 = ABILITY_HYPER_CUTTER,
+ .ability2 = ABILITY_SHELL_ARMOR,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = TRUE,
+ },
+
+ [SPECIES_VOLTORB] =
+ {
+ .baseHP = 40,
+ .baseAttack = 30,
+ .baseDefense = 50,
+ .baseSpeed = 100,
+ .baseSpAttack = 55,
+ .baseSpDefense = 55,
+ .type1 = TYPE_ELECTRIC,
+ .type2 = TYPE_ELECTRIC,
+ .catchRate = 190,
+ .expYield = 103,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_MINERAL,
+ .eggGroup2 = EGG_GROUP_MINERAL,
+ .ability1 = ABILITY_SOUNDPROOF,
+ .ability2 = ABILITY_STATIC,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_ELECTRODE] =
+ {
+ .baseHP = 60,
+ .baseAttack = 50,
+ .baseDefense = 70,
+ .baseSpeed = 140,
+ .baseSpAttack = 80,
+ .baseSpDefense = 80,
+ .type1 = TYPE_ELECTRIC,
+ .type2 = TYPE_ELECTRIC,
+ .catchRate = 60,
+ .expYield = 150,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_MINERAL,
+ .eggGroup2 = EGG_GROUP_MINERAL,
+ .ability1 = ABILITY_SOUNDPROOF,
+ .ability2 = ABILITY_STATIC,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_EXEGGCUTE] =
+ {
+ .baseHP = 60,
+ .baseAttack = 40,
+ .baseDefense = 80,
+ .baseSpeed = 40,
+ .baseSpAttack = 60,
+ .baseSpDefense = 45,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 90,
+ .expYield = 98,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_GRASS,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_CHLOROPHYLL,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PINK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_EXEGGUTOR] =
+ {
+ .baseHP = 95,
+ .baseAttack = 95,
+ .baseDefense = 85,
+ .baseSpeed = 55,
+ .baseSpAttack = 125,
+ .baseSpDefense = 65,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 45,
+ .expYield = 212,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_GRASS,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_CHLOROPHYLL,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_CUBONE] =
+ {
+ .baseHP = 50,
+ .baseAttack = 50,
+ .baseDefense = 95,
+ .baseSpeed = 35,
+ .baseSpAttack = 40,
+ .baseSpDefense = 50,
+ .type1 = TYPE_GROUND,
+ .type2 = TYPE_GROUND,
+ .catchRate = 190,
+ .expYield = 87,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_THICK_CLUB,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_MONSTER,
+ .ability1 = ABILITY_ROCK_HEAD,
+ .ability2 = ABILITY_LIGHTNING_ROD,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MAROWAK] =
+ {
+ .baseHP = 60,
+ .baseAttack = 80,
+ .baseDefense = 110,
+ .baseSpeed = 45,
+ .baseSpAttack = 50,
+ .baseSpDefense = 80,
+ .type1 = TYPE_GROUND,
+ .type2 = TYPE_GROUND,
+ .catchRate = 75,
+ .expYield = 124,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 2,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_THICK_CLUB,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_MONSTER,
+ .ability1 = ABILITY_ROCK_HEAD,
+ .ability2 = ABILITY_LIGHTNING_ROD,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_HITMONLEE] =
+ {
+ .baseHP = 50,
+ .baseAttack = 120,
+ .baseDefense = 53,
+ .baseSpeed = 87,
+ .baseSpAttack = 35,
+ .baseSpDefense = 110,
+ .type1 = TYPE_FIGHTING,
+ .type2 = TYPE_FIGHTING,
+ .catchRate = 45,
+ .expYield = 139,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_MALE,
+ .eggCycles = 25,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_HUMAN_LIKE,
+ .eggGroup2 = EGG_GROUP_HUMAN_LIKE,
+ .ability1 = ABILITY_LIMBER,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_HITMONCHAN] =
+ {
+ .baseHP = 50,
+ .baseAttack = 105,
+ .baseDefense = 79,
+ .baseSpeed = 76,
+ .baseSpAttack = 35,
+ .baseSpDefense = 110,
+ .type1 = TYPE_FIGHTING,
+ .type2 = TYPE_FIGHTING,
+ .catchRate = 45,
+ .expYield = 140,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_MALE,
+ .eggCycles = 25,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_HUMAN_LIKE,
+ .eggGroup2 = EGG_GROUP_HUMAN_LIKE,
+ .ability1 = ABILITY_KEEN_EYE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_LICKITUNG] =
+ {
+ .baseHP = 90,
+ .baseAttack = 55,
+ .baseDefense = 75,
+ .baseSpeed = 30,
+ .baseSpAttack = 60,
+ .baseSpDefense = 75,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 45,
+ .expYield = 127,
+ .evYield_HP = 2,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_MONSTER,
+ .ability1 = ABILITY_OWN_TEMPO,
+ .ability2 = ABILITY_OBLIVIOUS,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PINK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_KOFFING] =
+ {
+ .baseHP = 40,
+ .baseAttack = 65,
+ .baseDefense = 95,
+ .baseSpeed = 35,
+ .baseSpAttack = 60,
+ .baseSpDefense = 45,
+ .type1 = TYPE_POISON,
+ .type2 = TYPE_POISON,
+ .catchRate = 190,
+ .expYield = 114,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_SMOKE_BALL,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_AMORPHOUS,
+ .eggGroup2 = EGG_GROUP_AMORPHOUS,
+ .ability1 = ABILITY_LEVITATE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_WEEZING] =
+ {
+ .baseHP = 65,
+ .baseAttack = 90,
+ .baseDefense = 120,
+ .baseSpeed = 60,
+ .baseSpAttack = 85,
+ .baseSpDefense = 70,
+ .type1 = TYPE_POISON,
+ .type2 = TYPE_POISON,
+ .catchRate = 60,
+ .expYield = 173,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 2,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_SMOKE_BALL,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_AMORPHOUS,
+ .eggGroup2 = EGG_GROUP_AMORPHOUS,
+ .ability1 = ABILITY_LEVITATE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_RHYHORN] =
+ {
+ .baseHP = 80,
+ .baseAttack = 85,
+ .baseDefense = 95,
+ .baseSpeed = 25,
+ .baseSpAttack = 30,
+ .baseSpDefense = 30,
+ .type1 = TYPE_GROUND,
+ .type2 = TYPE_ROCK,
+ .catchRate = 120,
+ .expYield = 135,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_LIGHTNING_ROD,
+ .ability2 = ABILITY_ROCK_HEAD,
+ .safariZoneFleeRate = 4,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_RHYDON] =
+ {
+ .baseHP = 105,
+ .baseAttack = 130,
+ .baseDefense = 120,
+ .baseSpeed = 40,
+ .baseSpAttack = 45,
+ .baseSpDefense = 45,
+ .type1 = TYPE_GROUND,
+ .type2 = TYPE_ROCK,
+ .catchRate = 60,
+ .expYield = 204,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_LIGHTNING_ROD,
+ .ability2 = ABILITY_ROCK_HEAD,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_CHANSEY] =
+ {
+ .baseHP = 250,
+ .baseAttack = 5,
+ .baseDefense = 5,
+ .baseSpeed = 50,
+ .baseSpAttack = 35,
+ .baseSpDefense = 105,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 30,
+ .expYield = 255,
+ .evYield_HP = 2,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_LUCKY_EGG,
+ .genderRatio = MON_FEMALE,
+ .eggCycles = 40,
+ .friendship = 140,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_FAIRY,
+ .eggGroup2 = EGG_GROUP_FAIRY,
+ .ability1 = ABILITY_NATURAL_CURE,
+ .ability2 = ABILITY_SERENE_GRACE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PINK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_TANGELA] =
+ {
+ .baseHP = 65,
+ .baseAttack = 55,
+ .baseDefense = 115,
+ .baseSpeed = 60,
+ .baseSpAttack = 100,
+ .baseSpDefense = 40,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_GRASS,
+ .catchRate = 45,
+ .expYield = 166,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_GRASS,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_CHLOROPHYLL,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_KANGASKHAN] =
+ {
+ .baseHP = 105,
+ .baseAttack = 95,
+ .baseDefense = 80,
+ .baseSpeed = 90,
+ .baseSpAttack = 40,
+ .baseSpDefense = 80,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 45,
+ .expYield = 175,
+ .evYield_HP = 2,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_FEMALE,
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_MONSTER,
+ .ability1 = ABILITY_EARLY_BIRD,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_HORSEA] =
+ {
+ .baseHP = 30,
+ .baseAttack = 40,
+ .baseDefense = 70,
+ .baseSpeed = 60,
+ .baseSpAttack = 70,
+ .baseSpDefense = 25,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 225,
+ .expYield = 83,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_DRAGON_SCALE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_DRAGON,
+ .ability1 = ABILITY_SWIFT_SWIM,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SEADRA] =
+ {
+ .baseHP = 55,
+ .baseAttack = 65,
+ .baseDefense = 95,
+ .baseSpeed = 85,
+ .baseSpAttack = 95,
+ .baseSpDefense = 45,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 75,
+ .expYield = 155,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_DRAGON_SCALE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_DRAGON,
+ .ability1 = ABILITY_POISON_POINT,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_GOLDEEN] =
+ {
+ .baseHP = 45,
+ .baseAttack = 67,
+ .baseDefense = 60,
+ .baseSpeed = 63,
+ .baseSpAttack = 35,
+ .baseSpDefense = 50,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 225,
+ .expYield = 111,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_2,
+ .eggGroup2 = EGG_GROUP_WATER_2,
+ .ability1 = ABILITY_SWIFT_SWIM,
+ .ability2 = ABILITY_WATER_VEIL,
+ .safariZoneFleeRate = 4,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SEAKING] =
+ {
+ .baseHP = 80,
+ .baseAttack = 92,
+ .baseDefense = 65,
+ .baseSpeed = 68,
+ .baseSpAttack = 65,
+ .baseSpDefense = 80,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 60,
+ .expYield = 170,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_2,
+ .eggGroup2 = EGG_GROUP_WATER_2,
+ .ability1 = ABILITY_SWIFT_SWIM,
+ .ability2 = ABILITY_WATER_VEIL,
+ .safariZoneFleeRate = 6,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_STARYU] =
+ {
+ .baseHP = 30,
+ .baseAttack = 45,
+ .baseDefense = 55,
+ .baseSpeed = 85,
+ .baseSpAttack = 70,
+ .baseSpDefense = 55,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 225,
+ .expYield = 106,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_STARDUST,
+ .item2 = ITEM_STAR_PIECE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_WATER_3,
+ .eggGroup2 = EGG_GROUP_WATER_3,
+ .ability1 = ABILITY_ILLUMINATE,
+ .ability2 = ABILITY_NATURAL_CURE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_STARMIE] =
+ {
+ .baseHP = 60,
+ .baseAttack = 75,
+ .baseDefense = 85,
+ .baseSpeed = 115,
+ .baseSpAttack = 100,
+ .baseSpDefense = 85,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 60,
+ .expYield = 207,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_STARDUST,
+ .item2 = ITEM_STAR_PIECE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_WATER_3,
+ .eggGroup2 = EGG_GROUP_WATER_3,
+ .ability1 = ABILITY_ILLUMINATE,
+ .ability2 = ABILITY_NATURAL_CURE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MR_MIME] =
+ {
+ .baseHP = 40,
+ .baseAttack = 45,
+ .baseDefense = 65,
+ .baseSpeed = 90,
+ .baseSpAttack = 100,
+ .baseSpDefense = 120,
+ .type1 = TYPE_PSYCHIC,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 45,
+ .expYield = 136,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_LEPPA_BERRY,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 25,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_HUMAN_LIKE,
+ .eggGroup2 = EGG_GROUP_HUMAN_LIKE,
+ .ability1 = ABILITY_SOUNDPROOF,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PINK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SCYTHER] =
+ {
+ .baseHP = 70,
+ .baseAttack = 110,
+ .baseDefense = 80,
+ .baseSpeed = 105,
+ .baseSpAttack = 55,
+ .baseSpDefense = 80,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_FLYING,
+ .catchRate = 45,
+ .expYield = 187,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 25,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_SWARM,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_JYNX] =
+ {
+ .baseHP = 65,
+ .baseAttack = 50,
+ .baseDefense = 35,
+ .baseSpeed = 95,
+ .baseSpAttack = 115,
+ .baseSpDefense = 95,
+ .type1 = TYPE_ICE,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 45,
+ .expYield = 137,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_ASPEAR_BERRY,
+ .item2 = ITEM_ASPEAR_BERRY,
+ .genderRatio = MON_FEMALE,
+ .eggCycles = 25,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_HUMAN_LIKE,
+ .eggGroup2 = EGG_GROUP_HUMAN_LIKE,
+ .ability1 = ABILITY_OBLIVIOUS,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_ELECTABUZZ] =
+ {
+ .baseHP = 65,
+ .baseAttack = 83,
+ .baseDefense = 57,
+ .baseSpeed = 105,
+ .baseSpAttack = 95,
+ .baseSpDefense = 85,
+ .type1 = TYPE_ELECTRIC,
+ .type2 = TYPE_ELECTRIC,
+ .catchRate = 45,
+ .expYield = 156,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(25),
+ .eggCycles = 25,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_HUMAN_LIKE,
+ .eggGroup2 = EGG_GROUP_HUMAN_LIKE,
+ .ability1 = ABILITY_STATIC,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = TRUE,
+ },
+
+ [SPECIES_MAGMAR] =
+ {
+ .baseHP = 65,
+ .baseAttack = 95,
+ .baseDefense = 57,
+ .baseSpeed = 93,
+ .baseSpAttack = 100,
+ .baseSpDefense = 85,
+ .type1 = TYPE_FIRE,
+ .type2 = TYPE_FIRE,
+ .catchRate = 45,
+ .expYield = 167,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_RAWST_BERRY,
+ .item2 = ITEM_RAWST_BERRY,
+ .genderRatio = PERCENT_FEMALE(25),
+ .eggCycles = 25,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_HUMAN_LIKE,
+ .eggGroup2 = EGG_GROUP_HUMAN_LIKE,
+ .ability1 = ABILITY_FLAME_BODY,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_PINSIR] =
+ {
+ .baseHP = 65,
+ .baseAttack = 125,
+ .baseDefense = 100,
+ .baseSpeed = 85,
+ .baseSpAttack = 55,
+ .baseSpDefense = 70,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_BUG,
+ .catchRate = 45,
+ .expYield = 200,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 25,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_HYPER_CUTTER,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 8,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_TAUROS] =
+ {
+ .baseHP = 75,
+ .baseAttack = 100,
+ .baseDefense = 95,
+ .baseSpeed = 110,
+ .baseSpAttack = 40,
+ .baseSpDefense = 70,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 45,
+ .expYield = 211,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_MALE,
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_INTIMIDATE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MAGIKARP] =
+ {
+ .baseHP = 20,
+ .baseAttack = 10,
+ .baseDefense = 55,
+ .baseSpeed = 80,
+ .baseSpAttack = 15,
+ .baseSpDefense = 20,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 255,
+ .expYield = 20,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 5,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_WATER_2,
+ .eggGroup2 = EGG_GROUP_DRAGON,
+ .ability1 = ABILITY_SWIFT_SWIM,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 4,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_GYARADOS] =
+ {
+ .baseHP = 95,
+ .baseAttack = 125,
+ .baseDefense = 79,
+ .baseSpeed = 81,
+ .baseSpAttack = 60,
+ .baseSpDefense = 100,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_FLYING,
+ .catchRate = 45,
+ .expYield = 214,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 5,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_WATER_2,
+ .eggGroup2 = EGG_GROUP_DRAGON,
+ .ability1 = ABILITY_INTIMIDATE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_LAPRAS] =
+ {
+ .baseHP = 130,
+ .baseAttack = 85,
+ .baseDefense = 80,
+ .baseSpeed = 60,
+ .baseSpAttack = 85,
+ .baseSpDefense = 95,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_ICE,
+ .catchRate = 45,
+ .expYield = 219,
+ .evYield_HP = 2,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 40,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_WATER_1,
+ .ability1 = ABILITY_WATER_ABSORB,
+ .ability2 = ABILITY_SHELL_ARMOR,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_DITTO] =
+ {
+ .baseHP = 48,
+ .baseAttack = 48,
+ .baseDefense = 48,
+ .baseSpeed = 48,
+ .baseSpAttack = 48,
+ .baseSpDefense = 48,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 35,
+ .expYield = 61,
+ .evYield_HP = 1,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_METAL_POWDER,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_DITTO,
+ .eggGroup2 = EGG_GROUP_DITTO,
+ .ability1 = ABILITY_LIMBER,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_EEVEE] =
+ {
+ .baseHP = 55,
+ .baseAttack = 55,
+ .baseDefense = 50,
+ .baseSpeed = 55,
+ .baseSpAttack = 45,
+ .baseSpDefense = 65,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 45,
+ .expYield = 92,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 35,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_RUN_AWAY,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_VAPOREON] =
+ {
+ .baseHP = 130,
+ .baseAttack = 65,
+ .baseDefense = 60,
+ .baseSpeed = 65,
+ .baseSpAttack = 110,
+ .baseSpDefense = 95,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 45,
+ .expYield = 196,
+ .evYield_HP = 2,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 35,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_WATER_ABSORB,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_JOLTEON] =
+ {
+ .baseHP = 65,
+ .baseAttack = 65,
+ .baseDefense = 60,
+ .baseSpeed = 130,
+ .baseSpAttack = 110,
+ .baseSpDefense = 95,
+ .type1 = TYPE_ELECTRIC,
+ .type2 = TYPE_ELECTRIC,
+ .catchRate = 45,
+ .expYield = 197,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 35,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_VOLT_ABSORB,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_FLAREON] =
+ {
+ .baseHP = 65,
+ .baseAttack = 130,
+ .baseDefense = 60,
+ .baseSpeed = 65,
+ .baseSpAttack = 95,
+ .baseSpDefense = 110,
+ .type1 = TYPE_FIRE,
+ .type2 = TYPE_FIRE,
+ .catchRate = 45,
+ .expYield = 198,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 35,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_FLASH_FIRE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_PORYGON] =
+ {
+ .baseHP = 65,
+ .baseAttack = 60,
+ .baseDefense = 70,
+ .baseSpeed = 40,
+ .baseSpAttack = 85,
+ .baseSpDefense = 75,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 45,
+ .expYield = 130,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_MINERAL,
+ .eggGroup2 = EGG_GROUP_MINERAL,
+ .ability1 = ABILITY_TRACE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PINK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_OMANYTE] =
+ {
+ .baseHP = 35,
+ .baseAttack = 40,
+ .baseDefense = 100,
+ .baseSpeed = 35,
+ .baseSpAttack = 90,
+ .baseSpDefense = 55,
+ .type1 = TYPE_ROCK,
+ .type2 = TYPE_WATER,
+ .catchRate = 45,
+ .expYield = 120,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 30,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_WATER_3,
+ .ability1 = ABILITY_SWIFT_SWIM,
+ .ability2 = ABILITY_SHELL_ARMOR,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_OMASTAR] =
+ {
+ .baseHP = 70,
+ .baseAttack = 60,
+ .baseDefense = 125,
+ .baseSpeed = 55,
+ .baseSpAttack = 115,
+ .baseSpDefense = 70,
+ .type1 = TYPE_ROCK,
+ .type2 = TYPE_WATER,
+ .catchRate = 45,
+ .expYield = 199,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 2,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 30,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_WATER_3,
+ .ability1 = ABILITY_SWIFT_SWIM,
+ .ability2 = ABILITY_SHELL_ARMOR,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_KABUTO] =
+ {
+ .baseHP = 30,
+ .baseAttack = 80,
+ .baseDefense = 90,
+ .baseSpeed = 55,
+ .baseSpAttack = 55,
+ .baseSpDefense = 45,
+ .type1 = TYPE_ROCK,
+ .type2 = TYPE_WATER,
+ .catchRate = 45,
+ .expYield = 119,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 30,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_WATER_3,
+ .ability1 = ABILITY_SWIFT_SWIM,
+ .ability2 = ABILITY_BATTLE_ARMOR,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_KABUTOPS] =
+ {
+ .baseHP = 60,
+ .baseAttack = 115,
+ .baseDefense = 105,
+ .baseSpeed = 80,
+ .baseSpAttack = 65,
+ .baseSpDefense = 70,
+ .type1 = TYPE_ROCK,
+ .type2 = TYPE_WATER,
+ .catchRate = 45,
+ .expYield = 201,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 30,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_WATER_3,
+ .ability1 = ABILITY_SWIFT_SWIM,
+ .ability2 = ABILITY_BATTLE_ARMOR,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_AERODACTYL] =
+ {
+ .baseHP = 80,
+ .baseAttack = 105,
+ .baseDefense = 65,
+ .baseSpeed = 130,
+ .baseSpAttack = 60,
+ .baseSpDefense = 75,
+ .type1 = TYPE_ROCK,
+ .type2 = TYPE_FLYING,
+ .catchRate = 45,
+ .expYield = 202,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 35,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_FLYING,
+ .eggGroup2 = EGG_GROUP_FLYING,
+ .ability1 = ABILITY_ROCK_HEAD,
+ .ability2 = ABILITY_PRESSURE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SNORLAX] =
+ {
+ .baseHP = 160,
+ .baseAttack = 110,
+ .baseDefense = 65,
+ .baseSpeed = 30,
+ .baseSpAttack = 65,
+ .baseSpDefense = 110,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 25,
+ .expYield = 154,
+ .evYield_HP = 2,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_LEFTOVERS,
+ .item2 = ITEM_LEFTOVERS,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 40,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_MONSTER,
+ .ability1 = ABILITY_IMMUNITY,
+ .ability2 = ABILITY_THICK_FAT,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_ARTICUNO] =
+ {
+ .baseHP = 90,
+ .baseAttack = 85,
+ .baseDefense = 100,
+ .baseSpeed = 85,
+ .baseSpAttack = 95,
+ .baseSpDefense = 125,
+ .type1 = TYPE_ICE,
+ .type2 = TYPE_FLYING,
+ .catchRate = 3,
+ .expYield = 215,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 3,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 80,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_PRESSURE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_ZAPDOS] =
+ {
+ .baseHP = 90,
+ .baseAttack = 90,
+ .baseDefense = 85,
+ .baseSpeed = 100,
+ .baseSpAttack = 125,
+ .baseSpDefense = 90,
+ .type1 = TYPE_ELECTRIC,
+ .type2 = TYPE_FLYING,
+ .catchRate = 3,
+ .expYield = 216,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 3,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 80,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_PRESSURE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MOLTRES] =
+ {
+ .baseHP = 90,
+ .baseAttack = 100,
+ .baseDefense = 90,
+ .baseSpeed = 90,
+ .baseSpAttack = 125,
+ .baseSpDefense = 85,
+ .type1 = TYPE_FIRE,
+ .type2 = TYPE_FLYING,
+ .catchRate = 3,
+ .expYield = 217,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 3,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 80,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_PRESSURE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_DRATINI] =
+ {
+ .baseHP = 41,
+ .baseAttack = 64,
+ .baseDefense = 45,
+ .baseSpeed = 50,
+ .baseSpAttack = 50,
+ .baseSpDefense = 50,
+ .type1 = TYPE_DRAGON,
+ .type2 = TYPE_DRAGON,
+ .catchRate = 45,
+ .expYield = 67,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_DRAGON_SCALE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 40,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_DRAGON,
+ .ability1 = ABILITY_SHED_SKIN,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_DRAGONAIR] =
+ {
+ .baseHP = 61,
+ .baseAttack = 84,
+ .baseDefense = 65,
+ .baseSpeed = 70,
+ .baseSpAttack = 70,
+ .baseSpDefense = 70,
+ .type1 = TYPE_DRAGON,
+ .type2 = TYPE_DRAGON,
+ .catchRate = 45,
+ .expYield = 144,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_DRAGON_SCALE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 40,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_DRAGON,
+ .ability1 = ABILITY_SHED_SKIN,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_DRAGONITE] =
+ {
+ .baseHP = 91,
+ .baseAttack = 134,
+ .baseDefense = 95,
+ .baseSpeed = 80,
+ .baseSpAttack = 100,
+ .baseSpDefense = 100,
+ .type1 = TYPE_DRAGON,
+ .type2 = TYPE_FLYING,
+ .catchRate = 45,
+ .expYield = 218,
+ .evYield_HP = 0,
+ .evYield_Attack = 3,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_DRAGON_SCALE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 40,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_DRAGON,
+ .ability1 = ABILITY_INNER_FOCUS,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MEWTWO] =
+ {
+ .baseHP = 106,
+ .baseAttack = 110,
+ .baseDefense = 90,
+ .baseSpeed = 130,
+ .baseSpAttack = 154,
+ .baseSpDefense = 90,
+ .type1 = TYPE_PSYCHIC,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 3,
+ .expYield = 220,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 3,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_PRESSURE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MEW] =
+ {
+ .baseHP = 100,
+ .baseAttack = 100,
+ .baseDefense = 100,
+ .baseSpeed = 100,
+ .baseSpAttack = 100,
+ .baseSpDefense = 100,
+ .type1 = TYPE_PSYCHIC,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 45,
+ .expYield = 64,
+ .evYield_HP = 3,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_LUM_BERRY,
+ .item2 = ITEM_LUM_BERRY,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 100,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_SYNCHRONIZE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PINK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_CHIKORITA] =
+ {
+ .baseHP = 45,
+ .baseAttack = 49,
+ .baseDefense = 65,
+ .baseSpeed = 45,
+ .baseSpAttack = 49,
+ .baseSpDefense = 65,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_GRASS,
+ .catchRate = 45,
+ .expYield = 64,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_OVERGROW,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_BAYLEEF] =
+ {
+ .baseHP = 60,
+ .baseAttack = 62,
+ .baseDefense = 80,
+ .baseSpeed = 60,
+ .baseSpAttack = 63,
+ .baseSpDefense = 80,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_GRASS,
+ .catchRate = 45,
+ .expYield = 141,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_OVERGROW,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MEGANIUM] =
+ {
+ .baseHP = 80,
+ .baseAttack = 82,
+ .baseDefense = 100,
+ .baseSpeed = 80,
+ .baseSpAttack = 83,
+ .baseSpDefense = 100,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_GRASS,
+ .catchRate = 45,
+ .expYield = 208,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_OVERGROW,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_CYNDAQUIL] =
+ {
+ .baseHP = 39,
+ .baseAttack = 52,
+ .baseDefense = 43,
+ .baseSpeed = 65,
+ .baseSpAttack = 60,
+ .baseSpDefense = 50,
+ .type1 = TYPE_FIRE,
+ .type2 = TYPE_FIRE,
+ .catchRate = 45,
+ .expYield = 65,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_BLAZE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_QUILAVA] =
+ {
+ .baseHP = 58,
+ .baseAttack = 64,
+ .baseDefense = 58,
+ .baseSpeed = 80,
+ .baseSpAttack = 80,
+ .baseSpDefense = 65,
+ .type1 = TYPE_FIRE,
+ .type2 = TYPE_FIRE,
+ .catchRate = 45,
+ .expYield = 142,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_BLAZE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_TYPHLOSION] =
+ {
+ .baseHP = 78,
+ .baseAttack = 84,
+ .baseDefense = 78,
+ .baseSpeed = 100,
+ .baseSpAttack = 109,
+ .baseSpDefense = 85,
+ .type1 = TYPE_FIRE,
+ .type2 = TYPE_FIRE,
+ .catchRate = 45,
+ .expYield = 209,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 3,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_BLAZE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_TOTODILE] =
+ {
+ .baseHP = 50,
+ .baseAttack = 65,
+ .baseDefense = 64,
+ .baseSpeed = 43,
+ .baseSpAttack = 44,
+ .baseSpDefense = 48,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 45,
+ .expYield = 66,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_WATER_1,
+ .ability1 = ABILITY_TORRENT,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_CROCONAW] =
+ {
+ .baseHP = 65,
+ .baseAttack = 80,
+ .baseDefense = 80,
+ .baseSpeed = 58,
+ .baseSpAttack = 59,
+ .baseSpDefense = 63,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 45,
+ .expYield = 143,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_WATER_1,
+ .ability1 = ABILITY_TORRENT,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = TRUE,
+ },
+
+ [SPECIES_FERALIGATR] =
+ {
+ .baseHP = 85,
+ .baseAttack = 105,
+ .baseDefense = 100,
+ .baseSpeed = 78,
+ .baseSpAttack = 79,
+ .baseSpDefense = 83,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 45,
+ .expYield = 210,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_WATER_1,
+ .ability1 = ABILITY_TORRENT,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SENTRET] =
+ {
+ .baseHP = 35,
+ .baseAttack = 46,
+ .baseDefense = 34,
+ .baseSpeed = 20,
+ .baseSpAttack = 35,
+ .baseSpDefense = 45,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 255,
+ .expYield = 57,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_ORAN_BERRY,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_RUN_AWAY,
+ .ability2 = ABILITY_KEEN_EYE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_FURRET] =
+ {
+ .baseHP = 85,
+ .baseAttack = 76,
+ .baseDefense = 64,
+ .baseSpeed = 90,
+ .baseSpAttack = 45,
+ .baseSpDefense = 55,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 90,
+ .expYield = 116,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_ORAN_BERRY,
+ .item2 = ITEM_SITRUS_BERRY,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_RUN_AWAY,
+ .ability2 = ABILITY_KEEN_EYE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_HOOTHOOT] =
+ {
+ .baseHP = 60,
+ .baseAttack = 30,
+ .baseDefense = 30,
+ .baseSpeed = 50,
+ .baseSpAttack = 36,
+ .baseSpDefense = 56,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_FLYING,
+ .catchRate = 255,
+ .expYield = 58,
+ .evYield_HP = 1,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FLYING,
+ .eggGroup2 = EGG_GROUP_FLYING,
+ .ability1 = ABILITY_INSOMNIA,
+ .ability2 = ABILITY_KEEN_EYE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_NOCTOWL] =
+ {
+ .baseHP = 100,
+ .baseAttack = 50,
+ .baseDefense = 50,
+ .baseSpeed = 70,
+ .baseSpAttack = 76,
+ .baseSpDefense = 96,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_FLYING,
+ .catchRate = 90,
+ .expYield = 162,
+ .evYield_HP = 2,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FLYING,
+ .eggGroup2 = EGG_GROUP_FLYING,
+ .ability1 = ABILITY_INSOMNIA,
+ .ability2 = ABILITY_KEEN_EYE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_LEDYBA] =
+ {
+ .baseHP = 40,
+ .baseAttack = 20,
+ .baseDefense = 30,
+ .baseSpeed = 55,
+ .baseSpAttack = 40,
+ .baseSpDefense = 80,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_FLYING,
+ .catchRate = 255,
+ .expYield = 54,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_SWARM,
+ .ability2 = ABILITY_EARLY_BIRD,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_LEDIAN] =
+ {
+ .baseHP = 55,
+ .baseAttack = 35,
+ .baseDefense = 50,
+ .baseSpeed = 85,
+ .baseSpAttack = 55,
+ .baseSpDefense = 110,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_FLYING,
+ .catchRate = 90,
+ .expYield = 134,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_SWARM,
+ .ability2 = ABILITY_EARLY_BIRD,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SPINARAK] =
+ {
+ .baseHP = 40,
+ .baseAttack = 60,
+ .baseDefense = 40,
+ .baseSpeed = 30,
+ .baseSpAttack = 40,
+ .baseSpDefense = 40,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_POISON,
+ .catchRate = 255,
+ .expYield = 54,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_SWARM,
+ .ability2 = ABILITY_INSOMNIA,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_ARIADOS] =
+ {
+ .baseHP = 70,
+ .baseAttack = 90,
+ .baseDefense = 70,
+ .baseSpeed = 40,
+ .baseSpAttack = 60,
+ .baseSpDefense = 60,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_POISON,
+ .catchRate = 90,
+ .expYield = 134,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_SWARM,
+ .ability2 = ABILITY_INSOMNIA,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_CROBAT] =
+ {
+ .baseHP = 85,
+ .baseAttack = 90,
+ .baseDefense = 80,
+ .baseSpeed = 130,
+ .baseSpAttack = 70,
+ .baseSpDefense = 80,
+ .type1 = TYPE_POISON,
+ .type2 = TYPE_FLYING,
+ .catchRate = 90,
+ .expYield = 204,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 3,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FLYING,
+ .eggGroup2 = EGG_GROUP_FLYING,
+ .ability1 = ABILITY_INNER_FOCUS,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_CHINCHOU] =
+ {
+ .baseHP = 75,
+ .baseAttack = 38,
+ .baseDefense = 38,
+ .baseSpeed = 67,
+ .baseSpAttack = 56,
+ .baseSpDefense = 56,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_ELECTRIC,
+ .catchRate = 190,
+ .expYield = 90,
+ .evYield_HP = 1,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_YELLOW_SHARD,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_WATER_2,
+ .eggGroup2 = EGG_GROUP_WATER_2,
+ .ability1 = ABILITY_VOLT_ABSORB,
+ .ability2 = ABILITY_ILLUMINATE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_LANTURN] =
+ {
+ .baseHP = 125,
+ .baseAttack = 58,
+ .baseDefense = 58,
+ .baseSpeed = 67,
+ .baseSpAttack = 76,
+ .baseSpDefense = 76,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_ELECTRIC,
+ .catchRate = 75,
+ .expYield = 156,
+ .evYield_HP = 2,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_YELLOW_SHARD,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_WATER_2,
+ .eggGroup2 = EGG_GROUP_WATER_2,
+ .ability1 = ABILITY_VOLT_ABSORB,
+ .ability2 = ABILITY_ILLUMINATE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_PICHU] =
+ {
+ .baseHP = 20,
+ .baseAttack = 40,
+ .baseDefense = 15,
+ .baseSpeed = 60,
+ .baseSpAttack = 35,
+ .baseSpDefense = 35,
+ .type1 = TYPE_ELECTRIC,
+ .type2 = TYPE_ELECTRIC,
+ .catchRate = 190,
+ .expYield = 42,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_ORAN_BERRY,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 10,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_STATIC,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_CLEFFA] =
+ {
+ .baseHP = 50,
+ .baseAttack = 25,
+ .baseDefense = 28,
+ .baseSpeed = 15,
+ .baseSpAttack = 45,
+ .baseSpDefense = 55,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 150,
+ .expYield = 37,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_LEPPA_BERRY,
+ .item2 = ITEM_MOON_STONE,
+ .genderRatio = PERCENT_FEMALE(75),
+ .eggCycles = 10,
+ .friendship = 140,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_CUTE_CHARM,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PINK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_IGGLYBUFF] =
+ {
+ .baseHP = 90,
+ .baseAttack = 30,
+ .baseDefense = 15,
+ .baseSpeed = 15,
+ .baseSpAttack = 40,
+ .baseSpDefense = 20,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 170,
+ .expYield = 39,
+ .evYield_HP = 1,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(75),
+ .eggCycles = 10,
+ .friendship = 70,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_CUTE_CHARM,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PINK,
+ .noFlip = TRUE,
+ },
+
+ [SPECIES_TOGEPI] =
+ {
+ .baseHP = 35,
+ .baseAttack = 20,
+ .baseDefense = 65,
+ .baseSpeed = 20,
+ .baseSpAttack = 40,
+ .baseSpDefense = 65,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 190,
+ .expYield = 74,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 10,
+ .friendship = 70,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_HUSTLE,
+ .ability2 = ABILITY_SERENE_GRACE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_WHITE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_TOGETIC] =
+ {
+ .baseHP = 55,
+ .baseAttack = 40,
+ .baseDefense = 85,
+ .baseSpeed = 40,
+ .baseSpAttack = 80,
+ .baseSpDefense = 105,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_FLYING,
+ .catchRate = 75,
+ .expYield = 114,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 10,
+ .friendship = 70,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_FLYING,
+ .eggGroup2 = EGG_GROUP_FAIRY,
+ .ability1 = ABILITY_HUSTLE,
+ .ability2 = ABILITY_SERENE_GRACE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_WHITE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_NATU] =
+ {
+ .baseHP = 40,
+ .baseAttack = 50,
+ .baseDefense = 45,
+ .baseSpeed = 70,
+ .baseSpAttack = 70,
+ .baseSpDefense = 45,
+ .type1 = TYPE_PSYCHIC,
+ .type2 = TYPE_FLYING,
+ .catchRate = 190,
+ .expYield = 73,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FLYING,
+ .eggGroup2 = EGG_GROUP_FLYING,
+ .ability1 = ABILITY_SYNCHRONIZE,
+ .ability2 = ABILITY_EARLY_BIRD,
+ .safariZoneFleeRate = 6,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_XATU] =
+ {
+ .baseHP = 65,
+ .baseAttack = 75,
+ .baseDefense = 70,
+ .baseSpeed = 95,
+ .baseSpAttack = 95,
+ .baseSpDefense = 70,
+ .type1 = TYPE_PSYCHIC,
+ .type2 = TYPE_FLYING,
+ .catchRate = 75,
+ .expYield = 171,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FLYING,
+ .eggGroup2 = EGG_GROUP_FLYING,
+ .ability1 = ABILITY_SYNCHRONIZE,
+ .ability2 = ABILITY_EARLY_BIRD,
+ .safariZoneFleeRate = 8,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MAREEP] =
+ {
+ .baseHP = 55,
+ .baseAttack = 40,
+ .baseDefense = 40,
+ .baseSpeed = 35,
+ .baseSpAttack = 65,
+ .baseSpDefense = 45,
+ .type1 = TYPE_ELECTRIC,
+ .type2 = TYPE_ELECTRIC,
+ .catchRate = 235,
+ .expYield = 59,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_STATIC,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_WHITE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_FLAAFFY] =
+ {
+ .baseHP = 70,
+ .baseAttack = 55,
+ .baseDefense = 55,
+ .baseSpeed = 45,
+ .baseSpAttack = 80,
+ .baseSpDefense = 60,
+ .type1 = TYPE_ELECTRIC,
+ .type2 = TYPE_ELECTRIC,
+ .catchRate = 120,
+ .expYield = 117,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_STATIC,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PINK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_AMPHAROS] =
+ {
+ .baseHP = 90,
+ .baseAttack = 75,
+ .baseDefense = 75,
+ .baseSpeed = 55,
+ .baseSpAttack = 115,
+ .baseSpDefense = 90,
+ .type1 = TYPE_ELECTRIC,
+ .type2 = TYPE_ELECTRIC,
+ .catchRate = 45,
+ .expYield = 194,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 3,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_STATIC,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_BELLOSSOM] =
+ {
+ .baseHP = 75,
+ .baseAttack = 80,
+ .baseDefense = 85,
+ .baseSpeed = 50,
+ .baseSpAttack = 90,
+ .baseSpDefense = 100,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_GRASS,
+ .catchRate = 45,
+ .expYield = 184,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 3,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_GRASS,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_CHLOROPHYLL,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MARILL] =
+ {
+ .baseHP = 70,
+ .baseAttack = 20,
+ .baseDefense = 50,
+ .baseSpeed = 40,
+ .baseSpAttack = 20,
+ .baseSpDefense = 50,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 190,
+ .expYield = 58,
+ .evYield_HP = 2,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 10,
+ .friendship = 70,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_FAIRY,
+ .ability1 = ABILITY_THICK_FAT,
+ .ability2 = ABILITY_HUGE_POWER,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_AZUMARILL] =
+ {
+ .baseHP = 100,
+ .baseAttack = 50,
+ .baseDefense = 80,
+ .baseSpeed = 50,
+ .baseSpAttack = 50,
+ .baseSpDefense = 80,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 75,
+ .expYield = 153,
+ .evYield_HP = 3,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 10,
+ .friendship = 70,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_FAIRY,
+ .ability1 = ABILITY_THICK_FAT,
+ .ability2 = ABILITY_HUGE_POWER,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SUDOWOODO] =
+ {
+ .baseHP = 70,
+ .baseAttack = 100,
+ .baseDefense = 115,
+ .baseSpeed = 30,
+ .baseSpAttack = 30,
+ .baseSpDefense = 65,
+ .type1 = TYPE_ROCK,
+ .type2 = TYPE_ROCK,
+ .catchRate = 65,
+ .expYield = 135,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 2,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_MINERAL,
+ .eggGroup2 = EGG_GROUP_MINERAL,
+ .ability1 = ABILITY_STURDY,
+ .ability2 = ABILITY_ROCK_HEAD,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_POLITOED] =
+ {
+ .baseHP = 90,
+ .baseAttack = 75,
+ .baseDefense = 75,
+ .baseSpeed = 70,
+ .baseSpAttack = 90,
+ .baseSpDefense = 100,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 45,
+ .expYield = 185,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 3,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_KINGS_ROCK,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_WATER_1,
+ .ability1 = ABILITY_WATER_ABSORB,
+ .ability2 = ABILITY_DAMP,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = TRUE,
+ },
+
+ [SPECIES_HOPPIP] =
+ {
+ .baseHP = 35,
+ .baseAttack = 35,
+ .baseDefense = 40,
+ .baseSpeed = 50,
+ .baseSpAttack = 35,
+ .baseSpDefense = 55,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_FLYING,
+ .catchRate = 255,
+ .expYield = 74,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_FAIRY,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_CHLOROPHYLL,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PINK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SKIPLOOM] =
+ {
+ .baseHP = 55,
+ .baseAttack = 45,
+ .baseDefense = 50,
+ .baseSpeed = 80,
+ .baseSpAttack = 45,
+ .baseSpDefense = 65,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_FLYING,
+ .catchRate = 120,
+ .expYield = 136,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_FAIRY,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_CHLOROPHYLL,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_JUMPLUFF] =
+ {
+ .baseHP = 75,
+ .baseAttack = 55,
+ .baseDefense = 70,
+ .baseSpeed = 110,
+ .baseSpAttack = 55,
+ .baseSpDefense = 85,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_FLYING,
+ .catchRate = 45,
+ .expYield = 176,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 3,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_FAIRY,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_CHLOROPHYLL,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_AIPOM] =
+ {
+ .baseHP = 55,
+ .baseAttack = 70,
+ .baseDefense = 55,
+ .baseSpeed = 85,
+ .baseSpAttack = 40,
+ .baseSpDefense = 55,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 45,
+ .expYield = 94,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_RUN_AWAY,
+ .ability2 = ABILITY_PICKUP,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SUNKERN] =
+ {
+ .baseHP = 30,
+ .baseAttack = 30,
+ .baseDefense = 30,
+ .baseSpeed = 30,
+ .baseSpAttack = 30,
+ .baseSpDefense = 30,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_GRASS,
+ .catchRate = 235,
+ .expYield = 52,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_GRASS,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_CHLOROPHYLL,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SUNFLORA] =
+ {
+ .baseHP = 75,
+ .baseAttack = 75,
+ .baseDefense = 55,
+ .baseSpeed = 30,
+ .baseSpAttack = 105,
+ .baseSpDefense = 85,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_GRASS,
+ .catchRate = 120,
+ .expYield = 146,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_GRASS,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_CHLOROPHYLL,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_YANMA] =
+ {
+ .baseHP = 65,
+ .baseAttack = 65,
+ .baseDefense = 45,
+ .baseSpeed = 95,
+ .baseSpAttack = 75,
+ .baseSpDefense = 45,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_FLYING,
+ .catchRate = 75,
+ .expYield = 147,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_SPEED_BOOST,
+ .ability2 = ABILITY_COMPOUND_EYES,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_WOOPER] =
+ {
+ .baseHP = 55,
+ .baseAttack = 45,
+ .baseDefense = 45,
+ .baseSpeed = 15,
+ .baseSpAttack = 25,
+ .baseSpDefense = 25,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_GROUND,
+ .catchRate = 255,
+ .expYield = 52,
+ .evYield_HP = 1,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_DAMP,
+ .ability2 = ABILITY_WATER_ABSORB,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_QUAGSIRE] =
+ {
+ .baseHP = 95,
+ .baseAttack = 85,
+ .baseDefense = 85,
+ .baseSpeed = 35,
+ .baseSpAttack = 65,
+ .baseSpDefense = 65,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_GROUND,
+ .catchRate = 90,
+ .expYield = 137,
+ .evYield_HP = 2,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_DAMP,
+ .ability2 = ABILITY_WATER_ABSORB,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_ESPEON] =
+ {
+ .baseHP = 65,
+ .baseAttack = 65,
+ .baseDefense = 60,
+ .baseSpeed = 110,
+ .baseSpAttack = 130,
+ .baseSpDefense = 95,
+ .type1 = TYPE_PSYCHIC,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 45,
+ .expYield = 197,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 35,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_SYNCHRONIZE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_UMBREON] =
+ {
+ .baseHP = 95,
+ .baseAttack = 65,
+ .baseDefense = 110,
+ .baseSpeed = 65,
+ .baseSpAttack = 60,
+ .baseSpDefense = 130,
+ .type1 = TYPE_DARK,
+ .type2 = TYPE_DARK,
+ .catchRate = 45,
+ .expYield = 197,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 35,
+ .friendship = 35,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_SYNCHRONIZE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MURKROW] =
+ {
+ .baseHP = 60,
+ .baseAttack = 85,
+ .baseDefense = 42,
+ .baseSpeed = 91,
+ .baseSpAttack = 85,
+ .baseSpDefense = 42,
+ .type1 = TYPE_DARK,
+ .type2 = TYPE_FLYING,
+ .catchRate = 30,
+ .expYield = 107,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 35,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_FLYING,
+ .eggGroup2 = EGG_GROUP_FLYING,
+ .ability1 = ABILITY_INSOMNIA,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SLOWKING] =
+ {
+ .baseHP = 95,
+ .baseAttack = 75,
+ .baseDefense = 80,
+ .baseSpeed = 30,
+ .baseSpAttack = 100,
+ .baseSpDefense = 110,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 70,
+ .expYield = 164,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 3,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_KINGS_ROCK,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_WATER_1,
+ .ability1 = ABILITY_OBLIVIOUS,
+ .ability2 = ABILITY_OWN_TEMPO,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PINK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MISDREAVUS] =
+ {
+ .baseHP = 60,
+ .baseAttack = 60,
+ .baseDefense = 60,
+ .baseSpeed = 85,
+ .baseSpAttack = 85,
+ .baseSpDefense = 85,
+ .type1 = TYPE_GHOST,
+ .type2 = TYPE_GHOST,
+ .catchRate = 45,
+ .expYield = 147,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_SPELL_TAG,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 25,
+ .friendship = 35,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_AMORPHOUS,
+ .eggGroup2 = EGG_GROUP_AMORPHOUS,
+ .ability1 = ABILITY_LEVITATE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_UNOWN] =
+ {
+ .baseHP = 48,
+ .baseAttack = 72,
+ .baseDefense = 48,
+ .baseSpeed = 48,
+ .baseSpAttack = 72,
+ .baseSpDefense = 48,
+ .type1 = TYPE_PSYCHIC,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 225,
+ .expYield = 61,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 40,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_LEVITATE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = TRUE,
+ },
+
+ [SPECIES_WOBBUFFET] =
+ {
+ .baseHP = 190,
+ .baseAttack = 33,
+ .baseDefense = 58,
+ .baseSpeed = 33,
+ .baseSpAttack = 33,
+ .baseSpDefense = 58,
+ .type1 = TYPE_PSYCHIC,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 45,
+ .expYield = 177,
+ .evYield_HP = 2,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_AMORPHOUS,
+ .eggGroup2 = EGG_GROUP_AMORPHOUS,
+ .ability1 = ABILITY_SHADOW_TAG,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 4,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_GIRAFARIG] =
+ {
+ .baseHP = 70,
+ .baseAttack = 80,
+ .baseDefense = 65,
+ .baseSpeed = 85,
+ .baseSpAttack = 90,
+ .baseSpDefense = 65,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 60,
+ .expYield = 149,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_PERSIM_BERRY,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_INNER_FOCUS,
+ .ability2 = ABILITY_EARLY_BIRD,
+ .safariZoneFleeRate = 4,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_PINECO] =
+ {
+ .baseHP = 50,
+ .baseAttack = 65,
+ .baseDefense = 90,
+ .baseSpeed = 15,
+ .baseSpAttack = 35,
+ .baseSpDefense = 35,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_BUG,
+ .catchRate = 190,
+ .expYield = 60,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_STURDY,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_FORRETRESS] =
+ {
+ .baseHP = 75,
+ .baseAttack = 90,
+ .baseDefense = 140,
+ .baseSpeed = 40,
+ .baseSpAttack = 60,
+ .baseSpDefense = 60,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_STEEL,
+ .catchRate = 75,
+ .expYield = 118,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 2,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_STURDY,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_DUNSPARCE] =
+ {
+ .baseHP = 100,
+ .baseAttack = 70,
+ .baseDefense = 70,
+ .baseSpeed = 45,
+ .baseSpAttack = 65,
+ .baseSpDefense = 65,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 190,
+ .expYield = 75,
+ .evYield_HP = 1,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_SERENE_GRACE,
+ .ability2 = ABILITY_RUN_AWAY,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_GLIGAR] =
+ {
+ .baseHP = 65,
+ .baseAttack = 75,
+ .baseDefense = 105,
+ .baseSpeed = 85,
+ .baseSpAttack = 35,
+ .baseSpDefense = 65,
+ .type1 = TYPE_GROUND,
+ .type2 = TYPE_FLYING,
+ .catchRate = 60,
+ .expYield = 108,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_HYPER_CUTTER,
+ .ability2 = ABILITY_SAND_VEIL,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_STEELIX] =
+ {
+ .baseHP = 75,
+ .baseAttack = 85,
+ .baseDefense = 200,
+ .baseSpeed = 30,
+ .baseSpAttack = 55,
+ .baseSpDefense = 65,
+ .type1 = TYPE_STEEL,
+ .type2 = TYPE_GROUND,
+ .catchRate = 25,
+ .expYield = 196,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 2,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_METAL_COAT,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 25,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_MINERAL,
+ .eggGroup2 = EGG_GROUP_MINERAL,
+ .ability1 = ABILITY_ROCK_HEAD,
+ .ability2 = ABILITY_STURDY,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SNUBBULL] =
+ {
+ .baseHP = 60,
+ .baseAttack = 80,
+ .baseDefense = 50,
+ .baseSpeed = 30,
+ .baseSpAttack = 40,
+ .baseSpDefense = 40,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 190,
+ .expYield = 63,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(75),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FAIRY,
+ .ability1 = ABILITY_INTIMIDATE,
+ .ability2 = ABILITY_RUN_AWAY,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PINK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_GRANBULL] =
+ {
+ .baseHP = 90,
+ .baseAttack = 120,
+ .baseDefense = 75,
+ .baseSpeed = 45,
+ .baseSpAttack = 60,
+ .baseSpDefense = 60,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 75,
+ .expYield = 178,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(75),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FAIRY,
+ .ability1 = ABILITY_INTIMIDATE,
+ .ability2 = ABILITY_INTIMIDATE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_QWILFISH] =
+ {
+ .baseHP = 65,
+ .baseAttack = 95,
+ .baseDefense = 75,
+ .baseSpeed = 85,
+ .baseSpAttack = 55,
+ .baseSpDefense = 55,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_POISON,
+ .catchRate = 45,
+ .expYield = 100,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_2,
+ .eggGroup2 = EGG_GROUP_WATER_2,
+ .ability1 = ABILITY_POISON_POINT,
+ .ability2 = ABILITY_SWIFT_SWIM,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SCIZOR] =
+ {
+ .baseHP = 70,
+ .baseAttack = 130,
+ .baseDefense = 100,
+ .baseSpeed = 65,
+ .baseSpAttack = 55,
+ .baseSpDefense = 80,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_STEEL,
+ .catchRate = 25,
+ .expYield = 200,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 25,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_SWARM,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SHUCKLE] =
+ {
+ .baseHP = 20,
+ .baseAttack = 10,
+ .baseDefense = 230,
+ .baseSpeed = 5,
+ .baseSpAttack = 10,
+ .baseSpDefense = 230,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_ROCK,
+ .catchRate = 190,
+ .expYield = 80,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_ORAN_BERRY,
+ .item2 = ITEM_ORAN_BERRY,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_STURDY,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_HERACROSS] =
+ {
+ .baseHP = 80,
+ .baseAttack = 125,
+ .baseDefense = 75,
+ .baseSpeed = 85,
+ .baseSpAttack = 40,
+ .baseSpDefense = 95,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_FIGHTING,
+ .catchRate = 45,
+ .expYield = 200,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 25,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_SWARM,
+ .ability2 = ABILITY_GUTS,
+ .safariZoneFleeRate = 8,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SNEASEL] =
+ {
+ .baseHP = 55,
+ .baseAttack = 95,
+ .baseDefense = 55,
+ .baseSpeed = 115,
+ .baseSpAttack = 35,
+ .baseSpDefense = 75,
+ .type1 = TYPE_DARK,
+ .type2 = TYPE_ICE,
+ .catchRate = 60,
+ .expYield = 132,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_QUICK_CLAW,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 35,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_INNER_FOCUS,
+ .ability2 = ABILITY_KEEN_EYE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = TRUE,
+ },
+
+ [SPECIES_TEDDIURSA] =
+ {
+ .baseHP = 60,
+ .baseAttack = 80,
+ .baseDefense = 50,
+ .baseSpeed = 40,
+ .baseSpAttack = 50,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 120,
+ .expYield = 124,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_PICKUP,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = TRUE,
+ },
+
+ [SPECIES_URSARING] =
+ {
+ .baseHP = 90,
+ .baseAttack = 130,
+ .baseDefense = 75,
+ .baseSpeed = 55,
+ .baseSpAttack = 75,
+ .baseSpDefense = 75,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 60,
+ .expYield = 189,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_GUTS,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SLUGMA] =
+ {
+ .baseHP = 40,
+ .baseAttack = 40,
+ .baseDefense = 40,
+ .baseSpeed = 20,
+ .baseSpAttack = 70,
+ .baseSpDefense = 40,
+ .type1 = TYPE_FIRE,
+ .type2 = TYPE_FIRE,
+ .catchRate = 190,
+ .expYield = 78,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_AMORPHOUS,
+ .eggGroup2 = EGG_GROUP_AMORPHOUS,
+ .ability1 = ABILITY_MAGMA_ARMOR,
+ .ability2 = ABILITY_FLAME_BODY,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MAGCARGO] =
+ {
+ .baseHP = 50,
+ .baseAttack = 50,
+ .baseDefense = 120,
+ .baseSpeed = 30,
+ .baseSpAttack = 80,
+ .baseSpDefense = 80,
+ .type1 = TYPE_FIRE,
+ .type2 = TYPE_ROCK,
+ .catchRate = 75,
+ .expYield = 154,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 2,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_AMORPHOUS,
+ .eggGroup2 = EGG_GROUP_AMORPHOUS,
+ .ability1 = ABILITY_MAGMA_ARMOR,
+ .ability2 = ABILITY_FLAME_BODY,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SWINUB] =
+ {
+ .baseHP = 50,
+ .baseAttack = 50,
+ .baseDefense = 40,
+ .baseSpeed = 50,
+ .baseSpAttack = 30,
+ .baseSpDefense = 30,
+ .type1 = TYPE_ICE,
+ .type2 = TYPE_GROUND,
+ .catchRate = 225,
+ .expYield = 78,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_OBLIVIOUS,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_PILOSWINE] =
+ {
+ .baseHP = 100,
+ .baseAttack = 100,
+ .baseDefense = 80,
+ .baseSpeed = 50,
+ .baseSpAttack = 60,
+ .baseSpDefense = 60,
+ .type1 = TYPE_ICE,
+ .type2 = TYPE_GROUND,
+ .catchRate = 75,
+ .expYield = 160,
+ .evYield_HP = 1,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_OBLIVIOUS,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_CORSOLA] =
+ {
+ .baseHP = 55,
+ .baseAttack = 55,
+ .baseDefense = 85,
+ .baseSpeed = 35,
+ .baseSpAttack = 65,
+ .baseSpDefense = 85,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_ROCK,
+ .catchRate = 60,
+ .expYield = 113,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_RED_SHARD,
+ .genderRatio = PERCENT_FEMALE(75),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_WATER_3,
+ .ability1 = ABILITY_HUSTLE,
+ .ability2 = ABILITY_NATURAL_CURE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PINK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_REMORAID] =
+ {
+ .baseHP = 35,
+ .baseAttack = 65,
+ .baseDefense = 35,
+ .baseSpeed = 65,
+ .baseSpAttack = 65,
+ .baseSpDefense = 35,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 190,
+ .expYield = 78,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_WATER_2,
+ .ability1 = ABILITY_HUSTLE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_OCTILLERY] =
+ {
+ .baseHP = 75,
+ .baseAttack = 105,
+ .baseDefense = 75,
+ .baseSpeed = 45,
+ .baseSpAttack = 105,
+ .baseSpDefense = 75,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 75,
+ .expYield = 164,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_WATER_2,
+ .ability1 = ABILITY_SUCTION_CUPS,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_DELIBIRD] =
+ {
+ .baseHP = 45,
+ .baseAttack = 55,
+ .baseDefense = 45,
+ .baseSpeed = 75,
+ .baseSpAttack = 65,
+ .baseSpDefense = 45,
+ .type1 = TYPE_ICE,
+ .type2 = TYPE_FLYING,
+ .catchRate = 45,
+ .expYield = 183,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_VITAL_SPIRIT,
+ .ability2 = ABILITY_HUSTLE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MANTINE] =
+ {
+ .baseHP = 65,
+ .baseAttack = 40,
+ .baseDefense = 70,
+ .baseSpeed = 70,
+ .baseSpAttack = 80,
+ .baseSpDefense = 140,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_FLYING,
+ .catchRate = 25,
+ .expYield = 168,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 25,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_WATER_1,
+ .ability1 = ABILITY_SWIFT_SWIM,
+ .ability2 = ABILITY_WATER_ABSORB,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SKARMORY] =
+ {
+ .baseHP = 65,
+ .baseAttack = 80,
+ .baseDefense = 140,
+ .baseSpeed = 70,
+ .baseSpAttack = 40,
+ .baseSpDefense = 70,
+ .type1 = TYPE_STEEL,
+ .type2 = TYPE_FLYING,
+ .catchRate = 25,
+ .expYield = 168,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 2,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 25,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_FLYING,
+ .eggGroup2 = EGG_GROUP_FLYING,
+ .ability1 = ABILITY_KEEN_EYE,
+ .ability2 = ABILITY_STURDY,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_HOUNDOUR] =
+ {
+ .baseHP = 45,
+ .baseAttack = 60,
+ .baseDefense = 30,
+ .baseSpeed = 65,
+ .baseSpAttack = 80,
+ .baseSpDefense = 50,
+ .type1 = TYPE_DARK,
+ .type2 = TYPE_FIRE,
+ .catchRate = 120,
+ .expYield = 114,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_EARLY_BIRD,
+ .ability2 = ABILITY_FLASH_FIRE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_HOUNDOOM] =
+ {
+ .baseHP = 75,
+ .baseAttack = 90,
+ .baseDefense = 50,
+ .baseSpeed = 95,
+ .baseSpAttack = 110,
+ .baseSpDefense = 80,
+ .type1 = TYPE_DARK,
+ .type2 = TYPE_FIRE,
+ .catchRate = 45,
+ .expYield = 204,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_EARLY_BIRD,
+ .ability2 = ABILITY_FLASH_FIRE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_KINGDRA] =
+ {
+ .baseHP = 75,
+ .baseAttack = 95,
+ .baseDefense = 95,
+ .baseSpeed = 85,
+ .baseSpAttack = 95,
+ .baseSpDefense = 95,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_DRAGON,
+ .catchRate = 45,
+ .expYield = 207,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_DRAGON_SCALE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_DRAGON,
+ .ability1 = ABILITY_SWIFT_SWIM,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_PHANPY] =
+ {
+ .baseHP = 90,
+ .baseAttack = 60,
+ .baseDefense = 60,
+ .baseSpeed = 40,
+ .baseSpAttack = 40,
+ .baseSpDefense = 40,
+ .type1 = TYPE_GROUND,
+ .type2 = TYPE_GROUND,
+ .catchRate = 120,
+ .expYield = 124,
+ .evYield_HP = 1,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_PICKUP,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 10,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_DONPHAN] =
+ {
+ .baseHP = 90,
+ .baseAttack = 120,
+ .baseDefense = 120,
+ .baseSpeed = 50,
+ .baseSpAttack = 60,
+ .baseSpDefense = 60,
+ .type1 = TYPE_GROUND,
+ .type2 = TYPE_GROUND,
+ .catchRate = 60,
+ .expYield = 189,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_STURDY,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_PORYGON2] =
+ {
+ .baseHP = 85,
+ .baseAttack = 80,
+ .baseDefense = 90,
+ .baseSpeed = 60,
+ .baseSpAttack = 105,
+ .baseSpDefense = 95,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 45,
+ .expYield = 180,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_MINERAL,
+ .eggGroup2 = EGG_GROUP_MINERAL,
+ .ability1 = ABILITY_TRACE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_STANTLER] =
+ {
+ .baseHP = 73,
+ .baseAttack = 95,
+ .baseDefense = 62,
+ .baseSpeed = 85,
+ .baseSpAttack = 85,
+ .baseSpDefense = 65,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 45,
+ .expYield = 165,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_INTIMIDATE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SMEARGLE] =
+ {
+ .baseHP = 55,
+ .baseAttack = 20,
+ .baseDefense = 35,
+ .baseSpeed = 75,
+ .baseSpAttack = 20,
+ .baseSpDefense = 45,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 45,
+ .expYield = 106,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_OWN_TEMPO,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_WHITE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_TYROGUE] =
+ {
+ .baseHP = 35,
+ .baseAttack = 35,
+ .baseDefense = 35,
+ .baseSpeed = 35,
+ .baseSpAttack = 35,
+ .baseSpDefense = 35,
+ .type1 = TYPE_FIGHTING,
+ .type2 = TYPE_FIGHTING,
+ .catchRate = 75,
+ .expYield = 91,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_MALE,
+ .eggCycles = 25,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_GUTS,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_HITMONTOP] =
+ {
+ .baseHP = 50,
+ .baseAttack = 95,
+ .baseDefense = 95,
+ .baseSpeed = 70,
+ .baseSpAttack = 35,
+ .baseSpDefense = 110,
+ .type1 = TYPE_FIGHTING,
+ .type2 = TYPE_FIGHTING,
+ .catchRate = 45,
+ .expYield = 138,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_MALE,
+ .eggCycles = 25,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_HUMAN_LIKE,
+ .eggGroup2 = EGG_GROUP_HUMAN_LIKE,
+ .ability1 = ABILITY_INTIMIDATE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SMOOCHUM] =
+ {
+ .baseHP = 45,
+ .baseAttack = 30,
+ .baseDefense = 15,
+ .baseSpeed = 65,
+ .baseSpAttack = 85,
+ .baseSpDefense = 65,
+ .type1 = TYPE_ICE,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 45,
+ .expYield = 87,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_ASPEAR_BERRY,
+ .item2 = ITEM_ASPEAR_BERRY,
+ .genderRatio = MON_FEMALE,
+ .eggCycles = 25,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_OBLIVIOUS,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PINK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_ELEKID] =
+ {
+ .baseHP = 45,
+ .baseAttack = 63,
+ .baseDefense = 37,
+ .baseSpeed = 95,
+ .baseSpAttack = 65,
+ .baseSpDefense = 55,
+ .type1 = TYPE_ELECTRIC,
+ .type2 = TYPE_ELECTRIC,
+ .catchRate = 45,
+ .expYield = 106,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(25),
+ .eggCycles = 25,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_STATIC,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = TRUE,
+ },
+
+ [SPECIES_MAGBY] =
+ {
+ .baseHP = 45,
+ .baseAttack = 75,
+ .baseDefense = 37,
+ .baseSpeed = 83,
+ .baseSpAttack = 70,
+ .baseSpDefense = 55,
+ .type1 = TYPE_FIRE,
+ .type2 = TYPE_FIRE,
+ .catchRate = 45,
+ .expYield = 117,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_RAWST_BERRY,
+ .item2 = ITEM_RAWST_BERRY,
+ .genderRatio = PERCENT_FEMALE(25),
+ .eggCycles = 25,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_FLAME_BODY,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MILTANK] =
+ {
+ .baseHP = 95,
+ .baseAttack = 80,
+ .baseDefense = 105,
+ .baseSpeed = 100,
+ .baseSpAttack = 40,
+ .baseSpDefense = 70,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 45,
+ .expYield = 200,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 2,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_MOOMOO_MILK,
+ .item2 = ITEM_MOOMOO_MILK,
+ .genderRatio = MON_FEMALE,
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_THICK_FAT,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PINK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_BLISSEY] =
+ {
+ .baseHP = 255,
+ .baseAttack = 10,
+ .baseDefense = 10,
+ .baseSpeed = 55,
+ .baseSpAttack = 75,
+ .baseSpDefense = 135,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 30,
+ .expYield = 255,
+ .evYield_HP = 2,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_LUCKY_EGG,
+ .genderRatio = MON_FEMALE,
+ .eggCycles = 40,
+ .friendship = 140,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_FAIRY,
+ .eggGroup2 = EGG_GROUP_FAIRY,
+ .ability1 = ABILITY_NATURAL_CURE,
+ .ability2 = ABILITY_SERENE_GRACE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PINK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_RAIKOU] =
+ {
+ .baseHP = 90,
+ .baseAttack = 85,
+ .baseDefense = 75,
+ .baseSpeed = 115,
+ .baseSpAttack = 115,
+ .baseSpDefense = 100,
+ .type1 = TYPE_ELECTRIC,
+ .type2 = TYPE_ELECTRIC,
+ .catchRate = 3,
+ .expYield = 216,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 80,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_PRESSURE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_ENTEI] =
+ {
+ .baseHP = 115,
+ .baseAttack = 115,
+ .baseDefense = 85,
+ .baseSpeed = 100,
+ .baseSpAttack = 90,
+ .baseSpDefense = 75,
+ .type1 = TYPE_FIRE,
+ .type2 = TYPE_FIRE,
+ .catchRate = 3,
+ .expYield = 217,
+ .evYield_HP = 1,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 80,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_PRESSURE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SUICUNE] =
+ {
+ .baseHP = 100,
+ .baseAttack = 75,
+ .baseDefense = 115,
+ .baseSpeed = 85,
+ .baseSpAttack = 90,
+ .baseSpDefense = 115,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 3,
+ .expYield = 215,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 80,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_PRESSURE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_LARVITAR] =
+ {
+ .baseHP = 50,
+ .baseAttack = 64,
+ .baseDefense = 50,
+ .baseSpeed = 41,
+ .baseSpAttack = 45,
+ .baseSpDefense = 50,
+ .type1 = TYPE_ROCK,
+ .type2 = TYPE_GROUND,
+ .catchRate = 45,
+ .expYield = 67,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 40,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_MONSTER,
+ .ability1 = ABILITY_GUTS,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_PUPITAR] =
+ {
+ .baseHP = 70,
+ .baseAttack = 84,
+ .baseDefense = 70,
+ .baseSpeed = 51,
+ .baseSpAttack = 65,
+ .baseSpDefense = 70,
+ .type1 = TYPE_ROCK,
+ .type2 = TYPE_GROUND,
+ .catchRate = 45,
+ .expYield = 144,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 40,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_MONSTER,
+ .ability1 = ABILITY_SHED_SKIN,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_TYRANITAR] =
+ {
+ .baseHP = 100,
+ .baseAttack = 134,
+ .baseDefense = 110,
+ .baseSpeed = 61,
+ .baseSpAttack = 95,
+ .baseSpDefense = 100,
+ .type1 = TYPE_ROCK,
+ .type2 = TYPE_DARK,
+ .catchRate = 45,
+ .expYield = 218,
+ .evYield_HP = 0,
+ .evYield_Attack = 3,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 40,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_MONSTER,
+ .ability1 = ABILITY_SAND_STREAM,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_LUGIA] =
+ {
+ .baseHP = 106,
+ .baseAttack = 90,
+ .baseDefense = 130,
+ .baseSpeed = 110,
+ .baseSpAttack = 90,
+ .baseSpDefense = 154,
+ .type1 = TYPE_PSYCHIC,
+ .type2 = TYPE_FLYING,
+ .catchRate = 3,
+ .expYield = 220,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 3,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_PRESSURE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_WHITE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_HO_OH] =
+ {
+ .baseHP = 106,
+ .baseAttack = 130,
+ .baseDefense = 90,
+ .baseSpeed = 90,
+ .baseSpAttack = 110,
+ .baseSpDefense = 154,
+ .type1 = TYPE_FIRE,
+ .type2 = TYPE_FLYING,
+ .catchRate = 3,
+ .expYield = 220,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 3,
+ .item1 = ITEM_SACRED_ASH,
+ .item2 = ITEM_SACRED_ASH,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_PRESSURE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_CELEBI] =
+ {
+ .baseHP = 100,
+ .baseAttack = 100,
+ .baseDefense = 100,
+ .baseSpeed = 100,
+ .baseSpAttack = 100,
+ .baseSpDefense = 100,
+ .type1 = TYPE_PSYCHIC,
+ .type2 = TYPE_GRASS,
+ .catchRate = 45,
+ .expYield = 64,
+ .evYield_HP = 3,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_LUM_BERRY,
+ .item2 = ITEM_LUM_BERRY,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 100,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_NATURAL_CURE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_OLD_UNOWN_B] =
+ {
+ .baseHP = 50,
+ .baseAttack = 150,
+ .baseDefense = 50,
+ .baseSpeed = 150,
+ .baseSpAttack = 150,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 3,
+ .expYield = 1,
+ .evYield_HP = 2,
+ .evYield_Attack = 2,
+ .evYield_Defense = 2,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_NONE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_OLD_UNOWN_C] =
+ {
+ .baseHP = 50,
+ .baseAttack = 150,
+ .baseDefense = 50,
+ .baseSpeed = 150,
+ .baseSpAttack = 150,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 3,
+ .expYield = 1,
+ .evYield_HP = 2,
+ .evYield_Attack = 2,
+ .evYield_Defense = 2,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_NONE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_OLD_UNOWN_D] =
+ {
+ .baseHP = 50,
+ .baseAttack = 150,
+ .baseDefense = 50,
+ .baseSpeed = 150,
+ .baseSpAttack = 150,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 3,
+ .expYield = 1,
+ .evYield_HP = 2,
+ .evYield_Attack = 2,
+ .evYield_Defense = 2,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_NONE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_OLD_UNOWN_E] =
+ {
+ .baseHP = 50,
+ .baseAttack = 150,
+ .baseDefense = 50,
+ .baseSpeed = 150,
+ .baseSpAttack = 150,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 3,
+ .expYield = 1,
+ .evYield_HP = 2,
+ .evYield_Attack = 2,
+ .evYield_Defense = 2,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_NONE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_OLD_UNOWN_F] =
+ {
+ .baseHP = 50,
+ .baseAttack = 150,
+ .baseDefense = 50,
+ .baseSpeed = 150,
+ .baseSpAttack = 150,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 3,
+ .expYield = 1,
+ .evYield_HP = 2,
+ .evYield_Attack = 2,
+ .evYield_Defense = 2,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_NONE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_OLD_UNOWN_G] =
+ {
+ .baseHP = 50,
+ .baseAttack = 150,
+ .baseDefense = 50,
+ .baseSpeed = 150,
+ .baseSpAttack = 150,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 3,
+ .expYield = 1,
+ .evYield_HP = 2,
+ .evYield_Attack = 2,
+ .evYield_Defense = 2,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_NONE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_OLD_UNOWN_H] =
+ {
+ .baseHP = 50,
+ .baseAttack = 150,
+ .baseDefense = 50,
+ .baseSpeed = 150,
+ .baseSpAttack = 150,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 3,
+ .expYield = 1,
+ .evYield_HP = 2,
+ .evYield_Attack = 2,
+ .evYield_Defense = 2,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_NONE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_OLD_UNOWN_I] =
+ {
+ .baseHP = 50,
+ .baseAttack = 150,
+ .baseDefense = 50,
+ .baseSpeed = 150,
+ .baseSpAttack = 150,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 3,
+ .expYield = 1,
+ .evYield_HP = 2,
+ .evYield_Attack = 2,
+ .evYield_Defense = 2,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_NONE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_OLD_UNOWN_J] =
+ {
+ .baseHP = 50,
+ .baseAttack = 150,
+ .baseDefense = 50,
+ .baseSpeed = 150,
+ .baseSpAttack = 150,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 3,
+ .expYield = 1,
+ .evYield_HP = 2,
+ .evYield_Attack = 2,
+ .evYield_Defense = 2,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_NONE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_OLD_UNOWN_K] =
+ {
+ .baseHP = 50,
+ .baseAttack = 150,
+ .baseDefense = 50,
+ .baseSpeed = 150,
+ .baseSpAttack = 150,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 3,
+ .expYield = 1,
+ .evYield_HP = 2,
+ .evYield_Attack = 2,
+ .evYield_Defense = 2,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_NONE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_OLD_UNOWN_L] =
+ {
+ .baseHP = 50,
+ .baseAttack = 150,
+ .baseDefense = 50,
+ .baseSpeed = 150,
+ .baseSpAttack = 150,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 3,
+ .expYield = 1,
+ .evYield_HP = 2,
+ .evYield_Attack = 2,
+ .evYield_Defense = 2,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_NONE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_OLD_UNOWN_M] =
+ {
+ .baseHP = 50,
+ .baseAttack = 150,
+ .baseDefense = 50,
+ .baseSpeed = 150,
+ .baseSpAttack = 150,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 3,
+ .expYield = 1,
+ .evYield_HP = 2,
+ .evYield_Attack = 2,
+ .evYield_Defense = 2,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_NONE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_OLD_UNOWN_N] =
+ {
+ .baseHP = 50,
+ .baseAttack = 150,
+ .baseDefense = 50,
+ .baseSpeed = 150,
+ .baseSpAttack = 150,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 3,
+ .expYield = 1,
+ .evYield_HP = 2,
+ .evYield_Attack = 2,
+ .evYield_Defense = 2,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_NONE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_OLD_UNOWN_O] =
+ {
+ .baseHP = 50,
+ .baseAttack = 150,
+ .baseDefense = 50,
+ .baseSpeed = 150,
+ .baseSpAttack = 150,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 3,
+ .expYield = 1,
+ .evYield_HP = 2,
+ .evYield_Attack = 2,
+ .evYield_Defense = 2,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_NONE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_OLD_UNOWN_P] =
+ {
+ .baseHP = 50,
+ .baseAttack = 150,
+ .baseDefense = 50,
+ .baseSpeed = 150,
+ .baseSpAttack = 150,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 3,
+ .expYield = 1,
+ .evYield_HP = 2,
+ .evYield_Attack = 2,
+ .evYield_Defense = 2,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_NONE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_OLD_UNOWN_Q] =
+ {
+ .baseHP = 50,
+ .baseAttack = 150,
+ .baseDefense = 50,
+ .baseSpeed = 150,
+ .baseSpAttack = 150,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 3,
+ .expYield = 1,
+ .evYield_HP = 2,
+ .evYield_Attack = 2,
+ .evYield_Defense = 2,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_NONE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_OLD_UNOWN_R] =
+ {
+ .baseHP = 50,
+ .baseAttack = 150,
+ .baseDefense = 50,
+ .baseSpeed = 150,
+ .baseSpAttack = 150,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 3,
+ .expYield = 1,
+ .evYield_HP = 2,
+ .evYield_Attack = 2,
+ .evYield_Defense = 2,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_NONE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_OLD_UNOWN_S] =
+ {
+ .baseHP = 50,
+ .baseAttack = 150,
+ .baseDefense = 50,
+ .baseSpeed = 150,
+ .baseSpAttack = 150,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 3,
+ .expYield = 1,
+ .evYield_HP = 2,
+ .evYield_Attack = 2,
+ .evYield_Defense = 2,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_NONE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_OLD_UNOWN_T] =
+ {
+ .baseHP = 50,
+ .baseAttack = 150,
+ .baseDefense = 50,
+ .baseSpeed = 150,
+ .baseSpAttack = 150,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 3,
+ .expYield = 1,
+ .evYield_HP = 2,
+ .evYield_Attack = 2,
+ .evYield_Defense = 2,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_NONE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_OLD_UNOWN_U] =
+ {
+ .baseHP = 50,
+ .baseAttack = 150,
+ .baseDefense = 50,
+ .baseSpeed = 150,
+ .baseSpAttack = 150,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 3,
+ .expYield = 1,
+ .evYield_HP = 2,
+ .evYield_Attack = 2,
+ .evYield_Defense = 2,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_NONE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_OLD_UNOWN_V] =
+ {
+ .baseHP = 50,
+ .baseAttack = 150,
+ .baseDefense = 50,
+ .baseSpeed = 150,
+ .baseSpAttack = 150,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 3,
+ .expYield = 1,
+ .evYield_HP = 2,
+ .evYield_Attack = 2,
+ .evYield_Defense = 2,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_NONE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_OLD_UNOWN_W] =
+ {
+ .baseHP = 50,
+ .baseAttack = 150,
+ .baseDefense = 50,
+ .baseSpeed = 150,
+ .baseSpAttack = 150,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 3,
+ .expYield = 1,
+ .evYield_HP = 2,
+ .evYield_Attack = 2,
+ .evYield_Defense = 2,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_NONE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_OLD_UNOWN_X] =
+ {
+ .baseHP = 50,
+ .baseAttack = 150,
+ .baseDefense = 50,
+ .baseSpeed = 150,
+ .baseSpAttack = 150,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 3,
+ .expYield = 1,
+ .evYield_HP = 2,
+ .evYield_Attack = 2,
+ .evYield_Defense = 2,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_NONE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_OLD_UNOWN_Y] =
+ {
+ .baseHP = 50,
+ .baseAttack = 150,
+ .baseDefense = 50,
+ .baseSpeed = 150,
+ .baseSpAttack = 150,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 3,
+ .expYield = 1,
+ .evYield_HP = 2,
+ .evYield_Attack = 2,
+ .evYield_Defense = 2,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_NONE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_OLD_UNOWN_Z] =
+ {
+ .baseHP = 50,
+ .baseAttack = 150,
+ .baseDefense = 50,
+ .baseSpeed = 150,
+ .baseSpAttack = 150,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 3,
+ .expYield = 1,
+ .evYield_HP = 2,
+ .evYield_Attack = 2,
+ .evYield_Defense = 2,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_NONE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_TREECKO] =
+ {
+ .baseHP = 40,
+ .baseAttack = 45,
+ .baseDefense = 35,
+ .baseSpeed = 70,
+ .baseSpAttack = 65,
+ .baseSpDefense = 55,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_GRASS,
+ .catchRate = 45,
+ .expYield = 65,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_DRAGON,
+ .ability1 = ABILITY_OVERGROW,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_GROVYLE] =
+ {
+ .baseHP = 50,
+ .baseAttack = 65,
+ .baseDefense = 45,
+ .baseSpeed = 95,
+ .baseSpAttack = 85,
+ .baseSpDefense = 65,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_GRASS,
+ .catchRate = 45,
+ .expYield = 141,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_DRAGON,
+ .ability1 = ABILITY_OVERGROW,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SCEPTILE] =
+ {
+ .baseHP = 70,
+ .baseAttack = 85,
+ .baseDefense = 65,
+ .baseSpeed = 120,
+ .baseSpAttack = 105,
+ .baseSpDefense = 85,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_GRASS,
+ .catchRate = 45,
+ .expYield = 208,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 3,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_DRAGON,
+ .ability1 = ABILITY_OVERGROW,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_TORCHIC] =
+ {
+ .baseHP = 45,
+ .baseAttack = 60,
+ .baseDefense = 40,
+ .baseSpeed = 45,
+ .baseSpAttack = 70,
+ .baseSpDefense = 50,
+ .type1 = TYPE_FIRE,
+ .type2 = TYPE_FIRE,
+ .catchRate = 45,
+ .expYield = 65,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_BLAZE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_COMBUSKEN] =
+ {
+ .baseHP = 60,
+ .baseAttack = 85,
+ .baseDefense = 60,
+ .baseSpeed = 55,
+ .baseSpAttack = 85,
+ .baseSpDefense = 60,
+ .type1 = TYPE_FIRE,
+ .type2 = TYPE_FIGHTING,
+ .catchRate = 45,
+ .expYield = 142,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_BLAZE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_BLAZIKEN] =
+ {
+ .baseHP = 80,
+ .baseAttack = 120,
+ .baseDefense = 70,
+ .baseSpeed = 80,
+ .baseSpAttack = 110,
+ .baseSpDefense = 70,
+ .type1 = TYPE_FIRE,
+ .type2 = TYPE_FIGHTING,
+ .catchRate = 45,
+ .expYield = 209,
+ .evYield_HP = 0,
+ .evYield_Attack = 3,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_BLAZE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MUDKIP] =
+ {
+ .baseHP = 50,
+ .baseAttack = 70,
+ .baseDefense = 50,
+ .baseSpeed = 40,
+ .baseSpAttack = 50,
+ .baseSpDefense = 50,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 45,
+ .expYield = 65,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_WATER_1,
+ .ability1 = ABILITY_TORRENT,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MARSHTOMP] =
+ {
+ .baseHP = 70,
+ .baseAttack = 85,
+ .baseDefense = 70,
+ .baseSpeed = 50,
+ .baseSpAttack = 60,
+ .baseSpDefense = 70,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_GROUND,
+ .catchRate = 45,
+ .expYield = 143,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_WATER_1,
+ .ability1 = ABILITY_TORRENT,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SWAMPERT] =
+ {
+ .baseHP = 100,
+ .baseAttack = 110,
+ .baseDefense = 90,
+ .baseSpeed = 60,
+ .baseSpAttack = 85,
+ .baseSpDefense = 90,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_GROUND,
+ .catchRate = 45,
+ .expYield = 210,
+ .evYield_HP = 0,
+ .evYield_Attack = 3,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_WATER_1,
+ .ability1 = ABILITY_TORRENT,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_POOCHYENA] =
+ {
+ .baseHP = 35,
+ .baseAttack = 55,
+ .baseDefense = 35,
+ .baseSpeed = 35,
+ .baseSpAttack = 30,
+ .baseSpDefense = 30,
+ .type1 = TYPE_DARK,
+ .type2 = TYPE_DARK,
+ .catchRate = 255,
+ .expYield = 55,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_PECHA_BERRY,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_RUN_AWAY,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MIGHTYENA] =
+ {
+ .baseHP = 70,
+ .baseAttack = 90,
+ .baseDefense = 70,
+ .baseSpeed = 70,
+ .baseSpAttack = 60,
+ .baseSpDefense = 60,
+ .type1 = TYPE_DARK,
+ .type2 = TYPE_DARK,
+ .catchRate = 127,
+ .expYield = 128,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_PECHA_BERRY,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_INTIMIDATE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_ZIGZAGOON] =
+ {
+ .baseHP = 38,
+ .baseAttack = 30,
+ .baseDefense = 41,
+ .baseSpeed = 60,
+ .baseSpAttack = 30,
+ .baseSpDefense = 41,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 255,
+ .expYield = 60,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_ORAN_BERRY,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_PICKUP,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_LINOONE] =
+ {
+ .baseHP = 78,
+ .baseAttack = 70,
+ .baseDefense = 61,
+ .baseSpeed = 100,
+ .baseSpAttack = 50,
+ .baseSpDefense = 61,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 90,
+ .expYield = 128,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_ORAN_BERRY,
+ .item2 = ITEM_SITRUS_BERRY,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_PICKUP,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_WHITE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_WURMPLE] =
+ {
+ .baseHP = 45,
+ .baseAttack = 45,
+ .baseDefense = 35,
+ .baseSpeed = 20,
+ .baseSpAttack = 20,
+ .baseSpDefense = 30,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_BUG,
+ .catchRate = 255,
+ .expYield = 54,
+ .evYield_HP = 1,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_SHIELD_DUST,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SILCOON] =
+ {
+ .baseHP = 50,
+ .baseAttack = 35,
+ .baseDefense = 55,
+ .baseSpeed = 15,
+ .baseSpAttack = 25,
+ .baseSpDefense = 25,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_BUG,
+ .catchRate = 120,
+ .expYield = 71,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 2,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_SHED_SKIN,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_WHITE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_BEAUTIFLY] =
+ {
+ .baseHP = 60,
+ .baseAttack = 70,
+ .baseDefense = 50,
+ .baseSpeed = 65,
+ .baseSpAttack = 90,
+ .baseSpDefense = 50,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_FLYING,
+ .catchRate = 45,
+ .expYield = 161,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 3,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_SILVER_POWDER,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_SWARM,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_CASCOON] =
+ {
+ .baseHP = 50,
+ .baseAttack = 35,
+ .baseDefense = 55,
+ .baseSpeed = 15,
+ .baseSpAttack = 25,
+ .baseSpDefense = 25,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_BUG,
+ .catchRate = 120,
+ .expYield = 72,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 2,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_SHED_SKIN,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_DUSTOX] =
+ {
+ .baseHP = 60,
+ .baseAttack = 50,
+ .baseDefense = 70,
+ .baseSpeed = 65,
+ .baseSpAttack = 50,
+ .baseSpDefense = 90,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_POISON,
+ .catchRate = 45,
+ .expYield = 160,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 3,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_SILVER_POWDER,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_SHIELD_DUST,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_LOTAD] =
+ {
+ .baseHP = 40,
+ .baseAttack = 30,
+ .baseDefense = 30,
+ .baseSpeed = 30,
+ .baseSpAttack = 40,
+ .baseSpDefense = 50,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_GRASS,
+ .catchRate = 255,
+ .expYield = 74,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_SWIFT_SWIM,
+ .ability2 = ABILITY_RAIN_DISH,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_LOMBRE] =
+ {
+ .baseHP = 60,
+ .baseAttack = 50,
+ .baseDefense = 50,
+ .baseSpeed = 50,
+ .baseSpAttack = 60,
+ .baseSpDefense = 70,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_GRASS,
+ .catchRate = 120,
+ .expYield = 141,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_SWIFT_SWIM,
+ .ability2 = ABILITY_RAIN_DISH,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_LUDICOLO] =
+ {
+ .baseHP = 80,
+ .baseAttack = 70,
+ .baseDefense = 70,
+ .baseSpeed = 70,
+ .baseSpAttack = 90,
+ .baseSpDefense = 100,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_GRASS,
+ .catchRate = 45,
+ .expYield = 181,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 3,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_SWIFT_SWIM,
+ .ability2 = ABILITY_RAIN_DISH,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SEEDOT] =
+ {
+ .baseHP = 40,
+ .baseAttack = 40,
+ .baseDefense = 50,
+ .baseSpeed = 30,
+ .baseSpAttack = 30,
+ .baseSpDefense = 30,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_GRASS,
+ .catchRate = 255,
+ .expYield = 74,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_CHLOROPHYLL,
+ .ability2 = ABILITY_EARLY_BIRD,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_NUZLEAF] =
+ {
+ .baseHP = 70,
+ .baseAttack = 70,
+ .baseDefense = 40,
+ .baseSpeed = 60,
+ .baseSpAttack = 60,
+ .baseSpDefense = 40,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_DARK,
+ .catchRate = 120,
+ .expYield = 141,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_CHLOROPHYLL,
+ .ability2 = ABILITY_EARLY_BIRD,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SHIFTRY] =
+ {
+ .baseHP = 90,
+ .baseAttack = 100,
+ .baseDefense = 60,
+ .baseSpeed = 80,
+ .baseSpAttack = 90,
+ .baseSpDefense = 60,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_DARK,
+ .catchRate = 45,
+ .expYield = 181,
+ .evYield_HP = 0,
+ .evYield_Attack = 3,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_CHLOROPHYLL,
+ .ability2 = ABILITY_EARLY_BIRD,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_NINCADA] =
+ {
+ .baseHP = 31,
+ .baseAttack = 45,
+ .baseDefense = 90,
+ .baseSpeed = 40,
+ .baseSpAttack = 30,
+ .baseSpDefense = 30,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_GROUND,
+ .catchRate = 255,
+ .expYield = 65,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_ERRATIC,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_COMPOUND_EYES,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_NINJASK] =
+ {
+ .baseHP = 61,
+ .baseAttack = 90,
+ .baseDefense = 45,
+ .baseSpeed = 160,
+ .baseSpAttack = 50,
+ .baseSpDefense = 50,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_FLYING,
+ .catchRate = 120,
+ .expYield = 155,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_ERRATIC,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_SPEED_BOOST,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SHEDINJA] =
+ {
+ .baseHP = 1,
+ .baseAttack = 90,
+ .baseDefense = 45,
+ .baseSpeed = 40,
+ .baseSpAttack = 30,
+ .baseSpDefense = 30,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_GHOST,
+ .catchRate = 45,
+ .expYield = 95,
+ .evYield_HP = 2,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_ERRATIC,
+ .eggGroup1 = EGG_GROUP_MINERAL,
+ .eggGroup2 = EGG_GROUP_MINERAL,
+ .ability1 = ABILITY_WONDER_GUARD,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_TAILLOW] =
+ {
+ .baseHP = 40,
+ .baseAttack = 55,
+ .baseDefense = 30,
+ .baseSpeed = 85,
+ .baseSpAttack = 30,
+ .baseSpDefense = 30,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_FLYING,
+ .catchRate = 200,
+ .expYield = 59,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_FLYING,
+ .eggGroup2 = EGG_GROUP_FLYING,
+ .ability1 = ABILITY_GUTS,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SWELLOW] =
+ {
+ .baseHP = 60,
+ .baseAttack = 85,
+ .baseDefense = 60,
+ .baseSpeed = 125,
+ .baseSpAttack = 50,
+ .baseSpDefense = 50,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_FLYING,
+ .catchRate = 45,
+ .expYield = 162,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_FLYING,
+ .eggGroup2 = EGG_GROUP_FLYING,
+ .ability1 = ABILITY_GUTS,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SHROOMISH] =
+ {
+ .baseHP = 60,
+ .baseAttack = 40,
+ .baseDefense = 60,
+ .baseSpeed = 35,
+ .baseSpAttack = 40,
+ .baseSpDefense = 60,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_GRASS,
+ .catchRate = 255,
+ .expYield = 65,
+ .evYield_HP = 1,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_FLUCTUATING,
+ .eggGroup1 = EGG_GROUP_FAIRY,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_EFFECT_SPORE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_BRELOOM] =
+ {
+ .baseHP = 60,
+ .baseAttack = 130,
+ .baseDefense = 80,
+ .baseSpeed = 70,
+ .baseSpAttack = 60,
+ .baseSpDefense = 60,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_FIGHTING,
+ .catchRate = 90,
+ .expYield = 165,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_FLUCTUATING,
+ .eggGroup1 = EGG_GROUP_FAIRY,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_EFFECT_SPORE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SPINDA] =
+ {
+ .baseHP = 60,
+ .baseAttack = 60,
+ .baseDefense = 60,
+ .baseSpeed = 60,
+ .baseSpAttack = 60,
+ .baseSpDefense = 60,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 255,
+ .expYield = 85,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_CHESTO_BERRY,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_HUMAN_LIKE,
+ .ability1 = ABILITY_OWN_TEMPO,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = TRUE,
+ },
+
+ [SPECIES_WINGULL] =
+ {
+ .baseHP = 40,
+ .baseAttack = 30,
+ .baseDefense = 30,
+ .baseSpeed = 85,
+ .baseSpAttack = 55,
+ .baseSpDefense = 30,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_FLYING,
+ .catchRate = 190,
+ .expYield = 64,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_FLYING,
+ .ability1 = ABILITY_KEEN_EYE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_WHITE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_PELIPPER] =
+ {
+ .baseHP = 60,
+ .baseAttack = 50,
+ .baseDefense = 100,
+ .baseSpeed = 65,
+ .baseSpAttack = 85,
+ .baseSpDefense = 70,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_FLYING,
+ .catchRate = 45,
+ .expYield = 164,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 2,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_FLYING,
+ .ability1 = ABILITY_KEEN_EYE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SURSKIT] =
+ {
+ .baseHP = 40,
+ .baseAttack = 30,
+ .baseDefense = 32,
+ .baseSpeed = 65,
+ .baseSpAttack = 50,
+ .baseSpDefense = 52,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_WATER,
+ .catchRate = 200,
+ .expYield = 63,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_SWIFT_SWIM,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MASQUERAIN] =
+ {
+ .baseHP = 70,
+ .baseAttack = 60,
+ .baseDefense = 62,
+ .baseSpeed = 60,
+ .baseSpAttack = 80,
+ .baseSpDefense = 82,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_FLYING,
+ .catchRate = 75,
+ .expYield = 128,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_SILVER_POWDER,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_INTIMIDATE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_WAILMER] =
+ {
+ .baseHP = 130,
+ .baseAttack = 70,
+ .baseDefense = 35,
+ .baseSpeed = 60,
+ .baseSpAttack = 70,
+ .baseSpDefense = 35,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 125,
+ .expYield = 137,
+ .evYield_HP = 1,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 40,
+ .friendship = 70,
+ .growthRate = GROWTH_FLUCTUATING,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_WATER_2,
+ .ability1 = ABILITY_WATER_VEIL,
+ .ability2 = ABILITY_OBLIVIOUS,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_WAILORD] =
+ {
+ .baseHP = 170,
+ .baseAttack = 90,
+ .baseDefense = 45,
+ .baseSpeed = 60,
+ .baseSpAttack = 90,
+ .baseSpDefense = 45,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 60,
+ .expYield = 206,
+ .evYield_HP = 2,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 40,
+ .friendship = 70,
+ .growthRate = GROWTH_FLUCTUATING,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_WATER_2,
+ .ability1 = ABILITY_WATER_VEIL,
+ .ability2 = ABILITY_OBLIVIOUS,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SKITTY] =
+ {
+ .baseHP = 50,
+ .baseAttack = 45,
+ .baseDefense = 45,
+ .baseSpeed = 50,
+ .baseSpAttack = 35,
+ .baseSpDefense = 35,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 255,
+ .expYield = 65,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_LEPPA_BERRY,
+ .genderRatio = PERCENT_FEMALE(75),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FAIRY,
+ .ability1 = ABILITY_CUTE_CHARM,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PINK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_DELCATTY] =
+ {
+ .baseHP = 70,
+ .baseAttack = 65,
+ .baseDefense = 65,
+ .baseSpeed = 70,
+ .baseSpAttack = 55,
+ .baseSpDefense = 55,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 60,
+ .expYield = 138,
+ .evYield_HP = 1,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_LEPPA_BERRY,
+ .genderRatio = PERCENT_FEMALE(75),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FAIRY,
+ .ability1 = ABILITY_CUTE_CHARM,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_KECLEON] =
+ {
+ .baseHP = 60,
+ .baseAttack = 90,
+ .baseDefense = 70,
+ .baseSpeed = 40,
+ .baseSpAttack = 60,
+ .baseSpDefense = 120,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 200,
+ .expYield = 132,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_PERSIM_BERRY,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_COLOR_CHANGE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_BALTOY] =
+ {
+ .baseHP = 40,
+ .baseAttack = 40,
+ .baseDefense = 55,
+ .baseSpeed = 55,
+ .baseSpAttack = 40,
+ .baseSpDefense = 70,
+ .type1 = TYPE_GROUND,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 255,
+ .expYield = 58,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_MINERAL,
+ .eggGroup2 = EGG_GROUP_MINERAL,
+ .ability1 = ABILITY_LEVITATE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_CLAYDOL] =
+ {
+ .baseHP = 60,
+ .baseAttack = 70,
+ .baseDefense = 105,
+ .baseSpeed = 75,
+ .baseSpAttack = 70,
+ .baseSpDefense = 120,
+ .type1 = TYPE_GROUND,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 90,
+ .expYield = 189,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_MINERAL,
+ .eggGroup2 = EGG_GROUP_MINERAL,
+ .ability1 = ABILITY_LEVITATE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_NOSEPASS] =
+ {
+ .baseHP = 30,
+ .baseAttack = 45,
+ .baseDefense = 135,
+ .baseSpeed = 30,
+ .baseSpAttack = 45,
+ .baseSpDefense = 90,
+ .type1 = TYPE_ROCK,
+ .type2 = TYPE_ROCK,
+ .catchRate = 255,
+ .expYield = 108,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_MINERAL,
+ .eggGroup2 = EGG_GROUP_MINERAL,
+ .ability1 = ABILITY_STURDY,
+ .ability2 = ABILITY_MAGNET_PULL,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_TORKOAL] =
+ {
+ .baseHP = 70,
+ .baseAttack = 85,
+ .baseDefense = 140,
+ .baseSpeed = 20,
+ .baseSpAttack = 85,
+ .baseSpDefense = 70,
+ .type1 = TYPE_FIRE,
+ .type2 = TYPE_FIRE,
+ .catchRate = 90,
+ .expYield = 161,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 2,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_WHITE_SMOKE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SABLEYE] =
+ {
+ .baseHP = 50,
+ .baseAttack = 75,
+ .baseDefense = 75,
+ .baseSpeed = 50,
+ .baseSpAttack = 65,
+ .baseSpDefense = 65,
+ .type1 = TYPE_DARK,
+ .type2 = TYPE_GHOST,
+ .catchRate = 45,
+ .expYield = 98,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 25,
+ .friendship = 35,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_HUMAN_LIKE,
+ .eggGroup2 = EGG_GROUP_HUMAN_LIKE,
+ .ability1 = ABILITY_KEEN_EYE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_BARBOACH] =
+ {
+ .baseHP = 50,
+ .baseAttack = 48,
+ .baseDefense = 43,
+ .baseSpeed = 60,
+ .baseSpAttack = 46,
+ .baseSpDefense = 41,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_GROUND,
+ .catchRate = 190,
+ .expYield = 92,
+ .evYield_HP = 1,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_2,
+ .eggGroup2 = EGG_GROUP_WATER_2,
+ .ability1 = ABILITY_OBLIVIOUS,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_WHISCASH] =
+ {
+ .baseHP = 110,
+ .baseAttack = 78,
+ .baseDefense = 73,
+ .baseSpeed = 60,
+ .baseSpAttack = 76,
+ .baseSpDefense = 71,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_GROUND,
+ .catchRate = 75,
+ .expYield = 158,
+ .evYield_HP = 2,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_2,
+ .eggGroup2 = EGG_GROUP_WATER_2,
+ .ability1 = ABILITY_OBLIVIOUS,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_LUVDISC] =
+ {
+ .baseHP = 43,
+ .baseAttack = 30,
+ .baseDefense = 55,
+ .baseSpeed = 97,
+ .baseSpAttack = 40,
+ .baseSpDefense = 65,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 225,
+ .expYield = 110,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_HEART_SCALE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(75),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_WATER_2,
+ .eggGroup2 = EGG_GROUP_WATER_2,
+ .ability1 = ABILITY_SWIFT_SWIM,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PINK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_CORPHISH] =
+ {
+ .baseHP = 43,
+ .baseAttack = 80,
+ .baseDefense = 65,
+ .baseSpeed = 35,
+ .baseSpAttack = 50,
+ .baseSpDefense = 35,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 205,
+ .expYield = 111,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_FLUCTUATING,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_WATER_3,
+ .ability1 = ABILITY_HYPER_CUTTER,
+ .ability2 = ABILITY_SHELL_ARMOR,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_CRAWDAUNT] =
+ {
+ .baseHP = 63,
+ .baseAttack = 120,
+ .baseDefense = 85,
+ .baseSpeed = 55,
+ .baseSpAttack = 90,
+ .baseSpDefense = 55,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_DARK,
+ .catchRate = 155,
+ .expYield = 161,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_FLUCTUATING,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_WATER_3,
+ .ability1 = ABILITY_HYPER_CUTTER,
+ .ability2 = ABILITY_SHELL_ARMOR,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_FEEBAS] =
+ {
+ .baseHP = 20,
+ .baseAttack = 15,
+ .baseDefense = 20,
+ .baseSpeed = 80,
+ .baseSpAttack = 10,
+ .baseSpDefense = 55,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 255,
+ .expYield = 61,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_ERRATIC,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_DRAGON,
+ .ability1 = ABILITY_SWIFT_SWIM,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MILOTIC] =
+ {
+ .baseHP = 95,
+ .baseAttack = 60,
+ .baseDefense = 79,
+ .baseSpeed = 81,
+ .baseSpAttack = 100,
+ .baseSpDefense = 125,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 60,
+ .expYield = 213,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_ERRATIC,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_DRAGON,
+ .ability1 = ABILITY_MARVEL_SCALE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PINK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_CARVANHA] =
+ {
+ .baseHP = 45,
+ .baseAttack = 90,
+ .baseDefense = 20,
+ .baseSpeed = 65,
+ .baseSpAttack = 65,
+ .baseSpDefense = 20,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_DARK,
+ .catchRate = 225,
+ .expYield = 88,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_WATER_2,
+ .eggGroup2 = EGG_GROUP_WATER_2,
+ .ability1 = ABILITY_ROUGH_SKIN,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SHARPEDO] =
+ {
+ .baseHP = 70,
+ .baseAttack = 120,
+ .baseDefense = 40,
+ .baseSpeed = 95,
+ .baseSpAttack = 95,
+ .baseSpDefense = 40,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_DARK,
+ .catchRate = 60,
+ .expYield = 175,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_WATER_2,
+ .eggGroup2 = EGG_GROUP_WATER_2,
+ .ability1 = ABILITY_ROUGH_SKIN,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_TRAPINCH] =
+ {
+ .baseHP = 45,
+ .baseAttack = 100,
+ .baseDefense = 45,
+ .baseSpeed = 10,
+ .baseSpAttack = 45,
+ .baseSpDefense = 45,
+ .type1 = TYPE_GROUND,
+ .type2 = TYPE_GROUND,
+ .catchRate = 255,
+ .expYield = 73,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_SOFT_SAND,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_HYPER_CUTTER,
+ .ability2 = ABILITY_ARENA_TRAP,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_VIBRAVA] =
+ {
+ .baseHP = 50,
+ .baseAttack = 70,
+ .baseDefense = 50,
+ .baseSpeed = 70,
+ .baseSpAttack = 50,
+ .baseSpDefense = 50,
+ .type1 = TYPE_GROUND,
+ .type2 = TYPE_DRAGON,
+ .catchRate = 120,
+ .expYield = 126,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_LEVITATE,
+ .ability2 = ABILITY_LEVITATE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_FLYGON] =
+ {
+ .baseHP = 80,
+ .baseAttack = 100,
+ .baseDefense = 80,
+ .baseSpeed = 100,
+ .baseSpAttack = 80,
+ .baseSpDefense = 80,
+ .type1 = TYPE_GROUND,
+ .type2 = TYPE_DRAGON,
+ .catchRate = 45,
+ .expYield = 197,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_BUG,
+ .ability1 = ABILITY_LEVITATE,
+ .ability2 = ABILITY_LEVITATE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MAKUHITA] =
+ {
+ .baseHP = 72,
+ .baseAttack = 60,
+ .baseDefense = 30,
+ .baseSpeed = 25,
+ .baseSpAttack = 20,
+ .baseSpDefense = 30,
+ .type1 = TYPE_FIGHTING,
+ .type2 = TYPE_FIGHTING,
+ .catchRate = 180,
+ .expYield = 87,
+ .evYield_HP = 1,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(25),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_FLUCTUATING,
+ .eggGroup1 = EGG_GROUP_HUMAN_LIKE,
+ .eggGroup2 = EGG_GROUP_HUMAN_LIKE,
+ .ability1 = ABILITY_THICK_FAT,
+ .ability2 = ABILITY_GUTS,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_HARIYAMA] =
+ {
+ .baseHP = 144,
+ .baseAttack = 120,
+ .baseDefense = 60,
+ .baseSpeed = 50,
+ .baseSpAttack = 40,
+ .baseSpDefense = 60,
+ .type1 = TYPE_FIGHTING,
+ .type2 = TYPE_FIGHTING,
+ .catchRate = 200,
+ .expYield = 184,
+ .evYield_HP = 2,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_KINGS_ROCK,
+ .genderRatio = PERCENT_FEMALE(25),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_FLUCTUATING,
+ .eggGroup1 = EGG_GROUP_HUMAN_LIKE,
+ .eggGroup2 = EGG_GROUP_HUMAN_LIKE,
+ .ability1 = ABILITY_THICK_FAT,
+ .ability2 = ABILITY_GUTS,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_ELECTRIKE] =
+ {
+ .baseHP = 40,
+ .baseAttack = 45,
+ .baseDefense = 40,
+ .baseSpeed = 65,
+ .baseSpAttack = 65,
+ .baseSpDefense = 40,
+ .type1 = TYPE_ELECTRIC,
+ .type2 = TYPE_ELECTRIC,
+ .catchRate = 120,
+ .expYield = 104,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_STATIC,
+ .ability2 = ABILITY_LIGHTNING_ROD,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MANECTRIC] =
+ {
+ .baseHP = 70,
+ .baseAttack = 75,
+ .baseDefense = 60,
+ .baseSpeed = 105,
+ .baseSpAttack = 105,
+ .baseSpDefense = 60,
+ .type1 = TYPE_ELECTRIC,
+ .type2 = TYPE_ELECTRIC,
+ .catchRate = 45,
+ .expYield = 168,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_STATIC,
+ .ability2 = ABILITY_LIGHTNING_ROD,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_NUMEL] =
+ {
+ .baseHP = 60,
+ .baseAttack = 60,
+ .baseDefense = 40,
+ .baseSpeed = 35,
+ .baseSpAttack = 65,
+ .baseSpDefense = 45,
+ .type1 = TYPE_FIRE,
+ .type2 = TYPE_GROUND,
+ .catchRate = 255,
+ .expYield = 88,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_RAWST_BERRY,
+ .item2 = ITEM_RAWST_BERRY,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_OBLIVIOUS,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_CAMERUPT] =
+ {
+ .baseHP = 70,
+ .baseAttack = 100,
+ .baseDefense = 70,
+ .baseSpeed = 40,
+ .baseSpAttack = 105,
+ .baseSpDefense = 75,
+ .type1 = TYPE_FIRE,
+ .type2 = TYPE_GROUND,
+ .catchRate = 150,
+ .expYield = 175,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_RAWST_BERRY,
+ .item2 = ITEM_RAWST_BERRY,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_MAGMA_ARMOR,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SPHEAL] =
+ {
+ .baseHP = 70,
+ .baseAttack = 40,
+ .baseDefense = 50,
+ .baseSpeed = 25,
+ .baseSpAttack = 55,
+ .baseSpDefense = 50,
+ .type1 = TYPE_ICE,
+ .type2 = TYPE_WATER,
+ .catchRate = 255,
+ .expYield = 75,
+ .evYield_HP = 1,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_THICK_FAT,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SEALEO] =
+ {
+ .baseHP = 90,
+ .baseAttack = 60,
+ .baseDefense = 70,
+ .baseSpeed = 45,
+ .baseSpAttack = 75,
+ .baseSpDefense = 70,
+ .type1 = TYPE_ICE,
+ .type2 = TYPE_WATER,
+ .catchRate = 120,
+ .expYield = 128,
+ .evYield_HP = 2,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_THICK_FAT,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_WALREIN] =
+ {
+ .baseHP = 110,
+ .baseAttack = 80,
+ .baseDefense = 90,
+ .baseSpeed = 65,
+ .baseSpAttack = 95,
+ .baseSpDefense = 90,
+ .type1 = TYPE_ICE,
+ .type2 = TYPE_WATER,
+ .catchRate = 45,
+ .expYield = 192,
+ .evYield_HP = 3,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_THICK_FAT,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_CACNEA] =
+ {
+ .baseHP = 50,
+ .baseAttack = 85,
+ .baseDefense = 40,
+ .baseSpeed = 35,
+ .baseSpAttack = 85,
+ .baseSpDefense = 40,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_GRASS,
+ .catchRate = 190,
+ .expYield = 97,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_POISON_BARB,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 35,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_GRASS,
+ .eggGroup2 = EGG_GROUP_HUMAN_LIKE,
+ .ability1 = ABILITY_SAND_VEIL,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_CACTURNE] =
+ {
+ .baseHP = 70,
+ .baseAttack = 115,
+ .baseDefense = 60,
+ .baseSpeed = 55,
+ .baseSpAttack = 115,
+ .baseSpDefense = 60,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_DARK,
+ .catchRate = 60,
+ .expYield = 177,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_POISON_BARB,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 35,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_GRASS,
+ .eggGroup2 = EGG_GROUP_HUMAN_LIKE,
+ .ability1 = ABILITY_SAND_VEIL,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SNORUNT] =
+ {
+ .baseHP = 50,
+ .baseAttack = 50,
+ .baseDefense = 50,
+ .baseSpeed = 50,
+ .baseSpAttack = 50,
+ .baseSpDefense = 50,
+ .type1 = TYPE_ICE,
+ .type2 = TYPE_ICE,
+ .catchRate = 190,
+ .expYield = 74,
+ .evYield_HP = 1,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FAIRY,
+ .eggGroup2 = EGG_GROUP_MINERAL,
+ .ability1 = ABILITY_INNER_FOCUS,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_GLALIE] =
+ {
+ .baseHP = 80,
+ .baseAttack = 80,
+ .baseDefense = 80,
+ .baseSpeed = 80,
+ .baseSpAttack = 80,
+ .baseSpDefense = 80,
+ .type1 = TYPE_ICE,
+ .type2 = TYPE_ICE,
+ .catchRate = 75,
+ .expYield = 187,
+ .evYield_HP = 2,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NEVER_MELT_ICE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FAIRY,
+ .eggGroup2 = EGG_GROUP_MINERAL,
+ .ability1 = ABILITY_INNER_FOCUS,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_LUNATONE] =
+ {
+ .baseHP = 70,
+ .baseAttack = 55,
+ .baseDefense = 65,
+ .baseSpeed = 70,
+ .baseSpAttack = 95,
+ .baseSpDefense = 85,
+ .type1 = TYPE_ROCK,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 45,
+ .expYield = 150,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_MOON_STONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 25,
+ .friendship = 70,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_MINERAL,
+ .eggGroup2 = EGG_GROUP_MINERAL,
+ .ability1 = ABILITY_LEVITATE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SOLROCK] =
+ {
+ .baseHP = 70,
+ .baseAttack = 95,
+ .baseDefense = 85,
+ .baseSpeed = 70,
+ .baseSpAttack = 55,
+ .baseSpDefense = 65,
+ .type1 = TYPE_ROCK,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 45,
+ .expYield = 150,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_SUN_STONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 25,
+ .friendship = 70,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_MINERAL,
+ .eggGroup2 = EGG_GROUP_MINERAL,
+ .ability1 = ABILITY_LEVITATE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_AZURILL] =
+ {
+ .baseHP = 50,
+ .baseAttack = 20,
+ .baseDefense = 40,
+ .baseSpeed = 20,
+ .baseSpAttack = 20,
+ .baseSpDefense = 40,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 150,
+ .expYield = 33,
+ .evYield_HP = 1,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(75),
+ .eggCycles = 10,
+ .friendship = 70,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_THICK_FAT,
+ .ability2 = ABILITY_HUGE_POWER,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SPOINK] =
+ {
+ .baseHP = 60,
+ .baseAttack = 25,
+ .baseDefense = 35,
+ .baseSpeed = 60,
+ .baseSpAttack = 70,
+ .baseSpDefense = 80,
+ .type1 = TYPE_PSYCHIC,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 255,
+ .expYield = 89,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_THICK_FAT,
+ .ability2 = ABILITY_OWN_TEMPO,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_GRUMPIG] =
+ {
+ .baseHP = 80,
+ .baseAttack = 45,
+ .baseDefense = 65,
+ .baseSpeed = 80,
+ .baseSpAttack = 90,
+ .baseSpDefense = 110,
+ .type1 = TYPE_PSYCHIC,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 60,
+ .expYield = 164,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_THICK_FAT,
+ .ability2 = ABILITY_OWN_TEMPO,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_PLUSLE] =
+ {
+ .baseHP = 60,
+ .baseAttack = 50,
+ .baseDefense = 40,
+ .baseSpeed = 95,
+ .baseSpAttack = 85,
+ .baseSpDefense = 75,
+ .type1 = TYPE_ELECTRIC,
+ .type2 = TYPE_ELECTRIC,
+ .catchRate = 200,
+ .expYield = 120,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FAIRY,
+ .eggGroup2 = EGG_GROUP_FAIRY,
+ .ability1 = ABILITY_PLUS,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MINUN] =
+ {
+ .baseHP = 60,
+ .baseAttack = 40,
+ .baseDefense = 50,
+ .baseSpeed = 95,
+ .baseSpAttack = 75,
+ .baseSpDefense = 85,
+ .type1 = TYPE_ELECTRIC,
+ .type2 = TYPE_ELECTRIC,
+ .catchRate = 200,
+ .expYield = 120,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FAIRY,
+ .eggGroup2 = EGG_GROUP_FAIRY,
+ .ability1 = ABILITY_MINUS,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MAWILE] =
+ {
+ .baseHP = 50,
+ .baseAttack = 85,
+ .baseDefense = 85,
+ .baseSpeed = 50,
+ .baseSpAttack = 55,
+ .baseSpDefense = 55,
+ .type1 = TYPE_STEEL,
+ .type2 = TYPE_STEEL,
+ .catchRate = 45,
+ .expYield = 98,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FAIRY,
+ .ability1 = ABILITY_HYPER_CUTTER,
+ .ability2 = ABILITY_INTIMIDATE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MEDITITE] =
+ {
+ .baseHP = 30,
+ .baseAttack = 40,
+ .baseDefense = 55,
+ .baseSpeed = 60,
+ .baseSpAttack = 40,
+ .baseSpDefense = 55,
+ .type1 = TYPE_FIGHTING,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 180,
+ .expYield = 91,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_HUMAN_LIKE,
+ .eggGroup2 = EGG_GROUP_HUMAN_LIKE,
+ .ability1 = ABILITY_PURE_POWER,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_MEDICHAM] =
+ {
+ .baseHP = 60,
+ .baseAttack = 60,
+ .baseDefense = 75,
+ .baseSpeed = 80,
+ .baseSpAttack = 60,
+ .baseSpDefense = 75,
+ .type1 = TYPE_FIGHTING,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 90,
+ .expYield = 153,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_HUMAN_LIKE,
+ .eggGroup2 = EGG_GROUP_HUMAN_LIKE,
+ .ability1 = ABILITY_PURE_POWER,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SWABLU] =
+ {
+ .baseHP = 45,
+ .baseAttack = 40,
+ .baseDefense = 60,
+ .baseSpeed = 50,
+ .baseSpAttack = 40,
+ .baseSpDefense = 75,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_FLYING,
+ .catchRate = 255,
+ .expYield = 74,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_ERRATIC,
+ .eggGroup1 = EGG_GROUP_FLYING,
+ .eggGroup2 = EGG_GROUP_DRAGON,
+ .ability1 = ABILITY_NATURAL_CURE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_ALTARIA] =
+ {
+ .baseHP = 75,
+ .baseAttack = 70,
+ .baseDefense = 90,
+ .baseSpeed = 80,
+ .baseSpAttack = 70,
+ .baseSpDefense = 105,
+ .type1 = TYPE_DRAGON,
+ .type2 = TYPE_FLYING,
+ .catchRate = 45,
+ .expYield = 188,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_ERRATIC,
+ .eggGroup1 = EGG_GROUP_FLYING,
+ .eggGroup2 = EGG_GROUP_DRAGON,
+ .ability1 = ABILITY_NATURAL_CURE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_WYNAUT] =
+ {
+ .baseHP = 95,
+ .baseAttack = 23,
+ .baseDefense = 48,
+ .baseSpeed = 23,
+ .baseSpAttack = 23,
+ .baseSpDefense = 48,
+ .type1 = TYPE_PSYCHIC,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 125,
+ .expYield = 44,
+ .evYield_HP = 1,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_SHADOW_TAG,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_DUSKULL] =
+ {
+ .baseHP = 20,
+ .baseAttack = 40,
+ .baseDefense = 90,
+ .baseSpeed = 25,
+ .baseSpAttack = 30,
+ .baseSpDefense = 90,
+ .type1 = TYPE_GHOST,
+ .type2 = TYPE_GHOST,
+ .catchRate = 190,
+ .expYield = 97,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_SPELL_TAG,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 25,
+ .friendship = 35,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_AMORPHOUS,
+ .eggGroup2 = EGG_GROUP_AMORPHOUS,
+ .ability1 = ABILITY_LEVITATE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_DUSCLOPS] =
+ {
+ .baseHP = 40,
+ .baseAttack = 70,
+ .baseDefense = 130,
+ .baseSpeed = 25,
+ .baseSpAttack = 60,
+ .baseSpDefense = 130,
+ .type1 = TYPE_GHOST,
+ .type2 = TYPE_GHOST,
+ .catchRate = 90,
+ .expYield = 179,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_SPELL_TAG,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 25,
+ .friendship = 35,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_AMORPHOUS,
+ .eggGroup2 = EGG_GROUP_AMORPHOUS,
+ .ability1 = ABILITY_PRESSURE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_ROSELIA] =
+ {
+ .baseHP = 50,
+ .baseAttack = 60,
+ .baseDefense = 45,
+ .baseSpeed = 65,
+ .baseSpAttack = 100,
+ .baseSpDefense = 80,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_POISON,
+ .catchRate = 150,
+ .expYield = 152,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_POISON_BARB,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_FAIRY,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_NATURAL_CURE,
+ .ability2 = ABILITY_POISON_POINT,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = TRUE,
+ },
+
+ [SPECIES_SLAKOTH] =
+ {
+ .baseHP = 60,
+ .baseAttack = 60,
+ .baseDefense = 60,
+ .baseSpeed = 30,
+ .baseSpAttack = 35,
+ .baseSpDefense = 35,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 255,
+ .expYield = 83,
+ .evYield_HP = 1,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_TRUANT,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_VIGOROTH] =
+ {
+ .baseHP = 80,
+ .baseAttack = 80,
+ .baseDefense = 80,
+ .baseSpeed = 90,
+ .baseSpAttack = 55,
+ .baseSpDefense = 55,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 120,
+ .expYield = 126,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 2,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_VITAL_SPIRIT,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_WHITE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SLAKING] =
+ {
+ .baseHP = 150,
+ .baseAttack = 160,
+ .baseDefense = 100,
+ .baseSpeed = 100,
+ .baseSpAttack = 95,
+ .baseSpDefense = 65,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 45,
+ .expYield = 210,
+ .evYield_HP = 3,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_TRUANT,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_GULPIN] =
+ {
+ .baseHP = 70,
+ .baseAttack = 43,
+ .baseDefense = 53,
+ .baseSpeed = 40,
+ .baseSpAttack = 43,
+ .baseSpDefense = 53,
+ .type1 = TYPE_POISON,
+ .type2 = TYPE_POISON,
+ .catchRate = 225,
+ .expYield = 75,
+ .evYield_HP = 1,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_BIG_PEARL,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_FLUCTUATING,
+ .eggGroup1 = EGG_GROUP_AMORPHOUS,
+ .eggGroup2 = EGG_GROUP_AMORPHOUS,
+ .ability1 = ABILITY_LIQUID_OOZE,
+ .ability2 = ABILITY_STICKY_HOLD,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SWALOT] =
+ {
+ .baseHP = 100,
+ .baseAttack = 73,
+ .baseDefense = 83,
+ .baseSpeed = 55,
+ .baseSpAttack = 73,
+ .baseSpDefense = 83,
+ .type1 = TYPE_POISON,
+ .type2 = TYPE_POISON,
+ .catchRate = 75,
+ .expYield = 168,
+ .evYield_HP = 2,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_BIG_PEARL,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_FLUCTUATING,
+ .eggGroup1 = EGG_GROUP_AMORPHOUS,
+ .eggGroup2 = EGG_GROUP_AMORPHOUS,
+ .ability1 = ABILITY_LIQUID_OOZE,
+ .ability2 = ABILITY_STICKY_HOLD,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_TROPIUS] =
+ {
+ .baseHP = 99,
+ .baseAttack = 68,
+ .baseDefense = 83,
+ .baseSpeed = 51,
+ .baseSpAttack = 72,
+ .baseSpDefense = 87,
+ .type1 = TYPE_GRASS,
+ .type2 = TYPE_FLYING,
+ .catchRate = 200,
+ .expYield = 169,
+ .evYield_HP = 2,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 25,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_GRASS,
+ .ability1 = ABILITY_CHLOROPHYLL,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_WHISMUR] =
+ {
+ .baseHP = 64,
+ .baseAttack = 51,
+ .baseDefense = 23,
+ .baseSpeed = 28,
+ .baseSpAttack = 51,
+ .baseSpDefense = 23,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 190,
+ .expYield = 68,
+ .evYield_HP = 1,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_CHESTO_BERRY,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_SOUNDPROOF,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PINK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_LOUDRED] =
+ {
+ .baseHP = 84,
+ .baseAttack = 71,
+ .baseDefense = 43,
+ .baseSpeed = 48,
+ .baseSpAttack = 71,
+ .baseSpDefense = 43,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 120,
+ .expYield = 126,
+ .evYield_HP = 2,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_CHESTO_BERRY,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_SOUNDPROOF,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_EXPLOUD] =
+ {
+ .baseHP = 104,
+ .baseAttack = 91,
+ .baseDefense = 63,
+ .baseSpeed = 68,
+ .baseSpAttack = 91,
+ .baseSpDefense = 63,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 45,
+ .expYield = 184,
+ .evYield_HP = 3,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_CHESTO_BERRY,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_SOUNDPROOF,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_CLAMPERL] =
+ {
+ .baseHP = 35,
+ .baseAttack = 64,
+ .baseDefense = 85,
+ .baseSpeed = 32,
+ .baseSpAttack = 74,
+ .baseSpDefense = 55,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 255,
+ .expYield = 142,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_BLUE_SHARD,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_ERRATIC,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_WATER_1,
+ .ability1 = ABILITY_SHELL_ARMOR,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_HUNTAIL] =
+ {
+ .baseHP = 55,
+ .baseAttack = 104,
+ .baseDefense = 105,
+ .baseSpeed = 52,
+ .baseSpAttack = 94,
+ .baseSpDefense = 75,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 60,
+ .expYield = 178,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_ERRATIC,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_WATER_1,
+ .ability1 = ABILITY_SWIFT_SWIM,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_GOREBYSS] =
+ {
+ .baseHP = 55,
+ .baseAttack = 84,
+ .baseDefense = 105,
+ .baseSpeed = 52,
+ .baseSpAttack = 114,
+ .baseSpDefense = 75,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 60,
+ .expYield = 178,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_ERRATIC,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_WATER_1,
+ .ability1 = ABILITY_SWIFT_SWIM,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PINK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_ABSOL] =
+ {
+ .baseHP = 65,
+ .baseAttack = 130,
+ .baseDefense = 60,
+ .baseSpeed = 75,
+ .baseSpAttack = 75,
+ .baseSpDefense = 60,
+ .type1 = TYPE_DARK,
+ .type2 = TYPE_DARK,
+ .catchRate = 30,
+ .expYield = 174,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 25,
+ .friendship = 35,
+ .growthRate = GROWTH_MEDIUM_SLOW,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_PRESSURE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_WHITE,
+ .noFlip = TRUE,
+ },
+
+ [SPECIES_SHUPPET] =
+ {
+ .baseHP = 44,
+ .baseAttack = 75,
+ .baseDefense = 35,
+ .baseSpeed = 45,
+ .baseSpAttack = 63,
+ .baseSpDefense = 33,
+ .type1 = TYPE_GHOST,
+ .type2 = TYPE_GHOST,
+ .catchRate = 225,
+ .expYield = 97,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_SPELL_TAG,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 25,
+ .friendship = 35,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_AMORPHOUS,
+ .eggGroup2 = EGG_GROUP_AMORPHOUS,
+ .ability1 = ABILITY_INSOMNIA,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_BANETTE] =
+ {
+ .baseHP = 64,
+ .baseAttack = 115,
+ .baseDefense = 65,
+ .baseSpeed = 65,
+ .baseSpAttack = 83,
+ .baseSpDefense = 63,
+ .type1 = TYPE_GHOST,
+ .type2 = TYPE_GHOST,
+ .catchRate = 45,
+ .expYield = 179,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_SPELL_TAG,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 25,
+ .friendship = 35,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_AMORPHOUS,
+ .eggGroup2 = EGG_GROUP_AMORPHOUS,
+ .ability1 = ABILITY_INSOMNIA,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SEVIPER] =
+ {
+ .baseHP = 73,
+ .baseAttack = 100,
+ .baseDefense = 60,
+ .baseSpeed = 65,
+ .baseSpAttack = 100,
+ .baseSpDefense = 60,
+ .type1 = TYPE_POISON,
+ .type2 = TYPE_POISON,
+ .catchRate = 90,
+ .expYield = 165,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_FLUCTUATING,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_DRAGON,
+ .ability1 = ABILITY_SHED_SKIN,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLACK,
+ .noFlip = TRUE,
+ },
+
+ [SPECIES_ZANGOOSE] =
+ {
+ .baseHP = 73,
+ .baseAttack = 115,
+ .baseDefense = 60,
+ .baseSpeed = 90,
+ .baseSpAttack = 60,
+ .baseSpDefense = 60,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 90,
+ .expYield = 165,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 70,
+ .growthRate = GROWTH_ERRATIC,
+ .eggGroup1 = EGG_GROUP_FIELD,
+ .eggGroup2 = EGG_GROUP_FIELD,
+ .ability1 = ABILITY_IMMUNITY,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_WHITE,
+ .noFlip = TRUE,
+ },
+
+ [SPECIES_RELICANTH] =
+ {
+ .baseHP = 100,
+ .baseAttack = 90,
+ .baseDefense = 130,
+ .baseSpeed = 55,
+ .baseSpAttack = 45,
+ .baseSpDefense = 65,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_ROCK,
+ .catchRate = 25,
+ .expYield = 198,
+ .evYield_HP = 1,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_GREEN_SHARD,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 40,
+ .friendship = 70,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_WATER_1,
+ .eggGroup2 = EGG_GROUP_WATER_2,
+ .ability1 = ABILITY_SWIFT_SWIM,
+ .ability2 = ABILITY_ROCK_HEAD,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_ARON] =
+ {
+ .baseHP = 50,
+ .baseAttack = 70,
+ .baseDefense = 100,
+ .baseSpeed = 30,
+ .baseSpAttack = 40,
+ .baseSpDefense = 40,
+ .type1 = TYPE_STEEL,
+ .type2 = TYPE_ROCK,
+ .catchRate = 180,
+ .expYield = 96,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_HARD_STONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 35,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_MONSTER,
+ .ability1 = ABILITY_STURDY,
+ .ability2 = ABILITY_ROCK_HEAD,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_LAIRON] =
+ {
+ .baseHP = 60,
+ .baseAttack = 90,
+ .baseDefense = 140,
+ .baseSpeed = 40,
+ .baseSpAttack = 50,
+ .baseSpDefense = 50,
+ .type1 = TYPE_STEEL,
+ .type2 = TYPE_ROCK,
+ .catchRate = 90,
+ .expYield = 152,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 2,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_HARD_STONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 35,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_MONSTER,
+ .ability1 = ABILITY_STURDY,
+ .ability2 = ABILITY_ROCK_HEAD,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_AGGRON] =
+ {
+ .baseHP = 70,
+ .baseAttack = 110,
+ .baseDefense = 180,
+ .baseSpeed = 50,
+ .baseSpAttack = 60,
+ .baseSpDefense = 60,
+ .type1 = TYPE_STEEL,
+ .type2 = TYPE_ROCK,
+ .catchRate = 45,
+ .expYield = 205,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 3,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_HARD_STONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 35,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_MONSTER,
+ .eggGroup2 = EGG_GROUP_MONSTER,
+ .ability1 = ABILITY_STURDY,
+ .ability2 = ABILITY_ROCK_HEAD,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_CASTFORM] =
+ {
+ .baseHP = 70,
+ .baseAttack = 70,
+ .baseDefense = 70,
+ .baseSpeed = 70,
+ .baseSpAttack = 70,
+ .baseSpDefense = 70,
+ .type1 = TYPE_NORMAL,
+ .type2 = TYPE_NORMAL,
+ .catchRate = 45,
+ .expYield = 145,
+ .evYield_HP = 1,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_MYSTIC_WATER,
+ .item2 = ITEM_MYSTIC_WATER,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 25,
+ .friendship = 70,
+ .growthRate = GROWTH_MEDIUM_FAST,
+ .eggGroup1 = EGG_GROUP_FAIRY,
+ .eggGroup2 = EGG_GROUP_AMORPHOUS,
+ .ability1 = ABILITY_FORECAST,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_WHITE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_VOLBEAT] =
+ {
+ .baseHP = 65,
+ .baseAttack = 73,
+ .baseDefense = 55,
+ .baseSpeed = 85,
+ .baseSpAttack = 47,
+ .baseSpDefense = 75,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_BUG,
+ .catchRate = 150,
+ .expYield = 146,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_MALE,
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_ERRATIC,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_HUMAN_LIKE,
+ .ability1 = ABILITY_ILLUMINATE,
+ .ability2 = ABILITY_SWARM,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_ILLUMISE] =
+ {
+ .baseHP = 65,
+ .baseAttack = 47,
+ .baseDefense = 55,
+ .baseSpeed = 85,
+ .baseSpAttack = 73,
+ .baseSpDefense = 75,
+ .type1 = TYPE_BUG,
+ .type2 = TYPE_BUG,
+ .catchRate = 150,
+ .expYield = 146,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_FEMALE,
+ .eggCycles = 15,
+ .friendship = 70,
+ .growthRate = GROWTH_FLUCTUATING,
+ .eggGroup1 = EGG_GROUP_BUG,
+ .eggGroup2 = EGG_GROUP_HUMAN_LIKE,
+ .ability1 = ABILITY_OBLIVIOUS,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_LILEEP] =
+ {
+ .baseHP = 66,
+ .baseAttack = 41,
+ .baseDefense = 77,
+ .baseSpeed = 23,
+ .baseSpAttack = 61,
+ .baseSpDefense = 87,
+ .type1 = TYPE_ROCK,
+ .type2 = TYPE_GRASS,
+ .catchRate = 45,
+ .expYield = 121,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 30,
+ .friendship = 70,
+ .growthRate = GROWTH_ERRATIC,
+ .eggGroup1 = EGG_GROUP_WATER_3,
+ .eggGroup2 = EGG_GROUP_WATER_3,
+ .ability1 = ABILITY_SUCTION_CUPS,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_PURPLE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_CRADILY] =
+ {
+ .baseHP = 86,
+ .baseAttack = 81,
+ .baseDefense = 97,
+ .baseSpeed = 43,
+ .baseSpAttack = 81,
+ .baseSpDefense = 107,
+ .type1 = TYPE_ROCK,
+ .type2 = TYPE_GRASS,
+ .catchRate = 45,
+ .expYield = 201,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 2,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 30,
+ .friendship = 70,
+ .growthRate = GROWTH_ERRATIC,
+ .eggGroup1 = EGG_GROUP_WATER_3,
+ .eggGroup2 = EGG_GROUP_WATER_3,
+ .ability1 = ABILITY_SUCTION_CUPS,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_ANORITH] =
+ {
+ .baseHP = 45,
+ .baseAttack = 95,
+ .baseDefense = 50,
+ .baseSpeed = 75,
+ .baseSpAttack = 40,
+ .baseSpDefense = 50,
+ .type1 = TYPE_ROCK,
+ .type2 = TYPE_BUG,
+ .catchRate = 45,
+ .expYield = 119,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 30,
+ .friendship = 70,
+ .growthRate = GROWTH_ERRATIC,
+ .eggGroup1 = EGG_GROUP_WATER_3,
+ .eggGroup2 = EGG_GROUP_WATER_3,
+ .ability1 = ABILITY_BATTLE_ARMOR,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_ARMALDO] =
+ {
+ .baseHP = 75,
+ .baseAttack = 125,
+ .baseDefense = 100,
+ .baseSpeed = 45,
+ .baseSpAttack = 70,
+ .baseSpDefense = 80,
+ .type1 = TYPE_ROCK,
+ .type2 = TYPE_BUG,
+ .catchRate = 45,
+ .expYield = 200,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(12.5),
+ .eggCycles = 30,
+ .friendship = 70,
+ .growthRate = GROWTH_ERRATIC,
+ .eggGroup1 = EGG_GROUP_WATER_3,
+ .eggGroup2 = EGG_GROUP_WATER_3,
+ .ability1 = ABILITY_BATTLE_ARMOR,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_RALTS] =
+ {
+ .baseHP = 28,
+ .baseAttack = 25,
+ .baseDefense = 25,
+ .baseSpeed = 40,
+ .baseSpAttack = 45,
+ .baseSpDefense = 35,
+ .type1 = TYPE_PSYCHIC,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 235,
+ .expYield = 70,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_AMORPHOUS,
+ .eggGroup2 = EGG_GROUP_AMORPHOUS,
+ .ability1 = ABILITY_SYNCHRONIZE,
+ .ability2 = ABILITY_TRACE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_WHITE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_KIRLIA] =
+ {
+ .baseHP = 38,
+ .baseAttack = 35,
+ .baseDefense = 35,
+ .baseSpeed = 50,
+ .baseSpAttack = 65,
+ .baseSpDefense = 55,
+ .type1 = TYPE_PSYCHIC,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 120,
+ .expYield = 140,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 2,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_AMORPHOUS,
+ .eggGroup2 = EGG_GROUP_AMORPHOUS,
+ .ability1 = ABILITY_SYNCHRONIZE,
+ .ability2 = ABILITY_TRACE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_WHITE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_GARDEVOIR] =
+ {
+ .baseHP = 68,
+ .baseAttack = 65,
+ .baseDefense = 65,
+ .baseSpeed = 80,
+ .baseSpAttack = 125,
+ .baseSpDefense = 115,
+ .type1 = TYPE_PSYCHIC,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 45,
+ .expYield = 208,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 3,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 20,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_AMORPHOUS,
+ .eggGroup2 = EGG_GROUP_AMORPHOUS,
+ .ability1 = ABILITY_SYNCHRONIZE,
+ .ability2 = ABILITY_TRACE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_WHITE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_BAGON] =
+ {
+ .baseHP = 45,
+ .baseAttack = 75,
+ .baseDefense = 60,
+ .baseSpeed = 50,
+ .baseSpAttack = 40,
+ .baseSpDefense = 30,
+ .type1 = TYPE_DRAGON,
+ .type2 = TYPE_DRAGON,
+ .catchRate = 45,
+ .expYield = 89,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_DRAGON_SCALE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 40,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_DRAGON,
+ .eggGroup2 = EGG_GROUP_DRAGON,
+ .ability1 = ABILITY_ROCK_HEAD,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SHELGON] =
+ {
+ .baseHP = 65,
+ .baseAttack = 95,
+ .baseDefense = 100,
+ .baseSpeed = 50,
+ .baseSpAttack = 60,
+ .baseSpDefense = 50,
+ .type1 = TYPE_DRAGON,
+ .type2 = TYPE_DRAGON,
+ .catchRate = 45,
+ .expYield = 144,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 2,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_DRAGON_SCALE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 40,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_DRAGON,
+ .eggGroup2 = EGG_GROUP_DRAGON,
+ .ability1 = ABILITY_ROCK_HEAD,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_WHITE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_SALAMENCE] =
+ {
+ .baseHP = 95,
+ .baseAttack = 135,
+ .baseDefense = 80,
+ .baseSpeed = 100,
+ .baseSpAttack = 110,
+ .baseSpDefense = 80,
+ .type1 = TYPE_DRAGON,
+ .type2 = TYPE_FLYING,
+ .catchRate = 45,
+ .expYield = 218,
+ .evYield_HP = 0,
+ .evYield_Attack = 3,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_DRAGON_SCALE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 40,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_DRAGON,
+ .eggGroup2 = EGG_GROUP_DRAGON,
+ .ability1 = ABILITY_INTIMIDATE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_BELDUM] =
+ {
+ .baseHP = 40,
+ .baseAttack = 55,
+ .baseDefense = 80,
+ .baseSpeed = 30,
+ .baseSpAttack = 35,
+ .baseSpDefense = 60,
+ .type1 = TYPE_STEEL,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 3,
+ .expYield = 103,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 1,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_METAL_COAT,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 40,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_MINERAL,
+ .eggGroup2 = EGG_GROUP_MINERAL,
+ .ability1 = ABILITY_CLEAR_BODY,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_METANG] =
+ {
+ .baseHP = 60,
+ .baseAttack = 75,
+ .baseDefense = 100,
+ .baseSpeed = 50,
+ .baseSpAttack = 55,
+ .baseSpDefense = 80,
+ .type1 = TYPE_STEEL,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 3,
+ .expYield = 153,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 2,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_METAL_COAT,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 40,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_MINERAL,
+ .eggGroup2 = EGG_GROUP_MINERAL,
+ .ability1 = ABILITY_CLEAR_BODY,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_METAGROSS] =
+ {
+ .baseHP = 80,
+ .baseAttack = 135,
+ .baseDefense = 130,
+ .baseSpeed = 70,
+ .baseSpAttack = 95,
+ .baseSpDefense = 90,
+ .type1 = TYPE_STEEL,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 3,
+ .expYield = 210,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 3,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_METAL_COAT,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 40,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_MINERAL,
+ .eggGroup2 = EGG_GROUP_MINERAL,
+ .ability1 = ABILITY_CLEAR_BODY,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_REGIROCK] =
+ {
+ .baseHP = 80,
+ .baseAttack = 100,
+ .baseDefense = 200,
+ .baseSpeed = 50,
+ .baseSpAttack = 50,
+ .baseSpDefense = 100,
+ .type1 = TYPE_ROCK,
+ .type2 = TYPE_ROCK,
+ .catchRate = 3,
+ .expYield = 217,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 3,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 80,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_CLEAR_BODY,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BROWN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_REGICE] =
+ {
+ .baseHP = 80,
+ .baseAttack = 50,
+ .baseDefense = 100,
+ .baseSpeed = 50,
+ .baseSpAttack = 100,
+ .baseSpDefense = 200,
+ .type1 = TYPE_ICE,
+ .type2 = TYPE_ICE,
+ .catchRate = 3,
+ .expYield = 216,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 3,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 80,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_CLEAR_BODY,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_REGISTEEL] =
+ {
+ .baseHP = 80,
+ .baseAttack = 75,
+ .baseDefense = 150,
+ .baseSpeed = 50,
+ .baseSpAttack = 75,
+ .baseSpDefense = 150,
+ .type1 = TYPE_STEEL,
+ .type2 = TYPE_STEEL,
+ .catchRate = 3,
+ .expYield = 215,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 2,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 80,
+ .friendship = 35,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_CLEAR_BODY,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GRAY,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_KYOGRE] =
+ {
+ .baseHP = 100,
+ .baseAttack = 100,
+ .baseDefense = 90,
+ .baseSpeed = 90,
+ .baseSpAttack = 150,
+ .baseSpDefense = 140,
+ .type1 = TYPE_WATER,
+ .type2 = TYPE_WATER,
+ .catchRate = 5,
+ .expYield = 218,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 3,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_DRIZZLE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_GROUDON] =
+ {
+ .baseHP = 100,
+ .baseAttack = 150,
+ .baseDefense = 140,
+ .baseSpeed = 90,
+ .baseSpAttack = 100,
+ .baseSpDefense = 90,
+ .type1 = TYPE_GROUND,
+ .type2 = TYPE_GROUND,
+ .catchRate = 5,
+ .expYield = 218,
+ .evYield_HP = 0,
+ .evYield_Attack = 3,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_DROUGHT,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_RAYQUAZA] =
+ {
+ .baseHP = 105,
+ .baseAttack = 150,
+ .baseDefense = 90,
+ .baseSpeed = 95,
+ .baseSpAttack = 150,
+ .baseSpDefense = 90,
+ .type1 = TYPE_DRAGON,
+ .type2 = TYPE_FLYING,
+ .catchRate = 3,
+ .expYield = 220,
+ .evYield_HP = 0,
+ .evYield_Attack = 2,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_AIR_LOCK,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_GREEN,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_LATIAS] =
+ {
+ .baseHP = 80,
+ .baseAttack = 80,
+ .baseDefense = 90,
+ .baseSpeed = 110,
+ .baseSpAttack = 110,
+ .baseSpDefense = 130,
+ .type1 = TYPE_DRAGON,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 3,
+ .expYield = 211,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 3,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_FEMALE,
+ .eggCycles = 120,
+ .friendship = 90,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_LEVITATE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_LATIOS] =
+ {
+ .baseHP = 80,
+ .baseAttack = 90,
+ .baseDefense = 80,
+ .baseSpeed = 110,
+ .baseSpAttack = 130,
+ .baseSpDefense = 110,
+ .type1 = TYPE_DRAGON,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 3,
+ .expYield = 211,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 3,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_MALE,
+ .eggCycles = 120,
+ .friendship = 90,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_LEVITATE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_JIRACHI] =
+ {
+ .baseHP = 100,
+ .baseAttack = 100,
+ .baseDefense = 100,
+ .baseSpeed = 100,
+ .baseSpAttack = 100,
+ .baseSpDefense = 100,
+ .type1 = TYPE_STEEL,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 3,
+ .expYield = 215,
+ .evYield_HP = 3,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 0,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_STAR_PIECE,
+ .item2 = ITEM_STAR_PIECE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 100,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_SERENE_GRACE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_YELLOW,
+ .noFlip = FALSE,
+ },
+
+ [SPECIES_DEOXYS] =
+ {
+ .baseHP = 50,
+ .baseAttack = 150,
+ .baseDefense = 50,
+ .baseSpeed = 150,
+ .baseSpAttack = 150,
+ .baseSpDefense = 50,
+ .type1 = TYPE_PSYCHIC,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 3,
+ .expYield = 215,
+ .evYield_HP = 0,
+ .evYield_Attack = 1,
+ .evYield_Defense = 0,
+ .evYield_Speed = 1,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 0,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = MON_GENDERLESS,
+ .eggCycles = 120,
+ .friendship = 0,
+ .growthRate = GROWTH_SLOW,
+ .eggGroup1 = EGG_GROUP_UNDISCOVERED,
+ .eggGroup2 = EGG_GROUP_UNDISCOVERED,
+ .ability1 = ABILITY_PRESSURE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_RED,
+ .noFlip = TRUE,
+ },
+
+ [SPECIES_CHIMECHO] =
+ {
+ .baseHP = 65,
+ .baseAttack = 50,
+ .baseDefense = 70,
+ .baseSpeed = 65,
+ .baseSpAttack = 95,
+ .baseSpDefense = 80,
+ .type1 = TYPE_PSYCHIC,
+ .type2 = TYPE_PSYCHIC,
+ .catchRate = 45,
+ .expYield = 147,
+ .evYield_HP = 0,
+ .evYield_Attack = 0,
+ .evYield_Defense = 0,
+ .evYield_Speed = 0,
+ .evYield_SpAttack = 1,
+ .evYield_SpDefense = 1,
+ .item1 = ITEM_NONE,
+ .item2 = ITEM_NONE,
+ .genderRatio = PERCENT_FEMALE(50),
+ .eggCycles = 25,
+ .friendship = 70,
+ .growthRate = GROWTH_FAST,
+ .eggGroup1 = EGG_GROUP_AMORPHOUS,
+ .eggGroup2 = EGG_GROUP_AMORPHOUS,
+ .ability1 = ABILITY_LEVITATE,
+ .ability2 = ABILITY_NONE,
+ .safariZoneFleeRate = 0,
+ .bodyColor = BODY_COLOR_BLUE,
+ .noFlip = FALSE,
}
};
-#endif //POKERUBY_BASE_STATS_H
+#endif //GUARD_BASE_STATS_H
diff --git a/src/data/pokemon/dex_order.h b/src/data/pokemon/dex_order.h
deleted file mode 100644
index cbb7182ed..000000000
--- a/src/data/pokemon/dex_order.h
+++ /dev/null
@@ -1,15 +0,0 @@
-//
-
-//
-
-#ifndef POKERUBY_DEX_ORDER_H
-#define POKERUBY_DEX_ORDER_H
-
-const u16 gSpeciesToHoennPokedexNum[] = {203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 156, 157, 112, 113, 227, 228, 229, 230, 231, 232, 233, 234, 153, 154, 138, 139, 63, 64, 88, 89, 90, 235, 236, 237, 238, 239, 240, 241, 242, 158, 159, 243, 244, 245, 246, 247, 248, 249, 39, 40, 41, 73, 74, 75, 250, 251, 252, 66, 67, 57, 58, 59, 253, 254, 255, 256, 82, 83, 257, 92, 93, 258, 259, 106, 107, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 84, 85, 270, 271, 272, 273, 274, 275, 276, 108, 109, 169, 170, 277, 278, 279, 184, 185, 50, 51, 143, 144, 280, 281, 282, 283, 284, 167, 285, 52, 53, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323, 65, 181, 182, 155, 324, 137, 325, 326, 162, 163, 327, 328, 329, 91, 55, 56, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 161, 164, 347, 348, 349, 350, 351, 352, 353, 354, 355, 356, 168, 357, 358, 359, 103, 104, 360, 361, 180, 362, 363, 364, 365, 115, 366, 367, 186, 165, 166, 368, 369, 370, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 42, 43, 44, 25, 26, 34, 35, 114, 27, 28, 32, 33, 99, 100, 61, 62, 145, 131, 132, 60, 105, 68, 127, 128, 183, 129, 130, 140, 141, 97, 98, 116, 117, 118, 48, 49, 78, 79, 101, 102, 173, 174, 175, 119, 120, 171, 172, 125, 126, 54, 110, 111, 80, 81, 69, 76, 77, 121, 122, 160, 148, 149, 94, 36, 37, 38, 95, 96, 150, 45, 46, 47, 176, 177, 178, 152, 146, 147, 124, 123, 179, 70, 71, 72, 142, 86, 87, 133, 134, 135, 136, 29, 30, 31, 187, 188, 189, 190, 191, 192, 193, 194, 195, 198, 199, 200, 196, 197, 201, 202, 151
-};
-
-const u16 gSpeciesToNationalPokedexNum[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 290, 291, 292, 276, 277, 285, 286, 327, 278, 279, 283, 284, 320, 321, 300, 301, 352, 343, 344, 299, 324, 302, 339, 340, 370, 341, 342, 349, 350, 318, 319, 328, 329, 330, 296, 297, 309, 310, 322, 323, 363, 364, 365, 331, 332, 361, 362, 337, 338, 298, 325, 326, 311, 312, 303, 307, 308, 333, 334, 360, 355, 356, 315, 287, 288, 289, 316, 317, 357, 293, 294, 295, 366, 367, 368, 359, 353, 354, 336, 335, 369, 304, 305, 306, 351, 313, 314, 345, 346, 347, 348, 280, 281, 282, 371, 372, 373, 374, 375, 376, 377, 378, 379, 382, 383, 384, 380, 381, 385, 386, 358};
-
-const u16 gHoennToNationalOrder[] = {252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 63, 64, 65, 290, 291, 292, 293, 294, 295, 296, 297, 118, 119, 129, 130, 298, 183, 184, 74, 75, 76, 299, 300, 301, 41, 42, 169, 72, 73, 302, 303, 304, 305, 306, 66, 67, 68, 307, 308, 309, 310, 311, 312, 81, 82, 100, 101, 313, 314, 43, 44, 45, 182, 84, 85, 315, 316, 317, 318, 319, 320, 321, 322, 323, 218, 219, 324, 88, 89, 109, 110, 325, 326, 27, 28, 327, 227, 328, 329, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 347, 348, 174, 39, 40, 349, 350, 351, 120, 121, 352, 353, 354, 355, 356, 357, 358, 359, 37, 38, 172, 25, 26, 54, 55, 360, 202, 177, 178, 203, 231, 232, 127, 214, 111, 112, 361, 362, 363, 364, 365, 366, 367, 368, 369, 222, 170, 171, 370, 116, 117, 230, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 29, 30, 31, 32, 33, 34, 35, 36, 46, 47, 48, 49, 50, 51, 52, 53, 56, 57, 58, 59, 60, 61, 62, 69, 70, 71, 77, 78, 79, 80, 83, 86, 87, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 102, 103, 104, 105, 106, 107, 108, 113, 114, 115, 122, 123, 124, 125, 126, 128, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 173, 175, 176, 179, 180, 181, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 215, 216, 217, 220, 221, 223, 224, 225, 226, 228, 229, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411};
-
-#endif //POKERUBY_DEX_ORDER_H
diff --git a/src/data/pokemon/evolution.h b/src/data/pokemon/evolution.h
index 919416fee..b88e42cd2 100644
--- a/src/data/pokemon/evolution.h
+++ b/src/data/pokemon/evolution.h
@@ -1,608 +1,192 @@
-//
-
-//
-
#ifndef POKERUBY_EVOLUTION_H
#define POKERUBY_EVOLUTION_H
-const struct EvolutionData gEvolutionTable[] = {
- {{ // ??????????
- }}, {{ // Bulbasaur
- {EVO_LEVEL, 16, SPECIES_IVYSAUR},
- }}, {{ // Ivysaur
- {EVO_LEVEL, 32, SPECIES_VENUSAUR},
- }}, {{ // Venusaur
- }}, {{ // Charmander
- {EVO_LEVEL, 16, SPECIES_CHARMELEON},
- }}, {{ // Charmeleon
- {EVO_LEVEL, 36, SPECIES_CHARIZARD},
- }}, {{ // Charizard
- }}, {{ // Squirtle
- {EVO_LEVEL, 16, SPECIES_WARTORTLE},
- }}, {{ // Wartortle
- {EVO_LEVEL, 36, SPECIES_BLASTOISE},
- }}, {{ // Blastoise
- }}, {{ // Caterpie
- {EVO_LEVEL, 7, SPECIES_METAPOD},
- }}, {{ // Metapod
- {EVO_LEVEL, 10, SPECIES_BUTTERFREE},
- }}, {{ // Butterfree
- }}, {{ // Weedle
- {EVO_LEVEL, 7, SPECIES_KAKUNA},
- }}, {{ // Kakuna
- {EVO_LEVEL, 10, SPECIES_BEEDRILL},
- }}, {{ // Beedrill
- }}, {{ // Pidgey
- {EVO_LEVEL, 18, SPECIES_PIDGEOTTO},
- }}, {{ // Pidgeotto
- {EVO_LEVEL, 36, SPECIES_PIDGEOT},
- }}, {{ // Pidgeot
- }}, {{ // Rattata
- {EVO_LEVEL, 20, SPECIES_RATICATE},
- }}, {{ // Raticate
- }}, {{ // Spearow
- {EVO_LEVEL, 20, SPECIES_FEAROW},
- }}, {{ // Fearow
- }}, {{ // Ekans
- {EVO_LEVEL, 22, SPECIES_ARBOK},
- }}, {{ // Arbok
- }}, {{ // Pikachu
- {EVO_ITEM, ITEM_THUNDER_STONE, SPECIES_RAICHU},
- }}, {{ // Raichu
- }}, {{ // Sandshrew
- {EVO_LEVEL, 22, SPECIES_SANDSLASH},
- }}, {{ // Sandslash
- }}, {{ // Nidoran♀
- {EVO_LEVEL, 16, SPECIES_NIDORINA},
- }}, {{ // Nidorina
- {EVO_ITEM, ITEM_MOON_STONE, SPECIES_NIDOQUEEN},
- }}, {{ // Nidoqueen
- }}, {{ // Nidoran♂
- {EVO_LEVEL, 16, SPECIES_NIDORINO},
- }}, {{ // Nidorino
- {EVO_ITEM, ITEM_MOON_STONE, SPECIES_NIDOKING},
- }}, {{ // Nidoking
- }}, {{ // Clefairy
- {EVO_ITEM, ITEM_MOON_STONE, SPECIES_CLEFABLE},
- }}, {{ // Clefable
- }}, {{ // Vulpix
- {EVO_ITEM, ITEM_FIRE_STONE, SPECIES_NINETALES},
- }}, {{ // Ninetales
- }}, {{ // Jigglypuff
- {EVO_ITEM, ITEM_MOON_STONE, SPECIES_WIGGLYTUFF},
- }}, {{ // Wigglytuff
- }}, {{ // Zubat
- {EVO_LEVEL, 22, SPECIES_GOLBAT},
- }}, {{ // Golbat
- {EVO_FRIENDSHIP, 0, SPECIES_CROBAT},
- }}, {{ // Oddish
- {EVO_LEVEL, 21, SPECIES_GLOOM},
- }}, {{ // Gloom
- {EVO_ITEM, ITEM_LEAF_STONE, SPECIES_VILEPLUME},
- {EVO_ITEM, ITEM_SUN_STONE, SPECIES_BELLOSSOM},
- }}, {{ // Vileplume
- }}, {{ // Paras
- {EVO_LEVEL, 24, SPECIES_PARASECT},
- }}, {{ // Parasect
- }}, {{ // Venonat
- {EVO_LEVEL, 31, SPECIES_VENOMOTH},
- }}, {{ // Venomoth
- }}, {{ // Diglett
- {EVO_LEVEL, 26, SPECIES_DUGTRIO},
- }}, {{ // Dugtrio
- }}, {{ // Meowth
- {EVO_LEVEL, 28, SPECIES_PERSIAN},
- }}, {{ // Persian
- }}, {{ // Psyduck
- {EVO_LEVEL, 33, SPECIES_GOLDUCK},
- }}, {{ // Golduck
- }}, {{ // Mankey
- {EVO_LEVEL, 28, SPECIES_PRIMEAPE},
- }}, {{ // Primeape
- }}, {{ // Growlithe
- {EVO_ITEM, ITEM_FIRE_STONE, SPECIES_ARCANINE},
- }}, {{ // Arcanine
- }}, {{ // Poliwag
- {EVO_LEVEL, 25, SPECIES_POLIWHIRL},
- }}, {{ // Poliwhirl
- {EVO_ITEM, ITEM_WATER_STONE, SPECIES_POLIWRATH},
- {EVO_TRADE_ITEM, ITEM_KINGS_ROCK, SPECIES_POLITOED},
- }}, {{ // Poliwrath
- }}, {{ // Abra
- {EVO_LEVEL, 16, SPECIES_KADABRA},
- }}, {{ // Kadabra
- {EVO_TRADE, 0, SPECIES_ALAKAZAM},
- }}, {{ // Alakazam
- }}, {{ // Machop
- {EVO_LEVEL, 28, SPECIES_MACHOKE},
- }}, {{ // Machoke
- {EVO_TRADE, 0, SPECIES_MACHAMP},
- }}, {{ // Machamp
- }}, {{ // Bellsprout
- {EVO_LEVEL, 21, SPECIES_WEEPINBELL},
- }}, {{ // Weepinbell
- {EVO_ITEM, ITEM_LEAF_STONE, SPECIES_VICTREEBEL},
- }}, {{ // Victreebel
- }}, {{ // Tentacool
- {EVO_LEVEL, 30, SPECIES_TENTACRUEL},
- }}, {{ // Tentacruel
- }}, {{ // Geodude
- {EVO_LEVEL, 25, SPECIES_GRAVELER},
- }}, {{ // Graveler
- {EVO_TRADE, 0, SPECIES_GOLEM},
- }}, {{ // Golem
- }}, {{ // Ponyta
- {EVO_LEVEL, 40, SPECIES_RAPIDASH},
- }}, {{ // Rapidash
- }}, {{ // Slowpoke
- {EVO_LEVEL, 37, SPECIES_SLOWBRO},
- {EVO_TRADE_ITEM, ITEM_KINGS_ROCK, SPECIES_SLOWKING},
- }}, {{ // Slowbro
- }}, {{ // Magnemite
- {EVO_LEVEL, 30, SPECIES_MAGNETON},
- }}, {{ // Magneton
- }}, {{ // Farfetch'd
- }}, {{ // Doduo
- {EVO_LEVEL, 31, SPECIES_DODRIO},
- }}, {{ // Dodrio
- }}, {{ // Seel
- {EVO_LEVEL, 34, SPECIES_DEWGONG},
- }}, {{ // Dewgong
- }}, {{ // Grimer
- {EVO_LEVEL, 38, SPECIES_MUK},
- }}, {{ // Muk
- }}, {{ // Shellder
- {EVO_ITEM, ITEM_WATER_STONE, SPECIES_CLOYSTER},
- }}, {{ // Cloyster
- }}, {{ // Gastly
- {EVO_LEVEL, 25, SPECIES_HAUNTER},
- }}, {{ // Haunter
- {EVO_TRADE, 0, SPECIES_GENGAR},
- }}, {{ // Gengar
- }}, {{ // Onix
- {EVO_TRADE_ITEM, ITEM_METAL_COAT, SPECIES_STEELIX},
- }}, {{ // Drowzee
- {EVO_LEVEL, 26, SPECIES_HYPNO},
- }}, {{ // Hypno
- }}, {{ // Krabby
- {EVO_LEVEL, 28, SPECIES_KINGLER},
- }}, {{ // Kingler
- }}, {{ // Voltorb
- {EVO_LEVEL, 30, SPECIES_ELECTRODE},
- }}, {{ // Electrode
- }}, {{ // Exeggcute
- {EVO_ITEM, ITEM_LEAF_STONE, SPECIES_EXEGGUTOR},
- }}, {{ // Exeggutor
- }}, {{ // Cubone
- {EVO_LEVEL, 28, SPECIES_MAROWAK},
- }}, {{ // Marowak
- }}, {{ // Hitmonlee
- }}, {{ // Hitmonchan
- }}, {{ // Lickitung
- }}, {{ // Koffing
- {EVO_LEVEL, 35, SPECIES_WEEZING},
- }}, {{ // Weezing
- }}, {{ // Rhyhorn
- {EVO_LEVEL, 42, SPECIES_RHYDON},
- }}, {{ // Rhydon
- }}, {{ // Chansey
- {EVO_FRIENDSHIP, 0, SPECIES_BLISSEY},
- }}, {{ // Tangela
- }}, {{ // Kangaskhan
- }}, {{ // Horsea
- {EVO_LEVEL, 32, SPECIES_SEADRA},
- }}, {{ // Seadra
- {EVO_TRADE_ITEM, ITEM_DRAGON_SCALE, SPECIES_KINGDRA},
- }}, {{ // Goldeen
- {EVO_LEVEL, 33, SPECIES_SEAKING},
- }}, {{ // Seaking
- }}, {{ // Staryu
- {EVO_ITEM, ITEM_WATER_STONE, SPECIES_STARMIE},
- }}, {{ // Starmie
- }}, {{ // Mr. mime
- }}, {{ // Scyther
- {EVO_TRADE_ITEM, ITEM_METAL_COAT, SPECIES_SCIZOR},
- }}, {{ // Jynx
- }}, {{ // Electabuzz
- }}, {{ // Magmar
- }}, {{ // Pinsir
- }}, {{ // Tauros
- }}, {{ // Magikarp
- {EVO_LEVEL, 20, SPECIES_GYARADOS},
- }}, {{ // Gyarados
- }}, {{ // Lapras
- }}, {{ // Ditto
- }}, {{ // Eevee
- {EVO_ITEM, ITEM_THUNDER_STONE, SPECIES_JOLTEON},
- {EVO_ITEM, ITEM_WATER_STONE, SPECIES_VAPOREON},
- {EVO_ITEM, ITEM_FIRE_STONE, SPECIES_FLAREON},
- {EVO_FRIENDSHIP_DAY, 0, SPECIES_ESPEON},
- {EVO_FRIENDSHIP_NIGHT, 0, SPECIES_UMBREON},
- }}, {{ // Vaporeon
- }}, {{ // Jolteon
- }}, {{ // Flareon
- }}, {{ // Porygon
- {EVO_TRADE_ITEM, ITEM_UP_GRADE, SPECIES_PORYGON2},
- }}, {{ // Omanyte
- {EVO_LEVEL, 40, SPECIES_OMASTAR},
- }}, {{ // Omastar
- }}, {{ // Kabuto
- {EVO_LEVEL, 40, SPECIES_KABUTOPS},
- }}, {{ // Kabutops
- }}, {{ // Aerodactyl
- }}, {{ // Snorlax
- }}, {{ // Articuno
- }}, {{ // Zapdos
- }}, {{ // Moltres
- }}, {{ // Dratini
- {EVO_LEVEL, 30, SPECIES_DRAGONAIR},
- }}, {{ // Dragonair
- {EVO_LEVEL, 55, SPECIES_DRAGONITE},
- }}, {{ // Dragonite
- }}, {{ // Mewtwo
- }}, {{ // Mew
- }}, {{ // Chikorita
- {EVO_LEVEL, 16, SPECIES_BAYLEEF},
- }}, {{ // Bayleef
- {EVO_LEVEL, 32, SPECIES_MEGANIUM},
- }}, {{ // Meganium
- }}, {{ // Cyndaquil
- {EVO_LEVEL, 14, SPECIES_QUILAVA},
- }}, {{ // Quilava
- {EVO_LEVEL, 36, SPECIES_TYPHLOSION},
- }}, {{ // Typhlosion
- }}, {{ // Totodile
- {EVO_LEVEL, 18, SPECIES_CROCONAW},
- }}, {{ // Croconaw
- {EVO_LEVEL, 30, SPECIES_FERALIGATR},
- }}, {{ // Feraligatr
- }}, {{ // Sentret
- {EVO_LEVEL, 15, SPECIES_FURRET},
- }}, {{ // Furret
- }}, {{ // Hoothoot
- {EVO_LEVEL, 20, SPECIES_NOCTOWL},
- }}, {{ // Noctowl
- }}, {{ // Ledyba
- {EVO_LEVEL, 18, SPECIES_LEDIAN},
- }}, {{ // Ledian
- }}, {{ // Spinarak
- {EVO_LEVEL, 22, SPECIES_ARIADOS},
- }}, {{ // Ariados
- }}, {{ // Crobat
- }}, {{ // Chinchou
- {EVO_LEVEL, 27, SPECIES_LANTURN},
- }}, {{ // Lanturn
- }}, {{ // Pichu
- {EVO_FRIENDSHIP, 0, SPECIES_PIKACHU},
- }}, {{ // Cleffa
- {EVO_FRIENDSHIP, 0, SPECIES_CLEFAIRY},
- }}, {{ // Igglybuff
- {EVO_FRIENDSHIP, 0, SPECIES_JIGGLYPUFF},
- }}, {{ // Togepi
- {EVO_FRIENDSHIP, 0, SPECIES_TOGETIC},
- }}, {{ // Togetic
- }}, {{ // Natu
- {EVO_LEVEL, 25, SPECIES_XATU},
- }}, {{ // Xatu
- }}, {{ // Mareep
- {EVO_LEVEL, 15, SPECIES_FLAAFFY},
- }}, {{ // Flaaffy
- {EVO_LEVEL, 30, SPECIES_AMPHAROS},
- }}, {{ // Ampharos
- }}, {{ // Bellossom
- }}, {{ // Marill
- {EVO_LEVEL, 18, SPECIES_AZUMARILL},
- }}, {{ // Azumarill
- }}, {{ // Sudowoodo
- }}, {{ // Politoed
- }}, {{ // Hoppip
- {EVO_LEVEL, 18, SPECIES_SKIPLOOM},
- }}, {{ // Skiploom
- {EVO_LEVEL, 27, SPECIES_JUMPLUFF},
- }}, {{ // Jumpluff
- }}, {{ // Aipom
- }}, {{ // Sunkern
- {EVO_ITEM, ITEM_SUN_STONE, SPECIES_SUNFLORA},
- }}, {{ // Sunflora
- }}, {{ // Yanma
- }}, {{ // Wooper
- {EVO_LEVEL, 20, SPECIES_QUAGSIRE},
- }}, {{ // Quagsire
- }}, {{ // Espeon
- }}, {{ // Umbreon
- }}, {{ // Murkrow
- }}, {{ // Slowking
- }}, {{ // Misdreavus
- }}, {{ // Unown
- }}, {{ // Wobbuffet
- }}, {{ // Girafarig
- }}, {{ // Pineco
- {EVO_LEVEL, 31, SPECIES_FORRETRESS},
- }}, {{ // Forretress
- }}, {{ // Dunsparce
- }}, {{ // Gligar
- }}, {{ // Steelix
- }}, {{ // Snubbull
- {EVO_LEVEL, 23, SPECIES_GRANBULL},
- }}, {{ // Granbull
- }}, {{ // Qwilfish
- }}, {{ // Scizor
- }}, {{ // Shuckle
- }}, {{ // Heracross
- }}, {{ // Sneasel
- }}, {{ // Teddiursa
- {EVO_LEVEL, 30, SPECIES_URSARING},
- }}, {{ // Ursaring
- }}, {{ // Slugma
- {EVO_LEVEL, 38, SPECIES_MAGCARGO},
- }}, {{ // Magcargo
- }}, {{ // Swinub
- {EVO_LEVEL, 33, SPECIES_PILOSWINE},
- }}, {{ // Piloswine
- }}, {{ // Corsola
- }}, {{ // Remoraid
- {EVO_LEVEL, 25, SPECIES_OCTILLERY},
- }}, {{ // Octillery
- }}, {{ // Delibird
- }}, {{ // Mantine
- }}, {{ // Skarmory
- }}, {{ // Houndour
- {EVO_LEVEL, 24, SPECIES_HOUNDOOM},
- }}, {{ // Houndoom
- }}, {{ // Kingdra
- }}, {{ // Phanpy
- {EVO_LEVEL, 25, SPECIES_DONPHAN},
- }}, {{ // Donphan
- }}, {{ // Porygon2
- }}, {{ // Stantler
- }}, {{ // Smeargle
- }}, {{ // Tyrogue
- {EVO_LEVEL_ATK_LT_DEF, 20, SPECIES_HITMONCHAN},
- {EVO_LEVEL_ATK_GT_DEF, 20, SPECIES_HITMONLEE},
- {EVO_LEVEL_ATK_EQ_DEF, 20, SPECIES_HITMONTOP},
- }}, {{ // Hitmontop
- }}, {{ // Smoochum
- {EVO_LEVEL, 30, SPECIES_JYNX},
- }}, {{ // Elekid
- {EVO_LEVEL, 30, SPECIES_ELECTABUZZ},
- }}, {{ // Magby
- {EVO_LEVEL, 30, SPECIES_MAGMAR},
- }}, {{ // Miltank
- }}, {{ // Blissey
- }}, {{ // Raikou
- }}, {{ // Entei
- }}, {{ // Suicune
- }}, {{ // Larvitar
- {EVO_LEVEL, 30, SPECIES_PUPITAR},
- }}, {{ // Pupitar
- {EVO_LEVEL, 55, SPECIES_TYRANITAR},
- }}, {{ // Tyranitar
- }}, {{ // Lugia
- }}, {{ // Ho-Oh
- }}, {{ // Celebi
- }}, {{ // ?
- }}, {{ // ?
- }}, {{ // ?
- }}, {{ // ?
- }}, {{ // ?
- }}, {{ // ?
- }}, {{ // ?
- }}, {{ // ?
- }}, {{ // ?
- }}, {{ // ?
- }}, {{ // ?
- }}, {{ // ?
- }}, {{ // ?
- }}, {{ // ?
- }}, {{ // ?
- }}, {{ // ?
- }}, {{ // ?
- }}, {{ // ?
- }}, {{ // ?
- }}, {{ // ?
- }}, {{ // ?
- }}, {{ // ?
- }}, {{ // ?
- }}, {{ // ?
- }}, {{ // ?
- }}, {{ // Treecko
- {EVO_LEVEL, 16, SPECIES_GROVYLE},
- }}, {{ // Grovyle
- {EVO_LEVEL, 36, SPECIES_SCEPTILE},
- }}, {{ // Sceptile
- }}, {{ // Torchic
- {EVO_LEVEL, 16, SPECIES_COMBUSKEN},
- }}, {{ // Combusken
- {EVO_LEVEL, 36, SPECIES_BLAZIKEN},
- }}, {{ // Blaziken
- }}, {{ // Mudkip
- {EVO_LEVEL, 16, SPECIES_MARSHTOMP},
- }}, {{ // Marshtomp
- {EVO_LEVEL, 36, SPECIES_SWAMPERT},
- }}, {{ // Swampert
- }}, {{ // Poochyena
- {EVO_LEVEL, 18, SPECIES_MIGHTYENA},
- }}, {{ // Mightyena
- }}, {{ // Zigzagoon
- {EVO_LEVEL, 20, SPECIES_LINOONE},
- }}, {{ // Linoone
- }}, {{ // Wurmple
- {EVO_LEVEL_SILCOON, 7, SPECIES_SILCOON},
- {EVO_LEVEL_CASCOON, 7, SPECIES_CASCOON},
- }}, {{ // Silcoon
- {EVO_LEVEL, 10, SPECIES_BEAUTIFLY},
- }}, {{ // Beautifly
- }}, {{ // Cascoon
- {EVO_LEVEL, 10, SPECIES_DUSTOX},
- }}, {{ // Dustox
- }}, {{ // Lotad
- {EVO_LEVEL, 14, SPECIES_LOMBRE},
- }}, {{ // Lombre
- {EVO_ITEM, ITEM_WATER_STONE, SPECIES_LUDICOLO},
- }}, {{ // Ludicolo
- }}, {{ // Seedot
- {EVO_LEVEL, 14, SPECIES_NUZLEAF},
- }}, {{ // Nuzleaf
- {EVO_ITEM, ITEM_LEAF_STONE, SPECIES_SHIFTRY},
- }}, {{ // Shiftry
- }}, {{ // Nincada
- {EVO_LEVEL_NINJASK, 20, SPECIES_NINJASK},
- {EVO_LEVEL_SHEDINJA, 20, SPECIES_SHEDINJA},
- }}, {{ // Ninjask
- }}, {{ // Shedinja
- }}, {{ // Taillow
- {EVO_LEVEL, 22, SPECIES_SWELLOW},
- }}, {{ // Swellow
- }}, {{ // Shroomish
- {EVO_LEVEL, 23, SPECIES_BRELOOM},
- }}, {{ // Breloom
- }}, {{ // Spinda
- }}, {{ // Wingull
- {EVO_LEVEL, 25, SPECIES_PELIPPER},
- }}, {{ // Pelipper
- }}, {{ // Surskit
- {EVO_LEVEL, 22, SPECIES_MASQUERAIN},
- }}, {{ // Masquerain
- }}, {{ // Wailmer
- {EVO_LEVEL, 40, SPECIES_WAILORD},
- }}, {{ // Wailord
- }}, {{ // Skitty
- {EVO_ITEM, ITEM_MOON_STONE, SPECIES_DELCATTY},
- }}, {{ // Delcatty
- }}, {{ // Kecleon
- }}, {{ // Baltoy
- {EVO_LEVEL, 36, SPECIES_CLAYDOL},
- }}, {{ // Claydol
- }}, {{ // Nosepass
- }}, {{ // Torkoal
- }}, {{ // Sableye
- }}, {{ // Barboach
- {EVO_LEVEL, 30, SPECIES_WHISCASH},
- }}, {{ // Whiscash
- }}, {{ // Luvdisc
- }}, {{ // Corphish
- {EVO_LEVEL, 30, SPECIES_CRAWDAUNT},
- }}, {{ // Crawdaunt
- }}, {{ // Feebas
- {EVO_BEAUTY, 170, SPECIES_MILOTIC},
- }}, {{ // Milotic
- }}, {{ // Carvanha
- {EVO_LEVEL, 30, SPECIES_SHARPEDO},
- }}, {{ // Sharpedo
- }}, {{ // Trapinch
- {EVO_LEVEL, 35, SPECIES_VIBRAVA},
- }}, {{ // Vibrava
- {EVO_LEVEL, 45, SPECIES_FLYGON},
- }}, {{ // Flygon
- }}, {{ // Makuhita
- {EVO_LEVEL, 24, SPECIES_HARIYAMA},
- }}, {{ // Hariyama
- }}, {{ // Electrike
- {EVO_LEVEL, 26, SPECIES_MANECTRIC},
- }}, {{ // Manectric
- }}, {{ // Numel
- {EVO_LEVEL, 33, SPECIES_CAMERUPT},
- }}, {{ // Camerupt
- }}, {{ // Spheal
- {EVO_LEVEL, 32, SPECIES_SEALEO},
- }}, {{ // Sealeo
- {EVO_LEVEL, 44, SPECIES_WALREIN},
- }}, {{ // Walrein
- }}, {{ // Cacnea
- {EVO_LEVEL, 32, SPECIES_CACTURNE},
- }}, {{ // Cacturne
- }}, {{ // Snorunt
- {EVO_LEVEL, 42, SPECIES_GLALIE},
- }}, {{ // Glalie
- }}, {{ // Lunatone
- }}, {{ // Solrock
- }}, {{ // Azurill
- {EVO_FRIENDSHIP, 0, SPECIES_MARILL},
- }}, {{ // Spoink
- {EVO_LEVEL, 32, SPECIES_GRUMPIG},
- }}, {{ // Grumpig
- }}, {{ // Plusle
- }}, {{ // Minun
- }}, {{ // Mawile
- }}, {{ // Meditite
- {EVO_LEVEL, 37, SPECIES_MEDICHAM},
- }}, {{ // Medicham
- }}, {{ // Swablu
- {EVO_LEVEL, 35, SPECIES_ALTARIA},
- }}, {{ // Altaria
- }}, {{ // Wynaut
- {EVO_LEVEL, 15, SPECIES_WOBBUFFET},
- }}, {{ // Duskull
- {EVO_LEVEL, 37, SPECIES_DUSCLOPS},
- }}, {{ // Dusclops
- }}, {{ // Roselia
- }}, {{ // Slakoth
- {EVO_LEVEL, 18, SPECIES_VIGOROTH},
- }}, {{ // Vigoroth
- {EVO_LEVEL, 36, SPECIES_SLAKING},
- }}, {{ // Slaking
- }}, {{ // Gulpin
- {EVO_LEVEL, 26, SPECIES_SWALOT},
- }}, {{ // Swalot
- }}, {{ // Tropius
- }}, {{ // Whismur
- {EVO_LEVEL, 20, SPECIES_LOUDRED},
- }}, {{ // Loudred
- {EVO_LEVEL, 40, SPECIES_EXPLOUD},
- }}, {{ // Exploud
- }}, {{ // Clamperl
- {EVO_TRADE_ITEM, ITEM_DEEP_SEA_TOOTH, SPECIES_HUNTAIL},
- {EVO_TRADE_ITEM, ITEM_DEEP_SEA_SCALE, SPECIES_GOREBYSS},
- }}, {{ // Huntail
- }}, {{ // Gorebyss
- }}, {{ // Absol
- }}, {{ // Shuppet
- {EVO_LEVEL, 37, SPECIES_BANETTE},
- }}, {{ // Banette
- }}, {{ // Seviper
- }}, {{ // Zangoose
- }}, {{ // Relicanth
- }}, {{ // Aron
- {EVO_LEVEL, 32, SPECIES_LAIRON},
- }}, {{ // Lairon
- {EVO_LEVEL, 42, SPECIES_AGGRON},
- }}, {{ // Aggron
- }}, {{ // Castform
- }}, {{ // Volbeat
- }}, {{ // Illumise
- }}, {{ // Lileep
- {EVO_LEVEL, 40, SPECIES_CRADILY},
- }}, {{ // Cradily
- }}, {{ // Anorith
- {EVO_LEVEL, 40, SPECIES_ARMALDO},
- }}, {{ // Armaldo
- }}, {{ // Ralts
- {EVO_LEVEL, 20, SPECIES_KIRLIA},
- }}, {{ // Kirlia
- {EVO_LEVEL, 30, SPECIES_GARDEVOIR},
- }}, {{ // Gardevoir
- }}, {{ // Bagon
- {EVO_LEVEL, 30, SPECIES_SHELGON},
- }}, {{ // Shelgon
- {EVO_LEVEL, 50, SPECIES_SALAMENCE},
- }}, {{ // Salamence
- }}, {{ // Beldum
- {EVO_LEVEL, 20, SPECIES_METANG},
- }}, {{ // Metang
- {EVO_LEVEL, 45, SPECIES_METAGROSS},
- }}, {{ // Metagross
- }}, {{ // Regirock
- }}, {{ // Regice
- }}, {{ // Registeel
- }}, {{ // Kyogre
- }}, {{ // Groudon
- }}, {{ // Rayquaza
- }}, {{ // Latias
- }}, {{ // Latios
- }}, {{ // Jirachi
- }}, {{ // Deoxys
- }}, {{ // Chimecho
- }}
+struct Evolution gEvolutionTable[NUM_SPECIES][5] =
+{
+ [SPECIES_BULBASAUR] = {{EVO_LEVEL, 16, SPECIES_IVYSAUR}},
+ [SPECIES_IVYSAUR] = {{EVO_LEVEL, 32, SPECIES_VENUSAUR}},
+ [SPECIES_CHARMANDER] = {{EVO_LEVEL, 16, SPECIES_CHARMELEON}},
+ [SPECIES_CHARMELEON] = {{EVO_LEVEL, 36, SPECIES_CHARIZARD}},
+ [SPECIES_SQUIRTLE] = {{EVO_LEVEL, 16, SPECIES_WARTORTLE}},
+ [SPECIES_WARTORTLE] = {{EVO_LEVEL, 36, SPECIES_BLASTOISE}},
+ [SPECIES_CATERPIE] = {{EVO_LEVEL, 7, SPECIES_METAPOD}},
+ [SPECIES_METAPOD] = {{EVO_LEVEL, 10, SPECIES_BUTTERFREE}},
+ [SPECIES_WEEDLE] = {{EVO_LEVEL, 7, SPECIES_KAKUNA}},
+ [SPECIES_KAKUNA] = {{EVO_LEVEL, 10, SPECIES_BEEDRILL}},
+ [SPECIES_PIDGEY] = {{EVO_LEVEL, 18, SPECIES_PIDGEOTTO}},
+ [SPECIES_PIDGEOTTO] = {{EVO_LEVEL, 36, SPECIES_PIDGEOT}},
+ [SPECIES_RATTATA] = {{EVO_LEVEL, 20, SPECIES_RATICATE}},
+ [SPECIES_SPEAROW] = {{EVO_LEVEL, 20, SPECIES_FEAROW}},
+ [SPECIES_EKANS] = {{EVO_LEVEL, 22, SPECIES_ARBOK}},
+ [SPECIES_PIKACHU] = {{EVO_ITEM, ITEM_THUNDER_STONE, SPECIES_RAICHU}},
+ [SPECIES_SANDSHREW] = {{EVO_LEVEL, 22, SPECIES_SANDSLASH}},
+ [SPECIES_NIDORAN_F] = {{EVO_LEVEL, 16, SPECIES_NIDORINA}},
+ [SPECIES_NIDORINA] = {{EVO_ITEM, ITEM_MOON_STONE, SPECIES_NIDOQUEEN}},
+ [SPECIES_NIDORAN_M] = {{EVO_LEVEL, 16, SPECIES_NIDORINO}},
+ [SPECIES_NIDORINO] = {{EVO_ITEM, ITEM_MOON_STONE, SPECIES_NIDOKING}},
+ [SPECIES_CLEFAIRY] = {{EVO_ITEM, ITEM_MOON_STONE, SPECIES_CLEFABLE}},
+ [SPECIES_VULPIX] = {{EVO_ITEM, ITEM_FIRE_STONE, SPECIES_NINETALES}},
+ [SPECIES_JIGGLYPUFF] = {{EVO_ITEM, ITEM_MOON_STONE, SPECIES_WIGGLYTUFF}},
+ [SPECIES_ZUBAT] = {{EVO_LEVEL, 22, SPECIES_GOLBAT}},
+ [SPECIES_GOLBAT] = {{EVO_FRIENDSHIP, 0, SPECIES_CROBAT}},
+ [SPECIES_ODDISH] = {{EVO_LEVEL, 21, SPECIES_GLOOM}},
+ [SPECIES_GLOOM] = {{EVO_ITEM, ITEM_LEAF_STONE, SPECIES_VILEPLUME},
+ {EVO_ITEM, ITEM_SUN_STONE, SPECIES_BELLOSSOM}},
+ [SPECIES_PARAS] = {{EVO_LEVEL, 24, SPECIES_PARASECT}},
+ [SPECIES_VENONAT] = {{EVO_LEVEL, 31, SPECIES_VENOMOTH}},
+ [SPECIES_DIGLETT] = {{EVO_LEVEL, 26, SPECIES_DUGTRIO}},
+ [SPECIES_MEOWTH] = {{EVO_LEVEL, 28, SPECIES_PERSIAN}},
+ [SPECIES_PSYDUCK] = {{EVO_LEVEL, 33, SPECIES_GOLDUCK}},
+ [SPECIES_MANKEY] = {{EVO_LEVEL, 28, SPECIES_PRIMEAPE}},
+ [SPECIES_GROWLITHE] = {{EVO_ITEM, ITEM_FIRE_STONE, SPECIES_ARCANINE}},
+ [SPECIES_POLIWAG] = {{EVO_LEVEL, 25, SPECIES_POLIWHIRL}},
+ [SPECIES_POLIWHIRL] = {{EVO_ITEM, ITEM_WATER_STONE, SPECIES_POLIWRATH},
+ {EVO_TRADE_ITEM, ITEM_KINGS_ROCK, SPECIES_POLITOED}},
+ [SPECIES_ABRA] = {{EVO_LEVEL, 16, SPECIES_KADABRA}},
+ [SPECIES_KADABRA] = {{EVO_TRADE, 0, SPECIES_ALAKAZAM}},
+ [SPECIES_MACHOP] = {{EVO_LEVEL, 28, SPECIES_MACHOKE}},
+ [SPECIES_MACHOKE] = {{EVO_TRADE, 0, SPECIES_MACHAMP}},
+ [SPECIES_BELLSPROUT] = {{EVO_LEVEL, 21, SPECIES_WEEPINBELL}},
+ [SPECIES_WEEPINBELL] = {{EVO_ITEM, ITEM_LEAF_STONE, SPECIES_VICTREEBEL}},
+ [SPECIES_TENTACOOL] = {{EVO_LEVEL, 30, SPECIES_TENTACRUEL}},
+ [SPECIES_GEODUDE] = {{EVO_LEVEL, 25, SPECIES_GRAVELER}},
+ [SPECIES_GRAVELER] = {{EVO_TRADE, 0, SPECIES_GOLEM}},
+ [SPECIES_PONYTA] = {{EVO_LEVEL, 40, SPECIES_RAPIDASH}},
+ [SPECIES_SLOWPOKE] = {{EVO_LEVEL, 37, SPECIES_SLOWBRO},
+ {EVO_TRADE_ITEM, ITEM_KINGS_ROCK, SPECIES_SLOWKING}},
+ [SPECIES_MAGNEMITE] = {{EVO_LEVEL, 30, SPECIES_MAGNETON}},
+ [SPECIES_DODUO] = {{EVO_LEVEL, 31, SPECIES_DODRIO}},
+ [SPECIES_SEEL] = {{EVO_LEVEL, 34, SPECIES_DEWGONG}},
+ [SPECIES_GRIMER] = {{EVO_LEVEL, 38, SPECIES_MUK}},
+ [SPECIES_SHELLDER] = {{EVO_ITEM, ITEM_WATER_STONE, SPECIES_CLOYSTER}},
+ [SPECIES_GASTLY] = {{EVO_LEVEL, 25, SPECIES_HAUNTER}},
+ [SPECIES_HAUNTER] = {{EVO_TRADE, 0, SPECIES_GENGAR}},
+ [SPECIES_ONIX] = {{EVO_TRADE_ITEM, ITEM_METAL_COAT, SPECIES_STEELIX}},
+ [SPECIES_DROWZEE] = {{EVO_LEVEL, 26, SPECIES_HYPNO}},
+ [SPECIES_KRABBY] = {{EVO_LEVEL, 28, SPECIES_KINGLER}},
+ [SPECIES_VOLTORB] = {{EVO_LEVEL, 30, SPECIES_ELECTRODE}},
+ [SPECIES_EXEGGCUTE] = {{EVO_ITEM, ITEM_LEAF_STONE, SPECIES_EXEGGUTOR}},
+ [SPECIES_CUBONE] = {{EVO_LEVEL, 28, SPECIES_MAROWAK}},
+ [SPECIES_KOFFING] = {{EVO_LEVEL, 35, SPECIES_WEEZING}},
+ [SPECIES_RHYHORN] = {{EVO_LEVEL, 42, SPECIES_RHYDON}},
+ [SPECIES_CHANSEY] = {{EVO_FRIENDSHIP, 0, SPECIES_BLISSEY}},
+ [SPECIES_HORSEA] = {{EVO_LEVEL, 32, SPECIES_SEADRA}},
+ [SPECIES_SEADRA] = {{EVO_TRADE_ITEM, ITEM_DRAGON_SCALE, SPECIES_KINGDRA}},
+ [SPECIES_GOLDEEN] = {{EVO_LEVEL, 33, SPECIES_SEAKING}},
+ [SPECIES_STARYU] = {{EVO_ITEM, ITEM_WATER_STONE, SPECIES_STARMIE}},
+ [SPECIES_SCYTHER] = {{EVO_TRADE_ITEM, ITEM_METAL_COAT, SPECIES_SCIZOR}},
+ [SPECIES_MAGIKARP] = {{EVO_LEVEL, 20, SPECIES_GYARADOS}},
+ [SPECIES_EEVEE] = {{EVO_ITEM, ITEM_THUNDER_STONE, SPECIES_JOLTEON},
+ {EVO_ITEM, ITEM_WATER_STONE, SPECIES_VAPOREON},
+ {EVO_ITEM, ITEM_FIRE_STONE, SPECIES_FLAREON},
+ {EVO_FRIENDSHIP_DAY, 0, SPECIES_ESPEON},
+ {EVO_FRIENDSHIP_NIGHT, 0, SPECIES_UMBREON}},
+ [SPECIES_PORYGON] = {{EVO_TRADE_ITEM, ITEM_UP_GRADE, SPECIES_PORYGON2}},
+ [SPECIES_OMANYTE] = {{EVO_LEVEL, 40, SPECIES_OMASTAR}},
+ [SPECIES_KABUTO] = {{EVO_LEVEL, 40, SPECIES_KABUTOPS}},
+ [SPECIES_DRATINI] = {{EVO_LEVEL, 30, SPECIES_DRAGONAIR}},
+ [SPECIES_DRAGONAIR] = {{EVO_LEVEL, 55, SPECIES_DRAGONITE}},
+ [SPECIES_CHIKORITA] = {{EVO_LEVEL, 16, SPECIES_BAYLEEF}},
+ [SPECIES_BAYLEEF] = {{EVO_LEVEL, 32, SPECIES_MEGANIUM}},
+ [SPECIES_CYNDAQUIL] = {{EVO_LEVEL, 14, SPECIES_QUILAVA}},
+ [SPECIES_QUILAVA] = {{EVO_LEVEL, 36, SPECIES_TYPHLOSION}},
+ [SPECIES_TOTODILE] = {{EVO_LEVEL, 18, SPECIES_CROCONAW}},
+ [SPECIES_CROCONAW] = {{EVO_LEVEL, 30, SPECIES_FERALIGATR}},
+ [SPECIES_SENTRET] = {{EVO_LEVEL, 15, SPECIES_FURRET}},
+ [SPECIES_HOOTHOOT] = {{EVO_LEVEL, 20, SPECIES_NOCTOWL}},
+ [SPECIES_LEDYBA] = {{EVO_LEVEL, 18, SPECIES_LEDIAN}},
+ [SPECIES_SPINARAK] = {{EVO_LEVEL, 22, SPECIES_ARIADOS}},
+ [SPECIES_CHINCHOU] = {{EVO_LEVEL, 27, SPECIES_LANTURN}},
+ [SPECIES_PICHU] = {{EVO_FRIENDSHIP, 0, SPECIES_PIKACHU}},
+ [SPECIES_CLEFFA] = {{EVO_FRIENDSHIP, 0, SPECIES_CLEFAIRY}},
+ [SPECIES_IGGLYBUFF] = {{EVO_FRIENDSHIP, 0, SPECIES_JIGGLYPUFF}},
+ [SPECIES_TOGEPI] = {{EVO_FRIENDSHIP, 0, SPECIES_TOGETIC}},
+ [SPECIES_NATU] = {{EVO_LEVEL, 25, SPECIES_XATU}},
+ [SPECIES_MAREEP] = {{EVO_LEVEL, 15, SPECIES_FLAAFFY}},
+ [SPECIES_FLAAFFY] = {{EVO_LEVEL, 30, SPECIES_AMPHAROS}},
+ [SPECIES_MARILL] = {{EVO_LEVEL, 18, SPECIES_AZUMARILL}},
+ [SPECIES_HOPPIP] = {{EVO_LEVEL, 18, SPECIES_SKIPLOOM}},
+ [SPECIES_SKIPLOOM] = {{EVO_LEVEL, 27, SPECIES_JUMPLUFF}},
+ [SPECIES_SUNKERN] = {{EVO_ITEM, ITEM_SUN_STONE, SPECIES_SUNFLORA}},
+ [SPECIES_WOOPER] = {{EVO_LEVEL, 20, SPECIES_QUAGSIRE}},
+ [SPECIES_PINECO] = {{EVO_LEVEL, 31, SPECIES_FORRETRESS}},
+ [SPECIES_SNUBBULL] = {{EVO_LEVEL, 23, SPECIES_GRANBULL}},
+ [SPECIES_TEDDIURSA] = {{EVO_LEVEL, 30, SPECIES_URSARING}},
+ [SPECIES_SLUGMA] = {{EVO_LEVEL, 38, SPECIES_MAGCARGO}},
+ [SPECIES_SWINUB] = {{EVO_LEVEL, 33, SPECIES_PILOSWINE}},
+ [SPECIES_REMORAID] = {{EVO_LEVEL, 25, SPECIES_OCTILLERY}},
+ [SPECIES_HOUNDOUR] = {{EVO_LEVEL, 24, SPECIES_HOUNDOOM}},
+ [SPECIES_PHANPY] = {{EVO_LEVEL, 25, SPECIES_DONPHAN}},
+ [SPECIES_TYROGUE] = {{EVO_LEVEL_ATK_LT_DEF, 20, SPECIES_HITMONCHAN},
+ {EVO_LEVEL_ATK_GT_DEF, 20, SPECIES_HITMONLEE},
+ {EVO_LEVEL_ATK_EQ_DEF, 20, SPECIES_HITMONTOP}},
+ [SPECIES_SMOOCHUM] = {{EVO_LEVEL, 30, SPECIES_JYNX}},
+ [SPECIES_ELEKID] = {{EVO_LEVEL, 30, SPECIES_ELECTABUZZ}},
+ [SPECIES_MAGBY] = {{EVO_LEVEL, 30, SPECIES_MAGMAR}},
+ [SPECIES_LARVITAR] = {{EVO_LEVEL, 30, SPECIES_PUPITAR}},
+ [SPECIES_PUPITAR] = {{EVO_LEVEL, 55, SPECIES_TYRANITAR}},
+ [SPECIES_TREECKO] = {{EVO_LEVEL, 16, SPECIES_GROVYLE}},
+ [SPECIES_GROVYLE] = {{EVO_LEVEL, 36, SPECIES_SCEPTILE}},
+ [SPECIES_TORCHIC] = {{EVO_LEVEL, 16, SPECIES_COMBUSKEN}},
+ [SPECIES_COMBUSKEN] = {{EVO_LEVEL, 36, SPECIES_BLAZIKEN}},
+ [SPECIES_MUDKIP] = {{EVO_LEVEL, 16, SPECIES_MARSHTOMP}},
+ [SPECIES_MARSHTOMP] = {{EVO_LEVEL, 36, SPECIES_SWAMPERT}},
+ [SPECIES_POOCHYENA] = {{EVO_LEVEL, 18, SPECIES_MIGHTYENA}},
+ [SPECIES_ZIGZAGOON] = {{EVO_LEVEL, 20, SPECIES_LINOONE}},
+ [SPECIES_WURMPLE] = {{EVO_LEVEL_SILCOON, 7, SPECIES_SILCOON},
+ {EVO_LEVEL_CASCOON, 7, SPECIES_CASCOON}},
+ [SPECIES_SILCOON] = {{EVO_LEVEL, 10, SPECIES_BEAUTIFLY}},
+ [SPECIES_CASCOON] = {{EVO_LEVEL, 10, SPECIES_DUSTOX}},
+ [SPECIES_LOTAD] = {{EVO_LEVEL, 14, SPECIES_LOMBRE}},
+ [SPECIES_LOMBRE] = {{EVO_ITEM, ITEM_WATER_STONE, SPECIES_LUDICOLO}},
+ [SPECIES_SEEDOT] = {{EVO_LEVEL, 14, SPECIES_NUZLEAF}},
+ [SPECIES_NUZLEAF] = {{EVO_ITEM, ITEM_LEAF_STONE, SPECIES_SHIFTRY}},
+ [SPECIES_NINCADA] = {{EVO_LEVEL_NINJASK, 20, SPECIES_NINJASK},
+ {EVO_LEVEL_SHEDINJA, 20, SPECIES_SHEDINJA}},
+ [SPECIES_TAILLOW] = {{EVO_LEVEL, 22, SPECIES_SWELLOW}},
+ [SPECIES_SHROOMISH] = {{EVO_LEVEL, 23, SPECIES_BRELOOM}},
+ [SPECIES_WINGULL] = {{EVO_LEVEL, 25, SPECIES_PELIPPER}},
+ [SPECIES_SURSKIT] = {{EVO_LEVEL, 22, SPECIES_MASQUERAIN}},
+ [SPECIES_WAILMER] = {{EVO_LEVEL, 40, SPECIES_WAILORD}},
+ [SPECIES_SKITTY] = {{EVO_ITEM, ITEM_MOON_STONE, SPECIES_DELCATTY}},
+ [SPECIES_BALTOY] = {{EVO_LEVEL, 36, SPECIES_CLAYDOL}},
+ [SPECIES_BARBOACH] = {{EVO_LEVEL, 30, SPECIES_WHISCASH}},
+ [SPECIES_CORPHISH] = {{EVO_LEVEL, 30, SPECIES_CRAWDAUNT}},
+ [SPECIES_FEEBAS] = {{EVO_BEAUTY, 170, SPECIES_MILOTIC}},
+ [SPECIES_CARVANHA] = {{EVO_LEVEL, 30, SPECIES_SHARPEDO}},
+ [SPECIES_TRAPINCH] = {{EVO_LEVEL, 35, SPECIES_VIBRAVA}},
+ [SPECIES_VIBRAVA] = {{EVO_LEVEL, 45, SPECIES_FLYGON}},
+ [SPECIES_MAKUHITA] = {{EVO_LEVEL, 24, SPECIES_HARIYAMA}},
+ [SPECIES_ELECTRIKE] = {{EVO_LEVEL, 26, SPECIES_MANECTRIC}},
+ [SPECIES_NUMEL] = {{EVO_LEVEL, 33, SPECIES_CAMERUPT}},
+ [SPECIES_SPHEAL] = {{EVO_LEVEL, 32, SPECIES_SEALEO}},
+ [SPECIES_SEALEO] = {{EVO_LEVEL, 44, SPECIES_WALREIN}},
+ [SPECIES_CACNEA] = {{EVO_LEVEL, 32, SPECIES_CACTURNE}},
+ [SPECIES_SNORUNT] = {{EVO_LEVEL, 42, SPECIES_GLALIE}},
+ [SPECIES_AZURILL] = {{EVO_FRIENDSHIP, 0, SPECIES_MARILL}},
+ [SPECIES_SPOINK] = {{EVO_LEVEL, 32, SPECIES_GRUMPIG}},
+ [SPECIES_MEDITITE] = {{EVO_LEVEL, 37, SPECIES_MEDICHAM}},
+ [SPECIES_SWABLU] = {{EVO_LEVEL, 35, SPECIES_ALTARIA}},
+ [SPECIES_WYNAUT] = {{EVO_LEVEL, 15, SPECIES_WOBBUFFET}},
+ [SPECIES_DUSKULL] = {{EVO_LEVEL, 37, SPECIES_DUSCLOPS}},
+ [SPECIES_SLAKOTH] = {{EVO_LEVEL, 18, SPECIES_VIGOROTH}},
+ [SPECIES_VIGOROTH] = {{EVO_LEVEL, 36, SPECIES_SLAKING}},
+ [SPECIES_GULPIN] = {{EVO_LEVEL, 26, SPECIES_SWALOT}},
+ [SPECIES_WHISMUR] = {{EVO_LEVEL, 20, SPECIES_LOUDRED}},
+ [SPECIES_LOUDRED] = {{EVO_LEVEL, 40, SPECIES_EXPLOUD}},
+ [SPECIES_CLAMPERL] = {{EVO_TRADE_ITEM, ITEM_DEEP_SEA_TOOTH, SPECIES_HUNTAIL},
+ {EVO_TRADE_ITEM, ITEM_DEEP_SEA_SCALE, SPECIES_GOREBYSS}},
+ [SPECIES_SHUPPET] = {{EVO_LEVEL, 37, SPECIES_BANETTE}},
+ [SPECIES_ARON] = {{EVO_LEVEL, 32, SPECIES_LAIRON}},
+ [SPECIES_LAIRON] = {{EVO_LEVEL, 42, SPECIES_AGGRON}},
+ [SPECIES_LILEEP] = {{EVO_LEVEL, 40, SPECIES_CRADILY}},
+ [SPECIES_ANORITH] = {{EVO_LEVEL, 40, SPECIES_ARMALDO}},
+ [SPECIES_RALTS] = {{EVO_LEVEL, 20, SPECIES_KIRLIA}},
+ [SPECIES_KIRLIA] = {{EVO_LEVEL, 30, SPECIES_GARDEVOIR}},
+ [SPECIES_BAGON] = {{EVO_LEVEL, 30, SPECIES_SHELGON}},
+ [SPECIES_SHELGON] = {{EVO_LEVEL, 50, SPECIES_SALAMENCE}},
+ [SPECIES_BELDUM] = {{EVO_LEVEL, 20, SPECIES_METANG}},
+ [SPECIES_METANG] = {{EVO_LEVEL, 45, SPECIES_METAGROSS}},
};
#endif //POKERUBY_EVOLUTION_H
diff --git a/src/data/pokemon/item_effects.h b/src/data/pokemon/item_effects.h
index cd06228dd..c7409f3b2 100644
--- a/src/data/pokemon/item_effects.h
+++ b/src/data/pokemon/item_effects.h
@@ -1,661 +1,72 @@
-//
-
-//
-
-#ifndef POKERUBY_ITEM_EFFECTS_H
-#define POKERUBY_ITEM_EFFECTS_H
-
-const u8 gItemEffect_Potion[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x04,
- 0x00,
- 20
-};
-
-const u8 gItemEffect_Antidote[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x10,
- 0x00,
- 0x00
-};
-
-const u8 gItemEffect_BurnHeal[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x08,
- 0x00,
- 0x00
-};
-
-const u8 gItemEffect_IceHeal[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x04,
- 0x00,
- 0x00
-};
-
-const u8 gItemEffect_Awakening[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x20,
- 0x00,
- 0x00
-};
-
-const u8 gItemEffect_ParalyzeHeal[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x02,
- 0x00,
- 0x00
-};
-
-const u8 gItemEffect_FullRestore[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x3f,
- 0x04,
- 0x00,
- 0xff
-};
-
-const u8 gItemEffect_MaxPotion[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x04,
- 0x00,
- 0xff
-};
-
-const u8 gItemEffect_HyperPotion[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x04,
- 0x00,
- 200
-};
-
-const u8 gItemEffect_SuperPotion[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x04,
- 0x00,
- 50
-};
-
-const u8 gItemEffect_FullHeal[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x3f,
- 0x00,
- 0x00
-};
-
-const u8 gItemEffect_Revive[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x44,
- 0x00,
- 0xfe
-};
-
-const u8 gItemEffect_MaxRevive[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x44,
- 0x00,
- 0xff
-};
-
-const u8 gItemEffect_FreshWater[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x04,
- 0x00,
- 50
-};
-
-const u8 gItemEffect_SodaPop[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x04,
- 0x00,
- 60
-};
-
-const u8 gItemEffect_Lemonade[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x04,
- 0x00,
- 80
-};
-
-const u8 gItemEffect_MoomooMilk[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x04,
- 0x00,
- 100
-};
-
-const u8 gItemEffect_EnergyPowder[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x04,
- 0xe0,
- 50,
- 0xfb,
- 0xfb,
- 0xf6
-};
-
-const u8 gItemEffect_EnergyRoot[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x04,
- 0xe0,
- 200,
- 0xf6,
- 0xf6,
- 0xf1
-};
-
-const u8 gItemEffect_HealPowder[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x3f,
- 0x00,
- 0xe0,
- 0xfb,
- 0xfb,
- 0xf6
-};
-
-const u8 gItemEffect_RevivalHerb[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x44,
- 0xe0,
- 0xfe,
- 0xf1,
- 0xf1,
- 0xec
-};
-
-const u8 gItemEffect_Ether[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x18,
- 0x00,
- 0x0a
-};
-
-const u8 gItemEffect_MaxEther[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x18,
- 0x00,
- 0x7f
-};
-
-const u8 gItemEffect_Elixir[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x08,
- 0x00,
- 0x0a
-};
-
-const u8 gItemEffect_MaxElixir[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x08,
- 0x00,
- 0x7f
-};
-
-const u8 gItemEffect_LavaCookie[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x3f,
- 0x00,
- 0x00
-};
-
-const u8 gItemEffect_BlueFlute[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x20,
- 0x00,
- 0x00
-};
-
-const u8 gItemEffect_YellowFlute[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x01,
- 0x00,
- 0x00
-};
-
-const u8 gItemEffect_RedFlute[] = {
- 0x80,
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x00
-};
-
-const u8 gItemEffect_BerryJuice[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x04,
- 0x00,
- 20
-};
-
-const u8 gItemEffect_SacredAsh[] = {
- 0x40,
- 0x00,
- 0x00,
- 0x00,
- 0x44,
- 0x00,
- 0xff
-};
-
-const u8 gItemEffect_HPUp[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x01,
- 0xe0,
- 0x0a,
- 0x05,
- 0x03,
- 0x02
-};
-
-const u8 gItemEffect_Protein[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x02,
- 0xe0,
- 0x0a,
- 0x05,
- 0x03,
- 0x02
-};
-
-const u8 gItemEffect_Iron[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0xe1,
- 0x0a,
- 0x05,
- 0x03,
- 0x02
-};
-
-const u8 gItemEffect_Carbos[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0xe2,
- 0x0a,
- 0x05,
- 0x03,
- 0x02
-};
-
-const u8 gItemEffect_Calcium[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0xe8,
- 0x0a,
- 0x05,
- 0x03,
- 0x02
-};
-
-const u8 gItemEffect_RareCandy[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x40,
- 0x44,
- 0xe0,
- 253,
- 0x05,
- 0x03,
- 0x02
-};
-
-const u8 gItemEffect_PPUp[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x20,
- 0xe0,
- 0x05,
- 0x03,
- 0x02
-};
-
-const u8 gItemEffect_Zinc[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0xe4,
- 0x0a,
- 0x05,
- 0x03,
- 0x02
-};
-
-const u8 gItemEffect_PPMax[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0xf0,
- 0x05,
- 0x03,
- 0x02
-};
-
-const u8 gItemEffect_GuardSpec[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x80,
- 0x00,
- 0x60,
- 0x01,
- 0x01
-};
-
-const u8 gItemEffect_DireHit[] = {
- 0x20,
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x60,
- 0x01,
- 0x01
-};
-
-const u8 gItemEffect_XAttack[] = {
- 0x01,
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x60,
- 0x01,
- 0x01
-};
-
-const u8 gItemEffect_XDefend[] = {
- 0x00,
- 0x10,
- 0x00,
- 0x00,
- 0x00,
- 0x60,
- 0x01,
- 0x01
-};
-
-const u8 gItemEffect_XSpeed[] = {
- 0x00,
- 0x01,
- 0x00,
- 0x00,
- 0x00,
- 0x60,
- 0x01,
- 0x01
-};
-
-const u8 gItemEffect_XAccuracy[] = {
- 0x00,
- 0x00,
- 0x10,
- 0x00,
- 0x00,
- 0x60,
- 0x01,
- 0x01
-};
-
-const u8 gItemEffect_XSpecial[] = {
- 0x00,
- 0x00,
- 0x01,
- 0x00,
- 0x00,
- 0x60,
- 0x01,
- 0x01
-};
-
-const u8 gItemEffect_SunStone[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x80,
- 0x00
-};
-
-const u8 gItemEffect_MoonStone[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x80,
- 0x00
-};
-
-const u8 gItemEffect_FireStone[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x80,
- 0x00
-};
-
-const u8 gItemEffect_ThunderStone[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x80,
- 0x00
-};
-
-const u8 gItemEffect_WaterStone[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x80,
- 0x00
-};
-
-const u8 gItemEffect_LeafStone[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x80,
- 0x00
-};
-
-const u8 gItemEffect_CheriBerry[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x02,
- 0x00,
- 0x00
-};
-
-const u8 gItemEffect_ChestoBerry[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x20,
- 0x00,
- 0x00
-};
-
-const u8 gItemEffect_PechaBerry[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x10,
- 0x00,
- 0x00
-};
-
-const u8 gItemEffect_RawstBerry[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x08,
- 0x00,
- 0x00
-};
-
-const u8 gItemEffect_AspearBerry[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x04,
- 0x00,
- 0x00
-};
-
-const u8 gItemEffect_LeppaBerry[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x18,
- 0x00,
- 0x0a
-};
-
-const u8 gItemEffect_OranBerry[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x04,
- 0x00,
- 10
-};
-
-const u8 gItemEffect_PersimBerry[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x01,
- 0x00,
- 0x00
-};
-
-const u8 gItemEffect_LumBerry[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x3f,
- 0x00,
- 0x00
-};
-
-const u8 gItemEffect_SitrusBerry[] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
- 0x04,
- 0x00,
- 30
-};
-
-const u8 *const gItemEffectTable[] = {
+#ifndef GUARD_ITEM_EFFECTS_H
+#define GUARD_ITEM_EFFECTS_H
+
+const u8 gItemEffect_Potion[] = {0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 20};
+const u8 gItemEffect_Antidote[] = {0x00, 0x00, 0x00, 0x10, 0x00, 0x00};
+const u8 gItemEffect_BurnHeal[] = {0x00, 0x00, 0x00, 0x08, 0x00, 0x00};
+const u8 gItemEffect_IceHeal[] = {0x00, 0x00, 0x00, 0x04, 0x00, 0x00};
+const u8 gItemEffect_Awakening[] = {0x00, 0x00, 0x00, 0x20, 0x00, 0x00};
+const u8 gItemEffect_ParalyzeHeal[] = {0x00, 0x00, 0x00, 0x02, 0x00, 0x00};
+const u8 gItemEffect_FullRestore[] = {0x00, 0x00, 0x00, 0x3f, 0x04, 0x00, 0xff};
+const u8 gItemEffect_MaxPotion[] = {0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0xff};
+const u8 gItemEffect_HyperPotion[] = {0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 200};
+const u8 gItemEffect_SuperPotion[] = {0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 50};
+const u8 gItemEffect_FullHeal[] = {0x00, 0x00, 0x00, 0x3f, 0x00, 0x00};
+const u8 gItemEffect_Revive[] = {0x00, 0x00, 0x00, 0x00, 0x44, 0x00, 0xfe};
+const u8 gItemEffect_MaxRevive[] = {0x00, 0x00, 0x00, 0x00, 0x44, 0x00, 0xff};
+const u8 gItemEffect_FreshWater[] = {0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 50};
+const u8 gItemEffect_SodaPop[] = {0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 60};
+const u8 gItemEffect_Lemonade[] = {0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 80};
+const u8 gItemEffect_MoomooMilk[] = {0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 100};
+const u8 gItemEffect_EnergyPowder[] = {0x00, 0x00, 0x00, 0x00, 0x04, 0xe0, 50, 0xfb, 0xfb, 0xf6};
+const u8 gItemEffect_EnergyRoot[] = {0x00, 0x00, 0x00, 0x00, 0x04, 0xe0, 200, 0xf6, 0xf6, 0xf1};
+const u8 gItemEffect_HealPowder[] = {0x00, 0x00, 0x00, 0x3f, 0x00, 0xe0, 0xfb, 0xfb, 0xf6};
+const u8 gItemEffect_RevivalHerb[] = {0x00, 0x00, 0x00, 0x00, 0x44, 0xe0, 0xfe, 0xf1, 0xf1, 0xec};
+const u8 gItemEffect_Ether[] = {0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x0a};
+const u8 gItemEffect_MaxEther[] = {0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x7f};
+const u8 gItemEffect_Elixir[] = {0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x0a};
+const u8 gItemEffect_MaxElixir[] = {0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x7f};
+const u8 gItemEffect_LavaCookie[] = {0x00, 0x00, 0x00, 0x3f, 0x00, 0x00};
+const u8 gItemEffect_BlueFlute[] = {0x00, 0x00, 0x00, 0x20, 0x00, 0x00};
+const u8 gItemEffect_YellowFlute[] = {0x00, 0x00, 0x00, 0x01, 0x00, 0x00};
+const u8 gItemEffect_RedFlute[] = {0x80, 0x00, 0x00, 0x00, 0x00, 0x00};
+const u8 gItemEffect_BerryJuice[] = {0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 20};
+const u8 gItemEffect_SacredAsh[] = {0x40, 0x00, 0x00, 0x00, 0x44, 0x00, 0xff};
+const u8 gItemEffect_HPUp[] = {0x00, 0x00, 0x00, 0x00, 0x01, 0xe0, 0x0a, 0x05, 0x03, 0x02};
+const u8 gItemEffect_Protein[] = {0x00, 0x00, 0x00, 0x00, 0x02, 0xe0, 0x0a, 0x05, 0x03, 0x02};
+const u8 gItemEffect_Iron[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0xe1, 0x0a, 0x05, 0x03, 0x02};
+const u8 gItemEffect_Carbos[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0xe2, 0x0a, 0x05, 0x03, 0x02};
+const u8 gItemEffect_Calcium[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0xe8, 0x0a, 0x05, 0x03, 0x02};
+const u8 gItemEffect_RareCandy[] = {0x00, 0x00, 0x00, 0x40, 0x44, 0xe0, 253, 0x05, 0x03, 0x02};
+const u8 gItemEffect_PPUp[] = {0x00, 0x00, 0x00, 0x00, 0x20, 0xe0, 0x05, 0x03, 0x02};
+const u8 gItemEffect_Zinc[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0xe4, 0x0a, 0x05, 0x03, 0x02};
+const u8 gItemEffect_PPMax[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x05, 0x03, 0x02};
+const u8 gItemEffect_GuardSpec[] = {0x00, 0x00, 0x00, 0x80, 0x00, 0x60, 0x01, 0x01};
+const u8 gItemEffect_DireHit[] = {0x20, 0x00, 0x00, 0x00, 0x00, 0x60, 0x01, 0x01};
+const u8 gItemEffect_XAttack[] = {0x01, 0x00, 0x00, 0x00, 0x00, 0x60, 0x01, 0x01};
+const u8 gItemEffect_XDefend[] = {0x00, 0x10, 0x00, 0x00, 0x00, 0x60, 0x01, 0x01};
+const u8 gItemEffect_XSpeed[] = {0x00, 0x01, 0x00, 0x00, 0x00, 0x60, 0x01, 0x01};
+const u8 gItemEffect_XAccuracy[] = {0x00, 0x00, 0x10, 0x00, 0x00, 0x60, 0x01, 0x01};
+const u8 gItemEffect_XSpecial[] = {0x00, 0x00, 0x01, 0x00, 0x00, 0x60, 0x01, 0x01};
+const u8 gItemEffect_SunStone[] = {0x00, 0x00, 0x00, 0x00, 0x80, 0x00};
+const u8 gItemEffect_MoonStone[] = {0x00, 0x00, 0x00, 0x00, 0x80, 0x00};
+const u8 gItemEffect_FireStone[] = {0x00, 0x00, 0x00, 0x00, 0x80, 0x00};
+const u8 gItemEffect_ThunderStone[] = {0x00, 0x00, 0x00, 0x00, 0x80, 0x00};
+const u8 gItemEffect_WaterStone[] = {0x00, 0x00, 0x00, 0x00, 0x80, 0x00};
+const u8 gItemEffect_LeafStone[] = {0x00, 0x00, 0x00, 0x00, 0x80, 0x00};
+const u8 gItemEffect_CheriBerry[] = {0x00, 0x00, 0x00, 0x02, 0x00, 0x00};
+const u8 gItemEffect_ChestoBerry[] = {0x00, 0x00, 0x00, 0x20, 0x00, 0x00};
+const u8 gItemEffect_PechaBerry[] = {0x00, 0x00, 0x00, 0x10, 0x00, 0x00};
+const u8 gItemEffect_RawstBerry[] = {0x00, 0x00, 0x00, 0x08, 0x00, 0x00};
+const u8 gItemEffect_AspearBerry[] = {0x00, 0x00, 0x00, 0x04, 0x00, 0x00};
+const u8 gItemEffect_LeppaBerry[] = {0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x0a};
+const u8 gItemEffect_OranBerry[] = {0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 10};
+const u8 gItemEffect_PersimBerry[] = {0x00, 0x00, 0x00, 0x01, 0x00, 0x00};
+const u8 gItemEffect_LumBerry[] = {0x00, 0x00, 0x00, 0x3f, 0x00, 0x00};
+const u8 gItemEffect_SitrusBerry[] = {0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 30};
+
+const u8 *const gItemEffectTable[] =
+{
gItemEffect_Potion,
gItemEffect_Antidote,
gItemEffect_BurnHeal,
@@ -821,4 +232,4 @@ const u8 *const gItemEffectTable[] = {
NULL
};
-#endif //POKERUBY_ITEM_EFFECTS_H
+#endif //GUARD_ITEM_EFFECTS_H
diff --git a/src/data/pokemon/level_up_learnset_pointers.h b/src/data/pokemon/level_up_learnset_pointers.h
index 19761c996..894a2b58e 100644
--- a/src/data/pokemon/level_up_learnset_pointers.h
+++ b/src/data/pokemon/level_up_learnset_pointers.h
@@ -5,7 +5,7 @@
#ifndef POKERUBY_LEVEL_UP_LEARNSET_POINTERS_H
#define POKERUBY_LEVEL_UP_LEARNSET_POINTERS_H
-const u16 *const gLevelUpLearnsets[] = {
+const u16 *gLevelUpLearnsets[] = {
gBulbasaurLevelUpLearnset,
gBulbasaurLevelUpLearnset,
gIvysaurLevelUpLearnset,
diff --git a/src/data/pokemon/nature_stats.h b/src/data/pokemon/nature_stats.h
deleted file mode 100644
index fcef2a0ac..000000000
--- a/src/data/pokemon/nature_stats.h
+++ /dev/null
@@ -1,37 +0,0 @@
-//
-
-//
-
-#ifndef POKERUBY_NATURE_STATS_H
-#define POKERUBY_NATURE_STATS_H
-
-const s8 gNatureStatTable[][5] = {
- // Atk Def Spd Sp.Atk Sp.Def
- { 0, 0, 0, 0, 0}, // Hardy
- { 1, -1, 0, 0, 0}, // Lonely
- { 1, 0, -1, 0, 0}, // Brave
- { 1, 0, 0, -1, 0}, // Adamant
- { 1, 0, 0, 0, -1}, // Naughty
- { -1, 1, 0, 0, 0}, // Bold
- { 0, 0, 0, 0, 0}, // Docile
- { 0, 1, -1, 0, 0}, // Relaxed
- { 0, 1, 0, -1, 0}, // Impish
- { 0, 1, 0, 0, -1}, // Lax
- { -1, 0, 1, 0, 0}, // Timid
- { 0, -1, 1, 0, 0}, // Hasty
- { 0, 0, 0, 0, 0}, // Serious
- { 0, 0, 1, -1, 0}, // Jolly
- { 0, 0, 1, 0, -1}, // Naive
- { -1, 0, 0, 1, 0}, // Modest
- { 0, -1, 0, 1, 0}, // Mild
- { 0, 0, -1, 1, 0}, // Quiet
- { 0, 0, 0, 0, 0}, // Bashful
- { 0, 0, 0, 1, -1}, // Rash
- { -1, 0, 0, 0, 1}, // Calm
- { 0, -1, 0, 0, 1}, // Gentle
- { 0, 0, -1, 0, 1}, // Sassy
- { 0, 0, 0, -1, 1}, // Careful
- { 0, 0, 0, 0, 0} // Quirky
-};
-
-#endif //POKERUBY_NATURE_STATS_H
diff --git a/src/data/pokemon/spinda_spots.h b/src/data/pokemon/spinda_spots.h
deleted file mode 100644
index d045e0734..000000000
--- a/src/data/pokemon/spinda_spots.h
+++ /dev/null
@@ -1,15 +0,0 @@
-//
-
-//
-
-#ifndef POKERUBY_SPINDA_SPOTS_H
-#define POKERUBY_SPINDA_SPOTS_H
-
-const struct SpindaSpot gSpindaSpotGraphics[] = {
- {16, 14, INCBIN_U16("graphics/spinda_spots/spot_0.bin")},
- {40, 15, INCBIN_U16("graphics/spinda_spots/spot_1.bin")},
- {22, 32, INCBIN_U16("graphics/spinda_spots/spot_2.bin")},
- {34, 33, INCBIN_U16("graphics/spinda_spots/spot_3.bin")}
-};
-
-#endif //POKERUBY_SPINDA_SPOTS_H
diff --git a/src/data/pokemon/tmhm_learnsets.h b/src/data/pokemon/tmhm_learnsets.h
index 02cd22d56..f14478863 100644
--- a/src/data/pokemon/tmhm_learnsets.h
+++ b/src/data/pokemon/tmhm_learnsets.h
@@ -1,431 +1,9393 @@
-//
-
-//
-
-#ifndef POKERUBY_TMHM_LEARNSETS_H
-#define POKERUBY_TMHM_LEARNSETS_H
-
-// TO-DO: Rewrite this declaration to allow assignment of TM/HM learns by name.
-// These are 58-bit numbers aligned to 64 bits. The least significant bit represents TM01,
-// while the most significant bit represents HM08.
-
-asm(
- ".align 2\n"
- ".global gTMHMLearnsets\n"
- "gTMHMLearnsets:\n"
-
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ??????????
- ".8byte 0b0011100100000111100000100010000100001101010000011100100000\n" // Bulbasaur
- ".8byte 0b0011100100000111100000100010000100001101010000011100100000\n" // Ivysaur
- ".8byte 0b0011100100000111100000100010000110001101010100011100110000\n" // Venusaur
- ".8byte 0b0010100110000111101010010011001100010100010000011000100011\n" // Charmander
- ".8byte 0b0010100110000111101010010011001100010100010000011000100011\n" // Charmeleon
- ".8byte 0b0010101110010111101010010011001110010100010100011000110011\n" // Charizard
- ".8byte 0b1110110000000111100000000011001100010100110011001001100101\n" // Squirtle
- ".8byte 0b1110110000000111100000000011001100010100110011001001100101\n" // Wartortle
- ".8byte 0b1110110000000111100000000011001110010100110111001001110101\n" // Blastoise
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // Caterpie
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // Metapod
- ".8byte 0b0001000000101111101000000010110100001111110100011000100000\n" // Butterfree
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // Weedle
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // Kakuna
- ".8byte 0b0010000100001111101000100011000100001101010100011000100000\n" // Beedrill
- ".8byte 0b0000001000011111101000000010000100000100110000011000100000\n" // Pidgey
- ".8byte 0b0000001000011111101000000010000100000100110000011000100000\n" // Pidgeotto
- ".8byte 0b0000001000011111101000000010000100000100110100011000100000\n" // Pidgeot
- ".8byte 0b0010000100001111100000001010101101110100110011111000100000\n" // Rattata
- ".8byte 0b0010100100001111100000001010101101110100110111111000110000\n" // Raticate
- ".8byte 0b0000001000011111101000000010000100000100110000011000100000\n" // Spearow
- ".8byte 0b0000001000011111101000000010000100000100110100011000100000\n" // Fearow
- ".8byte 0b0000100001001111110000100010001110010101110000011000100000\n" // Ekans
- ".8byte 0b0000100001001111110000100010001110010101110100011000100000\n" // Arbok
- ".8byte 0b0011100000000111100000001011001101110100111000001000100001\n" // Pikachu
- ".8byte 0b0011100000001111100000001011001101110100111100001000100001\n" // Raichu
- ".8byte 0b0010100100001111101101000011001110010100010000011000100001\n" // Sandshrew
- ".8byte 0b0010100100001111101101000011001110010100010100011000100001\n" // Sandslash
- ".8byte 0b0010100100001111101000101010001101110100110011011000100100\n" // Nidoran♀
- ".8byte 0b0010100100001111101000101010001101110100110011011000100100\n" // Nidorina
- ".8byte 0b0010110100001111111111111011101111110100110111111000110101\n" // Nidoqueen
- ".8byte 0b0010100100001111100000101010001101110100110011011000100100\n" // Nidoran♂
- ".8byte 0b0010100100001111100000101010001101110100110011011000100100\n" // Nidorino
- ".8byte 0b0010110100001111110111111011101111110100110111111000110101\n" // Nidoking
- ".8byte 0b0001100001000111100010011111111101111110111011011000101101\n" // Clefairy
- ".8byte 0b0001100001000111100010011111111101111110111111011000101101\n" // Clefable
- ".8byte 0b0000000010000111100010010010001100010110010000011000110000\n" // Vulpix
- ".8byte 0b0000000010000111100010010010001100010110010100011000110000\n" // Ninetales
- ".8byte 0b0001100001000111100010011111111101101110111011011000100101\n" // Jigglypuff
- ".8byte 0b0001100001000111100010011111111101101110111111011000100101\n" // Wigglytuff
- ".8byte 0b0000000001011111111000100010100100000101110000111000100000\n" // Zubat
- ".8byte 0b0000000001011111111000100010100100000101110100111000100000\n" // Golbat
- ".8byte 0b0001000100000111100000100010000100001101010000011100100000\n" // Oddish
- ".8byte 0b0001000100000111100000100010000100001101010000011100100000\n" // Gloom
- ".8byte 0b0001000100000111100000100010000100001101010100011100100000\n" // Vileplume
- ".8byte 0b0011000100001111101000100010001100001101010000011100100000\n" // Paras
- ".8byte 0b0011000100001111101000100010001100001101010100011100100000\n" // Parasect
- ".8byte 0b0001000000101111100000100010010100001101010000011000100000\n" // Venonat
- ".8byte 0b0001000000101111101000100010010100001101010100011000100000\n" // Venomoth
- ".8byte 0b0010000100001111101100100010001110000100010000011000100000\n" // Diglett
- ".8byte 0b0010000100001111101100100010001110000100010100011000100000\n" // Dugtrio
- ".8byte 0b0001000101001111111000001010101101110100110000111000100100\n" // Meowth
- ".8byte 0b0001000101001111111000001010101101110100110100111000110100\n" // Persian
- ".8byte 0b1111110000000111101000000011001100010100110011001001101101\n" // Psyduck
- ".8byte 0b1111110000000111101000000011001100010100110111001001101101\n" // Golduck
- ".8byte 0b0010100010001111101100000011001111110100110000111010100001\n" // Mankey
- ".8byte 0b0010100010001111101100000011001111110100110100111010100001\n" // Primeape
- ".8byte 0b0010100010001111101010010010001100010100010000011000110000\n" // Growlithe
- ".8byte 0b0010100010001111101010010010001100010100010100011000110000\n" // Arcanine
- ".8byte 0b1100010000001111100000000010011100000100110011001001100100\n" // Poliwag
- ".8byte 0b1110110000001111100000000011011110000100110011001001100101\n" // Poliwhirl
- ".8byte 0b1110110000001111100100000011011110000100110111001011100101\n" // Poliwrath
- ".8byte 0b0001000001101111110000001110110100010110111000111000101001\n" // Abra
- ".8byte 0b0001000001101111110000001110110100010110111000111000101001\n" // Kadabra
- ".8byte 0b0001000001101111110000001110110100010110111100111000101001\n" // Alakazam
- ".8byte 0b0010100000001111100110010011001110000100110000011010100001\n" // Machop
- ".8byte 0b0010100000001111100110010011001110000100110000011010100001\n" // Machoke
- ".8byte 0b0010100000001111100110010011001110000100110100011010100001\n" // Machamp
- ".8byte 0b0001000100001111100000100010000100001101010000011100100000\n" // Bellsprout
- ".8byte 0b0001000100001111100000100010000100001101010000011100100000\n" // Weepinbell
- ".8byte 0b0001000100001111100000100010000100001101010100011100100000\n" // Victreebel
- ".8byte 0b1100010100001111100000100010000100000101110011001001100100\n" // Tentacool
- ".8byte 0b1100010100001111100000100010000100000101110111001001100100\n" // Tentacruel
- ".8byte 0b0010100000000111100111010011001110000100010000011000100001\n" // Geodude
- ".8byte 0b0010100000000111100111010011001110000100010000011000100001\n" // Graveler
- ".8byte 0b0010100000000111100111010011001110000100010100011000110001\n" // Golem
- ".8byte 0b0000100010000111100010010010000100011100010000011000100000\n" // Ponyta
- ".8byte 0b0000100010000111100010010010000100011100010100011000100000\n" // Rapidash
- ".8byte 0b1001110000100111100010010010111110010110110011011001101100\n" // Slowpoke
- ".8byte 0b1011110000100111100010010011111110010110110111011001101101\n" // Slowbro
- ".8byte 0b0001000000000011100000001110000101100100110000011000100000\n" // Magnemite
- ".8byte 0b0001000000000011100000001110000101100100110100011000100000\n" // Magneton
- ".8byte 0b0000001100011111101000000010000100010100010000011000100000\n" // Farfetch'd
- ".8byte 0b0000001000011111101000000010000100000100010000011000100000\n" // Doduo
- ".8byte 0b0000001000011111111000000010000100000100010100111000100000\n" // Dodrio
- ".8byte 0b1100010000001111100000000010000100000110110011001001100100\n" // Seel
- ".8byte 0b1100010000001111100000000010000100000110110111001001100100\n" // Dewgong
- ".8byte 0b0000000000001111110110111010001101100101110000111000100000\n" // Grimer
- ".8byte 0b0010100000001111110110111011001101100101110100111000100001\n" // Muk
- ".8byte 0b1000010000000111100000000010000100000100110011001001100100\n" // Shellder
- ".8byte 0b1000010000000111110000000010000100000100110111001001100100\n" // Cloyster
- ".8byte 0b0000000001101111110000100010110100100101110000111000100000\n" // Gastly
- ".8byte 0b0000000001101111110000100010110100100101110000111000100000\n" // Haunter
- ".8byte 0b0010100001101111110000100011110101100101110100111000100001\n" // Gengar
- ".8byte 0b0010100000000111110101000010001110010100010000111000110000\n" // Onix
- ".8byte 0b0001000001101111110000000111110100000110111000111000101001\n" // Drowzee
- ".8byte 0b0001000001101111110000000111110100000110111100111000101001\n" // Hypno
- ".8byte 0b1010110100001111100100000010001100000100110011001001100100\n" // Krabby
- ".8byte 0b1010110100001111100100000010001100000100110111001001100100\n" // Kingler
- ".8byte 0b0001000000001011110000001010000101100100111000101000100000\n" // Voltorb
- ".8byte 0b0001000000001011110000001010000101100100111100101000100000\n" // Electrode
- ".8byte 0b0001100000101111100000100110010100001101011000011100100000\n" // Exeggcute
- ".8byte 0b0001100000101111100000100110010100001101011100011100100000\n" // Exeggutor
- ".8byte 0b0010100000001111101111010011001110010100010011011000100001\n" // Cubone
- ".8byte 0b0010100000001111101111010011001110010100010111011000100001\n" // Marowak
- ".8byte 0b0010100000001111100100000011000110000100110000011010100001\n" // Hitmonlee
- ".8byte 0b0010100000001111100100000011000110000100110000011010100001\n" // Hitmonchan
- ".8byte 0b0010110100001111100111011011101111111100110111011000100101\n" // Lickitung
- ".8byte 0b0001000000001111110010111010100101100100110000111000100000\n" // Koffing
- ".8byte 0b0001000000001111110010111010100101100100110100111000100000\n" // Weezing
- ".8byte 0b0010100000001111100111011010001111110100110011011000110000\n" // Rhyhorn
- ".8byte 0b0010110100001111100111011011001111110100110111011000110001\n" // Rhydon
- ".8byte 0b0011100001100111100111011011110111111110111111011001101101\n" // Chansey
- ".8byte 0b0011000100001111100000100010000100001101010100011100100000\n" // Tangela
- ".8byte 0b0010110100001111101111011011101111111100110111011001110101\n" // Kangaskhan
- ".8byte 0b1100010000000111100000000010000100000100110011001001100100\n" // Horsea
- ".8byte 0b1100010000000111100000000010000100000100110111001001100100\n" // Seadra
- ".8byte 0b1100010000000111100000000010000100000100110011001001100100\n" // Goldeen
- ".8byte 0b1100010000000111100000000010000100000100110111001001100100\n" // Seaking
- ".8byte 0b1101010000000011100000000110010101100100111011001001100100\n" // Staryu
- ".8byte 0b1101010000100011100000000110010101100100111111001001100100\n" // Starmie
- ".8byte 0b0001000001101111110000001111110101101110111100111000101001\n" // Mr. mime
- ".8byte 0b0010000100011111101000000010000100000100110100011000100000\n" // Scyther
- ".8byte 0b0001000000101111110000000111110100000100111111101001101101\n" // Jynx
- ".8byte 0b0011100000001111100000001011010101110100111100001000100001\n" // Electabuzz
- ".8byte 0b0010100000001111100010010011010100010100010100011000100001\n" // Magmar
- ".8byte 0b0010100100001111100100000011001110000100110100011010100001\n" // Pinsir
- ".8byte 0b0010110000000111100111011010000111111100110111011000100100\n" // Tauros
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // Magikarp
- ".8byte 0b1110110000000111110011010010000111100100110111101001110100\n" // Gyarados
- ".8byte 0b1110110000000111100000001010010101110110110111001001110100\n" // Lapras
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // Ditto
- ".8byte 0b0000000000000111100000000010101100010100110000011000100000\n" // Eevee
- ".8byte 0b1100010000000111100000000010101100010100110111011001110100\n" // Vaporeon
- ".8byte 0b0001000000000111100000001010101101110100110100011000110000\n" // Jolteon
- ".8byte 0b0000000010000111100010010010101100010100110100011000110000\n" // Flareon
- ".8byte 0b0001000000001011101000001010110101111100110111011000100000\n" // Porygon
- ".8byte 0b1110010000001111100101000010000100000100110011001001100100\n" // Omanyte
- ".8byte 0b1110010000001111100101000010000100000100110111001001100100\n" // Omastar
- ".8byte 0b0110010000001111101101000010001100000101110011001001100100\n" // Kabuto
- ".8byte 0b1110010100001111101101000011001100000101110111001001100100\n" // Kabutops
- ".8byte 0b0010101000011111111111010010000110010100110100111000110010\n" // Aerodactyl
- ".8byte 0b0000110000000111100111011011110111101100110111011000100101\n" // Snorlax
- ".8byte 0b0010001000010011101001000110000100000100110111011001110100\n" // Articuno
- ".8byte 0b0011001000010011101001001010000101100100111100011000110000\n" // Zapdos
- ".8byte 0b0010001010010011101011010010000100000110110100011000110000\n" // Moltres
- ".8byte 0b0100010000000111100010011010000101110110110111011001100100\n" // Dratini
- ".8byte 0b0100010000000111100010011010000101110110110111011001100100\n" // Dragonair
- ".8byte 0b1110111100010111101111011011000111110110110111011001110111\n" // Dragonite
- ".8byte 0b0011100001100011111111011111110111111110111111111011101101\n" // Mewtwo
- ".8byte 0b1111111111111111111111111111111111111111111111111111111111\n" // Mew
- ".8byte 0b0001000100000111100000000110000100011111011000011100100000\n" // Chikorita
- ".8byte 0b0011100100000111100000000110000100011111011000011100100000\n" // Bayleef
- ".8byte 0b0011100100000111100000000110000110011111011100011100100000\n" // Meganium
- ".8byte 0b0000000110000111101010010010001100000100010000011000100000\n" // Cyndaquil
- ".8byte 0b0010100110000111101010010011001100000100010000011000110001\n" // Quilava
- ".8byte 0b0010100110000111101010010011001110000100010100011000110001\n" // Typhlosion
- ".8byte 0b1100010100000111101000000011001100010100110011001001100101\n" // Totodile
- ".8byte 0b1110110100000111101000000011001100010100110011001001110101\n" // Croconaw
- ".8byte 0b1110110100000111101000000011001110010100110111001001110111\n" // Feraligatr
- ".8byte 0b0000010100001111100000011011101100111100110001011000100101\n" // Sentret
- ".8byte 0b0010110100001111100000011011101101111100110111011000100101\n" // Furret
- ".8byte 0b0001001000011111101000000110110100000100110000011000100000\n" // Hoothoot
- ".8byte 0b0001001000011111101000000110110100000100110100011000100000\n" // Noctowl
- ".8byte 0b0001000000001111101000000111001100001111011000011000100001\n" // Ledyba
- ".8byte 0b0001000000001111101000000111001100001111011100011000100001\n" // Ledian
- ".8byte 0b0001000000001111100000100010011100001101010000011000100000\n" // Spinarak
- ".8byte 0b0001000000001111100000100010011100001101010100011000100000\n" // Ariados
- ".8byte 0b0000001001011111111000100010100100000101110100111000100000\n" // Crobat
- ".8byte 0b1101010000000111100000001010000101100100110011001001100100\n" // Chinchou
- ".8byte 0b1101010000000111100000001010000101100100110111001001100100\n" // Lanturn
- ".8byte 0b0001000000000111100000001010000101110100111000001000100000\n" // Pichu
- ".8byte 0b0001000000000111100010011110111100011110111000011000100100\n" // Cleffa
- ".8byte 0b0001000000000111100010011110111100001110111000011000100100\n" // Igglybuff
- ".8byte 0b0011000000000111100010011110110100001110111000011000100100\n" // Togepi
- ".8byte 0b0011001000010111101010011111110100001110111100011000100101\n" // Togetic
- ".8byte 0b0001000000111111101000000110110100001101111000011000101000\n" // Natu
- ".8byte 0b0001001000111111101000000110110100001101111100011000101000\n" // Xatu
- ".8byte 0b0001000000000111100000001010000101110100111000001000100000\n" // Mareep
- ".8byte 0b0011100000000111100000001011000101110100111000001000100001\n" // Flaaffy
- ".8byte 0b0011100000000111100000001011000101110100111100001000100001\n" // Ampharos
- ".8byte 0b0001000100000111100000100010000100001111010100011100100000\n" // Bellossom
- ".8byte 0b1110110000000111100000000011001100010100110011001001100101\n" // Marill
- ".8byte 0b1110110000000111100000000011001100010100110111001001100101\n" // Azumarill
- ".8byte 0b0010100000001111100101000011001110000100010000111000101001\n" // Sudowoodo
- ".8byte 0b1110110000001111100000000011011110000100110111001001100101\n" // Politoed
- ".8byte 0b0001000000000111101000000010000100001101010000011100100000\n" // Hoppip
- ".8byte 0b0001000000000111101000000010000100001101010000011100100000\n" // Skiploom
- ".8byte 0b0001000000000111101000000010000100001101010100011100100000\n" // Jumpluff
- ".8byte 0b0010100101001111101000001011101101111100110000111000100101\n" // Aipom
- ".8byte 0b0001000100000111100000100010000100001111011000011100100000\n" // Sunkern
- ".8byte 0b0001000100000111100000100010000100001111011100011100100000\n" // Sunflora
- ".8byte 0b0001000000011111101000000010110100001101010000011000100000\n" // Yanma
- ".8byte 0b1111010000000111100001100010001110010100110011001001100100\n" // Wooper
- ".8byte 0b1111110000000111100101100011001110010100110111001001100101\n" // Quagsire
- ".8byte 0b0001000100100111100000000110111100010100111100011000101000\n" // Espeon
- ".8byte 0b0001000101000111110000000010111100010100110100111000100000\n" // Umbreon
- ".8byte 0b0000001001011111111000000010100100000100110000111000101000\n" // Murkrow
- ".8byte 0b1011110000100111100010010011111110010110110111011001101101\n" // Slowking
- ".8byte 0b0001000001101111111000001010110101100100110000111000101000\n" // Misdreavus
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // Unown
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // Wobbuffet
- ".8byte 0b0011100000101111100000001110110111110100111000011000101000\n" // Girafarig
- ".8byte 0b0010100000000111100001000110001110001101011000011000100000\n" // Pineco
- ".8byte 0b0010100000000111100001000110001110001101011100011000100000\n" // Forretress
- ".8byte 0b0010100000001111100110011010101111111100110011011000101100\n" // Dunsparce
- ".8byte 0b0010100100011111101101100010001110010100110000011000100000\n" // Gligar
- ".8byte 0b0010100100000111110101000010001110010100010100111000110000\n" // Steelix
- ".8byte 0b0010100010001111110010111011101111101100110000111010110101\n" // Snubbull
- ".8byte 0b0010100010001111110110111011101111111100110100111010110101\n" // Granbull
- ".8byte 0b1100010000000111100000101010100100000100110011001001100100\n" // Qwilfish
- ".8byte 0b0010100100011111101001000010000100000100110100011000100000\n" // Scizor
- ".8byte 0b0011100000000111100101100010001110000110010000011000100000\n" // Shuckle
- ".8byte 0b0010100100001111100100000011001110000100110100011010100001\n" // Heracross
- ".8byte 0b0010110101001111111000000011101100010100110011111001101001\n" // Sneasel
- ".8byte 0b0010100100001111111000000011001110000100110000111010110001\n" // Teddiursa
- ".8byte 0b0010100100001111111100000011001110000100110100111010110001\n" // Ursaring
- ".8byte 0b0010000010000111100010010110000100000100011000011000100000\n" // Slugma
- ".8byte 0b0010100010000111100111010110000110000100011100011000100000\n" // Magcargo
- ".8byte 0b0010100000000111100101000110001110000100111011001001110000\n" // Swinub
- ".8byte 0b0010100000000111100101000110001110000100111111001001110000\n" // Piloswine
- ".8byte 0b0010110000000111100101000110111110000110111011011001101100\n" // Corsola
- ".8byte 0b1100010000001111100010010010010100000100110111011000100100\n" // Remoraid
- ".8byte 0b1100010000001111100010110010010100000100110111011100100100\n" // Octillery
- ".8byte 0b0000001000001111101000000010000100000100110011001001100101\n" // Delibird
- ".8byte 0b1100010000000111101000000010000110000100110011001001100100\n" // Mantine
- ".8byte 0b0010001100011111111001000010000100000100010000111000110000\n" // Skarmory
- ".8byte 0b0010000011001111110010110010100100011100010000111000110000\n" // Houndour
- ".8byte 0b0010100011001111110010110010100100011100010100111000110000\n" // Houndoom
- ".8byte 0b1100010000000111100000000010000100000100110111001001100100\n" // Kingdra
- ".8byte 0b0010100000000111100101000010000110010100010000011000110000\n" // Phanpy
- ".8byte 0b0010100000000111100101000010000110010100010100011000110000\n" // Donphan
- ".8byte 0b0001000000001011101000001010110101111100110111011000100000\n" // Porygon2
- ".8byte 0b0001000000101111100000001110110111111100111000011000111000\n" // Stantler
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // Smeargle
- ".8byte 0b0010100000001111100000000011000110000100110000011010100000\n" // Tyrogue
- ".8byte 0b0010100000001111100001000011001110000100110000011010100000\n" // Hitmontop
- ".8byte 0b0001000000101111100000000110110100000100111011001001101100\n" // Smoochum
- ".8byte 0b0011000000001111100000001011010101100100111000001000100001\n" // Elekid
- ".8byte 0b0010000000001111100010010011010100010100010000011000100001\n" // Magby
- ".8byte 0b0010110000000111100101001011100111111100110111011000100101\n" // Miltank
- ".8byte 0b0011100001100111100111011011110111111110111111011001101101\n" // Blissey
- ".8byte 0b0011100100000011100001001110001101110100110100011000111000\n" // Raikou
- ".8byte 0b0011100100000011100011010110001100011100110100011000111000\n" // Entei
- ".8byte 0b1110010100000011100001000110001100010100110111011001111100\n" // Suicune
- ".8byte 0b0010000000000111110001000011001110000100110100111000100000\n" // Larvitar
- ".8byte 0b0010000000000111110001000011001110000100110100111000100000\n" // Pupitar
- ".8byte 0b0010110100000111111111011011001111110100110111111000110111\n" // Tyranitar
- ".8byte 0b1110111000110011101001001110110111110111111111011001111100\n" // Lugia
- ".8byte 0b0011101010010011101011011110110111101111111100011000111000\n" // Ho-Oh
- ".8byte 0b0001000100100011101001001110110100001111111100011000101100\n" // Celebi
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ?
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ?
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ?
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ?
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ?
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ?
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ?
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ?
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ?
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ?
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ?
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ?
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ?
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ?
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ?
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ?
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ?
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ?
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ?
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ?
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ?
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ?
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ?
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ?
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // ?
- ".8byte 0b0011100100000111101100000011001100011111010000011100100001\n" // Treecko
- ".8byte 0b0011100100000111101100000011001100011111010000011100100001\n" // Grovyle
- ".8byte 0b0011100100000111101100000011001110011111010100011100110011\n" // Sceptile
- ".8byte 0b0010100110000111101110010010001100000100010000011000100000\n" // Torchic
- ".8byte 0b0010100110000111101110010011001100000100010000011010100001\n" // Combusken
- ".8byte 0b0010100110000111101110010011001110000100010100011010110001\n" // Blaziken
- ".8byte 0b1110110000000111100100000010001100010100110011001001100100\n" // Mudkip
- ".8byte 0b1110110000000111100100000010001110010100110011001001100100\n" // Marshtomp
- ".8byte 0b1110110000000111100100000011001110010100110111001001110101\n" // Swampert
- ".8byte 0b0010000001001111110000000010101100010100110000111000110000\n" // Poochyena
- ".8byte 0b0010100001001111110000000010101100010100110100111000110000\n" // Mightyena
- ".8byte 0b0010010100001111100000001010101101110100110011011000100100\n" // Zigzagoon
- ".8byte 0b0010110100001111100000001010101101110100110111011000110100\n" // Linoone
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // Wurmple
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // Silcoon
- ".8byte 0b0001000000001111101000000010110100001111010100011000100000\n" // Beautifly
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // Cascoon
- ".8byte 0b0001000000001111101000100010110100001101011100011000100000\n" // Dustox
- ".8byte 0b0001010000001111100000000010000100001101110011011101100100\n" // Lotad
- ".8byte 0b1111110000001111100000000011000100001101110011011101100100\n" // Lombre
- ".8byte 0b1111110000001111100000000011000100001101110111011101100101\n" // Ludicolo
- ".8byte 0b0011000000000111100000000010101100001101010000011100100000\n" // Seedot
- ".8byte 0b0011100100001111110100000011101100001101010100011100100000\n" // Nuzleaf
- ".8byte 0b0011100100001111111100000011101100001101010100011100100000\n" // Shiftry
- ".8byte 0b0001000100000011101001000010101100001101010000011000100000\n" // Nincada
- ".8byte 0b0001000100001111101001000010101100001101010100011000100000\n" // Ninjask
- ".8byte 0b0001000100001011101001000010101100001101010100011000100000\n" // Shedinja
- ".8byte 0b0000001000011111101000000010000100000100110000011000100000\n" // Taillow
- ".8byte 0b0000001000011111101000000010000100000100110100011000100000\n" // Swellow
- ".8byte 0b0001000001000111100000100010000100001111010000011100100000\n" // Shroomish
- ".8byte 0b0011100101000111100000100011000100011111010100011110100001\n" // Breloom
- ".8byte 0b0011100001101111100100001011111100000110110000011000101101\n" // Spinda
- ".8byte 0b0000001000011111101000001010000100000100110011001001100100\n" // Wingull
- ".8byte 0b0000011000011111101000001010000100000100110111001001100100\n" // Pelipper
- ".8byte 0b0001000000001111100000000010100100001101110011011000100100\n" // Surskit
- ".8byte 0b0001000000001111101000000010100100001101110111011000100100\n" // Masquerain
- ".8byte 0b1110110000000111100100000010000110000100110011001001110100\n" // Wailmer
- ".8byte 0b1110110000000111100100000010000110000100110111001001110100\n" // Wailord
- ".8byte 0b0001000000000111100000001010101101111110110011011000101100\n" // Skitty
- ".8byte 0b0011100000000111100000001010101101111110110111011000101100\n" // Delcatty
- ".8byte 0b0011100101101111101110011011101101111100110011011000100101\n" // Kecleon
- ".8byte 0b0001000000100011100101000110111110001100111001011000100000\n" // Baltoy
- ".8byte 0b0011100000100011100101000110111110001100111101011000100000\n" // Claydol
- ".8byte 0b0010100000000111110101001010000111100100010000111000100000\n" // Nosepass
- ".8byte 0b0010100010000111100010110010000100010100010000011000100000\n" // Torkoal
- ".8byte 0b0011000101001111111100001011111100000100110000111000101101\n" // Sableye
- ".8byte 0b1100010000000111100101000010000110000100110011001001100100\n" // Barboach
- ".8byte 0b1110110000000111100101000010000110000100110111001001100100\n" // Whiscash
- ".8byte 0b1100010000000111100000000010000100000110110011001001100100\n" // Luvdisc
- ".8byte 0b0110110100000111101100100011001100000100110011101001100100\n" // Corphish
- ".8byte 0b1110110100000111101100100011001100000100110111101001100100\n" // Crawdaunt
- ".8byte 0b1100010000000111100000000010000100000100110011001001100100\n" // Feebas
- ".8byte 0b1100010000000111100000000010000100010110110111001001100100\n" // Milotic
- ".8byte 0b1100010000001111110000000010000100000100110011101001100100\n" // Carvanha
- ".8byte 0b1110110000001111110100000010000110000100110111101001110100\n" // Sharpedo
- ".8byte 0b0010100000000111100101000010001110001101010100011000100000\n" // Trapinch
- ".8byte 0b0010101000010111100101000010001110001101010100011000100000\n" // Vibrava
- ".8byte 0b0010101000010111100111010010001110011101010100011000100010\n" // Flygon
- ".8byte 0b0010110000000111100100000011001110000100110000011010100001\n" // Makuhita
- ".8byte 0b0010110000000111100100000011001110000100110100011010100001\n" // Hariyama
- ".8byte 0b0001100000001111100000001010000101110100110000001000110000\n" // Electrike
- ".8byte 0b0001100000001111100000001010000101110100110100001000110000\n" // Manectric
- ".8byte 0b0010100010000111100111010010001110000100010000011000100000\n" // Numel
- ".8byte 0b0010100010000111100111010010001110000100010100011000110000\n" // Camerupt
- ".8byte 0b1110110000000111100100000010000110010100110011001001100100\n" // Spheal
- ".8byte 0b1110110000000111100100000010000110010100110011001001110100\n" // Sealeo
- ".8byte 0b1110110000000111100100000010000110010100110111001001110100\n" // Walrein
- ".8byte 0b0001000100000111100001000010000100001101010000011100100001\n" // Cacnea
- ".8byte 0b0001100100000111100001000010000100001101010100011100100001\n" // Cacturne
- ".8byte 0b0001000000000111100000000010100100000110111011001001100100\n" // Snorunt
- ".8byte 0b0001000000000111110000000010100110000110111111101001100100\n" // Glalie
- ".8byte 0b0001000000100011100101000110110110000110111101001000101000\n" // Lunatone
- ".8byte 0b0001000010100011100111010110110110001110011100011000101000\n" // Solrock
- ".8byte 0b0100010000000111100000000010000100010100110011001001100100\n" // Azurill
- ".8byte 0b0001000001101111110000001110110100010100111000111000101000\n" // Spoink
- ".8byte 0b0001000001101111110000001110110100010100111100111000101001\n" // Grumpig
- ".8byte 0b0001000000000111100000001010000101110100111000001000100000\n" // Plusle
- ".8byte 0b0001000000000111100000001010000101110100111000001000100000\n" // Minun
- ".8byte 0b0010100000000111110111110011000100001100110101111000100001\n" // Mawile
- ".8byte 0b0011100000000111100100000111110100000100111000011010101001\n" // Meditite
- ".8byte 0b0011100000000111100100000111110100000100111100011010101001\n" // Medicham
- ".8byte 0b0000001000011111101000000010000100001110110001011000100000\n" // Swablu
- ".8byte 0b0010001000011111101010010010000110011110110101011000110010\n" // Altaria
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // Wynaut
- ".8byte 0b0001000001101111110000000010110100000100110011111000101000\n" // Duskull
- ".8byte 0b0011100001101111110100000010110110000100110111111000101001\n" // Dusclops
- ".8byte 0b0001000100000111100000100010100100001101010000011100100000\n" // Roselia
- ".8byte 0b0010100100000111101010011011100101101100110011011010100101\n" // Slakoth
- ".8byte 0b0010100100000111101010011011100111101100110011111010110101\n" // Vigoroth
- ".8byte 0b0010100100000111101010011011100111101100110111111010110101\n" // Slaking
- ".8byte 0b0010100001000111100000101010100100001101110001011100100100\n" // Gulpin
- ".8byte 0b0010100001000111100000101010100100001101110101011100100100\n" // Swalot
- ".8byte 0b0011101100010111101000000010000110001111010100011100110000\n" // Tropius
- ".8byte 0b0000000000000111100010011010100100001100110011011000110100\n" // Whismur
- ".8byte 0b0010100010000111110010011011100110001100110011111000110100\n" // Loudred
- ".8byte 0b0010100010000111110010011011100110001100110111111000110100\n" // Exploud
- ".8byte 0b1100010000000111100000000010000100000100110011001001100100\n" // Clamperl
- ".8byte 0b1100010001000111100100000010000100000100110111001001100100\n" // Huntail
- ".8byte 0b1100010000000111100000000010110100000110110111001001100100\n" // Gorebyss
- ".8byte 0b0011100101001111111011011010100101110100110111111001101100\n" // Absol
- ".8byte 0b0001000001101111110000001010110101100100110000111000101000\n" // Shuppet
- ".8byte 0b0001000001101111110000001010110101100100110100111000101000\n" // Banette
- ".8byte 0b0010100001001111100000110010001110010101110000111000100000\n" // Seviper
- ".8byte 0b0010100000001111101010011011101101111101110011111000110101\n" // Zangoose
- ".8byte 0b1110010000000111100101000010000110000110110111001001101100\n" // Relicanth
- ".8byte 0b0010100100000111101101001010001110010100110000011000110100\n" // Aron
- ".8byte 0b0010100100000111101101001010001110010100110000011000110100\n" // Lairon
- ".8byte 0b0010110100000111101111011011001111111100110111111000110111\n" // Aggron
- ".8byte 0b0001000000001111100011011010100101101100110011011001100100\n" // Castform
- ".8byte 0b0001000000001111101000001011100101101101111000011000100101\n" // Volbeat
- ".8byte 0b0001000000001111101000001011100101101101111000011000100101\n" // Illumise
- ".8byte 0b0000000000000111100001100010000100001101010000011100100000\n" // Lileep
- ".8byte 0b0010100000000111100101100010000110001101010100011100100000\n" // Cradily
- ".8byte 0b0010000100000111101101000011001100000100010000011000100100\n" // Anorith
- ".8byte 0b0010100100000111101101000011001110010100010100011000100100\n" // Armaldo
- ".8byte 0b0001000001101111110000001110110100100110111000111000101000\n" // Ralts
- ".8byte 0b0001000001101111110000001110110100100110111000111000101000\n" // Kirlia
- ".8byte 0b0001000001101111110000001110110100100110111100111000101000\n" // Gardevoir
- ".8byte 0b0010100100000111101110010011000100000100110000011000110010\n" // Bagon
- ".8byte 0b0010100100000111101110010011000100000100110000011000110010\n" // Shelgon
- ".8byte 0b0010101100010111101110010011000110010100110100011000110010\n" // Salamence
- ".8byte 0b0000000000000000000000000000000000000000000000000000000000\n" // Beldum
- ".8byte 0b0011100100000011101101100111110110000100111100011000100000\n" // Metang
- ".8byte 0b0011100100000011101101100111110110000100111100011000100000\n" // Metagross
- ".8byte 0b0010100000000011100101001011001111100110010100011000100001\n" // Regirock
- ".8byte 0b0010100000000011100000001011000111100110110111001001100001\n" // Regice
- ".8byte 0b0010100000000011101101001011000111100110110100011000100001\n" // Registeel
- ".8byte 0b1110110000000011100100001011000111100110110111001001111100\n" // Kyogre
- ".8byte 0b0010100110000011101111011011001111111110010100011010110010\n" // Groudon
- ".8byte 0b1110111010000011101011011011000111111100110111011010110110\n" // Rayquaza
- ".8byte 0b1101011100010111101001001110110111101110111101011000111110\n" // Latias
- ".8byte 0b1101011100010111101001001110110111101110111101011000111110\n" // Latios
- ".8byte 0b0001000000100011101001001110110101100110111100011000101100\n" // Jirachi
- ".8byte 0b0011100101100011111100001111110101101110111101111000101101\n" // Deoxys
- ".8byte 0b0001000001100111110000001110110100000110111000111000101000\n" // Chimecho
-);
-
-#endif //POKERUBY_TMHM_LEARNSETS_H
+#ifndef GUARD_TMHM_LEARNSETS_H
+#define GUARD_TMHM_LEARNSETS_H
+
+#define TMHM_LEARNSET(moves) {(u32)(moves), ((u64)(moves) >> 32)}
+#define TMHM(tmhm) ((u64)1 << (ITEM_##tmhm - ITEM_TM01_FOCUS_PUNCH))
+
+// This table determines which TMs and HMs a species is capable of learning.
+// Each entry is a 64-bit bit array spread across two 32-bit values, with
+// each bit corresponding to a .
+const u32 gTMHMLearnsets[][2] =
+{
+ [SPECIES_NONE] = TMHM_LEARNSET(0),
+
+ [SPECIES_BULBASAUR] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_IVYSAUR] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_VENUSAUR] = TMHM_LEARNSET(TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_CHARMANDER] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM02_DRAGON_CLAW)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_CHARMELEON] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM02_DRAGON_CLAW)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_CHARIZARD] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM02_DRAGON_CLAW)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM02_FLY)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_SQUIRTLE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_WARTORTLE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_BLASTOISE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_CATERPIE] = TMHM_LEARNSET(0),
+
+ [SPECIES_METAPOD] = TMHM_LEARNSET(0),
+
+ [SPECIES_BUTTERFREE] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_WEEDLE] = TMHM_LEARNSET(0),
+
+ [SPECIES_KAKUNA] = TMHM_LEARNSET(0),
+
+ [SPECIES_BEEDRILL] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_PIDGEY] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM02_FLY)),
+
+ [SPECIES_PIDGEOTTO] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM02_FLY)),
+
+ [SPECIES_PIDGEOT] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM02_FLY)),
+
+ [SPECIES_RATTATA] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_RATICATE] = TMHM_LEARNSET(TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_SPEAROW] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM02_FLY)),
+
+ [SPECIES_FEAROW] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM02_FLY)),
+
+ [SPECIES_EKANS] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM04_STRENGTH)),
+
+ [SPECIES_ARBOK] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM04_STRENGTH)),
+
+ [SPECIES_PIKACHU] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_RAICHU] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_SANDSHREW] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_SANDSLASH] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_NIDORAN_F] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_NIDORINA] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_NIDOQUEEN] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_NIDORAN_M] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_NIDORINO] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_NIDOKING] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_CLEFAIRY] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_CLEFABLE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_VULPIX] = TMHM_LEARNSET(TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM50_OVERHEAT)),
+
+ [SPECIES_NINETALES] = TMHM_LEARNSET(TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM50_OVERHEAT)),
+
+ [SPECIES_JIGGLYPUFF] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_WIGGLYTUFF] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_ZUBAT] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(TM49_SNATCH)),
+
+ [SPECIES_GOLBAT] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(TM49_SNATCH)),
+
+ [SPECIES_ODDISH] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_GLOOM] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_VILEPLUME] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_PARAS] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_PARASECT] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_VENONAT] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_VENOMOTH] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_DIGLETT] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_DUGTRIO] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_MEOWTH] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM01_CUT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_PERSIAN] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM01_CUT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_PSYDUCK] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_GOLDUCK] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_MANKEY] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_PRIMEAPE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_GROWLITHE] = TMHM_LEARNSET(TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_ARCANINE] = TMHM_LEARNSET(TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_POLIWAG] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM03_SURF)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_POLIWHIRL] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_POLIWRATH] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_ABRA] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_KADABRA] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_ALAKAZAM] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_MACHOP] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_MACHOKE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_MACHAMP] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_BELLSPROUT] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_WEEPINBELL] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_VICTREEBEL] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_TENTACOOL] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_TENTACRUEL] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_GEODUDE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_GRAVELER] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_GOLEM] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_PONYTA] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM04_STRENGTH)),
+
+ [SPECIES_RAPIDASH] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM04_STRENGTH)),
+
+ [SPECIES_SLOWPOKE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_SLOWBRO] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_MAGNEMITE] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_MAGNETON] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_FARFETCHD] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM01_CUT)
+ | TMHM(HM02_FLY)),
+
+ [SPECIES_DODUO] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM02_FLY)),
+
+ [SPECIES_DODRIO] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM02_FLY)),
+
+ [SPECIES_SEEL] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM03_SURF)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_DEWGONG] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM03_SURF)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_GRIMER] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)),
+
+ [SPECIES_MUK] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_SHELLDER] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_CLOYSTER] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_GASTLY] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(TM49_SNATCH)),
+
+ [SPECIES_HAUNTER] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(TM49_SNATCH)),
+
+ [SPECIES_GENGAR] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_ONIX] = TMHM_LEARNSET(TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_DROWZEE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_HYPNO] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_KRABBY] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_KINGLER] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_VOLTORB] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_ELECTRODE] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_EXEGGCUTE] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_EXEGGUTOR] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_CUBONE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_MAROWAK] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_HITMONLEE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_HITMONCHAN] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_LICKITUNG] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_KOFFING] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_WEEZING] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_RHYHORN] = TMHM_LEARNSET(TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_RHYDON] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_CHANSEY] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_TANGELA] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_KANGASKHAN] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_HORSEA] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_SEADRA] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_GOLDEEN] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_SEAKING] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_STARYU] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(HM03_SURF)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_STARMIE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(HM03_SURF)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_MR_MIME] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_SCYTHER] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM01_CUT)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_JYNX] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_ELECTABUZZ] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_MAGMAR] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_PINSIR] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_TAUROS] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_MAGIKARP] = TMHM_LEARNSET(0),
+
+ [SPECIES_GYARADOS] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_LAPRAS] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_DITTO] = TMHM_LEARNSET(0),
+
+ [SPECIES_EEVEE] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)),
+
+ [SPECIES_VAPOREON] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_JOLTEON] = TMHM_LEARNSET(TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_FLAREON] = TMHM_LEARNSET(TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM50_OVERHEAT)),
+
+ [SPECIES_PORYGON] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_OMANYTE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM03_SURF)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_OMASTAR] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM03_SURF)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_KABUTO] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM03_SURF)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)),
+
+ [SPECIES_KABUTOPS] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_AERODACTYL] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM02_FLY)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_SNORLAX] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)),
+
+ [SPECIES_ARTICUNO] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM02_FLY)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_ZAPDOS] = TMHM_LEARNSET(TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM02_FLY)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_MOLTRES] = TMHM_LEARNSET(TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM02_FLY)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_DRATINI] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM07_WATERFALL)),
+
+ [SPECIES_DRAGONAIR] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM07_WATERFALL)),
+
+ [SPECIES_DRAGONITE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM02_DRAGON_CLAW)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM01_CUT)
+ | TMHM(HM02_FLY)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_MEWTWO] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_MEW] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM02_DRAGON_CLAW)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(TM49_SNATCH)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM02_FLY)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_CHIKORITA] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_BAYLEEF] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_MEGANIUM] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_CYNDAQUIL] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM01_CUT)),
+
+ [SPECIES_QUILAVA] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_TYPHLOSION] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_TOTODILE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_CROCONAW] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_FERALIGATR] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM02_DRAGON_CLAW)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_SENTRET] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM03_SURF)),
+
+ [SPECIES_FURRET] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_HOOTHOOT] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM02_FLY)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_NOCTOWL] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM02_FLY)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_LEDYBA] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_LEDIAN] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_SPINARAK] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_ARIADOS] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_CROBAT] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM02_FLY)),
+
+ [SPECIES_CHINCHOU] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_LANTURN] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_PICHU] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_CLEFFA] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_IGGLYBUFF] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_TOGEPI] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_TOGETIC] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM02_FLY)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_NATU] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_XATU] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(HM02_FLY)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_MAREEP] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_FLAAFFY] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_AMPHAROS] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_BELLOSSOM] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_MARILL] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_AZUMARILL] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_SUDOWOODO] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_POLITOED] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_HOPPIP] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_SKIPLOOM] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_JUMPLUFF] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_AIPOM] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_SUNKERN] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_SUNFLORA] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_YANMA] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_WOOPER] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_QUAGSIRE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_ESPEON] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(HM01_CUT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_UMBREON] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM01_CUT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_MURKROW] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM02_FLY)),
+
+ [SPECIES_SLOWKING] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_MISDREAVUS] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_UNOWN] = TMHM_LEARNSET(0),
+
+ [SPECIES_WOBBUFFET] = TMHM_LEARNSET(0),
+
+ [SPECIES_GIRAFARIG] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_PINECO] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_FORRETRESS] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_DUNSPARCE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_GLIGAR] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_STEELIX] = TMHM_LEARNSET(TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_SNUBBULL] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_GRANBULL] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_QWILFISH] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_SCIZOR] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_SHUCKLE] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_HERACROSS] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_SNEASEL] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM01_CUT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_TEDDIURSA] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_URSARING] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_SLUGMA] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_MAGCARGO] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_SWINUB] = TMHM_LEARNSET(TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_PILOSWINE] = TMHM_LEARNSET(TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_CORSOLA] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_REMORAID] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM03_SURF)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_OCTILLERY] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM03_SURF)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_DELIBIRD] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM02_FLY)),
+
+ [SPECIES_MANTINE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_SKARMORY] = TMHM_LEARNSET(TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM01_CUT)
+ | TMHM(HM02_FLY)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_HOUNDOUR] = TMHM_LEARNSET(TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM49_SNATCH)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_HOUNDOOM] = TMHM_LEARNSET(TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM49_SNATCH)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_KINGDRA] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_PHANPY] = TMHM_LEARNSET(TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_DONPHAN] = TMHM_LEARNSET(TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_PORYGON2] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_STANTLER] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_SMEARGLE] = TMHM_LEARNSET(0),
+
+ [SPECIES_TYROGUE] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_HITMONTOP] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_SMOOCHUM] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_ELEKID] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_MAGBY] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_MILTANK] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_BLISSEY] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_RAIKOU] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_ENTEI] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_SUICUNE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(HM01_CUT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_LARVITAR] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_PUPITAR] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_TYRANITAR] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM02_DRAGON_CLAW)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_LUGIA] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(HM02_FLY)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_HO_OH] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM02_FLY)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_CELEBI] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(HM01_CUT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_OLD_UNOWN_B] = TMHM_LEARNSET(0),
+
+ [SPECIES_OLD_UNOWN_C] = TMHM_LEARNSET(0),
+
+ [SPECIES_OLD_UNOWN_D] = TMHM_LEARNSET(0),
+
+ [SPECIES_OLD_UNOWN_E] = TMHM_LEARNSET(0),
+
+ [SPECIES_OLD_UNOWN_F] = TMHM_LEARNSET(0),
+
+ [SPECIES_OLD_UNOWN_G] = TMHM_LEARNSET(0),
+
+ [SPECIES_OLD_UNOWN_H] = TMHM_LEARNSET(0),
+
+ [SPECIES_OLD_UNOWN_I] = TMHM_LEARNSET(0),
+
+ [SPECIES_OLD_UNOWN_J] = TMHM_LEARNSET(0),
+
+ [SPECIES_OLD_UNOWN_K] = TMHM_LEARNSET(0),
+
+ [SPECIES_OLD_UNOWN_L] = TMHM_LEARNSET(0),
+
+ [SPECIES_OLD_UNOWN_M] = TMHM_LEARNSET(0),
+
+ [SPECIES_OLD_UNOWN_N] = TMHM_LEARNSET(0),
+
+ [SPECIES_OLD_UNOWN_O] = TMHM_LEARNSET(0),
+
+ [SPECIES_OLD_UNOWN_P] = TMHM_LEARNSET(0),
+
+ [SPECIES_OLD_UNOWN_Q] = TMHM_LEARNSET(0),
+
+ [SPECIES_OLD_UNOWN_R] = TMHM_LEARNSET(0),
+
+ [SPECIES_OLD_UNOWN_S] = TMHM_LEARNSET(0),
+
+ [SPECIES_OLD_UNOWN_T] = TMHM_LEARNSET(0),
+
+ [SPECIES_OLD_UNOWN_U] = TMHM_LEARNSET(0),
+
+ [SPECIES_OLD_UNOWN_V] = TMHM_LEARNSET(0),
+
+ [SPECIES_OLD_UNOWN_W] = TMHM_LEARNSET(0),
+
+ [SPECIES_OLD_UNOWN_X] = TMHM_LEARNSET(0),
+
+ [SPECIES_OLD_UNOWN_Y] = TMHM_LEARNSET(0),
+
+ [SPECIES_OLD_UNOWN_Z] = TMHM_LEARNSET(0),
+
+ [SPECIES_TREECKO] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_GROVYLE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_SCEPTILE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM02_DRAGON_CLAW)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_TORCHIC] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_COMBUSKEN] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_BLAZIKEN] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_MUDKIP] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_MARSHTOMP] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_SWAMPERT] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_POOCHYENA] = TMHM_LEARNSET(TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_MIGHTYENA] = TMHM_LEARNSET(TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_ZIGZAGOON] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_LINOONE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_WURMPLE] = TMHM_LEARNSET(0),
+
+ [SPECIES_SILCOON] = TMHM_LEARNSET(0),
+
+ [SPECIES_BEAUTIFLY] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_CASCOON] = TMHM_LEARNSET(0),
+
+ [SPECIES_DUSTOX] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_LOTAD] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM03_SURF)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_LOMBRE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_LUDICOLO] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_SEEDOT] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_NUZLEAF] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_SHIFTRY] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_NINCADA] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(HM01_CUT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_NINJASK] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_SHEDINJA] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM01_CUT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_TAILLOW] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM02_FLY)),
+
+ [SPECIES_SWELLOW] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM02_FLY)),
+
+ [SPECIES_SHROOMISH] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_BRELOOM] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_SPINDA] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_WINGULL] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM02_FLY)),
+
+ [SPECIES_PELIPPER] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM02_FLY)
+ | TMHM(HM03_SURF)),
+
+ [SPECIES_SURSKIT] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_MASQUERAIN] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_WAILMER] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_WAILORD] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_SKITTY] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_DELCATTY] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_KECLEON] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_BALTOY] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_CLAYDOL] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_NOSEPASS] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_TORKOAL] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_SABLEYE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM01_CUT)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_BARBOACH] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_WHISCASH] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_LUVDISC] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_CORPHISH] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)),
+
+ [SPECIES_CRAWDAUNT] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_FEEBAS] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_MILOTIC] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_CARVANHA] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM03_SURF)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_SHARPEDO] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_TRAPINCH] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_VIBRAVA] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM02_FLY)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_FLYGON] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM02_FLY)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_MAKUHITA] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_HARIYAMA] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_ELECTRIKE] = TMHM_LEARNSET(TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_MANECTRIC] = TMHM_LEARNSET(TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_NUMEL] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_CAMERUPT] = TMHM_LEARNSET(TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_SPHEAL] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_SEALEO] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_WALREIN] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_CACNEA] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_CACTURNE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_SNORUNT] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_GLALIE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_LUNATONE] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_SOLROCK] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_AZURILL] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM07_WATERFALL)),
+
+ [SPECIES_SPOINK] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_GRUMPIG] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_PLUSLE] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_MINUN] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_MAWILE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_MEDITITE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_MEDICHAM] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_SWABLU] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM02_FLY)),
+
+ [SPECIES_ALTARIA] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM02_FLY)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_WYNAUT] = TMHM_LEARNSET(0),
+
+ [SPECIES_DUSKULL] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_DUSCLOPS] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_ROSELIA] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_SLAKOTH] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_VIGOROTH] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_SLAKING] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_GULPIN] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_SWALOT] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_TROPIUS] = TMHM_LEARNSET(TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM01_CUT)
+ | TMHM(HM02_FLY)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_WHISMUR] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)),
+
+ [SPECIES_LOUDRED] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_EXPLOUD] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_CLAMPERL] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_HUNTAIL] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM03_SURF)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_GOREBYSS] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_ABSOL] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_SHUPPET] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_BANETTE] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_SEVIPER] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_ZANGOOSE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_RELICANTH] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_ARON] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_LAIRON] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_AGGRON] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM02_DRAGON_CLAW)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_CASTFORM] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_VOLBEAT] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_ILLUMISE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_LILEEP] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)),
+
+ [SPECIES_CRADILY] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM09_BULLET_SEED)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM19_GIGA_DRAIN)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_ANORITH] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_ARMALDO] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_RALTS] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_KIRLIA] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_GARDEVOIR] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM46_THIEF)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_BAGON] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_SHELGON] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_SALAMENCE] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM01_CUT)
+ | TMHM(HM02_FLY)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_BELDUM] = TMHM_LEARNSET(0),
+
+ [SPECIES_METANG] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_METAGROSS] = TMHM_LEARNSET(TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM36_SLUDGE_BOMB)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_REGIROCK] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_REGICE] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_REGISTEEL] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_KYOGRE] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM07_HAIL)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_GROUDON] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM28_DIG)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_RAYQUAZA] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM08_BULK_UP)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM14_BLIZZARD)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM23_IRON_TAIL)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM35_FLAMETHROWER)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM38_FIRE_BLAST)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM50_OVERHEAT)
+ | TMHM(HM02_FLY)
+ | TMHM(HM03_SURF)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM06_ROCK_SMASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_LATIAS] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM01_CUT)
+ | TMHM(HM02_FLY)
+ | TMHM(HM03_SURF)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_LATIOS] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM05_ROAR)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM26_EARTHQUAKE)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM47_STEEL_WING)
+ | TMHM(HM01_CUT)
+ | TMHM(HM02_FLY)
+ | TMHM(HM03_SURF)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM07_WATERFALL)
+ | TMHM(HM08_DIVE)),
+
+ [SPECIES_JIRACHI] = TMHM_LEARNSET(TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM37_SANDSTORM)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(HM05_FLASH)),
+
+ [SPECIES_DEOXYS] = TMHM_LEARNSET(TMHM(TM01_FOCUS_PUNCH)
+ | TMHM(TM03_WATER_PULSE)
+ | TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM13_ICE_BEAM)
+ | TMHM(TM15_HYPER_BEAM)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM22_SOLARBEAM)
+ | TMHM(TM24_THUNDERBOLT)
+ | TMHM(TM25_THUNDER)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM31_BRICK_BREAK)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM39_ROCK_TOMB)
+ | TMHM(TM40_AERIAL_ACE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM01_CUT)
+ | TMHM(HM04_STRENGTH)
+ | TMHM(HM05_FLASH)
+ | TMHM(HM06_ROCK_SMASH)),
+
+ [SPECIES_CHIMECHO] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND)
+ | TMHM(TM06_TOXIC)
+ | TMHM(TM10_HIDDEN_POWER)
+ | TMHM(TM11_SUNNY_DAY)
+ | TMHM(TM12_TAUNT)
+ | TMHM(TM16_LIGHT_SCREEN)
+ | TMHM(TM17_PROTECT)
+ | TMHM(TM18_RAIN_DANCE)
+ | TMHM(TM20_SAFEGUARD)
+ | TMHM(TM21_FRUSTRATION)
+ | TMHM(TM27_RETURN)
+ | TMHM(TM29_PSYCHIC)
+ | TMHM(TM30_SHADOW_BALL)
+ | TMHM(TM32_DOUBLE_TEAM)
+ | TMHM(TM33_REFLECT)
+ | TMHM(TM34_SHOCK_WAVE)
+ | TMHM(TM41_TORMENT)
+ | TMHM(TM42_FACADE)
+ | TMHM(TM43_SECRET_POWER)
+ | TMHM(TM44_REST)
+ | TMHM(TM45_ATTRACT)
+ | TMHM(TM48_SKILL_SWAP)
+ | TMHM(TM49_SNATCH)
+ | TMHM(HM05_FLASH)),
+
+};
+
+#endif // GUARD_TMHM_LEARNSETS_H
diff --git a/src/data/pokemon/trainer_class_lookups.h b/src/data/pokemon/trainer_class_lookups.h
index c86e795c4..9cffca632 100644
--- a/src/data/pokemon/trainer_class_lookups.h
+++ b/src/data/pokemon/trainer_class_lookups.h
@@ -1,7 +1,3 @@
-//
-
-//
-
#ifndef POKERUBY_TRAINER_CLASS_LOOKUPS_H
#define POKERUBY_TRAINER_CLASS_LOOKUPS_H
@@ -86,83 +82,83 @@ const u8 gTrainerClassToPicIndex[] = {
};
const u8 gTrainerClassToNameIndex[] = {
- TRAINER_CLASS_NAME_AQUA_LEADER, // AQUA_LEADER
- TRAINER_CLASS_NAME_TEAM_AQUA, // TEAM_AQUA_M
- TRAINER_CLASS_NAME_TEAM_AQUA, // TEAM_AQUA_F
- TRAINER_CLASS_NAME_AROMA_LADY, // AROMA_LADY
- TRAINER_CLASS_NAME_RUIN_MANIAC, // RUIN_MANIAC
- TRAINER_CLASS_NAME_INTERVIEWER, // INTERVIEWER
- TRAINER_CLASS_NAME_TUBER_F, // TUBER_F
- TRAINER_CLASS_NAME_TUBER_M, // TUBER_M
- TRAINER_CLASS_NAME_COOL_TRAINER, // COOL_TRAINER_M
- TRAINER_CLASS_NAME_COOL_TRAINER, // COOL_TRAINER_F
- TRAINER_CLASS_NAME_HEX_MANIAC, // HEX_MANIAC
- TRAINER_CLASS_NAME_LADY, // LADY
- TRAINER_CLASS_NAME_BEAUTY, // BEAUTY
- TRAINER_CLASS_NAME_RICH_BOY, // RICH_BOY
- TRAINER_CLASS_NAME_POKEMANIAC, // POKEMANIAC
- TRAINER_CLASS_NAME_SWIMMER_M, // SWIMMER_M
- TRAINER_CLASS_NAME_BLACK_BELT, // BLACK_BELT
- TRAINER_CLASS_NAME_GUITARIST, // GUITARIST
- TRAINER_CLASS_NAME_KINDLER, // KINDLER
- TRAINER_CLASS_NAME_CAMPER, // CAMPER
- TRAINER_CLASS_NAME_BUG_MANIAC, // BUG_MANIAC
- TRAINER_CLASS_NAME_PSYCHIC, // PSYCHIC_M
- TRAINER_CLASS_NAME_PSYCHIC, // PSYCHIC_F
- TRAINER_CLASS_NAME_GENTLEMAN, // GENTLEMAN
- TRAINER_CLASS_NAME_ELITE_FOUR, // ELITE_FOUR_M
- TRAINER_CLASS_NAME_ELITE_FOUR, // ELITE_FOUR_F
- TRAINER_CLASS_NAME_LEADER, // LEADER_F
- TRAINER_CLASS_NAME_LEADER, // LEADER_M
- TRAINER_CLASS_NAME_LEADER, // LEADER_MF
- TRAINER_CLASS_NAME_SCHOOL_KID, // SCHOOL_KID_M
- TRAINER_CLASS_NAME_SCHOOL_KID, // SCHOOL_KID_F
- TRAINER_CLASS_NAME_SR_AND_JR, // SR_AND_JR
- TRAINER_CLASS_NAME_POKEFAN, // POKEFAN_M
- TRAINER_CLASS_NAME_POKEFAN, // POKEFAN_F
- TRAINER_CLASS_NAME_EXPERT, // EXPERT_M
- TRAINER_CLASS_NAME_EXPERT, // EXPERT_F
- TRAINER_CLASS_NAME_YOUNGSTER, // YOUNGSTER
- TRAINER_CLASS_NAME_CHAMPION, // CHAMPION
- TRAINER_CLASS_NAME_FISHERMAN, // FISHERMAN
- TRAINER_CLASS_NAME_TRIATHLETE, // CYCLING_TRIATHLETE_M
- TRAINER_CLASS_NAME_TRIATHLETE, // CYCLING_TRIATHLETE_F
- TRAINER_CLASS_NAME_TRIATHLETE, // RUNNING_TRIATHLETE_M
- TRAINER_CLASS_NAME_TRIATHLETE, // RUNNING_TRIATHLETE_F
- TRAINER_CLASS_NAME_TRIATHLETE, // SWIMMING_TRIATHLETE_M
- TRAINER_CLASS_NAME_TRIATHLETE, // SWIMMING_TRIATHLETE_F
- TRAINER_CLASS_NAME_DRAGON_TAMER, // DRAGON_TAMER
- TRAINER_CLASS_NAME_BIRD_KEEPER, // BIRD_KEEPER
- TRAINER_CLASS_NAME_NINJA_BOY, // NINJA_BOY
- TRAINER_CLASS_NAME_BATTLE_GIRL, // BATTLE_GIRL
- TRAINER_CLASS_NAME_PARASOL_LADY, // PARASOL_LADY
- TRAINER_CLASS_NAME_SWIMMER_F, // SWIMMER_F
- TRAINER_CLASS_NAME_PICNICKER, // PICNICKER
- TRAINER_CLASS_NAME_TWINS, // TWINS
- TRAINER_CLASS_NAME_SAILOR, // SAILOR
- TRAINER_CLASS_NAME_BOARDER, // BOARDER_1
- TRAINER_CLASS_NAME_BOARDER, // BOARDER_2
- TRAINER_CLASS_NAME_COLLECTOR, // COLLECTOR
- TRAINER_CLASS_NAME_POKEMON_TRAINER_3, // WALLY
- TRAINER_CLASS_NAME_POKEMON_TRAINER_3, // BRENDAN_1
- TRAINER_CLASS_NAME_POKEMON_TRAINER_3, // BRENDAN_2
- TRAINER_CLASS_NAME_POKEMON_TRAINER_3, // BRENDAN_3
- TRAINER_CLASS_NAME_POKEMON_TRAINER_3, // MAY_1
- TRAINER_CLASS_NAME_POKEMON_TRAINER_3, // MAY_2
- TRAINER_CLASS_NAME_POKEMON_TRAINER_3, // MAY_3
- TRAINER_CLASS_NAME_POKEMON_BREEDER, // POKEMON_BREEDER_M
- TRAINER_CLASS_NAME_POKEMON_BREEDER, // POKEMON_BREEDER_F
- TRAINER_CLASS_NAME_POKEMON_RANGER, // POKEMON_RANGER_M
- TRAINER_CLASS_NAME_POKEMON_RANGER, // POKEMON_RANGER_F
- TRAINER_CLASS_NAME_MAGMA_LEADER, // MAGMA_LEADER
- TRAINER_CLASS_NAME_TEAM_MAGMA, // TEAM_MAGMA_M
- TRAINER_CLASS_NAME_TEAM_MAGMA, // TEAM_MAGMA_F
- TRAINER_CLASS_NAME_LASS, // LASS
- TRAINER_CLASS_NAME_BUG_CATCHER, // BUG_CATCHER
- TRAINER_CLASS_NAME_HIKER, // HIKER
- TRAINER_CLASS_NAME_YOUNG_COUPLE, // YOUNG_COUPLE
- TRAINER_CLASS_NAME_OLD_COUPLE, // OLD_COUPLE
- TRAINER_CLASS_NAME_SIS_AND_BRO // SIS_AND_BRO
+ TRAINER_CLASS_AQUA_LEADER, // AQUA_LEADER
+ TRAINER_CLASS_TEAM_AQUA, // TEAM_AQUA_M
+ TRAINER_CLASS_TEAM_AQUA, // TEAM_AQUA_F
+ TRAINER_CLASS_AROMA_LADY, // AROMA_LADY
+ TRAINER_CLASS_RUIN_MANIAC, // RUIN_MANIAC
+ TRAINER_CLASS_INTERVIEWER, // INTERVIEWER
+ TRAINER_CLASS_TUBER_F, // TUBER_F
+ TRAINER_CLASS_TUBER_M, // TUBER_M
+ TRAINER_CLASS_COOL_TRAINER, // COOL_TRAINER_M
+ TRAINER_CLASS_COOL_TRAINER, // COOL_TRAINER_F
+ TRAINER_CLASS_HEX_MANIAC, // HEX_MANIAC
+ TRAINER_CLASS_LADY, // LADY
+ TRAINER_CLASS_BEAUTY, // BEAUTY
+ TRAINER_CLASS_RICH_BOY, // RICH_BOY
+ TRAINER_CLASS_POKEMANIAC, // POKEMANIAC
+ TRAINER_CLASS_SWIMMER_M, // SWIMMER_M
+ TRAINER_CLASS_BLACK_BELT, // BLACK_BELT
+ TRAINER_CLASS_GUITARIST, // GUITARIST
+ TRAINER_CLASS_KINDLER, // KINDLER
+ TRAINER_CLASS_CAMPER, // CAMPER
+ TRAINER_CLASS_BUG_MANIAC, // BUG_MANIAC
+ TRAINER_CLASS_PSYCHIC, // PSYCHIC_M
+ TRAINER_CLASS_PSYCHIC, // PSYCHIC_F
+ TRAINER_CLASS_GENTLEMAN, // GENTLEMAN
+ TRAINER_CLASS_ELITE_FOUR, // ELITE_FOUR_M
+ TRAINER_CLASS_ELITE_FOUR, // ELITE_FOUR_F
+ TRAINER_CLASS_LEADER, // LEADER_F
+ TRAINER_CLASS_LEADER, // LEADER_M
+ TRAINER_CLASS_LEADER, // LEADER_MF
+ TRAINER_CLASS_SCHOOL_KID, // SCHOOL_KID_M
+ TRAINER_CLASS_SCHOOL_KID, // SCHOOL_KID_F
+ TRAINER_CLASS_SR_AND_JR, // SR_AND_JR
+ TRAINER_CLASS_POKEFAN, // POKEFAN_M
+ TRAINER_CLASS_POKEFAN, // POKEFAN_F
+ TRAINER_CLASS_EXPERT, // EXPERT_M
+ TRAINER_CLASS_EXPERT, // EXPERT_F
+ TRAINER_CLASS_YOUNGSTER, // YOUNGSTER
+ TRAINER_CLASS_CHAMPION, // CHAMPION
+ TRAINER_CLASS_FISHERMAN, // FISHERMAN
+ TRAINER_CLASS_TRIATHLETE, // CYCLING_TRIATHLETE_M
+ TRAINER_CLASS_TRIATHLETE, // CYCLING_TRIATHLETE_F
+ TRAINER_CLASS_TRIATHLETE, // RUNNING_TRIATHLETE_M
+ TRAINER_CLASS_TRIATHLETE, // RUNNING_TRIATHLETE_F
+ TRAINER_CLASS_TRIATHLETE, // SWIMMING_TRIATHLETE_M
+ TRAINER_CLASS_TRIATHLETE, // SWIMMING_TRIATHLETE_F
+ TRAINER_CLASS_DRAGON_TAMER, // DRAGON_TAMER
+ TRAINER_CLASS_BIRD_KEEPER, // BIRD_KEEPER
+ TRAINER_CLASS_NINJA_BOY, // NINJA_BOY
+ TRAINER_CLASS_BATTLE_GIRL, // BATTLE_GIRL
+ TRAINER_CLASS_PARASOL_LADY, // PARASOL_LADY
+ TRAINER_CLASS_SWIMMER_F, // SWIMMER_F
+ TRAINER_CLASS_PICNICKER, // PICNICKER
+ TRAINER_CLASS_TWINS, // TWINS
+ TRAINER_CLASS_SAILOR, // SAILOR
+ TRAINER_CLASS_BOARDER, // BOARDER_1
+ TRAINER_CLASS_BOARDER, // BOARDER_2
+ TRAINER_CLASS_COLLECTOR, // COLLECTOR
+ TRAINER_CLASS_POKEMON_TRAINER_3, // WALLY
+ TRAINER_CLASS_POKEMON_TRAINER_3, // BRENDAN_1
+ TRAINER_CLASS_POKEMON_TRAINER_3, // BRENDAN_2
+ TRAINER_CLASS_POKEMON_TRAINER_3, // BRENDAN_3
+ TRAINER_CLASS_POKEMON_TRAINER_3, // MAY_1
+ TRAINER_CLASS_POKEMON_TRAINER_3, // MAY_2
+ TRAINER_CLASS_POKEMON_TRAINER_3, // MAY_3
+ TRAINER_CLASS_POKEMON_BREEDER, // POKEMON_BREEDER_M
+ TRAINER_CLASS_POKEMON_BREEDER, // POKEMON_BREEDER_F
+ TRAINER_CLASS_POKEMON_RANGER, // POKEMON_RANGER_M
+ TRAINER_CLASS_POKEMON_RANGER, // POKEMON_RANGER_F
+ TRAINER_CLASS_MAGMA_LEADER, // MAGMA_LEADER
+ TRAINER_CLASS_TEAM_MAGMA, // TEAM_MAGMA_M
+ TRAINER_CLASS_TEAM_MAGMA, // TEAM_MAGMA_F
+ TRAINER_CLASS_LASS, // LASS
+ TRAINER_CLASS_BUG_CATCHER, // BUG_CATCHER
+ TRAINER_CLASS_HIKER, // HIKER
+ TRAINER_CLASS_YOUNG_COUPLE, // YOUNG_COUPLE
+ TRAINER_CLASS_OLD_COUPLE, // OLD_COUPLE
+ TRAINER_CLASS_SIS_AND_BRO // SIS_AND_BRO
};
#endif //POKERUBY_TRAINER_CLASS_LOOKUPS_H
diff --git a/src/de_rom_8040FE0.c b/src/de_rom_8040FE0.c
index 53ad4a806..c93ef74cd 100644
--- a/src/de_rom_8040FE0.c
+++ b/src/de_rom_8040FE0.c
@@ -2,55 +2,34 @@
#include "battle.h"
#include "battle_tower.h"
#include "ewram.h"
+#include "trainer.h"
#if GERMAN
-enum {
- TRAINER_CLASS_NAME_LEADER = 25,
- TRAINER_CLASS_NAME_SCHOOL_KID = 26,
- TRAINER_CLASS_NAME_EXPERT = 30,
- TRAINER_CLASS_NAME_POKEMON_TRAINER_3 = 46,
-};
-
-enum {
- TRAINER_CLASS_LEADER_F = 26,
- TRAINER_CLASS_ELITE_FOUR_F = 25,
- TRAINER_CLASS_SCHOOL_KID_F = 30,
- TRAINER_CLASS_BIRD_KEEPER = 46,
- TRAINER_CLASS_MAY_1 = 61,
- TRAINER_CLASS_MAY_2 = 62,
- TRAINER_CLASS_MAY_3 = 63,
-};
-
extern u8 gTrainerClassNames[][13];
extern struct Trainer gTrainers[];
-u8 *de_sub_8040FE0(u8 gender) {
+u8 *de_sub_8040FE0(u8 gender)
+{
if (gender)
- {
gender++;
-
- }
-
- gender = TRAINER_CLASS_NAME_SCHOOL_KID;
+ gender = TRAINER_CLASS_SCHOOL_KID;
return gTrainerClassNames[gender];
}
-u8 *de_sub_8040FF4(u8 gender) {
- if (gender) {
+u8 *de_sub_8040FF4(u8 gender)
+{
+ if (gender)
gender++;
- }
-
- gender = TRAINER_CLASS_NAME_POKEMON_TRAINER_3;
+ gender = TRAINER_CLASS_POKEMON_TRAINER_3;
return gTrainerClassNames[gender];
}
-u8 *de_sub_804100C(u8 gender) {
- if (gender) {
+u8 *de_sub_804100C(u8 gender)
+{
+ if (gender)
gender++;
- }
-
- gender = TRAINER_CLASS_NAME_LEADER;
+ gender = TRAINER_CLASS_LEADER;
return gTrainerClassNames[gender];
}
@@ -60,7 +39,8 @@ u8 de_sub_81364AC(void);
u8 get_trainer_class_name_index(void);
u8 de_sub_81364F8(void);
-u8 *de_sub_8041024(s32 arg0, u32 arg1) {
+u8 *de_sub_8041024(s32 arg0, u32 arg1)
+{
u8 nameIndex, trainerClass, gender;
struct Trainer *trainer;
u8 local2;
@@ -70,69 +50,40 @@ u8 *de_sub_8041024(s32 arg0, u32 arg1) {
case 0x400:
nameIndex = GetSecretBaseTrainerNameIndex();
gender = eSecretBaseRecord.gender;
- if (nameIndex == TRAINER_CLASS_NAME_SCHOOL_KID)
- {
+ if (nameIndex == TRAINER_CLASS_SCHOOL_KID)
return de_sub_8040FE0(gender);
- }
-
return gTrainerClassNames[nameIndex];
-
case 0x100:
trainerClass = de_sub_81364AC();
nameIndex = get_trainer_class_name_index();
- if (trainerClass == TRAINER_CLASS_SCHOOL_KID_F)
- {
+ if (trainerClass == FACILITY_CLASS_SCHOOL_KID_F)
return de_sub_8040FE0(FEMALE);
- }
- if (trainerClass == TRAINER_CLASS_MAY_1 || trainerClass == TRAINER_CLASS_MAY_2 || trainerClass == TRAINER_CLASS_MAY_3)
- {
+ if (trainerClass == FACILITY_CLASS_MAY_1 || trainerClass == FACILITY_CLASS_MAY_2 || trainerClass == FACILITY_CLASS_MAY_3)
return de_sub_8040FF4(FEMALE);
- }
-
return gTrainerClassNames[nameIndex];
-
case 0x800:
trainerClass = de_sub_81364F8();
nameIndex = GetEReaderTrainerClassNameIndex();
- if (trainerClass == TRAINER_CLASS_SCHOOL_KID_F)
- {
+ if (trainerClass == FACILITY_CLASS_SCHOOL_KID_F)
return de_sub_8040FE0(FEMALE);
- }
- if (trainerClass == TRAINER_CLASS_MAY_1 || trainerClass == TRAINER_CLASS_MAY_2 || trainerClass == TRAINER_CLASS_MAY_3)
- {
+ if (trainerClass == FACILITY_CLASS_MAY_1 || trainerClass == FACILITY_CLASS_MAY_2 || trainerClass == FACILITY_CLASS_MAY_3)
return de_sub_8040FF4(FEMALE);
- }
-
return gTrainerClassNames[nameIndex];
-
default:
trainer = &gTrainers[arg1];
trainerClass = trainer->trainerClass;
local2 = sub_803FC58(arg1);
-
- if (trainerClass == TRAINER_CLASS_LEADER_F)
- {
+ if (trainerClass == FACILITY_CLASS_LEADER_F)
return de_sub_8040FE0(local2);
- }
-
- if (trainerClass == TRAINER_CLASS_BIRD_KEEPER && local2 == FEMALE)
- {
+ if (trainerClass == FACILITY_CLASS_BIRD_KEEPER && local2 == FEMALE)
return de_sub_8040FF4(FEMALE);
- }
-
- if (trainerClass == TRAINER_CLASS_ELITE_FOUR_F)
+ if (trainerClass == FACILITY_CLASS_ELITE_FOUR_F)
{
if (gTrainers[arg1].doubleBattle == TRUE)
- {
return de_sub_804100C(FEMALE);
- }
else
- {
return de_sub_804100C(MALE);
- }
}
-
-
return gTrainerClassNames[trainerClass];
}
}
@@ -264,7 +215,8 @@ _08041108: .4byte gTrainerClassNames\n\
}
#endif
-u32 de_sub_804110C(u32 arg0, u32 arg1) {
+u32 de_sub_804110C(u32 arg0, u32 arg1)
+{
return arg1;
}
diff --git a/src/debug/crash.c b/src/debug/crash.c
new file mode 100644
index 000000000..85058d285
--- /dev/null
+++ b/src/debug/crash.c
@@ -0,0 +1,55 @@
+#include "global.h"
+#include "main.h"
+#include "task.h"
+#include "text.h"
+#include "palette.h"
+
+extern struct Window gUnknown_03004210;
+
+static void CB2_CrashIdle(void);
+
+// unused exception handler. Takes a string input describing the exception
+// and halts on a black screen. Used in German Debug Ruby.
+void Crash(u8 *text)
+{
+ u16 savedIme;
+
+ REG_BG0HOFS = 0;
+ REG_BG0VOFS = 0;
+ REG_BG1HOFS = 0;
+ REG_BG1VOFS = 0;
+ REG_BG2HOFS = 0;
+ REG_BG2VOFS = 0;
+ REG_BG3HOFS = 0;
+ REG_BG3VOFS = 0;
+ REG_WIN0H = 0;
+ REG_WIN0V = 0;
+ REG_WIN1H = 0;
+ REG_WIN1V = 0;
+ REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON;
+ savedIme = REG_IME;
+ REG_IME = 0;
+ REG_IE |= INTR_FLAG_VBLANK;
+ REG_IME = savedIme;
+ REG_DISPSTAT = 8;
+ ResetTasks();
+ ResetSpriteData();
+ SetMainCallback2(CB2_CrashIdle);
+ DmaFill32Large(3, 0, (void *)VRAM, 0x18000, 0x1000);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6FD8);
+ Text_InitWindowWithTemplate(&gUnknown_03004210, &gWindowTemplate_81E6FD8);
+ LoadFontDefaultPalette(&gWindowTemplate_81E6FD8);
+ Text_InitWindowAndPrintText(&gUnknown_03004210, text, 1, 9, 7);
+}
+
+static void CB2_CrashIdle(void)
+{
+ REG_BG0HOFS = 0;
+ REG_BG0VOFS = 0;
+ REG_BG1HOFS = 0;
+ REG_BG1VOFS = 0;
+ REG_BG2HOFS = 0;
+ REG_BG2VOFS = 0;
+ REG_BG3HOFS = 0;
+ REG_BG3VOFS = 0;
+}
diff --git a/src/debug/kagaya_debug_menu.c b/src/debug/kagaya_debug_menu.c
new file mode 100644
index 000000000..3cb36ce0c
--- /dev/null
+++ b/src/debug/kagaya_debug_menu.c
@@ -0,0 +1,183 @@
+#if DEBUG
+
+#include "global.h"
+#include "field_effect.h"
+#include "field_control_avatar.h"
+#include "field_player_avatar.h"
+#include "main.h"
+#include "menu.h"
+#include "overworld.h"
+#include "palette.h"
+#include "random.h"
+#include "region_map.h"
+#include "script.h"
+#include "slot_machine.h"
+#include "trainer_card.h"
+
+extern u8 (*gMenuCallback)(void);
+
+void InitKagayaDebugMenu_B(void);
+u8 debug_sub_80B061C(void);
+u8 KagayaDebugMenu_TrainerCard(void);
+u8 debug_sub_80B068C(void);
+u8 KagayaDebugMenu_CardToExchange(void);
+u8 debug_sub_80B06E0(void);
+u8 KagayaDebugMenu_SlotMachine(void);
+u8 Kagaya_80B0734(void);
+u8 debug_sub_80B07DC(void);
+
+const u8 Str_83EBB34[] = _("Trainer’s card");
+const u8 Str_83EBB43[] = _("Card to exchange");
+const u8 Str_83EBB54[] = _("Slot machine");
+
+const struct MenuAction _83EBB64[] =
+{
+ { Str_83EBB34, KagayaDebugMenu_TrainerCard },
+ { Str_83EBB43, KagayaDebugMenu_CardToExchange },
+ { Str_83EBB54, KagayaDebugMenu_SlotMachine },
+};
+
+u8 InitKagayaDebugMenu_A(void)
+{
+ InitKagayaDebugMenu_B();
+ return 0;
+}
+
+void InitKagayaDebugMenu_B(void)
+{
+ Menu_EraseScreen();
+ Menu_DrawStdWindowFrame(0, 0, 14, 7);
+ Menu_PrintItems(2, 1, 3, _83EBB64);
+ InitMenu(0, 1, 1, 3, 0, 13);
+ gMenuCallback = debug_sub_80B061C;
+}
+
+u8 debug_sub_80B061C(void)
+{
+ s8 input = Menu_ProcessInput();
+
+ if (input == -2)
+ {
+ return 0;
+ }
+ else if (input == -1)
+ {
+ CloseMenu();
+ return 1;
+ }
+ else
+ {
+ gMenuCallback = _83EBB64[input].func;
+ return 0;
+ }
+}
+
+u8 KagayaDebugMenu_TrainerCard(void)
+{
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ gMenuCallback = debug_sub_80B068C;
+ return 0;
+}
+
+u8 debug_sub_80B068C(void)
+{
+ if (!UpdatePaletteFade())
+ {
+ debug_sub_80A0710(sub_805469C);
+ CloseMenu();
+ ScriptContext2_Enable();
+ return 1;
+ }
+ return 0;
+}
+
+u8 KagayaDebugMenu_CardToExchange(void)
+{
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ gMenuCallback = debug_sub_80B06E0;
+ return 0;
+}
+
+u8 debug_sub_80B06E0(void)
+{
+ if (!UpdatePaletteFade())
+ {
+ debug_sub_80A073C(sub_805469C);
+ CloseMenu();
+ ScriptContext2_Enable();
+ return 1;
+ }
+ return 0;
+}
+
+u8 KagayaDebugMenu_SlotMachine(void)
+{
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ gMenuCallback = Kagaya_80B0734;
+ return 0;
+}
+
+u8 Kagaya_80B0734(void)
+{
+ if (!UpdatePaletteFade())
+ {
+ debug_sub_811609C(Random() % 6, sub_805469C);
+ CloseMenu();
+ ScriptContext2_Enable();
+ return 1;
+ }
+ return 0;
+}
+
+u8 debug_sub_80B0770(void)
+{
+ if (!(gPlayerAvatar.flags & 8))
+ {
+ CloseMenu();
+ if (IsPlayerFacingSurfableFishableWater())
+ {
+ gFieldEffectArguments[0] = 0;
+ FieldEffectStart(9);
+ }
+ }
+ else
+ {
+ CloseMenu();
+ }
+ return 1;
+}
+
+u8 debug_sub_80B07B0(void)
+{
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ gMenuCallback = debug_sub_80B07DC;
+ return 0;
+}
+
+u8 debug_sub_80B07DC(void)
+{
+ if (!UpdatePaletteFade())
+ {
+ CloseMenu();
+ SetMainCallback2(CB2_InitFlyRegionMap);
+ return 1;
+ }
+ return 0;
+}
+
+u8 debug_sub_80B0800(void)
+{
+ u8 r2;
+
+ CloseMenu();
+ r2 = sub_8068F18();
+ if (r2 != 0)
+ {
+ gFieldEffectArguments[0] = 0;
+ gFieldEffectArguments[1] = r2 - 1;
+ FieldEffectStart(0x2C);
+ }
+ return 1;
+}
+
+#endif // DEBUG
diff --git a/src/debug/matsuda_debug_menu.c b/src/debug/matsuda_debug_menu.c
index bb80de6fe..efd952ef7 100644
--- a/src/debug/matsuda_debug_menu.c
+++ b/src/debug/matsuda_debug_menu.c
@@ -14,33 +14,24 @@
#include "string_util.h"
#include "task.h"
#include "text.h"
-#include "unknown_task.h"
+#include "scanline_effect.h"
#include "ewram.h"
extern u8 gUnknown_0203856C;
-extern s16 gUnknown_02038670[];
-extern s16 gUnknown_02038678[];
-extern s16 gUnknown_02038680[];
-extern u8 gContestFinalStandings[];
extern u8 gUnknown_02038694;
-extern u8 gIsLinkContest;
-extern u8 gUnknown_0203869B;
-extern u8 gContestPlayerMonIndex;
extern u16 gSpecialVar_ContestCategory;
extern u16 gSpecialVar_ContestRank;
-extern u16 gUnknown_030042A4;
-extern u16 gUnknown_030042A0;
+extern u16 gBattle_BG0_X;
+extern u16 gBattle_BG0_Y;
extern u16 gBattle_BG1_X;
extern u16 gBattle_BG1_Y;
extern u16 gBattle_BG2_X;
extern u16 gBattle_BG2_Y;
-extern u16 gUnknown_030041B0;
-extern u16 gUnknown_030041B8;
-extern struct Window gUnknown_03004210;
-extern u8 (*gCallback_03004AE8)(void);
+extern u16 gBattle_BG3_X;
+extern u16 gBattle_BG3_Y;
-extern bool8 gReceivedRemoteLinkPlayers;
+extern u8 (*gMenuCallback)(void);
static bool8 sub_80A9B78(void);
static void sub_80A9BE4(u8 taskId);
@@ -247,24 +238,24 @@ static const struct OamData gUnknown_083C9400 =
u8 unref_sub_80A9B28(void)
{
- MenuZeroFillScreen();
- MenuDrawTextWindow(0, 0, 17, 18);
- PrintMenuItems(1, 1, 7, gMatsudaDebugMenuActions);
+ Menu_EraseScreen();
+ Menu_DrawStdWindowFrame(0, 0, 17, 18);
+ Menu_PrintItems(1, 1, 7, gMatsudaDebugMenuActions);
InitMenu(0, 1, 1, 7, 0, 16);
- gCallback_03004AE8 = sub_80A9B78;
+ gMenuCallback = sub_80A9B78;
return 0;
}
static bool8 sub_80A9B78(void)
{
- s8 choice = ProcessMenuInput();
+ s8 choice = Menu_ProcessInput();
switch (choice)
{
case -2:
return FALSE;
default:
- gCallback_03004AE8 = gMatsudaDebugMenuActions[choice].func;
+ gMenuCallback = gMatsudaDebugMenuActions[choice].func;
return FALSE;
case -1:
CloseMenu();
@@ -449,48 +440,32 @@ static void sub_80A9F50(void)
{
REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP;
REG_DISPCNT |= DISPCNT_OBJ_ON | DISPCNT_BG0_ON;
- SetUpWindowConfig(&gWindowConfig_81E6C3C);
- InitWindowFromConfig(&gMenuWindow, &gWindowConfig_81E6C3C);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6C3C);
+ Text_InitWindowWithTemplate(&gMenuWindow, &gWindowTemplate_81E6C3C);
REG_MOSAIC = 0;
REG_BLDCNT = 0;
REG_BLDALPHA = 0;
REG_BLDY = 0;
REG_BG0HOFS = 0;
REG_BG0VOFS = 0;
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
gBattle_BG1_X = 0;
gBattle_BG1_Y = 0;
gBattle_BG2_X = 0;
gBattle_BG2_Y = 0;
- gUnknown_030041B0 = 0;
- gUnknown_030041B8 = 0;
+ gBattle_BG3_X = 0;
+ gBattle_BG3_Y = 0;
}
static void sub_80A9FE4(void)
{
- u8 *addr;
- u32 i;
u8 ptr[5];
memcpy(ptr, gMatsudaDebugMenu_UnknownByteArray, 5);
-
- addr = (void *)VRAM;
- i = VRAM_SIZE;
-
- while (1)
- {
- DmaFill32(3, 0, addr, 0x1000);
- addr += 0x1000;
- i -= 0x1000;
- if (i <= 0x1000)
- {
- DmaFill32(3, 0, addr, i);
- break;
- }
- }
+ DmaFill32Large(3, 0, (void *)VRAM, VRAM_SIZE, 0x1000);
sub_80034D4((void *)VRAM, ptr);
- LoadFontDefaultPalette(&gWindowConfig_81E6C3C);
+ LoadFontDefaultPalette(&gWindowTemplate_81E6C3C);
}
static void sub_80AA064(void)
@@ -505,18 +480,18 @@ static void sub_80AA064(void)
static void sub_80AA090(void)
{
- REG_BG0HOFS = gUnknown_030042A4;
- REG_BG0VOFS = gUnknown_030042A0;
+ REG_BG0HOFS = gBattle_BG0_X;
+ REG_BG0VOFS = gBattle_BG0_Y;
REG_BG1HOFS = gBattle_BG1_X;
REG_BG1VOFS = gBattle_BG1_Y;
REG_BG2HOFS = gBattle_BG2_X;
REG_BG2VOFS = gBattle_BG2_Y;
- REG_BG3HOFS = gUnknown_030041B0;
- REG_BG3VOFS = gUnknown_030041B8;
+ REG_BG3HOFS = gBattle_BG3_X;
+ REG_BG3VOFS = gBattle_BG3_Y;
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
- sub_8089668();
+ ScanlineEffect_InitHBlankDmaTransfer();
}
static void sub_80AA10C(void)
@@ -528,7 +503,7 @@ static void sub_80AA10C(void)
gPaletteFade.bufferTransferDisabled = 1;
SetVBlankCallback(0);
sub_80A9F50();
- dp12_8087EA4();
+ ScanlineEffect_Clear();
ResetPaletteFade();
ResetSpriteData();
ResetTasks();
@@ -546,7 +521,7 @@ static void sub_80AA10C(void)
for (i = 0; i < 6; i++)
{
- sub_8003460(&gMenuWindow, gMatsudaDebugMenuTextList1[i],
+ Text_InitWindowAndPrintText(&gMenuWindow, gMatsudaDebugMenuTextList1[i],
(0xA * i + 0x2A), gMatsudaDebugMenuContestTopLeft[i][0],
gMatsudaDebugMenuContestTopLeft[i][1]);
}
@@ -555,8 +530,8 @@ static void sub_80AA10C(void)
zero = 0; // it's possible this was some assignment that matsuda used to quickly edit and test things without changing whats passed to the later functions.
sub_80AA5BC(zero);
sub_80AA5E8(gSpecialVar_ContestRank);
- sub_8003460(&gMenuWindow, gMatsudaDebugMenu_GoBackText, 0xD6, 0x12, 0x12);
- sub_8003460(&gMenuWindow, gMatsudaDebugMenu_BattlePointsText, 0xDC, zero, 0xC);
+ Text_InitWindowAndPrintText(&gMenuWindow, gMatsudaDebugMenu_GoBackText, 0xD6, 0x12, 0x12);
+ Text_InitWindowAndPrintText(&gMenuWindow, gMatsudaDebugMenu_BattlePointsText, 0xDC, zero, 0xC);
LoadSpriteSheet(gUnknown_083C92B4);
LoadSpritePalette(gUnknown_083C92BC);
sub_80AA280(3);
@@ -573,71 +548,71 @@ void sub_80AA280(u8 var) // no?
{
u8 i;
- FillWindowRect_DefaultPalette(&gMenuWindow, 0, 0, 0, 0x1E, 3);
+ Text_FillWindowRectDefPalette(&gMenuWindow, 0, 0, 0, 0x1E, 3);
StringCopy(gSharedMem, gMatsudaDebugMenu_StartText);
StringAppend(gSharedMem, gContestMons[var].trainerName);
for (i = 0; i < 4; i++)
{
if (var == i)
- sub_8003460(&gMenuWindow, gSharedMem, 10 * i + 2, gUnknown_083C926E[i][0], gUnknown_083C926E[i][1]);
+ Text_InitWindowAndPrintText(&gMenuWindow, gSharedMem, 10 * i + 2, gUnknown_083C926E[i][0], gUnknown_083C926E[i][1]);
else
- sub_8003460(&gMenuWindow, gContestMons[i].trainerName, 10 * i + 2, gUnknown_083C926E[i][0], gUnknown_083C926E[i][1]);
+ Text_InitWindowAndPrintText(&gMenuWindow, gContestMons[i].trainerName, 10 * i + 2, gUnknown_083C926E[i][0], gUnknown_083C926E[i][1]);
}
}
static void sub_80AA340(u8 var)
{
ConvertIntToDecimalStringN(gSharedMem, gContestMons[var].cool, STR_CONV_MODE_RIGHT_ALIGN, 3);
- sub_8003460(&gMenuWindow, gSharedMem, 0x66, gUnknown_083C9282[0], gUnknown_083C9282[1]);
+ Text_InitWindowAndPrintText(&gMenuWindow, gSharedMem, 0x66, gUnknown_083C9282[0], gUnknown_083C9282[1]);
}
static void sub_80AA388(u8 var)
{
ConvertIntToDecimalStringN(gSharedMem, gContestMons[var].cute, STR_CONV_MODE_RIGHT_ALIGN, 3);
- sub_8003460(&gMenuWindow, gSharedMem, 0x6C, gUnknown_083C9282[2], gUnknown_083C9282[3]);
+ Text_InitWindowAndPrintText(&gMenuWindow, gSharedMem, 0x6C, gUnknown_083C9282[2], gUnknown_083C9282[3]);
}
static void sub_80AA3D0(u8 var)
{
ConvertIntToDecimalStringN(gSharedMem, gContestMons[var].beauty, STR_CONV_MODE_RIGHT_ALIGN, 3);
- sub_8003460(&gMenuWindow, gSharedMem, 0x72, gUnknown_083C9282[4], gUnknown_083C9282[5]);
+ Text_InitWindowAndPrintText(&gMenuWindow, gSharedMem, 0x72, gUnknown_083C9282[4], gUnknown_083C9282[5]);
}
static void sub_80AA418(u8 var)
{
ConvertIntToDecimalStringN(gSharedMem, gContestMons[var].smart, STR_CONV_MODE_RIGHT_ALIGN, 3);
- sub_8003460(&gMenuWindow, gSharedMem, 0x78, gUnknown_083C9282[6], gUnknown_083C9282[7]);
+ Text_InitWindowAndPrintText(&gMenuWindow, gSharedMem, 0x78, gUnknown_083C9282[6], gUnknown_083C9282[7]);
}
static void sub_80AA460(u8 var)
{
ConvertIntToDecimalStringN(gSharedMem, gContestMons[var].tough, STR_CONV_MODE_RIGHT_ALIGN, 3);
- sub_8003460(&gMenuWindow, gSharedMem, 0x7E, gUnknown_083C9282[8], gUnknown_083C9282[9]);
+ Text_InitWindowAndPrintText(&gMenuWindow, gSharedMem, 0x7E, gUnknown_083C9282[8], gUnknown_083C9282[9]);
}
static void sub_80AA4A8(u8 var)
{
ConvertIntToDecimalStringN(gSharedMem, gContestMons[var].sheen, STR_CONV_MODE_RIGHT_ALIGN, 3);
- sub_8003460(&gMenuWindow, gSharedMem, 0x84, gUnknown_083C9282[10], gUnknown_083C9282[11]);
+ Text_InitWindowAndPrintText(&gMenuWindow, gSharedMem, 0x84, gUnknown_083C9282[10], gUnknown_083C9282[11]);
}
static void sub_80AA4F0(u8 var1, u8 var2)
{
- FillWindowRect_DefaultPalette(&gMenuWindow, 0, gUnknown_083C928E[var2][0], gUnknown_083C928E[var2][1], gUnknown_083C928E[var2][0] + 7, gUnknown_083C928E[var2][1] + 1);
- sub_8003460(&gMenuWindow, gMoveNames[gContestMons[var1].moves[var2]], 0x8A + var2 * 14, gUnknown_083C928E[var2][0], gUnknown_083C928E[var2][1]);
+ Text_FillWindowRectDefPalette(&gMenuWindow, 0, gUnknown_083C928E[var2][0], gUnknown_083C928E[var2][1], gUnknown_083C928E[var2][0] + 7, gUnknown_083C928E[var2][1] + 1);
+ Text_InitWindowAndPrintText(&gMenuWindow, gMoveNames[gContestMons[var1].moves[var2]], 0x8A + var2 * 14, gUnknown_083C928E[var2][0], gUnknown_083C928E[var2][1]);
ConvertIntToDecimalStringN(gStringVar1, gContestMons[var1].moves[var2], STR_CONV_MODE_LEADING_ZEROS, 3);
- sub_8003460(&gMenuWindow, gStringVar1, 0xFA + var2 * 6, gUnknown_083C928E[var2][0] + 7, gUnknown_083C928E[var2][1]);
+ Text_InitWindowAndPrintText(&gMenuWindow, gStringVar1, 0xFA + var2 * 6, gUnknown_083C928E[var2][0] + 7, gUnknown_083C928E[var2][1]);
}
static void sub_80AA5BC(u8 var)
{
- sub_8003460(&gMenuWindow, gMatsudaDebugMenuTextList2[var], 0xC2, 3, 0x12);
+ Text_InitWindowAndPrintText(&gMenuWindow, gMatsudaDebugMenuTextList2[var], 0xC2, 3, 0x12);
}
void sub_80AA5E8(u8 var)
{
- sub_8003460(&gMenuWindow, gMatsudaDebugMenuTextList3[var], 0xE8, 3, 4);
+ Text_InitWindowAndPrintText(&gMenuWindow, gMatsudaDebugMenuTextList3[var], 0xE8, 3, 4);
}
static void sub_80AA614(u8 var1, u8 var2)
@@ -645,7 +620,7 @@ static void sub_80AA614(u8 var1, u8 var2)
u16 var = sub_80AE770(var1, var2);
ConvertIntToDecimalStringN(gSharedMem, var, STR_CONV_MODE_RIGHT_ALIGN, 3);
- sub_8003460(&gMenuWindow, gSharedMem, 0xE2, 3, 0xC);
+ Text_InitWindowAndPrintText(&gMenuWindow, gSharedMem, 0xE2, 3, 0xC);
}
void sub_80AA658(u8 var)
@@ -1032,63 +1007,3 @@ u8 MatsudaDebugMenu_SetArtMuseumItems(void)
CloseMenu();
return 1;
}
-
-void unref_sub_80AB084(u8 *text)
-{
- u16 savedIme;
- u8 *addr;
- size_t size;
-
- REG_BG0HOFS = 0;
- REG_BG0VOFS = 0;
- REG_BG1HOFS = 0;
- REG_BG1VOFS = 0;
- REG_BG2HOFS = 0;
- REG_BG2VOFS = 0;
- REG_BG3HOFS = 0;
- REG_BG3VOFS = 0;
- REG_WIN0H = 0;
- REG_WIN0V = 0;
- REG_WIN1H = 0;
- REG_WIN1V = 0;
- REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON;
-
- savedIme = REG_IME;
- REG_IME = 0;
- REG_IE |= INTR_FLAG_VBLANK;
- REG_IME = savedIme;
- REG_DISPSTAT = 8;
- ResetTasks();
- ResetSpriteData();
- SetMainCallback2(sub_80AB184);
-
- addr = (void *)VRAM;
- size = 0x18000;
- while (1)
- {
- DmaFill32(3, 0, addr, 0x1000);
- addr += 0x1000;
- size -= 0x1000;
- if (size <= 0x1000)
- {
- DmaFill32(3, 0, addr, size);
- break;
- }
- }
- SetUpWindowConfig(&gWindowConfig_81E6FD8);
- InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6FD8);
- LoadFontDefaultPalette(&gWindowConfig_81E6FD8);
- sub_8003460(&gUnknown_03004210, text, 1, 9, 7);
-}
-
-void sub_80AB184(void)
-{
- REG_BG0HOFS = 0;
- REG_BG0VOFS = 0;
- REG_BG1HOFS = 0;
- REG_BG1VOFS = 0;
- REG_BG2HOFS = 0;
- REG_BG2VOFS = 0;
- REG_BG3HOFS = 0;
- REG_BG3VOFS = 0;
-}
diff --git a/src/debug/mori_debug_menu.c b/src/debug/mori_debug_menu.c
index 83dba8b73..767f4cda0 100644
--- a/src/debug/mori_debug_menu.c
+++ b/src/debug/mori_debug_menu.c
@@ -12,7 +12,7 @@
#define SIO_MULTI_CNT ((struct SioMultiCnt *)REG_ADDR_SIOCNT)
-extern u8 (*gCallback_03004AE8)(void);
+extern u8 (*gMenuCallback)(void);
u8 gUnknown_03004DA0[0x20];
@@ -95,10 +95,10 @@ u8 MoriDebugMenu_SearchChild(u8 a1, u8 a2, u8 *ptr)
StringAppend(localPtr, gUnknown_0839B24D);
StringAppend(localPtr, gSpeciesNames[eggSpecies]);
StringAppend(localPtr, gUnknown_0839B255);
- MenuZeroFillScreen();
- MenuDrawTextWindow(0, 14, 30, 19);
- MenuPrint(localPtr, 1, 15);
- gCallback_03004AE8 = sub_8083D4C;
+ Menu_EraseScreen();
+ Menu_DrawStdWindowFrame(0, 14, 30, 19);
+ Menu_PrintText(localPtr, 1, 15);
+ gMenuCallback = sub_8083D4C;
return 0;
}
@@ -179,12 +179,12 @@ u8 MoriDebugMenu_PokeblockCase(void)
bool8 MoriDebugMenuProcessInput(void)
{
- s8 choice = ProcessMenuInput();
+ s8 choice = Menu_ProcessInput();
switch (choice)
{
default:
- gCallback_03004AE8 = gMoriDebugMenuActions[choice].func;
+ gMenuCallback = gMoriDebugMenuActions[choice].func;
return FALSE;
case -2:
return FALSE;
@@ -196,10 +196,10 @@ bool8 MoriDebugMenuProcessInput(void)
s8 InitMoriDebugMenu(void)
{
- MenuZeroFillScreen();
- MenuDrawTextWindow(0, 0, 10, 19);
- PrintMenuItems(1, 1, 9, gMoriDebugMenuActions);
+ Menu_EraseScreen();
+ Menu_DrawStdWindowFrame(0, 0, 10, 19);
+ Menu_PrintItems(1, 1, 9, gMoriDebugMenuActions);
InitMenu(0, 1, 1, 9, 0, 9);
- gCallback_03004AE8 = MoriDebugMenuProcessInput;
+ gMenuCallback = MoriDebugMenuProcessInput;
return 0;
}
diff --git a/src/debug/nakamura_debug_menu.c b/src/debug/nakamura_debug_menu.c
new file mode 100644
index 000000000..550ac7bbd
--- /dev/null
+++ b/src/debug/nakamura_debug_menu.c
@@ -0,0 +1,189 @@
+#if DEBUG
+#include "global.h"
+#include "menu.h"
+
+EWRAM_DATA u8 _nakamuraData0 = 0;
+EWRAM_DATA u8 _nakamuraData1 = 0;
+EWRAM_DATA u8 _nakamuraData2 = 0;
+EWRAM_DATA u8 _nakamuraData3 = 0;
+EWRAM_DATA u8 _nakamuraData4 = 0;
+EWRAM_DATA u8 _nakamuraData5 = 0;
+EWRAM_DATA u16 _nakamuraData6 = 0;
+EWRAM_DATA u16 _nakamuraData8 = 0;
+EWRAM_DATA u16 _nakamuraDataA = 0;
+EWRAM_DATA u16 _nakamuraDataC = 0;
+
+__attribute__((unused)) static u8 _nakamuraStatic0[0x18];
+__attribute__((unused)) static u8 _nakamuraStatic18;
+__attribute__((unused)) static u8 gDebugFiller3000814[4];
+
+asm(".global _nakamuraStatic0");
+asm(".global _nakamuraStatic18");
+
+u8 debug_sub_815FC54();
+u8 debug_sub_815F2B4();
+u8 debug_sub_815FC94();
+u8 debug_sub_815FB1C();
+u8 debug_sub_815F2F4();
+u8 debug_sub_815F62C();
+u8 debug_sub_815FBE8();
+u8 debug_sub_815FE1C();
+u8 debug_sub_8160D98();
+
+const u8 Str_843E36C[] = _("Berries");
+const u8 Str_843E374[] = _("Goods");
+const u8 Str_843E37A[] = _("{PKMN} list");
+const u8 Str_843E382[] = _("トラップ");
+const u8 Str_843E387[] = _("Move your base");
+const u8 Str_843E396[] = _("Moving {PKMN}");
+const u8 Str_843E3A0[] = _("Fishing points");
+const u8 Str_843E3AF[] = _("Set {POKEBLOCK}");
+const u8 Str_843E3B9[] = _("Make bases(to max)");
+const u8 Str_843E3CC[] = _("Base location");
+
+const struct MenuAction _843E3DC[] = {
+ { Str_843E36C, debug_sub_815FC54 },
+ { Str_843E37A, debug_sub_815F2B4 },
+ { Str_843E374, debug_sub_815FC94 },
+ { Str_843E387, debug_sub_815FB1C },
+ { Str_843E3B9, debug_sub_815F2F4 },
+ { Str_843E3CC, debug_sub_815F62C },
+ { Str_843E396, debug_sub_815FBE8 },
+ { Str_843E3A0, debug_sub_815FE1C },
+ { Str_843E3AF, debug_sub_8160D98 },
+};
+
+const u8 _843E424[][4] = {
+ { 1, 118, 47, 14 },
+ { 2, 125, 53, 10 },
+ { 3, 113, 49, 8 },
+ { 0xB, 118, 67, 6 },
+ { 0xC, 121, 40, 11 },
+ { 0xD, 111, 35, 1 },
+ { 0x15, 115, 20, 53 },
+ { 0x16, 121, 18, 13 },
+ { 0x17, 119, 26, 81 },
+ { 0x1F, 127, 59, 67 },
+ { 0x20, 125, 55, 11 },
+ { 0x21, 111, 27, 27 },
+ { 0x29, 114, 9, 47 },
+ { 0x2A, 115, 32, 39 },
+ { 0x2B, 115, 23, 8 },
+ { 0x33, 114, 30, 51 },
+ { 0x34, 115, 26, 15 },
+ { 0x35, 115, 32, 46 },
+ { 0x3D, 114, 11, 62 },
+ { 0x3E, 115, 21, 18 },
+ { 0x3F, 115, 25, 24 },
+ { 0x47, 114, 19, 70 },
+ { 0x48, 115, 32, 6 },
+ { 0x49, 114, 32, 57 },
+ { 0x51, 116, 71, 4 },
+ { 0x52, 123, 47, 3 },
+ { 0x53, 123, 57, 5 },
+ { 0x5B, 116, 79, 11 },
+ { 0x5C, 123, 49, 3 },
+ { 0x5D, 120, 18, 12 },
+ { 0x65, 120, 28, 62 },
+ { 0x66, 116, 56, 6 },
+ { 0x67, 119, 16, 81 },
+ { 0x6F, 120, 30, 62 },
+ { 0x70, 116, 55, 15 },
+ { 0x71, 119, 16, 28 },
+ { 0x79, 111, 33, 34 },
+ { 0x7A, 118, 29, 5 },
+ { 0x7B, 127, 45, 24 },
+ { 0x83, 111, 24, 36 },
+ { 0x84, 125, 7, 25 },
+ { 0x85, 115, 8, 30 },
+ { 0x8D, 111, 34, 50 },
+ { 0x8E, 127, 59, 72 },
+ { 0x8F, 127, 61, 21 },
+ { 0x97, 127, 67, 63 },
+ { 0x98, 125, 24, 32 },
+ { 0x99, 111, 35, 31 },
+ { 0xA1, 111, 13, 19 },
+ { 0xA2, 121, 43, 7 },
+ { 0xA3, 118, 47, 5 },
+ { 0xA4, 111, 14, 19 },
+ { 0xAB, 118, 46, 5 },
+ { 0xAC, 121, 42, 7 },
+ { 0xAD, 119, 19, 76 },
+ { 0xAE, 115, 7, 20 },
+ { 0xB5, 110, 16, 25 },
+ { 0xB6, 114, 11, 27 },
+ { 0xB7, 115, 8, 20 },
+ { 0xBF, 110, 17, 25 },
+ { 0xC0, 114, 12, 27 },
+ { 0xC1, 119, 18, 76 },
+ { 0xC9, 119, 5, 2 },
+ { 0xCA, 119, 4, 89 },
+ { 0xCB, 120, 38, 54 },
+ { 0xCC, 120, 5, 76 },
+ { 0xD3, 119, 5, 15 },
+ { 0xD4, 119, 7, 101 },
+ { 0xD5, 120, 31, 23 },
+ { 0xDD, 119, 34, 24 },
+ { 0xDE, 120, 26, 10 },
+ { 0xDF, 119, 4, 15 },
+ { 0xE7, 119, 31, 73 },
+ { 0xE8, 120, 29, 85 },
+ { 0xE9, 119, 6, 2 },
+};
+
+const u8 Str_843E550[] = _("R");
+const u8 Str_843E552[] = _("X");
+const u8 Str_843E554[] = _("Y");
+const u8 Str_843E556[] = _(
+ "♂1\n"
+ "♂2\n"
+ "♂3\n"
+ "♂4\n"
+ "♂5\n"
+ "♀1\n"
+ "♀2\n"
+ "♀3\n"
+ "♀4\n"
+ "♀5");
+const u8 Str_843E574[] = _("ー");
+const u8 Str_843E576[] = _("あ");
+const u8 Str_843E578[] = _("ア");
+const u8 Str_843E57A[] = _("A");
+const u8 Str_843E57C[] = _("a");
+const u8 Str_843E57E[] = _("0");
+const u8 Str_843E580[] = _(
+ "ADD\n"
+ "DEL\n"
+ "EXIT");
+const u8 Str_843E58D[] = _(
+ "Fishing location R119\n"
+ " Y1\n"
+ " Y2\n"
+ " Y3\n"
+ "Encounter location\n"
+ "\n"
+ "\n"
+ "front of you");
+const u8 _843E5D1[] = {0x0F, 0x16, 0x19};
+const u8 Str_843E5D4[] = _(
+ "Aボタン {ESCAPE}\p"
+ "  Bボタン ー\n"
+ "START けってい");
+const u8 Str_843E5F0[] = _("?");
+const u8 Str_843E5F2[] = _("HP どりょくち");
+const u8 Str_843E5FB[] = _("こうげき どりょくち");
+const u8 Str_843E606[] = _("ぼうぎょ どりょくち");
+const u8 Str_843E611[] = _("すばやさ どりょくち");
+const u8 Str_843E61C[] = _("とくこう どりょくち");
+const u8 Str_843E627[] = _("とくぼう どりょくち");
+const u8 Str_843E632[] = _("なつきど");
+const u8 Str_843E637[] = _("どりょくち ごうけい");
+const u8 Str_843E642[] = _("ここから");
+const u8 Str_843E647[] = _("ここまで");
+const u8 Str_843E64C[] = _("かいすう");
+const u8 Str_843E651[] = _("けっか");
+const u8 Str_843E655[] = _("かい");
+const u8 Str_843E658[] = _("0");
+const u8 Str_843E65A[] = _("はんい");
+
+#endif // DEBUG
diff --git a/src/debug/nohara_debug_menu.c b/src/debug/nohara_debug_menu.c
new file mode 100644
index 000000000..b3885ff76
--- /dev/null
+++ b/src/debug/nohara_debug_menu.c
@@ -0,0 +1,12 @@
+#if DEBUG
+#include "global.h"
+
+__attribute__((unused)) static u8 gDebug_03000724;
+__attribute__((unused)) static u8 gDebug_03000725;
+__attribute__((unused)) static u8 gDebug_03000726;
+
+asm(".global gDebug_03000724");
+asm(".global gDebug_03000725");
+asm(".global gDebug_03000726");
+
+#endif
diff --git a/src/debug/sound_check_menu.c b/src/debug/sound_check_menu.c
index 968b047d9..05cbfc8f7 100644
--- a/src/debug/sound_check_menu.c
+++ b/src/debug/sound_check_menu.c
@@ -132,8 +132,8 @@ void CB2_StartSoundCheckMenu(void)
ResetPaletteFade();
ResetTasks();
ResetSpriteData();
- SetUpWindowConfig(&gWindowConfig_81E6C3C);
- InitMenuWindow(&gWindowConfig_81E6CE4);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6C3C);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
REG_WIN0H = WIN_RANGE(0, 0);
REG_WIN0V = WIN_RANGE(0, 0);
@@ -171,16 +171,16 @@ void Task_InitSoundCheckMenu(u8 taskId)
if (!gPaletteFade.active)
{
- MenuDrawTextWindow(2, 0, 27, 3);
- MenuDrawTextWindow(2, 5, 27, 10);
- MenuDrawTextWindow(2, 12, 27, 17);
- MenuPrint(soundcheckStr, 4, 1);
- MenuPrint(abDescStr, 14, 1);
- MenuPrint(bgmStr, 4, 6);
- MenuPrint(upDownStr, 14, 6);
- MenuPrint(seStr, 4, 13);
- MenuPrint(upDownStr, 14, 13);
- MenuPrint(driverStr, 14, 18);
+ Menu_DrawStdWindowFrame(2, 0, 27, 3);
+ Menu_DrawStdWindowFrame(2, 5, 27, 10);
+ Menu_DrawStdWindowFrame(2, 12, 27, 17);
+ Menu_PrintText(soundcheckStr, 4, 1);
+ Menu_PrintText(abDescStr, 14, 1);
+ Menu_PrintText(bgmStr, 4, 6);
+ Menu_PrintText(upDownStr, 14, 6);
+ Menu_PrintText(seStr, 4, 13);
+ Menu_PrintText(upDownStr, 14, 13);
+ Menu_PrintText(driverStr, 14, 18);
gTasks[taskId].func = sub_80BA384;
REG_WIN0H = WIN_RANGE(17, 223);
REG_WIN0V = WIN_RANGE(1, 31);
@@ -384,7 +384,7 @@ void PrintSoundNumber(u16 soundIndex, u16 x, u16 y) // PrintSoundNumber ?
str[1] = divisorValue + CHAR_0;
str[2] = ((soundIndex % 100) % 10) + CHAR_0;
- MenuPrint(str, x, y);
+ Menu_PrintText(str, x, y);
}
void sub_80BA79C(const u8 *const string, u16 x, u16 y)
@@ -400,7 +400,7 @@ void sub_80BA79C(const u8 *const string, u16 x, u16 y)
for (i = 0; string[i] != EOS && i < 10; i++)
str[i] = string[i];
- MenuPrint(str, x, y);
+ Menu_PrintText(str, x, y);
}
void Task_DrawDriverTestMenu(u8 taskId) // Task_DrawDriverTestMenu
@@ -421,21 +421,21 @@ void Task_DrawDriverTestMenu(u8 taskId) // Task_DrawDriverTestMenu
u8 stereoStr[] = _("すてれお‥‥‥‥"); // stereo
REG_DISPCNT = 0x3140;
- MenuDrawTextWindow(0, 0, 29, 19);
- MenuPrint(bbackStr, 19, 4);
- MenuPrint(aplayStr, 19, 2);
- MenuPrint(voiceStr, 2, 1);
- MenuPrint(volumeStr, 2, 3);
- MenuPrint(panpotStr, 2, 5);
- MenuPrint(pitchStr, 2, 7);
- MenuPrint(lengthStr, 2, 9);
- MenuPrint(releaseStr, 2, 11);
- MenuPrint(progressStr, 2, 13);
- MenuPrint(chorusStr, 2, 15);
- MenuPrint(priorityStr, 2, 17);
- MenuPrint(playingStr, 19, 16);
- MenuPrint(reverseStr, 19, 14);
- MenuPrint(stereoStr, 19, 12);
+ Menu_DrawStdWindowFrame(0, 0, 29, 19);
+ Menu_PrintText(bbackStr, 19, 4);
+ Menu_PrintText(aplayStr, 19, 2);
+ Menu_PrintText(voiceStr, 2, 1);
+ Menu_PrintText(volumeStr, 2, 3);
+ Menu_PrintText(panpotStr, 2, 5);
+ Menu_PrintText(pitchStr, 2, 7);
+ Menu_PrintText(lengthStr, 2, 9);
+ Menu_PrintText(releaseStr, 2, 11);
+ Menu_PrintText(progressStr, 2, 13);
+ Menu_PrintText(chorusStr, 2, 15);
+ Menu_PrintText(priorityStr, 2, 17);
+ Menu_PrintText(playingStr, 19, 16);
+ Menu_PrintText(reverseStr, 19, 14);
+ Menu_PrintText(stereoStr, 19, 12);
REG_WIN0H = WIN_RANGE(0, DISPLAY_WIDTH);
REG_WIN0V = WIN_RANGE(0, DISPLAY_HEIGHT);
sDriverTestSelection = 0;
@@ -465,7 +465,7 @@ void Task_ProcessDriverTestInput(u8 taskId)
REG_DISPCNT = 0x7140;
REG_WIN0H = WIN_RANGE(17, 223);
REG_WIN0V = WIN_RANGE(1, 31);
- MenuZeroFillWindowRect(0, 0, 29, 19);
+ Menu_EraseWindowRect(0, 0, 29, 19);
gTasks[taskId].func = Task_InitSoundCheckMenu;
return;
}
@@ -627,8 +627,8 @@ void sub_80BAE10(u8 var1, u8 var2)
u8 str1[] = _("▶");
u8 str2[] = _(" ");
- MenuPrint(str2, gUnknown_083D0300[MULTI_DIM_ARR(var1, B_16, 0)], gUnknown_083D0300[MULTI_DIM_ARR(var1, B_16, 1)]);
- MenuPrint(str1, gUnknown_083D0300[MULTI_DIM_ARR(var2, B_16, 0)], gUnknown_083D0300[MULTI_DIM_ARR(var2, B_16, 1)]);
+ Menu_PrintText(str2, gUnknown_083D0300[MULTI_DIM_ARR(var1, B_16, 0)], gUnknown_083D0300[MULTI_DIM_ARR(var1, B_16, 1)]);
+ Menu_PrintText(str1, gUnknown_083D0300[MULTI_DIM_ARR(var2, B_16, 0)], gUnknown_083D0300[MULTI_DIM_ARR(var2, B_16, 1)]);
}
void PrintSignedNumber(int n, u16 x, u16 y, u8 digits)
@@ -677,7 +677,7 @@ void PrintSignedNumber(int n, u16 x, u16 y, u8 digits)
n %= powersOfTen[i];
}
- MenuPrint(str, x, y);
+ Menu_PrintText(str, x, y);
}
static const s8 gUnknown_083D03F8[5] = { 0x3F, 0x00, 0xC0, 0x7F, 0x80 };
@@ -689,10 +689,10 @@ void sub_80BAF84(u8 taskId)
u8 playingStr[] = _("さいせいちゆう‥");
REG_DISPCNT = 0x3140;
- MenuDrawTextWindow(0, 0, 29, 19);
- MenuPrint(seStr, 3, 2);
- MenuPrint(panStr, 3, 4);
- MenuPrint(playingStr, 3, 8);
+ Menu_DrawStdWindowFrame(0, 0, 29, 19);
+ Menu_PrintText(seStr, 3, 2);
+ Menu_PrintText(panStr, 3, 4);
+ Menu_PrintText(playingStr, 3, 8);
REG_WIN0H = WIN_RANGE(0, DISPLAY_WIDTH);
REG_WIN0V = WIN_RANGE(0, DISPLAY_HEIGHT);
sSoundTestParams[CRY_TEST_VOICE] = 1;
@@ -739,7 +739,7 @@ void sub_80BB038(u8 taskId)
REG_DISPCNT = 0x7140;
REG_WIN0H = WIN_RANGE(17, 223);
REG_WIN0V = WIN_RANGE(1, 31);
- MenuZeroFillWindowRect(0, 0, 29, 19);
+ Menu_EraseWindowRect(0, 0, 29, 19);
gTasks[taskId].func = Task_InitSoundCheckMenu;
return;
}
@@ -806,10 +806,10 @@ void sub_80BB1D4(void)
switch (gUnknown_083D03F8[sSoundTestParams[CRY_TEST_PANPOT]])
{
case 127:
- MenuPrint(lrStr, 7, 4);
+ Menu_PrintText(lrStr, 7, 4);
break;
case -128:
- MenuPrint(rlStr, 7, 4);
+ Menu_PrintText(rlStr, 7, 4);
break;
default:
PrintSignedNumber(gUnknown_083D03F8[sSoundTestParams[CRY_TEST_PANPOT]], 7, 4, 3);
@@ -1217,8 +1217,8 @@ void Task_InitCryTest(u8 taskId)
struct CryRelatedStruct cryStruct, cryStruct2;
u8 zero;
- SetUpWindowConfig(&gWindowConfig_81E6C3C);
- InitMenuWindow(&gWindowConfig_81E6CE4);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6C3C);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
gSoundTestCryNum = 1;
ResetSpriteData();
FreeAllSpritePalettes();
@@ -1247,7 +1247,7 @@ void Task_InitCryTest(u8 taskId)
while (ShowPokedexCryScreen(&cryStruct2, 2) == FALSE)
;
- MenuDrawTextWindow(0, 16, 5, 19);
+ Menu_DrawStdWindowFrame(0, 16, 5, 19);
PrintCryNumber();
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
REG_BG2HOFS = 0;
@@ -1288,7 +1288,7 @@ void Task_ProcessCryTestInput(u8 taskId)
REG_DISPCNT = 0x7140;
REG_WIN0H = WIN_RANGE(17, 223);
REG_WIN0V = WIN_RANGE(1, 31);
- MenuZeroFillWindowRect(0, 0, 29, 19);
+ Menu_EraseWindowRect(0, 0, 29, 19);
gTasks[taskId].func = Task_InitSoundCheckMenu;
DestroyCryMeterNeedleSprite();
}
diff --git a/src/debug/start_menu_debug.c b/src/debug/start_menu_debug.c
new file mode 100644
index 000000000..4690368d8
--- /dev/null
+++ b/src/debug/start_menu_debug.c
@@ -0,0 +1,6051 @@
+#if DEBUG
+
+#include "global.h"
+#include "constants/songs.h"
+#include "battle.h"
+#include "debug.h"
+#include "link.h"
+#include "main.h"
+#include "menu.h"
+#include "mystery_event_menu.h"
+#include "overworld.h"
+#include "reset_rtc_screen.h"
+#include "rtc.h"
+#include "save.h"
+#include "sound.h"
+#include "task.h"
+#include "text.h"
+#include "trade.h"
+
+// berry_blender.c
+extern void unref_sub_80524BC(void);
+
+void debug_sub_8076BB4(u8);
+void debug_sub_8077CF4();
+
+u8 DebugMenu_Exit(void);
+u8 DebugMenu_OpenWatanabe(void);
+u8 DebugMenu_OpenSogabe(void);
+u8 DebugMenu_OpenTamada(void);
+u8 DebugMenu_OpenKagaya(void);
+u8 DebugMenu_OpenMatsuda(void);
+u8 DebugMenu_OpenNohara(void);
+u8 DebugMenu_OpenNakamura(void);
+u8 DebugMenu_Teleport(void);
+u8 DebugMenu_EditPKMN(void);
+u8 DebugMenu_SwitchBG(void);
+u8 DebugMenu_OpenMori(void);
+u8 DebugMenu_OpenTomomichi(void);
+u8 DebugMenu_OpenAoki(void);
+u8 DebugMenu_OpenTaya(void);
+u8 DebugMenu_ToggleClearFlag(void);
+u8 DebugMenu_ControlEncounter(void);
+u8 DebugMenu_PTime(void);
+u8 DebugMenu_MakeItems(void);
+u8 debug_sub_8091300(void);
+u8 DebugMenu_ViewPortraits(void);
+u8 DebugMenu_TimeRecords(void);
+u8 DebugMenu_SetTime(void);
+u8 DebugMenu_NationalDex(void);
+u8 DebugMenu_CreatePKMN(void);
+u8 DebugMenu_ViewPokemonGraphics(void);
+u8 DebugMenu_BattleForDebug(void);
+u8 DebugMenu_AllBadges(void);
+u8 DebugMenu_HoennNationalDex(void);
+u8 DebugMenu_SetRamBerry(void);
+u8 DebugMenu_UseHM(void);
+u8 DebugMenu_OpenIwasawa(void);
+u8 DebugMenu_ToggleBGM(void);
+u8 DebugMenu_OpenSizeComparison(void);
+u8 DebugMenu_Safari(void);
+u8 DebugMenu_RematchTrainers(void);
+u8 DebugMenu_MiragaIslandRND(void);
+u8 DebugMenu_HallOfFame(void);
+u8 DebugMenu_OpenMysteryEvent(void);
+u8 DebugMenu_OpenLegendsRecord(void);
+u8 DebugMenu_OpenWeatherEvents(void);
+u8 DebugMenu_CellInfo(void);
+u8 DebugMenu_CheckPKBLCK(void);
+u8 DebugMenu_EffortValues(void);
+u8 DebugMenu_HoennDex(void);
+u8 DebugMenu_OpenSeeTrainers(void);
+u8 DebugMenu_OpenBerryInfo(void);
+u8 DebugMenu_BattleTowerStages(void);
+u8 DebugMenu_EndSequenceDemo(void);
+u8 DebugMenu_RandomNumberTest(void);
+u8 DebugMenu_MeTooBackupMan(void);
+u8 DebugMenu_OpenMurakawa(void);
+u8 DebugMenu_OpenKiwa(void);
+u8 DebugMenu_8076CBC(void);
+u8 DebugMenu_8076CC0(void);
+u8 DebugMenu_8076CD4(void);
+u8 DebugMenu_8076C6C(void);
+u8 DebugMenu_8076CD8(void);
+u8 DebugMenu_8076D28(void);
+u8 DebugMenu_8076D3C(void);
+u8 DebugMenu_8076C80(void);
+u8 DebugMenu_8076C90(void);
+u8 DebugMenu_8076D50(void);
+u8 DebugMenu_8076CEC(void);
+u8 DebugMenu_8076D14(void);
+u8 DebugMenu_8076D00(void);
+u8 DebugMenu_8076D5C(void);
+u8 DebugMenu_8076E18(void);
+u8 DebugMenu_8076EDC(void);
+void DebugMenu_8076FEC(void);
+
+const u8 Str_839B740[] = _("·WATANABE");
+const u8 Str_839B74A[] = _("SOGABE");
+const u8 Str_839B751[] = _("·TAMADA");
+const u8 Str_839B759[] = _("KAGAYA");
+const u8 Str_839B760[] = _("MATUDA");
+const u8 Str_839B767[] = _("NOHARA");
+const u8 Str_839B76E[] = _("NAKAMURA");
+const u8 Str_839B777[] = _("EXIT");
+const u8 Str_839B77C[] = _("Teleport");
+const u8 Str_839B785[] = _("Switch BG");
+const u8 Str_839B78F[] = _("Edit your {PKMN}");
+const u8 Str_839B79C[] = _("MORI");
+const u8 Str_839B7A1[] = _("TOMOMITI");
+const u8 Str_839B7AA[] = _("·AOKI");
+const u8 Str_839B7B0[] = _("TAYA");
+const u8 Str_839B7B5[] = _("Control Encounter");
+const u8 Str_839B7C7[] = _("PTIME");
+const u8 Str_839B7CD[] = _("Make items");
+const u8 Str_839B7D8[] = _("Transport");
+const u8 Str_839B7E2[] = _("See portraits");
+const u8 Str_839B7F0[] = _("Time records");
+const u8 Str_839B7FD[] = _("Set time");
+const u8 Str_839B806[] = _("National オカDex");
+const u8 Str_839B815[] = _("Hoenn オカDex");
+const u8 Str_839B821[] = _("Create {PKMN}");
+const u8 Str_839B82B[] = _("See {PKMN} graphics");
+const u8 Str_839B83B[] = _("See trainers");
+const u8 Str_839B848[] = _("Battle for debug");
+const u8 Str_839B859[] = _("Full set of badges");
+const u8 Str_839B86C[] = _("Hoenn National Dex");
+const u8 Str_839B87F[] = _("Set Ram berry");
+const u8 Str_839B88D[] = _("Use HM");
+const u8 Str_839B894[] = _("IWASAWA");
+const u8 Str_839B89C[] = _("BGM ON/OFF");
+const u8 Str_839B8A7[] = _("Size comparison");
+const u8 Str_839B8B7[] = _("Clear flag ON/OFF");
+const u8 Str_839B8C9[] = _("Safari");
+const u8 Str_839B8D0[] = _("Rematch trainers");
+const u8 Str_839B8E1[] = _("Mirage island RND");
+const u8 Str_839B8F3[] = _("Hall of fame");
+const u8 Str_839B900[] = _("Mystery event");
+const u8 Str_839B90E[] = _("Legends records");
+const u8 Str_839B91E[] = _("Weather events");
+const u8 Str_839B92D[] = _("Cell info.");
+const u8 Str_839B938[] = _("Check {POKEBLOCK}");
+const u8 Str_839B944[] = _("Effort values");
+const u8 Str_839B952[] = _("Berrie Info");
+const u8 Str_839B95E[] = _("Battle Tower stages");
+const u8 Str_839B972[] = _("End sequence demo");
+const u8 Str_839B984[] = _("Random number test");
+const u8 Str_839B997[] = _("Me-too BackupMan");
+const u8 Str_839B9A8[] = _("MURAKAWA");
+const u8 Str_839B9B1[] = _("KINA(FONT)");
+
+const struct MenuAction gDebug0x839B9BC[] =
+{
+ { Str_839B777, DebugMenu_Exit },
+ { Str_839B740, DebugMenu_OpenWatanabe },
+ { Str_839B74A, DebugMenu_OpenSogabe },
+ { Str_839B751, DebugMenu_OpenTamada },
+ { Str_839B759, DebugMenu_OpenKagaya },
+ { Str_839B760, DebugMenu_OpenMatsuda },
+ { Str_839B767, DebugMenu_OpenNohara },
+ { Str_839B76E, DebugMenu_OpenNakamura },
+ { Str_839B77C, DebugMenu_Teleport },
+ { Str_839B78F, DebugMenu_EditPKMN },
+ { Str_839B785, DebugMenu_SwitchBG },
+ { Str_839B79C, DebugMenu_OpenMori },
+ { Str_839B7A1, DebugMenu_OpenTomomichi },
+ { Str_839B7AA, DebugMenu_OpenAoki },
+ { Str_839B7B0, DebugMenu_OpenTaya },
+ { Str_839B8B7, DebugMenu_ToggleClearFlag },
+ { Str_839B7B5, DebugMenu_ControlEncounter },
+ { Str_839B7C7, DebugMenu_PTime },
+ { Str_839B7CD, DebugMenu_MakeItems },
+ { Str_839B7D8, debug_sub_8091300 },
+ { Str_839B7E2, DebugMenu_ViewPortraits },
+ { Str_839B7F0, DebugMenu_TimeRecords },
+ { Str_839B7FD, DebugMenu_SetTime },
+ { Str_839B806, DebugMenu_NationalDex },
+ { Str_839B821, DebugMenu_CreatePKMN },
+ { Str_839B82B, DebugMenu_ViewPokemonGraphics },
+ { Str_839B848, DebugMenu_BattleForDebug },
+ { Str_839B859, DebugMenu_AllBadges },
+ { Str_839B86C, DebugMenu_HoennNationalDex },
+ { Str_839B87F, DebugMenu_SetRamBerry },
+ { Str_839B88D, DebugMenu_UseHM },
+ { Str_839B894, DebugMenu_OpenIwasawa },
+ { Str_839B89C, DebugMenu_ToggleBGM },
+ { Str_839B8A7, DebugMenu_OpenSizeComparison },
+ { Str_839B8C9, DebugMenu_Safari },
+ { Str_839B8D0, DebugMenu_RematchTrainers },
+ { Str_839B8E1, DebugMenu_MiragaIslandRND },
+ { Str_839B8F3, DebugMenu_HallOfFame },
+ { Str_839B900, DebugMenu_OpenMysteryEvent },
+ { Str_839B90E, DebugMenu_OpenLegendsRecord },
+ { Str_839B91E, DebugMenu_OpenWeatherEvents },
+ { Str_839B92D, DebugMenu_CellInfo },
+ { Str_839B938, DebugMenu_CheckPKBLCK },
+ { Str_839B944, DebugMenu_EffortValues },
+ { Str_839B815, DebugMenu_HoennDex },
+ { Str_839B83B, DebugMenu_OpenSeeTrainers },
+ { Str_839B952, DebugMenu_OpenBerryInfo },
+ { Str_839B95E, DebugMenu_BattleTowerStages },
+ { Str_839B972, DebugMenu_EndSequenceDemo },
+ { Str_839B984, DebugMenu_RandomNumberTest },
+ { Str_839B997, DebugMenu_MeTooBackupMan },
+ { Str_839B9A8, DebugMenu_OpenMurakawa },
+ { Str_839B9B1, DebugMenu_OpenKiwa },
+};
+
+const u8 gUnknown_Debug_839BB64[] =
+{
+ 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x00, 0x0b, 0x0c, 0x0d, 0x0e, 0x1f, 0x12, 0x13, 0x00, 0x08, 0x09, 0x0a, 0x1e, 0x10, 0x24, 0x0f, 0x00, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x00,
+ 0x1c, 0x1d, 0x14, 0x20, 0x21, 0x22, 0x23, 0x00, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x00, 0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x00, 0x11, 0x33, 0x34, 0x00, 0x00, 0x00, 0x00, 0x00,
+};
+
+const u8 gUnknown_Debug_0839BBA4[] = _("Debugging Version");
+const u8 gUnknown_Debug_0839BBB6[] = _("{VERSION} Version");
+const u8 gUnknown_Debug_0839BBC1[] = _("Normal RTC compatible");
+const u8 Str_839BBD7[] = _("か の じっけん");
+const u8 Str_839BBE0[] = _("じっけん2");
+const u8 Str_839BBE6[] = _("BGじっけん");
+const u8 Str_839BBED[] = _("Battle");
+const u8 Str_839BBF4[] = _("つうしん じっけん");
+const u8 Str_839BBFE[] = _("LINK Test2");
+const u8 Str_839BC09[] = _("フィールド はじめる");
+const u8 Str_839BC14[] = _("フィールド つづき");
+const u8 Str_839BC1E[] = _("Sound test");
+const u8 Str_839BC29[] = _("{POKEBLOCK} test");
+const u8 Str_839BC34[] = _("Crash backup data");
+const u8 Str_839BC46[] = _("e-Card test");
+const u8 Str_839BC52[] = _("こうかんデモ   ");
+const u8 Str_839BC5C[] = _("Time in game");
+const u8 Str_839BC69[] = _("フェスタ モード");
+const u8 Str_839BC72[] = _("Mimic e-Card");
+const u8 Str_839BC7F[] = _("RTC reset");
+const u8 Str_839BC89[] = _("Converter");
+
+const struct MenuAction gUnknown_Debug_839BC94[] =
+{
+ { Str_839BBD7, DebugMenu_8076CBC },
+ { Str_839BBE0, DebugMenu_8076CC0 },
+ { Str_839BBE6, DebugMenu_8076CD4 },
+ { Str_839BBED, DebugMenu_8076C6C },
+ { Str_839BC29, DebugMenu_8076CD8 },
+ { Str_839BBFE, DebugMenu_8076D28 },
+ { Str_839BC1E, DebugMenu_8076D3C },
+ { Str_839BC09, DebugMenu_8076C80 },
+ { Str_839BC14, DebugMenu_8076C90 },
+ { Str_839BC34, DebugMenu_8076D50 },
+ { Str_839BC46, DebugMenu_8076CEC },
+ { Str_839BC52, DebugMenu_8076D14 },
+ { Str_839BC72, DebugMenu_8076D00 },
+ { Str_839BC5C, DebugMenu_8076D5C },
+ { Str_839BC7F, DebugMenu_8076E18 },
+ { Str_839BC89, DebugMenu_8076EDC },
+};
+
+// NOTE: When decompiling this file, I found out that having an extraneous extern
+// in a C file can affect the generated asm. If this extern is commented out,
+// debug_sub_8076BB4 will access the array differently and no longer match.
+//extern const struct MenuAction gUnknown_Debug_839BC94[];
+
+const u8 gMenuOrders_839BD14[][10] =
+{
+ { 3, 6, 4, 0xFF },
+ { 5, 9, 10, 12, 13, 14, 15, 0xFF },
+};
+
+const u8 Str_839BD26[] = {2, 0, 0, 0}; // doesn't appear to be referenced
+
+const u8 Str_839BD2C[] = _("RTCを リセット します\n" // Reset RTC
+ "Aで じっこう   Bでキャンセル");
+
+const u8 Str_839BD4C[] = _("RTCを リセット した!");
+
+const u8 Str_839BD5A[] = _("セーブデータを コンバートします\n"
+ "Aで けってい  Bで キャンセル");
+
+const u8 Str_839BD7D[] = _("へんかんが しゅうりょう しました!");
+
+
+extern const u8 Str_839BD2C[];
+extern const u8 Str_839BD4C[];
+
+__attribute__((unused)) static u8 gUnknown_030006B8[4];
+__attribute__((unused)) static u8 gUnknown_030006BC[4];
+__attribute__((unused)) static u8 gUnknown_030006C0;
+__attribute__((unused)) static u8 gUnknown_030006C1;
+static const u8 *gUnknown_030006C4;
+__attribute__((unused)) static u8 gUnknown_030006C8;
+
+void debug_sub_8076AC8(u8 a)
+{
+ s32 r4;
+
+ gUnknown_030006C4 = gMenuOrders_839BD14[a];
+ for (r4 = 0; gUnknown_030006C4[r4] != 0xFF; r4++)
+ ;
+ Menu_EraseWindowRect(16, 0, 29, 19);
+ Menu_DrawStdWindowFrame(16, 0, 29, r4 * 2 + 1);
+ Menu_PrintItemsReordered(17, 1, r4, (struct MenuAction2 *)gUnknown_Debug_839BC94, gUnknown_030006C4);
+ InitMenu(0, 17, 1, r4, 0, 12);
+}
+
+void debug_sub_8076B4C(void)
+{
+ u8 taskId = FindTaskIdByFunc(debug_sub_8076BB4);
+
+ if (taskId != 0xFF)
+ DestroyTask(taskId);
+}
+
+// Initializes test menu
+void debug_sub_8076B68(void)
+{
+ Menu_PrintText(gUnknown_Debug_0839BBB6, 1, 1);
+ Menu_PrintText(gUnknown_Debug_0839BBC1, 1, 3);
+ Menu_PrintText(gUnknown_Debug_0839BBA4, 1, 9);
+ debug_sub_8077CF4(4, 11);
+ debug_sub_8076AC8(0);
+ CreateTask(debug_sub_8076BB4, 1);
+}
+
+// Handles input for the test menu
+void debug_sub_8076BB4(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ s8 input = Menu_ProcessInput();
+ s8 cursorPos = Menu_GetCursorPos();
+
+ switch (input)
+ {
+ default:
+ gUnknown_Debug_839BC94[gUnknown_030006C4[cursorPos]].func();
+ break;
+ case -2:
+ if (gMain.newKeys & 0x20)
+ {
+ if (data[0] == 0)
+ data[0] = 1;
+ else
+ data[0]--;
+ debug_sub_8076AC8(data[0]);
+ PlaySE(SE_SELECT);
+ }
+ else if (gMain.newKeys & 0x10)
+ {
+ if (data[0] == 1)
+ data[0] = 0;
+ else
+ data[0]++;
+ debug_sub_8076AC8(data[0]);
+ PlaySE(SE_SELECT);
+ }
+ break;
+ case -1:
+ DoSoftReset();
+ break;
+ }
+}
+
+u8 DebugMenu_8076C6C(void)
+{
+ SetMainCallback2(debug_sub_8010800);
+ return 0;
+}
+
+u8 DebugMenu_8076C80(void)
+{
+ debug_sub_8076B4C();
+ DebugMenu_8076FEC();
+ return 0;
+}
+
+u8 DebugMenu_8076C90(void)
+{
+ if (gSaveFileStatus == SAVE_STATUS_ERROR)
+ {
+ PlaySE(0x16);
+ }
+ else
+ {
+ debug_sub_8076B4C();
+ SetMainCallback2(CB2_ContinueSavedGame);
+ }
+ return 0;
+}
+
+u8 DebugMenu_8076CBC(void)
+{
+ return 0;
+}
+
+u8 DebugMenu_8076CC0(void)
+{
+ SetMainCallback2(debug_nullsub_66);
+ return 0;
+}
+
+u8 DebugMenu_8076CD4(void)
+{
+ return 0;
+}
+
+u8 DebugMenu_8076CD8(void)
+{
+ SetMainCallback2(unref_sub_80524BC);
+ return 0;
+}
+
+u8 DebugMenu_8076CEC(void)
+{
+ SetMainCallback2(CB2_InitMysteryEventMenu);
+ return 0;
+}
+
+u8 DebugMenu_8076D00(void)
+{
+ SetMainCallback2(debug_sub_815D15C);
+ return 0;
+}
+
+u8 DebugMenu_8076D14(void)
+{
+ SetMainCallback2(sub_804B790);
+ return 0;
+}
+
+u8 DebugMenu_8076D28(void)
+{
+ SetMainCallback2(LinkTestScreen);
+ return 0;
+}
+
+u8 DebugMenu_8076D3C(void)
+{
+ SetMainCallback2(CB2_StartSoundCheckMenu);
+ return 0;
+}
+
+u8 DebugMenu_8076D50(void)
+{
+ Save_EraseAllData();
+ return 0;
+}
+
+u8 DebugMenu_8076D5C(void)
+{
+ debug_sub_8076B4C();
+ debug_sub_806F8F8();
+ return 0;
+}
+
+void DebugMenu_8076D6C(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ switch (data[0])
+ {
+ case 0:
+ Menu_DisplayDialogueFrame();
+ Menu_PrintText(Str_839BD2C, 2, 15);
+ data[0]++;
+ break;
+ case 1:
+ if (gMain.newKeys & A_BUTTON)
+ {
+ Menu_DisplayDialogueFrame();
+ Menu_PrintText(Str_839BD4C, 2, 15);
+ PlaySE(0x49);
+ RtcReset();
+ data[0]++;
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ DestroyTask(taskId);
+ DoSoftReset();
+ }
+ break;
+ case 2:
+ if (gMain.newKeys & A_BUTTON)
+ {
+ DestroyTask(taskId);
+ DoSoftReset();
+ }
+ break;
+ }
+}
+
+__attribute__((naked))
+u8 DebugMenu_8076E18()
+{
+ asm(
+ " push {lr}\n"
+ " bl debug_sub_8076B4C\n"
+ " ldr r0, ._67 @ DebugMenu_8076D6C\n"
+ " mov r1, #0xa\n"
+ " bl CreateTask\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._68:\n"
+ " .align 2, 0\n"
+ "._67:\n"
+ " .word DebugMenu_8076D6C+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8076E30()
+{
+ asm(
+ " push {r4, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r3, r0, #0x18\n"
+ " lsl r0, r3, #0x2\n"
+ " add r0, r0, r3\n"
+ " lsl r0, r0, #0x3\n"
+ " ldr r1, ._73 @ gTasks\n"
+ " add r4, r0, r1\n"
+ " mov r0, #0x0\n"
+ " ldsh r1, [r4, r0]\n"
+ " cmp r1, #0x1\n"
+ " beq ._69 @cond_branch\n"
+ " cmp r1, #0x1\n"
+ " bgt ._70 @cond_branch\n"
+ " cmp r1, #0\n"
+ " beq ._71 @cond_branch\n"
+ " b ._86\n"
+ "._74:\n"
+ " .align 2, 0\n"
+ "._73:\n"
+ " .word gTasks+0x8\n"
+ "._70:\n"
+ " cmp r1, #0x2\n"
+ " beq ._75 @cond_branch\n"
+ " b ._86\n"
+ "._71:\n"
+ " bl Menu_DisplayDialogueFrame\n"
+ " ldr r0, ._78 @ Str_839BD5A\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ " b ._77\n"
+ "._79:\n"
+ " .align 2, 0\n"
+ "._78:\n"
+ " .word Str_839BD5A\n"
+ "._69:\n"
+ " ldr r0, ._82 @ gMain\n"
+ " ldrh r2, [r0, #0x2e]\n"
+ " and r1, r1, r2\n"
+ " cmp r1, #0\n"
+ " beq ._80 @cond_branch\n"
+ " bl Menu_DisplayDialogueFrame\n"
+ " bl sub_813B79C\n"
+ " ldr r0, ._82 + 4 @ Str_839BD7D\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ " mov r0, #0x49\n"
+ " bl PlaySE\n"
+ "._77:\n"
+ " ldrh r0, [r4]\n"
+ " add r0, r0, #0x1\n"
+ " strh r0, [r4]\n"
+ " b ._86\n"
+ "._83:\n"
+ " .align 2, 0\n"
+ "._82:\n"
+ " .word gMain\n"
+ " .word Str_839BD7D\n"
+ "._80:\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r2\n"
+ " cmp r0, #0\n"
+ " beq ._86 @cond_branch\n"
+ " add r0, r3, #0\n"
+ " bl DestroyTask\n"
+ " bl DoSoftReset\n"
+ " b ._86\n"
+ "._75:\n"
+ " ldr r0, ._87 @ gMain\n"
+ " ldrh r1, [r0, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._86 @cond_branch\n"
+ " add r0, r3, #0\n"
+ " bl DestroyTask\n"
+ " bl DoSoftReset\n"
+ "._86:\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._88:\n"
+ " .align 2, 0\n"
+ "._87:\n"
+ " .word gMain\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_8076EDC()
+{
+ asm(
+ " push {lr}\n"
+ " bl debug_sub_8076B4C\n"
+ " ldr r0, ._89 @ DebugMenu_8076E30\n"
+ " mov r1, #0xa\n"
+ " bl CreateTask\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._90:\n"
+ " .align 2, 0\n"
+ "._89:\n"
+ " .word DebugMenu_8076E30+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8076EF4()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " add sp, sp, #0xfffffff8\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x0\n"
+ " mov r2, #0xb\n"
+ " mov r3, #0x11\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " ldr r4, ._93 @ gUnknown_Debug_839BDC4\n"
+ " mov r0, #0x2\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x8\n"
+ " add r3, r4, #0\n"
+ " bl Menu_PrintItems\n"
+ " mov r5, #0x0\n"
+ " add r4, r4, #0x4\n"
+ "._92:\n"
+ " lsl r0, r5, #0x3\n"
+ " add r0, r0, r4\n"
+ " ldr r1, [r0]\n"
+ " mov r0, #0x1\n"
+ " and r1, r1, r0\n"
+ " mov r0, #0xb6\n"
+ " cmp r1, #0\n"
+ " bne ._91 @cond_branch\n"
+ " mov r0, #0xb5\n"
+ "._91:\n"
+ " lsl r2, r5, #0x1\n"
+ " add r2, r2, #0x1\n"
+ " lsl r2, r2, #0x18\n"
+ " lsr r2, r2, #0x18\n"
+ " mov r1, #0xa\n"
+ " bl sub_8071F60\n"
+ " add r0, r5, #1\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r5, r0, #0x18\n"
+ " cmp r5, #0x7\n"
+ " bls ._92 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " str r0, [sp]\n"
+ " mov r0, #0x9\n"
+ " str r0, [sp, #0x4]\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x8\n"
+ " bl InitMenu\n"
+ " add sp, sp, #0x8\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._94:\n"
+ " .align 2, 0\n"
+ "._93:\n"
+ " .word gUnknown_Debug_839BDC4\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8076F60()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r5, r0, #0x18\n"
+ " bl Menu_ProcessInput\n"
+ " add r4, r0, #0\n"
+ " lsl r4, r4, #0x18\n"
+ " lsr r4, r4, #0x18\n"
+ " bl Menu_GetCursorPos\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r2, r0, #0x18\n"
+ " lsl r4, r4, #0x18\n"
+ " asr r4, r4, #0x18\n"
+ " mov r0, #0x2\n"
+ " neg r0, r0\n"
+ " cmp r4, r0\n"
+ " beq ._97 @cond_branch\n"
+ " add r0, r0, #0x1\n"
+ " cmp r4, r0\n"
+ " bne ._96 @cond_branch\n"
+ " bl Menu_EraseScreen\n"
+ " bl debug_sub_8076B68\n"
+ " add r0, r5, #0\n"
+ " bl DestroyTask\n"
+ " b ._97\n"
+ "._96:\n"
+ " ldr r3, ._100 @ gUnknown_Debug_839BDC4\n"
+ " lsl r2, r2, #0x18\n"
+ " asr r2, r2, #0x15\n"
+ " add r0, r3, #4\n"
+ " add r0, r2, r0\n"
+ " ldrb r4, [r0]\n"
+ " ldr r0, ._100 + 4 @ gSaveBlock2\n"
+ " mov r1, #0x1\n"
+ " and r1, r1, r4\n"
+ " strb r1, [r0, #0x8]\n"
+ " add r2, r2, r3\n"
+ " ldr r1, [r2]\n"
+ " bl StringCopy\n"
+ " mov r0, #0x80\n"
+ " and r4, r4, r0\n"
+ " cmp r4, #0\n"
+ " bne ._98 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " bl debug_sub_8057508\n"
+ " b ._99\n"
+ "._101:\n"
+ " .align 2, 0\n"
+ "._100:\n"
+ " .word gUnknown_Debug_839BDC4\n"
+ " .word gSaveBlock2\n"
+ "._98:\n"
+ " mov r0, #0x1\n"
+ " bl debug_sub_8057508\n"
+ "._99:\n"
+ " add r0, r5, #0\n"
+ " bl DestroyTask\n"
+ " ldr r0, ._102 @ debug_sub_8058C00\n"
+ " bl SetMainCallback2\n"
+ "._97:\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._103:\n"
+ " .align 2, 0\n"
+ "._102:\n"
+ " .word debug_sub_8058C00+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8076FEC()
+{
+ asm(
+ " push {lr}\n"
+ " bl DebugMenu_8076EF4\n"
+ " ldr r0, ._104 @ DebugMenu_8076F60\n"
+ " mov r1, #0xa\n"
+ " bl CreateTask\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._105:\n"
+ " .align 2, 0\n"
+ "._104:\n"
+ " .word DebugMenu_8076F60+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077004()
+{
+ asm(
+ " ldr r2, ._106 @ gUnknown_030006C4\n"
+ " ldr r0, ._106 + 4 @ gUnknown_030006C1\n"
+ " ldrb r0, [r0]\n"
+ " lsl r0, r0, #0x3\n"
+ " ldr r1, ._106 + 8 @ gUnknown_Debug_839BB64\n"
+ " add r0, r0, r1\n"
+ " str r0, [r2]\n"
+ " bx lr\n"
+ "._107:\n"
+ " .align 2, 0\n"
+ "._106:\n"
+ " .word gUnknown_030006C4 \n"
+ " .word gUnknown_030006C1 \n"
+ " .word gUnknown_Debug_839BB64\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077020()
+{
+ asm(
+ " push {r4, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r4, r0, #0x18\n"
+ " ldr r0, ._109 @ gMenuCallback\n"
+ " ldr r0, [r0]\n"
+ " bl _call_via_r0\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " cmp r0, #0x1\n"
+ " bne ._108 @cond_branch\n"
+ " add r0, r4, #0\n"
+ " bl DestroyTask\n"
+ "._108:\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._110:\n"
+ " .align 2, 0\n"
+ "._109:\n"
+ " .word gMenuCallback\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077048()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._111 @ gMenuCallback\n"
+ " ldr r1, ._111 + 4 @ DebugMenu_807706C\n"
+ " str r1, [r0]\n"
+ " bl ScriptContext2_Enable\n"
+ " ldr r0, ._111 + 8 @ DebugMenu_8077020\n"
+ " mov r1, #0x50\n"
+ " bl CreateTask\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._112:\n"
+ " .align 2, 0\n"
+ "._111:\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_807706C+1\n"
+ " .word DebugMenu_8077020+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_807706C()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._113 @ gWindowTemplate_81E6CE4\n"
+ " bl InitMenuWindow\n"
+ " bl DebugMenu_8077004\n"
+ " bl DebugMenu_807719C\n"
+ " bl DebugMenu_80771EC\n"
+ " bl DebugMenu_8077238\n"
+ " ldr r1, ._113 + 4 @ gMenuCallback\n"
+ " ldr r0, ._113 + 8 @ DebugMenu_807709C\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._114:\n"
+ " .align 2, 0\n"
+ "._113:\n"
+ " .word gWindowTemplate_81E6CE4\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_807709C+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_807709C()
+{
+ asm(
+ " push {r4, lr}\n"
+ " ldr r4, ._120 @ gMain\n"
+ " ldrh r1, [r4, #0x2e]\n"
+ " mov r0, #0x40\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._115 @cond_branch\n"
+ " mov r0, #0x5\n"
+ " bl PlaySE\n"
+ " mov r0, #0x1\n"
+ " neg r0, r0\n"
+ " bl Menu_MoveCursor\n"
+ " ldr r1, ._120 + 4 @ gUnknown_030006C0\n"
+ " strb r0, [r1]\n"
+ "._115:\n"
+ " ldrh r1, [r4, #0x2e]\n"
+ " mov r0, #0x80\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._116 @cond_branch\n"
+ " mov r0, #0x5\n"
+ " bl PlaySE\n"
+ " mov r0, #0x1\n"
+ " bl Menu_MoveCursor\n"
+ " ldr r1, ._120 + 4 @ gUnknown_030006C0\n"
+ " strb r0, [r1]\n"
+ "._116:\n"
+ " ldrh r1, [r4, #0x2e]\n"
+ " mov r0, #0x20\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._117 @cond_branch\n"
+ " mov r0, #0x5\n"
+ " bl PlaySE\n"
+ " ldr r1, ._120 + 8 @ gUnknown_030006C1\n"
+ " ldrb r0, [r1]\n"
+ " cmp r0, #0\n"
+ " bne ._118 @cond_branch\n"
+ " mov r0, #0x7\n"
+ " b ._119\n"
+ "._121:\n"
+ " .align 2, 0\n"
+ "._120:\n"
+ " .word gMain\n"
+ " .word gUnknown_030006C0 \n"
+ " .word gUnknown_030006C1 \n"
+ "._118:\n"
+ " sub r0, r0, #0x1\n"
+ "._119:\n"
+ " strb r0, [r1]\n"
+ " bl DebugMenu_8077004\n"
+ " bl DebugMenu_807719C\n"
+ "._117:\n"
+ " ldr r0, ._125 @ gMain\n"
+ " ldrh r1, [r0, #0x2e]\n"
+ " mov r0, #0x10\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._122 @cond_branch\n"
+ " mov r0, #0x5\n"
+ " bl PlaySE\n"
+ " ldr r1, ._125 + 4 @ gUnknown_030006C1\n"
+ " ldrb r0, [r1]\n"
+ " cmp r0, #0x7\n"
+ " bne ._123 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " b ._124\n"
+ "._126:\n"
+ " .align 2, 0\n"
+ "._125:\n"
+ " .word gMain\n"
+ " .word gUnknown_030006C1 \n"
+ "._123:\n"
+ " add r0, r0, #0x1\n"
+ "._124:\n"
+ " strb r0, [r1]\n"
+ " bl DebugMenu_8077004\n"
+ " bl DebugMenu_807719C\n"
+ "._122:\n"
+ " ldr r0, ._129 @ gMain\n"
+ " ldrh r1, [r0, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._127 @cond_branch\n"
+ " mov r0, #0x5\n"
+ " bl PlaySE\n"
+ " ldr r1, ._129 + 4 @ gDebug0x839B9BC\n"
+ " ldr r0, ._129 + 8 @ gUnknown_030006C0\n"
+ " ldrb r2, [r0]\n"
+ " ldr r0, ._129 + 12 @ gUnknown_030006C4\n"
+ " ldr r0, [r0]\n"
+ " add r0, r0, r2\n"
+ " ldrb r0, [r0]\n"
+ " lsl r0, r0, #0x3\n"
+ " add r1, r1, #0x4\n"
+ " add r0, r0, r1\n"
+ " ldr r0, [r0]\n"
+ " bl _call_via_r0\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " b ._132\n"
+ "._130:\n"
+ " .align 2, 0\n"
+ "._129:\n"
+ " .word gMain\n"
+ " .word gDebug0x839B9BC\n"
+ " .word gUnknown_030006C0 \n"
+ " .word gUnknown_030006C4 \n"
+ "._127:\n"
+ " mov r0, #0xa\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " bne ._131 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " b ._132\n"
+ "._131:\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ "._132:\n"
+ " pop {r4}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_807719C()
+{
+ asm(
+ " push {r4, lr}\n"
+ " add sp, sp, #0xfffffff8\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x0\n"
+ " mov r2, #0xe\n"
+ " mov r3, #0x11\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " ldr r3, ._133 @ gDebug0x839B9BC\n"
+ " ldr r0, ._133 + 4 @ gUnknown_030006C4\n"
+ " ldr r0, [r0]\n"
+ " str r0, [sp]\n"
+ " mov r0, #0x1\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x8\n"
+ " bl Menu_PrintItemsReordered\n"
+ " ldr r4, ._133 + 8 @ gUnknown_030006C0\n"
+ " ldrb r0, [r4]\n"
+ " str r0, [sp]\n"
+ " mov r0, #0xd\n"
+ " str r0, [sp, #0x4]\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x8\n"
+ " bl InitMenu\n"
+ " strb r0, [r4]\n"
+ " add sp, sp, #0x8\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._134:\n"
+ " .align 2, 0\n"
+ "._133:\n"
+ " .word gDebug0x839B9BC\n"
+ " .word gUnknown_030006C4 \n"
+ " .word gUnknown_030006C0 \n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_80771EC()
+{
+ asm(
+ " push {r4, lr}\n"
+ " ldr r0, ._135 @ gStringVar4\n"
+ " ldr r1, ._135 + 4 @ Str_839BE04\n"
+ " bl StringCopy\n"
+ " ldr r4, ._135 + 8 @ gSaveBlock1\n"
+ " mov r1, #0x4\n"
+ " ldsb r1, [r4, r1]\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r1, #0x5\n"
+ " ldsb r1, [r4, r1]\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, #0x13\n"
+ " mov r1, #0xc\n"
+ " mov r2, #0x1d\n"
+ " mov r3, #0xf\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " ldr r0, ._135 @ gStringVar4\n"
+ " mov r1, #0x14\n"
+ " mov r2, #0xd\n"
+ " bl Menu_PrintText\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._136:\n"
+ " .align 2, 0\n"
+ "._135:\n"
+ " .word gStringVar4\n"
+ " .word Str_839BE04\n"
+ " .word gSaveBlock1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077238()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, sl\n"
+ " mov r6, r9\n"
+ " mov r5, r8\n"
+ " push {r5, r6, r7}\n"
+ " add sp, sp, #0xffffffe8\n"
+ " ldr r1, ._139 @ Str_839BE07\n"
+ " mov r0, sp\n"
+ " mov r2, #0x2\n"
+ " bl memcpy\n"
+ " add r0, sp, #0x4\n"
+ " mov r9, r0\n"
+ " ldr r1, ._139 + 4 @ Str_839BE09\n"
+ " mov r2, #0x3\n"
+ " bl memcpy\n"
+ " add r1, sp, #0x8\n"
+ " mov sl, r1\n"
+ " ldr r1, ._139 + 8 @ Str_839BE0C\n"
+ " mov r0, sl\n"
+ " mov r2, #0x3\n"
+ " bl memcpy\n"
+ " mov r2, #0x0\n"
+ " str r2, [sp, #0x14]\n"
+ " add r4, sp, #0x10\n"
+ " mov r6, sp\n"
+ " add r6, r6, #0x12\n"
+ " add r0, r4, #0\n"
+ " add r1, r6, #0\n"
+ " bl PlayerGetDestCoords\n"
+ " mov r1, #0x0\n"
+ " ldsh r0, [r4, r1]\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r6, r2]\n"
+ " bl MapGridGetZCoordAt\n"
+ " mov r8, r0\n"
+ " mov r0, r8\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " mov r8, r0\n"
+ " ldrh r0, [r4]\n"
+ " sub r0, r0, #0x7\n"
+ " strh r0, [r4]\n"
+ " ldrh r0, [r6]\n"
+ " sub r0, r0, #0x7\n"
+ " strh r0, [r6]\n"
+ " ldr r7, ._139 + 12 @ gStringVar4\n"
+ " add r0, r7, #0\n"
+ " mov r1, sp\n"
+ " bl StringCopy\n"
+ " add r5, sp, #0xc\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r4, r2]\n"
+ " add r0, r5, #0\n"
+ " mov r2, #0x0\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " add r0, r7, #0\n"
+ " add r1, r5, #0\n"
+ " bl StringAppend\n"
+ " add r0, r7, #0\n"
+ " mov r1, r9\n"
+ " bl StringAppend\n"
+ " mov r0, #0x0\n"
+ " ldsh r1, [r6, r0]\n"
+ " add r0, r5, #0\n"
+ " mov r2, #0x0\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " add r0, r7, #0\n"
+ " add r1, r5, #0\n"
+ " bl StringAppend\n"
+ " add r0, r7, #0\n"
+ " mov r1, sl\n"
+ " bl StringAppend\n"
+ " add r0, r5, #0\n"
+ " mov r1, r8\n"
+ " mov r2, #0x0\n"
+ " mov r3, #0x2\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " add r0, r7, #0\n"
+ " add r1, r5, #0\n"
+ " bl StringAppend\n"
+ " ldrb r0, [r7]\n"
+ " cmp r0, #0xff\n"
+ " beq ._137 @cond_branch\n"
+ " add r1, r7, #0\n"
+ "._138:\n"
+ " ldr r0, [sp, #0x14]\n"
+ " add r0, r0, #0x1\n"
+ " lsl r0, r0, #0x10\n"
+ " lsr r0, r0, #0x10\n"
+ " str r0, [sp, #0x14]\n"
+ " add r0, r0, r1\n"
+ " ldrb r0, [r0]\n"
+ " cmp r0, #0xff\n"
+ " bne ._138 @cond_branch\n"
+ "._137:\n"
+ " mov r0, #0x1c\n"
+ " ldr r1, [sp, #0x14]\n"
+ " sub r0, r0, r1\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " mov r1, #0x10\n"
+ " mov r2, #0x1d\n"
+ " mov r3, #0x13\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " ldr r0, ._139 + 12 @ gStringVar4\n"
+ " mov r1, #0x1d\n"
+ " ldr r2, [sp, #0x14]\n"
+ " sub r1, r1, r2\n"
+ " lsl r1, r1, #0x18\n"
+ " lsr r1, r1, #0x18\n"
+ " mov r2, #0x11\n"
+ " bl Menu_PrintText\n"
+ " add sp, sp, #0x18\n"
+ " pop {r3, r4, r5}\n"
+ " mov r8, r3\n"
+ " mov r9, r4\n"
+ " mov sl, r5\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._140:\n"
+ " .align 2, 0\n"
+ "._139:\n"
+ " .word Str_839BE07\n"
+ " .word Str_839BE09\n"
+ " .word Str_839BE0C\n"
+ " .word gStringVar4\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_Exit()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenSogabe()
+{
+ asm(
+ " push {lr}\n"
+ " bl unref_sub_814A414\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenTamada()
+{
+ asm(
+ " push {lr}\n"
+ " bl debug_sub_8075C30\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenKagaya()
+{
+ asm(
+ " push {lr}\n"
+ " bl InitKagayaDebugMenu_A\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenMatsuda()
+{
+ asm(
+ " push {lr}\n"
+ " bl unref_sub_80A9B28\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenNohara()
+{
+ asm(
+ " push {lr}\n"
+ " bl InitNoharaDebugMenu\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenWatanabe()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " ldr r0, ._141 @ InitWatanabeDebugMenu\n"
+ " bl SetMainCallback2\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._142:\n"
+ " .align 2, 0\n"
+ "._141:\n"
+ " .word InitWatanabeDebugMenu+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_EndSequenceDemo()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " ldr r0, ._143 @ sub_81439D0\n"
+ " bl SetMainCallback2\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._144:\n"
+ " .align 2, 0\n"
+ "._143:\n"
+ " .word sub_81439D0+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_HallOfFame()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " bl GameClear\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenSizeComparison()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " bl InitSizeComparison\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_HoennNationalDex()
+{
+ asm(
+ " push {lr}\n"
+ " bl IsNationalPokedexEnabled\n"
+ " cmp r0, #0\n"
+ " beq ._145 @cond_branch\n"
+ " bl DisableNationalPokedex\n"
+ " b ._146\n"
+ "._145:\n"
+ " bl EnableNationalPokedex\n"
+ "._146:\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_8077434()
+{
+ asm(
+ " push {lr}\n"
+ " add sp, sp, #0xfffffff8\n"
+ " bl Menu_GetCursorPos\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " cmp r0, #0x4\n"
+ " bhi ._165 @cond_branch\n"
+ " lsl r0, r0, #0x2\n"
+ " ldr r1, ._149 @ \n"
+ " add r0, r0, r1\n"
+ " ldr r0, [r0]\n"
+ " mov pc, r0\n"
+ "._150:\n"
+ " .align 2, 0\n"
+ "._149:\n"
+ " .word ._148\n"
+ "._148:\n"
+ " .word ._151\n"
+ " .word ._152\n"
+ " .word ._153\n"
+ " .word ._154\n"
+ " .word ._155\n"
+ "._151:\n"
+ " ldr r0, ._157 @ Str_839BE0F\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x4\n"
+ " bl GetEnigmaBerryChecksum\n"
+ " mov r0, #0xff\n"
+ " str r0, [sp]\n"
+ " str r0, [sp, #0x4]\n"
+ " mov r1, #0xff\n"
+ " mov r2, #0xff\n"
+ " mov r3, #0x0\n"
+ " bl debug_sub_80C2D24\n"
+ " b ._165\n"
+ "._158:\n"
+ " .align 2, 0\n"
+ "._157:\n"
+ " .word Str_839BE0F\n"
+ "._152:\n"
+ " ldr r0, ._160 @ Str_839BE12\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0x0\n"
+ " bl GetEnigmaBerryChecksum\n"
+ " mov r0, #0xff\n"
+ " str r0, [sp]\n"
+ " str r0, [sp, #0x4]\n"
+ " mov r1, #0xff\n"
+ " mov r2, #0x0\n"
+ " b ._159\n"
+ "._161:\n"
+ " .align 2, 0\n"
+ "._160:\n"
+ " .word Str_839BE12\n"
+ "._153:\n"
+ " ldr r0, ._163 @ Str_839BE16\n"
+ " mov r1, #0x3\n"
+ " mov r2, #0x0\n"
+ " bl GetEnigmaBerryChecksum\n"
+ " mov r0, #0xff\n"
+ " str r0, [sp]\n"
+ " str r0, [sp, #0x4]\n"
+ " mov r1, #0x0\n"
+ " b ._162\n"
+ "._164:\n"
+ " .align 2, 0\n"
+ "._163:\n"
+ " .word Str_839BE16\n"
+ "._154:\n"
+ " ldr r0, ._166 @ Str_839BE1A\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0x0\n"
+ " bl GetEnigmaBerryChecksum\n"
+ " mov r0, #0xff\n"
+ " str r0, [sp]\n"
+ " str r0, [sp, #0x4]\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0xff\n"
+ "._162:\n"
+ " mov r2, #0xff\n"
+ "._159:\n"
+ " mov r3, #0xff\n"
+ " bl debug_sub_80C2D24\n"
+ " b ._165\n"
+ "._167:\n"
+ " .align 2, 0\n"
+ "._166:\n"
+ " .word Str_839BE1A\n"
+ "._155:\n"
+ " ldr r0, ._168 @ Str_839BE1E\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0x0\n"
+ " bl GetEnigmaBerryChecksum\n"
+ " mov r0, #0xff\n"
+ " str r0, [sp]\n"
+ " str r0, [sp, #0x4]\n"
+ " mov r1, #0xff\n"
+ " mov r2, #0xff\n"
+ " mov r3, #0xff\n"
+ " bl debug_sub_80C2D24\n"
+ "._165:\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " add sp, sp, #0x8\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._169:\n"
+ " .align 2, 0\n"
+ "._168:\n"
+ " .word Str_839BE1E\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_807750C()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._170 @ gUnknown_Debug_839BE24\n"
+ " bl DebugMenu_8077D78\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._171:\n"
+ " .align 2, 0\n"
+ "._170:\n"
+ " .word gUnknown_Debug_839BE24\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_SetRamBerry()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._172 @ gUnknown_Debug_839BE24\n"
+ " mov r1, #0xc\n"
+ " mov r2, #0x5\n"
+ " bl DebugMenu_8077D24\n"
+ " ldr r1, ._172 + 4 @ gMenuCallback\n"
+ " ldr r0, ._172 + 8 @ DebugMenu_807750C\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._173:\n"
+ " .align 2, 0\n"
+ "._172:\n"
+ " .word gUnknown_Debug_839BE24\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_807750C+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_ToggleBGM()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r2, ._175 @ gDisableMusic\n"
+ " mov r1, #0x0\n"
+ " ldrb r0, [r2]\n"
+ " cmp r0, #0\n"
+ " bne ._174 @cond_branch\n"
+ " mov r1, #0x1\n"
+ "._174:\n"
+ " strb r1, [r2]\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._176:\n"
+ " .align 2, 0\n"
+ "._175:\n"
+ " .word gDisableMusic\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_BattleForDebug()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " bl InitBattleForDebug\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_NationalDex()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " mov r4, #0x0\n"
+ " ldr r5, ._178 @ 0x181\n"
+ "._177:\n"
+ " add r4, r4, #0x1\n"
+ " lsl r4, r4, #0x10\n"
+ " lsr r4, r4, #0x10\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0x2\n"
+ " bl GetSetPokedexFlag\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0x3\n"
+ " bl GetSetPokedexFlag\n"
+ " cmp r4, r5\n"
+ " bls ._177 @cond_branch\n"
+ " ldr r1, ._178 + 4 @ gUnknown_03005CE8\n"
+ " mov r0, #0x1\n"
+ " strb r0, [r1]\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r4, r5}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._179:\n"
+ " .align 2, 0\n"
+ "._178:\n"
+ " .word 0x181\n"
+ " .word gUnknown_03005CE8\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_HoennDex()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " mov r5, #0x0\n"
+ "._180:\n"
+ " add r5, r5, #0x1\n"
+ " lsl r5, r5, #0x10\n"
+ " lsr r5, r5, #0x10\n"
+ " add r0, r5, #0\n"
+ " bl HoennToNationalOrder\n"
+ " add r4, r0, #0\n"
+ " lsl r4, r4, #0x10\n"
+ " lsr r4, r4, #0x10\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0x2\n"
+ " bl GetSetPokedexFlag\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0x3\n"
+ " bl GetSetPokedexFlag\n"
+ " cmp r5, #0xc9\n"
+ " bls ._180 @cond_branch\n"
+ " ldr r1, ._181 @ gUnknown_03005CE8\n"
+ " mov r0, #0x1\n"
+ " strb r0, [r1]\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r4, r5}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._182:\n"
+ " .align 2, 0\n"
+ "._181:\n"
+ " .word gUnknown_03005CE8\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_CreatePKMN()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " bl InitCreatePokemon\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_ViewPokemonGraphics()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " bl InitSeePokemonGraphics\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenSeeTrainers()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " bl InitSeeTrainers\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenMori()
+{
+ asm(
+ " push {lr}\n"
+ " bl InitMoriDebugMenu\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenTomomichi()
+{
+ asm(
+ " push {lr}\n"
+ " bl InitTomomichiDebugWindow\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenAoki()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenTaya()
+{
+ asm(
+ " push {lr}\n"
+ " bl InitTayaDebugWindow\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenNakamura()
+{
+ asm(
+ " push {lr}\n"
+ " bl InitNakamuraDebugMenu\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenIwasawa()
+{
+ asm(
+ " push {lr}\n"
+ " bl debug_sub_8138CC4\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_Teleport()
+{
+ asm(
+ " push {lr}\n"
+ " bl Overworld_SetWarpDestToLastHealLoc\n"
+ " bl sub_8080E88\n"
+ " bl ScriptContext2_Enable\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_EditPKMN()
+{
+ asm(
+ " push {lr}\n"
+ " bl Menu_EraseScreen\n"
+ " bl debug_sub_815FFDC\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_80776B4()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " add sp, sp, #0xfffffff8\n"
+ " add r4, r0, #0\n"
+ " lsl r4, r4, #0x18\n"
+ " lsr r4, r4, #0x18\n"
+ " ldr r1, ._183 @ Str_839BE4C\n"
+ " mov r0, sp\n"
+ " mov r2, #0x7\n"
+ " bl memcpy\n"
+ " lsl r3, r4, #0x1\n"
+ " lsl r5, r4, #0x19\n"
+ " lsr r5, r5, #0x18\n"
+ " add r3, r3, #0x1\n"
+ " lsl r3, r3, #0x18\n"
+ " lsr r3, r3, #0x18\n"
+ " mov r0, #0x19\n"
+ " add r1, r5, #0\n"
+ " mov r2, #0x1d\n"
+ " bl Menu_BlankWindowRect\n"
+ " ldr r0, ._183 + 4 @ gUnknown_030006C8\n"
+ " ldrb r0, [r0]\n"
+ " ASR r0, r4\n"
+ " mov r1, #0x1\n"
+ " and r0, r0, r1\n"
+ " lsl r0, r0, #0x2\n"
+ " add r0, r0, sp\n"
+ " mov r1, #0x19\n"
+ " add r2, r5, #0\n"
+ " bl Menu_PrintText\n"
+ " add sp, sp, #0x8\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._184:\n"
+ " .align 2, 0\n"
+ "._183:\n"
+ " .word Str_839BE4C\n"
+ " .word gUnknown_030006C8 \n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077704()
+{
+ asm(
+ " push {lr}\n"
+ " add sp, sp, #0xffffffec\n"
+ " ldr r1, ._185 @ Str_839BE53\n"
+ " mov r0, sp\n"
+ " mov r2, #0x11\n"
+ " bl memcpy\n"
+ " mov r0, #0x13\n"
+ " mov r1, #0x0\n"
+ " mov r2, #0x1d\n"
+ " mov r3, #0x8\n"
+ " bl Menu_BlankWindowRect\n"
+ " mov r0, sp\n"
+ " mov r1, #0x15\n"
+ " mov r2, #0x0\n"
+ " bl Menu_PrintText\n"
+ " ldr r2, ._185 + 4 @ gUnknown_030006C8\n"
+ " mov r0, #0x80\n"
+ " lsl r0, r0, #0x13\n"
+ " ldrh r0, [r0]\n"
+ " lsr r0, r0, #0x8\n"
+ " mov r1, #0xf\n"
+ " and r0, r0, r1\n"
+ " strb r0, [r2]\n"
+ " mov r0, #0x0\n"
+ " bl DebugMenu_80776B4\n"
+ " mov r0, #0x1\n"
+ " bl DebugMenu_80776B4\n"
+ " mov r0, #0x2\n"
+ " bl DebugMenu_80776B4\n"
+ " mov r0, #0x3\n"
+ " bl DebugMenu_80776B4\n"
+ " add sp, sp, #0x14\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._186:\n"
+ " .align 2, 0\n"
+ "._185:\n"
+ " .word Str_839BE53\n"
+ " .word gUnknown_030006C8 \n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_8077760()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " ldr r2, ._190 @ gMain\n"
+ " ldrh r1, [r2, #0x2e]\n"
+ " mov r0, #0x40\n"
+ " and r0, r0, r1\n"
+ " add r5, r2, #0\n"
+ " cmp r0, #0\n"
+ " beq ._187 @cond_branch\n"
+ " mov r0, #0x5\n"
+ " bl PlaySE\n"
+ " mov r0, #0x1\n"
+ " neg r0, r0\n"
+ " bl Menu_MoveCursor\n"
+ " ldr r1, ._190 + 4 @ gUnknown_030006B8\n"
+ " ldrb r0, [r1]\n"
+ " cmp r0, #0\n"
+ " beq ._188 @cond_branch\n"
+ " sub r0, r0, #0x1\n"
+ " b ._189\n"
+ "._191:\n"
+ " .align 2, 0\n"
+ "._190:\n"
+ " .word gMain\n"
+ " .word gUnknown_030006B8 \n"
+ "._188:\n"
+ " mov r0, #0x3\n"
+ "._189:\n"
+ " strb r0, [r1]\n"
+ "._187:\n"
+ " ldrh r1, [r5, #0x2e]\n"
+ " mov r0, #0x80\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._192 @cond_branch\n"
+ " mov r0, #0x5\n"
+ " bl PlaySE\n"
+ " mov r0, #0x1\n"
+ " bl Menu_MoveCursor\n"
+ " ldr r1, ._195 @ gUnknown_030006B8\n"
+ " ldrb r0, [r1]\n"
+ " cmp r0, #0x3\n"
+ " beq ._193 @cond_branch\n"
+ " add r0, r0, #0x1\n"
+ " b ._194\n"
+ "._196:\n"
+ " .align 2, 0\n"
+ "._195:\n"
+ " .word gUnknown_030006B8 \n"
+ "._193:\n"
+ " mov r0, #0x0\n"
+ "._194:\n"
+ " strb r0, [r1]\n"
+ "._192:\n"
+ " ldrh r1, [r5, #0x2e]\n"
+ " mov r0, #0x30\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._197 @cond_branch\n"
+ " mov r0, #0x5\n"
+ " bl PlaySE\n"
+ " ldr r4, ._201 @ gUnknown_030006C8\n"
+ " bl Menu_GetCursorPos\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " mov r1, #0x1\n"
+ " LSL r1, r0\n"
+ " ldrb r0, [r4]\n"
+ " eor r1, r1, r0\n"
+ " strb r1, [r4]\n"
+ " bl Menu_GetCursorPos\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " bl DebugMenu_80776B4\n"
+ "._197:\n"
+ " ldrh r2, [r5, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r2\n"
+ " cmp r0, #0\n"
+ " bne ._198 @cond_branch\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r2\n"
+ " cmp r0, #0\n"
+ " beq ._199 @cond_branch\n"
+ "._198:\n"
+ " mov r2, #0x80\n"
+ " lsl r2, r2, #0x13\n"
+ " ldrh r0, [r2]\n"
+ " ldr r1, ._201 + 4 @ 0xf0ff\n"
+ " and r1, r1, r0\n"
+ " ldr r0, ._201 @ gUnknown_030006C8\n"
+ " ldrb r0, [r0]\n"
+ " lsl r0, r0, #0x8\n"
+ " add r1, r1, r0\n"
+ " strh r1, [r2]\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " b ._200\n"
+ "._202:\n"
+ " .align 2, 0\n"
+ "._201:\n"
+ " .word gUnknown_030006C8 \n"
+ " .word 0xf0ff\n"
+ "._199:\n"
+ " mov r0, #0x0\n"
+ "._200:\n"
+ " pop {r4, r5}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_SwitchBG()
+{
+ asm(
+ " push {lr}\n"
+ " add sp, sp, #0xfffffff8\n"
+ " bl Menu_EraseScreen\n"
+ " bl DebugMenu_8077704\n"
+ " mov r0, #0x0\n"
+ " str r0, [sp]\n"
+ " mov r0, #0x6\n"
+ " str r0, [sp, #0x4]\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x14\n"
+ " mov r2, #0x0\n"
+ " mov r3, #0x4\n"
+ " bl InitMenu\n"
+ " ldr r1, ._203 @ gMenuCallback\n"
+ " ldr r0, ._203 + 4 @ DebugMenu_8077760\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " add sp, sp, #0x8\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._204:\n"
+ " .align 2, 0\n"
+ "._203:\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8077760+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_807786C()
+{
+ asm(
+ " push {r4, lr}\n"
+ " add sp, sp, #0xfffffff8\n"
+ " add r4, r0, #0\n"
+ " lsl r4, r4, #0x18\n"
+ " lsr r4, r4, #0x18\n"
+ " ldr r1, ._205 @ Str_839BE64\n"
+ " mov r0, sp\n"
+ " mov r2, #0x7\n"
+ " bl memcpy\n"
+ " mov r0, #0x19\n"
+ " mov r1, #0x0\n"
+ " mov r2, #0x1d\n"
+ " mov r3, #0x3\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " lsl r0, r4, #0x1\n"
+ " add r0, r0, r4\n"
+ " add r0, r0, sp\n"
+ " mov r1, #0x1a\n"
+ " mov r2, #0x1\n"
+ " bl Menu_PrintText\n"
+ " add sp, sp, #0x8\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._206:\n"
+ " .align 2, 0\n"
+ "._205:\n"
+ " .word Str_839BE64\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_80778A8()
+{
+ asm(
+ " push {r4, lr}\n"
+ " ldr r4, ._211 @ gMain\n"
+ " ldrh r1, [r4, #0x2e]\n"
+ " mov r0, #0x30\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._207 @cond_branch\n"
+ " mov r0, #0x5\n"
+ " bl PlaySE\n"
+ " ldr r2, ._211 + 4 @ sWildEncountersDisabled\n"
+ " ldrb r0, [r2]\n"
+ " mov r1, #0x1\n"
+ " eor r0, r0, r1\n"
+ " strb r0, [r2]\n"
+ " ldrb r0, [r2]\n"
+ " bl DebugMenu_807786C\n"
+ "._207:\n"
+ " ldrh r1, [r4, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " bne ._208 @cond_branch\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._209 @cond_branch\n"
+ "._208:\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " b ._210\n"
+ "._212:\n"
+ " .align 2, 0\n"
+ "._211:\n"
+ " .word gMain\n"
+ " .word sWildEncountersDisabled\n"
+ "._209:\n"
+ " mov r0, #0x0\n"
+ "._210:\n"
+ " pop {r4}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_ControlEncounter()
+{
+ asm(
+ " push {lr}\n"
+ " bl Menu_EraseScreen\n"
+ " ldr r0, ._213 @ sWildEncountersDisabled\n"
+ " ldrb r0, [r0]\n"
+ " bl DebugMenu_807786C\n"
+ " ldr r1, ._213 + 4 @ gMenuCallback\n"
+ " ldr r0, ._213 + 8 @ DebugMenu_80778A8\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._214:\n"
+ " .align 2, 0\n"
+ "._213:\n"
+ " .word sWildEncountersDisabled\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_80778A8+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_UseHM()
+{
+ asm(
+ " ldr r1, ._215 @ gMenuCallback\n"
+ " ldr r0, ._215 + 4 @ DebugMenu_8077C14\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " bx lr\n"
+ "._216:\n"
+ " .align 2, 0\n"
+ "._215:\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8077C14+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077934()
+{
+ asm(
+ " push {lr}\n"
+ " mov r1, #0x0\n"
+ " ldr r3, ._218 @ gSaveBlock1\n"
+ " mov r2, #0x1\n"
+ "._217:\n"
+ " add r0, r1, r3\n"
+ " strb r2, [r0]\n"
+ " add r1, r1, #0x1\n"
+ " cmp r1, #0x63\n"
+ " bls ._217 @cond_branch\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._219:\n"
+ " .align 2, 0\n"
+ "._218:\n"
+ " .word gSaveBlock1+0x97a\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077954()
+{
+ asm(
+ " push {lr}\n"
+ " mov r1, #0x0\n"
+ " ldr r3, ._222 @ gSaveBlock1\n"
+ " mov r2, #0x0\n"
+ "._221:\n"
+ " add r0, r1, r3\n"
+ " strb r2, [r0]\n"
+ " add r1, r1, #0x1\n"
+ " cmp r1, #0x63\n"
+ " bls ._221 @cond_branch\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._223:\n"
+ " .align 2, 0\n"
+ "._222:\n"
+ " .word gSaveBlock1+0x97a\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077974()
+{
+ asm(
+ " push {lr}\n"
+ " bl Menu_EraseScreen\n"
+ " ldr r1, ._226 @ gSaveBlock1\n"
+ " mov r0, #0x4\n"
+ " ldsb r0, [r1, r0]\n"
+ " lsl r0, r0, #0x10\n"
+ " lsr r0, r0, #0x10\n"
+ " ldrb r1, [r1, #0x5]\n"
+ " lsl r1, r1, #0x18\n"
+ " asr r1, r1, #0x18\n"
+ " lsl r1, r1, #0x10\n"
+ " lsr r1, r1, #0x10\n"
+ " bl IsRematchTrainerIn\n"
+ " cmp r0, #0\n"
+ " beq ._224 @cond_branch\n"
+ " ldr r0, ._226 + 4 @ gStringVar1\n"
+ " ldr r1, ._226 + 8 @ Str_839BE8D\n"
+ " bl StringCopy\n"
+ " b ._225\n"
+ "._227:\n"
+ " .align 2, 0\n"
+ "._226:\n"
+ " .word gSaveBlock1\n"
+ " .word gStringVar1\n"
+ " .word Str_839BE8D\n"
+ "._224:\n"
+ " ldr r0, ._230 @ gStringVar1\n"
+ " ldr r1, ._230 + 4 @ Str_839BE90\n"
+ " bl StringCopy\n"
+ "._225:\n"
+ " ldr r1, ._230 + 8 @ gSaveBlock1\n"
+ " mov r0, #0x4\n"
+ " ldsb r0, [r1, r0]\n"
+ " lsl r0, r0, #0x10\n"
+ " lsr r0, r0, #0x10\n"
+ " ldrb r1, [r1, #0x5]\n"
+ " lsl r1, r1, #0x18\n"
+ " asr r1, r1, #0x18\n"
+ " lsl r1, r1, #0x10\n"
+ " lsr r1, r1, #0x10\n"
+ " bl DoesSomeoneWantRematchIn\n"
+ " cmp r0, #0\n"
+ " beq ._228 @cond_branch\n"
+ " ldr r0, ._230 + 12 @ gStringVar2\n"
+ " ldr r1, ._230 + 16 @ Str_839BE8D\n"
+ " bl StringCopy\n"
+ " b ._229\n"
+ "._231:\n"
+ " .align 2, 0\n"
+ "._230:\n"
+ " .word gStringVar1\n"
+ " .word Str_839BE90\n"
+ " .word gSaveBlock1\n"
+ " .word gStringVar2\n"
+ " .word Str_839BE8D\n"
+ "._228:\n"
+ " ldr r0, ._232 @ gStringVar2\n"
+ " ldr r1, ._232 + 4 @ Str_839BE90\n"
+ " bl StringCopy\n"
+ "._229:\n"
+ " ldr r0, ._232 + 8 @ Str_839BE6B\n"
+ " bl sub_8071F40\n"
+ " ldr r1, ._232 + 12 @ gMenuCallback\n"
+ " ldr r0, ._232 + 16 @ DebugMenu_8077DB4\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._233:\n"
+ " .align 2, 0\n"
+ "._232:\n"
+ " .word gStringVar2\n"
+ " .word Str_839BE90\n"
+ " .word Str_839BE6B\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8077DB4+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077A20()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._234 @ gSaveBlock1\n"
+ " ldr r1, ._234 + 4 @ 0x978\n"
+ " add r0, r0, r1\n"
+ " mov r1, #0xff\n"
+ " strh r1, [r0]\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._235:\n"
+ " .align 2, 0\n"
+ "._234:\n"
+ " .word gSaveBlock1\n"
+ " .word 0x978\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077A40()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._236 @ gSaveBlock1\n"
+ " ldr r1, ._236 + 4 @ 0x978\n"
+ " add r0, r0, r1\n"
+ " mov r1, #0x0\n"
+ " strh r1, [r0]\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._237:\n"
+ " .align 2, 0\n"
+ "._236:\n"
+ " .word gSaveBlock1\n"
+ " .word 0x978\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077A60()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._238 @ gUnknown_Debug_839BEE4\n"
+ " bl DebugMenu_8077D78\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._239:\n"
+ " .align 2, 0\n"
+ "._238:\n"
+ " .word gUnknown_Debug_839BEE4\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_RematchTrainers()
+{
+ asm(
+ " push {lr}\n"
+ " bl Menu_EraseScreen\n"
+ " ldr r0, ._240 @ gUnknown_Debug_839BEE4\n"
+ " mov r1, #0xd\n"
+ " mov r2, #0x5\n"
+ " bl DebugMenu_8077D24\n"
+ " ldr r1, ._240 + 4 @ gMenuCallback\n"
+ " ldr r0, ._240 + 8 @ DebugMenu_8077A60\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._241:\n"
+ " .align 2, 0\n"
+ "._240:\n"
+ " .word gUnknown_Debug_839BEE4\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8077A60+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077A9C()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r1, ._242 @ gNumSafariBalls\n"
+ " mov r0, #0x1e\n"
+ " strb r0, [r1]\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._243:\n"
+ " .align 2, 0\n"
+ "._242:\n"
+ " .word gNumSafariBalls\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077AB4()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r1, ._244 @ gNumSafariBalls\n"
+ " mov r0, #0x1\n"
+ " strb r0, [r1]\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._245:\n"
+ " .align 2, 0\n"
+ "._244:\n"
+ " .word gNumSafariBalls\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077ACC()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r1, ._246 @ gSafariZoneStepCounter\n"
+ " mov r2, #0xfa\n"
+ " lsl r2, r2, #0x1\n"
+ " add r0, r2, #0\n"
+ " strh r0, [r1]\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._247:\n"
+ " .align 2, 0\n"
+ "._246:\n"
+ " .word gSafariZoneStepCounter\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077AE8()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r1, ._248 @ gSafariZoneStepCounter\n"
+ " mov r0, #0x1\n"
+ " strh r0, [r1]\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._249:\n"
+ " .align 2, 0\n"
+ "._248:\n"
+ " .word gSafariZoneStepCounter\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077B00()
+{
+ asm(
+ " push {lr}\n"
+ " bl Menu_EraseScreen\n"
+ " bl unref_sub_80C853C\n"
+ " cmp r0, #0\n"
+ " beq ._250 @cond_branch\n"
+ " ldr r0, ._252 @ Str_839BF14\n"
+ " bl sub_8071F40\n"
+ " b ._251\n"
+ "._253:\n"
+ " .align 2, 0\n"
+ "._252:\n"
+ " .word Str_839BF14\n"
+ "._250:\n"
+ " ldr r0, ._254 @ Str_839BF1F\n"
+ " bl sub_8071F40\n"
+ "._251:\n"
+ " ldr r1, ._254 + 4 @ gMenuCallback\n"
+ " ldr r0, ._254 + 8 @ DebugMenu_8077DB4\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._255:\n"
+ " .align 2, 0\n"
+ "._254:\n"
+ " .word Str_839BF1F\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8077DB4+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077B3C()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._256 @ gUnknown_Debug_839BF6C\n"
+ " bl DebugMenu_8077D78\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._257:\n"
+ " .align 2, 0\n"
+ "._256:\n"
+ " .word gUnknown_Debug_839BF6C\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_Safari()
+{
+ asm(
+ " push {lr}\n"
+ " bl GetSafariZoneFlag\n"
+ " cmp r0, #0\n"
+ " beq ._258 @cond_branch\n"
+ " bl Menu_EraseScreen\n"
+ " ldr r0, ._260 @ gUnknown_Debug_839BF6C\n"
+ " mov r1, #0xe\n"
+ " mov r2, #0x5\n"
+ " bl DebugMenu_8077D24\n"
+ " ldr r0, ._260 + 4 @ gStringVar1\n"
+ " ldr r1, ._260 + 8 @ gSafariZoneStepCounter\n"
+ " ldrh r1, [r1]\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " ldr r0, ._260 + 12 @ Str_839BF0C\n"
+ " bl sub_8071F40\n"
+ " ldr r1, ._260 + 16 @ gMenuCallback\n"
+ " ldr r0, ._260 + 20 @ DebugMenu_8077B3C\n"
+ " str r0, [r1]\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x0\n"
+ " b ._259\n"
+ "._261:\n"
+ " .align 2, 0\n"
+ "._260:\n"
+ " .word gUnknown_Debug_839BF6C\n"
+ " .word gStringVar1\n"
+ " .word gSafariZoneStepCounter\n"
+ " .word Str_839BF0C\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8077B3C+1\n"
+ "._258:\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x16\n"
+ " bl PlaySE\n"
+ " mov r0, #0x1\n"
+ "._259:\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077BB4()
+{
+ asm(
+ " push {lr}\n"
+ " bl debug_sub_80AFEE4\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077BC0()
+{
+ asm(
+ " push {lr}\n"
+ " bl debug_sub_8122080\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077BCC()
+{
+ asm(
+ " push {lr}\n"
+ " bl debug_sub_8120968\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077BD8()
+{
+ asm(
+ " push {lr}\n"
+ " bl debug_sub_8130318\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077BE4()
+{
+ asm(
+ " push {lr}\n"
+ " bl debug_sub_80986AC\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077BF4()
+{
+ asm(
+ " push {lr}\n"
+ " bl debug_sub_80D93F4\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077C00()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._262 @ gUnknown_Debug_839BF94\n"
+ " bl DebugMenu_8077D78\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._263:\n"
+ " .align 2, 0\n"
+ "._262:\n"
+ " .word gUnknown_Debug_839BF94\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077C14()
+{
+ asm(
+ " push {lr}\n"
+ " bl Menu_EraseScreen\n"
+ " ldr r0, ._264 @ gUnknown_Debug_839BF94\n"
+ " mov r1, #0xa\n"
+ " mov r2, #0x9\n"
+ " bl DebugMenu_8077D24\n"
+ " ldr r1, ._264 + 4 @ gMenuCallback\n"
+ " ldr r0, ._264 + 8 @ DebugMenu_8077C00\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._265:\n"
+ " .align 2, 0\n"
+ "._264:\n"
+ " .word gUnknown_Debug_839BF94\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8077C00+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077C3C()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, sl\n"
+ " mov r6, r9\n"
+ " mov r5, r8\n"
+ " push {r5, r6, r7}\n"
+ " add sp, sp, #0xfffffffc\n"
+ " mov sl, r0\n"
+ " add r7, r1, #0\n"
+ " ldr r0, ._271 @ gUnknown_030006BC\n"
+ " ldr r1, ._271 + 4 @ gUnknown_Debug_839BFE8\n"
+ " str r1, [r0]\n"
+ " mov r1, #0x0\n"
+ " strb r1, [r7]\n"
+ " add r7, r7, #0x1\n"
+ " strb r1, [r7]\n"
+ " add r7, r7, #0x1\n"
+ " mov r3, #0x0\n"
+ " mov r8, r0\n"
+ "._269:\n"
+ " mov r5, #0x0\n"
+ " ldr r1, ._271 @ gUnknown_030006BC\n"
+ " ldr r0, [r1]\n"
+ " ldr r2, [r0, #0x4]\n"
+ " mov r4, #0x0\n"
+ " ldr r1, [r0, #0x8]\n"
+ " add r3, r3, #0x1\n"
+ " mov r9, r3\n"
+ " cmp r5, r1\n"
+ " bge ._266 @cond_branch\n"
+ " add r3, r0, #0\n"
+ " add r6, r1, #0\n"
+ "._267:\n"
+ " ldr r0, [r3, #0xc]\n"
+ " add r0, r0, r4\n"
+ " add r0, r0, sl\n"
+ " ldrb r0, [r0]\n"
+ " sub r0, r0, #0x30\n"
+ " mul r0, r0, r2\n"
+ " add r5, r5, r0\n"
+ " add r4, r4, #0x1\n"
+ " add r0, r2, #0\n"
+ " mov r1, #0xa\n"
+ " str r3, [sp]\n"
+ " bl __divsi3\n"
+ " add r2, r0, #0\n"
+ " ldr r3, [sp]\n"
+ " cmp r4, r6\n"
+ " blt ._267 @cond_branch\n"
+ "._266:\n"
+ " mov r0, r8\n"
+ " ldr r1, [r0]\n"
+ " ldr r0, [r1]\n"
+ " cmp r0, r5\n"
+ " bcs ._268 @cond_branch\n"
+ " add r5, r0, #0\n"
+ "._268:\n"
+ " ldrb r3, [r1, #0x8]\n"
+ " add r0, r7, #0\n"
+ " add r1, r5, #0\n"
+ " mov r2, #0x2\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " add r7, r0, #0\n"
+ " mov r3, r9\n"
+ " mov r1, r8\n"
+ " ldr r0, [r1]\n"
+ " add r0, r0, #0x10\n"
+ " str r0, [r1]\n"
+ " cmp r3, #0x1\n"
+ " ble ._269 @cond_branch\n"
+ " mov r1, sl\n"
+ " ldrb r0, [r1, #0x1d]\n"
+ " add r0, r0, #0x7a\n"
+ " strb r0, [r7]\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " cmp r0, #0xf6\n"
+ " bls ._270 @cond_branch\n"
+ " mov r0, #0xf6\n"
+ " strb r0, [r7]\n"
+ "._270:\n"
+ " mov r0, #0xff\n"
+ " strb r0, [r7, #0x1]\n"
+ " add sp, sp, #0x4\n"
+ " pop {r3, r4, r5}\n"
+ " mov r8, r3\n"
+ " mov r9, r4\n"
+ " mov sl, r5\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._272:\n"
+ " .align 2, 0\n"
+ "._271:\n"
+ " .word gUnknown_030006BC \n"
+ " .word gUnknown_Debug_839BFE8\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_8077CF4()
+{
+ asm(
+ " push {r4, r5, r6, lr}\n"
+ " add r4, r0, #0\n"
+ " add r5, r1, #0\n"
+ " lsl r4, r4, #0x18\n"
+ " lsr r4, r4, #0x18\n"
+ " lsl r5, r5, #0x18\n"
+ " lsr r5, r5, #0x18\n"
+ " ldr r0, ._273 @ BuildDateTime\n"
+ " ldr r6, ._273 + 4 @ gStringVar4\n"
+ " add r1, r6, #0\n"
+ " bl DebugMenu_8077C3C\n"
+ " add r0, r6, #0\n"
+ " add r1, r4, #0\n"
+ " add r2, r5, #0\n"
+ " bl Menu_PrintText\n"
+ " pop {r4, r5, r6}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._274:\n"
+ " .align 2, 0\n"
+ "._273:\n"
+ " .word BuildDateTime\n"
+ " .word gStringVar4\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077D24()
+{
+ asm(
+ " push {r4, r5, r6, lr}\n"
+ " add sp, sp, #0xfffffff8\n"
+ " add r6, r0, #0\n"
+ " add r4, r1, #0\n"
+ " add r5, r2, #0\n"
+ " lsl r4, r4, #0x18\n"
+ " lsr r4, r4, #0x18\n"
+ " lsl r5, r5, #0x18\n"
+ " lsr r5, r5, #0x18\n"
+ " bl Menu_EraseScreen\n"
+ " lsl r3, r5, #0x1\n"
+ " add r3, r3, #0x1\n"
+ " lsl r3, r3, #0x18\n"
+ " lsr r3, r3, #0x18\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x0\n"
+ " add r2, r4, #0\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " mov r0, #0x1\n"
+ " mov r1, #0x1\n"
+ " add r2, r5, #0\n"
+ " add r3, r6, #0\n"
+ " bl Menu_PrintItems\n"
+ " mov r0, #0x0\n"
+ " str r0, [sp]\n"
+ " sub r4, r4, #0x1\n"
+ " lsl r4, r4, #0x18\n"
+ " lsr r4, r4, #0x18\n"
+ " str r4, [sp, #0x4]\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x1\n"
+ " add r3, r5, #0\n"
+ " bl InitMenu\n"
+ " add sp, sp, #0x8\n"
+ " pop {r4, r5, r6}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077D78()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " add r5, r0, #0\n"
+ " bl Menu_ProcessInput\n"
+ " lsl r0, r0, #0x18\n"
+ " asr r4, r0, #0x18\n"
+ " mov r0, #0x2\n"
+ " neg r0, r0\n"
+ " cmp r4, r0\n"
+ " beq ._275 @cond_branch\n"
+ " add r0, r0, #0x1\n"
+ " cmp r4, r0\n"
+ " beq ._276 @cond_branch\n"
+ " bl Menu_EraseScreen\n"
+ " ldr r0, ._278 @ gMenuCallback\n"
+ " lsl r1, r4, #0x3\n"
+ " add r1, r1, r5\n"
+ " ldr r1, [r1, #0x4]\n"
+ " str r1, [r0]\n"
+ "._275:\n"
+ " mov r0, #0x0\n"
+ " b ._277\n"
+ "._279:\n"
+ " .align 2, 0\n"
+ "._278:\n"
+ " .word gMenuCallback\n"
+ "._276:\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ "._277:\n"
+ " pop {r4, r5}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077DB4()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._282 @ gMain\n"
+ " ldrh r1, [r0, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " bne ._280 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " b ._281\n"
+ "._283:\n"
+ " .align 2, 0\n"
+ "._282:\n"
+ " .word gMain\n"
+ "._280:\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ "._281:\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077DD8()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " add r4, r0, #0\n"
+ " add r5, r1, #0\n"
+ " lsl r3, r3, #0x10\n"
+ " lsr r3, r3, #0x10\n"
+ " add r1, r3, #0\n"
+ " mov r0, #0x80\n"
+ " and r0, r0, r3\n"
+ " cmp r0, #0\n"
+ " beq ._284 @cond_branch\n"
+ " ldrh r0, [r4]\n"
+ " sub r0, r0, #0x1\n"
+ " b ._285\n"
+ "._284:\n"
+ " mov r0, #0x40\n"
+ " and r0, r0, r3\n"
+ " cmp r0, #0\n"
+ " beq ._286 @cond_branch\n"
+ " ldrh r0, [r4]\n"
+ " add r0, r0, #0x1\n"
+ " b ._287\n"
+ "._286:\n"
+ " mov r0, #0x20\n"
+ " and r0, r0, r3\n"
+ " cmp r0, #0\n"
+ " beq ._288 @cond_branch\n"
+ " ldrh r0, [r4]\n"
+ " sub r0, r0, #0xa\n"
+ "._285:\n"
+ " strh r0, [r4]\n"
+ " mov r1, #0x0\n"
+ " ldsh r0, [r4, r1]\n"
+ " cmp r0, r5\n"
+ " bge ._293 @cond_branch\n"
+ " strh r2, [r4]\n"
+ " b ._293\n"
+ "._288:\n"
+ " mov r0, #0x10\n"
+ " and r1, r1, r0\n"
+ " cmp r1, #0\n"
+ " bne ._291 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " b ._292\n"
+ "._291:\n"
+ " ldrh r0, [r4]\n"
+ " add r0, r0, #0xa\n"
+ "._287:\n"
+ " strh r0, [r4]\n"
+ " mov r1, #0x0\n"
+ " ldsh r0, [r4, r1]\n"
+ " cmp r0, r2\n"
+ " ble ._293 @cond_branch\n"
+ " strh r5, [r4]\n"
+ "._293:\n"
+ " mov r0, #0x1\n"
+ "._292:\n"
+ " pop {r4, r5}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077E40()
+{
+ asm(
+ " push {r4, lr}\n"
+ " add r4, r0, #0\n"
+ " ldr r0, ._297 @ gMain\n"
+ " ldrh r1, [r0, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " bne ._294 @cond_branch\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._295 @cond_branch\n"
+ "._294:\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " neg r0, r0\n"
+ " b ._302\n"
+ "._298:\n"
+ " .align 2, 0\n"
+ "._297:\n"
+ " .word gMain\n"
+ "._295:\n"
+ " mov r0, #0x30\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._299 @cond_branch\n"
+ " mov r0, #0x5\n"
+ " bl PlaySE\n"
+ " cmp r4, #0\n"
+ " beq ._300 @cond_branch\n"
+ " mov r0, #0x1\n"
+ " bl DebugMenu_807786C\n"
+ " mov r0, #0x0\n"
+ " b ._302\n"
+ "._300:\n"
+ " mov r0, #0x0\n"
+ " bl DebugMenu_807786C\n"
+ " mov r0, #0x1\n"
+ " b ._302\n"
+ "._299:\n"
+ " add r0, r4, #0\n"
+ "._302:\n"
+ " pop {r4}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_MakeItems()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " bl DebugMenu_8077EAC\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077EAC()
+{
+ asm(
+ " push {r4, lr}\n"
+ " ldr r0, ._303 @ DebugMenu_8077F40\n"
+ " mov r1, #0x50\n"
+ " bl CreateTask\n"
+ " add r4, r0, #0\n"
+ " lsl r4, r4, #0x18\n"
+ " lsr r4, r4, #0x18\n"
+ " bl Menu_EraseScreen\n"
+ " ldr r1, ._303 + 4 @ gTasks\n"
+ " lsl r0, r4, #0x2\n"
+ " add r0, r0, r4\n"
+ " lsl r0, r0, #0x3\n"
+ " add r0, r0, r1\n"
+ " mov r1, #0x1\n"
+ " strh r1, [r0, #0xa]\n"
+ " strh r1, [r0, #0xc]\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._304:\n"
+ " .align 2, 0\n"
+ "._303:\n"
+ " .word DebugMenu_8077F40+1\n"
+ " .word gTasks\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077EE0()
+{
+ asm(
+ " push {r4, r5, r6, lr}\n"
+ " add r4, r0, #0\n"
+ " add r6, r1, #0\n"
+ " lsl r4, r4, #0x10\n"
+ " lsr r4, r4, #0x10\n"
+ " lsl r6, r6, #0x10\n"
+ " lsr r6, r6, #0x10\n"
+ " mov r0, #0x4\n"
+ " mov r1, #0x11\n"
+ " mov r2, #0x16\n"
+ " mov r3, #0x12\n"
+ " bl Menu_BlankWindowRect\n"
+ " ldr r5, ._305 @ gStringVar1\n"
+ " add r0, r5, #0\n"
+ " add r1, r4, #0\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " add r0, r5, #0\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0x11\n"
+ " bl Menu_PrintText\n"
+ " add r0, r4, #0\n"
+ " bl ItemId_GetItem\n"
+ " mov r1, #0x8\n"
+ " mov r2, #0x11\n"
+ " bl Menu_PrintText\n"
+ " add r0, r5, #0\n"
+ " add r1, r6, #0\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " add r0, r5, #0\n"
+ " mov r1, #0x12\n"
+ " mov r2, #0x11\n"
+ " bl Menu_PrintText\n"
+ " pop {r4, r5, r6}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._306:\n"
+ " .align 2, 0\n"
+ "._305:\n"
+ " .word gStringVar1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077F40()
+{
+ asm(
+ " push {r4, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " lsl r4, r0, #0x2\n"
+ " add r4, r4, r0\n"
+ " lsl r4, r4, #0x3\n"
+ " ldr r0, ._307 @ gTasks\n"
+ " add r4, r4, r0\n"
+ " bl Menu_DisplayDialogueFrame\n"
+ " ldr r0, ._307 + 4 @ gDebug0x839C008\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ " ldrh r0, [r4, #0xa]\n"
+ " ldrh r1, [r4, #0xc]\n"
+ " bl DebugMenu_8077EE0\n"
+ " ldr r0, ._307 + 8 @ DebugMenu_8077F7C\n"
+ " str r0, [r4]\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._308:\n"
+ " .align 2, 0\n"
+ "._307:\n"
+ " .word gTasks\n"
+ " .word gDebug0x839C008\n"
+ " .word DebugMenu_8077F7C+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077F7C()
+{
+ asm(
+ " push {r4, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " lsl r1, r0, #0x2\n"
+ " add r1, r1, r0\n"
+ " lsl r1, r1, #0x3\n"
+ " ldr r0, ._311 @ gTasks\n"
+ " add r4, r1, r0\n"
+ " ldr r3, ._311 + 4 @ gMain\n"
+ " ldrh r1, [r3, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._309 @cond_branch\n"
+ " bl Menu_DisplayDialogueFrame\n"
+ " ldr r0, ._311 + 8 @ Str_839C014\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ " ldrh r0, [r4, #0xa]\n"
+ " ldrh r1, [r4, #0xc]\n"
+ " bl DebugMenu_8077EE0\n"
+ " ldr r0, ._311 + 12 @ DebugMenu_8077FFC\n"
+ " str r0, [r4]\n"
+ " b ._317\n"
+ "._312:\n"
+ " .align 2, 0\n"
+ "._311:\n"
+ " .word gTasks\n"
+ " .word gMain\n"
+ " .word Str_839C014\n"
+ " .word DebugMenu_8077FFC+1\n"
+ "._309:\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._313 @cond_branch\n"
+ " ldr r0, ._315 @ DebugMenu_807806C\n"
+ " str r0, [r4]\n"
+ " b ._317\n"
+ "._316:\n"
+ " .align 2, 0\n"
+ "._315:\n"
+ " .word DebugMenu_807806C+1\n"
+ "._313:\n"
+ " add r0, r4, #0\n"
+ " add r0, r0, #0xa\n"
+ " mov r2, #0xae\n"
+ " lsl r2, r2, #0x1\n"
+ " ldrh r3, [r3, #0x30]\n"
+ " mov r1, #0x1\n"
+ " bl DebugMenu_8077DD8\n"
+ " cmp r0, #0x1\n"
+ " bne ._317 @cond_branch\n"
+ " ldrh r0, [r4, #0xa]\n"
+ " ldrh r1, [r4, #0xc]\n"
+ " bl DebugMenu_8077EE0\n"
+ "._317:\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077FFC()
+{
+ asm(
+ " push {r4, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " lsl r1, r0, #0x2\n"
+ " add r1, r1, r0\n"
+ " lsl r1, r1, #0x3\n"
+ " ldr r0, ._321 @ gTasks\n"
+ " add r4, r1, r0\n"
+ " ldr r2, ._321 + 4 @ gMain\n"
+ " ldrh r1, [r2, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._318 @cond_branch\n"
+ " ldrh r0, [r4, #0xa]\n"
+ " ldrh r1, [r4, #0xc]\n"
+ " bl AddBagItem\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " cmp r0, #0x1\n"
+ " bne ._320 @cond_branch\n"
+ " mov r0, #0x5\n"
+ " bl PlaySE\n"
+ " b ._320\n"
+ "._322:\n"
+ " .align 2, 0\n"
+ "._321:\n"
+ " .word gTasks\n"
+ " .word gMain\n"
+ "._318:\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._323 @cond_branch\n"
+ "._320:\n"
+ " ldr r0, ._325 @ DebugMenu_8077F40\n"
+ " str r0, [r4]\n"
+ " b ._327\n"
+ "._326:\n"
+ " .align 2, 0\n"
+ "._325:\n"
+ " .word DebugMenu_8077F40+1\n"
+ "._323:\n"
+ " add r0, r4, #0\n"
+ " add r0, r0, #0xc\n"
+ " ldrh r3, [r2, #0x30]\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x63\n"
+ " bl DebugMenu_8077DD8\n"
+ " cmp r0, #0x1\n"
+ " bne ._327 @cond_branch\n"
+ " ldrh r0, [r4, #0xa]\n"
+ " ldrh r1, [r4, #0xc]\n"
+ " bl DebugMenu_8077EE0\n"
+ "._327:\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_807806C()
+{
+ asm(
+ " push {r4, lr}\n"
+ " add r4, r0, #0\n"
+ " lsl r4, r4, #0x18\n"
+ " lsr r4, r4, #0x18\n"
+ " bl Menu_EraseScreen\n"
+ " bl ScriptContext2_Disable\n"
+ " add r0, r4, #0\n"
+ " bl DestroyTask\n"
+ " bl DebugMenu_8077048\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_807808C()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " add sp, sp, #0xfffffff4\n"
+ " add r4, r0, #0\n"
+ " sub r0, r4, #1\n"
+ " cmp r0, #0xc\n"
+ " bls ._328 @cond_branch\n"
+ " mov r4, #0x1\n"
+ "._328:\n"
+ " lsl r1, r4, #0x5\n"
+ " ldr r0, ._331 @ gSaveBlock1\n"
+ " add r5, r1, r0\n"
+ " bl Menu_EraseScreen\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x0\n"
+ " mov r2, #0x13\n"
+ " mov r3, #0x11\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " ldr r0, ._331 + 4 @ Str_839C01E\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0x2\n"
+ " bl Menu_PrintText\n"
+ " mov r0, sp\n"
+ " add r1, r4, #0\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0xb\n"
+ " mov r2, #0x2\n"
+ " bl Menu_PrintText\n"
+ " ldrh r1, [r5, #0x8]\n"
+ " mov r0, sp\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0xb\n"
+ " mov r2, #0x4\n"
+ " bl Menu_PrintText\n"
+ " add r4, r5, #0\n"
+ " add r4, r4, #0xb\n"
+ " add r0, r4, #0\n"
+ " bl StringLength\n"
+ " lsl r0, r0, #0x10\n"
+ " lsr r0, r0, #0x10\n"
+ " cmp r0, #0xb\n"
+ " bhi ._329 @cond_branch\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0xb\n"
+ " mov r2, #0x6\n"
+ " bl Menu_PrintText\n"
+ " b ._330\n"
+ "._332:\n"
+ " .align 2, 0\n"
+ "._331:\n"
+ " .word gSaveBlock1+0x2ddc\n"
+ " .word Str_839C01E\n"
+ "._329:\n"
+ " ldr r0, ._335 @ Str_839C04D\n"
+ " mov r1, #0xb\n"
+ " mov r2, #0x6\n"
+ " bl Menu_PrintText\n"
+ "._330:\n"
+ " add r4, r5, #0\n"
+ " add r4, r4, #0x16\n"
+ " add r0, r4, #0\n"
+ " bl StringLength\n"
+ " lsl r0, r0, #0x10\n"
+ " lsr r0, r0, #0x10\n"
+ " cmp r0, #0xb\n"
+ " bhi ._333 @cond_branch\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0xb\n"
+ " mov r2, #0x8\n"
+ " bl Menu_PrintText\n"
+ " b ._334\n"
+ "._336:\n"
+ " .align 2, 0\n"
+ "._335:\n"
+ " .word Str_839C04D\n"
+ "._333:\n"
+ " ldr r0, ._337 @ Str_839C04D\n"
+ " mov r1, #0xb\n"
+ " mov r2, #0x8\n"
+ " bl Menu_PrintText\n"
+ "._334:\n"
+ " ldrb r1, [r5, #0xa]\n"
+ " mov r0, sp\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0xb\n"
+ " mov r2, #0xa\n"
+ " bl Menu_PrintText\n"
+ " ldr r1, [r5]\n"
+ " mov r0, sp\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x8\n"
+ " bl ConvertIntToHexStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0xb\n"
+ " mov r2, #0xc\n"
+ " bl Menu_PrintText\n"
+ " add sp, sp, #0xc\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._338:\n"
+ " .align 2, 0\n"
+ "._337:\n"
+ " .word Str_839C04D\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_807817C()
+{
+ asm(
+ " push {r4, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r4, r0, #0x18\n"
+ " ldr r0, ._340 @ gMain\n"
+ " ldrh r1, [r0, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._339 @cond_branch\n"
+ " bl Menu_EraseScreen\n"
+ " add r0, r4, #0\n"
+ " bl DestroyTask\n"
+ " bl ScriptContext2_Disable\n"
+ "._339:\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._341:\n"
+ " .align 2, 0\n"
+ "._340:\n"
+ " .word gMain\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_80781A8()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " lsl r1, r0, #0x2\n"
+ " add r1, r1, r0\n"
+ " lsl r1, r1, #0x3\n"
+ " ldr r0, ._344 @ gTasks\n"
+ " add r5, r1, r0\n"
+ " ldrh r1, [r5, #0x8]\n"
+ " mov r2, #0x8\n"
+ " ldsh r0, [r5, r2]\n"
+ " cmp r0, #0\n"
+ " bne ._342 @cond_branch\n"
+ " add r0, r1, #1\n"
+ " strh r0, [r5, #0x8]\n"
+ " b ._343\n"
+ "._345:\n"
+ " .align 2, 0\n"
+ "._344:\n"
+ " .word gTasks\n"
+ "._342:\n"
+ " ldr r2, ._348 @ gMain\n"
+ " ldrh r1, [r2, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._346 @cond_branch\n"
+ " mov r1, #0x8\n"
+ " ldsh r0, [r5, r1]\n"
+ " bl DebugMenu_807808C\n"
+ " ldr r0, ._348 + 4 @ DebugMenu_807817C\n"
+ " str r0, [r5]\n"
+ " b ._350\n"
+ "._349:\n"
+ " .align 2, 0\n"
+ "._348:\n"
+ " .word gMain\n"
+ " .word DebugMenu_807817C+1\n"
+ "._346:\n"
+ " add r0, r5, #0\n"
+ " add r0, r0, #0x8\n"
+ " ldrh r1, [r2, #0x30]\n"
+ " mov r3, #0xc0\n"
+ " and r3, r3, r1\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0xd\n"
+ " bl DebugMenu_8077DD8\n"
+ " cmp r0, #0\n"
+ " beq ._350 @cond_branch\n"
+ "._343:\n"
+ " mov r0, #0x4\n"
+ " mov r1, #0x11\n"
+ " mov r2, #0x16\n"
+ " mov r3, #0x12\n"
+ " bl Menu_BlankWindowRect\n"
+ " ldr r4, ._351 @ gStringVar1\n"
+ " mov r2, #0x8\n"
+ " ldsh r1, [r5, r2]\n"
+ " add r0, r4, #0\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0x11\n"
+ " bl Menu_PrintText\n"
+ "._350:\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._352:\n"
+ " .align 2, 0\n"
+ "._351:\n"
+ " .word gStringVar1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_ViewPortraits()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " ldr r0, ._353 @ DebugMenu_80781A8\n"
+ " mov r1, #0x50\n"
+ " bl CreateTask\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._354:\n"
+ " .align 2, 0\n"
+ "._353:\n"
+ " .word DebugMenu_80781A8+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078254()
+{
+ asm(
+ " push {lr}\n"
+ " bl DebugMenu_807808C\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_AllBadges()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._355 @ 0x807\n"
+ " bl FlagSet\n"
+ " ldr r0, ._355 + 4 @ 0x808\n"
+ " bl FlagSet\n"
+ " ldr r0, ._355 + 8 @ 0x809\n"
+ " bl FlagSet\n"
+ " ldr r0, ._355 + 12 @ 0x80a\n"
+ " bl FlagSet\n"
+ " ldr r0, ._355 + 16 @ 0x80b\n"
+ " bl FlagSet\n"
+ " ldr r0, ._355 + 20 @ 0x80c\n"
+ " bl FlagSet\n"
+ " ldr r0, ._355 + 24 @ 0x80d\n"
+ " bl FlagSet\n"
+ " ldr r0, ._355 + 28 @ 0x80e\n"
+ " bl FlagSet\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._356:\n"
+ " .align 2, 0\n"
+ "._355:\n"
+ " .word 0x807\n"
+ " .word 0x808\n"
+ " .word 0x809\n"
+ " .word 0x80a\n"
+ " .word 0x80b\n"
+ " .word 0x80c\n"
+ " .word 0x80d\n"
+ " .word 0x80e\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_TimeRecords()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " ldr r0, ._357 @ debug_sub_806F9E4\n"
+ " mov r1, #0x50\n"
+ " bl CreateTask\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._358:\n"
+ " .align 2, 0\n"
+ "._357:\n"
+ " .word debug_sub_806F9E4+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_SetTime()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " bl debug_sub_806F99C\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_80782EC()
+{
+ asm(
+ " push {lr}\n"
+ " add r1, r0, #0\n"
+ " lsl r1, r1, #0x10\n"
+ " lsr r1, r1, #0x10\n"
+ " ldr r0, ._359 @ gStringVar1\n"
+ " mov r2, #0x0\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToHexStringN\n"
+ " ldr r0, ._359 + 4 @ Str_839C053\n"
+ " bl sub_8071F40\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._360:\n"
+ " .align 2, 0\n"
+ "._359:\n"
+ " .word gStringVar1\n"
+ " .word Str_839C053\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078310()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r5, r0, #0x18\n"
+ " lsl r0, r5, #0x2\n"
+ " add r0, r0, r5\n"
+ " lsl r0, r0, #0x3\n"
+ " ldr r1, ._364 @ gTasks\n"
+ " add r4, r0, r1\n"
+ " mov r1, #0x0\n"
+ " ldsh r0, [r4, r1]\n"
+ " cmp r0, #0\n"
+ " beq ._361 @cond_branch\n"
+ " cmp r0, #0x1\n"
+ " beq ._362 @cond_branch\n"
+ " b ._375\n"
+ "._365:\n"
+ " .align 2, 0\n"
+ "._364:\n"
+ " .word gTasks+0x8\n"
+ "._361:\n"
+ " ldr r0, ._367 @ 0x4024\n"
+ " bl VarGet\n"
+ " strh r0, [r4, #0x2]\n"
+ " ldrh r0, [r4, #0x2]\n"
+ " bl DebugMenu_80782EC\n"
+ " ldrh r0, [r4]\n"
+ " add r0, r0, #0x1\n"
+ " strh r0, [r4]\n"
+ " b ._375\n"
+ "._368:\n"
+ " .align 2, 0\n"
+ "._367:\n"
+ " .word 0x4024\n"
+ "._362:\n"
+ " ldr r3, ._371 @ gMain\n"
+ " ldrh r1, [r3, #0x2e]\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._369 @cond_branch\n"
+ " mov r0, #0x49\n"
+ " bl PlaySE\n"
+ " ldr r0, ._371 + 4 @ 0x4024\n"
+ " bl GetVarPointer\n"
+ " ldrh r1, [r4, #0x2]\n"
+ " strh r1, [r0]\n"
+ " b ._370\n"
+ "._372:\n"
+ " .align 2, 0\n"
+ "._371:\n"
+ " .word gMain\n"
+ " .word 0x4024\n"
+ "._369:\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._373 @cond_branch\n"
+ "._370:\n"
+ " bl Menu_EraseScreen\n"
+ " add r0, r5, #0\n"
+ " bl DestroyTask\n"
+ " bl ScriptContext2_Disable\n"
+ " b ._375\n"
+ "._373:\n"
+ " add r0, r4, #2\n"
+ " ldr r2, ._376 @ 0xffff\n"
+ " ldrh r3, [r3, #0x30]\n"
+ " mov r1, #0x0\n"
+ " bl DebugMenu_8077DD8\n"
+ " cmp r0, #0x1\n"
+ " bne ._375 @cond_branch\n"
+ " ldrh r0, [r4, #0x2]\n"
+ " bl DebugMenu_80782EC\n"
+ "._375:\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._377:\n"
+ " .align 2, 0\n"
+ "._376:\n"
+ " .word 0xffff\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_MiragaIslandRND()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " ldr r0, ._378 @ DebugMenu_8078310\n"
+ " mov r1, #0x50\n"
+ " bl CreateTask\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._379:\n"
+ " .align 2, 0\n"
+ "._378:\n"
+ " .word DebugMenu_8078310+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_80783C8()
+{
+ asm(
+ " push {r4, lr}\n"
+ " ldr r0, ._383 @ gMain\n"
+ " ldrh r1, [r0, #0x2e]\n"
+ " mov r0, #0x30\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._382 @cond_branch\n"
+ " mov r0, #0x5\n"
+ " bl PlaySE\n"
+ " ldr r4, ._383 + 4 @ 0x804\n"
+ " add r0, r4, #0\n"
+ " bl FlagGet\n"
+ " lsl r0, r0, #0x18\n"
+ " cmp r0, #0\n"
+ " bne ._381 @cond_branch\n"
+ " add r0, r4, #0\n"
+ " bl FlagSet\n"
+ " mov r0, #0x0\n"
+ " bl DebugMenu_807786C\n"
+ " b ._382\n"
+ "._384:\n"
+ " .align 2, 0\n"
+ "._383:\n"
+ " .word gMain\n"
+ " .word 0x804\n"
+ "._381:\n"
+ " add r0, r4, #0\n"
+ " bl FlagClear\n"
+ " mov r0, #0x1\n"
+ " bl DebugMenu_807786C\n"
+ "._382:\n"
+ " ldr r0, ._388 @ gMain\n"
+ " ldrh r1, [r0, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " bne ._385 @cond_branch\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._386 @cond_branch\n"
+ "._385:\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " b ._387\n"
+ "._389:\n"
+ " .align 2, 0\n"
+ "._388:\n"
+ " .word gMain\n"
+ "._386:\n"
+ " mov r0, #0x0\n"
+ "._387:\n"
+ " pop {r4}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_ToggleClearFlag()
+{
+ asm(
+ " push {lr}\n"
+ " bl Menu_EraseScreen\n"
+ " ldr r0, ._390 @ 0x804\n"
+ " bl FlagGet\n"
+ " mov r1, #0x1\n"
+ " eor r0, r0, r1\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " bl DebugMenu_807786C\n"
+ " ldr r1, ._390 + 4 @ gMenuCallback\n"
+ " ldr r0, ._390 + 8 @ DebugMenu_80783C8\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._391:\n"
+ " .align 2, 0\n"
+ "._390:\n"
+ " .word 0x804\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_80783C8+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078464()
+{
+ asm(
+ " push {r4, lr}\n"
+ " ldr r4, ._396 @ 0x82a\n"
+ " add r0, r4, #0\n"
+ " bl FlagGet\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " bl DebugMenu_8077E40\n"
+ " add r1, r0, #0\n"
+ " cmp r1, #0\n"
+ " beq ._392 @cond_branch\n"
+ " cmp r1, #0\n"
+ " bgt ._393 @cond_branch\n"
+ " mov r0, #0x1\n"
+ " neg r0, r0\n"
+ " cmp r1, r0\n"
+ " beq ._394 @cond_branch\n"
+ " b ._401\n"
+ "._397:\n"
+ " .align 2, 0\n"
+ "._396:\n"
+ " .word 0x82a\n"
+ "._393:\n"
+ " cmp r1, #0x1\n"
+ " beq ._398 @cond_branch\n"
+ " b ._401\n"
+ "._392:\n"
+ " add r0, r4, #0\n"
+ " bl FlagClear\n"
+ " b ._401\n"
+ "._398:\n"
+ " add r0, r4, #0\n"
+ " bl FlagSet\n"
+ " b ._401\n"
+ "._394:\n"
+ " mov r0, #0x1\n"
+ " b ._402\n"
+ "._401:\n"
+ " mov r0, #0x0\n"
+ "._402:\n"
+ " pop {r4}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenWeatherEvents()
+{
+ asm(
+ " push {lr}\n"
+ " bl Menu_EraseScreen\n"
+ " ldr r0, ._404 @ 0x82a\n"
+ " bl FlagGet\n"
+ " mov r1, #0x0\n"
+ " lsl r0, r0, #0x18\n"
+ " cmp r0, #0\n"
+ " bne ._403 @cond_branch\n"
+ " mov r1, #0x1\n"
+ "._403:\n"
+ " add r0, r1, #0\n"
+ " bl DebugMenu_807786C\n"
+ " ldr r1, ._404 + 4 @ gMenuCallback\n"
+ " ldr r0, ._404 + 8 @ DebugMenu_8078464\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._405:\n"
+ " .align 2, 0\n"
+ "._404:\n"
+ " .word 0x82a\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8078464+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_80784E8()
+{
+ asm(
+ " push {lr}\n"
+ " bl IsMysteryGiftEnabled\n"
+ " bl DebugMenu_8077E40\n"
+ " add r1, r0, #0\n"
+ " cmp r1, #0\n"
+ " beq ._406 @cond_branch\n"
+ " cmp r1, #0\n"
+ " bgt ._407 @cond_branch\n"
+ " mov r0, #0x1\n"
+ " neg r0, r0\n"
+ " cmp r1, r0\n"
+ " beq ._408 @cond_branch\n"
+ " b ._413\n"
+ "._407:\n"
+ " cmp r1, #0x1\n"
+ " beq ._410 @cond_branch\n"
+ " b ._413\n"
+ "._406:\n"
+ " bl DisableMysteryGift\n"
+ " b ._413\n"
+ "._410:\n"
+ " bl EnableMysteryGift\n"
+ " b ._413\n"
+ "._408:\n"
+ " mov r0, #0x1\n"
+ " b ._414\n"
+ "._413:\n"
+ " mov r0, #0x0\n"
+ "._414:\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenMysteryEvent()
+{
+ asm(
+ " push {lr}\n"
+ " bl Menu_EraseScreen\n"
+ " bl IsMysteryGiftEnabled\n"
+ " mov r1, #0x0\n"
+ " cmp r0, #0\n"
+ " bne ._415 @cond_branch\n"
+ " mov r1, #0x1\n"
+ "._415:\n"
+ " add r0, r1, #0\n"
+ " bl DebugMenu_807786C\n"
+ " ldr r1, ._416 @ gMenuCallback\n"
+ " ldr r0, ._416 + 4 @ DebugMenu_80784E8\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._417:\n"
+ " .align 2, 0\n"
+ "._416:\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_80784E8+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078550()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " lsl r0, r0, #0x10\n"
+ " lsr r6, r0, #0x10\n"
+ " lsl r0, r6, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " bl GetGameStat\n"
+ " add r7, r0, #0\n"
+ " ldr r0, ._420 @ gStringVar1\n"
+ " add r1, r6, #0\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x2\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " ldr r0, ._420 + 4 @ gStringVar2\n"
+ " ldr r5, ._420 + 8 @ gUnknown_Debug_839C26C\n"
+ " lsl r4, r6, #0x3\n"
+ " add r1, r5, #4\n"
+ " add r1, r4, r1\n"
+ " ldr r1, [r1]\n"
+ " bl StringCopy\n"
+ " add r4, r4, r5\n"
+ " ldr r0, [r4]\n"
+ " cmp r0, #0\n"
+ " bne ._418 @cond_branch\n"
+ " ldr r0, ._420 + 12 @ gStringVar3\n"
+ " ldr r1, ._420 + 16 @ Str_839C085\n"
+ " bl StringCopy\n"
+ " b ._423\n"
+ "._421:\n"
+ " .align 2, 0\n"
+ "._420:\n"
+ " .word gStringVar1\n"
+ " .word gStringVar2\n"
+ " .word gUnknown_Debug_839C26C\n"
+ " .word gStringVar3\n"
+ " .word Str_839C085\n"
+ "._418:\n"
+ " cmp r6, #0x1\n"
+ " beq ._422 @cond_branch\n"
+ " ldr r0, ._424 @ gStringVar3\n"
+ " add r1, r7, #0\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0xa\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " b ._423\n"
+ "._425:\n"
+ " .align 2, 0\n"
+ "._424:\n"
+ " .word gStringVar3\n"
+ "._422:\n"
+ " ldr r4, ._426 @ gStringVar3\n"
+ " lsr r1, r7, #0x10\n"
+ " add r0, r4, #0\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r6, #0xf0\n"
+ " strb r6, [r4, #0x3]\n"
+ " add r0, r4, #4\n"
+ " lsr r1, r7, #0x8\n"
+ " mov r5, #0xff\n"
+ " and r1, r1, r5\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x2\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " strb r6, [r4, #0x6]\n"
+ " add r4, r4, #0x7\n"
+ " and r7, r7, r5\n"
+ " add r0, r4, #0\n"
+ " add r1, r7, #0\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x2\n"
+ " bl ConvertIntToDecimalStringN\n"
+ "._423:\n"
+ " bl Menu_DisplayDialogueFrame\n"
+ " ldr r0, ._426 + 4 @ Str_839C07C\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._427:\n"
+ " .align 2, 0\n"
+ "._426:\n"
+ " .word gStringVar3\n"
+ " .word Str_839C07C\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_807860C()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r5, r0, #0x18\n"
+ " lsl r0, r5, #0x2\n"
+ " add r0, r0, r5\n"
+ " lsl r0, r0, #0x3\n"
+ " ldr r1, ._432 @ gTasks\n"
+ " add r4, r0, r1\n"
+ " mov r1, #0x0\n"
+ " ldsh r0, [r4, r1]\n"
+ " cmp r0, #0x1\n"
+ " beq ._428 @cond_branch\n"
+ " cmp r0, #0x1\n"
+ " bgt ._429 @cond_branch\n"
+ " cmp r0, #0\n"
+ " beq ._430 @cond_branch\n"
+ " b ._447\n"
+ "._433:\n"
+ " .align 2, 0\n"
+ "._432:\n"
+ " .word gTasks+0x8\n"
+ "._429:\n"
+ " cmp r0, #0x2\n"
+ " beq ._434 @cond_branch\n"
+ " b ._447\n"
+ "._430:\n"
+ " ldrh r0, [r4, #0x2]\n"
+ " bl DebugMenu_8078550\n"
+ "._441:\n"
+ " ldrh r0, [r4]\n"
+ " add r0, r0, #0x1\n"
+ " strh r0, [r4]\n"
+ " b ._447\n"
+ "._428:\n"
+ " ldr r3, ._439 @ gMain\n"
+ " ldrh r1, [r3, #0x2e]\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._437 @cond_branch\n"
+ " ldrh r0, [r4]\n"
+ " sub r0, r0, #0x1\n"
+ " strh r0, [r4]\n"
+ " mov r0, #0x1\n"
+ " b ._438\n"
+ "._440:\n"
+ " .align 2, 0\n"
+ "._439:\n"
+ " .word gMain\n"
+ "._437:\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " lsl r0, r0, #0x10\n"
+ " lsr r2, r0, #0x10\n"
+ " cmp r2, #0\n"
+ " bne ._441 @cond_branch\n"
+ " ldrh r1, [r3, #0x30]\n"
+ " mov r0, #0x40\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._442 @cond_branch\n"
+ " ldrh r0, [r4, #0x2]\n"
+ " add r0, r0, #0x1\n"
+ " strh r0, [r4, #0x2]\n"
+ " lsl r0, r0, #0x10\n"
+ " asr r0, r0, #0x10\n"
+ " cmp r0, #0x32\n"
+ " bne ._446 @cond_branch\n"
+ " strh r2, [r4, #0x2]\n"
+ " b ._446\n"
+ "._442:\n"
+ " mov r0, #0x80\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._447 @cond_branch\n"
+ " ldrh r0, [r4, #0x2]\n"
+ " sub r0, r0, #0x1\n"
+ " strh r0, [r4, #0x2]\n"
+ " lsl r0, r0, #0x10\n"
+ " cmp r0, #0\n"
+ " bge ._446 @cond_branch\n"
+ " mov r0, #0x31\n"
+ " strh r0, [r4, #0x2]\n"
+ "._446:\n"
+ " ldrh r0, [r4, #0x2]\n"
+ " bl DebugMenu_8078550\n"
+ " b ._447\n"
+ "._434:\n"
+ " bl Menu_EraseScreen\n"
+ " bl ScriptContext2_Disable\n"
+ " add r0, r5, #0\n"
+ " bl DestroyTask\n"
+ "._447:\n"
+ " mov r0, #0x0\n"
+ "._438:\n"
+ " pop {r4, r5}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_80786C0()
+{
+ asm(
+ " push {lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " bl DebugMenu_807860C\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_80786D0()
+{
+ asm(
+ " push {r4, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r4, r0, #0x18\n"
+ " add r0, r4, #0\n"
+ " bl DebugMenu_807860C\n"
+ " cmp r0, #0\n"
+ " beq ._449 @cond_branch\n"
+ " ldr r1, ._450 @ gTasks\n"
+ " lsl r0, r4, #0x2\n"
+ " add r0, r0, r4\n"
+ " lsl r0, r0, #0x3\n"
+ " add r0, r0, r1\n"
+ " ldrb r2, [r0, #0xa]\n"
+ " ldr r1, ._450 + 4 @ gUnknown_Debug_839C26C\n"
+ " lsl r0, r2, #0x3\n"
+ " add r0, r0, r1\n"
+ " ldr r0, [r0]\n"
+ " cmp r0, #0\n"
+ " beq ._449 @cond_branch\n"
+ " sub r1, r0, #1\n"
+ " add r0, r2, #0\n"
+ " bl SetGameStat\n"
+ " mov r0, #0x15\n"
+ " bl PlaySE\n"
+ "._449:\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._451:\n"
+ " .align 2, 0\n"
+ "._450:\n"
+ " .word gTasks\n"
+ " .word gUnknown_Debug_839C26C\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078714()
+{
+ asm(
+ " push {r4, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r4, r0, #0x18\n"
+ " add r0, r4, #0\n"
+ " bl DebugMenu_807860C\n"
+ " cmp r0, #0\n"
+ " beq ._453 @cond_branch\n"
+ " ldr r1, ._454 @ gTasks\n"
+ " lsl r0, r4, #0x2\n"
+ " add r0, r0, r4\n"
+ " lsl r0, r0, #0x3\n"
+ " add r0, r0, r1\n"
+ " ldrb r2, [r0, #0xa]\n"
+ " ldr r1, ._454 + 4 @ gUnknown_Debug_839C26C\n"
+ " lsl r0, r2, #0x3\n"
+ " add r0, r0, r1\n"
+ " ldr r0, [r0]\n"
+ " cmp r0, #0\n"
+ " beq ._453 @cond_branch\n"
+ " add r0, r2, #0\n"
+ " mov r1, #0x0\n"
+ " bl SetGameStat\n"
+ " mov r0, #0x15\n"
+ " bl PlaySE\n"
+ "._453:\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._455:\n"
+ " .align 2, 0\n"
+ "._454:\n"
+ " .word gTasks\n"
+ " .word gUnknown_Debug_839C26C\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078758()
+{
+ asm(
+ " push {r4, lr}\n"
+ " add r4, r0, #0\n"
+ " bl CloseMenu\n"
+ " bl ScriptContext2_Enable\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0x50\n"
+ " bl CreateTask\n"
+ " mov r0, #0x1\n"
+ " pop {r4}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078774()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._456 @ DebugMenu_80786C0\n"
+ " bl DebugMenu_8078758\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._457:\n"
+ " .align 2, 0\n"
+ "._456:\n"
+ " .word DebugMenu_80786C0+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078788()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._458 @ DebugMenu_80786D0\n"
+ " bl DebugMenu_8078758\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._459:\n"
+ " .align 2, 0\n"
+ "._458:\n"
+ " .word DebugMenu_80786D0+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_807879C()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._460 @ DebugMenu_8078714\n"
+ " bl DebugMenu_8078758\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._461:\n"
+ " .align 2, 0\n"
+ "._460:\n"
+ " .word DebugMenu_8078714+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_80787B0()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._462 @ gUnknown_Debug_839C3FC\n"
+ " bl DebugMenu_8077D78\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._463:\n"
+ " .align 2, 0\n"
+ "._462:\n"
+ " .word gUnknown_Debug_839C3FC\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenLegendsRecord()
+{
+ asm(
+ " push {lr}\n"
+ " bl Menu_EraseScreen\n"
+ " ldr r0, ._464 @ gUnknown_Debug_839C3FC\n"
+ " mov r1, #0xc\n"
+ " mov r2, #0x3\n"
+ " bl DebugMenu_8077D24\n"
+ " ldr r1, ._464 + 4 @ gMenuCallback\n"
+ " ldr r0, ._464 + 8 @ DebugMenu_80787B0\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._465:\n"
+ " .align 2, 0\n"
+ "._464:\n"
+ " .word gUnknown_Debug_839C3FC\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_80787B0+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_80787EC()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " add sp, sp, #0xfffffffc\n"
+ " mov r5, sp\n"
+ " add r5, r5, #0x2\n"
+ " mov r0, sp\n"
+ " add r1, r5, #0\n"
+ " bl GetXYCoordsOneStepInFrontOfPlayer\n"
+ " ldr r4, ._466 @ gSpecialVar_Result\n"
+ " mov r0, sp\n"
+ " mov r1, #0x0\n"
+ " ldsh r0, [r0, r1]\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r5, r2]\n"
+ " bl MapGridGetMetatileBehaviorAt\n"
+ " strh r0, [r4]\n"
+ " ldr r0, ._466 + 4 @ gStringVar1\n"
+ " ldrh r1, [r4]\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToHexStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0x0\n"
+ " ldsh r0, [r0, r1]\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r5, r2]\n"
+ " bl MapGridGetMetatileIdAt\n"
+ " strh r0, [r4]\n"
+ " ldr r0, ._466 + 8 @ gStringVar2\n"
+ " ldrh r1, [r4]\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToHexStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0x0\n"
+ " ldsh r0, [r0, r1]\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r5, r2]\n"
+ " bl MapGridGetZCoordAt\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " strh r0, [r4]\n"
+ " ldr r0, ._466 + 12 @ gStringVar3\n"
+ " ldrh r1, [r4]\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToHexStringN\n"
+ " ldr r0, ._466 + 16 @ gStringVar4\n"
+ " ldr r1, ._466 + 20 @ Str_839C414\n"
+ " bl StringExpandPlaceholders\n"
+ " add sp, sp, #0x4\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._467:\n"
+ " .align 2, 0\n"
+ "._466:\n"
+ " .word gSpecialVar_Result\n"
+ " .word gStringVar1\n"
+ " .word gStringVar2\n"
+ " .word gStringVar3\n"
+ " .word gStringVar4\n"
+ " .word Str_839C414\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078880()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r5, r0, #0x18\n"
+ " ldr r1, ._472 @ gTasks\n"
+ " lsl r0, r5, #0x2\n"
+ " add r0, r0, r5\n"
+ " lsl r0, r0, #0x3\n"
+ " add r4, r0, r1\n"
+ " mov r1, #0x8\n"
+ " ldsh r0, [r4, r1]\n"
+ " cmp r0, #0x1\n"
+ " beq ._468 @cond_branch\n"
+ " cmp r0, #0x1\n"
+ " bgt ._469 @cond_branch\n"
+ " cmp r0, #0\n"
+ " beq ._470 @cond_branch\n"
+ " b ._480\n"
+ "._473:\n"
+ " .align 2, 0\n"
+ "._472:\n"
+ " .word gTasks\n"
+ "._469:\n"
+ " cmp r0, #0x2\n"
+ " beq ._474 @cond_branch\n"
+ " b ._480\n"
+ "._470:\n"
+ " bl Menu_DisplayDialogueFrame\n"
+ " b ._476\n"
+ "._468:\n"
+ " ldr r0, ._478 @ gStringVar4\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ "._476:\n"
+ " ldrh r0, [r4, #0x8]\n"
+ " add r0, r0, #0x1\n"
+ " strh r0, [r4, #0x8]\n"
+ " b ._480\n"
+ "._479:\n"
+ " .align 2, 0\n"
+ "._478:\n"
+ " .word gStringVar4\n"
+ "._474:\n"
+ " ldr r0, ._481 @ gMain\n"
+ " ldrh r1, [r0, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._480 @cond_branch\n"
+ " bl Menu_EraseScreen\n"
+ " bl ScriptContext2_Disable\n"
+ " add r0, r5, #0\n"
+ " bl DestroyTask\n"
+ "._480:\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._482:\n"
+ " .align 2, 0\n"
+ "._481:\n"
+ " .word gMain\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_CellInfo()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " ldr r0, ._483 @ DebugMenu_8078880\n"
+ " mov r1, #0x50\n"
+ " bl CreateTask\n"
+ " bl DebugMenu_80787EC\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._484:\n"
+ " .align 2, 0\n"
+ "._483:\n"
+ " .word DebugMenu_8078880+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenBerryInfo()
+{
+ asm(
+ " push {r4, lr}\n"
+ " bl DebugOpenBerryInfo\n"
+ " add r4, r0, #0\n"
+ " cmp r4, #0\n"
+ " bne ._485 @cond_branch\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " b ._486\n"
+ "._485:\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x0\n"
+ " mov r2, #0x13\n"
+ " mov r3, #0x13\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x1\n"
+ " bl Menu_PrintText\n"
+ " ldr r1, ._487 @ gMenuCallback\n"
+ " ldr r0, ._487 + 4 @ DebugMenu_8077DB4\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ "._486:\n"
+ " pop {r4}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._488:\n"
+ " .align 2, 0\n"
+ "._487:\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8077DB4+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078950()
+{
+ asm(
+ " push {lr}\n"
+ " bl Menu_DisplayDialogueFrame\n"
+ " ldr r0, ._489 @ Str_839C42E\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._490:\n"
+ " .align 2, 0\n"
+ "._489:\n"
+ " .word Str_839C42E\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078968()
+{
+ asm(
+ " push {lr}\n"
+ " lsl r0, r0, #0x10\n"
+ " cmp r0, #0\n"
+ " bne ._491 @cond_branch\n"
+ " ldr r0, ._493 @ gStringVar1\n"
+ " mov r1, #0x32\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " b ._492\n"
+ "._494:\n"
+ " .align 2, 0\n"
+ "._493:\n"
+ " .word gStringVar1\n"
+ "._491:\n"
+ " ldr r0, ._495 @ gStringVar1\n"
+ " mov r1, #0x64\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ "._492:\n"
+ " ldr r0, ._495 @ gStringVar1\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0x11\n"
+ " bl Menu_PrintText\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._496:\n"
+ " .align 2, 0\n"
+ "._495:\n"
+ " .word gStringVar1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_80789A4()
+{
+ asm(
+ " push {r4, lr}\n"
+ " add r1, r0, #0\n"
+ " lsl r1, r1, #0x10\n"
+ " lsr r1, r1, #0x10\n"
+ " ldr r4, ._497 @ gStringVar1\n"
+ " add r0, r4, #0\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0x9\n"
+ " mov r2, #0x11\n"
+ " bl Menu_PrintText\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._498:\n"
+ " .align 2, 0\n"
+ "._497:\n"
+ " .word gStringVar1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_80789CC()
+{
+ asm(
+ " push {r4, r5, r6, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " lsl r4, r0, #0x2\n"
+ " add r4, r4, r0\n"
+ " lsl r4, r4, #0x3\n"
+ " ldr r6, ._499 @ gTasks\n"
+ " add r5, r4, r6\n"
+ " mov r0, #0x0\n"
+ " strh r0, [r5]\n"
+ " ldr r0, ._499 + 4 @ gSaveBlock2\n"
+ " ldr r1, ._499 + 8 @ 0x55c\n"
+ " add r0, r0, r1\n"
+ " ldrh r0, [r0]\n"
+ " strh r0, [r5, #0x2]\n"
+ " bl DebugMenu_8078950\n"
+ " ldrh r0, [r5]\n"
+ " bl DebugMenu_8078968\n"
+ " sub r6, r6, #0x8\n"
+ " add r4, r4, r6\n"
+ " ldr r0, ._499 + 12 @ DebugMenu_8078A14\n"
+ " str r0, [r4]\n"
+ " pop {r4, r5, r6}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._500:\n"
+ " .align 2, 0\n"
+ "._499:\n"
+ " .word gTasks+0x8\n"
+ " .word gSaveBlock2\n"
+ " .word 0x55c\n"
+ " .word DebugMenu_8078A14+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078A14()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " lsl r1, r0, #0x2\n"
+ " add r1, r1, r0\n"
+ " lsl r4, r1, #0x3\n"
+ " ldr r5, ._504 @ gTasks\n"
+ " add r2, r4, r5\n"
+ " ldr r0, ._504 + 4 @ gMain\n"
+ " ldrh r1, [r0, #0x2e]\n"
+ " mov r0, #0xc0\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._501 @cond_branch\n"
+ " mov r1, #0x0\n"
+ " mov r3, #0x0\n"
+ " ldsh r0, [r2, r3]\n"
+ " cmp r0, #0\n"
+ " bne ._502 @cond_branch\n"
+ " mov r1, #0x1\n"
+ "._502:\n"
+ " strh r1, [r2]\n"
+ " ldrh r0, [r2]\n"
+ " bl DebugMenu_8078968\n"
+ " b ._510\n"
+ "._505:\n"
+ " .align 2, 0\n"
+ "._504:\n"
+ " .word gTasks+0x8\n"
+ " .word gMain\n"
+ "._501:\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._506 @cond_branch\n"
+ " ldr r1, ._508 @ gSaveBlock2\n"
+ " mov r3, #0x0\n"
+ " ldsh r0, [r2, r3]\n"
+ " lsl r0, r0, #0x1\n"
+ " ldr r3, ._508 + 4 @ 0x55c\n"
+ " add r1, r1, r3\n"
+ " add r0, r0, r1\n"
+ " ldrh r0, [r0]\n"
+ " strh r0, [r2, #0x2]\n"
+ " ldrh r0, [r2, #0x2]\n"
+ " bl DebugMenu_80789A4\n"
+ " add r0, r5, #0\n"
+ " sub r0, r0, #0x8\n"
+ " add r0, r4, r0\n"
+ " ldr r1, ._508 + 8 @ DebugMenu_8078AA4\n"
+ " b ._507\n"
+ "._509:\n"
+ " .align 2, 0\n"
+ "._508:\n"
+ " .word gSaveBlock2\n"
+ " .word 0x55c\n"
+ " .word DebugMenu_8078AA4+1\n"
+ "._506:\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._510 @cond_branch\n"
+ " add r0, r5, #0\n"
+ " sub r0, r0, #0x8\n"
+ " add r0, r4, r0\n"
+ " ldr r1, ._511 @ DebugMenu_8078B38\n"
+ "._507:\n"
+ " str r1, [r0]\n"
+ "._510:\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._512:\n"
+ " .align 2, 0\n"
+ "._511:\n"
+ " .word DebugMenu_8078B38+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078AA4()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " lsl r1, r0, #0x2\n"
+ " add r1, r1, r0\n"
+ " lsl r5, r1, #0x3\n"
+ " ldr r7, ._515 @ gTasks\n"
+ " add r4, r5, r7\n"
+ " add r0, r4, #2\n"
+ " mov r2, #0xfa\n"
+ " lsl r2, r2, #0x3\n"
+ " ldr r6, ._515 + 4 @ gMain\n"
+ " ldrh r3, [r6, #0x30]\n"
+ " mov r1, #0x0\n"
+ " bl DebugMenu_8077DD8\n"
+ " cmp r0, #0x1\n"
+ " bne ._513 @cond_branch\n"
+ " ldrh r0, [r4, #0x2]\n"
+ " bl DebugMenu_80789A4\n"
+ " b ._521\n"
+ "._516:\n"
+ " .align 2, 0\n"
+ "._515:\n"
+ " .word gTasks+0x8\n"
+ " .word gMain\n"
+ "._513:\n"
+ " ldrh r1, [r6, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._517 @cond_branch\n"
+ " ldr r1, ._519 @ gSaveBlock2\n"
+ " mov r2, #0x0\n"
+ " ldsh r0, [r4, r2]\n"
+ " lsl r0, r0, #0x1\n"
+ " ldr r2, ._519 + 4 @ 0x55c\n"
+ " add r1, r1, r2\n"
+ " add r0, r0, r1\n"
+ " ldrh r1, [r4, #0x2]\n"
+ " strh r1, [r0]\n"
+ " mov r0, #0x49\n"
+ " bl PlaySE\n"
+ " add r0, r7, #0\n"
+ " sub r0, r0, #0x8\n"
+ " add r0, r5, r0\n"
+ " ldr r1, ._519 + 8 @ DebugMenu_8078B38\n"
+ " b ._518\n"
+ "._520:\n"
+ " .align 2, 0\n"
+ "._519:\n"
+ " .word gSaveBlock2\n"
+ " .word 0x55c\n"
+ " .word DebugMenu_8078B38+1\n"
+ "._517:\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._521 @cond_branch\n"
+ " bl DebugMenu_8078950\n"
+ " ldrh r0, [r4]\n"
+ " bl DebugMenu_8078968\n"
+ " add r0, r7, #0\n"
+ " sub r0, r0, #0x8\n"
+ " add r0, r5, r0\n"
+ " ldr r1, ._522 @ DebugMenu_8078A14\n"
+ "._518:\n"
+ " str r1, [r0]\n"
+ "._521:\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._523:\n"
+ " .align 2, 0\n"
+ "._522:\n"
+ " .word DebugMenu_8078A14+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078B38()
+{
+ asm(
+ " push {r4, lr}\n"
+ " add r4, r0, #0\n"
+ " lsl r4, r4, #0x18\n"
+ " lsr r4, r4, #0x18\n"
+ " bl Menu_EraseScreen\n"
+ " bl ScriptContext2_Disable\n"
+ " add r0, r4, #0\n"
+ " bl DestroyTask\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_BattleTowerStages()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " bl ScriptContext2_Enable\n"
+ " ldr r0, ._524 @ DebugMenu_80789CC\n"
+ " mov r1, #0x50\n"
+ " bl CreateTask\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._525:\n"
+ " .align 2, 0\n"
+ "._524:\n"
+ " .word DebugMenu_80789CC+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078B70()
+{
+ asm(
+ " push {lr}\n"
+ " add r1, r0, #0\n"
+ " lsl r1, r1, #0x10\n"
+ " lsr r1, r1, #0x10\n"
+ " ldr r0, ._526 @ gStringVar1\n"
+ " mov r2, #0x0\n"
+ " mov r3, #0x1\n"
+ " bl ConvertIntToHexStringN\n"
+ " ldr r0, ._526 + 4 @ Str_839C438\n"
+ " bl sub_8071F40\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._527:\n"
+ " .align 2, 0\n"
+ "._526:\n"
+ " .word gStringVar1\n"
+ " .word Str_839C438\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078B94()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " mov r3, #0x0\n"
+ " ldr r1, ._531 @ gUnknown_Debug_839C444\n"
+ " ldrb r0, [r1]\n"
+ " cmp r0, #0\n"
+ " beq ._529 @cond_branch\n"
+ " ldr r5, ._531 + 4 @ gSaveBlock1\n"
+ " add r4, r1, #0\n"
+ "._530:\n"
+ " lsl r0, r3, #0x3\n"
+ " add r2, r0, r5\n"
+ " add r0, r0, r4\n"
+ " ldr r1, [r0, #0x4]\n"
+ " ldr r0, [r0]\n"
+ " str r0, [r2]\n"
+ " str r1, [r2, #0x4]\n"
+ " add r0, r3, #1\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r3, r0, #0x18\n"
+ " cmp r3, #0x27\n"
+ " bhi ._529 @cond_branch\n"
+ " lsl r0, r3, #0x3\n"
+ " add r0, r0, r4\n"
+ " ldrb r0, [r0]\n"
+ " cmp r0, #0\n"
+ " bne ._530 @cond_branch\n"
+ "._529:\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._532:\n"
+ " .align 2, 0\n"
+ "._531:\n"
+ " .word gUnknown_Debug_839C444\n"
+ " .word gSaveBlock1+0x7f8\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078BD4()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r5, r0, #0x18\n"
+ " lsl r0, r5, #0x2\n"
+ " add r0, r0, r5\n"
+ " lsl r0, r0, #0x3\n"
+ " ldr r1, ._536 @ gTasks\n"
+ " add r4, r0, r1\n"
+ " mov r1, #0x0\n"
+ " ldsh r0, [r4, r1]\n"
+ " cmp r0, #0\n"
+ " beq ._533 @cond_branch\n"
+ " cmp r0, #0x1\n"
+ " beq ._534 @cond_branch\n"
+ " b ._545\n"
+ "._537:\n"
+ " .align 2, 0\n"
+ "._536:\n"
+ " .word gTasks+0x8\n"
+ "._533:\n"
+ " ldrh r0, [r4, #0x2]\n"
+ " bl DebugMenu_8078B70\n"
+ " ldrh r0, [r4]\n"
+ " add r0, r0, #0x1\n"
+ " strh r0, [r4]\n"
+ " b ._545\n"
+ "._534:\n"
+ " ldr r2, ._541 @ gMain\n"
+ " ldrh r1, [r2, #0x2e]\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._539 @cond_branch\n"
+ " mov r0, #0x49\n"
+ " bl PlaySE\n"
+ " bl Menu_EraseScreen\n"
+ " add r0, r5, #0\n"
+ " bl DestroyTask\n"
+ " bl ScriptContext2_Disable\n"
+ " bl DebugMenu_8078B94\n"
+ " b ._545\n"
+ "._542:\n"
+ " .align 2, 0\n"
+ "._541:\n"
+ " .word gMain\n"
+ "._539:\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._543 @cond_branch\n"
+ " bl Menu_EraseScreen\n"
+ " add r0, r5, #0\n"
+ " bl DestroyTask\n"
+ " bl ScriptContext2_Disable\n"
+ " b ._545\n"
+ "._543:\n"
+ " add r0, r4, #2\n"
+ " ldrh r3, [r2, #0x30]\n"
+ " mov r1, #0x0\n"
+ " mov r2, #0x4\n"
+ " bl DebugMenu_8077DD8\n"
+ " cmp r0, #0x1\n"
+ " bne ._545 @cond_branch\n"
+ " ldrh r0, [r4, #0x2]\n"
+ " bl DebugMenu_8078B70\n"
+ "._545:\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_CheckPKBLCK()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " ldr r0, ._546 @ DebugMenu_8078BD4\n"
+ " mov r1, #0x50\n"
+ " bl CreateTask\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._547:\n"
+ " .align 2, 0\n"
+ "._546:\n"
+ " .word DebugMenu_8078BD4+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078C80()
+{
+ asm(
+ " push {lr}\n"
+ " bl Menu_DisplayDialogueFrame\n"
+ " ldr r0, ._548 @ Str_839C5A4\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ " ldr r1, ._548 + 4 @ gMenuCallback\n"
+ " ldr r0, ._548 + 8 @ DebugMenu_8078CA8\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._549:\n"
+ " .align 2, 0\n"
+ "._548:\n"
+ " .word Str_839C5A4\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8078CA8+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078CA8()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._552 @ gMain\n"
+ " ldrh r1, [r0, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._550 @cond_branch\n"
+ " ldr r1, ._552 + 4 @ gMenuCallback\n"
+ " ldr r0, ._552 + 8 @ DebugMenu_8078CE4\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " b ._555\n"
+ "._553:\n"
+ " .align 2, 0\n"
+ "._552:\n"
+ " .word gMain\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8078CE4+1\n"
+ "._550:\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " bne ._554 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " b ._555\n"
+ "._554:\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ "._555:\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078CE4()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r1, ._558 @ \n"
+ " mov r2, #0x80\n"
+ " lsl r2, r2, #0xa\n"
+ " mov r0, #0x0\n"
+ " bl DebugMenu_8078E40\n"
+ " cmp r0, #0x1\n"
+ " bne ._556 @cond_branch\n"
+ " ldr r0, ._558 + 4 @ \n"
+ " ldr r1, ._558 + 8 @ \n"
+ " bl StringCopy\n"
+ " b ._557\n"
+ "._559:\n"
+ " .align 2, 0\n"
+ "._558:\n"
+ " .word +0x2000000\n"
+ " .word gStringVar4\n"
+ " .word Str_839C5CC\n"
+ "._556:\n"
+ " ldr r0, ._560 @ gStringVar4\n"
+ " ldr r1, ._560 + 4 @ Str_839C5DF\n"
+ " bl StringCopy\n"
+ "._557:\n"
+ " ldr r1, ._560 + 8 @ gMenuCallback\n"
+ " ldr r0, ._560 + 12 @ DebugMenu_8078D7C\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._561:\n"
+ " .align 2, 0\n"
+ "._560:\n"
+ " .word gStringVar4\n"
+ " .word Str_839C5DF\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8078D7C+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078D30()
+{
+ asm(
+ " push {r4, r5, r6, lr}\n"
+ " ldr r5, ._563 @ \n"
+ " mov r4, #0x0\n"
+ " mov r6, #0x80\n"
+ " lsl r6, r6, #0x5\n"
+ "._562:\n"
+ " add r0, r4, #0\n"
+ " add r1, r5, #0\n"
+ " add r2, r6, #0\n"
+ " bl DebugMenu_8078E68\n"
+ " add r5, r5, r6\n"
+ " add r0, r4, #1\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r4, r0, #0x18\n"
+ " cmp r4, #0x1f\n"
+ " bls ._562 @cond_branch\n"
+ " ldr r0, ._563 + 4 @ \n"
+ " ldr r1, ._563 + 8 @ \n"
+ " bl StringCopy\n"
+ " ldr r1, ._563 + 12 @ \n"
+ " ldr r0, ._563 + 16 @ \n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r4, r5, r6}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._564:\n"
+ " .align 2, 0\n"
+ "._563:\n"
+ " .word +0x2000000\n"
+ " .word gStringVar4\n"
+ " .word Str_839C5D6\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8078D7C+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078D7C()
+{
+ asm(
+ " push {lr}\n"
+ " bl Menu_DisplayDialogueFrame\n"
+ " ldr r0, ._565 @ gStringVar4\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ " ldr r1, ._565 + 4 @ gMenuCallback\n"
+ " ldr r0, ._565 + 8 @ DebugMenu_8078DA4\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._566:\n"
+ " .align 2, 0\n"
+ "._565:\n"
+ " .word gStringVar4\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8078DA4+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078DA4()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._569 @ gMain\n"
+ " ldrh r1, [r0, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " bne ._567 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " b ._568\n"
+ "._570:\n"
+ " .align 2, 0\n"
+ "._569:\n"
+ " .word gMain\n"
+ "._567:\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ "._568:\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_MeTooBackupMan()
+{
+ asm(
+ " push {lr}\n"
+ " bl Menu_EraseScreen\n"
+ " ldr r0, ._571 @ gUnknown_Debug_839C594\n"
+ " mov r1, #0xc\n"
+ " mov r2, #0x2\n"
+ " bl DebugMenu_8077D24\n"
+ " ldr r1, ._571 + 4 @ gMenuCallback\n"
+ " ldr r0, ._571 + 8 @ DebugMenu_8078DF0\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._572:\n"
+ " .align 2, 0\n"
+ "._571:\n"
+ " .word gUnknown_Debug_839C594\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8078DF0+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078DF0()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._573 @ gUnknown_Debug_839C594\n"
+ " bl DebugMenu_8077D78\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._574:\n"
+ " .align 2, 0\n"
+ "._573:\n"
+ " .word gUnknown_Debug_839C594\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078E04()
+{
+ asm(
+ " push {r4, r5, r6, lr}\n"
+ " add r6, r1, #0\n"
+ " add r5, r2, #0\n"
+ " b ._575\n"
+ "._577:\n"
+ " ldr r0, ._579 @ 0xfffff000\n"
+ " add r5, r5, r0\n"
+ " mov r0, #0x80\n"
+ " lsl r0, r0, #0x5\n"
+ " add r6, r6, r0\n"
+ " add r0, r4, #1\n"
+ "._575:\n"
+ " lsl r0, r0, #0x10\n"
+ " lsr r4, r0, #0x10\n"
+ " add r0, r4, #0\n"
+ " add r1, r6, #0\n"
+ " bl ProgramFlashSectorAndVerify\n"
+ " cmp r0, #0\n"
+ " bne ._576 @cond_branch\n"
+ " mov r0, #0x80\n"
+ " lsl r0, r0, #0x5\n"
+ " cmp r5, r0\n"
+ " bhi ._577 @cond_branch\n"
+ " mov r0, #0x1\n"
+ " b ._578\n"
+ "._580:\n"
+ " .align 2, 0\n"
+ "._579:\n"
+ " .word 0xfffff000\n"
+ "._576:\n"
+ " mov r0, #0x0\n"
+ "._578:\n"
+ " pop {r4, r5, r6}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078E40()
+{
+ asm(
+ " push {r4, r5, r6, lr}\n"
+ " add r4, r0, #0\n"
+ " add r5, r1, #0\n"
+ " add r6, r2, #0\n"
+ " lsl r4, r4, #0x18\n"
+ " lsr r4, r4, #0x18\n"
+ " bl m4aSoundVSyncOff\n"
+ " add r0, r4, #0\n"
+ " add r1, r5, #0\n"
+ " add r2, r6, #0\n"
+ " bl DebugMenu_8078E04\n"
+ " add r4, r0, #0\n"
+ " bl m4aSoundVSyncOn\n"
+ " add r0, r4, #0\n"
+ " pop {r4, r5, r6}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078E68()
+{
+ asm(
+ " push {r4, lr}\n"
+ " add r4, r1, #0\n"
+ " add r3, r2, #0\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " mov r1, #0x0\n"
+ " add r2, r4, #0\n"
+ " bl ReadFlash\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078E80()
+{
+ asm(
+ " push {r4, lr}\n"
+ " add r4, r0, #0\n"
+ " mov r0, #0x2\n"
+ " mov r1, #0xf\n"
+ " mov r2, #0x16\n"
+ " mov r3, #0x10\n"
+ " bl Menu_BlankWindowRect\n"
+ " ldr r1, ._581 @ gUnknown_Debug_839C5F4\n"
+ " mov r2, #0x0\n"
+ " ldsh r0, [r4, r2]\n"
+ " lsl r0, r0, #0x3\n"
+ " add r0, r0, r1\n"
+ " ldrb r1, [r0, #0x4]\n"
+ " mov r0, #0xd0\n"
+ " mov r2, #0xf\n"
+ " bl sub_8071F60\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._582:\n"
+ " .align 2, 0\n"
+ "._581:\n"
+ " .word gUnknown_Debug_839C5F4\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078EB0()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " add r5, r0, #0\n"
+ " ldr r4, ._583 @ gStringVar1\n"
+ " mov r0, #0x2\n"
+ " ldsh r1, [r5, r0]\n"
+ " add r0, r4, #0\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0x11\n"
+ " bl Menu_PrintText\n"
+ " mov r0, #0xf0\n"
+ " mov r1, #0x5\n"
+ " mov r2, #0x11\n"
+ " bl sub_8071F60\n"
+ " mov r0, #0x4\n"
+ " ldsh r1, [r5, r0]\n"
+ " add r0, r4, #0\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x2\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0x6\n"
+ " mov r2, #0x11\n"
+ " bl Menu_PrintText\n"
+ " mov r0, #0xf0\n"
+ " mov r1, #0x8\n"
+ " mov r2, #0x11\n"
+ " bl sub_8071F60\n"
+ " mov r0, #0x6\n"
+ " ldsh r1, [r5, r0]\n"
+ " add r0, r4, #0\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x2\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0x9\n"
+ " mov r2, #0x11\n"
+ " bl Menu_PrintText\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._584:\n"
+ " .align 2, 0\n"
+ "._583:\n"
+ " .word gStringVar1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078F1C()
+{
+ asm(
+ " push {r4, r5, r6, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " lsl r4, r0, #0x2\n"
+ " add r4, r4, r0\n"
+ " lsl r4, r4, #0x3\n"
+ " ldr r6, ._585 @ gTasks\n"
+ " add r5, r4, r6\n"
+ " mov r0, #0x0\n"
+ " strh r0, [r5]\n"
+ " ldr r1, ._585 + 4 @ gSaveBlock2\n"
+ " ldrh r0, [r1, #0xe]\n"
+ " strh r0, [r5, #0x2]\n"
+ " ldrb r0, [r1, #0x10]\n"
+ " strh r0, [r5, #0x4]\n"
+ " ldrb r0, [r1, #0x11]\n"
+ " strh r0, [r5, #0x6]\n"
+ " bl Menu_DisplayDialogueFrame\n"
+ " add r0, r5, #0\n"
+ " bl DebugMenu_8078EB0\n"
+ " add r0, r5, #0\n"
+ " bl DebugMenu_8078E80\n"
+ " sub r6, r6, #0x8\n"
+ " add r4, r4, r6\n"
+ " ldr r0, ._585 + 8 @ DebugMenu_8078F68\n"
+ " str r0, [r4]\n"
+ " pop {r4, r5, r6}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._586:\n"
+ " .align 2, 0\n"
+ "._585:\n"
+ " .word gTasks+0x8\n"
+ " .word gSaveBlock2\n"
+ " .word DebugMenu_8078F68+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078F68()
+{
+ asm(
+ " push {r4, r5, r6, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " lsl r1, r0, #0x2\n"
+ " add r1, r1, r0\n"
+ " lsl r5, r1, #0x3\n"
+ " ldr r6, ._589 @ gTasks\n"
+ " add r4, r5, r6\n"
+ " ldr r3, ._589 + 4 @ gMain\n"
+ " ldrh r1, [r3, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._587 @cond_branch\n"
+ " ldr r1, ._589 + 8 @ gSaveBlock2\n"
+ " ldrh r0, [r4, #0x2]\n"
+ " strh r0, [r1, #0xe]\n"
+ " ldrh r0, [r4, #0x4]\n"
+ " strb r0, [r1, #0x10]\n"
+ " ldrh r0, [r4, #0x6]\n"
+ " strb r0, [r1, #0x11]\n"
+ " mov r0, #0x49\n"
+ " bl PlaySE\n"
+ " b ._588\n"
+ "._590:\n"
+ " .align 2, 0\n"
+ "._589:\n"
+ " .word gTasks+0x8\n"
+ " .word gMain\n"
+ " .word gSaveBlock2\n"
+ "._587:\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._591 @cond_branch\n"
+ "._588:\n"
+ " add r0, r6, #0\n"
+ " sub r0, r0, #0x8\n"
+ " add r0, r5, r0\n"
+ " ldr r1, ._593 @ DebugMenu_8079020\n"
+ " str r1, [r0]\n"
+ " b ._601\n"
+ "._594:\n"
+ " .align 2, 0\n"
+ "._593:\n"
+ " .word DebugMenu_8079020+1\n"
+ "._591:\n"
+ " mov r0, #0x20\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._595 @cond_branch\n"
+ " ldrh r1, [r4]\n"
+ " mov r2, #0x0\n"
+ " ldsh r0, [r4, r2]\n"
+ " cmp r0, #0\n"
+ " beq ._601 @cond_branch\n"
+ " sub r0, r1, #1\n"
+ " b ._597\n"
+ "._595:\n"
+ " mov r0, #0x10\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._598 @cond_branch\n"
+ " ldrh r0, [r4]\n"
+ " cmp r0, #0x1\n"
+ " bhi ._601 @cond_branch\n"
+ " add r0, r0, #0x1\n"
+ "._597:\n"
+ " strh r0, [r4]\n"
+ " add r0, r4, #0\n"
+ " bl DebugMenu_8078E80\n"
+ " b ._601\n"
+ "._598:\n"
+ " mov r0, #0x0\n"
+ " ldsh r2, [r4, r0]\n"
+ " lsl r2, r2, #0x3\n"
+ " ldr r0, ._602 @ gUnknown_Debug_839C5F4\n"
+ " add r2, r2, r0\n"
+ " ldrb r0, [r2, #0x5]\n"
+ " lsl r0, r0, #0x1\n"
+ " add r0, r4, r0\n"
+ " ldrh r1, [r2]\n"
+ " ldrh r2, [r2, #0x2]\n"
+ " ldrh r3, [r3, #0x30]\n"
+ " bl DebugMenu_8077DD8\n"
+ " cmp r0, #0x1\n"
+ " bne ._601 @cond_branch\n"
+ " add r0, r4, #0\n"
+ " bl DebugMenu_8078EB0\n"
+ "._601:\n"
+ " pop {r4, r5, r6}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._603:\n"
+ " .align 2, 0\n"
+ "._602:\n"
+ " .word gUnknown_Debug_839C5F4\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8079020()
+{
+ asm(
+ " push {r4, lr}\n"
+ " add r4, r0, #0\n"
+ " lsl r4, r4, #0x18\n"
+ " lsr r4, r4, #0x18\n"
+ " bl Menu_EraseScreen\n"
+ " bl ScriptContext2_Disable\n"
+ " add r0, r4, #0\n"
+ " bl DestroyTask\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_PTime()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " ldr r0, ._604 @ DebugMenu_8078F1C\n"
+ " mov r1, #0x50\n"
+ " bl CreateTask\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._605:\n"
+ " .align 2, 0\n"
+ "._604:\n"
+ " .word DebugMenu_8078F1C+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8079058()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r5, r0, #0x18\n"
+ " ldr r1, ._610 @ gTasks\n"
+ " lsl r0, r5, #0x2\n"
+ " add r0, r0, r5\n"
+ " lsl r0, r0, #0x3\n"
+ " add r4, r0, r1\n"
+ " mov r0, #0x8\n"
+ " ldsh r1, [r4, r0]\n"
+ " cmp r1, #0x1\n"
+ " beq ._606 @cond_branch\n"
+ " cmp r1, #0x1\n"
+ " bgt ._607 @cond_branch\n"
+ " cmp r1, #0\n"
+ " beq ._608 @cond_branch\n"
+ " b ._620\n"
+ "._611:\n"
+ " .align 2, 0\n"
+ "._610:\n"
+ " .word gTasks\n"
+ "._607:\n"
+ " cmp r1, #0x2\n"
+ " beq ._612 @cond_branch\n"
+ " b ._620\n"
+ "._608:\n"
+ " ldr r0, ._615 @ gUnknown_Debug_03004BD0\n"
+ " str r1, [r0]\n"
+ " bl Menu_DisplayDialogueFrame\n"
+ " b ._614\n"
+ "._616:\n"
+ " .align 2, 0\n"
+ "._615:\n"
+ " .word gUnknown_Debug_03004BD0\n"
+ "._606:\n"
+ " ldr r0, ._618 @ gDebug0x839C60C\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ " mov r0, #0x14\n"
+ " mov r1, #0x8\n"
+ " mov r2, #0x1\n"
+ " bl DisplayYesNoMenu\n"
+ "._614:\n"
+ " ldrh r0, [r4, #0x8]\n"
+ " add r0, r0, #0x1\n"
+ " strh r0, [r4, #0x8]\n"
+ " b ._620\n"
+ "._619:\n"
+ " .align 2, 0\n"
+ "._618:\n"
+ " .word gDebug0x839C60C\n"
+ "._612:\n"
+ " bl Menu_ProcessInputNoWrap_\n"
+ " lsl r0, r0, #0x18\n"
+ " asr r1, r0, #0x18\n"
+ " mov r0, #0x2\n"
+ " neg r0, r0\n"
+ " cmp r1, r0\n"
+ " beq ._620 @cond_branch\n"
+ " cmp r1, #0\n"
+ " bne ._621 @cond_branch\n"
+ " ldr r1, ._623 @ gUnknown_Debug_03004BD0\n"
+ " mov r0, #0x1\n"
+ " b ._622\n"
+ "._624:\n"
+ " .align 2, 0\n"
+ "._623:\n"
+ " .word gUnknown_Debug_03004BD0\n"
+ "._621:\n"
+ " ldr r1, ._625 @ gUnknown_Debug_03004BD0\n"
+ " mov r0, #0x0\n"
+ "._622:\n"
+ " str r0, [r1]\n"
+ " bl Menu_EraseScreen\n"
+ " bl ScriptContext2_Disable\n"
+ " add r0, r5, #0\n"
+ " bl DestroyTask\n"
+ "._620:\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._626:\n"
+ " .align 2, 0\n"
+ "._625:\n"
+ " .word gUnknown_Debug_03004BD0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenMurakawa()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " ldr r0, ._627 @ DebugMenu_8079058\n"
+ " mov r1, #0x50\n"
+ " bl CreateTask\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._628:\n"
+ " .align 2, 0\n"
+ "._627:\n"
+ " .word DebugMenu_8079058+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8079110()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r5, r0, #0x18\n"
+ " ldr r1, ._633 @ gTasks\n"
+ " lsl r0, r5, #0x2\n"
+ " add r0, r0, r5\n"
+ " lsl r0, r0, #0x3\n"
+ " add r4, r0, r1\n"
+ " mov r1, #0x8\n"
+ " ldsh r0, [r4, r1]\n"
+ " cmp r0, #0x1\n"
+ " beq ._629 @cond_branch\n"
+ " cmp r0, #0x1\n"
+ " bgt ._630 @cond_branch\n"
+ " cmp r0, #0\n"
+ " beq ._631 @cond_branch\n"
+ " b ._642\n"
+ "._634:\n"
+ " .align 2, 0\n"
+ "._633:\n"
+ " .word gTasks\n"
+ "._630:\n"
+ " cmp r0, #0x2\n"
+ " beq ._635 @cond_branch\n"
+ " b ._642\n"
+ "._631:\n"
+ " bl Menu_DisplayDialogueFrame\n"
+ " b ._637\n"
+ "._629:\n"
+ " ldr r0, ._639 @ Str_839C61A\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xf\n"
+ " bl MenuPrintMessage\n"
+ "._637:\n"
+ " ldrh r0, [r4, #0x8]\n"
+ " add r0, r0, #0x1\n"
+ " strh r0, [r4, #0x8]\n"
+ " b ._642\n"
+ "._640:\n"
+ " .align 2, 0\n"
+ "._639:\n"
+ " .word Str_839C61A\n"
+ "._635:\n"
+ " bl Menu_UpdateWindowText\n"
+ " lsl r0, r0, #0x18\n"
+ " cmp r0, #0\n"
+ " beq ._642 @cond_branch\n"
+ " ldr r0, ._643 @ gMain\n"
+ " ldrh r1, [r0, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._642 @cond_branch\n"
+ " bl Menu_EraseScreen\n"
+ " bl ScriptContext2_Disable\n"
+ " add r0, r5, #0\n"
+ " bl DestroyTask\n"
+ "._642:\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._644:\n"
+ " .align 2, 0\n"
+ "._643:\n"
+ " .word gMain\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenKiwa()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " ldr r0, ._645 @ DebugMenu_8079110\n"
+ " mov r1, #0x50\n"
+ " bl CreateTask\n"
+ " bl ScriptContext2_Enable\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._646:\n"
+ " .align 2, 0\n"
+ "._645:\n"
+ " .word DebugMenu_8079110+1\n"
+ "\n"
+ );
+}
+
+#endif
diff --git a/src/debug/taya_debug_window.c b/src/debug/taya_debug_window.c
new file mode 100644
index 000000000..f7e0e3770
--- /dev/null
+++ b/src/debug/taya_debug_window.c
@@ -0,0 +1,6 @@
+#if DEBUG
+#include "global.h"
+
+EWRAM_DATA u8 unk_2030224[4] = { 0 };
+
+#endif
diff --git a/src/debug/tomomichi_debug_menu.c b/src/debug/tomomichi_debug_menu.c
new file mode 100644
index 000000000..c3616797e
--- /dev/null
+++ b/src/debug/tomomichi_debug_menu.c
@@ -0,0 +1,20 @@
+#if DEBUG
+#include "global.h"
+
+// These should be static, uninitialized once it gets decompiled.
+#define BSS_DATA __attribute__((section(".bss")))
+BSS_DATA u8 gDebug_03000700[4] = {0};
+BSS_DATA u8 gDebug_03000704[4] = {0};
+BSS_DATA u8 gDebug_03000708[4] = {0};
+BSS_DATA u8 gDebug_0300070C = 0;
+BSS_DATA u8 gDebug_0300070D = 0;
+BSS_DATA u8 gDebug_0300070E = 0;
+BSS_DATA u8 gDebug_0300070F = 0;
+BSS_DATA u8 gDebug_03000710[13] = {0};
+BSS_DATA u8 gDebug_0300071D = 0;
+BSS_DATA u8 gDebug_0300071E = 0;
+BSS_DATA u8 gDebug_0300071F = 0;
+BSS_DATA u8 gDebug_03000720 = 0;
+BSS_DATA u8 gDebug_03000721 = 0;
+
+#endif
diff --git a/src/debug/unknown_debug_menu.c b/src/debug/unknown_debug_menu.c
index a8c3ad16b..ef3e0e66c 100644
--- a/src/debug/unknown_debug_menu.c
+++ b/src/debug/unknown_debug_menu.c
@@ -4,7 +4,7 @@
extern u8 gBattleCommunication[];
-extern u8 (*gCallback_03004AE8)(void);
+extern u8 (*gMenuCallback)(void);
static u8 sub_814A4B8(void);
static u8 sub_814A464(void);
@@ -32,17 +32,17 @@ const struct MenuAction gUnknown_0842C29C[] = {
int unref_sub_814A414(void)
{
- MenuZeroFillScreen();
- MenuDrawTextWindow(0, 0, 16, 18);
- PrintMenuItems(2, 1, 8, gUnknown_0842C29C);
+ Menu_EraseScreen();
+ Menu_DrawStdWindowFrame(0, 0, 16, 18);
+ Menu_PrintItems(2, 1, 8, gUnknown_0842C29C);
InitMenu(0, 1, 1, 8, 0, 15);
- gCallback_03004AE8 = sub_814A464;
+ gMenuCallback = sub_814A464;
return 0;
}
static u8 sub_814A464(void)
{
- s8 result = ProcessMenuInput();
+ s8 result = Menu_ProcessInput();
if (result == -2)
{
return 0;
@@ -55,7 +55,7 @@ static u8 sub_814A464(void)
else
{
gBattleCommunication[0] = result;
- gCallback_03004AE8 = gUnknown_0842C29C[result].func;
+ gMenuCallback = gUnknown_0842C29C[result].func;
return 0;
}
}
diff --git a/src/debug/watanabe_debug_menu.c b/src/debug/watanabe_debug_menu.c
new file mode 100644
index 000000000..6c94b0466
--- /dev/null
+++ b/src/debug/watanabe_debug_menu.c
@@ -0,0 +1,11 @@
+#if DEBUG
+#include "global.h"
+
+EWRAM_DATA u8 gUnknown_Debug_20389EC[0x20] = { 0 };
+EWRAM_DATA u8 gUnknown_Debug_2038A0C[0x10] = { 0 };
+EWRAM_DATA u8 gUnknown_Debug_2038A1C[4] = { 0 };
+EWRAM_DATA u8 gUnknown_Debug_2038A20[4] = { 0 };
+
+u8 byte_3005E30[0x20];
+
+#endif
diff --git a/src/easy_chat_1.c b/src/easy_chat_1.c
new file mode 100644
index 000000000..4b64846f9
--- /dev/null
+++ b/src/easy_chat_1.c
@@ -0,0 +1,1742 @@
+#include "global.h"
+#include "constants/easy_chat.h"
+#include "constants/songs.h"
+#include "constants/species.h"
+#include "dewford_trend.h"
+#include "easy_chat.h"
+#include "event_data.h"
+#include "ewram.h"
+#include "graphics.h"
+#include "main.h"
+#include "menu.h"
+#include "palette.h"
+#include "sound.h"
+#include "sprite.h"
+#include "string_util.h"
+#include "strings.h"
+#include "scanline_effect.h"
+
+extern const struct WindowTemplate gWindowTemplate_81E6D54;
+extern const struct WindowTemplate gWindowTemplate_81E6DA8;
+
+extern void sub_80546B8(void);
+
+const u16 gMysteryEventPhrase[] = {EC_WORD_MYSTERY, EC_WORD_EVENT, EC_WORD_IS, EC_WORD_EXCITING};
+
+const u16 gBerryMasterWifePhrases[][2] =
+{
+#if ENGLISH
+ {EC_WORD_GREAT, EC_WORD_BATTLE},
+ {EC_WORD_CHALLENGE, EC_WORD_CONTEST},
+ {EC_WORD_OVERWHELMING, EC_POKEMON(LATIAS)},
+ {EC_WORD_COOL, EC_POKEMON(LATIOS)},
+ {EC_WORD_SUPER, EC_WORD_HUSTLE},
+#else
+ {EC_WORD_GREAT, EC_WORD_FIGHT},
+ {EC_WORD_CONTEST, EC_WORD_CHALLENGE},
+ {EC_POKEMON(LATIAS), EC_WORD_OVERWHELMING},
+ {EC_POKEMON(LATIOS), EC_WORD_COOL},
+ {EC_WORD_SUPER, 0xFFFF},
+#endif
+};
+
+// const pointer to gEasyChatStruct-> easy_chat might be two separate files.
+struct Shared1000 *const gEasyChatStruct = (struct Shared1000 *)(gSharedMem + 0x1000);
+
+const struct ScanlineEffectParams gUnknown_083DB698 =
+{
+ &REG_BG3VOFS,
+ ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1,
+ 1
+};
+
+const u8 gUnknown_083DB6A4[] = {4, 0, 0, 0, 1, 5, 0, 2, 2, 3, 2, 2, 2, 3};
+
+// choose by alphabet keyboard
+const u8 gUnknown_083DB6B2[][16] =
+{
+ _("ABCDEF "),
+ _("GHIJKL"),
+ _("MNOPQRS"),
+ _("TUVWXYZ"),
+};
+
+struct EasyChatPrompt
+{
+ const u8 *text1;
+ const u8 *text2;
+ bool8 unk8;
+};
+
+const struct EasyChatPrompt gUnknown_083DB6F4[] =
+{
+ {OtherText_MakeProfilePage1, OtherText_MakeProfilePage2, TRUE},
+ {OtherText_MakeMessagePage1, OtherText_MakeMessagePage2, TRUE},
+ {OtherText_CombineNinePhrasesPage1, OtherText_CombineNinePhrasesPage2, TRUE},
+ {OtherText_DescribeFeelingsPage1, OtherText_DescribeFeelingsPage2, TRUE},
+ {OtherText_ImproveBardSongPage1, OtherText_ImproveBardSongPage2, TRUE},
+ {OtherText_CombineTwoPhrasesPage1, OtherText_CombineTwoPhrasesPage2, TRUE},
+ {OtherText_YourProfile, OtherText_ConfirmTrendyPage2, FALSE},
+ {OtherText_YourFeelingBattle, OtherText_ConfirmTrendyPage2, TRUE},
+ {OtherText_SetWinMessage, OtherText_ConfirmTrendyPage2, TRUE},
+ {OtherText_SetLossMessage, OtherText_ConfirmTrendyPage2, TRUE},
+ {OtherText_MailMessage, OtherText_ConfirmTrendyPage2, TRUE},
+ {OtherText_MailSalutation, OtherText_ConfirmTrendyPage2, TRUE},
+ {OtherText_NewSong, OtherText_ConfirmTrendyPage2, FALSE},
+ {OtherText_TheAnswer, OtherText_ConfirmTrendyPage2, FALSE},
+ {OtherText_ConfirmTrendyPage1, OtherText_ConfirmTrendyPage2, TRUE},
+ {OtherText_HipsterPage1, OtherText_HipsterPage2, TRUE},
+ {OtherText_WithFourPhrases, OtherText_CombineNinePhrasesPage2, TRUE},
+};
+
+const u8 gUnknown_083DB7C0[][2] =
+{
+ { 0, 6},
+ { 1, 7},
+ { 1, 8},
+ { 1, 9},
+ { 2, 10},
+ {16, 13},
+ { 4, 12},
+ { 3, 13},
+ { 3, 13},
+ { 5, 14},
+ { 3, 13},
+ { 3, 13},
+ { 3, 13},
+ {15, 13},
+};
+
+void sub_80E62F8(void);
+void sub_80E6424(void);
+void sub_80E6554(void);
+void sub_80E6630(void);
+void sub_80E6690(void);
+void sub_80E682C(void (*)(void));
+void sub_80E69F8(void);
+void sub_80E6A6C(void);
+void sub_80E6A88(void);
+void sub_80E6AA8(void);
+void sub_80E6AC4(void);
+void sub_80E6AE4(void);
+void sub_80E6BC0(void);
+void sub_80E6C84(void);
+void sub_80E6D7C(void);
+void sub_80E6F68(void);
+void sub_80E6FC8(void);
+void sub_80E7114(void);
+void sub_80E718C(void);
+void sub_80E7218(void);
+void sub_80E7294(void);
+void sub_80E7324(void);
+void sub_80E73D0(void);
+void sub_80E7458(void);
+void sub_80E752C(void);
+void sub_80E7574(void);
+bool8 sub_80E75D8(void);
+bool8 sub_80E77C8(void);
+void sub_80E7A98(void);
+void sub_80E7AD4(void);
+bool8 sub_80E7B40(void);
+void sub_80E7D30(void);
+void sub_80E7D6C(void);
+void sub_80E7D9C(void);
+bool8 sub_80E7DD0(void);
+void sub_80E7E50(void);
+void sub_80E7F00(u16, u16);
+u8 sub_80E7FA8(void);
+bool8 sub_80E8054(void);
+u8 sub_80E8094(void);
+u8 sub_80E810C(void);
+void sub_80E81C0(void);
+void sub_80E81FC(void);
+void sub_80E8218(void);
+
+void sub_80E8398();
+void sub_80E8420(void);
+void sub_80E8504(void);
+void sub_80E87CC();
+
+void sub_80E88F0(void);
+void sub_80E8958();
+
+void sub_80E8BF4();
+void sub_80E8CEC(void);
+void sub_80E8D54(void);
+void sub_80E8D8C();
+void sub_80E8DD8(void);
+void sub_80E91D4();
+void sub_80E9368();
+void sub_80E95A4(void);
+void sub_80E9744(void);
+void sub_80E98C4(void);
+void sub_80E9974(void);
+void sub_80E9A14(void);
+void sub_80E9A4C(void);
+void sub_80E9AD4(void);
+void sub_80E9C94(void);
+void sub_80E9D00(void);
+void sub_80E9D7C(void);
+void sub_80E9E08();
+bool8 sub_80E9E54(void);
+void sub_80E9E98(void);
+u8 sub_80E9EA8(void);
+u8 sub_80E9F50(void);
+u8 sub_80E9FD4(void);
+u8 sub_80EA014(void);
+u8 sub_80EA050(void);
+u8 sub_80EA0E4(void);
+u8 sub_80EA184(void);
+void sub_80EAC5C(void);
+void sub_80EAD08(void);
+u8 sub_80EAD7C(u8);
+void sub_80EAECC(void);
+void LoadEasyChatStrings(void);
+void sub_80EB0B0(void);
+u8 *sub_80EB218(u8 *, u16, u16);
+u16 sub_80EB2D4();
+bool8 sub_80EB680(u16 *, u16, u16, u16);
+
+void sub_80E60D8(void)
+{
+ u8 r4 = 3;
+ u16 *r1;
+
+ switch (gSpecialVar_0x8004)
+ {
+ case 0:
+ r1 = gSaveBlock1.easyChats.unk2B1C;
+ break;
+ case 1:
+ r1 = gSaveBlock1.easyChats.unk2B28;
+ break;
+ case 2:
+ r1 = gSaveBlock1.easyChats.unk2B34;
+ break;
+ case 3:
+ r1 = gSaveBlock1.easyChats.unk2B40;
+ break;
+ case 4:
+ r1 = gSaveBlock1.mail[gSpecialVar_0x8005].words;
+ break;
+ case 6:
+ {
+ struct MauvilleManBard *bard = &gSaveBlock1.mauvilleMan.bard;
+ u16 i;
+ for (i = 0; i < 6; i++)
+ bard->temporaryLyrics[i] = bard->songLyrics[i];
+ r1 = bard->temporaryLyrics;
+ }
+ break;
+ case 5:
+ // TODO: Is this the right TV show?
+ r1 = gSaveBlock1.tvShows[gSpecialVar_0x8005].fanclubLetter.pad04;
+ r4 = gSpecialVar_0x8006;
+ break;
+ case 7:
+ // TODO: Is this the right TV show?
+ r1 = &gSaveBlock1.tvShows[gSpecialVar_0x8005].fanclubOpinions.var1C[gSpecialVar_0x8006];
+ r4 = 1;
+ break;
+ case 8:
+ // TODO: Is this the right TV show?
+ r1 = &gSaveBlock1.tvShows[gSpecialVar_0x8005].fanclubOpinions.var02;
+ r4 = 0;
+ break;
+ case 9:
+ r1 = NULL;
+ break;
+ case 10:
+ r1 = &gSaveBlock1.gabbyAndTyData.quote;
+ *r1 = 0xFFFF;
+ r4 = 1;
+ break;
+ case 11:
+ // TODO: Is this the right TV show?
+ r1 = &gSaveBlock1.tvShows[gSpecialVar_0x8005].bravoTrainer.var04[gSpecialVar_0x8006];
+ r4 = 0;
+ break;
+ case 12:
+ // TODO: Is this the right TV show?
+ r1 = gSaveBlock1.tvShows[gSpecialVar_0x8005].bravoTrainerTower.var18;
+ r4 = 1;
+ break;
+ case 13:
+ gEasyChatStruct->unk9C7C = 0xFFFF;
+ gEasyChatStruct->unk9C7E = -1;
+ r1 = &gEasyChatStruct->unk9C7C;
+ break;
+ default:
+ return;
+ }
+ sub_80E62A0(gSpecialVar_0x8004, r1, sub_80546B8, r4);
+}
+
+void sub_80E62A0(u8 a, u16 *b, void (*c)(void), u8 d)
+{
+ gEasyChatStruct->unk0 = c;
+ gEasyChatStruct->unk4 = b;
+ gEasyChatStruct->unk8 = a;
+ gEasyChatStruct->unkB = d;
+ if (a == 9)
+ {
+ gEasyChatStruct->unk4 = &gEasyChatStruct->unk9C7C;
+ gEasyChatStruct->unk9C7C = gSaveBlock1.easyChatPairs[0].words[0];
+ gEasyChatStruct->unk9C7E = gSaveBlock1.easyChatPairs[0].words[1];
+ }
+ SetMainCallback2(sub_80E62F8);
+}
+
+void sub_80E62F8(void)
+{
+ switch (gMain.state)
+ {
+ case 0:
+ default:
+ REG_DISPCNT = 0;
+ SetVBlankCallback(0);
+ ResetPaletteFade();
+ ResetSpriteData();
+ ScanlineEffect_Clear();
+ ScanlineEffect_Stop();
+ sub_80EAD08();
+ ScanlineEffect_SetParams(gUnknown_083DB698);
+ FreeSpriteTileRanges();
+ FreeAllSpritePalettes();
+ break;
+ case 1:
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6DA8);
+ break;
+ case 2:
+ InitMenuWindow(&gWindowTemplate_81E6D54);
+ InitMenuWindow(&gWindowTemplate_81E6DA8);
+ Menu_EraseScreen();
+ break;
+ case 3:
+ sub_80E6424();
+ break;
+ case 4:
+ sub_80E8DD8();
+ break;
+ case 5:
+ sub_80E8218();
+ sub_80E8CEC();
+ break;
+ case 6:
+ sub_80E69F8();
+ sub_80E682C(sub_80E6AA8);
+ SetVBlankCallback(sub_80E6A6C);
+ break;
+ case 7:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
+ break;
+ case 8:
+ REG_DISPCNT = 0x1F40;
+ SetMainCallback2(sub_80E6A88);
+ FlagSet(FLAG_SYS_CHAT_USED);
+ break;
+ }
+ gMain.state++;
+}
+
+void sub_80E6424(void)
+{
+ gEasyChatStruct->unk9 = gUnknown_083DB6A4[gEasyChatStruct->unk8];
+ switch (gEasyChatStruct->unk9)
+ {
+ case 4:
+ gEasyChatStruct->unkA = 4;
+ gEasyChatStruct->unk83 = 2;
+ gEasyChatStruct->unk84 = 2;
+ gEasyChatStruct->unk88 = 5;
+ gEasyChatStruct->unk8A = 4;
+ break;
+ case 5:
+ gEasyChatStruct->unkA = 4;
+ gEasyChatStruct->unk83 = 1;
+ gEasyChatStruct->unk84 = 4;
+ gEasyChatStruct->unk88 = 16;
+ gEasyChatStruct->unk8A = 2;
+ break;
+ case 0:
+ gEasyChatStruct->unkA = 6;
+ gEasyChatStruct->unk83 = 2;
+ gEasyChatStruct->unk84 = 3;
+ gEasyChatStruct->unk88 = 4;
+ gEasyChatStruct->unk8A = 3;
+ break;
+ case 1:
+ gEasyChatStruct->unkA = 9;
+ gEasyChatStruct->unk83 = 2;
+ gEasyChatStruct->unk84 = 5;
+ gEasyChatStruct->unk88 = 4;
+ gEasyChatStruct->unk8A = 0;
+ break;
+ case 2:
+ gEasyChatStruct->unkA = 1;
+ gEasyChatStruct->unk83 = 1;
+ gEasyChatStruct->unk84 = 1;
+ gEasyChatStruct->unk88 = 16;
+ gEasyChatStruct->unk8A = 4;
+ break;
+ case 3:
+ gEasyChatStruct->unkA = 2;
+ gEasyChatStruct->unk83 = 2;
+ gEasyChatStruct->unk84 = 1;
+ gEasyChatStruct->unk88 = 5;
+ gEasyChatStruct->unk8A = 3;
+ break;
+ }
+ gEasyChatStruct->unk86 = 0;
+ gEasyChatStruct->unk85 = 0;
+ gEasyChatStruct->unk87 = 0;
+ gEasyChatStruct->unk26 = 0;
+ gEasyChatStruct->unk1BA = 0;
+ gEasyChatStruct->unk1BE = 2;
+ sub_80E6554();
+ sub_80EAECC();
+ LoadEasyChatStrings();
+ sub_80E7E50();
+ sub_80E6630();
+ sub_80E6690();
+}
+
+void sub_80E6554(void)
+{
+ u16 r4 = 0;
+ u16 r7;
+ u16 r5;
+
+ for (r7 = 0; ; r7++)
+ {
+ for (r5 = 0; r5 < 2; r5++)
+ {
+ gEasyChatStruct->unk2A[r7][r5] = r4++;
+ if (r4 == 17)
+ break;
+ }
+ if (r4 == 17)
+ break;
+ }
+ gEasyChatStruct->unk28 = 17;
+ while (r4 < 22)
+ {
+ if (sub_80EAD7C(r4) != 0)
+ {
+ r5++;
+ if (r5 > 1)
+ {
+ r7++;
+ r5 = 0;
+ }
+ gEasyChatStruct->unk2A[r7][r5] = r4;
+ gEasyChatStruct->unk78[r4 - 17] = 1; // hmm...
+ gEasyChatStruct->unk28++;
+ }
+ else
+ {
+ gEasyChatStruct->unk78[r4 - 17] = 0;
+ }
+ r4++;
+ }
+ gEasyChatStruct->unk1B6 = (gEasyChatStruct->unk28 + 1) / 2;
+}
+
+void sub_80E6630(void)
+{
+ u8 i;
+ u8 r3;
+
+ for (i = 0; i < 4; i++)
+ {
+ const u8 *row = gUnknown_083DB6B2[i];
+
+ for (r3 = 0; row[r3] != EOS; r3++)
+ {
+ if (row[r3] != CHAR_SPACE)
+ gEasyChatStruct->unk40[i][r3] = row[r3] + 0x46;
+ else
+ gEasyChatStruct->unk40[i][r3] = CHAR_SPACE;
+ }
+ }
+}
+
+void sub_80E6690(void)
+{
+ u8 *pointers[] =
+ {
+ gEasyChatStruct->unk9C80, gEasyChatStruct->unk9CC9,
+ gEasyChatStruct->unk9D12, gEasyChatStruct->unk9D5B,
+ };
+ u8 *r3;
+ u16 i;
+
+ for (i = 0; i < 2; i++)
+ {
+ const struct EasyChatPrompt *prompt = &gUnknown_083DB6F4[gUnknown_083DB7C0[gEasyChatStruct->unk8][i]];
+
+ r3 = StringCopy(pointers[i * 2 + 0], prompt->text1);
+ if (prompt->unk8)
+ {
+ StringCopy(pointers[i * 2 + 1], prompt->text2);
+ }
+ else
+ {
+ *r3++ = CHAR_SPACE;
+ StringCopy(r3, prompt->text2);
+ *pointers[i * 2 + 1] = EOS;
+ }
+ }
+
+ for (i = 0; i < 0x24; i++)
+ gEasyChatStruct->unk9DA4[i] = 0;
+ gEasyChatStruct->unk9DA4[i] = 0xFF;
+
+ r3 = gEasyChatStruct->unk9F6E;
+ r3[0] = EXT_CTRL_CODE_BEGIN;
+ r3[1] = 0x11;
+ r3[2] = 0xE0;
+ r3[3] = 0xFF;
+}
+
+// Default profile phrase
+const u16 gUnknown_083DB7EC[] =
+{
+#if ENGLISH
+ EC_WORD_I_AM,
+ EC_WORD_A,
+ EC_WORD_POKEMON,
+ EC_WORD_GREAT,
+#else
+ EC_WORD_I_AM,
+ EC_WORD_BIG,
+ EC_WORD_IN,
+ EC_WORD_POKEMON,
+#endif
+};
+
+const u16 gUnknown_083DB7F4[] =
+{
+ EC_WORD_ARE,
+ EC_WORD_YOU,
+ EC_WORD_READY,
+ EC_WORD_QUES,
+ EC_WORD_HERE_I_COME,
+ EC_WORD_EXCL,
+};
+
+// ResetDefaultEasyChatPhrases
+void InitEasyChatPhrases(void)
+{
+ u16 i;
+ u16 j;
+
+ for (i = 0; i < 4; i++)
+ gSaveBlock1.easyChats.unk2B1C[i] = gUnknown_083DB7EC[i];
+
+ for (i = 0; i < 6; i++)
+ gSaveBlock1.easyChats.unk2B28[i] = gUnknown_083DB7F4[i];
+
+ for (i = 0; i < 6; i++)
+ {
+ gSaveBlock1.easyChats.unk2B34[i] = 0xFFFF;
+ gSaveBlock1.easyChats.unk2B40[i] = 0xFFFF;
+ }
+
+ for (i = 0; i < 16; i++)
+ {
+ for (j = 0; j < 9; j++)
+ gSaveBlock1.mail[i].words[j] = 0xFFFF;
+ }
+
+ for (i = 0; i < 64; i++)
+ gSaveBlock1.unk2D8C[i] = 0;
+}
+
+void sub_80E682C(void (*func)(void))
+{
+ gEasyChatStruct->unk20 = func;
+ gEasyChatStruct->unk24 = 0;
+}
+
+void sub_80E683C(void)
+{
+ u16 i;
+
+ if (gEasyChatStruct->unk26 == 0)
+ {
+ for (i = 0; i < gEasyChatStruct->unk1B6; i++)
+ gEasyChatStruct->unk1AA[i] = 2;
+ gEasyChatStruct->unk1AA[i - 1] = gEasyChatStruct->unk28 % 2;
+ if (gEasyChatStruct->unk1AA[i - 1] == 0)
+ gEasyChatStruct->unk1AA[i - 1] = 2;
+ }
+ else
+ {
+ gEasyChatStruct->unk1AA[0] = 7;
+ gEasyChatStruct->unk1AA[1] = 6;
+ gEasyChatStruct->unk1AA[2] = 7;
+ gEasyChatStruct->unk1AA[3] = 7;
+ }
+ gEasyChatStruct->unk1A8 = 0;
+ gEasyChatStruct->unk1A9 = 0;
+ gEasyChatStruct->unk1B5 = 0;
+ gEasyChatStruct->unk1B7 = 0;
+ sub_80E9A4C();
+}
+
+void sub_80E68E8(void)
+{
+ sub_80EB0B0();
+ if (gEasyChatStruct->unk26 == 0)
+ {
+ u16 i;
+ u8 r6;
+
+ r6 = gEasyChatStruct->unk1B8;
+ gEasyChatStruct->unk9A28 = (gEasyChatStruct->unk4178[r6] + 1) / 2;
+ for (i = 0; i < gEasyChatStruct->unk9A28; i++)
+ gEasyChatStruct->unk99A6[i] = 2;
+ i--;
+ gEasyChatStruct->unk99A6[i] = gEasyChatStruct->unk4178[r6] % 2;
+ if (gEasyChatStruct->unk99A6[i] == 0)
+ gEasyChatStruct->unk99A6[i] = 2;
+ }
+ else
+ {
+ u16 i;
+ u8 r6;
+
+ r6 = gEasyChatStruct->unk1B8;
+ gEasyChatStruct->unk9A28 = (gEasyChatStruct->unk4142[r6] + 1) / 2;
+ for (i = 0; i < gEasyChatStruct->unk9A28; i++)
+ gEasyChatStruct->unk99A6[i] = 2;
+ i--;
+ gEasyChatStruct->unk99A6[i] = gEasyChatStruct->unk4142[r6] % 2;
+ if (gEasyChatStruct->unk99A6[i] == 0)
+ gEasyChatStruct->unk99A6[i] = 2;
+ }
+ gEasyChatStruct->unk99A4 = 0;
+ gEasyChatStruct->unk99A5 = 0;
+ gEasyChatStruct->unk9A29 = 0;
+ sub_80E9A4C();
+}
+
+void sub_80E69F8(void)
+{
+ switch (gEasyChatStruct->unk8)
+ {
+ case 0:
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ case 6:
+ case 9:
+ case 13:
+ default:
+ sub_80E9368(gEasyChatStruct->unk8);
+ break;
+ case 5:
+ case 7:
+ case 8:
+ case 10:
+ case 11:
+ case 12:
+ sub_80E9368(gEasyChatStruct->unk8);
+ sub_80E8BF4(gEasyChatStruct->unkB, gEasyChatStruct->unk9);
+ break;
+ }
+}
+
+void sub_80E6A6C(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ sub_80EAC5C();
+ TransferPlttBuffer();
+ ScanlineEffect_InitHBlankDmaTransfer();
+}
+
+void sub_80E6A88(void)
+{
+ gEasyChatStruct->unk20();
+ AnimateSprites();
+ BuildOamBuffer();
+ sub_80EAD08();
+}
+
+void sub_80E6AA8(void)
+{
+ if (!UpdatePaletteFade())
+ sub_80E682C(sub_80E6AC4);
+}
+
+void sub_80E6AC4(void)
+{
+ sub_80E88F0();
+ sub_80E8398(0);
+ sub_80E91D4(0);
+ sub_80E682C(sub_80E6AE4);
+}
+
+void sub_80E6AE4(void)
+{
+ gEasyChatStruct->unk87 = sub_80E75D8();
+ if (gEasyChatStruct->unk87)
+ PlaySE(SE_SELECT);
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ if (gEasyChatStruct->unk86 == gEasyChatStruct->unk84)
+ {
+ switch (gEasyChatStruct->unk85)
+ {
+ case 0:
+ sub_80E682C(sub_80E6BC0);
+ return;
+ case 1:
+ sub_80E682C(sub_80E6C84);
+ return;
+ case 2:
+ sub_80E682C(sub_80E6D7C);
+ return;
+ }
+ }
+ else
+ {
+ gEasyChatStruct->unk27 = gEasyChatStruct->unk86 * gEasyChatStruct->unk83 + gEasyChatStruct->unk85;
+ sub_80E7574();
+ sub_80E682C(sub_80E6F68);
+ return;
+ }
+ }
+ if (gMain.newKeys & B_BUTTON)
+ {
+ sub_80E682C(sub_80E6C84);
+ }
+}
+
+void sub_80E6BC0(void)
+{
+ switch (gEasyChatStruct->unk24)
+ {
+ case 0:
+ sub_80E8398(2);
+ if (gEasyChatStruct->unk8 == 6)
+ {
+ sub_80E91D4(6);
+ gEasyChatStruct->unk24 = 100;
+ }
+ else
+ {
+ sub_80E91D4(2);
+ DisplayYesNoMenu(23, 8, 1);
+ Menu_MoveCursor(1);
+ gEasyChatStruct->unk24++;
+ }
+ break;
+ case 1:
+ switch (Menu_ProcessInputNoWrap_())
+ {
+ case 0:
+ sub_80E7D6C();
+ sub_80E98C4();
+ sub_80E95A4();
+ gEasyChatStruct->unk24++;
+ break;
+ case -1:
+ case 1:
+ gEasyChatStruct->unk24++;
+ break;
+ }
+ break;
+ case 2:
+ sub_80E81FC();
+ sub_80E682C(sub_80E6AC4);
+ break;
+ case 100:
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
+ sub_80E682C(sub_80E6AC4);
+ break;
+ }
+}
+
+void sub_80E6C84(void)
+{
+ switch (gEasyChatStruct->unk24)
+ {
+ case 0:
+ sub_80E8398(2);
+ sub_80E91D4(3);
+ DisplayYesNoMenu(23, 8, 0);
+ Menu_MoveCursor(1);
+ if (gEasyChatStruct->unk8 == 9
+ || gEasyChatStruct->unk8 == 4
+ || gEasyChatStruct->unk8 == 7
+ || gEasyChatStruct->unk8 == 8
+ || gEasyChatStruct->unk8 == 10
+ || gEasyChatStruct->unk8 == 11
+ || gEasyChatStruct->unk8 == 12
+ || gEasyChatStruct->unk8 == 5
+ || gEasyChatStruct->unk8 == 13)
+ gEasyChatStruct->unk24 = 2;
+ else
+ gEasyChatStruct->unk24++;
+ break;
+ case 1:
+ switch (Menu_ProcessInputNoWrap_())
+ {
+ case 0:
+ sub_80E91D4(4);
+ DisplayYesNoMenu(23, 8, 0);
+ Menu_MoveCursor(1);
+ gEasyChatStruct->unk24++;
+ break;
+ case -1:
+ case 1:
+ gEasyChatStruct->unk24 = 0xFF;
+ break;
+ }
+ break;
+ case 2:
+ switch (Menu_ProcessInputNoWrap_())
+ {
+ case 0:
+ gSpecialVar_Result = 0;
+ sub_80E682C(sub_80E752C);
+ break;
+ case -1:
+ case 1:
+ gEasyChatStruct->unk24 = 0xFF;
+ break;
+ }
+ break;
+ case 0xFF:
+ Menu_DestroyCursor();
+ sub_80E81FC();
+ sub_80E682C(sub_80E6AC4);
+ break;
+ }
+}
+
+void sub_80E6D7C(void)
+{
+ switch (gEasyChatStruct->unk24)
+ {
+ case 0:
+ sub_80E8398(2);
+ if (sub_80E8054())
+ {
+ sub_80E91D4(5);
+ gEasyChatStruct->unk24 = 10;
+ break;
+ }
+ if (gEasyChatStruct->unk8 == 9)
+ {
+ if (sub_80E7FA8() == 0)
+ {
+ sub_80E91D4(8);
+ gEasyChatStruct->unk24 = 10;
+ break;
+ }
+ if (gEasyChatStruct->unkC[0] == 0xFFFF || gEasyChatStruct->unkC[1] == 0xFFFF)
+ {
+ sub_80E91D4(9);
+ gEasyChatStruct->unk24 = 10;
+ break;
+ }
+ }
+ if (gEasyChatStruct->unk8 == 4 && sub_80E7FA8() == 0)
+ {
+ sub_80E682C(sub_80E6C84);
+ }
+ else
+ {
+ sub_80E91D4(1);
+ sub_80E9744();
+ DisplayYesNoMenu(23, 8, 0);
+ Menu_MoveCursor(0);
+ gEasyChatStruct->unk24++;
+ }
+ break;
+ case 1:
+ switch (Menu_ProcessInputNoWrap_())
+ {
+ case 0:
+ gSpecialVar_Result = (sub_80E7FA8() != 0);
+ sub_80E7D9C();
+ if (gEasyChatStruct->unk8 == 0)
+ gSpecialVar_0x8004 = sub_80E8094();
+ if (gEasyChatStruct->unk8 == 9) // dewford trend?
+ {
+ sub_80E81C0();
+ gSpecialVar_0x8004 = sub_80FA364(&gEasyChatStruct->unk9C7C);
+ }
+ if (gEasyChatStruct->unk8 == 13)
+ {
+ if (gEasyChatStruct->unkC[0] == 0xFFFF || gEasyChatStruct->unkC[1] == 0xFFFF)
+ gSpecialVar_Result = 0;
+ gSpecialVar_0x8004 = sub_80E810C();
+ }
+ sub_80E682C(sub_80E752C);
+ break;
+ case -1:
+ case 1:
+ Menu_DestroyCursor();
+ sub_80E81FC();
+ if (gEasyChatStruct->unk8 == 6 && sub_80E7FA8() != 0)
+ {
+ gEasyChatStruct->unk24 = 100;
+ }
+ else
+ {
+ sub_80E95A4();
+ sub_80E682C(sub_80E6AC4);
+ }
+ break;
+ }
+ break;
+ case 10:
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
+ sub_80E682C(sub_80E6AC4);
+ break;
+ case 100:
+ sub_80E91D4(7);
+ gEasyChatStruct->unk24++;
+ // fall through
+ case 101:
+ if (gMain.newKeys & A_BUTTON)
+ gEasyChatStruct->unk24++;
+ break;
+ case 102:
+ sub_80E7E50();
+ sub_80E95A4();
+ sub_80E682C(sub_80E6AC4);
+ break;
+ }
+}
+
+void sub_80E6F68(void)
+{
+ switch (gEasyChatStruct->unk24)
+ {
+ case 0:
+ sub_80E8398(1);
+ sub_80E91D4(10);
+ sub_80E683C();
+ sub_80E9974();
+ sub_80E9E98();
+ gEasyChatStruct->unk24++;
+ break;
+ case 1:
+ if (sub_80E9EA8() != 0)
+ {
+ sub_80E8D8C(1);
+ sub_80E8420();
+ sub_80E8958(0);
+ sub_80E682C(sub_80E6FC8);
+ }
+ break;
+ }
+}
+
+void sub_80E6FC8(void)
+{
+ gEasyChatStruct->unk96 = sub_80E77C8();
+ if (gEasyChatStruct->unk1C0 != 0)
+ {
+ PlaySE(SE_SELECT);
+ gEasyChatStruct->unk1C4 = sub_80E6FC8;
+ sub_80E682C(sub_80E7458);
+ }
+ else
+ {
+ if (gEasyChatStruct->unk96)
+ PlaySE(SE_SELECT);
+ if (gMain.newKeys & A_BUTTON)
+ {
+ if (gEasyChatStruct->unk1B7 != 0)
+ {
+ PlaySE(SE_SELECT);
+ switch (gEasyChatStruct->unk1A8)
+ {
+ case 1:
+ sub_80E682C(sub_80E718C);
+ break;
+ case 2:
+ if (gEasyChatStruct->unk8 != 6)
+ {
+ sub_80E7F00(gEasyChatStruct->unk27, 0xFFFF);
+ sub_80E7574();
+ sub_80E95A4();
+ }
+ break;
+ case 3:
+ sub_80E682C(sub_80E7114);
+ break;
+ }
+ }
+ else
+ {
+ if (gEasyChatStruct->unk26 == 0
+ || gEasyChatStruct->unk4142[gEasyChatStruct->unk40[gEasyChatStruct->unk1A8][gEasyChatStruct->unk1A9]] != 0)
+ {
+ PlaySE(SE_SELECT);
+ sub_80E7AD4();
+ sub_80E682C(sub_80E7218);
+ }
+ }
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ sub_80E682C(sub_80E7114);
+ }
+ else if (gMain.newKeys & SELECT_BUTTON)
+ {
+ sub_80E682C(sub_80E718C);
+ }
+ }
+}
+
+void sub_80E7114(void)
+{
+ switch (gEasyChatStruct->unk24)
+ {
+ case 0:
+ sub_80E8504();
+ sub_80E9E98();
+ sub_80E88F0();
+ sub_80E8D8C(0);
+ gEasyChatStruct->unk24++;
+ break;
+ case 1:
+ case 2:
+ gEasyChatStruct->unk24++;
+ break;
+ case 3:
+ if (sub_80E9F50() != 0)
+ gEasyChatStruct->unk24++;
+ break;
+ case 4:
+ sub_80E682C(sub_80E6AC4);
+ break;
+ }
+}
+
+void sub_80E718C(void)
+{
+ switch (gEasyChatStruct->unk24)
+ {
+ case 0:
+ sub_80E8504();
+ sub_80E9E98();
+ sub_80E88F0();
+ gEasyChatStruct->unk24++;
+ sub_80E8D54();
+ break;
+ case 1:
+ if (sub_80E9FD4() != 0)
+ {
+ gEasyChatStruct->unk26 = !gEasyChatStruct->unk26;
+ sub_80E683C();
+ sub_80E9974();
+ sub_80E9E98();
+ gEasyChatStruct->unk24++;
+ }
+ break;
+ default:
+ gEasyChatStruct->unk24++;
+ break;
+ case 8:
+ if (sub_80EA014() != 0)
+ {
+ sub_80E8420();
+ sub_80E8958(0);
+ sub_80E682C(sub_80E6FC8);
+ }
+ break;
+ }
+}
+
+void sub_80E7218(void)
+{
+ switch (gEasyChatStruct->unk24)
+ {
+ default:
+ gEasyChatStruct->unk24++;
+ break;
+ case 8:
+ sub_80E8D8C(0);
+ sub_80E8504();
+ sub_80E9AD4();
+ sub_80E68E8();
+ sub_80E88F0();
+ sub_80E9E98();
+ gEasyChatStruct->unk24++;
+ break;
+ case 9:
+ if (sub_80EA050() != 0)
+ {
+ sub_80E9C94();
+ gEasyChatStruct->unk24++;
+ }
+ break;
+ case 10:
+ sub_80E87CC(1);
+ sub_80E8958(1);
+ sub_80E682C(sub_80E7294);
+ break;
+ case 11:
+ break;
+ }
+}
+
+void sub_80E7294(void)
+{
+ gEasyChatStruct->unk1B9 = sub_80E7B40();
+ if (gEasyChatStruct->unk1C0 != 0)
+ {
+ PlaySE(SE_SELECT);
+ gEasyChatStruct->unk1C4 = sub_80E7294;
+ sub_80E682C(sub_80E7458);
+ }
+ else
+ {
+ if (gEasyChatStruct->unk1B9)
+ PlaySE(SE_SELECT);
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sub_80E682C(sub_80E7324);
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ sub_80E682C(sub_80E73D0);
+ }
+ }
+}
+
+void sub_80E7324(void)
+{
+ switch (gEasyChatStruct->unk24)
+ {
+ case 0:
+ if (!sub_80E7DD0())
+ {
+ sub_80E682C(sub_80E7294);
+ }
+ else
+ {
+ sub_80E88F0();
+ sub_80E87CC(0);
+ gEasyChatStruct->unk24++;
+ }
+ break;
+ case 1:
+ gEasyChatStruct->unk24++;
+ break;
+ case 2:
+ sub_80E9E98();
+ gEasyChatStruct->unk24++;
+ break;
+ case 3:
+ if (sub_80EA184() != 0)
+ gEasyChatStruct->unk24++;
+ break;
+ case 4:
+ if (gEasyChatStruct->unk8 == 6 && sub_80E7FA8() != 0)
+ sub_80E682C(sub_80E6D7C);
+ else
+ sub_80E682C(sub_80E6AC4);
+ break;
+ }
+}
+
+void sub_80E73D0(void)
+{
+ switch (gEasyChatStruct->unk24)
+ {
+ case 0:
+ sub_80E87CC(0);
+ sub_80E88F0();
+ gEasyChatStruct->unk24++;
+ break;
+ case 1:
+ sub_80E9AD4();
+ sub_80E9E98();
+ gEasyChatStruct->unk24++;
+ break;
+ case 2:
+ if (sub_80EA0E4() != 0)
+ {
+ sub_80E8D8C(1);
+ sub_80E9A14();
+ gEasyChatStruct->unk24++;
+ }
+ break;
+ case 3:
+ sub_80E8420();
+ sub_80E8958(0);
+ gEasyChatStruct->unk24++;
+ break;
+ case 4:
+ sub_80E9974();
+ sub_80E682C(sub_80E6FC8);
+ break;
+ }
+}
+
+void sub_80E7458(void)
+{
+ switch (gEasyChatStruct->unk24)
+ {
+ case 0:
+ if (gEasyChatStruct->unk1C4 == sub_80E6FC8)
+ sub_80E9D7C();
+ else
+ sub_80E9D00();
+ sub_80E9E08(gEasyChatStruct->unk1BE);
+ gEasyChatStruct->unk24++;
+ break;
+ case 1:
+ if (sub_80E9E54())
+ {
+ if (gEasyChatStruct->unk1C4 == sub_80E6FC8)
+ {
+ sub_80E9D7C();
+ gEasyChatStruct->unk1B5 += gEasyChatStruct->unk1C0;
+ sub_80E7A98();
+ gEasyChatStruct->unk96 = TRUE;
+ }
+ else
+ {
+ gEasyChatStruct->unk9A29 += gEasyChatStruct->unk1C0;
+ sub_80E7D30();
+ gEasyChatStruct->unk1B9 = 1;
+ }
+ gEasyChatStruct->unk1BE = 2;
+ sub_80E682C(gEasyChatStruct->unk1C4);
+ }
+ break;
+ }
+}
+
+void sub_80E752C(void)
+{
+ switch (gEasyChatStruct->unk24)
+ {
+ case 0:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ gEasyChatStruct->unk24++;
+ break;
+ case 1:
+ if (!UpdatePaletteFade())
+ SetMainCallback2(gEasyChatStruct->unk0);
+ break;
+ }
+}
+
+void sub_80E7574(void)
+{
+ if (gEasyChatStruct->unk8 == 1
+ && gEasyChatStruct->unk7E[gEasyChatStruct->unk86] == 2
+ && sub_80EB2D4(gEasyChatStruct->unkC[gEasyChatStruct->unk27]) != 7)
+ gEasyChatStruct->unk7D = 1;
+ else
+ gEasyChatStruct->unk7D = 0;
+ gEasyChatStruct->unk7D = 0; // What the hell?
+}
+
+bool8 sub_80E75D8(void)
+{
+ bool8 pressedUpDown = FALSE;
+ u8 r0;
+
+ if (gMain.newKeys & START_BUTTON)
+ {
+ gEasyChatStruct->unk86 = gEasyChatStruct->unk84;
+ gEasyChatStruct->unk85 = 2;
+ return TRUE;
+ }
+
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
+ {
+ gEasyChatStruct->unk86--;
+ if (gEasyChatStruct->unk86 < 0)
+ gEasyChatStruct->unk86 = gEasyChatStruct->unk84;
+ pressedUpDown = TRUE;
+ }
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
+ {
+ gEasyChatStruct->unk86++;
+ if (gEasyChatStruct->unk86 > gEasyChatStruct->unk84)
+ gEasyChatStruct->unk86 = 0;
+ pressedUpDown = TRUE;
+ }
+
+ if (pressedUpDown)
+ {
+ if (gEasyChatStruct->unk9 == 2)
+ {
+ if (gEasyChatStruct->unk86 == gEasyChatStruct->unk84)
+ gEasyChatStruct->unk85 = 2;
+ else
+ gEasyChatStruct->unk85 = 0;
+ return TRUE;
+ }
+ else
+ {
+ if (gEasyChatStruct->unk85 >= gEasyChatStruct->unk83)
+ gEasyChatStruct->unk85 = gEasyChatStruct->unk83 - 1;
+ if (gEasyChatStruct->unk86 != gEasyChatStruct->unk84)
+ {
+ r0 = gEasyChatStruct->unk86 * gEasyChatStruct->unk83 + gEasyChatStruct->unk85;
+ if (r0 >= gEasyChatStruct->unkA)
+ gEasyChatStruct->unk85 = r0 - gEasyChatStruct->unkA;
+ }
+ return TRUE;
+ }
+ }
+ else
+ {
+ if (gMain.newAndRepeatedKeys & DPAD_LEFT)
+ {
+ if (--gEasyChatStruct->unk85 < 0)
+ {
+ if (gEasyChatStruct->unk86 == gEasyChatStruct->unk84)
+ {
+ gEasyChatStruct->unk85 = 2;
+ }
+ else
+ {
+ gEasyChatStruct->unk85 = gEasyChatStruct->unk83 - 1;
+ r0 = gEasyChatStruct->unk86 * gEasyChatStruct->unk83 + gEasyChatStruct->unk85;
+ if (r0 >= gEasyChatStruct->unkA)
+ gEasyChatStruct->unk85 = r0 - gEasyChatStruct->unkA;
+ }
+ }
+ return TRUE;
+ }
+ if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
+ {
+ if (gEasyChatStruct->unk86 == gEasyChatStruct->unk84)
+ {
+ if (++gEasyChatStruct->unk85 > 2)
+ gEasyChatStruct->unk85 = 0;
+ }
+ else
+ {
+ if (++gEasyChatStruct->unk85 >= gEasyChatStruct->unk83)
+ gEasyChatStruct->unk85 = 0;
+ r0 = gEasyChatStruct->unk86 * gEasyChatStruct->unk83 + gEasyChatStruct->unk85;
+ if (r0 >= gEasyChatStruct->unkA)
+ gEasyChatStruct->unk85 = r0 - gEasyChatStruct->unkA;
+ }
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+bool8 sub_80E77C8(void)
+{
+ bool8 pressedLeftRight = FALSE;
+ bool8 pressedUpDown;
+
+ if (gEasyChatStruct->unk1B7 != 0)
+ {
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
+ {
+ gEasyChatStruct->unk1A8--;
+ if (gEasyChatStruct->unk1A8 < 1)
+ gEasyChatStruct->unk1A8 = 3;
+ return TRUE;
+ }
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
+ {
+ gEasyChatStruct->unk1A8++;
+ if (gEasyChatStruct->unk1A8 > 3)
+ gEasyChatStruct->unk1A8 = 1;
+ return TRUE;
+ }
+ }
+ else
+ {
+ if (gEasyChatStruct->unk26 == 1)
+ {
+ pressedUpDown = FALSE;
+
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
+ {
+ gEasyChatStruct->unk1A8--;
+ if (gEasyChatStruct->unk1A8 < 0)
+ gEasyChatStruct->unk1A8 = 3;
+ pressedUpDown = TRUE;
+ }
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
+ {
+ gEasyChatStruct->unk1A8++;
+ if (gEasyChatStruct->unk1A8 > 3)
+ gEasyChatStruct->unk1A8 = 0;
+ pressedUpDown = TRUE;
+ }
+
+ if (pressedUpDown)
+ {
+ sub_80E7A98();
+ return TRUE;
+ }
+ }
+ else
+ {
+ pressedUpDown = FALSE;
+ gEasyChatStruct->unk1C0 = 0;
+
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
+ {
+ if (gEasyChatStruct->unk1A8 == 0)
+ return FALSE;
+ gEasyChatStruct->unk1A8--;
+ if (gEasyChatStruct->unk1A8 < gEasyChatStruct->unk1B5)
+ gEasyChatStruct->unk1C0 = -1;
+ pressedUpDown = TRUE;
+ }
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
+ {
+ if (gEasyChatStruct->unk1A8 >= gEasyChatStruct->unk1B6 - 1)
+ return FALSE;
+ gEasyChatStruct->unk1A8++;
+ if (gEasyChatStruct->unk1A8 > gEasyChatStruct->unk1B5 + 3)
+ gEasyChatStruct->unk1C0 = 1;
+ pressedUpDown = TRUE;
+ }
+
+ if (pressedUpDown)
+ {
+ if (gEasyChatStruct->unk1C0 == 0)
+ {
+ sub_80E7A98();
+ return TRUE;
+ }
+ return FALSE;
+ }
+ }
+ }
+
+ if (gMain.newAndRepeatedKeys & DPAD_LEFT)
+ {
+ if (gEasyChatStruct->unk1A9 != 0)
+ gEasyChatStruct->unk1A9--;
+ else
+ gEasyChatStruct->unk1A9 = gEasyChatStruct->unk1AA[gEasyChatStruct->unk1A8];
+ pressedLeftRight = TRUE;
+ }
+ else if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
+ {
+ if (gEasyChatStruct->unk1B7 != 0
+ || gEasyChatStruct->unk1A9 == gEasyChatStruct->unk1AA[gEasyChatStruct->unk1A8])
+ gEasyChatStruct->unk1A9 = 0;
+ else
+ gEasyChatStruct->unk1A9++;
+ pressedLeftRight = TRUE;
+ }
+
+ if (pressedLeftRight)
+ {
+ s8 r9 = gEasyChatStruct->unk1B7;
+
+ gEasyChatStruct->unk1B7 = (gEasyChatStruct->unk1A9 == gEasyChatStruct->unk1AA[gEasyChatStruct->unk1A8]);
+ if (gEasyChatStruct->unk1B7 != 0)
+ {
+ gEasyChatStruct->unk1A8 -= gEasyChatStruct->unk1B5;
+ if (gEasyChatStruct->unk1A8 == 0)
+ {
+ gEasyChatStruct->unk1A8 = 1;
+ gEasyChatStruct->unk1A9 = gEasyChatStruct->unk1AA[gEasyChatStruct->unk1A8];
+ }
+ }
+ else if (r9 != 0)
+ {
+ gEasyChatStruct->unk1A8 += gEasyChatStruct->unk1B5;
+ if (gEasyChatStruct->unk1A9 != 0)
+ gEasyChatStruct->unk1A9 = gEasyChatStruct->unk1AA[gEasyChatStruct->unk1A8] - 1;
+ }
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+void sub_80E7A98(void)
+{
+ if (gEasyChatStruct->unk1A9 >= gEasyChatStruct->unk1AA[gEasyChatStruct->unk1A8])
+ gEasyChatStruct->unk1A9 = gEasyChatStruct->unk1AA[gEasyChatStruct->unk1A8] - 1;
+}
+
+void sub_80E7AD4(void)
+{
+ if (gEasyChatStruct->unk26 == 0)
+ gEasyChatStruct->unk1B8 = gEasyChatStruct->unk2A[gEasyChatStruct->unk1A8][gEasyChatStruct->unk1A9];
+ else
+ gEasyChatStruct->unk1B8 = gEasyChatStruct->unk40[gEasyChatStruct->unk1A8][gEasyChatStruct->unk1A9];
+}
+
+bool8 sub_80E7B40(void)
+{
+ bool8 pressedUpDown = FALSE;
+
+ gEasyChatStruct->unk1C0 = 0;
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
+ {
+ if (gEasyChatStruct->unk99A4 == 0)
+ return FALSE;
+ gEasyChatStruct->unk99A4--;
+ if (gEasyChatStruct->unk99A4 < gEasyChatStruct->unk9A29)
+ {
+ gEasyChatStruct->unk1C0 = -1;
+ return FALSE;
+ }
+ pressedUpDown = TRUE;
+ }
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
+ {
+ if (gEasyChatStruct->unk99A4 >= gEasyChatStruct->unk9A28 - 1)
+ return FALSE;
+ gEasyChatStruct->unk99A4++;
+ if (gEasyChatStruct->unk99A4 >= gEasyChatStruct->unk9A29 + 4)
+ {
+ gEasyChatStruct->unk1C0 = 1;
+ return FALSE;
+ }
+ pressedUpDown = TRUE;
+ }
+
+ if (pressedUpDown)
+ {
+ sub_80E7D30();
+ return TRUE;
+ }
+
+ if (gMain.newAndRepeatedKeys & DPAD_LEFT)
+ {
+ gEasyChatStruct->unk99A5--;
+ if (gEasyChatStruct->unk99A5 < 0)
+ gEasyChatStruct->unk99A5 = gEasyChatStruct->unk99A6[gEasyChatStruct->unk99A4] - 1;
+ return TRUE;
+ }
+ else if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
+ {
+ gEasyChatStruct->unk99A5++;
+ if (gEasyChatStruct->unk99A5 >= gEasyChatStruct->unk99A6[gEasyChatStruct->unk99A4])
+ gEasyChatStruct->unk99A5 = 0;
+ return TRUE;
+ }
+
+ if (gMain.newKeys & START_BUTTON)
+ {
+ if (gEasyChatStruct->unk9A29 != 0)
+ {
+ gEasyChatStruct->unk1C0 = -gEasyChatStruct->unk9A29;
+ if (gEasyChatStruct->unk1C0 < -4)
+ gEasyChatStruct->unk1C0 = -4;
+ }
+ gEasyChatStruct->unk99A4 += gEasyChatStruct->unk1C0;
+ gEasyChatStruct->unk1BE = 4;
+ }
+ else if (gMain.newKeys & SELECT_BUTTON)
+ {
+ if (gEasyChatStruct->unk9A29 < gEasyChatStruct->unk9A28 - 4)
+ {
+ gEasyChatStruct->unk1C0 = gEasyChatStruct->unk9A28 - 4 - gEasyChatStruct->unk9A29;
+ if (gEasyChatStruct->unk1C0 > 4)
+ gEasyChatStruct->unk1C0 = 4;
+ }
+ gEasyChatStruct->unk99A4 += gEasyChatStruct->unk1C0;
+ gEasyChatStruct->unk1BE = 4;
+ }
+
+ return FALSE;
+}
+
+void sub_80E7D30(void)
+{
+ if (gEasyChatStruct->unk99A5 >= gEasyChatStruct->unk99A6[gEasyChatStruct->unk99A4])
+ gEasyChatStruct->unk99A5 = gEasyChatStruct->unk99A6[gEasyChatStruct->unk99A4] - 1;
+}
+
+void sub_80E7D6C(void)
+{
+ u16 i;
+
+ for (i = 0; i < gEasyChatStruct->unkA; i++)
+ sub_80E7F00(i, 0xFFFF);
+}
+
+void sub_80E7D9C(void)
+{
+ u16 i;
+
+ for (i = 0; i < gEasyChatStruct->unkA; i++)
+ gEasyChatStruct->unk4[i] = gEasyChatStruct->unkC[i];
+}
+
+bool8 sub_80E7DD0(void)
+{
+ u16 r4 = gEasyChatStruct->unk9A2A[gEasyChatStruct->unk99A4][gEasyChatStruct->unk99A5];
+
+ if (gEasyChatStruct->unk7D != 0
+ && gEasyChatStruct->unk7E[gEasyChatStruct->unk86] > 1
+ && sub_80EB2D4(r4) == 7)
+ return FALSE;
+
+ sub_80E7F00(gEasyChatStruct->unk27, r4);
+ sub_80E95A4();
+ return TRUE;
+}
+
+void sub_80E7E50(void)
+{
+ u16 r5 = 0;
+ u16 i;
+ u16 j;
+
+ for (i = 0; i < gEasyChatStruct->unk84; i++)
+ {
+ gEasyChatStruct->unk7E[i] = 0;
+ for (j = 0; j < gEasyChatStruct->unk83; j++)
+ {
+ gEasyChatStruct->unkC[r5] = gEasyChatStruct->unk4[r5];
+ gEasyChatStruct->unk8C[i][j] = 0;
+ r5++;
+ }
+ }
+}
+
+void sub_80E7F00(u16 a, u16 b)
+{
+ u16 r5 = a / gEasyChatStruct->unk83;
+ u16 r8 = a % gEasyChatStruct->unk83;
+ u16 r4 = sub_80EB2D4(gEasyChatStruct->unkC[a]);
+ u16 r3 = sub_80EB2D4(b);
+
+ if (r4 == 7)
+ {
+ if (r3 != 7)
+ gEasyChatStruct->unk7E[r5]--;
+ }
+ else
+ {
+ if (r3 == 7)
+ gEasyChatStruct->unk7E[r5]++;
+ }
+ r3 = 0;
+ gEasyChatStruct->unk8C[r5][r8] = r3;
+ gEasyChatStruct->unkC[a] = b;
+}
+
+u8 sub_80E7FA8(void)
+{
+ u16 r8 = 0;
+ u16 i;
+ u8 *r1;
+ u8 *r2;
+
+ for (i = 0; i < gEasyChatStruct->unkA; i++)
+ {
+ sub_80EB218(gEasyChatStruct->unk9E14, gEasyChatStruct->unk4[i], 0);
+ sub_80EB218(gEasyChatStruct->unk9E41, gEasyChatStruct->unkC[i], 0);
+ r1 = gEasyChatStruct->unk9E14;
+ r2 = gEasyChatStruct->unk9E41;
+ while (*r1 == *r2 && *r1 != 0xFF)
+ {
+ r1++;
+ r2++;
+ }
+ if (*r1 != *r2)
+ r8++;
+ }
+ return r8;
+}
+
+bool8 sub_80E8054(void)
+{
+ u16 i;
+
+ for (i = 0; i < gEasyChatStruct->unkA; i++)
+ {
+ if (gEasyChatStruct->unkC[i] != 0xFFFF)
+ return FALSE;
+ }
+ return TRUE;
+}
+
+// CheckMysteryEventPhrase
+bool8 sub_80E8094(void)
+{
+ u16 i;
+ u8 *r3;
+ u8 *r4;
+
+ for (i = 0; i < 4; i++)
+ {
+ sub_80EB218(gEasyChatStruct->unk9E14, gEasyChatStruct->unkC[i], 0);
+ sub_80EB218(gEasyChatStruct->unk9E41, gMysteryEventPhrase[i], 0);
+ r3 = gEasyChatStruct->unk9E14;
+ r4 = gEasyChatStruct->unk9E41;
+ while (*r3 != 0xFF && *r4 != 0xFF)
+ {
+ if (*r3++ != *r4++)
+ return FALSE;
+ }
+ if (*r3 != 0xFF || *r4 != 0xFF)
+ return FALSE;
+ }
+ return TRUE;
+}
+
+u8 sub_80E810C(void)
+{
+ u16 i;
+
+ for (i = 0; i < 5; i++)
+ {
+ u8 *ptr;
+ u8 *r3;
+
+ ptr = sub_80EB218(gEasyChatStruct->unk9E6E, gEasyChatStruct->unkC[0], 0);
+ *ptr++ = CHAR_SPACE;
+ sub_80EB218(ptr, gEasyChatStruct->unkC[1], 0);
+
+ ptr = sub_80EB218(gEasyChatStruct->unk9EEE, gBerryMasterWifePhrases[i][0], 0);
+ *ptr++ = CHAR_SPACE;
+ sub_80EB218(ptr, gBerryMasterWifePhrases[i][1], 0);
+
+ ptr = gEasyChatStruct->unk9E6E;
+ r3 = gEasyChatStruct->unk9EEE;
+ while (*ptr != EOS && *r3 != EOS)
+ {
+ if (*ptr++ != *r3++)
+ break;
+ }
+ if (*ptr == EOS && *r3 == EOS)
+ return i + 1;
+ }
+ return 0;
+}
+
+void sub_80E81C0(void)
+{
+ u8 *ptr;
+
+ ptr = sub_80EB218(gStringVar2, gEasyChatStruct->unk9C7C, 0);
+ *ptr++ = CHAR_SPACE;
+ sub_80EB218(ptr, gEasyChatStruct->unk9C7E, 0);
+}
+
+void sub_80E81FC(void)
+{
+ PlaySE(SE_SELECT);
+ sub_80E95A4();
+ Menu_EraseWindowRect(0, 0, 29, 13);
+}
diff --git a/src/easy_chat_2.c b/src/easy_chat_2.c
new file mode 100644
index 000000000..c56fe7576
--- /dev/null
+++ b/src/easy_chat_2.c
@@ -0,0 +1,3036 @@
+#include "global.h"
+#include "constants/easy_chat.h"
+#include "constants/map_objects.h"
+#include "data2.h"
+#include "decompress.h"
+#include "easy_chat.h"
+#include "event_data.h"
+#include "field_map_obj.h"
+#include "field_message_box.h"
+#include "graphics.h"
+#include "menu.h"
+#include "palette.h"
+#include "pokedex.h"
+#include "random.h"
+#include "sprite.h"
+#include "string_util.h"
+#include "strings.h"
+#include "strings2.h"
+#include "trig.h"
+#include "scanline_effect.h"
+
+extern void sub_8095C8C();
+extern void sub_809D104(void *, u16, u16, const void *, u16, u16, u16, u16);
+
+void sub_80E8268(void);
+void sub_80E82BC(struct Sprite *);
+void sub_80E8534(void);
+void sub_80E85F8(struct Sprite *);
+void sub_80E872C(struct Sprite *);
+void sub_80E8760(struct Sprite *);
+void sub_80E8818(void);
+void sub_80E8860(struct Sprite *);
+void sub_80E8A7C(void);
+void sub_80E8B78(struct Sprite *);
+void sub_80E8FA4(void);
+void sub_80E9198(u8);
+void sub_80E91D4(u8);
+void sub_80E948C(void);
+void sub_80E95A4(void);
+void sub_80E9620(u16, u16);
+void sub_80E97C0(u16, u16);
+void sub_80E9A4C(void);
+void sub_80E9A60(const u8 *, u16, u16);
+void sub_80E9A7C(u8 *, u16);
+void sub_80E9AD4(void);
+void sub_80E9C74(u16);
+u8 sub_80EA1E0(void);
+void sub_80EA24C(void);
+void sub_80EA348(void);
+void sub_80EA4A4(void);
+void sub_80EA5A0(void);
+void sub_80EA704(void);
+void sub_80EA764(void);
+void sub_80EA7F4(void);
+void sub_80EA8BC(void);
+void sub_80EA948(void);
+void sub_80EAA44(void);
+void sub_80EAAD4(void);
+void sub_80EABD4(u16 *, u16, u16, u16, u16, u16, u16, u16, u16);
+void sub_80EAC0C(u16 *);
+void sub_80EAC30(struct UnknownEasyChatStruct1 *, u16, u16, u16, u16, void *);
+void sub_80EAC48(struct UnknownEasyChatStruct1 *);
+void sub_80EACBC(void *, u16 *, struct UnknownEasyChatStruct1 *);
+u8 *CopyEasyChatGroupName(u8 *, u8, int);
+u8 *sub_80EB218(u8 *, u16, u16);
+u16 sub_80EB2D4(u16);
+bool8 sub_80EB37C(u16);
+bool8 sub_80EB868(u8);
+static u16 sub_80EB960(void);
+u8 sub_80EB9C8(void);
+static u16 sub_80EB9D8(void);
+
+EWRAM_DATA u8 gUnknown_020388AC = 0;
+
+static u8 gUnknown_03000740;
+
+const u16 InterviewPalette_0[] = INCBIN_U16("graphics/misc/interview_pal0.gbapal");
+const u16 InterviewPalette_1[] = INCBIN_U16("graphics/misc/interview_pal1.gbapal");
+const u8 InterviewArrowTiles[] = INCBIN_U8("graphics/misc/interview_arrow.4bpp");
+const u8 InterviewButtonTiles[] = INCBIN_U8("graphics/misc/interview_buttons.4bpp");
+const u16 gMenuInterviewFrame_Pal[] = INCBIN_U16("graphics/misc/interview_frame.gbapal");
+const u8 gMenuInterviewFrame_Gfx[] = INCBIN_U8("graphics/misc/interview_frame.4bpp.lz");
+const u8 InterviewTriangleCursorTiles[] = INCBIN_U8("graphics/misc/interview_triangle_cursor.4bpp");
+
+void sub_80E8218(void)
+{
+ struct SpriteSheet interviewSpriteSheets[] =
+ {
+ {InterviewTriangleCursorTiles, 0x20, 0},
+ {gInterviewOutlineCursorTiles, 0x700, 1},
+ {InterviewArrowTiles, 0x100, 2},
+ {InterviewButtonTiles, 0x100, 3},
+ {NULL, 0, 0},
+ };
+ struct SpritePalette interviewSpritePalettes[] =
+ {
+ {InterviewPalette_0, 0},
+ {InterviewPalette_1, 1},
+ {NULL, 0},
+ };
+
+ LoadSpriteSheets(interviewSpriteSheets);
+ LoadSpritePalettes(interviewSpritePalettes);
+ sub_80E8268();
+ sub_80E8818();
+ sub_80E8A7C();
+}
+
+const struct OamData gOamData_83DBBF4 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct SpriteTemplate gSpriteTemplate_83DBBFC =
+{
+ .tileTag = 0,
+ .paletteTag = 0,
+ .oam = &gOamData_83DBBF4,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80E82BC,
+};
+
+void sub_80E8268(void)
+{
+ u8 spriteId;
+
+ spriteId = CreateSprite(&gSpriteTemplate_83DBBFC, 0, 0, 0);
+ gSprites[spriteId].pos1.y = gEasyChatStruct->unk8A * 8 + 8;
+ gSprites[spriteId].pos1.x = gEasyChatStruct->unk88 * 8 + 4;
+ gSprites[spriteId].data[0] = 0;
+ gSprites[spriteId].data[1] = 0;
+ gEasyChatStruct->unk98 = &gSprites[spriteId];
+}
+
+void sub_80E82BC(struct Sprite *sprite)
+{
+ if (sprite->data[1] == 0)
+ {
+ if (gEasyChatStruct->unk87)
+ {
+ u16 r5 = gEasyChatStruct->unk86;
+ u16 r4 = gEasyChatStruct->unk85;
+ u16 r7 = 0;
+ u16 i;
+
+ for (i = 0; i < r4; i++)
+ r7 += gEasyChatStruct->unk8C[r5][i];
+
+ if (r5 == gEasyChatStruct->unk84)
+ {
+ sprite->pos1.y = 96;
+ sprite->pos1.x = (r4 * 7 + 3) * 8 + 4;
+ }
+ else
+ {
+ sprite->pos1.y = (gEasyChatStruct->unk8A + r5 * 2) * 8 + 8;
+ sprite->pos1.x = (gEasyChatStruct->unk88 + r7 + r4 * 11) * 8 + 4;
+ }
+
+ sprite->pos2.x = -6;
+ sprite->data[0] = 0;
+ }
+ else
+ {
+ if (++sprite->data[0] > 2)
+ {
+ sprite->data[0] = 0;
+ if (++sprite->pos2.x > 0)
+ sprite->pos2.x = -6;
+ }
+ }
+ }
+}
+
+void sub_80E8398(u8 a)
+{
+ switch (a)
+ {
+ case 0:
+ gEasyChatStruct->unk98->data[1] = a;
+ gEasyChatStruct->unk98->pos2.x = a;
+ gEasyChatStruct->unk98->invisible = FALSE;
+ break;
+ case 1:
+ gEasyChatStruct->unk98->data[1] = a;
+ gEasyChatStruct->unk98->pos2.x = 0;
+ gEasyChatStruct->unk98->invisible = FALSE;
+ break;
+ case 2:
+ gEasyChatStruct->unk98->data[1] = 1;
+ gEasyChatStruct->unk98->pos2.x = 0;
+ gEasyChatStruct->unk98->invisible = TRUE;
+ break;
+ }
+}
+
+const struct OamData gOamData_83DBC14 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const union AnimCmd gSpriteAnim_83DBC1C[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_83DBC24[] =
+{
+#if ENGLISH
+ ANIMCMD_FRAME(8, 5),
+#else
+ ANIMCMD_FRAME(0, 5),
+#endif
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_83DBC2C[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_83DBC34[] =
+{
+ ANIMCMD_FRAME(24, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_83DBC3C[] =
+{
+ ANIMCMD_FRAME(32, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_83DBC44[] =
+{
+ ANIMCMD_FRAME(40, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_83DBC4C[] =
+{
+ ANIMCMD_FRAME(40, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_83DBC54[] =
+{
+ ANIMCMD_FRAME(40, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_83DBC5C[] =
+{
+ ANIMCMD_FRAME(48, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_83DBC64[] =
+{
+#if ENGLISH
+ ANIMCMD_FRAME(40, 5),
+#else
+ ANIMCMD_FRAME(16, 5),
+#endif
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_83DBC6C[] =
+{
+ ANIMCMD_FRAME(48, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_83DBC74[] =
+{
+ ANIMCMD_FRAME(40, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gSpriteAnimTable_83DBC7C[] =
+{
+ gSpriteAnim_83DBC1C,
+ gSpriteAnim_83DBC24,
+ gSpriteAnim_83DBC2C,
+ gSpriteAnim_83DBC34,
+};
+
+const union AnimCmd *const gSpriteAnimTable_83DBC8C[] =
+{
+ gSpriteAnim_83DBC3C,
+ gSpriteAnim_83DBC44,
+ gSpriteAnim_83DBC4C,
+ gSpriteAnim_83DBC54,
+};
+
+const union AnimCmd *const gSpriteAnimTable_83DBC9C[] =
+{
+ gSpriteAnim_83DBC5C,
+ gSpriteAnim_83DBC64,
+ gSpriteAnim_83DBC6C,
+ gSpriteAnim_83DBC74,
+};
+
+void sub_80E8420(void)
+{
+ struct SpriteTemplate spriteTemplate_83DBCAC =
+ {
+ .tileTag = 1,
+ .paletteTag = 1,
+ .oam = &gOamData_83DBC14,
+ .anims = gSpriteAnimTable_83DBC7C,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80E85F8,
+ };
+ u8 spriteId;
+
+ spriteId = CreateSprite(&spriteTemplate_83DBCAC, 0, 0, 3);
+ gEasyChatStruct->unk9C = &gSprites[spriteId];
+
+ spriteTemplate_83DBCAC.anims = gSpriteAnimTable_83DBC8C;
+ spriteTemplate_83DBCAC.callback = sub_80E872C;
+ spriteId = CreateSprite(&spriteTemplate_83DBCAC, 0, 0, 4);
+ gEasyChatStruct->unkA0 = &gSprites[spriteId];
+
+ spriteTemplate_83DBCAC.anims = gSpriteAnimTable_83DBC9C;
+ spriteTemplate_83DBCAC.callback = sub_80E8760;
+ spriteId = CreateSprite(&spriteTemplate_83DBCAC, 0, 0, 5);
+ gEasyChatStruct->unkA4 = &gSprites[spriteId];
+
+ gEasyChatStruct->unk9C->data[0] = 0;
+ gEasyChatStruct->unkA0->data[0] = 0;
+ gEasyChatStruct->unkA4->data[0] = 0;
+
+ gEasyChatStruct->unk9C->data[3] = 0x0101 + IndexOfSpritePaletteTag(1) * 16;
+ sub_80E8534();
+ gEasyChatStruct->unk96 = 1;
+ REG_BLDCNT = 0x3F40;
+}
+
+void sub_80E8504(void)
+{
+ DestroySprite(gEasyChatStruct->unk9C);
+ DestroySprite(gEasyChatStruct->unkA0);
+ DestroySprite(gEasyChatStruct->unkA4);
+}
+
+void sub_80E8534(void)
+{
+ if (gEasyChatStruct->unk1B7 != 0)
+ gUnknown_020388AC = 1;
+ else if (gEasyChatStruct->unk26 == 0)
+ gUnknown_020388AC = 0;
+ else if (gEasyChatStruct->unk1A8 == 0 && gEasyChatStruct->unk1A9 == 6)
+ gUnknown_020388AC = 2;
+ else
+ gUnknown_020388AC = 3;
+
+ gEasyChatStruct->unk9C->data[2] = gUnknown_020388AC;
+ gEasyChatStruct->unkA0->data[2] = gUnknown_020388AC;
+ gEasyChatStruct->unkA4->data[2] = gUnknown_020388AC;
+
+ StartSpriteAnim(gEasyChatStruct->unk9C, gUnknown_020388AC);
+ StartSpriteAnim(gEasyChatStruct->unkA0, gUnknown_020388AC);
+ StartSpriteAnim(gEasyChatStruct->unkA4, gUnknown_020388AC);
+
+ gEasyChatStruct->unk9C->data[5] = 8;
+ gEasyChatStruct->unk9C->data[6] = 8;
+ gEasyChatStruct->unk9C->data[1] = 0;
+}
+
+const s8 gUnknown_083DBCC4[][7] =
+{
+ {1, 3, 5, 8, 10, 12, 15},
+ {1, 3, 5, 8, 10, 12, 0},
+ {1, 3, 5, 8, 10, 12, 14},
+ {1, 3, 5, 8, 10, 12, 14},
+};
+
+void sub_80E85F8(struct Sprite *sprite)
+{
+ sprite->data[0]++;
+ if (sprite->data[0] & 1)
+ sprite->data[5] = 8 + (gSineTable[sprite->data[1]] >> 5);
+ else
+ sprite->data[6] = 8 - (gSineTable[sprite->data[1]] >> 5);
+
+ sprite->data[1] = (sprite->data[1] + 5) & 0xFF;
+
+ REG_BLDALPHA = (sprite->data[6] << 8) | sprite->data[5];
+
+ if (gEasyChatStruct->unk96 != 0)
+ {
+ sub_80E8534();
+
+ gEasyChatStruct->unk9C->data[5] = 8;
+ gEasyChatStruct->unk9C->data[6] = 8;
+ gEasyChatStruct->unk9C->data[1] = 0;
+
+ switch (sprite->data[2])
+ {
+ case 0:
+ sprite->pos1.x = gEasyChatStruct->unk1A9 * 88 + 32;
+ sprite->pos1.y = (gEasyChatStruct->unk1A8 - gEasyChatStruct->unk1B5) * 16 + 96;
+ break;
+ case 1:
+#if ENGLISH
+ sprite->pos1.x = 216;
+#else
+ sprite->pos1.x = 214;
+#endif
+ sprite->pos1.y = gEasyChatStruct->unk1A8 * 16 + 96;
+ break;
+ case 2:
+ sprite->pos1.x = 151;
+ sprite->pos1.y = 96;
+ break;
+ case 3:
+ sprite->pos1.x = gUnknown_083DBCC4[gEasyChatStruct->unk1A8][gEasyChatStruct->unk1A9] * 8 + 31;
+ sprite->pos1.y = (gEasyChatStruct->unk1A8 - gEasyChatStruct->unk1B5) * 16 + 96;
+ break;
+ }
+ }
+}
+
+
+void sub_80E872C(struct Sprite *sprite)
+{
+ if (gEasyChatStruct->unk96 != 0 && sprite->data[2] == 0)
+ {
+ sprite->pos1.x = gEasyChatStruct->unk9C->pos1.x + 32;
+ sprite->pos1.y = gEasyChatStruct->unk9C->pos1.y;
+ }
+}
+
+void sub_80E8760(struct Sprite *sprite)
+{
+ if (gEasyChatStruct->unk96 != 0)
+ {
+ switch (sprite->data[2])
+ {
+ case 0:
+ sprite->pos1.x = gEasyChatStruct->unk9C->pos1.x + 64;
+ sprite->pos1.y = gEasyChatStruct->unk9C->pos1.y;
+ break;
+#if GERMAN
+ case 1:
+ sprite->pos1.x = gEasyChatStruct->unk9C->pos1.x + 28;
+ sprite->pos1.y = gEasyChatStruct->unk9C->pos1.y;
+ break;
+#endif
+ case 2:
+ sprite->pos1.x = gEasyChatStruct->unk9C->pos1.x + 21;
+ sprite->pos1.y = gEasyChatStruct->unk9C->pos1.y;
+ break;
+ }
+ }
+}
+
+void sub_80E87A4(u8 a)
+{
+ gEasyChatStruct->unkA8->data[1] = (a == 0);
+ gEasyChatStruct->unkA8->pos2.x = 0;
+}
+
+void sub_80E87CC(u8 a)
+{
+ gEasyChatStruct->unkA8->invisible = (a == 0);
+ sub_80E87A4(a);
+ if (a != 0)
+ gEasyChatStruct->unk1B9 = 1;
+}
+
+void sub_80E8818(void)
+{
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83DBBFC, 0, 0, 0);
+
+ gSprites[spriteId].data[0] = 0;
+ gSprites[spriteId].data[1] = 0;
+ gEasyChatStruct->unkA8 = &gSprites[spriteId];
+ gEasyChatStruct->unkA8->callback = sub_80E8860;
+ sub_80E87CC(0);
+}
+
+void sub_80E8860(struct Sprite *sprite)
+{
+ if (sprite->data[1] == 0)
+ {
+ if (gEasyChatStruct->unk1B9 != 0)
+ {
+ sprite->pos1.x = gEasyChatStruct->unk99A5 * 88 + 44;
+ sprite->pos1.y = (gEasyChatStruct->unk99A4 - gEasyChatStruct->unk9A29) * 16 + 96;
+ sprite->pos2.x = -6;
+ sprite->data[0] = 0;
+ }
+ else
+ {
+ sprite->data[0]++;
+ if (sprite->data[0] > 2)
+ {
+ sprite->data[0] = 0;
+ sprite->pos2.x++;
+ if (sprite->pos2.x > 0)
+ sprite->pos2.x = -6;
+ }
+ }
+ }
+}
+
+void sub_80E88F0(void)
+{
+ u16 i;
+
+ for (i = 0; i < 2; i++)
+ {
+ gEasyChatStruct->unkAC[i]->invisible = TRUE;
+ gEasyChatStruct->unkAC[i]->data[1] = 0;
+ gEasyChatStruct->unkB4[i]->invisible = TRUE;
+ gEasyChatStruct->unkB4[i]->data[1] = 0;
+ }
+ gEasyChatStruct->unk9C70 = 0;
+}
+
+void sub_80E8958(u8 animNum)
+{
+ s16 r9;
+ u16 i;
+
+ if (animNum == 0)
+ {
+ r9 = 100;
+ gEasyChatStruct->unk9C6C = &gEasyChatStruct->unk1B5;
+ if (gEasyChatStruct->unk26 == 0)
+ gEasyChatStruct->unk9C71 = gEasyChatStruct->unk1B6 - 4;
+ else
+ gEasyChatStruct->unk9C71 = 0;
+ }
+ else
+ {
+ r9 = 120;
+ gEasyChatStruct->unk9C6C = &gEasyChatStruct->unk9A29;
+ gEasyChatStruct->unk9C71 = gEasyChatStruct->unk9A28 - 4;
+ for (i = 0; i < 2; i++)
+ {
+ gEasyChatStruct->unkB4[i]->invisible = FALSE;
+ gEasyChatStruct->unkB4[i]->data[1] = 1;
+ }
+ }
+
+ if (gEasyChatStruct->unk9C71 < 0)
+ gEasyChatStruct->unk9C71 = 0;
+
+ for (i = 0; i < 2; i++)
+ {
+ gEasyChatStruct->unkAC[i]->pos1.x = r9;
+ gEasyChatStruct->unkAC[i]->invisible = FALSE;
+ gEasyChatStruct->unkAC[i]->data[1] = 1;
+ StartSpriteAnim(gEasyChatStruct->unkAC[i], animNum);
+ }
+
+ gEasyChatStruct->unk9C70 = 1;
+}
+
+const struct OamData gOamData_83DBCE0 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const union AnimCmd gSpriteAnim_83DBCE8[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_83DBCF0[] =
+{
+ ANIMCMD_FRAME(4, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gSpriteAnimTable_83DBCF8[] =
+{
+ gSpriteAnim_83DBCE8,
+ gSpriteAnim_83DBCF0,
+};
+
+const union AnimCmd gSpriteAnim_83DBD00[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_83DBD08[] =
+{
+ ANIMCMD_FRAME(4, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gSpriteAnimTable_83DBD10[] =
+{
+ gSpriteAnim_83DBD00,
+ gSpriteAnim_83DBD08,
+};
+
+void sub_80E8A7C(void)
+{
+ struct SpriteTemplate spriteTemplate_83DBD18 =
+ {
+ .tileTag = 2,
+ .paletteTag = 0,
+ .oam = &gOamData_83DBCE0,
+ .anims = gSpriteAnimTable_83DBCF8,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80E8B78,
+ };
+ u16 i;
+ u8 spriteId;
+
+ for (i = 0; i < 2; i++)
+ {
+ spriteId = CreateSprite(&spriteTemplate_83DBD18, 0, 84 + i * 72 , 0);
+ gEasyChatStruct->unkAC[i] = &gSprites[spriteId];
+ gEasyChatStruct->unkAC[i]->data[0] = i;
+ gEasyChatStruct->unkAC[i]->vFlip = i;
+ }
+
+ spriteTemplate_83DBD18.tileTag = 3;
+ spriteTemplate_83DBD18.anims = gSpriteAnimTable_83DBD10;
+
+ for (i = 0; i < 2; i++)
+ {
+ spriteId = CreateSprite(&spriteTemplate_83DBD18, 142 + i * 40, 88, 0);
+ gEasyChatStruct->unkB4[i] = &gSprites[spriteId];
+ gEasyChatStruct->unkB4[i]->data[0] = i;
+ gEasyChatStruct->unkB4[i]->oam.shape = 1;
+ gEasyChatStruct->unkB4[i]->oam.size = 1;
+ StartSpriteAnim(gEasyChatStruct->unkB4[i], i);
+ }
+
+ sub_80E8958(0);
+ sub_80E88F0();
+}
+
+void sub_80E8B78(struct Sprite *sprite)
+{
+ bool8 invisible;
+
+ if (gEasyChatStruct->unk9C70 != 0 && sprite->data[1] != 0)
+ {
+ if (sprite->data[0] == 0)
+ {
+ invisible = FALSE;
+ if (*gEasyChatStruct->unk9C6C == 0)
+ invisible = TRUE;
+ sprite->invisible = invisible;
+ }
+ else
+ {
+ invisible = FALSE;
+ if (*gEasyChatStruct->unk9C6C == gEasyChatStruct->unk9C71)
+ invisible = TRUE;
+ sprite->invisible = invisible;
+ }
+ }
+}
+
+// defined below
+extern const struct SpriteTemplate gSpriteTemplate_83DBD48;
+
+void sub_80E8BF4(u8 reporter, u8 b)
+{
+ struct CompressedSpriteSheet gUnknown_083DBD30 = {gMenuInterviewFrame_Gfx, 2048, 0x0006};
+ struct SpritePalette gUnknown_083DBD38 = {gMenuInterviewFrame_Pal, 0x0004};
+ s16 x;
+ s16 y;
+ u16 gabbyTyGfxId;
+ u8 spriteId;
+
+ switch (b)
+ {
+ case 2:
+ default:
+ x = 64;
+ y = 40;
+ break;
+ case 5:
+ x = 36;
+ y = 48;
+ break;
+ }
+
+ switch (reporter)
+ {
+ case 0: // Gabby
+ default:
+ gabbyTyGfxId = MAP_OBJ_GFX_REPORTER_M;
+ break;
+ case 1: // Ty
+ gabbyTyGfxId = MAP_OBJ_GFX_REPORTER_F;
+ break;
+ }
+
+ LoadCompressedObjectPic(&gUnknown_083DBD30);
+ LoadSpritePalette(&gUnknown_083DBD38);
+ CreateSprite(&gSpriteTemplate_83DBD48, x, y, 1);
+
+ spriteId = AddPseudoFieldObject(
+ (gSaveBlock2.playerGender == MALE) ? MAP_OBJ_GFX_RIVAL_BRENDAN_NORMAL : MAP_OBJ_GFX_RIVAL_MAY_NORMAL,
+ SpriteCallbackDummy, x - 12, y, 0);
+ if (spriteId != MAX_SPRITES)
+ {
+ gSprites[spriteId].oam.priority = 0;
+ StartSpriteAnim(&gSprites[spriteId], 3);
+ }
+
+ spriteId = AddPseudoFieldObject(gabbyTyGfxId, SpriteCallbackDummy, x + 12, y, 0);
+ if (spriteId != MAX_SPRITES)
+ {
+ gSprites[spriteId].oam.priority = 0;
+ StartSpriteAnim(&gSprites[spriteId], 2);
+ }
+}
+
+const struct OamData gOamData_83DBD40 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct SpriteTemplate gSpriteTemplate_83DBD48 =
+{
+ .tileTag = 6,
+ .paletteTag = 4,
+ .oam = &gOamData_83DBD40,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy,
+};
+
+const struct CompressedSpriteSheet gUnknown_083DBD60 = {gMenuWordGroupIndicator_Gfx, 4096, 0x0007};
+
+const struct SpritePalette gUnknown_083DBD68 = {gMenuWordGroupIndicator_Pal, 0x0005};
+
+const struct OamData gOamData_83DBD70 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const union AnimCmd gSpriteAnim_83DBD78[] =
+{
+ ANIMCMD_FRAME(96, 3),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_83DBD80[] =
+{
+ ANIMCMD_FRAME(64, 4),
+ ANIMCMD_FRAME(96, 4),
+ ANIMCMD_FRAME(64, 4),
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_83DBD94[] =
+{
+ ANIMCMD_FRAME(64, 4),
+ ANIMCMD_FRAME(96, 4),
+ ANIMCMD_FRAME(64, 4),
+ ANIMCMD_FRAME(32, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_83DBDA8[] =
+{
+ ANIMCMD_FRAME(64, 2),
+ ANIMCMD_FRAME(32, 2),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_83DBDB4[] =
+{
+ ANIMCMD_FRAME(64, 2),
+ ANIMCMD_FRAME(0, 2),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_83DBDC0[] =
+{
+ ANIMCMD_FRAME(64, 2),
+ ANIMCMD_FRAME(96, 2),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gSpriteAnimTable_83DBDCC[] =
+{
+ gSpriteAnim_83DBD78,
+ gSpriteAnim_83DBD80,
+ gSpriteAnim_83DBD94,
+ gSpriteAnim_83DBDA8,
+ gSpriteAnim_83DBDB4,
+ gSpriteAnim_83DBDC0,
+};
+
+const struct SpriteTemplate gSpriteTemplate_83DBDE4 =
+{
+ .tileTag = 7,
+ .paletteTag = 5,
+ .oam = &gOamData_83DBD70,
+ .anims = gSpriteAnimTable_83DBDCC,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy,
+};
+
+void sub_80E8CEC(void)
+{
+ u8 spriteId;
+
+ LoadCompressedObjectPic(&gUnknown_083DBD60);
+ LoadSpritePalette(&gUnknown_083DBD68);
+
+ spriteId = CreateSprite(&gSpriteTemplate_83DBDE4, 224, 88, 0);
+ if (spriteId != MAX_SPRITES)
+ gEasyChatStruct->unk9C74 = &gSprites[spriteId];
+ else
+ gEasyChatStruct->unk9C74 = NULL;
+}
+
+void sub_80E8D54(void)
+{
+ if (gEasyChatStruct->unk9C74 != NULL)
+ {
+ if (gEasyChatStruct->unk26 == 0)
+ StartSpriteAnim(gEasyChatStruct->unk9C74, 1);
+ else
+ StartSpriteAnim(gEasyChatStruct->unk9C74, 2);
+ }
+}
+
+void sub_80E8D8C(u8 a)
+{
+ if (gEasyChatStruct->unk9C74 != NULL)
+ {
+ if (a != 0)
+ {
+ if (gEasyChatStruct->unk26 == 0)
+ StartSpriteAnim(gEasyChatStruct->unk9C74, 3);
+ else
+ StartSpriteAnim(gEasyChatStruct->unk9C74, 4);
+ }
+ else
+ {
+ StartSpriteAnim(gEasyChatStruct->unk9C74, 5);
+ }
+ }
+}
+
+const u16 gUnknown_083DBDFC[] = INCBIN_U16("graphics/unknown/unknown_3DBDFC.gbapal");
+
+const u16 gUnknown_083DBE1C[] =
+{
+ 0x300, 0x300, 0x300, 0x300, 0x300, 0x300, 0x300, 0x300, 0x300,
+ 0x301, 0x301, 0x301, 0x301, 0x301, 0x300, 0x300, 0x300, 0x300,
+};
+
+const u16 gUnknown_083DBE40[] = INCBIN_U16("graphics/unknown/unknown_3DBE40.gbapal");
+
+// unused tilemap?
+const u16 gUnused_083DBE60[] =
+{
+ 0x5036, 0x5037, 0x5038, 0x5039, 0x503A, 0x503B,
+ 0x5046, 0x5047, 0x5048, 0x5049, 0x504A, 0x504B,
+ 0x5056, 0x5057, 0x5058, 0x5059, 0x505A, 0x505B,
+ 0x5030, 0x5031, 0x5032, 0x5033, 0x5034, 0x5035,
+ 0x5040, 0x5041, 0x5042, 0x5043, 0x5044, 0x5045,
+ 0x5050, 0x5051, 0x5052, 0x5053, 0x5054, 0x5055,
+};
+
+const u8 gUnknown_083DBEA8[] = _("{CLEAR_TO 88}");
+
+void sub_80E8DD8(void)
+{
+ REG_BG0HOFS = 0;
+ REG_BG0VOFS = 0;
+ REG_BG1HOFS = 0;
+ REG_BG1VOFS = 0;
+ REG_BG2VOFS = 0;
+ REG_BG2HOFS = 0;
+ REG_BG3HOFS = 0;
+ REG_BG3VOFS = 0;
+
+ REG_BG0CNT = 0x8B00;
+ REG_BG1CNT = 0x0D09;
+
+ CpuCopy16(gUnknown_08E945D0, gEasyChatStruct->unk1C8, 0x500);
+ LZ77UnCompWram(gUnknown_08E953D0, gEasyChatStruct->unk6C8);
+ LZ77UnCompVram(gMenuWordGroupFrame_Gfx, (void *)(VRAM + 0x8000));
+ CpuCopy16(gEasyChatStruct->unk1C8, (void *)(VRAM + 0x6800), 0x500);
+ LoadPalette(gMenuWordGroupFrame1_Pal, 64, 64);
+
+ REG_BG2CNT = 0x0E02;
+
+ DmaClear16(3, (void *)(VRAM + 0x7000), 0x800);
+ DmaCopy16Defvars(3, gUnknown_08E9AB00, (void *)(VRAM + 0x6000), 64);
+ LZ77UnCompVram(gUnknown_08E9AB60, (void *)(VRAM + 0x7000));
+ LoadPalette(gUnknown_08E9AB40, 0, 32);
+ LoadPalette(gUnknown_083DBDFC, 16, 32);
+
+ REG_BG3CNT = 0x0F0F;
+
+ DmaClear32(3, (void *)(VRAM + 0x7800), 0x800);
+ LoadPalette(gUnknown_083DBE40, 32, 32);
+ gPlttBufferUnfaded[63] = RGB(31, 31, 31);
+ gPlttBufferUnfaded[49] = RGB(27, 26, 27);
+ gPlttBufferUnfaded[56] = RGB(28, 28, 28);
+ gPlttBufferFaded[63] = RGB(31, 31, 31);
+ gPlttBufferFaded[49] = RGB(27, 26, 27);
+ gPlttBufferFaded[56] = RGB(28, 28, 28);
+
+ gEasyChatStruct->unkBC = 0;
+ sub_80E8FA4();
+ sub_80E948C();
+ sub_80E9198(10);
+ sub_80E91D4(0);
+ sub_80E95A4();
+
+ REG_BLDCNT = 0;
+}
+
+// The components are ORed in the reverse order from the normal RGB macro
+#define RGB_(r, g, b) ((((b) & 0x1F) << 10) | (((g) & 0x1F) << 5) | ((r) & 0x1F))
+
+#define R_VAL(color) ((color) & 0x1F)
+#define G_VAL(color) (((color) >> 5) & 0x1F)
+#define B_VAL(color) (((color) >> 10) & 0x1F)
+
+void sub_80E8FA4(void)
+{
+ u16 i;
+ u16 r3;
+ u16 r4;
+ s32 sp0[3];
+ s32 spC[3];
+ s32 sp18[3];
+
+ for (i = 0; i < 3; i++)
+ {
+ sp0[0] = R_VAL(*(gMenuWordGroupFrame2_Pal + i + 1)) << 8;
+ spC[0] = R_VAL(*(gMenuWordGroupFrame2_Pal + i + 4)) << 8;
+ sp0[1] = G_VAL(*(gMenuWordGroupFrame2_Pal + i + 1)) << 8;
+ spC[1] = G_VAL(*(gMenuWordGroupFrame2_Pal + i + 4)) << 8;
+ sp0[2] = B_VAL(*(gMenuWordGroupFrame2_Pal + i + 1)) << 8;
+ spC[2] = B_VAL(*(gMenuWordGroupFrame2_Pal + i + 4)) << 8;
+
+ for (r3 = 0; r3 < 3; r3++)
+ sp18[r3] = (spC[r3] - sp0[r3]) / 8;
+
+ for (r4 = 0; r4 < 8; r4++)
+ {
+ gEasyChatStruct->unk9C34[i][r4] = RGB_(sp0[0] >> 8, sp0[1] >> 8, sp0[2] >> 8);
+ for (r3 = 0; r3 < 3; r3++)
+ sp0[r3] += sp18[r3];
+ }
+ gEasyChatStruct->unk9C34[i][r4] = RGB_(spC[0] >> 8, spC[1] >> 8, spC[2] >> 8);
+ }
+ gEasyChatStruct->unk9C32 = 0;
+}
+
+void sub_80E9108(s8 a)
+{
+ u16 i;
+
+ gEasyChatStruct->unk9C32 += a;
+ for (i = 0; i < 3; i++)
+ {
+ gPlttBufferUnfaded[81 + i] = gEasyChatStruct->unk9C34[i][gEasyChatStruct->unk9C32];
+ gPlttBufferFaded[81 + i] = gEasyChatStruct->unk9C34[i][gEasyChatStruct->unk9C32];
+ }
+}
+
+void sub_80E9178(void)
+{
+ gEasyChatStruct->unk9C32 = 0;
+ sub_80E9108(0);
+}
+
+void sub_80E9198(u8 a)
+{
+ gUnknown_03000740 = a;
+}
+
+u8 sub_80E91A4(void)
+{
+ return gUnknown_03000740;
+}
+
+void sub_80E91B0(const u8 *a, u8 b, u8 c, u8 d)
+{
+ sub_8072AB0(a, b * 8, c * 8, 176, d * 8, 1);
+}
+
+void sub_80E91D4(u8 a)
+{
+ BasicInitMenuWindow(&gWindowTemplate_81E6DA8);
+
+ if (a == 10)
+ {
+ Menu_EraseWindowRect(3, 14, 26, 19);
+ sub_80E9198(10);
+ return;
+ }
+
+ if (sub_80E91A4() == 10)
+ Menu_DrawStdWindowFrame(3, 14, 26, 19);
+
+ sub_80E9198(a);
+ switch (a)
+ {
+ case 0:
+ sub_80E91B0(gEasyChatStruct->unk9C80, 4, 15, 2);
+ sub_80E91B0(gEasyChatStruct->unk9CC9, 4, 17, 2);
+ break;
+ case 1:
+ sub_80E91B0(gEasyChatStruct->unk9D12, 4, 15, 2);
+ sub_80E91B0(gEasyChatStruct->unk9D5B, 4, 17, 2);
+ break;
+ case 2:
+ sub_80E91B0(gOtherText_TextDeletedConfirmPage1, 4, 15, 2);
+ sub_80E91B0(gOtherText_TextDeletedConfirmPage2, 4, 17, 2);
+ break;
+ case 3:
+ switch (gEasyChatStruct->unk8)
+ {
+ case 9:
+ sub_80E91B0(gOtherText_QuitGivingInfo, 4, 15, 4);
+ break;
+ case 4:
+ sub_80E91B0(gOtherText_StopGivingMail, 4, 15, 4);
+ break;
+ default:
+ sub_80E91B0(gOtherText_QuitEditing, 4, 15, 4);
+ break;
+ }
+ break;
+ case 4:
+ sub_80E91B0(gOtherText_EditedTextNoSavePage1, 4, 15, 2);
+ sub_80E91B0(gOtherText_EditedTextNoSavePage2, 4, 17, 2);
+ break;
+ case 5:
+ sub_80E91B0(gOtherText_EnterAPhraseOrWord, 4, 15, 4);
+ break;
+ case 6:
+ sub_80E91B0(gOtherText_TextNoDelete, 4, 15, 4);
+ break;
+ case 7:
+ sub_80E91B0(gOtherText_OnlyOnePhrase, 4, 15, 2);
+ sub_80E91B0(gOtherText_OriginalSongRestored, 4, 17, 2);
+ break;
+ case 8:
+ sub_80E91B0(gOtherText_TrendyAlready, 4, 15, 4);
+ break;
+ case 9:
+ sub_80E91B0(gOtherText_CombineTwoPhrases, 4, 15, 4);
+ break;
+ }
+}
+
+void sub_80E9368(u8 a)
+{
+ const u8 *r4;
+
+ switch (a)
+ {
+ case 0:
+ r4 = gOtherText_Profile;
+ break;
+ case 1:
+ r4 = gOtherText_AtBattleStart;
+ break;
+ case 2:
+ r4 = gOtherText_UponWinningBattle;
+ break;
+ case 3:
+ r4 = gOtherText_UponLosingBattle;
+ break;
+ case 6:
+ r4 = gOtherText_TheBardsSong;
+ break;
+ case 9:
+ r4 = gOtherText_WhatsHipHappening;
+ break;
+ case 5:
+ case 7:
+ case 8:
+ case 10:
+ case 11:
+ case 12:
+ r4 = gOtherText_Interview;
+ break;
+ case 13:
+ r4 = gOtherText_GoodSaying;
+ break;
+ default:
+ r4 = NULL;
+ break;
+ }
+
+ BasicInitMenuWindow(&gWindowTemplate_81E6D8C);
+ gEasyChatStruct->unk9F8E[0] = EXT_CTRL_CODE_BEGIN;
+ gEasyChatStruct->unk9F8E[1] = 5;
+ gEasyChatStruct->unk9F8E[2] = 1;
+ if (r4 != NULL)
+ {
+ sub_8072C74(gEasyChatStruct->unk9F8E + 3, r4, 240, 2);
+ Menu_PrintText(gEasyChatStruct->unk9F8E, 0, 0);
+ }
+ else
+ {
+ u8 *str = gEasyChatStruct->unk9F8E + 3;
+
+ str[0] = EXT_CTRL_CODE_BEGIN;
+ str[1] = 0x11;
+ str[2] = 0x10;
+ str[3] = EOS;
+
+ Menu_PrintText(gEasyChatStruct->unk9F8E, 0, 0);
+ Menu_PrintText(gEasyChatStruct->unk9F8E, 28, 0);
+ }
+ BasicInitMenuWindow(&gWindowTemplate_81E6DA8);
+}
+
+void sub_80E948C(void)
+{
+ switch (gEasyChatStruct->unk9)
+ {
+ case 4:
+ sub_809D104((void *)(VRAM + 0x6800), 3, 3, gUnknown_08E94AD0, 0, 26, 24, 6);
+ break;
+ case 5:
+ sub_809D104((void *)(VRAM + 0x6800), 14, 2, gUnknown_08E94AD0, 0, 18, 13, 8);
+ break;
+ case 0:
+ sub_809D104((void *)(VRAM + 0x6800), 2, 2, gUnknown_08E94AD0, 0, 10, 26, 8);
+ break;
+ case 1:
+ sub_809D104((void *)(VRAM + 0x6800), 2, 0, gUnknown_08E94AD0, 0, 0, 26, 10);
+ break;
+ case 2:
+ sub_809D104((void *)(VRAM + 0x6800), 14, 3, gUnknown_08E94AD0, 13, 18, 13, 4);
+ break;
+ case 3:
+ sub_809D104((void *)(VRAM + 0x6800), 3, 2, gUnknown_08E94AD0, 0, 32, 24, 4);
+ break;
+ }
+}
+
+void sub_80E95A4(void)
+{
+ BasicInitMenuWindow(&gWindowTemplate_81E6D8C);
+ switch (gEasyChatStruct->unk9)
+ {
+ case 4:
+ sub_80E9620(4, 6);
+ break;
+ case 5:
+ sub_80E9620(2, 17);
+ break;
+ case 0:
+ sub_80E9620(3, 5);
+ break;
+ case 1:
+ sub_80E9620(0, 5);
+ break;
+ case 2:
+ sub_80E9620(4, 17);
+ break;
+ case 3:
+ sub_80E9620(3, 6);
+ break;
+ }
+ BasicInitMenuWindow(&gWindowTemplate_81E6DA8);
+}
+
+void sub_80E9620(u16 a, u16 b)
+{
+ u16 i;
+ u16 j;
+ u16 r10 = 0;
+ u16 r7 = a;
+
+ for (i = 0; i < gEasyChatStruct->unk84; i++)
+ {
+ u16 r6 = b;
+
+ for (j = 0; j < gEasyChatStruct->unk83; j++)
+ {
+ if (r10 >= gEasyChatStruct->unkA)
+ {
+ Menu_PrintText(gUnknown_083DBEA8, r6, r7);
+ break;
+ }
+ if (gEasyChatStruct->unkC[r10] == 0xFFFF)
+ {
+ sub_8095C8C((void *)(VRAM + 0x7000), r6, r7, gUnknown_083DBE1C, 0, 0, 9, 2, 9);
+ r6 += 11;
+ }
+ else
+ {
+ sub_80EB218(gEasyChatStruct->unk9E14, gEasyChatStruct->unkC[r10], 11);
+ Menu_PrintText(gEasyChatStruct->unk9E14, r6, r7);
+ r6 += gEasyChatStruct->unk8C[i][j] + 11;
+ }
+ r10++;
+ }
+ r7 += 2;
+ }
+}
+
+void sub_80E9744(void)
+{
+ BasicInitMenuWindow(&gWindowTemplate_81E6D8C);
+ switch (gEasyChatStruct->unk9)
+ {
+ case 4:
+ sub_80E97C0(4, 6);
+ break;
+ case 5:
+ sub_80E97C0(2, 17);
+ break;
+ case 0:
+ sub_80E97C0(3, 5);
+ break;
+ case 1:
+ sub_80E97C0(0, 5);
+ break;
+ case 2:
+ sub_80E97C0(4, 17);
+ break;
+ case 3:
+ sub_80E97C0(3, 6);
+ break;
+ }
+ BasicInitMenuWindow(&gWindowTemplate_81E6DA8);
+}
+
+void sub_80E97C0(u16 a, u16 b)
+{
+ u8 i;
+ u8 r7 = 0;
+
+ asm("":::"r9");
+
+ for (i = 0; i < gEasyChatStruct->unk84; i++)
+ {
+ u8 r6;
+ u8 *r2 = gEasyChatStruct->unk9E6E;
+ u32 r1;
+
+ for (r6 = 0; r6 < gEasyChatStruct->unk83; r6++)
+ {
+ if (r7 >= gEasyChatStruct->unkA)
+ break;
+ if (gEasyChatStruct->unkC[r7] != 0xFFFF)
+ {
+ r2 = sub_80EB218(r2, gEasyChatStruct->unkC[r7], 0);
+ *r2++ = CHAR_SPACE;
+ }
+ r7++;
+ }
+
+ r1 = gEasyChatStruct->unk83 * 11;
+ r2[0] = EXT_CTRL_CODE_BEGIN;
+ r2[1] = 0x13;
+ r2[2] = r1 * 8;
+ r2[3] = EOS;
+
+ Menu_PrintText(gEasyChatStruct->unk9E6E, b, a);
+
+ a += 2;
+ }
+}
+
+void sub_80E98C4(void)
+{
+ u8 r1;
+ u8 r3;
+
+ BasicInitMenuWindow(&gWindowTemplate_81E6D8C);
+ switch (gEasyChatStruct->unk9)
+ {
+ case 4:
+ r1 = 4;
+ r3 = 2;
+ break;
+ case 5:
+ r1 = 3;
+ r3 = 2;
+ break;
+ case 0:
+ r1 = 3;
+ r3 = 2;
+ break;
+ case 1:
+ r1 = 1;
+ r3 = 3;
+ break;
+ case 2:
+ r1 = 4;
+ r3 = 1;
+ break;
+ case 3:
+ r1 = 3;
+ r3 = 1;
+ break;
+ default:
+ return;
+ }
+ Menu_BlankWindowRect(2, r1, 27, r3 * 2 + r1 - 1);
+ BasicInitMenuWindow(&gWindowTemplate_81E6DA8);
+}
+
+void sub_80E9940(u8 *a, u8 b)
+{
+ u8 r4 = (b & 7);
+
+ Menu_BlankWindowRect(2, r4 * 2, 31, r4 * 2 + 1);
+ sub_80E9A7C(a, b);
+ sub_80E9A60(a, 2, r4 * 2);
+}
+
+#if ENGLISH
+
+const u8 gUnknown_083DBEAC[][32] =
+{
+ _("{UNKNOWN_14 8} A B C D E F {UNKNOWN_14 0}others"),
+ _("{UNKNOWN_14 8} G H I J K L "),
+ _("{UNKNOWN_14 8} M N O P Q R S "),
+ _("{UNKNOWN_14 8} T U V W X Y Z "),
+};
+
+#else
+
+const u8 unk_83E7EB0[] = _("{UNKNOWN_14 8} A B C D E F {UNKNOWN_14 0}mehr");
+const u8 unk_83E7ECA[] = _("{UNKNOWN_14 8} G H I J K L ");
+const u8 unk_83E7EE1[] = _("{UNKNOWN_14 8} M N O P Q R S ");
+const u8 unk_83E7EF8[] = _("{UNKNOWN_14 8} T U V W X Y Z ");
+const u8 *const gUnknown_083DBEAC[] =
+{
+ unk_83E7EB0,
+ unk_83E7ECA,
+ unk_83E7EE1,
+ unk_83E7EF8,
+ unk_83E7EB0 + 21, // pointer to "mehr". What is this for?
+};
+
+#endif
+
+void sub_80E9974(void)
+{
+ BasicInitMenuWindow(&gWindowTemplate_81E6D54);
+ if (gEasyChatStruct->unk26 == 0)
+ {
+ u16 i;
+
+ for (i = gEasyChatStruct->unk1B5; i < gEasyChatStruct->unk1B5 + 4; i++)
+ sub_80E9940(gEasyChatStruct->unk9DC9, i);
+ }
+ else
+ {
+ sub_80E9AD4();
+ sub_80E9A60(gUnknown_083DBEAC[0], 2, 0);
+ sub_80E9A60(gUnknown_083DBEAC[1], 2, 2);
+ sub_80E9A60(gUnknown_083DBEAC[2], 2, 4);
+ sub_80E9A60(gUnknown_083DBEAC[3], 2, 6);
+ }
+}
+
+void sub_80E9A14(void)
+{
+ sub_80E9A4C();
+ if (gEasyChatStruct->unk26 == 0)
+ gEasyChatStruct->unk1BA += gEasyChatStruct->unk1B5 * 16;
+}
+
+void sub_80E9A4C(void)
+{
+ gEasyChatStruct->unk1BA = 0;
+}
+
+void sub_80E9A60(const u8 *a, u16 b, u16 c)
+{
+ c &= 0xF;
+ Menu_PrintText(a, b, c);
+}
+
+void sub_80E9A7C(u8 *dest, u16 b)
+{
+ u16 i;
+ u16 r5 = b * 2;
+
+ for (i = 0; i < 2; i++)
+ {
+ dest[0] = EXT_CTRL_CODE_BEGIN;
+ dest[1] = 0x12;
+ dest[2] = 88 * i;
+ dest += 3;
+
+ dest = CopyEasyChatGroupName(dest, gEasyChatStruct->unk2A[b][i], 11);
+ r5++;
+ if (r5 >= gEasyChatStruct->unk28)
+ break;
+ }
+}
+
+void sub_80E9AD4(void)
+{
+ u16 i;
+
+ BasicInitMenuWindow(&gWindowTemplate_81E6D54);
+ for (i = 0; i < 16; i++)
+ sub_80E9C74(i);
+}
+
+void sub_80E9AF8(u16 a)
+{
+ u8 *r8;
+ u16 i;
+
+ sub_80E9C74(a);
+
+ r8 = gEasyChatStruct->unk9E14;
+ r8[0] = EXT_CTRL_CODE_BEGIN;
+ r8[1] = 0x11;
+ r8[2] = 0x10;
+ r8 += 3;
+
+ if (gEasyChatStruct->unk7D != 0)
+ {
+ for (i = 0; i < gEasyChatStruct->unk99A6[a]; i++)
+ {
+ if (sub_80EB2D4(gEasyChatStruct->unk9A2A[a][i]) == 7)
+ BasicInitMenuWindow(&gWindowTemplate_81E6D70);
+ else
+ BasicInitMenuWindow(&gWindowTemplate_81E6D54);
+ sub_80EB218(r8, gEasyChatStruct->unk9A2A[a][i], 9);
+ sub_80E9A60(gEasyChatStruct->unk9E14, i * 11 + 4, a * 2);
+ }
+ }
+ else
+ {
+ BasicInitMenuWindow(&gWindowTemplate_81E6D54);
+ for (i = 0; i < gEasyChatStruct->unk99A6[a]; i++)
+ {
+ sub_80EB218(r8, gEasyChatStruct->unk9A2A[a][i], 9);
+ sub_80E9A60(gEasyChatStruct->unk9E14, i * 11 + 4, a * 2);
+ }
+ }
+}
+
+void sub_80E9C74(u16 a)
+{
+ a &= 7;
+ Menu_BlankWindowRect(0, a * 2, 29, a * 2 + 1);
+}
+
+void sub_80E9C94(void)
+{
+ u16 r5 = min(gEasyChatStruct->unk9A28, 4);
+ u16 i;
+
+ for (i = 0; i < r5; i++)
+ sub_80E9AF8(gEasyChatStruct->unk9A29 + i);
+ while (i < 4)
+ sub_80E9C74(i++);
+}
+
+void sub_80E9D00(void)
+{
+ u16 r4;
+ u16 r5;
+
+ if (gEasyChatStruct->unk1C0 > 0)
+ {
+ r4 = gEasyChatStruct->unk1C0;
+ r5 = gEasyChatStruct->unk9A29 + 4;
+ }
+ else
+ {
+ r4 = -gEasyChatStruct->unk1C0;
+ r5 = gEasyChatStruct->unk9A29 - r4;
+ }
+ while (--r4 != 0xFFFF)
+ sub_80E9AF8(r5++);
+}
+
+void sub_80E9D7C(void)
+{
+ u16 r6;
+ u16 r4;
+ u16 i;
+
+ BasicInitMenuWindow(&gWindowTemplate_81E6D54);
+ if (gEasyChatStruct->unk1C0 < 0)
+ {
+ r6 = -gEasyChatStruct->unk1C0;
+ r4 = gEasyChatStruct->unk1B5 - r6;
+ }
+ else
+ {
+ r6 = gEasyChatStruct->unk1C0;
+ r4 = gEasyChatStruct->unk1B5 + 4;
+ }
+ for (i = 0; i < r6; i++)
+ {
+ sub_80E9940(gEasyChatStruct->unk9DC9, r4);
+ r4++;
+ }
+}
+
+void sub_80E9E08(u8 a)
+{
+ gEasyChatStruct->unk1BC = (gEasyChatStruct->unk1BA + gEasyChatStruct->unk1C0 * 16) & 0x7F;
+ gEasyChatStruct->unk1BF = (gEasyChatStruct->unk1C0 < 0) ? -a : a;
+}
+
+bool8 sub_80E9E54(void)
+{
+ gEasyChatStruct->unk1BA = (gEasyChatStruct->unk1BA + gEasyChatStruct->unk1BF) & 0x7F;
+ return (gEasyChatStruct->unk1BA == gEasyChatStruct->unk1BC);
+}
+
+void nullsub_23(void)
+{
+}
+
+void sub_80E9E98(void)
+{
+ gEasyChatStruct->unkBE = 0;
+}
+
+bool8 sub_80E9EA8(void)
+{
+ switch (gEasyChatStruct->unkBE)
+ {
+ case 0:
+ sub_80EA24C();
+ gEasyChatStruct->unkBE++;
+ // fall through
+ case 1:
+ if (sub_80EA1E0() != 0)
+ {
+ sub_80EA4A4();
+ gEasyChatStruct->unkBE++;
+ }
+ break;
+ case 2:
+ if (sub_80EA1E0() != 0)
+ {
+ sub_80EA704();
+ gEasyChatStruct->unkBE++;
+ }
+ break;
+ case 3:
+ if (sub_80EA1E0() != 0)
+ gEasyChatStruct->unkBE++;
+ break;
+ case 4:
+ gEasyChatStruct->unkBE++;
+ break;
+ case 5:
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_80E9F50(void)
+{
+ switch (gEasyChatStruct->unkBE)
+ {
+ case 0:
+ nullsub_23();
+ sub_80EA764();
+ gEasyChatStruct->unkBE++;
+ // fall through
+ case 1:
+ if (sub_80EA1E0() != 0)
+ gEasyChatStruct->unkBE++;
+ break;
+ case 2:
+ sub_80EA5A0();
+ gEasyChatStruct->unkBE++;
+ // fall through
+ case 3:
+ if (sub_80EA1E0() != 0)
+ gEasyChatStruct->unkBE++;
+ break;
+ case 4:
+ sub_80EA348();
+ gEasyChatStruct->unkBE++;
+ // fall through
+ case 5:
+ if (sub_80EA1E0() != 0)
+ gEasyChatStruct->unkBE++;
+ break;
+ case 6:
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_80E9FD4(void)
+{
+ switch (gEasyChatStruct->unkBE)
+ {
+ case 0:
+ nullsub_23();
+ sub_80EA5A0();
+ gEasyChatStruct->unkBE++;
+ // fall through
+ case 1:
+ if (sub_80EA1E0() != 0)
+ return TRUE;
+ break;
+ }
+ return FALSE;
+}
+
+bool8 sub_80EA014(void)
+{
+ switch (gEasyChatStruct->unkBE)
+ {
+ case 0:
+ sub_80EA4A4();
+ gEasyChatStruct->unkBE++;
+ // fall through
+ case 1:
+ if (sub_80EA1E0() != 0)
+ return TRUE;
+ break;
+ }
+ return FALSE;
+}
+
+bool8 sub_80EA050(void)
+{
+ switch (gEasyChatStruct->unkBE)
+ {
+ case 0:
+ nullsub_23();
+ sub_80EA764();
+ gEasyChatStruct->unkBE++;
+ break;
+ case 1:
+ if (sub_80EA1E0() != 0)
+ {
+ sub_80EA7F4();
+ gEasyChatStruct->unkBE++;
+ }
+ break;
+ case 2:
+ sub_80E9108(1);
+ if (sub_80EA1E0() != 0)
+ {
+ sub_80EA8BC();
+ gEasyChatStruct->unkBE++;
+ }
+ break;
+ case 3:
+ sub_80E9108(1);
+ if (sub_80EA1E0() != 0)
+ gEasyChatStruct->unkBE++;
+ break;
+ case 4:
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_80EA0E4(void)
+{
+ switch (gEasyChatStruct->unkBE)
+ {
+ case 0:
+ sub_80EA948();
+ gEasyChatStruct->unkBE++;
+ // fall through
+ case 1:
+ sub_80E9108(-1);
+ if (sub_80EA1E0() != 0)
+ {
+ sub_80EAA44();
+ gEasyChatStruct->unkBE++;
+ }
+ break;
+ case 2:
+ sub_80E9108(-1);
+ if (sub_80EA1E0() != 0)
+ {
+ sub_80EA704();
+ gEasyChatStruct->unkBE++;
+ }
+ break;
+ case 3:
+ if (sub_80EA1E0() != 0)
+ gEasyChatStruct->unkBE++;
+ break;
+ case 4:
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_80EA184(void)
+{
+ switch (gEasyChatStruct->unkBE)
+ {
+ case 0:
+ sub_80EAAD4();
+ gEasyChatStruct->unkBE++;
+ // fall through
+ case 1:
+ if (sub_80EA1E0() != 0)
+ gEasyChatStruct->unkBE++;
+ break;
+ case 2:
+ sub_80E9178();
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_80EA1E0(void)
+{
+ u16 i;
+
+ if (gEasyChatStruct->unkC4 != 0)
+ {
+ for (i = 0; i < gEasyChatStruct->unkC2; i++)
+ {
+ sub_80EAC0C(gEasyChatStruct->unkC8[i]);
+ sub_80EAC48(&gEasyChatStruct->unk148[i]);
+ }
+ gEasyChatStruct->unkBC = 1;
+ gEasyChatStruct->unkC4--;
+ return FALSE;
+ }
+ return TRUE;
+}
+
+void sub_80EA24C(void)
+{
+ sub_80EABD4(gEasyChatStruct->unkC8[0], 13, 14, 13, 15, -2, 0, 0, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[0], 0, 0, 0, 0, gEasyChatStruct->unk6C8);
+
+ sub_80EABD4(gEasyChatStruct->unkC8[1], 12, 14, 12, 15, 0, 0, 2, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[1], 30, 0, -2, 0, gEasyChatStruct->unk6C8);
+
+ sub_80EABD4(gEasyChatStruct->unkC8[2], 13, 15, 13, 16, -2, 0, 0, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[2], 0, 9, 0, 0, gEasyChatStruct->unk6C8);
+
+ sub_80EABD4(gEasyChatStruct->unkC8[3], 12, 15, 12, 16, 0, 0, 2, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[3], 30, 9, -2, 0, gEasyChatStruct->unk6C8);
+
+ gEasyChatStruct->unkC2 = 4;
+ gEasyChatStruct->unkC4 = 6;
+}
+
+void sub_80EA348(void)
+{
+ sub_80EABD4(gEasyChatStruct->unkC8[0], 1, 14, 13, 15, 2, 0, 0, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[0], 0, 0, 0, 0, gEasyChatStruct->unk6C8);
+
+ sub_80EABD4(gEasyChatStruct->unkC8[1], 12, 14, 24, 15, 0, 0, -2, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[1], 18, 0, 2, 0, gEasyChatStruct->unk6C8);
+
+ sub_80EABD4(gEasyChatStruct->unkC8[2], 1, 15, 13, 16, 2, 0, 0, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[2], 0, 9, 0, 0, gEasyChatStruct->unk6C8);
+
+ sub_80EABD4(gEasyChatStruct->unkC8[3], 12, 15, 24, 16, 0, 0, -2, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[3], 18, 9, 2, 0, gEasyChatStruct->unk6C8);
+
+ sub_80EABD4(gEasyChatStruct->unkC8[4], 1, 14, 1, 16, 0, 0, 2, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[4], 1, 14, 0, 0, gEasyChatStruct->unk1C8);
+
+ sub_80EABD4(gEasyChatStruct->unkC8[5], 24, 14, 24, 16, -2, 0, 0, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[5], 24, 14, -2, 0, gEasyChatStruct->unk1C8);
+
+ gEasyChatStruct->unkC2 = 6;
+ gEasyChatStruct->unkC4 = 6;
+}
+
+void sub_80EA4A4(void)
+{
+ sub_80EABD4(gEasyChatStruct->unkC8[0], 1, 14, 13, 15, 0, -1, 0, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[0], 0, 0, 0, 0, gEasyChatStruct->unk6C8);
+
+ sub_80EABD4(gEasyChatStruct->unkC8[1], 12, 14, 24, 15, 0, -1, 0, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[1], 18, 0, 0, 0, gEasyChatStruct->unk6C8);
+
+ sub_80EABD4(gEasyChatStruct->unkC8[2], 1, 15, 13, 16, 0, 0, 0, 1);
+ sub_80EAC30(&gEasyChatStruct->unk148[2], 0, 9, 0, -1, gEasyChatStruct->unk6C8);
+
+ sub_80EABD4(gEasyChatStruct->unkC8[3], 12, 15, 24, 16, 0, 0, 0, 1);
+ sub_80EAC30(&gEasyChatStruct->unk148[3], 18, 9, 0, -1, gEasyChatStruct->unk6C8);
+
+ gEasyChatStruct->unkC2 = 4;
+ gEasyChatStruct->unkC4 = 4;
+}
+
+void sub_80EA5A0(void)
+{
+ sub_80EABD4(gEasyChatStruct->unkC8[0], 1, 10, 13, 15, 0, 1, 0, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[0], 0, 0, 0, 0, gEasyChatStruct->unk6C8);
+
+ sub_80EABD4(gEasyChatStruct->unkC8[1], 12, 10, 24, 15, 0, 1, 0, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[1], 18, 0, 0, 0, gEasyChatStruct->unk6C8);
+
+ sub_80EABD4(gEasyChatStruct->unkC8[2], 1, 15, 13, 20, 0, 0, 0, -1);
+ sub_80EAC30(&gEasyChatStruct->unk148[2], 0, 5, 0, 1, gEasyChatStruct->unk6C8);
+
+ sub_80EABD4(gEasyChatStruct->unkC8[3], 12, 15, 24, 20, 0, 0, 0, -1);
+ sub_80EAC30(&gEasyChatStruct->unk148[3], 18, 5, 0, 1, gEasyChatStruct->unk6C8);
+
+ sub_80EABD4(gEasyChatStruct->unkC8[4], 1, 10, 24, 10, 0, 0, 0, 1);
+ sub_80EAC30(&gEasyChatStruct->unk148[4], 1, 10, 0, 0, gEasyChatStruct->unk1C8);
+
+ sub_80EABD4(gEasyChatStruct->unkC8[5], 1, 20, 24, 20, 0, -1, 0, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[5], 1, 20, 0, -1, gEasyChatStruct->unk1C8);
+
+ gEasyChatStruct->unkC2 = 6;
+ gEasyChatStruct->unkC4 = 4;
+}
+
+void sub_80EA704(void)
+{
+ sub_80EABD4(gEasyChatStruct->unkC8[0], 24, 12, 25, 20, 0, 0, 1, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[0], 5, 10, -1, 0, gEasyChatStruct->unk6C8);
+
+ gEasyChatStruct->unkC2 = 1;
+ gEasyChatStruct->unkC4 = 5;
+}
+
+void sub_80EA764(void)
+{
+ sub_80EABD4(gEasyChatStruct->unkC8[0], 24, 12, 30, 20, 0, 0, -1, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[0], 0, 10, 1, 0, gEasyChatStruct->unk6C8);
+
+ sub_80EABD4(gEasyChatStruct->unkC8[1], 30, 12, 31, 20, -1, 0, 0, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[1], 30, 12, -1, 0, gEasyChatStruct->unk1C8);
+
+ gEasyChatStruct->unkC2 = 2;
+ gEasyChatStruct->unkC4 = 6;
+}
+
+void sub_80EA7F4(void)
+{
+ sub_80EABD4(gEasyChatStruct->unkC8[0], 20, 10, 25, 20, 0, 0, 1, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[0], 25, 0, -1, 0, gEasyChatStruct->unk6C8);
+
+ sub_80EABD4(gEasyChatStruct->unkC8[1], 0, 10, 1, 20, 0, 0, 1, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[1], 0, 10, 0, 0, gEasyChatStruct->unk1C8);
+
+ sub_80EABD4(gEasyChatStruct->unkC8[2], 1, 10, 4, 20, 1, 0, 0, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[2], 0, 0, 0, 0, gEasyChatStruct->unk6C8);
+
+ gEasyChatStruct->unkC2 = 3;
+ gEasyChatStruct->unkC4 = 2;
+}
+
+void sub_80EA8BC(void)
+{
+ sub_80EABD4(gEasyChatStruct->unkC8[0], 3, 10, 4, 20, 0, 0, 0, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[0], 0, 0, 0, 0, gEasyChatStruct->unk6C8);
+
+ sub_80EABD4(gEasyChatStruct->unkC8[1], 0, 10, 2, 20, 0, 0, 0, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[1], 0, 10, 0, 0, gEasyChatStruct->unk1C8);
+
+ gEasyChatStruct->unkC2 = 2;
+ gEasyChatStruct->unkC4 = 1;
+}
+
+void sub_80EA948(void)
+{
+ sub_80EABD4(gEasyChatStruct->unkC8[0], 0, 10, 2, 20, 0, 0, -1, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[0], 0, 10, 0, 0, gEasyChatStruct->unk1C8);
+
+ sub_80EABD4(gEasyChatStruct->unkC8[1], 3, 10, 5, 20, -1, 0, 0, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[1], 0, 0, 0, 0, gEasyChatStruct->unk6C8);
+
+ sub_80EABD4(gEasyChatStruct->unkC8[2], 26, 10, 30, 20, -1, 0, 0, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[2], 26, 10, -1, 0, gEasyChatStruct->unk1C8);
+
+ sub_80EABD4(gEasyChatStruct->unkC8[3], 25, 10, 26, 20, -1, 0, -1, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[3], 29, 0, 0, 0, gEasyChatStruct->unk6C8);
+
+ gEasyChatStruct->unkC2 = 4;
+ gEasyChatStruct->unkC4 = 2;
+}
+
+void sub_80EAA44(void)
+{
+ sub_80EABD4(gEasyChatStruct->unkC8[0], 24, 10, 30, 20, 0, 0, 0, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[0], 24, 10, 0, 0, gEasyChatStruct->unk1C8);
+
+ sub_80EABD4(gEasyChatStruct->unkC8[1], 23, 10, 24, 20, 0, 0, -1, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[1], 29, 0, 0, 0, gEasyChatStruct->unk6C8);
+
+ gEasyChatStruct->unkC2 = 2;
+ gEasyChatStruct->unkC4 = 1;
+}
+
+void sub_80EAAD4(void)
+{
+ sub_80EABD4(gEasyChatStruct->unkC8[0], 0, 10, 30, 15, 0, 1, 0, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[0], 0, 0, 0, 0, gEasyChatStruct->unk6C8);
+
+ sub_80EABD4(gEasyChatStruct->unkC8[1], 0, 15, 30, 20, 0, 0, 0, -1);
+ sub_80EAC30(&gEasyChatStruct->unk148[1], 0, 5, 0, 1, gEasyChatStruct->unk6C8);
+
+ sub_80EABD4(gEasyChatStruct->unkC8[2], 0, 10, 30, 10, 0, 0, 0, 1);
+ sub_80EAC30(&gEasyChatStruct->unk148[2], 0, 10, 0, 0, gEasyChatStruct->unk1C8);
+
+ sub_80EABD4(gEasyChatStruct->unkC8[3], 0, 20, 30, 20, 0, -1, 0, 0);
+ sub_80EAC30(&gEasyChatStruct->unk148[3], 0, 20, 0, -1, gEasyChatStruct->unk1C8);
+
+ gEasyChatStruct->unkC2 = 4;
+ gEasyChatStruct->unkC4 = 5;
+}
+
+void sub_80EABD4(u16 *a, u16 b, u16 c, u16 d, u16 e, u16 f, u16 g, u16 h, u16 i)
+{
+ a[0] = b;
+ a[1] = d;
+ a[2] = c;
+ a[3] = e;
+ a[4] = f;
+ a[5] = h;
+ a[6] = g;
+ a[7] = i;
+}
+
+void sub_80EAC0C(u16 *a)
+{
+ a[0] += a[4];
+ a[1] += a[5];
+ a[2] += a[6];
+ a[3] += a[7];
+}
+
+void sub_80EAC30(struct UnknownEasyChatStruct1 *a, u16 b, u16 c, u16 d, u16 e, void *f)
+{
+ a->unk0 = b;
+ a->unk2 = c;
+ a->unk4 = d;
+ a->unk6 = e;
+ a->unk8 = f;
+}
+
+void sub_80EAC48(struct UnknownEasyChatStruct1 *a)
+{
+ a->unk0 += a->unk4;
+ a->unk2 += a->unk6;
+}
+
+void sub_80EAC5C(void)
+{
+ u16 i;
+
+ if (gEasyChatStruct->unkBC != 0)
+ {
+ for (i = 0; i < gEasyChatStruct->unkC2; i++)
+ sub_80EACBC((void *)(VRAM + 0x6800), gEasyChatStruct->unkC8[i], &gEasyChatStruct->unk148[i]);
+ gEasyChatStruct->unkBC = 0;
+ }
+}
+
+void sub_80EACBC(void *a, u16 *b, struct UnknownEasyChatStruct1 *c)
+{
+ s16 r6 = b[1] - b[0];
+ s16 r5 = b[3] - b[2];
+
+ if (r6 > 0 && r5 > 0)
+ sub_809D104(a, b[0], b[2], c->unk8, c->unk0, c->unk2, r6, r5);
+}
+
+// Strange...
+void sub_80EAD08(void)
+{
+ u16 *r4;
+ u16 r2;
+ u16 i;
+
+ r4 = gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer];
+ r4 += 88;
+ r2 = (gEasyChatStruct->unk1BA - 88) & 0xFF;
+
+ for (i = 0; i < 64; i++)
+ {
+ if (gEasyChatStruct->unk1BA + i == 128)
+ r2 = (-i - 88) & 0xFF;
+ *r4++ = r2;
+ }
+}
+
+extern const u8 *const gEasyChatGroupNames[];
+extern const u8 gEasyChatGroupSizes[];
+extern const u16 gEasyChatWordsByLetter[];
+extern const u16 gEasyChatWordsAlphabetized[];
+
+u8 *CopyEasyChatGroupName(u8 *dest, u8 group, int unused)
+{
+ return StringCopy(dest, gEasyChatGroupNames[group]);
+}
+
+bool8 sub_80EAD7C(u8 group)
+{
+ switch (group)
+ {
+ case EC_GROUP_TRENDY_SAYING:
+ return FlagGet(FLAG_SYS_HIPSTER_MEET);
+ case EC_GROUP_EVENTS:
+ case EC_GROUP_MOVE_1:
+ case EC_GROUP_MOVE_2:
+ return FlagGet(FLAG_SYS_GAME_CLEAR);
+ case EC_GROUP_POKEMON_2:
+ return sub_80EB9C8();
+ default:
+ return TRUE;
+ }
+}
+
+bool8 sub_80EADC0(u8 group, u16 word)
+{
+ switch (group)
+ {
+ case EC_GROUP_TRENDY_SAYING:
+ if (gEasyChatStruct->unk40[2][11 + group] == 0)
+ return FALSE;
+ return sub_80EB868(word);
+ case EC_GROUP_POKEMON_1:
+ return GetSetPokedexFlag(SpeciesToNationalPokedexNum(word), 0);
+ case EC_GROUP_EVENTS:
+ case EC_GROUP_MOVE_1:
+ case EC_GROUP_MOVE_2:
+ if (gEasyChatStruct->unk40[2][11 + group] == 0)
+ return FALSE;
+ return TRUE;
+ case EC_GROUP_POKEMON_2:
+ return sub_80EB9C8();
+ default:
+ return TRUE;
+ }
+}
+
+u16 sub_80EAE88(u8 group)
+{
+ switch (group)
+ {
+ case EC_GROUP_POKEMON_1:
+ return GetHoennPokedexCount(0);
+ case EC_GROUP_TRENDY_SAYING:
+ return sub_80EB8C0();
+ default:
+ if (sub_80EAD7C(group))
+ return gEasyChatGroupSizes[group];
+ return FALSE;
+ }
+}
+
+#if GERMAN
+__attribute__((naked))
+void sub_80EAECC(void)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x10\n\
+ movs r7, 0\n\
+ ldr r1, _080EAF08 @ =gEasyChatStruct\n\
+ ldr r0, [r1]\n\
+ ldr r3, _080EAF0C @ =0x0000446c\n\
+ adds r3, r0, r3\n\
+ str r3, [sp, 0x4]\n\
+_080EAEE4:\n\
+ ldr r1, _080EAF10 @ =gEasyChatWordsByLetter\n\
+ lsls r2, r7, 1\n\
+ adds r0, r2, r1\n\
+ ldrh r4, [r0]\n\
+ adds r3, r7, 0x1\n\
+ lsls r0, r3, 1\n\
+ adds r0, r1\n\
+ ldrh r0, [r0]\n\
+ str r0, [sp]\n\
+ ldr r0, [sp, 0x4]\n\
+ adds r1, r0, r2\n\
+ movs r0, 0\n\
+ strh r0, [r1]\n\
+ mov r9, r0\n\
+ adds r6, r4, 0\n\
+ mov r10, r2\n\
+ str r3, [sp, 0x8]\n\
+ b _080EB00C\n\
+ .align 2, 0\n\
+_080EAF08: .4byte gEasyChatStruct\n\
+_080EAF0C: .4byte 0x0000446c\n\
+_080EAF10: .4byte gEasyChatWordsByLetter\n\
+_080EAF14:\n\
+ ldr r2, _080EAFAC @ =gEasyChatWordsAlphabetized\n\
+ adds r0, r6, 0\n\
+ adds r1, r0, 0x1\n\
+ lsls r1, 16\n\
+ lsrs r6, r1, 16\n\
+ lsls r0, 1\n\
+ adds r0, r2\n\
+ ldrh r1, [r0]\n\
+ adds r4, r1, 0\n\
+ ldr r0, _080EAFB0 @ =0x0000feff\n\
+ cmp r1, r0\n\
+ bls _080EAFC8\n\
+ movs r0, 0xFF\n\
+ ands r1, r0\n\
+ movs r3, 0\n\
+ subs r0, r1, 0x1\n\
+ lsls r0, 16\n\
+ lsrs r5, r0, 16\n\
+ ldr r0, _080EAFB4 @ =0x0000ffff\n\
+ cmp r5, r0\n\
+ beq _080EB00C\n\
+ lsls r0, r7, 4\n\
+ adds r0, r7\n\
+ lsls r0, 3\n\
+ subs r0, r7\n\
+ lsls r0, 2\n\
+ mov r8, r0\n\
+_080EAF4A:\n\
+ adds r1, r6, 0\n\
+ adds r0, r1, 0x1\n\
+ lsls r0, 16\n\
+ lsrs r6, r0, 16\n\
+ lsls r1, 1\n\
+ ldr r0, _080EAFAC @ =gEasyChatWordsAlphabetized\n\
+ adds r1, r0\n\
+ ldrh r4, [r1]\n\
+ lsrs r0, r4, 9\n\
+ ldr r1, _080EAFB8 @ =0x000001ff\n\
+ adds r2, r1, 0\n\
+ adds r1, r4, 0\n\
+ ands r1, r2\n\
+ str r3, [sp, 0xC]\n\
+ bl sub_80EADC0\n\
+ lsls r0, 24\n\
+ ldr r3, [sp, 0xC]\n\
+ cmp r0, 0\n\
+ beq _080EAF9E\n\
+ cmp r3, 0\n\
+ bne _080EAF9E\n\
+ ldr r3, _080EAFBC @ =gEasyChatStruct\n\
+ ldr r2, [r3]\n\
+ mov r1, r9\n\
+ adds r0, r1, 0x1\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ mov r9, r0\n\
+ lsls r1, 1\n\
+ add r1, r8\n\
+ ldr r3, _080EAFC0 @ =0x00000b78\n\
+ adds r0, r2, r3\n\
+ adds r0, r1\n\
+ strh r4, [r0]\n\
+ ldr r0, _080EAFC4 @ =0x0000446c\n\
+ adds r2, r0\n\
+ add r2, r10\n\
+ ldrh r0, [r2]\n\
+ adds r0, 0x1\n\
+ strh r0, [r2]\n\
+ movs r3, 0x1\n\
+_080EAF9E:\n\
+ subs r0, r5, 0x1\n\
+ lsls r0, 16\n\
+ lsrs r5, r0, 16\n\
+ ldr r1, _080EAFB4 @ =0x0000ffff\n\
+ cmp r5, r1\n\
+ bne _080EAF4A\n\
+ b _080EB00C\n\
+ .align 2, 0\n\
+_080EAFAC: .4byte gEasyChatWordsAlphabetized\n\
+_080EAFB0: .4byte 0x0000feff\n\
+_080EAFB4: .4byte 0x0000ffff\n\
+_080EAFB8: .4byte 0x000001ff\n\
+_080EAFBC: .4byte gEasyChatStruct\n\
+_080EAFC0: .4byte 0x00000b78\n\
+_080EAFC4: .4byte 0x0000446c\n\
+_080EAFC8:\n\
+ lsrs r0, r4, 9\n\
+ ldr r3, _080EB030 @ =0x000001ff\n\
+ adds r2, r3, 0\n\
+ adds r1, r4, 0\n\
+ ands r1, r2\n\
+ bl sub_80EADC0\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ beq _080EB00C\n\
+ ldr r0, _080EB034 @ =gEasyChatStruct\n\
+ ldr r2, [r0]\n\
+ mov r1, r9\n\
+ adds r0, r1, 0x1\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ mov r9, r0\n\
+ lsls r1, 1\n\
+ lsls r0, r7, 4\n\
+ adds r0, r7\n\
+ lsls r0, 3\n\
+ subs r0, r7\n\
+ lsls r0, 2\n\
+ adds r1, r0\n\
+ ldr r3, _080EB038 @ =0x00000b78\n\
+ adds r0, r2, r3\n\
+ adds r0, r1\n\
+ strh r4, [r0]\n\
+ ldr r0, _080EB03C @ =0x0000446c\n\
+ adds r2, r0\n\
+ add r2, r10\n\
+ ldrh r0, [r2]\n\
+ adds r0, 0x1\n\
+ strh r0, [r2]\n\
+_080EB00C:\n\
+ ldr r1, [sp]\n\
+ cmp r6, r1\n\
+ bcs _080EB014\n\
+ b _080EAF14\n\
+_080EB014:\n\
+ ldr r3, [sp, 0x8]\n\
+ lsls r0, r3, 16\n\
+ lsrs r7, r0, 16\n\
+ cmp r7, 0x1A\n\
+ bhi _080EB020\n\
+ b _080EAEE4\n\
+_080EB020:\n\
+ add sp, 0x10\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_080EB030: .4byte 0x000001ff\n\
+_080EB034: .4byte gEasyChatStruct\n\
+_080EB038: .4byte 0x00000b78\n\
+_080EB03C: .4byte 0x0000446c\n\
+ .syntax divided\n");
+}
+#else
+void sub_80EAECC(void)
+{
+ u16 i;
+ u16 r9;
+ u16 r6;
+ u16 r5;
+ bool8 r7;
+
+ for (i = 0; i < 27; i++)
+ {
+ u16 word = gEasyChatWordsByLetter[i];
+ u16 sp0 = gEasyChatWordsByLetter[i + 1];
+
+ gEasyChatStruct->unk4142[i] = 0;
+ r9 = 0;
+ r6 = word;
+ while (r6 < sp0)
+ {
+ u16 word = gEasyChatWordsAlphabetized[r6++];
+
+ if (word > 0xFEFF)
+ {
+ r5 = word & 0xFF;
+ r7 = FALSE;
+ while (--r5 != 0xFFFF)
+ {
+ word = gEasyChatWordsAlphabetized[r6++];
+ if (sub_80EADC0(EC_GROUP(word), EC_INDEX(word)) && !r7)
+ {
+ gEasyChatStruct->unkB78[i][r9++] = word;
+ gEasyChatStruct->unk4142[i]++;
+ r7 = TRUE;
+ }
+ }
+ }
+ else
+ {
+ if (sub_80EADC0(EC_GROUP(word), EC_INDEX(word)))
+ {
+ gEasyChatStruct->unkB78[i][r9++] = word;
+ gEasyChatStruct->unk4142[i]++;
+ }
+ }
+ }
+ }
+}
+#endif
+
+extern const u8 *const gEasyChatGroupWords[];
+extern const u16 *const gEasyChatGroupOrders[];
+extern const u8 gEasyChatGroupSizes[];
+
+// loads strings of all easy chat words except for the species and move names.
+void LoadEasyChatStrings(void)
+{
+ u16 group;
+ u16 index;
+
+ for (group = 0; group <= EC_GROUP_POKEMON_2; group++)
+ {
+ if (group != EC_GROUP_POKEMON_1
+ && group != EC_GROUP_POKEMON_2
+ && group != EC_GROUP_MOVE_1
+ && group != EC_GROUP_MOVE_2)
+ {
+ const u8 *wordText = gEasyChatGroupWords[group];
+
+ index = 0;
+ while (*wordText != EOS)
+ {
+ gEasyChatStruct->ecWordStrings[group][index] = wordText;
+
+ // Find the end of the current word
+ while (*wordText != EOS)
+ wordText++;
+ // Skip over the EOS
+ wordText++;
+
+ index++;
+ }
+ }
+ }
+}
+
+void sub_80EB0B0(void)
+{
+ const u16 *sp0;
+ u16 r7;
+ u16 r9;
+ u16 r8;
+
+ if (gEasyChatStruct->unk26 == 0)
+ {
+ u16 group = gEasyChatStruct->unk1B8;
+
+ gEasyChatStruct->unk4178[group] = 0;
+ r7 = 0;
+ r9 = 0;
+ sp0 = gEasyChatGroupOrders[group];
+ for (r8 = 0; r8 < gEasyChatGroupSizes[gEasyChatStruct->unk1B8]; r8++)
+ {
+ if (sub_80EADC0(group, sp0[r8]))
+ {
+ gEasyChatStruct->unk9A2A[r9][r7] = ((group & 0x7F) << 9) | (sp0[r8] & 0x1FF);
+ gEasyChatStruct->unk4178[group]++;
+ r7++;
+ if (r7 > 1)
+ {
+ r7 = 0;
+ r9++;
+ }
+ }
+ }
+ }
+ else
+ {
+ u8 r2 = gEasyChatStruct->unk1B8;
+ u16 r3 = 0;
+ u16 r6 = 0;
+ u16 r5;
+
+ for (r5 = 0; r5 < gEasyChatStruct->unk4142[r2]; r5++)
+ {
+ gEasyChatStruct->unk9A2A[r6][r3] = gEasyChatStruct->unkB78[r2][r5];
+ r3++;
+ if (r3 > 1)
+ {
+ r3 = 0;
+ r6++;
+ }
+ }
+ }
+}
+
+u8 *sub_80EB218(u8 *dest, u16 word, u16 c)
+{
+ u8 *wordText;
+
+ if (sub_80EB37C(word))
+ {
+ wordText = StringCopy(dest, gOtherText_ThreeQuestions);
+ }
+ else if (word == 0xFFFF)
+ {
+ wordText = dest;
+ wordText[0] = EOS; // Why? It's going to get overwritten.
+ }
+ else
+ {
+ u16 group = EC_GROUP(word);
+ u16 index = EC_INDEX(word);
+
+ switch (group)
+ {
+ case EC_GROUP_POKEMON_1:
+ case EC_GROUP_POKEMON_2:
+ wordText = StringCopy(dest, gSpeciesNames[index]);
+ break;
+ case EC_GROUP_MOVE_1:
+ case EC_GROUP_MOVE_2:
+ wordText = StringCopy(dest, gMoveNames[index]);
+ break;
+ default:
+ wordText = StringCopy(dest, gEasyChatStruct->ecWordStrings[group][index]);
+ break;
+ }
+ }
+
+ wordText[0] = EXT_CTRL_CODE_BEGIN;
+ wordText[1] = 0x13;
+ wordText[2] = c * 8;
+ wordText += 3;
+
+ *wordText = EOS;
+
+ return wordText;
+}
+
+u16 sub_80EB2D4(u16 word)
+{
+ const u8 *wordText;
+ u16 length;
+
+ if (sub_80EB37C(word))
+ {
+ return StringLength(gOtherText_ThreeQuestions);
+ }
+ else if (word == 0xFFFF)
+ {
+ return 0;
+ }
+ else
+ {
+ u16 group = EC_GROUP(word);
+ u16 index = EC_INDEX(word);
+
+ switch (group)
+ {
+ case EC_GROUP_POKEMON_1:
+ case EC_GROUP_POKEMON_2:
+ wordText = gSpeciesNames[index];
+ break;
+ case EC_GROUP_MOVE_1:
+ case EC_GROUP_MOVE_2:
+ wordText = gMoveNames[index];
+ break;
+ default:
+ wordText = gEasyChatStruct->ecWordStrings[group][index];
+ break;
+ }
+ }
+
+ length = 0;
+ while (*wordText != EOS)
+ {
+ wordText++;
+ length++;
+ }
+ return length;
+}
+
+bool8 sub_80EB37C(u16 word)
+{
+ const u16 *r4;
+ u16 i;
+
+ if (word == 0xFFFF)
+ {
+ return FALSE;
+ }
+ else
+ {
+ u16 group = EC_GROUP(word);
+ u16 index = EC_INDEX(word);
+
+ if (group <= EC_GROUP_POKEMON_2)
+ {
+ switch (group)
+ {
+ case EC_GROUP_POKEMON_1:
+ case EC_GROUP_POKEMON_2:
+ case EC_GROUP_MOVE_1:
+ case EC_GROUP_MOVE_2:
+ r4 = (u16 *)gEasyChatGroupWords[group];
+ for (i = 0; i < gEasyChatGroupSizes[group]; i++)
+ {
+ if (index == r4[i])
+ return FALSE;
+ }
+ break;
+ default:
+ if (index < gEasyChatGroupSizes[group])
+ return FALSE;
+ break;
+ }
+ }
+ return TRUE;
+ }
+}
+
+#if GERMAN
+u32 de_sub_80EB748(s32 group, s32 index)
+{
+ s32 i;
+ u16 *words;
+ u32 r7 = 0;
+
+ switch (group)
+ {
+ case EC_GROUP_POKEMON_1:
+ case EC_GROUP_POKEMON_2:
+ case EC_GROUP_MOVE_1:
+ case EC_GROUP_MOVE_2:
+ words = (u16 *)gEasyChatGroupWords[group];
+ for (i = 0; i < gEasyChatGroupSizes[group]; i++)
+ {
+ if (index == words[i])
+ {
+ r7 = i;
+ break;
+ }
+ }
+ break;
+ default:
+ r7 = index;
+ break;
+ }
+
+ return r7;
+}
+#endif
+
+// returns the end of the destination buffer text
+u8 *EasyChat_GetWordText(u8 *dst, u16 word)
+{
+ u16 group;
+ u16 wordIndex;
+ const u8 *src;
+ u16 i;
+
+ if (sub_80EB37C(word))
+ return StringCopy(dst, gOtherText_ThreeQuestions);
+
+ if (word == 0xFFFF)
+ {
+ *dst = EOS;
+ return dst;
+ }
+ else
+ {
+ group = EC_GROUP(word);
+ wordIndex = EC_INDEX(word);
+ switch (group)
+ {
+ case EC_GROUP_POKEMON_1: // 0
+ case EC_GROUP_POKEMON_2: // 21
+ dst = StringCopy(dst, gSpeciesNames[wordIndex]);
+ break;
+ case EC_GROUP_MOVE_1: // 18
+ case EC_GROUP_MOVE_2: // 19
+ dst = StringCopy(dst, gMoveNames[wordIndex]);
+ break;
+ default:
+ src = gEasyChatGroupWords[group];
+ for (i = wordIndex - 1; i != 0xFFFF; i--)
+ {
+ while (*src++ != EOS)
+ ;
+ }
+ dst = StringCopy(dst, src);
+ break;
+ }
+ *dst = EOS;
+ return dst;
+ }
+}
+
+u8 *ConvertEasyChatWordsToString(u8 *dst, u16 *words, u16 arg2, u16 arg3)
+{
+ u16 i;
+ u16 n;
+
+ const u16 i1 = arg2 - 1;
+
+ for (i = 0; i < arg3; i++)
+ {
+ u16 word;
+
+ for (n = 0; n < i1; n++)
+ {
+ dst = EasyChat_GetWordText(dst, words[0]);
+
+ if (words[0] != 0xFFFF)
+ {
+ dst[0] = CHAR_SPACE;
+ dst++;
+ }
+
+ words++;
+ }
+
+ word = words[0];
+ words++;
+ dst = EasyChat_GetWordText(dst, word);
+
+ dst[0] = CHAR_NEWLINE;
+ dst++;
+ }
+
+ dst--;
+ dst[0] = EOS;
+
+ return dst;
+}
+
+u8 *sub_80EB544(u8 *dst, u16 *words, u16 arg2, u16 arg3)
+{
+ u16 i;
+ u16 n;
+
+ const u16 i1 = arg2 - 1;
+
+ for (i = 0; i < arg3; i++)
+ {
+ u16 word;
+
+ for (n = 0; n < i1; n++)
+ {
+ dst = EasyChat_GetWordText(dst, words[0]);
+
+ if (words[0] != 0xFFFF)
+ {
+ dst[0] = CHAR_SPACE;
+ dst++;
+ }
+
+ words++;
+ }
+
+ word = words[0];
+ words++;
+ dst = EasyChat_GetWordText(dst, word);
+
+ // Only difference with ConvertEasyChatWordsToString
+ dst[0] = (i == 0) ? CHAR_NEWLINE : CHAR_PROMPT_SCROLL;
+ dst++;
+ }
+
+ dst--;
+ dst[0] = EOS;
+
+ return dst;
+}
+
+
+u16 unref_sub_80EB5E0(u16 arg0)
+{
+ const u8 *chars;
+ u16 i;
+ u16 length;
+ int group, word;
+
+
+ if (arg0 == 0xFFFF)
+ return 0;
+
+ group = EC_GROUP(arg0);
+ word = EC_INDEX(arg0);
+ switch (group)
+ {
+ case EC_GROUP_POKEMON_1: // 0
+ case EC_GROUP_POKEMON_2: // 21
+ chars = gSpeciesNames[word];
+ break;
+ case EC_GROUP_MOVE_1: // 18
+ case EC_GROUP_MOVE_2: // 19
+ chars = gMoveNames[word];
+ break;
+ default:
+ chars = gEasyChatGroupWords[group];
+ for (i = word - 1; i != 0xFFFF; i--)
+ {
+ while (*chars++ != EOS)
+ ;
+ }
+ break;
+ }
+
+ length = 0;
+ while (*chars != EOS)
+ {
+ chars++;
+ length++;
+ }
+
+ return length;
+}
+
+bool8 sub_80EB680(u16 *arg0, u16 arg1, u16 arg2, u16 arg3)
+{
+ return FALSE;
+}
+
+void unref_sub_80EB684(u8 arg0, u16 arg1)
+{
+ u16 *ptr;
+ u16 c;
+
+ // FIXME: find actual tv shows used
+ switch (arg0)
+ {
+ case 5:
+ c = 6;
+ ptr = (u16*)((void *)&gSaveBlock1.tvShows[arg1] + 0x04);
+ break;
+ case 7:
+ c = 2;
+ ptr = (u16*)((void *)&gSaveBlock1.tvShows[arg1] + 0x1C);
+ break;
+ case 8:
+ c = 1;
+ ptr = (u16*)((void *)&gSaveBlock1.tvShows[arg1] + 0x02);
+ break;
+ default:
+ return;
+ }
+
+ c -= 1;
+ while (c != 0xFFFF)
+ {
+ *ptr = -1;
+ ptr++;
+ c -= 1;
+ }
+}
+
+void sub_80EB6FC(u16 *arg0, u16 arg1)
+{
+ u16 i;
+
+ for (i = arg1 - 1; i != 0xFFFF; i--)
+ {
+ *arg0 = 0xFFFF;
+ arg0++;
+ }
+
+}
+
+u16 sub_80EB72C(u16 group)
+{
+ u16 local1 = Random() % gEasyChatGroupSizes[group];
+
+ if (group == EC_GROUP_POKEMON_1
+ || group == EC_GROUP_POKEMON_2
+ || group == EC_GROUP_MOVE_1
+ || group == EC_GROUP_MOVE_2)
+ {
+ local1 = ((u16 *) gEasyChatGroupWords[group])[local1];
+ }
+
+ return ((group & 0x7F) << 9) | (local1 & 0x1FF);
+}
+
+u16 sub_80EB784(u16 group)
+{
+ if (!sub_80EAD7C(group))
+ return -1;
+
+ if (group != EC_GROUP_POKEMON_1)
+ {
+ if (group == EC_GROUP_TRENDY_SAYING)
+ return sub_80EB960();
+ }
+ else
+ {
+ return sub_80EB9D8();
+ }
+
+ return sub_80EB72C(group);
+}
+
+void sub_80EB7C4(void)
+{
+ u16 *words;
+ u16 arg1, arg2;
+
+ switch (gSpecialVar_0x8004)
+ {
+ case 0:
+ words = gSaveBlock1.easyChats.unk2B1C;
+ arg1 = 2;
+ arg2 = 2;
+ break;
+ case 1:
+ words = gSaveBlock1.easyChats.unk2B28;
+ if (sub_80EB680(gSaveBlock1.easyChats.unk2B28, 3, 2, 20))
+ {
+ arg1 = 2;
+ arg2 = 3;
+ }
+ else
+ {
+ arg1 = 3;
+ arg2 = 2;
+ }
+ break;
+ case 2:
+ words = gSaveBlock1.easyChats.unk2B34;
+ arg1 = 3;
+ arg2 = 2;
+ break;
+ case 3:
+ words = gSaveBlock1.easyChats.unk2B40;
+ arg1 = 3;
+ arg2 = 2;
+ break;
+ default:
+ return;
+ }
+
+ ConvertEasyChatWordsToString(gStringVar4, words, arg1, arg2);
+ ShowFieldAutoScrollMessage(gStringVar4);
+}
+
+void BufferRandomHobbyOrLifestyleString(void)
+{
+ u16 group, local2;
+
+ if (Random() & 1)
+ group = EC_GROUP_HOBBIES;
+ else
+ group = EC_GROUP_LIFESTYLE;
+
+ local2 = sub_80EB784(group);
+ EasyChat_GetWordText(gStringVar2, local2);
+}
+
+u8 sub_80EB868(u8 arg0)
+{
+ int offset;
+ int index;
+
+ index = arg0 / 8;
+ offset = arg0 % 8;
+ return (gSaveBlock1.unk2D8C[index] >> offset) & 1;
+}
+
+void sub_80EB890(u8 arg0)
+{
+ int offset;
+ int index;
+
+ if (arg0 < 33)
+ {
+ index = arg0 / 8;
+ offset = arg0 % 8;
+ gSaveBlock1.unk2D8C[index] |= 1 << offset;
+ }
+}
+
+u8 sub_80EB8C0(void)
+{
+ u8 i, count;
+
+ for (i = 0, count = 0; i < 33; i++)
+ {
+ if (sub_80EB868(i))
+ count++;
+ }
+ return count;
+}
+
+u16 sub_80EB8EC(void)
+{
+ u16 i;
+ u16 local1, local2;
+
+ local1 = sub_80EB8C0();
+ if (local1 == 33)
+ return -1;
+
+ local2 = Random() % (33 - local1);
+ for (i = 0; i < 33; i++)
+ {
+ if (sub_80EB868(i) == 0)
+ {
+ if (local2 == 0)
+ {
+ sub_80EB890(i);
+ return (i & 0x1FF) | 0x2800;
+ }
+ local2--;
+ }
+ }
+ return -1;
+}
+
+static u16 sub_80EB960(void)
+{
+ u16 i;
+ u16 local1;
+
+ local1 = sub_80EB8C0();
+ if (local1 == 0)
+ return -1;
+
+ local1 = Random() % local1;
+ for (i = 0; i < 33; i++)
+ {
+ if (sub_80EB868(i))
+ {
+ if (local1 == 0)
+ return (i & 0x1FF) | 0x2800;
+ local1--;
+ }
+ }
+
+ return -1;
+}
+
+u8 sub_80EB9C8(void)
+{
+ return IsNationalPokedexEnabled();
+}
+
+static u16 sub_80EB9D8(void)
+{
+ u16 *speciesList;
+ u16 local1;
+ u16 i;
+
+ local1 = sub_80EAE88(0);
+
+ if (local1 == 0)
+ return -1;
+
+ local1 = Random() % local1;
+ speciesList = (u16 *)gEasyChatGroupWords[EC_GROUP_POKEMON_1];
+ for (i = 0; i < gEasyChatGroupSizes[EC_GROUP_POKEMON_1]; i++)
+ {
+ const u16 dexNum = SpeciesToNationalPokedexNum(*speciesList);
+ const u8 local2 = GetSetPokedexFlag(dexNum, 0);
+
+ if (local2)
+ {
+ if (local1 == 0)
+ return *speciesList & 0x1FF;
+ local1--;
+ }
+ speciesList++;
+ }
+ return -1;
+}
diff --git a/src/engine/cable_car_util.c b/src/engine/cable_car_util.c
new file mode 100644
index 000000000..02bfbc195
--- /dev/null
+++ b/src/engine/cable_car_util.c
@@ -0,0 +1,47 @@
+#include "global.h"
+#include "cable_car_util.h"
+
+// static types
+
+// static declarations
+
+// rodata
+
+// text
+
+void CableCarUtil_FillWrapped(void *dest, u16 value, u8 left, u8 top, u8 width, u8 height)
+{
+ u8 i;
+ u8 j;
+ u8 x;
+ u8 y;
+
+ for (i = 0, y = top; i < height; i++)
+ {
+ for (x = left, j = 0; j < width; j++)
+ {
+ *(u16 *)&((u8 *)dest)[y * 64 + x * 2] = value;
+ x = (x + 1) % 32;
+ }
+ y = (y + 1) % 32;
+ }
+}
+
+void CableCarUtil_CopyWrapped(void *dest, const u16 *src, u8 left, u8 top, u8 width, u8 height)
+{
+ u8 i;
+ u8 j;
+ u8 x;
+ u8 y;
+ const u16 *_src;
+
+ for (i = 0, _src = src, y = top; i < height; i++)
+ {
+ for (x = left, j = 0; j < width; j++)
+ {
+ *(u16 *)&((u8 *)dest)[y * 64 + x * 2] = *_src++;
+ x = (x + 1) % 32;
+ }
+ y = (y + 1) % 32;
+ }
+}
diff --git a/src/engine/cable_club.c b/src/engine/cable_club.c
index 3187de7ed..ff73e638e 100644
--- a/src/engine/cable_club.c
+++ b/src/engine/cable_club.c
@@ -23,6 +23,7 @@
#include "text.h"
#include "trainer_card.h"
+extern u8 unk_2030220;
extern u16 gSpecialVar_Result;
extern struct TrainerCard gTrainerCards[4];
extern u8 gUnknown_03004860;
@@ -41,7 +42,7 @@ extern struct
u8 field1;
} gUnknown_020297D8;
-static void sub_8082F20(u8 taskId);
+/*static*/ void sub_8082F20(u8 taskId);
static void sub_8082F68(u8 taskId);
static void sub_8082FEC(u8 taskId);
static void sub_808303C(u8 taskId);
@@ -95,6 +96,382 @@ const u8 *const gTrainerCardColorNames[] =
TrainerCardColorName_Gold,
};
+#if DEBUG
+
+__attribute__((naked))
+int debug_sub_808A4D0()
+{
+ asm("\
+ push {lr}\n\
+ add r1, r0, #0\n\
+ ldr r0, ._3 @ sub_8082F68\n\
+ cmp r1, r0\n\
+ bne ._1 @cond_branch\n\
+ mov r0, #0x1\n\
+ b ._30\n\
+._4:\n\
+ .align 2, 0\n\
+._3:\n\
+ .word sub_8082F68+1\n\
+._1:\n\
+ ldr r0, ._7 @ sub_8082FEC\n\
+ cmp r1, r0\n\
+ bne ._5 @cond_branch\n\
+ mov r0, #0x11\n\
+ b ._30\n\
+._8:\n\
+ .align 2, 0\n\
+._7:\n\
+ .word sub_8082FEC+1\n\
+._5:\n\
+ ldr r0, ._11 @ sub_808303C\n\
+ cmp r1, r0\n\
+ bne ._9 @cond_branch\n\
+ mov r0, #0x12\n\
+ b ._30\n\
+._12:\n\
+ .align 2, 0\n\
+._11:\n\
+ .word sub_808303C+1\n\
+._9:\n\
+ ldr r0, ._15 @ sub_8083188\n\
+ cmp r1, r0\n\
+ bne ._13 @cond_branch\n\
+ mov r0, #0x13\n\
+ b ._30\n\
+._16:\n\
+ .align 2, 0\n\
+._15:\n\
+ .word sub_8083188+1\n\
+._13:\n\
+ ldr r0, ._19 @ sub_80830E4\n\
+ cmp r1, r0\n\
+ bne ._17 @cond_branch\n\
+ mov r0, #0x14\n\
+ b ._30\n\
+._20:\n\
+ .align 2, 0\n\
+._19:\n\
+ .word sub_80830E4+1\n\
+._17:\n\
+ ldr r0, ._23 @ sub_80831F8\n\
+ cmp r1, r0\n\
+ bne ._21 @cond_branch\n\
+ mov r0, #0x21\n\
+ b ._30\n\
+._24:\n\
+ .align 2, 0\n\
+._23:\n\
+ .word sub_80831F8+1\n\
+._21:\n\
+ ldr r0, ._27 @ sub_8083314\n\
+ cmp r1, r0\n\
+ bne ._25 @cond_branch\n\
+ mov r0, #0x2\n\
+ b ._30\n\
+._28:\n\
+ .align 2, 0\n\
+._27:\n\
+ .word sub_8083314+1\n\
+._25:\n\
+ ldr r0, ._31 @ sub_80833C4\n\
+ cmp r1, r0\n\
+ beq ._29 @cond_branch\n\
+ mov r0, #0x0\n\
+ b ._30\n\
+._32:\n\
+ .align 2, 0\n\
+._31:\n\
+ .word sub_80833C4+1\n\
+._29:\n\
+ mov r0, #0x3\n\
+._30:\n\
+ pop {r1}\n\
+ bx r1");
+}
+
+__attribute__((naked))
+void debug_sub_808A55C()
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ mov r7, r8\n\
+ push {r7}\n\
+ lsl r0, r0, #0x18\n\
+ lsr r7, r0, #0x18\n\
+ ldr r2, ._37 @ gTasks\n\
+ lsl r0, r7, #0x2\n\
+ add r0, r0, r7\n\
+ lsl r0, r0, #0x3\n\
+ add r4, r0, r2\n\
+ mov r0, #0x8\n\
+ ldsh r1, [r4, r0]\n\
+ lsl r0, r1, #0x2\n\
+ add r0, r0, r1\n\
+ lsl r0, r0, #0x3\n\
+ add r0, r0, r2\n\
+ ldrb r0, [r0, #0x4]\n\
+ cmp r0, #0\n\
+ bne ._33 @cond_branch\n\
+ mov r1, #0xa\n\
+ ldsh r0, [r4, r1]\n\
+ cmp r0, #0x5\n\
+ bne ._34 @cond_branch\n\
+ add r0, r7, #0\n\
+ bl DestroyTask\n\
+._34:\n\
+ ldrh r0, [r4, #0xa]\n\
+ add r0, r0, #0x1\n\
+ strh r0, [r4, #0xa]\n\
+._33:\n\
+ ldr r0, ._37 + 4 @ gShouldAdvanceLinkState\n\
+ ldrb r0, [r0]\n\
+ mov r1, #0x2\n\
+ mov r2, #0x0\n\
+ mov r3, #0x2\n\
+ bl PrintHex\n\
+ ldr r0, ._37 + 8 @ gBlockSendBuffer\n\
+ ldrb r0, [r0]\n\
+ mov r1, #0x16\n\
+ mov r2, #0x5\n\
+ mov r3, #0x4\n\
+ bl PrintHex\n\
+ mov r4, #0x0\n\
+ lsl r3, r7, #0x2\n\
+ mov r8, r3\n\
+ mov r6, #0xc0\n\
+ lsl r6, r6, #0x13\n\
+ mov r5, #0xa0\n\
+ lsl r5, r5, #0x13\n\
+._35:\n\
+ ldr r0, ._37 + 12 @ gLinkPlayerPending\n\
+ add r0, r4, r0\n\
+ ldrb r0, [r0]\n\
+ lsr r1, r5, #0x18\n\
+ mov r2, #0x0\n\
+ mov r3, #0x1\n\
+ bl PrintHex\n\
+ ldr r1, ._37 + 16 @ gBlockRecvBuffer\n\
+ lsl r0, r4, #0x8\n\
+ add r0, r0, r1\n\
+ ldrh r0, [r0]\n\
+ lsr r2, r6, #0x18\n\
+ mov r1, #0x16\n\
+ mov r3, #0x4\n\
+ bl PrintHex\n\
+ mov r0, #0x80\n\
+ lsl r0, r0, #0x11\n\
+ add r6, r6, r0\n\
+ mov r1, #0x80\n\
+ lsl r1, r1, #0x12\n\
+ add r5, r5, r1\n\
+ add r4, r4, #0x1\n\
+ cmp r4, #0x3\n\
+ ble ._35 @cond_branch\n\
+ ldr r4, ._37 + 20 @ gLinkStatus\n\
+ ldr r0, [r4]\n\
+ mov r1, #0xf\n\
+ mov r2, #0x0\n\
+ mov r3, #0x8\n\
+ bl PrintHex\n\
+ ldr r0, ._37 + 24 @ gLink\n\
+ ldrb r0, [r0, #0x1]\n\
+ mov r1, #0x2\n\
+ mov r2, #0xa\n\
+ mov r3, #0x2\n\
+ bl PrintHex\n\
+ bl GetMultiplayerId\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ mov r1, #0x7\n\
+ mov r2, #0xc\n\
+ mov r3, #0x2\n\
+ bl PrintHex\n\
+ bl GetBlockReceivedStatus\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ mov r1, #0x7\n\
+ mov r2, #0xa\n\
+ mov r3, #0x2\n\
+ bl PrintHex\n\
+ ldr r0, ._37 + 28 @ gReceivedRemoteLinkPlayers\n\
+ ldrb r0, [r0]\n\
+ mov r1, #0x2\n\
+ mov r2, #0xc\n\
+ mov r3, #0x1\n\
+ bl PrintHex\n\
+ ldr r0, ._37 + 32 @ gSpecialVar_Result\n\
+ ldrh r0, [r0]\n\
+ mov r1, #0xb\n\
+ mov r2, #0x8\n\
+ mov r3, #0x2\n\
+ bl PrintHex\n\
+ ldr r0, [r4]\n\
+ mov r1, #0x1c\n\
+ and r0, r0, r1\n\
+ lsr r0, r0, #0x2\n\
+ mov r1, #0xb\n\
+ mov r2, #0xa\n\
+ mov r3, #0x2\n\
+ bl PrintHex\n\
+ bl IsLinkConnectionEstablished\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ mov r1, #0xb\n\
+ mov r2, #0xc\n\
+ mov r3, #0x1\n\
+ bl PrintHex\n\
+ bl IsLinkTaskFinished\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ mov r1, #0xf\n\
+ mov r2, #0xa\n\
+ mov r3, #0x1\n\
+ bl PrintHex\n\
+ ldr r2, ._37 @ gTasks\n\
+ mov r3, r8\n\
+ add r0, r3, r7\n\
+ lsl r0, r0, #0x3\n\
+ add r0, r0, r2\n\
+ mov r3, #0x8\n\
+ ldsh r1, [r0, r3]\n\
+ lsl r0, r1, #0x2\n\
+ add r0, r0, r1\n\
+ lsl r0, r0, #0x3\n\
+ add r0, r0, r2\n\
+ ldr r0, [r0]\n\
+ bl debug_sub_808A4D0\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ mov r1, #0xf\n\
+ mov r2, #0xc\n\
+ mov r3, #0x2\n\
+ bl PrintHex\n\
+ ldr r0, ._37 + 36 @ gLinkCallback\n\
+ ldr r0, [r0]\n\
+ mov r1, #0x2\n\
+ mov r2, #0xd\n\
+ mov r3, #0x8\n\
+ bl PrintHex\n\
+ bl HasLinkErrorOccurred\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ mov r1, #0x2\n\
+ mov r2, #0x2\n\
+ mov r3, #0x1\n\
+ bl PrintHex\n\
+ ldr r0, ._37 + 40 @ gLinkPlayers\n\
+ mov r6, #0x80\n\
+ lsl r6, r6, #0x12\n\
+ add r5, r0, #0\n\
+ add r5, r5, #0x14\n\
+ mov r4, #0x3\n\
+._36:\n\
+ ldr r0, [r5]\n\
+ lsr r1, r6, #0x18\n\
+ mov r2, #0x3\n\
+ mov r3, #0x4\n\
+ bl PrintHex\n\
+ mov r0, #0xc0\n\
+ lsl r0, r0, #0x13\n\
+ add r6, r6, r0\n\
+ add r5, r5, #0x1c\n\
+ sub r4, r4, #0x1\n\
+ cmp r4, #0\n\
+ bge ._36 @cond_branch\n\
+ ldr r0, ._37 + 44 @ 0x4000128\n\
+ ldrh r0, [r0]\n\
+ mov r1, #0x2\n\
+ mov r2, #0x6\n\
+ mov r3, #0x4\n\
+ bl PrintHex\n\
+ bl debug_sub_808B850\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ mov r1, #0x19\n\
+ mov r2, #0x3\n\
+ mov r3, #0x1\n\
+ bl PrintHex\n\
+ pop {r3}\n\
+ mov r8, r3\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+._38:\n\
+ .align 2, 0\n\
+._37:\n\
+ .word gTasks\n\
+ .word gShouldAdvanceLinkState\n\
+ .word gBlockSendBuffer\n\
+ .word gLinkPlayerPending\n\
+ .word gBlockRecvBuffer\n\
+ .word gLinkStatus\n\
+ .word gLink\n\
+ .word gReceivedRemoteLinkPlayers\n\
+ .word gSpecialVar_Result\n\
+ .word gLinkCallback\n\
+ .word gLinkPlayers\n\
+ .word 0x4000128");
+}
+#endif
+
+#if DEBUG
+__attribute__((naked))
+static void sub_8082CD4(u8 arg0, u8 arg1)
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ lsl r0, r0, #0x18\n\
+ lsr r7, r0, #0x18\n\
+ lsl r1, r1, #0x18\n\
+ lsr r6, r1, #0x18\n\
+ mov r0, #0xc\n\
+ mov r1, #0x0\n\
+ mov r2, #0x1f\n\
+ mov r3, #0x2\n\
+ bl InitLinkTestBG_Unused\n\
+ ldr r4, ._40 @ sub_8082F20\n\
+ add r0, r4, #0\n\
+ bl FindTaskIdByFunc\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ cmp r0, #0xff\n\
+ bne ._39 @cond_branch\n\
+ add r0, r4, #0\n\
+ mov r1, #0x50\n\
+ bl CreateTask\n\
+ add r4, r0, #0\n\
+ lsl r4, r4, #0x18\n\
+ lsr r4, r4, #0x18\n\
+ ldr r5, ._40 + 4 @ gTasks\n\
+ lsl r0, r4, #0x2\n\
+ add r0, r0, r4\n\
+ lsl r0, r0, #0x3\n\
+ add r0, r0, r5\n\
+ strh r7, [r0, #0xa]\n\
+ strh r6, [r0, #0xc]\n\
+ ldr r0, ._40 + 8 @ debug_sub_808A55C\n\
+ mov r1, #0x50\n\
+ bl CreateTask\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ lsl r1, r0, #0x2\n\
+ add r1, r1, r0\n\
+ lsl r1, r1, #0x3\n\
+ add r1, r1, r5\n\
+ strh r4, [r1, #0x8]\n\
+._39:\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+._41:\n\
+ .align 2, 0\n\
+._40:\n\
+ .word sub_8082F20+1\n\
+ .word gTasks\n\
+ .word debug_sub_808A55C+1");
+}
+#else
static void sub_8082CD4(u8 arg0, u8 arg1)
{
if (FindTaskIdByFunc(sub_8082F20) == 0xFF)
@@ -105,17 +482,18 @@ static void sub_8082CD4(u8 arg0, u8 arg1)
gTasks[taskId].data[2] = arg1;
}
}
+#endif
static void sub_8082D18(u32 value)
{
ConvertIntToDecimalStringN(gStringVar1, value, STR_CONV_MODE_LEFT_ALIGN, 1);
- MenuDrawTextWindow(18, 10, 28, 13);
+ Menu_DrawStdWindowFrame(18, 10, 28, 13);
sub_8072BD8(gOtherText_PLink, 19, 11, 72);
}
static void sub_8082D4C()
{
- MenuZeroFillWindowRect(18, 10, 28, 13);
+ Menu_EraseWindowRect(18, 10, 28, 13);
}
static void sub_8082D60(u8 taskId, u8 arg1)
@@ -207,7 +585,7 @@ void unref_sub_8082EEC(u8 taskId)
}
}
-static void sub_8082F20(u8 taskId)
+/*static*/ void sub_8082F20(u8 taskId)
{
s16 *data = gTasks[taskId].data;
@@ -360,6 +738,10 @@ void sub_80831F8(u8 taskId)
|| sub_8082DF4(taskId) == TRUE)
return;
+#if DEBUG
+ sub_8082D60(taskId, GetLinkPlayerCount_2());
+#endif
+
gSpecialVar_Result = sub_8082D9C(local1, local2);
if (gSpecialVar_Result == 0)
return;
@@ -374,7 +756,7 @@ void sub_80831F8(u8 taskId)
gFieldLinkPlayerCount = GetLinkPlayerCount_2();
gUnknown_03004860 = GetMultiplayerId();
sub_80081C8(gFieldLinkPlayerCount);
- sub_8093390((struct TrainerCard *)gBlockSendBuffer);
+ TrainerCard_GenerateCardForPlayer((struct TrainerCard *)gBlockSendBuffer);
gTasks[taskId].func = sub_8083314;
}
}
@@ -395,7 +777,7 @@ static void sub_8083288(u8 taskId)
gFieldLinkPlayerCount = GetLinkPlayerCount_2();
gUnknown_03004860 = GetMultiplayerId();
sub_80081C8(gFieldLinkPlayerCount);
- sub_8093390((struct TrainerCard *)gBlockSendBuffer);
+ TrainerCard_GenerateCardForPlayer((struct TrainerCard *)gBlockSendBuffer);
gTasks[taskId].func = sub_8083314;
sub_8007E9C(2);
}
@@ -676,7 +1058,7 @@ static void sub_808382C(u8 taskId)
switch (task->data[0])
{
case 0:
- fade_screen(1, 0);
+ FadeScreen(1, 0);
gLinkType = 0x2211;
ClearLinkCallback_2();
task->data[0]++;
@@ -790,7 +1172,7 @@ static void sub_80839DC(u8 taskId)
case 3:
sub_8055588();
HideFieldMessageBox();
- MenuZeroFillScreen();
+ Menu_EraseScreen();
DestroyTask(taskId);
EnableBothScriptContexts();
break;
@@ -812,7 +1194,7 @@ static void sub_8083AAC(u8 taskId)
{
case 0:
ScriptContext2_Enable();
- fade_screen(1, 0);
+ FadeScreen(1, 0);
ClearLinkCallback_2();
task->data[0]++;
break;
@@ -874,7 +1256,7 @@ void unref_sub_8083BB0(void)
void sub_8083BDC(void)
{
- sub_8093130(gSpecialVar_0x8006, c2_exit_to_overworld_1_continue_scripts_restart_music);
+ TrainerCard_ShowLinkCard(gSpecialVar_0x8006, c2_exit_to_overworld_1_continue_scripts_restart_music);
}
bool32 sub_8083BF4(u8 linkPlayerIndex)
@@ -908,6 +1290,74 @@ void sub_8083C50(u8 taskId)
DestroyTask(taskId);
}
+#if DEBUG
+
+__attribute__((naked))
+void debug_sub_808B778()
+{
+ asm("\
+ push {r4, lr}\n\
+ ldr r4, ._390 @ debug_sub_808B7A8\n\
+ add r0, r4, #0\n\
+ bl FuncIsActiveTask\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._389 @cond_branch\n\
+ add r0, r4, #0\n\
+ mov r1, #0x50\n\
+ bl CreateTask\n\
+._389:\n\
+ ldr r1, ._390 + 4 @ unk_3004E98\n\
+ ldr r0, [r1]\n\
+ add r0, r0, #0x1\n\
+ str r0, [r1]\n\
+ pop {r4}\n\
+ pop {r0}\n\
+ bx r0\n\
+._391:\n\
+ .align 2, 0\n\
+._390:\n\
+ .word debug_sub_808B7A8+1\n\
+ .word unk_3004E98");
+}
+
+__attribute__((naked))
+void debug_sub_808B7A8()
+{
+ asm("\
+ push {lr}\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ ldr r2, ._393 @ gTasks\n\
+ lsl r1, r0, #0x2\n\
+ add r1, r1, r0\n\
+ lsl r1, r1, #0x3\n\
+ add r1, r1, r2\n\
+ ldrh r0, [r1, #0x8]\n\
+ add r0, r0, #0x1\n\
+ strh r0, [r1, #0x8]\n\
+ lsl r0, r0, #0x10\n\
+ asr r0, r0, #0x10\n\
+ cmp r0, #0x1e\n\
+ bne ._392 @cond_branch\n\
+ mov r0, #0x0\n\
+ strh r0, [r1, #0x8]\n\
+ ldr r2, ._393 + 4 @ unk_3004E94\n\
+ ldrh r0, [r2]\n\
+ mov r1, #0x1\n\
+ orr r0, r0, r1\n\
+ strh r0, [r2]\n\
+._392:\n\
+ pop {r0}\n\
+ bx r0\n\
+._394:\n\
+ .align 2, 0\n\
+._393:\n\
+ .word gTasks\n\
+ .word unk_3004E94");
+}
+#endif
+
static void sub_8083CA4(u8 taskId)
{
if (!gReceivedRemoteLinkPlayers)
@@ -921,4 +1371,23 @@ void unref_sub_8083CC8(u8 taskId)
{
sub_800832C();
gTasks[taskId].func = sub_8083CA4;
-} \ No newline at end of file
+}
+
+#if DEBUG
+
+void debug_sub_808B82C(void)
+{
+ unk_2030220 = 0;
+}
+
+void debug_sub_808B838(u8 a)
+{
+ unk_2030220 |= 1 << a;
+}
+
+int debug_sub_808B850(void)
+{
+ return unk_2030220;
+}
+
+#endif \ No newline at end of file
diff --git a/src/engine/clear_save_data_menu.c b/src/engine/clear_save_data_menu.c
index 12cde22a7..b6053715a 100644
--- a/src/engine/clear_save_data_menu.c
+++ b/src/engine/clear_save_data_menu.c
@@ -41,11 +41,11 @@ static void Task_InitMenu(u8 taskId)
REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON | DISPCNT_BG3_ON | DISPCNT_OBJ_ON;
SetVBlankCallback(VBlankCB_ClearSaveDataScreen);
- MenuDrawTextWindow(2, 14, 27, 19);
- MenuPrint(gSystemText_ClearAllSaveDataPrompt, 3, 15);
+ Menu_DrawStdWindowFrame(2, 14, 27, 19);
+ Menu_PrintText(gSystemText_ClearAllSaveDataPrompt, 3, 15);
- MenuDrawTextWindow(2, 1, 8, 6);
- PrintMenuItems(3, 2, 2, gMenuYesNoItems);
+ Menu_DrawStdWindowFrame(2, 1, 8, 6);
+ Menu_PrintItems(3, 2, 2, gMenuYesNoItems);
InitMenu(0, 3, 2, 2, 1, 5);
gTasks[taskId].func = Task_ProcessMenuInput;
@@ -53,7 +53,7 @@ static void Task_InitMenu(u8 taskId)
static void Task_ProcessMenuInput(u8 taskId)
{
- switch (ProcessMenuInputNoWrap_())
+ switch (Menu_ProcessInputNoWrap_())
{
case 0:
PlaySE(SE_SELECT);
@@ -73,7 +73,7 @@ static void Task_ProcessMenuInput(u8 taskId)
static void Task_ClearSaveData(u8 taskId)
{
- ClearSaveData();
+ Save_EraseAllData();
DestroyTask(taskId);
SetMainCallback2(CB2_SoftReset);
}
@@ -133,8 +133,8 @@ static u8 InitClearSaveDataScreen(void)
ResetTasks();
ResetSpriteData();
- SetUpWindowConfig(&gWindowConfig_81E6C3C);
- InitMenuWindow(&gWindowConfig_81E6CE4);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6C3C);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
BeginNormalPaletteFade(-1, 0, 0x10, 0, 0xffff);
ime = REG_IME;
diff --git a/src/engine/clock.c b/src/engine/clock.c
index 416aaa6bb..fceccdfcb 100644
--- a/src/engine/clock.c
+++ b/src/engine/clock.c
@@ -13,12 +13,11 @@
#include "tv.h"
#include "wallclock.h"
-static void InitTimeBasedEvents(void);
static void UpdatePerDay(struct Time *time);
static void UpdatePerMinute(struct Time *time);
static void ReturnFromStartWallClock(void);
-static void InitTimeBasedEvents(void)
+void InitTimeBasedEvents(void)
{
FlagSet(FLAG_SYS_CLOCK_SET);
RtcCalcLocalTime();
diff --git a/src/engine/link.c b/src/engine/link.c
index 28323207c..00c084069 100644
--- a/src/engine/link.c
+++ b/src/engine/link.c
@@ -1,4 +1,5 @@
#include "global.h"
+#include "cable_club.h"
#include "link.h"
#include "battle.h"
#include "berry.h"
@@ -12,6 +13,7 @@
#include "constants/songs.h"
#include "sound.h"
#include "sprite.h"
+#include "string_util.h"
#include "strings2.h"
#include "task.h"
#include "text.h"
@@ -66,7 +68,7 @@ u32 sub_8007E40(void);
static void SetBlockReceivedFlag(u8);
static u16 LinkTestCalcBlockChecksum(void *, u16);
static void PrintHexDigit(u8, u8, u8);
-static void PrintHex(u32, u8, u8, u8);
+void PrintHex(u32, u8, u8, u8);
static void LinkCB_RequestPlayerDataExchange(void);
static void Task_PrintTestData(u8);
bool8 sub_8008224(void);
@@ -79,7 +81,7 @@ static void sub_80084C8(void);
static void sub_80084F4(void);
static void CheckErrorStatus(void);
-static void CB2_PrintErrorMessage(void);
+void CB2_PrintErrorMessage(void);
static u8 IsSioMultiMaster(void);
static void DisableSerial(void);
static void EnableSerial(void);
@@ -145,6 +147,9 @@ void (*gLinkCallback)(void);
struct LinkPlayer gSavedLinkPlayers[MAX_LINK_PLAYERS];
u8 gShouldAdvanceLinkState;
u16 gLinkTestBlockChecksums[MAX_LINK_PLAYERS];
+#if DEBUG
+u8 gUnknown_Debug_30030E0;
+#endif
u8 gBlockRequestType;
u8 gLastSendQueueCount;
struct Link gLink;
@@ -156,11 +161,11 @@ u8 deUnkValue1;
u8 deUnkValue2;
#endif
-EWRAM_DATA bool8 gLinkTestDebugValuesEnabled = {0};
-EWRAM_DATA bool8 gLinkTestDummyBool = {0};
-EWRAM_DATA u32 gFiller_20238B8 = {0};
-EWRAM_DATA u32 dword_20238BC = {0};
-EWRAM_DATA bool8 gLinkOpen = {0};
+EWRAM_DATA bool8 gLinkTestDebugValuesEnabled = 0;
+EWRAM_DATA bool8 gLinkTestDummyBool = 0;
+EWRAM_DATA u32 gFiller_20238B8 = 0;
+EWRAM_DATA u32 dword_20238BC = 0;
+EWRAM_DATA bool8 gLinkOpen = 0;
static const u16 sLinkTestDigitPalette[] = INCBIN_U16("graphics/interface/link_test_digits.gbapal");
static const u32 sLinkTestDigitTiles[] = INCBIN_U32("graphics/interface/link_test_digits.4bpp");
@@ -189,9 +194,19 @@ const struct BlockRequest sBlockRequestLookupTable[5] =
static const u8 sTestString[] = _("テストな");
-ALIGNED(4) static const u8 sMagic[] = "GameFreak inc.";
+// TODO: fix the alignment here
+
+ALIGNED(4) const u8 sMagic[] = "GameFreak inc.";
-ALIGNED(4) static const u8 sEmptyString[] = _("");
+#if DEBUG
+const u8 sEmptyString[] = _(" ");
+#else
+ALIGNED(4) const u8 sEmptyString[] = _("");
+#endif
+
+#if DEBUG
+const u8 linkDebugFillerPleaseRemove[2] = {0};
+#endif
void Task_DestroySelf(u8 taskId)
{
@@ -238,8 +253,8 @@ void LinkTestScreen(void)
FreeAllSpritePalettes();
ResetTasks();
SetVBlankCallback(VBlankCB_LinkTest);
- SetUpWindowConfig(&gWindowConfig_81E6CE4);
- InitMenuWindow((struct WindowConfig *)&gWindowConfig_81E6CE4);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6CE4);
+ InitMenuWindow((struct WindowTemplate *)&gWindowTemplate_81E6CE4);
ResetBlockSend();
gLinkType = 0x1111;
OpenLink();
@@ -409,7 +424,7 @@ static void LinkTestProcessKeyInput(void)
if (gMain.newKeys & START_BUTTON)
SetSuppressLinkErrorMessage(TRUE);
if (gMain.newKeys & R_BUTTON)
- TrySavingData(LINK_SAVE);
+ Save_WriteData(SAVE_LINK);
if (gMain.newKeys & SELECT_BUTTON)
sub_800832C();
if (gLinkTestDebugValuesEnabled)
@@ -543,6 +558,9 @@ static void ProcessRecvCmds(u8 unusedParam)
else
{
SetBlockReceivedFlag(i);
+#if DEBUG
+ debug_sub_808B838(i);
+#endif
}
}
break;
@@ -898,14 +916,9 @@ bool8 sub_8007E9C(u8 a1)
}
}
-bool8 sub_8007ECC(void)
+bool8 IsLinkTaskFinished(void)
{
- u8 retVal = FALSE;
-
- if (!gLinkCallback)
- retVal = TRUE;
-
- return retVal;
+ return gLinkCallback == NULL;
}
u8 GetBlockReceivedStatus(void)
@@ -957,7 +970,7 @@ static void PrintHexDigit(u8 tileNum, u8 x, u8 y)
tilemap[(32 * y) + x] = (gLinkTestBGInfo.paletteNum << 12) | (tileNum + 1);
}
-static void PrintHex(u32 num, u8 x, u8 y, u8 maxDigits)
+void PrintHex(u32 num, u8 x, u8 y, u8 maxDigits)
{
u8 buffer[16];
s32 i;
@@ -975,6 +988,143 @@ static void PrintHex(u32 num, u8 x, u8 y, u8 maxDigits)
}
}
+#if DEBUG
+
+EWRAM_DATA u16 *debugCharacterBase = NULL;
+EWRAM_DATA void *unk_20238C8 = NULL;
+EWRAM_DATA u16 (*debugTileMap)[] = NULL;
+EWRAM_DATA u32 unk_20238D0 = 0;
+
+void debug_sub_8008218(u16 *buffer, void *arg1, u16 (*arg2)[], u32 arg3)
+{
+ CpuSet(sLinkTestDigitTiles, buffer, 272);
+ debugCharacterBase = buffer;
+ unk_20238C8 = arg1;
+ debugTileMap = arg2;
+ unk_20238D0 = arg3;
+}
+
+#ifdef NONMATCHING
+void debug_sub_8008264(u32 value, int left, int top, int r3, int sp0)
+{
+ u32 buffer[8];
+ u32 *ptr;
+
+ u16 *dest;
+
+ int i;
+
+ if (unk_20238D0 != sp0)
+ return;
+
+ r3 = max(r3, 8);
+
+ ptr = &buffer[0];
+ dest = &(*debugTileMap)[left + top * 32];
+
+ for (i = r3; i != 0; i--)
+ {
+ *(ptr++) = value & 0xF;
+ value = value >> 4;
+ }
+
+ ptr = &buffer[8 - r3];
+ for (i = r3; i != 0; i--)
+ {
+ int charOffset = (((uintptr_t) debugCharacterBase) - ((uintptr_t) unk_20238C8)) / 32;
+ *dest = *ptr + charOffset + 1;
+ ptr--;
+ dest++;
+ }
+}
+#else
+__attribute__((naked))
+void debug_sub_8008264(u32 value, int left, int top, int r3, int sp0)
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, r8\n"
+ " push {r7}\n"
+ " add sp, sp, #0xffffffe0\n"
+ " add r5, r0, #0\n"
+ " add r6, r1, #0\n"
+ " add r4, r3, #0\n"
+ " ldr r0, [sp, #0x38]\n"
+ " ldr r1, ._347 @ unk_20238D0\n"
+ " ldr r1, [r1]\n"
+ " cmp r1, r0\n"
+ " bne ._345 @cond_branch\n"
+ " cmp r4, #0x8\n"
+ " ble ._342 @cond_branch\n"
+ " mov r4, #0x8\n"
+ "._342:\n"
+ " mov r3, sp\n"
+ " ldr r0, ._347 + 4 @ debugTileMap\n"
+ " mov r8, r0\n"
+ " lsl r2, r2, #0x6\n"
+ " mov ip, r2\n"
+ " lsl r6, r6, #0x1\n"
+ " lsl r7, r4, #0x2\n"
+ " cmp r4, #0\n"
+ " ble ._343 @cond_branch\n"
+ " mov r1, #0xf\n"
+ " add r2, r4, #0\n"
+ "._344:\n"
+ " add r0, r5, #0\n"
+ " and r0, r0, r1\n"
+ " stmia r3!, {r0}\n"
+ " lsr r5, r5, #0x4\n"
+ " sub r2, r2, #0x1\n"
+ " cmp r2, #0\n"
+ " bne ._344 @cond_branch\n"
+ "._343:\n"
+ " mov r1, r8\n"
+ " ldr r0, [r1]\n"
+ " add r0, r0, ip\n"
+ " add r5, r0, r6\n"
+ " mov r1, sp\n"
+ " add r0, r1, r7\n"
+ " sub r3, r0, #4\n"
+ " cmp r4, #0\n"
+ " ble ._345 @cond_branch\n"
+ " ldr r7, ._347 + 8 @ debugCharacterBase\n"
+ " ldr r6, ._347 + 12 @ unk_20238C8\n"
+ " add r2, r4, #0\n"
+ "._346:\n"
+ " ldr r1, [r7]\n"
+ " ldr r0, [r6]\n"
+ " sub r1, r1, r0\n"
+ " lsr r1, r1, #0x5\n"
+ " ldr r0, [r3]\n"
+ " add r0, r0, r1\n"
+ " add r0, r0, #0x1\n"
+ " strh r0, [r5]\n"
+ " sub r3, r3, #0x4\n"
+ " add r5, r5, #0x2\n"
+ " sub r2, r2, #0x1\n"
+ " cmp r2, #0\n"
+ " bne ._346 @cond_branch\n"
+ "._345:\n"
+ " add sp, sp, #0x20\n"
+ " pop {r3}\n"
+ " mov r8, r3\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._348:\n"
+ " .align 2, 0\n"
+ "._347:\n"
+ " .word unk_20238D0\n"
+ " .word debugTileMap\n"
+ " .word debugCharacterBase\n"
+ " .word unk_20238C8\n"
+ "\n"
+ );
+}
+#endif
+
+#endif
+
static void LinkCB_RequestPlayerDataExchange(void)
{
// Only one request needs to be sent, so only the master sends it.
@@ -1236,9 +1386,9 @@ void CB2_LinkError(void)
FillPalette(0, 0, 2);
ResetTasks();
SetVBlankCallback(VBlankCB_LinkTest);
- SetUpWindowConfig(&gWindowConfig_81E7198);
- InitMenuWindow((struct WindowConfig *)&gWindowConfig_81E7198);
- MenuZeroFillScreen();
+ Text_LoadWindowTemplate(&gWindowTemplate_81E7198);
+ InitMenuWindow((struct WindowTemplate *)&gWindowTemplate_81E7198);
+ Menu_EraseScreen();
REG_BLDALPHA = 0;
REG_BG0VOFS = 0;
REG_BG0HOFS = 0;
@@ -1253,14 +1403,33 @@ void CB2_LinkError(void)
SetMainCallback2(CB2_PrintErrorMessage);
}
-static void CB2_PrintErrorMessage(void)
+void CB2_PrintErrorMessage(void)
{
- u8 array[64] __attribute__((unused)); // unused
+ u8 array[32] __attribute__((unused)); // unused
+ u8 array2[32] __attribute__((unused)); // unused
switch (gMain.state)
{
case 0:
- MenuPrint_PixelCoords(gMultiText_LinkError, 20, 56, 1);
+ Menu_PrintTextPixelCoords(gMultiText_LinkError, 20, 56, 1);
+#if DEBUG
+ StringCopy(array, sColorCodes);
+
+ ConvertIntToHexStringN(array2, sErrorLinkStatus, STR_CONV_MODE_LEADING_ZEROS, 8);
+ StringAppend(array, array2);
+
+ StringAppend(array, sEmptyString);
+
+ ConvertIntToHexStringN(array2, sErrorLastSendQueueCount, STR_CONV_MODE_LEADING_ZEROS, 2);
+ StringAppend(array, array2);
+
+ StringAppend(array, sEmptyString);
+
+ ConvertIntToHexStringN(array2, sErrorLastRecvQueueCount, STR_CONV_MODE_LEADING_ZEROS, 2);
+ StringAppend(array, array2);
+
+ Menu_PrintText(array, 2, 15);
+#endif
break;
case 30:
case 60:
diff --git a/src/engine/main.c b/src/engine/main.c
index 82a5fffb4..54a443e80 100644
--- a/src/engine/main.c
+++ b/src/engine/main.c
@@ -13,7 +13,7 @@
#include "rtc.h"
#include "siirtc.h"
#include "sound.h"
-#include "unknown_task.h"
+#include "scanline_effect.h"
extern struct SoundInfo gSoundInfo;
extern u32 IntrMain[];
@@ -83,6 +83,10 @@ static void WaitForVBlank(void);
#define B_START_SELECT (B_BUTTON | START_BUTTON | SELECT_BUTTON)
+#ifndef NDEBUG
+ #include <stdlib.h> // don't include if not needed.
+#endif
+
void AgbMain()
{
RegisterRamReset(RESET_ALL);
@@ -98,6 +102,14 @@ void AgbMain()
gSoftResetDisabled = FALSE;
+// In Fire Red, AGBPrintInit is called at this spot. For user convenience, I
+// opt to initialize the print area here. It is up to the user where they choose
+// to print stuff from, as anything else declared is NOT authoritative.
+#ifndef NDEBUG
+ AGBPrintInit();
+ __mb_cur_max = 1; // fix for AGBPrintf
+#endif
+
if (gFlashMemoryPresent != TRUE)
SetMainCallback2(NULL);
@@ -350,7 +362,7 @@ void DoSoftReset(void)
{
REG_IME = 0;
m4aSoundVSyncOff();
- remove_some_task();
+ ScanlineEffect_Stop();
DmaStop(1);
DmaStop(2);
DmaStop(3);
diff --git a/src/engine/main_menu.c b/src/engine/main_menu.c
index 909b5676b..5a3f55b29 100644
--- a/src/engine/main_menu.c
+++ b/src/engine/main_menu.c
@@ -1,4 +1,6 @@
#include "global.h"
+#include "constants/songs.h"
+#include "constants/species.h"
#include "main_menu.h"
#include "data2.h"
#include "decompress.h"
@@ -13,23 +15,20 @@
#include "overworld.h"
#include "rtc.h"
#include "save_menu_util.h"
-#include "constants/songs.h"
+#include "save.h"
#include "sound.h"
-#include "constants/species.h"
#include "string_util.h"
#include "strings.h"
#include "task.h"
#include "text.h"
#include "title_screen.h"
-#include "unknown_task.h"
+#include "scanline_effect.h"
#include "ewram.h"
-#define BirchSpeechUpdateWindowText() ((u8)MenuUpdateWindowText_OverrideLineLength(24))
+#define BirchSpeechUpdateWindowText() ((u8)Menu_UpdateWindowTextOverrideLineLength(24))
extern struct PaletteFadeControl gPaletteFade;
-extern u16 gSaveFileStatus;
-
extern const u8 gBirchSpeech_Welcome[];
extern const u8 gBirchSpeech_ThisIsPokemon[];
extern const u8 gBirchSpeech_WorldInhabitedByPokemon[];
@@ -229,12 +228,12 @@ u32 InitMainMenu(u8 a1)
ResetPaletteFade();
LoadPalette(gMainMenuPalette, 0, 32);
- remove_some_task();
+ ScanlineEffect_Stop();
ResetTasks();
ResetSpriteData();
FreeAllSpritePalettes();
- SetUpWindowConfig(&gWindowConfig_81E6C3C);
- InitMenuWindow((struct WindowConfig *)&gWindowConfig_81E6CE4);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6C3C);
+ InitMenuWindow((struct WindowTemplate *)&gWindowTemplate_81E6CE4);
if (a1)
BeginNormalPaletteFade(-1, 0, 0x10, 0, 0x0000); // fade to black
@@ -284,24 +283,23 @@ void Task_MainMenuCheckSave(u8 taskId)
switch (gSaveFileStatus)
{
- case 1:
+ case SAVE_STATUS_OK:
if (IsMysteryGiftEnabled() == TRUE)
gTasks[taskId].tMenuLayout = HAS_MYSTERY_GIFT;
else
gTasks[taskId].tMenuLayout = HAS_SAVED_GAME;
-
gTasks[taskId].func = Task_MainMenuCheckRtc;
break;
case 2:
- MenuDrawTextWindow(2, 14, 27, 19);
+ Menu_DrawStdWindowFrame(2, 14, 27, 19);
MenuPrintMessage(gSaveFileDeletedMessage, 3, 15);
REG_WIN0H = WIN_RANGE(17, 223);
REG_WIN0V = WIN_RANGE(113, 159);
gTasks[taskId].tMenuLayout = HAS_NO_SAVED_GAME;
gTasks[taskId].func = Task_MainMenuWaitForSaveErrorAck;
break;
- case 255:
- MenuDrawTextWindow(2, 14, 27, 19);
+ case SAVE_STATUS_ERROR:
+ Menu_DrawStdWindowFrame(2, 14, 27, 19);
MenuPrintMessage(gSaveFileCorruptMessage, 3, 15);
REG_WIN0H = WIN_RANGE(17, 223);
REG_WIN0V = WIN_RANGE(113, 159);
@@ -313,13 +311,13 @@ void Task_MainMenuCheckSave(u8 taskId)
else
gTasks[taskId].tMenuLayout = HAS_SAVED_GAME;
break;
- case 0:
+ case SAVE_STATUS_EMPTY:
default:
gTasks[taskId].tMenuLayout = HAS_NO_SAVED_GAME;
gTasks[taskId].func = Task_MainMenuCheckRtc;
break;
- case 4:
- MenuDrawTextWindow(2, 14, 27, 19);
+ case SAVE_STATUS_NO_FLASH:
+ Menu_DrawStdWindowFrame(2, 14, 27, 19);
MenuPrintMessage(gBoardNotInstalledMessage, 3, 15);
REG_WIN0H = WIN_RANGE(17, 223);
REG_WIN0V = WIN_RANGE(113, 159);
@@ -331,11 +329,11 @@ void Task_MainMenuCheckSave(u8 taskId)
void Task_MainMenuWaitForSaveErrorAck(u8 taskId)
{
- if (MenuUpdateWindowText())
+ if (Menu_UpdateWindowText())
{
if (gMain.newKeys & A_BUTTON)
{
- MenuZeroFillWindowRect(2, 14, 27, 19);
+ Menu_EraseWindowRect(2, 14, 27, 19);
gTasks[taskId].func = Task_MainMenuCheckRtc;
}
}
@@ -359,7 +357,7 @@ void Task_MainMenuCheckRtc(u8 taskId)
}
else
{
- MenuDrawTextWindow(2, 14, 27, 19);
+ Menu_DrawStdWindowFrame(2, 14, 27, 19);
MenuPrintMessage(gBatteryDryMessage, 3, 15);
REG_WIN0H = WIN_RANGE(17, 223);
REG_WIN0V = WIN_RANGE(113, 159);
@@ -370,11 +368,11 @@ void Task_MainMenuCheckRtc(u8 taskId)
void Task_MainMenuWaitForRtcErrorAck(u8 taskId)
{
- if (MenuUpdateWindowText())
+ if (Menu_UpdateWindowText())
{
if ( gMain.newKeys & 1 )
{
- MenuZeroFillWindowRect(2, 14, 27, 19);
+ Menu_EraseWindowRect(2, 14, 27, 19);
gTasks[taskId].func = Task_MainMenuDraw;
}
}
@@ -412,28 +410,28 @@ void Task_MainMenuDraw(u8 taskId)
{
case HAS_NO_SAVED_GAME:
default:
- MenuDrawTextWindow(1, 0, 28, 3);
+ Menu_DrawStdWindowFrame(1, 0, 28, 3);
PrintMainMenuItem(gMainMenuString_NewGame, 2, 1);
- MenuDrawTextWindow(1, 4, 28, 7);
+ Menu_DrawStdWindowFrame(1, 4, 28, 7);
PrintMainMenuItem(gMainMenuString_Option, 2, 5);
break;
case HAS_SAVED_GAME:
- MenuDrawTextWindow(1, 0, 28, 7);
+ Menu_DrawStdWindowFrame(1, 0, 28, 7);
PrintMainMenuItem(gMainMenuString_Continue, 2, 1);
- MenuDrawTextWindow(1, 8, 28, 11);
+ Menu_DrawStdWindowFrame(1, 8, 28, 11);
PrintMainMenuItem(gMainMenuString_NewGame, 2, 9);
- MenuDrawTextWindow(1, 12, 28, 15);
+ Menu_DrawStdWindowFrame(1, 12, 28, 15);
PrintMainMenuItem(gMainMenuString_Option, 2, 13);
PrintSaveFileInfo();
break;
case HAS_MYSTERY_GIFT:
- MenuDrawTextWindow(1, 0, 28, 7);
+ Menu_DrawStdWindowFrame(1, 0, 28, 7);
PrintMainMenuItem(gMainMenuString_Continue, 2, 1);
- MenuDrawTextWindow(1, 8, 28, 11);
+ Menu_DrawStdWindowFrame(1, 8, 28, 11);
PrintMainMenuItem(gMainMenuString_NewGame, 2, 9);
- MenuDrawTextWindow(1, 12, 28, 15);
+ Menu_DrawStdWindowFrame(1, 12, 28, 15);
PrintMainMenuItem(gMainMenuString_MysteryEvents, 2, 13);
- MenuDrawTextWindow(1, 16, 28, 19);
+ Menu_DrawStdWindowFrame(1, 16, 28, 19);
PrintMainMenuItem(gMainMenuString_Option, 2, 0x11);
PrintSaveFileInfo();
break;
@@ -681,7 +679,7 @@ void PrintMainMenuItem(const u8 *text, u8 left, u8 top)
buffer[29] = EOS;
- MenuPrint(buffer, left, top);
+ Menu_PrintText(buffer, left, top);
}
void PrintSaveFileInfo(void)
@@ -694,8 +692,8 @@ void PrintSaveFileInfo(void)
void PrintPlayerName(void)
{
- MenuPrint(gMainMenuString_Player, 2, 3);
- MenuPrint(gSaveBlock2.playerName, 9, 3);
+ Menu_PrintText(gMainMenuString_Player, 2, 3);
+ Menu_PrintText(gSaveBlock2.playerName, 9, 3);
}
void PrintPlayTime(void)
@@ -704,15 +702,15 @@ void PrintPlayTime(void)
u8 alignedPlayTime[32];
#if defined(ENGLISH)
- MenuPrint(gMainMenuString_Time, 16, 3);
+ Menu_PrintText(gMainMenuString_Time, 16, 3);
FormatPlayTime(playTime, gSaveBlock2.playTimeHours, gSaveBlock2.playTimeMinutes, 1);
sub_8072C74(alignedPlayTime, playTime, 48, 1);
- MenuPrint(alignedPlayTime, 22, 3);
+ Menu_PrintText(alignedPlayTime, 22, 3);
#elif defined(GERMAN)
- MenuPrint_PixelCoords(gMainMenuString_Time, 124, 24, TRUE);
+ Menu_PrintTextPixelCoords(gMainMenuString_Time, 124, 24, TRUE);
FormatPlayTime(playTime, gSaveBlock2.playTimeHours, gSaveBlock2.playTimeMinutes, 1);
sub_8072C74(alignedPlayTime, playTime, 40, 1);
- MenuPrint(alignedPlayTime, 23, 3);
+ Menu_PrintText(alignedPlayTime, 23, 3);
#endif
}
@@ -720,9 +718,9 @@ void PrintPokedexCount(void)
{
u8 buffer[16];
- MenuPrint(gMainMenuString_Pokedex, 2, 5);
+ Menu_PrintText(gMainMenuString_Pokedex, 2, 5);
sub_8072C14(buffer, GetPokedexSeenCount(), 18, 0);
- MenuPrint(buffer, 9, 5);
+ Menu_PrintText(buffer, 9, 5);
}
void PrintBadgeCount(void)
@@ -730,12 +728,12 @@ void PrintBadgeCount(void)
u8 buffer[16];
#if defined(ENGLISH)
- MenuPrint(gMainMenuString_Badges, 16, 5);
+ Menu_PrintText(gMainMenuString_Badges, 16, 5);
#elif defined(GERMAN)
- MenuPrint_PixelCoords(gMainMenuString_Badges, 124, 40, TRUE);
+ Menu_PrintTextPixelCoords(gMainMenuString_Badges, 124, 40, TRUE);
#endif
ConvertIntToDecimalString(buffer, GetBadgeCount());
- MenuPrint_PixelCoords(buffer, 205, 40, 1);
+ Menu_PrintTextPixelCoords(buffer, 205, 40, 1);
}
#define tTrainerSpriteId data[2]
@@ -750,8 +748,8 @@ void PrintBadgeCount(void)
static void Task_NewGameSpeech1(u8 taskId)
{
- SetUpWindowConfig(&gWindowConfig_81E6C3C);
- InitMenuWindow((struct WindowConfig *)&gWindowConfig_81E6CE4);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6C3C);
+ InitMenuWindow((struct WindowTemplate *)&gWindowTemplate_81E6CE4);
REG_WIN0H = 0;
REG_WIN0V = 0;
REG_WININ = 0;
@@ -763,7 +761,7 @@ static void Task_NewGameSpeech1(u8 taskId)
LZ77UnCompVram(gUnknown_081E7834, (void *)(BG_VRAM + 0x3800));
LoadPalette(gUnknown_081E764C, 0, 0x40);
LoadPalette(gUnknown_081E796C, 1, 0x10);
- remove_some_task();
+ ScanlineEffect_Stop();
ResetSpriteData();
FreeAllSpritePalettes();
AddBirchSpeechObjects(taskId);
@@ -812,7 +810,7 @@ static void Task_NewGameSpeech3(u8 taskId)
}
else
{
- MenuDrawTextWindow(2, 13, 27, 18);
+ Menu_DrawStdWindowFrame(2, 13, 27, 18);
//"Hi! Sorry to keep you waiting...
//...But everyone calls me the POKEMON PROFESSOR."
MenuPrintMessage(gBirchSpeech_Welcome, 3, 14);
@@ -857,7 +855,7 @@ static void Task_NewGameSpeech7(u8 taskId)
//Go on to next sentence after frame 95
if (gTasks[taskId].tFrameCounter > 95)
{
- MenuSetText(gSystemText_NewPara);
+ Menu_SetText(gSystemText_NewPara);
gTasks[taskId].func = Task_NewGameSpeech8;
}
}
@@ -886,7 +884,7 @@ static void Task_NewGameSpeech9(u8 taskId)
{
if (BirchSpeechUpdateWindowText())
{
- MenuDrawTextWindow(2, 13, 27, 18);
+ Menu_DrawStdWindowFrame(2, 13, 27, 18);
//"And you are?"
MenuPrintMessage(gBirchSpeech_AndYouAre, 3, 14);
gTasks[taskId].func = Task_NewGameSpeech10;
@@ -962,7 +960,7 @@ static void Task_NewGameSpeech13(u8 taskId)
static void Task_NewGameSpeech14(u8 taskId)
{
- MenuDrawTextWindow(2, 13, 27, 18);
+ Menu_DrawStdWindowFrame(2, 13, 27, 18);
//"Are you a boy? Or are you a girl?"
MenuPrintMessage(gBirchSpeech_AreYouBoyOrGirl, 3, 14);
gTasks[taskId].func = Task_NewGameSpeech15;
@@ -985,22 +983,22 @@ static void Task_NewGameSpeech16(u8 taskId)
switch (GenderMenuProcessInput())
{
case MALE:
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
PlaySE(SE_SELECT);
gSaveBlock2.playerGender = MALE;
- MenuZeroFillWindowRect(2, 4, 8, 9);
+ Menu_EraseWindowRect(2, 4, 8, 9);
gTasks[taskId].func = Task_NewGameSpeech19;
break;
case FEMALE:
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
PlaySE(SE_SELECT);
gSaveBlock2.playerGender = FEMALE;
- MenuZeroFillWindowRect(2, 4, 8, 9);
+ Menu_EraseWindowRect(2, 4, 8, 9);
gTasks[taskId].func = Task_NewGameSpeech19;
break;
}
- cursorPos = GetMenuCursorPos();
+ cursorPos = Menu_GetCursorPos();
if (cursorPos != gTasks[taskId].tGenderSelection)
{
@@ -1062,7 +1060,7 @@ static void Task_NewGameSpeech18(u8 taskId)
static void Task_NewGameSpeech19(u8 taskId)
{
- MenuDrawTextWindow(2, 13, 27, 18);
+ Menu_DrawStdWindowFrame(2, 13, 27, 18);
//"All right. What's your name?"
MenuPrintMessage(gBirchSpeech_WhatsYourName, 3, 14);
gTasks[taskId].func = Task_NewGameSpeech20;
@@ -1088,9 +1086,9 @@ static void Task_NewGameSpeech21(u8 taskId)
case 2:
case 3:
case 4:
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
PlaySE(SE_SELECT);
- MenuZeroFillWindowRect(2, 1, 22, 12);
+ Menu_EraseWindowRect(2, 1, 22, 12);
SetPresetPlayerName(selection);
gTasks[taskId].func = Task_NewGameSpeech23;
break;
@@ -1100,9 +1098,9 @@ static void Task_NewGameSpeech21(u8 taskId)
gTasks[taskId].func = Task_NewGameSpeech22;
break;
case -1: //B button
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
PlaySE(SE_SELECT);
- MenuZeroFillWindowRect(2, 1, 22, 12);
+ Menu_EraseWindowRect(2, 1, 22, 12);
gTasks[taskId].func = Task_NewGameSpeech14; //Go back to gender menu
break;
}
@@ -1120,7 +1118,7 @@ static void Task_NewGameSpeech22(u8 taskId)
static void Task_NewGameSpeech23(u8 taskId)
{
- MenuDrawTextWindow(2, 13, 27, 18);
+ Menu_DrawStdWindowFrame(2, 13, 27, 18);
//"So it's (PLAYER)?"
StringExpandPlaceholders(gStringVar4, gBirchSpeech_SoItsPlayer);
MenuPrintMessage(gStringVar4, 3, 14);
@@ -1139,11 +1137,11 @@ static void Task_NewGameSpeech24(u8 taskId)
//Handle yes/no menu selection
static void Task_NewGameSpeech25(u8 taskId)
{
- switch (ProcessMenuInputNoWrap_())
+ switch (Menu_ProcessInputNoWrap_())
{
case 0: //YES
PlaySE(SE_SELECT);
- MenuZeroFillWindowRect(2, 1, 8, 7);
+ Menu_EraseWindowRect(2, 1, 8, 7);
gSprites[gTasks[taskId].tTrainerSpriteId].oam.objMode = ST_OAM_OBJ_BLEND;
StartSpriteFadeOut(taskId, 2);
StartBackgroundFadeOut(taskId, 1);
@@ -1152,7 +1150,7 @@ static void Task_NewGameSpeech25(u8 taskId)
case -1: //B button
case 1: //NO
PlaySE(SE_SELECT);
- MenuZeroFillWindowRect(2, 1, 8, 7);
+ Menu_EraseWindowRect(2, 1, 8, 7);
gTasks[taskId].func = Task_NewGameSpeech14; //Go back to gender menu
break;
}
@@ -1197,7 +1195,7 @@ static void Task_NewGameSpeech27(u8 taskId)
StartSpriteFadeIn(taskId, 2);
StartBackgroundFadeIn(taskId, 1);
- MenuDrawTextWindow(2, 13, 27, 18);
+ Menu_DrawStdWindowFrame(2, 13, 27, 18);
StringExpandPlaceholders(gStringVar4, gBirchSpeech_AhOkayYouArePlayer);
//"Ah, okay! You're (PLAYER) who's moving...
//...I get it now!"
@@ -1267,7 +1265,7 @@ static void Task_NewGameSpeech29(u8 taskId)
StartSpriteFadeIn(taskId, 2);
StartBackgroundFadeIn(taskId, 1);
- MenuDrawTextWindow(2, 13, 27, 18);
+ Menu_DrawStdWindowFrame(2, 13, 27, 18);
MenuPrintMessage(gBirchSpeech_AreYouReady, 3, 14);
gTasks[taskId].func = Task_NewGameSpeech30;
}
@@ -1368,13 +1366,13 @@ void CB_ContinueNewGameSpeechPart2()
gTasks[taskId].tBGhofs = -60;
- remove_some_task();
+ ScanlineEffect_Stop();
ResetSpriteData();
FreeAllSpritePalettes();
AddBirchSpeechObjects(taskId);
- SetUpWindowConfig(&gWindowConfig_81E6C3C);
- InitMenuWindow((struct WindowConfig *)&gWindowConfig_81E6CE4);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6C3C);
+ InitMenuWindow((struct WindowTemplate *)&gWindowTemplate_81E6CE4);
if (gSaveBlock2.playerGender != MALE)
{
@@ -1661,33 +1659,33 @@ static void StartBackgroundFadeIn(u8 taskId, u8 interval)
static void CreateGenderMenu(u8 left, u8 top)
{
u8 menuLeft, menuTop;
- MenuDrawTextWindow(left, top, left + 6, top + 5);
+ Menu_DrawStdWindowFrame(left, top, left + 6, top + 5);
menuLeft = left + 1;
menuTop = top + 1;
- PrintMenuItems(menuLeft, menuTop, 2, gUnknown_081E79B0);
+ Menu_PrintItems(menuLeft, menuTop, 2, gUnknown_081E79B0);
InitMenu(0, menuLeft, menuTop, 2, 0, 5);
}
static s8 GenderMenuProcessInput(void)
{
- return ProcessMenuInputNoWrap();
+ return Menu_ProcessInputNoWrap();
}
static void CreateNameMenu(u8 left, u8 top)
{
- MenuDrawTextWindow(left, top, left + 10, top + 11);
+ Menu_DrawStdWindowFrame(left, top, left + 10, top + 11);
if (gSaveBlock2.playerGender == MALE)
- PrintMenuItems(left + 1, top + 1, 5, gMalePresetNames);
+ Menu_PrintItems(left + 1, top + 1, 5, gMalePresetNames);
else
- PrintMenuItems(left + 1, top + 1, 5, gFemalePresetNames);
+ Menu_PrintItems(left + 1, top + 1, 5, gFemalePresetNames);
InitMenu(0, left + 1, top + 1, 5, 0, 9);
}
static s8 NameMenuProcessInput(void)
{
- return ProcessMenuInput();
+ return Menu_ProcessInput();
}
static void SetPresetPlayerName(u8 index)
diff --git a/src/engine/menu.c b/src/engine/menu.c
index 10988c1d7..86e20d0eb 100644
--- a/src/engine/menu.c
+++ b/src/engine/menu.c
@@ -24,13 +24,14 @@ struct Menu
u8 columnXCoords[8];
};
-static void MultistepInitMenuWindowInternal(const struct WindowConfig *, u16);
-static void InitMenuWindowInternal(const struct WindowConfig *, u16);
-static bool8 sub_80723D4(void);
+static void MultistepInitMenuWindowInternal(const struct WindowTemplate *, u16);
+static void InitMenuWindowInternal(const struct WindowTemplate *, u16);
+static bool8 IsGridCursorMovementClamped(void);
static u8 sub_8072484(u8, u8, u8, u8, u8, u8, u32);
static u8 sub_80724F4(u8, u8, u8, const struct MenuAction[], u8);
static void sub_8072620(u8, u8, u8, const struct MenuAction[], u8);
static void sub_8072D18(u8, u8);
+static void RedrawMenuCursor(u8, u8);
static struct Menu gMenu;
@@ -52,10 +53,10 @@ const struct MenuAction gMenuYesNoItems[] =
void CloseMenu(void)
{
PlaySE(SE_SELECT);
- MenuZeroFillScreen();
+ Menu_EraseScreen();
sub_8064E2C();
ScriptContext2_Disable();
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
}
void AppendToList(u8 *list, u8 *pindex, u32 value)
@@ -64,22 +65,22 @@ void AppendToList(u8 *list, u8 *pindex, u32 value)
(*pindex)++;
}
-void InitMenuWindow(const struct WindowConfig *winConfig)
+void InitMenuWindow(const struct WindowTemplate *winTemplate)
{
- InitMenuWindowInternal(winConfig, 1);
+ InitMenuWindowInternal(winTemplate, 1);
}
-void MultistepInitMenuWindowBegin(const struct WindowConfig *winConfig)
+void MultistepInitMenuWindowBegin(const struct WindowTemplate *winTemplate)
{
- MultistepInitMenuWindowInternal(winConfig, 1);
+ MultistepInitMenuWindowInternal(winTemplate, 1);
}
-static void MultistepInitMenuWindowInternal(const struct WindowConfig *winConfig, u16 tileOffset)
+static void MultistepInitMenuWindowInternal(const struct WindowTemplate *winTemplate, u16 tileOffset)
{
gMenuMultistepInitState = 0;
gMenuTextTileOffset = tileOffset;
gMenuWindowPtr = &gMenuWindow;
- InitWindowFromConfig(&gMenuWindow, winConfig);
+ Text_InitWindowWithTemplate(&gMenuWindow, winTemplate);
}
bool32 MultistepInitMenuWindowContinue(void)
@@ -97,13 +98,13 @@ bool32 MultistepInitMenuWindowContinue(void)
goto fail;
goto next;
case 3:
- gMenuTextWindowContentTileOffset = SetTextWindowBaseTileNum(gMenuTextWindowTileOffset);
+ gMenuTextWindowContentTileOffset = TextWindow_SetBaseTileNum(gMenuTextWindowTileOffset);
next:
gMenuMultistepInitState++;
return 0;
case 4:
- LoadTextWindowGraphics(gMenuWindowPtr);
- gMenuMessageBoxContentTileOffset = SetMessageBoxBaseTileNum(gMenuTextWindowContentTileOffset);
+ TextWindow_LoadStdFrameGraphics(gMenuWindowPtr);
+ gMenuMessageBoxContentTileOffset = TextWindow_SetDlgFrameBaseTileNum(gMenuTextWindowContentTileOffset);
return 1;
default:
fail:
@@ -111,73 +112,74 @@ bool32 MultistepInitMenuWindowContinue(void)
}
}
-static void InitMenuWindowInternal(const struct WindowConfig *winConfig, u16 tileOffset)
+static void InitMenuWindowInternal(const struct WindowTemplate *winTemplate, u16 tileOffset)
{
gMenuWindowPtr = &gMenuWindow;
- InitWindowFromConfig(&gMenuWindow, winConfig);
+ Text_InitWindowWithTemplate(&gMenuWindow, winTemplate);
gMenuTextTileOffset = tileOffset;
gMenuTextWindowTileOffset = InitWindowTileData(gMenuWindowPtr, gMenuTextTileOffset);
- gMenuTextWindowContentTileOffset = SetTextWindowBaseTileNum(gMenuTextWindowTileOffset);
- LoadTextWindowGraphics(gMenuWindowPtr);
- gMenuMessageBoxContentTileOffset = SetMessageBoxBaseTileNum(gMenuTextWindowContentTileOffset);
+ gMenuTextWindowContentTileOffset = TextWindow_SetBaseTileNum(gMenuTextWindowTileOffset);
+ TextWindow_LoadStdFrameGraphics(gMenuWindowPtr);
+ gMenuMessageBoxContentTileOffset = TextWindow_SetDlgFrameBaseTileNum(gMenuTextWindowContentTileOffset);
}
-void unref_sub_8071DA4(struct WindowConfig *winConfig, u16 tileOffset)
+void unref_sub_8071DA4(struct WindowTemplate *winTemplate, u16 tileOffset)
{
gMenuWindowPtr = &gMenuWindow;
- InitWindowFromConfig(&gMenuWindow, winConfig);
+ Text_InitWindowWithTemplate(&gMenuWindow, winTemplate);
gMenuTextWindowTileOffset = tileOffset;
- gMenuTextWindowContentTileOffset = SetTextWindowBaseTileNum(gMenuTextWindowTileOffset);
- LoadTextWindowGraphics(gMenuWindowPtr);
- gMenuTextTileOffset = SetMessageBoxBaseTileNum(gMenuTextWindowContentTileOffset);
+ gMenuTextWindowContentTileOffset = TextWindow_SetBaseTileNum(gMenuTextWindowTileOffset);
+ TextWindow_LoadStdFrameGraphics(gMenuWindowPtr);
+ gMenuTextTileOffset = TextWindow_SetDlgFrameBaseTileNum(gMenuTextWindowContentTileOffset);
gMenuMessageBoxContentTileOffset = InitWindowTileData(gMenuWindowPtr, gMenuTextTileOffset);
}
-void MenuLoadTextWindowGraphics_OverrideFrameType(u8 frameType)
+void Menu_LoadStdFrameGraphicsOverrideStyle(u8 frameType)
{
- LoadTextWindowGraphics_OverrideFrameType(gMenuWindowPtr, frameType);
+ TextWindow_LoadStdFrameGraphicsOverrideStyle(gMenuWindowPtr, frameType);
}
-void MenuLoadTextWindowGraphics(void)
+void Menu_LoadStdFrameGraphics(void)
{
- LoadTextWindowGraphics(gMenuWindowPtr);
+ TextWindow_LoadStdFrameGraphics(gMenuWindowPtr);
}
-void BasicInitMenuWindow(const struct WindowConfig *winConfig)
+void BasicInitMenuWindow(const struct WindowTemplate *winTemplate)
{
- InitWindowFromConfig(gMenuWindowPtr, winConfig);
+ Text_InitWindowWithTemplate(gMenuWindowPtr, winTemplate);
gMenuWindowPtr->tileDataStartOffset = gMenuTextTileOffset;
}
-void MenuPrint(const u8 *str, u8 left, u8 top)
+// Prints
+void Menu_PrintText(const u8 *str, u8 left, u8 top)
{
- sub_8003460(gMenuWindowPtr, str, gMenuTextTileOffset, left, top);
+ Text_InitWindowAndPrintText(gMenuWindowPtr, str, gMenuTextTileOffset, left, top);
}
-void MenuZeroFillWindowRect(u8 left, u8 top, u8 right, u8 bottom)
+void Menu_EraseWindowRect(u8 left, u8 top, u8 right, u8 bottom)
{
- ZeroFillWindowRect(gMenuWindowPtr, left, top, right, bottom);
+ Text_EraseWindowRect(gMenuWindowPtr, left, top, right, bottom);
}
-void MenuFillWindowRectWithBlankTile(u8 left, u8 top, u8 right, u8 bottom)
+void Menu_BlankWindowRect(u8 left, u8 top, u8 right, u8 bottom)
{
- FillWindowRectWithBlankTile(gMenuWindowPtr, left, top, right, bottom);
+ Text_BlankWindowRect(gMenuWindowPtr, left, top, right, bottom);
}
-void MenuZeroFillScreen(void)
+void Menu_EraseScreen(void)
{
- MenuZeroFillWindowRect(0, 0, 29, 19);
+ Menu_EraseWindowRect(0, 0, 29, 19);
}
-void MenuDrawTextWindow(u8 left, u8 top, u8 right, u8 bottom)
+void Menu_DrawStdWindowFrame(u8 left, u8 top, u8 right, u8 bottom)
{
- DrawTextWindow(gMenuWindowPtr, left, top, right, bottom);
+ TextWindow_DrawStdFrame(gMenuWindowPtr, left, top, right, bottom);
}
void sub_8071F40(const u8 *str)
{
- MenuDrawTextWindow(2, 14, 28, 19);
- MenuPrint(str, 3, 15);
+ Menu_DrawStdWindowFrame(2, 14, 28, 19);
+ Menu_PrintText(str, 3, 15);
}
void sub_8071F60(u8 a1, u8 a2, u8 a3)
@@ -187,50 +189,50 @@ void sub_8071F60(u8 a1, u8 a2, u8 a3)
u16 unref_sub_8071F98(u8 x, u8 y)
{
- return GetWindowTilemapEntry(gMenuWindowPtr, x, y);
+ return Text_GetWindowTilemapEntry(gMenuWindowPtr, x, y);
}
void unref_sub_8071FBC(u16 a1, u8 a2, u8 a3, u8 a4, u8 a5)
{
- DrawWindowRect(gMenuWindowPtr, a1, a2, a3, a4, a5);
+ Text_FillWindowBorder(gMenuWindowPtr, a1, a2, a3, a4, a5);
}
-void MenuDisplayMessageBox(void)
+void Menu_DisplayDialogueFrame(void)
{
- DisplayMessageBox(gMenuWindowPtr);
+ TextWindow_DisplayDialogueFrame(gMenuWindowPtr);
}
void MenuPrintMessage(const u8 *str, u8 left, u8 top)
{
- sub_8002EB0(gMenuWindowPtr, str, gMenuTextTileOffset, left, top);
+ Text_InitWindow8002EB0(gMenuWindowPtr, str, gMenuTextTileOffset, left, top);
}
void MenuPrintMessageDefaultCoords(const u8 *str)
{
- sub_8002EB0(gMenuWindowPtr, str, gMenuTextTileOffset, 2, 15);
+ Text_InitWindow8002EB0(gMenuWindowPtr, str, gMenuTextTileOffset, 2, 15);
}
-void MenuSetText(const u8 *str)
+void Menu_SetText(const u8 *str)
{
- sub_8002E90(gMenuWindowPtr, str);
+ Text_SetWindowText(gMenuWindowPtr, str);
}
-u8 MenuUpdateWindowText(void)
+u8 Menu_UpdateWindowText(void)
{
- return sub_80035AC(gMenuWindowPtr);
+ return Text_UpdateWindow(gMenuWindowPtr);
}
u8 unref_sub_8072098(void)
{
- return sub_8003418(gMenuWindowPtr);
+ return Text_PrintWindowSimple(gMenuWindowPtr);
}
-void sub_80720B0(void)
+void Menu_ClearWindowText(void)
{
- ClearWindowTextLines(gMenuWindowPtr);
+ Text_ClearWindow(gMenuWindowPtr);
}
-u8 MoveMenuCursor(s8 delta)
+u8 Menu_MoveCursor(s8 delta)
{
s32 newPos = gMenu.cursorPos + delta;
@@ -245,7 +247,7 @@ u8 MoveMenuCursor(s8 delta)
return gMenu.cursorPos;
}
-u8 MoveMenuCursorNoWrap(s8 delta)
+u8 Menu_MoveCursorNoWrap(s8 delta)
{
s32 newPos = gMenu.cursorPos + delta;
@@ -260,45 +262,45 @@ u8 MoveMenuCursorNoWrap(s8 delta)
return gMenu.cursorPos;
}
-u8 GetMenuCursorPos(void)
+u8 Menu_GetCursorPos(void)
{
return gMenu.cursorPos;
}
-s8 ProcessMenuInput(void)
+s8 Menu_ProcessInput(void)
{
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
if (gMenu.menu_field_7)
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
return gMenu.cursorPos;
}
if (gMain.newKeys & B_BUTTON)
{
if (gMenu.menu_field_7)
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
return -1;
}
if (gMain.newKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
- MoveMenuCursor(-1);
+ Menu_MoveCursor(-1);
return -2;
}
else if (gMain.newKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
- MoveMenuCursor(1);
+ Menu_MoveCursor(1);
return -2;
}
return -2;
}
-s8 ProcessMenuInputNoWrap(void)
+s8 Menu_ProcessInputNoWrap(void)
{
u8 cursorPos = gMenu.cursorPos;
@@ -306,31 +308,31 @@ s8 ProcessMenuInputNoWrap(void)
{
PlaySE(SE_SELECT);
if (gMenu.menu_field_7)
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
return gMenu.cursorPos;
}
if (gMain.newKeys & B_BUTTON)
{
if (gMenu.menu_field_7)
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
return -1;
}
if (gMain.newKeys & DPAD_UP)
{
- if (cursorPos != MoveMenuCursorNoWrap(-1))
+ if (cursorPos != Menu_MoveCursorNoWrap(-1))
PlaySE(SE_SELECT);
return -2;
}
else if (gMain.newKeys & DPAD_DOWN)
{
- if (cursorPos != MoveMenuCursorNoWrap(1))
+ if (cursorPos != Menu_MoveCursorNoWrap(1))
PlaySE(SE_SELECT);
return -2;
}
- MoveMenuCursorNoWrap(0);
+ Menu_MoveCursorNoWrap(0);
return -2;
}
@@ -353,11 +355,12 @@ u8 MoveMenuCursor3(s8 delta)
return gMenu.cursorPos;
}
-u8 MoveMenuCursor4(s8 delta)
+static u8 MoveMenuCursorGridLayout(s8 delta)
{
+ // Don't move cursor if it is clamped
if (gMenu.cursorPos + delta <= gMenu.maxCursorPos)
{
- if (sub_80723D4() == TRUE)
+ if (IsGridCursorMovementClamped() == TRUE)
return gMenu.cursorPos;
}
else
@@ -379,22 +382,35 @@ u8 MoveMenuCursor4(s8 delta)
return gMenu.cursorPos;
}
-static bool8 sub_80723D4(void)
+// Returns TRUE if the cursor is on an edge and cannot move in the pressed direction
+static bool8 IsGridCursorMovementClamped(void)
{
- if ((gMain.newKeys & DPAD_UP) && gMenu.cursorPos < gMenu.width)
- return TRUE;
-
- if ((gMain.newKeys & DPAD_DOWN) && gMenu.cursorPos >= (gMenu.maxCursorPos + 1) - gMenu.width)
- return TRUE;
-
- if ((gMain.newKeys & DPAD_LEFT)
- && ((gMenu.cursorPos - (gMenu.cursorPos % gMenu.width)) % gMenu.width == 1 // always false
- || gMenu.cursorPos == 0
- || gMenu.cursorPos % gMenu.width == 0))
- return TRUE;
-
- if ((gMain.newKeys & DPAD_RIGHT) && gMenu.cursorPos % gMenu.width == gMenu.width - 1)
- return TRUE;
+ if (gMain.newKeys & DPAD_UP)
+ {
+ // is cursor on first row?
+ if (gMenu.cursorPos < gMenu.width)
+ return TRUE;
+ }
+ if (gMain.newKeys & DPAD_DOWN)
+ {
+ // is cursor on last row?
+ if (gMenu.cursorPos >= gMenu.maxCursorPos + 1 - gMenu.width)
+ return TRUE;
+ }
+ if (gMain.newKeys & DPAD_LEFT)
+ {
+ // is cursor on first column?
+ if ((gMenu.cursorPos - gMenu.cursorPos % gMenu.width) % gMenu.width == 1 // always false
+ || gMenu.cursorPos == 0 // redundant
+ || gMenu.cursorPos % gMenu.width == 0)
+ return TRUE;
+ }
+ if (gMain.newKeys & DPAD_RIGHT)
+ {
+ // is cursor on last column?
+ if (gMenu.cursorPos % gMenu.width == gMenu.width - 1)
+ return TRUE;
+ }
return FALSE;
}
@@ -465,7 +481,7 @@ static u8 sub_80724F4(u8 left, u8 top, u8 menuItemCount, const struct MenuAction
totalWidth = (gMenu.columnXCoords[columnCount] + 1);
right = left + totalWidth;
- MenuDrawTextWindow(left, top, right, bottom);
+ Menu_DrawStdWindowFrame(left, top, right, bottom);
}
return maxWidth;
@@ -501,7 +517,7 @@ static void sub_8072620(u8 left, u8 top, u8 menuItemCount, const struct MenuActi
u8 row = 0;
u8 j;
for (j = 0; i + j < menuItemCount; j += columnCount, row++)
- MenuPrint(menuItems[i + j].text, left + gMenu.columnXCoords[i % columnCount], top + 2 * row);
+ Menu_PrintText(menuItems[i + j].text, left + gMenu.columnXCoords[i % columnCount], top + 2 * row);
}
}
@@ -513,93 +529,95 @@ void sub_807274C(u8 left, u8 top, u8 menuItemCount, u8 a4, const struct MenuActi
sub_8072620(left + 1, top + 1, menuItemCount, menuItems, columnCount);
}
-s8 sub_80727CC(void)
+s8 Menu_ProcessInputGridLayout(void)
{
if (gMain.newKeys & A_BUTTON)
{
if (gMenu.menu_field_7)
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
PlaySE(SE_SELECT);
- return GetMenuCursorPos();
+ return Menu_GetCursorPos();
}
if (gMain.newKeys & B_BUTTON)
{
if (gMenu.menu_field_7)
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
return -1;
}
if (gMain.newKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
- MoveMenuCursor4(-gMenu.width);
+ // Move up one whole row
+ MoveMenuCursorGridLayout(-gMenu.width);
return -2;
}
else if (gMain.newKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
- MoveMenuCursor4(gMenu.width);
+ // Move down one whole column
+ MoveMenuCursorGridLayout(gMenu.width);
return -2;
}
else if (gMain.newKeys & DPAD_LEFT)
{
PlaySE(SE_SELECT);
- MoveMenuCursor4(-1);
+ MoveMenuCursorGridLayout(-1);
return -2;
}
else if (gMain.newKeys & DPAD_RIGHT)
{
PlaySE(SE_SELECT);
- MoveMenuCursor4(1);
+ MoveMenuCursorGridLayout(1);
return -2;
}
return -2;
}
-u8 sub_807288C(u8 column)
+u8 Menu_GetColumnXCoord(u8 column)
{
return gMenu.columnXCoords[column];
}
-void PrintMenuItems(u8 left, u8 top, u8 menuItemCount, const struct MenuAction menuItems[])
+void Menu_PrintItems(u8 left, u8 top, u8 menuItemCount, const struct MenuAction menuItems[])
{
u8 i;
for (i = 0; i < menuItemCount; i++)
- MenuPrint(menuItems[i].text, left, top + 2 * i);
+ Menu_PrintText(menuItems[i].text, left, top + 2 * i);
}
-void PrintMenuItemsReordered(u8 left, u8 top, u8 menuItemCount, const struct MenuAction2 menuItems[], const u8 *order)
+void Menu_PrintItemsReordered(u8 left, u8 top, u8 menuItemCount, const struct MenuAction2 menuItems[], const u8 *order)
{
u8 i;
for (i = 0; i < menuItemCount; i++)
- MenuPrint(menuItems[order[i]].text, left, top + 2 * i);
+ Menu_PrintText(menuItems[order[i]].text, left, top + 2 * i);
}
void InitYesNoMenu(u8 left, u8 top, u8 a3)
{
- PrintMenuItems(left + 1, top + 1, 2, gMenuYesNoItems);
+ Menu_PrintItems(left + 1, top + 1, 2, gMenuYesNoItems);
InitMenu(0, left + 1, top + 1, 2, 0, a3);
}
void DisplayYesNoMenu(u8 left, u8 top, u32 a3)
{
- MenuDrawTextWindow(left, top, left + 6, top + 5);
+ Menu_DrawStdWindowFrame(left, top, left + 6, top + 5);
InitYesNoMenu(left, top, 5);
gMenu.menu_field_7 = a3 ? -1 : 0;
}
-s8 ProcessMenuInputNoWrap_(void)
+s8 Menu_ProcessInputNoWrap_(void)
{
- return ProcessMenuInputNoWrap();
+ return Menu_ProcessInputNoWrap();
}
-u8 MenuPrint_PixelCoords(const u8 *text, u8 left, u16 top, u8 a4)
+u8 Menu_PrintTextPixelCoords(const u8 *text, u8 left, u16 top, u8 a4)
{
- return sub_8004D04(gMenuWindowPtr, text, gMenuTextTileOffset, left, top, a4);
+ return Text_InitWindow8004D04(gMenuWindowPtr, text, gMenuTextTileOffset, left, top, a4);
}
u8 sub_8072A18(const u8 *text, u8 left, u16 top, u8 width, u32 a5)
@@ -623,7 +641,7 @@ int sub_8072AB0(const u8 *str, u8 left, u16 top, u8 width, u8 height, u32 a6)
height = (height + 7) / 8;
if (newlineCount < height)
- MenuFillWindowRectWithBlankTile(left, top + 2 * newlineCount, left + width - 1, height + top - 1);
+ Menu_BlankWindowRect(left, top + 2 * newlineCount, left + width - 1, height + top - 1);
}
#elif GERMAN
__attribute__((naked))
@@ -700,7 +718,7 @@ _08072B0C:\n\
lsls r3, 24\n\
lsrs r3, 24\n\
adds r0, r5, 0\n\
- bl MenuFillWindowRectWithBlankTile\n\
+ bl Menu_BlankWindowRect\n\
_08072B3E:\n\
add sp, 0x10\n\
pop {r4-r7}\n\
@@ -712,7 +730,7 @@ _08072B3E:\n\
void MenuPrint_RightAligned(const u8 *str, u8 left, u8 top)
{
- sub_8004D38(gMenuWindowPtr, str, gMenuTextTileOffset, left, top);
+ Text_InitWindow8004D38(gMenuWindowPtr, str, gMenuTextTileOffset, left, top);
}
void sub_8072B80(const u8 *a1, u8 a2, u8 a3, const u8 *a4)
@@ -720,12 +738,12 @@ void sub_8072B80(const u8 *a1, u8 a2, u8 a3, const u8 *a4)
u8 buffer[64];
u8 width = GetStringWidth(gMenuWindowPtr, a4);
AlignString(gMenuWindowPtr, buffer, a1, width, 1);
- sub_8003460(gMenuWindowPtr, buffer, gMenuTextTileOffset, a2, a3);
+ Text_InitWindowAndPrintText(gMenuWindowPtr, buffer, gMenuTextTileOffset, a2, a3);
}
void sub_8072BD8(const u8 *a1, u8 a2, u8 a3, u16 a4)
{
- sub_8004DB0(gMenuWindowPtr, a1, gMenuTextTileOffset, a2, a3, a4);
+ Text_InitWindow8004DB0(gMenuWindowPtr, a1, gMenuTextTileOffset, a2, a3, a4);
}
u8 *sub_8072C14(u8 *a1, s32 a2, u8 a3, u8 a4)
@@ -748,19 +766,19 @@ u8 sub_8072CA4(const u8 *str)
return GetStringWidth(gMenuWindowPtr, str);
}
-u8 sub_8072CBC()
+u8 Menu_GetTextWindowPaletteNum(void)
{
- return sub_8004E24(gMenuWindowPtr);
+ return Text_GetWindowPaletteNum(gMenuWindowPtr);
}
-void sub_8072CD4(u8 *a1, u8 *a2, u8 *a3)
+void Menu_GetTextColors(u8 *a1, u8 *a2, u8 *a3)
{
- sub_8004E28(gMenuWindowPtr, a1, a2, a3);
+ Text_GetTextColors(gMenuWindowPtr, a1, a2, a3);
}
-u32 MenuUpdateWindowText_OverrideLineLength(u8 lineLength)
+u32 Menu_UpdateWindowTextOverrideLineLength(u8 lineLength)
{
- return sub_80037C8(gMenuWindowPtr, lineLength);
+ return Text_UpdateWindowOverrideLineLength(gMenuWindowPtr, lineLength);
}
struct Window *unref_sub_8072D0C(void)
@@ -770,7 +788,7 @@ struct Window *unref_sub_8072D0C(void)
static void sub_8072D18(u8 a1, u8 a2)
{
- sub_814A5C0(a1, 0xFFFF, 12, 11679, 8 * a2);
+ MenuCursor_Create814A5C0(a1, 0xFFFF, 12, 11679, 8 * a2);
}
u8 InitMenu(u8 cursorSubpriority, u8 left, u8 top, u8 numChoices, u8 cursorPos, u8 cursorWidth)
@@ -792,14 +810,14 @@ u8 InitMenu(u8 cursorSubpriority, u8 left, u8 top, u8 numChoices, u8 cursorPos,
pos = 0;
gMenu.cursorPos = pos;
- MoveMenuCursor(0);
+ Menu_MoveCursor(0);
return pos;
}
-void RedrawMenuCursor(u8 a1, u8 a2)
+static void RedrawMenuCursor(u8 x, u8 y)
{
- sub_814A880((a1 + 1) * 8, 8 * a2);
+ MenuCursor_SetPos814A880((x + 1) * 8, 8 * y);
}
void unref_sub_8072DC0()
@@ -817,7 +835,7 @@ void sub_8072DDC(u8 a1)
sub_8072DCC(8 * a1);
}
-void HandleDestroyMenuCursors(void)
+void Menu_DestroyCursor(void)
{
DestroyMenuCursor();
}
diff --git a/src/engine/menu_cursor.c b/src/engine/menu_cursor.c
index 960d3cc87..35116d40b 100644
--- a/src/engine/menu_cursor.c
+++ b/src/engine/menu_cursor.c
@@ -3,13 +3,13 @@
#include "palette.h"
#include "sprite.h"
-EWRAM_DATA u16 gUnknown_0203A360[0x10] = {};
-EWRAM_DATA struct Subsprite gMenuCursorSubsprites[10] = {0};
-EWRAM_DATA u8 gUnknown_0203A3D0 = 0;
-EWRAM_DATA u8 gUnknown_0203A3D1 = 0;
-EWRAM_DATA u8 gUnknown_0203A3D2 = 0;
-EWRAM_DATA u8 gUnknown_0203A3D3 = 0;
-EWRAM_DATA u8 gUnknown_0203A3D4 = 0;
+EWRAM_DATA static u16 gUnknown_0203A360[0x10] = {};
+EWRAM_DATA static struct Subsprite gMenuCursorSubsprites[10] = {0};
+EWRAM_DATA static u8 gUnknown_0203A3D0 = 0;
+EWRAM_DATA static u8 gUnknown_0203A3D1 = 0;
+EWRAM_DATA static u8 gUnknown_0203A3D2 = 0;
+EWRAM_DATA static u8 gUnknown_0203A3D3 = 0;
+EWRAM_DATA static u8 gUnknown_0203A3D4 = 0;
#if ENGLISH
#include "../src/data/menu_cursor_en.h"
@@ -26,7 +26,7 @@ void sub_814A590(void)
gUnknown_0203A3D4 = 0;
}
-u8 sub_814A5C0(u8 a1, u16 a2, u8 a3, u16 a4, u8 a5)
+u8 MenuCursor_Create814A5C0(u8 subpriority, u16 paletteTag, u8 a3, u16 a4, u8 a5)
{
int v9;
struct Sprite *v10;
@@ -35,34 +35,34 @@ u8 sub_814A5C0(u8 a1, u16 a2, u8 a3, u16 a4, u8 a5)
DestroyMenuCursor();
v9 = 1;
- if (a2 == 0xFFFF)
+ if (paletteTag == 0xFFFF)
{
gUnknown_0203A360[a3 & 0xF] = a4;
if (LoadSpritePalette(&gUnknown_0842F240) != 0xFF)
{
- a2 = 0xFFF0;
+ paletteTag = 0xFFF0;
v9 = 0;
}
}
LoadSpriteSheetDeferred(&gUnknown_0842F140[a3 & 0xF]);
- gUnknown_0203A3D0 = CreateSprite(&gSpriteTemplate_842F250[v9], 0, 0xA0, a1);
- gUnknown_0203A3D1 = CreateSprite(&gSpriteTemplate_842F250[2], 0, 0xA0, a1);
+ gUnknown_0203A3D0 = CreateSprite(&gSpriteTemplate_842F250[v9], 0, 160, subpriority);
+ gUnknown_0203A3D1 = CreateSprite(&gSpriteTemplate_842F250[2], 0, 160, subpriority);
if (gUnknown_0203A3D0 != 0x40)
{
v10 = &gSprites[gUnknown_0203A3D0];
- if (a2 == 0xFFFF)
+ if (paletteTag == 0xFFFF)
v10->oam.paletteNum = 0;
else
- v10->oam.paletteNum = IndexOfSpritePaletteTag(a2);
+ v10->oam.paletteNum = IndexOfSpritePaletteTag(paletteTag);
}
if (gUnknown_0203A3D1 != 0x40)
{
v10 = &gSprites[gUnknown_0203A3D1];
- if (a2 == 0xFFFF)
+ if (paletteTag == 0xFFFF)
v10->oam.paletteNum = 0;
else
- v10->oam.paletteNum = IndexOfSpritePaletteTag(a2);
+ v10->oam.paletteNum = IndexOfSpritePaletteTag(paletteTag);
if (!(REG_DISPCNT & (DISPCNT_WIN0_ON | DISPCNT_WIN1_ON)))
*(u8 *)(REG_ADDR_WINOUT) |= 0x1F;
@@ -75,12 +75,13 @@ u8 sub_814A5C0(u8 a1, u16 a2, u8 a3, u16 a4, u8 a5)
return gUnknown_0203A3D0;
}
-u8 sub_814A758(u8 a1, u8 a2, u8 a3, u8 a4)
+// unused
+u8 sub_814A758(u8 subpriority, u8 a2, u8 a3, u8 a4)
{
u8 result;
struct Sprite *spr;
- result = sub_814A5C0(a1, 0, a3, 0, a4);
+ result = MenuCursor_Create814A5C0(subpriority, 0, a3, 0, a4);
if (result != 0x40)
{
spr = &gSprites[gUnknown_0203A3D0];
@@ -128,7 +129,7 @@ void DestroyMenuCursor(void)
return;
}
-void sub_814A880(u8 a1, u8 a2)
+void MenuCursor_SetPos814A880(u8 a1, u8 a2)
{
struct Sprite *spr;
@@ -685,49 +686,48 @@ void unref_sub_814ABE4(int a1)
return;
}
-u8 CreateBlendedOutlineCursor(u8 a1, u16 a2, u8 a3, u16 a4, u8 a5)
+u8 CreateBlendedOutlineCursor(u8 subpriority, u16 paletteTag, u8 a3, u16 a4, u8 a5)
{
int v8;
struct Sprite *spr;
- u8 var1 = gUnknown_0203A3D2;
- if (var1 != 0x40)
- sub_814AD44();
+ if (gUnknown_0203A3D2 != 0x40)
+ MenuCursor_Destroy814AD44();
v8 = 1;
- if (a2 == 0xFFFF)
+ if (paletteTag == 0xFFFF)
{
gUnknown_0203A360[a3 & 0xF] = a4;
if (LoadSpritePalette(&gUnknown_0842F248) != 0xFF )
{
- a2 = 0xFFF1;
+ paletteTag = 0xFFF1;
v8 = 0;
}
}
LoadSpriteSheetDeferred(&gUnknown_0842F1C0[a3 & 0xF]);
#if ENGLISH
- gUnknown_0203A3D2 = CreateSprite(&gSpriteTemplate_842F298[v8], 0, 160, a1);
+ gUnknown_0203A3D2 = CreateSprite(&gSpriteTemplate_842F298[v8], 0, 160, subpriority);
#elif GERMAN
- gUnknown_0203A3D2 = CreateSprite(&gSpriteTemplate_842F298[v8], 0, 161, a1);
+ gUnknown_0203A3D2 = CreateSprite(&gSpriteTemplate_842F298[v8], 0, 161, subpriority);
#endif
if (gUnknown_0203A3D2 != 0x40)
{
spr = &gSprites[gUnknown_0203A3D2];
- if (a2 == 0xFFFF)
+ if (paletteTag == 0xFFFF)
spr->oam.paletteNum = 0;
else
- spr->oam.paletteNum = IndexOfSpritePaletteTag(a2);
+ spr->oam.paletteNum = IndexOfSpritePaletteTag(paletteTag);
}
sub_814ADF4(a5);
return gUnknown_0203A3D2;
}
-void sub_814AD44(void)
+void MenuCursor_Destroy814AD44(void)
{
if (gUnknown_0203A3D2 != 0x40)
{
@@ -738,7 +738,7 @@ void sub_814AD44(void)
return;
}
-void sub_814AD7C(u8 a1, u8 a2)
+void MenuCursor_SetPos814AD7C(u8 a1, u8 a2)
{
struct Sprite *spr;
if (gUnknown_0203A3D2 != 0x40)
diff --git a/src/engine/mystery_event_menu.c b/src/engine/mystery_event_menu.c
index b9c3d5ad8..bc14c760d 100644
--- a/src/engine/mystery_event_menu.c
+++ b/src/engine/mystery_event_menu.c
@@ -45,9 +45,9 @@ void CB2_InitMysteryEventMenu(void)
FreeAllSpritePalettes();
ResetTasks();
SetVBlankCallback(VBlankCB);
- SetUpWindowConfig(&gWindowConfig_81E6CE4);
- InitMenuWindow(&gWindowConfig_81E6CE4);
- MenuZeroFillScreen();
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6CE4);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
+ Menu_EraseScreen();
REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON;
REG_BLDCNT = 0;
CreateTask(Task_DestroySelf, 0);
@@ -86,7 +86,7 @@ static void CB2_MysteryEventMenu(void)
switch (gMain.state)
{
case 0:
- MenuDrawTextWindow(0, 14, 29, 19);
+ Menu_DrawStdWindowFrame(0, 14, 29, 19);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
gMain.state++;
break;
@@ -97,7 +97,7 @@ static void CB2_MysteryEventMenu(void)
gMain.state++;
break;
case 2:
- if (MenuUpdateWindowText())
+ if (Menu_UpdateWindowText())
{
gMain.state++;
gLinkType = 21761;
@@ -119,7 +119,7 @@ static void CB2_MysteryEventMenu(void)
}
break;
case 4:
- if (MenuUpdateWindowText())
+ if (Menu_UpdateWindowText())
gMain.state++;
break;
#ifdef NONMATCHING
@@ -135,8 +135,8 @@ static void CB2_MysteryEventMenu(void)
{
PlaySE(SE_SELECT);
sub_8007F4C();
- MenuDrawTextWindow(6, 5, 23, 8);
- MenuPrint(gSystemText_LoadingEvent, 7, 6);
+ Menu_DrawStdWindowFrame(6, 5, 23, 8);
+ Menu_PrintText(gSystemText_LoadingEvent, 7, 6);
gMain.state++;
}
else if (gMain.newKeys & B_BUTTON)
@@ -155,7 +155,7 @@ static void CB2_MysteryEventMenu(void)
if (GetLinkPlayerDataExchangeStatusTimed() == 3)
{
sub_800832C();
- MenuZeroFillWindowRect(6, 5, 23, 8);
+ Menu_EraseWindowRect(6, 5, 23, 8);
GetEventLoadMessage(gStringVar4, 1);
MenuPrintMessageDefaultCoords(gStringVar4);
gMain.state = 13;
@@ -170,7 +170,7 @@ static void CB2_MysteryEventMenu(void)
else
{
CloseLink();
- MenuZeroFillWindowRect(6, 5, 23, 8);
+ Menu_EraseWindowRect(6, 5, 23, 8);
GetEventLoadMessage(gStringVar4, 1);
MenuPrintMessageDefaultCoords(gStringVar4);
gMain.state = 13;
@@ -195,8 +195,8 @@ static void CB2_MysteryEventMenu(void)
{
PlaySE(SE_SELECT);
sub_8007F4C();
- MenuDrawTextWindow(6, 5, 23, 8);
- MenuPrint(gSystemText_LoadingEvent, 7, 6);
+ Menu_DrawStdWindowFrame(6, 5, 23, 8);
+ Menu_PrintText(gSystemText_LoadingEvent, 7, 6);
gMain.state++;
}
else if (gMain.newKeys & B_BUTTON)
@@ -219,7 +219,7 @@ static void CB2_MysteryEventMenu(void)
if (GetLinkPlayerDataExchangeStatusTimed() == 3)
{
sub_800832C();
- MenuZeroFillWindowRect(6, 5, 23, 8);
+ Menu_EraseWindowRect(6, 5, 23, 8);
GetEventLoadMessage(gStringVar4, 1);
MenuPrintMessageDefaultCoords(gStringVar4);
ptr = (u8 *)&gMain;
@@ -245,7 +245,7 @@ static void CB2_MysteryEventMenu(void)
else
{
CloseLink();
- MenuZeroFillWindowRect(6, 5, 23, 8);
+ Menu_EraseWindowRect(6, 5, 23, 8);
label:
GetEventLoadMessage(gStringVar4, 1);
MenuPrintMessageDefaultCoords(gStringVar4);
@@ -266,7 +266,7 @@ static void CB2_MysteryEventMenu(void)
break;
#endif
case 7:
- if (MenuUpdateWindowText())
+ if (Menu_UpdateWindowText())
gMain.state++;
break;
case 8:
@@ -289,7 +289,7 @@ static void CB2_MysteryEventMenu(void)
unkVal = RunMysteryEventScript(gSharedMem);
CpuFill32(0, gSharedMem, 0x7D4);
if (!GetEventLoadMessage(gStringVar4, unkVal))
- TrySavingData(NORMAL_SAVE);
+ Save_WriteData(SAVE_NORMAL);
gMain.state++;
break;
case 12:
@@ -297,8 +297,8 @@ static void CB2_MysteryEventMenu(void)
gMain.state++;
break;
case 13:
- MenuZeroFillWindowRect(6, 5, 23, 8);
- if (MenuUpdateWindowText())
+ Menu_EraseWindowRect(6, 5, 23, 8);
+ if (Menu_UpdateWindowText())
{
gMain.state++;
gUnknown_02039338 = 0;
@@ -326,7 +326,7 @@ static void CB2_MysteryEventMenu(void)
if (!IsLinkMaster())
{
CloseLink();
- MenuZeroFillWindowRect(6, 5, 23, 8);
+ Menu_EraseWindowRect(6, 5, 23, 8);
GetEventLoadMessage(gStringVar4, 1);
MenuPrintMessageDefaultCoords(gStringVar4);
gMain.state = 13;
@@ -338,3 +338,463 @@ static void CB2_MysteryEventMenu(void)
BuildOamBuffer();
UpdatePaletteFade();
}
+
+#if DEBUG
+
+void debug_sub_815D1D8();
+
+__attribute__((naked))
+void debug_sub_815D04C()
+{
+ asm(
+ " push {r4, r5, r6, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r5, r0, #0x18\n"
+ " ldr r1, ._125 @ gTasks\n"
+ " lsl r0, r5, #0x2\n"
+ " add r0, r0, r5\n"
+ " lsl r0, r0, #0x3\n"
+ " add r4, r0, r1\n"
+ " mov r1, #0x8\n"
+ " ldsh r0, [r4, r1]\n"
+ " cmp r0, #0\n"
+ " bne ._121 @cond_branch\n"
+ " mov r0, #0x4\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0xd\n"
+ " mov r3, #0x7\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " ldr r1, ._125 + 4 @ gUnknown_Debug_842E2D0\n"
+ " mov r2, #0xa\n"
+ " ldsh r0, [r4, r2]\n"
+ " lsl r0, r0, #0x3\n"
+ " add r0, r0, r1\n"
+ " ldr r0, [r0]\n"
+ " mov r1, #0x5\n"
+ " mov r2, #0x5\n"
+ " bl Menu_PrintText\n"
+ " ldrh r0, [r4, #0x8]\n"
+ " add r0, r0, #0x1\n"
+ " strh r0, [r4, #0x8]\n"
+ "._121:\n"
+ " ldr r2, ._125 + 8 @ gMain\n"
+ " ldrh r1, [r2, #0x2e]\n"
+ " mov r0, #0x20\n"
+ " and r0, r0, r1\n"
+ " add r6, r2, #0\n"
+ " cmp r0, #0\n"
+ " beq ._122 @cond_branch\n"
+ " ldrh r1, [r4, #0xa]\n"
+ " mov r2, #0xa\n"
+ " ldsh r0, [r4, r2]\n"
+ " cmp r0, #0\n"
+ " bne ._123 @cond_branch\n"
+ " ldr r0, ._125 + 12 @ gUnknown_Debug_842E350\n"
+ " ldrb r0, [r0]\n"
+ " sub r0, r0, #0x1\n"
+ " b ._124\n"
+ "._126:\n"
+ " .align 2, 0\n"
+ "._125:\n"
+ " .word gTasks\n"
+ " .word gUnknown_Debug_842E2D0\n"
+ " .word gMain\n"
+ " .word gUnknown_Debug_842E350\n"
+ "._123:\n"
+ " sub r0, r1, #1\n"
+ "._124:\n"
+ " strh r0, [r4, #0xa]\n"
+ " ldr r0, ._130 @ gTasks\n"
+ " lsl r1, r5, #0x2\n"
+ " add r1, r1, r5\n"
+ " lsl r1, r1, #0x3\n"
+ " add r1, r1, r0\n"
+ " mov r0, #0x0\n"
+ " strh r0, [r1, #0x8]\n"
+ "._122:\n"
+ " ldrh r1, [r6, #0x2e]\n"
+ " mov r0, #0x10\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._127 @cond_branch\n"
+ " ldr r1, ._130 @ gTasks\n"
+ " lsl r2, r5, #0x2\n"
+ " add r0, r2, r5\n"
+ " lsl r0, r0, #0x3\n"
+ " add r4, r0, r1\n"
+ " mov r0, #0xa\n"
+ " ldsh r3, [r4, r0]\n"
+ " ldr r0, ._130 + 4 @ gUnknown_Debug_842E350\n"
+ " ldrb r0, [r0]\n"
+ " sub r0, r0, #0x1\n"
+ " cmp r3, r0\n"
+ " bne ._128 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " b ._129\n"
+ "._131:\n"
+ " .align 2, 0\n"
+ "._130:\n"
+ " .word gTasks\n"
+ " .word gUnknown_Debug_842E350\n"
+ "._128:\n"
+ " ldrh r0, [r4, #0xa]\n"
+ " add r0, r0, #0x1\n"
+ "._129:\n"
+ " strh r0, [r4, #0xa]\n"
+ " add r0, r2, r5\n"
+ " lsl r0, r0, #0x3\n"
+ " add r0, r0, r1\n"
+ " mov r1, #0x0\n"
+ " strh r1, [r0, #0x8]\n"
+ "._127:\n"
+ " ldrh r1, [r6, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._132 @cond_branch\n"
+ " ldr r1, ._133 @ gTasks\n"
+ " lsl r0, r5, #0x2\n"
+ " add r0, r0, r5\n"
+ " lsl r0, r0, #0x3\n"
+ " add r0, r0, r1\n"
+ " mov r2, #0xa\n"
+ " ldsh r1, [r0, r2]\n"
+ " lsl r1, r1, #0x3\n"
+ " ldr r0, ._133 + 4 @ gUnknown_Debug_842E2D0\n"
+ " add r0, r0, #0x4\n"
+ " add r1, r1, r0\n"
+ " ldr r0, ._133 + 8 @ \n"
+ " ldr r1, [r1]\n"
+ " bl _call_via_r1\n"
+ " ldr r0, ._133 + 12 @ \n"
+ " add r1, r6, r0\n"
+ " ldrb r0, [r1]\n"
+ " add r0, r0, #0x1\n"
+ " strb r0, [r1]\n"
+ " add r0, r5, #0\n"
+ " bl DestroyTask\n"
+ "._132:\n"
+ " pop {r4, r5, r6}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._134:\n"
+ " .align 2, 0\n"
+ "._133:\n"
+ " .word gTasks\n"
+ " .word gUnknown_Debug_842E2D0\n"
+ " .word +0x2004000\n"
+ " .word 0x43c\n"
+ "\n"
+ );
+}
+
+void debug_sub_815D15C(void)
+{
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ ResetTasks();
+ SetVBlankCallback(VBlankCB);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6CE4);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
+ Menu_EraseScreen();
+ REG_DISPCNT = DISPCNT_BG0_ON | DISPCNT_OBJ_1D_MAP | DISPCNT_MODE_0;
+ REG_BLDCNT = 0;
+
+ CreateTask(Task_DestroySelf, 0);
+ StopMapMusic();
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+ FillPalette(0, 0, 2);
+ SetMainCallback2(debug_sub_815D1D8);
+}
+
+__attribute__((naked))
+void debug_sub_815D1D8()
+{
+ asm(
+ " push {r4, lr}\n"
+ " add sp, sp, #0xfffffffc\n"
+ " ldr r1, ._139 @ gMain\n"
+ " ldr r2, ._139 + 4 @ 0x43c\n"
+ " add r0, r1, r2\n"
+ " ldrb r0, [r0]\n"
+ " add r4, r1, #0\n"
+ " cmp r0, #0xb\n"
+ " bls ._137 @cond_branch\n"
+ " b ._196\n"
+ "._137:\n"
+ " lsl r0, r0, #0x2\n"
+ " ldr r1, ._139 + 8 @ \n"
+ " add r0, r0, r1\n"
+ " ldr r0, [r0]\n"
+ " mov pc, r0\n"
+ "._140:\n"
+ " .align 2, 0\n"
+ "._139:\n"
+ " .word gMain\n"
+ " .word 0x43c\n"
+ " .word ._141\n"
+ "._141:\n"
+ " .word ._142\n"
+ " .word ._143\n"
+ " .word ._144\n"
+ " .word ._145\n"
+ " .word ._146\n"
+ " .word ._196\n"
+ " .word ._148\n"
+ " .word ._149\n"
+ " .word ._150\n"
+ " .word ._151\n"
+ " .word ._152\n"
+ " .word ._153\n"
+ "._142:\n"
+ " mov r0, #0x3\n"
+ " mov r1, #0xe\n"
+ " mov r2, #0x1b\n"
+ " mov r3, #0x13\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " mov r0, #0x1\n"
+ " neg r0, r0\n"
+ " mov r1, #0x0\n"
+ " str r1, [sp]\n"
+ " mov r2, #0x10\n"
+ " mov r3, #0x0\n"
+ " bl BeginNormalPaletteFade\n"
+ " ldr r1, ._155 @ gMain\n"
+ " ldr r0, ._155 + 4 @ 0x43c\n"
+ " add r1, r1, r0\n"
+ " b ._189\n"
+ "._156:\n"
+ " .align 2, 0\n"
+ "._155:\n"
+ " .word gMain\n"
+ " .word 0x43c\n"
+ "._143:\n"
+ " ldr r0, ._161 @ gPaletteFade\n"
+ " ldrb r1, [r0, #0x7]\n"
+ " mov r0, #0x80\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._157 @cond_branch\n"
+ " b ._196\n"
+ "._157:\n"
+ " ldrh r1, [r4, #0x2c]\n"
+ " mov r0, #0x80\n"
+ " lsl r0, r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._159 @cond_branch\n"
+ " ldr r1, ._161 + 4 @ gUnknown_Debug_30030E0\n"
+ " ldrb r0, [r1]\n"
+ " add r0, r0, #0x1\n"
+ " strb r0, [r1]\n"
+ "._159:\n"
+ " ldr r0, ._161 + 8 @ Str_843DA70\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0xf\n"
+ " bl MenuPrintMessage\n"
+ " ldr r2, ._161 + 12 @ 0x43c\n"
+ " add r1, r4, r2\n"
+ " b ._189\n"
+ "._162:\n"
+ " .align 2, 0\n"
+ "._161:\n"
+ " .word gPaletteFade\n"
+ " .word gUnknown_Debug_30030E0\n"
+ " .word Str_843DA70\n"
+ " .word 0x43c\n"
+ "._144:\n"
+ " bl Menu_UpdateWindowText\n"
+ " lsl r0, r0, #0x18\n"
+ " cmp r0, #0\n"
+ " bne ._163 @cond_branch\n"
+ " b ._196\n"
+ "._163:\n"
+ " ldr r1, ._166 @ gMain\n"
+ " ldr r0, ._166 + 4 @ 0x43c\n"
+ " add r1, r1, r0\n"
+ " ldrb r0, [r1]\n"
+ " add r0, r0, #0x1\n"
+ " strb r0, [r1]\n"
+ " ldr r1, ._166 + 8 @ gLinkType\n"
+ " ldr r2, ._166 + 12 @ 0x5501\n"
+ " add r0, r2, #0\n"
+ " strh r0, [r1]\n"
+ " bl OpenLink\n"
+ " b ._196\n"
+ "._167:\n"
+ " .align 2, 0\n"
+ "._166:\n"
+ " .word gMain\n"
+ " .word 0x43c\n"
+ " .word gLinkType\n"
+ " .word 0x5501\n"
+ "._145:\n"
+ " ldr r0, ._171 @ gReceivedRemoteLinkPlayers\n"
+ " ldrb r0, [r0]\n"
+ " cmp r0, #0\n"
+ " bne ._168 @cond_branch\n"
+ " b ._196\n"
+ "._168:\n"
+ " ldr r1, ._171 + 4 @ 0x43c\n"
+ " add r0, r4, r1\n"
+ " ldrb r1, [r0]\n"
+ " add r1, r1, #0x1\n"
+ " strb r1, [r0]\n"
+ " ldr r0, ._171 + 8 @ Str_843DA84\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0xf\n"
+ " bl MenuPrintMessage\n"
+ " b ._196\n"
+ "._172:\n"
+ " .align 2, 0\n"
+ "._171:\n"
+ " .word gReceivedRemoteLinkPlayers\n"
+ " .word 0x43c\n"
+ " .word Str_843DA84\n"
+ "._146:\n"
+ " bl Menu_UpdateWindowText\n"
+ " lsl r0, r0, #0x18\n"
+ " cmp r0, #0\n"
+ " bne ._173 @cond_branch\n"
+ " b ._196\n"
+ "._173:\n"
+ " ldr r0, ._176 @ debug_sub_815D04C\n"
+ " mov r1, #0xa\n"
+ " bl CreateTask\n"
+ " ldr r1, ._176 + 4 @ gMain\n"
+ " ldr r2, ._176 + 8 @ 0x43c\n"
+ " add r1, r1, r2\n"
+ " b ._189\n"
+ "._177:\n"
+ " .align 2, 0\n"
+ "._176:\n"
+ " .word debug_sub_815D04C+1\n"
+ " .word gMain\n"
+ " .word 0x43c\n"
+ "._148:\n"
+ " ldr r0, ._179 @ Str_843DA98\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0xf\n"
+ " bl MenuPrintMessage\n"
+ " ldr r1, ._179 + 4 @ 0x2004000\n"
+ " ldr r2, ._179 + 8 @ 0x2004\n"
+ " mov r0, #0x0\n"
+ " bl SendBlock\n"
+ " ldr r1, ._179 + 12 @ gMain\n"
+ " ldr r0, ._179 + 16 @ 0x43c\n"
+ " add r1, r1, r0\n"
+ " b ._189\n"
+ "._180:\n"
+ " .align 2, 0\n"
+ "._179:\n"
+ " .word Str_843DA98\n"
+ " .word 0x2004000\n"
+ " .word 0x2004\n"
+ " .word gMain\n"
+ " .word 0x43c\n"
+ "._149:\n"
+ " bl Menu_UpdateWindowText\n"
+ " bl IsLinkTaskFinished\n"
+ " lsl r0, r0, #0x18\n"
+ " cmp r0, #0\n"
+ " beq ._196 @cond_branch\n"
+ " ldr r1, ._183 @ gMain\n"
+ " ldr r2, ._183 + 4 @ 0x43c\n"
+ " add r1, r1, r2\n"
+ " b ._189\n"
+ "._184:\n"
+ " .align 2, 0\n"
+ "._183:\n"
+ " .word gMain\n"
+ " .word 0x43c\n"
+ "._150:\n"
+ " bl sub_800832C\n"
+ " ldr r1, ._186 @ gMain\n"
+ " ldr r0, ._186 + 4 @ 0x43c\n"
+ " add r1, r1, r0\n"
+ " b ._189\n"
+ "._187:\n"
+ " .align 2, 0\n"
+ "._186:\n"
+ " .word gMain\n"
+ " .word 0x43c\n"
+ "._151:\n"
+ " ldr r0, ._190 @ gReceivedRemoteLinkPlayers\n"
+ " ldrb r0, [r0]\n"
+ " cmp r0, #0\n"
+ " bne ._196 @cond_branch\n"
+ " mov r0, #0x4\n"
+ " mov r1, #0xf\n"
+ " mov r2, #0x1a\n"
+ " mov r3, #0x12\n"
+ " bl Menu_BlankWindowRect\n"
+ " ldr r0, ._190 + 4 @ Str_843DAA3\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ " ldr r1, ._190 + 8 @ gMain\n"
+ " ldr r2, ._190 + 12 @ 0x43c\n"
+ " add r1, r1, r2\n"
+ " b ._189\n"
+ "._191:\n"
+ " .align 2, 0\n"
+ "._190:\n"
+ " .word gReceivedRemoteLinkPlayers\n"
+ " .word Str_843DAA3\n"
+ " .word gMain\n"
+ " .word 0x43c\n"
+ "._152:\n"
+ " ldrh r1, [r4, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._196 @cond_branch\n"
+ " mov r0, #0x1\n"
+ " neg r0, r0\n"
+ " mov r1, #0x0\n"
+ " str r1, [sp]\n"
+ " mov r2, #0x0\n"
+ " mov r3, #0x10\n"
+ " bl BeginNormalPaletteFade\n"
+ " ldr r0, ._194 @ 0x43c\n"
+ " add r1, r4, r0\n"
+ "._189:\n"
+ " ldrb r0, [r1]\n"
+ " add r0, r0, #0x1\n"
+ " strb r0, [r1]\n"
+ " b ._196\n"
+ "._195:\n"
+ " .align 2, 0\n"
+ "._194:\n"
+ " .word 0x43c\n"
+ "._153:\n"
+ " ldr r0, ._197 @ gPaletteFade\n"
+ " ldrb r1, [r0, #0x7]\n"
+ " mov r0, #0x80\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " bne ._196 @cond_branch\n"
+ " ldr r0, ._197 + 4 @ CB2_InitTitleScreen\n"
+ " bl SetMainCallback2\n"
+ "._196:\n"
+ " bl RunTasks\n"
+ " bl AnimateSprites\n"
+ " bl BuildOamBuffer\n"
+ " bl UpdatePaletteFade\n"
+ " add sp, sp, #0x4\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._198:\n"
+ " .align 2, 0\n"
+ "._197:\n"
+ " .word gPaletteFade\n"
+ " .word CB2_InitTitleScreen+1\n"
+ "\n"
+ );
+}
+
+#endif
diff --git a/src/engine/name_string_util.c b/src/engine/name_string_util.c
index f1a935453..32e9358e1 100644
--- a/src/engine/name_string_util.c
+++ b/src/engine/name_string_util.c
@@ -7,7 +7,7 @@ void PadNameString(u8 *a1, u8 a2)
{
u8 i;
- StripExtCtrlCodes(a1);
+ Text_StripExtCtrlCodes(a1);
i = StringLength(a1);
if (a2 == 0xFC)
@@ -36,5 +36,5 @@ void SanitizeNameString(u8 *a1)
if (StringLength(a1) < 6)
ConvertInternationalString(a1, 1);
else
- StripExtCtrlCodes(a1);
+ Text_StripExtCtrlCodes(a1);
}
diff --git a/src/engine/naming_screen.c b/src/engine/naming_screen.c
index 440504d5a..ca77c5483 100644
--- a/src/engine/naming_screen.c
+++ b/src/engine/naming_screen.c
@@ -26,8 +26,6 @@
#define COLUMN_COUNT 10
#endif
-extern u16 gKeyRepeatStartDelay;
-
extern u8 CreateMonIcon(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority, u32 personality);
const u8 gSpriteImage_83CE094[] = INCBIN_U8("graphics/naming_screen/pc_icon/0.4bpp");
@@ -258,20 +256,7 @@ static void NamingScreen_InitDisplayMode(void)
static void NamingScreen_ClearVram(void)
{
- u8 *addr = (void *)VRAM;
- u32 size = 0x10000;
-
- while (1)
- {
- DmaFill16(3, 0, addr, 0x1000);
- addr += 0x1000;
- size -= 0x1000;
- if (size <= 0x1000)
- {
- DmaFill16(3, 0, addr, size);
- break;
- }
- }
+ DmaFill16Large(3, 0, (void *)VRAM, 0x10000, 0x1000);
}
static void NamingScreen_ClearOam(void)
@@ -325,8 +310,8 @@ static void NamingScreen_Init(void)
static void NamingScreen_SetUpWindow(void)
{
- SetUpWindowConfig(&gWindowConfig_81E6E88);
- InitMenuWindow(&gWindowConfig_81E6E88);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6E88);
+ InitMenuWindow(&gWindowTemplate_81E6E88);
}
static void NamingScreen_ResetObjects(void)
@@ -503,7 +488,7 @@ static bool8 MainState_6(struct Task *task)
static bool8 MainState_UpdateSentToPCMessage(struct Task *task)
{
- if (MenuUpdateWindowText())
+ if (Menu_UpdateWindowText())
namingScreenDataPtr->state++;
return FALSE;
}
@@ -1610,8 +1595,8 @@ static void DisplaySentToPCMessage(void)
{
StringCopy(gStringVar1, namingScreenDataPtr->destBuffer);
StringExpandPlaceholders(gStringVar4, gOtherText_SentToPC);
- BasicInitMenuWindow(&gWindowConfig_81E6E88);
- MenuDisplayMessageBox();
+ BasicInitMenuWindow(&gWindowTemplate_81E6E88);
+ Menu_DisplayDialogueFrame();
MenuPrintMessageDefaultCoords(gStringVar4);
}
@@ -1629,16 +1614,8 @@ static void sub_80B7558(void)
static void sub_80B7568(void)
{
- const void *src;
- void *dst;
-
- src = gNamingScreenMenu_Gfx;
- dst = (void *)(VRAM + gMenuMessageBoxContentTileOffset * 32);
- DmaCopy16(3, src, dst, 0x800);
-
- src = gNamingScreenMenu_Gfx;
- dst = (void *)(VRAM + 0x8000 + gMenuMessageBoxContentTileOffset * 32);
- DmaCopy16(3, src, dst, 0x800);
+ DmaCopy16Defvars(3, gNamingScreenMenu_Gfx, (void *)(VRAM + gMenuMessageBoxContentTileOffset * 32), 0x800);
+ DmaCopy16Defvars(3, gNamingScreenMenu_Gfx, (void *)(VRAM + 0x8000 + gMenuMessageBoxContentTileOffset * 32), 0x800);
}
static void sub_80B75B0(void)
@@ -1757,19 +1734,19 @@ static void (*const gUnknown_083CE310[][2])(void) =
sub_80B7844,
};
-static const struct WindowConfig *const gUnknown_083CE328[][2][2] =
+static const struct WindowTemplate *const gUnknown_083CE328[][2][2] =
{
{
- {&gWindowConfig_81E6EDC, &gWindowConfig_81E6EF8},
- {&gWindowConfig_81E6EA4, &gWindowConfig_81E6EC0},
+ {&gWindowTemplate_81E6EDC, &gWindowTemplate_81E6EF8},
+ {&gWindowTemplate_81E6EA4, &gWindowTemplate_81E6EC0},
},
{
- {&gWindowConfig_81E6EA4, &gWindowConfig_81E6EC0},
- {&gWindowConfig_81E6F14, &gWindowConfig_81E6F30},
+ {&gWindowTemplate_81E6EA4, &gWindowTemplate_81E6EC0},
+ {&gWindowTemplate_81E6F14, &gWindowTemplate_81E6F30},
},
{
- {&gWindowConfig_81E6F14, &gWindowConfig_81E6F30},
- {&gWindowConfig_81E6EDC, &gWindowConfig_81E6EF8},
+ {&gWindowTemplate_81E6F14, &gWindowTemplate_81E6F30},
+ {&gWindowTemplate_81E6EDC, &gWindowTemplate_81E6EF8},
},
};
@@ -1838,15 +1815,15 @@ static void PrintKeyboardCharacters(u8 page) //print letters on page
s16 r5;
for (i = 0, r5 = 9; i < 4; i++, r5 += 2)
- MenuPrint(sKeyboardCharacters[page][i], 3, r5);
+ Menu_PrintText(sKeyboardCharacters[page][i], 3, r5);
}
static void sub_80B78A8(void)
{
- BasicInitMenuWindow(&gWindowConfig_81E6F4C);
+ BasicInitMenuWindow(&gWindowTemplate_81E6F4C);
gUnknown_083CE358[namingScreenDataPtr->templateNum]();
gUnknown_083CE368[namingScreenDataPtr->template->unk3]();
- MenuPrint(namingScreenDataPtr->template->title, 9, 2);
+ Menu_PrintText(namingScreenDataPtr->template->title, 9, 2);
}
static void nullsub_61(void)
@@ -1870,7 +1847,7 @@ static void sub_80B7924(void)
{
if ((s16)namingScreenDataPtr->unk40 == MON_FEMALE)
genderSymbol[0] = 0xB6; //female symbol
- MenuPrint(genderSymbol, 0x14, 4);
+ Menu_PrintText(genderSymbol, 0x14, 4);
}
}
@@ -1886,8 +1863,8 @@ static void sub_80B7960(void)
string[5] = 1;
string += 6;
StringCopy(string, namingScreenDataPtr->textBuffer);
- BasicInitMenuWindow(&gWindowConfig_81E6F4C);
- MenuPrint(gStringVar1, namingScreenDataPtr->unk2, 4);
+ BasicInitMenuWindow(&gWindowTemplate_81E6F4C);
+ Menu_PrintText(gStringVar1, namingScreenDataPtr->unk2, 4);
}
//--------------------------------------------------
diff --git a/src/engine/option_menu.c b/src/engine/option_menu.c
index dfc49b035..a2d32ffb6 100644
--- a/src/engine/option_menu.c
+++ b/src/engine/option_menu.c
@@ -3,26 +3,16 @@
#include "main.h"
#include "menu.h"
#include "palette.h"
+#include "scanline_effect.h"
#include "sprite.h"
#include "strings2.h"
#include "task.h"
extern void SetPokemonCryStereo(u32 val);
-extern void remove_some_task(void);
-
-//Task data
-enum {
- TD_MENUSELECTION,
- TD_TEXTSPEED,
- TD_BATTLESCENE,
- TD_BATTLESTYLE,
- TD_SOUND,
- TD_BUTTONMODE,
- TD_FRAMETYPE,
-};
-//Menu items
-enum {
+// Menu items
+enum
+{
MENUITEM_TEXTSPEED,
MENUITEM_BATTLESCENE,
MENUITEM_BATTLESTYLE,
@@ -32,6 +22,15 @@ enum {
MENUITEM_CANCEL,
};
+// Task data
+#define tMenuSelection data[0]
+#define tOptTextSpeed data[1]
+#define tOptBattleScene data[2]
+#define tOptBattleStyle data[3]
+#define tOptSound data[4]
+#define tOptButtonMode data[5]
+#define tOptFrameType data[6]
+
const u16 gUnknown_0839F5FC[] = INCBIN_U16("graphics/misc/option_menu_text.gbapal");
// note: this is only used in the Japanese release
const u8 gUnknown_0839F63C[] = INCBIN_U8("graphics/misc/option_menu_equals_sign.4bpp");
@@ -75,10 +74,6 @@ void CB2_InitOptionMenu(void)
{
default:
case 0:
- {
- u8 *addr;
- u32 size;
-
SetVBlankCallback(NULL);
REG_DISPCNT = 0;
REG_BG2CNT = 0;
@@ -90,37 +85,24 @@ void CB2_InitOptionMenu(void)
REG_BG1VOFS = 0;
REG_BG0HOFS = 0;
REG_BG0VOFS = 0;
- addr = (u8 *)VRAM;
- size = 0x18000;
- while (1)
- {
- DmaFill16(3, 0, addr, 0x1000);
- addr += 0x1000;
- size -= 0x1000;
- if (size <= 0x1000)
- {
- DmaFill16(3, 0, addr, size);
- break;
- }
- }
+ DmaFill16Large(3, 0, (u8 *)VRAM, 0x18000, 0x1000);
DmaClear32(3, OAM, OAM_SIZE);
DmaClear16(3, PLTT, PLTT_SIZE);
gMain.state++;
break;
- }
case 1:
ResetPaletteFade();
- remove_some_task();
+ ScanlineEffect_Stop();
ResetTasks();
ResetSpriteData();
gMain.state++;
break;
case 2:
- SetUpWindowConfig(&gWindowConfig_81E71B4);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E71B4);
gMain.state++;
break;
case 3:
- MultistepInitMenuWindowBegin(&gWindowConfig_81E71B4);
+ MultistepInitMenuWindowBegin(&gWindowTemplate_81E71B4);
gMain.state++;
break;
case 4:
@@ -165,37 +147,38 @@ void CB2_InitOptionMenu(void)
{
u8 taskId = CreateTask(Task_OptionMenuFadeIn, 0);
- gTasks[taskId].data[TD_MENUSELECTION] = 0;
- gTasks[taskId].data[TD_TEXTSPEED] = gSaveBlock2.optionsTextSpeed;
- gTasks[taskId].data[TD_BATTLESCENE] = gSaveBlock2.optionsBattleSceneOff;
- gTasks[taskId].data[TD_BATTLESTYLE] = gSaveBlock2.optionsBattleStyle;
- gTasks[taskId].data[TD_SOUND] = gSaveBlock2.optionsSound;
- gTasks[taskId].data[TD_BUTTONMODE] = gSaveBlock2.optionsButtonMode;
- gTasks[taskId].data[TD_FRAMETYPE] = gSaveBlock2.optionsWindowFrameType;
-
- MenuDrawTextWindow(2, 0, 27, 3);
- MenuDrawTextWindow(2, 4, 27, 19);
-
- MenuPrint(gSystemText_OptionMenu, 4, 1);
- MenuPrint(gSystemText_TextSpeed, 4, 5);
- MenuPrint(gSystemText_BattleScene, 4, 7);
- MenuPrint(gSystemText_BattleStyle, 4, 9);
- MenuPrint(gSystemText_Sound, 4, 11);
- MenuPrint(gSystemText_ButtonMode, 4, 13);
- MenuPrint(gSystemText_Frame, 4, 15);
- MenuPrint(gSystemText_Cancel, 4, 17);
-
- TextSpeed_DrawChoices(gTasks[taskId].data[TD_TEXTSPEED]);
- BattleScene_DrawChoices(gTasks[taskId].data[TD_BATTLESCENE]);
- BattleStyle_DrawChoices(gTasks[taskId].data[TD_BATTLESTYLE]);
- Sound_DrawChoices(gTasks[taskId].data[TD_SOUND]);
- ButtonMode_DrawChoices(gTasks[taskId].data[TD_BUTTONMODE]);
- FrameType_DrawChoices(gTasks[taskId].data[TD_FRAMETYPE]);
+ gTasks[taskId].tMenuSelection = 0;
+ gTasks[taskId].tOptTextSpeed = gSaveBlock2.optionsTextSpeed;
+ gTasks[taskId].tOptBattleScene = gSaveBlock2.optionsBattleSceneOff;
+ gTasks[taskId].tOptBattleStyle = gSaveBlock2.optionsBattleStyle;
+ gTasks[taskId].tOptSound = gSaveBlock2.optionsSound;
+ gTasks[taskId].tOptButtonMode = gSaveBlock2.optionsButtonMode;
+ gTasks[taskId].tOptFrameType = gSaveBlock2.optionsWindowFrameType;
+
+ Menu_DrawStdWindowFrame(2, 0, 27, 3); // title box
+ Menu_DrawStdWindowFrame(2, 4, 27, 19); // options list box
+
+ Menu_PrintText(gSystemText_OptionMenu, 4, 1);
+
+ Menu_PrintText(gSystemText_TextSpeed, 4, 5);
+ Menu_PrintText(gSystemText_BattleScene, 4, 7);
+ Menu_PrintText(gSystemText_BattleStyle, 4, 9);
+ Menu_PrintText(gSystemText_Sound, 4, 11);
+ Menu_PrintText(gSystemText_ButtonMode, 4, 13);
+ Menu_PrintText(gSystemText_Frame, 4, 15);
+ Menu_PrintText(gSystemText_Cancel, 4, 17);
+
+ TextSpeed_DrawChoices(gTasks[taskId].tOptTextSpeed);
+ BattleScene_DrawChoices(gTasks[taskId].tOptBattleScene);
+ BattleStyle_DrawChoices(gTasks[taskId].tOptBattleStyle);
+ Sound_DrawChoices(gTasks[taskId].tOptSound);
+ ButtonMode_DrawChoices(gTasks[taskId].tOptButtonMode);
+ FrameType_DrawChoices(gTasks[taskId].tOptFrameType);
REG_WIN0H = WIN_RANGE(17, 223);
REG_WIN0V = WIN_RANGE(1, 31);
- HighlightOptionMenuItem(gTasks[taskId].data[TD_MENUSELECTION]);
+ HighlightOptionMenuItem(gTasks[taskId].tMenuSelection);
gMain.state++;
break;
}
@@ -208,16 +191,14 @@ void CB2_InitOptionMenu(void)
static void Task_OptionMenuFadeIn(u8 taskId)
{
if (!gPaletteFade.active)
- {
gTasks[taskId].func = Task_OptionMenuProcessInput;
- }
}
static void Task_OptionMenuProcessInput(u8 taskId)
{
if (gMain.newKeys & A_BUTTON)
{
- if (gTasks[taskId].data[TD_MENUSELECTION] == MENUITEM_CANCEL)
+ if (gTasks[taskId].tMenuSelection == MENUITEM_CANCEL)
gTasks[taskId].func = Task_OptionMenuSave;
}
else if (gMain.newKeys & B_BUTTON)
@@ -226,47 +207,47 @@ static void Task_OptionMenuProcessInput(u8 taskId)
}
else if (gMain.newKeys & DPAD_UP)
{
- if (gTasks[taskId].data[TD_MENUSELECTION] > 0)
- gTasks[taskId].data[TD_MENUSELECTION]--;
+ if (gTasks[taskId].tMenuSelection > 0)
+ gTasks[taskId].tMenuSelection--;
else
- gTasks[taskId].data[TD_MENUSELECTION] = 6;
- HighlightOptionMenuItem(gTasks[taskId].data[TD_MENUSELECTION]);
+ gTasks[taskId].tMenuSelection = 6;
+ HighlightOptionMenuItem(gTasks[taskId].tMenuSelection);
}
else if (gMain.newKeys & DPAD_DOWN)
{
- if (gTasks[taskId].data[TD_MENUSELECTION] <= 5)
- gTasks[taskId].data[TD_MENUSELECTION]++;
+ if (gTasks[taskId].tMenuSelection < 6)
+ gTasks[taskId].tMenuSelection++;
else
- gTasks[taskId].data[TD_MENUSELECTION] = 0;
- HighlightOptionMenuItem(gTasks[taskId].data[TD_MENUSELECTION]);
+ gTasks[taskId].tMenuSelection = 0;
+ HighlightOptionMenuItem(gTasks[taskId].tMenuSelection);
}
else
{
- switch (gTasks[taskId].data[TD_MENUSELECTION])
+ switch (gTasks[taskId].tMenuSelection)
{
case MENUITEM_TEXTSPEED:
- gTasks[taskId].data[TD_TEXTSPEED] = TextSpeed_ProcessInput(gTasks[taskId].data[TD_TEXTSPEED]);
- TextSpeed_DrawChoices(gTasks[taskId].data[TD_TEXTSPEED]);
+ gTasks[taskId].tOptTextSpeed = TextSpeed_ProcessInput(gTasks[taskId].tOptTextSpeed);
+ TextSpeed_DrawChoices(gTasks[taskId].tOptTextSpeed);
break;
case MENUITEM_BATTLESCENE:
- gTasks[taskId].data[TD_BATTLESCENE] = BattleScene_ProcessInput(gTasks[taskId].data[TD_BATTLESCENE]);
- BattleScene_DrawChoices(gTasks[taskId].data[TD_BATTLESCENE]);
+ gTasks[taskId].tOptBattleScene = BattleScene_ProcessInput(gTasks[taskId].tOptBattleScene);
+ BattleScene_DrawChoices(gTasks[taskId].tOptBattleScene);
break;
case MENUITEM_BATTLESTYLE:
- gTasks[taskId].data[TD_BATTLESTYLE] = BattleStyle_ProcessInput(gTasks[taskId].data[TD_BATTLESTYLE]);
- BattleStyle_DrawChoices(gTasks[taskId].data[TD_BATTLESTYLE]);
+ gTasks[taskId].tOptBattleStyle = BattleStyle_ProcessInput(gTasks[taskId].tOptBattleStyle);
+ BattleStyle_DrawChoices(gTasks[taskId].tOptBattleStyle);
break;
case MENUITEM_SOUND:
- gTasks[taskId].data[TD_SOUND] = Sound_ProcessInput(gTasks[taskId].data[TD_SOUND]);
- Sound_DrawChoices(gTasks[taskId].data[TD_SOUND]);
+ gTasks[taskId].tOptSound = Sound_ProcessInput(gTasks[taskId].tOptSound);
+ Sound_DrawChoices(gTasks[taskId].tOptSound);
break;
case MENUITEM_BUTTONMODE:
- gTasks[taskId].data[TD_BUTTONMODE] = ButtonMode_ProcessInput(gTasks[taskId].data[TD_BUTTONMODE]);
- ButtonMode_DrawChoices(gTasks[taskId].data[TD_BUTTONMODE]);
+ gTasks[taskId].tOptButtonMode = ButtonMode_ProcessInput(gTasks[taskId].tOptButtonMode);
+ ButtonMode_DrawChoices(gTasks[taskId].tOptButtonMode);
break;
case MENUITEM_FRAMETYPE:
- gTasks[taskId].data[TD_FRAMETYPE] = FrameType_ProcessInput(gTasks[taskId].data[TD_FRAMETYPE]);
- FrameType_DrawChoices(gTasks[taskId].data[TD_FRAMETYPE]);
+ gTasks[taskId].tOptFrameType = FrameType_ProcessInput(gTasks[taskId].tOptFrameType);
+ FrameType_DrawChoices(gTasks[taskId].tOptFrameType);
break;
}
}
@@ -274,12 +255,12 @@ static void Task_OptionMenuProcessInput(u8 taskId)
static void Task_OptionMenuSave(u8 taskId)
{
- gSaveBlock2.optionsTextSpeed = gTasks[taskId].data[TD_TEXTSPEED];
- gSaveBlock2.optionsBattleSceneOff = gTasks[taskId].data[TD_BATTLESCENE];
- gSaveBlock2.optionsBattleStyle = gTasks[taskId].data[TD_BATTLESTYLE];
- gSaveBlock2.optionsSound = gTasks[taskId].data[TD_SOUND];
- gSaveBlock2.optionsButtonMode = gTasks[taskId].data[TD_BUTTONMODE];
- gSaveBlock2.optionsWindowFrameType = gTasks[taskId].data[TD_FRAMETYPE];
+ gSaveBlock2.optionsTextSpeed = gTasks[taskId].tOptTextSpeed;
+ gSaveBlock2.optionsBattleSceneOff = gTasks[taskId].tOptBattleScene;
+ gSaveBlock2.optionsBattleStyle = gTasks[taskId].tOptBattleStyle;
+ gSaveBlock2.optionsSound = gTasks[taskId].tOptSound;
+ gSaveBlock2.optionsButtonMode = gTasks[taskId].tOptButtonMode;
+ gSaveBlock2.optionsWindowFrameType = gTasks[taskId].tOptFrameType;
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
gTasks[taskId].func = Task_OptionMenuFadeOut;
@@ -305,29 +286,29 @@ static void HighlightOptionMenuItem(u8 index)
static void DrawOptionMenuChoice(const u8 *text, u8 x, u8 y, u8 style)
{
- u8 dst[16];
+ u8 dst[15];
u16 i;
- for (i = 0; *text != EOS && i <= 14; i++)
+ for (i = 0; *text != EOS && i < 15; i++)
dst[i] = *(text++);
dst[2] = style;
dst[i] = EOS;
- MenuPrint_PixelCoords(dst, x, y, 1);
+ Menu_PrintTextPixelCoords(dst, x, y, 1);
}
static u8 TextSpeed_ProcessInput(u8 selection)
{
if (gMain.newKeys & DPAD_RIGHT)
{
- if (selection <= 1)
+ if (selection < 2)
selection++;
else
selection = 0;
}
if (gMain.newKeys & DPAD_LEFT)
{
- if (selection != 0)
+ if (selection > 0)
selection--;
else
selection = 2;
@@ -356,7 +337,7 @@ static void TextSpeed_DrawChoices(u8 selection)
styles[selection] = 0x8;
DrawOptionMenuChoice(gSystemText_Slow, TEXTSPEED_SLOW_LEFT, 40, styles[0]);
- DrawOptionMenuChoice(gSystemText_Mid, TEXTSPEED_MIX_LEFT, 40, styles[1]);
+ DrawOptionMenuChoice(gSystemText_Mid, TEXTSPEED_MIX_LEFT, 40, styles[1]);
DrawOptionMenuChoice(gSystemText_Fast, TEXTSPEED_FAST_LEFT, 40, styles[2]);
}
@@ -375,7 +356,7 @@ static void BattleScene_DrawChoices(u8 selection)
styles[1] = 0xF;
styles[selection] = 0x8;
- DrawOptionMenuChoice(gSystemText_On, 120, 56, styles[0]);
+ DrawOptionMenuChoice(gSystemText_On, 120, 56, styles[0]);
DrawOptionMenuChoice(gSystemText_Off, 190, 56, styles[1]);
}
@@ -403,7 +384,7 @@ static void BattleStyle_DrawChoices(u8 selection)
styles[selection] = 0x8;
DrawOptionMenuChoice(gSystemText_Shift, BATTLESTYLE_SHIFT, 72, styles[0]);
- DrawOptionMenuChoice(gSystemText_Set, BATTLESTYLE_SET, 72, styles[1]);
+ DrawOptionMenuChoice(gSystemText_Set, BATTLESTYLE_SET, 72, styles[1]);
}
static u8 Sound_ProcessInput(u8 selection)
@@ -424,7 +405,7 @@ static void Sound_DrawChoices(u8 selection)
styles[1] = 0xF;
styles[selection] = 0x8;
- DrawOptionMenuChoice(gSystemText_Mono, 120, 88, styles[0]);
+ DrawOptionMenuChoice(gSystemText_Mono, 120, 88, styles[0]);
DrawOptionMenuChoice(gSystemText_Stereo, 172, 88, styles[1]);
}
@@ -432,19 +413,19 @@ static u8 FrameType_ProcessInput(u8 selection)
{
if (gMain.newKeys & DPAD_RIGHT)
{
- if (selection <= 18)
+ if (selection < 19)
selection++;
else
selection = 0;
- MenuLoadTextWindowGraphics_OverrideFrameType(selection);
+ Menu_LoadStdFrameGraphicsOverrideStyle(selection);
}
if (gMain.newKeys & DPAD_LEFT)
{
- if (selection != 0)
+ if (selection > 0)
selection--;
else
selection = 19;
- MenuLoadTextWindowGraphics_OverrideFrameType(selection);
+ Menu_LoadStdFrameGraphicsOverrideStyle(selection);
}
return selection;
}
@@ -454,11 +435,11 @@ static u8 FrameType_ProcessInput(u8 selection)
#if ENGLISH
static void FrameType_DrawChoices(u8 selection)
{
- u8 text[8];
+ u8 text[6];
u8 n = selection + 1;
u16 i;
- for (i = 0; gSystemText_Terminator[i] != EOS && i <= 5; i++)
+ for (i = 0; gSystemText_Terminator[i] != EOS && i < 6; i++)
text[i] = gSystemText_Terminator[i];
//Convert number to decimal string
@@ -478,8 +459,8 @@ static void FrameType_DrawChoices(u8 selection)
}
text[i] = EOS;
- MenuPrint(gSystemText_Type, 15, 15);
- MenuPrint(text, 18, 15);
+ Menu_PrintText(gSystemText_Type, 15, 15);
+ Menu_PrintText(text, 18, 15);
}
#elif GERMAN
__attribute__((naked))
@@ -536,7 +517,7 @@ _0808C380:\n\
mov r0, sp\n\
movs r1, 0xF\n\
movs r2, 0xF\n\
- bl MenuPrint\n\
+ bl Menu_PrintText\n\
add sp, 0x10\n\
pop {r4-r6}\n\
pop {r0}\n\
@@ -549,14 +530,14 @@ static u8 ButtonMode_ProcessInput(u8 selection)
{
if (gMain.newKeys & DPAD_RIGHT)
{
- if (selection <= 1)
+ if (selection < 2)
selection++;
else
selection = 0;
}
if (gMain.newKeys & DPAD_LEFT)
{
- if (selection != 0)
+ if (selection > 0)
selection--;
else
selection = 2;
@@ -574,6 +555,6 @@ static void ButtonMode_DrawChoices(u8 selection)
styles[selection] = 0x8;
DrawOptionMenuChoice(gSystemText_Normal, 120, 104, styles[0]);
- DrawOptionMenuChoice(gSystemText_LR, 166, 104, styles[1]);
- DrawOptionMenuChoice(gSystemText_LA, 188, 104, styles[2]);
+ DrawOptionMenuChoice(gSystemText_LR, 166, 104, styles[1]);
+ DrawOptionMenuChoice(gSystemText_LA, 188, 104, styles[2]);
}
diff --git a/src/engine/palette.c b/src/engine/palette.c
index 17e9ca178..2a6602503 100644
--- a/src/engine/palette.c
+++ b/src/engine/palette.c
@@ -827,8 +827,6 @@ void BlendPalettes(u32 selectedPalettes, u8 coeff, u16 color)
void BlendPalettesUnfaded(u32 selectedPalettes, u8 coeff, u16 color)
{
- void *src = gPlttBufferUnfaded;
- void *dest = gPlttBufferFaded;
- DmaCopy32(3, src, dest, PLTT_SIZE);
+ DmaCopy32Defvars(3, gPlttBufferUnfaded, gPlttBufferFaded, PLTT_SIZE);
BlendPalettes(selectedPalettes, coeff, color);
}
diff --git a/src/engine/record_mixing.c b/src/engine/record_mixing.c
index c8e2e34d5..a2660bf82 100644
--- a/src/engine/record_mixing.c
+++ b/src/engine/record_mixing.c
@@ -26,7 +26,7 @@
#include "tv.h"
#include "ewram.h"
-extern struct RecordMixingDayCareMail gUnknown_02038738;
+EWRAM_DATA struct RecordMixingDayCareMail gUnknown_02038738 = {0};
extern u16 gSpecialVar_0x8005;
u32 gUnknown_03005D2C;
@@ -146,8 +146,8 @@ void Task_RecordMixing_Main(u8 taskId)
{
tState = 4;
data[10] = sub_8083664();
- sub_80720B0();
- MenuPrint(gOtherText_MixingComplete, 2, 15);
+ Menu_ClearWindowText();
+ Menu_PrintText(gOtherText_MixingComplete, 2, 15);
data[8] = 0;
}
break;
@@ -160,7 +160,7 @@ void Task_RecordMixing_Main(u8 taskId)
if (!gTasks[data[10]].isActive)
{
sub_8055588();
- MenuZeroFillScreen();
+ Menu_EraseScreen();
DestroyTask(taskId);
EnableBothScriptContexts();
}
@@ -176,8 +176,8 @@ void sub_80B95F0(u8 taskId)
{
case 0:
sub_80B9A78();
- MenuDisplayMessageBox();
- MenuPrint(gOtherText_MixingRecordsWithFriend, 2, 15);
+ Menu_DisplayDialogueFrame();
+ Menu_PrintText(gOtherText_MixingRecordsWithFriend, 2, 15);
task->data[8] = 0x708;
task->tState = 400;
ClearLinkCallback_2();
diff --git a/src/engine/reset_rtc_screen.c b/src/engine/reset_rtc_screen.c
index 67e146899..8b67f39a5 100644
--- a/src/engine/reset_rtc_screen.c
+++ b/src/engine/reset_rtc_screen.c
@@ -13,7 +13,7 @@
#include "strings2.h"
#include "task.h"
#include "text.h"
-#include "unknown_task.h"
+#include "scanline_effect.h"
struct ResetRtcStruct
{
@@ -147,6 +147,13 @@ const struct SpriteTemplate gSpriteTemplate_83764E8 =
const u8 gUnknown_08376500[] = _(" : ");
+#if DEBUG
+const u8 gUnknown_Debug_0839AE94[] = _("にっすう");
+const u8 gUnknown_Debug_0839AE99[] = _("じかん");
+const u8 gUnknown_Debug_0839AE9D[] = _("ゲームない じかん");
+const u8 gUnknown_Debug_0839AEA7[] = _("RTC じかん");
+#endif
+
void SpriteCB_ResetRtcCusor0(struct Sprite *sprite)
{
int state = gTasks[sprite->data[0]].data[2];
@@ -267,7 +274,7 @@ void ResetRtcScreen_FreeCursorPalette(void)
void ResetRtcScreen_HideChooseTimeWindow(void)
{
- MenuZeroFillWindowRect(3, 8, 25, 11);
+ Menu_EraseWindowRect(3, 8, 25, 11);
}
void ResetRtcScreen_PrintTime(u8 x, u8 y, u16 days, u8 hours, u8 minutes, u8 seconds)
@@ -286,13 +293,13 @@ void ResetRtcScreen_PrintTime(u8 x, u8 y, u16 days, u8 hours, u8 minutes, u8 sec
dest = ConvertIntToDecimalStringN(dest, minutes, STR_CONV_MODE_LEADING_ZEROS, 2);
dest = StringCopy(dest, gUnknown_08376500);
ConvertIntToDecimalStringN(dest, seconds, STR_CONV_MODE_LEADING_ZEROS, 2);
- MenuPrint(gStringVar4, x, y);
+ Menu_PrintText(gStringVar4, x, y);
}
void ResetRtcScreen_ShowChooseTimeWindow(u16 days, u8 hours, u8 minutes, u8 seconds)
{
- MenuDrawTextWindow(3, 8, 25, 11);
- MenuPrint(gOtherText_OK, 20, 9);
+ Menu_DrawStdWindowFrame(3, 8, 25, 11);
+ Menu_PrintText(gOtherText_OK, 20, 9);
ResetRtcScreen_PrintTime(4, 9, days, hours, minutes, seconds);
}
@@ -414,37 +421,19 @@ void Task_ResetRtc_0(u8 taskId)
void CB2_InitResetRtcScreen(void)
{
- u8 *addr;
- u32 size;
-
REG_DISPCNT = 0;
SetVBlankCallback(NULL);
-
DmaClear16(3, PLTT, PLTT_SIZE);
-
- addr = (u8 *)VRAM;
- size = 0x18000;
- while (1)
- {
- DmaFill16(3, 0, addr, 0x1000);
- addr += 0x1000;
- size -= 0x1000;
- if (size <= 0x1000)
- {
- DmaFill16(3, 0, addr, size);
- break;
- }
- }
-
+ DmaFill16Large(3, 0, (u8 *)VRAM, 0x18000, 0x1000);
ResetOamRange(0, 128);
LoadOam();
- remove_some_task();
- dp12_8087EA4();
+ ScanlineEffect_Stop();
+ ScanlineEffect_Clear();
ResetSpriteData();
ResetTasks();
ResetPaletteFade();
- SetUpWindowConfig(&gWindowConfig_81E6CE4);
- InitMenuWindow(&gWindowConfig_81E6CE4);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6CE4);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
REG_DISPCNT = 4352;
SetVBlankCallback(VBlankCB_ResetRtcScreen);
SetMainCallback2(CB2_ResetRtcScreen);
@@ -468,8 +457,8 @@ void VBlankCB_ResetRtcScreen(void)
void ResetRtcScreen_ShowMessage(const u8 *str)
{
- MenuDisplayMessageBox();
- MenuPrint(str, 2, 15);
+ Menu_DisplayDialogueFrame();
+ Menu_PrintText(str, 2, 15);
}
void Task_ShowResetRtcPrompt(u8 taskId)
@@ -479,9 +468,9 @@ void Task_ShowResetRtcPrompt(u8 taskId)
switch (data[0])
{
case 0:
- MenuZeroFillScreen();
- MenuDrawTextWindow(0, 0, 20, 10);
- MenuPrint(gSystemText_PresentTime, 1, 1);
+ Menu_EraseScreen();
+ Menu_DrawStdWindowFrame(0, 0, 20, 10);
+ Menu_PrintText(gSystemText_PresentTime, 1, 1);
ResetRtcScreen_PrintTime(
1,
3,
@@ -489,7 +478,7 @@ void Task_ShowResetRtcPrompt(u8 taskId)
gLocalTime.hours,
gLocalTime.minutes,
gLocalTime.seconds);
- MenuPrint(gSystemText_PreviousTime, 1, 5);
+ Menu_PrintText(gSystemText_PreviousTime, 1, 5);
ResetRtcScreen_PrintTime(
1,
7,
@@ -543,7 +532,7 @@ void Task_ResetRtcScreen(u8 taskId)
case 2:
if (gTasks[data[1]].isActive != TRUE)
{
- MenuZeroFillScreen();
+ Menu_EraseScreen();
ResetRtcScreen_ShowMessage(gSystemText_PleaseResetTime);
gLocalTime = gSaveBlock2.lastBerryTreeUpdate;
data[1] = CreateTask(Task_ResetRtc_0, 80);
@@ -576,7 +565,7 @@ void Task_ResetRtcScreen(u8 taskId)
}
break;
case 4:
- if (TrySavingData(0) == TRUE)
+ if (Save_WriteData(0) == SAVE_STATUS_OK)
{
ResetRtcScreen_ShowMessage(gSystemText_SaveCompleted);
PlaySE(SE_PINPON);
@@ -605,3 +594,319 @@ void Task_ResetRtcScreen(u8 taskId)
}
}
}
+
+#if DEBUG
+
+__attribute__((naked))
+void debug_sub_806F8F8(void)
+{
+ asm("\
+ push {lr}\n\
+ ldr r0, ._131 @ CB2_InitResetRtcScreen\n\
+ bl SetMainCallback2\n\
+ pop {r0}\n\
+ bx r0\n\
+._132:\n\
+ .align 2, 0\n\
+._131:\n\
+ .word CB2_InitResetRtcScreen+1");
+}
+
+__attribute__((naked))
+void debug_sub_806F908(u8 a)
+{
+ asm("\
+ push {r4, r5, lr}\n\
+ lsl r0, r0, #0x18\n\
+ lsr r5, r0, #0x18\n\
+ lsl r0, r5, #0x2\n\
+ add r0, r0, r5\n\
+ lsl r0, r0, #0x3\n\
+ ldr r2, ._136 @ gTasks\n\
+ add r4, r0, r2\n\
+ mov r1, #0x0\n\
+ ldsh r0, [r4, r1]\n\
+ cmp r0, #0\n\
+ beq ._133 @cond_branch\n\
+ cmp r0, #0x1\n\
+ beq ._134 @cond_branch\n\
+ b ._141\n\
+._137:\n\
+ .align 2, 0\n\
+._136:\n\
+ .word gTasks+0x8\n\
+._133:\n\
+ ldr r0, ._139 @ Task_ResetRtc_0\n\
+ mov r1, #0x50\n\
+ bl CreateTask\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ strh r0, [r4, #0x2]\n\
+ ldrh r0, [r4]\n\
+ add r0, r0, #0x1\n\
+ strh r0, [r4]\n\
+ b ._141\n\
+._140:\n\
+ .align 2, 0\n\
+._139:\n\
+ .word Task_ResetRtc_0+1\n\
+._134:\n\
+ sub r2, r2, #0x8\n\
+ mov r0, #0x2\n\
+ ldsh r1, [r4, r0]\n\
+ lsl r0, r1, #0x2\n\
+ add r0, r0, r1\n\
+ lsl r0, r0, #0x3\n\
+ add r2, r0, r2\n\
+ mov r1, #0x8\n\
+ ldsh r0, [r2, r1]\n\
+ cmp r0, #0\n\
+ beq ._141 @cond_branch\n\
+ mov r1, #0xa\n\
+ ldsh r0, [r2, r1]\n\
+ cmp r0, #0x1\n\
+ bne ._142 @cond_branch\n\
+ ldr r3, ._143 @ gLocalTime\n\
+ mov r1, #0x0\n\
+ ldsh r0, [r3, r1]\n\
+ mov r1, #0x2\n\
+ ldsb r1, [r3, r1]\n\
+ mov r2, #0x3\n\
+ ldsb r2, [r3, r2]\n\
+ ldrb r3, [r3, #0x4]\n\
+ lsl r3, r3, #0x18\n\
+ asr r3, r3, #0x18\n\
+ bl RtcCalcLocalTimeOffset\n\
+._142:\n\
+ ldrb r0, [r4, #0x2]\n\
+ bl DestroyTask\n\
+ bl Menu_EraseScreen\n\
+ bl ScriptContext2_Disable\n\
+ add r0, r5, #0\n\
+ bl DestroyTask\n\
+._141:\n\
+ pop {r4, r5}\n\
+ pop {r0}\n\
+ bx r0\n\
+._144:\n\
+ .align 2, 0\n\
+._143:\n\
+ .word gLocalTime");
+}
+
+__attribute__((naked))
+void debug_sub_806F99C()
+{
+ asm("\
+ push {lr}\n\
+ bl RtcCalcLocalTime\n\
+ ldr r0, ._145 @ debug_sub_806F908\n\
+ mov r1, #0x50\n\
+ bl CreateTask\n\
+ bl ScriptContext2_Enable\n\
+ pop {r0}\n\
+ bx r0\n\
+._146:\n\
+ .align 2, 0\n\
+._145:\n\
+ .word debug_sub_806F908+1");
+}
+
+__attribute__((naked))
+void debug_sub_806F9B8()
+{
+ asm("\
+ push {lr}\n\
+ ldr r2, ._147 @ gLocalTime\n\
+ ldr r0, ._147 + 4 @ gSaveBlock2\n\
+ add r0, r0, #0xa0\n\
+ ldr r1, [r0, #0x4]\n\
+ ldr r0, [r0]\n\
+ str r0, [r2]\n\
+ str r1, [r2, #0x4]\n\
+ ldr r0, ._147 + 8 @ debug_sub_806F908\n\
+ mov r1, #0x50\n\
+ bl CreateTask\n\
+ bl ScriptContext2_Enable\n\
+ pop {r0}\n\
+ bx r0\n\
+._148:\n\
+ .align 2, 0\n\
+._147:\n\
+ .word gLocalTime\n\
+ .word gSaveBlock2\n\
+ .word debug_sub_806F908+1");
+}
+
+__attribute__((naked))
+void debug_sub_806F9E4()
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ mov r7, sl\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5, r6, r7}\n\
+ lsl r0, r0, #0x18\n\
+ lsr r7, r0, #0x18\n\
+ lsl r0, r7, #0x2\n\
+ add r0, r0, r7\n\
+ lsl r0, r0, #0x3\n\
+ ldr r1, ._153 @ gTasks\n\
+ add r5, r0, r1\n\
+ ldr r6, ._153 + 4 @ gStringVar4\n\
+ mov r1, #0x0\n\
+ ldsh r0, [r5, r1]\n\
+ cmp r0, #0x1\n\
+ beq ._149 @cond_branch\n\
+ cmp r0, #0x1\n\
+ bgt ._150 @cond_branch\n\
+ cmp r0, #0\n\
+ beq ._151 @cond_branch\n\
+ b ._165\n\
+._154:\n\
+ .align 2, 0\n\
+._153:\n\
+ .word gTasks+0x8\n\
+ .word gStringVar4\n\
+._150:\n\
+ cmp r0, #0x2\n\
+ beq ._155 @cond_branch\n\
+ b ._165\n\
+._149:\n\
+ mov r0, #0x0\n\
+ mov r1, #0x9\n\
+ mov r2, #0x1d\n\
+ mov r3, #0x13\n\
+ bl Menu_DrawStdWindowFrame\n\
+ add r4, r6, #0\n\
+ add r4, r4, #0x50\n\
+ bl RtcGetErrorStatus\n\
+ add r1, r0, #0\n\
+ lsl r1, r1, #0x10\n\
+ lsr r1, r1, #0x10\n\
+ add r0, r4, #0\n\
+ mov r2, #0x2\n\
+ mov r3, #0x4\n\
+ bl ConvertIntToHexStringN\n\
+ add r0, r4, #0\n\
+ mov r1, #0x2\n\
+ mov r2, #0xa\n\
+ bl Menu_PrintText\n\
+ ldr r0, ._158 @ gUnknown_Debug_0839AE94\n\
+ mov r1, #0xc\n\
+ mov r2, #0xc\n\
+ bl Menu_PrintText\n\
+ ldr r0, ._158 + 4 @ gUnknown_Debug_0839AE99\n\
+ mov r1, #0x14\n\
+ mov r2, #0xc\n\
+ bl Menu_PrintText\n\
+ ldr r0, ._158 + 8 @ gUnknown_Debug_0839AEA7\n\
+ mov r1, #0x1\n\
+ mov r2, #0xe\n\
+ bl Menu_PrintText\n\
+ ldr r0, ._158 + 12 @ gUnknown_Debug_0839AE9D\n\
+ mov r1, #0x1\n\
+ mov r2, #0x10\n\
+ bl Menu_PrintText\n\
+._151:\n\
+ ldrh r0, [r5]\n\
+ add r0, r0, #0x1\n\
+ strh r0, [r5]\n\
+ b ._165\n\
+._159:\n\
+ .align 2, 0\n\
+._158:\n\
+ .word gUnknown_Debug_0839AE94\n\
+ .word gUnknown_Debug_0839AE99\n\
+ .word gUnknown_Debug_0839AEA7\n\
+ .word gUnknown_Debug_0839AE9D\n\
+._155:\n\
+ bl RtcCalcLocalTime\n\
+ add r0, r6, #0\n\
+ bl FormatHexRtcTime\n\
+ mov r2, #0x14\n\
+ add r2, r2, r6\n\
+ mov r9, r2\n\
+ mov r0, r9\n\
+ bl debug_sub_8009894\n\
+ mov r0, #0x28\n\
+ add r0, r0, r6\n\
+ mov sl, r0\n\
+ ldr r4, ._163 @ gLocalTime\n\
+ mov r1, #0x2\n\
+ ldsb r1, [r4, r1]\n\
+ mov r2, #0x3\n\
+ ldsb r2, [r4, r2]\n\
+ mov r3, #0x4\n\
+ ldsb r3, [r4, r3]\n\
+ bl FormatDecimalTime\n\
+ mov r1, #0x3c\n\
+ add r1, r1, r6\n\
+ mov r8, r1\n\
+ mov r2, #0x0\n\
+ ldsh r1, [r4, r2]\n\
+ mov r0, r8\n\
+ mov r2, #0x1\n\
+ mov r3, #0x4\n\
+ bl ConvertIntToDecimalStringN\n\
+ ldr r0, ._163 + 4 @ gSaveBlock2\n\
+ ldrb r0, [r0, #0x12]\n\
+ cmp r0, #0\n\
+ bne ._160 @cond_branch\n\
+ add r0, r6, #0\n\
+ mov r1, #0x14\n\
+ mov r2, #0xe\n\
+ bl Menu_PrintText\n\
+ mov r0, r9\n\
+ mov r1, #0xc\n\
+ mov r2, #0xe\n\
+ bl Menu_PrintText\n\
+ mov r0, sl\n\
+ mov r1, #0x14\n\
+ mov r2, #0x10\n\
+ bl Menu_PrintText\n\
+ mov r0, r8\n\
+ mov r1, #0xc\n\
+ mov r2, #0x10\n\
+ bl Menu_PrintText\n\
+._160:\n\
+ ldrh r1, [r5, #0x2]\n\
+ mov r2, #0x2\n\
+ ldsh r0, [r5, r2]\n\
+ cmp r0, #0x13\n\
+ ble ._161 @cond_branch\n\
+ add r0, r1, #1\n\
+ strh r0, [r5, #0x2]\n\
+ b ._165\n\
+._164:\n\
+ .align 2, 0\n\
+._163:\n\
+ .word gLocalTime\n\
+ .word gSaveBlock2\n\
+._161:\n\
+ ldr r0, ._166 @ gMain\n\
+ ldrh r1, [r0, #0x2e]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._165 @cond_branch\n\
+ bl Menu_EraseScreen\n\
+ add r0, r7, #0\n\
+ bl DestroyTask\n\
+ bl ScriptContext2_Disable\n\
+._165:\n\
+ pop {r3, r4, r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov sl, r5\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+._167:\n\
+ .align 2, 0\n\
+._166:\n\
+ .word gMain");
+}
+
+#endif \ No newline at end of file
diff --git a/src/engine/rtc.c b/src/engine/rtc.c
index d73f943d2..5462298ed 100644
--- a/src/engine/rtc.c
+++ b/src/engine/rtc.c
@@ -268,6 +268,28 @@ void FormatHexDate(u8 *dest, s32 year, s32 month, s32 day)
*dest = EOS;
}
+#if DEBUG
+
+void debug_sub_800987C(u8 *dest)
+{
+ FormatHexDate(dest, sRtc.year, sRtc.month, sRtc.day);
+}
+
+void debug_sub_8009894(u8 *dest)
+{
+ u16 dayCount;
+
+ dayCount = RtcGetDayCount(&sRtc);
+ ConvertIntToDecimalStringN(dest, dayCount, STR_CONV_MODE_RIGHT_ALIGN, 4);
+}
+
+void debug_sub_80098B8(u8 *dest)
+{
+ ConvertIntToHexStringN(dest, sRtc.status, STR_CONV_MODE_LEADING_ZEROS, 2);
+}
+
+#endif
+
void RtcCalcTimeDifference(struct SiiRtcInfo *rtc, struct Time *result, struct Time *t)
{
u16 days = RtcGetDayCount(rtc);
@@ -347,3 +369,10 @@ u32 RtcGetMinuteCount()
RtcGetInfo(&sRtc);
return (24 * 60) * RtcGetDayCount(&sRtc) + 60 * sRtc.hour + sRtc.minute;
}
+
+#if DEBUG
+void debug_sub_8009A60()
+{
+ RtcGetRawInfo(&sRtc);
+}
+#endif
diff --git a/src/engine/save.c b/src/engine/save.c
index d5de2e408..0b7a3dd79 100644
--- a/src/engine/save.c
+++ b/src/engine/save.c
@@ -4,55 +4,132 @@
#include "save.h"
#include "load_save.h"
#include "overworld.h"
+#include "pokemon.h"
#include "save_failed_screen.h"
#include "ewram.h"
-#define GETVALIDSTATUSBITFIELD ((1 << ARRAY_COUNT(gSaveSectionLocations)) - 1)
-#define GETCHUNKSIZE(chunk, n) ((sizeof(chunk) - (0xF80 * (n - 1))) >= 0xF80 ? 0xF80 : (sizeof(chunk) - (0xF80 * (n - 1))))
-#define GETBLOCKOFFSET(n) (0xF80 * (n - 1))
-#define TOTALNUMSECTORS ((ARRAY_COUNT(gSaveSectionLocations) * 2) + (ARRAY_COUNT(gHallOfFameSaveSectionLocations) * 2)) // there are 2 slots, so double each array count and get the sum.
+#define FILE_SIGNATURE 0x08012025 // signature value to determine if a sector is in use
-u16 gLastWrittenSector;
-u32 gLastSaveCounter;
+//#define TOTAL_FLASH_SECTORS ((ARRAY_COUNT(sSaveBlockChunks) * 2) + (ARRAY_COUNT(sHallOfFameChunks) * 2)) // there are 2 slots, so double each array count and get the sum.
+#define TOTAL_FLASH_SECTORS 32
+
+struct SaveBlockChunk
+{
+ u8 *data;
+ u16 size;
+};
+
+struct SaveSector
+{
+ u8 data[0xFF4];
+ u16 id;
+ u16 checksum;
+ u32 signature;
+ u32 counter;
+}; // size is 0x1000
+
+// headless save section?
+struct UnkSaveSection
+{
+ u8 data[0xFF4];
+ u32 signature;
+}; // size is 0xFF8
+
+static u8 WriteSingleChunk(u16, const struct SaveBlockChunk *);
+static u8 HandleWriteSectorNBytes(u8 sector, u8 *data, u16 size);
+static u8 TryWriteSector(u8, u8 *);
+static u32 RestoreSaveBackupVarsAndIncrement(const struct SaveBlockChunk *location);
+static u32 RestoreSaveBackupVars(const struct SaveBlockChunk *location);
+static u8 sub_812550C(u16 a1, const struct SaveBlockChunk *location);
+static u8 sub_812556C(u16 a1, const struct SaveBlockChunk *location);
+static u8 sub_81255B8(u16, const struct SaveBlockChunk *location);
+static u8 WriteSomeFlashByteToPrevSector(u16 a1, const struct SaveBlockChunk *location);
+static u8 WriteSomeFlashByte0x25ToPrevSector(u16 a1, const struct SaveBlockChunk *location);
+static u8 sub_812587C(u16 a1, const struct SaveBlockChunk *location);
+static u8 sub_81258BC(u16, const struct SaveBlockChunk *location);
+static u8 GetSaveValidStatus(const struct SaveBlockChunk *location);
+static u8 ReadSomeUnknownSectorAndVerify(u8 a1, u8 *data, u16 size);
+static u8 DoReadFlashWholeSection(u8, struct SaveSector *);
+static u16 CalculateChecksum(void *, u16);
+bool8 unref_sub_8125F4C(struct UnkSaveSection *a1);
+u8 unref_sub_8125FA0(void);
+u8 unref_sub_8125FF0(u8 *data, u16 size);
+u8 unref_sub_8126068(u8 sector, u8 *data, u32 size);
+u8 unref_sub_8126080(u8 sector, u8 *data);
+
+// Sector num to begin writing save data. Sectors are rotated each time the game is saved. (possibly to avoid wear on flash memory?)
+u16 gFirstSaveSector;
+u32 gPrevSaveCounter;
u16 gLastKnownGoodSector;
u32 gDamagedSaveSectors;
u32 gSaveCounter;
-struct SaveSection *gFastSaveSection; // the pointer is in fast IWRAM but may sometimes point to the slower EWRAM.
+struct SaveSector *gFastSaveSection; // the pointer is in fast IWRAM but may sometimes point to the slower EWRAM.
u16 gUnknown_03005EB4;
u16 gSaveFileStatus;
u32 gGameContinueCallback;
-extern struct PokemonStorage gPokemonStorage;
-
static EWRAM_DATA u32 gLastSaveSectorStatus = 0; // used but in an unferenced function, so unused
-const struct SaveSectionLocation gSaveSectionLocations[] =
-{
- {((u8 *) &gSaveBlock2) + GETBLOCKOFFSET(1), GETCHUNKSIZE(gSaveBlock2, 1)},
- {((u8 *) &gSaveBlock1) + GETBLOCKOFFSET(1), GETCHUNKSIZE(gSaveBlock1, 1)},
- {((u8 *) &gSaveBlock1) + GETBLOCKOFFSET(2), GETCHUNKSIZE(gSaveBlock1, 2)},
- {((u8 *) &gSaveBlock1) + GETBLOCKOFFSET(3), GETCHUNKSIZE(gSaveBlock1, 3)},
- {((u8 *) &gSaveBlock1) + GETBLOCKOFFSET(4), GETCHUNKSIZE(gSaveBlock1, 4)},
- {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(1), GETCHUNKSIZE(gPokemonStorage, 1)},
- {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(2), GETCHUNKSIZE(gPokemonStorage, 2)},
- {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(3), GETCHUNKSIZE(gPokemonStorage, 3)},
- {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(4), GETCHUNKSIZE(gPokemonStorage, 4)},
- {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(5), GETCHUNKSIZE(gPokemonStorage, 5)},
- {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(6), GETCHUNKSIZE(gPokemonStorage, 6)},
- {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(7), GETCHUNKSIZE(gPokemonStorage, 7)},
- {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(8), GETCHUNKSIZE(gPokemonStorage, 8)},
- {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(9), GETCHUNKSIZE(gPokemonStorage, 9)}
+// Each 4 KiB flash sector contains 3968 bytes of actual data followed by a 128 byte footer
+#define SECTOR_DATA_SIZE 3968
+#define SECTOR_FOOTER_SIZE 128
+
+/*
+ * Sector Layout:
+ *
+ * Sectors 0 - 13: Save Slot 1
+ * Sectors 14 - 27: Save Slot 2
+ * Sectors 28 - 29: Hall of Fame
+ * Sectors 30 - 31: e-Reader battle tower data, maybe?
+ *
+ * There are two save slots for saving the player's game data. We alternate between
+ * them each time the game is saved, so that if the current save slot is corrupt,
+ * we can load the previous one. We also rotate the sectors in each save slot
+ * so that the same data is not always being written to the same sector. This
+ * might be done to reduce wear on the flash memory, but I'm not sure, since all
+ * 14 sectors get written anyway.
+ */
+
+#define HALL_OF_FAME_SECTOR 28
+
+#define NUM_SECTORS_PER_SAVE_SLOT 14 // Number of sectors occupied by a save slot
+#define NUM_HALL_OF_FAME_SECTORS 2
+
+// Divide save blocks into individual chunks to be written to flash sectors
+
+#define SAVEBLOCK_CHUNK(structure, chunkNum) \
+{ \
+ (u8 *)&structure + chunkNum * SECTOR_DATA_SIZE, \
+ min(sizeof(structure) - chunkNum * SECTOR_DATA_SIZE, SECTOR_DATA_SIZE) \
+} \
+
+static const struct SaveBlockChunk sSaveBlockChunks[] =
+{
+ SAVEBLOCK_CHUNK(gSaveBlock2, 0),
+
+ SAVEBLOCK_CHUNK(gSaveBlock1, 0),
+ SAVEBLOCK_CHUNK(gSaveBlock1, 1),
+ SAVEBLOCK_CHUNK(gSaveBlock1, 2),
+ SAVEBLOCK_CHUNK(gSaveBlock1, 3),
+
+ SAVEBLOCK_CHUNK(gPokemonStorage, 0),
+ SAVEBLOCK_CHUNK(gPokemonStorage, 1),
+ SAVEBLOCK_CHUNK(gPokemonStorage, 2),
+ SAVEBLOCK_CHUNK(gPokemonStorage, 3),
+ SAVEBLOCK_CHUNK(gPokemonStorage, 4),
+ SAVEBLOCK_CHUNK(gPokemonStorage, 5),
+ SAVEBLOCK_CHUNK(gPokemonStorage, 6),
+ SAVEBLOCK_CHUNK(gPokemonStorage, 7),
+ SAVEBLOCK_CHUNK(gPokemonStorage, 8),
};
-const struct SaveSectionLocation gHallOfFameSaveSectionLocations[] =
+static const struct SaveBlockChunk sHallOfFameChunks[] =
{
- {((u8 *) eHallOfFame) + GETBLOCKOFFSET(1), GETCHUNKSIZE(struct HallOfFame, 1)}, // eHallOfFame is not a proper sym, so the struct must be used.
- {((u8 *) eHallOfFame) + GETBLOCKOFFSET(2), GETCHUNKSIZE(struct HallOfFame, 2)}
+ SAVEBLOCK_CHUNK(*eHallOfFame, 0),
+ SAVEBLOCK_CHUNK(*eHallOfFame, 1),
};
-const u8 gFlashSectors[] = { 0x1E, 0x1F };
-
-void ClearSaveData(void)
+void Save_EraseAllData(void)
{
u16 i;
@@ -60,27 +137,34 @@ void ClearSaveData(void)
EraseFlashSector(i);
}
-void ResetSaveCounters(void)
+void Save_ResetSaveCounters(void)
{
gSaveCounter = 0;
- gLastWrittenSector = 0;
+ gFirstSaveSector = 0;
gDamagedSaveSectors = 0;
}
-bool32 SetDamagedSectorBits(u8 op, u8 bit)
+enum
+{
+ SECTOR_DAMAGED,
+ SECTOR_OK,
+ SECTOR_CHECK, // unused
+};
+
+static bool32 SetSectorDamagedStatus(u8 op, u8 sectorNum)
{
bool32 retVal = FALSE;
switch (op)
{
- case ENABLE:
- gDamagedSaveSectors |= (1 << bit);
+ case SECTOR_DAMAGED:
+ gDamagedSaveSectors |= (1 << sectorNum);
break;
- case DISABLE:
- gDamagedSaveSectors &= ~(1 << bit);
+ case SECTOR_OK:
+ gDamagedSaveSectors &= ~(1 << sectorNum);
break;
- case CHECK: // unused
- if (gDamagedSaveSectors & (1 << bit))
+ case SECTOR_CHECK: // unused
+ if (gDamagedSaveSectors & (1 << sectorNum))
retVal = TRUE;
break;
}
@@ -88,163 +172,166 @@ bool32 SetDamagedSectorBits(u8 op, u8 bit)
return retVal;
}
-u8 save_write_to_flash(u16 a1, const struct SaveSectionLocation *location)
+// If chunkId is 0xFFFF, this function will write all of the chunks pointed to by 'chunks'.
+// Otherwise, it will write a single chunk with the given 'chunkId'.
+static u8 WriteSaveBlockChunks(u16 chunkId, const struct SaveBlockChunk *chunks)
{
u32 retVal;
u16 i;
gFastSaveSection = eSaveSection;
- if (a1 != 0xFFFF) // for link
+ if (chunkId != 0xFFFF) // write single chunk
{
- retVal = HandleWriteSector(a1, location);
+ retVal = WriteSingleChunk(chunkId, chunks);
}
- else
+ else // write all chunks
{
- gLastKnownGoodSector = gLastWrittenSector; // backup the current written sector before attempting to write.
- gLastSaveCounter = gSaveCounter;
- gLastWrittenSector++;
- gLastWrittenSector = gLastWrittenSector % ARRAY_COUNT(gSaveSectionLocations);
+ gLastKnownGoodSector = gFirstSaveSector;
+ gPrevSaveCounter = gSaveCounter;
+ gFirstSaveSector++;
+ gFirstSaveSector %= NUM_SECTORS_PER_SAVE_SLOT;
gSaveCounter++;
- retVal = 1;
+ retVal = SAVE_STATUS_OK;
- for (i = 0; i < ARRAY_COUNT(gSaveSectionLocations); i++)
- HandleWriteSector(i, location);
+ for (i = 0; i < NUM_SECTORS_PER_SAVE_SLOT; i++)
+ WriteSingleChunk(i, chunks);
+ // Check for any bad sectors
if (gDamagedSaveSectors != 0) // skip the damaged sector.
{
- retVal = 0xFF;
- gLastWrittenSector = gLastKnownGoodSector;
- gSaveCounter = gLastSaveCounter;
+ retVal = SAVE_STATUS_ERROR;
+ gFirstSaveSector = gLastKnownGoodSector;
+ gSaveCounter = gPrevSaveCounter;
}
}
return retVal;
}
-u8 HandleWriteSector(u16 a1, const struct SaveSectionLocation *location)
+static u8 WriteSingleChunk(u16 chunkId, const struct SaveBlockChunk *chunks)
{
u16 i;
- u16 sector;
- u8 *data;
- u16 size;
+ u16 sectorNum;
+ u8 *chunkData;
+ u16 chunkSize;
- sector = a1 + gLastWrittenSector;
- sector %= ARRAY_COUNT(gSaveSectionLocations);
- sector += ARRAY_COUNT(gSaveSectionLocations) * (gSaveCounter % 2);
+ // select sector number
+ sectorNum = chunkId + gFirstSaveSector;
+ sectorNum %= NUM_SECTORS_PER_SAVE_SLOT;
+ // select save slot
+ sectorNum += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2);
- data = location[a1].data;
- size = location[a1].size;
+ chunkData = chunks[chunkId].data;
+ chunkSize = chunks[chunkId].size;
// clear save section.
- for (i = 0; i < sizeof(struct SaveSection); i++)
- ((char *)gFastSaveSection)[i] = 0;
+ for (i = 0; i < sizeof(struct SaveSector); i++)
+ ((u8 *)gFastSaveSection)[i] = 0;
- gFastSaveSection->id = a1;
- gFastSaveSection->security = UNKNOWN_CHECK_VALUE;
+ gFastSaveSection->id = chunkId;
+ gFastSaveSection->signature = FILE_SIGNATURE;
gFastSaveSection->counter = gSaveCounter;
+ for (i = 0; i < chunkSize; i++)
+ gFastSaveSection->data[i] = chunkData[i];
+ gFastSaveSection->checksum = CalculateChecksum(chunkData, chunkSize);
- for (i = 0; i < size; i++)
- gFastSaveSection->data[i] = data[i];
-
- gFastSaveSection->checksum = CalculateChecksum(data, size);
- return TryWriteSector(sector, gFastSaveSection->data);
+ return TryWriteSector(sectorNum, gFastSaveSection->data);
}
-u8 HandleWriteSectorNBytes(u8 sector, u8 *data, u16 size)
+static u8 HandleWriteSectorNBytes(u8 sectorNum, u8 *data, u16 size)
{
u16 i;
- struct SaveSection *section = eSaveSection;
+ struct SaveSector *section = eSaveSection;
- for (i = 0; i < sizeof(struct SaveSection); i++)
+ for (i = 0; i < sizeof(struct SaveSector); i++)
((char *)section)[i] = 0;
- section->security = UNKNOWN_CHECK_VALUE;
-
+ section->signature = FILE_SIGNATURE;
for (i = 0; i < size; i++)
section->data[i] = data[i];
-
section->id = CalculateChecksum(data, size); // though this appears to be incorrect, it might be some sector checksum instead of a whole save checksum and only appears to be relevent to HOF data, if used.
- return TryWriteSector(sector, section->data);
+
+ return TryWriteSector(sectorNum, section->data);
}
-u8 TryWriteSector(u8 sector, u8 *data)
+static u8 TryWriteSector(u8 sectorNum, u8 *data)
{
- if (ProgramFlashSectorAndVerify(sector, data) != 0) // is damaged?
+ if (ProgramFlashSectorAndVerify(sectorNum, data) != 0) // is damaged?
{
- SetDamagedSectorBits(ENABLE, sector); // set damaged sector bits.
- return 0xFF;
+ SetSectorDamagedStatus(SECTOR_DAMAGED, sectorNum); // set damaged sector bits.
+ return SAVE_STATUS_ERROR;
}
else
{
- SetDamagedSectorBits(DISABLE, sector); // unset damaged sector bits. it's safe now.
- return 1;
+ SetSectorDamagedStatus(SECTOR_OK, sectorNum); // unset damaged sector bits. it's safe now.
+ return SAVE_STATUS_OK;
}
}
-u32 RestoreSaveBackupVarsAndIncrement(const struct SaveSectionLocation *location) // location is unused
+static u32 RestoreSaveBackupVarsAndIncrement(const struct SaveBlockChunk *chunk) // chunk is unused
{
gFastSaveSection = eSaveSection;
- gLastKnownGoodSector = gLastWrittenSector;
- gLastSaveCounter = gSaveCounter;
- gLastWrittenSector++;
- gLastWrittenSector = gLastWrittenSector % ARRAY_COUNT(gSaveSectionLocations);
+ gLastKnownGoodSector = gFirstSaveSector;
+ gPrevSaveCounter = gSaveCounter;
+ gFirstSaveSector++;
+ gFirstSaveSector %= NUM_SECTORS_PER_SAVE_SLOT;
gSaveCounter++;
gUnknown_03005EB4 = 0;
gDamagedSaveSectors = 0;
return 0;
}
-u32 RestoreSaveBackupVars(const struct SaveSectionLocation *location) // only ever called once, and gSaveBlock2 is passed to this function. location is unused
+static u32 RestoreSaveBackupVars(const struct SaveBlockChunk *chunk) // chunk is unused
{
gFastSaveSection = eSaveSection;
- gLastKnownGoodSector = gLastWrittenSector;
- gLastSaveCounter = gSaveCounter;
+ gLastKnownGoodSector = gFirstSaveSector;
+ gPrevSaveCounter = gSaveCounter;
gUnknown_03005EB4 = 0;
gDamagedSaveSectors = 0;
return 0;
}
-u8 sub_812550C(u16 a1, const struct SaveSectionLocation *location)
+static u8 sub_812550C(u16 a1, const struct SaveBlockChunk *chunk)
{
u8 retVal;
if (gUnknown_03005EB4 < a1 - 1)
{
- retVal = 1;
- HandleWriteSector(gUnknown_03005EB4, location);
+ retVal = SAVE_STATUS_OK;
+ WriteSingleChunk(gUnknown_03005EB4, chunk);
gUnknown_03005EB4++;
if (gDamagedSaveSectors)
{
- retVal = 0xFF;
- gLastWrittenSector = gLastKnownGoodSector;
- gSaveCounter = gLastSaveCounter;
+ retVal = SAVE_STATUS_ERROR;
+ gFirstSaveSector = gLastKnownGoodSector;
+ gSaveCounter = gPrevSaveCounter;
}
}
else
{
- retVal = 0xFF;
+ retVal = SAVE_STATUS_ERROR;
}
return retVal;
}
-u8 sub_812556C(u16 a1, const struct SaveSectionLocation *location)
+static u8 sub_812556C(u16 a1, const struct SaveBlockChunk *chunk)
{
- u8 retVal = 1;
+ u8 retVal = SAVE_STATUS_OK;
- sub_81255B8(a1 - 1, location);
+ sub_81255B8(a1 - 1, chunk);
if (gDamagedSaveSectors)
{
- retVal = 0xFF;
- gLastWrittenSector = gLastKnownGoodSector;
- gSaveCounter = gLastSaveCounter;
+ retVal = SAVE_STATUS_ERROR;
+ gFirstSaveSector = gLastKnownGoodSector;
+ gSaveCounter = gPrevSaveCounter;
}
return retVal;
}
-u8 sub_81255B8(u16 a1, const struct SaveSectionLocation *location)
+static u8 sub_81255B8(u16 chunkId, const struct SaveBlockChunk *chunks)
{
u16 i;
u16 sector;
@@ -252,19 +339,21 @@ u8 sub_81255B8(u16 a1, const struct SaveSectionLocation *location)
u16 size;
u8 status;
- sector = a1 + gLastWrittenSector;
- sector %= ARRAY_COUNT(gSaveSectionLocations);
- sector += ARRAY_COUNT(gSaveSectionLocations) * (gSaveCounter % 2);
+ // select sector number
+ sector = chunkId + gFirstSaveSector;
+ sector %= NUM_SECTORS_PER_SAVE_SLOT;
+ // select save slot
+ sector += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2);
- data = location[a1].data;
- size = location[a1].size;
+ data = chunks[chunkId].data;
+ size = chunks[chunkId].size;
// clear temp save section.
- for (i = 0; i < sizeof(struct SaveSection); i++)
+ for (i = 0; i < sizeof(struct SaveSector); i++)
((char *)gFastSaveSection)[i] = 0;
- gFastSaveSection->id = a1;
- gFastSaveSection->security = UNKNOWN_CHECK_VALUE;
+ gFastSaveSection->id = chunkId;
+ gFastSaveSection->signature = FILE_SIGNATURE;
gFastSaveSection->counter = gSaveCounter;
// set temp section's data.
@@ -276,275 +365,275 @@ u8 sub_81255B8(u16 a1, const struct SaveSectionLocation *location)
EraseFlashSector(sector);
- status = 1;
+ status = SAVE_STATUS_OK;
for (i = 0; i < sizeof(struct UnkSaveSection); i++)
{
if (ProgramFlashByte(sector, i, gFastSaveSection->data[i]))
{
- status = 0xFF;
+ status = SAVE_STATUS_ERROR;
break;
}
}
- if (status == 0xFF)
+ if (status == SAVE_STATUS_ERROR)
{
- SetDamagedSectorBits(ENABLE, sector);
- return 0xFF;
+ SetSectorDamagedStatus(SECTOR_DAMAGED, sector);
+ return SAVE_STATUS_ERROR;
}
else
{
- status = 1;
+ status = SAVE_STATUS_OK;
for (i = 0; i < 7; i++)
{
if (ProgramFlashByte(sector, 0xFF9 + i, ((u8 *)gFastSaveSection)[0xFF9 + i]))
{
- status = 0xFF;
+ status = SAVE_STATUS_ERROR;
break;
}
}
- if (status == 0xFF)
+ if (status == SAVE_STATUS_ERROR)
{
- SetDamagedSectorBits(ENABLE, sector);
- return 0xFF;
+ SetSectorDamagedStatus(SECTOR_DAMAGED, sector);
+ return SAVE_STATUS_ERROR;
}
else
{
- SetDamagedSectorBits(DISABLE, sector);
- return 1;
+ SetSectorDamagedStatus(SECTOR_OK, sector);
+ return SAVE_STATUS_OK;
}
}
}
-u8 sub_8125758(u16 a1, const struct SaveSectionLocation *location)
+static u8 WriteSomeFlashByteToPrevSector(u16 a1, const struct SaveBlockChunk *chunk)
{
u16 sector;
- sector = a1 + gLastWrittenSector - 1;
- sector %= ARRAY_COUNT(gSaveSectionLocations);
- sector += ARRAY_COUNT(gSaveSectionLocations) * (gSaveCounter % 2);
+ // select sector number
+ sector = a1 + gFirstSaveSector - 1;
+ sector %= NUM_SECTORS_PER_SAVE_SLOT;
+ // select save slot
+ sector += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2);
if (ProgramFlashByte(sector, sizeof(struct UnkSaveSection), ((u8 *)gFastSaveSection)[sizeof(struct UnkSaveSection)]))
{
// sector is damaged, so enable the bit in gDamagedSaveSectors and restore the last written sector and save counter.
- SetDamagedSectorBits(ENABLE, sector);
- gLastWrittenSector = gLastKnownGoodSector;
- gSaveCounter = gLastSaveCounter;
- return 0xFF;
+ SetSectorDamagedStatus(SECTOR_DAMAGED, sector);
+ gFirstSaveSector = gLastKnownGoodSector;
+ gSaveCounter = gPrevSaveCounter;
+ return SAVE_STATUS_ERROR;
}
else
{
- SetDamagedSectorBits(DISABLE, sector);
- return 1;
+ SetSectorDamagedStatus(SECTOR_OK, sector);
+ return SAVE_STATUS_OK;
}
}
-u8 sub_81257F0(u16 a1, const struct SaveSectionLocation *location)
+static u8 WriteSomeFlashByte0x25ToPrevSector(u16 a1, const struct SaveBlockChunk *chunk)
{
u16 sector;
- sector = a1 + gLastWrittenSector - 1;
- sector %= ARRAY_COUNT(gSaveSectionLocations);
- sector += ARRAY_COUNT(gSaveSectionLocations) * (gSaveCounter % 2);
+ sector = a1 + gFirstSaveSector - 1;
+ sector %= NUM_SECTORS_PER_SAVE_SLOT;
+ sector += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2);
if (ProgramFlashByte(sector, sizeof(struct UnkSaveSection), 0x25))
{
// sector is damaged, so enable the bit in gDamagedSaveSectors and restore the last written sector and save counter.
- SetDamagedSectorBits(ENABLE, sector);
- gLastWrittenSector = gLastKnownGoodSector;
- gSaveCounter = gLastSaveCounter;
- return 0xFF;
+ SetSectorDamagedStatus(SECTOR_DAMAGED, sector);
+ gFirstSaveSector = gLastKnownGoodSector;
+ gSaveCounter = gPrevSaveCounter;
+ return SAVE_STATUS_ERROR;
}
else
{
- SetDamagedSectorBits(DISABLE, sector);
- return 1;
+ SetSectorDamagedStatus(SECTOR_OK, sector);
+ return SAVE_STATUS_OK;
}
}
-u8 sub_812587C(u16 a1, const struct SaveSectionLocation *location)
+static u8 sub_812587C(u16 a1, const struct SaveBlockChunk *chunk)
{
u8 retVal;
gFastSaveSection = eSaveSection;
if (a1 != 0xFFFF)
{
- retVal = 0xFF;
+ retVal = SAVE_STATUS_ERROR;
}
else
{
- retVal = GetSaveValidStatus(location);
- sub_81258BC(0xFFFF, location);
+ retVal = GetSaveValidStatus(chunk);
+ sub_81258BC(0xFFFF, chunk);
}
return retVal;
}
-u8 sub_81258BC(u16 a1, const struct SaveSectionLocation *location)
+static u8 sub_81258BC(u16 a1, const struct SaveBlockChunk *chunks)
{
u16 i;
u16 checksum;
- u16 v3 = ARRAY_COUNT(gSaveSectionLocations) * (gSaveCounter % 2);
+ u16 sector = NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2);
u16 id;
- for (i = 0; i < ARRAY_COUNT(gSaveSectionLocations); i++)
+ for (i = 0; i < NUM_SECTORS_PER_SAVE_SLOT; i++)
{
- DoReadFlashWholeSection(i + v3, gFastSaveSection);
+ DoReadFlashWholeSection(i + sector, gFastSaveSection);
id = gFastSaveSection->id;
if (id == 0)
- gLastWrittenSector = i;
- checksum = CalculateChecksum(gFastSaveSection->data, location[id].size);
- if (gFastSaveSection->security == UNKNOWN_CHECK_VALUE
+ gFirstSaveSector = i;
+ checksum = CalculateChecksum(gFastSaveSection->data, chunks[id].size);
+ if (gFastSaveSection->signature == FILE_SIGNATURE
&& gFastSaveSection->checksum == checksum)
{
u16 j;
- for (j = 0; j < location[id].size; j++)
- location[id].data[j] = gFastSaveSection->data[j];
+ for (j = 0; j < chunks[id].size; j++)
+ chunks[id].data[j] = gFastSaveSection->data[j];
}
}
return 1;
}
-u8 GetSaveValidStatus(const struct SaveSectionLocation *location)
+static u8 GetSaveValidStatus(const struct SaveBlockChunk *chunks)
{
- u16 i;
+ u16 sector;
+ bool8 signatureValid;
u16 checksum;
- u32 saveSlot1Counter = 0;
- u32 saveSlot2Counter = 0;
- u32 slotCheckField = 0;
- bool8 securityPassed = FALSE;
- u8 saveSlot1Status;
- u8 saveSlot2Status;
+ u32 slot1saveCounter = 0;
+ u32 slot2saveCounter = 0;
+ u8 slot1Status;
+ u8 slot2Status;
+ u32 validSectors;
+ const u32 ALL_SECTORS = (1 << NUM_SECTORS_PER_SAVE_SLOT) - 1; // bitmask of all saveblock sectors
// check save slot 1.
- for (i = 0; i < ARRAY_COUNT(gSaveSectionLocations); i++)
+ validSectors = 0;
+ signatureValid = FALSE;
+ for (sector = 0; sector < NUM_SECTORS_PER_SAVE_SLOT; sector++)
{
- DoReadFlashWholeSection(i, gFastSaveSection);
- if (gFastSaveSection->security == UNKNOWN_CHECK_VALUE)
+ DoReadFlashWholeSection(sector, gFastSaveSection);
+ if (gFastSaveSection->signature == FILE_SIGNATURE)
{
- securityPassed = TRUE;
- checksum = CalculateChecksum(gFastSaveSection->data, location[gFastSaveSection->id].size);
+ signatureValid = TRUE;
+ checksum = CalculateChecksum(gFastSaveSection->data, chunks[gFastSaveSection->id].size);
if (gFastSaveSection->checksum == checksum)
{
- saveSlot1Counter = gFastSaveSection->counter;
- slotCheckField |= 1 << gFastSaveSection->id;
+ slot1saveCounter = gFastSaveSection->counter;
+ validSectors |= 1 << gFastSaveSection->id;
}
}
}
- if (securityPassed)
+ if (signatureValid)
{
- if (slotCheckField == GETVALIDSTATUSBITFIELD)
- saveSlot1Status = 1;
+ if (validSectors == ALL_SECTORS)
+ slot1Status = SAVE_STATUS_OK;
else
- saveSlot1Status = 255;
+ slot1Status = SAVE_STATUS_ERROR;
}
else
{
- saveSlot1Status = 0;
+ slot1Status = SAVE_STATUS_EMPTY;
}
- slotCheckField = 0;
- securityPassed = FALSE;
-
// check save slot 2.
- for (i = 0; i < ARRAY_COUNT(gSaveSectionLocations); i++)
+ validSectors = 0;
+ signatureValid = FALSE;
+ for (sector = 0; sector < NUM_SECTORS_PER_SAVE_SLOT; sector++)
{
- DoReadFlashWholeSection(i + ARRAY_COUNT(gSaveSectionLocations), gFastSaveSection);
- if (gFastSaveSection->security == UNKNOWN_CHECK_VALUE)
+ DoReadFlashWholeSection(NUM_SECTORS_PER_SAVE_SLOT + sector, gFastSaveSection);
+ if (gFastSaveSection->signature == FILE_SIGNATURE)
{
- securityPassed = TRUE;
- checksum = CalculateChecksum(gFastSaveSection->data, location[gFastSaveSection->id].size);
+ signatureValid = TRUE;
+ checksum = CalculateChecksum(gFastSaveSection->data, chunks[gFastSaveSection->id].size);
if (gFastSaveSection->checksum == checksum)
{
- saveSlot2Counter = gFastSaveSection->counter;
- slotCheckField |= 1 << gFastSaveSection->id;
+ slot2saveCounter = gFastSaveSection->counter;
+ validSectors |= 1 << gFastSaveSection->id;
}
}
}
- if (securityPassed)
+ if (signatureValid)
{
- if (slotCheckField == GETVALIDSTATUSBITFIELD)
- saveSlot2Status = 1;
+ if (validSectors == ALL_SECTORS)
+ slot2Status = SAVE_STATUS_OK;
else
- saveSlot2Status = 255;
+ slot2Status = SAVE_STATUS_ERROR;
}
else
{
- saveSlot2Status = 0;
+ slot2Status = SAVE_STATUS_EMPTY;
}
- if (saveSlot1Status == 1 && saveSlot2Status == 1)
+ if (slot1Status == SAVE_STATUS_OK && slot2Status == SAVE_STATUS_OK)
{
- if ((saveSlot1Counter == -1 && saveSlot2Counter == 0) || (saveSlot1Counter == 0 && saveSlot2Counter == -1))
+ // Choose counter of the most recent save file
+ if ((slot1saveCounter == -1 && slot2saveCounter == 0) || (slot1saveCounter == 0 && slot2saveCounter == -1))
{
- if ((unsigned)(saveSlot1Counter + 1) < (unsigned)(saveSlot2Counter + 1))
- {
- gSaveCounter = saveSlot2Counter;
- }
+ if ((unsigned)(slot1saveCounter + 1) < (unsigned)(slot2saveCounter + 1))
+ gSaveCounter = slot2saveCounter;
else
- {
- gSaveCounter = saveSlot1Counter;
- }
+ gSaveCounter = slot1saveCounter;
}
else
{
- if (saveSlot1Counter < saveSlot2Counter)
- {
- gSaveCounter = saveSlot2Counter;
- }
+ if (slot1saveCounter < slot2saveCounter)
+ gSaveCounter = slot2saveCounter;
else
- {
- gSaveCounter = saveSlot1Counter;
- }
+ gSaveCounter = slot1saveCounter;
}
- return 1;
+ return SAVE_STATUS_OK;
}
- if (saveSlot1Status == 1)
+ if (slot1Status == SAVE_STATUS_OK)
{
- gSaveCounter = saveSlot1Counter;
- if (saveSlot2Status == 255)
- return 255;
- return 1;
+ gSaveCounter = slot1saveCounter;
+ if (slot2Status == SAVE_STATUS_ERROR)
+ return SAVE_STATUS_ERROR;
+ else
+ return SAVE_STATUS_OK;
}
- if (saveSlot2Status == 1)
+ if (slot2Status == SAVE_STATUS_OK)
{
- gSaveCounter = saveSlot2Counter;
- if (saveSlot1Status == 255)
- return 255;
- return 1;
+ gSaveCounter = slot2saveCounter;
+ if (slot1Status == SAVE_STATUS_ERROR)
+ return SAVE_STATUS_ERROR;
+ else
+ return SAVE_STATUS_OK;
}
- if (saveSlot1Status == 0 && saveSlot2Status == 0)
+ if (slot1Status == SAVE_STATUS_EMPTY && slot2Status == SAVE_STATUS_EMPTY)
{
gSaveCounter = 0;
- gLastWrittenSector = 0;
- return 0;
+ gFirstSaveSector = 0;
+ return SAVE_STATUS_EMPTY;
}
gSaveCounter = 0;
- gLastWrittenSector = 0;
+ gFirstSaveSector = 0;
return 2;
}
-u8 sub_8125B88(u8 a1, u8 *data, u16 size)
+static u8 ReadSomeUnknownSectorAndVerify(u8 sector, u8 *data, u16 size)
{
u16 i;
- struct SaveSection *section = eSaveSection;
- DoReadFlashWholeSection(a1, section);
- if (section->security == UNKNOWN_CHECK_VALUE)
+ struct SaveSector *section = eSaveSection;
+
+ DoReadFlashWholeSection(sector, section);
+ if (section->signature == FILE_SIGNATURE)
{
u16 checksum = CalculateChecksum(section->data, size);
if (section->id == checksum)
{
for (i = 0; i < size; i++)
data[i] = section->data[i];
- return 1;
+ return SAVE_STATUS_OK;
}
else
{
@@ -553,17 +642,17 @@ u8 sub_8125B88(u8 a1, u8 *data, u16 size)
}
else
{
- return 0;
+ return SAVE_STATUS_EMPTY;
}
}
-u8 DoReadFlashWholeSection(u8 sector, struct SaveSection *section)
+static u8 DoReadFlashWholeSection(u8 sector, struct SaveSector *section)
{
- ReadFlash(sector, 0, section->data, sizeof(struct SaveSection));
+ ReadFlash(sector, 0, section->data, sizeof(struct SaveSector));
return 1;
}
-u16 CalculateChecksum(void *data, u16 size)
+static u16 CalculateChecksum(void *data, u16 size)
{
u16 i;
u32 checksum = 0;
@@ -574,55 +663,97 @@ u16 CalculateChecksum(void *data, u16 size)
return ((checksum >> 16) + checksum);
}
-u8 HandleSavingData(u8 saveType)
+#if DEBUG
+void sub_813B79C(void)
+{
+ struct SaveSector *sbSector;
+ struct SaveSector *hofSector;
+ const struct SaveBlockChunk *sbChunks;
+ const struct SaveBlockChunk *hofChunks;
+ u16 i;
+
+ sbSector = eSaveSection;
+ sbChunks = sSaveBlockChunks;
+ for (i = 0; i < NUM_SECTORS_PER_SAVE_SLOT * 2; i++)
+ {
+ DoReadFlashWholeSection(i, sbSector);
+ sbSector->checksum = CalculateChecksum(sbSector, sbChunks[sbSector->id].size);
+ ProgramFlashSectorAndVerify(i, sbSector->data);
+ }
+
+ hofSector = eSaveSection;
+ hofChunks = sHallOfFameChunks;
+ for (i = 0; i < NUM_HALL_OF_FAME_SECTORS; i++)
+ {
+ DoReadFlashWholeSection(HALL_OF_FAME_SECTOR + i, hofSector);
+ hofSector->id = CalculateChecksum(hofSector, hofChunks[i].size); // why id?
+ ProgramFlashSectorAndVerify(HALL_OF_FAME_SECTOR + i, hofSector->data);
+ }
+}
+#endif
+
+u8 Save_WriteDataInternal(u8 saveType)
{
u8 i;
+
switch (saveType)
{
- case HOF_DELETE_SAVE: // deletes HOF before overwriting HOF completely. unused
- for (i = (ARRAY_COUNT(gSaveSectionLocations) * 2 + 0); i < TOTALNUMSECTORS; i++)
+ case SAVE_HALL_OF_FAME_ERASE_BEFORE: // wipes all hall of fame data, then saves hall of fame. unused
+ for (i = HALL_OF_FAME_SECTOR; i < TOTAL_FLASH_SECTORS; i++)
EraseFlashSector(i);
- case HOF_SAVE: // hall of fame.
- if (GetGameStat(10) < 999)
- IncrementGameStat(10);
- for (i = 0; i < ARRAY_COUNT(gHallOfFameSaveSectionLocations); i++)
- HandleWriteSectorNBytes((ARRAY_COUNT(gSaveSectionLocations) * 2 + 0) + i, gHallOfFameSaveSectionLocations[i].data, gHallOfFameSaveSectionLocations[i].size);
+ // fall through
+ case SAVE_HALL_OF_FAME: // hall of fame.
+ if (GetGameStat(GAME_STAT_ENTERED_HOF) < 999)
+ IncrementGameStat(GAME_STAT_ENTERED_HOF);
+ for (i = 0; i < NUM_HALL_OF_FAME_SECTORS; i++)
+ HandleWriteSectorNBytes(HALL_OF_FAME_SECTOR + i, sHallOfFameChunks[i].data, sHallOfFameChunks[i].size);
SaveSerializedGame();
- save_write_to_flash(0xFFFF, gSaveSectionLocations);
+ WriteSaveBlockChunks(0xFFFF, sSaveBlockChunks);
break;
- case NORMAL_SAVE: // normal save. also called by overwriting your own save.
+ case SAVE_NORMAL: // normal save. also called by overwriting your own save.
default:
SaveSerializedGame();
- save_write_to_flash(0xFFFF, gSaveSectionLocations);
+ WriteSaveBlockChunks(0xFFFF, sSaveBlockChunks);
break;
- case LINK_SAVE: // link save. updates only gSaveBlock1 and gSaveBlock2.
+ case SAVE_LINK: // link save. updates only gSaveBlock1 and gSaveBlock2.
SaveSerializedGame();
for (i = 0; i < 5; i++)
- save_write_to_flash(i, gSaveSectionLocations);
+ WriteSaveBlockChunks(i, sSaveBlockChunks);
break;
- case EREADER_SAVE: // used in mossdeep "game corner" before/after battling old man e-reader trainer
+ case SAVE_EREADER: // used in mossdeep "game corner" before/after battling old man e-reader trainer
SaveSerializedGame();
- save_write_to_flash(0, gSaveSectionLocations);
+ WriteSaveBlockChunks(0, sSaveBlockChunks);
break;
- case DIFFERENT_FILE_SAVE: // there is a different file, so erase the file and overwrite it completely.
- for (i = (ARRAY_COUNT(gSaveSectionLocations) * 2 + 0); i < TOTALNUMSECTORS; i++)
- EraseFlashSector(i); // erase HOF.
+ case SAVE_OVERWRITE_DIFFERENT_FILE: // there is a different file, so overwrite it completely.
+ // Erase Hall of Fame.
+ for (i = HALL_OF_FAME_SECTOR; i < TOTAL_FLASH_SECTORS; i++)
+ EraseFlashSector(i);
SaveSerializedGame();
- save_write_to_flash(0xFFFF, gSaveSectionLocations);
+ WriteSaveBlockChunks(0xFFFF, sSaveBlockChunks);
break;
}
return 0;
}
-u8 TrySavingData(u8 saveType) // TrySave
+#if DEBUG
+extern u32 gUnknown_Debug_03004BD0;
+#endif
+
+u8 Save_WriteData(u8 saveType) // TrySave
{
if (gFlashMemoryPresent != TRUE)
- return 0xFF;
- HandleSavingData(saveType);
- if (!gDamagedSaveSectors)
- return 1;
+ return SAVE_STATUS_ERROR;
+
+ Save_WriteDataInternal(saveType);
+ if (!gDamagedSaveSectors
+#if DEBUG
+ && gUnknown_Debug_03004BD0 == 0
+#endif
+ )
+ return SAVE_STATUS_OK;
+
DoSaveFailedScreen(saveType);
- return 0xFF;
+ return SAVE_STATUS_ERROR;
}
u8 sub_8125D80(void) // trade.s save
@@ -630,16 +761,16 @@ u8 sub_8125D80(void) // trade.s save
if (gFlashMemoryPresent != TRUE)
return 1;
SaveSerializedGame();
- RestoreSaveBackupVarsAndIncrement(gSaveSectionLocations);
+ RestoreSaveBackupVarsAndIncrement(sSaveBlockChunks);
return 0;
}
bool8 sub_8125DA8(void) // trade.s save
{
- u8 retVal = sub_812550C(ARRAY_COUNT(gSaveSectionLocations), gSaveSectionLocations);
+ u8 retVal = sub_812550C(ARRAY_COUNT(sSaveBlockChunks), sSaveBlockChunks);
if (gDamagedSaveSectors)
DoSaveFailedScreen(0);
- if (retVal == 0xFF)
+ if (retVal == SAVE_STATUS_ERROR)
return 1;
else
return 0;
@@ -647,7 +778,7 @@ bool8 sub_8125DA8(void) // trade.s save
u8 sub_8125DDC(void) // trade.s save
{
- sub_812556C(ARRAY_COUNT(gSaveSectionLocations), gSaveSectionLocations);
+ sub_812556C(ARRAY_COUNT(sSaveBlockChunks), sSaveBlockChunks);
if (gDamagedSaveSectors)
DoSaveFailedScreen(0);
return 0;
@@ -655,7 +786,7 @@ u8 sub_8125DDC(void) // trade.s save
u8 sub_8125E04(void) // trade.s save
{
- sub_8125758(ARRAY_COUNT(gSaveSectionLocations), gSaveSectionLocations);
+ WriteSomeFlashByteToPrevSector(ARRAY_COUNT(sSaveBlockChunks), sSaveBlockChunks);
if (gDamagedSaveSectors)
DoSaveFailedScreen(0);
return 0;
@@ -667,23 +798,24 @@ u8 sub_8125E2C(void)
return 1;
SaveSerializedGame();
- RestoreSaveBackupVars(gSaveSectionLocations);
- sub_812556C(gUnknown_03005EB4 + 1, gSaveSectionLocations);
+ RestoreSaveBackupVars(sSaveBlockChunks);
+ sub_812556C(gUnknown_03005EB4 + 1, sSaveBlockChunks);
return 0;
}
+// something to do with multiplayer. Possibly record mizing?
bool8 sub_8125E6C(void)
{
u8 retVal = FALSE;
u16 val = ++gUnknown_03005EB4;
if (val <= 4)
{
- sub_812556C(gUnknown_03005EB4 + 1, gSaveSectionLocations);
- sub_81257F0(val, gSaveSectionLocations);
+ sub_812556C(gUnknown_03005EB4 + 1, sSaveBlockChunks);
+ WriteSomeFlashByte0x25ToPrevSector(val, sSaveBlockChunks);
}
else
{
- sub_81257F0(val, gSaveSectionLocations);
+ WriteSomeFlashByte0x25ToPrevSector(val, sSaveBlockChunks);
retVal = TRUE;
}
if (gDamagedSaveSectors)
@@ -691,46 +823,48 @@ bool8 sub_8125E6C(void)
return retVal;
}
-u8 sub_8125EC8(u8 a1)
+u8 Save_LoadGameData(u8 saveType)
{
u8 result;
if (gFlashMemoryPresent != TRUE)
{
- gSaveFileStatus = 4;
- return 0xFF;
+ gSaveFileStatus = SAVE_STATUS_NO_FLASH;
+ return SAVE_STATUS_ERROR;
}
- switch (a1)
+ switch (saveType)
{
- case 0:
+ case SAVE_NORMAL:
default:
- result = sub_812587C(0xFFFF, gSaveSectionLocations);
+ result = sub_812587C(0xFFFF, sSaveBlockChunks);
LoadSerializedGame();
gSaveFileStatus = result;
gGameContinueCallback = 0;
break;
- case 3:
- result = sub_8125B88((ARRAY_COUNT(gSaveSectionLocations) * 2 + 0), gHallOfFameSaveSectionLocations[0].data, gHallOfFameSaveSectionLocations[0].size);
- if (result == 1)
- result = sub_8125B88((ARRAY_COUNT(gSaveSectionLocations) * 2 + 1), gHallOfFameSaveSectionLocations[1].data, gHallOfFameSaveSectionLocations[1].size);
+ case SAVE_HALL_OF_FAME:
+ result = ReadSomeUnknownSectorAndVerify(HALL_OF_FAME_SECTOR, sHallOfFameChunks[0].data, sHallOfFameChunks[0].size);
+ if (result == SAVE_STATUS_OK)
+ result = ReadSomeUnknownSectorAndVerify(HALL_OF_FAME_SECTOR + 1, sHallOfFameChunks[1].data, sHallOfFameChunks[1].size);
break;
}
return result;
}
+const u8 sUnusedFlashSectors[] = { 30, 31 };
+
bool8 unref_sub_8125F4C(struct UnkSaveSection *a1)
{
u16 i;
char *raw = (char *)a1;
- for (i = 0; i < sizeof(struct SaveSection); i++)
+ for (i = 0; i < sizeof(struct SaveSector); i++)
raw[i] = 0;
- ReadFlash(gFlashSectors[0], 0, a1->data, 4096);
+ ReadFlash(sUnusedFlashSectors[0], 0, a1->data, 4096);
- if (a1->security != UNKNOWN_CHECK_VALUE)
+ if (a1->signature != FILE_SIGNATURE)
return FALSE;
return TRUE;
@@ -739,22 +873,22 @@ bool8 unref_sub_8125F4C(struct UnkSaveSection *a1)
u8 unref_sub_8125FA0(void)
{
u16 i;
- u8 v0 = TrySavingData(0);
+ u8 status = Save_WriteData(SAVE_NORMAL);
for (i = 0; i < 2; i++)
- EraseFlashSector(gFlashSectors[i]);
+ EraseFlashSector(sUnusedFlashSectors[i]);
- if (v0 == 255)
+ if (status == SAVE_STATUS_ERROR)
{
return 3;
}
- else if (v0 == 3)
+ else if (status == 3)
{
return 2;
}
else
{
- sub_8125EC8(0);
+ Save_LoadGameData(SAVE_NORMAL);
return 1;
}
}
@@ -764,32 +898,32 @@ u8 unref_sub_8125FF0(u8 *data, u16 size)
u16 i;
struct UnkSaveSection *section = (struct UnkSaveSection *)eSaveSection;
- for (i = 0; i < sizeof(struct SaveSection); i++)
+ for (i = 0; i < sizeof(struct SaveSector); i++)
((char *)section)[i] = 0;
- section->security = UNKNOWN_CHECK_VALUE;
+ section->signature = FILE_SIGNATURE;
for (i = 0; i < size; i++)
section->data[i] = data[i];
- gLastSaveSectorStatus = ProgramFlashSectorAndVerifyNBytes(gFlashSectors[0], section, sizeof(struct SaveSection));
+ gLastSaveSectorStatus = ProgramFlashSectorAndVerifyNBytes(sUnusedFlashSectors[0], section, sizeof(struct SaveSector));
if (gLastSaveSectorStatus)
- return 0xFF;
+ return SAVE_STATUS_ERROR;
else
- return 1;
+ return SAVE_STATUS_OK;
}
u8 unref_sub_8126068(u8 sector, u8 *data, u32 size)
{
if (ProgramFlashSectorAndVerify(sector, data))
- return 255;
+ return SAVE_STATUS_ERROR;
else
- return 1;
+ return SAVE_STATUS_OK;
}
u8 unref_sub_8126080(u8 sector, u8 *data)
{
- ReadFlash(sector, 0, data, sizeof(struct SaveSection));
+ ReadFlash(sector, 0, data, sizeof(struct SaveSector));
return 1;
}
diff --git a/src/engine/save_failed_screen.c b/src/engine/save_failed_screen.c
index ba2d46546..49cf166d4 100644
--- a/src/engine/save_failed_screen.c
+++ b/src/engine/save_failed_screen.c
@@ -61,16 +61,18 @@ static const u8 sClockFrames[8][3] =
static const u8 gSaveFailedClockPal[] = INCBIN_U8("graphics/misc/clock_small.gbapal");
static const u8 gSaveFailedClockGfx[] = INCBIN_U8("graphics/misc/clock_small.4bpp.lz");
+#define static
+
static void VBlankCB(void);
static void CB2_SaveFailedScreen(void);
static void CB2_WipeSave(void);
-static void CB2_GameplayCannotBeContinued(void);
+/*static*/ void CB2_GameplayCannotBeContinued(void);
static void CB2_FadeAndReturnToTitleScreen(void);
static void CB2_ReturnToTitleScreen(void);
static void VBlankCB_UpdateClockGraphics(void);
static bool8 VerifySectorWipe(u16 sector);
static bool8 WipeSector(u16 sector);
-static bool8 WipeSectors(u32 sectorBits);
+/*static*/ bool8 WipeSectors(u32 sectorBits);
void DoSaveFailedScreen(u8 saveType)
{
@@ -120,11 +122,11 @@ static void CB2_SaveFailedScreen(void)
ResetPaletteFade();
LoadPalette(&gBirchBagGrassPal, 0, sizeof(gBirchBagGrassPal));
LoadPalette(&gSaveFailedClockPal, 0x100, sizeof(gSaveFailedClockPal));
- SetUpWindowConfig(&gWindowConfig_81E6C3C);
- InitMenuWindow(&gWindowConfig_81E6CE4);
- MenuDrawTextWindow(13, CLOCK_WIN_TOP, 16, CLOCK_WIN_TOP + 3); // clock window
- MenuDrawTextWindow(1, MSG_WIN_TOP, 28, 19); // message window
- MenuPrint(gSystemText_SaveFailedBackupCheck, 2, MSG_WIN_TOP + 1);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6C3C);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
+ Menu_DrawStdWindowFrame(13, CLOCK_WIN_TOP, 16, CLOCK_WIN_TOP + 3); // clock window
+ Menu_DrawStdWindowFrame(1, MSG_WIN_TOP, 28, 19); // message window
+ Menu_PrintText(gSystemText_SaveFailedBackupCheck, 2, MSG_WIN_TOP + 1);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
ime = REG_IME;
REG_IME = 0;
@@ -148,6 +150,151 @@ static void CB2_SaveFailedScreen(void)
}
}
+#if DEBUG
+__attribute__((naked))
+void CB2_WipeSave()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " mov r4, #0x0\n"
+ " ldr r0, ._20 @ gSaveFailedClockInfo\n"
+ " mov r2, #0x1\n"
+ " strh r2, [r0]\n"
+ " ldr r0, ._20 + 4 @ gUnknown_Debug_03004BD0\n"
+ " ldr r0, [r0]\n"
+ " ldr r1, ._20 + 8 @ gDamagedSaveSectors\n"
+ " cmp r0, #0\n"
+ " beq ._12 @cond_branch\n"
+ " str r2, [r1]\n"
+ "._12:\n"
+ " ldr r0, [r1]\n"
+ " cmp r0, #0\n"
+ " beq ._16 @cond_branch\n"
+ " add r5, r1, #0\n"
+ "._17:\n"
+ " ldr r0, [r5]\n"
+ " bl WipeSectors\n"
+ " lsl r0, r0, #0x18\n"
+ " cmp r0, #0\n"
+ " bne ._14 @cond_branch\n"
+ " mov r0, #0x1\n"
+ " mov r1, #0xa\n"
+ " mov r2, #0x1c\n"
+ " mov r3, #0x13\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " ldr r0, ._20 + 12 @ gSystemText_CheckCompleteSaveAttempt\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xb\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, ._20 + 16 @ gSaveFailedType\n"
+ " ldrb r0, [r0]\n"
+ " bl Save_WriteDataInternal\n"
+ " ldr r0, [r5]\n"
+ " cmp r0, #0\n"
+ " beq ._15 @cond_branch\n"
+ " mov r0, #0x1\n"
+ " mov r1, #0xa\n"
+ " mov r2, #0x1c\n"
+ " mov r3, #0x13\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " ldr r0, ._20 + 20 @ gSystemText_SaveFailedBackupCheck\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xb\n"
+ " bl Menu_PrintText\n"
+ "._15:\n"
+ " add r0, r4, #1\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r4, r0, #0x18\n"
+ " ldr r0, [r5]\n"
+ " cmp r0, #0\n"
+ " beq ._16 @cond_branch\n"
+ " cmp r4, #0x2\n"
+ " bls ._17 @cond_branch\n"
+ "._16:\n"
+ " cmp r4, #0x3\n"
+ " bne ._18 @cond_branch\n"
+ " mov r0, #0x1\n"
+ " mov r1, #0xa\n"
+ " mov r2, #0x1c\n"
+ " mov r3, #0x13\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " ldr r0, ._20 + 24 @ gSystemText_BackupDamagedGameContinue\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xb\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, ._20 + 28 @ CB2_FadeAndReturnToTitleScreen\n"
+ " bl SetMainCallback2\n"
+ " b ._23\n"
+ "._21:\n"
+ " .align 2, 0\n"
+ "._20:\n"
+ " .word gSaveFailedClockInfo\n"
+ " .word gUnknown_Debug_03004BD0\n"
+ " .word gDamagedSaveSectors\n"
+ " .word gSystemText_CheckCompleteSaveAttempt\n"
+ " .word gSaveFailedType\n"
+ " .word gSystemText_SaveFailedBackupCheck\n"
+ " .word gSystemText_BackupDamagedGameContinue\n"
+ " .word CB2_FadeAndReturnToTitleScreen+1\n"
+ "._18:\n"
+ " mov r0, #0x1\n"
+ " mov r1, #0xa\n"
+ " mov r2, #0x1c\n"
+ " mov r3, #0x13\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " ldr r0, ._24 @ gGameContinueCallback\n"
+ " ldr r0, [r0]\n"
+ " cmp r0, #0\n"
+ " bne ._22 @cond_branch\n"
+ " ldr r0, ._24 + 4 @ gSystemText_SaveCompletedGameEnd\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xb\n"
+ " bl Menu_PrintText\n"
+ " b ._23\n"
+ "._25:\n"
+ " .align 2, 0\n"
+ "._24:\n"
+ " .word gGameContinueCallback\n"
+ " .word gSystemText_SaveCompletedGameEnd\n"
+ "._14:\n"
+ " mov r0, #0x1\n"
+ " mov r1, #0xa\n"
+ " mov r2, #0x1c\n"
+ " mov r3, #0x13\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " ldr r0, ._27 @ gSystemText_BackupDamagedGameContinue\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xb\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, ._27 + 4 @ CB2_GameplayCannotBeContinued\n"
+ " bl SetMainCallback2\n"
+ " b ._26\n"
+ "._28:\n"
+ " .align 2, 0\n"
+ "._27:\n"
+ " .word gSystemText_BackupDamagedGameContinue\n"
+ " .word CB2_GameplayCannotBeContinued+1\n"
+ "._22:\n"
+ " ldr r0, ._29 @ gSystemText_SaveCompletedPressA\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xb\n"
+ " bl Menu_PrintText\n"
+ "._23:\n"
+ " ldr r0, ._29 + 4 @ CB2_FadeAndReturnToTitleScreen\n"
+ " bl SetMainCallback2\n"
+ "._26:\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._30:\n"
+ " .align 2, 0\n"
+ "._29:\n"
+ " .word gSystemText_SaveCompletedPressA\n"
+ " .word CB2_FadeAndReturnToTitleScreen+1\n"
+ "\n"
+ );
+}
+#else
static void CB2_WipeSave(void)
{
u8 wipeTries = 0;
@@ -158,22 +305,22 @@ static void CB2_WipeSave(void)
{
if (WipeSectors(gDamagedSaveSectors) != FALSE)
{
- MenuDrawTextWindow(1, MSG_WIN_TOP, 28, 19);
- MenuPrint(gSystemText_BackupDamagedGameContinue, 2, MSG_WIN_TOP + 1);
+ Menu_DrawStdWindowFrame(1, MSG_WIN_TOP, 28, 19);
+ Menu_PrintText(gSystemText_BackupDamagedGameContinue, 2, MSG_WIN_TOP + 1);
SetMainCallback2(CB2_GameplayCannotBeContinued);
return;
}
- MenuDrawTextWindow(1, MSG_WIN_TOP, 28, 19);
- MenuPrint(gSystemText_CheckCompleteSaveAttempt, 2, MSG_WIN_TOP + 1);
- HandleSavingData(gSaveFailedType);
+ Menu_DrawStdWindowFrame(1, MSG_WIN_TOP, 28, 19);
+ Menu_PrintText(gSystemText_CheckCompleteSaveAttempt, 2, MSG_WIN_TOP + 1);
+ Save_WriteDataInternal(gSaveFailedType);
if (gDamagedSaveSectors != 0)
{
#ifdef BUGFIX_SAVEFAILEDSCREEN2
- MenuDrawTextWindow(1, MSG_WIN_TOP, 28, 19);
+ Menu_DrawStdWindowFrame(1, MSG_WIN_TOP, 28, 19);
#endif
- MenuPrint(gSystemText_SaveFailedBackupCheck, 2, MSG_WIN_TOP + 1);
+ Menu_PrintText(gSystemText_SaveFailedBackupCheck, 2, MSG_WIN_TOP + 1);
}
wipeTries++;
@@ -181,32 +328,33 @@ static void CB2_WipeSave(void)
if (wipeTries == 3)
{
- MenuDrawTextWindow(1, MSG_WIN_TOP, 28, 19);
- MenuPrint(gSystemText_BackupDamagedGameContinue, 2, MSG_WIN_TOP + 1);
+ Menu_DrawStdWindowFrame(1, MSG_WIN_TOP, 28, 19);
+ Menu_PrintText(gSystemText_BackupDamagedGameContinue, 2, MSG_WIN_TOP + 1);
SetMainCallback2(CB2_FadeAndReturnToTitleScreen); // called again below
}
else
{
- MenuDrawTextWindow(1, MSG_WIN_TOP, 28, 19);
+ Menu_DrawStdWindowFrame(1, MSG_WIN_TOP, 28, 19);
// no callback exists, so the game cannot continue.
if (gGameContinueCallback == 0)
- MenuPrint(gSystemText_SaveCompletedGameEnd, 2, MSG_WIN_TOP + 1);
+ Menu_PrintText(gSystemText_SaveCompletedGameEnd, 2, MSG_WIN_TOP + 1);
else // callback exists, so continue
- MenuPrint(gSystemText_SaveCompletedPressA, 2, MSG_WIN_TOP + 1);
+ Menu_PrintText(gSystemText_SaveCompletedPressA, 2, MSG_WIN_TOP + 1);
}
SetMainCallback2(CB2_FadeAndReturnToTitleScreen);
}
+#endif
-static void CB2_GameplayCannotBeContinued(void)
+/*static*/ void CB2_GameplayCannotBeContinued(void)
{
gSaveFailedClockInfo[0] = FALSE;
if (gMain.newKeys & A_BUTTON)
{
- MenuDrawTextWindow(1, MSG_WIN_TOP, 28, 19);
- MenuPrint(gSystemText_GameplayEnded, 2, MSG_WIN_TOP + 1);
+ Menu_DrawStdWindowFrame(1, MSG_WIN_TOP, 28, 19);
+ Menu_PrintText(gSystemText_GameplayEnded, 2, MSG_WIN_TOP + 1);
SetVBlankCallback(VBlankCB);
SetMainCallback2(CB2_FadeAndReturnToTitleScreen);
}
@@ -264,6 +412,41 @@ static void VBlankCB_UpdateClockGraphics(void)
gSaveFailedClockInfo[1]--;
}
+#if DEBUG
+__attribute__((naked))
+bool8 VerifySectorWipe(u16 sector)
+{
+ asm(
+ " push {lr}\n"
+ " lsl r0, r0, #0x10\n"
+ " lsr r0, r0, #0x10\n"
+ " ldr r2, ._50 @ \n"
+ " mov r3, #0x80\n"
+ " lsl r3, r3, #0x5\n"
+ " mov r1, #0x0\n"
+ " bl ReadFlash\n"
+ " mov r0, #0x0\n"
+ " ldr r1, ._50 + 4 @ \n"
+ "._49:\n"
+ " add r0, r0, #0x1\n"
+ " lsl r0, r0, #0x10\n"
+ " lsr r0, r0, #0x10\n"
+ " cmp r0, r1\n"
+ " bls ._49 @cond_branch\n"
+ " ldr r0, ._50 + 8 @ \n"
+ " ldrb r0, [r0]\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._51:\n"
+ " .align 2, 0\n"
+ "._50:\n"
+ " .word +0x2000000\n"
+ " .word 0x3ff\n"
+ " .word gUnknown_Debug_03004BD0\n"
+ "\n"
+ );
+}
+#else
static bool8 VerifySectorWipe(u16 sector)
{
u32 *ptr = (u32 *)&gSharedMem;
@@ -277,6 +460,7 @@ static bool8 VerifySectorWipe(u16 sector)
return FALSE;
}
+#endif
static bool8 WipeSector(u16 sector)
{
@@ -294,7 +478,7 @@ static bool8 WipeSector(u16 sector)
return failed;
}
-static bool8 WipeSectors(u32 sectorBits)
+/*static*/ bool8 WipeSectors(u32 sectorBits)
{
u16 i;
diff --git a/src/engine/save_menu_util.c b/src/engine/save_menu_util.c
index 771cb72c7..ccf4d9f6f 100644
--- a/src/engine/save_menu_util.c
+++ b/src/engine/save_menu_util.c
@@ -18,7 +18,7 @@ void HandleDrawSaveWindowInfo(s16 left, s16 top)
if (FlagGet(FLAG_SYS_POKEDEX_GET))
{
// print info + dex information.
- MenuDrawTextWindow(left, top, left + width, top + 11);
+ Menu_DrawStdWindowFrame(left, top, left + width, top + 11);
PrintSaveMapName(++left, ++top); // MAP NAME
PrintSavePlayerName(left, top + 2); // PLAYER
PrintSaveBadges(left, top + 4); // BADGES
@@ -28,7 +28,7 @@ void HandleDrawSaveWindowInfo(s16 left, s16 top)
else
{
// print everything besides dex.
- MenuDrawTextWindow(left, top, left + width, top + 9);
+ Menu_DrawStdWindowFrame(left, top, left + width, top + 9);
PrintSaveMapName(++left, ++top); // MAP NAME
PrintSavePlayerName(left, top + 2); // PLAYER
PrintSaveBadges(left, top + 4); // BADGES
@@ -45,9 +45,9 @@ void HandleCloseSaveWindow(u16 left, u16 top)
width = 13;
if (FlagGet(FLAG_SYS_POKEDEX_GET))
- MenuZeroFillWindowRect(left, top, left + width, top + 11);
+ Menu_EraseWindowRect(left, top, left + width, top + 11);
else
- MenuZeroFillWindowRect(left, top, left + width, top + 9);
+ Menu_EraseWindowRect(left, top, left + width, top + 9);
}
/*
@@ -62,7 +62,7 @@ u8 IsResizeSaveWindowEnabled(void) // i don't know what else to name it..
void PrintSavePlayerName(s16 x, s16 y)
{
- MenuPrint(gOtherText_Player, x, y);
+ Menu_PrintText(gOtherText_Player, x, y);
MenuPrint_RightAligned(gSaveBlock2.playerName, x + 12, y);
}
@@ -71,14 +71,14 @@ void PrintSaveMapName(s16 x, s16 y)
char name[32];
CopyMapName(name, gMapHeader.regionMapSectionId);
- MenuPrint(name, x, y);
+ Menu_PrintText(name, x, y);
}
void PrintSaveBadges(s16 x, s16 y)
{
char badges[16];
- MenuPrint(gOtherText_Badges, x, y);
+ Menu_PrintText(gOtherText_Badges, x, y);
ConvertIntToDecimalString(badges, GetBadgeCount());
MenuPrint_RightAligned(badges, x + 12, y);
}
@@ -87,7 +87,7 @@ void PrintSavePokedexCount(s16 x, s16 y)
{
char pokedex[16];
- MenuPrint(gOtherText_Pokedex, x, y);
+ Menu_PrintText(gOtherText_Pokedex, x, y);
ConvertIntToDecimalStringN(pokedex, GetPokedexSeenCount(), 1, 3);
MenuPrint_RightAligned(pokedex, x + 12, y);
}
@@ -96,7 +96,7 @@ void PrintSavePlayTime(s16 x, s16 y)
{
char playtime[16];
- MenuPrint(gOtherText_PlayTime, x, y);
+ Menu_PrintText(gOtherText_PlayTime, x, y);
FormatPlayTime(playtime, gSaveBlock2.playTimeHours, gSaveBlock2.playTimeMinutes, 1);
MenuPrint_RightAligned(playtime, x + 12, y);
}
@@ -125,9 +125,9 @@ u16 GetPokedexSeenCount()
return pokedexSeenCount;
}
-void FormatPlayTime(char *playtime, u16 hours, u16 minutes, u16 unk)
+void FormatPlayTime(char *playtime, u16 hours, u16 minutes, u16 colon)
{
- s16 colon = unk;
+ s16 _colon = colon;
playtime = ConvertIntToDecimalString(playtime, hours);
// playtime[0] is hours.
@@ -136,7 +136,7 @@ void FormatPlayTime(char *playtime, u16 hours, u16 minutes, u16 unk)
playtime[0] = 0;
- if (colon)
+ if (_colon)
playtime[1] = 0xF0; // set middle character to ":"
else
playtime[1] = 0;
diff --git a/src/engine/sprite.c b/src/engine/sprite.c
index cf35e12a3..a9d84e01a 100644
--- a/src/engine/sprite.c
+++ b/src/engine/sprite.c
@@ -1,8 +1,10 @@
#include "global.h"
+#include "debug.h"
#include "sprite.h"
#include "main.h"
#include "menu_cursor.h"
#include "palette.h"
+#include "sprite.h"
#define MAX_SPRITE_COPY_REQUESTS 64
@@ -822,6 +824,12 @@ static void RequestSpriteFrameImageCopy(u16 index, u16 tileNum, const struct Spr
gSpriteCopyRequests[gSpriteCopyRequestCount].size = images[index].size;
gSpriteCopyRequestCount++;
}
+#if DEBUG
+ else
+ {
+ Crash(sDmaOverErrorMsg);
+ }
+#endif
}
void RequestSpriteCopy(const void *src, u8 *dest, u16 size)
@@ -833,6 +841,12 @@ void RequestSpriteCopy(const void *src, u8 *dest, u16 size)
gSpriteCopyRequests[gSpriteCopyRequestCount].size = size;
gSpriteCopyRequestCount++;
}
+#if DEBUG
+ else
+ {
+ Crash(sDmaOverErrorMsg);
+ }
+#endif
}
// these two functions are unused.
diff --git a/src/engine/task.c b/src/engine/task.c
index 7bd2b5937..3e8a5588c 100644
--- a/src/engine/task.c
+++ b/src/engine/task.c
@@ -1,4 +1,5 @@
#include "global.h"
+#include "debug.h"
#include "task.h"
#define ACTIVE_SENTINEL 0x10
@@ -11,8 +12,9 @@ struct Task gTasks[ACTIVE_SENTINEL];
static void InsertTask(u8 newTaskId);
static u8 FindFirstActiveTask();
-// Unused string
-const u8 sTaskOverString[] = _("TASK OVER\nタスクがオーバーしました");
+const u8 gError_NoTasksLeft[] = _(
+ "TASK OVER\n"
+ "タスクがオーバーしました");
void ResetTasks()
{
@@ -49,6 +51,10 @@ u8 CreateTask(TaskFunc func, u8 priority)
}
}
+#if DEBUG
+ Crash(gError_NoTasksLeft);
+#endif
+
return 0;
}
diff --git a/src/engine/text.c b/src/engine/text.c
index 1b158d979..fe18a6d79 100644
--- a/src/engine/text.c
+++ b/src/engine/text.c
@@ -12,16 +12,31 @@ enum
WIN_STATE_END,
WIN_STATE_BEGIN,
WIN_STATE_NORMAL,
- WIN_STATE_INTERRUPTIBLE_PAUSE,
+ WIN_STATE_CHAR_DELAY,
WIN_STATE_PAUSE,
WIN_STATE_WAIT_BUTTON,
WIN_STATE_NEWLINE,
WIN_STATE_PLACEHOLDER,
- WIN_STATE_PARAGRAPH,
- WIN_STATE_NEWLINE_WAIT,
+ WIN_STATE_WAIT_CLEAR,
+ WIN_STATE_WAIT_SCROLL,
WIN_STATE_WAIT_SOUND,
};
+enum
+{
+ TEXT_MODE_UNKNOWN0,
+ TEXT_MODE_MONOSPACE,
+ TEXT_MODE_UNKNOWN2, // variable width?
+};
+
+enum
+{
+ WAIT_TYPE_NORMAL, // allows the player to interrupt the text delay with A or B
+ WAIT_TYPE_BATTLE, // disables interrupting the text delay if in a link battle
+ WAIT_TYPE_AUTOSCROLL, // disables interrupting the text delay
+ WAIT_TYPE_CONTEST, // disables interrupting the text delay if in a link contest
+};
+
struct Font
{
u32 type;
@@ -66,7 +81,7 @@ static u16 LoadFixedWidthFont_Font4Latin(struct Window *, u16);
static u16 LoadFixedWidthFont_Braille(struct Window *, u16);
static void MultistepLoadFont_LoadGlyph(struct Window *, u16, u8);
static u8 sub_8002FA0(struct Window *, const u8 *);
-static u8 InterpretText(struct Window *);
+static u8 PrintNextChar(struct Window *);
static u8 HandleExtCtrlCode(struct Window *);
static u8 UpdateWindowText(struct Window *);
static u8 DrawGlyph_TextMode0(struct Window *, u32);
@@ -82,27 +97,27 @@ static void AddToCursorX(struct Window *, u8);
static void AddToCursorY(struct Window *, u8);
static void ClipLeft(struct Window *);
static void ClipRight(struct Window *);
-static void InitColors(struct Window *);
-static void SetBackgroundColor(struct Window *, u8);
-static void SetShadowColor(struct Window *, u8);
-static void SetForegroundColor(struct Window *, u8);
+static void SetWindowDefaultColors(struct Window *);
+static void SetWindowBackgroundColor(struct Window *, u8);
+static void SetWindowShadowColor(struct Window *, u8);
+static void SetWindowForegroundColor(struct Window *, u8);
static u8 GetTextDelay(struct Window *);
-static bool8 PlayerCanInterruptWait(struct Window *);
+static bool8 PlayerCanInterruptDelay(struct Window *);
static void ScrollWindowTextLines(struct Window *);
static void ScrollWindowTextLines_TextMode0(struct Window *);
static void DoScroll_TextMode0(struct Window *, u16);
-static void ScrollWindowTextLines_TextMode1(struct Window *);
-static void DoScroll_TextMode1(struct Window *, u16);
+static void ScrollWindowTextLines_TextModeMonospace(struct Window *);
+static void DoScroll_TextModeMonospace(struct Window *, u16);
static void ScrollWindowTextLines_TextMode2(struct Window *);
static void DoScroll_TextMode2(struct Window *, u8);
-void ClearWindowTextLines(struct Window *);
+void Text_ClearWindow(struct Window *);
static void ClearWindowTextLines_TextMode0_TextMode1(struct Window *, u8);
static void ClearWindowTextLines_TextMode2(struct Window *, u8);
static void TryEraseDownArrow(struct Window *);
static u16 GetBlankTileNum(struct Window *);
static u8 WaitWithDownArrow(struct Window *);
static void DrawInitialDownArrow(struct Window *);
-static void DrawMovingDownArrow(struct Window *);
+static void UpdateDownArrowAnimation(struct Window *);
static u16 GetCursorTileNum(struct Window *, u32, u32);
static s32 DrawGlyphTiles(struct Window *, u32, u32);
static void UpdateTilemap(struct Window *, u32);
@@ -477,7 +492,7 @@ static const ShiftGlyphTileShadowedFunc sShiftGlyphTileShadowedFuncs[] =
ShiftGlyphTile_ShadowedFont_Width8,
};
-const struct WindowConfig gWindowConfig_81E6C3C =
+const struct WindowTemplate gWindowTemplate_81E6C3C =
{
0, // BG number
2, // BG character base block
@@ -498,7 +513,7 @@ const struct WindowConfig gWindowConfig_81E6C3C =
BG_SCREEN_ADDR(31), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6C58 =
+const struct WindowTemplate gWindowTemplate_81E6C58 =
{
0, // BG number
0, // BG character base block
@@ -519,7 +534,7 @@ const struct WindowConfig gWindowConfig_81E6C58 =
BG_SCREEN_ADDR(24), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6C74 =
+const struct WindowTemplate gWindowTemplate_81E6C74 =
{
0, // BG number
0, // BG character base block
@@ -540,7 +555,7 @@ const struct WindowConfig gWindowConfig_81E6C74 =
NULL, // tilemap
};
-const struct WindowConfig gWindowConfig_81E6C90 =
+const struct WindowTemplate gWindowTemplate_81E6C90 =
{
0, // BG number
1, // BG character base block
@@ -561,7 +576,7 @@ const struct WindowConfig gWindowConfig_81E6C90 =
BG_SCREEN_ADDR(30), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6CAC =
+const struct WindowTemplate gWindowTemplate_81E6CAC =
{
0, // BG number
0, // BG character base block
@@ -582,7 +597,7 @@ const struct WindowConfig gWindowConfig_81E6CAC =
NULL, // tilemap
};
-const struct WindowConfig gWindowConfig_81E6CC8 =
+const struct WindowTemplate gWindowTemplate_81E6CC8 =
{
2, // BG number
2, // BG character base block
@@ -603,7 +618,7 @@ const struct WindowConfig gWindowConfig_81E6CC8 =
BG_SCREEN_ADDR(15), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6CE4 =
+const struct WindowTemplate gWindowTemplate_81E6CE4 =
{
0, // BG number
2, // BG character base block
@@ -624,7 +639,7 @@ const struct WindowConfig gWindowConfig_81E6CE4 =
BG_SCREEN_ADDR(31), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6D00 =
+const struct WindowTemplate gWindowTemplate_81E6D00 =
{
0, // BG number
0, // BG character base block
@@ -645,7 +660,7 @@ const struct WindowConfig gWindowConfig_81E6D00 =
BG_SCREEN_ADDR(31), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6D1C =
+const struct WindowTemplate gWindowTemplate_81E6D1C =
{
1, // BG number
0, // BG character base block
@@ -666,7 +681,7 @@ const struct WindowConfig gWindowConfig_81E6D1C =
BG_SCREEN_ADDR(31), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6D38 =
+const struct WindowTemplate gWindowTemplate_81E6D38 =
{
0, // BG number
0, // BG character base block
@@ -687,7 +702,7 @@ const struct WindowConfig gWindowConfig_81E6D38 =
NULL, // tilemap
};
-const struct WindowConfig gWindowConfig_81E6D54 =
+const struct WindowTemplate gWindowTemplate_81E6D54 =
{
3, // BG number
3, // BG character base block
@@ -708,7 +723,7 @@ const struct WindowConfig gWindowConfig_81E6D54 =
BG_SCREEN_ADDR(15), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6D70 =
+const struct WindowTemplate gWindowTemplate_81E6D70 =
{
3, // BG number
3, // BG character base block
@@ -729,7 +744,7 @@ const struct WindowConfig gWindowConfig_81E6D70 =
BG_SCREEN_ADDR(15), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6D8C =
+const struct WindowTemplate gWindowTemplate_81E6D8C =
{
1, // BG number
0, // BG character base block
@@ -750,7 +765,7 @@ const struct WindowConfig gWindowConfig_81E6D8C =
BG_SCREEN_ADDR(14), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6DA8 =
+const struct WindowTemplate gWindowTemplate_81E6DA8 =
{
0, // BG number
0, // BG character base block
@@ -771,7 +786,7 @@ const struct WindowConfig gWindowConfig_81E6DA8 =
BG_SCREEN_ADDR(11), // tilemap
};
-const struct WindowConfig WindowConfig_TrainerCard_Back_Values =
+const struct WindowTemplate gWindowTemplate_TrainerCard_Back_Values =
{
0, // BG number
2, // BG character base block
@@ -792,7 +807,7 @@ const struct WindowConfig WindowConfig_TrainerCard_Back_Values =
BG_SCREEN_ADDR(30), // tilemap
};
-const struct WindowConfig WindowConfig_TrainerCard_Back_Labels =
+const struct WindowTemplate gWindowTemplate_TrainerCard_Back_Labels =
{
0, // BG number
2, // BG character base block
@@ -813,7 +828,7 @@ const struct WindowConfig WindowConfig_TrainerCard_Back_Labels =
BG_SCREEN_ADDR(30), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6DFC =
+const struct WindowTemplate gWindowTemplate_81E6DFC =
{
0, // BG number
2, // BG character base block
@@ -834,7 +849,7 @@ const struct WindowConfig gWindowConfig_81E6DFC =
BG_SCREEN_ADDR(31), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6E18 =
+const struct WindowTemplate gWindowTemplate_81E6E18 =
{
0, // BG number
2, // BG character base block
@@ -855,7 +870,7 @@ const struct WindowConfig gWindowConfig_81E6E18 =
BG_SCREEN_ADDR(31), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6E34 =
+const struct WindowTemplate gWindowTemplate_81E6E34 =
{
1, // BG number
0, // BG character base block
@@ -876,7 +891,7 @@ const struct WindowConfig gWindowConfig_81E6E34 =
BG_SCREEN_ADDR(31), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6E50 =
+const struct WindowTemplate gWindowTemplate_81E6E50 =
{
0, // BG number
2, // BG character base block
@@ -897,7 +912,7 @@ const struct WindowConfig gWindowConfig_81E6E50 =
BG_SCREEN_ADDR(28), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6E6C =
+const struct WindowTemplate gWindowTemplate_81E6E6C =
{
0, // BG number
2, // BG character base block
@@ -918,7 +933,7 @@ const struct WindowConfig gWindowConfig_81E6E6C =
BG_SCREEN_ADDR(30), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6E88 =
+const struct WindowTemplate gWindowTemplate_81E6E88 =
{
0, // BG number
0, // BG character base block
@@ -939,7 +954,7 @@ const struct WindowConfig gWindowConfig_81E6E88 =
BG_SCREEN_ADDR(31), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6EA4 =
+const struct WindowTemplate gWindowTemplate_81E6EA4 =
{
1, // BG number
0, // BG character base block
@@ -960,7 +975,7 @@ const struct WindowConfig gWindowConfig_81E6EA4 =
BG_SCREEN_ADDR(28), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6EC0 =
+const struct WindowTemplate gWindowTemplate_81E6EC0 =
{
2, // BG number
2, // BG character base block
@@ -981,7 +996,7 @@ const struct WindowConfig gWindowConfig_81E6EC0 =
BG_SCREEN_ADDR(29), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6EDC =
+const struct WindowTemplate gWindowTemplate_81E6EDC =
{
1, // BG number
0, // BG character base block
@@ -1002,7 +1017,7 @@ const struct WindowConfig gWindowConfig_81E6EDC =
BG_SCREEN_ADDR(28), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6EF8 =
+const struct WindowTemplate gWindowTemplate_81E6EF8 =
{
2, // BG number
2, // BG character base block
@@ -1023,7 +1038,7 @@ const struct WindowConfig gWindowConfig_81E6EF8 =
BG_SCREEN_ADDR(29), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6F14 =
+const struct WindowTemplate gWindowTemplate_81E6F14 =
{
1, // BG number
0, // BG character base block
@@ -1044,7 +1059,7 @@ const struct WindowConfig gWindowConfig_81E6F14 =
BG_SCREEN_ADDR(28), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6F30 =
+const struct WindowTemplate gWindowTemplate_81E6F30 =
{
2, // BG number
2, // BG character base block
@@ -1065,7 +1080,7 @@ const struct WindowConfig gWindowConfig_81E6F30 =
BG_SCREEN_ADDR(29), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6F4C =
+const struct WindowTemplate gWindowTemplate_81E6F4C =
{
3, // BG number
0, // BG character base block
@@ -1086,7 +1101,7 @@ const struct WindowConfig gWindowConfig_81E6F4C =
BG_SCREEN_ADDR(30), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6F68 =
+const struct WindowTemplate gWindowTemplate_81E6F68 =
{
0, // BG number
2, // BG character base block
@@ -1107,7 +1122,7 @@ const struct WindowConfig gWindowConfig_81E6F68 =
BG_SCREEN_ADDR(13), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6F84 =
+const struct WindowTemplate gWindowTemplate_81E6F84 =
{
0, // BG number
2, // BG character base block
@@ -1128,7 +1143,7 @@ const struct WindowConfig gWindowConfig_81E6F84 =
BG_SCREEN_ADDR(31), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6FA0 =
+const struct WindowTemplate gWindowTemplate_81E6FA0 =
{
1, // BG number
0, // BG character base block
@@ -1149,7 +1164,7 @@ const struct WindowConfig gWindowConfig_81E6FA0 =
BG_SCREEN_ADDR(24), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6FBC =
+const struct WindowTemplate gWindowTemplate_81E6FBC =
{
0, // BG number
0, // BG character base block
@@ -1170,7 +1185,7 @@ const struct WindowConfig gWindowConfig_81E6FBC =
BG_SCREEN_ADDR(30), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6FD8 =
+const struct WindowTemplate gWindowTemplate_81E6FD8 =
{
0, // BG number
0, // BG character base block
@@ -1191,7 +1206,7 @@ const struct WindowConfig gWindowConfig_81E6FD8 =
BG_SCREEN_ADDR(24), // tilemap
};
-const struct WindowConfig gWindowConfig_81E6FF4 =
+const struct WindowTemplate gWindowTemplate_81E6FF4 =
{
0, // BG number
0, // BG character base block
@@ -1212,7 +1227,7 @@ const struct WindowConfig gWindowConfig_81E6FF4 =
BG_SCREEN_ADDR(24), // tilemap
};
-const struct WindowConfig gWindowConfig_81E7010 =
+const struct WindowTemplate gWindowTemplate_81E7010 =
{
0, // BG number
0, // BG character base block
@@ -1233,7 +1248,7 @@ const struct WindowConfig gWindowConfig_81E7010 =
BG_SCREEN_ADDR(30), // tilemap
};
-const struct WindowConfig gWindowConfig_81E702C =
+const struct WindowTemplate gWindowTemplate_81E702C =
{
3, // BG number
2, // BG character base block
@@ -1254,7 +1269,7 @@ const struct WindowConfig gWindowConfig_81E702C =
BG_SCREEN_ADDR(15), // tilemap
};
-const struct WindowConfig gWindowConfig_81E7048 =
+const struct WindowTemplate gWindowTemplate_81E7048 =
{
2, // BG number
2, // BG character base block
@@ -1275,7 +1290,7 @@ const struct WindowConfig gWindowConfig_81E7048 =
BG_SCREEN_ADDR(14), // tilemap
};
-const struct WindowConfig gWindowConfig_81E7064 =
+const struct WindowTemplate gWindowTemplate_81E7064 =
{
2, // BG number
2, // BG character base block
@@ -1296,7 +1311,7 @@ const struct WindowConfig gWindowConfig_81E7064 =
BG_SCREEN_ADDR(14), // tilemap
};
-const struct WindowConfig gWindowConfig_81E7080 =
+const struct WindowTemplate gWindowTemplate_81E7080 =
{
3, // BG number
0, // BG character base block
@@ -1317,7 +1332,7 @@ const struct WindowConfig gWindowConfig_81E7080 =
BG_SCREEN_ADDR(30), // tilemap
};
-const struct WindowConfig gWindowConfig_81E709C =
+const struct WindowTemplate gWindowTemplate_81E709C =
{
0, // BG number
0, // BG character base block
@@ -1338,7 +1353,7 @@ const struct WindowConfig gWindowConfig_81E709C =
BG_SCREEN_ADDR(31), // tilemap
};
-const struct WindowConfig gWindowConfig_81E70B8 =
+const struct WindowTemplate gWindowTemplate_81E70B8 =
{
2, // BG number
0, // BG character base block
@@ -1359,7 +1374,7 @@ const struct WindowConfig gWindowConfig_81E70B8 =
BG_SCREEN_ADDR(30), // tilemap
};
-const struct WindowConfig gWindowConfig_81E70D4 =
+const struct WindowTemplate gWindowTemplate_81E70D4 =
{
3, // BG number
0, // BG character base block
@@ -1380,7 +1395,7 @@ const struct WindowConfig gWindowConfig_81E70D4 =
BG_SCREEN_ADDR(30), // tilemap
};
-const struct WindowConfig gWindowConfig_81E70F0 =
+const struct WindowTemplate gWindowTemplate_81E70F0 =
{
0, // BG number
0, // BG character base block
@@ -1401,7 +1416,7 @@ const struct WindowConfig gWindowConfig_81E70F0 =
NULL, // tilemap
};
-const struct WindowConfig gWindowConfig_81E710C =
+const struct WindowTemplate gWindowTemplate_81E710C =
{
0, // BG number
0, // BG character base block
@@ -1422,7 +1437,7 @@ const struct WindowConfig gWindowConfig_81E710C =
BG_SCREEN_ADDR(31), // tilemap
};
-const struct WindowConfig gWindowConfig_81E7128 =
+const struct WindowTemplate gWindowTemplate_81E7128 =
{
0, // BG number
2, // BG character base block
@@ -1443,7 +1458,7 @@ const struct WindowConfig gWindowConfig_81E7128 =
BG_SCREEN_ADDR(31), // tilemap
};
-const struct WindowConfig gWindowConfig_81E7144 =
+const struct WindowTemplate gWindowTemplate_81E7144 =
{
0, // BG number
2, // BG character base block
@@ -1464,7 +1479,7 @@ const struct WindowConfig gWindowConfig_81E7144 =
BG_SCREEN_ADDR(31), // tilemap
};
-const struct WindowConfig gWindowConfig_81E7160 =
+const struct WindowTemplate gWindowTemplate_81E7160 =
{
1, // BG number
1, // BG character base block
@@ -1485,7 +1500,7 @@ const struct WindowConfig gWindowConfig_81E7160 =
BG_SCREEN_ADDR(10), // tilemap
};
-const struct WindowConfig gWindowConfig_81E717C =
+const struct WindowTemplate gWindowTemplate_81E717C =
{
0, // BG number
3, // BG character base block
@@ -1506,7 +1521,7 @@ const struct WindowConfig gWindowConfig_81E717C =
BG_SCREEN_ADDR(31), // tilemap
};
-const struct WindowConfig gWindowConfig_81E7198 =
+const struct WindowTemplate gWindowTemplate_81E7198 =
{
0, // BG number
2, // BG character base block
@@ -1527,7 +1542,7 @@ const struct WindowConfig gWindowConfig_81E7198 =
BG_SCREEN_ADDR(15), // tilemap
};
-const struct WindowConfig gWindowConfig_81E71B4 =
+const struct WindowTemplate gWindowTemplate_81E71B4 =
{
0, // BG number
2, // BG character base block
@@ -1548,7 +1563,7 @@ const struct WindowConfig gWindowConfig_81E71B4 =
BG_SCREEN_ADDR(15), // tilemap
};
-const struct WindowConfig gWindowConfig_81E71D0 =
+const struct WindowTemplate gWindowTemplate_81E71D0 =
{
1, // BG number
1, // BG character base block
@@ -1569,7 +1584,7 @@ const struct WindowConfig gWindowConfig_81E71D0 =
BG_SCREEN_ADDR(28), // tilemap
};
-const struct WindowConfig gWindowConfig_81E71EC =
+const struct WindowTemplate gWindowTemplate_81E71EC =
{
2, // BG number
1, // BG character base block
@@ -1590,7 +1605,7 @@ const struct WindowConfig gWindowConfig_81E71EC =
BG_SCREEN_ADDR(30), // tilemap
};
-const struct WindowConfig gWindowConfig_81E7208 =
+const struct WindowTemplate gWindowTemplate_81E7208 =
{
0, // BG number
2, // BG character base block
@@ -1611,7 +1626,7 @@ const struct WindowConfig gWindowConfig_81E7208 =
BG_SCREEN_ADDR(28), // tilemap
};
-const struct WindowConfig gWindowConfig_81E7224 =
+const struct WindowTemplate gWindowTemplate_81E7224 =
{
0, // BG number
0, // BG character base block
@@ -1632,7 +1647,7 @@ const struct WindowConfig gWindowConfig_81E7224 =
BG_SCREEN_ADDR(31), // tilemap
};
-const struct WindowConfig gWindowConfig_81E7240 =
+const struct WindowTemplate gWindowTemplate_81E7240 =
{
1, // BG number
2, // BG character base block
@@ -1653,7 +1668,7 @@ const struct WindowConfig gWindowConfig_81E7240 =
BG_SCREEN_ADDR(30), // tilemap
};
-const struct WindowConfig gWindowConfig_81E725C =
+const struct WindowTemplate gWindowTemplate_81E725C =
{
0, // BG number
0, // BG character base block
@@ -1674,7 +1689,7 @@ const struct WindowConfig gWindowConfig_81E725C =
NULL, // tilemap
};
-const struct WindowConfig gWindowConfig_81E7278 =
+const struct WindowTemplate gWindowTemplate_81E7278 =
{
0, // BG number
0, // BG character base block
@@ -1695,7 +1710,7 @@ const struct WindowConfig gWindowConfig_81E7278 =
NULL, // tilemap
};
-const struct WindowConfig gWindowConfig_81E7294 =
+const struct WindowTemplate gWindowTemplate_81E7294 =
{
0, // BG number
0, // BG character base block
@@ -1716,32 +1731,32 @@ const struct WindowConfig gWindowConfig_81E7294 =
NULL, // tilemap
};
-static void UpdateBGRegs(const struct WindowConfig *winConfig)
+static void UpdateBGRegs(const struct WindowTemplate *winTemplate)
{
- u8 bgNum = winConfig->bgNum;
+ u8 bgNum = winTemplate->bgNum;
*gBGHOffsetRegs[bgNum] = 0;
*gBGVOffsetRegs[bgNum] = 0;
- *gBGControlRegs[bgNum] = winConfig->priority | (winConfig->screenBaseBlock << 8) | (winConfig->charBaseBlock << 2);
+ *gBGControlRegs[bgNum] = winTemplate->priority | (winTemplate->screenBaseBlock << 8) | (winTemplate->charBaseBlock << 2);
}
-static void ClearBGMem(const struct WindowConfig *winConfig)
+static void ClearBGMem(const struct WindowTemplate *winTemplate)
{
- CpuFastFill(0, winConfig->tileData, 32);
+ CpuFastFill(0, winTemplate->tileData, 32);
- if (winConfig->tilemap)
- CpuFastFill(0, winConfig->tilemap, 0x800);
+ if (winTemplate->tilemap)
+ CpuFastFill(0, winTemplate->tilemap, 0x800);
}
-void LoadFontDefaultPalette(const struct WindowConfig *winConfig)
+void LoadFontDefaultPalette(const struct WindowTemplate *winTemplate)
{
- LoadPalette(gFontDefaultPalette, 16 * winConfig->paletteNum, 32);
+ LoadPalette(gFontDefaultPalette, 16 * winTemplate->paletteNum, 32);
}
-void SetUpWindowConfig(const struct WindowConfig *winConfig)
+void Text_LoadWindowTemplate(const struct WindowTemplate *winTemplate)
{
- UpdateBGRegs(winConfig);
- ClearBGMem(winConfig);
- LoadFontDefaultPalette(winConfig);
+ UpdateBGRegs(winTemplate);
+ ClearBGMem(winTemplate);
+ LoadFontDefaultPalette(winTemplate);
}
u16 InitWindowTileData(struct Window *win, u16 startOffset)
@@ -1751,13 +1766,13 @@ u16 InitWindowTileData(struct Window *win, u16 startOffset)
win->tileDataStartOffset = startOffset;
retVal = 0;
- switch (win->config->textMode)
+ switch (win->template->textMode)
{
- case 2:
+ case TEXT_MODE_UNKNOWN2:
retVal = InitVariableWidthFontTileData(win, startOffset);
break;
- case 1:
- switch (win->config->fontNum)
+ case TEXT_MODE_MONOSPACE:
+ switch (win->template->fontNum)
{
case 0:
case 3:
@@ -1789,7 +1804,7 @@ static u16 InitVariableWidthFontTileData(struct Window *win, u16 startOffset)
win->tileDataOffset = 2;
buffer = win->tileData + 32 * win->tileDataStartOffset;
CpuFastFill(0, buffer, 32);
- ApplyColors_UnshadowedFont(sBlankTile, (u32 *)(buffer + 32), win->config->foregroundColor, win->config->backgroundColor);
+ ApplyColors_UnshadowedFont(sBlankTile, (u32 *)(buffer + 32), win->template->foregroundColor, win->template->backgroundColor);
return win->tileDataStartOffset + win->tileDataOffset + win->width * win->height;
}
@@ -1850,15 +1865,15 @@ u32 MultistepInitWindowTileData(struct Window *win, u16 startOffset)
win->tileDataStartOffset = startOffset;
retVal = 0;
- switch (win->config->textMode)
+ switch (win->template->textMode)
{
- case 2:
+ case TEXT_MODE_UNKNOWN2:
retVal = InitVariableWidthFontTileData(win, startOffset);
break;
- case 1:
+ case TEXT_MODE_MONOSPACE:
retVal = 256;
- if (win->config->fontNum == 0
- || win->config->fontNum == 3)
+ if (win->template->fontNum == 0
+ || win->template->fontNum == 3)
retVal *= 2;
break;
}
@@ -1870,7 +1885,7 @@ bool32 MultistepLoadFont(void)
{
bool32 retVal = TRUE;
- if (sMultistepLoadFont_Window->config->textMode == 1)
+ if (sMultistepLoadFont_Window->template->textMode == TEXT_MODE_MONOSPACE)
{
s32 i;
@@ -1890,7 +1905,7 @@ static void MultistepLoadFont_LoadGlyph(struct Window *win, u16 startOffset, u8
{
u8 *buffer;
- switch (win->config->fontNum)
+ switch (win->template->fontNum)
{
case 0:
case 3:
@@ -1923,42 +1938,42 @@ void EmptyFunc(void)
{
}
-void InitWindowFromConfig(struct Window *win, const struct WindowConfig *winConfig)
+void Text_InitWindowWithTemplate(struct Window *win, const struct WindowTemplate *winTemplate)
{
*win = sDefaultWindow;
- win->config = (struct WindowConfig *)winConfig;
- win->textMode = winConfig->textMode;
- win->spacing = winConfig->spacing;
- win->fontNum = winConfig->fontNum;
- win->paletteNum = winConfig->paletteNum;
- win->tilemapLeft = winConfig->tilemapLeft;
- win->tilemapTop = winConfig->tilemapTop;
- win->width = winConfig->width;
- win->height = winConfig->height;
- win->tileData = winConfig->tileData;
- win->tilemap = winConfig->tilemap;
- InitColors(win);
- SetBackgroundColor(win, winConfig->backgroundColor);
- SetShadowColor(win, winConfig->shadowColor);
- SetForegroundColor(win, winConfig->foregroundColor);
-}
-
-void InitWindow(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 left, u8 top)
-{
- const struct WindowConfig *winConfig = win->config;
- win->textMode = winConfig->textMode;
- win->fontNum = winConfig->fontNum;
+ win->template = (struct WindowTemplate *)winTemplate;
+ win->textMode = winTemplate->textMode;
+ win->spacing = winTemplate->spacing;
+ win->fontNum = winTemplate->fontNum;
+ win->paletteNum = winTemplate->paletteNum;
+ win->tilemapLeft = winTemplate->tilemapLeft;
+ win->tilemapTop = winTemplate->tilemapTop;
+ win->width = winTemplate->width;
+ win->height = winTemplate->height;
+ win->tileData = winTemplate->tileData;
+ win->tilemap = winTemplate->tilemap;
+ SetWindowDefaultColors(win);
+ SetWindowBackgroundColor(win, winTemplate->backgroundColor);
+ SetWindowShadowColor(win, winTemplate->shadowColor);
+ SetWindowForegroundColor(win, winTemplate->foregroundColor);
+}
+
+void Text_InitWindow(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 left, u8 top)
+{
+ const struct WindowTemplate *winTemplate = win->template;
+ win->textMode = winTemplate->textMode;
+ win->fontNum = winTemplate->fontNum;
win->language = GAME_LANGUAGE;
- win->paletteNum = winConfig->paletteNum;
+ win->paletteNum = winTemplate->paletteNum;
win->win_field_B = 0;
win->win_field_C = 0;
win->delayCounter = 0;
- win->spacing = winConfig->spacing;
+ win->spacing = winTemplate->spacing;
win->win_field_F = 0;
- win->tilemapLeft = winConfig->tilemapLeft;
- win->tilemapTop = winConfig->tilemapTop;
- win->width = winConfig->width;
- win->height = winConfig->height;
+ win->tilemapLeft = winTemplate->tilemapLeft;
+ win->tilemapTop = winTemplate->tilemapTop;
+ win->width = winTemplate->width;
+ win->height = winTemplate->height;
win->text = text;
win->textIndex = 0;
win->tileDataStartOffset = tileDataStartOffset;
@@ -1969,19 +1984,19 @@ void InitWindow(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8
win->cursorY = 0;
win->state = WIN_STATE_BEGIN;
win->downArrowCounter = 0;
- win->tileData = winConfig->tileData;
- win->tilemap = winConfig->tilemap;
- InitColors(win);
- SetBackgroundColor(win, winConfig->backgroundColor);
- SetShadowColor(win, winConfig->shadowColor);
- SetForegroundColor(win, winConfig->foregroundColor);
+ win->tileData = winTemplate->tileData;
+ win->tilemap = winTemplate->tilemap;
+ SetWindowDefaultColors(win);
+ SetWindowBackgroundColor(win, winTemplate->backgroundColor);
+ SetWindowShadowColor(win, winTemplate->shadowColor);
+ SetWindowForegroundColor(win, winTemplate->foregroundColor);
}
-void sub_8002E4C(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 left, u16 top, u32 a6)
+void Text_InitWindow8002E4C(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 left, u16 top, u32 a6)
{
u8 val;
- InitWindow(win, text, tileDataStartOffset, 0, 0);
+ Text_InitWindow(win, text, tileDataStartOffset, 0, 0);
win->left = left;
win->top = top;
val = 0;
@@ -1992,7 +2007,7 @@ void sub_8002E4C(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8
ClipLeft(win);
}
-void sub_8002E90(struct Window *win, const u8 *text)
+void Text_SetWindowText(struct Window *win, const u8 *text)
{
win->state = WIN_STATE_NORMAL;
win->text = text;
@@ -2003,15 +2018,15 @@ void sub_8002E90(struct Window *win, const u8 *text)
win->delayCounter = 0;
}
-void sub_8002EB0(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 left, u8 top)
+void Text_InitWindow8002EB0(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 left, u8 top)
{
gMain.watchedKeysMask = A_BUTTON | B_BUTTON;
gMain.watchedKeysPressed = 0;
- sWaitType = 0;
+ sWaitType = WAIT_TYPE_NORMAL;
sLineLength = 26;
- InitWindow(win, text, tileDataStartOffset, left, top);
+ Text_InitWindow(win, text, tileDataStartOffset, left, top);
win->win_field_B = -1;
- if (win->textMode == 0)
+ if (win->textMode == TEXT_MODE_UNKNOWN0)
{
u16 val = GetCursorTileNum(win, 0, 0);
u8 *buffer = win->tileData + 32 * val;
@@ -2021,9 +2036,9 @@ void sub_8002EB0(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8
}
}
-u8 sub_8002F44(struct Window *win)
+u8 Text_PrintWindow8002F44(struct Window *win)
{
- while (win->state)
+ while (win->state != WIN_STATE_END)
{
if (win->state == WIN_STATE_NEWLINE)
{
@@ -2038,7 +2053,7 @@ u8 sub_8002F44(struct Window *win)
sub_8002FA0(win, GetExpandedPlaceholder(win->text[win->textIndex++]));
}
- InterpretText(win);
+ PrintNextChar(win);
}
return 1;
}
@@ -2048,11 +2063,12 @@ static u8 sub_8002FA0(struct Window *win, const u8 *text)
u8 retVal;
u8 savedLanguage = win->language;
const u8 *savedText = win->text;
+
u16 savedTextIndex = win->textIndex;
win->text = text;
win->textIndex = 0;
win->state = WIN_STATE_NORMAL;
- retVal = sub_8002F44(win);
+ retVal = Text_PrintWindow8002F44(win);
win->text = savedText;
win->textIndex = savedTextIndex;
win->state = WIN_STATE_NORMAL;
@@ -2060,32 +2076,33 @@ static u8 sub_8002FA0(struct Window *win, const u8 *text)
return retVal;
}
-static u8 InterpretText(struct Window *win)
+static u8 PrintNextChar(struct Window *win)
{
u8 c = win->text[win->textIndex++];
+ // Handle special control characters
switch (c)
{
- case 0xFF:
+ case EOS:
ClipRight(win);
win->state = WIN_STATE_END;
return 0;
- case 0xFD:
+ case PLACEHOLDER_BEGIN:
win->state = WIN_STATE_PLACEHOLDER;
return 2;
- case 0xFE:
+ case CHAR_NEWLINE:
ClipRight(win);
win->state = WIN_STATE_NEWLINE;
return 2;
- case 0xFB:
+ case CHAR_PROMPT_CLEAR:
DrawInitialDownArrow(win);
- win->state = WIN_STATE_PARAGRAPH;
+ win->state = WIN_STATE_WAIT_CLEAR;
return 2;
- case 0xFA:
+ case CHAR_PROMPT_SCROLL:
DrawInitialDownArrow(win);
- win->state = WIN_STATE_NEWLINE_WAIT;
+ win->state = WIN_STATE_WAIT_SCROLL;
return 2;
- case 0xFC:
+ case EXT_CTRL_CODE_BEGIN:
return HandleExtCtrlCode(win);
}
@@ -2093,6 +2110,8 @@ static u8 InterpretText(struct Window *win)
return 1;
}
+// Extended 0xFC control functions
+
static u8 HandleExtCtrlCode(struct Window *win)
{
return sExtCtrlCodeFuncs[win->text[win->textIndex++]](win);
@@ -2105,27 +2124,27 @@ static u8 ExtCtrlCode_Nop(struct Window *win)
static u8 ExtCtrlCode_ForegroundColor(struct Window *win)
{
- SetForegroundColor(win, win->text[win->textIndex++]);
+ SetWindowForegroundColor(win, win->text[win->textIndex++]);
return 2;
}
static u8 ExtCtrlCode_BackgroundColor(struct Window *win)
{
- SetBackgroundColor(win, win->text[win->textIndex++]);
+ SetWindowBackgroundColor(win, win->text[win->textIndex++]);
return 2;
}
static u8 ExtCtrlCode_ShadowColor(struct Window *win)
{
- SetShadowColor(win, win->text[win->textIndex++]);
+ SetWindowShadowColor(win, win->text[win->textIndex++]);
return 2;
}
static u8 ExtCtrlCode_AllColors(struct Window *win)
{
- SetForegroundColor(win, win->text[win->textIndex++]);
- SetBackgroundColor(win, win->text[win->textIndex++]);
- SetShadowColor(win, win->text[win->textIndex++]);
+ SetWindowForegroundColor(win, win->text[win->textIndex++]);
+ SetWindowBackgroundColor(win, win->text[win->textIndex++]);
+ SetWindowShadowColor(win, win->text[win->textIndex++]);
return 2;
}
@@ -2143,7 +2162,7 @@ static u8 ExtCtrlCode_Font(struct Window *win)
static u8 ExtCtrlCode_DefaultFont(struct Window *win)
{
- win->fontNum = win->config->fontNum;
+ win->fontNum = win->template->fontNum;
return 2;
}
@@ -2197,7 +2216,7 @@ static u8 ExtCtrlCode_SetCursorY(struct Window *win)
static u8 ExtCtrlCode_ClearWindowTextLines(struct Window *win)
{
- ClearWindowTextLines(win);
+ Text_ClearWindow(win);
return 2;
}
@@ -2211,7 +2230,7 @@ static u8 ExtCtrlCode_PlaySE(struct Window *win)
static void DrawSpace(struct Window *win)
{
- if (win->textMode == 1 || (win->left + win->cursorX) & 7 || win->spacing <= 7)
+ if (win->textMode == TEXT_MODE_MONOSPACE || (win->left + win->cursorX) & 7 || win->spacing <= 7)
{
sPrintGlyphFuncs[win->textMode](win, 0);
}
@@ -2302,10 +2321,11 @@ static u8 ExtCtrlCode_Latin(struct Window *win)
return 2;
}
-u8 sub_8003418(struct Window *win)
+// Prints the window text without expanding any placeholders
+u8 Text_PrintWindowSimple(struct Window *win)
{
u8 retVal = 1;
- while (win->state)
+ while (win->state != WIN_STATE_END)
{
if (win->state == WIN_STATE_NEWLINE)
{
@@ -2315,7 +2335,7 @@ u8 sub_8003418(struct Window *win)
ClipLeft(win);
win->state = WIN_STATE_NORMAL;
}
- if (InterpretText(win) == 1)
+ if (PrintNextChar(win) == 1)
{
retVal = 0;
break;
@@ -2324,10 +2344,10 @@ u8 sub_8003418(struct Window *win)
return retVal;
}
-u8 sub_8003460(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 left, u8 top)
+u8 Text_InitWindowAndPrintText(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 left, u8 top)
{
- InitWindow(win, text, tileDataStartOffset, left, top);
- return sub_8002F44(win);
+ Text_InitWindow(win, text, tileDataStartOffset, left, top);
+ return Text_PrintWindow8002F44(win);
}
u8 sub_8003490(struct Window *win, u8 c, u16 tileDataStartOffset, u8 left, u8 top)
@@ -2336,48 +2356,51 @@ u8 sub_8003490(struct Window *win, u8 c, u16 tileDataStartOffset, u8 left, u8 to
u8 text[2];
text[0] = c;
text[1] = EOS;
- InitWindow(win, text, tileDataStartOffset, left, top);
- retVal = InterpretText(win);
+ Text_InitWindow(win, text, tileDataStartOffset, left, top);
+ retVal = PrintNextChar(win);
ClipRight(win);
return retVal;
}
void sub_80034D4(u8 *tileData, const u8 *text)
{
- sub_8004E3C(&gWindowConfig_81E6C74, tileData, text);
+ Text_InitWindow8004E3C(&gWindowTemplate_81E6C74, tileData, text);
}
u8 sub_80034EC(u8 *str)
{
- return GetStringWidthGivenWindowConfig((struct WindowConfig *)&gWindowConfig_81E6C74, str);
+ return Text_GetStringWidthFromWindowTemplate((struct WindowTemplate *)&gWindowTemplate_81E6C74, str);
}
u8 *sub_8003504(u8 *dest, s32 value, u8 alignAmount, u8 alignType)
{
- sTempWindow.config = (struct WindowConfig *)&gWindowConfig_81E6C74;
- InitWindow(&sTempWindow, 0, 0, 0, 0);
+ sTempWindow.template = (struct WindowTemplate *)&gWindowTemplate_81E6C74;
+ Text_InitWindow(&sTempWindow, 0, 0, 0, 0);
return AlignInt2(&sTempWindow, dest, value, alignAmount, alignType);
}
u8 *sub_8003558(u8 *dest, const u8 *src, u8 alignAmount, u8 alignType)
{
- sTempWindow.config = (struct WindowConfig *)&gWindowConfig_81E6C74;
- InitWindow(&sTempWindow, src, 0, 0, 0);
+ sTempWindow.template = (struct WindowTemplate *)&gWindowTemplate_81E6C74;
+ Text_InitWindow(&sTempWindow, src, 0, 0, 0);
return AlignString(&sTempWindow, dest, src, alignAmount, alignType);
}
-u8 sub_80035AC(struct Window *win)
+// Updates the window text
+// The text delay can be accelerated by holding the A button
+u8 Text_UpdateWindow(struct Window *win)
{
- sWaitType = 0;
+ sWaitType = WAIT_TYPE_NORMAL;
return UpdateWindowText(win);
}
+// Returns TRUE when all of the text has been printed.
static u8 UpdateWindowText(struct Window *win)
{
switch (win->state)
{
case WIN_STATE_WAIT_BUTTON:
- if (PlayerCanInterruptWait(win))
+ if (PlayerCanInterruptDelay(win))
{
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
@@ -2385,48 +2408,56 @@ static u8 UpdateWindowText(struct Window *win)
}
else
{
- return 0;
+ return FALSE;
}
}
else
{
win->delayCounter--;
if (win->delayCounter)
- return 0;
+ return FALSE;
}
win->state = WIN_STATE_NORMAL;
- return 0;
- case WIN_STATE_INTERRUPTIBLE_PAUSE:
- if (PlayerCanInterruptWait(win) && (gMain.heldKeys & (A_BUTTON | B_BUTTON)) && gMain.watchedKeysPressed == TRUE)
+ return FALSE;
+ case WIN_STATE_CHAR_DELAY:
+ // Allow the player to speed up text by holding a button
+ if (PlayerCanInterruptDelay(win)
+ && (gMain.heldKeys & (A_BUTTON | B_BUTTON))
+ && gMain.watchedKeysPressed == TRUE)
{
win->delayCounter = 0;
win->state = WIN_STATE_NORMAL;
break;
}
+ // fall through
case WIN_STATE_PAUSE:
+ // Wait for timer to expire, then continue printing
if (win->delayCounter)
{
win->delayCounter--;
if (win->delayCounter)
- return 0;
+ return FALSE;
}
-
win->state = WIN_STATE_NORMAL;
break;
- case WIN_STATE_PARAGRAPH:
- if (!WaitWithDownArrow(win))
- return 0;
- ClearWindowTextLines(win);
- win->state = WIN_STATE_NORMAL;
- BLOCK_CROSS_JUMP
- return 0;
- case WIN_STATE_NEWLINE_WAIT:
- if (!WaitWithDownArrow(win))
- return 0;
- ScrollWindowTextLines(win);
- win->state = WIN_STATE_NORMAL;
- BLOCK_CROSS_JUMP
- return 0;
+ case WIN_STATE_WAIT_CLEAR:
+ // Erase the text once a button is pressed
+ if (WaitWithDownArrow(win))
+ {
+ Text_ClearWindow(win);
+ win->state = WIN_STATE_NORMAL;
+ asm("");
+ }
+ return FALSE;
+ case WIN_STATE_WAIT_SCROLL:
+ // Scroll the text once a button is pressed
+ if (WaitWithDownArrow(win))
+ {
+ ScrollWindowTextLines(win);
+ win->state = WIN_STATE_NORMAL;
+ asm("");
+ }
+ return FALSE;
case WIN_STATE_PLACEHOLDER:
win->textIndex++;
win->state = WIN_STATE_NORMAL;
@@ -2434,35 +2465,35 @@ static u8 UpdateWindowText(struct Window *win)
case WIN_STATE_NEWLINE:
ScrollWindowTextLines(win);
win->state = WIN_STATE_NORMAL;
- BLOCK_CROSS_JUMP
- return 0;
+ asm("");
+ return FALSE;
case WIN_STATE_BEGIN:
- ClearWindowTextLines(win);
+ Text_ClearWindow(win);
break;
case WIN_STATE_WAIT_SOUND:
if (IsSEPlaying())
- return 0;
+ return FALSE;
win->state = WIN_STATE_NORMAL;
break;
case WIN_STATE_END:
- return 1;
+ return TRUE; // done printing text
case WIN_STATE_NORMAL:
break;
default:
win->state = WIN_STATE_END;
- return 1;
+ return TRUE;
}
- InterpretText(win);
+ PrintNextChar(win);
switch (win->state)
{
case WIN_STATE_END:
- return 1;
+ return TRUE; // done printing text
case WIN_STATE_WAIT_BUTTON:
- case WIN_STATE_PARAGRAPH:
- case WIN_STATE_NEWLINE_WAIT:
- if (PlayerCanInterruptWait(win))
+ case WIN_STATE_WAIT_CLEAR:
+ case WIN_STATE_WAIT_SCROLL:
+ if (PlayerCanInterruptDelay(win))
return 0;
win->delayCounter = 60;
break;
@@ -2471,8 +2502,9 @@ static u8 UpdateWindowText(struct Window *win)
case WIN_STATE_WAIT_SOUND:
break;
default:
- win->state = WIN_STATE_INTERRUPTIBLE_PAUSE;
+ win->state = WIN_STATE_CHAR_DELAY;
win->delayCounter = GetTextDelay(win);
+ break;
}
return 0;
@@ -2484,45 +2516,45 @@ static u8 UpdateWindowText(struct Window *win)
#define SUB_800374C_LINE_LENGTH 27
#endif
-u8 sub_800374C(struct Window *win)
+u8 Text_UpdateWindowInBattle(struct Window *win)
{
u8 retVal;
- sWaitType = 1;
+ sWaitType = WAIT_TYPE_BATTLE;
sLineLength = SUB_800374C_LINE_LENGTH;
retVal = UpdateWindowText(win);
sLineLength = 26;
- sWaitType = 0;
+ sWaitType = WAIT_TYPE_NORMAL;
return retVal;
}
-u8 sub_8003778(struct Window *win)
+u8 Text_UpdateWindowAutoscroll(struct Window *win)
{
u8 retVal;
- sWaitType = 2;
+ sWaitType = WAIT_TYPE_AUTOSCROLL;
sLineLength = 26;
retVal = UpdateWindowText(win);
- sWaitType = 0;
+ sWaitType = WAIT_TYPE_NORMAL;
return retVal;
}
-u8 sub_80037A0(struct Window *win)
+u8 Text_UpdateWindowInContest(struct Window *win)
{
u8 retVal;
- sWaitType = 3;
+ sWaitType = WAIT_TYPE_CONTEST;
sLineLength = 17;
retVal = UpdateWindowText(win);
sLineLength = 26;
return retVal;
}
-u32 sub_80037C8(struct Window *win, u8 lineLength)
+u32 Text_UpdateWindowOverrideLineLength(struct Window *win, u8 lineLength)
{
u8 retVal;
- sWaitType = 0;
+ sWaitType = WAIT_TYPE_NORMAL;
sLineLength = lineLength;
retVal = UpdateWindowText(win);
sLineLength = 26;
@@ -2757,14 +2789,14 @@ static void ApplyColors_ShadowedFont(const void *src, void *dest, u8 foreground,
static void SetCursorX(struct Window *win, u8 x)
{
- if (win->textMode == 0 && ((win->left + win->cursorX) & 7))
+ if (win->textMode == TEXT_MODE_UNKNOWN0 && ((win->left + win->cursorX) & 7))
win->tileDataOffset += 2;
win->cursorX = x;
}
static void AddToCursorX(struct Window *win, u8 deltaX)
{
- if (win->textMode == 0)
+ if (win->textMode == TEXT_MODE_UNKNOWN0)
{
u8 x = win->cursorX;
win->cursorX += deltaX;
@@ -2779,7 +2811,7 @@ static void AddToCursorX(struct Window *win, u8 deltaX)
static void AddToCursorY(struct Window *win, u8 deltaY)
{
- if (win->textMode == 0 && ((win->left + win->cursorX) & 7))
+ if (win->textMode == TEXT_MODE_UNKNOWN0 && ((win->left + win->cursorX) & 7))
win->tileDataOffset += 2;
win->cursorY += deltaY;
}
@@ -2788,11 +2820,11 @@ static void EraseAtCursor(struct Window *win)
{
switch (win->textMode)
{
- case 0:
- case 2:
+ case TEXT_MODE_UNKNOWN0:
+ case TEXT_MODE_UNKNOWN2:
DrawGlyphTiles(win, 0, 8);
break;
- case 1:
+ case TEXT_MODE_MONOSPACE:
sWriteGlyphTilemapFuncs[win->fontNum](win, 0);
break;
}
@@ -2801,7 +2833,8 @@ static void EraseAtCursor(struct Window *win)
static void ClipLeft(struct Window *win)
{
u32 pixel = win->left & 7;
- if (win->textMode != 1 && pixel)
+
+ if (win->textMode != TEXT_MODE_MONOSPACE && pixel)
{
const u32 *masks = sGlyphMasks[8][pixel];
u32 outsideMask = masks[0];
@@ -2834,37 +2867,45 @@ static void ClipRight(struct Window *win)
{
register u8 cursorX asm("r0") = win->cursorX;
u8 left = win->left;
- u32 pixel = (cursorX + left) & 7;
- if (win->textMode != 1 && pixel)
+ u32 pixelX = (cursorX + left) & 7;
+
+ if (win->textMode != TEXT_MODE_MONOSPACE && pixelX != 0)
{
- const u32 *masks = sGlyphMasks[8 - pixel][pixel];
+ const u32 *masks = sGlyphMasks[8 - pixelX][pixelX];
u32 insideMask = masks[0];
u32 outside = (sGlyphBuffer.background & ~insideMask);
- u16 tileNum = GetCursorTileNum(win, 0, 0);
- u32 *buffer = (u32 *)(win->tileData + 32 * tileNum);
- buffer[0] = (buffer[0] & insideMask) | outside;
- buffer[1] = (buffer[1] & insideMask) | outside;
- buffer[2] = (buffer[2] & insideMask) | outside;
- buffer[3] = (buffer[3] & insideMask) | outside;
- buffer[4] = (buffer[4] & insideMask) | outside;
- buffer[5] = (buffer[5] & insideMask) | outside;
- buffer[6] = (buffer[6] & insideMask) | outside;
- buffer[7] = (buffer[7] & insideMask) | outside;
+ u16 tileNum;
+ u32 *tileData;
+
+ tileNum = GetCursorTileNum(win, 0, 0);
+ tileData = (u32 *)(win->tileData + 32 * tileNum);
+
+ tileData[0] = (tileData[0] & insideMask) | outside;
+ tileData[1] = (tileData[1] & insideMask) | outside;
+ tileData[2] = (tileData[2] & insideMask) | outside;
+ tileData[3] = (tileData[3] & insideMask) | outside;
+ tileData[4] = (tileData[4] & insideMask) | outside;
+ tileData[5] = (tileData[5] & insideMask) | outside;
+ tileData[6] = (tileData[6] & insideMask) | outside;
+ tileData[7] = (tileData[7] & insideMask) | outside;
+
tileNum = GetCursorTileNum(win, 0, 1);
- buffer = (u32 *)(win->tileData + 32 * tileNum);
- buffer[0] = (buffer[0] & insideMask) | outside;
- buffer[1] = (buffer[1] & insideMask) | outside;
- buffer[2] = (buffer[2] & insideMask) | outside;
- buffer[3] = (buffer[3] & insideMask) | outside;
- buffer[4] = (buffer[4] & insideMask) | outside;
- buffer[5] = (buffer[5] & insideMask) | outside;
- buffer[6] = (buffer[6] & insideMask) | outside;
- buffer[7] = (buffer[7] & insideMask) | outside;
+ tileData = (u32 *)(win->tileData + 32 * tileNum);
+
+ tileData[0] = (tileData[0] & insideMask) | outside;
+ tileData[1] = (tileData[1] & insideMask) | outside;
+ tileData[2] = (tileData[2] & insideMask) | outside;
+ tileData[3] = (tileData[3] & insideMask) | outside;
+ tileData[4] = (tileData[4] & insideMask) | outside;
+ tileData[5] = (tileData[5] & insideMask) | outside;
+ tileData[6] = (tileData[6] & insideMask) | outside;
+ tileData[7] = (tileData[7] & insideMask) | outside;
+
UpdateTilemap(win, 1);
}
}
-static void InitColors(struct Window *win)
+static void SetWindowDefaultColors(struct Window *win)
{
u32 i;
@@ -2876,7 +2917,7 @@ static void InitColors(struct Window *win)
sGlyphBuffer.colors[i] = i;
}
-static void SetBackgroundColor(struct Window *win, u8 color)
+static void SetWindowBackgroundColor(struct Window *win, u8 color)
{
u32 val1;
u32 val2;
@@ -2889,13 +2930,13 @@ static void SetBackgroundColor(struct Window *win, u8 color)
sGlyphBuffer.background = val3;
}
-static void SetShadowColor(struct Window *win, u8 color)
+static void SetWindowShadowColor(struct Window *win, u8 color)
{
win->shadowColor = color;
sGlyphBuffer.colors[14] = color;
}
-static void SetForegroundColor(struct Window *win, u8 color)
+static void SetWindowForegroundColor(struct Window *win, u8 color)
{
win->foregroundColor = color;
sGlyphBuffer.colors[15] = color;
@@ -2903,25 +2944,25 @@ static void SetForegroundColor(struct Window *win, u8 color)
static u8 GetTextDelay(struct Window *win)
{
- if (!PlayerCanInterruptWait(win))
+ if (!PlayerCanInterruptDelay(win))
return 3;
return sTextSpeedDelays[gSaveBlock2.optionsTextSpeed];
}
-static bool8 PlayerCanInterruptWait(struct Window *win)
+static bool8 PlayerCanInterruptDelay(struct Window *win)
{
bool8 retVal = TRUE;
switch (sWaitType)
{
- case 2:
+ case WAIT_TYPE_AUTOSCROLL:
retVal = FALSE;
break;
- case 3:
+ case WAIT_TYPE_CONTEST:
retVal = gIsLinkContest ? FALSE : TRUE;
break;
- case 1:
+ case WAIT_TYPE_BATTLE:
retVal = (gBattleTypeFlags & BATTLE_TYPE_LINK) ? FALSE : TRUE;
break;
}
@@ -2933,13 +2974,13 @@ static void ScrollWindowTextLines(struct Window *win)
{
switch (win->textMode)
{
- case 0:
+ case TEXT_MODE_UNKNOWN0:
ScrollWindowTextLines_TextMode0(win);
break;
- case 1:
- ScrollWindowTextLines_TextMode1(win);
+ case TEXT_MODE_MONOSPACE:
+ ScrollWindowTextLines_TextModeMonospace(win);
break;
- case 2:
+ case TEXT_MODE_UNKNOWN2:
ScrollWindowTextLines_TextMode2(win);
break;
}
@@ -2949,6 +2990,7 @@ static void ScrollWindowTextLines_TextMode0(struct Window *win)
{
if (win->cursorY == 0)
{
+ // Advance to the next line
win->tileDataOffset = 2 * sLineLength + 2;
win->cursorX = 0;
win->cursorY += 16;
@@ -2959,7 +3001,7 @@ static void ScrollWindowTextLines_TextMode0(struct Window *win)
win->tileDataOffset = 2 * sLineLength + 2;
else
win->tileDataOffset = 2;
- win->win_field_C = win->win_field_C ^ 2;
+ win->win_field_C ^= 2;
win->cursorX = 0;
DoScroll_TextMode0(win, sLineLength);
}
@@ -2973,16 +3015,21 @@ static void DoScroll_TextMode0(struct Window *win, u16 lineLength)
u16 fill;
buffer += val1 + val2;
fill = (win->paletteNum << 12) | GetBlankTileNum(win);
+
+ // Move the bottom line up
CpuCopy16(buffer + 64, buffer, lineLength * 2);
CpuCopy16(buffer + 96, buffer + 32, lineLength * 2);
+
+ // Clear the bottom line
CpuFill16(fill, buffer + 64, lineLength * 2);
CpuFill16(fill, buffer + 96, lineLength * 2);
}
-static void ScrollWindowTextLines_TextMode1(struct Window *win)
+static void ScrollWindowTextLines_TextModeMonospace(struct Window *win)
{
if (win->cursorY == 0)
{
+ // Advance to the next line
win->cursorX = 0;
win->cursorY += 16;
}
@@ -2990,17 +3037,21 @@ static void ScrollWindowTextLines_TextMode1(struct Window *win)
{
win->win_field_C ^= 2;
win->cursorX = 0;
- DoScroll_TextMode1(win, sLineLength);
+ DoScroll_TextModeMonospace(win, sLineLength);
}
}
-static void DoScroll_TextMode1(struct Window *win, u16 lineLength)
+static void DoScroll_TextModeMonospace(struct Window *win, u16 lineLength)
{
u16 *buffer = GetCursorTilemapPointer(win);
u16 *dest = buffer - 32;
u16 fill = (win->paletteNum << 12) | GetBlankTileNum(win);
+
+ // Move the bottom line up
CpuCopy16(buffer + 32, dest, lineLength * 2);
CpuCopy16(buffer + 64, buffer, lineLength * 2);
+
+ // Clear the bottom line
CpuFill16(fill, buffer + 32, lineLength * 2);
CpuFill16(fill, buffer + 64, lineLength * 2);
}
@@ -3009,6 +3060,7 @@ static void ScrollWindowTextLines_TextMode2(struct Window *win)
{
if (win->cursorY == 0)
{
+ // Advance to the next line
win->cursorX = 0;
win->cursorY += 16;
}
@@ -3055,18 +3107,18 @@ static void DoScroll_TextMode2(struct Window *win, u8 lineLength)
}
}
-void ClearWindowTextLines(struct Window *win)
+void Text_ClearWindow(struct Window *win)
{
switch (win->textMode)
{
- case 0:
+ case TEXT_MODE_UNKNOWN0:
ClearWindowTextLines_TextMode0_TextMode1(win, sLineLength);
win->tileDataOffset = 2;
break;
- case 1:
+ case TEXT_MODE_MONOSPACE:
ClearWindowTextLines_TextMode0_TextMode1(win, sLineLength);
break;
- case 2:
+ case TEXT_MODE_UNKNOWN2:
ClearWindowTextLines_TextMode2(win, sLineLength);
break;
}
@@ -3074,7 +3126,7 @@ void ClearWindowTextLines(struct Window *win)
static void ClearWindowTextLines_TextMode0_TextMode1(struct Window *win, u8 lineLength)
{
- u8 i;
+ u8 x, y;
u16 *buffer;
u16 fill;
@@ -3085,11 +3137,10 @@ static void ClearWindowTextLines_TextMode0_TextMode1(struct Window *win, u8 line
buffer = GetCursorTilemapPointer(win);
fill = GetBlankTileNum(win) | (win->paletteNum << 12);
- for (i = 0; i < 4; i++)
+ for (y = 0; y < 4; y++)
{
- u8 j;
- for (j = 0; j < lineLength; j++)
- buffer[j] = fill;
+ for (x = 0; x < lineLength; x++)
+ buffer[x] = fill;
buffer += 32;
}
}
@@ -3114,13 +3165,13 @@ static void ClearWindowTextLines_TextMode2(struct Window *win, u8 lineLength)
static void DrawDownArrow(struct Window *win)
{
- if (PlayerCanInterruptWait(win))
+ if (PlayerCanInterruptDelay(win))
{
const u32 *downArrowTiles = &sDownArrowTiles[((win->downArrowCounter & 0x0F00) >> 8) * 16];
switch (win->textMode)
{
- case 1:
+ case TEXT_MODE_MONOSPACE:
{
u8 *buffer;
u16 tileNum = win->tileDataStartOffset + 254;
@@ -3132,8 +3183,8 @@ static void DrawDownArrow(struct Window *win)
WriteGlyphTilemap(win, tileNum, tileNum + 1);
break;
}
- case 0:
- case 2:
+ case TEXT_MODE_UNKNOWN0:
+ case TEXT_MODE_UNKNOWN2:
{
struct GlyphTileInfo glyphTileInfo;
glyphTileInfo.textMode = win->textMode;
@@ -3172,9 +3223,9 @@ static void DrawDownArrow(struct Window *win)
static u8 WaitWithDownArrow(struct Window *win)
{
- u8 retVal = 1;
+ u8 retVal = TRUE;
- if (!PlayerCanInterruptWait(win))
+ if (!PlayerCanInterruptDelay(win))
{
win->delayCounter--;
if (!win->delayCounter)
@@ -3183,8 +3234,8 @@ static u8 WaitWithDownArrow(struct Window *win)
}
else
{
- DrawMovingDownArrow(win);
- retVal = 0;
+ UpdateDownArrowAnimation(win);
+ retVal = FALSE;
}
}
else
@@ -3196,8 +3247,8 @@ static u8 WaitWithDownArrow(struct Window *win)
}
else
{
- DrawMovingDownArrow(win);
- retVal = 0;
+ UpdateDownArrowAnimation(win);
+ retVal = FALSE;
}
}
@@ -3210,7 +3261,7 @@ static void DrawInitialDownArrow(struct Window *win)
DrawDownArrow(win);
}
-static void DrawMovingDownArrow(struct Window *win)
+static void UpdateDownArrowAnimation(struct Window *win)
{
u16 downArrowPos = (win->downArrowCounter & 0x0F00) >> 8;
u16 wait = win->downArrowCounter & 0x000F;
@@ -3237,31 +3288,37 @@ static void DrawMovingDownArrow(struct Window *win)
static void TryEraseDownArrow(struct Window *win)
{
win->downArrowCounter = 0;
- if (PlayerCanInterruptWait(win) == TRUE)
+ if (PlayerCanInterruptDelay(win) == TRUE)
EraseAtCursor(win);
}
-u16 GetWindowTilemapEntry(struct Window *win, u8 x, u8 y)
+// unused
+u16 Text_GetWindowTilemapEntry(struct Window *win, u8 x, u8 y)
{
u16 *tilemap = win->tilemap;
return tilemap[32 * y + x];
}
-void DrawWindowRect(struct Window *win, u16 tilemapEntry, u8 left, u8 top, u8 right, u8 bottom)
+// unused
+void Text_FillWindowBorder(struct Window *win, u16 tilemapEntry, u8 left, u8 top, u8 right, u8 bottom)
{
u8 i;
u16 *buffer = &win->tilemap[top * 32];
+ // Fill top border
for (i = left; i <= right; i++)
buffer[i] = tilemapEntry;
for (i = top + 1; i < bottom - 1; i++)
{
buffer += 32;
+ // left border
buffer[left] = tilemapEntry;
+ // right border
buffer[right] = tilemapEntry;
}
+ // Fill bottom border
if (top != bottom)
{
buffer += 32;
@@ -3270,37 +3327,39 @@ void DrawWindowRect(struct Window *win, u16 tilemapEntry, u8 left, u8 top, u8 ri
}
}
+// unused
void DrawWindowRect_DefaultPalette(struct Window *win, u16 tileNum, u8 left, u8 top, u8 right, u8 bottom)
{
- DrawWindowRect(win, (win->paletteNum << 12) | tileNum, left, top, right, bottom);
+ Text_FillWindowBorder(win, (win->paletteNum << 12) | tileNum, left, top, right, bottom);
}
-void FillWindowRect(struct Window *win, u16 tilemapEntry, u8 left, u8 top, u8 right, u8 bottom)
+// Fills the whole window area with tilemapEntry
+void Text_FillWindowRect(struct Window *win, u16 tilemapEntry, u8 left, u8 top, u8 right, u8 bottom)
{
u16 *buffer = &win->tilemap[top * 32];
while (top++ <= bottom)
{
- u8 j;
- for (j = left; j <= right; j++)
- buffer[j] = tilemapEntry;
+ u8 x;
+ for (x = left; x <= right; x++)
+ buffer[x] = tilemapEntry;
buffer += 32;
}
}
-void FillWindowRect_DefaultPalette(struct Window *win, u16 tileNum, u8 left, u8 top, u8 right, u8 bottom)
+void Text_FillWindowRectDefPalette(struct Window *win, u16 tileNum, u8 left, u8 top, u8 right, u8 bottom)
{
- FillWindowRect(win, (win->paletteNum << 12) | tileNum, left, top, right, bottom);
+ Text_FillWindowRect(win, (win->paletteNum << 12) | tileNum, left, top, right, bottom);
}
-void ZeroFillWindowRect(struct Window *win, u8 left, u8 top, u8 right, u8 bottom)
+void Text_EraseWindowRect(struct Window *win, u8 left, u8 top, u8 right, u8 bottom)
{
- FillWindowRect_DefaultPalette(win, 0, left, top, right, bottom);
+ Text_FillWindowRectDefPalette(win, 0, left, top, right, bottom);
}
-void FillWindowRectWithBlankTile(struct Window *win, u8 left, u8 top, u8 right, u8 bottom)
+void Text_BlankWindowRect(struct Window *win, u8 left, u8 top, u8 right, u8 bottom)
{
u16 tileNum = GetBlankTileNum(win);
- FillWindowRect_DefaultPalette(win, tileNum, left, top, right, bottom);
+ Text_FillWindowRectDefPalette(win, tileNum, left, top, right, bottom);
}
static u16 GetBlankTileNum(struct Window *win)
@@ -3309,12 +3368,12 @@ static u16 GetBlankTileNum(struct Window *win)
switch (win->textMode)
{
- case 0:
+ case TEXT_MODE_UNKNOWN0:
break;
- case 2:
+ case TEXT_MODE_UNKNOWN2:
retVal++;
break;
- case 1:
+ case TEXT_MODE_MONOSPACE:
switch (win->fontNum)
{
case 1:
@@ -3451,7 +3510,7 @@ u8 *AlignInt2(struct Window *win, u8 *dest, s32 value, u8 alignAmount, u8 alignT
ConvertIntToDecimalString(temp, value);
width = GetStringWidth(win, temp);
dest = StringCopy(dest, temp);
- dest[0] = 0xFC;
+ dest[0] = EXT_CTRL_CODE_BEGIN;
dest[1] = 17;
dest[2] = alignAmount - width;
dest += 3;
@@ -3462,7 +3521,7 @@ u8 *AlignInt2(struct Window *win, u8 *dest, s32 value, u8 alignAmount, u8 alignT
width = GetStringWidth(win, temp);
if (alignAmount > width)
{
- dest[0] = 0xFC;
+ dest[0] = EXT_CTRL_CODE_BEGIN;
dest[1] = 17;
dest[2] = alignAmount - width;
dest += 3;
@@ -3474,7 +3533,7 @@ u8 *AlignInt2(struct Window *win, u8 *dest, s32 value, u8 alignAmount, u8 alignT
width = GetStringWidth(win, temp);
if (alignAmount > width)
{
- dest[0] = 0xFC;
+ dest[0] = EXT_CTRL_CODE_BEGIN;
dest[1] = 17;
dest[2] = (alignAmount - width) / 2;
dest += 3;
@@ -3482,7 +3541,7 @@ u8 *AlignInt2(struct Window *win, u8 *dest, s32 value, u8 alignAmount, u8 alignT
dest = StringCopy(dest, temp);
if (alignAmount > width)
{
- dest[0] = 0xFC;
+ dest[0] = EXT_CTRL_CODE_BEGIN;
dest[1] = 17;
dest[2] = (alignAmount - width) / 2;
dest += 3;
@@ -3500,7 +3559,7 @@ u8 *AlignString(struct Window *win, u8 *dest, const u8 *src, u8 alignAmount, u8
{
case 0:
dest = StringCopy(dest, src);
- dest[0] = 0xFC;
+ dest[0] = EXT_CTRL_CODE_BEGIN;
dest[1] = 19;
dest[2] = alignAmount;
dest += 3;
@@ -3510,7 +3569,7 @@ u8 *AlignString(struct Window *win, u8 *dest, const u8 *src, u8 alignAmount, u8
width = GetStringWidth(win, src);
if (alignAmount > width)
{
- dest[0] = 0xFC;
+ dest[0] = EXT_CTRL_CODE_BEGIN;
dest[1] = 19;
dest[2] = alignAmount - width;
dest += 3;
@@ -3521,7 +3580,7 @@ u8 *AlignString(struct Window *win, u8 *dest, const u8 *src, u8 alignAmount, u8
width = GetStringWidth(win, src);
if (alignAmount > width)
{
- dest[0] = 0xFC;
+ dest[0] = EXT_CTRL_CODE_BEGIN;
dest[1] = 19;
dest[2] = (alignAmount - width) / 2;
dest += 3;
@@ -3529,7 +3588,7 @@ u8 *AlignString(struct Window *win, u8 *dest, const u8 *src, u8 alignAmount, u8
dest = StringCopy(dest, src);
if (alignAmount > width)
{
- dest[0] = 0xFC;
+ dest[0] = EXT_CTRL_CODE_BEGIN;
dest[1] = 19;
dest[2] = alignAmount;
dest += 3;
@@ -3544,16 +3603,16 @@ u8 GetStringWidth(struct Window *win, const u8 *s)
{
u8 width = 0;
u8 savedFontNum = win->fontNum;
- u8 savedCharset = win->language;
+ u8 savedLanguage = win->language;
u8 savedSpacing = win->spacing;
s32 i = 0;
- while (s[i] != 0xFF)
+ while (s[i] != EOS)
{
u8 c = s[i];
switch (c)
{
- case 0xFD:
+ case PLACEHOLDER_BEGIN:
{
u8 temp;
i++;
@@ -3563,7 +3622,7 @@ u8 GetStringWidth(struct Window *win, const u8 *s)
i++;
break;
}
- case 0xFC:
+ case EXT_CTRL_CODE_BEGIN:
i++;
switch (s[i])
{
@@ -3571,7 +3630,7 @@ u8 GetStringWidth(struct Window *win, const u8 *s)
win->fontNum = s[i + 1];
break;
case 7:
- win->fontNum = win->config->fontNum;
+ win->fontNum = win->template->fontNum;
break;
case 0x11:
width += s[i + 1];
@@ -3601,64 +3660,64 @@ u8 GetStringWidth(struct Window *win, const u8 *s)
}
win->spacing = savedSpacing;
- win->language = savedCharset;
+ win->language = savedLanguage;
win->fontNum = savedFontNum;
return width;
}
-u8 sub_8004D04(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 left, u16 top, u32 a6)
+u8 Text_InitWindow8004D04(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 left, u16 top, u32 a6)
{
- sub_8002E4C(win, text, tileDataStartOffset, left, top, a6);
- return sub_8002F44(win);
+ Text_InitWindow8002E4C(win, text, tileDataStartOffset, left, top, a6);
+ return Text_PrintWindow8002F44(win);
}
-u8 sub_8004D38(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 left, u8 top)
+u8 Text_InitWindow8004D38(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 left, u8 top)
{
u8 width = GetStringWidth(win, text);
- InitWindow(win, text, tileDataStartOffset, left - ((u32)(width + 7) >> 3), top);
+ Text_InitWindow(win, text, tileDataStartOffset, left - ((u32)(width + 7) >> 3), top);
EraseAtCursor(win);
width &= 7;
if (width)
width = 8 - width;
sub_80048D8(win, width, 0);
- return sub_8002F44(win);
+ return Text_PrintWindow8002F44(win);
}
-u8 sub_8004DB0(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 left, u8 top, u16 a6)
+u8 Text_InitWindow8004DB0(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 left, u8 top, u16 a6)
{
register u32 val asm("r5") = (u8)((a6 >> 1) - (GetStringWidth(win, text) >> 1));
left += (val >> 3);
- InitWindow(win, text, tileDataStartOffset, left, top);
+ Text_InitWindow(win, text, tileDataStartOffset, left, top);
EraseAtCursor(win);
sub_80048D8(win, val & 7, 0);
- return sub_8002F44(win);
+ return Text_PrintWindow8002F44(win);
}
-u8 sub_8004E24(struct Window *win)
+u8 Text_GetWindowPaletteNum(struct Window *win)
{
return win->paletteNum;
}
-void sub_8004E28(struct Window *win, u8 *foreground, u8 *background, u8 *shadow)
+void Text_GetTextColors(struct Window *win, u8 *foreground, u8 *background, u8 *shadow)
{
*foreground = win->foregroundColor;
*background = win->backgroundColor;
*shadow = win->shadowColor;
}
-void sub_8004E3C(const struct WindowConfig *winConfig, u8 *tileData, const u8 *text)
+void Text_InitWindow8004E3C(const struct WindowTemplate *winTemplate, u8 *tileData, const u8 *text)
{
- sTempWindow.config = winConfig;
- InitWindow(&sTempWindow, text, 0, 0, 0);
+ sTempWindow.template = winTemplate;
+ Text_InitWindow(&sTempWindow, text, 0, 0, 0);
sTempWindow.tileData = tileData;
- sub_8002F44(&sTempWindow);
+ Text_PrintWindow8002F44(&sTempWindow);
}
-u8 GetStringWidthGivenWindowConfig(const struct WindowConfig *winConfig, const u8 *s)
+u8 Text_GetStringWidthFromWindowTemplate(const struct WindowTemplate *winTemplate, const u8 *s)
{
- sTempWindow.config = winConfig;
- InitWindow(&sTempWindow, s, 0, 0, 0);
+ sTempWindow.template = winTemplate;
+ Text_InitWindow(&sTempWindow, s, 0, 0, 0);
return GetStringWidth(&sTempWindow, s);
}
@@ -3668,11 +3727,11 @@ void ConvertInternationalString(u8 *s, u8 language)
{
u8 i;
- StripExtCtrlCodes(s);
+ Text_StripExtCtrlCodes(s);
i = StringLength(s);
- s[i++] = 0xFC;
+ s[i++] = EXT_CTRL_CODE_BEGIN;
s[i++] = 22;
- s[i++] = 0xFF;
+ s[i++] = EOS;
i--;
@@ -3682,18 +3741,18 @@ void ConvertInternationalString(u8 *s, u8 language)
i--;
}
- s[0] = 0xFC;
+ s[0] = EXT_CTRL_CODE_BEGIN;
s[1] = 21;
}
}
-void StripExtCtrlCodes(u8 *str)
+void Text_StripExtCtrlCodes(u8 *str)
{
u16 srcIndex = 0;
u16 destIndex = 0;
- while (str[srcIndex] != 0xFF)
+ while (str[srcIndex] != EOS)
{
- if (str[srcIndex] == 0xFC)
+ if (str[srcIndex] == EXT_CTRL_CODE_BEGIN)
{
srcIndex++;
srcIndex += GetExtCtrlCodeLength(str[srcIndex]);
@@ -3703,12 +3762,12 @@ void StripExtCtrlCodes(u8 *str)
str[destIndex++] = str[srcIndex++];
}
}
- str[destIndex] = 0xFF;
+ str[destIndex] = EOS;
}
static const u8 *SkipExtCtrlCode(const u8 *s)
{
- while (*s == 0xFC)
+ while (*s == EXT_CTRL_CODE_BEGIN)
{
s++;
s += GetExtCtrlCodeLength(*s);
@@ -3801,8 +3860,8 @@ u8 sub_8004FD0(struct Window *win, u8 *dest, const u8 *src, u16 tileDataStartOff
if (endsWithoutNewline)
newlineCount++;
- sub_8002E4C(win, start, tileDataStartOffset, left, top, a8);
- sub_8002F44(win);
+ Text_InitWindow8002E4C(win, start, tileDataStartOffset, left, top, a8);
+ Text_PrintWindow8002F44(win);
return newlineCount;
}
@@ -3827,7 +3886,7 @@ static s32 DrawGlyphTile_UnshadowedFont(struct GlyphTileInfo *glyphTileInfo)
if (glyphTileInfo->startPixel + glyphTileInfo->width > 8)
{
u32 mask2 = masks[1];
- if (glyphTileInfo->textMode == 2)
+ if (glyphTileInfo->textMode == TEXT_MODE_UNKNOWN2)
{
glyphBuffer->pixelRows[8] = buffer[8] & mask2;
glyphBuffer->pixelRows[9] = buffer[9] & mask2;
@@ -3867,7 +3926,7 @@ static s32 DrawGlyphTile_UnshadowedFont(struct GlyphTileInfo *glyphTileInfo)
if (glyphTileInfo->startPixel + glyphTileInfo->width > 8)
{
- if (glyphTileInfo->textMode != 2)
+ if (glyphTileInfo->textMode != TEXT_MODE_UNKNOWN2)
buffer += 8;
buffer[8] = glyphBuffer->pixelRows[8];
buffer[9] = glyphBuffer->pixelRows[9];
@@ -4039,7 +4098,7 @@ static s32 DrawGlyphTile_ShadowedFont(struct GlyphTileInfo *glyphTileInfo)
if (glyphTileInfo->startPixel + glyphTileInfo->width > 8)
{
u32 mask2 = masks[1];
- if (glyphTileInfo->textMode == 2)
+ if (glyphTileInfo->textMode == TEXT_MODE_UNKNOWN2)
{
glyphBuffer->pixelRows[8] = buffer[8] & mask2;
glyphBuffer->pixelRows[9] = buffer[9] & mask2;
@@ -4076,7 +4135,7 @@ static s32 DrawGlyphTile_ShadowedFont(struct GlyphTileInfo *glyphTileInfo)
if (glyphTileInfo->startPixel + glyphTileInfo->width > 8)
{
- if (glyphTileInfo->textMode != 2)
+ if (glyphTileInfo->textMode != TEXT_MODE_UNKNOWN2)
buffer += 8;
buffer[8] = glyphBuffer->pixelRows[8];
buffer[9] = glyphBuffer->pixelRows[9];
@@ -4314,7 +4373,7 @@ static u16 GetCursorTileNum(struct Window *win, u32 xOffset, u32 yOffset)
{
u16 index;
- if (win->textMode == 2)
+ if (win->textMode == TEXT_MODE_UNKNOWN2)
index = win->tileDataStartOffset
+ win->tileDataOffset
+ (((win->top + win->cursorY) >> 3) + yOffset) * win->width
diff --git a/src/engine/text_window.c b/src/engine/text_window.c
index c001ddefc..ade349f4e 100644
--- a/src/engine/text_window.c
+++ b/src/engine/text_window.c
@@ -4,19 +4,22 @@
#include "palette.h"
#include "text.h"
-#define STD_MSG_BOX_LEFT 0
-#define STD_MSG_BOX_TOP 14
-#define STD_MSG_BOX_WIDTH 26
-#define STD_MSG_BOX_HEIGHT 4
+#define STD_WINDOW_PALETTE_NUM 14
+
+// Dimensions (in tiles) of a field dialogue frame
+#define STD_DLG_FRAME_LEFT 0
+#define STD_DLG_FRAME_TOP 14
+#define STD_DLG_FRAME_WIDTH 26
+#define STD_DLG_FRAME_HEIGHT 4
static void LoadTextWindowTiles(u8, void *);
static void LoadTextWindowPalette(u8, u8);
-static void DrawTextWindowInternal(u16 *dest, u16 baseTileNum, u8 left, u8 top, u8 right, u8 bottom);
-static u16 GetMessageBoxTilemapEntry(u16 tilemapEntry, u8 x, u8 y, u8 width, u8 height);
-static void DrawMessageBox(struct Window *win, u8 left, u8 top, u8 width, u8 height);
+static void DrawStandardFrame(u16 *dest, u16 baseTileNum, u8 left, u8 top, u8 right, u8 bottom);
+static u16 GetDialogueFrameTilemapEntry(u16 tilemapEntry, u8 x, u8 y, u8 width, u8 height);
+static void DrawDialogueFrame(struct Window *win, u8 left, u8 top, u8 width, u8 height);
static u16 sTextWindowBaseTileNum;
-static u16 sMessageBoxBaseTileNum;
+static u16 sDialogueFrameBaseTileNum;
extern const u8 gTextWindowFrame1_Gfx[];
extern const u8 gTextWindowFrame2_Gfx[];
@@ -60,9 +63,9 @@ extern const u16 gTextWindowFrame18_Pal[];
extern const u16 gTextWindowFrame19_Pal[];
extern const u16 gTextWindowFrame20_Pal[];
-extern const u8 gMessageBox_Gfx[];
+extern const u8 gDialogueFrame_Gfx[];
-static const struct FrameGraphics gUnknown_083761F0[20] =
+static const struct FrameGraphics sTextWindowFrameGraphics[20] =
{
{gTextWindowFrame1_Gfx, gTextWindowFrame1_Pal},
{gTextWindowFrame2_Gfx, gTextWindowFrame2_Pal},
@@ -86,7 +89,7 @@ static const struct FrameGraphics gUnknown_083761F0[20] =
{gTextWindowFrame20_Gfx, gTextWindowFrame20_Pal},
};
-static const u16 gMessageBoxTilemap[5][7] =
+static const u16 sDialogueFrameTilemap[5][7] =
{
{1, 3, 4, 4, 5, 6, 9},
{11, 9, 9, 9, 9, 0x040B, 9},
@@ -95,113 +98,124 @@ static const u16 gMessageBoxTilemap[5][7] =
{0x0801, 0x0803, 0x0804, 0x0804, 0x0805, 0x0806, 9},
};
-u16 SetTextWindowBaseTileNum(u16 baseTileNum)
+u16 TextWindow_SetBaseTileNum(u16 baseTileNum)
{
sTextWindowBaseTileNum = baseTileNum;
return baseTileNum + 9;
}
-void LoadTextWindowGraphics(struct Window *win)
+// Loads the tiles and palette of the window frame into VRAM using the selected frame type
+void TextWindow_LoadStdFrameGraphics(struct Window *win)
{
- u8 *tileData = win->config->tileData + TILE_SIZE_4BPP * sTextWindowBaseTileNum;
+ u8 *tileData = win->template->tileData + TILE_SIZE_4BPP * sTextWindowBaseTileNum;
LoadTextWindowTiles(gSaveBlock2.optionsWindowFrameType, tileData);
- LoadTextWindowPalette(gSaveBlock2.optionsWindowFrameType, 0xE);
+ LoadTextWindowPalette(gSaveBlock2.optionsWindowFrameType, STD_WINDOW_PALETTE_NUM);
}
-void LoadTextWindowGraphics_OverridePalSlot(struct Window *win, u8 palSlot)
+// Loads the tiles and palette of the window frame into VRAM with an alternate palette
+void TextWindow_LoadStdFrameGraphicsOverridePal(struct Window *win, u8 palSlot)
{
- u8 *tileData = win->config->tileData + TILE_SIZE_4BPP * sTextWindowBaseTileNum;
+ u8 *tileData = win->template->tileData + TILE_SIZE_4BPP * sTextWindowBaseTileNum;
LoadTextWindowTiles(gSaveBlock2.optionsWindowFrameType, tileData);
LoadTextWindowPalette(gSaveBlock2.optionsWindowFrameType, palSlot);
}
-void LoadTextWindowGraphics_OverrideFrameType(struct Window *win, u8 frameType)
+// Loads the tiles and palette of the window frame into VRAM with an alternate frame type
+void TextWindow_LoadStdFrameGraphicsOverrideStyle(struct Window *win, u8 frameType)
{
- u8 *tileData = win->config->tileData + TILE_SIZE_4BPP * sTextWindowBaseTileNum;
+ u8 *tileData = win->template->tileData + TILE_SIZE_4BPP * sTextWindowBaseTileNum;
LoadTextWindowTiles(frameType, tileData);
- LoadTextWindowPalette(frameType, 0xE);
+ LoadTextWindowPalette(frameType, STD_WINDOW_PALETTE_NUM);
}
-void DrawTextWindow(struct Window *win, u8 left, u8 top, u8 right, u8 bottom)
+void TextWindow_DrawStdFrame(struct Window *win, u8 left, u8 top, u8 right, u8 bottom)
{
- DrawTextWindowInternal(win->config->tilemap, sTextWindowBaseTileNum, left, top, right, bottom);
+ DrawStandardFrame(win->template->tilemap, sTextWindowBaseTileNum, left, top, right, bottom);
}
-const struct FrameGraphics *GetTextWindowFrameGraphics(u8 frameType)
+// Returns the tile data and palette for the specified frame type
+const struct FrameGraphics *TextWindow_GetFrameGraphics(u8 frameType)
{
if (frameType > 19)
- return &gUnknown_083761F0[0];
+ return &sTextWindowFrameGraphics[0];
else
- return &gUnknown_083761F0[frameType];
+ return &sTextWindowFrameGraphics[frameType];
}
static void LoadTextWindowTiles(u8 frameType, void *dest)
{
- const struct FrameGraphics *frameGraphics = GetTextWindowFrameGraphics(frameType);
+ const struct FrameGraphics *frameGraphics = TextWindow_GetFrameGraphics(frameType);
CpuFastCopy(frameGraphics->tiles, dest, 9 * TILE_SIZE_4BPP);
}
static void LoadTextWindowPalette(u8 frameType, u8 palSlot)
{
- const struct FrameGraphics *frameGraphics = GetTextWindowFrameGraphics(frameType);
+ const struct FrameGraphics *frameGraphics = TextWindow_GetFrameGraphics(frameType);
LoadPalette(frameGraphics->palette, 16 * palSlot, 0x20);
}
-static void DrawTextWindowInternal(u16 *dest, u16 baseTileNum, u8 left, u8 top, u8 right, u8 bottom)
+// Draws a standard window frame
+static void DrawStandardFrame(u16 *tilemap, u16 baseTileNum, u8 left, u8 top, u8 right, u8 bottom)
{
+ u8 startX = min(left, right);
+ u8 endX = max(left, right);
+ u8 startY = min(top, bottom);
+ u8 endY = max(top, bottom);
u8 x, y;
- u8 startX, endX;
- u8 startY, endY;
-
- startX = (left < right) ? left : right;
- endX = (right > left) ? right : left;
-
- startY = (top < bottom) ? top : bottom;
- endY = (bottom > top) ? bottom : top;
- dest[32 * startY + startX] = baseTileNum | 0xE000;
+ // top left corner
+ tilemap[32 * startY + startX] = baseTileNum | (STD_WINDOW_PALETTE_NUM << 12);
+ // top border
for (x = startX + 1; x < endX; x++)
- dest[32 * startY + x] = (baseTileNum + 1) | 0xE000;
+ tilemap[32 * startY + x] = (baseTileNum + 1) | (STD_WINDOW_PALETTE_NUM << 12);
- dest[32 * startY + endX] = (baseTileNum + 2) | 0xE000;
+ // top right corner
+ tilemap[32 * startY + endX] = (baseTileNum + 2) | (STD_WINDOW_PALETTE_NUM << 12);
for (y = startY + 1; y < endY; y++)
{
- dest[32 * y + startX] = (baseTileNum + 3) | 0xE000;
+ // left border
+ tilemap[32 * y + startX] = (baseTileNum + 3) | (STD_WINDOW_PALETTE_NUM << 12);
+ // middle
for (x = startX + 1; x < endX; x++)
- dest[32 * y + x] = (baseTileNum + 4) | 0xE000;
+ tilemap[32 * y + x] = (baseTileNum + 4) | (STD_WINDOW_PALETTE_NUM << 12);
- dest[32 * y + endX] = (baseTileNum + 5) | 0xE000;
+ // right border
+ tilemap[32 * y + endX] = (baseTileNum + 5) | (STD_WINDOW_PALETTE_NUM << 12);
}
- dest[32 * endY + startX] = (baseTileNum + 6) | 0xE000;
+ // bottom left corner
+ tilemap[32 * endY + startX] = (baseTileNum + 6) | (STD_WINDOW_PALETTE_NUM << 12);
+ // bottom border
for (x = startX + 1; x < endX; x++)
- dest[32 * endY + x] = (baseTileNum + 7) | 0xE000;
+ tilemap[32 * endY + x] = (baseTileNum + 7) | (STD_WINDOW_PALETTE_NUM << 12);
- dest[32 * endY + endX] = (baseTileNum + 8) | 0xE000;
+ // bottom right corner
+ tilemap[32 * endY + endX] = (baseTileNum + 8) | (STD_WINDOW_PALETTE_NUM << 12);
}
-u16 SetMessageBoxBaseTileNum(u16 baseTileNum)
+u16 TextWindow_SetDlgFrameBaseTileNum(u16 baseTileNum)
{
- sMessageBoxBaseTileNum = baseTileNum;
+ sDialogueFrameBaseTileNum = baseTileNum;
return baseTileNum + 14;
}
void unref_sub_80651DC(struct Window *win, u8 *text)
{
- sub_8002EB0(win, text, sMessageBoxBaseTileNum + 14, 2, 15);
+ Text_InitWindow8002EB0(win, text, sDialogueFrameBaseTileNum + 14, 2, 15);
}
-void DisplayMessageBox(struct Window *win)
+// Loads and draws a dialogue window frame
+void TextWindow_DisplayDialogueFrame(struct Window *win)
{
- LoadMessageBoxTiles(win);
- DrawStandardMessageBox(win);
+ TextWindow_LoadDialogueFrameTiles(win);
+ TextWindow_DrawDialogueFrame(win);
}
-static u16 GetMessageBoxTilemapEntry(u16 baseTilemapEntry, u8 x, u8 y, u8 width, u8 height)
+static u16 GetDialogueFrameTilemapEntry(u16 baseTilemapEntry, u8 x, u8 y, u8 width, u8 height)
{
u16 tilemapEntry = 9;
@@ -215,42 +229,47 @@ static u16 GetMessageBoxTilemapEntry(u16 baseTilemapEntry, u8 x, u8 y, u8 width,
else if (x > 2)
x = 3;
- if (x <= 6 && y <= 4)
- tilemapEntry = gMessageBoxTilemap[y][x];
+ if (x < 7 && y < 5)
+ tilemapEntry = sDialogueFrameTilemap[y][x];
tilemapEntry += baseTilemapEntry;
return tilemapEntry;
}
-static void DrawMessageBox(struct Window *win, u8 left, u8 top, u8 width, u8 height)
+static void DrawDialogueFrame(struct Window *win, u8 left, u8 top, u8 width, u8 height)
{
- u8 i, j;
- u16 tilemapEntry = (win->paletteNum << 12) | sMessageBoxBaseTileNum;
- u16 *tilemap = win->config->tilemap;
+ u8 x, y;
+ u16 baseTilemapEntry = (win->paletteNum << 12) | sDialogueFrameBaseTileNum;
+ u16 *tilemap = win->template->tilemap;
- for (i = 0; i < height + 2; i++)
- for (j = 0; j < width + 6; j++)
- tilemap[(left + j) + 32 * (top + i)] = (win->paletteNum << 12) | GetMessageBoxTilemapEntry(tilemapEntry, j, i, width, height);
+ for (y = 0; y < height + 2; y++)
+ {
+ for (x = 0; x < width + 6; x++)
+ tilemap[(left + x) + 32 * (top + y)] = (win->paletteNum << 12) | GetDialogueFrameTilemapEntry(baseTilemapEntry, x, y, width, height);
+ }
}
-void DrawStandardMessageBox(struct Window *win)
+// Draws an alternate styled frame used for dialogue windows that appear on the overworld
+void TextWindow_DrawDialogueFrame(struct Window *win)
{
- DrawMessageBox(win, STD_MSG_BOX_LEFT, STD_MSG_BOX_TOP, STD_MSG_BOX_WIDTH, STD_MSG_BOX_HEIGHT);
+ DrawDialogueFrame(win, STD_DLG_FRAME_LEFT, STD_DLG_FRAME_TOP, STD_DLG_FRAME_WIDTH, STD_DLG_FRAME_HEIGHT);
}
-void LoadMessageBoxTiles(struct Window *win)
+// Loads the dialogue window frame tiles into VRAM
+void TextWindow_LoadDialogueFrameTiles(struct Window *win)
{
- u8 *tileData = win->config->tileData;
- CpuFastCopy(gMessageBox_Gfx, tileData + 32 * sMessageBoxBaseTileNum, 14 * TILE_SIZE_4BPP);
+ u8 *tileData = win->template->tileData;
+ CpuFastCopy(gDialogueFrame_Gfx, tileData + 32 * sDialogueFrameBaseTileNum, 14 * TILE_SIZE_4BPP);
}
-void ClearStandardMessageBox(struct Window *win)
+// Erases a dialogue window frame
+void TextWindow_EraseDialogueFrame(struct Window *win)
{
u8 i;
- u16 *tilemap = win->config->tilemap + (STD_MSG_BOX_TOP * 32);
+ u16 *tilemap = win->template->tilemap + (STD_DLG_FRAME_TOP * 32);
u16 tilemapEntry = win->paletteNum << 12;
- for (i = 0; i < ((STD_MSG_BOX_HEIGHT + 2) * 32); i++)
+ for (i = 0; i < ((STD_DLG_FRAME_HEIGHT + 2) * 32); i++)
tilemap[i] = tilemapEntry;
}
diff --git a/src/engine/time_events.c b/src/engine/time_events.c
index 3e3054aa3..4bd732788 100644
--- a/src/engine/time_events.c
+++ b/src/engine/time_events.c
@@ -93,7 +93,7 @@ void UpdateShoalTideFlag(void)
static void Task_WaitWeather(u8 taskId)
{
- if (sub_807DDFC())
+ if (IsWeatherChangeComplete())
{
EnableBothScriptContexts();
DestroyTask(taskId);
diff --git a/src/engine/trade.c b/src/engine/trade.c
index 0bc589ff4..36e6fc757 100644
--- a/src/engine/trade.c
+++ b/src/engine/trade.c
@@ -141,7 +141,7 @@ struct TradeEwramStruct {
};
static void sub_8047EC0(void);
-static void sub_804AFB8(const struct WindowConfig *, u8 *, const u8 *, u8);
+static void sub_804AFB8(const struct WindowTemplate *, u8 *, const u8 *, u8);
static void sub_804ACD8(const u8 *, u8 *, u8);
static void nullsub_5(u8, u8);
static void sub_804AA88(void);
@@ -213,12 +213,14 @@ static
#endif
void sub_804DB84(void);
-extern u8 gUnknown_020297D8[2];
-extern u8 *gUnknown_020296CC[13];
+EWRAM_DATA u8 *gUnknown_020296CC[13] = {0};
+EWRAM_DATA struct MailStruct gUnknown_02029700[6] = {0};
+EWRAM_DATA u8 gUnknown_020297D8[2] = {0};
+
extern struct TradeEwramSubstruct *gUnknown_03004824;
-extern struct MailStruct gUnknown_02029700[16];
-const u32 unref_data_820ABD4[] = {
+const u32 unref_data_820ABD4[] =
+{
0x00000890,
0x00003AC0,
0x0000001C,
@@ -1016,10 +1018,10 @@ void sub_8047CD8(void)
static void sub_8047CE8(void)
{
u8 mpId;
- sub_804AFB8(&gWindowConfig_81E725C, gUnknown_020296CC[0], gSaveBlock2.playerName, 0xC);
+ sub_804AFB8(&gWindowTemplate_81E725C, gUnknown_020296CC[0], gSaveBlock2.playerName, 0xC);
mpId = GetMultiplayerId();
- sub_804AFB8(&gWindowConfig_81E725C, gUnknown_020296CC[3], gLinkPlayers[mpId ^ 1].name, 0xC);
- sub_804AFB8(&gWindowConfig_81E725C, gUnknown_020296CC[6], gUnknown_0820C14C[0], 0x8);
+ sub_804AFB8(&gWindowTemplate_81E725C, gUnknown_020296CC[3], gLinkPlayers[mpId ^ 1].name, 0xC);
+ sub_804AFB8(&gWindowTemplate_81E725C, gUnknown_020296CC[6], gUnknown_0820C14C[0], 0x8);
sub_804ACD8(gUnknown_0820C14C[1], gUnknown_020296CC[8], 0x14);
nullsub_5(3, 0);
}
@@ -1087,12 +1089,12 @@ static void sub_8047EC0(void)
ResetTasks();
sub_804A964(&gUnknown_03004824->unk_00c8, BG_SCREEN_ADDR(5));
SetVBlankCallback(sub_80489F4);
- InitMenuWindow(&gWindowConfig_81E6CE4);
- SetUpWindowConfig(&gWindowConfig_81E6F84);
- InitWindowFromConfig(&gUnknown_03004824->window, &gWindowConfig_81E6F84);
- gUnknown_03004824->unk_007a = SetTextWindowBaseTileNum(20);
- LoadTextWindowGraphics(&gUnknown_03004824->window);
- MenuZeroFillScreen();
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6F84);
+ Text_InitWindowWithTemplate(&gUnknown_03004824->window, &gWindowTemplate_81E6F84);
+ gUnknown_03004824->unk_007a = TextWindow_SetBaseTileNum(20);
+ TextWindow_LoadStdFrameGraphics(&gUnknown_03004824->window);
+ Menu_EraseScreen();
sub_809D51C();
gUnknown_03004824->unk_0075 = 0;
gUnknown_03004824->unk_007b = 0;
@@ -1157,7 +1159,7 @@ static void sub_8047EC0(void)
break;
case 6:
CalculateEnemyPartyCount();
- FillWindowRect_DefaultPalette(&gUnknown_03004824->window, 0, 0, 0, 29, 19);
+ Text_FillWindowRectDefPalette(&gUnknown_03004824->window, 0, 0, 0, 29, 19);
REG_DISPCNT = 0;
gUnknown_03004824->partyCounts[0] = gPlayerPartyCount;
gUnknown_03004824->partyCounts[1] = gEnemyPartyCount;
@@ -1267,12 +1269,12 @@ static void sub_80484F4(void)
ResetTasks();
sub_804A964(&gUnknown_03004824->unk_00c8, BG_SCREEN_ADDR(5));
SetVBlankCallback(sub_80489F4);
- InitMenuWindow(&gWindowConfig_81E6CE4);
- SetUpWindowConfig(&gWindowConfig_81E6F84);
- InitWindowFromConfig(&gUnknown_03004824->window, &gWindowConfig_81E6F84);
- gUnknown_03004824->unk_007a = SetTextWindowBaseTileNum(20);
- LoadTextWindowGraphics(&gUnknown_03004824->window);
- MenuZeroFillScreen();
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6F84);
+ Text_InitWindowWithTemplate(&gUnknown_03004824->window, &gWindowTemplate_81E6F84);
+ gUnknown_03004824->unk_007a = TextWindow_SetBaseTileNum(20);
+ TextWindow_LoadStdFrameGraphics(&gUnknown_03004824->window);
+ Menu_EraseScreen();
sub_809D51C();
gUnknown_03004824->unk_0075 = 0;
gUnknown_03004824->unk_007b = 0;
@@ -1453,9 +1455,7 @@ static void sub_8048AB4(void)
static void sub_8048B0C(u8 a0)
{
int i;
- u16 *dest;
- const u16 *src;
- u32 size;
+
switch (a0)
{
case 0:
@@ -1464,30 +1464,13 @@ static void sub_8048B0C(u8 a0)
gPlttBufferUnfaded[i] = *(gUnknown_08EA02C8 + i);
gPlttBufferFaded[i] = *(gUnknown_08EA02C8 + i);
}
- src = gUnknown_08EA0348;
- dest = (u16 *)BG_VRAM;
- size = 0x1280;
- while (1)
- {
- DmaCopy16(3, src, dest, BLOCKSIZE * sizeof(u16));
- src += BLOCKSIZE;
- dest += BLOCKSIZE;
- size -= BLOCKSIZE * sizeof(u16);
- if (size <= BLOCKSIZE * sizeof(u16))
- {
- DmaCopy16(3, src, dest, size);
- break;
- }
- }
+ DmaCopyLarge16(3, gUnknown_08EA0348, (void *)BG_VRAM, 0x1280, 0x1000);
for (i = 0; i < 0x400; i ++)
gUnknown_03004824->unk_00c8.unk_12[i] = gUnknown_08EA15C8[i];
- dest = BG_SCREEN_ADDR(6);
- DmaCopy16(3, gTradeStripesBG2Tilemap, dest, 0x800);
+ DmaCopy16Defvars(3, gTradeStripesBG2Tilemap, BG_SCREEN_ADDR(6), 0x800);
break;
case 1:
- src = gTradeStripesBG3Tilemap;
- dest = BG_SCREEN_ADDR(7);
- DmaCopy16(3, src, dest, 0x800);
+ DmaCopy16Defvars(3, gTradeStripesBG3Tilemap, BG_SCREEN_ADDR(7), 0x800);
sub_804A6DC(0);
sub_804A6DC(1);
sub_804A938(&gUnknown_03004824->unk_00c8);
@@ -1728,7 +1711,7 @@ static bool8 sub_8048D44(void)
gUnknown_03004824->unk_0075 ++;
break;
case 1:
- if (sub_8007ECC())
+ if (IsLinkTaskFinished())
{
if (GetBlockReceivedStatus() == 0)
{
@@ -2096,8 +2079,8 @@ static void sub_8049680(void)
PlaySE(SE_SELECT);
if (gUnknown_03004824->tradeMenuCursorPosition < PARTY_SIZE)
{
- DrawTextWindow(&gUnknown_03004824->window, 18, 14, 28, 19);
- PrintMenuItems(19, 15, 2, (const struct MenuAction *)gUnknown_0820C320);
+ TextWindow_DrawStdFrame(&gUnknown_03004824->window, 18, 14, 28, 19);
+ Menu_PrintItems(19, 15, 2, (const struct MenuAction *)gUnknown_0820C320);
InitMenu(0, 19, 15, 2, 0, 9);
gUnknown_03004824->unk_007b = 1;
}
@@ -2108,7 +2091,7 @@ static void sub_8049680(void)
}
else if (gUnknown_03004824->tradeMenuCursorPosition == 2 * PARTY_SIZE)
{
- DrawTextWindow(&gUnknown_03004824->window, 24, 14, 29, 19);
+ TextWindow_DrawStdFrame(&gUnknown_03004824->window, 24, 14, 29, 19);
InitYesNoMenu(24, 14, 4);
gUnknown_03004824->unk_007b = 4;
sub_804ACD8(gUnknown_0820C14C[4], BG_CHAR_ADDR(4) + 32 * gUnknown_03004824->unk_007e, 20);
@@ -2126,7 +2109,7 @@ static void sub_8049680(void)
static void sub_8049804(void)
{
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
sub_804A80C();
gUnknown_03004824->unk_007b = 0;
gSprites[gUnknown_03004824->tradeMenuCursorSpriteIdx].invisible = FALSE;
@@ -2138,17 +2121,17 @@ static void sub_8049860(void)
if (gMain.newAndRepeatedKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
- gUnknown_03004824->unk_007c = MoveMenuCursor(-1);
+ gUnknown_03004824->unk_007c = Menu_MoveCursor(-1);
}
else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
- gUnknown_03004824->unk_007c = MoveMenuCursor(+1);
+ gUnknown_03004824->unk_007c = Menu_MoveCursor(+1);
}
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
- if (GetMenuCursorPos() == 0)
+ if (Menu_GetCursorPos() == 0)
{
BeginNormalPaletteFade(-1, 0, 0, 16, 0);
gUnknown_03004824->unk_007b = 2;
@@ -2227,7 +2210,7 @@ static void sub_8049A20(void)
{
sub_804AADC(3, 1);
gUnknown_03004824->linkData[0] = 0xbbbb;
- if (sub_8007ECC())
+ if (IsLinkTaskFinished())
{
Trade_SendData(gUnknown_03004824);
}
@@ -2239,24 +2222,24 @@ static void sub_8049AC0(void)
if (gMain.newAndRepeatedKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
- gUnknown_03004824->unk_007c = MoveMenuCursor(-1);
+ gUnknown_03004824->unk_007c = Menu_MoveCursor(-1);
}
else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
- gUnknown_03004824->unk_007c = MoveMenuCursor(+1);
+ gUnknown_03004824->unk_007c = Menu_MoveCursor(+1);
}
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
- if (GetMenuCursorPos() == 0)
+ if (Menu_GetCursorPos() == 0)
{
sub_8049A20();
}
else
{
sub_804AADC(3, 1);
- if (sub_8007ECC())
+ if (IsLinkTaskFinished())
{
gUnknown_03004824->linkData[0] = 0xbbcc;
Trade_SendData(gUnknown_03004824);
@@ -2267,9 +2250,9 @@ static void sub_8049AC0(void)
else if (gMain.newKeys & B_BUTTON)
{
sub_804AADC(3, 1);
- if (GetMenuCursorPos() == 0)
+ if (Menu_GetCursorPos() == 0)
{
- gUnknown_03004824->unk_007c = MoveMenuCursor(+1);
+ gUnknown_03004824->unk_007c = Menu_MoveCursor(+1);
}
gUnknown_03004824->linkData[0] = 0xbbcc;
Trade_SendData(gUnknown_03004824);
@@ -2282,17 +2265,17 @@ static void sub_8049BC0(void)
if (gMain.newAndRepeatedKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
- gUnknown_03004824->unk_007c = MoveMenuCursor(-1);
+ gUnknown_03004824->unk_007c = Menu_MoveCursor(-1);
}
else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
- gUnknown_03004824->unk_007c = MoveMenuCursor(+1);
+ gUnknown_03004824->unk_007c = Menu_MoveCursor(+1);
}
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
- if (GetMenuCursorPos() == 0)
+ if (Menu_GetCursorPos() == 0)
{
sub_804AA0C(4);
gUnknown_03004824->linkData[0] = 0xeeaa;
@@ -2337,7 +2320,7 @@ static void DisplayMessageAndContinueTask(void)
gUnknown_03004824->unk_00b4++;
if (gUnknown_03004824->unk_00b4 > 120)
{
- DrawTextWindow(&gUnknown_03004824->window, 24, 14, 29, 19);
+ TextWindow_DrawStdFrame(&gUnknown_03004824->window, 24, 14, 29, 19);
InitYesNoMenu(24, 14, 4);
gUnknown_03004824->unk_00b4 = 0;
gUnknown_03004824->unk_007b = 3;
@@ -2464,8 +2447,8 @@ static void sub_8049ED4(u8 a0)
StoreSpriteCallbackInData(&gSprites[gUnknown_03004824->partyIcons[whichParty][whichPokemon]], sub_809D62C);
gUnknown_03004824->unk_0080[a0] ++;
sub_8078A34(&gSprites[gUnknown_03004824->partyIcons[whichParty][whichPokemon]]);
- HandleDestroyMenuCursors();
- FillWindowRect_DefaultPalette(&gUnknown_03004824->window, 0, gUnknown_0820C330[whichParty][0], 0, gUnknown_0820C330[whichParty][1], 19);
+ Menu_DestroyCursor();
+ Text_FillWindowRectDefPalette(&gUnknown_03004824->window, 0, gUnknown_0820C330[whichParty][0], 0, gUnknown_0820C330[whichParty][1], 19);
sub_804A96C_alt(&gUnknown_03004824->unk_00c8, 15 * a0, 0, gTradePartyBoxTilemap, 15, 17, 0);
if (whichParty == 0)
{
@@ -2491,10 +2474,10 @@ static void sub_8049ED4(u8 a0)
string1[3] = 0xFC;
string1[4] = 0x11;
string1[5] = (64 - stringLength) / 2;
- sub_8003460(&gUnknown_03004824->window, string1, gUnknown_03004824->unk_007a + whichParty * 6 * 32, gUnknown_0820C334[whichParty][0], gUnknown_0820C334[whichParty][1]);
+ Text_InitWindowAndPrintText(&gUnknown_03004824->window, string1, gUnknown_03004824->unk_007a + whichParty * 6 * 32, gUnknown_0820C334[whichParty][0], gUnknown_0820C334[whichParty][1]);
sub_804A33C(string2, whichParty, whichPokemon);
- sub_8003460(&gUnknown_03004824->window, gOtherText_Terminator2, gUnknown_03004824->unk_007a + whichParty * 6 * 32 + 32, gUnknown_0820C334[whichParty + 1][0], gUnknown_0820C334[whichParty + 1][1] + 1);
- sub_8003460(&gUnknown_03004824->window, string2, gUnknown_03004824->unk_007a + whichParty * 6 * 32 + 38, gUnknown_0820C334[whichParty + 1][0], gUnknown_0820C334[whichParty + 1][1] + 1);
+ Text_InitWindowAndPrintText(&gUnknown_03004824->window, gOtherText_Terminator2, gUnknown_03004824->unk_007a + whichParty * 6 * 32 + 32, gUnknown_0820C334[whichParty + 1][0], gUnknown_0820C334[whichParty + 1][1] + 1);
+ Text_InitWindowAndPrintText(&gUnknown_03004824->window, string2, gUnknown_03004824->unk_007a + whichParty * 6 * 32 + 38, gUnknown_0820C334[whichParty + 1][0], gUnknown_0820C334[whichParty + 1][1] + 1);
gUnknown_03004824->unk_0080[a0] ++;
break;
case 4:
@@ -2692,7 +2675,7 @@ static void sub_8049ED4(u8 a0)
"\tlsls r0, 2\n"
"\tadds r0, r7\n"
"\tbl sub_8078A34\n"
- "\tbl HandleDestroyMenuCursors\n"
+ "\tbl Menu_DestroyCursor\n"
"\tldr r3, _0804A09C @ =gUnknown_03004824\n"
"\tldr r0, [r3]\n"
"\tadds r0, 0x4\n"
@@ -2708,7 +2691,7 @@ static void sub_8049ED4(u8 a0)
"\tstr r1, [sp, 0x4]\n"
"\tmovs r1, 0\n"
"\tmovs r3, 0\n"
- "\tbl FillWindowRect_DefaultPalette\n"
+ "\tbl Text_FillWindowRectDefPalette\n"
"\tldr r1, _0804A09C @ =gUnknown_03004824\n"
"\tldr r0, [r1]\n"
"\tadds r0, 0xC8\n"
@@ -2884,7 +2867,7 @@ static void sub_8049ED4(u8 a0)
"\tldrb r1, [r1]\n"
"\tstr r1, [sp]\n"
"\tadd r1, sp, 0xC\n"
- "\tbl sub_8003460\n"
+ "\tbl Text_InitWindowAndPrintText\n"
"\tadd r7, sp, 0x34\n"
"\tadds r0, r7, 0\n"
"\tldr r1, [sp, 0x6C]\n"
@@ -2910,7 +2893,7 @@ static void sub_8049ED4(u8 a0)
"\tlsrs r4, 24\n"
"\tstr r4, [sp]\n"
"\tadds r3, r5, 0\n"
- "\tbl sub_8003460\n"
+ "\tbl Text_InitWindowAndPrintText\n"
"\tldr r0, _0804A22C @ =gUnknown_03004824\n"
"\tldr r1, [r0]\n"
"\tadds r0, r1, 0x4\n"
@@ -2921,7 +2904,7 @@ static void sub_8049ED4(u8 a0)
"\tstr r4, [sp]\n"
"\tadds r1, r7, 0\n"
"\tadds r3, r5, 0\n"
- "\tbl sub_8003460\n"
+ "\tbl Text_InitWindowAndPrintText\n"
"\tldr r2, _0804A22C @ =gUnknown_03004824\n"
"\tldr r1, [r2]\n"
"\tb _0804A28A\n"
@@ -3010,7 +2993,7 @@ u8 sub_804A2B4(u8 *a0, u8 whichParty, u8 whichPokemon)
GetMonGender(&gEnemyParty[whichPokemon]);
GetMonData(&gEnemyParty[whichPokemon], MON_DATA_LEVEL);
}
- return GetStringWidthGivenWindowConfig(&gWindowConfig_81E7294, a0);
+ return Text_GetStringWidthFromWindowTemplate(&gWindowTemplate_81E7294, a0);
}
#ifdef NONMATCHING
@@ -3067,8 +3050,8 @@ static void sub_804A41C(u8 whichParty)
GetMonData(pokemon, MON_DATA_NICKNAME, nickname);
StringCopy10(string + 6, nickname);
GetMonGender(pokemon);
- string[5] = (50 - GetStringWidthGivenWindowConfig(&gWindowConfig_81E7294, string + 6)) / 2;
- sub_8003460(&gUnknown_03004824->window, string, gUnknown_03004824->unk_007a + 22 * 6 * whichParty + 22 * i, gTradeMonSpriteCoords[i + 6 * whichParty][0], gTradeMonSpriteCoords[i + 6 * whichParty][1]);
+ string[5] = (50 - Text_GetStringWidthFromWindowTemplate(&gWindowTemplate_81E7294, string + 6)) / 2;
+ Text_InitWindowAndPrintText(&gUnknown_03004824->window, string, gUnknown_03004824->unk_007a + 22 * 6 * whichParty + 22 * i, gTradeMonSpriteCoords[i + 6 * whichParty][0], gTradeMonSpriteCoords[i + 6 * whichParty][1]);
}
}
#else
@@ -3141,8 +3124,8 @@ static void sub_804A41C(u8 whichParty)
"\tbl GetMonGender\n"
"\tmov r1, sp\n"
"\tadds r1, 0x22\n"
- "\tldr r0, _0804A518 @ =gWindowConfig_81E7294\n"
- "\tbl GetStringWidthGivenWindowConfig\n"
+ "\tldr r0, _0804A518 @ =gWindowTemplate_81E7294\n"
+ "\tbl Text_GetStringWidthFromWindowTemplate\n"
"\tlsls r0, 24\n"
"\tlsrs r0, 24\n"
"\tmovs r1, 0x32\n"
@@ -3177,7 +3160,7 @@ static void sub_804A41C(u8 whichParty)
"\tldrb r1, [r1]\n"
"\tstr r1, [sp]\n"
"\tmov r1, r8\n"
- "\tbl sub_8003460\n"
+ "\tbl Text_InitWindowAndPrintText\n"
"\tadds r0, r6, 0x1\n"
"\tlsls r0, 24\n"
"\tlsrs r6, r0, 24\n"
@@ -3198,7 +3181,7 @@ static void sub_804A41C(u8 whichParty)
"\tbx r0\n"
"\t.align 2, 0\n"
"_0804A514: .4byte gEnemyParty\n"
- "_0804A518: .4byte gWindowConfig_81E7294");
+ "_0804A518: .4byte gWindowTemplate_81E7294");
}
#endif
@@ -3337,7 +3320,7 @@ static void sub_804A740(u8 whichParty)
static void sub_804A80C(void)
{
- FillWindowRect_DefaultPalette(&gUnknown_03004824->window, 0, gUnknown_0820C330[1][0], 0, gUnknown_0820C330[1][1], 19);
+ Text_FillWindowRectDefPalette(&gUnknown_03004824->window, 0, gUnknown_0820C330[1][0], 0, gUnknown_0820C330[1][1], 19);
sub_804A41C(1);
}
@@ -3345,7 +3328,7 @@ static void sub_804A840(u8 whichParty)
{
if (whichParty == 0)
{
- FillWindowRect_DefaultPalette(&gUnknown_03004824->window, 0, gUnknown_0820C330[0][0], 0, gUnknown_0820C330[0][1], 19);
+ Text_FillWindowRectDefPalette(&gUnknown_03004824->window, 0, gUnknown_0820C330[0][0], 0, gUnknown_0820C330[0][1], 19);
sub_804A96C_alt(&gUnknown_03004824->unk_00c8, 0, 0, gTradePartyBoxTilemap, 15, 17, 0);
sub_804A6DC(0);
sub_804A41C(0);
@@ -3354,8 +3337,8 @@ static void sub_804A840(u8 whichParty)
}
else
{
- HandleDestroyMenuCursors();
- FillWindowRect_DefaultPalette(&gUnknown_03004824->window, 0, gUnknown_0820C330[1][0], 0, gUnknown_0820C330[1][1], 19);
+ Menu_DestroyCursor();
+ Text_FillWindowRectDefPalette(&gUnknown_03004824->window, 0, gUnknown_0820C330[1][0], 0, gUnknown_0820C330[1][1], 19);
sub_804A96C_alt(&gUnknown_03004824->unk_00c8, 15, 0, gTradePartyBoxTilemap, 15, 17, 0);
sub_804A6DC(1);
sub_804A41C(1);
@@ -3413,18 +3396,18 @@ static void sub_804A96C_alt(struct UnkStructD *arg0, u8 left, u8 top, const u16
static void sub_804A9F4(u8 unused)
{
- MenuZeroFillScreen();
+ Menu_EraseScreen();
}
static void sub_804AA00(u8 unused)
{
- MenuZeroFillScreen();
+ Menu_EraseScreen();
}
static void sub_804AA0C(u8 a0)
{
- DrawTextWindow(&gUnknown_03004824->window, gTradeMessageWindowRects[a0][0], gTradeMessageWindowRects[a0][1], gTradeMessageWindowRects[a0][2], gTradeMessageWindowRects[a0][3]);
- sub_8003460(&gUnknown_03004824->window, gUnknown_0820C2F0[a0], 0x180 + gUnknown_03004824->unk_007a, gTradeMessageWindowRects[a0][0] + 1, gTradeMessageWindowRects[a0][1] + 1);
+ TextWindow_DrawStdFrame(&gUnknown_03004824->window, gTradeMessageWindowRects[a0][0], gTradeMessageWindowRects[a0][1], gTradeMessageWindowRects[a0][2], gTradeMessageWindowRects[a0][3]);
+ Text_InitWindowAndPrintText(&gUnknown_03004824->window, gUnknown_0820C2F0[a0], 0x180 + gUnknown_03004824->unk_007a, gTradeMessageWindowRects[a0][0] + 1, gTradeMessageWindowRects[a0][1] + 1);
}
static void sub_804AA88(void)
@@ -3523,7 +3506,7 @@ static bool8 sub_804ABF8(void)
static void sub_804ACD8(const u8 *src, u8 *dest, u8 a2)
{
- sub_804AFB8(&gWindowConfig_81E725C, dest, src, a2);
+ sub_804AFB8(&gWindowTemplate_81E725C, dest, src, a2);
}
#ifdef NONMATCHING
@@ -3798,7 +3781,7 @@ static void sub_804AF84(void)
gSaveBlock1.giftRibbons[i] = gUnknown_03004824->unk_00b5[i];
}
-static void sub_804AFB8(const struct WindowConfig *windowConfig, u8 *dest, const u8 *src, u8 size)
+static void sub_804AFB8(const struct WindowTemplate *windowConfig, u8 *dest, const u8 *src, u8 size)
{
u8 i;
u8 *tileBuffer;
@@ -3806,7 +3789,7 @@ static void sub_804AFB8(const struct WindowConfig *windowConfig, u8 *dest, const
tileBuffer = gTileBuffer;
CpuFill16(0, tileBuffer, size * 0x80);
CpuFill16(0, tileBuffer + windowConfig->width * 0x20, size * 0x80);
- sub_8004E3C(windowConfig, tileBuffer, src);
+ Text_InitWindow8004E3C(windowConfig, tileBuffer, src);
for (i = 0; i < size; i ++)
{
CpuCopy16(&tileBuffer[32 * (i * 4)], &dest[32 * (i * 8)], 0x80);
@@ -4028,11 +4011,11 @@ static void sub_804B41C(void)
FreeAllSpritePalettes();
SetVBlankCallback(sub_804B210);
sub_804B228();
- SetUpWindowConfig(&gWindowConfig_81E6F84);
- InitWindowFromConfig(&gUnknown_03004828->window, &gWindowConfig_81E6F84);
- gUnknown_03004828->textWindowBaseTileNum = SetTextWindowBaseTileNum(2);
- LoadTextWindowGraphics(&gUnknown_03004828->window);
- MenuZeroFillScreen();
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6F84);
+ Text_InitWindowWithTemplate(&gUnknown_03004828->window, &gWindowTemplate_81E6F84);
+ gUnknown_03004828->textWindowBaseTileNum = TextWindow_SetBaseTileNum(2);
+ TextWindow_LoadStdFrameGraphics(&gUnknown_03004828->window);
+ Menu_EraseScreen();
gLinkType = 0x1144;
gMain.state ++;
LZDecompressVram(gUnknown_08D00000, (void *)VRAM);
@@ -4182,22 +4165,22 @@ static __attribute__((naked)) void sub_804B41C(void)
"\tldr r0, _0804B578 @ =sub_804B210\n"
"\tbl SetVBlankCallback\n"
"\tbl sub_804B228\n"
- "\tldr r4, _0804B57C @ =gWindowConfig_81E6F84\n"
+ "\tldr r4, _0804B57C @ =gWindowTemplate_81E6F84\n"
"\tadds r0, r4, 0\n"
- "\tbl SetUpWindowConfig\n"
+ "\tbl Text_LoadWindowTemplate\n"
"\tldr r0, [r6]\n"
"\tadds r0, 0x4\n"
"\tadds r1, r4, 0\n"
- "\tbl InitWindowFromConfig\n"
+ "\tbl Text_InitWindowWithTemplate\n"
"\tmovs r0, 0x2\n"
- "\tbl SetTextWindowBaseTileNum\n"
+ "\tbl TextWindow_SetBaseTileNum\n"
"\tldr r1, [r6]\n"
"\tadds r1, 0x34\n"
"\tstrb r0, [r1]\n"
"\tldr r0, [r6]\n"
"\tadds r0, 0x4\n"
- "\tbl LoadTextWindowGraphics\n"
- "\tbl MenuZeroFillScreen\n"
+ "\tbl TextWindow_LoadStdFrameGraphics\n"
+ "\tbl Menu_EraseScreen\n"
"\tldr r1, _0804B580 @ =gLinkType\n"
"\tldr r4, _0804B584 @ =0x00001144\n"
"\tadds r0, r4, 0\n"
@@ -4279,7 +4262,7 @@ static __attribute__((naked)) void sub_804B41C(void)
"_0804B570: .4byte gUnknown_03004828\n"
"_0804B574: .4byte gSharedMem + 0x1F000\n"
"_0804B578: .4byte sub_804B210\n"
- "_0804B57C: .4byte gWindowConfig_81E6F84\n"
+ "_0804B57C: .4byte gWindowTemplate_81E6F84\n"
"_0804B580: .4byte gLinkType\n"
"_0804B584: .4byte 0x00001144\n"
"_0804B588: .4byte gMain\n"
@@ -4512,8 +4495,8 @@ static __attribute__((naked)) void sub_804B41C(void)
}
#endif
-static void sub_804B790(void)
// In-game trade init
+void sub_804B790(void)
{
u8 otName[11];
switch (gMain.state)
@@ -4531,11 +4514,11 @@ static void sub_804B790(void)
FreeAllSpritePalettes();
SetVBlankCallback(sub_804B210);
sub_804B228();
- SetUpWindowConfig(&gWindowConfig_81E717C);
- InitWindowFromConfig(&gUnknown_03004828->window, &gWindowConfig_81E717C);
- gUnknown_03004828->textWindowBaseTileNum = SetTextWindowBaseTileNum(2);
- LoadTextWindowGraphics(&gUnknown_03004828->window);
- MenuZeroFillScreen();
+ Text_LoadWindowTemplate(&gWindowTemplate_81E717C);
+ Text_InitWindowWithTemplate(&gUnknown_03004828->window, &gWindowTemplate_81E717C);
+ gUnknown_03004828->textWindowBaseTileNum = TextWindow_SetBaseTileNum(2);
+ TextWindow_LoadStdFrameGraphics(&gUnknown_03004828->window);
+ Menu_EraseScreen();
gLinkType = 0x1144;
gUnknown_03004828->isLinkTrade = FALSE;
gUnknown_03004828->unk_00b6 = 0;
@@ -4649,7 +4632,7 @@ static void sub_804BB78(void)
switch (gUnknown_03004828->unk_00bd)
{
case 1:
- if (sub_8007ECC())
+ if (IsLinkTaskFinished())
{
Trade_SendData(gUnknown_03004828);
gUnknown_03004828->unk_00bd ++;
@@ -4733,7 +4716,7 @@ static void sub_804BBE8(u8 a0)
for (i = 0; i < 0x280; i ++)
buffer[i] |= 0x7000;
DmaCopy16Defvars(3, gSharedMem, BG_SCREEN_ADDR(5), 0x500);
- MenuZeroFillWindowRect(2, 15, 27, 18);
+ Menu_EraseWindowRect(2, 15, 27, 18);
break;
case 6:
REG_DISPCNT = DISPCNT_MODE_1 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG2_ON | DISPCNT_OBJ_ON;
@@ -4843,7 +4826,7 @@ static bool8 sub_804C29C(void)
case 10:
StringExpandPlaceholders(gStringVar4, gTradeText_WillBeSent);
- sub_8003460(&gUnknown_03004828->window, gStringVar4, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
+ Text_InitWindowAndPrintText(&gUnknown_03004828->window, gStringVar4, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
gUnknown_03004828->unk_00c4 = 11;
gUnknown_03004828->unk_00c0 = 0;
break;
@@ -4852,13 +4835,13 @@ static bool8 sub_804C29C(void)
{
gUnknown_03004828->unk_0102 = sub_8047580(gUnknown_03004828->pokePicSpriteIdxs[0], gSprites[gUnknown_03004828->pokePicSpriteIdxs[0]].oam.paletteNum, 0x78, 0x20, 0x2, 0x1, 0x14, 0xfffff);
gUnknown_03004828->unk_00c4 ++;
- ZeroFillWindowRect(&gUnknown_03004828->window, 0, 0, 29, 19);
+ Text_EraseWindowRect(&gUnknown_03004828->window, 0, 0, 29, 19);
StringExpandPlaceholders(gStringVar4, gTradeText_ByeBye);
- sub_8003460(&gUnknown_03004828->window, gStringVar4, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
+ Text_InitWindowAndPrintText(&gUnknown_03004828->window, gStringVar4, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
}
break;
case 12:
- if (gSprites[gUnknown_03004828->unk_0102].callback == SpriteCallbackDummy && sub_80035AC(&gUnknown_03004828->window) == TRUE)
+ if (gSprites[gUnknown_03004828->unk_0102].callback == SpriteCallbackDummy && Text_UpdateWindow(&gUnknown_03004828->window) == TRUE)
{
gUnknown_03004828->unk_0103 = CreateSprite(&gSpriteTemplate_821595C, 0x78, 0x20, 0);
gSprites[gUnknown_03004828->unk_0103].callback = sub_804D738;
@@ -5199,9 +5182,9 @@ static bool8 sub_804C29C(void)
break;
case 67:
REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_BG2_ON | DISPCNT_OBJ_ON;
- ZeroFillWindowRect(&gUnknown_03004828->window, 0, 0, 29, 19);
+ Text_EraseWindowRect(&gUnknown_03004828->window, 0, 0, 29, 19);
StringExpandPlaceholders(gStringVar4, gTradeText_SentOverPoke);
- sub_8003460(&gUnknown_03004828->window, gStringVar4, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
+ Text_InitWindowAndPrintText(&gUnknown_03004828->window, gStringVar4, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
gUnknown_03004828->unk_00c4 ++;
gUnknown_03004828->unk_00c0 = 0;
break;
@@ -5213,9 +5196,9 @@ static bool8 sub_804C29C(void)
if (gUnknown_03004828->unk_00c0 == 0xf0)
{
gUnknown_03004828->unk_00c4 ++;
- ZeroFillWindowRect(&gUnknown_03004828->window, 0, 0, 29, 19);
+ Text_EraseWindowRect(&gUnknown_03004828->window, 0, 0, 29, 19);
StringExpandPlaceholders(gStringVar4, gTradeText_TakeGoodCare);
- sub_8003460(&gUnknown_03004828->window, gStringVar4, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
+ Text_InitWindowAndPrintText(&gUnknown_03004828->window, gStringVar4, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
gUnknown_03004828->unk_00c0 = 0;
}
break;
@@ -5536,9 +5519,9 @@ static void sub_804DC88(void)
case 0:
gUnknown_03004828 = &ewram_2010000.unk_0f000;
gMain.state ++;
- ZeroFillWindowRect(&gUnknown_03004828->window, 0, 0, 29, 19);
+ Text_EraseWindowRect(&gUnknown_03004828->window, 0, 0, 29, 19);
StringExpandPlaceholders(gStringVar4, gOtherText_LinkStandby2);
- sub_8003460(&gUnknown_03004828->window, gStringVar4, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
+ Text_InitWindowAndPrintText(&gUnknown_03004828->window, gStringVar4, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
break;
case 1:
sub_80084A4();
@@ -5551,21 +5534,21 @@ static void sub_804DC88(void)
gMain.state = 101;
gUnknown_03004828->unk_00c0 = 0;
}
- if (sub_8007ECC())
+ if (IsLinkTaskFinished())
{
gMain.state = 2;
}
break;
case 101:
- if (sub_8007ECC())
+ if (IsLinkTaskFinished())
{
gMain.state = 2;
}
break;
case 2:
gMain.state = 50;
- ZeroFillWindowRect(&gUnknown_03004828->window, 0, 0, 29, 19);
- sub_8003460(&gUnknown_03004828->window, gSystemText_Saving, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
+ Text_EraseWindowRect(&gUnknown_03004828->window, 0, 0, 29, 19);
+ Text_InitWindowAndPrintText(&gUnknown_03004828->window, gSystemText_Saving, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
break;
case 50:
SetSecretBase2Field_9_AndHideBG();
@@ -5609,7 +5592,7 @@ static void sub_804DC88(void)
gMain.state = 42;
break;
case 42:
- if (sub_8007ECC())
+ if (IsLinkTaskFinished())
{
sub_8125E04();
gSoftResetDisabled = FALSE;
@@ -5624,7 +5607,7 @@ static void sub_804DC88(void)
}
break;
case 6:
- if (sub_8007ECC())
+ if (IsLinkTaskFinished())
{
BeginNormalPaletteFade(-1, 0, 0, 16, 0);
gMain.state ++;
@@ -5701,13 +5684,9 @@ static void sub_804E1DC(void)
void sub_804E22C(void)
{
- const u16 *src;
- u16 *dest;
LZDecompressVram(gUnknown_08D00000, (void *)VRAM);
CpuCopy16(gUnknown_08D00524, gSharedMem, 0x1000);
- src = (const u16 *)gSharedMem;
- dest = BG_SCREEN_ADDR(5);
- DmaCopy16(3, src, dest, 0x500)
+ DmaCopy16Defvars(3, gSharedMem, BG_SCREEN_ADDR(5), 0x500);
LoadCompressedPalette(gUnknown_08D004E0, 0, 32);
REG_BG1CNT = BGCNT_PRIORITY(2) | BGCNT_SCREENBASE(5);
}
diff --git a/src/engine/trainer_card.c b/src/engine/trainer_card.c
index ffa4cbd08..998c4697e 100644
--- a/src/engine/trainer_card.c
+++ b/src/engine/trainer_card.c
@@ -5,6 +5,7 @@
#include "field_effect.h"
#include "graphics.h"
#include "link.h"
+#include "m4a.h"
#include "main.h"
#include "menu.h"
#include "money.h"
@@ -18,7 +19,7 @@
#include "string_util.h"
#include "strings2.h"
#include "task.h"
-#include "unknown_task.h"
+#include "scanline_effect.h"
#include "util.h"
#include "ewram.h"
@@ -26,25 +27,25 @@ typedef void (*Callback)(void);
struct Struct2000000
{
- /*0x00*/ u8 var_0;
- /*0x01*/ bool8 var_1;
- /*0x02*/ u8 var_2;
- /*0x03*/ bool8 var_3;
+ /*0x00*/ u8 current_state;
+ /*0x01*/ bool8 isShowingLinkCard;
+ /*0x02*/ u8 starCount;
+ /*0x03*/ bool8 backSideShown;
/*0x04*/ u8 var_4;
- /*0x05*/ u8 var_5;
- /*0x06*/ u8 var_6;
- /*0x07*/ bool8 var_7;
- /*0x08*/ bool8 var_8;
- /*0x09*/ bool8 var_9;
- /*0x0A*/ bool8 var_a;
- /*0x0B*/ bool8 var_b;
- /*0x0C*/ bool8 var_c;
- /*0x0D*/ bool8 var_d;
- /*0x0E*/ u8 var_e[8];
+ /*0x05*/ bool8 showColon;
+ /*0x06*/ u8 frameCounter; /* Used to flash colon */
+ /*0x07*/ bool8 showPokedexCount;
+ /*0x08*/ bool8 showHallOfFame;
+ /*0x09*/ bool8 showLinkBattleStatus;
+ /*0x0A*/ bool8 showBattleTowerStatus;
+ /*0x0B*/ bool8 showContestRecord;
+ /*0x0C*/ bool8 showMixingRecord;
+ /*0x0D*/ bool8 showTradingRecord;
+ /*0x0E*/ bool8 ownedBadges[8];
/*0x16*/ u8 filler_16[10];
- /*0x20*/ u8 var_20[4][0x10];
+ /*0x20*/ u8 easyChatPhrase[4][0x10];
/*0x60*/ Callback *var_60;
- /*0x64*/ struct TrainerCard var_64;
+ /*0x64*/ struct TrainerCard displayedCard;
/*0x9C*/ u8 language; // 0x9C
};
@@ -52,49 +53,76 @@ extern struct LinkPlayerMapObject gLinkPlayerMapObjects[];
EWRAM_DATA struct TrainerCard gTrainerCards[4] = {0};
-extern const u8 gBadgesTiles[];
extern const u16 gUnknown_083B5F0C[];
extern const u16 gBadgesPalette[];
extern const u16 gUnknown_083B5F4C[];
extern const u16 gUnknown_083B5F6C[];
-extern const u16 gUnknown_083B5F8C[][4];
+extern const u16 gTrainerCardBadgesMap[][4];
const u8 gBadgesTiles[] = INCBIN_U8("graphics/trainer_card/badges.4bpp");
// XXX: what is this?
u8 *const ewram_ = gSharedMem;
-bool8 sub_8093864(struct Task *);
-bool8 sub_80938A8(struct Task *);
-bool8 sub_80938CC(struct Task *);
-bool8 sub_8093918(struct Task *);
-bool8 sub_8093938(struct Task *);
-bool8 sub_8093954(struct Task *);
-bool8 sub_8093980(struct Task *);
-
-bool8 (*const gUnknown_083B5EBC[])(struct Task *) =
-{
- sub_8093864,
- sub_80938A8,
- sub_80938CC,
- sub_8093918,
- sub_8093938,
- sub_8093954,
- sub_8093980,
+#if DEBUG
+const struct TrainerCard gUnknown_Debug_083E0448 =
+{
+ .gender = FEMALE,
+ .stars = 4,
+ .hasPokedex = TRUE,
+ .var_3 = TRUE,
+ .var_4 = TRUE,
+ .firstHallOfFameA = 999,
+ .firstHallOfFameB = 99,
+ .firstHallOfFameC = 99,
+ .pokedexSeen = 411,
+ .trainerId = 12345,
+ .playTimeHours = 99,
+ .playTimeMinutes = 99,
+ .linkBattleWins = 9999,
+ .linkBattleLosses = 9999,
+ .battleTowerWins = 9999,
+ .battleTowerLosses = 9999,
+ .contestsWithFriends = 999,
+ .pokeblocksWithFriends = 0xFFFF,
+ .pokemonTrades = 0xFFFF,
+ .money = 99999,
+ .var_28 = {1, 2, 3, 4},
+ .playerName = _("てすと"),
+};
+#endif
+
+bool8 TrainerCard_Init(struct Task *);
+bool8 TrainerCard_WaitForFadeInToFinish(struct Task *);
+bool8 TrainerCard_WaitForKeys(struct Task *);
+bool8 TrainerCard_StartFlipAntimation(struct Task *);
+bool8 TrainerCard_WaitForFlipToFinish(struct Task *);
+bool8 TrainerCard_FadeOut(struct Task *);
+bool8 TrainerCard_WaitForFadeOutToFinishAndQuit(struct Task *);
+
+bool8 (*const TrainerCard_StateMachine[])(struct Task *) =
+{
+ TrainerCard_Init,
+ TrainerCard_WaitForFadeInToFinish,
+ TrainerCard_WaitForKeys,
+ TrainerCard_StartFlipAntimation,
+ TrainerCard_WaitForFlipToFinish,
+ TrainerCard_FadeOut,
+ TrainerCard_WaitForFadeOutToFinishAndQuit,
};
-bool8 sub_8093AA0(struct Task *);
-bool8 sub_8093AF0(struct Task *);
-bool8 sub_8093C0C(struct Task *);
-bool8 sub_8093C38(struct Task *);
-bool8 sub_8093D50(struct Task *);
+bool8 TrainerCard_InitFlipAnimation(struct Task *);
+bool8 TrainerCard_ScaleDownFlipAnimation(struct Task *);
+bool8 TrainerCard_SwitchToNewSide(struct Task *);
+bool8 TrainerCard_ScaleUpFlipAnimation(struct Task *);
+bool8 TrainerCard_FinishFlipAnimation(struct Task *);
-bool8 (*const gUnknown_083B5ED8[])(struct Task *) =
+bool8 (*const TrainerCard_FlipAnimationStateMachine[])(struct Task *) =
{
- sub_8093AA0,
- sub_8093AF0,
- sub_8093C0C,
- sub_8093C38,
- sub_8093D50,
+ TrainerCard_InitFlipAnimation,
+ TrainerCard_ScaleDownFlipAnimation,
+ TrainerCard_SwitchToNewSide,
+ TrainerCard_ScaleUpFlipAnimation,
+ TrainerCard_FinishFlipAnimation,
};
// FIXME: Other signature than on save_menu_util.h
@@ -103,64 +131,64 @@ u16 GetPokedexSeenCount(void);
enum
{
- TD_0,
- TD_1,
+ TD_SHOWING_LINK_CARD,
+ TD_CARD_INDEX,
TD_CALLBACK,
};
static void sub_8093174(void);
static void sub_809323C(void);
static void sub_8093254(void);
-static void sub_80932AC(Callback callBack);
-static void sub_80932E4(u8 arg1, Callback callBack);
-void sub_8093324(void);
+static void TrainerCard_InitScreenForPlayer(Callback callBack);
+static void TrainerCard_InitScreenForLinkPlayer(u8 arg1, Callback callBack);
+void TrainerCard_FillTrainerCardStruct(void);
static void nullsub_60(u8);
static u32 sav12_xor_get_clamped_above(u8 index, u32 maxVal);
-static u8 sub_80934F4(struct TrainerCard *);
+static u8 TrainerCard_GetStarCount(struct TrainerCard *);
static void sub_8093534(void);
static void sub_8093550(void);
static void sub_8093598(void);
static void sub_80935EC(void);
static void sub_8093610(void);
static void sub_8093688(void);
-void sub_80936D4(void);
+static void TrainerCard_FillFlags(void);
static void sub_80937A4(void);
static void sub_80937BC(void);
static void sub_80937D8(void);
static void sub_80937F0(void);
static void nullsub_15(void);
static void sub_8093800(void);
-static void sub_809380C();
-static void sub_809382C(u8 taskId);
-static void sub_80939A4(void);
-static void sub_80939C0(void);
-static void sub_80939DC(u8 taskId);
-static void sub_8093A28(void);
-static u8 sub_8093A48(void);
-static void sub_8093A68(u8 taskId);
-void sub_8093D7C(void);
-static void sub_8093DAC(void);
-static void sub_8093DC8(void);
-static void sub_8093DEC(void);
-static void sub_8093E04(void);
-static void sub_8093E28(void);
-void sub_8093EA0(void);
-static void sub_8093EF8(void);
+static void TrainerCard_CreateStateMachine(void);
+static void TrainerCard_RunStateMachine(u8 taskId);
+static void TrainerCard_CreatePrintPlayTimeTask(void);
+static void TrainerCard_DestoryPlayTimeTask(void);
+static void TrainerCard_Front_PrintPlayTime(u8 taskId);
+static void TrainerCard_CreateFlipAnimationTask(void);
+static u8 TrainerCard_HasFlipAnimationFinished(void);
+static void TrainerCard_RunFlipAnimationStateMachine(u8 taskId);
+static void TrainerCard_FlipAnimationHBlankCallback(void);
+static void TrainerCard_DrawCard(void);
+static void TrainerCard_DrawCardFront(void);
+static void TrainerCard_DrawCardBack(void);
+static void TrainerCard_ResetOffsetRegisters(void);
+static void TrainerCard_CopyGraphics(void);
+static void TrainerCard_LoadPalettes(void);
+static void TrainerCard_LoadTrainerGraphics(void);
static void sub_8093F14(void);
static void sub_8093F48(void);
static void sub_8093F64(void);
-static void sub_8093F80(void);
-static void sub_8093FD0(void);
-static void sub_8094038(void);
-static void sub_80940E4(void);
-static void sub_8094110(void);
-static void sub_8094140(void);
-static void sub_8094188(void);
+static void TrainerCard_LoadTrainerTilemap(void);
+static void TrainerCard_DrawStars(void);
+static void TrainerCard_DisplayBadges(void);
+static void TrainerCard_ClearTrainerGraphics(void);
+static void TrainerCard_ClearPokedexLabel(void);
+static void TrainerCard_Front_PrintTexts(void);
+static void TrainerCard_Back_PrintTexts(void);
static void TrainerCard_Front_PrintTrainerID(void);
static void TrainerCard_Front_PrintMoney(void);
static void TrainerCard_Front_PrintPokedexCount(void);
-static void TrainerCard_Front_PrintPlayTime(u8 *arg1, s16 colon);
-static void sub_809429C(void);
+static void TrainerCard_Front_GetPlayTimeString(u8 *arg1, s16 colon);
+static void TrainerCard_PrintEasyChatPhrase(void);
static void TrainerCard_Back_PrintName(void);
static void TrainerCard_Back_PrintHallOfFameTime_Label(void);
static void TrainerCard_Back_PrintHallOfFameTime(void);
@@ -176,20 +204,57 @@ static void TrainerCard_Back_PrintPokemonTrades_Label(void);
static void TrainerCard_Back_PrintPokemonTrades(void);
void unref_sub_8094588(u16 left, u16 top);
-void sub_8093110(Callback arg1)
+#if DEBUG
+static u8 gDebug_03000748;
+#endif
+
+void TrainerCard_ShowPlayerCard(Callback arg1)
{
- sub_80932AC(arg1);
+#if DEBUG
+ gDebug_03000748 = 0;
+#endif
+ TrainerCard_InitScreenForPlayer(arg1);
SetMainCallback2(sub_8093174);
ewram0_2.language = GAME_LANGUAGE;
}
-void sub_8093130(u8 playerIndex, Callback arg2)
+void TrainerCard_ShowLinkCard(u8 playerIndex, Callback arg2)
{
- sub_80932E4(playerIndex, arg2);
+#if DEBUG
+ gDebug_03000748 = 0;
+#endif
+ TrainerCard_InitScreenForLinkPlayer(playerIndex, arg2);
SetMainCallback2(sub_8093174);
ewram0_2.language = gLinkPlayers[gLinkPlayerMapObjects[playerIndex].linkPlayerId].language;
}
+#if DEBUG
+void debug_sub_80A0710(Callback callback)
+{
+ gDebug_03000748 = TRUE;
+ TrainerCard_InitScreenForPlayer(callback);
+ SetMainCallback2(sub_8093174);
+ ewram0_2.language = GAME_LANGUAGE;
+}
+
+void debug_sub_80A073C(Callback callback)
+{
+ memcpy(&gTrainerCards[0], &gUnknown_Debug_083E0448, sizeof(struct TrainerCard));
+ gDebug_03000748=TRUE;
+ TrainerCard_InitScreenForLinkPlayer(0, callback);
+ SetMainCallback2(sub_8093174);
+ ewram0_2.language = GAME_LANGUAGE;
+}
+
+void debug_sub_80A0780()
+{
+ int i;
+
+ for (i = 0; i < 4; i++)
+ memcpy(&gTrainerCards[i], &gUnknown_Debug_083E0448, sizeof(struct TrainerCard));
+}
+#endif
+
static void sub_8093174(void)
{
switch (gMain.state)
@@ -249,49 +314,49 @@ static void sub_8093254(void)
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
- ewram0_2.var_6++;
- if (ewram0_2.var_6 >= 60)
+ ewram0_2.frameCounter++;
+ if (ewram0_2.frameCounter >= 60)
{
- ewram0_2.var_6 = 0;
- ewram0_2.var_5 ^= 1;
+ ewram0_2.frameCounter = 0;
+ ewram0_2.showColon ^= 1;
}
if (ewram0_2.var_4)
- DmaCopy16(3, &gUnknown_03004DE0[0], &gUnknown_03004DE0[1], 0x140);
+ DmaCopy16(3, &gScanlineEffectRegBuffers[0], &gScanlineEffectRegBuffers[1], 0x140);
}
-static void sub_80932AC(Callback callBack)
+static void TrainerCard_InitScreenForPlayer(Callback callBack)
{
u8 taskId = CreateTask(nullsub_60, 0xFF);
struct Task *task = &gTasks[taskId];
- task->data[TD_0] = FALSE;
+ task->data[TD_SHOWING_LINK_CARD] = FALSE;
StoreWordInTwoHalfwords(&task->data[TD_CALLBACK], (u32)callBack);
}
-static void sub_80932E4(u8 arg1, Callback callBack)
+static void TrainerCard_InitScreenForLinkPlayer(u8 arg1, Callback callBack)
{
u8 taskId = CreateTask(nullsub_60, 0xFF);
struct Task *task = &gTasks[taskId];
- task->data[TD_0] = TRUE;
- task->data[TD_1] = arg1;
+ task->data[TD_SHOWING_LINK_CARD] = TRUE;
+ task->data[TD_CARD_INDEX] = arg1;
StoreWordInTwoHalfwords(&task->data[TD_CALLBACK], (u32)callBack);
}
-void sub_8093324(void)
+void TrainerCard_FillTrainerCardStruct(void)
{
u8 taskId = FindTaskIdByFunc(nullsub_60);
struct Task *task = &gTasks[taskId];
- ewram0_2.var_1 = task->data[TD_0];
+ ewram0_2.isShowingLinkCard = task->data[TD_SHOWING_LINK_CARD];
LoadWordFromTwoHalfwords((u16 *)&task->data[TD_CALLBACK], (u32 *)&ewram0_2.var_60);
- if (ewram0_2.var_1)
+ if (ewram0_2.isShowingLinkCard)
{
- ewram0_2.var_64 = gTrainerCards[task->data[TD_1]];
+ ewram0_2.displayedCard = gTrainerCards[task->data[TD_CARD_INDEX]];
}
else
{
- sub_8093390(&ewram0_2.var_64);
+ TrainerCard_GenerateCardForPlayer(&ewram0_2.displayedCard);
}
}
@@ -299,7 +364,7 @@ static void nullsub_60(u8 taskid)
{
}
-void sub_8093390(struct TrainerCard *trainerCard)
+void TrainerCard_GenerateCardForPlayer(struct TrainerCard *trainerCard)
{
u32 playTime;
bool32 enteredHallOfFame;
@@ -370,7 +435,7 @@ void sub_8093390(struct TrainerCard *trainerCard)
trainerCard->playerName[i] = gSaveBlock2.playerName[i];
}
- trainerCard->stars = sub_80934F4(trainerCard);
+ trainerCard->stars = TrainerCard_GetStarCount(trainerCard);
}
u8 sub_80934C4(u8 id)
@@ -390,7 +455,7 @@ static u32 sav12_xor_get_clamped_above(u8 index, u32 maxVal)
return value;
}
-static u8 sub_80934F4(struct TrainerCard *trainerCard)
+static u8 TrainerCard_GetStarCount(struct TrainerCard *trainerCard)
{
u8 value = 0;
@@ -441,27 +506,12 @@ static void sub_8093550(void)
void sub_8093598(void)
{
- u8 *addr = (void *)VRAM;
- u32 size = 0x10000;
-
- while (1)
- {
- DmaFill16(3, 0, addr, 0x1000);
- addr += 0x1000;
- size -= 0x1000;
- if (size <= 0x1000)
- {
- DmaFill16(3, 0, addr, size);
- break;
- }
- }
+ DmaFill16Large(3, 0, (void *)VRAM, 0x10000, 0x1000);
}
void sub_80935EC(void)
{
- void *addr = (void *)OAM;
-
- DmaFill16(3, 0, addr, 0x400);
+ DmaFill16Defvars(3, 0, (void *)OAM, 0x400);
}
void sub_8093610(void)
@@ -489,53 +539,53 @@ static void sub_8093688(void)
{
u8 i;
- sub_8093324();
- ewram0_2.var_0 = 0;
- ewram0_2.var_3 = 0;
+ TrainerCard_FillTrainerCardStruct();
+ ewram0_2.current_state = 0;
+ ewram0_2.backSideShown = FALSE;
ewram0_2.var_4 = FALSE;
- ewram0_2.var_2 = ewram0_2.var_64.stars;
- ewram0_2.var_5 = 0;
- ewram0_2.var_6 = 0;
+ ewram0_2.starCount = ewram0_2.displayedCard.stars;
+ ewram0_2.showColon = 0;
+ ewram0_2.frameCounter = 0;
for (i = 0; i < 4; i++)
- EasyChat_GetWordText(ewram0_2.var_20[i], ewram0_2.var_64.var_28[i]);
- sub_80936D4();
+ EasyChat_GetWordText(ewram0_2.easyChatPhrase[i], ewram0_2.displayedCard.var_28[i]);
+ TrainerCard_FillFlags();
}
-void sub_80936D4(void)
+static void TrainerCard_FillFlags(void)
{
- ewram0_2.var_7 = 0;
- ewram0_2.var_8 = 0;
- ewram0_2.var_9 = 0;
- ewram0_2.var_a = 0;
- ewram0_2.var_b = 0;
- ewram0_2.var_c = 0;
- ewram0_2.var_d = 0;
- memset(ewram0_2.var_e, 0, sizeof(ewram0_2.var_e));
+ ewram0_2.showPokedexCount = 0;
+ ewram0_2.showHallOfFame = 0;
+ ewram0_2.showLinkBattleStatus = 0;
+ ewram0_2.showBattleTowerStatus = 0;
+ ewram0_2.showContestRecord = 0;
+ ewram0_2.showMixingRecord = 0;
+ ewram0_2.showTradingRecord = 0;
+ memset(ewram0_2.ownedBadges, 0, sizeof(ewram0_2.ownedBadges));
- if (ewram0_2.var_64.hasPokedex)
- ewram0_2.var_7++;
+ if (ewram0_2.displayedCard.hasPokedex)
+ ewram0_2.showPokedexCount++;
- if (ewram0_2.var_64.firstHallOfFameA != 0
- || ewram0_2.var_64.firstHallOfFameB != 0
- || ewram0_2.var_64.firstHallOfFameC != 0)
- ewram0_2.var_8++;
+ if (ewram0_2.displayedCard.firstHallOfFameA != 0
+ || ewram0_2.displayedCard.firstHallOfFameB != 0
+ || ewram0_2.displayedCard.firstHallOfFameC != 0)
+ ewram0_2.showHallOfFame++;
- if (ewram0_2.var_64.linkBattleWins != 0 || ewram0_2.var_64.linkBattleLosses != 0)
- ewram0_2.var_9++;
+ if (ewram0_2.displayedCard.linkBattleWins != 0 || ewram0_2.displayedCard.linkBattleLosses != 0)
+ ewram0_2.showLinkBattleStatus++;
- if (ewram0_2.var_64.battleTowerWins != 0 || ewram0_2.var_64.battleTowerLosses != 0)
- ewram0_2.var_a++;
+ if (ewram0_2.displayedCard.battleTowerWins != 0 || ewram0_2.displayedCard.battleTowerLosses != 0)
+ ewram0_2.showBattleTowerStatus++;
- if (ewram0_2.var_64.contestsWithFriends != 0)
- ewram0_2.var_b++;
+ if (ewram0_2.displayedCard.contestsWithFriends != 0)
+ ewram0_2.showContestRecord++;
- if (ewram0_2.var_64.pokeblocksWithFriends != 0)
- ewram0_2.var_c++;
+ if (ewram0_2.displayedCard.pokeblocksWithFriends != 0)
+ ewram0_2.showMixingRecord++;
- if (ewram0_2.var_64.pokemonTrades != 0)
- ewram0_2.var_d++;
+ if (ewram0_2.displayedCard.pokemonTrades != 0)
+ ewram0_2.showTradingRecord++;
- if (!ewram0_2.var_1)
+ if (!ewram0_2.isShowingLinkCard)
{
u32 badgeFlag;
int i = 0;
@@ -544,7 +594,7 @@ void sub_80936D4(void)
while (1)
{
if (FlagGet(badgeFlag))
- ewram0_2.var_e[i]++;
+ ewram0_2.ownedBadges[i]++;
badgeFlag++;
i++;
if (badgeFlag > FLAG_BADGE08_GET)
@@ -553,6 +603,19 @@ void sub_80936D4(void)
}
}
}
+
+#if DEBUG
+ if (gDebug_03000748 != 0)
+ {
+ ewram0_2.showHallOfFame = TRUE;
+ ewram0_2.showLinkBattleStatus = TRUE;
+ ewram0_2.showBattleTowerStatus = TRUE;
+ ewram0_2.showContestRecord = TRUE;
+ ewram0_2.showMixingRecord = TRUE;
+ ewram0_2.showTradingRecord = TRUE;
+ memset(ewram0_2.ownedBadges, TRUE, sizeof(ewram0_2.ownedBadges));
+ }
+#endif
}
void sub_80937A4()
@@ -565,21 +628,21 @@ void sub_80937A4()
void sub_80937BC()
{
- SetUpWindowConfig(&WindowConfig_TrainerCard_Back_Values);
- MultistepInitMenuWindowBegin(&WindowConfig_TrainerCard_Back_Values);
+ Text_LoadWindowTemplate(&gWindowTemplate_TrainerCard_Back_Values);
+ MultistepInitMenuWindowBegin(&gWindowTemplate_TrainerCard_Back_Values);
}
static void sub_80937D8()
{
- sub_8093E04();
- sub_8093E28();
+ TrainerCard_ResetOffsetRegisters();
+ TrainerCard_CopyGraphics();
sub_8093F64();
- sub_8093DAC();
+ TrainerCard_DrawCard();
}
static void sub_80937F0()
{
- sub_8093EF8();
+ TrainerCard_LoadTrainerGraphics();
}
static void nullsub_15(void)
@@ -588,159 +651,173 @@ static void nullsub_15(void)
static void sub_8093800()
{
- sub_809380C();
+ TrainerCard_CreateStateMachine();
}
-static void sub_809380C()
+static void TrainerCard_CreateStateMachine(void)
{
u8 taskId;
- taskId = CreateTask(sub_809382C, 0);
- sub_809382C(taskId);
+ taskId = CreateTask(TrainerCard_RunStateMachine, 0);
+ TrainerCard_RunStateMachine(taskId);
}
-static void sub_809382C(u8 taskId)
+static void TrainerCard_RunStateMachine(u8 taskId)
{
- while (gUnknown_083B5EBC[ewram0_2.var_0](&gTasks[taskId]) != 0)
+ while (TrainerCard_StateMachine[ewram0_2.current_state](&gTasks[taskId]) != 0)
;
}
-bool8 sub_8093864(struct Task *task)
+bool8 TrainerCard_Init(struct Task *task)
{
- ewram0_2.var_5 = gSaveBlock2.playTimeSeconds & 1;
- ewram0_2.var_6 = gSaveBlock2.playTimeVBlanks;
- sub_80939A4();
+ ewram0_2.showColon = gSaveBlock2.playTimeSeconds & 1;
+ ewram0_2.frameCounter = gSaveBlock2.playTimeVBlanks;
+ TrainerCard_CreatePrintPlayTimeTask();
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
- ewram0_2.var_0++;
+ ewram0_2.current_state++; /* Advance state machine */
return FALSE;
}
-bool8 sub_80938A8(struct Task *task)
+bool8 TrainerCard_WaitForFadeInToFinish(struct Task *task)
{
if (!gPaletteFade.active)
- ewram0_2.var_0++;
+ ewram0_2.current_state++; /* Advance state machine */
return FALSE;
}
-bool8 sub_80938CC(struct Task *task)
+bool8 TrainerCard_WaitForKeys(struct Task *task)
{
if (gMain.newKeys & B_BUTTON)
{
- ewram0_2.var_0 = 5;
+ ewram0_2.current_state = 5; /* Jump to fadeout state */
return TRUE;
}
else if (gMain.newKeys & A_BUTTON)
{
- if (ewram0_2.var_3 != 0)
+ /* It appears that it was previously possible to return the the front side
+ after viewing the back side. This was probably removed due to being
+ unintuitive. */
+ if (ewram0_2.backSideShown)
{
- ewram0_2.var_0 = 5;
+ ewram0_2.current_state = 5; /* Jump to fadeout state */
}
else
{
- ewram0_2.var_3 ^= 1;
- ewram0_2.var_0 = 3;
+ ewram0_2.backSideShown ^= 1; /* Switch to back side */
+ ewram0_2.current_state = 3; /* Jump to start flip animation state */
}
return TRUE;
}
+#if DEBUG
+ else if (gDebug_03000748 && gMain.newKeys & R_BUTTON)
+ {
+ ewram0_2.starCount++;
+ ewram0_2.starCount %= 5;
+ TrainerCard_LoadPalettes();
+ if (ewram0_2.backSideShown == 0)
+ TrainerCard_DrawStars();
+ }
+#endif
+
return FALSE;
}
-bool8 sub_8093918(struct Task *task)
+bool8 TrainerCard_StartFlipAntimation(struct Task *task)
{
- sub_8093A28();
+ TrainerCard_CreateFlipAnimationTask();
PlaySE(SE_CARD);
- ewram0_2.var_0++;
+ ewram0_2.current_state++; /* Advance state machine */
return FALSE;
}
-bool8 sub_8093938(struct Task *task)
+bool8 TrainerCard_WaitForFlipToFinish(struct Task *task)
{
- if (sub_8093A48())
- ewram0_2.var_0 = 2;
+ if (TrainerCard_HasFlipAnimationFinished())
+ ewram0_2.current_state = 2; /* Return to wait for keys state */
return FALSE;
}
-bool8 sub_8093954(struct Task *task)
+bool8 TrainerCard_FadeOut(struct Task *task)
{
- sub_80939C0();
+ TrainerCard_DestoryPlayTimeTask();
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
- ewram0_2.var_0++;
+ ewram0_2.current_state++; /* Advance state machine */
return FALSE;
}
-bool8 sub_8093980(struct Task *task)
+bool8 TrainerCard_WaitForFadeOutToFinishAndQuit(struct Task *task)
{
if (!gPaletteFade.active)
SetMainCallback2((MainCallback)ewram0_2.var_60);
return FALSE;
}
-static void sub_80939A4(void)
+static void TrainerCard_CreatePrintPlayTimeTask(void)
{
- CreateTask(sub_80939DC, 0);
- BasicInitMenuWindow(&WindowConfig_TrainerCard_Back_Values);
+ CreateTask(TrainerCard_Front_PrintPlayTime, 0);
+ BasicInitMenuWindow(&gWindowTemplate_TrainerCard_Back_Values);
}
-static void sub_80939C0(void)
+static void TrainerCard_DestoryPlayTimeTask(void)
{
- u8 taskId = FindTaskIdByFunc(sub_80939DC);
+ u8 taskId = FindTaskIdByFunc(TrainerCard_Front_PrintPlayTime);
if (taskId != 0xFF)
DestroyTask(taskId);
}
-static void sub_80939DC(u8 taskId)
+static void TrainerCard_Front_PrintPlayTime(u8 taskId)
{
u8 buffer[32];
struct Task *task = &gTasks[taskId];
- if (ewram0_2.var_5 != task->data[TD_1])
+ if (ewram0_2.showColon != task->data[TD_CARD_INDEX])
{
- task->data[TD_1] = ewram0_2.var_5;
- task->data[TD_0] ^= TRUE;
+ task->data[TD_CARD_INDEX] = ewram0_2.showColon;
+ task->data[TD_SHOWING_LINK_CARD] ^= TRUE;
}
- TrainerCard_Front_PrintPlayTime(buffer, task->data[TD_0]);
- MenuPrint(buffer, 10, 12);
+ TrainerCard_Front_GetPlayTimeString(buffer, task->data[TD_SHOWING_LINK_CARD]);
+ Menu_PrintText(buffer, 10, 12);
}
-static void sub_8093A28(void)
+static void TrainerCard_CreateFlipAnimationTask(void)
{
u8 taskId;
- taskId = CreateTask(sub_8093A68, 0);
- sub_8093A68(taskId);
+ taskId = CreateTask(TrainerCard_RunFlipAnimationStateMachine, 0);
+ TrainerCard_RunFlipAnimationStateMachine(taskId);
}
-static u8 sub_8093A48(void)
+static u8 TrainerCard_HasFlipAnimationFinished(void)
{
- if (FindTaskIdByFunc(sub_8093A68) == 0xFF)
+ if (FindTaskIdByFunc(TrainerCard_RunFlipAnimationStateMachine) == 0xFF)
return TRUE;
else
return FALSE;
}
-static void sub_8093A68(u8 taskId)
+static void TrainerCard_RunFlipAnimationStateMachine(u8 taskId)
{
- while (gUnknown_083B5ED8[gTasks[taskId].data[0]](&gTasks[taskId]) != 0)
+ while (TrainerCard_FlipAnimationStateMachine[gTasks[taskId].data[0]](&gTasks[taskId]) != 0)
;
}
-bool8 sub_8093AA0(struct Task *task)
+bool8 TrainerCard_InitFlipAnimation(struct Task *task)
{
u32 i;
ewram0_2.var_4 = FALSE;
- dp12_8087EA4();
+ ScanlineEffect_Clear();
for (i = 0; i < 0xA0; i++)
- gUnknown_03004DE0[1][i] = -4;
- SetHBlankCallback(sub_8093D7C);
+ gScanlineEffectRegBuffers[1][i] = -4;
+ SetHBlankCallback(TrainerCard_FlipAnimationHBlankCallback);
ewram0_2.var_4 = TRUE;
task->data[0]++;
return FALSE;
}
/*
-bool8 sub_8093AF0(struct Task *task)
+bool8 TrainerCard_ScaleDownFlipAnimation(struct Task *task)
{
u32 r7;
u16 r9;
@@ -768,7 +845,7 @@ bool8 sub_8093AF0(struct Task *task)
for (i = 0; i < r7; i++)
{
- gUnknown_03004DE0.filler0[i] = -4 - (u32)i;
+ gScanlineEffectRegBuffers.filler0[i] = -4 - (u32)i;
}
//_08093B74
for (; i < r9; i++)
@@ -776,10 +853,10 @@ bool8 sub_8093AF0(struct Task *task)
u16 var = r6 >> 16;
r6 += r5;
r5 -= sp0;
- gUnknown_03004DE0.filler0[i] = -4 + var;
+ gScanlineEffectRegBuffers.filler0[i] = -4 + var;
}
for (; i < 160; i++)
- gUnknown_03004DE0.filler0[i] = -4 + (u16)(r10 >> 16);
+ gScanlineEffectRegBuffers.filler0[i] = -4 + (u16)(r10 >> 16);
ewram0_2.var_4 = 1;
if (task->data[1] > 0x4A)
task->data[0]++;
@@ -788,7 +865,7 @@ bool8 sub_8093AF0(struct Task *task)
*/
__attribute__((naked))
-bool8 sub_8093AF0(struct Task *task)
+bool8 TrainerCard_ScaleDownFlipAnimation(struct Task *task)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
@@ -840,7 +917,7 @@ _08093B18:\n\
movs r3, 0\n\
cmp r3, r7\n\
bcs _08093B74\n\
- ldr r2, _08093C04 @ =gUnknown_03004DE0\n\
+ ldr r2, _08093C04 @ =gScanlineEffectRegBuffers\n\
mov r12, r2\n\
ldr r0, _08093C08 @ =0x0000fffc\n\
adds r4, r0, 0\n\
@@ -866,7 +943,7 @@ _08093B74:\n\
lsrs r7, r4, 16\n\
cmp r2, r0\n\
bge _08093BAE\n\
- ldr r0, _08093C04 @ =gUnknown_03004DE0\n\
+ ldr r0, _08093C04 @ =gScanlineEffectRegBuffers\n\
mov r9, r0\n\
ldr r4, _08093C08 @ =0x0000fffc\n\
mov r12, r4\n\
@@ -894,7 +971,7 @@ _08093BAE:\n\
asrs r0, 16\n\
cmp r0, 0x9F\n\
bgt _08093BD4\n\
- ldr r4, _08093C04 @ =gUnknown_03004DE0\n\
+ ldr r4, _08093C04 @ =gScanlineEffectRegBuffers\n\
ldr r0, _08093C08 @ =0x0000fffc\n\
adds r2, r1, r0\n\
_08093BBE:\n\
@@ -934,23 +1011,25 @@ _08093BEA:\n\
.align 2, 0\n\
_08093BFC: .4byte gSharedMem\n\
_08093C00: .4byte 0xffff0000\n\
-_08093C04: .4byte gUnknown_03004DE0\n\
+_08093C04: .4byte gScanlineEffectRegBuffers\n\
_08093C08: .4byte 0x0000fffc\n\
.syntax divided\n");
}
-bool8 sub_8093C0C(struct Task *task)
+bool8 TrainerCard_SwitchToNewSide(struct Task *task)
{
- sub_80939C0();
- sub_8093DAC();
- if (!ewram0_2.var_3)
- sub_80939A4();
+ TrainerCard_DestoryPlayTimeTask();
+ TrainerCard_DrawCard();
+ if (!ewram0_2.backSideShown) {
+ /* This code never runs because it is impossible to flip the back side back to the front side */
+ TrainerCard_CreatePrintPlayTimeTask();
+ }
task->data[0]++;
return TRUE;
}
__attribute__((naked))
-bool8 sub_8093C38(struct Task *task)
+bool8 TrainerCard_ScaleUpFlipAnimation(struct Task *task)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
@@ -1000,7 +1079,7 @@ _08093C5C:\n\
movs r3, 0\n\
cmp r3, r7\n\
bcs _08093CB8\n\
- ldr r2, _08093D48 @ =gUnknown_03004DE0\n\
+ ldr r2, _08093D48 @ =gScanlineEffectRegBuffers\n\
mov r12, r2\n\
ldr r0, _08093D4C @ =0x0000fffc\n\
adds r4, r0, 0\n\
@@ -1026,7 +1105,7 @@ _08093CB8:\n\
lsrs r7, r4, 16\n\
cmp r2, r0\n\
bge _08093CF2\n\
- ldr r0, _08093D48 @ =gUnknown_03004DE0\n\
+ ldr r0, _08093D48 @ =gScanlineEffectRegBuffers\n\
mov r9, r0\n\
ldr r3, _08093D4C @ =0x0000fffc\n\
mov r12, r3\n\
@@ -1054,7 +1133,7 @@ _08093CF2:\n\
asrs r0, 16\n\
cmp r0, 0x9F\n\
bgt _08093D18\n\
- ldr r4, _08093D48 @ =gUnknown_03004DE0\n\
+ ldr r4, _08093D48 @ =gScanlineEffectRegBuffers\n\
ldr r0, _08093D4C @ =0x0000fffc\n\
adds r2, r1, r0\n\
_08093D02:\n\
@@ -1094,60 +1173,60 @@ _08093D2E:\n\
.align 2, 0\n\
_08093D40: .4byte gSharedMem\n\
_08093D44: .4byte 0xffff0000\n\
-_08093D48: .4byte gUnknown_03004DE0\n\
+_08093D48: .4byte gScanlineEffectRegBuffers\n\
_08093D4C: .4byte 0x0000fffc\n\
.syntax divided\n");
}
-bool8 sub_8093D50(struct Task *task)
+bool8 TrainerCard_FinishFlipAnimation(struct Task *task)
{
u8 taskId;
ewram0_2.var_4 = FALSE;
SetHBlankCallback(NULL);
- sub_8093E04();
- taskId = FindTaskIdByFunc(sub_8093A68);
+ TrainerCard_ResetOffsetRegisters();
+ taskId = FindTaskIdByFunc(TrainerCard_RunFlipAnimationStateMachine);
DestroyTask(taskId);
return FALSE;
}
-void sub_8093D7C(void)
+static void TrainerCard_FlipAnimationHBlankCallback(void)
{
- u16 bgVOffset = gUnknown_03004DE0[1][REG_VCOUNT & 0xFF];
+ u16 bgVOffset = gScanlineEffectRegBuffers[1][REG_VCOUNT & 0xFF];
REG_BG0VOFS = bgVOffset;
REG_BG1VOFS = bgVOffset;
REG_BG2VOFS = bgVOffset;
}
-static void sub_8093DAC(void)
+static void TrainerCard_DrawCard(void)
{
- if (ewram0_2.var_3)
- sub_8093DEC();
+ if (ewram0_2.backSideShown)
+ TrainerCard_DrawCardBack();
else
- sub_8093DC8();
+ TrainerCard_DrawCardFront();
}
-static void sub_8093DC8(void)
+static void TrainerCard_DrawCardFront(void)
{
- MenuZeroFillScreen();
- sub_80940E4();
+ Menu_EraseScreen();
+ TrainerCard_ClearTrainerGraphics();
sub_8093F14();
- sub_8093F80();
- sub_8093FD0();
- sub_8094038();
- sub_8094140();
+ TrainerCard_LoadTrainerTilemap();
+ TrainerCard_DrawStars();
+ TrainerCard_DisplayBadges();
+ TrainerCard_Front_PrintTexts();
}
-static void sub_8093DEC(void)
+static void TrainerCard_DrawCardBack(void)
{
- MenuZeroFillScreen();
- sub_80940E4();
+ Menu_EraseScreen();
+ TrainerCard_ClearTrainerGraphics();
sub_8093F48();
- sub_8094188();
+ TrainerCard_Back_PrintTexts();
}
-static void sub_8093E04(void)
+static void TrainerCard_ResetOffsetRegisters(void)
{
REG_BG0VOFS = -4;
REG_BG1HOFS = 0;
@@ -1156,65 +1235,42 @@ static void sub_8093E04(void)
REG_BG2VOFS = -4;
}
-static void sub_8093E28(void)
+static void TrainerCard_CopyGraphics(void)
{
- const u8 *src;
- u8 *dst;
- u32 size;
-
- sub_8093EA0();
+ TrainerCard_LoadPalettes();
LoadPalette(gUnknown_083B5F6C, 0xE0, 32);
- src = gMenuTrainerCard_Gfx;
- dst = (void *)VRAM;
- size = 0x1480;
- while (1)
- {
- DmaCopy16(3, src, dst, 0x1000);
- src += 0x1000;
- dst += 0x1000;
- size -= 0x1000;
- if (size <= 0x1000)
- {
- DmaCopy16(3, src, dst, size);
- break;
- }
- }
- {
- const void *src = gBadgesTiles;
- void *dst = (void *)(VRAM + 0x1480);
-
- DmaCopy16(3, src, dst, 0x400);
- }
+ DmaCopyLarge16(3, gMenuTrainerCard_Gfx, (void *)VRAM, 0x1480, 0x1000);
+ DmaCopy16Defvars(3, gBadgesTiles, (void *)(VRAM + 0x1480), 0x400);
}
-extern const u16 *const gUnknown_083B5EF8[];
+extern const u16 *const gTrainerCardPalettes[];
-void sub_8093EA0(void)
+static void TrainerCard_LoadPalettes(void)
{
- LoadPalette(gUnknown_083B5EF8[ewram0_2.var_2], 0, 48 * 2);
+ LoadPalette(gTrainerCardPalettes[ewram0_2.starCount], 0, 48 * 2);
LoadPalette(gBadgesPalette, 48, 16 * 2);
LoadPalette(gUnknown_083B5F4C, 64, 16 * 2);
- if (ewram0_2.var_64.gender != MALE)
+ if (ewram0_2.displayedCard.gender != MALE)
LoadPalette(gUnknown_083B5F0C, 16, 16 * 2);
}
-static void sub_8093EF8(void)
+static void TrainerCard_LoadTrainerGraphics(void)
{
- LoadTrainerGfx_TrainerCard(ewram0_2.var_64.gender, 80, (void *)(VRAM + 0x1880));
+ LoadTrainerGfx_TrainerCard(ewram0_2.displayedCard.gender, 80, (void *)(VRAM + 0x1880));
}
static void sub_8093F14(void)
{
const void *arr[] = {gUnknown_08E8CAC0, gUnknown_08E8D4C0};
- CpuFastSet(arr[ewram0_2.var_1], (void *)(VRAM + 0x4800), 0x140);
+ CpuFastSet(arr[ewram0_2.isShowingLinkCard], (void *)(VRAM + 0x4800), 0x140);
}
// I don't really know where to put the data. It's in such a weird order.
const u8 gUnknown_083B5EF4[] = _(" : ");
-const u16 *const gUnknown_083B5EF8[] =
+const u16 *const gTrainerCardPalettes[] =
{
gMenuTrainerCard0Star_Pal,
gMenuTrainerCard1Star_Pal,
@@ -1227,7 +1283,7 @@ const u16 gUnknown_083B5F0C[] = INCBIN_U16("graphics/trainer_card/83B5F0C.gbapal
const u16 gBadgesPalette[] = INCBIN_U16("graphics/trainer_card/badges.gbapal");
const u16 gUnknown_083B5F4C[] = INCBIN_U16("graphics/trainer_card/83B5F4C.gbapal");
const u16 gUnknown_083B5F6C[] = INCBIN_U16("graphics/trainer_card/83B5F6C.gbapal");
-const u16 gUnknown_083B5F8C[][4] = INCBIN_U16("graphics/trainer_card/83B5F8C_map.bin");
+const u16 gTrainerCardBadgesMap[][4] = INCBIN_U16("graphics/trainer_card/83B5F8C_map.bin");
static void sub_8093F48(void)
{
@@ -1239,7 +1295,7 @@ static void sub_8093F64(void)
CpuFastSet(gUnknown_08E8D9C0, (void *)(VRAM + 0x5000), 320);
}
-static void sub_8093F80(void)
+static void TrainerCard_LoadTrainerTilemap(void)
{
u16 r5 = 0xC4;
u16 *ptr = (u16 *)(VRAM + 0x4000);
@@ -1253,11 +1309,11 @@ static void sub_8093F80(void)
}
}
-static void sub_8093FD0(void)
+static void TrainerCard_DrawStars(void)
{
u16 *ptr = (u16 *)(VRAM + 0x4000);
s16 i = 15;
- s16 var = 15 + ewram0_2.var_2;
+ s16 var = 15 + ewram0_2.starCount;
while (i < var)
{
@@ -1271,9 +1327,9 @@ static void sub_8093FD0(void)
}
}
-static void sub_8094038(void)
+static void TrainerCard_DisplayBadges(void)
{
- if (ewram0_2.var_1 == 0)
+ if (!ewram0_2.isShowingLinkCard)
{
u16 *ptr = (u16 *)(VRAM + 0x4000);
s16 i;
@@ -1281,18 +1337,18 @@ static void sub_8094038(void)
for (i = 0, r2 = 4; i < 8; i++, r2 += 3)
{
- if (ewram0_2.var_e[i] != 0)
+ if (ewram0_2.ownedBadges[i] != 0)
{
- ptr[15 * 32 + r2 + 0] = gUnknown_083B5F8C[i][0] | 0x3000;
- ptr[15 * 32 + r2 + 1] = gUnknown_083B5F8C[i][1] | 0x3000;
- ptr[16 * 32 + r2 + 0] = gUnknown_083B5F8C[i][2] | 0x3000;
- ptr[16 * 32 + r2 + 1] = gUnknown_083B5F8C[i][3] | 0x3000;
+ ptr[15 * 32 + r2 + 0] = gTrainerCardBadgesMap[i][0] | 0x3000;
+ ptr[15 * 32 + r2 + 1] = gTrainerCardBadgesMap[i][1] | 0x3000;
+ ptr[16 * 32 + r2 + 0] = gTrainerCardBadgesMap[i][2] | 0x3000;
+ ptr[16 * 32 + r2 + 1] = gTrainerCardBadgesMap[i][3] | 0x3000;
}
}
}
}
-static void sub_80940E4(void)
+static void TrainerCard_ClearTrainerGraphics(void)
{
s16 i;
u16 *ptr;
@@ -1301,7 +1357,7 @@ static void sub_80940E4(void)
*ptr = 0;
}
-static void sub_8094110(void)
+static void TrainerCard_ClearPokedexLabel(void)
{
u16 *ptr = (u16 *)(VRAM + 0x4800);
u16 i;
@@ -1313,26 +1369,26 @@ static void sub_8094110(void)
}
}
-static void sub_8094140(void)
+static void TrainerCard_Front_PrintTexts(void)
{
u8 *buffer;
- BasicInitMenuWindow(&WindowConfig_TrainerCard_Back_Values);
+ BasicInitMenuWindow(&gWindowTemplate_TrainerCard_Back_Values);
buffer = gStringVar1;
- StringCopy(buffer, ewram0_2.var_64.playerName);
+ StringCopy(buffer, ewram0_2.displayedCard.playerName);
ConvertInternationalString(buffer, ewram0_2.language);
- MenuPrint(buffer, 7, 5);
+ Menu_PrintText(buffer, 7, 5);
TrainerCard_Front_PrintTrainerID();
TrainerCard_Front_PrintMoney();
TrainerCard_Front_PrintPokedexCount();
- sub_809429C();
+ TrainerCard_PrintEasyChatPhrase();
}
-static void sub_8094188(void)
+static void TrainerCard_Back_PrintTexts(void)
{
- BasicInitMenuWindow(&WindowConfig_TrainerCard_Back_Values);
+ BasicInitMenuWindow(&gWindowTemplate_TrainerCard_Back_Values);
TrainerCard_Back_PrintName();
TrainerCard_Back_PrintHallOfFameTime_Label();
TrainerCard_Back_PrintLinkBattlesLabel();
@@ -1341,7 +1397,7 @@ static void sub_8094188(void)
TrainerCard_Back_PrintLinkPokeblocks_Label();
TrainerCard_Back_PrintPokemonTrades_Label();
- BasicInitMenuWindow(&WindowConfig_TrainerCard_Back_Labels);
+ BasicInitMenuWindow(&gWindowTemplate_TrainerCard_Back_Labels);
TrainerCard_Back_PrintHallOfFameTime();
TrainerCard_Back_PrintLinkBattles();
TrainerCard_Back_PrintBattleTower();
@@ -1354,31 +1410,35 @@ static void TrainerCard_Front_PrintTrainerID(void)
{
u8 buffer[8];
- ConvertIntToDecimalStringN(buffer, ewram0_2.var_64.trainerId, STR_CONV_MODE_LEADING_ZEROS, 5);
- MenuPrint(buffer, 20, 2);
+ ConvertIntToDecimalStringN(buffer, ewram0_2.displayedCard.trainerId, STR_CONV_MODE_LEADING_ZEROS, 5);
+ Menu_PrintText(buffer, 20, 2);
}
static void TrainerCard_Front_PrintMoney(void)
{
- sub_80B7AEC(ewram0_2.var_64.money, 16, 8);
+ sub_80B7AEC(ewram0_2.displayedCard.money, 16, 8);
}
static void TrainerCard_Front_PrintPokedexCount(void)
{
u8 buffer[16];
- if (ewram0_2.var_7 == FALSE)
+ if (
+#if DEBUG
+ gDebug_03000748 == 0 &&
+#endif
+ !ewram0_2.showPokedexCount)
{
- sub_8094110();
+ TrainerCard_ClearPokedexLabel();
}
else
{
- ConvertIntToDecimalStringN(buffer, ewram0_2.var_64.pokedexSeen, STR_CONV_MODE_LEFT_ALIGN, 3);
+ ConvertIntToDecimalStringN(buffer, ewram0_2.displayedCard.pokedexSeen, STR_CONV_MODE_LEFT_ALIGN, 3);
MenuPrint_RightAligned(buffer, 16, 10);
}
}
-static void TrainerCard_Front_PrintPlayTime(u8 *arg1, s16 colon)
+static void TrainerCard_Front_GetPlayTimeString(u8 *arg1, s16 colon)
{
u8 buffer[16];
u16 playTimeHours;
@@ -1386,34 +1446,34 @@ static void TrainerCard_Front_PrintPlayTime(u8 *arg1, s16 colon)
playTimeHours = gSaveBlock2.playTimeHours;
playTimeMinutes = gSaveBlock2.playTimeMinutes;
- if (ewram0_2.var_1 != 0)
+ if (ewram0_2.isShowingLinkCard != 0)
{
- playTimeHours = ewram0_2.var_64.playTimeHours;
- playTimeMinutes = ewram0_2.var_64.playTimeMinutes;
+ playTimeHours = ewram0_2.displayedCard.playTimeHours;
+ playTimeMinutes = ewram0_2.displayedCard.playTimeMinutes;
}
FormatPlayTime(buffer, playTimeHours, playTimeMinutes, colon);
sub_8072C74(arg1, buffer, 48, 1);
}
-static void sub_809429C(void)
+static void TrainerCard_PrintEasyChatPhrase(void)
{
u8 *str;
- if (ewram0_2.var_1 != 0)
+ if (ewram0_2.isShowingLinkCard != 0)
{
str = gStringVar1;
- str = StringCopy(str, ewram0_2.var_20[0]);
+ str = StringCopy(str, ewram0_2.easyChatPhrase[0]);
str[0] = 00;
str++;
- str = StringCopy(str, ewram0_2.var_20[1]);
- MenuPrint(gStringVar1, 2, 14);
+ str = StringCopy(str, ewram0_2.easyChatPhrase[1]);
+ Menu_PrintText(gStringVar1, 2, 14);
str = gStringVar1;
- str = StringCopy(str, ewram0_2.var_20[2]);
+ str = StringCopy(str, ewram0_2.easyChatPhrase[2]);
str[0] = 00;
str++;
- str = StringCopy(str, ewram0_2.var_20[3]);
- MenuPrint(gStringVar1, 2, 16);
+ str = StringCopy(str, ewram0_2.easyChatPhrase[3]);
+ Menu_PrintText(gStringVar1, 2, 16);
}
}
@@ -1422,7 +1482,7 @@ static void TrainerCard_Back_PrintName(void)
u8 *str;
str = gStringVar1;
- StringCopy(str, ewram0_2.var_64.playerName);
+ StringCopy(str, ewram0_2.displayedCard.playerName);
ConvertInternationalString(str, ewram0_2.language);
#if ENGLISH
@@ -1436,113 +1496,113 @@ static void TrainerCard_Back_PrintName(void)
static void TrainerCard_Back_PrintHallOfFameTime_Label(void)
{
- if (ewram0_2.var_8 != 0)
- MenuPrint(gOtherText_FirstHOF, 3, 5);
+ if (ewram0_2.showHallOfFame != 0)
+ Menu_PrintText(gOtherText_FirstHOF, 3, 5);
}
static void TrainerCard_Back_PrintHallOfFameTime(void)
{
u8 *str;
- if (ewram0_2.var_8 != 0)
+ if (ewram0_2.showHallOfFame != 0)
{
str = gStringVar1;
- str = ConvertIntToDecimalStringN(str, ewram0_2.var_64.firstHallOfFameA, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ str = ConvertIntToDecimalStringN(str, ewram0_2.displayedCard.firstHallOfFameA, STR_CONV_MODE_RIGHT_ALIGN, 3);
str = StringCopy(str, gUnknown_083B5EF4);
- str = ConvertIntToDecimalStringN(str, ewram0_2.var_64.firstHallOfFameB, STR_CONV_MODE_LEADING_ZEROS, 2);
+ str = ConvertIntToDecimalStringN(str, ewram0_2.displayedCard.firstHallOfFameB, STR_CONV_MODE_LEADING_ZEROS, 2);
str = StringCopy(str, gUnknown_083B5EF4);
- str = ConvertIntToDecimalStringN(str, ewram0_2.var_64.firstHallOfFameC, STR_CONV_MODE_LEADING_ZEROS, 2);
+ str = ConvertIntToDecimalStringN(str, ewram0_2.displayedCard.firstHallOfFameC, STR_CONV_MODE_LEADING_ZEROS, 2);
MenuPrint_RightAligned(gStringVar1, 28, 5);
}
}
static void TrainerCard_Back_PrintLinkBattlesLabel(void)
{
- if (ewram0_2.var_9 != 0)
- MenuPrint(gOtherText_LinkCableBattles, 3, 7);
+ if (ewram0_2.showLinkBattleStatus != 0)
+ Menu_PrintText(gOtherText_LinkCableBattles, 3, 7);
}
static void TrainerCard_Back_PrintLinkBattles(void)
{
u8 buffer[16];
- if (ewram0_2.var_9 != 0)
+ if (ewram0_2.showLinkBattleStatus != 0)
{
- ConvertIntToDecimalString(buffer, ewram0_2.var_64.linkBattleWins);
+ ConvertIntToDecimalString(buffer, ewram0_2.displayedCard.linkBattleWins);
MenuPrint_RightAligned(buffer, 22, 7);
- ConvertIntToDecimalString(buffer, ewram0_2.var_64.linkBattleLosses);
+ ConvertIntToDecimalString(buffer, ewram0_2.displayedCard.linkBattleLosses);
MenuPrint_RightAligned(buffer, 28, 7);
}
}
static void TrainerCard_Back_PrintBattleTower_Label(void)
{
- if (ewram0_2.var_a != 0)
- MenuPrint(gOtherText_BattleTowerWinRecord, 3, 15);
+ if (ewram0_2.showBattleTowerStatus != 0)
+ Menu_PrintText(gOtherText_BattleTowerWinRecord, 3, 15);
}
static void TrainerCard_Back_PrintBattleTower(void)
{
u8 buffer[16];
- if (ewram0_2.var_a != 0)
+ if (ewram0_2.showBattleTowerStatus != 0)
{
- sub_8072C44(buffer, ewram0_2.var_64.battleTowerWins, 24, 1);
- MenuPrint_PixelCoords(buffer, 112, 120, 0);
+ sub_8072C44(buffer, ewram0_2.displayedCard.battleTowerWins, 24, 1);
+ Menu_PrintTextPixelCoords(buffer, 112, 120, 0);
- sub_8072C44(buffer, ewram0_2.var_64.battleTowerLosses, 24, 1);
- MenuPrint_PixelCoords(buffer, 149, 120, 0);
+ sub_8072C44(buffer, ewram0_2.displayedCard.battleTowerLosses, 24, 1);
+ Menu_PrintTextPixelCoords(buffer, 149, 120, 0);
}
}
static void TrainerCard_Back_PrintLinkContests_Label(void)
{
- if (ewram0_2.var_b != 0)
- MenuPrint(gOtherText_ContestRecord, 3, 13);
+ if (ewram0_2.showContestRecord != 0)
+ Menu_PrintText(gOtherText_ContestRecord, 3, 13);
}
static void TrainerCard_Back_PrintLinkContests(void)
{
u8 buffer[8];
- if (ewram0_2.var_b != 0)
+ if (ewram0_2.showContestRecord != 0)
{
- ConvertIntToDecimalStringN(buffer, ewram0_2.var_64.contestsWithFriends, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ ConvertIntToDecimalStringN(buffer, ewram0_2.displayedCard.contestsWithFriends, STR_CONV_MODE_RIGHT_ALIGN, 3);
MenuPrint_RightAligned(buffer, 28, 13);
}
}
static void TrainerCard_Back_PrintLinkPokeblocks_Label(void)
{
- if (ewram0_2.var_c != 0)
- MenuPrint(gOtherText_MixingRecord, 3, 11);
+ if (ewram0_2.showMixingRecord != 0)
+ Menu_PrintText(gOtherText_MixingRecord, 3, 11);
}
static void TrainerCard_Back_PrintLinkPokeblocks(void)
{
u8 buffer[8];
- if (ewram0_2.var_c != 0)
+ if (ewram0_2.showMixingRecord != 0)
{
- ConvertIntToDecimalStringN(buffer, ewram0_2.var_64.pokeblocksWithFriends, STR_CONV_MODE_RIGHT_ALIGN, 5);
+ ConvertIntToDecimalStringN(buffer, ewram0_2.displayedCard.pokeblocksWithFriends, STR_CONV_MODE_RIGHT_ALIGN, 5);
MenuPrint_RightAligned(buffer, 28, 11);
}
}
static void TrainerCard_Back_PrintPokemonTrades_Label(void)
{
- if (ewram0_2.var_d != 0)
- MenuPrint(gOtherText_TradeRecord, 3, 9);
+ if (ewram0_2.showTradingRecord != 0)
+ Menu_PrintText(gOtherText_TradeRecord, 3, 9);
}
static void TrainerCard_Back_PrintPokemonTrades(void)
{
u8 buffer[8];
- if (ewram0_2.var_d != 0)
+ if (ewram0_2.showTradingRecord != 0)
{
- ConvertIntToDecimalStringN(buffer, ewram0_2.var_64.pokemonTrades, STR_CONV_MODE_RIGHT_ALIGN, 5);
+ ConvertIntToDecimalStringN(buffer, ewram0_2.displayedCard.pokemonTrades, STR_CONV_MODE_RIGHT_ALIGN, 5);
MenuPrint_RightAligned(buffer, 28, 9);
}
}
@@ -1553,5 +1613,5 @@ void unref_sub_8094588(u16 left, u16 top)
if (gSaveBlock2.playerGender == FEMALE)
text = gOtherText_Girl;
- MenuPrint(text, left, top);
+ Menu_PrintText(text, left, top);
}
diff --git a/src/field/battle_tower.c b/src/field/battle_tower.c
index caebc6a7b..41d5ae9d1 100644
--- a/src/field/battle_tower.c
+++ b/src/field/battle_tower.c
@@ -103,59 +103,59 @@ static const u16 sBattleTowerHeldItems[] = {
#include "../data/battle_tower/level_100_mons.h"
static const u8 sMaleTrainerClasses[] = {
- TRAINER_CLASS_RUIN_MANIAC,
- TRAINER_CLASS_TUBER_M,
- TRAINER_CLASS_COOL_TRAINER_M,
- TRAINER_CLASS_RICH_BOY,
- TRAINER_CLASS_POKEMANIAC,
- TRAINER_CLASS_SWIMMER_M,
- TRAINER_CLASS_BLACK_BELT,
- TRAINER_CLASS_GUITARIST,
- TRAINER_CLASS_KINDLER,
- TRAINER_CLASS_CAMPER,
- TRAINER_CLASS_BUG_MANIAC,
- TRAINER_CLASS_PSYCHIC_M,
- TRAINER_CLASS_GENTLEMAN,
- TRAINER_CLASS_SCHOOL_KID_M,
- TRAINER_CLASS_POKEFAN_M,
- TRAINER_CLASS_EXPERT_M,
- TRAINER_CLASS_YOUNGSTER,
- TRAINER_CLASS_FISHERMAN,
- TRAINER_CLASS_CYCLING_TRIATHLETE_M,
- TRAINER_CLASS_RUNNING_TRIATHLETE_M,
- TRAINER_CLASS_SWIMMING_TRIATHLETE_M,
- TRAINER_CLASS_DRAGON_TAMER,
- TRAINER_CLASS_BIRD_KEEPER,
- TRAINER_CLASS_NINJA_BOY,
- TRAINER_CLASS_SAILOR,
- TRAINER_CLASS_COLLECTOR,
- TRAINER_CLASS_POKEMON_BREEDER_M,
- TRAINER_CLASS_POKEMON_RANGER_M,
- TRAINER_CLASS_BUG_CATCHER,
- TRAINER_CLASS_HIKER,
+ FACILITY_CLASS_RUIN_MANIAC,
+ FACILITY_CLASS_TUBER_M,
+ FACILITY_CLASS_COOL_TRAINER_M,
+ FACILITY_CLASS_RICH_BOY,
+ FACILITY_CLASS_POKEMANIAC,
+ FACILITY_CLASS_SWIMMER_M,
+ FACILITY_CLASS_BLACK_BELT,
+ FACILITY_CLASS_GUITARIST,
+ FACILITY_CLASS_KINDLER,
+ FACILITY_CLASS_CAMPER,
+ FACILITY_CLASS_BUG_MANIAC,
+ FACILITY_CLASS_PSYCHIC_M,
+ FACILITY_CLASS_GENTLEMAN,
+ FACILITY_CLASS_SCHOOL_KID_M,
+ FACILITY_CLASS_POKEFAN_M,
+ FACILITY_CLASS_EXPERT_M,
+ FACILITY_CLASS_YOUNGSTER,
+ FACILITY_CLASS_FISHERMAN,
+ FACILITY_CLASS_CYCLING_TRIATHLETE_M,
+ FACILITY_CLASS_RUNNING_TRIATHLETE_M,
+ FACILITY_CLASS_SWIMMING_TRIATHLETE_M,
+ FACILITY_CLASS_DRAGON_TAMER,
+ FACILITY_CLASS_BIRD_KEEPER,
+ FACILITY_CLASS_NINJA_BOY,
+ FACILITY_CLASS_SAILOR,
+ FACILITY_CLASS_COLLECTOR,
+ FACILITY_CLASS_POKEMON_BREEDER_M,
+ FACILITY_CLASS_POKEMON_RANGER_M,
+ FACILITY_CLASS_BUG_CATCHER,
+ FACILITY_CLASS_HIKER,
};
static const u8 sFemaleTrainerClasses[] = {
- TRAINER_CLASS_AROMA_LADY,
- TRAINER_CLASS_TUBER_F,
- TRAINER_CLASS_COOL_TRAINER_F,
- TRAINER_CLASS_HEX_MANIAC,
- TRAINER_CLASS_LADY,
- TRAINER_CLASS_BEAUTY,
- TRAINER_CLASS_PSYCHIC_F,
- TRAINER_CLASS_SCHOOL_KID_F,
- TRAINER_CLASS_POKEFAN_F,
- TRAINER_CLASS_EXPERT_F,
- TRAINER_CLASS_CYCLING_TRIATHLETE_F,
- TRAINER_CLASS_RUNNING_TRIATHLETE_F,
- TRAINER_CLASS_SWIMMING_TRIATHLETE_F,
- TRAINER_CLASS_BATTLE_GIRL,
- TRAINER_CLASS_PARASOL_LADY,
- TRAINER_CLASS_SWIMMER_F,
- TRAINER_CLASS_PICNICKER,
- TRAINER_CLASS_POKEMON_BREEDER_F,
- TRAINER_CLASS_POKEMON_RANGER_F,
- TRAINER_CLASS_LASS,
+ FACILITY_CLASS_AROMA_LADY,
+ FACILITY_CLASS_TUBER_F,
+ FACILITY_CLASS_COOL_TRAINER_F,
+ FACILITY_CLASS_HEX_MANIAC,
+ FACILITY_CLASS_LADY,
+ FACILITY_CLASS_BEAUTY,
+ FACILITY_CLASS_PSYCHIC_F,
+ FACILITY_CLASS_SCHOOL_KID_F,
+ FACILITY_CLASS_POKEFAN_F,
+ FACILITY_CLASS_EXPERT_F,
+ FACILITY_CLASS_CYCLING_TRIATHLETE_F,
+ FACILITY_CLASS_RUNNING_TRIATHLETE_F,
+ FACILITY_CLASS_SWIMMING_TRIATHLETE_F,
+ FACILITY_CLASS_BATTLE_GIRL,
+ FACILITY_CLASS_PARASOL_LADY,
+ FACILITY_CLASS_SWIMMER_F,
+ FACILITY_CLASS_PICNICKER,
+ FACILITY_CLASS_POKEMON_BREEDER_F,
+ FACILITY_CLASS_POKEMON_RANGER_F,
+ FACILITY_CLASS_LASS,
};
static const u8 sMaleTrainerGfxIds[] = {
@@ -255,11 +255,11 @@ static void ResetBattleTowerStreak(u8 levelType);
static void ValidateBattleTowerRecordChecksums(void);
static void PrintEReaderTrainerFarewellMessage(void);
extern void SetBattleTowerTrainerGfxId(u8);
-extern void sub_8135A3C(void);
+static void SaveCurrentWinStreak(void);
static void sub_8135CFC(void);
static void CheckMonBattleTowerBanlist(u16, u16, u16, u8, u8, u16 *, u16 *, u8 *);
static void ClearEReaderTrainer(struct BattleTowerEReaderTrainer *);
-static void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer);
+void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer);
static void SetBattleTowerRecordChecksum(struct BattleTowerRecord *);
static void ClearBattleTowerRecord(struct BattleTowerRecord *);
@@ -1538,7 +1538,7 @@ void CheckPartyBattleTowerBanlist(void)
StringAppend(gStringVar1, BattleText_Format8);
return;
}
-
+
if (1 & counter)
StringAppend(gStringVar1, BattleText_Format6);
else
@@ -1699,7 +1699,7 @@ void SetBattleTowerProperty(void)
}
gSaveBlock2.battleTower.curChallengeBattleNum[battleTowerLevelType]++;
- sub_8135A3C();
+ SaveCurrentWinStreak();
gSpecialVar_Result = gSaveBlock2.battleTower.curChallengeBattleNum[battleTowerLevelType];
gStringVar1[0] = gSaveBlock2.battleTower.curChallengeBattleNum[battleTowerLevelType] + 0xA1;
@@ -1711,7 +1711,7 @@ void SetBattleTowerProperty(void)
gSaveBlock2.battleTower.curStreakChallengesNum[battleTowerLevelType]++;
}
- sub_8135A3C();
+ SaveCurrentWinStreak();
gSpecialVar_Result = gSaveBlock2.battleTower.curStreakChallengesNum[battleTowerLevelType];
break;
case 8:
@@ -1801,118 +1801,35 @@ void SetBattleTowerParty(void)
ReducePlayerPartyToThree();
}
-#ifdef NONMATCHING
-void sub_8135A3C(void)
+static void SaveCurrentWinStreak(void)
{
- u8 battleTowerLevelType = gSaveBlock2.battleTower.battleTowerLevelType;
- u16 winStreak = GetCurrentBattleTowerWinStreak(battleTowerLevelType);
+ u8 levelType = gSaveBlock2.battleTower.battleTowerLevelType;
+ u16 streak = GetCurrentBattleTowerWinStreak(levelType);
- if (gSaveBlock2.battleTower.recordWinStreaks[battleTowerLevelType] < winStreak)
- {
- gSaveBlock2.battleTower.recordWinStreaks[battleTowerLevelType] = winStreak;
- }
+ if (gSaveBlock2.battleTower.recordWinStreaks[levelType] < streak)
+ gSaveBlock2.battleTower.recordWinStreaks[levelType] = streak;
if (gSaveBlock2.battleTower.recordWinStreaks[0] > gSaveBlock2.battleTower.recordWinStreaks[1])
{
- u16 streak = gSaveBlock2.battleTower.recordWinStreaks[0];
+ streak = gSaveBlock2.battleTower.recordWinStreaks[0];
SetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK, streak);
+
if (streak > 9999)
- {
gSaveBlock2.battleTower.bestBattleTowerWinStreak = 9999;
- }
else
- {
gSaveBlock2.battleTower.bestBattleTowerWinStreak = streak;
- }
}
else
{
- u16 streak = gSaveBlock2.battleTower.recordWinStreaks[1];
+ streak = gSaveBlock2.battleTower.recordWinStreaks[1];
SetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK, streak);
+
if (streak > 9999)
- {
gSaveBlock2.battleTower.bestBattleTowerWinStreak = 9999;
- }
else
- {
gSaveBlock2.battleTower.bestBattleTowerWinStreak = streak;
- }
}
}
-#else
-__attribute__((naked))
-void sub_8135A3C(void)
-{
- asm(".syntax unified\n\
- push {r4-r6,lr}\n\
- ldr r6, _08135A84 @ =gSaveBlock2\n\
- ldr r1, _08135A88 @ =0x00000554\n\
- adds r0, r6, r1\n\
- ldrb r4, [r0]\n\
- lsls r4, 31\n\
- lsrs r4, 31\n\
- adds r0, r4, 0\n\
- bl GetCurrentBattleTowerWinStreak\n\
- lsls r0, 16\n\
- lsrs r5, r0, 16\n\
- lsls r4, 1\n\
- movs r3, 0xAC\n\
- lsls r3, 3\n\
- adds r2, r6, r3\n\
- adds r4, r2\n\
- ldrh r0, [r4]\n\
- cmp r0, r5\n\
- bcs _08135A66\n\
- strh r5, [r4]\n\
-_08135A66:\n\
- ldr r0, _08135A8C @ =0x00000562\n\
- adds r1, r6, r0\n\
- ldrh r0, [r2]\n\
- ldrh r3, [r1]\n\
- cmp r0, r3\n\
- bls _08135A94\n\
- adds r5, r0, 0\n\
- movs r0, 0x20\n\
- adds r1, r5, 0\n\
- bl SetGameStat\n\
- ldr r1, _08135A90 @ =0x0000270f\n\
- cmp r5, r1\n\
- bhi _08135AA4\n\
- b _08135AB4\n\
- .align 2, 0\n\
-_08135A84: .4byte gSaveBlock2\n\
-_08135A88: .4byte 0x00000554\n\
-_08135A8C: .4byte 0x00000562\n\
-_08135A90: .4byte 0x0000270f\n\
-_08135A94:\n\
- ldrh r5, [r1]\n\
- movs r0, 0x20\n\
- adds r1, r5, 0\n\
- bl SetGameStat\n\
- ldr r1, _08135AAC @ =0x0000270f\n\
- cmp r5, r1\n\
- bls _08135AB4\n\
-_08135AA4:\n\
- ldr r2, _08135AB0 @ =0x00000572\n\
- adds r0, r6, r2\n\
- strh r1, [r0]\n\
- b _08135ABA\n\
- .align 2, 0\n\
-_08135AAC: .4byte 0x0000270f\n\
-_08135AB0: .4byte 0x00000572\n\
-_08135AB4:\n\
- ldr r3, _08135AC0 @ =0x00000572\n\
- adds r0, r6, r3\n\
- strh r5, [r0]\n\
-_08135ABA:\n\
- pop {r4-r6}\n\
- pop {r0}\n\
- bx r0\n\
- .align 2, 0\n\
-_08135AC0: .4byte 0x00000572\n\
- .syntax divided\n");
-}
-#endif // NONMATCHING
void sub_8135AC4(void)
{
@@ -1951,7 +1868,7 @@ void sub_8135AC4(void)
}
SetBattleTowerRecordChecksum(&gSaveBlock2.battleTower.playerRecord);
- sub_8135A3C();
+ SaveCurrentWinStreak();
}
void SaveBattleTowerProgress(void)
@@ -1978,7 +1895,7 @@ void SaveBattleTowerProgress(void)
VarSet(VAR_TEMP_0, 0);
gSaveBlock2.battleTower.unk_554 = 1;
- TrySavingData(EREADER_SAVE);
+ Save_WriteData(SAVE_EREADER);
}
void BattleTower_SoftReset(void)
@@ -2068,79 +1985,15 @@ u16 GetCurrentBattleTowerWinStreak(u8 battleTowerLevelType)
return winStreak;
}
-#ifdef NONMATCHING
void DetermineBattleTowerPrize(void)
{
- u16 prizeItem;
- struct SaveBlock2 *saveBlock = &gSaveBlock2;
- u8 battleTowerLevelType = saveBlock->battleTower.battleTowerLevelType;
+ u8 levelType = gSaveBlock2.battleTower.battleTowerLevelType;
- if (saveBlock->battleTower.curStreakChallengesNum[battleTowerLevelType] - 1 > 5)
- {
- prizeItem = sLongStreakPrizes[Random() % ARRAY_COUNT(sLongStreakPrizes)];
- }
+ if (gSaveBlock2.battleTower.curStreakChallengesNum[levelType] - 1 > 5)
+ gSaveBlock2.battleTower.prizeItem = sLongStreakPrizes[Random() % ARRAY_COUNT(sLongStreakPrizes)];
else
- {
- prizeItem = sShortStreakPrizes[Random() % ARRAY_COUNT(sShortStreakPrizes)];
- }
-
- saveBlock->battleTower.prizeItem = prizeItem;
-}
-#else
-__attribute__((naked))
-void DetermineBattleTowerPrize(void)
-{
- asm(".syntax unified\n\
- push {r4,r5,lr}\n\
- ldr r5, _08135DB0 @ =gSaveBlock2\n\
- ldr r1, _08135DB4 @ =0x00000554\n\
- adds r0, r5, r1\n\
- ldrb r0, [r0]\n\
- lsls r0, 31\n\
- lsrs r0, 31\n\
- lsls r0, 1\n\
- ldr r2, _08135DB8 @ =0x0000055c\n\
- adds r1, r5, r2\n\
- adds r0, r1\n\
- ldrh r0, [r0]\n\
- subs r0, 0x1\n\
- cmp r0, 0x5\n\
- ble _08135DC0\n\
- bl Random\n\
- ldr r4, _08135DBC @ =sLongStreakPrizes\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- movs r1, 0x9\n\
- b _08135DCC\n\
- .align 2, 0\n\
-_08135DB0: .4byte gSaveBlock2\n\
-_08135DB4: .4byte 0x00000554\n\
-_08135DB8: .4byte 0x0000055c\n\
-_08135DBC: .4byte sLongStreakPrizes\n\
-_08135DC0:\n\
- bl Random\n\
- ldr r4, _08135DE8 @ =sShortStreakPrizes\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- movs r1, 0x6\n\
-_08135DCC:\n\
- bl __umodsi3\n\
- lsls r0, 16\n\
- lsrs r0, 15\n\
- adds r0, r4\n\
- ldrh r1, [r0]\n\
- movs r2, 0xAD\n\
- lsls r2, 3\n\
- adds r0, r5, r2\n\
- strh r1, [r0]\n\
- pop {r4,r5}\n\
- pop {r0}\n\
- bx r0\n\
- .align 2, 0\n\
-_08135DE8: .4byte sShortStreakPrizes\n\
- .syntax divided\n");
+ gSaveBlock2.battleTower.prizeItem = sShortStreakPrizes[Random() % ARRAY_COUNT(sShortStreakPrizes)];
}
-#endif // NONMATCHING
void GiveBattleTowerPrize(void)
{
diff --git a/src/field/berry.c b/src/field/berry.c
index 088267ad0..588807755 100644
--- a/src/field/berry.c
+++ b/src/field/berry.c
@@ -999,6 +999,66 @@ extern u16 gSpecialVar_0x8006;
static u8 CalcBerryYield(struct BerryTree *tree);
static u16 GetStageDurationByBerryType(u8 berry);
+#if DEBUG
+__attribute__((naked))
+void debug_sub_80C2B04()
+{
+ asm(
+ " push {lr}\n"
+ " mov r0, #0x0\n"
+ " bl sub_80B47D8\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " ldr r2, ._1 @ gTasks\n"
+ " lsl r1, r0, #0x2\n"
+ " add r1, r1, r0\n"
+ " lsl r1, r1, #0x3\n"
+ " add r1, r1, r2\n"
+ " ldrh r0, [r1, #0x10]\n"
+ " sub r0, r0, #0x1\n"
+ " strh r0, [r1, #0x10]\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._2:\n"
+ " .align 2, 0\n"
+ "._1:\n"
+ " .word gTasks\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_80C2B30()
+{
+ asm(
+ " push {lr}\n"
+ " mov r0, #0x1\n"
+ " bl sub_80B47D8\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " ldr r2, ._3 @ gTasks\n"
+ " lsl r1, r0, #0x2\n"
+ " add r1, r1, r0\n"
+ " lsl r1, r1, #0x3\n"
+ " add r1, r1, r2\n"
+ " ldrh r0, [r1, #0x10]\n"
+ " sub r0, r0, #0x1\n"
+ " strh r0, [r1, #0x10]\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._4:\n"
+ " .align 2, 0\n"
+ "._3:\n"
+ " .word gTasks\n"
+ "\n"
+ );
+}
+#endif
+
// unused
// this could be static, but making it so causes a compile-time warning.
void ClearEnigmaBerries(void)
@@ -1022,6 +1082,180 @@ void SetEnigmaBerry(u8 *src)
gSaveBlock1.enigmaBerry.berry.description2 = gSaveBlock1.enigmaBerry.description2;
}
+#if DEBUG
+__attribute__((naked))
+void debug_sub_80C2BD0()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " ldr r3, ._11 @ gSaveBlock1\n"
+ " ldr r1, ._11 + 4 @ 0x316c\n"
+ " add r4, r3, r1\n"
+ " ldr r6, [r4]\n"
+ " add r1, r1, #0x4\n"
+ " add r2, r3, r1\n"
+ " ldr r7, [r2]\n"
+ " mov r1, #0x0\n"
+ " str r1, [r4]\n"
+ " str r1, [r2]\n"
+ " add r4, r0, #0\n"
+ " mov r2, #0x0\n"
+ " ldr r5, ._11 + 8 @ 0x52b\n"
+ "._10:\n"
+ " add r0, r4, r1\n"
+ " ldrb r0, [r0]\n"
+ " add r2, r2, r0\n"
+ " add r1, r1, #0x1\n"
+ " cmp r1, r5\n"
+ " bls ._10 @cond_branch\n"
+ " ldr r1, ._11 + 4 @ 0x316c\n"
+ " add r0, r3, r1\n"
+ " str r6, [r0]\n"
+ " add r1, r1, #0x4\n"
+ " add r0, r3, r1\n"
+ " str r7, [r0]\n"
+ " add r0, r2, #0\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._12:\n"
+ " .align 2, 0\n"
+ "._11:\n"
+ " .word gSaveBlock1\n"
+ " .word 0x316c\n"
+ " .word 0x52b\n"
+ "\n"
+ );
+}
+#endif
+
+#if DEBUG
+__attribute__((naked))
+u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry)
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, r9\n"
+ " mov r6, r8\n"
+ " push {r6, r7}\n"
+ " add r3, r0, #0\n"
+ " lsl r1, r1, #0x18\n"
+ " lsr r1, r1, #0x18\n"
+ " mov r9, r1\n"
+ " lsl r2, r2, #0x18\n"
+ " lsr r2, r2, #0x18\n"
+ " mov r8, r2\n"
+ " ldr r4, ._16 @ gSaveBlock1\n"
+ " ldr r1, ._16 + 4 @ 0x3160\n"
+ " add r0, r4, r1\n"
+ " add r2, r0, #0\n"
+ " ldr r1, ._16 + 8 @ gBerries\n"
+ " ldmia r1!, {r5, r6, r7}\n"
+ " stmia r2!, {r5, r6, r7}\n"
+ " ldmia r1!, {r5, r6, r7}\n"
+ " stmia r2!, {r5, r6, r7}\n"
+ " ldr r1, [r1]\n"
+ " str r1, [r2]\n"
+ " add r1, r3, #0\n"
+ " bl StringCopy\n"
+ " ldr r0, ._16 + 12 @ 0x361c\n"
+ " add r6, r4, r0\n"
+ " ldr r1, ._16 + 16 @ gUnknown_Debug_083F7F84\n"
+ " add r0, r6, #0\n"
+ " bl StringCopy\n"
+ " ldr r1, ._16 + 20 @ 0x3649\n"
+ " add r5, r4, r1\n"
+ " ldr r1, ._16 + 24 @ gUnknown_Debug_083F7F90\n"
+ " add r0, r5, #0\n"
+ " bl StringCopy\n"
+ " ldr r2, ._16 + 28 @ 0x316c\n"
+ " add r0, r4, r2\n"
+ " str r6, [r0]\n"
+ " ldr r6, ._16 + 32 @ 0x3170\n"
+ " add r0, r4, r6\n"
+ " str r5, [r0]\n"
+ " mov r2, #0x0\n"
+ " ldr r6, ._16 + 36 @ 0x47f\n"
+ " ldr r7, ._16 + 40 @ 0x317c\n"
+ " add r5, r4, r7\n"
+ " ldr r3, ._16 + 44 @ gSpriteImage_UnusedCherry\n"
+ "._13:\n"
+ " add r0, r2, r5\n"
+ " add r1, r2, r3\n"
+ " ldrb r1, [r1]\n"
+ " strb r1, [r0]\n"
+ " add r2, r2, #0x1\n"
+ " cmp r2, r6\n"
+ " ble ._13 @cond_branch\n"
+ " ldr r0, ._16 @ gSaveBlock1\n"
+ " ldr r3, ._16 + 48 @ gSpritePalette_UnusedCherry\n"
+ " ldr r2, ._16 + 52 @ 0x35fc\n"
+ " add r1, r0, r2\n"
+ " mov r2, #0xf\n"
+ "._14:\n"
+ " ldrh r0, [r3]\n"
+ " strh r0, [r1]\n"
+ " add r3, r3, #0x2\n"
+ " add r1, r1, #0x2\n"
+ " sub r2, r2, #0x1\n"
+ " cmp r2, #0\n"
+ " bge ._14 @cond_branch\n"
+ " mov r2, #0x0\n"
+ " ldr r5, ._16 + 56 @ gSaveBlock1\n"
+ " ldr r3, ._16 + 60 @ gUnknown_Debug_839B6CE\n"
+ "._15:\n"
+ " add r0, r2, r5\n"
+ " add r1, r2, r3\n"
+ " ldrb r1, [r1]\n"
+ " strb r1, [r0]\n"
+ " add r2, r2, #0x1\n"
+ " cmp r2, #0x11\n"
+ " ble ._15 @cond_branch\n"
+ " ldr r5, ._16 + 64 @ 0x3688\n"
+ " add r0, r4, r5\n"
+ " mov r6, r9\n"
+ " strb r6, [r0]\n"
+ " ldr r7, ._16 + 68 @ 0x3689\n"
+ " add r0, r4, r7\n"
+ " mov r1, r8\n"
+ " strb r1, [r0]\n"
+ " ldr r2, ._16 + 4 @ 0x3160\n"
+ " add r0, r4, r2\n"
+ " bl debug_sub_80C2BD0\n"
+ " add r5, r5, #0x4\n"
+ " add r1, r4, r5\n"
+ " str r0, [r1]\n"
+ " pop {r3, r4}\n"
+ " mov r8, r3\n"
+ " mov r9, r4\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._17:\n"
+ " .align 2, 0\n"
+ "._16:\n"
+ " .word gSaveBlock1\n"
+ " .word 0x3160\n"
+ " .word gBerries\n"
+ " .word 0x361c\n"
+ " .word gUnknown_Debug_083F7F84\n"
+ " .word 0x3649\n"
+ " .word gUnknown_Debug_083F7F90\n"
+ " .word 0x316c\n"
+ " .word 0x3170\n"
+ " .word 0x47f\n"
+ " .word 0x317c\n"
+ " .word gSpriteImage_UnusedCherry\n"
+ " .word gSpritePalette_UnusedCherry\n"
+ " .word 0x35fc\n"
+ " .word gSaveBlock1+0x3676\n"
+ " .word gUnknown_Debug_839B6CE\n"
+ " .word 0x3688\n"
+ " .word 0x3689\n"
+ "\n"
+ );
+}
+#else
static u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry)
{
const u8 *description1;
@@ -1051,9 +1285,110 @@ static u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry)
return checksum;
}
+#endif
+
+#if DEBUG
+__attribute__((naked))
+void debug_sub_80C2D24()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, r8\n"
+ " push {r7}\n"
+ " ldr r6, [sp, #0x18]\n"
+ " ldr r4, [sp, #0x1c]\n"
+ " mov r8, r4\n"
+ " ldr r5, ._18 @ gSaveBlock1\n"
+ " ldr r7, ._18 + 4 @ 0x3175\n"
+ " add r4, r5, r7\n"
+ " strb r0, [r4]\n"
+ " ldr r4, ._18 + 8 @ 0x3176\n"
+ " add r0, r5, r4\n"
+ " strb r1, [r0]\n"
+ " add r7, r7, #0x2\n"
+ " add r0, r5, r7\n"
+ " strb r2, [r0]\n"
+ " ldr r1, ._18 + 12 @ 0x3178\n"
+ " add r0, r5, r1\n"
+ " strb r3, [r0]\n"
+ " add r4, r4, #0x3\n"
+ " add r0, r5, r4\n"
+ " strb r6, [r0]\n"
+ " add r7, r7, #0x3\n"
+ " add r0, r5, r7\n"
+ " mov r1, r8\n"
+ " strb r1, [r0]\n"
+ " sub r4, r4, #0x19\n"
+ " add r0, r5, r4\n"
+ " bl debug_sub_80C2BD0\n"
+ " ldr r7, ._18 + 16 @ 0x368c\n"
+ " add r5, r5, r7\n"
+ " str r0, [r5]\n"
+ " pop {r3}\n"
+ " mov r8, r3\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._19:\n"
+ " .align 2, 0\n"
+ "._18:\n"
+ " .word gSaveBlock1\n"
+ " .word 0x3175\n"
+ " .word 0x3176\n"
+ " .word 0x3178\n"
+ " .word 0x368c\n"
+ "\n"
+ );
+}
+#endif
// due to e-reader scans being particularly volatile to failure, it is a requirement to check for
// their integrity here due to scans possibly failing to produce the correct result.
+#if DEBUG
+__attribute__((naked))
+bool32 IsEnigmaBerryValid()
+{
+ asm(
+ " push {r4, lr}\n"
+ " ldr r4, ._24 @ gSaveBlock1\n"
+ " ldr r1, ._24 + 4 @ 0x3174\n"
+ " add r0, r4, r1\n"
+ " ldrb r0, [r0]\n"
+ " cmp r0, #0\n"
+ " beq ._22 @cond_branch\n"
+ " ldr r2, ._24 + 8 @ 0x316a\n"
+ " add r0, r4, r2\n"
+ " ldrb r0, [r0]\n"
+ " cmp r0, #0\n"
+ " beq ._22 @cond_branch\n"
+ " ldr r1, ._24 + 12 @ 0x3160\n"
+ " add r0, r4, r1\n"
+ " bl debug_sub_80C2BD0\n"
+ " ldr r2, ._24 + 16 @ 0x368c\n"
+ " add r1, r4, r2\n"
+ " ldr r1, [r1]\n"
+ " cmp r0, r1\n"
+ " bne ._22 @cond_branch\n"
+ " mov r0, #0x1\n"
+ " b ._23\n"
+ "._25:\n"
+ " .align 2, 0\n"
+ "._24:\n"
+ " .word gSaveBlock1\n"
+ " .word 0x3174\n"
+ " .word 0x316a\n"
+ " .word 0x3160\n"
+ " .word 0x368c\n"
+ "._22:\n"
+ " mov r0, #0x0\n"
+ "._23:\n"
+ " pop {r4}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+#else
bool32 IsEnigmaBerryValid(void)
{
if (gSaveBlock1.enigmaBerry.berry.stageDuration == 0)
@@ -1064,6 +1399,7 @@ bool32 IsEnigmaBerryValid(void)
return FALSE;
return TRUE;
}
+#endif
const struct Berry *GetBerryInfo(u8 berry)
{
@@ -1417,6 +1753,177 @@ bool8 PlayerHasBerries(void)
return IsBagPocketNonEmpty(BAG_BERRIES);
}
+#if DEBUG
+void debug_sub_80C33FC(u8 *buffer, s32 value, u8 n)
+{
+ StringAppend(gStringVar4, buffer);
+ ConvertIntToDecimalStringN(gStringVar1, value, STR_CONV_MODE_LEADING_ZEROS, n);
+ StringAppend(gStringVar4, gStringVar1);
+}
+
+extern const u8 gUnknown_Debug_083F7F9D[];
+extern const u8 gUnknown_Debug_083F7FA2[];
+extern const u8 gUnknown_Debug_083F7FA9[];
+extern const u8 gUnknown_Debug_083F7FB0[];
+extern const u8 gUnknown_Debug_083F7FB7[];
+extern const u8 gUnknown_Debug_083F7FBE[];
+extern const u8 gUnknown_Debug_083F7FC5[];
+extern const u8 gUnknown_Debug_083F7FCC[];
+extern const u8 gUnknown_Debug_083F7FD3[];
+extern const u8 gUnknown_Debug_083F7FD3[];
+extern const u8 gUnknown_Debug_083F7FD3[];
+
+#ifdef NONMATCHING
+u8* DebugOpenBerryInfo(void)
+{
+ s32 i;
+ u8 berryTreeId;
+ struct BerryTree *berryTree;
+
+ if (GetFieldObjectScriptPointerPlayerFacing() != &S_BerryTree)
+ return NULL;
+
+ berryTreeId = FieldObjectGetBerryTreeId(gSelectedMapObject);
+ berryTree = GetBerryTreeInfo(berryTreeId);
+
+ for (i = 0; i < 500; i++)
+ gStringVar4[i] |= 0xFF;
+
+ debug_sub_80C33FC(gUnknown_Debug_083F7F9D, berryTreeId, 3);
+ debug_sub_80C33FC(gUnknown_Debug_083F7FA2, berryTree->berry, 2);
+ debug_sub_80C33FC(gUnknown_Debug_083F7FA9, berryTree->stage, 2);
+ debug_sub_80C33FC(gUnknown_Debug_083F7FB0, berryTree->secondsUntilNextStage, 5);
+ debug_sub_80C33FC(gUnknown_Debug_083F7FB7, berryTree->berryYield, 2);
+ debug_sub_80C33FC(gUnknown_Debug_083F7FBE, berryTree->regrowthCount, 3);
+ debug_sub_80C33FC(gUnknown_Debug_083F7FC5, berryTree->growthSparkle, 1);
+ debug_sub_80C33FC(gUnknown_Debug_083F7FCC, berryTree->watered1, 1);
+ debug_sub_80C33FC(gUnknown_Debug_083F7FD3, berryTree->watered2, 1);
+ debug_sub_80C33FC(gUnknown_Debug_083F7FD3, berryTree->watered3, 1);
+ debug_sub_80C33FC(gUnknown_Debug_083F7FD3, berryTree->watered4, 1);
+
+ return gStringVar4;
+}
+#else
+__attribute__((naked))
+void DebugOpenBerryInfo()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " bl GetFieldObjectScriptPointerPlayerFacing\n"
+ " ldr r1, ._138 @ S_BerryTree\n"
+ " cmp r0, r1\n"
+ " beq ._136 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " b ._137\n"
+ "._139:\n"
+ " .align 2, 0\n"
+ "._138:\n"
+ " .word S_BerryTree\n"
+ "._136:\n"
+ " ldr r0, ._141 @ gSelectedMapObject\n"
+ " ldrb r0, [r0]\n"
+ " bl FieldObjectGetBerryTreeId\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r6, r0, #0x18\n"
+ " add r0, r6, #0\n"
+ " bl GetBerryTreeInfo\n"
+ " add r5, r0, #0\n"
+ " mov r2, #0x0\n"
+ " ldr r7, ._141 + 4 @ 0x1f3\n"
+ " ldr r4, ._141 + 8 @ gStringVar4\n"
+ " mov r3, #0xff\n"
+ "._140:\n"
+ " add r1, r2, r4\n"
+ " ldrb r0, [r1]\n"
+ " orr r0, r0, r3\n"
+ " strb r0, [r1]\n"
+ " add r2, r2, #0x1\n"
+ " cmp r2, r7\n"
+ " ble ._140 @cond_branch\n"
+ " ldr r0, ._141 + 12 @ gUnknown_Debug_083F7F9D\n"
+ " add r1, r6, #0\n"
+ " mov r2, #0x3\n"
+ " bl debug_sub_80C33FC\n"
+ " ldr r0, ._141 + 16 @ gUnknown_Debug_083F7FA2\n"
+ " ldrb r1, [r5]\n"
+ " mov r2, #0x2\n"
+ " bl debug_sub_80C33FC\n"
+ " ldr r0, ._141 + 20 @ gUnknown_Debug_083F7FA9\n"
+ " ldrb r1, [r5, #0x1]\n"
+ " lsl r1, r1, #0x19\n"
+ " lsr r1, r1, #0x19\n"
+ " mov r2, #0x2\n"
+ " bl debug_sub_80C33FC\n"
+ " ldr r0, ._141 + 24 @ gUnknown_Debug_083F7FB0\n"
+ " ldrh r1, [r5, #0x2]\n"
+ " mov r2, #0x5\n"
+ " bl debug_sub_80C33FC\n"
+ " ldr r0, ._141 + 28 @ gUnknown_Debug_083F7FB7\n"
+ " ldrb r1, [r5, #0x4]\n"
+ " mov r2, #0x2\n"
+ " bl debug_sub_80C33FC\n"
+ " ldr r0, ._141 + 32 @ gUnknown_Debug_083F7FBE\n"
+ " ldrb r1, [r5, #0x5]\n"
+ " lsl r1, r1, #0x1c\n"
+ " lsr r1, r1, #0x1c\n"
+ " mov r2, #0x3\n"
+ " bl debug_sub_80C33FC\n"
+ " ldr r0, ._141 + 36 @ gUnknown_Debug_083F7FC5\n"
+ " ldrb r1, [r5, #0x1]\n"
+ " lsr r1, r1, #0x7\n"
+ " mov r2, #0x1\n"
+ " bl debug_sub_80C33FC\n"
+ " ldr r0, ._141 + 40 @ gUnknown_Debug_083F7FCC\n"
+ " ldrb r1, [r5, #0x5]\n"
+ " lsl r1, r1, #0x1b\n"
+ " lsr r1, r1, #0x1f\n"
+ " mov r2, #0x1\n"
+ " bl debug_sub_80C33FC\n"
+ " ldr r4, ._141 + 44 @ gUnknown_Debug_083F7FD3\n"
+ " ldrb r1, [r5, #0x5]\n"
+ " lsl r1, r1, #0x1a\n"
+ " lsr r1, r1, #0x1f\n"
+ " add r0, r4, #0\n"
+ " mov r2, #0x1\n"
+ " bl debug_sub_80C33FC\n"
+ " ldrb r1, [r5, #0x5]\n"
+ " lsl r1, r1, #0x19\n"
+ " lsr r1, r1, #0x1f\n"
+ " add r0, r4, #0\n"
+ " mov r2, #0x1\n"
+ " bl debug_sub_80C33FC\n"
+ " ldrb r1, [r5, #0x5]\n"
+ " lsr r1, r1, #0x7\n"
+ " add r0, r4, #0\n"
+ " mov r2, #0x1\n"
+ " bl debug_sub_80C33FC\n"
+ " ldr r0, ._141 + 8 @ gStringVar4\n"
+ "._137:\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._142:\n"
+ " .align 2, 0\n"
+ "._141:\n"
+ " .word gSelectedMapObject\n"
+ " .word 0x1f3\n"
+ " .word gStringVar4\n"
+ " .word gUnknown_Debug_083F7F9D\n"
+ " .word gUnknown_Debug_083F7FA2\n"
+ " .word gUnknown_Debug_083F7FA9\n"
+ " .word gUnknown_Debug_083F7FB0\n"
+ " .word gUnknown_Debug_083F7FB7\n"
+ " .word gUnknown_Debug_083F7FBE\n"
+ " .word gUnknown_Debug_083F7FC5\n"
+ " .word gUnknown_Debug_083F7FCC\n"
+ " .word gUnknown_Debug_083F7FD3\n"
+ "\n"
+ );
+}
+#endif
+
+#endif
+
// whenever the player is not within view of the berry tree during its sparkle state, the
// sparkle state will be reset.
void ResetBerryTreeSparkleFlags(void)
@@ -1445,3 +1952,17 @@ void ResetBerryTreeSparkleFlags(void)
}
}
}
+
+#if DEBUG
+static const u8 gUnknown_Debug_083F7F84[] = _("そとから きた きのみ");
+static const u8 gUnknown_Debug_083F7F90[] = _("ただいま かいはつちゅう");
+static const u8 gUnknown_Debug_083F7F9D[] = _("POS:");
+static const u8 gUnknown_Debug_083F7FA2[] = _("\nTYPE:");
+static const u8 gUnknown_Debug_083F7FA9[] = _("\nGROW:");
+static const u8 gUnknown_Debug_083F7FB0[] = _("\nTIME:");
+static const u8 gUnknown_Debug_083F7FB7[] = _("\nFCNT:");
+static const u8 gUnknown_Debug_083F7FBE[] = _("\nSCNT:");
+static const u8 gUnknown_Debug_083F7FC5[] = _("\nHOOK:");
+static const u8 gUnknown_Debug_083F7FCC[] = _("\nWBIT:");
+static const u8 gUnknown_Debug_083F7FD3[] = _("");
+#endif
diff --git a/src/field/berry_tag_screen.c b/src/field/berry_tag_screen.c
index 960a163c1..ed0ab86ae 100644
--- a/src/field/berry_tag_screen.c
+++ b/src/field/berry_tag_screen.c
@@ -42,7 +42,7 @@ extern u8 gBerryCheck_Pal[];
extern u8 gUnknown_08E788E4[];
extern u8 gUnknown_08E78A84[];
-static const u8 *const gUnknown_0841192C[] =
+const u8 *const gUnknown_0841192C[] =
{
ContestStatsText_VerySoft,
ContestStatsText_Soft,
@@ -93,7 +93,7 @@ static bool8 sub_8146058(void)
switch (gMain.state)
{
case 0:
- sub_80F9438();
+ ClearVideoCallbacks();
sub_80F9368();
sub_8146288();
REG_BLDCNT = 0;
@@ -109,11 +109,11 @@ static bool8 sub_8146058(void)
gMain.state += 1;
break;
case 3:
- SetUpWindowConfig(&gWindowConfig_81E6E18);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6E18);
gMain.state += 1;
break;
case 4:
- MultistepInitMenuWindowBegin(&gWindowConfig_81E6E18);
+ MultistepInitMenuWindowBegin(&gWindowTemplate_81E6E18);
gMain.state += 1;
break;
case 5:
@@ -189,7 +189,6 @@ static void sub_8146288(void)
bool8 sub_81462B8(void)
{
u16 i;
- void *addr;
switch (gSharedMem.var_1FFFF)
{
@@ -213,8 +212,7 @@ bool8 sub_81462B8(void)
else
gBGTilemapBuffers[2][i] = 0x5042;
}
- addr = (void *)(VRAM + 0x3800);
- DmaCopy16(3, gBGTilemapBuffers[2], addr, 0x800);
+ DmaCopy16Defvars(3, gBGTilemapBuffers[2], (void *)(VRAM + 0x3800), 0x800);
gSharedMem.var_1FFFF += 1;
break;
case 4:
@@ -280,18 +278,18 @@ static void sub_81464E4(void)
berryInfo = GetBerryInfo(gSpecialVar_ItemId + OFFSET_7B + 1);
ConvertIntToDecimalStringN(gStringVar1, gSpecialVar_ItemId - FIRST_BERRY + 1, STR_CONV_MODE_LEADING_ZEROS, 2);
- MenuPrint(gStringVar1, 12, 4);
+ Menu_PrintText(gStringVar1, 12, 4);
#if ENGLISH
- MenuPrint(berryInfo->name, 14, 4);
+ Menu_PrintText(berryInfo->name, 14, 4);
#elif GERMAN
StringCopy(buffer, berryInfo->name);
StringAppend(buffer, gOtherText_Berry2);
- MenuPrint(buffer, 14, 4);
+ Menu_PrintText(buffer, 14, 4);
#endif
- MenuPrint(berryInfo->description1, 4, 14);
- MenuPrint(berryInfo->description2, 4, 16);
+ Menu_PrintText(berryInfo->description1, 4, 14);
+ Menu_PrintText(berryInfo->description2, 4, 16);
#ifdef UNITS_IMPERIAL
size = (berryInfo->size * 1000) / 254;
@@ -301,7 +299,7 @@ static void sub_81464E4(void)
sizeMajor = size / 100;
#endif
- MenuPrint(gOtherText_Size, 11, 7);
+ Menu_PrintText(gOtherText_Size, 11, 7);
if (berryInfo->size != 0)
{
#ifdef UNITS_IMPERIAL
@@ -311,18 +309,18 @@ static void sub_81464E4(void)
ConvertIntToDecimalStringN(gStringVar1, berryInfo->size / 10, STR_CONV_MODE_LEFT_ALIGN, 2);
ConvertIntToDecimalStringN(gStringVar2, berryInfo->size % 10, STR_CONV_MODE_LEFT_ALIGN, 2);
#endif
- MenuPrint(gContestStatsText_Unknown1, 16, 7);
+ Menu_PrintText(gContestStatsText_Unknown1, 16, 7);
}
else
{
- MenuPrint(gOtherText_ThreeQuestions2, 16, 7);
+ Menu_PrintText(gOtherText_ThreeQuestions2, 16, 7);
}
- MenuPrint(gOtherText_Firm, 11, 9);
+ Menu_PrintText(gOtherText_Firm, 11, 9);
if (berryInfo->firmness != 0)
- MenuPrint(gUnknown_0841192C[berryInfo->firmness - 1], 16, 9);
+ Menu_PrintText(gUnknown_0841192C[berryInfo->firmness - 1], 16, 9);
else
- MenuPrint(gOtherText_ThreeQuestions2, 16, 9);
+ Menu_PrintText(gOtherText_ThreeQuestions2, 16, 9);
}
static void sub_8146600(u8 berry)
@@ -445,7 +443,7 @@ static void sub_8146810(s8 berry)
static void sub_81468BC(void)
{
- MenuZeroFillWindowRect(0, 4, 29, 19);
+ Menu_EraseWindowRect(0, 4, 29, 19);
sub_81464E4();
// center of berry sprite
diff --git a/src/field/bike.c b/src/field/bike.c
index 8db01b4b4..98966ebd4 100644
--- a/src/field/bike.c
+++ b/src/field/bike.c
@@ -14,6 +14,11 @@ extern bool8 gBikeCyclingChallenge;
extern u8 gBikeCollisions;
extern u8 gUnusedBikeCameraAheadPanback;
+#if DEBUG
+extern u8 gUnknown_020297ED;
+u8 debug_sub_805F2B0(u8);
+#endif
+
static void MovePlayerOnMachBike(u8, u16, u16);
static u8 GetMachBikeTransition(u8 *);
static void MachBikeTransition_FaceDirection(u8);
@@ -134,6 +139,13 @@ void MovePlayerOnBike(u8 direction, u16 newKeys, u16 heldKeys)
static void MovePlayerOnMachBike(u8 direction, u16 newKeys, u16 heldKeys)
{
+#if DEBUG
+ if (gUnknown_020297ED && debug_sub_805F2B0(direction))
+ {
+ Bike_SetBikeStill();
+ return;
+ }
+#endif
sMachBikeTransitions[GetMachBikeTransition(&direction)](direction);
}
@@ -271,6 +283,14 @@ static void MachBikeTransition_TrySlowDown(u8 var)
// the acro bike requires the input handler to be executed before the transition can.
static void MovePlayerOnAcroBike(u8 newDirection, u16 newKeys, u16 heldKeys)
{
+#if DEBUG
+ if (gUnknown_020297ED && debug_sub_805F2B0(newDirection))
+ {
+ Bike_SetBikeStill();
+ return;
+ }
+#endif
+
sAcroBikeTransitions[CheckMovementInputAcroBike(&newDirection, newKeys, heldKeys)](newDirection);
}
diff --git a/src/field/braille_puzzles.c b/src/field/braille_puzzles.c
index 0d304714d..f11fb5fb3 100644
--- a/src/field/braille_puzzles.c
+++ b/src/field/braille_puzzles.c
@@ -161,7 +161,7 @@ void Task_BrailleWait(u8 taskId)
case 1:
if (BrailleWait_CheckButtonPress() != FALSE)
{
- MenuZeroFillScreen();
+ Menu_EraseScreen();
PlaySE(SE_SELECT);
data[0] = 2;
}
@@ -170,7 +170,7 @@ void Task_BrailleWait(u8 taskId)
data[1] = data[1] - 1;
if (data[1] == 0)
{
- MenuZeroFillScreen();
+ Menu_EraseScreen();
data[0] = 3;
data[1] = 30;
}
diff --git a/src/field/choose_party.c b/src/field/choose_party.c
index d278eda4a..7529c4271 100644
--- a/src/field/choose_party.c
+++ b/src/field/choose_party.c
@@ -1,5 +1,5 @@
#include "global.h"
-#include "decoration.h"
+#include "event_data.h"
#include "field_fadetransition.h"
#include "main.h"
#include "menu.h"
@@ -7,6 +7,7 @@
#include "palette.h"
#include "party_menu.h"
#include "pokemon_menu.h"
+#include "field_weather.h"
#include "pokemon.h"
#include "pokemon_summary_screen.h"
#include "overworld.h"
@@ -318,19 +319,19 @@ static void sub_812238C(u8 taskId)
{
if (gMain.newAndRepeatedKeys & 0x40)
{
- if (GetMenuCursorPos() != 0)
+ if (Menu_GetCursorPos() != 0)
{
PlaySE(SE_SELECT);
- MoveMenuCursor(-1);
+ Menu_MoveCursor(-1);
}
return;
}
if (gMain.newAndRepeatedKeys & 0x80)
{
- if (GetMenuCursorPos() != 3)
+ if (Menu_GetCursorPos() != 3)
{
PlaySE(SE_SELECT);
- MoveMenuCursor(1);
+ Menu_MoveCursor(1);
}
return;
}
@@ -343,7 +344,7 @@ static void sub_812238C(u8 taskId)
gTasks[taskId].data[4],
sBattleTowerEntryMenu,
sBattleTowerEntryMenuItems,
- GetMenuCursorPos());
+ Menu_GetCursorPos());
popupMenuFunc(taskId);
return;
}
@@ -461,8 +462,8 @@ static void BattleTowerEntryMenuCallback_Enter(u8 taskId)
}
}
PlaySE(SE_HAZURE);
- MenuZeroFillWindowRect(20, 10, 29, 19);
- HandleDestroyMenuCursors();
+ Menu_EraseWindowRect(20, 10, 29, 19);
+ Menu_DestroyCursor();
sub_806D5A4();
sub_806E834(gOtherText_NoMoreThreePoke, 1);
gTasks[taskId].func = sub_8122728;
@@ -475,8 +476,8 @@ static void sub_8122728(u8 taskId)
if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON))
{
- MenuZeroFillWindowRect(0, 14, 29, 19);
- HandleDestroyMenuCursors();
+ Menu_EraseWindowRect(0, 14, 29, 19);
+ Menu_DestroyCursor();
BattleTowerEntryMenuCallback_Exit(taskId);
}
}
@@ -515,8 +516,8 @@ static void BattleTowerEntryMenuCallback_NoEntry(u8 taskId)
static void sub_81227FC(u8 taskId)
{
- MenuZeroFillWindowRect(20, 10, 29, 19);
- HandleDestroyMenuCursors();
+ Menu_EraseWindowRect(20, 10, 29, 19);
+ Menu_DestroyCursor();
PrintPartyMenuPromptText(0, 0);
gTasks[taskId].func = HandleBattleTowerPartyMenu;
}
@@ -527,6 +528,107 @@ static void BattleTowerEntryMenuCallback_Exit(u8 taskId)
sub_81227FC(taskId);
}
+#if DEBUG
+__attribute__((naked))
+void debug_sub_81381B4()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, r9\n"
+ " mov r6, r8\n"
+ " push {r6, r7}\n"
+ " ldr r4, ._189 @ gUnknown_02023A00\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0x0\n"
+ " mov r2, #0x60\n"
+ " bl memset\n"
+ " mov r7, #0x0\n"
+ " mov r8, r4\n"
+ " mov r0, #0x4\n"
+ " add r0, r0, r8\n"
+ " mov r9, r0\n"
+ "._188:\n"
+ " mov r0, #0x64\n"
+ " add r1, r7, #0\n"
+ " mul r1, r1, r0\n"
+ " ldr r0, ._189 + 4 @ gPlayerParty\n"
+ " add r5, r1, r0\n"
+ " add r0, r5, #0\n"
+ " mov r1, #0x41\n"
+ " bl GetMonData\n"
+ " lsl r4, r7, #0x5\n"
+ " mov r1, r8\n"
+ " add r6, r4, r1\n"
+ " strh r0, [r6]\n"
+ " lsl r0, r0, #0x10\n"
+ " cmp r0, #0\n"
+ " beq ._187 @cond_branch\n"
+ " add r0, r5, #0\n"
+ " mov r1, #0x38\n"
+ " bl GetMonData\n"
+ " strb r0, [r6, #0xf]\n"
+ " add r0, r5, #0\n"
+ " mov r1, #0x39\n"
+ " bl GetMonData\n"
+ " strh r0, [r6, #0x10]\n"
+ " add r0, r5, #0\n"
+ " mov r1, #0x3a\n"
+ " bl GetMonData\n"
+ " strh r0, [r6, #0x12]\n"
+ " add r0, r5, #0\n"
+ " mov r1, #0x37\n"
+ " bl GetMonData\n"
+ " mov r1, r8\n"
+ " add r1, r1, #0x14\n"
+ " add r1, r4, r1\n"
+ " str r0, [r1]\n"
+ " add r0, r5, #0\n"
+ " mov r1, #0xc\n"
+ " bl GetMonData\n"
+ " strh r0, [r6, #0x2]\n"
+ " add r0, r5, #0\n"
+ " mov r1, #0x0\n"
+ " bl GetMonData\n"
+ " mov r1, r8\n"
+ " add r1, r1, #0x18\n"
+ " add r1, r4, r1\n"
+ " str r0, [r1]\n"
+ " add r0, r5, #0\n"
+ " bl GetMonGender\n"
+ " strb r0, [r6, #0x1c]\n"
+ " add r4, r4, r9\n"
+ " add r0, r5, #0\n"
+ " mov r1, #0x2\n"
+ " add r2, r4, #0\n"
+ " bl GetMonData\n"
+ " add r0, r4, #0\n"
+ " bl Text_StripExtCtrlCodes\n"
+ " add r0, r5, #0\n"
+ " mov r1, #0x3\n"
+ " bl GetMonData\n"
+ " strb r0, [r6, #0x1d]\n"
+ "._187:\n"
+ " add r0, r7, #1\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r7, r0, #0x18\n"
+ " cmp r7, #0x2\n"
+ " bls ._188 @cond_branch\n"
+ " pop {r3, r4}\n"
+ " mov r8, r3\n"
+ " mov r9, r4\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._190:\n"
+ " .align 2, 0\n"
+ "._189:\n"
+ " .word gUnknown_02023A00\n"
+ " .word gPlayerParty+0x12c\n"
+ "\n"
+ );
+}
+#endif
+
bool8 SetupLinkMultiBattlePartyMenu(void)
{
switch (ewram1B000_alt.setupState)
@@ -806,19 +908,19 @@ static void Task_DaycareStorageMenu8122EAC(u8 taskId)
{
if (gMain.newAndRepeatedKeys & 0x40)
{
- if (GetMenuCursorPos() != 0)
+ if (Menu_GetCursorPos() != 0)
{
PlaySE(SE_SELECT);
- MoveMenuCursor(-1);
+ Menu_MoveCursor(-1);
}
return;
}
if (gMain.newAndRepeatedKeys & 0x80)
{
- if (GetMenuCursorPos() != 3)
+ if (Menu_GetCursorPos() != 3)
{
PlaySE(SE_SELECT);
- MoveMenuCursor(1);
+ Menu_MoveCursor(1);
}
return;
}
@@ -831,7 +933,7 @@ static void Task_DaycareStorageMenu8122EAC(u8 taskId)
gTasks[taskId].data[4],
sDaycareStorageMenus,
sDaycareStorageMenuItems,
- GetMenuCursorPos());
+ Menu_GetCursorPos());
popupMenuFunc(taskId);
return;
}
@@ -896,8 +998,8 @@ static void DaycareStorageMenuCallback_Summary(u8 taskId)
static void DaycareStorageMenuCallback_Exit(u8 taskId)
{
PlaySE(SE_SELECT);
- MenuZeroFillWindowRect(20, 10, 29, 19);
- HandleDestroyMenuCursors();
+ Menu_EraseWindowRect(20, 10, 29, 19);
+ Menu_DestroyCursor();
PrintPartyMenuPromptText(15, 0);
gTasks[taskId].func = HandleDaycarePartyMenu;
}
@@ -930,7 +1032,7 @@ void sub_81231AC(void)
static void sub_81231C4(u8 taskId)
{
- if (sub_807D770() == TRUE)
+ if (IsWeatherNotFadingIn() == TRUE)
{
DestroyTask(taskId);
ScriptContext2_Disable();
diff --git a/src/field/coins.c b/src/field/coins.c
index 91a4b508d..2c217e635 100644
--- a/src/field/coins.c
+++ b/src/field/coins.c
@@ -13,13 +13,13 @@ void UpdateCoinsWindow(s32 coins, u8 x, u8 y)
void ShowCoinsWindow(u32 coins, u8 x, u8 y)
{
- MenuDrawTextWindow(x, y, x + 9, y + 3);
+ Menu_DrawStdWindowFrame(x, y, x + 9, y + 3);
UpdateCoinsWindow(coins, x, y);
}
void HideCoinsWindow(u8 x, u8 y)
{
- MenuZeroFillWindowRect(x, y, x + 9, y + 3);
+ Menu_EraseWindowRect(x, y, x + 9, y + 3);
}
void PrintCoins(s32 coins, u8 b, u8 x, u8 y)
@@ -46,7 +46,7 @@ void PrintCoins(s32 coins, u8 b, u8 x, u8 y)
ptr[2] = (b - StringLength(string)) * 6;
ptr += 3;
StringCopy(ptr, string);
- MenuPrint(gOtherText_Coins2, x, y);
+ Menu_PrintText(gOtherText_Coins2, x, y);
}
u16 GetCoins(void)
diff --git a/src/field/coord_event_weather.c b/src/field/coord_event_weather.c
index db4e9c161..60b87fa30 100644
--- a/src/field/coord_event_weather.c
+++ b/src/field/coord_event_weather.c
@@ -34,7 +34,7 @@ static const struct CoordEventWeather sCoordEventWeatherFuncs[] =
{ COORD_EVENT_WEATHER_FOG_2, CoordEventWeather_DiagonalFog },
{ COORD_EVENT_WEATHER_ASH, CoordEventWeather_Ash },
{ COORD_EVENT_WEATHER_SANDSTORM, CoordEventWeather_Sandstorm },
- { COORD_EVENT_WEATHER_DARK, CoordEventWeather_Dark },
+ { COORD_EVENT_WEATHER_SHADE, CoordEventWeather_Dark },
{ COORD_EVENT_WEATHER_DROUGHT, CoordEventWeather_Drought },
{ COORD_EVENT_WEATHER_ROUTE119_CYCLE, CoordEventWeather_Route119Cycle },
{ COORD_EVENT_WEATHER_ROUTE123_CYCLE, CoordEventWeather_Route123Cycle },
@@ -87,7 +87,7 @@ static void CoordEventWeather_Sandstorm(void)
static void CoordEventWeather_Dark(void)
{
- SetWeather(WEATHER_DARK);
+ SetWeather(WEATHER_SHADE);
}
static void CoordEventWeather_Drought(void)
diff --git a/src/field/daycare.c b/src/field/daycare.c
index c28bc65ca..2f0c7281e 100644
--- a/src/field/daycare.c
+++ b/src/field/daycare.c
@@ -205,7 +205,7 @@ static u16 TakeSelectedPokemonFromDaycare(struct DayCare * daycare, u8 slot)
GetBoxMonNick(&daycare->mons[slot], gStringVar1);
species = GetBoxMonData(&daycare->mons[slot], MON_DATA_SPECIES);
- sub_803B4B4(&daycare->mons[slot], &pokemon);
+ ExpandBoxMon(&daycare->mons[slot], &pokemon);
if (GetMonData(&pokemon, MON_DATA_LEVEL) != MAX_LEVEL)
{
@@ -341,7 +341,7 @@ u16 GetEggSpecies(u16 species)
{
for (k = 0; k < 5; k++)
{
- if (gEvolutionTable[j].evolutions[k].targetSpecies == species)
+ if (gEvolutionTable[j][k].targetSpecies == species)
{
species = j;
found = TRUE;
@@ -557,7 +557,7 @@ void BuildEggMoveset(struct Pokemon *egg, struct BoxPokemon *father, struct BoxP
{
for (j = 0; j < NUM_TECHNICAL_MACHINES + NUM_HIDDEN_MACHINES; j++)
{
- if (gHatchedEggFatherMoves[i] == ItemIdToBattleMoveId(ITEM_TM01 + j) && CanMonLearnTMHM(egg, j))
+ if (gHatchedEggFatherMoves[i] == ItemIdToBattleMoveId(ITEM_TM01_FOCUS_PUNCH + j) && CanMonLearnTMHM(egg, j))
{
if (GiveMoveToMon(egg, gHatchedEggFatherMoves[i]) == 0xffff)
DeleteFirstMoveAndGiveMoveToMon(egg, gHatchedEggFatherMoves[i]);
@@ -1741,7 +1741,7 @@ static void HandleDaycareLevelMenuInput(u8 taskId)
if (gTasks[taskId].data[0] != 0)
{
gTasks[taskId].data[0] --;
- MoveMenuCursor(-1);
+ Menu_MoveCursor(-1);
PlaySE(SE_SELECT);
}
}
@@ -1750,25 +1750,25 @@ static void HandleDaycareLevelMenuInput(u8 taskId)
if (gTasks[taskId].data[0] != 2)
{
gTasks[taskId].data[0]++;
- MoveMenuCursor(+1);
+ Menu_MoveCursor(+1);
PlaySE(SE_SELECT);
}
}
else if (gMain.newKeys & A_BUTTON)
{
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
PlaySE(SE_SELECT);
gLastFieldPokeMenuOpened = gSpecialVar_Result = gTasks[taskId].data[0];
DestroyTask(taskId);
- MenuZeroFillWindowRect(15, 6, 29, 13);
+ Menu_EraseWindowRect(15, 6, 29, 13);
EnableBothScriptContexts();
}
else if (gMain.newKeys & B_BUTTON)
{
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
gLastFieldPokeMenuOpened = gSpecialVar_Result = 2;
DestroyTask(taskId);
- MenuZeroFillWindowRect(15, 6, 29, 13);
+ Menu_EraseWindowRect(15, 6, 29, 13);
EnableBothScriptContexts();
}
}
@@ -1776,11 +1776,11 @@ static void HandleDaycareLevelMenuInput(u8 taskId)
void ShowDaycareLevelMenu(void)
{
u8 buffer[100];
- MenuDrawTextWindow(15, 6, 29, 13);
+ Menu_DrawStdWindowFrame(15, 6, 29, 13);
GetDaycareLevelMenuText(&gSaveBlock1.daycare, buffer);
- MenuPrint(buffer, 16, 7);
+ Menu_PrintText(buffer, 16, 7);
GetDaycareLevelMenuLevelText(&gSaveBlock1.daycare, buffer);
- MenuPrint_PixelCoords(buffer, 0xce, 0x38, TRUE);
+ Menu_PrintTextPixelCoords(buffer, 0xce, 0x38, TRUE);
InitMenu(0, 16, 7, 3, 0, 13);
CreateTask(HandleDaycareLevelMenuInput, 3);
}
diff --git a/src/field/decoration.c b/src/field/decoration.c
index 87a9d8028..0e7fa5f41 100644
--- a/src/field/decoration.c
+++ b/src/field/decoration.c
@@ -19,6 +19,7 @@
#include "event_data.h"
#include "field_weather.h"
#include "decoration.h"
+#include "shop.h"
#include "ewram.h"
EWRAM_DATA u8 *gUnknown_020388D0 = NULL;
@@ -1433,8 +1434,8 @@ extern u8 gUnknown_0815F399[];
void sub_80FE1DC(void)
{
sub_80FE2B4();
- MenuDrawTextWindow(0, 0, 10, 9);
- PrintMenuItems(1, 1, 4, (const struct MenuAction *)gUnknown_083EC604);
+ Menu_DrawStdWindowFrame(0, 0, 10, 9);
+ Menu_PrintItems(1, 1, 4, (const struct MenuAction *)gUnknown_083EC604);
InitMenu(0, 1, 1, 4, gUnknown_020388D4, 9);
}
@@ -1487,13 +1488,13 @@ void Task_DecorationPCProcessMenuInput(u8 taskId)
if (gMain.newKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
- gUnknown_020388D4 = MoveMenuCursor(-1);
+ gUnknown_020388D4 = Menu_MoveCursor(-1);
sub_80FE394();
}
if (gMain.newKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
- gUnknown_020388D4 = MoveMenuCursor(1);
+ gUnknown_020388D4 = Menu_MoveCursor(1);
sub_80FE394();
}
if (gMain.newKeys & A_BUTTON)
@@ -1510,15 +1511,15 @@ void Task_DecorationPCProcessMenuInput(u8 taskId)
void sub_80FE394(void)
{
- MenuFillWindowRectWithBlankTile(2, 15, 27, 18);
- MenuPrint(gUnknown_083EC624[gUnknown_020388D4], 2, 15);
+ Menu_BlankWindowRect(2, 15, 27, 18);
+ Menu_PrintText(gUnknown_083EC624[gUnknown_020388D4], 2, 15);
}
void gpu_pal_decompress_alloc_tag_and_upload(u8 taskId)
{
- HandleDestroyMenuCursors();
- MenuZeroFillWindowRect(0, 0, 10, 9);
- MenuFillWindowRectWithBlankTile(2, 15, 27, 18);
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(0, 0, 10, 9);
+ Menu_BlankWindowRect(2, 15, 27, 18);
FreeSpritePaletteByTag(6);
if (ewram_1f000.isPlayerRoom == 0)
{
@@ -1546,7 +1547,7 @@ void sub_80FE470(u8 decoCat, u8 left, u8 top, u8 palIdx) // PrintDecorationCateg
{
u8 *strptr;
u8 v0;
- v0 = sub_8072CBC();
+ v0 = Menu_GetTextWindowPaletteNum();
// PALETTE {palIdx}
strptr = gStringVar4;
strptr[0] = EXT_CTRL_CODE_BEGIN;
@@ -1561,13 +1562,13 @@ void sub_80FE470(u8 decoCat, u8 left, u8 top, u8 palIdx) // PrintDecorationCateg
strptr[1] = 5;
strptr[2] = v0;
strptr[3] = EOS;
- MenuPrint(gStringVar4, left, top);
+ Menu_PrintText(gStringVar4, left, top);
}
void sub_80FE528(u8 taskId) // PrintDecorationCategorySelectionMenuStrings
{
u8 decoCat;
- MenuDrawTextWindow(0, 0, 14, 19);
+ Menu_DrawStdWindowFrame(0, 0, 14, 19);
for (decoCat=0; decoCat<8; decoCat++)
{
if (ewram_1f000.isPlayerRoom == 1 && gTasks[taskId].data[11] == 0 && decoCat != DECORCAT_DOLL && decoCat != DECORCAT_CUSHION)
@@ -1578,13 +1579,13 @@ void sub_80FE528(u8 taskId) // PrintDecorationCategorySelectionMenuStrings
sub_80FE470(decoCat, 1, 2 * decoCat + 1, 255); // Unselectable
}
}
- MenuPrint(gUnknownText_Exit, 1, 17);
+ Menu_PrintText(gUnknownText_Exit, 1, 17);
}
void sub_80FE5AC(u8 taskId)
{
- HandleDestroyMenuCursors();
- MenuZeroFillWindowRect(0, 0, 29, 19);
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(0, 0, 29, 19);
sub_80FE528(taskId);
InitMenu(0, 1, 1, 9, gUnknown_020388F6, 13);
gTasks[taskId].func = sub_80FE604;
@@ -1597,15 +1598,15 @@ void sub_80FE604(u8 taskId)
if (gMain.newAndRepeatedKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
- MoveMenuCursor(-1);
+ Menu_MoveCursor(-1);
} else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
- MoveMenuCursor(1);
+ Menu_MoveCursor(1);
} else if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
- gUnknown_020388F6 = GetMenuCursorPos();
+ gUnknown_020388F6 = Menu_GetCursorPos();
if (gUnknown_020388F6 != 8)
{
gUnknown_020388D5 = sub_8134194(gUnknown_020388F6);
@@ -1614,14 +1615,14 @@ void sub_80FE604(u8 taskId)
sub_8134104(gUnknown_020388F6);
gUnknown_020388D0 = gDecorationInventories[gUnknown_020388F6].items;
sub_80FEF50(taskId);
- sub_80F944C();
+ ClearVerticalScrollIndicatorPalettes();
sub_80F9480(gUnknown_020388F7, 8);
LoadScrollIndicatorPalette();
gTasks[taskId].func = sub_80FE868;
} else
{
- HandleDestroyMenuCursors();
- MenuZeroFillWindowRect(0, 0, 14, 19);
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(0, 0, 14, 19);
DisplayItemMessageOnField(taskId, gSecretBaseText_NoDecors, sub_80FE418, 0);
}
} else
@@ -1649,17 +1650,17 @@ void sub_80FE728(u8 taskId)
void sub_80FE758(u8 taskId)
{
- HandleDestroyMenuCursors();
- MenuZeroFillWindowRect(0, 0, 14, 19);
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(0, 0, 14, 19);
if (gTasks[taskId].data[11] != 2)
{
sub_80FE1DC();
- MenuDisplayMessageBox();
+ Menu_DisplayDialogueFrame();
sub_80FE394();
gTasks[taskId].func = Task_DecorationPCProcessMenuInput;
} else
{
- sub_80B3068(taskId);
+ Shop_RunExitSellMenuTask(taskId);
}
}
@@ -1677,18 +1678,18 @@ void sub_80FE7D4(u8 *dest, u8 decClass)
void sub_80FE7EC(u8 taskId)
{
- HandleDestroyMenuCursors();
- MenuZeroFillWindowRect(0, 0, 29, 19);
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(0, 0, 29, 19);
sub_80FEC94(taskId);
sub_80FECB8(gUnknown_020388F6);
#if ENGLISH
- MenuDrawTextWindow(15, 12, 29, 19);
+ Menu_DrawStdWindowFrame(15, 12, 29, 19);
#elif GERMAN
if ((gUnknown_020388F2 + gUnknown_020388F4) != gUnknown_020388D5)
{
- MenuDrawTextWindow(15, 12, 29, 19);
+ Menu_DrawStdWindowFrame(15, 12, 29, 19);
}
#endif
@@ -1710,7 +1711,7 @@ void sub_80FE894(u8 taskId /*r8*/, s8 cursorVector /*r5*/, s8 bgVector /*r7*/)
PlaySE(SE_SELECT);
if (cursorVector != 0)
{
- gUnknown_020388F2 = MoveMenuCursor(cursorVector);
+ gUnknown_020388F2 = Menu_MoveCursor(cursorVector);
}
if (bgVector != 0)
{
@@ -1722,12 +1723,12 @@ void sub_80FE894(u8 taskId /*r8*/, s8 cursorVector /*r5*/, s8 bgVector /*r7*/)
{
if (v0)
{
- MenuDrawTextWindow(15, 12, 29, 19);
+ Menu_DrawStdWindowFrame(15, 12, 29, 19);
}
sub_80FECE0(gUnknown_020388F2 + gUnknown_020388F4);
} else
{
- MenuZeroFillWindowRect(15, 12, 29, 19);
+ Menu_EraseWindowRect(15, 12, 29, 19);
}
}
@@ -1757,7 +1758,7 @@ void sub_80FE948(u8 taskId)
}
if (gMain.newKeys & A_BUTTON)
{
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
PlaySE(SE_SELECT);
gUnknown_020388F5 = gUnknown_020388F2 + gUnknown_020388F4;
if (gUnknown_020388F5 == gUnknown_020388D5)
@@ -1769,7 +1770,7 @@ void sub_80FE948(u8 taskId)
}
} else if (gMain.newKeys & B_BUTTON)
{
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
PlaySE(SE_SELECT);
gUnknown_083EC634[gTasks[taskId].data[11]].noFunc(taskId);
}
@@ -1783,17 +1784,17 @@ void sub_80FEABC(u8 taskId, u8 dummy1)
u16 i;
u16 j;
u8 ni;
- if (gUnknown_020388F4 != 0 || (DestroyVerticalScrollIndicator(0), gUnknown_020388F4 != 0))
+ if (gUnknown_020388F4 != 0 || (DestroyVerticalScrollIndicator(TOP_ARROW), gUnknown_020388F4 != 0))
{
- CreateVerticalScrollIndicators(0, 0x3c, 0x08);
+ CreateVerticalScrollIndicators(TOP_ARROW, 0x3c, 0x08);
}
if (gUnknown_020388F4 + 7 == gUnknown_020388D5)
{
- DestroyVerticalScrollIndicator(1);
+ DestroyVerticalScrollIndicator(BOTTOM_ARROW);
}
if (gUnknown_020388F4 + 7 < gUnknown_020388D5)
{
- CreateVerticalScrollIndicators(1, 0x3c, 0x98);
+ CreateVerticalScrollIndicators(BOTTOM_ARROW, 0x3c, 0x98);
}
for (i=gUnknown_020388F4; i<gUnknown_020388F4+8; i++)
{
@@ -1839,13 +1840,13 @@ void sub_80FEABC(u8 taskId, u8 dummy1)
void sub_80FEC94(u8 taskId)
{
- MenuDrawTextWindow(0, 0, 14, 19);
+ Menu_DrawStdWindowFrame(0, 0, 14, 19);
sub_80FEABC(taskId, 0);
}
void sub_80FECB8(u8 decoCat)
{
- MenuDrawTextWindow(15, 0, 29, 3);
+ Menu_DrawStdWindowFrame(15, 0, 29, 3);
sub_80FE470(decoCat, 16, 1, 0xff);
}
@@ -1902,8 +1903,8 @@ _080FED26:\n\
void sub_80FED1C(void)
{
- MenuZeroFillWindowRect(15, 0, 29, 3);
- MenuZeroFillWindowRect(15, 12, 29, 19);
+ Menu_EraseWindowRect(15, 0, 29, 3);
+ Menu_EraseWindowRect(15, 12, 29, 19);
}
void sub_80FED3C(u8 taskId)
@@ -2003,10 +2004,10 @@ void sub_80FEF50(u8 taskId)
void sub_80FEF74(void)
{
sub_80F9520(gUnknown_020388F7, 8);
- DestroyVerticalScrollIndicator(0);
- DestroyVerticalScrollIndicator(1);
- HandleDestroyMenuCursors();
- MenuZeroFillWindowRect(0, 0, 14, 19);
+ DestroyVerticalScrollIndicator(TOP_ARROW);
+ DestroyVerticalScrollIndicator(BOTTOM_ARROW);
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(0, 0, 14, 19);
}
bool8 sub_80FEFA4(void)
@@ -2035,16 +2036,16 @@ void sub_80FEFF4(u8 taskId)
void sub_80FF034(u8 taskId)
{
- HandleDestroyMenuCursors();
- MenuZeroFillWindowRect(0, 0, 14, 19);
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(0, 0, 14, 19);
sub_80FE5AC(taskId);
}
void sub_80FF058(u8 taskId)
{
sub_80F9520(gUnknown_020388F7, 8);
- DestroyVerticalScrollIndicator(0);
- DestroyVerticalScrollIndicator(1);
+ DestroyVerticalScrollIndicator(TOP_ARROW);
+ DestroyVerticalScrollIndicator(BOTTOM_ARROW);
BuyMenuFreeMemory();
gTasks[taskId].func = sub_80FF034;
}
@@ -2238,7 +2239,7 @@ void sub_80FF5BC(u8 taskId)
{
if (sub_80FF58C() == TRUE)
{
- fade_screen(1, 0);
+ FadeScreen(1, 0);
gTasks[taskId].data[2] = 0;
gTasks[taskId].func = sub_80FF6AC;
} else
@@ -2271,8 +2272,8 @@ void sub_80FF6AC(u8 taskId)
if (!gPaletteFade.active)
{
sub_80FF0E0(taskId);
- DestroyVerticalScrollIndicator(0);
- DestroyVerticalScrollIndicator(1);
+ DestroyVerticalScrollIndicator(TOP_ARROW);
+ DestroyVerticalScrollIndicator(BOTTOM_ARROW);
sub_80F9520(gUnknown_020388F7, 8);
BuyMenuFreeMemory();
gTasks[taskId].data[2] = 1;
@@ -2288,7 +2289,7 @@ void sub_80FF6AC(u8 taskId)
gTasks[taskId].data[2] = 2;
break;
case 2:
- if (sub_807D770() == 1)
+ if (IsWeatherNotFadingIn() == TRUE)
{
gTasks[taskId].data[12] = 0;
sub_810065C(taskId);
@@ -3128,7 +3129,7 @@ void sub_81000A0(u8 taskId)
void sub_81000C4(u8 taskId)
{
- MenuZeroFillWindowRect(0, 0, 29, 19);
+ Menu_EraseWindowRect(0, 0, 29, 19);
sub_8100174(taskId);
if (gDecorations[gUnknown_020388D0[gUnknown_020388F5]].permission != DECORPERM_SOLID_MAT)
{
@@ -3186,13 +3187,13 @@ void sub_8100248(u8 taskId)
void sub_810026C(u8 taskId)
{
- MenuZeroFillWindowRect(0, 0, 29, 19);
+ Menu_EraseWindowRect(0, 0, 29, 19);
sub_810028C(taskId);
}
void sub_810028C(u8 taskId)
{
- fade_screen(1, 0);
+ FadeScreen(1, 0);
gTasks[taskId].data[2] = 0;
gTasks[taskId].func = c1_overworld_prev_quest;
}
@@ -3221,7 +3222,7 @@ void c1_overworld_prev_quest(u8 taskId)
void sub_8100334(u8 taskId)
{
- if (sub_807D770() == 1)
+ if (IsWeatherNotFadingIn() == TRUE)
{
gTasks[taskId].func = sub_80FE948;
}
@@ -3341,7 +3342,7 @@ void sub_8100494(u8 taskId)
void sub_810065C(u8 taskId)
{
- MenuZeroFillWindowRect(0, 0, 29, 19);
+ Menu_EraseWindowRect(0, 0, 29, 19);
gSprites[gUnknown_020391A8].data[7] = 0;
gTasks[taskId].data[10] = 0;
gTasks[taskId].func = sub_8100494;
@@ -3628,7 +3629,7 @@ void sub_8100A0C(u8 taskId)
{
if (sub_8100D38(taskId) == 1)
{
- fade_screen(1, 0);
+ FadeScreen(1, 0);
gTasks[taskId].data[2] = 0;
gTasks[taskId].func = sub_8100E70;
} else
@@ -3723,7 +3724,7 @@ void sub_8100C88(u8 taskId)
{
DrawWholeMapView();
ScriptContext1_SetupScript(gUnknown_081A2F8A);
- MenuZeroFillWindowRect(0, 0, 29, 19);
+ Menu_EraseWindowRect(0, 0, 29, 19);
gTasks[taskId].data[2] = 2;
}
break;
@@ -3734,7 +3735,7 @@ void sub_8100C88(u8 taskId)
gTasks[taskId].data[2] = 3;
break;
case 3:
- if (sub_807D770() == 1)
+ if (IsWeatherNotFadingIn() == TRUE)
{
gTasks[taskId].data[13] = -1;
DisplayItemMessageOnField(taskId, gSecretBaseText_DecorReturned, sub_81010F0, 0);
@@ -3760,7 +3761,7 @@ bool8 sub_8100D38(u8 taskId)
void SetUpPuttingAwayDecorationPlayerAvatar(void)
{
player_get_direction_lower_nybble();
- MenuZeroFillWindowRect(0, 0, 29, 19);
+ Menu_EraseWindowRect(0, 0, 29, 19);
gUnknown_020391A8 = gSprites[gUnknown_03004880.unk4].data[0];
sub_81016C8();
gUnknown_03004880.unk4 = CreateSprite(&gSpriteTemplate_83ECA88, 0x78, 0x50, 0);
@@ -3790,7 +3791,7 @@ void sub_8100E70(u8 taskId)
data[2] = 1;
data[6] = 1;
data[5] = 1;
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
}
break;
case 1:
@@ -3799,7 +3800,7 @@ void sub_8100E70(u8 taskId)
data[2] = 2;
break;
case 2:
- if (sub_807D770() == TRUE)
+ if (IsWeatherNotFadingIn() == TRUE)
{
data[12] = 1;
sub_8100EEC(taskId);
@@ -3810,7 +3811,7 @@ void sub_8100E70(u8 taskId)
void sub_8100EEC(u8 taskId)
{
- MenuZeroFillWindowRect(0, 0, 29, 19);
+ Menu_EraseWindowRect(0, 0, 29, 19);
gSprites[gUnknown_020391A8].data[7] = 0;
gSprites[gUnknown_020391A8].invisible = 0;
gSprites[gUnknown_020391A8].callback = sub_8101698;
@@ -4137,7 +4138,7 @@ void sub_8101518(u8 taskId)
void sub_810153C(u8 taskId)
{
- fade_screen(1, 0);
+ FadeScreen(1, 0);
gTasks[taskId].data[2] = 0;
gTasks[taskId].func = sub_8100C88;
}
@@ -4150,13 +4151,13 @@ void sub_810156C(u8 taskId)
void sub_8101590(u8 taskId)
{
- MenuZeroFillWindowRect(0, 0, 29, 19);
+ Menu_EraseWindowRect(0, 0, 29, 19);
sub_81015B0(taskId);
}
void sub_81015B0(u8 taskId)
{
- fade_screen(1, 0);
+ FadeScreen(1, 0);
gTasks[taskId].data[2] = 0;
gTasks[taskId].func = sub_81015E0;
}
@@ -4183,7 +4184,7 @@ void sub_81015E0(u8 taskId)
void sub_8101648(u8 taskId)
{
- if (sub_807D770() == TRUE)
+ if (IsWeatherNotFadingIn() == TRUE)
{
gTasks[taskId].func = Task_DecorationPCProcessMenuInput;
}
@@ -4192,7 +4193,7 @@ void sub_8101648(u8 taskId)
void sub_8101678(void)
{
pal_fill_black();
- MenuDisplayMessageBox();
+ Menu_DisplayDialogueFrame();
sub_80FE220();
CreateTask(sub_8101648, 8);
}
@@ -4274,7 +4275,7 @@ void sub_8101824(u8 taskId)
void sub_8101848(u8 taskId)
{
- MenuZeroFillWindowRect(20, 8, 26, 14);
+ Menu_EraseWindowRect(20, 8, 26, 14);
sub_8109A30(gUnknown_020388D0[gUnknown_020388F5]);
gUnknown_020388D0[gUnknown_020388F5] = DECOR_NONE;
sub_80FF098(taskId);
diff --git a/src/field/decoration_inventory.c b/src/field/decoration_inventory.c
index dd0e972aa..8f7f5eb92 100644
--- a/src/field/decoration_inventory.c
+++ b/src/field/decoration_inventory.c
@@ -164,3 +164,14 @@ u8 sub_81341D4(void)
}
return count;
}
+
+
+#if DEBUG
+void debug_sub_814A3A8(void)
+{
+ u8 decor;
+
+ for (decor = 0; decor < DECOR_COUNT; decor++)
+ IsThereStorageSpaceForDecoration(decor);
+}
+#endif
diff --git a/src/field/diploma.c b/src/field/diploma.c
index 27601404c..b31fc7dec 100644
--- a/src/field/diploma.c
+++ b/src/field/diploma.c
@@ -10,7 +10,7 @@
#include "strings2.h"
#include "task.h"
#include "text.h"
-#include "unknown_task.h"
+#include "scanline_effect.h"
static void VBlankCB(void);
static void MainCB2(void);
@@ -62,14 +62,14 @@ void CB2_ShowDiploma(void)
LZ77UnCompVram(gDiplomaTiles, (void *)VRAM);
LZ77UnCompVram(gDiplomaTilemap, (void *)(VRAM + 0x3000));
- remove_some_task();
+ ScanlineEffect_Stop();
ResetTasks();
ResetSpriteData();
ResetPaletteFade();
FreeAllSpritePalettes();
LoadPalette(gDiplomaPalettes, 0, 64);
- SetUpWindowConfig(&gWindowConfig_81E6C3C);
- InitMenuWindow(&gWindowConfig_81E6CE4);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6C3C);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
DisplayDiplomaText();
BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
@@ -125,7 +125,7 @@ static void Task_DiplomaFadeOut(u8 taskId)
static void DisplayDiplomaText(void)
{
- if (sub_8090FF4())
+ if (CompletedNationalPokedex())
{
REG_BG3HOFS = 256;
StringCopy(gStringVar1, gOtherText_NationalDex);
@@ -135,5 +135,5 @@ static void DisplayDiplomaText(void)
REG_BG3HOFS = 0;
StringCopy(gStringVar1, gOtherText_HoennDex);
}
- MenuPrint(gOtherText_DiplomaCertificationGameFreak, 6, 2);
+ Menu_PrintText(gOtherText_DiplomaCertificationGameFreak, 6, 2);
} \ No newline at end of file
diff --git a/src/field/easy_chat.c b/src/field/easy_chat.c
deleted file mode 100644
index 94532506f..000000000
--- a/src/field/easy_chat.c
+++ /dev/null
@@ -1,445 +0,0 @@
-#include "global.h"
-#include "easy_chat.h"
-#include "constants/easy_chat.h"
-#include "data2.h"
-#include "event_data.h"
-#include "field_message_box.h"
-#include "pokedex.h"
-#include "random.h"
-#include "string_util.h"
-#include "strings.h"
-#include "strings2.h"
-#include "text.h"
-
-static bool8 sub_80EB680(u16 *, u16, u16, u16);
-static u16 sub_80EB9D8(void);
-static u16 sub_80EB960(void);
-
-extern void *gEasyChatGroupWords[];
-extern const u8 gEasyChatGroupSizes[];
-
-extern u16 gSpecialVar_0x8004;
-
-IWRAM_DATA u8 gUnknown_03000740;
-
-// returns the end of the destination buffer text
-u8 *EasyChat_GetWordText(u8 *dst, u16 word)
-{
- u16 group;
- u16 wordIndex;
- u8 *src;
- u16 i;
-
- if (sub_80EB37C(word))
- return StringCopy(dst, gOtherText_ThreeQuestions);
-
- if (word == 0xFFFF)
- {
- *dst = EOS;
- return dst;
- }
- else
- {
- group = EC_GROUP(word);
- wordIndex = EC_INDEX(word);
- switch (group)
- {
- case EC_GROUP_POKEMON: // 0
- case EC_GROUP_POKEMON_2: // 21
- dst = StringCopy(dst, gSpeciesNames[wordIndex]);
- break;
- case EC_GROUP_MOVE_1: // 18
- case EC_GROUP_MOVE_2: // 19
- dst = StringCopy(dst, gMoveNames[wordIndex]);
- break;
- default:
- src = gEasyChatGroupWords[group];
- for (i = wordIndex - 1; i != 0xFFFF; i--)
- {
- while (*src++ != EOS)
- ;
- }
- dst = StringCopy(dst, src);
- break;
- }
- *dst = EOS;
- return dst;
- }
-}
-
-u8 *ConvertEasyChatWordsToString(u8 *dst, u16 *words, u16 arg2, u16 arg3)
-{
- u16 i;
- u16 n;
-
- const u16 i1 = arg2 - 1;
-
- for (i = 0; i < arg3; i++)
- {
- u16 word;
-
- for (n = 0; n < i1; n++)
- {
- dst = EasyChat_GetWordText(dst, words[0]);
-
- if (words[0] != 0xFFFF)
- {
- dst[0] = CHAR_SPACE;
- dst++;
- }
-
- words++;
- }
-
- word = words[0];
- words++;
- dst = EasyChat_GetWordText(dst, word);
-
- dst[0] = CHAR_NEWLINE;
- dst++;
- }
-
- dst--;
- dst[0] = EOS;
-
- return dst;
-}
-
-u8 *sub_80EB544(u8 *dst, u16 *words, u16 arg2, u16 arg3)
-{
- u16 i;
- u16 n;
-
- const u16 i1 = arg2 - 1;
-
- for (i = 0; i < arg3; i++)
- {
- u16 word;
-
- for (n = 0; n < i1; n++)
- {
- dst = EasyChat_GetWordText(dst, words[0]);
-
- if (words[0] != 0xFFFF)
- {
- dst[0] = CHAR_SPACE;
- dst++;
- }
-
- words++;
- }
-
- word = words[0];
- words++;
- dst = EasyChat_GetWordText(dst, word);
-
- // Only difference with ConvertEasyChatWordsToString
- dst[0] = (i == 0) ? CHAR_NEWLINE : CHAR_PROMPT_SCROLL;
- dst++;
- }
-
- dst--;
- dst[0] = EOS;
-
- return dst;
-}
-
-
-u16 unref_sub_80EB5E0(u16 arg0)
-{
- const u8 *chars;
- u16 i;
- u16 length;
- int group, word;
-
-
- if (arg0 == 0xFFFF)
- return 0;
-
- group = EC_GROUP(arg0);
- word = EC_INDEX(arg0);
- switch (group)
- {
- case EC_GROUP_POKEMON: // 0
- case EC_GROUP_POKEMON_2: // 21
- chars = gSpeciesNames[word];
- break;
- case EC_GROUP_MOVE_1: // 18
- case EC_GROUP_MOVE_2: // 19
- chars = gMoveNames[word];
- break;
- default:
- chars = gEasyChatGroupWords[group];
- for (i = word - 1; i != 0xFFFF; i--)
- {
- while (*chars++ != EOS)
- ;
- }
- break;
- }
-
- length = 0;
- while (*chars != EOS)
- {
- chars++;
- length++;
- }
-
- return length;
-}
-
-static bool8 sub_80EB680(u16 *arg0, u16 arg1, u16 arg2, u16 arg3)
-{
- return FALSE;
-}
-
-void unref_sub_80EB684(u8 arg0, u16 arg1)
-{
- u16 *ptr;
- u16 c;
-
- // FIXME: find actual tv shows used
- switch (arg0)
- {
- case 5:
- c = 6;
- ptr = (u16*)((void *)&gSaveBlock1.tvShows[arg1] + 0x04);
- break;
- case 7:
- c = 2;
- ptr = (u16*)((void *)&gSaveBlock1.tvShows[arg1] + 0x1C);
- break;
- case 8:
- c = 1;
- ptr = (u16*)((void *)&gSaveBlock1.tvShows[arg1] + 0x02);
- break;
- default:
- return;
- }
-
- c -= 1;
- while (c != 0xFFFF)
- {
- *ptr = -1;
- ptr++;
- c -= 1;
- }
-}
-
-void sub_80EB6FC(u16 *arg0, u16 arg1)
-{
- u16 i;
-
- for (i = arg1 - 1; i != 0xFFFF; i--)
- {
- *arg0 = 0xFFFF;
- arg0++;
- }
-
-}
-
-u16 sub_80EB72C(u16 group)
-{
- u16 local1 = Random() % gEasyChatGroupSizes[group];
-
- if (group == EC_GROUP_POKEMON
- || group == EC_GROUP_POKEMON_2
- || group == EC_GROUP_MOVE_1
- || group == EC_GROUP_MOVE_2)
- {
- local1 = ((u16 *) gEasyChatGroupWords[group])[local1];
- }
-
- return ((group & 0x7F) << 9) | (local1 & 0x1FF);
-}
-
-u16 sub_80EB784(u16 group)
-{
- if (!sub_80EAD7C(group))
- return -1;
-
- if (group != EC_GROUP_POKEMON)
- {
- if (group == EC_GROUP_TRENDY_SAYING)
- return sub_80EB960();
- }
- else
- {
- return sub_80EB9D8();
- }
-
- return sub_80EB72C(group);
-}
-
-void sub_80EB7C4(void)
-{
- u16 *words;
- u16 arg1, arg2;
-
- switch (gSpecialVar_0x8004)
- {
- case 0:
- words = gSaveBlock1.easyChats.unk2B1C;
- arg1 = 2;
- arg2 = 2;
- break;
- case 1:
- words = gSaveBlock1.easyChats.unk2B28;
- if (sub_80EB680(gSaveBlock1.easyChats.unk2B28, 3, 2, 20))
- {
- arg1 = 2;
- arg2 = 3;
- }
- else
- {
- arg1 = 3;
- arg2 = 2;
- }
- break;
- case 2:
- words = gSaveBlock1.easyChats.unk2B34;
- arg1 = 3;
- arg2 = 2;
- break;
- case 3:
- words = gSaveBlock1.easyChats.unk2B40;
- arg1 = 3;
- arg2 = 2;
- break;
- default:
- return;
- }
-
- ConvertEasyChatWordsToString(gStringVar4, words, arg1, arg2);
- ShowFieldAutoScrollMessage(gStringVar4);
-}
-
-void BufferRandomHobbyOrLifestyleString(void)
-{
- u16 group, local2;
-
- if (Random() & 1)
- group = EC_GROUP_HOBBIES;
- else
- group = EC_GROUP_LIFESTYLE;
-
- local2 = sub_80EB784(group);
- EasyChat_GetWordText(gStringVar2, local2);
-}
-
-u8 sub_80EB868(u8 arg0)
-{
- int offset;
- int index;
-
- index = arg0 / 8;
- offset = arg0 % 8;
- return (gSaveBlock1.unk2D8C[index] >> offset) & 1;
-}
-
-void sub_80EB890(u8 arg0)
-{
- int offset;
- int index;
-
- if (arg0 < 33)
- {
- index = arg0 / 8;
- offset = arg0 % 8;
- gSaveBlock1.unk2D8C[index] |= 1 << offset;
- }
-}
-
-u8 sub_80EB8C0(void)
-{
- u8 i, count;
-
- for (i = 0, count = 0; i < 33; i++)
- {
- if (sub_80EB868(i))
- count++;
- }
- return count;
-}
-
-u16 sub_80EB8EC(void)
-{
- u16 i;
- u16 local1, local2;
-
- local1 = sub_80EB8C0();
- if (local1 == 33)
- return -1;
-
- local2 = Random() % (33 - local1);
- for (i = 0; i < 33; i++)
- {
- if (sub_80EB868(i) == 0)
- {
- if (local2 == 0)
- {
- sub_80EB890(i);
- return (i & 0x1FF) | 0x2800;
- }
- local2--;
- }
- }
- return -1;
-}
-
-static u16 sub_80EB960(void)
-{
- u16 i;
- u16 local1;
-
- local1 = sub_80EB8C0();
- if (local1 == 0)
- return -1;
-
- local1 = Random() % local1;
- for (i = 0; i < 33; i++)
- {
- if (sub_80EB868(i))
- {
- if (local1 == 0)
- return (i & 0x1FF) | 0x2800;
- local1--;
- }
- }
-
- return -1;
-}
-
-u8 sub_80EB9C8(void)
-{
- return IsNationalPokedexEnabled();
-}
-
-static u16 sub_80EB9D8(void)
-{
- u16 *speciesList;
- u16 local1;
- u16 i;
-
- local1 = sub_80EAE88(0);
-
- if (local1 == 0)
- return -1;
-
- local1 = Random() % local1;
- speciesList = (u16 *) gEasyChatGroupWords[EC_GROUP_POKEMON];
- for (i = 0; i < gEasyChatGroupSizes[EC_GROUP_POKEMON]; i++)
- {
- const u16 dexNum = SpeciesToNationalPokedexNum(*speciesList);
- const u8 local2 = GetSetPokedexFlag(dexNum, 0);
-
- if (local2)
- {
- if (local1 == 0)
- return *speciesList & 0x1FF;
- local1--;
- }
- speciesList++;
- }
- return -1;
-}
diff --git a/src/field/field_control_avatar.c b/src/field/field_control_avatar.c
index 52e66f16e..3ae422512 100644
--- a/src/field/field_control_avatar.c
+++ b/src/field/field_control_avatar.c
@@ -4,6 +4,7 @@
#include "bike.h"
#include "coord_event_weather.h"
#include "daycare.h"
+#include "debug.h"
#include "event_data.h"
#include "field_fadetransition.h"
#include "field_player_avatar.h"
@@ -35,6 +36,7 @@ extern u16 gSpecialVar_Facing;
extern struct LinkPlayerMapObject gLinkPlayerMapObjects[];
extern u16 gSpecialVar_0x8004;
extern u16 gSpecialVar_0x8005;
+extern u8 gUnknown_020297ED;
static EWRAM_DATA u8 gUnknown_0202E8C0 = 0;
static EWRAM_DATA u16 gUnknown_0202E8C2 = 0;
@@ -103,7 +105,7 @@ static void sub_8068C30(struct MapHeader *, s8, struct MapPosition *);
static bool8 map_warp_consider_2_to_inside(struct MapPosition *, u16, u8);
static s8 map_warp_check(struct MapHeader *, u16, u16, u8);
static u8 *mapheader_trigger_activate_at(struct MapHeader *, u16, u16, u8);
-static struct BgEvent *FindInvisibleMapObjectByPosition(struct MapHeader *, u16, u16, u8);
+static struct BgEvent *FindInvisibleMapObjectByPosition(struct MapHeader *, u16, u16, u8);;
void FieldClearPlayerInput(struct FieldInput *input)
{
@@ -162,6 +164,31 @@ void FieldGetPlayerInput(struct FieldInput *input, u16 newKeys, u16 heldKeys)
input->dpadDirection = DIR_WEST;
else if (heldKeys & DPAD_RIGHT)
input->dpadDirection = DIR_EAST;
+#if DEBUG
+ if ((heldKeys & R_BUTTON) && input->pressedStartButton)
+ {
+ input->input_field_1_2 = TRUE;
+ input->pressedStartButton = FALSE;
+ }
+ if (gUnknown_020297ED)
+ {
+ if (heldKeys & R_BUTTON)
+ {
+ input->input_field_1_1 = TRUE;
+ input->input_field_0_6 = FALSE;
+ input->input_field_0_1 = FALSE;
+ input->input_field_0_4 = FALSE;
+ input->input_field_0_5 = FALSE;
+ if (newKeys & SELECT_BUTTON)
+ {
+ input->input_field_1_0 = TRUE;
+ input->pressedSelectButton = FALSE;
+ }
+ }
+ if (heldKeys & L_BUTTON)
+ input->input_field_1_3 = TRUE;
+ }
+#endif
}
int sub_8068024(struct FieldInput *input)
@@ -173,15 +200,30 @@ int sub_8068024(struct FieldInput *input)
r6 = player_get_direction_lower_nybble();
player_get_pos_to_and_height(&position);
r4 = MapGridGetMetatileBehaviorAt(position.x, position.y);
- if (CheckTrainers() == TRUE)
+#if DEBUG
+ if (input->input_field_1_3 && dive_warp(&position, r4) == TRUE)
return TRUE;
- if (mapheader_run_first_tag2_script_list_match() == 1)
+#endif
+
+ if (
+#if DEBUG
+ !input->input_field_1_1 &&
+#endif
+ CheckTrainers() == TRUE)
+ return TRUE;
+
+ if (
+#if DEBUG
+ !input->input_field_1_1 &&
+#endif
+ mapheader_run_first_tag2_script_list_match() == 1)
return TRUE;
+
if (input->pressedBButton && sub_80687A4() == 1)
return TRUE;
if (input->input_field_0_6)
{
- IncrementGameStat(5);
+ IncrementGameStat(GAME_STAT_STEPS);
if (sub_80687E4(&position, r4, r6) == 1)
return TRUE;
}
@@ -211,6 +253,21 @@ int sub_8068024(struct FieldInput *input)
}
if (input->pressedSelectButton && sub_80A6D1C() == TRUE)
return TRUE;
+
+#if DEBUG
+ if (input->input_field_1_0)
+ {
+ debug_sub_80888D8();
+ return TRUE;
+ }
+ if (input->input_field_1_2)
+ {
+ PlaySE(SE_WIN_OPEN);
+ DebugMenu_8077048();
+ return TRUE;
+ }
+#endif
+
return FALSE;
}
@@ -532,7 +589,7 @@ static void happiness_algorithm_step(void)
{
struct Pokemon *pkmn = gPlayerParty;
- for (i = 5; i >= 0; i--)
+ for (i = 0; i < 6; i++)
{
AdjustFriendship(pkmn, 5);
pkmn++;
@@ -767,20 +824,19 @@ static u8 *trigger_activate(struct CoordEvent *coordEvent)
return NULL;
}
-static u8 *mapheader_trigger_activate_at(struct MapHeader *mapHeader, u16 x, u16 y, u8 d)
+static u8 *mapheader_trigger_activate_at(struct MapHeader *mapHeader, u16 x, u16 y, u8 elevation)
{
s32 i;
struct CoordEvent *coordEvents = mapHeader->events->coordEvents;
u8 coordEventCount = mapHeader->events->coordEventCount;
- u8 *script;
for (i = 0; i < coordEventCount; i++)
{
if ((u16)coordEvents[i].x == x && (u16)coordEvents[i].y == y)
{
- if (coordEvents[i].unk4 == d || coordEvents[i].unk4 == 0)
+ if (coordEvents[i].elevation == elevation || coordEvents[i].elevation == 0)
{
- script = trigger_activate(&coordEvents[i]);
+ u8 *script = trigger_activate(&coordEvents[i]);
if (script != NULL)
return script;
}
@@ -811,7 +867,7 @@ static struct BgEvent *FindInvisibleMapObjectByPosition(struct MapHeader *mapHea
return NULL;
}
-int dive_warp(struct MapPosition *position, u16 b)
+bool8 dive_warp(struct MapPosition *position, u16 b)
{
if (gMapHeader.mapType == MAP_TYPE_UNDERWATER && sub_805750C(b) == 0)
{
diff --git a/src/field/field_effect.c b/src/field/field_effect.c
index 1e2aaa4ed..e1389c378 100644
--- a/src/field/field_effect.c
+++ b/src/field/field_effect.c
@@ -25,6 +25,7 @@
#include "field_map_obj.h"
#include "util.h"
#include "field_effect_helpers.h"
+#include "pokemon_storage_system.h"
#define subsprite_table(ptr) {.subsprites = ptr, .subspriteCount = (sizeof ptr) / (sizeof(struct Subsprite))}
@@ -407,7 +408,7 @@ void FieldEffectScript_LoadFadedPalette(u8 **script)
{
struct SpritePalette *palette = (struct SpritePalette *)FieldEffectScript_ReadWord(script);
LoadSpritePalette(palette);
- sub_807D78C(IndexOfSpritePaletteTag(palette->tag));
+ UpdateSpritePaletteWithWeather(IndexOfSpritePaletteTag(palette->tag));
(*script) += 4;
}
@@ -543,7 +544,7 @@ u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y, u8 subpriority)
LoadCompressedObjectPalette(&gMonPaletteTable[species]);
GetMonSpriteTemplate_803C56C(species, 3);
gUnknown_02024E8C.paletteTag = gMonPaletteTable[0].tag;
- sub_807DE38(IndexOfSpritePaletteTag(gMonPaletteTable[0].tag) + 0x10);
+ PreservePaletteInWeather(IndexOfSpritePaletteTag(gMonPaletteTable[0].tag) + 0x10);
return CreateSprite(&gUnknown_02024E8C, x, y, subpriority);
}
@@ -556,13 +557,13 @@ u8 CreateMonSprite_FieldMove(u16 species, u32 d, u32 g, s16 x, s16 y, u8 subprio
LoadCompressedObjectPalette(spritePalette);
GetMonSpriteTemplate_803C56C(species, 3);
gUnknown_02024E8C.paletteTag = spritePalette->tag;
- sub_807DE38(IndexOfSpritePaletteTag(spritePalette->tag) + 0x10);
+ PreservePaletteInWeather(IndexOfSpritePaletteTag(spritePalette->tag) + 0x10);
return CreateSprite(&gUnknown_02024E8C, x, y, subpriority);
}
void FreeResourcesAndDestroySprite(struct Sprite *sprite)
{
- sub_807DE68();
+ ResetPreservedPalettesInWeather();
FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum));
if (sprite->oam.affineMode != 0)
{
@@ -1091,7 +1092,7 @@ void task00_8084310(u8 taskId)
task = &gTasks[taskId];
if (!task->data[0])
{
- if (!sub_807D770())
+ if (!IsWeatherNotFadingIn())
{
return;
}
@@ -1191,7 +1192,7 @@ bool8 sub_80867AC(struct Task *task) // gUnknown_0839F2CC[0]
bool8 sub_8086854(struct Task *task) // gUnknown_0839F2CC[1]
{
- if (sub_807D770())
+ if (IsWeatherNotFadingIn())
{
task->data[0]++;
}
@@ -1813,7 +1814,7 @@ bool8 sub_80874CC(struct Task *task, struct MapObject *mapObject, struct Sprite
bool8 sub_80874FC(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
{
- if (sub_807D770())
+ if (IsWeatherNotFadingIn())
{
gFieldEffectArguments[0] = mapObject->coords2.x;
gFieldEffectArguments[1] = mapObject->coords2.y;
@@ -2046,7 +2047,7 @@ void sub_8087A74(u8 taskId)
void sub_8087AA4(struct Task *task)
{
- if (sub_807D770())
+ if (IsWeatherNotFadingIn())
{
task->data[0]++;
task->data[15] = player_get_direction_lower_nybble();
@@ -2199,7 +2200,7 @@ void sub_8087E4C(struct Task *task)
{
struct Sprite *sprite;
s16 centerToCornerVecY;
- if (sub_807D770())
+ if (IsWeatherNotFadingIn())
{
sprite = &gSprites[gPlayerAvatar.spriteId];
centerToCornerVecY = -(sprite->centerToCornerVecY << 1);
@@ -2434,8 +2435,8 @@ void sub_8088380(struct Task *task)
IntrCallback callback;
LoadWordFromTwoHalfwords((u16 *)&task->data[13], (u32 *)&callback);
SetVBlankCallback(callback);
- SetUpWindowConfig(&gWindowConfig_81E6CE4);
- InitMenuWindow(&gWindowConfig_81E6CE4);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6CE4);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
FreeResourcesAndDestroySprite(&gSprites[task->data[15]]);
FieldEffectActiveListRemove(FLDEFF_FIELD_MOVE_SHOW_MON);
DestroyTask(FindTaskIdByFunc(sub_8088120));
@@ -2557,8 +2558,8 @@ void sub_808862C(struct Task *task)
CpuFill32(0, (void *)VRAM + bg0cnt, 0x800);
LoadWordFromTwoHalfwords((u16 *)&task->data[13], (u32 *)&intrCallback);
SetVBlankCallback(intrCallback);
- SetUpWindowConfig(&gWindowConfig_81E6CE4);
- InitMenuWindow(&gWindowConfig_81E6CE4);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6CE4);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
FreeResourcesAndDestroySprite(&gSprites[task->data[15]]);
FieldEffectActiveListRemove(FLDEFF_FIELD_MOVE_SHOW_MON);
DestroyTask(FindTaskIdByFunc(sub_808847C));
diff --git a/src/field/field_effect_helpers.c b/src/field/field_effect_helpers.c
index 165829a55..c9d337de1 100644
--- a/src/field/field_effect_helpers.c
+++ b/src/field/field_effect_helpers.c
@@ -29,8 +29,6 @@ static void sub_81280A0(struct MapObject *, struct Sprite *, struct Sprite *);
static void sub_8128174(struct Sprite *);
static u32 ShowDisguiseFieldEffect(u8, u8, u8);
-const u8 UnusedEggString_8401E28[] = _("タマゴ");
-
void SetUpReflection(struct MapObject *mapObject, struct Sprite *sprite, bool8 flag)
{
struct Sprite *newSprite;
@@ -95,7 +93,7 @@ static void npc_pal_op_B(struct MapObject *mapObject, u8 paletteNum)
{
pal_patch_for_npc(npc_paltag_by_palslot(paletteNum), paletteNum);
}
- sub_807D78C(paletteNum);
+ UpdateSpritePaletteWithWeather(paletteNum);
}
}
@@ -107,7 +105,7 @@ static void npc_pal_op_A(struct MapObject *mapObject, u8 paletteNum)
if (graphicsInfo->paletteTag2 != 0x11ff)
{
pal_patch_for_npc(graphicsInfo->paletteTag2, paletteNum);
- sub_807D78C(paletteNum);
+ UpdateSpritePaletteWithWeather(paletteNum);
}
}
diff --git a/src/field/field_fadetransition.c b/src/field/field_fadetransition.c
index 5014e97e3..21235500a 100644
--- a/src/field/field_fadetransition.c
+++ b/src/field/field_fadetransition.c
@@ -44,18 +44,18 @@ void pal_fill_for_map_transition(void)
switch (fade_type_for_given_maplight_pair(map_light, Overworld_GetMapTypeOfSaveblockLocation()))
{
case 0:
- fade_screen(0, 0);
+ FadeScreen(0, 0);
palette_bg_fill_black();
break;
case 1:
- fade_screen(2, 0);
+ FadeScreen(2, 0);
palette_bg_fill_white();
}
}
void pal_fill_black(void)
{
- fade_screen(0, 0);
+ FadeScreen(0, 0);
palette_bg_fill_black();
}
@@ -65,10 +65,10 @@ void fade_8080918(void)
switch (sub_810CDB8(light_level, warp1_get_mapheader()->mapType))
{
case 0:
- fade_screen(1, 0);
+ FadeScreen(1, 0);
break;
case 1:
- fade_screen(3, 0);
+ FadeScreen(3, 0);
}
}
@@ -146,7 +146,7 @@ void sub_8080A5C(u8 taskId)
task->data[0]++;
break;
case 1:
- if (sub_8007ECC())
+ if (IsLinkTaskFinished())
{
pal_fill_for_map_transition();
task->data[0]++;
@@ -366,7 +366,7 @@ bool32 sub_8080E64(void)
bool32 sub_8080E70(void)
{
- if (sub_807D770() == TRUE)
+ if (IsWeatherNotFadingIn() == TRUE)
return TRUE;
else
return FALSE;
@@ -483,7 +483,7 @@ void sub_8081050(u8 taskId)
{
case 0:
ClearLinkCallback_2();
- fade_screen(1, 0);
+ FadeScreen(1, 0);
sub_8053FF8();
PlaySE(SE_KAIDAN);
data[0]++;
@@ -511,6 +511,22 @@ void sub_80810DC(void)
CreateTask(sub_8081050, 10);
}
+#if DEBUG
+
+__attribute__((naked))
+void debug_sub_80888D8()
+{
+ asm("\
+ PUSH {LR}\n\
+ BL debug_sub_8052E04\n\
+ BL sub_8080E88\n\
+ BL ScriptContext2_Enable\n\
+ POP {R0}\n\
+ BX R0");
+}
+
+#endif
+
void task0A_fade_n_map_maybe(u8 taskId)
{
struct Task *task = &gTasks[taskId];
diff --git a/src/field/field_map_obj.c b/src/field/field_map_obj.c
index ba7c3d68e..13d8ebb5b 100644
--- a/src/field/field_map_obj.c
+++ b/src/field/field_map_obj.c
@@ -1907,6 +1907,9 @@ static u8 gUnknown_030005A4;
static u16 gUnknown_030005A6;
struct MapObject gMapObjects[16];
+#if DEBUG
+u8 gUnknown_Debug_03004BC0[4]; // unknown type
+#endif
void npc_clear_ids_and_state(struct MapObject *mapObj)
{
@@ -1917,6 +1920,40 @@ void npc_clear_ids_and_state(struct MapObject *mapObj)
mapObj->mapobj_unk_1C = 0xFF;
}
+#if DEBUG
+__attribute__((naked))
+void npcs_clear_ids_and_state()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " mov r4, #0x0\n"
+ " ldr r5, ._2 @ gMapObjects\n"
+ "._1:\n"
+ " lsl r0, r4, #0x3\n"
+ " add r0, r0, r4\n"
+ " lsl r0, r0, #0x2\n"
+ " add r0, r0, r5\n"
+ " bl npc_clear_ids_and_state\n"
+ " add r0, r4, #1\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r4, r0, #0x18\n"
+ " cmp r4, #0xf\n"
+ " bls ._1 @cond_branch\n"
+ " ldr r1, ._2 + 4 @ gUnknown_Debug_03004BC0\n"
+ " mov r0, #0x0\n"
+ " strb r0, [r1]\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._3:\n"
+ " .align 2, 0\n"
+ "._2:\n"
+ " .word gMapObjects\n"
+ " .word gUnknown_Debug_03004BC0\n"
+ "\n"
+ );
+}
+#else
void npcs_clear_ids_and_state(void)
{
u8 i;
@@ -1924,6 +1961,7 @@ void npcs_clear_ids_and_state(void)
for (i = 0; i < 16; i++)
npc_clear_ids_and_state(&gMapObjects[i]);
}
+#endif
void sub_805AA98(void)
{
@@ -2017,6 +2055,176 @@ u8 GetFieldObjectIdByLocalId(u8 localId)
return 16;
}
+#if DEBUG
+__attribute__((naked))
+u8 InitFieldObjectStateFromTemplate(struct MapObjectTemplate *template, u8 b, u8 c)
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, r9\n"
+ " mov r6, r8\n"
+ " push {r6, r7}\n"
+ " add sp, sp, #0xfffffffc\n"
+ " add r5, r0, #0\n"
+ " lsl r1, r1, #0x18\n"
+ " lsr r6, r1, #0x18\n"
+ " lsl r2, r2, #0x18\n"
+ " lsr r7, r2, #0x18\n"
+ " ldrb r0, [r5]\n"
+ " add r1, r6, #0\n"
+ " add r2, r7, #0\n"
+ " mov r3, sp\n"
+ " bl GetAvailableFieldObjectSlot\n"
+ " lsl r0, r0, #0x18\n"
+ " cmp r0, #0\n"
+ " beq ._35 @cond_branch\n"
+ " mov r0, #0x10\n"
+ " b ._36\n"
+ "._35:\n"
+ " mov r0, sp\n"
+ " ldrb r1, [r0]\n"
+ " lsl r0, r1, #0x3\n"
+ " add r0, r0, r1\n"
+ " lsl r0, r0, #0x2\n"
+ " ldr r1, ._40 @ gMapObjects\n"
+ " add r4, r0, r1\n"
+ " add r0, r4, #0\n"
+ " bl npc_clear_ids_and_state\n"
+ " ldrh r3, [r5, #0x4]\n"
+ " add r3, r3, #0x7\n"
+ " lsl r3, r3, #0x10\n"
+ " lsr r3, r3, #0x10\n"
+ " ldrh r2, [r5, #0x6]\n"
+ " add r2, r2, #0x7\n"
+ " lsl r2, r2, #0x10\n"
+ " lsr r2, r2, #0x10\n"
+ " ldrb r0, [r4]\n"
+ " mov r1, #0x1\n"
+ " orr r0, r0, r1\n"
+ " mov r1, #0x4\n"
+ " orr r0, r0, r1\n"
+ " strb r0, [r4]\n"
+ " ldrb r0, [r5, #0x1]\n"
+ " strb r0, [r4, #0x5]\n"
+ " ldrb r0, [r5, #0x9]\n"
+ " strb r0, [r4, #0x6]\n"
+ " ldrb r0, [r5]\n"
+ " strb r0, [r4, #0x8]\n"
+ " strb r6, [r4, #0x9]\n"
+ " strb r7, [r4, #0xa]\n"
+ " strh r3, [r4, #0xc]\n"
+ " strh r2, [r4, #0xe]\n"
+ " strh r3, [r4, #0x10]\n"
+ " strh r2, [r4, #0x12]\n"
+ " strh r3, [r4, #0x14]\n"
+ " strh r2, [r4, #0x16]\n"
+ " ldrb r0, [r5, #0x8]\n"
+ " mov r7, #0xf\n"
+ " add r1, r7, #0\n"
+ " and r1, r1, r0\n"
+ " ldrb r2, [r4, #0xb]\n"
+ " mov r0, #0x10\n"
+ " neg r0, r0\n"
+ " mov r8, r0\n"
+ " and r0, r0, r2\n"
+ " orr r0, r0, r1\n"
+ " strb r0, [r4, #0xb]\n"
+ " ldrb r1, [r5, #0x8]\n"
+ " lsl r1, r1, #0x4\n"
+ " and r0, r0, r7\n"
+ " orr r0, r0, r1\n"
+ " strb r0, [r4, #0xb]\n"
+ " ldrb r1, [r5, #0xa]\n"
+ " lsl r1, r1, #0x1c\n"
+ " mov r0, #0xf\n"
+ " mov r9, r0\n"
+ " lsr r1, r1, #0x1c\n"
+ " ldrb r2, [r4, #0x19]\n"
+ " mov r0, r8\n"
+ " and r0, r0, r2\n"
+ " orr r0, r0, r1\n"
+ " strb r0, [r4, #0x19]\n"
+ " ldrb r1, [r5, #0xa]\n"
+ " lsr r1, r1, #0x4\n"
+ " lsl r1, r1, #0x4\n"
+ " and r0, r0, r7\n"
+ " orr r0, r0, r1\n"
+ " strb r0, [r4, #0x19]\n"
+ " ldrh r0, [r5, #0xc]\n"
+ " strb r0, [r4, #0x7]\n"
+ " ldrh r0, [r5, #0xe]\n"
+ " strb r0, [r4, #0x1d]\n"
+ " ldr r1, ._40 + 4 @ gUnknown_0836DC09\n"
+ " ldrb r0, [r5, #0x9]\n"
+ " add r0, r0, r1\n"
+ " ldrb r1, [r0]\n"
+ " add r0, r4, #0\n"
+ " add r0, r0, #0x20\n"
+ " strb r1, [r0]\n"
+ " ldrb r1, [r0]\n"
+ " add r0, r4, #0\n"
+ " bl FieldObjectSetDirection\n"
+ " add r0, r4, #0\n"
+ " bl FieldObjectHandleDynamicGraphicsId\n"
+ " ldr r1, ._40 + 8 @ gUnknown_0836DBBC\n"
+ " ldrb r0, [r4, #0x6]\n"
+ " add r0, r0, r1\n"
+ " ldrb r0, [r0]\n"
+ " cmp r0, #0\n"
+ " beq ._39 @cond_branch\n"
+ " ldrb r2, [r4, #0x19]\n"
+ " add r0, r7, #0\n"
+ " and r0, r0, r2\n"
+ " cmp r0, #0\n"
+ " bne ._38 @cond_branch\n"
+ " lsl r0, r2, #0x1c\n"
+ " lsr r0, r0, #0x1c\n"
+ " add r0, r0, #0x1\n"
+ " mov r1, r9\n"
+ " and r0, r0, r1\n"
+ " mov r1, r8\n"
+ " and r1, r1, r2\n"
+ " orr r1, r1, r0\n"
+ " strb r1, [r4, #0x19]\n"
+ "._38:\n"
+ " ldrb r2, [r4, #0x19]\n"
+ " mov r0, #0xf0\n"
+ " and r0, r0, r2\n"
+ " cmp r0, #0\n"
+ " bne ._39 @cond_branch\n"
+ " lsr r1, r2, #0x4\n"
+ " add r1, r1, #0x1\n"
+ " lsl r1, r1, #0x4\n"
+ " add r0, r7, #0\n"
+ " and r0, r0, r2\n"
+ " orr r0, r0, r1\n"
+ " strb r0, [r4, #0x19]\n"
+ "._39:\n"
+ " ldr r1, ._40 + 12 @ gUnknown_Debug_03004BC0\n"
+ " ldrb r0, [r1]\n"
+ " add r0, r0, #0x1\n"
+ " strb r0, [r1]\n"
+ " mov r0, sp\n"
+ " ldrb r0, [r0]\n"
+ "._36:\n"
+ " add sp, sp, #0x4\n"
+ " pop {r3, r4}\n"
+ " mov r8, r3\n"
+ " mov r9, r4\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._41:\n"
+ " .align 2, 0\n"
+ "._40:\n"
+ " .word gMapObjects\n"
+ " .word gUnknown_0836DC09\n"
+ " .word gUnknown_0836DBBC\n"
+ " .word gUnknown_Debug_03004BC0\n"
+ "\n"
+ );
+}
+#else
#ifdef NONMATCHING
u8 InitFieldObjectStateFromTemplate(struct MapObjectTemplate *template, u8 b, u8 c)
{
@@ -2227,6 +2435,7 @@ _0805ADD8: .4byte gUnknown_0836DBBC\n\
.syntax divided\n");
}
#endif
+#endif
u8 sub_805ADDC(u8 localId)
{
@@ -2266,11 +2475,38 @@ u8 GetAvailableFieldObjectSlot(u16 a, u8 b, u8 c, u8 *d)
return 0;
}
+#if DEBUG
+__attribute__((naked))
+void RemoveFieldObject(struct MapObject *mapObject)
+{
+ asm(
+ " push {lr}\n"
+ " ldrb r2, [r0]\n"
+ " mov r1, #0x2\n"
+ " neg r1, r1\n"
+ " and r1, r1, r2\n"
+ " strb r1, [r0]\n"
+ " bl RemoveFieldObjectInternal\n"
+ " ldr r1, ._72 @ gUnknown_Debug_03004BC0\n"
+ " ldrb r0, [r1]\n"
+ " sub r0, r0, #0x1\n"
+ " strb r0, [r1]\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._73:\n"
+ " .align 2, 0\n"
+ "._72:\n"
+ " .word gUnknown_Debug_03004BC0\n"
+ "\n"
+ );
+}
+#else
void RemoveFieldObject(struct MapObject *mapObject)
{
mapObject->active = FALSE;
RemoveFieldObjectInternal(mapObject);
}
+#endif
void RemoveFieldObjectByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
{
@@ -2303,6 +2539,226 @@ void npc_hide_all_but_player(void)
}
}
+#if DEBUG
+__attribute__((naked))
+u8 sub_805AFCC(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate *sprTemplate, u8 c, u8 d, s16 e, s16 f)
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, sl\n"
+ " mov r6, r9\n"
+ " mov r5, r8\n"
+ " push {r5, r6, r7}\n"
+ " add r7, r1, #0\n"
+ " add r1, r2, #0\n"
+ " add r2, r3, #0\n"
+ " ldr r3, [sp, #0x20]\n"
+ " ldr r4, [sp, #0x24]\n"
+ " lsl r1, r1, #0x18\n"
+ " lsr r1, r1, #0x18\n"
+ " lsl r2, r2, #0x18\n"
+ " lsr r2, r2, #0x18\n"
+ " lsl r3, r3, #0x10\n"
+ " lsr r3, r3, #0x10\n"
+ " mov r9, r3\n"
+ " lsl r4, r4, #0x10\n"
+ " lsr r4, r4, #0x10\n"
+ " mov sl, r4\n"
+ " bl InitFieldObjectStateFromTemplate\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " mov r8, r0\n"
+ " cmp r0, #0x10\n"
+ " bne ._83 @cond_branch\n"
+ " mov r0, #0x10\n"
+ " b ._92\n"
+ "._83:\n"
+ " mov r0, r8\n"
+ " lsl r4, r0, #0x3\n"
+ " add r0, r4, r0\n"
+ " lsl r0, r0, #0x2\n"
+ " ldr r1, ._87 @ gMapObjects\n"
+ " add r5, r0, r1\n"
+ " ldrb r0, [r5, #0x5]\n"
+ " bl GetFieldObjectGraphicsInfo\n"
+ " add r6, r0, #0\n"
+ " ldrb r1, [r6, #0xc]\n"
+ " mov r0, #0xf\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " bne ._85 @cond_branch\n"
+ " ldrh r0, [r6, #0x2]\n"
+ " lsl r1, r1, #0x1c\n"
+ " lsr r1, r1, #0x1c\n"
+ " bl npc_load_two_palettes__no_record\n"
+ " b ._89\n"
+ "._88:\n"
+ " .align 2, 0\n"
+ "._87:\n"
+ " .word gMapObjects\n"
+ "._85:\n"
+ " cmp r0, #0xa\n"
+ " bne ._89 @cond_branch\n"
+ " ldrh r0, [r6, #0x2]\n"
+ " lsl r1, r1, #0x1c\n"
+ " lsr r1, r1, #0x1c\n"
+ " bl npc_load_two_palettes__and_record\n"
+ "._89:\n"
+ " ldrb r0, [r5, #0x6]\n"
+ " cmp r0, #0x4c\n"
+ " bne ._90 @cond_branch\n"
+ " ldrb r0, [r5, #0x1]\n"
+ " mov r1, #0x20\n"
+ " orr r0, r0, r1\n"
+ " strb r0, [r5, #0x1]\n"
+ "._90:\n"
+ " ldr r1, ._93 @ 0xffff\n"
+ " add r0, r1, #0\n"
+ " strh r0, [r7, #0x2]\n"
+ " add r0, r7, #0\n"
+ " mov r1, #0x0\n"
+ " mov r2, #0x0\n"
+ " mov r3, #0x0\n"
+ " bl CreateSprite\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r7, r0, #0x18\n"
+ " cmp r7, #0x40\n"
+ " bne ._91 @cond_branch\n"
+ " ldr r1, ._93 + 4 @ gUnknown_Debug_03004BC0\n"
+ " ldrb r0, [r1]\n"
+ " sub r0, r0, #0x1\n"
+ " strb r0, [r1]\n"
+ " ldr r0, ._93 + 8 @ gMapObjects\n"
+ " mov r2, r8\n"
+ " add r1, r4, r2\n"
+ " lsl r1, r1, #0x2\n"
+ " add r1, r1, r0\n"
+ " ldrb r2, [r1]\n"
+ " mov r0, #0x2\n"
+ " neg r0, r0\n"
+ " and r0, r0, r2\n"
+ " strb r0, [r1]\n"
+ " mov r0, #0x10\n"
+ " b ._92\n"
+ "._94:\n"
+ " .align 2, 0\n"
+ "._93:\n"
+ " .word 0xffff\n"
+ " .word gUnknown_Debug_03004BC0\n"
+ " .word gMapObjects\n"
+ "._91:\n"
+ " lsl r0, r7, #0x4\n"
+ " add r0, r0, r7\n"
+ " lsl r0, r0, #0x2\n"
+ " ldr r1, ._96 @ gSprites\n"
+ " add r4, r0, r1\n"
+ " mov r1, r9\n"
+ " lsl r0, r1, #0x10\n"
+ " asr r0, r0, #0x10\n"
+ " ldrh r2, [r5, #0x10]\n"
+ " add r0, r0, r2\n"
+ " lsl r0, r0, #0x10\n"
+ " asr r0, r0, #0x10\n"
+ " mov r2, sl\n"
+ " lsl r1, r2, #0x10\n"
+ " asr r1, r1, #0x10\n"
+ " ldrh r2, [r5, #0x12]\n"
+ " add r1, r1, r2\n"
+ " lsl r1, r1, #0x10\n"
+ " asr r1, r1, #0x10\n"
+ " add r2, r4, #0\n"
+ " add r2, r2, #0x20\n"
+ " add r3, r4, #0\n"
+ " add r3, r3, #0x22\n"
+ " bl sub_8060388\n"
+ " ldrh r0, [r6, #0x8]\n"
+ " lsl r0, r0, #0x10\n"
+ " asr r0, r0, #0x11\n"
+ " neg r0, r0\n"
+ " add r1, r4, #0\n"
+ " add r1, r1, #0x28\n"
+ " strb r0, [r1]\n"
+ " ldrh r0, [r6, #0xa]\n"
+ " lsl r0, r0, #0x10\n"
+ " asr r0, r0, #0x11\n"
+ " neg r0, r0\n"
+ " add r2, r4, #0\n"
+ " add r2, r2, #0x29\n"
+ " strb r0, [r2]\n"
+ " ldrh r0, [r4, #0x20]\n"
+ " add r0, r0, #0x8\n"
+ " strh r0, [r4, #0x20]\n"
+ " ldrh r1, [r4, #0x22]\n"
+ " add r1, r1, #0x10\n"
+ " mov r0, #0x0\n"
+ " ldsb r0, [r2, r0]\n"
+ " add r0, r0, r1\n"
+ " strh r0, [r4, #0x22]\n"
+ " ldrb r1, [r6, #0xc]\n"
+ " lsl r1, r1, #0x1c\n"
+ " lsr r1, r1, #0x18\n"
+ " ldrb r2, [r4, #0x5]\n"
+ " mov r0, #0xf\n"
+ " and r0, r0, r2\n"
+ " orr r0, r0, r1\n"
+ " strb r0, [r4, #0x5]\n"
+ " add r2, r4, #0\n"
+ " add r2, r2, #0x3e\n"
+ " ldrb r0, [r2]\n"
+ " mov r1, #0x2\n"
+ " orr r0, r0, r1\n"
+ " strb r0, [r2]\n"
+ " mov r0, r8\n"
+ " strh r0, [r4, #0x2e]\n"
+ " strb r7, [r5, #0x4]\n"
+ " ldrb r1, [r6, #0xc]\n"
+ " lsl r1, r1, #0x19\n"
+ " lsr r1, r1, #0x1f\n"
+ " lsl r1, r1, #0x4\n"
+ " ldrb r2, [r5, #0x1]\n"
+ " mov r0, #0x11\n"
+ " neg r0, r0\n"
+ " and r0, r0, r2\n"
+ " orr r0, r0, r1\n"
+ " strb r0, [r5, #0x1]\n"
+ " lsl r0, r0, #0x1b\n"
+ " cmp r0, #0\n"
+ " blt ._95 @cond_branch\n"
+ " ldrb r0, [r5, #0x18]\n"
+ " lsl r0, r0, #0x1c\n"
+ " lsr r0, r0, #0x1c\n"
+ " bl FieldObjectDirectionToImageAnimId\n"
+ " add r1, r0, #0\n"
+ " lsl r1, r1, #0x18\n"
+ " lsr r1, r1, #0x18\n"
+ " add r0, r4, #0\n"
+ " bl StartSpriteAnim\n"
+ "._95:\n"
+ " ldrb r0, [r5, #0xb]\n"
+ " lsr r0, r0, #0x4\n"
+ " add r1, r4, #0\n"
+ " mov r2, #0x1\n"
+ " bl SetObjectSubpriorityByZCoord\n"
+ " add r0, r5, #0\n"
+ " add r1, r4, #0\n"
+ " bl sub_80634D0\n"
+ " mov r0, r8\n"
+ "._92:\n"
+ " pop {r3, r4, r5}\n"
+ " mov r8, r3\n"
+ " mov r9, r4\n"
+ " mov sl, r5\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._97:\n"
+ " .align 2, 0\n"
+ "._96:\n"
+ " .word gSprites\n"
+ "\n"
+ );
+}
+#else
u8 sub_805AFCC(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate *sprTemplate, u8 c, u8 d, s16 e, s16 f)
{
u8 mapObjectId;
@@ -2352,6 +2808,7 @@ u8 sub_805AFCC(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate *
sub_80634D0(mapObject, sprite);
return mapObjectId;
}
+#endif
u8 SpawnFieldObject(struct MapObjectTemplate *mapObjTemplate, u8 b, u8 c, s16 d, s16 e)
{
@@ -2440,7 +2897,7 @@ void MakeObjectTemplateFromFieldObjectTemplate(struct MapObjectTemplate *mapObjT
MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex(mapObjTemplate->graphicsId, mapObjTemplate->movementType, sprTemplate, subspriteTables);
}
-u8 AddPseudoFieldObject(u16 graphicsId, void (*callback)(struct Sprite *), s16 c, s16 d, u8 subpriority)
+u8 AddPseudoFieldObject(u16 graphicsId, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority)
{
struct SpriteTemplate spriteTemplate;
const struct SubspriteTable *subspriteTables;
@@ -2449,7 +2906,7 @@ u8 AddPseudoFieldObject(u16 graphicsId, void (*callback)(struct Sprite *), s16 c
MakeObjectTemplateFromFieldObjectGraphicsInfo(graphicsId, callback, &spriteTemplate, &subspriteTables);
if (spriteTemplate.paletteTag != 0xFFFF)
sub_805BDF8(spriteTemplate.paletteTag);
- spriteId = CreateSprite(&spriteTemplate, c, d, subpriority);
+ spriteId = CreateSprite(&spriteTemplate, x, y, subpriority);
if (spriteId != 64 && subspriteTables != NULL)
{
SetSubspriteTables(&gSprites[spriteId], subspriteTables);
@@ -2574,6 +3031,66 @@ void RemoveFieldObjectIfOutsideView(struct MapObject *mapObject)
void sub_805B75C(u8, s16, s16);
+#if DEBUG
+__attribute__((naked))
+void sub_805B710(u16 u161, u16 u162)
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, r8\n"
+ " push {r7}\n"
+ " add r4, r0, #0\n"
+ " add r5, r1, #0\n"
+ " lsl r4, r4, #0x10\n"
+ " lsr r4, r4, #0x10\n"
+ " lsl r5, r5, #0x10\n"
+ " lsr r5, r5, #0x10\n"
+ " ldr r6, ._153 @ gUnknown_Debug_03004BC0\n"
+ " mov r0, #0x0\n"
+ " strb r0, [r6]\n"
+ " bl ClearPlayerAvatarInfo\n"
+ " mov r7, #0x0\n"
+ " ldr r0, ._153 + 4 @ gMapObjects\n"
+ " mov r8, r0\n"
+ " lsl r4, r4, #0x10\n"
+ " lsl r5, r5, #0x10\n"
+ "._152:\n"
+ " lsl r0, r7, #0x3\n"
+ " add r0, r0, r7\n"
+ " lsl r0, r0, #0x2\n"
+ " add r0, r0, r8\n"
+ " ldrb r0, [r0]\n"
+ " lsl r0, r0, #0x1f\n"
+ " cmp r0, #0\n"
+ " beq ._151 @cond_branch\n"
+ " add r0, r7, #0\n"
+ " asr r1, r4, #0x10\n"
+ " asr r2, r5, #0x10\n"
+ " bl sub_805B75C\n"
+ " ldrb r0, [r6]\n"
+ " add r0, r0, #0x1\n"
+ " strb r0, [r6]\n"
+ "._151:\n"
+ " add r0, r7, #1\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r7, r0, #0x18\n"
+ " cmp r7, #0xf\n"
+ " bls ._152 @cond_branch\n"
+ " bl sub_805AAB0\n"
+ " pop {r3}\n"
+ " mov r8, r3\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._154:\n"
+ " .align 2, 0\n"
+ "._153:\n"
+ " .word gUnknown_Debug_03004BC0\n"
+ " .word gMapObjects\n"
+ "\n"
+ );
+}
+#else
void sub_805B710(u16 a, u16 b)
{
u8 i;
@@ -2586,6 +3103,7 @@ void sub_805B710(u16 a, u16 b)
}
sub_805AAB0();
}
+#endif
extern void SetPlayerAvatarFieldObjectIdAndObjectId(u8, u8);
extern void sub_805B914(struct MapObject *);
diff --git a/src/field/field_message_box.c b/src/field/field_message_box.c
index 35aac7ac9..5eec7a14b 100644
--- a/src/field/field_message_box.c
+++ b/src/field/field_message_box.c
@@ -19,8 +19,8 @@ static void PrintFieldMessageFromStringVar4(void);
void InitFieldMessageBox(void)
{
sMessageBoxMode = FIELD_MESSAGE_BOX_HIDDEN;
- SetMessageBoxBaseTileNum(gMenuTextWindowContentTileOffset);
- InitWindowFromConfig(&gFieldMessageBoxWindow, &gWindowConfig_81E6CE4);
+ TextWindow_SetDlgFrameBaseTileNum(gMenuTextWindowContentTileOffset);
+ Text_InitWindowWithTemplate(&gFieldMessageBoxWindow, &gWindowTemplate_81E6CE4);
}
static void Task_FieldMessageBox(u8 taskId)
@@ -29,22 +29,22 @@ static void Task_FieldMessageBox(u8 taskId)
switch (task->data[0])
{
case 0:
- LoadMessageBoxTiles(&gFieldMessageBoxWindow);
+ TextWindow_LoadDialogueFrameTiles(&gFieldMessageBoxWindow);
task->data[0]++;
break;
case 1:
- DrawStandardMessageBox(&gFieldMessageBoxWindow);
+ TextWindow_DrawDialogueFrame(&gFieldMessageBoxWindow);
task->data[0]++;
break;
case 2:
switch (sMessageBoxMode)
{
case FIELD_MESSAGE_BOX_NORMAL:
- if (!sub_80035AC(&gFieldMessageBoxWindow))
+ if (!Text_UpdateWindow(&gFieldMessageBoxWindow))
return;
break;
case FIELD_MESSAGE_BOX_AUTO_SCROLL:
- if (!sub_8003778(&gFieldMessageBoxWindow))
+ if (!Text_UpdateWindowAutoscroll(&gFieldMessageBoxWindow))
return;
break;
}
@@ -117,20 +117,20 @@ bool8 unref_sub_8064BD0(const u8 *message)
static void PrintFieldMessage(const u8 *message)
{
StringExpandPlaceholders(gStringVar4, message);
- sub_8002EB0(&gFieldMessageBoxWindow, gStringVar4, gMenuTextTileOffset, 2, 15);
+ Text_InitWindow8002EB0(&gFieldMessageBoxWindow, gStringVar4, gMenuTextTileOffset, 2, 15);
CreateFieldMessageBoxTask();
}
static void PrintFieldMessageFromStringVar4(void)
{
- sub_8002EB0(&gFieldMessageBoxWindow, gStringVar4, gMenuTextTileOffset, 2, 15);
+ Text_InitWindow8002EB0(&gFieldMessageBoxWindow, gStringVar4, gMenuTextTileOffset, 2, 15);
CreateFieldMessageBoxTask();
}
void HideFieldMessageBox(void)
{
DestroyFieldMessageBoxTask();
- ClearStandardMessageBox(&gFieldMessageBoxWindow);
+ TextWindow_EraseDialogueFrame(&gFieldMessageBoxWindow);
sMessageBoxMode = FIELD_MESSAGE_BOX_HIDDEN;
}
@@ -150,6 +150,6 @@ bool8 IsFieldMessageBoxHidden(void)
void unref_sub_8064CA0(void)
{
DestroyFieldMessageBoxTask();
- DrawStandardMessageBox(&gFieldMessageBoxWindow);
+ TextWindow_DrawDialogueFrame(&gFieldMessageBoxWindow);
sMessageBoxMode = FIELD_MESSAGE_BOX_HIDDEN;
}
diff --git a/src/field/field_player_avatar.c b/src/field/field_player_avatar.c
index d80076be4..a7594372d 100644
--- a/src/field/field_player_avatar.c
+++ b/src/field/field_player_avatar.c
@@ -32,9 +32,9 @@ static void npc_clear_strange_bits(struct MapObject *a);
static void MovePlayerAvatarUsingKeypadInput(u8 a, u16 b, u16 c);
static void PlayerAllowForcedMovementIfMovingSameDirection(void);
static bool8 TryDoMetatileBehaviorForcedMovement(void);
-static u8 GetForcedMovementByMetatileBehavior(void);
+/*static*/ u8 GetForcedMovementByMetatileBehavior(void);
static void MovePlayerNotOnBike(u8 a, u16 b);
-static u8 CheckMovementInputNotOnBike(u8 a);
+/*static*/ u8 CheckMovementInputNotOnBike(u8 a);
static u8 CheckForPlayerAvatarCollision(u8 a);
static u8 sub_8058EF0(s16 a, s16 b, u8 c);
static bool8 ShouldJumpLedge(s16 a, s16 b, u8 c);
@@ -260,12 +260,59 @@ static void PlayerAllowForcedMovementIfMovingSameDirection(void)
gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_5;
}
+#if DEBUG
+__attribute__((naked))
+u8 TryDoMetatileBehaviorForcedMovement()
+{
+ asm(
+ " push {r4, lr}\n"
+ " ldr r0, ._27 @ gUnknown_020297ED\n"
+ " ldrb r0, [r0]\n"
+ " cmp r0, #0\n"
+ " beq ._25 @cond_branch\n"
+ " ldr r0, ._27 + 4 @ gMain\n"
+ " ldrh r1, [r0, #0x2c]\n"
+ " mov r0, #0x80\n"
+ " lsl r0, r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._25 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " b ._26\n"
+ "._28:\n"
+ " .align 2, 0\n"
+ "._27:\n"
+ " .word gUnknown_020297ED\n"
+ " .word gMain\n"
+ "._25:\n"
+ " ldr r4, ._29 @ gUnknown_0830FBA0\n"
+ " bl GetForcedMovementByMetatileBehavior\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x16\n"
+ " add r0, r0, r4\n"
+ " ldr r0, [r0]\n"
+ " bl _call_via_r0\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ "._26:\n"
+ " pop {r4}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._30:\n"
+ " .align 2, 0\n"
+ "._29:\n"
+ " .word gUnknown_0830FBA0\n"
+ "\n"
+ );
+}
+#else
static bool8 TryDoMetatileBehaviorForcedMovement(void)
{
return gUnknown_0830FBA0[GetForcedMovementByMetatileBehavior()]();
}
+#endif
-static u8 GetForcedMovementByMetatileBehavior(void)
+/*static*/ u8 GetForcedMovementByMetatileBehavior(void)
{
u8 i;
@@ -436,12 +483,57 @@ bool8 ForcedMovement_MuddySlope(void)
}
}
+#if DEBUG
+__attribute__((naked))
+void MovePlayerNotOnBike(u8 u81, u16 u161)
+{
+ asm(
+ " push {r4, r5, r6, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r2, r0, #0x18\n"
+ " add r5, r2, #0\n"
+ " lsl r1, r1, #0x10\n"
+ " lsr r6, r1, #0x10\n"
+ " ldr r0, ._84 @ gUnknown_020297ED\n"
+ " ldrb r0, [r0]\n"
+ " cmp r0, #0\n"
+ " beq ._82 @cond_branch\n"
+ " add r0, r2, #0\n"
+ " bl debug_sub_805F2B0\n"
+ " lsl r0, r0, #0x18\n"
+ " cmp r0, #0\n"
+ " bne ._83 @cond_branch\n"
+ "._82:\n"
+ " ldr r4, ._84 + 4 @ gUnknown_0830FBEC\n"
+ " add r0, r5, #0\n"
+ " bl CheckMovementInputNotOnBike\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x16\n"
+ " add r0, r0, r4\n"
+ " ldr r2, [r0]\n"
+ " add r0, r5, #0\n"
+ " add r1, r6, #0\n"
+ " bl _call_via_r2\n"
+ "._83:\n"
+ " pop {r4, r5, r6}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._85:\n"
+ " .align 2, 0\n"
+ "._84:\n"
+ " .word gUnknown_020297ED\n"
+ " .word gUnknown_0830FBEC\n"
+ "\n"
+ );
+}
+#else
static void MovePlayerNotOnBike(u8 direction, u16 heldKeys)
{
gUnknown_0830FBEC[CheckMovementInputNotOnBike(direction)](direction, heldKeys);
}
+#endif
-static u8 CheckMovementInputNotOnBike(u8 direction)
+/*static*/ u8 CheckMovementInputNotOnBike(u8 direction)
{
if (direction == DIR_NONE)
{
@@ -523,7 +615,7 @@ u8 CheckForFieldObjectCollision(struct MapObject *a, s16 x, s16 y, u8 direction,
return 5;
if (ShouldJumpLedge(x, y, direction))
{
- IncrementGameStat(0x2B);
+ IncrementGameStat(GAME_STAT_JUMPED_DOWN_LEDGES);
return COLLISION_LEDGE_JUMP;
}
if (collision == 4 && sub_8058F6C(x, y, direction))
@@ -1507,7 +1599,7 @@ u8 Fishing4(struct Task *task)
{
u32 randVal;
- MenuDisplayMessageBox();
+ Menu_DisplayDialogueFrame();
task->tStep++;
task->tFrameCounter = 0;
task->tNumDots = 0;
@@ -1549,7 +1641,7 @@ u8 Fishing5(struct Task *task)
}
else
{
- MenuPrint(dot, task->tNumDots + 4, 15);
+ Menu_PrintText(dot, task->tNumDots + 4, 15);
task->tNumDots++;
}
}
@@ -1573,7 +1665,7 @@ u8 Fishing6(struct Task *task)
u8 Fishing7(struct Task *task)
{
sub_805A954();
- MenuPrint(gOtherText_OhABite, 4, 17);
+ Menu_PrintText(gOtherText_OhABite, 4, 17);
task->tStep++;
task->tFrameCounter = 0;
return 0;
@@ -1624,7 +1716,7 @@ u8 Fishing10(struct Task *task)
{
sub_805A954();
MenuPrintMessageDefaultCoords(gOtherText_PokeOnHook);
- MenuDisplayMessageBox();
+ Menu_DisplayDialogueFrame();
task->tStep++;
task->tFrameCounter = 0;
return 0;
@@ -1637,7 +1729,7 @@ u8 Fishing11(struct Task *task)
if (task->tFrameCounter == 0)
{
- if (MenuUpdateWindowText())
+ if (Menu_UpdateWindowText())
{
struct MapObject *playerMapObj = &gMapObjects[gPlayerAvatar.mapObjectId];
@@ -1647,7 +1739,7 @@ u8 Fishing11(struct Task *task)
sub_8127F28(gMapObjects[gPlayerAvatar.mapObjectId].mapobj_unk_1A, 0, 0);
gSprites[gPlayerAvatar.spriteId].pos2.x = 0;
gSprites[gPlayerAvatar.spriteId].pos2.y = 0;
- MenuZeroFillScreen();
+ Menu_EraseScreen();
task->tFrameCounter++;
return 0;
}
@@ -1688,7 +1780,7 @@ u8 Fishing13(struct Task *task)
u8 Fishing14(struct Task *task)
{
sub_805A954();
- MenuDisplayMessageBox();
+ Menu_DisplayDialogueFrame();
task->tStep++;
return 0;
}
@@ -1713,12 +1805,12 @@ u8 Fishing15(struct Task *task)
u8 Fishing16(struct Task *task)
{
- if (MenuUpdateWindowText())
+ if (Menu_UpdateWindowText())
{
gPlayerAvatar.preventStep = FALSE;
ScriptContext2_Disable();
UnfreezeMapObjects();
- MenuZeroFillScreen();
+ Menu_EraseScreen();
sub_80BE97C(0);
DestroyTask(FindTaskIdByFunc(Task_Fishing));
}
@@ -1763,3 +1855,98 @@ static void sub_805A954(void)
if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING)
sub_8127F28(gMapObjects[gPlayerAvatar.mapObjectId].mapobj_unk_1A, 1, playerSprite->pos2.y);
}
+
+#if DEBUG
+__attribute__((naked))
+void debug_sub_805F2B0()
+{
+ asm(
+ " push {lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r2, r0, #0x18\n"
+ " ldr r0, ._422 @ gMain\n"
+ " ldrh r1, [r0, #0x2c]\n"
+ " mov r0, #0x80\n"
+ " lsl r0, r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " bne ._420 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " b ._421\n"
+ "._423:\n"
+ " .align 2, 0\n"
+ "._422:\n"
+ " .word gMain\n"
+ "._420:\n"
+ " add r0, r2, #0\n"
+ " bl debug_sub_805F2DC\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ "._421:\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_805F2DC()
+{
+ asm(
+ " push {r4, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r4, r0, #0x18\n"
+ " cmp r4, #0\n"
+ " bne ._424 @cond_branch\n"
+ " ldr r2, ._426 @ gMapObjects\n"
+ " ldr r0, ._426 + 4 @ gPlayerAvatar\n"
+ " ldrb r1, [r0, #0x5]\n"
+ " lsl r0, r1, #0x3\n"
+ " add r0, r0, r1\n"
+ " lsl r0, r0, #0x2\n"
+ " add r0, r0, r2\n"
+ " ldrb r0, [r0, #0x18]\n"
+ " lsr r0, r0, #0x4\n"
+ " bl PlayerFaceDirection\n"
+ " b ._430\n"
+ "._427:\n"
+ " .align 2, 0\n"
+ "._426:\n"
+ " .word gMapObjects\n"
+ " .word gPlayerAvatar\n"
+ "._424:\n"
+ " ldr r2, ._431 @ gMapObjects\n"
+ " ldr r0, ._431 + 4 @ gPlayerAvatar\n"
+ " ldrb r1, [r0, #0x5]\n"
+ " lsl r0, r1, #0x3\n"
+ " add r0, r0, r1\n"
+ " lsl r0, r0, #0x2\n"
+ " add r0, r0, r2\n"
+ " ldrb r0, [r0, #0x1]\n"
+ " lsr r0, r0, #0x7\n"
+ " cmp r0, #0\n"
+ " beq ._429 @cond_branch\n"
+ " add r0, r4, #0\n"
+ " bl CanCameraMoveInDirection\n"
+ " cmp r0, #0\n"
+ " bne ._429 @cond_branch\n"
+ " add r0, r4, #0\n"
+ " bl PlayerOnBikeCollide\n"
+ " b ._430\n"
+ "._432:\n"
+ " .align 2, 0\n"
+ "._431:\n"
+ " .word gMapObjects\n"
+ " .word gPlayerAvatar\n"
+ "._429:\n"
+ " add r0, r4, #0\n"
+ " bl PlayerGoSpeed4\n"
+ "._430:\n"
+ " mov r0, #0x1\n"
+ " pop {r4}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+#endif
diff --git a/src/field/field_poison.c b/src/field/field_poison.c
index 49678f269..8365351f9 100644
--- a/src/field/field_poison.c
+++ b/src/field/field_poison.c
@@ -43,7 +43,7 @@ void MonFaintFromPoisonOnField(u8 partyMember)
u32 val = 0;
AdjustFriendship(pkmn, 7);
- SetMonData(pkmn, MON_DATA_STATUS, (u8*)&val);
+ SetMonData(pkmn, MON_DATA_STATUS, &val);
GetMonData(pkmn, MON_DATA_NICKNAME, gStringVar1);
StringGetEnd10(gStringVar1);
}
@@ -60,38 +60,36 @@ bool32 CheckMonFaintedFromPoison(u8 partyMember)
return FALSE;
}
-//Task data
-enum
-{
- TD_STATE,
- TD_PARTY_MEMBER,
-};
+#define tState data[0]
+#define tPartyMember data[1]
void Task_WhiteOut(u8 taskId)
{
- s16 *taskData = gTasks[taskId].data;
+ s16 *data = gTasks[taskId].data;
- switch (taskData[TD_STATE])
+ switch (tState)
{
- case 0: //Check if Pokemon have fainted due to poison
- while (taskData[TD_PARTY_MEMBER] < 6)
+ case 0:
+ // Check if any Pokemon have fainted due to poison
+ while (tPartyMember < 6)
{
- if (CheckMonFaintedFromPoison(taskData[TD_PARTY_MEMBER]))
+ if (CheckMonFaintedFromPoison(tPartyMember))
{
- MonFaintFromPoisonOnField(taskData[TD_PARTY_MEMBER]);
+ // Show message about fainted mon
+ MonFaintFromPoisonOnField(tPartyMember);
ShowFieldMessage(fieldPoisonText_PokemonFainted);
- taskData[TD_STATE]++;
+ tState++;
return;
}
- taskData[TD_PARTY_MEMBER]++;
+ tPartyMember++;
}
- taskData[TD_STATE] = 2;
+ tState = 2;
break;
- case 1: //Wait for message box to disappear
+ case 1: // Wait for message box to disappear
if (IsFieldMessageBoxHidden())
- taskData[TD_STATE]--; //Check next party member
+ tState--; // Go to previous step and check next party member
break;
- case 2: //Done checking Pokemon
+ case 2: // done checking all mons
if (AllMonsFainted())
gSpecialVar_Result = 1;
else
@@ -102,6 +100,9 @@ void Task_WhiteOut(u8 taskId)
}
}
+#undef tState
+#undef tPartyMember
+
void ExecuteWhiteOut(void)
{
CreateTask(Task_WhiteOut, 0x50);
@@ -115,26 +116,28 @@ s32 DoPoisonFieldEffect(void)
u32 numFainting = 0;
int i;
+ // count the number of mons that are poisoned and fainting from poison,
+ // and decrement HP of all poisoned mons
for (i = 0; i < 6; i++)
{
u32 hp;
- // UB: Too few arguments for function 'GetMonData'
if (GetMonData(pkmn, MON_DATA_SANITY_BIT2) != 0
&& pokemon_ailments_get_primary(GetMonData(pkmn, MON_DATA_STATUS)) == 1)
{
+ // decrement HP of poisoned mon
hp = GetMonData(pkmn, MON_DATA_HP);
if (hp != 0)
hp--;
if (hp == 0)
- numFainting++; //Pokemon will now faint due to poison
+ numFainting++;
SetMonData(pkmn, MON_DATA_HP, &hp);
numPoisoned++;
}
pkmn++;
}
if (numFainting != 0 || numPoisoned != 0)
- DoFieldPoisonEffect();
+ FldeffPoison_Start();
if (numFainting != 0)
return 2;
if (numPoisoned != 0)
diff --git a/src/field/field_region_map.c b/src/field/field_region_map.c
index 73e101d8f..54091459f 100644
--- a/src/field/field_region_map.c
+++ b/src/field/field_region_map.c
@@ -50,13 +50,13 @@ void CB2_FieldInitRegionMap(void)
InitRegionMap((void *)&ewram0_5.unk8, 0);
CreateRegionMapPlayerIcon(0, 0);
CreateRegionMapCursor(1, 1);
- SetUpWindowConfig(&gWindowConfig_81E709C);
- InitMenuWindow(&gWindowConfig_81E709C);
- MenuZeroFillScreen();
+ Text_LoadWindowTemplate(&gWindowTemplate_81E709C);
+ InitMenuWindow(&gWindowTemplate_81E709C);
+ Menu_EraseScreen();
REG_BG0CNT = BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(31) | BGCNT_16COLOR | BGCNT_TXT256x256;
- MenuDrawTextWindow(21, 0, 29, 3);
+ Menu_DrawStdWindowFrame(21, 0, 29, 3);
sub_8072BD8(gOtherText_Hoenn, 0x16, 1, 0x38);
- MenuDrawTextWindow(16, 16, 29, 19);
+ Menu_DrawStdWindowFrame(16, 16, 29, 19);
sub_813F0C8();
SetMainCallback2(CB2_FieldRegionMap);
SetVBlankCallback(VBlankCB_FieldRegionMap);
@@ -117,7 +117,7 @@ void sub_813EFDC(void)
void sub_813F0C8(void)
{
- MenuFillWindowRectWithBlankTile(17, 17, 28, 18);
+ Menu_BlankWindowRect(17, 17, 28, 18);
if (ewram0_5.unk8.unk16)
- MenuPrint(ewram0_5.unk8.str, 17, 17);
+ Menu_PrintText(ewram0_5.unk8.str, 17, 17);
}
diff --git a/src/field/field_screen_effect.c b/src/field/field_screen_effect.c
index a472d5a9c..61301c5a9 100644
--- a/src/field/field_screen_effect.c
+++ b/src/field/field_screen_effect.c
@@ -7,13 +7,13 @@
#include "script.h"
#include "task.h"
#include "text.h"
-#include "unknown_task.h"
+#include "scanline_effect.h"
const static u16 gUnknown_0839ACDC[] = { 0xC8, 0x48, 0x38, 0x28, 0x18, 0x0 };
const s32 gMaxFlashLevel = 4;
-const static struct UnknownTaskStruct gUnknown_0839ACEC =
+const static struct ScanlineEffectParams gUnknown_0839ACEC =
{
(void *)REG_ADDR_WIN0H,
((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1,
@@ -64,18 +64,18 @@ static void sub_8081424(u8 taskId)
switch (data[0])
{
case 0:
- sub_8081398(&gUnknown_03004DE0[gUnknown_03004DC0.srcBank][0], data[1], data[2], data[3]);
+ sub_8081398(gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer], data[1], data[2], data[3]);
data[0] = 1;
break;
case 1:
- sub_8081398(&gUnknown_03004DE0[gUnknown_03004DC0.srcBank][0], data[1], data[2], data[3]);
+ sub_8081398(gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer], data[1], data[2], data[3]);
data[0] = 0;
data[3] += data[5];
if (data[3] > data[4])
{
if (data[6] == 1)
{
- remove_some_task();
+ ScanlineEffect_Stop();
data[0] = 2;
}
else
@@ -85,7 +85,7 @@ static void sub_8081424(u8 taskId)
}
break;
case 2:
- dp12_8087EA4();
+ ScanlineEffect_Clear();
DestroyTask(taskId);
break;
}
@@ -140,8 +140,8 @@ void sub_80815E0(u8 a1)
{
if (a1)
{
- sub_8081398(&gUnknown_03004DE0[0][0], 120, 80, gUnknown_0839ACDC[a1]);
- CpuFastSet(&gUnknown_03004DE0[0], &gUnknown_03004DE0[1], 480);
+ sub_8081398(&gScanlineEffectRegBuffers[0][0], 120, 80, gUnknown_0839ACDC[a1]);
+ CpuFastSet(&gScanlineEffectRegBuffers[0], &gScanlineEffectRegBuffers[1], 480);
}
}
@@ -208,14 +208,14 @@ static void sub_80816A8(u8 taskId)
REG_BLDALPHA = 1804;
REG_WININ = 63;
REG_WINOUT = 30;
- sub_8081398(&gUnknown_03004DE0[0][0], data[2], data[3], 1);
- CpuFastSet(&gUnknown_03004DE0[0], &gUnknown_03004DE0[1], 480);
- //sub_80895F8(gUnknown_0839ACEC[0], gUnknown_0839ACEC[1], gUnknown_0839ACEC[2]);
- sub_80895F8(gUnknown_0839ACEC);
+ sub_8081398(&gScanlineEffectRegBuffers[0][0], data[2], data[3], 1);
+ CpuFastSet(&gScanlineEffectRegBuffers[0], &gScanlineEffectRegBuffers[1], 480);
+ //ScanlineEffect_SetParams(gUnknown_0839ACEC[0], gUnknown_0839ACEC[1], gUnknown_0839ACEC[2]);
+ ScanlineEffect_SetParams(gUnknown_0839ACEC);
data[0] = 1;
break;
case 1:
- MenuFillWindowRectWithBlankTile(0, 0, 29, 19);
+ Menu_BlankWindowRect(0, 0, 29, 19);
sub_808161C(data[1]);
sub_8081534(data[2], data[3], 1, 160, 1, 2);
data[0] = 2;
@@ -264,8 +264,8 @@ static void sub_80816A8(u8 taskId)
}
break;
case 5:
- MenuZeroFillWindowRect(0, 0, 29, 19);
- LoadFontDefaultPalette(&gWindowConfig_81E6CE4);
+ Menu_EraseWindowRect(0, 0, 29, 19);
+ LoadFontDefaultPalette(&gWindowTemplate_81E6CE4);
REG_WIN0H = 255;
REG_DISPCNT = data[6];
REG_BLDCNT = data[7];
diff --git a/src/field/field_specials.c b/src/field/field_specials.c
index fc6f690a3..e56d9ddbb 100644
--- a/src/field/field_specials.c
+++ b/src/field/field_specials.c
@@ -1058,21 +1058,21 @@ static void sub_810E874(void)
ScriptContext2_Enable();
if (gUnknown_0203925A > 5)
{
- MenuDrawTextWindow(0, 0, 8, 11);
+ Menu_DrawStdWindowFrame(0, 0, 8, 11);
InitMenu(0, 1, 1, 5, 0, 7);
gUnknown_0203925C = 0;
- sub_80F944C();
+ ClearVerticalScrollIndicatorPalettes();
LoadScrollIndicatorPalette();
sub_810ECD4();
}
else
{
- MenuDrawTextWindow(0, 0, 8, 2 * gUnknown_0203925A + 1);
+ Menu_DrawStdWindowFrame(0, 0, 8, 2 * gUnknown_0203925A + 1);
InitMenu(0, 1, 1, gUnknown_0203925A, 0, 7);
}
for (i = 0; i < 5 && gUnknown_03000760[i].var0 != 16; i ++)
{
- MenuPrint(gUnknown_083F8380[gUnknown_03000760[i].var0], 1, 2 * i + 1);
+ Menu_PrintText(gUnknown_083F8380[gUnknown_03000760[i].var0], 1, 2 * i + 1);
}
DisplayCurrentElevatorFloor();
CreateTask(sub_810E984, 8);
@@ -1080,7 +1080,7 @@ static void sub_810E874(void)
void DisplayCurrentElevatorFloor(void)
{
- MenuDrawTextWindow(20, 0, 29, 5);
+ Menu_DrawStdWindowFrame(20, 0, 29, 5);
sub_8072BD8(gOtherText_NowOn, 21, 1, 64);
sub_8072BD8(gUnknown_083F8380[gSpecialVar_0x8005], 21, 3, 64);
}
@@ -1091,15 +1091,15 @@ void sub_810E984(u8 taskId)
if (gMain.newKeys == DPAD_UP && gUnknown_0203925B != 0)
{
gUnknown_0203925B--;
- curMenuPos = GetMenuCursorPos();
- MoveMenuCursorNoWrap(-1);
+ curMenuPos = Menu_GetCursorPos();
+ Menu_MoveCursorNoWrap(-1);
sub_810EAC8(curMenuPos, DPAD_UP);
}
if (gMain.newKeys == DPAD_DOWN && gUnknown_0203925B != gUnknown_0203925A - 1)
{
gUnknown_0203925B++;
- curMenuPos = GetMenuCursorPos();
- MoveMenuCursorNoWrap(+1);
+ curMenuPos = Menu_GetCursorPos();
+ Menu_MoveCursorNoWrap(+1);
sub_810EAC8(curMenuPos, DPAD_DOWN);
}
if (gMain.newKeys & A_BUTTON)
@@ -1109,7 +1109,7 @@ void sub_810E984(u8 taskId)
{
gSpecialVar_Result = 0;
PlaySE(SE_SELECT);
- MenuZeroFillWindowRect(0, 0, 29, 12);
+ Menu_EraseWindowRect(0, 0, 29, 12);
sub_810EC9C(taskId);
}
else
@@ -1119,7 +1119,7 @@ void sub_810E984(u8 taskId)
ShakeScreenInElevator();
FieldObjectTurnByLocalIdAndMap(gSpecialVar_LastTalked, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, DIR_SOUTH);
sub_810EEDC();
- MenuZeroFillScreen();
+ Menu_EraseScreen();
DestroyTask(taskId);
}
}
@@ -1128,7 +1128,7 @@ void sub_810E984(u8 taskId)
gSpecialVar_Result = 0;
PlaySE(SE_SELECT);
sub_810EEDC();
- MenuZeroFillWindowRect(0, 0, 29, 12);
+ Menu_EraseWindowRect(0, 0, 29, 12);
sub_810EC9C(taskId);
}
}
@@ -1163,10 +1163,10 @@ bool8 sub_810EAC8(u8 prevMenuPos, u8 dpadInput)
if (flag)
{
sub_810EB90(newPos, 5);
- MenuFillWindowRectWithBlankTile(2, 1, 7, 10);
+ Menu_BlankWindowRect(2, 1, 7, 10);
for (i=0; i<5 && gUnknown_03000760[newPos].var0 != 16; newPos++, i++)
{
- MenuPrint(gUnknown_083F8380[gUnknown_03000760[newPos].var0], 1, i * 2 + 1);
+ Menu_PrintText(gUnknown_083F8380[gUnknown_03000760[newPos].var0], 1, i * 2 + 1);
}
}
return flag;
@@ -1227,7 +1227,7 @@ bool8 sub_810EAC8(u8 prevMenuPos, u8 dpadInput)
"\tmovs r1, 0x1\n"
"\tmovs r2, 0x7\n"
"\tmovs r3, 0xA\n"
- "\tbl MenuFillWindowRectWithBlankTile\n"
+ "\tbl Menu_BlankWindowRect\n"
"\tmovs r5, 0\n"
"\tldr r2, _0810EB88 @ =gUnknown_03000760\n"
"\tlsls r1, r4, 2\n"
@@ -1249,7 +1249,7 @@ bool8 sub_810EAC8(u8 prevMenuPos, u8 dpadInput)
"\tlsls r2, 24\n"
"\tlsrs r2, 24\n"
"\tmovs r1, 0x1\n"
- "\tbl MenuPrint\n"
+ "\tbl Menu_PrintText\n"
"\tadds r0, r4, 0x1\n"
"\tlsls r0, 24\n"
"\tlsrs r4, r0, 24\n"
@@ -1283,7 +1283,7 @@ void sub_810EB90(u8 newPos, u8 maxItems)
if (newPos == 0)
{
gUnknown_0203925C ^= 0x02;
- DestroyVerticalScrollIndicator(0);
+ DestroyVerticalScrollIndicator(TOP_ARROW);
}
else
{
@@ -1296,7 +1296,7 @@ void sub_810EB90(u8 newPos, u8 maxItems)
else if (newPos + maxItems == gUnknown_0203925A)
{
gUnknown_0203925C ^= 0x01;
- DestroyVerticalScrollIndicator(1);
+ DestroyVerticalScrollIndicator(BOTTOM_ARROW);
}
}
@@ -1347,7 +1347,7 @@ void sub_810ECB0(void)
if (gUnknown_0203925C >> 1 != 1)
{
gUnknown_0203925C |= 0x2;
- CreateVerticalScrollIndicators(0, 0x24, 0x08);
+ CreateVerticalScrollIndicators(TOP_ARROW, 0x24, 0x08);
}
}
@@ -1356,7 +1356,7 @@ void sub_810ECD4(void)
if ((gUnknown_0203925C & 1) == 0)
{
gUnknown_0203925C |= 0x1;
- CreateVerticalScrollIndicators(1, 0x24, 0x48);
+ CreateVerticalScrollIndicators(BOTTOM_ARROW, 0x24, 0x48);
}
}
@@ -1428,11 +1428,11 @@ void sub_810EEDC(void)
{
if ((gUnknown_0203925C & 1) != 0)
{
- DestroyVerticalScrollIndicator(1);
+ DestroyVerticalScrollIndicator(BOTTOM_ARROW);
}
if ((gUnknown_0203925C >> 1) == 1)
{
- DestroyVerticalScrollIndicator(0);
+ DestroyVerticalScrollIndicator(TOP_ARROW);
}
BuyMenuFreeMemory();
}
@@ -1539,15 +1539,15 @@ void ShowGlassWorkshopMenu(void)
{
u8 i;
ScriptContext2_Enable();
- MenuDrawTextWindow(0, 0, 10, 11);
+ Menu_DrawStdWindowFrame(0, 0, 10, 11);
InitMenu(0, 1, 1, 5, 0, 9);
gUnknown_0203925C = 0;
- sub_80F944C();
+ ClearVerticalScrollIndicatorPalettes();
LoadScrollIndicatorPalette();
sub_810F2B4();
for (i=0; i<5; i++)
{
- MenuPrint(gUnknown_083F83C0[i], 1, 2 * i + 1);
+ Menu_PrintText(gUnknown_083F83C0[i], 1, 2 * i + 1);
}
gUnknown_0203925B = 0;
gUnknown_0203925A = ARRAY_COUNT(gUnknown_083F83C0);
@@ -1560,33 +1560,33 @@ void sub_810F118(u8 taskId)
if (gMain.newKeys == DPAD_UP && gUnknown_0203925B != 0)
{
gUnknown_0203925B--;
- prevCursorPos = GetMenuCursorPos();
- MoveMenuCursorNoWrap(-1);
+ prevCursorPos = Menu_GetCursorPos();
+ Menu_MoveCursorNoWrap(-1);
sub_810F1F4(prevCursorPos, DPAD_UP);
}
if (gMain.newKeys == DPAD_DOWN && gUnknown_0203925B != gUnknown_0203925A - 1)
{
gUnknown_0203925B++;
- prevCursorPos = GetMenuCursorPos();
- MoveMenuCursorNoWrap(1);
+ prevCursorPos = Menu_GetCursorPos();
+ Menu_MoveCursorNoWrap(1);
sub_810F1F4(prevCursorPos, DPAD_DOWN);
}
if (gMain.newKeys & A_BUTTON)
{
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
gSpecialVar_Result = gUnknown_0203925B;
PlaySE(SE_SELECT);
sub_810EEDC();
- MenuZeroFillWindowRect(0, 0, 29, 12);
+ Menu_EraseWindowRect(0, 0, 29, 12);
sub_810EC9C(taskId);
}
if (gMain.newKeys & B_BUTTON)
{
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
gSpecialVar_Result = 0x7f;
PlaySE(SE_SELECT);
sub_810EEDC();
- MenuZeroFillWindowRect(0, 0, 29, 12);
+ Menu_EraseWindowRect(0, 0, 29, 12);
sub_810EC9C(taskId);
}
}
@@ -1621,10 +1621,10 @@ bool8 sub_810F1F4(u8 prevCursorPos, u8 dpadInput)
if (flag)
{
GlassWorkshopUpdateScrollIndicators(newPos, 5);
- MenuFillWindowRectWithBlankTile(2, 1, 9, 10);
+ Menu_BlankWindowRect(2, 1, 9, 10);
for (i=0; i<5; newPos++, i++)
{
- MenuPrint(gUnknown_083F83C0[newPos], 1, 2 * i + 1);
+ Menu_PrintText(gUnknown_083F83C0[newPos], 1, 2 * i + 1);
}
}
return flag;
@@ -1683,7 +1683,7 @@ bool8 sub_810F1F4(u8 prevCursorPos, u8 dpadInput)
"\tmovs r1, 0x1\n"
"\tmovs r2, 0x9\n"
"\tmovs r3, 0xA\n"
- "\tbl MenuFillWindowRectWithBlankTile\n"
+ "\tbl Menu_BlankWindowRect\n"
"\tmovs r5, 0\n"
"\tldr r7, _0810F28C @ =gUnknown_083F83C0\n"
"_0810F25C:\n"
@@ -1695,7 +1695,7 @@ bool8 sub_810F1F4(u8 prevCursorPos, u8 dpadInput)
"\tlsls r2, 24\n"
"\tlsrs r2, 24\n"
"\tmovs r1, 0x1\n"
- "\tbl MenuPrint\n"
+ "\tbl Menu_PrintText\n"
"\tadds r0, r4, 0x1\n"
"\tlsls r0, 24\n"
"\tlsrs r4, r0, 24\n"
@@ -1721,7 +1721,7 @@ void sub_810F290(void)
if (gUnknown_0203925C >> 1 != 1)
{
gUnknown_0203925C |= 0x02;
- CreateVerticalScrollIndicators(0, 0x2c, 0x08);
+ CreateVerticalScrollIndicators(TOP_ARROW, 0x2c, 0x08);
}
}
@@ -1730,7 +1730,7 @@ void sub_810F2B4(void)
if (!(gUnknown_0203925C & 0x01))
{
gUnknown_0203925C |= 0x01;
- CreateVerticalScrollIndicators(1, 0x2c, 0x58);
+ CreateVerticalScrollIndicators(BOTTOM_ARROW, 0x2c, 0x58);
}
}
@@ -1739,7 +1739,7 @@ void GlassWorkshopUpdateScrollIndicators(u8 newPos, u8 maxItems)
if (newPos == 0)
{
gUnknown_0203925C ^= 0x02;
- DestroyVerticalScrollIndicator(0);
+ DestroyVerticalScrollIndicator(TOP_ARROW);
}
else
{
@@ -1752,7 +1752,7 @@ void GlassWorkshopUpdateScrollIndicators(u8 newPos, u8 maxItems)
else if (newPos + maxItems == gUnknown_0203925A)
{
gUnknown_0203925C ^= 0x01;
- DestroyVerticalScrollIndicator(1);
+ DestroyVerticalScrollIndicator(BOTTOM_ARROW);
}
}
diff --git a/src/field/field_weather.c b/src/field/field_weather.c
index 4a819bddf..fbc5431ae 100644
--- a/src/field/field_weather.c
+++ b/src/field/field_weather.c
@@ -13,7 +13,13 @@
#include "trig.h"
#include "ewram.h"
-#define MACRO1(a) ((((a) >> 1) & 0xF) | (((a) >> 2) & 0xF0) | (((a) >> 3) & 0xF00))
+#define MACRO1(color) ((((color) >> 1) & 0xF) | (((color) >> 2) & 0xF0) | (((color) >> 3) & 0xF00))
+
+enum {
+ GAMMA_NONE,
+ GAMMA_NORMAL,
+ GAMMA_ALT,
+};
struct RGBColor
{
@@ -24,7 +30,7 @@ struct RGBColor
struct WeatherPaletteData
{
- u16 data[0][0x1000]; // unknown length
+ u16 gammaShiftColors[8][0x1000]; // 0x1000 is the number of bytes that make up all palettes.
};
struct WeatherCallbacks
@@ -35,10 +41,14 @@ struct WeatherCallbacks
bool8 (*finish)(void);
};
-extern struct Weather gWeather;
-extern u8 gUnknown_0202FF38[];
-extern u16 gUnknown_0202FF58;
-IWRAM_DATA const u8 *gUnknown_030006DC;
+EWRAM_DATA struct Weather gWeather = {0};
+EWRAM_DATA u8 gFieldEffectPaletteGammaTypes[32] = {0};
+EWRAM_DATA u16 gUnknown_0202FF58 = 0;
+#if DEBUG
+EWRAM_DATA u16 gUnknown_Debug_20301FE = 0;
+#endif
+
+static const u8 *sPaletteGammaTypes;
const u8 DroughtPaletteData_0[] = INCBIN_U8("graphics/weather/drought0.bin.lz");
const u8 DroughtPaletteData_1[] = INCBIN_U8("graphics/weather/drought1.bin.lz");
@@ -46,8 +56,6 @@ const u8 DroughtPaletteData_2[] = INCBIN_U8("graphics/weather/drought2.bin.lz");
const u8 DroughtPaletteData_3[] = INCBIN_U8("graphics/weather/drought3.bin.lz");
const u8 DroughtPaletteData_4[] = INCBIN_U8("graphics/weather/drought4.bin.lz");
const u8 DroughtPaletteData_5[] = INCBIN_U8("graphics/weather/drought5.bin.lz");
-extern u8 (*gUnknown_0202FC48)[32];
-extern u8 gUnknown_0202F9E8[32];
static const u8 *const sCompressedDroughtPalettes[] =
{
@@ -57,7 +65,7 @@ static const u8 *const sCompressedDroughtPalettes[] =
DroughtPaletteData_3,
DroughtPaletteData_4,
DroughtPaletteData_5,
- gSharedMem,
+ (u8*)eDroughtPaletteData.gammaShiftColors,
};
// This is a pointer to gWeather. All code in this file accesses gWeather directly,
@@ -66,6 +74,18 @@ static const u8 *const sCompressedDroughtPalettes[] =
// this file produces the same result as accessing gWeather directly.
struct Weather *const gWeatherPtr = &gWeather;
+static bool8 LightenSpritePaletteInFog(u8);
+static void BuildGammaShiftTables(void);
+static void UpdateWeatherGammaShift(void);
+static void ApplyGammaShift(u8 startPalIndex, u8 numPalettes, s8 gammaIndex);
+static void ApplyGammaShiftWithBlend(u8 startPalIndex, u8 numPalettes, s8 gammaIndex, u8 blendCoeff, u16 blendColor);
+static void ApplyDroughtGammaShiftWithBlend(s8 gammaIndex, u8 blendCoeff, u16 blendColor);
+static void ApplyFogBlend(u8 blendCoeff, u16 blendColor);
+static bool8 FadeInScreen_RainShowShade(void);
+static bool8 FadeInScreen_Drought(void);
+static bool8 FadeInScreen_Fog1(void);
+static void FadeInScreenWithWeather(void);
+static void DoNothing(void);
void None_Init(void);
void None_Main(void);
bool8 None_Finish(void);
@@ -109,10 +129,10 @@ void Fog1_InitVars(void);
void Fog1_Main(void);
void Fog1_InitAll(void);
bool8 Fog1_Finish(void);
-void Weather11_InitVars(void);
-void Weather11_Main(void);
-void Weather11_InitAll(void);
-bool8 Weather11_Finish(void);
+void Shade_InitVars(void);
+void Shade_Main(void);
+void Shade_InitAll(void);
+bool8 Shade_Finish(void);
void Drought_InitVars(void);
void Drought_Main(void);
void Drought_InitAll(void);
@@ -131,7 +151,7 @@ static const struct WeatherCallbacks sWeatherFuncs[] =
{None_Init, None_Main, None_Init, None_Finish},
{Clouds_InitVars, Clouds_Main, Clouds_InitAll, Clouds_Finish},
{Weather2_InitVars, Weather2_Main, Weather2_InitAll, Weather2_Finish},
- {LightRain_InitVars, LightRain_Main, LightRain_InitAll, LightRain_Finish}, // light rain
+ {LightRain_InitVars, LightRain_Main, LightRain_InitAll, LightRain_Finish},
{Snow_InitVars, Snow_Main, Snow_InitAll, Snow_Finish},
{MedRain_InitVars, Rain_Main, MedRain_InitAll, Rain_Finish},
{Fog1_InitVars, Fog1_Main, Fog1_InitAll, Fog1_Finish},
@@ -139,68 +159,112 @@ static const struct WeatherCallbacks sWeatherFuncs[] =
{Sandstorm_InitVars, Sandstorm_Main, Sandstorm_InitAll, Sandstorm_Finish},
{Fog2_InitVars, Fog2_Main, Fog2_InitAll, Fog2_Finish},
{Fog1_InitVars, Fog1_Main, Fog1_InitAll, Fog1_Finish},
- {Weather11_InitVars, Weather11_Main, Weather11_InitAll, Weather11_Finish},
+ {Shade_InitVars, Shade_Main, Shade_InitAll, Shade_Finish},
{Drought_InitVars, Drought_Main, Drought_InitAll, Drought_Finish},
{HeavyRain_InitVars, Rain_Main, HeavyRain_InitAll, Rain_Finish},
{Bubbles_InitVars, Bubbles_Main, Bubbles_InitAll, Bubbles_Finish},
};
-void (*const gUnknown_083970B8[])(void) =
+void (*const gWeatherPalStateFuncs[])(void) =
{
- sub_807CC24,
- sub_807CCAC,
- nullsub_39,
- nullsub_39,
+ UpdateWeatherGammaShift, // WEATHER_PAL_STATE_CHANGING_WEATHER
+ FadeInScreenWithWeather, // WEATHER_PAL_STATE_SCREEN_FADING_IN
+ DoNothing, // WEATHER_PAL_STATE_SCREEN_FADING_OUT
+ DoNothing, // WEATHER_PAL_STATE_IDLE
};
-const u8 gUnknown_083970C8[] =
+// This table specifies which of the gamma shift tables should be
+// applied to each of the background and sprite palettes.
+static const u8 sBasePaletteGammaTypes[32] =
{
- 1,
- 1,
- 1,
- 1,
- 1,
- 1,
- 1,
- 1,
- 1,
- 1,
- 1,
- 1,
- 1,
- 1,
- 0,
- 0,
- 2,
- 1,
- 2,
- 2,
- 2,
- 2,
- 1,
- 1,
- 1,
- 1,
- 2,
- 1,
- 1,
- 1,
- 1,
- 1,
+ // background palettes
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NONE,
+ GAMMA_NONE,
+ // sprite palettes
+ GAMMA_ALT,
+ GAMMA_NORMAL,
+ GAMMA_ALT,
+ GAMMA_ALT,
+ GAMMA_ALT,
+ GAMMA_ALT,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_ALT,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
+ GAMMA_NORMAL,
};
+#if DEBUG
+
+const u8 gDebugText_Weather_0[] = _("なし   ");
+const u8 gDebugText_Weather_1[] = _("はれ   ");
+const u8 gDebugText_Weather_2[] = _("はれ2  ");
+const u8 gDebugText_Weather_3[] = _("あめ   ");
+const u8 gDebugText_Weather_4[] = _("ゆき   ");
+const u8 gDebugText_Weather_5[] = _("かみなり ");
+const u8 gDebugText_Weather_6[] = _("きり   ");
+const u8 gDebugText_Weather_7[] = _("かざんばい");
+const u8 gDebugText_Weather_8[] = _("すなあらし");
+const u8 gDebugText_Weather_9[] = _("きり2  ");
+const u8 gDebugText_Weather_10[] = _("かいてい ");
+const u8 gDebugText_Weather_11[] = _("くもり  ");
+const u8 gDebugText_Weather_12[] = _("はれ3  ");
+const u8 gDebugText_Weather_13[] = _("おおあめ");
+const u8 gDebugText_Weather_14[] = _("かいてい2");
+
+const u8 *const gDebugText_Weather[] =
+{
+ gDebugText_Weather_0,
+ gDebugText_Weather_1,
+ gDebugText_Weather_2,
+ gDebugText_Weather_3,
+ gDebugText_Weather_4,
+ gDebugText_Weather_5,
+ gDebugText_Weather_6,
+ gDebugText_Weather_7,
+ gDebugText_Weather_8,
+ gDebugText_Weather_9,
+ gDebugText_Weather_10,
+ gDebugText_Weather_11,
+ gDebugText_Weather_12,
+ gDebugText_Weather_13,
+ gDebugText_Weather_14,
+};
+
+#endif
+
const u16 gUnknown_083970E8[] = INCBIN_U16("graphics/weather/0.gbapal");
void StartWeather(void)
{
u8 index;
+
if (!FuncIsActiveTask(Task_WeatherMain))
{
index = AllocSpritePalette(0x1200);
CpuCopy32(gUnknown_083970E8, &gPlttBufferUnfaded[0x100 + index * 16], 32);
- sub_807CB10();
- gWeatherPtr->unknown_6D5 = index;
- gWeatherPtr->unknown_6D4 = AllocSpritePalette(0x1201);
+ BuildGammaShiftTables();
+ gWeatherPtr->altGammaSpritePalIndex = index;
+ gWeatherPtr->weatherPicSpritePalIndex = AllocSpritePalette(0x1201);
gWeatherPtr->rainSpriteCount = 0;
gWeatherPtr->unknown_6D8 = 0;
gWeatherPtr->cloudSpritesCreated = 0;
@@ -211,49 +275,53 @@ void StartWeather(void)
gWeatherPtr->sandstormSprites1Created = 0;
gWeatherPtr->sandstormSprites2Created = 0;
gWeatherPtr->unknown_72E = 0;
- gWeatherPtr->unknown_6FA = 0;
+ gWeatherPtr->lightenedFogSpritePalsCount = 0;
Weather_SetBlendCoeffs(16, 0);
gWeatherPtr->currWeather = 0;
- gWeatherPtr->unknown_6C6 = 3;
- gWeatherPtr->unknown_6C8 = 0;
- gWeatherPtr->unknown_6D3 = 1;
- gWeatherPtr->unknown_6C9 = CreateTask(Task_WeatherInit, 80);
+ gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_IDLE;
+ gWeatherPtr->readyForInit = FALSE;
+ gWeatherPtr->weatherChangeComplete = TRUE;
+ gWeatherPtr->taskId = CreateTask(Task_WeatherInit, 80);
}
}
-void DoWeatherEffect(u8 effect)
+void ChangeWeather(u8 weather)
{
- if (effect != WEATHER_RAIN_LIGHT && effect != WEATHER_RAIN_MED && effect != WEATHER_RAIN_HEAVY)
+ if (weather != WEATHER_RAIN_LIGHT && weather != WEATHER_RAIN_MED && weather != WEATHER_RAIN_HEAVY)
{
PlayRainSoundEffect();
}
- if (gWeatherPtr->nextWeather != effect && gWeatherPtr->currWeather == effect)
+
+ if (gWeatherPtr->nextWeather != weather && gWeatherPtr->currWeather == weather)
{
- sWeatherFuncs[effect].initVars();
+ sWeatherFuncs[weather].initVars();
}
- gWeatherPtr->unknown_6D3 = 0;
- gWeatherPtr->nextWeather = effect;
+
+ gWeatherPtr->weatherChangeComplete = FALSE;
+ gWeatherPtr->nextWeather = weather;
gWeatherPtr->finishStep = 0;
}
-void sub_807C988(u8 effect)
+void sub_807C988(u8 weather)
{
PlayRainSoundEffect();
- gWeatherPtr->currWeather = effect;
- gWeatherPtr->nextWeather = effect;
+ gWeatherPtr->currWeather = weather;
+ gWeatherPtr->nextWeather = weather;
}
-void sub_807C9B4(u8 effect)
+void sub_807C9B4(u8 weather)
{
PlayRainSoundEffect();
- gWeatherPtr->currWeather = effect;
- gWeatherPtr->nextWeather = effect;
- gWeatherPtr->unknown_6C8 = 1;
+ gWeatherPtr->currWeather = weather;
+ gWeatherPtr->nextWeather = weather;
+ gWeatherPtr->readyForInit = TRUE;
}
void Task_WeatherInit(u8 taskId)
{
- if (gWeatherPtr->unknown_6C8)
+ // Waits until it's ok to initialize weather.
+ // When the screen fades in, this is set to TRUE.
+ if (gWeatherPtr->readyForInit)
{
sWeatherFuncs[gWeatherPtr->currWeather].initAll();
gTasks[taskId].func = Task_WeatherMain;
@@ -266,24 +334,26 @@ void Task_WeatherMain(u8 taskId)
{
if (!sWeatherFuncs[gWeatherPtr->currWeather].finish())
{
+ // Finished cleaning up previous weather. Now transition to next weather.
sWeatherFuncs[gWeatherPtr->nextWeather].initVars();
- gWeatherPtr->unknown_6C3 = 0;
- gWeatherPtr->unknown_6C6 = 0;
+ gWeatherPtr->gammaStepFrameCounter = 0;
+ gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_CHANGING_WEATHER;
gWeatherPtr->currWeather = gWeatherPtr->nextWeather;
- gWeatherPtr->unknown_6D3 = 1;
+ gWeatherPtr->weatherChangeComplete = TRUE;
}
}
else
{
sWeatherFuncs[gWeatherPtr->currWeather].main();
}
- gUnknown_083970B8[gWeatherPtr->unknown_6C6]();
+
+ gWeatherPalStateFuncs[gWeatherPtr->palProcessingState]();
}
void None_Init(void)
{
- gWeatherPtr->unknown_6C1 = 0;
- gWeatherPtr->unknown_6C2 = 0;
+ gWeatherPtr->gammaTargetIndex = 0;
+ gWeatherPtr->gammaStepDelay = 0;
}
void None_Main(void)
@@ -295,7 +365,10 @@ u8 None_Finish(void)
return 0;
}
-void sub_807CB10(void)
+// Builds two tables that contain gamma shifts for palette colors.
+// It's unclear why the two tables aren't declared as const arrays, since
+// this function always builds the same two tables.
+static void BuildGammaShiftTables(void)
{
u16 v0;
u8 (*v1)[32];
@@ -308,15 +381,15 @@ void sub_807CB10(void)
u16 v11;
s16 dunno;
- gUnknown_030006DC = gUnknown_083970C8;
+ sPaletteGammaTypes = sBasePaletteGammaTypes;
for (v0 = 0; v0 <= 1; v0++)
{
if (v0 == 0)
- v1 = gWeatherPtr->unknown_200;
+ v1 = gWeatherPtr->gammaShifts;
else
- v1 = gWeatherPtr->unk460;
+ v1 = gWeatherPtr->altGammaShifts;
- for (v2 = 0; (u16)v2 <= 0x1f; v2++)
+ for (v2 = 0; v2 < 32; v2++)
{
v4 = v2 << 8;
if (v0 == 0)
@@ -335,88 +408,86 @@ void sub_807CB10(void)
v10 += 0xf;
}
v11 = v10 >> 4;
- if (v2 <= 0xb)
+ if (v2 < 12)
{
- for (; v6 <= 0x12; v6++)
+ for (; v6 < 19; v6++)
{
v4 += v11;
dunno = v4 - v9;
if (dunno > 0)
- {
v4 -= (dunno + ((u16)dunno >> 15)) >> 1;
- }
v1[v6][v2] = v4 >> 8;
if (v1[v6][v2] > 0x1f)
- {
v1[v6][v2] = 0x1f;
- }
}
}
else
{
- for (; v6 <= 0x12; v6++)
+ for (; v6 < 19; v6++)
{
v4 += v11;
v1[v6][v2] = v4 >> 8;
if (v1[v6][v2] > 0x1f)
- {
v1[v6][v2] = 0x1f;
- }
}
}
}
}
}
-void sub_807CC24(void)
+// When the weather is changing, it gradually updates the palettes
+// towards the desired gamma shift.
+static void UpdateWeatherGammaShift(void)
{
- if (gWeatherPtr->unknown_6C0 == gWeatherPtr->unknown_6C1)
+ if (gWeatherPtr->gammaIndex == gWeatherPtr->gammaTargetIndex)
{
- gWeatherPtr->unknown_6C6 = 3;
+ gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_IDLE;
}
else
{
- if (++gWeatherPtr->unknown_6C3 >= gWeatherPtr->unknown_6C2)
+ if (++gWeatherPtr->gammaStepFrameCounter >= gWeatherPtr->gammaStepDelay)
{
- gWeatherPtr->unknown_6C3 = 0;
- if (gWeatherPtr->unknown_6C0 < gWeatherPtr->unknown_6C1)
- gWeatherPtr->unknown_6C0++;
+ gWeatherPtr->gammaStepFrameCounter = 0;
+ if (gWeatherPtr->gammaIndex < gWeatherPtr->gammaTargetIndex)
+ gWeatherPtr->gammaIndex++;
else
- gWeatherPtr->unknown_6C0--;
- sub_807CEBC(0, 0x20, gWeatherPtr->unknown_6C0);
+ gWeatherPtr->gammaIndex--;
+
+ ApplyGammaShift(0, 32, gWeatherPtr->gammaIndex);
}
}
}
-void sub_807CCAC(void)
+static void FadeInScreenWithWeather(void)
{
if (++gWeatherPtr->unknown_6CB > 1)
gWeatherPtr->unknown_6CA = 0;
+
switch (gWeatherPtr->currWeather)
{
case WEATHER_RAIN_LIGHT:
case WEATHER_RAIN_MED:
case WEATHER_RAIN_HEAVY:
case WEATHER_SNOW:
- case WEATHER_DARK:
- if (sub_807CDC4() == 0)
+ case WEATHER_SHADE:
+ if (FadeInScreen_RainShowShade() == FALSE)
{
- gWeatherPtr->unknown_6C0 = 3;
- gWeatherPtr->unknown_6C6 = 3;
+ gWeatherPtr->gammaIndex = 3;
+ gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_IDLE;
}
break;
case WEATHER_DROUGHT:
- if (sub_807CE24() == 0)
+ if (FadeInScreen_Drought() == FALSE)
{
- gWeatherPtr->unknown_6C0 = -6;
- gWeatherPtr->unknown_6C6 = 3;
+ gWeatherPtr->gammaIndex = -6;
+ gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_IDLE;
}
break;
case WEATHER_FOG_1:
- if (sub_807CE7C() == 0)
+ if (FadeInScreen_Fog1() == FALSE)
{
- gWeatherPtr->unknown_6C0 = 0;
- gWeatherPtr->unknown_6C6 = 3;
+ gWeatherPtr->gammaIndex = 0;
+ gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_IDLE;
}
break;
case WEATHER_ASH:
@@ -426,71 +497,78 @@ void sub_807CCAC(void)
default:
if (!gPaletteFade.active)
{
- gWeatherPtr->unknown_6C0 = gWeatherPtr->unknown_6C1;
- gWeatherPtr->unknown_6C6 = 3;
+ gWeatherPtr->gammaIndex = gWeatherPtr->gammaTargetIndex;
+ gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_IDLE;
}
break;
}
}
-u8 sub_807CDC4(void)
+bool8 FadeInScreen_RainShowShade(void)
{
- if (gWeatherPtr->unknown_6C7 == 0x10)
- return 0;
- if (++gWeatherPtr->unknown_6C7 >= 0x10)
+ if (gWeatherPtr->fadeScreenCounter == 16)
+ return FALSE;
+
+ if (++gWeatherPtr->fadeScreenCounter >= 16)
{
- sub_807CEBC(0, 0x20, 3);
- gWeatherPtr->unknown_6C7 = 0x10;
- return 0;
+ ApplyGammaShift(0, 32, 3);
+ gWeatherPtr->fadeScreenCounter = 16;
+ return FALSE;
}
- sub_807D1BC(0, 0x20, 3, 0x10 - gWeatherPtr->unknown_6C7, gWeatherPtr->unknown_6C4);
- return 1;
+
+ ApplyGammaShiftWithBlend(0, 32, 3, 16 - gWeatherPtr->fadeScreenCounter, gWeatherPtr->fadeDestColor);
+ return TRUE;
}
-u8 sub_807CE24(void)
+bool8 FadeInScreen_Drought(void)
{
- if (gWeatherPtr->unknown_6C7 == 0x10)
- return 0;
- if (++gWeatherPtr->unknown_6C7 >= 0x10)
+ if (gWeatherPtr->fadeScreenCounter == 16)
+ return FALSE;
+
+ if (++gWeatherPtr->fadeScreenCounter >= 16)
{
- sub_807CEBC(0, 0x20, -6);
- gWeatherPtr->unknown_6C7 = 0x10;
- return 0;
+ ApplyGammaShift(0, 32, -6);
+ gWeatherPtr->fadeScreenCounter = 16;
+ return FALSE;
}
- sub_807D304(-6, 0x10 - gWeatherPtr->unknown_6C7, gWeatherPtr->unknown_6C4);
- return 1;
-}
-u8 sub_807CE7C(void)
-{
- if (gWeatherPtr->unknown_6C7 == 0x10)
- return 0;
- ++gWeatherPtr->unknown_6C7;
- sub_807D424(0x10 - gWeatherPtr->unknown_6C7, gWeatherPtr->unknown_6C4);
- return 1;
+ ApplyDroughtGammaShiftWithBlend(-6, 16 - gWeatherPtr->fadeScreenCounter, gWeatherPtr->fadeDestColor);
+ return TRUE;
}
-void nullsub_39(void)
+bool8 FadeInScreen_Fog1(void)
{
+ if (gWeatherPtr->fadeScreenCounter == 16)
+ return FALSE;
+
+ gWeatherPtr->fadeScreenCounter++;
+ ApplyFogBlend(16 - gWeatherPtr->fadeScreenCounter, gWeatherPtr->fadeDestColor);
+ return TRUE;
}
-void sub_807CEBC(u8 a, u8 b, s8 c)
+static void DoNothing(void)
+{ }
+
+static void ApplyGammaShift(u8 startPalIndex, u8 numPalettes, s8 gammaIndex)
{
- u16 r4;
+ u16 curPalIndex;
u16 palOffset;
- u8 *r6;
+ u8 *gammaTable;
u16 i;
- if (c > 0)
+ if (gammaIndex > 0)
{
- c = c - 1;
- palOffset = a * 16;
- b += a;
- r4 = a;
- while (r4 < b)
+ gammaIndex--;
+ palOffset = startPalIndex * 16;
+ numPalettes += startPalIndex;
+ curPalIndex = startPalIndex;
+
+ // Loop through the speficied palette range and apply necessary gamma shifts to the colors.
+ while (curPalIndex < numPalettes)
{
- if (gUnknown_030006DC[r4] == 0)
+ if (sPaletteGammaTypes[curPalIndex] == GAMMA_NONE)
{
+ // No palette change.
CpuFastCopy(gPlttBufferUnfaded + palOffset, gPlttBufferFaded + palOffset, 16 * sizeof(u16));
palOffset += 16;
}
@@ -498,25 +576,27 @@ void sub_807CEBC(u8 a, u8 b, s8 c)
{
u8 r, g, b;
- if (gUnknown_030006DC[r4] == 2 || r4 - 16 == gWeatherPtr->unknown_6D5)
- r6 = gWeatherPtr->unk460[c];
+ if (sPaletteGammaTypes[curPalIndex] == GAMMA_ALT || curPalIndex - 16 == gWeatherPtr->altGammaSpritePalIndex)
+ gammaTable = gWeatherPtr->altGammaShifts[gammaIndex];
else
- r6 = gWeatherPtr->unknown_200[c];
- if (r4 == 16 || r4 > 0x1B)
+ gammaTable = gWeatherPtr->gammaShifts[gammaIndex];
+
+ if (curPalIndex == 16 || curPalIndex > 27)
{
for (i = 0; i < 16; i++)
{
- if (gPlttBufferUnfaded[palOffset] == 0x2D9F)
+ if (gPlttBufferUnfaded[palOffset] == RGB(31, 12, 11))
{
+ // Skip gamma shift for this specific color. (Why?)
palOffset++;
}
else
{
- struct RGBColor color = *(struct RGBColor *)&gPlttBufferUnfaded[palOffset];
-
- r = r6[color.r];
- g = r6[color.g];
- b = r6[color.b];
+ // Apply gamma shift to the original color.
+ struct RGBColor baseColor = *(struct RGBColor *)&gPlttBufferUnfaded[palOffset];
+ r = gammaTable[baseColor.r];
+ g = gammaTable[baseColor.g];
+ b = gammaTable[baseColor.b];
gPlttBufferFaded[palOffset++] = (b << 10) | (g << 5) | r;
}
}
@@ -525,39 +605,45 @@ void sub_807CEBC(u8 a, u8 b, s8 c)
{
for (i = 0; i < 16; i++)
{
- struct RGBColor color = *(struct RGBColor *)&gPlttBufferUnfaded[palOffset];
-
- r = r6[color.r];
- g = r6[color.g];
- b = r6[color.b];
+ // Apply gamma shift to the original color.
+ struct RGBColor baseColor = *(struct RGBColor *)&gPlttBufferUnfaded[palOffset];
+ r = gammaTable[baseColor.r];
+ g = gammaTable[baseColor.g];
+ b = gammaTable[baseColor.b];
gPlttBufferFaded[palOffset++] = (b << 10) | (g << 5) | r;
}
}
}
- r4++;
+
+ curPalIndex++;
}
}
- else if (c < 0)
+ else if (gammaIndex < 0)
{
- c = -c - 1;
- palOffset = a * 16;
- b += a;
- r4 = a;
- while (r4 < b)
+ // A negative gammIndex value means that the blending will come from the special Drought weather's palette tables.
+ gammaIndex = -gammaIndex - 1;
+ palOffset = startPalIndex * 16;
+ numPalettes += startPalIndex;
+ curPalIndex = startPalIndex;
+
+ while (curPalIndex < numPalettes)
{
- if (gUnknown_030006DC[r4] == 0)
+ if (sPaletteGammaTypes[curPalIndex] == GAMMA_NONE)
{
+ // No palette change.
CpuFastCopy(gPlttBufferUnfaded + palOffset, gPlttBufferFaded + palOffset, 16 * sizeof(u16));
palOffset += 16;
}
else
{
- if (r4 == 16 || r4 > 0x1B)
+ if (curPalIndex == 16 || curPalIndex > 27)
{
for (i = 0; i < 16; i++)
{
- if (gPlttBufferUnfaded[palOffset] != 0x2D9F)
- gPlttBufferFaded[palOffset] = eWeatherPaletteData.data[c][MACRO1(gPlttBufferUnfaded[palOffset])];
+ // Skip gamma shift for this specific color. (Why?)
+ if (gPlttBufferUnfaded[palOffset] != RGB(31, 12, 11))
+ gPlttBufferFaded[palOffset] = eDroughtPaletteData.gammaShiftColors[gammaIndex][MACRO1(gPlttBufferUnfaded[palOffset])];
+
palOffset++;
}
}
@@ -565,93 +651,100 @@ void sub_807CEBC(u8 a, u8 b, s8 c)
{
for (i = 0; i < 16; i++)
{
- gPlttBufferFaded[palOffset] = eWeatherPaletteData.data[c][MACRO1(gPlttBufferUnfaded[palOffset])];
+ gPlttBufferFaded[palOffset] = eDroughtPaletteData.gammaShiftColors[gammaIndex][MACRO1(gPlttBufferUnfaded[palOffset])];
palOffset++;
}
}
}
- r4++;
+
+ curPalIndex++;
}
}
else
{
- CpuFastCopy(gPlttBufferUnfaded + a * 16, gPlttBufferFaded + a * 16, b * 16 * sizeof(u16));
+ // No palette blending.
+ CpuFastCopy(gPlttBufferUnfaded + startPalIndex * 16, gPlttBufferFaded + startPalIndex * 16, numPalettes * 16 * sizeof(u16));
}
}
-void sub_807D1BC(u8 a1, u8 a2, s8 c, u8 d, u16 e)
+static void ApplyGammaShiftWithBlend(u8 startPalIndex, u8 numPalettes, s8 gammaIndex, u8 blendCoeff, u16 blendColor)
{
u16 palOffset;
- u16 r4;
+ u16 curPalIndex;
u16 i;
- struct RGBColor color = *(struct RGBColor *)&e;
- u8 r_ = color.r;
- u8 g_ = color.g;
- u8 b_ = color.b;
-
- palOffset = a1 * 16;
- a2 += a1;
- c = c - 1;
- r4 = a1;
- while (r4 < a2)
+ struct RGBColor color = *(struct RGBColor *)&blendColor;
+ u8 rBlend = color.r;
+ u8 gBlend = color.g;
+ u8 bBlend = color.b;
+
+ palOffset = startPalIndex * 16;
+ numPalettes += startPalIndex;
+ gammaIndex--;
+ curPalIndex = startPalIndex;
+
+ while (curPalIndex < numPalettes)
{
- if (gUnknown_030006DC[r4] == 0)
+ if (sPaletteGammaTypes[curPalIndex] == GAMMA_NONE)
{
- BlendPalette(palOffset, 16, d, e);
+ // No gamma shift. Simply blend the colors.
+ BlendPalette(palOffset, 16, blendCoeff, blendColor);
palOffset += 16;
}
else
{
- u8 *r5;
+ u8 *gammaTable;
- if (gUnknown_030006DC[r4] == 1)
- r5 = gWeatherPtr->unknown_200[c];
+ if (sPaletteGammaTypes[curPalIndex] == GAMMA_NORMAL)
+ gammaTable = gWeatherPtr->gammaShifts[gammaIndex];
else
- r5 = gWeatherPtr->unk460[c];
+ gammaTable = gWeatherPtr->altGammaShifts[gammaIndex];
for (i = 0; i < 16; i++)
{
- struct RGBColor color = *(struct RGBColor *)&gPlttBufferUnfaded[palOffset];
- u8 r = r5[color.r];
- u8 g = r5[color.g];
- u8 b = r5[color.b];
-
- r += ((r_ - r) * d) >> 4;
- g += ((g_ - g) * d) >> 4;
- b += ((b_ - b) * d) >> 4;
+ struct RGBColor baseColor = *(struct RGBColor *)&gPlttBufferUnfaded[palOffset];
+ u8 r = gammaTable[baseColor.r];
+ u8 g = gammaTable[baseColor.g];
+ u8 b = gammaTable[baseColor.b];
+
+ // Apply gamma shift and target blend color to the original color.
+ r += ((rBlend - r) * blendCoeff) >> 4;
+ g += ((gBlend - g) * blendCoeff) >> 4;
+ b += ((bBlend - b) * blendCoeff) >> 4;
gPlttBufferFaded[palOffset++] = (b << 10) | (g << 5) | r;
}
}
- r4++;
+
+ curPalIndex++;
}
}
-void sub_807D304(s8 a, u8 coeff, u16 c)
+void ApplyDroughtGammaShiftWithBlend(s8 gammaIndex, u8 blendCoeff, u16 blendColor)
{
struct RGBColor color;
- u8 r_;
- u8 g_;
- u8 b_;
- u16 r4;
+ u8 rBlend;
+ u8 gBlend;
+ u8 bBlend;
+ u16 curPalIndex;
u16 palOffset;
- u16 r12;
+ u16 i;
- a = -a - 1;
- color = *(struct RGBColor *)&c;
- r_ = color.r;
- g_ = color.g;
- b_ = color.b;
+ gammaIndex = -gammaIndex - 1;
+ color = *(struct RGBColor *)&blendColor;
+ rBlend = color.r;
+ gBlend = color.g;
+ bBlend = color.b;
palOffset = 0;
- for (r4 = 0; r4 < 32; r4++)
+ for (curPalIndex = 0; curPalIndex < 32; curPalIndex++)
{
- if (gUnknown_030006DC[r4] == 0)
+ if (sPaletteGammaTypes[curPalIndex] == GAMMA_NONE)
{
- BlendPalette(palOffset, 16, coeff, c);
+ // No gamma shift. Simply blend the colors.
+ BlendPalette(palOffset, 16, blendCoeff, blendColor);
palOffset += 16;
}
else
{
- for (r12 = 0; r12 < 16; r12++)
+ for (i = 0; i < 16; i++)
{
u32 offset;
struct RGBColor color1;
@@ -665,14 +758,14 @@ void sub_807D304(s8 a, u8 coeff, u16 c)
b1 = color1.b;
offset = ((b1 & 0x1E) << 7) | ((g1 & 0x1E) << 3) | ((r1 & 0x1E) >> 1);
- color2 = *(struct RGBColor *)&eWeatherPaletteData.data[a][offset];
+ color2 = *(struct RGBColor *)&eDroughtPaletteData.gammaShiftColors[gammaIndex][offset];
r2 = color2.r;
g2 = color2.g;
b2 = color2.b;
- r2 += ((r_ - r2) * coeff) >> 4;
- g2 += ((g_ - g2) * coeff) >> 4;
- b2 += ((b_ - b2) * coeff) >> 4;
+ r2 += ((rBlend - r2) * blendCoeff) >> 4;
+ g2 += ((gBlend - g2) * blendCoeff) >> 4;
+ b2 += ((bBlend - b2) * blendCoeff) >> 4;
gPlttBufferFaded[palOffset++] = (b2 << 10) | (g2 << 5) | r2;
}
@@ -680,33 +773,30 @@ void sub_807D304(s8 a, u8 coeff, u16 c)
}
}
-bool8 sub_807D574(u8);
-
-void sub_807D424(u8 a, u16 b)
+void ApplyFogBlend(u8 blendCoeff, u16 blendColor)
{
struct RGBColor color;
- u8 r_;
- u8 g_;
- u8 b_;
- u16 r4;
-
- BlendPalette(0, 0x100, a, b);
- color = *(struct RGBColor *)&b;
- r_ = color.r;
- g_ = color.g;
- b_ = color.b;
-
- r4 = 16;
- while (r4 < 32)
+ u8 rBlend;
+ u8 gBlend;
+ u8 bBlend;
+ u16 curPalIndex;
+
+ BlendPalette(0, 0x100, blendCoeff, blendColor);
+ color = *(struct RGBColor *)&blendColor;
+ rBlend = color.r;
+ gBlend = color.g;
+ bBlend = color.b;
+
+ for (curPalIndex = 16; curPalIndex < 32; curPalIndex++)
{
- if (sub_807D574(r4))
+ if (LightenSpritePaletteInFog(curPalIndex))
{
- u16 r12 = (r4 + 1) * 16;
- u16 r6 = r4 * 16;
+ u16 palEnd = (curPalIndex + 1) * 16;
+ u16 palOffset = curPalIndex * 16;
- while (r6 < r12)
+ while (palOffset < palEnd)
{
- struct RGBColor color = *(struct RGBColor *)&gPlttBufferUnfaded[r6];
+ struct RGBColor color = *(struct RGBColor *)&gPlttBufferUnfaded[palOffset];
u8 r = color.r;
u8 g = color.g;
u8 b = color.b;
@@ -715,88 +805,88 @@ void sub_807D424(u8 a, u16 b)
g += ((31 - g) * 3) >> 2;
b += ((28 - b) * 3) >> 2;
- r += ((r_ - r) * a) >> 4;
- g += ((g_ - g) * a) >> 4;
- b += ((b_ - b) * a) >> 4;
+ r += ((rBlend - r) * blendCoeff) >> 4;
+ g += ((gBlend - g) * blendCoeff) >> 4;
+ b += ((bBlend - b) * blendCoeff) >> 4;
- gPlttBufferFaded[r6] = (b << 10) | (g << 5) | r;
- r6++;
+ gPlttBufferFaded[palOffset] = (b << 10) | (g << 5) | r;
+ palOffset++;
}
}
else
{
- BlendPalette(r4 * 16, 16, a, b);
+ BlendPalette(curPalIndex * 16, 16, blendCoeff, blendColor);
}
- r4++;
}
}
-void sub_807D540(u8 a)
+static void MarkFogSpritePalToLighten(u8 paletteIndex)
{
- if (gWeatherPtr->unknown_6FA < 6)
+ if (gWeatherPtr->lightenedFogSpritePalsCount < 6)
{
- gWeatherPtr->unknown_6F4[gWeatherPtr->unknown_6FA] = a;
- gWeatherPtr->unknown_6FA++;
+ gWeatherPtr->lightenedFogSpritePals[gWeatherPtr->lightenedFogSpritePalsCount] = paletteIndex;
+ gWeatherPtr->lightenedFogSpritePalsCount++;
}
}
-bool8 sub_807D574(u8 a)
+static bool8 LightenSpritePaletteInFog(u8 paletteIndex)
{
u16 i;
- for (i = 0; i < gWeatherPtr->unknown_6FA; i++)
+ for (i = 0; i < gWeatherPtr->lightenedFogSpritePalsCount; i++)
{
- if (gWeatherPtr->unknown_6F4[i] == a)
+ if (gWeatherPtr->lightenedFogSpritePals[i] == paletteIndex)
return TRUE;
}
+
return FALSE;
}
-void sub_807D5BC(s8 a)
+void sub_807D5BC(s8 gammaIndex)
{
- if (gWeatherPtr->unknown_6C6 == 3)
+ if (gWeatherPtr->palProcessingState == WEATHER_PAL_STATE_IDLE)
{
- sub_807CEBC(0, 32, a);
- gWeatherPtr->unknown_6C0 = a;
+ ApplyGammaShift(0, 32, gammaIndex);
+ gWeatherPtr->gammaIndex = gammaIndex;
}
}
-void sub_807D5F0(u8 a, u8 b, u8 c)
+void sub_807D5F0(u8 gammaIndex, u8 gammaTargetIndex, u8 gammaStepDelay)
{
- if (gWeatherPtr->unknown_6C6 == 3)
+ if (gWeatherPtr->palProcessingState == WEATHER_PAL_STATE_IDLE)
{
- gWeatherPtr->unknown_6C6 = 0;
- gWeatherPtr->unknown_6C0 = a;
- gWeatherPtr->unknown_6C1 = b;
- gWeatherPtr->unknown_6C3 = 0;
- gWeatherPtr->unknown_6C2 = c;
- sub_807D5BC(a);
+ gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_CHANGING_WEATHER;
+ gWeatherPtr->gammaIndex = gammaIndex;
+ gWeatherPtr->gammaTargetIndex = gammaTargetIndex;
+ gWeatherPtr->gammaStepFrameCounter = 0;
+ gWeatherPtr->gammaStepDelay = gammaStepDelay;
+ sub_807D5BC(gammaIndex);
}
}
-void fade_screen(u8 a, u8 delay)
+void FadeScreen(u8 mode, u8 delay)
{
u32 fadeColor;
- u32 r1;
- u32 r2;
+ bool8 fadeOut;
+ bool8 useWeatherPal;
- switch (a)
+ switch (mode)
{
- case 0:
+ case FADE_FROM_BLACK:
fadeColor = 0;
- r1 = 0;
+ fadeOut = FALSE;
break;
- case 2:
+ case FADE_FROM_WHITE:
fadeColor = 0xFFFF;
- r1 = 0;
+ fadeOut = FALSE;
break;
- case 1:
+ case FADE_TO_BLACK:
fadeColor = 0;
- r1 = 1;
+ fadeOut = TRUE;
break;
- case 3:
+ case FADE_TO_WHITE:
fadeColor = 0xFFFF;
- r1 = 1;
+ fadeOut = TRUE;
break;
default:
return;
@@ -809,145 +899,149 @@ void fade_screen(u8 a, u8 delay)
case WEATHER_RAIN_HEAVY:
case WEATHER_SNOW:
case WEATHER_FOG_1:
- case WEATHER_DARK:
+ case WEATHER_SHADE:
case WEATHER_DROUGHT:
- r2 = 1;
+ useWeatherPal = TRUE;
break;
default:
- r2 = 0;
+ useWeatherPal = FALSE;
break;
}
- if (r1 != 0)
+ if (fadeOut)
{
- if (r2 != 0)
+ if (useWeatherPal)
CpuFastCopy(gPlttBufferFaded, gPlttBufferUnfaded, 0x400);
+
BeginNormalPaletteFade(0xFFFFFFFF, delay, 0, 16, fadeColor);
- gWeatherPtr->unknown_6C6 = 2;
+ gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_SCREEN_FADING_OUT;
}
else
{
- gWeatherPtr->unknown_6C4 = fadeColor;
- if (r2 != 0)
- gWeatherPtr->unknown_6C7 = 0;
+ gWeatherPtr->fadeDestColor = fadeColor;
+ if (useWeatherPal)
+ gWeatherPtr->fadeScreenCounter = 0;
else
BeginNormalPaletteFade(0xFFFFFFFF, delay, 16, 0, fadeColor);
- gWeatherPtr->unknown_6C6 = 1;
+
+ gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_SCREEN_FADING_IN;
gWeatherPtr->unknown_6CA = 1;
gWeatherPtr->unknown_6CB = 0;
Weather_SetBlendCoeffs(gWeatherPtr->currBlendEVA, gWeatherPtr->currBlendEVB);
- gWeatherPtr->unknown_6C8 = 1;
+ gWeatherPtr->readyForInit = TRUE;
}
}
-bool8 sub_807D770(void)
+bool8 IsWeatherNotFadingIn(void)
{
- return gWeatherPtr->unknown_6C6 ^ 1 ? TRUE : FALSE;
+ return (gWeatherPtr->palProcessingState != WEATHER_PAL_STATE_SCREEN_FADING_IN);
}
-void sub_807D78C(u8 a)
+void UpdateSpritePaletteWithWeather(u8 spritePaletteIndex)
{
- u16 r4 = 16 + a;
+ u16 paletteIndex = 16 + spritePaletteIndex;
u16 i;
- switch (gWeatherPtr->unknown_6C6)
+ switch (gWeatherPtr->palProcessingState)
{
- case 1:
+ case WEATHER_PAL_STATE_SCREEN_FADING_IN:
if (gWeatherPtr->unknown_6CA != 0)
{
if (gWeatherPtr->currWeather == WEATHER_FOG_1)
- sub_807D540(r4);
- r4 *= 16;
+ MarkFogSpritePalToLighten(paletteIndex);
+ paletteIndex *= 16;
for (i = 0; i < 16; i++)
- gPlttBufferFaded[r4 + i] = gWeatherPtr->unknown_6C4;
+ gPlttBufferFaded[paletteIndex + i] = gWeatherPtr->fadeDestColor;
}
break;
- case 2:
- r4 *= 16;
- CpuFastCopy(gPlttBufferFaded + r4, gPlttBufferUnfaded + r4, 32);
- BlendPalette(r4, 16, gPaletteFade.y, gPaletteFade.blendColor);
+ case WEATHER_PAL_STATE_SCREEN_FADING_OUT:
+ paletteIndex *= 16;
+ CpuFastCopy(gPlttBufferFaded + paletteIndex, gPlttBufferUnfaded + paletteIndex, 32);
+ BlendPalette(paletteIndex, 16, gPaletteFade.y, gPaletteFade.blendColor);
break;
+ // WEATHER_PAL_STATE_CHANGING_WEATHER
+ // WEATHER_PAL_STATE_CHANGING_IDLE
default:
if (gWeatherPtr->currWeather != WEATHER_FOG_1)
{
- sub_807CEBC(r4, 1, gWeatherPtr->unknown_6C0);
+ ApplyGammaShift(paletteIndex, 1, gWeatherPtr->gammaIndex);
}
else
{
- r4 *= 16;
- BlendPalette(r4, 16, 12, 0x73FC);
+ paletteIndex *= 16;
+ BlendPalette(paletteIndex, 16, 12, 0x73FC);
}
break;
}
}
-void sub_807D874(u8 a)
+void ApplyWeatherGammaShiftToPal(u8 paletteIndex)
{
- sub_807CEBC(a, 1, gWeatherPtr->unknown_6C0);
+ ApplyGammaShift(paletteIndex, 1, gWeatherPtr->gammaIndex);
}
u8 unref_sub_807D894(void)
{
- if (gWeatherPtr->unknown_6C6 == 1)
+ if (gWeatherPtr->palProcessingState == WEATHER_PAL_STATE_SCREEN_FADING_IN)
return gWeatherPtr->unknown_6CA;
else
return 0;
}
-void sub_807D8C0(const u16 *palette)
+void LoadCustomWeatherSpritePalette(const u16 *palette)
{
- LoadPalette(palette, 0x100 + gWeatherPtr->unknown_6D4 * 16, 32);
- sub_807D78C(gWeatherPtr->unknown_6D4);
+ LoadPalette(palette, 0x100 + gWeatherPtr->weatherPicSpritePalIndex * 16, 32);
+ UpdateSpritePaletteWithWeather(gWeatherPtr->weatherPicSpritePalIndex);
}
-void sub_807D8F0(u8 *a, u8 *b)
+static void LoadDroughtWeatherPalette(u8 *gammaIndexPtr, u8 *b)
{
- u8 r4 = *a;
+ u8 gammaIndex = *gammaIndexPtr;
u16 i;
- if (r4 < 7)
+ if (gammaIndex < 7)
{
- r4--;
- LZ77UnCompWram(sCompressedDroughtPalettes[r4], eWeatherPaletteData.data[r4]);
- if (r4 == 0)
+ gammaIndex--;
+ LZ77UnCompWram(sCompressedDroughtPalettes[gammaIndex], eDroughtPaletteData.gammaShiftColors[gammaIndex]);
+ if (gammaIndex == 0)
{
- eWeatherPaletteData.data[r4][0] = 0x421;
+ eDroughtPaletteData.gammaShiftColors[gammaIndex][0] = RGB(1, 1, 1);
for (i = 1; i < 0x1000; i++)
- eWeatherPaletteData.data[r4][i] += eWeatherPaletteData.data[r4][i - 1];
+ eDroughtPaletteData.gammaShiftColors[gammaIndex][i] += eDroughtPaletteData.gammaShiftColors[gammaIndex][i - 1];
}
else
{
for (i = 0; i < 0x1000; i++)
- eWeatherPaletteData.data[r4][i] += eWeatherPaletteData.data[r4 - 1][i];
+ eDroughtPaletteData.gammaShiftColors[gammaIndex][i] += eDroughtPaletteData.gammaShiftColors[gammaIndex - 1][i];
}
- if (++(*a) == 7)
+ if (++(*gammaIndexPtr) == 7)
{
- *a = 32;
+ *gammaIndexPtr = 32;
*b = 32;
}
}
}
-void sub_807D9A8(void)
+void ResetDroughtWeatherPaletteLoading(void)
{
- gWeatherPtr->unknown_74D = 1;
- gWeatherPtr->unknown_74E = 1;
+ gWeatherPtr->loadDroughtPalsIndex = 1;
+ gWeatherPtr->loadDroughtPalsOffset = 1;
}
-bool8 sub_807D9C8(void)
+bool8 LoadDroughtWeatherPalettes(void)
{
- if (gWeatherPtr->unknown_74D < 32)
+ if (gWeatherPtr->loadDroughtPalsIndex < 32)
{
- sub_807D8F0(&gWeatherPtr->unknown_74D, &gWeatherPtr->unknown_74E);
- if (gWeatherPtr->unknown_74D < 32)
+ LoadDroughtWeatherPalette(&gWeatherPtr->loadDroughtPalsIndex, &gWeatherPtr->loadDroughtPalsOffset);
+ if (gWeatherPtr->loadDroughtPalsIndex < 32)
return TRUE;
}
return FALSE;
}
-void sub_807DA04(s8 a)
+void sub_807DA04(s8 gammaIndex)
{
- sub_807D5BC(-a - 1);
+ sub_807D5BC(-gammaIndex - 1);
}
void sub_807DA14(void)
@@ -1009,8 +1103,8 @@ void Weather_SetTargetBlendCoeffs(u8 eva, u8 evb, int delay)
gWeatherPtr->targetBlendEVA = eva;
gWeatherPtr->targetBlendEVB = evb;
gWeatherPtr->blendDelay = delay;
- gWeatherPtr->unknown_739 = 0;
- gWeatherPtr->unknown_738 = 0;
+ gWeatherPtr->blendFrameCounter = 0;
+ gWeatherPtr->blendUpdateCounter = 0;
}
bool8 Weather_UpdateBlend(void)
@@ -1019,13 +1113,13 @@ bool8 Weather_UpdateBlend(void)
&& gWeatherPtr->currBlendEVB == gWeatherPtr->targetBlendEVB)
return TRUE;
- if (++gWeatherPtr->unknown_739 > gWeatherPtr->blendDelay)
+ if (++gWeatherPtr->blendFrameCounter > gWeatherPtr->blendDelay)
{
- gWeatherPtr->unknown_739 = 0;
- gWeatherPtr->unknown_738++;
+ gWeatherPtr->blendFrameCounter = 0;
+ gWeatherPtr->blendUpdateCounter++;
// Update currBlendEVA and currBlendEVB on alternate frames
- if (gWeatherPtr->unknown_738 & 1)
+ if (gWeatherPtr->blendUpdateCounter & 1)
{
if (gWeatherPtr->currBlendEVA < gWeatherPtr->targetBlendEVA)
gWeatherPtr->currBlendEVA++;
@@ -1055,48 +1149,48 @@ void unref_sub_807DCB4(u8 a)
switch (a)
{
case 1:
- SetWeather(1);
+ SetWeather(WEATHER_CLOUDS);
break;
case 2:
- SetWeather(2);
+ SetWeather(WEATHER_SUNNY);
break;
case 3:
- SetWeather(3);
+ SetWeather(WEATHER_RAIN_LIGHT);
break;
case 4:
- SetWeather(4);
+ SetWeather(WEATHER_SNOW);
break;
case 5:
- SetWeather(5);
+ SetWeather(WEATHER_RAIN_MED);
break;
case 6:
- SetWeather(6);
+ SetWeather(WEATHER_FOG_1);
break;
case 7:
- SetWeather(9);
+ SetWeather(WEATHER_FOG_2);
break;
case 8:
- SetWeather(7);
+ SetWeather(WEATHER_ASH);
break;
case 9:
- SetWeather(8);
+ SetWeather(WEATHER_SANDSTORM);
break;
case 10:
- SetWeather(11);
+ SetWeather(WEATHER_SHADE);
break;
}
}
-u8 weather_get_current(void)
+u8 GetCurrentWeather(void)
{
return gWeatherPtr->currWeather;
}
-void SetRainStrengthFromSoundEffect(u16 sndEff)
+void SetRainStrengthFromSoundEffect(u16 soundEffect)
{
- if (gWeatherPtr->unknown_6C6 != 2)
+ if (gWeatherPtr->palProcessingState != WEATHER_PAL_STATE_SCREEN_FADING_OUT)
{
- switch (sndEff)
+ switch (soundEffect)
{
case SE_T_KOAME:
gWeatherPtr->rainStrength = 0;
@@ -1110,7 +1204,8 @@ void SetRainStrengthFromSoundEffect(u16 sndEff)
default:
return;
}
- PlaySE(sndEff);
+
+ PlaySE(soundEffect);
}
}
@@ -1134,29 +1229,171 @@ void PlayRainSoundEffect(void)
}
}
-u8 sub_807DDFC(void)
+u8 IsWeatherChangeComplete(void)
{
- return gWeatherPtr->unknown_6D3;
+ return gWeatherPtr->weatherChangeComplete;
}
-void sub_807DE10(void)
+void SetWeatherScreenFadeOut(void)
{
- gWeatherPtr->unknown_6C6 = 2;
+ gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_SCREEN_FADING_OUT;
}
void unref_sub_807DE24(void)
{
- gWeatherPtr->unknown_6C6 = 3;
+ gWeatherPtr->palProcessingState = WEATHER_PAL_STATE_IDLE;
}
-void sub_807DE38(u8 a)
+void PreservePaletteInWeather(u8 preservedPalIndex)
{
- CpuCopy16(gUnknown_083970C8, gUnknown_0202FF38, 32);
- gUnknown_0202FF38[a] = 0;
- gUnknown_030006DC = gUnknown_0202FF38;
+ CpuCopy16(sBasePaletteGammaTypes, gFieldEffectPaletteGammaTypes, 32);
+ gFieldEffectPaletteGammaTypes[preservedPalIndex] = GAMMA_NONE;
+ sPaletteGammaTypes = gFieldEffectPaletteGammaTypes;
}
-void sub_807DE68(void)
+void ResetPreservedPalettesInWeather(void)
{
- gUnknown_030006DC = gUnknown_083970C8;
+ sPaletteGammaTypes = sBasePaletteGammaTypes;
}
+
+#if DEBUG
+
+__attribute__((naked))
+u8 debug_sub_8085564(void)
+{
+ asm("\
+ push {lr}\n\
+ mov r2, #0x0\n\
+ ldr r0, ._375 @ gMain\n\
+ ldrh r1, [r0, #0x2e]\n\
+ mov r0, #0x80\n\
+ lsl r0, r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._370 @cond_branch\n\
+ ldr r1, ._375 + 4 @ gUnknown_Debug_20301FE\n\
+ ldrb r0, [r1]\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r1]\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ cmp r0, #0xf\n\
+ bne ._371 @cond_branch\n\
+ strb r2, [r1]\n\
+._371:\n\
+ mov r2, #0x1\n\
+._370:\n\
+ ldr r0, ._375 @ gMain\n\
+ ldrh r1, [r0, #0x2e]\n\
+ mov r0, #0x80\n\
+ lsl r0, r0, #0x2\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._372 @cond_branch\n\
+ ldr r1, ._375 + 4 @ gUnknown_Debug_20301FE\n\
+ ldrb r0, [r1]\n\
+ cmp r0, #0\n\
+ beq ._373 @cond_branch\n\
+ sub r0, r0, #0x1\n\
+ b ._374\n\
+._376:\n\
+ .align 2, 0\n\
+._375:\n\
+ .word gMain\n\
+ .word gUnknown_Debug_20301FE\n\
+._373:\n\
+ mov r0, #0xe\n\
+._374:\n\
+ strb r0, [r1]\n\
+ mov r2, #0x1\n\
+._372:\n\
+ cmp r2, #0\n\
+ beq ._377 @cond_branch\n\
+ mov r0, #0x16\n\
+ mov r1, #0x1\n\
+ mov r2, #0x1c\n\
+ mov r3, #0x2\n\
+ bl Menu_BlankWindowRect\n\
+ ldr r1, ._380 @ gDebugText_Weather\n\
+ ldr r0, ._380 + 4 @ gUnknown_Debug_20301FE\n\
+ ldrb r0, [r0]\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ mov r1, #0x17\n\
+ mov r2, #0x1\n\
+ bl Menu_PrintText\n\
+._377:\n\
+ ldr r0, ._380 + 8 @ gMain\n\
+ ldrh r1, [r0, #0x2e]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ bne ._378 @cond_branch\n\
+ mov r0, #0x0\n\
+ b ._379\n\
+._381:\n\
+ .align 2, 0\n\
+._380:\n\
+ .word gDebugText_Weather\n\
+ .word gUnknown_Debug_20301FE\n\
+ .word gMain\n\
+._378:\n\
+ ldr r0, ._382 @ gUnknown_Debug_20301FE\n\
+ ldrb r0, [r0]\n\
+ bl ChangeWeather\n\
+ bl CloseMenu\n\
+ mov r0, #0x1\n\
+._379:\n\
+ pop {r1}\n\
+ bx r1\n\
+._383:\n\
+ .align 2, 0\n\
+._382:\n\
+ .word gUnknown_Debug_20301FE");
+}
+
+__attribute__((naked))
+u8 debug_sub_808560C(void)
+{
+ asm("\
+ push {r4, lr}\n\
+ ldr r4, ._384 @ gUnknown_Debug_20301FE\n\
+ ldr r0, ._384 + 4 @ gWeather\n\
+ mov r1, #0xda\n\
+ lsl r1, r1, #0x3\n\
+ add r0, r0, r1\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r4]\n\
+ bl Menu_EraseScreen\n\
+ mov r0, #0x16\n\
+ mov r1, #0x1\n\
+ mov r2, #0x1c\n\
+ mov r3, #0x2\n\
+ bl Menu_BlankWindowRect\n\
+ ldr r1, ._384 + 8 @ gDebugText_Weather\n\
+ ldrb r0, [r4]\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ mov r1, #0x17\n\
+ mov r2, #0x1\n\
+ bl Menu_PrintText\n\
+ ldr r1, ._384 + 12 @ gMenuCallback\n\
+ ldr r0, ._384 + 16 @ debug_sub_8085564\n\
+ str r0, [r1]\n\
+ mov r0, #0x0\n\
+ pop {r4}\n\
+ pop {r1}\n\
+ bx r1\n\
+._385:\n\
+ .align 2, 0\n\
+._384:\n\
+ .word gUnknown_Debug_20301FE\n\
+ .word gWeather\n\
+ .word gDebugText_Weather\n\
+ .word gMenuCallback\n\
+ .word debug_sub_8085564+1");
+}
+
+#endif
diff --git a/src/field/field_weather_effects.c b/src/field/field_weather_effects.c
index 5a59d6c2a..eff702f8c 100644
--- a/src/field/field_weather_effects.c
+++ b/src/field/field_weather_effects.c
@@ -74,10 +74,7 @@ static const struct SpriteTemplate sCloudSpriteTemplate =
.callback = sub_807E0F4,
};
-extern void sub_807D5BC(s8 a);
-extern void sub_807D8C0(const u16 *palette);
-extern void sub_807D9A8(void);
-extern bool8 sub_807D9C8(void);
+extern void sub_807D5BC(s8 gammaIndex);
extern void sub_807DA14(void);
extern void sub_807DA4C(void);
extern void Weather_SetTargetBlendCoeffs(u8 a, u8 b, int c);
@@ -91,8 +88,8 @@ extern void sub_807D5F0(u8 a, u8 b, u8 c);
void Clouds_InitVars(void)
{
- gWeatherPtr->unknown_6C1 = 0;
- gWeatherPtr->unknown_6C2 = 20;
+ gWeatherPtr->gammaTargetIndex = 0;
+ gWeatherPtr->gammaStepDelay = 20;
gWeatherPtr->weatherGfxLoaded = FALSE;
gWeatherPtr->initStep = 0;
if (gWeatherPtr->cloudSpritesCreated == FALSE)
@@ -159,8 +156,8 @@ bool8 Clouds_Finish(void)
void Weather2_InitVars(void)
{
- gWeatherPtr->unknown_6C1 = 0;
- gWeatherPtr->unknown_6C2 = 20;
+ gWeatherPtr->gammaTargetIndex = 0;
+ gWeatherPtr->gammaStepDelay = 20;
}
void Weather2_InitAll(void)
@@ -184,7 +181,7 @@ void CreateCloudSprites(void)
if (gWeatherPtr->cloudSpritesCreated == TRUE)
return;
LoadSpriteSheet(&sCloudSpriteSheet);
- sub_807D8C0(gUnknown_08397108);
+ LoadCustomWeatherSpritePalette(gUnknown_08397108);
for (i = 0; i < 3; i++)
{
u8 spriteId = CreateSprite(&sCloudSpriteTemplate, 0, 0, 0xFF);
@@ -236,8 +233,8 @@ void Drought_InitVars(void)
{
gWeatherPtr->initStep = 0;
gWeatherPtr->weatherGfxLoaded = FALSE;
- gWeatherPtr->unknown_6C1 = 0;
- gWeatherPtr->unknown_6C2 = 0;
+ gWeatherPtr->gammaTargetIndex = 0;
+ gWeatherPtr->gammaStepDelay = 0;
}
void Drought_Main(void);
@@ -254,15 +251,15 @@ void Drought_Main(void)
switch (gWeatherPtr->initStep)
{
case 0:
- if (gWeatherPtr->unknown_6C6 != 0)
+ if (gWeatherPtr->palProcessingState != WEATHER_PAL_STATE_CHANGING_WEATHER)
gWeatherPtr->initStep++;
break;
case 1:
- sub_807D9A8();
+ ResetDroughtWeatherPaletteLoading();
gWeatherPtr->initStep++;
break;
case 2:
- if (sub_807D9C8() == FALSE)
+ if (LoadDroughtWeatherPalettes() == FALSE)
gWeatherPtr->initStep++;
break;
case 3:
@@ -368,8 +365,8 @@ void LightRain_InitVars(void)
gWeatherPtr->unknown_6DB = 8;
gWeatherPtr->unknown_6DC = 0;
gWeatherPtr->unknown_6D9 = 10;
- gWeatherPtr->unknown_6C1 = 3;
- gWeatherPtr->unknown_6C2 = 20;
+ gWeatherPtr->gammaTargetIndex = 3;
+ gWeatherPtr->gammaStepDelay = 20;
SetRainStrengthFromSoundEffect(SE_T_KOAME);
}
@@ -885,8 +882,8 @@ void Snow_InitVars(void)
{
gWeatherPtr->initStep = 0;
gWeatherPtr->weatherGfxLoaded = FALSE;
- gWeatherPtr->unknown_6C1 = 3;
- gWeatherPtr->unknown_6C2 = 20;
+ gWeatherPtr->gammaTargetIndex = 3;
+ gWeatherPtr->gammaStepDelay = 20;
gWeatherPtr->unknown_6E5 = 16;
gWeatherPtr->unknown_6E0 = 0;
}
@@ -1074,8 +1071,8 @@ void MedRain_InitVars(void)
gWeatherPtr->unknown_6DB = 4;
gWeatherPtr->unknown_6DC = 0;
gWeatherPtr->unknown_6D9 = 16;
- gWeatherPtr->unknown_6C1 = 3;
- gWeatherPtr->unknown_6C2 = 20;
+ gWeatherPtr->gammaTargetIndex = 3;
+ gWeatherPtr->gammaStepDelay = 20;
gWeatherPtr->weatherGfxLoaded = FALSE; // duplicate assignment
gWeatherPtr->unknown_6ED = 0;
SetRainStrengthFromSoundEffect(SE_T_AME);
@@ -1102,8 +1099,8 @@ void HeavyRain_InitVars(void)
gWeatherPtr->unknown_6DB = 4;
gWeatherPtr->unknown_6DC = 1;
gWeatherPtr->unknown_6D9 = 24;
- gWeatherPtr->unknown_6C1 = 3;
- gWeatherPtr->unknown_6C2 = 20;
+ gWeatherPtr->gammaTargetIndex = 3;
+ gWeatherPtr->gammaStepDelay = 20;
gWeatherPtr->weatherGfxLoaded = FALSE; // duplicate assignment
SetRainStrengthFromSoundEffect(SE_T_OOAME);
}
@@ -1139,7 +1136,7 @@ void Rain_Main(void)
gWeatherPtr->initStep++;
break;
case 3:
- if (gWeatherPtr->unknown_6C6 == 0)
+ if (gWeatherPtr->palProcessingState == WEATHER_PAL_STATE_CHANGING_WEATHER)
break;
gWeatherPtr->initStep = 6;
break;
@@ -1213,7 +1210,7 @@ void Rain_Main(void)
gWeatherPtr->initStep++;
break;
case 14:
- if (gWeatherPtr->unknown_6C6 != 3)
+ if (gWeatherPtr->palProcessingState != WEATHER_PAL_STATE_IDLE)
break;
gWeatherPtr->unknown_6EA = 1;
gWeatherPtr->initStep = 4;
@@ -1296,8 +1293,8 @@ void Fog1_InitVars(void)
{
gWeatherPtr->initStep = 0;
gWeatherPtr->weatherGfxLoaded = FALSE;
- gWeatherPtr->unknown_6C1 = 0;
- gWeatherPtr->unknown_6C2 = 20;
+ gWeatherPtr->gammaTargetIndex = 0;
+ gWeatherPtr->gammaStepDelay = 20;
if (gWeatherPtr->fog1SpritesCreated == 0)
{
gWeatherPtr->unknown_6F0 = 0;
@@ -1446,8 +1443,8 @@ void Ash_InitVars(void)
{
gWeatherPtr->initStep = 0;
gWeatherPtr->weatherGfxLoaded = FALSE;
- gWeatherPtr->unknown_6C1 = 0;
- gWeatherPtr->unknown_6C2 = 20;
+ gWeatherPtr->gammaTargetIndex = 0;
+ gWeatherPtr->gammaStepDelay = 20;
gWeatherPtr->unknown_6FE = 20;
if (!gWeatherPtr->ashSpritesCreated)
{
@@ -1634,8 +1631,8 @@ void Fog2_InitVars(void)
{
gWeatherPtr->initStep = 0;
gWeatherPtr->weatherGfxLoaded = 0;
- gWeatherPtr->unknown_6C1 = 0;
- gWeatherPtr->unknown_6C2 = 20;
+ gWeatherPtr->gammaTargetIndex = 0;
+ gWeatherPtr->gammaStepDelay = 20;
gWeatherPtr->unknown_6F0 = 0;
gWeatherPtr->unknown_6F2 = 1;
if (gWeatherPtr->fog2SpritesCreated == 0)
@@ -1835,8 +1832,8 @@ void Sandstorm_InitVars(void)
{
gWeatherPtr->initStep = 0;
gWeatherPtr->weatherGfxLoaded = 0;
- gWeatherPtr->unknown_6C1 = 0;
- gWeatherPtr->unknown_6C2 = 20;
+ gWeatherPtr->gammaTargetIndex = 0;
+ gWeatherPtr->gammaStepDelay = 20;
if (gWeatherPtr->sandstormSprites1Created == 0)
{
gWeatherPtr->unknown_704 = gWeatherPtr->unknown_708 = 0;
@@ -2015,7 +2012,7 @@ void CreateSandstormSprites_1(void)
if (!gWeatherPtr->sandstormSprites1Created)
{
LoadSpriteSheet(&sSandstormSpriteSheet);
- sub_807D8C0(gUnknown_08397128);
+ LoadCustomWeatherSpritePalette(gUnknown_08397128);
for (i = 0; i < 20; i++)
{
u8 spriteId = CreateSpriteAtEnd(&sSandstormSpriteTemplate, 0, (i / 5) * 64, 1);
@@ -2113,26 +2110,26 @@ void SandstormSpriteCallback3(struct Sprite *sprite)
}
//------------------------------------------------------------------------------
-// Weather 11
+// Shade
//------------------------------------------------------------------------------
-void Weather11_InitVars(void)
+void Shade_InitVars(void)
{
gWeatherPtr->initStep = 0;
- gWeatherPtr->unknown_6C1 = 3;
- gWeatherPtr->unknown_6C2 = 20;
+ gWeatherPtr->gammaTargetIndex = 3;
+ gWeatherPtr->gammaStepDelay = 20;
}
-void Weather11_InitAll(void)
+void Shade_InitAll(void)
{
- Weather11_InitVars();
+ Shade_InitVars();
}
-void Weather11_Main(void)
+void Shade_Main(void)
{
}
-bool8 Weather11_Finish(void)
+bool8 Shade_Finish(void)
{
return FALSE;
}
@@ -2322,7 +2319,7 @@ void SetSav1WeatherFromCurrMapHeader(void)
void SetWeather(u32 weather)
{
SetSav1Weather(weather);
- DoWeatherEffect(GetSav1Weather());
+ ChangeWeather(GetSav1Weather());
}
void SetWeather_Unused(u32 weather)
@@ -2333,7 +2330,7 @@ void SetWeather_Unused(u32 weather)
void DoCurrentWeather(void)
{
- DoWeatherEffect(GetSav1Weather());
+ ChangeWeather(GetSav1Weather());
}
void sub_8080750(void)
@@ -2380,5 +2377,5 @@ void UpdateRainCounter(u8 newWeather, u8 oldWeather)
{
if (newWeather != oldWeather
&& (newWeather == WEATHER_RAIN_LIGHT || newWeather == WEATHER_RAIN_MED))
- IncrementGameStat(0x28);
+ IncrementGameStat(GAME_STAT_GOT_RAINED_ON);
}
diff --git a/src/field/fieldmap.c b/src/field/fieldmap.c
index 7a31ae720..7383bb174 100644
--- a/src/field/fieldmap.c
+++ b/src/field/fieldmap.c
@@ -86,18 +86,20 @@ void map_copy_with_padding(u16 *map, u16 width, u16 height)
void sub_80560AC(struct MapHeader *mapHeader)
{
+ // BUG: This results in a null pointer dereference when mapHeader->connections
+ // is NULL, causing count to be assigned a garbage value. This garbage value
+ // just so happens to have the most significant bit set, so it is treated as
+ // negative and the loop below thankfully never executes in this scenario.
+ int count = mapHeader->connections->count;
+ struct MapConnection *connection = mapHeader->connections->connections;
int i;
- struct MapConnection *connection;
- struct MapHeader *cMap;
- u32 offset;
- int count;
- count = mapHeader->connections->count;
- connection = mapHeader->connections->connections;
+
gUnknown_0202E850 = sDummyConnectionFlags;
for (i = 0; i < count; i++, connection++)
{
- cMap = mapconnection_get_mapheader(connection);
- offset = connection->offset;
+ struct MapHeader *cMap = mapconnection_get_mapheader(connection);
+ u32 offset = connection->offset;
+
switch (connection->direction)
{
case CONNECTION_SOUTH:
diff --git a/src/field/fldeff_cut.c b/src/field/fldeff_cut.c
index e4328acfc..5d39b87a9 100644
--- a/src/field/fldeff_cut.c
+++ b/src/field/fldeff_cut.c
@@ -72,6 +72,115 @@ static const struct SpriteTemplate gSpriteTemplate_CutGrass =
.callback = sub_80A2A48,
};
+#if DEBUG
+__attribute__((naked))
+void debug_sub_80AFEE4()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, r8\n"
+ " push {r7}\n"
+ " mov r0, #0x52\n"
+ " bl npc_before_player_of_type\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " cmp r0, #0x1\n"
+ " bne ._1 @cond_branch\n"
+ " ldr r1, ._3 @ gLastFieldPokeMenuOpened\n"
+ " mov r0, #0x0\n"
+ " strb r0, [r1]\n"
+ " bl sub_80A2634\n"
+ " b ._8\n"
+ "._4:\n"
+ " .align 2, 0\n"
+ "._3:\n"
+ " .word gLastFieldPokeMenuOpened\n"
+ "._1:\n"
+ " ldr r4, ._9 @ gUnknown_0203923C\n"
+ " add r1, r4, #2\n"
+ " add r0, r4, #0\n"
+ " bl PlayerGetDestCoords\n"
+ " mov r7, #0x0\n"
+ " mov r8, r4\n"
+ "._12:\n"
+ " ldr r1, ._9 + 4 @ 0xffff\n"
+ " add r0, r7, r1\n"
+ " mov r2, r8\n"
+ " ldrh r2, [r2, #0x2]\n"
+ " add r0, r0, r2\n"
+ " mov r6, #0x0\n"
+ " lsl r0, r0, #0x10\n"
+ " asr r5, r0, #0x10\n"
+ "._11:\n"
+ " ldr r1, ._9 + 4 @ 0xffff\n"
+ " add r0, r6, r1\n"
+ " mov r2, r8\n"
+ " ldrh r2, [r2]\n"
+ " add r0, r0, r2\n"
+ " lsl r0, r0, #0x10\n"
+ " asr r4, r0, #0x10\n"
+ " add r0, r4, #0\n"
+ " add r1, r5, #0\n"
+ " bl MapGridGetZCoordAt\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " mov r2, r8\n"
+ " mov r1, #0x4\n"
+ " ldsb r1, [r2, r1]\n"
+ " cmp r0, r1\n"
+ " bne ._7 @cond_branch\n"
+ " add r0, r4, #0\n"
+ " add r1, r5, #0\n"
+ " bl MapGridGetMetatileBehaviorAt\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r4, r0, #0x18\n"
+ " add r0, r4, #0\n"
+ " bl MetatileBehavior_IsPokeGrass\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " cmp r0, #0x1\n"
+ " beq ._6 @cond_branch\n"
+ " add r0, r4, #0\n"
+ " bl MetatileBehavior_IsAshGrass\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " cmp r0, #0x1\n"
+ " bne ._7 @cond_branch\n"
+ "._6:\n"
+ " ldr r1, ._9 + 8 @ gLastFieldPokeMenuOpened\n"
+ " mov r0, #0x0\n"
+ " strb r0, [r1]\n"
+ " bl sub_80A25E8\n"
+ " b ._8\n"
+ "._10:\n"
+ " .align 2, 0\n"
+ "._9:\n"
+ " .word gUnknown_0203923C\n"
+ " .word 0xffff\n"
+ " .word gLastFieldPokeMenuOpened\n"
+ "._7:\n"
+ " add r0, r6, #1\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r6, r0, #0x18\n"
+ " cmp r6, #0x2\n"
+ " bls ._11 @cond_branch\n"
+ " add r0, r7, #1\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r7, r0, #0x18\n"
+ " cmp r7, #0x2\n"
+ " bls ._12 @cond_branch\n"
+ " bl ScriptContext2_Disable\n"
+ "._8:\n"
+ " pop {r3}\n"
+ " mov r8, r3\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "\n"
+ );
+}
+#endif
+
bool8 SetUpFieldMove_Cut(void)
{
s16 x, y;
@@ -122,7 +231,7 @@ bool8 FldEff_UseCutOnGrass(void)
gTasks[taskId].data[8] = (u32)sub_80A2684 >> 16;
gTasks[taskId].data[9] = (u32)sub_80A2684;
- IncrementGameStat(0x12);
+ IncrementGameStat(GAME_STAT_USED_CUT);
return FALSE;
}
@@ -138,7 +247,7 @@ bool8 FldEff_UseCutOnTree(void)
gTasks[taskId].data[8] = (u32)sub_80A2B00 >> 16;
gTasks[taskId].data[9] = (u32)sub_80A2B00;
- IncrementGameStat(0x12);
+ IncrementGameStat(GAME_STAT_USED_CUT);
return FALSE;
}
diff --git a/src/field/fldeff_escalator.c b/src/field/fldeff_escalator.c
new file mode 100644
index 000000000..981233480
--- /dev/null
+++ b/src/field/fldeff_escalator.c
@@ -0,0 +1,132 @@
+#include "global.h"
+#include "task.h"
+#include "fieldmap.h"
+#include "field_camera.h"
+#include "field_player_avatar.h"
+
+extern u8 gUnknown_02038731;
+
+void sub_80B45B4(u8 taskId, const s16 *list, u16 c)
+{
+ s16 r5 = gTasks[taskId].data[4] - 1;
+ s16 r3 = gTasks[taskId].data[5] - 1;
+ s16 r4 = gTasks[taskId].data[1];
+ s16 y;
+ s16 x;
+
+ if (gTasks[taskId].data[2] == 0)
+ {
+ for (y = 0; y < 3; y++)
+ {
+ for (x = 0; x < 3; x++)
+ {
+ s16 metatileId = MapGridGetMetatileIdAt(r5 + x, r3 + y);
+
+ if (list[r4] == metatileId)
+ {
+ if (r4 != 2)
+ MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[r4 + 1]);
+ else
+ MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[0]);
+ }
+ }
+ }
+ }
+ else
+ {
+ for (y = 0; y < 3; y++)
+ {
+ for (x = 0; x < 3; x++)
+ {
+ s16 metatileId = MapGridGetMetatileIdAt(r5 + x, r3 + y);
+
+ if (list[2 - r4] == metatileId)
+ {
+ if (r4 != 2)
+ MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[1 - r4]);
+ else
+ MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[2]);
+ }
+ }
+ }
+ }
+}
+
+const u16 gUnknown_083CC714[] = {0x284, 0x282, 0x280};
+const u16 gUnknown_083CC71A[] = {0x285, 0x283, 0x281};
+const u16 gUnknown_083CC720[] = {0x28C, 0x28A, 0x288};
+const u16 gUnknown_083CC726[] = {0x28D, 0x28B, 0x289};
+const u16 gUnknown_083CC72C[] = {0x2A0, 0x2A2, 0x2A4};
+const u16 gUnknown_083CC732[] = {0x2A1, 0x2A3, 0x2A5};
+const u16 gUnknown_083CC738[] = {0x2A8, 0x2AA, 0x2AC};
+
+void sub_80B4710(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ data[3] = 1;
+
+ switch (data[0])
+ {
+ case 0:
+ sub_80B45B4(taskId, gUnknown_083CC714, 0);
+ break;
+ case 1:
+ sub_80B45B4(taskId, gUnknown_083CC71A, 0);
+ break;
+ case 2:
+ sub_80B45B4(taskId, gUnknown_083CC720, 0xC00);
+ break;
+ case 3:
+ sub_80B45B4(taskId, gUnknown_083CC726, 0);
+ break;
+ case 4:
+ sub_80B45B4(taskId, gUnknown_083CC72C, 0xC00);
+ break;
+ case 5:
+ sub_80B45B4(taskId, gUnknown_083CC732, 0);
+ break;
+ case 6:
+ sub_80B45B4(taskId, gUnknown_083CC738, 0);
+ break;
+ }
+
+ data[0] = (data[0] + 1) & 7;
+ if (!data[0])
+ {
+ DrawWholeMapView();
+ data[1] = (data[1] + 1) % 3;
+ data[3] = 0;
+ }
+}
+
+u8 sub_80B47D8(u16 var)
+{
+ u8 taskId = CreateTask(sub_80B4710, 0);
+ s16 *data = gTasks[taskId].data;
+
+ PlayerGetDestCoords(&data[4], &data[5]);
+ data[0] = 0;
+ data[1] = 0;
+ data[2] = var;
+ sub_80B4710(taskId);
+ return taskId;
+}
+
+void sub_80B4824(u8 var)
+{
+ gUnknown_02038731 = sub_80B47D8(var);
+}
+
+void sub_80B483C(void)
+{
+ DestroyTask(gUnknown_02038731);
+}
+
+bool8 sub_80B4850(void)
+{
+ if (gTasks[gUnknown_02038731].data[3] == 0 && gTasks[gUnknown_02038731].data[1] == 2)
+ return FALSE;
+ else
+ return TRUE;
+}
diff --git a/src/field/fldeff_flash.c b/src/field/fldeff_flash.c
index 22f170184..8c0f09bd9 100644
--- a/src/field/fldeff_flash.c
+++ b/src/field/fldeff_flash.c
@@ -71,6 +71,36 @@ static const u16 gUnknown_083F809C[] = INCBIN_U16("graphics/misc/83F809C.gbapal"
static const u16 gCaveTransitionTilemap[] = INCBIN_U16("graphics/misc/cave_transition_map.bin.lz");
static const u8 gCaveTransitionTiles[] = INCBIN_U8("graphics/misc/cave_transition.4bpp.lz");
+#if DEBUG
+__attribute__((naked))
+void debug_sub_8122080(void)
+{
+ asm("\
+ push {lr}\n\
+ ldr r0, ._4 @ gMapHeader\n\
+ ldrb r0, [r0, #0x15]\n\
+ cmp r0, #0x1\n\
+ bne ._2 @cond_branch\n\
+ ldr r0, ._4 + 4 @ 0x828\n\
+ bl FlagGet\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._2 @cond_branch\n\
+ bl sub_810CBFC\n\
+ b ._3\n\
+._5:\n\
+ .align 2, 0\n\
+._4:\n\
+ .word gMapHeader\n\
+ .word 0x828\n\
+._2:\n\
+ bl ScriptContext2_Disable\n\
+._3:\n\
+ pop {r0}\n\
+ bx r0");
+}
+#endif
+
bool8 SetUpFieldMove_Flash(void)
{
if (gMapHeader.cave == TRUE && !FlagGet(FLAG_SYS_USE_FLASH))
diff --git a/src/field/fldeff_poison.c b/src/field/fldeff_poison.c
index b0052d59d..52afc2516 100644
--- a/src/field/fldeff_poison.c
+++ b/src/field/fldeff_poison.c
@@ -32,13 +32,13 @@ static void Task_FieldPoisonEffect(u8 taskId)
REG_MOSAIC = (data[1] << 4) | data[1];
}
-void DoFieldPoisonEffect(void)
+void FldeffPoison_Start(void)
{
PlaySE(SE_DOKU);
CreateTask(Task_FieldPoisonEffect, 80);
}
-bool32 FieldPoisonEffectIsRunning(void)
+bool32 FldeffPoison_IsActive(void)
{
return FuncIsActiveTask(Task_FieldPoisonEffect);
}
diff --git a/src/field/fldeff_secretpower.c b/src/field/fldeff_secretpower.c
index bf8e98403..0e91bb55c 100644
--- a/src/field/fldeff_secretpower.c
+++ b/src/field/fldeff_secretpower.c
@@ -243,6 +243,102 @@ void sub_80C6280(void)
}
}
+#if DEBUG
+
+__attribute__((naked))
+void debug_sub_80D93F4()
+{
+ asm("\
+ push {r4, lr}\n\
+ bl sub_80BB63C\n\
+ ldr r0, ._98 @ gSpecialVar_Result\n\
+ ldrh r0, [r0]\n\
+ cmp r0, #0x1\n\
+ beq ._95 @cond_branch\n\
+ bl player_get_direction_lower_nybble\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ cmp r0, #0x2\n\
+ beq ._96 @cond_branch\n\
+._95:\n\
+ bl ScriptContext2_Disable\n\
+ b ._109\n\
+._99:\n\
+ .align 2, 0\n\
+._98:\n\
+ .word gSpecialVar_Result\n\
+._96:\n\
+ ldr r4, ._102 @ gUnknown_0203923C\n\
+ add r1, r4, #2\n\
+ add r0, r4, #0\n\
+ bl GetXYCoordsOneStepInFrontOfPlayer\n\
+ mov r1, #0x0\n\
+ ldsh r0, [r4, r1]\n\
+ mov r2, #0x2\n\
+ ldsh r1, [r4, r2]\n\
+ bl MapGridGetMetatileBehaviorAt\n\
+ lsl r0, r0, #0x18\n\
+ lsr r4, r0, #0x18\n\
+ add r0, r4, #0\n\
+ bl MetatileBehavior_IsSecretBaseCave\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ cmp r0, #0x1\n\
+ bne ._100 @cond_branch\n\
+ bl sub_80C6264\n\
+ ldr r1, ._102 + 4 @ gLastFieldPokeMenuOpened\n\
+ mov r0, #0x0\n\
+ strb r0, [r1]\n\
+ bl sub_80C639C\n\
+ b ._109\n\
+._103:\n\
+ .align 2, 0\n\
+._102:\n\
+ .word gUnknown_0203923C\n\
+ .word gLastFieldPokeMenuOpened\n\
+._100:\n\
+ add r0, r4, #0\n\
+ bl MetatileBehavior_IsSecretBaseTree\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ cmp r0, #0x1\n\
+ bne ._104 @cond_branch\n\
+ bl sub_80C6264\n\
+ ldr r1, ._106 @ gLastFieldPokeMenuOpened\n\
+ mov r0, #0x0\n\
+ strb r0, [r1]\n\
+ bl sub_80C64A8\n\
+ b ._109\n\
+._107:\n\
+ .align 2, 0\n\
+._106:\n\
+ .word gLastFieldPokeMenuOpened\n\
+._104:\n\
+ add r0, r4, #0\n\
+ bl MetatileBehavior_IsSecretBaseShrub\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ cmp r0, #0x1\n\
+ bne ._108 @cond_branch\n\
+ bl sub_80C6264\n\
+ ldr r1, ._110 @ gLastFieldPokeMenuOpened\n\
+ mov r0, #0x0\n\
+ strb r0, [r1]\n\
+ bl sub_80C660C\n\
+ b ._109\n\
+._111:\n\
+ .align 2, 0\n\
+._110:\n\
+ .word gLastFieldPokeMenuOpened\n\
+._108:\n\
+ bl ScriptContext2_Disable\n\
+._109:\n\
+ pop {r4}\n\
+ pop {r0}\n\
+ bx r0");
+}
+#endif
+
bool8 SetUpFieldMove_SecretPower(void)
{
u8 behavior;
diff --git a/src/field/fldeff_softboiled.c b/src/field/fldeff_softboiled.c
index a574232a8..3c64ec520 100644
--- a/src/field/fldeff_softboiled.c
+++ b/src/field/fldeff_softboiled.c
@@ -126,7 +126,7 @@ static void sub_8133E74(u8 taskId) {
return;
}
- MenuZeroFillWindowRect(WINDOW_LEFT, 14, WINDOW_RIGHT, 19);
+ Menu_EraseWindowRect(WINDOW_LEFT, 14, WINDOW_RIGHT, 19);
PrintPartyMenuPromptText(3, 0);
gTasks[taskId].func = HandlePartyMenuSwitchPokemonInput;
}
@@ -142,7 +142,7 @@ static void sub_8133EF8(void) {
sub_806CCE4();
EWRAM_1B000_2.unk261 = 2;
DestroySprite(&gSprites[EWRAM_1000.unk1]);
- MenuZeroFillWindowRect(WINDOW_LEFT, 14, WINDOW_RIGHT, 19);
+ Menu_EraseWindowRect(WINDOW_LEFT, 14, WINDOW_RIGHT, 19);
PrintPartyMenuPromptText(0, 0);
SwitchTaskToFollowupFunc(EWRAM_1000.unk0);
}
diff --git a/src/field/fldeff_strength.c b/src/field/fldeff_strength.c
index 565ac1651..9f9cd4013 100644
--- a/src/field/fldeff_strength.c
+++ b/src/field/fldeff_strength.c
@@ -1,4 +1,5 @@
#include "global.h"
+#include "constants/map_objects.h"
#include "braille_puzzles.h"
#include "field_effect.h"
#include "party_menu.h"
@@ -20,6 +21,28 @@ extern void (*gUnknown_03005CE4)(void);
extern u8 S_UseStrength[];
+#if DEBUG
+void debug_sub_8130318(void)
+{
+ if (ShouldDoBrailleStrengthEffect())
+ {
+ gLastFieldPokeMenuOpened = 0;
+ gSpecialVar_Result = 0;
+ sub_811AA38();
+ }
+ else if (npc_before_player_of_type(MAP_OBJ_GFX_PUSHABLE_BOULDER) == TRUE)
+ {
+ gLastFieldPokeMenuOpened = 0;
+ gSpecialVar_Result = 0;
+ sub_811AA18();
+ }
+ else
+ {
+ ScriptContext2_Disable();
+ }
+}
+#endif
+
bool8 SetUpFieldMove_Strength(void)
{
if (ShouldDoBrailleStrengthEffect())
diff --git a/src/field/item.c b/src/field/item.c
index 66d7d65df..6ff7a7cbe 100644
--- a/src/field/item.c
+++ b/src/field/item.c
@@ -571,7 +571,7 @@ void SwapRegisteredBike(void)
static u16 SanitizeItemId(u16 itemId)
{
- if (itemId > 0x15C)
+ if (itemId >= ARRAY_COUNT(gItems))
return 0;
else
return itemId;
diff --git a/src/field/item_menu.c b/src/field/item_menu.c
index e9b8b24d3..ae1465fbd 100644
--- a/src/field/item_menu.c
+++ b/src/field/item_menu.c
@@ -33,13 +33,13 @@
#include "string_util.h"
#include "task.h"
#include "text.h"
-#include "unknown_task.h"
+#include "scanline_effect.h"
+#include "menu_helpers.h"
#include "ewram.h"
// External stuff
extern void gpu_pal_allocator_reset__manage_upper_four(void);
-extern void sub_80F9020(void);
-extern void sub_80F9988();
+extern void SetVerticalScrollIndicatorPriority();
extern void sub_809D104(u16 *, u16, u16, const u8 *, u16, u16, u16, u16);
extern void PauseVerticalScrollIndicator();
extern u8 sub_80F9284(void);
@@ -47,10 +47,10 @@ extern void sub_808B5B4();
extern u8 sub_80F92F4();
extern void sub_80C9C7C(u8);
extern void pal_fill_black(void);
-extern bool8 sub_807D770(void);
+extern bool8 IsWeatherNotFadingIn(void);
extern u8 sub_80F931C();
extern void sub_808A3F8(u8);
-extern void sub_80B3050(void);
+extern void Shop_FadeReturnToMartMenu(void);
extern void sub_80546B8(u8);
extern void sub_804E990(u8);
extern void sub_802E424(u8);
@@ -158,6 +158,9 @@ extern struct PocketScrollState gBagPocketScrollStates[];
extern struct ItemSlot *gCurrentBagPocketItemSlots; // selected pocket item slots
extern const u8 Event_NoRegisteredItem[];
+// TODO: decompile the debug code so we can use static in this file
+#define static
+
extern const struct CompressedSpriteSheet sMaleBagSpriteSheet;
extern const struct CompressedSpriteSheet sFemaleBagSpriteSheet;
extern const struct CompressedSpritePalette sBagSpritePalette;
@@ -286,6 +289,24 @@ static void sub_80A6618(u8);
const struct YesNoFuncTable gUnknown_083C16FC = {sub_80A65AC, sub_80A6618};
+#if DEBUG
+const struct {u16 item; u8 unk;} gUnknown_Debug_083EBC68[12+48] =
+{
+ {ITEM_POKE_BALL, 10},
+ {ITEM_ULTRA_BALL, 15},
+ {ITEM_GREAT_BALL, 20},
+ {ITEM_MASTER_BALL, 25},
+ {ITEM_ACRO_BIKE, 1 },
+ {ITEM_OLD_ROD, 1 },
+ {ITEM_GOOD_ROD, 1 },
+ {ITEM_SUPER_ROD, 1 },
+ {ITEM_POKEBLOCK_CASE, 1 },
+ {ITEM_WAILMER_PAIL, 1 },
+ {ITEM_ITEMFINDER, 1 },
+ {ITEM_NONE, 1 },
+};
+#endif
+
void sub_80A34E8(void);
static bool8 LoadBagGraphicsMultistep(void);
static void sub_80A362C(void);
@@ -368,22 +389,394 @@ static void sub_80A3134(void)
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
-
- {
- const void *src = gBGTilemapBuffers[1];
- void *dst = (void *)(VRAM + 0x2000);
-
- DmaCopy16(3, src, dst, 0x800);
- }
-
- {
- const void *src = gBGTilemapBuffers[2];
- void *dst = (void *)(VRAM + 0x6000);
-
- DmaCopy16(3, src, dst, 0x800);
- }
+ DmaCopy16Defvars(3, gBGTilemapBuffers[1], (void *)(VRAM + 0x2000), 0x800);
+ DmaCopy16Defvars(3, gBGTilemapBuffers[2], (void *)(VRAM + 0x6000), 0x800);
}
+#if DEBUG
+__attribute__((naked))
+static bool8 SetupBagMultistep(void)
+{
+ asm("\
+ push {r4, r5, lr}\n\
+ add sp, sp, #0xfffffffc\n\
+ ldr r0, ._5 @ gMain\n\
+ ldr r1, ._5 + 4 @ 0x43c\n\
+ add r0, r0, r1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x10\n\
+ bls ._3 @cond_branch\n\
+ b ._66\n\
+._3:\n\
+ lsl r0, r0, #0x2\n\
+ ldr r1, ._5 + 8 @ \n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+._6:\n\
+ .align 2, 0\n\
+._5:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+ .word ._7\n\
+._7:\n\
+ .word ._8\n\
+ .word ._9\n\
+ .word ._10\n\
+ .word ._11\n\
+ .word ._12\n\
+ .word ._13\n\
+ .word ._14\n\
+ .word ._15\n\
+ .word ._16\n\
+ .word ._17\n\
+ .word ._18\n\
+ .word ._19\n\
+ .word ._20\n\
+ .word ._21\n\
+ .word ._22\n\
+ .word ._23\n\
+ .word ._24\n\
+._8:\n\
+ bl ClearVideoCallbacks\n\
+ bl sub_80A34E8\n\
+ b ._61\n\
+._9:\n\
+ bl ScanlineEffect_Stop\n\
+ ldr r1, ._27 @ gMain\n\
+ ldr r0, ._27 + 4 @ 0x43c\n\
+ add r1, r1, r0\n\
+ b ._62\n\
+._28:\n\
+ .align 2, 0\n\
+._27:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._10:\n\
+ bl gpu_pal_allocator_reset__manage_upper_four\n\
+ b ._61\n\
+._11:\n\
+ bl ClearBGTilemapBuffers\n\
+ ldr r0, ._31 @ \n\
+ ldr r1, ._31 + 4 @ \n\
+ add r0, r0, r1\n\
+ mov r1, #0x0\n\
+ strb r1, [r0]\n\
+ b ._61\n\
+._32:\n\
+ .align 2, 0\n\
+._31:\n\
+ .word +0x2000000\n\
+ .word 0x1ffff\n\
+._12:\n\
+ bl ResetPaletteFade\n\
+ ldr r2, ._34 @ gPaletteFade\n\
+ ldrb r0, [r2, #0x8]\n\
+ mov r1, #0x80\n\
+ orr r0, r0, r1\n\
+ strb r0, [r2, #0x8]\n\
+ ldr r1, ._34 + 4 @ gMain\n\
+ ldr r0, ._34 + 8 @ 0x43c\n\
+ add r1, r1, r0\n\
+ b ._62\n\
+._35:\n\
+ .align 2, 0\n\
+._34:\n\
+ .word gPaletteFade\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._13:\n\
+ bl ResetSpriteData\n\
+ b ._61\n\
+._14:\n\
+ bl LoadBagGraphicsMultistep\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._37 @cond_branch\n\
+ b ._66\n\
+._37:\n\
+ ldr r1, ._40 @ gMain\n\
+ ldr r0, ._40 + 4 @ 0x43c\n\
+ add r1, r1, r0\n\
+ b ._62\n\
+._41:\n\
+ .align 2, 0\n\
+._40:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._15:\n\
+ ldr r0, ._43 @ gWindowTemplate_81E6DFC\n\
+ bl Text_LoadWindowTemplate\n\
+ b ._61\n\
+._44:\n\
+ .align 2, 0\n\
+._43:\n\
+ .word gWindowTemplate_81E6DFC\n\
+._16:\n\
+ ldr r0, ._46 @ gWindowTemplate_81E6DFC\n\
+ bl MultistepInitMenuWindowBegin\n\
+ ldr r1, ._46 + 4 @ gMain\n\
+ ldr r0, ._46 + 8 @ 0x43c\n\
+ add r1, r1, r0\n\
+ b ._62\n\
+._47:\n\
+ .align 2, 0\n\
+._46:\n\
+ .word gWindowTemplate_81E6DFC\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._17:\n\
+ bl MultistepInitMenuWindowContinue\n\
+ cmp r0, #0\n\
+ bne ._48 @cond_branch\n\
+ b ._66\n\
+._48:\n\
+ b ._61\n\
+._18:\n\
+ bl ClearVerticalScrollIndicatorPalettes\n\
+ bl LoadScrollIndicatorPalette\n\
+ mov r0, #0x0\n\
+ mov r1, #0xac\n\
+ mov r2, #0xc\n\
+ bl CreateVerticalScrollIndicators\n\
+ mov r0, #0x1\n\
+ mov r1, #0xac\n\
+ mov r2, #0x94\n\
+ bl CreateVerticalScrollIndicators\n\
+ mov r0, #0x2\n\
+ mov r1, #0x1c\n\
+ mov r2, #0x58\n\
+ bl CreateVerticalScrollIndicators\n\
+ mov r0, #0x3\n\
+ mov r1, #0x64\n\
+ mov r2, #0x58\n\
+ bl CreateVerticalScrollIndicators\n\
+ mov r0, #0x0\n\
+ mov r1, #0x2\n\
+ bl SetVerticalScrollIndicatorPriority\n\
+ mov r0, #0x1\n\
+ mov r1, #0x2\n\
+ bl SetVerticalScrollIndicatorPriority\n\
+ mov r0, #0x2\n\
+ mov r1, #0x2\n\
+ bl SetVerticalScrollIndicatorPriority\n\
+ mov r0, #0x3\n\
+ mov r1, #0x2\n\
+ bl SetVerticalScrollIndicatorPriority\n\
+ ldr r0, ._53 @ sReturnLocation\n\
+ ldrb r0, [r0]\n\
+ sub r0, r0, #0x4\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ cmp r0, #0x1\n\
+ bhi ._51 @cond_branch\n\
+ mov r0, #0x2\n\
+ mov r1, #0x1\n\
+ bl SetVerticalScrollIndicators\n\
+ mov r0, #0x3\n\
+ mov r1, #0x1\n\
+ bl SetVerticalScrollIndicators\n\
+._51:\n\
+ ldr r1, ._53 + 4 @ gMain\n\
+ ldr r0, ._53 + 8 @ 0x43c\n\
+ add r1, r1, r0\n\
+ b ._62\n\
+._54:\n\
+ .align 2, 0\n\
+._53:\n\
+ .word sReturnLocation\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._19:\n\
+ ldr r1, ._56 @ gUnknown_0203855A\n\
+ mov r0, #0x10\n\
+ strb r0, [r1]\n\
+ ldr r4, ._56 + 4 @ gBGTilemapBuffers\n\
+ ldr r5, ._56 + 8 @ sCurrentBagPocket\n\
+ ldrb r1, [r5]\n\
+ add r1, r1, #0x1\n\
+ lsl r1, r1, #0x18\n\
+ lsr r1, r1, #0x18\n\
+ add r0, r4, #0\n\
+ bl sub_80A39B8\n\
+ ldrb r1, [r5]\n\
+ add r0, r4, #0\n\
+ bl DrawPocketIndicatorDots\n\
+ bl UpdateAllBagPockets\n\
+ ldr r4, ._56 + 12 @ gBagPockets\n\
+ ldr r0, [r4, #0x10]\n\
+ ldr r1, [r4, #0x14]\n\
+ bl SortItemSlots\n\
+ ldr r0, [r4, #0x18]\n\
+ ldr r1, [r4, #0x1c]\n\
+ bl SortItemSlots\n\
+ bl sub_80A3D40\n\
+ ldr r1, ._56 + 16 @ gCurrentBagPocketItemSlots\n\
+ mov r0, #0x0\n\
+ ldsb r0, [r5, r0]\n\
+ lsl r0, r0, #0x3\n\
+ add r0, r0, r4\n\
+ ldr r0, [r0]\n\
+ str r0, [r1]\n\
+ bl sub_80A362C\n\
+ b ._61\n\
+._57:\n\
+ .align 2, 0\n\
+._56:\n\
+ .word gUnknown_0203855A\n\
+ .word gBGTilemapBuffers+0x1000\n\
+ .word sCurrentBagPocket\n\
+ .word gBagPockets\n\
+ .word gCurrentBagPocketItemSlots\n\
+._20:\n\
+ ldr r0, ._59 @ 0xffff\n\
+ mov r1, #0x0\n\
+ mov r2, #0x7\n\
+ bl sub_80A48E8\n\
+ ldr r1, ._59 + 4 @ gBagPocketScrollStates\n\
+ ldr r4, ._59 + 8 @ sCurrentBagPocket\n\
+ mov r0, #0x0\n\
+ ldsb r0, [r4, r0]\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r1\n\
+ ldrb r1, [r0, #0x1]\n\
+ ldrb r0, [r0]\n\
+ add r1, r1, r0\n\
+ ldr r0, ._59 + 12 @ gCurrentBagPocketItemSlots\n\
+ ldr r0, [r0]\n\
+ lsl r1, r1, #0x2\n\
+ add r1, r1, r0\n\
+ mov r2, #0x0\n\
+ ldsh r0, [r1, r2]\n\
+ bl ItemListMenu_InitDescription\n\
+ bl ItemListMenu_InitMenu\n\
+ ldr r1, ._59 + 16 @ gUnknown_0203855B\n\
+ ldrb r0, [r4]\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r1]\n\
+ ldr r1, ._59 + 20 @ gUnknown_0203855C\n\
+ mov r0, #0x0\n\
+ strb r0, [r1]\n\
+ ldr r1, ._59 + 24 @ gMain\n\
+ ldr r0, ._59 + 28 @ 0x43c\n\
+ add r1, r1, r0\n\
+ b ._62\n\
+._60:\n\
+ .align 2, 0\n\
+._59:\n\
+ .word 0xffff\n\
+ .word gBagPocketScrollStates\n\
+ .word sCurrentBagPocket\n\
+ .word gCurrentBagPocketItemSlots\n\
+ .word gUnknown_0203855B\n\
+ .word gUnknown_0203855C\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._21:\n\
+ bl CreateBagSprite\n\
+ mov r0, #0x0\n\
+ bl CreateBagPokeballSprite\n\
+ bl sub_80A3740\n\
+ b ._61\n\
+._22:\n\
+ ldr r3, ._63 @ 0x4000208\n\
+ ldrh r2, [r3]\n\
+ mov r0, #0x0\n\
+ strh r0, [r3]\n\
+ ldr r4, ._63 + 4 @ 0x4000200\n\
+ ldrh r0, [r4]\n\
+ mov r1, #0x1\n\
+ orr r0, r0, r1\n\
+ strh r0, [r4]\n\
+ strh r2, [r3]\n\
+ ldr r2, ._63 + 8 @ 0x4000004\n\
+ ldrh r0, [r2]\n\
+ mov r1, #0x8\n\
+ orr r0, r0, r1\n\
+ strh r0, [r2]\n\
+ mov r0, #0x1\n\
+ neg r0, r0\n\
+ mov r1, #0x0\n\
+ str r1, [sp]\n\
+ mov r2, #0x10\n\
+ mov r3, #0x0\n\
+ bl BeginNormalPaletteFade\n\
+ ldr r2, ._63 + 12 @ gPaletteFade\n\
+ ldrb r1, [r2, #0x8]\n\
+ mov r0, #0x7f\n\
+ and r0, r0, r1\n\
+ strb r0, [r2, #0x8]\n\
+ ldr r1, ._63 + 16 @ gMain\n\
+ ldr r0, ._63 + 20 @ 0x43c\n\
+ add r1, r1, r0\n\
+ b ._62\n\
+._64:\n\
+ .align 2, 0\n\
+._63:\n\
+ .word 0x4000208\n\
+ .word 0x4000200\n\
+ .word 0x4000004\n\
+ .word gPaletteFade\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._23:\n\
+ bl sub_8055870\n\
+ cmp r0, #0x1\n\
+ beq ._66 @cond_branch\n\
+._61:\n\
+ ldr r1, ._67 @ gMain\n\
+ ldr r2, ._67 + 4 @ 0x43c\n\
+ add r1, r1, r2\n\
+._62:\n\
+ ldrb r0, [r1]\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r1]\n\
+ b ._66\n\
+._68:\n\
+ .align 2, 0\n\
+._67:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._24:\n\
+ ldr r0, ._71 @ sub_80A3134\n\
+ bl SetVBlankCallback\n\
+ ldr r0, ._71 + 4 @ sub_80A3118\n\
+ bl SetMainCallback2\n\
+ bl sub_80A751C\n\
+ bl sub_80A7630\n\
+ bl sub_80A770C\n\
+ bl sub_80A7828\n\
+ bl sub_80A78B8\n\
+ ldr r0, ._71 + 8 @ gLinkOpen\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x1\n\
+ bne ._69 @cond_branch\n\
+ ldr r0, ._71 + 12 @ 0x600f5e0\n\
+ mov r1, #0x80\n\
+ lsl r1, r1, #0x8\n\
+ ldr r2, ._71 + 16 @ 0x600f800\n\
+ mov r3, #0x0\n\
+ bl debug_sub_8008218\n\
+._69:\n\
+ mov r0, #0x1\n\
+ b ._70\n\
+._72:\n\
+ .align 2, 0\n\
+._71:\n\
+ .word sub_80A3134+1\n\
+ .word sub_80A3118+1\n\
+ .word gLinkOpen\n\
+ .word 0x600f5e0\n\
+ .word 0x600f800\n\
+._66:\n\
+ mov r0, #0x0\n\
+._70:\n\
+ add sp, sp, #0x4\n\
+ pop {r4, r5}\n\
+ pop {r1}\n\
+ bx r1");
+}
+#else
static bool8 SetupBagMultistep(void)
{
u32 index;
@@ -392,12 +785,12 @@ static bool8 SetupBagMultistep(void)
switch (gMain.state)
{
case 0:
- sub_80F9438();
+ ClearVideoCallbacks();
sub_80A34E8();
gMain.state++;
break;
case 1:
- remove_some_task();
+ ScanlineEffect_Stop();
gMain.state++;
break;
case 2:
@@ -405,7 +798,7 @@ static bool8 SetupBagMultistep(void)
gMain.state++;
break;
case 3:
- sub_80F9020();
+ ClearBGTilemapBuffers();
ewramBagSetupStep = 0;
gMain.state++;
break;
@@ -424,11 +817,11 @@ static bool8 SetupBagMultistep(void)
gMain.state++;
break;
case 7:
- SetUpWindowConfig(&gWindowConfig_81E6DFC);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6DFC);
gMain.state++;
break;
case 8:
- MultistepInitMenuWindowBegin(&gWindowConfig_81E6DFC);
+ MultistepInitMenuWindowBegin(&gWindowTemplate_81E6DFC);
gMain.state++;
break;
case 9:
@@ -437,20 +830,20 @@ static bool8 SetupBagMultistep(void)
gMain.state++;
break;
case 10:
- sub_80F944C();
+ ClearVerticalScrollIndicatorPalettes();
LoadScrollIndicatorPalette();
- CreateVerticalScrollIndicators(0, 172, 12);
- CreateVerticalScrollIndicators(1, 172, 148);
- CreateVerticalScrollIndicators(2, 28, 88);
- CreateVerticalScrollIndicators(3, 100, 88);
- sub_80F9988(0, 2);
- sub_80F9988(1, 2);
- sub_80F9988(2, 2);
- sub_80F9988(3, 2);
+ CreateVerticalScrollIndicators(TOP_ARROW, 172, 12);
+ CreateVerticalScrollIndicators(BOTTOM_ARROW, 172, 148);
+ CreateVerticalScrollIndicators(LEFT_ARROW, 28, 88);
+ CreateVerticalScrollIndicators(RIGHT_ARROW, 100, 88);
+ SetVerticalScrollIndicatorPriority(TOP_ARROW, 2);
+ SetVerticalScrollIndicatorPriority(BOTTOM_ARROW, 2);
+ SetVerticalScrollIndicatorPriority(LEFT_ARROW, 2);
+ SetVerticalScrollIndicatorPriority(RIGHT_ARROW, 2);
if (sReturnLocation == RETURN_TO_FIELD_4 || sReturnLocation == RETURN_TO_FIELD_5)
{
- sub_80F979C(2, 1);
- sub_80F979C(3, 1);
+ SetVerticalScrollIndicators(LEFT_ARROW, INVISIBLE);
+ SetVerticalScrollIndicators(RIGHT_ARROW, INVISIBLE);
}
gMain.state++;
break;
@@ -508,6 +901,7 @@ static bool8 SetupBagMultistep(void)
}
return FALSE;
}
+#endif
static bool8 sub_80A34B4(void)
{
@@ -634,6 +1028,79 @@ void ClearBag(void)
ResetBagScrollPositions();
}
+#if DEBUG
+__attribute__((naked))
+void debug_sub_80A3714()
+{
+ asm("\
+ push {r4, r5, r6, lr}\n\
+ add sp, sp, #0xfffffff4\n\
+ mov r5, #0x0\n\
+ ldr r2, ._138 @ gUnknown_Debug_083EBC68\n\
+ mov r1, #0x0\n\
+._134:\n\
+ lsl r0, r5, #0x1\n\
+ add r0, r0, sp\n\
+ strh r1, [r0]\n\
+ add r0, r5, #1\n\
+ lsl r0, r0, #0x10\n\
+ lsr r5, r0, #0x10\n\
+ cmp r5, #0x4\n\
+ bls ._134 @cond_branch\n\
+ mov r5, #0x0\n\
+ ldrh r0, [r2]\n\
+ cmp r0, #0\n\
+ beq ._136 @cond_branch\n\
+ add r6, r2, #0\n\
+._137:\n\
+ lsl r4, r5, #0x2\n\
+ add r4, r4, r6\n\
+ ldrh r0, [r4]\n\
+ bl ItemId_GetPocket\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x8\n\
+ ldr r1, ._138 + 4 @ 0xffff0000\n\
+ add r0, r0, r1\n\
+ lsr r0, r0, #0x10\n\
+ ldr r1, ._138 + 8 @ gBagPockets\n\
+ lsl r2, r0, #0x3\n\
+ add r2, r2, r1\n\
+ lsl r0, r0, #0x1\n\
+ mov r1, sp\n\
+ add r3, r1, r0\n\
+ ldrh r1, [r3]\n\
+ ldr r0, [r2]\n\
+ lsl r1, r1, #0x2\n\
+ add r1, r1, r0\n\
+ ldr r0, [r4]\n\
+ str r0, [r1]\n\
+ ldrh r0, [r3]\n\
+ add r0, r0, #0x1\n\
+ strh r0, [r3]\n\
+ add r0, r5, #1\n\
+ lsl r0, r0, #0x10\n\
+ lsr r5, r0, #0x10\n\
+ cmp r5, #0x3b\n\
+ bhi ._136 @cond_branch\n\
+ lsl r0, r5, #0x2\n\
+ add r0, r0, r6\n\
+ ldrh r0, [r0]\n\
+ cmp r0, #0\n\
+ bne ._137 @cond_branch\n\
+._136:\n\
+ add sp, sp, #0xc\n\
+ pop {r4, r5, r6}\n\
+ pop {r0}\n\
+ bx r0\n\
+._139:\n\
+ .align 2, 0\n\
+._138:\n\
+ .word gUnknown_Debug_083EBC68\n\
+ .word 0xffff0000\n\
+ .word gBagPockets");
+}
+#endif
+
static void sub_80A3740(void)
{
const u16 colors[2] = {RGB(14, 15, 16), RGB_WHITE};
@@ -657,10 +1124,10 @@ static void sub_80A3770(void)
static void sub_80A37C0(u8 taskId)
{
gTasks[taskId].func = sub_80A50C8;
- StartVerticalScrollIndicators(0);
- StartVerticalScrollIndicators(1);
- StartVerticalScrollIndicators(2);
- StartVerticalScrollIndicators(3);
+ StartVerticalScrollIndicators(TOP_ARROW);
+ StartVerticalScrollIndicators(BOTTOM_ARROW);
+ StartVerticalScrollIndicators(LEFT_ARROW);
+ StartVerticalScrollIndicators(RIGHT_ARROW);
}
static void sub_80A37F8(u8 taskId)
@@ -702,8 +1169,8 @@ static void sub_80A37F8(u8 taskId)
sub_80A37C0(FindTaskIdByFunc(sub_80A4F68));
DestroyTask(taskId);
ItemListMenu_InitMenu();
- sub_80F979C(2, 0);
- sub_80F979C(3, 0);
+ SetVerticalScrollIndicators(LEFT_ARROW, VISIBLE);
+ SetVerticalScrollIndicators(RIGHT_ARROW, VISIBLE);
}
}
@@ -1062,7 +1529,7 @@ void sub_80A4164(u8 *dest, u16 value, enum StringConvertMode mode, u8 digits)
void sub_80A418C(u16 value, enum StringConvertMode mode, u8 c, u8 d, u8 digits)
{
sub_80A4164(gStringVar1, value, mode, digits);
- MenuPrint(gStringVar1, c, d);
+ Menu_PrintText(gStringVar1, c, d);
}
static void sub_80A41D4(u8 taskId)
@@ -1112,7 +1579,7 @@ static bool8 sub_80A42B0(u8 itemPos, int b)
return TRUE;
r5 = itemPos * 2 + 2;
sub_8072C74(gStringVar1, gOtherText_CloseBag, 0x78, 0);
- MenuPrint(gStringVar1, 14, r5);
+ Menu_PrintText(gStringVar1, 14, r5);
ptr = gBGTilemapBuffers[2] + 14 + r5 * 32;
ptr[0] = 0x4F;
ptr[1] = 0x4F;
@@ -1121,9 +1588,9 @@ static bool8 sub_80A42B0(u8 itemPos, int b)
if (itemPos == 7)
return TRUE;
if ((b == 1 && r8->unk2 != 0) || b == 2)
- MenuFillWindowRectWithBlankTile(14, r5 + 2, 29, 13);
+ Menu_BlankWindowRect(14, r5 + 2, 29, 13);
else
- MenuFillWindowRectWithBlankTile(14, r5 + 2, 29, 17);
+ Menu_BlankWindowRect(14, r5 + 2, 29, 17);
return TRUE;
}
return FALSE;
@@ -1148,7 +1615,7 @@ static void sub_80A4380(u16 a, int b, int c, int d)
text = sub_8072C74(text, ItemId_GetItem(gCurrentBagPocketItemSlots[r4].itemId)->name, 0x66, 0);
*text++ = CHAR_MULT_SIGN;
sub_8072C14(text, gCurrentBagPocketItemSlots[r4].quantity, 0x78, 1);
- MenuPrint(gStringVar1, 14, r5);
+ Menu_PrintText(gStringVar1, 14, r5);
}
}
@@ -1173,7 +1640,7 @@ static void sub_80A444C(u16 a, int b, int c, int d)
#else
sub_8072C74(text, ItemId_GetItem(gCurrentBagPocketItemSlots[r4].itemId)->name, 0x63, 0);
#endif
- MenuPrint(gStringVar1, 14, r5);
+ Menu_PrintText(gStringVar1, 14, r5);
if (gUnknown_02038558 != 0)
{
if (gCurrentBagPocketItemSlots[r4].itemId == gSaveBlock1.registeredItem)
@@ -1240,7 +1707,7 @@ static void sub_80A4548(u16 a, int b, int c, int d)
moveName = gMoveNames[ItemIdToBattleMoveId(gCurrentBagPocketItemSlots[r4].itemId)];
sub_8072C74(text, moveName, 0x78, 0);
}
- MenuPrint(gStringVar1, 14, sp10);
+ Menu_PrintText(gStringVar1, 14, sp10);
}
}
#else
@@ -1421,7 +1888,7 @@ _080A46AE:\n\
ldr r0, _080A46F8 @ =gStringVar1\n\
movs r1, 0xE\n\
ldr r2, [sp, 0x10]\n\
- bl MenuPrint\n\
+ bl Menu_PrintText\n\
mov r0, r8\n\
adds r0, 0x1\n\
lsls r0, 24\n\
@@ -1482,7 +1949,7 @@ static void sub_80A46FC(u16 a, int b, int c, int d)
text = sub_80A425C(a, text, i);
CopyItemName(gCurrentBagPocketItemSlots[r4].itemId, gStringVar2);
sub_80A41E0(text, gCurrentBagPocketItemSlots[r4].itemId - 0x84, gStringVar2, gCurrentBagPocketItemSlots[r4].quantity, 3);
- MenuPrint(gStringVar1, 14, r5);
+ Menu_PrintText(gStringVar1, 14, r5);
}
}
@@ -1505,14 +1972,14 @@ static void sub_80A47E8(u16 a, int b, int c, int d)
break;
}
if (gBagPocketScrollStates[sCurrentBagPocket].scrollTop != 0)
- sub_80F979C(0, 0);
+ SetVerticalScrollIndicators(TOP_ARROW, VISIBLE);
else
- sub_80F979C(0, 1);
+ SetVerticalScrollIndicators(TOP_ARROW, INVISIBLE);
if ((sReturnLocation != RETURN_TO_FIELD_5 && gBagPocketScrollStates[sCurrentBagPocket].scrollTop + 8 < gBagPocketScrollStates[sCurrentBagPocket].numSlots + 1)
|| (sReturnLocation == RETURN_TO_FIELD_5 && gBagPocketScrollStates[sCurrentBagPocket].scrollTop + 8 < gBagPocketScrollStates[sCurrentBagPocket].numSlots))
- sub_80F979C(1, 0);
+ SetVerticalScrollIndicators(BOTTOM_ARROW, VISIBLE);
else
- sub_80F979C(1, 1);
+ SetVerticalScrollIndicators(BOTTOM_ARROW, INVISIBLE);
}
static void sub_80A48E8(u16 taskId, int b, int c)
@@ -1540,7 +2007,7 @@ static void ItemListMenu_InitDescription(s16 itemId)
}
if (r5 < 3)
- MenuZeroFillWindowRect(0, 13 + r5 * 2, 13, 20);
+ Menu_EraseWindowRect(0, 13 + r5 * 2, 13, 20);
}
static void ItemListMenu_ChangeDescription(s16 itemId, int b)
@@ -1551,20 +2018,20 @@ static void ItemListMenu_ChangeDescription(s16 itemId, int b)
{
if (b == 0)
{
- MenuZeroFillWindowRect(0, 13, 13, 20);
- MenuPrint_PixelCoords(gOtherText_ReturnTo, 4, 0x68, 0);
+ Menu_EraseWindowRect(0, 13, 13, 20);
+ Menu_PrintTextPixelCoords(gOtherText_ReturnTo, 4, 0x68, 0);
}
else if (b == 1)
{
- MenuPrint_PixelCoords(gUnknown_0840E740[sReturnLocation], 4, 0x78, 0);
+ Menu_PrintTextPixelCoords(gUnknown_0840E740[sReturnLocation], 4, 0x78, 0);
}
}
else
{
if (b == 0)
- MenuZeroFillWindowRect(0, 13, 13, 20);
+ Menu_EraseWindowRect(0, 13, 13, 20);
if (ItemId_CopyDescription(description, itemId, b))
- MenuPrint_PixelCoords(description, 4, 104 + b * 16, 0);
+ Menu_PrintTextPixelCoords(description, 4, 104 + b * 16, 0);
}
}
@@ -1602,9 +2069,9 @@ static void sub_80A4A98(const u8 *text, u32 line)
u8 buffer[100];
if (line == 0)
- MenuZeroFillWindowRect(0, 13, 13, 20);
+ Menu_EraseWindowRect(0, 13, 13, 20);
if (CopyTextLine(buffer, text, line))
- MenuPrint_PixelCoords(buffer, 4, 104 + line * 16, 0);
+ Menu_PrintTextPixelCoords(buffer, 4, 104 + line * 16, 0);
}
static void sub_80A4ADC(u8 taskId)
@@ -1618,7 +2085,7 @@ static void sub_80A4ADC(u8 taskId)
static void sub_80A4B14(s8 a, u8 b)
{
gBagPocketScrollStates[sCurrentBagPocket].scrollTop += a;
- MoveMenuCursor(0);
+ Menu_MoveCursor(0);
sub_80A73C0();
sub_80A763C();
sub_80A4ADC(b);
@@ -1626,7 +2093,7 @@ static void sub_80A4B14(s8 a, u8 b)
static void sub_80A4B58(s8 delta, u8 b)
{
- gBagPocketScrollStates[sCurrentBagPocket].cursorPos = MoveMenuCursor(delta);
+ gBagPocketScrollStates[sCurrentBagPocket].cursorPos = Menu_MoveCursor(delta);
sub_80A73C0();
sub_80A4ADC(b);
}
@@ -1649,7 +2116,7 @@ static void sub_80A4BF0(u16 *a)
if (gUnknown_02038564 == 4)
{
- MenuDrawTextWindow(0, 7, 13, 12);
+ Menu_DrawStdWindowFrame(0, 7, 13, 12);
sub_80A4008(a, 1, 8, 12, 4);
if (sub_80F9344() == TRUE && sReturnLocation == RETURN_TO_FIELD_5)
{
@@ -1665,7 +2132,7 @@ static void sub_80A4BF0(u16 *a)
text = sub_80A4B90(gSpecialVar_ItemId);
else
text = sItemPopupMenuActions[sPopupMenuActionList[i]].text;
- MenuPrint(text, 1 + (i / 2) * 6, 8 + (i % 2) * 2);
+ Menu_PrintText(text, 1 + (i / 2) * 6, 8 + (i % 2) * 2);
}
}
if (sReturnLocation == RETURN_TO_FIELD_5)
@@ -1676,10 +2143,10 @@ static void sub_80A4BF0(u16 *a)
}
else
{
- MenuDrawTextWindow(0, 5, 13, 12);
+ Menu_DrawStdWindowFrame(0, 5, 13, 12);
sub_80A4008(a, 1, 6, 12, 6);
for (i = 0; i < gUnknown_02038564; i++)
- MenuPrint(sItemPopupMenuActions[sPopupMenuActionList[i]].text, 1 + (i / 3) * 6, 6 + (i % 3) * 2);
+ Menu_PrintText(sItemPopupMenuActions[sPopupMenuActionList[i]].text, 1 + (i / 3) * 6, 6 + (i % 3) * 2);
InitMenu(0, 1, 6, gUnknown_02038564, 0, 1);
sub_8072DCC(0x2F);
}
@@ -1690,7 +2157,7 @@ static void sub_80A4DA4(u16 *a)
{
sub_80A73FC();
sub_80A36B8(a, 0, 6, 13, 6);
- MenuZeroFillWindowRect(0, 5, 13, 12);
+ Menu_EraseWindowRect(0, 5, 13, 12);
sub_80A7590();
}
@@ -1699,7 +2166,7 @@ static void sub_80A4DD8(u8 taskId, u8 b, u8 c, u8 d, u8 e, u8 digits)
gTasks[taskId].data[1] = 1;
gTasks[taskId].data[2] = b + 2;
gTasks[taskId].data[3] = c + 1;
- MenuDrawTextWindow(b, c, b + d, c + e);
+ Menu_DrawStdWindowFrame(b, c, b + d, c + e);
sub_80A4008(gBGTilemapBuffers[1], b + 1, c + 1, d - 1, e - 1);
sub_80A418C(1, 1, b + 2, c + 1, digits);
}
@@ -1707,14 +2174,14 @@ static void sub_80A4DD8(u8 taskId, u8 b, u8 c, u8 d, u8 e, u8 digits)
static void sub_80A4E8C(s8 delta, u8 b)
{
PlaySE(SE_SELECT);
- sub_80F979C(0, 1);
- sub_80F979C(1, 1);
- sub_80F979C(2, 1);
- sub_80F979C(3, 1);
- PauseVerticalScrollIndicator(0);
- PauseVerticalScrollIndicator(1);
- PauseVerticalScrollIndicator(2);
- PauseVerticalScrollIndicator(3);
+ SetVerticalScrollIndicators(TOP_ARROW, INVISIBLE);
+ SetVerticalScrollIndicators(BOTTOM_ARROW, INVISIBLE);
+ SetVerticalScrollIndicators(LEFT_ARROW, INVISIBLE);
+ SetVerticalScrollIndicators(RIGHT_ARROW, INVISIBLE);
+ PauseVerticalScrollIndicator(TOP_ARROW);
+ PauseVerticalScrollIndicator(BOTTOM_ARROW);
+ PauseVerticalScrollIndicator(LEFT_ARROW);
+ PauseVerticalScrollIndicator(RIGHT_ARROW);
ChangePocket(gBGTilemapBuffers[2], delta);
DrawPocketIndicatorDots(gBGTilemapBuffers[2], sCurrentBagPocket);
sub_80A3770();
@@ -1866,10 +2333,10 @@ static void sub_80A50C8(u8 taskId)
gUnknown_02038560 = gBagPocketScrollStates[sCurrentBagPocket].scrollTop + gBagPocketScrollStates[sCurrentBagPocket].cursorPos;
gSpecialVar_ItemId = gCurrentBagPocketItemSlots[gUnknown_02038560].itemId;
gUnknown_083C16BC[sReturnLocation].onItemSelect(taskId);
- sub_80F98A4(0);
- sub_80F98A4(1);
- sub_80F98A4(2);
- sub_80F98A4(3);
+ StopVerticalScrollIndicators(TOP_ARROW);
+ StopVerticalScrollIndicators(BOTTOM_ARROW);
+ StopVerticalScrollIndicators(LEFT_ARROW);
+ StopVerticalScrollIndicators(RIGHT_ARROW);
sub_80A797C();
}
else
@@ -1901,7 +2368,7 @@ static void sub_80A50C8(u8 taskId)
}
}
-bool8 sub_80A52C4(u8 taskId, u16 b)
+bool8 SellMenu_QuantityRoller(u8 taskId, u16 b)
{
s16 *taskData = gTasks[taskId].data;
@@ -1948,7 +2415,7 @@ static bool8 sub_80A5350(u8 taskId)
{
s16 *taskData = gTasks[taskId].data;
- if (sub_80A52C4(taskId, gCurrentBagPocketItemSlots[gUnknown_02038560].quantity) == TRUE)
+ if (SellMenu_QuantityRoller(taskId, gCurrentBagPocketItemSlots[gUnknown_02038560].quantity) == TRUE)
{
// if (sCurrentBagPocket == BAG_POCKET_BERRIES) Can't get it to match this way
if (sCurrentBagPocket + 1 == BAG_POCKET_BERRIES + 1)
@@ -2539,7 +3006,7 @@ static void sub_80A57C4(void)
r5 = 7;
}
sub_80A4008(gBGTilemapBuffers[1], 7, r5 + 1, 6, gUnknown_02038564 * 2);
- MenuDrawTextWindow(6, r5, 13, gUnknown_02038564 * 2 + 1 + r5);
+ Menu_DrawStdWindowFrame(6, r5, 13, gUnknown_02038564 * 2 + 1 + r5);
sub_80A7834(0, r5);
InitMenu(0, 7, r5 + 1, gUnknown_02038564, 0, 6);
}
@@ -2553,7 +3020,7 @@ static void sub_80A5888(u8 taskId)
if (sPopupMenuSelection != 0)
{
PlaySE(SE_SELECT);
- sPopupMenuSelection = MoveMenuCursor(-1);
+ sPopupMenuSelection = Menu_MoveCursor(-1);
}
}
else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
@@ -2561,7 +3028,7 @@ static void sub_80A5888(u8 taskId)
if (sPopupMenuSelection != gUnknown_02038564 - 1)
{
PlaySE(SE_SELECT);
- sPopupMenuSelection = MoveMenuCursor(1);
+ sPopupMenuSelection = Menu_MoveCursor(1);
}
}
else if (gMain.newKeys & A_BUTTON)
@@ -2690,14 +3157,14 @@ static void sub_80A5C24(u8 taskId)
void CleanUpItemMenuMessage(u8 taskId)
{
sub_80A36B8(gBGTilemapBuffers[1], 0, 0, 31, 31);
- MenuZeroFillWindowRect(7, 7, 13, 12);
- MenuZeroFillWindowRect(0, 14, 29, 19);
+ Menu_EraseWindowRect(7, 7, 13, 12);
+ Menu_EraseWindowRect(0, 14, 29, 19);
gTasks[taskId].func = sub_80A5C24;
}
void CleanUpOverworldMessage(u8 taskId)
{
- MenuZeroFillWindowRect(0, 13, 29, 19);
+ Menu_EraseWindowRect(0, 13, 29, 19);
DestroyTask(taskId);
sub_8064E2C();
ScriptContext2_Disable();
@@ -2711,7 +3178,7 @@ void ExecuteItemUseFromBlackPalette(void)
static void Task_CallItemUseOnFieldCallback(u8 taskId)
{
- if (sub_807D770() == TRUE)
+ if (IsWeatherNotFadingIn() == TRUE)
gFieldItemUseCallback(taskId);
}
@@ -2760,7 +3227,7 @@ static void sub_80A5DA0(u16 itemId, u16 quantity)
static void sub_80A5DF8(void)
{
sub_80A4DA4(gBGTilemapBuffers[1]);
- MenuZeroFillWindowRect(7, 6, 11, 13);
+ Menu_EraseWindowRect(7, 6, 11, 13);
sub_80A7528(4);
}
@@ -2857,7 +3324,7 @@ static void sub_80A6024(u8 taskId)
if (gMain.newKeys & A_BUTTON)
{
sub_80A36B8(gBGTilemapBuffers[1], 0, 0, 31, 31);
- MenuZeroFillWindowRect(0, 14, 29, 19);
+ Menu_EraseWindowRect(0, 14, 29, 19);
gTasks[taskId].func = sub_80A6000;
}
}
@@ -2963,7 +3430,7 @@ static void sub_80A62D8(void)
gUnknown_02038563 = CreateTask(sub_80A50C8, 0);
}
-void sub_80A6300(void)
+void ItemMenu_LoadSellMenu(void)
{
sReturnLocation = RETURN_TO_SHOP;
SetMainCallback2(sub_80A62D8);
@@ -2971,7 +3438,7 @@ void sub_80A6300(void)
static void OnBagClose_Shop(u8 taskId)
{
- gFieldCallback = sub_80B3050;
+ gFieldCallback = Shop_FadeReturnToMartMenu;
gTasks[taskId].data[8] = (u32)c2_exit_to_overworld_2_switch >> 16;
gTasks[taskId].data[9] = (u32)c2_exit_to_overworld_2_switch;
sub_80A5AE4(taskId);
@@ -3008,7 +3475,7 @@ static void sub_80A640C(u8 taskId)
static void sub_80A6444(u8 taskId)
{
sub_80A36B8(gBGTilemapBuffers[1], 0, 0, 31, 31);
- MenuZeroFillWindowRect(0, 14, 29, 19);
+ Menu_EraseWindowRect(0, 14, 29, 19);
gTasks[taskId].func = sub_80A640C;
}
@@ -3016,7 +3483,7 @@ static void sub_80A648C(u8 taskId)
{
gTasks[taskId].func = Task_BuyHowManyDialogueHandleInput;
sub_80A4008(gBGTilemapBuffers[1], 1, 11, 12, 2);
- MenuDrawTextWindow(0, 10, 13, 13);
+ Menu_DrawStdWindowFrame(0, 10, 13, 13);
gTasks[taskId].data[1] = 1;
gTasks[taskId].data[2] = 1;
gTasks[taskId].data[3] = 11;
@@ -3053,7 +3520,7 @@ static void sub_80A6574(u8 taskId)
static void sub_80A65AC(u8 taskId)
{
- MenuZeroFillWindowRect(7, 6, 13, 12);
+ Menu_EraseWindowRect(7, 6, 13, 12);
sub_80A36B8(gBGTilemapBuffers[1], 7, 6, 6, 6);
CopyItemName(gSpecialVar_ItemId, gStringVar2);
StringExpandPlaceholders(gStringVar4, gOtherText_SoldItem);
@@ -3063,7 +3530,7 @@ static void sub_80A65AC(u8 taskId)
static void sub_80A6618(u8 taskId)
{
- MenuZeroFillWindowRect(7, 6, 13, 12);
+ Menu_EraseWindowRect(7, 6, 13, 12);
sub_80A36B8(gBGTilemapBuffers[1], 7, 6, 6, 6);
BuyMenuPrintItemQuantityAndPrice(taskId);
}
@@ -3078,13 +3545,13 @@ static void Task_BuyHowManyDialogueHandleInput(u8 taskId)
{
if (sub_80A5350(taskId) == TRUE)
{
- MenuZeroFillWindowRect(6, 11, 12, 11);
+ Menu_EraseWindowRect(6, 11, 12, 11);
BuyMenuDisplayMessage(gSpecialVar_ItemId, gTasks[taskId].data[1]);
}
else if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
- MenuZeroFillWindowRect(0, 10, 13, 13);
+ Menu_EraseWindowRect(0, 10, 13, 13);
sub_80A36B8(gBGTilemapBuffers[1], 0, 10, 13, 3);
ConvertIntToDecimalStringN(gStringVar1, ItemId_GetPrice(gSpecialVar_ItemId) / 2 * gTasks[taskId].data[1], STR_CONV_MODE_LEFT_ALIGN, 6);
StringExpandPlaceholders(gStringVar4, gOtherText_CanPay);
@@ -3110,8 +3577,8 @@ static void BuyMenuPrintItemQuantityAndPrice(u8 taskId)
{
sub_80A36B8(gBGTilemapBuffers[1], 0, 0, 31, 31);
CloseMoneyWindow(0, 0);
- MenuZeroFillWindowRect(0, 4, 13, 13);
- MenuZeroFillWindowRect(0, 14, 29, 19);
+ Menu_EraseWindowRect(0, 4, 13, 13);
+ Menu_EraseWindowRect(0, 14, 29, 19);
gTasks[taskId].func = sub_80A6760;
}
@@ -3229,7 +3696,7 @@ static void sub_80A6A84(u8 taskId)
sub_80A4DA4(gBGTilemapBuffers[1]);
CopyItemName(gSpecialVar_ItemId, gStringVar1);
ConvertIntToDecimalStringN(gStringVar2, taskData[1], STR_CONV_MODE_LEFT_ALIGN, 3);
- MenuZeroFillWindowRect(7, 6, 11, 13);
+ Menu_EraseWindowRect(7, 6, 11, 13);
sub_80A7528(7);
sub_80A3D5C(taskId);
gTasks[taskId].func = sub_80A5E1C;
@@ -3361,16 +3828,16 @@ static void sub_80A6DF0(u16 *a)
{
u8 r6 = (gUnknown_02038564 - 1) * 2;
- MenuDrawTextWindow(7, 9 - r6, 13, 12);
+ Menu_DrawStdWindowFrame(7, 9 - r6, 13, 12);
sub_80A4008(a, 8, 10 - r6, 5, r6 + 2);
if (gUnknown_02038564 == 1)
{
- MenuPrint(sItemPopupMenuActions[sPopupMenuActionList[0]].text, 8, 10);
+ Menu_PrintText(sItemPopupMenuActions[sPopupMenuActionList[0]].text, 8, 10);
}
else
{
- MenuPrint(sItemPopupMenuActions[sPopupMenuActionList[0]].text, 8, 8);
- MenuPrint(sItemPopupMenuActions[sPopupMenuActionList[1]].text, 8, 10);
+ Menu_PrintText(sItemPopupMenuActions[sPopupMenuActionList[0]].text, 8, 8);
+ Menu_PrintText(sItemPopupMenuActions[sPopupMenuActionList[1]].text, 8, 10);
}
InitMenu(0, 8, 10 - r6, gUnknown_02038564, 0, 5);
sub_80A7528(2);
@@ -3383,7 +3850,7 @@ static void sub_80A6EB8(u8 taskId)
if (sPopupMenuSelection == 1)
{
PlaySE(SE_SELECT);
- sPopupMenuSelection = MoveMenuCursor(-1);
+ sPopupMenuSelection = Menu_MoveCursor(-1);
}
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
@@ -3391,7 +3858,7 @@ static void sub_80A6EB8(u8 taskId)
if (sPopupMenuSelection + 1 < gUnknown_02038564)
{
PlaySE(SE_SELECT);
- sPopupMenuSelection = MoveMenuCursor(1);
+ sPopupMenuSelection = Menu_MoveCursor(1);
}
}
else if (gMain.newKeys & A_BUTTON)
@@ -3523,8 +3990,8 @@ static void sub_80A7230(u8 taskId)
break;
case 204:
PlaySE(SE_SELECT);
- sub_80F98A4(2);
- sub_80F98A4(3);
+ StopVerticalScrollIndicators(LEFT_ARROW);
+ StopVerticalScrollIndicators(RIGHT_ARROW);
gSpecialVar_ItemId = ITEM_POKE_BALL;
sPopupMenuActionList = gUnknown_083C1708;
gUnknown_02038564 = 2;
@@ -3559,7 +4026,7 @@ static void ItemListMenu_InitMenu(void)
static void sub_80A73C0(void)
{
- sub_814AD7C(0x70, gBagPocketScrollStates[sCurrentBagPocket].cursorPos * 16 + 16);
+ MenuCursor_SetPos814AD7C(0x70, gBagPocketScrollStates[sCurrentBagPocket].cursorPos * 16 + 16);
}
static void sub_80A73F0(void)
@@ -3569,16 +4036,53 @@ static void sub_80A73F0(void)
static void sub_80A73FC(void)
{
- HandleDestroyMenuCursors();
- sub_814AD44();
+ Menu_DestroyCursor();
+ MenuCursor_Destroy814AD44();
}
+#if DEBUG
+__attribute__((naked))
+static void sub_80A740C(void)
+{
+ asm("\
+ push {lr}\n\
+ add sp, sp, #0xfffffffc\n\
+ bl sub_80A75E4\n\
+ bl sub_80A7768\n\
+ bl sub_80A7420\n\
+ ldr r0, ._931 @ gLinkOpen\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x1\n\
+ bne ._930 @cond_branch\n\
+ ldr r0, ._931 + 4 @ gLink\n\
+ ldr r1, ._931 + 8 @ 0xfbd\n\
+ add r0, r0, r1\n\
+ ldrb r0, [r0]\n\
+ mov r1, #0x0\n\
+ str r1, [sp]\n\
+ mov r1, #0x1\n\
+ mov r2, #0x1\n\
+ mov r3, #0x2\n\
+ bl debug_sub_8008264\n\
+._930:\n\
+ add sp, sp, #0x4\n\
+ pop {r0}\n\
+ bx r0\n\
+._932:\n\
+ .align 2, 0\n\
+._931:\n\
+ .word gLinkOpen\n\
+ .word gLink\n\
+ .word 0xfbd");
+}
+#else
static void sub_80A740C(void)
{
sub_80A75E4();
sub_80A7768();
sub_80A7420();
}
+#endif
static void sub_80A7420(void)
{
@@ -3669,7 +4173,7 @@ static void sub_80A756C(void)
static void sub_80A7590(void)
{
- MenuZeroFillWindowRect(0, 13, 13, 20);
+ Menu_EraseWindowRect(0, 13, 13, 20);
sub_80A756C();
}
@@ -3748,7 +4252,7 @@ static void sub_80A7694(void)
static void sub_80A76A0(void)
{
- MenuZeroFillWindowRect(14, 2, 29, 18);
+ Menu_EraseWindowRect(14, 2, 29, 18);
sub_80A7678();
}
@@ -3816,7 +4320,7 @@ static void sub_80A7768(void)
const u8 *text = sItemPopupMenuActions[sPopupMenuActionList[r4->unk1 - 1]].text;
int var = r4->unk1 - 1;
- MenuPrint(text, 7, var * 2 + 1 + r4->unk3);
+ Menu_PrintText(text, 7, var * 2 + 1 + r4->unk3);
}
else
{
@@ -3828,7 +4332,7 @@ static void sub_80A7768(void)
else
text = sItemPopupMenuActions[sPopupMenuActionList[r4->unk1 - 1]].text;
var = r4->unk1 - 1;
- MenuPrint(text, (var >> 1) * 6 + 1, (var & 1) * 2 + 8);
+ Menu_PrintText(text, (var >> 1) * 6 + 1, (var & 1) * 2 + 8);
}
if (r4->unk1 == gUnknown_02038564)
{
diff --git a/src/field/item_use.c b/src/field/item_use.c
index e1fdddce0..219ef5080 100644
--- a/src/field/item_use.c
+++ b/src/field/item_use.c
@@ -40,7 +40,7 @@
extern void (*gFieldItemUseCallback)(u8);
extern void (*gFieldCallback)(void);
extern void (*gUnknown_0300485C)(void);
-extern void (*gUnknown_03004AE4)(u8, u16, TaskFunc);
+extern void (*gPokemonItemUseCallback)(u8, u16, TaskFunc);
extern u8 gUnknown_02038561;
extern u8 gLastFieldPokeMenuOpened;
@@ -100,7 +100,7 @@ void ItemMenu_ConfirmNormalFade(u8 var)
void ItemMenu_ConfirmComplexFade(u8 var)
{
ExecuteSwitchToOverworldFromItemUse(var);
- fade_screen(1, 0);
+ FadeScreen(1, 0);
}
void SetUpItemUseOnFieldCallback(u8 taskId)
@@ -123,7 +123,7 @@ void HandleDeniedItemUseMessage(u8 var1, u8 playerMenuStatus, const u8 *text)
switch (playerMenuStatus)
{
case 0: // Item Menu
- MenuZeroFillWindowRect(0, 13, 13, 20);
+ Menu_EraseWindowRect(0, 13, 13, 20);
DisplayItemMessageOnField(var1, gStringVar4, CleanUpItemMenuMessage, 1);
break;
default: // Field
@@ -259,7 +259,7 @@ void ItemUseOnFieldCB_Rod(u8 taskId)
void ItemUseOutOfBattle_Itemfinder(u8 var)
{
- IncrementGameStat(0x27);
+ IncrementGameStat(GAME_STAT_USED_ITEMFINDER);
gFieldItemUseCallback = (void *)ItemUseOnFieldCB_Itemfinder;
SetUpItemUseOnFieldCallback(var);
}
@@ -312,7 +312,7 @@ void RunItemfinderResults(u8 taskId)
void ExitItemfinder(u8 taskId)
{
- MenuZeroFillWindowRect(0, 14, 29, 19);
+ Menu_EraseWindowRect(0, 14, 29, 19);
sub_8064E2C();
ScriptContext2_Disable();
DestroyTask(taskId);
@@ -744,7 +744,7 @@ void ItemUseOutOfBattle_CoinCase(u8 taskId)
if (!gTasks[taskId].data[2])
{
- MenuZeroFillWindowRect(0, 0xD, 0xD, 0x14);
+ Menu_EraseWindowRect(0, 0xD, 0xD, 0x14);
DisplayItemMessageOnField(taskId, gStringVar4, CleanUpItemMenuMessage, 1);
}
else
@@ -770,7 +770,7 @@ void ItemUseOutOfBattle_SSTicket(u8 taskId)
{
if (gTasks[taskId].data[2] == 0)
{
- MenuZeroFillWindowRect(0, 0xD, 0xD, 0x14);
+ Menu_EraseWindowRect(0, 0xD, 0xD, 0x14);
DisplayItemMessageOnField(taskId, gUnknown_083D61DC[ItemId_GetSecondaryId(gSpecialVar_ItemId)], sub_80C9BB8, 1);
}
else
@@ -832,7 +832,7 @@ void sub_80C9D98(u8 taskId)
void ItemUseOutOfBattle_Medicine(u8 taskId)
{
- gUnknown_03004AE4 = UseMedicine;
+ gPokemonItemUseCallback = UseMedicine;
sub_80C9D98(taskId);
}
@@ -850,34 +850,34 @@ void ItemUseOutOfBattle_SacredAsh(u8 taskId)
break;
}
}
- gUnknown_03004AE4 = sub_8070048;
+ gPokemonItemUseCallback = sub_8070048;
gUnknown_02038561 = 4;
ItemMenu_ConfirmNormalFade(taskId);
}
void ItemUseOutOfBattle_PPRecovery(u8 taskId)
{
- gUnknown_03004AE4 = DoPPRecoveryItemEffect;
+ gPokemonItemUseCallback = DoPPRecoveryItemEffect;
sub_80C9D98(taskId);
}
void ItemUseOutOfBattle_PPUp(u8 taskId)
{
- gUnknown_03004AE4 = DoPPUpItemEffect;
+ gPokemonItemUseCallback = DoPPUpItemEffect;
sub_80C9D98(taskId);
}
void ItemUseOutOfBattle_RareCandy(u8 taskId)
{
- gUnknown_03004AE4 = DoRareCandyItemEffect;
+ gPokemonItemUseCallback = DoRareCandyItemEffect;
sub_80C9D98(taskId);
}
void ItemUseOutOfBattle_TMHM(u8 taskId)
{
- MenuZeroFillWindowRect(0, 0xD, 0xD, 0x14);
+ Menu_EraseWindowRect(0, 0xD, 0xD, 0x14);
- if (gSpecialVar_ItemId >= ITEM_HM01)
+ if (gSpecialVar_ItemId >= ITEM_HM01_CUT)
DisplayItemMessageOnField(taskId, gOtherText_BootedHM, sub_80C9EE4, 1); // HM
else
DisplayItemMessageOnField(taskId, gOtherText_BootedTM, sub_80C9EE4, 1); // TM
@@ -908,7 +908,7 @@ void sub_80C9F80(u8 var)
void sub_80C9FC0(u8 var)
{
- gUnknown_03004AE4 = TeachMonTMMove;
+ gPokemonItemUseCallback = TeachMonTMMove;
sub_80C9D98(var);
}
@@ -1009,7 +1009,7 @@ void ItemUseOutOfBattle_EscapeRope(u8 taskId)
void ItemUseOutOfBattle_EvolutionStone(u8 var)
{
- gUnknown_03004AE4 = DoEvolutionStoneItemEffect;
+ gPokemonItemUseCallback = DoEvolutionStoneItemEffect;
sub_80C9D98(var);
}
@@ -1022,7 +1022,7 @@ void ItemUseInBattle_PokeBall(u8 var)
}
else
{
- MenuZeroFillWindowRect(0, 0xD, 0xD, 0x14);
+ Menu_EraseWindowRect(0, 0xD, 0xD, 0x14);
DisplayItemMessageOnField(var, gOtherText_BoxIsFull, CleanUpItemMenuMessage, 1);
}
}
@@ -1047,7 +1047,7 @@ void ItemUseInBattle_StatIncrease(u8 taskId)
{
u16 partyId = gBattlePartyID[gBankInMenu];
- MenuZeroFillWindowRect(0, 0xD, 0xD, 0x14);
+ Menu_EraseWindowRect(0, 0xD, 0xD, 0x14);
if (ExecuteTableBasedItemEffect_(&gPlayerParty[partyId], gSpecialVar_ItemId, partyId, 0) != FALSE)
{
@@ -1078,25 +1078,25 @@ void sub_80CA3C0(u8 taskId)
void ItemUseInBattle_Medicine(u8 var)
{
- gUnknown_03004AE4 = UseMedicine;
+ gPokemonItemUseCallback = UseMedicine;
sub_80CA3C0(var);
}
void unref_sub_80CA410(u8 var)
{
- gUnknown_03004AE4 = sub_8070048;
+ gPokemonItemUseCallback = sub_8070048;
sub_80CA3C0(var);
}
void ItemUseInBattle_PPRecovery(u8 var)
{
- gUnknown_03004AE4 = DoPPRecoveryItemEffect;
+ gPokemonItemUseCallback = DoPPRecoveryItemEffect;
sub_80CA3C0(var);
}
void unref_sub_80CA448(u8 var)
{
- MenuZeroFillWindowRect(0, 0xD, 0xD, 0x14);
+ Menu_EraseWindowRect(0, 0xD, 0xD, 0x14);
if (ExecuteTableBasedItemEffect__(0, gSpecialVar_ItemId, 0) == FALSE)
{
@@ -1113,7 +1113,7 @@ void unref_sub_80CA448(u8 var)
void ItemUseInBattle_Escape(u8 taskId)
{
- MenuZeroFillWindowRect(0, 0xD, 0xD, 0x14);
+ Menu_EraseWindowRect(0, 0xD, 0xD, 0x14);
if((gBattleTypeFlags & BATTLE_TYPE_TRAINER) == FALSE)
{
diff --git a/src/field/map_name_popup.c b/src/field/map_name_popup.c
index 2e2dfc72e..49a470cc1 100644
--- a/src/field/map_name_popup.c
+++ b/src/field/map_name_popup.c
@@ -89,8 +89,8 @@ void HideMapNamePopup(void)
{
if (FuncIsActiveTask(Task_MapNamePopup))
{
- MenuLoadTextWindowGraphics();
- MenuZeroFillWindowRect(0, 0, 13, 3);
+ Menu_LoadStdFrameGraphics();
+ Menu_EraseWindowRect(0, 0, 13, 3);
REG_BG0VOFS = 0;
DestroyTask(sTaskId);
}
@@ -100,8 +100,8 @@ void DrawMapNamePopup(void)
{
u8 name[20];
- MenuLoadTextWindowGraphics_OverrideFrameType(0);
+ Menu_LoadStdFrameGraphicsOverrideStyle(0);
GetMapSectionName(name, gMapHeader.regionMapSectionId, 0);
- MenuDrawTextWindow(0, 0, 13, 3);
+ Menu_DrawStdWindowFrame(0, 0, 13, 3);
sub_8072BD8(name, 1, 1, 0x60);
}
diff --git a/src/field/mauville_man.c b/src/field/mauville_man.c
index 4db513f65..b42c50513 100644
--- a/src/field/mauville_man.c
+++ b/src/field/mauville_man.c
@@ -250,7 +250,88 @@ void SetupMauvilleOldMan(void)
sub_80F83D0();
}
-static u8 GetCurrentMauvilleOldMan(void)
+#if DEBUG
+__attribute__((naked))
+void debug_sub_810B32C()
+{
+ asm(
+ " push {r4, lr}\n"
+ " add sp, sp, #0xfffffff8\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " cmp r0, #0x4\n"
+ " bhi ._37 @cond_branch\n"
+ " lsl r0, r0, #0x2\n"
+ " ldr r1, ._23 @ \n"
+ " add r0, r0, r1\n"
+ " ldr r0, [r0]\n"
+ " mov pc, r0\n"
+ "._24:\n"
+ " .align 2, 0\n"
+ "._23:\n"
+ " .word ._22\n"
+ "._22:\n"
+ " .word ._25\n"
+ " .word ._26\n"
+ " .word ._27\n"
+ " .word ._28\n"
+ " .word ._29\n"
+ "._25:\n"
+ " bl SetupBard\n"
+ " b ._37\n"
+ "._26:\n"
+ " mov r2, #0x0\n"
+ " ldr r3, ._34 @ gSaveBlock1\n"
+ "._31:\n"
+ " mov r0, sp\n"
+ " add r1, r0, r2\n"
+ " add r0, r2, r3\n"
+ " ldrb r0, [r0]\n"
+ " strb r0, [r1]\n"
+ " add r0, r2, #1\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r2, r0, #0x18\n"
+ " cmp r2, #0x7\n"
+ " bls ._31 @cond_branch\n"
+ " bl SetupHipster\n"
+ " mov r2, #0x0\n"
+ " ldr r3, ._34 @ gSaveBlock1\n"
+ "._32:\n"
+ " add r1, r2, r3\n"
+ " mov r4, sp\n"
+ " add r0, r4, r2\n"
+ " ldrb r0, [r0]\n"
+ " strb r0, [r1]\n"
+ " add r0, r2, #1\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r2, r0, #0x18\n"
+ " cmp r2, #0x7\n"
+ " bls ._32 @cond_branch\n"
+ " b ._37\n"
+ "._35:\n"
+ " .align 2, 0\n"
+ "._34:\n"
+ " .word gSaveBlock1+0x2d8c\n"
+ "._27:\n"
+ " bl SetupTrader\n"
+ " b ._37\n"
+ "._28:\n"
+ " bl SetupStoryteller\n"
+ " b ._37\n"
+ "._29:\n"
+ " bl SetupGiddy\n"
+ "._37:\n"
+ " bl sub_80F83D0\n"
+ " add sp, sp, #0x8\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "\n"
+ );
+}
+#endif
+
+u8 GetCurrentMauvilleOldMan(void)
{
struct MauvilleManCommon *common = &gSaveBlock1.mauvilleMan.common;
@@ -345,7 +426,7 @@ void PrepareSongText(void)
void ScrSpecial_PlayBardSong(void)
{
StartBardSong(gSpecialVar_0x8004);
- MenuDisplayMessageBox();
+ Menu_DisplayDialogueFrame();
ScriptContext1_Stop();
}
@@ -858,8 +939,8 @@ static void Task_BardSong(u8 taskId)
{
case 0: // Initialize song
PrepareSongText();
- InitWindowFromConfig(gMenuWindowPtr, &gWindowConfig_81E6CE4);
- sub_8002EB0(gMenuWindowPtr, gStringVar4, 2, 4, 15);
+ Text_InitWindowWithTemplate(gMenuWindowPtr, &gWindowTemplate_81E6CE4);
+ Text_InitWindow8002EB0(gMenuWindowPtr, gStringVar4, 2, 4, 15);
task->data[1] = 0;
task->data[2] = 0;
task->tCharIndex = 0;
@@ -921,7 +1002,7 @@ static void Task_BardSong(u8 taskId)
}
else if (gStringVar4[task->tCharIndex] == CHAR_SPACE)
{
- sub_8003418(gMenuWindowPtr);
+ Text_PrintWindowSimple(gMenuWindowPtr);
task->tCharIndex++;
task->tState = 2;
task->data[2] = 0;
@@ -941,7 +1022,7 @@ static void Task_BardSong(u8 taskId)
else if (gStringVar4[task->tCharIndex] == CHAR_SONG_WORD_SEPARATOR)
{
gStringVar4[task->tCharIndex] = CHAR_SPACE; // restore it back to a space
- sub_8003418(gMenuWindowPtr);
+ Text_PrintWindowSimple(gMenuWindowPtr);
task->tCharIndex++;
task->data[2] = 0;
}
@@ -950,7 +1031,7 @@ static void Task_BardSong(u8 taskId)
switch (task->data[1])
{
case 0:
- sub_8003418(gMenuWindowPtr);
+ Text_PrintWindowSimple(gMenuWindowPtr);
task->data[1]++;
break;
case 1:
@@ -1219,7 +1300,7 @@ static void PrintStoryList(void)
{
s32 i;
- MenuDrawTextWindow(0, 0, 25, 4 + GetFreeStorySlot() * 2);
+ Menu_DrawStdWindowFrame(0, 0, 25, 4 + GetFreeStorySlot() * 2);
for (i = 0; i < 4; i++)
{
struct MauvilleManStoryteller *storyteller = &gSaveBlock1.mauvilleMan.storyteller;
@@ -1227,9 +1308,9 @@ static void PrintStoryList(void)
if (stat == 0)
break;
- MenuPrint(GetStoryTitleByStat(stat), 1, 2 + i * 2);
+ Menu_PrintText(GetStoryTitleByStat(stat), 1, 2 + i * 2);
}
- MenuPrint(gPCText_Cancel, 1, 2 + i * 2);
+ Menu_PrintText(gPCText_Cancel, 1, 2 + i * 2);
}
static u8 gUnknown_03000748;
@@ -1247,7 +1328,7 @@ static void Task_StoryListMenu(u8 taskId)
task->data[0]++;
break;
case 1:
- selection = ProcessMenuInput();
+ selection = Menu_ProcessInput();
if (selection == -2)
break;
if (selection == -1 || selection == GetFreeStorySlot())
@@ -1259,8 +1340,8 @@ static void Task_StoryListMenu(u8 taskId)
gSpecialVar_Result = 1;
gUnknown_03000748 = selection;
}
- HandleDestroyMenuCursors();
- MenuZeroFillWindowRect(0, 0, 25, 12);
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(0, 0, 25, 12);
DestroyTask(taskId);
EnableBothScriptContexts();
break;
diff --git a/src/field/menu_helpers.c b/src/field/menu_helpers.c
index e3ef0c790..388d98ec7 100644
--- a/src/field/menu_helpers.c
+++ b/src/field/menu_helpers.c
@@ -18,7 +18,7 @@
static void sub_80F9834(struct Sprite *sprite);
-static EWRAM_DATA u8 gUnknown_020388C0[4] = {0};
+static EWRAM_DATA u8 gVerticalScrollIndicatorIds[4] = {0};
static EWRAM_DATA struct YesNoFuncTable gUnknown_020388C4 = {0};
static TaskFunc gUnknown_0300074C;
@@ -125,7 +125,7 @@ static const struct SpriteTemplate gSpriteTemplate_83E5A00 =
.callback = SpriteCallbackDummy,
};
-void sub_80F9020(void)
+void ClearBGTilemapBuffers(void)
{
memset(&gBGTilemapBuffers[1], 0, 0x800);
memset(&gBGTilemapBuffers[2], 0, 0x800);
@@ -135,7 +135,7 @@ void sub_80F9020(void)
// display message box, fill box with tile if tile is not zero, print string
static void PrintMessage(const u8 *str, u16 tile)
{
- MenuDisplayMessageBox();
+ Menu_DisplayDialogueFrame();
if (tile)
{
sub_80A3FA0(&gBGTilemapBuffers[1][0], 2, 15, 26, 4, tile);
@@ -145,7 +145,7 @@ static void PrintMessage(const u8 *str, u16 tile)
static void sub_80F9090(u8 taskId)
{
- if (MenuUpdateWindowText() == TRUE)
+ if (Menu_UpdateWindowText() == TRUE)
{
gUnknown_0300074C(taskId);
}
@@ -160,7 +160,7 @@ void DisplayItemMessageOnField(u8 taskId, const u8 *str, TaskFunc callback, u16
static void Task_CallYesOrNoCallback(u8 taskId)
{
- switch (ProcessMenuInputNoWrap_())
+ switch (Menu_ProcessInputNoWrap_())
{
case 0:
PlaySE(SE_SELECT);
@@ -196,7 +196,7 @@ static void PrintStringWithPalette(const u8 *str, u8 paletteNum, u8 left, u8 top
StringCopy(gStringVar4, str);
}
- MenuPrint(gStringVar4, left, top);
+ Menu_PrintText(gStringVar4, left, top);
}
// unused
@@ -209,7 +209,7 @@ void PrintNumberWithPalette(s32 value, u8 paletteNum, u8 n, u8 mode, u8 left, u8
}
else
{
- MenuPrint(gStringVar1, left, top);
+ Menu_PrintText(gStringVar1, left, top);
}
}
@@ -296,9 +296,6 @@ bool8 sub_80F9344(void)
void sub_80F9368(void)
{
- u8 *addr;
- u32 size;
-
REG_DISPCNT = 0;
REG_BG3CNT = 0;
REG_BG2CNT = 0;
@@ -312,38 +309,24 @@ void sub_80F9368(void)
REG_BG1VOFS = 0;
REG_BG0HOFS = 0;
REG_BG0VOFS = 0;
-
- addr = (u8 *)VRAM;
- size = 0x18000;
- while (1)
- {
- DmaFill16(3, 0, addr, 0x1000);
- addr += 0x1000;
- size -= 0x1000;
- if (size <= 0x1000)
- {
- DmaFill16(3, 0, addr, size);
- break;
- }
- }
-
+ DmaFill16Large(3, 0, (u8 *)VRAM, 0x18000, 0x1000);
DmaClear32(3, OAM, OAM_SIZE);
DmaClear16(3, PLTT, PLTT_SIZE);
}
-void sub_80F9438(void)
+void ClearVideoCallbacks(void)
{
SetVBlankCallback(NULL);
SetHBlankCallback(NULL);
}
-void sub_80F944C(void)
+void ClearVerticalScrollIndicatorPalettes(void)
{
u8 i;
for (i = 0; i < 4; i++)
{
- gUnknown_020388C0[i] = 0xFF;
+ gVerticalScrollIndicatorIds[i] = 0xFF;
}
FreeSpritePaletteByTag(SCROLL_INDICATOR_PAL_TAG);
@@ -401,92 +384,92 @@ void CreateVerticalScrollIndicators(u8 id, u16 x, u16 y)
switch (id)
{
- case 0:
- if (gUnknown_020388C0[0] == 0xFF)
+ case TOP_ARROW:
+ if (gVerticalScrollIndicatorIds[TOP_ARROW] == 0xFF)
{
- gUnknown_020388C0[0] = CreateSprite(&gSpriteTemplate_83E59D0, x, y, 0);
- gSprites[gUnknown_020388C0[0]].data[2] = -1;
- if (gUnknown_020388C0[1] != 0xFF)
+ gVerticalScrollIndicatorIds[TOP_ARROW] = CreateSprite(&gSpriteTemplate_83E59D0, x, y, 0);
+ gSprites[gVerticalScrollIndicatorIds[TOP_ARROW]].data[2] = -1;
+ if (gVerticalScrollIndicatorIds[BOTTOM_ARROW] != 0xFF)
{
- gSprites[gUnknown_020388C0[0]].pos2.y = gSprites[gUnknown_020388C0[1]].pos2.y * -1;
- gSprites[gUnknown_020388C0[0]].data[3] = gSprites[gUnknown_020388C0[1]].data[3];
+ gSprites[gVerticalScrollIndicatorIds[TOP_ARROW]].pos2.y = gSprites[gVerticalScrollIndicatorIds[BOTTOM_ARROW]].pos2.y * -1;
+ gSprites[gVerticalScrollIndicatorIds[TOP_ARROW]].data[3] = gSprites[gVerticalScrollIndicatorIds[BOTTOM_ARROW]].data[3];
}
else
{
- gSprites[gUnknown_020388C0[0]].data[3] = 0;
+ gSprites[gVerticalScrollIndicatorIds[TOP_ARROW]].data[3] = 0;
}
}
break;
- case 1:
- if (gUnknown_020388C0[1] == 0xFF)
+ case BOTTOM_ARROW:
+ if (gVerticalScrollIndicatorIds[BOTTOM_ARROW] == 0xFF)
{
- gUnknown_020388C0[1] = CreateSprite(&gSpriteTemplate_83E59D0, x, y, 0);
- gSprites[gUnknown_020388C0[1]].data[2] = 1;
- if (gUnknown_020388C0[0] != 0xFF)
+ gVerticalScrollIndicatorIds[BOTTOM_ARROW] = CreateSprite(&gSpriteTemplate_83E59D0, x, y, 0);
+ gSprites[gVerticalScrollIndicatorIds[BOTTOM_ARROW]].data[2] = 1;
+ if (gVerticalScrollIndicatorIds[TOP_ARROW] != 0xFF)
{
- gSprites[gUnknown_020388C0[1]].pos2.y = gSprites[gUnknown_020388C0[0]].pos2.y * -1;
- gSprites[gUnknown_020388C0[1]].data[3] = gSprites[gUnknown_020388C0[0]].data[3];
+ gSprites[gVerticalScrollIndicatorIds[BOTTOM_ARROW]].pos2.y = gSprites[gVerticalScrollIndicatorIds[TOP_ARROW]].pos2.y * -1;
+ gSprites[gVerticalScrollIndicatorIds[BOTTOM_ARROW]].data[3] = gSprites[gVerticalScrollIndicatorIds[TOP_ARROW]].data[3];
}
else
{
- gSprites[gUnknown_020388C0[1]].data[3] = 0;
+ gSprites[gVerticalScrollIndicatorIds[BOTTOM_ARROW]].data[3] = 0;
}
}
break;
- case 2:
- if (gUnknown_020388C0[2] == 0xFF)
+ case LEFT_ARROW:
+ if (gVerticalScrollIndicatorIds[LEFT_ARROW] == 0xFF)
{
- gUnknown_020388C0[2] = CreateSprite(&gSpriteTemplate_83E59E8, x, y, 0);
- gSprites[gUnknown_020388C0[2]].data[0] = -1;
- if (gUnknown_020388C0[3] != 0xFF)
+ gVerticalScrollIndicatorIds[LEFT_ARROW] = CreateSprite(&gSpriteTemplate_83E59E8, x, y, 0);
+ gSprites[gVerticalScrollIndicatorIds[LEFT_ARROW]].data[0] = -1;
+ if (gVerticalScrollIndicatorIds[RIGHT_ARROW] != 0xFF)
{
- gSprites[gUnknown_020388C0[2]].pos2.x = gSprites[gUnknown_020388C0[3]].pos2.x * -1;
- gSprites[gUnknown_020388C0[2]].data[1] = gSprites[gUnknown_020388C0[3]].data[1];
+ gSprites[gVerticalScrollIndicatorIds[LEFT_ARROW]].pos2.x = gSprites[gVerticalScrollIndicatorIds[RIGHT_ARROW]].pos2.x * -1;
+ gSprites[gVerticalScrollIndicatorIds[LEFT_ARROW]].data[1] = gSprites[gVerticalScrollIndicatorIds[RIGHT_ARROW]].data[1];
}
else
{
- gSprites[gUnknown_020388C0[2]].data[1] = 0;
+ gSprites[gVerticalScrollIndicatorIds[LEFT_ARROW]].data[1] = 0;
}
}
break;
- case 3:
- if (gUnknown_020388C0[3] == 0xFF)
+ case RIGHT_ARROW:
+ if (gVerticalScrollIndicatorIds[RIGHT_ARROW] == 0xFF)
{
- gUnknown_020388C0[3] = CreateSprite(&gSpriteTemplate_83E59E8, x, y, 0);
- gSprites[gUnknown_020388C0[3]].data[0] = 1;
- if (gUnknown_020388C0[2] != 0xFF)
+ gVerticalScrollIndicatorIds[RIGHT_ARROW] = CreateSprite(&gSpriteTemplate_83E59E8, x, y, 0);
+ gSprites[gVerticalScrollIndicatorIds[RIGHT_ARROW]].data[0] = 1;
+ if (gVerticalScrollIndicatorIds[LEFT_ARROW] != 0xFF)
{
- gSprites[gUnknown_020388C0[3]].pos2.x = gSprites[gUnknown_020388C0[2]].pos2.x * -1;
- gSprites[gUnknown_020388C0[3]].data[1] = gSprites[gUnknown_020388C0[2]].data[1];
+ gSprites[gVerticalScrollIndicatorIds[RIGHT_ARROW]].pos2.x = gSprites[gVerticalScrollIndicatorIds[LEFT_ARROW]].pos2.x * -1;
+ gSprites[gVerticalScrollIndicatorIds[RIGHT_ARROW]].data[1] = gSprites[gVerticalScrollIndicatorIds[LEFT_ARROW]].data[1];
}
else
{
- gSprites[gUnknown_020388C0[3]].data[1] = 0;
+ gSprites[gVerticalScrollIndicatorIds[RIGHT_ARROW]].data[1] = 0;
}
}
break;
}
- StartSpriteAnim(&gSprites[gUnknown_020388C0[id]], id & 1);
+ StartSpriteAnim(&gSprites[gVerticalScrollIndicatorIds[id]], id & 1);
}
-void sub_80F979C(u8 id, bool8 invisible)
+void SetVerticalScrollIndicators(u8 id, bool8 invisible)
{
- if (id < 4 && gUnknown_020388C0[id] != 0xFF)
+ if (id < 4 && gVerticalScrollIndicatorIds[id] != 0xFF)
{
- gSprites[gUnknown_020388C0[id]].invisible = invisible;
+ gSprites[gVerticalScrollIndicatorIds[id]].invisible = invisible;
}
}
void DestroyVerticalScrollIndicator(u8 id)
{
- if (id < 4 && gUnknown_020388C0[id] != 0xFF)
+ if (id < 4 && gVerticalScrollIndicatorIds[id] != 0xFF)
{
- DestroySprite(&gSprites[gUnknown_020388C0[id]]);
- gUnknown_020388C0[id] = 0xFF;
+ DestroySprite(&gSprites[gVerticalScrollIndicatorIds[id]]);
+ gVerticalScrollIndicatorIds[id] = 0xFF;
}
}
@@ -530,43 +513,43 @@ static void sub_80F9834(struct Sprite *sprite)
}
}
-void sub_80F98A4(u8 id)
+void StopVerticalScrollIndicators(u8 id)
{
- if (gUnknown_020388C0[id] != 0xFF && id < 4)
+ if (gVerticalScrollIndicatorIds[id] != 0xFF && id < 4)
{
- gSprites[gUnknown_020388C0[id]].callback = SpriteCallbackDummy;
+ gSprites[gVerticalScrollIndicatorIds[id]].callback = SpriteCallbackDummy;
}
}
void StartVerticalScrollIndicators(u8 id)
{
- if (gUnknown_020388C0[id] != 0xFF && id < 4)
+ if (gVerticalScrollIndicatorIds[id] != 0xFF && id < 4)
{
- gSprites[gUnknown_020388C0[id]].callback = sub_80F9834;
+ gSprites[gVerticalScrollIndicatorIds[id]].callback = sub_80F9834;
}
}
-static void sub_80F9914(u8 id)
+static void ResetVerticalScrollIndicators(u8 id)
{
- if (gUnknown_020388C0[id] != 0xFF && id < 4)
+ if (gVerticalScrollIndicatorIds[id] != 0xFF && id < 4)
{
- gSprites[gUnknown_020388C0[id]].pos2.x = 0;
- gSprites[gUnknown_020388C0[id]].pos2.y = 0;
- gSprites[gUnknown_020388C0[id]].data[1] = 0;
- gSprites[gUnknown_020388C0[id]].data[3] = 0;
+ gSprites[gVerticalScrollIndicatorIds[id]].pos2.x = 0;
+ gSprites[gVerticalScrollIndicatorIds[id]].pos2.y = 0;
+ gSprites[gVerticalScrollIndicatorIds[id]].data[1] = 0;
+ gSprites[gVerticalScrollIndicatorIds[id]].data[3] = 0;
}
}
void PauseVerticalScrollIndicator(u8 id)
{
- sub_80F98A4(id);
- sub_80F9914(id);
+ StopVerticalScrollIndicators(id);
+ ResetVerticalScrollIndicators(id);
}
-void sub_80F9988(u8 id, u8 priority)
+void SetVerticalScrollIndicatorPriority(u8 id, u8 priority)
{
- if (gUnknown_020388C0[id] != 0xFF && id < 4)
+ if (gVerticalScrollIndicatorIds[id] != 0xFF && id < 4)
{
- gSprites[gUnknown_020388C0[id]].oam.priority = priority;
+ gSprites[gVerticalScrollIndicatorIds[id]].oam.priority = priority;
}
}
diff --git a/src/field/money.c b/src/field/money.c
index d0f0ab1f6..3b7268dbc 100644
--- a/src/field/money.c
+++ b/src/field/money.c
@@ -100,6 +100,8 @@ void GetMoneyAmountText(u8 *buffer, u32 amount, u8 arg2)
width = 7;
else if (amount > 99999)
width = 6;
+ // A special sprite is used for 10000 in the decoration
+ // shop, so be sure to account for this.
else if (amount > 10000)
width = 5;
else if (amount > 999)
@@ -143,12 +145,12 @@ void PrintMoneyAmount(u32 amount, u8 size, u8 x, u8 y)
if (stringWidth >= (size + 1) * 8)
{
- MenuPrint(buffer, x, y);
+ Menu_PrintText(buffer, x, y);
}
else
{
int xPlusOne = x + 1;
- MenuPrint_PixelCoords(buffer, (xPlusOne + size) * 8 - stringWidth, y * 8, 1);
+ Menu_PrintTextPixelCoords(buffer, (xPlusOne + size) * 8 - stringWidth, y * 8, 1);
}
}
@@ -175,7 +177,7 @@ void sub_80B7AEC(u32 arg0, u8 left, u8 top)
}
__attribute__((naked))
-void sub_80B7B34(u8 var1, u8 var2, int var3)
+void Draw10000Sprite(u8 var1, u8 var2, int var3)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
@@ -275,7 +277,7 @@ void UpdateMoneyWindow(u32 amount, u8 x, u8 y)
void OpenMoneyWindow(u32 amount, u8 x, u8 y)
{
- MenuDrawTextWindow(x, y, x + 13, y + 3);
+ Menu_DrawStdWindowFrame(x, y, x + 13, y + 3);
UpdateMoneyWindow(amount, x, y);
LoadCompressedObjectPic(gUnknown_083CF584);
@@ -288,7 +290,7 @@ void CloseMoneyWindow(u8 x, u8 y)
{
DestroySpriteAndFreeResources(&gSprites[gUnknown_02038734]);
FreeSpritePaletteByTag(SPRITE_TAG_MONEY);
- MenuZeroFillWindowRect(x, y, x + 13, y + 3);
+ Menu_EraseWindowRect(x, y, x + 13, y + 3);
}
bool8 HasEnoughMoneyFor(void)
diff --git a/src/field/overworld.c b/src/field/overworld.c
index e239daec7..07135080e 100644
--- a/src/field/overworld.c
+++ b/src/field/overworld.c
@@ -25,6 +25,7 @@
#include "link.h"
#include "load_save.h"
#include "main.h"
+#include "m4a.h"
#include "constants/maps.h"
#include "map_name_popup.h"
#include "menu.h"
@@ -47,7 +48,7 @@
#include "tileset_anim.h"
#include "time_events.h"
#include "tv.h"
-#include "unknown_task.h"
+#include "scanline_effect.h"
#include "wild_encounter.h"
#ifdef SAPPHIRE
@@ -62,6 +63,7 @@ struct UnkTVStruct
u32 tv_field_4;
};
+extern u8 gUnknown_020297ED;
extern u16 gUnknown_03004898;
extern u16 gUnknown_0300489C;
@@ -142,7 +144,7 @@ const struct UCoords32 gUnknown_0821664C[] =
{ 1, -1},
};
-const struct UnknownTaskStruct gUnknown_08216694 =
+const struct ScanlineEffectParams gUnknown_08216694 =
{
(void *)REG_ADDR_WIN0H,
((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1,
@@ -590,7 +592,7 @@ bool8 sub_80538D0(u16 x, u16 y)
void sub_80538F0(u8 mapGroup, u8 mapNum)
{
- s32 i;
+ s32 paletteIndex;
Overworld_SetWarpDestination(mapGroup, mapNum, -1, -1, -1);
sub_8053F0C();
@@ -611,8 +613,8 @@ void sub_80538F0(u8 mapGroup, u8 mapNum)
sub_8056D38(gMapHeader.mapData);
apply_map_tileset2_palette(gMapHeader.mapData);
- for (i = 6; i < 12; i++)
- sub_807D874(i);
+ for (paletteIndex = 6; paletteIndex < 12; paletteIndex++)
+ ApplyWeatherGammaShiftToPal(paletteIndex);
sub_8072ED0();
UpdateLocationHistoryForRoamer();
@@ -1106,6 +1108,68 @@ u8 sav1_map_get_battletype(void)
return Overworld_GetMapHeaderByGroupAndId(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum)->battleType;
}
+#if DEBUG
+
+void debug_sub_8076B68(void);
+
+void debug_sub_80589D8(void);
+
+void debug_sub_8058A50(void);
+
+void CB2_InitTestMenu(void)
+{
+ m4aSoundVSyncOff();
+ SetVBlankCallback(NULL);
+ DmaFill32(3, 0, (void *) VRAM, VRAM_SIZE);
+ DmaFill32(3, 0, (void *) PLTT, PLTT_SIZE);
+ ResetPaletteFade();
+ ResetSpriteData();
+ ResetTasks();
+ ScanlineEffect_Stop();
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6CE4);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
+ debug_sub_8076B68();
+ BeginNormalPaletteFade(-1, 0, 16, 0, 0);
+ REG_IE |= 1;
+ REG_DISPCNT = DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_OBJ_1D_MAP;
+ m4aSoundVSyncOn();
+ SetVBlankCallback(debug_sub_8058A50);
+ m4aSongNumStart(0x19D);
+ SetMainCallback2(debug_sub_80589D8);
+}
+
+void debug_sub_80589D8(void)
+{
+ if (UpdatePaletteFade())
+ return;
+
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+}
+
+void debug_sub_80589F4(void)
+{
+ if (UpdatePaletteFade())
+ return;
+
+ SetVBlankCallback(NULL);
+
+ DmaFill32(3, 0, (void *) VRAM, VRAM_SIZE);
+ DmaFill32(3, 0, (void *) PLTT, PLTT_SIZE);
+
+ SetMainCallback2(gMain.savedCallback);
+}
+
+void debug_sub_8058A50(void)
+{
+ ProcessSpriteCopyRequests();
+ LoadOam();
+ TransferPlttBuffer();
+}
+
+#endif
+
void ResetSafariZoneFlag_(void)
{
ResetSafariZoneFlag();
@@ -1210,6 +1274,33 @@ void CB2_NewGame(void)
SetMainCallback2(c2_overworld);
}
+#if DEBUG
+
+extern void (*gFieldCallback)(void);
+
+void debug_sub_8058C00(void)
+{
+ FieldClearVBlankHBlankCallbacks();
+ StopMapMusic();
+ ResetSafariZoneFlag_();
+ player_avatar_init_params_reset();
+ PlayTimeCounter_Start();
+ ScriptContext1_Init();
+ ScriptContext2_Disable();
+
+ if (gMain.heldKeys & R_BUTTON)
+ gFieldCallback = ExecuteTruckSequence;
+ else
+ gFieldCallback = sub_8080B60;
+
+ do_load_map_stuff_loop(&gMain.state);
+ SetFieldVBlankCallback();
+ set_callback1(c1_overworld);
+ SetMainCallback2(c2_overworld);
+}
+
+#endif
+
void CB2_WhiteOut(void)
{
u8 val;
@@ -1365,6 +1456,10 @@ void CB2_ContinueSavedGame(void)
{
FieldClearVBlankHBlankCallbacks();
StopMapMusic();
+#if DEBUG
+ if (gMain.heldKeys & R_BUTTON)
+ gUnknown_020297ED = TRUE;
+#endif
ResetSafariZoneFlag_();
LoadSaveblockMapHeader();
LoadSaveblockMapObjScripts();
@@ -1410,7 +1505,7 @@ void VBlankCB_Field(void)
{
LoadOam();
ProcessSpriteCopyRequests();
- sub_8089668();
+ ScanlineEffect_InitHBlankDmaTransfer();
sub_8057A58();
TransferPlttBuffer();
sub_8072E74();
@@ -1422,7 +1517,7 @@ void sub_8054814(void)
if (val)
{
sub_80815E0(val);
- sub_80895F8(gUnknown_08216694);
+ ScanlineEffect_SetParams(gUnknown_08216694);
}
}
@@ -1456,8 +1551,8 @@ bool32 sub_805483C(u8 *a1)
case 4:
sub_8054814();
sub_8054C54();
- SetUpWindowConfig(&gWindowConfig_81E6C3C);
- InitMenuWindow(&gWindowConfig_81E6CE4);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6C3C);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
(*a1)++;
break;
case 5:
@@ -1522,8 +1617,8 @@ bool32 sub_805493C(u8 *a1, u32 a2)
case 4:
sub_8054814();
sub_8054C54();
- SetUpWindowConfig(&gWindowConfig_81E6C3C);
- InitMenuWindow(&gWindowConfig_81E6CE4);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6C3C);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
(*a1)++;
break;
case 5:
@@ -1612,8 +1707,8 @@ bool32 sub_8054A9C(u8 *a1)
case 3:
sub_8054814();
sub_8054C54();
- SetUpWindowConfig(&gWindowConfig_81E6C3C);
- InitMenuWindow(&gWindowConfig_81E6CE4);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6C3C);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
(*a1)++;
break;
case 4:
@@ -1664,29 +1759,12 @@ void do_load_map_stuff_loop(u8 *a1)
void sub_8054BA8(void)
{
- u8 *addr;
- u32 size;
-
REG_DISPCNT = 0;
- remove_some_task();
+ ScanlineEffect_Stop();
DmaClear16(3, PLTT + 2, PLTT_SIZE - 2);
-
- addr = (void *)VRAM;
- size = 0x18000;
- while (1)
- {
- DmaFill16(3, 0, addr, 0x1000);
- addr += 0x1000;
- size -= 0x1000;
- if (size <= 0x1000)
- {
- DmaFill16(3, 0, addr, size);
- break;
- }
- }
-
+ DmaFill16Large(3, 0, (void *)(VRAM + 0x0), 0x18000, 0x1000);
ResetOamRange(0, 128);
LoadOam();
}
@@ -1695,8 +1773,8 @@ void sub_8054C2C(void)
{
sub_8054814();
sub_8054C54();
- SetUpWindowConfig(&gWindowConfig_81E6C3C);
- InitMenuWindow(&gWindowConfig_81E6CE4);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6C3C);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
mapdata_load_assets_to_gpu_and_full_redraw();
}
@@ -1731,7 +1809,7 @@ void sub_8054D4C(u32 a1)
ResetTasks();
ResetSpriteData();
ResetPaletteFade();
- dp12_8087EA4();
+ ScanlineEffect_Clear();
ResetCameraUpdateInfo();
InstallCameraPanAheadCallback();
sub_805C7C4(0);
diff --git a/src/field/party_menu.c b/src/field/party_menu.c
index 9c1150515..66e7e2319 100644
--- a/src/field/party_menu.c
+++ b/src/field/party_menu.c
@@ -32,7 +32,7 @@
#include "string_util.h"
#include "strings.h"
#include "task.h"
-#include "unknown_task.h"
+#include "scanline_effect.h"
#include "util.h"
#include "script_pokemon_80F9.h"
#include "ewram.h"
@@ -94,14 +94,21 @@ static void SpriteCB_UpdateHeldItemIconPosition(struct Sprite *sprite);
static void ItemUseMoveMenu_HandleMoveSelection(u8 taskId);
static void ItemUseMoveMenu_HandleCancel(u8 taskId);
static bool8 SetupDefaultPartyMenu(void);
-static void sub_806B4A8(void);
-static void VBlankCB_PartyMenu(void);
-static bool8 LoadPartyMenuGraphics(u8 a);
+/*static*/ void sub_806B4A8(void);
+/*static*/ void VBlankCB_PartyMenu(void);
+/*static*/ bool8 LoadPartyMenuGraphics(u8 a);
static void sub_806BF24(const u8 *a, u8 monIndex, u8 c, u8 d);
static void sub_806BB9C(u8 a);
static void sub_806BBEC(u8 a);
-const u16 TMHMMoves[] = {
+EWRAM_DATA u8 gUnknown_0202E8F4 = 0;
+EWRAM_DATA u8 gUnknown_0202E8F5 = 0;
+EWRAM_DATA u8 gUnknown_0202E8F6 = 0;
+EWRAM_DATA u16 gUnknown_0202E8F8 = 0;
+EWRAM_DATA u8 gPartyMenuType = 0;
+
+const u16 TMHMMoves[] =
+{
MOVE_FOCUS_PUNCH,
MOVE_DRAGON_CLAW,
MOVE_WATER_PULSE,
@@ -458,10 +465,6 @@ struct Unk201FE00
extern u16 gBattleTypeFlags;
extern u8 gTileBuffer[];
-extern u8 gUnknown_0202E8F4;
-extern u8 gUnknown_0202E8F6;
-extern u16 gUnknown_0202E8F8;
-extern u8 gPartyMenuType;
extern u8 gLastFieldPokeMenuOpened;
extern u8 gPlayerPartyCount;
extern s32 gBattleMoveDamage;
@@ -490,9 +493,71 @@ extern const u8 gStatusPal_Icons[];
#define WINDOW_RIGHT (29)
#endif
-
-#ifdef NONMATCHING
-// Main handler for the party menu.
+#if DEBUG
+__attribute__((naked))
+void CB2_PartyMenuMain(void)
+{
+ asm("\
+ push {r4, r5, r6, lr}\n\
+ add sp, sp, #0xfffffffc\n\
+ bl AnimateSprites\n\
+ bl BuildOamBuffer\n\
+ ldr r0, ._3 @ gPartyMenuType\n\
+ ldrb r1, [r0]\n\
+ lsl r0, r1, #0x1\n\
+ add r0, r0, r1\n\
+ lsl r0, r0, #0x4\n\
+ ldr r1, ._3 + 4 @ PartyMonTextSettings\n\
+ add r5, r0, r1\n\
+ mov r6, #0x0\n\
+._1:\n\
+ ldrb r0, [r5]\n\
+ lsl r0, r0, #0x3\n\
+ ldrb r1, [r5, #0x1]\n\
+ lsl r1, r1, #0x3\n\
+ ldr r2, [r5, #0x4]\n\
+ lsl r3, r6, #0x5\n\
+ mov r4, #0x80\n\
+ lsl r4, r4, #0x2\n\
+ orr r3, r3, r4\n\
+ str r3, [sp]\n\
+ mov r3, #0x0\n\
+ bl DrawPartyMenuMonText\n\
+ add r5, r5, #0x8\n\
+ add r6, r6, #0x1\n\
+ cmp r6, #0x5\n\
+ ble ._1 @cond_branch\n\
+ bl RunTasks\n\
+ bl UpdatePaletteFade\n\
+ ldr r0, ._3 + 8 @ gLinkOpen\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x1\n\
+ bne ._2 @cond_branch\n\
+ ldr r0, ._3 + 12 @ gLink\n\
+ ldr r1, ._3 + 16 @ 0xfbd\n\
+ add r0, r0, r1\n\
+ ldrb r0, [r0]\n\
+ mov r1, #0x2\n\
+ str r1, [sp]\n\
+ mov r1, #0x1\n\
+ mov r2, #0x1\n\
+ mov r3, #0x2\n\
+ bl debug_sub_8008264\n\
+._2:\n\
+ add sp, sp, #0x4\n\
+ pop {r4, r5, r6}\n\
+ pop {r0}\n\
+ bx r0\n\
+._4:\n\
+ .align 2, 0\n\
+._3:\n\
+ .word gPartyMenuType\n\
+ .word PartyMonTextSettings\n\
+ .word gLinkOpen\n\
+ .word gLink\n\
+ .word 0xfbd");
+}
+#else
void CB2_PartyMenuMain(void)
{
const struct PartyMonTextSettingsStruct *textSettings;
@@ -506,62 +571,18 @@ void CB2_PartyMenuMain(void)
{
// Draw mon name, level, and hp sprites
DrawPartyMenuMonText(
- textSettings[i].xOffset * 8,
- textSettings[i].yOffset * 8,
- textSettings[i].oamSettings,
+ textSettings->xOffset * 8,
+ textSettings->yOffset * 8,
+ textSettings->oamSettings,
0,
(i << 5) | 0x200);
+ textSettings++;
}
RunTasks();
UpdatePaletteFade();
}
-#else
-__attribute__((naked))
-void CB2_PartyMenuMain(void)
-{
- asm(".syntax unified\n\
- push {r4-r6,lr}\n\
- sub sp, 0x4\n\
- bl AnimateSprites\n\
- bl BuildOamBuffer\n\
- ldr r0, _0806AF2C @ =gPartyMenuType\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 1\n\
- adds r0, r1\n\
- lsls r0, 4\n\
- ldr r1, _0806AF30 @ =PartyMonTextSettings\n\
- adds r5, r0, r1\n\
- movs r6, 0\n\
-_0806AEF8:\n\
- ldrb r0, [r5]\n\
- lsls r0, 3\n\
- ldrb r1, [r5, 0x1]\n\
- lsls r1, 3\n\
- ldr r2, [r5, 0x4]\n\
- lsls r3, r6, 5\n\
- movs r4, 0x80\n\
- lsls r4, 2\n\
- orrs r3, r4\n\
- str r3, [sp]\n\
- movs r3, 0\n\
- bl DrawPartyMenuMonText\n\
- adds r5, 0x8\n\
- adds r6, 0x1\n\
- cmp r6, 0x5\n\
- ble _0806AEF8\n\
- bl RunTasks\n\
- bl UpdatePaletteFade\n\
- add sp, 0x4\n\
- pop {r4-r6}\n\
- pop {r0}\n\
- bx r0\n\
- .align 2, 0\n\
-_0806AF2C: .4byte gPartyMenuType\n\
-_0806AF30: .4byte PartyMonTextSettings\n\
- .syntax divided\n");
-}
-#endif // NONMATCHING
+#endif
void VBlankCB_PartyMenu(void)
{
@@ -666,29 +687,432 @@ bool8 SetupDefaultPartyMenu(void)
return FALSE;
}
+#if DEBUG
+__attribute__((naked))
+bool8 InitPartyMenu(void)
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ mov r7, r8\n\
+ push {r7}\n\
+ add sp, sp, #0xfffffff4\n\
+ ldr r0, ._55 @ gMain\n\
+ ldr r1, ._55 + 4 @ 0x43c\n\
+ add r0, r0, r1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x11\n\
+ bls ._53 @cond_branch\n\
+ b ._125\n\
+._53:\n\
+ lsl r0, r0, #0x2\n\
+ ldr r1, ._55 + 8 @ \n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+._56:\n\
+ .align 2, 0\n\
+._55:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+ .word ._57\n\
+._57:\n\
+ .word ._58\n\
+ .word ._59\n\
+ .word ._60\n\
+ .word ._61\n\
+ .word ._62\n\
+ .word ._63\n\
+ .word ._64\n\
+ .word ._65\n\
+ .word ._66\n\
+ .word ._67\n\
+ .word ._68\n\
+ .word ._69\n\
+ .word ._70\n\
+ .word ._71\n\
+ .word ._72\n\
+ .word ._73\n\
+ .word ._74\n\
+ .word ._75\n\
+._58:\n\
+ mov r0, #0x0\n\
+ bl SetVBlankCallback\n\
+ mov r3, #0xc0\n\
+ lsl r3, r3, #0x13\n\
+ mov r4, #0xc0\n\
+ lsl r4, r4, #0x9\n\
+ add r2, sp, #0x8\n\
+ mov r8, r2\n\
+ add r2, sp, #0x4\n\
+ mov r6, #0x0\n\
+ ldr r1, ._78 @ 0x40000d4\n\
+ mov r5, #0x80\n\
+ lsl r5, r5, #0x5\n\
+ ldr r7, ._78 + 4 @ 0x81000800\n\
+ mov r0, #0x81\n\
+ lsl r0, r0, #0x18\n\
+ mov ip, r0\n\
+._76:\n\
+ strh r6, [r2]\n\
+ add r0, sp, #0x4\n\
+ str r0, [r1]\n\
+ str r3, [r1, #0x4]\n\
+ str r7, [r1, #0x8]\n\
+ ldr r0, [r1, #0x8]\n\
+ add r3, r3, r5\n\
+ sub r4, r4, r5\n\
+ cmp r4, r5\n\
+ bhi ._76 @cond_branch\n\
+ strh r6, [r2]\n\
+ add r2, sp, #0x4\n\
+ str r2, [r1]\n\
+ str r3, [r1, #0x4]\n\
+ lsr r0, r4, #0x1\n\
+ mov r3, ip\n\
+ orr r0, r0, r3\n\
+ str r0, [r1, #0x8]\n\
+ ldr r0, [r1, #0x8]\n\
+ mov r0, #0xe0\n\
+ lsl r0, r0, #0x13\n\
+ mov r3, #0x80\n\
+ lsl r3, r3, #0x3\n\
+ mov r4, #0x0\n\
+ str r4, [sp, #0x8]\n\
+ ldr r2, ._78 @ 0x40000d4\n\
+ mov r1, r8\n\
+ str r1, [r2]\n\
+ str r0, [r2, #0x4]\n\
+ lsr r0, r3, #0x2\n\
+ mov r1, #0x85\n\
+ lsl r1, r1, #0x18\n\
+ orr r0, r0, r1\n\
+ str r0, [r2, #0x8]\n\
+ ldr r0, [r2, #0x8]\n\
+ mov r1, #0xa0\n\
+ lsl r1, r1, #0x13\n\
+ add r0, sp, #0x4\n\
+ strh r4, [r0]\n\
+ str r0, [r2]\n\
+ str r1, [r2, #0x4]\n\
+ lsr r3, r3, #0x1\n\
+ mov r0, #0x81\n\
+ lsl r0, r0, #0x18\n\
+ orr r3, r3, r0\n\
+ str r3, [r2, #0x8]\n\
+ ldr r0, [r2, #0x8]\n\
+ ldr r2, ._78 + 8 @ gPaletteFade\n\
+ ldrb r0, [r2, #0x8]\n\
+ mov r1, #0x80\n\
+ orr r0, r0, r1\n\
+ strb r0, [r2, #0x8]\n\
+ ldr r1, ._78 + 12 @ gMain\n\
+ ldr r2, ._78 + 16 @ 0x43c\n\
+ add r1, r1, r2\n\
+ b ._122\n\
+._79:\n\
+ .align 2, 0\n\
+._78:\n\
+ .word 0x40000d4\n\
+ .word 0x81000800\n\
+ .word gPaletteFade\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._59:\n\
+ bl ScanlineEffect_Stop\n\
+ b ._115\n\
+._60:\n\
+ bl sub_806B4A8\n\
+ ldr r1, ._82 @ \n\
+ mov r2, #0x99\n\
+ lsl r2, r2, #0x2\n\
+ add r0, r1, r2\n\
+ mov r2, #0x0\n\
+ strh r2, [r0]\n\
+ ldr r3, ._82 + 4 @ \n\
+ add r0, r1, r3\n\
+ strh r2, [r0]\n\
+ mov r0, #0x9a\n\
+ lsl r0, r0, #0x2\n\
+ add r1, r1, r0\n\
+ strh r2, [r1]\n\
+ ldr r1, ._82 + 8 @ \n\
+ ldr r2, ._82 + 12 @ \n\
+ add r1, r1, r2\n\
+ b ._122\n\
+._83:\n\
+ .align 2, 0\n\
+._82:\n\
+ .word +0x201b000\n\
+ .word 0x266\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._61:\n\
+ bl ResetSpriteData\n\
+ b ._115\n\
+._62:\n\
+ ldr r0, ._88 @ \n\
+ mov r1, #0x96\n\
+ lsl r1, r1, #0x2\n\
+ add r0, r0, r1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x1\n\
+ beq ._86 @cond_branch\n\
+ cmp r0, #0x5\n\
+ beq ._86 @cond_branch\n\
+ bl ResetTasks\n\
+._86:\n\
+ ldr r1, ._88 + 4 @ \n\
+ ldr r2, ._88 + 8 @ \n\
+ add r1, r1, r2\n\
+ b ._122\n\
+._89:\n\
+ .align 2, 0\n\
+._88:\n\
+ .word +0x201b000\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._63:\n\
+ bl FreeAllSpritePalettes\n\
+ b ._115\n\
+._64:\n\
+ ldr r4, ._92 @ \n\
+ mov r1, #0x97\n\
+ lsl r1, r1, #0x2\n\
+ add r0, r4, r1\n\
+ ldr r0, [r0]\n\
+ mov r1, #0x0\n\
+ bl CreateTask\n\
+ mov r2, #0x98\n\
+ lsl r2, r2, #0x2\n\
+ add r1, r4, r2\n\
+ strb r0, [r1]\n\
+ b ._115\n\
+._93:\n\
+ .align 2, 0\n\
+._92:\n\
+ .word +0x201b000\n\
+._65:\n\
+ ldr r0, ._95 @ gWindowTemplate_81E6C90\n\
+ bl Text_LoadWindowTemplate\n\
+ ldr r1, ._95 + 4 @ gMain\n\
+ ldr r0, ._95 + 8 @ 0x43c\n\
+ add r1, r1, r0\n\
+ b ._122\n\
+._96:\n\
+ .align 2, 0\n\
+._95:\n\
+ .word gWindowTemplate_81E6C90\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._66:\n\
+ ldr r4, ._98 @ gUnknown_03004210\n\
+ ldr r1, ._98 + 4 @ gWindowTemplate_81E6C90\n\
+ add r0, r4, #0\n\
+ bl Text_InitWindowWithTemplate\n\
+ add r0, r4, #0\n\
+ mov r1, #0x1\n\
+ bl MultistepInitWindowTileData\n\
+ ldr r1, ._98 + 8 @ gMain\n\
+ ldr r2, ._98 + 12 @ 0x43c\n\
+ add r1, r1, r2\n\
+ b ._122\n\
+._99:\n\
+ .align 2, 0\n\
+._98:\n\
+ .word gUnknown_03004210\n\
+ .word gWindowTemplate_81E6C90\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._67:\n\
+ bl MultistepLoadFont\n\
+ cmp r0, #0\n\
+ bne ._100 @cond_branch\n\
+ b ._125\n\
+._100:\n\
+ ldr r0, ._103 @ \n\
+ mov r3, #0x99\n\
+ lsl r3, r3, #0x2\n\
+ add r0, r0, r3\n\
+ mov r1, #0x1\n\
+ strh r1, [r0]\n\
+ ldr r1, ._103 + 4 @ \n\
+ ldr r0, ._103 + 8 @ \n\
+ add r1, r1, r0\n\
+ b ._122\n\
+._104:\n\
+ .align 2, 0\n\
+._103:\n\
+ .word +0x201b000\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._68:\n\
+ ldr r0, ._107 @ \n\
+ mov r1, #0x99\n\
+ lsl r1, r1, #0x2\n\
+ add r4, r0, r1\n\
+ ldrb r0, [r4]\n\
+ bl LoadPartyMenuGraphics\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ cmp r0, #0x1\n\
+ bne ._105 @cond_branch\n\
+ mov r0, #0x0\n\
+ strh r0, [r4]\n\
+ ldr r1, ._107 + 4 @ \n\
+ ldr r2, ._107 + 8 @ \n\
+ add r1, r1, r2\n\
+ b ._122\n\
+._108:\n\
+ .align 2, 0\n\
+._107:\n\
+ .word +0x201b000\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._105:\n\
+ ldrh r0, [r4]\n\
+ add r0, r0, #0x1\n\
+ strh r0, [r4]\n\
+ b ._125\n\
+._69:\n\
+ bl sub_809D51C\n\
+ b ._115\n\
+._70:\n\
+ ldr r2, ._113 @ PartyMenuHandlers\n\
+ ldr r0, ._113 + 4 @ \n\
+ mov r1, #0x96\n\
+ lsl r1, r1, #0x2\n\
+ add r0, r0, r1\n\
+ ldrb r1, [r0]\n\
+ lsl r0, r1, #0x1\n\
+ add r0, r0, r1\n\
+ lsl r0, r0, #0x2\n\
+ add r2, r2, #0x4\n\
+ add r0, r0, r2\n\
+ ldr r0, [r0]\n\
+ bl _call_via_r0\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ cmp r0, #0x1\n\
+ bne ._125 @cond_branch\n\
+ ldr r1, ._113 + 8 @ \n\
+ ldr r2, ._113 + 12 @ \n\
+ add r1, r1, r2\n\
+ b ._122\n\
+._114:\n\
+ .align 2, 0\n\
+._113:\n\
+ .word PartyMenuHandlers\n\
+ .word +0x201b000\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._71:\n\
+ ldr r0, ._116 @ gWindowTemplate_81E6CC8\n\
+ bl MultistepInitMenuWindowBegin\n\
+ b ._115\n\
+._117:\n\
+ .align 2, 0\n\
+._116:\n\
+ .word gWindowTemplate_81E6CC8\n\
+._72:\n\
+ bl MultistepInitMenuWindowContinue\n\
+ cmp r0, #0\n\
+ beq ._125 @cond_branch\n\
+ ldr r1, ._120 @ gMain\n\
+ ldr r0, ._120 + 4 @ 0x43c\n\
+ add r1, r1, r0\n\
+ b ._122\n\
+._121:\n\
+ .align 2, 0\n\
+._120:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._73:\n\
+ ldr r0, ._123 @ \n\
+ ldr r1, ._123 + 4 @ \n\
+ add r0, r0, r1\n\
+ ldrb r0, [r0]\n\
+ mov r1, #0x0\n\
+ bl PrintPartyMenuPromptText\n\
+ ldr r1, ._123 + 8 @ \n\
+ ldr r2, ._123 + 12 @ \n\
+ add r1, r1, r2\n\
+ b ._122\n\
+._124:\n\
+ .align 2, 0\n\
+._123:\n\
+ .word +0x201b000\n\
+ .word 0x259\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._74:\n\
+ mov r0, #0x1\n\
+ neg r0, r0\n\
+ mov r1, #0x0\n\
+ str r1, [sp]\n\
+ mov r2, #0x10\n\
+ mov r3, #0x0\n\
+ bl BeginNormalPaletteFade\n\
+ ldr r2, ._126 @ gPaletteFade\n\
+ ldrb r1, [r2, #0x8]\n\
+ mov r0, #0x7f\n\
+ and r0, r0, r1\n\
+ strb r0, [r2, #0x8]\n\
+._115:\n\
+ ldr r1, ._126 + 4 @ gMain\n\
+ ldr r3, ._126 + 8 @ 0x43c\n\
+ add r1, r1, r3\n\
+._122:\n\
+ ldrb r0, [r1]\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r1]\n\
+ b ._125\n\
+._127:\n\
+ .align 2, 0\n\
+._126:\n\
+ .word gPaletteFade\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._75:\n\
+ ldr r0, ._130 @ VBlankCB_PartyMenu\n\
+ bl SetVBlankCallback\n\
+ ldr r0, ._130 + 4 @ gLinkOpen\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x1\n\
+ bne ._128 @cond_branch\n\
+ ldr r0, ._130 + 8 @ 0x600e5e0\n\
+ mov r1, #0x80\n\
+ lsl r1, r1, #0x8\n\
+ ldr r2, ._130 + 12 @ 0x6007800\n\
+ mov r3, #0x2\n\
+ bl debug_sub_8008218\n\
+._128:\n\
+ mov r0, #0x1\n\
+ b ._129\n\
+._131:\n\
+ .align 2, 0\n\
+._130:\n\
+ .word VBlankCB_PartyMenu+1\n\
+ .word gLinkOpen\n\
+ .word 0x600e5e0\n\
+ .word 0x6007800\n\
+._125:\n\
+ mov r0, #0x0\n\
+._129:\n\
+ add sp, sp, #0xc\n\
+ pop {r3}\n\
+ mov r8, r3\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r1}\n\
+ bx r1");
+}
+#else
bool8 InitPartyMenu(void)
{
- u8 *addr;
- u32 size;
-
switch (gMain.state)
{
case 0:
SetVBlankCallback(NULL);
- addr = (u8 *)VRAM;
- size = VRAM_SIZE;
- while (1)
- {
- DmaFill16(3, 0, addr, 0x1000);
- addr += 0x1000;
- size -= 0x1000;
- if (size <= 0x1000)
- {
- DmaFill16(3, 0, addr, size);
- break;
- }
- }
-
+ DmaFill16Large(3, 0, (void *)(VRAM + 0x0), VRAM_SIZE, 0x1000);
DmaClear32(3, OAM, OAM_SIZE);
DmaClear16(3, PLTT, PLTT_SIZE);
@@ -696,7 +1120,7 @@ bool8 InitPartyMenu(void)
gMain.state++;
break;
case 1:
- remove_some_task();
+ ScanlineEffect_Stop();
gMain.state++;
break;
case 2:
@@ -727,11 +1151,11 @@ bool8 InitPartyMenu(void)
gMain.state++;
break;
case 7:
- SetUpWindowConfig(&gWindowConfig_81E6C90);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6C90);
gMain.state++;
break;
case 8:
- InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C90);
+ Text_InitWindowWithTemplate(&gUnknown_03004210, &gWindowTemplate_81E6C90);
MultistepInitWindowTileData(&gUnknown_03004210, 1);
gMain.state++;
break;
@@ -764,7 +1188,7 @@ bool8 InitPartyMenu(void)
}
break;
case 13:
- MultistepInitMenuWindowBegin(&gWindowConfig_81E6CC8);
+ MultistepInitMenuWindowBegin(&gWindowTemplate_81E6CC8);
gMain.state++;
break;
case 14:
@@ -789,6 +1213,7 @@ bool8 InitPartyMenu(void)
return FALSE;
}
+#endif
void CB2_InitPartyMenu(void)
{
@@ -841,9 +1266,7 @@ void ReDrawPartyMonBackgrounds(void)
{
if (ewram1B000.unk261)
{
- const void *src = gBGTilemapBuffers[2];
- void *dest = (void *)(BG_VRAM + 0x3000);
- DmaCopy16(3, src, dest, 0x800);
+ DmaCopy16Defvars(3, gBGTilemapBuffers[2], (void *)(BG_VRAM + 0x3000), 0x800);
if (ewram1B000.unk261 == 2)
{
@@ -1226,8 +1649,6 @@ void sub_806BBEC(u8 a)
}
}
-#ifdef NONMATCHING
-// The original THUMB is preserving r8 for seemingly no reason. Unsure how to match.
void sub_806BC3C(u8 monIndex, u8 b)
{
u16 *vramPtr = gUnknown_08376918[IsDoubleBattle()][monIndex];
@@ -1240,74 +1661,10 @@ void sub_806BC3C(u8 monIndex, u8 b)
vramPtr[i] = gUnknown_08E9A300[offset] + 0x10C;
vramPtr[i + 0x20] = gUnknown_08E9A300[offset + 0x20] + 0x10C;
}
+
+ // Some dead code was likely optimized out, but the compiler still think r8 was used.
+ asm("":::"r8");
}
-#else
-__attribute__((naked))
-void sub_806BC3C(u8 monIndex, u8 b)
-{
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r8\n\
- push {r7}\n\
- adds r4, r0, 0\n\
- adds r5, r1, 0\n\
- lsls r4, 24\n\
- lsrs r4, 24\n\
- lsls r5, 24\n\
- lsrs r5, 24\n\
- ldr r6, _0806BCB0 @ =gUnknown_08376918\n\
- bl IsDoubleBattle\n\
- lsls r4, 2\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- lsls r1, r0, 1\n\
- adds r1, r0\n\
- lsls r1, 3\n\
- adds r4, r1\n\
- adds r4, r6\n\
- ldr r7, [r4]\n\
- movs r6, 0\n\
- adds r0, r5, 0\n\
- movs r1, 0x7\n\
- bl __udivsi3\n\
- lsls r0, 24\n\
- lsrs r4, r0, 19\n\
- ldr r5, _0806BCB4 @ =gUnknown_08E9A300\n\
- movs r0, 0x86\n\
- lsls r0, 1\n\
- adds r3, r0, 0\n\
-_0806BC7C:\n\
- adds r1, r6, r4\n\
- lsls r2, r6, 1\n\
- adds r2, r7\n\
- lsls r0, r1, 1\n\
- adds r0, r5\n\
- ldrh r0, [r0]\n\
- adds r0, r3, r0\n\
- strh r0, [r2]\n\
- adds r2, 0x40\n\
- adds r1, 0x20\n\
- lsls r1, 1\n\
- adds r1, r5\n\
- ldrh r1, [r1]\n\
- adds r0, r3, r1\n\
- strh r0, [r2]\n\
- adds r0, r6, 0x1\n\
- lsls r0, 24\n\
- lsrs r6, r0, 24\n\
- cmp r6, 0x6\n\
- bls _0806BC7C\n\
- pop {r3}\n\
- mov r8, r3\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .align 2, 0\n\
-_0806BCB0: .4byte gUnknown_08376918\n\
-_0806BCB4: .4byte gUnknown_08E9A300\n\
- .syntax divided\n");
-}
-#endif // NONMATCHING
void unref_sub_806BCB8(u8 a)
{
@@ -2790,26 +3147,26 @@ void PrintPartyMenuPromptText(u8 textId, u8 b)
switch (b)
{
case 0:
- MenuDrawTextWindow(0, 16, 23, 19);
+ Menu_DrawStdWindowFrame(0, 16, 23, 19);
break;
case 1:
- MenuDrawTextWindow(0, 16, 19, 19);
+ Menu_DrawStdWindowFrame(0, 16, 19, 19);
break;
case 2:
- MenuDrawTextWindow(0, 16, 22, 19);
+ Menu_DrawStdWindowFrame(0, 16, 22, 19);
break;
case 3:
- MenuDrawTextWindow(0, 16, 18, 19);
+ Menu_DrawStdWindowFrame(0, 16, 18, 19);
break;
}
- MenuPrint(PartyMenuPromptTexts[textId], 1, 17);
+ Menu_PrintText(PartyMenuPromptTexts[textId], 1, 17);
}
}
void sub_806D5A4(void)
{
- MenuZeroFillWindowRect(0, 16, 29, 19);
+ Menu_EraseWindowRect(0, 16, 29, 19);
}
void sub_806D5B8(u8 monIndex)
@@ -2820,7 +3177,7 @@ void sub_806D5B8(u8 monIndex)
u8 right = gUnknown_08376948[IsDoubleBattle()][monIndex].right;
u8 bottom = gUnknown_08376948[IsDoubleBattle()][monIndex].bottom;
- ZeroFillWindowRect(&gUnknown_03004210, left, top, right, bottom);
+ Text_EraseWindowRect(&gUnknown_03004210, left, top, right, bottom);
var1 = 0;
CpuFastSet(&var1, OBJ_VRAM1 + monIndex * 0x400, 0x1000100);
@@ -2834,7 +3191,7 @@ void sub_806D668(u8 monIndex)
u8 right = gUnknown_08376978[IsDoubleBattle()][monIndex].right;
u8 bottom = gUnknown_08376978[IsDoubleBattle()][monIndex].bottom;
- ZeroFillWindowRect(&gUnknown_03004210, left, top, right, bottom);
+ Text_EraseWindowRect(&gUnknown_03004210, left, top, right, bottom);
var1 = 0;
CpuFastSet(&var1, OBJ_VRAM1 + 0x300 + monIndex * 0x400, 0x1000040);
@@ -3427,7 +3784,7 @@ void PartyMenuDoPrintMonNickname(u8 monIndex, int b, const u8 *nameBuffer)
{
u32 var1 = 0;
CpuFastSet(&var1, gTileBuffer, 0x1000100);
- sub_8004E3C((struct WindowConfig *)&gWindowConfig_81E6CAC, gTileBuffer, nameBuffer);
+ Text_InitWindow8004E3C((struct WindowTemplate *)&gWindowTemplate_81E6CAC, gTileBuffer, nameBuffer);
CpuFastSet(gTileBuffer, OBJ_VRAM1 + (monIndex * 0x400), 128);
}
@@ -3537,7 +3894,7 @@ void PartyMenuDoPrintLevel(u8 monIndex, u8 menuLayout, u8 level)
var1 = 0;
CpuFastSet(&var1, gUnknown_02039460, 0x1000020);
- sub_8004E3C((struct WindowConfig *)&gWindowConfig_81E6CAC, gUnknown_02039460 - 0x100 /*gTileBuffer*/, gStringVar1);
+ Text_InitWindow8004E3C((struct WindowTemplate *)&gWindowTemplate_81E6CAC, gUnknown_02039460 - 0x100 /*gTileBuffer*/, gStringVar1);
CpuFastSet(gUnknown_02039460, OBJ_VRAM1 + 0x200 + (monIndex * 0x400), 32);
}
@@ -3631,7 +3988,7 @@ void PartyMenuDoPrintHP(u8 monIndex, u8 b, u16 currentHP, u16 maxHP)
var = 0;
CpuFastSet(&var, gUnknown_02039460, 0x1000040);
- sub_8004E3C((struct WindowConfig *)&gWindowConfig_81E6CAC, gUnknown_02039460 - 0x100 /*gTileBuffer*/, gStringVar1);
+ Text_InitWindow8004E3C((struct WindowTemplate *)&gWindowTemplate_81E6CAC, gUnknown_02039460 - 0x100 /*gTileBuffer*/, gStringVar1);
CpuFastSet(gUnknown_02039460, OBJ_VRAM1 + 0x300 + (monIndex * 0x400), 64);
}
@@ -3781,8 +4138,8 @@ void ClosePartyPopupMenu(u8 index, const struct PartyPopupMenu *menu)
SetPartyPopupMenuOffsets(index, &left, &top, menu);
- MenuZeroFillWindowRect(left, top, left + menu[index].width, menu[index].numChoices * 2 + top + 1);
- HandleDestroyMenuCursors();
+ Menu_EraseWindowRect(left, top, left + menu[index].width, menu[index].numChoices * 2 + top + 1);
+ Menu_DestroyCursor();
}
TaskFunc PartyMenuGetPopupMenuFunc(u8 menuIndex, const struct PartyPopupMenu *menus, const struct MenuAction2 *menuActions, u8 itemIndex)
@@ -3797,7 +4154,7 @@ u8 sub_806E834(const u8 *message, u8 arg1)
gUnknown_0202E8F6 = 1;
- MenuDrawTextWindow(WINDOW_LEFT, 14, WINDOW_RIGHT, 19);
+ Menu_DrawStdWindowFrame(WINDOW_LEFT, 14, WINDOW_RIGHT, 19);
MenuPrintMessage(message, WINDOW_LEFT + 1, 15);
taskId = CreateTask(sub_806E884, 1);
@@ -3808,11 +4165,11 @@ u8 sub_806E834(const u8 *message, u8 arg1)
static void sub_806E884(u8 taskId)
{
- if (MenuUpdateWindowText())
+ if (Menu_UpdateWindowText())
{
gUnknown_0202E8F6 = 0;
if (gTasks[taskId].data[0] == 0)
- MenuZeroFillWindowRect(WINDOW_LEFT, 14, WINDOW_RIGHT, 19);
+ Menu_EraseWindowRect(WINDOW_LEFT, 14, WINDOW_RIGHT, 19);
DestroyTask(taskId);
}
}
@@ -3902,13 +4259,13 @@ void party_menu_link_mon_held_item_object(u8 taskId)
void PartyMenuTryGiveMonHeldItem_806EACC(u8 taskId)
{
- s8 selection = ProcessMenuInputNoWrap_();
+ s8 selection = Menu_ProcessInputNoWrap_();
if (selection == 0)
{
u16 currentItem;
- MenuZeroFillWindowRect(23, 8, 29, 13);
+ Menu_EraseWindowRect(23, 8, 29, 13);
currentItem = GetMonData(ewram1C000.pokemon, MON_DATA_HELD_ITEM);
RemoveBagItem(ewram1C000.unk6, 1);
if (AddBagItem(currentItem, 1) == TRUE)
@@ -3937,7 +4294,7 @@ void PartyMenuTryGiveMonHeldItem_806EACC(u8 taskId)
return;
if (selection == -1)
PlaySE(SE_SELECT);
- MenuZeroFillWindowRect(23, 8, 29, 13);
+ Menu_EraseWindowRect(23, 8, 29, 13);
}
gTasks[taskId].func = party_menu_link_mon_held_item_object;
}
@@ -4039,7 +4396,7 @@ void DoTakeMail(u8 taskId, TaskFunc func)
void Task_LoseMailMessage(u8 taskId)
{
- s8 selection = ProcessMenuInputNoWrap_();
+ s8 selection = Menu_ProcessInputNoWrap_();
if (selection == 0)
{
@@ -4052,7 +4409,7 @@ void Task_LoseMailMessage(u8 taskId)
{
sub_806E834(gOtherText_BagFullCannotRemoveItem, 0);
}
- MenuZeroFillWindowRect(23, 8, 29, 13);
+ Menu_EraseWindowRect(23, 8, 29, 13);
gTasks[taskId].func = party_menu_link_mon_held_item_object;
}
else
@@ -4061,8 +4418,8 @@ void Task_LoseMailMessage(u8 taskId)
return;
if (selection == -1)
PlaySE(SE_SELECT);
- MenuZeroFillWindowRect(23, 8, 29, 13);
- MenuZeroFillWindowRect(0, 14, 29, 19);
+ Menu_EraseWindowRect(23, 8, 29, 13);
+ Menu_EraseWindowRect(0, 14, 29, 19);
gTasks[taskId].func = party_menu_link_mon_held_item_object;
}
}
@@ -4078,11 +4435,11 @@ void Task_ConfirmLoseMailMessage(u8 taskId)
void Task_TakeHeldMail(u8 taskId)
{
- s8 selection = ProcessMenuInputNoWrap_();
+ s8 selection = Menu_ProcessInputNoWrap_();
if (selection == 0)
{
- MenuZeroFillWindowRect(23, 8, 29, 13);
+ Menu_EraseWindowRect(23, 8, 29, 13);
if (TakeMailFromMon2(ewram1C000.pokemon) != 0xFF)
sub_806E834(gOtherText_MailWasSent, 0);
else
@@ -4095,7 +4452,7 @@ void Task_TakeHeldMail(u8 taskId)
return;
if (selection == -1)
PlaySE(SE_SELECT);
- MenuZeroFillWindowRect(23, 8, 29, 13);
+ Menu_EraseWindowRect(23, 8, 29, 13);
sub_806E834(gOtherText_MailRemovedMessageLost, 1);
gTasks[taskId].func = Task_ConfirmLoseMailMessage;
}
@@ -4112,7 +4469,7 @@ void Task_ConfirmTakeHeldMail(u8 taskId)
u16 ItemIdToBattleMoveId(u16 item)
{
- u16 machineNumber = item - ITEM_TM01;
+ u16 machineNumber = item - ITEM_TM01_FOCUS_PUNCH;
return TMHMMoves[machineNumber];
}
@@ -4136,6 +4493,10 @@ void TeachMonTMMove(u8 taskId, u16 move, TaskFunc func)
CreateTask(Task_TeamMonTMMove, 5);
}
+#if DEBUG
+extern u8 gUnknown_020297ED;
+#endif
+
void Task_TeamMonTMMove(u8 taskId)
{
GetMonNickname(ewram1C000.pokemon, gStringVar1);
@@ -4150,7 +4511,11 @@ void Task_TeamMonTMMove(u8 taskId)
}
else
{
- if (!CanMonLearnTMHM(ewram1C000.pokemon, ewram1C000.unk6 - 33))
+ if (
+#if DEBUG
+ !gUnknown_020297ED &&
+#endif
+ !CanMonLearnTMHM(ewram1C000.pokemon, ewram1C000.unk6 - 33))
{
StringExpandPlaceholders(gStringVar4, gOtherText_NotCompatible);
sub_806E834(gStringVar4, 1);
@@ -4240,11 +4605,11 @@ void sub_806F358(u8 taskId)
void sub_806F390(u8 taskId)
{
- s8 selection = ProcessMenuInputNoWrap_();
+ s8 selection = Menu_ProcessInputNoWrap_();
if (selection == 0)
{
- MenuZeroFillWindowRect(23, 8, 29, 13);
+ Menu_EraseWindowRect(23, 8, 29, 13);
sub_806E834(gOtherText_WhichMoveToForget2, 1);
gTasks[taskId].func = sub_806F44C;
}
@@ -4320,7 +4685,7 @@ void StopTryingToTeachMove_806F588(u8 taskId)
void StopTryingToTeachMove_806F614(u8 taskId)
{
- MenuZeroFillWindowRect(23, 8, 29, 13);
+ Menu_EraseWindowRect(23, 8, 29, 13);
StringCopy(gStringVar2, gMoveNames[ewram1C000.unk8]);
StringExpandPlaceholders(gStringVar4, gOtherText_StopTryingTo);
sub_806E834(gStringVar4, 1);
@@ -4338,11 +4703,11 @@ void StopTryingToTeachMove_806F67C(u8 taskId)
void StopTryingToTeachMove_806F6B4(u8 taskId)
{
- s8 selection = ProcessMenuInputNoWrap_();
+ s8 selection = Menu_ProcessInputNoWrap_();
if (selection == 0)
{
- MenuZeroFillWindowRect(23, 8, 29, 13);
+ Menu_EraseWindowRect(23, 8, 29, 13);
GetMonNickname(ewram1C000.pokemon, gStringVar1);
StringCopy(gStringVar2, gMoveNames[ewram1C000.unk8]);
StringExpandPlaceholders(gStringVar4, gOtherText_DidNotLearnMove2);
@@ -4355,7 +4720,7 @@ void StopTryingToTeachMove_806F6B4(u8 taskId)
return;
if (selection == -1)
PlaySE(SE_SELECT);
- MenuZeroFillWindowRect(23, 8, 29, 13);
+ Menu_EraseWindowRect(23, 8, 29, 13);
GetMonNickname(ewram1C000.pokemon, gStringVar1);
StringCopy(gStringVar2, gMoveNames[ewram1C000.unk8]);
StringExpandPlaceholders(gStringVar4, gOtherText_WantsToLearn);
@@ -4706,7 +5071,7 @@ void sub_8070088(u8 taskId)
else
{
gUnknown_0202E8F4 = 1;
- MenuZeroFillWindowRect(WINDOW_LEFT, 14, WINDOW_RIGHT, 19);
+ Menu_EraseWindowRect(WINDOW_LEFT, 14, WINDOW_RIGHT, 19);
PlaySE(SE_KAIFUKU);
PartyMenuUpdateLevelOrStatus(ewram1C000.pokemon, ewram1C000.unk5);
task_pc_turn_off(&gUnknown_083769A8[IsDoubleBattle() * 12 + ewram1C000.unk5 * 2], 9);
@@ -4763,12 +5128,12 @@ void CreateItemUseMoveMenu(u8 partyMonIndex)
u8 i;
r6 = 0;
- MenuDrawTextWindow(19, 10, 29, 19);
+ Menu_DrawStdWindowFrame(19, 10, 29, 19);
for (i = 0; i < 4; i++)
{
u16 move = GetMonData(&gPlayerParty[partyMonIndex], MON_DATA_MOVE1 + i);
- MenuPrint(gMoveNames[move], 20, i * 2 + 11);
+ Menu_PrintText(gMoveNames[move], 20, i * 2 + 11);
if (move != 0)
r6++;
}
@@ -4780,12 +5145,12 @@ void Task_HandleItemUseMoveMenuInput(u8 taskId)
if (gMain.newKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
- MoveMenuCursor(-1);
+ Menu_MoveCursor(-1);
}
else if (gMain.newKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
- MoveMenuCursor(1);
+ Menu_MoveCursor(1);
}
else if (gMain.newKeys & A_BUTTON)
{
@@ -4827,17 +5192,17 @@ void DoPPRecoveryItemEffect(u8 taskId, u16 item, TaskFunc c)
void ItemUseMoveMenu_HandleMoveSelection(u8 taskId)
{
- HandleDestroyMenuCursors();
- MenuZeroFillWindowRect(19, 10, 29, 19);
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(19, 10, 29, 19);
sub_806D5A4();
- gTasks[taskId].data[11] = GetMenuCursorPos();
+ gTasks[taskId].data[11] = Menu_GetCursorPos();
DoRecoverPP(taskId);
}
void ItemUseMoveMenu_HandleCancel(u8 taskId)
{
- HandleDestroyMenuCursors();
- MenuZeroFillWindowRect(19, 10, 29, 19);
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(19, 10, 29, 19);
if (gMain.inBattle)
gTasks[ewram1C000.unk4].func = HandleBattlePartyMenu;
else
@@ -4880,7 +5245,8 @@ void DoPPUpItemEffect(u8 taskId, u16 b, TaskFunc c)
gMain.newKeys = 0;
}
-static const u8 *const StatNames[] = {
+static const u8 *const StatNames[] =
+{
gOtherText_HP,
gOtherText_Attack,
gOtherText_Defense,
@@ -4889,7 +5255,8 @@ static const u8 *const StatNames[] = {
gOtherText_Speed,
};
-static const u8 StatDataTypes[] = {
+static const u8 StatDataTypes[] =
+{
MON_DATA_MAX_HP,
MON_DATA_ATK,
MON_DATA_DEF,
@@ -4897,6 +5264,17 @@ static const u8 StatDataTypes[] = {
MON_DATA_SPDEF,
MON_DATA_SPEED,
};
+
+#if DEBUG
+
+const u8 gUnknown_Debug_839B6CE[] = {0x40, 0, 0, 0, 0x44, 0, 0xFF, 0, 0, 0};
+
+const u8 gUnknown_Debug_839B6D8[] = _(
+ "{STR_VAR_1}かい じっこう\n"
+ "{STR_VAR_2}たんいじかん しょうひ");
+
+#endif
+
void DoRareCandyItemEffect(u8 taskId, u16 b, TaskFunc c)
{
u8 i;
@@ -4966,7 +5344,7 @@ void PrintStatGrowthsInLevelUpWindow(u8 taskId)
{
u8 i;
- MenuDrawTextWindow(11, 0, 29, 7);
+ Menu_DrawStdWindowFrame(11, 0, 29, 7);
for (i = 0; i < NUM_STATS; i++)
{
@@ -4982,12 +5360,12 @@ void PrintStatGrowthsInLevelUpWindow(u8 taskId)
x = (i / 3) * 9 + 11;
y = ((i % 3) << 1) + 1;
- MenuPrint_PixelCoords(StatNames[i], (x + 1) * 8, y * 8, 1);
+ Menu_PrintTextPixelCoords(StatNames[i], (x + 1) * 8, y * 8, 1);
if (i == 2)
- MenuPrint_PixelCoords(gOtherText_TallPlusAndRightArrow, (x + 6) * 8 + 6, y * 8, 0);
+ Menu_PrintTextPixelCoords(gOtherText_TallPlusAndRightArrow, (x + 6) * 8 + 6, y * 8, 0);
else
- MenuPrint_PixelCoords(gOtherText_TallPlusAndRightArrow, (x + 6) * 8 + 6, y * 8, 1);
+ Menu_PrintTextPixelCoords(gOtherText_TallPlusAndRightArrow, (x + 6) * 8 + 6, y * 8, 1);
gStringVar1[0] = EXT_CTRL_CODE_BEGIN;
gStringVar1[1] = 0x14;
@@ -4995,7 +5373,7 @@ void PrintStatGrowthsInLevelUpWindow(u8 taskId)
ConvertIntToDecimalStringN(gStringVar1 + 3, ewram1B000.statGrowths[i], 1, 2);
- MenuPrint_PixelCoords(gStringVar1, (x + 6) * 8 + 12, y * 8, 0);
+ Menu_PrintTextPixelCoords(gStringVar1, (x + 6) * 8 + 12, y * 8, 0);
}
}
#elif GERMAN
@@ -5011,7 +5389,7 @@ void PrintStatGrowthsInLevelUpWindow(u8 taskId) {
movs r1, 0\n\
movs r2, 0x1D\n\
movs r3, 0x7\n\
- bl MenuDrawTextWindow\n\
+ bl Menu_DrawStdWindowFrame\n\
movs r7, 0\n\
ldr r0, _0807092C @ =gStringVar1\n\
mov r10, r0\n\
@@ -5095,7 +5473,7 @@ _0807086C:\n\
mov r0, r10\n\
adds r1, r4, 0\n\
adds r2, r5, 0\n\
- bl MenuPrint\n\
+ bl Menu_PrintText\n\
adds r0, r7, 0x1\n\
lsls r0, 24\n\
lsrs r7, r0, 24\n\
@@ -5142,7 +5520,7 @@ void PrintNewStatsInLevelUpWindow(u8 taskId)
gStringVar1[2] = 0x06;
ConvertIntToDecimalStringN(gStringVar1 + 3, ewram1B000.statGrowths[newStatIndex], 1, 3);
- MenuPrint_PixelCoords(gStringVar1, (x + 6) * 8 + 6, y * 8, 0);
+ Menu_PrintTextPixelCoords(gStringVar1, (x + 6) * 8 + 6, y * 8, 0);
}
}
@@ -5184,7 +5562,7 @@ void Task_RareCandy3(u8 taskId)
u16 learnedMove;
u16 evolutionSpecies;
- MenuZeroFillWindowRect(11, 0, 29, 7);
+ Menu_EraseWindowRect(11, 0, 29, 7);
learnedMove = MonTryLearningNewMove(ewram1C000.pokemon, TRUE);
ewram1B000.unk282 = 1;
@@ -5628,9 +6006,13 @@ _08070F8A:\n\
}
#endif // NONMATCHING
+
+// Maybe this goes in start_menu.c
+#if !DEBUG
void unref_sub_8070F90(void)
{
FlagSet(FLAG_SYS_POKEDEX_GET);
FlagSet(FLAG_SYS_POKEMON_GET);
FlagSet(FLAG_SYS_POKENAV_GET);
}
+#endif
diff --git a/src/field/pc_screen_effect.c b/src/field/pc_screen_effect.c
index 364fca0aa..dcc3bc9c9 100644
--- a/src/field/pc_screen_effect.c
+++ b/src/field/pc_screen_effect.c
@@ -2,18 +2,7 @@
#include "main.h"
#include "palette.h"
#include "sprite.h"
-
-struct UnkStruct
-{
- /*0x00*/ u16 tileTag;
- /*0x02*/ u16 paletteTag;
- /*0x04*/ u16 unk04;
- /*0x06*/ u16 unk06;
- /*0x08*/ u16 unk08;
- /*0x0A*/ u16 unk0A;
- /*0x0C*/ s16 unk0C;
- /*0x10*/ u32 selectedPalettes;
-};
+#include "pc_screen_effect.h"
void sub_80C603C(void);
void sub_80C6078(void);
@@ -30,7 +19,7 @@ extern const u16 gUnknownPal_083D18EC[16];
extern const u8 gUnknownGfx_083D190C[128];
-extern struct UnkStruct *gUnknown_020387EC;
+EWRAM_DATA struct PCScreenEffectStruct *gUnknown_020387EC = NULL;
const struct SpriteSheet gUnknown_083D1898 = { gUnknownGfx_083D190C, sizeof(gUnknownGfx_083D190C), 0 };
@@ -58,7 +47,7 @@ const struct SpriteTemplate gSpriteTemplate_83D18C0 =
sub_80C6130,
};
-void sub_80C5CD4(struct UnkStruct *unkStruct)
+void sub_80C5CD4(struct PCScreenEffectStruct *unkStruct)
{
u16 i;
diff --git a/src/field/player_pc.c b/src/field/player_pc.c
index 4fef09386..27427ecaa 100644
--- a/src/field/player_pc.c
+++ b/src/field/player_pc.c
@@ -29,9 +29,9 @@ extern void DestroyVerticalScrollIndicator(u8);
extern void PauseVerticalScrollIndicator(u8);
extern void LoadScrollIndicatorPalette(void);
extern void ClearMailStruct(struct MailStruct *);
-extern u8 sub_807D770(void);
+extern u8 IsWeatherNotFadingIn(void);
extern void sub_808B020(void);
-extern void sub_80F944C(void);
+extern void ClearVerticalScrollIndicatorPalettes(void);
static EWRAM_DATA const u8 *gPcItemMenuOptionOrder = NULL;
@@ -217,8 +217,8 @@ void PlayerPC(void)
static void InitPlayerPCMenu(u8 taskId)
{
- MenuDrawTextWindow(0, 0, 10, gPcItemMenuOptionsNum * 2 + 1);
- PrintMenuItemsReordered(1, 1, gPcItemMenuOptionsNum, sPlayerPCMenuActions, gPcItemMenuOptionOrder);
+ Menu_DrawStdWindowFrame(0, 0, 10, gPcItemMenuOptionsNum * 2 + 1);
+ Menu_PrintItemsReordered(1, 1, gPcItemMenuOptionsNum, sPlayerPCMenuActions, gPcItemMenuOptionOrder);
InitMenu(0, 1, 1, gPcItemMenuOptionsNum, 0, 9);
TASK.FUNC = PlayerPCProcessMenuInput;
}
@@ -228,22 +228,22 @@ static void PlayerPCProcessMenuInput(u8 taskId)
if (gMain.newAndRepeatedKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
- MoveMenuCursor(-1);
+ Menu_MoveCursor(-1);
}
else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
- MoveMenuCursor(1);
+ Menu_MoveCursor(1);
}
else if (gMain.newKeys & A_BUTTON)
{
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
PlaySE(SE_SELECT);
- sPlayerPCMenuActions[gPcItemMenuOptionOrder[GetMenuCursorPos()]].func(taskId);
+ sPlayerPCMenuActions[gPcItemMenuOptionOrder[Menu_GetCursorPos()]].func(taskId);
}
else if (gMain.newKeys & B_BUTTON)
{
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
PlaySE(SE_SELECT);
sPlayerPCMenuActions[gPcItemMenuOptionsNum[gPcItemMenuOptionOrder - 1]].func(taskId); // run EXIT.
}
@@ -262,7 +262,7 @@ static void PlayerPC_ItemStorage(u8 taskId)
static void PlayerPC_Mailbox(u8 taskId)
{
- MenuZeroFillWindowRect(0, 0, 10, 9);
+ Menu_EraseWindowRect(0, 0, 10, 9);
eMailboxInfo.count = GetMailboxMailCount();
if (eMailboxInfo.count == 0)
@@ -280,7 +280,7 @@ static void PlayerPC_Mailbox(u8 taskId)
static void PlayerPC_Decoration(u8 var)
{
- MenuZeroFillWindowRect(0, 0, 10, 9);
+ Menu_EraseWindowRect(0, 0, 10, 9);
DoPlayerPCDecoration(var);
}
@@ -288,7 +288,7 @@ static void PlayerPC_TurnOff(u8 taskId)
{
if (gPcItemMenuOptionsNum == 4) // if the option count is 4, we are at the bedroom PC and not player PC, so do gender specific handling.
{
- MenuZeroFillWindowRect(0, 0, 0x1D, 0x13);
+ Menu_EraseWindowRect(0, 0, 0x1D, 0x13);
if (gSaveBlock2.playerGender == MALE)
ScriptContext1_SetupScript(gBrendanHouse_TurnPCOff);
@@ -297,7 +297,7 @@ static void PlayerPC_TurnOff(u8 taskId)
}
else
{
- MenuZeroFillWindowRect(0, 0, 10, 9);
+ Menu_EraseWindowRect(0, 0, 10, 9);
EnableBothScriptContexts();
}
DestroyTask(taskId);
@@ -305,17 +305,17 @@ static void PlayerPC_TurnOff(u8 taskId)
static void InitItemStorageMenu(u8 var)
{
- MenuZeroFillWindowRect(0, 0, 10, 9);
- MenuDrawTextWindow(0, 0, 11, 9);
- PrintMenuItems(1, 1, 4, (struct MenuAction *)gPCText_ItemPCOptionsText);
+ Menu_EraseWindowRect(0, 0, 10, 9);
+ Menu_DrawStdWindowFrame(0, 0, 11, 9);
+ Menu_PrintItems(1, 1, 4, (struct MenuAction *)gPCText_ItemPCOptionsText);
InitMenu(0, 1, 1, 4, var, 10);
ItemStorageMenuPrint(gPCText_OptionDescList[var]);
}
static void ItemStorageMenuPrint(const u8 *textPtr)
{
- MenuFillWindowRectWithBlankTile(2, 15, 27, 18);
- MenuPrint(textPtr, 2, 15);
+ Menu_BlankWindowRect(2, 15, 27, 18);
+ Menu_PrintText(textPtr, 2, 15);
}
static void ItemStorageMenuProcessInput(u8 var)
@@ -323,23 +323,23 @@ static void ItemStorageMenuProcessInput(u8 var)
if (gMain.newAndRepeatedKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
- MoveMenuCursor(-1);
- ItemStorageMenuPrint(gPCText_OptionDescList[GetMenuCursorPos()]);
+ Menu_MoveCursor(-1);
+ ItemStorageMenuPrint(gPCText_OptionDescList[Menu_GetCursorPos()]);
}
else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
- MoveMenuCursor(1);
- ItemStorageMenuPrint(gPCText_OptionDescList[GetMenuCursorPos()]);
+ Menu_MoveCursor(1);
+ ItemStorageMenuPrint(gPCText_OptionDescList[Menu_GetCursorPos()]);
}
else if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
- gPCText_ItemPCOptionsText[GetMenuCursorPos()].func(var);
+ gPCText_ItemPCOptionsText[Menu_GetCursorPos()].func(var);
}
else if (gMain.newKeys & B_BUTTON)
{
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
PlaySE(SE_SELECT);
gPCText_ItemPCOptionsText[ITEMPC_MENU_EXIT].func(var);
}
@@ -357,18 +357,18 @@ static void Task_ItemStorage_Deposit(u8 taskId)
static void ItemStorage_Deposit(u8 taskId)
{
TASK.FUNC = Task_ItemStorage_Deposit;
- fade_screen(1, 0);
+ FadeScreen(1, 0);
}
static void ItemStorage_HandleReturnToProcessInput(u8 taskId)
{
- if (sub_807D770() == TRUE)
+ if (IsWeatherNotFadingIn() == TRUE)
TASK.FUNC = ItemStorageMenuProcessInput;
}
void ItemStorage_ReturnToMenuAfterDeposit(void)
{
- MenuDisplayMessageBox();
+ Menu_DisplayDialogueFrame();
InitItemStorageMenu(ITEMPC_MENU_DEPOSIT);
CreateTask(ItemStorage_HandleReturnToProcessInput, 0);
pal_fill_black();
@@ -378,13 +378,13 @@ static void ItemStorage_Withdraw(u8 taskId)
{
s16 *data = TASK.data;
- HandleDestroyMenuCursors();
- MenuZeroFillWindowRect(0, 0, 11, 9);
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(0, 0, 11, 9);
NUM_ITEMS = CountUsedPCItemSlots();
if (NUM_ITEMS != 0)
{
- MenuZeroFillWindowRect(0, 14, 29, 19);
+ Menu_EraseWindowRect(0, 14, 29, 19);
CURRENT_ITEM_STORAGE_MENU = ITEMPC_MENU_WITHDRAW;
PAGE_INDEX = 0;
ITEMS_ABOVE_TOP = 0;
@@ -400,13 +400,13 @@ static void ItemStorage_Toss(u8 taskId)
{
s16 *data = TASK.data;
- HandleDestroyMenuCursors();
- MenuZeroFillWindowRect(0, 0, 11, 9);
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(0, 0, 11, 9);
NUM_ITEMS = CountUsedPCItemSlots();
if (NUM_ITEMS)
{
- MenuZeroFillWindowRect(0, 14, 29, 19);
+ Menu_EraseWindowRect(0, 14, 29, 19);
CURRENT_ITEM_STORAGE_MENU = ITEMPC_MENU_TOSS;
PAGE_INDEX = 0;
ITEMS_ABOVE_TOP = 0;
@@ -420,8 +420,8 @@ static void ItemStorage_Toss(u8 taskId)
static void ItemStorage_Exit(u8 var)
{
- HandleDestroyMenuCursors();
- MenuZeroFillWindowRect(0, 0, 11, 9);
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(0, 0, 11, 9);
ReshowPlayerPC(var);
}
@@ -450,7 +450,7 @@ static void ItemStorage_ProcessInput(u8 taskId)
if(PAGE_INDEX != 0) // did the cursor move physically upwards?
{
PlaySE(SE_SELECT);
- PAGE_INDEX = MoveMenuCursor(-1);
+ PAGE_INDEX = Menu_MoveCursor(-1);
trueIndex = ITEMS_ABOVE_TOP + PAGE_INDEX;
if (SWITCH_MODE_ACTIVE == FALSE) // are we not currently switching items?
{
@@ -474,7 +474,7 @@ static void ItemStorage_ProcessInput(u8 taskId)
ItemStorage_DrawBothListAndDescription(taskId);
if (SWITCH_MODE_ACTIVE != FALSE)
- MoveMenuCursor(0); // don't move the cursor. it's at the top of the page index, but not the true index.
+ Menu_MoveCursor(0); // don't move the cursor. it's at the top of the page index, but not the true index.
}
}
else if(gMain.newAndRepeatedKeys & DPAD_DOWN) // _0813A306
@@ -482,7 +482,7 @@ static void ItemStorage_ProcessInput(u8 taskId)
if(PAGE_INDEX != NUM_PAGE_ITEMS - 1)
{
PlaySE(SE_SELECT);
- PAGE_INDEX = MoveMenuCursor(1);
+ PAGE_INDEX = Menu_MoveCursor(1);
trueIndex = ITEMS_ABOVE_TOP + PAGE_INDEX;
if(SWITCH_MODE_ACTIVE != FALSE)
@@ -500,7 +500,7 @@ static void ItemStorage_ProcessInput(u8 taskId)
ItemStorage_DrawBothListAndDescription(taskId);
if (SWITCH_MODE_ACTIVE != FALSE)
- MoveMenuCursor(0);
+ Menu_MoveCursor(0);
}
}
else if(gMain.newKeys & SELECT_BUTTON) // _0813A3A0
@@ -549,7 +549,7 @@ static void ItemStorage_ProcessInput(u8 taskId)
PlaySE(SE_SELECT);
if(SWITCH_MODE_ACTIVE == FALSE)
{
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
ItemStorage_GoBackToPlayerPCMenu(taskId);
}
else
@@ -563,10 +563,10 @@ static void ItemStorage_ProcessInput(u8 taskId)
static void ItemStorage_GoBackToPlayerPCMenu(u8 taskId)
{
BuyMenuFreeMemory();
- DestroyVerticalScrollIndicator(0);
- DestroyVerticalScrollIndicator(1);
- MenuZeroFillWindowRect(0, 0, 29, 19);
- MenuDisplayMessageBox();
+ DestroyVerticalScrollIndicator(TOP_ARROW);
+ DestroyVerticalScrollIndicator(BOTTOM_ARROW);
+ Menu_EraseWindowRect(0, 0, 29, 19);
+ Menu_DisplayDialogueFrame();
InitItemStorageMenu(TASK.CURRENT_ITEM_STORAGE_MENU);
TASK.FUNC = ItemStorageMenuProcessInput;
}
@@ -576,8 +576,8 @@ static void ItemStorage_DoItemAction(u8 taskId)
s16 *data = TASK.data;
u8 trueIndex = PAGE_INDEX + ITEMS_ABOVE_TOP;
- PauseVerticalScrollIndicator(0);
- PauseVerticalScrollIndicator(1); // PauseVerticalScrollIndicator
+ PauseVerticalScrollIndicator(TOP_ARROW);
+ PauseVerticalScrollIndicator(BOTTOM_ARROW);
if(CURRENT_ITEM_STORAGE_MENU == ITEMPC_MENU_WITHDRAW)
{
@@ -603,7 +603,7 @@ static void ItemStorage_DoItemAction(u8 taskId)
ItemStorage_PrintItemPcResponse(ITEMPC_HOW_MANY_TO_TOSS);
}
NUM_QUANTITY_ROLLER = 1;
- MenuDrawTextWindow(6, 8, 13, 11);
+ Menu_DrawStdWindowFrame(6, 8, 13, 11);
sub_80A418C(NUM_QUANTITY_ROLLER, STR_CONV_MODE_RIGHT_ALIGN, 8, 9, 3);
TASK.FUNC = ItemStorage_HandleQuantityRolling;
}
@@ -652,7 +652,7 @@ static void ItemStorage_HandleQuantityRolling(u8 taskId)
else if(gMain.newKeys & A_BUTTON) // confirm quantity.
{
PlaySE(SE_SELECT);
- MenuZeroFillWindowRect(6, 6, 0xD, 0xB);
+ Menu_EraseWindowRect(6, 6, 0xD, 0xB);
if(CURRENT_ITEM_STORAGE_MENU == ITEMPC_MENU_WITHDRAW)
ItemStorage_DoItemWithdraw(taskId);
@@ -662,9 +662,9 @@ static void ItemStorage_HandleQuantityRolling(u8 taskId)
else if(gMain.newKeys & B_BUTTON) // cancel quantity.
{
PlaySE(SE_SELECT);
- MenuZeroFillWindowRect(6, 6, 0xD, 0xB);
- StartVerticalScrollIndicators(0);
- StartVerticalScrollIndicators(1);
+ Menu_EraseWindowRect(6, 6, 0xD, 0xB);
+ StartVerticalScrollIndicators(TOP_ARROW);
+ StartVerticalScrollIndicators(BOTTOM_ARROW);
ItemStorage_PrintItemPcResponse(gSaveBlock1.pcItems[ITEMS_ABOVE_TOP + PAGE_INDEX].itemId); // why not use trueIndex?
TASK.FUNC = ItemStorage_ProcessInput;
}
@@ -713,7 +713,7 @@ static void ItemStorage_DoItemToss(u8 taskId)
static void ItemStorage_ResumeInputFromYesToss(u8 taskId)
{
- MenuZeroFillWindowRect(0x6, 0x6, 0xD, 0xB);
+ Menu_EraseWindowRect(0x6, 0x6, 0xD, 0xB);
ItemStorage_PrintItemPcResponse(ITEMPC_THREW_AWAY_ITEM);
TASK.FUNC = ItemStorage_HandleRemoveItem;
}
@@ -722,10 +722,10 @@ static void ItemStorage_ResumeInputFromNoToss(u8 taskId)
{
s16 *data = TASK.data;
- MenuZeroFillWindowRect(0x6, 0x6, 0xD, 0xB);
+ Menu_EraseWindowRect(0x6, 0x6, 0xD, 0xB);
InitMenu(0, 16, 2, NUM_PAGE_ITEMS, PAGE_INDEX, 0xD);
- StartVerticalScrollIndicators(0);
- StartVerticalScrollIndicators(1);
+ StartVerticalScrollIndicators(TOP_ARROW);
+ StartVerticalScrollIndicators(BOTTOM_ARROW);
ItemStorage_PrintItemPcResponse(gSaveBlock1.pcItems[ITEMS_ABOVE_TOP + PAGE_INDEX].itemId);
TASK.FUNC = ItemStorage_ProcessInput;
}
@@ -757,17 +757,17 @@ static void ItemStorage_WaitPressHandleResumeProcessInput(u8 taskId)
if(gMain.newKeys & A_BUTTON || gMain.newKeys == B_BUTTON)
{
ItemStorage_PrintItemPcResponse(gSaveBlock1.pcItems[ITEMS_ABOVE_TOP + PAGE_INDEX].itemId);
- StartVerticalScrollIndicators(0);
- StartVerticalScrollIndicators(1);
+ StartVerticalScrollIndicators(TOP_ARROW);
+ StartVerticalScrollIndicators(BOTTOM_ARROW);
TASK.FUNC = ItemStorage_ProcessInput;
}
}
static void ItemStorage_HandleResumeProcessInput(u8 taskId)
{
- MenuZeroFillWindowRect(0x6, 0x6, 0xD, 0xB);
- StartVerticalScrollIndicators(0);
- StartVerticalScrollIndicators(1);
+ Menu_EraseWindowRect(0x6, 0x6, 0xD, 0xB);
+ StartVerticalScrollIndicators(TOP_ARROW);
+ StartVerticalScrollIndicators(BOTTOM_ARROW);
ItemStorage_DrawBothListAndDescription(taskId);
TASK.FUNC = ItemStorage_ProcessInput;
}
@@ -817,14 +817,14 @@ static void ItemStorage_DrawItemQuantity(u16 arg1, enum StringConvertMode arg2,
sub_80A4164(gStringVar1, arg1, arg2, arg4);
if(isSwapSelected != FALSE)
- MenuPrint(gSelectedItemQuantityFormatText, 0x1A, arg3);
+ Menu_PrintText(gSelectedItemQuantityFormatText, 0x1A, arg3);
else
- MenuPrint(gNonSelectedItemQuantityFormatText, 0x1A, arg3);
+ Menu_PrintText(gNonSelectedItemQuantityFormatText, 0x1A, arg3);
}
static void ItemStorage_DrawItemVoidQuantity(u8 var)
{
- MenuPrint(gUnknown_08406330, 0x19, var);
+ Menu_PrintText(gUnknown_08406330, 0x19, var);
}
static void ItemStorage_DrawItemName(struct ItemSlot *itemSlot, u8 var, int isSwapSelected)
@@ -832,9 +832,9 @@ static void ItemStorage_DrawItemName(struct ItemSlot *itemSlot, u8 var, int isSw
CopyItemName(itemSlot->itemId, gStringVar1);
if(isSwapSelected != FALSE)
- MenuPrint(gSelectedItemFormattedText, 16, var);
+ Menu_PrintText(gSelectedItemFormattedText, 16, var);
else
- MenuPrint(gNonSelectedItemFormattedText, 16, var);
+ Menu_PrintText(gNonSelectedItemFormattedText, 16, var);
}
static void ItemStorage_DrawNormalItemEntry(struct ItemSlot *itemSlot, u8 var, int var2)
@@ -853,7 +853,7 @@ static void ItemStorage_DrawTMHMEntry(struct ItemSlot *itemSlot, u8 var, int var
{
ItemStorage_DrawItemName(itemSlot, var, var2);
- if(itemSlot->itemId < ITEM_HM01)
+ if(itemSlot->itemId < ITEM_HM01_CUT)
ItemStorage_DrawItemQuantity(itemSlot->quantity, STR_CONV_MODE_RIGHT_ALIGN, var, 3, var2);
else
ItemStorage_DrawItemVoidQuantity(var); // HMs do not have a quantity.
@@ -866,61 +866,51 @@ static void ItemStorage_DrawItemList(u8 taskId)
u16 i;
u16 yCoord = 0;
- // r5 is i and is unsigned 16-bit.
-
- for(i = ITEMS_ABOVE_TOP; i < ITEMS_ABOVE_TOP + NUM_PAGE_ITEMS; i++)
+ for (i = ITEMS_ABOVE_TOP; i < ITEMS_ABOVE_TOP + NUM_PAGE_ITEMS; i++)
{
yCoord = (i - ITEMS_ABOVE_TOP) * 2;
- if(i != NUM_ITEMS)
+ if (i == NUM_ITEMS)
+ {
+ sub_8072A18(gOtherText_CancelNoTerminator, 0x80, (yCoord + 2) * 8, 0x68, 1);
+ break;
+ }
+ else
{
tempArg = 0;
- if(SWITCH_MODE_ACTIVE != FALSE && i == SWAP_ITEM_INDEX)
+ if (SWITCH_MODE_ACTIVE != FALSE && i == SWAP_ITEM_INDEX)
tempArg = 1;
- switch(GetPocketByItemId(gSaveBlock1.pcItems[i].itemId) - 1)
+ switch (GetPocketByItemId(gSaveBlock1.pcItems[i].itemId) - 1)
{
- case 0:
- case 1:
- case 3:
- ItemStorage_DrawNormalItemEntry((struct ItemSlot *)&gSaveBlock1.pcItems[i], yCoord + 2, tempArg);
- break;
- case 4:
- ItemStorage_DrawKeyItemEntry((struct ItemSlot *)&gSaveBlock1.pcItems[i], yCoord + 2, tempArg);
- break;
- case 2:
- ItemStorage_DrawTMHMEntry((struct ItemSlot *)&gSaveBlock1.pcItems[i], yCoord + 2, tempArg);
- break;
+ case 0:
+ case 1:
+ case 3:
+ ItemStorage_DrawNormalItemEntry((struct ItemSlot *)&gSaveBlock1.pcItems[i], yCoord + 2, tempArg);
+ break;
+ case 4:
+ ItemStorage_DrawKeyItemEntry((struct ItemSlot *)&gSaveBlock1.pcItems[i], yCoord + 2, tempArg);
+ break;
+ case 2:
+ ItemStorage_DrawTMHMEntry((struct ItemSlot *)&gSaveBlock1.pcItems[i], yCoord + 2, tempArg);
+ break;
}
}
- else
- {
- goto weirdCase; // what???
- }
}
-beforeLabel:
- if(i - ITEMS_ABOVE_TOP < 8)
- MenuFillWindowRectWithBlankTile(16, yCoord + 4, 0x1C, 0x12);
+ if (i - ITEMS_ABOVE_TOP < 8)
+ Menu_BlankWindowRect(16, yCoord + 4, 0x1C, 0x12);
- switch(ITEMS_ABOVE_TOP)
- {
- default:
- CreateVerticalScrollIndicators(0, 0xB8, 8);
- break;
-weirdCase:
- sub_8072A18(gOtherText_CancelNoTerminator, 0x80, (yCoord + 2) * 8, 0x68, 1);
- goto beforeLabel;
- case 0:
- DestroyVerticalScrollIndicator(0);
- break;
- }
+ if (ITEMS_ABOVE_TOP != 0)
+ CreateVerticalScrollIndicators(TOP_ARROW, 0xB8, 8);
+ else
+ DestroyVerticalScrollIndicator(TOP_ARROW);
- if(ITEMS_ABOVE_TOP + NUM_PAGE_ITEMS <= NUM_ITEMS)
- CreateVerticalScrollIndicators(1, 0xB8, 0x98);
+ if (ITEMS_ABOVE_TOP + NUM_PAGE_ITEMS <= NUM_ITEMS)
+ CreateVerticalScrollIndicators(BOTTOM_ARROW, 0xB8, 0x98);
else
- DestroyVerticalScrollIndicator(1);
+ DestroyVerticalScrollIndicator(BOTTOM_ARROW);
}
static void ItemStorage_PrintItemPcResponse(u16 itemId)
@@ -984,14 +974,14 @@ static void ItemStorage_GoBackToItemPCMenu(u8 taskId, u8 var)
{
s16 *data = TASK.data;
- sub_80F944C();
+ ClearVerticalScrollIndicatorPalettes();
LoadScrollIndicatorPalette();
ItemStorage_LoadPalette();
- MenuDrawTextWindow(0xF, 0, 0x1D, 0x13);
- MenuDrawTextWindow(0, 0xC, 0xE, 0x13);
- MenuDrawTextWindow(0, 0, 0xB, 3);
+ Menu_DrawStdWindowFrame(0xF, 0, 0x1D, 0x13);
+ Menu_DrawStdWindowFrame(0, 0xC, 0xE, 0x13);
+ Menu_DrawStdWindowFrame(0, 0, 0xB, 3);
ItemStorage_PrintItemPcResponse(gSaveBlock1.pcItems[0].itemId);
- MenuPrint(gPCText_ItemPCOptionsText[var].text, 1, 1);
+ Menu_PrintText(gPCText_ItemPCOptionsText[var].text, 1, 1);
ItemStorage_DrawItemList(taskId);
InitMenu(0, 0x10, 2, NUM_PAGE_ITEMS, PAGE_INDEX, 0xD);
}
@@ -1039,68 +1029,50 @@ static void Mailbox_UpdateMailList(void)
}
}
-// WWHHHHHYYYYYYYY SOMEBODY PLEASE FIX THIS
static void Mailbox_DrawMailList(u8 taskId) // taskId is unused
{
u16 yCoord = 0;
- u16 i = eMailboxInfo.itemsAbove;
- register struct MailboxStruct *tempMailbox asm("r1") = &eMailboxInfo;
- register struct MailboxStruct *mailbox asm("r6");
+ u16 i;
- if(i < i + tempMailbox->pageItems)
+ for (i = eMailboxInfo.itemsAbove; i < eMailboxInfo.itemsAbove + eMailboxInfo.pageItems; i++)
{
- mailbox = tempMailbox;
- goto forJump;
- for(; i < mailbox->itemsAbove + mailbox->pageItems; i++)
- {
- forJump:
- yCoord = (i - mailbox->itemsAbove) * 2;
- MenuFillWindowRectWithBlankTile(0x15, yCoord + 2, 0x1C, yCoord + 3);
-
- if(i != mailbox->count)
+ yCoord = (i - eMailboxInfo.itemsAbove) * 2;
+ Menu_BlankWindowRect(0x15, yCoord + 2, 0x1C, yCoord + 3);
+ if (i == eMailboxInfo.count)
{
- StringCopy(gStringVar1, gSaveBlock1.mail[i + 6].playerName);
- SanitizeNameString(gStringVar1);
- MenuPrint(gStringVar1, 0x15, yCoord + 2);
+ Menu_PrintText(gOtherText_CancelNoTerminator, 0x15, yCoord + 2);
+ break;
}
else
{
- goto weirdCase; // again, what???
+ StringCopy(gStringVar1, gSaveBlock1.mail[i + 6].playerName);
+ SanitizeNameString(gStringVar1);
+ Menu_PrintText(gStringVar1, 0x15, yCoord + 2);
}
}
- }
-beforeLabel:
- if(i - eMailboxInfo.itemsAbove != 8)
- MenuFillWindowRectWithBlankTile(0x15, yCoord + 4, 0x1C, 0x12);
+ if (i - eMailboxInfo.itemsAbove != 8)
+ Menu_BlankWindowRect(0x15, yCoord + 4, 0x1C, 0x12);
- switch(eMailboxInfo.itemsAbove)
- {
- default:
- CreateVerticalScrollIndicators(0, 0xC8, 8);
- break;
-weirdCase:
- MenuPrint(gOtherText_CancelNoTerminator, 0x15, yCoord + 2);
- goto beforeLabel;
- case 0:
- DestroyVerticalScrollIndicator(0);
- break;
- }
+ if (eMailboxInfo.itemsAbove != 0)
+ CreateVerticalScrollIndicators(TOP_ARROW, 0xC8, 8);
+ else
+ DestroyVerticalScrollIndicator(TOP_ARROW);
- if(eMailboxInfo.itemsAbove + eMailboxInfo.pageItems <= eMailboxInfo.count)
- CreateVerticalScrollIndicators(1, 0xC8, 0x98);
+ if (eMailboxInfo.itemsAbove + eMailboxInfo.pageItems <= eMailboxInfo.count)
+ CreateVerticalScrollIndicators(BOTTOM_ARROW, 0xC8, 0x98);
else
- DestroyVerticalScrollIndicator(1);
+ DestroyVerticalScrollIndicator(BOTTOM_ARROW);
}
static void Mailbox_DrawMailboxMenu(u8 taskId)
{
- sub_80F944C();
+ ClearVerticalScrollIndicatorPalettes();
LoadScrollIndicatorPalette();
- MenuZeroFillWindowRect(0, 0, 0x1D, 0x13);
- MenuDrawTextWindow(0, 0, 0x8, 0x3);
- MenuPrint(gPCText_Mailbox, 1, 1);
- MenuDrawTextWindow(0x14, 0, 0x1D, 0x13);
+ Menu_EraseWindowRect(0, 0, 0x1D, 0x13);
+ Menu_DrawStdWindowFrame(0, 0, 0x8, 0x3);
+ Menu_PrintText(gPCText_Mailbox, 1, 1);
+ Menu_DrawStdWindowFrame(0x14, 0, 0x1D, 0x13);
Mailbox_DrawMailList(taskId);
InitMenu(0, 0x15, 2, eMailboxInfo.pageItems, eMailboxInfo.cursorPos, 8);
}
@@ -1115,7 +1087,7 @@ static void Mailbox_ProcessInput(u8 taskId)
if(eMailboxInfo.cursorPos != 0)
{
PlaySE(SE_SELECT);
- eMailboxInfo.cursorPos = MoveMenuCursor(-1);
+ eMailboxInfo.cursorPos = Menu_MoveCursor(-1);
}
else if(eMailboxInfo.itemsAbove != 0)
{
@@ -1129,7 +1101,7 @@ static void Mailbox_ProcessInput(u8 taskId)
if(eMailboxInfo.cursorPos != eMailboxInfo.pageItems - 1)
{
PlaySE(SE_SELECT);
- eMailboxInfo.cursorPos = MoveMenuCursor(1);
+ eMailboxInfo.cursorPos = Menu_MoveCursor(1);
}
else if(eMailboxInfo.itemsAbove + eMailboxInfo.cursorPos != eMailboxInfo.count)
{
@@ -1140,7 +1112,7 @@ static void Mailbox_ProcessInput(u8 taskId)
}
else if(gMain.newKeys & A_BUTTON)
{
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
PlaySE(SE_SELECT);
if(eMailboxInfo.itemsAbove + eMailboxInfo.cursorPos == eMailboxInfo.count)
@@ -1155,7 +1127,7 @@ static void Mailbox_ProcessInput(u8 taskId)
}
else if(gMain.newKeys & B_BUTTON)
{
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
PlaySE(SE_SELECT);
Mailbox_TurnOff(taskId);
}
@@ -1165,13 +1137,13 @@ static void Mailbox_ProcessInput(u8 taskId)
static void Mailbox_CloseScrollIndicators(void)
{
BuyMenuFreeMemory();
- DestroyVerticalScrollIndicator(0);
- DestroyVerticalScrollIndicator(1);
+ DestroyVerticalScrollIndicator(TOP_ARROW);
+ DestroyVerticalScrollIndicator(BOTTOM_ARROW);
}
static void Mailbox_PrintWhatToDoWithPlayerMailText(u8 taskId)
{
- MenuZeroFillWindowRect(0, 0, 0x1D, 0x13);
+ Menu_EraseWindowRect(0, 0, 0x1D, 0x13);
StringCopy(gStringVar1, gSaveBlock1.mail[eMailboxInfo.itemsAbove + 6 + eMailboxInfo.cursorPos].playerName);
SanitizeNameString(gStringVar1);
StringExpandPlaceholders(gStringVar4, gOtherText_WhatWillYouDoMail);
@@ -1180,7 +1152,7 @@ static void Mailbox_PrintWhatToDoWithPlayerMailText(u8 taskId)
static void Mailbox_ReturnToPlayerPC(u8 taskId)
{
- MenuZeroFillWindowRect(0, 0, 0x1D, 0x13);
+ Menu_EraseWindowRect(0, 0, 0x1D, 0x13);
ReshowPlayerPC(taskId);
}
@@ -1192,8 +1164,8 @@ static void Mailbox_TurnOff(u8 taskId)
static void Mailbox_PrintMailOptions(u8 taskId) // Mailbox_PrintMailOptions
{
- MenuDrawTextWindow(0, 0, 0xC, 0x9);
- PrintMenuItems(1, 1, 4, (struct MenuAction *)gMailboxMailOptions);
+ Menu_DrawStdWindowFrame(0, 0, 0xC, 0x9);
+ Menu_PrintItems(1, 1, 4, (struct MenuAction *)gMailboxMailOptions);
InitMenu(0, 1, 1, 4, 0, 0xB);
TASK.FUNC = Mailbox_MailOptionsProcessInput;
}
@@ -1203,17 +1175,17 @@ static void Mailbox_MailOptionsProcessInput(u8 taskId)
if(gMain.newAndRepeatedKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
- MoveMenuCursor(-1);
+ Menu_MoveCursor(-1);
}
else if(gMain.newAndRepeatedKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
- MoveMenuCursor(1);
+ Menu_MoveCursor(1);
}
else if(gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
- gMailboxMailOptions[GetMenuCursorPos()].func(taskId);
+ gMailboxMailOptions[Menu_GetCursorPos()].func(taskId);
}
else if(gMain.newKeys & B_BUTTON)
{
@@ -1224,7 +1196,7 @@ static void Mailbox_MailOptionsProcessInput(u8 taskId)
static void Mailbox_DoMailRead(u8 taskId)
{
- fade_screen(1, 0);
+ FadeScreen(1, 0);
TASK.FUNC = Mailbox_FadeAndReadMail;
}
@@ -1239,7 +1211,7 @@ static void Mailbox_FadeAndReadMail(u8 taskId)
static void Mailbox_HandleReturnToProcessInput(u8 taskId) // Mailbox_HandleReturnToProcessInput
{
- if(sub_807D770() == TRUE) // is black fade finished? why not gPaletteFade.active?
+ if (IsWeatherNotFadingIn() == TRUE) // is black fade finished? why not gPaletteFade.active?
TASK.FUNC = Mailbox_ProcessInput;
}
@@ -1259,9 +1231,9 @@ static const u8 gHighlightedMoveToBagFormatText[] = _("{COLOR RED}{STR_VAR_1}");
static void Mailbox_MoveToBag(u8 taskId)
{
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
StringCopy(gStringVar1, gOtherText_MoveToBag);
- MenuPrint(gHighlightedMoveToBagFormatText, 1, 3); // gHighlightedMoveToBagFormatText
+ Menu_PrintText(gHighlightedMoveToBagFormatText, 1, 3); // gHighlightedMoveToBagFormatText
DisplayItemMessageOnField(taskId, gOtherText_MessageWillBeLost, Mailbox_DrawYesNoBeforeMove, 0);
}
@@ -1275,7 +1247,7 @@ static void Mailbox_DoMailMoveToBag(u8 taskId)
{
struct MailStruct *mail = &gSaveBlock1.mail[eMailboxInfo.itemsAbove + 6 + eMailboxInfo.cursorPos];
- MenuZeroFillWindowRect(0x14, 8, 0x1A, 0xD);
+ Menu_EraseWindowRect(0x14, 8, 0x1A, 0xD);
if(AddBagItem(mail->itemId, 1) == FALSE)
{
@@ -1298,7 +1270,7 @@ static void Mailbox_DoMailMoveToBag(u8 taskId)
static void Mailbox_ReturnToInputAfterNo(u8 taskId) // Mailbox_ReturnToInputAfterNo
{
- MenuZeroFillWindowRect(0x14, 0x8, 0x1A, 0xD);
+ Menu_EraseWindowRect(0x14, 0x8, 0x1A, 0xD);
Mailbox_DrawMailMenuAndDoProcessInput(taskId);
}
@@ -1308,7 +1280,7 @@ static void Mailbox_Give(u8 taskId)
Mailbox_NoPokemonForMail(taskId); // cannot be reached normally
else
{
- fade_screen(1, 0);
+ FadeScreen(1, 0);
TASK.FUNC = Mailbox_DoGiveMailPokeMenu;
}
}
@@ -1353,8 +1325,8 @@ static void Mailbox_NoPokemonForMail(u8 taskId)
static void Mailbox_Cancel(u8 taskId)
{
- HandleDestroyMenuCursors();
- MenuZeroFillWindowRect(0, 0, 0xC, 0x9);
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(0, 0, 0xC, 0x9);
Mailbox_DrawMailMenuAndDoProcessInput(taskId);
}
diff --git a/src/field/pokeblock.c b/src/field/pokeblock.c
index 640d4731f..b4be44aa2 100644
--- a/src/field/pokeblock.c
+++ b/src/field/pokeblock.c
@@ -1,14 +1,10 @@
-//
-
-//
-
#include "global.h"
#include "overworld.h"
#include "sprite.h"
#include "script.h"
#include "strings.h"
#include "task.h"
-#include "unknown_task.h"
+#include "scanline_effect.h"
#include "text.h"
#include "main.h"
#include "menu.h"
@@ -95,7 +91,8 @@ static const u8 *gUnknown_03000758;
#define GFX_TAG_POKEBLOCK_CASE 14800
-const s8 gPokeblockFlavorCompatibilityTable[] = {
+const s8 gPokeblockFlavorCompatibilityTable[] =
+{
// Cool, Beauty, Cute, Smart, Tough
0, 0, 0, 0, 0, // Hardy
1, 0, 0, 0, -1, // Lonely
@@ -124,14 +121,16 @@ const s8 gPokeblockFlavorCompatibilityTable[] = {
0, 0, 0, 0, 0 // Quirky
};
-void (*const gUnknown_083F7EA8[])(void) = {
+void (*const gUnknown_083F7EA8[])(void) =
+{
sub_80A5B40,
c2_exit_to_overworld_2_switch,
sub_802E424,
c2_exit_to_overworld_2_switch
};
-const u8 *const gPokeblockNames[] = {
+const u8 *const gPokeblockNames[] =
+{
NULL,
ContestStatsText_RedPokeBlock,
ContestStatsText_BluePokeBlock,
@@ -149,7 +148,8 @@ const u8 *const gPokeblockNames[] = {
ContestStatsText_GoldPokeBlock
};
-const struct MenuAction2 gUnknown_083F7EF4[] = {
+const struct MenuAction2 gUnknown_083F7EF4[] =
+{
{OtherText_Use, sub_810C508},
{OtherText_Toss, sub_810C5C0},
{gOtherText_CancelNoTerminator, sub_810C748},
@@ -165,21 +165,25 @@ const struct YesNoFuncTable gUnknown_083F7F24 = {sub_810C610, sub_810C668};
const u8 UnreferencedData_083F7F2C[] = {0x16, 0x17, 0x18, 0x21, 0x2f};
-const struct OamData gOamData_83F7F34 = {
+const struct OamData gOamData_83F7F34 =
+{
.size = 3,
.priority = 2
};
-const union AnimCmd gSpriteAnim_83F7F3C[] = {
+const union AnimCmd gSpriteAnim_83F7F3C[] =
+{
ANIMCMD_FRAME(.imageValue = 0, .duration = 0),
ANIMCMD_END
};
-const union AnimCmd *const gSpriteAnimTable_83F7F44[] = {
+const union AnimCmd *const gSpriteAnimTable_83F7F44[] =
+{
gSpriteAnim_83F7F3C
};
-const union AffineAnimCmd gSpriteAffineAnim_83F7F48[] = {
+const union AffineAnimCmd gSpriteAffineAnim_83F7F48[] =
+{
AFFINEANIMCMD_FRAME(0, 0, -2, 2),
AFFINEANIMCMD_FRAME(0, 0, 2, 4),
AFFINEANIMCMD_FRAME(0, 0, -2, 4),
@@ -187,22 +191,26 @@ const union AffineAnimCmd gSpriteAffineAnim_83F7F48[] = {
AFFINEANIMCMD_END
};
-const union AffineAnimCmd *const gSpriteAffineAnimTable_83F7F70[] = {
+const union AffineAnimCmd *const gSpriteAffineAnimTable_83F7F70[] =
+{
gSpriteAffineAnim_83F7F48
};
-const struct CompressedSpriteSheet gUnknown_083F7F74 = {
+const struct CompressedSpriteSheet gUnknown_083F7F74 =
+{
gMenuPokeblockDevice_Gfx,
0x800,
GFX_TAG_POKEBLOCK_CASE
};
-const struct CompressedSpritePalette gUnknown_083F7F7C = {
+const struct CompressedSpritePalette gUnknown_083F7F7C =
+{
gMenuPokeblockDevice_Pal,
GFX_TAG_POKEBLOCK_CASE
};
-const struct SpriteTemplate gSpriteTemplate_83F7F84 = {
+const struct SpriteTemplate gSpriteTemplate_83F7F84 =
+{
GFX_TAG_POKEBLOCK_CASE,
GFX_TAG_POKEBLOCK_CASE,
&gOamData_83F7F34,
@@ -212,12 +220,25 @@ const struct SpriteTemplate gSpriteTemplate_83F7F84 = {
SpriteCallbackDummy
};
-const struct Pokeblock gUnknown_083F7F9C[] = {
- { PBLOCK_CLR_RED, 20, 0, 0, 0, 0, 20},
- { PBLOCK_CLR_BLUE, 0, 20, 0, 0, 0, 20},
- { PBLOCK_CLR_PINK, 0, 0, 20, 0, 0, 20},
- { PBLOCK_CLR_GREEN, 0, 0, 0, 20, 0, 20},
- { PBLOCK_CLR_YELLOW, 0, 0, 0, 0, 20, 20}
+const struct Pokeblock gUnknown_083F7F9C[] =
+{
+ { PBLOCK_CLR_RED, 20, 0, 0, 0, 0, 20 },
+ { PBLOCK_CLR_BLUE, 0, 20, 0, 0, 0, 20 },
+ { PBLOCK_CLR_PINK, 0, 0, 20, 0, 0, 20 },
+ { PBLOCK_CLR_GREEN, 0, 0, 0, 20, 0, 20 },
+ { PBLOCK_CLR_YELLOW, 0, 0, 0, 0, 20, 20 },
+#if DEBUG
+ { PBLOCK_CLR_PURPLE, 20, 0, 20, 0, 0, 20 },
+ { PBLOCK_CLR_INDIGO, 0, 20, 0, 20, 0, 20 },
+ { PBLOCK_CLR_BROWN, 0, 0, 20, 0, 20, 20 },
+ { PBLOCK_CLR_LITEBLUE, 20, 0, 0, 20, 0, 20 },
+ { PBLOCK_CLR_OLIVE, 0, 20, 0, 0, 20, 20 },
+ { PBLOCK_CLR_GRAY, 0, 2, 0, 2, 2, 0 },
+ { PBLOCK_CLR_BLACK, 3, 3, 3, 4, 3, 0 },
+ { PBLOCK_CLR_WHITE, 1, 1, 1, 1, 1, 1 },
+ { PBLOCK_CLR_GOLD, 20, 0, 0, 0, 0, 20 },
+ { 0 },
+#endif
};
// text
@@ -232,14 +253,10 @@ static void sub_810B674(void)
static void sub_810B68C(void)
{
- u16 *src;
- vu16 *dest;
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
- src = gBGTilemapBuffers[2];
- dest = (vu16 *)(VRAM + 0x7800);
- DmaCopy16(3, src, dest, sizeof gBGTilemapBuffers[2]);
+ DmaCopy16Defvars(3, gBGTilemapBuffers[2], (void *)(VRAM + 0x7800), sizeof gBGTilemapBuffers[2]);
}
static bool8 sub_810B6C0(void)
@@ -248,14 +265,14 @@ static bool8 sub_810B6C0(void)
switch (gMain.state)
{
case 0:
- sub_80F9438();
+ ClearVideoCallbacks();
sub_80F9368();
REG_BG2CNT = BGCNT_SCREENBASE(15) | BGCNT_CHARBASE(2) | BGCNT_PRIORITY(2);
REG_BLDCNT = 0;
gMain.state++;
break;
case 1:
- remove_some_task();
+ ScanlineEffect_Stop();
gMain.state++;
break;
case 2:
@@ -275,15 +292,15 @@ static bool8 sub_810B6C0(void)
gMain.state++;
break;
case 5:
- SetUpWindowConfig(&gWindowConfig_81E6E34);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6E34);
gMain.state++;
break;
case 6:
- SetUpWindowConfig(&gWindowConfig_81E6E50);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6E50);
gMain.state++;
break;
case 7:
- MultistepInitMenuWindowBegin(&gWindowConfig_81E6E34);
+ MultistepInitMenuWindowBegin(&gWindowTemplate_81E6E34);
gMain.state++;
break;
case 8:
@@ -293,7 +310,7 @@ static bool8 sub_810B6C0(void)
}
break;
case 9:
- MultistepInitMenuWindowBegin(&gWindowConfig_81E6E50);
+ MultistepInitMenuWindowBegin(&gWindowTemplate_81E6E50);
gMain.state++;
break;
case 10:
@@ -310,10 +327,10 @@ static bool8 sub_810B6C0(void)
}
break;
case 12:
- sub_80F944C();
+ ClearVerticalScrollIndicatorPalettes();
LoadScrollIndicatorPalette();
- CreateVerticalScrollIndicators(0, 0xb0, 0x08);
- CreateVerticalScrollIndicators(1, 0xb0, 0x98);
+ CreateVerticalScrollIndicators(TOP_ARROW, 0xb0, 0x08);
+ CreateVerticalScrollIndicators(BOTTOM_ARROW, 0xb0, 0x98);
gMain.state++;
break;
case 13:
@@ -432,31 +449,30 @@ void OpenPokeblockCaseOnFeeder(void)
SetMainCallback2(sub_810B96C);
}
-#ifdef DEBUG
+#if DEBUG
void debug_sub_8120F98(void)
{
u8 i;
- for (i=0; i<40 && gUnknown_083F7F9C[i].color != 0; i++)
- {
+
+ for (i = 0; i < 40 && gUnknown_083F7F9C[i].color != 0; i++)
gSaveBlock1.pokeblocks[i] = gUnknown_083F7F9C[i];
- }
}
#endif
static void sub_810BB0C(void)
{
- BasicInitMenuWindow(&gWindowConfig_81E6E34);
+ BasicInitMenuWindow(&gWindowTemplate_81E6E34);
sub_8072BD8(ItemId_GetItem(ITEM_POKEBLOCK_CASE)->name, 2, 1, 0x48);
}
static void sub_810BB30(void)
{
- BasicInitMenuWindow(&gWindowConfig_81E6E34);
- MenuPrint(gContestStatsText_Spicy, 2, 13);
- MenuPrint(gContestStatsText_Dry, 2, 15);
- MenuPrint(gContestStatsText_Sweet, 2, 17);
- MenuPrint(gContestStatsText_Bitter, 8, 13);
- MenuPrint(gContestStatsText_Sour, 8, 15);
+ BasicInitMenuWindow(&gWindowTemplate_81E6E34);
+ Menu_PrintText(gContestStatsText_Spicy, 2, 13);
+ Menu_PrintText(gContestStatsText_Dry, 2, 15);
+ Menu_PrintText(gContestStatsText_Sweet, 2, 17);
+ Menu_PrintText(gContestStatsText_Bitter, 8, 13);
+ Menu_PrintText(gContestStatsText_Sour, 8, 15);
}
static void sub_810BB88(u8 a0)
@@ -464,17 +480,17 @@ static void sub_810BB88(u8 a0)
u8 i;
u8 y;
u8 *buf;
- BasicInitMenuWindow(&gWindowConfig_81E6E34);
+ BasicInitMenuWindow(&gWindowTemplate_81E6E34);
for (i=a0; i<=a0+8; i++)
{
y = (i - a0) << 1;
if (i == gUnknown_02039248.unk2)
{
buf = sub_8072C74(gStringVar1, gContestStatsText_StowCase, 0x78, 0);
- MenuPrint(gStringVar1, 15, y + 1);
+ Menu_PrintText(gStringVar1, 15, y + 1);
if (i != a0 + 8)
{
- MenuZeroFillWindowRect(15, y + 3, 29, 18);
+ Menu_EraseWindowRect(15, y + 3, 29, 18);
}
break;
}
@@ -484,7 +500,7 @@ static void sub_810BB88(u8 a0)
buf[2] = 0x06;
buf += 3;
ConvertIntToDecimalStringN(buf, sub_810C9B0(&gSaveBlock1.pokeblocks[i]), STR_CONV_MODE_RIGHT_ALIGN, 3);
- MenuPrint(gStringVar1, 15, y + 1);
+ Menu_PrintText(gStringVar1, 15, y + 1);
}
}
@@ -560,19 +576,19 @@ static void sub_810BDAC(bool8 flag)
}
if (gUnknown_02039248.unk1)
{
- sub_80F979C(0, 0);
+ SetVerticalScrollIndicators(TOP_ARROW, VISIBLE);
}
else
{
- sub_80F979C(0, 1);
+ SetVerticalScrollIndicators(TOP_ARROW, INVISIBLE);
}
if (gUnknown_02039248.unk2 > gUnknown_02039248.unk3 && gUnknown_02039248.unk1 + gUnknown_02039248.unk3 != gUnknown_02039248.unk2)
{
- sub_80F979C(1, 0);
+ SetVerticalScrollIndicators(BOTTOM_ARROW, VISIBLE);
}
else
{
- sub_80F979C(1, 1);
+ SetVerticalScrollIndicators(BOTTOM_ARROW, INVISIBLE);
}
for (i=0; i<5; i++)
{
@@ -596,15 +612,15 @@ static void sub_810BDAC(bool8 flag)
gBGTilemapBuffers[2][v0 + 32] = 15;
}
}
- BasicInitMenuWindow(&gWindowConfig_81E6E34);
+ BasicInitMenuWindow(&gWindowTemplate_81E6E34);
if (gUnknown_02039248.unk0 + gUnknown_02039248.unk1 != gUnknown_02039248.unk2)
{
sub_8072C14(gStringVar1, sub_810C9E8(&gSaveBlock1.pokeblocks[gUnknown_02039248.unk0 + gUnknown_02039248.unk1]), 16, 1);
- MenuPrint(gStringVar1, 11, 17);
+ Menu_PrintText(gStringVar1, 11, 17);
}
else
{
- MenuZeroFillWindowRect(11, 17, 12, 18);
+ Menu_EraseWindowRect(11, 17, 12, 18);
}
}
@@ -776,8 +792,8 @@ static void sub_810C23C(u8 taskId)
static void sub_810C2B0(void)
{
- DestroyVerticalScrollIndicator(0);
- DestroyVerticalScrollIndicator(1);
+ DestroyVerticalScrollIndicator(TOP_ARROW);
+ DestroyVerticalScrollIndicator(BOTTOM_ARROW);
BuyMenuFreeMemory();
}
@@ -810,11 +826,11 @@ static void sub_810C368(u8 taskId)
int v0 = 0;
if (gUnknown_02039244 > 1)
v0 = 2;
- sub_80F98A4(0);
- sub_80F98A4(1);
- BasicInitMenuWindow(&gWindowConfig_81E6E50);
- MenuDrawTextWindow(7, v0 + 4, 13, 11);
- PrintMenuItemsReordered(8, v0 + 5, gUnknown_0203924C, gUnknown_083F7EF4, gUnknown_03000758);
+ StopVerticalScrollIndicators(TOP_ARROW);
+ StopVerticalScrollIndicators(BOTTOM_ARROW);
+ BasicInitMenuWindow(&gWindowTemplate_81E6E50);
+ Menu_DrawStdWindowFrame(7, v0 + 4, 13, 11);
+ Menu_PrintItemsReordered(8, v0 + 5, gUnknown_0203924C, gUnknown_083F7EF4, gUnknown_03000758);
InitMenu(0, 8, v0 + 5, gUnknown_0203924C, 0, 5);
gSpecialVar_ItemId = gUnknown_02039248.unk0 + gUnknown_02039248.unk1;
gTasks[taskId].func = sub_810C40C;
@@ -824,24 +840,24 @@ static void sub_810C40C(u8 taskId)
{
if (gMain.newAndRepeatedKeys & DPAD_UP)
{
- if (GetMenuCursorPos())
+ if (Menu_GetCursorPos())
{
PlaySE(SE_SELECT);
- MoveMenuCursor(-1);
+ Menu_MoveCursor(-1);
}
}
else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
- if (GetMenuCursorPos() != gUnknown_0203924C - 1)
+ if (Menu_GetCursorPos() != gUnknown_0203924C - 1)
{
PlaySE(SE_SELECT);
- MoveMenuCursor(+1);
+ Menu_MoveCursor(+1);
}
}
else if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
- gUnknown_083F7EF4[gUnknown_03000758[GetMenuCursorPos()]].func(taskId);
+ gUnknown_083F7EF4[gUnknown_03000758[Menu_GetCursorPos()]].func(taskId);
}
else if (gMain.newKeys & B_BUTTON)
{
@@ -868,9 +884,9 @@ static void sub_810C508(u8 taskId)
static void sub_810C540(u8 taskId)
{
- BasicInitMenuWindow(&gWindowConfig_81E6E50);
- HandleDestroyMenuCursors();
- MenuZeroFillWindowRect(7, 4, 13, 11);
+ BasicInitMenuWindow(&gWindowTemplate_81E6E50);
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(7, 4, 13, 11);
StringCopy(gStringVar1, gPokeblockNames[gSaveBlock1.pokeblocks[gUnknown_02039248.unk0 + gUnknown_02039248.unk1].color]);
StringExpandPlaceholders(gStringVar4, gContestStatsText_ThrowAwayPrompt);
DisplayItemMessageOnField(taskId, gStringVar4, sub_810C5EC, 0);
@@ -878,7 +894,7 @@ static void sub_810C540(u8 taskId)
static void sub_810C5C0(u8 taskId)
{
- sub_80F979C(1, 1);
+ SetVerticalScrollIndicators(BOTTOM_ARROW, INVISIBLE);
gTasks[taskId].func = sub_810C540;
}
@@ -890,7 +906,7 @@ static void sub_810C5EC(u8 taskId)
static void sub_810C610(u8 taskId)
{
- MenuZeroFillWindowRect(7, 6, 13, 11);
+ Menu_EraseWindowRect(7, 6, 13, 11);
PokeblockClearIfExists((gUnknown_02039248.unk0 + gUnknown_02039248.unk1));
StringExpandPlaceholders(gStringVar4, gContestStatsText_WasThrownAway);
DisplayItemMessageOnField(taskId, gStringVar4, sub_810C704, 0);
@@ -900,15 +916,15 @@ static void sub_810C610(u8 taskId)
static void sub_810C668(u8 taskId)
{
- StartVerticalScrollIndicators(0);
- StartVerticalScrollIndicators(1);
+ StartVerticalScrollIndicators(TOP_ARROW);
+ StartVerticalScrollIndicators(BOTTOM_ARROW);
if (gUnknown_02039248.unk2 > gUnknown_02039248.unk3 && gUnknown_02039248.unk1 + gUnknown_02039248.unk3 != gUnknown_02039248.unk2)
{
- sub_80F979C(1, 0);
+ SetVerticalScrollIndicators(BOTTOM_ARROW, VISIBLE);
}
- BasicInitMenuWindow(&gWindowConfig_81E6E50);
- MenuZeroFillWindowRect(7, 6, 13, 11);
- MenuZeroFillWindowRect(0, 14, 29, 19);
+ BasicInitMenuWindow(&gWindowTemplate_81E6E50);
+ Menu_EraseWindowRect(7, 6, 13, 11);
+ Menu_EraseWindowRect(0, 14, 29, 19);
gTasks[taskId].func = sub_810BF7C;
}
@@ -922,18 +938,18 @@ static void sub_810C6DC(u8 taskId)
static void sub_810C704(u8 taskId)
{
- BasicInitMenuWindow(&gWindowConfig_81E6E34);
+ BasicInitMenuWindow(&gWindowTemplate_81E6E34);
sub_810BC84(gUnknown_02039248.unk1);
- sub_80F979C(1, 1);
+ SetVerticalScrollIndicators(BOTTOM_ARROW, INVISIBLE);
gTasks[taskId].func = sub_810C6DC;
}
static void sub_810C748(u8 taskId)
{
- StartVerticalScrollIndicators(0);
- StartVerticalScrollIndicators(1);
- HandleDestroyMenuCursors();
- MenuZeroFillWindowRect(7, 4, 13, 11);
+ StartVerticalScrollIndicators(TOP_ARROW);
+ StartVerticalScrollIndicators(BOTTOM_ARROW);
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(7, 4, 13, 11);
gTasks[taskId].func = sub_810BF7C;
}
diff --git a/src/field/pokedex_area_screen.c b/src/field/pokedex_area_screen.c
new file mode 100644
index 000000000..67ca276c4
--- /dev/null
+++ b/src/field/pokedex_area_screen.c
@@ -0,0 +1,20 @@
+
+// Includes
+#include "global.h"
+
+// Static type declarations
+
+// Static RAM declarations
+
+EWRAM_DATA u16 gUnknown_02039260 = 0;
+EWRAM_DATA u16 gUnknown_02039262 = 0;
+EWRAM_DATA u16 gUnknown_02039264 = 0;
+EWRAM_DATA u16 gUnknown_02039266 = 0;
+EWRAM_DATA u16 gUnknown_02039268 = 0;
+EWRAM_DATA u16 gUnknown_0203926A = 0;
+
+// Static ROM declarations
+
+// .rodata
+
+// .text
diff --git a/src/field/pokenav.c b/src/field/pokenav.c
new file mode 100644
index 000000000..f57a98df6
--- /dev/null
+++ b/src/field/pokenav.c
@@ -0,0 +1,16 @@
+
+// Includes
+#include "global.h"
+
+// Static type declarations
+
+// Static RAM declarations
+
+EWRAM_DATA u8 gUnknown_020388B0[4] = {};
+EWRAM_DATA u16 gUnknown_020388B4 = 0;
+
+// Static ROM declarations
+
+// .rodata
+
+// .text
diff --git a/src/field/region_map.c b/src/field/region_map.c
index 07e77e389..7bfda1a81 100644
--- a/src/field/region_map.c
+++ b/src/field/region_map.c
@@ -280,7 +280,7 @@ static u16 sub_80FB9C0(u16);
static void sub_80FBA18(void);
static bool8 sub_80FBAA0(u16);
void CreateRegionMapCursor(u16, u16);
-static void sub_80FBCA0(void);
+void sub_80FBCA0(void);
static void sub_80FBDF8(void);
static void sub_80FBE24(void);
static void SpriteCB_PlayerIconZoomedOut(struct Sprite *);
@@ -288,8 +288,8 @@ static void UpdateIconBlink(struct Sprite *);
static void SpriteCB_PlayerIconZoomedIn(struct Sprite *);
const u8 *GetMapSectionName(u8 *, u16, u16);
static void VBlankCB_FlyRegionMap(void);
-static void CB2_FlyRegionMap(void);
-static void sub_80FC244(void (*func)(void));
+void CB2_FlyRegionMap(void);
+void sub_80FC244(void (*func)(void));
static void PrintFlyTargetName(void);
static void CreateFlyTargetGraphics(void);
static void CreateCityTownFlyTargetIcons(void);
@@ -297,7 +297,7 @@ static void CreateSpecialAreaFlyTargetIcons(void);
static void SpriteCB_FlyTargetIcons(struct Sprite *);
static void sub_80FC5B4(void);
static void sub_80FC600(void);
-static void sub_80FC69C(void);
+void sub_80FC69C(void);
void InitRegionMap(struct RegionMap *regionMap, bool8 zoomed)
{
@@ -1127,7 +1127,7 @@ void CreateRegionMapCursor(u16 tileTag, u16 paletteTag)
}
}
-static void sub_80FBCA0(void)
+void sub_80FBCA0(void)
{
if (gRegionMap->cursorSprite != NULL)
{
@@ -1420,7 +1420,7 @@ struct UnknownStruct4
static const u8 *const sEverGrandeCityAreaNames[] = {OtherText_PokeLeague, OtherText_PokeCenter};
-static const struct UnknownStruct4 sUnknown_083E79C0[1] =
+const struct UnknownStruct4 gUnknown_083E79C0[1] =
{
{sEverGrandeCityAreaNames, MAPSEC_EVER_GRANDE_CITY, FLAG_SYS_POKEMON_LEAGUE_FLY},
};
@@ -1540,11 +1540,11 @@ void CB2_InitFlyRegionMap(void)
FreeAllSpritePalettes();
break;
case 1:
- SetUpWindowConfig(&gWindowConfig_81E7224);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E7224);
break;
case 2:
- InitMenuWindow(&gWindowConfig_81E7224);
- MenuZeroFillScreen();
+ InitMenuWindow(&gWindowTemplate_81E7224);
+ Menu_EraseScreen();
break;
case 3:
InitRegionMap(&ewram0_3.regionMap, 0);
@@ -1562,7 +1562,7 @@ void CB2_InitFlyRegionMap(void)
break;
case 6:
LoadPalette(sFlyRegionMapFrame_Pal, 16, 32);
- MenuPrint_PixelCoords(gOtherText_FlyToWhere, 1, 0x90, 1);
+ Menu_PrintTextPixelCoords(gOtherText_FlyToWhere, 1, 0x90, 1);
break;
case 7:
CreateFlyTargetGraphics();
@@ -1591,14 +1591,14 @@ static void VBlankCB_FlyRegionMap(void)
TransferPlttBuffer();
}
-static void CB2_FlyRegionMap(void)
+void CB2_FlyRegionMap(void)
{
ewram0_3.unk0();
AnimateSprites();
BuildOamBuffer();
}
-static void sub_80FC244(void (*func)(void))
+void sub_80FC244(void (*func)(void))
{
ewram0_3.unk0 = func;
ewram0_3.unk4 = 0;
@@ -1608,39 +1608,38 @@ static void PrintFlyTargetName(void)
{
if (ewram0_3.regionMap.unk16 == 2 || ewram0_3.regionMap.unk16 == 4)
{
- u16 i = 0;
- int zero;
+ u16 i;
+ bool32 drawFrameDisabled = FALSE;
- for (i = 0; i < ARRAY_COUNT(sUnknown_083E79C0); i++)
+ for (i = 0; i < ARRAY_COUNT(gUnknown_083E79C0); i++)
{
- const struct UnknownStruct4 *r4 = &sUnknown_083E79C0[i];
+ const struct UnknownStruct4 *r4 = &gUnknown_083E79C0[i];
if (ewram0_3.regionMap.mapSectionId == r4->mapSectionId)
{
if (FlagGet(r4->flag))
{
- MenuDrawTextWindow(16, 14, 29, 19);
- MenuPrint(ewram0_3.regionMap.mapSectionName, 17, 15);
+ Menu_DrawStdWindowFrame(16, 14, 29, 19);
+ Menu_PrintText(ewram0_3.regionMap.mapSectionName, 17, 15);
MenuPrint_RightAligned(r4->unk0[ewram0_3.regionMap.everGrandeCityArea], 29, 17);
return;
}
break;
}
}
- // This check is always true, but somehow the compiler still performed it.
- asm("mov %0, #0\n":"=r"(zero)); // zero = 0
- if (zero == 0)
+
+ if (!drawFrameDisabled)
{
- MenuDrawTextWindow(16, 16, 29, 19);
- MenuPrint(ewram0_3.regionMap.mapSectionName, 17, 17);
- MenuZeroFillWindowRect(16, 14, 29, 15);
+ Menu_DrawStdWindowFrame(16, 16, 29, 19);
+ Menu_PrintText(ewram0_3.regionMap.mapSectionName, 17, 17);
+ Menu_EraseWindowRect(16, 14, 29, 15);
}
}
else
{
- MenuDrawTextWindow(16, 16, 29, 19);
- MenuPrint(ewramBlankMapName, 17, 17);
- MenuZeroFillWindowRect(16, 14, 29, 15);
+ Menu_DrawStdWindowFrame(16, 16, 29, 19);
+ Menu_PrintText(ewramBlankMapName, 17, 17);
+ Menu_EraseWindowRect(16, 14, 29, 15);
}
}
@@ -1796,7 +1795,7 @@ static void sub_80FC600(void)
}
}
-static void sub_80FC69C(void)
+void sub_80FC69C(void)
{
switch (ewram0_3.unk4)
{
diff --git a/src/field/roamer.c b/src/field/roamer.c
index 2eb26ef9d..6ed5b6c89 100644
--- a/src/field/roamer.c
+++ b/src/field/roamer.c
@@ -1,7 +1,9 @@
#include "global.h"
+#include "debug.h"
#include "roamer.h"
#include "pokemon.h"
#include "random.h"
+#include "region_map.h"
#include "constants/species.h"
#ifdef SAPPHIRE
@@ -224,3 +226,20 @@ void GetRoamerLocation(u8 *mapGroup, u8 *mapNum)
*mapGroup = sRoamerLocation[MAP_GRP];
*mapNum = sRoamerLocation[MAP_NUM];
}
+
+#if DEBUG
+void debug_sub_814A714(void)
+{
+ if (gSaveBlock1.location.mapGroup == 0)
+ {
+ CreateInitialRoamerMon();
+ sRoamerLocation[0] = 0;
+ sRoamerLocation[1] = gSaveBlock1.location.mapNum;
+ }
+}
+
+void debug_sub_814A73C(u8* str)
+{
+ GetMapSectionName(str, sRoamerLocation[1], 0);
+}
+#endif
diff --git a/src/field/safari_zone.c b/src/field/safari_zone.c
index e9ca3a9f9..f371b08b3 100644
--- a/src/field/safari_zone.c
+++ b/src/field/safari_zone.c
@@ -26,7 +26,7 @@ static void DecrementFeederStepCounters(void);
extern u8 gBattleOutcome;
EWRAM_DATA u8 gNumSafariBalls = 0;
-EWRAM_DATA static u16 gSafariZoneStepCounter = 0;
+EWRAM_DATA u16 gSafariZoneStepCounter = 0;
EWRAM_DATA static struct PokeblockFeeder gPokeblockFeeders[NUM_POKEBLOCK_FEEDERS] = {0};
extern void (*gFieldCallback)(void);
@@ -56,7 +56,7 @@ void ResetSafariZoneFlag(void)
void EnterSafariMode(void)
{
- IncrementGameStat(0x11);
+ IncrementGameStat(GAME_STAT_ENTERED_SAFARI_ZONE);
SetSafariZoneFlag();
ClearAllPokeblockFeeders();
gNumSafariBalls = 30;
diff --git a/src/field/scrcmd.c b/src/field/scrcmd.c
index 05a909e81..bc5cd0b1d 100644
--- a/src/field/scrcmd.c
+++ b/src/field/scrcmd.c
@@ -626,7 +626,7 @@ bool8 IsPaletteNotActive(void)
bool8 ScrCmd_fadescreen(struct ScriptContext *ctx)
{
- fade_screen(ScriptReadByte(ctx), 0);
+ FadeScreen(ScriptReadByte(ctx), 0);
SetupNativeScript(ctx, IsPaletteNotActive);
return TRUE;
}
@@ -636,7 +636,7 @@ bool8 ScrCmd_fadescreenspeed(struct ScriptContext *ctx)
u8 duration = ScriptReadByte(ctx);
u8 delay = ScriptReadByte(ctx);
- fade_screen(duration, delay);
+ FadeScreen(duration, delay);
SetupNativeScript(ctx, IsPaletteNotActive);
return TRUE;
}
@@ -1333,7 +1333,7 @@ bool8 ScrCmd_drawbox(struct ScriptContext *ctx)
u8 right = ScriptReadByte(ctx);
u8 bottom = ScriptReadByte(ctx);
- MenuDrawTextWindow(left, top, right, bottom);
+ Menu_DrawStdWindowFrame(left, top, right, bottom);
return FALSE;
}
@@ -1363,7 +1363,7 @@ bool8 ScrCmd_erasebox(struct ScriptContext *ctx)
u8 right = ScriptReadByte(ctx);
u8 bottom = ScriptReadByte(ctx);
- MenuZeroFillWindowRect(left, top, right, bottom);
+ Menu_EraseWindowRect(left, top, right, bottom);
return FALSE;
}
@@ -1428,8 +1428,8 @@ bool8 ScrCmd_braillemessage(struct ScriptContext *ctx)
u8 v6 = ptr[4];
u8 v7 = ptr[5];
StringBraille(gStringVar4, ptr + 6);
- MenuDrawTextWindow(v2, v3, v4, v5);
- MenuPrint(gStringVar4, v6, v7);
+ Menu_DrawStdWindowFrame(v2, v3, v4, v5);
+ Menu_PrintText(gStringVar4, v6, v7);
return FALSE;
}
@@ -1755,7 +1755,7 @@ bool8 ScrCmd_pokemart(struct ScriptContext *ctx)
{
void *ptr = (void *)ScriptReadWord(ctx);
- CreatePokemartMenu(ptr);
+ Shop_CreatePokemartMenu(ptr);
ScriptContext1_Stop();
return TRUE;
}
@@ -1764,7 +1764,7 @@ bool8 ScrCmd_pokemartdecoration(struct ScriptContext *ctx)
{
void *ptr = (void *)ScriptReadWord(ctx);
- CreateDecorationShop1Menu(ptr);
+ Shop_CreateDecorationShop1Menu(ptr);
ScriptContext1_Stop();
return TRUE;
}
@@ -1773,7 +1773,7 @@ bool8 ScrCmd_pokemartdecoration2(struct ScriptContext *ctx)
{
void *ptr = (void *)ScriptReadWord(ctx);
- CreateDecorationShop2Menu(ptr);
+ Shop_CreateDecorationShop2Menu(ptr);
ScriptContext1_Stop();
return TRUE;
}
diff --git a/src/field/script_menu.c b/src/field/script_menu.c
index 9f3ab75cc..9d901a03c 100644
--- a/src/field/script_menu.c
+++ b/src/field/script_menu.c
@@ -622,7 +622,7 @@ bool8 ScriptMenu_MultichoiceWithDefault(u8 left, u8 top, u8 multichoiceId, u8 ig
static u16 GetStringWidthInTilesForScriptMenu(const u8 *str)
{
// each tile on screen is 8x8, so it needs the number of tiles and not pixels, hence the division by 8.
- return (GetStringWidthGivenWindowConfig((struct WindowConfig *)&gWindowConfig_81E6CE4, str) + 7) / 8;
+ return (Text_GetStringWidthFromWindowTemplate((struct WindowTemplate *)&gWindowTemplate_81E6CE4, str) + 7) / 8;
}
static void DrawMultichoiceMenu(u8 left, u8 top, u8 count, const struct MenuAction *list, u8 ignoreBPress, u8 cursorPos)
@@ -651,8 +651,8 @@ static void DrawMultichoiceMenu(u8 left, u8 top, u8 count, const struct MenuActi
bottom = top + (2 * count + 1);
- MenuDrawTextWindow(left, top, right, bottom);
- PrintMenuItems(left + 1, top + 1, count, list);
+ Menu_DrawStdWindowFrame(left, top, right, bottom);
+ Menu_PrintItems(left + 1, top + 1, count, list);
InitMenu(0, left + 1, top + 1, count, cursorPos, right - left - 1);
StartScriptMenuTask(left, top, right, bottom, ignoreBPress, count);
}
@@ -687,9 +687,9 @@ static void Task_HandleMultichoiceInput(u8 taskId)
if (!gPaletteFade.active)
{
if (!gTasks[taskId].tDoWrap)
- selection = ProcessMenuInputNoWrap();
+ selection = Menu_ProcessInputNoWrap();
else
- selection = ProcessMenuInput();
+ selection = Menu_ProcessInput();
if (selection != -2)
{
@@ -704,8 +704,8 @@ static void Task_HandleMultichoiceInput(u8 taskId)
{
gSpecialVar_Result = selection;
}
- HandleDestroyMenuCursors();
- MenuZeroFillWindowRect(gTasks[taskId].tLeft, gTasks[taskId].tTop, gTasks[taskId].tRight, gTasks[taskId].tBottom);
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(gTasks[taskId].tLeft, gTasks[taskId].tTop, gTasks[taskId].tRight, gTasks[taskId].tBottom);
DestroyTask(taskId);
EnableBothScriptContexts();
}
@@ -745,7 +745,7 @@ static void sub_80B53B4(u8 left, u8 top, u8 count, const struct MenuAction *list
right = (right + left) + 2;
bottom = top + (2 * count + 1);
- PrintMenuItems(left, top, count, list);
+ Menu_PrintItems(left, top, count, list);
InitMenu(0, left, top, count, 0, right - left - 1);
StartScriptMenuTask(left, top, right, bottom, ignoreBPress, count);
}
@@ -788,7 +788,7 @@ static void Task_HandleYesNoInput(u8 taskId)
return;
}
- switch (ProcessMenuInputNoWrap())
+ switch (Menu_ProcessInputNoWrap())
{
case -2:
return;
@@ -805,7 +805,7 @@ static void Task_HandleYesNoInput(u8 taskId)
left = gTasks[taskId].tLeft;
top = gTasks[taskId].tTop;
- MenuZeroFillWindowRect(left, top, left + 6, top + 5);
+ Menu_EraseWindowRect(left, top, left + 6, top + 5);
DestroyTask(taskId);
EnableBothScriptContexts();
}
@@ -839,7 +839,7 @@ bool8 ScriptMenu_MultichoiceGrid(u8 left, u8 top, u8 multichoiceId, u8 ignoreBPr
bottom = (2 * (gMultichoiceLists[multichoiceId].count / columnCount)) + 3 + top;
}
- width = sub_807288C(columnCount);
+ width = Menu_GetColumnXCoord(columnCount);
gTasks[taskId].tLeft = left;
gTasks[taskId].tTop = top;
gTasks[taskId].tRight = width + left + 2;
@@ -851,7 +851,7 @@ bool8 ScriptMenu_MultichoiceGrid(u8 left, u8 top, u8 multichoiceId, u8 ignoreBPr
static void Task_HandleMultichoiceGridInput(u8 taskId)
{
- s8 selection = sub_80727CC();
+ s8 selection = Menu_ProcessInputGridLayout();
if (selection != -2)
{
@@ -866,8 +866,8 @@ static void Task_HandleMultichoiceGridInput(u8 taskId)
{
gSpecialVar_Result = selection;
}
- HandleDestroyMenuCursors();
- MenuZeroFillWindowRect(gTasks[taskId].tLeft, gTasks[taskId].tTop, gTasks[taskId].tRight, gTasks[taskId].tBottom);
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(gTasks[taskId].tLeft, gTasks[taskId].tTop, gTasks[taskId].tRight, gTasks[taskId].tBottom);
DestroyTask(taskId);
EnableBothScriptContexts();
}
@@ -909,23 +909,23 @@ void ScriptMenu_CreatePCMenu(void)
if (FlagGet(FLAG_SYS_GAME_CLEAR)) // player has cleared game?
{
numChoices = 4;
- MenuDrawTextWindow(0, 0, width + 2, 9);
- MenuPrint(gPCText_HallOfFame, 1, 5);
- MenuPrint(gPCText_LogOff, 1, 7);
+ Menu_DrawStdWindowFrame(0, 0, width + 2, 9);
+ Menu_PrintText(gPCText_HallOfFame, 1, 5);
+ Menu_PrintText(gPCText_LogOff, 1, 7);
}
else
{
numChoices = 3;
- MenuDrawTextWindow(0, 0, width + 2, 7);
- MenuPrint(gPCText_LogOff, 1, 5);
+ Menu_DrawStdWindowFrame(0, 0, width + 2, 7);
+ Menu_PrintText(gPCText_LogOff, 1, 5);
}
if (FlagGet(FLAG_SYS_PC_LANETTE)) // player met lanette?
- MenuPrint(gPCText_LanettesPC, 1, 1);
+ Menu_PrintText(gPCText_LanettesPC, 1, 1);
else
- MenuPrint(gPCText_SomeonesPC, 1, 1);
+ Menu_PrintText(gPCText_SomeonesPC, 1, 1);
- MenuPrint(gPCText_PlayersPC, 1, 3);
+ Menu_PrintText(gPCText_PlayersPC, 1, 3);
InitMenu(0, 1, 1, numChoices, 0, width + 1);
StartScriptMenuTask(0, 0, width + 2, 2 * numChoices + 1, 0, numChoices);
}
@@ -1008,15 +1008,15 @@ _080B57B4:\n\
movs r0, 0\n\
movs r1, 0\n\
movs r3, 0x9\n\
- bl MenuDrawTextWindow\n\
+ bl Menu_DrawStdWindowFrame\n\
ldr r0, _080B57F8 @ =gPCText_HallOfFame\n\
movs r1, 0x1\n\
movs r2, 0x5\n\
- bl MenuPrint\n\
+ bl Menu_PrintText\n\
ldr r0, _080B57F0 @ =gPCText_LogOff\n\
movs r1, 0x1\n\
movs r2, 0x7\n\
- bl MenuPrint\n\
+ bl Menu_PrintText\n\
b _080B5818\n\
.align 2, 0\n\
_080B57E8: .4byte gPCText_SomeonesPC\n\
@@ -1032,11 +1032,11 @@ _080B57FC:\n\
movs r0, 0\n\
movs r1, 0\n\
movs r3, 0x7\n\
- bl MenuDrawTextWindow\n\
+ bl Menu_DrawStdWindowFrame\n\
ldr r0, _080B5834 @ =gPCText_LogOff\n\
movs r1, 0x1\n\
movs r2, 0x5\n\
- bl MenuPrint\n\
+ bl Menu_PrintText\n\
_080B5818:\n\
adds r6, r4, 0\n\
ldr r0, _080B5838 @ =0x0000084b\n\
@@ -1047,7 +1047,7 @@ _080B5818:\n\
ldr r0, _080B583C @ =gPCText_LanettesPC\n\
movs r1, 0x1\n\
movs r2, 0x1\n\
- bl MenuPrint\n\
+ bl Menu_PrintText\n\
b _080B584A\n\
.align 2, 0\n\
_080B5834: .4byte gPCText_LogOff\n\
@@ -1057,12 +1057,12 @@ _080B5840:\n\
ldr r0, _080B5888 @ =gPCText_SomeonesPC\n\
movs r1, 0x1\n\
movs r2, 0x1\n\
- bl MenuPrint\n\
+ bl Menu_PrintText\n\
_080B584A:\n\
ldr r0, _080B588C @ =gPCText_PlayersPC\n\
movs r1, 0x1\n\
movs r2, 0x3\n\
- bl MenuPrint\n\
+ bl Menu_PrintText\n\
movs r4, 0\n\
str r4, [sp]\n\
adds r0, r5, 0x1\n\
@@ -1096,8 +1096,8 @@ _080B588C: .4byte gPCText_PlayersPC\n\
void ScriptMenu_DisplayPCStartupPrompt(void)
{
- MenuDisplayMessageBox();
- MenuPrint(gPCText_WhichPCShouldBeAccessed, 2, 15);
+ Menu_DisplayDialogueFrame();
+ Menu_PrintText(gPCText_WhichPCShouldBeAccessed, 2, 15);
}
#define tState data[0]
@@ -1122,7 +1122,7 @@ static void Task_PokemonPicWindow(u8 taskId)
task->tState++;
break;
case 3:
- MenuZeroFillWindowRect(task->tWindowX, task->tWindowY, task->tWindowX + 9, task->tWindowY + 10);
+ Menu_EraseWindowRect(task->tWindowX, task->tWindowY, task->tWindowX + 9, task->tWindowY + 10);
DestroyTask(taskId);
break;
}
@@ -1139,7 +1139,7 @@ bool8 ScriptMenu_ShowPokemonPic(u16 species, u8 x, u8 y)
}
else
{
- MenuDrawTextWindow(x, y, x + 9, y + 10);
+ Menu_DrawStdWindowFrame(x, y, x + 9, y + 10);
taskId = CreateTask(Task_PokemonPicWindow, 0x50);
gTasks[taskId].tState = 0;
gTasks[taskId].tMonSpecies = species;
diff --git a/src/field/secret_base.c b/src/field/secret_base.c
index 2e4138a3b..8b67a2cd9 100644
--- a/src/field/secret_base.c
+++ b/src/field/secret_base.c
@@ -51,7 +51,7 @@ static void Task_SecretBasePC_Registry(u8 taskId);
extern u8 gUnknown_0815F399[];
extern u8 gUnknown_0815F49A[];
-extern u8 gUnknown_020387DC;
+EWRAM_DATA u8 gUnknown_020387DC = 0;
const struct
{
@@ -348,7 +348,7 @@ void sub_80BBA48(u8 taskid)
void sub_80BBAF0(void)
{
CreateTask(sub_80BBA48, 0);
- fade_screen(1, 0);
+ FadeScreen(1, 0);
saved_warp2_set(0, gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum, -1);
}
@@ -362,7 +362,7 @@ bool8 sub_80BBB24(void)
void sub_80BBB50(u8 taskid)
{
FieldObjectTurn(&(gMapObjects[gPlayerAvatar.mapObjectId]), 2);
- if (sub_807D770() == 1) {
+ if (IsWeatherNotFadingIn() == 1) {
EnableBothScriptContexts();
DestroyTask(taskid);
}
@@ -397,7 +397,7 @@ void sub_80BBC78(void)
{
u8 taskid = CreateTask(sub_80BBBEC, 0);
gTasks[taskid].data[0] = 0;
- fade_screen(1, 0);
+ FadeScreen(1, 0);
}
bool8 CurrentMapIsSecretBase(void)
@@ -534,7 +534,7 @@ void sub_80BC074(u8 taskid)
void sub_80BC0F8(void) {
CreateTask(sub_80BC074, 0);
- fade_screen(1, 0);
+ FadeScreen(1, 0);
}
void sub_80BC114(void) {
@@ -895,7 +895,7 @@ void Task_SecretBasePC_Registry(u8 taskId)
s16 *taskData;
ScriptContext2_Enable();
- sub_80F944C();
+ ClearVerticalScrollIndicatorPalettes();
LoadScrollIndicatorPalette();
taskData = gTasks[taskId].data;
@@ -913,7 +913,7 @@ void Task_SecretBasePC_Registry(u8 taskId)
taskData[1] = 0;
taskData[2] = 0;
- MenuZeroFillWindowRect(0, 0, 29, 19);
+ Menu_EraseWindowRect(0, 0, 29, 19);
sub_80BC7D8(taskId);
gTasks[taskId].func = sub_80BC824;
@@ -948,8 +948,8 @@ void sub_80BC6B0(u8 taskId)
if (sub_80BC268(i) == TRUE)
{
sub_80BC190(gStringVar1, i);
- MenuFillWindowRectWithBlankTile(18, 2 * n + 2, 28, 2 * n + 3);
- MenuPrint(gStringVar1, 18, 2 * n + 2);
+ Menu_BlankWindowRect(18, 2 * n + 2, 28, 2 * n + 3);
+ Menu_PrintText(gStringVar1, 18, 2 * n + 2);
if (++n == 8)
break;
}
@@ -957,25 +957,25 @@ void sub_80BC6B0(u8 taskId)
if (n < 8)
{
- MenuFillWindowRectWithBlankTile(18, 2 * n + 2, 28, 2 * n + 3);
- MenuPrint(gUnknownText_Exit, 18, 2 * n + 2);
- DestroyVerticalScrollIndicator(1);
+ Menu_BlankWindowRect(18, 2 * n + 2, 28, 2 * n + 3);
+ Menu_PrintText(gUnknownText_Exit, 18, 2 * n + 2);
+ DestroyVerticalScrollIndicator(BOTTOM_ARROW);
if (n != 7)
- MenuFillWindowRectWithBlankTile(18, ((n << 25) + (1 << 26)) >> 24, 28, 18); // the shifts are needed to match
+ Menu_BlankWindowRect(18, ((n << 25) + (1 << 26)) >> 24, 28, 18); // the shifts are needed to match
}
else
- CreateVerticalScrollIndicators(1, 0xbc, 0x98);
+ CreateVerticalScrollIndicators(BOTTOM_ARROW, 0xbc, 0x98);
if (taskData[2] == 0)
- DestroyVerticalScrollIndicator(0);
+ DestroyVerticalScrollIndicator(TOP_ARROW);
else
- CreateVerticalScrollIndicators(0, 0xbc, 0x08);
+ CreateVerticalScrollIndicators(TOP_ARROW, 0xbc, 0x08);
}
void sub_80BC7D8(u8 taskId)
{
u16 *taskData = gTasks[taskId].data;
- MenuDrawTextWindow(17, 0, 29, 19);
+ Menu_DrawStdWindowFrame(17, 0, 29, 19);
InitMenu(0, 18, 2, taskData[3] + 1, taskData[1], 11);
sub_80BC6B0(taskId);
@@ -990,7 +990,7 @@ void sub_80BC824(u8 taskId)
if (taskData[1])
{
PlaySE(5);
- taskData[1] = MoveMenuCursor(-1);
+ taskData[1] = Menu_MoveCursor(-1);
}
else if (taskData[2])
{
@@ -1013,7 +1013,7 @@ void sub_80BC824(u8 taskId)
else
{
PlaySE(5);
- taskData[1] = MoveMenuCursor(1);
+ taskData[1] = Menu_MoveCursor(1);
}
}
else if (gMain.newKeys & A_BUTTON)
@@ -1021,13 +1021,13 @@ void sub_80BC824(u8 taskId)
PlaySE(5);
if (taskData[1] + taskData[2] == taskData[0])
{
- HandleDestroyMenuCursors();
- MenuZeroFillWindowRect(0, 0, 29, 19);
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(0, 0, 29, 19);
sub_80BCC54(taskId);
}
else
{
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
taskData[4] = sub_80BC948(taskData[1] + taskData[2]);
sub_80BC980(taskId);
}
@@ -1035,8 +1035,8 @@ void sub_80BC824(u8 taskId)
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(5);
- HandleDestroyMenuCursors();
- MenuZeroFillWindowRect(0, 0, 29, 19);
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(0, 0, 29, 19);
sub_80BCC54(taskId);
}
}
@@ -1064,10 +1064,10 @@ u8 sub_80BC948(u8 a)
void sub_80BC980(u8 taskId)
{
- PauseVerticalScrollIndicator(0);
- PauseVerticalScrollIndicator(1);
- MenuDrawTextWindow(1, 0, 12, 5);
- PrintMenuItems(2, 1, 2, (const struct MenuAction *)gUnknown_083D13D4);
+ PauseVerticalScrollIndicator(TOP_ARROW);
+ PauseVerticalScrollIndicator(BOTTOM_ARROW);
+ Menu_DrawStdWindowFrame(1, 0, 12, 5);
+ Menu_PrintItems(2, 1, 2, (const struct MenuAction *)gUnknown_083D13D4);
InitMenu(0, 2, 1, 2, 0, 10);
gTasks[taskId].func = sub_80BC9E4;
}
@@ -1076,24 +1076,24 @@ void sub_80BC9E4(u8 taskId)
{
if (gMain.newAndRepeatedKeys & DPAD_UP)
{
- if (GetMenuCursorPos())
+ if (Menu_GetCursorPos())
{
PlaySE(5);
- MoveMenuCursor(-1);
+ Menu_MoveCursor(-1);
}
}
else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
- if (GetMenuCursorPos() != 1)
+ if (Menu_GetCursorPos() != 1)
{
PlaySE(5);
- MoveMenuCursor(1);
+ Menu_MoveCursor(1);
}
}
else if (gMain.newKeys & A_BUTTON)
{
PlaySE(5);
- gUnknown_083D13D4[GetMenuCursorPos()].func(taskId);
+ gUnknown_083D13D4[Menu_GetCursorPos()].func(taskId);
}
else if (gMain.newKeys & B_BUTTON)
{
@@ -1106,10 +1106,10 @@ void sub_80BCA84(u8 taskId)
{
s16 *taskData = gTasks[taskId].data;
- DestroyVerticalScrollIndicator(0);
- DestroyVerticalScrollIndicator(1);
- HandleDestroyMenuCursors();
- MenuZeroFillWindowRect(0, 0, 29, 19);
+ DestroyVerticalScrollIndicator(TOP_ARROW);
+ DestroyVerticalScrollIndicator(BOTTOM_ARROW);
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(0, 0, 29, 19);
sub_80BC190(gStringVar1, taskData[4]);
StringExpandPlaceholders(gStringVar4, gOtherText_OkayToDeleteFromRegistry);
@@ -1126,7 +1126,7 @@ void sub_80BCB10(u8 taskId)
{
s16 *taskData = gTasks[taskId].data;
- MenuZeroFillWindowRect(0, 0, 29, 19);
+ Menu_EraseWindowRect(0, 0, 29, 19);
gSaveBlock1.secretBases[taskData[4]].sbr_field_1_6 = 0;
taskData[0]--;
@@ -1147,13 +1147,13 @@ void sub_80BCB10(u8 taskId)
void sub_80BCB90(u8 taskId)
{
- MenuZeroFillWindowRect(20, 8, 26, 13);
+ Menu_EraseWindowRect(20, 8, 26, 13);
DisplayItemMessageOnField(taskId, gOtherText_RegisteredDataDeleted, sub_80BCB10, 0);
}
void sub_80BCBC0(u8 taskId)
{
- MenuZeroFillWindowRect(0, 0, 29, 19);
+ Menu_EraseWindowRect(0, 0, 29, 19);
sub_80BC7D8(taskId);
gTasks[taskId].func = sub_80BC824;
@@ -1164,9 +1164,9 @@ void sub_80BCBF8(u8 taskId)
s16 *taskData = gTasks[taskId].data;
InitMenu(0, 18, 2, taskData[3] + 1, taskData[1], 11);
- MenuZeroFillWindowRect(1, 0, 12, 5);
- StartVerticalScrollIndicators(0);
- StartVerticalScrollIndicators(1);
+ Menu_EraseWindowRect(1, 0, 12, 5);
+ StartVerticalScrollIndicators(TOP_ARROW);
+ StartVerticalScrollIndicators(BOTTOM_ARROW);
gTasks[taskId].func = sub_80BC824;
}
@@ -1176,8 +1176,8 @@ void sub_80BCC54(u8 taskId)
u16 curBaseIndex = VarGet(VAR_CURRENT_SECRET_BASE);
BuyMenuFreeMemory();
- DestroyVerticalScrollIndicator(0);
- DestroyVerticalScrollIndicator(1);
+ DestroyVerticalScrollIndicator(TOP_ARROW);
+ DestroyVerticalScrollIndicator(BOTTOM_ARROW);
if (curBaseIndex == 0)
{
@@ -1648,6 +1648,178 @@ void sub_80BD610(struct SecretBaseRecord *basesA, struct SecretBaseRecord *bases
sub_80BD328(basesC, 0);
}
+#if DEBUG
+__attribute__((naked))
+void sub_80BD674(void *playerRecords, u32 size, u8 c)
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ add r6, r0, #0\n\
+ add r5, r1, #0\n\
+ lsl r2, r2, #0x18\n\
+ lsr r7, r2, #0x18\n\
+ ldr r0, ._503 @ gUnknown_020297ED\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ bne ._498 @cond_branch\n\
+ mov r0, #0x60\n\
+ bl FlagGet\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._498 @cond_branch\n\
+ b ._520\n\
+._498:\n\
+ bl GetLinkPlayerCount\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ cmp r0, #0x2\n\
+ beq ._500 @cond_branch\n\
+ cmp r0, #0x3\n\
+ beq ._501 @cond_branch\n\
+ b ._505\n\
+._504:\n\
+ .align 2, 0\n\
+._503:\n\
+ .word gUnknown_020297ED\n\
+._500:\n\
+ lsl r4, r5, #0x1\n\
+ add r0, r6, r4\n\
+ mov r1, #0x0\n\
+ add r2, r5, #0\n\
+ bl memset\n\
+ add r4, r4, r5\n\
+ add r4, r6, r4\n\
+ add r0, r4, #0\n\
+ mov r1, #0x0\n\
+ add r2, r5, #0\n\
+ bl memset\n\
+ b ._505\n\
+._501:\n\
+ lsl r0, r5, #0x1\n\
+ add r0, r0, r5\n\
+ add r0, r6, r0\n\
+ mov r1, #0x0\n\
+ add r2, r5, #0\n\
+ bl memset\n\
+._505:\n\
+ cmp r7, #0x1\n\
+ beq ._506 @cond_branch\n\
+ cmp r7, #0x1\n\
+ bgt ._507 @cond_branch\n\
+ cmp r7, #0\n\
+ beq ._508 @cond_branch\n\
+ b ._515\n\
+._507:\n\
+ cmp r7, #0x2\n\
+ beq ._510 @cond_branch\n\
+ cmp r7, #0x3\n\
+ beq ._511 @cond_branch\n\
+ b ._515\n\
+._508:\n\
+ add r0, r6, r5\n\
+ lsl r2, r5, #0x1\n\
+ add r1, r6, r2\n\
+ add r2, r2, r5\n\
+ add r2, r6, r2\n\
+ bl sub_80BD610\n\
+ b ._515\n\
+._506:\n\
+ lsl r1, r5, #0x1\n\
+ add r0, r6, r1\n\
+ add r1, r1, r5\n\
+ add r1, r6, r1\n\
+ add r2, r6, #0\n\
+ bl sub_80BD610\n\
+ b ._515\n\
+._510:\n\
+ lsl r0, r5, #0x1\n\
+ add r0, r0, r5\n\
+ add r0, r6, r0\n\
+ add r2, r6, r5\n\
+ add r1, r6, #0\n\
+ bl sub_80BD610\n\
+ b ._515\n\
+._511:\n\
+ add r1, r6, r5\n\
+ lsl r2, r5, #0x1\n\
+ add r2, r6, r2\n\
+ add r0, r6, #0\n\
+ bl sub_80BD610\n\
+._515:\n\
+ mov r3, #0x1\n\
+ ldr r6, ._521 @ gSaveBlock1\n\
+ mov r5, #0x10\n\
+ neg r5, r5\n\
+ ldr r4, ._521 + 4 @ 0x1a09\n\
+._517:\n\
+ lsl r0, r3, #0x2\n\
+ add r0, r0, r3\n\
+ lsl r0, r0, #0x5\n\
+ add r0, r0, r6\n\
+ add r2, r0, r4\n\
+ ldrb r1, [r2]\n\
+ lsl r0, r1, #0x1c\n\
+ lsr r0, r0, #0x1c\n\
+ cmp r0, #0x1\n\
+ bne ._516 @cond_branch\n\
+ mov r0, #0x3f\n\
+ and r0, r0, r1\n\
+ mov r1, #0x40\n\
+ orr r0, r0, r1\n\
+ and r0, r0, r5\n\
+ strb r0, [r2]\n\
+._516:\n\
+ add r0, r3, #1\n\
+ lsl r0, r0, #0x10\n\
+ lsr r3, r0, #0x10\n\
+ cmp r3, #0x13\n\
+ bls ._517 @cond_branch\n\
+ bl sub_80BD280\n\
+ mov r3, #0x1\n\
+ ldr r4, ._521 @ gSaveBlock1\n\
+ ldr r6, ._521 + 4 @ 0x1a09\n\
+ add r7, r4, #0\n\
+ mov r5, #0x3f\n\
+._519:\n\
+ lsl r0, r3, #0x2\n\
+ add r0, r0, r3\n\
+ lsl r0, r0, #0x5\n\
+ add r0, r0, r4\n\
+ add r2, r0, r6\n\
+ ldrb r1, [r2]\n\
+ lsr r0, r1, #0x6\n\
+ cmp r0, #0x2\n\
+ bne ._518 @cond_branch\n\
+ add r0, r5, #0\n\
+ and r0, r0, r1\n\
+ strb r0, [r2]\n\
+._518:\n\
+ add r0, r3, #1\n\
+ lsl r0, r0, #0x10\n\
+ lsr r3, r0, #0x10\n\
+ cmp r3, #0x13\n\
+ bls ._519 @cond_branch\n\
+ ldr r0, ._521 + 8 @ 0x1a16\n\
+ add r2, r7, r0\n\
+ ldrh r1, [r2]\n\
+ ldr r0, ._521 + 12 @ 0xffff\n\
+ cmp r1, r0\n\
+ beq ._520 @cond_branch\n\
+ add r0, r1, #1\n\
+ strh r0, [r2]\n\
+._520:\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+._522:\n\
+ .align 2, 0\n\
+._521:\n\
+ .word gSaveBlock1\n\
+ .word 0x1a09\n\
+ .word 0x1a16\n\
+ .word 0xffff");
+}
+#else
void sub_80BD674(void *playerRecords, u32 size, u8 c)
{
if (FlagGet(FLAG_RECEIVED_SECRET_POWER))
@@ -1706,3 +1878,4 @@ void sub_80BD674(void *playerRecords, u32 size, u8 c)
}
}
}
+#endif
diff --git a/src/field/shop.c b/src/field/shop.c
index 23d668fc7..fdee31178 100644
--- a/src/field/shop.c
+++ b/src/field/shop.c
@@ -15,7 +15,7 @@
#include "strings.h"
#include "task.h"
#include "tv.h"
-#include "unknown_task.h"
+#include "scanline_effect.h"
#include "field_map_obj.h"
#include "field_player_avatar.h"
#include "fieldmap.h"
@@ -28,54 +28,66 @@
#include "field_camera.h"
#include "ewram.h"
-extern bool8 sub_80A52C4(u8, u8);
+extern bool8 SellMenu_QuantityRoller(u8, u8);
extern u8 gBuyMenuFrame_Gfx[];
extern u16 gBuyMenuFrame_Tilemap[];
extern u16 gMenuMoneyPal[16];
-void sub_80B39D0(int var1, int var2, bool32 hasControlCode);
-void sub_80B3A70(void);
-void sub_80B4378(u8);
-void sub_80B43F0(u8);
-void Task_ExitBuyMenu(u8);
-void sub_80B4470(u8);
-void sub_80B2EFC(u8 taskId);
-void sub_80B2F30(u8 taskId);
-void HandleShopMenuQuit(u8 taskId);
-void sub_80B3BF4(u8 taskId);
-void sub_80B3D7C(u8 taskId);
+static void Shop_DisplayPriceInList(int firstItemId, int lastItemId, bool32 hasControlCode);
+static void Shop_PrintItemDescText(void);
+static void Task_ReturnToBuyMenu(u8);
+static void Task_ExitBuyMenu(u8);
+static void Task_ExitBuyMenuDoFade(u8);
+static void Task_UpdatePurchaseHistory(u8);
+static void Task_HandleShopMenuBuy(u8 taskId);
+static void Task_HandleShopMenuSell(u8 taskId);
+static void Task_HandleShopMenuQuit(u8 taskId);
+static void Task_DoItemPurchase(u8 taskId);
+static void Task_CancelItemPurchase(u8 taskId);
+static void Task_DoBuySellMenu(u8);
+static void Shop_FadeAndRunBuySellCallback(u8);
+static void BuyMenuDrawGraphics(void);
+static void sub_80B3240(void);
+static void DrawFirstMartScrollIndicators(void);
+static void Shop_DrawViewport(void);
+static void Shop_InitMenus(int, int);
+static void Shop_PrintItemDesc(void);
+static void Shop_DoCursorAction(u8);
+static void Shop_LoadViewportObjects(void);
+static void Shop_AnimViewportObjects(void);
// iwram
static struct MartInfo gMartInfo;
// ewram
EWRAM_DATA u32 gMartTotalCost = 0;
-EWRAM_DATA s16 gUnknown_020386A4[16][4] = {0};
-EWRAM_DATA struct ItemSlot gUnknown_02038724[3] = {0}; // tv.c uses this, so it cant be static
-EWRAM_DATA u8 gUnknown_02038730 = 0;
-EWRAM_DATA u8 gUnknown_02038731 = 0;
+EWRAM_DATA s16 gMartViewportObjects[16][4] = {0};
+EWRAM_DATA struct ItemSlot gMartPurchaseHistory[3] = {0};
+EWRAM_DATA u8 gMartPurchaseHistoryId = 0;
+
+EWRAM_DATA u8 gUnknown_02038731 = 0; // This really should be in fldeff_escalator, but being in a new file aligns the ewram, which doesnt match the ROM.
// rodata
static const struct MenuAction2 sBuySellQuitMenuActions[] =
{
- { MartText_Buy, sub_80B2EFC },
- { MartText_Sell, sub_80B2F30 },
- { MartText_Quit2, HandleShopMenuQuit },
+ { MartText_Buy, Task_HandleShopMenuBuy },
+ { MartText_Sell, Task_HandleShopMenuSell },
+ { MartText_Quit2, Task_HandleShopMenuQuit },
};
-static const u8 gUnknown_083CC6E8[] = {0, 1, 2}; // BUY SELL EXIT
-static const u8 gUnknown_083CC6EB[] = {0, 2}; // BUY EXIT
+static const u8 gMartBuySellOptionList[] = {SHOP_BUY, SHOP_SELL, SHOP_EXIT};
+static const u8 gMartBuyNoSellOptionList[] = {SHOP_BUY, SHOP_EXIT};
static const u16 gUnusedMartArray[] = {0x2, 0x3, 0x4, 0xD, 0x121, 0xE, 0xE, 0xE, 0xE, 0xE, 0xE, 0x0, 0x0};
-static const struct YesNoFuncTable gUnknown_083CC708[] =
+static const struct YesNoFuncTable sShopPurchaseYesNoFuncs[] =
{
- sub_80B3BF4,
- sub_80B3D7C
+ Task_DoItemPurchase,
+ Task_CancelItemPurchase
};
-u8 CreateShopMenu(u8 martType)
+static u8 CreateShopMenu(u8 martType)
{
ScriptContext2_Enable();
gMartInfo.martType = martType;
@@ -84,26 +96,26 @@ u8 CreateShopMenu(u8 martType)
if (martType == MART_TYPE_0)
{
gMartInfo.numChoices = 2;
- MenuDrawTextWindow(0, 0, 10, 7);
- PrintMenuItemsReordered(1, 1, 3, sBuySellQuitMenuActions, gUnknown_083CC6E8);
+ Menu_DrawStdWindowFrame(0, 0, 10, 7);
+ Menu_PrintItemsReordered(1, 1, 3, sBuySellQuitMenuActions, gMartBuySellOptionList);
}
else
{
gMartInfo.numChoices = 1;
- MenuDrawTextWindow(0, 0, 10, 5);
- PrintMenuItemsReordered(1, 1, 2, sBuySellQuitMenuActions, gUnknown_083CC6EB);
+ Menu_DrawStdWindowFrame(0, 0, 10, 5);
+ Menu_PrintItemsReordered(1, 1, 2, sBuySellQuitMenuActions, gMartBuyNoSellOptionList);
}
InitMenu(0, 1, 1, gMartInfo.numChoices + 1, 0, 9); // add 1 for cancel
- return CreateTask(sub_80B2E38, 8);
+ return CreateTask(Task_DoBuySellMenu, 8);
}
-void SetShopMenuCallback(void *callbackPtr)
+static void SetShopMenuCallback(void *callbackPtr)
{
gMartInfo.callback = callbackPtr;
}
-void SetShopItemsForSale(u16 *items)
+static void SetShopItemsForSale(u16 *items)
{
u16 i = 0;
@@ -117,16 +129,16 @@ void SetShopItemsForSale(u16 *items)
}
}
-void sub_80B2E38(u8 var)
+static void Task_DoBuySellMenu(u8 taskId)
{
- const u8 local = var;
+ const u8 taskIdConst = taskId; // why is a local const needed to match?
if (gMain.newAndRepeatedKeys & DPAD_UP)
{
if (gMartInfo.cursor) // can move cursor up?
{
PlaySE(SE_SELECT);
- gMartInfo.cursor = MoveMenuCursor(-1);
+ gMartInfo.cursor = Menu_MoveCursor(-1);
}
}
else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
@@ -134,7 +146,7 @@ void sub_80B2E38(u8 var)
if (gMartInfo.cursor != gMartInfo.numChoices) // can move cursor down?
{
PlaySE(SE_SELECT);
- gMartInfo.cursor = MoveMenuCursor(1);
+ gMartInfo.cursor = Menu_MoveCursor(1);
}
}
else if (gMain.newKeys & A_BUTTON)
@@ -142,40 +154,40 @@ void sub_80B2E38(u8 var)
PlaySE(SE_SELECT);
if (gMartInfo.martType == MART_TYPE_0)
{
- sBuySellQuitMenuActions[gUnknown_083CC6E8[gMartInfo.cursor]].func(local);
+ sBuySellQuitMenuActions[gMartBuySellOptionList[gMartInfo.cursor]].func(taskIdConst);
}
else
{
- sBuySellQuitMenuActions[gUnknown_083CC6EB[gMartInfo.cursor]].func(local);
+ sBuySellQuitMenuActions[gMartBuyNoSellOptionList[gMartInfo.cursor]].func(taskIdConst);
}
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
- HandleShopMenuQuit(local);
+ Task_HandleShopMenuQuit(taskIdConst);
}
}
-void sub_80B2EFC(u8 taskId)
+static void Task_HandleShopMenuBuy(u8 taskId)
{
gTasks[taskId].data[8] = (u32)BuyMenuDrawGraphics >> 16;
gTasks[taskId].data[9] = (u32)BuyMenuDrawGraphics;
- gTasks[taskId].func = sub_80B2FA0;
- fade_screen(1, 0);
+ gTasks[taskId].func = Shop_FadeAndRunBuySellCallback;
+ FadeScreen(1, 0);
}
-void sub_80B2F30(u8 taskId)
+static void Task_HandleShopMenuSell(u8 taskId)
{
- gTasks[taskId].data[8] = (u32)sub_80A6300 >> 16;
- gTasks[taskId].data[9] = (u32)sub_80A6300;
- gTasks[taskId].func = sub_80B2FA0;
- fade_screen(1, 0);
+ gTasks[taskId].data[8] = (u32)ItemMenu_LoadSellMenu >> 16;
+ gTasks[taskId].data[9] = (u32)ItemMenu_LoadSellMenu;
+ gTasks[taskId].func = Shop_FadeAndRunBuySellCallback;
+ FadeScreen(1, 0);
}
-void HandleShopMenuQuit(u8 taskId)
+static void Task_HandleShopMenuQuit(u8 taskId)
{
- HandleDestroyMenuCursors();
- MenuZeroFillWindowRect(0, 0, 11, 8);
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(0, 0, 11, 8);
sub_80BE3BC();
ScriptContext2_Disable();
DestroyTask(taskId);
@@ -184,7 +196,7 @@ void HandleShopMenuQuit(u8 taskId)
gMartInfo.callback(); // run the callback if it exists.
}
-void sub_80B2FA0(u8 taskId)
+static void Shop_FadeAndRunBuySellCallback(u8 taskId)
{
if (!gPaletteFade.active)
{
@@ -193,15 +205,15 @@ void sub_80B2FA0(u8 taskId)
}
}
-void ReturnToShopMenuAfterExitingSellMenu(u8 taskId)
+static void ReturnToShopMenuAfterExitingSellMenu(u8 taskId)
{
CreateShopMenu(gMartInfo.martType);
DestroyTask(taskId);
}
-void Task_ExitSellMenu(u8 taskId)
+static void Task_ReturnToMartMenu(u8 taskId)
{
- if (sub_807D770() == 1)
+ if (IsWeatherNotFadingIn() == 1)
{
if (gMartInfo.martType == MART_TYPE_2)
DisplayItemMessageOnField(taskId, gOtherText_CanIHelpYou, ReturnToShopMenuAfterExitingSellMenu, 0);
@@ -210,23 +222,24 @@ void Task_ExitSellMenu(u8 taskId)
}
}
-void sub_80B3050(void)
+void Shop_FadeReturnToMartMenu(void)
{
pal_fill_black();
- CreateTask(Task_ExitSellMenu, 0x8);
+ CreateTask(Task_ReturnToMartMenu, 0x8);
}
-void sub_80B3068(u8 taskId)
+void Shop_RunExitSellMenuTask(u8 taskId)
{
- Task_ExitSellMenu(taskId);
+ Task_ReturnToMartMenu(taskId);
}
-void unref_sub_80B3078(u8 taskId)
+// unused
+void Shop_LoadExitSellMenuTask(u8 taskId)
{
- gTasks[taskId].func = Task_ExitSellMenu;
+ gTasks[taskId].func = Task_ReturnToMartMenu;
}
-void sub_80B3094(void)
+static void MainCB2(void)
{
AnimateSprites();
BuildOamBuffer();
@@ -234,50 +247,43 @@ void sub_80B3094(void)
UpdatePaletteFade();
}
-void sub_80B30AC(void)
+static void VBlankCB(void)
{
- void *addr;
- void *addr2;
- void *addr3;
- u16 *tempArr;
- u16 *tempArr2;
- u16 *tempArr3;
-
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
-
- // temp vars needed to match for some dumb reason
- tempArr = gBGTilemapBuffers[1];
- addr = (void *)(VRAM + 0xE800);
- DmaCopy16(3, tempArr, addr, 0x800);
- tempArr2 = gBGTilemapBuffers[2];
- addr2 = (void *)(VRAM + 0xE000);
- DmaCopy16(3, tempArr2, addr2, 0x800);
- tempArr3 = gBGTilemapBuffers[3];
- addr3 = (void *)(VRAM + 0xF000);
- DmaCopy16(3, tempArr3, addr3, 0x800);
+ DmaCopy16Defvars(3, gBGTilemapBuffers[1], (void *)(VRAM + 0xE800), 0x800);
+ DmaCopy16Defvars(3, gBGTilemapBuffers[2], (void *)(VRAM + 0xE000), 0x800);
+ DmaCopy16Defvars(3, gBGTilemapBuffers[3], (void *)(VRAM + 0xF000), 0x800);
}
-// this function is fugly. pls fix
-void BuyMenuDrawGraphics(void)
+static void BuyMenuDrawGraphics(void)
{
- void *addr;
- register u16 zero2 asm("r5");
-
- sub_80F9438();
- remove_some_task();
- REG_BG1HOFS = (zero2 = 0);
- REG_BG1VOFS = zero2;
- REG_BG2HOFS = zero2;
- REG_BG2VOFS = zero2;
- REG_BG3HOFS = zero2;
- REG_BG3VOFS = zero2;
+ ClearVideoCallbacks();
+ ScanlineEffect_Stop();
+ REG_BG1HOFS = 0;
+ REG_BG1VOFS = 0;
+ REG_BG2HOFS = 0;
+ REG_BG2VOFS = 0;
+ REG_BG3HOFS = 0;
+ REG_BG3VOFS = 0;
gPaletteFade.bufferTransferDisabled = 1;
- addr = (void*)OAM;
- {
- register const u32 zero asm("r6") = 0;
- DmaFill32(3, zero, addr, OAM_SIZE);
+
+ /*
+ THEORY: This seemingly useless loop is required in order to match this
+ function without hacks. The reason is because it alters the 0 optimization
+ of a later assignment into using 2 different 0s instead of the same register.
+ It is speculated that at some point Game Freak insert an artificial
+ breakpoint here in order to look at the contents of OAM before it is cleared,
+ possibly because a programmer made a mistake in shop.c which corrupted its
+ contents. There may have been a macro here which at one point idled on the
+ while(1) but was changed to 0 for release due to a define somewhere. A
+ while(0) also matches, but it is more correct to use do {} while(0) as it
+ was a fix to prevent compiler warnings on older compilers.
+ */
+ do {} while(0);
+
+ DmaFill32Defvars(3, 0, (void*)OAM, OAM_SIZE);
LZDecompressVram(gBuyMenuFrame_Gfx, (void*)(VRAM + 0x7C00));
LZDecompressWram(gBuyMenuFrame_Tilemap, ewram18000_2);
LoadCompressedPalette(gMenuMoneyPal, 0xC0, sizeof(gMenuMoneyPal));
@@ -285,74 +291,74 @@ void BuyMenuDrawGraphics(void)
ResetPaletteFade();
ResetSpriteData();
ResetTasks();
- SetUpWindowConfig(&gWindowConfig_81E6DFC);
- InitMenuWindow(&gWindowConfig_81E6DFC);
- BuyMenuDrawMapGraphics();
- gMartInfo.cursor = zero;
- gMartInfo.choicesAbove = zero2;
- MenuZeroFillWindowRect(0, 0, 0x20, 0x20);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6DFC);
+ InitMenuWindow(&gWindowTemplate_81E6DFC);
+ Shop_DrawViewport();
+ gMartInfo.cursor = 0;
+ gMartInfo.choicesAbove = 0;
+ Menu_EraseWindowRect(0, 0, 0x20, 0x20);
OpenMoneyWindow(gSaveBlock1.money, 0, 0);
- sub_80B3764(0, 7);
- sub_80B37EC();
- sub_80B3270();
- CreateTask(sub_80B40E8, 0x8);
+ Shop_InitMenus(0, 7);
+ Shop_PrintItemDesc();
+ DrawFirstMartScrollIndicators();
+ CreateTask(Shop_DoCursorAction, 0x8);
sub_80B3240();
- asm("":::"r4"); // what??
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, zero);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
gPaletteFade.bufferTransferDisabled = 0;
- SetVBlankCallback(sub_80B30AC);
- SetMainCallback2(sub_80B3094);
- }
+ SetVBlankCallback(VBlankCB);
+ SetMainCallback2(MainCB2);
}
-void sub_80B3240(void)
+static void sub_80B3240(void)
{
- u16 tempArr[2] = {0x41EE, 0x7FFF};
+ u16 colors[2] = {RGB(14, 15, 16), RGB_WHITE};
- LoadPalette(&tempArr[1], 0xD1, 2);
- LoadPalette(&tempArr[0], 0xD8, 2);
+ LoadPalette(&colors[1], 0xD1, sizeof colors[1]);
+ LoadPalette(&colors[0], 0xD8, sizeof colors[0]);
}
-void sub_80B3270(void)
+static void DrawFirstMartScrollIndicators(void)
{
- sub_80F944C();
+ ClearVerticalScrollIndicatorPalettes();
if (gMartInfo.itemCount > 7)
{
- CreateVerticalScrollIndicators(0, 172, 12);
- CreateVerticalScrollIndicators(1, 172, 148);
- sub_80F979C(0, 1);
+ CreateVerticalScrollIndicators(TOP_ARROW, 172, 12);
+ CreateVerticalScrollIndicators(BOTTOM_ARROW, 172, 148);
+ SetVerticalScrollIndicators(TOP_ARROW, INVISIBLE);
}
}
-void sub_80B32A4(void)
+static void Shop_TryDrawVerticalScrollIndicators(void)
{
if (gMartInfo.choicesAbove == 0)
- sub_80F979C(0, 1);
+ SetVerticalScrollIndicators(TOP_ARROW, INVISIBLE);
else
- sub_80F979C(0, 0);
+ SetVerticalScrollIndicators(TOP_ARROW, VISIBLE);
if (gMartInfo.choicesAbove + 7 >= gMartInfo.itemCount)
- sub_80F979C(1, 1);
+ SetVerticalScrollIndicators(BOTTOM_ARROW, INVISIBLE);
else
- sub_80F979C(1, 0);
+ SetVerticalScrollIndicators(BOTTOM_ARROW, VISIBLE);
}
-void sub_80B32EC(u16 *array, s16 offset1, s16 offset2)
+// what is the point of this function? the tiles always get overwritten by BuyMenuDrawTextboxBG.
+static void BuyMenuDrawTextboxBG_Old(u16 *array, s16 offset1, s16 offset2)
{
array[offset1 + offset2] = 0xC3E1;
array[offset1 + offset2 + 1] = 0xC3E1;
}
-void BuyMenuDrawMapMetatileLayer(u16 *array, s16 offset1, s16 offset2, u16 *array2)
+static void BuyMenuDrawMapMetatileLayer(u16 *array, s16 offset1, s16 offset2, u16 *array2)
{
- array[offset1 + offset2] = array2[0];
- array[offset1 + offset2 + 1] = array2[1];
- array[offset1 + offset2 + 32] = array2[2];
- array[offset1 + offset2 + 33] = array2[3];
+ // This function draws a whole 2x2 metatile.
+ array[offset1 + offset2] = array2[0]; // top left
+ array[offset1 + offset2 + 1] = array2[1]; // top right
+ array[offset1 + offset2 + 32] = array2[2]; // bottom left
+ array[offset1 + offset2 + 33] = array2[3]; // bottom right
}
-void BuyMenuDrawMapMetatile(int var1, int var2, u16 *var3, s32 var4)
+static void BuyMenuDrawMapMetatile(int var1, int var2, u16 *var3, s32 var4)
{
u8 tempVar4 = var4;
s16 offset1 = var1 * 2;
@@ -375,7 +381,8 @@ void BuyMenuDrawMapMetatile(int var1, int var2, u16 *var3, s32 var4)
}
}
-void sub_80B33D0(s16 var1, int var2, u16 *var3)
+// used to draw the border tiles around the viewport.
+static void BuyMenuDrawMapPartialMetatile(s16 var1, int var2, u16 *var3)
{
s16 offset1 = var1 * 2;
s16 offset2 = (var2 * 0x40) + 0x40;
@@ -384,7 +391,7 @@ void sub_80B33D0(s16 var1, int var2, u16 *var3)
BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[2], offset1, offset2, var3 + 4);
}
-void sub_80B3420(void)
+static void Shop_DrawViewportTiles(void)
{
s16 facingX;
s16 facingY;
@@ -413,26 +420,26 @@ void sub_80B3420(void)
else
{
if (metatileId < 512)
- sub_80B33D0(x, y, (u16 *)gMapHeader.mapData->primaryTileset->metatiles + metatileId * 8);
+ BuyMenuDrawMapPartialMetatile(x, y, (u16 *)gMapHeader.mapData->primaryTileset->metatiles + metatileId * 8);
else
- sub_80B33D0(x, y, (u16 *)gMapHeader.mapData->secondaryTileset->metatiles + (metatileId - 512) * 8);
+ BuyMenuDrawMapPartialMetatile(x, y, (u16 *)gMapHeader.mapData->secondaryTileset->metatiles + (metatileId - 512) * 8);
}
if (y == 0 && x != 0 && x != 6)
- sub_80B32EC(gBGTilemapBuffers[1], x * 2, 64);
+ BuyMenuDrawTextboxBG_Old(gBGTilemapBuffers[1], x * 2, 64);
}
}
}
-void BuyMenuDrawMapGraphics(void)
+static void Shop_DrawViewport(void)
{
- sub_80F9020();
- sub_80B356C();
- sub_80B368C();
- sub_80B3420();
+ ClearBGTilemapBuffers();
+ Shop_LoadViewportObjects();
+ Shop_AnimViewportObjects();
+ Shop_DrawViewportTiles();
}
-void sub_80B356C(void)
+static void Shop_LoadViewportObjects(void)
{
s16 facingX;
s16 facingY;
@@ -444,7 +451,7 @@ void sub_80B356C(void)
GetXYCoordsOneStepInFrontOfPlayer(&facingX, &facingY);
playerHeight = PlayerGetZCoord();
for (y = 0; y < 16; y++)
- gUnknown_020386A4[y][MAP_OBJ_ID] = 16;
+ gMartViewportObjects[y][MAP_OBJ_ID] = 16;
for (y = 0; y < 5; y++)
{
for (x = 0; x < 7; x++)
@@ -453,43 +460,43 @@ void sub_80B356C(void)
if (mapObjId != 16)
{
- gUnknown_020386A4[r8][MAP_OBJ_ID] = mapObjId;
- gUnknown_020386A4[r8][X_COORD] = x;
- gUnknown_020386A4[r8][Y_COORD] = y;
+ gMartViewportObjects[r8][MAP_OBJ_ID] = mapObjId;
+ gMartViewportObjects[r8][X_COORD] = x;
+ gMartViewportObjects[r8][Y_COORD] = y;
if (gMapObjects[mapObjId].mapobj_unk_18 == 1)
- gUnknown_020386A4[r8][ANIM_NUM] = 0;
+ gMartViewportObjects[r8][ANIM_NUM] = 0;
if (gMapObjects[mapObjId].mapobj_unk_18 == 2)
- gUnknown_020386A4[r8][ANIM_NUM] = 1;
+ gMartViewportObjects[r8][ANIM_NUM] = 1;
if (gMapObjects[mapObjId].mapobj_unk_18 == 3)
- gUnknown_020386A4[r8][ANIM_NUM] = 2;
+ gMartViewportObjects[r8][ANIM_NUM] = 2;
if (gMapObjects[mapObjId].mapobj_unk_18 == 4)
- gUnknown_020386A4[r8][ANIM_NUM] = 3;
+ gMartViewportObjects[r8][ANIM_NUM] = 3;
r8++;
}
}
}
}
-void sub_80B368C(void)
+static void Shop_AnimViewportObjects(void)
{
u8 i;
for (i = 0; i < 16; i++) // max objects?
{
- if (gUnknown_020386A4[i][MAP_OBJ_ID] == 16)
+ if (gMartViewportObjects[i][MAP_OBJ_ID] == 16)
continue;
StartSpriteAnim(&gSprites[AddPseudoFieldObject(
- gMapObjects[gUnknown_020386A4[i][MAP_OBJ_ID]].graphicsId,
+ gMapObjects[gMartViewportObjects[i][MAP_OBJ_ID]].graphicsId,
SpriteCallbackDummy,
- (u16)gUnknown_020386A4[i][X_COORD] * 16 + 8,
- (u16)gUnknown_020386A4[i][Y_COORD] * 16 + 32,
+ (u16)gMartViewportObjects[i][X_COORD] * 16 + 8,
+ (u16)gMartViewportObjects[i][Y_COORD] * 16 + 32,
2)],
- gUnknown_020386A4[i][ANIM_NUM]);
+ gMartViewportObjects[i][ANIM_NUM]);
}
}
-void sub_80B3720(void)
+static void BuyMenuDrawTextboxBG(void)
{
s16 i;
@@ -500,14 +507,15 @@ void sub_80B3720(void)
}
}
-void sub_80B3764(int var1, int var2)
+static void Shop_InitMenus(int firstItemId, int lastItemId)
{
- sub_80B3720();
- sub_80B39D0(var1, var2, 0);
+ BuyMenuDrawTextboxBG();
+ Shop_DisplayPriceInList(firstItemId, lastItemId, 0);
InitMenu(0, 0xE, 0x2, 0x8, gMartInfo.cursor, 0xF);
}
-void sub_80B379C(void)
+// after printing the item quantity and price, restore the textbox tiles before the Yes/No prompt.
+static void BuyMenuDrawTextboxBG_Restore(void)
{
u16 i, j;
@@ -516,27 +524,29 @@ void sub_80B379C(void)
gBGTilemapBuffers[1][32 * (i + 12) + j] = ewram18300[32 * i + j] + 0xC3E0;
}
-void sub_80B37EC(void)
+static void Shop_PrintItemDesc(void)
{
- sub_80B3A70();
+ Shop_PrintItemDescText();
}
-void sub_80B37F8(u8 taskId)
+#define tItemCount data[1]
+
+static void Shop_DisplayPriceInCheckoutWindow(u8 taskId)
{
u16 itemListIndex = gMartInfo.choicesAbove + gMartInfo.cursor;
u16 itemId = gMartInfo.itemList[itemListIndex];
u32 price = (ItemId_GetPrice(itemId) >> GetPriceReduction(1));
- PrintMoneyAmount(gTasks[taskId].data[1] * price, 6, 6, 11);
+ PrintMoneyAmount(gTasks[taskId].tItemCount * price, 6, 6, 11);
gStringVar1[0] = EXT_CTRL_CODE_BEGIN;
gStringVar1[1] = 0x14;
gStringVar1[2] = 0x6;
- ConvertIntToDecimalStringN(&gStringVar1[3], gTasks[taskId].data[1], 1, 2);
- MenuPrint(gOtherText_xString1, 1, 11);
+ ConvertIntToDecimalStringN(&gStringVar1[3], gTasks[taskId].tItemCount, 1, 2);
+ Menu_PrintText(gOtherText_xString1, 1, 11);
sub_80A3FA0(gBGTilemapBuffers[1], 1, 11, 12, 2, 0xC3E1);
}
-void sub_80B389C(u16 itemId, u8 var2, bool32 hasControlCode)
+static void Shop_DisplayNormalPriceInList(u16 itemId, u8 var2, bool32 hasControlCode)
{
u8 *stringPtr = gStringVar1;
@@ -557,10 +567,10 @@ void sub_80B389C(u16 itemId, u8 var2, bool32 hasControlCode)
stringPtr = &gStringVar1[3];
GetMoneyAmountText(stringPtr, (ItemId_GetPrice(itemId) >> GetPriceReduction(1)), 0x4);
- MenuPrint_PixelCoords(&gStringVar1[0], 0xCA, var2 << 3, 1);
+ Menu_PrintTextPixelCoords(&gStringVar1[0], 0xCA, var2 << 3, 1);
}
-void sub_80B3930(u16 itemId, u8 var2, bool32 hasControlCode)
+static void Shop_DisplayDecorationPriceInList(u16 itemId, u8 var2, bool32 hasControlCode)
{
u8 *stringPtr = gStringVar1;
@@ -579,37 +589,40 @@ void sub_80B3930(u16 itemId, u8 var2, bool32 hasControlCode)
if (hasControlCode != FALSE)
stringPtr = &gStringVar1[3];
+ // some names are the maximum string length for a shop item. Because there is no room for
+ // a 6 character price (including the currency), a sprite is instead used for anything that
+ // is the maximum decoration price in order to fit it on screen.
if (gDecorations[itemId].price == 10000)
{
- sub_80B7B34(0x19, var2, hasControlCode); // huh???
+ Draw10000Sprite(0x19, var2, hasControlCode);
}
else
{
GetMoneyAmountText(stringPtr, gDecorations[itemId].price, 0x4);
- MenuPrint_PixelCoords(&gStringVar1[0], 0xCA, var2 << 3, 0x1);
+ Menu_PrintTextPixelCoords(&gStringVar1[0], 0xCA, var2 << 3, 0x1);
}
}
-void sub_80B39D0(int var1, int var2, bool32 hasControlCode)
+static void Shop_DisplayPriceInList(int firstItemId, int lastItemId, bool32 hasControlCode)
{
u8 i;
- for (i = var1; i <= var2 && gMartInfo.choicesAbove + i < gMartInfo.itemCount; i++)
+ for (i = firstItemId; i <= lastItemId && gMartInfo.choicesAbove + i < gMartInfo.itemCount; i++)
{
if (gMartInfo.martType == MART_TYPE_0)
- sub_80B389C(gMartInfo.itemList[gMartInfo.choicesAbove + i], (i << 1) + 2, hasControlCode);
+ Shop_DisplayNormalPriceInList(gMartInfo.itemList[gMartInfo.choicesAbove + i], (i << 1) + 2, hasControlCode);
else
- sub_80B3930(gMartInfo.itemList[gMartInfo.choicesAbove + i], (i << 1) + 2, hasControlCode);
+ Shop_DisplayDecorationPriceInList(gMartInfo.itemList[gMartInfo.choicesAbove + i], (i << 1) + 2, hasControlCode);
}
if (i != 8 && gMartInfo.choicesAbove + i == gMartInfo.itemCount)
{
- MenuFillWindowRectWithBlankTile(0xE, (i << 1) + 2, 0x1C, (i << 1) + 3);
- MenuPrint(gOtherText_CancelNoTerminator, 0xE, (i << 1) + 2);
+ Menu_BlankWindowRect(0xE, (i << 1) + 2, 0x1C, (i << 1) + 3);
+ Menu_PrintText(gOtherText_CancelNoTerminator, 0xE, (i << 1) + 2);
}
}
-void sub_80B3A70(void)
+static void Shop_PrintItemDescText(void)
{
if (gMartInfo.choicesAbove + gMartInfo.cursor != gMartInfo.itemCount)
{
@@ -628,121 +641,122 @@ void sub_80B3A70(void)
}
}
-void sub_80B3AEC(u8 taskId)
+static void Shop_DoPremierBallCheck(u8 taskId)
{
if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON)
{
- sub_80B39D0(gMartInfo.cursor, gMartInfo.cursor, 0); // huh???
+ Shop_DisplayPriceInList(gMartInfo.cursor, gMartInfo.cursor, 0);
PlaySE(SE_SELECT);
- if (gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor] == ITEM_POKE_BALL && gTasks[taskId].data[1] >= 10 && AddBagItem(ITEM_PREMIER_BALL, 1) == TRUE)
- DisplayItemMessageOnField(taskId, gOtherText_FreePremierBall, sub_80B4378, 0xC3E1);
+ if (gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor] == ITEM_POKE_BALL && gTasks[taskId].tItemCount >= 10 && AddBagItem(ITEM_PREMIER_BALL, 1) == TRUE)
+ DisplayItemMessageOnField(taskId, gOtherText_FreePremierBall, Task_ReturnToBuyMenu, 0xC3E1);
else
- sub_80B4378(taskId);
+ Task_ReturnToBuyMenu(taskId);
}
}
-void sub_80B3B80(u8 taskId)
+static void Shop_DoItemTransaction(u8 taskId)
{
- IncrementGameStat(0x26);
+ IncrementGameStat(GAME_STAT_SHOPPED);
RemoveMoney(&gSaveBlock1.money, gMartTotalCost);
PlaySE(SE_REGI);
UpdateMoneyWindow(gSaveBlock1.money, 0, 0);
- gTasks[taskId].func = sub_80B3AEC;
+ gTasks[taskId].func = Shop_DoPremierBallCheck;
}
-void sub_80B3BD0(u8 taskId)
+static void Shop_DoPricePrintAndReturnToBuyMenu(u8 taskId)
{
- sub_80B39D0(gMartInfo.cursor, gMartInfo.cursor, 0); // same thing as above?
- sub_80B4378(taskId);
+ Shop_DisplayPriceInList(gMartInfo.cursor, gMartInfo.cursor, 0);
+ Task_ReturnToBuyMenu(taskId);
}
-void sub_80B3BF4(u8 taskId)
+static void Task_DoItemPurchase(u8 taskId)
{
- MenuZeroFillWindowRect(0x7, 0x8, 0xD, 0xD);
+ Menu_EraseWindowRect(0x7, 0x8, 0xD, 0xD);
sub_80A3FA0(gBGTilemapBuffers[1], 8, 9, 4, 4, 0);
- sub_80B379C();
- sub_80B3420();
+ BuyMenuDrawTextboxBG_Restore();
+ Shop_DrawViewportTiles();
if (IsEnoughMoney(gSaveBlock1.money, gMartTotalCost))
{
if (gMartInfo.martType == MART_TYPE_0)
{
- if (AddBagItem(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor], gTasks[taskId].data[1]))
+ if (AddBagItem(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor], gTasks[taskId].tItemCount))
{
- DisplayItemMessageOnField(taskId, gOtherText_HereYouGo, sub_80B3B80, 0xC3E1);
- sub_80B4470(taskId);
+ DisplayItemMessageOnField(taskId, gOtherText_HereYouGo, Shop_DoItemTransaction, 0xC3E1);
+ Task_UpdatePurchaseHistory(taskId);
}
else
- DisplayItemMessageOnField(taskId, gOtherText_NoRoomFor, sub_80B3BD0, 0xC3E1);
+ DisplayItemMessageOnField(taskId, gOtherText_NoRoomFor, Shop_DoPricePrintAndReturnToBuyMenu, 0xC3E1);
}
else // a normal mart is only type 0, so types 1 and 2 are decoration marts.
{
if (IsThereStorageSpaceForDecoration(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]))
{
if (gMartInfo.martType == MART_TYPE_1)
- DisplayItemMessageOnField(taskId, gOtherText_HereYouGo2, sub_80B3B80, 0xC3E1);
+ DisplayItemMessageOnField(taskId, gOtherText_HereYouGo2, Shop_DoItemTransaction, 0xC3E1);
else
- DisplayItemMessageOnField(taskId, gOtherText_HereYouGo3, sub_80B3B80, 0xC3E1);
+ DisplayItemMessageOnField(taskId, gOtherText_HereYouGo3, Shop_DoItemTransaction, 0xC3E1);
}
else
{
StringExpandPlaceholders(gStringVar4, gOtherText_SpaceForIsFull);
- DisplayItemMessageOnField(taskId, gStringVar4, sub_80B3BD0, 0xC3E1);
+ DisplayItemMessageOnField(taskId, gStringVar4, Shop_DoPricePrintAndReturnToBuyMenu, 0xC3E1);
}
}
}
else
- DisplayItemMessageOnField(taskId, gOtherText_NotEnoughMoney, sub_80B3BD0, 0xC3E1);
+ DisplayItemMessageOnField(taskId, gOtherText_NotEnoughMoney, Shop_DoPricePrintAndReturnToBuyMenu, 0xC3E1);
}
-void sub_80B3D38(u8 taskId)
+static void Shop_DoYesNoPurchase(u8 taskId)
{
DisplayYesNoMenu(7, 8, 1);
sub_80A3FA0(gBGTilemapBuffers[1], 8, 9, 4, 4, 0xC3E1);
- DoYesNoFuncWithChoice(taskId, gUnknown_083CC708);
+ DoYesNoFuncWithChoice(taskId, sShopPurchaseYesNoFuncs);
}
-void sub_80B3D7C(u8 taskId)
+static void Task_CancelItemPurchase(u8 taskId)
{
- sub_80B39D0(gMartInfo.cursor, gMartInfo.cursor, 0);
- MenuZeroFillWindowRect(0x7, 0x8, 0xD, 0xD);
+ Shop_DisplayPriceInList(gMartInfo.cursor, gMartInfo.cursor, 0);
+ Menu_EraseWindowRect(0x7, 0x8, 0xD, 0xD);
sub_80A3FA0(gBGTilemapBuffers[1], 0x8, 0x9, 0x4, 0x4, 0);
- sub_80B4378(taskId);
+ Task_ReturnToBuyMenu(taskId);
}
-void sub_80B3DC8(u8 taskId)
+static void Shop_PrintPrice(u8 taskId)
{
- if (sub_80A52C4(taskId, gMartInfo.curItemCount) == TRUE)
- sub_80B37F8(taskId);
+ if (SellMenu_QuantityRoller(taskId, gMartInfo.curItemCount) == TRUE)
+ Shop_DisplayPriceInCheckoutWindow(taskId);
if (gMain.newKeys & A_BUTTON)
{
- gMartTotalCost = (ItemId_GetPrice(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]) >> GetPriceReduction(1)) * gTasks[taskId].data[1]; // set total cost of your purchase.
- MenuZeroFillWindowRect(0, 0xA, 0xD, 0xD);
+ gMartTotalCost = (ItemId_GetPrice(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]) >> GetPriceReduction(1)) * gTasks[taskId].tItemCount; // set total cost of your purchase.
+ Menu_EraseWindowRect(0, 0xA, 0xD, 0xD);
sub_80A3FA0(gBGTilemapBuffers[1], 0x1, 0xB, 0xC, 0x2, 0);
- sub_80B379C();
- sub_80B3420();
+ BuyMenuDrawTextboxBG_Restore();
+ Shop_DrawViewportTiles();
CopyItemName(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor], gStringVar1);
- ConvertIntToDecimalStringN(gStringVar2, gTasks[taskId].data[1], 0, 0x2);
+ ConvertIntToDecimalStringN(gStringVar2, gTasks[taskId].tItemCount, 0, 0x2);
ConvertIntToDecimalStringN(gStringVar3, gMartTotalCost, 0, 0x8);
StringExpandPlaceholders(gStringVar4, gOtherText_ThatWillBe);
- DisplayItemMessageOnField(taskId, gStringVar4, sub_80B3D38, 0xC3E1);
+ DisplayItemMessageOnField(taskId, gStringVar4, Shop_DoYesNoPurchase, 0xC3E1);
}
else if (gMain.newKeys & B_BUTTON)
{
- sub_80B39D0(gMartInfo.cursor, gMartInfo.cursor, 0);
- sub_80B4378(taskId);
+ Shop_DisplayPriceInList(gMartInfo.cursor, gMartInfo.cursor, 0);
+ Task_ReturnToBuyMenu(taskId);
}
}
-void sub_80B3EFC(u8 taskId)
+// set the item count in the mart info to the maximum allowed by the player's budget.
+static void Shop_UpdateCurItemCountToMax(u8 taskId)
{
u16 var;
- gTasks[taskId].data[1] = 1;
- MenuDrawTextWindow(0, 0xA, 0xD, 0xD);
- sub_80B37F8(taskId);
+ gTasks[taskId].tItemCount = 1;
+ Menu_DrawStdWindowFrame(0, 0xA, 0xD, 0xD);
+ Shop_DisplayPriceInCheckoutWindow(taskId);
var = gSaveBlock1.money / (ItemId_GetPrice(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]) >> GetPriceReduction(1));
if (var > 99)
@@ -750,11 +764,11 @@ void sub_80B3EFC(u8 taskId)
else
gMartInfo.curItemCount = var;
- gTasks[taskId].func = sub_80B3DC8;
+ gTasks[taskId].func = Shop_PrintPrice;
}
#ifdef NONMATCHING
-void sub_80B3F88(void)
+static void Shop_MoveItemListUp(void)
{
u16 *r1;
u16 *r2;
@@ -796,7 +810,7 @@ void sub_80B3F88(void)
}
#else
__attribute__((naked))
-void sub_80B3F88(void)
+static void Shop_MoveItemListUp(void)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
@@ -891,7 +905,7 @@ _080B4038: .4byte 0xfffffc40\n\
#endif
#ifdef NONMATCHING
-void sub_80B403C(void)
+static void Shop_MoveItemListDown(void)
{
u16 *r1;
u16 *r2;
@@ -935,7 +949,7 @@ void sub_80B403C(void)
}
#else
__attribute__((naked))
-void sub_80B403C(void)
+static void Shop_MoveItemListDown(void)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
@@ -1028,7 +1042,7 @@ _080B40E4: .4byte 0x800000f0\n\
}
#endif
-void sub_80B40E8(u8 taskId) // Mart_DoCursorAction
+static void Shop_DoCursorAction(u8 taskId)
{
if (!gPaletteFade.active)
{
@@ -1041,16 +1055,16 @@ void sub_80B40E8(u8 taskId) // Mart_DoCursorAction
PlaySE(SE_SELECT);
gMartInfo.choicesAbove--; // since cursor is at the top and there are choices above the top, scroll the menu up by updating choicesAbove.
- sub_80B3F88();
- sub_80B39D0(0, 0, 0);
- sub_80B3A70();
- sub_80B32A4();
+ Shop_MoveItemListUp();
+ Shop_DisplayPriceInList(0, 0, 0);
+ Shop_PrintItemDescText();
+ Shop_TryDrawVerticalScrollIndicators();
}
else // if the cursor is not 0, choicesAbove cannot be updated yet since the cursor is at the top of the menu, so update cursor.
{
PlaySE(SE_SELECT);
- gMartInfo.cursor = MoveMenuCursor(-1); // move cursor up
- sub_80B3A70();
+ gMartInfo.cursor = Menu_MoveCursor(-1); // move cursor up
+ Shop_PrintItemDescText();
}
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN) // only down can be pressed
@@ -1062,16 +1076,16 @@ void sub_80B40E8(u8 taskId) // Mart_DoCursorAction
PlaySE(SE_SELECT);
gMartInfo.choicesAbove++;
- sub_80B403C();
- sub_80B39D0(7, 7, 0);
- sub_80B3A70();
- sub_80B32A4();
+ Shop_MoveItemListDown();
+ Shop_DisplayPriceInList(7, 7, 0);
+ Shop_PrintItemDescText();
+ Shop_TryDrawVerticalScrollIndicators();
}
else if (gMartInfo.cursor != gMartInfo.itemCount)
{
PlaySE(SE_SELECT);
- gMartInfo.cursor = MoveMenuCursor(1);
- sub_80B3A70();
+ gMartInfo.cursor = Menu_MoveCursor(1);
+ Shop_PrintItemDescText();
}
}
else if (gMain.newKeys & A_BUTTON)
@@ -1080,25 +1094,25 @@ void sub_80B40E8(u8 taskId) // Mart_DoCursorAction
if (gMartInfo.choicesAbove + gMartInfo.cursor != gMartInfo.itemCount) // did you not hit CANCEL?
{
- PauseVerticalScrollIndicator(0);
- PauseVerticalScrollIndicator(1);
- sub_80F979C(1, 1);
- sub_80B39D0(gMartInfo.cursor, gMartInfo.cursor, 1);
- HandleDestroyMenuCursors();
- MenuZeroFillWindowRect(0, 0xC, 0xD, 0x13);
+ PauseVerticalScrollIndicator(TOP_ARROW);
+ PauseVerticalScrollIndicator(BOTTOM_ARROW);
+ SetVerticalScrollIndicators(BOTTOM_ARROW, INVISIBLE);
+ Shop_DisplayPriceInList(gMartInfo.cursor, gMartInfo.cursor, 1);
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(0, 0xC, 0xD, 0x13);
if (gMartInfo.martType == MART_TYPE_0)
{
gMartTotalCost = (ItemId_GetPrice(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]) >> GetPriceReduction(1)); // set 1x price
if (!IsEnoughMoney(gSaveBlock1.money, gMartTotalCost))
{
- DisplayItemMessageOnField(taskId, gOtherText_NotEnoughMoney, sub_80B3BD0, 0xC3E1); // tail merge
+ DisplayItemMessageOnField(taskId, gOtherText_NotEnoughMoney, Shop_DoPricePrintAndReturnToBuyMenu, 0xC3E1); // tail merge
}
else // _080B42BA
{
CopyItemName(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor], gStringVar1);
StringExpandPlaceholders(gStringVar4, gOtherText_HowManyYouWant);
- DisplayItemMessageOnField(taskId, gStringVar4, sub_80B3EFC, 0xC3E1);
+ DisplayItemMessageOnField(taskId, gStringVar4, Shop_UpdateCurItemCountToMax, 0xC3E1);
}
}
else // _080B428C
@@ -1107,7 +1121,7 @@ void sub_80B40E8(u8 taskId) // Mart_DoCursorAction
if (!IsEnoughMoney(gSaveBlock1.money, gMartTotalCost))
{
- DisplayItemMessageOnField(taskId, gOtherText_NotEnoughMoney, sub_80B3BD0, 0xC3E1); // tail merge
+ DisplayItemMessageOnField(taskId, gOtherText_NotEnoughMoney, Shop_DoPricePrintAndReturnToBuyMenu, 0xC3E1); // tail merge
}
else
{
@@ -1122,43 +1136,43 @@ void sub_80B40E8(u8 taskId) // Mart_DoCursorAction
{
StringExpandPlaceholders(gStringVar4, gOtherText_ThatWillBe3);
}
- DisplayItemMessageOnField(taskId, gStringVar4, sub_80B3D38, 0xC3E1);
+ DisplayItemMessageOnField(taskId, gStringVar4, Shop_DoYesNoPurchase, 0xC3E1);
}
}
}
else
- sub_80B43F0(taskId);
+ Task_ExitBuyMenu(taskId);
}
else if (gMain.newKeys & B_BUTTON) // go back to buy/sell/exit menu
{
PlaySE(SE_SELECT);
- sub_80B43F0(taskId);
+ Task_ExitBuyMenu(taskId);
}
}
}
-void sub_80B4378(u8 taskId)
+static void Task_ReturnToBuyMenu(u8 taskId)
{
- MenuZeroFillWindowRect(0, 0xE, 0x1D, 0x13);
- MenuZeroFillWindowRect(0, 0xA, 0xD, 0xD);
+ Menu_EraseWindowRect(0, 0xE, 0x1D, 0x13);
+ Menu_EraseWindowRect(0, 0xA, 0xD, 0xD);
sub_80A3FA0(gBGTilemapBuffers[1], 0x1, 0xB, 0xC, 0x2, 0);
- sub_80B3420();
- sub_80B3764(6, 7);
- sub_80B37EC();
- StartVerticalScrollIndicators(0);
- StartVerticalScrollIndicators(1);
- sub_80B32A4();
- gTasks[taskId].func = sub_80B40E8;
+ Shop_DrawViewportTiles();
+ Shop_InitMenus(6, 7);
+ Shop_PrintItemDesc();
+ StartVerticalScrollIndicators(TOP_ARROW);
+ StartVerticalScrollIndicators(BOTTOM_ARROW);
+ Shop_TryDrawVerticalScrollIndicators();
+ gTasks[taskId].func = Shop_DoCursorAction;
}
-void sub_80B43F0(u8 taskId)
+static void Task_ExitBuyMenu(u8 taskId)
{
- gFieldCallback = sub_80B3050;
+ gFieldCallback = Shop_FadeReturnToMartMenu;
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
- gTasks[taskId].func = Task_ExitBuyMenu;
+ gTasks[taskId].func = Task_ExitBuyMenuDoFade;
}
-void Task_ExitBuyMenu(u8 taskId)
+static void Task_ExitBuyMenuDoFade(u8 taskId)
{
if (!gPaletteFade.active)
{
@@ -1169,38 +1183,41 @@ void Task_ExitBuyMenu(u8 taskId)
}
}
-void sub_80B4470(u8 taskId)
+// Task_UpdatePurchaseHistory
+static void Task_UpdatePurchaseHistory(u8 taskId)
{
u16 i;
for (i = 0; i < 3; i++)
{
- if (gUnknown_02038724[i].itemId == gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]
- && gUnknown_02038724[i].quantity != 0)
+ if (gMartPurchaseHistory[i].itemId == gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]
+ && gMartPurchaseHistory[i].quantity != 0)
{
- if (gUnknown_02038724[i].quantity + gTasks[taskId].data[1] > 255)
- gUnknown_02038724[i].quantity = 255;
+ if (gMartPurchaseHistory[i].quantity + gTasks[taskId].tItemCount > 255)
+ gMartPurchaseHistory[i].quantity = 255;
else
- gUnknown_02038724[i].quantity += gTasks[taskId].data[1];
+ gMartPurchaseHistory[i].quantity += gTasks[taskId].tItemCount;
return;
}
}
- if (gUnknown_02038730 < 3)
+ if (gMartPurchaseHistoryId < 3)
{
- gUnknown_02038724[gUnknown_02038730].itemId = gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor];
- gUnknown_02038724[gUnknown_02038730].quantity = gTasks[taskId].data[1];
- gUnknown_02038730++;
+ gMartPurchaseHistory[gMartPurchaseHistoryId].itemId = gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor];
+ gMartPurchaseHistory[gMartPurchaseHistoryId].quantity = gTasks[taskId].tItemCount;
+ gMartPurchaseHistoryId++;
}
}
-void ClearItemPurchases(void)
+#undef tItemCount
+
+static void ClearItemPurchases(void)
{
- gUnknown_02038730 = 0;
- ClearItemSlots(gUnknown_02038724, 3);
+ gMartPurchaseHistoryId = 0;
+ ClearItemSlots(gMartPurchaseHistory, 3);
}
-void CreatePokemartMenu(u16 *itemList)
+void Shop_CreatePokemartMenu(u16 *itemList)
{
CreateShopMenu(MART_TYPE_0);
SetShopItemsForSale(itemList);
@@ -1208,141 +1225,37 @@ void CreatePokemartMenu(u16 *itemList)
SetShopMenuCallback(EnableBothScriptContexts);
}
-void CreateDecorationShop1Menu(u16 *itemList)
+void Shop_CreateDecorationShop1Menu(u16 *itemList)
{
CreateShopMenu(MART_TYPE_1);
SetShopItemsForSale(itemList);
SetShopMenuCallback(EnableBothScriptContexts);
}
-void CreateDecorationShop2Menu(u16 *itemList)
+void Shop_CreateDecorationShop2Menu(u16 *itemList)
{
CreateShopMenu(MART_TYPE_2);
SetShopItemsForSale(itemList);
SetShopMenuCallback(EnableBothScriptContexts);
}
-void sub_80B45B4(u8 taskId, const s16 *list, u16 c)
-{
- s16 r5 = gTasks[taskId].data[4] - 1;
- s16 r3 = gTasks[taskId].data[5] - 1;
- s16 r4 = gTasks[taskId].data[1];
- s16 y;
- s16 x;
-
- if (gTasks[taskId].data[2] == 0)
- {
- for (y = 0; y < 3; y++)
- {
- for (x = 0; x < 3; x++)
- {
- s16 metatileId = MapGridGetMetatileIdAt(r5 + x, r3 + y);
-
- if (list[r4] == metatileId)
- {
- if (r4 != 2)
- MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[r4 + 1]);
- else
- MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[0]);
- }
- }
- }
- }
- else
- {
- for (y = 0; y < 3; y++)
- {
- for (x = 0; x < 3; x++)
- {
- s16 metatileId = MapGridGetMetatileIdAt(r5 + x, r3 + y);
-
- if (list[2 - r4] == metatileId)
- {
- if (r4 != 2)
- MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[1 - r4]);
- else
- MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[2]);
- }
- }
- }
- }
-}
-
-static const u16 gUnknown_083CC714[] = {0x284, 0x282, 0x280};
-static const u16 gUnknown_083CC71A[] = {0x285, 0x283, 0x281};
-static const u16 gUnknown_083CC720[] = {0x28C, 0x28A, 0x288};
-static const u16 gUnknown_083CC726[] = {0x28D, 0x28B, 0x289};
-static const u16 gUnknown_083CC72C[] = {0x2A0, 0x2A2, 0x2A4};
-static const u16 gUnknown_083CC732[] = {0x2A1, 0x2A3, 0x2A5};
-static const u16 gUnknown_083CC738[] = {0x2A8, 0x2AA, 0x2AC};
-
-void sub_80B4710(u8 taskId)
-{
- s16 *data = gTasks[taskId].data;
-
- data[3] = 1;
-
- switch (data[0])
- {
- case 0:
- sub_80B45B4(taskId, gUnknown_083CC714, 0);
- break;
- case 1:
- sub_80B45B4(taskId, gUnknown_083CC71A, 0);
- break;
- case 2:
- sub_80B45B4(taskId, gUnknown_083CC720, 0xC00);
- break;
- case 3:
- sub_80B45B4(taskId, gUnknown_083CC726, 0);
- break;
- case 4:
- sub_80B45B4(taskId, gUnknown_083CC72C, 0xC00);
- break;
- case 5:
- sub_80B45B4(taskId, gUnknown_083CC732, 0);
- break;
- case 6:
- sub_80B45B4(taskId, gUnknown_083CC738, 0);
- break;
- }
-
- data[0] = (data[0] + 1) & 7;
- if (!data[0])
- {
- DrawWholeMapView();
- data[1] = (data[1] + 1) % 3;
- data[3] = 0;
- }
-}
-
-u8 sub_80B47D8(u16 var)
-{
- u8 taskId = CreateTask(sub_80B4710, 0);
- s16 *data = gTasks[taskId].data;
-
- PlayerGetDestCoords(&data[4], &data[5]);
- data[0] = 0;
- data[1] = 0;
- data[2] = var;
- sub_80B4710(taskId);
- return taskId;
-}
-
-void sub_80B4824(u8 var)
-{
- gUnknown_02038731 = sub_80B47D8(var);
-}
-
-void sub_80B483C(void)
-{
- DestroyTask(gUnknown_02038731);
-}
-
-bool8 sub_80B4850(void)
-{
- if (gTasks[gUnknown_02038731].data[3] == 0 && gTasks[gUnknown_02038731].data[1] == 2)
- return FALSE;
- else
- return TRUE;
+#if DEBUG
+__attribute__((naked))
+void debug_sub_80C2818(void)
+{
+ asm("\
+ push {lr}\n\
+ mov r0, #0x0\n\
+ bl CreateShopMenu\n\
+ ldr r0, ._290 @ gMartBuyNoSellOptionList\n\
+ bl SetShopItemsForSale\n\
+ mov r0, #0x0\n\
+ bl SetShopMenuCallback\n\
+ pop {r0}\n\
+ bx r0\n\
+._291:\n\
+ .align 2, 0\n\
+._290:\n\
+ .word gMartBuyNoSellOptionList+0x3");
}
+#endif
diff --git a/src/field/slot_machine.c b/src/field/slot_machine.c
index 89ec68b0a..2c97c146d 100644
--- a/src/field/slot_machine.c
+++ b/src/field/slot_machine.c
@@ -1,49 +1,4036 @@
#include "global.h"
+#include "constants/songs.h"
+#include "strings2.h"
+#include "overworld.h"
+#include "menu_cursor.h"
+#include "field_effect.h"
+#include "random.h"
+#include "sound.h"
+#include "main.h"
#include "slot_machine.h"
#include "decompress.h"
+#include "trig.h"
+#include "graphics.h"
#include "palette.h"
-#include "task.h"
+#include "util.h"
+#include "text.h"
+#include "menu.h"
#include "ewram.h"
-struct UnkStruct2000000 {
- /*0x00*/ u8 filler00[61];
- /*0x3D*/ u8 unk3D;
-};
-
-struct UnkStruct1 {
+struct UnkStruct1
+{
/*0x00*/ u8 unk00;
/*0x01*/ u8 unk01;
/*0x02*/ s16 unk02;
};
-extern struct UnkStruct1 *gUnknown_083ED048[];
-extern const u16 gPalette_83EDE24[];
-
-extern const u8 gSlotMachine_Gfx[];
#if ENGLISH
#define SLOTMACHINE_GFX_TILES 233
#elif GERMAN
#define SLOTMACHINE_GFX_TILES 236
#endif
-extern const u16 gUnknown_08E95A18[];
+// TODO: figure out which functions are static and which are not.
+#define static
+
+static void CB2_SlotMachineSetup(void);
+static void CB2_SlotMachineLoop(void);
+static void PlaySlotMachine_Internal(u8 arg0, MainCallback cb);
+static void SlotMachineDummyTask(u8 taskId);
+static void SlotMachineSetup_0_0(void);
+static void SlotMachineSetup_6_2(void);
+static void SlotMachineSetup_1_0(void);
+static void SlotMachineSetup_2_0(void);
+static void SlotMachineSetup_2_1(void);
+static void SlotMachineSetup_0_1(void);
+static void SlotMachineSetup_3_0(void);
+static void SlotMachineSetup_4_0(void);
+static void SlotMachineSetup_5_0(void);
+static void SlotMachineSetup_6_0(void);
+static void SlotMachineSetup_6_1(void);
+static void sub_8101D04(void);
+static void sub_8101D24(u8 taskId);
+static bool8 sub_8101D5C(struct Task *task);
+static bool8 sub_8101D8C(struct Task *task);
+static bool8 sub_8101DB0(struct Task *task);
+static bool8 sub_8101DF4(struct Task *task);
+static bool8 sub_8101E10(struct Task *task);
+static bool8 sub_8101E3C(struct Task *task);
+static bool8 sub_8101F44(struct Task *task);
+static bool8 sub_8101F60(struct Task *task);
+static bool8 sub_8101F88(struct Task *task);
+static bool8 sub_8101FA4(struct Task *task);
+static bool8 sub_8102008(struct Task *task);
+static bool8 sub_8102034(struct Task *task);
+static bool8 sub_8102058(struct Task *task);
+static bool8 sub_8102090(struct Task *task);
+bool8 sub_81020C8(struct Task *task);
+static bool8 sub_81021E0(struct Task *task);
+static bool8 sub_81021FC(struct Task *task);
+static bool8 sub_8102264(struct Task *task);
+static bool8 sub_81022A0(struct Task *task);
+static bool8 sub_81022CC(struct Task *task);
+static bool8 sub_81022F0(struct Task *task);
+static bool8 sub_8102318(struct Task *task);
+static bool8 sub_8102344(struct Task *task);
+static bool8 sub_810239C(struct Task *task);
+static bool8 sub_81023B8(struct Task *task);
+static bool8 sub_81023E0(struct Task *task);
+static bool8 sub_81023FC(struct Task *task);
+static bool8 sub_8102424(struct Task *task);
+static bool8 sub_8102460(struct Task *task);
+static bool8 debug_sub_8116E74(struct Task *);
+static void sub_8102484(void);
+static void sub_81024F0(void);
+static bool8 sub_8102540(void);
+static u8 sub_8102578(void);
+static u16 dp15_jump_random_unknown(void);
+static u8 sub_81025BC(void);
+static void CheckMatch(void);
+static void CheckMatch_CenterRow(void);
+static void CheckMatch_TopAndBottom(void);
+static void CheckMatch_Diagonals(void);
+static u8 GetMatchFromSymbolsInRow(u8 c1, u8 c2, u8 c3);
+static void sub_8102A24(void);
+static void sub_8102A64(u8 taskId);
+static bool8 sub_8102A44(void);
+static bool8 sub_8102A9C(struct Task *task);
+static bool8 sub_8102AD0(struct Task *task);
+static bool8 sub_8102B80(struct Task *task);
+static u8 GetTagOfReelSymbolOnScreenAtPos(u8 x, s16 y);
+static void sub_8102DA8(void);
+static void sub_8102DEC(u8 a0);
+static void sub_8102E1C(u8 a0);
+static bool8 sub_8102E40(u8 a0);
+static void sub_8102E68(u8 taskId);
+static bool8 sub_8102EA0(struct Task *task);
+static bool8 sub_8102EA4(struct Task *task);
+static bool8 sub_8102EC0(struct Task *task);
+static bool8 sub_8102F4C(struct Task *task);
+static bool8 sub_8103008(struct Task *task);
+static bool8 sub_810305C(void);
+static bool8 sub_8103154(u8 a0, u8 a1);
+static bool8 sub_81031B4(u8 a0, u8 a1);
+static bool8 sub_81032C0(void);
+static bool8 sub_81032E8(void);
+static bool8 sub_810333C(void);
+static bool8 sub_81033DC(void);
+static bool8 sub_810341C(u8 a0);
+static bool8 sub_810347C(u8 a0);
+static void sub_81034F4(void);
+static void sub_8103540(void);
+static void sub_8103564(void);
+static void j5_08111E84(void);
+static void sub_8103668(void);
+static void sub_810380C(void);
+static void sub_8103830(void);
+static void sub_8103910(void);
+static void sub_8103A78(void);
+static void sub_8103C14(u8 a0);
+static void sub_8103C48(u8 taskId);
+static void sub_8103D50(u8 a0);
+static void sub_8103C78(struct Task *task, u8 taskId);
+static void sub_8103CAC(struct Task *task, u8 taskId);
+static void sub_8103CC8(struct Task *task, u8 taskId);
+static void sub_8103D8C(u8 a0);
+static void sub_8103DC8(void);
+static void sub_8103E04(u8 a0);
+static bool8 sub_8103E38(void);
+static bool8 sub_8103E7C(void);
+static bool8 sub_8103EAC(u8 spriteId);
+static void sub_8103EE4(struct Sprite *sprite);
+static void sub_8103F70(void);
+static bool8 sub_8103FA0(void);
+static void sub_8103FE8(u8 taskId);
+static void sub_8104048(void);
+static void sub_8104064(u8 pikaPower);
+static bool8 sub_81040C8(void);
+static void sub_81040E8(u8 taskId);
+static void nullsub_68(struct Task *task);
+static void sub_810411C(struct Task *task);
+static void sub_8104144(struct Task *task);
+static void sub_81041AC(struct Task *task);
+static void sub_810421C(struct Task *task);
+static void sub_810423C(u8 pikaPower);
+static void sub_810430C(void);
+static bool8 sub_810432C(void);
+static void sub_810434C(u8 taskId);
+static void sub_810437C(struct Task *task);
+static void sub_81043EC(struct Task *task);
+static void sub_8104468(struct Task *task);
+static void sub_8104498(struct Task *task);
+static void sub_8104548(struct Task *task);
+static void sub_8104598(struct Task *task);
+static void sub_81045CC(struct Task *task);
+static void sub_810463C(struct Task *task);
+static void sub_81046C0(struct Task *task);
+static void sub_8104764(struct Task *task);
+static void sub_8104794(struct Task *task);
+static void sub_81047EC(struct Task *task);
+static void sub_8104860(struct Task *task);
+static void sub_81048A8(struct Task *task);
+static void sub_81048CC(struct Task *task);
+static void sub_8104940(struct Task *task);
+static void sub_81049C8(struct Task *task);
+static void sub_81049F8(struct Task *task);
+static void sub_8104A40(s16 a0, s16 a1);
+static void sub_8104A88(s16 a0);
+static void sub_8104AB8(u8 a0);
+static bool8 sub_8104AEC(void);
+static void sub_8104B0C(u8 taskId);
+static void sub_8104B3C(struct Task *task);
+static void sub_8104B60(struct Task *task);
+static void sub_8104B80(struct Task *task);
+static void sub_8104BC8(struct Task *task);
+static void sub_8104BFC(struct Task *task);
+static void sub_8104C44(struct Task *task);
+static void sub_8104C5C(void);
+static void sub_8104CAC(u8 arg0);
+static bool8 sub_8104E18(void);
+static void nullsub_69(struct Task *task);
+static void sub_8104E74(u8 taskId);
+static void sub_8104EA8(void);
+static void sub_8104F8C(void);
+static void sub_8104FF4(s16 x, s16 y, u8 a2, s16 a3);
+static void sub_81050C4(void);
+static void sub_8105100(void);
+static void sub_810514C(void);
+static void sub_81051C0(void);
+static void sub_8105284(void);
+static void sub_81052EC(void);
+static void sub_81053A0(void);
+static void sub_810545C(void);
+static void sub_81054B8(void);
+static void sub_8105524(void);
+static void sub_8105554(void);
+static void sub_8105578(void);
+static void sub_8105688(s16 a0);
+static void sub_81056C0(void);
+static void sub_81056F0(void);
+static void sub_81057E8(s16 a0);
+static void sub_8105804(void);
+static void sub_8105854(void);
+static void sub_81058A0(void);
+static void sub_81058C4(void);
+static void sub_81059B8(void);
+static void sub_81059E8(void);
+static bool8 sub_8105ACC(void);
+static void sub_8105AEC(void);
+static u8 sub_8105B1C(s16 x, s16 y);
+static void sub_8105B88(u8 spriteId);
+static u8 sub_8105BF8(u8 templateIdx, SpriteCallback callback, s16 x, s16 y, s16 a4);
+static void sub_81063C0(void);
+static void sub_8106404(void);
+static void sub_8106448(void);
+static void sub_81064B8(void);
+static void sub_81065A8(s16 arg0, u16 arg1, u16 arg2, u16 arg3, u16 arg4);
+static void sub_81065DC(void);
+
+#if DEBUG
+__attribute__((section(".bss"))) u8 unk_debug_bss_1_0 = 0;
+__attribute__((section(".bss"))) u8 unk_debug_bss_1_1 = 0;
+__attribute__((section(".bss"))) u8 unk_debug_bss_1_2 = 0;
+__attribute__((section(".bss"))) u8 unk_debug_bss_1_3 = 0;
+__attribute__((section(".bss"))) u8 unk_debug_bss_1_4 = 0;
+__attribute__((section(".bss"))) u32 unk_debug_bss_1_8 = 0;
+#endif
+
+static const struct UnkStruct1 *const gUnknown_083ED048[];
+static const u16 gPalette_83EDE24[];
+static const u8 gUnknown_083ECD04[][3];
+static const u8 gUnknown_083ECE3A[];
+static const u16 gUnknown_083ECE42[];
+static const u16 gUnknown_083ECE48[];
+
+void PlaySlotMachine(u8 arg0, MainCallback cb)
+{
+#if DEBUG
+ unk_debug_bss_1_1 = 0;
+#endif
+ PlaySlotMachine_Internal(arg0, cb);
+ SetMainCallback2(CB2_SlotMachineSetup);
+}
+
+#if DEBUG
+void debug_sub_811609C(u8 a, void (*func)(void))
+{
+ unk_debug_bss_1_1 = 1;
+ PlaySlotMachine_Internal(a, func);
+ SetMainCallback2(CB2_SlotMachineSetup);
+}
+#endif
+
+static void CB2_SlotMachineSetup(void)
+{
+ switch (gMain.state)
+ {
+ case 0:
+ SlotMachineSetup_0_0();
+ SlotMachineSetup_0_1();
+ gMain.state++;
+ break;
+ case 1:
+ SlotMachineSetup_1_0();
+ gMain.state++;
+ break;
+ case 2:
+ SlotMachineSetup_2_0();
+ SlotMachineSetup_2_1();
+ gMain.state++;
+ break;
+ case 3:
+ SlotMachineSetup_3_0();
+ gMain.state++;
+ break;
+ case 4:
+ SlotMachineSetup_4_0();
+ gMain.state++;
+ break;
+ case 5:
+ SlotMachineSetup_5_0();
+ gMain.state++;
+ break;
+ case 6:
+ SlotMachineSetup_6_0();
+ SlotMachineSetup_6_1();
+ SlotMachineSetup_6_2();
+ SetMainCallback2(CB2_SlotMachineLoop);
+ break;
+ }
+}
+
+static void CB2_SlotMachineLoop(void)
+{
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+static void SlotMachine_VBlankCallback(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+ REG_WIN0H = eSlotMachine->win0h;
+ REG_WIN0V = eSlotMachine->win0v;
+ REG_WININ = eSlotMachine->winIn;
+ REG_WINOUT = eSlotMachine->winOut;
+}
+
+static void PlaySlotMachine_Internal(u8 arg0, MainCallback cb)
+{
+ struct Task *task = gTasks + CreateTask(SlotMachineDummyTask, 0xFF);
+ task->data[0] = arg0;
+ StoreWordInTwoHalfwords(task->data + 1, (intptr_t)cb);
+}
+
+static void sub_81019EC(void)
+{
+ struct Task *task = gTasks + FindTaskIdByFunc(SlotMachineDummyTask);
+ eSlotMachine->unk01 = task->data[0];
+ LoadWordFromTwoHalfwords((u16 *)(task->data + 1), (u32 *)&eSlotMachine->prevMainCb);
+}
+
+static void SlotMachineDummyTask(u8 taskId)
+{
+}
+
+static void SlotMachineSetup_0_0(void)
+{
+ SetVBlankCallback(NULL);
+ SetHBlankCallback(NULL);
+ REG_DISPCNT = 0;
+}
+
+static void SlotMachineSetup_6_2(void)
+{
+ u16 imeBak;
+ SetVBlankCallback(SlotMachine_VBlankCallback);
+ imeBak = REG_IME;
+ REG_IME = 0;
+ REG_IE |= INTR_FLAG_VBLANK;
+ REG_IME = imeBak;
+ REG_DISPSTAT |= DISPSTAT_VBLANK_INTR;
+ REG_DISPCNT = DISPCNT_OBJ_1D_MAP | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON | DISPCNT_WIN0_ON;
+}
+
+static void SlotMachineSetup_1_0(void)
+{
+ DmaClearLarge16(3, (u16 *)(BG_VRAM), BG_VRAM_SIZE, 0x1000);
+}
+
+static void SlotMachineSetup_2_0(void)
+{
+ DmaClear16(3, (u16 *)OAM, OAM_SIZE);
+}
+
+static void SlotMachineSetup_2_1(void)
+{
+ REG_BG0CNT = 0;
+ REG_BG1CNT = 0;
+ REG_BG2CNT = 0;
+ REG_BG3CNT = 0;
+ REG_BG0HOFS = 0;
+ REG_BG0VOFS = 0;
+ REG_BG1HOFS = 0;
+ REG_BG1VOFS = 0;
+ REG_BG2HOFS = 0;
+ REG_BG2VOFS = 0;
+ REG_BG3HOFS = 0;
+ REG_BG3VOFS = 0;
+ REG_BG0CNT = BGCNT_PRIORITY(0) | BGCNT_SCREENBASE(31) | BGCNT_CHARBASE(2);
+ REG_BG1CNT = BGCNT_PRIORITY(1) | BGCNT_SCREENBASE(28);
+ REG_BG2CNT = BGCNT_PRIORITY(2) | BGCNT_SCREENBASE(29);
+ REG_BG3CNT = BGCNT_PRIORITY(2) | BGCNT_SCREENBASE(30);
+ REG_WININ = 0x3f;
+ REG_WINOUT = 0x3f;
+ REG_BLDCNT = BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_OBJ;
+ REG_BLDALPHA = 0x809;
+}
+
+static const s16 gUnknown_083ECCF8[][2];
+
+#if DEBUG
+__attribute__((naked))
+static void SlotMachineSetup_0_1(void)
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ mov r7, sl\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5, r6, r7}\n\
+ bl sub_81019EC\n\
+ ldr r5, ._43 @ \n\
+ mov r4, #0x0\n\
+ strb r4, [r5]\n\
+ strb r4, [r5, #0x2]\n\
+ bl Random\n\
+ mov r1, #0x1\n\
+ and r1, r1, r0\n\
+ strb r1, [r5, #0x3]\n\
+ strb r4, [r5, #0x4]\n\
+ mov r0, #0x0\n\
+ strh r4, [r5, #0x8]\n\
+ strb r0, [r5, #0xa]\n\
+ strb r0, [r5, #0xb]\n\
+ ldr r0, ._43 + 4 @ \n\
+ ldr r1, ._43 + 8 @ \n\
+ add r0, r0, r1\n\
+ ldrh r0, [r0]\n\
+ strh r0, [r5, #0xc]\n\
+ strh r4, [r5, #0xe]\n\
+ strh r4, [r5, #0x10]\n\
+ strh r4, [r5, #0x12]\n\
+ strh r4, [r5, #0x18]\n\
+ mov r0, #0x8\n\
+ strh r0, [r5, #0x1a]\n\
+ add r1, r5, #0\n\
+ add r1, r1, #0x58\n\
+ mov r0, #0xf0\n\
+ strh r0, [r1]\n\
+ add r1, r1, #0x2\n\
+ mov r0, #0xa0\n\
+ strh r0, [r1]\n\
+ add r0, r5, #0\n\
+ add r0, r0, #0x5c\n\
+ mov r1, #0x3f\n\
+ strh r1, [r0]\n\
+ add r0, r0, #0x2\n\
+ strh r1, [r0]\n\
+ bl GetCurrentMapMusic\n\
+ add r1, r5, #0\n\
+ add r1, r1, #0x60\n\
+ strh r0, [r1]\n\
+ mov r7, #0x0\n\
+ add r6, r5, #0\n\
+ ldr r2, ._43 + 12 @ \n\
+ mov sl, r2\n\
+ mov r0, #0x1c\n\
+ add r0, r0, r6\n\
+ mov r9, r0\n\
+._41:\n\
+ lsl r5, r7, #0x1\n\
+ mov r1, #0x22\n\
+ add r1, r1, r6\n\
+ mov r8, r1\n\
+ add r1, r5, r1\n\
+ mov r0, #0x0\n\
+ strh r0, [r1]\n\
+ add r4, r6, #0\n\
+ add r4, r4, #0x28\n\
+ add r4, r5, r4\n\
+ ldrb r0, [r6, #0x3]\n\
+ lsl r0, r0, #0x1\n\
+ lsl r1, r7, #0x2\n\
+ add r0, r0, r1\n\
+ add r0, r0, sl\n\
+ mov r2, #0x0\n\
+ ldsh r0, [r0, r2]\n\
+ mov r1, #0x15\n\
+ bl __modsi3\n\
+ strh r0, [r4]\n\
+ add r5, r5, r9\n\
+ mov r1, #0x0\n\
+ ldsh r0, [r4, r1]\n\
+ lsl r1, r0, #0x1\n\
+ add r1, r1, r0\n\
+ lsl r1, r1, #0x3\n\
+ mov r2, #0xfc\n\
+ lsl r2, r2, #0x1\n\
+ add r0, r2, #0\n\
+ sub r0, r0, r1\n\
+ strh r0, [r5]\n\
+ mov r1, #0x0\n\
+ ldsh r0, [r5, r1]\n\
+ add r1, r2, #0\n\
+ bl __modsi3\n\
+ strh r0, [r5]\n\
+ add r0, r7, #1\n\
+ lsl r0, r0, #0x18\n\
+ lsr r7, r0, #0x18\n\
+ cmp r7, #0x2\n\
+ bls ._41 @cond_branch\n\
+ bl debug_sub_811B5D0\n\
+ ldr r0, ._43 + 16 @ \n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._42 @cond_branch\n\
+ mov r1, r8\n\
+ sub r1, r1, #0x22\n\
+ mov r0, #0xfa\n\
+ lsl r0, r0, #0x2\n\
+ strh r0, [r1, #0xc]\n\
+._42:\n\
+ pop {r3, r4, r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov sl, r5\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+._44:\n\
+ .align 2, 0\n\
+._43:\n\
+ .word +0x2000000\n\
+ .word gSaveBlock1\n\
+ .word 0x494\n\
+ .word gUnknown_083ECCF8\n\
+ .word unk_debug_bss_1_1");
+}
+#else
+static void SlotMachineSetup_0_1(void)
+{
+ u8 i;
+
+ sub_81019EC();
+ eSlotMachine->state = 0;
+ eSlotMachine->pikaPower = 0;
+ eSlotMachine->unk03 = Random() & 1;
+ eSlotMachine->unk04 = 0;
+ eSlotMachine->matchedSymbols = 0;
+ eSlotMachine->unk0A = 0;
+ eSlotMachine->unk0B = 0;
+ eSlotMachine->coins = gSaveBlock1.coins;
+ eSlotMachine->payout = 0;
+ eSlotMachine->unk10 = 0;
+ eSlotMachine->bet = 0;
+ eSlotMachine->unk18 = 0;
+ eSlotMachine->unk1A = 8;
+ eSlotMachine->win0h = 0xf0;
+ eSlotMachine->win0v = 0xa0;
+ eSlotMachine->winIn = 0x3f;
+ eSlotMachine->winOut = 0x3f;
+ eSlotMachine->backupMapMusic = GetCurrentMapMusic();
+ for (i = 0; i < 3; i++)
+ {
+ eSlotMachine->unk22[i] = 0;
+ eSlotMachine->reelPositions[i] = gUnknown_083ECCF8[i][eSlotMachine->unk03] % 21;
+ eSlotMachine->unk1C[i] = 0x1f8 - eSlotMachine->reelPositions[i] * 24;
+ eSlotMachine->unk1C[i] %= 0x1f8;
+ }
+}
+#endif
+
+static void SlotMachineSetup_3_0(void)
+{
+ Text_LoadWindowTemplate(&gWindowTemplate_81E7128);
+ InitMenuWindow(&gWindowTemplate_81E7128);
+}
+
+static void SlotMachineSetup_4_0(void)
+{
+ ResetPaletteFade();
+ ResetSpriteData();
+ gOamLimit = 128;
+ FreeAllSpritePalettes();
+ ResetTasks();
+}
+
+static void SlotMachineSetup_5_0(void)
+{
+ sub_8106448();
+ sub_81064B8();
+ sub_81063C0();
+}
+
+static void SlotMachineSetup_6_0(void)
+{
+ sub_8104EA8();
+ sub_8104F8C();
+ sub_8103DC8();
+ sub_81050C4();
+}
+
+static void SlotMachineSetup_6_1(void)
+{
+ sub_8104048();
+ sub_8102DA8();
+ sub_8104C5C();
+ sub_8101D04();
+}
+
+static void sub_8101D04(void)
+{
+ sub_8101D24(CreateTask(sub_8101D24, 0));
+}
+
+static bool8 (*const gUnknown_083ECAAC[])(struct Task *task) =
+{
+ sub_8101D5C,
+ sub_8101D8C,
+ sub_8101DB0,
+ sub_8101DF4,
+ sub_8101E10,
+ sub_8101E3C,
+ sub_8101F44,
+ sub_8101F60,
+ sub_8101F88,
+ sub_8101FA4,
+ sub_8102008,
+ sub_8102034,
+ sub_8102058,
+ sub_8102090,
+ sub_81020C8,
+ sub_81021E0,
+ sub_81021FC,
+ sub_8102264,
+ sub_81022A0,
+ sub_81022CC,
+ sub_81022F0,
+ sub_8102318,
+ sub_8102344,
+ sub_810239C,
+ sub_81023B8,
+ sub_81023E0,
+ sub_81023FC,
+ sub_8102424,
+ sub_8102460,
+#if DEBUG
+ debug_sub_8116E74,
+#endif
+};
+
+static void sub_8101D24(u8 taskId)
+{
+ while (gUnknown_083ECAAC[eSlotMachine->state](gTasks + taskId));
+}
+
+static bool8 sub_8101D5C(struct Task *task)
+{
+ BeginNormalPaletteFade(-1, 0, 16, 0, 0);
+ sub_810423C(eSlotMachine->pikaPower);
+ eSlotMachine->state++;
+ return FALSE;
+}
+
+static bool8 sub_8101D8C(struct Task *task)
+{
+ if (!gPaletteFade.active)
+ {
+ eSlotMachine->state++;
+ }
+ return FALSE;
+}
+
+static bool8 sub_8101DB0(struct Task *task)
+{
+ eSlotMachine->payout = 0;
+ eSlotMachine->bet = 0;
+ eSlotMachine->unk18 = 0;
+ eSlotMachine->unk04 &= 0xc0;
+ eSlotMachine->state = 4;
+ if (eSlotMachine->coins <= 0)
+ {
+ eSlotMachine->state = 25;
+ }
+ else if (eSlotMachine->unk0A)
+ {
+ eSlotMachine->state = 3;
+ sub_8104CAC(4);
+ }
+ return TRUE;
+}
+
+static bool8 sub_8101DF4(struct Task *task)
+{
+ if (sub_8104E18())
+ {
+ eSlotMachine->state = 4;
+ }
+ return FALSE;
+}
+
+#if DEBUG
+__attribute__((naked))
+static bool8 sub_8101E10(struct Task *task)
+{
+ asm("\
+ push {lr}\n\
+ mov r0, #0x0\n\
+ bl sub_8104CAC\n\
+ ldr r2, ._70 @ \n\
+ mov r0, #0x5\n\
+ strb r0, [r2]\n\
+ ldr r0, ._70 + 4 @ \n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._67 @cond_branch\n\
+ ldr r0, ._70 + 8 @ \n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ bne ._69 @cond_branch\n\
+._67:\n\
+ mov r0, #0xc\n\
+ ldsh r1, [r2, r0]\n\
+ ldr r0, ._70 + 12 @ \n\
+ cmp r1, r0\n\
+ ble ._69 @cond_branch\n\
+ mov r0, #0x17\n\
+ strb r0, [r2]\n\
+._69:\n\
+ mov r0, #0x1\n\
+ pop {r1}\n\
+ bx r1\n\
+._71:\n\
+ .align 2, 0\n\
+._70:\n\
+ .word +0x2000000\n\
+ .word unk_debug_bss_1_1\n\
+ .word unk_debug_bss_1_4\n\
+ .word 0x270e");
+}
+#else
+static bool8 sub_8101E10(struct Task *task)
+{
+ sub_8104CAC(0);
+ eSlotMachine->state = 5;
+ if (eSlotMachine->coins >= 9999)
+ {
+ eSlotMachine->state = 23;
+ }
+ return TRUE;
+}
+#endif
+
+#if DEBUG
+__attribute__((naked))
+static bool8 sub_8101E3C(struct Task *task)
+{
+ asm("\
+ push {r4, r5, lr}\n\
+ ldr r0, ._77 @ unk_debug_bss_1_1\n\
+ ldrb r1, [r0]\n\
+ add r3, r0, #0\n\
+ ldr r5, ._77 + 4 @ gMain\n\
+ cmp r1, #0\n\
+ beq ._76 @cond_branch\n\
+ ldr r2, ._77 + 8 @ unk_debug_bss_1_4\n\
+ ldrb r0, [r2]\n\
+ cmp r0, #0\n\
+ beq ._76 @cond_branch\n\
+ ldr r4, ._77 + 12 @ \n\
+ mov r1, #0xc\n\
+ ldsh r0, [r4, r1]\n\
+ cmp r0, #0x3\n\
+ ble ._74 @cond_branch\n\
+ ldrh r1, [r5, #0x2c]\n\
+ mov r0, #0x2\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._75 @cond_branch\n\
+._74:\n\
+ mov r0, #0x0\n\
+ strb r0, [r2]\n\
+ b ._76\n\
+._78:\n\
+ .align 2, 0\n\
+._77:\n\
+ .word unk_debug_bss_1_1\n\
+ .word gMain\n\
+ .word unk_debug_bss_1_4\n\
+ .word +0x2000000\n\
+._75:\n\
+ mov r0, #0x0\n\
+ bl sub_8103D50\n\
+ mov r0, #0x1\n\
+ bl sub_8103D50\n\
+ mov r0, #0x2\n\
+ bl sub_8103D50\n\
+ ldrh r0, [r4, #0xc]\n\
+ sub r0, r0, #0x3\n\
+ strh r0, [r4, #0xc]\n\
+ mov r0, #0x3\n\
+ strh r0, [r4, #0x12]\n\
+ mov r0, #0x9\n\
+ strb r0, [r4]\n\
+ b ._102\n\
+._76:\n\
+ ldrb r0, [r3]\n\
+ cmp r0, #0\n\
+ beq ._81 @cond_branch\n\
+ ldrh r1, [r5, #0x2e]\n\
+ mov r0, #0x8\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._81 @cond_branch\n\
+ bl debug_sub_811B620\n\
+ ldr r1, ._83 @ \n\
+ mov r0, #0x1d\n\
+ strb r0, [r1]\n\
+ b ._102\n\
+._84:\n\
+ .align 2, 0\n\
+._83:\n\
+ .word +0x2000000\n\
+._81:\n\
+ ldrh r1, [r5, #0x2e]\n\
+ mov r0, #0x4\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._85 @cond_branch\n\
+ mov r0, #0x0\n\
+ bl sub_8104AB8\n\
+ ldr r1, ._87 @ \n\
+ mov r0, #0x8\n\
+ strb r0, [r1]\n\
+ b ._102\n\
+._88:\n\
+ .align 2, 0\n\
+._87:\n\
+ .word +0x2000000\n\
+._85:\n\
+ mov r0, #0x80\n\
+ lsl r0, r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._89 @cond_branch\n\
+ ldr r2, ._94 @ \n\
+ mov r3, #0xc\n\
+ ldsh r0, [r2, r3]\n\
+ sub r0, r0, #0x3\n\
+ mov r3, #0x12\n\
+ ldsh r1, [r2, r3]\n\
+ add r0, r0, r1\n\
+ cmp r0, #0\n\
+ blt ._90 @cond_branch\n\
+ ldrh r4, [r2, #0x12]\n\
+ add r0, r1, #0\n\
+ cmp r0, #0x2\n\
+ bgt ._91 @cond_branch\n\
+._92:\n\
+ lsl r0, r4, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ bl sub_8103D50\n\
+ lsl r0, r4, #0x10\n\
+ mov r2, #0x80\n\
+ lsl r2, r2, #0x9\n\
+ add r0, r0, r2\n\
+ lsr r4, r0, #0x10\n\
+ asr r0, r0, #0x10\n\
+ cmp r0, #0x2\n\
+ ble ._92 @cond_branch\n\
+._91:\n\
+ ldr r1, ._94 @ \n\
+ ldrh r0, [r1, #0xc]\n\
+ sub r0, r0, #0x3\n\
+ ldrh r3, [r1, #0x12]\n\
+ add r0, r0, r3\n\
+ strh r0, [r1, #0xc]\n\
+ mov r0, #0x3\n\
+ strh r0, [r1, #0x12]\n\
+ mov r0, #0x9\n\
+ strb r0, [r1]\n\
+ mov r0, #0x5f\n\
+ bl PlaySE\n\
+ b ._102\n\
+._95:\n\
+ .align 2, 0\n\
+._94:\n\
+ .word +0x2000000\n\
+._90:\n\
+ mov r0, #0x6\n\
+ b ._96\n\
+._89:\n\
+ mov r0, #0x80\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._98 @cond_branch\n\
+ ldr r4, ._103 @ \n\
+ mov r1, #0xc\n\
+ ldsh r0, [r4, r1]\n\
+ cmp r0, #0\n\
+ beq ._98 @cond_branch\n\
+ mov r0, #0x5f\n\
+ bl PlaySE\n\
+ ldrb r0, [r4, #0x12]\n\
+ bl sub_8103D50\n\
+ ldrh r0, [r4, #0xc]\n\
+ sub r0, r0, #0x1\n\
+ strh r0, [r4, #0xc]\n\
+ ldrh r0, [r4, #0x12]\n\
+ add r0, r0, #0x1\n\
+ strh r0, [r4, #0x12]\n\
+._98:\n\
+ ldr r0, ._103 @ \n\
+ mov r2, #0x12\n\
+ ldsh r1, [r0, r2]\n\
+ add r2, r0, #0\n\
+ ldr r5, ._103 + 4 @ \n\
+ cmp r1, #0x2\n\
+ bgt ._99 @cond_branch\n\
+ cmp r1, #0\n\
+ beq ._101 @cond_branch\n\
+ ldrh r1, [r5, #0x2e]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._101 @cond_branch\n\
+._99:\n\
+ mov r0, #0x9\n\
+ strb r0, [r2]\n\
+._101:\n\
+ ldrh r1, [r5, #0x2e]\n\
+ mov r0, #0x2\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._102 @cond_branch\n\
+ mov r0, #0x15\n\
+._96:\n\
+ strb r0, [r2]\n\
+._102:\n\
+ mov r0, #0x0\n\
+ pop {r4, r5}\n\
+ pop {r1}\n\
+ bx r1\n\
+._104:\n\
+ .align 2, 0\n\
+._103:\n\
+ .word +0x2000000\n\
+ .word gMain");
+}
+#else
+static bool8 sub_8101E3C(struct Task *task)
+{
+ s16 i;
+
+ if (gMain.newKeys & SELECT_BUTTON)
+ {
+ sub_8104AB8(0);
+ eSlotMachine->state = 8;
+ }
+ else if (gMain.newKeys & R_BUTTON)
+ {
+ if (eSlotMachine->coins - (3 - eSlotMachine->bet) >= 0)
+ {
+ for (i = eSlotMachine->bet; i < 3; i++)
+ {
+ sub_8103D50(i);
+ }
+ eSlotMachine->coins -= (3 - eSlotMachine->bet);
+ eSlotMachine->bet = 3;
+ eSlotMachine->state = 9;
+ PlaySE(SE_REGI);
+ }
+ else
+ {
+ eSlotMachine->state = 6;
+ }
+ }
+ else
+ {
+ if (gMain.newKeys & DPAD_DOWN && eSlotMachine->coins != 0)
+ {
+ PlaySE(SE_REGI);
+ sub_8103D50(eSlotMachine->bet);
+ eSlotMachine->coins--;
+ eSlotMachine->bet++;
+ }
+ if (eSlotMachine->bet >= 3 || (eSlotMachine->bet != 0 && gMain.newKeys & A_BUTTON))
+ {
+ eSlotMachine->state = 9;
+ }
+ if (gMain.newKeys & B_BUTTON)
+ {
+ eSlotMachine->state = 21;
+ }
+ }
+ return FALSE;
+}
+#endif
+
+static void sub_8101F2C(const u8 *str)
+{
+ Menu_DisplayDialogueFrame();
+ Menu_PrintText(str, 2, 15);
+}
+
+static bool8 sub_8101F44(struct Task *task)
+{
+ sub_8101F2C(gOtherText_DontHaveThreeCoins);
+ eSlotMachine->state = 7;
+ return FALSE;
+}
+
+static bool8 sub_8101F60(struct Task *task)
+{
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
+ {
+ Menu_EraseScreen();
+ eSlotMachine->state = 5;
+ }
+ return FALSE;
+}
+
+static bool8 sub_8101F88(struct Task *task)
+{
+ if (sub_8104AEC())
+ {
+ eSlotMachine->state = 5;
+ }
+ return FALSE;
+}
+
+#if DEBUG
+__attribute__((naked))
+static bool8 sub_8101FA4(struct Task *task)
+{
+ asm("\
+ push {r4, lr}\n\
+ add r4, r0, #0\n\
+ bl sub_8102484\n\
+ bl sub_8104DA4\n\
+ mov r0, #0x0\n\
+ bl sub_8102DEC\n\
+ mov r0, #0x1\n\
+ bl sub_8102DEC\n\
+ mov r0, #0x2\n\
+ bl sub_8102DEC\n\
+ mov r0, #0x0\n\
+ strh r0, [r4, #0x8]\n\
+ ldr r4, ._115 @ \n\
+ ldrb r1, [r4, #0x4]\n\
+ mov r0, #0x20\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._113 @cond_branch\n\
+ bl sub_810430C\n\
+ mov r0, #0xa\n\
+ b ._114\n\
+._116:\n\
+ .align 2, 0\n\
+._115:\n\
+ .word +0x2000000\n\
+._113:\n\
+ mov r0, #0x1\n\
+ bl sub_8104CAC\n\
+ mov r0, #0xb\n\
+._114:\n\
+ strb r0, [r4]\n\
+ ldr r4, ._119 @ \n\
+ mov r0, #0x8\n\
+ strh r0, [r4, #0x1a]\n\
+ ldrb r0, [r4, #0xa]\n\
+ cmp r0, #0\n\
+ beq ._117 @cond_branch\n\
+ bl dp15_jump_random_unknown\n\
+ strh r0, [r4, #0x1a]\n\
+._117:\n\
+ ldr r0, ._119 + 4 @ \n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._118 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x68\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._118:\n\
+ mov r0, #0x0\n\
+ pop {r4}\n\
+ pop {r1}\n\
+ bx r1\n\
+._120:\n\
+ .align 2, 0\n\
+._119:\n\
+ .word +0x2000000\n\
+ .word unk_debug_bss_1_1");
+}
+#else
+static bool8 sub_8101FA4(struct Task *task)
+{
+ sub_8102484();
+ sub_8104DA4();
+ sub_8102DEC(0);
+ sub_8102DEC(1);
+ sub_8102DEC(2);
+ task->data[0] = 0;
+ if (eSlotMachine->unk04 & 0x20)
+ {
+ sub_810430C();
+ eSlotMachine->state = 10;
+ }
+ else
+ {
+ sub_8104CAC(1);
+ eSlotMachine->state = 11;
+ }
+ eSlotMachine->unk1A = 8;
+ if (eSlotMachine->unk0A)
+ {
+ eSlotMachine->unk1A = dp15_jump_random_unknown();
+ }
+ return FALSE;
+}
+#endif
+
+static bool8 sub_8102008(struct Task *task)
+{
+ if (sub_810432C())
+ {
+ sub_8104CAC(1);
+ eSlotMachine->unk04 &= 0xDF;
+ eSlotMachine->state = 11;
+ }
+ return FALSE;
+}
+
+#if DEBUG
+__attribute__((naked))
+static bool8 sub_8102034(struct Task *task)
+{
+ asm("\
+ push {r4, lr}\n\
+ ldrh r1, [r0, #0x8]\n\
+ add r1, r1, #0x1\n\
+ strh r1, [r0, #0x8]\n\
+ lsl r1, r1, #0x10\n\
+ asr r1, r1, #0x10\n\
+ cmp r1, #0x1d\n\
+ ble ._124 @cond_branch\n\
+ ldr r0, ._127 @ unk_debug_bss_1_1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._126 @cond_branch\n\
+ ldr r0, ._127 + 4 @ unk_debug_bss_1_4\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._126 @cond_branch\n\
+ ldr r4, ._127 + 8 @ unk_debug_bss_1_8\n\
+ bl Random\n\
+ mov r1, #0x1f\n\
+ and r1, r1, r0\n\
+ add r1, r1, #0x1\n\
+ str r1, [r4]\n\
+._126:\n\
+ bl sub_81024F0\n\
+ ldr r1, ._127 + 12 @ \n\
+ mov r0, #0xc\n\
+ strb r0, [r1]\n\
+._124:\n\
+ mov r0, #0x0\n\
+ pop {r4}\n\
+ pop {r1}\n\
+ bx r1\n\
+._128:\n\
+ .align 2, 0\n\
+._127:\n\
+ .word unk_debug_bss_1_1\n\
+ .word unk_debug_bss_1_4\n\
+ .word unk_debug_bss_1_8\n\
+ .word +0x2000000");
+}
+#else
+static bool8 sub_8102034(struct Task *task)
+{
+ if (++task->data[0] >= 30)
+ {
+ sub_81024F0();
+ eSlotMachine->state = 12;
+ }
+ return FALSE;
+}
+#endif
+
+#if DEBUG
+__attribute__((naked))
+static bool8 sub_8102058(struct Task *task)
+{
+ asm("\
+ push {r4, r5, lr}\n\
+ ldr r0, ._133 @ unk_debug_bss_1_1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._130 @cond_branch\n\
+ ldr r0, ._133 + 4 @ unk_debug_bss_1_4\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._130 @cond_branch\n\
+ ldr r5, ._133 + 8 @ unk_debug_bss_1_8\n\
+ ldr r0, [r5]\n\
+ sub r0, r0, #0x1\n\
+ str r0, [r5]\n\
+ cmp r0, #0\n\
+ bne ._135 @cond_branch\n\
+ mov r0, #0x18\n\
+ bl PlaySE\n\
+ ldr r4, ._133 + 12 @ \n\
+ ldrb r0, [r4, #0x18]\n\
+ bl sub_8102E1C\n\
+ ldrb r0, [r4, #0x18]\n\
+ bl sub_8103C14\n\
+ bl Random\n\
+ mov r1, #0x1f\n\
+ and r1, r1, r0\n\
+ add r1, r1, #0x1\n\
+ str r1, [r5]\n\
+ b ._132\n\
+._134:\n\
+ .align 2, 0\n\
+._133:\n\
+ .word unk_debug_bss_1_1\n\
+ .word unk_debug_bss_1_4\n\
+ .word unk_debug_bss_1_8\n\
+ .word +0x2000000\n\
+._130:\n\
+ ldr r0, ._136 @ gMain\n\
+ ldrh r1, [r0, #0x2e]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._135 @cond_branch\n\
+ mov r0, #0x18\n\
+ bl PlaySE\n\
+ ldr r4, ._136 + 4 @ \n\
+ ldrb r0, [r4, #0x18]\n\
+ bl sub_8102E1C\n\
+ ldrb r0, [r4, #0x18]\n\
+ bl sub_8103C14\n\
+._132:\n\
+ mov r0, #0xd\n\
+ strb r0, [r4]\n\
+._135:\n\
+ mov r0, #0x0\n\
+ pop {r4, r5}\n\
+ pop {r1}\n\
+ bx r1\n\
+._137:\n\
+ .align 2, 0\n\
+._136:\n\
+ .word gMain\n\
+ .word +0x2000000");
+}
+#else
+static bool8 sub_8102058(struct Task *task)
+{
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_JYUNI);
+ sub_8102E1C(eSlotMachine->unk18);
+ sub_8103C14(eSlotMachine->unk18);
+ eSlotMachine->state = 13;
+ }
+ return FALSE;
+}
+#endif
+
+#if DEBUG
+__attribute__((naked))
+static bool8 sub_8102090(struct Task *task)
+{
+ asm("\
+ push {r4, lr}\n\
+ ldr r4, ._146 @ \n\
+ ldrb r0, [r4, #0x18]\n\
+ bl sub_8102E40\n\
+ lsl r0, r0, #0x18\n\
+ lsr r2, r0, #0x18\n\
+ cmp r2, #0\n\
+ bne ._138 @cond_branch\n\
+ ldrh r0, [r4, #0x18]\n\
+ add r0, r0, #0x1\n\
+ strh r0, [r4, #0x18]\n\
+ mov r1, #0xc\n\
+ strb r1, [r4]\n\
+ lsl r0, r0, #0x10\n\
+ asr r0, r0, #0x10\n\
+ cmp r0, #0x2\n\
+ ble ._161 @cond_branch\n\
+ mov r0, #0xe\n\
+ strb r0, [r4]\n\
+ ldr r0, ._146 + 4 @ \n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x8\n\
+ beq ._140 @cond_branch\n\
+ cmp r0, #0x8\n\
+ bgt ._141 @cond_branch\n\
+ cmp r0, #0x2\n\
+ beq ._142 @cond_branch\n\
+ cmp r0, #0x2\n\
+ bgt ._143 @cond_branch\n\
+ cmp r0, #0x1\n\
+ beq ._144 @cond_branch\n\
+ b ._161\n\
+._147:\n\
+ .align 2, 0\n\
+._146:\n\
+ .word +0x2000000\n\
+ .word unk_debug_bss_1_0\n\
+._143:\n\
+ cmp r0, #0x4\n\
+ beq ._148 @cond_branch\n\
+ b ._161\n\
+._141:\n\
+ cmp r0, #0x40\n\
+ beq ._150 @cond_branch\n\
+ cmp r0, #0x40\n\
+ bgt ._151 @cond_branch\n\
+ cmp r0, #0x10\n\
+ beq ._152 @cond_branch\n\
+ b ._161\n\
+._151:\n\
+ cmp r0, #0x80\n\
+ beq ._154 @cond_branch\n\
+ b ._161\n\
+._142:\n\
+ mov r0, #0x14\n\
+ strh r0, [r4, #0x28]\n\
+ strh r0, [r4, #0x2a]\n\
+ mov r0, #0x12\n\
+ b ._160\n\
+._144:\n\
+ mov r0, #0x14\n\
+ strh r0, [r4, #0x28]\n\
+ strh r0, [r4, #0x2a]\n\
+ mov r0, #0x12\n\
+ b ._160\n\
+._148:\n\
+ mov r0, #0x3\n\
+ strh r0, [r4, #0x28]\n\
+ mov r0, #0x1\n\
+ strh r0, [r4, #0x2a]\n\
+ mov r0, #0x2\n\
+ b ._160\n\
+._140:\n\
+ strh r2, [r4, #0x28]\n\
+ mov r0, #0x2\n\
+ strh r0, [r4, #0x2a]\n\
+ mov r0, #0x3\n\
+ b ._160\n\
+._152:\n\
+ mov r0, #0x2\n\
+ strh r0, [r4, #0x28]\n\
+ mov r0, #0x5\n\
+ strh r0, [r4, #0x2a]\n\
+ mov r0, #0x14\n\
+ b ._160\n\
+._150:\n\
+ mov r0, #0x13\n\
+ strh r0, [r4, #0x28]\n\
+ strh r0, [r4, #0x2a]\n\
+ strh r2, [r4, #0x2c]\n\
+ b ._161\n\
+._154:\n\
+ mov r0, #0x13\n\
+ strh r0, [r4, #0x28]\n\
+ strh r0, [r4, #0x2a]\n\
+._160:\n\
+ strh r0, [r4, #0x2c]\n\
+._161:\n\
+ mov r0, #0x1\n\
+ b ._162\n\
+._138:\n\
+ mov r0, #0x0\n\
+._162:\n\
+ pop {r4}\n\
+ pop {r1}\n\
+ bx r1");
+}
+#else
+static bool8 sub_8102090(struct Task *task)
+{
+ if (!sub_8102E40(eSlotMachine->unk18))
+ {
+ eSlotMachine->unk18++;
+ eSlotMachine->state = 12;
+ if (eSlotMachine->unk18 > 2)
+ {
+ eSlotMachine->state = 14;
+ }
+ return TRUE;
+ }
+ return FALSE;
+}
+#endif
+
+#if DEBUG
+__attribute__((naked))
+bool8 sub_81020C8(struct Task *task)
+{
+ asm("\
+ push {r4, lr}\n\
+ ldr r4, ._165 @ \n\
+ ldrb r1, [r4, #0x4]\n\
+ mov r0, #0xc0\n\
+ and r0, r0, r1\n\
+ strb r0, [r4, #0x4]\n\
+ bl CheckMatch\n\
+ ldrb r0, [r4, #0xa]\n\
+ cmp r0, #0\n\
+ beq ._163 @cond_branch\n\
+ sub r0, r0, #0x1\n\
+ strb r0, [r4, #0xa]\n\
+ ldrb r0, [r4, #0xb]\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r4, #0xb]\n\
+ b ._164\n\
+._166:\n\
+ .align 2, 0\n\
+._165:\n\
+ .word +0x2000000\n\
+._163:\n\
+ bl debug_sub_811B894\n\
+._164:\n\
+ ldr r4, ._171 @ \n\
+ ldrh r0, [r4, #0x8]\n\
+ cmp r0, #0\n\
+ beq ._167 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x6c\n\
+ mov r2, #0xe\n\
+ ldsh r1, [r4, r2]\n\
+ bl debug_sub_811B5B4\n\
+ mov r0, #0xf\n\
+ strb r0, [r4]\n\
+ bl sub_8102A24\n\
+ bl sub_8103F70\n\
+ ldrh r0, [r4, #0x10]\n\
+ ldrh r1, [r4, #0xe]\n\
+ sub r0, r0, r1\n\
+ strh r0, [r4, #0x10]\n\
+ lsl r0, r0, #0x10\n\
+ cmp r0, #0\n\
+ bge ._168 @cond_branch\n\
+ mov r0, #0x0\n\
+ strh r0, [r4, #0x10]\n\
+._168:\n\
+ ldrh r1, [r4, #0x8]\n\
+ mov r0, #0xc0\n\
+ lsl r0, r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._169 @cond_branch\n\
+ ldr r0, ._171 + 4 @ \n\
+ bl PlayFanfare\n\
+ mov r0, #0x6\n\
+ bl sub_8104CAC\n\
+ b ._174\n\
+._172:\n\
+ .align 2, 0\n\
+._171:\n\
+ .word +0x2000000\n\
+ .word 0x185\n\
+._169:\n\
+ mov r0, #0x40\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._173 @cond_branch\n\
+ ldr r0, ._175 @ 0x185\n\
+ bl PlayFanfare\n\
+ mov r0, #0x5\n\
+ bl sub_8104CAC\n\
+ b ._174\n\
+._176:\n\
+ .align 2, 0\n\
+._175:\n\
+ .word 0x185\n\
+._173:\n\
+ mov r0, #0xc3\n\
+ lsl r0, r0, #0x1\n\
+ bl PlayFanfare\n\
+ mov r0, #0x2\n\
+ bl sub_8104CAC\n\
+._174:\n\
+ ldr r1, ._183 @ \n\
+ ldrh r3, [r1, #0x8]\n\
+ mov r0, #0xe0\n\
+ lsl r0, r0, #0x1\n\
+ and r0, r0, r3\n\
+ add r2, r1, #0\n\
+ cmp r0, #0\n\
+ beq ._179 @cond_branch\n\
+ ldrb r1, [r2, #0x4]\n\
+ mov r0, #0x3f\n\
+ and r0, r0, r1\n\
+ mov r1, #0x0\n\
+ strb r0, [r2, #0x4]\n\
+ mov r0, #0xc0\n\
+ lsl r0, r0, #0x1\n\
+ and r0, r0, r3\n\
+ cmp r0, #0\n\
+ beq ._179 @cond_branch\n\
+ strb r1, [r2, #0xa]\n\
+ strb r1, [r2, #0xb]\n\
+ strb r1, [r2, #0x3]\n\
+ mov r0, #0x80\n\
+ lsl r0, r0, #0x1\n\
+ and r0, r0, r3\n\
+ cmp r0, #0\n\
+ beq ._179 @cond_branch\n\
+ mov r0, #0x1\n\
+ strb r0, [r2, #0x3]\n\
+._179:\n\
+ ldrh r1, [r2, #0x8]\n\
+ mov r0, #0x20\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._185 @cond_branch\n\
+ ldrb r0, [r2, #0x2]\n\
+ cmp r0, #0xf\n\
+ bhi ._185 @cond_branch\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r2, #0x2]\n\
+ ldrb r0, [r2, #0x2]\n\
+ bl sub_8104064\n\
+ b ._185\n\
+._184:\n\
+ .align 2, 0\n\
+._183:\n\
+ .word +0x2000000\n\
+._167:\n\
+ mov r0, #0x3\n\
+ bl sub_8104CAC\n\
+ mov r0, #0x14\n\
+ strb r0, [r4]\n\
+ ldrh r0, [r4, #0x12]\n\
+ ldrh r1, [r4, #0x10]\n\
+ add r0, r0, r1\n\
+ strh r0, [r4, #0x10]\n\
+ lsl r0, r0, #0x10\n\
+ asr r0, r0, #0x10\n\
+ ldr r1, ._186 @ 0x270f\n\
+ cmp r0, r1\n\
+ ble ._185 @cond_branch\n\
+ strh r1, [r4, #0x10]\n\
+._185:\n\
+ mov r0, #0x0\n\
+ pop {r4}\n\
+ pop {r1}\n\
+ bx r1\n\
+._187:\n\
+ .align 2, 0\n\
+._186:\n\
+ .word 0x270f");
+}
+#else
+bool8 sub_81020C8(struct Task *task)
+{
+ eSlotMachine->unk04 &= 0xc0;
+ CheckMatch();
+ if (eSlotMachine->unk0A)
+ {
+ eSlotMachine->unk0A--;
+ eSlotMachine->unk0B++;
+ }
+ if (eSlotMachine->matchedSymbols)
+ {
+ eSlotMachine->state = 15;
+ sub_8102A24();
+ sub_8103F70();
+ if ((eSlotMachine->unk10 -= eSlotMachine->payout) < 0)
+ {
+ eSlotMachine->unk10 = 0;
+ }
+ if (eSlotMachine->matchedSymbols & ((1 << SLOT_MACHINE_MATCHED_777_BLUE) | (1 << SLOT_MACHINE_MATCHED_777_RED)))
+ {
+ PlayFanfare(BGM_ME_B_BIG);
+ sub_8104CAC(6);
+ }
+ else if (eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_777_MIXED))
+ {
+ PlayFanfare(BGM_ME_B_BIG);
+ sub_8104CAC(5);
+ }
+ else
+ {
+ PlayFanfare(BGM_ME_B_SMALL);
+ sub_8104CAC(2);
+ }
+ if (eSlotMachine->matchedSymbols & ((1 << SLOT_MACHINE_MATCHED_777_MIXED) | (1 << SLOT_MACHINE_MATCHED_777_BLUE) | (1 << SLOT_MACHINE_MATCHED_777_RED)))
+ {
+ eSlotMachine->unk04 &= 0x3f;
+ if (eSlotMachine->matchedSymbols & ((1 << SLOT_MACHINE_MATCHED_777_BLUE) | (1 << SLOT_MACHINE_MATCHED_777_RED)))
+ {
+ eSlotMachine->unk0A = 0;
+ eSlotMachine->unk0B = 0;
+ eSlotMachine->unk03 = 0;
+ if (eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_777_BLUE))
+ {
+ eSlotMachine->unk03 = 1;
+ }
+ }
+ }
+ if (eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_POWER) && eSlotMachine->pikaPower < 16)
+ {
+ eSlotMachine->pikaPower++;
+ sub_8104064(eSlotMachine->pikaPower);
+ }
+ }
+ else
+ {
+ sub_8104CAC(3);
+ eSlotMachine->state = 20;
+ if ((eSlotMachine->unk10 += eSlotMachine->bet) > 9999)
+ {
+ eSlotMachine->unk10 = 9999;
+ }
+ }
+ return FALSE;
+}
+#endif
+
+static bool8 sub_81021E0(struct Task *task)
+{
+ if (sub_8102A44())
+ {
+ eSlotMachine->state = 16;
+ }
+ return FALSE;
+}
+
+static bool8 sub_81021FC(struct Task *task)
+{
+ if (sub_8103FA0())
+ {
+ eSlotMachine->state = 19;
+ if (eSlotMachine->matchedSymbols & ((1 << SLOT_MACHINE_MATCHED_777_RED) | (1 << SLOT_MACHINE_MATCHED_777_BLUE)))
+ {
+ IncrementGameStat(GAME_STAT_SLOT_JACKPOTS);
+ }
+ if (eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_REPLAY))
+ {
+ eSlotMachine->unk18 = 0;
+ eSlotMachine->state = 9;
+ }
+ if (eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_POWER))
+ {
+ eSlotMachine->state = 17;
+ }
+ if (eSlotMachine->unk0A && eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_REPLAY))
+ {
+ sub_8104CAC(4);
+ eSlotMachine->state = 18;
+ }
+ }
+ return FALSE;
+}
+
+static bool8 sub_8102264(struct Task *task)
+{
+ if (!sub_81040C8())
+ {
+ eSlotMachine->state = 19;
+ if (eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_REPLAY))
+ {
+ eSlotMachine->state = 9;
+ if (eSlotMachine->unk0A)
+ {
+ sub_8104CAC(4);
+ eSlotMachine->state = 18;
+ }
+ }
+ }
+ return FALSE;
+}
+
+static bool8 sub_81022A0(struct Task *task)
+{
+ if (sub_8104E18())
+ {
+ eSlotMachine->state = 19;
+ if (eSlotMachine->matchedSymbols & (1 << SLOT_MACHINE_MATCHED_REPLAY))
+ {
+ eSlotMachine->state = 9;
+ }
+ }
+ return FALSE;
+}
+
+static bool8 sub_81022CC(struct Task *task)
+{
+ sub_8103D8C(0);
+ sub_8103D8C(1);
+ sub_8103D8C(2);
+ eSlotMachine->state = 2;
+ return FALSE;
+}
+
+static bool8 sub_81022F0(struct Task *task)
+{
+ if (++task->data[1] > 64)
+ {
+ task->data[1] = 0;
+ eSlotMachine->state = 19;
+ }
+ return FALSE;
+}
+
+static bool8 sub_8102318(struct Task *task)
+{
+ sub_8101F2C(gOtherText_QuitGamePrompt);
+ DisplayYesNoMenu(21, 7, 1);
+ sub_814AB84();
+ eSlotMachine->state = 22;
+ return FALSE;
+}
+
+static bool8 sub_8102344(struct Task *task)
+{
+ s8 input = Menu_ProcessInputNoWrap_();
+ if (input == 0)
+ {
+ Menu_EraseScreen();
+ sub_8103D8C(0);
+ sub_8103D8C(1);
+ sub_8103D8C(2);
+ eSlotMachine->coins += eSlotMachine->bet;
+ eSlotMachine->state = 27;
+ }
+ else if (input == 1 || input == -1)
+ {
+ Menu_EraseScreen();
+ eSlotMachine->state = 5;
+ }
+ return FALSE;
+}
+
+static bool8 sub_810239C(struct Task *task)
+{
+ sub_8101F2C(gOtherText_MaxCoins);
+ eSlotMachine->state = 24;
+ return FALSE;
+}
+
+static bool8 sub_81023B8(struct Task *task)
+{
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
+ {
+ Menu_EraseScreen();
+ eSlotMachine->state = 5;
+ }
+ return FALSE;
+}
+
+static bool8 sub_81023E0(struct Task *task)
+{
+ sub_8101F2C(gOtherText_OutOfCoins);
+ eSlotMachine->state = 26;
+ return FALSE;
+}
+
+static bool8 sub_81023FC(struct Task *task)
+{
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
+ {
+ Menu_EraseScreen();
+ eSlotMachine->state = 27;
+ }
+ return FALSE;
+}
+
+#if DEBUG
+__attribute__((naked))
+static bool8 sub_8102424(struct Task *task)
+{
+ asm("\
+ push {lr}\n\
+ add sp, sp, #0xfffffffc\n\
+ ldr r0, ._234 @ unk_debug_bss_1_1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ bne ._233 @cond_branch\n\
+ ldr r0, ._234 + 4 @ gSaveBlock1\n\
+ ldr r1, ._234 + 8 @ \n\
+ ldrh r1, [r1, #0xc]\n\
+ ldr r2, ._234 + 12 @ \n\
+ add r0, r0, r2\n\
+ strh r1, [r0]\n\
+._233:\n\
+ mov r0, #0x1\n\
+ neg r0, r0\n\
+ mov r1, #0x0\n\
+ str r1, [sp]\n\
+ mov r2, #0x0\n\
+ mov r3, #0x10\n\
+ bl BeginNormalPaletteFade\n\
+ ldr r1, ._234 + 8 @ \n\
+ ldrb r0, [r1]\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r1]\n\
+ mov r0, #0x0\n\
+ add sp, sp, #0x4\n\
+ pop {r1}\n\
+ bx r1\n\
+._235:\n\
+ .align 2, 0\n\
+._234:\n\
+ .word unk_debug_bss_1_1\n\
+ .word gSaveBlock1\n\
+ .word +0x2000000\n\
+ .word 0x494");
+}
+#else
+static bool8 sub_8102424(struct Task *task)
+{
+ gSaveBlock1.coins = eSlotMachine->coins;
+ BeginNormalPaletteFade(-1, 0, 0, 16, 0);
+ eSlotMachine->state++;
+ return FALSE;
+}
+#endif
+
+static bool8 sub_8102460(struct Task *task)
+{
+ if (!gPaletteFade.active)
+ {
+ SetMainCallback2(eSlotMachine->prevMainCb);
+ }
+ return FALSE;
+}
+
+#if DEBUG
+__attribute__((naked))
+static bool8 debug_sub_8116E74(struct Task *task)
+{
+ asm("\
+ push {lr}\n\
+ bl debug_sub_811B634\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._239 @cond_branch\n\
+ ldr r1, ._240 @ \n\
+ mov r0, #0x5\n\
+ strb r0, [r1]\n\
+._239:\n\
+ mov r0, #0x0\n\
+ pop {r1}\n\
+ bx r1\n\
+._241:\n\
+ .align 2, 0\n\
+._240:\n\
+ .word +0x2000000");
+}
+#endif
+
+#if DEBUG
+__attribute__((naked))
+static void sub_8102484(void)
+{
+ asm("\
+ push {r4, r5, r6, lr}\n\
+ ldr r0, ._256 @ \n\
+ ldrb r2, [r0, #0xa]\n\
+ add r4, r0, #0\n\
+ cmp r2, #0\n\
+ beq ._242 @cond_branch\n\
+ b ._270\n\
+._242:\n\
+ ldr r0, ._256 + 4 @ \n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._245 @cond_branch\n\
+ ldr r3, ._256 + 8 @ \n\
+ ldrb r0, [r3]\n\
+ cmp r0, #0\n\
+ beq ._245 @cond_branch\n\
+ ldr r0, ._256 + 12 @ \n\
+ ldrb r1, [r0]\n\
+ strb r1, [r4, #0x4]\n\
+ strb r2, [r3]\n\
+ strb r2, [r0]\n\
+ mov r0, #0x80\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._246 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x88\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._246:\n\
+ ldrb r1, [r4, #0x4]\n\
+ mov r0, #0x40\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._247 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x84\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._247:\n\
+ ldrb r1, [r4, #0x4]\n\
+ mov r0, #0x20\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._248 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x8c\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._248:\n\
+ ldrb r1, [r4, #0x4]\n\
+ mov r0, #0x10\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._249 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x80\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._249:\n\
+ ldrb r1, [r4, #0x4]\n\
+ mov r0, #0x8\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._250 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x7c\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._250:\n\
+ ldrb r1, [r4, #0x4]\n\
+ mov r0, #0x4\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._251 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x78\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._251:\n\
+ ldrb r1, [r4, #0x4]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._252 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x74\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._252:\n\
+ ldrb r1, [r4, #0x4]\n\
+ mov r0, #0x2\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ bne ._253 @cond_branch\n\
+ b ._270\n\
+._253:\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x70\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+ b ._270\n\
+._257:\n\
+ .align 2, 0\n\
+._256:\n\
+ .word +0x2000000\n\
+ .word unk_debug_bss_1_1\n\
+ .word unk_debug_bss_1_2\n\
+ .word unk_debug_bss_1_3\n\
+._245:\n\
+ add r5, r4, #0\n\
+ ldrb r1, [r5, #0x4]\n\
+ mov r0, #0xc0\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ bne ._270 @cond_branch\n\
+ bl sub_8102540\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._260 @cond_branch\n\
+ bl sub_8102578\n\
+ lsl r0, r0, #0x18\n\
+ lsr r6, r0, #0x18\n\
+ cmp r6, #0x3\n\
+ beq ._260 @cond_branch\n\
+ ldr r1, ._271 @ gUnknown_083ECE42\n\
+ lsl r0, r6, #0x1\n\
+ add r0, r0, r1\n\
+ ldrb r1, [r0]\n\
+ ldrb r0, [r5, #0x4]\n\
+ orr r0, r0, r1\n\
+ strb r0, [r5, #0x4]\n\
+ mov r1, #0x80\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._261 @cond_branch\n\
+ add r0, r5, #0\n\
+ add r0, r0, #0x88\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._261:\n\
+ ldrb r1, [r5, #0x4]\n\
+ mov r0, #0x40\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._262 @cond_branch\n\
+ add r0, r5, #0\n\
+ add r0, r0, #0x84\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._262:\n\
+ ldrb r1, [r4, #0x4]\n\
+ mov r0, #0x20\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._263 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x8c\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._263:\n\
+ cmp r6, #0x1\n\
+ bne ._270 @cond_branch\n\
+._260:\n\
+ bl sub_81025BC\n\
+ lsl r0, r0, #0x18\n\
+ lsr r6, r0, #0x18\n\
+ cmp r6, #0x5\n\
+ beq ._270 @cond_branch\n\
+ ldr r4, ._271 + 4 @ \n\
+ ldr r1, ._271 + 8 @ \n\
+ lsl r0, r6, #0x1\n\
+ add r0, r0, r1\n\
+ ldrb r1, [r0]\n\
+ ldrb r0, [r4, #0x4]\n\
+ orr r0, r0, r1\n\
+ strb r0, [r4, #0x4]\n\
+ mov r1, #0x10\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._266 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x80\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._266:\n\
+ ldrb r1, [r4, #0x4]\n\
+ mov r0, #0x8\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._267 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x7c\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._267:\n\
+ ldrb r1, [r4, #0x4]\n\
+ mov r0, #0x4\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._268 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x78\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._268:\n\
+ ldrb r1, [r4, #0x4]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._269 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x74\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._269:\n\
+ ldrb r1, [r4, #0x4]\n\
+ mov r0, #0x2\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._270 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x70\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._270:\n\
+ pop {r4, r5, r6}\n\
+ pop {r0}\n\
+ bx r0\n\
+._272:\n\
+ .align 2, 0\n\
+._271:\n\
+ .word gUnknown_083ECE42\n\
+ .word +0x2000000\n\
+ .word gUnknown_083ECE48");
+}
+#else
+static void sub_8102484(void)
+{
+ u8 r3;
+
+ if (eSlotMachine->unk0A == 0 && !(eSlotMachine->unk04 & 0xc0))
+ {
+ if (sub_8102540())
+ {
+ r3 = sub_8102578();
+ if (r3 != 3)
+ {
+ eSlotMachine->unk04 |= gUnknown_083ECE42[r3];
+ if (r3 != 1)
+ {
+ return;
+ }
+ }
+ }
+ r3 = sub_81025BC();
+ if (r3 != 5)
+ {
+ eSlotMachine->unk04 |= gUnknown_083ECE48[r3];
+ }
+ }
+}
+#endif
+
+static void sub_81024F0(void)
+{
+ eSlotMachine->unk06 = 0;
+ if (eSlotMachine->unk04)
+ {
+ eSlotMachine->unk06 = 1;
+ }
+}
+
+static u8 sub_810250C(u8 a0)
+{
+ u8 i;
+
+ for (i = 0; i < 8; i++)
+ {
+ if (a0 & 1)
+ {
+ return gUnknown_083ECE3A[i];
+ }
+ a0 >>= 1;
+ }
+ return 0;
+}
+
+static bool8 sub_8102540(void)
+{
+ u8 rval = Random();
+ if (gUnknown_083ECD04[eSlotMachine->unk01][eSlotMachine->bet - 1] > rval)
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static const u8 gUnknown_083ECD16[][6];
+
+static u8 sub_8102578(void)
+{
+ s16 i;
+
+ for (i = 0; i < 3; i++)
+ {
+ s16 rval = Random() & 0xff;
+ s16 value = gUnknown_083ECD16[i][eSlotMachine->unk01];
+ if (value > rval)
+ {
+ break;
+ }
+ }
+ return i;
+}
+
+static const u8 gUnknown_083ECD28[][6];
+
+static u8 sub_81025BC(void)
+{
+ s16 i;
+
+ for (i = 0; i < 5; i++)
+ {
+ s16 rval = Random() & 0xff;
+ s16 r3 = gUnknown_083ECD28[i][eSlotMachine->unk01];
+ if (i == 0 && eSlotMachine->unk03 == 1)
+ {
+ r3 += 10;
+ if (r3 > 0x100)
+ {
+ r3 = 0x100;
+ }
+ }
+ else if (i == 4 && eSlotMachine->unk03 == 1)
+ {
+ r3 -= 10;
+ if (r3 < 0)
+ {
+ r3 = 0;
+ }
+ }
+ if (r3 > rval)
+ {
+ break;
+ }
+ }
+ return i;
+}
+
+static const u8 gUnknown_083ECD46[][17];
+static const u8 gUnknown_083ECDAC[][17];
+
+static u8 sub_810264C(u8 a0)
+{
+ if (eSlotMachine->unk03 == 0)
+ {
+ return gUnknown_083ECD46[a0][eSlotMachine->pikaPower];
+ }
+ return gUnknown_083ECDAC[a0][eSlotMachine->pikaPower];
+}
+
+static void sub_8102680(void)
+{
+ u8 rval;
+ s16 i;
+
+ eSlotMachine->unk05 = 0;
+ rval = Random();
+ if (rval < sub_810264C(0))
+ {
+ return;
+ }
+ for (i = 5; i > 0; i--)
+ {
+ rval = Random();
+ if (rval < sub_810264C(i))
+ {
+ break;
+ }
+ }
+ eSlotMachine->unk05 = i;
+}
+
+static const u16 gUnknown_083ECE12[];
+
+static bool8 sub_81026DC(u16 a0)
+{
+ u16 rval = Random() & 0xff;
+ if (rval < gUnknown_083ECE12[a0])
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static const u16 gUnknown_083ECE1C[][2];
+static const u16 gUnknown_083ECE30[];
+
+static u16 dp15_jump_random_unknown(void)
+{
+ u8 r4 = 0;
+ u8 rval;
+ u8 value;
+ if (eSlotMachine->unk10 >= 300)
+ {
+ r4 = 4;
+ }
+ else if (eSlotMachine->unk10 >= 250)
+ {
+ r4 = 3;
+ }
+ else if (eSlotMachine->unk10 >= 200)
+ {
+ r4 = 2;
+ }
+ else if (eSlotMachine->unk10 >= 150)
+ {
+ r4 = 1;
+ }
+ rval = Random() % 100;
+ value = gUnknown_083ECE1C[r4][0];
+ if (rval < value)
+ {
+ return 4;
+ }
+ rval = Random() % 100;
+ value = gUnknown_083ECE1C[r4][1] + gUnknown_083ECE30[eSlotMachine->unk0B];
+ if (rval < value)
+ {
+ return 2;
+ }
+ return 8;
+}
+
+static void CheckMatch(void)
+{
+ eSlotMachine->matchedSymbols = 0;
+ CheckMatch_CenterRow();
+ if (eSlotMachine->bet > 1)
+ {
+ CheckMatch_TopAndBottom();
+ }
+ if (eSlotMachine->bet > 2)
+ {
+ CheckMatch_Diagonals();
+ }
+}
+
+static const u16 sSlotMatchFlags[];
+static const u16 sSlotPayouts[];
+
+static void CheckMatch_CenterRow(void)
+{
+ u8 c1, c2, c3, match;
+
+ c1 = GetTagOfReelSymbolOnScreenAtPos(0, 2);
+ c2 = GetTagOfReelSymbolOnScreenAtPos(1, 2);
+ c3 = GetTagOfReelSymbolOnScreenAtPos(2, 2);
+ match = GetMatchFromSymbolsInRow(c1, c2, c3);
+ if (match != SLOT_MACHINE_MATCHED_NONE)
+ {
+ eSlotMachine->payout += sSlotPayouts[match];
+ eSlotMachine->matchedSymbols |= sSlotMatchFlags[match];
+ sub_8103E04(0);
+ }
+}
+
+static void CheckMatch_TopAndBottom(void)
+{
+ u8 c1, c2, c3, match;
+
+ c1 = GetTagOfReelSymbolOnScreenAtPos(0, 1);
+ c2 = GetTagOfReelSymbolOnScreenAtPos(1, 1);
+ c3 = GetTagOfReelSymbolOnScreenAtPos(2, 1);
+ match = GetMatchFromSymbolsInRow(c1, c2, c3);
+ if (match != SLOT_MACHINE_MATCHED_NONE)
+ {
+ if (match == SLOT_MACHINE_MATCHED_1CHERRY)
+ {
+ match = SLOT_MACHINE_MATCHED_2CHERRY;
+ }
+ eSlotMachine->payout += sSlotPayouts[match];
+ eSlotMachine->matchedSymbols |= sSlotMatchFlags[match];
+ sub_8103E04(1);
+ }
+ c1 = GetTagOfReelSymbolOnScreenAtPos(0, 3);
+ c2 = GetTagOfReelSymbolOnScreenAtPos(1, 3);
+ c3 = GetTagOfReelSymbolOnScreenAtPos(2, 3);
+ match = GetMatchFromSymbolsInRow(c1, c2, c3);
+ if (match != SLOT_MACHINE_MATCHED_NONE)
+ {
+ if (match == SLOT_MACHINE_MATCHED_1CHERRY)
+ {
+ match = SLOT_MACHINE_MATCHED_2CHERRY;
+ }
+ eSlotMachine->payout += sSlotPayouts[match];
+ eSlotMachine->matchedSymbols |= sSlotMatchFlags[match];
+ sub_8103E04(2);
+ }
+}
+
+static void CheckMatch_Diagonals(void)
+{
+ u8 c1, c2, c3, match;
+
+ c1 = GetTagOfReelSymbolOnScreenAtPos(0, 1);
+ c2 = GetTagOfReelSymbolOnScreenAtPos(1, 2);
+ c3 = GetTagOfReelSymbolOnScreenAtPos(2, 3);
+ match = GetMatchFromSymbolsInRow(c1, c2, c3);
+ if (match != SLOT_MACHINE_MATCHED_NONE)
+ {
+ if (match != SLOT_MACHINE_MATCHED_1CHERRY)
+ {
+ eSlotMachine->payout += sSlotPayouts[match];
+ eSlotMachine->matchedSymbols |= sSlotMatchFlags[match];
+ }
+ sub_8103E04(3);
+ }
+ c1 = GetTagOfReelSymbolOnScreenAtPos(0, 3);
+ c2 = GetTagOfReelSymbolOnScreenAtPos(1, 2);
+ c3 = GetTagOfReelSymbolOnScreenAtPos(2, 1);
+ match = GetMatchFromSymbolsInRow(c1, c2, c3);
+ if (match != SLOT_MACHINE_MATCHED_NONE)
+ {
+ if (match != SLOT_MACHINE_MATCHED_1CHERRY)
+ {
+ eSlotMachine->payout += sSlotPayouts[match];
+ eSlotMachine->matchedSymbols |= sSlotMatchFlags[match];
+ }
+ sub_8103E04(4);
+ }
+}
+
+static const u8 sSym2Match[];
+
+static u8 GetMatchFromSymbolsInRow(u8 c1, u8 c2, u8 c3)
+{
+ if (c1 == c2 && c1 == c3)
+ {
+ return sSym2Match[c1];
+ }
+ if (c1 == SLOT_MACHINE_TAG_7_RED && c2 == SLOT_MACHINE_TAG_7_RED && c3 == SLOT_MACHINE_TAG_7_BLUE)
+ {
+ return SLOT_MACHINE_MATCHED_777_MIXED;
+ }
+ if (c1 == SLOT_MACHINE_TAG_7_BLUE && c2 == SLOT_MACHINE_TAG_7_BLUE && c3 == SLOT_MACHINE_TAG_7_RED)
+ {
+ return SLOT_MACHINE_MATCHED_777_MIXED;
+ }
+ if (c1 == SLOT_MACHINE_TAG_CHERRY)
+ {
+ return SLOT_MACHINE_MATCHED_1CHERRY;
+ }
+ return SLOT_MACHINE_MATCHED_NONE;
+}
+
+static void sub_8102A24(void)
+{
+ sub_8102A64(CreateTask(sub_8102A64, 4));
+}
+
+static bool8 sub_8102A44(void)
+{
+ if (FindTaskIdByFunc(sub_8102A64) == 0xff)
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static bool8 (*const gUnknown_083ECB20[])(struct Task *task) = {
+ sub_8102A9C,
+ sub_8102AD0,
+ sub_8102B80
+};
+
+static void sub_8102A64(u8 taskId)
+{
+ while (gUnknown_083ECB20[gTasks[taskId].data[0]](gTasks + taskId));
+}
+
+static bool8 sub_8102A9C(struct Task *task)
+{
+ if (sub_8103E38())
+ {
+ task->data[0]++;
+ if (eSlotMachine->payout == 0)
+ {
+ task->data[0] = 2;
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+static bool8 sub_8102AD0(struct Task *task)
+{
+ if (!task->data[1]--)
+ {
+ if (IsFanfareTaskInactive())
+ {
+ PlaySE(SE_PIN);
+ }
+ eSlotMachine->payout--;
+ if (eSlotMachine->coins < 9999)
+ {
+ eSlotMachine->coins++;
+ }
+ task->data[1] = 8;
+ if (gMain.heldKeys & A_BUTTON)
+ {
+ task->data[1] = 4;
+ }
+ }
+ if (IsFanfareTaskInactive() && gMain.newKeys & START_BUTTON)
+ {
+ PlaySE(SE_PIN);
+ eSlotMachine->coins += eSlotMachine->payout;
+ if (eSlotMachine->coins > 9999)
+ {
+ eSlotMachine->coins = 9999;
+ }
+ eSlotMachine->payout = 0;
+ }
+ if (eSlotMachine->payout == 0)
+ {
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+static bool8 sub_8102B80(struct Task *task)
+{
+ if (sub_8103E7C())
+ {
+ DestroyTask(FindTaskIdByFunc(sub_8102A64));
+ }
+ return FALSE;
+}
+
+static const u8 sReelSymbols[][21];
+
+static u8 GetTagOfReelSymbolOnScreenAtPos(u8 x, s16 y)
+{
+ s16 offset = (eSlotMachine->reelPositions[x] + y) % 21;
+ if (offset < 0)
+ {
+ offset += 21;
+ }
+ return sReelSymbols[x][offset];
+}
+
+static u8 GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(u8 x, s16 y)
+{
+ s16 r6 = 0;
+ if ((eSlotMachine->unk1C[x]) % 24)
+ r6 = -1;
+ return GetTagOfReelSymbolOnScreenAtPos(x, y + r6);
+}
+
+static const u8 gUnknown_083ECCF1[];
+
+static u8 sub_8102C48(s16 a0)
+{
+ s16 r1 = (eSlotMachine->unk16 + a0) % 6;
+ if (r1 < 0)
+ r1 += 6;
+ return gUnknown_083ECCF1[r1];
+}
+
+static void sub_8102C84(u8 a0, s16 a1)
+{
+ eSlotMachine->unk1C[a0] += a1;
+ eSlotMachine->unk1C[a0] %= 504;
+ eSlotMachine->reelPositions[a0] = 21 - eSlotMachine->unk1C[a0] / 24;
+}
+
+static s16 sub_8102CCC(u8 a0, s16 a1)
+{
+ s16 r1 = eSlotMachine->unk1C[a0] % 24;
+ if (r1 != 0)
+ {
+ if (r1 < a1)
+ a1 = r1;
+ sub_8102C84(a0, a1);
+ r1 = eSlotMachine->unk1C[a0] % 24;
+ }
+ return r1;
+}
+
+static void sub_8102D28(s16 a0)
+{
+ eSlotMachine->unk14 += a0;
+ eSlotMachine->unk14 %= 120;
+ eSlotMachine->unk16 = 6 - eSlotMachine->unk14 / 20;
+}
+
+static s16 sub_8102D5C(s16 a0)
+{
+ s16 r1 = eSlotMachine->unk14 % 20;
+ if (r1 != 0)
+ {
+ if (r1 < a0)
+ a0 = r1;
+ sub_8102D28(a0);
+ r1 = eSlotMachine->unk14 % 20;
+ }
+ return r1;
+}
+
+static void sub_8102DA8(void)
+{
+ u8 i;
+ for (i = 0; i < 3; i++)
+ {
+ u8 taskId = CreateTask(sub_8102E68, 2);
+ gTasks[taskId].data[15] = i;
+ eSlotMachine->reelTasks[i] = taskId;
+ sub_8102E68(taskId);
+ }
+}
+
+static void sub_8102DEC(u8 a0)
+{
+ gTasks[eSlotMachine->reelTasks[a0]].data[0] = 1;
+ gTasks[eSlotMachine->reelTasks[a0]].data[14] = 1;
+}
+
+static void sub_8102E1C(u8 a0)
+{
+ gTasks[eSlotMachine->reelTasks[a0]].data[0] = 2;
+}
+
+static bool8 sub_8102E40(u8 a0)
+{
+ return gTasks[eSlotMachine->reelTasks[a0]].data[14];
+}
+
+static bool8 (*const gUnknown_083ECB2C[])(struct Task *task) = {
+ sub_8102EA0,
+ sub_8102EA4,
+ sub_8102EC0,
+ sub_8102F4C,
+ sub_8103008
+};
+
+static void sub_8102E68(u8 taskId)
+{
+ while (gUnknown_083ECB2C[gTasks[taskId].data[0]](gTasks + taskId));
+}
+
+static bool8 sub_8102EA0(struct Task *task)
+{
+ return FALSE;
+}
+
+static bool8 sub_8102EA4(struct Task *task)
+{
+ sub_8102C84(task->data[15], eSlotMachine->unk1A);
+ return FALSE;
+}
+
+static bool8 (*const gUnknown_083ECB40[])(void) = {
+ sub_810305C,
+ sub_81032C0,
+ sub_81033DC
+};
+static void (*const gUnknown_083ECB4C[])(void) = {
+ sub_81034F4,
+ sub_8103540,
+ sub_810380C
+};
+
+static bool8 sub_8102EC0(struct Task *task)
+{
+ task->data[0]++;
+ eSlotMachine->unk34[task->data[15]] = 0;
+ eSlotMachine->unk2E[task->data[15]] = 0;
+ if (eSlotMachine->unk0A == 0 && (eSlotMachine->unk04 == 0 || eSlotMachine->unk06 == 0 || !gUnknown_083ECB40[task->data[15]]()))
+ {
+ eSlotMachine->unk06 = 0;
+ gUnknown_083ECB4C[task->data[15]]();
+ }
+ task->data[1] = eSlotMachine->unk2E[task->data[15]];
+ return TRUE;
+}
+
+static bool8 sub_8102F4C(struct Task *task)
+{
+ u16 sp[] = {2, 4, 4, 4, 8};
+ s16 r2 = eSlotMachine->unk1C[task->data[15]] % 24;
+ if (r2 != 0)
+ {
+ r2 = sub_8102CCC(task->data[15], eSlotMachine->unk1A);
+ }
+ else if (eSlotMachine->unk2E[task->data[15]])
+ {
+ eSlotMachine->unk2E[task->data[15]]--;
+ sub_8102C84(task->data[15], eSlotMachine->unk1A);
+ r2 = eSlotMachine->unk1C[task->data[15]] % 24;
+ }
+ if (r2 == 0 && eSlotMachine->unk2E[task->data[15]] == 0)
+ {
+ task->data[0]++;
+ task->data[1] = sp[task->data[1]];
+ task->data[2] = 0;
+ }
+ return FALSE;
+}
+
+static bool8 sub_8103008(struct Task *task)
+{
+ eSlotMachine->unk22[task->data[15]] = task->data[1];
+ task->data[1] = -task->data[1];
+ task->data[2]++;
+ if ((task->data[2] & 0x3) == 0)
+ {
+ task->data[1] >>= 1;
+ }
+ if (task->data[1] == 0)
+ {
+ task->data[0] = 0;
+ task->data[14] = 0;
+ eSlotMachine->unk22[task->data[15]] = 0;
+ }
+ return FALSE;
+}
+
+static bool8 (*const gUnknown_083ECB64[])(u8 a0, u8 a1) = {
+ sub_8103154,
+ sub_81031B4,
+ sub_81031B4
+};
+
+static bool8 sub_810305C(void)
+{
+ u8 r3 = sub_810250C(eSlotMachine->unk04);
+ u8 r5 = r3;
+ if (eSlotMachine->unk04 & 0xc0)
+ {
+ r5 = 0;
+ r3 = 1;
+ }
+ return gUnknown_083ECB64[eSlotMachine->bet - 1](r5, r3);
+}
+
+static bool8 sub_81030A4(s16 y, u8 tag1, u8 tag2)
+{
+ u8 tag = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, y);
+ if (tag == tag1 || tag == tag2)
+ {
+ eSlotMachine->unk07 = tag;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static bool8 sub_81030E0(s16 y)
+{
+ if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 1 - y) == 4 || GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 2 - y) == 4 || GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 3 - y) == 4)
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static bool8 sub_8103134(void)
+{
+ if (eSlotMachine->unk04 & 0xc2)
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static bool8 sub_8103154(u8 a0, u8 a1)
+{
+ s16 i;
+
+ for (i = 0; i < 5; i++)
+ {
+ if (sub_81030A4(2 - i, a0, a1))
+ {
+ eSlotMachine->unk34[0] = 2;
+ eSlotMachine->unk2E[0] = i;
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+static bool8 sub_81031B4(u8 tag1, u8 tag2)
+{
+ s16 i;
+ bool8 r6 = sub_8103134();
+ if (r6 || !sub_81030E0(0))
+ {
+ for (i = 1; i < 4; i++)
+ {
+ if (sub_81030A4(i, tag1, tag2))
+ {
+ eSlotMachine->unk34[0] = i;
+ eSlotMachine->unk2E[0] = 0;
+ return TRUE;
+ }
+ }
+ }
+ for (i = 1; i < 5; i++)
+ {
+ bool8 r7 = r6;
+ if (r7 || !sub_81030E0(i))
+ {
+ if (sub_81030A4(1 - i, tag1, tag2))
+ {
+ if (i == 1 && (r7 || !sub_81030E0(3)))
+ {
+ eSlotMachine->unk34[0] = 3;
+ eSlotMachine->unk2E[0] = 3;
+ return TRUE;
+ }
+ if (i < 4 && (r7 || !sub_81030E0(i + 1)))
+ {
+ eSlotMachine->unk34[0] = 2;
+ eSlotMachine->unk2E[0] = i + 1;
+ return TRUE;
+ }
+ eSlotMachine->unk34[0] = 1;
+ eSlotMachine->unk2E[0] = i;
+ return TRUE;
+ }
+ }
+ }
+ return FALSE;
+}
+
+static bool8 (*const gUnknown_083ECB70[])(void) = {
+ sub_81032E8,
+ sub_81032E8,
+ sub_810333C
+};
+
+static bool8 sub_81032C0(void)
+{
+ return gUnknown_083ECB70[eSlotMachine->bet - 1]();
+}
+
+static bool8 sub_81032E8(void)
+{
+ s16 i;
+ s16 unk34_0 = eSlotMachine->unk34[0];
+
+ for (i = 0; i < 5; i++)
+ {
+ if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, unk34_0 - i) == eSlotMachine->unk07)
+ {
+ eSlotMachine->unk34[1] = unk34_0;
+ eSlotMachine->unk2E[1] = i;
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+static bool8 sub_810333C(void)
+{
+ s16 i;
+ if (sub_81032E8())
+ {
+ if (eSlotMachine->unk34[0] != 2 && eSlotMachine->unk2E[1] > 1 && eSlotMachine->unk2E[1] != 4)
+ {
+ for (i = 0; i < 5; i++)
+ {
+ if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - i) == eSlotMachine->unk07)
+ {
+ eSlotMachine->unk34[1] = 2;
+ eSlotMachine->unk2E[1] = i;
+ break;
+ }
+ }
+ }
+ return TRUE;
+ }
+ if (eSlotMachine->unk34[0] != 2)
+ {
+ for (i = 0; i < 5; i++)
+ {
+ if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - i) == eSlotMachine->unk07)
+ {
+ eSlotMachine->unk34[1] = 2;
+ eSlotMachine->unk2E[1] = i;
+ return TRUE;
+ }
+ }
+ }
+ return FALSE;
+}
+
+static bool8 (*const gUnknown_083ECB7C[])(u8 a0) = {
+ sub_810341C,
+ sub_810341C,
+ sub_810347C
+};
+
+static bool8 sub_81033DC(void)
+{
+ u8 r3 = eSlotMachine->unk07;
+ if (eSlotMachine->unk04 & 0x40)
+ {
+ r3 = 0;
+ if (eSlotMachine->unk07 == 0)
+ {
+ r3 = 1;
+ }
+ }
+ return gUnknown_083ECB7C[eSlotMachine->bet - 1](r3);
+}
+
+static bool8 sub_810341C(u8 a0)
+{
+ s16 i;
+ s16 unk34_1 = eSlotMachine->unk34[1];
+
+ for (i = 0; i < 5; i++)
+ {
+ if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, unk34_1 - i) == a0)
+ {
+ eSlotMachine->unk34[2] = unk34_1;
+ eSlotMachine->unk2E[2] = i;
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+static bool8 sub_810347C(u8 a0)
+{
+ s16 i;
+ s16 r8;
+ if (eSlotMachine->unk34[0] == eSlotMachine->unk34[1])
+ {
+ return sub_810341C(a0);
+ }
+ r8 = 1;
+ if (eSlotMachine->unk34[0] == 1)
+ {
+ r8 = 3;
+ }
+ for (i = 0; i < 5; i++)
+ {
+ if (GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, r8 - i) == a0)
+ {
+ eSlotMachine->unk2E[2] = i;
+ eSlotMachine->unk34[2] = r8;
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+static void sub_81034F4(void)
+{
+ s16 i;
+ for (i = 0; sub_81030E0(i); i++);
+ eSlotMachine->unk2E[0] = i;
+}
+
+static bool8 sub_8103520(u8 *a0)
+{
+ if (*a0 == 0)
+ {
+ *a0 = 1;
+ return TRUE;
+ }
+ if (*a0 == 1)
+ {
+ *a0 = 0;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static void (*const gUnknown_083ECB88[])(void) = {
+ sub_8103564,
+ j5_08111E84,
+ sub_8103668
+};
+
+static void sub_8103540(void)
+{
+ gUnknown_083ECB88[eSlotMachine->bet - 1]();
+}
+
+static void sub_8103564(void)
+{
+ if (eSlotMachine->unk34[0] != 0 && eSlotMachine->unk04 & 0x80)
+ {
+ u8 sp0 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 2 - eSlotMachine->unk2E[0]);
+ if (sub_8103520(&sp0))
+ {
+ s16 i;
+ for (i = 0; i < 5; i++)
+ {
+ if (sp0 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - i))
+ {
+ eSlotMachine->unk34[1] = 2;
+ eSlotMachine->unk2E[1] = i;
+ break;
+ }
+ }
+ }
+ }
+}
+
+static void j5_08111E84(void)
+{
+ if (eSlotMachine->unk34[0] != 0 && eSlotMachine->unk04 & 0x80)
+ {
+ u8 sp0 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, eSlotMachine->unk34[0] - eSlotMachine->unk2E[0]);
+ if (sub_8103520(&sp0))
+ {
+ s16 i;
+ for (i = 0; i < 5; i++)
+ {
+ if (sp0 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, eSlotMachine->unk34[0] - i))
+ {
+ eSlotMachine->unk34[1] = eSlotMachine->unk34[0];
+ eSlotMachine->unk2E[1] = i;
+ break;
+ }
+ }
+ }
+ }
+}
+
+static void sub_8103668(void)
+{
+ s16 i;
+ s16 j;
+ if (eSlotMachine->unk34[0] != 0 && eSlotMachine->unk04 & 0x80)
+ {
+ if (eSlotMachine->unk34[0] == 2)
+ {
+ j5_08111E84();
+ }
+ else
+ {
+ u8 sp0 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, eSlotMachine->unk34[0] - eSlotMachine->unk2E[0]);
+ if (sub_8103520(&sp0))
+ {
+ j = 2;
+ if (eSlotMachine->unk34[0] == 3)
+ j = 3;
+ for (i = 0; i < 2; i++, j--)
+ {
+ if (sp0 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, j))
+ {
+ eSlotMachine->unk34[1] = j;
+ eSlotMachine->unk2E[1] = 0;
+ return;
+ }
+ }
+ for (j = 1; j < 5; j++)
+ {
+ if (sp0 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, eSlotMachine->unk34[0] - j))
+ {
+ if (eSlotMachine->unk34[0] == 1)
+ {
+ if (j < 3)
+ {
+ eSlotMachine->unk34[1] = 2;
+ eSlotMachine->unk2E[1] = j + 1;
+ }
+ else
+ {
+ eSlotMachine->unk34[1] = 1;
+ eSlotMachine->unk2E[1] = j;
+ }
+ }
+ else
+ {
+ if (j < 3)
+ {
+ eSlotMachine->unk34[1] = 3;
+ eSlotMachine->unk2E[1] = j;
+ }
+ else
+ {
+ eSlotMachine->unk34[1] = 2;
+ eSlotMachine->unk2E[1] = j - 1;
+ }
+ }
+ return;
+ }
+ }
+ }
+ }
+ }
+}
+
+static bool8 sub_8103764(u8 a0, u8 a1)
+{
+ if ((a0 == 0 && a1 == 1) || (a0 == 1 && a1 == 0))
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static bool8 sub_810378C(u8 a0, u8 a1, u8 a2)
+{
+ if ((a0 == 0 && a1 == 1 && a2 == 0) || (a0 == 1 && a1 == 0 && a2 == 1))
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static bool8 sub_81037BC(u8 a0, u8 a1, u8 a2)
+{
+ if ((a0 == 0 && a1 == 1 && a2 == 0) ||
+ (a0 == 1 && a1 == 0 && a2 == 1) ||
+ (a0 == 0 && a1 == 0 && a2 == 1) ||
+ (a0 == 1 && a1 == 1 && a2 == 0) ||
+ (a0 == a1 && a0 == a2))
+ {
+ return FALSE;
+ }
+ return TRUE;
+}
+
+static void (*const gUnknown_083ECB94[])(void) = {
+ sub_8103830,
+ sub_8103910,
+ sub_8103A78
+};
+
+static void sub_810380C(void)
+{
+ gUnknown_083ECB94[eSlotMachine->bet - 1]();
+}
+
+static void sub_8103830(void)
+{
+ s16 i = 0;
+ u8 r5 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 2 - eSlotMachine->unk2E[0]);
+ u8 r1 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - eSlotMachine->unk2E[1]);
+ if (r5 == r1)
+ {
+ while (1)
+ {
+ u8 r0;
+ if (!(r5 == (r0 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 2 - i)) || (r5 == 0 && r0 == 1) || (r5 == 1 && r0 == 0)))
+ {
+ break;
+ }
+ i++;
+ }
+ }
+ else if (sub_8103764(r5, r1))
+ {
+ if (eSlotMachine->unk04 & 0x80)
+ {
+ for (i = 0; i < 5; i++)
+ {
+ if (r5 == GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 2 - i))
+ {
+ eSlotMachine->unk2E[2] = i;
+ return;
+ }
+ }
+ }
+ i = 0;
+ while (1)
+ {
+ if (r5 != GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 2 - i))
+ {
+ break;
+ }
+ i++;
+ }
+ }
+ eSlotMachine->unk2E[2] = i;
+}
-extern u16 gUnknown_08E95AB8[];
-extern u16 gUnknown_08E95FB8[];
+static void sub_8103910(void)
+{
+ s16 sp0 = 0;
+ s16 i;
+ u8 r7;
+ u8 r6;
+ u8 r4;
+
+ if (eSlotMachine->unk34[1] != 0 && eSlotMachine->unk34[0] == eSlotMachine->unk34[1] && eSlotMachine->unk04 & 0x80)
+ {
+ r7 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, eSlotMachine->unk34[0] - eSlotMachine->unk2E[0]);
+ r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, eSlotMachine->unk34[1] - eSlotMachine->unk2E[1]);
+ if (sub_8103764(r7, r6))
+ {
+ for (i = 0; i < 5; i++)
+ {
+ r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, eSlotMachine->unk34[1] - i);
+ if (r7 == r4)
+ {
+ sp0 = i;
+ break;
+ }
+ }
+ }
+ }
+ while (1)
+ {
+ s16 r8;
+ for (i = 1, r8 = 0; i < 4; i++)
+ {
+ r7 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, i - eSlotMachine->unk2E[0]);
+ r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, i - eSlotMachine->unk2E[1]);
+ r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, i - sp0);
+ if (!sub_81037BC(r7, r6, r4) && (!sub_810378C(r7, r6, r4) || !(eSlotMachine->unk04 & 0x80)))
+ {
+ r8++;
+ break;
+ }
+ }
+ if (r8 == 0)
+ {
+ break;
+ }
+ sp0++;
+ }
+ eSlotMachine->unk2E[2] = sp0;
+}
+
+static void sub_8103A78(void)
+{
+ u8 r6;
+ u8 r5;
+ u8 r4;
+ s16 r8;
+ s16 i;
+
+ sub_8103910();
+ if (eSlotMachine->unk34[1] != 0 && eSlotMachine->unk34[0] != eSlotMachine->unk34[1] && eSlotMachine->unk04 & 0x80)
+ {
+ r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, eSlotMachine->unk34[0] - eSlotMachine->unk2E[0]);
+ r5 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, eSlotMachine->unk34[1] - eSlotMachine->unk2E[1]);
+ if (sub_8103764(r6, r5))
+ {
+ r8 = 1;
+ if (eSlotMachine->unk34[0] == 1)
+ r8 = 3;
+ for (i = 0; i < 5; i++)
+ {
+ r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, r8 - (eSlotMachine->unk2E[2] + i));
+ if (r6 == r4)
+ {
+ eSlotMachine->unk2E[2] += i;
+ break;
+ }
+ }
+ }
+ }
+ while (1)
+ {
+ r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 1 - eSlotMachine->unk2E[0]);
+ r5 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - eSlotMachine->unk2E[1]);
+ r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 3 - eSlotMachine->unk2E[2]);
+ if (sub_81037BC(r6, r5, r4) || (sub_810378C(r6, r5, r4) && eSlotMachine->unk04 & 0x80))
+ break;
+ eSlotMachine->unk2E[2]++;
+ }
+ while (1)
+ {
+ r6 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(0, 3 - eSlotMachine->unk2E[0]);
+ r5 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(1, 2 - eSlotMachine->unk2E[1]);
+ r4 = GetTagOfReelSymbolOnScreenAtPos_AdjustForPixelOffset(2, 1 - eSlotMachine->unk2E[2]);
+ if (sub_81037BC(r6, r5, r4) || (sub_810378C(r6, r5, r4) && eSlotMachine->unk04 & 0x80))
+ break;
+ eSlotMachine->unk2E[2]++;
+ }
+}
+
+static void sub_8103C14(u8 a0)
+{
+ u8 taskId = CreateTask(sub_8103C48, 5);
+ gTasks[taskId].data[15] = a0;
+ sub_8103C48(taskId);
+}
+
+static void (*const gUnknown_083ECBA0[])(struct Task *task, u8 taskId) = {
+ sub_8103C78,
+ sub_8103CAC,
+ sub_8103CC8
+};
+
+static void sub_8103C48(u8 taskId)
+{
+ gUnknown_083ECBA0[gTasks[taskId].data[0]](gTasks + taskId, taskId);
+}
+
+static const s16 gUnknown_083ECBAC[] = {5, 10, 15};
+
+static void sub_8103C78(struct Task *task, u8 taskId)
+{
+ sub_81065A8(gUnknown_083ECBAC[task->data[15]], 0x62, 0x63, 0x72, 0x73);
+ task->data[0]++;
+}
+
+static void sub_8103CAC(struct Task *task, u8 taskId)
+{
+ if (++task->data[1] > 11)
+ task->data[0]++;
+}
+
+static void sub_8103CC8(struct Task *task, u8 taskId)
+{
+ sub_81065A8(gUnknown_083ECBAC[task->data[15]], 0x42, 0x43, 0x52, 0x53);
+ DestroyTask(taskId);
+}
+
+static const u16 *const gUnknown_083EDD08[];
+static const u16 *const gUnknown_083EDD1C[];
+static const u8 gUnknown_083EDD30[];
+
+static void sub_8103D00(u8 a0)
+{
+ LoadPalette(gUnknown_083EDD08[a0], gUnknown_083EDD30[a0], 2);
+}
+
+static void sub_8103D28(u8 a0)
+{
+ LoadPalette(gUnknown_083EDD1C[a0], gUnknown_083EDD30[a0], 2);
+}
+
+static const u8 gUnknown_083EDD35[][2];
+static const u8 gUnknown_083EDD3B[];
+
+static void sub_8103D50(u8 a0)
+{
+ u8 i;
+ for (i = 0; i < gUnknown_083EDD3B[a0]; i++)
+ {
+ sub_8103D00(gUnknown_083EDD35[a0][i]);
+ }
+}
+
+static void sub_8103D8C(u8 a0)
+{
+ u8 i;
+ for (i = 0; i < gUnknown_083EDD3B[a0]; i++)
+ {
+ sub_8103D28(gUnknown_083EDD35[a0][i]);
+ }
+}
+
+static void sub_8103DC8(void)
+{
+ u8 i;
+ for (i = 0; i < 5; i++)
+ {
+ u8 spriteId = CreateInvisibleSprite(sub_8103EE4);
+ gSprites[spriteId].data[0] = i;
+ eSlotMachine->unk44[i] = spriteId;
+ }
+}
+
+static void sub_8103E04(u8 a0)
+{
+ struct Sprite *sprite = gSprites + eSlotMachine->unk44[a0];
+ sprite->data[1] = 1;
+ sprite->data[2] = 4;
+ sprite->data[3] = 0;
+ sprite->data[4] = 0;
+ sprite->data[5] = 2;
+ sprite->data[7] = 0;
+}
+
+static bool8 sub_8103E38(void)
+{
+ u8 i;
+ for (i = 0; i < 5; i++)
+ {
+ struct Sprite *sprite = gSprites + eSlotMachine->unk44[i];
+ if (sprite->data[1] && sprite->data[2])
+ return FALSE;
+ }
+ return TRUE;
+}
+
+static bool8 sub_8103E7C(void)
+{
+ u8 i;
+ for (i = 0; i < 5; i++)
+ {
+ if (!sub_8103EAC(eSlotMachine->unk44[i]))
+ return FALSE;
+ }
+ return TRUE;
+}
+
+static bool8 sub_8103EAC(u8 spriteId)
+{
+ struct Sprite *sprite = gSprites + spriteId;
+ if (!sprite->data[1])
+ return TRUE;
+ if (sprite->data[7])
+ sprite->data[1] = 0;
+ return sprite->data[7];
+}
+
+static void sub_8103EE4(struct Sprite *sprite)
+{
+ s16 r4;
+ if (sprite->data[1])
+ {
+ if (!sprite->data[3]--)
+ {
+ sprite->data[7] = 0;
+ sprite->data[3] = 1;
+ sprite->data[4] += sprite->data[5];
+ r4 = 4;
+ if (sprite->data[2])
+ r4 = 8;
+ if (sprite->data[4] <= 0)
+ {
+ sprite->data[7] = 1;
+ sprite->data[5] = -sprite->data[5];
+ if (sprite->data[2])
+ sprite->data[2]--;
+ }
+ else if (sprite->data[4] >= r4)
+ sprite->data[5] = -sprite->data[5];
+ if (sprite->data[2])
+ sprite->data[3] <<= 1;
+ }
+ MultiplyPaletteRGBComponents(gUnknown_083EDD30[sprite->data[0]], sprite->data[4], sprite->data[4], sprite->data[4]);
+ }
+}
+
+static void sub_8103F70(void)
+{
+ u8 taskId = CreateTask(sub_8103FE8, 6);
+ gTasks[taskId].data[3] = 1;
+ sub_8103FE8(taskId);
+}
+
+static const u16 *const gUnknown_083EDDA0[];
+static const u16 *const gUnknown_083EDDAC;
+
+static bool8 sub_8103FA0(void)
+{
+ u8 taskId = FindTaskIdByFunc(sub_8103FE8);
+ if (!gTasks[taskId].data[2])
+ {
+ DestroyTask(taskId);
+ LoadPalette(gUnknown_083EDDAC, 0x10, 0x20);
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static void sub_8103FE8(u8 taskId)
+{
+ struct Task *task = gTasks + taskId;
+ if (!task->data[1]--)
+ {
+ task->data[1] = 4;
+ task->data[2] += task->data[3];
+ if (task->data[2] == 0 || task->data[2] == 2)
+ {
+ task->data[3] = -task->data[3];
+ }
+ }
+ LoadPalette(gUnknown_083EDDA0[task->data[2]], 0x10, 0x20);
+}
+
+static void sub_8104048(void)
+{
+ eSlotMachine->unk3E = CreateTask(sub_81040E8, 8);
+}
+
+static void sub_8104064(u8 pikaPower)
+{
+ struct Task *task = gTasks + eSlotMachine->unk3E;
+ sub_810421C(task);
+ task->data[0] = 1;
+ task->data[1]++;
+ task->data[15] = 1;
+}
+
+static void sub_8104098(void)
+{
+ struct Task *task = gTasks + eSlotMachine->unk3E;
+ sub_810421C(task);
+ task->data[0] = 3;
+ task->data[15] = 1;
+}
+
+static bool8 sub_81040C8(void)
+{
+ return gTasks[eSlotMachine->unk3E].data[15];
+}
+
+static void (*const gUnknown_083ECBB4[])(struct Task *task) = {
+ nullsub_68,
+ sub_810411C,
+ sub_8104144,
+ sub_81041AC
+};
+
+static void sub_81040E8(u8 taskId)
+{
+ gUnknown_083ECBB4[gTasks[taskId].data[0]](gTasks + taskId);
+}
+
+static void nullsub_68(struct Task *task)
+{
+
+}
+
+static void sub_810411C(struct Task *task)
+{
+ task->data[2] = sub_8105B1C((task->data[1] << 3) + 20, 20);
+ task->data[0]++;
+}
+
+static const u16 gUnknown_083ECBC4[][2] = {
+ {0x9e, 0x6e},
+ {0x9f, 0x6f},
+ {0xaf, 0x7f}
+};
+
+static void sub_8104144(struct Task *task)
+{
+ u16 *vaddr = (u16 *)BG_SCREEN_ADDR(29);
+ if (gSprites[task->data[2]].data[7])
+ {
+ s16 r2 = task->data[1] + 2;
+ u8 r0 = 0;
+ if (task->data[1] == 1)
+ r0 = 1;
+ else if (task->data[1] == 16)
+ r0 = 2;
+ vaddr[r2 + 0x40] = gUnknown_083ECBC4[r0][0];
+ sub_8105B88(task->data[2]);
+ task->data[0] = 0;
+ task->data[15] = 0;
+ }
+}
+
+static void sub_81041AC(struct Task *task)
+{
+ u16 *vaddr = (u16 *)BG_SCREEN_ADDR(29);
+ s16 r4 = task->data[1] + 2;
+ u8 r2 = 0;
+ if (task->data[1] == 1)
+ r2 = 1;
+ else if (task->data[1] == 16)
+ r2 = 2;
+ if (task->data[2] == 0)
+ {
+ vaddr[r4 + 0x40] = gUnknown_083ECBC4[r2][1];
+ task->data[1]--;
+ }
+ if (++task->data[2] >= 20)
+ task->data[2] = 0;
+ if (task->data[1] == 0)
+ {
+ task->data[0] = 0;
+ task->data[15] = 0;
+ }
+}
+
+static void sub_810421C(struct Task *task)
+{
+ u8 i;
+
+ for (i = 2; i < 16; i++)
+ task->data[i] = 0;
+}
+
+static void sub_810423C(u8 pikaPower)
+{
+ s16 i;
+ u8 r3;
+ s16 r2 = 3;
+ u16 *vaddr = (u16 *)BG_SCREEN_ADDR(29);
+ for (i = 0; i < pikaPower; i++, r2++)
+ {
+ r3 = 0;
+ if (i == 0)
+ r3 = 1;
+ else if (i == 15)
+ r3 = 2;
+ vaddr[r2 + 0x40] = gUnknown_083ECBC4[r3][0];
+ }
+ for (; i < 16; i++, r2++)
+ {
+ r3 = 0;
+ if (i == 0)
+ r3 = 1;
+ else if (i == 15)
+ r3 = 2;
+ vaddr[r2 + 0x40] = gUnknown_083ECBC4[r3][1];
+ }
+ gTasks[eSlotMachine->unk3E].data[1] = pikaPower;
+}
+
+static void sub_810430C(void)
+{
+ u8 taskId = CreateTask(sub_810434C, 7);
+ sub_810434C(taskId);
+}
+
+static bool8 sub_810432C(void)
+{
+ if (FindTaskIdByFunc(sub_810434C) == 0xFF)
+ return TRUE;
+ return FALSE;
+}
+
+static void (*const gUnknown_083ECBD0[])(struct Task *task) = {
+ sub_810437C,
+ sub_81043EC,
+ sub_8104468,
+ sub_8104498,
+ sub_8104548,
+ sub_8104598,
+ sub_81045CC,
+ sub_810463C,
+ sub_81046C0,
+ sub_8104764,
+ sub_8104794,
+ sub_81047EC,
+ sub_8104860,
+ sub_81048A8,
+ sub_81048CC,
+ sub_8104940,
+ sub_81049C8,
+ sub_8104794,
+ sub_81049F8
+};
+
+static void sub_810434C(u8 taskId)
+{
+ gUnknown_083ECBD0[gTasks[taskId].data[0]](gTasks + taskId);
+}
+
+static void sub_810437C(struct Task *task)
+{
+ eSlotMachine->unk0A = 0;
+ eSlotMachine->unk14 = 0;
+ eSlotMachine->unk16 = 0;
+ task->data[0]++;
+ task->data[1] = 0;
+ task->data[2] = 30;
+ task->data[4] = 1280;
+ gSpriteCoordOffsetX = 0;
+ gSpriteCoordOffsetY = 0;
+ REG_BG1HOFS = 0;
+ REG_BG1VOFS = 0;
+ sub_8104A40(30, 0);
+ sub_81051C0();
+ sub_8105100();
+ sub_81052EC();
+ sub_81053A0();
+ sub_810545C();
+ sub_8102680();
+ StopMapMusic();
+ PlayNewMapMusic(BGM_BD_TIME);
+}
+
+static void sub_81043EC(struct Task *task)
+{
+ s16 r3;
+ gSpriteCoordOffsetX -= 8;
+ task->data[1] += 8;
+ r3 = ((task->data[1] + 240) & 0xff) >> 3;
+ REG_BG1HOFS = task->data[1] & 0x1ff;
+ if (r3 != task->data[2] && task->data[3] <= 18)
+ {
+ task->data[2] = r3;
+ task->data[3] = task->data[1] >> 3;
+ sub_8104A40(r3, task->data[3]);
+ }
+ if (task->data[1] >= 200)
+ {
+ task->data[0]++;
+ task->data[3] = 0;
+ }
+ sub_8102D28(task->data[4] >> 8);
+}
+
+static void sub_8104468(struct Task *task)
+{
+ sub_8102D28(task->data[4] >> 8);
+ if (++task->data[5] >= 60)
+ {
+ task->data[0]++;
+ sub_8105578();
+ sub_81056F0();
+ }
+}
+
+static void sub_8104498(struct Task *task)
+{
+ int r5;
+ u8 sp0[] = {1, 1, 2, 2};
+ s16 sp4[] = {0x40, 0x30, 0x18, 0x08};
+ s16 spC[] = {10, 8, 6, 4};
+
+ sub_8102D28(task->data[4] >> 8);
+ task->data[4] -= 4;
+ r5 = 4 - (task->data[4] >> 8);
+ sub_8105688(sp4[r5]);
+ sub_81057E8(spC[r5]);
+ StartSpriteAnimIfDifferent(gSprites + eSlotMachine->unk3F, sp0[r5]);
+ if (task->data[4] <= 0x100)
+ {
+ task->data[0]++;
+ task->data[4] = 0x100;
+ task->data[5] = 0;
+ }
+}
+
+static void sub_8104548(struct Task *task)
+{
+ sub_8102D28(task->data[4] >> 8);
+ if (++task->data[5] >= 80)
+ {
+ task->data[0]++;
+ task->data[5] = 0;
+ sub_81057E8(2);
+ StartSpriteAnimIfDifferent(gSprites + eSlotMachine->unk3F, 3);
+ }
+}
+
+static void sub_8104598(struct Task *task)
+{
+ sub_8102D28(task->data[4] >> 8);
+ task->data[4] = (u8)task->data[4] + 0x80;
+ if (++task->data[5] >= 80)
+ {
+ task->data[0]++;
+ task->data[5] = 0;
+ }
+}
+
+static void sub_81045CC(struct Task *task)
+{
+ sub_8102D28(task->data[4] >> 8);
+ task->data[4] = (u8)task->data[4] + 0x40;
+ if (++task->data[5] >= 40)
+ {
+ task->data[5] = 0;
+ if (eSlotMachine->unk05)
+ {
+ if (eSlotMachine->unk0A <= task->data[6])
+ {
+ task->data[0]++;
+ }
+ }
+ else if (task->data[6] > 3)
+ {
+ task->data[0]++;
+ }
+ else if (sub_81026DC(task->data[6]))
+ {
+ task->data[0] = 14;
+ }
+ task->data[6]++;
+ }
+}
+
+static void sub_810463C(struct Task *task)
+{
+ s16 r5 = eSlotMachine->unk14 % 20;
+ if (r5)
+ {
+ r5 = sub_8102D5C(task->data[4] >> 8);
+ task->data[4] = (u8)task->data[4] + 0x40;
+ }
+ else if (sub_8102C48(1) != eSlotMachine->unk05)
+ {
+ sub_8102D28(task->data[4] >> 8);
+ r5 = eSlotMachine->unk14 % 20;
+ task->data[4] = (u8)task->data[4] + 0x40;
+ }
+ if (r5 == 0 && sub_8102C48(1) == eSlotMachine->unk05)
+ {
+ task->data[4] = 0;
+ task->data[0]++;
+ }
+}
+
+static void sub_81046C0(struct Task *task)
+{
+ if (++task->data[4] >= 60)
+ {
+ StopMapMusic();
+ sub_81056C0();
+ sub_8105804();
+ task->data[0]++;
+ if(eSlotMachine->unk05 == 0)
+ {
+ task->data[4] = 0xa0;
+ StartSpriteAnimIfDifferent(gSprites + eSlotMachine->unk3F, 5);
+ PlayFanfare(BGM_ME_ZANNEN);
+ }
+ else
+ {
+ task->data[4] = 0xc0;
+ StartSpriteAnimIfDifferent(gSprites + eSlotMachine->unk3F, 4);
+ gSprites[eSlotMachine->unk3F].animCmdIndex = 0;
+ if (eSlotMachine->pikaPower)
+ {
+ sub_8104098();
+ eSlotMachine->pikaPower = 0;
+ }
+ PlayFanfare(BGM_ME_B_SMALL);
+ }
+ }
+}
+
+static void sub_8104764(struct Task *task)
+{
+ if ((task->data[4] == 0 || --task->data[4] == 0) && !sub_81040C8())
+ {
+ task->data[0]++;
+ }
+}
+
+static void sub_8104794(struct Task *task)
+{
+ s16 r4;
+ gSpriteCoordOffsetX -= 8;
+ task->data[1] += 8;
+ task->data[3] += 8;
+ r4 = ((task->data[1] - 8) & 0xff) >> 3;
+ REG_BG1HOFS = task->data[1] & 0x1ff;
+ if (task->data[3] >> 3 <= 25)
+ {
+ sub_8104A88(r4);
+ }
+ else
+ {
+ task->data[0]++;
+ }
+}
+
+static void sub_81047EC(struct Task *task)
+{
+ eSlotMachine->unk0B = 0;
+ eSlotMachine->unk0A = eSlotMachine->unk05;
+ gSpriteCoordOffsetX = 0;
+ REG_BG1HOFS = 0;
+ eSlotMachine->unk1A = 8;
+ sub_810514C();
+ sub_81054B8();
+ sub_8105524();
+ PlayNewMapMusic(eSlotMachine->backupMapMusic);
+ if (eSlotMachine->unk0A == 0)
+ {
+ DestroyTask(FindTaskIdByFunc(sub_810434C));
+ }
+ else
+ {
+ sub_8104CAC(4);
+ task->data[1] = dp15_jump_random_unknown();
+ task->data[2] = 0;
+ task->data[3] = 0;
+ task->data[0]++;
+ }
+}
+
+static void sub_8104860(struct Task *task)
+{
+ if (eSlotMachine->unk1A == task->data[1])
+ {
+ task->data[0]++;
+ }
+ else if (eSlotMachine->unk1C[0] % 24 == 0 && (++task->data[2]& 0x07) == 0)
+ {
+ eSlotMachine->unk1A >>= 1;
+ }
+}
+
+static void sub_81048A8(struct Task *task)
+{
+ if (sub_8104E18())
+ {
+ DestroyTask(FindTaskIdByFunc(sub_810434C));
+ }
+}
+
+static void sub_81048CC(struct Task *task)
+{
+ sub_81054B8();
+ sub_81056C0();
+ sub_8105804();
+ sub_8105854();
+ gSprites[eSlotMachine->unk4E[0]].invisible = TRUE;
+ StartSpriteAnimIfDifferent(gSprites + eSlotMachine->unk3F, 5);
+ task->data[0]++;
+ task->data[4] = 4;
+ task->data[5] = 0;
+ StopMapMusic();
+ PlayFanfare(BGM_ME_ZANNEN);
+ PlaySE(SE_W153);
+}
+
+static void sub_8104940(struct Task *task)
+{
+ gSpriteCoordOffsetY = task->data[4];
+ REG_BG1VOFS = task->data[4];
+ if (task->data[5] & 0x01)
+ task->data[4] = -task->data[4];
+ if ((++task->data[5] & 0x1f) == 0)
+ task->data[4] >>= 1;
+ if (task->data[4] == 0)
+ {
+ sub_81058A0();
+ sub_81058C4();
+ sub_8105284();
+ sub_81059E8();
+ gSprites[eSlotMachine->unk4E[0]].invisible = FALSE;
+ task->data[0]++;
+ task->data[5] = 0;
+ }
+}
+
+static void sub_81049C8(struct Task *task)
+{
+ gSpriteCoordOffsetY = 0;
+ REG_BG1VOFS = 0;
+ if (sub_8105ACC())
+ {
+ task->data[0]++;
+ sub_8105AEC();
+ }
+}
+
+static void sub_81049F8(struct Task *task)
+{
+ gSpriteCoordOffsetX = 0;
+ REG_BG1HOFS = 0;
+ PlayNewMapMusic(eSlotMachine->backupMapMusic);
+ sub_810514C();
+ sub_8105554();
+ sub_8105524();
+ sub_81059B8();
+ DestroyTask(FindTaskIdByFunc(sub_810434C));
+}
+
+static const u16 sReelTimeWindowTilemap[];
+
+static void sub_8104A40(s16 a0, s16 a1)
+{
+ s16 i;
+
+ for (i = 4; i < 15; i++)
+ {
+ u16 tile = sReelTimeWindowTilemap[a1 + (i - 4) * 20];
+ ((u16 *)BG_SCREEN_ADDR(28))[32 * i + a0] = tile;
+ }
+}
+
+static void sub_8104A88(s16 a0)
+{
+ s16 i;
+
+ for (i = 4; i < 15; i++)
+ {
+ ((u16 *)BG_SCREEN_ADDR(28))[32 * i + a0] = 0;
+ }
+}
+
+static void sub_8104AB8(u8 a0)
+{
+ u8 taskId = CreateTask(sub_8104B0C, 1);
+ gTasks[taskId].data[1] = a0;
+ sub_8104B0C(taskId);
+}
+
+static bool8 sub_8104AEC(void)
+{
+ if (FindTaskIdByFunc(sub_8104B0C) == 0xFF)
+ return TRUE;
+ return FALSE;
+}
+
+static void (*const gUnknown_083ECC30[])(struct Task *task) = {
+ sub_8104B3C,
+ sub_8104B60,
+ sub_8104B80,
+ sub_8104B60,
+ sub_8104BC8,
+ sub_8104B60,
+ sub_8104BFC,
+ sub_8104B60,
+ sub_8104C44
+};
+
+static void sub_8104B0C(u8 taskId)
+{
+ gUnknown_083ECC30[gTasks[taskId].data[0]](gTasks + taskId);
+}
+
+static void sub_8104B3C(struct Task *task)
+{
+ BeginNormalPaletteFade(-1, 0, 0, 16, 0);
+ task->data[0]++;
+}
+
+static void sub_8104B60(struct Task *task)
+{
+ if (!gPaletteFade.active)
+ {
+ task->data[0]++;
+ }
+}
+
+static void sub_8104B80(struct Task *task)
+{
+ sub_8104DA4();
+ sub_81065DC();
+ BasicInitMenuWindow(&gWindowTemplate_81E7144);
+ Menu_PrintTextPixelCoords(gOtherText_ReelTime, 10, 32, 1);
+ BeginNormalPaletteFade(-1, 0, 16, 0, 0);
+ task->data[0]++;
+}
+
+static void sub_8104BC8(struct Task *task)
+{
+ if (gMain.newKeys & (B_BUTTON | SELECT_BUTTON))
+ {
+ BeginNormalPaletteFade(-1, 0, 0, 16, 0);
+ task->data[0]++;
+ }
+}
+
+static void sub_8104BFC(struct Task *task)
+{
+ Menu_EraseScreen();
+ BasicInitMenuWindow(&gWindowTemplate_81E7128);
+ sub_81064B8();
+ sub_8104CAC(task->data[1]);
+ sub_810423C(eSlotMachine->pikaPower);
+ BeginNormalPaletteFade(-1, 0, 16, 0, 0);
+ task->data[0]++;
+}
+
+static void sub_8104C44(struct Task *task)
+{
+ DestroyTask(FindTaskIdByFunc(sub_8104B0C));
+}
+
+static void sub_8104C5C(void)
+{
+ u8 i;
+ struct Task *task;
+ i = CreateTask(sub_8104E74, 3);
+ eSlotMachine->unk3D = i;
+ task = gTasks + i;
+ task->data[1] = -1;
+ for (i = 4; i < 16; i++)
+ {
+ task->data[i] = MAX_SPRITES;
+ }
+}
static void LoadSlotMachineWheelOverlay(void);
-void sub_8104CAC(u8 arg0) {
+static void sub_8104CAC(u8 arg0)
+{
u8 i;
struct Task *task;
sub_8104DA4();
- task = &gTasks[ewram0_8->unk3D];
+ task = gTasks + eSlotMachine->unk3D;
task->data[1] = arg0;
- i = 0;
- while (gUnknown_083ED048[arg0][i].unk00 != 0xFF)
+ for (i = 0; gUnknown_083ED048[arg0][i].unk00 != 0xFF; i++)
{
u8 spriteId;
spriteId = sub_8105BB4(
@@ -55,44 +4042,1039 @@ void sub_8104CAC(u8 arg0) {
#ifdef GERMAN
if (arg0 == 5 && i <= 2)
- {
gSprites[spriteId].invisible = TRUE;
- }
#endif
+ }
+}
+
+static void sub_8104D30(u8 a0, SpriteCallback a1, s16 a2, s16 a3, s16 a4)
+{
+ u8 i;
+ struct Task *task = gTasks + eSlotMachine->unk3D;
+ for (i = 4; i < 16; i++)
+ {
+ if (task->data[i] == MAX_SPRITES)
+ {
+ task->data[i] = sub_8105BF8(a0, a1, a2, a3, a4);
+ break;
+ }
+ }
+}
+
+static void (*const gUnknown_083ED064[])(void);
+
+void sub_8104DA4(void)
+{
+ u8 i;
+ struct Task *task = gTasks + eSlotMachine->unk3D;
+ if ((u16)task->data[1] != 0xFFFF)
+ gUnknown_083ED064[task->data[1]]();
+ for (i = 4; i < 16; i++)
+ {
+ if (task->data[i] != MAX_SPRITES)
+ {
+ DestroySprite(gSprites + task->data[i]);
+ task->data[i] = MAX_SPRITES;
+ }
+ }
+}
+
+static bool8 sub_8104E18(void)
+{
+ u8 i;
+ struct Task *task = gTasks + eSlotMachine->unk3D;
+ for (i = 4; i < 16; i++)
+ {
+ if (task->data[i] != MAX_SPRITES)
+ {
+ if (gSprites[task->data[i]].data[7])
+ return FALSE;
+ }
+ }
+ return TRUE;
+}
+
+static void (*const gUnknown_083ECC54[])(struct Task *task) = {
+ nullsub_69
+};
+
+static void sub_8104E74(u8 taskId)
+{
+ gUnknown_083ECC54[gTasks[taskId].data[0]](gTasks + taskId);
+}
+
+static void nullsub_69(struct Task *task)
+{
+
+}
+
+static const struct SpriteTemplate gSpriteTemplate_83ED414;
+
+static void sub_8104EA8(void)
+{
+ s16 i;
+ s16 j;
+ s16 x;
+ for (i = 0, x = 0x30; i < 3; i++, x += 0x28)
+ {
+ for (j = 0; j < 120; j += 24)
+ {
+ struct Sprite *sprite = gSprites + CreateSprite(&gSpriteTemplate_83ED414, x, 0, 14);
+ sprite->oam.priority = 3;
+ sprite->data[0] = i;
+ sprite->data[1] = j;
+ sprite->data[3] = -1;
+ }
+ }
+}
+
+static void sub_8104F18(struct Sprite *sprite)
+{
+ sprite->data[2] = eSlotMachine->unk1C[sprite->data[0]] + sprite->data[1];
+ sprite->data[2] %= 120;
+ sprite->pos1.y = eSlotMachine->unk22[sprite->data[0]] + 28 + sprite->data[2];
+ sprite->sheetTileStart = GetSpriteTileStartByTag(GetTagOfReelSymbolOnScreenAtPos(sprite->data[0], sprite->data[2] / 24));
+ SetSpriteSheetFrameTileNum(sprite);
+}
+
+static void sub_8104F8C(void)
+{
+ s16 i;
+ s16 x;
+ for (x = 203, i = 1; i < 10000; i *= 10, x -= 7)
+ {
+ sub_8104FF4(x, 23, 0, i);
+ }
+ for (x = 235, i = 1; i < 10000; i *= 10, x -= 7)
+ {
+ sub_8104FF4(x, 23, 1, i);
+ }
+}
+
+static const struct SpriteTemplate gSpriteTemplate_83ED42C;
- i += 1;
+static void sub_8104FF4(s16 x, s16 y, u8 a2, s16 a3)
+{
+ struct Sprite *sprite = gSprites + CreateSprite(&gSpriteTemplate_83ED42C, x, y, 13);
+ sprite->oam.priority = 2;
+ sprite->data[0] = a2;
+ sprite->data[1] = a3;
+ sprite->data[2] = a3 * 10;
+ sprite->data[3] = -1;
+}
+
+static void sub_810506C(struct Sprite *sprite)
+{
+ u16 tag = eSlotMachine->coins;
+ if (sprite->data[0])
+ tag = eSlotMachine->payout;
+ if (sprite->data[3] != tag)
+ {
+ sprite->data[3] = tag;
+ tag %= (u16)sprite->data[2];
+ tag /= (u16)sprite->data[1];
+ tag += 7;
+ sprite->sheetTileStart = GetSpriteTileStartByTag(tag);
+ SetSpriteSheetFrameTileNum(sprite);
}
}
-asm(".section .text_b");
+static const struct SpriteTemplate gSpriteTemplate_83ED444;
+static const struct SubspriteTable gSubspriteTables_83ED704[];
-void sub_8106448(void) {
- u32 offsetRead, offsetWrite;
- u32 size;
+static void sub_81050C4(void)
+{
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83ED444, 0x58, 0x48, 15);
+ gSprites[spriteId].oam.priority = 3;
+ SetSubspriteTables(gSprites + spriteId, gSubspriteTables_83ED704);
+}
- LZDecompressWram(gSlotMachine_Gfx, ewram10000_2);
+static const struct SpriteTemplate gSpriteTemplate_83ED45C;
- offsetRead = (u32)ewram10000_2;
- offsetWrite = BG_VRAM;
- size = SLOTMACHINE_GFX_TILES * 32;
- while (TRUE)
+static void sub_8105100(void)
+{
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83ED45C, 0x118, 0x50, 1);
+ gSprites[spriteId].oam.priority = 1;
+ gSprites[spriteId].coordOffsetEnabled = TRUE;
+ eSlotMachine->unk3F = spriteId;
+}
+
+static void sub_810514C(void)
+{
+ DestroySprite(gSprites + eSlotMachine->unk3F);
+}
+
+static void sub_8105170(struct Sprite *sprite)
+{
+ sprite->pos2.y = sprite->pos2.x = 0;
+ if (sprite->animNum == 4)
{
- DmaCopy16(3, offsetRead, (void *) (offsetWrite), 0x1000);
- offsetRead += 0x1000;
- offsetWrite += 0x1000;
- size -= 0x1000;
- if (size <= 0x1000)
+ sprite->pos2.y = sprite->pos2.x = 8;
+ if ((sprite->animCmdIndex != 0 && sprite->animDelayCounter != 0) || (sprite->animCmdIndex == 0 && sprite->animDelayCounter == 0))
{
- DmaCopy16(3, offsetRead, (void *) (offsetWrite), size);
+ sprite->pos2.y = -8;
+ }
+ }
+}
+
+static const struct SpriteTemplate gSpriteTemplate_83ED474;
+static const struct SpriteTemplate gSpriteTemplate_83ED48C;
+static const struct SubspriteTable gSubspriteTables_83ED73C[];
+static const struct SubspriteTable gSubspriteTables_83ED75C[];
+
+static void sub_81051C0(void)
+{
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83ED474, 0x170, 0x34, 7);
+ struct Sprite *sprite = gSprites + spriteId;
+ sprite->oam.priority = 1;
+ sprite->coordOffsetEnabled = TRUE;
+ SetSubspriteTables(sprite, gSubspriteTables_83ED73C);
+ eSlotMachine->unk49[0] = spriteId;
+
+ spriteId = CreateSprite(&gSpriteTemplate_83ED48C, 0x170, 0x54, 7);
+ sprite = gSprites + spriteId;
+ sprite->oam.priority = 1;
+ sprite->coordOffsetEnabled = TRUE;
+ SetSubspriteTables(sprite, gSubspriteTables_83ED75C);
+ eSlotMachine->unk49[1] = spriteId;
+}
+
+static const struct SpriteTemplate gSpriteTemplate_83ED4A4;
+static const struct SubspriteTable gSubspriteTables_83ED78C[];
+
+static void sub_8105284(void)
+{
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83ED4A4, 0xa8 - gSpriteCoordOffsetX, 0x50, 7);
+ struct Sprite *sprite = gSprites + spriteId;
+ sprite->oam.priority = 1;
+ sprite->coordOffsetEnabled = TRUE;
+ SetSubspriteTables(sprite, gSubspriteTables_83ED78C);
+ eSlotMachine->unk42 = spriteId;
+}
+
+static const struct SpriteTemplate gSpriteTemplate_83ED4BC;
+
+static void sub_81052EC(void)
+{
+ u8 i;
+ s16 r5;
+ for (i = 0, r5 = 0; i < 3; i++, r5 += 20)
+ {
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83ED4BC, 0x170, 0x00, 10);
+ struct Sprite *sprite = gSprites + spriteId;
+ sprite->oam.priority = 1;
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->data[7] = r5;
+ eSlotMachine->unk4B[i] = spriteId;
+ }
+}
+
+static void sub_810535C(struct Sprite *sprite)
+{
+ s16 r0 = (u16)(eSlotMachine->unk14 + sprite->data[7]);
+ r0 %= 40;
+ sprite->pos1.y = r0 + 59;
+ StartSpriteAnimIfDifferent(sprite, sub_8102C48(r0 / 20));
+}
+
+static const struct SpriteTemplate gSpriteTemplate_83ED4D4;
+static const struct SubspriteTable gSubspriteTables_83ED7B4[];
+
+static void sub_81053A0(void)
+{
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83ED4D4, 0x170, 0x64, 9);
+ struct Sprite *sprite = gSprites + spriteId;
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.priority = 1;
+ SetSubspriteTables(sprite, gSubspriteTables_83ED7B4);
+ eSlotMachine->unk4E[0] = spriteId;
+
+ spriteId = CreateSprite(&gSpriteTemplate_83ED4D4, 0x120, 0x68, 4);
+ sprite = gSprites + spriteId;
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.priority = 1;
+ SetSubspriteTables(sprite, gSubspriteTables_83ED7B4);
+ eSlotMachine->unk4E[1] = spriteId;
+}
+
+static const struct SpriteTemplate gSpriteTemplate_83ED4EC;
+static const struct SubspriteTable gSubspriteTables_83ED7D4[];
+
+static void sub_810545C(void)
+{
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83ED4EC, 0x170, 0x4c, 11);
+ struct Sprite *sprite = gSprites + spriteId;
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->oam.priority = 1;
+ SetSubspriteTables(sprite, gSubspriteTables_83ED7D4);
+ eSlotMachine->unk40 = spriteId;
+}
+
+static void sub_81054B8(void)
+{
+ u8 i;
+
+ DestroySprite(gSprites + eSlotMachine->unk40);
+ for (i = 0; i < 2; i++)
+ {
+ DestroySprite(gSprites + eSlotMachine->unk49[i]);
+ }
+ for (i = 0; i < 3; i++)
+ {
+ DestroySprite(gSprites + eSlotMachine->unk4B[i]);
+ }
+}
+
+static void sub_8105524(void)
+{
+ u8 i;
+ for (i = 0; i < 2; i++)
+ {
+ DestroySprite(gSprites + eSlotMachine->unk4E[i]);
+ }
+}
+
+static void sub_8105554(void)
+{
+ DestroySprite(gSprites + eSlotMachine->unk42);
+}
+
+static const struct SpriteTemplate gSpriteTemplate_83ED504;
+
+static void sub_8105578(void)
+{
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83ED504, 0x98, 0x20, 5);
+ struct Sprite *sprite = gSprites + spriteId;
+ sprite->oam.priority = 1;
+ sprite->hFlip = TRUE;
+ eSlotMachine->unk50[0] = spriteId;
+ sprite->data[0] = 8;
+ sprite->data[1] = -1;
+ sprite->data[2] = -1;
+ sprite->data[7] = 0x20;
+
+ spriteId = CreateSprite(&gSpriteTemplate_83ED504, 0xb8, 0x20, 5);
+ sprite = gSprites + spriteId;
+ sprite->oam.priority = 1;
+ eSlotMachine->unk50[1] = spriteId;
+ sprite->data[1] = 1;
+ sprite->data[2] = -1;
+ sprite->data[7] = 0x20;
+}
+
+static void sub_810562C(struct Sprite *sprite)
+{
+ if (sprite->data[0] != 0)
+ {
+ sprite->data[0]--;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ sprite->invisible = TRUE;
+ }
+ else
+ {
+ sprite->invisible = FALSE;
+ sprite->pos2.x += sprite->data[1];
+ sprite->pos2.y += sprite->data[2];
+ if (++sprite->data[3] >= 8)
+ {
+ sprite->data[0] = sprite->data[7];
+ sprite->data[3] = 0;
+ }
+ }
+}
+
+static void sub_8105688(s16 a0)
+{
+ gSprites[eSlotMachine->unk50[0]].data[7] = a0;
+ gSprites[eSlotMachine->unk50[1]].data[7] = a0;
+}
+
+static void sub_81056C0(void)
+{
+ u8 i;
+
+ for (i = 0; i < 2; i++)
+ {
+ DestroySprite(gSprites + eSlotMachine->unk50[i]);
+ }
+}
+
+static const struct SpriteTemplate gSpriteTemplate_83ED51C;
+
+static void sub_81056F0(void)
+{
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83ED51C, 0x48, 0x50, 3);
+ gSprites[spriteId].oam.priority = 1;
+ gSprites[spriteId].data[0] = 1;
+ gSprites[spriteId].data[5] = 0;
+ gSprites[spriteId].data[6] = 16;
+ gSprites[spriteId].data[7] = 8;
+ eSlotMachine->unk52[0] = spriteId;
+
+ spriteId = CreateSprite(&gSpriteTemplate_83ED51C, 0x68, 0x50, 3);
+ gSprites[spriteId].oam.priority = 1;
+ gSprites[spriteId].hFlip = TRUE;
+ eSlotMachine->unk52[1] = spriteId;
+}
+
+static const u8 gUnknown_083ECC58[2]; // don't remove this until decompiled through gUnknown_083ECCF8
+
+static void sub_8105784(struct Sprite *sprite)
+{
+ u8 sp[] = {16, 0};
+ if (sprite->data[0] && --sprite->data[6] <= 0)
+ {
+ MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(7) << 4) + 0x103, sp[sprite->data[5]], sp[sprite->data[5]], sp[sprite->data[5]]);
+ ++sprite->data[5];
+ sprite->data[5] &= 1;
+ sprite->data[6] = sprite->data[7];
+ }
+}
+
+static void sub_81057E8(s16 a0)
+{
+ gSprites[eSlotMachine->unk52[0]].data[7] = a0;
+}
+
+static void sub_8105804(void)
+{
+ u8 i;
+ MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(7) << 4) + 0x103, 0, 0, 0);
+ for (i = 0; i < 2; i++)
+ {
+ DestroySprite(gSprites + eSlotMachine->unk52[i]);
+ }
+}
+
+static const struct SpriteTemplate gSpriteTemplate_83ED534;
+
+static void sub_8105854(void)
+{
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83ED534, 0xa8, 0x50, 6);
+ gSprites[spriteId].oam.priority = 1;
+ eSlotMachine->unk41 = spriteId;
+}
+
+static void sub_8105894(struct Sprite *sprite)
+{
+ sprite->pos2.y = gSpriteCoordOffsetY;
+}
+
+static void sub_81058A0(void)
+{
+ DestroySprite(gSprites + eSlotMachine->unk41);
+}
+
+static const struct SpriteTemplate gSpriteTemplate_83ED54C;
+
+static void sub_81058C4(void)
+{
+ u8 i;
+ u16 sp[] = {0x0, 0x40, 0x80, 0xC0};
+ for (i = 0; i < 4; i++)
+ {
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83ED54C, 0x50 - gSpriteCoordOffsetX, 0x44, 0);
+ struct Sprite *sprite = gSprites + spriteId;
+ sprite->oam.priority = 1;
+ sprite->coordOffsetEnabled = TRUE;
+ sprite->data[0] = sp[i];
+ eSlotMachine->unk54[i] = spriteId;
+ }
+}
+
+static void sub_810594C(struct Sprite *sprite)
+{
+ sprite->data[0] -= 2;
+ sprite->data[0] &= 0xff;
+ sprite->pos2.x = Cos(sprite->data[0], 20);
+ sprite->pos2.y = Sin(sprite->data[0], 6);
+ sprite->subpriority = 0;
+ if (sprite->data[0] >= 0x80)
+ {
+ sprite->subpriority = 2;
+ }
+ if (++sprite->data[1] >= 16)
+ {
+ sprite->hFlip ^= 1;
+ sprite->data[1] = 0;
+ }
+}
+
+static void sub_81059B8(void)
+{
+ u8 i;
+ for (i = 0; i < 4; i++)
+ {
+ DestroySprite(gSprites + eSlotMachine->unk54[i]);
+ }
+}
+
+static const struct SpriteTemplate gSpriteTemplate_83ED564;
+
+static void sub_81059E8(void)
+{
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83ED564, 0xa8, 0x3c, 8);
+ struct Sprite *sprite = gSprites + spriteId;
+ sprite->oam.priority = 1;
+ sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE;
+ InitSpriteAffineAnim(sprite);
+ eSlotMachine->unk43 = spriteId;
+}
+
+static void sub_8105A38(struct Sprite *sprite)
+{
+ if (sprite->data[0] == 0)
+ {
+ if (sprite->affineAnimEnded)
+ sprite->data[0]++;
+ }
+ else if (sprite->data[0] == 1)
+ {
+ sprite->invisible ^= 1;
+ if (++sprite->data[2] >= 24)
+ {
+ sprite->data[0]++;
+ sprite->data[2] = 0;
+ }
+ }
+ else
+ {
+ sprite->invisible = TRUE;
+ if (++sprite->data[2] >= 16)
+ sprite->data[7] = 1;
+ }
+ sprite->data[1] &= 0xff;
+ sprite->data[1] += 16;
+ sprite->pos2.y -= (sprite->data[1] >> 8);
+}
+
+u8 sub_8105ACC(void)
+{
+ return gSprites[eSlotMachine->unk43].data[7];
+}
+
+static void sub_8105AEC(void)
+{
+ struct Sprite *sprite = gSprites + eSlotMachine->unk43;
+ FreeOamMatrix(sprite->oam.matrixNum);
+ DestroySprite(sprite);
+}
+
+static const struct SpriteTemplate gSpriteTemplate_83ED6CC;
+
+static u8 sub_8105B1C(s16 x, s16 y)
+{
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83ED6CC, x, y, 12);
+ struct Sprite *sprite = gSprites + spriteId;
+ sprite->oam.priority = 2;
+ sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE;
+ InitSpriteAffineAnim(sprite);
+ return spriteId;
+}
+
+static void sub_8105B70(struct Sprite *sprite)
+{
+ if (sprite->affineAnimEnded)
+ sprite->data[7] = 1;
+}
+
+static void sub_8105B88(u8 spriteId)
+{
+ struct Sprite *sprite = gSprites + spriteId;
+ FreeOamMatrix(sprite->oam.matrixNum);
+ DestroySprite(sprite);
+}
+
+static const s16 gUnknown_083ECE7E[][2];
+static const SpriteCallback gUnknown_083ECF0C[];
+
+u8 sub_8105BB4(u8 templateIdx, u8 cbAndCoordsIdx, s16 a2)
+{
+ return sub_8105BF8(templateIdx, gUnknown_083ECF0C[cbAndCoordsIdx], gUnknown_083ECE7E[cbAndCoordsIdx][0], gUnknown_083ECE7E[cbAndCoordsIdx][1], a2);
+}
+
+static const struct SpriteTemplate *const gUnknown_083EDB5C[];
+static const struct SubspriteTable *const gUnknown_083EDBC4[];
+
+static u8 sub_8105BF8(u8 templateIdx, SpriteCallback callback, s16 x, s16 y, s16 a4)
+{
+ u8 spriteId = CreateSprite(gUnknown_083EDB5C[templateIdx], x, y, 16);
+ struct Sprite *sprite = gSprites + spriteId;
+ sprite->oam.priority = 3;
+ sprite->callback = callback;
+ sprite->data[6] = a4;
+ sprite->data[7] = 1;
+ if (gUnknown_083EDBC4[templateIdx])
+ SetSubspriteTables(sprite, gUnknown_083EDBC4[templateIdx]);
+ return spriteId;
+}
+
+static void sub_8105C64(struct Sprite *sprite)
+{
+ sprite->data[7] = 0;
+}
+
+static void sub_8105C6C(struct Sprite *sprite)
+{
+ s16 sp0[] = {4, -4, 4, -4};
+ s16 sp8[] = {4, 4, -4, -4};
+
+ if (sprite->data[1]++ >= 16)
+ {
+ sprite->subspriteTableNum ^= 1;
+ sprite->data[1] = 0;
+ }
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ if (sprite->subspriteTableNum != 0)
+ {
+ sprite->pos2.x = sp0[sprite->data[6]];
+ sprite->pos2.y = sp8[sprite->data[6]];
+ }
+}
+
+static void sub_8105CF0(struct Sprite *sprite)
+{
+ sprite->hFlip = TRUE;
+ sub_8105C6C(sprite);
+}
+
+static void sub_8105D08(struct Sprite *sprite)
+{
+ sprite->vFlip = TRUE;
+ sub_8105C6C(sprite);
+}
+
+static void sub_8105D20(struct Sprite *sprite)
+{
+ sprite->hFlip = TRUE;
+ sprite->vFlip = TRUE;
+ sub_8105C6C(sprite);
+}
+
+static void sub_8105D3C(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ sprite->pos1.x += 4;
+ if (sprite->pos1.x >= 0xd0)
+ {
+ sprite->pos1.x = 0xd0;
+ sprite->data[0]++;
+ }
+ break;
+ case 1:
+ if (++sprite->data[1] > 90)
+ {
+ sprite->data[0]++;
+ }
+ break;
+ case 2:
+ sprite->pos1.x += 4;
+ if (sprite->pos1.x >= 0x110)
+ {
+ sprite->data[0]++;
+ }
+ break;
+ case 3:
+ sprite->data[7] = 0;
+ break;
+ }
+}
+
+static void sub_8105DA4(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ sprite->pos1.x -= 4;
+ if (sprite->pos1.x <= 0xd0)
+ {
+ sprite->pos1.x = 0xd0;
+ sprite->data[0]++;
+ }
+ break;
+ case 1:
+ if (++sprite->data[1] > 90)
+ {
+ sprite->data[0]++;
+ }
+ break;
+ case 2:
+ sprite->pos1.x -= 4;
+ if (sprite->pos1.x <= 0x90)
+ {
+ sprite->data[0]++;
+ }
+ break;
+ case 3:
+ sprite->data[7] = 0;
+ break;
+ }
+}
+
+static void sub_8105E08(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ StartSpriteAnim(sprite, eSlotMachine->unk0A - 1);
+ sprite->data[0]++;
+ // fallthrough
+ case 1:
+ if (++sprite->data[1] >= 4)
+ {
+ sprite->data[0]++;
+ sprite->data[1] = 0;
+ }
+ break;
+ case 2:
+ sprite->pos1.x += 4;
+ if (sprite->pos1.x >= 0xd0)
+ {
+ sprite->pos1.x = 0xd0;
+ sprite->data[0]++;
+ }
+ break;
+ case 3:
+ if (++sprite->data[1] > 90)
+ {
+ sprite->data[0]++;
+ }
+ break;
+ case 4:
+ sprite->pos1.x += 4;
+ if (sprite->pos1.x >= 0xf8)
+ {
+ sprite->data[0]++;
+ }
+ break;
+ case 5:
+ sprite->data[7] = 0;
+ break;
+ }
+}
+
+static void sub_8105EB4(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ sprite->animPaused = TRUE;
+ sprite->data[0]++;
+ // fallthrough
+ case 1:
+ sprite->pos1.y += 8;
+ if (sprite->pos1.y >= 0x70)
+ {
+ sprite->pos1.y = 0x70;
+ sprite->data[1] = 16;
+ sprite->data[0]++;
+ }
+ break;
+ case 2:
+ if (sprite->data[2] == 0)
+ {
+ sprite->pos1.y -= sprite->data[1];
+ sprite->data[1] = -sprite->data[1];
+ if (++sprite->data[3] >= 2)
+ {
+ sprite->data[1] >>= 2;
+ sprite->data[3] = 0;
+ if (sprite->data[1] == 0)
+ {
+ sprite->data[0]++;
+ sprite->data[7] = 0;
+ sprite->animPaused = FALSE;
+ }
+ }
+ }
+ sprite->data[2]++;
+ sprite->data[2] &= 0x07;
+ break;
+ }
+}
+
+static void sub_8105F54(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ if (++sprite->data[1] > 8)
+ {
+ sprite->data[0]++;
+ }
+ break;
+ case 1:
+ sprite->pos1.y += 2;
+ if (sprite->pos1.y >= 0x30)
+ {
+ sprite->pos1.y = 0x30;
+ sprite->data[0]++;
+ sprite->data[7] = 0;
+ }
+ break;
+ }
+}
+
+static void sub_8105F9C(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ sprite->invisible = TRUE;
+ if (++sprite->data[1] > 0x20)
+ {
+ sprite->data[0]++;
+ sprite->data[1] = 5;
+ sprite->oam.mosaic = TRUE;
+ sprite->invisible = FALSE;
+ StartSpriteAnim(sprite, 1);
+ REG_MOSAIC = ((sprite->data[1] << 4) | sprite->data[1]) << 8;
+ }
+ break;
+ case 1:
+ sprite->data[1] -= (sprite->data[2] >> 8);
+ if (sprite->data[1] < 0)
+ {
+ sprite->data[1] = 0;
+ }
+ REG_MOSAIC = ((sprite->data[1] << 4) | sprite->data[1]) << 8;
+ sprite->data[2] &= 0xff;
+ sprite->data[2] += 0x80;
+ if (sprite->data[1] == 0)
+ {
+ sprite->data[0]++;
+ sprite->data[7] = 0;
+ sprite->oam.mosaic = FALSE;
+ StartSpriteAnim(sprite, 0);
+ }
break;
+ }
+}
+
+static const u16 *const gUnknown_083EDE10[];
+
+static void sub_8106058(struct Sprite *sprite)
+{
+ if (sprite->data[1] < 3)
+ {
+ LoadPalette(gUnknown_083EDE10[sprite->data[1]], (IndexOfSpritePaletteTag(6) << 4) + 0x100, 0x20);
+ if (++sprite->data[2] >= 4)
+ {
+ sprite->data[1]++;
+ sprite->data[2] = 0;
}
}
+ else
+ {
+ LoadPalette(gUnknown_083EDE10[sprite->data[1]], (IndexOfSpritePaletteTag(6) << 4) + 0x100, 0x20);
+ if (++sprite->data[2] >= 25)
+ {
+ sprite->data[1] = 0;
+ sprite->data[2] = 0;
+ }
+ }
+ StartSpriteAnimIfDifferent(sprite, 1);
+ sprite->data[7] = 0;
+}
+
+static void sub_81060FC(struct Sprite *sprite)
+{
+ s16 sp00[] = {0, -40, 0, 0, 48, 0, 24, 0};
+ s16 sp10[] = {-32, 0, -32, -48, 0, -48, 0, -48};
+ s16 sp20[] = {16, 12, 16, 0, 0, 4, 8, 8};
+
+ switch (sprite->data[0])
+ {
+ case 0:
+ sprite->pos2.x = sp00[sprite->data[6]];
+ sprite->pos2.y = sp10[sprite->data[6]];
+ sprite->data[1] = sp20[sprite->data[6]];
+ sprite->data[0]++;
+ // fallthrough
+ case 1:
+ if (sprite->data[1]-- == 0)
+ {
+ sprite->data[0]++;
+ }
+ break;
+ case 2:
+ if (sprite->pos2.x > 0)
+ {
+ sprite->pos2.x -= 4;
+ }
+ else if (sprite->pos2.x < 0)
+ {
+ sprite->pos2.x += 4;
+ }
+ if (sprite->pos2.y > 0)
+ {
+ sprite->pos2.y -= 4;
+ }
+ else if (sprite->pos2.y < 0)
+ {
+ sprite->pos2.y += 4;
+ }
+ if (sprite->pos2.x == 0 && sprite->pos2.y == 0)
+ {
+ sprite->data[0]++;
+ }
+ break;
+ }
+}
+
+static void sub_81061C8(struct Sprite *sprite)
+{
+ s16 sp0[] = {160, 192, 224, 104, 80, 64, 48, 24};
+
+ if (sprite->data[0] == 0)
+ {
+ sprite->data[0]++;
+ sprite->data[1] = 12;
+ }
+ sprite->pos2.x = Cos(sp0[sprite->data[6]], sprite->data[1]);
+ sprite->pos2.y = Sin(sp0[sprite->data[6]], sprite->data[1]);
+ if (sprite->data[1])
+ {
+ sprite->data[1]--;
+ }
+}
+
+static void sub_8106230(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ eSlotMachine->winIn = 0x2f;
+ eSlotMachine->winOut = 0x3f;
+ eSlotMachine->win0v = 0x2088;
+ sprite->invisible = TRUE;
+ sprite->data[0]++;
+ // fallthrough
+ case 1:
+ sprite->data[1] += 2;
+ sprite->data[2] = sprite->data[1] + 0xb0;
+ sprite->data[3] = 0xf0 - sprite->data[1];
+ if (sprite->data[2] > 0xd0)
+ {
+ sprite->data[2] = 0xd0;
+ }
+ if (sprite->data[3] < 0xd0)
+ {
+ sprite->data[3] = 0xd0;
+ }
+ eSlotMachine->win0h = (sprite->data[2] << 8) | sprite->data[3];
+ if (sprite->data[1] > 0x33)
+ {
+ sprite->data[0]++;
+ eSlotMachine->winIn = 0x3f;
+ }
+ break;
+ case 2:
+ if (eSlotMachine->bet == 0)
+ {
+ break;
+ }
+ sub_8104D30(5, SpriteCallbackDummy, 0xd0, 0x74, 0);
+ eSlotMachine->win0h = 0xc0e0;
+ eSlotMachine->win0v = 0x6880;
+ eSlotMachine->winIn = 0x2f;
+ sprite->data[0]++;
+ sprite->data[1] = 0;
+ // fallthrough
+ case 3:
+ sprite->data[1] += 2;
+ sprite->data[2] = sprite->data[1] + 0xc0;
+ sprite->data[3] = 0xe0 - sprite->data[1];
+ if (sprite->data[2] > 0xd0)
+ {
+ sprite->data[2] = 0xd0;
+ }
+ if (sprite->data[3] < 0xd0)
+ {
+ sprite->data[3] = 0xd0;
+ }
+ eSlotMachine->win0h = (sprite->data[2] << 8) | sprite->data[3];
+ if (sprite->data[1] > 0x0f)
+ {
+ sprite->data[0]++;
+ eSlotMachine->winIn = 0x3f;
+ }
+ break;
+ }
+}
+
+static void nullsub_70(void)
+{
+
+}
+
+static void sub_8106364(void)
+{
+ REG_MOSAIC = 0;
+}
+
+static const u16 *const gUnknown_083EDE20;
+
+static void sub_8106370(void)
+{
+ LoadPalette(gUnknown_083EDE20, (IndexOfSpritePaletteTag(6) << 4) + 0x100, 0x20);
+}
+
+static void sub_810639C(void)
+{
+ eSlotMachine->win0h = 0xf0;
+ eSlotMachine->win0v = 0xa0;
+ eSlotMachine->winIn = 0x3f;
+ eSlotMachine->winOut = 0x3f;
+}
+
+static const u8 sReelTimeGfx[];
+static const struct SpriteSheet sSlotMachineSpriteSheets[];
+static const struct SpritePalette gSlotMachineSpritePalettes[];
+
+static void sub_81063C0(void)
+{
+ sub_8106404();
+ LZDecompressWram(gSlotMachineReelTimeLights_Gfx, eSlotMachineGfxBuffer);
+ LZDecompressWram(sReelTimeGfx, eSlotMachineReelTimeGfxBuffer);
+ LoadSpriteSheets(sSlotMachineSpriteSheets);
+ LoadSpritePalettes(gSlotMachineSpritePalettes);
+}
+
+static const u8 *const gUnknown_083EDCE4;
+static const struct SpriteSheet gUnknown_083EDCDC;
+
+static void sub_8106404(void)
+{
+ u8 *dest = eSlotMachineGfxBuffer;
+ u8 i = 0;
+ const struct SpriteSheet *sheet = &gUnknown_083EDCDC;
+ const u8 *src = gUnknown_083EDCE4;
+ for (i = 0; i < 0x40; i++)
+ {
+ u8 j;
+ for (j = 0; j < 0x20; j++, dest++)
+ {
+ *dest = src[j];
+ }
+ }
+ LoadSpriteSheet(sheet);
+}
+
+static void sub_8106448(void) {
+ LZDecompressWram(gSlotMachine_Gfx, eSlotMachineGfxBuffer);
+
+ DmaCopyLarge16(3, eSlotMachineGfxBuffer, BG_VRAM, SLOTMACHINE_GFX_TILES * 32, 0x1000);
LoadPalette(gUnknown_08E95A18, 0, 160);
LoadPalette(gPalette_83EDE24, 208, 32);
}
-void sub_81064B8(void) {
+static void sub_81064B8(void) {
CpuCopy16(gUnknown_08E95AB8, BG_SCREEN_ADDR(29), 20 * 32 * 2);
LoadSlotMachineWheelOverlay();
}
@@ -123,7 +5105,7 @@ static void LoadSlotMachineWheelOverlay(void) {
}
}
-void sub_81065A8(s16 arg0, u16 arg1, u16 arg2, u16 arg3, u16 arg4) {
+static void sub_81065A8(s16 arg0, u16 arg1, u16 arg2, u16 arg3, u16 arg4) {
u16 *vram = BG_SCREEN_ADDR(29);
vram[15 * 32 + arg0] = arg1;
@@ -132,7 +5114,8 @@ void sub_81065A8(s16 arg0, u16 arg1, u16 arg2, u16 arg3, u16 arg4) {
vram[16 * 32 + 1 + arg0] = arg4;
}
-void sub_81065DC(void) {
+static void sub_81065DC(void)
+{
s16 y, x;
u16 *screen;
@@ -147,3 +5130,2699 @@ void sub_81065DC(void) {
}
}
}
+
+#if DEBUG
+__attribute__((naked))
+void debug_sub_811B1C4()
+{
+ asm(
+ " ldr r1, .__1_\n"
+ " ldrb r0, [r1]\n"
+ " mov r3, #0x2\n"
+ " orr r0, r0, r3\n"
+ " strb r0, [r1]\n"
+ " ldr r2, .__1_ + 4\n"
+ " ldrb r1, [r2]\n"
+ " mov r0, #0x2\n"
+ " eor r1, r1, r0\n"
+ " neg r0, r1\n"
+ " orr r0, r0, r1\n"
+ " asr r0, r0, #0x1f\n"
+ " and r0, r0, r3\n"
+ " strb r0, [r2]\n"
+ " bx lr\n"
+ ".__2_:\n"
+ " .align 2, 0\n"
+ ".__1_:\n"
+ " .word unk_debug_bss_1_3\n"
+ " .word unk_debug_bss_1_0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B1EC()
+{
+ asm(
+ " ldr r2, .__3\n"
+ " ldrb r0, [r2]\n"
+ " mov r1, #0x1\n"
+ " orr r0, r0, r1\n"
+ " strb r0, [r2]\n"
+ " ldr r2, .__3 + 4\n"
+ " ldrb r0, [r2]\n"
+ " mov r1, #0x1\n"
+ " eor r0, r0, r1\n"
+ " neg r0, r0\n"
+ " lsr r0, r0, #0x1f\n"
+ " strb r0, [r2]\n"
+ " bx lr\n"
+ ".__4:\n"
+ " .align 2, 0\n"
+ ".__3:\n"
+ " .word unk_debug_bss_1_3\n"
+ " .word unk_debug_bss_1_0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B210()
+{
+ asm(
+ " ldr r1, .__5\n"
+ " ldrb r0, [r1]\n"
+ " mov r3, #0x4\n"
+ " orr r0, r0, r3\n"
+ " strb r0, [r1]\n"
+ " ldr r2, .__5 + 4\n"
+ " ldrb r1, [r2]\n"
+ " mov r0, #0x4\n"
+ " eor r1, r1, r0\n"
+ " neg r0, r1\n"
+ " orr r0, r0, r1\n"
+ " asr r0, r0, #0x1f\n"
+ " and r0, r0, r3\n"
+ " strb r0, [r2]\n"
+ " bx lr\n"
+ ".__6:\n"
+ " .align 2, 0\n"
+ ".__5:\n"
+ " .word unk_debug_bss_1_3\n"
+ " .word unk_debug_bss_1_0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B238()
+{
+ asm(
+ " ldr r1, .__7\n"
+ " ldrb r0, [r1]\n"
+ " mov r3, #0x8\n"
+ " orr r0, r0, r3\n"
+ " strb r0, [r1]\n"
+ " ldr r2, .__7 + 4\n"
+ " ldrb r1, [r2]\n"
+ " mov r0, #0x8\n"
+ " eor r1, r1, r0\n"
+ " neg r0, r1\n"
+ " orr r0, r0, r1\n"
+ " asr r0, r0, #0x1f\n"
+ " and r0, r0, r3\n"
+ " strb r0, [r2]\n"
+ " bx lr\n"
+ ".__8:\n"
+ " .align 2, 0\n"
+ ".__7:\n"
+ " .word unk_debug_bss_1_3\n"
+ " .word unk_debug_bss_1_0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B260()
+{
+ asm(
+ " ldr r1, .__9\n"
+ " ldrb r0, [r1]\n"
+ " mov r3, #0x10\n"
+ " orr r0, r0, r3\n"
+ " strb r0, [r1]\n"
+ " ldr r2, .__9 + 4\n"
+ " ldrb r1, [r2]\n"
+ " mov r0, #0x10\n"
+ " eor r1, r1, r0\n"
+ " neg r0, r1\n"
+ " orr r0, r0, r1\n"
+ " asr r0, r0, #0x1f\n"
+ " and r0, r0, r3\n"
+ " strb r0, [r2]\n"
+ " bx lr\n"
+ ".__10:\n"
+ " .align 2, 0\n"
+ ".__9:\n"
+ " .word unk_debug_bss_1_3\n"
+ " .word unk_debug_bss_1_0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B288()
+{
+ asm(
+ " ldr r1, .__11\n"
+ " ldrb r0, [r1]\n"
+ " mov r3, #0x40\n"
+ " orr r0, r0, r3\n"
+ " strb r0, [r1]\n"
+ " ldr r2, .__11 + 4\n"
+ " ldrb r1, [r2]\n"
+ " mov r0, #0x40\n"
+ " eor r1, r1, r0\n"
+ " neg r0, r1\n"
+ " orr r0, r0, r1\n"
+ " asr r0, r0, #0x1f\n"
+ " and r0, r0, r3\n"
+ " strb r0, [r2]\n"
+ " bx lr\n"
+ ".__12:\n"
+ " .align 2, 0\n"
+ ".__11:\n"
+ " .word unk_debug_bss_1_3\n"
+ " .word unk_debug_bss_1_0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B2B0()
+{
+ asm(
+ " ldr r1, .__13\n"
+ " ldrb r0, [r1]\n"
+ " mov r3, #0x80\n"
+ " orr r0, r0, r3\n"
+ " strb r0, [r1]\n"
+ " ldr r2, .__13 + 4\n"
+ " ldrb r1, [r2]\n"
+ " mov r0, #0x80\n"
+ " eor r1, r1, r0\n"
+ " neg r0, r1\n"
+ " orr r0, r0, r1\n"
+ " asr r0, r0, #0x1f\n"
+ " and r0, r0, r3\n"
+ " strb r0, [r2]\n"
+ " bx lr\n"
+ ".__14:\n"
+ " .align 2, 0\n"
+ ".__13:\n"
+ " .word unk_debug_bss_1_3\n"
+ " .word unk_debug_bss_1_0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B2D8()
+{
+ asm(
+ " ldr r0, .__15\n"
+ " ldrb r1, [r0]\n"
+ " mov r2, #0x20\n"
+ " orr r1, r1, r2\n"
+ " strb r1, [r0]\n"
+ " bx lr\n"
+ ".__16:\n"
+ " .align 2, 0\n"
+ ".__15:\n"
+ " .word unk_debug_bss_1_3\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B2E8()
+{
+ asm(
+ " push {lr}\n"
+ " add sp, sp, #0xfffffffc\n"
+ " ldr r0, .__17\n"
+ " ldrb r1, [r0, #0x1]\n"
+ " add r1, r1, #0x1\n"
+ " mov r0, sp\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x1\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0x6\n"
+ " mov r2, #0x1\n"
+ " bl Menu_PrintText\n"
+ " add sp, sp, #0x4\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ ".__18:\n"
+ " .align 2, 0\n"
+ ".__17:\n"
+ " .word +0x2000000\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B310()
+{
+ asm(
+ " push {r4, lr}\n"
+ " add sp, sp, #0xfffffff8\n"
+ " ldr r0, .__21\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x1\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 4\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x3\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 8\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x5\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 12\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x7\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 16\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x9\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 20\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0xb\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 24\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0xd\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 28\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 32\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x11\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 36\n"
+ " mov r1, #0xf\n"
+ " mov r2, #0x1\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 40\n"
+ " mov r1, #0xf\n"
+ " mov r2, #0x3\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 44\n"
+ " mov r1, #0xf\n"
+ " mov r2, #0x5\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 48\n"
+ " mov r1, #0xf\n"
+ " mov r2, #0x7\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 52\n"
+ " mov r1, #0xf\n"
+ " mov r2, #0x9\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 56\n"
+ " mov r1, #0xf\n"
+ " mov r2, #0xb\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 60\n"
+ " mov r1, #0xf\n"
+ " mov r2, #0xd\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 64\n"
+ " mov r1, #0xf\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 68\n"
+ " mov r1, #0xf\n"
+ " mov r2, #0x11\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 72\n"
+ " ldrb r0, [r0, #0x3]\n"
+ " cmp r0, #0\n"
+ " bne .__19 @cond_branch\n"
+ " ldr r0, .__21 + 76\n"
+ " mov r1, #0xa\n"
+ " mov r2, #0x9\n"
+ " bl Menu_PrintText\n"
+ " b .__20\n"
+ ".__22:\n"
+ " .align 2, 0\n"
+ ".__21:\n"
+ " .word Str_841B1C4\n"
+ " .word Str_841B1CB\n"
+ " .word Str_841B1D4\n"
+ " .word Str_841B1DB\n"
+ " .word Str_841B1E2\n"
+ " .word Str_841B1E8\n"
+ " .word Str_841B1F3\n"
+ " .word Str_841B202\n"
+ " .word Str_841B24C\n"
+ " .word Str_841B211\n"
+ " .word Str_841B219\n"
+ " .word Str_841B220\n"
+ " .word Str_841B227\n"
+ " .word Str_841B22E\n"
+ " .word Str_841B235\n"
+ " .word Str_841B23B\n"
+ " .word Str_841B23F\n"
+ " .word Str_841B243\n"
+ " .word +0x2000000\n"
+ " .word Str_841B246\n"
+ ".__19:\n"
+ " ldr r0, .__30\n"
+ " mov r1, #0xa\n"
+ " mov r2, #0x9\n"
+ " bl Menu_PrintText\n"
+ ".__20:\n"
+ " ldr r4, .__30 + 4\n"
+ " ldr r1, [r4, #0x68]\n"
+ " mov r0, sp\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0xa\n"
+ " mov r2, #0x3\n"
+ " bl Menu_PrintText\n"
+ " ldr r1, [r4, #0x6c]\n"
+ " mov r0, sp\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0xa\n"
+ " mov r2, #0x5\n"
+ " bl Menu_PrintText\n"
+ " mov r0, #0x10\n"
+ " ldsh r1, [r4, r0]\n"
+ " mov r0, sp\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0xa\n"
+ " mov r2, #0x7\n"
+ " bl Menu_PrintText\n"
+ " ldr r1, [r4, #0x70]\n"
+ " mov r0, sp\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0x14\n"
+ " mov r2, #0x3\n"
+ " bl Menu_PrintText\n"
+ " ldr r1, [r4, #0x74]\n"
+ " mov r0, sp\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0x14\n"
+ " mov r2, #0x5\n"
+ " bl Menu_PrintText\n"
+ " ldr r1, [r4, #0x78]\n"
+ " mov r0, sp\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0x14\n"
+ " mov r2, #0x7\n"
+ " bl Menu_PrintText\n"
+ " ldr r1, [r4, #0x7c]\n"
+ " mov r0, sp\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0x14\n"
+ " mov r2, #0x9\n"
+ " bl Menu_PrintText\n"
+ " add r0, r4, #0\n"
+ " add r0, r0, #0x80\n"
+ " ldr r1, [r0]\n"
+ " mov r0, sp\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0x14\n"
+ " mov r2, #0xb\n"
+ " bl Menu_PrintText\n"
+ " add r0, r4, #0\n"
+ " add r0, r0, #0x84\n"
+ " ldr r1, [r0]\n"
+ " mov r0, sp\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0x14\n"
+ " mov r2, #0xd\n"
+ " bl Menu_PrintText\n"
+ " add r0, r4, #0\n"
+ " add r0, r0, #0x88\n"
+ " ldr r1, [r0]\n"
+ " mov r0, sp\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0x14\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ " add r0, r4, #0\n"
+ " add r0, r0, #0x8c\n"
+ " ldr r1, [r0]\n"
+ " mov r0, sp\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0x14\n"
+ " mov r2, #0x11\n"
+ " bl Menu_PrintText\n"
+ " ldr r1, .__30 + 8\n"
+ " ldrb r0, [r1]\n"
+ " cmp r0, #0\n"
+ " beq .__23 @cond_branch\n"
+ " mov r2, #0x0\n"
+ " cmp r0, #0x8\n"
+ " beq .__24 @cond_branch\n"
+ " cmp r0, #0x8\n"
+ " bgt .__25 @cond_branch\n"
+ " cmp r0, #0x2\n"
+ " beq .__26 @cond_branch\n"
+ " cmp r0, #0x2\n"
+ " bgt .__27 @cond_branch\n"
+ " cmp r0, #0x1\n"
+ " beq .__28 @cond_branch\n"
+ " b .__45\n"
+ ".__31:\n"
+ " .align 2, 0\n"
+ ".__30:\n"
+ " .word Str_841B249\n"
+ " .word +0x2000000\n"
+ " .word unk_debug_bss_1_0\n"
+ ".__27:\n"
+ " cmp r0, #0x4\n"
+ " beq .__32 @cond_branch\n"
+ " b .__45\n"
+ ".__25:\n"
+ " cmp r0, #0x40\n"
+ " beq .__34 @cond_branch\n"
+ " cmp r0, #0x40\n"
+ " bgt .__35 @cond_branch\n"
+ " cmp r0, #0x10\n"
+ " beq .__36 @cond_branch\n"
+ " b .__45\n"
+ ".__35:\n"
+ " cmp r0, #0x80\n"
+ " beq .__38 @cond_branch\n"
+ " b .__45\n"
+ ".__26:\n"
+ " mov r2, #0x3\n"
+ " b .__45\n"
+ ".__28:\n"
+ " mov r2, #0x5\n"
+ " b .__45\n"
+ ".__32:\n"
+ " mov r2, #0x7\n"
+ " b .__45\n"
+ ".__24:\n"
+ " mov r2, #0x9\n"
+ " b .__45\n"
+ ".__36:\n"
+ " mov r2, #0xb\n"
+ " b .__45\n"
+ ".__34:\n"
+ " mov r2, #0xd\n"
+ " b .__45\n"
+ ".__38:\n"
+ " mov r2, #0xf\n"
+ ".__45:\n"
+ " ldr r0, .__46\n"
+ " mov r1, #0x17\n"
+ " bl Menu_PrintText\n"
+ ".__23:\n"
+ " bl debug_sub_811B2E8\n"
+ " add sp, sp, #0x8\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ ".__47:\n"
+ " .align 2, 0\n"
+ ".__46:\n"
+ " .word Str_841B26D\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B5B4()
+{
+ asm(
+ " push {lr}\n"
+ " add r2, r0, #0\n"
+ " ldr r0, [r2]\n"
+ " add r0, r0, r1\n"
+ " str r0, [r2]\n"
+ " ldr r1, .__49\n"
+ " cmp r0, r1\n"
+ " ble .__48 @cond_branch\n"
+ " str r1, [r2]\n"
+ ".__48:\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ ".__50:\n"
+ " .align 2, 0\n"
+ ".__49:\n"
+ " .word 0x270f\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B5D0()
+{
+ asm(
+ " ldr r0, .__51\n"
+ " mov r1, #0x0\n"
+ " strb r1, [r0]\n"
+ " ldr r0, .__51 + 4\n"
+ " strb r1, [r0]\n"
+ " ldr r0, .__51 + 8\n"
+ " strb r1, [r0]\n"
+ " ldr r0, .__51 + 12\n"
+ " strb r1, [r0]\n"
+ " ldr r2, .__51 + 16\n"
+ " mov r0, #0x0\n"
+ " str r0, [r2, #0x68]\n"
+ " str r0, [r2, #0x6c]\n"
+ " str r0, [r2, #0x70]\n"
+ " str r0, [r2, #0x74]\n"
+ " str r0, [r2, #0x78]\n"
+ " str r0, [r2, #0x7c]\n"
+ " add r1, r2, #0\n"
+ " add r1, r1, #0x80\n"
+ " str r0, [r1]\n"
+ " add r1, r1, #0x4\n"
+ " str r0, [r1]\n"
+ " add r1, r1, #0x4\n"
+ " str r0, [r1]\n"
+ " add r1, r1, #0x4\n"
+ " str r0, [r1]\n"
+ " add r1, r1, #0x4\n"
+ " str r0, [r1]\n"
+ " bx lr\n"
+ ".__52:\n"
+ " .align 2, 0\n"
+ ".__51:\n"
+ " .word unk_debug_bss_1_0\n"
+ " .word unk_debug_bss_1_2\n"
+ " .word unk_debug_bss_1_3\n"
+ " .word unk_debug_bss_1_4\n"
+ " .word +0x2000000\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B620()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, .__53\n"
+ " mov r1, #0x0\n"
+ " bl CreateTask\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ ".__54:\n"
+ " .align 2, 0\n"
+ ".__53:\n"
+ " .word debug_sub_811B654+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B634()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, .__57\n"
+ " bl FindTaskIdByFunc\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " cmp r0, #0xff\n"
+ " beq .__55 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " b .__56\n"
+ ".__58:\n"
+ " .align 2, 0\n"
+ ".__57:\n"
+ " .word debug_sub_811B654+1\n"
+ ".__55:\n"
+ " mov r0, #0x1\n"
+ ".__56:\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B654()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " add sp, sp, #0xfffffff8\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r6, r0, #0x18\n"
+ " lsl r0, r6, #0x2\n"
+ " add r0, r0, r6\n"
+ " lsl r0, r0, #0x3\n"
+ " ldr r1, .__63\n"
+ " add r5, r0, r1\n"
+ " mov r0, #0x8\n"
+ " ldsh r1, [r5, r0]\n"
+ " cmp r1, #0x1\n"
+ " beq .__59 @cond_branch\n"
+ " cmp r1, #0x1\n"
+ " bgt .__60 @cond_branch\n"
+ " cmp r1, #0\n"
+ " beq .__61 @cond_branch\n"
+ " b .__116\n"
+ ".__64:\n"
+ " .align 2, 0\n"
+ ".__63:\n"
+ " .word gTasks\n"
+ ".__60:\n"
+ " cmp r1, #0x2\n"
+ " bne .__65 @cond_branch\n"
+ " b .__66\n"
+ ".__65:\n"
+ " cmp r1, #0x3\n"
+ " bne .__67 @cond_branch\n"
+ " b .__68\n"
+ ".__67:\n"
+ " b .__116\n"
+ ".__61:\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x0\n"
+ " mov r2, #0x18\n"
+ " mov r3, #0x13\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " bl debug_sub_811B310\n"
+ " ldrh r0, [r5, #0x8]\n"
+ " add r0, r0, #0x1\n"
+ " strh r0, [r5, #0x8]\n"
+ " b .__116\n"
+ ".__59:\n"
+ " ldr r7, .__76\n"
+ " ldrh r2, [r7, #0x2e]\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r2\n"
+ " cmp r0, #0\n"
+ " beq .__71 @cond_branch\n"
+ " b .__94\n"
+ ".__71:\n"
+ " mov r0, #0x20\n"
+ " and r0, r0, r2\n"
+ " lsl r0, r0, #0x10\n"
+ " lsr r3, r0, #0x10\n"
+ " cmp r3, #0\n"
+ " beq .__73 @cond_branch\n"
+ " ldr r1, .__76 + 4\n"
+ " ldrb r0, [r1, #0x1]\n"
+ " sub r0, r0, #0x1\n"
+ " strb r0, [r1, #0x1]\n"
+ " lsl r0, r0, #0x18\n"
+ " cmp r0, #0\n"
+ " bge .__79 @cond_branch\n"
+ " mov r0, #0x5\n"
+ " strb r0, [r1, #0x1]\n"
+ " b .__79\n"
+ ".__77:\n"
+ " .align 2, 0\n"
+ ".__76:\n"
+ " .word gMain\n"
+ " .word +0x2000000\n"
+ ".__73:\n"
+ " mov r0, #0x10\n"
+ " and r0, r0, r2\n"
+ " cmp r0, #0\n"
+ " beq .__78 @cond_branch\n"
+ " ldr r1, .__81\n"
+ " ldrb r0, [r1, #0x1]\n"
+ " add r0, r0, #0x1\n"
+ " strb r0, [r1, #0x1]\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " cmp r0, #0x5\n"
+ " bls .__79 @cond_branch\n"
+ " strb r3, [r1, #0x1]\n"
+ ".__79:\n"
+ " bl debug_sub_811B2E8\n"
+ " b .__116\n"
+ ".__82:\n"
+ " .align 2, 0\n"
+ ".__81:\n"
+ " .word +0x2000000\n"
+ ".__78:\n"
+ " and r1, r1, r2\n"
+ " lsl r0, r1, #0x10\n"
+ " lsr r4, r0, #0x10\n"
+ " cmp r4, #0\n"
+ " beq .__83 @cond_branch\n"
+ " mov r0, #0x3\n"
+ " strh r0, [r5, #0x8]\n"
+ " bl Menu_EraseScreen\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x0\n"
+ " mov r2, #0x9\n"
+ " mov r3, #0x5\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " ldr r0, .__85\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x1\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__85 + 4\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x3\n"
+ " bl Menu_PrintText\n"
+ " b .__116\n"
+ ".__86:\n"
+ " .align 2, 0\n"
+ ".__85:\n"
+ " .word Str_841B25C\n"
+ " .word Str_841B264\n"
+ ".__83:\n"
+ " mov r0, #0x4\n"
+ " and r0, r0, r2\n"
+ " cmp r0, #0\n"
+ " beq .__87 @cond_branch\n"
+ " ldr r0, .__91\n"
+ " strb r4, [r0]\n"
+ " ldr r0, .__91 + 4\n"
+ " strb r4, [r0]\n"
+ " bl Menu_EraseScreen\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x0\n"
+ " mov r2, #0xa\n"
+ " mov r3, #0x13\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " ldr r0, .__91 + 8\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x1\n"
+ " bl Menu_PrintText\n"
+ " ldr r3, .__91 + 12\n"
+ " mov r0, #0x2\n"
+ " mov r1, #0x3\n"
+ " mov r2, #0x8\n"
+ " bl Menu_PrintItems\n"
+ " str r4, [sp]\n"
+ " mov r0, #0x9\n"
+ " str r0, [sp, #0x4]\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x3\n"
+ " mov r3, #0x8\n"
+ " bl InitMenu\n"
+ " ldrh r0, [r5, #0x8]\n"
+ " add r0, r0, #0x1\n"
+ " strh r0, [r5, #0x8]\n"
+ ".__87:\n"
+ " ldrh r1, [r7, #0x2e]\n"
+ " mov r0, #0x8\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " bne .__88 @cond_branch\n"
+ " b .__116\n"
+ ".__88:\n"
+ " ldr r1, .__91 + 16\n"
+ " mov r0, #0x1\n"
+ " strb r0, [r1]\n"
+ " b .__94\n"
+ ".__92:\n"
+ " .align 2, 0\n"
+ ".__91:\n"
+ " .word unk_debug_bss_1_2\n"
+ " .word unk_debug_bss_1_3\n"
+ " .word Str_841B254\n"
+ " .word _841B270\n"
+ " .word unk_debug_bss_1_4\n"
+ ".__66:\n"
+ " bl Menu_ProcessInput\n"
+ " lsl r0, r0, #0x18\n"
+ " asr r2, r0, #0x18\n"
+ " mov r0, #0x2\n"
+ " neg r0, r0\n"
+ " cmp r2, r0\n"
+ " beq .__116 @cond_branch\n"
+ " add r0, r0, #0x1\n"
+ " cmp r2, r0\n"
+ " beq .__94 @cond_branch\n"
+ " ldr r1, .__96\n"
+ " mov r0, #0x1\n"
+ " strb r0, [r1]\n"
+ " ldr r0, .__96 + 4\n"
+ " lsl r1, r2, #0x3\n"
+ " add r0, r0, #0x4\n"
+ " add r1, r1, r0\n"
+ " ldr r0, [r1]\n"
+ " bl _call_via_r0\n"
+ ".__94:\n"
+ " bl Menu_EraseScreen\n"
+ " add r0, r6, #0\n"
+ " bl DestroyTask\n"
+ " b .__116\n"
+ ".__97:\n"
+ " .align 2, 0\n"
+ ".__96:\n"
+ " .word unk_debug_bss_1_2\n"
+ " .word _841B270\n"
+ ".__68:\n"
+ " ldr r2, .__100\n"
+ " ldrh r1, [r2, #0x30]\n"
+ " mov r0, #0x80\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq .__98 @cond_branch\n"
+ " ldr r2, .__100 + 4\n"
+ " ldrh r0, [r2, #0xc]\n"
+ " add r0, r0, #0x64\n"
+ " b .__99\n"
+ ".__101:\n"
+ " .align 2, 0\n"
+ ".__100:\n"
+ " .word gMain\n"
+ " .word +0x2000000\n"
+ ".__98:\n"
+ " mov r0, #0x40\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq .__102 @cond_branch\n"
+ " ldr r1, .__104\n"
+ " ldrh r0, [r1, #0xc]\n"
+ " sub r0, r0, #0x64\n"
+ " b .__103\n"
+ ".__105:\n"
+ " .align 2, 0\n"
+ ".__104:\n"
+ " .word +0x2000000\n"
+ ".__102:\n"
+ " mov r0, #0x20\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq .__106 @cond_branch\n"
+ " ldr r1, .__109\n"
+ " ldr r2, .__109 + 4\n"
+ " add r0, r2, #0\n"
+ " ldrh r2, [r1, #0xc]\n"
+ " add r0, r0, r2\n"
+ ".__103:\n"
+ " strh r0, [r1, #0xc]\n"
+ " lsl r0, r0, #0x10\n"
+ " cmp r0, #0\n"
+ " bgt .__116 @cond_branch\n"
+ " ldr r0, .__109 + 8\n"
+ " strh r0, [r1, #0xc]\n"
+ " b .__116\n"
+ ".__110:\n"
+ " .align 2, 0\n"
+ ".__109:\n"
+ " .word +0x2000000\n"
+ " .word 0xfffffc18\n"
+ " .word 0x270f\n"
+ ".__106:\n"
+ " mov r0, #0x10\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq .__111 @cond_branch\n"
+ " ldr r2, .__114\n"
+ " mov r1, #0xfa\n"
+ " lsl r1, r1, #0x2\n"
+ " add r0, r1, #0\n"
+ " ldrh r1, [r2, #0xc]\n"
+ " add r0, r0, r1\n"
+ ".__99:\n"
+ " strh r0, [r2, #0xc]\n"
+ " lsl r0, r0, #0x10\n"
+ " asr r0, r0, #0x10\n"
+ " ldr r1, .__114 + 4\n"
+ " cmp r0, r1\n"
+ " ble .__116 @cond_branch\n"
+ " strh r1, [r2, #0xc]\n"
+ " b .__116\n"
+ ".__115:\n"
+ " .align 2, 0\n"
+ ".__114:\n"
+ " .word +0x2000000\n"
+ " .word 0x270f\n"
+ ".__111:\n"
+ " ldrh r1, [r2, #0x2e]\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq .__116 @cond_branch\n"
+ " bl Menu_EraseScreen\n"
+ " add r0, r6, #0\n"
+ " bl DestroyTask\n"
+ ".__116:\n"
+ " add sp, sp, #0x8\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B894()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, sl\n"
+ " mov r6, r9\n"
+ " mov r5, r8\n"
+ " push {r5, r6, r7}\n"
+ " add sp, sp, #0xfffffffc\n"
+ " ldr r1, .__122\n"
+ " ldrh r2, [r1, #0x8]\n"
+ " mov r0, #0xc0\n"
+ " lsl r0, r0, #0x1\n"
+ " and r0, r0, r2\n"
+ " add r4, r1, #0\n"
+ " cmp r0, #0\n"
+ " beq .__117 @cond_branch\n"
+ " add r1, r1, #0x90\n"
+ " ldr r0, [r1]\n"
+ " add r0, r0, #0x1\n"
+ " str r0, [r1]\n"
+ " ldr r2, .__122 + 4\n"
+ " cmp r0, r2\n"
+ " ble .__118 @cond_branch\n"
+ " str r2, [r1]\n"
+ ".__118:\n"
+ " add r0, r4, #0\n"
+ " add r0, r0, #0x88\n"
+ " ldr r1, [r1]\n"
+ " ldr r0, [r0]\n"
+ " cmp r1, r0\n"
+ " beq .__119 @cond_branch\n"
+ " ldr r0, .__122 + 8\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ " ldr r1, .__122 + 12\n"
+ " mov r0, #0x0\n"
+ " strb r0, [r1]\n"
+ ".__119:\n"
+ " ldrb r1, [r4, #0x4]\n"
+ " mov r0, #0x80\n"
+ " and r0, r0, r1\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r4, r0, #0x18\n"
+ " cmp r4, #0\n"
+ " bne .__126 @cond_branch\n"
+ " ldr r0, .__122 + 16\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0x11\n"
+ " b .__121\n"
+ ".__123:\n"
+ " .align 2, 0\n"
+ ".__122:\n"
+ " .word +0x2000000\n"
+ " .word 0x270f\n"
+ " .word Str_841B2B0\n"
+ " .word unk_debug_bss_1_4\n"
+ " .word Str_841B2D3\n"
+ ".__117:\n"
+ " lsl r0, r2, #0x10\n"
+ " cmp r0, #0\n"
+ " beq .__127 @cond_branch\n"
+ " ldrb r1, [r4, #0x4]\n"
+ " mov r0, #0x80\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq .__126 @cond_branch\n"
+ " mov r4, #0x3\n"
+ " and r4, r4, r2\n"
+ " cmp r4, #0\n"
+ " bne .__126 @cond_branch\n"
+ " ldr r0, .__163\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0x2\n"
+ ".__121:\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__163 + 4\n"
+ " strb r4, [r0]\n"
+ ".__126:\n"
+ " ldr r0, .__163 + 8\n"
+ " ldrh r1, [r0, #0x8]\n"
+ " add r4, r0, #0\n"
+ " cmp r1, #0\n"
+ " beq .__127 @cond_branch\n"
+ " b .__162\n"
+ ".__127:\n"
+ " mov r1, #0x12\n"
+ " ldsh r0, [r4, r1]\n"
+ " cmp r0, #0x3\n"
+ " beq .__129 @cond_branch\n"
+ " b .__162\n"
+ ".__129:\n"
+ " ldrb r1, [r4, #0x4]\n"
+ " mov r0, #0x80\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq .__131 @cond_branch\n"
+ " b .__162\n"
+ ".__131:\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x1\n"
+ " bl GetTagOfReelSymbolOnScreenAtPos\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r7, r0, #0x18\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x2\n"
+ " bl GetTagOfReelSymbolOnScreenAtPos\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " str r0, [sp]\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x3\n"
+ " bl GetTagOfReelSymbolOnScreenAtPos\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r6, r0, #0x18\n"
+ " mov r0, #0x1\n"
+ " mov r1, #0x1\n"
+ " bl GetTagOfReelSymbolOnScreenAtPos\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " mov r9, r0\n"
+ " mov r0, #0x1\n"
+ " mov r1, #0x2\n"
+ " bl GetTagOfReelSymbolOnScreenAtPos\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r4, r0, #0x18\n"
+ " mov r0, #0x1\n"
+ " mov r1, #0x3\n"
+ " bl GetTagOfReelSymbolOnScreenAtPos\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " mov sl, r0\n"
+ " mov r0, #0x2\n"
+ " mov r1, #0x1\n"
+ " bl GetTagOfReelSymbolOnScreenAtPos\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r5, r0, #0x18\n"
+ " mov r0, #0x2\n"
+ " mov r1, #0x2\n"
+ " bl GetTagOfReelSymbolOnScreenAtPos\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " mov r8, r0\n"
+ " mov r0, #0x2\n"
+ " mov r1, #0x3\n"
+ " bl GetTagOfReelSymbolOnScreenAtPos\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " cmp r7, #0\n"
+ " bne .__134 @cond_branch\n"
+ " mov r1, r9\n"
+ " cmp r1, #0x1\n"
+ " bne .__134 @cond_branch\n"
+ " cmp r5, #0\n"
+ " beq .__159 @cond_branch\n"
+ ".__134:\n"
+ " ldr r1, [sp]\n"
+ " cmp r1, #0\n"
+ " bne .__137 @cond_branch\n"
+ " cmp r4, #0x1\n"
+ " bne .__137 @cond_branch\n"
+ " mov r1, r8\n"
+ " cmp r1, #0\n"
+ " beq .__159 @cond_branch\n"
+ ".__137:\n"
+ " cmp r6, #0\n"
+ " bne .__140 @cond_branch\n"
+ " mov r1, sl\n"
+ " cmp r1, #0x1\n"
+ " bne .__140 @cond_branch\n"
+ " cmp r0, #0\n"
+ " beq .__159 @cond_branch\n"
+ ".__140:\n"
+ " cmp r7, #0\n"
+ " bne .__143 @cond_branch\n"
+ " cmp r4, #0x1\n"
+ " bne .__143 @cond_branch\n"
+ " cmp r0, #0\n"
+ " beq .__159 @cond_branch\n"
+ ".__143:\n"
+ " cmp r6, #0\n"
+ " bne .__146 @cond_branch\n"
+ " cmp r4, #0x1\n"
+ " bne .__146 @cond_branch\n"
+ " cmp r5, #0\n"
+ " beq .__159 @cond_branch\n"
+ ".__146:\n"
+ " cmp r7, #0x1\n"
+ " bne .__149 @cond_branch\n"
+ " mov r1, r9\n"
+ " cmp r1, #0\n"
+ " bne .__149 @cond_branch\n"
+ " cmp r5, #0x1\n"
+ " beq .__159 @cond_branch\n"
+ ".__149:\n"
+ " ldr r1, [sp]\n"
+ " cmp r1, #0x1\n"
+ " bne .__152 @cond_branch\n"
+ " cmp r4, #0\n"
+ " bne .__152 @cond_branch\n"
+ " mov r1, r8\n"
+ " cmp r1, #0x1\n"
+ " beq .__159 @cond_branch\n"
+ ".__152:\n"
+ " cmp r6, #0x1\n"
+ " bne .__155 @cond_branch\n"
+ " mov r1, sl\n"
+ " cmp r1, #0\n"
+ " bne .__155 @cond_branch\n"
+ " cmp r0, #0x1\n"
+ " beq .__159 @cond_branch\n"
+ ".__155:\n"
+ " cmp r7, #0x1\n"
+ " bne .__158 @cond_branch\n"
+ " cmp r4, #0\n"
+ " bne .__158 @cond_branch\n"
+ " cmp r0, #0x1\n"
+ " beq .__159 @cond_branch\n"
+ ".__158:\n"
+ " cmp r6, #0x1\n"
+ " bne .__162 @cond_branch\n"
+ " cmp r4, #0\n"
+ " bne .__162 @cond_branch\n"
+ " cmp r5, #0x1\n"
+ " bne .__162 @cond_branch\n"
+ ".__159:\n"
+ " ldr r0, .__163 + 12\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0x0\n"
+ " bl Menu_PrintText\n"
+ " ldr r1, .__163 + 4\n"
+ " mov r0, #0x0\n"
+ " strb r0, [r1]\n"
+ ".__162:\n"
+ " add sp, sp, #0x4\n"
+ " pop {r3, r4, r5}\n"
+ " mov r8, r3\n"
+ " mov r9, r4\n"
+ " mov sl, r5\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ ".__164:\n"
+ " .align 2, 0\n"
+ ".__163:\n"
+ " .word Str_841B2E4\n"
+ " .word unk_debug_bss_1_4\n"
+ " .word +0x2000000\n"
+ " .word Str_841B2BF\n"
+ "\n"
+ );
+}
+#endif
+
+static const u8 sReelSymbols[][21] =
+{
+ {
+ SLOT_MACHINE_TAG_7_RED,
+ SLOT_MACHINE_TAG_CHERRY,
+ SLOT_MACHINE_TAG_AZURILL,
+ SLOT_MACHINE_TAG_REPLAY,
+ SLOT_MACHINE_TAG_POWER,
+ SLOT_MACHINE_TAG_LOTAD,
+ SLOT_MACHINE_TAG_7_BLUE,
+ SLOT_MACHINE_TAG_LOTAD,
+ SLOT_MACHINE_TAG_CHERRY,
+ SLOT_MACHINE_TAG_POWER,
+ SLOT_MACHINE_TAG_REPLAY,
+ SLOT_MACHINE_TAG_AZURILL,
+ SLOT_MACHINE_TAG_7_RED,
+ SLOT_MACHINE_TAG_POWER,
+ SLOT_MACHINE_TAG_LOTAD,
+ SLOT_MACHINE_TAG_REPLAY,
+ SLOT_MACHINE_TAG_AZURILL,
+ SLOT_MACHINE_TAG_7_BLUE,
+ SLOT_MACHINE_TAG_POWER,
+ SLOT_MACHINE_TAG_LOTAD,
+ SLOT_MACHINE_TAG_REPLAY
+ }, {
+ SLOT_MACHINE_TAG_7_RED,
+ SLOT_MACHINE_TAG_CHERRY,
+ SLOT_MACHINE_TAG_REPLAY,
+ SLOT_MACHINE_TAG_LOTAD,
+ SLOT_MACHINE_TAG_AZURILL,
+ SLOT_MACHINE_TAG_CHERRY,
+ SLOT_MACHINE_TAG_REPLAY,
+ SLOT_MACHINE_TAG_POWER,
+ SLOT_MACHINE_TAG_POWER,
+ SLOT_MACHINE_TAG_LOTAD,
+ SLOT_MACHINE_TAG_7_BLUE,
+ SLOT_MACHINE_TAG_LOTAD,
+ SLOT_MACHINE_TAG_REPLAY,
+ SLOT_MACHINE_TAG_CHERRY,
+ SLOT_MACHINE_TAG_AZURILL,
+ SLOT_MACHINE_TAG_LOTAD,
+ SLOT_MACHINE_TAG_REPLAY,
+ SLOT_MACHINE_TAG_CHERRY,
+ SLOT_MACHINE_TAG_LOTAD,
+ SLOT_MACHINE_TAG_REPLAY,
+ SLOT_MACHINE_TAG_CHERRY
+ }, {
+ SLOT_MACHINE_TAG_7_RED,
+ SLOT_MACHINE_TAG_POWER,
+ SLOT_MACHINE_TAG_7_BLUE,
+ SLOT_MACHINE_TAG_REPLAY,
+ SLOT_MACHINE_TAG_LOTAD,
+ SLOT_MACHINE_TAG_AZURILL,
+ SLOT_MACHINE_TAG_REPLAY,
+ SLOT_MACHINE_TAG_LOTAD,
+ SLOT_MACHINE_TAG_POWER,
+ SLOT_MACHINE_TAG_AZURILL,
+ SLOT_MACHINE_TAG_REPLAY,
+ SLOT_MACHINE_TAG_LOTAD,
+ SLOT_MACHINE_TAG_AZURILL,
+ SLOT_MACHINE_TAG_POWER,
+ SLOT_MACHINE_TAG_REPLAY,
+ SLOT_MACHINE_TAG_LOTAD,
+ SLOT_MACHINE_TAG_AZURILL,
+ SLOT_MACHINE_TAG_POWER,
+ SLOT_MACHINE_TAG_REPLAY,
+ SLOT_MACHINE_TAG_LOTAD,
+ SLOT_MACHINE_TAG_CHERRY
+ }
+};
+
+static const u8 gUnknown_083ECCF1[] = {
+ 1, 0, 5, 4, 3, 2
+};
+
+static const s16 gUnknown_083ECCF8[][2] = {
+ {0, 6},
+ {0, 10},
+ {0, 2}
+};
+
+static const u8 gUnknown_083ECD04[][3] = {
+ {1, 1, 12},
+ {1, 1, 14},
+ {2, 2, 14},
+ {2, 2, 14},
+ {2, 3, 16},
+ {3, 3, 16}
+};
+
+static const u8 gUnknown_083ECD16[][6] = {
+ {25, 25, 30, 40, 40, 50},
+ {25, 25, 30, 30, 35, 35},
+ {25, 25, 30, 25, 25, 30}
+};
+
+static const u8 gUnknown_083ECD28[][6] = {
+ {20, 25, 25, 20, 25, 25},
+ {12, 15, 15, 18, 19, 22},
+ {25, 25, 25, 30, 30, 40},
+ {25, 25, 20, 20, 15, 15},
+ {40, 40, 35, 35, 40, 40}
+};
+
+static const u8 gUnknown_083ECD46[][17] = {
+ {243, 243, 243, 80, 80, 80, 80, 40, 40, 40, 40, 40, 40, 5, 5, 5, 5},
+ { 5, 5, 5, 150, 150, 150, 150, 130, 130, 130, 130, 130, 130, 100, 100, 100, 5},
+ { 4, 4, 4, 20, 20, 20, 20, 80, 80, 80, 80, 80, 80, 100, 100, 100, 40},
+ { 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 45, 45, 45, 100},
+ { 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 5, 5, 5, 100},
+ { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6}
+};
+
+static const u8 gUnknown_083ECDAC[][17] = {
+ { 243, 243, 243, 200, 200, 200, 200, 160, 160, 160, 160, 160, 160, 70, 70, 70, 5},
+ { 5, 5, 5, 25, 25, 25, 25, 5, 5, 5, 5, 5, 5, 2, 2, 2, 6},
+ { 4, 4, 4, 25, 25, 25, 25, 30, 30, 30, 30, 30, 30, 40, 40, 40, 35},
+ { 2, 2, 2, 3, 3, 3, 3, 30, 30, 30, 30, 30, 30, 100, 100, 100, 50},
+ { 1, 1, 1, 2, 2, 2, 2, 30, 30, 30, 30, 30, 30, 40, 40, 40, 100},
+ { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 4, 4, 60}
+};
+
+static const u16 gUnknown_083ECE12[] = {
+ 0x80, 0xaf, 0xc8, 0xe1, 0x100
+};
+
+static const u16 gUnknown_083ECE1C[][2] = {
+ {10, 5},
+ {10, 10},
+ {10, 15},
+ {10, 25},
+ {10, 35}
+};
+
+static const u16 gUnknown_083ECE30[] = {
+ 0, 5, 10, 15, 20
+};
+
+
+static const u8 gUnknown_083ECE3A[] = {
+ 6, 4, 3, 2, 5, 0, 0, 0
+};
+
+static const u16 gUnknown_083ECE42[] = {
+ 0x80, 0x20, 0x40
+};
+
+static const u16 gUnknown_083ECE48[] = {
+ 0x10, 0x08, 0x04, 0x02, 0x01
+};
+
+static const u8 sSym2Match[] = {
+ SLOT_MACHINE_MATCHED_777_RED,
+ SLOT_MACHINE_MATCHED_777_BLUE,
+ SLOT_MACHINE_MATCHED_AZURILL,
+ SLOT_MACHINE_MATCHED_LOTAD,
+ SLOT_MACHINE_MATCHED_1CHERRY,
+ SLOT_MACHINE_MATCHED_POWER,
+ SLOT_MACHINE_MATCHED_REPLAY
+};
+
+static const u16 sSlotMatchFlags[] = {
+ 1 << SLOT_MACHINE_MATCHED_1CHERRY,
+ 1 << SLOT_MACHINE_MATCHED_2CHERRY,
+ 1 << SLOT_MACHINE_MATCHED_REPLAY,
+ 1 << SLOT_MACHINE_MATCHED_LOTAD,
+ 1 << SLOT_MACHINE_MATCHED_AZURILL,
+ 1 << SLOT_MACHINE_MATCHED_POWER,
+ 1 << SLOT_MACHINE_MATCHED_777_MIXED,
+ 1 << SLOT_MACHINE_MATCHED_777_RED,
+ 1 << SLOT_MACHINE_MATCHED_777_BLUE
+};
+
+static const u16 sSlotPayouts[] = {
+ 2, 4, 0, 6, 12, 3, 90, 300, 300
+};
+
+static const s16 gUnknown_083ECE7E[][2] = {
+ { 0xd0, 0x38},
+ { 0xb8, 0x00},
+ { 0xc8, 0x08},
+ { 0xd8, 0x10},
+ { 0xe8, 0x18},
+ { 0xd0, 0x48},
+ { 0xd0, 0x08},
+ { 0xd0, 0x40},
+ { 0xd0, 0x38},
+ { 0xc0, 0x58},
+ { 0xe0, 0x58},
+ { 0xc0, 0x78},
+ { 0xe0, 0x78},
+ { 0x90, 0x38},
+ {0x110, 0x58},
+ { 0xa8, 0x70},
+ { 0xd0, 0x54},
+ { 0xd0, 0x70},
+ { 0xbc, 0x34},
+ { 0xd0, 0x34},
+ { 0xe4, 0x34},
+ { 0xb8, 0x48},
+ { 0xc4, 0x48},
+ { 0xd0, 0x48},
+ { 0xdc, 0x48},
+ { 0xe8, 0x48},
+ { 0xbc, 0x34},
+ { 0xd0, 0x34},
+ { 0xe4, 0x34},
+ { 0xb8, 0x48},
+ { 0xc4, 0x48},
+ { 0xd0, 0x48},
+ { 0xdc, 0x48},
+ { 0xe8, 0x48},
+ { 0x00, 0x00}
+};
+
+static const SpriteCallback gUnknown_083ECF0C[] = {
+ sub_8105C64,
+ sub_8105F54,
+ sub_8105F54,
+ sub_8105F54,
+ sub_8105F54,
+ sub_8105F9C,
+ sub_8105EB4,
+ sub_8105C64,
+ sub_8105C64,
+ sub_8105C6C,
+ sub_8105CF0,
+ sub_8105D08,
+ sub_8105D20,
+ sub_8105D3C,
+ sub_8105DA4,
+ sub_8105E08,
+ sub_8105C64,
+ sub_8106058,
+ sub_81060FC,
+ sub_81060FC,
+ sub_81060FC,
+ sub_81060FC,
+ sub_81060FC,
+ sub_81060FC,
+ sub_81060FC,
+ sub_81060FC,
+ sub_81061C8,
+ sub_81061C8,
+ sub_81061C8,
+ sub_81061C8,
+ sub_81061C8,
+ sub_81061C8,
+ sub_81061C8,
+ sub_81061C8,
+ sub_8106230
+};
+
+static const struct UnkStruct1 Unknown_83ECF98[] = {
+ {25, 34, 0},
+ {2, 0, 0},
+ {9, 16, 0},
+ {255, 0, 0}
+};
+
+static const struct UnkStruct1 Unknown_83ECFA8[] = {
+ {10, 1, 0},
+ {11, 2, 0},
+ {12, 3, 0},
+ {13, 4, 0},
+ {5, 5, 0},
+ {8, 6, 0},
+ {255, 0, 0}
+};
+
+static const struct UnkStruct1 Unknown_83ECFC4[] = {
+ {3, 7, 0},
+ {8, 17, 0},
+ {255, 0, 0}
+};
+
+static const struct UnkStruct1 Unknown_83ECFD0[] = {
+ {4, 8, 0},
+ {6, 9, 0},
+ {6, 10, 1},
+ {6, 11, 2},
+ {6, 12, 3},
+ {255, 0, 0}
+};
+
+static const struct UnkStruct1 Unknown_83ECFE8[] = {
+ {0, 13, 0},
+ {1, 14, 0},
+ {7, 15, 0},
+ {255, 0, 0}
+};
+
+static const struct UnkStruct1 Unknown_83ECFF8[] = {
+ {19, 26, 0},
+ {20, 27, 1},
+ {21, 28, 2},
+ {14, 29, 3},
+ {15, 30, 4},
+ {16, 31, 5},
+ {17, 32, 6},
+ {18, 33, 7},
+ {8, 17, 0},
+ {255, 0, 0}
+};
+
+static const struct UnkStruct1 Unknown_83ED020[] = {
+ {22, 18, 0},
+ {23, 19, 1},
+ {24, 20, 2},
+ {14, 21, 3},
+ {15, 22, 4},
+ {16, 23, 5},
+ {17, 24, 6},
+ {18, 25, 7},
+ {8, 17, 0},
+ {255, 0, 0}
+};
+
+static const struct UnkStruct1 *const gUnknown_083ED048[] = {
+ Unknown_83ECF98,
+ Unknown_83ECFA8,
+ Unknown_83ECFC4,
+ Unknown_83ECFD0,
+ Unknown_83ECFE8,
+ Unknown_83ED020,
+ Unknown_83ECFF8
+};
+
+static void (*const gUnknown_083ED064[])(void) = {
+ sub_810639C,
+ sub_8106364,
+ sub_8106370,
+ nullsub_70,
+ nullsub_70,
+ sub_8106370,
+ sub_8106370
+};
+
+
+static const struct OamData gOamData_83ED080 = {
+ .y = 0x0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
+ .mosaic = FALSE,
+ .bpp = ST_OAM_4BPP,
+ .shape = ST_OAM_SQUARE,
+ .x = 0x0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0x0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0
+};
+
+static const struct OamData gOamData_83ED088 = {
+ .y = 0x0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
+ .mosaic = FALSE,
+ .bpp = ST_OAM_4BPP,
+ .shape = ST_OAM_V_RECTANGLE,
+ .x = 0x0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0x0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0
+};
+
+static const struct OamData gOamData_83ED090 = {
+ .y = 0x0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
+ .mosaic = FALSE,
+ .bpp = ST_OAM_4BPP,
+ .shape = ST_OAM_SQUARE,
+ .x = 0x0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0x0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0
+};
+
+static const struct OamData gOamData_83ED098 = {
+ .y = 0x0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
+ .mosaic = FALSE,
+ .bpp = ST_OAM_4BPP,
+ .shape = ST_OAM_V_RECTANGLE,
+ .x = 0x0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0x0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0
+};
+
+static const struct OamData gOamData_83ED0A0 = {
+ .y = 0x0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
+ .mosaic = FALSE,
+ .bpp = ST_OAM_4BPP,
+ .shape = ST_OAM_SQUARE,
+ .x = 0x0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0x0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0
+};
+
+static const struct OamData gOamData_83ED0A8 = {
+ .y = 0x0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
+ .mosaic = FALSE,
+ .bpp = ST_OAM_4BPP,
+ .shape = ST_OAM_V_RECTANGLE,
+ .x = 0x0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0x0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0
+};
+
+static const struct OamData gOamData_83ED0B0 = {
+ .y = 0x0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
+ .mosaic = FALSE,
+ .bpp = ST_OAM_4BPP,
+ .shape = ST_OAM_H_RECTANGLE,
+ .x = 0x0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0x0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0
+};
+
+static const struct OamData gOamData_83ED0B8 = {
+ .y = 0x0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
+ .mosaic = FALSE,
+ .bpp = ST_OAM_4BPP,
+ .shape = ST_OAM_SQUARE,
+ .x = 0x0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0x0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0
+};
+
+static const struct SpriteFrameImage gSpriteImageTable_83ED0C0[] = {
+ {eSlotMachineReelTimeGfxBuffer + 0x0000, 0x800},
+ {eSlotMachineReelTimeGfxBuffer + 0x0800, 0x800},
+ {eSlotMachineReelTimeGfxBuffer + 0x1000, 0x800},
+ {eSlotMachineReelTimeGfxBuffer + 0x1800, 0x800},
+ {eSlotMachineReelTimeGfxBuffer + 0x2000, 0x800}
+};
+
+static const struct SpriteFrameImage gSpriteImageTable_83ED0E8[] = {
+ {eSlotMachineReelTimeGfxBuffer + 0x2800, 0x300}
+};
+
+static const struct SpriteFrameImage gSpriteImageTable_83ED0F0[] = {
+ {eSlotMachineReelTimeGfxBuffer + 0x2B00, 0x500}
+};
+
+static const struct SpriteFrameImage gSpriteImageTable_83ED0F8[] = {
+ {eSlotMachineReelTimeGfxBuffer + 0x3000, 0x600}
+};
+
+static const struct SpriteFrameImage gSpriteImageTable_83ED100[] = {
+ {gSpriteImage_8E988E8, 0x80},
+ {gSpriteImage_8E98968, 0x80},
+ {gSpriteImage_8E989E8, 0x80},
+ {gSpriteImage_8E98A68, 0x80},
+ {gSpriteImage_8E98AE8, 0x80},
+ {gSpriteImage_8E98B68, 0x80}
+};
+
+static const struct SpriteFrameImage gSpriteImageTable_83ED130[] = {
+ {gSpriteImage_8E991E8, 0x200}
+};
+
+static const struct SpriteFrameImage gSpriteImageTable_83ED138[] = {
+ {gSpriteImage_8E99808, 0x40}
+};
+
+static const struct SpriteFrameImage gSpriteImageTable_83ED140[] = {
+ {gSpriteImage_8E98BE8, 0x100},
+ {gSpriteImage_8E98CE8, 0x100}
+};
+
+static const struct SpriteFrameImage gSpriteImageTable_83ED150[] = {
+ {gSpriteImage_8E993E8, 0x400}
+};
+
+static const struct SpriteFrameImage gSpriteImageTable_83ED158[] = {
+ {gSpriteImage_8E98DE8, 0x200},
+ {gSpriteImage_8E98FE8, 0x200}
+};
+
+static const struct SpriteFrameImage gSpriteImageTable_83ED168[] = {
+ {gSpriteImage_8E98848, 0x20}
+};
+
+static const struct SpriteFrameImage gSpriteImageTable_83ED170[] = {
+ {gSpriteImage_8E98868, 0x80}
+};
+
+static const struct SpriteFrameImage gSpriteImageTable_83ED178[] = {
+ {eSlotMachineGfxBuffer + 0x0000, 0x600}
+};
+
+static const struct SpriteFrameImage gSpriteImageTable_83ED180[] = {
+ {eSlotMachineGfxBuffer + 0x0600, 0x200}
+};
+
+static const struct SpriteFrameImage gSpriteImageTable_83ED188[] = {
+ {eSlotMachineGfxBuffer + 0x0800, 0x200}
+};
+
+static const struct SpriteFrameImage gSpriteImageTable_83ED190[] = {
+ {eSlotMachineGfxBuffer + 0x0A00, 0x200}
+};
+
+static const struct SpriteFrameImage gSpriteImageTable_83ED198[] = {
+ {eSlotMachineGfxBuffer + 0x0C00, 0x300}
+};
+
+static const struct SpriteFrameImage gSpriteImageTable_83ED1A0[] = {
+ {eSlotMachineGfxBuffer + 0x1000, 0x400}
+};
+
+static const struct SpriteFrameImage gSpriteImageTable_83ED1A8[] = {
+ {eSlotMachineGfxBuffer + 0x1400, 0x200}
+};
+
+static const struct SpriteFrameImage gSpriteImageTable_83ED1B0[] = {
+ {eSlotMachineGfxBuffer + 0x1600, 0x300}
+};
+
+static const struct SpriteFrameImage gSpriteImageTable_83ED1B8[] = {
+ {eSlotMachineGfxBuffer + 0x1900, 0x300}
+};
+
+static const struct SpriteFrameImage gSpriteImageTable_83ED1C0[] = {
+ {eSlotMachineGfxBuffer + 0x1C00, 0x200},
+ {eSlotMachineGfxBuffer + 0x1E00, 0x200},
+ {eSlotMachineGfxBuffer + 0x1E00, 0x200} // is this a typo?
+};
+
+static const struct SpriteFrameImage gSpriteImageTable_83ED1D8[] = {
+ {eSlotMachineGfxBuffer + 0x2000, 0x280}
+};
+
+static const struct SpriteFrameImage gSpriteImageTable_83ED1E0[] = {
+ {eSlotMachineGfxBuffer + 0x2280, 0x80},
+ {eSlotMachineGfxBuffer + 0x2300, 0x80},
+ {eSlotMachineGfxBuffer + 0x2380, 0x80},
+ {eSlotMachineGfxBuffer + 0x2400, 0x80},
+ {eSlotMachineGfxBuffer + 0x2480, 0x80}
+};
+
+static const struct SpriteFrameImage gSpriteImageTable_83ED208[] = {
+ {eSlotMachineGfxBuffer + 0x2600, 0x480},
+ {eSlotMachineGfxBuffer + 0x2A80, 0x480}
+};
+
+static const struct SpriteFrameImage gSpriteImageTable_83ED218[] = {
+ {eSlotMachineGfxBuffer + 0x2F00, 0x180},
+ {eSlotMachineGfxBuffer + 0x3080, 0x180}
+};
+
+static const struct SpriteFrameImage gSpriteImageTable_83ED228[] = {
+ {gSpriteImage_8E98828, 0x20}
+};
+
+static const union AnimCmd gSpriteAnim_83ED230[] = {
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd gSpriteAnim_83ED238[] = {
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd gSpriteAnim_83ED240[] = {
+ ANIMCMD_FRAME(0, 16),
+ ANIMCMD_END
+};
+
+static const union AnimCmd gSpriteAnim_83ED248[] = {
+ ANIMCMD_FRAME(1, 16),
+ ANIMCMD_FRAME(0, 16),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd gSpriteAnim_83ED254[] = {
+ ANIMCMD_FRAME(1, 8),
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd gSpriteAnim_83ED260[] = {
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd gSpriteAnim_83ED26C[] = {
+ ANIMCMD_FRAME(2, 32),
+ ANIMCMD_FRAME(3, 32),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd gSpriteAnim_83ED278[] = {
+ ANIMCMD_FRAME(4, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd gSpriteAnim_83ED280[] = {
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd gSpriteAnim_83ED288[] = {
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd gSpriteAnim_83ED290[] = {
+ ANIMCMD_FRAME(2, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd gSpriteAnim_83ED298[] = {
+ ANIMCMD_FRAME(3, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd gSpriteAnim_83ED2A0[] = {
+ ANIMCMD_FRAME(4, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd gSpriteAnim_83ED2A8[] = {
+ ANIMCMD_FRAME(5, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd gSpriteAnim_83ED2B0[] = {
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd gSpriteAnim_83ED2BC[] = {
+ ANIMCMD_FRAME(0, 16),
+ ANIMCMD_FRAME(1, 16),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd gSpriteAnim_83ED2C8[] = {
+ ANIMCMD_FRAME(0, 30),
+ ANIMCMD_FRAME(1, 30),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd gSpriteAnim_83ED2D4[] = {
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd gSpriteAnim_83ED2DC[] = {
+ ANIMCMD_FRAME(0, 30),
+ ANIMCMD_FRAME(1, 30),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd gSpriteAnim_83ED2E8[] = {
+ ANIMCMD_FRAME(0, 16),
+ ANIMCMD_FRAME(1, 16),
+ ANIMCMD_FRAME(0, 16),
+ ANIMCMD_FRAME(1, 16, .hFlip = TRUE),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd gSpriteAnim_83ED2FC[] = {
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd gSpriteAnim_83ED304[] = {
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd gSpriteAnim_83ED30C[] = {
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd gSpriteAnim_83ED314[] = {
+ ANIMCMD_FRAME(2, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd gSpriteAnim_83ED31C[] = {
+ ANIMCMD_FRAME(3, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd gSpriteAnim_83ED324[] = {
+ ANIMCMD_FRAME(4, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const gSpriteAnimTable_83ED32C[] = {
+ gSpriteAnim_83ED230
+};
+
+static const union AnimCmd *const gSpriteAnimTable_83ED330[] = {
+ gSpriteAnim_83ED238
+};
+
+static const union AnimCmd *const gSpriteAnimTable_83ED334[] = {
+ gSpriteAnim_83ED240,
+ gSpriteAnim_83ED248,
+ gSpriteAnim_83ED254,
+ gSpriteAnim_83ED260,
+ gSpriteAnim_83ED26C,
+ gSpriteAnim_83ED278
+};
+
+static const union AnimCmd *const gSpriteAnimTable_83ED34C[] = {
+ gSpriteAnim_83ED280,
+ gSpriteAnim_83ED288,
+ gSpriteAnim_83ED290,
+ gSpriteAnim_83ED298,
+ gSpriteAnim_83ED2A0,
+ gSpriteAnim_83ED2A8
+};
+
+static const union AnimCmd *const gSpriteAnimTable_83ED364[] = {
+ gSpriteAnim_83ED2B0
+};
+
+static const union AnimCmd *const gSpriteAnimTable_83ED368[] = {
+ gSpriteAnim_83ED2BC
+};
+
+static const union AnimCmd *const gSpriteAnimTable_83ED36C[] = {
+ gSpriteAnim_83ED2C8,
+ gSpriteAnim_83ED2D4
+};
+
+static const union AnimCmd *const gSpriteAnimTable_83ED374[] = {
+ gSpriteAnim_83ED2DC
+};
+
+static const union AnimCmd *const gSpriteAnimTable_83ED378[] = {
+ gSpriteAnim_83ED2E8,
+ gSpriteAnim_83ED2FC
+};
+
+static const union AnimCmd *const gSpriteAnimTable_83ED380[] = {
+ gSpriteAnim_83ED304,
+ gSpriteAnim_83ED30C,
+ gSpriteAnim_83ED314,
+ gSpriteAnim_83ED31C,
+ gSpriteAnim_83ED324
+};
+
+static const union AffineAnimCmd gSpriteAffineAnim_83ED394[] = {
+ AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0),
+ AFFINEANIMCMD_LOOP(0),
+ AFFINEANIMCMD_FRAME(0x1, 0x1, 0, 1),
+ AFFINEANIMCMD_LOOP(255),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd *const gSpriteAffineAnimTable_83ED3BC[] = {
+ gSpriteAffineAnim_83ED394
+};
+
+static const union AffineAnimCmd gSpriteAffineAnim_83ED3C0[] = {
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 32),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 6, 32),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 4, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 12, 2),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -12, 4),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 12, 2),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 12, 2),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -12, 4),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 12, 2),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd *const gSpriteAffineAnimTable_83ED410[] = {
+ gSpriteAffineAnim_83ED3C0
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED414 = {
+ 0, 0, &gOamData_83ED0A0, gSpriteAnimTable_83ED32C, NULL, gDummySpriteAffineAnimTable, sub_8104F18
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED42C = {
+ 7, 4, &gOamData_83ED088, gSpriteAnimTable_83ED32C, NULL, gDummySpriteAffineAnimTable, sub_810506C
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED444 = {
+ 17, 0, &gOamData_83ED0B8, gSpriteAnimTable_83ED32C, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED45C = {
+ 0xFFFF, 1, &gOamData_83ED0B8, gSpriteAnimTable_83ED334, gSpriteImageTable_83ED0C0, gDummySpriteAffineAnimTable, sub_8105170
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED474 = {
+ 0xFFFF, 2, &gOamData_83ED088, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED0E8, gDummySpriteAffineAnimTable, SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED48C = {
+ 0xFFFF, 3, &gOamData_83ED088, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED0F0, gDummySpriteAffineAnimTable, SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED4A4 = {
+ 0xFFFF, 3, &gOamData_83ED088, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED0F8, gDummySpriteAffineAnimTable, SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED4BC = {
+ 0xFFFF, 4, &gOamData_83ED090, gSpriteAnimTable_83ED34C, gSpriteImageTable_83ED100, gDummySpriteAffineAnimTable, sub_810535C
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED4D4 = {
+ 0xFFFF, 4, &gOamData_83ED090, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED130, gDummySpriteAffineAnimTable, SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED4EC = {
+ 0xFFFF, 4, &gOamData_83ED090, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED138, gDummySpriteAffineAnimTable, SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED504 = {
+ 0xFFFF, 4, &gOamData_83ED098, gSpriteAnimTable_83ED364, gSpriteImageTable_83ED140, gDummySpriteAffineAnimTable, sub_810562C
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED51C = {
+ 0xFFFF, 7, &gOamData_83ED0A8, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED150, gDummySpriteAffineAnimTable, sub_8105784
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED534 = {
+ 0xFFFF, 5, &gOamData_83ED0A0, gSpriteAnimTable_83ED368, gSpriteImageTable_83ED158, gDummySpriteAffineAnimTable, sub_8105894
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED54C = {
+ 0xFFFF, 4, &gOamData_83ED080, gSpriteAnimTable_83ED330, gSpriteImageTable_83ED168, gDummySpriteAffineAnimTable, sub_810594C
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED564 = {
+ 0xFFFF, 4, &gOamData_83ED090, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED170, gSpriteAffineAnimTable_83ED3BC, sub_8105A38
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED57C = {
+ 0xFFFF, 6, &gOamData_83ED080, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED178, gDummySpriteAffineAnimTable, SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED594 = {
+ 0xFFFF, 6, &gOamData_83ED080, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED180, gDummySpriteAffineAnimTable, SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED5AC = {
+ 0xFFFF, 6, &gOamData_83ED080, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED188, gDummySpriteAffineAnimTable, SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED5C4 = {
+ 18, 6, &gOamData_83ED080, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED190, gDummySpriteAffineAnimTable, SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED5DC = {
+ 0xFFFF, 6, &gOamData_83ED0B0, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED198, gDummySpriteAffineAnimTable, SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED5F4 = {
+ 0xFFFF, 6, &gOamData_83ED0B0, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED1A0, gDummySpriteAffineAnimTable, SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED60C = {
+ 19, 6, &gOamData_83ED080, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED1A8, gDummySpriteAffineAnimTable, SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED624 = {
+ 20, 6, &gOamData_83ED080, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED1B0, gDummySpriteAffineAnimTable, SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED63C = {
+ 21, 6, &gOamData_83ED080, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED1B8, gDummySpriteAffineAnimTable, SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED654 = {
+ 0xFFFF, 6, &gOamData_83ED0A0, gSpriteAnimTable_83ED36C, gSpriteImageTable_83ED1C0, gDummySpriteAffineAnimTable, SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED66C = {
+ 0xFFFF, 6, &gOamData_83ED080, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED1D8, gDummySpriteAffineAnimTable, SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED684 = {
+ 0xFFFF, 6, &gOamData_83ED090, gSpriteAnimTable_83ED380, gSpriteImageTable_83ED1E0, gDummySpriteAffineAnimTable, SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED69C = {
+ 0xFFFF, 6, &gOamData_83ED080, gSpriteAnimTable_83ED378, gSpriteImageTable_83ED208, gDummySpriteAffineAnimTable, SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED6B4 = {
+ 0xFFFF, 6, &gOamData_83ED080, gSpriteAnimTable_83ED374, gSpriteImageTable_83ED218, gDummySpriteAffineAnimTable, SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83ED6CC = {
+ 0xFFFF, 4, &gOamData_83ED080, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED228, gSpriteAffineAnimTable_83ED410, sub_8105B70
+};
+
+static const struct Subsprite gSubspriteTable_83ED6E4[] = {
+ {-64, -64, ST_OAM_SQUARE, 3, 0x0, 3},
+ {0, -64, ST_OAM_SQUARE, 3, 0x0, 3},
+ {-64, 0, ST_OAM_SQUARE, 3, 0x0, 3},
+ {0, 0, ST_OAM_SQUARE, 3, 0x0, 3}
+};
+
+static const struct SubspriteTable gSubspriteTables_83ED704[] = {
+ {4, gSubspriteTable_83ED6E4}
+};
+
+static const struct Subsprite gSubspriteTable_83ED70C[] = {
+ {-32, -12, ST_OAM_H_RECTANGLE, 1, 0x0, 1},
+ {0, -12, ST_OAM_H_RECTANGLE, 1, 0x4, 1},
+ {-32, -4, ST_OAM_H_RECTANGLE, 1, 0x8, 1},
+ {0, -4, ST_OAM_H_RECTANGLE, 1, 0xc, 1},
+ {-32, 4, ST_OAM_H_RECTANGLE, 1, 0x10, 1},
+ {0, 4, ST_OAM_H_RECTANGLE, 1, 0x14, 1}
+};
+
+static const struct SubspriteTable gSubspriteTables_83ED73C[] = {
+ {6, gSubspriteTable_83ED70C}
+};
+
+static const struct Subsprite gSubspriteTable_83ED744[] = {
+ {-32, -20, ST_OAM_H_RECTANGLE, 3, 0x0, 1},
+ {-32, 12, ST_OAM_H_RECTANGLE, 1, 0x20, 1},
+ {0, 12, ST_OAM_H_RECTANGLE, 1, 0x24, 1}
+};
+
+static const struct SubspriteTable gSubspriteTables_83ED75C[] = {
+ {3, gSubspriteTable_83ED744}
+};
+
+static const struct Subsprite gSubspriteTable_83ED764[] = {
+ {-32, -24, ST_OAM_H_RECTANGLE, 3, 0x0, 1},
+ {-32, 8, ST_OAM_H_RECTANGLE, 1, 0x20, 1},
+ {0, 8, ST_OAM_H_RECTANGLE, 1, 0x24, 1},
+ {-32, 16, ST_OAM_H_RECTANGLE, 1, 0x28, 1},
+ {0, 16, ST_OAM_H_RECTANGLE, 1, 0x2c, 1}
+};
+
+static const struct SubspriteTable gSubspriteTables_83ED78C[] = {
+ {5, gSubspriteTable_83ED764}
+};
+
+static const struct Subsprite gSubspriteTable_83ED794[] = {
+ {-32, -8, ST_OAM_H_RECTANGLE, 1, 0x0, 1},
+ {0, -8, ST_OAM_H_RECTANGLE, 1, 0x4, 1},
+ {-32, 0, ST_OAM_H_RECTANGLE, 1, 0x8, 1},
+ {0, 0, ST_OAM_H_RECTANGLE, 1, 0xc, 1}
+};
+
+static const struct SubspriteTable gSubspriteTables_83ED7B4[] = {
+ {4, gSubspriteTable_83ED794}
+};
+
+static const struct Subsprite gSubspriteTable_83ED7BC[] = {
+ {-8, -12, ST_OAM_H_RECTANGLE, 0, 0x0, 1},
+ {-8, -4, ST_OAM_H_RECTANGLE, 0, 0x0, 1},
+ {-8, 4, ST_OAM_H_RECTANGLE, 0, 0x0, 1}
+};
+
+static const struct SubspriteTable gSubspriteTables_83ED7D4[] = {
+ {3, gSubspriteTable_83ED7BC}
+};
+
+static const struct Subsprite gSubspriteTable_83ED7DC[] = {
+ {-32, -24, ST_OAM_H_RECTANGLE, 3, 0x0, 3},
+ {-32, 8, ST_OAM_H_RECTANGLE, 1, 0x20, 3},
+ {0, 8, ST_OAM_H_RECTANGLE, 1, 0x24, 3},
+ {-32, 16, ST_OAM_H_RECTANGLE, 1, 0x28, 3},
+ {0, 16, ST_OAM_H_RECTANGLE, 1, 0x2c, 3}
+};
+
+static const struct SubspriteTable gSubspriteTables_83ED804[] = {
+ {5, gSubspriteTable_83ED7DC}
+};
+
+static const struct Subsprite gSubspriteTable_83ED80C[] = {
+ {-32, -8, ST_OAM_H_RECTANGLE, 1, 0x0, 3},
+ {0, -8, ST_OAM_H_RECTANGLE, 1, 0x4, 3},
+ {-32, 0, ST_OAM_H_RECTANGLE, 1, 0x8, 3},
+ {0, 0, ST_OAM_H_RECTANGLE, 1, 0xc, 3}
+};
+
+static const struct SubspriteTable gSubspriteTables_83ED82C[] = {
+ {4, gSubspriteTable_83ED80C}
+};
+
+static const struct Subsprite gSubspriteTable_83ED834[] = {
+ {-32, -8, ST_OAM_H_RECTANGLE, 1, 0x0, 3},
+ {0, -8, ST_OAM_H_RECTANGLE, 1, 0x4, 3},
+ {-32, 0, ST_OAM_H_RECTANGLE, 1, 0x8, 3},
+ {0, 0, ST_OAM_H_RECTANGLE, 1, 0xc, 3}
+};
+
+static const struct SubspriteTable gSubspriteTables_83ED854[] = {
+ {4, gSubspriteTable_83ED834}
+};
+
+static const struct Subsprite gSubspriteTable_83ED85C[] = {
+ {-32, -8, ST_OAM_H_RECTANGLE, 1, 0x0, 3},
+ {0, -8, ST_OAM_H_RECTANGLE, 1, 0x4, 3},
+ {-32, 0, ST_OAM_H_RECTANGLE, 1, 0x8, 3},
+ {0, 0, ST_OAM_H_RECTANGLE, 1, 0xc, 3}
+};
+
+static const struct SubspriteTable gSubspriteTables_83ED87C[] = {
+ {4, gSubspriteTable_83ED85C}
+};
+
+static const struct Subsprite gSubspriteTable_83ED884[] = {
+ {-32, -12, ST_OAM_H_RECTANGLE, 1, 0x0, 3},
+ {0, -12, ST_OAM_H_RECTANGLE, 1, 0x4, 3},
+ {-32, -4, ST_OAM_H_RECTANGLE, 1, 0x8, 3},
+ {0, -4, ST_OAM_H_RECTANGLE, 1, 0xc, 3},
+ {-32, 4, ST_OAM_H_RECTANGLE, 1, 0x10, 3},
+ {0, 4, ST_OAM_H_RECTANGLE, 1, 0x14, 3}
+};
+
+static const struct SubspriteTable gSubspriteTables_83ED8B4[] = {
+ {6, gSubspriteTable_83ED884}
+};
+
+static const struct Subsprite gSubspriteTable_83ED8BC[] = {
+ {-16, -16, ST_OAM_SQUARE, 2, 0x0, 3}
+};
+
+static const struct Subsprite gSubspriteTable_83ED8C4[] = {
+ {-8, -8, ST_OAM_SQUARE, 1, 0x10, 3}
+};
+
+static const struct SubspriteTable gSubspriteTables_83ED8CC[] = {
+ {1, gSubspriteTable_83ED8BC},
+ {1, gSubspriteTable_83ED8C4}
+};
+
+static const struct Subsprite gSubspriteTable_83ED8DC[] = {
+ {-24, -24, ST_OAM_H_RECTANGLE, 1, 0x0, 3},
+ {8, -24, ST_OAM_H_RECTANGLE, 0, 0x4, 3},
+ {-24, -16, ST_OAM_H_RECTANGLE, 1, 0x6, 3},
+ {8, -16, ST_OAM_H_RECTANGLE, 0, 0xa, 3},
+ {-24, -8, ST_OAM_H_RECTANGLE, 1, 0xc, 3},
+ {8, -8, ST_OAM_H_RECTANGLE, 0, 0x10, 3},
+ {-24, 0, ST_OAM_H_RECTANGLE, 1, 0x12, 3},
+ {8, 0, ST_OAM_H_RECTANGLE, 0, 0x16, 3},
+ {-24, 8, ST_OAM_H_RECTANGLE, 1, 0x18, 3},
+ {8, 8, ST_OAM_H_RECTANGLE, 0, 0x1c, 3},
+ {-24, 16, ST_OAM_H_RECTANGLE, 1, 0x1e, 3},
+ {8, 16, ST_OAM_H_RECTANGLE, 0, 0x22, 3}
+};
+
+static const struct SubspriteTable gSubspriteTables_83ED93C[] = {
+ 12, gSubspriteTable_83ED8DC
+};
+
+static const struct Subsprite gSubspriteTable_83ED944[] = {
+ {-16, -12, ST_OAM_H_RECTANGLE, 2, 0x0, 3},
+ {-16, 4, ST_OAM_H_RECTANGLE, 0, 0x8, 3},
+ {0, 4, ST_OAM_H_RECTANGLE, 0, 0xa, 3}
+};
+
+static const struct SubspriteTable gSubspriteTables_83ED95C[] = {
+ {3, gSubspriteTable_83ED944}
+};
+
+static const struct Subsprite gSubspriteTable_83ED964[] = {
+ {-8, -8, ST_OAM_H_RECTANGLE, 0, 0x0, 3},
+ {-8, 0, ST_OAM_H_RECTANGLE, 0, 0x8, 3}
+};
+
+static const struct SubspriteTable gSubspriteTables_83ED974[] = {
+ {2, gSubspriteTable_83ED964}
+};
+
+static const struct Subsprite gSubspriteTable_83ED97C[] = {
+ {-8, -8, ST_OAM_H_RECTANGLE, 0, 0x2, 3},
+ {-8, 0, ST_OAM_H_RECTANGLE, 0, 0xa, 3}
+};
+
+static const struct SubspriteTable gSubspriteTables_83ED98C[] = {
+ {2, gSubspriteTable_83ED97C}
+};
+
+static const struct Subsprite gSubspriteTable_83ED994[] = {
+ {-8, -8, ST_OAM_H_RECTANGLE, 0, 0x4, 3},
+ {-8, 0, ST_OAM_H_RECTANGLE, 0, 0xc, 3}
+};
+
+static const struct SubspriteTable gSubspriteTables_83ED9A4[] = {
+ {2, gSubspriteTable_83ED994}
+};
+
+static const struct Subsprite gSubspriteTable_83ED9AC[] = {
+ {-8, -8, ST_OAM_H_RECTANGLE, 0, 0x6, 3},
+ {-8, 0, ST_OAM_H_RECTANGLE, 0, 0xe, 3}
+};
+
+static const struct SubspriteTable gSubspriteTables_83ED9BC[] = {
+ {2, gSubspriteTable_83ED9AC}
+};
+
+static const struct Subsprite gSubspriteTable_83ED9C4[] = {
+ {-8, -8, ST_OAM_H_RECTANGLE, 0, 0x0, 3},
+ {-8, 0, ST_OAM_H_RECTANGLE, 0, 0x8, 3}
+};
+
+static const struct SubspriteTable gSubspriteTables_83ED9D4[] = {
+ {2, gSubspriteTable_83ED9C4}
+};
+
+static const struct Subsprite gSubspriteTable_83ED9DC[] = {
+ {-4, -8, ST_OAM_SQUARE, 0, 0x2, 3},
+ {-4, 0, ST_OAM_SQUARE, 0, 0xa, 3}
+};
+
+static const struct SubspriteTable gSubspriteTables_83ED9EC[] = {
+ {2, gSubspriteTable_83ED9DC}
+};
+
+static const struct Subsprite gSubspriteTable_83ED9F4[] = {
+ {-8, -8, ST_OAM_H_RECTANGLE, 0, 0x3, 3},
+ {-8, 0, ST_OAM_H_RECTANGLE, 0, 0xb, 3}
+};
+
+static const struct SubspriteTable gSubspriteTables_83EDA04[] = {
+ {2, gSubspriteTable_83ED9F4}
+};
+
+static const struct Subsprite gSubspriteTable_83EDA0C[] = {
+ {-4, -8, ST_OAM_SQUARE, 0, 0x5, 3},
+ {-4, 0, ST_OAM_SQUARE, 0, 0xd, 3}
+};
+
+static const struct SubspriteTable gSubspriteTables_83EDA1C[] = {
+ {2, gSubspriteTable_83EDA0C}
+};
+
+static const struct Subsprite gSubspriteTable_83EDA24[] = {
+ {-8, -8, ST_OAM_H_RECTANGLE, 0, 0x6, 3},
+ {-8, 0, ST_OAM_H_RECTANGLE, 0, 0xe, 3}
+};
+
+static const struct SubspriteTable gSubspriteTables_83EDA34[] = {
+ {2, gSubspriteTable_83EDA24}
+};
+
+static const struct Subsprite gSubspriteTable_83EDA3C[] = {
+ {-12, -12, ST_OAM_H_RECTANGLE, 0, 0x0, 3},
+ {4, -12, ST_OAM_SQUARE, 0, 0x2, 3},
+ {-12, -4, ST_OAM_H_RECTANGLE, 0, 0x8, 3},
+ {4, -4, ST_OAM_SQUARE, 0, 0xa, 3},
+ {-12, 4, ST_OAM_H_RECTANGLE, 0, 0x10, 3},
+ {4, 4, ST_OAM_SQUARE, 0, 0x12, 3}
+};
+
+static const struct SubspriteTable gSubspriteTables_83EDA6C[] = {
+ {6, gSubspriteTable_83EDA3C}
+};
+
+static const struct Subsprite gSubspriteTable_83EDA74[] = {
+ {-8, -12, ST_OAM_H_RECTANGLE, 0, 0x3, 3},
+ {-8, -4, ST_OAM_H_RECTANGLE, 0, 0xb, 3},
+ {-8, 4, ST_OAM_H_RECTANGLE, 0, 0x13, 3}
+};
+
+static const struct SubspriteTable gSubspriteTables_83EDA8C[] = {
+ {3, gSubspriteTable_83EDA74}
+};
+
+static const struct Subsprite gSubspriteTable_83EDA94[] = {
+ {-12, -12, ST_OAM_H_RECTANGLE, 0, 0x5, 3},
+ {4, -12, ST_OAM_SQUARE, 0, 0x7, 3},
+ {-12, -4, ST_OAM_H_RECTANGLE, 0, 0xd, 3},
+ {4, -4, ST_OAM_SQUARE, 0, 0xf, 3},
+ {-12, 4, ST_OAM_H_RECTANGLE, 0, 0x15, 3},
+ {4, 4, ST_OAM_SQUARE, 0, 0x17, 3}
+};
+
+static const struct SubspriteTable gSubspriteTables_83EDAC4[] = {
+ {6, gSubspriteTable_83EDA94}
+};
+
+static const struct Subsprite gSubspriteTable_83EDACC[] = {
+ {-12, -12, ST_OAM_H_RECTANGLE, 0, 0x0, 3},
+ {4, -12, ST_OAM_SQUARE, 0, 0x2, 3},
+ {-12, -4, ST_OAM_H_RECTANGLE, 0, 0x8, 3},
+ {4, -4, ST_OAM_SQUARE, 0, 0xa, 3},
+ {-12, 4, ST_OAM_H_RECTANGLE, 0, 0x10, 3},
+ {4, 4, ST_OAM_SQUARE, 0, 0x12, 3}
+};
+
+static const struct SubspriteTable gSubspriteTables_83EDAFC[] = {
+ {6, gSubspriteTable_83EDACC}
+};
+
+static const struct Subsprite gSubspriteTable_83EDB04[] = {
+ {-8, -12, ST_OAM_H_RECTANGLE, 0, 0x3, 3},
+ {-8, -4, ST_OAM_H_RECTANGLE, 0, 0xb, 3},
+ {-8, 4, ST_OAM_H_RECTANGLE, 0, 0x13, 3}
+};
+
+static const struct SubspriteTable gSubspriteTables_83EDB1C[] = {
+ {3, gSubspriteTable_83EDB04}
+};
+
+static const struct Subsprite gSubspriteTable_83EDB24[] = {
+ {-12, -12, ST_OAM_H_RECTANGLE, 0, 0x5, 3},
+ {4, -12, ST_OAM_SQUARE, 0, 0x7, 3},
+ {-12, -4, ST_OAM_H_RECTANGLE, 0, 0xd, 3},
+ {4, -4, ST_OAM_SQUARE, 0, 0xf, 3},
+ {-12, 4, ST_OAM_H_RECTANGLE, 0, 0x15, 3},
+ {4, 4, ST_OAM_SQUARE, 0, 0x17, 3}
+};
+
+static const struct SubspriteTable gSubspriteTables_83EDB54[] = {
+ {6, gSubspriteTable_83EDB24}
+};
+
+static const struct SpriteTemplate *const gUnknown_083EDB5C[] = {
+ &gSpriteTemplate_83ED57C,
+ &gSpriteTemplate_83ED594,
+ &gSpriteTemplate_83ED5AC,
+ &gSpriteTemplate_83ED5DC,
+ &gSpriteTemplate_83ED5F4,
+ &gSpriteTemplate_83ED654,
+ &gSpriteTemplate_83ED66C,
+ &gSpriteTemplate_83ED684,
+ &gSpriteTemplate_83ED69C,
+ &gSpriteTemplate_83ED6B4,
+ &gSpriteTemplate_83ED5C4,
+ &gSpriteTemplate_83ED5C4,
+ &gSpriteTemplate_83ED5C4,
+ &gSpriteTemplate_83ED5C4,
+ &gSpriteTemplate_83ED60C,
+ &gSpriteTemplate_83ED60C,
+ &gSpriteTemplate_83ED60C,
+ &gSpriteTemplate_83ED60C,
+ &gSpriteTemplate_83ED60C,
+ &gSpriteTemplate_83ED624,
+ &gSpriteTemplate_83ED624,
+ &gSpriteTemplate_83ED624,
+ &gSpriteTemplate_83ED63C,
+ &gSpriteTemplate_83ED63C,
+ &gSpriteTemplate_83ED63C,
+ &gDummySpriteTemplate
+};
+
+static const struct SubspriteTable *const gUnknown_083EDBC4[] = {
+ gSubspriteTables_83ED804,
+ gSubspriteTables_83ED82C,
+ gSubspriteTables_83ED854,
+ gSubspriteTables_83ED8B4,
+ NULL,
+ NULL,
+ gSubspriteTables_83ED8CC,
+ NULL,
+ gSubspriteTables_83ED93C,
+ gSubspriteTables_83ED95C,
+ gSubspriteTables_83ED974,
+ gSubspriteTables_83ED98C,
+ gSubspriteTables_83ED9A4,
+ gSubspriteTables_83ED9BC,
+ gSubspriteTables_83ED9D4,
+ gSubspriteTables_83ED9EC,
+ gSubspriteTables_83EDA04,
+ gSubspriteTables_83EDA1C,
+ gSubspriteTables_83EDA34,
+ gSubspriteTables_83EDA6C,
+ gSubspriteTables_83EDA8C,
+ gSubspriteTables_83EDAC4,
+ gSubspriteTables_83EDAFC,
+ gSubspriteTables_83EDB1C,
+ gSubspriteTables_83EDB54,
+ NULL
+};
+
+static const struct SpriteSheet sSlotMachineSpriteSheets[] = {
+ {gSlotMachineReelSymbol1Tiles, 0x200, 0},
+ {gSlotMachineReelSymbol2Tiles, 0x200, 1},
+ {gSlotMachineReelSymbol3Tiles, 0x200, 2},
+ {gSlotMachineReelSymbol4Tiles, 0x200, 3},
+ {gSlotMachineReelSymbol5Tiles, 0x200, 4},
+ {gSlotMachineReelSymbol6Tiles, 0x200, 5},
+ {gSlotMachineReelSymbol7Tiles, 0x200, 6},
+ {gSlotMachineNumber0Tiles, 0x40, 7},
+ {gSlotMachineNumber1Tiles, 0x40, 8},
+ {gSlotMachineNumber2Tiles, 0x40, 9},
+ {gSlotMachineNumber3Tiles, 0x40, 10},
+ {gSlotMachineNumber4Tiles, 0x40, 11},
+ {gSlotMachineNumber5Tiles, 0x40, 12},
+ {gSlotMachineNumber6Tiles, 0x40, 13},
+ {gSlotMachineNumber7Tiles, 0x40, 14},
+ {gSlotMachineNumber8Tiles, 0x40, 15},
+ {gSlotMachineNumber9Tiles, 0x40, 16},
+ {eSlotMachineGfxBuffer + 0x0A00, 0x200, 18},
+ {eSlotMachineGfxBuffer + 0x1400, 0x200, 19},
+ {eSlotMachineGfxBuffer + 0x1600, 0x300, 20},
+ {eSlotMachineGfxBuffer + 0x1900, 0x300, 21},
+ {}
+};
+
+static const struct SpriteSheet gUnknown_083EDCDC = {
+ eSlotMachineGfxBuffer + 0x0000, 0x800, 17
+};
+
+static const u8 *const gUnknown_083EDCE4 = gUnknownPalette_08E997E8;
+
+#ifdef SAPPHIRE
+static const u16 UnknownPalette_83EDCE8[] = INCBIN_U16("graphics/unknown/sapphire_83EDD40.gbapal");
+#elif defined(RUBY)
+static const u16 UnknownPalette_83EDCE8[] = INCBIN_U16("graphics/unknown/ruby_83EDCE8.gbapal");
+#endif // RS
+
+static const u16 *const gUnknown_083EDD08[] = {
+ UnknownPalette_83EDCE8 + 10,
+ UnknownPalette_83EDCE8 + 11,
+ UnknownPalette_83EDCE8 + 12,
+ UnknownPalette_83EDCE8 + 13,
+ UnknownPalette_83EDCE8 + 14
+};
+
+static const u16 *const gUnknown_083EDD1C[] = {
+ gUnknown_08E95A18 + 74,
+ gUnknown_08E95A18 + 75,
+ gUnknown_08E95A18 + 76,
+ gUnknown_08E95A18 + 77,
+ gUnknown_08E95A18 + 78
+};
+
+static const u8 gUnknown_083EDD30[] = {
+ 0x4a, 0x4b, 0x4c, 0x4e, 0x4d
+};
+
+static const u8 gUnknown_083EDD35[][2] = {
+ {0, 0},
+ {1, 2},
+ {3, 4}
+};
+static const u8 gUnknown_083EDD3B[] = {1, 2, 2};
+
+#ifdef SAPPHIRE
+static const u16 Unknown_83EDD3E[] = INCBIN_U16("graphics/unknown/sapphire_83EDD96.gbapal");
+static const u16 Unknown_83EDD5E[] = INCBIN_U16("graphics/unknown/sapphire_83EDDB6.gbapal");
+static const u16 Unknown_83EDD7E[] = INCBIN_U16("graphics/unknown/sapphire_83EDDD6.gbapal");
+#elif defined (RUBY)
+static const u16 Unknown_83EDD3E[] = INCBIN_U16("graphics/unknown/ruby_83EDD3E.gbapal");
+static const u16 Unknown_83EDD5E[] = INCBIN_U16("graphics/unknown/ruby_83EDD5E.gbapal");
+static const u16 Unknown_83EDD7E[] = INCBIN_U16("graphics/unknown/ruby_83EDD7E.gbapal");
+#endif // RS
+
+static const u16 *const gUnknown_083EDDA0[] = {
+ Unknown_83EDD3E,
+ Unknown_83EDD5E,
+ Unknown_83EDD7E
+};
+
+static const u16 *const gUnknown_083EDDAC = gUnknown_08E95A18 + 16;
+
+static const u16 Palette_83EDDB0[] = INCBIN_U16("graphics/slot_machine/83EDDB0.gbapal");
+static const u16 Palette_83EDDD0[] = INCBIN_U16("graphics/slot_machine/83EDDD0.gbapal");
+static const u16 Palette_83EDDF0[] = INCBIN_U16("graphics/slot_machine/83EDDF0.gbapal");
+
+static const u16 *const gUnknown_083EDE10[] = {
+ Palette_83EDDB0,
+ Palette_83EDDD0,
+ Palette_83EDDF0,
+ gSlotMachineSpritePalette6
+};
+
+static const u16 *const gUnknown_083EDE20 = gSlotMachineSpritePalette6;
+
+static const u16 gPalette_83EDE24[] = INCBIN_U16("graphics/slot_machine/83EDE24_pal.bin");
+
+static const struct SpritePalette gSlotMachineSpritePalettes[] = {
+ {gSlotMachineSpritePalette0, 0},
+ {gSlotMachineSpritePalette1, 1},
+ {gSlotMachineSpritePalette2, 2},
+ {gSlotMachineSpritePalette3, 3},
+ {gSlotMachineSpritePalette4, 4},
+ {gSlotMachineSpritePalette5, 5},
+ {gSlotMachineSpritePalette6, 6},
+ {gSlotMachineSpritePalette4, 7},
+ {}
+};
+
+static const u8 sReelTimeGfx[] = INCBIN_U8("graphics/slot_machine/reel_time.4bpp.lz");
+
+static const u16 sReelTimeWindowTilemap[] = INCBIN_U16("graphics/slot_machine/reel_time_window_map.bin");
+
+#if DEBUG
+
+const u8 Str_841B1C4[] = _("SETTEI");
+const u8 Str_841B1CB[] = _("MAWASITA");
+const u8 Str_841B1D4[] = _("MODOSI");
+const u8 Str_841B1DB[] = _("NOMARE");
+const u8 Str_841B1E2[] = _("MAE 7");
+const u8 Str_841B1E8[] = _("LR  HENKOU");
+const u8 Str_841B1F3[] = _("START  JIDOUSU");
+const u8 Str_841B202[] = _("SELECT  SETTEI");
+const u8 Str_841B211[] = _("TYUHSEN");
+const u8 Str_841B219[] = _("CHERRY");
+const u8 Str_841B220[] = _("REPLAY");
+const u8 Str_841B227[] = _("HASUBO");
+const u8 Str_841B22E[] = _("RURIRI");
+const u8 Str_841B235[] = _("INAZU");
+const u8 Str_841B23B[] = _("REG");
+const u8 Str_841B23F[] = _("BIG");
+const u8 Str_841B243[] = _("BD");
+const u8 Str_841B246[] = _("R7");
+const u8 Str_841B249[] = _("B7");
+const u8 Str_841B24C[] = _("A  COIN");
+const u8 Str_841B254[] = _("TYUHSEN");
+const u8 Str_841B25C[] = _("UD  100");
+const u8 Str_841B264[] = _("LR  1000");
+const u8 Str_841B26D[] = _("×");
+
+// Is this MenuAction2? I'm not sure.
+const struct {const u8 *text; void (*func)();} _841B270[] =
+{
+ {Str_841B219, debug_sub_811B1C4},
+ {Str_841B220, debug_sub_811B1EC},
+ {Str_841B227, debug_sub_811B210},
+ {Str_841B22E, debug_sub_811B238},
+ {Str_841B235, debug_sub_811B260},
+ {Str_841B23B, debug_sub_811B288},
+ {Str_841B23F, debug_sub_811B2B0},
+ {Str_841B243, debug_sub_811B2D8},
+};
+
+const u8 Str_841B2B0[] = _("·カウントエラーがおきました");
+const u8 Str_841B2BF[] = _("·リールそうさで エラーが おきました");
+const u8 Str_841B2D3[] = _("·フラグオフエラーが おきました");
+const u8 Str_841B2E4[] = _("·ボーナスこやくの エラーが おきました");
+
+#endif
diff --git a/src/field/start_menu.c b/src/field/start_menu.c
index dccf1714e..4904f4a80 100644
--- a/src/field/start_menu.c
+++ b/src/field/start_menu.c
@@ -28,7 +28,7 @@
#include "strings2.h"
#include "task.h"
#include "trainer_card.h"
-#include "unknown_task.h"
+#include "scanline_effect.h"
//Menu actions
enum {
@@ -44,6 +44,11 @@ enum {
MENU_ACTION_PLAYER_LINK
};
+#if DEBUG
+static u32 _debugStartMenu_0 __attribute__((unused));
+static u32 _debugStartMenu_1 __attribute__((unused));
+#endif
+
static u8 (*saveDialogCallback)(void);
static u8 saveDialogTimer; //Number of frames to keep the window on screen after save was completed
static bool8 savingComplete;
@@ -54,7 +59,7 @@ extern u16 gSpecialVar_Result;
extern u8 gUnknown_03004860;
-u8 (*gCallback_03004AE8)(void);
+u8 (*gMenuCallback)(void);
EWRAM_DATA static u8 sStartMenuCursorPos = 0;
EWRAM_DATA static u8 sNumStartMenuActions = 0;
@@ -132,6 +137,304 @@ static bool32 sub_80719FC(u8 *ptr);
static void sub_8071B54(void);
static void Task_8071B64(u8 taskId);
+#if DEBUG
+__attribute__((naked))
+void debug_sub_8075C30()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " bl debug_sub_8075D9C\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_8075C40()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, sl\n"
+ " mov r6, r9\n"
+ " mov r5, r8\n"
+ " push {r5, r6, r7}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r4, r0, #0x18\n"
+ " lsl r0, r4, #0x2\n"
+ " add r0, r0, r4\n"
+ " lsl r0, r0, #0x3\n"
+ " ldr r1, ._5 @ gTasks\n"
+ " add r5, r0, r1\n"
+ " mov r1, #0x0\n"
+ " ldsh r0, [r5, r1]\n"
+ " cmp r0, #0x1\n"
+ " beq ._1 @cond_branch\n"
+ " cmp r0, #0x1\n"
+ " bgt ._2 @cond_branch\n"
+ " cmp r0, #0\n"
+ " beq ._3 @cond_branch\n"
+ " b ._18\n"
+ "._6:\n"
+ " .align 2, 0\n"
+ "._5:\n"
+ " .word gTasks+0x8\n"
+ "._2:\n"
+ " cmp r0, #0x2\n"
+ " beq ._7 @cond_branch\n"
+ " cmp r0, #0x3\n"
+ " beq ._8 @cond_branch\n"
+ " b ._18\n"
+ "._3:\n"
+ " bl m4aSoundVSyncOff\n"
+ " b ._12\n"
+ "._1:\n"
+ " ldr r1, ._13 @ 0x4000208\n"
+ " ldrh r0, [r1]\n"
+ " mov sl, r0\n"
+ " mov r0, #0x0\n"
+ " strh r0, [r1]\n"
+ " ldr r1, ._13 + 4 @ 0x4000108\n"
+ " strh r0, [r1]\n"
+ " mov r0, #0x83\n"
+ " lsl r0, r0, #0x10\n"
+ " str r0, [r1]\n"
+ " ldr r4, ._13 + 8 @ 0xc34f\n"
+ " mov r9, r4\n"
+ " ldr r2, ._13 + 12 @ 0x40000b0\n"
+ " ldr r0, ._13 + 16 @ gScanlineEffectRegBuffers\n"
+ " mov ip, r0\n"
+ " ldr r1, ._13 + 20 @ 0xc5ff\n"
+ " mov r8, r1\n"
+ " ldr r7, ._13 + 24 @ 0x7fff\n"
+ " mov r3, r9\n"
+ " add r3, r3, #0x1\n"
+ " ldr r6, ._13 + 28 @ 0x4000040\n"
+ " ldr r4, ._13 + 32 @ 0xa2600001\n"
+ "._11:\n"
+ " mov r0, ip\n"
+ " str r0, [r2]\n"
+ " str r6, [r2, #0x4]\n"
+ " str r4, [r2, #0x8]\n"
+ " ldr r0, [r2, #0x8]\n"
+ " ldrh r1, [r2, #0xa]\n"
+ " mov r0, r8\n"
+ " and r0, r0, r1\n"
+ " strh r0, [r2, #0xa]\n"
+ " ldrh r1, [r2, #0xa]\n"
+ " add r0, r7, #0\n"
+ " and r0, r0, r1\n"
+ " strh r0, [r2, #0xa]\n"
+ " ldrh r0, [r2, #0xa]\n"
+ " sub r3, r3, #0x1\n"
+ " cmp r3, #0\n"
+ " bne ._11 @cond_branch\n"
+ " mov r3, r9\n"
+ " add r3, r3, #0x1\n"
+ " ldr r0, ._13 + 36 @ 0x400010a\n"
+ " mov r2, #0x0\n"
+ " strh r2, [r0]\n"
+ " ldr r1, ._13 + 4 @ 0x4000108\n"
+ " ldrh r0, [r1]\n"
+ " ldr r4, ._13 + 40 @ _debugStartMenu_0\n"
+ " str r0, [r4]\n"
+ " strh r2, [r1]\n"
+ " ldr r0, ._13 @ 0x4000208\n"
+ " mov r1, sl\n"
+ " strh r1, [r0]\n"
+ " ldr r4, ._13 + 44 @ _debugStartMenu_1\n"
+ " str r3, [r4]\n"
+ " bl m4aSoundVSyncOn\n"
+ " b ._12\n"
+ "._14:\n"
+ " .align 2, 0\n"
+ "._13:\n"
+ " .word 0x4000208\n"
+ " .word 0x4000108\n"
+ " .word 0xc34f\n"
+ " .word 0x40000b0\n"
+ " .word gScanlineEffectRegBuffers\n"
+ " .word 0xc5ff\n"
+ " .word 0x7fff\n"
+ " .word 0x4000040\n"
+ " .word 0xa2600001\n"
+ " .word 0x400010a\n"
+ " .word _debugStartMenu_0\n"
+ " .word _debugStartMenu_1\n"
+ "._7:\n"
+ " mov r0, #0x15\n"
+ " bl PlaySE\n"
+ " ldr r0, ._16 @ gStringVar1\n"
+ " ldr r1, ._16 + 4 @ _debugStartMenu_1\n"
+ " ldr r1, [r1]\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x8\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " ldr r0, ._16 + 8 @ gStringVar2\n"
+ " ldr r1, ._16 + 12 @ _debugStartMenu_0\n"
+ " ldr r1, [r1]\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x8\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " bl Menu_DisplayDialogueFrame\n"
+ " ldr r0, ._16 + 16 @ gUnknown_Debug_839B6D8\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ "._12:\n"
+ " ldrh r0, [r5]\n"
+ " add r0, r0, #0x1\n"
+ " strh r0, [r5]\n"
+ " b ._18\n"
+ "._17:\n"
+ " .align 2, 0\n"
+ "._16:\n"
+ " .word gStringVar1\n"
+ " .word _debugStartMenu_1\n"
+ " .word gStringVar2\n"
+ " .word _debugStartMenu_0\n"
+ " .word gUnknown_Debug_839B6D8\n"
+ "._8:\n"
+ " ldr r0, ._19 @ gMain\n"
+ " ldrh r1, [r0, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._18 @cond_branch\n"
+ " bl Menu_EraseScreen\n"
+ " bl ScriptContext2_Disable\n"
+ " add r0, r4, #0\n"
+ " bl DestroyTask\n"
+ "._18:\n"
+ " pop {r3, r4, r5}\n"
+ " mov r8, r3\n"
+ " mov r9, r4\n"
+ " mov sl, r5\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._20:\n"
+ " .align 2, 0\n"
+ "._19:\n"
+ " .word gMain\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_8075D9C()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._21 @ debug_sub_8075C40\n"
+ " mov r1, #0xa\n"
+ " bl CreateTask\n"
+ " bl ScriptContext2_Enable\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._22:\n"
+ " .align 2, 0\n"
+ "._21:\n"
+ " .word debug_sub_8075C40+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_8075DB4()
+{
+ asm(
+ " push {r4, r5, r6, lr}\n"
+ " add r6, r0, #0\n"
+ " add r5, r1, #0\n"
+ " add r4, r2, #0\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0x4d\n"
+ " bl __umodsi3\n"
+ " strb r0, [r6, #0x1]\n"
+ " add r1, r6, #0\n"
+ " add r1, r1, #0xc\n"
+ " add r0, r4, #0\n"
+ " bl write_word_to_mem\n"
+ " add r0, r6, #4\n"
+ " add r1, r5, #0\n"
+ " bl StringCopy8\n"
+ " mov r3, #0x7\n"
+ " mov r4, #0x0\n"
+ " ldr r0, ._25 @ gSaveBlock1\n"
+ " ldr r1, ._25 + 4 @ 0x2b28\n"
+ " add r5, r0, r1\n"
+ " add r2, r6, #0\n"
+ " add r2, r2, #0x10\n"
+ " add r1, r6, #0\n"
+ " add r1, r1, #0x1c\n"
+ "._23:\n"
+ " ldrh r0, [r5]\n"
+ " strh r0, [r2]\n"
+ " strh r3, [r1]\n"
+ " add r0, r3, #6\n"
+ " strh r0, [r1, #0xc]\n"
+ " add r3, r3, #0x1\n"
+ " add r5, r5, #0x2\n"
+ " add r2, r2, #0x2\n"
+ " add r1, r1, #0x2\n"
+ " add r4, r4, #0x1\n"
+ " cmp r4, #0x5\n"
+ " ble ._23 @cond_branch\n"
+ " mov r4, #0x0\n"
+ "._24:\n"
+ " mov r0, #0x64\n"
+ " mul r0, r0, r4\n"
+ " ldr r1, ._25 + 8 @ gPlayerParty\n"
+ " add r0, r0, r1\n"
+ " mov r1, #0x2c\n"
+ " mul r1, r1, r4\n"
+ " add r1, r1, #0x34\n"
+ " add r1, r6, r1\n"
+ " bl sub_803AF78\n"
+ " add r4, r4, #0x1\n"
+ " cmp r4, #0x2\n"
+ " ble ._24 @cond_branch\n"
+ " add r0, r6, #0\n"
+ " bl SetEReaderTrainerChecksum\n"
+ " pop {r4, r5, r6}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._26:\n"
+ " .align 2, 0\n"
+ "._25:\n"
+ " .word gSaveBlock1\n"
+ " .word 0x2b28\n"
+ " .word gPlayerParty\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void unref_sub_8070F90()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._27 @ 0x801\n"
+ " bl FlagSet\n"
+ " mov r0, #0x80\n"
+ " lsl r0, r0, #0x4\n"
+ " bl FlagSet\n"
+ " ldr r0, ._27 + 4 @ 0x802\n"
+ " bl FlagSet\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._28:\n"
+ " .align 2, 0\n"
+ "._27:\n"
+ " .word 0x801\n"
+ " .word 0x802\n"
+ "\n"
+ );
+}
+#endif
static void BuildStartMenuActions(void)
{
@@ -193,8 +496,8 @@ static void BuildStartMenuActions_Link(void)
static void DisplaySafariBallsWindow(void)
{
sub_8072C44(gStringVar1, gNumSafariBalls, 12, 1);
- MenuDrawTextWindow(0, 0, 10, 5);
- MenuPrint(gOtherText_SafariStock, 1, 1);
+ Menu_DrawStdWindowFrame(0, 0, 10, 5);
+ Menu_PrintText(gOtherText_SafariStock, 1, 1);
}
//Prints n menu items starting at *index
@@ -204,7 +507,7 @@ static bool32 PrintStartMenuItemsMultistep(s16 *index, u32 n)
do
{
- MenuPrint(sStartMenuItems[sCurrentStartMenuActions[_index]].text, 23, 2 + _index * 2);
+ Menu_PrintText(sStartMenuItems[sCurrentStartMenuActions[_index]].text, 23, 2 + _index * 2);
_index++;
if (_index >= sNumStartMenuActions)
{
@@ -226,7 +529,7 @@ static bool32 InitStartMenuMultistep(s16 *step, s16 *index)
(*step)++;
break;
case 2:
- MenuDrawTextWindow(22, 0, 29, sNumStartMenuActions * 2 + 3);
+ Menu_DrawStdWindowFrame(22, 0, 29, sNumStartMenuActions * 2 + 3);
*index = 0;
(*step)++;
break;
@@ -271,7 +574,7 @@ void CreateStartMenuTask(void (*func)(u8))
{
u8 taskId;
- InitMenuWindow(&gWindowConfig_81E6CE4);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
taskId = CreateTask(Task_StartMenu, 0x50);
SetTaskFuncWithFollowupFunc(taskId, Task_StartMenu, func);
}
@@ -283,11 +586,11 @@ void sub_80712B4(u8 taskId)
switch (task->data[0])
{
case 0:
- gCallback_03004AE8 = StartMenu_InputProcessCallback;
+ gMenuCallback = StartMenu_InputProcessCallback;
task->data[0]++;
break;
case 1:
- if (gCallback_03004AE8() == 1)
+ if (gMenuCallback() == 1)
DestroyTask(taskId);
break;
}
@@ -310,12 +613,12 @@ static u8 StartMenu_InputProcessCallback(void)
if (gMain.newKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
- sStartMenuCursorPos = MoveMenuCursor(-1);
+ sStartMenuCursorPos = Menu_MoveCursor(-1);
}
if (gMain.newKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
- sStartMenuCursorPos = MoveMenuCursor(1);
+ sStartMenuCursorPos = Menu_MoveCursor(1);
}
if (gMain.newKeys & A_BUTTON)
{
@@ -325,11 +628,11 @@ static u8 StartMenu_InputProcessCallback(void)
if (GetNationalPokedexCount(0) == 0)
return 0;
}
- gCallback_03004AE8 = sStartMenuItems[sCurrentStartMenuActions[sStartMenuCursorPos]].func;
- if (gCallback_03004AE8 != StartMenu_SaveCallback &&
- gCallback_03004AE8 != StartMenu_ExitCallback &&
- gCallback_03004AE8 != StartMenu_RetireCallback)
- fade_screen(1, 0);
+ gMenuCallback = sStartMenuItems[sCurrentStartMenuActions[sStartMenuCursorPos]].func;
+ if (gMenuCallback != StartMenu_SaveCallback &&
+ gMenuCallback != StartMenu_ExitCallback &&
+ gMenuCallback != StartMenu_RetireCallback)
+ FadeScreen(1, 0);
return 0;
}
if (gMain.newKeys & (START_BUTTON | B_BUTTON))
@@ -345,7 +648,7 @@ static u8 StartMenu_PokedexCallback(void)
{
if (!gPaletteFade.active)
{
- IncrementGameStat(0x29);
+ IncrementGameStat(GAME_STAT_CHECKED_POKEDEX);
PlayRainSoundEffect();
SetMainCallback2(CB2_InitPokedex);
return 1;
@@ -395,7 +698,7 @@ static u8 StartMenu_PlayerCallback(void)
if (!gPaletteFade.active)
{
PlayRainSoundEffect();
- sub_8093110(sub_805469C);
+ TrainerCard_ShowPlayerCard(sub_805469C);
return 1;
}
return 0;
@@ -404,8 +707,8 @@ static u8 StartMenu_PlayerCallback(void)
//When player selects SAVE
static u8 StartMenu_SaveCallback(void)
{
- HandleDestroyMenuCursors();
- gCallback_03004AE8 = SaveCallback1;
+ Menu_DestroyCursor();
+ gMenuCallback = SaveCallback1;
return 0;
}
@@ -443,7 +746,7 @@ static u8 StartMenu_PlayerLinkCallback(void)
if (!gPaletteFade.active)
{
PlayRainSoundEffect();
- sub_8093130(gUnknown_03004860, sub_805469C);
+ TrainerCard_ShowLinkCard(gUnknown_03004860, sub_805469C);
return 1;
}
return 0;
@@ -461,7 +764,7 @@ enum
static u8 SaveCallback1(void)
{
sub_807160C();
- gCallback_03004AE8 = SaveCallback2;
+ gMenuCallback = SaveCallback2;
return FALSE;
}
@@ -473,13 +776,13 @@ static u8 SaveCallback2(void)
return FALSE;
case SAVE_CANCELED:
//Go back to start menu
- MenuZeroFillScreen();
+ Menu_EraseScreen();
InitStartMenu();
- gCallback_03004AE8 = StartMenu_InputProcessCallback;
+ gMenuCallback = StartMenu_InputProcessCallback;
return FALSE;
case SAVE_SUCCESS:
case SAVE_ERROR:
- MenuZeroFillScreen();
+ Menu_EraseScreen();
sub_8064E2C();
ScriptContext2_Disable();
return TRUE;
@@ -498,7 +801,7 @@ static u8 RunSaveDialogCallback(void)
{
if (savingComplete)
{
- if (!MenuUpdateWindowText())
+ if (!Menu_UpdateWindowText())
return 0;
}
savingComplete = FALSE;
@@ -514,7 +817,7 @@ void ScrSpecial_DoSaveDialog(void)
static void DisplaySaveMessageWithCallback(const u8 *ptr, u8 (*func)(void))
{
StringExpandPlaceholders(gStringVar4, ptr);
- MenuDisplayMessageBox();
+ Menu_DisplayDialogueFrame();
MenuPrintMessageDefaultCoords(gStringVar4);
savingComplete = TRUE;
saveDialogCallback = func;
@@ -547,7 +850,7 @@ static void sub_8071700(void)
static void HideSaveDialog(void)
{
- MenuZeroFillWindowRect(20, 8, 26, 13);
+ Menu_EraseWindowRect(20, 8, 26, 13);
}
static void SaveDialogStartTimeout(void)
@@ -579,7 +882,7 @@ static bool8 SaveDialogCheckForTimeoutAndKeypress(void)
static u8 SaveDialogCB_DisplayConfirmMessage(void)
{
- MenuZeroFillScreen();
+ Menu_EraseScreen();
HandleDrawSaveWindowInfo(0, 0);
DisplaySaveMessageWithCallback(gSaveText_WouldYouLikeToSave, SaveDialogCB_DisplayConfirmYesNoMenu);
return SAVE_IN_PROGRESS;
@@ -594,7 +897,7 @@ static u8 SaveDialogCB_DisplayConfirmYesNoMenu(void)
static u8 SaveDialogCB_ProcessConfirmYesNoMenu(void)
{
- switch (ProcessMenuInputNoWrap_())
+ switch (Menu_ProcessInputNoWrap_())
{
case 0: //YES
HideSaveDialog();
@@ -640,7 +943,7 @@ static u8 SaveDialogCB_DisplayOverwriteYesNoMenu(void)
static u8 SaveDialogCB_ProcessOverwriteYesNoMenu(void)
{
- switch (ProcessMenuInputNoWrap_())
+ switch (Menu_ProcessInputNoWrap_())
{
case 0: //YES
HideSaveDialog();
@@ -664,20 +967,20 @@ static u8 SaveDialogCB_DisplaySavingMessage(void)
static u8 SaveDialogCB_DoSave(void)
{
- bool8 saveSucceeded;
+ u8 saveStatus;
- IncrementGameStat(0);
+ IncrementGameStat(GAME_STAT_SAVED_GAME);
if (gDifferentSaveFile == TRUE)
{
- saveSucceeded = TrySavingData(DIFFERENT_FILE_SAVE);
+ saveStatus = Save_WriteData(SAVE_OVERWRITE_DIFFERENT_FILE);
gDifferentSaveFile = FALSE;
}
else
{
- saveSucceeded = TrySavingData(NORMAL_SAVE);
+ saveStatus = Save_WriteData(SAVE_NORMAL);
}
- if (saveSucceeded == TRUE)
+ if (saveStatus == SAVE_STATUS_OK)
{
//"(Player) saved the game."
DisplaySaveMessageWithCallback(gSaveText_PlayerSavedTheGame, SaveDialogCB_SaveSuccess);
@@ -694,7 +997,7 @@ static u8 SaveDialogCB_DoSave(void)
static u8 SaveDialogCB_SaveSuccess(void)
{
- if (MenuUpdateWindowText())
+ if (Menu_UpdateWindowText())
{
PlaySE(SE_SAVE);
saveDialogCallback = SaveDialogCB_ReturnSuccess;
@@ -715,7 +1018,7 @@ static u8 SaveDialogCB_ReturnSuccess(void)
static u8 SaveDialogCB_SaveError(void)
{
- if (MenuUpdateWindowText())
+ if (Menu_UpdateWindowText())
{
PlaySE(SE_BOO);
saveDialogCallback = SaveDialogCB_ReturnError;
@@ -744,38 +1047,21 @@ static bool32 sub_80719FC(u8 *step)
switch (*step)
{
case 0:
- {
- u8 *addr;
- u32 size;
-
REG_DISPCNT = 0;
SetVBlankCallback(NULL);
- remove_some_task();
+ ScanlineEffect_Stop();
DmaClear16(3, PLTT, PLTT_SIZE);
- addr = (void *)VRAM;
- size = 0x18000;
- while (1)
- {
- DmaFill16(3, 0, addr, 0x1000);
- addr += 0x1000;
- size -= 0x1000;
- if (size <= 0x1000)
- {
- DmaFill16(3, 0, addr, size);
- break;
- }
- }
+ DmaFill16Large(3, 0, (void *)(VRAM + 0x0), 0x18000, 0x1000);
break;
- }
case 1:
ResetSpriteData();
ResetTasks();
ResetPaletteFade();
- dp12_8087EA4();
+ ScanlineEffect_Clear();
break;
case 2:
- SetUpWindowConfig(&gWindowConfig_81E6CE4);
- InitMenuWindow(&gWindowConfig_81E6CE4);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6CE4);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_BG0_ON;
break;
case 3:
@@ -821,8 +1107,8 @@ static void Task_8071B64(u8 taskId)
switch (*step)
{
case 0:
- MenuDisplayMessageBox();
- MenuPrint(gSystemText_Saving, 2, 15);
+ Menu_DisplayDialogueFrame();
+ Menu_PrintText(gSystemText_Saving, 2, 15);
BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
(*step)++;
break;
diff --git a/src/field/starter_choose.c b/src/field/starter_choose.c
index 701d4087a..418488774 100644
--- a/src/field/starter_choose.c
+++ b/src/field/starter_choose.c
@@ -14,7 +14,7 @@
#include "strings.h"
#include "task.h"
#include "trig.h"
-#include "unknown_task.h"
+#include "scanline_effect.h"
extern u16 gSpecialVar_Result;
extern struct SpriteTemplate gUnknown_02024E8C;
@@ -285,7 +285,7 @@ void CB2_ChooseStarter(void)
LZ77UnCompVram(&gBirchHelpGfx, (void *)VRAM);
LZ77UnCompVram(&gBirchBagTilemap, (void *)(VRAM + 0x3000));
LZ77UnCompVram(&gBirchGrassTilemap, (void *)(VRAM + 0x3800));
- remove_some_task();
+ ScanlineEffect_Stop();
ResetTasks();
ResetSpriteData();
ResetPaletteFade();
@@ -294,8 +294,8 @@ void CB2_ChooseStarter(void)
LoadCompressedObjectPic(&gUnknown_083F7794[0]);
LoadCompressedObjectPic(&gUnknown_083F77A4[0]);
LoadSpritePalettes(gUnknown_083F77B4);
- SetUpWindowConfig(&gWindowConfig_81E6C3C);
- InitMenuWindow(&gWindowConfig_81E6CE4);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6C3C);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
savedIme = REG_IME;
@@ -355,8 +355,8 @@ static void MainCallback2(void)
static void Task_StarterChoose1(u8 taskId)
{
CreateStarterPokemonLabel(0xFF, gTasks[taskId].tStarterSelection);
- MenuDrawTextWindow(2, 14, 27, 19);
- MenuPrint(gOtherText_BirchInTrouble, 3, 15);
+ Menu_DrawStdWindowFrame(2, 14, 27, 19);
+ Menu_PrintText(gOtherText_BirchInTrouble, 3, 15);
gTasks[taskId].func = Task_StarterChoose2;
}
@@ -368,7 +368,7 @@ static void Task_StarterChoose2(u8 taskId)
{
u8 spriteId;
- MenuZeroFillWindowRect(
+ Menu_EraseWindowRect(
gStarterChoose_LabelCoords[selection][0],
gStarterChoose_LabelCoords[selection][1],
gStarterChoose_LabelCoords[selection][0] + 13,
@@ -424,9 +424,9 @@ static void Task_StarterChoose3(u8 taskId)
static void Task_StarterChoose4(u8 taskId)
{
PlayCry1(GetStarterPokemon(gTasks[taskId].tStarterSelection), 0);
- MenuDrawTextWindow(2, 14, 27, 19);
+ Menu_DrawStdWindowFrame(2, 14, 27, 19);
//"Do you choose this POKEMON?"
- MenuPrint(gOtherText_DoYouChoosePoke, 3, 15);
+ Menu_PrintText(gOtherText_DoYouChoosePoke, 3, 15);
DisplayYesNoMenu(21, 7, 1);
gTasks[taskId].func = Task_StarterChoose5;
}
@@ -435,7 +435,7 @@ static void Task_StarterChoose5(u8 taskId)
{
u8 spriteId;
- switch (ProcessMenuInputNoWrap_())
+ switch (Menu_ProcessInputNoWrap_())
{
case 0: // YES
//Return the starter choice and exit.
@@ -445,7 +445,7 @@ static void Task_StarterChoose5(u8 taskId)
case 1: // NO
case -1: // B button
PlaySE(SE_SELECT);
- MenuZeroFillWindowRect(21, 7, 27, 12);
+ Menu_EraseWindowRect(21, 7, 27, 12);
spriteId = gTasks[taskId].tPkmnSpriteId;
FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(gSprites[spriteId].oam.paletteNum));
@@ -498,7 +498,7 @@ static void CreateStarterPokemonLabel(u8 prevSelection, u8 selection)
if (prevSelection != 0xFF)
{
//Remove the old Pokemon label
- MenuZeroFillWindowRect(
+ Menu_EraseWindowRect(
gStarterChoose_LabelCoords[prevSelection][0],
gStarterChoose_LabelCoords[prevSelection][1],
gStarterChoose_LabelCoords[prevSelection][0] + 13,
@@ -527,7 +527,7 @@ static void CreateStarterPokemonLabel(u8 prevSelection, u8 selection)
//Copy POKEMON string to label
StringCopy(labelText + dstIndex, gOtherText_Poke);
- MenuPrint(
+ Menu_PrintText(
labelText,
gStarterChoose_LabelCoords[selection][0],
gStarterChoose_LabelCoords[selection][1]);
@@ -535,7 +535,7 @@ static void CreateStarterPokemonLabel(u8 prevSelection, u8 selection)
//Copy Pokemon name to label
sub_8072C74(labelText + 5, gSpeciesNames[species], 0x6B, 1);
- MenuPrint(
+ Menu_PrintText(
labelText,
gStarterChoose_LabelCoords[selection][0],
gStarterChoose_LabelCoords[selection][1] + 2);
@@ -574,7 +574,7 @@ static void CreateStarterPokemonLabel(u8 prevSelection, u8 selection)
adds r3, r1, 0x3\n\
lsls r3, 24\n\
lsrs r3, 24\n\
- bl MenuZeroFillWindowRect\n\
+ bl Menu_EraseWindowRect\n\
ldr r0, _0810A964 @ =0x04000040\n\
movs r1, 0\n\
strh r1, [r0]\n\
@@ -649,7 +649,7 @@ _0810A8CA:\n\
mov r0, sp\n\
adds r1, r4, 0\n\
adds r2, r5, 0\n\
- bl MenuPrint\n\
+ bl Menu_PrintText\n\
mov r0, sp\n\
movs r1, 0\n\
movs r2, 0xF\n\
@@ -669,7 +669,7 @@ _0810A8CA:\n\
lsrs r2, 24\n\
mov r0, sp\n\
adds r1, r4, 0\n\
- bl MenuPrint\n\
+ bl Menu_PrintText\n\
lsls r0, r4, 3\n\
adds r0, 0x4\n\
lsls r0, 24\n\
diff --git a/src/field/trader.c b/src/field/trader.c
index 61cb0b4a2..885557d5a 100644
--- a/src/field/trader.c
+++ b/src/field/trader.c
@@ -100,7 +100,7 @@ void CreateAvailableDecorationsMenu(u8 taskId)
}
}
- MenuDrawTextWindow(0, 1, 12, numChoices * 2 + 2);
+ Menu_DrawStdWindowFrame(0, 1, 12, numChoices * 2 + 2);
for (i = 0; i < 4; i++)
{
@@ -108,18 +108,18 @@ void CreateAvailableDecorationsMenu(u8 taskId)
{
if (trader->unk1[i] > DECOR_REGISTEEL_DOLL)
{
- MenuPrint(gOtherText_FiveQuestionsAndSlash, 1, numDecorations * 2 + 2);
+ Menu_PrintText(gOtherText_FiveQuestions, 1, numDecorations * 2 + 2);
}
else
{
- MenuPrint(gDecorations[trader->unk1[i]].name, 1, numDecorations * 2 + 2);
+ Menu_PrintText(gDecorations[trader->unk1[i]].name, 1, numDecorations * 2 + 2);
}
numDecorations++;
}
}
- MenuPrint(gOtherText_CancelNoTerminator, 1, numDecorations * 2 + 2);
+ Menu_PrintText(gOtherText_CancelNoTerminator, 1, numDecorations * 2 + 2);
InitMenu(0, 1, 2, numChoices, 0, 11);
gTasks[taskId].data[1] = numDecorations;
}
@@ -135,8 +135,8 @@ void sub_8109B34(u8 taskId, u8 decorationId)
gSpecialVar_0x8004 = decorationId;
}
- HandleDestroyMenuCursors();
- MenuZeroFillWindowRect(0, 1, 12, 12);
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(0, 1, 12, 12);
DestroyTask(taskId);
EnableBothScriptContexts();
}
@@ -148,17 +148,17 @@ void Task_HandleGetDecorationMenuInput(u8 taskId)
if (gMain.newKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
- MoveMenuCursor(-1);
+ Menu_MoveCursor(-1);
}
else if (gMain.newKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
- MoveMenuCursor(1);
+ Menu_MoveCursor(1);
}
else if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
- gSpecialVar_0x8005 = GetMenuCursorPos();
+ gSpecialVar_0x8005 = Menu_GetCursorPos();
if (gTasks[taskId].data[1] == gSpecialVar_0x8005)
{
sub_8109B34(taskId, 0);
@@ -215,10 +215,10 @@ void ScrSpecial_TraderMenuGiveDecoration(void)
void sub_8109D04(u8 taskId)
{
- HandleDestroyMenuCursors();
- MenuZeroFillWindowRect(0, 0, 29, 19);
- DestroyVerticalScrollIndicator(0);
- DestroyVerticalScrollIndicator(1);
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(0, 0, 29, 19);
+ DestroyVerticalScrollIndicator(TOP_ARROW);
+ DestroyVerticalScrollIndicator(BOTTOM_ARROW);
sub_80F9520(gUnknown_020388F7, 8);
BuyMenuFreeMemory();
if (sub_80FEFA4() == TRUE)
@@ -237,8 +237,8 @@ void sub_8109D04(u8 taskId)
void sub_8109DAC(u8 taskId)
{
- HandleDestroyMenuCursors();
- MenuZeroFillWindowRect(0, 0, 29, 19);
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(0, 0, 29, 19);
gSpecialVar_0x8006 = 0;
DestroyTask(taskId);
EnableBothScriptContexts();
diff --git a/src/field/tv.c b/src/field/tv.c
index d7a75a709..8bd36bb9c 100644
--- a/src/field/tv.c
+++ b/src/field/tv.c
@@ -47,8 +47,6 @@ struct UnkTvStruct
s8 var0;
};
-extern u8 gUnknown_0300430A[11];
-
struct OutbreakPokemon
{
/*0x00*/ u16 species;
@@ -64,7 +62,7 @@ struct TVSaleItem {
extern u8 gUnknown_02038694;
-extern struct TVSaleItem gUnknown_02038724[3];
+extern struct TVSaleItem gMartPurchaseHistory[3];
struct UnkTvStruct gUnknown_03005D38;
@@ -811,7 +809,7 @@ u8 sub_80BDEAC(u8 *a0)
return lang;
}
-void sub_80BDEC8(void)
+void PutPokemonTodayCaughtOnAir(void)
{
u8 i;
u16 total;
@@ -864,7 +862,7 @@ void sub_80BDEC8(void)
sub_80BE138((TVShow *)pokemonToday);
pokemonToday->language = GAME_LANGUAGE;
pokemonToday->language2 = sub_80BDEAC(pokemonToday->nickname);
- StripExtCtrlCodes(pokemonToday->nickname);
+ Text_StripExtCtrlCodes(pokemonToday->nickname);
}
}
}
@@ -966,7 +964,7 @@ void InterviewAfter_BravoTrainerPokemonProfile(void)
sub_80BE160((TVShow *)bravoTrainerNew);
bravoTrainerNew->language = GAME_LANGUAGE;
bravoTrainerNew->var1f = sub_80BDEAC(bravoTrainerNew->pokemonNickname);
- StripExtCtrlCodes(bravoTrainerNew->pokemonNickname);
+ Text_StripExtCtrlCodes(bravoTrainerNew->pokemonNickname);
}
}
@@ -1032,7 +1030,7 @@ void sub_80BE3BC(void)
if (gUnknown_03005D38.var0 != -1 && sub_80BF1B4(TVSHOW_SMART_SHOPPER) != 1)
{
sub_80BF20C();
- if (gUnknown_02038724[0].item_amount >= 20)
+ if (gMartPurchaseHistory[0].item_amount >= 20)
{
struct TVShowSmartShopper *smartShopper = &gSaveBlock1.tvShows[gUnknown_03005D38.var0].smartshopperShow;
@@ -1041,8 +1039,8 @@ void sub_80BE3BC(void)
smartShopper->shopLocation = gMapHeader.regionMapSectionId;
for (i=0; i<3; i++)
{
- smartShopper->itemIds[i] = gUnknown_02038724[i].item_id;
- smartShopper->itemAmounts[i] = gUnknown_02038724[i].item_amount;
+ smartShopper->itemIds[i] = gMartPurchaseHistory[i].item_id;
+ smartShopper->itemAmounts[i] = gMartPurchaseHistory[i].item_amount;
}
smartShopper->priceReduced = GetPriceReduction(1);
StringCopy(smartShopper->playerName, gSaveBlock2.playerName);
@@ -1075,7 +1073,7 @@ void sub_80BE478(void)
sub_80BE160((TVShow *)nameRaterShow);
nameRaterShow->language = GAME_LANGUAGE;
nameRaterShow->pokemonNameLanguage = sub_80BDEAC(nameRaterShow->pokemonName);
- StripExtCtrlCodes(nameRaterShow->pokemonName);
+ Text_StripExtCtrlCodes(nameRaterShow->pokemonName);
}
}
@@ -1138,7 +1136,7 @@ void InterviewAfter_PkmnFanClubOpinions(void)
sub_80BE160((TVShow *)fanclubOpinions);
fanclubOpinions->language = GAME_LANGUAGE;
fanclubOpinions->var0E = sub_80BDEAC(fanclubOpinions->var10);
- StripExtCtrlCodes(fanclubOpinions->var10);
+ Text_StripExtCtrlCodes(fanclubOpinions->var10);
}
void InterviewAfter_DummyShow4(void)
@@ -1646,14 +1644,14 @@ void sub_80BF20C(void)
{
for (j = i + 1; j < 3; j++)
{
- if (gUnknown_02038724[i].item_amount < gUnknown_02038724[j].item_amount)
+ if (gMartPurchaseHistory[i].item_amount < gMartPurchaseHistory[j].item_amount)
{
- tmpId = gUnknown_02038724[i].item_id;
- tmpAmount = gUnknown_02038724[i].item_amount;
- gUnknown_02038724[i].item_id = gUnknown_02038724[j].item_id;
- gUnknown_02038724[i].item_amount = gUnknown_02038724[j].item_amount;
- gUnknown_02038724[j].item_id = tmpId;
- gUnknown_02038724[j].item_amount = tmpAmount;
+ tmpId = gMartPurchaseHistory[i].item_id;
+ tmpAmount = gMartPurchaseHistory[i].item_amount;
+ gMartPurchaseHistory[i].item_id = gMartPurchaseHistory[j].item_id;
+ gMartPurchaseHistory[i].item_amount = gMartPurchaseHistory[j].item_amount;
+ gMartPurchaseHistory[j].item_id = tmpId;
+ gMartPurchaseHistory[j].item_amount = tmpAmount;
}
}
}
diff --git a/src/field/use_pokeblock.c b/src/field/use_pokeblock.c
index 7253ac901..8ea93aab8 100644
--- a/src/field/use_pokeblock.c
+++ b/src/field/use_pokeblock.c
@@ -104,7 +104,6 @@ static EWRAM_DATA struct Pokeblock *gUnknown_0203930C = NULL;
EWRAM_DATA u8 gPokeblockMonID = 0;
EWRAM_DATA s16 gPokeblockGain = 0;
-extern u16 gKeyRepeatStartDelay;
extern u16 gSpecialVar_ItemId; // FIXME: remove after merge of #349 Pokeblock
static void launch_c3_walk_stairs_and_run_once(void (*const)(void));
@@ -117,7 +116,7 @@ static void sub_81365A0(void);
static void sub_81365C8(void);
static void sub_8136638(void);
static void sub_81368A4(void);
-void sub_8089668(void);
+void ScanlineEffect_InitHBlankDmaTransfer(void);
static void sub_8136B44(void);
static u8 sub_81370E4(u8);
static void sub_8136BB8(void);
@@ -194,7 +193,7 @@ static void sub_8136264(void)
ProcessSpriteCopyRequests();
TransferPlttBuffer();
sub_80F5CDC(6);
- sub_8089668();
+ ScanlineEffect_InitHBlankDmaTransfer();
}
static void launch_c3_walk_stairs_and_run_once(void (*const func)(void))
@@ -228,11 +227,11 @@ static void sub_8136294(void)
gUnknown_02039304->unk50++;
break;
case 3:
- SetUpWindowConfig(&gWindowConfig_81E7080);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E7080);
gUnknown_02039304->unk50++;
break;
case 4:
- MultistepInitMenuWindowBegin(&gWindowConfig_81E7080);
+ MultistepInitMenuWindowBegin(&gWindowTemplate_81E7080);
gUnknown_02039304->unk50++;
break;
case 5:
@@ -610,28 +609,28 @@ static void sub_8136BB8(void)
GetMonData(&gPlayerParty[sub_81370A4(gUnknown_083DFEC4->unk87DC)], MON_DATA_NICKNAME, gUnknown_02039304->stringBuffer);
StringGetEnd10(gUnknown_02039304->stringBuffer);
StringAppend(gUnknown_02039304->stringBuffer, gOtherText_GetsAPokeBlock);
- BasicInitMenuWindow(&gWindowConfig_81E709C);
- MenuDrawTextWindow(0, 16, 29, 19);
- MenuPrint(gUnknown_02039304->stringBuffer, 1, 17);
+ BasicInitMenuWindow(&gWindowTemplate_81E709C);
+ Menu_DrawStdWindowFrame(0, 16, 29, 19);
+ Menu_PrintText(gUnknown_02039304->stringBuffer, 1, 17);
DisplayYesNoMenu(23, 10, 1);
- MoveMenuCursor(0);
+ Menu_MoveCursor(0);
}
static s8 sub_8136C40(void)
{
- s8 retval = ProcessMenuInputNoWrap();
+ s8 retval = Menu_ProcessInputNoWrap();
if ((u8)(retval + 1) < 3)
{
- MenuZeroFillScreen();
- BasicInitMenuWindow(&gWindowConfig_81E7080);
+ Menu_EraseScreen();
+ BasicInitMenuWindow(&gWindowTemplate_81E7080);
}
return retval;
}
static void sub_8136C6C(void)
{
- BasicInitMenuWindow(&gWindowConfig_81E709C);
- MenuDrawTextWindow(0, 16, 29, 19);
+ BasicInitMenuWindow(&gWindowTemplate_81E709C);
+ Menu_DrawStdWindowFrame(0, 16, 29, 19);
for (gUnknown_02039304->unk53 = 0; gUnknown_02039304->unk53 < 5 && gUnknown_02039304->unk61[gUnknown_02039304->unk53] == 0; gUnknown_02039304->unk53++);
if (gUnknown_02039304->unk53 < 5)
{
@@ -667,21 +666,21 @@ static bool8 sub_8136D00(void)
static void sub_8136D60(void)
{
- BasicInitMenuWindow(&gWindowConfig_81E709C);
- MenuDrawTextWindow(0, 16, 29, 19);
- MenuPrint(gOtherText_WontEat, 1, 17);
+ BasicInitMenuWindow(&gWindowTemplate_81E709C);
+ Menu_DrawStdWindowFrame(0, 16, 29, 19);
+ Menu_PrintText(gOtherText_WontEat, 1, 17);
}
static void sub_8136D8C(void)
{
- MenuZeroFillScreen();
- BasicInitMenuWindow(&gWindowConfig_81E7080);
+ Menu_EraseScreen();
+ BasicInitMenuWindow(&gWindowTemplate_81E7080);
}
static void Pokeblock_MenuWindowTextPrint(const u8 *message)
{
- MenuDrawTextWindow(0, 16, 29, 19);
- MenuPrint(message, 1, 17);
+ Menu_DrawStdWindowFrame(0, 16, 29, 19);
+ Menu_PrintText(message, 1, 17);
}
#ifdef NONMATCHING
diff --git a/src/field/wallclock.c b/src/field/wallclock.c
index 2892d09f9..1f743a61a 100644
--- a/src/field/wallclock.c
+++ b/src/field/wallclock.c
@@ -10,7 +10,7 @@
#include "strings2.h"
#include "task.h"
#include "trig.h"
-#include "unknown_task.h"
+#include "scanline_effect.h"
extern u16 gSpecialVar_0x8004;
extern u8 gMiscClock_Gfx[];
@@ -190,10 +190,7 @@ static void WallClockVblankCallback(void)
static void LoadWallClockGraphics(void)
{
- u8 *addr;
- u32 size;
-
- SetVBlankCallback(0);
+ SetVBlankCallback(NULL);
REG_DISPCNT = 0;
REG_BG3CNT = 0;
REG_BG2CNT = 0;
@@ -208,19 +205,7 @@ static void LoadWallClockGraphics(void)
REG_BG0HOFS = 0;
REG_BG0VOFS = 0;
- addr = (void *)VRAM;
- size = 0x18000;
- while (1)
- {
- DmaFill16(3, 0, addr, 0x1000);
- addr += 0x1000;
- size -= 0x1000;
- if (size <= 0x1000)
- {
- DmaFill16(3, 0, addr, size);
- break;
- }
- }
+ DmaFill16Large(3, 0, (void *)(VRAM + 0x0), 0x18000, 0x1000);
DmaClear32(3, OAM, OAM_SIZE);
DmaClear16(3, PLTT, PLTT_SIZE);
@@ -229,15 +214,15 @@ static void LoadWallClockGraphics(void)
LoadPalette(gMiscClockMale_Pal, 0, 32);
else
LoadPalette(gMiscClockFemale_Pal, 0, 32);
- remove_some_task();
+ ScanlineEffect_Stop();
ResetTasks();
ResetSpriteData();
ResetPaletteFade();
FreeAllSpritePalettes();
LoadCompressedObjectPic(&gUnknown_083F7A90[0]);
LoadSpritePalettes(gUnknown_083F7AA0);
- SetUpWindowConfig(&gWindowConfig_81E6C3C);
- InitMenuWindow(&gWindowConfig_81E6CE4);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6C3C);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
}
static void WallClockInit(void)
@@ -414,10 +399,10 @@ static void Task_SetClock2(u8 taskId)
//Ask player "Is this the correct time?"
static void Task_SetClock3(u8 taskId)
{
- MenuDrawTextWindow(2, 16, 27, 19);
- MenuPrint(gOtherText_CorrectTimePrompt, 3, 17);
- MenuDrawTextWindow(23, 8, 29, 13);
- PrintMenuItems(24, 9, 2, gMenuYesNoItems);
+ Menu_DrawStdWindowFrame(2, 16, 27, 19);
+ Menu_PrintText(gOtherText_CorrectTimePrompt, 3, 17);
+ Menu_DrawStdWindowFrame(23, 8, 29, 13);
+ Menu_PrintItems(24, 9, 2, gMenuYesNoItems);
InitMenu(0, 24, 9, 2, 1, 5);
gTasks[taskId].func = Task_SetClock4;
}
@@ -425,7 +410,7 @@ static void Task_SetClock3(u8 taskId)
//Get menu selection
static void Task_SetClock4(u8 taskId)
{
- switch (ProcessMenuInputNoWrap_())
+ switch (Menu_ProcessInputNoWrap_())
{
case 0: //YES
PlaySE(SE_SELECT);
@@ -433,10 +418,10 @@ static void Task_SetClock4(u8 taskId)
return;
case -1: //B button
case 1: //NO
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
PlaySE(SE_SELECT);
- MenuZeroFillWindowRect(23, 8, 29, 13);
- MenuZeroFillWindowRect(2, 16, 27, 19);
+ Menu_EraseWindowRect(23, 8, 29, 13);
+ Menu_EraseWindowRect(2, 16, 27, 19);
gTasks[taskId].func = Task_SetClock2; //Go back and let player adjust clock
}
}
diff --git a/src/field/wild_encounter.c b/src/field/wild_encounter.c
index 4bf83cad8..19778e29b 100644
--- a/src/field/wild_encounter.c
+++ b/src/field/wild_encounter.c
@@ -3698,13 +3698,13 @@ const u16 gRoute119WaterTileData[] =
extern u16 gSpecialVar_Result;
extern u8 S_RepelWoreOff[];
-EWRAM_DATA static u8 sWildEncountersDisabled = 0;
+EWRAM_DATA u8 sWildEncountersDisabled = 0;
EWRAM_DATA static u32 sFeebasRngValue = 0;
#define NUM_FEEBAS_SPOTS 6
-static u16 FeebasRandom(void);
-static void FeebasSeedRng(u16 seed);
+u16 FeebasRandom(void);
+void FeebasSeedRng(u16 seed);
static bool8 IsWildLevelAllowedByRepel(u8 level);
static void ApplyFluteEncounterRateMod(u32 *encRate);
@@ -3791,17 +3791,30 @@ static bool8 CheckFeebas(void)
return FALSE;
}
-static u16 FeebasRandom(void)
+u16 FeebasRandom(void)
{
sFeebasRngValue = 12345 + 0x41C64E6D * sFeebasRngValue;
return sFeebasRngValue >> 16;
}
-static void FeebasSeedRng(u16 seed)
+void FeebasSeedRng(u16 seed)
{
sFeebasRngValue = seed;
}
+#if DEBUG
+u16 debug_sub_8092344(u8 arg0)
+{
+ if (arg0 == 0)
+ return 131;
+ if (arg0 == 1)
+ return 167;
+ if (arg0 == 2)
+ return 149;
+ return 0;
+}
+#endif
+
static u8 ChooseWildMonIndex_Land(void)
{
u8 rand = Random() % 100;
@@ -4042,6 +4055,24 @@ static bool8 DoWildEncounterRateDiceRoll(u16 encounterRate)
return FALSE;
}
+#if DEBUG
+u16 debug_sub_809283C(u16 attempts)
+{
+ u16 retval = 0;
+ u16 i = 0;
+
+ while (i < attempts)
+ {
+ if (DoWildEncounterRateDiceRoll(320) == TRUE)
+ retval++;
+
+ i++;
+ }
+
+ return retval;
+}
+#endif
+
static bool8 DoWildEncounterTest(u32 encounterRate, bool8 ignoreAbility)
{
encounterRate *= 16;
@@ -4254,7 +4285,7 @@ void FishingWildEncounter(u8 rod)
gWildMonHeaders[GetCurrentMapWildMonHeader()].fishingMonsInfo,
rod);
}
- IncrementGameStat(12);
+ IncrementGameStat(GAME_STAT_FISHING_CAPTURES);
sub_80BEA50(species);
BattleSetup_StartWildBattle();
}
diff --git a/src/libs/libagbsyscall.s b/src/libs/libagbsyscall.s
new file mode 100644
index 000000000..cdf6ca905
--- /dev/null
+++ b/src/libs/libagbsyscall.s
@@ -0,0 +1,91 @@
+ .include "include/macros.inc"
+ .syntax unified
+
+ .text
+
+ thumb_func_start ArcTan2
+ArcTan2: @ 81E07E0
+ swi 0xA
+ bx lr
+ thumb_func_end ArcTan2
+
+ thumb_func_start BgAffineSet
+BgAffineSet: @ 81E07E4
+ swi 0xE
+ bx lr
+ thumb_func_end BgAffineSet
+
+ thumb_func_start CpuFastSet
+CpuFastSet: @ 81E07E8
+ swi 0xC
+ bx lr
+ thumb_func_end CpuFastSet
+
+ thumb_func_start CpuSet
+CpuSet: @ 81E07EC
+ swi 0xB
+ bx lr
+ thumb_func_end CpuSet
+
+ thumb_func_start LZ77UnCompVram
+LZ77UnCompVram: @ 81E07F4
+ swi 0x12
+ bx lr
+ thumb_func_end LZ77UnCompVram
+
+ thumb_func_start LZ77UnCompWram
+LZ77UnCompWram: @ 81E07F8
+ swi 0x11
+ bx lr
+ thumb_func_end LZ77UnCompWram
+
+ thumb_func_start ObjAffineSet
+ObjAffineSet: @ 81E0804
+ swi 0xF
+ bx lr
+ thumb_func_end ObjAffineSet
+
+ thumb_func_start RLUnCompVram
+RLUnCompVram: @ 81E0808
+ swi 0x15
+ bx lr
+ thumb_func_end RLUnCompVram
+
+ thumb_func_start RLUnCompWram
+RLUnCompWram: @ 81E080C
+ swi 0x14
+ bx lr
+ thumb_func_end RLUnCompWram
+
+ thumb_func_start RegisterRamReset
+RegisterRamReset: @ 81E0810
+ swi 0x1
+ bx lr
+ thumb_func_end RegisterRamReset
+
+ thumb_func_start SoftReset
+SoftReset: @ 81E0814
+ ldr r3, =0x04000208
+ movs r2, 0
+ strb r2, [r3]
+ ldr r1, =0x03007f00 @ User Stack
+ mov sp, r1
+ swi 0x1
+ swi 0
+ .pool
+ thumb_func_end SoftReset
+
+ thumb_func_start Sqrt
+Sqrt: @ 81E082C
+ swi 0x8
+ bx lr
+ thumb_func_end Sqrt
+
+ thumb_func_start VBlankIntrWait
+VBlankIntrWait: @ 81E0830
+ movs r2, 0
+ swi 0x5
+ bx lr
+ thumb_func_end VBlankIntrWait
+
+ .align 2, 0 @ Don't pad with nop.
diff --git a/src/libs/libc.c b/src/libs/libc.c
deleted file mode 100644
index 920673e3e..000000000
--- a/src/libs/libc.c
+++ /dev/null
@@ -1,143 +0,0 @@
-#include "global.h"
-#include <stddef.h>
-
-#define LBLOCKSIZE (sizeof(long))
-
-// Nonzero if (long)X contains a NULL byte.
-#define CONTAINSNULL(X) (((X) - 0x01010101) & ~(X) & 0x80808080)
-
-// Nonzero if X is not aligned on a "long" boundary.
-#define UNALIGNED(X) ((long)X & (LBLOCKSIZE - 1))
-
-void *memcpy(void *dst0, const void *src0, size_t len0)
-{
- char *dst = dst0;
- const char *src = src0;
- long *aligned_dst;
- const long *aligned_src;
- unsigned int len = len0;
-
- // If the size is small, or either src or dst is unaligned,
- // then go to the byte copy loop. This should be rare.
- if (len >= 16 && !(UNALIGNED(src) | UNALIGNED(dst)))
- {
- aligned_dst = (long *)dst;
- aligned_src = (long *)src;
-
- // Copy 4X long words at a time if possible.
- while (len >= 16)
- {
- *aligned_dst++ = *aligned_src++;
- *aligned_dst++ = *aligned_src++;
- *aligned_dst++ = *aligned_src++;
- *aligned_dst++ = *aligned_src++;
- len -= 16;
- }
-
- // Copy one long word at a time if possible
- while (len >= 4)
- {
- *aligned_dst++ = *aligned_src++;
- len -= 4;
- }
-
- dst = (char *)aligned_dst;
- src = (char *)aligned_src;
- }
-
- // Pick up any remaining bytes with a byte copier.
- while (len--)
- *dst++ = *src++;
-
- return dst0;
-}
-
-void *memset(void *m, int c, size_t n)
-{
- char *s = (char *)m;
- int count, i;
- unsigned long buffer;
- unsigned long *aligned_addr;
- unsigned char *unaligned_addr;
-
- // If the size is small or m is unaligned,
- // then go to the byte copy loop. This should be rare.
- if (n >= LBLOCKSIZE && !UNALIGNED(m))
- {
- // We know that n is large and m is word-aligned.
- aligned_addr = (unsigned long *)m;
-
- // Store C into each char sized location in buffer so that
- // we can set large blocks quickly.
- c &= 0xFF;
- if (LBLOCKSIZE == 4)
- {
- buffer = (c << 8) | c;
- buffer |= (buffer << 16);
- }
- else
- {
- buffer = 0;
- for (i = 0; i < LBLOCKSIZE; i++)
- buffer = (buffer << 8) | c;
- }
-
- while (n >= LBLOCKSIZE * 4)
- {
- *aligned_addr++ = buffer;
- *aligned_addr++ = buffer;
- *aligned_addr++ = buffer;
- *aligned_addr++ = buffer;
- n -= LBLOCKSIZE * 4;
- }
- while (n >= LBLOCKSIZE)
- {
- *aligned_addr++ = buffer;
- n -= LBLOCKSIZE;
- }
-
- s = (char *)aligned_addr;
- }
-
- // Pick up the remainder with a bytewise loop.
- while (n--)
- *s++ = (char)c;
-
- return m;
-}
-
-int strcmp(const char *s1, const char *s2)
-{
- unsigned long *a1;
- unsigned long *a2;
-
- // If s1 or s2 are unaligned, then skip this and compare bytes.
- if (!(UNALIGNED(s1) | UNALIGNED(s2)))
- {
- // Compare them a word at a time.
- a1 = (unsigned long *)s1;
- a2 = (unsigned long *)s2;
- while (*a1 == *a2)
- {
- // If *a1 == *a2, and we find a null in *a1,
- // then the strings must be equal, so return zero.
- if (CONTAINSNULL(*a1))
- return 0;
-
- a1++;
- a2++;
- }
-
- s1 = (char *)a1;
- s2 = (char *)a2;
- }
-
- // Check the remaining few bytes.
- while (*s1 != '\0' && *s1 == *s2)
- {
- s1++;
- s2++;
- }
-
- return (*(unsigned char *) s1) - (*(unsigned char *) s2);
-}
diff --git a/src/libs/libgcnmultiboot.s b/src/libs/libgcnmultiboot.s
new file mode 100644
index 000000000..8c8b94998
--- /dev/null
+++ b/src/libs/libgcnmultiboot.s
@@ -0,0 +1,641 @@
+@ This library can be used to download and execute a multi-boot image from
+@ a GameCube using the JOY Bus protocol over the link cable.
+
+ .include "include/macros.inc"
+ .include "constants/constants.inc"
+
+ .equiv GCMB_STRUCT_COUNTER1, 0x00
+ .equiv GCMB_STRUCT_COUNTER2, 0x01
+ .equiv GCMB_STRUCT_MBPROGRESS, 0x02
+ .equiv GCMB_STRUCT_SAVEDVCOUNT, 0x03
+ .equiv GCMB_STRUCT_KEYA, 0x04
+ .equiv GCMB_STRUCT_KEYB, 0x08
+ .equiv GCMB_STRUCT_KEYC, 0x0C
+ .equiv GCMB_STRUCT_BOOT_KEY, 0x10
+ .equiv GCMB_STRUCT_IMAGE_SIZE, 0x12
+ .equiv GCMB_STRUCT_SESSION_KEY, 0x14
+ .equiv GCMB_STRUCT_HASH_VAL, 0x18
+ .equiv GCMB_STRUCT_KEYC_DERIVATION, 0x1C
+ .equiv GCMB_STRUCT_BASE_DEST_PTR, 0x20
+ .equiv GCMB_STRUCT_CUR_DEST_PTR, 0x24
+ .equiv GCMB_STRUCT_SERIAL_INTR_HANDLER, 0x28
+
+ .equiv ROM_HEADER_NINTENDO_LOGO_OFFSET, 0x04
+ .equiv ROM_HEADER_NINTENDO_LOGO_LENGTH, 0x98
+ .equiv ROM_HEADER_NINTENDO_LOGO_END, 0xA0
+
+ .equiv MBPROGRESS_NONE, 0x00
+ .equiv MBPROGRESS_LOGO_CORRECT, 0x01
+ .equiv MBPROGRESS_READY_TO_BOOT, 0x02
+
+ .equiv GCMB_MAGIC_BOOTKEY_HASHVAL, 0xBB
+ .equiv GCMB_MAGIC_BOOTKEY, 0xBB
+ .equiv GCMB_MAGIC_COUNTER2, 0xCC
+ .equiv GCMB_MAGIC_KEYA, 0xDD
+ .equiv GCMB_MAGIC_KEYB, 0xEE
+ .equiv GCMB_MAGIC_KEYCDERIVATION, 0xFF
+
+ .syntax unified
+
+ .text
+
+ thumb_func_start GameCubeMultiBoot_Hash
+GameCubeMultiBoot_Hash: @ 81DCB38
+ push {r4,lr}
+ ldr r4, pool_HashVal
+ eors r3, r1
+ movs r2, 0x20
+
+GameCubeMultiBoot_Hash_Loop:
+ lsrs r3, 1
+ bcc GameCubeMultiBoot_Hash_SkipEor
+
+ eors r3, r4
+
+GameCubeMultiBoot_Hash_SkipEor:
+ subs r2, 0x1
+ bne GameCubeMultiBoot_Hash_Loop
+
+ pop {r4,pc}
+ thumb_func_end GameCubeMultiBoot_Hash
+
+ thumb_func_start GameCubeMultiBoot_Main
+@ void GameCubeMultiBoot_Main(struct GameCubeMultiBoot *mb)@
+GameCubeMultiBoot_Main: @ 81DCB4C
+ @ If there is no interrupt handler, skip counter manipulation
+ ldr r1, [r0, GCMB_STRUCT_SERIAL_INTR_HANDLER]
+ cmp r1, 0
+ beq GameCubeMultiBoot_Main_SkipCounters
+ @ Increment the second counter
+ ldrb r1, [r0, GCMB_STRUCT_COUNTER2]
+ adds r1, 0x1
+ strb r1, [r0, GCMB_STRUCT_COUNTER2]
+ @ If there is nothing more to do, bail out
+ ldrb r1, [r0, GCMB_STRUCT_MBPROGRESS]
+ cmp r1, MBPROGRESS_READY_TO_BOOT
+ beq GameCubeMultiBoot_Main_Return
+ @ Save current interrupt master register value
+ ldr r3, pool_InterruptRegs
+ ldrh r2, [r3, OFFSET_REG_IME - 0x200]
+ @ Disable all interrupts
+ movs r1, 0
+ strh r1, [r3, OFFSET_REG_IME - 0x200]
+ @ Increment the first counter, if it's less than or equal to 10.
+ ldrb r1, [r0, GCMB_STRUCT_COUNTER1]
+ cmp r1, 0xA
+ bgt GameCubeMultiBoot_Main_SkipCounter1Inc
+ adds r1, 0x1
+ strb r1, [r0, GCMB_STRUCT_COUNTER1]
+GameCubeMultiBoot_Main_SkipCounter1Inc:
+ @ Load the saved interrupt master register value (re-enables interrupts if they were enabled before)
+ strh r2, [r3, OFFSET_REG_IME - 0x200]
+GameCubeMultiBoot_Main_SkipCounters:
+ @ Initialise multiboot structures if required
+ bcs GameCubeMultiBoot_Init
+ @ Skip this section (check Nintendo logo) if the check has already passed
+ ldrb r1, [r0, GCMB_STRUCT_MBPROGRESS]
+ cmp r1, MBPROGRESS_NONE
+ bne GameCubeMultiBoot_Main_SkipLogoCheck
+ @ Bail out if no multiboot image data has been transferred yet
+ ldr r1, [r0, GCMB_STRUCT_CUR_DEST_PTR]
+ ldr r2, [r0, GCMB_STRUCT_BASE_DEST_PTR]
+ subs r1, r2
+ beq GameCubeMultiBoot_Main_Return2
+ @ Also bail out if not enough data has been transferred
+ cmp r1, ROM_HEADER_NINTENDO_LOGO_END
+ bcc GameCubeMultiBoot_Main_Return2
+ @ Compare the Nintendo logo of the transferred multiboot image header, with the one in the ROM image of the inserted cart
+ push {r4-r6}
+ movs r1, ROM_HEADER_NINTENDO_LOGO_LENGTH
+ adds r2, ROM_HEADER_NINTENDO_LOGO_OFFSET
+ ldr r4, pool_NintendoLogo
+GameCubeMultiBoot_Main_LogoCmpLoop:
+ ldm r2!, {r5}
+ ldm r4!, {r6}
+ cmp r5, r6
+ bne GameCubeMultiBoot_Main_LogoCmpEnd
+ subs r1, 0x4
+ bne GameCubeMultiBoot_Main_LogoCmpLoop
+ ldm r2!, {r5}
+ ldm r4!, {r6}
+ eors r5, r6
+ lsrs r5, 8
+ str r2, [r0, GCMB_STRUCT_BASE_DEST_PTR]
+GameCubeMultiBoot_Main_LogoCmpEnd:
+ pop {r4-r6}
+ @ Throw everything away if the logo data didn't match
+ bne GameCubeMultiBoot_Init
+ @ Logo matched, set the relevent multiboot progress bit
+ movs r1, MBPROGRESS_LOGO_CORRECT
+ strb r1, [r0, GCMB_STRUCT_MBPROGRESS]
+ @ XOR together KeyA and KeyB to get the initial multiboot image checksum value
+ ldr r1, [r0, GCMB_STRUCT_KEYA]
+ ldr r2, [r0, GCMB_STRUCT_KEYB]
+ eors r1, r2
+ str r1, [r0, GCMB_STRUCT_HASH_VAL]
+ @ ...also use it as the initial value for the image encryption session key. Algorithm is the same as the GBA BIOS multiboot: sessionkey = (initialvalue * 0x6177614b) + 1
+ ldr r2, pool_Kawa
+ muls r1, r2
+ adds r1, 0x1
+ str r1, [r0, GCMB_STRUCT_SESSION_KEY]
+GameCubeMultiBoot_Main_Return:
+ bx lr
+GameCubeMultiBoot_Main_SkipLogoCheck:
+ @ If this code is executed, then the logo check has passed, and the data being transferred in is encrypted.
+ @ Set up registers.
+ ldr r1, [r0, GCMB_STRUCT_CUR_DEST_PTR]
+ mov r12, r1
+ ldr r3, [r0, GCMB_STRUCT_HASH_VAL]
+ push {r4-r7}
+ ldr r4, [r0, GCMB_STRUCT_BASE_DEST_PTR]
+ ldr r5, pool_Kawa
+ ldr r6, [r0, GCMB_STRUCT_SESSION_KEY]
+ ldr r7, pool_HashVal
+GameCubeMultiBoot_Main_ImageDecryptHashLoop:
+ @ If there's no more data, break out of the loop
+ cmp r4, r12
+ bcs GameCubeMultiBoot_Main_ImageDecryptHashEnd
+ @ Get the next uint32
+ ldr r1, [r4]
+ @ Decrypt the ciphertext: plaintext = (ciphertext ^ sessionkey) + hashval
+ eors r1, r6
+ adds r1, r3
+ @ Save the current uint32 of plaintext and advance the pointer
+ stm r4!, {r1}
+ @ Advance the hashval with this uint32 of plaintext -- this is the same code as GameCubeMultiBoot_Hash.
+ eors r3, r1
+ movs r2, 0x20
+GameCubeMultiBoot_Main_HashLoop:
+ lsrs r3, 1
+ bcc GameCubeMultiBoot_Main_HashSkipEor
+ eors r3, r7
+GameCubeMultiBoot_Main_HashSkipEor:
+ subs r2, 0x1
+ bne GameCubeMultiBoot_Main_HashLoop
+ @ Advance the sessionkey with the usual algorithm: sessionkey = (sessionkey * 0x6177614b) + 1
+ muls r6, r5
+ adds r6, 0x1
+ b GameCubeMultiBoot_Main_ImageDecryptHashLoop
+GameCubeMultiBoot_Main_ImageDecryptHashEnd:
+ @ Save the new pointer, sessionkey, hashval
+ str r4, [r0, GCMB_STRUCT_BASE_DEST_PTR]
+ str r6, [r0, GCMB_STRUCT_SESSION_KEY]
+ pop {r4-r7}
+ str r3, [r0, GCMB_STRUCT_HASH_VAL]
+ @ Bail out if the image size is unknown
+ ldrh r1, [r0, GCMB_STRUCT_IMAGE_SIZE]
+ cmp r1, 0
+ bne GameCubeMultiBoot_Main_Return2
+ @ Bail out if no image data has been transferred
+ ldr r1, [r0, GCMB_STRUCT_CUR_DEST_PTR]
+ ldr r2, [r0, GCMB_STRUCT_BASE_DEST_PTR]
+ cmp r1, r2
+ bne GameCubeMultiBoot_Main_Return2
+ @ If KeyC hasn't been generated yet, go generate it
+ ldr r1, [r0, GCMB_STRUCT_KEYC]
+ cmp r1, 0
+ beq GameCubeMultiBoot_Main_GenerateKeyC
+ @ If the other side hasn't sent its boot key yet, bail out
+ ldrh r1, [r0, GCMB_STRUCT_BOOT_KEY]
+ cmp r1, 0
+ beq GameCubeMultiBoot_Main_Return
+ @ Save off LR so it doesn't get clobbered by the upcoming function call
+ mov r12, lr
+ @ Generate the real boot key, which is the checksum of a hardcoded value and KeyC
+ movs r1, GCMB_MAGIC_BOOTKEY_HASHVAL
+ ldr r3, [r0, GCMB_STRUCT_KEYC]
+ bl GameCubeMultiBoot_Hash
+ ldrh r1, [r0, GCMB_STRUCT_BOOT_KEY]
+ @ Restore the saved LR value
+ mov lr, r12
+ @ Compare the two boot keys (real and passed in), if they don't match then throw everything away
+ subs r1, r3
+ bne GameCubeMultiBoot_Init
+ @ The two boot keys matched, tell the caller that the image is ready to boot
+ movs r1, MBPROGRESS_READY_TO_BOOT
+ strb r1, [r0, GCMB_STRUCT_MBPROGRESS]
+ @ Nothing more to do, return.
+ bx lr
+GameCubeMultiBoot_Main_GenerateKeyC:
+ @ Save off LR so it doesn't get clobbered by the upcoming function call
+ mov r12, lr
+ @ KeyC = (SavedVCount << 24) - 1
+ ldrb r1, [r0, GCMB_STRUCT_SAVEDVCOUNT]
+ lsls r1, 24
+ subs r1, 0x1
+ str r1, [r0, GCMB_STRUCT_KEYC]
+ @ Hash the KeyC with the multiboot image checksum to generate the KeyC derivation material to be sent to the other side of the link
+ bl GameCubeMultiBoot_Hash
+ @ Make sure the sent KeyC derivation material contains a magic value so that the other side can detect it
+ lsls r3, 8
+ adds r3, GCMB_MAGIC_KEYCDERIVATION
+ @ Save off the KeyC derivation material and return to caller
+ str r3, [r0, GCMB_STRUCT_KEYC_DERIVATION]
+ bx r12
+GameCubeMultiBoot_Main_Return2:
+ bx lr
+ thumb_func_end GameCubeMultiBoot_Main
+
+ .align 2, 0
+
+pool_HashVal: .4byte 0xa1c1
+
+pool_Kawa: .ascii "Kawa" @ name of BIOS developer
+
+pool_NintendoLogo: .4byte RomHeaderNintendoLogo
+
+ thumb_func_start GameCubeMultiBoot_ExecuteProgram
+@ void GameCubeMultiBoot_ExecuteProgram(struct GameCubeMultiBoot *mb)@
+GameCubeMultiBoot_ExecuteProgram: @ 81DCC4C
+ @ If there's no multiboot image ready, just return to caller
+ ldrb r1, [r0, GCMB_STRUCT_MBPROGRESS]
+ cmp r1, MBPROGRESS_READY_TO_BOOT
+ bne GameCubeMultiBoot_ExecuteProgram_Fail
+ @ Disable interrupts
+ ldr r3, pool_InterruptRegs
+ movs r1, 0
+ strh r1, [r3, OFFSET_REG_IME - 0x200]
+ @ Jump to the real entry point of the multiboot image (past the image header), in ARM mode
+ ldr r1, pool_MultiBootLoadAddr
+ adds r1, 0xC0
+ bx r1
+GameCubeMultiBoot_ExecuteProgram_Fail:
+ bx lr
+ thumb_func_end GameCubeMultiBoot_ExecuteProgram
+
+ thumb_func_start GameCubeMultiBoot_Init
+@ void GameCubeMultiBoot_Init(struct GameCubeMultiBoot *mb)@
+GameCubeMultiBoot_Init: @ 81DCC60
+ ldr r3, pool_InterruptRegs
+
+@ Save IME register.
+ ldrh r2, [r3, OFFSET_REG_IME - 0x200]
+
+@ Disable interrupts.
+ movs r1, 0
+ strh r1, [r3, OFFSET_REG_IME - 0x200]
+
+@ Set the handler to the "Stop" routine.
+@ Unless the first command that is received is a device reset command, the
+@ "Stop" routine will be executed and no further commands will be processed.
+ adr r3, GcMbIntrHandler_Stop
+ str r3, [r0, GCMB_STRUCT_SERIAL_INTR_HANDLER]
+
+ ldrb r3, [r0, 0x3]
+ push {r3}
+ ldrb r3, [r0, 0x1]
+ push {r0,r3}
+
+ adds r3, r0, 0
+ adds r3, GCMB_STRUCT_BASE_DEST_PTR
+
+@ clear all but the last 3 fields of the struct
+GameCubeMultiBoot_Init_ClearStructLoop:
+ stm r0!, {r1}
+ cmp r0, r3
+ blo GameCubeMultiBoot_Init_ClearStructLoop
+
+ pop {r0,r3}
+ lsrs r3, 1
+ strb r3, [r0, 0x3]
+ pop {r3}
+ strb r3, [r0, 0x1]
+
+ ldr r3, pool_SerialRegs
+
+@ Turn off JOY Bus mode.
+ lsls r0, r3, 10
+ strh r0, [r3, OFFSET_REG_RCNT - 0x120]
+
+@ Turn on JOY Bus mode.
+ movs r0, 0xC0
+ lsls r0, 8
+ strh r0, [r3, OFFSET_REG_RCNT - 0x120]
+
+@ Init JOY Bus registers.
+ movs r0, 0x47
+ strh r0, [r3, OFFSET_REG_JOYCNT - 0x120]
+ strh r1, [r3, OFFSET_REG_JOYSTAT - 0x120]
+
+ ldr r3, pool_InterruptRegs
+
+@ Acknowledge serial interrupt.
+ movs r0, INTR_FLAG_SERIAL
+ strh r0, [r3, OFFSET_REG_IF - 0x200]
+
+@ Enable serial interrupt.
+ ldrh r1, [r3, OFFSET_REG_IE - 0x200]
+ orrs r1, r0
+ strh r1, [r3, OFFSET_REG_IE - 0x200]
+
+@ Restore IME register.
+ strh r2, [r3, OFFSET_REG_IME - 0x200]
+
+ bx lr
+ thumb_func_end GameCubeMultiBoot_Init
+
+ non_word_aligned_thumb_func_start GameCubeMultiBoot_HandleSerialInterrupt
+@ void GameCubeMultiBoot_HandleSerialInterrupt(struct GameCubeMultiBoot *mb)@
+GameCubeMultiBoot_HandleSerialInterrupt: @ 81DCCAA
+ ldr r3, pool_SerialRegs
+
+@ Acknowledge reset/receive/send flags.
+ ldrh r1, [r3, OFFSET_REG_JOYCNT - 0x120]
+ strh r1, [r3, OFFSET_REG_JOYCNT - 0x120]
+
+ movs r2, 0
+ strb r2, [r0]
+
+ ldr r2, [r0, GCMB_STRUCT_SERIAL_INTR_HANDLER]
+ cmp r2, 0
+ beq GameCubeMultiBoot_HandleSerialInterruptDone
+
+ lsrs r1, 1 @ was a device reset command received?
+ bcs GameCubeMultiBoot_BeginHandshake @ branch if so
+
+ mov pc, r2
+
+ .align 2, 0
+
+@ Zero the status and the interrupt handler pointer.
+@ Commands from the GameCube will not be processed after this is executed
+@ unless GameCubeMultiBoot_Init() is called again.
+GcMbIntrHandler_Stop:
+ movs r2, 0
+ strh r2, [r3, OFFSET_REG_JOYSTAT - 0x120]
+
+GameCubeMultiBoot_SetInterruptHandler:
+ str r2, [r0, GCMB_STRUCT_SERIAL_INTR_HANDLER]
+
+GameCubeMultiBoot_ReadVCount:
+ ldr r3, pool_RegDispstat
+ ldrh r1, [r3, OFFSET_REG_VCOUNT - OFFSET_REG_DISPSTAT]
+ strb r1, [r0, 0x3]
+
+GameCubeMultiBoot_HandleSerialInterruptDone:
+ bx lr
+
+GameCubeMultiBoot_BeginHandshake:
+ @ Throw away anything that got sent
+ ldr r1, [r3, OFFSET_REG_JOY_RECV - 0x120]
+ @ Send the game code, the other side of the link must send back the same game code
+ ldr r1, pool_RubyUSAGameCode
+ str r1, [r3, OFFSET_REG_JOY_TRANS - 0x120]
+ movs r1, 0x10
+ strh r1, [r3, OFFSET_REG_JOYSTAT - 0x120]
+ @ Use the saved VCount value to provide 8 bits of entropy for KeyB
+ ldrb r1, [r0, GCMB_STRUCT_SAVEDVCOUNT]
+ strb r1, [r0, GCMB_STRUCT_KEYB + 1]
+ @ If a multiboot image has been transferred at least enough such that the Nintendo logo check has passed, stop everything.
+ ldrb r1, [r0, GCMB_STRUCT_MBPROGRESS]
+ cmp r1, 0
+ bne GcMbIntrHandler_Stop
+ @ Set the image destination pointers.
+ ldr r1, pool_MultiBootLoadAddr
+ str r1, [r0, GCMB_STRUCT_BASE_DEST_PTR]
+ str r1, [r0, GCMB_STRUCT_CUR_DEST_PTR]
+ @ Set the new interrupt handler.
+ adr r2, GcMbIntrHandler_CheckGameCodeSent
+ b GameCubeMultiBoot_SetInterruptHandler
+
+ .align 2, 0
+
+GcMbIntrHandler_CheckGameCodeSent: @ 81DCCEC
+ lsls r1, 31
+ bcc GcMbIntrHandler_Stop @ stop if send failed
+ bmi GameCubeMultiBoot_CheckHandshakeResponse @ branch if receive is complete
+
+@ If the response hasn't been fully received yet,
+@ check again upon the next interrupt.
+ adr r2, GcMbIntrHandler_CheckHandshakeResponse
+ b GameCubeMultiBoot_SetInterruptHandler
+
+ .align 2, 0
+
+GcMbIntrHandler_CheckHandshakeResponse: @ 81DCCF8
+ lsrs r1, 1 @ is receive complete?
+ bcc GcMbIntrHandler_Stop @ stop if not
+
+GameCubeMultiBoot_CheckHandshakeResponse:
+ ldr r1, [r3, OFFSET_REG_JOY_RECV - 0x120]
+ ldr r2, pool_RubyUSAGameCode
+ cmp r1, r2
+ bne GcMbIntrHandler_Stop @ stop if the GameCube didn't reply with the same game code
+ @ Use the saved VCount value to provide another 8 bits of entropy for KeyB.
+ ldrb r1, [r0, GCMB_STRUCT_SAVEDVCOUNT]
+ strb r1, [r0, GCMB_STRUCT_KEYB + 3]
+ adr r2, GcMbIntrHandler_ReceiveKeyA
+ b GameCubeMultiBoot_SetInterruptHandler
+
+ .align 2, 0
+
+GcMbIntrHandler_ReceiveKeyA: @ 81DCD0C
+ lsrs r1, 1 @ is receive complete?
+ bcc GcMbIntrHandler_Stop @ branch if not
+ ldr r1, [r3, OFFSET_REG_JOY_RECV - 0x120]
+ @ make sure top 8 bits of the received value is the KeyA magic number, stop if KeyA is invalid
+ lsrs r2, r1, 24
+ cmp r2, GCMB_MAGIC_KEYA
+ bne GcMbIntrHandler_Stop
+ @ save received KeyA
+ str r1, [r0, GCMB_STRUCT_KEYA]
+ @ use the second GameCubeMultiBoot_Main() counter as another 8 bits of entropy for KeyB
+ ldrb r1, [r0, GCMB_STRUCT_COUNTER2]
+ strb r1, [r0, GCMB_STRUCT_KEYB + 2]
+ movs r2, 0
+ movs r3, 0
+ ldr r1, [r0, GCMB_STRUCT_KEYB]
+ lsrs r1, 8
+ @ make sure KeyB is valid (other side of the link is supposed to check KeyB too), if it's not then change the byte that was just set so it is
+GameCubeMultiBoot_KeyBCheckLoop:
+ lsrs r1, 1
+ adcs r2, r3
+ cmp r1, 0
+ bne GameCubeMultiBoot_KeyBCheckLoop
+ cmp r2, 0xE
+ bgt GameCubeMultiBoot_KeyBSaveNewByte
+ cmp r2, 0x7
+ bge GameCubeMultiBoot_KeyBCheckEnd
+ movs r1, 0xFF
+GameCubeMultiBoot_KeyBSaveNewByte:
+ strb r1, [r0, GCMB_STRUCT_KEYB + 2]
+GameCubeMultiBoot_KeyBCheckEnd:
+ @ add in the KeyB magic number and send off KeyB
+ ldr r1, [r0, GCMB_STRUCT_KEYB]
+ adds r1, GCMB_MAGIC_KEYB
+ ldr r3, pool_SerialRegs
+ str r1, [r3, OFFSET_REG_JOY_TRANS - 0x120]
+ movs r1, 0x30
+ strh r1, [r3, OFFSET_REG_JOYSTAT - 0x120]
+ @ set new interrupt handler
+ adr r2, GcMbIntrHandler_CheckKeyBSent
+ b GameCubeMultiBoot_SetInterruptHandler
+
+ .align 2, 0
+
+GcMbIntrHandler_CheckKeyBSent: @ 81DCD4C
+ lsls r1, 31
+ bcc GcMbIntrHandler_Stop @ stop if send failed
+ bmi GameCubeMultiBoot_CheckImageSizeResponse @ branch if receive is complete
+ adr r2, GcMbIntrHandler_CheckImageSizeResponse
+ b GameCubeMultiBoot_SetInterruptHandler
+
+ .align 2, 0
+
+GcMbIntrHandler_CheckImageSizeResponse: @ 81DCD58
+ lsrs r1, 1 @ is receive complete?
+ bcc GcMbIntrHandler_Stop @ branch if not
+GameCubeMultiBoot_CheckImageSizeResponse:
+ ldr r1, [r3, OFFSET_REG_JOY_RECV - 0x120]
+ ldr r2, GameCubeMultiBoot_MaximumImageSizeUInt32s
+ cmp r1, r2
+ bhs GcMbIntrHandler_Stop
+ adds r1, 0x1
+ adds r1, r1
+ strh r1, [r0, GCMB_STRUCT_IMAGE_SIZE]
+ ldrb r1, [r0, GCMB_STRUCT_MBPROGRESS]
+ cmp r1, 0
+GcMbIntrHandler_StopIfNotEqual:
+ bne GcMbIntrHandler_Stop
+ ldr r1, pool_MultiBootLoadAddr
+ str r1, [r0, GCMB_STRUCT_BASE_DEST_PTR]
+ str r1, [r0, GCMB_STRUCT_CUR_DEST_PTR]
+ adr r2, GcMbIntrHandler_CheckImageResponse
+ b GameCubeMultiBoot_SetInterruptHandler
+
+ .align 2, 0
+
+GcMbIntrHandler_CheckImageResponse: @ 81DCD7C
+ lsrs r1, 1 @ is receive complete?
+ bcc GcMbIntrHandler_Stop @ branch if not
+ ldr r2, [r0, GCMB_STRUCT_CUR_DEST_PTR]
+ movs r1, 0x4
+ ands r1, r2
+ adds r1, 0x8
+ lsls r1, 2
+ strh r1, [r3, OFFSET_REG_JOYSTAT - 0x120]
+ @ get the recieved uint32
+ ldr r1, [r3, OFFSET_REG_JOY_RECV - 0x120]
+ @ put it in the current destination pointer and advance that pointer
+ stm r2!, {r1}
+ @ save off the advanced pointer
+ str r2, [r0, GCMB_STRUCT_CUR_DEST_PTR]
+ @ decrease the image size (in uint32s)
+ ldrh r1, [r0, GCMB_STRUCT_IMAGE_SIZE]
+ subs r1, 0x1
+ strh r1, [r0, GCMB_STRUCT_IMAGE_SIZE]
+ @ branch away if the transfer is not yet complete
+ bne GameCubeMultiBoot_ReadVCount
+
+GcMbIntrHandler_SendCounter2:
+ @ send counter2 with magic number
+ ldrb r1, [r0, GCMB_STRUCT_COUNTER2]
+ lsls r1, 8
+ adds r1, GCMB_MAGIC_COUNTER2
+ str r1, [r3, OFFSET_REG_JOY_TRANS - 0x120]
+ adr r2, GcMbIntrHandler_CheckCounter2Sent
+ b GameCubeMultiBoot_SetInterruptHandler
+
+ .align 2, 0
+
+GcMbIntrHandler_CheckCounter2Sent:
+ lsls r1, 31
+
+GcMbIntrHandler_StopIfSendFailed:
+ bcc GcMbIntrHandler_Stop @ stop if send failed
+ @ if KeyC derivation value has not yet been generated, send Counter2 again, otherwise, send KeyC derivation
+ ldr r1, [r0, GCMB_STRUCT_KEYC_DERIVATION]
+ cmp r1, 0
+ beq GcMbIntrHandler_SendCounter2
+ str r1, [r3, OFFSET_REG_JOY_TRANS - 0x120]
+ adr r2, GcMbIntrHandler_CheckKeyCDerivationSent
+ b GameCubeMultiBoot_SetInterruptHandler
+
+ .align 2, 0
+
+GcMbIntrHandler_CheckKeyCDerivationSent: @ 81DCDB8
+ lsls r1, 31
+ bcc GcMbIntrHandler_StopIfSendFailed @ branch if send failed
+ bmi GameCubeMultiBoot_CheckBootKeyResponse @ branch if receive is complete
+ adr r2, GcMbIntrHandler_CheckBootKeyResponse
+ b GameCubeMultiBoot_SetInterruptHandler
+
+ .align 2, 0
+
+GcMbIntrHandler_CheckBootKeyResponse: @ 81DCDC4
+ lsrs r1, 1 @ is receive complete?
+ bcc GcMbIntrHandler_StopIfSendFailed @ branch if not
+
+GameCubeMultiBoot_CheckBootKeyResponse:
+ ldr r1, [r3, OFFSET_REG_JOY_RECV - 0x120]
+ @ make sure received boot key contains expected magic number, stop if not
+ lsrs r2, r1, 24
+ cmp r2, GCMB_MAGIC_BOOTKEY
+ bne GcMbIntrHandler_StopIfNotEqual
+ @ save received bootkey to be checked in GameCubeMultiBoot_Main()
+ strh r1, [r0, GCMB_STRUCT_BOOT_KEY]
+ @ stop if anything more gets sent
+ adr r2, GcMbIntrHandler_StopUnconditionally
+ b GameCubeMultiBoot_SetInterruptHandler
+
+ .align 2, 0
+
+GcMbIntrHandler_StopUnconditionally: @ 81DCDD8
+ b GcMbIntrHandler_Stop
+
+ thumb_func_end GameCubeMultiBoot_HandleSerialInterrupt
+
+ non_word_aligned_thumb_func_start GameCubeMultiBoot_Quit
+@ void GameCubeMultiBoot_Quit()@
+GameCubeMultiBoot_Quit: @ 81DCDDA
+ ldr r3, pool_InterruptRegs
+
+@ Save IME register.
+ ldrh r2, [r3, OFFSET_REG_IME - 0x200]
+
+@ Disable interrupts.
+ movs r1, 0
+ strh r1, [r3, OFFSET_REG_IME - 0x200]
+
+ ldr r3, pool_SerialRegs
+
+@ Acknowledge all JOYCNT flags.
+ movs r0, 0x7
+ strh r0, [r3, OFFSET_REG_JOYCNT - 0x120]
+
+@ Turn off JOY Bus mode.
+ lsls r0, r3, 10
+ strh r0, [r3, OFFSET_REG_RCNT - 0x120] @ store 0x8000
+
+ ldr r3, pool_InterruptRegs
+
+@ Acknowledge serial interrupt.
+ movs r0, INTR_FLAG_SERIAL
+ strh r0, [r3, OFFSET_REG_IF - 0x200]
+
+@ Disable serial interrupt.
+ ldrh r1, [r3, OFFSET_REG_IE - 0x200]
+ bics r1, r0
+ strh r1, [r3, OFFSET_REG_IE - 0x200]
+
+@ Restore IME register.
+ strh r2, [r3, OFFSET_REG_IME - 0x200]
+
+ bx lr
+ thumb_func_end GameCubeMultiBoot_Quit
+
+ .align 2, 0
+
+GameCubeMultiBoot_MaximumImageSizeUInt32s: .4byte 0x00004000
+
+pool_InterruptRegs: .4byte REG_BASE + 0x200
+
+pool_SerialRegs: .4byte REG_BASE + 0x120
+
+pool_RegDispstat: .4byte REG_DISPSTAT
+
+pool_RubyUSAGameCode: .ascii "AXVE"
+
+pool_MultiBootLoadAddr: .4byte EWRAM_START
+
+ .align 2, 0 @ Don't pad with nop.
diff --git a/src/libs/libisagbprn.c b/src/libs/libisagbprn.c
new file mode 100644
index 000000000..e0e979e95
--- /dev/null
+++ b/src/libs/libisagbprn.c
@@ -0,0 +1,177 @@
+#include <stdarg.h>
+#include <stdio.h>
+#include "gba/gba.h"
+#include "config.h"
+
+#define AGB_PRINT_FLUSH_ADDR 0x9FE209D
+#define AGB_PRINT_STRUCT_ADDR 0x9FE20F8
+#define AGB_PRINT_PROTECT_ADDR 0x9FE2FFE
+#define WSCNT_DATA (WAITCNT_PHI_OUT_16MHZ | WAITCNT_WS0_S_2 | WAITCNT_WS0_N_4)
+
+// originally for auto no$gba support, the string "no$gba" should be at this address,
+// the user needs to read this string out as the memory viewer won't show it.
+#define NOCASHGBAIDADDR 0x4FFFA00
+#define NOCASHGBAPRINTADDR1 0x4FFFA10 // automatically adds a newline after the string has finished
+#define NOCASHGBAPRINTADDR2 0x4FFFA14 // does not automatically add the newline. by default, NOCASHGBAPRINTADDR2 is used. this is used to keep strings consistent between no$gba and VBA-RR, but a user can choose to forgo this.
+
+struct AGBPrintStruct
+{
+ u16 m_nRequest;
+ u16 m_nBank;
+ u16 m_nGet;
+ u16 m_nPut;
+};
+
+typedef void (*LPFN_PRINT_FLUSH)(void);
+
+#ifndef NDEBUG
+
+void AGBPrintFlush1Block(void);
+
+void AGBPrintInit(void)
+{
+ volatile struct AGBPrintStruct *pPrint = (struct AGBPrintStruct *)AGB_PRINT_STRUCT_ADDR;
+ u16 *pWSCNT = (u16 *)REG_ADDR_WAITCNT;
+ u16 *pProtect = (u16 *)AGB_PRINT_PROTECT_ADDR;
+ u16 nOldWSCNT = *pWSCNT;
+ *pWSCNT = WSCNT_DATA;
+ *pProtect = 0x20;
+ pPrint->m_nRequest = pPrint->m_nGet = pPrint->m_nPut = 0;
+ pPrint->m_nBank = 0xFD;
+ *pProtect = 0;
+ *pWSCNT = nOldWSCNT;
+}
+
+static void AGBPutcInternal(const char cChr)
+{
+ volatile struct AGBPrintStruct *pPrint = (struct AGBPrintStruct *)AGB_PRINT_STRUCT_ADDR;
+ u16 *pPrintBuf = (u16 *)(0x8000000 + (pPrint->m_nBank << 16));
+ u16 *pProtect = (u16 *)AGB_PRINT_PROTECT_ADDR;
+ u16 nData = pPrintBuf[pPrint->m_nPut / 2];
+ *pProtect = 0x20;
+ nData = (pPrint->m_nPut & 1) ? (nData & 0xFF) | (cChr << 8) : (nData & 0xFF00) | cChr;
+ pPrintBuf[pPrint->m_nPut / 2] = nData;
+ pPrint->m_nPut++;
+ *pProtect = 0;
+}
+
+void AGBPutc(const char cChr)
+{
+ u16 *pWSCNT = (u16 *)REG_ADDR_WAITCNT;
+ u16 nOldWSCNT = *pWSCNT;
+ volatile struct AGBPrintStruct *pPrint;
+ *pWSCNT = WSCNT_DATA;
+ AGBPutcInternal(cChr);
+ *pWSCNT = nOldWSCNT;
+ pPrint = (struct AGBPrintStruct *)AGB_PRINT_STRUCT_ADDR;
+ if (pPrint->m_nPut == ((pPrint->m_nGet - 1) & 0xFFFF))
+ AGBPrintFlush1Block();
+}
+
+void AGBPrint(const char *pBuf)
+{
+ volatile struct AGBPrintStruct *pPrint = (struct AGBPrintStruct *)AGB_PRINT_STRUCT_ADDR;
+ u16 *pWSCNT = (u16 *)REG_ADDR_WAITCNT;
+ u16 nOldWSCNT = *pWSCNT;
+ *pWSCNT = WSCNT_DATA;
+ while (*pBuf)
+ {
+ AGBPutc(*pBuf);
+ pBuf++;
+ }
+ *pWSCNT = nOldWSCNT;
+}
+
+void AGBPrintf(const char *pBuf, ...)
+{
+ char bufPrint[0x100];
+ va_list vArgv;
+ va_start(vArgv, pBuf);
+ vsprintf(bufPrint, pBuf, vArgv);
+ va_end(vArgv);
+ AGBPrint(bufPrint);
+}
+
+static void AGBPrintTransferDataInternal(u32 bAllData)
+{
+ LPFN_PRINT_FLUSH lpfnFuncFlush;
+ u16 *pIME;
+ u16 nIME;
+ u16 *pWSCNT;
+ u16 nOldWSCNT;
+ u16 *pProtect;
+ volatile struct AGBPrintStruct *pPrint;
+
+ pProtect = (u16 *)AGB_PRINT_PROTECT_ADDR;
+ pPrint = (struct AGBPrintStruct *)AGB_PRINT_STRUCT_ADDR;
+ lpfnFuncFlush = (LPFN_PRINT_FLUSH)AGB_PRINT_FLUSH_ADDR;
+ pIME = (u16 *)REG_ADDR_IME;
+ nIME = *pIME;
+ pWSCNT = (u16 *)REG_ADDR_WAITCNT;
+ nOldWSCNT = *pWSCNT;
+ *pIME = nIME & ~1;
+ *pWSCNT = WSCNT_DATA;
+
+ if (bAllData)
+ {
+ while (pPrint->m_nPut != pPrint->m_nGet)
+ {
+ *pProtect = 0x20;
+ lpfnFuncFlush();
+ *pProtect = 0;
+ }
+ }
+ else if (pPrint->m_nPut != pPrint->m_nGet)
+ {
+ *pProtect = 0x20;
+ lpfnFuncFlush();
+ *pProtect = 0;
+ }
+
+ *pWSCNT = nOldWSCNT;
+ *pIME = nIME;
+}
+
+void AGBPrintFlush1Block(void)
+{
+ AGBPrintTransferDataInternal(FALSE);
+}
+
+void AGBPrintFlush(void)
+{
+ AGBPrintTransferDataInternal(TRUE);
+}
+
+void AGBAssert(const char *pFile, int nLine, const char *pExpression, int nStopProgram)
+{
+ if (nStopProgram)
+ {
+ AGBPrintf("ASSERTION FAILED FILE=[%s] LINE=[%d] EXP=[%s] \n", pFile, nLine, pExpression);
+ AGBPrintFlush();
+ asm(".hword 0xEFFF");
+ }
+ else
+ {
+ AGBPrintf("WARING FILE=[%s] LINE=[%d] EXP=[%s] \n", pFile, nLine, pExpression);
+ }
+}
+
+// no$gba print functions, uncomment to use
+/*
+void NoCashGBAPrint(const char *pBuf)
+{
+ *(volatile u32*)NOCASHGBAPRINTADDR2 = (u32)pBuf;
+}
+
+void NoCashGBAPrintf(const char *pBuf, ...)
+{
+ char bufPrint[0x100];
+ va_list vArgv;
+ va_start(vArgv, pBuf);
+ vsprintf(bufPrint, pBuf, vArgv);
+ va_end(vArgv);
+ NoCashGBAPrint(bufPrint);
+}
+*/
+
+#endif
diff --git a/src/libs/m4a_1.s b/src/libs/m4a_1.s
new file mode 100644
index 000000000..8dbcf7efd
--- /dev/null
+++ b/src/libs/m4a_1.s
@@ -0,0 +1,1915 @@
+ .include "include/macros.inc"
+ .include "constants/gba_constants.inc"
+ .include "constants/m4a_constants.inc"
+
+ .syntax unified
+
+ .bss
+
+ .global gUnknown_030007B8
+gUnknown_030007B8:
+ .space 0x770
+
+ .text
+
+ thumb_func_start umul3232H32
+umul3232H32:
+ adr r2, __umul3232H32
+ bx r2
+ .arm
+__umul3232H32:
+ umull r2, r3, r0, r1
+ add r0, r3, 0
+ bx lr
+ thumb_func_end umul3232H32
+
+ thumb_func_start SoundMain
+SoundMain:
+ ldr r0, lt_SOUND_INFO_PTR
+ ldr r0, [r0]
+ ldr r2, lt_ID_NUMBER
+ ldr r3, [r0, o_SoundInfo_ident]
+ cmp r2, r3
+ beq SoundMain_1
+ bx lr @ Exit the function if ident doesn't match ID_NUMBER.
+SoundMain_1:
+ adds r3, 1
+ str r3, [r0, o_SoundInfo_ident]
+ push {r4-r7,lr}
+ mov r1, r8
+ mov r2, r9
+ mov r3, r10
+ mov r4, r11
+ push {r0-r4}
+ sub sp, 0x18
+ ldrb r1, [r0, o_SoundInfo_maxLines]
+ cmp r1, 0 @ if maxLines is 0, there is no maximum
+ beq SoundMain_3
+ ldr r2, lt_REG_VCOUNT
+ ldrb r2, [r2]
+ cmp r2, VCOUNT_VBLANK
+ bhs SoundMain_2
+ adds r2, TOTAL_SCANLINES
+SoundMain_2:
+ adds r1, r2
+SoundMain_3:
+ str r1, [sp, 0x14]
+ ldr r3, [r0, o_SoundInfo_func]
+ cmp r3, 0
+ beq SoundMain_4
+ ldr r0, [r0, o_SoundInfo_intp]
+ bl _081DD25E
+ ldr r0, [sp, 0x18]
+SoundMain_4:
+ ldr r3, [r0, o_SoundInfo_CgbSound]
+ bl _081DD25E
+ ldr r0, [sp, 0x18]
+ ldr r3, [r0, o_SoundInfo_pcmSamplesPerVBlank]
+ mov r8, r3
+ ldr r5, lt_o_SoundInfo_pcmBuffer
+ adds r5, r0
+ ldrb r4, [r0, o_SoundInfo_pcmDmaCounter]
+ subs r7, r4, 1
+ bls SoundMain_5
+ ldrb r1, [r0, o_SoundInfo_pcmDmaPeriod]
+ subs r1, r7
+ mov r2, r8
+ muls r2, r1
+ adds r5, r2
+SoundMain_5:
+ str r5, [sp, 0x8]
+ ldr r6, lt_PCM_DMA_BUF_SIZE
+ ldr r3, lt_SoundMainRAM_Buffer
+ bx r3
+
+ .align 2, 0
+lt_SOUND_INFO_PTR: .word SOUND_INFO_PTR
+lt_ID_NUMBER: .word ID_NUMBER
+lt_SoundMainRAM_Buffer: .word SoundMainRAM_Buffer + 1
+lt_REG_VCOUNT: .word REG_VCOUNT
+lt_o_SoundInfo_pcmBuffer: .word o_SoundInfo_pcmBuffer
+lt_PCM_DMA_BUF_SIZE: .word PCM_DMA_BUF_SIZE
+ thumb_func_end SoundMain
+
+ thumb_func_start SoundMainRAM
+SoundMainRAM:
+ ldrb r3, [r0, o_SoundInfo_reverb]
+ cmp r3, 0
+ beq SoundMainRAM_NoReverb
+ adr r1, SoundMainRAM_Reverb
+ bx r1
+ .arm
+SoundMainRAM_Reverb:
+ cmp r4, 0x2
+ addeq r7, r0, o_SoundInfo_pcmBuffer
+ addne r7, r5, r8
+ mov r4, r8
+_081DCEC4:
+ ldrsb r0, [r5, r6]
+ ldrsb r1, [r5]
+ add r0, r0, r1
+ ldrsb r1, [r7, r6]
+ add r0, r0, r1
+ ldrsb r1, [r7], 0x1
+ add r0, r0, r1
+ mul r1, r0, r3
+ mov r0, r1, asr 9
+ tst r0, 0x80
+ addne r0, r0, 0x1
+ strb r0, [r5, r6]
+ strb r0, [r5], 0x1
+ subs r4, r4, 0x1
+ bgt _081DCEC4
+ adr r0, _081DCF36 + 1 @ plus 1 because THUMB
+ bx r0
+ .thumb
+SoundMainRAM_NoReverb:
+ movs r0, 0
+ mov r1, r8
+ adds r6, r5
+ lsrs r1, 3
+ bcc SoundMainRAM_NoReverb_Ok
+ stm r5!, {r0}
+ stm r6!, {r0}
+SoundMainRAM_NoReverb_Ok:
+ lsrs r1, 1
+ bcc SoundMainRAM_NoReverb_Loop
+ stm r5!, {r0}
+ stm r6!, {r0}
+ stm r5!, {r0}
+ stm r6!, {r0}
+SoundMainRAM_NoReverb_Loop:
+ stm r5!, {r0}
+ stm r6!, {r0}
+ stm r5!, {r0}
+ stm r6!, {r0}
+ stm r5!, {r0}
+ stm r6!, {r0}
+ stm r5!, {r0}
+ stm r6!, {r0}
+ subs r1, 1
+ bgt SoundMainRAM_NoReverb_Loop
+_081DCF36:
+ ldr r4, [sp, 0x18]
+ ldr r0, [r4, o_SoundInfo_divFreq]
+ mov r12, r0
+ ldrb r0, [r4, o_SoundInfo_maxChans]
+ adds r4, o_SoundInfo_chans
+
+SoundMainRAM_ChanLoop:
+ str r0, [sp, 0x4]
+ ldr r3, [r4, o_SoundChannel_wav]
+ ldr r0, [sp, 0x14]
+ cmp r0, 0
+ beq _081DCF60
+ ldr r1, =REG_VCOUNT
+ ldrb r1, [r1]
+ cmp r1, VCOUNT_VBLANK
+ bhs _081DCF54
+ adds r1, TOTAL_SCANLINES
+_081DCF54:
+ cmp r1, r0
+ blo _081DCF60
+ b _081DD24A
+
+ .pool
+
+_081DCF60:
+ ldrb r6, [r4, o_SoundChannel_status]
+ movs r0, 0xC7
+ tst r0, r6
+ bne _081DCF6A
+ b _081DD240
+_081DCF6A:
+ movs r0, 0x80
+ tst r0, r6
+ beq _081DCFA0
+ movs r0, 0x40
+ tst r0, r6
+ bne _081DCFB0
+ movs r6, 0x3
+ strb r6, [r4, o_SoundChannel_status]
+ adds r0, r3, 0
+ adds r0, 0x10
+ ldr r1, [r4, o_SoundChannel_ct]
+ adds r0, r1
+ str r0, [r4, o_SoundChannel_cp]
+ ldr r0, [r3, 0xC]
+ subs r0, r1
+ str r0, [r4, o_SoundChannel_ct]
+ movs r5, 0
+ strb r5, [r4, o_SoundChannel_ev]
+ str r5, [r4, o_SoundChannel_fw]
+ ldrb r2, [r3, 0x3]
+ movs r0, 0xC0
+ tst r0, r2
+ beq _081DCFF8
+ movs r0, 0x10
+ orrs r6, r0
+ strb r6, [r4, o_SoundChannel_status]
+ b _081DCFF8
+_081DCFA0:
+ ldrb r5, [r4, o_SoundChannel_ev]
+ movs r0, 0x4
+ tst r0, r6
+ beq _081DCFB6
+ ldrb r0, [r4, o_SoundChannel_iel]
+ subs r0, 1
+ strb r0, [r4, o_SoundChannel_iel]
+ bhi _081DD006
+_081DCFB0:
+ movs r0, 0
+ strb r0, [r4, o_SoundChannel_status]
+ b _081DD240
+_081DCFB6:
+ movs r0, 0x40
+ tst r0, r6
+ beq _081DCFD6
+ ldrb r0, [r4, o_SoundChannel_release]
+ muls r5, r0
+ lsrs r5, 8
+ ldrb r0, [r4, o_SoundChannel_iev]
+ cmp r5, r0
+ bhi _081DD006
+_081DCFC8:
+ ldrb r5, [r4, o_SoundChannel_iev]
+ cmp r5, 0
+ beq _081DCFB0
+ movs r0, 0x4
+ orrs r6, r0
+ strb r6, [r4, o_SoundChannel_status]
+ b _081DD006
+_081DCFD6:
+ movs r2, 0x3
+ ands r2, r6
+ cmp r2, 0x2
+ bne _081DCFF4
+ ldrb r0, [r4, o_SoundChannel_decay]
+ muls r5, r0
+ lsrs r5, 8
+ ldrb r0, [r4, o_SoundChannel_sustain]
+ cmp r5, r0
+ bhi _081DD006
+ adds r5, r0, 0
+ beq _081DCFC8
+ subs r6, 0x1
+ strb r6, [r4, o_SoundChannel_status]
+ b _081DD006
+_081DCFF4:
+ cmp r2, 0x3
+ bne _081DD006
+_081DCFF8:
+ ldrb r0, [r4, o_SoundChannel_attack]
+ adds r5, r0
+ cmp r5, 0xFF
+ bcc _081DD006
+ movs r5, 0xFF
+ subs r6, 0x1
+ strb r6, [r4, o_SoundChannel_status]
+_081DD006:
+ strb r5, [r4, o_SoundChannel_ev]
+ ldr r0, [sp, 0x18]
+ ldrb r0, [r0, o_SoundChannel_release]
+ adds r0, 0x1
+ muls r0, r5
+ lsrs r5, r0, 4
+ ldrb r0, [r4, o_SoundChannel_rightVolume]
+ muls r0, r5
+ lsrs r0, 8
+ strb r0, [r4, o_SoundChannel_er]
+ ldrb r0, [r4, o_SoundChannel_leftVolume]
+ muls r0, r5
+ lsrs r0, 8
+ strb r0, [r4, o_SoundChannel_el]
+ movs r0, 0x10
+ ands r0, r6
+ str r0, [sp, 0x10]
+ beq _081DD03A
+ adds r0, r3, 0
+ adds r0, 0x10
+ ldr r1, [r3, 0x8]
+ adds r0, r1
+ str r0, [sp, 0xC]
+ ldr r0, [r3, 0xC]
+ subs r0, r1
+ str r0, [sp, 0x10]
+_081DD03A:
+ ldr r5, [sp, 0x8]
+ ldr r2, [r4, o_SoundChannel_ct]
+ ldr r3, [r4, o_SoundChannel_cp]
+ adr r0, _081DD044
+ bx r0
+ .arm
+_081DD044:
+ str r8, [sp]
+ ldr r9, [r4, o_SoundChannel_fw]
+ ldrb r10, [r4, o_SoundChannel_er]
+ ldrb r11, [r4, o_SoundChannel_el]
+ ldrb r0, [r4, o_SoundChannel_type]
+ tst r0, 0x30
+ beq _081DD068
+ bl sub_81DD264
+ b _081DD228
+_081DD068:
+ mov r10, r10, lsl 16
+ mov r11, r11, lsl 16
+ ldrb r0, [r4, o_SoundChannel_type]
+ tst r0, 0x8
+ beq _081DD19C
+_081DD07C:
+ cmp r2, 0x4
+ ble _081DD0EC
+ subs r2, r2, r8
+ movgt r9, 0
+ bgt _081DD0A8
+ mov r9, r8
+ add r2, r2, r8
+ sub r8, r2, 0x4
+ sub r9, r9, r8
+ ands r2, r2, 0x3
+ moveq r2, 0x4
+_081DD0A8:
+ ldr r6, [r5]
+ ldr r7, [r5, 0x630]
+_081DD0B0:
+ ldrsb r0, [r3], 0x1
+ mul r1, r10, r0
+ bic r1, r1, 0xFF0000
+ add r6, r1, r6, ror 8
+ mul r1, r11, r0
+ bic r1, r1, 0xFF0000
+ add r7, r1, r7, ror 8
+ adds r5, r5, 0x40000000
+ bcc _081DD0B0
+ str r7, [r5, 0x630]
+ str r6, [r5], 0x4
+ subs r8, r8, 0x4
+ bgt _081DD0A8
+ adds r8, r8, r9
+ beq _081DD22C
+_081DD0EC:
+ ldr r6, [r5]
+ ldr r7, [r5, 0x630]
+_081DD0F4:
+ ldrsb r0, [r3], 0x1
+ mul r1, r10, r0
+ bic r1, r1, 0xFF0000
+ add r6, r1, r6, ror 8
+ mul r1, r11, r0
+ bic r1, r1, 0xFF0000
+ add r7, r1, r7, ror 8
+ subs r2, r2, 0x1
+ beq _081DD164
+_081DD118:
+ adds r5, r5, 0x40000000
+ bcc _081DD0F4
+ str r7, [r5, 0x630]
+ str r6, [r5], 0x4
+ subs r8, r8, 0x4
+ bgt _081DD07C
+ b _081DD22C
+_081DD134:
+ ldr r0, [sp, 0x18]
+ cmp r0, 0
+ beq _081DD158
+ ldr r3, [sp, 0x14]
+ rsb lr, r2, 0
+_081DD148:
+ adds r2, r0, r2
+ bgt _081DD1FC
+ sub lr, lr, r0
+ b _081DD148
+_081DD158:
+ pop {r4,r12}
+ mov r2, 0
+ b _081DD174
+_081DD164:
+ ldr r2, [sp, 0x10]
+ cmp r2, 0
+ ldrne r3, [sp, 0xC]
+ bne _081DD118
+_081DD174:
+ strb r2, [r4, o_SoundChannel_status]
+ mov r0, r5, lsr 30
+ bic r5, r5, 0xC0000000
+ rsb r0, r0, 0x3
+ mov r0, r0, lsl 3
+ mov r6, r6, ror r0
+ mov r7, r7, ror r0
+ str r7, [r5, 0x630]
+ str r6, [r5], 0x4
+ b _081DD234
+_081DD19C:
+ push {r4,r12}
+ ldr r1, [r4, o_SoundChannel_freq]
+ mul r4, r12, r1
+ ldrsb r0, [r3]
+ ldrsb r1, [r3, 0x1]!
+ sub r1, r1, r0
+_081DD1B4:
+ ldr r6, [r5]
+ ldr r7, [r5, 0x630]
+_081DD1BC:
+ mul lr, r9, r1
+ add lr, r0, lr, asr 23
+ mul r12, r10, lr
+ bic r12, r12, 0xFF0000
+ add r6, r12, r6, ror 8
+ mul r12, r11, lr
+ bic r12, r12, 0xFF0000
+ add r7, r12, r7, ror 8
+ add r9, r9, r4
+ movs lr, r9, lsr 23
+ beq _081DD208
+ bic r9, r9, 0x3F800000
+ subs r2, r2, lr
+ ble _081DD134
+ subs lr, lr, 0x1
+ addeq r0, r0, r1
+_081DD1FC:
+ ldrsbne r0, [r3, lr]!
+ ldrsb r1, [r3, 0x1]!
+ sub r1, r1, r0
+_081DD208:
+ adds r5, r5, 0x40000000
+ bcc _081DD1BC
+ str r7, [r5, 0x630]
+ str r6, [r5], 0x4
+ subs r8, r8, 0x4
+ bgt _081DD1B4
+ sub r3, r3, 0x1
+ pop {r4,r12}
+_081DD228:
+ str r9, [r4, o_SoundChannel_fw]
+_081DD22C:
+ str r2, [r4, o_SoundChannel_ct]
+ str r3, [r4, o_SoundChannel_cp]
+_081DD234:
+ ldr r8, [sp]
+ add r0, pc, 0x1
+ bx r0
+ .thumb
+_081DD240:
+ ldr r0, [sp, 0x4]
+ subs r0, 1
+ ble _081DD24A
+ adds r4, SoundChannel_size
+ b SoundMainRAM_ChanLoop
+_081DD24A:
+ ldr r0, [sp, 0x18]
+ ldr r3, =ID_NUMBER
+ str r3, [r0]
+ add sp, 0x1C
+ pop {r0-r7}
+ mov r8, r0
+ mov r9, r1
+ mov r10, r2
+ mov r11, r3
+ pop {r3}
+_081DD25E:
+ bx r3
+ .pool
+ thumb_func_end SoundMainRAM
+
+ arm_func_start sub_81DD264
+sub_81DD264:
+ ldr r6, [r4, o_SoundChannel_wav]
+ ldrb r0, [r4, o_SoundChannel_status]
+ tst r0, 0x20
+ bne _081DD2B4
+ orr r0, r0, 0x20
+ strb r0, [r4, o_SoundChannel_status]
+ ldrb r0, [r4, o_SoundChannel_type]
+ tst r0, 0x10
+ beq _081DD29C
+ ldr r1, [r6, 0xC]
+ add r1, r1, r6, lsl 1
+ add r1, r1, 0x20
+ sub r3, r1, r3
+ str r3, [r4, o_SoundChannel_cp]
+_081DD29C:
+ ldrh r0, [r6]
+ cmp r0, 0
+ beq _081DD2B4
+ sub r3, r3, r6
+ sub r3, r3, 0x10
+ str r3, [r4, o_SoundChannel_cp]
+_081DD2B4:
+ push {r8,r12,lr}
+ mov r10, r10, lsl 16
+ mov r11, r11, lsl 16
+ ldr r1, [r4, o_SoundChannel_freq]
+ ldrb r0, [r4, o_SoundChannel_type]
+ tst r0, 0x8
+ movne r8, 0x800000
+ muleq r8, r12, r1
+ ldrh r0, [r6]
+ cmp r0, 0
+ beq _081DD468
+ mov r0, 0xFF000000
+ str r0, [r4, o_SoundChannel_xpi]
+ ldrb r0, [r4, o_SoundChannel_type]
+ tst r0, 0x10
+ bne _081DD3C0
+ bl sub_81DD520
+ mov r0, r1
+ add r3, r3, 0x1
+ bl sub_81DD520
+ sub r1, r1, r0
+_081DD308:
+ ldr r6, [r5]
+ ldr r7, [r5, 0x630]
+_081DD310:
+ mul lr, r9, r1
+ add lr, r0, lr, asr 23
+ mul r12, r10, lr
+ bic r12, r12, 0xFF0000
+ add r6, r12, r6, ror 8
+ mul r12, r11, lr
+ bic r12, r12, 0xFF0000
+ add r7, r12, r7, ror 8
+ add r9, r9, r8
+ movs lr, r9, lsr 23
+ beq _081DD370
+ bic r9, r9, 0x3F800000
+ subs r2, r2, lr
+ ble _081DD398
+ subs lr, lr, 0x1
+ bne _081DD358
+ add r0, r0, r1
+ b _081DD364
+_081DD358:
+ add r3, r3, lr
+ bl sub_81DD520
+ mov r0, r1
+_081DD364:
+ add r3, r3, 0x1
+ bl sub_81DD520
+ sub r1, r1, r0
+_081DD370:
+ adds r5, r5, 0x40000000
+ bcc _081DD310
+ str r7, [r5, 0x630]
+ str r6, [r5], 0x4
+ ldr r6, [sp]
+ subs r6, r6, 0x4
+ str r6, [sp]
+ bgt _081DD308
+ sub r3, r3, 0x1
+ b _081DD4F0
+_081DD398:
+ ldr r0, [sp, 0x1C]
+ cmp r0, 0
+ beq _081DD4F4
+ ldr r3, [r4, o_SoundChannel_wav]
+ ldr r3, [r3, 0x8]
+ rsb lr, r2, 0
+_081DD3B0:
+ adds r2, r2, r0
+ bgt _081DD358
+ sub lr, lr, r0
+ b _081DD3B0
+_081DD3C0:
+ sub r3, r3, 0x1
+ bl sub_81DD520
+ mov r0, r1
+ sub r3, r3, 0x1
+ bl sub_81DD520
+ sub r1, r1, r0
+_081DD3D8:
+ ldr r6, [r5]
+ ldr r7, [r5, 0x630]
+_081DD3E0:
+ mul lr, r9, r1
+ add lr, r0, lr, asr 23
+ mul r12, r10, lr
+ bic r12, r12, 0xFF0000
+ add r6, r12, r6, ror 8
+ mul r12, r11, lr
+ bic r12, r12, 0xFF0000
+ add r7, r12, r7, ror 8
+ add r9, r9, r8
+ movs lr, r9, lsr 23
+ beq _081DD440
+ bic r9, r9, 0x3F800000
+ subs r2, r2, lr
+ ble _081DD4F4
+ subs lr, lr, 0x1
+ bne _081DD428
+ add r0, r0, r1
+ b _081DD434
+_081DD428:
+ sub r3, r3, lr
+ bl sub_81DD520
+ mov r0, r1
+_081DD434:
+ sub r3, r3, 0x1
+ bl sub_81DD520
+ sub r1, r1, r0
+_081DD440:
+ adds r5, r5, 0x40000000
+ bcc _081DD3E0
+ str r7, [r5, 0x630]
+ str r6, [r5], 0x4
+ ldr r6, [sp]
+ subs r6, r6, 0x4
+ str r6, [sp]
+ bgt _081DD3D8
+ add r3, r3, 0x2
+ b _081DD4F0
+_081DD468:
+ ldrb r0, [r4, o_SoundChannel_type]
+ tst r0, 0x10
+ beq _081DD4F0
+ ldrsb r0, [r3, -0x1]!
+ ldrsb r1, [r3, -0x1]
+ sub r1, r1, r0
+_081DD480:
+ ldr r6, [r5]
+ ldr r7, [r5, 0x630]
+_081DD488:
+ mul lr, r9, r1
+ add lr, r0, lr, asr 23
+ mul r12, r10, lr
+ bic r12, r12, 0xFF0000
+ add r6, r12, r6, ror 8
+ mul r12, r11, lr
+ bic r12, r12, 0xFF0000
+ add r7, r12, r7, ror 8
+ add r9, r9, r8
+ movs lr, r9, lsr 23
+ beq _081DD4CC
+ bic r9, r9, 0x3F800000
+ subs r2, r2, lr
+ ble _081DD4F4
+ ldrsb r0, [r3, -lr]!
+ ldrsb r1, [r3, -0x1]
+ sub r1, r1, r0
+_081DD4CC:
+ adds r5, r5, 0x40000000
+ bcc _081DD488
+ str r7, [r5, 0x630]
+ str r6, [r5], 0x4
+ ldr r6, [sp]
+ subs r6, r6, 0x4
+ str r6, [sp]
+ bgt _081DD480
+ add r3, r3, 0x1
+_081DD4F0:
+ pop {r8,r12,pc}
+_081DD4F4:
+ mov r2, 0
+ strb r2, [r4, o_SoundChannel_status]
+ mov r0, r5, lsr 30
+ bic r5, r5, 0xC0000000
+ rsb r0, r0, 0x3
+ mov r0, r0, lsl 3
+ mov r6, r6, ror r0
+ mov r7, r7, ror r0
+ str r7, [r5, 0x630]
+ str r6, [r5], 0x4
+ pop {r8,r12,pc}
+ arm_func_end sub_81DD264
+
+ arm_func_start sub_81DD520
+sub_81DD520:
+ push {r0,r2,r5-r7,lr}
+ mov r0, r3, lsr 6
+ ldr r1, [r4, o_SoundChannel_xpi]
+ cmp r0, r1
+ beq _081DD594
+ str r0, [r4, o_SoundChannel_xpi]
+ mov r1, 0x21
+ mul r2, r1, r0
+ ldr r1, [r4, o_SoundChannel_wav]
+ add r2, r2, r1
+ add r2, r2, 0x10
+ ldr r5, =gUnknown_030007B8
+ ldr r6, =gDeltaEncodingTable
+ mov r7, 0x40
+ ldrb lr, [r2], 1
+ strb lr, [r5], 1
+ ldrb r1, [r2], 1
+ b _081DD57C
+_081DD568:
+ ldrb r1, [r2], 1
+ mov r0, r1, lsr 4
+ ldrsb r0, [r6, r0]
+ add lr, lr, r0
+ strb lr, [r5], 1
+_081DD57C:
+ and r0, r1, 0xF
+ ldrsb r0, [r6, r0]
+ add lr, lr, r0
+ strb lr, [r5], 1
+ subs r7, r7, 2
+ bgt _081DD568
+_081DD594:
+ ldr r5, =gUnknown_030007B8
+ and r0, r3, 0x3F
+ ldrsb r1, [r5, r0]
+ pop {r0,r2,r5-r7,pc}
+ .pool
+ arm_func_end sub_81DD520
+
+ thumb_func_start SoundMainBTM
+SoundMainBTM:
+ mov r12, r4
+ movs r1, 0
+ movs r2, 0
+ movs r3, 0
+ movs r4, 0
+ stm r0!, {r1-r4}
+ stm r0!, {r1-r4}
+ stm r0!, {r1-r4}
+ stm r0!, {r1-r4}
+ mov r4, r12
+ bx lr
+ thumb_func_end SoundMainBTM
+
+ thumb_func_start RealClearChain
+RealClearChain:
+ ldr r3, [r0, 0x2C]
+ cmp r3, 0
+ beq _081DD5E2
+ ldr r1, [r0, 0x34]
+ ldr r2, [r0, 0x30]
+ cmp r2, 0
+ beq _081DD5D6
+ str r1, [r2, 0x34]
+ b _081DD5D8
+_081DD5D6:
+ str r1, [r3, 0x20]
+_081DD5D8:
+ cmp r1, 0
+ beq _081DD5DE
+ str r2, [r1, 0x30]
+_081DD5DE:
+ movs r1, 0
+ str r1, [r0, 0x2C]
+_081DD5E2:
+ bx lr
+ thumb_func_end RealClearChain
+
+ thumb_func_start ply_fine
+ply_fine:
+ push {r4,r5,lr}
+ adds r5, r1, 0
+ ldr r4, [r5, o_MusicPlayerTrack_chan]
+ cmp r4, 0
+ beq ply_fine_done
+ply_fine_loop:
+ ldrb r1, [r4]
+ movs r0, 0xC7
+ tst r0, r1
+ beq ply_fine_ok
+ movs r0, 0x40
+ orrs r1, r0
+ strb r1, [r4]
+ply_fine_ok:
+ adds r0, r4, 0
+ bl RealClearChain
+ ldr r4, [r4, 0x34]
+ cmp r4, 0
+ bne ply_fine_loop
+ply_fine_done:
+ movs r0, 0
+ strb r0, [r5]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ thumb_func_end ply_fine
+
+ thumb_func_start MPlayJumpTableCopy
+MPlayJumpTableCopy:
+ mov r12, lr
+ movs r1, 0x24
+ ldr r2, lt_MPlayJumpTableTemplate
+MPlayJumpTableCopy_Loop:
+ ldr r3, [r2]
+ bl chk_adr_r2
+ stm r0!, {r3}
+ adds r2, 0x4
+ subs r1, 0x1
+ bgt MPlayJumpTableCopy_Loop
+ bx r12
+ thumb_func_end MPlayJumpTableCopy
+
+ .align 2, 0
+ .thumb_func
+ldrb_r3_r2:
+ ldrb r3, [r2]
+
+@ This attempts to protect against reading anything from the BIOS ROM
+@ besides the jump table template.
+@ It assumes that the jump table template is located at the end of the ROM.
+ .thumb_func
+chk_adr_r2:
+ push {r0}
+ lsrs r0, r2, 25
+ bne chk_adr_r2_done @ if adr >= 0x2000000 (i.e. not in BIOS ROM), accept it
+ ldr r0, lt_MPlayJumpTableTemplate
+ cmp r2, r0
+ blo chk_adr_r2_reject @ if adr < gMPlayJumpTableTemplate, reject it
+ lsrs r0, r2, 14
+ beq chk_adr_r2_done @ if adr < 0x40000 (i.e. in BIOS ROM), accept it
+chk_adr_r2_reject:
+ movs r3, 0
+chk_adr_r2_done:
+ pop {r0}
+ bx lr
+
+ .align 2, 0
+lt_MPlayJumpTableTemplate: .word gMPlayJumpTableTemplate
+
+ thumb_func_start ld_r3_tp_adr_i
+ld_r3_tp_adr_i:
+ ldr r2, [r1, 0x40]
+_081DD64A:
+ adds r3, r2, 0x1
+ str r3, [r1, 0x40]
+ ldrb r3, [r2]
+ b chk_adr_r2
+ thumb_func_end ld_r3_tp_adr_i
+
+ thumb_func_start ply_goto
+ply_goto:
+ push {lr}
+ply_goto_1:
+ ldr r2, [r1, o_MusicPlayerTrack_cmdPtr]
+ ldrb r0, [r2, 0x3]
+ lsls r0, 8
+ ldrb r3, [r2, 0x2]
+ orrs r0, r3
+ lsls r0, 8
+ ldrb r3, [r2, 0x1]
+ orrs r0, r3
+ lsls r0, 8
+ bl ldrb_r3_r2
+ orrs r0, r3
+ str r0, [r1, o_MusicPlayerTrack_cmdPtr]
+ pop {r0}
+ bx r0
+ thumb_func_end ply_goto
+
+ thumb_func_start ply_patt
+ply_patt:
+ ldrb r2, [r1, o_MusicPlayerTrack_patternLevel]
+ cmp r2, 3
+ bhs ply_patt_done
+ lsls r2, 2
+ adds r3, r1, r2
+ ldr r2, [r1, o_MusicPlayerTrack_cmdPtr]
+ adds r2, 0x4
+ str r2, [r3, o_MusicPlayerTrack_patternStack]
+ ldrb r2, [r1, o_MusicPlayerTrack_patternLevel]
+ adds r2, 1
+ strb r2, [r1, o_MusicPlayerTrack_patternLevel]
+ b ply_goto
+ply_patt_done:
+ b ply_fine
+ thumb_func_end ply_patt
+
+ thumb_func_start ply_pend
+ply_pend:
+ ldrb r2, [r1, o_MusicPlayerTrack_patternLevel]
+ cmp r2, 0
+ beq ply_pend_done
+ subs r2, 1
+ strb r2, [r1, o_MusicPlayerTrack_patternLevel]
+ lsls r2, 2
+ adds r3, r1, r2
+ ldr r2, [r3, o_MusicPlayerTrack_patternStack]
+ str r2, [r1, o_MusicPlayerTrack_cmdPtr]
+ply_pend_done:
+ bx lr
+ thumb_func_end ply_pend
+
+ thumb_func_start ply_rept
+ply_rept:
+ push {lr}
+ ldr r2, [r1, o_MusicPlayerTrack_cmdPtr]
+ ldrb r3, [r2]
+ cmp r3, 0
+ bne ply_rept_1
+ adds r2, 1
+ str r2, [r1, o_MusicPlayerTrack_cmdPtr]
+ b ply_goto_1
+ply_rept_1:
+ ldrb r3, [r1, o_MusicPlayerTrack_repN]
+ adds r3, 1
+ strb r3, [r1, o_MusicPlayerTrack_repN]
+ mov r12, r3
+ bl ld_r3_tp_adr_i
+ cmp r12, r3
+ bhs ply_rept_2
+ b ply_goto_1
+ply_rept_2:
+ movs r3, 0
+ strb r3, [r1, o_MusicPlayerTrack_repN]
+ adds r2, 5
+ str r2, [r1, o_MusicPlayerTrack_cmdPtr]
+ pop {r0}
+ bx r0
+ thumb_func_end ply_rept
+
+ thumb_func_start ply_prio
+ply_prio:
+ mov r12, lr
+ bl ld_r3_tp_adr_i
+ strb r3, [r1, o_MusicPlayerTrack_priority]
+ bx r12
+ thumb_func_end ply_prio
+
+ thumb_func_start ply_tempo
+ply_tempo:
+ mov r12, lr
+ bl ld_r3_tp_adr_i
+ lsls r3, 1
+ strh r3, [r0, o_MusicPlayerInfo_tempoD]
+ ldrh r2, [r0, o_MusicPlayerInfo_tempoU]
+ muls r3, r2
+ lsrs r3, 8
+ strh r3, [r0, o_MusicPlayerInfo_tempoI]
+ bx r12
+ thumb_func_end ply_tempo
+
+ thumb_func_start ply_keysh
+ply_keysh:
+ mov r12, lr
+ bl ld_r3_tp_adr_i
+ strb r3, [r1, o_MusicPlayerTrack_keyShift]
+ ldrb r3, [r1, o_MusicPlayerTrack_flags]
+ movs r2, 0xC
+ orrs r3, r2
+ strb r3, [r1, o_MusicPlayerTrack_flags]
+ bx r12
+ thumb_func_end ply_keysh
+
+ thumb_func_start ply_voice
+ply_voice:
+ mov r12, lr
+ ldr r2, [r1, o_MusicPlayerTrack_cmdPtr]
+ ldrb r3, [r2]
+ adds r2, 1
+ str r2, [r1, o_MusicPlayerTrack_cmdPtr]
+ lsls r2, r3, 1
+ adds r2, r3
+ lsls r2, 2
+ ldr r3, [r0, o_MusicPlayerInfo_tone]
+ adds r2, r3
+ ldr r3, [r2]
+ bl chk_adr_r2
+ str r3, [r1, o_MusicPlayerTrack_ToneData_type]
+ ldr r3, [r2, 0x4]
+ bl chk_adr_r2
+ str r3, [r1, o_MusicPlayerTrack_ToneData_wav]
+ ldr r3, [r2, 0x8]
+ bl chk_adr_r2
+ str r3, [r1, o_MusicPlayerTrack_ToneData_attack]
+ bx r12
+ thumb_func_end ply_voice
+
+ thumb_func_start ply_vol
+ply_vol:
+ mov r12, lr
+ bl ld_r3_tp_adr_i
+ strb r3, [r1, o_MusicPlayerTrack_vol]
+ ldrb r3, [r1, o_MusicPlayerTrack_flags]
+ movs r2, 0x3
+ orrs r3, r2
+ strb r3, [r1, o_MusicPlayerTrack_flags]
+ bx r12
+ thumb_func_end ply_vol
+
+ thumb_func_start ply_pan
+ply_pan:
+ mov r12, lr
+ bl ld_r3_tp_adr_i
+ subs r3, 0x40
+ strb r3, [r1, o_MusicPlayerTrack_pan]
+ ldrb r3, [r1, o_MusicPlayerTrack_flags]
+ movs r2, 0x3
+ orrs r3, r2
+ strb r3, [r1, o_MusicPlayerTrack_flags]
+ bx r12
+ thumb_func_end ply_pan
+
+ thumb_func_start ply_bend
+ply_bend:
+ mov r12, lr
+ bl ld_r3_tp_adr_i
+ subs r3, 0x40
+ strb r3, [r1, o_MusicPlayerTrack_bend]
+ ldrb r3, [r1, o_MusicPlayerTrack_flags]
+ movs r2, 0xC
+ orrs r3, r2
+ strb r3, [r1, o_MusicPlayerTrack_flags]
+ bx r12
+ thumb_func_end ply_bend
+
+ thumb_func_start ply_bendr
+ply_bendr:
+ mov r12, lr
+ bl ld_r3_tp_adr_i
+ strb r3, [r1, o_MusicPlayerTrack_bendRange]
+ ldrb r3, [r1, o_MusicPlayerTrack_flags]
+ movs r2, 0xC
+ orrs r3, r2
+ strb r3, [r1, o_MusicPlayerTrack_flags]
+ bx r12
+ thumb_func_end ply_bendr
+
+ thumb_func_start ply_lfodl
+ply_lfodl:
+ mov r12, lr
+ bl ld_r3_tp_adr_i
+ strb r3, [r1, o_MusicPlayerTrack_lfoDelay]
+ bx r12
+ thumb_func_end ply_lfodl
+
+ thumb_func_start ply_modt
+ply_modt:
+ mov r12, lr
+ bl ld_r3_tp_adr_i
+ ldrb r0, [r1, o_MusicPlayerTrack_modT]
+ cmp r0, r3
+ beq _081DD7AA
+ strb r3, [r1, o_MusicPlayerTrack_modT]
+ ldrb r3, [r1, o_MusicPlayerTrack_flags]
+ movs r2, 0xF
+ orrs r3, r2
+ strb r3, [r1, o_MusicPlayerTrack_flags]
+_081DD7AA:
+ bx r12
+ thumb_func_end ply_modt
+
+ thumb_func_start ply_tune
+ply_tune:
+ mov r12, lr
+ bl ld_r3_tp_adr_i
+ subs r3, 0x40
+ strb r3, [r1, o_MusicPlayerTrack_tune]
+ ldrb r3, [r1, o_MusicPlayerTrack_flags]
+ movs r2, 0xC
+ orrs r3, r2
+ strb r3, [r1, o_MusicPlayerTrack_flags]
+ bx r12
+ thumb_func_end ply_tune
+
+ thumb_func_start ply_port
+ply_port:
+ mov r12, lr
+ ldr r2, [r1, o_MusicPlayerTrack_cmdPtr]
+ ldrb r3, [r2]
+ adds r2, 1
+ ldr r0, =REG_SOUND1CNT_L @ sound register base address
+ adds r0, r3
+ bl _081DD64A
+ strb r3, [r0]
+ bx r12
+ .pool
+ thumb_func_end ply_port
+
+ thumb_func_start m4aSoundVSync
+m4aSoundVSync:
+ ldr r0, lt2_SOUND_INFO_PTR
+ ldr r0, [r0]
+
+ @ Exit the function if ident is not ID_NUMBER or ID_NUMBER+1.
+ ldr r2, lt2_ID_NUMBER
+ ldr r3, [r0, o_SoundInfo_ident]
+ subs r3, r2
+ cmp r3, 1
+ bhi m4aSoundVSync_Done
+
+ @ Decrement the PCM DMA counter. If it reaches 0, we need to do a DMA.
+ ldrb r1, [r0, o_SoundInfo_pcmDmaCounter]
+ subs r1, 1
+ strb r1, [r0, o_SoundInfo_pcmDmaCounter]
+ bgt m4aSoundVSync_Done
+
+ @ Reload the PCM DMA counter.
+ ldrb r1, [r0, o_SoundInfo_pcmDmaPeriod]
+ strb r1, [r0, o_SoundInfo_pcmDmaCounter]
+
+ ldr r2, =REG_DMA1
+
+ ldr r1, [r2, 0x8] @ DMA1CNT
+ lsls r1, 7
+ bcc m4aSoundVSync_SkipDMA1 @ branch if repeat bit isn't set
+
+ ldr r1, =((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4
+ str r1, [r2, 0x8] @ DMA1CNT
+
+m4aSoundVSync_SkipDMA1:
+ ldr r1, [r2, 0xC + 0x8] @ DMA2CNT
+ lsls r1, 7
+ bcc m4aSoundVSync_SkipDMA2 @ branch if repeat bit isn't set
+
+ ldr r1, =((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4
+ str r1, [r2, 0xC + 0x8] @ DMA2CNT
+
+m4aSoundVSync_SkipDMA2:
+
+ @ turn off DMA1/DMA2
+ movs r1, DMA_32BIT >> 8
+ lsls r1, 8
+ strh r1, [r2, 0xA] @ DMA1CNT_H
+ strh r1, [r2, 0xC + 0xA] @ DMA2CNT_H
+
+ @ turn on DMA1/DMA2 direct-sound FIFO mode
+ movs r1, (DMA_ENABLE | DMA_START_SPECIAL | DMA_32BIT | DMA_REPEAT) >> 8
+ lsls r1, 8 @ LSB is 0, so DMA_SRC_INC is used (destination is always fixed in FIFO mode)
+ strh r1, [r2, 0xA] @ DMA1CNT_H
+ strh r1, [r2, 0xC + 0xA] @ DMA2CNT_H
+
+m4aSoundVSync_Done:
+ bx lr
+
+ .pool
+ thumb_func_end m4aSoundVSync
+
+ thumb_func_start MPlayMain
+MPlayMain:
+ ldr r2, lt2_ID_NUMBER
+ ldr r3, [r0, o_MusicPlayerInfo_ident]
+ cmp r2, r3
+ beq _081DD82E
+ bx lr
+_081DD82E:
+ adds r3, 0x1
+ str r3, [r0, o_MusicPlayerInfo_ident]
+ push {r0,lr}
+ ldr r3, [r0, o_MusicPlayerInfo_func]
+ cmp r3, 0
+ beq _081DD840
+ ldr r0, [r0, o_MusicPlayerInfo_intp]
+ bl call_r3
+_081DD840:
+ pop {r0}
+ push {r4-r7}
+ mov r4, r8
+ mov r5, r9
+ mov r6, r10
+ mov r7, r11
+ push {r4-r7}
+ adds r7, r0, 0
+ ldr r0, [r7, o_MusicPlayerInfo_status]
+ cmp r0, 0
+ bge _081DD858
+ b _081DDA6C
+_081DD858:
+ ldr r0, lt2_SOUND_INFO_PTR
+ ldr r0, [r0]
+ mov r8, r0
+ adds r0, r7, 0
+ bl FadeOutBody
+ ldr r0, [r7, o_MusicPlayerInfo_status]
+ cmp r0, 0
+ bge _081DD86C
+ b _081DDA6C
+_081DD86C:
+ ldrh r0, [r7, o_MusicPlayerInfo_tempoC]
+ ldrh r1, [r7, o_MusicPlayerInfo_tempoI]
+ adds r0, r1
+ b _081DD9BC
+_081DD874:
+ ldrb r6, [r7, o_MusicPlayerInfo_trackCount]
+ ldr r5, [r7, o_MusicPlayerInfo_tracks]
+ movs r3, 0x1
+ movs r4, 0
+_081DD87C:
+ ldrb r0, [r5]
+ movs r1, 0x80
+ tst r1, r0
+ bne _081DD886
+ b _081DD998
+_081DD886:
+ mov r10, r3
+ orrs r4, r3
+ mov r11, r4
+ ldr r4, [r5, o_MusicPlayerTrack_chan]
+ cmp r4, 0
+ beq _081DD8BA
+_081DD892:
+ ldrb r1, [r4]
+ movs r0, 0xC7
+ tst r0, r1
+ beq _081DD8AE
+ ldrb r0, [r4, 0x10]
+ cmp r0, 0
+ beq _081DD8B4
+ subs r0, 0x1
+ strb r0, [r4, 0x10]
+ bne _081DD8B4
+ movs r0, 0x40
+ orrs r1, r0
+ strb r1, [r4]
+ b _081DD8B4
+_081DD8AE:
+ adds r0, r4, 0
+ bl ClearChain
+_081DD8B4:
+ ldr r4, [r4, 0x34]
+ cmp r4, 0
+ bne _081DD892
+_081DD8BA:
+ ldrb r3, [r5, o_MusicPlayerTrack_flags]
+ movs r0, 0x40
+ tst r0, r3
+ beq _081DD938
+ adds r0, r5, 0
+ bl Clear64byte
+ movs r0, 0x80
+ strb r0, [r5]
+ movs r0, 0x2
+ strb r0, [r5, o_MusicPlayerTrack_bendRange]
+ movs r0, 0x40
+ strb r0, [r5, o_MusicPlayerTrack_volX]
+ movs r0, 0x16
+ strb r0, [r5, o_MusicPlayerTrack_lfoSpeed]
+ movs r0, 0x1
+ adds r1, r5, 0x6
+ strb r0, [r1, o_MusicPlayerTrack_ToneData_type - 0x6]
+ b _081DD938
+_081DD8E0:
+ ldr r2, [r5, o_MusicPlayerTrack_cmdPtr]
+ ldrb r1, [r2]
+ cmp r1, 0x80
+ bhs _081DD8EC
+ ldrb r1, [r5, o_MusicPlayerTrack_runningStatus]
+ b _081DD8F6
+_081DD8EC:
+ adds r2, 0x1
+ str r2, [r5, o_MusicPlayerTrack_cmdPtr]
+ cmp r1, 0xBD
+ bcc _081DD8F6
+ strb r1, [r5, o_MusicPlayerTrack_runningStatus]
+_081DD8F6:
+ cmp r1, 0xCF
+ bcc _081DD90C
+ mov r0, r8
+ ldr r3, [r0, o_SoundInfo_plynote]
+ adds r0, r1, 0
+ subs r0, 0xCF
+ adds r1, r7, 0
+ adds r2, r5, 0
+ bl call_r3
+ b _081DD938
+_081DD90C:
+ cmp r1, 0xB0
+ bls _081DD92E
+ adds r0, r1, 0
+ subs r0, 0xB1
+ strb r0, [r7, o_MusicPlayerInfo_cmd]
+ mov r3, r8
+ ldr r3, [r3, o_SoundInfo_MPlayJumpTable]
+ lsls r0, 2
+ ldr r3, [r3, r0]
+ adds r0, r7, 0
+ adds r1, r5, 0
+ bl call_r3
+ ldrb r0, [r5, o_MusicPlayerTrack_flags]
+ cmp r0, 0
+ beq _081DD994
+ b _081DD938
+_081DD92E:
+ ldr r0, lt_gClockTable
+ subs r1, 0x80
+ adds r1, r0
+ ldrb r0, [r1]
+ strb r0, [r5, o_MusicPlayerTrack_wait]
+_081DD938:
+ ldrb r0, [r5, o_MusicPlayerTrack_wait]
+ cmp r0, 0
+ beq _081DD8E0
+ subs r0, 0x1
+ strb r0, [r5, o_MusicPlayerTrack_wait]
+ ldrb r1, [r5, o_MusicPlayerTrack_lfoSpeed]
+ cmp r1, 0
+ beq _081DD994
+ ldrb r0, [r5, o_MusicPlayerTrack_mod]
+ cmp r0, 0
+ beq _081DD994
+ ldrb r0, [r5, o_MusicPlayerTrack_lfoDelayC]
+ cmp r0, 0
+ beq _081DD95A
+ subs r0, 0x1
+ strb r0, [r5, o_MusicPlayerTrack_lfoDelayC]
+ b _081DD994
+_081DD95A:
+ ldrb r0, [r5, o_MusicPlayerTrack_lfoSpeedC]
+ adds r0, r1
+ strb r0, [r5, o_MusicPlayerTrack_lfoSpeedC]
+ adds r1, r0, 0
+ subs r0, 0x40
+ lsls r0, 24
+ bpl _081DD96E
+ lsls r2, r1, 24
+ asrs r2, 24
+ b _081DD972
+_081DD96E:
+ movs r0, 0x80
+ subs r2, r0, r1
+_081DD972:
+ ldrb r0, [r5, o_MusicPlayerTrack_mod]
+ muls r0, r2
+ asrs r2, r0, 6
+ ldrb r0, [r5, o_MusicPlayerTrack_modM]
+ eors r0, r2
+ lsls r0, 24
+ beq _081DD994
+ strb r2, [r5, o_MusicPlayerTrack_modM]
+ ldrb r0, [r5]
+ ldrb r1, [r5, o_MusicPlayerTrack_modT]
+ cmp r1, 0
+ bne _081DD98E
+ movs r1, 0xC
+ b _081DD990
+_081DD98E:
+ movs r1, 0x3
+_081DD990:
+ orrs r0, r1
+ strb r0, [r5, o_MusicPlayerTrack_flags]
+_081DD994:
+ mov r3, r10
+ mov r4, r11
+_081DD998:
+ subs r6, 0x1
+ ble _081DD9A4
+ movs r0, 0x50
+ adds r5, r0
+ lsls r3, 1
+ b _081DD87C
+_081DD9A4:
+ ldr r0, [r7, o_MusicPlayerInfo_clock]
+ adds r0, 0x1
+ str r0, [r7, o_MusicPlayerInfo_clock]
+ cmp r4, 0
+ bne _081DD9B6
+ movs r0, 0x80
+ lsls r0, 24
+ str r0, [r7, o_MusicPlayerInfo_status]
+ b _081DDA6C
+_081DD9B6:
+ str r4, [r7, o_MusicPlayerInfo_status]
+ ldrh r0, [r7, o_MusicPlayerInfo_tempoC]
+ subs r0, 0x96
+_081DD9BC:
+ strh r0, [r7, o_MusicPlayerInfo_tempoC]
+ cmp r0, 0x96
+ bcc _081DD9C4
+ b _081DD874
+_081DD9C4:
+ ldrb r2, [r7, o_MusicPlayerInfo_trackCount]
+ ldr r5, [r7, o_MusicPlayerInfo_tracks]
+_081DD9C8:
+ ldrb r0, [r5, o_MusicPlayerTrack_flags]
+ movs r1, 0x80
+ tst r1, r0
+ beq _081DDA62
+ movs r1, 0xF
+ tst r1, r0
+ beq _081DDA62
+ mov r9, r2
+ adds r0, r7, 0
+ adds r1, r5, 0
+ bl TrkVolPitSet
+ ldr r4, [r5, o_MusicPlayerTrack_chan]
+ cmp r4, 0
+ beq _081DDA58
+_081DD9E6:
+ ldrb r1, [r4, o_SoundChannel_status]
+ movs r0, 0xC7
+ tst r0, r1
+ bne _081DD9F6
+ adds r0, r4, 0
+ bl ClearChain
+ b _081DDA52
+_081DD9F6:
+ ldrb r0, [r4, o_SoundChannel_type]
+ movs r6, 0x7
+ ands r6, r0
+ ldrb r3, [r5, o_MusicPlayerTrack_flags]
+ movs r0, 0x3
+ tst r0, r3
+ beq _081DDA14
+ bl ChnVolSetAsm
+ cmp r6, 0
+ beq _081DDA14
+ ldrb r0, [r4, o_CgbChannel_mo]
+ movs r1, 0x1
+ orrs r0, r1
+ strb r0, [r4, o_CgbChannel_mo]
+_081DDA14:
+ ldrb r3, [r5, o_MusicPlayerTrack_flags]
+ movs r0, 0xC
+ tst r0, r3
+ beq _081DDA52
+ ldrb r1, [r4, o_SoundChannel_ky]
+ movs r0, 0x8
+ ldrsb r0, [r5, r0]
+ adds r2, r1, r0
+ bpl _081DDA28
+ movs r2, 0
+_081DDA28:
+ cmp r6, 0
+ beq _081DDA46
+ mov r0, r8
+ ldr r3, [r0, o_SoundInfo_MidiKeyToCgbFreq]
+ adds r1, r2, 0
+ ldrb r2, [r5, o_MusicPlayerTrack_pitM]
+ adds r0, r6, 0
+ bl call_r3
+ str r0, [r4, o_CgbChannel_fr]
+ ldrb r0, [r4, o_CgbChannel_mo]
+ movs r1, 0x2
+ orrs r0, r1
+ strb r0, [r4, o_CgbChannel_mo]
+ b _081DDA52
+_081DDA46:
+ adds r1, r2, 0
+ ldrb r2, [r5, o_MusicPlayerTrack_pitM]
+ ldr r0, [r4, o_SoundChannel_wav]
+ bl MidiKeyToFreq
+ str r0, [r4, o_SoundChannel_freq]
+_081DDA52:
+ ldr r4, [r4, o_SoundChannel_np]
+ cmp r4, 0
+ bne _081DD9E6
+_081DDA58:
+ ldrb r0, [r5, o_MusicPlayerTrack_flags]
+ movs r1, 0xF0
+ ands r0, r1
+ strb r0, [r5, o_MusicPlayerTrack_flags]
+ mov r2, r9
+_081DDA62:
+ subs r2, 0x1
+ ble _081DDA6C
+ movs r0, 0x50
+ adds r5, r0
+ bgt _081DD9C8
+_081DDA6C:
+ ldr r0, lt2_ID_NUMBER
+ str r0, [r7, o_MusicPlayerInfo_ident]
+ pop {r0-r7}
+ mov r8, r0
+ mov r9, r1
+ mov r10, r2
+ mov r11, r3
+ pop {r3}
+
+call_r3:
+ bx r3
+
+ .align 2, 0
+lt_gClockTable: .word gClockTable
+lt2_SOUND_INFO_PTR: .word SOUND_INFO_PTR
+lt2_ID_NUMBER: .word ID_NUMBER
+ thumb_func_end MPlayMain
+
+ thumb_func_start TrackStop
+TrackStop:
+ push {r4-r6,lr}
+ adds r5, r1, 0
+ ldrb r1, [r5, o_MusicPlayerTrack_flags]
+ movs r0, 0x80
+ tst r0, r1
+ beq TrackStop_Done
+ ldr r4, [r5, o_MusicPlayerTrack_chan]
+ cmp r4, 0
+ beq TrackStop_3
+ movs r6, 0
+TrackStop_Loop:
+ ldrb r0, [r4, o_SoundChannel_status]
+ cmp r0, 0
+ beq TrackStop_2
+ ldrb r0, [r4, o_SoundChannel_type]
+ movs r3, 0x7
+ ands r0, r3
+ beq TrackStop_1
+ ldr r3, =SOUND_INFO_PTR
+ ldr r3, [r3]
+ ldr r3, [r3, o_SoundInfo_CgbOscOff]
+ bl call_r3
+TrackStop_1:
+ strb r6, [r4, o_SoundChannel_status]
+TrackStop_2:
+ str r6, [r4, o_SoundChannel_track]
+ ldr r4, [r4, o_SoundChannel_np]
+ cmp r4, 0
+ bne TrackStop_Loop
+TrackStop_3:
+ str r4, [r5, o_MusicPlayerTrack_chan]
+TrackStop_Done:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end TrackStop
+
+ thumb_func_start ChnVolSetAsm
+ChnVolSetAsm:
+ ldrb r1, [r4, 0x12]
+ movs r0, 0x14
+ ldrsb r2, [r4, r0]
+ movs r3, 0x80
+ adds r3, r2
+ muls r3, r1
+ ldrb r0, [r5, 0x10]
+ muls r0, r3
+ asrs r0, 14
+ cmp r0, 0xFF
+ bls _081DDAE8
+ movs r0, 0xFF
+_081DDAE8:
+ strb r0, [r4, 0x2]
+ movs r3, 0x7F
+ subs r3, r2
+ muls r3, r1
+ ldrb r0, [r5, 0x11]
+ muls r0, r3
+ asrs r0, 14
+ cmp r0, 0xFF
+ bls _081DDAFC
+ movs r0, 0xFF
+_081DDAFC:
+ strb r0, [r4, 0x3]
+ bx lr
+ thumb_func_end ChnVolSetAsm
+
+ thumb_func_start ply_note
+ply_note:
+ push {r4-r7,lr}
+ mov r4, r8
+ mov r5, r9
+ mov r6, r10
+ mov r7, r11
+ push {r4-r7}
+ sub sp, 0x18
+ str r1, [sp]
+ adds r5, r2, 0
+ ldr r1, =SOUND_INFO_PTR
+ ldr r1, [r1]
+ str r1, [sp, 0x4]
+ ldr r1, =gClockTable
+ adds r0, r1
+ ldrb r0, [r0]
+ strb r0, [r5, o_MusicPlayerTrack_gateTime]
+ ldr r3, [r5, o_MusicPlayerTrack_cmdPtr]
+ ldrb r0, [r3]
+ cmp r0, 0x80
+ bhs _081DDB46
+ strb r0, [r5, o_MusicPlayerTrack_key]
+ adds r3, 0x1
+ ldrb r0, [r3]
+ cmp r0, 0x80
+ bhs _081DDB44
+ strb r0, [r5, o_MusicPlayerTrack_velocity]
+ adds r3, 0x1
+ ldrb r0, [r3]
+ cmp r0, 0x80
+ bhs _081DDB44
+ ldrb r1, [r5, o_MusicPlayerTrack_gateTime]
+ adds r1, r0
+ strb r1, [r5, o_MusicPlayerTrack_gateTime]
+ adds r3, 0x1
+_081DDB44:
+ str r3, [r5, o_MusicPlayerTrack_cmdPtr]
+_081DDB46:
+ movs r0, 0
+ str r0, [sp, 0x14]
+ adds r4, r5, 0
+ adds r4, o_MusicPlayerTrack_ToneData_type
+ ldrb r2, [r4]
+ movs r0, TONEDATA_TYPE_RHY | TONEDATA_TYPE_SPL
+ tst r0, r2
+ beq _081DDB98
+ ldrb r3, [r5, o_MusicPlayerTrack_key]
+ movs r0, TONEDATA_TYPE_SPL
+ tst r0, r2
+ beq _081DDB66
+ ldr r1, [r5, o_MusicPlayerTrack_ToneData_keySplitTable]
+ adds r1, r3
+ ldrb r0, [r1]
+ b _081DDB68
+_081DDB66:
+ adds r0, r3, 0
+_081DDB68:
+ lsls r1, r0, 1
+ adds r1, r0
+ lsls r1, 2
+ ldr r0, [r5, o_MusicPlayerTrack_ToneData_wav]
+ adds r1, r0
+ mov r9, r1
+ mov r6, r9
+ ldrb r1, [r6]
+ movs r0, 0xC0
+ tst r0, r1
+ beq _081DDB80
+ b _081DDCEA
+_081DDB80:
+ movs r0, 0x80
+ tst r0, r2
+ beq _081DDB9C
+ ldrb r1, [r6, 0x3]
+ movs r0, 0x80
+ tst r0, r1
+ beq _081DDB94
+ subs r1, 0xC0
+ lsls r1, 1
+ str r1, [sp, 0x14]
+_081DDB94:
+ ldrb r3, [r6, 0x1]
+ b _081DDB9C
+_081DDB98:
+ mov r9, r4
+ ldrb r3, [r5, 0x5]
+_081DDB9C:
+ str r3, [sp, 0x8]
+ ldr r6, [sp]
+ ldrb r1, [r6, 0x9]
+ ldrb r0, [r5, 0x1D]
+ adds r0, r1
+ cmp r0, 0xFF
+ bls _081DDBAC
+ movs r0, 0xFF
+_081DDBAC:
+ str r0, [sp, 0x10]
+ mov r6, r9
+ ldrb r0, [r6]
+ movs r6, 0x7
+ ands r6, r0
+ str r6, [sp, 0xC]
+ beq _081DDBEC
+ ldr r0, [sp, 0x4]
+ ldr r4, [r0, 0x1C]
+ cmp r4, 0
+ bne _081DDBC4
+ b _081DDCEA
+_081DDBC4:
+ subs r6, 0x1
+ lsls r0, r6, 6
+ adds r4, r0
+ ldrb r1, [r4]
+ movs r0, 0xC7
+ tst r0, r1
+ beq _081DDC40
+ movs r0, 0x40
+ tst r0, r1
+ bne _081DDC40
+ ldrb r1, [r4, 0x13]
+ ldr r0, [sp, 0x10]
+ cmp r1, r0
+ bcc _081DDC40
+ beq _081DDBE4
+ b _081DDCEA
+_081DDBE4:
+ ldr r0, [r4, 0x2C]
+ cmp r0, r5
+ bcs _081DDC40
+ b _081DDCEA
+_081DDBEC:
+ ldr r6, [sp, 0x10]
+ adds r7, r5, 0
+ movs r2, 0
+ mov r8, r2
+ ldr r4, [sp, 0x4]
+ ldrb r3, [r4, 0x6]
+ adds r4, 0x50
+_081DDBFA:
+ ldrb r1, [r4]
+ movs r0, 0xC7
+ tst r0, r1
+ beq _081DDC40
+ movs r0, 0x40
+ tst r0, r1
+ beq _081DDC14
+ cmp r2, 0
+ bne _081DDC18
+ adds r2, 0x1
+ ldrb r6, [r4, 0x13]
+ ldr r7, [r4, 0x2C]
+ b _081DDC32
+_081DDC14:
+ cmp r2, 0
+ bne _081DDC34
+_081DDC18:
+ ldrb r0, [r4, 0x13]
+ cmp r0, r6
+ bcs _081DDC24
+ adds r6, r0, 0
+ ldr r7, [r4, 0x2C]
+ b _081DDC32
+_081DDC24:
+ bhi _081DDC34
+ ldr r0, [r4, 0x2C]
+ cmp r0, r7
+ bls _081DDC30
+ adds r7, r0, 0
+ b _081DDC32
+_081DDC30:
+ bcc _081DDC34
+_081DDC32:
+ mov r8, r4
+_081DDC34:
+ adds r4, 0x40
+ subs r3, 0x1
+ bgt _081DDBFA
+ mov r4, r8
+ cmp r4, 0
+ beq _081DDCEA
+_081DDC40:
+ adds r0, r4, 0
+ bl ClearChain
+ movs r1, 0
+ str r1, [r4, 0x30]
+ ldr r3, [r5, 0x20]
+ str r3, [r4, 0x34]
+ cmp r3, 0
+ beq _081DDC54
+ str r4, [r3, 0x30]
+_081DDC54:
+ str r4, [r5, 0x20]
+ str r5, [r4, 0x2C]
+ ldrb r0, [r5, 0x1B]
+ strb r0, [r5, 0x1C]
+ cmp r0, r1
+ beq _081DDC66
+ adds r1, r5, 0
+ bl clear_modM
+_081DDC66:
+ ldr r0, [sp]
+ adds r1, r5, 0
+ bl TrkVolPitSet
+ ldr r0, [r5, 0x4]
+ str r0, [r4, 0x10]
+ ldr r0, [sp, 0x10]
+ strb r0, [r4, 0x13]
+ ldr r0, [sp, 0x8]
+ strb r0, [r4, 0x8]
+ ldr r0, [sp, 0x14]
+ strb r0, [r4, 0x14]
+ mov r6, r9
+ ldrb r0, [r6]
+ strb r0, [r4, 0x1]
+ ldr r7, [r6, 0x4]
+ str r7, [r4, 0x24]
+ ldr r0, [r6, 0x8]
+ str r0, [r4, 0x4]
+ ldrh r0, [r5, 0x1E]
+ strh r0, [r4, 0xC]
+ bl ChnVolSetAsm
+ ldrb r1, [r4, 0x8]
+ movs r0, 0x8
+ ldrsb r0, [r5, r0]
+ adds r3, r1, r0
+ bpl _081DDCA0
+ movs r3, 0
+_081DDCA0:
+ ldr r6, [sp, 0xC]
+ cmp r6, 0
+ beq _081DDCCE
+ mov r6, r9
+ ldrb r0, [r6, 0x2]
+ strb r0, [r4, 0x1E]
+ ldrb r1, [r6, 0x3]
+ movs r0, 0x80
+ tst r0, r1
+ bne _081DDCBA
+ movs r0, 0x70
+ tst r0, r1
+ bne _081DDCBC
+_081DDCBA:
+ movs r1, 0x8
+_081DDCBC:
+ strb r1, [r4, 0x1F]
+ ldrb r2, [r5, 0x9]
+ adds r1, r3, 0
+ ldr r0, [sp, 0xC]
+ ldr r3, [sp, 0x4]
+ ldr r3, [r3, 0x30]
+ bl call_r3
+ b _081DDCDC
+_081DDCCE:
+ ldr r0, [r5, o_MusicPlayerTrack_unk_3C]
+ str r0, [r4, 0x18]
+ ldrb r2, [r5, 0x9]
+ adds r1, r3, 0
+ adds r0, r7, 0
+ bl MidiKeyToFreq
+_081DDCDC:
+ str r0, [r4, 0x20]
+ movs r0, 0x80
+ strb r0, [r4]
+ ldrb r1, [r5]
+ movs r0, 0xF0
+ ands r0, r1
+ strb r0, [r5]
+_081DDCEA:
+ add sp, 0x18
+ pop {r0-r7}
+ mov r8, r0
+ mov r9, r1
+ mov r10, r2
+ mov r11, r3
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end ply_note
+
+ thumb_func_start ply_endtie
+ply_endtie:
+ push {r4,r5}
+ ldr r2, [r1, o_MusicPlayerTrack_cmdPtr]
+ ldrb r3, [r2]
+ cmp r3, 0x80
+ bhs _081DDD16
+ strb r3, [r1, o_MusicPlayerTrack_key]
+ adds r2, 0x1
+ str r2, [r1, o_MusicPlayerTrack_cmdPtr]
+ b _081DDD18
+_081DDD16:
+ ldrb r3, [r1, o_MusicPlayerTrack_key]
+_081DDD18:
+ ldr r1, [r1, o_MusicPlayerTrack_chan]
+ cmp r1, 0
+ beq _081DDD40
+ movs r4, 0x83
+ movs r5, 0x40
+_081DDD22:
+ ldrb r2, [r1, o_SoundChannel_status]
+ tst r2, r4
+ beq _081DDD3A
+ tst r2, r5
+ bne _081DDD3A
+ ldrb r0, [r1, o_SoundChannel_mk]
+ cmp r0, r3
+ bne _081DDD3A
+ movs r0, 0x40
+ orrs r2, r0
+ strb r2, [r1, o_SoundChannel_status]
+ b _081DDD40
+_081DDD3A:
+ ldr r1, [r1, o_SoundChannel_np]
+ cmp r1, 0
+ bne _081DDD22
+_081DDD40:
+ pop {r4,r5}
+ bx lr
+ thumb_func_end ply_endtie
+
+ thumb_func_start clear_modM
+clear_modM:
+ movs r2, 0
+ strb r2, [r1, o_MusicPlayerTrack_modM]
+ strb r2, [r1, o_MusicPlayerTrack_lfoSpeedC]
+ ldrb r2, [r1, o_MusicPlayerTrack_modT]
+ cmp r2, 0
+ bne _081DDD54
+ movs r2, 0xC
+ b _081DDD56
+_081DDD54:
+ movs r2, 0x3
+_081DDD56:
+ ldrb r3, [r1, o_MusicPlayerTrack_flags]
+ orrs r3, r2
+ strb r3, [r1, o_MusicPlayerTrack_flags]
+ bx lr
+ thumb_func_end clear_modM
+
+ thumb_func_start ld_r3_tp_adr_i
+ld_r3_tp_adr_i_unchecked:
+ ldr r2, [r1, o_MusicPlayerTrack_cmdPtr]
+ adds r3, r2, 1
+ str r3, [r1, o_MusicPlayerTrack_cmdPtr]
+ ldrb r3, [r2]
+ bx lr
+ thumb_func_end ld_r3_tp_adr_i
+
+ thumb_func_start ply_lfos
+ply_lfos:
+ mov r12, lr
+ bl ld_r3_tp_adr_i_unchecked
+ strb r3, [r1, o_MusicPlayerTrack_lfoSpeed]
+ cmp r3, 0
+ bne _081DDD7C
+ bl clear_modM
+_081DDD7C:
+ bx r12
+ thumb_func_end ply_lfos
+
+ thumb_func_start ply_mod
+ply_mod:
+ mov r12, lr
+ bl ld_r3_tp_adr_i_unchecked
+ strb r3, [r1, o_MusicPlayerTrack_mod]
+ cmp r3, 0
+ bne _081DDD90
+ bl clear_modM
+_081DDD90:
+ bx r12
+ thumb_func_end ply_mod
+
+ .align 2, 0 @ Don't pad with nop.
diff --git a/src/pokemon/learn_move.c b/src/pokemon/learn_move.c
index ef1d66349..356a31b00 100644
--- a/src/pokemon/learn_move.c
+++ b/src/pokemon/learn_move.c
@@ -25,8 +25,8 @@ extern u16 gSpecialVar_0x8004;
extern u16 gSpecialVar_0x8005;
extern u8 gTileBuffer[];
-extern const struct WindowConfig gWindowConfig_81E6CE4;
-extern const struct WindowConfig gWindowConfig_81E7240;
+extern const struct WindowTemplate gWindowTemplate_81E6CE4;
+extern const struct WindowTemplate gWindowTemplate_81E7240;
extern const u8 *const gContestEffectStrings[];
extern const u8 *const gMoveDescriptions[];
extern const u8 gTypeNames[][7];
@@ -268,13 +268,13 @@ void CB2_InitLearnMove(void)
sub_8133558();
SetVBlankCallback(VBlankCB_LearnMove);
- SetUpWindowConfig(&gWindowConfig_81E7240);
- InitMenuWindow(&gWindowConfig_81E7240);
- MenuZeroFillScreen();
+ Text_LoadWindowTemplate(&gWindowTemplate_81E7240);
+ InitMenuWindow(&gWindowTemplate_81E7240);
+ Menu_EraseScreen();
- SetUpWindowConfig(&gWindowConfig_81E6CE4);
- InitMenuWindow(&gWindowConfig_81E6CE4);
- MenuZeroFillScreen();
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6CE4);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
+ Menu_EraseScreen();
REG_BG0VOFS = 0;
REG_BG0VOFS = 0; // huh?
@@ -302,13 +302,13 @@ void sub_81327A4(void)
sLearnMoveStruct->unk2C6 = gSpecialVar_0x8005;
SetVBlankCallback(VBlankCB_LearnMove);
- SetUpWindowConfig(&gWindowConfig_81E7240);
- InitMenuWindow(&gWindowConfig_81E7240);
- MenuZeroFillScreen();
+ Text_LoadWindowTemplate(&gWindowTemplate_81E7240);
+ InitMenuWindow(&gWindowTemplate_81E7240);
+ Menu_EraseScreen();
- SetUpWindowConfig(&gWindowConfig_81E6CE4);
- InitMenuWindow(&gWindowConfig_81E6CE4);
- MenuZeroFillScreen();
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6CE4);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
+ Menu_EraseScreen();
REG_DISPCNT = 0x1340;
REG_BG0VOFS = 0;
@@ -333,7 +333,7 @@ void CB2_LearnMove(void)
if (sLearnMoveStruct->unk1D)
{
sLearnMoveStruct->unk1D = FALSE;
- sub_814AD7C(0x58, (sLearnMoveStruct->unk18 * 2 + 1) * 8);
+ MenuCursor_SetPos814AD7C(0x58, (sLearnMoveStruct->unk18 * 2 + 1) * 8);
}
if (sLearnMoveStruct->unk1E != 0)
{
@@ -401,7 +401,7 @@ void LearnMoveMain(void)
sub_813362C();
break;
case 8:
- if (MenuUpdateWindowText())
+ if (Menu_UpdateWindowText())
{
DisplayYesNoMenu(21, 7, 1);
sLearnMoveStruct->state++;
@@ -409,7 +409,7 @@ void LearnMoveMain(void)
break;
case 9:
{
- s8 selection = ProcessMenuInputNoWrap_();
+ s8 selection = Menu_ProcessInputNoWrap_();
if (selection == 0)
{
@@ -436,7 +436,7 @@ void LearnMoveMain(void)
}
break;
case 12:
- if (MenuUpdateWindowText())
+ if (Menu_UpdateWindowText())
{
DisplayYesNoMenu(21, 7, 1);
sLearnMoveStruct->state++;
@@ -444,7 +444,7 @@ void LearnMoveMain(void)
break;
case 13:
{
- s8 selection = ProcessMenuInputNoWrap_();
+ s8 selection = Menu_ProcessInputNoWrap_();
if (selection == 0)
{
@@ -467,7 +467,7 @@ void LearnMoveMain(void)
sLearnMoveStruct->state++;
break;
case 17:
- if (MenuUpdateWindowText())
+ if (Menu_UpdateWindowText())
{
DisplayYesNoMenu(21, 7, 1);
sLearnMoveStruct->state = 18;
@@ -475,7 +475,7 @@ void LearnMoveMain(void)
break;
case 18:
{
- s8 var = ProcessMenuInputNoWrap_();
+ s8 var = Menu_ProcessInputNoWrap_();
if (var == 0)
{
@@ -495,7 +495,7 @@ void LearnMoveMain(void)
sLearnMoveStruct->state++;
break;
case 25:
- if (MenuUpdateWindowText())
+ if (Menu_UpdateWindowText())
{
sLearnMoveStruct->state = 26;
DisplayYesNoMenu(21, 7, 1);
@@ -503,7 +503,7 @@ void LearnMoveMain(void)
break;
case 26:
{
- s8 var = ProcessMenuInputNoWrap_();
+ s8 var = Menu_ProcessInputNoWrap_();
if (var == 0)
{
@@ -524,7 +524,7 @@ void LearnMoveMain(void)
}
break;
case 27:
- if (MenuUpdateWindowText())
+ if (Menu_UpdateWindowText())
{
if (sLearnMoveStruct->showContestInfo == FALSE)
sLearnMoveStruct->state = 3;
@@ -533,7 +533,7 @@ void LearnMoveMain(void)
}
break;
case 19:
- if (MenuUpdateWindowText())
+ if (Menu_UpdateWindowText())
{
sLearnMoveStruct->state = 20;
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
@@ -547,7 +547,7 @@ void LearnMoveMain(void)
}
break;
case 21:
- if (MenuUpdateWindowText())
+ if (Menu_UpdateWindowText())
sLearnMoveStruct->state = 14;
break;
case 22:
@@ -597,7 +597,7 @@ void LearnMoveMain(void)
}
break;
case 30:
- if (MenuUpdateWindowText())
+ if (Menu_UpdateWindowText())
{
#ifdef ENGLISH
sub_81328E8(gOtherText_ForgotOrDidNotLearnMove);
@@ -609,7 +609,7 @@ void LearnMoveMain(void)
}
break;
case 31:
- if (MenuUpdateWindowText())
+ if (Menu_UpdateWindowText())
{
PlayFanfare(BGM_FANFA1);
sLearnMoveStruct->state = 32;
@@ -633,16 +633,16 @@ void DrawLearnMoveMenuWindow(void)
{
u32 i;
- BasicInitMenuWindow(&gWindowConfig_81E7240);
+ BasicInitMenuWindow(&gWindowTemplate_81E7240);
for (i = 0; i < 4; i++)
{
- MenuDrawTextWindow(
+ Menu_DrawStdWindowFrame(
gUnknown_08402CF8[i][0],
gUnknown_08402CF8[i][1],
gUnknown_08402CF8[i][2],
gUnknown_08402CF8[i][3]);
}
- BasicInitMenuWindow(&gWindowConfig_81E6CE4);
+ BasicInitMenuWindow(&gWindowTemplate_81E6CE4);
}
void sub_8133030(bool8 a)
@@ -658,7 +658,7 @@ void sub_8133030(bool8 a)
for (i = 0; gUnknown_08402D08[0][i].unk0 != NULL; i++)
{
sub_8072C74(gTileBuffer, gUnknown_08402D08[0][i].unk0, 64, 2);
- MenuPrint(gTileBuffer, gUnknown_08402D08[0][i].unk4, gUnknown_08402D08[0][i].unk5);
+ Menu_PrintText(gTileBuffer, gUnknown_08402D08[0][i].unk4, gUnknown_08402D08[0][i].unk5);
}
if (!a)
@@ -696,10 +696,10 @@ void sub_8133140(bool8 a)
for (i = 0; gUnknown_08402D08[0][i].unk0 != NULL; i++)
{
sub_8072C74(gTileBuffer, gUnknown_08402D08[1][i].unk0, 64, 2);
- MenuPrint(gTileBuffer, gUnknown_08402D08[1][i].unk4, gUnknown_08402D08[1][i].unk5);
+ Menu_PrintText(gTileBuffer, gUnknown_08402D08[1][i].unk4, gUnknown_08402D08[1][i].unk5);
if (i != 0)
{
- MenuZeroFillWindowRect(
+ Menu_EraseWindowRect(
gUnknown_08402D08[1][i].unk4,
gUnknown_08402D08[1][i].unk5 + 2,
gUnknown_08402D08[1][i].unk4 + 7,
@@ -938,7 +938,7 @@ void sub_8133800(void)
r6++;
}
*str = EOS;
- MenuPrint(gTileBuffer, 11, 1);
+ Menu_PrintText(gTileBuffer, 11, 1);
sub_813360C(0);
}
@@ -972,17 +972,17 @@ void PrintMoveInfo(u16 moveId, const u8 *b)
sub_8072C74(str, gOtherText_ThreeDashes2, 32, 2);
else
sub_8072C14(str, gBattleMoves[moveId].power, 32, 2);
- MenuPrint(str, b[0], b[1]);
+ Menu_PrintText(str, b[0], b[1]);
break;
case 4:
if (gBattleMoves[moveId].accuracy == 0)
sub_8072C74(str, gOtherText_ThreeDashes2, 32, 2);
else
sub_8072C14(str, gBattleMoves[moveId].accuracy, 32, 2);
- MenuPrint(str, b[0], b[1]);
+ Menu_PrintText(str, b[0], b[1]);
break;
case 6:
- MenuZeroFillWindowRect(b[0], b[1], b[0], b[1] + 1);
+ Menu_EraseWindowRect(b[0], b[1], b[0], b[1] + 1);
numHearts = gContestEffects[gContestMoves[moveId].effect].appeal / 10;
if (numHearts == 255)
numHearts = 0;
@@ -995,7 +995,7 @@ void PrintMoveInfo(u16 moveId, const u8 *b)
}
break;
case 7:
- MenuZeroFillWindowRect(b[0], b[1], b[0], b[1] + 1);
+ Menu_EraseWindowRect(b[0], b[1], b[0], b[1] + 1);
numHearts = gContestEffects[gContestMoves[moveId].effect].jam / 10;
if (numHearts == 255)
numHearts = 0;
@@ -1037,7 +1037,7 @@ void sub_8133AEC(bool8 contestInfo, int unused)
{
u8 r1 = var * 2 + 9;
- MenuFillWindowRectWithBlankTile(11, r1, 28, 12);
+ Menu_BlankWindowRect(11, r1, 28, 12);
}
}
}
@@ -1045,22 +1045,22 @@ void sub_8133AEC(bool8 contestInfo, int unused)
{
if (contestInfo)
{
- MenuZeroFillWindowRect(gUnknown_08402E24[5][0], gUnknown_08402E24[5][1], gUnknown_08402E24[5][0], gUnknown_08402E24[5][1] + 1);
- MenuZeroFillWindowRect(gUnknown_08402E24[6][0], gUnknown_08402E24[6][1], gUnknown_08402E24[6][0], gUnknown_08402E24[6][1] + 1);
+ Menu_EraseWindowRect(gUnknown_08402E24[5][0], gUnknown_08402E24[5][1], gUnknown_08402E24[5][0], gUnknown_08402E24[5][1] + 1);
+ Menu_EraseWindowRect(gUnknown_08402E24[6][0], gUnknown_08402E24[6][1], gUnknown_08402E24[6][0], gUnknown_08402E24[6][1] + 1);
for (i = 0; i < 16; i++)
gSprites[sLearnMoveStruct->spriteIDs[i + 4]].invisible = TRUE;
}
else
{
- MenuZeroFillWindowRect(gUnknown_08402E24[1][0], gUnknown_08402E24[1][1], gUnknown_08402E24[1][0] + 3, gUnknown_08402E24[1][1] + 1);
- MenuZeroFillWindowRect(gUnknown_08402E24[3][0], gUnknown_08402E24[3][1], gUnknown_08402E24[3][0] + 3, gUnknown_08402E24[3][1] + 1);
+ Menu_EraseWindowRect(gUnknown_08402E24[1][0], gUnknown_08402E24[1][1], gUnknown_08402E24[1][0] + 3, gUnknown_08402E24[1][1] + 1);
+ Menu_EraseWindowRect(gUnknown_08402E24[3][0], gUnknown_08402E24[3][1], gUnknown_08402E24[3][0] + 3, gUnknown_08402E24[3][1] + 1);
}
- MenuZeroFillWindowRect(11, 9, 28, 12);
+ Menu_EraseWindowRect(11, 9, 28, 12);
}
}
void sub_8133CA4(void)
{
- MenuZeroFillWindowRect(21, 7, 27, 12);
+ Menu_EraseWindowRect(21, 7, 27, 12);
sub_8133AEC(sLearnMoveStruct->showContestInfo, 0);
}
diff --git a/src/pokemon/mail.c b/src/pokemon/mail.c
index 2ab05ca2b..4497c98fb 100644
--- a/src/pokemon/mail.c
+++ b/src/pokemon/mail.c
@@ -1,7 +1,10 @@
#include "global.h"
#include "mail.h"
+#include "data2.h"
#include "easy_chat.h"
#include "constants/items.h"
+#include "constants/species.h"
+#include "field_fadetransition.h"
#include "graphics.h"
#include "mail_data.h"
#include "menu.h"
@@ -10,14 +13,17 @@
#include "palette.h"
#include "pokemon_icon.h"
#include "overworld.h"
+#include "script.h"
#include "sprite.h"
#include "string_util.h"
#include "strings2.h"
#include "task.h"
#include "text.h"
-#include "unknown_task.h"
+#include "scanline_effect.h"
#include "ewram.h"
+extern u8 (*gMenuCallback)(void);
+
struct UnkMailStruct
{
u8 unk_0_0:2;
@@ -234,6 +240,56 @@ const struct MailLayout gUnknown_083E57A4[] =
{5, 15, 15, 4, 3, Unknown_3E5790},
};
+#if DEBUG
+
+const u8 Str_8411540[] = _("レイアウトを にほんごで ひょうじ?"); // Display using Japanese layout?
+const u8 Str_8411553[] = _("にほんご "); // Japanese
+const u8 Str_8411559[] = _("かいがい "); // Overseas
+
+const u8 *const _8411560[] =
+{
+ Str_8411553,
+ Str_8411559,
+};
+
+const u8 Str_8411568[] = _("イメージ タイプを えらんでね"); // Choose an image type
+const u8 Str_8411578[] = _("{STR_VAR_1}");
+const u8 Str_841157B[] = _("オレンジ "); // Orange
+const u8 Str_8411581[] = _("ハーバー "); // Harbor
+const u8 Str_8411587[] = _("キラキラ "); // Glitter
+const u8 Str_841158D[] = _("メカニカル"); // Mech
+const u8 Str_8411593[] = _("ウッディー"); // Wood
+const u8 Str_8411599[] = _("クロス  "); // Wave
+const u8 Str_841159F[] = _("トレジャー"); // Bead
+const u8 Str_84115A5[] = _("シャドウ "); // Shadow
+const u8 Str_84115AB[] = _("トロピカル"); // Tropic
+const u8 Str_84115B1[] = _("ドリーム "); // Dream
+const u8 Str_84115B7[] = _("ミラクル "); // Fab
+const u8 Str_84115BD[] = _("レトロ  "); // Retro
+
+const u8 *const _84115C4[] =
+{
+ Str_841157B,
+ Str_8411581,
+ Str_8411587,
+ Str_841158D,
+ Str_8411593,
+ Str_8411599,
+ Str_841159F,
+ Str_84115A5,
+ Str_84115AB,
+ Str_84115B1,
+ Str_84115B7,
+ Str_84115BD,
+};
+
+const u8 Str_84115F4[] = _("メールをみる"); // View Mail
+const u8 Str_84115FB[] = _("メールとうろく"); // Register Mail
+const u8 Str_8411603[] = _("もたせる"); // Give to Pokémon
+const u8 Str_8411608[] = _("メールをけす"); // Delete Mail
+
+#endif
+
// XXX: what is this?
static u8 *const sSharedMemPtr = gSharedMem;
@@ -247,26 +303,44 @@ static void sub_80F8F58(void);
static void sub_80F8F78(void);
static void sub_80F8FB4(void);
+extern u16 gSpecialVar_0x8004;
+extern u16 gSpecialVar_0x8005;
+extern u16 gSpecialVar_0x8006;
+
+#if DEBUG
+static u8 gUnknown_Debug_0300079C;
+#endif
+
void HandleReadMail(struct MailStruct *arg0, MainCallback arg1, bool8 arg2)
{
- u16 mailDesign;
u16 buffer[2];
+ u16 species;
- ewram0_4.varFF = GAME_LANGUAGE;
- ewram0_4.var100 = 1;
- ewram0_4.var104 = (MainCallback)EasyChat_GetWordText;
- ewram0_4.var108 = (MainCallback)ConvertEasyChatWordsToString;
-
- mailDesign = arg0->itemId - ITEM_ORANGE_MAIL;
-
- if (mailDesign <= 11)
+#if DEBUG
+ if (gUnknown_Debug_0300079C != 0)
{
- ewram0_4.varFA = arg0->itemId - ITEM_ORANGE_MAIL;
+ ewram0_4.varFF = GAME_LANGUAGE;
+ ewram0_4.var100 = gSpecialVar_0x8004;
+ ewram0_4.var104 = (MainCallback)EasyChat_GetWordText;
+ ewram0_4.var108 = (MainCallback)ConvertEasyChatWordsToString;
+ ewram0_4.varFA = gSpecialVar_0x8006;
}
else
+#endif
{
- ewram0_4.varFA = 0;
- arg2 = FALSE;
+ ewram0_4.varFF = GAME_LANGUAGE;
+ ewram0_4.var100 = 1;
+ ewram0_4.var104 = (MainCallback)EasyChat_GetWordText;
+ ewram0_4.var108 = (MainCallback)ConvertEasyChatWordsToString;
+ if (IS_ITEM_MAIL(arg0->itemId))
+ {
+ ewram0_4.varFA = arg0->itemId - 0x79;
+ }
+ else
+ {
+ ewram0_4.varFA = 0;
+ arg2 = FALSE;
+ }
}
switch (ewram0_4.var100)
@@ -275,24 +349,22 @@ void HandleReadMail(struct MailStruct *arg0, MainCallback arg1, bool8 arg2)
default:
ewram0_4.var10C = &gUnknown_083E5730[ewram0_4.varFA];
break;
-
case 1:
ewram0_4.var10C = &gUnknown_083E57A4[ewram0_4.varFA];
break;
}
- if (((MailSpeciesToSpecies(arg0->species, buffer) << 16) + 0xFFFF0000) <= (410 << 16))
+ species = MailSpeciesToSpecies(arg0->species, buffer);
+ if (species >= 1 && species <= 411)
{
switch (ewram0_4.varFA)
{
case 6:
ewram0_4.varFB = 1;
break;
-
case 9:
ewram0_4.varFB = 2;
break;
-
default:
ewram0_4.varFB = 0;
break;
@@ -303,7 +375,6 @@ void HandleReadMail(struct MailStruct *arg0, MainCallback arg1, bool8 arg2)
ewram0_4.varFB = 0;
}
-
ewram0_4.varF4 = arg0;
ewram0_4.varEC = arg1;
ewram0_4.varF8 = arg2;
@@ -320,7 +391,7 @@ static u8 sub_80F8A28(void)
{
case 0:
SetVBlankCallback(NULL);
- remove_some_task();
+ ScanlineEffect_Stop();
REG_DISPCNT = 0;
RETURN_UP_STATE;
@@ -354,11 +425,11 @@ static u8 sub_80F8A28(void)
RETURN_UP_STATE;
case 6:
- SetUpWindowConfig(&gWindowConfig_81E6DFC);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6DFC);
RETURN_UP_STATE;
case 7:
- MultistepInitMenuWindowBegin(&gWindowConfig_81E6DFC);
+ MultistepInitMenuWindowBegin(&gWindowTemplate_81E6DFC);
RETURN_UP_STATE;
case 8:
@@ -369,7 +440,7 @@ static u8 sub_80F8A28(void)
RETURN_UP_STATE;
case 9:
- MenuZeroFillScreen();
+ Menu_EraseScreen();
RETURN_UP_STATE;
case 10: CpuFill16(1, (void *)(VRAM + 0x4800), 0x800);
@@ -528,11 +599,11 @@ static void sub_80F8E80(void)
x = ewram0_4.var10C->var4[pos].unk_0_4;
y += ewram0_4.var10C->var4[pos].unk_0_0;
- MenuPrint(ewram0_4.words[pos], ewram0_4.var10C->var3_4 + x, ewram0_4.var10C->var3_0 + y);
+ Menu_PrintText(ewram0_4.words[pos], ewram0_4.var10C->var3_4 + x, ewram0_4.var10C->var3_0 + y);
y += 2;
}
- MenuPrint(ewram0_4.varD8, ewram0_4.varF9, ewram0_4.var10C->var1);
+ Menu_PrintText(ewram0_4.varD8, ewram0_4.varF9, ewram0_4.var10C->var1);
}
static void sub_80F8F18(void)
@@ -575,25 +646,514 @@ static void sub_80F8F78(void)
static void sub_80F8FB4(void)
{
- u16 local1;
+ if (!UpdatePaletteFade())
+ {
+ SetMainCallback2(ewram0_4.varEC);
+ switch (ewram0_4.varFB)
+ {
+ case 2:
+ case 1:
+ sub_809D608(sub_809D4A8(ewram0_4.varF4->species));
+ sub_809D510(&gSprites[ewram0_4.varFC]);
+ break;
+ }
+#if !DEBUG
+ memset(&ewram0_4, 0, 0x110);
+#endif
+ ResetPaletteFade();
+ }
+}
+
+#if DEBUG
+
+void debug_sub_810CA7C(u8);
+void debug_sub_810CE1C(u8);
+void debug_sub_810D388(void);
+void debug_sub_810D340(void);
+
+void debug_sub_810C910(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ gUnknown_Debug_0300079C = 1;
+ Menu_EraseScreen();
+ DestroyTask(taskId);
+ if (gSaveBlock1.mail[gSpecialVar_0x8005].itemId == 0)
+ HandleReadMail(&gSaveBlock1.mail[gSpecialVar_0x8005], debug_sub_810D388, 0);
+ else
+ HandleReadMail(&gSaveBlock1.mail[gSpecialVar_0x8005], debug_sub_810D388, 1);
+ }
+}
+
+void debug_sub_810C990(u8 taskId)
+{
+ if (gMain.newKeys & (DPAD_LEFT | DPAD_DOWN))
+ {
+ gSpecialVar_0x8006 = (gSpecialVar_0x8006 + 11) % 12;
+ Menu_DrawStdWindowFrame(1, 1, 10, 4);
+ Menu_PrintText(_84115C4[gSpecialVar_0x8006], 2, 2);
+ }
+ else if (gMain.newKeys & (DPAD_UP | DPAD_RIGHT))
+ {
+ gSpecialVar_0x8006 = (gSpecialVar_0x8006 + 1) % 12;
+ Menu_DrawStdWindowFrame(1, 1, 10, 4);
+ Menu_PrintText(_84115C4[gSpecialVar_0x8006], 2, 2);
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ gTasks[taskId].func = debug_sub_810C910;
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ Menu_DisplayDialogueFrame();
+ Menu_PrintText(Str_8411540, 4, 15);
+ Menu_PrintText(_8411560[gSpecialVar_0x8004], 2, 2);
+ gTasks[taskId].func = debug_sub_810CA7C;
+ }
+}
- if (UpdatePaletteFade())
+void debug_sub_810CA7C(u8 taskId)
+{
+ if (gMain.newKeys & 0xF0)
+ {
+ gSpecialVar_0x8004 ^= 1;
+ Menu_PrintText(_8411560[gSpecialVar_0x8004], 2, 2);
+ }
+ else if (gMain.newKeys & A_BUTTON)
{
+ if (gMain.watchedKeysPressed)
+ {
+ gMain.watchedKeysPressed = FALSE;
+ Menu_DisplayDialogueFrame();
+ Menu_PrintText(Str_8411540, 4, 15);
+ Menu_DrawStdWindowFrame(1, 1, 10, 4);
+ Menu_PrintText(_8411560[gSpecialVar_0x8004], 2, 2);
+ }
+ else
+ {
+ Menu_DisplayDialogueFrame();
+ Menu_PrintText(Str_8411568, 4, 15);
+ Menu_DrawStdWindowFrame(1, 1, 10, 4);
+ Menu_PrintText(_84115C4[gSpecialVar_0x8006], 2, 2);
+ gTasks[taskId].func = debug_sub_810C990;
+ }
+ }
+}
+
+void debug_sub_810CB50(u8 taskId)
+{
+ u8 sp0[] = _("{STR_VAR_1} {STR_VAR_2}");
+ u8 sp8[] = _("メール{STR_VAR_1} {STR_VAR_2}");
+ bool8 r2 = FALSE;
+
+ if (gMain.newKeys & A_BUTTON)
+ {
+ ConvertIntToDecimalStringN(gStringVar1, gSpecialVar_0x8005, 2, 1);
+ StringCopy(gStringVar2, gSpeciesNames[gTasks[taskId].data[0]]);
+ gSaveBlock1.mail[gSpecialVar_0x8005].species = gTasks[taskId].data[0];
+ StringExpandPlaceholders(gStringVar4, sp8);
+ Menu_DisplayDialogueFrame();
+ Menu_PrintText(gStringVar4, 4, 15);
+ DestroyTask(taskId);
+ CreateTask(debug_sub_810CE1C, 0);
+ debug_sub_810D340();
return;
}
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ DestroyTask(taskId);
+ Menu_EraseScreen();
+ CreateTask(debug_sub_810CE1C, 0);
+ debug_sub_810D340();
+ return;
+ }
+ else if (gMain.newKeys & (DPAD_LEFT | DPAD_DOWN))
+ {
+ gTasks[taskId].data[0] = (gTasks[taskId].data[0] + 0x19B) % 0x19C;
+ r2 = TRUE;
+ }
+ else if (gMain.newKeys & (DPAD_UP | DPAD_RIGHT))
+ {
+ gTasks[taskId].data[0] = (gTasks[taskId].data[0] + 1) % 0x19C;
+ r2 = TRUE;
+ }
+
+ if (r2)
+ {
+ ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[0], 2, 3);
+ StringCopy(gStringVar2, gSpeciesNames[gTasks[taskId].data[0]]);
+ StringExpandPlaceholders(gStringVar4, sp0);
+ Menu_DrawStdWindowFrame(0, 0, 12, 3);
+ Menu_PrintText(gStringVar4, 1, 1);
+ }
+}
+
+void debug_sub_810CCEC(u8 taskId)
+{
+ u8 string1[] = _("メール{STR_VAR_1}を だれに もたせる?");
+ u8 string2[] = _("000 {STR_VAR_1}");
+
+ ConvertIntToDecimalStringN(gStringVar1, gSpecialVar_0x8005, 1, 1);
+ StringExpandPlaceholders(gStringVar4, string1);
+ Menu_DisplayDialogueFrame();
+ Menu_PrintText(gStringVar4, 4, 15);
+
+ StringCopy(gStringVar1, gSpeciesNames[0]);
+ StringExpandPlaceholders(gStringVar4, string2);
+ Menu_DrawStdWindowFrame(0, 0, 12, 3);
+ Menu_PrintText(string2, 1, 1); // This probably should have been gStringVar4
+
+ gTasks[taskId].func = debug_sub_810CB50;
+}
+
+u8 debug_sub_810CD9C(void)
+{
+ CloseMenu();
+ ScriptContext1_Stop();
+ ScriptContext2_Enable();
+ gUnknown_Debug_0300079C = 0;
+ gSpecialVar_0x8004 = gSpecialVar_0x8005 = gSpecialVar_0x8006 = 0;
+ SetMainCallback2(debug_sub_810D388);
+ return 1;
+}
+
+void debug_sub_810CDE0(void)
+{
+ UpdatePaletteFade();
+ RunTasks();
+}
+
+void debug_sub_810CDF0(void)
+{
+ gMain.watchedKeysPressed = 0;
+ gMain.watchedKeysMask = 0;
+ gFieldCallback = mapldr_default;
+ SetMainCallback2(c2_exit_to_overworld_2_switch);
+}
+
+void debug_sub_810CE1C(u8 taskId)
+{
+ if (gMenuCallback() == TRUE)
+ {
+ CloseMenu();
+ DestroyTask(taskId);
+ }
+}
+
+u8 debug_sub_810CE48(void)
+{
+ s8 input = Menu_ProcessInput();
+
+ switch (input)
+ {
+ case -1:
+ Menu_EraseScreen();
+ debug_sub_810D340();
+ return 0;
+ case -2:
+ return 0;
+ default:
+ gSpecialVar_0x8005 = input;
+ gSpecialVar_0x8006 %= 12;
+ CreateTask(debug_sub_810CA7C, 0);
+ gMain.watchedKeysPressed = TRUE; // huh?
+ gMain.watchedKeysMask = 0;
+ return 1;
+ }
+}
+
+u8 debug_sub_810CEA4(void)
+{
+ if (!gPaletteFade.active)
+ {
+ gSpecialVar_0x8004 = 4;
+ sub_80E60D8();
+ return 1;
+ }
+ return 0;
+}
+
+u8 debug_sub_810CED0(void)
+{
+ u8 text[] = _("せいきの データが とうろくずみ です\n"
+ "しんき とうろく できません");
+ s8 input = Menu_ProcessInput();
+
+ switch (input)
+ {
+ case -1:
+ Menu_EraseScreen();
+ break;
+ case -2:
+ return 0;
+ default:
+ gSpecialVar_0x8005 = input;
+ if (IS_ITEM_MAIL(gSaveBlock1.mail[input].itemId))
+ {
+ Menu_EraseScreen();
+ Menu_DisplayDialogueFrame();
+ Menu_PrintText(text, 4, 15);
+ }
+ else
+ {
+ gSaveBlock1.mail[gSpecialVar_0x8005].itemId = 0xFFFF;
+ StringCopy(gSaveBlock1.mail[gSpecialVar_0x8005].playerName, gSaveBlock2.playerName);
+ *(u32 *)gSaveBlock1.mail[gSpecialVar_0x8005].trainerId = *(u32 *)gSaveBlock2.playerTrainerId;
+ gMenuCallback = debug_sub_810CEA4;
+ return 0;
+ }
+ break;
+ }
+ debug_sub_810D340();
+ return 0;
+}
- SetMainCallback2(ewram0_4.varEC);
- switch (ewram0_4.varFB)
+u8 debug_sub_810CFA4(void)
+{
+ u8 text[] = _("せいきに とうろくされたメールデータは\n"
+ "へんこう できません");
+ s8 input = Menu_ProcessInput();
+
+ switch (input)
{
+ case -1:
+ Menu_EraseScreen();
+ debug_sub_810D340();
+ return 0;
+ case -2:
+ return 0;
+ default:
+ gSpecialVar_0x8005 = input;
+ if (IS_ITEM_MAIL(gSaveBlock1.mail[input].itemId))
+ {
+ Menu_EraseScreen();
+ Menu_DisplayDialogueFrame();
+ Menu_PrintText(text, 4, 15);
+ debug_sub_810D340();
+ return 0;
+ }
+ else
+ {
+ CreateTask(debug_sub_810CCEC, 0);
+ return 1;
+ }
+ }
+}
+
+u8 debug_sub_810D030(void)
+{
+ const u8 text1[] = _("メール{STR_VAR_1} とうろく かいじょ");
+ const u8 text2[] = _("デバッグメニューから とうろくした\n"
+ "メール いがいは けせません");
+ s8 input = Menu_ProcessInput();
+
+ switch (input)
+ {
+ case -1:
+ Menu_EraseScreen();
+ debug_sub_810D340();
+ return 0;
+ case -2:
+ return 0;
+ default:
+ gSpecialVar_0x8005 = input;
+ if (gSaveBlock1.mail[gSpecialVar_0x8005].itemId != 0xFFFF
+ && gSaveBlock1.mail[gSpecialVar_0x8005].itemId != 0)
+ {
+ Menu_EraseScreen();
+ Menu_DisplayDialogueFrame();
+ Menu_PrintText(text2, 4, 15);
+ debug_sub_810D340();
+ return 0;
+ }
+ else
+ {
+ s8 i;
+
+ gSaveBlock1.mail[gSpecialVar_0x8005].itemId = 0;
+ gSaveBlock1.mail[gSpecialVar_0x8005].species = 0;
+ gSaveBlock1.mail[gSpecialVar_0x8005].playerName[0] = EOS;
+ *(u32 *)gSaveBlock1.mail[gSpecialVar_0x8005].trainerId = 0;
+ for (i = 0; i < 9; i++)
+ gSaveBlock1.mail[gSpecialVar_0x8005].words[i] = 0xFFFF;
+ ConvertIntToDecimalStringN(gStringVar1, gSpecialVar_0x8005, 1, 1);
+ StringExpandPlaceholders(gStringVar4, text1);
+ Menu_EraseScreen();
+ Menu_DisplayDialogueFrame();
+ Menu_PrintText(gStringVar4, 4, 15);
+ debug_sub_810D340();
+ return 0;
+ }
+ }
+}
+
+void debug_sub_810D174(u8 a)
+{
+ u8 string[] = _("メール{STR_VAR_1} {STR_VAR_2} {STR_VAR_3}");
+ u8 buffer[9][20];
+ struct MenuAction menuActions[9];
+ u8 i;
+
+ for (i = 0; i < 9; i++)
+ {
+ ConvertIntToDecimalStringN(gStringVar1, i, 1, 1);
+ if (gSaveBlock1.mail[i].itemId == 0xFFFF)
+ {
+ ConvertIntToDecimalStringN(gStringVar2, 1, 1, 1);
+ }
+ else if (IS_ITEM_MAIL(gSaveBlock1.mail[i].itemId))
+ {
+ ConvertIntToDecimalStringN(gStringVar2, 2, 1, 1);
+ }
+ else
+ {
+ ConvertIntToDecimalStringN(gStringVar2, 0, 1, 1);
+ gSaveBlock1.mail[i].itemId = 0;
+ }
+ StringCopy(gStringVar3, gSpeciesNames[gSaveBlock1.mail[i].species]);
+ StringExpandPlaceholders(buffer[i], string);
+ menuActions[i].text = buffer[i];
+ menuActions[i].func = NULL;
+ }
+ Menu_DrawStdWindowFrame(0, 0, 16, 19);
+ Menu_PrintItems(2, 1, 9, menuActions);
+ InitMenu(0, 1, 1, 9, 0, 15);
+ switch (a)
+ {
+ case 0:
+ gMenuCallback = debug_sub_810CE48;
+ break;
+ case 1:
+ gMenuCallback = debug_sub_810CED0;
+ break;
case 2:
+ gMenuCallback = debug_sub_810CFA4;
+ break;
+ case 3:
+ gMenuCallback = debug_sub_810D030;
+ break;
+ }
+}
+
+u8 debug_sub_810D2F4(void)
+{
+ s8 input = Menu_ProcessInput();
+
+ switch (input)
+ {
+ case -1:
+ SetMainCallback2(debug_sub_810CDF0);
+ return 1;
+ case -2:
+ return 0;
+ }
+
+ switch (input)
+ {
+ case 0:
+ debug_sub_810D174(input);
+ return 0;
case 1:
- local1 = sub_809D4A8(ewram0_4.varF4->species);
- sub_809D608(local1);
+ debug_sub_810D174(input);
+ return 0;
+ case 2:
+ debug_sub_810D174(input);
+ return 0;
+ case 3:
+ debug_sub_810D174(input);
+ return 0;
+ }
+
+ return 1;
+}
+
+const struct MenuAction _84116BC[] =
+{
+ {Str_84115F4, NULL},
+ {Str_84115FB, NULL},
+ {Str_8411603, NULL},
+ {Str_8411608, NULL},
+};
+
+void debug_sub_810D340(void)
+{
+ Menu_DrawStdWindowFrame(0, 0, 9, 9);
+ Menu_PrintItems(2, 1, 4, _84116BC);
+ InitMenu(0, 1, 1, 4, 0, 8);
+ gMenuCallback = debug_sub_810D2F4;
+}
- sub_809D510(&gSprites[ewram0_4.varFC]);
+void debug_sub_810D388(void)
+{
+ switch (gMain.state)
+ {
+ case 0:
+ if (gUnknown_Debug_0300079C != 0)
+ {
+ gMain.state = 2;
+ gUnknown_Debug_0300079C = 0;
+ return;
+ }
+ else
+ {
+ ScanlineEffect_Stop();
+ ResetPaletteFade();
+ SetVBlankCallback(sub_80F8F18);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ }
+ break;
+ case 1:
+ if (UpdatePaletteFade())
+ return;
+ break;
+ case 2:
+ SetVBlankCallback(NULL);
+ REG_BG0HOFS = 0;
+ REG_BG0VOFS = 0;
+ REG_BG1HOFS = 0;
+ REG_BG1VOFS = 0;
+ REG_BG2VOFS = 0;
+ REG_BG2HOFS = 0;
+ REG_BG3HOFS = 0;
+ REG_BG3VOFS = 0;
+ break;
+ case 3:
+ ResetSpriteData();
+ ResetTasks();
+ FreeAllSpritePalettes();
+ break;
+ case 4:
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6CE4);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
+ Menu_EraseScreen();
+ break;
+ case 5:
+ LoadPalette(gMailGraphicsTable[0].palette, 0, 32);
+ LZ77UnCompVram(gMailGraphicsTable[0].tiles, (void *)VRAM);
+ DmaFill16(3, 1, (void *)(VRAM + 0x4000), 0x500);
+ break;
+ case 6:
+ REG_BG0CNT = 0x9F08;
+ REG_BG1CNT = 0x0801;
+ REG_BLDCNT = 0;
+ REG_DISPCNT = 0x0340;
+ debug_sub_810D340();
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
+ SetVBlankCallback(sub_80F8F18);
+ break;
+ case 7:
+ if (!UpdatePaletteFade())
+ return;
+ break;
+ case 8:
+ CreateTask(debug_sub_810CE1C, 0);
+ SetMainCallback2(debug_sub_810CDE0);
break;
+ default:
+ return;
}
-
- memset(&ewram0_4, 0, 0x110);
- ResetPaletteFade();
+ gMain.state++;
}
+
+#endif
diff --git a/src/pokemon/mon_markings.c b/src/pokemon/mon_markings.c
index b4144ea34..dcdc54434 100644
--- a/src/pokemon/mon_markings.c
+++ b/src/pokemon/mon_markings.c
@@ -5,6 +5,7 @@
#include "constants/songs.h"
#include "sound.h"
#include "sprite.h"
+#include "mon_markings.h"
#ifdef GERMAN
#define MENU_TEXT_SPRITE_X_OFFSET 24
@@ -12,25 +13,6 @@
#define MENU_TEXT_SPRITE_X_OFFSET 32
#endif
-struct PokemonMarkMenu
-{
- /*0x0000*/ u16 baseTileTag;
- /*0x0002*/ u16 basePaletteTag;
- /*0x0004*/ u8 markings; // bit flags
- /*0x0005*/ s8 cursorPos;
- /*0x0006*/ bool8 markingsArray[4];
- /*0x000A*/ u8 cursorBaseY;
- /*0x000B*/ bool8 spriteSheetLoadRequired;
- /*0x000C*/ struct Sprite *menuWindowSprites[2]; // upper and lower halves of menu window
- /*0x0014*/ struct Sprite *menuMarkingSprites[4];
- /*0x0024*/ struct Sprite *menuTextSprite;
- /*0x0028*/ const u8 *frameTiles;
- /*0x002C*/ const u16 *framePalette;
- /*0x0030*/ u8 menuWindowSpriteTiles[0x1000];
- /*0x1030*/ u8 filler1030[0x80];
- /*0x10B0*/ u8 tileLoadState;
-};
-
extern u8 gPokenavConditionMenuMisc_Gfx[];
extern u16 gUnknown_08E966B8[];
@@ -312,7 +294,7 @@ void sub_80F727C(struct PokemonMarkMenu *ptr)
void sub_80F728C(void)
{
- const struct FrameGraphics *frame = GetTextWindowFrameGraphics(gSaveBlock2.optionsWindowFrameType);
+ const struct FrameGraphics *frame = TextWindow_GetFrameGraphics(gSaveBlock2.optionsWindowFrameType);
sMenu->frameTiles = frame->tiles;
sMenu->framePalette = frame->palette;
sMenu->tileLoadState = 0;
@@ -566,8 +548,8 @@ void sub_80F761C(s16 x, s16 y, u16 baseTileTag, u16 basePaletteTag)
}
sMenu->cursorBaseY = y + 8;
- sub_814A5C0(0, basePaletteTag + 1, 15, 0, 0x30);
- sub_814A880(x + 8, sMenu->cursorBaseY);
+ MenuCursor_Create814A5C0(0, basePaletteTag + 1, 15, 0, 0x30);
+ MenuCursor_SetPos814A880(x + 8, sMenu->cursorBaseY);
sub_814AABC(sub_80F7908);
}
@@ -631,6 +613,5 @@ struct Sprite *sub_80F7960(u16 tileTag, u16 paletteTag, const u16 *palette, u16
void sub_80F7A10(u8 markings, void *dest)
{
- const void *src = gUnknown_083E4A14 + markings * 0x80;
- DmaCopy16(3, src, dest, 0x80);
+ DmaCopy16Defvars(3, gUnknown_083E4A14 + markings * 0x80, dest, 0x80);
}
diff --git a/src/pokemon/pokeblock_feed.c b/src/pokemon/pokeblock_feed.c
index 8e3adda12..2f2ce2f8f 100644
--- a/src/pokemon/pokeblock_feed.c
+++ b/src/pokemon/pokeblock_feed.c
@@ -511,7 +511,7 @@ static bool8 TransitionToPokeblockFeedScene(void)
switch (gMain.state)
{
case 0:
- sub_80F9438();
+ ClearVideoCallbacks();
sub_80F9368();
sub_8147B04();
gMain.state++;
@@ -530,11 +530,11 @@ static bool8 TransitionToPokeblockFeedScene(void)
gMain.state++;
break;
case 4:
- SetUpWindowConfig(&gWindowConfig_81E6E50);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6E50);
gMain.state++;
break;
case 5:
- MultistepInitMenuWindowBegin(&gWindowConfig_81E6E50);
+ MultistepInitMenuWindowBegin(&gWindowTemplate_81E6E50);
gMain.state++;
break;
case 6:
@@ -559,7 +559,7 @@ static bool8 TransitionToPokeblockFeedScene(void)
gMain.state++;
break;
case 10:
- MenuDrawTextWindow(0, 14, 29, 19);
+ Menu_DrawStdWindowFrame(0, 14, 29, 19);
gMain.state++;
break;
case 11:
@@ -715,7 +715,7 @@ static void LaunchPokeblockFeedTask(u8 a0)
static void Task_WaitForAtePokeblockText(u8 taskID)
{
- if (MenuUpdateWindowText() == 1)
+ if (Menu_UpdateWindowText() == 1)
gTasks[taskID].func = Task_PaletteFadeToReturn;
}
diff --git a/src/pokemon/pokedex.c b/src/pokemon/pokedex.c
index 1c1c71454..090873f9d 100644
--- a/src/pokemon/pokedex.c
+++ b/src/pokemon/pokedex.c
@@ -23,7 +23,7 @@
#include "strings.h"
#include "task.h"
#include "trig.h"
-#include "unknown_task.h"
+#include "scanline_effect.h"
#include "ewram.h"
#define NATIONAL_DEX_COUNT 386
@@ -1273,7 +1273,7 @@ static u8 sub_8091260(u16 num, u8, u8, u8);
static void sub_8091304(const u8 *name, u8, u8);
static void sub_8091458(u16 height, u8 i, u8 i1);
static void sub_8091564(u16 weight, u8 i, u8 i1);
-static void sub_8091738(u16, u16, u16);
+void sub_8091738(u16, u16, u16);
static void sub_80917CC(u16 i, u16 i1);
static u16 sub_8091818(u8, u16, u16, u16);
u16 sub_80918EC(u16 a, s16 b, s16 c, u16 d);
@@ -1394,39 +1394,22 @@ void CB2_InitPokedex(void)
{
case 0:
default:
- {
- u8 *addr;
- u32 size;
-
- SetVBlankCallback(NULL);
- sub_8091060(0);
- addr = (u8 *)VRAM;
- size = VRAM_SIZE;
- while (1)
- {
- DmaFill16(3, 0, addr, 0x1000);
- addr += 0x1000;
- size -= 0x1000;
- if (size <= 0x1000)
- {
- DmaFill16(3, 0, addr, size);
- break;
- }
- }
- DmaClear32(3, OAM, OAM_SIZE);
- DmaClear16(3, PLTT, PLTT_SIZE);
- gMain.state = 1;
- }
+ SetVBlankCallback(NULL);
+ sub_8091060(0);
+ DmaFill16Large(3, 0, (void *)(VRAM + 0x0), VRAM_SIZE, 0x1000);
+ DmaClear32(3, OAM, OAM_SIZE);
+ DmaClear16(3, PLTT, PLTT_SIZE);
+ gMain.state = 1;
break;
case 1:
- remove_some_task();
+ ScanlineEffect_Stop();
ResetTasks();
ResetSpriteData();
ResetPaletteFade();
FreeAllSpritePalettes();
gReservedSpritePaletteCount = 8;
- SetUpWindowConfig(&gWindowConfig_81E7048);
- InitMenuWindow(&gWindowConfig_81E7048);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E7048);
+ InitMenuWindow(&gWindowTemplate_81E7048);
gMain.state++;
break;
case 2:
@@ -1494,7 +1477,7 @@ u8 unref_sub_808C540(void (*func)(u8))
SetVBlankCallback(NULL);
sub_8091060(0x200);
- remove_some_task();
+ ScanlineEffect_Stop();
ResetTasks();
ResetPaletteFade();
savedIme = REG_IME;
@@ -1937,8 +1920,8 @@ static bool8 sub_808D344(u8 a)
gMain.state++;
break;
case 2:
- SetUpWindowConfig(&gWindowConfig_81E7048);
- InitMenuWindow(&gWindowConfig_81E7048);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E7048);
+ InitMenuWindow(&gWindowTemplate_81E7048);
LZ77UnCompVram(gUnknown_0839FA7C, (void *)(VRAM + 0xFF80));
gMain.state++;
break;
@@ -2241,7 +2224,7 @@ static void sub_808DEB0(u16 a, u8 b, u8 c, u16 d)
text[3] = EOS;
*(u16 *)(VRAM + d * 0x800 + c * 0x40 + b * 2) = unk[0];
*(u16 *)(VRAM + d * 0x800 + (c + 1) * 0x40 + b * 2) = unk[1];
- MenuPrint(text, b - 15, c);
+ Menu_PrintText(text, b - 15, c);
}
static void sub_808DF88(u16 a, u8 b, u8 c, u16 d)
@@ -2283,7 +2266,7 @@ static u8 sub_808DFE4(u16 num, u8 b, u8 c)
text[i] = CHAR_HYPHEN;
break;
}
- MenuPrint_PixelCoords(text, (b - 0x11) * 8 + 0xFC, c * 8, 0);
+ Menu_PrintTextPixelCoords(text, (b - 0x11) * 8 + 0xFC, c * 8, 0);
return i;
}
@@ -2951,8 +2934,8 @@ static void Task_InitPageScreenMultistep(u8 taskId)
gMain.state++;
break;
case 3:
- SetUpWindowConfig(&gWindowConfig_81E7064);
- InitMenuWindow(&gWindowConfig_81E7064);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E7064);
+ InitMenuWindow(&gWindowTemplate_81E7064);
gMain.state++;
break;
case 4:
@@ -2961,20 +2944,20 @@ static void Task_InitPageScreenMultistep(u8 taskId)
else
sub_8091154(gUnknown_0202FFBC->dexNum, 0xD, 3);
sub_80911C8(gUnknown_0202FFBC->dexNum, 0x10, 3);
- MenuPrint(gDexText_UnknownPoke, CATEGORY_LEFT, 5);
- MenuPrint(gDexText_UnknownHeight, 16, 7);
- MenuPrint(gDexText_UnknownWeight, 16, 9);
+ Menu_PrintText(gDexText_UnknownPoke, CATEGORY_LEFT, 5);
+ Menu_PrintText(gDexText_UnknownHeight, 16, 7);
+ Menu_PrintText(gDexText_UnknownWeight, 16, 9);
if (gUnknown_0202FFBC->owned)
{
sub_8091304(gPokedexEntries[gUnknown_0202FFBC->dexNum].categoryName, CATEGORY_LEFT, 5);
sub_8091458(gPokedexEntries[gUnknown_0202FFBC->dexNum].height, 16, 7);
sub_8091564(gPokedexEntries[gUnknown_0202FFBC->dexNum].weight, 16, 9);
- MenuPrint(gPokedexEntries[gUnknown_0202FFBC->dexNum].descriptionPage1, 2, 13);
+ Menu_PrintText(gPokedexEntries[gUnknown_0202FFBC->dexNum].descriptionPage1, 2, 13);
sub_80917CC(14, 0x3FC);
}
else
{
- MenuPrint(gUnknown_083A05F8, 2, 13);
+ Menu_PrintText(gUnknown_083A05F8, 2, 13);
LoadPalette(gPlttBufferUnfaded + 1, 0x31, 0x1E);
}
gMain.state++;
@@ -3205,13 +3188,13 @@ static void Task_InitCryScreenMultistep(u8 taskId)
gMain.state++;
break;
case 3:
- SetUpWindowConfig(&gWindowConfig_81E702C);
- InitMenuWindow(&gWindowConfig_81E702C);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E702C);
+ InitMenuWindow(&gWindowTemplate_81E702C);
ResetPaletteFade();
gMain.state++;
break;
case 4:
- MenuPrint(gDexText_CryOf, 10, 4);
+ Menu_PrintText(gDexText_CryOf, 10, 4);
sub_8091260(gUnknown_0202FFBC->dexNum, 10, 6, 2);
gMain.state++;
break;
@@ -3394,8 +3377,8 @@ static void Task_InitSizeScreenMultistep(u8 taskId)
{
u8 string[40]; //I hope this is the correct size
- SetUpWindowConfig(&gWindowConfig_81E702C);
- InitMenuWindow(&gWindowConfig_81E702C);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E702C);
+ InitMenuWindow(&gWindowTemplate_81E702C);
string[0] = EOS;
StringAppend(string, gDexText_SizeComparedTo);
StringAppend(string, gSaveBlock2.playerName);
@@ -3841,8 +3824,8 @@ static void sub_8090750(u8 taskId)
gTasks[taskId].data[0]++;
break;
case 2:
- SetUpWindowConfig(&gWindowConfig_81E7064);
- InitMenuWindow(&gWindowConfig_81E7064);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E7064);
+ InitMenuWindow(&gWindowTemplate_81E7064);
DmaClear16(3, (void *)(VRAM + 0xC000), 0x200);
gTasks[taskId].data[0]++;
break;
@@ -3853,13 +3836,13 @@ static void sub_8090750(u8 taskId)
else
sub_8091154(dexNum, 13, 3);
sub_80911C8(dexNum, 16, 3);
- MenuPrint(gDexText_UnknownPoke, CATEGORY_LEFT, 5);
- MenuPrint(gDexText_UnknownHeight, 16, 7);
- MenuPrint(gDexText_UnknownWeight, 16, 9);
+ Menu_PrintText(gDexText_UnknownPoke, CATEGORY_LEFT, 5);
+ Menu_PrintText(gDexText_UnknownHeight, 16, 7);
+ Menu_PrintText(gDexText_UnknownWeight, 16, 9);
sub_8091304(gPokedexEntries[dexNum].categoryName, CATEGORY_LEFT, 5);
sub_8091458(gPokedexEntries[dexNum].height, 16, 7);
sub_8091564(gPokedexEntries[dexNum].weight, 16, 9);
- MenuPrint(gPokedexEntries[dexNum].descriptionPage1, 2, 13);
+ Menu_PrintText(gPokedexEntries[dexNum].descriptionPage1, 2, 13);
sub_80917CC(14, 0x3FC);
gTasks[taskId].data[0]++;
break;
@@ -3906,8 +3889,8 @@ static void sub_8090A3C(u8 taskId)
{
u16 r4 = gTasks[taskId].data[1];
- MenuZeroFillWindowRect(2, 13, 27, 19);
- MenuPrint(gPokedexEntries[r4].descriptionPage2, 2, 13);
+ Menu_EraseWindowRect(2, 13, 27, 19);
+ Menu_PrintText(gPokedexEntries[r4].descriptionPage2, 2, 13);
(*(u16 *)(VRAM + 0x7ACA))++;
(*(u16 *)(VRAM + 0x7B0A))++;
gTasks[taskId].data[4] = 1;
@@ -3970,8 +3953,8 @@ static void sub_8090C68(void)
{
if (gPokedexView->descriptionPageNum == 0)
{
- MenuZeroFillWindowRect(2, 13, 27, 19);
- MenuPrint(gPokedexEntries[gUnknown_0202FFBC->dexNum].descriptionPage2, 2, 13);
+ Menu_EraseWindowRect(2, 13, 27, 19);
+ Menu_PrintText(gPokedexEntries[gUnknown_0202FFBC->dexNum].descriptionPage2, 2, 13);
gPokedexView->descriptionPageNum = 1;
(*(u16 *)(VRAM + 0x7ACA))++;
(*(u16 *)(VRAM + 0x7B0A))++;
@@ -3979,8 +3962,8 @@ static void sub_8090C68(void)
}
else
{
- MenuZeroFillWindowRect(2, 13, 27, 19);
- MenuPrint(gPokedexEntries[gUnknown_0202FFBC->dexNum].descriptionPage1, 2, 13);
+ Menu_EraseWindowRect(2, 13, 27, 19);
+ Menu_PrintText(gPokedexEntries[gUnknown_0202FFBC->dexNum].descriptionPage1, 2, 13);
gPokedexView->descriptionPageNum = 0;
(*(u16 *)(VRAM + 0x7ACA))--;
(*(u16 *)(VRAM + 0x7B0A))--;
@@ -4121,26 +4104,35 @@ bool8 CompletedHoennPokedex(void)
return TRUE;
}
-u16 sub_8090FF4(void)
+bool16 CompletedNationalPokedex(void)
{
u16 i;
+ // BUG: This function indexes pokemon checks by 0, but adds
+ // 1 before passing to GetSetPokedexFlag. Normally, this is
+ // fine, because GetSetPokedexFlag subtracts by 1 to get the
+ // array index value, but since the array is 0 indexed
+ // starting with Bulbasaur, values passed actually means that
+ // dex entries 152 (Chikorita) and 252 (Treecko) are skipped.
+ // Because an earlier Hoenn Dex check prevented Treecko from
+ // being skippable, it means that Chikorita is not required
+ // to obtain the National Diploma. This was fixed in Emerald.
for (i = 0; i < 150; i++)
{
if (GetSetPokedexFlag(i + 1, 1) == 0)
- return 0;
+ return FALSE;
}
for (i = 152; i < 250; i++)
{
if (GetSetPokedexFlag(i + 1, 1) == 0)
- return 0;
+ return FALSE;
}
for (i = 252; i < 384; i++)
{
if (GetSetPokedexFlag(i + 1, 1) == 0)
- return 0;
+ return FALSE;
}
- return 1;
+ return TRUE;
}
static void sub_8091060(u16 a)
@@ -4190,7 +4182,7 @@ static void sub_8091154(u16 order, u8 b, u8 c)
str[1] = CHAR_0 + (order % 100) / 10;
str[2] = CHAR_0 + (order % 100) % 10;
str[3] = EOS;
- MenuPrint(str, b, c);
+ Menu_PrintText(str, b, c);
}
static u8 sub_80911C8(u16 num, u8 b, u8 c)
@@ -4212,7 +4204,7 @@ static u8 sub_80911C8(u16 num, u8 b, u8 c)
str[i] = 0xAE;
break;
}
- MenuPrint(str, b, c);
+ Menu_PrintText(str, b, c);
return i;
}
@@ -4237,7 +4229,7 @@ static u8 sub_8091260(u16 num, u8 b, u8 c, u8 d)
break;
}
end[i] = EOS;
- MenuPrint(str, b, c);
+ Menu_PrintText(str, b, c);
return i;
}
@@ -4297,7 +4289,7 @@ void unref_sub_80913A4(u16 a, u8 left, u8 top)
str[3] = CHAR_PERIOD;
str[4] = CHAR_0 + ((a % 1000) % 100) % 10;
str[5] = EOS;
- MenuPrint(str, left, top);
+ Menu_PrintText(str, left, top);
}
#elif GERMAN
void unref_sub_80913A4(u16 arg0, u8 left, u8 top) {
@@ -4341,7 +4333,7 @@ void unref_sub_80913A4(u16 arg0, u8 left, u8 top) {
buffer[r6++] = EOS;
buffer[2] = offset;
- MenuPrint(buffer, left, top);
+ Menu_PrintText(buffer, left, top);
}
#endif
@@ -4378,7 +4370,7 @@ static void sub_8091458(u16 height, u8 left, u8 top)
buffer[i++] = (inches % 10) + CHAR_0;
buffer[i++] = CHAR_DOUBLE_PRIME;
buffer[i++] = EOS;
- MenuPrint(buffer, left, top);
+ Menu_PrintText(buffer, left, top);
}
#else
static void sub_8091458(u16 height, u8 left, u8 top)
@@ -4448,7 +4440,7 @@ static void sub_8091564(u16 weight, u8 left, u8 top)
buffer[i++] = CHAR_s;
buffer[i++] = CHAR_PERIOD;
buffer[i++] = EOS;
- MenuPrint(buffer, left, top);
+ Menu_PrintText(buffer, left, top);
}
#else
static void sub_8091564(u16 arg0, u8 left, u8 top)
@@ -4457,7 +4449,7 @@ static void sub_8091564(u16 arg0, u8 left, u8 top)
}
#endif
-static void sub_8091738(u16 num, u16 b, u16 c)
+void sub_8091738(u16 num, u16 b, u16 c)
{
u8 arr[0x80];
u16 i;
@@ -4770,8 +4762,8 @@ static void sub_8091E54(u8 taskId)
}
break;
case 1:
- SetUpWindowConfig(&gWindowConfig_81E7064);
- InitMenuWindow(&gWindowConfig_81E7064);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E7064);
+ InitMenuWindow(&gWindowTemplate_81E7064);
LoadCompressedObjectPic(&gUnknown_083A05CC[0]);
LoadSpritePalettes(gUnknown_083A05DC);
sub_809308C(taskId);
@@ -4997,7 +4989,7 @@ static void sub_8092508(u8 taskId)
static void sub_80925B4(u16 a, int unused)
{
- sub_814AD7C(0x90, (a * 2 + 1) * 8);
+ MenuCursor_SetPos814AD7C(0x90, (a * 2 + 1) * 8);
}
static void sub_80925CC(u8 taskId)
@@ -5036,7 +5028,7 @@ static void sub_8092644(u8 taskId)
{
sub_814ADC8();
PlaySE(SE_PIN);
- MenuZeroFillWindowRect(18, 1, 28, 12);
+ Menu_EraseWindowRect(18, 1, 28, 12);
sub_8092C8C(1);
gTasks[taskId].func = sub_809217C;
return;
@@ -5045,7 +5037,7 @@ static void sub_8092644(u8 taskId)
{
sub_814ADC8();
PlaySE(SE_BOWA);
- MenuZeroFillWindowRect(18, 1, 28, 12);
+ Menu_EraseWindowRect(18, 1, 28, 12);
sub_8092C8C(1);
*p1 = gTasks[taskId].data[14];
*p2 = gTasks[taskId].data[15];
@@ -5305,29 +5297,29 @@ static void sub_8092B68(u8 taskId)
var = gTasks[taskId].data[6] + gTasks[taskId].data[7];
StringCopy(gStringVar1, gUnknown_083B5910[var].text2);
- MenuPrint_PixelCoords(gUnknown_083B5AB2, 45, 16, 1);
+ Menu_PrintTextPixelCoords(gUnknown_083B5AB2, 45, 16, 1);
var = gTasks[taskId].data[8] + gTasks[taskId].data[9];
StringCopy(gStringVar1, gUnknown_083B5968[var].text2);
- MenuPrint_PixelCoords(gUnknown_083B5AB2, 45, 32, 1);
+ Menu_PrintTextPixelCoords(gUnknown_083B5AB2, 45, 32, 1);
var = gTasks[taskId].data[10] + gTasks[taskId].data[11];
StringCopy(gStringVar1, gUnknown_083B59C8[var].text2);
- MenuPrint_PixelCoords(gUnknown_083B5AAC, 45, 48, 1);
+ Menu_PrintTextPixelCoords(gUnknown_083B5AAC, 45, 48, 1);
var = gTasks[taskId].data[12] + gTasks[taskId].data[13];
StringCopy(gStringVar1, gUnknown_083B59C8[var].text2);
- MenuPrint_PixelCoords(gUnknown_083B5AAC, 93, 48, 1);
+ Menu_PrintTextPixelCoords(gUnknown_083B5AAC, 93, 48, 1);
var = gTasks[taskId].data[4] + gTasks[taskId].data[5];
StringCopy(gStringVar1, gUnknown_083B58D8[var].text2);
- MenuPrint_PixelCoords(gUnknown_083B5AB2, 45, 64, 1);
+ Menu_PrintTextPixelCoords(gUnknown_083B5AB2, 45, 64, 1);
if (IsNationalPokedexEnabled())
{
var = gTasks[taskId].data[2] + gTasks[taskId].data[3];
StringCopy(gStringVar1, gUnknown_083B58C0[var].text2);
- MenuPrint_PixelCoords(gUnknown_083B5AB2, 45, 80, 1);
+ Menu_PrintTextPixelCoords(gUnknown_083B5AB2, 45, 80, 1);
}
}
@@ -5374,13 +5366,13 @@ static void sub_8092D78(u8 taskId)
u16 i;
u16 j;
- MenuZeroFillWindowRect(18, 1, 28, 12);
+ Menu_EraseWindowRect(18, 1, 28, 12);
for (i = 0, j = *r7; i < 6 && r6[j].text2 != NULL; i++, j++)
{
#ifndef NONMATCHING
j += 0; // Useless statement needed to match
#endif
- MenuPrint(r6[j].text2, 18, i * 2 + 1);
+ Menu_PrintText(r6[j].text2, 18, i * 2 + 1);
}
sub_8091E20(r6[*r8 + *r7].text1);
}
diff --git a/src/pokemon/pokemon_1.c b/src/pokemon/pokemon_1.c
index f4d227f7f..80d245b52 100644
--- a/src/pokemon/pokemon_1.c
+++ b/src/pokemon/pokemon_1.c
@@ -1,13 +1,16 @@
#include "global.h"
#include "data2.h"
+#include "constants/abilities.h"
#include "constants/items.h"
+#include "constants/moves.h"
+#include "constants/species.h"
#include "main.h"
#include "pokemon.h"
#include "random.h"
#include "overworld.h"
-#include "constants/species.h"
#include "sprite.h"
#include "string_util.h"
+#include "trainer.h"
#include "text.h"
#include "ewram.h"
@@ -26,6 +29,59 @@ struct Pokemon gPlayerParty[6];
u8 gEnemyPartyCount;
struct Pokemon gEnemyParty[6];
+const u16 gSpeciesToHoennPokedexNum[] = {203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 156, 157, 112, 113, 227, 228, 229, 230, 231, 232, 233, 234, 153, 154, 138, 139, 63, 64, 88, 89, 90, 235, 236, 237, 238, 239, 240, 241, 242, 158, 159, 243, 244, 245, 246, 247, 248, 249, 39, 40, 41, 73, 74, 75, 250, 251, 252, 66, 67, 57, 58, 59, 253, 254, 255, 256, 82, 83, 257, 92, 93, 258, 259, 106, 107, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 84, 85, 270, 271, 272, 273, 274, 275, 276, 108, 109, 169, 170, 277, 278, 279, 184, 185, 50, 51, 143, 144, 280, 281, 282, 283, 284, 167, 285, 52, 53, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323, 65, 181, 182, 155, 324, 137, 325, 326, 162, 163, 327, 328, 329, 91, 55, 56, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 161, 164, 347, 348, 349, 350, 351, 352, 353, 354, 355, 356, 168, 357, 358, 359, 103, 104, 360, 361, 180, 362, 363, 364, 365, 115, 366, 367, 186, 165, 166, 368, 369, 370, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 42, 43, 44, 25, 26, 34, 35, 114, 27, 28, 32, 33, 99, 100, 61, 62, 145, 131, 132, 60, 105, 68, 127, 128, 183, 129, 130, 140, 141, 97, 98, 116, 117, 118, 48, 49, 78, 79, 101, 102, 173, 174, 175, 119, 120, 171, 172, 125, 126, 54, 110, 111, 80, 81, 69, 76, 77, 121, 122, 160, 148, 149, 94, 36, 37, 38, 95, 96, 150, 45, 46, 47, 176, 177, 178, 152, 146, 147, 124, 123, 179, 70, 71, 72, 142, 86, 87, 133, 134, 135, 136, 29, 30, 31, 187, 188, 189, 190, 191, 192, 193, 194, 195, 198, 199, 200, 196, 197, 201, 202, 151};
+const u16 gSpeciesToNationalPokedexNum[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 290, 291, 292, 276, 277, 285, 286, 327, 278, 279, 283, 284, 320, 321, 300, 301, 352, 343, 344, 299, 324, 302, 339, 340, 370, 341, 342, 349, 350, 318, 319, 328, 329, 330, 296, 297, 309, 310, 322, 323, 363, 364, 365, 331, 332, 361, 362, 337, 338, 298, 325, 326, 311, 312, 303, 307, 308, 333, 334, 360, 355, 356, 315, 287, 288, 289, 316, 317, 357, 293, 294, 295, 366, 367, 368, 359, 353, 354, 336, 335, 369, 304, 305, 306, 351, 313, 314, 345, 346, 347, 348, 280, 281, 282, 371, 372, 373, 374, 375, 376, 377, 378, 379, 382, 383, 384, 380, 381, 385, 386, 358};
+const u16 gHoennToNationalOrder[] = {252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 63, 64, 65, 290, 291, 292, 293, 294, 295, 296, 297, 118, 119, 129, 130, 298, 183, 184, 74, 75, 76, 299, 300, 301, 41, 42, 169, 72, 73, 302, 303, 304, 305, 306, 66, 67, 68, 307, 308, 309, 310, 311, 312, 81, 82, 100, 101, 313, 314, 43, 44, 45, 182, 84, 85, 315, 316, 317, 318, 319, 320, 321, 322, 323, 218, 219, 324, 88, 89, 109, 110, 325, 326, 27, 28, 327, 227, 328, 329, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 347, 348, 174, 39, 40, 349, 350, 351, 120, 121, 352, 353, 354, 355, 356, 357, 358, 359, 37, 38, 172, 25, 26, 54, 55, 360, 202, 177, 178, 203, 231, 232, 127, 214, 111, 112, 361, 362, 363, 364, 365, 366, 367, 368, 369, 222, 170, 171, 370, 116, 117, 230, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 29, 30, 31, 32, 33, 34, 35, 36, 46, 47, 48, 49, 50, 51, 52, 53, 56, 57, 58, 59, 60, 61, 62, 69, 70, 71, 77, 78, 79, 80, 83, 86, 87, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 102, 103, 104, 105, 106, 107, 108, 113, 114, 115, 122, 123, 124, 125, 126, 128, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 173, 175, 176, 179, 180, 181, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 215, 216, 217, 220, 221, 223, 224, 225, 226, 228, 229, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411};
+
+const struct SpindaSpot gSpindaSpotGraphics[] =
+{
+ {16, 14, INCBIN_U16("graphics/spinda_spots/spot_0.bin")},
+ {40, 15, INCBIN_U16("graphics/spinda_spots/spot_1.bin")},
+ {22, 32, INCBIN_U16("graphics/spinda_spots/spot_2.bin")},
+ {34, 33, INCBIN_U16("graphics/spinda_spots/spot_3.bin")}
+};
+
+#include "../data/pokemon/item_effects.h"
+
+const s8 gNatureStatTable[][5] =
+{
+ // Atk Def Spd Sp.Atk Sp.Def
+ { 0, 0, 0, 0, 0}, // Hardy
+ { +1, -1, 0, 0, 0}, // Lonely
+ { +1, 0, -1, 0, 0}, // Brave
+ { +1, 0, 0, -1, 0}, // Adamant
+ { +1, 0, 0, 0, -1}, // Naughty
+ { -1, +1, 0, 0, 0}, // Bold
+ { 0, 0, 0, 0, 0}, // Docile
+ { 0, +1, -1, 0, 0}, // Relaxed
+ { 0, +1, 0, -1, 0}, // Impish
+ { 0, +1, 0, 0, -1}, // Lax
+ { -1, 0, +1, 0, 0}, // Timid
+ { 0, -1, +1, 0, 0}, // Hasty
+ { 0, 0, 0, 0, 0}, // Serious
+ { 0, 0, +1, -1, 0}, // Jolly
+ { 0, 0, +1, 0, -1}, // Naive
+ { -1, 0, 0, +1, 0}, // Modest
+ { 0, -1, 0, +1, 0}, // Mild
+ { 0, 0, -1, +1, 0}, // Quiet
+ { 0, 0, 0, 0, 0}, // Bashful
+ { 0, 0, 0, +1, -1}, // Rash
+ { -1, 0, 0, 0, +1}, // Calm
+ { 0, -1, 0, 0, +1}, // Gentle
+ { 0, 0, -1, 0, +1}, // Sassy
+ { 0, 0, 0, -1, +1}, // Careful
+ { 0, 0, 0, 0, 0} // Quirky
+};
+
+#include "../data/pokemon/tmhm_learnsets.h"
+#include "../data/pokemon/trainer_class_lookups.h"
+#include "../data/pokemon/cry_ids.h"
+#include "../data/pokemon/experience_tables.h"
+#include "../data/pokemon/base_stats.h"
+#include "../data/pokemon/level_up_learnsets.h"
+#include "../data/pokemon/evolution.h"
+#include "../data/pokemon/level_up_learnset_pointers.h"
+
void ZeroBoxMonData(struct BoxPokemon *boxMon)
{
u8 *raw = (u8 *)boxMon;
@@ -308,7 +364,7 @@ void sub_803ADE8(struct Pokemon *mon, struct UnknownPokemonStruct *src)
language = GAME_LANGUAGE;
SetMonData(mon, MON_DATA_LANGUAGE, &language);
- StripExtCtrlCodes(nickname);
+ Text_StripExtCtrlCodes(nickname);
SetMonData(mon, MON_DATA_NICKNAME, nickname);
SetMonData(mon, MON_DATA_FRIENDSHIP, &src->friendship);
SetMonData(mon, MON_DATA_HP_EV, &src->hpEV);
@@ -401,7 +457,7 @@ u16 CalculateBoxMonChecksum(struct BoxPokemon *boxMon)
s32 n = (((2 * baseStat + iv + ev / 4) * level) / 100) + 5; \
u8 nature = GetNature(mon); \
n = nature_stat_mod(nature, n, statIndex); \
- SetMonData(mon, field, &n); \
+ SetMonData(mon, field, &n); \
}
void CalculateMonStats(struct Pokemon *mon)
@@ -468,7 +524,54 @@ void CalculateMonStats(struct Pokemon *mon)
SetMonData(mon, MON_DATA_HP, &currentHP);
}
-void sub_803B4B4(const struct BoxPokemon *src, struct Pokemon *dest)
+#if DEBUG
+void debug_sub_803F55C(struct Pokemon *mon)
+{
+ s32 currentHP = GetMonData(mon, MON_DATA_HP, NULL);
+ s32 hpIV = GetMonData(mon, MON_DATA_HP_IV, NULL);
+ s32 hpEV = GetMonData(mon, MON_DATA_HP_EV, NULL);
+ s32 attackIV = GetMonData(mon, MON_DATA_ATK_IV, NULL);
+ s32 attackEV = GetMonData(mon, MON_DATA_ATK_EV, NULL);
+ s32 defenseIV = GetMonData(mon, MON_DATA_DEF_IV, NULL);
+ s32 defenseEV = GetMonData(mon, MON_DATA_DEF_EV, NULL);
+ s32 speedIV = GetMonData(mon, MON_DATA_SPEED_IV, NULL);
+ s32 speedEV = GetMonData(mon, MON_DATA_SPEED_EV, NULL);
+ s32 spAttackIV = GetMonData(mon, MON_DATA_SPATK_IV, NULL);
+ s32 spAttackEV = GetMonData(mon, MON_DATA_SPATK_EV, NULL);
+ s32 spDefenseIV = GetMonData(mon, MON_DATA_SPDEF_IV, NULL);
+ s32 spDefenseEV = GetMonData(mon, MON_DATA_SPDEF_EV, NULL);
+ u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL);
+ s32 level = GetLevelFromMonExp(mon);
+ s32 newMaxHP;
+
+ SetMonData(mon, MON_DATA_LEVEL, &level);
+
+ if (species == SPECIES_SHEDINJA)
+ {
+ newMaxHP = 1;
+ }
+ else
+ {
+ s32 n = 2 * gBaseStats[species].baseHP + hpIV;
+ newMaxHP = (((n + hpEV / 4) * level) / 100) + level + 10;
+ }
+
+ SetMonData(mon, MON_DATA_MAX_HP, &newMaxHP);
+
+ CALC_STAT(baseAttack, attackIV, attackEV, 1, MON_DATA_ATK)
+ CALC_STAT(baseDefense, defenseIV, defenseEV, 2, MON_DATA_DEF)
+ CALC_STAT(baseSpeed, speedIV, speedEV, 3, MON_DATA_SPEED)
+ CALC_STAT(baseSpAttack, spAttackIV, spAttackEV, 4, MON_DATA_SPATK)
+ CALC_STAT(baseSpDefense, spDefenseIV, spDefenseEV, 5, MON_DATA_SPDEF)
+
+ if (newMaxHP < currentHP)
+ currentHP = newMaxHP;
+
+ SetMonData(mon, MON_DATA_HP, &currentHP);
+}
+#endif
+
+void ExpandBoxMon(const struct BoxPokemon *src, struct Pokemon *dest)
{
u32 value = 0;
dest->box = *src;
diff --git a/src/pokemon/pokemon_2.c b/src/pokemon/pokemon_2.c
index 37bc2e0ad..7fd1aa7b2 100644
--- a/src/pokemon/pokemon_2.c
+++ b/src/pokemon/pokemon_2.c
@@ -1,5 +1,8 @@
#include "global.h"
+#include "constants/hold_effects.h"
+#include "constants/moves.h"
#include "battle.h"
+#include "battle_util.h"
#include "data2.h"
#include "event_data.h"
#include "main.h"
@@ -11,6 +14,7 @@
#include "string_util.h"
#include "strings2.h"
#include "text.h"
+#include "trainer.h"
#include "util.h"
#include "ewram.h"
@@ -39,11 +43,12 @@ extern const struct SpriteTemplate gSpriteTemplate_8208288[];
//array of pointers to arrays of pointers to union AnimCmd (We probably need to typedef this.)
extern u8 gTrainerClassToPicIndex[];
extern u8 gTrainerClassToNameIndex[];
-extern u8 gSecretBaseTrainerClasses[][5];
-extern u8 gUnknown_08208238[];
-extern u8 gUnknown_0820823C[];
-extern u8 gStatStageRatios[][2];
-extern u8 gHoldEffectToType[][2];
+
+extern const u8 gUnknown_08208238[];
+extern const u8 gUnknown_0820823C[];
+
+extern void sub_80105A0(struct Sprite *);
+extern void oac_poke_opponent(struct Sprite *);
u8 CountAliveMons(u8 a1)
{
@@ -84,7 +89,7 @@ u8 sub_803C434(u8 a1)
status ^= 1;
if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
- return GetBankByPlayerAI(status);
+ return GetBankByIdentity(status);
if (CountAliveMons(0) > 1)
{
u8 val;
@@ -93,14 +98,14 @@ u8 sub_803C434(u8 a1)
val = status ^ 2;
else
val = status;
- return GetBankByPlayerAI(val);
+ return GetBankByIdentity(val);
}
else
{
if ((gAbsentBankFlags & gBitTable[status]))
- return GetBankByPlayerAI(status ^ 2);
+ return GetBankByIdentity(status ^ 2);
else
- return GetBankByPlayerAI(status);
+ return GetBankByIdentity(status);
}
}
@@ -144,6 +149,14 @@ u8 GetGenderFromSpeciesAndPersonality(u16 species, u32 personality)
return MON_MALE;
}
+const struct SpriteTemplate gSpriteTemplate_8208288[] =
+{
+ {0xFFFF, 0, &gOamData_81F96F0, NULL, gSpriteImageTable_81E7A10, gSpriteAffineAnimTable_81E7B70, sub_80105A0},
+ {0xFFFF, 0, &gOamData_81F96E8, NULL, gSpriteImageTable_81E7A30, gSpriteAffineAnimTable_81E7BEC, oac_poke_opponent},
+ {0xFFFF, 0, &gOamData_81F96F0, NULL, gSpriteImageTable_81E7A50, gSpriteAffineAnimTable_81E7B70, sub_80105A0},
+ {0xFFFF, 0, &gOamData_81F96E8, NULL, gSpriteImageTable_81E7A70, gSpriteAffineAnimTable_81E7BEC, oac_poke_opponent},
+};
+
void GetMonSpriteTemplate_803C56C(u16 species, u8 a2)
{
gUnknown_02024E8C = gSpriteTemplate_8208288[a2];
@@ -557,7 +570,7 @@ u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data)
u16 *moves = (u16 *)data;
s32 i = 0;
- while (moves[i] != 355)
+ while (moves[i] != NUM_MOVES)
{
u16 move = moves[i];
if (substruct1->moves[0] == move
@@ -1093,6 +1106,13 @@ void CreateSecretBaseEnemyParty(struct SecretBaseRecord *secretBaseRecord)
gTrainerBattleOpponent = 1024;
}
+const u8 gSecretBaseTrainerClasses[][5] = {
+ // male
+ {FACILITY_CLASS_YOUNGSTER, FACILITY_CLASS_BUG_CATCHER, FACILITY_CLASS_RICH_BOY, FACILITY_CLASS_CAMPER, FACILITY_CLASS_COOL_TRAINER_M},
+ // female
+ {FACILITY_CLASS_LASS, FACILITY_CLASS_SCHOOL_KID_F, FACILITY_CLASS_LADY, FACILITY_CLASS_PICNICKER, FACILITY_CLASS_COOL_TRAINER_F}
+};
+
u8 GetSecretBaseTrainerPicIndex(void)
{
u8 trainerClass = gSecretBaseTrainerClasses[eSecretBaseRecord->gender][eSecretBaseRecord->trainerId[0] % 5];
diff --git a/src/pokemon/pokemon_3.c b/src/pokemon/pokemon_3.c
index d659ed680..9346031a6 100644
--- a/src/pokemon/pokemon_3.c
+++ b/src/pokemon/pokemon_3.c
@@ -1,11 +1,12 @@
#include "global.h"
+#include "constants/hold_effects.h"
+#include "constants/items.h"
+#include "constants/moves.h"
#include "battle.h"
#include "battle_message.h"
#include "data2.h"
#include "event_data.h"
-#include "constants/hold_effects.h"
#include "item.h"
-#include "constants/items.h"
#include "link.h"
#include "m4a.h"
#include "main.h"
@@ -42,20 +43,16 @@ extern u8 gStringBank;
extern u8 gBankInMenu;
extern struct SpindaSpot gSpindaSpotGraphics[];
extern s8 gNatureStatTable[][5];
-extern s8 gUnknown_082082FE[][3];
extern u16 gTrainerBattleOpponent;
extern u16 gBattleTypeFlags;
extern u32 gTMHMLearnsets[][2];
extern u8 gBattleMonForms[];
extern const u8 BattleText_Wally[];
-extern const u16 gHMMoves[];
extern s8 gPokeblockFlavorCompatibilityTable[];
extern u8 gLastUsedAbility;
extern const u8 BattleText_PreventedSwitch[];
extern u16 gBattlePartyID[];
-extern u8 gJapaneseNidoranNames[][11];
-extern u8 gUnknown_082082F8[];
extern u8 BattleText_Rose[];
extern u8 BattleText_UnknownString3[];
extern u8 BattleText_MistShroud[];
@@ -193,6 +190,8 @@ u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit)
return offset;
}
+const u8 gUnknown_082082F8[] = {1, 1, 3, 2, 4, 6};
+
void sub_803F324(int stat)
{
gBankTarget = gBankInMenu;
@@ -290,56 +289,56 @@ u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem)
for (i = 0; i < 5; i++)
{
- switch (gEvolutionTable[species].evolutions[i].method)
+ switch (gEvolutionTable[species][i].method)
{
case EVO_FRIENDSHIP:
if (friendship >= 220)
- targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies;
+ targetSpecies = gEvolutionTable[species][i].targetSpecies;
break;
case EVO_FRIENDSHIP_DAY:
RtcCalcLocalTime();
if (gLocalTime.hours >= 12 && gLocalTime.hours < 24 && friendship >= 220)
- targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies;
+ targetSpecies = gEvolutionTable[species][i].targetSpecies;
break;
case EVO_FRIENDSHIP_NIGHT:
RtcCalcLocalTime();
if (gLocalTime.hours >= 0 && gLocalTime.hours < 12 && friendship >= 220)
- targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies;
+ targetSpecies = gEvolutionTable[species][i].targetSpecies;
break;
case EVO_LEVEL:
- if (gEvolutionTable[species].evolutions[i].param <= level)
- targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies;
+ if (gEvolutionTable[species][i].param <= level)
+ targetSpecies = gEvolutionTable[species][i].targetSpecies;
break;
case EVO_LEVEL_ATK_GT_DEF:
- if (gEvolutionTable[species].evolutions[i].param <= level)
+ if (gEvolutionTable[species][i].param <= level)
if (GetMonData(mon, MON_DATA_ATK, 0) > GetMonData(mon, MON_DATA_DEF, 0))
- targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies;
+ targetSpecies = gEvolutionTable[species][i].targetSpecies;
break;
case EVO_LEVEL_ATK_EQ_DEF:
- if (gEvolutionTable[species].evolutions[i].param <= level)
+ if (gEvolutionTable[species][i].param <= level)
if (GetMonData(mon, MON_DATA_ATK, 0) == GetMonData(mon, MON_DATA_DEF, 0))
- targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies;
+ targetSpecies = gEvolutionTable[species][i].targetSpecies;
break;
case EVO_LEVEL_ATK_LT_DEF:
- if (gEvolutionTable[species].evolutions[i].param <= level)
+ if (gEvolutionTable[species][i].param <= level)
if (GetMonData(mon, MON_DATA_ATK, 0) < GetMonData(mon, MON_DATA_DEF, 0))
- targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies;
+ targetSpecies = gEvolutionTable[species][i].targetSpecies;
break;
case EVO_LEVEL_SILCOON:
- if (gEvolutionTable[species].evolutions[i].param <= level && (upperPersonality % 10) <= 4)
- targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies;
+ if (gEvolutionTable[species][i].param <= level && (upperPersonality % 10) <= 4)
+ targetSpecies = gEvolutionTable[species][i].targetSpecies;
break;
case EVO_LEVEL_CASCOON:
- if (gEvolutionTable[species].evolutions[i].param <= level && (upperPersonality % 10) > 4)
- targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies;
+ if (gEvolutionTable[species][i].param <= level && (upperPersonality % 10) > 4)
+ targetSpecies = gEvolutionTable[species][i].targetSpecies;
break;
case EVO_LEVEL_NINJASK:
- if (gEvolutionTable[species].evolutions[i].param <= level)
- targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies;
+ if (gEvolutionTable[species][i].param <= level)
+ targetSpecies = gEvolutionTable[species][i].targetSpecies;
break;
case EVO_BEAUTY:
- if (gEvolutionTable[species].evolutions[i].param <= beauty)
- targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies;
+ if (gEvolutionTable[species][i].param <= beauty)
+ targetSpecies = gEvolutionTable[species][i].targetSpecies;
break;
}
}
@@ -347,17 +346,17 @@ u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem)
case 1:
for (i = 0; i < 5; i++)
{
- switch (gEvolutionTable[species].evolutions[i].method)
+ switch (gEvolutionTable[species][i].method)
{
case EVO_TRADE:
- targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies;
+ targetSpecies = gEvolutionTable[species][i].targetSpecies;
break;
case EVO_TRADE_ITEM:
- if (gEvolutionTable[species].evolutions[i].param == heldItem)
+ if (gEvolutionTable[species][i].param == heldItem)
{
heldItem = 0;
SetMonData(mon, MON_DATA_HELD_ITEM, &heldItem);
- targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies;
+ targetSpecies = gEvolutionTable[species][i].targetSpecies;
}
break;
}
@@ -367,10 +366,10 @@ u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem)
case 3:
for (i = 0; i < 5; i++)
{
- if (gEvolutionTable[species].evolutions[i].method == EVO_ITEM
- && gEvolutionTable[species].evolutions[i].param == evolutionItem)
+ if (gEvolutionTable[species][i].method == EVO_ITEM
+ && gEvolutionTable[species][i].param == evolutionItem)
{
- targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies;
+ targetSpecies = gEvolutionTable[species][i].targetSpecies;
break;
}
}
@@ -644,6 +643,20 @@ u16 nature_stat_mod(u8 nature, u16 n, u8 statIndex)
return n;
}
+const s8 gUnknown_082082FE[][3] =
+{
+ // Happiness deltas
+ { 5, 3, 2},
+ { 5, 3, 2},
+ { 1, 1, 0},
+ { 3, 2, 1},
+ { 1, 1, 0},
+ { 1, 1, 1},
+ {-1, -1, -1},
+ {-5, -5, -10},
+ {-5, -5, -10}
+};
+
void AdjustFriendship(struct Pokemon *mon, u8 event)
{
u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0);
@@ -653,13 +666,9 @@ void AdjustFriendship(struct Pokemon *mon, u8 event)
if (heldItem == ITEM_ENIGMA_BERRY)
{
if (gMain.inBattle)
- {
holdEffect = gEnigmaBerries[0].holdEffect;
- }
else
- {
holdEffect = gSaveBlock1.enigmaBerry.holdEffect;
- }
}
else
{
@@ -758,13 +767,9 @@ void MonGainEVs(struct Pokemon *mon, u16 defeatedSpecies)
if (heldItem == ITEM_ENIGMA_BERRY)
{
if (gMain.inBattle)
- {
holdEffect = gEnigmaBerries[0].holdEffect;
- }
else
- {
holdEffect = gSaveBlock1.enigmaBerry.holdEffect;
- }
}
else
{
@@ -1198,6 +1203,19 @@ const struct CompressedSpritePalette *GetMonSpritePalStructFromOtIdPersonality(u
return &gMonPaletteTable[species];
}
+const u16 gHMMoves[] =
+{
+ MOVE_CUT,
+ MOVE_FLY,
+ MOVE_SURF,
+ MOVE_STRENGTH,
+ MOVE_FLASH,
+ MOVE_ROCK_SMASH,
+ MOVE_WATERFALL,
+ MOVE_DIVE,
+ 0xffff
+};
+
bool32 IsHMMove2(u16 move)
{
int i = 0;
@@ -1275,15 +1293,15 @@ void BoxMonRestorePP(struct BoxPokemon *boxMon)
void sub_8040B8C(void)
{
- gLastUsedAbility = BATTLE_STRUCT->unk160C0;;
+ gLastUsedAbility = gBattleStruct->unk160C0;;
gBattleTextBuff1[0] = 0xFD;
gBattleTextBuff1[1] = 4;
- gBattleTextBuff1[2] = BATTLE_STRUCT->unk16054;
+ gBattleTextBuff1[2] = gBattleStruct->unk16054;
gBattleTextBuff1[4] = EOS;
- if (!GetBankSide(BATTLE_STRUCT->unk16054))
- gBattleTextBuff1[3] = pokemon_order_func(gBattlePartyID[BATTLE_STRUCT->unk16054]);
+ if (!GetBankSide(gBattleStruct->unk16054))
+ gBattleTextBuff1[3] = pokemon_order_func(gBattlePartyID[gBattleStruct->unk16054]);
else
- gBattleTextBuff1[3] = gBattlePartyID[BATTLE_STRUCT->unk16054];
+ gBattleTextBuff1[3] = gBattlePartyID[gBattleStruct->unk16054];
gBattleTextBuff2[0] = 0xFD;
gBattleTextBuff2[1] = 4;
gBattleTextBuff2[2] = gBankInMenu;
@@ -1338,12 +1356,14 @@ u8 *sub_8040D08(void)
return gLinkPlayers[sub_803FC34(gLinkPlayers[id].lp_field_18 ^ 2)].name;
}
+const u8 gJapaneseNidoranNames[][11] = {_("ニドラン♂"), _("ニドラン♀")};
+
bool32 ShouldHideGenderIconForLanguage(u16 species, u8 *name, u8 language)
{
bool32 retVal = FALSE;
if (species == SPECIES_NIDORAN_M || species == SPECIES_NIDORAN_F)
{
- u8 *speciesName;
+ const u8 *speciesName;
if (language == GAME_LANGUAGE)
{
speciesName = gSpeciesNames[species];
diff --git a/src/pokemon/pokemon_data.c b/src/pokemon/pokemon_data.c
deleted file mode 100644
index 82e452158..000000000
--- a/src/pokemon/pokemon_data.c
+++ /dev/null
@@ -1,128 +0,0 @@
-#include "global.h"
-#include "pokemon.h"
-#include "constants/species.h"
-#include "trainer.h"
-#include "constants/abilities.h"
-#include "constants/moves.h"
-#include "constants/hold_effects.h"
-#include "constants/items.h"
-#include "sprite.h"
-#include "data2.h"
-
-#include "../data/pokemon/dex_order.h"
-#include "../data/pokemon/spinda_spots.h"
-#include "../data/pokemon/item_effects.h"
-#include "../data/pokemon/nature_stats.h"
-#include "../data/pokemon/tmhm_learnsets.h"
-#include "../data/pokemon/trainer_class_lookups.h"
-#include "../data/pokemon/cry_ids.h"
-#include "../data/pokemon/experience_tables.h"
-#include "../data/pokemon/base_stats.h"
-#include "../data/pokemon/level_up_learnsets.h"
-#include "../data/pokemon/evolution.h"
-#include "../data/pokemon/level_up_learnset_pointers.h"
-
-const u8 gUnknown_08208238[] = { // Masks for getting PP Up count, also PP Max values
- 0x03, 0x0c, 0x30, 0xc0
-};
-
-const u8 gUnknown_0820823C[] = { // Masks for setting PP Up count
- 0xFC, 0xF3, 0xCF, 0x3F
-};
-
-const u8 gUnknown_08208240[] = { // Values added to PP Up count
- 0x01, 0x04, 0x10, 0x40
-};
-
-const u8 gStatStageRatios[][2] = {
- {10, 40}, // -6
- {10, 35}, // -5
- {10, 30}, // -4
- {10, 25}, // -3
- {10, 20}, // -2
- {10, 15}, // -1
- {10, 10}, // 0
- {15, 10}, // 1
- {20, 10}, // 2
- {25, 10}, // 3
- {30, 10}, // 4
- {35, 10}, // 5
- {40, 10} // 6
-};
-
-const u8 unknownGameFreakAbbrev_820825E[] = _("ゲーフリ");
-
-const u8 gHoldEffectToType[][2] = {
- {HOLD_EFFECT_BUG_POWER, TYPE_BUG},
- {HOLD_EFFECT_STEEL_POWER, TYPE_STEEL},
- {HOLD_EFFECT_GROUND_POWER, TYPE_GROUND},
- {HOLD_EFFECT_ROCK_POWER, TYPE_ROCK},
- {HOLD_EFFECT_GRASS_POWER, TYPE_GRASS},
- {HOLD_EFFECT_DARK_POWER, TYPE_DARK},
- {HOLD_EFFECT_FIGHTING_POWER, TYPE_FIGHTING},
- {HOLD_EFFECT_ELECTRIC_POWER, TYPE_ELECTRIC},
- {HOLD_EFFECT_WATER_POWER, TYPE_WATER},
- {HOLD_EFFECT_FLYING_POWER, TYPE_FLYING},
- {HOLD_EFFECT_POISON_POWER, TYPE_POISON},
- {HOLD_EFFECT_ICE_POWER, TYPE_ICE},
- {HOLD_EFFECT_GHOST_POWER, TYPE_GHOST},
- {HOLD_EFFECT_PSYCHIC_POWER, TYPE_PSYCHIC},
- {HOLD_EFFECT_FIRE_POWER, TYPE_FIRE},
- {HOLD_EFFECT_DRAGON_POWER, TYPE_DRAGON},
- {HOLD_EFFECT_NORMAL_POWER, TYPE_NORMAL}
-};
-
-extern void sub_80105A0(struct Sprite *);
-extern void oac_poke_opponent(struct Sprite *);
-
-const struct SpriteTemplate gSpriteTemplate_8208288[] = {
- {0xFFFF, 0, &gOamData_81F96F0, NULL, gSpriteImageTable_81E7A10, gSpriteAffineAnimTable_81E7B70, sub_80105A0},
- {0xFFFF, 0, &gOamData_81F96E8, NULL, gSpriteImageTable_81E7A30, gSpriteAffineAnimTable_81E7BEC, oac_poke_opponent},
- {0xFFFF, 0, &gOamData_81F96F0, NULL, gSpriteImageTable_81E7A50, gSpriteAffineAnimTable_81E7B70, sub_80105A0},
- {0xFFFF, 0, &gOamData_81F96E8, NULL, gSpriteImageTable_81E7A70, gSpriteAffineAnimTable_81E7BEC, oac_poke_opponent},
-};
-
-const u8 gSecretBaseTrainerClasses[][5] = {
- // male
- {TRAINER_CLASS_YOUNGSTER, TRAINER_CLASS_BUG_CATCHER, TRAINER_CLASS_RICH_BOY, TRAINER_CLASS_CAMPER, TRAINER_CLASS_COOL_TRAINER_M},
- // female
- {TRAINER_CLASS_LASS, TRAINER_CLASS_SCHOOL_KID_F, TRAINER_CLASS_LADY, TRAINER_CLASS_PICNICKER, TRAINER_CLASS_COOL_TRAINER_F}
-};
-
-const u8 gUnknown_082082F2[] = {
- MON_DATA_HP_EV,
- MON_DATA_ATK_EV,
- MON_DATA_DEF_EV,
- MON_DATA_SPEED_EV,
- MON_DATA_SPDEF_EV,
- MON_DATA_SPATK_EV
-};
-
-const u8 gUnknown_082082F8[] = {1, 1, 3, 2, 4, 6};
-
-const s8 gUnknown_082082FE[][3] = {
- // Happiness deltas
- { 5, 3, 2},
- { 5, 3, 2},
- { 1, 1, 0},
- { 3, 2, 1},
- { 1, 1, 0},
- { 1, 1, 1},
- {-1, -1, -1},
- {-5, -5, -10},
- {-5, -5, -10}
-};
-
-const u16 gHMMoves[] = {
- MOVE_CUT,
- MOVE_FLY,
- MOVE_SURF,
- MOVE_STRENGTH,
- MOVE_FLASH,
- MOVE_ROCK_SMASH,
- MOVE_WATERFALL,
- MOVE_DIVE,
- 0xffff
-};
-
-const u8 gJapaneseNidoranNames[][11] = {_("ニドラン♂"), _("ニドラン♀")};
diff --git a/src/pokemon/pokemon_item_effect.c b/src/pokemon/pokemon_item_effect.c
new file mode 100644
index 000000000..4ebece3b3
--- /dev/null
+++ b/src/pokemon/pokemon_item_effect.c
@@ -0,0 +1,550 @@
+#include "global.h"
+#include "constants/battle_constants.h"
+#include "constants/hold_effects.h"
+#include "constants/items.h"
+#include "constants/species.h"
+#include "battle.h"
+#include "evolution_scene.h"
+#include "ewram.h"
+#include "item.h"
+#include "main.h"
+#include "overworld.h"
+#include "pokemon.h"
+#include "pokemon_item_effect.h"
+#include "rom_8077ABC.h"
+#include "rom_8094928.h"
+#include "util.h"
+
+extern s32 gBattleMoveDamage;
+extern u8 gAbsentBankFlags;
+extern u8 gBankInMenu;
+extern u8 gNoOfAllBanks;
+extern u16 gBattlePartyID[];
+extern u8 gActiveBank;
+extern u8 gStringBank;
+extern struct BattlePokemon gBattleMons[];
+extern struct BattleEnigmaBerry gEnigmaBerries[];
+
+static const u8 sGetMonDataEVConstants[] =
+{
+ MON_DATA_HP_EV,
+ MON_DATA_ATK_EV,
+ MON_DATA_DEF_EV,
+ MON_DATA_SPEED_EV,
+ MON_DATA_SPDEF_EV,
+ MON_DATA_SPATK_EV
+};
+
+extern u8 gUnknown_08208238[];
+extern u8 gUnknown_0820823C[];
+extern u8 gUnknown_08208240[];
+
+bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 moveIndex, u8 e);
+
+bool8 ExecuteTableBasedItemEffect_(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 moveIndex)
+{
+ return PokemonUseItemEffects(pkmn, item, partyIndex, moveIndex, 0);
+}
+
+bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 moveIndex, u8 e)
+{
+ u32 data;
+ s32 friendship;
+ s32 cmdIndex;
+ bool8 retVal = TRUE;
+ const u8 *itemEffect;
+ u8 sp24 = 6;
+ u32 sp28;
+ s8 sp2C = 0;
+ u8 holdEffect;
+ u8 sp34 = 4;
+ u16 heldItem;
+ u8 r10;
+ u32 r4;
+
+ heldItem = GetMonData(pkmn, MON_DATA_HELD_ITEM, NULL);
+ if (heldItem == ITEM_ENIGMA_BERRY)
+ {
+ if (gMain.inBattle)
+ holdEffect = gEnigmaBerries[gBankInMenu].holdEffect;
+ else
+ holdEffect = gSaveBlock1.enigmaBerry.holdEffect;
+ }
+ else
+ {
+ holdEffect = ItemId_GetHoldEffect(heldItem);
+ }
+
+ gStringBank = gBankInMenu;
+ if (gMain.inBattle)
+ {
+ gActiveBank = gBankInMenu;
+ cmdIndex = (GetBankSide(gActiveBank) != 0);
+ while (cmdIndex < gNoOfAllBanks)
+ {
+ if (gBattlePartyID[cmdIndex] == partyIndex)
+ {
+ sp34 = cmdIndex;
+ break;
+ }
+ cmdIndex += 2;
+ }
+ }
+ else
+ {
+ gActiveBank = 0;
+ sp34 = 4;
+ }
+
+ if (!IS_POKEMON_ITEM(item))
+ return TRUE;
+ if (gItemEffectTable[item - 13] == NULL && item != ITEM_ENIGMA_BERRY)
+ return TRUE;
+
+ if (item == ITEM_ENIGMA_BERRY)
+ {
+ if (gMain.inBattle)
+ itemEffect = gEnigmaBerries[gActiveBank].itemEffect;
+ else
+ itemEffect = gSaveBlock1.enigmaBerry.itemEffect;
+ }
+ else
+ {
+ itemEffect = gItemEffectTable[item - 13];
+ }
+
+ for (cmdIndex = 0; cmdIndex < 6; cmdIndex++)
+ {
+ switch (cmdIndex)
+ {
+ // status healing effects
+ case 0:
+ if ((itemEffect[cmdIndex] & 0x80)
+ && gMain.inBattle && sp34 != 4 && (gBattleMons[sp34].status2 & STATUS2_INFATUATION))
+ {
+ gBattleMons[sp34].status2 &= ~STATUS2_INFATUATION;
+ retVal = FALSE;
+ }
+ if ((itemEffect[cmdIndex] & 0x30)
+ && !(gBattleMons[gActiveBank].status2 & STATUS2_FOCUS_ENERGY))
+ {
+ gBattleMons[gActiveBank].status2 |= STATUS2_FOCUS_ENERGY;
+ retVal = FALSE;
+ }
+ if ((itemEffect[cmdIndex] & 0xF)
+ && gBattleMons[gActiveBank].statStages[STAT_STAGE_ATK] < 12)
+ {
+ gBattleMons[gActiveBank].statStages[STAT_STAGE_ATK] += itemEffect[cmdIndex] & 0xF;
+ if (gBattleMons[gActiveBank].statStages[STAT_STAGE_ATK] > 12)
+ gBattleMons[gActiveBank].statStages[STAT_STAGE_ATK] = 12;
+ retVal = FALSE;
+ }
+ break;
+ // in-battle stat boosting effects?
+ case 1:
+ if ((itemEffect[cmdIndex] & 0xF0)
+ && gBattleMons[gActiveBank].statStages[STAT_STAGE_DEF] < 12)
+ {
+ gBattleMons[gActiveBank].statStages[STAT_STAGE_DEF] += (itemEffect[cmdIndex] & 0xF0) >> 4;
+ if (gBattleMons[gActiveBank].statStages[STAT_STAGE_DEF] > 12)
+ gBattleMons[gActiveBank].statStages[STAT_STAGE_DEF] = 12;
+ retVal = FALSE;
+ }
+ if ((itemEffect[cmdIndex] & 0xF)
+ && gBattleMons[gActiveBank].statStages[STAT_STAGE_SPEED] < 12)
+ {
+ gBattleMons[gActiveBank].statStages[STAT_STAGE_SPEED] += itemEffect[cmdIndex] & 0xF;
+ if (gBattleMons[gActiveBank].statStages[STAT_STAGE_SPEED] > 12)
+ gBattleMons[gActiveBank].statStages[STAT_STAGE_SPEED] = 12;
+ retVal = FALSE;
+ }
+ break;
+ // more stat boosting effects?
+ case 2:
+ if ((itemEffect[cmdIndex] & 0xF0)
+ && gBattleMons[gActiveBank].statStages[STAT_STAGE_ACC] < 12)
+ {
+ gBattleMons[gActiveBank].statStages[STAT_STAGE_ACC] += (itemEffect[cmdIndex] & 0xF0) >> 4;
+ if (gBattleMons[gActiveBank].statStages[STAT_STAGE_ACC] > 12)
+ gBattleMons[gActiveBank].statStages[STAT_STAGE_ACC] = 12;
+ retVal = FALSE;
+ }
+ if ((itemEffect[cmdIndex] & 0xF)
+ && gBattleMons[gActiveBank].statStages[STAT_STAGE_SPATK] < 12)
+ {
+ gBattleMons[gActiveBank].statStages[STAT_STAGE_SPATK] += itemEffect[cmdIndex] & 0xF;
+ if (gBattleMons[gActiveBank].statStages[STAT_STAGE_SPATK] > 12)
+ gBattleMons[gActiveBank].statStages[STAT_STAGE_SPATK] = 12;
+ retVal = FALSE;
+ }
+ break;
+ case 3:
+ if ((itemEffect[cmdIndex] & 0x80)
+ && gSideTimers[GetBankSide(gActiveBank)].mistTimer == 0)
+ {
+ gSideTimers[GetBankSide(gActiveBank)].mistTimer = 5;
+ retVal = FALSE;
+ }
+ if ((itemEffect[cmdIndex] & 0x40) // raise level
+ && GetMonData(pkmn, MON_DATA_LEVEL, NULL) != 100)
+ {
+ data = gExperienceTables[gBaseStats[GetMonData(pkmn, MON_DATA_SPECIES, NULL)].growthRate][GetMonData(pkmn, MON_DATA_LEVEL, NULL) + 1];
+ SetMonData(pkmn, MON_DATA_EXP, &data);
+ CalculateMonStats(pkmn);
+ retVal = FALSE;
+ }
+ if ((itemEffect[cmdIndex] & 0x20)
+ && HealStatusConditions(pkmn, partyIndex, 7, sp34) == 0)
+ {
+ if (sp34 != 4)
+ gBattleMons[sp34].status2 &= ~STATUS2_NIGHTMARE;
+ retVal = FALSE;
+ }
+ if ((itemEffect[cmdIndex] & 0x10) && HealStatusConditions(pkmn, partyIndex, 0xF88, sp34) == 0)
+ retVal = FALSE;
+ if ((itemEffect[cmdIndex] & 8) && HealStatusConditions(pkmn, partyIndex, 16, sp34) == 0)
+ retVal = FALSE;
+ if ((itemEffect[cmdIndex] & 4) && HealStatusConditions(pkmn, partyIndex, 32, sp34) == 0)
+ retVal = FALSE;
+ if ((itemEffect[cmdIndex] & 2) && HealStatusConditions(pkmn, partyIndex, 64, sp34) == 0)
+ retVal = FALSE;
+ if ((itemEffect[cmdIndex] & 1) // heal confusion
+ && gMain.inBattle && sp34 != 4 && (gBattleMons[sp34].status2 & STATUS2_CONFUSION))
+ {
+ gBattleMons[sp34].status2 &= ~STATUS2_CONFUSION;
+ retVal = FALSE;
+ }
+ break;
+ // EV, HP, and PP raising effects
+ case 4:
+ r10 = itemEffect[cmdIndex];
+ if (r10 & 0x20)
+ {
+ r10 &= ~0x20;
+ data = (GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL) & gUnknown_08208238[moveIndex]) >> (moveIndex * 2);
+ sp28 = CalculatePPWithBonus(GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL), GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), moveIndex);
+ if (data <= 2 && sp28 > 4)
+ {
+ data = GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL) + gUnknown_08208240[moveIndex];
+ SetMonData(pkmn, MON_DATA_PP_BONUSES, &data);
+
+ data = CalculatePPWithBonus(GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL), data, moveIndex) - sp28;
+ data = GetMonData(pkmn, MON_DATA_PP1 + moveIndex, NULL) + data;
+ SetMonData(pkmn, MON_DATA_PP1 + moveIndex, &data);
+ retVal = FALSE;
+ }
+ }
+ sp28 = 0;
+ while (r10 != 0)
+ {
+ if (r10 & 1)
+ {
+ u16 evCount;
+ s32 r5;
+
+ switch (sp28)
+ {
+ case 0:
+ case 1:
+ evCount = GetMonEVCount(pkmn);
+ if (evCount >= 510)
+ return TRUE;
+ data = GetMonData(pkmn, sGetMonDataEVConstants[sp28], NULL);
+ if (data < 100)
+ {
+ if (data + itemEffect[sp24] > 100)
+ r4 = 100 - (data + itemEffect[sp24]) + itemEffect[sp24];
+ else
+ r4 = itemEffect[sp24];
+ if (evCount + r4 > 510)
+ r4 += 510 - (evCount + r4);
+ data += r4;
+ SetMonData(pkmn, sGetMonDataEVConstants[sp28], &data);
+ CalculateMonStats(pkmn);
+ sp24++;
+ retVal = FALSE;
+ }
+ break;
+ case 2:
+ // revive?
+ if (r10 & 0x10)
+ {
+ if (GetMonData(pkmn, MON_DATA_HP, NULL) != 0)
+ {
+ sp24++;
+ break;
+ }
+ if (gMain.inBattle)
+ {
+ if (sp34 != 4)
+ {
+ gAbsentBankFlags &= ~gBitTable[sp34];
+ CopyPlayerPartyMonToBattleData(sp34, pokemon_order_func(gBattlePartyID[sp34]));
+ if (GetBankSide(gActiveBank) == 0 && gBattleResults.unk4 < 255)
+ gBattleResults.unk4++;
+ }
+ else
+ {
+ gAbsentBankFlags &= ~gBitTable[gActiveBank ^ 2];
+ if (GetBankSide(gActiveBank) == 0 && gBattleResults.unk4 < 255)
+ gBattleResults.unk4++;
+ }
+ }
+ }
+ else
+ {
+ if (GetMonData(pkmn, MON_DATA_HP, NULL) == 0)
+ {
+ sp24++;
+ break;
+ }
+ }
+ data = itemEffect[sp24++];
+ switch (data)
+ {
+ case 0xFF:
+ data = GetMonData(pkmn, MON_DATA_MAX_HP, NULL) - GetMonData(pkmn, MON_DATA_HP, NULL);
+ break;
+ case 0xFE:
+ data = GetMonData(pkmn, MON_DATA_MAX_HP, NULL) / 2;
+ if (data == 0)
+ data = 1;
+ break;
+ case 0xFD:
+ data = eStatHp;
+ break;
+ }
+ if (GetMonData(pkmn, MON_DATA_MAX_HP, NULL) != GetMonData(pkmn, MON_DATA_HP, NULL))
+ {
+ if (e == 0)
+ {
+ data = GetMonData(pkmn, MON_DATA_HP, NULL) + data;
+ if (data > GetMonData(pkmn, MON_DATA_MAX_HP, NULL))
+ data = GetMonData(pkmn, MON_DATA_MAX_HP, NULL);
+ SetMonData(pkmn, MON_DATA_HP, &data);
+ if (gMain.inBattle && sp34 != 4)
+ {
+ gBattleMons[sp34].hp = data;
+ if (!(r10 & 0x10) && GetBankSide(gActiveBank) == 0)
+ {
+ if (gBattleResults.unk3 < 255)
+ gBattleResults.unk3++;
+ // I have to re-use this variable to match.
+ r5 = gActiveBank;
+ gActiveBank = sp34;
+ EmitGetAttributes(0, 0, 0);
+ MarkBufferBankForExecution(gActiveBank);
+ gActiveBank = r5;
+ }
+ }
+ }
+ else
+ {
+ gBattleMoveDamage = -data;
+ }
+ retVal = FALSE;
+ }
+ r10 &= 0xEF;
+ break;
+ case 3:
+ if (!(r10 & 2))
+ {
+ for (r5 = 0; r5 < 4; r5++)
+ {
+ u16 r4;
+
+ data = GetMonData(pkmn, MON_DATA_PP1 + r5, NULL);
+ r4 = GetMonData(pkmn, MON_DATA_MOVE1 + r5, NULL);
+ if (data != CalculatePPWithBonus(r4, GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), r5))
+ {
+ data += itemEffect[sp24];
+ r4 = GetMonData(pkmn, MON_DATA_MOVE1 + r5, NULL);
+ if (data > CalculatePPWithBonus(r4, GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), r5))
+ {
+ r4 = GetMonData(pkmn, MON_DATA_MOVE1 + r5, NULL);
+ data = CalculatePPWithBonus(r4, GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), r5);
+ }
+ SetMonData(pkmn, MON_DATA_PP1 + r5, &data);
+ if (gMain.inBattle
+ && sp34 != 4 && !(gBattleMons[sp34].status2 & 0x200000)
+ && !(gDisableStructs[sp34].unk18_b & gBitTable[r5]))
+ gBattleMons[sp34].pp[r5] = data;
+ retVal = FALSE;
+ }
+ }
+ sp24++;
+ }
+ else
+ {
+ u16 r4;
+
+ data = GetMonData(pkmn, MON_DATA_PP1 + moveIndex, NULL);
+ r4 = GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL);
+ if (data != CalculatePPWithBonus(r4, GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), moveIndex))
+ {
+ data += itemEffect[sp24++];
+ r4 = GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL);
+ if (data > CalculatePPWithBonus(r4, GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), moveIndex))
+ {
+ r4 = GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL);
+ data = CalculatePPWithBonus(r4, GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), moveIndex);
+ }
+ SetMonData(pkmn, MON_DATA_PP1 + moveIndex, &data);
+ if (gMain.inBattle
+ && sp34 != 4 && !(gBattleMons[sp34].status2 & 0x200000)
+ && !(gDisableStructs[sp34].unk18_b & gBitTable[moveIndex]))
+ gBattleMons[sp34].pp[moveIndex] = data;
+ retVal = FALSE;
+ }
+ }
+ break;
+ case 7:
+ {
+ u16 targetSpecies = GetEvolutionTargetSpecies(pkmn, 2, item);
+
+ if (targetSpecies != SPECIES_NONE)
+ {
+ BeginEvolutionScene(pkmn, targetSpecies, 0, partyIndex);
+ return FALSE;
+ }
+ }
+ break;
+ }
+ }
+ sp28++;
+ r10 >>= 1;
+ }
+ break;
+ case 5:
+ r10 = itemEffect[cmdIndex];
+ sp28 = 0;
+ while (r10 != 0)
+ {
+ if (r10 & 1)
+ {
+ u16 evCount;
+
+ switch (sp28)
+ {
+ case 0:
+ case 1:
+ case 2:
+ case 3:
+ evCount = GetMonEVCount(pkmn);
+ if (evCount >= 510)
+ return TRUE;
+ data = GetMonData(pkmn, sGetMonDataEVConstants[sp28 + 2], NULL);
+ if (data < 100)
+ {
+ if (data + itemEffect[sp24] > 100)
+ r4 = 100 - (data + itemEffect[sp24]) + itemEffect[sp24];
+ else
+ r4 = itemEffect[sp24];
+ if (evCount + r4 > 510)
+ r4 += 510 - (evCount + r4);
+ data += r4;
+ SetMonData(pkmn, sGetMonDataEVConstants[sp28 + 2], &data);
+ CalculateMonStats(pkmn);
+ retVal = FALSE;
+ sp24++;
+ }
+ break;
+ case 4:
+ data = (GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL) & gUnknown_08208238[moveIndex]) >> (moveIndex * 2);
+ if (data < 3)
+ {
+ r4 = CalculatePPWithBonus(GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL), GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL), moveIndex);
+ data = GetMonData(pkmn, MON_DATA_PP_BONUSES, NULL);
+ data &= gUnknown_0820823C[moveIndex];
+ data += gUnknown_08208240[moveIndex] * 3;
+
+ SetMonData(pkmn, MON_DATA_PP_BONUSES, &data);
+ data = CalculatePPWithBonus(GetMonData(pkmn, MON_DATA_MOVE1 + moveIndex, NULL), data, moveIndex) - r4;
+ data = GetMonData(pkmn, MON_DATA_PP1 + moveIndex, NULL) + data;
+ SetMonData(pkmn, MON_DATA_PP1 + moveIndex, &data);
+ retVal = FALSE;
+ }
+ break;
+ case 5:
+ if (GetMonData(pkmn, MON_DATA_FRIENDSHIP, NULL) < 100 && retVal == 0 && sp2C == 0)
+ {
+ sp2C = itemEffect[sp24];
+ friendship = GetMonData(pkmn, MON_DATA_FRIENDSHIP, NULL);
+ if (sp2C > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP)
+ friendship += 150 * sp2C / 100;
+ else
+ friendship += sp2C;
+ if (sp2C > 0)
+ {
+ if (GetMonData(pkmn, MON_DATA_POKEBALL, NULL) == 11)
+ friendship++;
+ if (GetMonData(pkmn, MON_DATA_MET_LOCATION, NULL) == sav1_map_get_name())
+ friendship++;
+ }
+ if (friendship < 0)
+ friendship = 0;
+ if (friendship > 255)
+ friendship = 255;
+ SetMonData(pkmn, MON_DATA_FRIENDSHIP, &friendship);
+ }
+ sp24++;
+ break;
+ case 6:
+ if (GetMonData(pkmn, MON_DATA_FRIENDSHIP, NULL) >= 100 && GetMonData(pkmn, MON_DATA_FRIENDSHIP, NULL) < 200
+ && retVal == 0 && sp2C == 0)
+ {
+ sp2C = itemEffect[sp24];
+ friendship = GetMonData(pkmn, MON_DATA_FRIENDSHIP, NULL);
+ if (sp2C > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP)
+ friendship += 150 * sp2C / 100;
+ else
+ friendship += sp2C;
+ if (sp2C > 0)
+ {
+ if (GetMonData(pkmn, MON_DATA_POKEBALL, NULL) == 11)
+ friendship++;
+ if (GetMonData(pkmn, MON_DATA_MET_LOCATION, NULL) == sav1_map_get_name())
+ friendship++;
+ }
+ if (friendship < 0)
+ friendship = 0;
+ if (friendship > 255)
+ friendship = 255;
+ SetMonData(pkmn, MON_DATA_FRIENDSHIP, &friendship);
+ }
+ sp24++;
+ break;
+ case 7:
+ if (GetMonData(pkmn, MON_DATA_FRIENDSHIP, NULL) >= 200 && retVal == 0 && sp2C == 0)
+ {
+ sp2C = itemEffect[sp24];
+ friendship = GetMonData(pkmn, MON_DATA_FRIENDSHIP, NULL);
+ if (sp2C > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP)
+ friendship += 150 * sp2C / 100;
+ else
+ friendship += sp2C;
+ if (sp2C > 0)
+ {
+ if (GetMonData(pkmn, MON_DATA_POKEBALL, NULL) == 11)
+ friendship++;
+ if (GetMonData(pkmn, MON_DATA_MET_LOCATION, NULL) == sav1_map_get_name())
+ friendship++;
+ }
+ if (friendship < 0)
+ friendship = 0;
+ if (friendship > 255)
+ friendship = 255;
+ SetMonData(pkmn, MON_DATA_FRIENDSHIP, &friendship);
+ }
+ sp24++;
+ break;
+ }
+ }
+ sp28++;
+ r10 >>= 1;
+ }
+ break;
+ }
+ }
+ return retVal;
+}
diff --git a/src/pokemon/pokemon_menu.c b/src/pokemon/pokemon_menu.c
index d2a5197a0..532340ce4 100644
--- a/src/pokemon/pokemon_menu.c
+++ b/src/pokemon/pokemon_menu.c
@@ -1,4 +1,5 @@
#include "global.h"
+#include "easy_chat.h"
#include "pokemon.h"
#include "pokemon_menu.h"
#include "party_menu.h"
@@ -30,6 +31,7 @@
#include "item_menu.h"
#include "player_pc.h"
#include "ewram.h"
+#include "script.h"
/*
Pokemon menu:
@@ -44,16 +46,16 @@ struct PokeMenuFieldMoveFunc
u8 field_1;
};
+extern u8 gUnknown_020297ED;
extern u8 gUnknown_020384F0;
extern u8 gUnknown_0202E8F4;
extern u8 gUnknown_0202E8F5;
extern u8 gUnknown_0202E8F6;
extern u8 gUnknown_02038561;
extern u16 gUnknown_0202E8F8;
-extern void (*gUnknown_03004AE4)(u8 taskID, u16 itemID, TaskFunc func);
+extern void (*gPokemonItemUseCallback)(u8 taskID, u16 itemID, TaskFunc func);
extern TaskFunc gUnknown_03005CF0;
-void sub_80E62A0(u8 arg0, struct MailStruct* arg1, void* arg2, u8 arg3);
void sub_808A520(void);
void sub_80A61D0(void);
void CB2_InitFlyRegionMap(void);
@@ -229,8 +231,8 @@ static void sub_8089A8C(void)
static void sub_8089BDC(u8 arg0, u8 arg1, u8 arg2, u8 noOfOptions, const struct MenuAction2 *menuActions, const u8 *order, u8 arg6)
{
PrintPartyMenuPromptText(5, arg6);
- MenuDrawTextWindow(arg0, arg1, arg0 + arg2, (noOfOptions * 2) + arg1 + 1);
- PrintMenuItemsReordered(arg0 + 1, arg1 + 1, noOfOptions, menuActions, order);
+ Menu_DrawStdWindowFrame(arg0, arg1, arg0 + arg2, (noOfOptions * 2) + arg1 + 1);
+ Menu_PrintItemsReordered(arg0 + 1, arg1 + 1, noOfOptions, menuActions, order);
}
void sub_8089C50(u8 arg0, u8 arg1, u8 arg2, u8 noOfOptions, const struct MenuAction2 *menuActions, const u8 *order)
@@ -279,13 +281,13 @@ static void sub_8089D94(u8 taskID)
if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
{
PlaySE(SE_SELECT);
- sPokeMenuCursorPos = MoveMenuCursor(-1);
+ sPokeMenuCursorPos = Menu_MoveCursor(-1);
sub_808B5B4(taskID);
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
{
PlaySE(SE_SELECT);
- sPokeMenuCursorPos = MoveMenuCursor(1);
+ sPokeMenuCursorPos = Menu_MoveCursor(1);
sub_808B5B4(taskID);
}
else if (gMain.newKeys & A_BUTTON)
@@ -363,12 +365,12 @@ static void PokemonMenu_Summary(u8 taskID)
void DoPokemonMenu_Switch(u8 taskID)
{
SetTaskFuncWithFollowupFunc(taskID, SetupDefaultPartyMenuSwitchPokemon, HandleDefaultPartyMenu);
- MenuZeroFillWindowRect(19, 0, 29, 19);
+ Menu_EraseWindowRect(19, 0, 29, 19);
}
static void PokemonMenu_Switch(u8 taskID)
{
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
ewram01000.unkC = sub_806CD5C;
ewram01000.array[53553] = 1;
DoPokemonMenu_Switch(taskID);
@@ -378,12 +380,12 @@ static void sub_808A060(u8 taskID)
{
if (gMain.newKeys == DPAD_UP && sPokeMenuCursorPos != 0)
{
- sPokeMenuCursorPos = MoveMenuCursor(-1);
+ sPokeMenuCursorPos = Menu_MoveCursor(-1);
PlaySE(SE_SELECT);
}
if (gMain.newKeys == DPAD_DOWN && sPokeMenuCursorPos != 2)
{
- sPokeMenuCursorPos = MoveMenuCursor(1);
+ sPokeMenuCursorPos = Menu_MoveCursor(1);
PlaySE(SE_SELECT);
}
if (gMain.newKeys & A_BUTTON)
@@ -407,9 +409,9 @@ static void sub_808A100(u8 taskID)
static void PokemonMenu_Item(u8 taskID)
{
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
sPokeMenuCursorPos = 0;
- MenuZeroFillWindowRect(19, 0, 29, 19);
+ Menu_EraseWindowRect(19, 0, 29, 19);
gTasks[taskID].func = sub_808A100;
}
@@ -419,7 +421,7 @@ static void sub_808A180(u8 taskID)
{
u8 mailID = GetMonData(&gPlayerParty[sub_806CA38(taskID)], MON_DATA_MAIL);
DestroyTask(taskID);
- sub_80E62A0(4, &gSaveBlock1.mail[mailID], sub_808A520, 3);
+ sub_80E62A0(4, gSaveBlock1.mail[mailID].words, sub_808A520, 3);
}
}
@@ -442,7 +444,7 @@ static void sub_808A228(u8 taskID)
}
else
{
- MenuZeroFillWindowRect(0, 0, 29, 19);
+ Menu_EraseWindowRect(0, 0, 29, 19);
PrintPartyMenuPromptText(0, 0);
gTasks[taskID].func = HandleDefaultPartyMenu;
}
@@ -458,7 +460,7 @@ static void sub_808A2DC(u8 taskID)
{
u8 mailID = GetMonData(&gPlayerParty[sub_806CA38(taskID)], MON_DATA_MAIL);
DestroyTask(taskID);
- sub_80E62A0(4, &gSaveBlock1.mail[mailID], sub_808A520, 3);
+ sub_80E62A0(4, gSaveBlock1.mail[mailID].words, sub_808A520, 3);
}
static void sub_808A330(u8 taskID)
@@ -600,25 +602,25 @@ static void sub_808A678(u8 taskID)
static void PokemonMenu_TakeItem(u8 taskID)
{
- HandleDestroyMenuCursors();
- MenuZeroFillWindowRect(19, 0, 29, 19);
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(19, 0, 29, 19);
sub_806D5A4();
PartyMenuTryGiveMonHeldItem_806ECE8(taskID, sub_808A678);
}
static void PokemonMenu_TakeMail(u8 taskID)
{
- HandleDestroyMenuCursors();
- MenuZeroFillWindowRect(19, 0, 29, 19);
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(19, 0, 29, 19);
sub_806D5A4();
DoTakeMail(taskID, sub_808A678);
}
static void PokemonMenu_Mail(u8 taskID)
{
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
sPokeMenuCursorPos = 0;
- MenuZeroFillWindowRect(19, 0, 29, 19);
+ Menu_EraseWindowRect(19, 0, 29, 19);
ShowPartyPopupMenu(0, &sUnknown_0839F584, (void*) sPokemonMenuActions, 0);
gTasks[taskID].func = sub_808A73C;
}
@@ -629,17 +631,17 @@ static void sub_808A73C(u8 taskID)
{
PlaySE(SE_SELECT);
if (sPokeMenuCursorPos == 0)
- sPokeMenuCursorPos = MoveMenuCursor(sUnknown_0839F584.numChoices - 1);
+ sPokeMenuCursorPos = Menu_MoveCursor(sUnknown_0839F584.numChoices - 1);
else
- sPokeMenuCursorPos = MoveMenuCursor(-1);
+ sPokeMenuCursorPos = Menu_MoveCursor(-1);
}
if (gMain.newAndRepeatedKeys == DPAD_DOWN)
{
PlaySE(SE_SELECT);
if (sPokeMenuCursorPos == sUnknown_0839F584.numChoices - 1)
- sPokeMenuCursorPos = MoveMenuCursor(1 - sUnknown_0839F584.numChoices);
+ sPokeMenuCursorPos = Menu_MoveCursor(1 - sUnknown_0839F584.numChoices);
else
- sPokeMenuCursorPos = MoveMenuCursor(1);
+ sPokeMenuCursorPos = Menu_MoveCursor(1);
}
if (gMain.newKeys & A_BUTTON)
{
@@ -679,23 +681,23 @@ static void sub_808A8A8(void)
static void sub_808A8D4(u8 taskID)
{
sPokeMenuCursorPos = 0;
- MenuZeroFillWindowRect(19, 0, 29, 19);
+ Menu_EraseWindowRect(19, 0, 29, 19);
PrintPartyMenuPromptText(0, 0);
gTasks[taskID].func = HandleDefaultPartyMenu;
}
static void PokemonMenu_Cancel(u8 taskID)
{
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
PlaySE(SE_SELECT);
sub_808A8D4(taskID);
}
static void PokemonMenu_CancelSubmenu(u8 taskID)
{
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
PlaySE(SE_SELECT);
- MenuZeroFillWindowRect(19, 0, 29, 19);
+ Menu_EraseWindowRect(19, 0, 29, 19);
sub_806D5A4();
sub_8089C7C(sPokeMenuCursorPos);
gTasks[taskID].func = sub_8089D94;
@@ -711,11 +713,11 @@ static void PokemonMenu_FieldMove(u8 taskID)
{
s16* data = gTasks[taskID].data;
- HandleDestroyMenuCursors();
+ Menu_DestroyCursor();
tFieldMoveId = sPokeMenuOptionsOrder[sPokeMenuCursorPos] - POKEMENU_FIRST_FIELD_MOVE_ID;
if (sub_80F9344() == TRUE)
{
- MenuZeroFillWindowRect(19, 0, 29, 19);
+ Menu_EraseWindowRect(19, 0, 29, 19);
if (IS_SOFTBOILED_MILKDRINK(tFieldMoveId))
PrintPartyMenuPromptText(9, 0);
else
@@ -725,7 +727,7 @@ static void PokemonMenu_FieldMove(u8 taskID)
else if (tFieldMoveId <= 7 && FlagGet(FLAG_BADGE01_GET + tFieldMoveId) != TRUE)
{
// can't use a field HM move without a proper badge
- MenuZeroFillWindowRect(19, 0, 29, 19);
+ Menu_EraseWindowRect(19, 0, 29, 19);
sub_806D5A4();
sub_806E834(gOtherText_CantBeUsedBadge, 1);
gTasks[taskID].func = sub_808AAF0;
@@ -745,7 +747,7 @@ static void PokemonMenu_FieldMove(u8 taskID)
}
else
{
- MenuZeroFillWindowRect(19, 0, 29, 19);
+ Menu_EraseWindowRect(19, 0, 29, 19);
if (IS_SURF(tFieldMoveId) && TestPlayerAvatarFlags(8))
PrintPartyMenuPromptText(8, 0);
else
@@ -759,7 +761,7 @@ static void sub_808AAF0(u8 taskID)
{
if (gUnknown_0202E8F6 != 1 && (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON))
{
- MenuZeroFillWindowRect(0, 14, 29, 19);
+ Menu_EraseWindowRect(0, 14, 29, 19);
PokemonMenu_Cancel(taskID);
}
}
@@ -786,7 +788,7 @@ void FieldCallback_Teleport(void)
static void sub_808ABA8(u8 taskID)
{
- if (sub_807D770() == TRUE)
+ if (IsWeatherNotFadingIn() == TRUE)
{
gFieldEffectArguments[0] = GetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_SPECIES);
gUnknown_03005CE4();
@@ -798,7 +800,7 @@ static void sub_808ABF4(u8 taskID)
{
if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON)
{
- MenuZeroFillWindowRect(1, 17, 28, 18);
+ Menu_EraseWindowRect(1, 17, 28, 18);
PokemonMenu_Cancel(taskID);
}
}
@@ -900,9 +902,10 @@ static void sub_808AE08(void)
static bool8 SetUpFieldMove_Waterfall(void)
{
s16 x, y;
+
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
if (MetatileBehavior_IsWaterfall(MapGridGetMetatileBehaviorAt(x, y)) == TRUE
- && IsPlayerSurfingNorth() == TRUE)
+ && IsPlayerSurfingNorth() == TRUE)
{
gFieldCallback = FieldCallback_Teleport;
gUnknown_03005CE4 = sub_808AE08;
@@ -912,6 +915,20 @@ static bool8 SetUpFieldMove_Waterfall(void)
return FALSE;
}
+#if DEBUG
+void debug_sub_80986AC(void)
+{
+ s16 x, y;
+
+ GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
+ if (MetatileBehavior_IsWaterfall(MapGridGetMetatileBehaviorAt(x, y)) == TRUE
+ && IsPlayerSurfingNorth() == TRUE)
+ sub_808AE08();
+ else
+ ScriptContext2_Disable();
+}
+#endif
+
static void sub_808AE8C(void)
{
u8 i;
@@ -921,7 +938,11 @@ static void sub_808AE8C(void)
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES))
{
sub_806D668(i);
- if (GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG) || !CanMonLearnTMHM(&gPlayerParty[i], arg))
+ if (
+#if DEBUG
+ gUnknown_020297ED == 0 &&
+#endif
+ (GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG) || !CanMonLearnTMHM(&gPlayerParty[i], arg)))
sub_806BC3C(i, 0x9A);
else if (pokemon_has_move(&gPlayerParty[i], ItemIdToBattleMoveId(gSpecialVar_ItemId)))
sub_806BC3C(i, 0xA8);
@@ -1013,7 +1034,7 @@ void sub_808B0C0(u8 taskID)
{
sub_806D5A4();
if (gUnknown_02038561 == 0)
- gUnknown_03004AE4(taskID, gSpecialVar_ItemId, sub_808B224);
+ gPokemonItemUseCallback(taskID, gSpecialVar_ItemId, sub_808B224);
if (gUnknown_02038561 == 1)
{
PlaySE(SE_SELECT);
@@ -1042,7 +1063,7 @@ void sub_808B0C0(u8 taskID)
static void sub_808B1EC(u8 taskID)
{
if (!gPaletteFade.active)
- gUnknown_03004AE4(taskID, gSpecialVar_ItemId, sub_808B224);
+ gPokemonItemUseCallback(taskID, gSpecialVar_ItemId, sub_808B224);
}
static void sub_808B224(u8 taskID)
@@ -1095,7 +1116,7 @@ static void sub_808B338(u8 taskID)
gLastFieldPokeMenuOpened = sub_806CA38(taskID);
mailID = GetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_MAIL);
DestroyTask(taskID);
- sub_80E62A0(4, &gSaveBlock1.mail[mailID], sub_808B3EC, 3);
+ sub_80E62A0(4, gSaveBlock1.mail[mailID].words, sub_808B3EC, 3);
}
}
diff --git a/src/pokemon/pokemon_storage_system.c b/src/pokemon/pokemon_storage_system.c
index 4a68b846a..1ea8bc205 100644
--- a/src/pokemon/pokemon_storage_system.c
+++ b/src/pokemon/pokemon_storage_system.c
@@ -1,93 +1,784 @@
#include "global.h"
-#include "pokemon_storage_system.h"
+#include "palette.h"
+#include "constants/songs.h"
+#include "sound.h"
+#include "field_weather.h"
+#include "overworld.h"
+#include "field_fadetransition.h"
#include "menu.h"
+#include "main.h"
+#include "strings.h"
#include "string_util.h"
-#include "ewram.h"
+#include "event_data.h"
+#include "script.h"
+#include "pokemon_storage_system.h"
+
+void StorageSystemCreatePrimaryMenu(u8 whichMenu);
+void sub_80963D0(u8 curBox);
+void sub_809658C(void);
+void sub_80965F8(void);
+void sub_809662C(void);
+void sub_809665C(void);
+void sub_80966F4(const u8 *sourceString, u16 x, u16 y);
+void sub_8096784(struct Sprite *sprite);
+
+EWRAM_DATA struct PokemonStorage gPokemonStorage = {0};
+EWRAM_DATA u8 gUnknown_02038470[3] = {};
+EWRAM_DATA u8 gUnknown_02038473 = 0;
+EWRAM_DATA u8 gUnknown_02038474 = 0;
+EWRAM_DATA struct UnkPSSStruct_2002370 *gUnknown_02038478 = NULL;
-struct StorageAction {
- u8 *text;
- u8 format;
+const struct PSS_MenuStringPtrs gUnknown_083B600C[] = {
+ {PCText_WithdrawPoke, PCText_MovePokeToParty},
+ {PCText_DepositPoke, PCText_StorePokeInBox},
+ {PCText_MovePoke, PCText_OrganizeBoxesParty},
+ {PCText_SeeYa, PCText_ReturnToPrevMenu}
};
-extern const struct StorageAction gUnknown_083B6DF4[];
+#if DEBUG
+const u16 gUnknown_Debug_083E05F0[2] = {0};
+#endif
-EWRAM_DATA struct PokemonStorage gPokemonStorage = {0};
+const union AnimCmd gSpriteAnim_83B602C[] = {
+ ANIMCMD_FRAME( 0, 5),
+ ANIMCMD_END
+};
-void sub_8098898(u8 index) {
- u8 *ptr;
+const union AnimCmd gSpriteAnim_83B6034[] = {
+ ANIMCMD_FRAME( 4, 5),
+ ANIMCMD_END
+};
- MenuDrawTextWindow(10, 16, 29, 19);
+const union AnimCmd gSpriteAnim_83B603C[] = {
+ ANIMCMD_FRAME( 6, 5),
+ ANIMCMD_END
+};
+
+const union AnimCmd gSpriteAnim_83B6044[] = {
+ ANIMCMD_FRAME(10, 5),
+ ANIMCMD_END
+};
+
+const union AnimCmd *const gSpriteAnimTable_83B604C[] = {
+ gSpriteAnim_83B602C,
+ gSpriteAnim_83B6034,
+ gSpriteAnim_83B603C,
+ gSpriteAnim_83B6044
+};
+
+const union AffineAnimCmd gSpriteAffineAnim_83B605C[] = {
+ AFFINEANIMCMD_FRAME(0xe0, 0xe0, 0, 0),
+ AFFINEANIMCMD_END
+};
- switch (gUnknown_083B6DF4[index].format)
+const union AffineAnimCmd *const gSpriteAffineAnimTable_83B606C[] = {
+ gSpriteAffineAnim_83B605C
+};
+
+const u16 gBoxSelectionPopupPalette[] = INCBIN_U16("graphics/pokemon_storage/box_selection_popup.gbapal");
+
+const u8 gBoxSelectionPopupCenterTiles[] = INCBIN_U8("graphics/pokemon_storage/box_selection_popup_center.4bpp");
+
+const u8 gBoxSelectionPopupSidesTiles[] = INCBIN_U8("graphics/pokemon_storage/box_selection_popup_sides.4bpp");
+
+u8 CountPokemonInBoxN(u8 boxId)
+{
+ u16 i;
+ u16 count;
+
+ for (i = 0, count = 0; i < 30; i++)
{
+ if (GetBoxMonData(gPokemonStorage.boxes[boxId] + i, MON_DATA_SPECIES) != 0)
+ count++;
+ }
+ return count;
+}
+
+s16 GetIndexOfFirstEmptySpaceInBoxN(u8 boxId)
+{
+ u16 i;
- case 2:
- ptr = StringCopy(gUnk2002694, gUnknown_083B6DF4[index].text);
- ptr = StringCopy(ptr, gUnk20011fa);
- break;
+ for (i = 0; i < 30; i++)
+ {
+ if (GetBoxMonData(gPokemonStorage.boxes[boxId] + i, MON_DATA_SPECIES) == 0)
+ return i;
+ }
+ return -1;
+}
- case 5:
- ptr = StringCopy(gUnk2002694, gUnknown_083B6DF4[index].text);
- ptr = StringCopy(ptr, gUnk20026e4);
- break;
+u8 GetNumValidDaycarePartyMons(void)
+{
+ u16 i;
+ u16 count;
- case 1:
- // {var} + " is selected."
- ptr = StringCopy(gUnk2002694, gUnk20011fa);
- ptr = StringCopy(ptr, gUnknown_083B6DF4[index].text);
- break;
+ for (i = 0, count = 0; i < PARTY_SIZE; i++)
+ {
+ struct Pokemon *pokemon = gPlayerParty + i;
+ if (GetMonData(pokemon, MON_DATA_SPECIES) != 0 && !GetMonData(pokemon, MON_DATA_IS_EGG))
+ count++;
+ }
+ return count;
+}
- case 4:
- // {var} + " was released."
- ptr = StringCopy(gUnk2002694, gUnk20026e4);
-#if ENGLISH
- ptr = StringCopy(ptr, gUnknown_083B6DF4[index].text);
-#elif GERMAN
- ptr = de_sub_8073174(gUnk2002694, gUnknown_083B6DF4[index].text);
-#endif
- break;
+u8 CountAlivePartyMonsExceptOne(u8 toSkip)
+{
+ u16 i;
+ u16 count;
- case 3:
+ for (i = 0, count = 0; i < PARTY_SIZE; i++)
{
- u8 *stringLength;
- u8 *text;
+ if (i != toSkip)
+ {
+ struct Pokemon *pokemon = gPlayerParty + i;
+ if (GetMonData(pokemon, MON_DATA_SPECIES) != 0 && !GetMonData(pokemon, MON_DATA_IS_EGG) && GetMonData(pokemon, MON_DATA_HP) != 0)
+ count++;
+ }
+ }
+ return count;
+}
+
+u8 CountAlivePartyMonsExceptSelectedOne(void)
+{
+ return CountAlivePartyMonsExceptOne(gSpecialVar_0x8004);
+}
+
+u8 StorageSystemGetPartySize(void)
+{
+ u16 i;
+ u16 count;
+
+ for (i = 0, count = 0; i < PARTY_SIZE; i++)
+ {
+ if (GetMonData(gPlayerParty + i, MON_DATA_SPECIES) != 0)
+ count++;
+ }
+ return count;
+}
+
+u8 *unref_sub_8095C60(u8 *dest, const u8 *src, u16 pad)
+{
+ u8 *_dest = StringCopy(dest, src);
+ while (_dest < dest + pad)
+ {
+ *_dest++ = CHAR_SPACE;
+ }
+ *_dest = EOS;
+ return _dest;
+}
+
+void sub_8095C8C(u16 *dest, u16 dest_left, u16 dest_top, const u16 *src, u16 src_left, u16 src_top, u16 dest_width, u16 dest_height, u16 src_width)
+{
+ u16 i;
+
+ dest_width *= 2;
+ dest += dest_top * 0x20 + dest_left;
+ src += src_top * src_width + src_left;
+ for (i = 0; i < dest_height; i++)
+ {
+ CpuCopy16(src, dest, dest_width);
+ dest += 0x20;
+ src += src_width;
+ }
+}
+
+#define MAX_DMA_BLOCK_SIZE 0x1000
+#define Dma3FillLarge_(value, dest, size, bit) \
+{ \
+ void *_dest = dest; \
+ u32 _size = size; \
+ while (1) \
+ { \
+ if (_size <= MAX_DMA_BLOCK_SIZE) \
+ { \
+ DmaFill##bit(3, value, _dest, _size); \
+ break; \
+ } \
+ DmaFill##bit(3, value, _dest, MAX_DMA_BLOCK_SIZE); \
+ _dest += MAX_DMA_BLOCK_SIZE; \
+ _size -= MAX_DMA_BLOCK_SIZE; \
+ } \
+}
+
+#define Dma3FillLarge16_(value, dest, size) Dma3FillLarge_(value, dest, size, 16)
+#define Dma3FillLarge32_(value, dest, size) Dma3FillLarge_(value, dest, size, 32)
+
+void unref_sub_8095D08(u16 *dest, u16 dest_left, u16 dest_top, u16 width, u16 height)
+{
+ u16 i;
+
+ dest += dest_top * 0x20 + dest_left;
+ width *= 2;
+ for (i = 0; i < height; dest += 0x20, i++)
+ Dma3FillLarge16_(0, dest, width);
+}
+
+s16 StorageSystemGetNextMonIndex(struct BoxPokemon *box, s8 startIdx, u8 stopIdx, u8 mode)
+{
+ s16 i;
+ s16 direction;
+ if (mode == 0 || mode == 2)
+ {
+ direction = 1;
+ }
+ else
+ {
+ direction = -1;
+ }
+ if (mode == 2 || mode == 3)
+ {
+ for (i = startIdx + direction; i >= 0 && i <= stopIdx; i += direction)
+ {
+ if (GetBoxMonData(box + i, MON_DATA_SPECIES) != 0)
+ return i;
+ }
+ }
+ else
+ {
+ for (i = startIdx + direction; i >= 0 && i <= stopIdx; i += direction)
+ {
+ if (GetBoxMonData(box + i, MON_DATA_SPECIES) != 0 && !GetBoxMonData(box + i, MON_DATA_IS_EGG))
+ return i;
+ }
+ }
+ return -1;
+}
- text = gUnknown_083B6DF4[index].text;
- stringLength = &text[StringLength(text)] + 1;
+void StorageSystemClearMessageWindow(void)
+{
+ Menu_BlankWindowRect(2, 15, 27, 18);
+}
- ptr = StringCopy(gUnk2002694, gUnknown_083B6DF4[index].text);
- ptr = StringCopy(ptr, gUnk20011fa);
- ptr = StringCopy(ptr, stringLength);
+void Task_PokemonStorageSystem(u8 taskId)
+{
+ struct Task *task = gTasks + taskId;
+ switch (task->data[0])
+ {
+ case 0:
+ StorageSystemCreatePrimaryMenu(task->data[1]);
+ Menu_DisplayDialogueFrame();
+ Menu_PrintText(gUnknown_083B600C[task->data[1]].desc, 2, 15);
+ task->data[0]++;
+ break;
+ case 1:
+ if (IsWeatherNotFadingIn())
+ {
+ task->data[0]++;
+ }
+ break;
+ case 2:
+ task->data[2] = Menu_ProcessInput();
+ switch(task->data[2])
+ {
+ case -2:
+ task->data[3] = task->data[1];
+ if (gMain.newKeys & DPAD_UP && --task->data[3] < 0)
+ task->data[3] = 3;
+
+ if (gMain.newKeys & DPAD_DOWN && ++task->data[3] > 3)
+ task->data[3] = 0;
+ if (task->data[1] != task->data[3])
+ {
+ task->data[1] = task->data[3];
+ StorageSystemClearMessageWindow();
+ Menu_PrintText(gUnknown_083B600C[task->data[1]].desc, 2, 15);
+ }
+ break;
+ case -1:
+ case 3:
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(0, 0, 13, 9);
+ ScriptContext2_Disable();
+ EnableBothScriptContexts();
+ DestroyTask(taskId);
+ break;
+ default:
+ if (task->data[2] == 0 && StorageSystemGetPartySize() == PARTY_SIZE)
+ {
+ StorageSystemClearMessageWindow();
+ Menu_PrintText(gPCText_PartyFull2, 2, 15);
+ task->data[0] = 3;
+ }
+ else if (task->data[2] == 1 && StorageSystemGetPartySize() == 1)
+ {
+ StorageSystemClearMessageWindow();
+ Menu_PrintText(gPCText_OnlyOne, 2, 15);
+ task->data[0] = 3;
+ }
+ else
+ {
+ FadeScreen(1, 0);
+ task->data[0] = 4;
+ }
+ break;
+ }
+ break;
+ case 3:
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
+ {
+ StorageSystemClearMessageWindow();
+ Menu_PrintText(gUnknown_083B600C[task->data[1]].desc, 2, 15);
+ task->data[0] = 2;
+ }
+ else if (gMain.newKeys & DPAD_UP)
+ {
+ if (--task->data[1] < 0)
+ task->data[1] = 3;
+ Menu_MoveCursor(-1);
+ task->data[1] = Menu_GetCursorPos();
+ StorageSystemClearMessageWindow();
+ Menu_PrintText(gUnknown_083B600C[task->data[1]].desc, 2, 15);
+ task->data[0] = 2;
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ if (++task->data[1] > 3)
+ task->data[1] = 0;
+ Menu_MoveCursor(1);
+ task->data[1] = Menu_GetCursorPos();
+ StorageSystemClearMessageWindow();
+ Menu_PrintText(gUnknown_083B600C[task->data[1]].desc, 2, 15);
+ task->data[0] = 2;
+ }
+ break;
+ case 4:
+ if (!gPaletteFade.active)
+ {
+ task_intro_29(task->data[2]);
+ DestroyTask(taskId);
+ }
+ break;
}
- break;
+}
+
+void ShowPokemonStorageSystem(void)
+{
+ u8 taskId = CreateTask(Task_PokemonStorageSystem, 80);
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = 0;
+ ScriptContext2_Enable();
+}
+
+void FieldCB_ReturnToOverworld(void)
+{
+ u8 taskId = CreateTask(Task_PokemonStorageSystem, 80);
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = gUnknown_02038474;
+ pal_fill_black();
+}
- case 6:
- // "Bye-bye, ".substr(0, -1) + {var} + "Bye-bye, !".substr(-1, 1)
+void StorageSystemCreatePrimaryMenu(u8 whichMenu)
+{
+ Menu_DrawStdWindowFrame(0, 0, 13, 9);
+ Menu_PrintItems(1, 1, 4, (const struct MenuAction *)gUnknown_083B600C);
+ InitMenu(0, 1, 1, 4, whichMenu, 12);
+}
+
+void sub_80961A8(void)
+{
+ gUnknown_02038474 = gPokemonStorageSystemPtr->unk_0005;
+ gFieldCallback = FieldCB_ReturnToOverworld;
+ SetMainCallback2(c2_exit_to_overworld_2_switch);
+}
+
+void ResetPokemonStorageSystem(void)
+{
+ u16 boxId;
+ u16 boxMon;
+
+ gPokemonStorage.currentBox = 0;
+ for (boxId = 0; boxId < 14; boxId++)
+ {
+ for (boxMon = 0; boxMon < 30; boxMon++)
+ {
+ ZeroBoxMonData(gPokemonStorage.boxes[boxId] + boxMon);
+ }
+ }
+ for (boxId = 0; boxId < 14; boxId++)
{
- u8 *stringLength;
- u8 *text;
+ u8 *dest = StringCopy(gPokemonStorage.boxNames[boxId], gPCText_BOX);
+ ConvertIntToDecimalStringN(dest, boxId + 1, STR_CONV_MODE_LEFT_ALIGN, 2);
+ }
+ for (boxId = 0; boxId < 14; boxId++)
+ {
+ gPokemonStorage.wallpaper[boxId] = boxId & 0x03;
+ }
+}
+
+#if DEBUG
+__attribute__((naked))
+void debug_sub_80A3904(void)
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ mov r7, sl\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5, r6, r7}\n\
+ add sp, sp, #0xffffffe4\n\
+ mov r0, #0x0\n\
+ mov r8, r0\n\
+ mov r7, r8\n\
+ mov r1, #0x14\n\
+ str r1, [sp, #0x18]\n\
+ mov r2, #0xff\n\
+ mov r9, r2\n\
+._162:\n\
+ mov r5, #0x0\n\
+ cmp r7, #0\n\
+ beq ._160 @cond_branch\n\
+ mov r0, #0xe\n\
+ mov r8, r0\n\
+ b ._158\n\
+._160:\n\
+ bl Random\n\
+ lsl r0, r0, #0x10\n\
+ lsr r0, r0, #0x10\n\
+ str r0, [sp, #0x14]\n\
+ mov r2, r8\n\
+ lsl r1, r2, #0x2\n\
+ add r1, r1, r8\n\
+ lsl r3, r1, #0x4\n\
+ sub r3, r3, r1\n\
+ lsl r3, r3, #0x5\n\
+ lsl r1, r5, #0x2\n\
+ add r1, r1, r5\n\
+ lsl r1, r1, #0x4\n\
+ ldr r2, ._163 @ gPokemonStorage\n\
+ add r1, r1, r2\n\
+ add r6, r3, r1\n\
+ ldr r2, ._163 + 4 @ gUnknown_Debug_083E05F0\n\
+ lsl r1, r7, #0x1\n\
+ add r1, r1, r2\n\
+ ldrh r4, [r1]\n\
+ add r5, r5, #0x1\n\
+ lsl r2, r5, #0x18\n\
+ lsr r2, r2, #0x18\n\
+ mov r1, #0x0\n\
+ str r1, [sp]\n\
+ str r1, [sp, #0x4]\n\
+ mov r1, #0x1\n\
+ mov sl, r1\n\
+ str r1, [sp, #0x8]\n\
+ str r0, [sp, #0xc]\n\
+ add r0, r6, #0\n\
+ add r1, r4, #0\n\
+ mov r3, #0x20\n\
+ bl CreateBoxMon\n\
+ cmp r4, #0\n\
+ beq ._157 @cond_branch\n\
+ cmp r4, #0xac\n\
+ bne ._156 @cond_branch\n\
+ add r0, sp, #0x10\n\
+ mov r2, sl\n\
+ strb r2, [r0]\n\
+ add r0, r6, #0\n\
+ mov r1, #0x2d\n\
+ add r2, sp, #0x10\n\
+ bl SetBoxMonData\n\
+._156:\n\
+ bl Random\n\
+ mov r1, r9\n\
+ and r1, r1, r0\n\
+ str r1, [sp, #0x14]\n\
+ add r4, sp, #0x14\n\
+ add r0, r6, #0\n\
+ mov r1, #0x16\n\
+ add r2, r4, #0\n\
+ bl SetBoxMonData\n\
+ bl Random\n\
+ mov r1, r9\n\
+ and r1, r1, r0\n\
+ str r1, [sp, #0x14]\n\
+ add r0, r6, #0\n\
+ mov r1, #0x17\n\
+ add r2, r4, #0\n\
+ bl SetBoxMonData\n\
+ bl Random\n\
+ mov r1, r9\n\
+ and r1, r1, r0\n\
+ str r1, [sp, #0x14]\n\
+ add r0, r6, #0\n\
+ mov r1, #0x18\n\
+ add r2, r4, #0\n\
+ bl SetBoxMonData\n\
+ bl Random\n\
+ mov r1, r9\n\
+ and r1, r1, r0\n\
+ str r1, [sp, #0x14]\n\
+ add r0, r6, #0\n\
+ mov r1, #0x21\n\
+ add r2, r4, #0\n\
+ bl SetBoxMonData\n\
+ bl Random\n\
+ mov r1, r9\n\
+ and r1, r1, r0\n\
+ str r1, [sp, #0x14]\n\
+ add r0, r6, #0\n\
+ mov r1, #0x2f\n\
+ add r2, r4, #0\n\
+ bl SetBoxMonData\n\
+ bl Random\n\
+ mov r1, r9\n\
+ and r1, r1, r0\n\
+ str r1, [sp, #0x14]\n\
+ add r0, r6, #0\n\
+ mov r1, #0x30\n\
+ add r2, r4, #0\n\
+ bl SetBoxMonData\n\
+ ldr r0, [sp, #0x18]\n\
+ cmp r0, #0\n\
+ beq ._157 @cond_branch\n\
+ sub r0, r0, #0x1\n\
+ lsl r0, r0, #0x10\n\
+ lsr r0, r0, #0x10\n\
+ str r0, [sp, #0x18]\n\
+ mov r1, sl\n\
+ str r1, [sp, #0x14]\n\
+ add r0, r6, #0\n\
+ mov r1, #0x32\n\
+ add r2, r4, #0\n\
+ bl SetBoxMonData\n\
+._157:\n\
+ add r0, r7, #1\n\
+ lsl r0, r0, #0x10\n\
+ lsr r7, r0, #0x10\n\
+ lsl r0, r5, #0x10\n\
+ lsr r5, r0, #0x10\n\
+ cmp r5, #0x1d\n\
+ bhi ._158 @cond_branch\n\
+ cmp r7, #0\n\
+ bne ._159 @cond_branch\n\
+ b ._160\n\
+._159:\n\
+ mov r2, #0xe\n\
+ mov r8, r2\n\
+._158:\n\
+ mov r0, r8\n\
+ add r0, r0, #0x1\n\
+ lsl r0, r0, #0x10\n\
+ lsr r0, r0, #0x10\n\
+ mov r8, r0\n\
+ cmp r0, #0xd\n\
+ bhi ._161 @cond_branch\n\
+ b ._162\n\
+._161:\n\
+ add sp, sp, #0x1c\n\
+ pop {r3, r4, r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov sl, r5\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+._164:\n\
+ .align 2, 0\n\
+._163:\n\
+ .word gPokemonStorage+0x4\n\
+ .word gUnknown_Debug_083E05F0");
+}
+#endif
+
+void sub_8096264(struct UnkPSSStruct_2002370 *a0, u16 tileTag, u16 palTag, u8 a3)
+{
+ struct SpritePalette palette = {
+ gBoxSelectionPopupPalette, palTag
+ };
+ struct SpriteSheet sheets[] = {
+ {gBoxSelectionPopupCenterTiles, 0x800, tileTag},
+ {gBoxSelectionPopupSidesTiles, 0x180, tileTag + 1},
+ {}
+ };
+ LoadSpritePalette(&palette);
+ LoadSpriteSheets(sheets);
+ gUnknown_02038478 = a0;
+ a0->unk_0240 = tileTag;
+ a0->unk_0242 = palTag;
+ a0->unk_023e = a3;
+}
- text = gUnknown_083B6DF4[index].text;
- stringLength = &text[StringLength(text)] - 1;
+void sub_8096310(void)
+{
+ FreeSpritePaletteByTag(gUnknown_02038478->unk_0242);
+ FreeSpriteTilesByTag(gUnknown_02038478->unk_0240);
+ FreeSpriteTilesByTag(gUnknown_02038478->unk_0240 + 1);
+}
+
+void sub_809634C(u8 curBox)
+{
+ sub_80963D0(curBox);
+}
+
+void sub_809635C(void)
+{
+ sub_809658C();
+}
- ptr = StringCopy(gUnk2002694, gUnknown_083B6DF4[index].text);
- ptr = StringCopy(ptr - 1, gUnk20026e4);
- ptr = StringCopy(ptr, stringLength);
+u8 sub_8096368(void)
+{
+ if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ return 201;
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ return gUnknown_02038478->curBox;
}
- break;
+ if (gMain.newKeys & DPAD_LEFT)
+ {
+ PlaySE(SE_SELECT);
+ sub_809662C();
+ }
+ else if (gMain.newKeys & DPAD_RIGHT)
+ {
+ PlaySE(SE_SELECT);
+ sub_80965F8();
+ }
+ return 200;
+}
+
+void sub_80963D0(u8 curBox)
+{
+ u16 i;
+ u8 spriteId;
+ struct SpriteTemplate template;
+ struct OamData oamData = {};
+ oamData.size = 3;
+ oamData.paletteNum = 1;
+ template = (struct SpriteTemplate){
+ 0, 0, &oamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
+ };
+
+ gUnknown_02038478->curBox = curBox;
+ template.tileTag = gUnknown_02038478->unk_0240;
+ template.paletteTag = gUnknown_02038478->unk_0242;
+
+ spriteId = CreateSprite(&template, 0xA0, 0x60, 0);
+ gUnknown_02038478->unk_0000 = gSprites + spriteId;
- case 0:
- default:
- ptr = StringCopy(gUnk2002694, gUnknown_083B6DF4[index].text);
- break;
+ oamData.shape = ST_OAM_V_RECTANGLE;
+ oamData.size = 1;
+ template.tileTag = gUnknown_02038478->unk_0240 + 1;
+ template.anims = gSpriteAnimTable_83B604C;
+ for (i = 0; i < 4; i++)
+ {
+ u16 r5;
+ spriteId = CreateSprite(&template, 0x7c, 0x50, gUnknown_02038478->unk_023e);
+ gUnknown_02038478->unk_0004[i] = gSprites + spriteId;
+ r5 = 0;
+ if (i & 2)
+ {
+ gUnknown_02038478->unk_0004[i]->pos1.x = 0xc4;
+ r5 = 2;
+ }
+ if (i & 1)
+ {
+ gUnknown_02038478->unk_0004[i]->pos1.y = 0x70;
+ gUnknown_02038478->unk_0004[i]->oam.size = 0;
+ r5++;
+ }
+ StartSpriteAnim(gUnknown_02038478->unk_0004[i], r5);
+ }
+ for (i = 0; i < 2; i++)
+ {
+ gUnknown_02038478->unk_0020[i] = sub_809A9A0(72 * i + 0x7c, 0x58, i, 0, gUnknown_02038478->unk_023e);
+ if (gUnknown_02038478->unk_0020[i])
+ {
+ gUnknown_02038478->unk_0020[i]->data[0] = (i == 0 ? -1 : 1);
+ gUnknown_02038478->unk_0020[i]->callback = sub_8096784;
+ }
}
+ sub_809665C();
+}
- while (ptr < gUnk20026A6)
+void sub_809658C(void)
+{
+ u16 i;
+ if (gUnknown_02038478->unk_0000)
+ {
+ DestroySprite(gUnknown_02038478->unk_0000);
+ gUnknown_02038478->unk_0000 = NULL;
+ }
+ for (i = 0; i < 4; i++)
+ {
+ if (gUnknown_02038478->unk_0004[i])
+ {
+ DestroySprite(gUnknown_02038478->unk_0004[i]);
+ gUnknown_02038478->unk_0004[i] = NULL;
+ }
+ }
+ for (i = 0; i < 2; i++)
{
- ptr[0] = CHAR_SPACE;
- ptr++;
+ if (gUnknown_02038478->unk_0020[i])
+ DestroySprite(gUnknown_02038478->unk_0020[i]);
}
+}
+
+void sub_80965F8(void)
+{
+ if (++gUnknown_02038478->curBox > 13)
+ gUnknown_02038478->curBox = 0;
+ sub_809665C();
+}
+
+void sub_809662C(void)
+{
+ gUnknown_02038478->curBox = (gUnknown_02038478->curBox == 0 ? 13 : gUnknown_02038478->curBox - 1);
+ sub_809665C();
+}
+
+void sub_809665C(void)
+{
+ u8 nPokemonInBox = CountPokemonInBoxN(gUnknown_02038478->curBox);
+ u8 *stringVar = gStringVar1;
+
+ stringVar[0] = EXT_CTRL_CODE_BEGIN;
+ stringVar[1] = 0x04; // EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW
+ stringVar[2] = 0x0F; // TEXT_COLOR_WHITE2
+ stringVar[3] = 0x01; // TEXT_COLOR_DARK_GREY
+ stringVar[4] = 0x0E; // TEXT_COLOR_LIGHT_BLUE
+ stringVar += 5;
+
+ stringVar = StringCopy(stringVar, gPokemonStorage.boxNames[gUnknown_02038478->curBox]);
- ptr[0] = EOS;
- MenuPrint(gUnk2002694, 11, 17);
+ stringVar[0] = CHAR_NEWLINE;
+ stringVar[1] = EXT_CTRL_CODE_BEGIN;
+ stringVar[2] = 0x11; // EXT_CTRL_CODE_CLEAR
+ if (nPokemonInBox < 10)
+ stringVar[3] = 0x28;
+ else
+ stringVar[3] = 0x22;
+ stringVar += 4;
+
+ stringVar = ConvertIntToDecimalString(stringVar, nPokemonInBox);
+
+ stringVar[0] = CHAR_SLASH;
+ stringVar[1] = CHAR_0 + 3;
+ stringVar[2] = CHAR_0 + 0;
+ stringVar[3] = EOS;
+ sub_80966F4(gStringVar1, 0, 1);
+}
+
+void sub_80966F4(const u8 *sourceString, u16 x, u16 y)
+{
+ u16 *vdest = (u16 *)(BG_CHAR_ADDR(4) + (GetSpriteTileStartByTag(gUnknown_02038478->unk_0240) * 32) + y * 256 + x * 32);
+ u8 *tileBuff = gUnknown_083B6DB8;
+ DmaFill16(3, 0x1111, tileBuff, 0x400);
+ Text_InitWindow8004E3C(&gWindowTemplate_81E6D38, tileBuff, sourceString);
+ DmaCopy16(3, tileBuff, vdest, 0x400);
+}
+
+void sub_8096784(struct Sprite *sprite)
+{
+ if (++sprite->data[1] > 3)
+ {
+ sprite->data[1] = 0;
+ sprite->pos2.x += sprite->data[0];
+ if (++sprite->data[2] > 5)
+ {
+ sprite->data[2] = 0;
+ sprite->pos2.x = 0;
+ }
+ }
}
diff --git a/src/pokemon/pokemon_storage_system_2.c b/src/pokemon/pokemon_storage_system_2.c
new file mode 100644
index 000000000..2f12b6bfa
--- /dev/null
+++ b/src/pokemon/pokemon_storage_system_2.c
@@ -0,0 +1,3058 @@
+
+// Includes
+#include "global.h"
+#include "decompress.h"
+#include "constants/songs.h"
+#include "constants/species.h"
+#include "data2.h"
+#include "sound.h"
+#include "ewram.h"
+#include "task.h"
+#include "main.h"
+#include "palette.h"
+#include "menu.h"
+#include "graphics.h"
+#include "strings.h"
+#include "string_util.h"
+#include "pokemon_summary_screen.h"
+#include "mail_data.h"
+#include "naming_screen.h"
+#include "pokemon_storage_system.h"
+
+// Static type declarations
+
+// Static RAM declarations
+
+EWRAM_DATA u8 gUnknown_0203847C = 0;
+EWRAM_DATA u8 gUnknown_0203847D = 0;
+EWRAM_DATA u8 gUnknown_0203847E = 0;
+EWRAM_DATA u8 gUnknown_0203847F = 0;
+
+// Static ROM declarations
+
+void sub_8096884(void);
+void sub_8096AFC(void);
+void sub_8096B38(void);
+void SetPSSCallback(void (*func)(void));
+void sub_8096BF0(void);
+void sub_8096C68(void);
+void sub_8096C84(void);
+void sub_8096FC8(void);
+void sub_8097004(void);
+void sub_8097078(void);
+void sub_80972A8(void);
+void sub_80972FC(void);
+void c3_0808DC50(void);
+void sub_8097390(void);
+void sub_809746C(void);
+void sub_8097594(void);
+void sub_8097788(void);
+void sub_80977E4(void);
+void sub_8097858(void);
+void sub_809789C(void);
+void sub_8097974(void);
+void sub_8097A64(void);
+void sub_8097B44(void);
+void sub_8097BA0(void);
+void sub_8097CC0(void);
+void sub_8097DE0(void);
+void sub_8097E44(void);
+void sub_8097E70(void);
+void sub_8097F58(void);
+void sub_8097FB8(void);
+void sub_809801C(void);
+void BoxSetMosaic(void);
+void sub_8098090(struct Sprite *sprite);
+void sub_80980D4(void);
+void sub_80981F0(u16 species, u32 pid);
+void sub_80982B4(void);
+void sub_8098350(void);
+void sub_8098400(void);
+void add_to_c3_somehow(void);
+void sub_8098780(void);
+void sub_8098690(bool8 flag);
+bool8 sub_80985CC(void);
+void sub_80986E8(void);
+void sub_8098710(void);
+void sub_8098734(void);
+void sub_80987DC(void);
+void sub_809880C(void);
+bool8 sub_8098830(void);
+void PrintStorageActionText(u8 index);
+void sub_8098A38(s8);
+void sub_8098A5C(void);
+void sub_8098A80(void);
+void sub_8098AA8(u8 a0);
+
+// .rodata
+
+const u16 gPokemonStorageScrollingBGPalette[] = INCBIN_U16("graphics/pokemon_storage/scrolling_bg.gbapal");
+
+const u16 gPokemonStorageScrollingBGTile[] = INCBIN_U16("graphics/pokemon_storage/scrolling_bg.4bpp");
+
+const u8 gPokemonStorageScrollingBGTilemap[] = INCBIN_U8("graphics/pokemon_storage/scrolling_bg_map.bin.lz");
+
+const u16 sUnknownTilemap[] = {
+ 0x1281,
+ 0x1282,
+ 0x1283,
+ 0x1284,
+ 0x1285,
+ 0x1286,
+ 0x1287,
+ 0x1288,
+ 0x128C,
+ 0x128D,
+ 0x128E,
+ 0x128F,
+ 0x1290,
+ 0x1291,
+ 0x1292,
+ 0x1293,
+ 0x0281,
+ 0x0282,
+ 0x0283,
+ 0x0284,
+ 0x0285,
+ 0x0286,
+ 0x0287,
+ 0x0288,
+ 0x028C,
+ 0x028D,
+ 0x028E,
+ 0x028F,
+ 0x0290,
+ 0x0291,
+ 0x0292,
+ 0x0293,
+ 0x12AD,
+ 0x12AE,
+ 0x12A8,
+ 0x12A8
+};
+
+const u16 WaveformPalette[] = INCBIN_U16("graphics/pokemon_storage/waveform.gbapal");
+
+const u8 WaveformTiles[] = INCBIN_U8("graphics/pokemon_storage/waveform.4bpp");
+
+const u16 gUnknown_083B6D74[] = INCBIN_U16("graphics/pokemon_storage/83B6D74.gbapal");
+
+const u16 gUnknown_083B6D94[] = INCBIN_U16("graphics/pokemon_storage/83B6D94.gbapal");
+
+struct PokemonStorageSystemData *const gPokemonStorageSystemPtr = &ePokemonStorageSystem;
+
+u8 *const gUnknown_083B6DB8 = gTileBuffer;
+
+const struct SpritePalette gWaveformSpritePalette = {
+ WaveformPalette, 0xdacd
+};
+
+// .text
+
+void task_intro_29(u8 whichMenu)
+{
+ gUnknown_0203847D = whichMenu;
+ gPokemonStorageSystemPtr->unk_0005 = whichMenu;
+ SetMainCallback2(sub_8096884);
+}
+
+void sub_80967DC(void)
+{
+ REG_BG0HOFS = 0;
+ REG_BG0VOFS = 0;
+ REG_BG1HOFS = 0;
+ REG_BG1VOFS = 0;
+ REG_BG2VOFS = 0;
+ REG_BG2HOFS = 0;
+ REG_BG3HOFS = 0;
+ REG_BG3VOFS = 0;
+}
+
+void sub_8096804(void)
+{
+ ResetPaletteFade();
+ ResetSpriteData();
+ FreeSpriteTileRanges();
+ FreeAllSpritePalettes();
+ ResetTasks();
+ gReservedSpriteTileCount = 0x280;
+ sub_809CFDC(&gPokemonStorageSystemPtr->unk_0020, gPokemonStorageSystemPtr->unk_0028, 8);
+ gKeyRepeatStartDelay = 20;
+}
+
+void sub_8096848(void)
+{
+ sub_809B0D4();
+ gUnknown_0203847C = (gPokemonStorageSystemPtr->unk_0005 == 1 ? 1 : 0);
+ gUnknown_0203847E = 0;
+}
+
+void sub_8096874(void)
+{
+ REG_DISPCNT = DISPCNT_OBJ_1D_MAP | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON;
+}
+
+#if DEBUG
+__attribute__((naked))
+void sub_8096884(void)
+{
+ asm("\
+ push {r4, lr}\n\
+ ldr r0, ._223 @ gMain\n\
+ ldr r1, ._223 + 4 @ 0x43c\n\
+ add r0, r0, r1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x9\n\
+ bls ._221 @cond_branch\n\
+ b ._222\n\
+._221:\n\
+ lsl r0, r0, #0x2\n\
+ ldr r1, ._223 + 8 @ \n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+._224:\n\
+ .align 2, 0\n\
+._223:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+ .word ._225\n\
+._225:\n\
+ .word ._226\n\
+ .word ._227\n\
+ .word ._228\n\
+ .word ._229\n\
+ .word ._230\n\
+ .word ._231\n\
+ .word ._232\n\
+ .word ._233\n\
+ .word ._234\n\
+ .word ._235\n\
+._226:\n\
+ mov r0, #0x0\n\
+ bl SetVBlankCallback\n\
+ mov r0, #0x80\n\
+ lsl r0, r0, #0x13\n\
+ mov r4, #0x0\n\
+ strh r4, [r0]\n\
+ bl sub_8096804\n\
+ ldr r0, ._237 @ unk_2038790\n\
+ strb r4, [r0]\n\
+ b ._250\n\
+._238:\n\
+ .align 2, 0\n\
+._237:\n\
+ .word unk_2038790\n\
+._227:\n\
+ ldr r0, ._240 @ gWindowTemplate_81E6D00\n\
+ bl Text_LoadWindowTemplate\n\
+ b ._250\n\
+._241:\n\
+ .align 2, 0\n\
+._240:\n\
+ .word gWindowTemplate_81E6D00\n\
+._228:\n\
+ ldr r0, ._243 @ gWindowTemplate_81E6D00\n\
+ bl InitMenuWindow\n\
+ bl Menu_EraseScreen\n\
+ b ._250\n\
+._244:\n\
+ .align 2, 0\n\
+._243:\n\
+ .word gWindowTemplate_81E6D00\n\
+._229:\n\
+ bl sub_80967DC\n\
+ bl sub_8096848\n\
+ b ._250\n\
+._230:\n\
+ bl ResetPSSMonIconSprites\n\
+ bl sub_809AA24\n\
+ b ._250\n\
+._231:\n\
+ bl sub_8097DE0\n\
+ b ._250\n\
+._232:\n\
+ bl sub_8097E70\n\
+ b ._250\n\
+._233:\n\
+ bl sub_8098400\n\
+ b ._250\n\
+._234:\n\
+ ldr r0, ._251 @ gPokemonStorage\n\
+ ldrb r0, [r0]\n\
+ bl sub_8099BF8\n\
+ ldr r2, ._251 + 4 @ 0x2000000\n\
+ ldr r1, ._251 + 8 @ 0x12bc\n\
+ add r0, r2, r1\n\
+ mov r1, #0xa\n\
+ strh r1, [r0]\n\
+ ldr r1, ._251 + 12 @ 0x12be\n\
+ add r2, r2, r1\n\
+ ldr r1, ._251 + 16 @ 0xdacb\n\
+ strh r1, [r2]\n\
+ bl sub_80F727C\n\
+ bl sub_80F7404\n\
+ b ._250\n\
+._252:\n\
+ .align 2, 0\n\
+._251:\n\
+ .word gPokemonStorage\n\
+ .word 0x2000000\n\
+ .word 0x12bc\n\
+ .word 0x12be\n\
+ .word 0xdacb\n\
+._235:\n\
+ bl sub_8096874\n\
+ ldr r0, ._253 @ sub_8096BF0\n\
+ bl SetPSSCallback\n\
+ ldr r0, ._253 + 4 @ sub_8096B38\n\
+ bl SetMainCallback2\n\
+ ldr r0, ._253 + 8 @ sub_8096AFC\n\
+ bl SetVBlankCallback\n\
+._250:\n\
+ ldr r1, ._253 + 12 @ gMain\n\
+ ldr r0, ._253 + 16 @ 0x43c\n\
+ add r1, r1, r0\n\
+ ldrb r0, [r1]\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r1]\n\
+._222:\n\
+ pop {r4}\n\
+ pop {r0}\n\
+ bx r0\n\
+._254:\n\
+ .align 2, 0\n\
+._253:\n\
+ .word sub_8096BF0+1\n\
+ .word sub_8096B38+1\n\
+ .word sub_8096AFC+1\n\
+ .word gMain\n\
+ .word 0x43c");
+}
+#else
+void sub_8096884(void)
+{
+ switch (gMain.state)
+ {
+ case 0:
+ SetVBlankCallback(NULL);
+ REG_DISPCNT = 0;
+ sub_8096804();
+ gMain.state++;
+ break;
+ case 1:
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6D00);
+ gMain.state++;
+ break;
+ case 2:
+ InitMenuWindow(&gWindowTemplate_81E6D00);
+ Menu_EraseScreen();
+ gMain.state++;
+ break;
+ case 3:
+ sub_80967DC();
+ sub_8096848();
+ gMain.state++;
+ break;
+ case 4:
+ ResetPSSMonIconSprites();
+ sub_809AA24();
+ gMain.state++;
+ break;
+ case 5:
+ sub_8097DE0();
+ gMain.state++;
+ break;
+ case 6:
+ sub_8097E70();
+ gMain.state++;
+ break;
+ case 7:
+ sub_8098400();
+ gMain.state++;
+ break;
+ case 8:
+ sub_8099BF8(gPokemonStorage.currentBox);
+ gPokemonStorageSystemPtr->unk_12bc.baseTileTag = 0x000a;
+ gPokemonStorageSystemPtr->unk_12bc.basePaletteTag = 0xdacb;
+ sub_80F727C(&gPokemonStorageSystemPtr->unk_12bc);
+ sub_80F7404();
+ gMain.state++;
+ break;
+ case 9:
+ sub_8096874();
+ SetPSSCallback(sub_8096BF0);
+ SetMainCallback2(sub_8096B38);
+ SetVBlankCallback(sub_8096AFC);
+ gMain.state++;
+ break;
+ }
+}
+#endif
+
+void sub_80969A0(void)
+{
+ switch (gMain.state)
+ {
+ case 0:
+ SetVBlankCallback(NULL);
+ REG_DISPCNT = 0x0000;
+ gPokemonStorageSystemPtr->unk_0005 = gUnknown_0203847D;
+ sub_8096804();
+ if (gUnknown_0203847F == 1)
+ sub_809BBC0();
+ if (gUnknown_0203847F == 0)
+ sub_809BD14();
+ gMain.state++;
+ break;
+ case 1:
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6D00);
+ gMain.state++;
+ break;
+ case 2:
+ InitMenuWindow(&gWindowTemplate_81E6D00);
+ Menu_EraseScreen();
+ gMain.state++;
+ break;
+ case 3:
+ sub_80967DC();
+ gMain.state++;
+ break;
+ case 4:
+ ResetPSSMonIconSprites();
+ sub_809AA98();
+ gMain.state++;
+ break;
+ case 5:
+ sub_8097DE0();
+ gMain.state++;
+ break;
+ case 6:
+ sub_8097E70();
+ gMain.state++;
+ break;
+ case 7:
+ sub_8098400();
+ gMain.state++;
+ break;
+ case 8:
+ sub_8099BF8(gPokemonStorage.currentBox);
+ gPokemonStorageSystemPtr->unk_12bc.baseTileTag = 0x000a;
+ gPokemonStorageSystemPtr->unk_12bc.basePaletteTag = 0xdacb;
+ sub_80F727C(&gPokemonStorageSystemPtr->unk_12bc);
+ sub_80F7404();
+ gMain.state++;
+ break;
+ case 9:
+ BeginNormalPaletteFade(0xffffffff, 0, 16, 0, 0);
+ SetVBlankCallback(sub_8096AFC);
+ gMain.state++;
+ break;
+ case 10:
+ sub_8096874();
+ SetPSSCallback(sub_8096C68);
+ SetMainCallback2(sub_8096B38);
+ gMain.state++;
+ break;
+ }
+}
+
+#if DEBUG
+__attribute__((naked))
+void debug_sub_80A4300()
+{
+ asm("\
+ push {lr}\n\
+ ldr r1, ._296 @ gUnknown_0203847D\n\
+ mov r0, #0x0\n\
+ strb r0, [r1]\n\
+ ldr r1, ._296 + 4 @ 0x2000000\n\
+ mov r0, #0x0\n\
+ strb r0, [r1, #0x5]\n\
+ bl sub_8096884\n\
+ ldr r0, ._296 + 8 @ gMain\n\
+ ldr r1, [r0, #0x4]\n\
+ ldr r0, ._296 + 12 @ sub_8096B38\n\
+ cmp r1, r0\n\
+ bne ._295 @cond_branch\n\
+ ldr r1, ._296 + 16 @ unk_2038790\n\
+ mov r0, #0x1\n\
+ strb r0, [r1]\n\
+._295:\n\
+ pop {r0}\n\
+ bx r0\n\
+._297:\n\
+ .align 2, 0\n\
+._296:\n\
+ .word gUnknown_0203847D\n\
+ .word 0x2000000\n\
+ .word gMain\n\
+ .word sub_8096B38+1\n\
+ .word unk_2038790");
+}
+
+__attribute__((naked))
+void debug_sub_80A433C()
+{
+ asm("\
+ push {lr}\n\
+ ldr r2, ._298 @ unk_2038794\n\
+ str r1, [r2]\n\
+ ldr r1, ._298 + 4 @ unk_2038798\n\
+ str r0, [r1]\n\
+ ldr r0, ._298 + 8 @ debug_sub_80A4300\n\
+ bl SetMainCallback2\n\
+ pop {r0}\n\
+ bx r0\n\
+._299:\n\
+ .align 2, 0\n\
+._298:\n\
+ .word unk_2038794\n\
+ .word unk_2038798\n\
+ .word debug_sub_80A4300+1");
+}
+
+__attribute__((naked))
+void debug_sub_80A435C()
+{
+ asm("\
+ push {r4, r5, lr}\n\
+ add sp, sp, #0xfffffffc\n\
+ ldr r5, ._303 @ 0x2000000\n\
+ ldrb r4, [r5, #0x4]\n\
+ cmp r4, #0\n\
+ beq ._300 @cond_branch\n\
+ cmp r4, #0x1\n\
+ beq ._301 @cond_branch\n\
+ b ._308\n\
+._304:\n\
+ .align 2, 0\n\
+._303:\n\
+ .word 0x2000000\n\
+._300:\n\
+ ldr r0, ._306 @ unk_2038798\n\
+ ldr r0, [r0]\n\
+ bl unref_sub_809CB94\n\
+ mov r0, #0x1\n\
+ neg r0, r0\n\
+ str r4, [sp]\n\
+ mov r1, #0x0\n\
+ mov r2, #0x0\n\
+ mov r3, #0x10\n\
+ bl BeginNormalPaletteFade\n\
+ ldrb r0, [r5, #0x4]\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r5, #0x4]\n\
+ b ._308\n\
+._307:\n\
+ .align 2, 0\n\
+._306:\n\
+ .word unk_2038798\n\
+._301:\n\
+ bl UpdatePaletteFade\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._308 @cond_branch\n\
+ ldr r0, ._309 @ unk_2038794\n\
+ ldr r0, [r0]\n\
+ bl _call_via_r0\n\
+._308:\n\
+ add sp, sp, #0x4\n\
+ pop {r4, r5}\n\
+ pop {r0}\n\
+ bx r0\n\
+._310:\n\
+ .align 2, 0\n\
+._309:\n\
+ .word unk_2038794");
+}
+#endif
+
+void sub_8096AFC(void)
+{
+ REG_BG2HOFS = gPokemonStorageSystemPtr->unk_08b4;
+ REG_BG3HOFS = gPokemonStorageSystemPtr->unk_000a;
+ REG_BG3VOFS = gPokemonStorageSystemPtr->unk_0008;
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ sub_809CFF0();
+ TransferPlttBuffer();
+}
+
+void sub_8096B38(void)
+{
+ gPokemonStorageSystemPtr->unk_0000();
+ sub_8097E44();
+ sub_8098734();
+ AnimateSprites();
+ BuildOamBuffer();
+}
+
+void sub_8096B5C(void)
+{
+ switch (gPokemonStorageSystemPtr->unk_0006)
+ {
+ case 0:
+ ShowPokemonSummaryScreen(gPokemonStorageSystemPtr->unk_2690.pokemon, gPokemonStorageSystemPtr->unk_268d, gPokemonStorageSystemPtr->unk_268c, sub_80969A0, gPokemonStorageSystemPtr->unk_268e);
+ break;
+ case 1:
+ DoNamingScreen(1, gPokemonStorage.boxNames[gPokemonStorage.currentBox], 0, 0, 0, sub_80969A0);
+ break;
+ }
+}
+
+void SetPSSCallback(void (*func)(void))
+{
+ gPokemonStorageSystemPtr->unk_0000 = func;
+ gPokemonStorageSystemPtr->unk_0004 = 0;
+}
+
+void sub_8096BF0(void)
+{
+ switch (gPokemonStorageSystemPtr->unk_0004)
+ {
+ case 0:
+ BlendPalettes(0xffffffff, 16, 0);
+ gPokemonStorageSystemPtr->unk_0004++;
+ break;
+ case 1:
+ PlaySE(SE_PC_LOGON);
+ gPokemonStorageSystemPtr->unk_000c.tileTag = 14;
+ gPokemonStorageSystemPtr->unk_000c.paletteTag = 0xdad0;
+ gPokemonStorageSystemPtr->unk_000c.unk04 = 0;
+ gPokemonStorageSystemPtr->unk_000c.unk06 = 0;
+ sub_80C5CD4(&gPokemonStorageSystemPtr->unk_000c);
+ BlendPalettes(0xffffffff, 0, 0);
+ gPokemonStorageSystemPtr->unk_0004++;
+ break;
+ case 2:
+ if (sub_80C5DCC())
+ SetPSSCallback(sub_8096C84);
+ break;
+ }
+}
+
+void sub_8096C68(void)
+{
+ if (!UpdatePaletteFade())
+ SetPSSCallback(sub_8096C84);
+}
+
+#if DEBUG
+__attribute__((naked))
+void sub_8096C84(void)
+{
+ asm("\
+ push {r4, lr}\n\
+ ldr r0, ._347 @ 0x2000000\n\
+ ldrb r0, [r0, #0x4]\n\
+ cmp r0, #0x6\n\
+ bls ._345 @cond_branch\n\
+ b ._466\n\
+._345:\n\
+ lsl r0, r0, #0x2\n\
+ ldr r1, ._347 + 4 @ \n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+._348:\n\
+ .align 2, 0\n\
+._347:\n\
+ .word 0x2000000\n\
+ .word ._349\n\
+._349:\n\
+ .word ._350\n\
+ .word ._351\n\
+ .word ._352\n\
+ .word ._353\n\
+ .word ._354\n\
+ .word ._355\n\
+ .word ._356\n\
+._350:\n\
+ bl sub_809CA40\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ sub r0, r0, #0x1\n\
+ cmp r0, #0xf\n\
+ bls ._357 @cond_branch\n\
+ b ._466\n\
+._357:\n\
+ lsl r0, r0, #0x2\n\
+ ldr r1, ._360 @ \n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+._361:\n\
+ .align 2, 0\n\
+._360:\n\
+ .word ._359\n\
+._359:\n\
+ .word ._362\n\
+ .word ._466\n\
+ .word ._466\n\
+ .word ._365\n\
+ .word ._366\n\
+ .word ._367\n\
+ .word ._368\n\
+ .word ._369\n\
+ .word ._370\n\
+ .word ._371\n\
+ .word ._372\n\
+ .word ._373\n\
+ .word ._374\n\
+ .word ._375\n\
+ .word ._376\n\
+ .word ._377\n\
+._362:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ ldr r1, ._379 @ 0x2000000\n\
+ mov r0, #0x1\n\
+ strb r0, [r1, #0x4]\n\
+ b ._466\n\
+._380:\n\
+ .align 2, 0\n\
+._379:\n\
+ .word 0x2000000\n\
+._366:\n\
+ ldr r4, ._383 @ 0x2000000\n\
+ ldrb r0, [r4, #0x5]\n\
+ cmp r0, #0x2\n\
+ beq ._381 @cond_branch\n\
+ mov r0, #0x10\n\
+ bl PrintStorageActionText\n\
+ mov r0, #0x3\n\
+ strb r0, [r4, #0x4]\n\
+ b ._466\n\
+._384:\n\
+ .align 2, 0\n\
+._383:\n\
+ .word 0x2000000\n\
+._381:\n\
+ bl sub_809B0D4\n\
+ ldr r0, ._386 @ sub_8096FC8\n\
+ bl SetPSSCallback\n\
+ b ._466\n\
+._387:\n\
+ .align 2, 0\n\
+._386:\n\
+ .word sub_8096FC8+1\n\
+._367:\n\
+ ldr r4, ._394 @ 0x2000000\n\
+ ldrb r0, [r4, #0x5]\n\
+ cmp r0, #0x2\n\
+ beq ._388 @cond_branch\n\
+ b ._466\n\
+._388:\n\
+ bl sub_809BF20\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._391 @cond_branch\n\
+ ldr r1, ._394 + 4 @ 0x11f2\n\
+ add r0, r4, r1\n\
+ ldrh r0, [r0]\n\
+ bl ItemIsMail\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._391 @cond_branch\n\
+ b ._392\n\
+._391:\n\
+ ldr r0, ._394 + 8 @ sub_8097004\n\
+ bl SetPSSCallback\n\
+ b ._466\n\
+._395:\n\
+ .align 2, 0\n\
+._394:\n\
+ .word 0x2000000\n\
+ .word 0x11f2\n\
+ .word sub_8097004+1\n\
+._365:\n\
+ ldr r0, ._399 @ unk_2038790\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._396 @cond_branch\n\
+ b ._466\n\
+._396:\n\
+ ldr r0, ._399 + 4 @ sub_8097BA0\n\
+ bl SetPSSCallback\n\
+ b ._466\n\
+._400:\n\
+ .align 2, 0\n\
+._399:\n\
+ .word unk_2038790\n\
+ .word sub_8097BA0+1\n\
+._377:\n\
+ ldr r0, ._404 @ unk_2038790\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._401 @cond_branch\n\
+ b ._466\n\
+._401:\n\
+ ldr r0, ._404 + 4 @ sub_8097CC0\n\
+ bl SetPSSCallback\n\
+ b ._466\n\
+._405:\n\
+ .align 2, 0\n\
+._404:\n\
+ .word unk_2038790\n\
+ .word sub_8097CC0+1\n\
+._368:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ ldr r0, ._407 @ sub_809789C\n\
+ bl SetPSSCallback\n\
+ b ._466\n\
+._408:\n\
+ .align 2, 0\n\
+._407:\n\
+ .word sub_809789C+1\n\
+._369:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ ldr r0, ._410 @ sub_8097078\n\
+ bl SetPSSCallback\n\
+ b ._466\n\
+._411:\n\
+ .align 2, 0\n\
+._410:\n\
+ .word sub_8097078+1\n\
+._370:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ ldr r4, ._414 @ 0x2000000\n\
+ ldr r0, ._414 + 4 @ gPokemonStorage\n\
+ ldrb r0, [r0]\n\
+ add r0, r0, #0x1\n\
+ ldr r2, ._414 + 8 @ 0x8b2\n\
+ add r1, r4, r2\n\
+ strh r0, [r1]\n\
+ cmp r0, #0xd\n\
+ ble ._416 @cond_branch\n\
+ mov r0, #0x0\n\
+ b ._413\n\
+._415:\n\
+ .align 2, 0\n\
+._414:\n\
+ .word 0x2000000\n\
+ .word gPokemonStorage\n\
+ .word 0x8b2\n\
+._371:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ ldr r4, ._418 @ 0x2000000\n\
+ ldr r0, ._418 + 4 @ gPokemonStorage\n\
+ ldrb r0, [r0]\n\
+ sub r0, r0, #0x1\n\
+ ldr r2, ._418 + 8 @ 0x8b2\n\
+ add r1, r4, r2\n\
+ strh r0, [r1]\n\
+ cmp r0, #0\n\
+ bge ._416 @cond_branch\n\
+ mov r0, #0xd\n\
+._413:\n\
+ strh r0, [r1]\n\
+._416:\n\
+ ldrb r0, [r1]\n\
+ bl sub_8099C70\n\
+ mov r0, #0x2\n\
+ strb r0, [r4, #0x4]\n\
+ b ._466\n\
+._419:\n\
+ .align 2, 0\n\
+._418:\n\
+ .word 0x2000000\n\
+ .word gPokemonStorage\n\
+ .word 0x8b2\n\
+._372:\n\
+ bl sub_809BE80\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._428 @cond_branch\n\
+ ldr r4, ._423 @ 0x2000000\n\
+ ldr r1, ._423 + 4 @ 0x11f2\n\
+ add r0, r4, r1\n\
+ ldrh r0, [r0]\n\
+ bl ItemIsMail\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._421 @cond_branch\n\
+._392:\n\
+ mov r0, #0x5\n\
+ strb r0, [r4, #0x4]\n\
+ b ._466\n\
+._424:\n\
+ .align 2, 0\n\
+._423:\n\
+ .word 0x2000000\n\
+ .word 0x11f2\n\
+._421:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ ldr r0, ._426 @ sub_809746C\n\
+ bl SetPSSCallback\n\
+ b ._466\n\
+._427:\n\
+ .align 2, 0\n\
+._426:\n\
+ .word sub_809746C+1\n\
+._374:\n\
+ bl sub_809BE80\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._428 @cond_branch\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ ldr r0, ._430 @ sub_80972A8\n\
+ bl SetPSSCallback\n\
+ b ._466\n\
+._431:\n\
+ .align 2, 0\n\
+._430:\n\
+ .word sub_80972A8+1\n\
+._375:\n\
+ bl sub_809BEBC\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._432 @cond_branch\n\
+._428:\n\
+ ldr r1, ._434 @ 0x2000000\n\
+ mov r0, #0x4\n\
+ strb r0, [r1, #0x4]\n\
+ b ._466\n\
+._435:\n\
+ .align 2, 0\n\
+._434:\n\
+ .word 0x2000000\n\
+._432:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ ldr r0, ._437 @ c3_0808DC50\n\
+ bl SetPSSCallback\n\
+ b ._466\n\
+._438:\n\
+ .align 2, 0\n\
+._437:\n\
+ .word c3_0808DC50+1\n\
+._373:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ ldr r0, ._440 @ sub_8097390\n\
+ bl SetPSSCallback\n\
+ b ._466\n\
+._441:\n\
+ .align 2, 0\n\
+._440:\n\
+ .word sub_8097390+1\n\
+._376:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ ldr r0, ._443 @ sub_80972FC\n\
+ bl SetPSSCallback\n\
+ b ._466\n\
+._444:\n\
+ .align 2, 0\n\
+._443:\n\
+ .word sub_80972FC+1\n\
+._351:\n\
+ bl sub_809AC00\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._466 @cond_branch\n\
+ bl sub_809BF48\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._446 @cond_branch\n\
+ bl sub_80986E8\n\
+ b ._447\n\
+._446:\n\
+ bl sub_8098710\n\
+._447:\n\
+ ldr r4, ._450 @ 0x2000000\n\
+ ldr r2, ._450 + 4 @ 0x11f6\n\
+ add r0, r4, r2\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._448 @cond_branch\n\
+ bl BoxSetMosaic\n\
+._448:\n\
+ mov r0, #0x0\n\
+ strb r0, [r4, #0x4]\n\
+ b ._466\n\
+._451:\n\
+ .align 2, 0\n\
+._450:\n\
+ .word 0x2000000\n\
+ .word 0x11f6\n\
+._352:\n\
+ bl sub_8099D34\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._466 @cond_branch\n\
+ ldr r1, ._456 @ gPokemonStorage\n\
+ ldr r0, ._456 + 4 @ 0x2000000\n\
+ ldr r2, ._456 + 8 @ 0x8b2\n\
+ add r0, r0, r2\n\
+ ldrh r0, [r0]\n\
+ strb r0, [r1]\n\
+ ldr r0, ._456 + 12 @ gUnknown_0203847C\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ bne ._455 @cond_branch\n\
+ bl sub_809BF20\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._455 @cond_branch\n\
+ bl sub_809B440\n\
+ bl BoxSetMosaic\n\
+ b ._455\n\
+._457:\n\
+ .align 2, 0\n\
+._456:\n\
+ .word gPokemonStorage\n\
+ .word 0x2000000\n\
+ .word 0x8b2\n\
+ .word gUnknown_0203847C\n\
+._353:\n\
+ ldr r0, ._460 @ gMain\n\
+ ldrh r1, [r0, #0x2e]\n\
+ mov r0, #0xf3\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._466 @cond_branch\n\
+ bl sub_8098A5C\n\
+._455:\n\
+ ldr r1, ._460 + 4 @ 0x2000000\n\
+ mov r0, #0x0\n\
+ strb r0, [r1, #0x4]\n\
+ b ._466\n\
+._461:\n\
+ .align 2, 0\n\
+._460:\n\
+ .word gMain\n\
+ .word 0x2000000\n\
+._354:\n\
+ mov r0, #0x20\n\
+ bl PlaySE\n\
+ mov r0, #0xd\n\
+ b ._462\n\
+._355:\n\
+ mov r0, #0x20\n\
+ bl PlaySE\n\
+ mov r0, #0x16\n\
+._462:\n\
+ bl PrintStorageActionText\n\
+ ldr r1, ._464 @ 0x2000000\n\
+ mov r0, #0x6\n\
+ strb r0, [r1, #0x4]\n\
+ b ._466\n\
+._465:\n\
+ .align 2, 0\n\
+._464:\n\
+ .word 0x2000000\n\
+._356:\n\
+ ldr r0, ._467 @ gMain\n\
+ ldrh r1, [r0, #0x2e]\n\
+ mov r0, #0xf3\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._466 @cond_branch\n\
+ bl sub_8098A5C\n\
+ ldr r0, ._467 + 4 @ sub_8096C84\n\
+ bl SetPSSCallback\n\
+._466:\n\
+ pop {r4}\n\
+ pop {r0}\n\
+ bx r0\n\
+._468:\n\
+ .align 2, 0\n\
+._467:\n\
+ .word gMain\n\
+ .word sub_8096C84+1");
+}
+#else
+void sub_8096C84(void)
+{
+ switch (gPokemonStorageSystemPtr->unk_0004)
+ {
+ case 0:
+ switch (sub_809CA40())
+ {
+ case 1:
+ PlaySE(SE_SELECT);
+ gPokemonStorageSystemPtr->unk_0004 = 1;
+ break;
+ case 5:
+ if (gPokemonStorageSystemPtr->unk_0005 != 2)
+ {
+ PrintStorageActionText(PC_TEXT_WHICH_ONE_WILL_TAKE);
+ gPokemonStorageSystemPtr->unk_0004 = 3;
+ }
+ else
+ {
+ sub_809B0D4();
+ SetPSSCallback(sub_8096FC8);
+ }
+ break;
+ case 6:
+ if (gPokemonStorageSystemPtr->unk_0005 == 2)
+ {
+ if (sub_809BF20() && ItemIsMail(gPokemonStorageSystemPtr->unk_11f2))
+ {
+ gPokemonStorageSystemPtr->unk_0004 = 5;
+ }
+ else
+ {
+ SetPSSCallback(sub_8097004);
+ }
+ }
+ break;
+ case 4:
+ SetPSSCallback(sub_8097BA0);
+ break;
+ case 16:
+ SetPSSCallback(sub_8097CC0);
+ break;
+ case 7:
+ PlaySE(SE_SELECT);
+ SetPSSCallback(sub_809789C);
+ break;
+ case 8:
+ PlaySE(SE_SELECT);
+ SetPSSCallback(sub_8097078);
+ break;
+ case 9:
+ PlaySE(SE_SELECT);
+ gPokemonStorageSystemPtr->unk_08b2 = gPokemonStorage.currentBox + 1;
+ if (gPokemonStorageSystemPtr->unk_08b2 > 13)
+ gPokemonStorageSystemPtr->unk_08b2 = 0;
+ sub_8099C70(gPokemonStorageSystemPtr->unk_08b2);
+ gPokemonStorageSystemPtr->unk_0004 = 2;
+ break;
+ case 10:
+ PlaySE(SE_SELECT);
+ gPokemonStorageSystemPtr->unk_08b2 = gPokemonStorage.currentBox - 1;
+ if (gPokemonStorageSystemPtr->unk_08b2 < 0)
+ gPokemonStorageSystemPtr->unk_08b2 = 13;
+ sub_8099C70(gPokemonStorageSystemPtr->unk_08b2);
+ gPokemonStorageSystemPtr->unk_0004 = 2;
+ break;
+ case 11:
+ if (!sub_809BE80())
+ {
+ if (ItemIsMail(gPokemonStorageSystemPtr->unk_11f2))
+ {
+ gPokemonStorageSystemPtr->unk_0004 = 5;
+ }
+ else
+ {
+ PlaySE(SE_SELECT);
+ SetPSSCallback(sub_809746C);
+ }
+ }
+ else
+ {
+ gPokemonStorageSystemPtr->unk_0004 = 4;
+ }
+ break;
+ case 13:
+ if (sub_809BE80())
+ {
+ gPokemonStorageSystemPtr->unk_0004 = 4;
+ }
+ else
+ {
+ PlaySE(SE_SELECT);
+ SetPSSCallback(sub_80972A8);
+ }
+ break;
+ case 14:
+ if (!sub_809BEBC())
+ {
+ gPokemonStorageSystemPtr->unk_0004 = 4;
+ }
+ else
+ {
+ PlaySE(SE_SELECT);
+ SetPSSCallback(c3_0808DC50);
+ }
+ break;
+ case 12:
+ PlaySE(SE_SELECT);
+ SetPSSCallback(sub_8097390);
+ break;
+ case 15:
+ PlaySE(SE_SELECT);
+ SetPSSCallback(sub_80972FC);
+ break;
+ }
+ break;
+ case 1:
+ if (!sub_809AC00())
+ {
+ if (sub_809BF48())
+ sub_80986E8();
+ else
+ sub_8098710();
+ if (gPokemonStorageSystemPtr->unk_11f6)
+ BoxSetMosaic();
+ gPokemonStorageSystemPtr->unk_0004 = 0;
+ }
+ break;
+ case 2:
+ if (!sub_8099D34())
+ {
+ gPokemonStorage.currentBox = gPokemonStorageSystemPtr->unk_08b2;
+ if (!gUnknown_0203847C && !sub_809BF20())
+ {
+ sub_809B440();
+ BoxSetMosaic();
+ }
+ gPokemonStorageSystemPtr->unk_0004 = 0;
+ }
+ break;
+ case 3:
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY))
+ {
+ sub_8098A5C();
+ gPokemonStorageSystemPtr->unk_0004 = 0;
+ }
+ break;
+ case 4:
+ PlaySE(SE_HAZURE);
+ PrintStorageActionText(PC_TEXT_LAST_POKE);
+ gPokemonStorageSystemPtr->unk_0004 = 6;
+ break;
+ case 5:
+ PlaySE(SE_HAZURE);
+ PrintStorageActionText(PC_TEXT_PLEASE_REMOVE_MAIL);
+ gPokemonStorageSystemPtr->unk_0004 = 6;
+ break;
+ case 6:
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY))
+ {
+ sub_8098A5C();
+ SetPSSCallback(sub_8096C84);
+ }
+ break;
+ }
+}
+#endif
+
+void sub_8096FC8(void)
+{
+ switch (gPokemonStorageSystemPtr->unk_0004)
+ {
+ case 0:
+ sub_809880C();
+ gPokemonStorageSystemPtr->unk_0004++;
+ break;
+ case 1:
+ if (!sub_8098830())
+ SetPSSCallback(sub_8096C84);
+ break;
+ }
+}
+
+void sub_8097004(void)
+{
+ switch (gPokemonStorageSystemPtr->unk_0004)
+ {
+ case 0:
+ PlaySE(SE_SELECT);
+ add_to_c3_somehow();
+ gPokemonStorageSystemPtr->unk_0004++;
+ break;
+ case 1:
+ if (!sub_80985CC())
+ {
+ sub_809B0C0(sub_809B0F4());
+ gPokemonStorageSystemPtr->unk_0004++;
+ }
+ break;
+ case 2:
+ if (!sub_809AC00())
+ {
+ if (gPokemonStorageSystemPtr->unk_11f6)
+ BoxSetMosaic();
+ SetPSSCallback(sub_8096C84);
+ }
+ break;
+ }
+}
+
+#if DEBUG
+__attribute__((naked))
+void sub_8097078(void)
+{
+ asm("\
+ push {r4, lr}\n\
+ ldr r0, ._495 @ 0x2000000\n\
+ ldrb r0, [r0, #0x4]\n\
+ cmp r0, #0x5\n\
+ bls ._493 @cond_branch\n\
+ b ._597\n\
+._493:\n\
+ lsl r0, r0, #0x2\n\
+ ldr r1, ._495 + 4 @ \n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+._496:\n\
+ .align 2, 0\n\
+._495:\n\
+ .word 0x2000000\n\
+ .word ._497\n\
+._497:\n\
+ .word ._498\n\
+ .word ._499\n\
+ .word ._500\n\
+ .word ._501\n\
+ .word ._502\n\
+ .word ._503\n\
+._498:\n\
+ mov r0, #0x4\n\
+ bl PrintStorageActionText\n\
+ bl sub_809CE84\n\
+ ldr r1, ._505 @ 0x2000000\n\
+ mov r0, #0x1\n\
+ strb r0, [r1, #0x4]\n\
+ b ._597\n\
+._506:\n\
+ .align 2, 0\n\
+._505:\n\
+ .word 0x2000000\n\
+._499:\n\
+ bl sub_809CF30\n\
+ add r0, r0, #0x1\n\
+ lsl r0, r0, #0x10\n\
+ asr r0, r0, #0x10\n\
+ cmp r0, #0x21\n\
+ bls ._507 @cond_branch\n\
+ b ._597\n\
+._507:\n\
+ lsl r0, r0, #0x2\n\
+ ldr r1, ._510 @ \n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+._511:\n\
+ .align 2, 0\n\
+._510:\n\
+ .word ._509\n\
+._509:\n\
+ .word ._513\n\
+ .word ._513\n\
+ .word ._514\n\
+ .word ._515\n\
+ .word ._516\n\
+ .word ._517\n\
+ .word ._518\n\
+ .word ._519\n\
+ .word ._520\n\
+ .word ._521\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._545\n\
+._513:\n\
+ bl sub_8098A5C\n\
+ ldr r0, ._547 @ sub_8096C84\n\
+ bl SetPSSCallback\n\
+ b ._597\n\
+._548:\n\
+ .align 2, 0\n\
+._547:\n\
+ .word sub_8096C84+1\n\
+._516:\n\
+ bl sub_809BE80\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._563 @cond_branch\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ bl sub_8098A5C\n\
+ ldr r0, ._551 @ sub_80972A8\n\
+ bl SetPSSCallback\n\
+ b ._597\n\
+._552:\n\
+ .align 2, 0\n\
+._551:\n\
+ .word sub_80972A8+1\n\
+._518:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ bl sub_8098A5C\n\
+ ldr r0, ._554 @ sub_80972FC\n\
+ bl SetPSSCallback\n\
+ b ._597\n\
+._555:\n\
+ .align 2, 0\n\
+._554:\n\
+ .word sub_80972FC+1\n\
+._517:\n\
+ bl sub_809BEBC\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._563 @cond_branch\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ bl sub_8098A5C\n\
+ ldr r0, ._558 @ c3_0808DC50\n\
+ bl SetPSSCallback\n\
+ b ._597\n\
+._559:\n\
+ .align 2, 0\n\
+._558:\n\
+ .word c3_0808DC50+1\n\
+._515:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ bl sub_8098A5C\n\
+ ldr r0, ._561 @ sub_8097390\n\
+ bl SetPSSCallback\n\
+ b ._597\n\
+._562:\n\
+ .align 2, 0\n\
+._561:\n\
+ .word sub_8097390+1\n\
+._514:\n\
+ bl sub_809BE80\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._563 @cond_branch\n\
+ ldr r4, ._566 @ 0x2000000\n\
+ ldr r1, ._566 + 4 @ 0x11f2\n\
+ add r0, r4, r1\n\
+ ldrh r0, [r0]\n\
+ bl ItemIsMail\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._564 @cond_branch\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ bl sub_8098A5C\n\
+ ldr r0, ._566 + 8 @ sub_809746C\n\
+ bl SetPSSCallback\n\
+ b ._597\n\
+._567:\n\
+ .align 2, 0\n\
+._566:\n\
+ .word 0x2000000\n\
+ .word 0x11f2\n\
+ .word sub_809746C+1\n\
+._520:\n\
+ bl sub_809BE80\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._568 @cond_branch\n\
+._563:\n\
+ ldr r1, ._570 @ 0x2000000\n\
+ mov r0, #0x2\n\
+ strb r0, [r1, #0x4]\n\
+ b ._597\n\
+._571:\n\
+ .align 2, 0\n\
+._570:\n\
+ .word 0x2000000\n\
+._568:\n\
+ ldr r4, ._574 @ 0x2000000\n\
+ ldr r1, ._574 + 4 @ 0x11f9\n\
+ add r0, r4, r1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._572 @cond_branch\n\
+ mov r0, #0x4\n\
+ strb r0, [r4, #0x4]\n\
+ b ._597\n\
+._575:\n\
+ .align 2, 0\n\
+._574:\n\
+ .word 0x2000000\n\
+ .word 0x11f9\n\
+._572:\n\
+ ldr r1, ._578 @ 0x11f2\n\
+ add r0, r4, r1\n\
+ ldrh r0, [r0]\n\
+ bl ItemIsMail\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._576 @cond_branch\n\
+._564:\n\
+ mov r0, #0x3\n\
+ strb r0, [r4, #0x4]\n\
+ b ._597\n\
+._579:\n\
+ .align 2, 0\n\
+._578:\n\
+ .word 0x11f2\n\
+._576:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ ldr r0, ._581 @ sub_8097594\n\
+ bl SetPSSCallback\n\
+ b ._597\n\
+._582:\n\
+ .align 2, 0\n\
+._581:\n\
+ .word sub_8097594+1\n\
+._519:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ ldr r0, ._584 @ sub_8097788\n\
+ bl SetPSSCallback\n\
+ b ._597\n\
+._585:\n\
+ .align 2, 0\n\
+._584:\n\
+ .word sub_8097788+1\n\
+._521:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ ldr r0, ._587 @ sub_80977E4\n\
+ bl SetPSSCallback\n\
+ b ._597\n\
+._588:\n\
+ .align 2, 0\n\
+._587:\n\
+ .word sub_80977E4+1\n\
+._545:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ bl sub_8098A5C\n\
+ ldr r0, ._590 @ debug_sub_80A435C\n\
+ bl SetPSSCallback\n\
+ b ._597\n\
+._591:\n\
+ .align 2, 0\n\
+._590:\n\
+ .word debug_sub_80A435C+1\n\
+._500:\n\
+ mov r0, #0x20\n\
+ bl PlaySE\n\
+ mov r0, #0xd\n\
+ b ._593\n\
+._502:\n\
+ mov r0, #0x20\n\
+ bl PlaySE\n\
+ mov r0, #0x11\n\
+ b ._593\n\
+._501:\n\
+ mov r0, #0x20\n\
+ bl PlaySE\n\
+ mov r0, #0x16\n\
+._593:\n\
+ bl PrintStorageActionText\n\
+ ldr r1, ._595 @ 0x2000000\n\
+ mov r0, #0x5\n\
+ strb r0, [r1, #0x4]\n\
+ b ._597\n\
+._596:\n\
+ .align 2, 0\n\
+._595:\n\
+ .word 0x2000000\n\
+._503:\n\
+ ldr r0, ._598 @ gMain\n\
+ ldrh r1, [r0, #0x2e]\n\
+ mov r0, #0xf3\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._597 @cond_branch\n\
+ bl sub_8098A5C\n\
+ ldr r0, ._598 + 4 @ sub_8096C84\n\
+ bl SetPSSCallback\n\
+._597:\n\
+ pop {r4}\n\
+ pop {r0}\n\
+ bx r0\n\
+._599:\n\
+ .align 2, 0\n\
+._598:\n\
+ .word gMain\n\
+ .word sub_8096C84+1");
+}
+#else
+void sub_8097078(void)
+{
+ switch (gPokemonStorageSystemPtr->unk_0004)
+ {
+ case 0:
+ PrintStorageActionText(PC_TEXT_IS_SELECTED);
+ sub_809CE84();
+ gPokemonStorageSystemPtr->unk_0004 = 1;
+ break;
+ case 1:
+ switch (sub_809CF30())
+ {
+ case -1:
+ case 0:
+ sub_8098A5C();
+ SetPSSCallback(sub_8096C84);
+ break;
+ case 3:
+ if (sub_809BE80())
+ {
+ gPokemonStorageSystemPtr->unk_0004 = 2;
+ }
+ else
+ {
+ PlaySE(SE_SELECT);
+ sub_8098A5C();
+ SetPSSCallback(sub_80972A8);
+ }
+ break;
+ case 5:
+ PlaySE(SE_SELECT);
+ sub_8098A5C();
+ SetPSSCallback(sub_80972FC);
+ break;
+ case 4:
+ if (!sub_809BEBC())
+ {
+ gPokemonStorageSystemPtr->unk_0004 = 2;
+ }
+ else
+ {
+ PlaySE(SE_SELECT);
+ sub_8098A5C();
+ SetPSSCallback(c3_0808DC50);
+ }
+ break;
+ case 2:
+ PlaySE(SE_SELECT);
+ sub_8098A5C();
+ SetPSSCallback(sub_8097390);
+ break;
+ case 1:
+ if (sub_809BE80())
+ {
+ gPokemonStorageSystemPtr->unk_0004 = 2;
+ }
+ else if (ItemIsMail(gPokemonStorageSystemPtr->unk_11f2))
+ {
+ gPokemonStorageSystemPtr->unk_0004 = 3;
+ }
+ else
+ {
+ PlaySE(SE_SELECT);
+ sub_8098A5C();
+ SetPSSCallback(sub_809746C);
+ }
+ break;
+ case 7:
+ if (sub_809BE80())
+ {
+ gPokemonStorageSystemPtr->unk_0004 = 2;
+ }
+ else if (gPokemonStorageSystemPtr->unk_11f9)
+ {
+ gPokemonStorageSystemPtr->unk_0004 = 4;
+ }
+ else if (ItemIsMail(gPokemonStorageSystemPtr->unk_11f2))
+ {
+ gPokemonStorageSystemPtr->unk_0004 = 3;
+ }
+ else
+ {
+ PlaySE(SE_SELECT);
+ SetPSSCallback(sub_8097594);
+ }
+ break;
+ case 6:
+ PlaySE(SE_SELECT);
+ SetPSSCallback(sub_8097788);
+ break;
+ case 8:
+ PlaySE(SE_SELECT);
+ SetPSSCallback(sub_80977E4);
+ break;
+ }
+ break;
+ case 2:
+ PlaySE(SE_HAZURE);
+ PrintStorageActionText(PC_TEXT_LAST_POKE);
+ gPokemonStorageSystemPtr->unk_0004 = 5;
+ break;
+ case 4:
+ PlaySE(SE_HAZURE);
+ PrintStorageActionText(PC_TEXT_CANT_RELEASE_EGG);
+ gPokemonStorageSystemPtr->unk_0004 = 5;
+ break;
+ case 3:
+ PlaySE(SE_HAZURE);
+ PrintStorageActionText(PC_TEXT_PLEASE_REMOVE_MAIL);
+ gPokemonStorageSystemPtr->unk_0004 = 5;
+ break;
+ case 5:
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY))
+ {
+ sub_8098A5C();
+ SetPSSCallback(sub_8096C84);
+ }
+ break;
+ }
+}
+#endif
+
+void sub_80972A8(void)
+{
+ switch (gPokemonStorageSystemPtr->unk_0004)
+ {
+ case 0:
+ sub_809B100(0);
+ gPokemonStorageSystemPtr->unk_0004++;
+ break;
+ case 1:
+ if (!sub_809B130())
+ {
+ if (gUnknown_0203847C)
+ SetPSSCallback(sub_8097858);
+ else
+ SetPSSCallback(sub_8096C84);
+ }
+ break;
+ }
+}
+
+void sub_80972FC(void)
+{
+ switch (gPokemonStorageSystemPtr->unk_0004)
+ {
+ case 0:
+ sub_809B100(1);
+ gPokemonStorageSystemPtr->unk_0004++;
+ break;
+ case 1:
+ if (!sub_809B130())
+ {
+ if (gUnknown_0203847C)
+ SetPSSCallback(sub_8097858);
+ else
+ SetPSSCallback(sub_8096C84);
+ }
+ break;
+ }
+}
+
+void c3_0808DC50(void)
+{
+ switch (gPokemonStorageSystemPtr->unk_0004)
+ {
+ case 0:
+ sub_809B100(2);
+ gPokemonStorageSystemPtr->unk_0004++;
+ break;
+ case 1:
+ if (!sub_809B130())
+ {
+ BoxSetMosaic();
+ SetPSSCallback(sub_8096C84);
+ }
+ break;
+ }
+}
+
+void sub_8097390(void)
+{
+ switch (gPokemonStorageSystemPtr->unk_0004)
+ {
+ case 0:
+ if (CalculatePlayerPartyCount() == 6)
+ {
+ PrintStorageActionText(PC_TEXT_PARTY_FULL);
+ gPokemonStorageSystemPtr->unk_0004 = 1;
+ }
+ else
+ {
+ sub_809B0E0();
+ sub_809B100(0);
+ gPokemonStorageSystemPtr->unk_0004 = 2;
+ }
+ break;
+ case 1:
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY))
+ {
+ sub_8098A5C();
+ SetPSSCallback(sub_8096C84);
+ }
+ break;
+ case 2:
+ if (!sub_809B130())
+ {
+ sub_809880C();
+ gPokemonStorageSystemPtr->unk_0004++;
+ }
+ break;
+ case 3:
+ if (!sub_8098830())
+ {
+ sub_809B100(1);
+ gPokemonStorageSystemPtr->unk_0004++;
+ }
+ break;
+ case 4:
+ if (!sub_809B130())
+ {
+ sub_80987DC();
+ gPokemonStorageSystemPtr->unk_0004++;
+ }
+ break;
+ case 5:
+ SetPSSCallback(sub_8097004);
+ break;
+ }
+}
+
+void sub_809746C(void)
+{
+ u8 r4;
+
+ switch (gPokemonStorageSystemPtr->unk_0004)
+ {
+ case 0:
+ PrintStorageActionText(PC_TEXT_DEPOSIT_IN_WHICH_BOX);
+ sub_8096264(&gPokemonStorageSystemPtr->unk_2370, 0x0007, 0xdaca, 3);
+ sub_809634C(gUnknown_0203847E);
+ gPokemonStorageSystemPtr->unk_0004++;
+ break;
+ case 1:
+ r4 = sub_8096368();
+ if (r4 == 200);
+ else if (r4 == 201)
+ {
+ sub_8098A5C();
+ sub_809635C();
+ sub_8096310();
+ SetPSSCallback(sub_8096C84);
+ }
+ else
+ {
+ if (sub_809B62C(r4))
+ {
+ sub_8098A5C();
+ sub_809635C();
+ sub_8096310();
+ gPokemonStorageSystemPtr->unk_0004 = 2;
+ }
+ else
+ {
+ PrintStorageActionText(PC_TEXT_BOX_IS_FULL);
+ gPokemonStorageSystemPtr->unk_0004 = 4;
+ }
+ gUnknown_0203847E = r4;
+ }
+ break;
+ case 2:
+ party_compaction();
+ sub_8099310();
+ gPokemonStorageSystemPtr->unk_0004++;
+ break;
+ case 3:
+ if (sub_8099374() == 0)
+ {
+ sub_809B6BC();
+ BoxSetMosaic();
+ sub_80987DC();
+ SetPSSCallback(sub_8096C84);
+ }
+ break;
+ case 4:
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
+ {
+ PrintStorageActionText(PC_TEXT_DEPOSIT_IN_WHICH_BOX);
+ gPokemonStorageSystemPtr->unk_0004 = 1;
+ }
+ break;
+ }
+}
+
+void sub_8097594(void)
+{
+ switch (gPokemonStorageSystemPtr->unk_0004)
+ {
+ case 0:
+ PrintStorageActionText(PC_TEXT_RELEASE_POKE);
+ sub_8098A38(1);
+ gPokemonStorageSystemPtr->unk_0004++;
+ // fallthrough
+ case 1:
+ switch (Menu_ProcessInputNoWrap())
+ {
+ case -1:
+ case 1:
+ sub_8098A5C();
+ SetPSSCallback(sub_8096C84);
+ break;
+ case 0:
+ sub_8098A5C();
+ sub_809B7D4();
+ sub_809B6DC();
+ gPokemonStorageSystemPtr->unk_0004++;
+ break;
+ }
+ break;
+ case 2:
+ sub_809B960();
+ if (!sub_809B734())
+ {
+ while (1)
+ {
+ s8 r0 = sub_809B960();
+ if (r0 == 1)
+ {
+ gPokemonStorageSystemPtr->unk_0004++;
+ break;
+ }
+ if (r0 == 0)
+ {
+ gPokemonStorageSystemPtr->unk_0004 = 8;
+ break;
+ }
+ }
+ }
+ break;
+ case 3:
+ sub_809B760();
+ sub_809801C();
+ PrintStorageActionText(PC_TEXT_WAS_RELEASED);
+ gPokemonStorageSystemPtr->unk_0004++;
+ break;
+ case 4:
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
+ {
+ PrintStorageActionText(PC_TEXT_BYE_BYE);
+ gPokemonStorageSystemPtr->unk_0004++;
+ }
+ break;
+ case 5:
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
+ {
+ sub_8098A5C();
+ if (gUnknown_0203847C)
+ {
+ party_compaction();
+ sub_8099310();
+ gPokemonStorageSystemPtr->unk_0004++;
+ }
+ else
+ {
+ gPokemonStorageSystemPtr->unk_0004 = 7;
+ }
+ }
+ break;
+ case 6:
+ if (sub_8099374() == 0)
+ {
+ sub_809B440();
+ BoxSetMosaic();
+ sub_80987DC();
+ gPokemonStorageSystemPtr->unk_0004++;
+ }
+ break;
+ case 7:
+ SetPSSCallback(sub_8096C84);
+ break;
+ case 8:
+ PrintStorageActionText(PC_TEXT_WAS_RELEASED);
+ gPokemonStorageSystemPtr->unk_0004++;
+ break;
+ case 9:
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
+ {
+ PrintStorageActionText(PC_TEXT_SURPRISE);
+ gPokemonStorageSystemPtr->unk_0004++;
+ }
+ break;
+ case 10:
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
+ {
+ sub_8098A5C();
+ sub_8099958();
+ gPokemonStorageSystemPtr->unk_0004++;
+ }
+ break;
+ case 11:
+ if (!sub_8099990())
+ {
+ sub_809B7AC();
+ PrintStorageActionText(PC_TEXT_CAME_BACK);
+ gPokemonStorageSystemPtr->unk_0004++;
+ }
+ break;
+ case 12:
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
+ {
+ PrintStorageActionText(PC_TEXT_WORRIED);
+ gPokemonStorageSystemPtr->unk_0004++;
+ }
+ break;
+ case 13:
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
+ {
+ sub_8098A5C();
+ SetPSSCallback(sub_8096C84);
+ }
+ break;
+ }
+}
+
+void sub_8097788(void)
+{
+ switch (gPokemonStorageSystemPtr->unk_0004)
+ {
+ case 0:
+ sub_809BC18();
+ BeginNormalPaletteFade(0xffffffff, 0, 0, 16, 0);
+ gPokemonStorageSystemPtr->unk_0004++;
+ break;
+ case 1:
+ if (!UpdatePaletteFade())
+ {
+ gUnknown_0203847F = 0;
+ gPokemonStorageSystemPtr->unk_0006 = 0;
+ SetMainCallback2(sub_8096B5C);
+ }
+ break;
+ }
+}
+
+void sub_80977E4(void)
+{
+ switch (gPokemonStorageSystemPtr->unk_0004)
+ {
+ case 0:
+ PrintStorageActionText(PC_TEXT_MARK_POKE);
+ gPokemonStorageSystemPtr->unk_12bc.markings = gPokemonStorageSystemPtr->unk_11f7;
+ sub_80F7418(gPokemonStorageSystemPtr->unk_11f7, 0xb0, 0x10);
+ gPokemonStorageSystemPtr->unk_0004++;
+ break;
+ case 1:
+ if (!sub_80F7500())
+ {
+ sub_80F7470();
+ sub_8098A5C();
+ sub_809BDD8(gPokemonStorageSystemPtr->unk_12bc.markings);
+ sub_809801C();
+ SetPSSCallback(sub_8096C84);
+ }
+ break;
+ }
+}
+
+void sub_8097858(void)
+{
+ switch (gPokemonStorageSystemPtr->unk_0004)
+ {
+ case 0:
+ party_compaction();
+ sub_8099310();
+ gPokemonStorageSystemPtr->unk_0004++;
+ break;
+ case 1:
+ if (sub_8099374() == 0)
+ {
+ sub_80987DC();
+ SetPSSCallback(sub_8096C84);
+ }
+ break;
+ }
+}
+
+void sub_809789C(void)
+{
+ switch (gPokemonStorageSystemPtr->unk_0004)
+ {
+ case 0:
+ PrintStorageActionText(PC_TEXT_WHAT_YOU_DO);
+ sub_809CE84();
+ gPokemonStorageSystemPtr->unk_0004++;
+ break;
+ case 1:
+ switch (sub_809CF30())
+ {
+ case -1:
+ case 0:
+ sub_809A860(TRUE);
+ sub_8098A5C();
+ SetPSSCallback(sub_8096C84);
+ break;
+ case 11:
+ PlaySE(SE_SELECT);
+ SetPSSCallback(sub_8097B44);
+ break;
+ case 10:
+ PlaySE(SE_SELECT);
+ sub_8098A5C();
+ SetPSSCallback(sub_8097974);
+ break;
+ case 9:
+ PlaySE(SE_SELECT);
+ sub_8098A5C();
+ SetPSSCallback(sub_8097A64);
+ break;
+ }
+ break;
+ }
+}
+
+void sub_8097974(void)
+{
+ switch (gPokemonStorageSystemPtr->unk_0004)
+ {
+ case 0:
+ sub_8098A80();
+ PrintStorageActionText(PC_TEXT_PICK_A_THEME);
+ gPokemonStorageSystemPtr->unk_0004++;
+ break;
+ case 1:
+ gPokemonStorageSystemPtr->unk_0d5e = sub_809CF30();
+ switch (gPokemonStorageSystemPtr->unk_0d5e)
+ {
+ case -1:
+ sub_809A860(TRUE);
+ sub_8098A5C();
+ SetPSSCallback(sub_8096C84);
+ break;
+ case 12 ... 15:
+ PlaySE(SE_SELECT);
+ gPokemonStorageSystemPtr->unk_0d5e -= 12;
+ sub_8098AA8(gPokemonStorageSystemPtr->unk_0d5e);
+ PrintStorageActionText(PC_TEXT_PICK_A_WALLPAPER);
+ gPokemonStorageSystemPtr->unk_0004++;
+ break;
+ }
+ break;
+ case 2:
+ gPokemonStorageSystemPtr->unk_0d60 = sub_809CF30();
+ switch (gPokemonStorageSystemPtr->unk_0d60)
+ {
+ case -1:
+ sub_8098A5C();
+ gPokemonStorageSystemPtr->unk_0004 = 0;
+ break;
+ case -2:
+ break;
+ default:
+ PlaySE(SE_SELECT);
+ sub_8098A5C();
+ gPokemonStorageSystemPtr->unk_0d60 -= 16;
+ sub_8099DCC(gPokemonStorageSystemPtr->unk_0d60);
+ gPokemonStorageSystemPtr->unk_0004++;
+ break;
+ }
+ break;
+ case 3:
+ if (!sub_8099E08())
+ {
+ sub_809A860(TRUE);
+ SetPSSCallback(sub_8096C84);
+ }
+ break;
+ }
+}
+
+void sub_8097A64(void)
+{
+ switch (gPokemonStorageSystemPtr->unk_0004)
+ {
+ case 0:
+ PrintStorageActionText(PC_TEXT_JUMP_TO_WHICH_BOX);
+ sub_8096264(&gPokemonStorageSystemPtr->unk_2370, 0x0007, 0xdaca, 3);
+ sub_809634C(gPokemonStorage.currentBox);
+ gPokemonStorageSystemPtr->unk_0004++;
+ break;
+ case 1:
+ gPokemonStorageSystemPtr->unk_08b2 = sub_8096368();
+ switch (gPokemonStorageSystemPtr->unk_08b2)
+ {
+ case 200:
+ break;
+ default:
+ sub_8098A5C();
+ sub_809635C();
+ sub_8096310();
+ if (gPokemonStorageSystemPtr->unk_08b2 == 201 || gPokemonStorageSystemPtr->unk_08b2 == gPokemonStorage.currentBox)
+ {
+ sub_809A860(TRUE);
+ SetPSSCallback(sub_8096C84);
+ }
+ else
+ {
+ gPokemonStorageSystemPtr->unk_0004++;
+ }
+ break;
+ }
+ break;
+ case 2:
+ sub_8099C70(gPokemonStorageSystemPtr->unk_08b2);
+ gPokemonStorageSystemPtr->unk_0004++;
+ break;
+ case 3:
+ if (!sub_8099D34())
+ {
+ gPokemonStorage.currentBox = gPokemonStorageSystemPtr->unk_08b2;
+ SetPSSCallback(sub_8096C84);
+ }
+ break;
+ }
+}
+
+void sub_8097B44(void)
+{
+ switch (gPokemonStorageSystemPtr->unk_0004)
+ {
+ case 0:
+ sub_809BB90();
+ BeginNormalPaletteFade(0xffffffff, 0, 0, 16, 0);
+ gPokemonStorageSystemPtr->unk_0004++;
+ break;
+ case 1:
+ if (!UpdatePaletteFade())
+ {
+ gUnknown_0203847F = 1;
+ gPokemonStorageSystemPtr->unk_0006 = 1;
+ SetMainCallback2(sub_8096B5C);
+ }
+ break;
+ }
+}
+
+void sub_8097BA0(void)
+{
+ switch (gPokemonStorageSystemPtr->unk_0004)
+ {
+ case 0:
+ if (sub_809BF20())
+ {
+ PlaySE(SE_HAZURE);
+ PrintStorageActionText(PC_TEXT_HOLDING_POKE);
+ gPokemonStorageSystemPtr->unk_0004 = 1;
+ }
+ else
+ {
+ PlaySE(SE_SELECT);
+ PrintStorageActionText(PC_TEXT_EXIT_BOX);
+ sub_8098A38(0);
+ gPokemonStorageSystemPtr->unk_0004 = 2;
+ }
+ break;
+ case 1:
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY))
+ {
+ sub_8098A5C();
+ SetPSSCallback(sub_8096C84);
+ }
+ break;
+ case 2:
+ switch (Menu_ProcessInputNoWrap())
+ {
+ case 1:
+ case -1:
+ sub_8098A5C();
+ SetPSSCallback(sub_8096C84);
+ break;
+ case 0:
+ PlaySE(SE_PC_OFF);
+ sub_8098A5C();
+ gPokemonStorageSystemPtr->unk_0004++;
+ break;
+ }
+ break;
+ case 3:
+ gPokemonStorageSystemPtr->unk_000c.tileTag = 0x000e;
+ gPokemonStorageSystemPtr->unk_000c.paletteTag = 0xdad0;
+ gPokemonStorageSystemPtr->unk_000c.unk04 = 20;
+ gPokemonStorageSystemPtr->unk_000c.unk06 = 0;
+ sub_80C5E38(&gPokemonStorageSystemPtr->unk_000c);
+ gPokemonStorageSystemPtr->unk_0004++;
+ break;
+ case 4:
+ if (sub_80C5F98())
+ {
+ gPlayerPartyCount = CalculatePlayerPartyCount();
+ SetMainCallback2(sub_80961A8);
+ }
+ break;
+ }
+}
+
+void sub_8097CC0(void) {
+ switch (gPokemonStorageSystemPtr->unk_0004) {
+ case 0:
+ if (sub_809BF20()) {
+ PlaySE(SE_HAZURE);
+ PrintStorageActionText(PC_TEXT_HOLDING_POKE);
+ gPokemonStorageSystemPtr->unk_0004 = 1;
+ }
+ else {
+ PlaySE(SE_SELECT);
+ PrintStorageActionText(PC_TEXT_CONTINUE_BOX);
+ sub_8098A38(0);
+ gPokemonStorageSystemPtr->unk_0004 = 2;
+ }
+ break;
+ case 1:
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON | DPAD_ANY)) {
+ sub_8098A5C();
+ SetPSSCallback(sub_8096C84);
+ }
+ break;
+ case 2:
+ switch (Menu_ProcessInputNoWrap()) {
+ case 0:
+ sub_8098A5C();
+ SetPSSCallback(sub_8096C84);
+ break;
+ case -1:
+ case 1:
+ PlaySE(SE_PC_OFF);
+ sub_8098A5C();
+ gPokemonStorageSystemPtr->unk_0004++;
+ break;
+ }
+ break;
+ case 3:
+ gPokemonStorageSystemPtr->unk_000c.tileTag = 0x000e;
+ gPokemonStorageSystemPtr->unk_000c.paletteTag = 0xdad0;
+ gPokemonStorageSystemPtr->unk_000c.unk04 = 20;
+ gPokemonStorageSystemPtr->unk_000c.unk06 = 0;
+ sub_80C5E38(&gPokemonStorageSystemPtr->unk_000c);
+ gPokemonStorageSystemPtr->unk_0004++;
+ break;
+ case 4:
+ if (sub_80C5F98()) {
+ gPlayerPartyCount = CalculatePlayerPartyCount();
+ SetMainCallback2(sub_80961A8);
+ }
+ break;
+ }
+}
+
+void sub_8097DE0(void)
+{
+ gPokemonStorageSystemPtr->unk_0007 = 0;
+ gPokemonStorageSystemPtr->unk_0008 = 0;
+ gPokemonStorageSystemPtr->unk_000a = 0;
+ REG_BG3CNT = BGCNT_PRIORITY(3) | BGCNT_CHARBASE(3) | BGCNT_SCREENBASE(30);
+ DmaCopy16Defvars(3, gPokemonStorageScrollingBGTile, BG_SCREEN_ADDR(28), sizeof gPokemonStorageScrollingBGTile);
+ LZ77UnCompVram(gPokemonStorageScrollingBGTilemap, BG_SCREEN_ADDR(30));
+ LoadPalette(gPokemonStorageScrollingBGPalette, 0xd0, 0x10);
+}
+
+void sub_8097E44(void)
+{
+ if (++gPokemonStorageSystemPtr->unk_0007 >= 2)
+ {
+ gPokemonStorageSystemPtr->unk_0007 = 0;
+ gPokemonStorageSystemPtr->unk_0008--;
+ gPokemonStorageSystemPtr->unk_000a++;
+ }
+}
+
+void sub_8097E70(void)
+{
+ LZ77UnCompVram(gPSSMenuHeader_Gfx, BG_SCREEN_ADDR(10));
+ LZ77UnCompWram(gPSSMenuHeader_Tilemap, gUnknown_02039760);
+ sub_809D034(BG_SCREEN_ADDR(15), 0, 0, gUnknown_02039760, 0, 0, 10, 20);
+ LoadPalette(gPSSMenu1_Pal, 0x10, 0x20);
+ LoadPalette(gPSSMenu2_Pal, 0x00, 0x20);
+ LoadPalette(gUnknown_083B6D74, 0xB0, 0x20);
+ LoadPalette(gUnknown_083B6D94, 0xC0, 0x20);
+ LoadPalette(gUnknownPalette_81E6692 + 1, 0xF1, 0x02);
+ LoadPalette(gUnknownPalette_81E6692 + 1, 0xF2, 0x02);
+ LoadPalette(gUnknownPalette_81E6692 + 5, 0xF3, 0x02);
+ LoadPalette(gUnknownPalette_81E6692 + 12, 0xF4, 0x04);
+ LoadPalette(gUnknownPalette_81E6692 + 10, 0xF6, 0x04);
+ LoadPalette(gUnknownPalette_81E6692 + 2, 0xFF, 0x02);
+ LoadSpritePalette(&gWaveformSpritePalette);
+ sub_80980D4();
+ sub_8097F58();
+ sub_8097FB8();
+ sub_809801C();
+}
+
+void sub_8097F58(void)
+{
+ gPokemonStorageSystemPtr->unk_12ac = sub_80F7940(0x000d, 0xdace, 0);
+ gPokemonStorageSystemPtr->unk_12ac->oam.priority = 0;
+ gPokemonStorageSystemPtr->unk_12ac->subpriority = 1;
+ gPokemonStorageSystemPtr->unk_12ac->pos1.x = 0x28;
+ gPokemonStorageSystemPtr->unk_12ac->pos1.y = 0x95;
+ gPokemonStorageSystemPtr->unk_12b8 = BG_CHAR_ADDR(4) + 32 * GetSpriteTileStartByTag(0x000d);
+}
+
+const struct SpriteTemplate gSpriteTemplate_83B6EFC;
+
+void sub_8097FB8(void)
+{
+ u16 i;
+ struct SpriteSheet sheet = {WaveformTiles, 0x1c0, 0x0005};
+
+ LoadSpriteSheet(&sheet);
+ for (i = 0; i < 2; i++)
+ {
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83B6EFC, i * 63 + 8, 9, 2);
+ gPokemonStorageSystemPtr->unk_12b0[i] = gSprites + spriteId;
+ }
+}
+
+void sub_809801C(void)
+{
+ sub_80981F0(gPokemonStorageSystemPtr->unk_11f0, gPokemonStorageSystemPtr->unk_11ec);
+ sub_80982B4();
+ sub_8098350();
+}
+
+void BoxSetMosaic(void)
+{
+ sub_809801C();
+ if (gPokemonStorageSystemPtr->unk_2700)
+ {
+ gPokemonStorageSystemPtr->unk_2700->oam.mosaic = TRUE;
+ gPokemonStorageSystemPtr->unk_2700->data[0] = 10;
+ gPokemonStorageSystemPtr->unk_2700->data[1] = 1;
+ gPokemonStorageSystemPtr->unk_2700->callback = sub_8098090;
+ REG_MOSAIC = (gPokemonStorageSystemPtr->unk_2700->data[0] << 12) | (gPokemonStorageSystemPtr->unk_2700->data[0] << 8);
+ }
+}
+
+void sub_8098090(struct Sprite *sprite)
+{
+ sprite->data[0] -= sprite->data[1];
+ if (sprite->data[0] < 0)
+ sprite->data[0] = 0;
+ REG_MOSAIC = (sprite->data[0] << 12) | (sprite->data[0] << 8);
+ if (sprite->data[0] == 0)
+ {
+ sprite->oam.mosaic = FALSE;
+ sprite->callback = SpriteCallbackDummy;
+ }
+}
+
+// sub_80980D4
+
+const struct OamData gOamData_83B6EAC;
+
+#ifdef NONMATCHING
+void sub_80980D4(void)
+{
+ u16 i;
+ u16 tileStart;
+ u8 palSlot;
+ u8 spriteId;
+ struct SpriteSheet sheet = {gPokemonStorageSystemPtr->unk_2784, 0x800, 0x0002};
+ struct SpritePalette palette = {gPokemonStorageSystemPtr->unk_2704, 0xdac7};
+ struct SpriteTemplate template = {
+ 0x0002, 0xdac7, &gOamData_83B6EAC, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
+ };
+
+ for (i = 0; i < 0x800; i++)
+ gPokemonStorageSystemPtr->unk_2784[i] = 0;
+ for (i = 0; i < 0x10; i++)
+ gPokemonStorageSystemPtr->unk_2704[i] = 0;
+
+ gPokemonStorageSystemPtr->unk_2700 = NULL;
+ if ((tileStart = LoadSpriteSheet(&sheet)) != 0
+ && (palSlot = LoadSpritePalette(&palette)) != 0xff
+ && (spriteId = CreateSprite(&template, 0x28, 0x30, 0)) != MAX_SPRITES)
+ {
+ // FIXME this gets compiled as a separate block between the palSlot check and the spriteId check
+ gPokemonStorageSystemPtr->unk_2700 = gSprites + spriteId;
+ gPokemonStorageSystemPtr->unk_26fa = palSlot * 16 + 0x100;
+ gPokemonStorageSystemPtr->unk_26fc = BG_CHAR_ADDR(4) + tileStart * 32;
+ }
+
+ if (gPokemonStorageSystemPtr->unk_2700 == NULL)
+ {
+ FreeSpriteTilesByTag(0x0002);
+ FreeSpritePaletteByTag(0xdac7);
+ }
+}
+#else
+
+const struct SpriteSheet gUnknown_083B6DCC = {ePokemonStorageSystem.unk_2784, 0x800, 0x0002};
+const struct SpritePalette gUnknown_083B6DD4 = {ePokemonStorageSystem.unk_2704, 0xdac7};
+const struct SpriteTemplate gSpriteTemplate_83B6DDC = {
+ 0x0002, 0xdac7, &gOamData_83B6EAC, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
+};
+
+__attribute__((naked)) void sub_80980D4(void)
+{
+ asm_unified("\tpush {r4,r5,lr}\n"
+ "\tsub sp, 0x28\n"
+ "\tldr r0, _08098150 @ =gUnknown_083B6DCC\n"
+ "\tldr r1, [r0, 0x4]\n"
+ "\tldr r0, [r0]\n"
+ "\tstr r0, [sp, 0x18]\n"
+ "\tstr r1, [sp, 0x1C]\n"
+ "\tldr r0, _08098154 @ =gUnknown_083B6DD4\n"
+ "\tldr r1, [r0, 0x4]\n"
+ "\tldr r0, [r0]\n"
+ "\tstr r0, [sp, 0x20]\n"
+ "\tstr r1, [sp, 0x24]\n"
+ "\tmov r1, sp\n"
+ "\tldr r0, _08098158 @ =gSpriteTemplate_83B6DDC\n"
+ "\tldm r0!, {r2-r4}\n"
+ "\tstm r1!, {r2-r4}\n"
+ "\tldm r0!, {r2-r4}\n"
+ "\tstm r1!, {r2-r4}\n"
+ "\tmovs r1, 0\n"
+ "\tadd r5, sp, 0x18\n"
+ "\tldr r4, _0809815C @ =gSharedMem + 0x2784\n"
+ "\tmovs r3, 0\n"
+ "\tldr r2, _08098160 @ =0x000007ff\n"
+ "_08098102:\n"
+ "\tadds r0, r1, r4\n"
+ "\tstrb r3, [r0]\n"
+ "\tadds r0, r1, 0x1\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r1, r0, 16\n"
+ "\tcmp r1, r2\n"
+ "\tbls _08098102\n"
+ "\tmovs r1, 0\n"
+ "\tldr r3, _08098164 @ =gSharedMem + 0x2704\n"
+ "\tmovs r2, 0\n"
+ "_08098116:\n"
+ "\tlsls r0, r1, 1\n"
+ "\tadds r0, r3\n"
+ "\tstrh r2, [r0]\n"
+ "\tadds r0, r1, 0x1\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r1, r0, 16\n"
+ "\tcmp r1, 0xF\n"
+ "\tbls _08098116\n"
+ "\tldr r0, _08098168 @ =gSharedMem\n"
+ "\tmovs r1, 0x9C\n"
+ "\tlsls r1, 6\n"
+ "\tadds r0, r1\n"
+ "\tmovs r1, 0\n"
+ "\tstr r1, [r0]\n"
+ "\tadds r0, r5, 0\n"
+ "\tbl LoadSpriteSheet\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r5, r0, 16\n"
+ "\tcmp r5, 0\n"
+ "\tbeq _080981C4\n"
+ "\tadd r0, sp, 0x20\n"
+ "\tbl LoadSpritePalette\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r4, r0, 24\n"
+ "\tcmp r4, 0xFF\n"
+ "\tbeq _080981C4\n"
+ "\tb _080981B0\n"
+ "\t.align 2, 0\n"
+ "_08098150: .4byte gUnknown_083B6DCC\n"
+ "_08098154: .4byte gUnknown_083B6DD4\n"
+ "_08098158: .4byte gSpriteTemplate_83B6DDC\n"
+ "_0809815C: .4byte gSharedMem + 0x2784\n"
+ "_08098160: .4byte 0x000007ff\n"
+ "_08098164: .4byte gSharedMem + 0x2704\n"
+ "_08098168: .4byte gSharedMem\n"
+ "_0809816C:\n"
+ "\tldr r2, _0809819C @ =gSharedMem\n"
+ "\tmovs r0, 0x9C\n"
+ "\tlsls r0, 6\n"
+ "\tadds r3, r2, r0\n"
+ "\tlsls r0, r1, 4\n"
+ "\tadds r0, r1\n"
+ "\tlsls r0, 2\n"
+ "\tldr r1, _080981A0 @ =gSprites\n"
+ "\tadds r0, r1\n"
+ "\tstr r0, [r3]\n"
+ "\tlsls r0, r4, 4\n"
+ "\tmovs r1, 0x80\n"
+ "\tlsls r1, 1\n"
+ "\tadds r0, r1\n"
+ "\tldr r3, _080981A4 @ =0x000026fa\n"
+ "\tadds r1, r2, r3\n"
+ "\tstrh r0, [r1]\n"
+ "\tldr r4, _080981A8 @ =0x000026fc\n"
+ "\tadds r2, r4\n"
+ "\tlsls r0, r5, 5\n"
+ "\tldr r1, _080981AC @ =0x06010000\n"
+ "\tadds r0, r1\n"
+ "\tstr r0, [r2]\n"
+ "\tb _080981C4\n"
+ "\t.align 2, 0\n"
+ "_0809819C: .4byte gSharedMem\n"
+ "_080981A0: .4byte gSprites\n"
+ "_080981A4: .4byte 0x000026fa\n"
+ "_080981A8: .4byte 0x000026fc\n"
+ "_080981AC: .4byte 0x06010000\n"
+ "_080981B0:\n"
+ "\tmov r0, sp\n"
+ "\tmovs r1, 0x28\n"
+ "\tmovs r2, 0x30\n"
+ "\tmovs r3, 0\n"
+ "\tbl CreateSprite\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r1, r0, 24\n"
+ "\tcmp r1, 0x40\n"
+ "\tbne _0809816C\n"
+ "_080981C4:\n"
+ "\tldr r0, _080981E8 @ =gSharedMem\n"
+ "\tmovs r2, 0x9C\n"
+ "\tlsls r2, 6\n"
+ "\tadds r0, r2\n"
+ "\tldr r0, [r0]\n"
+ "\tcmp r0, 0\n"
+ "\tbne _080981DE\n"
+ "\tmovs r0, 0x2\n"
+ "\tbl FreeSpriteTilesByTag\n"
+ "\tldr r0, _080981EC @ =0x0000dac7\n"
+ "\tbl FreeSpritePaletteByTag\n"
+ "_080981DE:\n"
+ "\tadd sp, 0x28\n"
+ "\tpop {r4,r5}\n"
+ "\tpop {r0}\n"
+ "\tbx r0\n"
+ "\t.align 2, 0\n"
+ "_080981E8: .4byte gSharedMem\n"
+ "_080981EC: .4byte 0x0000dac7");
+}
+#endif
+
+void sub_80981F0(u16 species, u32 pid)
+{
+ if (gPokemonStorageSystemPtr->unk_2700)
+ {
+ if (species != SPECIES_NONE)
+ {
+ HandleLoadSpecialPokePic(gMonFrontPicTable + species, gMonFrontPicCoords[species].coords, 1, (intptr_t)gPokemonStorageSystemPtr->unk_4784, gPokemonStorageSystemPtr->unk_2784, species, pid);
+ LZ77UnCompWram(gPokemonStorageSystemPtr->unk_11e8, gPokemonStorageSystemPtr->unk_2704);
+ CpuCopy32(gPokemonStorageSystemPtr->unk_2784, gPokemonStorageSystemPtr->unk_26fc, 0x800);
+ LoadPalette(gPokemonStorageSystemPtr->unk_2704, gPokemonStorageSystemPtr->unk_26fa, 0x20);
+ gPokemonStorageSystemPtr->unk_2700->invisible = FALSE;
+ }
+ else
+ {
+ gPokemonStorageSystemPtr->unk_2700->invisible = TRUE;
+ }
+ }
+}
+
+void sub_80982B4(void)
+{
+ if (gPokemonStorageSystemPtr->unk_11f0)
+ {
+ sub_80F7A10(gPokemonStorageSystemPtr->unk_11f7, gPokemonStorageSystemPtr->unk_12b8);
+ gPokemonStorageSystemPtr->unk_12ac->invisible = FALSE;
+ }
+ else
+ {
+ gPokemonStorageSystemPtr->unk_12ac->invisible = TRUE;
+ }
+ Menu_EraseWindowRect(0, 11, 9, 17);
+ Menu_PrintText(gPokemonStorageSystemPtr->unk_127a, 1, 16);
+ Menu_PrintText(gPokemonStorageSystemPtr->unk_120f, 1, 11);
+ Menu_PrintText(gPokemonStorageSystemPtr->unk_1234, 0, 13);
+ Menu_PrintText(gPokemonStorageSystemPtr->unk_1259, 1, 15);
+}
+
+void sub_8098350(void)
+{
+ u16 i;
+
+ if (gPokemonStorageSystemPtr->unk_11f0)
+ {
+ sub_809D034(BG_SCREEN_ADDR(15), 1, 0, gUnknown_02039760, 1, 0, 8, 2);
+ for (i = 0; i < 2; i++)
+ StartSpriteAnimIfDifferent(gPokemonStorageSystemPtr->unk_12b0[i], i * 2 + 1);
+ }
+ else
+ {
+ sub_809D034(BG_SCREEN_ADDR(15), 1, 0, gUnknown_02039760, 10, 0, 8, 2);
+ for (i = 0; i < 2; i++)
+ StartSpriteAnim(gPokemonStorageSystemPtr->unk_12b0[i], i * 2);
+ }
+}
+
+void sub_8098400(void)
+{
+ REG_BG1CNT = BGCNT_PRIORITY(1) | BGCNT_SCREENBASE(15);
+ LZ77UnCompVram(gPSSMenuMisc_Gfx, BG_SCREEN_ADDR(13));
+ LZ77UnCompWram(gPSSMenuMisc_Tilemap, gPokemonStorageSystemPtr->unk_00a8);
+ LoadPalette(gPSSMenu3_Pal, 0x20, 0x20);
+ LoadPalette(gPSSMenu4_Pal, 0x30, 0x20);
+ DmaClear16(3, BG_SCREEN_ADDR(15), 0x800);
+ sub_8098780();
+ if (gUnknown_0203847C)
+ {
+ sub_8098690(TRUE);
+ sub_8099200(TRUE);
+ sub_809D034(BG_SCREEN_ADDR(15), 10, 0, gPokemonStorageSystemPtr->unk_00a8, 0, 0, 12, 22);
+ }
+ else
+ {
+ sub_809D034(BG_SCREEN_ADDR(15), 10, 0, gPokemonStorageSystemPtr->unk_00a8, 0, 20, 12, 2);
+ sub_8098690(TRUE);
+ }
+ gPokemonStorageSystemPtr->unk_08af = 0;
+}
+
+void sub_80984E8(void)
+{
+ gPokemonStorageSystemPtr->unk_08a8 = 20;
+ gPokemonStorageSystemPtr->unk_08aa = 2;
+ gPokemonStorageSystemPtr->unk_08ad = 0;
+ sub_8099200(FALSE);
+}
+
+bool8 sub_8098520(void)
+{
+ if (gPokemonStorageSystemPtr->unk_08ad == 20)
+ return FALSE;
+ gPokemonStorageSystemPtr->unk_08a8--;
+ gPokemonStorageSystemPtr->unk_08aa++;
+ sub_809D034(BG_SCREEN_ADDR(15), 10, 0, gPokemonStorageSystemPtr->unk_00a8, 0, gPokemonStorageSystemPtr->unk_08a8, 12, gPokemonStorageSystemPtr->unk_08aa);
+ sub_80994A8(8);
+ if (++gPokemonStorageSystemPtr->unk_08ad == 20)
+ {
+ gUnknown_0203847C = 1;
+ return FALSE;
+ }
+ return TRUE;
+}
+
+void add_to_c3_somehow(void)
+{
+ gPokemonStorageSystemPtr->unk_08a8 = 0;
+ gPokemonStorageSystemPtr->unk_08aa = 22;
+ gPokemonStorageSystemPtr->unk_08ad = 0;
+}
+
+bool8 sub_80985CC(void)
+{
+ if (gPokemonStorageSystemPtr->unk_08ad == 20)
+ return FALSE;
+ gPokemonStorageSystemPtr->unk_08a8++;
+ gPokemonStorageSystemPtr->unk_08aa--;
+ sub_809D034(BG_SCREEN_ADDR(15), 10, 0, gPokemonStorageSystemPtr->unk_00a8, 0, gPokemonStorageSystemPtr->unk_08a8, 12, gPokemonStorageSystemPtr->unk_08aa);
+ sub_809D16C(BG_SCREEN_ADDR(15), 10, gPokemonStorageSystemPtr->unk_08aa, 12, 1);
+ sub_80994A8(-8);
+ if (++gPokemonStorageSystemPtr->unk_08ad == 20)
+ {
+ gUnknown_0203847C = 0;
+ sub_809954C();
+ party_compaction();
+ sub_809D034(BG_SCREEN_ADDR(15), 21, 0, gPokemonStorageSystemPtr->unk_00a8, 12, 0, 1, 2);
+ return FALSE;
+ }
+ return TRUE;
+}
+
+void sub_8098690(bool8 flag)
+{
+ if (flag)
+ sub_809D034(BG_SCREEN_ADDR(15), 21, 0, gPokemonStorageSystemPtr->unk_00a8, 12, 0, 9, 2);
+ else
+ sub_809D034(BG_SCREEN_ADDR(15), 21, 0, gPokemonStorageSystemPtr->unk_00a8, 12, 2, 9, 2);
+}
+
+void sub_80986E8(void)
+{
+ gPokemonStorageSystemPtr->unk_08af = 1;
+ gPokemonStorageSystemPtr->unk_08b0 = 30;
+ gPokemonStorageSystemPtr->unk_08b1 = 1;
+}
+
+void sub_8098710(void)
+{
+ if (gPokemonStorageSystemPtr->unk_08af)
+ {
+ gPokemonStorageSystemPtr->unk_08af = 0;
+ sub_8098690(TRUE);
+ }
+}
+
+void sub_8098734(void)
+{
+ if (gPokemonStorageSystemPtr->unk_08af && ++gPokemonStorageSystemPtr->unk_08b0 > 30)
+ {
+ gPokemonStorageSystemPtr->unk_08b0 = 0;
+ gPokemonStorageSystemPtr->unk_08b1 = gPokemonStorageSystemPtr->unk_08b1 ? FALSE : TRUE;
+ sub_8098690(gPokemonStorageSystemPtr->unk_08b1);
+ }
+}
+
+void sub_8098780(void)
+{
+ int i;
+
+ for (i = 1; i < PARTY_SIZE; i++)
+ {
+ u16 r1;
+ bool32 r0 = GetMonData(gPlayerParty + i, MON_DATA_SPECIES);
+ if (r0)
+ r0 = TRUE;
+ r1 = r0 ? 12 : 16;
+ sub_809D104(gPokemonStorageSystemPtr->unk_00a8, 7, (i - 1) * 3 + 1, gPokemonStorageSystemPtr->unk_00a8, r1, 4, 4, 3);
+ }
+}
+
+void sub_80987DC(void)
+{
+ sub_8098780();
+ sub_809D034(BG_SCREEN_ADDR(15), 10, 0, gPokemonStorageSystemPtr->unk_00a8, 0, 0, 12, 22);
+}
+
+void sub_809880C(void)
+{
+ gPokemonStorageSystemPtr->unk_08ae = 0;
+ PlaySE(SE_WIN_OPEN);
+ sub_80984E8();
+}
+
+bool8 sub_8098830(void)
+{
+ switch (gPokemonStorageSystemPtr->unk_08ae)
+ {
+ case 0:
+ if (!sub_8098520())
+ {
+ sub_809B068();
+ gPokemonStorageSystemPtr->unk_08ae++;
+ }
+ break;
+ case 1:
+ if (!sub_809AC00())
+ {
+ if (gPokemonStorageSystemPtr->unk_11f6)
+ BoxSetMosaic();
+ gPokemonStorageSystemPtr->unk_08ae++;
+ }
+ break;
+ case 2:
+ return FALSE;
+ }
+ return TRUE;
+}
+
+const struct StorageAction gPCStorageActionTexts[] = {
+ {PCText_ExitBox, 0},
+ {PCText_WhatYouDo, 0},
+ {PCText_PickATheme, 0},
+ {PCText_PickAWallpaper, 0},
+ {PCText_IsSelected, 1},
+ {PCText_JumpToWhichBox, 0},
+ {PCText_DepositInWhichBox, 0},
+ {PCText_WasDeposited, 1},
+ {PCText_BoxIsFull, 0},
+ {PCText_ReleasePoke, 0},
+ {PCText_WasReleased, 4},
+ {PCText_ByeBye, 6},
+ {PCText_MarkPoke, 0},
+ {PCText_LastPoke, 0},
+ {PCText_PartyFull, 0},
+ {PCText_HoldingPoke, 0},
+ {PCText_WhichOneWillTake, 0},
+ {PCText_CantReleaseEgg, 0},
+ {PCText_ContinueBox, 0},
+ {PCText_CameBack, 1},
+ {PCText_Worried, 0},
+ {PCText_Surprise, 0},
+ {PCText_PleaseRemoveMail, 0}
+};
+
+void PrintStorageActionText(u8 index) {
+ u8 *ptr;
+
+ Menu_DrawStdWindowFrame(10, 16, 29, 19);
+
+ switch (gPCStorageActionTexts[index].format)
+ {
+
+ case PC_TEXT_FMT_UNK_02:
+ ptr = StringCopy(gPokemonStorageSystemPtr->unk_2694, gPCStorageActionTexts[index].text);
+ ptr = StringCopy(ptr, gPokemonStorageSystemPtr->unk_11fa);
+ break;
+
+ case PC_TEXT_FMT_UNK_05:
+ ptr = StringCopy(gPokemonStorageSystemPtr->unk_2694, gPCStorageActionTexts[index].text);
+ ptr = StringCopy(ptr, gPokemonStorageSystemPtr->unk_26e4);
+ break;
+
+ case PC_TEXT_FMT_MON_NAME:
+ // {var} + " is selected."
+ ptr = StringCopy(gPokemonStorageSystemPtr->unk_2694, gPokemonStorageSystemPtr->unk_11fa);
+ ptr = StringCopy(ptr, gPCStorageActionTexts[index].text);
+ break;
+
+ case PC_TEXT_FMT_MON_NAME_2:
+ // {var} + " was released."
+ ptr = StringCopy(gPokemonStorageSystemPtr->unk_2694, gPokemonStorageSystemPtr->unk_26e4);
+#if ENGLISH
+ ptr = StringCopy(ptr, gPCStorageActionTexts[index].text);
+#elif GERMAN
+ ptr = de_sub_8073174(gPokemonStorageSystemPtr->unk_2694, gPCStorageActionTexts[index].text);
+#endif
+ break;
+
+ case PC_TEXT_FMT_UNK_03:
+ {
+ const u8 *stringLength;
+ const u8 *text;
+
+ text = gPCStorageActionTexts[index].text;
+ stringLength = &text[StringLength(text)] + 1;
+
+ ptr = StringCopy(gPokemonStorageSystemPtr->unk_2694, gPCStorageActionTexts[index].text);
+ ptr = StringCopy(ptr, gPokemonStorageSystemPtr->unk_11fa);
+ ptr = StringCopy(ptr, stringLength);
+ }
+ break;
+
+ case PC_TEXT_FMT_MON_NAME_AFTER_EXCL_MARK:
+ // "Bye-bye, ".substr(0, -1) + {var} + "Bye-bye, !".substr(-1, 1)
+ {
+ const u8 *stringLength;
+ const u8 *text;
+
+ text = gPCStorageActionTexts[index].text;
+ stringLength = &text[StringLength(text)] - 1;
+
+ ptr = StringCopy(gPokemonStorageSystemPtr->unk_2694, gPCStorageActionTexts[index].text);
+ ptr = StringCopy(ptr - 1, gPokemonStorageSystemPtr->unk_26e4);
+ ptr = StringCopy(ptr, stringLength);
+ }
+ break;
+
+ case PC_TEXT_FMT_NORMAL:
+ default:
+ ptr = StringCopy(gPokemonStorageSystemPtr->unk_2694, gPCStorageActionTexts[index].text);
+ break;
+ }
+
+ while (ptr < gPokemonStorageSystemPtr->unk_26a6)
+ {
+ ptr[0] = CHAR_SPACE;
+ ptr++;
+ }
+
+ ptr[0] = EOS;
+ Menu_PrintText(gPokemonStorageSystemPtr->unk_2694, 11, 17);
+}
+
+const struct OamData gOamData_83B6EAC = {
+ .size = 3
+};
+
+const struct OamData gOamData_83B6EB4 = {
+ .shape = ST_OAM_H_RECTANGLE
+};
+
+const union AnimCmd gSpriteAnim_83B6EBC[] = {
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END
+};
+
+const union AnimCmd gSpriteAnim_83B6EC4[] = {
+ ANIMCMD_FRAME(2, 8),
+ ANIMCMD_FRAME(4, 8),
+ ANIMCMD_FRAME(6, 8),
+ ANIMCMD_JUMP(0)
+};
+
+const union AnimCmd gSpriteAnim_83B6ED4[] = {
+ ANIMCMD_FRAME(8, 5),
+ ANIMCMD_END
+};
+
+const union AnimCmd gSpriteAnim_83B6EDC[] = {
+ ANIMCMD_FRAME(10, 8),
+ ANIMCMD_FRAME( 4, 8),
+ ANIMCMD_FRAME(12, 8),
+ ANIMCMD_JUMP(0)
+};
+
+const union AnimCmd *const gSpriteAnimTable_83B6EEC[] = {
+ gSpriteAnim_83B6EBC,
+ gSpriteAnim_83B6EC4,
+ gSpriteAnim_83B6ED4,
+ gSpriteAnim_83B6EDC
+};
+
+const struct SpriteTemplate gSpriteTemplate_83B6EFC = {
+ 0x0005,
+ 0xdacd,
+ &gOamData_83B6EB4,
+ gSpriteAnimTable_83B6EEC,
+ NULL,
+ gDummySpriteAffineAnimTable,
+ SpriteCallbackDummy
+};
+
+void sub_8098A38(s8 a0)
+{
+ DisplayYesNoMenu(23, 10, 0);
+ Menu_MoveCursor(a0);
+}
+
+void sub_8098A5C(void)
+{
+ Menu_DestroyCursor();
+ Menu_EraseWindowRect(10, 16, 29, 19);
+ Menu_EraseWindowRect(23, 10, 29, 15);
+}
+
+void sub_8098A80(void)
+{
+ sub_809CDCC();
+ sub_809CDEC(12);
+ sub_809CDEC(13);
+ sub_809CDEC(14);
+ sub_809CDEC(15);
+ sub_809CE84();
+}
+
+void sub_8098AA8(u8 a0)
+{
+ sub_809CDCC();
+ switch (a0)
+ {
+ case 0:
+ sub_809CDEC(16);
+ sub_809CDEC(17);
+ sub_809CDEC(18);
+ sub_809CDEC(19);
+ break;
+ case 1:
+ sub_809CDEC(20);
+ sub_809CDEC(21);
+ sub_809CDEC(22);
+ sub_809CDEC(23);
+ break;
+ case 2:
+ sub_809CDEC(24);
+ sub_809CDEC(25);
+ sub_809CDEC(26);
+ sub_809CDEC(27);
+ break;
+ case 3:
+ sub_809CDEC(28);
+ sub_809CDEC(29);
+ sub_809CDEC(30);
+ sub_809CDEC(31);
+ break;
+ }
+ sub_809CE84();
+}
diff --git a/src/pokemon/pokemon_storage_system_3.c b/src/pokemon/pokemon_storage_system_3.c
new file mode 100644
index 000000000..da26c6fc5
--- /dev/null
+++ b/src/pokemon/pokemon_storage_system_3.c
@@ -0,0 +1,655 @@
+
+// Includes
+#include "global.h"
+#include "constants/species.h"
+#include "sprite.h"
+#include "trig.h"
+#include "pokemon_icon.h"
+#include "pokemon_storage_system.h"
+
+// Static type declarations
+
+// Static RAM declarations
+
+// Static ROM declarations
+
+static void sub_8098E68(struct Sprite *sprite);
+static void sub_8099388(struct Sprite *sprite, u16 a1);
+static void sub_80993F4(struct Sprite *sprite);
+static void sub_80999C4(struct Sprite *sprite);
+static struct Sprite *PSS_SpawnMonIconSprite(u16 species, u32 personality, s16 x, s16 y, u8 priority, u8 subpriority);
+static void PSS_DestroyMonIconSprite(struct Sprite *sprite);
+
+// .rodata
+
+const struct OamData gOamData_83B6F2C;
+
+// .text
+
+u8 get_preferred_box(void)
+{
+ return gPokemonStorage.currentBox;
+}
+
+void ResetPSSMonIconSprites(void)
+{
+ u16 i;
+
+ sub_809D51C();
+ for (i = 0; i < 40; i++)
+ gPokemonStorageSystemPtr->unk_10d0[i] = 0;
+ for (i = 0; i < 40; i++)
+ gPokemonStorageSystemPtr->unk_1120[i] = 0;
+ for (i = 0; i < 6; i++)
+ gPokemonStorageSystemPtr->unk_1038[i] = NULL;
+ for (i = 0; i < 30; i++)
+ gPokemonStorageSystemPtr->unk_1050[i] = NULL;
+ gPokemonStorageSystemPtr->unk_1034 = NULL;
+ gPokemonStorageSystemPtr->unk_0d5c = 0;
+}
+
+void sub_8098BF0(void)
+{
+ u32 personality = GetMonData(&gPokemonStorageSystemPtr->unk_25b4, MON_DATA_PERSONALITY);
+ gPokemonStorageSystemPtr->unk_1034 = PSS_SpawnMonIconSprite(GetMonData(&gPokemonStorageSystemPtr->unk_25b4, MON_DATA_SPECIES2), personality, 0, 0, 1, 7);
+ gPokemonStorageSystemPtr->unk_1034->callback = sub_80999C4;
+}
+
+void SpawnBoxIconSprites(u8 boxId)
+{
+ struct BoxPokemon *box = gPokemonStorage.boxes[boxId];
+ u16 i;
+ u16 k = 0;
+ for (i = 0; i < 5; i++)
+ {
+ u16 j;
+ for (j = 0; j < 6; j++)
+ {
+ u16 species = GetBoxMonData(box, MON_DATA_SPECIES2);
+ if (species != SPECIES_NONE)
+ gPokemonStorageSystemPtr->unk_1050[k] = PSS_SpawnMonIconSprite(species, GetBoxMonData(box, MON_DATA_PERSONALITY), 24 * j + 0x64, 24 * i + 0x2c, 2, 18 - j);
+ else
+ gPokemonStorageSystemPtr->unk_1050[k] = NULL;
+ box++;
+ k++;
+ }
+ }
+}
+
+void sub_8098D20(u8 monId)
+{
+ struct BoxPokemon *mon = gPokemonStorage.boxes[get_preferred_box()] + monId;
+ u16 species = GetBoxMonData(mon, MON_DATA_SPECIES2);
+ if (species != SPECIES_NONE)
+ {
+ s16 x = 24 * (monId % 6) + 0x64;
+ s16 y = 24 * (monId / 6) + 0x2c;
+ gPokemonStorageSystemPtr->unk_1050[monId] = PSS_SpawnMonIconSprite(species, GetBoxMonData(mon, MON_DATA_PERSONALITY), x, y, 2, 18 - (monId % 6));
+ }
+}
+
+static void sub_8098DE0(s16 a0)
+{
+ u16 monId;
+ for (monId = 0; monId < 30; monId++)
+ {
+ if (gPokemonStorageSystemPtr->unk_1050[monId])
+ {
+ gPokemonStorageSystemPtr->unk_1050[monId]->data[2] = a0;
+ gPokemonStorageSystemPtr->unk_1050[monId]->data[4] = 1;
+ gPokemonStorageSystemPtr->unk_1050[monId]->callback = sub_8098E68;
+ }
+ }
+}
+
+static void sub_8098E24(struct Sprite *sprite)
+{
+ if (sprite->data[1] != 0)
+ {
+ sprite->data[1]--;
+ sprite->pos1.x += sprite->data[2];
+ }
+ else
+ {
+ gPokemonStorageSystemPtr->unk_1178--;
+ sprite->pos1.x = sprite->data[3];
+ sprite->callback = SpriteCallbackDummy;
+ }
+}
+
+static void sub_8098E68(struct Sprite *sprite)
+{
+ if (sprite->data[4] != 0)
+ {
+ sprite->data[4]--;
+ }
+ else
+ {
+ sprite->pos1.x += sprite->data[2];
+ sprite->data[5] = sprite->pos1.x + sprite->pos2.x;
+ if (sprite->data[5] < 0x45 || sprite->data[5] > 0xfb)
+ sprite->callback = SpriteCallbackDummy;
+ }
+}
+
+static void sub_8098EA0(u8 col)
+{
+ u16 i;
+
+ for (i = 0; i < 5; i++)
+ {
+ if (gPokemonStorageSystemPtr->unk_1050[col])
+ {
+ PSS_DestroyMonIconSprite(gPokemonStorageSystemPtr->unk_1050[col]);
+ gPokemonStorageSystemPtr->unk_1050[col] = NULL;
+ }
+ col += 6;
+ }
+}
+
+static u8 sub_8098EE0(u8 col, u16 a1, s16 a2)
+{
+ u16 i;
+ u16 x;
+ u16 y;
+ u8 count;
+ u8 x1;
+ u16 curX;
+
+ y = 0x2c;
+ x = 24 * col + 0x64;
+ curX = x - (a1 + 1) * a2;
+ x1 = 18 - col;
+ count = 0;
+
+ for (i = 0; i < 5; i++)
+ {
+ u16 species = GetBoxMonData(gPokemonStorage.boxes[gPokemonStorageSystemPtr->unk_117d] + col, MON_DATA_SPECIES2);
+ if (species != SPECIES_NONE)
+ {
+ gPokemonStorageSystemPtr->unk_1050[col] = PSS_SpawnMonIconSprite(species, GetBoxMonData(gPokemonStorage.boxes[gPokemonStorageSystemPtr->unk_117d] + col, MON_DATA_PERSONALITY), curX, y, 2, x1);
+ if (gPokemonStorageSystemPtr->unk_1050[col])
+ {
+ gPokemonStorageSystemPtr->unk_1050[col]->data[1] = a1;
+ gPokemonStorageSystemPtr->unk_1050[col]->data[2] = a2;
+ gPokemonStorageSystemPtr->unk_1050[col]->data[3] = x;
+ gPokemonStorageSystemPtr->unk_1050[col]->callback = sub_8098E24;
+ count++;
+ }
+ }
+ col += 6;
+ y += 24;
+ }
+ return count;
+}
+
+void sub_809900C(u8 a0, s8 a1)
+{
+ gPokemonStorageSystemPtr->unk_117c = 0;
+ gPokemonStorageSystemPtr->unk_117d = a0;
+ gPokemonStorageSystemPtr->unk_117b = a1;
+ gPokemonStorageSystemPtr->unk_1172 = 32;
+ gPokemonStorageSystemPtr->unk_1176 = -6 * a1;
+ gPokemonStorageSystemPtr->unk_1178 = 0;
+ if (a1 > 0)
+ gPokemonStorageSystemPtr->unk_117a = 0;
+ else
+ gPokemonStorageSystemPtr->unk_117a = 5;
+ gPokemonStorageSystemPtr->unk_1174 = 24 * gPokemonStorageSystemPtr->unk_117a + 0x64;
+ sub_8098DE0(gPokemonStorageSystemPtr->unk_1176);
+}
+
+bool8 sub_80990AC(void)
+{
+ if (gPokemonStorageSystemPtr->unk_1172)
+ gPokemonStorageSystemPtr->unk_1172--;
+ switch (gPokemonStorageSystemPtr->unk_117c)
+ {
+ case 0:
+ gPokemonStorageSystemPtr->unk_1174 += gPokemonStorageSystemPtr->unk_1176;
+ if (gPokemonStorageSystemPtr->unk_1174 < 0x41 || gPokemonStorageSystemPtr->unk_1174 > 0xfb)
+ {
+ sub_8098EA0(gPokemonStorageSystemPtr->unk_117a);
+ gPokemonStorageSystemPtr->unk_1174 += 24 * gPokemonStorageSystemPtr->unk_117b;
+ gPokemonStorageSystemPtr->unk_117c++;
+ }
+ break;
+ case 1:
+ gPokemonStorageSystemPtr->unk_1174 += gPokemonStorageSystemPtr->unk_1176;
+ gPokemonStorageSystemPtr->unk_1178 += sub_8098EE0(gPokemonStorageSystemPtr->unk_117a, gPokemonStorageSystemPtr->unk_1172, gPokemonStorageSystemPtr->unk_1176);
+ if ((gPokemonStorageSystemPtr->unk_117b > 0 && gPokemonStorageSystemPtr->unk_117a == 5) || (gPokemonStorageSystemPtr->unk_117b < 0 && gPokemonStorageSystemPtr->unk_117a == 0))
+ {
+ gPokemonStorageSystemPtr->unk_117c++;
+ }
+ else
+ {
+ gPokemonStorageSystemPtr->unk_117a += gPokemonStorageSystemPtr->unk_117b;
+ gPokemonStorageSystemPtr->unk_117c = 0;
+ }
+ break;
+ case 2:
+ if (gPokemonStorageSystemPtr->unk_1178 == 0)
+ {
+ gPokemonStorageSystemPtr->unk_1172++;
+ return FALSE;
+ }
+ break;
+ default:
+ return FALSE;
+ }
+ return TRUE;
+}
+
+void sub_8099200(bool8 a0)
+{
+ u16 count;
+ u16 i;
+ u16 species = GetMonData(gPlayerParty + 0, MON_DATA_SPECIES2);
+ u32 personality = GetMonData(gPlayerParty + 0, MON_DATA_PERSONALITY);
+ gPokemonStorageSystemPtr->unk_1038[0] = PSS_SpawnMonIconSprite(species, personality, 0x68, 0x40, 1, 11);
+ count = 1;
+ for (i = 1; i < PARTY_SIZE; i++)
+ {
+ species = GetMonData(gPlayerParty + i, MON_DATA_SPECIES2);
+ if (species != SPECIES_NONE)
+ {
+ personality = GetMonData(gPlayerParty + i, MON_DATA_PERSONALITY);
+ gPokemonStorageSystemPtr->unk_1038[i] = PSS_SpawnMonIconSprite(species, personality, 0x98, (i - 1) * 24 + 0x10, 1, 11);
+ count++;
+ }
+ else
+ {
+ gPokemonStorageSystemPtr->unk_1038[i] = NULL;
+ }
+ }
+ if (!a0)
+ {
+ for (i = 0; i < count; i++)
+ {
+ // this routine assumes party_compaction has been called
+ gPokemonStorageSystemPtr->unk_1038[i]->pos1.y -= 0xa0;
+ gPokemonStorageSystemPtr->unk_1038[i]->invisible = TRUE;
+ }
+ }
+}
+
+void sub_8099310(void)
+{
+ u16 i;
+ u16 count;
+
+ gPokemonStorageSystemPtr->unk_1171 = 0;
+ for (i = 0, count = 0; i < PARTY_SIZE; i++)
+ {
+ if (gPokemonStorageSystemPtr->unk_1038[i])
+ {
+ if (i != count)
+ {
+ sub_8099388(gPokemonStorageSystemPtr->unk_1038[i], count);
+ gPokemonStorageSystemPtr->unk_1038[i] = NULL;
+ gPokemonStorageSystemPtr->unk_1171++;
+ }
+ count++;
+ }
+ }
+}
+
+u8 sub_8099374(void)
+{
+ return gPokemonStorageSystemPtr->unk_1171;
+}
+
+static void sub_8099388(struct Sprite *sprite, u16 a1)
+{
+ s16 r3;
+ s16 r4;
+
+ sprite->data[1] = a1;
+ if (a1 == 0)
+ {
+ r3 = 0x68;
+ r4 = 0x40;
+ }
+ else
+ {
+ r3 = 0x98;
+ r4 = 24 * (a1 - 1) + 0x10;
+ }
+ sprite->data[2] = sprite->pos1.x << 3;
+ sprite->data[3] = sprite->pos1.y << 3;
+ sprite->data[4] = (r3 * 8 - sprite->data[2]) / 8;
+ sprite->data[5] = (r4 * 8 - sprite->data[3]) / 8;
+ sprite->data[6] = 8;
+ sprite->callback = sub_80993F4;
+}
+
+static void sub_80993F4(struct Sprite *sprite)
+{
+ if (sprite->data[6])
+ {
+ sprite->data[2] += sprite->data[4];
+ sprite->data[3] += sprite->data[5];
+ sprite->pos1.x = sprite->data[2] >> 3;
+ sprite->pos1.y = sprite->data[3] >> 3;
+ sprite->data[6]--;
+ }
+ else
+ {
+ if (sprite->data[1] == 0)
+ {
+ sprite->pos1.x = 0x68;
+ sprite->pos1.y = 0x40;
+ }
+ else
+ {
+ sprite->pos1.x = 0x98;
+ sprite->pos1.y = (sprite->data[1] - 1) * 24 + 0x10;
+ }
+ sprite->callback = SpriteCallbackDummy;
+ gPokemonStorageSystemPtr->unk_1038[sprite->data[1]] = sprite;
+ gPokemonStorageSystemPtr->unk_1171--;
+ }
+}
+
+void sub_8099480(void)
+{
+ if (gPokemonStorageSystemPtr->unk_1034)
+ {
+ PSS_DestroyMonIconSprite(gPokemonStorageSystemPtr->unk_1034);
+ gPokemonStorageSystemPtr->unk_1034 = NULL;
+ }
+}
+
+void sub_80994A8(s16 y)
+{
+ u16 i;
+
+ for (i = 0; i < PARTY_SIZE; i++)
+ {
+ if (gPokemonStorageSystemPtr->unk_1038[i])
+ {
+ s16 yy;
+ gPokemonStorageSystemPtr->unk_1038[i]->pos1.y += y;
+ yy = gPokemonStorageSystemPtr->unk_1038[i]->pos1.y + gPokemonStorageSystemPtr->unk_1038[i]->pos2.y + gPokemonStorageSystemPtr->unk_1038[i]->centerToCornerVecY;
+ if (yy < -0x10 || yy > 0xb0)
+ gPokemonStorageSystemPtr->unk_1038[i]->invisible = TRUE;
+ else
+ gPokemonStorageSystemPtr->unk_1038[i]->invisible = FALSE;
+ }
+ }
+}
+
+void sub_8099520(u8 a0)
+{
+ if (gPokemonStorageSystemPtr->unk_1038[a0])
+ {
+ PSS_DestroyMonIconSprite(gPokemonStorageSystemPtr->unk_1038[a0]);
+ gPokemonStorageSystemPtr->unk_1038[a0] = NULL;
+ }
+}
+
+void sub_809954C(void)
+{
+ u16 i;
+
+ for (i = 0; i < PARTY_SIZE; i++)
+ {
+ if (gPokemonStorageSystemPtr->unk_1038[i])
+ {
+ PSS_DestroyMonIconSprite(gPokemonStorageSystemPtr->unk_1038[i]);
+ gPokemonStorageSystemPtr->unk_1038[i] = NULL;
+ }
+ }
+}
+
+void sub_8099584(u8 a0, u8 a1)
+{
+ if (a0 == 0)
+ {
+ gPokemonStorageSystemPtr->unk_1034 = gPokemonStorageSystemPtr->unk_1038[a1];
+ gPokemonStorageSystemPtr->unk_1038[a1] = NULL;
+ }
+ else if (a0 == 1)
+ {
+ gPokemonStorageSystemPtr->unk_1034 = gPokemonStorageSystemPtr->unk_1050[a1];
+ gPokemonStorageSystemPtr->unk_1050[a1] = NULL;
+ }
+ else
+ {
+ return;
+ }
+ gPokemonStorageSystemPtr->unk_1034->callback = sub_80999C4;
+ gPokemonStorageSystemPtr->unk_1034->oam.priority = 1;
+ gPokemonStorageSystemPtr->unk_1034->subpriority = 7;
+}
+
+void sub_809960C(u8 a0, u8 a1)
+{
+ if (a0 == 14)
+ {
+ gPokemonStorageSystemPtr->unk_1038[a1] = gPokemonStorageSystemPtr->unk_1034;
+ gPokemonStorageSystemPtr->unk_1038[a1]->oam.priority = 1;
+ gPokemonStorageSystemPtr->unk_1038[a1]->subpriority = 11;
+ }
+ else
+ {
+ gPokemonStorageSystemPtr->unk_1050[a1] = gPokemonStorageSystemPtr->unk_1034;
+ gPokemonStorageSystemPtr->unk_1050[a1]->oam.priority = 2;
+ gPokemonStorageSystemPtr->unk_1050[a1]->subpriority = 18 - (a1 % 6);
+ }
+ gPokemonStorageSystemPtr->unk_1034->callback = SpriteCallbackDummy;
+ gPokemonStorageSystemPtr->unk_1034 = NULL;
+}
+
+void sub_80996B0(u8 a0, u8 a1)
+{
+ if (a0 == 14)
+ gPokemonStorageSystemPtr->unk_10c8 = gPokemonStorageSystemPtr->unk_1038 + a1;
+ else
+ gPokemonStorageSystemPtr->unk_10c8 = gPokemonStorageSystemPtr->unk_1050 + a1;
+ gPokemonStorageSystemPtr->unk_1034->callback = SpriteCallbackDummy;
+ gPokemonStorageSystemPtr->unk_1170 = 0;
+}
+
+bool8 sub_809971C(void)
+{
+ if (gPokemonStorageSystemPtr->unk_1170 == 16)
+ return FALSE;
+ gPokemonStorageSystemPtr->unk_1170++;
+ if (gPokemonStorageSystemPtr->unk_1170 & 1)
+ {
+ (*gPokemonStorageSystemPtr->unk_10c8)->pos1.y--;
+ gPokemonStorageSystemPtr->unk_1034->pos1.y++;
+ }
+ (*gPokemonStorageSystemPtr->unk_10c8)->pos2.x = gSineTable[gPokemonStorageSystemPtr->unk_1170 * 8] / 16;
+ gPokemonStorageSystemPtr->unk_1034->pos2.x = -(gSineTable[gPokemonStorageSystemPtr->unk_1170 * 8] / 16);
+ if (gPokemonStorageSystemPtr->unk_1170 == 8)
+ {
+ gPokemonStorageSystemPtr->unk_1034->oam.priority = (*gPokemonStorageSystemPtr->unk_10c8)->oam.priority;
+ gPokemonStorageSystemPtr->unk_1034->subpriority = (*gPokemonStorageSystemPtr->unk_10c8)->subpriority;
+ (*gPokemonStorageSystemPtr->unk_10c8)->oam.priority = 1;
+ (*gPokemonStorageSystemPtr->unk_10c8)->subpriority = 7;
+ }
+ if (gPokemonStorageSystemPtr->unk_1170 == 16)
+ {
+ struct Sprite *sprite = gPokemonStorageSystemPtr->unk_1034;
+ gPokemonStorageSystemPtr->unk_1034 = *(gPokemonStorageSystemPtr->unk_10c8);
+ (*gPokemonStorageSystemPtr->unk_10c8) = sprite;
+ gPokemonStorageSystemPtr->unk_1034->callback = sub_80999C4;
+ (*gPokemonStorageSystemPtr->unk_10c8)->callback = SpriteCallbackDummy;
+ }
+ return TRUE;
+}
+
+const union AffineAnimCmd *const gSpriteAffineAnimTable_83B6F5C[];
+
+void sub_809981C(u8 mode, u8 idx)
+{
+ switch (mode)
+ {
+ case 0:
+ gPokemonStorageSystemPtr->unk_10cc = gPokemonStorageSystemPtr->unk_1038 + idx;
+ break;
+ case 1:
+ gPokemonStorageSystemPtr->unk_10cc = gPokemonStorageSystemPtr->unk_1050 + idx;
+ break;
+ case 2:
+ gPokemonStorageSystemPtr->unk_10cc = &gPokemonStorageSystemPtr->unk_1034;
+ break;
+ default:
+ return;
+ }
+ if (*gPokemonStorageSystemPtr->unk_10cc)
+ {
+ InitSpriteAffineAnim(*gPokemonStorageSystemPtr->unk_10cc);
+ (*gPokemonStorageSystemPtr->unk_10cc)->oam.affineMode = ST_OAM_AFFINE_NORMAL;
+ (*gPokemonStorageSystemPtr->unk_10cc)->affineAnims = gSpriteAffineAnimTable_83B6F5C;
+ StartSpriteAffineAnim(*gPokemonStorageSystemPtr->unk_10cc, 0);
+ }
+}
+
+bool8 sub_80998D8(void)
+{
+ if (*gPokemonStorageSystemPtr->unk_10cc == NULL || (*gPokemonStorageSystemPtr->unk_10cc)->invisible)
+ return FALSE;
+ if ((*gPokemonStorageSystemPtr->unk_10cc)->affineAnimEnded)
+ {
+ (*gPokemonStorageSystemPtr->unk_10cc)->invisible = TRUE;
+ }
+ return TRUE;
+}
+
+void sub_8099920(void)
+{
+ if (*gPokemonStorageSystemPtr->unk_10cc)
+ {
+ FreeOamMatrix((*gPokemonStorageSystemPtr->unk_10cc)->oam.matrixNum);
+ PSS_DestroyMonIconSprite(*gPokemonStorageSystemPtr->unk_10cc);
+ *gPokemonStorageSystemPtr->unk_10cc = NULL;
+ }
+}
+
+void sub_8099958(void)
+{
+ if (*gPokemonStorageSystemPtr->unk_10cc)
+ {
+ (*gPokemonStorageSystemPtr->unk_10cc)->invisible = FALSE;
+ StartSpriteAffineAnim(*gPokemonStorageSystemPtr->unk_10cc, 1);
+ }
+}
+
+bool8 sub_8099990(void)
+{
+ if (gPokemonStorageSystemPtr->unk_10cc == NULL)
+ return FALSE;
+ if ((*gPokemonStorageSystemPtr->unk_10cc)->affineAnimEnded)
+ gPokemonStorageSystemPtr->unk_10cc = NULL;
+ return TRUE;
+}
+
+static void sub_80999C4(struct Sprite *sprite)
+{
+ sprite->pos1.x = gPokemonStorageSystemPtr->unk_11c0->pos1.x;
+ sprite->pos1.y = gPokemonStorageSystemPtr->unk_11c0->pos1.y + gPokemonStorageSystemPtr->unk_11c0->pos2.y + 4;
+}
+
+static u16 PSS_LoadSpeciesIconGfx(u16 a0)
+{
+ u16 i;
+ u16 retval;
+
+ for (i = 0; i < 40; i++)
+ {
+ if (gPokemonStorageSystemPtr->unk_1120[i] == a0)
+ break;
+ }
+ if (i == 40)
+ {
+ for (i = 0; i < 40; i++)
+ {
+ if (gPokemonStorageSystemPtr->unk_1120[i] == 0)
+ break;
+ }
+ }
+ if (i != 40)
+ {
+ gPokemonStorageSystemPtr->unk_1120[i] = a0;
+ gPokemonStorageSystemPtr->unk_10d0[i]++;
+ retval = i * 16;
+ CpuCopy32(gMonIconTable[a0], BG_CHAR_ADDR(4) + 32 * retval, 0x200);
+ return retval;
+ }
+ return 0xFFFF;
+}
+
+static void PSS_ForgetSpeciesIcon(u16 a0)
+{
+ u16 i;
+
+ for (i = 0; i < 40; i++)
+ {
+ if (gPokemonStorageSystemPtr->unk_1120[i] == a0)
+ {
+ if (--gPokemonStorageSystemPtr->unk_10d0[i] == 0)
+ gPokemonStorageSystemPtr->unk_1120[i] = 0;
+ break;
+ }
+ }
+}
+
+static struct Sprite *PSS_SpawnMonIconSprite(u16 species, u32 personality, s16 x, s16 y, u8 priority, u8 subpriority)
+{
+ struct SpriteTemplate template = {
+ 0x000f,
+ 0xdac0,
+ &gOamData_83B6F2C,
+ gDummySpriteAnimTable,
+ NULL,
+ gDummySpriteAffineAnimTable,
+ SpriteCallbackDummy
+ };
+ u16 tileNum;
+ u8 spriteId;
+
+ species = mon_icon_convert_unown_species_id(species, personality);
+ template.paletteTag = 0xdac0 + gMonIconPaletteIndices[species];
+ tileNum = PSS_LoadSpeciesIconGfx(species);
+ if (tileNum == 0xFFFF)
+ return NULL;
+ spriteId = CreateSprite(&template, x, y, subpriority);
+ if (spriteId == MAX_SPRITES)
+ {
+ PSS_ForgetSpeciesIcon(species);
+ return NULL;
+ }
+ gSprites[spriteId].oam.tileNum = tileNum;
+ gSprites[spriteId].oam.priority = priority;
+ gSprites[spriteId].data[0] = species;
+ return gSprites + spriteId;
+}
+
+static void PSS_DestroyMonIconSprite(struct Sprite *sprite)
+{
+ PSS_ForgetSpeciesIcon(sprite->data[0]);
+ DestroySprite(sprite);
+}
+
+const struct OamData gOamData_83B6F2C = {
+ .size = 2
+};
+
+const union AffineAnimCmd gSpriteAffineAnim_83B6F34[] = {
+ AFFINEANIMCMD_FRAME(-2, -2, 0, 120),
+ AFFINEANIMCMD_END
+};
+
+const union AffineAnimCmd gSpriteAffineAnim_83B6F44[] = {
+ AFFINEANIMCMD_FRAME(16, 16, 0, 0),
+ AFFINEANIMCMD_FRAME(16, 16, 0, 15),
+ AFFINEANIMCMD_END
+};
+
+const union AffineAnimCmd *const gSpriteAffineAnimTable_83B6F5C[] = {
+ gSpriteAffineAnim_83B6F34,
+ gSpriteAffineAnim_83B6F44
+};
diff --git a/src/pokemon/pokemon_storage_system_4.c b/src/pokemon/pokemon_storage_system_4.c
new file mode 100644
index 000000000..19fddc0f7
--- /dev/null
+++ b/src/pokemon/pokemon_storage_system_4.c
@@ -0,0 +1,2849 @@
+
+// Includes
+#include "global.h"
+#include "ewram.h"
+#include "data2.h"
+#include "constants/moves.h"
+#include "constants/species.h"
+#include "palette.h"
+#include "string_util.h"
+#include "text.h"
+#include "menu.h"
+#include "item.h"
+#include "pokemon_summary_screen.h"
+#include "pokemon_storage_system.h"
+
+// Static type declarations
+
+struct WallpaperTable {
+ const u8 *tiles;
+ u32 size;
+ const u8 *tileMap;
+ const u16 *palettes;
+};
+
+// Static RAM declarations
+
+EWRAM_DATA struct Pokemon gUnknown_02038480 = {};
+#if DEBUG
+EWRAM_DATA u32 unk_2038790 = 0;
+EWRAM_DATA u32 unk_2038794 = 0;
+EWRAM_DATA u32 unk_2038798 = 0;
+#endif
+EWRAM_DATA s8 gUnknown_020384E4 = 0;
+EWRAM_DATA s8 gUnknown_020384E5 = 0;
+EWRAM_DATA bool8 gUnknown_020384E6 = FALSE;
+EWRAM_DATA u8 gUnknown_020384E7 = 0;
+EWRAM_DATA u8 gUnknown_020384E8 = 0;
+EWRAM_DATA u8 gUnknown_020384E9 = 0;
+EWRAM_DATA u8 gUnknown_020384EA = 0;
+
+// Static ROM declarations
+
+void sub_809900C(u8 boxId, s8 a1);
+s8 sub_8099D90(u8 boxId);
+void sub_8099EB0(u8 boxId, s8 a1);
+void sub_8099F58(u16 *vdest, const u16 *src, s8 a2, u8 a3);
+void sub_809A14C(u16 *vdest);
+void sub_809A23C(u8 boxId);
+void sub_809A3D0(u8 boxId, s8 a1);
+void sub_809A598(void);
+void sub_809A5E8(struct Sprite *sprite);
+void sub_809A61C(struct Sprite *sprite);
+void sub_809A654(void);
+s16 sub_809A6D0(u8 width);
+void sub_809A6DC(void);
+void sub_809A774(s8 a0);
+void sub_809A810(void);
+void sub_809AFB8(void);
+void sub_809A8C8(struct Sprite *sprite);
+bool8 sub_809B150(void);
+bool8 sub_809B1D8(void);
+bool8 sub_809B24C(void);
+bool8 sub_809B324(void);
+bool8 sub_809B358(void);
+void sub_809B384(void);
+void sub_809B3E0(void);
+void sub_809B44C(u8 a0, u8 a1);
+void diegohint2(u8 a0, u8 a1);
+void sub_809B548(u8 a0, u8 a1);
+void diegohint1(u8 a0, u8 a1);
+bool8 sub_809BF2C(void);
+void sub_809BF74(void);
+void sub_809C028(void);
+void sub_809C04C(void *pokemon, u8 a1);
+bool8 sub_809CAB0(void);
+void sub_809CC04(void);
+void sub_809CD88(void);
+s8 sub_809CE4C(u8 a0);
+
+// .rodata
+
+const u16 gWallpaperPalettes_Forest[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal");
+const u16 gWallpaperPalettes_Forest_2[] = INCBIN_U16("graphics/pokemon_storage/forest_frame.gbapal");
+const u16 gWallpaperPalettes_Forest_2_3[] = INCBIN_U16("graphics/pokemon_storage/forest_bg.gbapal");
+
+const u8 gWallpaperTiles_Forest[] = INCBIN_U8("graphics/pokemon_storage/forest.4bpp.lz");
+
+const u8 gWallpaperTilemap_Forest[] = INCBIN_U8("graphics/pokemon_storage/forest.bin.lz");
+
+const u16 gWallpaperPalettes_City[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal");
+const u16 gWallpaperPalettes_City_2[] = INCBIN_U16("graphics/pokemon_storage/city_frame.gbapal");
+const u16 gWallpaperPalettes_City_2_3[] = INCBIN_U16("graphics/pokemon_storage/city_bg.gbapal");
+
+const u8 gWallpaperTiles_City[] = INCBIN_U8("graphics/pokemon_storage/city.4bpp.lz");
+
+const u8 gWallpaperTilemap_City[] = INCBIN_U8("graphics/pokemon_storage/city.bin.lz");
+
+const u16 gWallpaperPalettes_Desert[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal");
+const u16 gWallpaperPalettes_Desert_2[] = INCBIN_U16("graphics/pokemon_storage/desert_frame.gbapal");
+const u16 gWallpaperPalettes_Desert_2_3[] = INCBIN_U16("graphics/pokemon_storage/desert_bg.gbapal");
+
+const u8 gWallpaperTiles_Desert[] = INCBIN_U8("graphics/pokemon_storage/desert.4bpp.lz");
+
+const u8 gWallpaperTilemap_Desert[] = INCBIN_U8("graphics/pokemon_storage/desert.bin.lz");
+
+const u16 gWallpaperPalettes_Savanna[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal");
+const u16 gWallpaperPalettes_Savanna_2[] = INCBIN_U16("graphics/pokemon_storage/savanna_frame.gbapal");
+const u16 gWallpaperPalettes_Savanna_2_3[] = INCBIN_U16("graphics/pokemon_storage/savanna_bg.gbapal");
+
+const u8 gWallpaperTiles_Savanna[] = INCBIN_U8("graphics/pokemon_storage/savanna.4bpp.lz");
+
+const u8 gWallpaperTilemap_Savanna[] = INCBIN_U8("graphics/pokemon_storage/savanna.bin.lz");
+
+const u16 gWallpaperPalettes_Crag[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal");
+const u16 gWallpaperPalettes_Crag_2[] = INCBIN_U16("graphics/pokemon_storage/crag_frame.gbapal");
+const u16 gWallpaperPalettes_Crag_2_3[] = INCBIN_U16("graphics/pokemon_storage/crag_bg.gbapal");
+
+const u8 gWallpaperTiles_Crag[] = INCBIN_U8("graphics/pokemon_storage/crag.4bpp.lz");
+
+const u8 gWallpaperTilemap_Crag[] = INCBIN_U8("graphics/pokemon_storage/crag.bin.lz");
+
+const u16 gWallpaperPalettes_Volcano[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal");
+const u16 gWallpaperPalettes_Volcano_2[] = INCBIN_U16("graphics/pokemon_storage/volcano_frame.gbapal");
+const u16 gWallpaperPalettes_Volcano_2_3[] = INCBIN_U16("graphics/pokemon_storage/volcano_bg.gbapal");
+
+const u8 gWallpaperTiles_Volcano[] = INCBIN_U8("graphics/pokemon_storage/volcano.4bpp.lz");
+const u32 filler_83b871c = 0; // needed to match but otherwise garbage
+
+const u8 gWallpaperTilemap_Volcano[] = INCBIN_U8("graphics/pokemon_storage/volcano.bin.lz");
+
+const u16 gWallpaperPalettes_Snow[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal");
+const u16 gWallpaperPalettes_Snow_2[] = INCBIN_U16("graphics/pokemon_storage/snow_frame.gbapal");
+const u16 gWallpaperPalettes_Snow_2_3[] = INCBIN_U16("graphics/pokemon_storage/snow_bg.gbapal");
+
+const u8 gWallpaperTiles_Snow[] = INCBIN_U8("graphics/pokemon_storage/snow.4bpp.lz");
+
+const u8 gWallpaperTilemap_Snow[] = INCBIN_U8("graphics/pokemon_storage/snow.bin.lz");
+
+const u16 gWallpaperPalettes_Cave[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal");
+const u16 gWallpaperPalettes_Cave_2[] = INCBIN_U16("graphics/pokemon_storage/cave_frame.gbapal");
+const u16 gWallpaperPalettes_Cave_2_3[] = INCBIN_U16("graphics/pokemon_storage/cave_bg.gbapal");
+
+const u8 gWallpaperTiles_Cave[] = INCBIN_U8("graphics/pokemon_storage/cave.4bpp.lz");
+
+const u8 gWallpaperTilemap_Cave[] = INCBIN_U8("graphics/pokemon_storage/cave.bin.lz");
+
+const u16 gWallpaperPalettes_Beach[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal");
+const u16 gWallpaperPalettes_Beach_2[] = INCBIN_U16("graphics/pokemon_storage/beach_frame.gbapal");
+const u16 gWallpaperPalettes_Beach_2_3[] = INCBIN_U16("graphics/pokemon_storage/beach_bg.gbapal");
+
+const u8 gWallpaperTiles_Beach[] = INCBIN_U8("graphics/pokemon_storage/beach.4bpp.lz");
+
+const u8 gWallpaperTilemap_Beach[] = INCBIN_U8("graphics/pokemon_storage/beach.bin.lz");
+
+const u16 gWallpaperPalettes_Seafloor[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal");
+const u16 gWallpaperPalettes_Seafloor_2[] = INCBIN_U16("graphics/pokemon_storage/seafloor_frame.gbapal");
+const u16 gWallpaperPalettes_Seafloor_2_3[] = INCBIN_U16("graphics/pokemon_storage/seafloor_bg.gbapal");
+
+const u8 gWallpaperTiles_Seafloor[] = INCBIN_U8("graphics/pokemon_storage/seafloor.4bpp.lz");
+
+const u8 gWallpaperTilemap_Seafloor[] = INCBIN_U8("graphics/pokemon_storage/seafloor.bin.lz");
+
+const u16 gWallpaperPalettes_River[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal");
+const u16 gWallpaperPalettes_River_2[] = INCBIN_U16("graphics/pokemon_storage/river_frame.gbapal");
+const u16 gWallpaperPalettes_River_2_3[] = INCBIN_U16("graphics/pokemon_storage/river_bg.gbapal");
+
+const u8 gWallpaperTiles_River[] = INCBIN_U8("graphics/pokemon_storage/river.4bpp.lz");
+
+const u8 gWallpaperTilemap_River[] = INCBIN_U8("graphics/pokemon_storage/river.bin.lz");
+
+const u16 gWallpaperPalettes_Sky[] = INCBIN_U16("graphics/pokemon_storage/box_bg1.gbapal");
+const u16 gWallpaperPalettes_Sky_2[] = INCBIN_U16("graphics/pokemon_storage/sky_frame.gbapal");
+const u16 gWallpaperPalettes_Sky_2_3[] = INCBIN_U16("graphics/pokemon_storage/sky_bg.gbapal");
+
+const u8 gWallpaperTiles_Sky[] = INCBIN_U8("graphics/pokemon_storage/sky.4bpp.lz");
+
+const u8 gWallpaperTilemap_Sky[] = INCBIN_U8("graphics/pokemon_storage/sky.bin.lz");
+
+const u16 gWallpaperPalettes_Polkadot[] = INCBIN_U16("graphics/pokemon_storage/box_bg2.gbapal");
+const u16 gWallpaperPalettes_Polkadot_2[] = INCBIN_U16("graphics/pokemon_storage/polkadot_frame.gbapal");
+const u16 gWallpaperPalettes_Polkadot_2_3[] = INCBIN_U16("graphics/pokemon_storage/polkadot_bg.gbapal");
+
+const u8 gWallpaperTiles_Polkadot[] = INCBIN_U8("graphics/pokemon_storage/polkadot.4bpp.lz");
+
+const u8 gWallpaperTilemap_Polkadot[] = INCBIN_U8("graphics/pokemon_storage/polkadot.bin.lz");
+
+const u16 gWallpaperPalettes_Pokecenter[] = INCBIN_U16("graphics/pokemon_storage/box_bg2.gbapal");
+const u16 gWallpaperPalettes_Pokecenter_2[] = INCBIN_U16("graphics/pokemon_storage/pokecenter_frame.gbapal");
+const u16 gWallpaperPalettes_Pokecenter_2_3[] = INCBIN_U16("graphics/pokemon_storage/pokecenter_bg.gbapal");
+
+const u8 gWallpaperTiles_Pokecenter[] = INCBIN_U8("graphics/pokemon_storage/pokecenter.4bpp.lz");
+
+const u8 gWallpaperTilemap_Pokecenter[] = INCBIN_U8("graphics/pokemon_storage/pokecenter.bin.lz");
+
+const u16 gWallpaperPalettes_Machine[] = INCBIN_U16("graphics/pokemon_storage/box_bg3.gbapal");
+const u16 gWallpaperPalettes_Machine_2[] = INCBIN_U16("graphics/pokemon_storage/machine_frame.gbapal");
+const u16 gWallpaperPalettes_Machine_2_3[] = INCBIN_U16("graphics/pokemon_storage/machine_bg.gbapal");
+
+const u8 gWallpaperTiles_Machine[] = INCBIN_U8("graphics/pokemon_storage/machine.4bpp.lz");
+
+const u8 gWallpaperTilemap_Machine[] = INCBIN_U8("graphics/pokemon_storage/machine.bin.lz");
+
+const u16 gWallpaperPalettes_Plain[] = INCBIN_U16("graphics/pokemon_storage/box_bg4.gbapal");
+const u16 gWallpaperPalettes_Plain_2[] = INCBIN_U16("graphics/pokemon_storage/plain_frame.gbapal");
+const u16 gWallpaperPalettes_Plain_2_3[] = INCBIN_U16("graphics/pokemon_storage/plain_bg.gbapal");
+
+const u8 gWallpaperTiles_Plain[] = INCBIN_U8("graphics/pokemon_storage/plain.4bpp.lz");
+
+const u8 gWallpaperTilemap_Plain[] = INCBIN_U8("graphics/pokemon_storage/plain.bin.lz");
+
+const u16 gUnknown_083BAEF8[] = INCBIN_U16("graphics/unused/tilemap_3BAEF8.bin");
+
+const u16 gUnknown_083BB0A8[][2] = {
+ {0x1CE7, 0x7FFF},
+ {0x1CE7, 0x7FFF},
+ {0x1CE7, 0x7FFF},
+ {0x1CE7, 0x7FFF},
+ {0x1CE7, 0x7FFF},
+ {0x1CE7, 0x7FFF},
+ {0x1CE7, 0x7FFF},
+ {0x1CE7, 0x7FFF},
+ {0x1CE7, 0x7FFF},
+ {0x1CE7, 0x7FFF},
+ {0x1CE7, 0x7FFF},
+ {0x1CE7, 0x7FFF},
+ {0x1CE7, 0x7FFF},
+ {0x1CE7, 0x7FFF},
+ {0x1CE7, 0x7FFF},
+ {0x1CE7, 0x7FFF}
+};
+
+const struct WallpaperTable gWallpaperTable[] = {
+ {gWallpaperTiles_Forest, 0x3D0, gWallpaperTilemap_Forest, gWallpaperPalettes_Forest}, // Forest
+ {gWallpaperTiles_City, 0x208, gWallpaperTilemap_City, gWallpaperPalettes_City}, // City
+ {gWallpaperTiles_Desert, 0x2EC, gWallpaperTilemap_Desert, gWallpaperPalettes_Desert}, // Desert
+ {gWallpaperTiles_Savanna, 0x220, gWallpaperTilemap_Savanna, gWallpaperPalettes_Savanna}, // Savanna
+ {gWallpaperTiles_Crag, 0x350, gWallpaperTilemap_Crag, gWallpaperPalettes_Crag}, // Crag
+ {gWallpaperTiles_Volcano, 0x334, gWallpaperTilemap_Volcano, gWallpaperPalettes_Volcano}, // Volcano
+ {gWallpaperTiles_Snow, 0x2B8, gWallpaperTilemap_Snow, gWallpaperPalettes_Snow}, // Snow
+ {gWallpaperTiles_Cave, 0x344, gWallpaperTilemap_Cave, gWallpaperPalettes_Cave}, // Cave
+ {gWallpaperTiles_Beach, 0x384, gWallpaperTilemap_Beach, gWallpaperPalettes_Beach}, // Beach
+ {gWallpaperTiles_Seafloor, 0x2B4, gWallpaperTilemap_Seafloor, gWallpaperPalettes_Seafloor}, // Seafloor
+ {gWallpaperTiles_River, 0x294, gWallpaperTilemap_River, gWallpaperPalettes_River}, // River
+ {gWallpaperTiles_Sky, 0x298, gWallpaperTilemap_Sky, gWallpaperPalettes_Sky}, // Sky
+ {gWallpaperTiles_Polkadot, 0x1FC, gWallpaperTilemap_Polkadot, gWallpaperPalettes_Polkadot}, // Polkadot
+ {gWallpaperTiles_Pokecenter, 0x3A4, gWallpaperTilemap_Pokecenter, gWallpaperPalettes_Pokecenter}, // Pokecenter
+ {gWallpaperTiles_Machine, 0x2F0, gWallpaperTilemap_Machine, gWallpaperPalettes_Machine}, // Machine
+ {gWallpaperTiles_Plain, 0xFC, gWallpaperTilemap_Plain, gWallpaperPalettes_Plain} // Plain
+};
+
+const u16 PCPal_Arrow[] = INCBIN_U16("graphics/pokemon_storage/arrow.gbapal");
+const u8 PCGfx_Arrow[] = INCBIN_U8("graphics/pokemon_storage/arrow.4bpp");
+
+const struct SpriteSheet gUnknown_083BB288 = {PCGfx_Arrow, 0x80, 6};
+const struct SpritePalette gUnknown_083BB290 = {PCPal_Arrow, 0xdacf};
+
+const struct OamData gOamData_83BB298 = {
+ .shape = ST_OAM_H_RECTANGLE,
+ .size = 2,
+ .priority = 2
+};
+
+const union AnimCmd gSpriteAnim_83BB2A0[] = {
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END
+};
+
+const union AnimCmd gSpriteAnim_83BB2A8[] = {
+ ANIMCMD_FRAME(8, 5),
+ ANIMCMD_END
+};
+
+const union AnimCmd *const gSpriteAnimTable_83BB2B0[] = {
+ gSpriteAnim_83BB2A0,
+ gSpriteAnim_83BB2A8
+};
+
+const struct SpriteTemplate gSpriteTemplate_83BB2B8 = {
+ 3,
+ 0xdac8,
+ &gOamData_83BB298,
+ gSpriteAnimTable_83BB2B0,
+ NULL,
+ gDummySpriteAffineAnimTable,
+ SpriteCallbackDummy
+};
+
+const struct OamData gOamData_83BB2D0 = {
+ .shape = ST_OAM_V_RECTANGLE,
+ .priority = 2
+};
+
+const union AnimCmd gSpriteAnim_83BB2D8[] = {
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END
+};
+
+const union AnimCmd gSpriteAnim_83BB2E0[] = {
+ ANIMCMD_FRAME(2, 5),
+ ANIMCMD_END
+};
+
+const union AnimCmd *const gSpriteAnimTable_83BB2E8[] = {
+ gSpriteAnim_83BB2D8,
+ gSpriteAnim_83BB2E0
+};
+
+const struct SpriteTemplate gSpriteTemplate_83BB2F0 = {
+ 6,
+ 0xdacf,
+ &gOamData_83BB2D0,
+ gSpriteAnimTable_83BB2E8,
+ NULL,
+ gDummySpriteAffineAnimTable,
+ sub_809A8C8
+};
+
+const u16 HandCursorPalette[] = INCBIN_U16("graphics/pokemon_storage/hand_cursor_pal.bin");
+const u16 HandCursorAltPalette[] = INCBIN_U16("graphics/pokemon_storage/hand_cursor_alt_pal.bin");
+const u8 HandCursorTiles[] = INCBIN_U8("graphics/pokemon_storage/hand_cursor.4bpp");
+const u8 HandCursorShadowTiles[] = INCBIN_U8("graphics/pokemon_storage/hand_cursor_shadow.4bpp");
+
+bool8 (*const gUnknown_083BBBC8[])(void) = {
+ sub_809B150,
+ sub_809B1D8,
+ sub_809B24C
+};
+// .text
+
+void sub_8099BF8(u8 boxId)
+{
+ gPokemonStorageSystemPtr->unk_08ba = FALSE;
+ gPokemonStorageSystemPtr->unk_08b4 = 0;
+ DmaFill32(3, 0, BG_SCREEN_ADDR(26), 0x1000);
+ sub_8099EB0(boxId, 0);
+ sub_809A23C(boxId);
+ sub_809A6DC();
+ SpawnBoxIconSprites(boxId);
+ REG_BG2CNT = BGCNT_PRIORITY(2) | BGCNT_CHARBASE(2) | BGCNT_SCREENBASE(26) | BGCNT_TXT512x256;
+}
+
+void sub_8099C70(u8 whichBox)
+{
+ s8 r4 = sub_8099D90(whichBox);
+ sub_8099EB0(whichBox, r4);
+ gPokemonStorageSystemPtr->unk_08b6 = r4 * 6;
+ gPokemonStorageSystemPtr->unk_08b8 = 0x20;
+ gPokemonStorageSystemPtr->unk_08bb = whichBox;
+ gPokemonStorageSystemPtr->unk_08bc = r4 > 0 ? 0 : 5;
+ gPokemonStorageSystemPtr->unk_08be = r4;
+ gPokemonStorageSystemPtr->unk_08c0 = r4 > 0 ? 0x108 : 0x38;
+ gPokemonStorageSystemPtr->unk_08c2 = r4 > 0 ? 0 : 5;
+ gPokemonStorageSystemPtr->unk_08c4 = r4;
+ gPokemonStorageSystemPtr->unk_08c6 = 0;
+ gPokemonStorageSystemPtr->unk_08c8 = 2;
+ sub_809900C(whichBox, r4);
+ sub_809A3D0(whichBox, r4);
+ sub_809A774(r4);
+}
+
+bool8 sub_8099D34(void)
+{
+ bool8 retVal = sub_80990AC();
+ if (gPokemonStorageSystemPtr->unk_08b8 != 0)
+ {
+ gPokemonStorageSystemPtr->unk_08b4 += gPokemonStorageSystemPtr->unk_08b6;
+ gPokemonStorageSystemPtr->unk_08b4 &= 0x1ff;
+ if (--gPokemonStorageSystemPtr->unk_08b8 == 0)
+ {
+ sub_809A598();
+ sub_809A810();
+ }
+ return TRUE;
+ }
+ return retVal;
+}
+
+s8 sub_8099D90(u8 boxId)
+{
+ u8 curBox = get_preferred_box();
+ u8 i;
+
+ for (i = 0; curBox != boxId; i++)
+ {
+ if (++curBox >= 14)
+ curBox = 0;
+ }
+ return i <= 6 ? 1 : -1;
+}
+
+void sub_8099DCC(u8 wallpaperId)
+{
+ u8 curBox = get_preferred_box();
+ gPokemonStorage.wallpaper[curBox] = wallpaperId;
+ gPokemonStorageSystemPtr->unk_1032 = 0;
+}
+
+bool8 sub_8099E08(void)
+{
+ switch (gPokemonStorageSystemPtr->unk_1032)
+ {
+ case 0:
+ BeginNormalPaletteFade(gPokemonStorageSystemPtr->unk_0d08, 1, 0, 0x10, 0xffff);
+ gPokemonStorageSystemPtr->unk_1032++;
+ break;
+ case 1:
+ if (!UpdatePaletteFade())
+ {
+ u8 curBox = get_preferred_box();
+ sub_8099EB0(curBox, 0);
+ sub_809A654();
+ BeginNormalPaletteFade(gPokemonStorageSystemPtr->unk_0d08, 1, 0x10, 0, 0xffff);
+ gPokemonStorageSystemPtr->unk_1032++;
+ }
+ break;
+ case 2:
+ if (!UpdatePaletteFade())
+ gPokemonStorageSystemPtr->unk_1032++;
+ break;
+ case 3:
+ return FALSE;
+ }
+ return TRUE;
+}
+
+void sub_8099EB0(u8 boxId, s8 a1)
+{
+ const struct WallpaperTable *wallpaperTable;
+
+ if (a1)
+ {
+ gPokemonStorageSystemPtr->unk_08ba = gPokemonStorageSystemPtr->unk_08ba ? FALSE : TRUE;
+ sub_809A14C(BG_SCREEN_ADDR(26));
+ }
+ wallpaperTable = gWallpaperTable +gPokemonStorage.wallpaper[boxId];
+ LoadPalette(wallpaperTable->palettes, gPokemonStorageSystemPtr->unk_08ba * 0x30 + 0x40, 0x60);
+ LZ77UnCompWram(wallpaperTable->tileMap, gPokemonStorageSystemPtr->unk_0d62);
+ sub_8099F58(BG_SCREEN_ADDR(26), gPokemonStorageSystemPtr->unk_0d62, a1, gPokemonStorageSystemPtr->unk_08ba);
+ LZ77UnCompVram(wallpaperTable->tiles, BG_CHAR_ADDR(2) + (gPokemonStorageSystemPtr->unk_08ba << 13));
+}
+
+#ifdef NONMATCHING
+void sub_8099F58(u16 *vdest, const u16 *src, s8 a2, u8 a3)
+{
+ s16 r6;
+ s16 r3;
+ u16 sp0 = a3 << 8;
+ u16 sp4 = (a3 * 3 + 4) << 12;
+ u16 *r4;
+ u16 *r7;
+ u16 i;
+ u16 j;
+ s16 sp8 = ((gPokemonStorageSystemPtr->unk_08b4 >> 3) + 10 + a2 * 24) & 0x3f;
+ if (sp8 < 13)
+ {
+ r6 = 20;
+ r3 = 0;
+ r4 = vdest + sp8 + 0x40;
+ r7 = NULL;
+ }
+ else if (sp8 < 32)
+ {
+ r6 = 32 - sp8;
+ r3 = 20 - r6;
+ r4 = vdest + sp8 + 0x40;
+ r7 = vdest + 0x440;
+ }
+ else if (sp8 < 45)
+ {
+ r6 = 20;
+ r3 = 0;
+ r4 = vdest + sp8 + 0x420;
+ r7 = NULL;
+ }
+ else
+ {
+ r6 = 64 - sp8;
+ r3 = 20 - r6;
+ r4 = vdest + sp8 + 0x420;
+ r7 = vdest + 0x40;
+ }
+ for (i = 0; i < 18; i++)
+ {
+ for (j = 0; j < r6; j++)
+ {
+ u16 tile = ((*src & 0xfff) + sp0) | ((*src & 0xf000) + sp4);
+ r4[j] = tile;
+ src++;
+ }
+ for (j = 0; j < r3; j++)
+ {
+ u16 tile = ((*src & 0xfff) + sp0) | ((*src & 0xf000) + sp4);
+ r7[j] = tile;
+ src++;
+ }
+ r4 += 0x20;
+ r7 += 0x20;
+ }
+ if (a2)
+ {
+ s16 r4_2;
+ u16 *r2;
+ if (a2 > 0)
+ r4_2 = (sp8 + 20) & 0x3f;
+ else
+ r4_2 = (sp8 - 4) & 0x3f;
+ r2 = r4_2 < 0x20 ? vdest + r4_2 + 0x40 : vdest + r4_2 + 0x420;
+ for (i = 0; i < 4; i++)
+ {
+ for (j = 0; j < 18; j++)
+ {
+ *r2 = 0;
+ r2 += 0x20;
+ }
+ r4_2++;
+ r4_2 &= 0x3f;
+ r2 = r4_2 < 0x20 ? vdest + r4_2 + 0x40 : vdest + r4_2 + 0x420;
+ }
+ }
+}
+#else
+__attribute__((naked)) void sub_8099F58(u16 *vdest, const u16 *src, s8 a2, u8 a3)
+{
+ asm_unified("\tpush {r4-r7,lr}\n"
+ "\tmov r7, r10\n"
+ "\tmov r6, r9\n"
+ "\tmov r5, r8\n"
+ "\tpush {r5-r7}\n"
+ "\tsub sp, 0x20\n"
+ "\tmov r9, r0\n"
+ "\tadds r5, r1, 0\n"
+ "\tlsls r2, 24\n"
+ "\tlsls r3, 24\n"
+ "\tlsrs r3, 24\n"
+ "\tlsls r0, r3, 8\n"
+ "\tstr r0, [sp]\n"
+ "\tlsls r0, r3, 1\n"
+ "\tadds r0, r3\n"
+ "\tadds r0, 0x4\n"
+ "\tlsls r0, 28\n"
+ "\tlsrs r0, 16\n"
+ "\tstr r0, [sp, 0x4]\n"
+ "\tldr r0, _08099FB8 @ =gPokemonStorageSystemPtr\n"
+ "\tldr r0, [r0]\n"
+ "\tldr r1, _08099FBC @ =0x000008b4\n"
+ "\tadds r0, r1\n"
+ "\tldrh r1, [r0]\n"
+ "\tlsrs r1, 3\n"
+ "\tadds r1, 0xA\n"
+ "\tlsrs r0, r2, 24\n"
+ "\tmov r8, r0\n"
+ "\tasrs r2, 24\n"
+ "\tlsls r0, r2, 1\n"
+ "\tadds r0, r2\n"
+ "\tlsls r0, 3\n"
+ "\tadds r1, r0\n"
+ "\tmovs r0, 0x3F\n"
+ "\tands r1, r0\n"
+ "\tstr r1, [sp, 0x8]\n"
+ "\tadds r2, r1, 0\n"
+ "\tcmp r2, 0xC\n"
+ "\tbgt _08099FC0\n"
+ "\tmovs r6, 0x14\n"
+ "\tmovs r3, 0\n"
+ "\tlsls r0, r2, 1\n"
+ "\tadds r0, 0x80\n"
+ "\tmov r1, r9\n"
+ "\tadds r4, r1, r0\n"
+ "\tmovs r7, 0\n"
+ "\tb _0809A020\n"
+ "\t.align 2, 0\n"
+ "_08099FB8: .4byte gPokemonStorageSystemPtr\n"
+ "_08099FBC: .4byte 0x000008b4\n"
+ "_08099FC0:\n"
+ "\tcmp r2, 0x1F\n"
+ "\tbgt _08099FE6\n"
+ "\tmovs r0, 0x20\n"
+ "\tsubs r0, r2\n"
+ "\tlsls r0, 16\n"
+ "\tmovs r1, 0x14\n"
+ "\tlsrs r6, r0, 16\n"
+ "\tasrs r0, 16\n"
+ "\tsubs r1, r0\n"
+ "\tlsls r1, 16\n"
+ "\tlsrs r3, r1, 16\n"
+ "\tlsls r0, r2, 1\n"
+ "\tadds r0, 0x80\n"
+ "\tmov r2, r9\n"
+ "\tadds r4, r2, r0\n"
+ "\tmovs r7, 0x88\n"
+ "\tlsls r7, 4\n"
+ "\tadd r7, r9\n"
+ "\tb _0809A020\n"
+ "_08099FE6:\n"
+ "\tcmp r2, 0x2C\n"
+ "\tbgt _08099FFE\n"
+ "\tmovs r6, 0x14\n"
+ "\tmovs r3, 0\n"
+ "\tlsls r0, r2, 1\n"
+ "\tmovs r1, 0x84\n"
+ "\tlsls r1, 4\n"
+ "\tadds r0, r1\n"
+ "\tmov r2, r9\n"
+ "\tadds r4, r2, r0\n"
+ "\tmovs r7, 0\n"
+ "\tb _0809A020\n"
+ "_08099FFE:\n"
+ "\tmovs r0, 0x40\n"
+ "\tsubs r0, r2\n"
+ "\tlsls r0, 16\n"
+ "\tmovs r1, 0x14\n"
+ "\tlsrs r6, r0, 16\n"
+ "\tasrs r0, 16\n"
+ "\tsubs r1, r0\n"
+ "\tlsls r1, 16\n"
+ "\tlsrs r3, r1, 16\n"
+ "\tlsls r0, r2, 1\n"
+ "\tmovs r1, 0x84\n"
+ "\tlsls r1, 4\n"
+ "\tadds r0, r1\n"
+ "\tmov r2, r9\n"
+ "\tadds r4, r2, r0\n"
+ "\tmov r7, r9\n"
+ "\tadds r7, 0x80\n"
+ "_0809A020:\n"
+ "\tmovs r1, 0\n"
+ "\tmov r0, r8\n"
+ "\tlsls r0, 24\n"
+ "\tstr r0, [sp, 0x14]\n"
+ "\tlsls r0, r6, 16\n"
+ "\tasrs r0, 16\n"
+ "\tmov r8, r0\n"
+ "\tlsls r3, 16\n"
+ "\tstr r3, [sp, 0xC]\n"
+ "\tasrs r2, r3, 16\n"
+ "\tstr r2, [sp, 0x10]\n"
+ "_0809A036:\n"
+ "\tmovs r3, 0\n"
+ "\tadds r0, r4, 0\n"
+ "\tadds r0, 0x40\n"
+ "\tstr r0, [sp, 0x18]\n"
+ "\tadds r2, r7, 0\n"
+ "\tadds r2, 0x40\n"
+ "\tstr r2, [sp, 0x1C]\n"
+ "\tadds r1, 0x1\n"
+ "\tmov r10, r1\n"
+ "\tcmp r3, r8\n"
+ "\tbge _0809A07A\n"
+ "\tldr r0, _0809A0D4 @ =0x00000fff\n"
+ "\tmov r12, r0\n"
+ "\tmovs r6, 0xF0\n"
+ "\tlsls r6, 8\n"
+ "_0809A054:\n"
+ "\tldrh r2, [r5]\n"
+ "\tmov r0, r12\n"
+ "\tands r0, r2\n"
+ "\tldr r1, [sp]\n"
+ "\tadds r0, r1, r0\n"
+ "\tadds r1, r6, 0\n"
+ "\tands r1, r2\n"
+ "\tldr r2, [sp, 0x4]\n"
+ "\tadds r1, r2, r1\n"
+ "\torrs r1, r0\n"
+ "\tlsls r0, r3, 1\n"
+ "\tadds r0, r4\n"
+ "\tstrh r1, [r0]\n"
+ "\tadds r5, 0x2\n"
+ "\tadds r0, r3, 0x1\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r3, r0, 16\n"
+ "\tcmp r3, r8\n"
+ "\tblt _0809A054\n"
+ "_0809A07A:\n"
+ "\tmovs r3, 0\n"
+ "\tldr r0, [sp, 0x10]\n"
+ "\tcmp r3, r0\n"
+ "\tbge _0809A0B4\n"
+ "\tldr r1, _0809A0D4 @ =0x00000fff\n"
+ "\tmov r12, r1\n"
+ "\tmovs r6, 0xF0\n"
+ "\tlsls r6, 8\n"
+ "\tldr r2, [sp, 0xC]\n"
+ "\tasrs r4, r2, 16\n"
+ "_0809A08E:\n"
+ "\tldrh r2, [r5]\n"
+ "\tmov r0, r12\n"
+ "\tands r0, r2\n"
+ "\tldr r1, [sp]\n"
+ "\tadds r0, r1, r0\n"
+ "\tadds r1, r6, 0\n"
+ "\tands r1, r2\n"
+ "\tldr r2, [sp, 0x4]\n"
+ "\tadds r1, r2, r1\n"
+ "\torrs r1, r0\n"
+ "\tlsls r0, r3, 1\n"
+ "\tadds r0, r7\n"
+ "\tstrh r1, [r0]\n"
+ "\tadds r5, 0x2\n"
+ "\tadds r0, r3, 0x1\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r3, r0, 16\n"
+ "\tcmp r3, r4\n"
+ "\tblt _0809A08E\n"
+ "_0809A0B4:\n"
+ "\tldr r4, [sp, 0x18]\n"
+ "\tldr r7, [sp, 0x1C]\n"
+ "\tmov r1, r10\n"
+ "\tlsls r0, r1, 16\n"
+ "\tlsrs r1, r0, 16\n"
+ "\tcmp r1, 0x11\n"
+ "\tbls _0809A036\n"
+ "\tldr r0, [sp, 0x14]\n"
+ "\tasrs r2, r0, 24\n"
+ "\tcmp r2, 0\n"
+ "\tbeq _0809A13A\n"
+ "\tcmp r2, 0\n"
+ "\tble _0809A0D8\n"
+ "\tldr r1, [sp, 0x8]\n"
+ "\tadds r1, 0x14\n"
+ "\tb _0809A0DC\n"
+ "\t.align 2, 0\n"
+ "_0809A0D4: .4byte 0x00000fff\n"
+ "_0809A0D8:\n"
+ "\tldr r1, [sp, 0x8]\n"
+ "\tsubs r1, 0x4\n"
+ "_0809A0DC:\n"
+ "\tmovs r0, 0x3F\n"
+ "\tands r1, r0\n"
+ "\tadds r4, r1, 0\n"
+ "\tadds r0, r4, 0\n"
+ "\tcmp r0, 0x1F\n"
+ "\tbgt _0809A0EE\n"
+ "\tlsls r0, 1\n"
+ "\tadds r0, 0x80\n"
+ "\tb _0809A0F6\n"
+ "_0809A0EE:\n"
+ "\tlsls r0, 1\n"
+ "\tmovs r2, 0x84\n"
+ "\tlsls r2, 4\n"
+ "\tadds r0, r2\n"
+ "_0809A0F6:\n"
+ "\tmov r1, r9\n"
+ "\tadds r2, r1, r0\n"
+ "\tmovs r3, 0\n"
+ "\tmovs r6, 0\n"
+ "_0809A0FE:\n"
+ "\tmovs r1, 0\n"
+ "\tadds r5, r3, 0x1\n"
+ "\tlsls r3, r4, 16\n"
+ "_0809A104:\n"
+ "\tstrh r6, [r2]\n"
+ "\tadds r2, 0x40\n"
+ "\tadds r0, r1, 0x1\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r1, r0, 16\n"
+ "\tcmp r1, 0x11\n"
+ "\tbls _0809A104\n"
+ "\tasrs r0, r3, 16\n"
+ "\tadds r4, r0, 0x1\n"
+ "\tmovs r0, 0x3F\n"
+ "\tands r4, r0\n"
+ "\tadds r0, r4, 0\n"
+ "\tcmp r0, 0x1F\n"
+ "\tbgt _0809A126\n"
+ "\tlsls r0, 1\n"
+ "\tadds r0, 0x80\n"
+ "\tb _0809A12E\n"
+ "_0809A126:\n"
+ "\tlsls r0, 1\n"
+ "\tmovs r2, 0x84\n"
+ "\tlsls r2, 4\n"
+ "\tadds r0, r2\n"
+ "_0809A12E:\n"
+ "\tmov r1, r9\n"
+ "\tadds r2, r1, r0\n"
+ "\tlsls r0, r5, 16\n"
+ "\tlsrs r3, r0, 16\n"
+ "\tcmp r3, 0x3\n"
+ "\tbls _0809A0FE\n"
+ "_0809A13A:\n"
+ "\tadd sp, 0x20\n"
+ "\tpop {r3-r5}\n"
+ "\tmov r8, r3\n"
+ "\tmov r9, r4\n"
+ "\tmov r10, r5\n"
+ "\tpop {r4-r7}\n"
+ "\tpop {r0}\n"
+ "\tbx r0");
+}
+#endif
+
+#ifdef NONMATCHING
+void sub_809A14C(u16 *vdest)
+{
+ u16 *r2;
+ u16 i;
+ int r3 = ((gPokemonStorageSystemPtr->unk_08b4 >> 3) + 30) & 0x3f;
+ r2 = vdest + (r3 < 0x20 ? r3 + 0x260 : r3 + 0x640);
+ for (i = 0; i < 0x2b; i++)
+ {
+ *r2++ = 0;
+ r3++;
+ r3 &= 0x3f;
+ if (r3 == 0)
+ r2 -= 0x420;
+ if (r3 == 0x20)
+ r2 += 0x3e0;
+ }
+}
+#else
+__attribute__((naked)) void sub_809A14C(u16 *vdest)
+{
+ asm_unified("\tpush {r4-r6,lr}\n"
+ "\tadds r2, r0, 0\n"
+ "\tldr r0, _0809A174 @ =gPokemonStorageSystemPtr\n"
+ "\tldr r0, [r0]\n"
+ "\tldr r1, _0809A178 @ =0x000008b4\n"
+ "\tadds r0, r1\n"
+ "\tldrh r0, [r0]\n"
+ "\tlsrs r0, 3\n"
+ "\tadds r3, r0, 0\n"
+ "\tadds r3, 0x1E\n"
+ "\tmovs r0, 0x3F\n"
+ "\tands r3, r0\n"
+ "\tadds r0, r3, 0\n"
+ "\tcmp r0, 0x1F\n"
+ "\tbgt _0809A17C\n"
+ "\tlsls r0, 1\n"
+ "\tmovs r6, 0x98\n"
+ "\tlsls r6, 3\n"
+ "\tadds r0, r6\n"
+ "\tb _0809A184\n"
+ "\t.align 2, 0\n"
+ "_0809A174: .4byte gPokemonStorageSystemPtr\n"
+ "_0809A178: .4byte 0x000008b4\n"
+ "_0809A17C:\n"
+ "\tlsls r0, 1\n"
+ "\tmovs r1, 0xC8\n"
+ "\tlsls r1, 4\n"
+ "\tadds r0, r1\n"
+ "_0809A184:\n"
+ "\tadds r2, r0\n"
+ "\tmovs r0, 0\n"
+ "\tmovs r5, 0\n"
+ "\tmovs r4, 0x3F\n"
+ "_0809A18C:\n"
+ "\tstrh r5, [r2]\n"
+ "\tadds r2, 0x2\n"
+ "\tadds r3, 0x1\n"
+ "\tands r3, r4\n"
+ "\tadds r1, r3, 0\n"
+ "\tcmp r1, 0\n"
+ "\tbne _0809A19E\n"
+ "\tldr r6, _0809A1B8 @ =0xfffff7c0\n"
+ "\tadds r2, r6\n"
+ "_0809A19E:\n"
+ "\tcmp r1, 0x20\n"
+ "\tbne _0809A1A8\n"
+ "\tmovs r1, 0xF8\n"
+ "\tlsls r1, 3\n"
+ "\tadds r2, r1\n"
+ "_0809A1A8:\n"
+ "\tadds r0, 0x1\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r0, 16\n"
+ "\tcmp r0, 0x2B\n"
+ "\tbls _0809A18C\n"
+ "\tpop {r4-r6}\n"
+ "\tpop {r0}\n"
+ "\tbx r0\n"
+ "\t.align 2, 0\n"
+ "_0809A1B8: .4byte 0xfffff7c0");
+}
+#endif
+
+void sub_809A1BC(const u8 *a0, const u8 *text)
+{
+ u8 *r5 = gUnknown_083B6DB8;
+ DmaClear16(3, r5, 0x200);
+ Text_InitWindow8004E3C(&gWindowTemplate_81E6D38, r5, text);
+ DmaCopy16(3, r5 + 0x000, a0 + 0x000, 0x80);
+ DmaCopy16(3, r5 + 0x100, a0 + 0x080, 0x80);
+ DmaCopy16(3, r5 + 0x080, a0 + 0x100, 0x80);
+ DmaCopy16(3, r5 + 0x180, a0 + 0x180, 0x80);
+}
+
+const struct SpriteTemplate gSpriteTemplate_83BB2B8;
+
+void sub_809A23C(u8 boxId)
+{
+ u8 tagIdx;
+ s16 r6;
+ u16 i;
+
+ struct SpriteSheet spriteSheet = {gPokemonStorageSystemPtr->unk_08ca, 0x200, 3};
+ struct SpritePalette palettes[] = {
+ {gPokemonStorageSystemPtr->unk_0ccc, 0xdac8},
+ {gPokemonStorageSystemPtr->unk_0ccc, 0xdac9},
+ {}
+ };
+
+ u16 wallpaper = gPokemonStorage.wallpaper[boxId];
+ gPokemonStorageSystemPtr->unk_0ccc[14] = gUnknown_083BB0A8[wallpaper][0];
+ gPokemonStorageSystemPtr->unk_0ccc[15] = gUnknown_083BB0A8[wallpaper][1];
+ LoadSpritePalettes(palettes);
+ gPokemonStorageSystemPtr->unk_0d08 = 0x3f0;
+ tagIdx = IndexOfSpritePaletteTag(0xdac8);
+ gPokemonStorageSystemPtr->unk_0cec = 0x10e + 16 * tagIdx;
+ gPokemonStorageSystemPtr->unk_0d08 |= 0x10000 << tagIdx;
+ tagIdx = IndexOfSpritePaletteTag(0xdac9);
+ gPokemonStorageSystemPtr->unk_0cee = 0x10e + 16 * tagIdx;
+ gPokemonStorageSystemPtr->unk_0d08 |= 0x10000 << tagIdx;
+ sub_809A1BC(gPokemonStorageSystemPtr->unk_08ca, gPokemonStorage.boxNames[boxId]);
+ LoadSpriteSheet(&spriteSheet);
+ r6 = sub_809A6D0(sub_8072CA4(gPokemonStorage.boxNames[boxId]));
+ for (i = 0; i < 2; i++)
+ {
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83BB2B8, r6 + i * 32, 0x1c, 23);
+ gPokemonStorageSystemPtr->unk_0cf0[i] = gSprites + spriteId;
+ StartSpriteAnim(gPokemonStorageSystemPtr->unk_0cf0[i], i);
+ }
+ gPokemonStorageSystemPtr->unk_0cca = 0;
+}
+
+void sub_809A3D0(u8 boxId, s8 a1)
+{
+ u16 r8;
+ s16 x;
+ s16 x2;
+ u16 i;
+ struct SpriteSheet spriteSheet = {gPokemonStorageSystemPtr->unk_08ca, 0x200, 3};
+ struct SpriteTemplate template = gSpriteTemplate_83BB2B8;
+
+ gPokemonStorageSystemPtr->unk_0cca = gPokemonStorageSystemPtr->unk_0cca ? FALSE : TRUE;
+ if (gPokemonStorageSystemPtr->unk_0cca == 0)
+ {
+ spriteSheet.tag = 3;
+ r8 = gPokemonStorageSystemPtr->unk_0cec;
+ }
+ else
+ {
+ spriteSheet.tag = 4;
+ r8 = gPokemonStorageSystemPtr->unk_0cec;
+ template.tileTag = 4;
+ template.paletteTag = 0xdac9;
+ }
+ sub_809A1BC(gPokemonStorageSystemPtr->unk_08ca, gPokemonStorage.boxNames[boxId]);
+ LoadSpriteSheet(&spriteSheet);
+ LoadPalette(gUnknown_083BB0A8[gPokemonStorage.wallpaper[boxId]], r8, 0x04);
+ x = sub_809A6D0(sub_8072CA4(gPokemonStorage.boxNames[boxId]));
+ x2 = x + a1 * 192;
+ for (i = 0; i < 2; i++)
+ {
+ u8 spriteId = CreateSprite(&template, i * 32 + x2, 0x1c, 23);
+ gPokemonStorageSystemPtr->unk_0cf8[i] = gSprites + spriteId;
+ gPokemonStorageSystemPtr->unk_0cf8[i]->data[0] = (-a1) * 6;
+ gPokemonStorageSystemPtr->unk_0cf8[i]->data[1] = i * 32 + x;
+ gPokemonStorageSystemPtr->unk_0cf8[i]->data[2] = 1;
+ gPokemonStorageSystemPtr->unk_0cf8[i]->callback = sub_809A5E8;
+ StartSpriteAnim(gPokemonStorageSystemPtr->unk_0cf8[i], i);
+ gPokemonStorageSystemPtr->unk_0cf0[i]->data[0] = (-a1) * 6;
+ gPokemonStorageSystemPtr->unk_0cf0[i]->data[1] = 1;
+ gPokemonStorageSystemPtr->unk_0cf0[i]->callback = sub_809A61C;
+ }
+}
+
+void sub_809A598(void)
+{
+ if (gPokemonStorageSystemPtr->unk_0cca == 0)
+ FreeSpriteTilesByTag(4);
+ else
+ FreeSpriteTilesByTag(3);
+ gPokemonStorageSystemPtr->unk_0cf0[0] = gPokemonStorageSystemPtr->unk_0cf8[0];
+ gPokemonStorageSystemPtr->unk_0cf0[1] = gPokemonStorageSystemPtr->unk_0cf8[1];
+}
+
+void sub_809A5E8(struct Sprite *sprite)
+{
+ if (sprite->data[2])
+ sprite->data[2]--;
+ else if ((sprite->pos1.x += sprite->data[0]) == sprite->data[1])
+ sprite->callback = SpriteCallbackDummy;
+}
+
+void sub_809A61C(struct Sprite *sprite)
+{
+ if (sprite->data[1])
+ sprite->data[1]--;
+ else
+ {
+ sprite->pos1.x += sprite->data[0];
+ sprite->data[2] = sprite->pos1.x + sprite->pos2.x;
+ if (sprite->data[2] < 0x40 || sprite->data[2] > 0x100)
+ DestroySprite(sprite);
+ }
+}
+
+void sub_809A654(void)
+{
+ u8 boxId = get_preferred_box();
+ u8 wallpaperId = gPokemonStorage.wallpaper[boxId];
+ if (gPokemonStorageSystemPtr->unk_0cca == 0)
+ CpuCopy16(gUnknown_083BB0A8[wallpaperId], gPlttBufferUnfaded + gPokemonStorageSystemPtr->unk_0cec, 4);
+ else
+ CpuCopy16(gUnknown_083BB0A8[wallpaperId], gPlttBufferUnfaded + gPokemonStorageSystemPtr->unk_0cee, 4);
+}
+
+s16 sub_809A6D0(u8 width)
+{
+ return 0xb0 - width / 2;
+}
+
+void sub_809A6DC(void)
+{
+ u16 i;
+
+ LoadSpriteSheet(&gUnknown_083BB288);
+ LoadSpritePalette(&gUnknown_083BB290);
+ for (i = 0; i < 2; i++)
+ {
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83BB2F0, 0x5c + i * 0x88, 0x1c, 21);
+ if (spriteId != MAX_SPRITES)
+ {
+ struct Sprite *sprite = gSprites + spriteId;
+ StartSpriteAnim(sprite, i);
+ sprite->data[3] = (i == 0) ? -1 : 1;
+ gPokemonStorageSystemPtr->unk_0d00[i] = sprite;
+ }
+ }
+ if (sub_809BF2C())
+ sub_809A860(TRUE);
+}
+
+void sub_809A774(s8 a0)
+{
+ u16 i;
+
+ for (i = 0; i < 2; i++)
+ {
+ gPokemonStorageSystemPtr->unk_0d00[i]->pos2.x = 0;
+ gPokemonStorageSystemPtr->unk_0d00[i]->data[0] = 2;
+ }
+ if (a0 < 0)
+ {
+ gPokemonStorageSystemPtr->unk_0d00[0]->data[1] = 29;
+ gPokemonStorageSystemPtr->unk_0d00[1]->data[1] = 5;
+ gPokemonStorageSystemPtr->unk_0d00[0]->data[2] = 0x48;
+ gPokemonStorageSystemPtr->unk_0d00[1]->data[2] = 0x48;
+ }
+ else
+ {
+ gPokemonStorageSystemPtr->unk_0d00[0]->data[1] = 5;
+ gPokemonStorageSystemPtr->unk_0d00[1]->data[1] = 29;
+ gPokemonStorageSystemPtr->unk_0d00[0]->data[2] = 0xF8;
+ gPokemonStorageSystemPtr->unk_0d00[1]->data[2] = 0xF8;
+ }
+ gPokemonStorageSystemPtr->unk_0d00[0]->data[7] = 0;
+ gPokemonStorageSystemPtr->unk_0d00[1]->data[7] = 1;
+}
+
+void sub_809A810(void)
+{
+ u16 i;
+
+ for (i = 0; i < 2; i++)
+ {
+ gPokemonStorageSystemPtr->unk_0d00[i]->pos1.x = 0x88 * i + 0x5c;
+ gPokemonStorageSystemPtr->unk_0d00[i]->pos2.x = 0;
+ gPokemonStorageSystemPtr->unk_0d00[i]->invisible = FALSE;
+ }
+ sub_809A860(TRUE);
+}
+
+void sub_809A860(bool8 a0)
+{
+ u16 i;
+ if (a0)
+ {
+ for (i = 0; i < 2; i++)
+ {
+ gPokemonStorageSystemPtr->unk_0d00[i]->data[0] = 1;
+ gPokemonStorageSystemPtr->unk_0d00[i]->data[1] = 0;
+ gPokemonStorageSystemPtr->unk_0d00[i]->data[2] = 0;
+ gPokemonStorageSystemPtr->unk_0d00[i]->data[4] = 0;
+ }
+ }
+ else
+ {
+ for (i = 0; i < 2; i++)
+ {
+ gPokemonStorageSystemPtr->unk_0d00[i]->data[0] = 0;
+ }
+ }
+}
+
+void sub_809A8C8(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ sprite->pos2.x = 0;
+ break;
+ case 1:
+ if (++sprite->data[1] > 3)
+ {
+ sprite->data[1] = 0;
+ sprite->pos2.x += sprite->data[3];
+ if (++sprite->data[2] > 5)
+ {
+ sprite->data[2] = 0;
+ sprite->pos2.x = 0;
+ }
+ }
+ break;
+ case 2:
+ sprite->data[0] = 3;
+ break;
+ case 3:
+ sprite->pos1.x -= gPokemonStorageSystemPtr->unk_08b6;
+ if (sprite->pos1.x < 0x49 || sprite->pos1.x > 0xf7)
+ sprite->invisible = TRUE;
+ if (--sprite->data[1] == 0)
+ {
+ sprite->pos1.x = sprite->data[2];
+ sprite->invisible = FALSE;
+ sprite->data[0] = 4;
+ }
+ break;
+ case 4:
+ sprite->pos1.x -= gPokemonStorageSystemPtr->unk_08b6;
+ break;
+ }
+}
+
+struct Sprite *sub_809A9A0(u16 x, u16 y, u8 animId, u8 priority, u8 subpriority)
+{
+ u8 spriteId = CreateSprite(&gSpriteTemplate_83BB2F0, x, y, subpriority);
+ if (spriteId == MAX_SPRITES)
+ return NULL;
+ animId %= 2;
+ StartSpriteAnim(gSprites + spriteId, animId);
+ gSprites[spriteId].oam.priority = priority;
+ gSprites[spriteId].callback = SpriteCallbackDummy;
+ return gSprites + spriteId;
+}
+
+void sub_809AA24(void)
+{
+ if (gPokemonStorageSystemPtr->unk_0005 != 1)
+ gUnknown_020384E4 = 0;
+ else
+ gUnknown_020384E4 = 1;
+ gUnknown_020384E5 = 0;
+ gUnknown_020384E6 = FALSE;
+ gUnknown_020384E7 = 0;
+ gUnknown_020384E8 = 0;
+ gUnknown_020384E9 = 0;
+ sub_809B0D4();
+ sub_809CC04();
+ gPokemonStorageSystemPtr->unk_11e2 = 1;
+ sub_809BF74();
+}
+
+void sub_809AA98(void)
+{
+ sub_809CC04();
+ sub_809C028();
+ gPokemonStorageSystemPtr->unk_11e2 = 1;
+ if (gUnknown_020384E6)
+ sub_8098BF0();
+}
+
+void sub_809AACC(u8 a0, u8 a1, u16 *a2, u16 *a3)
+{
+ switch (a0)
+ {
+ case 0:
+ *a2 = (a1 % 6) * 24 + 100;
+ *a3 = (a1 / 6) * 24 + 32;
+ break;
+ case 1:
+ if (a1 == 0)
+ {
+ *a2 = 0x68;
+ *a3 = 0x34;
+ }
+ else if (a1 == 6)
+ {
+ *a2 = 0x98;
+ *a3 = 0x84;
+ }
+ else
+ {
+ *a2 = 0x98;
+ *a3 = (a1 - 1) * 24 + 4;
+ }
+ break;
+ case 2:
+ *a2 = 0xa2;
+ *a3 = 0x0c;
+ break;
+ case 3:
+ *a3 = gUnknown_020384E6 ? 8 : 14;
+ *a2 = a1 * 0x58 + 0x78;
+ break;
+ case 4:
+ *a2 = 0xa0;
+ *a3 = 0x60;
+ break;
+ }
+}
+
+u16 sub_809AB8C(void)
+{
+ switch (gUnknown_020384E4)
+ {
+ case 1:
+ return GetMonData(gPlayerParty + gUnknown_020384E5, MON_DATA_SPECIES);
+ case 0:
+ return GetBoxMonData(gPokemonStorage.boxes[get_preferred_box()] + gUnknown_020384E5, MON_DATA_SPECIES);
+ default:
+ return SPECIES_NONE;
+ }
+}
+
+bool8 sub_809AC00(void)
+{
+ s16 tmp;
+ if (gPokemonStorageSystemPtr->unk_11dc == 0)
+ return FALSE;
+ if (--gPokemonStorageSystemPtr->unk_11dc)
+ {
+ gPokemonStorageSystemPtr->unk_11c8 += gPokemonStorageSystemPtr->unk_11d0;
+ gPokemonStorageSystemPtr->unk_11cc += gPokemonStorageSystemPtr->unk_11d4;
+ gPokemonStorageSystemPtr->unk_11c0->pos1.x = gPokemonStorageSystemPtr->unk_11c8 >> 8;
+ gPokemonStorageSystemPtr->unk_11c0->pos1.y = gPokemonStorageSystemPtr->unk_11cc >> 8;
+ if (gPokemonStorageSystemPtr->unk_11c0->pos1.x > 0x100)
+ {
+ tmp = gPokemonStorageSystemPtr->unk_11c0->pos1.x - 0x100;
+ gPokemonStorageSystemPtr->unk_11c0->pos1.x = tmp + 0x40;
+ }
+ if (gPokemonStorageSystemPtr->unk_11c0->pos1.x < 0x40)
+ {
+ tmp = 0x40 - gPokemonStorageSystemPtr->unk_11c0->pos1.x;
+ gPokemonStorageSystemPtr->unk_11c0->pos1.x = 0x100 - tmp;
+ }
+ if (gPokemonStorageSystemPtr->unk_11c0->pos1.y > 0xb0)
+ {
+ tmp = gPokemonStorageSystemPtr->unk_11c0->pos1.y - 0xb0;
+ gPokemonStorageSystemPtr->unk_11c0->pos1.y = tmp - 0x10;
+ }
+ if (gPokemonStorageSystemPtr->unk_11c0->pos1.y < -0x10)
+ {
+ tmp = -0x10 - gPokemonStorageSystemPtr->unk_11c0->pos1.y;
+ gPokemonStorageSystemPtr->unk_11c0->pos1.y = 0xb0 - tmp;
+ }
+ if (gPokemonStorageSystemPtr->unk_11e3 && --gPokemonStorageSystemPtr->unk_11e3 == 0)
+ gPokemonStorageSystemPtr->unk_11c0->vFlip = gPokemonStorageSystemPtr->unk_11c0->vFlip ? FALSE : TRUE;
+ }
+ else
+ {
+ gPokemonStorageSystemPtr->unk_11c0->pos1.x = gPokemonStorageSystemPtr->unk_11d8;
+ gPokemonStorageSystemPtr->unk_11c0->pos1.y = gPokemonStorageSystemPtr->unk_11da;
+ sub_809AFB8();
+ }
+ return TRUE;
+}
+
+void sub_809AD3C(u8 a0, u8 a1)
+{
+ u16 x;
+ u16 y;
+
+ sub_809AACC(a0, a1, &x, &y);
+ gPokemonStorageSystemPtr->unk_11e0 = a0;
+ gPokemonStorageSystemPtr->unk_11e1 = a1;
+ gPokemonStorageSystemPtr->unk_11d8 = x;
+ gPokemonStorageSystemPtr->unk_11da = y;
+}
+
+void sub_809AD94(void)
+{
+ int r7;
+ int r0;
+
+ if (gPokemonStorageSystemPtr->unk_11de || gPokemonStorageSystemPtr->unk_11df)
+ gPokemonStorageSystemPtr->unk_11dc = 12;
+ else
+ gPokemonStorageSystemPtr->unk_11dc = 6;
+ if (gPokemonStorageSystemPtr->unk_11e3)
+ gPokemonStorageSystemPtr->unk_11e3 = gPokemonStorageSystemPtr->unk_11dc >> 1;
+ switch (gPokemonStorageSystemPtr->unk_11de)
+ {
+ default:
+ r7 = gPokemonStorageSystemPtr->unk_11da - gPokemonStorageSystemPtr->unk_11c0->pos1.y;
+ break;
+ case -1:
+ r7 = gPokemonStorageSystemPtr->unk_11da - 0xc0 - gPokemonStorageSystemPtr->unk_11c0->pos1.y;
+ break;
+ case 1:
+ r7 = gPokemonStorageSystemPtr->unk_11da + 0xc0 - gPokemonStorageSystemPtr->unk_11c0->pos1.y;
+ break;
+ }
+ switch (gPokemonStorageSystemPtr->unk_11df)
+ {
+ default:
+ r0 = gPokemonStorageSystemPtr->unk_11d8 - gPokemonStorageSystemPtr->unk_11c0->pos1.x;
+ break;
+ case -1:
+ r0 = gPokemonStorageSystemPtr->unk_11d8 - 0xc0 - gPokemonStorageSystemPtr->unk_11c0->pos1.x;
+ break;
+ case 1:
+ r0 = gPokemonStorageSystemPtr->unk_11d8 + 0xc0 - gPokemonStorageSystemPtr->unk_11c0->pos1.x;
+ break;
+ }
+ r7 <<= 8;
+ r0 <<= 8;
+ gPokemonStorageSystemPtr->unk_11d0 = r0 / gPokemonStorageSystemPtr->unk_11dc;
+ gPokemonStorageSystemPtr->unk_11d4 = r7 / gPokemonStorageSystemPtr->unk_11dc;
+ gPokemonStorageSystemPtr->unk_11c8 = gPokemonStorageSystemPtr->unk_11c0->pos1.x << 8;
+ gPokemonStorageSystemPtr->unk_11cc = gPokemonStorageSystemPtr->unk_11c0->pos1.y << 8;
+}
+
+void sub_809AF18(u8 a0, u8 a1)
+{
+ sub_809AD3C(a0, a1);
+ sub_809AD94();
+ if (!gUnknown_020384E6)
+ StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 1);
+ if (a0 == 1 && gUnknown_020384E4 != 1)
+ {
+ gPokemonStorageSystemPtr->unk_11e2 = a0;
+ gPokemonStorageSystemPtr->unk_11c4->invisible = TRUE;
+ }
+ switch (a0)
+ {
+ case 0:
+ break;
+ case 1 ... 3:
+ gPokemonStorageSystemPtr->unk_11c4->invisible = TRUE;
+ gPokemonStorageSystemPtr->unk_11c4->oam.priority = 1;
+ break;
+ }
+}
+
+void sub_809AFB8(void)
+{
+ gUnknown_020384E4 = gPokemonStorageSystemPtr->unk_11e0;
+ gUnknown_020384E5 = gPokemonStorageSystemPtr->unk_11e1;
+ if (!gUnknown_020384E6)
+ StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 0);
+ sub_809BF74();
+ switch (gUnknown_020384E4)
+ {
+ case 2:
+ sub_809A860(TRUE);
+ break;
+ case 1:
+ gPokemonStorageSystemPtr->unk_11c4->subpriority = 12;
+ break;
+ case 0:
+ gPokemonStorageSystemPtr->unk_11c4->oam.priority = 2;
+ gPokemonStorageSystemPtr->unk_11c4->subpriority = 20;
+ gPokemonStorageSystemPtr->unk_11c4->invisible = FALSE;
+ break;
+ }
+}
+
+void sub_809B068(void)
+{
+ u8 partyCount;
+ if (!gUnknown_020384E6)
+ partyCount = 0;
+ else
+ {
+ partyCount = CalculatePlayerPartyCount();
+ if (partyCount > PARTY_SIZE - 1)
+ partyCount = PARTY_SIZE - 1;
+ }
+ if (gPokemonStorageSystemPtr->unk_11c0->vFlip)
+ gPokemonStorageSystemPtr->unk_11e3 = 1;
+ sub_809AF18(1, partyCount);
+}
+
+void sub_809B0C0(u8 a0)
+{
+ sub_809AF18(0, a0);
+}
+
+void sub_809B0D4(void)
+{
+ gUnknown_020384EA = 0;
+}
+
+void sub_809B0E0(void)
+{
+ gUnknown_020384EA = gUnknown_020384E5;
+}
+
+u8 sub_809B0F4(void)
+{
+ return gUnknown_020384EA;
+}
+
+void sub_809B100(u8 a0)
+{
+ gPokemonStorageSystemPtr->unk_12a4 = gUnknown_083BBBC8[a0];
+ gPokemonStorageSystemPtr->unk_12a8 = 0;
+}
+
+bool8 sub_809B130(void)
+{
+ return gPokemonStorageSystemPtr->unk_12a4();
+}
+
+bool8 sub_809B150(void)
+{
+ switch (gPokemonStorageSystemPtr->unk_12a8)
+ {
+ case 0:
+ if (gUnknown_020384E6)
+ return FALSE;
+ StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 2);
+ gPokemonStorageSystemPtr->unk_12a8++;
+ break;
+ case 1:
+ if (!sub_809B324())
+ {
+ StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 3);
+ sub_809B384();
+ gPokemonStorageSystemPtr->unk_12a8++;
+ }
+ break;
+ case 2:
+ if (!sub_809B358())
+ gPokemonStorageSystemPtr->unk_12a8++;
+ break;
+ case 3:
+ return FALSE;
+ }
+ return TRUE;
+}
+
+bool8 sub_809B1D8(void)
+{
+ switch (gPokemonStorageSystemPtr->unk_12a8)
+ {
+ case 0:
+ if (!sub_809B324())
+ {
+ StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 2);
+ sub_809B3E0();
+ gPokemonStorageSystemPtr->unk_12a8++;
+ }
+ break;
+ case 1:
+ if (!sub_809B358())
+ {
+ StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 0);
+ gPokemonStorageSystemPtr->unk_12a8++;
+ }
+ break;
+ case 2:
+ return FALSE;
+ }
+ return TRUE;
+}
+
+bool8 sub_809B24C(void)
+{
+ switch (gPokemonStorageSystemPtr->unk_12a8)
+ {
+ case 0:
+ switch (gUnknown_020384E4)
+ {
+ case 1:
+ gPokemonStorageSystemPtr->unk_12a9 = 14;
+ break;
+ case 0:
+ gPokemonStorageSystemPtr->unk_12a9 = get_preferred_box();
+ break;
+ default:
+ return FALSE;
+ }
+ StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 2);
+ sub_80996B0(gPokemonStorageSystemPtr->unk_12a9, gUnknown_020384E5);
+ gPokemonStorageSystemPtr->unk_12a8++;
+ break;
+ case 1:
+ if (!sub_809971C())
+ {
+ StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 3);
+ diegohint1(gPokemonStorageSystemPtr->unk_12a9, gUnknown_020384E5);
+ gPokemonStorageSystemPtr->unk_12a8++;
+ }
+ break;
+ case 2:
+ return FALSE;
+ }
+ return TRUE;
+}
+
+bool8 sub_809B324(void)
+{
+ switch (gPokemonStorageSystemPtr->unk_11c0->pos2.y)
+ {
+ default:
+ gPokemonStorageSystemPtr->unk_11c0->pos2.y++;
+ break;
+ case 0:
+ gPokemonStorageSystemPtr->unk_11c0->pos2.y++;
+ break;
+ case 8:
+ return FALSE;
+ }
+ return TRUE;
+}
+
+bool8 sub_809B358(void)
+{
+ switch (gPokemonStorageSystemPtr->unk_11c0->pos2.y)
+ {
+ case 0:
+ return FALSE;
+ default:
+ gPokemonStorageSystemPtr->unk_11c0->pos2.y--;
+ break;
+ }
+ return TRUE;
+}
+
+void sub_809B384(void)
+{
+ switch (gUnknown_020384E4)
+ {
+ case 1:
+ sub_809B44C(14, gUnknown_020384E5);
+ sub_8099584(0, gUnknown_020384E5);
+ break;
+ case 0:
+ sub_809B44C(get_preferred_box(), gUnknown_020384E5);
+ sub_8099584(1, gUnknown_020384E5);
+ break;
+ default:
+ return;
+ }
+ gUnknown_020384E6 = TRUE;
+}
+
+void sub_809B3E0(void)
+{
+ u8 boxId;
+ switch (gUnknown_020384E4)
+ {
+ case 1:
+ diegohint2(14, gUnknown_020384E5);
+ sub_809960C(14, gUnknown_020384E5);
+ break;
+ case 0:
+ boxId = get_preferred_box();
+ diegohint2(boxId, gUnknown_020384E5);
+ sub_809960C(boxId, gUnknown_020384E5);
+ break;
+ default:
+ return;
+ }
+ gUnknown_020384E6 = FALSE;
+}
+
+void sub_809B440(void)
+{
+ sub_809BF74();
+}
+
+void sub_809B44C(u8 a0, u8 a1)
+{
+ if (a0 == 14)
+ gPokemonStorageSystemPtr->unk_25b4 = gPlayerParty[gUnknown_020384E5];
+ else
+ ExpandBoxMon(gPokemonStorage.boxes[a0] + a1, &gPokemonStorageSystemPtr->unk_25b4);
+ sub_809B548(a0, a1);
+ gUnknown_020384E7 = a0;
+ gUnknown_020384E8 = a1;
+}
+
+void diegohint2(u8 a0, u8 a1)
+{
+ if (a0 == 14)
+ {
+ gPlayerParty[a1] = gPokemonStorageSystemPtr->unk_25b4;
+ }
+ else
+ {
+ BoxMonRestorePP(&gPokemonStorageSystemPtr->unk_25b4.box);
+ gPokemonStorage.boxes[a0][a1] = gPokemonStorageSystemPtr->unk_25b4.box;
+ }
+}
+
+void sub_809B548(u8 a0, u8 a1)
+{
+ if (a0 == 14)
+ ZeroMonData(gPlayerParty + a1);
+ else
+ ZeroBoxMonData(gPokemonStorage.boxes[a0] + a1);
+}
+
+void diegohint1(u8 a0, u8 a1)
+{
+ if (a0 == 14)
+ gPokemonStorageSystemPtr->unk_2618 = gPlayerParty[a1];
+ else
+ ExpandBoxMon(gPokemonStorage.boxes[a0] + a1, &gPokemonStorageSystemPtr->unk_2618);
+ diegohint2(a0, a1);
+ gPokemonStorageSystemPtr->unk_25b4 = gPokemonStorageSystemPtr->unk_2618;
+ sub_809C04C(&gPokemonStorageSystemPtr->unk_25b4, 0);
+ gUnknown_020384E7 = a0;
+ gUnknown_020384E8 = a1;
+}
+
+bool8 sub_809B62C(u8 boxId)
+{
+ s16 monIdx = GetIndexOfFirstEmptySpaceInBoxN(boxId);
+ if (monIdx == -1)
+ return FALSE;
+ if (gUnknown_020384E6)
+ {
+ diegohint2(boxId, monIdx);
+ sub_8099480();
+ gUnknown_020384E6 = FALSE;
+ }
+ else
+ {
+ sub_809B44C(14, gUnknown_020384E5);
+ diegohint2(boxId, monIdx);
+ sub_8099520(gUnknown_020384E5);
+ }
+ if (boxId == get_preferred_box())
+ sub_8098D20(monIdx);
+ StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 1);
+ return TRUE;
+}
+
+void sub_809B6BC(void)
+{
+ StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 0);
+ sub_809BF74();
+}
+
+void sub_809B6DC(void)
+{
+ u8 mode;
+
+ if (gUnknown_020384E6)
+ mode = 2;
+ else if (gUnknown_020384E4 == 1)
+ mode = 0;
+ else
+ mode = 1;
+ sub_809981C(mode, gUnknown_020384E5);
+ StringCopy(gPokemonStorageSystemPtr->unk_26e4, gPokemonStorageSystemPtr->unk_11fa);
+}
+
+bool8 sub_809B734(void)
+{
+ if (!sub_80998D8())
+ {
+ StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 0);
+ return FALSE;
+ }
+ return TRUE;
+}
+
+void sub_809B760(void)
+{
+ sub_8099920();
+ if (gUnknown_020384E6)
+ gUnknown_020384E6 = FALSE;
+ else
+ {
+ u8 boxId;
+ if (gUnknown_020384E4 == 1)
+ boxId = 14;
+ else
+ boxId = get_preferred_box();
+ sub_809B548(boxId, gUnknown_020384E5);
+ }
+ sub_809BF74();
+}
+
+void sub_809B7AC(void)
+{
+ if (gUnknown_020384E6)
+ StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 3);
+}
+
+void sub_809B7D4(void)
+{
+ u16 knownMoves;
+ if (gUnknown_020384E6)
+ {
+ gPokemonStorageSystemPtr->unk_2618 = gPokemonStorageSystemPtr->unk_25b4;
+ gPokemonStorageSystemPtr->unk_2682 = -1;
+ gPokemonStorageSystemPtr->unk_2683 = -1;
+ }
+ else
+ {
+ if (gUnknown_020384E4 == 1)
+ {
+ gPokemonStorageSystemPtr->unk_2618 = gPlayerParty[gUnknown_020384E5];
+ gPokemonStorageSystemPtr->unk_2682 = 14;
+ }
+ else
+ {
+ ExpandBoxMon(gPokemonStorage.boxes[gPokemonStorage.currentBox] + gUnknown_020384E5, &gPokemonStorageSystemPtr->unk_2618);
+ gPokemonStorageSystemPtr->unk_2682 = gPokemonStorage.currentBox;
+ }
+ gPokemonStorageSystemPtr->unk_2683 = gUnknown_020384E5;
+ }
+ gPokemonStorageSystemPtr->unk_267e = 0;
+ gPokemonStorageSystemPtr->unk_267f = 0;
+ gPokemonStorageSystemPtr->unk_2686[0] = MOVE_SURF;
+ gPokemonStorageSystemPtr->unk_2686[1] = MOVE_DIVE;
+ gPokemonStorageSystemPtr->unk_2686[2] = NUM_MOVES;
+ knownMoves = GetMonData(&gPokemonStorageSystemPtr->unk_2618, MON_DATA_KNOWN_MOVES, gPokemonStorageSystemPtr->unk_2686);
+ gPokemonStorageSystemPtr->unk_267e = knownMoves & 1;
+ gPokemonStorageSystemPtr->unk_267f = (knownMoves >> 1) & 1;
+ if (gPokemonStorageSystemPtr->unk_267e || gPokemonStorageSystemPtr->unk_267f)
+ gPokemonStorageSystemPtr->unk_267d = 0;
+ else
+ {
+ gPokemonStorageSystemPtr->unk_267d = 1;
+ gPokemonStorageSystemPtr->unk_267c = 1;
+ }
+ gPokemonStorageSystemPtr->unk_2684 = 0;
+}
+
+s8 sub_809B960(void)
+{
+ u16 i;
+ u16 knownMoves;
+
+ if (gPokemonStorageSystemPtr->unk_267d)
+ return gPokemonStorageSystemPtr->unk_267c;
+ switch (gPokemonStorageSystemPtr->unk_2684)
+ {
+ case 0:
+ for (i = 0; i < PARTY_SIZE; i++)
+ {
+ if (gPokemonStorageSystemPtr->unk_2682 != 14 || gPokemonStorageSystemPtr->unk_2683 != i)
+ {
+ knownMoves = GetMonData(gPlayerParty + i, MON_DATA_KNOWN_MOVES, gPokemonStorageSystemPtr->unk_2686);
+ if (knownMoves & 1)
+ gPokemonStorageSystemPtr->unk_267e = 0;
+ if (knownMoves & 2)
+ gPokemonStorageSystemPtr->unk_267f = 0;
+ }
+ }
+ if (gPokemonStorageSystemPtr->unk_267e == 0 && gPokemonStorageSystemPtr->unk_267f == 0)
+ {
+ gPokemonStorageSystemPtr->unk_267d = 1;
+ gPokemonStorageSystemPtr->unk_267c = 1;
+ }
+ else
+ {
+ gPokemonStorageSystemPtr->unk_2680 = 0;
+ gPokemonStorageSystemPtr->unk_2681 = 0;
+ gPokemonStorageSystemPtr->unk_2684++;
+ }
+ break;
+ case 1:
+ for (i = 0; i < 5; i++)
+ {
+ knownMoves = GetBoxMonData(gPokemonStorage.boxes[gPokemonStorageSystemPtr->unk_2680] + gPokemonStorageSystemPtr->unk_2681, MON_DATA_KNOWN_MOVES, gPokemonStorageSystemPtr->unk_2686);
+ if (knownMoves && (gPokemonStorageSystemPtr->unk_2682 != gPokemonStorageSystemPtr->unk_2680 || gPokemonStorageSystemPtr->unk_2683 != gPokemonStorageSystemPtr->unk_2681))
+ {
+ if (knownMoves & 1)
+ gPokemonStorageSystemPtr->unk_267e = 0;
+ if (knownMoves & 2)
+ gPokemonStorageSystemPtr->unk_267f = 0;
+ }
+ if (++gPokemonStorageSystemPtr->unk_2681 >= 30)
+ {
+ gPokemonStorageSystemPtr->unk_2681 = 0;
+ if (++gPokemonStorageSystemPtr->unk_2680 >= 14)
+ {
+ gPokemonStorageSystemPtr->unk_267d = 1;
+ gPokemonStorageSystemPtr->unk_267c = 0;
+ break;
+ }
+ }
+ }
+ if (gPokemonStorageSystemPtr->unk_267e == 0 && gPokemonStorageSystemPtr->unk_267f == 0)
+ {
+ gPokemonStorageSystemPtr->unk_267d = 1;
+ gPokemonStorageSystemPtr->unk_267c = 1;
+ }
+ break;
+ }
+ return -1;
+}
+
+void sub_809BB90(void)
+{
+ if (gUnknown_020384E6)
+ gUnknown_02038480 = gPokemonStorageSystemPtr->unk_25b4;
+}
+
+void sub_809BBC0(void)
+{
+ if (gUnknown_020384E6)
+ {
+ if (gUnknown_020384E7 == 14)
+ gPokemonStorageSystemPtr->unk_25b4 = gUnknown_02038480;
+ else
+ gPokemonStorageSystemPtr->unk_25b4.box = gUnknown_02038480.box;
+ }
+}
+
+void sub_809BC18(void)
+{
+ if (gUnknown_020384E6)
+ {
+ sub_809BB90();
+ gPokemonStorageSystemPtr->unk_2690.pokemon = &gUnknown_02038480;
+ gPokemonStorageSystemPtr->unk_268d = 0;
+ gPokemonStorageSystemPtr->unk_268c = 0;
+ gPokemonStorageSystemPtr->unk_268e = 0;
+ }
+ else if (gUnknown_020384E4 == 1)
+ {
+ gPokemonStorageSystemPtr->unk_2690.pokemon = gPlayerParty;
+ gPokemonStorageSystemPtr->unk_268d = gUnknown_020384E5;
+ gPokemonStorageSystemPtr->unk_268c = StorageSystemGetPartySize() - 1;
+ gPokemonStorageSystemPtr->unk_268e = 0;
+ }
+ else
+ {
+ gPokemonStorageSystemPtr->unk_2690.box = gPokemonStorage.boxes[gPokemonStorage.currentBox];
+ gPokemonStorageSystemPtr->unk_268d = gUnknown_020384E5;
+ gPokemonStorageSystemPtr->unk_268c = 30 - 1;
+ gPokemonStorageSystemPtr->unk_268e = 5;
+ }
+}
+
+void sub_809BD14(void)
+{
+ if (gUnknown_020384E6)
+ sub_809BBC0();
+ else
+ gUnknown_020384E5 = pssData.monIndex;
+}
+
+s16 party_compaction(void)
+{
+ s16 retVal = -1;
+ u16 i;
+ u16 last;
+
+ for (i = 0, last = 0; i < PARTY_SIZE; i++)
+ {
+ if ((u16)GetMonData(gPlayerParty + i, MON_DATA_SPECIES) != SPECIES_NONE)
+ {
+ if (i != last)
+ gPlayerParty[last] = gPlayerParty[i];
+ last++;
+ }
+ else if (retVal == -1)
+ retVal = i;
+ }
+ for (; last < PARTY_SIZE; last++)
+ ZeroMonData(gPlayerParty + last);
+ return retVal;
+}
+
+void sub_809BDD8(u8 markings)
+{
+ gPokemonStorageSystemPtr->unk_11f7 = markings;
+ if (gUnknown_020384E6)
+ SetMonData(&gPokemonStorageSystemPtr->unk_25b4, MON_DATA_MARKINGS, &markings);
+ else
+ {
+ if (gUnknown_020384E4 == 1)
+ SetMonData(gPlayerParty + gUnknown_020384E5, MON_DATA_MARKINGS, &markings);
+ if (gUnknown_020384E4 == 0)
+ SetBoxMonData(gPokemonStorage.boxes[get_preferred_box()] + gUnknown_020384E5, MON_DATA_MARKINGS, &markings);
+ }
+}
+
+bool8 sub_809BE80(void)
+{
+ if (gUnknown_020384E4 == 1 && !gUnknown_020384E6 && CountAlivePartyMonsExceptOne(gUnknown_020384E5) == 0)
+ return TRUE;
+ return FALSE;
+}
+
+bool8 sub_809BEBC(void)
+{
+ if (gUnknown_020384E6)
+ {
+ if (gUnknown_020384E4 == 1 && CountAlivePartyMonsExceptOne(gUnknown_020384E5) == 0)
+ {
+ if (gPokemonStorageSystemPtr->unk_11f9 || GetMonData(&gPokemonStorageSystemPtr->unk_25b4, MON_DATA_HP) == 0)
+ return FALSE;
+ }
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_809BF20(void)
+{
+ return gUnknown_020384E6;
+}
+
+bool8 sub_809BF2C(void)
+{
+ return gUnknown_020384E4 == 2 ? TRUE : FALSE;
+}
+
+bool8 sub_809BF48(void)
+{
+ return (gUnknown_020384E4 == 3 && gUnknown_020384E5 == 1) ? TRUE : FALSE;
+}
+
+void sub_809BF74(void)
+{
+ gPokemonStorageSystemPtr->unk_11f6 = gUnknown_020384E6 ? 0 : 1;
+ if (!gUnknown_020384E6)
+ {
+ switch (gUnknown_020384E4)
+ {
+ case 1:
+ if (gUnknown_020384E5 < PARTY_SIZE)
+ {
+ sub_809C04C(gPlayerParty + gUnknown_020384E5, 0);
+ break;
+ }
+ // fallthrough
+ case 2:
+ case 3:
+ sub_809C04C(NULL, 2);
+ break;
+ case 0:
+ sub_809C04C(gPokemonStorage.boxes[get_preferred_box()] + gUnknown_020384E5, 1);
+ break;
+ }
+ }
+}
+
+void sub_809C028(void)
+{
+ if (gUnknown_020384E6)
+ sub_809C04C(&gUnknown_02038480.box, 0);
+ else
+ sub_809BF74();
+}
+
+void sub_809C04C(void *pokemon, u8 a1)
+{
+ u8 *buf;
+ u16 gender = MON_MALE;
+ gPokemonStorageSystemPtr->unk_11f2 = 0;
+ if (a1 == 0)
+ {
+ struct Pokemon *pkmn = (struct Pokemon *)pokemon;
+ gPokemonStorageSystemPtr->unk_11f0 = GetMonData(pokemon, MON_DATA_SPECIES2);
+ if (gPokemonStorageSystemPtr->unk_11f0 != SPECIES_NONE)
+ {
+ gPokemonStorageSystemPtr->unk_11f9 = GetMonData(pkmn, MON_DATA_IS_EGG);
+ GetMonData(pkmn, MON_DATA_NICKNAME, gPokemonStorageSystemPtr->unk_11fa);
+ StringGetEnd10(gPokemonStorageSystemPtr->unk_11fa);
+ gPokemonStorageSystemPtr->unk_11f8 = GetMonData(pkmn, MON_DATA_LEVEL);
+ gPokemonStorageSystemPtr->unk_11f7 = GetMonData(pkmn, MON_DATA_MARKINGS);
+ gPokemonStorageSystemPtr->unk_11ec = GetMonData(pkmn, MON_DATA_PERSONALITY);
+ gPokemonStorageSystemPtr->unk_11e8 = GetMonSpritePal(pkmn);
+ gender = GetMonGender(pkmn);
+ gPokemonStorageSystemPtr->unk_11f2 = GetMonData(pkmn, MON_DATA_HELD_ITEM);
+ }
+ }
+ else if (a1 == 1)
+ {
+ struct BoxPokemon *boxmon = (struct BoxPokemon *)pokemon;
+ gPokemonStorageSystemPtr->unk_11f0 = GetBoxMonData(pokemon, MON_DATA_SPECIES2);
+ if (gPokemonStorageSystemPtr->unk_11f0 != SPECIES_NONE)
+ {
+ u32 otId = GetBoxMonData(boxmon, MON_DATA_OT_ID);
+ gPokemonStorageSystemPtr->unk_11f9 = GetBoxMonData(boxmon, MON_DATA_IS_EGG);
+ GetBoxMonData(boxmon, MON_DATA_NICKNAME, gPokemonStorageSystemPtr->unk_11fa);
+ StringGetEnd10(gPokemonStorageSystemPtr->unk_11fa);
+ gPokemonStorageSystemPtr->unk_11f8 = GetLevelFromBoxMonExp(boxmon);
+ gPokemonStorageSystemPtr->unk_11f7 = GetBoxMonData(boxmon, MON_DATA_MARKINGS);
+ gPokemonStorageSystemPtr->unk_11ec = GetBoxMonData(boxmon, MON_DATA_PERSONALITY);
+ gPokemonStorageSystemPtr->unk_11e8 = GetMonSpritePalFromOtIdPersonality(gPokemonStorageSystemPtr->unk_11f0, otId, gPokemonStorageSystemPtr->unk_11ec);
+ gender = GetGenderFromSpeciesAndPersonality(gPokemonStorageSystemPtr->unk_11f0, gPokemonStorageSystemPtr->unk_11ec);
+ gPokemonStorageSystemPtr->unk_11f2 = GetBoxMonData(boxmon, MON_DATA_HELD_ITEM);
+ }
+ }
+ else
+ {
+ gPokemonStorageSystemPtr->unk_11f0 = SPECIES_NONE;
+ }
+ if (gPokemonStorageSystemPtr->unk_11f0 == SPECIES_NONE)
+ {
+ gPokemonStorageSystemPtr->unk_11fa[0] = EOS;
+ gPokemonStorageSystemPtr->unk_120f[0] = EOS;
+ gPokemonStorageSystemPtr->unk_1234[0] = EOS;
+ gPokemonStorageSystemPtr->unk_1259[0] = EOS;
+ gPokemonStorageSystemPtr->unk_127a[0] = EOS;
+ }
+ else if (gPokemonStorageSystemPtr->unk_11f9)
+ {
+ buf = gPokemonStorageSystemPtr->unk_120f;
+ buf[0] = EXT_CTRL_CODE_BEGIN;
+ buf[1] = 0x04; // COLOR_HIGHLIGHT_SHADOW
+ buf[2] = 0x0F; // WHITE2
+ buf[3] = 0x00; // TRANSPARENT
+ buf[4] = 0x01; // DARK_GREY
+ buf = gPokemonStorageSystemPtr->unk_120f + 5;
+ buf = StringCopy(buf, gPokemonStorageSystemPtr->unk_11fa);
+ gPokemonStorageSystemPtr->unk_1234[0] = EOS;
+ gPokemonStorageSystemPtr->unk_1259[0] = EOS;
+ gPokemonStorageSystemPtr->unk_127a[0] = EOS;
+ }
+ else
+ {
+ if (gPokemonStorageSystemPtr->unk_11f0 == SPECIES_NIDORAN_M || gPokemonStorageSystemPtr->unk_11f0 == SPECIES_NIDORAN_F)
+ gender = MON_GENDERLESS;
+ buf = gPokemonStorageSystemPtr->unk_120f;
+ buf[0] = EXT_CTRL_CODE_BEGIN;
+ buf[1] = 0x04; // COLOR_HIGHLIGHT_SHADOW
+ buf[2] = 0x0F; // WHITE2
+ buf[3] = 0x00; // TRANSPARENT
+ buf[4] = 0x01; // DARK_GREY
+ buf = gPokemonStorageSystemPtr->unk_120f + 5;
+ buf = StringCopy(buf, gPokemonStorageSystemPtr->unk_11fa);
+ buf = gPokemonStorageSystemPtr->unk_1234;
+ buf[0] = EXT_CTRL_CODE_BEGIN;
+ buf[1] = 0x04; // COLOR_HIGHLIGHT_SHADOW
+ buf[2] = 0x0F; // WHITE2
+ buf[3] = 0x00; // TRANSPARENT
+ buf[4] = 0x01; // DARK_GREY
+ buf[5] = EXT_CTRL_CODE_BEGIN;
+ buf[6] = 0x13; // CLEAR_TO
+ buf[7] = 7;
+ buf[8] = CHAR_SLASH;
+ buf = gPokemonStorageSystemPtr->unk_1234 + 9;
+ buf = StringCopy(buf, gSpeciesNames[gPokemonStorageSystemPtr->unk_11f0]);
+ buf[0] = EXT_CTRL_CODE_BEGIN;
+ buf[1] = 0x13; // CLEAR_TO
+ buf[2] = 0x50;
+ buf[3] = EOS;
+ buf = gPokemonStorageSystemPtr->unk_1259;
+ buf[0] = EXT_CTRL_CODE_BEGIN;
+ buf[1] = 0x04; // COLOR_HIGHLIGHT_SHADOW
+ buf[2] = 0x0F; // WHITE2
+ buf[3] = 0x00; // TRANSPARENT
+ buf[4] = 0x01; // DARK_GREY
+ buf[5] = EXT_CTRL_CODE_BEGIN;
+ buf[6] = 0x13; // CLEAR_TO
+ buf[7] = 8;
+ buf = gPokemonStorageSystemPtr->unk_1259 + 8;
+ buf[0] = 0x34; // LV
+ buf = gPokemonStorageSystemPtr->unk_1259 + 9;
+ buf = sub_8072C14(buf, gPokemonStorageSystemPtr->unk_11f8, 0x22, STR_CONV_MODE_RIGHT_ALIGN);
+ buf[0] = EXT_CTRL_CODE_BEGIN;
+ buf[1] = 0x11; // CLEAR
+ buf[2] = 8;
+ buf += 3;
+ switch (gender)
+ {
+ case MON_MALE:
+ buf[0] = EXT_CTRL_CODE_BEGIN;
+ buf[1] = 0x04; // COLOR_HIGHLIGHT_SHADOW
+ buf[2] = 0x04; // BLUE
+ buf[3] = 0x00; // TRANSPARENT
+ buf[4] = 0x05; // YELLOW
+ buf[5] = CHAR_MALE;
+ buf += 6;
+ break;
+ case MON_FEMALE:
+ buf[0] = EXT_CTRL_CODE_BEGIN;
+ buf[1] = 0x04; // COLOR_HIGHLIGHT_SHADOW
+ buf[2] = 0x06; // CYAN
+ buf[3] = 0x00; // TRANSPARENT
+ buf[4] = 0x07; // MAGENTA
+ buf[5] = CHAR_FEMALE;
+ buf += 6;
+ break;
+ }
+ buf[0] = EOS;
+ buf = gPokemonStorageSystemPtr->unk_127a;
+ if (gPokemonStorageSystemPtr->unk_11f2)
+ {
+ buf[0] = EXT_CTRL_CODE_BEGIN;
+ buf[1] = 0x04; // COLOR_HIGHLIGHT_SHADOW
+ buf[2] = 0x0F; // WHITE2
+ buf[3] = 0x00; // TRANSPARENT
+ buf[4] = 0x01; // DARK_GREY
+ buf = gPokemonStorageSystemPtr->unk_127a + 5;
+ buf[0] = EXT_CTRL_CODE_BEGIN;
+ buf[1] = 0x06; // size
+ buf[2] = 0x04;
+ buf = gPokemonStorageSystemPtr->unk_127a + 8;
+ buf = StringCopy(buf, ItemId_GetItem(gPokemonStorageSystemPtr->unk_11f2)->name);
+ buf[0] = EXT_CTRL_CODE_BEGIN;
+ buf[1] = 0x07; // UNKNOWN_7;
+ buf += 2;
+ }
+ buf[0] = EOS;
+ }
+}
+
+#ifdef NONMATCHING
+u8 sub_809C464(void)
+{
+ u8 r9;
+ s8 r8 = gUnknown_020384E4;
+ s8 r4 = gUnknown_020384E5;
+ gPokemonStorageSystemPtr->unk_11de = 0;
+ gPokemonStorageSystemPtr->unk_11df = 0;
+ gPokemonStorageSystemPtr->unk_11e3 = 0;
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
+ {
+ r9 = 1;
+ if (gUnknown_020384E5 >= 6)
+ {
+ r4 -= 6;
+ }
+ else
+ {
+ r8 = 2;
+ r4 = 0;
+ }
+ }
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
+ {
+ r9 = 1;
+ r4 += 6;
+ if (r4 >= 30)
+ {
+ r8 = 3;
+ r4 -= 30;
+ r4 /= 3;
+ gPokemonStorageSystemPtr->unk_11de = 1;
+ gPokemonStorageSystemPtr->unk_11e3 = 1;
+ }
+ }
+ else if (gMain.newAndRepeatedKeys & DPAD_LEFT)
+ {
+ r9 = 1;
+ if (gUnknown_020384E5 % 6)
+ r4--;
+ else
+ {
+ gPokemonStorageSystemPtr->unk_11df = -1;
+ r4 += 5;
+ }
+ }
+ else if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
+ {
+ r9 = 1;
+ if ((gUnknown_020384E5 + 1) % 6)
+ r4++;
+ else
+ {
+ gPokemonStorageSystemPtr->unk_11df = 1;
+ r4 -= 5;
+ }
+ }
+ else if (gMain.newKeys & START_BUTTON)
+ {
+ r9 = 1;
+ r8 = 2;
+ r4 = 0;
+ }
+ else
+ {
+ if ((gMain.newKeys & A_BUTTON) && sub_809CAB0())
+ {
+ if (gUnknown_020384E9 == 0)
+ return 8;
+ switch (sub_809CE4C(0))
+ {
+ case 1:
+ return 11;
+ case 2:
+ return 12;
+ case 3:
+ return 13;
+ case 4:
+ return 14;
+ case 5:
+ return 15;
+ }
+ }
+ if (gMain.newKeys & B_BUTTON)
+ return 16;
+ if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_LR)
+ {
+ if (gMain.heldKeys & L_BUTTON)
+ return 10;
+ if (gMain.heldKeys & R_BUTTON)
+ return 9;
+ }
+ if (gMain.newKeys & SELECT_BUTTON)
+ {
+ sub_809CD88();
+ return 0;
+ }
+ r9 = 0;
+ }
+ if (r9)
+ sub_809AF18(r8, r4);
+ return r9;
+}
+#else
+__attribute__((naked)) u8 sub_809C464(void)
+{
+ asm_unified("\tpush {r4-r7,lr}\n"
+ "\tmov r7, r9\n"
+ "\tmov r6, r8\n"
+ "\tpush {r6,r7}\n"
+ "\tldr r0, _0809C4D8 @ =gUnknown_020384E4\n"
+ "\tldrb r0, [r0]\n"
+ "\tmov r8, r0\n"
+ "\tldr r2, _0809C4DC @ =gUnknown_020384E5\n"
+ "\tldrb r4, [r2]\n"
+ "\tldr r0, _0809C4E0 @ =gPokemonStorageSystemPtr\n"
+ "\tldr r1, [r0]\n"
+ "\tldr r0, _0809C4E4 @ =0x000011de\n"
+ "\tadds r7, r1, r0\n"
+ "\tmovs r0, 0\n"
+ "\tstrb r0, [r7]\n"
+ "\tldr r3, _0809C4E8 @ =0x000011df\n"
+ "\tadds r5, r1, r3\n"
+ "\tstrb r0, [r5]\n"
+ "\tadds r3, 0x4\n"
+ "\tadds r6, r1, r3\n"
+ "\tstrb r0, [r6]\n"
+ "\tldr r0, _0809C4EC @ =gMain\n"
+ "\tmov r12, r0\n"
+ "\tldrh r1, [r0, 0x30]\n"
+ "\tmovs r0, 0x40\n"
+ "\tands r0, r1\n"
+ "\tadds r3, r2, 0\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _0809C4A0\n"
+ "\tb _0809C62A\n"
+ "_0809C4A0:\n"
+ "\tmovs r0, 0x80\n"
+ "\tands r0, r1\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _0809C4F0\n"
+ "\tmovs r1, 0x1\n"
+ "\tmov r9, r1\n"
+ "\tlsls r0, r4, 24\n"
+ "\tmovs r3, 0xC0\n"
+ "\tlsls r3, 19\n"
+ "\tadds r0, r3\n"
+ "\tlsrs r4, r0, 24\n"
+ "\tasrs r0, 24\n"
+ "\tcmp r0, 0x1D\n"
+ "\tbgt _0809C4BE\n"
+ "\tb _0809C648\n"
+ "_0809C4BE:\n"
+ "\tmovs r1, 0x3\n"
+ "\tmov r8, r1\n"
+ "\tsubs r0, 0x1E\n"
+ "\tlsls r0, 24\n"
+ "\tasrs r0, 24\n"
+ "\tbl __divsi3\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r4, r0, 24\n"
+ "\tmov r3, r9\n"
+ "\tstrb r3, [r7]\n"
+ "\tstrb r3, [r6]\n"
+ "\tb _0809C648\n"
+ "\t.align 2, 0\n"
+ "_0809C4D8: .4byte gUnknown_020384E4\n"
+ "_0809C4DC: .4byte gUnknown_020384E5\n"
+ "_0809C4E0: .4byte gPokemonStorageSystemPtr\n"
+ "_0809C4E4: .4byte 0x000011de\n"
+ "_0809C4E8: .4byte 0x000011df\n"
+ "_0809C4EC: .4byte gMain\n"
+ "_0809C4F0:\n"
+ "\tmovs r0, 0x20\n"
+ "\tands r0, r1\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _0809C524\n"
+ "\tmovs r0, 0x1\n"
+ "\tmov r9, r0\n"
+ "\tmovs r0, 0\n"
+ "\tldrsb r0, [r3, r0]\n"
+ "\tmovs r1, 0x6\n"
+ "\tbl __modsi3\n"
+ "\tlsls r0, 24\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _0809C514\n"
+ "\tlsls r0, r4, 24\n"
+ "\tmovs r1, 0xFF\n"
+ "\tlsls r1, 24\n"
+ "\tb _0809C63C\n"
+ "_0809C514:\n"
+ "\tmovs r0, 0xFF\n"
+ "\tstrb r0, [r5]\n"
+ "\tlsls r0, r4, 24\n"
+ "\tmovs r3, 0xA0\n"
+ "\tlsls r3, 19\n"
+ "\tadds r0, r3\n"
+ "\tlsrs r4, r0, 24\n"
+ "\tb _0809C648\n"
+ "_0809C524:\n"
+ "\tmovs r0, 0x10\n"
+ "\tands r0, r1\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _0809C554\n"
+ "\tmovs r0, 0x1\n"
+ "\tmov r9, r0\n"
+ "\tmovs r0, 0\n"
+ "\tldrsb r0, [r3, r0]\n"
+ "\tadds r0, 0x1\n"
+ "\tmovs r1, 0x6\n"
+ "\tbl __modsi3\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _0809C548\n"
+ "\tlsls r0, r4, 24\n"
+ "\tmovs r1, 0x80\n"
+ "\tlsls r1, 17\n"
+ "\tb _0809C63C\n"
+ "_0809C548:\n"
+ "\tmov r3, r9\n"
+ "\tstrb r3, [r5]\n"
+ "\tlsls r0, r4, 24\n"
+ "\tmovs r1, 0xFB\n"
+ "\tlsls r1, 24\n"
+ "\tb _0809C63C\n"
+ "_0809C554:\n"
+ "\tmov r3, r12\n"
+ "\tldrh r1, [r3, 0x2E]\n"
+ "\tmovs r0, 0x8\n"
+ "\tands r0, r1\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _0809C56A\n"
+ "\tmovs r0, 0x1\n"
+ "\tmov r9, r0\n"
+ "\tmovs r1, 0x2\n"
+ "\tmov r8, r1\n"
+ "\tb _0809C646\n"
+ "_0809C56A:\n"
+ "\tmovs r0, 0x1\n"
+ "\tands r0, r1\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _0809C5D4\n"
+ "\tbl sub_809CAB0\n"
+ "\tlsls r0, 24\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _0809C5D4\n"
+ "\tldr r0, _0809C588 @ =gUnknown_020384E9\n"
+ "\tldrb r0, [r0]\n"
+ "\tcmp r0, 0\n"
+ "\tbne _0809C58C\n"
+ "\tmovs r0, 0x8\n"
+ "\tb _0809C658\n"
+ "\t.align 2, 0\n"
+ "_0809C588: .4byte gUnknown_020384E9\n"
+ "_0809C58C:\n"
+ "\tmovs r0, 0\n"
+ "\tbl sub_809CE4C\n"
+ "\tsubs r0, 0x1\n"
+ "\tlsls r0, 24\n"
+ "\tasrs r0, 24\n"
+ "\tcmp r0, 0x4\n"
+ "\tbhi _0809C5D4\n"
+ "\tlsls r0, 2\n"
+ "\tldr r1, _0809C5A8 @ =_0809C5AC\n"
+ "\tadds r0, r1\n"
+ "\tldr r0, [r0]\n"
+ "\tmov pc, r0\n"
+ "\t.align 2, 0\n"
+ "_0809C5A8: .4byte _0809C5AC\n"
+ "\t.align 2, 0\n"
+ "_0809C5AC:\n"
+ "\t.4byte _0809C5C0\n"
+ "\t.4byte _0809C5C4\n"
+ "\t.4byte _0809C5C8\n"
+ "\t.4byte _0809C5CC\n"
+ "\t.4byte _0809C5D0\n"
+ "_0809C5C0:\n"
+ "\tmovs r0, 0xB\n"
+ "\tb _0809C658\n"
+ "_0809C5C4:\n"
+ "\tmovs r0, 0xC\n"
+ "\tb _0809C658\n"
+ "_0809C5C8:\n"
+ "\tmovs r0, 0xD\n"
+ "\tb _0809C658\n"
+ "_0809C5CC:\n"
+ "\tmovs r0, 0xE\n"
+ "\tb _0809C658\n"
+ "_0809C5D0:\n"
+ "\tmovs r0, 0xF\n"
+ "\tb _0809C658\n"
+ "_0809C5D4:\n"
+ "\tldr r2, _0809C5E4 @ =gMain\n"
+ "\tldrh r1, [r2, 0x2E]\n"
+ "\tmovs r0, 0x2\n"
+ "\tands r0, r1\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _0809C5E8\n"
+ "\tmovs r0, 0x10\n"
+ "\tb _0809C658\n"
+ "\t.align 2, 0\n"
+ "_0809C5E4: .4byte gMain\n"
+ "_0809C5E8:\n"
+ "\tldr r0, _0809C600 @ =gSaveBlock2\n"
+ "\tldrb r0, [r0, 0x13]\n"
+ "\tcmp r0, 0x1\n"
+ "\tbne _0809C612\n"
+ "\tldrh r1, [r2, 0x2C]\n"
+ "\tmovs r0, 0x80\n"
+ "\tlsls r0, 2\n"
+ "\tands r0, r1\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _0809C604\n"
+ "\tmovs r0, 0xA\n"
+ "\tb _0809C658\n"
+ "\t.align 2, 0\n"
+ "_0809C600: .4byte gSaveBlock2\n"
+ "_0809C604:\n"
+ "\tmovs r0, 0x80\n"
+ "\tlsls r0, 1\n"
+ "\tands r0, r1\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _0809C612\n"
+ "\tmovs r0, 0x9\n"
+ "\tb _0809C658\n"
+ "_0809C612:\n"
+ "\tldrh r1, [r2, 0x2E]\n"
+ "\tmovs r0, 0x4\n"
+ "\tands r0, r1\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _0809C624\n"
+ "\tbl sub_809CD88\n"
+ "\tmovs r0, 0\n"
+ "\tb _0809C658\n"
+ "_0809C624:\n"
+ "\tmovs r3, 0\n"
+ "\tmov r9, r3\n"
+ "\tb _0809C656\n"
+ "_0809C62A:\n"
+ "\tmovs r0, 0x1\n"
+ "\tmov r9, r0\n"
+ "\tmovs r0, 0\n"
+ "\tldrsb r0, [r2, r0]\n"
+ "\tcmp r0, 0x5\n"
+ "\tble _0809C642\n"
+ "\tlsls r0, r4, 24\n"
+ "\tmovs r1, 0xFA\n"
+ "\tlsls r1, 24\n"
+ "_0809C63C:\n"
+ "\tadds r0, r1\n"
+ "\tlsrs r4, r0, 24\n"
+ "\tb _0809C648\n"
+ "_0809C642:\n"
+ "\tmovs r3, 0x2\n"
+ "\tmov r8, r3\n"
+ "_0809C646:\n"
+ "\tmovs r4, 0\n"
+ "_0809C648:\n"
+ "\tmov r0, r9\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _0809C656\n"
+ "\tmov r0, r8\n"
+ "\tadds r1, r4, 0\n"
+ "\tbl sub_809AF18\n"
+ "_0809C656:\n"
+ "\tmov r0, r9\n"
+ "_0809C658:\n"
+ "\tpop {r3,r4}\n"
+ "\tmov r8, r3\n"
+ "\tmov r9, r4\n"
+ "\tpop {r4-r7}\n"
+ "\tpop {r1}\n"
+ "\tbx r1");
+}
+#endif
+
+#ifdef NONMATCHING
+u8 sub_809C664(void)
+{
+ s8 r10 = gUnknown_020384E4;
+ s8 r4 = gUnknown_020384E5;
+ u8 r8;
+ u8 r9;
+
+ gPokemonStorageSystemPtr->unk_11df = 0;
+ gPokemonStorageSystemPtr->unk_11de = 0;
+ gPokemonStorageSystemPtr->unk_11e3 = 0;
+ r9 = FALSE;
+ r8 = 0;
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
+ {
+ if (--r4 < 0)
+ r4 = 6;
+ if (r4 != gUnknown_020384E5)
+ r8 = 1;
+ }
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
+ {
+ if (++r4 > 6)
+ r4 = 0;
+ if (r4 != gUnknown_020384E5)
+ r8 = 1;
+ }
+ else if ((gMain.newAndRepeatedKeys & DPAD_LEFT) && gUnknown_020384E5)
+ {
+ r8 = 1;
+ gPokemonStorageSystemPtr->unk_11e2 = gUnknown_020384E5;
+ r4 = 0;
+ }
+ else if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
+ {
+ if (gUnknown_020384E5 == 0)
+ {
+ r8 = 1;
+ r4 = gPokemonStorageSystemPtr->unk_11e2;
+ }
+ else
+ {
+ r8 = 6;
+ r10 = 0;
+ r4 = 0;
+ }
+ }
+ else
+ {
+ if (gMain.newKeys & A_BUTTON)
+ {
+ if (gUnknown_020384E5 == 6)
+ {
+ if (gPokemonStorageSystemPtr->unk_0005 == 1)
+ return 4;
+ r9 = TRUE;
+ }
+ else if (sub_809CAB0())
+ {
+ if (gUnknown_020384E9 == 0)
+ return 8;
+ switch (sub_809CE4C(0))
+ {
+ case 1:
+ return 11;
+ case 2:
+ return 12;
+ case 3:
+ return 13;
+ case 4:
+ return 14;
+ case 5:
+ return 15;
+ }
+ }
+ }
+ if (gMain.newKeys & B_BUTTON)
+ {
+ if (gPokemonStorageSystemPtr->unk_0005 == 1)
+ return 16;
+ r9 = TRUE;
+ }
+ if (!r9)
+ {
+ r8 = 6;
+ r10 = 0;
+ r4 = 0;
+ }
+ else if (gMain.newKeys & SELECT_BUTTON)
+ {
+ sub_809CD88();
+ return 0;
+ }
+ }
+ if (r8)
+ sub_809AF18(r10, r4);
+ return r8;
+}
+#else
+__attribute__((naked)) u8 sub_809C664(void)
+{
+ asm_unified("\tpush {r4-r7,lr}\n"
+ "\tmov r7, r10\n"
+ "\tmov r6, r9\n"
+ "\tmov r5, r8\n"
+ "\tpush {r5-r7}\n"
+ "\tldr r0, _0809C6D8 @ =gUnknown_020384E4\n"
+ "\tldrb r0, [r0]\n"
+ "\tmov r10, r0\n"
+ "\tldr r7, _0809C6DC @ =gUnknown_020384E5\n"
+ "\tldrb r4, [r7]\n"
+ "\tldr r2, _0809C6E0 @ =gPokemonStorageSystemPtr\n"
+ "\tldr r5, [r2]\n"
+ "\tldr r1, _0809C6E4 @ =0x000011df\n"
+ "\tadds r0, r5, r1\n"
+ "\tmovs r1, 0\n"
+ "\tstrb r1, [r0]\n"
+ "\tldr r3, _0809C6E8 @ =0x000011de\n"
+ "\tadds r0, r5, r3\n"
+ "\tstrb r1, [r0]\n"
+ "\tadds r3, 0x5\n"
+ "\tadds r0, r5, r3\n"
+ "\tstrb r1, [r0]\n"
+ "\tmov r9, r1\n"
+ "\tmov r8, r1\n"
+ "\tldr r1, _0809C6EC @ =gMain\n"
+ "\tldrh r3, [r1, 0x30]\n"
+ "\tmovs r0, 0x40\n"
+ "\tands r0, r3\n"
+ "\tadds r6, r7, 0\n"
+ "\tmov r12, r2\n"
+ "\tadds r2, r1, 0\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _0809C6A8\n"
+ "\tb _0809C81C\n"
+ "_0809C6A8:\n"
+ "\tmovs r0, 0x80\n"
+ "\tands r0, r3\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _0809C6F0\n"
+ "\tlsls r0, r4, 24\n"
+ "\tmovs r1, 0x80\n"
+ "\tlsls r1, 17\n"
+ "\tadds r0, r1\n"
+ "\tlsrs r4, r0, 24\n"
+ "\tasrs r0, 24\n"
+ "\tcmp r0, 0x6\n"
+ "\tble _0809C6C2\n"
+ "\tmovs r4, 0\n"
+ "_0809C6C2:\n"
+ "\tlsls r0, r4, 24\n"
+ "\tasrs r0, 24\n"
+ "\tmovs r1, 0\n"
+ "\tldrsb r1, [r6, r1]\n"
+ "\tcmp r0, r1\n"
+ "\tbne _0809C6D0\n"
+ "\tb _0809C83C\n"
+ "_0809C6D0:\n"
+ "\tmovs r2, 0x1\n"
+ "\tmov r8, r2\n"
+ "\tb _0809C842\n"
+ "\t.align 2, 0\n"
+ "_0809C6D8: .4byte gUnknown_020384E4\n"
+ "_0809C6DC: .4byte gUnknown_020384E5\n"
+ "_0809C6E0: .4byte gPokemonStorageSystemPtr\n"
+ "_0809C6E4: .4byte 0x000011df\n"
+ "_0809C6E8: .4byte 0x000011de\n"
+ "_0809C6EC: .4byte gMain\n"
+ "_0809C6F0:\n"
+ "\tmovs r0, 0x20\n"
+ "\tands r0, r3\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _0809C714\n"
+ "\tldrb r1, [r6]\n"
+ "\tmovs r0, 0\n"
+ "\tldrsb r0, [r6, r0]\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _0809C714\n"
+ "\tmovs r3, 0x1\n"
+ "\tmov r8, r3\n"
+ "\tldr r2, _0809C710 @ =0x000011e2\n"
+ "\tadds r0, r5, r2\n"
+ "\tstrb r1, [r0]\n"
+ "\tmovs r4, 0\n"
+ "\tb _0809C83C\n"
+ "\t.align 2, 0\n"
+ "_0809C710: .4byte 0x000011e2\n"
+ "_0809C714:\n"
+ "\tldrh r1, [r2, 0x30]\n"
+ "\tmovs r0, 0x10\n"
+ "\tands r0, r1\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _0809C748\n"
+ "\tmovs r0, 0\n"
+ "\tldrsb r0, [r6, r0]\n"
+ "\tcmp r0, 0\n"
+ "\tbne _0809C73C\n"
+ "\tmovs r3, 0x1\n"
+ "\tmov r8, r3\n"
+ "\tmov r1, r12\n"
+ "\tldr r0, [r1]\n"
+ "\tldr r2, _0809C738 @ =0x000011e2\n"
+ "\tadds r0, r2\n"
+ "\tldrb r4, [r0]\n"
+ "\tb _0809C83C\n"
+ "\t.align 2, 0\n"
+ "_0809C738: .4byte 0x000011e2\n"
+ "_0809C73C:\n"
+ "\tmovs r3, 0x6\n"
+ "\tmov r8, r3\n"
+ "\tmovs r0, 0\n"
+ "\tmov r10, r0\n"
+ "\tmovs r4, 0\n"
+ "\tb _0809C83C\n"
+ "_0809C748:\n"
+ "\tldrh r1, [r2, 0x2E]\n"
+ "\tmovs r0, 0x1\n"
+ "\tands r0, r1\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _0809C7D0\n"
+ "\tmovs r0, 0\n"
+ "\tldrsb r0, [r6, r0]\n"
+ "\tcmp r0, 0x6\n"
+ "\tbne _0809C76E\n"
+ "\tmov r1, r12\n"
+ "\tldr r0, [r1]\n"
+ "\tldrb r0, [r0, 0x5]\n"
+ "\tcmp r0, 0x1\n"
+ "\tbne _0809C768\n"
+ "\tmovs r0, 0x4\n"
+ "\tb _0809C84C\n"
+ "_0809C768:\n"
+ "\tmovs r2, 0x1\n"
+ "\tmov r9, r2\n"
+ "\tb _0809C7D0\n"
+ "_0809C76E:\n"
+ "\tbl sub_809CAB0\n"
+ "\tlsls r0, 24\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _0809C7D0\n"
+ "\tldr r0, _0809C784 @ =gUnknown_020384E9\n"
+ "\tldrb r0, [r0]\n"
+ "\tcmp r0, 0\n"
+ "\tbne _0809C788\n"
+ "\tmovs r0, 0x8\n"
+ "\tb _0809C84C\n"
+ "\t.align 2, 0\n"
+ "_0809C784: .4byte gUnknown_020384E9\n"
+ "_0809C788:\n"
+ "\tmovs r0, 0\n"
+ "\tbl sub_809CE4C\n"
+ "\tsubs r0, 0x1\n"
+ "\tlsls r0, 24\n"
+ "\tasrs r0, 24\n"
+ "\tcmp r0, 0x4\n"
+ "\tbhi _0809C7D0\n"
+ "\tlsls r0, 2\n"
+ "\tldr r1, _0809C7A4 @ =_0809C7A8\n"
+ "\tadds r0, r1\n"
+ "\tldr r0, [r0]\n"
+ "\tmov pc, r0\n"
+ "\t.align 2, 0\n"
+ "_0809C7A4: .4byte _0809C7A8\n"
+ "\t.align 2, 0\n"
+ "_0809C7A8:\n"
+ "\t.4byte _0809C7BC\n"
+ "\t.4byte _0809C7C0\n"
+ "\t.4byte _0809C7C4\n"
+ "\t.4byte _0809C7C8\n"
+ "\t.4byte _0809C7CC\n"
+ "_0809C7BC:\n"
+ "\tmovs r0, 0xB\n"
+ "\tb _0809C84C\n"
+ "_0809C7C0:\n"
+ "\tmovs r0, 0xC\n"
+ "\tb _0809C84C\n"
+ "_0809C7C4:\n"
+ "\tmovs r0, 0xD\n"
+ "\tb _0809C84C\n"
+ "_0809C7C8:\n"
+ "\tmovs r0, 0xE\n"
+ "\tb _0809C84C\n"
+ "_0809C7CC:\n"
+ "\tmovs r0, 0xF\n"
+ "\tb _0809C84C\n"
+ "_0809C7D0:\n"
+ "\tldr r2, _0809C7EC @ =gMain\n"
+ "\tldrh r1, [r2, 0x2E]\n"
+ "\tmovs r0, 0x2\n"
+ "\tands r0, r1\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _0809C7F8\n"
+ "\tldr r0, _0809C7F0 @ =gPokemonStorageSystemPtr\n"
+ "\tldr r0, [r0]\n"
+ "\tldrb r0, [r0, 0x5]\n"
+ "\tcmp r0, 0x1\n"
+ "\tbne _0809C7F4\n"
+ "\tmovs r0, 0x10\n"
+ "\tb _0809C84C\n"
+ "\t.align 2, 0\n"
+ "_0809C7EC: .4byte gMain\n"
+ "_0809C7F0: .4byte gPokemonStorageSystemPtr\n"
+ "_0809C7F4:\n"
+ "\tmovs r3, 0x1\n"
+ "\tmov r9, r3\n"
+ "_0809C7F8:\n"
+ "\tmov r0, r9\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _0809C80A\n"
+ "\tmovs r1, 0x6\n"
+ "\tmov r8, r1\n"
+ "\tmovs r2, 0\n"
+ "\tmov r10, r2\n"
+ "\tmovs r4, 0\n"
+ "\tb _0809C83C\n"
+ "_0809C80A:\n"
+ "\tldrh r1, [r2, 0x2E]\n"
+ "\tmovs r0, 0x4\n"
+ "\tands r0, r1\n"
+ "\tcmp r0, 0\n"
+ "\tbeq _0809C83C\n"
+ "\tbl sub_809CD88\n"
+ "\tmovs r0, 0\n"
+ "\tb _0809C84C\n"
+ "_0809C81C:\n"
+ "\tlsls r0, r4, 24\n"
+ "\tmovs r3, 0xFF\n"
+ "\tlsls r3, 24\n"
+ "\tadds r0, r3\n"
+ "\tlsrs r4, r0, 24\n"
+ "\tcmp r0, 0\n"
+ "\tbge _0809C82C\n"
+ "\tmovs r4, 0x6\n"
+ "_0809C82C:\n"
+ "\tlsls r0, r4, 24\n"
+ "\tasrs r0, 24\n"
+ "\tmovs r1, 0\n"
+ "\tldrsb r1, [r7, r1]\n"
+ "\tcmp r0, r1\n"
+ "\tbeq _0809C83C\n"
+ "\tmovs r0, 0x1\n"
+ "\tmov r8, r0\n"
+ "_0809C83C:\n"
+ "\tmov r1, r8\n"
+ "\tcmp r1, 0\n"
+ "\tbeq _0809C84A\n"
+ "_0809C842:\n"
+ "\tmov r0, r10\n"
+ "\tadds r1, r4, 0\n"
+ "\tbl sub_809AF18\n"
+ "_0809C84A:\n"
+ "\tmov r0, r8\n"
+ "_0809C84C:\n"
+ "\tpop {r3-r5}\n"
+ "\tmov r8, r3\n"
+ "\tmov r9, r4\n"
+ "\tmov r10, r5\n"
+ "\tpop {r4-r7}\n"
+ "\tpop {r1}\n"
+ "\tbx r1");
+}
+#endif
diff --git a/src/pokemon/pokemon_storage_system_5.c b/src/pokemon/pokemon_storage_system_5.c
new file mode 100644
index 000000000..b7c3d42f5
--- /dev/null
+++ b/src/pokemon/pokemon_storage_system_5.c
@@ -0,0 +1,16 @@
+
+// Includes
+#include "global.h"
+#include "pokemon_storage_system.h"
+
+// Static type declarations
+
+// Static RAM declarations
+
+EWRAM_DATA struct UnkStruct_2000020 *gUnknown_020384EC = NULL;
+
+// Static ROM declarations
+
+// .rodata
+
+// .text
diff --git a/src/pokemon/pokemon_summary_screen.c b/src/pokemon/pokemon_summary_screen.c
index 9563bc08f..9c621780a 100644
--- a/src/pokemon/pokemon_summary_screen.c
+++ b/src/pokemon/pokemon_summary_screen.c
@@ -29,7 +29,7 @@
#include "strings2.h"
#include "task.h"
#include "tv.h"
-#include "unknown_task.h"
+#include "scanline_effect.h"
static void sub_809FC0C(void);
static void sub_809FEB8(void);
@@ -41,11 +41,11 @@ static void sub_80A0090(struct Pokemon *);
static void sub_80A015C(struct Pokemon *);
static void sub_809DE44(void);
static void sub_809EB40(u8);
-static void sub_809EBC4(void);
-static void sub_809E044(void);
+/*static*/ void sub_809EBC4(void);
+/*static*/ void sub_809E044(void);
static void sub_80A1D84(struct Pokemon *);
-static void sub_80A18C4(void);
-static bool8 LoadPokemonSummaryScreenGraphics(void);
+/*static*/ void sub_80A18C4(void);
+/*static*/ bool8 LoadPokemonSummaryScreenGraphics(void);
static bool8 MonKnowsMultipleMoves(struct Pokemon *);
static void PrintSummaryWindowHeaderText(void);
static void sub_80A1DCC(struct Pokemon *);
@@ -63,8 +63,8 @@ static void PrintHeldItemName(u16, u8, u8);
static void PrintNumRibbons(struct Pokemon *);
static void DrawExperienceProgressBar(struct Pokemon *, u8, u8);
static void sub_809E13C(u8 taskId);
-static void sub_80A1950(void);
-static void sub_809DE64(void);
+/*static*/ void sub_80A1950(void);
+/*static*/ void sub_809DE64(void);
static void SummaryScreenHandleAButton(u8);
static void SummaryScreenHandleUpDownInput(u8, s8);
static bool8 sub_809F7D0(u8);
@@ -121,16 +121,14 @@ extern u8 ball_number_to_ball_processing_index(u16);
extern u8 StorageSystemGetNextMonIndex(struct BoxPokemon *, u8, u8, u8);
extern struct MusicPlayerInfo gMPlay_BGM;
-extern u8 gUnknown_020384F0;
extern u8 gUnknown_08208238[];
-extern u16 gUnknown_030041B8;
+extern u16 gBattle_BG3_Y;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG1_Y;
extern u16 gBattle_BG1_X;
extern u16 gBattle_BG2_X;
-extern u16 gUnknown_030041B0;
+extern u16 gBattle_BG3_X;
extern TaskFunc gUnknown_03005CF0;
-extern struct Sprite *gUnknown_020384F4;
extern struct SpriteTemplate gUnknown_02024E8C;
extern const u8 gStatusPal_Icons[];
@@ -146,7 +144,6 @@ extern const u8 gUnknown_08E74E88[];
extern const u8 gUnknown_08E73508[];
extern const u8 gStatusScreen_Gfx[];
extern const u8 gFontDefaultPalette[];
-extern const u8 gUnknownPalette_81E6692[];
extern const u8 gAbilityNames[][13];
extern const u8 * const gAbilityDescriptions[];
extern const u8 * const gContestEffectStrings[];
@@ -157,6 +154,9 @@ extern const u16 gUnknown_08E94550[];
extern const u16 gUnknown_08E94590[];
extern const u8 gUnknown_08E73E88[];
+EWRAM_DATA u8 gUnknown_020384F0 = 0;
+EWRAM_DATA struct Sprite *gUnknown_020384F4 = NULL;
+
#if ENGLISH
#include "../data/text/move_descriptions_en.h"
#include "../data/text/nature_names_en.h"
@@ -571,7 +571,43 @@ static const u8 sUnknown_083C15BC[] = {
-1, 15, 0, 10,
};
-
+#if DEBUG
+__attribute__((naked))
+void sub_809D844(void)
+{
+ asm("\
+ push {lr}\n\
+ add sp, sp, #0xfffffffc\n\
+ bl RunTasks\n\
+ bl AnimateSprites\n\
+ bl BuildOamBuffer\n\
+ bl UpdatePaletteFade\n\
+ ldr r0, ._2 @ gLinkOpen\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x1\n\
+ bne ._1 @cond_branch\n\
+ ldr r0, ._2 + 4 @ gLink\n\
+ ldr r1, ._2 + 8 @ 0xfbd\n\
+ add r0, r0, r1\n\
+ ldrb r0, [r0]\n\
+ mov r1, #0x3\n\
+ str r1, [sp]\n\
+ mov r1, #0x14\n\
+ mov r2, #0x1\n\
+ mov r3, #0x2\n\
+ bl debug_sub_8008264\n\
+._1:\n\
+ add sp, sp, #0x4\n\
+ pop {r0}\n\
+ bx r0\n\
+._3:\n\
+ .align 2, 0\n\
+._2:\n\
+ .word gLinkOpen\n\
+ .word gLink\n\
+ .word 0xfbd");
+}
+#else
void sub_809D844(void)
{
RunTasks();
@@ -579,6 +615,7 @@ void sub_809D844(void)
BuildOamBuffer();
UpdatePaletteFade();
}
+#endif
void sub_809D85C(void)
{
@@ -586,8 +623,8 @@ void sub_809D85C(void)
REG_BG1VOFS = gBattle_BG1_Y;
REG_BG2HOFS = gBattle_BG2_X;
REG_BG2VOFS = gBattle_BG2_Y;
- REG_BG3HOFS = gUnknown_030041B0;
- REG_BG3VOFS = gUnknown_030041B8;
+ REG_BG3HOFS = gBattle_BG3_X;
+ REG_BG3VOFS = gBattle_BG3_Y;
LoadOam();
ProcessSpriteCopyRequests();
@@ -688,11 +725,493 @@ void sub_809DA1C(void)
}
}
+#if DEBUG
+__attribute__((naked))
+bool8 sub_809DA84(void)
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ add sp, sp, #0xfffffff8\n\
+ ldr r1, ._52 @ gMain\n\
+ ldr r2, ._52 + 4 @ 0x43c\n\
+ add r0, r1, r2\n\
+ ldrb r0, [r0]\n\
+ mov ip, r1\n\
+ cmp r0, #0x16\n\
+ bls ._50 @cond_branch\n\
+ b ._51\n\
+._50:\n\
+ lsl r0, r0, #0x2\n\
+ ldr r1, ._52 + 8 @ \n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+._53:\n\
+ .align 2, 0\n\
+._52:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+ .word ._54\n\
+._54:\n\
+ .word ._55\n\
+ .word ._56\n\
+ .word ._57\n\
+ .word ._58\n\
+ .word ._59\n\
+ .word ._60\n\
+ .word ._61\n\
+ .word ._62\n\
+ .word ._63\n\
+ .word ._64\n\
+ .word ._65\n\
+ .word ._66\n\
+ .word ._67\n\
+ .word ._68\n\
+ .word ._69\n\
+ .word ._70\n\
+ .word ._71\n\
+ .word ._72\n\
+ .word ._73\n\
+ .word ._74\n\
+ .word ._75\n\
+ .word ._76\n\
+ .word ._77\n\
+._55:\n\
+ mov r0, #0x0\n\
+ bl SetVBlankCallback\n\
+ bl ResetSpriteData\n\
+ b ._146\n\
+._56:\n\
+ bl ScanlineEffect_Stop\n\
+ ldr r1, ._80 @ gMain\n\
+ ldr r2, ._80 + 4 @ 0x43c\n\
+ add r1, r1, r2\n\
+ b ._153\n\
+._81:\n\
+ .align 2, 0\n\
+._80:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._57:\n\
+ bl FreeAllSpritePalettes\n\
+ b ._146\n\
+._58:\n\
+ mov r2, #0xc0\n\
+ lsl r2, r2, #0x13\n\
+ mov r3, #0x80\n\
+ lsl r3, r3, #0x9\n\
+ mov r5, #0x0\n\
+ ldr r1, ._85 @ 0x40000d4\n\
+ mov r4, #0x80\n\
+ lsl r4, r4, #0x5\n\
+ ldr r6, ._85 + 4 @ 0x85000400\n\
+ mov r7, #0x85\n\
+ lsl r7, r7, #0x18\n\
+._83:\n\
+ str r5, [sp, #0x4]\n\
+ add r0, sp, #0x4\n\
+ str r0, [r1]\n\
+ str r2, [r1, #0x4]\n\
+ str r6, [r1, #0x8]\n\
+ ldr r0, [r1, #0x8]\n\
+ add r2, r2, r4\n\
+ sub r3, r3, r4\n\
+ cmp r3, r4\n\
+ bhi ._83 @cond_branch\n\
+ str r5, [sp, #0x4]\n\
+ add r0, sp, #0x4\n\
+ str r0, [r1]\n\
+ str r2, [r1, #0x4]\n\
+ lsr r0, r3, #0x2\n\
+ orr r0, r0, r7\n\
+ str r0, [r1, #0x8]\n\
+ ldr r0, [r1, #0x8]\n\
+ ldr r1, ._85 + 8 @ 0x43c\n\
+ add r1, r1, ip\n\
+ b ._153\n\
+._86:\n\
+ .align 2, 0\n\
+._85:\n\
+ .word 0x40000d4\n\
+ .word 0x85000400\n\
+ .word 0x43c\n\
+._59:\n\
+ bl sub_809DE64\n\
+ ldr r1, ._88 @ gMain\n\
+ ldr r2, ._88 + 4 @ 0x43c\n\
+ add r1, r1, r2\n\
+ b ._153\n\
+._89:\n\
+ .align 2, 0\n\
+._88:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._60:\n\
+ ldr r0, ._91 @ gWindowTemplate_81E6E6C\n\
+ bl Text_LoadWindowTemplate\n\
+ b ._146\n\
+._92:\n\
+ .align 2, 0\n\
+._91:\n\
+ .word gWindowTemplate_81E6E6C\n\
+._61:\n\
+ ldr r0, ._94 @ gWindowTemplate_81E6E6C\n\
+ bl MultistepInitMenuWindowBegin\n\
+ ldr r1, ._94 + 4 @ gMain\n\
+ ldr r2, ._94 + 8 @ 0x43c\n\
+ add r1, r1, r2\n\
+ b ._153\n\
+._95:\n\
+ .align 2, 0\n\
+._94:\n\
+ .word gWindowTemplate_81E6E6C\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._62:\n\
+ bl MultistepInitMenuWindowContinue\n\
+ cmp r0, #0\n\
+ bne ._96 @cond_branch\n\
+ b ._157\n\
+._96:\n\
+ b ._146\n\
+._63:\n\
+ bl sub_809DA1C\n\
+ ldr r1, ._100 @ gMain\n\
+ ldr r2, ._100 + 4 @ 0x43c\n\
+ add r1, r1, r2\n\
+ b ._153\n\
+._101:\n\
+ .align 2, 0\n\
+._100:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._64:\n\
+ ldr r1, ._103 @ gSummaryScreenTextTiles\n\
+ ldr r2, ._103 + 4 @ 0x600d000\n\
+ ldr r0, ._103 + 8 @ 0x40000d4\n\
+ str r1, [r0]\n\
+ str r2, [r0, #0x4]\n\
+ ldr r1, ._103 + 12 @ 0x800000a0\n\
+ str r1, [r0, #0x8]\n\
+ ldr r1, [r0, #0x8]\n\
+ ldr r1, ._103 + 16 @ sSummaryScreenButtonTiles\n\
+ ldr r2, ._103 + 20 @ 0x600d140\n\
+ str r1, [r0]\n\
+ str r2, [r0, #0x4]\n\
+ ldr r1, ._103 + 24 @ 0x80000080\n\
+ str r1, [r0, #0x8]\n\
+ ldr r0, [r0, #0x8]\n\
+ ldr r0, ._103 + 28 @ \n\
+ add r0, r0, #0x74\n\
+ mov r1, #0x0\n\
+ strb r1, [r0]\n\
+ ldr r1, ._103 + 32 @ \n\
+ add r1, r1, ip\n\
+ b ._153\n\
+._104:\n\
+ .align 2, 0\n\
+._103:\n\
+ .word gSummaryScreenTextTiles\n\
+ .word 0x600d000\n\
+ .word 0x40000d4\n\
+ .word 0x800000a0\n\
+ .word sSummaryScreenButtonTiles\n\
+ .word 0x600d140\n\
+ .word 0x80000080\n\
+ .word +0x2018000\n\
+ .word 0x43c\n\
+._65:\n\
+ bl LoadPokemonSummaryScreenGraphics\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._105 @cond_branch\n\
+ b ._157\n\
+._105:\n\
+ ldr r0, ._108 @ \n\
+ add r0, r0, #0x74\n\
+ mov r1, #0x0\n\
+ strb r1, [r0]\n\
+ b ._146\n\
+._109:\n\
+ .align 2, 0\n\
+._108:\n\
+ .word +0x2018000\n\
+._66:\n\
+ bl sub_80A18C4\n\
+ ldr r1, ._111 @ gMain\n\
+ ldr r2, ._111 + 4 @ 0x43c\n\
+ add r1, r1, r2\n\
+ b ._153\n\
+._112:\n\
+ .align 2, 0\n\
+._111:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._67:\n\
+ ldr r4, ._115 @ \n\
+ add r0, r4, #0\n\
+ bl sub_809F678\n\
+ add r0, r4, #0\n\
+ bl GetMonStatusAndPokerus\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._113 @cond_branch\n\
+ mov r0, #0x0\n\
+ bl sub_80A12D0\n\
+ b ._114\n\
+._116:\n\
+ .align 2, 0\n\
+._115:\n\
+ .word +0x2018010\n\
+._113:\n\
+ mov r0, #0xa\n\
+ bl sub_80A12D0\n\
+._114:\n\
+ ldr r0, ._118 @ \n\
+ bl DrawPokerusSurvivorDot\n\
+ b ._146\n\
+._119:\n\
+ .align 2, 0\n\
+._118:\n\
+ .word +0x2018010\n\
+._68:\n\
+ bl sub_80A1950\n\
+ ldr r0, ._121 @ \n\
+ bl sub_80A1D84\n\
+ ldr r1, ._121 + 4 @ \n\
+ ldr r2, ._121 + 8 @ \n\
+ add r1, r1, r2\n\
+ b ._153\n\
+._122:\n\
+ .align 2, 0\n\
+._121:\n\
+ .word +0x2018010\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._69:\n\
+ ldr r4, ._124 @ \n\
+ add r0, r4, #0\n\
+ bl sub_80A1DE8\n\
+ add r4, r4, #0x64\n\
+ mov r0, #0x0\n\
+ strb r0, [r4]\n\
+ b ._146\n\
+._125:\n\
+ .align 2, 0\n\
+._124:\n\
+ .word +0x2018010\n\
+._70:\n\
+ ldr r4, ._129 @ \n\
+ add r5, r4, #0\n\
+ add r5, r5, #0x64\n\
+ add r0, r4, #0\n\
+ add r1, r5, #0\n\
+ bl sub_809F6B4\n\
+ sub r4, r4, #0x10\n\
+ strb r0, [r4, #0xc]\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ cmp r0, #0xff\n\
+ bne ._126 @cond_branch\n\
+ b ._157\n\
+._126:\n\
+ mov r0, #0x0\n\
+ strb r0, [r5]\n\
+ ldr r1, ._129 + 4 @ \n\
+ ldr r2, ._129 + 8 @ \n\
+ add r1, r1, r2\n\
+ b ._153\n\
+._130:\n\
+ .align 2, 0\n\
+._129:\n\
+ .word +0x2018010\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._71:\n\
+ bl sub_809E044\n\
+ bl DrawSummaryScreenNavigationDots\n\
+ b ._146\n\
+._72:\n\
+ ldr r1, ._134 @ \n\
+ ldrb r0, [r1, #0xb]\n\
+ cmp r0, #0x1\n\
+ bhi ._132 @cond_branch\n\
+ ldr r0, ._134 + 4 @ \n\
+ ldrb r1, [r1, #0xb]\n\
+ lsl r1, r1, #0x2\n\
+ add r1, r1, r0\n\
+ ldr r0, [r1]\n\
+ bl _call_via_r0\n\
+._132:\n\
+ ldr r1, ._134 + 8 @ \n\
+ ldr r2, ._134 + 12 @ \n\
+ add r1, r1, r2\n\
+ b ._153\n\
+._135:\n\
+ .align 2, 0\n\
+._134:\n\
+ .word +0x2018000\n\
+ .word sUnknown_083C1580\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._73:\n\
+ ldr r0, ._137 @ \n\
+ bl sub_809FAC8\n\
+ b ._146\n\
+._138:\n\
+ .align 2, 0\n\
+._137:\n\
+ .word +0x2018010\n\
+._74:\n\
+ ldr r2, ._140 @ sUnknown_083C1598\n\
+ ldr r0, ._140 + 4 @ \n\
+ ldrb r1, [r0, #0xb]\n\
+ lsl r1, r1, #0x2\n\
+ add r1, r1, r2\n\
+ add r0, r0, #0x10\n\
+ ldr r1, [r1]\n\
+ bl _call_via_r1\n\
+ ldr r1, ._140 + 8 @ \n\
+ ldr r2, ._140 + 12 @ \n\
+ add r1, r1, r2\n\
+ b ._153\n\
+._141:\n\
+ .align 2, 0\n\
+._140:\n\
+ .word sUnknown_083C1598\n\
+ .word +0x2018000\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._75:\n\
+ ldr r0, ._144 @ \n\
+ mov r1, #0x2d\n\
+ bl GetMonData\n\
+ add r1, r0, #0\n\
+ cmp r1, #0\n\
+ beq ._142 @cond_branch\n\
+ ldr r1, ._144 + 4 @ \n\
+ mov r2, #0x80\n\
+ lsl r2, r2, #0x1\n\
+ add r0, r2, #0\n\
+ strh r0, [r1]\n\
+ b ._146\n\
+._145:\n\
+ .align 2, 0\n\
+._144:\n\
+ .word +0x2018010\n\
+ .word gBattle_BG3_X\n\
+._142:\n\
+ ldr r0, ._147 @ gBattle_BG3_X\n\
+ strh r1, [r0]\n\
+ b ._146\n\
+._148:\n\
+ .align 2, 0\n\
+._147:\n\
+ .word gBattle_BG3_X\n\
+._76:\n\
+ bl sub_809EBC4\n\
+ ldr r0, ._151 @ \n\
+ add r0, r0, #0x79\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._149 @cond_branch\n\
+ mov r0, #0x0\n\
+ mov r1, #0x0\n\
+ bl sub_80A1488\n\
+ mov r0, #0x0\n\
+ mov r1, #0x0\n\
+ bl sub_80A1654\n\
+ b ._150\n\
+._152:\n\
+ .align 2, 0\n\
+._151:\n\
+ .word +0x2018000\n\
+._149:\n\
+ mov r0, #0xa\n\
+ mov r1, #0x0\n\
+ bl sub_80A1488\n\
+ mov r0, #0xa\n\
+ mov r1, #0x0\n\
+ bl sub_80A1654\n\
+._150:\n\
+ bl PrintSummaryWindowHeaderText\n\
+ ldr r1, ._154 @ gMain\n\
+ ldr r2, ._154 + 4 @ 0x43c\n\
+ add r1, r1, r2\n\
+ b ._153\n\
+._155:\n\
+ .align 2, 0\n\
+._154:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._77:\n\
+ bl sub_8055870\n\
+ cmp r0, #0x1\n\
+ beq ._157 @cond_branch\n\
+._146:\n\
+ ldr r1, ._158 @ gMain\n\
+ ldr r0, ._158 + 4 @ 0x43c\n\
+ add r1, r1, r0\n\
+._153:\n\
+ ldrb r0, [r1]\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r1]\n\
+ b ._157\n\
+._159:\n\
+ .align 2, 0\n\
+._158:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._51:\n\
+ ldr r0, ._162 @ sub_809D85C\n\
+ bl SetVBlankCallback\n\
+ mov r0, #0x1\n\
+ str r0, [sp]\n\
+ mov r0, #0xff\n\
+ mov r1, #0x0\n\
+ mov r2, #0x10\n\
+ mov r3, #0x0\n\
+ bl BeginHardwarePaletteFade\n\
+ ldr r0, ._162 + 4 @ sub_809D844\n\
+ bl SetMainCallback2\n\
+ ldr r2, ._162 + 8 @ gPaletteFade\n\
+ ldrb r1, [r2, #0x8]\n\
+ mov r0, #0x7f\n\
+ and r0, r0, r1\n\
+ strb r0, [r2, #0x8]\n\
+ ldr r0, ._162 + 12 @ gLinkOpen\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x1\n\
+ bne ._160 @cond_branch\n\
+ ldr r0, ._162 + 16 @ 0x600dde0\n\
+ mov r1, #0x80\n\
+ lsl r1, r1, #0x8\n\
+ ldr r2, ._162 + 20 @ 0x600f000\n\
+ mov r3, #0x3\n\
+ bl debug_sub_8008218\n\
+._160:\n\
+ mov r0, #0x1\n\
+ b ._161\n\
+._163:\n\
+ .align 2, 0\n\
+._162:\n\
+ .word sub_809D85C+1\n\
+ .word sub_809D844+1\n\
+ .word gPaletteFade\n\
+ .word gLinkOpen\n\
+ .word 0x600dde0\n\
+ .word 0x600f000\n\
+._157:\n\
+ mov r0, #0x0\n\
+._161:\n\
+ add sp, sp, #0x8\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r1}\n\
+ bx r1");
+}
+#else
bool8 sub_809DA84(void)
{
- const u16 *src;
- void *dest;
-
switch (gMain.state)
{
case 0:
@@ -701,7 +1220,7 @@ bool8 sub_809DA84(void)
gMain.state++;
break;
case 1:
- remove_some_task();
+ ScanlineEffect_Stop();
gMain.state++;
break;
case 2:
@@ -709,8 +1228,7 @@ bool8 sub_809DA84(void)
gMain.state++;
break;
case 3:
- dest = (void *)VRAM;
- DmaClearLarge(3, dest, 0x10000, 0x1000, 32);
+ DmaClearLarge(3, (void *)(VRAM + 0x0), 0x10000, 0x1000, 32);
gMain.state++;
break;
case 4:
@@ -718,11 +1236,11 @@ bool8 sub_809DA84(void)
gMain.state++;
break;
case 5:
- SetUpWindowConfig(&gWindowConfig_81E6E6C);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6E6C);
gMain.state++;
break;
case 6:
- MultistepInitMenuWindowBegin(&gWindowConfig_81E6E6C);
+ MultistepInitMenuWindowBegin(&gWindowTemplate_81E6E6C);
gMain.state++;
break;
case 7:
@@ -736,14 +1254,8 @@ bool8 sub_809DA84(void)
gMain.state++;
break;
case 9:
- src = gSummaryScreenTextTiles;
- dest = (void *)VRAM + 0xD000;
- DmaCopy16(3, src, dest, 320);
-
- src = sSummaryScreenButtonTiles;
- dest = (void *)VRAM + 0xD140;
- DmaCopy16(3, src, dest, 256);
-
+ DmaCopy16Defvars(3, gSummaryScreenTextTiles, (void *)(VRAM + 0xD000), 320);
+ DmaCopy16Defvars(3, sSummaryScreenButtonTiles, (void *)(VRAM + 0xD140), 256);
pssData.loadGfxState = 0;
gMain.state++;
break;
@@ -813,11 +1325,11 @@ bool8 sub_809DA84(void)
case 20:
if (GetMonData(&pssData.loadedMon, MON_DATA_IS_EGG))
{
- gUnknown_030041B0 = 256;
+ gBattle_BG3_X = 256;
}
else
{
- gUnknown_030041B0 = 0;
+ gBattle_BG3_X = 0;
}
gMain.state++;
@@ -855,13 +1367,15 @@ bool8 sub_809DA84(void)
return FALSE;
}
+#endif
static void sub_809DE44(void)
{
- while (sub_809DA84() != TRUE && sub_80F9344() != TRUE);
+ while (sub_809DA84() != TRUE && sub_80F9344() != TRUE)
+ ;
}
-static void sub_809DE64(void)
+/*static*/ void sub_809DE64(void)
{
REG_BG0CNT = 0x1E08;
REG_BG1CNT = 0x4801;
@@ -872,8 +1386,8 @@ static void sub_809DE64(void)
gBattle_BG1_Y = 0;
gBattle_BG2_X = 0;
gBattle_BG2_Y = 0;
- gUnknown_030041B0 = 0;
- gUnknown_030041B8 = 0;
+ gBattle_BG3_X = 0;
+ gBattle_BG3_Y = 0;
REG_BG0HOFS = 0;
REG_BG0VOFS = 0;
@@ -888,7 +1402,7 @@ static void sub_809DE64(void)
REG_DISPCNT = 0x1F40;
}
-static bool8 LoadPokemonSummaryScreenGraphics(void)
+/*static*/ bool8 LoadPokemonSummaryScreenGraphics(void)
{
switch (pssData.loadGfxState)
{
@@ -938,23 +1452,23 @@ static bool8 LoadPokemonSummaryScreenGraphics(void)
return FALSE;
}
-static void sub_809E044(void)
+/*static*/ void sub_809E044(void)
{
- LoadPalette(&gUnknownPalette_81E6692[28], 129, 2);
- LoadPalette(&gUnknownPalette_81E6692[30], 136, 2);
- LoadPalette(&gUnknownPalette_81E6692[28], 143, 2);
- LoadPalette(&gUnknownPalette_81E6692[30], 137, 2);
- LoadPalette(&gUnknownPalette_81E6692[12], 209, 4);
- LoadPalette(&gUnknownPalette_81E6692[20], 211, 4);
- LoadPalette(&gUnknownPalette_81E6692[28], 213, 4);
- LoadPalette(&gUnknownPalette_81E6692[12], 215, 4);
- LoadPalette(&gUnknownPalette_81E6692[8], 217, 4);
- LoadPalette(&gUnknownPalette_81E6692[16], 219, 4);
- LoadPalette(&gUnknownPalette_81E6692[4], 221, 2);
- LoadPalette(&gUnknownPalette_81E6692[6], 222, 2);
- LoadPalette(&gUnknownPalette_81E6692[2], 223, 2);
+ LoadPalette(gUnknownPalette_81E6692 + 14, 129, 2);
+ LoadPalette(gUnknownPalette_81E6692 + 15, 136, 2);
+ LoadPalette(gUnknownPalette_81E6692 + 14, 143, 2);
+ LoadPalette(gUnknownPalette_81E6692 + 15, 137, 2);
+ LoadPalette(gUnknownPalette_81E6692 + 6, 209, 4);
+ LoadPalette(gUnknownPalette_81E6692 + 10, 211, 4);
+ LoadPalette(gUnknownPalette_81E6692 + 14, 213, 4);
+ LoadPalette(gUnknownPalette_81E6692 + 6, 215, 4);
+ LoadPalette(gUnknownPalette_81E6692 + 4, 217, 4);
+ LoadPalette(gUnknownPalette_81E6692 + 8, 219, 4);
+ LoadPalette(gUnknownPalette_81E6692 + 2, 221, 2);
+ LoadPalette(gUnknownPalette_81E6692 + 3, 222, 2);
+ LoadPalette(gUnknownPalette_81E6692 + 1, 223, 2);
LoadPalette(gFontDefaultPalette, 240, 32);
- LoadPalette(&gUnknownPalette_81E6692[6], 249, 2);
+ LoadPalette(gUnknownPalette_81E6692 + 3, 249, 2);
}
static void SummaryScreenExit(u8 taskId)
@@ -1037,7 +1551,7 @@ static void sub_809E260(u8 taskId)
{
if (pssData.page == PSS_PAGE_CONTEST_MOVES && (pssData.selectedMoveIndex != 4 || pssData.moveToLearn != 0))
{
- MenuZeroFillWindowRect(0, 14, 9, 18);
+ Menu_EraseWindowRect(0, 14, 9, 18);
}
SummaryScreenHandleLeftRightInput(taskId, -1);
@@ -1048,7 +1562,7 @@ static void sub_809E260(u8 taskId)
{
if (pssData.page == PSS_PAGE_BATTLE_MOVES && (pssData.selectedMoveIndex != 4 || pssData.moveToLearn != 0))
{
- MenuZeroFillWindowRect(0, 14, 9, 18);
+ Menu_EraseWindowRect(0, 14, 9, 18);
}
SummaryScreenHandleLeftRightInput(taskId, 1);
@@ -1482,8 +1996,8 @@ static void sub_809EAC8(u8 taskId)
sub_80A1B1C(9);
sub_80A16CC(1);
- MenuZeroFillWindowRect(15, 12, 28, 13);
- MenuZeroFillWindowRect(11, 15, 28, 18);
+ Menu_EraseWindowRect(15, 12, 28, 13);
+ Menu_EraseWindowRect(11, 15, 28, 18);
pssData.headerActionTextId = 6;
PrintSummaryWindowHeaderText();
@@ -1517,7 +2031,7 @@ static void sub_809EB40(u8 taskId)
}
}
-static void sub_809EBC4(void)
+/*static*/ void sub_809EBC4(void)
{
if (pssData.page != PSS_PAGE_INFO)
{
@@ -2176,11 +2690,11 @@ void sub_809F43C(u8 taskId)
pssData.loadGfxState = 0;
if (GetMonData(&pssData.loadedMon, MON_DATA_IS_EGG))
{
- gUnknown_030041B0 = 256;
+ gBattle_BG3_X = 256;
}
else
{
- gUnknown_030041B0 = 0;
+ gBattle_BG3_X = 0;
}
gMain.state++;
@@ -2254,7 +2768,7 @@ static void sub_809F678(struct Pokemon *mon)
else
{
struct BoxPokemon *mons = pssData.monList.boxMons;
- sub_803B4B4(&mons[pssData.monIndex], mon);
+ ExpandBoxMon(&mons[pssData.monIndex], mon);
}
}
@@ -2371,7 +2885,7 @@ void sub_809F814(u8 taskId)
{
if (pssData.page == PSS_PAGE_CONTEST_MOVES && (pssData.selectedMoveIndex != 4 || pssData.moveToLearn != 0))
{
- MenuZeroFillWindowRect(0, 14, 9, 18);
+ Menu_EraseWindowRect(0, 14, 9, 18);
}
gTasks[taskId].func = sub_809E260;
@@ -2387,7 +2901,7 @@ void sub_809F814(u8 taskId)
{
if (pssData.page == PSS_PAGE_BATTLE_MOVES && (pssData.selectedMoveIndex != 4 || pssData.moveToLearn != 0))
{
- MenuZeroFillWindowRect(0, 14, 9, 18);
+ Menu_EraseWindowRect(0, 14, 9, 18);
}
gTasks[taskId].func = sub_809E260;
@@ -2414,8 +2928,8 @@ static void sub_809F9D0(u8 taskId, u8 b)
sub_80A1488(-2, 4);
sub_80A1654(-2, 4);
- MenuZeroFillWindowRect(11, 15, 28, 18);
- MenuPrint(gOtherText_CantForgetHMs, 11, 15);
+ Menu_EraseWindowRect(11, 15, 28, 18);
+ Menu_PrintText(gOtherText_CantForgetHMs, 11, 15);
gTasks[taskId].func = sub_809F814;
}
@@ -2494,9 +3008,9 @@ static void sub_809FAC8(struct Pokemon *mon)
if (GetMonData(mon, MON_DATA_IS_EGG))
{
- MenuZeroFillWindowRect(1, 2, 4, 3);
- MenuZeroFillWindowRect(3, 16, 9, 17);
- MenuZeroFillWindowRect(0, 12, 11, 15);
+ Menu_EraseWindowRect(1, 2, 4, 3);
+ Menu_EraseWindowRect(3, 16, 9, 17);
+ Menu_EraseWindowRect(0, 12, 11, 15);
GetMonNickname(mon, gStringVar1);
sub_80A1FF8(gStringVar1, 13, 3, 16);
LoadPalette(sUnknown_083C157C, 4, 2);
@@ -2520,7 +3034,7 @@ static void sub_809FAC8(struct Pokemon *mon)
}
else
{
- MenuZeroFillWindowRect(1, 2, 4, 3);
+ Menu_EraseWindowRect(1, 2, 4, 3);
}
buffer = gStringVar1;
@@ -2530,7 +3044,7 @@ static void sub_809FAC8(struct Pokemon *mon)
buffer[1] = 0x13;
buffer[2] = 0x3C;
buffer[3] = EOS;
- MenuPrint(gStringVar1, 1, 12);
+ Menu_PrintText(gStringVar1, 1, 12);
sub_80A0958(mon);
}
@@ -2545,12 +3059,12 @@ static void sub_809FBE4(void)
sub_80A1918(i, 1);
}
- MenuZeroFillWindowRect(11, 4, 29, 18);
+ Menu_EraseWindowRect(11, 4, 29, 18);
}
static void sub_809FC0C(void)
{
- MenuPrint(gOtherText_Type2, 11, 6);
+ Menu_PrintText(gOtherText_Type2, 11, 6);
GetStringCenterAlignXOffset(0, 22, 4);
GetStringCenterAlignXOffset(2, 23, 4);
}
@@ -2569,38 +3083,38 @@ static void sub_809FC34(struct Pokemon *mon)
sub_80A1918(i, 1);
}
- MenuZeroFillWindowRect(11, 9, 28, 12);
+ Menu_EraseWindowRect(11, 9, 28, 12);
if (GetMonData(mon, MON_DATA_IS_EGG))
{
buffer = gStringVar1;
buffer = sub_80A1E58(buffer, 13);
buffer = StringCopy(buffer, gOtherText_OriginalTrainer);
- buffer = StringCopy(buffer, gOtherText_FiveQuestionsAndSlash);
+ buffer = StringCopy(buffer, gOtherText_FiveQuestions);
buffer[0] = EXT_CTRL_CODE_BEGIN;
buffer[1] = 0x13;
buffer[2] = 0x4E;
buffer[3] = EOS;
- MenuPrint(gStringVar1, 11, 4);
+ Menu_PrintText(gStringVar1, 11, 4);
- sub_80A1EF8(gOtherText_FiveQuestionsAndSlash, 13, 193, 32, 1);
+ sub_80A1EF8(gOtherText_FiveQuestions, 13, 193, 32, 1);
sub_80A198C(9, 120, 48, 0);
friendship = GetMonData(mon, MON_DATA_FRIENDSHIP);
if (friendship < 6)
{
- MenuPrint(gOtherText_EggAbout, 11, 9);
+ Menu_PrintText(gOtherText_EggAbout, 11, 9);
}
else if (friendship < 11)
{
- MenuPrint(gOtherText_EggSoon, 11, 9);
+ Menu_PrintText(gOtherText_EggSoon, 11, 9);
}
else if (friendship < 41)
{
- MenuPrint(gOtherText_EggSomeTime, 11, 9);
+ Menu_PrintText(gOtherText_EggSomeTime, 11, 9);
}
else
{
- MenuPrint(gOtherText_EggLongTime, 11, 9);
+ Menu_PrintText(gOtherText_EggLongTime, 11, 9);
}
PokemonSummaryScreen_PrintEggTrainerMemo(mon, 11, 14);
@@ -2629,7 +3143,7 @@ static void sub_809FC34(struct Pokemon *mon)
buffer[1] = 0x13;
buffer[2] = 0x4E;
buffer[3] = EOS;
- MenuPrint(gStringVar1, 11, 4);
+ Menu_PrintText(gStringVar1, 11, 4);
sub_80A1F98(GetMonData(mon, MON_DATA_OT_ID) & 0xFFFF, 13, 5, 2, 193, 32, 1);
@@ -2642,7 +3156,7 @@ static void sub_809FC34(struct Pokemon *mon)
ability = GetAbilityBySpecies(GetMonData(mon, MON_DATA_SPECIES), GetMonData(mon, MON_DATA_ALT_ABILITY));
sub_80A1FF8(gAbilityNames[ability], 13, 11, 9);
- MenuPrint(gAbilityDescriptions[ability], 11, 11);
+ Menu_PrintText(gAbilityDescriptions[ability], 11, 11);
PokemonSummaryScreen_PrintTrainerMemo(mon, 11, 14);
}
@@ -2656,17 +3170,17 @@ static void sub_809FE6C(struct Pokemon *mon)
static void sub_809FE80(void)
{
- MenuZeroFillWindowRect(14, 4, 18, 5);
- MenuZeroFillWindowRect(25, 4, 30, 5);
- MenuZeroFillWindowRect(11, 9, 28, 12);
- MenuZeroFillWindowRect(11, 14, 28, 17);
+ Menu_EraseWindowRect(14, 4, 18, 5);
+ Menu_EraseWindowRect(25, 4, 30, 5);
+ Menu_EraseWindowRect(11, 9, 28, 12);
+ Menu_EraseWindowRect(11, 14, 28, 17);
}
static void sub_809FEB8(void)
{
sub_80A1FF8(gOtherText_ExpPoints, 13, 11, 14);
sub_80A1FF8(gOtherText_NextLv, 13, 11, 16);
- MenuPrint(gOtherText_Terminator18, 21, 16);
+ Menu_PrintText(gOtherText_Terminator18, 21, 16);
sub_80A1F48(gOtherText_HP, 13, 11, 7, 42);
sub_80A1F48(gOtherText_Attack, 13, 11, 9, 42);
@@ -2716,7 +3230,7 @@ static void sub_809FF64(struct Pokemon *mon)
*buffer++ = CHAR_SLASH;
buffer = sub_8072C14(buffer, GetMonData(mon, MON_DATA_MAX_HP), 48, 1);
- MenuPrint_PixelCoords(gStringVar1, 126, 56, 1);
+ Menu_PrintTextPixelCoords(gStringVar1, 126, 56, 1);
}
static void sub_80A0090(struct Pokemon *mon)
@@ -2727,12 +3241,12 @@ static void sub_80A0090(struct Pokemon *mon)
static void sub_80A00A4(void)
{
- MenuZeroFillWindowRect(11, 4, 19, 5);
- MenuZeroFillWindowRect(16, 7, 21, 8);
- MenuZeroFillWindowRect(17, 9, 21, 12);
- MenuZeroFillWindowRect(27, 7, 29, 12);
- MenuZeroFillWindowRect(22, 14, 28, 15);
- MenuZeroFillWindowRect(23, 16, 28, 17);
+ Menu_EraseWindowRect(11, 4, 19, 5);
+ Menu_EraseWindowRect(16, 7, 21, 8);
+ Menu_EraseWindowRect(17, 9, 21, 12);
+ Menu_EraseWindowRect(27, 7, 29, 12);
+ Menu_EraseWindowRect(22, 14, 28, 15);
+ Menu_EraseWindowRect(23, 16, 28, 17);
}
static void sub_80A00F4(u8 a)
@@ -2770,7 +3284,7 @@ static void sub_80A015C(struct Pokemon *mon)
{
sub_80A1918(i, 1);
sub_80A1FF8(gOtherText_OneDash, 13, 15, (2 * i) + 4);
- MenuPrint(gOtherText_TwoDashes, 26, (2 * i) + 4);
+ Menu_PrintText(gOtherText_TwoDashes, 26, (2 * i) + 4);
}
else
{
@@ -2793,7 +3307,7 @@ static void sub_80A015C(struct Pokemon *mon)
buffer = sub_8072C14(buffer, curPP, 14, 1);
*buffer++ = CHAR_SLASH;
sub_8072C14(buffer, maxPP, 32, 1);
- MenuPrint(gStringVar1, 25, (2 * i) + 4);
+ Menu_PrintText(gStringVar1, 25, (2 * i) + 4);
}
}
}
@@ -2829,7 +3343,7 @@ static void sub_80A029C(struct Pokemon *mon)
buffer = sub_8072C14(buffer, pp, 14, 1);
*buffer++ = CHAR_SLASH;
buffer = sub_8072C14(buffer, pp, 32, 1);
- MenuPrint(gStringVar1, 25, 12);
+ Menu_PrintText(gStringVar1, 25, 12);
}
static void sub_80A0390(void)
@@ -2838,7 +3352,7 @@ static void sub_80A0390(void)
for (i = 0; i < MAX_MON_MOVES; i++)
{
- MenuZeroFillWindowRect(15, (i * 2) + 4, 28, (i * 2) + 5);
+ Menu_EraseWindowRect(15, (i * 2) + 4, 28, (i * 2) + 5);
}
}
@@ -2883,7 +3397,7 @@ void sub_80A03F0(struct Pokemon *mon, u8 *selectedMoveIndex)
static void sub_80A0428(struct Pokemon *mon, u8 *selectedMoveIndex)
{
u16 move = sub_80A03BC(mon, *selectedMoveIndex);
- MenuZeroFillWindowRect(11, 15, 28, 18);
+ Menu_EraseWindowRect(11, 15, 28, 18);
if (pssData.page == PSS_PAGE_BATTLE_MOVES)
{
@@ -2901,14 +3415,14 @@ static void sub_80A046C(u16 move)
{
if (move == 0xFFFF) return;
- MenuPrint(gMoveDescriptions[move - 1], 11, 15);
+ Menu_PrintText(gMoveDescriptions[move - 1], 11, 15);
}
static void sub_80A0498(u16 move)
{
if (move == 0xFFFF) return;
- MenuPrint(gContestEffectStrings[gContestMoves[move].effect], 11, 15);
+ Menu_PrintText(gContestEffectStrings[gContestMoves[move].effect], 11, 15);
}
static void sub_80A04CC(u16 move)
@@ -2921,26 +3435,26 @@ static void sub_80A04CC(u16 move)
{
buffer = gStringVar1;
buffer = sub_8072C74(buffer, gOtherText_ThreeDashes2, 21, 1);
- MenuPrint(gStringVar1, 7, 15);
+ Menu_PrintText(gStringVar1, 7, 15);
}
else
{
buffer = gStringVar1;
buffer = sub_8072C14(buffer, gBattleMoves[move].power, 21, 1);
- MenuPrint(gStringVar1, 7, 15);
+ Menu_PrintText(gStringVar1, 7, 15);
}
if (gBattleMoves[move].accuracy == 0)
{
buffer = gStringVar1;
buffer = sub_8072C74(buffer, gOtherText_ThreeDashes2, 21, 1);
- MenuPrint(gStringVar1, 7, 17);
+ Menu_PrintText(gStringVar1, 7, 17);
}
else
{
buffer = gStringVar1;
buffer = sub_8072C14(buffer, gBattleMoves[move].accuracy, 21, 1);
- MenuPrint(gStringVar1, 7, 17);
+ Menu_PrintText(gStringVar1, 7, 17);
}
}
@@ -3127,7 +3641,7 @@ bool8 PokemonSummaryScreen_CheckOT(struct Pokemon *mon)
u8 enemyId = GetMultiplayerId() ^ 1;
trainerId = gLinkPlayers[enemyId].trainerId & 0xFFFF;
StringCopy(gStringVar1, gLinkPlayers[enemyId].name);
- StripExtCtrlCodes(gStringVar1);
+ Text_StripExtCtrlCodes(gStringVar1);
}
else
{
@@ -3153,7 +3667,7 @@ static void PokemonSummaryScreen_PrintEggTrainerMemo(struct Pokemon *mon, u8 lef
if (!(gameMet == VERSION_RUBY || gameMet == VERSION_SAPPHIRE || gameMet == VERSION_EMERALD))
{
- MenuPrint(gOtherText_EggObtainedInTrade, left, top);
+ Menu_PrintText(gOtherText_EggObtainedInTrade, left, top);
return;
}
@@ -3162,13 +3676,13 @@ static void PokemonSummaryScreen_PrintEggTrainerMemo(struct Pokemon *mon, u8 lef
if (locationMet == 255)
{
// Eggs received from Pokemon Box.
- MenuPrint(gOtherText_EggNicePlace, left, top);
+ Menu_PrintText(gOtherText_EggNicePlace, left, top);
return;
}
if (!PokemonSummaryScreen_CheckOT(mon))
{
- MenuPrint(gOtherText_EggObtainedInTrade, left, top);
+ Menu_PrintText(gOtherText_EggObtainedInTrade, left, top);
return;
}
@@ -3176,11 +3690,11 @@ static void PokemonSummaryScreen_PrintEggTrainerMemo(struct Pokemon *mon, u8 lef
if (locationMet == 253)
{
- MenuPrint(gOtherText_EggHotSprings, left, top);
+ Menu_PrintText(gOtherText_EggHotSprings, left, top);
return;
}
- MenuPrint(gOtherText_EggDayCare, left, top);
+ Menu_PrintText(gOtherText_EggDayCare, left, top);
}
static void PokemonSummaryScreen_PrintTrainerMemo(struct Pokemon *mon, u8 left, u8 top)
@@ -3285,7 +3799,7 @@ static void PokemonSummaryScreen_PrintTrainerMemo(struct Pokemon *mon, u8 left,
}
}
- MenuPrint(gStringVar4, left++, top++);
+ Menu_PrintText(gStringVar4, left++, top++);
}
static void sub_80A0958(struct Pokemon *mon)
@@ -3310,8 +3824,8 @@ static void sub_80A0958(struct Pokemon *mon)
buffer[2] = 0x50;
buffer[3] = EOS;
- MenuPrint(gStringVar1, 0, 14);
- MenuZeroFillWindowRect(3, 16, 9, 17);
+ Menu_PrintText(gStringVar1, 0, 14);
+ Menu_EraseWindowRect(3, 16, 9, 17);
level = GetMonData(mon, MON_DATA_LEVEL);
@@ -3325,7 +3839,7 @@ static void sub_80A0958(struct Pokemon *mon)
buffer[2] = 0x20;
buffer[3] = EOS;
- MenuPrint(gStringVar1, 3, 16);
+ Menu_PrintText(gStringVar1, 3, 16);
sub_80A0A2C(mon, 7, 16);
}
@@ -3343,7 +3857,7 @@ static void sub_80A0A2C(struct Pokemon *mon, u8 left, u8 top)
{
default:
bottom = top + 1;
- MenuZeroFillWindowRect(left, top, left, bottom);
+ Menu_EraseWindowRect(left, top, left, bottom);
return;
case MON_MALE:
genderSymbol = gOtherText_MaleSymbol2;
@@ -3406,7 +3920,7 @@ static void PrintNumRibbons(struct Pokemon *mon)
ConvertIntToDecimalStringN(&text[3], numRibbons, 1, 2);
}
- MenuPrint(sUnknown_083C15AE, 21, 4);
+ Menu_PrintText(sUnknown_083C15AE, 21, 4);
}
static void PrintHeldItemName(u16 itemId, u8 left, u8 top)
@@ -3427,7 +3941,7 @@ static void PrintHeldItemName(u16 itemId, u8 left, u8 top)
CopyItemName(itemId, gStringVar1);
}
- MenuPrint(sUnknown_083C15B4, left, top);
+ Menu_PrintText(sUnknown_083C15B4, left, top);
}
static void DrawExperienceProgressBar(struct Pokemon *mon, u8 left, u8 top)
@@ -3518,7 +4032,7 @@ static void PrintSummaryWindowHeaderText(void)
buffer[2] = 0x58;
buffer[3] = EOS;
- MenuPrint(gStringVar1, 0, 0);
+ Menu_PrintText(gStringVar1, 0, 0);
if (pssData.headerActionTextId != 0)
{
@@ -3527,7 +4041,7 @@ static void PrintSummaryWindowHeaderText(void)
}
else
{
- MenuZeroFillWindowRect(23, 0, 24, 1);
+ Menu_EraseWindowRect(23, 0, 24, 1);
}
buffer = gStringVar1;
@@ -3539,7 +4053,7 @@ static void PrintSummaryWindowHeaderText(void)
buffer[2] = 0x28;
buffer[3] = EOS;
- MenuPrint(gStringVar1, 25, 0);
+ Menu_PrintText(gStringVar1, 25, 0);
}
// If the given pokemon previously had the pokerus virus, a small
@@ -3622,16 +4136,14 @@ static void DrawSummaryScreenNavigationDots(void)
}
}
- dest = (void *)(VRAM + 0xE016);
- DmaCopy16(3, arr, dest, 16);
+ DmaCopy16Defvars(3, arr, (void *)(VRAM + 0xE016), 16);
for (i = 0; i < 8; i++)
{
arr[i] += 0x10;
}
- dest = (void *)(VRAM + 0xE056);
- DmaCopy16(3, arr, dest, 16);
+ DmaCopy16Defvars(3, arr, (void *)(VRAM + 0xE056), 16);
}
#else
__attribute__((naked))
@@ -4138,7 +4650,7 @@ static void sub_80A12D0(s8 a)
{
u8 newTaskId;
- MenuZeroFillWindowRect(1, 18, 5, 19);
+ Menu_EraseWindowRect(1, 18, 5, 19);
sub_80A18E4(29);
newTaskId = CreateTask(sub_80A1048, 0);
@@ -4194,14 +4706,14 @@ static void sub_80A12D0(s8 a)
// }
// else
// {
-// MenuZeroFillWindowRect(0, 19, 9, 19);
+// Menu_EraseWindowRect(0, 19, 9, 19);
// }
// if (gTasks[taskId].data[0] == 0 || gTasks[taskId].data[1] < 0)
// {
// if (pssData.page == PSS_PAGE_BATTLE_MOVES)
// {
-// MenuZeroFillWindowRect(0, 14, 9, 18);
+// Menu_EraseWindowRect(0, 14, 9, 18);
// sub_80A0958(pssData.loadedMon);
// if (GetMonStatusAndPokerus(pssData.loadedMon))
@@ -4327,7 +4839,7 @@ _080A13F4:\n\
movs r1, 0x13\n\
movs r2, 0x9\n\
movs r3, 0x13\n\
- bl MenuZeroFillWindowRect\n\
+ bl Menu_EraseWindowRect\n\
_080A1400:\n\
movs r1, 0\n\
ldrsh r0, [r7, r1]\n\
@@ -4346,7 +4858,7 @@ _080A1410:\n\
movs r1, 0xE\n\
movs r2, 0x9\n\
movs r3, 0x12\n\
- bl MenuZeroFillWindowRect\n\
+ bl Menu_EraseWindowRect\n\
adds r4, 0x10\n\
adds r0, r4, 0\n\
bl sub_80A0958\n\
@@ -4404,7 +4916,7 @@ static void sub_80A1488(s8 a, u8 b)
if (pssData.page == PSS_PAGE_BATTLE_MOVES)
{
- MenuZeroFillWindowRect(0, 14, 9, 19);
+ Menu_EraseWindowRect(0, 14, 9, 19);
}
taskId = FindTaskIdByFunc(sub_80A1334);
@@ -4531,7 +5043,7 @@ _080A15C0:\n\
movs r1, 0x13\n\
movs r2, 0x9\n\
movs r3, 0x13\n\
- bl MenuZeroFillWindowRect\n\
+ bl Menu_EraseWindowRect\n\
_080A15CC:\n\
movs r1, 0\n\
ldrsh r0, [r7, r1]\n\
@@ -4550,7 +5062,7 @@ _080A15DC:\n\
movs r1, 0xE\n\
movs r2, 0x9\n\
movs r3, 0x12\n\
- bl MenuZeroFillWindowRect\n\
+ bl Menu_EraseWindowRect\n\
adds r4, 0x10\n\
adds r0, r4, 0\n\
bl sub_80A0958\n\
@@ -4606,7 +5118,7 @@ static void sub_80A1654(s8 a, u8 b)
if (pssData.page == PSS_PAGE_CONTEST_MOVES)
{
- MenuZeroFillWindowRect(0, 14, 9, 19);
+ Menu_EraseWindowRect(0, 14, 9, 19);
}
taskId = FindTaskIdByFunc(sub_80A1500);
@@ -4886,7 +5398,7 @@ static void sub_80A1888(struct Sprite *sprite)
}
}
-static void sub_80A18C4(void)
+/*static*/ void sub_80A18C4(void)
{
u8 i;
@@ -4910,7 +5422,7 @@ static void sub_80A1918(u8 a, u8 invisible)
gSprites[ewram1A000[a]].invisible = invisible;
}
-static void sub_80A1950(void)
+/*static*/ void sub_80A1950(void)
{
u8 i;
@@ -5272,7 +5784,7 @@ u8 *sub_80A1E9C(u8 *dest, const u8 *src, u8 id)
{
u8 arr[3];
- sub_8072CD4(&arr[0], &arr[1], &arr[2]);
+ Menu_GetTextColors(&arr[0], &arr[1], &arr[2]);
dest = sub_80A1E58(dest, id);
dest = StringCopy(dest, src);
@@ -5295,7 +5807,7 @@ u8 *sub_80A1E9C(u8 *dest, const u8 *src, u8 id)
static void sub_80A1EF8(const u8 *text, u8 id, u8 left, u16 top, s32 e)
{
sub_80A1E9C(gStringVar4, text, id);
- MenuPrint_PixelCoords(gStringVar4, left, top, (bool8)e);
+ Menu_PrintTextPixelCoords(gStringVar4, left, top, (bool8)e);
}
static void sub_80A1F48(const u8 *text, u8 id, u8 c, u8 d, u16 e)
@@ -5313,7 +5825,7 @@ static void sub_80A1F98(s32 value, u8 id, u8 n, u8 mode, u8 left, u16 top, s32 e
static void sub_80A1FF8(const u8 *text, u8 id, u8 left, u8 top)
{
sub_80A1E9C(gStringVar4, text, id);
- MenuPrint(gStringVar4, left, top);
+ Menu_PrintText(gStringVar4, left, top);
}
u8 *PokemonSummaryScreen_CopyPokemonLevel(u8 *dest, u8 level)
diff --git a/src/pokenav_after.c b/src/pokenav_after.c
index 84ed7b14b..330305ea3 100644
--- a/src/pokenav_after.c
+++ b/src/pokenav_after.c
@@ -6,16 +6,10 @@
#include "de_rom_8040FE0.h"
#include "string_util.h"
-void sub_80F700C(u8 *arg0, u16 arg1) {
- struct Trainer *trainer;
- u8 *ptr;
-
-#if ENGLISH
- trainer = (struct Trainer *) &gTrainers[gUnknown_083DFEC4->unkCEE8[arg1].unk0];
-#elif GERMAN
- const u16 trainerIndex = gUnknown_083DFEC4->unkCEE8[arg1].unk0;
- trainer = (struct Trainer *) &gTrainers[trainerIndex];
-#endif
+void sub_80F700C(u8 *arg0, u16 arg1)
+{
+ const struct Trainer *trainer = &gTrainers[gUnknown_083DFEC4->unkCEE8[arg1].unk0];
+ u8 *ptr = arg0;
ptr = arg0;
if (arg1 < gUnknown_083DFEC4->unkD158)
@@ -23,7 +17,7 @@ void sub_80F700C(u8 *arg0, u16 arg1) {
#if ENGLISH
ptr = StringCopy(ptr, gTrainerClassNames[trainer->trainerClass]);
#elif GERMAN
- ptr = StringCopy(ptr, de_sub_8041024(0, trainerIndex));
+ ptr = StringCopy(ptr, de_sub_8041024(0, gUnknown_083DFEC4->unkCEE8[arg1].unk0));
#endif
ptr[0] = 0xFC;
diff --git a/src/pokenav_before.c b/src/pokenav_before.c
index 7693cba7d..4f7eb66b4 100644
--- a/src/pokenav_before.c
+++ b/src/pokenav_before.c
@@ -18,73 +18,72 @@
#include "sound.h"
#include "task.h"
#include "text.h"
-#include "unknown_task.h"
-
-extern u8 ewram[];
-
-struct UnknownPokenav0 {
- /* 0x0000 */ u8 var0[0x0300];
- /* 0x0300 */ void (*var300)(void);
- /* 0x0304 */ u16 var304;
- /* 0x0306 */ u16 var306;
- /* 0x0308 */ u32 var308;
- /* 0x030C */ u8 fill030C[0x6a9f];
- /* 0x6dab */ u8 var6dab;
- /* 0x6dac */ u8 var6dac;
- /* 0x6dad */ u8 var6dad;
- /* 0x6dae */ u8 var6dae;
- /* 0x6daf */ u8 fill6daf[0x3];
- /* 0x6db2 */ u8 var6db2[5];
- /* 0x6db7 */ u8 fill6db7[0x25];
- /* 0x6ddc */ s8 var6ddc;
- /* 0x6ddd */ u8 fill6ddd[0x13];
- /* 0x6df0 */ s8 var6df0;
- /* 0x6df1 */ u8 fill6df1[0xB];
- /* 0x6dfc */ u8 var6dfc;
- /* 0x6dfd */ u8 fill6dfd[0x17];
- /* 0x6e14 */ u8 var6e14;
- /* 0x6e15 */ u8 var6e15;
- /* 0x6e16 */ u8 var6e16;
- /* 0x6e17 */ u8 var6e17;
- /* 0x6e18 */ u8 fill6e18[0x78];
- /* 0x6e90 */ u8 var6e90;
- /* 0x6e91 */ u8 fill6e91[0x4];
- /* 0x6e95 */ u8 var6e95;
- /* 0x6e96 */ u8 var6e96[0x814];
- /* 0x76AA */ u8 var76aa;
- /* 0x76AB */ u8 fill76AB[0x10BD];
- /* 0x8768 */ u32 var8768;
- /* 0x876C */ u8 fill876C[0x2];
- /* 0x876E */ u8 var876E;
- /* 0x876F */ u8 fill876F[0x5];
- /* 0x8774 */ s16 var8774;
- /* 0x8776 */ u8 fill8776[0x55];
- /* 0x87CB */ u8 var87CB;
- /* 0x87CC */ u8 fill87CC[0xC];
- /* 0x87D8 */ u8 var87D8;
- /* 0x87D9 */ u8 fill87D9[0x1];
- /* 0x87DA */ s16 var87DA;
- /* 0x87DC */ s16 var87DC;
- /* 0x87DE */ u8 fill87DE[0x4a];
- /* 0x8828 */ u8 playerPartyCount;
- /* 0x8829 */ u8 fill8829[0x07bf];
- /* 0x8FE8 */ s8 var8fe8;
- /* 0x8FE9 */ u8 fill8FE9[0x16];
- /* 0x8FFF */ u8 var8fff[5];
- /* 0x9004 */ u8 fill9004[0x340];
- /* 0x9344 */ u8 var9344;
- /* 0x9345 */ u8 fill9345[0x3b8b];
- /* 0xced0 */ u32 varCED0;
- /* 0xced4 */ u8 fillCED4[0x284];
- /* 0xD158 */ u16 varD158;
- /* 0xD15A */ u8 fillD15A[0x8];
- /* 0xD162 */ u8 varD162;
+#include "scanline_effect.h"
+
+struct UnknownPokenav0
+{
+ /* 0x0000 */ u8 var0[0x0300];
+ /* 0x0300 */ void (*var300)(void);
+ /* 0x0304 */ u16 var304;
+ /* 0x0306 */ u16 var306;
+ /* 0x0308 */ u32 var308;
+ /* 0x030C */ u8 fill030C[0x6a9f];
+ /* 0x6dab */ u8 var6dab;
+ /* 0x6dac */ u8 var6dac;
+ /* 0x6dad */ u8 var6dad;
+ /* 0x6dae */ u8 var6dae;
+ /* 0x6daf */ u8 fill6daf[0x3];
+ /* 0x6db2 */ u8 var6db2[5];
+ /* 0x6db7 */ u8 fill6db7[0x25];
+ /* 0x6ddc */ s8 var6ddc;
+ /* 0x6ddd */ u8 fill6ddd[0x13];
+ /* 0x6df0 */ s8 var6df0;
+ /* 0x6df1 */ u8 fill6df1[0xB];
+ /* 0x6dfc */ u8 var6dfc;
+ /* 0x6dfd */ u8 fill6dfd[0x17];
+ /* 0x6e14 */ u8 var6e14;
+ /* 0x6e15 */ u8 var6e15;
+ /* 0x6e16 */ u8 var6e16;
+ /* 0x6e17 */ u8 var6e17;
+ /* 0x6e18 */ u8 fill6e18[0x78];
+ /* 0x6e90 */ u8 var6e90;
+ /* 0x6e91 */ u8 fill6e91[0x4];
+ /* 0x6e95 */ u8 var6e95;
+ /* 0x6e96 */ u8 var6e96[0x814];
+ /* 0x76AA */ u8 var76aa;
+ /* 0x76AB */ u8 fill76AB[0x10BD];
+ /* 0x8768 */ u32 var8768;
+ /* 0x876C */ u8 fill876C[0x2];
+ /* 0x876E */ u8 var876E;
+ /* 0x876F */ u8 fill876F[0x5];
+ /* 0x8774 */ s16 var8774;
+ /* 0x8776 */ u8 fill8776[0x55];
+ /* 0x87CB */ u8 var87CB;
+ /* 0x87CC */ u8 fill87CC[0xC];
+ /* 0x87D8 */ u8 var87D8;
+ /* 0x87D9 */ u8 fill87D9[0x1];
+ /* 0x87DA */ s16 var87DA;
+ /* 0x87DC */ s16 var87DC;
+ /* 0x87DE */ u8 fill87DE[0x4a];
+ /* 0x8828 */ u8 playerPartyCount;
+ /* 0x8829 */ u8 fill8829[0x07bf];
+ /* 0x8FE8 */ s8 var8fe8;
+ /* 0x8FE9 */ u8 fill8FE9[0x16];
+ /* 0x8FFF */ u8 var8fff[5];
+ /* 0x9004 */ u8 fill9004[0x340];
+ /* 0x9344 */ u8 var9344;
+ /* 0x9345 */ u8 fill9345[0x3b8b];
+ /* 0xced0 */ u32 varCED0;
+ /* 0xced4 */ u8 fillCED4[0x284];
+ /* 0xD158 */ u16 varD158;
+ /* 0xD15A */ u8 fillD15A[0x8];
+ /* 0xD162 */ u8 varD162;
};
struct UnknownPokenav0_1 {
- u8 fill6dad[0x6dad];
- s8 var6dad;
- s8 var6dae;
+ u8 fill6dad[0x6dad];
+ s8 var6dad;
+ s8 var6dae;
};
IWRAM_DATA void (*gUnknown_03000744)(void);
@@ -101,7 +100,6 @@ extern const u16 gPokenavConditionSearch2_Pal[];
extern const u8 gUnknown_083E0334[];
extern const u16 gUnknown_083E02B4[];
extern const u8 gPokenavConditionSearch2_Gfx[];
-extern const u8 gUnknownPalette_81E6692[];
extern const u8 gUnknown_083E0254[];
extern const u8 gUnknown_08E9FEB4[];
extern const u8 gUnknown_083E01AC[];
@@ -131,6 +129,10 @@ extern const u8 gUnknown_08E99FB0[];
extern const u8 gUnknown_08E9A100[];
extern const u16 gPokenavHoennMap1_Pal[];
+// TODO: decompile the debug code so the compiler doesn't complain about
+// unused static functions
+#define static
+
static void sub_80EBCA8();
static void sub_80EEE20();
static bool8 sub_80EEE54();
@@ -296,1141 +298,1330 @@ extern void sub_80F19FC();
extern u16 gKeyRepeatStartDelay;
+void sub_80EBA5C()
+{
+ switch (gMain.state)
+ {
+ default:
+ gMain.state = 0;
+ case 0:
+ ewram0_10.var6dac = is_c1_link_related_active();
+ if (!ewram0_10.var6dac)
+ {
+ ewram0_10.var6dab = 0;
+ gMain.state++;
+ SetMainCallback2(&sub_80EBBE8);
+ }
+ break;
+ case 1:
+ SetVBlankCallback(NULL);
+ break;
+ case 2:
+ ResetPaletteFade();
+ break;
+ case 3:
+ ResetSpriteData();
+ break;
+ case 4:
+ FreeAllSpritePalettes();
+ break;
+ case 5:
+ ResetTasks();
+ break;
+ case 6:
+ ScanlineEffect_Stop();
+ break;
+ case 7:
+ sub_80F1A90();
+ gMain.state++;
+ case 8:
+ if (sub_80F1AC4())
+ return;
+ break;
+ case 9:
+ sub_80F2688();
+ gMain.state++;
+ // fall through
+ case 10:
+ if (sub_80F26BC())
+ return;
+ break;
+ case 11:
+ sub_80F36F0();
+ gMain.state++;
+ case 12:
+ if (sub_80F3724())
+ return;
+ break;
+ case 13:
+ sub_80EBC10();
+ sub_80EBDBC(&sub_80EBDD8);
+ break;
+ case 14:
+ ewram0_10.var6dab = 1;
+ PlaySE(SE_PN_ON);
+ SetMainCallback2(&sub_80EBD90);
+ SetVBlankCallback(&sub_80EBD18);
+ sub_80F1A74();
+ break;
+ }
-void sub_80EBA5C() {
- switch (gMain.state) {
- default:
- gMain.state = 0;
- case 0:
- ewram0_10.var6dac = is_c1_link_related_active();
- if (!ewram0_10.var6dac) {
- ewram0_10.var6dab = 0;
- gMain.state++;
- SetMainCallback2(&sub_80EBBE8);
- break;
- }
- break;
- case 1:
- SetVBlankCallback(NULL);
- break;
- case 2:
- ResetPaletteFade();
- break;
- case 3:
- ResetSpriteData();
- break;
- case 4:
- FreeAllSpritePalettes();
- break;
- case 5:
- ResetTasks();
- break;
- case 6:
- remove_some_task();
- break;
- case 7:
- sub_80F1A90();
- gMain.state++;
- case 8:
- if (sub_80F1AC4()) return;
- break;
- case 9:
- sub_80F2688();
- gMain.state++;
-
- case 10:
- if (sub_80F26BC()) return;
- break;
- case 11:
- sub_80F36F0();
- gMain.state++;
- case 12:
- if (sub_80F3724()) return;
- break;
- case 13:
- sub_80EBC10();
- sub_80EBDBC(&sub_80EBDD8);
- break;
- case 14:
- ewram0_10.var6dab = 1;
- PlaySE(SE_PN_ON);
- SetMainCallback2(&sub_80EBD90);
- SetVBlankCallback(&sub_80EBD18);
- sub_80F1A74();
- break;
- }
-
- gMain.state++;
+ gMain.state++;
}
-void sub_80EBBE8() {
- u8 var1;
- if (!ewram0_10.var6dab) {
- var1 = ewram0_10.var6dab;
- do {
- sub_80EBA5C();
- var1 = ewram0_10.var6dab;
- } while (!var1);
- }
+void sub_80EBBE8()
+{
+ while (!ewram0_10.var6dab)
+ sub_80EBA5C();
}
-void sub_80EBC10() {
- u16 i;
- u16 *var1;
-
- gKeyRepeatStartDelay = 0x14;
- ewram0_10.playerPartyCount = CalculatePlayerPartyCount();
- ewram0_10.var6ddc = 0;
- ewram0_10.var9344 = 0;
- ewram0_10.var8768 = 0;
- ewram0_10.varCED0 = 0;
-
- for (i = 0; i < 5; ++i) {
- ewram0_10.var8fff[i] = 0;
- var1 = (u16 *)ewram0_10.var0;
- var1[i*2 + 0x4820] = 0x9B;
- var1[i*2 + 0x4821] = 0x5B;
- }
-
- ewram0_10.var6e95 = 0;
- sub_80EBCA8();
+void sub_80EBC10()
+{
+ u16 i;
+ u16 *var1;
+
+ gKeyRepeatStartDelay = 0x14;
+ ewram0_10.playerPartyCount = CalculatePlayerPartyCount();
+ ewram0_10.var6ddc = 0;
+ ewram0_10.var9344 = 0;
+ ewram0_10.var8768 = 0;
+ ewram0_10.varCED0 = 0;
+
+ for (i = 0; i < 5; ++i)
+ {
+ ewram0_10.var8fff[i] = 0;
+ var1 = (u16 *)ewram0_10.var0;
+ var1[i*2 + 0x4820] = 0x9B;
+ var1[i*2 + 0x4821] = 0x5B;
+ }
+
+ ewram0_10.var6e95 = 0;
+ sub_80EBCA8();
}
-void sub_80EBCA8() {
- ewram0_10.var6db2[0] = 1;
- ewram0_10.var6db2[1] = 2;
- ewram0_10.var6db2[2] = 3;
+void sub_80EBCA8()
+{
+ ewram0_10.var6db2[0] = 1;
+ ewram0_10.var6db2[1] = 2;
+ ewram0_10.var6db2[2] = 3;
- if (FlagGet(FLAG_SYS_RIBBON_GET)) {
- ewram0_10.var6db2[3] = 4;
- }
- else {
- ewram0_10.var6db2[3] = 0;
- }
+ if (FlagGet(FLAG_SYS_RIBBON_GET))
+ ewram0_10.var6db2[3] = 4;
+ else
+ ewram0_10.var6db2[3] = 0;
- ewram0_10.var6db2[4] = 5;
+ ewram0_10.var6db2[4] = 5;
}
-void sub_80EBD18() {
- LoadOam();
- ProcessSpriteCopyRequests();
- TransferPlttBuffer();
- sub_80F1FF0();
+void sub_80EBD18()
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+ sub_80F1FF0();
}
-void sub_80EBD30() {
- LoadOam();
- ProcessSpriteCopyRequests();
- TransferPlttBuffer();
- UpdateRegionMapVideoRegs();
- sub_80EFE7C();
+void sub_80EBD30()
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+ UpdateRegionMapVideoRegs();
+ sub_80EFE7C();
}
-void sub_80EBD4C() {
- LoadOam();
- ProcessSpriteCopyRequests();
- TransferPlttBuffer();
- sub_80F5BF0();
- sub_8089668();
+void sub_80EBD4C()
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+ sub_80F5BF0();
+ ScanlineEffect_InitHBlankDmaTransfer();
}
-void sub_80EBD68() {
- LoadOam();
- ProcessSpriteCopyRequests();
- TransferPlttBuffer();
- sub_80F6F64();
+void sub_80EBD68()
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+ sub_80F6F64();
}
-void sub_80EBD80() {
- LoadOam();
- ProcessSpriteCopyRequests();
+void sub_80EBD80()
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
}
-void sub_80EBD90() {
- ewram0_10.var300();
- AnimateSprites();
- BuildOamBuffer();
- RunTasks();
- UpdatePaletteFade();
- sub_80F19FC();
+void sub_80EBD90()
+{
+ ewram0_10.var300();
+ AnimateSprites();
+ BuildOamBuffer();
+ RunTasks();
+ UpdatePaletteFade();
+ sub_80F19FC();
}
-void sub_80EBDBC(void (*func)(void)) {
- ewram0_10.var300 = func;
- ewram0_10.var304 = 0;
+void sub_80EBDBC(void (*func)(void))
+{
+ ewram0_10.var300 = func;
+ ewram0_10.var304 = 0;
}
-void sub_80EBDD8() {
- switch (ewram0_10.var304) {
- case 0:
- SetVBlankCallback(NULL);
- REG_DISPCNT = 0;
- ewram0_10.var6dad = ewram0_10.var6ddc;
- ewram0_10.var6dae = 5;
- ewram0_10.var304++;
- break;
- case 1:
- sub_80F3FF0();
- ewram0_10.var304++;
- case 2:
- if (sub_80F4024()) return;
- ewram0_10.var304++;
- break;
- case 3:
- sub_80F2598();
- ewram0_10.var304++;
- break;
- case 4:
- sub_80EEE20();
- ewram0_10.var304++;
- case 5:
- if (sub_80EEE54()) return;
- sub_80EEE08();
- ewram0_10.var304++;
- return;
- case 6:
- sub_80EF248(0);
- ewram0_10.var304++;
- case 7:
- if (sub_80EF284(0)) return;
- ewram0_10.var304++;
- break;
- case 8:
- sub_80F1B8C(0);
- ewram0_10.var304++;
- case 9:
- if (sub_80F1BC8(0)) return;
- ewram0_10.var304++;
- break;
- case 10:
- SetVBlankCallback(&sub_80EBD18);
- ewram0_10.var304++;
- break;
- case 11:
- BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
- ewram0_10.var304++;
- return;
- case 12:
- sub_80EED2C(0);
- ewram0_10.var304++;
- return;
- case 13:
- if (gPaletteFade.active) return;
- ewram0_10.var304++;
- return;
- case 14:
- sub_80F2C80(0);
- ewram0_10.var304++;
- case 15:
- if (sub_80F2CBC(0)) return;
- ewram0_10.var304++;
- break;
- case 16:
- sub_80F1DF0();
- ewram0_10.var304++;
- return;
- case 17:
- if (!sub_80F1E50()) {
- sub_80EF428(0, 0);
- sub_80EBDBC(&sub_80EC268);
+void sub_80EBDD8()
+{
+ switch (ewram0_10.var304)
+ {
+ case 0:
+ SetVBlankCallback(NULL);
+ REG_DISPCNT = 0;
+ ewram0_10.var6dad = ewram0_10.var6ddc;
+ ewram0_10.var6dae = 5;
+ ewram0_10.var304++;
+ break;
+ case 1:
+ sub_80F3FF0();
+ ewram0_10.var304++;
+ // fall through
+ case 2:
+ if (!sub_80F4024())
+ ewram0_10.var304++;
+ break;
+ case 3:
+ sub_80F2598();
+ ewram0_10.var304++;
+ break;
+ case 4:
+ sub_80EEE20();
+ ewram0_10.var304++;
+ // fall through
+ case 5:
+ if (!sub_80EEE54())
+ {
+ sub_80EEE08();
+ ewram0_10.var304++;
}
- return;
-
- }
-
+ break;
+ case 6:
+ sub_80EF248(0);
+ ewram0_10.var304++;
+ // fall through
+ case 7:
+ if (!sub_80EF284(0))
+ ewram0_10.var304++;
+ break;
+ case 8:
+ sub_80F1B8C(0);
+ ewram0_10.var304++;
+ // fall through
+ case 9:
+ if (!sub_80F1BC8(0))
+ ewram0_10.var304++;
+ break;
+ case 10:
+ SetVBlankCallback(&sub_80EBD18);
+ ewram0_10.var304++;
+ break;
+ case 11:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ ewram0_10.var304++;
+ break;
+ case 12:
+ sub_80EED2C(0);
+ ewram0_10.var304++;
+ break;
+ case 13:
+ if (!gPaletteFade.active)
+ ewram0_10.var304++;
+ break;
+ case 14:
+ sub_80F2C80(0);
+ ewram0_10.var304++;
+ // fall through
+ case 15:
+ if (!sub_80F2CBC(0))
+ ewram0_10.var304++;
+ break;
+ case 16:
+ sub_80F1DF0();
+ ewram0_10.var304++;
+ break;
+ case 17:
+ if (!sub_80F1E50())
+ {
+ sub_80EF428(0, 0);
+ sub_80EBDBC(&sub_80EC268);
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4);
+#endif
+ }
+ break;
+ }
}
-void sub_80EC00C() {
- switch (ewram0_10.var304) {
- case 0:
- if (!sub_80EEF78()) {
- SetVBlankCallback(&sub_80EBD80);
- sub_80EED1C();
- ewram0_10.var6dad = ewram0_10.var6ddc;
- ewram0_10.var6dae = 5;
- sub_80EEE08();
+void sub_80EC00C()
+{
+ switch (ewram0_10.var304)
+ {
+ case 0:
+ if (!sub_80EEF78())
+ {
+ SetVBlankCallback(&sub_80EBD80);
+ sub_80EED1C();
+ ewram0_10.var6dad = ewram0_10.var6ddc;
+ ewram0_10.var6dae = 5;
+ sub_80EEE08();
+ ewram0_10.var304++;
+ }
+ break;
+ case 1:
+ sub_80EF248(0);
+ ewram0_10.var304++;
+ // fall through
+ case 2:
+ if (!sub_80EF284(0))
ewram0_10.var304++;
+ break;
+ case 3:
+ sub_80F1B8C(0);
+ ewram0_10.var304++;
+ // fall through
+ case 4:
+ if (!sub_80F1BC8(0))
+ ewram0_10.var304++;
+ break;
+ case 5:
+ if (!sub_8055870())
+ ewram0_10.var304++;
+ break;
+ case 6:
+ BeginNormalPaletteFade(ewram0_10.var308, -1, 0x10, 0, 0);
+ SetVBlankCallback(&sub_80EBD18);
+ ewram0_10.var304++;
+ break;
+ case 7:
+ sub_80EED2C(0);
+ ewram0_10.var304++;
+ break;
+ case 8:
+ if (!gPaletteFade.active)
+ ewram0_10.var304++;
+ break;
+ case 9:
+ sub_80F2598();
+ ewram0_10.var304++;
+ break;
+ case 10:
+ sub_80F2C80(0);
+ ewram0_10.var304++;
+ // fall through
+ case 11:
+ if (!sub_80F2CBC(0))
+ ewram0_10.var304++;
+ break;
+ case 12:
+ sub_80F1DF0();
+ ewram0_10.var304++;
+ break;
+ case 13:
+ if (!sub_80F1E50())
+ {
+ sub_80EF428(0, ewram0_10.var6dad);
+ sub_80EBDBC(&sub_80EC268);
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4);
+#endif
}
break;
- case 1:
- sub_80EF248(0);
- ewram0_10.var304++;
- case 2:
- if (sub_80EF284(0)) return;
- ewram0_10.var304++;
- break;
- case 3:
- sub_80F1B8C(0);
- ewram0_10.var304++;
- case 4:
- if (sub_80F1BC8(0)) return;
- ewram0_10.var304++;
- break;
- case 5:
- if (sub_8055870()) return;
- ewram0_10.var304++;
- break;
- case 6:
- BeginNormalPaletteFade(ewram0_10.var308, -1, 0x10, 0, 0);
- SetVBlankCallback(&sub_80EBD18);
- ewram0_10.var304++;
- break;
- case 7:
- sub_80EED2C(0);
- ewram0_10.var304++;
- break;
- case 8:
- if (gPaletteFade.active) return;
- ewram0_10.var304++;
- return;
- case 9:
- sub_80F2598();
- ewram0_10.var304++;
- break;
- case 10:
- sub_80F2C80(0);
- ewram0_10.var304++;
- case 11:
- if (sub_80F2CBC(0)) return;
- ewram0_10.var304++;
- return;
- case 12:
- sub_80F1DF0();
- ewram0_10.var304++;
- return;
- case 13:
- if (sub_80F1E50()) return;
- sub_80EF428(0, ewram0_10.var6dad);
- sub_80EBDBC(&sub_80EC268);
- }
+ }
}
-void sub_80EC210() {
- switch (ewram0_10.var304) {
- case 0:
- sub_80F2D04(1);
- sub_80EE9C0(0, ewram0_10.var6ddc, 0);
- ewram0_10.var304++;
+void sub_80EC210()
+{
+ switch (ewram0_10.var304)
+ {
+ case 0:
+ sub_80F2D04(1);
+ sub_80EE9C0(0, ewram0_10.var6ddc, 0);
+ ewram0_10.var304++;
+ break;
+ case 1:
+ if (!sub_80EEA0C())
+ sub_80EBDBC(&sub_80EC268);
break;
- case 1:
- if (sub_80EEA0C()) return;
- sub_80EBDBC(&sub_80EC268);
- }
+ }
}
-void sub_80EC268() {
- u8 var1;
- switch (ewram0_10.var304) {
- case 0:
- if (sub_80EEC10() != 0) {
- PlaySE(0x5);
- sub_80EF428(0, ewram0_10.var6dad);
- sub_80EED9C();
- break;
- }
- else {
- if (gMain.newKeys & A_BUTTON) {
- ewram0_10.var6ddc = ewram0_10.var6dad;
- switch (ewram0_10.var6db2[ewram0_10.var6ddc] - 1) {
- case 0:
- PlaySE(5);
- sub_80EBDBC(&sub_80EC4A0);
- break;
- case 1:
- PlaySE(5);
- sub_80EBDBC(&sub_80EC81C);
- break;
- case 4:
- ewram0_10.var304 = 1;
- break;
- case 3:
- ewram0_10.var304 = 2;
- break;
- case 2:
- ewram0_10.var304 = 6;
- break;
- }
+void sub_80EC268()
+{
+ u8 var1;
+
+ switch (ewram0_10.var304)
+ {
+ case 0:
+ if (sub_80EEC10() != 0)
+ {
+ PlaySE(SE_SELECT);
+ sub_80EF428(0, ewram0_10.var6dad);
+ sub_80EED9C();
+ }
+ else
+ {
+ if (gMain.newKeys & A_BUTTON)
+ {
+ ewram0_10.var6ddc = ewram0_10.var6dad;
+ switch (ewram0_10.var6db2[ewram0_10.var6ddc] - 1)
+ {
+ case 0:
+ PlaySE(SE_SELECT);
+ sub_80EBDBC(&sub_80EC4A0);
+ break;
+ case 1:
+ PlaySE(SE_SELECT);
+ sub_80EBDBC(&sub_80EC81C);
+ break;
+ case 4:
+ ewram0_10.var304 = 1;
+ break;
+ case 3:
+ ewram0_10.var304 = 2;
+ break;
+ case 2:
+ ewram0_10.var304 = 6;
+ break;
+ }
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ ewram0_10.var304 = 1;
+ }
+ }
+ break;
+ case 1:
+ sub_80F208C();
+ sub_80EBDBC(&sub_80EE96C);
+ break;
+ case 2:
+ sub_80F6208();
+ ewram0_10.var304++;
+ // fall through
+ case 3:
+ if (!sub_80F6250())
+ ewram0_10.var304++;
+ break;
+ case 4:
+ if (!sub_8055870())
+ {
+ if (ewram0_10.var8fe8 != 0)
+ {
+ PlaySE(SE_SELECT);
+ sub_80EBDBC(&sub_80EDB88);
}
- else if (gMain.newKeys & B_BUTTON) {
- ewram0_10.var304 = 1;
+ else
+ {
+ PlaySE(0x20);
+ sub_80EF428(0, 5);
+ ewram0_10.var304 = 0xFF;
}
- break;
}
- case 1:
- sub_80F208C();
- sub_80EBDBC(&sub_80EE96C);
- break;
- case 2:
- sub_80F6208();
- ewram0_10.var304++;
- case 3:
- if (sub_80F6250()) return;
- ewram0_10.var304++;
break;
- case 4:
- if (sub_8055870()) return;
- if (ewram0_10.var8fe8 != 0) {
- PlaySE(0x5);
- sub_80EBDBC(&sub_80EDB88);
- break;
- }
- else {
- PlaySE(0x20);
- sub_80EF428(0, 5);
- ewram0_10.var304 = 0xFF;
- break;
- }
- case 6:
- sub_80F6C20();
- if (ewram0_10.varD158 != 0) {
- PlaySE(0x5);
- sub_80EBDBC(&sub_80EE3D8);
- break;
- }
- else {
- PlaySE(0x20);
- sub_80EF428(0, 6);
- ewram0_10.var304 = 0xFF;
- break;
- }
- case 0xFF:
- if ((var1 = sub_80EEC10()) != 0) {
- PlaySE(0x5);
- sub_80EF428(0, ewram0_10.var6dad);
- ewram0_10.var304 = 0;
- sub_80EED9C();
- }
- else {
- if (!(gMain.newKeys & (A_BUTTON | B_BUTTON))) return;
+ case 6:
+ sub_80F6C20();
+ if (ewram0_10.varD158 != 0)
+ {
+ PlaySE(SE_SELECT);
+ sub_80EBDBC(&sub_80EE3D8);
+ }
+ else
+ {
+ PlaySE(0x20);
+ sub_80EF428(0, 6);
+ ewram0_10.var304 = 0xFF;
+ }
+ break;
+ case 0xFF:
+ if ((var1 = sub_80EEC10()) != 0)
+ {
+ PlaySE(SE_SELECT);
+ sub_80EF428(0, ewram0_10.var6dad);
+ ewram0_10.var304 = 0;
+ sub_80EED9C();
+ }
+ else if (gMain.newKeys & (A_BUTTON | B_BUTTON))
+ {
sub_80EF428(0, ewram0_10.var6dad);
ewram0_10.var304 = var1;
- break;
}
- }
+ break;
+ }
}
-void sub_80EC4A0() {
- u32 var1;
- u32 var2;
- switch (ewram0_10.var304) {
- case 0:
- sub_80F1E84();
- sub_80F2D04(0);
- ewram0_10.var304++;
- break;
- case 1:
- if (!sub_80F1F10()) {
- if (gSaveBlock2.regionMapZoom) {
- var1 = 0x7;
- }
- else var1 = 0x8;
- sub_80EEFBC(var1);
+void sub_80EC4A0()
+{
+ u32 var1;
+
+ switch (ewram0_10.var304)
+ {
+ case 0:
+ sub_80F1E84();
+ sub_80F2D04(0);
+ ewram0_10.var304++;
+ break;
+ case 1:
+ if (!sub_80F1F10())
+ {
+ if (gSaveBlock2.regionMapZoom)
+ var1 = 0x7;
+ else
+ var1 = 0x8;
+ sub_80EEFBC(var1);
+ ewram0_10.var304++;
+ }
+ break;
+ case 2:
+ if (!sub_80EEF34())
+ {
+ BeginNormalPaletteFade(ewram0_10.var308, -1, 0x0, 0x10, 0);
+ ewram0_10.var304++;
+ }
+ break;
+ case 3:
+ if (!gPaletteFade.active)
+ {
+ SetVBlankCallback(NULL);
+ sub_80EED0C();
ewram0_10.var304++;
}
- break;
- case 2:
- if (!(var2 = sub_80EEF34())) {
- BeginNormalPaletteFade(ewram0_10.var308, -1, 0x0, 0x10, var2);
+ break;
+ case 4:
+ sub_80F2620();
+ ewram0_10.var304++;
+ break;
+ case 5:
+ sub_80EF814();
+ ewram0_10.var304++;
+ break;
+ case 6:
+ sub_80EF840();
+ ewram0_10.var304++;
+ // fall through
+ case 7:
+ if (!sub_80EF874())
ewram0_10.var304++;
- }
- break;
- case 3:
- if (gPaletteFade.active) return;
- SetVBlankCallback(NULL);
- sub_80EED0C();
- ewram0_10.var304++;
- break;
- case 4:
- sub_80F2620();
- ewram0_10.var304++;
- break;
- case 5:
- sub_80EF814();
- ewram0_10.var304++;
- break;
- case 6:
- sub_80EF840();
- ewram0_10.var304++;
- case 7:
- if (sub_80EF874()) return;
- ewram0_10.var304++;
- break;
- case 8:
- sub_80F2C80(0x4);
- ewram0_10.var304++;
- case 9:
- if (sub_80F2CBC(0x4)) return;
- ewram0_10.var304++;
- break;
- case 0xA:
- sub_80F2DD8();
- SetVBlankCallback(&sub_80EBD30);
- ewram0_10.var304++;
- break;
- case 0xB:
- if (sub_8055870()) return;
- ewram0_10.var304++;
- break;
- case 0xC:
- BeginNormalPaletteFade(ewram0_10.var308, -1, 0x10, 0, 0);
- ewram0_10.var304++;
- break;
- case 0xD:
- sub_80EED2C(0x1);
- ewram0_10.var304++;
+ break;
+ case 8:
+ sub_80F2C80(0x4);
+ ewram0_10.var304++;
+ // fall through
+ case 9:
+ if (!sub_80F2CBC(0x4))
+ ewram0_10.var304++;
+ break;
+ case 0xA:
+ sub_80F2DD8();
+ SetVBlankCallback(&sub_80EBD30);
+ ewram0_10.var304++;
+ break;
+ case 0xB:
+ if (!sub_8055870())
+ ewram0_10.var304++;
+ break;
+ case 0xC:
+ BeginNormalPaletteFade(ewram0_10.var308, -1, 0x10, 0, 0);
+ ewram0_10.var304++;
+ break;
+ case 0xD:
+ sub_80EED2C(0x1);
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008218((void *)(VRAM + 0x75E0), 0, (void *)(VRAM + 0xF800), 4);
+#endif
+ ewram0_10.var304++;
+ break;
+ case 0xE:
+ if (!gPaletteFade.active)
+ sub_80EBDBC(&sub_80EC67C);
break;
- case 0xE:
- if (gPaletteFade.active) return;
- sub_80EBDBC(&sub_80EC67C);
- }
+ }
}
-void sub_80EC67C() {
- u32 var1;
- u32 var2;
- switch (ewram0_10.var304) {
- case 0:
- switch (sub_80FAB60()) {
- case 1:
- sub_80EED9C();
- break;
- case 3:
- sub_80EF9F8();
- break;
- case 4:
- PlaySE(0x5);
- ewram0_10.var304 = 1;
- break;
- case 5:
- PlaySE(0x5);
- ewram0_10.var304 = 4;
- break;
- }
- break;
- case 1:
- if (!ewram0_10.var6e90) {
+void sub_80EC67C()
+{
+ switch (ewram0_10.var304)
+ {
+ case 0:
+ switch (sub_80FAB60())
+ {
+ case 1:
+ sub_80EED9C();
+ break;
+ case 3:
+ sub_80EF9F8();
+ break;
+ case 4:
+ PlaySE(SE_SELECT);
+ ewram0_10.var304 = 1;
+ break;
+ case 5:
+ PlaySE(SE_SELECT);
+ ewram0_10.var304 = 4;
+ break;
+ }
+ break;
+ case 1:
+ if (!ewram0_10.var6e90)
+ {
+ sub_80FAEC4();
+ ewram0_10.var304++;
+ }
+ else if (!sub_80EFBDC(1))
+ {
sub_80FAEC4();
ewram0_10.var304++;
- break;
}
- if (sub_80EFBDC(1)) return;
- sub_80FAEC4();
- ewram0_10.var304++;
- break;
- case 2:
- if ((var2 = sub_80FAFC0())) return;
- if (!ewram0_10.var6e90) {
+ break;
+ case 2:
+ if (!sub_80FAFC0())
+ {
+ if (!ewram0_10.var6e90)
+ {
+ sub_80EFBB0();
+ ewram0_10.var304 = 0;
+ }
+ else
+ {
+ ewram0_10.var304++;
+ }
+ }
+ break;
+ case 3:
+ if (!sub_80EFBDC(0))
+ {
sub_80EFBB0();
- ewram0_10.var304 = var2;
- break;
+ ewram0_10.var304 = 0;
+ }
+ break;
+ case 4:
+ BeginNormalPaletteFade(ewram0_10.var308, -1, 0, 0x10, 0);
+ ewram0_10.var304++;
+ break;
+ case 5:
+ if (!gPaletteFade.active)
+ {
+ sub_80F2DF4();
+ sub_80F2D04(0x4);
+ gSaveBlock2.regionMapZoom = (ewram0_10.var6e90 == 1) ? 1 : 0;
+ sub_80EBDBC(&sub_80EC00C);
}
- ewram0_10.var304++;
- break;
- case 3:
- if ((var1 = sub_80EFBDC(0))) return;
- sub_80EFBB0();
- ewram0_10.var304 = var1;
- break;
- case 4:
- BeginNormalPaletteFade(ewram0_10.var308, -1, 0, 0x10, 0);
- ewram0_10.var304++;
break;
- case 5:
- if (gPaletteFade.active) return;
- sub_80F2DF4();
- sub_80F2D04(0x4);
- gSaveBlock2.regionMapZoom = (ewram0_10.var6e90 == 1) ? 1 : 0;
- sub_80EBDBC(&sub_80EC00C);
- }
+ }
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008264(gLink.recvQueue.count, 1, 1, 2, 4);
+#endif
}
-void sub_80EC81C() {
- switch (ewram0_10.var304) {
- case 0:
- sub_80F2D04(0);
- sub_80EE9C0(1, 0, 1);
- ewram0_10.var304++;
+void sub_80EC81C()
+{
+ switch (ewram0_10.var304)
+ {
+ case 0:
+ sub_80F2D04(0);
+ sub_80EE9C0(1, 0, 1);
+ ewram0_10.var304++;
+ break;
+ case 1:
+ if (!sub_80EEA0C())
+ sub_80EBDBC(&sub_80EC86C);
break;
- case 1:
- if (sub_80EEA0C()) return;
- sub_80EBDBC(&sub_80EC86C);
- }
+ }
}
-void sub_80EC86C() {
- switch (ewram0_10.var304) {
- case 0:
- if (sub_80EEC90()) {
- PlaySE(0x5);
- sub_80EF428(1, ewram0_10.var6dad);
- sub_80EED9C();
- break;
- }
- if (gMain.newKeys & A_BUTTON) {
- PlaySE(0x5);
- ewram0_10.var6df0 = ewram0_10.var6dad;
- switch (ewram0_10.var6df0) {
- case 0:
- sub_80EBDBC(&sub_80ED620);
- break;
- case 1:
- sub_80EBDBC(&sub_80EC960);
- break;
- case 2:
- sub_80EBDBC(&sub_80EC210);
- break;
- }
- break;
- }
- else if (gMain.newKeys & B_BUTTON) {
- PlaySE(0x5);
- ewram0_10.var6df0 = 0x2;
- ewram0_10.var6dad = 0x2;
- ewram0_10.var304++;
- break;
- }
+void sub_80EC86C()
+{
+ switch (ewram0_10.var304)
+ {
+ case 0:
+ if (sub_80EEC90())
+ {
+ PlaySE(SE_SELECT);
+ sub_80EF428(1, ewram0_10.var6dad);
+ sub_80EED9C();
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ ewram0_10.var6df0 = ewram0_10.var6dad;
+ switch (ewram0_10.var6df0)
+ {
+ case 0:
+ sub_80EBDBC(&sub_80ED620);
+ break;
+ case 1:
+ sub_80EBDBC(&sub_80EC960);
+ break;
+ case 2:
+ sub_80EBDBC(&sub_80EC210);
+ break;
+ }
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ ewram0_10.var6df0 = 0x2;
+ ewram0_10.var6dad = 0x2;
+ ewram0_10.var304++;
+ }
+ break;
+ case 1:
+ if (!sub_80F1E6C())
+ sub_80EBDBC(&sub_80EC210);
break;
- case 1:
- if (sub_80F1E6C()) return;
- sub_80EBDBC(&sub_80EC210);
- }
+ }
}
-void sub_80EC960() {
- switch (ewram0_10.var304) {
- case 0:
- sub_80EE9C0(2, 0, 5);
- ewram0_10.var304++;
+void sub_80EC960()
+{
+ switch (ewram0_10.var304)
+ {
+ case 0:
+ sub_80EE9C0(2, 0, 5);
+ ewram0_10.var304++;
+ break;
+ case 1:
+ if (!sub_80EEA0C())
+ sub_80EBDBC(&sub_80ECC08);
break;
- case 1:
- if (sub_80EEA0C()) return;
- sub_80EBDBC(&sub_80ECC08);
- }
+ }
}
-void sub_80EC9A8() {
- switch (ewram0_10.var304) {
- case 0:
- sub_80F2D04(5);
- sub_80EE9C0(1, ewram0_10.var6df0, 0xC);
- ewram0_10.var304++;
+void sub_80EC9A8()
+{
+ switch (ewram0_10.var304)
+ {
+ case 0:
+ sub_80F2D04(5);
+ sub_80EE9C0(1, ewram0_10.var6df0, 0xC);
+ ewram0_10.var304++;
+ break;
+ case 1:
+ if (!sub_80EEA0C())
+ {
+ sub_80EBDBC(&sub_80EC86C);
+ sub_80EF428(1, ewram0_10.var6dad);
+ }
break;
- case 1:
- if (sub_80EEA0C()) return;
- sub_80EBDBC(&sub_80EC86C);
- sub_80EF428(1, ewram0_10.var6dad);
- }
+ }
}
-void sub_80ECA10() {
- switch (ewram0_10.var304) {
- case 0:
- if (sub_80EEF78()) return;
- SetVBlankCallback(&sub_80EBD80);
- sub_80EED1C();
- ewram0_10.var6dad = ewram0_10.var6df0;
- ewram0_10.var6dae = 0x3;
- sub_80EEE08();
- ewram0_10.var304++;
- break;
- case 1:
- sub_80EF248(0x1);
- ewram0_10.var304++;
- case 2:
- if (sub_80EF284(0x1)) return;
- ewram0_10.var304++;
- break;
- case 3:
- sub_80F1B8C(0x1);
- ewram0_10.var304++;
- case 4:
- if (sub_80F1BC8(0x1)) return;
- ewram0_10.var304++;
- break;
- case 5:
- if (sub_8055870()) return;
- ewram0_10.var304++;
- break;
- case 6:
- BeginNormalPaletteFade(ewram0_10.var308, -1, 0x10, 0, 0);
- SetVBlankCallback(&sub_80EBD18);
- ewram0_10.var304++;
- break;
- case 7:
- sub_80EED2C(0);
- ewram0_10.var304++;
- break;
- case 8:
- sub_80F2598();
- ewram0_10.var304++;
- break;
- case 9:
- if (gPaletteFade.active) return;
- ewram0_10.var304++;
- break;
- case 0xA:
- sub_80F2C80(0x1);
- ewram0_10.var304++;
-
- case 0xB:
- if (sub_80F2CBC(0x1)) return;
- ewram0_10.var304++;
- break;
- case 0xC:
- sub_80F1DF0();
- ewram0_10.var304++;
+void sub_80ECA10()
+{
+ switch (ewram0_10.var304)
+ {
+ case 0:
+ if (!sub_80EEF78())
+ {
+ SetVBlankCallback(&sub_80EBD80);
+ sub_80EED1C();
+ ewram0_10.var6dad = ewram0_10.var6df0;
+ ewram0_10.var6dae = 3;
+ sub_80EEE08();
+ ewram0_10.var304++;
+ }
+ break;
+ case 1:
+ sub_80EF248(1);
+ ewram0_10.var304++;
+ case 2:
+ if (!sub_80EF284(1))
+ ewram0_10.var304++;
+ break;
+ case 3:
+ sub_80F1B8C(1);
+ ewram0_10.var304++;
+ case 4:
+ if (!sub_80F1BC8(1))
+ ewram0_10.var304++;
+ break;
+ case 5:
+ if (sub_8055870()) return;
+ ewram0_10.var304++;
+ break;
+ case 6:
+ BeginNormalPaletteFade(ewram0_10.var308, -1, 0x10, 0, 0);
+ SetVBlankCallback(&sub_80EBD18);
+ ewram0_10.var304++;
+ break;
+ case 7:
+ sub_80EED2C(0);
+ ewram0_10.var304++;
+ break;
+ case 8:
+ sub_80F2598();
+ ewram0_10.var304++;
+ break;
+ case 9:
+ if (!gPaletteFade.active)
+ ewram0_10.var304++;
+ break;
+ case 10:
+ sub_80F2C80(1);
+ ewram0_10.var304++;
+ // fall through
+ case 11:
+ if (!sub_80F2CBC(1))
+ ewram0_10.var304++;
+ break;
+ case 12:
+ sub_80F1DF0();
+ ewram0_10.var304++;
+ break;
+ case 13:
+ if (!sub_80F1E50())
+ {
+ sub_80EF428(1, ewram0_10.var6dad);
+ sub_80EBDBC(&sub_80EC86C);
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4);
+#endif
+ }
break;
- case 0xD:
- if (sub_80F1E50()) return;
- sub_80EF428(1, ewram0_10.var6dad);
- sub_80EBDBC(&sub_80EC86C);
- }
+ }
}
-void sub_80ECC08() {
- switch (ewram0_10.var304) {
- case 0:
- if (sub_80EEC90()) {
- PlaySE(0x5);
- sub_80EF428(2, ewram0_10.var6dad);
- sub_80EED9C();
- break;
- }
+void sub_80ECC08()
+{
+ switch (ewram0_10.var304)
+ {
+ case 0:
+ if (sub_80EEC90())
+ {
+ PlaySE(SE_SELECT);
+ sub_80EF428(2, ewram0_10.var6dad);
+ sub_80EED9C();
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ switch ((s8)ewram0_10.var6dad)
+ {
+ case 0:
+ ewram0_10.var87D8 = 22;
+ break;
+ case 1:
+ ewram0_10.var87D8 = 23;
+ break;
+ case 2:
+ ewram0_10.var87D8 = 24;
+ break;
+ case 3:
+ ewram0_10.var87D8 = 33;
+ break;
+ case 4:
+ ewram0_10.var87D8 = 47;
+ break;
+ case 5:
+ sub_80EBDBC(&sub_80EC9A8);
+ return;
+ }
- if (gMain.newKeys & A_BUTTON) {
- PlaySE(0x5);
- switch ((s8)ewram0_10.var6dad) {
- case 0:
- ewram0_10.var87D8 = 22;
- break;
- case 1:
- ewram0_10.var87D8 = 23;
- break;
- case 2:
- ewram0_10.var87D8 = 24;
- break;
- case 3:
- ewram0_10.var87D8 = 33;
- break;
- case 4:
- ewram0_10.var87D8 = 47;
- break;
- case 5:
- sub_80EBDBC(&sub_80EC9A8);
- return;
- }
+ ewram0_10.var6dfc = ewram0_10.var6dad;
+ ewram0_10.var76aa = 1;
+ sub_80EBDBC(&sub_80ED01C);
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ ewram0_10.var6dad = 0x5;
+ ewram0_10.var304++;
+ }
+ break;
+ case 1:
+ if (!sub_80F1E6C())
+ sub_80EBDBC(&sub_80EC9A8);
+ break;
+ }
+}
- ewram0_10.var6dfc = ewram0_10.var6dad;
- ewram0_10.var76aa = 1;
- sub_80EBDBC(&sub_80ED01C);
+void sub_80ECD80()
+{
+ switch (ewram0_10.var304)
+ {
+ case 0:
+ BeginNormalPaletteFade(ewram0_10.var308, -1, 0, 0x10, 0);
+ ewram0_10.var304++;
+ break;
+ case 1:
+ if (!gPaletteFade.active)
+ ewram0_10.var304++;
+ break;
+ case 2:
+ if (!sub_80EEF78())
+ {
+ SetVBlankCallback(&sub_80EBD80);
+ ewram0_10.var304++;
+ }
+ break;
+ case 3:
+ sub_80EED1C();
+ sub_80F3130();
+ ewram0_10.var304++;
+ break;
+ case 4:
+ sub_80F2D6C(0x1);
+ ewram0_10.var304++;
+ break;
+ case 5:
+ sub_80F2D6C(0x5);
+ ewram0_10.var304++;
+ break;
+ case 6:
+ ewram0_10.var6dad = ewram0_10.var6dfc;
+ ewram0_10.var6dae = 0x6;
+ sub_80EEE08();
+ ewram0_10.var304++;
+ break;
+ case 7:
+ sub_80EF248(0x2);
+ ewram0_10.var304++;
+ // fall through
+ case 8:
+ if (!sub_80EF284(0x2))
+ ewram0_10.var304++;
+ break;
+ case 9:
+ sub_80F1B8C(0x2);
+ ewram0_10.var304++;
+ // fall through
+ case 10:
+ if (!sub_80F1BC8(0x2))
+ ewram0_10.var304++;
+ break;
+ case 11:
+ if (!sub_8055870())
+ ewram0_10.var304++;
+ break;
+ case 12:
+ BeginNormalPaletteFade(ewram0_10.var308, -1, 0x10, 0, 0);
+ SetVBlankCallback(&sub_80EBD18);
+ ewram0_10.var304++;
+ break;
+ case 13:
+ sub_80EED2C(0);
+ ewram0_10.var304++;
+ break;
+ case 14:
+ sub_80F2598();
+ ewram0_10.var304++;
+ break;
+ case 15:
+ if (!gPaletteFade.active)
+ ewram0_10.var304++;
+ break;
+ case 16:
+ sub_80F2C80(0x1);
+ ewram0_10.var304++;
+ // fall through
+ case 17:
+ if (!sub_80F2CBC(0x1))
+ {
+ ewram0_10.var306 = 0;
+ ewram0_10.var304++;
}
- else if (gMain.newKeys & B_BUTTON) {
- PlaySE(0x5);
- ewram0_10.var6dad = 0x5;
+ break;
+ case 18:
+ sub_80F2C80(0x5);
+ ewram0_10.var304++;
+ // fall through
+ case 19:
+ if (!sub_80F2CBC(0x5))
+ {
+ sub_80F1DF0();
ewram0_10.var304++;
}
+ break;
+ case 20:
+ if (!sub_80F1E50())
+ {
+ sub_80EF428(2, ewram0_10.var6dad);
+ sub_80EBDBC(&sub_80ECC08);
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4);
+#endif
+ }
break;
- case 1:
- if (sub_80F1E6C()) return;;
- sub_80EBDBC(&sub_80EC9A8);
- break;
- }
-}
-
-void sub_80ECD80() {
- u16 var1;
- switch (ewram0_10.var304) {
- case 0:
- BeginNormalPaletteFade(ewram0_10.var308, -1, 0, 0x10, 0);
- ewram0_10.var304++;
- break;
- case 1:
- if (gPaletteFade.active) return;
- ewram0_10.var304++;
- break;
- case 2:
- if (sub_80EEF78()) return;
- SetVBlankCallback(&sub_80EBD80);
- ewram0_10.var304++;
- break;
- case 3:
- sub_80EED1C();
- sub_80F3130();
- ewram0_10.var304++;
- break;
- case 4:
- sub_80F2D6C(0x1);
- ewram0_10.var304++;
- break;
- case 5:
- sub_80F2D6C(0x5);
- ewram0_10.var304++;
- break;
- case 6:
- ewram0_10.var6dad = ewram0_10.var6dfc;
- ewram0_10.var6dae = 0x6;
- sub_80EEE08();
- ewram0_10.var304++;
- break;
- case 7:
- sub_80EF248(0x2);
- ewram0_10.var304++;
- case 8:
- if (sub_80EF284(0x2)) return;
- ewram0_10.var304++;
- break;
- case 9:
- sub_80F1B8C(0x2);
- ewram0_10.var304++;
- case 10:
- if (sub_80F1BC8(0x2)) return;
- ewram0_10.var304++;
- break;
- case 11:
- if (sub_8055870()) return;
- ewram0_10.var304++;
- break;
- case 12:
- BeginNormalPaletteFade(ewram0_10.var308, -1, 0x10, 0, 0);
- SetVBlankCallback(&sub_80EBD18);
- ewram0_10.var304++;
- break;
- case 13:
- sub_80EED2C(0);
- ewram0_10.var304++;
- break;
- case 14:
- sub_80F2598();
- ewram0_10.var304++;
- break;
- case 15:
- if (gPaletteFade.active) return;
- ewram0_10.var304++;
- break;
- case 16:
- sub_80F2C80(0x1);
- ewram0_10.var304++;
- case 17:
- if ((var1 = sub_80F2CBC(0x1))) return;
- ewram0_10.var306 = var1;
- ewram0_10.var304++;
- break;
- case 18:
- sub_80F2C80(0x5);
- ewram0_10.var304++;
- case 19:
- if (sub_80F2CBC(0x5)) return;
- sub_80F1DF0();
- ewram0_10.var304++;
- break;
- case 20:
- if (sub_80F1E50()) return;
- sub_80EF428(2, ewram0_10.var6dad);
- sub_80EBDBC(&sub_80ECC08);
- }
+ }
}
-void sub_80ED01C() {
- u16 var1;
- u16 var3;
- switch (ewram0_10.var304) {
- case 0:
- sub_80F1E84();
- sub_80F2D04(0x1);
- sub_80F2D04(0x5);
- ewram0_10.var304++;
- break;
- case 1:
- if (sub_80F1F10()) return;
- sub_80EEFBC(0);
- ewram0_10.var304++;
- break;
- case 2:
- if ((var1 = sub_80EEF34())) return;
- BeginNormalPaletteFade(ewram0_10.var308, -1, 0x0, 0x10, var1);
- ewram0_10.var304++;
- break;
- case 3:
- if (gPaletteFade.active) return;
- SetVBlankCallback(NULL);
- sub_80EED0C();
- sub_80EF814();
- ewram0_10.var304++;
- break;
- case 4:
- sub_80F2620();
- ewram0_10.var304++;
- break;
- case 5:
- sub_80F4D44();
- ewram0_10.var304++;
- case 6:
- if (!sub_80F4D88()) {
- ewram0_10.var304 += 2;
- break;
+void sub_80ED01C()
+{
+ switch (ewram0_10.var304)
+ {
+ case 0:
+ sub_80F1E84();
+ sub_80F2D04(0x1);
+ sub_80F2D04(0x5);
+ ewram0_10.var304++;
+ break;
+ case 1:
+ if (!sub_80F1F10())
+ {
+ sub_80EEFBC(0);
+ ewram0_10.var304++;
}
- ewram0_10.var304++;
- break;
- case 7:
- if (sub_8055870()) return;
- ewram0_10.var304--;
- break;
- case 8:
- if (sub_8055870()) return;
- ewram0_10.var304++;
- break;
- case 9:
- sub_80F0264(0);
- ewram0_10.var304++;
- case 10:
- if (sub_80F02A0()) return;
- ewram0_10.var304++;
- break;
- case 11:
- sub_80F3008(0);
- ewram0_10.var304++;
- break;
- case 12:
- if (sub_8055870()) return;
- ewram0_10.var304++;
- break;
- case 13:
- BeginNormalPaletteFade(ewram0_10.var308, -1, 0x10, 0, 0);
- SetVBlankCallback(&sub_80EBD18);
- ewram0_10.var304++;
- break;
- case 14:
- sub_80EED2C(0x4);
- ewram0_10.var304++;
- break;
- case 15:
- if (gPaletteFade.active) return;
- ewram0_10.var306 = (u8)(gPaletteFade.active << 24);
- ewram0_10.var304++;
- break;
- case 16:
- sub_80F2C80(0x1);
- ewram0_10.var304++;
- case 17:
- if ((var3 = sub_80F2CBC(0x1))) return;
- ewram0_10.var306 = var3;
- ewram0_10.var304++;
- break;
- case 18:
- sub_80F2C80(ewram0_10.var6dfc + 7);
- ewram0_10.var304++;
- case 19:
- if (sub_80F2CBC(ewram0_10.var6dfc + 7)) return;
- sub_80EBDBC(&sub_80ED31C);
- break;
- }
+ break;
+ case 2:
+ if (!sub_80EEF34())
+ {
+ BeginNormalPaletteFade(ewram0_10.var308, -1, 0x0, 0x10, 0);
+ ewram0_10.var304++;
+ }
+ break;
+ case 3:
+ if (!gPaletteFade.active)
+ {
+ SetVBlankCallback(NULL);
+ sub_80EED0C();
+ sub_80EF814();
+ ewram0_10.var304++;
+ }
+ break;
+ case 4:
+ sub_80F2620();
+ ewram0_10.var304++;
+ break;
+ case 5:
+ sub_80F4D44();
+ ewram0_10.var304++;
+ // fall through
+ case 6:
+ if (!sub_80F4D88())
+ ewram0_10.var304 += 2;
+ else
+ ewram0_10.var304 += 1;
+ break;
+ case 7:
+ if (!sub_8055870())
+ ewram0_10.var304--;
+ break;
+ case 8:
+ if (!sub_8055870())
+ ewram0_10.var304++;
+ break;
+ case 9:
+ sub_80F0264(0);
+ ewram0_10.var304++;
+ // fall through
+ case 10:
+ if (!sub_80F02A0())
+ ewram0_10.var304++;
+ break;
+ case 11:
+ sub_80F3008(0);
+ ewram0_10.var304++;
+ break;
+ case 12:
+ if (!sub_8055870())
+ ewram0_10.var304++;
+ break;
+ case 13:
+ BeginNormalPaletteFade(ewram0_10.var308, -1, 0x10, 0, 0);
+ SetVBlankCallback(&sub_80EBD18);
+ ewram0_10.var304++;
+ break;
+ case 14:
+ sub_80EED2C(0x4);
+ ewram0_10.var304++;
+ break;
+ case 15:
+ if (!gPaletteFade.active)
+ {
+ ewram0_10.var306 = 0;
+ ewram0_10.var304++;
+ }
+ break;
+ case 16:
+ sub_80F2C80(0x1);
+ ewram0_10.var304++;
+ // fall through
+ case 17:
+ if (!sub_80F2CBC(0x1))
+ {
+ ewram0_10.var306 = 0;
+ ewram0_10.var304++;
+ }
+ break;
+ case 18:
+ sub_80F2C80(ewram0_10.var6dfc + 7);
+ ewram0_10.var304++;
+ // fall through
+ case 19:
+ if (!sub_80F2CBC(ewram0_10.var6dfc + 7))
+ {
+ sub_80EBDBC(&sub_80ED31C);
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4);
+#endif
+ }
+ break;
+ }
}
-void sub_80ED31C() {
- switch (ewram0_10.var304) {
- case 0:
- switch (sub_80F5DD4()) {
- case 1:
- PlaySE(0x5);
+void sub_80ED31C()
+{
+ switch (ewram0_10.var304)
+ {
+ case 0:
+ switch (sub_80F5DD4())
+ {
+ case 1:
+ PlaySE(SE_SELECT);
+ ShowMapNamePopUpWindow();
+ return;
+ case 2:
+ PlaySE(SE_SELECT);
+ ewram0_10.var304++;
+ return;
+ default:
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sub_80EBDBC(&sub_80ED4D8);
+ return;
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sub_80EBDBC(&sub_80ECD80);
+ return;
+ }
+ break;
+ }
+ break;
+ case 1:
+ if (!sub_80F0718())
+ {
ShowMapNamePopUpWindow();
- break;
- case 2:
- PlaySE(0x5);
+ sub_80F3264();
ewram0_10.var304++;
- break;
- default:
- if (gMain.newKeys & A_BUTTON) {
- PlaySE(0x5);
- sub_80EBDBC(&sub_80ED4D8);
- }
- else if (gMain.newKeys & B_BUTTON) {
- PlaySE(0x5);
- sub_80EBDBC(&sub_80ECD80);
- }
- break;
}
- break;
- case 1:
- if (sub_80F0718()) return;
- ShowMapNamePopUpWindow();
- sub_80F3264();
- ewram0_10.var304++;
- break;
- case 2:
- if (sub_8055870()) return;
- ewram0_10.var304 = 0;
- break;
- }
+ break;
+ case 2:
+ if (!sub_8055870())
+ ewram0_10.var304 = 0;
+ break;
+ }
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008264(gLink.recvQueue.count, 1, 8, 2, 4);
+#endif
}
-void sub_80ED3D0() {
- switch (ewram0_10.var304) {
- case 0:
- SetVBlankCallback(NULL);
- ewram0_10.var304++;
- break;
- case 1:
- sub_80EED0C();
- sub_80F6134();
- ewram0_10.var304++;
- break;
- case 2:
- sub_80EEFBC(0);
- ewram0_10.var304++;
- break;
- case 3:
- sub_80F0264(0);
- ewram0_10.var304++;
- case 4:
- if (sub_80F02A0()) return;
- ewram0_10.var304++;
- break;
- case 5:
- if (sub_8055870()) return;
- ewram0_10.var304++;
- break;
- case 6:
- sub_80F3008(0);
- BeginNormalPaletteFade(ewram0_10.var308, -1, 0x10, 0, 0);
- SetVBlankCallback(&sub_80EBD18);
- ewram0_10.var304++;
- break;
- case 7:
- sub_80EED2C(0x4);
- ewram0_10.var304++;
+void sub_80ED3D0()
+{
+ switch (ewram0_10.var304)
+ {
+ case 0:
+ SetVBlankCallback(NULL);
+ ewram0_10.var304++;
+ break;
+ case 1:
+ sub_80EED0C();
+ sub_80F6134();
+ ewram0_10.var304++;
+ break;
+ case 2:
+ sub_80EEFBC(0);
+ ewram0_10.var304++;
+ break;
+ case 3:
+ sub_80F0264(0);
+ ewram0_10.var304++;
+ // fall through
+ case 4:
+ if (!sub_80F02A0())
+ ewram0_10.var304++;
+ break;
+ case 5:
+ if (!sub_8055870())
+ ewram0_10.var304++;
+ break;
+ case 6:
+ sub_80F3008(0);
+ BeginNormalPaletteFade(ewram0_10.var308, -1, 0x10, 0, 0);
+ SetVBlankCallback(&sub_80EBD18);
+ ewram0_10.var304++;
+ break;
+ case 7:
+ sub_80EED2C(0x4);
+ ewram0_10.var304++;
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4);
+#endif
+ break;
+ case 8:
+ if (!gPaletteFade.active)
+ sub_80EBDBC(&sub_80ED31C);
break;
- case 8:
- if (gPaletteFade.active) return;
- sub_80EBDBC(&sub_80ED31C);
- }
+ }
}
-void sub_80ED4D8() {
- switch (ewram0_10.var304) {
- case 0:
- BeginNormalPaletteFade(ewram0_10.var308, -1, 0, 0x10, 0);
- ewram0_10.var304++;
- break;
- case 1:
- if (gPaletteFade.active) return;
- SetVBlankCallback(NULL);
- sub_80EED0C();
- sub_80F3130();
- ewram0_10.var304++;
- break;
- case 2:
- if (sub_8055870()) return;
- ewram0_10.var304++;
- break;
- case 3:
- sub_80F4CF0();
- ewram0_10.var304++;
- break;
- case 4:
- sub_80EFF34();
- ewram0_10.var304++;
- case 5:
- if (sub_80EFF68()) return;
- ewram0_10.var304++;
- break;
- case 6:
- sub_80F35B4();
- sub_80EEFBC(0x2);
- BeginNormalPaletteFade(ewram0_10.var308, -1, 0x10, 0, 0);
- SetVBlankCallback(sub_80EBD4C);
- ewram0_10.var304++;
- break;
- case 7:
- sub_80EED2C(0x2);
- ewram0_10.var304++;
- break;
- case 8:
- if (gPaletteFade.active) return;
- sub_80EBDBC(&sub_80ED858);
- break;
- }
+void sub_80ED4D8()
+{
+ switch (ewram0_10.var304)
+ {
+ case 0:
+ BeginNormalPaletteFade(ewram0_10.var308, -1, 0, 0x10, 0);
+ ewram0_10.var304++;
+ break;
+ case 1:
+ if (!gPaletteFade.active)
+ {
+ SetVBlankCallback(NULL);
+ sub_80EED0C();
+ sub_80F3130();
+ ewram0_10.var304++;
+ }
+ break;
+ case 2:
+ if (!sub_8055870())
+ ewram0_10.var304++;
+ break;
+ case 3:
+ sub_80F4CF0();
+ ewram0_10.var304++;
+ break;
+ case 4:
+ sub_80EFF34();
+ ewram0_10.var304++;
+ // fall through
+ case 5:
+ if (!sub_80EFF68())
+ ewram0_10.var304++;
+ break;
+ case 6:
+ sub_80F35B4();
+ sub_80EEFBC(0x2);
+ BeginNormalPaletteFade(ewram0_10.var308, -1, 0x10, 0, 0);
+ SetVBlankCallback(sub_80EBD4C);
+ ewram0_10.var304++;
+ break;
+ case 7:
+ sub_80EED2C(0x2);
+ ewram0_10.var304++;
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF000), 4);
+#endif
+ break;
+ case 8:
+ if (!gPaletteFade.active)
+ sub_80EBDBC(&sub_80ED858);
+ break;
+ }
}
-void sub_80ED620() {
- u8 var1;
- switch (ewram0_10.var304) {
- case 0:
- sub_80F1E84();
- sub_80F2D04(0x1);
- ewram0_10.var304++;
- break;
- case 1:
- if (sub_80F1F10()) return;
- sub_80EEFBC(0x1);
- ewram0_10.var304++;
- break;
- case 2:
- if (!(var1 = sub_80EEF34())) {
- BeginNormalPaletteFade(ewram0_10.var308, -1, 0x0, 0x10, var1);
+void sub_80ED620()
+{
+ switch (ewram0_10.var304)
+ {
+ case 0:
+ sub_80F1E84();
+ sub_80F2D04(0x1);
+ ewram0_10.var304++;
+ break;
+ case 1:
+ if (!sub_80F1F10())
+ {
+ sub_80EEFBC(0x1);
ewram0_10.var304++;
}
- break;
- case 3:
- if (gPaletteFade.active) return;
- SetVBlankCallback(NULL);
- sub_80EED0C();
- sub_80EF814();
- ewram0_10.var76aa = (u8)(gPaletteFade.active << 24);
- ewram0_10.var304++;
- break;
- case 4:
- sub_80F2620();
- ewram0_10.var304++;
- break;
- case 5:
- ewram0_10.varD162 = 0x2;
- sub_80F4BD0();
- ewram0_10.var304++;
- break;
- case 6:
- sub_80EFF34();
- ewram0_10.var304++;
- case 7:
- if (sub_80EFF68()) return;
- ewram0_10.var304++;
- break;
- case 8:
- if (sub_8055870()) return;
- ewram0_10.var304++;
- break;
- case 9:
- if (sub_8055870()) return;
- ewram0_10.var304++;
- break;
- case 10:
- sub_80F33A8();
- BeginNormalPaletteFade(ewram0_10.var308, -1, 0x10, 0, 0);
- SetVBlankCallback(&sub_80EBD4C);
- ewram0_10.var304++;
- break;
- case 11:
- sub_80EED2C(0x2);
- ewram0_10.var304++;
- break;
- case 12:
- if (gPaletteFade.active) return;
- ewram0_10.var304++;
- break;
- case 13:
- sub_80F2C80(0x1);
- ewram0_10.var304++;
- case 14:
- if (sub_80F2CBC(0x1)) return;
- ewram0_10.var304++;
- break;
- case 15:
- sub_80F2C80(0x6);
- ewram0_10.var304++;
- case 16:
- if (sub_80F2CBC(0x6)) return;
- sub_80EBDBC(&sub_80ED858);
- break;
- }
+ break;
+ case 2:
+ if (!sub_80EEF34())
+ {
+ BeginNormalPaletteFade(ewram0_10.var308, -1, 0x0, 0x10, 0);
+ ewram0_10.var304++;
+ }
+ break;
+ case 3:
+ if (!gPaletteFade.active)
+ {
+ SetVBlankCallback(NULL);
+ sub_80EED0C();
+ sub_80EF814();
+ ewram0_10.var76aa = 0;
+ ewram0_10.var304++;
+ }
+ break;
+ case 4:
+ sub_80F2620();
+ ewram0_10.var304++;
+ break;
+ case 5:
+ ewram0_10.varD162 = 0x2;
+ sub_80F4BD0();
+ ewram0_10.var304++;
+ break;
+ case 6:
+ sub_80EFF34();
+ ewram0_10.var304++;
+ // fall through
+ case 7:
+ if (!sub_80EFF68())
+ ewram0_10.var304++;
+ break;
+ case 8:
+ if (!sub_8055870())
+ ewram0_10.var304++;
+ break;
+ case 9:
+ if (!sub_8055870())
+ ewram0_10.var304++;
+ break;
+ case 10:
+ sub_80F33A8();
+ BeginNormalPaletteFade(ewram0_10.var308, -1, 0x10, 0, 0);
+ SetVBlankCallback(&sub_80EBD4C);
+ ewram0_10.var304++;
+ break;
+ case 11:
+ sub_80EED2C(0x2);
+ ewram0_10.var304++;
+ break;
+ case 12:
+ if (!gPaletteFade.active)
+ ewram0_10.var304++;
+ break;
+ case 13:
+ sub_80F2C80(0x1);
+ ewram0_10.var304++;
+ case 14:
+ if (!sub_80F2CBC(0x1))
+ ewram0_10.var304++;
+ break;
+ case 15:
+ sub_80F2C80(0x6);
+ ewram0_10.var304++;
+ // fall through
+ case 16:
+ if (!sub_80F2CBC(0x6))
+ {
+ sub_80EBDBC(&sub_80ED858);
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF000), 4);
+#endif
+ }
+ break;
+ }
}
#if 0
@@ -1448,1834 +1639,2334 @@ void sub_80F357C();
void sub_80F4FDC();
void sub_80ED858() {
- u8 var1;
- switch (ewram0_10.var304) {
- case 0:
- sub_80F4F78();
- sub_80F5B38();
- ewram0_10.var304 = 0x1;
- break;
- case 1:
- if (sub_80F5B50()) return;
- ewram0_10.var304 = 0x2;
- break;
- case 2:
- sub_80F0174(0x1);
- ewram0_10.var304 = 0x3;
- break;
- case 3:
- if (sub_80F4FB4()) return;
- sub_80F3C94();
- sub_80F3D00();
- ewram0_10.var304 = 0x4;
- break;
- case 4:
- if ( (gMain.heldKeys & 0x40) && (ewram0_10.var87CB) && (!(ewram0_10.var76aa) || (ewram0_10.var87DC)) ) {
- PlaySE(0x5);
- sub_80F5060(0x1);
- move_anim_execute();
- ewram0_10.var304 = 0x5;
- }
- else if ( (gMain.heldKeys & 0x80) && (ewram0_10.var87CB) && (!(ewram0_10.var76aa) || (ewram0_10.var76aa >= ewram0_10.var87DC)) ) {
- PlaySE(0x5);
- sub_80F5060(0);
- move_anim_execute();
- ewram0_10.var304 = 0x5;
- }
- if (gMain.newKeys & B_BUTTON) {
- PlaySE(0x5);
- sub_80F4FDC();
- move_anim_execute();
- ewram0_10.var304 = 0x9;
- }
- else if (gMain.newKeys & A_BUTTON) {
- if (ewram0_10.var76aa) {
- if (ewram0_10.var6dac) {
- PlaySE(0x5);
- ewram0_10.var304 = 0x7;
- }
- }
- else if ((ewram0_10.var87DC == ewram0_10.var87DA - 1)) {
- PlaySE(0x5);
- ewram0_10.var304 = 0x9;
- }
- }
+ u8 var1;
+ switch (ewram0_10.var304) {
+ case 0:
+ sub_80F4F78();
+ sub_80F5B38();
+ ewram0_10.var304 = 0x1;
+ break;
+ case 1:
+ if (sub_80F5B50()) return;
+ ewram0_10.var304 = 0x2;
+ break;
+ case 2:
+ sub_80F0174(0x1);
+ ewram0_10.var304 = 0x3;
+ break;
+ case 3:
+ if (sub_80F4FB4()) return;
+ sub_80F3C94();
+ sub_80F3D00();
+ ewram0_10.var304 = 0x4;
+ break;
+ case 4:
+ if ( (gMain.heldKeys & 0x40) && (ewram0_10.var87CB) && (!(ewram0_10.var76aa) || (ewram0_10.var87DC)) ) {
+ PlaySE(SE_SELECT);
+ sub_80F5060(0x1);
+ move_anim_execute();
+ ewram0_10.var304 = 0x5;
+ }
+ else if ( (gMain.heldKeys & 0x80) && (ewram0_10.var87CB) && (!(ewram0_10.var76aa) || (ewram0_10.var76aa >= ewram0_10.var87DC)) ) {
+ PlaySE(SE_SELECT);
+ sub_80F5060(0);
+ move_anim_execute();
+ ewram0_10.var304 = 0x5;
+ }
+ if (gMain.newKeys & B_BUTTON) {
+ PlaySE(SE_SELECT);
+ sub_80F4FDC();
+ move_anim_execute();
+ ewram0_10.var304 = 0x9;
+ }
+ else if (gMain.newKeys & A_BUTTON) {
+ if (ewram0_10.var76aa) {
+ if (ewram0_10.var6dac) {
+ PlaySE(SE_SELECT);
+ ewram0_10.var304 = 0x7;
+ }
+ }
+ else if ((ewram0_10.var87DC == ewram0_10.var87DA - 1)) {
+ PlaySE(SE_SELECT);
+ ewram0_10.var304 = 0x9;
+ }
+ }
/*
- if (gMain.heldKeys & 0x40) {
- if (ewram0_10.var87CB) {
- if (ewram0_10.var76aa) {
- if (!ewram0_10.var87DC) goto label1;
- }
- PlaySE(0x5);
- sub_80F5060(0x1);
- move_anim_execute();
- ewram0_10.var304 = 0x5;
+ if (gMain.heldKeys & 0x40) {
+ if (ewram0_10.var87CB) {
+ if (ewram0_10.var76aa) {
+ if (!ewram0_10.var87DC) goto label1;
+ }
+ PlaySE(SE_SELECT);
+ sub_80F5060(0x1);
+ move_anim_execute();
+ ewram0_10.var304 = 0x5;
- }
- else goto label1;
- }
- else goto label1;
- break;
+ }
+ else goto label1;
+ }
+ else goto label1;
+ break;
label1:
- if (gMain.heldKeys & 0x80) {
- if (ewram0_10.var87CB) {
- if (ewram0_10.var76aa) {
- if (!(ewram0_10.var76aa < ewram0_10.var87DC)) goto label2;
- }
- PlaySE(0x5);
- sub_80F5060(0x1);
- move_anim_execute();
- ewram0_10.var304 = 0x5;
- }
- else goto label2;
- }
- else goto label2;
- break;
+ if (gMain.heldKeys & 0x80) {
+ if (ewram0_10.var87CB) {
+ if (ewram0_10.var76aa) {
+ if (!(ewram0_10.var76aa < ewram0_10.var87DC)) goto label2;
+ }
+ PlaySE(SE_SELECT);
+ sub_80F5060(0x1);
+ move_anim_execute();
+ ewram0_10.var304 = 0x5;
+ }
+ else goto label2;
+ }
+ else goto label2;
+ break;
label2:
- if (gMain.newKeys & B_BUTTON) {
- PlaySE(0x5);
- sub_80F4FDC();
- move_anim_execute();
- ewram0_10.var304 = 0x9;
- }
- else if (gMain.newKeys & A_BUTTON) {
- if (!ewram0_10.var76aa) {
- if ((ewram0_10.var87DC == ewram0_10.var87DA - 1)) {
- PlaySE(0x5);
- ewram0_10.var304 = 0x9;
- }
- }
- else {
- PlaySE(0x5);
- ewram0_10.var304 = 0x9;
- }
- }
+ if (gMain.newKeys & B_BUTTON) {
+ PlaySE(SE_SELECT);
+ sub_80F4FDC();
+ move_anim_execute();
+ ewram0_10.var304 = 0x9;
+ }
+ else if (gMain.newKeys & A_BUTTON) {
+ if (!ewram0_10.var76aa) {
+ if ((ewram0_10.var87DC == ewram0_10.var87DA - 1)) {
+ PlaySE(SE_SELECT);
+ ewram0_10.var304 = 0x9;
+ }
+ }
+ else {
+ PlaySE(SE_SELECT);
+ ewram0_10.var304 = 0x9;
+ }
+ }
*/
- break;
+ break;
- case 5:
- if (gpu_sync_bg_show()) return;
- sub_80F3D00();
- ewram0_10.var304 = 0x6;
- break;
- case 6:
- if (sub_8055870()) return;
- ewram0_10.var304 = 0x4;
- break;
- case 7:
- sub_80EEFBC(0x3);
- sub_80F3668();
- ewram0_10.var304 = 0x8;
- break;
- case 8:
- if (sub_80F7500()) return;
- sub_80EEFBC(0x2);
- sub_80F3698();
- ewram0_10.var304 = 0x4;
- break;
- case 9:
- if (!(var1 = sub_80F5038())) {
- sub_80F0174(0);
- sub_80F2F48();
- BeginNormalPaletteFade(ewram0_10.var308, -1, 0x0, 0x10, var1);
- ewram0_10.var304 = 0xB;
- }
- break;
- case 0xA:
- if (gPaletteFade.active) return;
- sub_80F3CE8();
- sub_80F5BDC();
- if (!ewram0_10.var76aa) {
- sub_80F357C();
- sub_80F2D6C(0x1);
- sub_80F2D6C(0x6);
- sub_80EBDBC(&sub_80ECA10);
- }
- else {
- sub_80F3614();
- sub_80EBDBC(&sub_80ED3D0);
- }
- break;
- }
+ case 5:
+ if (gpu_sync_bg_show()) return;
+ sub_80F3D00();
+ ewram0_10.var304 = 0x6;
+ break;
+ case 6:
+ if (sub_8055870()) return;
+ ewram0_10.var304 = 0x4;
+ break;
+ case 7:
+ sub_80EEFBC(0x3);
+ sub_80F3668();
+ ewram0_10.var304 = 0x8;
+ break;
+ case 8:
+ if (sub_80F7500()) return;
+ sub_80EEFBC(0x2);
+ sub_80F3698();
+ ewram0_10.var304 = 0x4;
+ break;
+ case 9:
+ if (!(var1 = sub_80F5038())) {
+ sub_80F0174(0);
+ sub_80F2F48();
+ BeginNormalPaletteFade(ewram0_10.var308, -1, 0x0, 0x10, var1);
+ ewram0_10.var304 = 0xB;
+ }
+ break;
+ case 0xA:
+ if (gPaletteFade.active) return;
+ sub_80F3CE8();
+ sub_80F5BDC();
+ if (!ewram0_10.var76aa) {
+ sub_80F357C();
+ sub_80F2D6C(0x1);
+ sub_80F2D6C(0x6);
+ sub_80EBDBC(&sub_80ECA10);
+ }
+ else {
+ sub_80F3614();
+ sub_80EBDBC(&sub_80ED3D0);
+ }
+ break;
+ }
}
#else
+#if DEBUG
__attribute__((naked))
-void sub_80ED858() {
- asm_unified("push {r4,r5,lr}\n\
- sub sp, 0x4\n\
- ldr r1, _080ED878 @ =gSharedMem\n\
- movs r2, 0xC1\n\
- lsls r2, 2\n\
- adds r0, r1, r2\n\
- ldrh r0, [r0]\n\
- adds r5, r1, 0\n\
- cmp r0, 0xB\n\
- bls _080ED86E\n\
- b _080EDB7A\n\
+void sub_80ED858()
+{
+ asm("\
+ push {r4, r5, lr}\n\
+ add sp, sp, #0xfffffffc\n\
+ ldr r1, ._917 @ gSharedMem\n\
+ mov r2, #0xc1\n\
+ lsl r2, r2, #0x2\n\
+ add r0, r1, r2\n\
+ ldrh r0, [r0]\n\
+ add r5, r1, #0\n\
+ cmp r0, #0xb\n\
+ bls ._915 @cond_branch\n\
+ b ._999\n\
+._915:\n\
+ lsl r0, r0, #0x2\n\
+ ldr r1, ._917 + 4 @ \n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+._918:\n\
+ .align 2, 0\n\
+._917:\n\
+ .word gSharedMem\n\
+ .word ._919\n\
+._919:\n\
+ .word ._920\n\
+ .word ._921\n\
+ .word ._922\n\
+ .word ._923\n\
+ .word ._924\n\
+ .word ._925\n\
+ .word ._926\n\
+ .word ._927\n\
+ .word ._928\n\
+ .word ._929\n\
+ .word ._999\n\
+ .word ._931\n\
+._920:\n\
+ bl sub_80F4F78\n\
+ bl sub_80F5B38\n\
+ ldr r0, ._933 @ gSharedMem\n\
+ mov r4, #0xc1\n\
+ lsl r4, r4, #0x2\n\
+ add r0, r0, r4\n\
+ mov r1, #0x1\n\
+ strh r1, [r0]\n\
+ b ._999\n\
+._934:\n\
+ .align 2, 0\n\
+._933:\n\
+ .word gSharedMem\n\
+._921:\n\
+ bl sub_80F5B50\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._935 @cond_branch\n\
+ b ._999\n\
+._935:\n\
+ ldr r0, ._938 @ gSharedMem\n\
+ mov r1, #0xc1\n\
+ lsl r1, r1, #0x2\n\
+ add r0, r0, r1\n\
+ mov r1, #0x2\n\
+ strh r1, [r0]\n\
+ b ._999\n\
+._939:\n\
+ .align 2, 0\n\
+._938:\n\
+ .word gSharedMem\n\
+._922:\n\
+ mov r0, #0x1\n\
+ bl sub_80F0174\n\
+ ldr r0, ._941 @ gSharedMem\n\
+ mov r2, #0xc1\n\
+ lsl r2, r2, #0x2\n\
+ add r0, r0, r2\n\
+ mov r1, #0x3\n\
+ strh r1, [r0]\n\
+ b ._999\n\
+._942:\n\
+ .align 2, 0\n\
+._941:\n\
+ .word gSharedMem\n\
+._923:\n\
+ bl sub_80F4FB4\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._943 @cond_branch\n\
+ b ._999\n\
+._943:\n\
+ bl sub_80F3C94\n\
+ bl sub_80F3D00\n\
+ b ._945\n\
+._924:\n\
+ ldr r2, ._951 @ gMain\n\
+ ldrh r1, [r2, #0x2c]\n\
+ mov r0, #0x40\n\
+ and r0, r0, r1\n\
+ add r3, r2, #0\n\
+ cmp r0, #0\n\
+ beq ._949 @cond_branch\n\
+ ldr r1, ._951 + 4 @ 0x87cb\n\
+ add r0, r5, r1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._949 @cond_branch\n\
+ ldr r2, ._951 + 8 @ 0x76aa\n\
+ add r0, r5, r2\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._948 @cond_branch\n\
+ ldr r4, ._951 + 12 @ 0x87dc\n\
+ add r0, r5, r4\n\
+ mov r1, #0x0\n\
+ ldsh r0, [r0, r1]\n\
+ cmp r0, #0\n\
+ beq ._949 @cond_branch\n\
+._948:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ mov r0, #0x1\n\
+ bl sub_80F5060\n\
+ bl move_anim_execute\n\
+ mov r2, #0xc1\n\
+ lsl r2, r2, #0x2\n\
+ add r1, r5, r2\n\
+ b ._950\n\
+._952:\n\
+ .align 2, 0\n\
+._951:\n\
+ .word gMain\n\
+ .word 0x87cb\n\
+ .word 0x76aa\n\
+ .word 0x87dc\n\
+._949:\n\
+ ldrh r1, [r3, #0x2c]\n\
+ mov r0, #0x80\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._956 @cond_branch\n\
+ ldr r4, ._958 @ 0x87cb\n\
+ add r0, r5, r4\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._956 @cond_branch\n\
+ ldr r1, ._958 + 4 @ 0x76aa\n\
+ add r0, r5, r1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._955 @cond_branch\n\
+ ldr r2, ._958 + 8 @ 0x87dc\n\
+ add r0, r5, r2\n\
+ sub r4, r4, #0x57\n\
+ add r1, r5, r4\n\
+ mov r4, #0x0\n\
+ ldsh r2, [r0, r4]\n\
+ mov r4, #0x0\n\
+ ldsh r0, [r1, r4]\n\
+ cmp r2, r0\n\
+ bge ._956 @cond_branch\n\
+._955:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ mov r0, #0x0\n\
+ bl sub_80F5060\n\
+ bl move_anim_execute\n\
+ mov r0, #0xc1\n\
+ lsl r0, r0, #0x2\n\
+ add r1, r5, r0\n\
+._950:\n\
+ mov r0, #0x5\n\
+ strh r0, [r1]\n\
+ b ._999\n\
+._959:\n\
+ .align 2, 0\n\
+._958:\n\
+ .word 0x87cb\n\
+ .word 0x76aa\n\
+ .word 0x87dc\n\
+._956:\n\
+ ldrh r2, [r3, #0x2e]\n\
+ mov r0, #0x2\n\
+ and r0, r0, r2\n\
+ cmp r0, #0\n\
+ beq ._960 @cond_branch\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ bl sub_80F4FDC\n\
+ bl move_anim_execute\n\
+ ldr r0, ._962 @ gSharedMem\n\
+ mov r1, #0xc1\n\
+ lsl r1, r1, #0x2\n\
+ add r0, r0, r1\n\
+ mov r1, #0x9\n\
+ strh r1, [r0]\n\
+ b ._999\n\
+._963:\n\
+ .align 2, 0\n\
+._962:\n\
+ .word gSharedMem\n\
+._960:\n\
+ mov r0, #0x1\n\
+ and r0, r0, r2\n\
+ cmp r0, #0\n\
+ bne ._964 @cond_branch\n\
+ b ._999\n\
+._964:\n\
+ add r4, r5, #0\n\
+ ldr r2, ._970 @ 0x76aa\n\
+ add r0, r4, r2\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ bne ._966 @cond_branch\n\
+ ldr r1, ._970 + 4 @ 0x87dc\n\
+ add r0, r4, r1\n\
+ mov r2, #0x0\n\
+ ldsh r1, [r0, r2]\n\
+ ldr r2, ._970 + 8 @ 0x87da\n\
+ add r0, r4, r2\n\
+ mov r2, #0x0\n\
+ ldsh r0, [r0, r2]\n\
+ sub r0, r0, #0x1\n\
+ cmp r1, r0\n\
+ beq ._967 @cond_branch\n\
+ b ._999\n\
+._967:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ mov r0, #0xc1\n\
+ lsl r0, r0, #0x2\n\
+ add r1, r4, r0\n\
+ mov r0, #0x9\n\
+ strh r0, [r1]\n\
+ b ._999\n\
+._971:\n\
+ .align 2, 0\n\
+._970:\n\
+ .word 0x76aa\n\
+ .word 0x87dc\n\
+ .word 0x87da\n\
+._966:\n\
+ ldr r1, ._975 @ 0x6dac\n\
+ add r0, r5, r1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._972 @cond_branch\n\
+ b ._999\n\
+._972:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ mov r2, #0xc1\n\
+ lsl r2, r2, #0x2\n\
+ add r1, r5, r2\n\
+ mov r0, #0x7\n\
+ strh r0, [r1]\n\
+ b ._999\n\
+._976:\n\
+ .align 2, 0\n\
+._975:\n\
+ .word 0x6dac\n\
+._925:\n\
+ bl gpu_sync_bg_show\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._977 @cond_branch\n\
+ b ._999\n\
+._977:\n\
+ bl sub_80F3D00\n\
+ ldr r0, ._980 @ gSharedMem\n\
+ mov r4, #0xc1\n\
+ lsl r4, r4, #0x2\n\
+ add r0, r0, r4\n\
+ mov r1, #0x6\n\
+ strh r1, [r0]\n\
+ b ._999\n\
+._981:\n\
+ .align 2, 0\n\
+._980:\n\
+ .word gSharedMem\n\
+._926:\n\
+ bl sub_8055870\n\
+ cmp r0, #0\n\
+ bne ._999 @cond_branch\n\
+ ldr r0, ._984 @ gSharedMem\n\
+ mov r1, #0xc1\n\
+ lsl r1, r1, #0x2\n\
+ add r0, r0, r1\n\
+ b ._983\n\
+._985:\n\
+ .align 2, 0\n\
+._984:\n\
+ .word gSharedMem\n\
+._927:\n\
+ mov r0, #0x3\n\
+ bl sub_80EEFBC\n\
+ bl sub_80F3668\n\
+ ldr r0, ._987 @ gSharedMem\n\
+ mov r2, #0xc1\n\
+ lsl r2, r2, #0x2\n\
+ add r0, r0, r2\n\
+ mov r1, #0x8\n\
+ strh r1, [r0]\n\
+ b ._999\n\
+._988:\n\
+ .align 2, 0\n\
+._987:\n\
+ .word gSharedMem\n\
+._928:\n\
+ bl sub_80F7500\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._999 @cond_branch\n\
+ mov r0, #0x2\n\
+ bl sub_80EEFBC\n\
+ bl sub_80F3698\n\
+._945:\n\
+ ldr r0, ._991 @ gSharedMem\n\
+ mov r4, #0xc1\n\
+ lsl r4, r4, #0x2\n\
+ add r0, r0, r4\n\
+._983:\n\
+ mov r1, #0x4\n\
+ strh r1, [r0]\n\
+ b ._999\n\
+._992:\n\
+ .align 2, 0\n\
+._991:\n\
+ .word gSharedMem\n\
+._929:\n\
+ bl sub_80F5038\n\
+ lsl r0, r0, #0x18\n\
+ lsr r4, r0, #0x18\n\
+ cmp r4, #0\n\
+ bne ._999 @cond_branch\n\
+ mov r0, #0x0\n\
+ bl sub_80F0174\n\
+ bl sub_80F2F48\n\
+ ldr r5, ._995 @ gSharedMem\n\
+ mov r1, #0xc2\n\
+ lsl r1, r1, #0x2\n\
+ add r0, r5, r1\n\
+ ldr r0, [r0]\n\
+ mov r1, #0x1\n\
+ neg r1, r1\n\
+ str r4, [sp]\n\
+ mov r2, #0x0\n\
+ mov r3, #0x10\n\
+ bl BeginNormalPaletteFade\n\
+ mov r2, #0xc1\n\
+ lsl r2, r2, #0x2\n\
+ add r1, r5, r2\n\
+ mov r0, #0xb\n\
+ strh r0, [r1]\n\
+ b ._999\n\
+._996:\n\
+ .align 2, 0\n\
+._995:\n\
+ .word gSharedMem\n\
+._931:\n\
+ ldr r0, ._1000 @ gPaletteFade\n\
+ ldrb r1, [r0, #0x7]\n\
+ mov r0, #0x80\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ bne ._999 @cond_branch\n\
+ bl sub_80F3CE8\n\
+ bl sub_80F5BDC\n\
+ ldr r0, ._1000 + 4 @ gSharedMem\n\
+ ldr r4, ._1000 + 8 @ 0x76aa\n\
+ add r0, r0, r4\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ bne ._998 @cond_branch\n\
+ bl sub_80F357C\n\
+ mov r0, #0x1\n\
+ bl sub_80F2D6C\n\
+ mov r0, #0x6\n\
+ bl sub_80F2D6C\n\
+ ldr r0, ._1000 + 12 @ sub_80ECA10\n\
+ bl sub_80EBDBC\n\
+ b ._999\n\
+._1001:\n\
+ .align 2, 0\n\
+._1000:\n\
+ .word gPaletteFade\n\
+ .word gSharedMem\n\
+ .word 0x76aa\n\
+ .word sub_80ECA10+1\n\
+._998:\n\
+ bl sub_80F3614\n\
+ ldr r0, ._1003 @ sub_80ED3D0\n\
+ bl sub_80EBDBC\n\
+._999:\n\
+ ldr r0, ._1003 + 4 @ gLinkOpen\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x1\n\
+ bne ._1002 @cond_branch\n\
+ ldr r0, ._1003 + 8 @ gLink\n\
+ ldr r1, ._1003 + 12 @ 0xfbd\n\
+ add r0, r0, r1\n\
+ ldrb r0, [r0]\n\
+ mov r1, #0x4\n\
+ str r1, [sp]\n\
+ mov r1, #0x9\n\
+ mov r2, #0x6\n\
+ mov r3, #0x2\n\
+ bl debug_sub_8008264\n\
+._1002:\n\
+ add sp, sp, #0x4\n\
+ pop {r4, r5}\n\
+ pop {r0}\n\
+ bx r0\n\
+._1004:\n\
+ .align 2, 0\n\
+._1003:\n\
+ .word sub_80ED3D0+1\n\
+ .word gLinkOpen\n\
+ .word gLink\n\
+ .word 0xfbd");
+}
+#else
+__attribute__((naked))
+void sub_80ED858()
+{
+ asm_unified("push {r4,r5,lr}\n\
+ sub sp, 0x4\n\
+ ldr r1, _080ED878 @ =gSharedMem\n\
+ movs r2, 0xC1\n\
+ lsls r2, 2\n\
+ adds r0, r1, r2\n\
+ ldrh r0, [r0]\n\
+ adds r5, r1, 0\n\
+ cmp r0, 0xB\n\
+ bls _080ED86E\n\
+ b _080EDB7A\n\
_080ED86E:\n\
- lsls r0, 2\n\
- ldr r1, _080ED87C @ =_080ED880\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- mov pc, r0\n\
- .align 2, 0\n\
+ lsls r0, 2\n\
+ ldr r1, _080ED87C @ =_080ED880\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+ .align 2, 0\n\
_080ED878: .4byte gSharedMem\n\
_080ED87C: .4byte _080ED880\n\
- .align 2, 0\n\
+ .align 2, 0\n\
_080ED880:\n\
- .4byte _080ED8B0\n\
- .4byte _080ED8CC\n\
- .4byte _080ED8EC\n\
- .4byte _080ED904\n\
- .4byte _080ED91A\n\
- .4byte _080EDA68\n\
- .4byte _080EDA8C\n\
- .4byte _080EDAA4\n\
- .4byte _080EDAC0\n\
- .4byte _080EDAE8\n\
- .4byte _080EDB7A\n\
- .4byte _080EDB28\n\
+ .4byte _080ED8B0\n\
+ .4byte _080ED8CC\n\
+ .4byte _080ED8EC\n\
+ .4byte _080ED904\n\
+ .4byte _080ED91A\n\
+ .4byte _080EDA68\n\
+ .4byte _080EDA8C\n\
+ .4byte _080EDAA4\n\
+ .4byte _080EDAC0\n\
+ .4byte _080EDAE8\n\
+ .4byte _080EDB7A\n\
+ .4byte _080EDB28\n\
_080ED8B0:\n\
- bl sub_80F4F78\n\
- bl sub_80F5B38\n\
- ldr r0, _080ED8C8 @ =gSharedMem\n\
- movs r4, 0xC1\n\
- lsls r4, 2\n\
- adds r0, r4\n\
- movs r1, 0x1\n\
- strh r1, [r0]\n\
- b _080EDB7A\n\
- .align 2, 0\n\
+ bl sub_80F4F78\n\
+ bl sub_80F5B38\n\
+ ldr r0, _080ED8C8 @ =gSharedMem\n\
+ movs r4, 0xC1\n\
+ lsls r4, 2\n\
+ adds r0, r4\n\
+ movs r1, 0x1\n\
+ strh r1, [r0]\n\
+ b _080EDB7A\n\
+ .align 2, 0\n\
_080ED8C8: .4byte gSharedMem\n\
_080ED8CC:\n\
- bl sub_80F5B50\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _080ED8D8\n\
- b _080EDB7A\n\
+ bl sub_80F5B50\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ beq _080ED8D8\n\
+ b _080EDB7A\n\
_080ED8D8:\n\
- ldr r0, _080ED8E8 @ =gSharedMem\n\
- movs r1, 0xC1\n\
- lsls r1, 2\n\
- adds r0, r1\n\
- movs r1, 0x2\n\
- strh r1, [r0]\n\
- b _080EDB7A\n\
- .align 2, 0\n\
+ ldr r0, _080ED8E8 @ =gSharedMem\n\
+ movs r1, 0xC1\n\
+ lsls r1, 2\n\
+ adds r0, r1\n\
+ movs r1, 0x2\n\
+ strh r1, [r0]\n\
+ b _080EDB7A\n\
+ .align 2, 0\n\
_080ED8E8: .4byte gSharedMem\n\
_080ED8EC:\n\
- movs r0, 0x1\n\
- bl sub_80F0174\n\
- ldr r0, _080ED900 @ =gSharedMem\n\
- movs r2, 0xC1\n\
- lsls r2, 2\n\
- adds r0, r2\n\
- movs r1, 0x3\n\
- strh r1, [r0]\n\
- b _080EDB7A\n\
- .align 2, 0\n\
+ movs r0, 0x1\n\
+ bl sub_80F0174\n\
+ ldr r0, _080ED900 @ =gSharedMem\n\
+ movs r2, 0xC1\n\
+ lsls r2, 2\n\
+ adds r0, r2\n\
+ movs r1, 0x3\n\
+ strh r1, [r0]\n\
+ b _080EDB7A\n\
+ .align 2, 0\n\
_080ED900: .4byte gSharedMem\n\
_080ED904:\n\
- bl sub_80F4FB4\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _080ED910\n\
- b _080EDB7A\n\
+ bl sub_80F4FB4\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ beq _080ED910\n\
+ b _080EDB7A\n\
_080ED910:\n\
- bl sub_80F3C94\n\
- bl sub_80F3D00\n\
- b _080EDAD4\n\
+ bl sub_80F3C94\n\
+ bl sub_80F3D00\n\
+ b _080EDAD4\n\
_080ED91A:\n\
- ldr r2, _080ED960 @ =gMain\n\
- ldrh r1, [r2, 0x2C]\n\
- movs r0, 0x40\n\
- ands r0, r1\n\
- adds r3, r2, 0\n\
- cmp r0, 0\n\
- beq _080ED970\n\
- ldr r1, _080ED964 @ =0x000087cb\n\
- adds r0, r5, r1\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- beq _080ED970\n\
- ldr r2, _080ED968 @ =0x000076aa\n\
- adds r0, r5, r2\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- beq _080ED948\n\
- ldr r4, _080ED96C @ =0x000087dc\n\
- adds r0, r5, r4\n\
- movs r1, 0\n\
- ldrsh r0, [r0, r1]\n\
- cmp r0, 0\n\
- beq _080ED970\n\
+ ldr r2, _080ED960 @ =gMain\n\
+ ldrh r1, [r2, 0x2C]\n\
+ movs r0, 0x40\n\
+ ands r0, r1\n\
+ adds r3, r2, 0\n\
+ cmp r0, 0\n\
+ beq _080ED970\n\
+ ldr r1, _080ED964 @ =0x000087cb\n\
+ adds r0, r5, r1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ beq _080ED970\n\
+ ldr r2, _080ED968 @ =0x000076aa\n\
+ adds r0, r5, r2\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ beq _080ED948\n\
+ ldr r4, _080ED96C @ =0x000087dc\n\
+ adds r0, r5, r4\n\
+ movs r1, 0\n\
+ ldrsh r0, [r0, r1]\n\
+ cmp r0, 0\n\
+ beq _080ED970\n\
_080ED948:\n\
- movs r0, 0x5\n\
- bl PlaySE\n\
- movs r0, 0x1\n\
- bl sub_80F5060\n\
- bl move_anim_execute\n\
- movs r2, 0xC1\n\
- lsls r2, 2\n\
- adds r1, r5, r2\n\
- b _080ED9B8\n\
- .align 2, 0\n\
+ movs r0, 0x5\n\
+ bl PlaySE\n\
+ movs r0, 0x1\n\
+ bl sub_80F5060\n\
+ bl move_anim_execute\n\
+ movs r2, 0xC1\n\
+ lsls r2, 2\n\
+ adds r1, r5, r2\n\
+ b _080ED9B8\n\
+ .align 2, 0\n\
_080ED960: .4byte gMain\n\
_080ED964: .4byte 0x000087cb\n\
_080ED968: .4byte 0x000076aa\n\
_080ED96C: .4byte 0x000087dc\n\
_080ED970:\n\
- ldrh r1, [r3, 0x2C]\n\
- movs r0, 0x80\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080ED9CC\n\
- ldr r4, _080ED9C0 @ =0x000087cb\n\
- adds r0, r5, r4\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- beq _080ED9CC\n\
- ldr r1, _080ED9C4 @ =0x000076aa\n\
- adds r0, r5, r1\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- beq _080ED9A2\n\
- ldr r2, _080ED9C8 @ =0x000087dc\n\
- adds r0, r5, r2\n\
- subs r4, 0x57\n\
- adds r1, r5, r4\n\
- movs r4, 0\n\
- ldrsh r2, [r0, r4]\n\
- movs r4, 0\n\
- ldrsh r0, [r1, r4]\n\
- cmp r2, r0\n\
- bge _080ED9CC\n\
+ ldrh r1, [r3, 0x2C]\n\
+ movs r0, 0x80\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080ED9CC\n\
+ ldr r4, _080ED9C0 @ =0x000087cb\n\
+ adds r0, r5, r4\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ beq _080ED9CC\n\
+ ldr r1, _080ED9C4 @ =0x000076aa\n\
+ adds r0, r5, r1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ beq _080ED9A2\n\
+ ldr r2, _080ED9C8 @ =0x000087dc\n\
+ adds r0, r5, r2\n\
+ subs r4, 0x57\n\
+ adds r1, r5, r4\n\
+ movs r4, 0\n\
+ ldrsh r2, [r0, r4]\n\
+ movs r4, 0\n\
+ ldrsh r0, [r1, r4]\n\
+ cmp r2, r0\n\
+ bge _080ED9CC\n\
_080ED9A2:\n\
- movs r0, 0x5\n\
- bl PlaySE\n\
- movs r0, 0\n\
- bl sub_80F5060\n\
- bl move_anim_execute\n\
- movs r0, 0xC1\n\
- lsls r0, 2\n\
- adds r1, r5, r0\n\
+ movs r0, 0x5\n\
+ bl PlaySE\n\
+ movs r0, 0\n\
+ bl sub_80F5060\n\
+ bl move_anim_execute\n\
+ movs r0, 0xC1\n\
+ lsls r0, 2\n\
+ adds r1, r5, r0\n\
_080ED9B8:\n\
- movs r0, 0x5\n\
- strh r0, [r1]\n\
- b _080EDB7A\n\
- .align 2, 0\n\
+ movs r0, 0x5\n\
+ strh r0, [r1]\n\
+ b _080EDB7A\n\
+ .align 2, 0\n\
_080ED9C0: .4byte 0x000087cb\n\
_080ED9C4: .4byte 0x000076aa\n\
_080ED9C8: .4byte 0x000087dc\n\
_080ED9CC:\n\
- ldrh r2, [r3, 0x2E]\n\
- movs r0, 0x2\n\
- ands r0, r2\n\
- cmp r0, 0\n\
- beq _080ED9F8\n\
- movs r0, 0x5\n\
- bl PlaySE\n\
- bl sub_80F4FDC\n\
- bl move_anim_execute\n\
- ldr r0, _080ED9F4 @ =gSharedMem\n\
- movs r1, 0xC1\n\
- lsls r1, 2\n\
- adds r0, r1\n\
- movs r1, 0x9\n\
- strh r1, [r0]\n\
- b _080EDB7A\n\
- .align 2, 0\n\
+ ldrh r2, [r3, 0x2E]\n\
+ movs r0, 0x2\n\
+ ands r0, r2\n\
+ cmp r0, 0\n\
+ beq _080ED9F8\n\
+ movs r0, 0x5\n\
+ bl PlaySE\n\
+ bl sub_80F4FDC\n\
+ bl move_anim_execute\n\
+ ldr r0, _080ED9F4 @ =gSharedMem\n\
+ movs r1, 0xC1\n\
+ lsls r1, 2\n\
+ adds r0, r1\n\
+ movs r1, 0x9\n\
+ strh r1, [r0]\n\
+ b _080EDB7A\n\
+ .align 2, 0\n\
_080ED9F4: .4byte gSharedMem\n\
_080ED9F8:\n\
- movs r0, 0x1\n\
- ands r0, r2\n\
- cmp r0, 0\n\
- bne _080EDA02\n\
- b _080EDB7A\n\
+ movs r0, 0x1\n\
+ ands r0, r2\n\
+ cmp r0, 0\n\
+ bne _080EDA02\n\
+ b _080EDB7A\n\
_080EDA02:\n\
- adds r4, r5, 0\n\
- ldr r2, _080EDA38 @ =0x000076aa\n\
- adds r0, r4, r2\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- bne _080EDA44\n\
- ldr r1, _080EDA3C @ =0x000087dc\n\
- adds r0, r4, r1\n\
- movs r2, 0\n\
- ldrsh r1, [r0, r2]\n\
- ldr r2, _080EDA40 @ =0x000087da\n\
- adds r0, r4, r2\n\
- movs r2, 0\n\
- ldrsh r0, [r0, r2]\n\
- subs r0, 0x1\n\
- cmp r1, r0\n\
- beq _080EDA26\n\
- b _080EDB7A\n\
+ adds r4, r5, 0\n\
+ ldr r2, _080EDA38 @ =0x000076aa\n\
+ adds r0, r4, r2\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _080EDA44\n\
+ ldr r1, _080EDA3C @ =0x000087dc\n\
+ adds r0, r4, r1\n\
+ movs r2, 0\n\
+ ldrsh r1, [r0, r2]\n\
+ ldr r2, _080EDA40 @ =0x000087da\n\
+ adds r0, r4, r2\n\
+ movs r2, 0\n\
+ ldrsh r0, [r0, r2]\n\
+ subs r0, 0x1\n\
+ cmp r1, r0\n\
+ beq _080EDA26\n\
+ b _080EDB7A\n\
_080EDA26:\n\
- movs r0, 0x5\n\
- bl PlaySE\n\
- movs r0, 0xC1\n\
- lsls r0, 2\n\
- adds r1, r4, r0\n\
- movs r0, 0x9\n\
- strh r0, [r1]\n\
- b _080EDB7A\n\
- .align 2, 0\n\
+ movs r0, 0x5\n\
+ bl PlaySE\n\
+ movs r0, 0xC1\n\
+ lsls r0, 2\n\
+ adds r1, r4, r0\n\
+ movs r0, 0x9\n\
+ strh r0, [r1]\n\
+ b _080EDB7A\n\
+ .align 2, 0\n\
_080EDA38: .4byte 0x000076aa\n\
_080EDA3C: .4byte 0x000087dc\n\
_080EDA40: .4byte 0x000087da\n\
_080EDA44:\n\
- ldr r1, _080EDA64 @ =0x00006dac\n\
- adds r0, r5, r1\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- beq _080EDA50\n\
- b _080EDB7A\n\
+ ldr r1, _080EDA64 @ =0x00006dac\n\
+ adds r0, r5, r1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ beq _080EDA50\n\
+ b _080EDB7A\n\
_080EDA50:\n\
- movs r0, 0x5\n\
- bl PlaySE\n\
- movs r2, 0xC1\n\
- lsls r2, 2\n\
- adds r1, r5, r2\n\
- movs r0, 0x7\n\
- strh r0, [r1]\n\
- b _080EDB7A\n\
- .align 2, 0\n\
+ movs r0, 0x5\n\
+ bl PlaySE\n\
+ movs r2, 0xC1\n\
+ lsls r2, 2\n\
+ adds r1, r5, r2\n\
+ movs r0, 0x7\n\
+ strh r0, [r1]\n\
+ b _080EDB7A\n\
+ .align 2, 0\n\
_080EDA64: .4byte 0x00006dac\n\
_080EDA68:\n\
- bl gpu_sync_bg_show\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _080EDA74\n\
- b _080EDB7A\n\
+ bl gpu_sync_bg_show\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ beq _080EDA74\n\
+ b _080EDB7A\n\
_080EDA74:\n\
- bl sub_80F3D00\n\
- ldr r0, _080EDA88 @ =gSharedMem\n\
- movs r4, 0xC1\n\
- lsls r4, 2\n\
- adds r0, r4\n\
- movs r1, 0x6\n\
- strh r1, [r0]\n\
- b _080EDB7A\n\
- .align 2, 0\n\
+ bl sub_80F3D00\n\
+ ldr r0, _080EDA88 @ =gSharedMem\n\
+ movs r4, 0xC1\n\
+ lsls r4, 2\n\
+ adds r0, r4\n\
+ movs r1, 0x6\n\
+ strh r1, [r0]\n\
+ b _080EDB7A\n\
+ .align 2, 0\n\
_080EDA88: .4byte gSharedMem\n\
_080EDA8C:\n\
- bl sub_8055870\n\
- cmp r0, 0\n\
- bne _080EDB7A\n\
- ldr r0, _080EDAA0 @ =gSharedMem\n\
- movs r1, 0xC1\n\
- lsls r1, 2\n\
- adds r0, r1\n\
- b _080EDADC\n\
- .align 2, 0\n\
+ bl sub_8055870\n\
+ cmp r0, 0\n\
+ bne _080EDB7A\n\
+ ldr r0, _080EDAA0 @ =gSharedMem\n\
+ movs r1, 0xC1\n\
+ lsls r1, 2\n\
+ adds r0, r1\n\
+ b _080EDADC\n\
+ .align 2, 0\n\
_080EDAA0: .4byte gSharedMem\n\
_080EDAA4:\n\
- movs r0, 0x3\n\
- bl sub_80EEFBC\n\
- bl sub_80F3668\n\
- ldr r0, _080EDABC @ =gSharedMem\n\
- movs r2, 0xC1\n\
- lsls r2, 2\n\
- adds r0, r2\n\
- movs r1, 0x8\n\
- strh r1, [r0]\n\
- b _080EDB7A\n\
- .align 2, 0\n\
+ movs r0, 0x3\n\
+ bl sub_80EEFBC\n\
+ bl sub_80F3668\n\
+ ldr r0, _080EDABC @ =gSharedMem\n\
+ movs r2, 0xC1\n\
+ lsls r2, 2\n\
+ adds r0, r2\n\
+ movs r1, 0x8\n\
+ strh r1, [r0]\n\
+ b _080EDB7A\n\
+ .align 2, 0\n\
_080EDABC: .4byte gSharedMem\n\
_080EDAC0:\n\
- bl sub_80F7500\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bne _080EDB7A\n\
- movs r0, 0x2\n\
- bl sub_80EEFBC\n\
- bl sub_80F3698\n\
+ bl sub_80F7500\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ bne _080EDB7A\n\
+ movs r0, 0x2\n\
+ bl sub_80EEFBC\n\
+ bl sub_80F3698\n\
_080EDAD4:\n\
- ldr r0, _080EDAE4 @ =gSharedMem\n\
- movs r4, 0xC1\n\
- lsls r4, 2\n\
- adds r0, r4\n\
+ ldr r0, _080EDAE4 @ =gSharedMem\n\
+ movs r4, 0xC1\n\
+ lsls r4, 2\n\
+ adds r0, r4\n\
_080EDADC:\n\
- movs r1, 0x4\n\
- strh r1, [r0]\n\
- b _080EDB7A\n\
- .align 2, 0\n\
+ movs r1, 0x4\n\
+ strh r1, [r0]\n\
+ b _080EDB7A\n\
+ .align 2, 0\n\
_080EDAE4: .4byte gSharedMem\n\
_080EDAE8:\n\
- bl sub_80F5038\n\
- lsls r0, 24\n\
- lsrs r4, r0, 24\n\
- cmp r4, 0\n\
- bne _080EDB7A\n\
- movs r0, 0\n\
- bl sub_80F0174\n\
- bl sub_80F2F48\n\
- ldr r5, _080EDB24 @ =gSharedMem\n\
- movs r1, 0xC2\n\
- lsls r1, 2\n\
- adds r0, r5, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x1\n\
- negs r1, r1\n\
- str r4, [sp]\n\
- movs r2, 0\n\
- movs r3, 0x10\n\
- bl BeginNormalPaletteFade\n\
- movs r2, 0xC1\n\
- lsls r2, 2\n\
- adds r1, r5, r2\n\
- movs r0, 0xB\n\
- strh r0, [r1]\n\
- b _080EDB7A\n\
- .align 2, 0\n\
+ bl sub_80F5038\n\
+ lsls r0, 24\n\
+ lsrs r4, r0, 24\n\
+ cmp r4, 0\n\
+ bne _080EDB7A\n\
+ movs r0, 0\n\
+ bl sub_80F0174\n\
+ bl sub_80F2F48\n\
+ ldr r5, _080EDB24 @ =gSharedMem\n\
+ movs r1, 0xC2\n\
+ lsls r1, 2\n\
+ adds r0, r5, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x1\n\
+ negs r1, r1\n\
+ str r4, [sp]\n\
+ movs r2, 0\n\
+ movs r3, 0x10\n\
+ bl BeginNormalPaletteFade\n\
+ movs r2, 0xC1\n\
+ lsls r2, 2\n\
+ adds r1, r5, r2\n\
+ movs r0, 0xB\n\
+ strh r0, [r1]\n\
+ b _080EDB7A\n\
+ .align 2, 0\n\
_080EDB24: .4byte gSharedMem\n\
_080EDB28:\n\
- ldr r0, _080EDB60 @ =gPaletteFade\n\
- ldrb r1, [r0, 0x7]\n\
- movs r0, 0x80\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _080EDB7A\n\
- bl sub_80F3CE8\n\
- bl sub_80F5BDC\n\
- ldr r0, _080EDB64 @ =gSharedMem\n\
- ldr r4, _080EDB68 @ =0x000076aa\n\
- adds r0, r4\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- bne _080EDB70\n\
- bl sub_80F357C\n\
- movs r0, 0x1\n\
- bl sub_80F2D6C\n\
- movs r0, 0x6\n\
- bl sub_80F2D6C\n\
- ldr r0, _080EDB6C @ =sub_80ECA10\n\
- bl sub_80EBDBC\n\
- b _080EDB7A\n\
- .align 2, 0\n\
+ ldr r0, _080EDB60 @ =gPaletteFade\n\
+ ldrb r1, [r0, 0x7]\n\
+ movs r0, 0x80\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _080EDB7A\n\
+ bl sub_80F3CE8\n\
+ bl sub_80F5BDC\n\
+ ldr r0, _080EDB64 @ =gSharedMem\n\
+ ldr r4, _080EDB68 @ =0x000076aa\n\
+ adds r0, r4\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _080EDB70\n\
+ bl sub_80F357C\n\
+ movs r0, 0x1\n\
+ bl sub_80F2D6C\n\
+ movs r0, 0x6\n\
+ bl sub_80F2D6C\n\
+ ldr r0, _080EDB6C @ =sub_80ECA10\n\
+ bl sub_80EBDBC\n\
+ b _080EDB7A\n\
+ .align 2, 0\n\
_080EDB60: .4byte gPaletteFade\n\
_080EDB64: .4byte gSharedMem\n\
_080EDB68: .4byte 0x000076aa\n\
_080EDB6C: .4byte sub_80ECA10\n\
_080EDB70:\n\
- bl sub_80F3614\n\
- ldr r0, _080EDB84 @ =sub_80ED3D0\n\
- bl sub_80EBDBC\n\
+ bl sub_80F3614\n\
+ ldr r0, _080EDB84 @ =sub_80ED3D0\n\
+ bl sub_80EBDBC\n\
_080EDB7A:\n\
- add sp, 0x4\n\
- pop {r4,r5}\n\
- pop {r0}\n\
- bx r0\n\
- .align 2, 0\n\
+ add sp, 0x4\n\
+ pop {r4,r5}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
_080EDB84: .4byte sub_80ED3D0\n");
}
#endif
+#endif
-void sub_80EDB88() {
- u8 var1;
- switch (ewram0_10.var304) {
- case 0:
- sub_80F1E84();
- sub_80F2D04(0);
- ewram0_10.var304++;
- break;
- case 1:
- if (sub_80F1F10()) return;
- sub_80EEFBC(0x4);
- ewram0_10.var304++;
- break;
- case 2:
- if (!(var1 = sub_80EEF34())) {
- BeginNormalPaletteFade(ewram0_10.var308, -1, 0x0, 0x10, var1);
+void sub_80EDB88()
+{
+ switch (ewram0_10.var304)
+ {
+ case 0:
+ sub_80F1E84();
+ sub_80F2D04(0);
+ ewram0_10.var304++;
+ break;
+ case 1:
+ if (!sub_80F1F10())
+ {
+ sub_80EEFBC(0x4);
ewram0_10.var304++;
}
- break;
- case 3:
- if (gPaletteFade.active) return;
- SetVBlankCallback(0);
- sub_80EED0C();
- sub_80EF814();
- ewram0_10.var304++;
- break;
- case 4:
- sub_80F2620();
- ewram0_10.var304++;
- break;
- case 5:
- sub_80F638C();
- ewram0_10.var304++;
- case 6:
- if (!sub_80F63D0()) {
- ewram0_10.var304 += 0x2;
- break;
+ break;
+ case 2:
+ if (!sub_80EEF34())
+ {
+ BeginNormalPaletteFade(ewram0_10.var308, -1, 0x0, 0x10, 0);
+ ewram0_10.var304++;
+ }
+ break;
+ case 3:
+ if (!gPaletteFade.active)
+ {
+ SetVBlankCallback(NULL);
+ sub_80EED0C();
+ sub_80EF814();
+ ewram0_10.var304++;
}
- ewram0_10.var304++;
- break;
- case 7:
- if (sub_8055870()) return;
- ewram0_10.var304--;
- break;
- case 8:
- if (sub_8055870()) return;
- ewram0_10.var304++;
- break;
- case 9:
- sub_80F0264(0x1);
- ewram0_10.var304++;
- case 10:
- if (sub_80F02A0()) return;
- ewram0_10.var304++;
- break;
- case 11:
- sub_80F2C80(0x2);
- ewram0_10.var304++;
- case 12:
- if (sub_80F2CBC(0x2)) return;
- ewram0_10.var304++;
- break;
- case 13:
- sub_80F3008(0x1);
- ewram0_10.var304++;
- break;
- case 14:
- if (sub_8055870()) return;
- ewram0_10.var304++;
- break;
- case 15:
- BeginNormalPaletteFade(ewram0_10.var308, -1, 0x10, 0, 0);
- SetVBlankCallback(&sub_80EBD18);
- ewram0_10.var304++;
- break;
- case 16:
- sub_80EED2C(0x4);
- ewram0_10.var304++;
- break;
- case 17:
- if (gPaletteFade.active) return;
- sub_80EBDBC(&sub_80EDDBC);
- break;
- }
+ break;
+ case 4:
+ sub_80F2620();
+ ewram0_10.var304++;
+ break;
+ case 5:
+ sub_80F638C();
+ ewram0_10.var304++;
+ case 6:
+ if (!sub_80F63D0())
+ ewram0_10.var304 += 2;
+ else
+ ewram0_10.var304 += 1;
+ break;
+ case 7:
+ if (!sub_8055870())
+ ewram0_10.var304--;
+ break;
+ case 8:
+ if (!sub_8055870())
+ ewram0_10.var304++;
+ break;
+ case 9:
+ sub_80F0264(0x1);
+ ewram0_10.var304++;
+ case 10:
+ if (!sub_80F02A0())
+ ewram0_10.var304++;
+ break;
+ case 11:
+ sub_80F2C80(0x2);
+ ewram0_10.var304++;
+ case 12:
+ if (!sub_80F2CBC(0x2))
+ ewram0_10.var304++;
+ break;
+ case 13:
+ sub_80F3008(0x1);
+ ewram0_10.var304++;
+ break;
+ case 14:
+ if (!sub_8055870())
+ ewram0_10.var304++;
+ break;
+ case 15:
+ BeginNormalPaletteFade(ewram0_10.var308, -1, 0x10, 0, 0);
+ SetVBlankCallback(&sub_80EBD18);
+ ewram0_10.var304++;
+ break;
+ case 16:
+ sub_80EED2C(0x4);
+ ewram0_10.var304++;
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4);
+#endif
+ break;
+ case 17:
+ if (!gPaletteFade.active)
+ sub_80EBDBC(&sub_80EDDBC);
+ break;
+ }
}
-void sub_80EDDBC() {
- switch (ewram0_10.var304) {
- case 0:
- switch (sub_80F5DD4()) {
- case 1:
- PlaySE(0x5);
+void sub_80EDDBC()
+{
+ switch (ewram0_10.var304)
+ {
+ case 0:
+ switch (sub_80F5DD4())
+ {
+ case 1:
+ PlaySE(SE_SELECT);
+ ShowMapNamePopUpWindow();
+ return;
+ case 2:
+ PlaySE(SE_SELECT);
+ ewram0_10.var304++;
+ return;
+ default:
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sub_80EBDBC(&sub_80EDEE4);
+ return;
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sub_80EBDBC(&sub_80EDE70);
+ return;
+ }
+ break;
+ }
+ break;
+ case 1:
+ if (!sub_80F0718())
+ {
ShowMapNamePopUpWindow();
- break;
- case 2:
- PlaySE(0x5);
+ sub_80F3264();
ewram0_10.var304++;
- break;
- default:
- if (gMain.newKeys & A_BUTTON) {
- PlaySE(0x5);
- sub_80EBDBC(&sub_80EDEE4);
- }
- else if (gMain.newKeys & B_BUTTON) {
- PlaySE(0x5);
- sub_80EBDBC(&sub_80EDE70);
- }
- break;
}
- break;
- case 1:
- if (sub_80F0718()) return;
- ShowMapNamePopUpWindow();
- sub_80F3264();
- ewram0_10.var304++;
- break;
- case 2:
- if (sub_8055870()) return;
- ewram0_10.var304 = 0;
- break;
-
- }
+ break;
+ case 2:
+ if (!sub_8055870())
+ ewram0_10.var304 = 0;
+ break;
+ }
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008264(gLink.recvQueue.count, 1, 8, 2, 4);
+#endif
}
-void sub_80EDE70() {
- switch (ewram0_10.var304) {
- case 0:
- BeginNormalPaletteFade(ewram0_10.var308, -1, 0, 0x10, 0);
- ewram0_10.var304++;
- break;
- case 1:
- if (gPaletteFade.active) return;
- sub_80F3130();
- sub_80F2D6C(0x2);
- ewram0_10.var304++;
- break;
- case 2:
- sub_80EBDBC(&sub_80EC00C);
- break;
- }
+void sub_80EDE70()
+{
+ switch (ewram0_10.var304)
+ {
+ case 0:
+ BeginNormalPaletteFade(ewram0_10.var308, -1, 0, 0x10, 0);
+ ewram0_10.var304++;
+ break;
+ case 1:
+ if (!gPaletteFade.active)
+ {
+ sub_80F3130();
+ sub_80F2D6C(0x2);
+ ewram0_10.var304++;
+ }
+ break;
+ case 2:
+ sub_80EBDBC(&sub_80EC00C);
+ break;
+ }
}
-void sub_80EDEE4() {
- switch (ewram0_10.var304) {
- case 0:
- BeginNormalPaletteFade(ewram0_10.var308, -1, 0, 0x10, 0);
- ewram0_10.var304++;
- break;
- case 1:
- if (gPaletteFade.active) return;
- SetVBlankCallback(NULL);
- sub_80EED0C();
- sub_80F3130();
- ewram0_10.var304++;
- break;
- case 2:
- sub_80F66E0();
- sub_80EEE08();
- ewram0_10.var304++;
- break;
- case 3:
- if (sub_80F1080()) return;
- ewram0_10.var304++;
- break;
- case 4:
- sub_80EEFBC(0x5);
- sub_80F38B8();
- ewram0_10.var304++;
- case 5:
- if (sub_80F38EC()) return;
- ewram0_10.var304++;
- break;
- case 6:
- if (sub_8055870()) return;
- ewram0_10.var304++;
- break;
- case 7:
- BeginNormalPaletteFade(ewram0_10.var308, -1, 0x10, 0, 0);
- SetVBlankCallback(&sub_80EBD18);
- ewram0_10.var304++;
- break;
- case 8:
- sub_80EED2C(0x3);
- ewram0_10.var304++;
- break;
- case 9:
- if (gPaletteFade.active) return;
- ewram0_10.var304++;
- break;
- case 10:
- if (sub_80F170C()) return;
- sub_80EBDBC(&sub_80EE06C);
- break;
- }
+void sub_80EDEE4()
+{
+ switch (ewram0_10.var304)
+ {
+ case 0:
+ BeginNormalPaletteFade(ewram0_10.var308, -1, 0, 0x10, 0);
+ ewram0_10.var304++;
+ break;
+ case 1:
+ if (!gPaletteFade.active)
+ {
+ SetVBlankCallback(NULL);
+ sub_80EED0C();
+ sub_80F3130();
+ ewram0_10.var304++;
+ }
+ break;
+ case 2:
+ sub_80F66E0();
+ sub_80EEE08();
+ ewram0_10.var304++;
+ break;
+ case 3:
+ if (!sub_80F1080())
+ ewram0_10.var304++;
+ break;
+ case 4:
+ sub_80EEFBC(0x5);
+ sub_80F38B8();
+ ewram0_10.var304++;
+ case 5:
+ if (!sub_80F38EC())
+ ewram0_10.var304++;
+ break;
+ case 6:
+ if (!sub_8055870())
+ ewram0_10.var304++;
+ break;
+ case 7:
+ BeginNormalPaletteFade(ewram0_10.var308, -1, 0x10, 0, 0);
+ SetVBlankCallback(&sub_80EBD18);
+ ewram0_10.var304++;
+ break;
+ case 8:
+ sub_80EED2C(0x3);
+ ewram0_10.var304++;
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF000), 4);
+#endif
+ break;
+ case 9:
+ if (!gPaletteFade.active)
+ ewram0_10.var304++;
+ break;
+ case 10:
+ if (!sub_80F170C())
+ sub_80EBDBC(&sub_80EE06C);
+ break;
+ }
}
-void sub_80EE06C() {
- u32 var1;
- u16 var2;
- switch (ewram0_10.var304) {
- case 0:
- sub_80F15A8();
- ewram0_10.var304++;
- break;
- case 1:
- if (gMain.newAndRepeatedKeys & 0x40) {
- if (ewram0_10.var87DC) {
- PlaySE(0x5);
- sub_80F6A4C(-1);
- ewram0_10.var304++;
- }
- else goto label1;
- }
- else goto label1;
- break;
-label1:
- if (gMain.newAndRepeatedKeys & 0x80) {
- if (ewram0_10.var87DC < ewram0_10.var8774) {
- PlaySE(0x5);
- sub_80F6A4C(1);
- ewram0_10.var304++;
- }
- else goto label2;
+void sub_80EE06C()
+{
+ switch (ewram0_10.var304)
+ {
+ case 0:
+ sub_80F15A8();
+ ewram0_10.var304++;
+ break;
+ case 1:
+ if ((gMain.newAndRepeatedKeys & 0x40) && (ewram0_10.var87DC))
+ {
+ PlaySE(SE_SELECT);
+ sub_80F6A4C(-1);
+ ewram0_10.var304++;
+ }
+ else if ((gMain.newAndRepeatedKeys & 0x80) && ewram0_10.var87DC < ewram0_10.var8774)
+ {
+ PlaySE(SE_SELECT);
+ sub_80F6A4C(1);
+ ewram0_10.var304++;
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sub_80EEFBC(0xB);
+ ewram0_10.var304 = 0x4;
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sub_80EBDBC(&sub_80EE294);
+ }
+ break;
+ case 2:
+ if (!sub_80F6AF0())
+ ewram0_10.var304++;
+ break;
+ case 3:
+ if (!sub_8055870())
+ ewram0_10.var304 = 0;
+ break;
+ case 4:
+ sub_80F3B00();
+ ewram0_10.var304++;
+ break;
+ case 5:
+ if (!sub_80F3B58())
+ {
+ sub_80F1494();
+ ewram0_10.var304++;
+ sub_80EED9C();
}
- else goto label2;
- break;
-label2:
- if (gMain.newKeys & A_BUTTON) {
- PlaySE(0x5);
- sub_80EEFBC(0xB);
+ break;
+ case 6:
+ switch (sub_80F68E8())
+ {
+ case 1:
+ PlaySE(SE_SELECT);
+ sub_80F3B94();
+ ewram0_10.var304 = 0x7;
+ return;
+ default:
+ case 0:
+ if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sub_80F3B94();
+ ewram0_10.var304 = 0x8;
+ }
+ break;
+ }
+ break;
+ case 7:
+ if (!sub_80F3BD4())
ewram0_10.var304 = 0x4;
+ break;
+ case 8:
+ if (!sub_80F3BD4())
+ {
+ sub_80EEFBC(0x5);
+ ewram0_10.var304 = 0;
}
- else if (gMain.newKeys & B_BUTTON) {
- PlaySE(0x5);
- sub_80EBDBC(&sub_80EE294);
- }
- break;
- case 2:
- if (sub_80F6AF0()) return;
- ewram0_10.var304++;
- break;
- case 3:
- var1 = sub_8055870();
- if (var1) return;
- ewram0_10.var304 = var1;
- break;
- case 4:
- sub_80F3B00();
- ewram0_10.var304++;
- break;
- case 5:
- if (sub_80F3B58()) return;
- sub_80F1494();
- ewram0_10.var304++;
- sub_80EED9C();
- break;
- case 6:
- switch (sub_80F68E8()) {
- case 1:
- PlaySE(0x5);
- sub_80F3B94();
- ewram0_10.var304 = 0x7;
- break;
- default:
- case 0:
- if (gMain.newKeys & B_BUTTON) {
- PlaySE(0x5);
- sub_80F3B94();
- ewram0_10.var304 = 0x8;
- }
- break;
- }
- break;
- case 7:
- if (sub_80F3BD4()) return;
- ewram0_10.var304 = 0x4;
- break;
- case 8:
- var2 = sub_80F3BD4();
- if (var2) return;
- sub_80EEFBC(0x5);
- ewram0_10.var304 = var2;
- break;
- }
+ break;
+ }
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008264(gLink.recvQueue.count, 1, 4, 2, 4);
+#endif
}
-void sub_80EE294() {
- switch (ewram0_10.var304) {
- case 0:
- BeginNormalPaletteFade(ewram0_10.var308, -1, 0, 0x10, 0);
- ewram0_10.var304++;
- break;
- case 1:
- if (gPaletteFade.active) return;
- SetVBlankCallback(NULL);
- sub_80EED0C();
- sub_80F3C2C();
- sub_80EEE08();
- ewram0_10.var304++;
- break;
- case 2:
- sub_80F6134();
- sub_80F0264(0x1);
- ewram0_10.var304++;
- case 3:
- if (sub_80F02A0()) return;
- ewram0_10.var304++;
- break;
- case 4:
- sub_80EEFBC(0x4);
- sub_80F3008(0x1);
- SetVBlankCallback(&sub_80EBD18);
- ewram0_10.var304++;
- break;
- case 5:
- if (sub_8055870()) return;
- ewram0_10.var304++;
- break;
- case 6:
- BeginNormalPaletteFade(ewram0_10.var308, -1, 0x10, 0, 0);
- ewram0_10.var304++;
- break;
- case 7:
- sub_80EED2C(0x4);
- ewram0_10.var304++;
- break;
- case 8:
- if (gPaletteFade.active) return;
- sub_80EBDBC(&sub_80EDDBC);
- break;
- }
+void sub_80EE294()
+{
+ switch (ewram0_10.var304)
+ {
+ case 0:
+ BeginNormalPaletteFade(ewram0_10.var308, -1, 0, 0x10, 0);
+ ewram0_10.var304++;
+ break;
+ case 1:
+ if (!gPaletteFade.active)
+ {
+ SetVBlankCallback(NULL);
+ sub_80EED0C();
+ sub_80F3C2C();
+ sub_80EEE08();
+ ewram0_10.var304++;
+ }
+ break;
+ case 2:
+ sub_80F6134();
+ sub_80F0264(0x1);
+ ewram0_10.var304++;
+ case 3:
+ if (!sub_80F02A0())
+ ewram0_10.var304++;
+ break;
+ case 4:
+ sub_80EEFBC(0x4);
+ sub_80F3008(0x1);
+ SetVBlankCallback(&sub_80EBD18);
+ ewram0_10.var304++;
+ break;
+ case 5:
+ if (!sub_8055870())
+ ewram0_10.var304++;
+ break;
+ case 6:
+ BeginNormalPaletteFade(ewram0_10.var308, -1, 0x10, 0, 0);
+ ewram0_10.var304++;
+ break;
+ case 7:
+ sub_80EED2C(0x4);
+ ewram0_10.var304++;
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4);
+#endif
+ break;
+ case 8:
+ if (!gPaletteFade.active)
+ sub_80EBDBC(&sub_80EDDBC);
+ break;
+ }
}
-void sub_80EE3D8() {
- u8 var1;
- switch (ewram0_10.var304) {
- case 0:
- sub_80F1E84();
- sub_80F2D04(0);
- ewram0_10.var304++;
- break;
- case 1:
- if (sub_80F1F10()) return;
- sub_80EEFBC(0x9);
- ewram0_10.var304++;
- break;
- case 2:
- if (!(var1 = sub_80EEF34())) {
- BeginNormalPaletteFade(ewram0_10.var308, -1, 0x0, 0x10, var1);
+void sub_80EE3D8()
+{
+ switch (ewram0_10.var304)
+ {
+ case 0:
+ sub_80F1E84();
+ sub_80F2D04(0);
+ ewram0_10.var304++;
+ break;
+ case 1:
+ if (!sub_80F1F10())
+ {
+ sub_80EEFBC(0x9);
ewram0_10.var304++;
}
- break;
- case 3:
- if (gPaletteFade.active) return;
- SetVBlankCallback(NULL);
- sub_80EED0C();
- sub_80EF814();
- sub_80EEE08();
- ewram0_10.var304++;
- break;
- case 4:
- sub_80F2620();
- ewram0_10.var304++;
- break;
- case 5:
- sub_80F0264(0x2);
- ewram0_10.var304++;
- case 6:
- if (sub_80F02A0()) return;
- ewram0_10.var304++;
- break;
- case 7:
- sub_80F2C80(0x3);
- ewram0_10.var304++;
- case 8:
- if (sub_80F2CBC(0x3)) return;
- ewram0_10.var304++;
- break;
- case 9:
- sub_80F3008(0x2);
- ewram0_10.var304++;
- break;
- case 10:
- if (sub_8055870()) return;
- ewram0_10.var304++;
- break;
- case 11:
- sub_80F6F10();
- BeginNormalPaletteFade(ewram0_10.var308, -1, 0x10, 0, 0);
- SetVBlankCallback(&sub_80EBD68);
- ewram0_10.var304++;
- break;
- case 12:
- sub_80EED2C(0x5);
- ewram0_10.var304++;
- break;
- case 13:
- if (gPaletteFade.active) return;
- sub_80EBDBC(&sub_80EE58C);
- break;
- }
+ break;
+ case 2:
+ if (!sub_80EEF34())
+ {
+ BeginNormalPaletteFade(ewram0_10.var308, -1, 0x0, 0x10, 0);
+ ewram0_10.var304++;
+ }
+ break;
+ case 3:
+ if (!gPaletteFade.active)
+ {
+ SetVBlankCallback(NULL);
+ sub_80EED0C();
+ sub_80EF814();
+ sub_80EEE08();
+ ewram0_10.var304++;
+ }
+ break;
+ case 4:
+ sub_80F2620();
+ ewram0_10.var304++;
+ break;
+ case 5:
+ sub_80F0264(0x2);
+ ewram0_10.var304++;
+ case 6:
+ if (!sub_80F02A0())
+ ewram0_10.var304++;
+ break;
+ case 7:
+ sub_80F2C80(0x3);
+ ewram0_10.var304++;
+ case 8:
+ if (!sub_80F2CBC(0x3))
+ ewram0_10.var304++;
+ break;
+ case 9:
+ sub_80F3008(0x2);
+ ewram0_10.var304++;
+ break;
+ case 10:
+ if (!sub_8055870())
+ ewram0_10.var304++;
+ break;
+ case 11:
+ sub_80F6F10();
+ BeginNormalPaletteFade(ewram0_10.var308, -1, 0x10, 0, 0);
+ SetVBlankCallback(&sub_80EBD68);
+ ewram0_10.var304++;
+ break;
+ case 12:
+ sub_80EED2C(0x5);
+ ewram0_10.var304++;
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4);
+#endif
+ break;
+ case 13:
+ if (!gPaletteFade.active)
+ sub_80EBDBC(&sub_80EE58C);
+ break;
+ }
}
-void sub_80EE58C() {
- switch (ewram0_10.var304) {
- case 0:
- switch (sub_80F5DD4()) {
- case 1:
- PlaySE(0x5);
+void sub_80EE58C()
+{
+ switch (ewram0_10.var304)
+ {
+ case 0:
+ switch (sub_80F5DD4())
+ {
+ case 1:
+ PlaySE(SE_SELECT);
+ sub_80F0FFC(ewram0_10.var876E);
+ return;
+ case 2:
+ PlaySE(SE_SELECT);
+ ewram0_10.var304++;
+ return;
+ default:
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sub_80EBDBC(&sub_80EE658);
+ return;
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sub_80EBDBC(&sub_80EE8F4);
+ return;
+ }
+ break;
+ }
+ break;
+ case 1:
+ if (!sub_80F0718())
+ {
sub_80F0FFC(ewram0_10.var876E);
- break;
- case 2:
- PlaySE(0x5);
+ sub_80F3264();
ewram0_10.var304++;
- break;
- default:
- if (gMain.newKeys & A_BUTTON) {
- PlaySE(0x5);
- sub_80EBDBC(&sub_80EE658);
- }
- else if (gMain.newKeys & B_BUTTON) {
- PlaySE(0x5);
- sub_80EBDBC(&sub_80EE8F4);
- }
- break;
}
- break;
- case 1:
- if (sub_80F0718()) return;
- sub_80F0FFC(ewram0_10.var876E);
- sub_80F3264();
- ewram0_10.var304++;
- break;
- case 2:
- if (sub_8055870()) return;
- ewram0_10.var304 = 0;
- break;
- }
+ break;
+ case 2:
+ if (!sub_8055870())
+ ewram0_10.var304 = 0;
+ break;
+ }
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008264(gLink.recvQueue.count, 1, 3, 2, 4);
+#endif
}
-void sub_80EE658() {
- switch (ewram0_10.var304) {
- case 0:
- sub_80F3294(0x1);
- sub_80EEFBC(0xA);
- sub_80F0B24();
- ewram0_10.var304++;
- break;
- case 1:
- if (sub_80F0B44()) return;
- ewram0_10.var304++;
- break;
- case 2:
- sub_80F0F64();
- ewram0_10.var304++;
- break;
- case 3:
- if (sub_80F0FEC()) return;
- sub_80F6FB8(0x1);
- ewram0_10.var304++;
- break;
- case 4:
- sub_80F6DB8();
- ewram0_10.var304++;
- break;
- case 5:
- sub_80F700C((u8 *)(gSharedMem + 0x8788), *(u16 *)(gSharedMem + 0x8788 - 0x1A));
- sub_80F42C4((u8 *)(gSharedMem + 0x8788));
- ewram0_10.var304++;
- break;
- case 6:
- sub_80F0CD8();
- ewram0_10.var304++;
- case 7:
- if (sub_80F6E9C()) return;
- if (sub_80F0D5C()) return;
- ewram0_10.var304++;
- break;
- case 8:
- if (gMain.heldKeys & 0x40) {
- if (ewram0_10.var87DC) {
- PlaySE(0x5);
- sub_80F708C(-1);
- ewram0_10.var304 = 0x10;
- }
- else goto label1;
- }
- else goto label1;
- break;
-label1:
- if (gMain.heldKeys & 0x80) {
- if (ewram0_10.var87DC < ewram0_10.var8774) {
- PlaySE(0x5);
- sub_80F708C(1);
- ewram0_10.var304 = 0x10;
- }
- else goto label2;
+void sub_80EE658()
+{
+ switch (ewram0_10.var304)
+ {
+ case 0:
+ sub_80F3294(0x1);
+ sub_80EEFBC(0xA);
+ sub_80F0B24();
+ ewram0_10.var304++;
+ break;
+ case 1:
+ if (!sub_80F0B44())
+ ewram0_10.var304++;
+ break;
+ case 2:
+ sub_80F0F64();
+ ewram0_10.var304++;
+ break;
+ case 3:
+ if (!sub_80F0FEC())
+ {
+ sub_80F6FB8(0x1);
+ ewram0_10.var304++;
}
- else goto label2;
- break;
-label2:
- if (gMain.newKeys & B_BUTTON) {
- PlaySE(0x5);
- sub_80F4394();
- sub_80F0EC0();
+ break;
+ case 4:
+ sub_80F6DB8();
+ ewram0_10.var304++;
+ break;
+ case 5:
+ sub_80F700C((u8 *)(gSharedMem + 0x8788), *(u16 *)(gSharedMem + 0x8788 - 0x1A));
+ sub_80F42C4((u8 *)(gSharedMem + 0x8788));
+ ewram0_10.var304++;
+ break;
+ case 6:
+ sub_80F0CD8();
+ ewram0_10.var304++;
+ case 7:
+ if (!sub_80F6E9C() && !sub_80F0D5C())
+ ewram0_10.var304++;
+ break;
+ case 8:
+ if ((gMain.heldKeys & 0x40) && ewram0_10.var87DC)
+ {
+ PlaySE(SE_SELECT);
+ sub_80F708C(-1);
+ ewram0_10.var304 = 0x10;
+ }
+ else if ((gMain.heldKeys & 0x80) && ewram0_10.var87DC < ewram0_10.var8774)
+ {
+ PlaySE(SE_SELECT);
+ sub_80F708C(1);
+ ewram0_10.var304 = 0x10;
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sub_80F4394();
+ sub_80F0EC0();
+ ewram0_10.var304++;
+ }
+ break;
+ case 9:
+ if (!sub_80F6ED4() && !sub_80F0EF4())
+ {
+ sub_80F6FB8(0);
+ sub_80F2FB0();
ewram0_10.var304++;
}
- break;
- case 9:
- if (sub_80F6ED4()) return;
- if (sub_80F0EF4()) return;
- sub_80F6FB8(0);
- sub_80F2FB0();
- ewram0_10.var304++;
- break;
- case 10:
- sub_80F6134();
- ewram0_10.var304++;
- break;
- case 11:
- sub_80F0FA0();
- ewram0_10.var304++;
- break;
- case 12:
- if (sub_80F0FEC()) return;
- ewram0_10.var304++;
- break;
- case 13:
- sub_80F0C28();
- ewram0_10.var304++;
- break;
- case 14:
- if (sub_80F0C48()) return;
- ewram0_10.var304++;
- break;
- case 15:
- sub_80EEFBC(0x9);
- sub_80F3294(0);
- sub_80EBDBC(&sub_80EE58C);
- sub_80EED9C();
- break;
- case 16:
- if (sub_80F70FC()) return;
- ewram0_10.var304++;
- break;
- case 17:
- if (sub_8055870()) return;
- ewram0_10.var304 = 0x8;
- break;
- }
+ break;
+ case 10:
+ sub_80F6134();
+ ewram0_10.var304++;
+ break;
+ case 11:
+ sub_80F0FA0();
+ ewram0_10.var304++;
+ break;
+ case 12:
+ if (!sub_80F0FEC())
+ ewram0_10.var304++;
+ break;
+ case 13:
+ sub_80F0C28();
+ ewram0_10.var304++;
+ break;
+ case 14:
+ if (!sub_80F0C48())
+ ewram0_10.var304++;
+ break;
+ case 15:
+ sub_80EEFBC(0x9);
+ sub_80F3294(0);
+ sub_80EBDBC(&sub_80EE58C);
+ sub_80EED9C();
+ break;
+ case 16:
+ if (!sub_80F70FC())
+ ewram0_10.var304++;
+ break;
+ case 17:
+ if (!sub_8055870())
+ ewram0_10.var304 = 0x8;
+ break;
+ }
}
-void sub_80EE8F4() {
- switch (ewram0_10.var304) {
- case 0:
- BeginNormalPaletteFade(ewram0_10.var308, -1, 0, 0x10, 0);
- ewram0_10.var304++;
- break;
- case 1:
- if (gPaletteFade.active) return;
- sub_80F3130();
- sub_80F2D6C(0x2);
- sub_80F6FFC();
- ewram0_10.var304++;
- break;
- case 2:
- sub_80EBDBC(&sub_80EC00C);
- break;
- }
+void sub_80EE8F4()
+{
+ switch (ewram0_10.var304)
+ {
+ case 0:
+ BeginNormalPaletteFade(ewram0_10.var308, -1, 0, 0x10, 0);
+ ewram0_10.var304++;
+ break;
+ case 1:
+ if (!gPaletteFade.active)
+ {
+ sub_80F3130();
+ sub_80F2D6C(0x2);
+ sub_80F6FFC();
+ ewram0_10.var304++;
+ }
+ break;
+ case 2:
+ sub_80EBDBC(&sub_80EC00C);
+ break;
+ }
}
-void sub_80EE96C() {
- u16 var1 = ewram0_10.var304;
- if (!var1) {
- PlaySE(0x6F);
- BeginNormalPaletteFade(-1, 0, 0, 0x10, var1);
- ewram0_10.var304++;
- }
- else {
- if (gPaletteFade.active) return;
- sub_80F5BDC();
- sub_805469C();
- }
+void sub_80EE96C()
+{
+ if (!ewram0_10.var304)
+ {
+ PlaySE(0x6F);
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ ewram0_10.var304++;
+ }
+ else
+ {
+ if (!gPaletteFade.active)
+ {
+ sub_80F5BDC();
+ sub_805469C();
+ }
+ }
}
-void sub_80EE9C0(u8 param1, u8 param2, u8 param3) {
- sub_80F1E84();
- ewram0_10.var6e14 = param1;
- ewram0_10.var6e15 = param2;
- ewram0_10.var6e16 = 0;
- ewram0_10.var6e17 = param3;
+void sub_80EE9C0(u8 param1, u8 param2, u8 param3)
+{
+ sub_80F1E84();
+ ewram0_10.var6e14 = param1;
+ ewram0_10.var6e15 = param2;
+ ewram0_10.var6e16 = 0;
+ ewram0_10.var6e17 = param3;
}
#if 0
bool8 sub_80EEA0C() {
- switch (ewram0_10.var6e16) {
- case 0:
- if (sub_80F1F10()) return 1;
- if (ewram0_10.var6e17 != 0xC) {
- ewram0_10.var6e16 = 0x1;
- return 1;
- }
- else {
- ewram0_10.var6e16 = 0x3;
- return 1;
- }
- case 1:
- sub_80F2C80(ewram0_10.var6e17);
- ewram0_10.var6e16++;
- case 2:
- if (sub_80F2CBC(ewram0_10.var6e17)) return 1;
- ewram0_10.var6e16++;
- case 3:
-
- }
+ switch (ewram0_10.var6e16) {
+ case 0:
+ if (sub_80F1F10()) return 1;
+ if (ewram0_10.var6e17 != 0xC) {
+ ewram0_10.var6e16 = 0x1;
+ return 1;
+ }
+ else {
+ ewram0_10.var6e16 = 0x3;
+ return 1;
+ }
+ case 1:
+ sub_80F2C80(ewram0_10.var6e17);
+ ewram0_10.var6e16++;
+ case 2:
+ if (sub_80F2CBC(ewram0_10.var6e17)) return 1;
+ ewram0_10.var6e16++;
+ case 3:
+
+ }
}
#else
__attribute__((naked))
bool8 sub_80EEA0C() {
- asm_unified(
- "push {r4,lr}\n\
- ldr r1, _080EEA28 @ =gSharedMem\n\
- ldr r2, _080EEA2C @ =0x00006e16\n\
- adds r0, r1, r2\n\
- ldrb r0, [r0]\n\
- adds r3, r1, 0\n\
- cmp r0, 0x8\n\
- bls _080EEA1E\n\
- b _080EEBFA\n\
+ asm_unified(
+ "push {r4,lr}\n\
+ ldr r1, _080EEA28 @ =gSharedMem\n\
+ ldr r2, _080EEA2C @ =0x00006e16\n\
+ adds r0, r1, r2\n\
+ ldrb r0, [r0]\n\
+ adds r3, r1, 0\n\
+ cmp r0, 0x8\n\
+ bls _080EEA1E\n\
+ b _080EEBFA\n\
_080EEA1E:\n\
- lsls r0, 2\n\
- ldr r1, _080EEA30 @ =_080EEA34\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- mov pc, r0\n\
- .align 2, 0\n\
+ lsls r0, 2\n\
+ ldr r1, _080EEA30 @ =_080EEA34\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+ .align 2, 0\n\
_080EEA28: .4byte gSharedMem\n\
_080EEA2C: .4byte 0x00006e16\n\
_080EEA30: .4byte _080EEA34\n\
- .align 2, 0\n\
+ .align 2, 0\n\
_080EEA34:\n\
- .4byte _080EEA58\n\
- .4byte _080EEA98\n\
- .4byte _080EEAAE\n\
- .4byte _080EEAD4\n\
- .4byte _080EEB3E\n\
- .4byte _080EEB68\n\
- .4byte _080EEB88\n\
- .4byte _080EEBAC\n\
- .4byte _080EEBE4\n\
+ .4byte _080EEA58\n\
+ .4byte _080EEA98\n\
+ .4byte _080EEAAE\n\
+ .4byte _080EEAD4\n\
+ .4byte _080EEB3E\n\
+ .4byte _080EEB68\n\
+ .4byte _080EEB88\n\
+ .4byte _080EEBAC\n\
+ .4byte _080EEBE4\n\
_080EEA58:\n\
- bl sub_80F1F10\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _080EEA64\n\
- b _080EEC08\n\
+ bl sub_80F1F10\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ beq _080EEA64\n\
+ b _080EEC08\n\
_080EEA64:\n\
- ldr r1, _080EEA7C @ =gSharedMem\n\
- ldr r4, _080EEA80 @ =0x00006e17\n\
- adds r0, r1, r4\n\
- ldrb r0, [r0]\n\
- cmp r0, 0xC\n\
- beq _080EEA88\n\
- ldr r0, _080EEA84 @ =0x00006e16\n\
- adds r1, r0\n\
- movs r0, 0x1\n\
- strb r0, [r1]\n\
- b _080EEC08\n\
- .align 2, 0\n\
+ ldr r1, _080EEA7C @ =gSharedMem\n\
+ ldr r4, _080EEA80 @ =0x00006e17\n\
+ adds r0, r1, r4\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0xC\n\
+ beq _080EEA88\n\
+ ldr r0, _080EEA84 @ =0x00006e16\n\
+ adds r1, r0\n\
+ movs r0, 0x1\n\
+ strb r0, [r1]\n\
+ b _080EEC08\n\
+ .align 2, 0\n\
_080EEA7C: .4byte gSharedMem\n\
_080EEA80: .4byte 0x00006e17\n\
_080EEA84: .4byte 0x00006e16\n\
_080EEA88:\n\
- ldr r2, _080EEA94 @ =0x00006e16\n\
- adds r1, r2\n\
- movs r0, 0x3\n\
- strb r0, [r1]\n\
- b _080EEC08\n\
- .align 2, 0\n\
+ ldr r2, _080EEA94 @ =0x00006e16\n\
+ adds r1, r2\n\
+ movs r0, 0x3\n\
+ strb r0, [r1]\n\
+ b _080EEC08\n\
+ .align 2, 0\n\
_080EEA94: .4byte 0x00006e16\n\
_080EEA98:\n\
- ldr r4, _080EEAC8 @ =gSharedMem\n\
- ldr r1, _080EEACC @ =0x00006e17\n\
- adds r0, r4, r1\n\
- ldrb r0, [r0]\n\
- bl sub_80F2C80\n\
- ldr r2, _080EEAD0 @ =0x00006e16\n\
- adds r4, r2\n\
- ldrb r0, [r4]\n\
- adds r0, 0x1\n\
- strb r0, [r4]\n\
+ ldr r4, _080EEAC8 @ =gSharedMem\n\
+ ldr r1, _080EEACC @ =0x00006e17\n\
+ adds r0, r4, r1\n\
+ ldrb r0, [r0]\n\
+ bl sub_80F2C80\n\
+ ldr r2, _080EEAD0 @ =0x00006e16\n\
+ adds r4, r2\n\
+ ldrb r0, [r4]\n\
+ adds r0, 0x1\n\
+ strb r0, [r4]\n\
_080EEAAE:\n\
- ldr r4, _080EEAC8 @ =gSharedMem\n\
- ldr r1, _080EEACC @ =0x00006e17\n\
- adds r0, r4, r1\n\
- ldrb r0, [r0]\n\
- bl sub_80F2CBC\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _080EEAC2\n\
- b _080EEC08\n\
+ ldr r4, _080EEAC8 @ =gSharedMem\n\
+ ldr r1, _080EEACC @ =0x00006e17\n\
+ adds r0, r4, r1\n\
+ ldrb r0, [r0]\n\
+ bl sub_80F2CBC\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ beq _080EEAC2\n\
+ b _080EEC08\n\
_080EEAC2:\n\
- ldr r2, _080EEAD0 @ =0x00006e16\n\
- adds r1, r4, r2\n\
- b _080EEB76\n\
- .align 2, 0\n\
+ ldr r2, _080EEAD0 @ =0x00006e16\n\
+ adds r1, r4, r2\n\
+ b _080EEB76\n\
+ .align 2, 0\n\
_080EEAC8: .4byte gSharedMem\n\
_080EEACC: .4byte 0x00006e17\n\
_080EEAD0: .4byte 0x00006e16\n\
_080EEAD4:\n\
- adds r2, r3, 0\n\
- ldr r4, _080EEAF8 @ =0x00006e15\n\
- adds r0, r2, r4\n\
- ldrb r1, [r0]\n\
- subs r4, 0x68\n\
- adds r0, r2, r4\n\
- strb r1, [r0]\n\
- ldr r1, _080EEAFC @ =0x00006e14\n\
- adds r0, r2, r1\n\
- ldrb r0, [r0]\n\
- cmp r0, 0x1\n\
- beq _080EEB14\n\
- cmp r0, 0x1\n\
- bgt _080EEB00\n\
- cmp r0, 0\n\
- beq _080EEB06\n\
- b _080EEB28\n\
- .align 2, 0\n\
+ adds r2, r3, 0\n\
+ ldr r4, _080EEAF8 @ =0x00006e15\n\
+ adds r0, r2, r4\n\
+ ldrb r1, [r0]\n\
+ subs r4, 0x68\n\
+ adds r0, r2, r4\n\
+ strb r1, [r0]\n\
+ ldr r1, _080EEAFC @ =0x00006e14\n\
+ adds r0, r2, r1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0x1\n\
+ beq _080EEB14\n\
+ cmp r0, 0x1\n\
+ bgt _080EEB00\n\
+ cmp r0, 0\n\
+ beq _080EEB06\n\
+ b _080EEB28\n\
+ .align 2, 0\n\
_080EEAF8: .4byte 0x00006e15\n\
_080EEAFC: .4byte 0x00006e14\n\
_080EEB00:\n\
- cmp r0, 0x2\n\
- beq _080EEB20\n\
- b _080EEB28\n\
+ cmp r0, 0x2\n\
+ beq _080EEB20\n\
+ b _080EEB28\n\
_080EEB06:\n\
- ldr r4, _080EEB10 @ =0x00006dae\n\
- adds r1, r2, r4\n\
- movs r0, 0x5\n\
- b _080EEB26\n\
- .align 2, 0\n\
+ ldr r4, _080EEB10 @ =0x00006dae\n\
+ adds r1, r2, r4\n\
+ movs r0, 0x5\n\
+ b _080EEB26\n\
+ .align 2, 0\n\
_080EEB10: .4byte 0x00006dae\n\
_080EEB14:\n\
- ldr r0, _080EEB1C @ =0x00006dae\n\
- adds r1, r2, r0\n\
- movs r0, 0x3\n\
- b _080EEB26\n\
- .align 2, 0\n\
+ ldr r0, _080EEB1C @ =0x00006dae\n\
+ adds r1, r2, r0\n\
+ movs r0, 0x3\n\
+ b _080EEB26\n\
+ .align 2, 0\n\
_080EEB1C: .4byte 0x00006dae\n\
_080EEB20:\n\
- ldr r2, _080EEB58 @ =0x00006dae\n\
- adds r1, r3, r2\n\
- movs r0, 0x6\n\
+ ldr r2, _080EEB58 @ =0x00006dae\n\
+ adds r1, r3, r2\n\
+ movs r0, 0x6\n\
_080EEB26:\n\
- strb r0, [r1]\n\
+ strb r0, [r1]\n\
_080EEB28:\n\
- ldr r4, _080EEB5C @ =gSharedMem\n\
- ldr r1, _080EEB60 @ =0x00006e14\n\
- adds r0, r4, r1\n\
- ldrb r0, [r0]\n\
- bl sub_80F1B8C\n\
- ldr r2, _080EEB64 @ =0x00006e16\n\
- adds r4, r2\n\
- ldrb r0, [r4]\n\
- adds r0, 0x1\n\
- strb r0, [r4]\n\
+ ldr r4, _080EEB5C @ =gSharedMem\n\
+ ldr r1, _080EEB60 @ =0x00006e14\n\
+ adds r0, r4, r1\n\
+ ldrb r0, [r0]\n\
+ bl sub_80F1B8C\n\
+ ldr r2, _080EEB64 @ =0x00006e16\n\
+ adds r4, r2\n\
+ ldrb r0, [r4]\n\
+ adds r0, 0x1\n\
+ strb r0, [r4]\n\
_080EEB3E:\n\
- ldr r4, _080EEB5C @ =gSharedMem\n\
- ldr r1, _080EEB60 @ =0x00006e14\n\
- adds r0, r4, r1\n\
- ldrb r0, [r0]\n\
- bl sub_80F1BC8\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bne _080EEC08\n\
- ldr r2, _080EEB64 @ =0x00006e16\n\
- adds r1, r4, r2\n\
- b _080EEB76\n\
- .align 2, 0\n\
+ ldr r4, _080EEB5C @ =gSharedMem\n\
+ ldr r1, _080EEB60 @ =0x00006e14\n\
+ adds r0, r4, r1\n\
+ ldrb r0, [r0]\n\
+ bl sub_80F1BC8\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ bne _080EEC08\n\
+ ldr r2, _080EEB64 @ =0x00006e16\n\
+ adds r1, r4, r2\n\
+ b _080EEB76\n\
+ .align 2, 0\n\
_080EEB58: .4byte 0x00006dae\n\
_080EEB5C: .4byte gSharedMem\n\
_080EEB60: .4byte 0x00006e14\n\
_080EEB64: .4byte 0x00006e16\n\
_080EEB68:\n\
- bl sub_8055870\n\
- cmp r0, 0\n\
- bne _080EEC08\n\
- ldr r1, _080EEB80 @ =gSharedMem\n\
- ldr r4, _080EEB84 @ =0x00006e16\n\
- adds r1, r4\n\
+ bl sub_8055870\n\
+ cmp r0, 0\n\
+ bne _080EEC08\n\
+ ldr r1, _080EEB80 @ =gSharedMem\n\
+ ldr r4, _080EEB84 @ =0x00006e16\n\
+ adds r1, r4\n\
_080EEB76:\n\
- ldrb r0, [r1]\n\
- adds r0, 0x1\n\
- strb r0, [r1]\n\
- b _080EEC08\n\
- .align 2, 0\n\
+ ldrb r0, [r1]\n\
+ adds r0, 0x1\n\
+ strb r0, [r1]\n\
+ b _080EEC08\n\
+ .align 2, 0\n\
_080EEB80: .4byte gSharedMem\n\
_080EEB84: .4byte 0x00006e16\n\
_080EEB88:\n\
- bl sub_80F1DF0\n\
- ldr r4, _080EEBA0 @ =gSharedMem\n\
- ldr r1, _080EEBA4 @ =0x00006e14\n\
- adds r0, r4, r1\n\
- ldrb r0, [r0]\n\
- bl sub_80EF490\n\
- ldr r2, _080EEBA8 @ =0x00006e16\n\
- adds r4, r2\n\
- b _080EEBCC\n\
- .align 2, 0\n\
+ bl sub_80F1DF0\n\
+ ldr r4, _080EEBA0 @ =gSharedMem\n\
+ ldr r1, _080EEBA4 @ =0x00006e14\n\
+ adds r0, r4, r1\n\
+ ldrb r0, [r0]\n\
+ bl sub_80EF490\n\
+ ldr r2, _080EEBA8 @ =0x00006e16\n\
+ adds r4, r2\n\
+ b _080EEBCC\n\
+ .align 2, 0\n\
_080EEBA0: .4byte gSharedMem\n\
_080EEBA4: .4byte 0x00006e14\n\
_080EEBA8: .4byte 0x00006e16\n\
_080EEBAC:\n\
- bl sub_80F1E50\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bne _080EEC08\n\
- ldr r4, _080EEBD4 @ =gSharedMem\n\
- ldr r1, _080EEBD8 @ =0x00006e14\n\
- adds r0, r4, r1\n\
- ldrb r0, [r0]\n\
- ldr r2, _080EEBDC @ =0x00006dad\n\
- adds r1, r4, r2\n\
- ldrb r1, [r1]\n\
- bl sub_80EF428\n\
- ldr r0, _080EEBE0 @ =0x00006e16\n\
- adds r4, r0\n\
+ bl sub_80F1E50\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ bne _080EEC08\n\
+ ldr r4, _080EEBD4 @ =gSharedMem\n\
+ ldr r1, _080EEBD8 @ =0x00006e14\n\
+ adds r0, r4, r1\n\
+ ldrb r0, [r0]\n\
+ ldr r2, _080EEBDC @ =0x00006dad\n\
+ adds r1, r4, r2\n\
+ ldrb r1, [r1]\n\
+ bl sub_80EF428\n\
+ ldr r0, _080EEBE0 @ =0x00006e16\n\
+ adds r4, r0\n\
_080EEBCC:\n\
- ldrb r0, [r4]\n\
- adds r0, 0x1\n\
- strb r0, [r4]\n\
- b _080EEC08\n\
- .align 2, 0\n\
+ ldrb r0, [r4]\n\
+ adds r0, 0x1\n\
+ strb r0, [r4]\n\
+ b _080EEC08\n\
+ .align 2, 0\n\
_080EEBD4: .4byte gSharedMem\n\
_080EEBD8: .4byte 0x00006e14\n\
_080EEBDC: .4byte 0x00006dad\n\
_080EEBE0: .4byte 0x00006e16\n\
_080EEBE4:\n\
- bl sub_80EF4F8\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bne _080EEC08\n\
- ldr r1, _080EEC00 @ =gSharedMem\n\
- ldr r2, _080EEC04 @ =0x00006e16\n\
- adds r1, r2\n\
- ldrb r0, [r1]\n\
- adds r0, 0x1\n\
- strb r0, [r1]\n\
+ bl sub_80EF4F8\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ bne _080EEC08\n\
+ ldr r1, _080EEC00 @ =gSharedMem\n\
+ ldr r2, _080EEC04 @ =0x00006e16\n\
+ adds r1, r2\n\
+ ldrb r0, [r1]\n\
+ adds r0, 0x1\n\
+ strb r0, [r1]\n\
_080EEBFA:\n\
- movs r0, 0\n\
- b _080EEC0A\n\
- .align 2, 0\n\
+ movs r0, 0\n\
+ b _080EEC0A\n\
+ .align 2, 0\n\
_080EEC00: .4byte gSharedMem\n\
_080EEC04: .4byte 0x00006e16\n\
_080EEC08:\n\
- movs r0, 0x1\n\
+ movs r0, 0x1\n\
_080EEC0A:\n\
- pop {r4}\n\
- pop {r1}\n\
- bx r1\n"
+ pop {r4}\n\
+ pop {r1}\n\
+ bx r1\n"
- );
+ );
}
#endif
// var6dad and var6dae must be s8 in this func
-bool8 sub_80EEC10() {
- if (gMain.newKeys & 0x40) {
- do {
- if (--ewram0_11.var6dad < 0) {
- ewram0_11.var6dad = ewram0_11.var6dae - 1;
- }
-
- } while (!ewram0_10.var6db2[ewram0_11.var6dad]);
- return 1;
- }
- if (gMain.newKeys & 0x80) {
- do {
- if (++ewram0_11.var6dad >= ewram0_11.var6dae) {
- ewram0_11.var6dad = 0;
- }
- } while (!ewram0_10.var6db2[ewram0_11.var6dad]);
- return 1;
- }
- return 0;
+bool8 sub_80EEC10()
+{
+ if (gMain.newKeys & 0x40)
+ {
+ do
+ {
+ if (--ewram0_11.var6dad < 0)
+ ewram0_11.var6dad = ewram0_11.var6dae - 1;
+ } while (!ewram0_10.var6db2[ewram0_11.var6dad]);
+ return TRUE;
+ }
+ if (gMain.newKeys & 0x80)
+ {
+ do
+ {
+ if (++ewram0_11.var6dad >= ewram0_11.var6dae)
+ ewram0_11.var6dad = 0;
+ } while (!ewram0_10.var6db2[ewram0_11.var6dad]);
+ return TRUE;
+ }
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008264(gLink.recvQueue.count, 6, 10, 2, 4);
+#endif
+ return FALSE;
}
-bool8 sub_80EEC90() {
- if (gMain.newKeys & 0x40) {
- if (--ewram0_11.var6dad < 0) {
- ewram0_11.var6dad = ewram0_11.var6dae - 1;
- }
- return 1;
- }
- if (gMain.newKeys & 0x80) {
- if (++ewram0_11.var6dad >= ewram0_11.var6dae) {
- ewram0_11.var6dad = 0;
- }
- return 1;
- }
- return 0;
+bool8 sub_80EEC90()
+{
+ if (gMain.newKeys & 0x40)
+ {
+ if (--ewram0_11.var6dad < 0)
+ ewram0_11.var6dad = ewram0_11.var6dae - 1;
+ return TRUE;
+ }
+ if (gMain.newKeys & 0x80)
+ {
+ if (++ewram0_11.var6dad >= ewram0_11.var6dae)
+ ewram0_11.var6dad = 0;
+ return TRUE;
+ }
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008264(gLink.recvQueue.count, 6, 10, 2, 4);
+#endif
+ return FALSE;
}
-void sub_80EED0C() {
- REG_DISPCNT = 512;
+void sub_80EED0C()
+{
+ REG_DISPCNT = 512;
}
-void sub_80EED1C() {
- REG_DISPCNT = 0x92 << 5;
+void sub_80EED1C()
+{
+ REG_DISPCNT = 0x92 << 5;
}
-void sub_80EED2C(u8 param1) {
- switch (param1) {
- case 0:
- REG_DISPCNT = 0xFA << 5;
- break;
- case 1:
- REG_DISPCNT = 0x1741;
- break;
- case 3:
- case 4:
- REG_DISPCNT = 0xFA << 5;
- break;
- case 2:
- REG_DISPCNT = 0x7b40;
- break;
- case 5:
- REG_DISPCNT = 0xFD << 6;
- break;
- }
+void sub_80EED2C(u8 param1)
+{
+ switch (param1) {
+ case 0:
+ REG_DISPCNT = 0xFA << 5;
+ break;
+ case 1:
+ REG_DISPCNT = 0x1741;
+ break;
+ case 3:
+ case 4:
+ REG_DISPCNT = 0xFA << 5;
+ break;
+ case 2:
+ REG_DISPCNT = 0x7b40;
+ break;
+ case 5:
+ REG_DISPCNT = 0xFD << 6;
+ break;
+ }
}
-void sub_80EED9C(void) {
- gUnknown_03000744 = ewram0_10.var300;
- ewram0_10.var300 = &sub_80EEDC4;
- ewram0_10.var300();
+void sub_80EED9C(void)
+{
+ gUnknown_03000744 = ewram0_10.var300;
+ ewram0_10.var300 = &sub_80EEDC4;
+ ewram0_10.var300();
}
-void sub_80EEDC4(void) {
- if (sub_8055870() != 0x1) {
- ewram0_10.var300 = gUnknown_03000744;
- }
+void sub_80EEDC4(void)
+{
+ if (sub_8055870() != 0x1)
+ ewram0_10.var300 = gUnknown_03000744;
}
-void sub_80EEDE8(void) {
- REG_BG0HOFS = 0;
- REG_BG0VOFS = 0;
- REG_BG2VOFS = 0;
- REG_BG2HOFS = 0;
- REG_BG3HOFS = 0;
- REG_BG3VOFS = 0;
+void sub_80EEDE8(void)
+{
+ REG_BG0HOFS = 0;
+ REG_BG0VOFS = 0;
+ REG_BG2VOFS = 0;
+ REG_BG2HOFS = 0;
+ REG_BG3HOFS = 0;
+ REG_BG3VOFS = 0;
}
-void sub_80EEE08(void) {
- gUnknown_083DFEC4->unkD160 = 0;
+void sub_80EEE08(void)
+{
+ gUnknown_083DFEC4->unkD160 = 0;
}
-void sub_80EEE20(void) {
- gUnknown_083DFEC4->unkD160 = 0;
- if (!gUnknown_083DFEC4->unk6DAC) {
- while (sub_80EEE54());
- }
+void sub_80EEE20(void)
+{
+ gUnknown_083DFEC4->unkD160 = 0;
+ if (!gUnknown_083DFEC4->unk6DAC)
+ {
+ while (sub_80EEE54())
+ ;
+ }
}
-bool8 sub_80EEE54(void) {
- switch (gUnknown_083DFEC4->unkD160) {
- case 0:
- LZ77UnCompVram(gPokenavHoennMapMisc_Gfx, (void *)VRAM + 0xC000);
- break;
- case 1:
- LZ77UnCompVram(gUnknown_08E99FB0, (void *)VRAM + 0xD800);
- break;
- case 2:
- LoadPalette(gPokenavHoennMap1_Pal, 0x10, 0x20);
- break;
- case 3:
- sub_80EF58C(0);
- sub_80EF58C(1);
- sub_80EF58C(2);
- break;
- case 4:
- gUnknown_083DFEC4->unk030C.unk030C.unk0 = 0;
- REG_BG1HOFS = 0;
- REG_BG1VOFS = 0;
- REG_BG1CNT = 0x1B0C;
- gUnknown_083DFEC4->unkD160++;
- default:
- return 0;
- }
- gUnknown_083DFEC4->unkD160++;
- return 1;
+bool8 sub_80EEE54(void)
+{
+ switch (gUnknown_083DFEC4->unkD160)
+ {
+ case 0:
+ LZ77UnCompVram(gPokenavHoennMapMisc_Gfx, (void *)VRAM + 0xC000);
+ break;
+ case 1:
+ LZ77UnCompVram(gUnknown_08E99FB0, (void *)VRAM + 0xD800);
+ break;
+ case 2:
+ LoadPalette(gPokenavHoennMap1_Pal, 0x10, 0x20);
+ break;
+ case 3:
+ sub_80EF58C(0);
+ sub_80EF58C(1);
+ sub_80EF58C(2);
+ break;
+ case 4:
+ gUnknown_083DFEC4->unk030C.unk030C.unk0 = 0;
+ REG_BG1HOFS = 0;
+ REG_BG1VOFS = 0;
+ REG_BG1CNT = 0x1B0C;
+ gUnknown_083DFEC4->unkD160++;
+ default:
+ return FALSE;
+ }
+ gUnknown_083DFEC4->unkD160++;
+ return TRUE;
}
-bool8 sub_80EEF34(void) {
- bool8 retVal = TRUE;
+bool8 sub_80EEF34(void)
+{
+ bool8 retVal = TRUE;
- if (gUnknown_083DFEC4->unk030C.unk030C.unk0 == 32)
- {
- return FALSE;
- }
+ if (gUnknown_083DFEC4->unk030C.unk030C.unk0 == 32)
+ return FALSE;
- gUnknown_083DFEC4->unk030C.unk030C.unk0 += 2;
- if (gUnknown_083DFEC4->unk030C.unk030C.unk0 > 31)
- {
- gUnknown_083DFEC4->unk030C.unk030C.unk0 = 32;
- retVal = FALSE;
- }
+ gUnknown_083DFEC4->unk030C.unk030C.unk0 += 2;
+ if (gUnknown_083DFEC4->unk030C.unk030C.unk0 > 31)
+ {
+ gUnknown_083DFEC4->unk030C.unk030C.unk0 = 32;
+ retVal = FALSE;
+ }
- REG_BG1VOFS = gUnknown_083DFEC4->unk030C.unk030C.unk0;
- return retVal;
+ REG_BG1VOFS = gUnknown_083DFEC4->unk030C.unk030C.unk0;
+ return retVal;
}
bool8 sub_80EEF78(void)
{
- bool8 retVal = TRUE;
-
- if (gUnknown_083DFEC4->unk030C.unk030C.unk0 == 0)
- {
- return FALSE;
- }
-
- gUnknown_083DFEC4->unk030C.unk030C.unk0 -= 2;
- if (gUnknown_083DFEC4->unk030C.unk030C.unk0 <= 0)
- {
- gUnknown_083DFEC4->unk030C.unk030C.unk0 = 0;
- retVal = FALSE;
- }
-
- REG_BG1VOFS = gUnknown_083DFEC4->unk030C.unk030C.unk0;
- return retVal;
+ bool8 retVal = TRUE;
+
+ if (gUnknown_083DFEC4->unk030C.unk030C.unk0 == 0)
+ return FALSE;
+
+ gUnknown_083DFEC4->unk030C.unk030C.unk0 -= 2;
+ if (gUnknown_083DFEC4->unk030C.unk030C.unk0 <= 0)
+ {
+ gUnknown_083DFEC4->unk030C.unk030C.unk0 = 0;
+ retVal = FALSE;
+ }
+
+ REG_BG1VOFS = gUnknown_083DFEC4->unk030C.unk030C.unk0;
+ return retVal;
}
void sub_80EEFBC(u8 a)
{
- u8 var1;
+ u8 var1;
- sub_809D104((void *)VRAM + 0xD800, 0, 22, gUnknown_08E9A100, 0, 0, 17, 2);
+ sub_809D104((void *)VRAM + 0xD800, 0, 22, gUnknown_08E9A100, 0, 0, 17, 2);
- switch (a)
- {
- case 0:
- sub_809D104((void *)VRAM + 0xD800, 0, 22, gUnknown_08E9A100, 17, 0, 10, 2);
- sub_809D104((void *)VRAM + 0xD800, 10, 22, gUnknown_08E9A100, 0, 6, 7, 2);
- break;
- case 11:
- sub_809D104((void *)VRAM + 0xD800, 8, 22, gUnknown_08E9A100, 0, 6, 7, 2);
- break;
- case 2:
- var1 = gUnknown_083DFEC4->unk6DAC;
- if (!var1)
- {
- sub_809D104((void *)VRAM + 0xD800, 0, 22, gUnknown_08E9A100, 10, 2, 10, 2);
- sub_809D104((void *)VRAM + 0xD800, 10, 22, gUnknown_08E9A100, var1, 6, 7, 2);
- }
- else
- {
- sub_809D104((void *)VRAM + 0xD800, 10, 22, gUnknown_08E9A100, 0, 6, 7, 2);
- }
- break;
- case 3:
- sub_809D104((void *)VRAM + 0xD800, 0, 22, gUnknown_08E9A100, 0, 4, 10, 2);
- sub_809D104((void *)VRAM + 0xD800, 10, 22, gUnknown_08E9A100, 0, 6, 7, 2);
- break;
- case 4:
- sub_809D104((void *)VRAM + 0xD800, 0, 22, gUnknown_08E9A100, 20, 2, 10, 2);
- sub_809D104((void *)VRAM + 0xD800, 10, 22, gUnknown_08E9A100, 0, 6, 7, 2);
- break;
- case 7:
- sub_809D104((void *)VRAM + 0xD800, 0, 22, gUnknown_08E9A100, 10, 4, 10, 2);
- sub_809D104((void *)VRAM + 0xD800, 7, 22, gUnknown_08E9A100, 0, 6, 7, 2);
- break;
- case 8:
- sub_809D104((void *)VRAM + 0xD800, 0, 22, gUnknown_08E9A100, 20, 4, 10, 2);
- sub_809D104((void *)VRAM + 0xD800, 7, 22, gUnknown_08E9A100, 0, 6, 7, 2);
- break;
- case 5:
- case 9:
- sub_809D104((void *)VRAM + 0xD800, 0, 22, gUnknown_08E9A100, 0, 2, 10, 2);
- sub_809D104((void *)VRAM + 0xD800, 8, 22, gUnknown_08E9A100, 0, 6, 7, 2);
- break;
- case 10:
- sub_809D104((void *)VRAM + 0xD800, 8, 22, gUnknown_08E9A100, 0, 6, 7, 2);
- break;
- }
+ switch (a)
+ {
+ case 0:
+ sub_809D104((void *)VRAM + 0xD800, 0, 22, gUnknown_08E9A100, 17, 0, 10, 2);
+ sub_809D104((void *)VRAM + 0xD800, 10, 22, gUnknown_08E9A100, 0, 6, 7, 2);
+ break;
+ case 11:
+ sub_809D104((void *)VRAM + 0xD800, 8, 22, gUnknown_08E9A100, 0, 6, 7, 2);
+ break;
+ case 2:
+ var1 = gUnknown_083DFEC4->unk6DAC;
+ if (!var1)
+ {
+ sub_809D104((void *)VRAM + 0xD800, 0, 22, gUnknown_08E9A100, 10, 2, 10, 2);
+ sub_809D104((void *)VRAM + 0xD800, 10, 22, gUnknown_08E9A100, var1, 6, 7, 2);
+ }
+ else
+ {
+ sub_809D104((void *)VRAM + 0xD800, 10, 22, gUnknown_08E9A100, 0, 6, 7, 2);
+ }
+ break;
+ case 3:
+ sub_809D104((void *)VRAM + 0xD800, 0, 22, gUnknown_08E9A100, 0, 4, 10, 2);
+ sub_809D104((void *)VRAM + 0xD800, 10, 22, gUnknown_08E9A100, 0, 6, 7, 2);
+ break;
+ case 4:
+ sub_809D104((void *)VRAM + 0xD800, 0, 22, gUnknown_08E9A100, 20, 2, 10, 2);
+ sub_809D104((void *)VRAM + 0xD800, 10, 22, gUnknown_08E9A100, 0, 6, 7, 2);
+ break;
+ case 7:
+ sub_809D104((void *)VRAM + 0xD800, 0, 22, gUnknown_08E9A100, 10, 4, 10, 2);
+ sub_809D104((void *)VRAM + 0xD800, 7, 22, gUnknown_08E9A100, 0, 6, 7, 2);
+ break;
+ case 8:
+ sub_809D104((void *)VRAM + 0xD800, 0, 22, gUnknown_08E9A100, 20, 4, 10, 2);
+ sub_809D104((void *)VRAM + 0xD800, 7, 22, gUnknown_08E9A100, 0, 6, 7, 2);
+ break;
+ case 5:
+ case 9:
+ sub_809D104((void *)VRAM + 0xD800, 0, 22, gUnknown_08E9A100, 0, 2, 10, 2);
+ sub_809D104((void *)VRAM + 0xD800, 8, 22, gUnknown_08E9A100, 0, 6, 7, 2);
+ break;
+ case 10:
+ sub_809D104((void *)VRAM + 0xD800, 8, 22, gUnknown_08E9A100, 0, 6, 7, 2);
+ break;
+ }
}
void sub_80EF248(u8 a)
{
- gUnknown_083DFEC4->unkD160 = 0;
+ gUnknown_083DFEC4->unkD160 = 0;
- if (!gUnknown_083DFEC4->unk6DAC)
- {
- while (sub_80EF284(a));
- }
+ if (!gUnknown_083DFEC4->unk6DAC)
+ {
+ while (sub_80EF284(a))
+ ;
+ }
}
bool8 sub_80EF284(u8 a)
{
- switch (gUnknown_083DFEC4->unkD160)
- {
- case 0:
- sub_80EEDE8();
- break;
- case 1:
- SetUpWindowConfig(&gWindowConfig_81E7224);
- break;
- case 2:
- MultistepInitMenuWindowBegin(&gWindowConfig_81E7224);
- break;
- case 3:
- if (!MultistepInitMenuWindowContinue())
- {
- return TRUE;
- }
- break;
- case 4:
- DmaCopy16Defvars(3, gUnknown_083DFEEC, (void *)VRAM + 0x5000, 0xA0);
- break;
- case 5:
- LZ77UnCompVram(gUnknown_083DFF8C, (void *)VRAM + 0xF800);
- break;
- case 6:
- DmaCopy16Defvars(3, gUnknown_083E005C, (void *)VRAM + 0x8000, 0x20);
- break;
- case 7:
- LZ77UnCompVram(gUnknown_083E007C, (void *)VRAM + 0xE000);
- break;
- case 8:
- LZ77UnCompVram(gPokenavOutlineTilemap, (void *)VRAM + 0xE800);
- break;
- case 9:
- LZ77UnCompVram(gPokenavOutlineTiles, (void *)VRAM + 0x8020);
- break;
- case 10:
- sub_80EF54C(a);
- LoadPalette(gUnknown_083DFECC, 0xF0, 0x20);
- LoadPalette(gPokenavOutlinePalette, 0x40, 0x20);
- sub_80EF7D4();
- break;
- case 11:
- REG_BG0CNT = 0x1F01;
- REG_BG2CNT = 0x1D0A;
- REG_BG3CNT = 0x1C0B;
- REG_BLDCNT = 0;
-
- gUnknown_083DFEC4->unkD160++;
- return FALSE;
- default:
- return FALSE;
- }
-
- gUnknown_083DFEC4->unkD160++;
- return TRUE;
+ switch (gUnknown_083DFEC4->unkD160)
+ {
+ case 0:
+ sub_80EEDE8();
+ break;
+ case 1:
+ Text_LoadWindowTemplate(&gWindowTemplate_81E7224);
+ break;
+ case 2:
+ MultistepInitMenuWindowBegin(&gWindowTemplate_81E7224);
+ break;
+ case 3:
+ if (!MultistepInitMenuWindowContinue())
+ return TRUE;
+ break;
+ case 4:
+ DmaCopy16Defvars(3, gUnknown_083DFEEC, (void *)VRAM + 0x5000, 0xA0);
+ break;
+ case 5:
+ LZ77UnCompVram(gUnknown_083DFF8C, (void *)VRAM + 0xF800);
+ break;
+ case 6:
+ DmaCopy16Defvars(3, gUnknown_083E005C, (void *)VRAM + 0x8000, 0x20);
+ break;
+ case 7:
+ LZ77UnCompVram(gUnknown_083E007C, (void *)VRAM + 0xE000);
+ break;
+ case 8:
+ LZ77UnCompVram(gPokenavOutlineTilemap, (void *)VRAM + 0xE800);
+ break;
+ case 9:
+ LZ77UnCompVram(gPokenavOutlineTiles, (void *)VRAM + 0x8020);
+ break;
+ case 10:
+ sub_80EF54C(a);
+ LoadPalette(gUnknown_083DFECC, 0xF0, 0x20);
+ LoadPalette(gPokenavOutlinePalette, 0x40, 0x20);
+ sub_80EF7D4();
+ break;
+ case 11:
+ REG_BG0CNT = 0x1F01;
+ REG_BG2CNT = 0x1D0A;
+ REG_BG3CNT = 0x1C0B;
+ REG_BLDCNT = 0;
+
+ gUnknown_083DFEC4->unkD160++;
+ return FALSE;
+ default:
+ return FALSE;
+ }
+
+ gUnknown_083DFEC4->unkD160++;
+ return TRUE;
}
void sub_80EF428(u8 a, u8 b)
{
- u8 *tileBuffer;
- const u8 *pcText = 0;
+ u8 *tileBuffer;
+ const u8 *pcText = 0;
- switch (a)
- {
- case 0:
- pcText = gUnknown_083E31B0[b];
- break;
- case 1:
- pcText = gUnknown_083E31CC[b];
- break;
- case 2:
- pcText = gUnknown_083E31D8[b];
- break;
- }
+ switch (a)
+ {
+ case 0:
+ pcText = gUnknown_083E31B0[b];
+ break;
+ case 1:
+ pcText = gUnknown_083E31CC[b];
+ break;
+ case 2:
+ pcText = gUnknown_083E31D8[b];
+ break;
+ }
- tileBuffer = gUnknown_083DFEC8;
- sub_8072C74(&tileBuffer[0x800], pcText, 0xC0, 2);
- MenuPrint(&tileBuffer[0x800], 3, 17);
+ tileBuffer = gUnknown_083DFEC8;
+ sub_8072C74(&tileBuffer[0x800], pcText, 0xC0, 2);
+ Menu_PrintText(&tileBuffer[0x800], 3, 17);
}
void sub_80EF490(u8 a)
{
- u16 var1, var2;
-
- if (a == 2)
- {
- a = 1;
- }
-
- gUnknown_083DFEC4->unkCE4E = a * 30;
- var1 = gUnknown_083DFEC4->unkCE4C;
- var2 = a * 30;
- if (var1 < var2)
- {
- gUnknown_083DFEC4->unkCE50 = 2;
- }
- else if (var1 > var2)
- {
- gUnknown_083DFEC4->unkCE50 = -2;
- }
- else
- {
- gUnknown_083DFEC4->unkCE50 = 0;
- }
+ u16 var1, var2;
+
+ if (a == 2)
+ a = 1;
+
+ gUnknown_083DFEC4->unkCE4E = a * 30;
+ var1 = gUnknown_083DFEC4->unkCE4C;
+ var2 = a * 30;
+ if (var1 < var2)
+ gUnknown_083DFEC4->unkCE50 = 2;
+ else if (var1 > var2)
+ gUnknown_083DFEC4->unkCE50 = -2;
+ else
+ gUnknown_083DFEC4->unkCE50 = 0;
}
bool8 sub_80EF4F8(void)
{
- u16 *palettes;
+ u16 *palettes;
- if (gUnknown_083DFEC4->unkCE4C == gUnknown_083DFEC4->unkCE4E)
- {
- return FALSE;
- }
- else
- {
- gUnknown_083DFEC4->unkCE4C = gUnknown_083DFEC4->unkCE50 + gUnknown_083DFEC4->unkCE4C;
+ if (gUnknown_083DFEC4->unkCE4C == gUnknown_083DFEC4->unkCE4E)
+ {
+ return FALSE;
+ }
+ else
+ {
+ gUnknown_083DFEC4->unkCE4C = gUnknown_083DFEC4->unkCE50 + gUnknown_083DFEC4->unkCE4C;
- palettes = gUnknown_083DFEC4->palettesCE52;
- LoadPalette(&palettes[gUnknown_083DFEC4->unkCE4C], 0x31, 4);
- return TRUE;
- }
+ palettes = gUnknown_083DFEC4->palettesCE52;
+ LoadPalette(&palettes[gUnknown_083DFEC4->unkCE4C], 0x31, 4);
+ return TRUE;
+ }
}
void sub_80EF54C(u8 a)
{
- if (a == 2)
- {
- a = 1;
- }
+ if (a == 2)
+ a = 1;
- gUnknown_083DFEC4->unkCE4C = a * 30;
- LoadPalette(&gUnknown_083DFEC4->palettesCE52[gUnknown_083DFEC4->unkCE4C], 0x31, 4);
+ gUnknown_083DFEC4->unkCE4C = a * 30;
+ LoadPalette(&gUnknown_083DFEC4->palettesCE52[gUnknown_083DFEC4->unkCE4C], 0x31, 4);
}
void sub_80EF58C(u8 a)
{
- u16 i;
- u16 * palettes;
- const u16 *var1;
-
- switch (a)
- {
- case 0:
- for (i = 0; i < 62; i++)
- {
- gUnknown_083DFEC4->palettesCE52[i] = 0;
- }
- break;
- case 1:
- palettes = gUnknown_083DFEC4->palettesCE52;
- var1 = gUnknown_083E003C;
- sub_80EF624(&var1[1], &var1[3], 16, 2, palettes);
- break;
- case 2:
- palettes = gUnknown_083DFEC4->palettesCE8E;
- var1 = gUnknown_083E003C;
- sub_80EF624(&var1[3], &var1[7], 16, 2, palettes);
- break;
- }
+ u16 i;
+ u16 * palettes;
+ const u16 *var1;
+
+ switch (a)
+ {
+ case 0:
+ for (i = 0; i < 62; i++)
+ gUnknown_083DFEC4->palettesCE52[i] = 0;
+ break;
+ case 1:
+ palettes = gUnknown_083DFEC4->palettesCE52;
+ var1 = gUnknown_083E003C;
+ sub_80EF624(&var1[1], &var1[3], 16, 2, palettes);
+ break;
+ case 2:
+ palettes = gUnknown_083DFEC4->palettesCE8E;
+ var1 = gUnknown_083E003C;
+ sub_80EF624(&var1[3], &var1[7], 16, 2, palettes);
+ break;
+ }
}
#ifdef NONMATCHING
void sub_80EF624(const u16 *a, const u16 *b, u8 c, u8 d, u16 *palettes)
{
- u16 red1, green1, blue1;
- u16 red2, green2, blue2;
- s32 redDiv, greenDiv, blueDiv;
- u16 *palettes2;
- u16 i, j;
-
- i = 0;
- while (i < d)
- {
- red1 = (*a & 0x1F) << 8;
- green1 = ((*a >> 5) & 0x1F) << 8;
- blue1 = ((*a >> 10) & 0x1F) << 8;
-
- red2 = (*b & 0x1F) << 8;
- green2 = ((*b >> 5) & 0x1F) << 8;
- blue2 = ((*b >> 10) & 0x1F) << 8;
-
- redDiv = (red2 - red1) / c;
- greenDiv = (green2 - green1) / c;
- blueDiv = (blue2 - blue1) / c;
-
- palettes2 = palettes;
- for (j = 0; j < c - 1; j++)
- {
- *palettes2 = (((blue1 << 8) >> 16) << 10) | (((green1 << 8) >> 16) << 5) | ((red1 << 8) >> 16);
- palettes2 += d;
- red1 += redDiv;
- green1 += greenDiv;
- blue1 += blueDiv;
- }
+ u16 red1, green1, blue1;
+ u16 red2, green2, blue2;
+ s32 redDiv, greenDiv, blueDiv;
+ u16 *palettes2;
+ u16 i, j;
+
+ i = 0;
+ while (i < d)
+ {
+ red1 = (*a & 0x1F) << 8;
+ green1 = ((*a >> 5) & 0x1F) << 8;
+ blue1 = ((*a >> 10) & 0x1F) << 8;
+
+ red2 = (*b & 0x1F) << 8;
+ green2 = ((*b >> 5) & 0x1F) << 8;
+ blue2 = ((*b >> 10) & 0x1F) << 8;
+
+ redDiv = (red2 - red1) / c;
+ greenDiv = (green2 - green1) / c;
+ blueDiv = (blue2 - blue1) / c;
+
+ palettes2 = palettes;
+ for (j = 0; j < c - 1; j++)
+ {
+ *palettes2 = (((blue1 << 8) >> 16) << 10) | (((green1 << 8) >> 16) << 5) | ((red1 << 8) >> 16);
+ palettes2 += d;
+ red1 += redDiv;
+ green1 += greenDiv;
+ blue1 += blueDiv;
+ }
- *palettes2 = (red2 >> 8) | (blue2 << 2) | (green2 >> 3);
- palettes++;
+ *palettes2 = (red2 >> 8) | (blue2 << 2) | (green2 >> 3);
+ palettes++;
- a++;
- b++;
- i++;
- }
+ a++;
+ b++;
+ i++;
+ }
}
#else
__attribute__((naked))
@@ -3430,151 +4121,142 @@ _080EF72E:\n\
void sub_80EF740(void)
{
- gUnknown_083DFEC4->unk6DA0 = (gUnknown_083DFEC4->unk6DA0 + 1) & 1;
- if (gUnknown_083DFEC4->unk6DA0)
- {
- gUnknown_083DFEC4->unk6DA2++;
- }
+ gUnknown_083DFEC4->unk6DA0 = (gUnknown_083DFEC4->unk6DA0 + 1) & 1;
+ if (gUnknown_083DFEC4->unk6DA0)
+ gUnknown_083DFEC4->unk6DA2++;
- REG_BG3HOFS = gUnknown_083DFEC4->unk6DA2;
+ REG_BG3HOFS = gUnknown_083DFEC4->unk6DA2;
}
void sub_80EF780(u8 taskId)
{
- if (gTasks[taskId].data[0] == 0 || (gUnknown_083DFEC4->unk6DA2 & 0x7) != 0)
- {
- sub_80EF740();
- }
- else
- {
- u16 value = gUnknown_083DFEC4->unk6DA2 & 0x7;
- gUnknown_083DFEC4->unk6DA2 = value;
- gUnknown_083DFEC4->unk6DA0 = value;
- REG_BG3HOFS = value;
- }
+ if (gTasks[taskId].data[0] == 0 || (gUnknown_083DFEC4->unk6DA2 & 0x7) != 0)
+ {
+ sub_80EF740();
+ }
+ else
+ {
+ u16 value = gUnknown_083DFEC4->unk6DA2 & 0x7;
+ gUnknown_083DFEC4->unk6DA2 = value;
+ gUnknown_083DFEC4->unk6DA0 = value;
+ REG_BG3HOFS = value;
+ }
}
void sub_80EF7D4(void)
{
- gUnknown_083DFEC4->unk6DA2 = 0;
- gUnknown_083DFEC4->unk6DA0 = 0;
- gUnknown_083DFEC4->taskId6DA4 = CreateTask(sub_80EF780, 80);
+ gUnknown_083DFEC4->unk6DA2 = 0;
+ gUnknown_083DFEC4->unk6DA0 = 0;
+ gUnknown_083DFEC4->taskId6DA4 = CreateTask(sub_80EF780, 80);
}
void sub_80EF814(void)
{
- if (FuncIsActiveTask(sub_80EF780))
- {
- DestroyTask(gUnknown_083DFEC4->taskId6DA4);
- }
+ if (FuncIsActiveTask(sub_80EF780))
+ DestroyTask(gUnknown_083DFEC4->taskId6DA4);
}
void sub_80EF840(void)
{
- gUnknown_083DFEC4->unkD160 = 0;
+ gUnknown_083DFEC4->unkD160 = 0;
- if (gUnknown_083DFEC4->unk6DAC == 0)
- {
- while (sub_80EF874() != 0);
- }
+ if (gUnknown_083DFEC4->unk6DAC == 0)
+ {
+ while (sub_80EF874() != 0)
+ ;
+ }
}
bool8 sub_80EF874(void)
{
- switch (gUnknown_083DFEC4->unkD160)
- {
- case 0:
- sub_80EEDE8();
- break;
- case 1:
- SetUpWindowConfig(&gWindowConfig_81E7224);
- break;
- case 2:
- MultistepInitMenuWindowBegin(&gWindowConfig_81E7224);
- break;
- case 3:
- if (!MultistepInitMenuWindowContinue())
- {
- return TRUE;
- }
- break;
- case 4:
- MenuZeroFillScreen();
- break;
- case 5:
- sub_80FA904(&gUnknown_083DFEC4->regionMap, gSaveBlock2.regionMapZoom ? TRUE : FALSE);
- break;
- case 6:
- if (sub_80FA940())
- {
- return TRUE;
- }
- break;
- case 7:
- LZ77UnCompVram(gPokenavHoennMapSquares_Gfx, (void *)VRAM + 0x5000);
- break;
- case 8:
- LoadPalette(gPokenavHoennMapSquares_Pal, 0x30, 0x20);
- sub_80EFC3C();
- break;
- case 9:
- if (sub_80EFC64())
- {
- return TRUE;
- }
- break;
- case 10:
- MenuDrawTextWindow(13, 3, 29, 17);
- sub_80EF9F8();
- break;
- case 11:
- if (!gUnknown_083DFEC4->regionMap.zoomed)
- {
- gUnknown_083DFEC4->unk7698 = 160;
- REG_BG0VOFS = 160;
- }
- else
- {
- gUnknown_083DFEC4->unk7698 = 256;
- REG_BG0VOFS = 0;
- }
+ switch (gUnknown_083DFEC4->unkD160)
+ {
+ case 0:
+ sub_80EEDE8();
+ break;
+ case 1:
+ Text_LoadWindowTemplate(&gWindowTemplate_81E7224);
+ break;
+ case 2:
+ MultistepInitMenuWindowBegin(&gWindowTemplate_81E7224);
+ break;
+ case 3:
+ if (!MultistepInitMenuWindowContinue())
+ return TRUE;
+ break;
+ case 4:
+ Menu_EraseScreen();
+ break;
+ case 5:
+ sub_80FA904(&gUnknown_083DFEC4->regionMap, gSaveBlock2.regionMapZoom ? TRUE : FALSE);
+ break;
+ case 6:
+ if (sub_80FA940())
+ return TRUE;
+ break;
+ case 7:
+ LZ77UnCompVram(gPokenavHoennMapSquares_Gfx, (void *)VRAM + 0x5000);
+ break;
+ case 8:
+ LoadPalette(gPokenavHoennMapSquares_Pal, 0x30, 0x20);
+ sub_80EFC3C();
+ break;
+ case 9:
+ if (sub_80EFC64())
+ return TRUE;
+ break;
+ case 10:
+ Menu_DrawStdWindowFrame(13, 3, 29, 17);
+ sub_80EF9F8();
+ break;
+ case 11:
+ if (!gUnknown_083DFEC4->regionMap.zoomed)
+ {
+ gUnknown_083DFEC4->unk7698 = 160;
+ REG_BG0VOFS = 160;
+ }
+ else
+ {
+ gUnknown_083DFEC4->unk7698 = 256;
+ REG_BG0VOFS = 0;
+ }
- REG_BG0CNT = REG_BG0CNT;
- REG_BG0CNT |= 1;
- REG_BLDCNT = 0;
- break;
- default:
- return FALSE;
- }
+ REG_BG0CNT = REG_BG0CNT;
+ REG_BG0CNT |= 1;
+ REG_BLDCNT = 0;
+ break;
+ default:
+ return FALSE;
+ }
- gUnknown_083DFEC4->unkD160++;
- return TRUE;
+ gUnknown_083DFEC4->unkD160++;
+ return TRUE;
}
asm(".include \"constants/gba_constants.inc\"\n");
void sub_80EF9F8(void)
{
- bool8 someBool = FALSE;
+ bool8 someBool = FALSE;
u16 top = 4;
- u16 mapSectionId;
- u8 b;
+ u16 mapSectionId;
+ u8 b;
- switch (gUnknown_083DFEC4->regionMap.unk16)
- {
+ switch (gUnknown_083DFEC4->regionMap.unk16)
+ {
case 0:
break;
- case 1:
- case 4:
- sub_8072A18(gUnknown_083DFEC4->regionMap.mapSectionName, 0x70, top * 8, 0x78, 1);
- top += 2;
- if (gLinkOpen == TRUE)
- {
- sub_80F1A80();
+ case 1:
+ case 4:
+ sub_8072A18(gUnknown_083DFEC4->regionMap.mapSectionName, 0x70, top * 8, 0x78, 1);
+ top += 2;
+ if (gLinkOpen == TRUE)
+ {
+ sub_80F1A80();
someBool = TRUE;
- }
- else
- {
+ }
+ else
+ {
u16 i;
for (i = 0; i < 4; i++)
@@ -3589,99 +4271,95 @@ void sub_80EF9F8(void)
sub_8072A18(secName, 0x70, top * 8, 0x78, 1);
top += 2;
}
- }
- break;
- case 2:
- sub_8072A18(gUnknown_083DFEC4->regionMap.mapSectionName, 0x70, top * 8, 0x78, 1);
- top += 2;
- mapSectionId = gUnknown_083DFEC4->regionMap.mapSectionId;
+ }
+ break;
+ case 2:
+ sub_8072A18(gUnknown_083DFEC4->regionMap.mapSectionName, 0x70, top * 8, 0x78, 1);
+ top += 2;
+ mapSectionId = gUnknown_083DFEC4->regionMap.mapSectionId;
b = gUnknown_083DFEC4->regionMap.everGrandeCityArea;
if (gUnknown_083DFEC4->unkCDCC[mapSectionId][b] != NULL)
- {
- MenuFillWindowRectWithBlankTile(14, top, 15, 15);
- MenuFillWindowRectWithBlankTile(26, top, 28, 15);
- sub_8095C8C((void *)(VRAM + 0xF800), 16, 6, gUnknown_083DFEC4->unkCDCC[mapSectionId][b], 0, 0, 10, 10, 10);
- top += 11;
- }
- break;
- case 3:
- sub_8072A18(gUnknown_083DFEC4->regionMap.mapSectionName, 0x70, top * 8, 0x78, 1);
- top += 2;
- break;
- }
+ {
+ Menu_BlankWindowRect(14, top, 15, 15);
+ Menu_BlankWindowRect(26, top, 28, 15);
+ sub_8095C8C((void *)(VRAM + 0xF800), 16, 6, gUnknown_083DFEC4->unkCDCC[mapSectionId][b], 0, 0, 10, 10, 10);
+ top += 11;
+ }
+ break;
+ case 3:
+ sub_8072A18(gUnknown_083DFEC4->regionMap.mapSectionName, 0x70, top * 8, 0x78, 1);
+ top += 2;
+ break;
+ }
// Epic fail by the compiler at optimizing this.
if (!someBool && top < 16)
- MenuFillWindowRectWithBlankTile(14, top, 28, 15);
+ Menu_BlankWindowRect(14, top, 28, 15);
- if (gUnknown_083DFEC4->regionMap.unk16 == 2)
- sub_80EFD74();
- else
- sub_80EFDA0();
+ if (gUnknown_083DFEC4->regionMap.unk16 == 2)
+ sub_80EFD74();
+ else
+ sub_80EFDA0();
}
void sub_80EFBB0(void)
{
- if (!gUnknown_083DFEC4->regionMap.zoomed)
- {
- sub_80EEFBC(8);
- }
- else
- {
- sub_80EEFBC(7);
- }
+ if (!gUnknown_083DFEC4->regionMap.zoomed)
+ sub_80EEFBC(8);
+ else
+ sub_80EEFBC(7);
}
bool8 sub_80EFBDC(bool8 a)
{
- bool8 retVal = TRUE;
- u16 var1 = gUnknown_083DFEC4->unk7698;
+ bool8 retVal = TRUE;
+ u16 var1 = gUnknown_083DFEC4->unk7698;
- if (a)
- {
- if (var1 > 168)
- {
- var1 = var1 - 8;
- }
- else
- {
- var1 = 160;
- retVal = FALSE;
- }
- }
- else
- {
- if (var1 < 248)
- {
- var1 = var1 + 8;
- }
- else
- {
- var1 = 256;
- retVal = FALSE;
- }
- }
+ if (a)
+ {
+ if (var1 > 168)
+ {
+ var1 = var1 - 8;
+ }
+ else
+ {
+ var1 = 160;
+ retVal = FALSE;
+ }
+ }
+ else
+ {
+ if (var1 < 248)
+ {
+ var1 = var1 + 8;
+ }
+ else
+ {
+ var1 = 256;
+ retVal = FALSE;
+ }
+ }
- gUnknown_083DFEC4->unk7698 = var1;
- REG_BG0VOFS = var1 & 0xFF;
+ gUnknown_083DFEC4->unk7698 = var1;
+ REG_BG0VOFS = var1 & 0xFF;
- return retVal;
+ return retVal;
}
void sub_80EFC3C(void)
{
- gUnknown_083DFEC4->unkBC9A = 0;
- gUnknown_083DFEC4->unkBC9B = 0;
- sub_80EFD3C();
+ gUnknown_083DFEC4->unkBC9A = 0;
+ gUnknown_083DFEC4->unkBC9B = 0;
+ sub_80EFD3C();
}
bool8 sub_80EFC64(void)
{
- u16 i;
- u8 var1;
- u16 var2;
+ u16 i;
+ u8 var1;
+ u16 var2;
- if (gUnknown_083DFEC4->unkBC9A >= 16)
+ if (gUnknown_083DFEC4->unkBC9A >= 16)
return FALSE;
var1 = gUnknown_083DFEC4->unkBC9A;
@@ -3709,345 +4387,330 @@ bool8 sub_80EFC64(void)
void sub_80EFD3C(void)
{
- gUnknown_083DFEC4->unk769E = 0;
- gUnknown_083DFEC4->unk769C = 47;
- gUnknown_083DFEC4->unk769D = 0;
- gUnknown_083DFEC4->unk769A = 0;
+ gUnknown_083DFEC4->unk769E = 0;
+ gUnknown_083DFEC4->unk769C = 47;
+ gUnknown_083DFEC4->unk769D = 0;
+ gUnknown_083DFEC4->unk769A = 0;
}
void sub_80EFD74(void)
{
- gUnknown_083DFEC4->unk769E = 1;
-
- if (gUnknown_083DFEC4->unk769D == 1)
- {
- gUnknown_083DFEC4->unk769D = 2;
- }
+ gUnknown_083DFEC4->unk769E = 1;
+ if (gUnknown_083DFEC4->unk769D == 1)
+ gUnknown_083DFEC4->unk769D = 2;
}
void sub_80EFDA0(void)
{
- sub_8095C8C((void *)VRAM + 0xF800, 14, 16, gUnknown_08E9AC2C, 0, 0, 15, 1, 15);
- gUnknown_083DFEC4->unk769E = 0;
+ sub_8095C8C((void *)VRAM + 0xF800, 14, 16, gUnknown_08E9AC2C, 0, 0, 15, 1, 15);
+ gUnknown_083DFEC4->unk769E = 0;
}
void sub_80EFDE4(u8 param0)
{
- u16 var1 = 60 - gUnknown_083DFEC4->unk769C;
+ u16 var1 = 60 - gUnknown_083DFEC4->unk769C;
- if (var1 > 15)
- {
- var1 = 15;
- }
+ if (var1 > 15)
+ var1 = 15;
- if (gUnknown_083DFEC4->unk769E != 0)
- {
- sub_8095C8C((void *)VRAM + 0xF800, 14, 16, gUnknown_08E9ABB4, gUnknown_083DFEC4->unk769C, 0, var1, 1, 60);
+ if (gUnknown_083DFEC4->unk769E != 0)
+ {
+ sub_8095C8C((void *)VRAM + 0xF800, 14, 16, gUnknown_08E9ABB4, gUnknown_083DFEC4->unk769C, 0, var1, 1, 60);
- if (var1 < 15)
- {
- u16 var2 = var1 + 14;
+ if (var1 < 15)
+ {
+ u16 var2 = var1 + 14;
- sub_8095C8C((void *)VRAM + 0xF800, var2, 16, gUnknown_08E9ABB4, 0, 0, (u16)(15 - var1), 1, 60);
- }
- }
+ sub_8095C8C((void *)VRAM + 0xF800, var2, 16, gUnknown_08E9ABB4, 0, 0, (u16)(15 - var1), 1, 60);
+ }
+ }
}
void sub_80EFE7C(void)
{
- u16 var1;
- u8 var2 = gUnknown_083DFEC4->unk769D;
+ u16 var1;
+ u8 var2 = gUnknown_083DFEC4->unk769D;
- switch (var2)
- {
- case 0:
- var1 = ++gUnknown_083DFEC4->unk769C;
+ switch (var2)
+ {
+ case 0:
+ var1 = ++gUnknown_083DFEC4->unk769C;
- if (var1 > 59)
- {
- gUnknown_083DFEC4->unk769C = var2;
- }
+ if (var1 > 59)
+ gUnknown_083DFEC4->unk769C = var2;
- sub_80EFDE4(gUnknown_083DFEC4->unk769E);
+ sub_80EFDE4(gUnknown_083DFEC4->unk769E);
- switch (gUnknown_083DFEC4->unk769C)
- {
- case 0:
- case 15:
- case 30:
- case 45:
- gUnknown_083DFEC4->unk769D = 1;
- gUnknown_083DFEC4->unk769A = 0;
- break;
- }
- break;
- case 1:
- var1 = ++gUnknown_083DFEC4->unk769A;
- if (var1 > 120)
- {
- gUnknown_083DFEC4->unk769A = 0;
- gUnknown_083DFEC4->unk769D = 0;
- }
- break;
- case 2:
- sub_80EFDE4(1);
- gUnknown_083DFEC4->unk769D = 1;
- break;
- }
+ switch (gUnknown_083DFEC4->unk769C)
+ {
+ case 0:
+ case 15:
+ case 30:
+ case 45:
+ gUnknown_083DFEC4->unk769D = 1;
+ gUnknown_083DFEC4->unk769A = 0;
+ break;
+ }
+ break;
+ case 1:
+ var1 = ++gUnknown_083DFEC4->unk769A;
+ if (var1 > 120)
+ {
+ gUnknown_083DFEC4->unk769A = 0;
+ gUnknown_083DFEC4->unk769D = 0;
+ }
+ break;
+ case 2:
+ sub_80EFDE4(1);
+ gUnknown_083DFEC4->unk769D = 1;
+ break;
+ }
}
void sub_80EFF34(void)
{
- gUnknown_083DFEC4->unkD160 = 0;
+ gUnknown_083DFEC4->unkD160 = 0;
- if (gUnknown_083DFEC4->unk6DAC == 0)
- {
- while (sub_80EFF68());
- }
+ if (gUnknown_083DFEC4->unk6DAC == 0)
+ {
+ while (sub_80EFF68())
+ ;
+ }
}
bool8 sub_80EFF68(void)
{
- switch (gUnknown_083DFEC4->unkD160)
- {
- case 0:
- sub_80EEDE8();
- gUnknown_083DFEC4->unkD162[0] = 11;
- break;
- case 1:
- SetUpWindowConfig(&gWindowConfig_81E7080);
- break;
- case 2:
- MultistepInitMenuWindowBegin(&gWindowConfig_81E7080);
- break;
- case 3:
- if (!MultistepInitMenuWindowContinue())
- {
- return TRUE;
- }
- break;
- case 4:
- MenuZeroFillScreen();
- break;
- case 5:
- sub_80F1614();
- break;
- case 6:
- if (sub_80F162C(0))
- {
- return TRUE;
- }
- break;
- case 7:
- LZ77UnCompVram(gPokenavConditionView_Gfx, (void *)VRAM + 0x5000);
- break;
- case 8:
- LZ77UnCompVram(gUnknown_08E9AC4C, (void *)VRAM + 0xF000);
- LoadPalette(gPokenavConditionMenu2_Pal, 0x20, 0x20);
- break;
- case 9:
- if (gUnknown_083DFEC4->unk76AA == 1)
- {
- sub_8095C8C((void *)VRAM + 0xF000, 0, 5, gUnknown_083E01AC, 0, 0, 9, 4, 9);
- }
- break;
- case 10:
- LZ77UnCompVram(gUnknown_08E9FEB4, (void *)VRAM + 0xB800);
- break;
- case 11:
- LoadPalette(gUnknown_083E0254, 0x30, 0x20);
- LoadPalette(gUnknownPalette_81E6692, 0xB0, 0x20);
- LoadPalette(&gPokenavConditionMenu2_Pal[2], 0xB1, 0x2);
- LoadPalette(&gPokenavConditionMenu2_Pal[16], 0xB5, 0x2);
- LoadPalette(&gPokenavConditionMenu2_Pal[30], 0xBF, 0x2);
- sub_80F01A4();
- break;
- case 12:
- sub_80F01E0((u16)gUnknown_083DFEC4->unk8fe9);
- break;
- case 13:
- REG_BG3CNT = 0x1E03;
- REG_BG2CNT = 0x1702;
- REG_BLDCNT = 0x844;
- REG_BLDALPHA = 0x40B;
- break;
- default:
- return FALSE;
- }
+ switch (gUnknown_083DFEC4->unkD160)
+ {
+ case 0:
+ sub_80EEDE8();
+ gUnknown_083DFEC4->unkD162[0] = 11;
+ break;
+ case 1:
+ Text_LoadWindowTemplate(&gWindowTemplate_81E7080);
+ break;
+ case 2:
+ MultistepInitMenuWindowBegin(&gWindowTemplate_81E7080);
+ break;
+ case 3:
+ if (!MultistepInitMenuWindowContinue())
+ return TRUE;
+ break;
+ case 4:
+ Menu_EraseScreen();
+ break;
+ case 5:
+ sub_80F1614();
+ break;
+ case 6:
+ if (sub_80F162C(0))
+ return TRUE;
+ break;
+ case 7:
+ LZ77UnCompVram(gPokenavConditionView_Gfx, (void *)VRAM + 0x5000);
+ break;
+ case 8:
+ LZ77UnCompVram(gUnknown_08E9AC4C, (void *)VRAM + 0xF000);
+ LoadPalette(gPokenavConditionMenu2_Pal, 0x20, 0x20);
+ break;
+ case 9:
+ if (gUnknown_083DFEC4->unk76AA == 1)
+ sub_8095C8C((void *)VRAM + 0xF000, 0, 5, gUnknown_083E01AC, 0, 0, 9, 4, 9);
+ break;
+ case 10:
+ LZ77UnCompVram(gUnknown_08E9FEB4, (void *)VRAM + 0xB800);
+ break;
+ case 11:
+ LoadPalette(gUnknown_083E0254, 0x30, 0x20);
+ LoadPalette(gUnknownPalette_81E6692, 0xB0, 0x20);
+ LoadPalette(&gPokenavConditionMenu2_Pal[2], 0xB1, 0x2);
+ LoadPalette(&gPokenavConditionMenu2_Pal[16], 0xB5, 0x2);
+ LoadPalette(&gPokenavConditionMenu2_Pal[30], 0xBF, 0x2);
+ sub_80F01A4();
+ break;
+ case 12:
+ sub_80F01E0((u16)gUnknown_083DFEC4->unk8fe9);
+ break;
+ case 13:
+ REG_BG3CNT = 0x1E03;
+ REG_BG2CNT = 0x1702;
+ REG_BLDCNT = 0x844;
+ REG_BLDALPHA = 0x40B;
+ break;
+ default:
+ return FALSE;
+ }
- gUnknown_083DFEC4->unkD160++;
- return TRUE;
+ gUnknown_083DFEC4->unkD160++;
+ return TRUE;
}
-void sub_80F0174(bool8 a)
+void sub_80F0174(bool8 bg2on)
{
- if (a)
- {
- REG_DISPCNT |= DISPCNT_BG2_ON;
- }
- else
- {
- REG_DISPCNT &= ~DISPCNT_BG2_ON;
- }
+ if (bg2on)
+ REG_DISPCNT |= DISPCNT_BG2_ON;
+ else
+ REG_DISPCNT &= ~DISPCNT_BG2_ON;
}
void sub_80F01A4(void)
{
- REG_WIN0H = WIN_RANGE(0, 240);
- REG_WIN1H = WIN_RANGE(0, 155);
- REG_WIN0V = WIN_RANGE(56, 121);
- REG_WIN1V = WIN_RANGE(56, 121);
- REG_WININ = 0x3F3F;
- REG_WINOUT = 0x001B;
+ REG_WIN0H = WIN_RANGE(0, 240);
+ REG_WIN1H = WIN_RANGE(0, 155);
+ REG_WIN0V = WIN_RANGE(56, 121);
+ REG_WIN1V = WIN_RANGE(56, 121);
+ REG_WININ = 0x3F3F;
+ REG_WINOUT = 0x001B;
}
void sub_80F01E0(u16 a)
{
- MenuPrint(gUnknown_083DFEC4->unk8829[a], 13, 1);
-
- if (gUnknown_083DFEC4->unk76AA == 1)
- {
- MenuPrint(gUnknown_083DFEC4->unk88E9[a], 13, 3);
- sub_80F443C(gUnknown_083DFEC4->unk8788, gUnknown_083DFEC4->unk893c[gUnknown_083DFEC4->unk87DC].unk2);
- MenuPrint(gUnknown_083DFEC4->unk8788, 1, 6);
- }
+ Menu_PrintText(gUnknown_083DFEC4->unk8829[a], 13, 1);
+
+ if (gUnknown_083DFEC4->unk76AA == 1)
+ {
+ Menu_PrintText(gUnknown_083DFEC4->unk88E9[a], 13, 3);
+ sub_80F443C(gUnknown_083DFEC4->unk8788, gUnknown_083DFEC4->unk893c[gUnknown_083DFEC4->unk87DC].unk2);
+ Menu_PrintText(gUnknown_083DFEC4->unk8788, 1, 6);
+ }
}
void sub_80F0264(u8 a)
{
- gUnknown_083DFEC4->unk306 = 0;
- gUnknown_083DFEC4->unk87CA = a;
+ gUnknown_083DFEC4->unk306 = 0;
+ gUnknown_083DFEC4->unk87CA = a;
- if (gUnknown_083DFEC4->unk6DAC == 0)
- {
- while (sub_80F02A0());
- }
+ if (gUnknown_083DFEC4->unk6DAC == 0)
+ {
+ while (sub_80F02A0())
+ ;
+ }
}
#ifdef NONMATCHING // small nonmatching part is in the third else clause in case 7.
bool8 sub_80F02A0(void)
{
- const u16 *pointer;
+ const u16 *pointer;
- switch (gUnknown_083DFEC4->unk306)
- {
- case 0:
- sub_80EEDE8();
+ switch (gUnknown_083DFEC4->unk306)
+ {
+ case 0:
+ sub_80EEDE8();
- gUnknown_083DFEC4->unk87C8 = gUnknown_083DFEC4->unk87CA == 1;
- gUnknown_083DFEC4->unkD162[0] = 11;
- break;
- case 1:
- SetUpWindowConfig(&gWindowConfig_81E70D4);
- break;
- case 2:
- MultistepInitMenuWindowBegin(&gWindowConfig_81E70D4);
- break;
- case 3:
- if (!MultistepInitMenuWindowContinue())
- {
- return TRUE;
- }
- break;
- case 4:
- MenuZeroFillScreen();
- break;
- case 5:
- LZ77UnCompVram(gUnknown_08E9FC64, (void *)VRAM + 0xE800);
- break;
- case 6:
- LZ77UnCompVram(gPokenavConditionSearch2_Gfx, (void *)VRAM + 0x8000);
- break;
- case 7:
- LoadPalette(gUnknown_083E02B4, 0xB0, 0x20);
- LoadPalette(gUnknown_083E02B4, 0xF0, 0x20);
- LoadPalette(gUnknown_083E0334, 0x40, 0x20);
+ gUnknown_083DFEC4->unk87C8 = gUnknown_083DFEC4->unk87CA == 1;
+ gUnknown_083DFEC4->unkD162[0] = 11;
+ break;
+ case 1:
+ Text_LoadWindowTemplate(&gWindowTemplate_81E70D4);
+ break;
+ case 2:
+ MultistepInitMenuWindowBegin(&gWindowTemplate_81E70D4);
+ break;
+ case 3:
+ if (!MultistepInitMenuWindowContinue())
+ {
+ return TRUE;
+ }
+ break;
+ case 4:
+ Menu_EraseScreen();
+ break;
+ case 5:
+ LZ77UnCompVram(gUnknown_08E9FC64, (void *)VRAM + 0xE800);
+ break;
+ case 6:
+ LZ77UnCompVram(gPokenavConditionSearch2_Gfx, (void *)VRAM + 0x8000);
+ break;
+ case 7:
+ LoadPalette(gUnknown_083E02B4, 0xB0, 0x20);
+ LoadPalette(gUnknown_083E02B4, 0xF0, 0x20);
+ LoadPalette(gUnknown_083E0334, 0x40, 0x20);
- if (gUnknown_083DFEC4->unk87CA == 0)
- {
- LoadPalette(gPokenavConditionSearch2_Pal, 0x30, 0x20);
- gPlttBufferUnfaded[0] = gPokenavConditionSearch2_Pal[5];
- LoadPalette(gUnknownPalette_81E6692, 0xB0, 0x20);
- LoadPalette(&gUnknown_083E02B4[1], 0xB1, 0x2);
- LoadPalette(&gUnknown_083E02B4[8], 0xB5, 0x2);
- LoadPalette(&gPokenavConditionSearch2_Pal[5], 0xBF, 0x2);
- }
- else if (gUnknown_083DFEC4->unk87CA == 1)
- {
- LoadPalette(gUnknown_083E0274, 0x30, 0x20);
- gPlttBufferUnfaded[0] = gUnknown_083E0274[5];
- LoadPalette(gUnknownPalette_81E6692, 0xB0, 0x20);
- LoadPalette(&gUnknown_083E02B4[1], 0xB1, 0x2);
- LoadPalette(&gUnknown_083E02B4[8], 0xB5, 0x2);
- LoadPalette(&gUnknown_083E0274[5], 0xBF, 0x2);
- }
- else
- {
- LoadPalette(gUnknown_08E9F9E8, 0x30, 0x20);
- pointer = &gUnknown_08E9F9E8[5];
- gPlttBufferUnfaded[0] = gUnknown_08E9F9E8[5];
- LoadPalette(gUnknown_083E0314, 0x50, 0x20);
- LoadPalette(&gUnknown_083E02B4[1], 0xB1, 0x2);
- LoadPalette(&gUnknown_083E02B4[8], 0xB5, 0x2);
- LoadPalette(pointer, 0xBF, 0x2);
- LoadPalette(pointer, 0x5F, 0x2);
- }
- break;
- case 8:
- if (gUnknown_083DFEC4->unk87CA != 2)
- {
- sub_8095C8C((void *)VRAM + 0xE800, 0, 5, gUnknown_08E9FD1C, 0, 0, 9, 4, 9);
- }
- else
- {
- sub_8095C8C((void *)VRAM + 0xE800, 0, 4, gUnknown_08E9FE54, 0, 0, 12, 10, 12);
- sub_8095C8C((void *)VRAM + 0xE800, 0, 8, gUnknown_08E9FD64, 0, 0, 12, 10, 12);
- }
- break;
- case 9:
- LZ77UnCompVram(gUnknown_083E0354, (void *)VRAM + 0x5000);
- break;
- case 10:
- DmaClear16(3, (void *)VRAM + 0xF800, 0x800);
- break;
- case 11:
- sub_80F0900();
- break;
- case 12:
- if (sub_80F0944())
- {
- return TRUE;
- }
- break;
- case 13:
- if (gUnknown_083DFEC4->unk87CA != 2)
- {
- ShowMapNamePopUpWindow();
- }
- else
- {
- sub_80F081C(0);
- sub_80F0FFC(gUnknown_083DFEC4->unk876E);
- }
- break;
- case 14:
- REG_BG2CNT = 0x1D0A;
- REG_BG3CNT = 0x1E03;
- REG_BG0CNT = 0x1F01;
- REG_BG3VOFS = 0xF8;
-
- gUnknown_083DFEC4->unk8776 = 0xF8;
- gUnknown_083DFEC4->unk8778 = 0;
-
- REG_BLDCNT = 0;
- gUnknown_083DFEC4->unkD160++;
- return FALSE;
- default:
- return FALSE;
- }
-
- gUnknown_083DFEC4->unk306++;
- return TRUE;
+ if (gUnknown_083DFEC4->unk87CA == 0)
+ {
+ LoadPalette(gPokenavConditionSearch2_Pal, 0x30, 0x20);
+ gPlttBufferUnfaded[0] = gPokenavConditionSearch2_Pal[5];
+ LoadPalette(gUnknownPalette_81E6692, 0xB0, 0x20);
+ LoadPalette(&gUnknown_083E02B4[1], 0xB1, 0x2);
+ LoadPalette(&gUnknown_083E02B4[8], 0xB5, 0x2);
+ LoadPalette(&gPokenavConditionSearch2_Pal[5], 0xBF, 0x2);
+ }
+ else if (gUnknown_083DFEC4->unk87CA == 1)
+ {
+ LoadPalette(gUnknown_083E0274, 0x30, 0x20);
+ gPlttBufferUnfaded[0] = gUnknown_083E0274[5];
+ LoadPalette(gUnknownPalette_81E6692, 0xB0, 0x20);
+ LoadPalette(&gUnknown_083E02B4[1], 0xB1, 0x2);
+ LoadPalette(&gUnknown_083E02B4[8], 0xB5, 0x2);
+ LoadPalette(&gUnknown_083E0274[5], 0xBF, 0x2);
+ }
+ else
+ {
+ LoadPalette(gUnknown_08E9F9E8, 0x30, 0x20);
+ pointer = &gUnknown_08E9F9E8[5];
+ gPlttBufferUnfaded[0] = gUnknown_08E9F9E8[5];
+ LoadPalette(gUnknown_083E0314, 0x50, 0x20);
+ LoadPalette(&gUnknown_083E02B4[1], 0xB1, 0x2);
+ LoadPalette(&gUnknown_083E02B4[8], 0xB5, 0x2);
+ LoadPalette(pointer, 0xBF, 0x2);
+ LoadPalette(pointer, 0x5F, 0x2);
+ }
+ break;
+ case 8:
+ if (gUnknown_083DFEC4->unk87CA != 2)
+ {
+ sub_8095C8C((void *)VRAM + 0xE800, 0, 5, gUnknown_08E9FD1C, 0, 0, 9, 4, 9);
+ }
+ else
+ {
+ sub_8095C8C((void *)VRAM + 0xE800, 0, 4, gUnknown_08E9FE54, 0, 0, 12, 10, 12);
+ sub_8095C8C((void *)VRAM + 0xE800, 0, 8, gUnknown_08E9FD64, 0, 0, 12, 10, 12);
+ }
+ break;
+ case 9:
+ LZ77UnCompVram(gUnknown_083E0354, (void *)VRAM + 0x5000);
+ break;
+ case 10:
+ DmaClear16(3, (void *)VRAM + 0xF800, 0x800);
+ break;
+ case 11:
+ sub_80F0900();
+ break;
+ case 12:
+ if (sub_80F0944())
+ {
+ return TRUE;
+ }
+ break;
+ case 13:
+ if (gUnknown_083DFEC4->unk87CA != 2)
+ {
+ ShowMapNamePopUpWindow();
+ }
+ else
+ {
+ sub_80F081C(0);
+ sub_80F0FFC(gUnknown_083DFEC4->unk876E);
+ }
+ break;
+ case 14:
+ REG_BG2CNT = 0x1D0A;
+ REG_BG3CNT = 0x1E03;
+ REG_BG0CNT = 0x1F01;
+ REG_BG3VOFS = 0xF8;
+
+ gUnknown_083DFEC4->unk8776 = 0xF8;
+ gUnknown_083DFEC4->unk8778 = 0;
+
+ REG_BLDCNT = 0;
+ gUnknown_083DFEC4->unkD160++;
+ return FALSE;
+ default:
+ return FALSE;
+ }
+
+ gUnknown_083DFEC4->unk306++;
+ return TRUE;
}
#else
__attribute__((naked))
@@ -4120,17 +4783,17 @@ _080F0338: .4byte 0x000087ca\n\
_080F033C: .4byte 0x000087c8\n\
_080F0340: .4byte 0x0000d162\n\
_080F0344:\n\
- ldr r0, _080F034C @ =gWindowConfig_81E70D4\n\
- bl SetUpWindowConfig\n\
+ ldr r0, _080F034C @ =gWindowTemplate_81E70D4\n\
+ bl Text_LoadWindowTemplate\n\
b _080F0618\n\
.align 2, 0\n\
-_080F034C: .4byte gWindowConfig_81E70D4\n\
+_080F034C: .4byte gWindowTemplate_81E70D4\n\
_080F0350:\n\
- ldr r0, _080F0358 @ =gWindowConfig_81E70D4\n\
+ ldr r0, _080F0358 @ =gWindowTemplate_81E70D4\n\
bl MultistepInitMenuWindowBegin\n\
b _080F0618\n\
.align 2, 0\n\
-_080F0358: .4byte gWindowConfig_81E70D4\n\
+_080F0358: .4byte gWindowTemplate_81E70D4\n\
_080F035C:\n\
bl MultistepInitMenuWindowContinue\n\
cmp r0, 0\n\
@@ -4139,7 +4802,7 @@ _080F035C:\n\
_080F0366:\n\
b _080F0626\n\
_080F0368:\n\
- bl MenuZeroFillScreen\n\
+ bl Menu_EraseScreen\n\
b _080F0618\n\
_080F036E:\n\
ldr r0, _080F0378 @ =gUnknown_08E9FC64\n\
diff --git a/src/rom3.c b/src/rom3.c
index cdc66989c..7b3051b86 100644
--- a/src/rom3.c
+++ b/src/rom3.c
@@ -5,6 +5,7 @@
#include "battle_anim.h"
#include "battle_anim_81258BC.h"
#include "battle_anim_8137220.h"
+#include "battle_util.h"
#include "cable_club.h"
#include "constants/items.h"
#include "link.h"
@@ -66,6 +67,10 @@ void sub_800B858(void)
}
}
+#if DEBUG
+extern u8 gUnknown_02023A14_50;
+#endif
+
void setup_poochyena_battle(void)
{
s32 i;
@@ -92,6 +97,16 @@ void setup_poochyena_battle(void)
}
gUnknown_020239FC = 0;
gUnknown_02024C78 = 0;
+
+#if DEBUG
+ if (gUnknown_02023A14_50 & 0x80)
+ {
+ gSharedMem[0x160fd] = 0;
+ gSharedMem[0x160fe] = 0;
+ gSharedMem[0x160ff] = 0;
+ ((u32 *) gBattleBuffersTransferData)[64]++;
+ }
+#endif
}
void sub_800B950(void)
@@ -462,7 +477,7 @@ void sub_800C1A8(u8 taskId)
}
break;
case 4:
- if (sub_8007ECC())
+ if (IsLinkTaskFinished())
{
var = (ewram14004arr(0, gTasks[taskId].data[15]) | (ewram14004arr(1, gTasks[taskId].data[15]) << 8));
gTasks[taskId].data[13] = 1;
@@ -582,7 +597,7 @@ void Emitcmd1(u8 a, u8 b, u8 c)
PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void EmitSetAttributes(u8 a, u8 b, u8 c, u8 d, void *e)
+void EmitSetMonData(u8 a, u8 b, u8 c, u8 d, void *e)
{
int i;
@@ -748,9 +763,9 @@ void EmitPrintString(u8 a, u16 stringID)
stringInfo->lastMove = gChosenMove;
stringInfo->lastItem = gLastUsedItem;
stringInfo->lastAbility = gLastUsedAbility;
- stringInfo->scrActive = BATTLE_STRUCT->scriptingActive;
- stringInfo->unk1605E = BATTLE_STRUCT->unk1605E;
- stringInfo->hpScale = BATTLE_STRUCT->hpScale;
+ stringInfo->scrActive = gBattleStruct->scriptingActive;
+ stringInfo->unk1605E = gBattleStruct->unk1605E;
+ stringInfo->hpScale = gBattleStruct->hpScale;
stringInfo->StringBank = gStringBank;
stringInfo->moveType = gBattleMoves[gCurrentMove].type;
@@ -780,8 +795,8 @@ void EmitPrintStringPlayerOnly(u8 a, u16 stringID)
stringInfo->lastMove = gChosenMove;
stringInfo->lastItem = gLastUsedItem;
stringInfo->lastAbility = gLastUsedAbility;
- stringInfo->scrActive = BATTLE_STRUCT->scriptingActive;
- stringInfo->unk1605E = BATTLE_STRUCT->unk1605E;
+ stringInfo->scrActive = gBattleStruct->scriptingActive;
+ stringInfo->unk1605E = gBattleStruct->unk1605E;
for (i = 0; i < 4; i++)
stringInfo->abilities[i] = gBattleMons[i].ability;
diff --git a/src/rom6.c b/src/rom6.c
index e71484b0a..06e84cc0f 100644
--- a/src/rom6.c
+++ b/src/rom6.c
@@ -1,4 +1,6 @@
#include "global.h"
+#include "constants/map_objects.h"
+#include "constants/songs.h"
#include "rom6.h"
#include "braille_puzzles.h"
#include "field_effect.h"
@@ -8,7 +10,6 @@
#include "pokemon_menu.h"
#include "overworld.h"
#include "script.h"
-#include "constants/songs.h"
#include "sound.h"
#include "sprite.h"
#include "task.h"
@@ -116,6 +117,21 @@ static void sub_810B4CC(u8 taskId)
DestroyTask(taskId);
}
+#if DEBUG
+void debug_sub_8120968(void)
+{
+ if (npc_before_player_of_type(MAP_OBJ_GFX_BREAKABLE_ROCK) == TRUE)
+ {
+ gLastFieldPokeMenuOpened = 0;
+ sub_810B53C();
+ }
+ else
+ {
+ ScriptContext2_Disable();
+ }
+}
+#endif
+
bool8 SetUpFieldMove_RockSmash(void)
{
if (npc_before_player_of_type(0x56) == TRUE)
@@ -142,7 +158,7 @@ int FldEff_RockSmash(void)
gTasks[taskId].data[8] = (u32)sub_810B58C >> 16;
gTasks[taskId].data[9] = (u32)sub_810B58C;
- IncrementGameStat(0x13);
+ IncrementGameStat(GAME_STAT_USED_ROCK_SMASH);
return 0;
}
diff --git a/src/rom_800D42C.c b/src/rom_800D42C.c
index bf6d03fb7..a1b0f5ecb 100644
--- a/src/rom_800D42C.c
+++ b/src/rom_800D42C.c
@@ -28,8 +28,8 @@ extern u8 BattleText_Tie[];
#define PRINT_MESSAGE(text, tileDataStartOffset, x) \
{ \
- InitWindow(&gUnknown_03004210, text, tileDataStartOffset, x, MESSAGE_Y); \
- sub_8002F44(&gUnknown_03004210); \
+ Text_InitWindow(&gUnknown_03004210, text, tileDataStartOffset, x, MESSAGE_Y); \
+ Text_PrintWindow8002F44(&gUnknown_03004210); \
}
#define PRINT_MESSAGE_LEFT(text, tileDataStartOffset) PRINT_MESSAGE(text, tileDataStartOffset, LEFT_MESSAGE_X)
@@ -52,7 +52,7 @@ void PrintLinkBattleWinLossTie(void)
{
// lp_field_18 = player position?
- switch (gLinkPlayers[BATTLE_STRUCT->linkPlayerIndex].lp_field_18)
+ switch (gLinkPlayers[gBattleStruct->linkPlayerIndex].lp_field_18)
{
case 0:
case 2:
@@ -70,7 +70,7 @@ void PrintLinkBattleWinLossTie(void)
else
{
- switch (gLinkPlayers[BATTLE_STRUCT->linkPlayerIndex].lp_field_18)
+ switch (gLinkPlayers[gBattleStruct->linkPlayerIndex].lp_field_18)
{
case 1:
case 3:
@@ -92,7 +92,7 @@ void PrintLinkBattleWinLossTie(void)
if (gBattleOutcome == 1)
{
- if (gLinkPlayers[BATTLE_STRUCT->linkPlayerIndex].lp_field_18 != 0)
+ if (gLinkPlayers[gBattleStruct->linkPlayerIndex].lp_field_18 != 0)
{
PRINT_MESSAGE_RIGHT(BattleText_Win, TILE_OFFSET_WIN);
PRINT_MESSAGE_LEFT(BattleText_Loss, TILE_OFFSET_LOSS);
@@ -105,7 +105,7 @@ void PrintLinkBattleWinLossTie(void)
}
else
{
- if (gLinkPlayers[BATTLE_STRUCT->linkPlayerIndex].lp_field_18 != 0)
+ if (gLinkPlayers[gBattleStruct->linkPlayerIndex].lp_field_18 != 0)
{
PRINT_MESSAGE_LEFT(BattleText_Win, TILE_OFFSET_WIN);
PRINT_MESSAGE_RIGHT(BattleText_Loss, TILE_OFFSET_LOSS);
diff --git a/src/rom_8077ABC.c b/src/rom_8077ABC.c
index 9cf28a111..4a580eb41 100644
--- a/src/rom_8077ABC.c
+++ b/src/rom_8077ABC.c
@@ -1,13 +1,14 @@
#include "global.h"
+#include "constants/species.h"
#include "rom_8077ABC.h"
#include "battle.h"
#include "battle_anim.h"
#include "blend_palette.h"
+#include "contest.h"
#include "data2.h"
#include "decompress.h"
#include "palette.h"
#include "pokemon_icon.h"
-#include "constants/species.h"
#include "sprite.h"
#include "task.h"
#include "trig.h"
@@ -31,52 +32,28 @@
#define gTransformPersonalities gTransformedPersonalities
#define gBattleMonSprites gObjectBankIDs
-
-struct Struct_unk_2019348 {
- u16 field_0;
- u16 field_2;
- u8 field_4;
- u32 field_8;
- u32 field_c;
- u32 field_10;
-};
-
-struct TransformStatus {
+struct TransformStatus
+{
u16 unknown;
u16 species;
};
-struct Struct_gUnknown_0837F578 {
+struct Struct_gUnknown_0837F578
+{
u8 field_0;
u8 field_1;
};
-struct Struct_2017810 {
+struct Struct_2017810
+{
u8 filler_0[6];
u8 field_6;
u8 filler_7[5];
};
-struct Color {
- u16 r:5;
- u16 g:5;
- u16 b:5;
-};
-
-struct BGCnt {
- u16 priority:2;
- u16 charBase:2;
- u16 unused:2;
- u16 mosaic:1;
- u16 colorMode:1;
- u16 screenBase:5;
- u16 overflow:1;
- u16 size:2;
-};
-
-#define BG1CNT (*(volatile struct BGCnt*)REG_ADDR_BG1CNT)
-#define BG2CNT (*(volatile struct BGCnt*)REG_ADDR_BG2CNT)
-#define BG3CNT (*(volatile struct BGCnt*)REG_ADDR_BG3CNT)
+#define BG1CNT (*(vBgCnt *)REG_ADDR_BG1CNT)
+#define BG2CNT (*(vBgCnt *)REG_ADDR_BG2CNT)
+#define BG3CNT (*(vBgCnt *)REG_ADDR_BG3CNT)
extern struct OamData gOamData_837DF9C[];
extern const union AnimCmd *const gDummySpriteAnimTable[];
@@ -102,7 +79,8 @@ extern u8 UpdateMonIconFrame(struct Sprite *sprite);
EWRAM_DATA union AffineAnimCmd *gUnknown_0202F7D4 = NULL;
EWRAM_DATA u32 filler_0202F7D8[3] = {0};
-const struct Struct_gUnknown_0837F578 gUnknown_0837F578[][4] = {
+const struct Struct_gUnknown_0837F578 gUnknown_0837F578[][4] =
+{
{
{ 72, 80 },
{ 176, 40 },
@@ -120,14 +98,16 @@ const struct Struct_gUnknown_0837F578 gUnknown_0837F578[][4] = {
// One entry for each of the four Castform forms.
// Coords are probably front pic coords or back pic coords, but this data does not seem to be
// used during battle, party summary, or pokedex screens.
-const struct MonCoords gCastformFrontSpriteCoords[] = {
+const struct MonCoords gCastformFrontSpriteCoords[] =
+{
{ 0x44, 17 }, // NORMAL
{ 0x66, 9 }, // SUN
{ 0x46, 9 }, // RAIN
{ 0x86, 8 }, // HAIL
};
-const u8 gCastformElevations[] = {
+const u8 gCastformElevations[] =
+{
13, // NORMAL
14, // SUN
13, // RAIN
@@ -135,14 +115,16 @@ const u8 gCastformElevations[] = {
};
// Y position of the backsprite for each of the four Castform forms.
-const u8 gCastformBackSpriteYCoords[] = {
+const u8 gCastformBackSpriteYCoords[] =
+{
0, // NORMAL
0, // SUN
0, // RAIN
0, // HAIL
};
-const struct SpriteTemplate gSpriteTemplate_837F5B0[] = {
+const struct SpriteTemplate gSpriteTemplate_837F5B0[] =
+{
{
.tileTag = 55125,
.paletteTag = 55125,
@@ -151,7 +133,8 @@ const struct SpriteTemplate gSpriteTemplate_837F5B0[] = {
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
- }, {
+ },
+ {
.tileTag = 55126,
.paletteTag = 55126,
.oam = gOamData_837DF9C,
@@ -162,23 +145,27 @@ const struct SpriteTemplate gSpriteTemplate_837F5B0[] = {
}
};
-const struct SpriteSheet gUnknown_0837F5E0[] = {
+const struct SpriteSheet gUnknown_0837F5E0[] =
+{
{ gMiscBlank_Gfx, 0x800, 55125, },
{ gMiscBlank_Gfx, 0x800, 55126, },
};
+// pkmn_form.c
-u8 GetBankPosition(u8 slot, u8 a2) {
+u8 GetBankPosition(u8 slot, u8 a2)
+{
u8 var;
u16 species;
struct TransformStatus *transform;
- if (IsContest()) {
- if (a2 == 3 && slot == 3) {
+ if (IsContest())
+ {
+ if (a2 == 3 && slot == 3)
a2 = 1;
- }
}
- switch (a2) {
+ switch (a2)
+ {
case 0:
case 2:
var = gUnknown_0837F578[IS_DOUBLE_BATTLE()][GetBankIdentity(slot)].field_0;
@@ -189,339 +176,402 @@ u8 GetBankPosition(u8 slot, u8 a2) {
case 3:
case 4:
default:
- if (IsContest()) {
- if (ewram19348.unk4 & 1) {
- species = ewram19348.unk2;
- } else {
- species = ewram19348.unk0;
- }
- } else {
- if (GetBankSide(slot)) {
+ if (IsContest())
+ {
+ if (shared19348.unk4_0)
+ species = shared19348.unk2;
+ else
+ species = shared19348.unk0;
+ }
+ else
+ {
+ if (GetBankSide(slot))
+ {
transform = &eTransformStatuses[slot];
- if (!transform->species) {
+ if (!transform->species)
species = GetMonData(&gEnemyParty[gBattleMonPartyPositions[slot]], MON_DATA_SPECIES);
- } else {
+ else
species = transform->species;
- }
- } else {
+ }
+ else
+ {
transform = &eTransformStatuses[slot];
- if (!transform->species) {
+ if (!transform->species)
species = GetMonData(&gPlayerParty[gBattleMonPartyPositions[slot]], MON_DATA_SPECIES);
- } else {
+ else
species = transform->species;
- }
}
}
- if (a2 == 3) {
+ if (a2 == 3)
var = sub_8077E44(slot, species, 1);
- } else {
+ else
var = sub_8077E44(slot, species, 0);
- }
break;
}
return var;
}
-u8 sub_8077BFC(u8 slot, u16 species) {
+u8 sub_8077BFC(u8 slot, u16 species)
+{
u16 letter;
u32 personality;
struct TransformStatus *transform;
u8 ret;
u16 var;
- if (!GetBankSide(slot) || IsContest()) {
- if (species == SPECIES_UNOWN) {
- if (IsContest()) {
- if (ewram19348.unk4 & 1) {
- personality = ewram19348.unk10;
- } else {
- personality = ewram19348.unk8;
- }
- } else {
+ if (GetBankSide(slot) == 0 || IsContest())
+ {
+ if (species == SPECIES_UNOWN)
+ {
+ if (IsContest())
+ {
+ if (shared19348.unk4_0)
+ personality = shared19348.unk10;
+ else
+ personality = shared19348.unk8;
+ }
+ else
+ {
transform = &eTransformStatuses[slot];
- if (!transform->species) {
+ if (!transform->species)
personality = GetMonData(&gPlayerParty[gBattleMonPartyPositions[slot]], MON_DATA_PERSONALITY);
- } else {
+ else
personality = gTransformPersonalities[slot];
- }
}
letter = GET_UNOWN_LETTER(personality);
- if (!letter) {
+ if (!letter)
var = species;
- } else {
+ else
var = letter + SPECIES_UNOWN_B - 1;
- }
ret = gMonBackPicCoords[var].y_offset;
- } else if (species == SPECIES_CASTFORM) {
+ }
+ else if (species == SPECIES_CASTFORM)
+ {
ret = gCastformBackSpriteYCoords[gBattleMonForms[slot]];
- } else if (species > NUM_SPECIES) {
+ }
+ else if (species > NUM_SPECIES)
+ {
ret = gMonBackPicCoords[0].y_offset;
- } else {
+ }
+ else
+ {
ret = gMonBackPicCoords[species].y_offset;
}
- } else {
- if (species == SPECIES_UNOWN) {
+ }
+ else
+ {
+ if (species == SPECIES_UNOWN)
+ {
transform = &eTransformStatuses[slot];
- if (!transform->species) {
+ if (!transform->species)
personality = GetMonData(&gEnemyParty[gBattleMonPartyPositions[slot]], MON_DATA_PERSONALITY);
- } else {
+ else
personality = gTransformPersonalities[slot];
- }
letter = GET_UNOWN_LETTER(personality);
- if (!letter) {
+ if (!letter)
var = species;
- } else {
+ else
var = letter + SPECIES_UNOWN_B - 1;
- }
ret = gMonFrontPicCoords[var].y_offset;
- } else if (species == SPECIES_CASTFORM) {
+ }
+ else if (species == SPECIES_CASTFORM)
+ {
ret = gCastformFrontSpriteCoords[gBattleMonForms[slot]].y_offset;
- } else if (species > NUM_SPECIES) {
+ }
+ else if (species > NUM_SPECIES)
+ {
ret = gMonFrontPicCoords[0].y_offset;
- } else {
+ }
+ else
+ {
ret = gMonFrontPicCoords[species].y_offset;
}
}
return ret;
}
-u8 sub_8077DD8(u8 slot, u16 species) {
+u8 sub_8077DD8(u8 slot, u16 species)
+{
u8 ret = 0;
- if (GetBankSide(slot) == 1) {
- if (!IsContest()) {
- if (species == SPECIES_CASTFORM) {
+ if (GetBankSide(slot) == 1)
+ {
+ if (!IsContest())
+ {
+ if (species == SPECIES_CASTFORM)
ret = gCastformElevations[gBattleMonForms[slot]];
- } else if (species > NUM_SPECIES) {
+ else if (species > NUM_SPECIES)
ret = gEnemyMonElevation[0];
- } else {
+ else
ret = gEnemyMonElevation[species];
- }
}
}
return ret;
}
-u8 sub_8077E44(u8 slot, u16 species, u8 a3) {
+u8 sub_8077E44(u8 slot, u16 species, u8 a3)
+{
u16 offset;
u8 y;
- if (GetBankSide(slot) == 0 || IsContest()) {
+
+ if (GetBankSide(slot) == 0 || IsContest())
+ {
offset = sub_8077BFC(slot, species);
- } else {
+ }
+ else
+ {
offset = sub_8077BFC(slot, species);
offset -= sub_8077DD8(slot, species);
}
y = offset + gUnknown_0837F578[IS_DOUBLE_BATTLE()][GetBankIdentity(slot)].field_1;
- if (a3) {
- if (GetBankSide(slot) == 0) {
+ if (a3)
+ {
+ if (GetBankSide(slot) == 0)
y += 8;
- }
- if (y > 104) y = 104;
+ if (y > 104)
+ y = 104;
}
return y;
}
-u8 sub_8077EE4(u8 slot, u8 a2) {
+u8 sub_8077EE4(u8 slot, u8 a2)
+{
u16 species;
struct TransformStatus *transform;
- if (a2 == 3 || a2 == 4) {
- if (IsContest()) {
- if (ewram19348.unk4 & 1) {
- species = ewram19348.unk2;
- } else {
- species = ewram19348.unk0;
- }
- } else {
+ if (a2 == 3 || a2 == 4)
+ {
+ if (IsContest())
+ {
+ if (shared19348.unk4_0)
+ species = shared19348.unk2;
+ else
+ species = shared19348.unk0;
+ }
+ else
+ {
transform = &eTransformStatuses[slot];
- if (!transform->species) {
+ if (!transform->species)
species = gAnimSpeciesByBanks[slot];
- } else {
+ else
species = transform->species;
- }
}
- if (a2 == 3) {
+ if (a2 == 3)
return sub_8077E44(slot, species, 1);
- } else {
+ else
return sub_8077E44(slot, species, 0);
- }
- } else {
+ }
+ else
+ {
return GetBankPosition(slot, a2);
}
}
-u8 sub_8077F68(u8 slot) {
+u8 sub_8077F68(u8 slot)
+{
return GetBankPosition(slot, 4);
}
-u8 sub_8077F7C(u8 slot) {
+u8 sub_8077F7C(u8 slot)
+{
u16 var;
- if (GetBankSide(slot)) {
+ if (GetBankSide(slot) != 0)
var = GetBankPosition(slot, 1) + 16;
- } else {
+ else
var = GetBankPosition(slot, 1) + 17;
- }
return var;
}
-u8 sub_8077FC0(u8 slot) {
+u8 sub_8077FC0(u8 slot)
+{
u16 var;
u8 r6;
struct TransformStatus *transform;
+
r6 = GetBankPosition(slot, 1);
- if (!IsContest()) {
- if (GetBankSide(slot)) {
+ if (!IsContest())
+ {
+ if (GetBankSide(slot) != 0)
+ {
transform = &eTransformStatuses[slot];
if (!transform->species) {
var = GetMonData(&gEnemyParty[gBattleMonPartyPositions[slot]], MON_DATA_SPECIES);
} else {
var = transform->species;
}
- } else {
+ }
+ else
+ {
transform = &eTransformStatuses[slot];
- if (!transform->species) {
+ if (!transform->species)
var = GetMonData(&gPlayerParty[gBattleMonPartyPositions[slot]], MON_DATA_SPECIES);
- } else {
+ else
var = transform->species;
- }
}
- if (GetBankSide(slot)) {
+ if (GetBankSide(slot) != 0)
r6 -= sub_8077DD8(slot, var);
- }
}
return r6;
}
-u8 GetAnimBankSpriteId(u8 whichBank) {
+u8 GetAnimBankSpriteId(u8 whichBank)
+{
u8 *sprites;
- if (whichBank == ANIM_BANK_ATTACKER) {
- if (IsBankSpritePresent(gAnimBankAttacker)) {
+
+ if (whichBank == ANIM_BANK_ATTACKER)
+ {
+ if (IsBankSpritePresent(gAnimBankAttacker))
+ {
sprites = gBattleMonSprites;
return sprites[gAnimBankAttacker];
- } else {
+ }
+ else
+ {
return 0xff;
}
- } else if (whichBank == ANIM_BANK_TARGET) {
- if (IsBankSpritePresent(gAnimBankTarget)) {
+ }
+ else if (whichBank == ANIM_BANK_TARGET)
+ {
+ if (IsBankSpritePresent(gAnimBankTarget))
+ {
sprites = gBattleMonSprites;
return sprites[gAnimBankTarget];
- } else {
+ }
+ else
+ {
return 0xff;
}
- } else if (whichBank == ANIM_BANK_ATK_PARTNER) {
- if (!IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2)) {
+ }
+ else if (whichBank == ANIM_BANK_ATK_PARTNER)
+ {
+ if (!IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2))
return 0xff;
- } else {
+ else
return gBattleMonSprites[gAnimBankAttacker ^ 2];
- }
- } else {
- if (IsAnimBankSpriteVisible(gAnimBankTarget ^ 2)) {
+ }
+ else
+ {
+ if (IsAnimBankSpriteVisible(gAnimBankTarget ^ 2))
return gBattleMonSprites[gAnimBankTarget ^ 2];
- } else {
+ else
return 0xff;
- }
}
}
-void StoreSpriteCallbackInData(struct Sprite *sprite, void (*callback)(struct Sprite*)) {
+void StoreSpriteCallbackInData(struct Sprite *sprite, void (*callback)(struct Sprite*))
+{
sprite->data[6] = (u32)(callback) & 0xffff;
sprite->data[7] = (u32)(callback) >> 16;
}
-void SetCallbackToStoredInData(struct Sprite *sprite) {
+void SetCallbackToStoredInData(struct Sprite *sprite)
+{
u32 callback = (u16)sprite->data[6] | (sprite->data[7] << 16);
sprite->callback = (void (*)(struct Sprite *))callback;
}
-void sub_8078114(struct Sprite *sprite) {
- if (sprite->data[3]) {
+void sub_8078114(struct Sprite *sprite)
+{
+ if (sprite->data[3])
+ {
sprite->pos2.x = Sin(sprite->data[0], sprite->data[1]);
sprite->pos2.y = Cos(sprite->data[0], sprite->data[1]);
sprite->data[0] += sprite->data[2];
- if (sprite->data[0] >= 0x100) {
+ if (sprite->data[0] >= 0x100)
sprite->data[0] -= 0x100;
- } else if (sprite->data[0] < 0) {
+ else if (sprite->data[0] < 0)
sprite->data[0] += 0x100;
- }
sprite->data[3]--;
- } else {
+ }
+ else
+ {
SetCallbackToStoredInData(sprite);
}
}
-void sub_8078174(struct Sprite *sprite) {
- if (sprite->data[3]) {
+void sub_8078174(struct Sprite *sprite)
+{
+ if (sprite->data[3])
+ {
sprite->pos2.x = Sin(sprite->data[0], (sprite->data[5] >> 8) + sprite->data[1]);
sprite->pos2.y = Cos(sprite->data[0], (sprite->data[5] >> 8) + sprite->data[1]);
sprite->data[0] += sprite->data[2];
sprite->data[5] += sprite->data[4];
- if (sprite->data[0] >= 0x100) {
+ if (sprite->data[0] >= 0x100)
sprite->data[0] -= 0x100;
- } else if (sprite->data[0] < 0) {
+ else if (sprite->data[0] < 0)
sprite->data[0] += 0x100;
- }
sprite->data[3]--;
- } else {
+ }
+ else
+ {
SetCallbackToStoredInData(sprite);
}
}
-void unref_sub_80781F0(struct Sprite *sprite) {
- if (sprite->data[3]) {
+void unref_sub_80781F0(struct Sprite *sprite)
+{
+ if (sprite->data[3])
+ {
sprite->pos2.x = Sin(sprite->data[0], sprite->data[1]);
sprite->pos2.y = Cos(sprite->data[4], sprite->data[1]);
sprite->data[0] += sprite->data[2];
sprite->data[4] += sprite->data[5];
- if (sprite->data[0] >= 0x100) {
+ if (sprite->data[0] >= 0x100)
sprite->data[0] -= 0x100;
- } else if (sprite->data[0] < 0) {
+ else if (sprite->data[0] < 0)
sprite->data[0] += 0x100;
- }
- if (sprite->data[4] >= 0x100) {
+ if (sprite->data[4] >= 0x100)
sprite->data[4] -= 0x100;
- } else if (sprite->data[4] < 0) {
+ else if (sprite->data[4] < 0)
sprite->data[4] += 0x100;
- }
sprite->data[3]--;
- } else {
+ }
+ else
+ {
SetCallbackToStoredInData(sprite);
}
}
-void sub_8078278(struct Sprite *sprite) {
- if (sprite->data[3]) {
+void sub_8078278(struct Sprite *sprite)
+{
+ if (sprite->data[3])
+ {
sprite->pos2.x = Sin(sprite->data[0], sprite->data[1]);
sprite->pos2.y = Cos(sprite->data[0], sprite->data[4]);
sprite->data[0] += sprite->data[2];
- if (sprite->data[0] >= 0x100) {
+ if (sprite->data[0] >= 0x100)
sprite->data[0] -= 0x100;
- } else if (sprite->data[0] < 0) {
+ else if (sprite->data[0] < 0)
sprite->data[0] += 0x100;
- }
sprite->data[3]--;
- } else {
+ }
+ else
+ {
SetCallbackToStoredInData(sprite);
}
}
-void sub_80782D8(struct Sprite *sprite) {
- if (sprite->data[0] > 0) {
+void sub_80782D8(struct Sprite *sprite)
+{
+ if (sprite->data[0] > 0)
sprite->data[0]--;
- } else {
+ else
SetCallbackToStoredInData(sprite);
- }
}
-void sub_80782F8(struct Sprite *sprite) {
+void sub_80782F8(struct Sprite *sprite)
+{
sub_8078314(sprite);
sprite->callback = sub_8078364;
sprite->callback(sprite);
}
-void sub_8078314(struct Sprite *sprite) {
+void sub_8078314(struct Sprite *sprite)
+{
s16 old;
int v1;
- if (sprite->data[1] > sprite->data[2]) {
+
+ if (sprite->data[1] > sprite->data[2])
sprite->data[0] = -sprite->data[0];
- }
v1 = sprite->data[2] - sprite->data[1];
old = sprite->data[0];
sprite->data[0] = abs(v1 / sprite->data[0]);
@@ -529,42 +579,55 @@ void sub_8078314(struct Sprite *sprite) {
sprite->data[1] = old;
}
-void sub_8078364(struct Sprite *sprite) {
- if (sprite->data[0] > 0) {
+void sub_8078364(struct Sprite *sprite)
+{
+ if (sprite->data[0] > 0)
+ {
sprite->data[0]--;
sprite->pos2.x += sprite->data[1];
sprite->pos2.y += sprite->data[2];
- } else {
+ }
+ else
+ {
SetCallbackToStoredInData(sprite);
}
}
-void sub_8078394(struct Sprite *sprite) {
- if (sprite->data[0] > 0) {
+void sub_8078394(struct Sprite *sprite)
+{
+ if (sprite->data[0] > 0)
+ {
sprite->data[0]--;
sprite->data[3] += sprite->data[1];
sprite->data[4] += sprite->data[2];
sprite->pos2.x = sprite->data[3] >> 8;
sprite->pos2.y = sprite->data[4] >> 8;
- } else {
+ }
+ else
+ {
SetCallbackToStoredInData(sprite);
}
}
-void sub_80783D0(struct Sprite *sprite) {
- if (sprite->data[0] > 0) {
+void sub_80783D0(struct Sprite *sprite)
+{
+ if (sprite->data[0] > 0)
+ {
sprite->data[0]--;
sprite->data[3] += sprite->data[1];
sprite->data[4] += sprite->data[2];
sprite->pos2.x = sprite->data[3] >> 8;
sprite->pos2.y = sprite->data[4] >> 8;
- } else {
+ }
+ else
+ {
SetCallbackToStoredInData(sprite);
}
UpdateMonIconFrame(sprite);
}
-void unref_sub_8078414(struct Sprite *sprite) {
+void unref_sub_8078414(struct Sprite *sprite)
+{
sprite->data[1] = sprite->pos1.x + sprite->pos2.x;
sprite->data[3] = sprite->pos1.y + sprite->pos2.y;
sprite->data[2] = GetBankPosition(gAnimBankTarget, 2);
@@ -572,51 +635,65 @@ void unref_sub_8078414(struct Sprite *sprite) {
sprite->callback = sub_80782F8;
}
-void sub_8078458(struct Sprite *sprite) {
- if (sprite->data[0] > 0) {
+void sub_8078458(struct Sprite *sprite)
+{
+ if (sprite->data[0] > 0)
+ {
sprite->data[0]--;
gSprites[sprite->data[3]].pos2.x += sprite->data[1];
gSprites[sprite->data[3]].pos2.y += sprite->data[2];
- } else {
+ }
+ else
+ {
SetCallbackToStoredInData(sprite);
}
}
-void sub_80784A8(struct Sprite *sprite) {
- if (sprite->data[0] > 0) {
+void sub_80784A8(struct Sprite *sprite)
+{
+ if (sprite->data[0] > 0)
+ {
sprite->data[0]--;
sprite->data[3] += sprite->data[1];
sprite->data[4] += sprite->data[2];
gSprites[sprite->data[5]].pos2.x = sprite->data[3] >> 8;
gSprites[sprite->data[5]].pos2.y = sprite->data[4] >> 8;
- } else {
+ }
+ else
+ {
SetCallbackToStoredInData(sprite);
}
}
-void sub_8078504(struct Sprite *sprite) {
- if (sprite->data[0] > 0) {
+void sub_8078504(struct Sprite *sprite)
+{
+ if (sprite->data[0] > 0)
+ {
sprite->data[0]--;
sprite->pos2.x = sprite->data[2] >> 8;
sprite->data[2] += sprite->data[1];
sprite->pos2.y = sprite->data[4] >> 8;
sprite->data[4] += sprite->data[3];
- if (sprite->data[0] % sprite->data[5] == 0) {
- if (sprite->data[5]) {
+ if (sprite->data[0] % sprite->data[5] == 0)
+ {
+ if (sprite->data[5])
sprite->invisible ^= 1;
- }
}
- } else {
+ }
+ else
+ {
SetCallbackToStoredInData(sprite);
}
}
-void move_anim_8074EE0(struct Sprite *sprite) {
+void move_anim_8074EE0(struct Sprite *sprite)
+{
FreeSpriteOamMatrix(sprite);
DestroyAnimSprite(sprite);
}
-void unref_sub_8078588(struct Sprite *sprite) {
+void unref_sub_8078588(struct Sprite *sprite)
+{
sprite->data[1] = sprite->pos1.x + sprite->pos2.x;
sprite->data[3] = sprite->pos1.y + sprite->pos2.y;
sprite->data[2] = GetBankPosition(gAnimBankAttacker, 2);
@@ -624,57 +701,68 @@ void unref_sub_8078588(struct Sprite *sprite) {
sprite->callback = sub_80782F8;
}
-void unref_sub_80785CC(struct Sprite *sprite) {
+void unref_sub_80785CC(struct Sprite *sprite)
+{
ResetPaletteStructByUid(sprite->data[5]);
move_anim_8074EE0(sprite);
}
-void sub_80785E4(struct Sprite *sprite) {
- if (sprite->affineAnimEnded) {
+void sub_80785E4(struct Sprite *sprite)
+{
+ if (sprite->affineAnimEnded)
SetCallbackToStoredInData(sprite);
- }
}
-void sub_8078600(struct Sprite *sprite) {
- if (sprite->animEnded) {
+void sub_8078600(struct Sprite *sprite)
+{
+ if (sprite->animEnded)
SetCallbackToStoredInData(sprite);
- }
}
-void sub_807861C(struct Sprite *sprite) {
+void sub_807861C(struct Sprite *sprite)
+{
REG_BLDCNT = 0;
REG_BLDALPHA = 0;
DestroyAnimSprite(sprite);
}
-void sub_8078634(u8 task) {
+void sub_8078634(u8 task)
+{
REG_BLDCNT = 0;
REG_BLDALPHA = 0;
DestroyAnimVisualTask(task);
}
-void sub_8078650(struct Sprite *sprite) {
+void sub_8078650(struct Sprite *sprite)
+{
sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2);
sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3);
}
-void sub_807867C(struct Sprite *sprite, s16 a2) {
+void sub_807867C(struct Sprite *sprite, s16 a2)
+{
u16 v1 = GetBankPosition(gAnimBankAttacker, 0);
u16 v2 = GetBankPosition(gAnimBankTarget, 0);
- if (v1 > v2) {
+
+ if (v1 > v2)
+ {
sprite->pos1.x -= a2;
- } else if (v1 < v2) {
+ }
+ else if (v1 < v2)
+ {
sprite->pos1.x += a2;
- } else {
- if (GetBankSide(gAnimBankAttacker)) {
+ }
+ else
+ {
+ if (GetBankSide(gAnimBankAttacker) != 0)
sprite->pos1.x -= a2;
- } else {
+ else
sprite->pos1.x += a2;
- }
}
}
-void sub_80786EC(struct Sprite *sprite) {
+void sub_80786EC(struct Sprite *sprite)
+{
sprite->data[1] = sprite->pos1.x;
sprite->data[3] = sprite->pos1.y;
obj_translate_based_on_private_1_2_3_4(sprite);
@@ -682,24 +770,27 @@ void sub_80786EC(struct Sprite *sprite) {
sprite->data[7] = 0;
}
-bool8 sub_8078718(struct Sprite *sprite) {
- if (sub_8078B5C(sprite)) {
+bool8 sub_8078718(struct Sprite *sprite)
+{
+ if (sub_8078B5C(sprite))
return TRUE;
- }
sprite->data[7] += sprite->data[6];
sprite->pos2.y += Sin((u8)(sprite->data[7] >> 8), sprite->data[5]);
return FALSE;
}
-void oamt_add_pos2_onto_pos1(struct Sprite *sprite) {
+void oamt_add_pos2_onto_pos1(struct Sprite *sprite)
+{
sprite->pos1.x += sprite->pos2.x;
sprite->pos1.y += sprite->pos2.y;
sprite->pos2.x = 0;
sprite->pos2.y = 0;
}
-void sub_8078764(struct Sprite *sprite, u8 a2) {
- if (!a2) {
+void sub_8078764(struct Sprite *sprite, bool8 a2)
+{
+ if (!a2)
+ {
sprite->pos1.x = sub_8077EE4(gAnimBankTarget, 0);
sprite->pos1.y = sub_8077EE4(gAnimBankTarget, 1);
}
@@ -707,11 +798,15 @@ void sub_8078764(struct Sprite *sprite, u8 a2) {
sprite->pos1.y += gBattleAnimArgs[1];
}
-void sub_80787B0(struct Sprite *sprite, u8 a2) {
- if (!a2) {
+void sub_80787B0(struct Sprite *sprite, u8 a2)
+{
+ if (!a2)
+ {
sprite->pos1.x = sub_8077EE4(gAnimBankAttacker, 0);
sprite->pos1.y = sub_8077EE4(gAnimBankAttacker, 1);
- } else {
+ }
+ else
+ {
sprite->pos1.x = sub_8077EE4(gAnimBankAttacker, 2);
sprite->pos1.y = sub_8077EE4(gAnimBankAttacker, 3);
}
@@ -719,103 +814,127 @@ void sub_80787B0(struct Sprite *sprite, u8 a2) {
sprite->pos1.y += gBattleAnimArgs[1];
}
-u8 GetBankSide(u8 slot) {
+u8 GetBankSide(u8 slot)
+{
return gBanksBySide[slot] & 1;
}
-u8 GetBankIdentity(u8 slot) {
+u8 GetBankIdentity(u8 slot)
+{
return gBanksBySide[slot];
}
-u8 GetBankByPlayerAI(u8 slot) {
+u8 GetBankByIdentity(u8 slot)
+{
u8 i;
- for (i = 0; i < gNoOfAllBanks; i++) {
- if (gBanksBySide[i] == slot) {
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBanksBySide[i] == slot)
break;
- }
}
return i;
}
-bool8 IsBankSpritePresent(u8 slot) {
- if (IsContest()) {
- if (gAnimBankAttacker == slot) {
+bool8 IsBankSpritePresent(u8 slot)
+{
+ if (IsContest())
+ {
+ if (gAnimBankAttacker == slot)
return TRUE;
- }
- if (gAnimBankTarget == slot) {
+ if (gAnimBankTarget == slot)
return TRUE;
- }
return FALSE;
- } else {
- if (gBanksBySide[slot] == 0xff) {
+ }
+ else
+ {
+ if (gBanksBySide[slot] == 0xff)
return FALSE;
- }
- if (GetBankSide(slot)) {
- if (GetMonData(&gEnemyParty[gBattleMonPartyPositions[slot]], MON_DATA_HP) != 0) {
+ if (GetBankSide(slot))
+ {
+ if (GetMonData(&gEnemyParty[gBattleMonPartyPositions[slot]], MON_DATA_HP) != 0)
return TRUE;
- }
- } else {
- if (GetMonData(&gPlayerParty[gBattleMonPartyPositions[slot]], MON_DATA_HP) != 0) {
+ }
+ else
+ {
+ if (GetMonData(&gPlayerParty[gBattleMonPartyPositions[slot]], MON_DATA_HP) != 0)
return TRUE;
- }
}
return FALSE;
}
}
-bool8 IsDoubleBattle() {
+bool8 IsDoubleBattle()
+{
return IS_DOUBLE_BATTLE();
}
-void sub_8078914(struct Struct_sub_8078914 *unk) {
- if (IsContest()) {
- unk->field_0 = (u8 *)0x6008000;
- unk->field_4 = (u8 *)0x600f000;
+void sub_8078914(struct Struct_sub_8078914 *unk)
+{
+ if (IsContest())
+ {
+ unk->field_0 = (u8 *)(VRAM + 0x8000);
+ unk->field_4 = (u8 *)(VRAM + 0xf000);
unk->field_8 = 0xe;
- } else {
- unk->field_0 = (u8 *)0x6004000;
- unk->field_4 = (u8 *)0x600e000;
+ }
+ else
+ {
+ unk->field_0 = (u8 *)(VRAM + 0x4000);
+ unk->field_4 = (u8 *)(VRAM + 0xe000);
unk->field_8 = 0x8;
}
}
-void sub_8078954(struct Struct_sub_8078914 *unk) {
- if (IsContest()) {
- unk->field_0 = (u8 *)0x6008000;
- unk->field_4 = (u8 *)0x600f000;
+void sub_8078954(struct Struct_sub_8078914 *unk)
+{
+ if (IsContest())
+ {
+ unk->field_0 = (u8 *)(VRAM + 0x8000);
+ unk->field_4 = (u8 *)(VRAM + 0xf000);
unk->field_8 = 0xe;
- } else if (GetBankIdentity_permutated(gAnimBankAttacker) == 1) {
- unk->field_0 = (u8 *)0x6004000;
- unk->field_4 = (u8 *)0x600e000;
+ }
+ else if (GetBankIdentity_permutated(gAnimBankAttacker) == 1)
+ {
+ unk->field_0 = (u8 *)(VRAM + 0x4000);
+ unk->field_4 = (u8 *)(VRAM + 0xe000);
unk->field_8 = 0x8;
- } else {
- unk->field_0 = (u8 *)0x6006000;
- unk->field_4 = (u8 *)0x600f000;
+ }
+ else
+ {
+ unk->field_0 = (u8 *)(VRAM + 0x6000);
+ unk->field_4 = (u8 *)(VRAM + 0xf000);
unk->field_8 = 0x9;
}
}
-u8 sub_80789BC() {
- if (IsContest()) {
+u8 sub_80789BC()
+{
+ if (IsContest())
return 1;
- }
return 2;
}
-void sub_80789D4(bool8 a1) {
- if (!a1) {
- BG3CNT.size = 0;
- BG3CNT.overflow = 1;
- } else if (IsContest()) {
- BG3CNT.size = 0;
- BG3CNT.overflow = 1;
- } else {
- BG3CNT.size = 1;
- BG3CNT.overflow = 0;
+void sub_80789D4(bool8 a1)
+{
+ if (!a1)
+ {
+ BG3CNT.screenSize = 0;
+ BG3CNT.areaOverflowMode = 1;
+ }
+ else if (IsContest())
+ {
+ BG3CNT.screenSize = 0;
+ BG3CNT.areaOverflowMode = 1;
+ }
+ else
+ {
+ BG3CNT.screenSize = 1;
+ BG3CNT.areaOverflowMode = 0;
}
}
-void sub_8078A34(struct Sprite *sprite) {
+void sub_8078A34(struct Sprite *sprite)
+{
sprite->data[1] = sprite->pos1.x;
sprite->data[3] = sprite->pos1.y;
sub_8078A5C(sprite);
@@ -823,7 +942,8 @@ void sub_8078A34(struct Sprite *sprite) {
sprite->callback(sprite);
}
-void sub_8078A5C(struct Sprite *sprite) {
+void sub_8078A5C(struct Sprite *sprite)
+{
s16 x = (sprite->data[2] - sprite->data[1]) << 8;
s16 y = (sprite->data[4] - sprite->data[3]) << 8;
sprite->data[1] = x / sprite->data[0];
@@ -832,32 +952,36 @@ void sub_8078A5C(struct Sprite *sprite) {
sprite->data[3] = 0;
}
-void obj_translate_based_on_private_1_2_3_4(struct Sprite *sprite) {
+void obj_translate_based_on_private_1_2_3_4(struct Sprite *sprite)
+{
int x = sprite->data[2] - sprite->data[1];
int y = sprite->data[4] - sprite->data[3];
bool8 r8 = x < 0;
bool8 r9 = y < 0;
u16 x2 = abs(x) << 8;
u16 y2 = abs(y) << 8;
+
x2 = x2 / sprite->data[0];
y2 = y2 / sprite->data[0];
- if (r8) {
+
+ if (r8)
x2 |= 1;
- } else {
+ else
x2 &= ~1;
- }
- if (r9) {
+
+ if (r9)
y2 |= 1;
- } else {
+ else
y2 &= ~1;
- }
+
sprite->data[1] = x2;
sprite->data[2] = y2;
sprite->data[4] = 0;
sprite->data[3] = 0;
}
-void sub_8078B34(struct Sprite *sprite) {
+void sub_8078B34(struct Sprite *sprite)
+{
sprite->data[1] = sprite->pos1.x;
sprite->data[3] = sprite->pos1.y;
obj_translate_based_on_private_1_2_3_4(sprite);
@@ -865,46 +989,51 @@ void sub_8078B34(struct Sprite *sprite) {
sprite->callback(sprite);
}
-bool8 sub_8078B5C(struct Sprite *sprite) {
+bool8 sub_8078B5C(struct Sprite *sprite)
+{
u16 v1, v2, x, y;
- if (!sprite->data[0]) {
+
+ if (!sprite->data[0])
return TRUE;
- }
+
v1 = sprite->data[1];
v2 = sprite->data[2];
x = sprite->data[3];
y = sprite->data[4];
x += v1;
y += v2;
- if (v1 & 1) {
+
+ if (v1 & 1)
sprite->pos2.x = -(x >> 8);
- } else {
+ else
sprite->pos2.x = x >> 8;
- }
- if (v2 & 1) {
+
+ if (v2 & 1)
sprite->pos2.y = -(y >> 8);
- } else {
+ else
sprite->pos2.y = y >> 8;
- }
+
sprite->data[3] = x;
sprite->data[4] = y;
sprite->data[0]--;
return FALSE;
}
-void sub_8078BB8(struct Sprite *sprite) {
- if (sub_8078B5C(sprite)) {
+void sub_8078BB8(struct Sprite *sprite)
+{
+ if (sub_8078B5C(sprite))
SetCallbackToStoredInData(sprite);
- }
}
-void sub_8078BD4(struct Sprite *sprite) {
+void sub_8078BD4(struct Sprite *sprite)
+{
int v1 = abs(sprite->data[2] - sprite->data[1]) << 8;
sprite->data[0] = v1 / sprite->data[0];
obj_translate_based_on_private_1_2_3_4(sprite);
}
-void sub_8078C00(struct Sprite *sprite) {
+void sub_8078C00(struct Sprite *sprite)
+{
sprite->data[1] = sprite->pos1.x;
sprite->data[3] = sprite->pos1.y;
sub_8078BD4(sprite);
@@ -912,32 +1041,36 @@ void sub_8078C00(struct Sprite *sprite) {
sprite->callback(sprite);
}
-void sub_8078C28(struct Sprite *sprite) {
+void sub_8078C28(struct Sprite *sprite)
+{
int x = sprite->data[2] - sprite->data[1];
int y = sprite->data[4] - sprite->data[3];
bool8 x_sign = x < 0;
bool8 y_sign = y < 0;
u16 x2 = abs(x) << 4;
u16 y2 = abs(y) << 4;
+
x2 /= sprite->data[0];
y2 /= sprite->data[0];
- if (x_sign) {
+
+ if (x_sign)
x2 |= 1;
- } else {
+ else
x2 &= ~1;
- }
- if (y_sign) {
+
+ if (y_sign)
y2 |= 1;
- } else {
+ else
y2 &= ~1;
- }
+
sprite->data[1] = x2;
sprite->data[2] = y2;
sprite->data[4] = 0;
sprite->data[3] = 0;
}
-void sub_8078CC0(struct Sprite *sprite) {
+void sub_8078CC0(struct Sprite *sprite)
+{
sprite->data[1] = sprite->pos1.x;
sprite->data[3] = sprite->pos1.y;
sub_8078C28(sprite);
@@ -945,46 +1078,51 @@ void sub_8078CC0(struct Sprite *sprite) {
sprite->callback(sprite);
}
-bool8 sub_8078CE8(struct Sprite *sprite) {
+bool8 sub_8078CE8(struct Sprite *sprite)
+{
u16 v1, v2, x, y;
- if (!sprite->data[0]) {
+
+ if (!sprite->data[0])
return TRUE;
- }
+
v1 = sprite->data[1];
v2 = sprite->data[2];
x = sprite->data[3];
y = sprite->data[4];
x += v1;
y += v2;
- if (v1 & 1) {
+
+ if (v1 & 1)
sprite->pos2.x = -(x >> 4);
- } else {
+ else
sprite->pos2.x = x >> 4;
- }
- if (v2 & 1) {
+
+ if (v2 & 1)
sprite->pos2.y = -(y >> 4);
- } else {
+ else
sprite->pos2.y = y >> 4;
- }
+
sprite->data[3] = x;
sprite->data[4] = y;
sprite->data[0]--;
return FALSE;
}
-void sub_8078D44(struct Sprite *sprite) {
- if (sub_8078CE8(sprite)) {
+void sub_8078D44(struct Sprite *sprite)
+{
+ if (sub_8078CE8(sprite))
SetCallbackToStoredInData(sprite);
- }
}
-void sub_8078D60(struct Sprite *sprite) {
+void sub_8078D60(struct Sprite *sprite)
+{
int v1 = abs(sprite->data[2] - sprite->data[1]) << 4;
sprite->data[0] = v1 / sprite->data[0];
sub_8078C28(sprite);
}
-void sub_8078D8C(struct Sprite *sprite) {
+void sub_8078D8C(struct Sprite *sprite)
+{
sprite->data[1] = sprite->pos1.x;
sprite->data[3] = sprite->pos1.y;
sub_8078D60(sprite);
@@ -992,16 +1130,17 @@ void sub_8078D8C(struct Sprite *sprite) {
sprite->callback(sprite);
}
-void obj_id_set_rotscale(u8 sprite, s16 xScale, s16 yScale, u16 rotation) {
+void obj_id_set_rotscale(u8 sprite, s16 xScale, s16 yScale, u16 rotation)
+{
int i;
struct ObjAffineSrcData src;
struct OamMatrix matrix;
+
src.xScale = xScale;
src.yScale = yScale;
src.rotation = rotation;
- if (sub_8078E38()) {
+ if (sub_8078E38())
src.xScale = -src.xScale;
- }
i = gSprites[sprite].oam.matrixNum;
ObjAffineSet(&src, &matrix, 1, 2);
gOamMatrices[i].a = matrix.a;
@@ -1010,31 +1149,33 @@ void obj_id_set_rotscale(u8 sprite, s16 xScale, s16 yScale, u16 rotation) {
gOamMatrices[i].d = matrix.d;
}
-bool8 sub_8078E38() {
- if (IsContest()) {
- if (gSprites[GetAnimBankSpriteId(0)].data[2] == 0xc9 /* XXX SPECIES_UNOWN? */) {
+bool8 sub_8078E38()
+{
+ if (IsContest())
+ {
+ if (gSprites[GetAnimBankSpriteId(0)].data[2] == 0xc9 /* XXX SPECIES_UNOWN? */)
return FALSE;
- }
return TRUE;
}
return FALSE;
}
-void sub_8078E70(u8 sprite, u8 a2) {
+void sub_8078E70(u8 sprite, u8 a2)
+{
u8 r7 = gSprites[sprite].data[0];
- if (IsContest() || IsAnimBankSpriteVisible(r7)) {
+
+ if (IsContest() || IsAnimBankSpriteVisible(r7))
gSprites[sprite].invisible = FALSE;
- }
gSprites[sprite].oam.objMode = a2;
gSprites[sprite].affineAnimPaused = TRUE;
- if (!IsContest() && !gSprites[sprite].oam.affineMode) {
+ if (!IsContest() && !gSprites[sprite].oam.affineMode)
gSprites[sprite].oam.matrixNum = ewram17810[r7].unk6;
- }
gSprites[sprite].oam.affineMode = 3;
CalcCenterToCornerVec(&gSprites[sprite], gSprites[sprite].oam.shape, gSprites[sprite].oam.size, gSprites[sprite].oam.affineMode);
}
-void sub_8078F40(u8 sprite) {
+void sub_8078F40(u8 sprite)
+{
obj_id_set_rotscale(sprite, 0x100, 0x100, 0);
gSprites[sprite].oam.affineMode = 1;
gSprites[sprite].oam.objMode = 0;
@@ -1042,31 +1183,33 @@ void sub_8078F40(u8 sprite) {
CalcCenterToCornerVec(&gSprites[sprite], gSprites[sprite].oam.shape, gSprites[sprite].oam.size, gSprites[sprite].oam.affineMode);
}
-void sub_8078F9C(u8 sprite) {
+void sub_8078F9C(u8 sprite)
+{
u16 matrix = gSprites[sprite].oam.matrixNum;
s16 c = gOamMatrices[matrix].c;
- if (c < 0) {
+
+ if (c < 0)
c = -c;
- }
gSprites[sprite].pos2.y = c >> 3;
}
// related to obj_id_set_rotscale
-void sub_8078FDC(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 rotation) {
+void sub_8078FDC(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 rotation)
+{
int i;
struct ObjAffineSrcData src;
struct OamMatrix matrix;
- if (sprite->oam.affineMode & 1) {
+
+ if (sprite->oam.affineMode & 1)
+ {
sprite->affineAnimPaused = TRUE;
- if (a2) {
+ if (a2)
CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode);
- }
src.xScale = xScale;
src.yScale = yScale;
src.rotation = rotation;
- if (sub_8078E38()) {
+ if (sub_8078E38())
src.xScale = -src.xScale;
- }
i = sprite->oam.matrixNum;
ObjAffineSet(&src, &matrix, 1, 2);
gOamMatrices[i].a = matrix.a;
@@ -1076,56 +1219,67 @@ void sub_8078FDC(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 ro
}
}
-void sub_8079098(struct Sprite *sprite) {
+void sub_8079098(struct Sprite *sprite)
+{
sub_8078FDC(sprite, TRUE, 0x100, 0x100, 0);
sprite->affineAnimPaused = FALSE;
CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode);
}
-static u16 ArcTan2_(s16 a, s16 b) {
+static u16 ArcTan2_(s16 a, s16 b)
+{
return ArcTan2(a, b);
}
-u16 sub_80790F0(s16 a, s16 b) {
+u16 sub_80790F0(s16 a, s16 b)
+{
u16 var = ArcTan2_(a, b);
return -var;
}
-void sub_8079108(u16 a1, bool8 a2) {
+void sub_8079108(u16 a1, bool8 a2)
+{
int i;
- struct Color *c;
- struct Color *c2;
+ struct PlttData *c;
+ struct PlttData *c2;
u16 average;
a1 *= 0x10;
- if (!a2) {
- for (i = 0; i < 0x10; i++) {
- c = (struct Color *)&gPlttBufferUnfaded[a1 + i];
+ if (!a2)
+ {
+ for (i = 0; i < 0x10; i++)
+ {
+ c = (struct PlttData *)&gPlttBufferUnfaded[a1 + i];
average = c->r + c->g + c->b;
average /= 3;
- c2 = (struct Color *)&gPlttBufferFaded[a1 + i];
+ c2 = (struct PlttData *)&gPlttBufferFaded[a1 + i];
c2->r = average;
c2->g = average;
c2->b = average;
}
- } else {
+ }
+ else
+ {
CpuCopy32(&gPlttBufferUnfaded[a1], &gPlttBufferFaded[a1], 0x20);
}
}
-u32 sub_80791A8(u8 a1, u8 a2, u8 a3, u8 a4, u8 a5, u8 a6, u8 a7) {
+u32 sub_80791A8(u8 a1, u8 a2, u8 a3, u8 a4, u8 a5, u8 a6, u8 a7)
+{
u32 var = 0;
u32 shift;
- if (a1) {
- if (!IsContest()) {
+
+ if (a1)
+ {
+ if (!IsContest())
var = 0xe;
- } else {
+ else
var = 1 << sub_80789BC();
- }
}
- if (a2) {
+ if (a2)
+ {
shift = gAnimBankAttacker + 16;
var |= 1 << shift;
}
@@ -1133,62 +1287,70 @@ u32 sub_80791A8(u8 a1, u8 a2, u8 a3, u8 a4, u8 a5, u8 a6, u8 a7) {
shift = gAnimBankTarget + 16;
var |= 1 << shift;
}
- if (a4) {
- if (IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2)) {
+ if (a4)
+ {
+ if (IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2))
+ {
shift = (gAnimBankAttacker ^ 2) + 16;
var |= 1 << shift;
}
}
- if (a5) {
- if (IsAnimBankSpriteVisible(gAnimBankTarget ^ 2)) {
+ if (a5)
+ {
+ if (IsAnimBankSpriteVisible(gAnimBankTarget ^ 2))
+ {
shift = (gAnimBankTarget ^ 2) + 16;
var |= 1 << shift;
}
}
- if (a6) {
- if (!IsContest()) {
+ if (a6)
+ {
+ if (!IsContest())
var |= 0x100;
- } else {
+ else
var |= 0x4000;
- }
}
- if (a7) {
- if (!IsContest()) {
+ if (a7)
+ {
+ if (!IsContest())
var |= 0x200;
- }
}
return var;
}
-u32 sub_80792C0(u8 a1, u8 a2, u8 a3, u8 a4) {
+u32 sub_80792C0(u8 a1, u8 a2, u8 a3, u8 a4)
+{
u32 var = 0;
u32 shift;
- if (IsContest()) {
- if (a1) {
+
+ if (IsContest())
+ {
+ if (a1)
+ {
var |= 1 << 18;
return var;
}
} else {
if (a1) {
- if (IsAnimBankSpriteVisible(GetBankByPlayerAI(0))) {
- var |= 1 << (GetBankByPlayerAI(0) + 16);
+ if (IsAnimBankSpriteVisible(GetBankByIdentity(0))) {
+ var |= 1 << (GetBankByIdentity(0) + 16);
}
}
if (a2) {
- if (IsAnimBankSpriteVisible(GetBankByPlayerAI(2))) {
- shift = GetBankByPlayerAI(2) + 16;
+ if (IsAnimBankSpriteVisible(GetBankByIdentity(2))) {
+ shift = GetBankByIdentity(2) + 16;
var |= 1 << shift;
}
}
if (a3) {
- if (IsAnimBankSpriteVisible(GetBankByPlayerAI(1))) {
- shift = GetBankByPlayerAI(1) + 16;
+ if (IsAnimBankSpriteVisible(GetBankByIdentity(1))) {
+ shift = GetBankByIdentity(1) + 16;
var |= 1 << shift;
}
}
if (a4) {
- if (IsAnimBankSpriteVisible(GetBankByPlayerAI(3))) {
- shift = GetBankByPlayerAI(3) + 16;
+ if (IsAnimBankSpriteVisible(GetBankByIdentity(3))) {
+ shift = GetBankByIdentity(3) + 16;
var |= 1 << shift;
}
}
@@ -1196,51 +1358,57 @@ u32 sub_80792C0(u8 a1, u8 a2, u8 a3, u8 a4) {
return var;
}
-u8 sub_80793A8(u8 a1) {
+u8 sub_80793A8(u8 a1)
+{
return a1;
}
-u8 unref_sub_80793B0(u8 a1) {
- return GetBankByPlayerAI(a1);
+u8 unref_sub_80793B0(u8 a1)
+{
+ return GetBankByIdentity(a1);
}
-void sub_80793C4(struct Sprite *sprite) {
+void sub_80793C4(struct Sprite *sprite)
+{
bool8 var;
- if (!sprite->data[0]) {
- if (!gBattleAnimArgs[3]) {
+
+ if (!sprite->data[0])
+ {
+ if (!gBattleAnimArgs[3])
var = TRUE;
- } else {
+ else
var = FALSE;
- }
- if (!gBattleAnimArgs[2]) {
+ if (!gBattleAnimArgs[2])
sub_80787B0(sprite, var);
- } else {
+ else
sub_8078764(sprite, var);
- }
sprite->data[0]++;
- } else if (sprite->animEnded || sprite->affineAnimEnded) {
+ }
+ else if (sprite->animEnded || sprite->affineAnimEnded)
+ {
move_anim_8074EE0(sprite);
}
}
-void sub_807941C(struct Sprite *sprite) {
+void sub_807941C(struct Sprite *sprite)
+{
bool8 v1;
u8 v2;
- if (!(gBattleAnimArgs[5] & 0xff00)) {
+
+ if (!(gBattleAnimArgs[5] & 0xff00))
v1 = TRUE;
- } else {
+ else
v1 = FALSE;
- }
- if (!(gBattleAnimArgs[5] & 0xff)) {
+
+ if (!(gBattleAnimArgs[5] & 0xff))
v2 = 3;
- } else {
+ else
v2 = 1;
- }
+
sub_80787B0(sprite, v1);
- if (GetBankSide(gAnimBankAttacker)) {
+ if (GetBankSide(gAnimBankAttacker))
gBattleAnimArgs[2] = -gBattleAnimArgs[2];
- }
sprite->data[0] = gBattleAnimArgs[4];
sprite->data[2] = GetBankPosition(gAnimBankTarget, 2) + gBattleAnimArgs[2];
sprite->data[4] = GetBankPosition(gAnimBankTarget, v2) + gBattleAnimArgs[3];
@@ -1248,11 +1416,11 @@ void sub_807941C(struct Sprite *sprite) {
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
-void sub_80794A8(struct Sprite *sprite) {
+void sub_80794A8(struct Sprite *sprite)
+{
sub_80787B0(sprite, 1);
- if (GetBankSide(gAnimBankAttacker)) {
+ if (GetBankSide(gAnimBankAttacker))
gBattleAnimArgs[2] = -gBattleAnimArgs[2];
- }
sprite->data[0] = gBattleAnimArgs[4];
sprite->data[2] = GetBankPosition(gAnimBankTarget, 2) + gBattleAnimArgs[2];
sprite->data[4] = GetBankPosition(gAnimBankTarget, 3) + gBattleAnimArgs[3];
@@ -1261,31 +1429,38 @@ void sub_80794A8(struct Sprite *sprite) {
sprite->callback = sub_8079518;
}
-void sub_8079518(struct Sprite *sprite) {
- if (sub_8078718(sprite)) {
+void sub_8079518(struct Sprite *sprite)
+{
+ if (sub_8078718(sprite))
DestroyAnimSprite(sprite);
- }
}
-void sub_8079534(struct Sprite *sprite) {
+void sub_8079534(struct Sprite *sprite)
+{
u8 r4, slot, r7;
- if (!gBattleAnimArgs[6]) {
+
+ if (!gBattleAnimArgs[6])
+ {
r4 = 1;
r7 = 3;
- } else {
+ }
+ else
+ {
r4 = 0;
r7 = 1;
}
- if (!gBattleAnimArgs[5]) {
+ if (!gBattleAnimArgs[5])
+ {
sub_80787B0(sprite, r4);
slot = gAnimBankAttacker;
- } else {
+ }
+ else
+ {
sub_8078764(sprite, r4);
slot = gAnimBankTarget;
}
- if (GetBankSide(gAnimBankAttacker)) {
+ if (GetBankSide(gAnimBankAttacker))
gBattleAnimArgs[2] = -gBattleAnimArgs[2];
- }
sub_8078764(sprite, r4);
sprite->data[0] = gBattleAnimArgs[4];
sprite->data[2] = GetBankPosition(slot, 2) + gBattleAnimArgs[2];
@@ -1294,43 +1469,47 @@ void sub_8079534(struct Sprite *sprite) {
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
-s16 duplicate_obj_of_side_rel2move_in_transparent_mode(u8 a1) {
+s16 duplicate_obj_of_side_rel2move_in_transparent_mode(u8 a1)
+{
u16 i;
u8 sprite = GetAnimBankSpriteId(a1);
- if (sprite != 0xff) {
- for (i = 0; i < 0x40; i++) {
- if (gSprites[i].inUse) {
- continue;
+
+ if (sprite != 0xff)
+ {
+ for (i = 0; i < 0x40; i++)
+ {
+ if (!gSprites[i].inUse)
+ {
+ gSprites[i] = gSprites[sprite];
+ gSprites[i].oam.objMode = 1;
+ gSprites[i].invisible = FALSE;
+ return i;
}
- gSprites[i] = gSprites[sprite];
- gSprites[i].oam.objMode = 1;
- gSprites[i].invisible = FALSE;
- return i;
}
}
return -1;
}
-void obj_delete_but_dont_free_vram(struct Sprite *sprite) {
+void obj_delete_but_dont_free_vram(struct Sprite *sprite)
+{
sprite->usingSheet = TRUE;
DestroySprite(sprite);
}
-void sub_8079670(u8 task) {
+void sub_8079670(u8 task)
+{
s16 v1 = 0;
s16 v2 = 0;
- if (gBattleAnimArgs[2] > gBattleAnimArgs[0]) {
+
+ if (gBattleAnimArgs[2] > gBattleAnimArgs[0])
v2 = 1;
- }
- if (gBattleAnimArgs[2] < gBattleAnimArgs[0]) {
+ if (gBattleAnimArgs[2] < gBattleAnimArgs[0])
v2 = -1;
- }
- if (gBattleAnimArgs[3] > gBattleAnimArgs[1]) {
+ if (gBattleAnimArgs[3] > gBattleAnimArgs[1])
v1 = 1;
- }
- if (gBattleAnimArgs[3] < gBattleAnimArgs[1]) {
+ if (gBattleAnimArgs[3] < gBattleAnimArgs[1])
v1 = -1;
- }
+
gTasks[task].data[0] = 0;
gTasks[task].data[1] = gBattleAnimArgs[4];
gTasks[task].data[2] = 0;
@@ -1344,30 +1523,38 @@ void sub_8079670(u8 task) {
gTasks[task].func = sub_80796F8;
}
-void sub_80796F8(u8 taskId) {
+void sub_80796F8(u8 taskId)
+{
struct Task *task = &gTasks[taskId];
- if (++task->data[0] > task->data[1]) {
+
+ if (++task->data[0] > task->data[1])
+ {
task->data[0] = 0;
- if (++task->data[2] & 1) {
- if (task->data[3] != task->data[7]) {
+ if (++task->data[2] & 1)
+ {
+ if (task->data[3] != task->data[7])
task->data[3] += task->data[5];
- }
- } else {
- if (task->data[4] != task->data[8]) {
+ }
+ else
+ {
+ if (task->data[4] != task->data[8])
task->data[4] += task->data[6];
- }
}
REG_BLDALPHA = (task->data[4] << 8) | task->data[3];
- if (task->data[3] == task->data[7] && task->data[4] == task->data[8]) {
+ if (task->data[3] == task->data[7] && task->data[4] == task->data[8])
+ {
DestroyAnimVisualTask(taskId);
return;
}
}
}
-void sub_8079790(u8 task) {
+void sub_8079790(u8 task)
+{
u8 sprite = GetAnimBankSpriteId(gBattleAnimArgs[0]);
- if (sprite == 0xff) {
+
+ if (sprite == 0xff)
+ {
DestroyAnimVisualTask(task);
return;
}
@@ -1375,7 +1562,8 @@ void sub_8079790(u8 task) {
sub_80797EC(&gTasks[task]);
}
-void sub_80797EC(struct Task *task) {
+void sub_80797EC(struct Task *task)
+{
task->data[1] = gBattleAnimArgs[1];
task->data[2] = 0;
task->data[3] = gBattleAnimArgs[2];
@@ -1386,24 +1574,33 @@ void sub_80797EC(struct Task *task) {
task->func = sub_8079814;
}
-void sub_8079814(u8 taskId) {
+void sub_8079814(u8 taskId)
+{
struct Task *task = &gTasks[taskId];
- if (++task->data[4] >= task->data[5]) {
+
+ if (++task->data[4] >= task->data[5])
+ {
task->data[4] = 0;
- if (!task->data[6]) {
+ if (!task->data[6])
+ {
task->data[2]++;
BlendPalette(task->data[0], 0xf, task->data[2], task->data[1]);
- if (task->data[2] == task->data[3]) {
+ if (task->data[2] == task->data[3])
task->data[6] = 1;
- }
- } else {
+ }
+ else
+ {
task->data[2]--;
BlendPalette(task->data[0], 0xf, task->data[2], task->data[1]);
- if (!task->data[2]) {
- if (--task->data[7]) {
+ if (!task->data[2])
+ {
+ if (--task->data[7])
+ {
task->data[4] = 0;
task->data[6] = 0;
- } else {
+ }
+ else
+ {
DestroyAnimVisualTask(taskId);
return;
}
@@ -1412,9 +1609,12 @@ void sub_8079814(u8 taskId) {
}
}
-void sub_80798AC(u8 task) {
+void sub_80798AC(u8 task)
+{
u8 palette = IndexOfSpritePaletteTag(gBattleAnimArgs[0]);
- if (palette == 0xff) {
+
+ if (palette == 0xff)
+ {
DestroyAnimVisualTask(task);
return;
}
@@ -1422,7 +1622,8 @@ void sub_80798AC(u8 task) {
sub_80797EC(&gTasks[task]);
}
-void sub_80798F4(struct Task *task, u8 a2, const void *a3) {
+void sub_80798F4(struct Task *task, u8 a2, const void *a3)
+{
task->data[7] = 0;
task->data[8] = 0;
task->data[9] = 0;
@@ -1434,11 +1635,14 @@ void sub_80798F4(struct Task *task, u8 a2, const void *a3) {
sub_8078E70(a2, 0);
}
-bool8 sub_807992C(struct Task *task) {
+bool8 sub_807992C(struct Task *task)
+{
gUnknown_0202F7D4 = sub_8079BFC(task->data[13], task->data[14]) + (task->data[7] << 3);
- switch (gUnknown_0202F7D4->type) {
+ switch (gUnknown_0202F7D4->type)
+ {
default:
- if (!gUnknown_0202F7D4->frame.duration) {
+ if (!gUnknown_0202F7D4->frame.duration)
+ {
task->data[10] = gUnknown_0202F7D4->frame.xScale;
task->data[11] = gUnknown_0202F7D4->frame.yScale;
task->data[12] = gUnknown_0202F7D4->frame.rotation;
@@ -1450,44 +1654,49 @@ bool8 sub_807992C(struct Task *task) {
task->data[12] += gUnknown_0202F7D4->frame.rotation;
obj_id_set_rotscale(task->data[15], task->data[10], task->data[11], task->data[12]);
sub_8079A64(task->data[15]);
- if (++task->data[8] >= gUnknown_0202F7D4->frame.duration) {
+ if (++task->data[8] >= gUnknown_0202F7D4->frame.duration)
+ {
task->data[8] = 0;
task->data[7]++;
}
break;
-
case AFFINEANIMCMDTYPE_JUMP:
task->data[7] = gUnknown_0202F7D4->jump.target;
break;
-
case AFFINEANIMCMDTYPE_LOOP:
- if (gUnknown_0202F7D4->loop.count) {
- if (task->data[9]) {
- if (!--task->data[9]) {
+ if (gUnknown_0202F7D4->loop.count)
+ {
+ if (task->data[9])
+ {
+ if (!--task->data[9])
+ {
task->data[7]++;
break;
}
- } else {
+ }
+ else
+ {
task->data[9] = gUnknown_0202F7D4->loop.count;
}
- if (!task->data[7]) {
+ if (!task->data[7])
+ {
break;
}
- for (;;) {
+ for (;;)
+ {
task->data[7]--;
gUnknown_0202F7D4--;
- if (gUnknown_0202F7D4->type == AFFINEANIMCMDTYPE_LOOP) {
+ if (gUnknown_0202F7D4->type == AFFINEANIMCMDTYPE_LOOP)
+ {
task->data[7]++;
return TRUE;
}
- if (!task->data[7]) {
+ if (!task->data[7])
return TRUE;
- }
}
}
task->data[7]++;
break;
-
case 0x7fff:
gSprites[task->data[15]].pos2.y = 0;
sub_8078F40(task->data[15]);
@@ -1497,52 +1706,62 @@ bool8 sub_807992C(struct Task *task) {
return TRUE;
}
-void sub_8079A64(u8 sprite) {
+void sub_8079A64(u8 sprite)
+{
int var = 0x40 - sub_8079B10(sprite) * 2;
u16 matrix = gSprites[sprite].oam.matrixNum;
int var2 = (var << 8) / gOamMatrices[matrix].d;
- if (var2 > 0x80) {
+
+ if (var2 > 0x80)
var2 = 0x80;
- }
gSprites[sprite].pos2.y = (var - var2) / 2;
}
-void sub_8079AB8(u8 sprite, u8 sprite2) {
+void sub_8079AB8(u8 sprite, u8 sprite2)
+{
int var = 0x40 - sub_8079B10(sprite2) * 2;
u16 matrix = gSprites[sprite].oam.matrixNum;
int var2 = (var << 8) / gOamMatrices[matrix].d;
- if (var2 > 0x80) {
+
+ if (var2 > 0x80)
var2 = 0x80;
- }
gSprites[sprite].pos2.y = (var - var2) / 2;
}
-u16 sub_8079B10(u8 sprite) {
+u16 sub_8079B10(u8 sprite)
+{
struct TransformStatus *transform;
u8 slot = gSprites[sprite].data[0];
u16 species;
u16 i;
- for (i = 0; i < (sizeof(gBattleMonSprites) / sizeof(u8)); i++) {
- if (gBattleMonSprites[i] == sprite) {
- if (IsContest()) {
- species = ewram19348.unk0;
+
+ for (i = 0; i < (sizeof(gBattleMonSprites) / sizeof(u8)); i++)
+ {
+ if (gBattleMonSprites[i] == sprite)
+ {
+ if (IsContest())
+ {
+ species = shared19348.unk0;
return gMonBackPicCoords[species].y_offset;
- } else {
- if (!GetBankSide(i)) {
+ }
+ else
+ {
+ if (!GetBankSide(i))
+ {
transform = &eTransformStatuses[slot];
- if (!transform->species) {
+ if (!transform->species)
species = GetMonData(&gPlayerParty[gBattleMonPartyPositions[i]], MON_DATA_SPECIES);
- } else {
+ else
species = transform->species;
- }
return gMonBackPicCoords[species].y_offset;
- } else {
+ }
+ else
+ {
transform = &eTransformStatuses[slot];
- if (!transform->species) {
+ if (!transform->species)
species = GetMonData(&gEnemyParty[gBattleMonPartyPositions[i]], MON_DATA_SPECIES);
- } else {
+ else
species = transform->species;
- }
return gMonFrontPicCoords[species].y_offset;
}
}
@@ -1551,19 +1770,22 @@ u16 sub_8079B10(u8 sprite) {
return 0x40;
}
-void sub_8079BF4(s16 *bottom, s16 *top, const void *ptr) {
+void sub_8079BF4(s16 *bottom, s16 *top, const void *ptr)
+{
*bottom = ((intptr_t) ptr) & 0xffff;
*top = (((intptr_t) ptr) >> 16) & 0xffff;
}
-void *sub_8079BFC(s16 bottom, s16 top) {
+void *sub_8079BFC(s16 bottom, s16 top)
+{
return (void *)((u16)bottom | ((u16)top << 16));
}
// possible new file
-void sub_8079C08(struct Task *task, u8 a2, s16 a3, s16 a4, s16 a5, s16 a6, u16 a7) {
+void sub_8079C08(struct Task *task, u8 a2, s16 a3, s16 a4, s16 a5, s16 a6, u16 a7)
+{
task->data[8] = a7;
task->data[15] = a2; // spriteId
task->data[9] = a3;
@@ -1574,124 +1796,133 @@ void sub_8079C08(struct Task *task, u8 a2, s16 a3, s16 a4, s16 a5, s16 a6, u16 a
task->data[12] = (a6 - a4) / a7;
}
-u8 sub_8079C74(struct Task *task) {
- if (!task->data[8]) {
+u8 sub_8079C74(struct Task *task)
+{
+ if (!task->data[8])
return 0;
- }
- if (--task->data[8]) {
+
+ if (--task->data[8] != 0)
+ {
task->data[9] += task->data[11];
task->data[10] += task->data[12];
- } else {
+ }
+ else
+ {
task->data[9] = task->data[13];
task->data[10] = task->data[14];
}
obj_id_set_rotscale(task->data[15], task->data[9], task->data[10], 0);
- if (task->data[8]) {
+ if (task->data[8])
sub_8079A64(task->data[15]);
- } else {
+ else
gSprites[task->data[15]].pos2.y = 0;
- }
return task->data[8];
}
-void sub_8079CEC(u8 task) {
+void sub_8079CEC(u8 task)
+{
u16 v1;
- if (gAnimFriendship <= 30) {
+
+ if (gAnimFriendship <= 30)
v1 = 0;
- } else if (gAnimFriendship <= 100) {
+ else if (gAnimFriendship <= 100)
v1 = 1;
- } else if (gAnimFriendship <= 200) {
+ else if (gAnimFriendship <= 200)
v1 = 2;
- } else {
+ else
v1 = 3;
- }
gBattleAnimArgs[7] = v1;
DestroyAnimVisualTask(task);
}
-void unref_sub_8079D20(u8 priority) {
- if (IsAnimBankSpriteVisible(gAnimBankTarget)) {
+void unref_sub_8079D20(u8 priority)
+{
+ if (IsAnimBankSpriteVisible(gAnimBankTarget))
gSprites[gBattleMonSprites[gAnimBankTarget]].oam.priority = priority;
- }
- if (IsAnimBankSpriteVisible(gAnimBankAttacker)) {
+ if (IsAnimBankSpriteVisible(gAnimBankAttacker))
gSprites[gBattleMonSprites[gAnimBankAttacker]].oam.priority = priority;
- }
- if (IsAnimBankSpriteVisible(gAnimBankTarget ^ 2)) {
+ if (IsAnimBankSpriteVisible(gAnimBankTarget ^ 2))
gSprites[gBattleMonSprites[gAnimBankTarget ^ 2]].oam.priority = priority;
- }
- if (IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2)) {
+ if (IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2))
gSprites[gBattleMonSprites[gAnimBankAttacker ^ 2]].oam.priority = priority;
- }
}
-void sub_8079E24() {
+void sub_8079E24()
+{
int i;
- for (i = 0; i < gNoOfAllBanks; i++) {
- if (IsAnimBankSpriteVisible(i)) {
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (IsAnimBankSpriteVisible(i))
+ {
gSprites[gBattleMonSprites[i]].subpriority = sub_8079E90(i);
gSprites[gBattleMonSprites[i]].oam.priority = 2;
}
}
}
-u8 sub_8079E90(u8 slot) {
+u8 sub_8079E90(u8 slot)
+{
u8 status;
u8 ret;
- if (IsContest()) {
- if (slot == 2) {
+
+ if (IsContest())
+ {
+ if (slot == 2)
return 30;
- } else {
+ else
return 40;
- }
- } else {
+ }
+ else
+ {
status = GetBankIdentity(slot);
- if (status == 0) {
+ if (status == 0)
ret = 30;
- } else if (status == 2) {
+ else if (status == 2)
ret = 20;
- } else if (status == 1) {
+ else if (status == 1)
ret = 40;
- } else {
+ else
ret = 50;
- }
}
return ret;
}
-u8 sub_8079ED4(u8 slot) {
+u8 sub_8079ED4(u8 slot)
+{
u8 status = GetBankIdentity(slot);
- if (IsContest()) {
+
+ if (IsContest())
return 2;
- }
- if (status == 0 || status == 3) {
+ if (status == 0 || status == 3)
return BG2CNT.priority;
- } else {
+ else
return BG1CNT.priority;
- }
}
-u8 GetBankIdentity_permutated(u8 slot) {
+u8 GetBankIdentity_permutated(u8 slot)
+{
u8 status;
- if (!IsContest()) {
+
+ if (!IsContest())
+ {
status = GetBankIdentity(slot);
- if (status == 0 || status == 3) {
+ if (status == 0 || status == 3)
return 2;
- } else {
+ else
return 1;
- }
}
return 1;
}
-u8 sub_8079F44(u16 species, u8 isBackpic, u8 a3, s16 a4, s16 a5, u8 a6, u32 a7, u32 a8) {
- void *src;
- void *dest;
- int size;
-
+u8 sub_8079F44(u16 species, u8 isBackpic, u8 a3, s16 a4, s16 a5, u8 a6, u32 a7, u32 a8)
+{
u8 sprite;
u16 sheet = LoadSpriteSheet(&gUnknown_0837F5E0[a3]);
u16 palette = AllocSpritePalette(gSpriteTemplate_837F5B0[a3].paletteTag);
- if (!isBackpic) {
+
+ if (!isBackpic)
+ {
LoadCompressedPalette(GetMonSpritePalFromOtIdPersonality(species, a8, a7), (palette * 0x10) + 0x100, 0x20);
LoadSpecialPokePic(
&gMonFrontPicTable[species],
@@ -1703,9 +1934,10 @@ u8 sub_8079F44(u16 species, u8 isBackpic, u8 a3, s16 a4, s16 a5, u8 a6, u32 a7,
a7,
1
);
- } else {
- LoadCompressedPalette(
- GetMonSpritePalFromOtIdPersonality(species, a8, a7), (palette * 0x10) + 0x100, 0x20);
+ }
+ else
+ {
+ LoadCompressedPalette(GetMonSpritePalFromOtIdPersonality(species, a8, a7), (palette * 0x10) + 0x100, 0x20);
LoadSpecialPokePic(
&gMonBackPicTable[species],
gMonBackPicCoords[species].coords,
@@ -1718,28 +1950,28 @@ u8 sub_8079F44(u16 species, u8 isBackpic, u8 a3, s16 a4, s16 a5, u8 a6, u32 a7,
);
}
- src = (void *)0x2000000;
- dest = (void *)(0x6010000 + (sheet * 0x20));
- size = 0x800;
- DmaCopy32(3, src, dest, size);
+ DmaCopy32Defvars(3, (void *)0x2000000, (void *)(VRAM + 0x10000 + (sheet * 0x20)), 0x800);
- if (!isBackpic) {
+ if (!isBackpic)
sprite = CreateSprite(&gSpriteTemplate_837F5B0[a3], a4, a5 + gMonFrontPicCoords[species].y_offset, a6);
- } else {
+ else
sprite = CreateSprite(&gSpriteTemplate_837F5B0[a3], a4, a5 + gMonBackPicCoords[species].y_offset, a6);
- }
- if (IsContest()) {
+
+ if (IsContest())
+ {
gSprites[sprite].affineAnims = gSpriteAffineAnimTable_81E7C18;
StartSpriteAffineAnim(&gSprites[sprite], 0);
}
return sprite;
}
-void sub_807A0F4(struct Sprite *sprite) {
+void sub_807A0F4(struct Sprite *sprite)
+{
DestroySpriteAndFreeResources(sprite);
}
-int sub_807A100(u8 slot, u8 a2) {
+s16 sub_807A100(u8 slot, u8 a2)
+{
u16 species;
u32 personality;
u16 letter;
@@ -1747,80 +1979,113 @@ int sub_807A100(u8 slot, u8 a2) {
int ret;
const struct MonCoords *coords;
struct TransformStatus *transform;
- if (IsContest()) {
- if (ewram19348.unk4 & 1) {
- species = ewram19348.unk2;
- personality = ewram19348.unk10;
- } else {
- species = ewram19348.unk0;
- personality = ewram19348.unk8;
+
+ if (IsContest())
+ {
+ if (shared19348.unk4_0)
+ {
+ species = shared19348.unk2;
+ personality = shared19348.unk10;
+ }
+ else
+ {
+ species = shared19348.unk0;
+ personality = shared19348.unk8;
}
- if (species == SPECIES_UNOWN) {
+ if (species == SPECIES_UNOWN)
+ {
letter = GET_UNOWN_LETTER(personality);
- if (!letter) {
+ if (!letter)
var = SPECIES_UNOWN;
- } else {
+ else
var = letter + SPECIES_UNOWN_B - 1;
- }
coords = &gMonBackPicCoords[var];
- } else if (species == SPECIES_CASTFORM) {
+ }
+ else if (species == SPECIES_CASTFORM)
+ {
coords = &gCastformFrontSpriteCoords[gBattleMonForms[slot]];
- } else if (species <= SPECIES_EGG) {
+ }
+ else if (species <= SPECIES_EGG)
+ {
coords = &gMonBackPicCoords[species];
- } else {
+ }
+ else
+ {
coords = &gMonBackPicCoords[0];
}
- } else {
- if (!GetBankSide(slot)) {
+ }
+ else
+ {
+ if (!GetBankSide(slot))
+ {
transform = &eTransformStatuses[slot];
- if (!transform->species) {
+ if (!transform->species)
+ {
species = GetMonData(&gPlayerParty[gBattleMonPartyPositions[slot]], MON_DATA_SPECIES);
personality = GetMonData(&gPlayerParty[gBattleMonPartyPositions[slot]], MON_DATA_PERSONALITY);
- } else {
+ }
+ else
+ {
species = transform->species;
personality = gTransformPersonalities[slot];
}
- if (species == SPECIES_UNOWN) {
+ if (species == SPECIES_UNOWN)
+ {
letter = GET_UNOWN_LETTER(personality);
- if (!letter) {
+ if (!letter)
var = SPECIES_UNOWN;
- } else {
+ else
var = letter + SPECIES_UNOWN_B - 1;
- }
coords = &gMonBackPicCoords[var];
- } else if (species > SPECIES_EGG) {
+ }
+ else if (species > SPECIES_EGG)
+ {
coords = &gMonBackPicCoords[0];
- } else {
+ }
+ else
+ {
coords = &gMonBackPicCoords[species];
}
- } else {
+ }
+ else
+ {
transform = &eTransformStatuses[slot];
- if (!transform->species) {
+ if (!transform->species)
+ {
species = GetMonData(&gEnemyParty[gBattleMonPartyPositions[slot]], MON_DATA_SPECIES);
personality = GetMonData(&gEnemyParty[gBattleMonPartyPositions[slot]], MON_DATA_PERSONALITY);
- } else {
+ }
+ else
+ {
species = transform->species;
personality = gTransformPersonalities[slot];
}
- if (species == SPECIES_UNOWN) {
+ if (species == SPECIES_UNOWN)
+ {
letter = GET_UNOWN_LETTER(personality);
- if (!letter) {
+ if (!letter)
var = SPECIES_UNOWN;
- } else {
+ else
var = letter + SPECIES_UNOWN_B - 1;
- }
coords = &gMonFrontPicCoords[var];
- } else if (species == SPECIES_CASTFORM) {
+ }
+ else if (species == SPECIES_CASTFORM)
+ {
coords = &gCastformFrontSpriteCoords[gBattleMonForms[slot]];
- } else if (species > SPECIES_EGG) {
+ }
+ else if (species > SPECIES_EGG)
+ {
coords = &gMonFrontPicCoords[0];
- } else {
+ }
+ else
+ {
coords = &gMonFrontPicCoords[species];
}
}
}
- switch (a2) {
+ switch (a2)
+ {
case 0:
return (coords->coords & 0xf) * 8;
case 1:
@@ -1841,23 +2106,31 @@ int sub_807A100(u8 slot, u8 a2) {
}
}
-void sub_807A3FC(u8 slot, u8 a2, s16 *a3, s16 *a4) {
+void sub_807A3FC(u8 slot, bool8 a2, s16 *a3, s16 *a4)
+{
u8 v1, v2;
s16 v3, v4;
s16 v5, v6;
- if (!a2) {
+
+ if (!a2)
+ {
v1 = 0;
v2 = 1;
- } else {
+ }
+ else
+ {
v1 = 2;
v2 = 3;
}
v3 = GetBankPosition(slot, v1);
v4 = GetBankPosition(slot, v2);
- if (IsDoubleBattle() && !IsContest()) {
+ if (IsDoubleBattle() && !IsContest())
+ {
v5 = GetBankPosition(slot ^ 2, v1);
v6 = GetBankPosition(slot ^ 2, v2);
- } else {
+ }
+ else
+ {
v5 = v3;
v6 = v4;
}
@@ -1865,7 +2138,8 @@ void sub_807A3FC(u8 slot, u8 a2, s16 *a3, s16 *a4) {
*a4 = (v4 + v6) / 2;
}
-u8 sub_807A4A0(int a1, u8 sprite, int a3) {
+u8 sub_807A4A0(int bank, u8 sprite, int species)
+{
u8 new_sprite = CreateInvisibleSpriteWithCallback(SpriteCallbackDummy);
gSprites[new_sprite] = gSprites[sprite];
gSprites[new_sprite].usingSheet = TRUE;
@@ -1876,13 +2150,19 @@ u8 sub_807A4A0(int a1, u8 sprite, int a3) {
return new_sprite;
}
-void sub_807A544(struct Sprite *sprite) {
+// unused_orb
+
+void sub_807A544(struct Sprite *sprite)
+{
sub_8078650(sprite);
- if (GetBankSide(gAnimBankAttacker)) {
+ if (GetBankSide(gAnimBankAttacker))
+ {
sprite->pos1.x -= gBattleAnimArgs[0];
gBattleAnimArgs[3] = -gBattleAnimArgs[3];
sprite->hFlip = TRUE;
- } else {
+ }
+ else
+ {
sprite->pos1.x += gBattleAnimArgs[0];
}
sprite->pos1.y += gBattleAnimArgs[1];
@@ -1894,11 +2174,15 @@ void sub_807A544(struct Sprite *sprite) {
sprite->callback = sub_8078504;
}
-void sub_807A5C4(struct Sprite *sprite) {
- if (GetBankSide(gAnimBankAttacker)) {
+void sub_807A5C4(struct Sprite *sprite)
+{
+ if (GetBankSide(gAnimBankAttacker))
+ {
sprite->pos1.x -= gBattleAnimArgs[0];
gBattleAnimArgs[3] *= -1;
- } else {
+ }
+ else
+ {
sprite->pos1.x += gBattleAnimArgs[0];
}
sprite->pos1.y += gBattleAnimArgs[1];
@@ -1911,19 +2195,24 @@ void sub_807A5C4(struct Sprite *sprite) {
sprite->callback = sub_8078504;
}
-void sub_807A63C(struct Sprite *sprite) {
+// file_2
+
+void sub_807A63C(struct Sprite *sprite)
+{
sub_8078650(sprite);
- if (GetBankSide(gAnimBankAttacker)) {
+ if (GetBankSide(gAnimBankAttacker))
sprite->pos1.x -= gBattleAnimArgs[0];
- } else {
+ else
sprite->pos1.x += gBattleAnimArgs[0];
- }
sprite->pos1.y += gBattleAnimArgs[1];
sprite->callback = sub_8078600;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
-void sub_807A69C(u8 taskId) {
+// file_3 (punch effect?)
+
+void sub_807A69C(u8 taskId)
+{
u16 src;
u16 dest;
struct Task *task = &gTasks[taskId];
@@ -1938,23 +2227,25 @@ void sub_807A69C(u8 taskId) {
dest = (task->data[4] + 0x10) * 0x10;
src = (gSprites[task->data[0]].oam.paletteNum + 0x10) * 0x10;
task->data[6] = sub_8079E90(gAnimBankAttacker);
- if (task->data[6] == 20 || task->data[6] == 40) {
+ if (task->data[6] == 20 || task->data[6] == 40)
task->data[6] = 2;
- } else {
+ else
task->data[6] = 3;
- }
CpuCopy32(&gPlttBufferUnfaded[src], &gPlttBufferFaded[dest], 0x20);
BlendPalette(dest, 0x10, gBattleAnimArgs[1], gBattleAnimArgs[0]);
task->func = sub_807A784;
}
-void sub_807A784(u8 taskId) {
+void sub_807A784(u8 taskId)
+{
struct Task *task = &gTasks[taskId];
- switch (task->data[2]) {
+ switch (task->data[2])
+ {
case 0:
sub_807A850(task, taskId);
gSprites[task->data[0]].pos2.x += task->data[1];
- if (++task->data[3] == 5) {
+ if (++task->data[3] == 5)
+ {
task->data[3]--;
task->data[2]++;
}
@@ -1962,13 +2253,15 @@ void sub_807A784(u8 taskId) {
case 1:
sub_807A850(task, taskId);
gSprites[task->data[0]].pos2.x -= task->data[1];
- if (--task->data[3] == 0) {
+ if (--task->data[3] == 0)
+ {
gSprites[task->data[0]].pos2.x = 0;
task->data[2]++;
}
break;
case 2:
- if (!task->data[5]) {
+ if (!task->data[5])
+ {
FreeSpritePaletteByTag(10097);
DestroyAnimVisualTask(taskId);
}
@@ -1976,9 +2269,11 @@ void sub_807A784(u8 taskId) {
}
}
-void sub_807A850(struct Task *task, u8 taskId) {
+void sub_807A850(struct Task *task, u8 taskId)
+{
s16 sprite = duplicate_obj_of_side_rel2move_in_transparent_mode(0);
- if (sprite >= 0) {
+ if (sprite >= 0)
+ {
gSprites[sprite].oam.priority = task->data[6];
gSprites[sprite].oam.paletteNum = task->data[4];
gSprites[sprite].data[0] = 8;
@@ -1990,48 +2285,54 @@ void sub_807A850(struct Task *task, u8 taskId) {
}
}
-void sub_807A8D4(struct Sprite *sprite) {
- if (--sprite->data[0] == 0) {
+void sub_807A8D4(struct Sprite *sprite)
+{
+ if (--sprite->data[0] == 0)
+ {
gTasks[sprite->data[1]].data[5]--;
obj_delete_but_dont_free_vram(sprite);
}
}
+// file_4
+
void sub_807A908(struct Sprite *sprite) {
sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2);
sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3);
- if (!GetBankSide(gAnimBankAttacker)) {
+ if (!GetBankSide(gAnimBankAttacker))
sprite->data[0] = 5;
- } else {
+ else
sprite->data[0] = -10;
- }
sprite->data[1] = -40;
sprite->callback = sub_807A960;
}
-void sub_807A960(struct Sprite *sprite) {
+void sub_807A960(struct Sprite *sprite)
+{
sprite->data[2] += sprite->data[0];
sprite->data[3] += sprite->data[1];
sprite->pos2.x = sprite->data[2] / 10;
sprite->pos2.y = sprite->data[3] / 10;
- if (sprite->data[1] < -20) {
+ if (sprite->data[1] < -20)
sprite->data[1]++;
- }
- if ((sprite->pos1.y + sprite->pos2.y) < -32) {
+ if (sprite->pos1.y + sprite->pos2.y < -32)
DestroyAnimSprite(sprite);
- }
}
-void sub_807A9BC(struct Sprite *sprite) {
+void sub_807A9BC(struct Sprite *sprite)
+{
int x;
sprite->data[0] = gBattleAnimArgs[2];
sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[4];
sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[5];
- if (!GetBankSide(gAnimBankTarget)) {
+ if (!GetBankSide(gAnimBankTarget))
+ {
x = (u16)gBattleAnimArgs[4] + 30;
sprite->pos1.x += x;
sprite->pos1.y = gBattleAnimArgs[5] - 20;
- } else {
+ }
+ else
+ {
x = (u16)gBattleAnimArgs[4] - 30;
sprite->pos1.x += x;
sprite->pos1.y = gBattleAnimArgs[5] - 80;
diff --git a/src/roulette.c b/src/roulette.c
new file mode 100644
index 000000000..838ce94f8
--- /dev/null
+++ b/src/roulette.c
@@ -0,0 +1,5731 @@
+#include "global.h"
+#include "ewram.h"
+#include "field_fadetransition.h"
+#include "constants/game_stat.h"
+#include "m4a.h"
+#include "main.h"
+#include "menu.h"
+#include "menu_cursor.h"
+#include "menu_helpers.h"
+#include "overworld.h"
+#include "palette.h"
+#include "pokemon.h"
+#include "roulette.h"
+#include "roulette_util.h"
+#include "rtc.h"
+#include "constants/songs.h"
+#include "sound.h"
+#include "script.h"
+#include "constants/species.h"
+#include "sprite.h"
+#include "strings2.h"
+#include "string_util.h"
+#include "task.h"
+#include "text.h"
+#include "trig.h"
+#include "scanline_effect.h"
+
+asm(".include \"constants/gba_constants.inc\"");
+
+struct Roulette /* ewram + 0x19000 */
+{
+ u8 var00;
+ u8 var01;
+ u8 var02;
+ u8 var03_0:5;
+ u8 var03_5:1;
+ u8 var03_6:1;
+ u8 var03_7:1;
+ u8 var04_0:2;
+ u8 var04_2:5;
+ u8 var04_7:1;
+ u32 var08;
+ u8 var0C[0x6];
+ u8 var12[0x4];
+ u8 var16[0x3];
+ u8 var19;
+ u8 var1A_0:4;
+ u8 var1A_4:4;
+ u8 var1B[0x6];
+ u8 var21;
+ u8 var22;
+ u8 var23;
+ s16 var24;
+ s16 var26;
+ s16 var28;
+ s16 var2A;
+ struct OamMatrix var2C;
+ u16 var34;
+ struct Sprite *var38;
+ u8 var3C[0x40]; // Sprite IDs
+ u8 var7C;
+ u8 var7D;
+ u8 var7E;
+ u8 var7F;
+ s16 var80;
+ s16 var82;
+ s16 var84;
+ s16 var86;
+ float var88;
+ float var8C;
+ float var90;
+ float var94;
+ float var98;
+ float var9C;
+ float varA0;
+ u8 varA4;
+ u8 varA5;
+ u8 v51[0x2];
+ u16 varA8;
+ u16 varAA;
+ TaskFunc varAC;
+ u8 v46[0x4];
+ TaskFunc varB4;
+ struct UnkStruct0 varB8;
+};
+
+struct StructgUnknown_083F8DF4
+{
+ u8 var00;
+ u8 var01;
+ u8 var02;
+ u8 var03;
+ u8 var04;
+ u8 v[0x3];
+ u16 var08;
+ u16 var0A;
+ u16 var0C;
+ u16 v13[0x1];
+ u16 var10;
+ u16 var12;
+ u16 var14;
+ u8 v1[0x2];
+ u16 var18;
+ u16 var1A;
+ float var1C;
+};
+
+struct StructgUnknown_083F8C00
+{
+ u8 var00;
+ u8 var01_0:4;
+ u8 var01_4:4;
+ u8 var02;
+ u8 var03;
+ u8 var04;
+ u8 var05;
+ u8 var06;
+ u8 var07;
+ u32 var08;
+ u32 var0C;
+ u16 var10;
+ u16 var12;
+};
+
+struct StructgUnknown_083F8D90
+{
+ u8 var00;
+ u8 var01;
+ u8 var02;
+ u8 var03;
+ u32 var04;
+};
+
+#if DEBUG
+u8 gUnknown_Debug_03005FB8;
+#endif
+
+#define static
+
+static void sub_81150FC(void);
+static void sub_8115124(void);
+static void sub_8115238(void);
+static void sub_8115384(void);
+static void sub_8115634(u8);
+static void sub_81156BC(u8);
+static void sub_8115734(u8);
+void sub_811577C(u8);
+void sub_81157AC(u8);
+static void sub_81157D0(u8);
+static void sub_8115928(u8, u8);
+static void sub_811597C(u8);
+static void sub_81159BC(u8);
+static u8 sub_8115A94(s16 *, u8);
+void sub_8115B58(u8);
+static void sub_8115DA0(u8);
+static void sub_8115E14(u8);
+static void sub_8115ECC(u8);
+u8 sub_8115F58(u16, u16);
+static void sub_8116100(u8);
+void sub_8116308(u8);
+static void sub_811637C(u8);
+static void sub_8116474(u8);
+static void sub_8116514(u8);
+static void sub_811659C(u8);
+static void sub_8116638(u8);
+static void sub_81166E8(u8);
+static void sub_811677C(u8);
+static void sub_81167F4(u8);
+static void sub_8116880(u8);
+static void dp01t_12_3_battle_menu(u8);
+static void sub_8116AB0(u8);
+static void sub_8116B40(u8);
+static void sub_8116BC0(u8);
+static void sub_8116C34(u8, TaskFunc, u16, u16);
+static void sub_8116CAC(u8);
+static void sub_8116CF8(void);
+static u8 sub_8116D54(u8, u8);
+static u8 sub_8116E5C(u8, u8);
+static void sub_8116EF8(u8);
+static void sub_8117158(u8);
+static u8 sub_8117380(u8);
+static void sub_8117434(void);
+static void sub_81174F8(u8);
+static void sub_8117528(u8);
+void sub_811755C(u8);
+void sub_81175C0(u8);
+static void sub_81175DC(u8);
+static void sub_8117630(u8);
+static void Task_Roulette_0(u8);
+static void sub_8117838(u8);
+static u8 sub_8117890(const struct SpriteTemplate *, u8, u16 *);
+static void sub_8117900(void);
+void unref_sub_8117A74(void);
+static void sub_8117AA8(u8, u8);
+static void sub_8117BBC(void);
+static void sub_8117C60(u8, u8);
+static void sub_8117D68(u8);
+static void sub_8117DF4(void);
+void sub_8117E98(struct Sprite *);
+static void sub_8117F2C(void);
+static void sub_81180F4(u16);
+static u8 sub_81181E8(u8);
+static void sub_811829C(u8);
+static void sub_81182F8(u8);
+void sub_81184CC(struct Sprite *);
+static void sub_81184D8(void);
+void sub_8118554(struct Sprite *);
+static void sub_811857C(void);
+static void sub_81185E8(void);
+static s16 sub_811866C(struct Sprite *);
+static u8 sub_81186B8(struct Sprite *);
+static s16 sub_81186E8(struct Sprite *);
+static void sub_8118724(struct Sprite *);
+static void sub_8118834(struct Sprite *);
+static void sub_811889C(struct Sprite *);
+static void sub_81189A8(struct Sprite *);
+static void sub_8118B30(struct Sprite *);
+static void sub_8118BD8(struct Sprite *);
+static void sub_8118CAC(struct Sprite *);
+void sub_8118CEC(struct Sprite *);
+void sub_8118D2C(struct Sprite *);
+static void sub_8118DE4(struct Sprite *);
+static void sub_8118F8C(struct Sprite *);
+static void sub_8119088(struct Sprite *);
+static void sub_8119134(struct Sprite *);
+static void sub_81191F4(struct Sprite *);
+static void sub_8119224(struct Sprite *);
+static void sub_81193D4(struct Sprite *);
+static void sub_811952C(struct Sprite *);
+static void sub_8119780(struct Sprite *);
+static void sub_81197D8(struct Sprite *);
+static void sub_8119898(struct Sprite *);
+void sub_8119964(struct Sprite *);
+static void sub_8119A90(struct Sprite *);
+static void sub_8119AAC(struct Sprite *);
+static void sub_8119B24(struct Sprite *);
+static void sub_8119BCC(struct Sprite *);
+static void sub_8119D08(struct Sprite *);
+void sub_8119D80(struct Sprite *);
+
+extern u8 gUnknown_02019000[];
+extern u16 gSpecialVar_0x8004;
+extern struct StructgUnknown_083F8DF4 gUnknown_083F8DF4[];
+extern u8 gUnknown_083F8EC4;
+extern u8 gUnknown_083F8DF0[];
+extern u8 gUnknown_083F8E34[];
+extern const u8 gUnknown_08E8096C[];
+extern const u8 gRouletteWheelTiles[];
+extern const u8 gRouletteCenter_Gfx[];
+extern const u8 gRouletteHeadersTiles[];
+extern const u8 gRouletteCreditTiles[];
+extern const u8 gRouletteNumbersTiles[];
+extern const u8 gRouletteMultiplierTiles[];
+extern const u16 gUnknown_083F86BC[];
+extern const u8 gUnknown_083F88BC[];
+extern const u8 gUnknown_083F8A60[];
+extern u16 gPlttBufferFaded[];
+extern u16 gPlttBufferUnfaded[];
+extern const u8 gUnknown_081C4157[];
+extern const struct YesNoFuncTable gUnknown_083F8EBC;
+extern const u8 gUnknown_081C41E3;
+extern const u16 gUnknown_083F8ECE;
+extern const struct StructgUnknown_083F8C00 gUnknown_083F8C00[];
+const extern u8 gUnknown_083F8ECA[];
+const extern u8 gUnknown_081C41A5;
+const extern u8 gUnknown_081C4199;
+const extern u8 gUnknown_081C41AE;
+const extern u8 gUnknown_081C41BD;
+const extern u8 gUnknown_081C41F1;
+const extern u8 gUnknown_081C4231;
+const extern u8 gUnknown_081C41D2;
+extern const struct StructgUnknown_083F8D90 gUnknown_083F8D90[];
+extern const u32 gUnknown_083F8ED8[];
+extern const u32 gUnknown_083F8EE8[];
+extern const struct UnkStruct1 gUnknown_083F8E9C[];
+extern const u8 gUnknown_083F8EF4[];
+extern const struct YesNoFuncTable gUnknown_083F8EB4;
+extern const u8 gUnknown_081C40DF;
+extern const u8 gUnknown_081C4139;
+extern const u8 gUnknown_081C411C;
+extern const u8 gUnknown_083F92A8[];
+extern const u8 gUnknown_083F90FC[];
+extern const u8 gUnknown_083F9D3C[];
+extern const struct SpritePalette gUnknown_083F9E30;
+extern const struct SpriteSheet gUnknown_083F9F54;
+extern const struct SpriteSheet gUnknown_083F9F5C;
+extern const struct SpriteTemplate gSpriteTemplate_83FA07C[];
+extern const struct SpriteTemplate gSpriteTemplate_83F9FD4[];
+extern const struct SpriteTemplate gSpriteTemplate_83FA034[];
+extern const struct SpriteTemplate gSpriteTemplate_83FA40C;
+extern const struct SpriteSheet gUnknown_083F9EE8;
+extern const struct SpriteTemplate gSpriteTemplate_83FA0DC[];
+extern struct OamMatrix gOamMatrices[];
+extern const struct SpriteSheet gUnknown_083FA21C[];
+extern const struct SpriteTemplate gSpriteTemplate_83FA2B0;
+extern const struct SpriteTemplate gSpriteTemplate_83FA2C8;
+extern const struct SpriteTemplate gSpriteTemplate_83FA2E0;
+extern const struct SpriteTemplate gSpriteTemplate_83FA2F8;
+extern const struct SpriteTemplate gSpriteTemplate_83FA310;
+extern const u8 gUnknown_083FA608[0x5];
+extern const struct SpriteSheet gUnknown_083FA42C;
+extern const struct SpriteTemplate gSpriteTemplate_83FA434;
+extern void (*gFieldCallback)(void);
+extern struct MusicPlayerInfo gMPlay_SE1;
+extern struct MusicPlayerInfo gMPlay_SE2;
+extern const u16 gUnknown_083FA60E[0x2][0x2];
+extern const struct SpriteTemplate gSpriteTemplate_83FA50C;
+extern const struct SpriteTemplate gSpriteTemplate_83FA5C0[];
+extern const u16 gUnknown_083FA616[0x2][0x2];
+extern const struct SpriteTemplate gSpriteTemplate_83FA524;
+extern const struct SpriteTemplate gSpriteTemplate_83FA5F0;
+extern const u16 gUnknown_083FA61E[0xA];
+extern const u16 gUnknown_083FA632[];
+extern const s8 gUnknown_083FA64A[0x2];
+extern const s8 gUnknown_083FA64C[0x8][0x2];
+
+#if DEBUG
+EWRAM_DATA u8 unk_203955C[4] = { 0 };
+EWRAM_DATA u8 unk_2039560[4] = { 0 };
+#endif
+
+
+void sub_81150FC(void)
+{
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ if (eRoulette->varB8.var00)
+ task_tutorial_controls_fadein(&eRoulette->varB8);
+}
+
+void sub_8115124(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+ sub_8117434();
+ REG_BG1HOFS = 0x200 - eRoulette->var26;
+ if (eRoulette->var01)
+ REG_BLDALPHA = eRoulette->var34;
+ if (eRoulette->var2A != 0)
+ {
+ DmaCopy16(3, &gBGTilemapBuffers[1][0xE0], (void *)(VRAM + 0x21C0), 0x340);
+ eRoulette->var2A = 0x0;
+ }
+ switch (eRoulette->var28)
+ {
+ case 0x1:
+ REG_BG0CNT = (0x20 * 0xF8);
+ DmaCopy16(3, &gBGTilemapBuffers[2][0xE0], (void *)(VRAM + 0xF9C0), 0x340);
+ eRoulette->var28 = 0x2;
+ break;
+ case 0x2:
+ DmaCopy16(3, &gBGTilemapBuffers[2][0xE0], (void *)(VRAM + 0xF9C0), 0x340);
+ break;
+ case 0xFF:
+ REG_BG0CNT = 0x1F08;
+ DmaFill16(3, 0x0, (void *)(VRAM + 0xF9C0), 0x340);
+ eRoulette->var28 = 0x0;
+ break;
+ case 0x0:
+ }
+}
+#ifdef NONMATCHING
+
+void sub_8115238(void)
+{
+ u8 i;
+ u32 temp;
+ struct PlttData t;
+ struct PlttData *unfaded;
+ struct PlttData *faded;
+ struct StructgUnknown_083F8DF4 *s0;
+ struct PlttData arr[0x3]; // the third is never used ?
+ memcpy(&arr, &gUnknown_083F8EC4, 0x6);
+ memset(eRoulette, 0x0, 0x17C);
+ eRoulette->var04_0 = (gSpecialVar_0x8004 & 0x1);
+ if (gSpecialVar_0x8004 & 0x80)
+ eRoulette->var04_7 = 0x1;
+ s0 = &gUnknown_083F8DF4[0];
+ eRoulette->var22 = s0[eRoulette->var04_0].var03;
+ eRoulette->var23 = s0[eRoulette->var04_0].var04;
+ temp = gUnknown_083F8DF0[eRoulette->var04_0 + eRoulette->var04_7 * 2];
+ eRoulette->var19 = temp;
+ eRoulette->var1A_4 = 0x1;
+ if (temp == 0x1)
+ {
+ unfaded = (struct PlttData *)&gPlttBufferUnfaded[0];
+ faded = (struct PlttData *)&gPlttBufferFaded[0];
+ t = arr[0];
+ }
+ else
+ {
+ unfaded = (struct PlttData *)&gPlttBufferUnfaded[0];
+ faded = (struct PlttData *)&gPlttBufferFaded[0];
+ t = arr[1];
+ }
+ faded[0x51] = t;
+ faded[0x0] = faded[0x51];
+ unfaded[0x51] = t;
+ unfaded[0x0] = t;
+ sub_8124918((&eRoulette->varB8));
+ for (i = 0; i < 0xD; i++)
+ sub_812492C((&eRoulette->varB8), i, (struct UnkStruct1 *)&gUnknown_083F8E34[i * 8]);
+ for (i = 0; i < 0x6; i++)
+ {
+ switch (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2))
+ {
+ case SPECIES_TAILLOW:
+ eRoulette->var02 |= 0x2;
+ break;
+ case SPECIES_SHROOMISH:
+ eRoulette->var02 |= 0x1;
+ break;
+ }
+ }
+ RtcCalcLocalTime();
+}
+#else
+__attribute__((naked))
+void sub_8115238(void)
+{
+ asm(".syntax unified\n\
+ push {r4-r6,lr}\n\
+ sub sp, 0x8\n\
+ ldr r1, _081152C0 @ =gUnknown_083F8EC4\n\
+ mov r0, sp\n\
+ movs r2, 0x6\n\
+ bl memcpy\n\
+ ldr r5, _081152C4 @ =0x02019000\n\
+ movs r2, 0xBE\n\
+ lsls r2, 1\n\
+ adds r0, r5, 0\n\
+ movs r1, 0\n\
+ bl memset\n\
+ ldr r0, _081152C8 @ =gSpecialVar_0x8004\n\
+ ldrh r2, [r0]\n\
+ movs r0, 0x1\n\
+ ands r0, r2\n\
+ ldrb r1, [r5, 0x4]\n\
+ movs r3, 0x4\n\
+ negs r3, r3\n\
+ ands r3, r1\n\
+ orrs r3, r0\n\
+ strb r3, [r5, 0x4]\n\
+ movs r0, 0x80\n\
+ ands r0, r2\n\
+ cmp r0, 0\n\
+ beq _08115276\n\
+ movs r0, 0x80\n\
+ orrs r3, r0\n\
+ strb r3, [r5, 0x4]\n\
+ _08115276:\n\
+ ldr r3, _081152CC @ =gUnknown_083F8DF4\n\
+ ldrb r2, [r5, 0x4]\n\
+ lsls r1, r2, 30\n\
+ lsrs r0, r1, 25\n\
+ adds r0, r3\n\
+ ldrb r0, [r0, 0x3]\n\
+ adds r4, r5, 0\n\
+ adds r4, 0x22\n\
+ strb r0, [r4]\n\
+ lsrs r0, r1, 25\n\
+ adds r0, r3\n\
+ ldrb r0, [r0, 0x4]\n\
+ adds r3, r5, 0\n\
+ adds r3, 0x23\n\
+ strb r0, [r3]\n\
+ ldr r0, _081152D0 @ =gUnknown_083F8DF0\n\
+ lsrs r1, 30\n\
+ lsls r2, 24\n\
+ lsrs r2, 31\n\
+ lsls r2, 1\n\
+ adds r1, r2\n\
+ adds r1, r0\n\
+ ldrb r2, [r1]\n\
+ strb r2, [r5, 0x19]\n\
+ ldrb r1, [r5, 0x1A]\n\
+ movs r0, 0xF\n\
+ ands r0, r1\n\
+ movs r1, 0x10\n\
+ orrs r0, r1\n\
+ strb r0, [r5, 0x1A]\n\
+ cmp r2, 0x1\n\
+ bne _081152DC\n\
+ ldr r4, _081152D4 @ =gPlttBufferUnfaded\n\
+ ldr r3, _081152D8 @ =gPlttBufferFaded\n\
+ mov r0, sp\n\
+ ldrh r2, [r0]\n\
+ b _081152E4\n\
+ .align 2, 0\n\
+ _081152C0: .4byte gUnknown_083F8EC4\n\
+ _081152C4: .4byte 0x02019000\n\
+ _081152C8: .4byte gSpecialVar_0x8004\n\
+ _081152CC: .4byte gUnknown_083F8DF4\n\
+ _081152D0: .4byte gUnknown_083F8DF0\n\
+ _081152D4: .4byte gPlttBufferUnfaded\n\
+ _081152D8: .4byte gPlttBufferFaded\n\
+ _081152DC:\n\
+ ldr r4, _08115348 @ =gPlttBufferUnfaded\n\
+ ldr r3, _0811534C @ =gPlttBufferFaded\n\
+ mov r0, sp\n\
+ ldrh r2, [r0, 0x2]\n\
+ _081152E4:\n\
+ adds r0, r3, 0\n\
+ adds r0, 0xA2\n\
+ strh r2, [r0]\n\
+ ldr r1, _08115350 @ =0x0000ffff\n\
+ adds r0, r1, 0\n\
+ ands r0, r2\n\
+ strh r0, [r3]\n\
+ ands r0, r1\n\
+ adds r2, r4, 0\n\
+ adds r2, 0xA2\n\
+ strh r0, [r2]\n\
+ ands r0, r1\n\
+ strh r0, [r4]\n\
+ ldr r0, _08115354 @ =0x020190b8\n\
+ bl sub_8124918\n\
+ movs r4, 0\n\
+ ldr r5, _08115358 @ =gUnknown_083F8E34\n\
+ _08115308:\n\
+ lsls r2, r4, 3\n\
+ adds r2, r5\n\
+ ldr r0, _08115354 @ =0x020190b8\n\
+ adds r1, r4, 0\n\
+ bl sub_812492C\n\
+ adds r0, r4, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r4, r0, 24\n\
+ cmp r4, 0xC\n\
+ bls _08115308\n\
+ movs r4, 0\n\
+ ldr r5, _0811535C @ =0x02019000\n\
+ _08115322:\n\
+ movs r0, 0x64\n\
+ muls r0, r4\n\
+ ldr r1, _08115360 @ =gPlayerParty\n\
+ adds r0, r1\n\
+ movs r1, 0x41\n\
+ bl GetMonData\n\
+ adds r1, r0, 0\n\
+ movs r0, 0x98\n\
+ lsls r0, 1\n\
+ cmp r1, r0\n\
+ beq _08115364\n\
+ adds r0, 0x2\n\
+ cmp r1, r0\n\
+ bne _0811536C\n\
+ ldrb r0, [r5, 0x2]\n\
+ movs r1, 0x1\n\
+ b _08115368\n\
+ .align 2, 0\n\
+ _08115348: .4byte gPlttBufferUnfaded\n\
+ _0811534C: .4byte gPlttBufferFaded\n\
+ _08115350: .4byte 0x0000ffff\n\
+ _08115354: .4byte 0x020190b8\n\
+ _08115358: .4byte gUnknown_083F8E34\n\
+ _0811535C: .4byte 0x02019000\n\
+ _08115360: .4byte gPlayerParty\n\
+ _08115364:\n\
+ ldrb r0, [r5, 0x2]\n\
+ movs r1, 0x2\n\
+ _08115368:\n\
+ orrs r0, r1\n\
+ strb r0, [r5, 0x2]\n\
+ _0811536C:\n\
+ adds r0, r4, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r4, r0, 24\n\
+ cmp r4, 0x5\n\
+ bls _08115322\n\
+ bl RtcCalcLocalTime\n\
+ add sp, 0x8\n\
+ pop {r4-r6}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .syntax divided\n");
+}
+#endif
+
+#if DEBUG
+__attribute__((naked))
+void sub_8115384(void)
+{
+ asm("\
+ push {r4, lr}\n\
+ add sp, sp, #0xfffffffc\n\
+ ldr r1, ._35 @ gUnknown_Debug_03005FB8\n\
+ ldr r0, ._35 + 4 @ 0x2019000\n\
+ str r0, [r1]\n\
+ ldr r1, ._35 + 8 @ gMain\n\
+ ldr r2, ._35 + 12 @ 0x43c\n\
+ add r0, r1, r2\n\
+ ldrb r0, [r0]\n\
+ add r2, r1, #0\n\
+ cmp r0, #0x7\n\
+ bls ._33 @cond_branch\n\
+ b ._64\n\
+._33:\n\
+ lsl r0, r0, #0x2\n\
+ ldr r1, ._35 + 16 @ \n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+._36:\n\
+ .align 2, 0\n\
+._35:\n\
+ .word gUnknown_Debug_03005FB8\n\
+ .word 0x2019000\n\
+ .word gMain\n\
+ .word 0x43c\n\
+ .word ._37\n\
+._37:\n\
+ .word ._38\n\
+ .word ._39\n\
+ .word ._40\n\
+ .word ._41\n\
+ .word ._42\n\
+ .word ._43\n\
+ .word ._44\n\
+ .word ._45\n\
+._38:\n\
+ mov r0, #0x0\n\
+ bl SetVBlankCallback\n\
+ bl ScanlineEffect_Stop\n\
+ bl ClearVideoCallbacks\n\
+ bl sub_80F9368\n\
+ ldr r1, ._47 @ 0x400000c\n\
+ ldr r3, ._47 + 4 @ 0x4686\n\
+ add r0, r3, #0\n\
+ strh r0, [r1]\n\
+ sub r1, r1, #0x2\n\
+ ldr r2, ._47 + 8 @ 0x4401\n\
+ add r0, r2, #0\n\
+ strh r0, [r1]\n\
+ add r1, r1, #0x46\n\
+ mov r3, #0x90\n\
+ lsl r3, r3, #0x6\n\
+ add r0, r3, #0\n\
+ strh r0, [r1]\n\
+ add r1, r1, #0x2\n\
+ ldr r2, ._47 + 12 @ 0x60a\n\
+ add r0, r2, #0\n\
+ strh r0, [r1]\n\
+ ldr r0, ._47 + 16 @ gUnknown_08E8096C\n\
+ mov r1, #0xc0\n\
+ lsl r1, r1, #0x13\n\
+ bl LZ77UnCompVram\n\
+ ldr r0, ._47 + 20 @ gRouletteWheelTiles\n\
+ ldr r1, ._47 + 24 @ 0x6004000\n\
+ bl LZ77UnCompVram\n\
+ ldr r1, ._47 + 28 @ gMain\n\
+ ldr r3, ._47 + 32 @ 0x43c\n\
+ add r1, r1, r3\n\
+ b ._61\n\
+._48:\n\
+ .align 2, 0\n\
+._47:\n\
+ .word 0x400000c\n\
+ .word 0x4686\n\
+ .word 0x4401\n\
+ .word 0x60a\n\
+ .word gUnknown_08E8096C\n\
+ .word gRouletteWheelTiles\n\
+ .word 0x6004000\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._39:\n\
+ bl ResetPaletteFade\n\
+ bl ResetSpriteData\n\
+ bl ResetTasks\n\
+ ldr r1, ._50 @ gMain\n\
+ ldr r0, ._50 + 4 @ 0x43c\n\
+ add r1, r1, r0\n\
+ b ._61\n\
+._51:\n\
+ .align 2, 0\n\
+._50:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._40:\n\
+ ldr r0, ._53 @ gWindowTemplate_81E6C3C\n\
+ bl Text_LoadWindowTemplate\n\
+ ldr r0, ._53 + 4 @ gWindowTemplate_81E6CE4\n\
+ bl InitMenuWindow\n\
+ ldr r0, ._53 + 8 @ gUnknown_083F86BC\n\
+ mov r2, #0xe0\n\
+ lsl r2, r2, #0x1\n\
+ mov r1, #0x0\n\
+ bl LoadPalette\n\
+ ldr r1, ._53 + 12 @ gMain\n\
+ ldr r2, ._53 + 16 @ 0x43c\n\
+ add r1, r1, r2\n\
+ b ._61\n\
+._54:\n\
+ .align 2, 0\n\
+._53:\n\
+ .word gWindowTemplate_81E6C3C\n\
+ .word gWindowTemplate_81E6CE4\n\
+ .word gUnknown_083F86BC\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._41:\n\
+ bl sub_8115238\n\
+ bl ClearBGTilemapBuffers\n\
+ ldr r0, ._56 @ gUnknown_083F88BC\n\
+ ldr r1, ._56 + 4 @ 0x2018800\n\
+ bl LZ77UnCompWram\n\
+ ldr r0, ._56 + 8 @ gUnknown_083F8A60\n\
+ ldr r1, ._56 + 12 @ 0x6003000\n\
+ bl LZ77UnCompVram\n\
+ ldr r1, ._56 + 16 @ gMain\n\
+ ldr r3, ._56 + 20 @ 0x43c\n\
+ add r1, r1, r3\n\
+ b ._61\n\
+._57:\n\
+ .align 2, 0\n\
+._56:\n\
+ .word gUnknown_083F88BC\n\
+ .word 0x2018800\n\
+ .word gUnknown_083F8A60\n\
+ .word 0x6003000\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._42:\n\
+ mov r0, #0x0\n\
+ bl sub_8117838\n\
+ bl sub_811857C\n\
+ bl sub_81184D8\n\
+ bl sub_8117F2C\n\
+ bl sub_8117900\n\
+ bl sub_8117BBC\n\
+ bl sub_8117DF4\n\
+ ldr r1, ._59 @ gMain\n\
+ ldr r0, ._59 + 4 @ 0x43c\n\
+ add r1, r1, r0\n\
+ b ._61\n\
+._60:\n\
+ .align 2, 0\n\
+._59:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._43:\n\
+ bl AnimateSprites\n\
+ bl BuildOamBuffer\n\
+ ldr r0, ._62 @ gSaveBlock1\n\
+ ldr r1, ._62 + 4 @ 0x494\n\
+ add r0, r0, r1\n\
+ ldrh r0, [r0]\n\
+ bl sub_81180F4\n\
+ mov r0, #0x6\n\
+ bl sub_81182F8\n\
+ mov r0, #0x0\n\
+ bl sub_811829C\n\
+ mov r0, #0x0\n\
+ bl sub_8117158\n\
+ mov r0, #0x0\n\
+ mov r1, #0xe\n\
+ mov r2, #0x1d\n\
+ mov r3, #0x13\n\
+ bl Menu_DrawStdWindowFrame\n\
+ ldr r0, ._62 + 8 @ gUnknown_081C4157\n\
+ mov r1, #0x1\n\
+ mov r2, #0xf\n\
+ bl Menu_PrintText\n\
+ ldr r1, ._62 + 12 @ gSpriteCoordOffsetX\n\
+ mov r2, #0x3c\n\
+ neg r2, r2\n\
+ add r0, r2, #0\n\
+ strh r0, [r1]\n\
+ ldr r1, ._62 + 16 @ gSpriteCoordOffsetY\n\
+ mov r0, #0x0\n\
+ strh r0, [r1]\n\
+ ldr r1, ._62 + 20 @ gMain\n\
+ ldr r3, ._62 + 24 @ 0x43c\n\
+ add r1, r1, r3\n\
+ b ._61\n\
+._63:\n\
+ .align 2, 0\n\
+._62:\n\
+ .word gSaveBlock1\n\
+ .word 0x494\n\
+ .word gUnknown_081C4157\n\
+ .word gSpriteCoordOffsetX\n\
+ .word gSpriteCoordOffsetY\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._44:\n\
+ mov r1, #0x80\n\
+ lsl r1, r1, #0x13\n\
+ ldr r3, ._65 @ 0x1741\n\
+ add r0, r3, #0\n\
+ strh r0, [r1]\n\
+ ldr r0, ._65 + 4 @ 0x43c\n\
+ add r1, r2, r0\n\
+._61:\n\
+ ldrb r0, [r1]\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r1]\n\
+ b ._64\n\
+._66:\n\
+ .align 2, 0\n\
+._65:\n\
+ .word 0x1741\n\
+ .word 0x43c\n\
+._45:\n\
+ ldr r3, ._67 @ 0x4000208\n\
+ ldrh r2, [r3]\n\
+ mov r0, #0x0\n\
+ strh r0, [r3]\n\
+ ldr r4, ._67 + 4 @ 0x4000200\n\
+ ldrh r0, [r4]\n\
+ mov r1, #0x1\n\
+ orr r0, r0, r1\n\
+ strh r0, [r4]\n\
+ strh r2, [r3]\n\
+ ldr r2, ._67 + 8 @ 0x4000004\n\
+ ldrh r0, [r2]\n\
+ mov r1, #0x8\n\
+ orr r0, r0, r1\n\
+ strh r0, [r2]\n\
+ ldr r0, ._67 + 12 @ sub_8115124\n\
+ bl SetVBlankCallback\n\
+ mov r0, #0x1\n\
+ str r0, [sp]\n\
+ mov r0, #0xff\n\
+ mov r1, #0x0\n\
+ mov r2, #0x10\n\
+ mov r3, #0x0\n\
+ bl BeginHardwarePaletteFade\n\
+ ldr r0, ._67 + 16 @ sub_81156BC\n\
+ mov r1, #0x0\n\
+ bl CreateTask\n\
+ ldr r4, ._67 + 20 @ 0x2019000\n\
+ add r1, r4, #0\n\
+ add r1, r1, #0xa4\n\
+ strb r0, [r1]\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ ldr r2, ._67 + 24 @ gTasks\n\
+ lsl r1, r0, #0x2\n\
+ add r1, r1, r0\n\
+ lsl r1, r1, #0x3\n\
+ add r1, r1, r2\n\
+ mov r0, #0x6\n\
+ strh r0, [r1, #0x14]\n\
+ ldr r0, ._67 + 28 @ gSaveBlock1\n\
+ ldr r2, ._67 + 32 @ 0x494\n\
+ add r0, r0, r2\n\
+ ldrh r0, [r0]\n\
+ strh r0, [r1, #0x22]\n\
+ ldr r0, ._67 + 36 @ sub_8115634\n\
+ mov r1, #0x1\n\
+ bl CreateTask\n\
+ add r4, r4, #0xa5\n\
+ strb r0, [r4]\n\
+ ldr r0, ._67 + 40 @ sub_81150FC\n\
+ bl SetMainCallback2\n\
+._64:\n\
+ add sp, sp, #0x4\n\
+ pop {r4}\n\
+ pop {r0}\n\
+ bx r0\n\
+._68:\n\
+ .align 2, 0\n\
+._67:\n\
+ .word 0x4000208\n\
+ .word 0x4000200\n\
+ .word 0x4000004\n\
+ .word sub_8115124+1\n\
+ .word sub_81156BC+1\n\
+ .word 0x2019000\n\
+ .word gTasks\n\
+ .word gSaveBlock1\n\
+ .word 0x494\n\
+ .word sub_8115634+1\n\
+ .word sub_81150FC+1");
+}
+#else
+void sub_8115384(void)
+{
+ u32 temp_IME;
+ u8 taskid;
+ switch (gMain.state)
+ {
+ case 0x0:
+ SetVBlankCallback(NULL);
+ ScanlineEffect_Stop();
+ ClearVideoCallbacks();
+ sub_80F9368();
+ REG_BG2CNT = 0x4686;
+ REG_BG1CNT = 0x4401;
+ REG_BLDCNT = 0x2400;
+ REG_BLDALPHA = 0x060A;
+ LZ77UnCompVram(&gUnknown_08E8096C, (void *)VRAM);
+ LZ77UnCompVram(&gRouletteWheelTiles, (void *)(VRAM + 0x4000));
+ gMain.state++;
+ break;
+ case 0x1:
+ ResetPaletteFade();
+ ResetSpriteData();
+ ResetTasks();
+ gMain.state++;
+ break;
+ case 0x2:
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6C3C);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
+ LoadPalette(&gUnknown_083F86BC, 0x0, 0x1C0);
+ gMain.state++;
+ break;
+ case 0x3:
+ sub_8115238();
+ ClearBGTilemapBuffers();
+ LZ77UnCompWram(&gUnknown_083F88BC, (void *)(ewram18800));
+ LZ77UnCompVram(&gUnknown_083F8A60, (void *)(VRAM + 0x3000));
+ gMain.state++;
+ break;
+ case 0x4:
+ sub_8117838(0x0);
+ sub_811857C();
+ sub_81184D8();
+ sub_8117F2C();
+ sub_8117900();
+ sub_8117BBC();
+ sub_8117DF4();
+ gMain.state++;
+ break;
+ case 0x5:
+ AnimateSprites();
+ BuildOamBuffer();
+ sub_81180F4(gSaveBlock1.coins);
+ sub_81182F8(0x6);
+ sub_811829C(0x0);
+ sub_8117158(0x0);
+ Menu_DrawStdWindowFrame(0x0, 0xE, 0x1D, 0x13);
+ Menu_PrintText(&gUnknown_081C4157[0], 0x1, 0xF);
+ gSpriteCoordOffsetX = -0x3C;
+ gSpriteCoordOffsetY = 0x0;
+ gMain.state++;
+ break;
+ case 0x6:
+ REG_DISPCNT = 0x1741;
+ gMain.state++;
+ break;
+ case 0x7:
+ temp_IME = REG_IME;
+ REG_IME = 0x0; //disable interrupts
+ REG_IE |= 0x1; //enable VBlank interrupt
+ REG_IME = temp_IME; //reenable interrupts
+ REG_DISPSTAT |= 0x8;
+ SetVBlankCallback(&sub_8115124);
+ BeginHardwarePaletteFade(0xFF, 0x0, 0x10, 0x0 , 0x1);
+ taskid = eRoulette->varA4 = CreateTask(&sub_81156BC, 0x0);
+ gTasks[taskid].data[0x6] = 0x6;
+ gTasks[taskid].data[0xD] = gSaveBlock1.coins;
+ eRoulette->varA5 = CreateTask(&sub_8115634, 0x1);
+ SetMainCallback2(&sub_81150FC);
+ break;
+ }
+}
+#endif
+
+#if DEBUG
+__attribute__((naked))
+void sub_8115634(u8 unused)
+{
+ asm("\
+ push {r4, r5, r6, lr}\n\
+ ldr r0, ._75 @ 0x2019000\n\
+ add r3, r0, #0\n\
+ add r3, r3, #0x21\n\
+ ldrb r1, [r3]\n\
+ add r2, r1, #1\n\
+ strb r2, [r3]\n\
+ add r2, r0, #0\n\
+ add r2, r2, #0x23\n\
+ lsl r1, r1, #0x18\n\
+ lsr r1, r1, #0x18\n\
+ add r6, r0, #0\n\
+ ldrb r2, [r2]\n\
+ cmp r1, r2\n\
+ bne ._70 @cond_branch\n\
+ mov r0, #0x0\n\
+ strb r0, [r3]\n\
+ add r2, r6, #0\n\
+ add r2, r2, #0x22\n\
+ ldrb r1, [r2]\n\
+ ldrh r0, [r6, #0x24]\n\
+ sub r0, r0, r1\n\
+ strh r0, [r6, #0x24]\n\
+ lsl r0, r0, #0x10\n\
+ cmp r0, #0\n\
+ bge ._70 @cond_branch\n\
+ ldrb r1, [r2]\n\
+ mov r2, #0xb4\n\
+ lsl r2, r2, #0x1\n\
+ add r0, r2, #0\n\
+ sub r0, r0, r1\n\
+ strh r0, [r6, #0x24]\n\
+._70:\n\
+ add r4, r6, #0\n\
+ ldrh r0, [r4, #0x24]\n\
+ bl Sin2\n\
+ lsl r0, r0, #0x10\n\
+ lsr r5, r0, #0x10\n\
+ ldrh r0, [r4, #0x24]\n\
+ bl Cos2\n\
+ lsl r0, r0, #0x10\n\
+ lsr r1, r0, #0x10\n\
+ lsl r0, r5, #0x10\n\
+ asr r0, r0, #0x10\n\
+ cmp r0, #0\n\
+ bge ._71 @cond_branch\n\
+ add r0, r0, #0xf\n\
+._71:\n\
+ lsl r0, r0, #0xc\n\
+ lsr r5, r0, #0x10\n\
+ lsl r0, r1, #0x10\n\
+ asr r0, r0, #0x10\n\
+ cmp r0, #0\n\
+ bge ._72 @cond_branch\n\
+ add r0, r0, #0xf\n\
+._72:\n\
+ asr r0, r0, #0x4\n\
+ strh r0, [r6, #0x32]\n\
+ strh r0, [r6, #0x2c]\n\
+ strh r5, [r6, #0x2e]\n\
+ lsl r0, r5, #0x10\n\
+ asr r0, r0, #0x10\n\
+ neg r0, r0\n\
+ strh r0, [r6, #0x30]\n\
+ ldr r0, ._75 + 4 @ unk_203955C\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._74 @cond_branch\n\
+ ldr r0, ._75 + 8 @ gMain\n\
+ ldrh r1, [r0, #0x2e]\n\
+ mov r0, #0x8\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._74 @cond_branch\n\
+ ldr r2, ._75 + 12 @ gTasks\n\
+ add r0, r6, #0\n\
+ add r0, r0, #0xa4\n\
+ ldrb r1, [r0]\n\
+ lsl r0, r1, #0x2\n\
+ add r0, r0, r1\n\
+ lsl r0, r0, #0x3\n\
+ add r0, r0, r2\n\
+ ldr r1, ._75 + 16 @ sub_81157AC\n\
+ str r1, [r0]\n\
+ ldr r0, ._75 + 20 @ gMPlay_SE1\n\
+ bl m4aMPlayStop\n\
+ ldr r0, ._75 + 24 @ gMPlay_SE2\n\
+ bl m4aMPlayStop\n\
+ ldr r0, ._75 + 28 @ gMPlay_SE3\n\
+ bl m4aMPlayStop\n\
+._74:\n\
+ pop {r4, r5, r6}\n\
+ pop {r0}\n\
+ bx r0\n\
+._76:\n\
+ .align 2, 0\n\
+._75:\n\
+ .word 0x2019000\n\
+ .word unk_203955C\n\
+ .word gMain\n\
+ .word gTasks\n\
+ .word sub_81157AC+1\n\
+ .word gMPlay_SE1\n\
+ .word gMPlay_SE2\n\
+ .word gMPlay_SE3");
+}
+#else
+void sub_8115634(u8 unused)
+{
+ s16 sin;
+ s16 cos;
+ s32 cos32;
+ if (eRoulette->var21++ == eRoulette->var23)
+ {
+ eRoulette->var21 = 0x0;
+ if ((eRoulette->var24 -= eRoulette->var22) < 0)
+ eRoulette->var24 = 0x168 - eRoulette->var22;
+ }
+ sin = Sin2(eRoulette->var24);
+ cos = Cos2(eRoulette->var24);
+ sin = sin / 16;
+ cos32 = cos / 16;
+ eRoulette->var2C.d = cos32;
+ eRoulette->var2C.a = cos32;
+ eRoulette->var2C.b = sin;
+ eRoulette->var2C.c = -sin;
+}
+#endif
+
+void sub_81156BC(u8 taskid)
+{
+ if (UpdatePaletteFade() == 0)
+ {
+ REG_BLDCNT |= 0x2400;
+ REG_BLDALPHA = 0x0808;
+ gTasks[taskid].data[0x6] = 0;
+ sub_8116CAC(taskid);
+ sub_8116CF8();
+ sub_81185E8();
+ sub_8117158(0);
+ sub_81182F8(0x6);
+ sub_8116C34(taskid, &sub_81159BC, 0xFFFF, 0x3);
+ }
+}
+
+void sub_8115734(u8 taskid)
+{
+ DisplayYesNoMenu(0x14, 0x8, 0x1);
+ sub_814AAF8(0x2D9E);
+ Menu_DrawStdWindowFrame(0x0, 0xE, 0x1D, 0x13);
+ Menu_PrintText(&gUnknown_081C41E3, 0x1, 0xF);
+ DoYesNoFuncWithChoice(taskid, &gUnknown_083F8EBC);
+}
+
+void sub_811577C(u8 taskid)
+{
+ Menu_EraseWindowRect(0x14, 0x8, 0x1A, 0xD);
+ gTasks[taskid].func = &sub_81159BC;
+}
+
+void sub_81157AC(u8 taskid)
+{
+ DestroyTask(eRoulette->varA5);
+ sub_8116AB0(taskid);
+}
+
+void sub_81157D0(u8 r0)
+{
+ u8 temp0, temp1;
+ switch (r0)
+ {
+ case 0x0:
+ sub_8124DDC(&gBGTilemapBuffers[2][0], 0x0, 0xE, 0x7, 0x10, 0xD);
+ break;
+ case 0x1:
+ case 0x2:
+ case 0x3:
+ case 0x4:
+ temp0 = (r0 * 3 + 0xE);
+ sub_8124DDC(&gBGTilemapBuffers[2][0], 0x0, 0xE, 0x7, 0x10, 0xD);
+ sub_8124E2C(&gBGTilemapBuffers[2][0], ewram18a32, temp0, 0x7, 0x3, 0xD);
+ break;
+ case 0x5:
+ case 0xA:
+ case 0xF:
+ temp1 = ((r0 - 1) / 5 * 3 + 0xA);
+ sub_8124DDC(&gBGTilemapBuffers[2][0], 0x0, 0xE, 0x7, 0x10, 0xD);
+ sub_8124E2C(&gBGTilemapBuffers[2][0], ewram18a80, 0xE, temp1, 0x10, 0x3);
+ break;
+ default:
+ temp0 = ((r0 % 5) * 3 + 0xE);
+ temp1 = ((r0 - 1) / 5 * 3 + 0x7);
+ sub_8124DDC(&gBGTilemapBuffers[2][0], 0x0, 0xE, 0x7, 0x10, 0xD);
+ sub_8124E2C(&gBGTilemapBuffers[2][0], ewram18a20, temp0, temp1, 0x3, 0x3);
+ }
+}
+
+void sub_8115928(u8 taskid, u8 r1)
+{
+ if (!r1)
+ sub_811829C(gTasks[taskid].data[0x4]);
+ else
+ sub_811829C(eRoulette->var1B[eRoulette->var1A_0]);
+ sub_81157D0(gTasks[taskid].data[0x4]);
+}
+
+void sub_811597C(u8 taskid)
+{
+ eRoulette->var28 = 0x1;
+ sub_81157D0(gTasks[taskid].data[0x4]);
+ eRoulette->var23 = 0x2;
+ eRoulette->var21 = 0x0;
+ gTasks[taskid].func = &sub_8115E14;
+}
+
+void sub_81159BC(u8 taskid)
+{
+ s16 i;
+ if(eRoulette->var08 & 0x20)
+ {
+ for (i = 0xB; (i < 0xE); i++)
+ if ((eRoulette->var08 & gUnknown_083F8C00[i].var08) == 0)
+ break;
+ }
+ else
+ {
+ for (i = 0x6; (i < 0xA); i++)
+ if ((eRoulette->var08 & gUnknown_083F8C00[i].var08) == 0)
+ break;
+ }
+ gTasks[taskid].data[0x4] = i;
+ sub_8116CAC(taskid);
+ sub_8117158(gTasks[taskid].data[0x4]);
+ sub_811829C(gTasks[taskid].data[0x4]);
+ sub_8116EF8(gTasks[taskid].data[0x4]);
+ gTasks[taskid].data[0x1] = 0x0;
+ gTasks[taskid].func = &sub_811597C;
+}
+
+u8 sub_8115A94(s16 *r0, u8 r1)
+{
+ s8 temp1 = 0;
+ s8 temp = 0;
+ s8 arr[0x4];
+ s8 t;
+ memcpy(&arr, gUnknown_083F8ECA, 0x4);
+ t = (u8)*r0;
+ switch (r1)
+ {
+ case 0x0:
+ case 0x1:
+ temp1 = (*r0 % 5);
+ temp = temp1 + 0xF;
+ if (temp1 == 0)
+ temp1 = 0x5;
+ break;
+ case 0x2:
+ case 0x3:
+ temp1 = (s16)(*r0 / 5) * 5;
+ temp = temp1 + 0x4;
+ if (temp1 == 0)
+ temp1 = 0x1;
+ break;
+ }
+ *r0 += arr[r1];
+ if (*r0 < temp1)
+ *r0 = temp;
+ if (*r0 > temp)
+ *r0 = temp1;
+ if (*r0 != t)
+ return TRUE;
+ return FALSE;
+}
+
+void sub_8115B58(u8 r0)
+{
+ u8 z = 0x0;
+ bool8 var0 = FALSE;
+ if (!(gMain.newKeys & DPAD_UP) || ((var0 = TRUE), sub_8115A94(&gTasks[r0].data[0x4], 0x0)))
+ if (!(gMain.newKeys & DPAD_DOWN) || ((var0 = TRUE), sub_8115A94(&gTasks[r0].data[0x4], 0x1)))
+ if (!(gMain.newKeys & DPAD_LEFT) || ((var0 = TRUE), sub_8115A94(&gTasks[r0].data[0x4], 0x2)))
+ if (!(gMain.newKeys & DPAD_RIGHT) || ((var0 = TRUE), sub_8115A94(&gTasks[r0].data[0x4], 0x3)))
+ if (var0)
+ {
+ u8 i;
+ sub_8117158(gTasks[r0].data[0x4]);
+ sub_8115928(r0, FALSE);
+ gTasks[r0].data[0x1] = z;
+ PlaySE(SE_SELECT);
+ sub_8124D3C((&eRoulette->varB8), 0xFFFF);
+ (&eRoulette->varB8)->var04[0xF].var00_7 = 0x0;
+ (&eRoulette->varB8)->var04[0xE].var00_7 = 0x0;
+ (&eRoulette->varB8)->var04[0xD].var00_7 = 0x0;
+ sub_8116EF8(gTasks[r0].data[0x4]);
+ for (i = 0; i < 0x4; i++)
+ {
+ gSprites[eRoulette->var3C[i + 0x29]].oam.tileNum =
+ gSprites[eRoulette->var3C[i + 0x29]].sheetTileStart
+ + (*gSprites[eRoulette->var3C[i + 0x29]].anims)->type;
+ }
+ if ((u16)(gTasks[r0].data[0x4] - 1) < 0x4 && !(eRoulette->var08 & gUnknown_083F8C00[gTasks[r0].data[0x4]].var08) )
+ {
+ z = gTasks[r0].data[0x4] - 1;
+ gSprites[eRoulette->var3C[z + 0x29]].oam.tileNum =
+ gSprites[eRoulette->var3C[z + 0x29]].sheetTileStart
+ + (*gSprites[eRoulette->var3C[z + 0x29]].anims + 1)->type;
+ }
+ }
+}
+
+void sub_8115D58(u8 r0)
+{
+ eRoulette->var28 = 0xFF;
+ if (eRoulette->var19 == 1)
+ eRoulette->var23 = 1;
+ else
+ eRoulette->var23 = 0;
+ eRoulette->var21 = 0;
+ gTasks[r0].data[0x1] = 0x20;
+ gTasks[r0].func = &sub_8115ECC;
+}
+
+void sub_8115DA0(u8 taskid)
+{
+ eRoulette->var1B[eRoulette->var1A_0] = gTasks[taskid].data[0x4];
+ gTasks[taskid].data[0x2] = sub_8117380(eRoulette->var1B[eRoulette->var1A_0]);
+ sub_811829C(eRoulette->var1B[eRoulette->var1A_0]);
+ if ((gTasks[taskid].data[0xD] -= eRoulette->var19) < 0)
+ gTasks[taskid].data[0xD] = 0;
+ sub_81180F4(gTasks[taskid].data[0xD]);
+ gTasks[taskid].func = &sub_8115D58;
+}
+
+void sub_8115E14(u8 taskid)
+{
+ sub_8115B58(taskid);
+ switch (gTasks[taskid].data[0x1])
+ {
+ case 0x0:
+ sub_81157D0(gTasks[taskid].data[0x4]);
+ gTasks[taskid].data[0x1]+= 1;
+ break;
+ case 0x1E:
+ sub_81157D0(0);
+ gTasks[taskid].data[0x1]+= 1;
+ break;
+ case 0x3B:
+ gTasks[taskid].data[0x1] = 0;
+ break;
+ default:
+ gTasks[taskid].data[0x1]++;
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ if ((eRoulette->var08 & gUnknown_083F8C00[gTasks[taskid].data[0x4]].var08))
+ PlaySE(SE_BOO);
+ else
+ {
+ m4aSongNumStart(SE_REGI);
+ gTasks[taskid].func = &sub_8115DA0;
+ }
+ }
+}
+
+void sub_8115ECC(u8 taskid)
+{
+ if (gTasks[taskid].data[0x1]-- > 0)
+ {
+ if (gTasks[taskid].data[0x1] > 0x2)
+ gSpriteCoordOffsetX += 0x2;
+ if ((eRoulette->var26 += 0x4) == 0x68)
+ gSprites[eRoulette->var3C[0x19]].callback = &SpriteCallbackDummy;
+ }
+ else
+ {
+ sub_8117AA8(0x1, 0xFF);
+ sub_8117C60(0x1, 0xFF);
+ gTasks[taskid].func = &sub_8116100;
+ gTasks[taskid].data[0x1] = 0;
+ }
+}
+
+u8 sub_8115F58(u16 r0, u16 r1)
+{
+ u8 timeh;
+ switch (eRoulette->var02)
+ {
+ case 0x1: // SHROOMISH
+ case 0x2: // TAILLOW
+ // one of the two is in party
+ timeh = gLocalTime.hours - 0x4;
+ if (!(timeh > 0x5))
+ {
+ if (!(r0 < 0xC || (r1 & 0x1)))
+ return 0x1;
+ else
+ {
+ struct StructgUnknown_083F8DF4 *p = &gUnknown_083F8DF4[0];
+ return p[eRoulette->var04_0].var02 / 2;
+ }
+ }
+ else if (!(r1 & 0x3))
+ {
+ struct StructgUnknown_083F8DF4 *p = &gUnknown_083F8DF4[0];
+ return p[eRoulette->var04_0].var02 / 2;
+ }
+ else
+ {
+ struct StructgUnknown_083F8DF4 *p = &gUnknown_083F8DF4[0];
+ return p[eRoulette->var04_0].var02;
+ }
+ break;
+ case 0x3:
+ // both are in party
+ timeh = gLocalTime.hours - 0x4;
+ if (!(timeh > 0x6))
+ {
+ if (r0 < 0x6 || (r1 & 0x1))
+ {
+ struct StructgUnknown_083F8DF4 *p = &gUnknown_083F8DF4[0];
+ return p[eRoulette->var04_0].var02 / 2;
+ }
+ else
+ {
+ return 0x1;
+ }
+ }
+ else if ((r1 & 0x1) && !(r0 < 0x7))
+ {
+ struct StructgUnknown_083F8DF4 *p = &gUnknown_083F8DF4[0];
+ return p[eRoulette->var04_0].var02 / 4;
+ }
+ else
+ {
+ struct StructgUnknown_083F8DF4 *p = &gUnknown_083F8DF4[0];
+ return p[eRoulette->var04_0].var02 / 2;
+ }
+ break;
+ case 0:
+ default:
+ // neither is in party
+ timeh = gLocalTime.hours - 0x4;
+ if (!(timeh > 5))
+ {
+ if (!(r1 & 0x3))
+ {
+ return 0x1;
+ }
+ else
+ {
+ struct StructgUnknown_083F8DF4 *p = &gUnknown_083F8DF4[0];
+ return p[eRoulette->var04_0].var02 / 2;
+ }
+ }
+ else if (!(r1 & 0x3))
+ {
+ if (!(r0 < 0xD))
+ {
+ struct StructgUnknown_083F8DF4 *p = &gUnknown_083F8DF4[0];
+ return p[eRoulette->var04_0].var02 / 2;
+ }
+ else
+ {
+ struct StructgUnknown_083F8DF4 *p = &gUnknown_083F8DF4[0];
+ return p[eRoulette->var04_0].var02;
+ }
+ }
+ else if (r1 & (0x80 << 8))
+ {
+ if (!(r0 < 0xD))
+ {
+ struct StructgUnknown_083F8DF4 *p = &gUnknown_083F8DF4[0];
+ return p[eRoulette->var04_0].var02;
+ }
+ else
+ {
+ struct StructgUnknown_083F8DF4 *p = &gUnknown_083F8DF4[0];
+ return p[eRoulette->var04_0].var01;
+ }
+ }
+ else
+ {
+ struct StructgUnknown_083F8DF4 *p = &gUnknown_083F8DF4[0];
+ return p[eRoulette->var04_0].var01 * 2;
+ }
+ }
+}
+
+#ifdef NONMATCHING
+void sub_8116100(u8 taskid)
+{
+ u8 randf;
+ s8 randfinal;
+ s8 r5;
+ u16 g;
+ u16 rand;
+ u16 randmod;
+ u16 angles[0x4]; // angles in 90 degree steps
+ u8 zero = 0x0;
+ memcpy(angles, &gUnknown_083F8ECE, 0x8);
+ rand = Random();
+ randmod = rand % 0x64;
+ eRoulette->var7C = gTasks[taskid].data[0x6];
+ eRoulette->var7F = zero;
+ eRoulette->var7E = zero;
+ eRoulette->var7D = zero;
+ randf = sub_8115F58(gTasks[taskid].data[0x8], rand);
+ randfinal = (rand % randf) - (randf / 2);
+ if (gLocalTime.hours < 0xD)
+ r5 = 0x0;
+ else
+ r5 = 0x1;
+ if (randmod < 0x50)
+ r5 *= 2;
+ else
+ r5 = (1 - r5) * 2;
+ g = (&gUnknown_083F8DF4[eRoulette->var04_0])->var1A;
+ eRoulette->var80 = (g + randfinal);
+ //
+ g = ((float)(u16)(g + randfinal)) / 5.0f;
+ eRoulette->var82 = g * 3;
+ eRoulette->var84 = g;
+ eRoulette->var86 = g;
+ //
+ eRoulette->var88 = (float)(angles[(rand & 0x1) + r5]);
+ eRoulette->var8C = (float)((&gUnknown_083F8DF4[eRoulette->var04_0])->var18);
+ eRoulette->var90 = ((eRoulette->var8C * 0.5f) - eRoulette->var8C) / (float)(u16)(g * 3);
+ eRoulette->var94 = 68.0f;
+ eRoulette->var9C = 0.0f;
+ eRoulette->var98 = -(8.0f / (float)(u16)(g * 3));
+ eRoulette->varA0 = 36.0f;
+ gTasks[taskid].func = &sub_8116308;
+}
+#else
+__attribute__((naked))
+void sub_8116100(u8 taskid)
+{
+asm(".syntax unified\n\
+push {r4-r7,lr}\n\
+mov r7, r10\n\
+mov r6, r9\n\
+mov r5, r8\n\
+push {r5-r7}\n\
+sub sp, 0x8\n\
+lsls r0, 24\n\
+lsrs r0, 24\n\
+mov r9, r0\n\
+movs r4, 0\n\
+ldr r1, _08116188 @ =gUnknown_083F8ECE\n\
+mov r0, sp\n\
+movs r2, 0x8\n\
+bl memcpy\n\
+bl Random\n\
+lsls r0, 16\n\
+lsrs r7, r0, 16\n\
+adds r0, r7, 0\n\
+movs r1, 0x64\n\
+bl __umodsi3\n\
+lsls r0, 16\n\
+lsrs r6, r0, 16\n\
+ldr r3, _0811618C @ =0x02019000\n\
+ldr r1, _08116190 @ =gTasks\n\
+mov r2, r9\n\
+lsls r0, r2, 2\n\
+add r0, r9\n\
+lsls r0, 3\n\
+adds r0, r1\n\
+ldrh r2, [r0, 0x14]\n\
+adds r1, r3, 0\n\
+adds r1, 0x7C\n\
+strb r2, [r1]\n\
+adds r1, 0x3\n\
+strb r4, [r1]\n\
+subs r1, 0x1\n\
+strb r4, [r1]\n\
+subs r1, 0x1\n\
+strb r4, [r1]\n\
+ldrh r0, [r0, 0x18]\n\
+adds r1, r7, 0\n\
+bl sub_8115F58\n\
+adds r4, r0, 0\n\
+lsls r4, 24\n\
+lsrs r1, r4, 24\n\
+adds r0, r7, 0\n\
+bl __modsi3\n\
+lsrs r4, 25\n\
+subs r0, r4\n\
+lsls r0, 24\n\
+lsrs r4, r0, 24\n\
+ldr r0, _08116194 @ =gLocalTime\n\
+ldrb r0, [r0, 0x2]\n\
+lsls r0, 24\n\
+asrs r0, 24\n\
+movs r5, 0x1\n\
+cmp r0, 0xC\n\
+bgt _08116180\n\
+movs r5, 0\n\
+_08116180:\n\
+cmp r6, 0x4F\n\
+bhi _08116198\n\
+lsls r0, r5, 25\n\
+b _081161A2\n\
+.align 2, 0\n\
+_08116188: .4byte gUnknown_083F8ECE\n\
+_0811618C: .4byte 0x02019000\n\
+_08116190: .4byte gTasks\n\
+_08116194: .4byte gLocalTime\n\
+_08116198:\n\
+lsls r1, r5, 24\n\
+asrs r1, 24\n\
+movs r0, 0x1\n\
+subs r0, r1\n\
+lsls r0, 25\n\
+_081161A2:\n\
+lsrs r5, r0, 24\n\
+ldr r6, _081162D8 @ =0x02019000\n\
+ldrb r0, [r6, 0x4]\n\
+lsls r0, 30\n\
+mov r10, r0\n\
+lsrs r0, 25\n\
+ldr r1, _081162DC @ =gUnknown_083F8DF4\n\
+adds r0, r1\n\
+lsls r4, 24\n\
+asrs r4, 24\n\
+ldrh r0, [r0, 0x1A]\n\
+adds r4, r0\n\
+adds r0, r6, 0\n\
+adds r0, 0x80\n\
+strh r4, [r0]\n\
+lsls r4, 16\n\
+asrs r4, 16\n\
+adds r0, r4, 0\n\
+bl __floatsisf\n\
+cmp r4, 0\n\
+bge _081161D4\n\
+ldr r1, _081162E0 @ =0x47800000\n\
+bl __addsf3\n\
+_081161D4:\n\
+ldr r1, _081162E4 @ =0x40a00000\n\
+bl __divsf3\n\
+bl __fixunssfsi\n\
+lsls r0, 16\n\
+lsrs r4, r0, 16\n\
+lsls r0, r4, 1\n\
+adds r0, r4\n\
+mov r8, r0\n\
+adds r0, r6, 0\n\
+adds r0, 0x82\n\
+mov r2, r8\n\
+strh r2, [r0]\n\
+adds r0, 0x2\n\
+strh r4, [r0]\n\
+adds r0, 0x2\n\
+strh r4, [r0]\n\
+movs r0, 0x1\n\
+ands r0, r7\n\
+lsls r1, r5, 24\n\
+asrs r1, 24\n\
+adds r0, r1\n\
+lsls r0, 1\n\
+add r0, sp\n\
+movs r1, 0\n\
+ldrsh r4, [r0, r1]\n\
+adds r0, r4, 0\n\
+bl __floatsisf\n\
+cmp r4, 0\n\
+bge _0811621A\n\
+ldr r1, _081162E0 @ =0x47800000\n\
+bl __addsf3\n\
+_0811621A:\n\
+ldr r2, _081162E8 @ =0x02019088\n\
+str r0, [r2]\n\
+adds r7, r6, 0\n\
+adds r7, 0x8C\n\
+mov r1, r10\n\
+lsrs r0, r1, 25\n\
+ldr r2, _081162DC @ =gUnknown_083F8DF4\n\
+adds r0, r2\n\
+movs r1, 0x18\n\
+ldrsh r4, [r0, r1]\n\
+adds r0, r4, 0\n\
+bl __floatsisf\n\
+adds r5, r0, 0\n\
+cmp r4, 0\n\
+bge _08116242\n\
+ldr r1, _081162E0 @ =0x47800000\n\
+bl __addsf3\n\
+adds r5, r0, 0\n\
+_08116242:\n\
+str r5, [r7]\n\
+adds r7, r6, 0\n\
+adds r7, 0x90\n\
+ldr r1, _081162EC @ =0x3f000000\n\
+adds r0, r5, 0\n\
+bl __mulsf3\n\
+adds r1, r5, 0\n\
+bl __subsf3\n\
+adds r5, r0, 0\n\
+mov r2, r8\n\
+lsls r0, r2, 16\n\
+asrs r4, r0, 16\n\
+adds r0, r4, 0\n\
+bl __floatsisf\n\
+adds r2, r0, 0\n\
+cmp r4, 0\n\
+bge _08116272\n\
+ldr r1, _081162E0 @ =0x47800000\n\
+bl __addsf3\n\
+adds r2, r0, 0\n\
+_08116272:\n\
+adds r0, r5, 0\n\
+adds r1, r2, 0\n\
+bl __divsf3\n\
+str r0, [r7]\n\
+adds r1, r6, 0\n\
+adds r1, 0x94\n\
+ldr r0, _081162F0 @ =0x42880000\n\
+str r0, [r1]\n\
+adds r1, 0x8\n\
+ldr r0, _081162F4 @ =0x00000000\n\
+str r0, [r1]\n\
+adds r5, r6, 0\n\
+adds r5, 0x98\n\
+adds r0, r4, 0\n\
+bl __floatsisf\n\
+adds r2, r0, 0\n\
+cmp r4, 0\n\
+bge _081162A2\n\
+ldr r1, _081162E0 @ =0x47800000\n\
+bl __addsf3\n\
+adds r2, r0, 0\n\
+_081162A2:\n\
+ldr r0, _081162F8 @ =0x41000000\n\
+adds r1, r2, 0\n\
+bl __divsf3\n\
+bl __negsf2\n\
+str r0, [r5]\n\
+adds r1, r6, 0\n\
+adds r1, 0xA0\n\
+ldr r0, _081162FC @ =0x42100000\n\
+str r0, [r1]\n\
+ldr r1, _08116300 @ =gTasks\n\
+mov r2, r9\n\
+lsls r0, r2, 2\n\
+add r0, r9\n\
+lsls r0, 3\n\
+adds r0, r1\n\
+ldr r1, _08116304 @ =sub_8116308\n\
+str r1, [r0]\n\
+add sp, 0x8\n\
+pop {r3-r5}\n\
+mov r8, r3\n\
+mov r9, r4\n\
+mov r10, r5\n\
+pop {r4-r7}\n\
+pop {r0}\n\
+bx r0\n\
+.align 2, 0\n\
+_081162D8: .4byte 0x02019000\n\
+_081162DC: .4byte gUnknown_083F8DF4\n\
+_081162E0: .4byte 0x47800000\n\
+_081162E4: .4byte 0x40a00000\n\
+_081162E8: .4byte 0x02019088\n\
+_081162EC: .4byte 0x3f000000\n\
+_081162F0: .4byte 0x42880000\n\
+_081162F4: .4byte 0x00000000\n\
+_081162F8: .4byte 0x41000000\n\
+_081162FC: .4byte 0x42100000\n\
+_08116300: .4byte gTasks\n\
+_08116304: .4byte sub_8116308\n\
+.syntax divided\n");
+}
+#endif
+
+void sub_8116308(u8 taskid)
+{
+ u8 index;
+ eRoulette->var03_7 = 1;
+ index = eRoulette->var3C[eRoulette->var7C];
+ eRoulette->var38 = &gSprites[index];
+ (&gSprites[index])->callback = &sub_81191F4;
+ gTasks[taskid].data[0x6]++;
+ gTasks[taskid].data[0x8]++;
+ sub_81182F8(0x6 - gTasks[taskid].data[0x6]);
+ m4aSongNumStart(SE_TAMAKORO);
+ gTasks[taskid].func = &sub_811637C;
+}
+
+void sub_811637C(u8 taskid)
+{
+ if (eRoulette->var7D)
+ {
+ if (eRoulette->var03_5)
+ {
+ if (eRoulette->var03_6)
+ {
+ eRoulette->var03_6 = FALSE;
+ eRoulette->var03_5 = FALSE;
+ }
+ }
+ else
+ {
+ if (!gTasks[taskid].data[0x1])
+ {
+ u8 temp = sub_8116E5C(sub_8116D54(taskid, eRoulette->var7E), eRoulette->var1B[eRoulette->var1A_0]);
+ gTasks[taskid].data[0x5] = temp;
+ if (temp == 1)
+ sub_8124CE8((&eRoulette->varB8), 0x1000);
+ }
+ if (gTasks[taskid].data[0x1] < 0x3D)
+ {
+ if (gMain.newKeys & A_BUTTON)
+ gTasks[taskid].data[0x1] = 0x3C;
+ gTasks[taskid].data[0x1]++;
+ }
+ else
+ {
+ sub_8117158(eRoulette->var1B[eRoulette->var1A_0]);
+ sub_8117AA8(0x0, (u8)gTasks[taskid].data[0xC]);
+ sub_8117C60(0x0, (u8)gTasks[taskid].data[0x6] - 0x1);
+ gTasks[taskid].data[0x1] = 0x20;
+ gTasks[taskid].func = &sub_8116474;
+ }
+ }
+ }
+}
+
+void sub_8116474(u8 taskid)
+{
+ if (gTasks[taskid].data[0x1]-- > 0x0)
+ {
+ if(gTasks[taskid].data[0x1] > 0x2)
+ gSpriteCoordOffsetX -= 0x2;
+ if((eRoulette->var26 -= 0x4) == 0x68)
+ gSprites[eRoulette->var3C[0x19]].callback = &sub_81184CC;
+ }
+ else
+ {
+ sub_8117D68(gTasks[taskid].data[0xC]);
+ if (gTasks[taskid].data[0x5] == 1)
+ gTasks[taskid].data[0x1] = 0x79;
+ else
+ gTasks[taskid].data[0x1] = 0x3D;
+ gTasks[taskid].func = &sub_8116514;
+ }
+}
+
+void sub_8116514(u8 taskid)
+{
+ if (gTasks[taskid].data[0x1]-- > 0x1)
+ {
+ switch(gTasks[taskid].data[0x1] % 0x10)
+ {
+ case 0x8:
+ sub_8117AA8(0x0, 0xFF);
+ sub_8117C60(0x0, 0xFF);
+ break;
+ case 0x0:
+ sub_8117AA8(0x0, (u8)gTasks[taskid].data[0xC]);
+ sub_8117C60(0x0, (u8)gTasks[taskid].data[0x6] - 0x1);
+ break;
+ }
+ }
+ else
+ {
+ sub_8116C34(taskid, &sub_8116638, 0x1E, 0x0);
+ }
+}
+
+void sub_811659C(u8 taskid)
+{
+ switch(gTasks[taskid].data[0x5])
+ {
+ case 0x1:
+ case 0x2:
+ if (IsFanfareTaskInactive())
+ {
+ u32 wins = GetGameStat(GAME_STAT_CONSECUTIVE_ROULETTE_WINS);
+ if(wins < ++gTasks[taskid].data[0xB])
+ SetGameStat(GAME_STAT_CONSECUTIVE_ROULETTE_WINS, gTasks[taskid].data[0xB]);
+ sub_8116C34(taskid, &sub_811677C, 0xFFFF, 0x3);
+ }
+ break;
+ case 0:
+ default:
+ if (!IsSEPlaying())
+ {
+ gTasks[taskid].data[0xB] = FALSE;
+ sub_8116C34(taskid, &sub_81167F4, 0xFFFF, 0x3);
+ }
+ }
+}
+
+void sub_8116638(u8 taskid)
+{
+ switch(gTasks[taskid].data[0x5])
+ {
+ case 0x1:
+ case 0x2:
+ if (gTasks[taskid].data[0x2] == 0xC)
+ {
+ PlayFanfare(BGM_ME_B_BIG);
+ Menu_DrawStdWindowFrame(0x0, 0xE, 0x1D, 0x13);
+ Menu_PrintText(&gUnknown_081C41A5, 0x1, 0xF);
+ }
+ else
+ {
+ PlayFanfare(BGM_ME_B_SMALL);
+ Menu_DrawStdWindowFrame(0x0, 0xE, 0x1D, 0x13);
+ Menu_PrintText(&gUnknown_081C4199, 0x1, 0xF);
+ }
+ break;
+ case 0:
+ default:
+ m4aSongNumStart(SE_HAZURE);
+ Menu_DrawStdWindowFrame(0x0, 0xE, 0x1D, 0x13);
+ Menu_PrintText(&gUnknown_081C41AE, 0x1, 0xF);
+ }
+ gTasks[taskid].data[0x1] = 0x0;
+ gTasks[taskid].func = &sub_811659C;
+}
+
+void sub_81166E8(u8 taskid)
+{
+ s32 r0 = gTasks[taskid].data[0x7];
+ switch(r0)
+ {
+ case 0x0:
+ gTasks[taskid].data[0xD]++;
+ m4aSongNumStart(SE_PIN);
+ sub_81180F4(gTasks[taskid].data[0xD]);
+ if (gTasks[taskid].data[0xD] > 0x270E)
+ {
+ gTasks[taskid].data[0x1] = r0;
+ }
+ else
+ {
+ gTasks[taskid].data[0x1]--;
+ gTasks[taskid].data[0x7]++;
+ }
+ break;
+ case 0x3:
+ m4aSongNumStop(SE_PIN);
+ gTasks[taskid].data[0x7] = 0x0;
+ break;
+ default:
+ gTasks[taskid].data[0x7]++;
+ }
+ if (gTasks[taskid].data[0x1] == 0x0)
+ sub_8116C34(taskid, &sub_81167F4, 0xFFFF, 0x3);
+}
+
+void sub_811677C(u8 taskid)
+{
+ ConvertIntToDecimalStringN((u8 *)&gStringVar1, (eRoulette->var19 * gTasks[taskid].data[0x2]), STR_CONV_MODE_LEFT_ALIGN, 0x2);
+ StringExpandPlaceholders((u8 *)&gStringVar4, &gUnknown_081C41BD);
+ Menu_DrawStdWindowFrame(0x0, 0xE, 0x1D, 0x13);
+ Menu_PrintText((u8 *)&gStringVar4, 0x1, 0xF);
+ gTasks[taskid].data[0x1] = (eRoulette->var19 * gTasks[taskid].data[0x2]);
+ gTasks[taskid].data[0x7] = 0x0;
+ gTasks[taskid].func = &sub_81166E8;
+}
+
+void sub_81167F4(u8 taskid)
+{
+ sub_8124D3C((&eRoulette->varB8), 0xFFFF);
+ (&eRoulette->varB8)->var04[0xF].var00_7 = 0x0;
+ (&eRoulette->varB8)->var04[0xE].var00_7 = 0x0;
+ (&eRoulette->varB8)->var04[0xD].var00_7 = 0x0;
+ gSprites[eRoulette->var3C[0x7 + gUnknown_083F8C00[gTasks[taskid].data[0xC]].var00]].invisible = TRUE;
+ gTasks[taskid].func = &sub_8116880;
+}
+
+void sub_8116880(u8 taskid)
+{
+ u8 i = 0;
+ gTasks[taskid].data[0x4] = i;
+ eRoulette->var1B[eRoulette->var1A_0] = 0x0;
+ sub_8117158(0x0);
+ gSprites[eRoulette->var3C[0x30]].invisible = TRUE;
+ for (i = 0; i < 0x4; i++)
+ {
+ gSprites[eRoulette->var3C[i + 0x29]].oam.tileNum =
+ gSprites[eRoulette->var3C[i + 0x29]].sheetTileStart
+ + (*gSprites[eRoulette->var3C[i + 0x29]].anims)->type;
+ }
+ if (!(gTasks[taskid].data[0xD] < eRoulette->var19))
+ {
+ if (gTasks[taskid].data[0x6] == 0x6)
+ {
+ Menu_DrawStdWindowFrame(0x0, 0xE, 0x1D, 0x13);
+ Menu_PrintText(&gUnknown_081C41F1, 0x1, 0xF);
+ sub_8116C34(taskid, &dp01t_12_3_battle_menu, 0xFFFF, 0x3);
+ }
+ else if (gTasks[taskid].data[0xD] == 0x270F)
+ {
+ Menu_DrawStdWindowFrame(0x0, 0xE, 0x1D, 0x13);
+ Menu_PrintText(&gUnknown_081C4231, 0x1, 0xF);
+ sub_8116C34(taskid, &sub_8115734, 0xFFFF, 0x3);
+ }
+ else
+ {
+ gTasks[taskid].func = &sub_8115734;
+ }
+ }
+ else
+ {
+ Menu_DrawStdWindowFrame(0x0, 0xE, 0x1D, 0x13);
+ Menu_PrintText(&gUnknown_081C41D2, 0x1, 0xF);
+ sub_8116C34(taskid, &sub_81157AC, 0x3C, 0x3);
+ }
+}
+
+void dp01t_12_3_battle_menu(u8 taskid)
+{
+ u8 i = 0x0;
+ gTasks[taskid].data[0x6] = 0x0;
+ sub_8116CAC(taskid);
+ sub_8116CF8();
+ sub_81185E8();
+ sub_8117158(0x0);
+ sub_81182F8(0x6);
+ for (i = 0; i < 0xC; i++)
+ gSprites[eRoulette->var3C[i + 0x7]].invisible = FALSE;
+ if (gTasks[taskid].data[0xD] == 0x270F)
+ {
+ Menu_DrawStdWindowFrame(0x0, 0xE, 0x1D, 0x13);
+ Menu_PrintText(&gUnknown_081C4231, 0x1, 0xF);
+ sub_8116C34(taskid, &sub_8115734, 0xFFFF, 0x3);
+ }
+ else
+ {
+ gTasks[taskid].func = &sub_8115734;
+ }
+}
+
+void sub_8116AB0(u8 taskid)
+{
+ sub_8124D3C((&eRoulette->varB8), 0xFFFF);
+ sub_8124918((&eRoulette->varB8));
+ gSaveBlock1.coins = gTasks[taskid].data[0xD];
+ if (gSaveBlock1.coins < eRoulette->var19)
+ gSpecialVar_0x8004 = TRUE;
+ else
+ gSpecialVar_0x8004 = FALSE;
+ BeginHardwarePaletteFade(0xFF, 0x0, 0x0, 0x10, 0x0);
+ gTasks[taskid].func = &sub_8116B40;
+}
+
+#if DEBUG
+__attribute__((naked))
+void sub_8116B40(u8 taskid) // end roulette ?
+{
+ asm("\
+ push {r4, r5, r6, lr}\n\
+ lsl r0, r0, #0x18\n\
+ lsr r6, r0, #0x18\n\
+ bl UpdatePaletteFade\n\
+ lsl r0, r0, #0x18\n\
+ lsr r5, r0, #0x18\n\
+ cmp r5, #0\n\
+ bne ._380 @cond_branch\n\
+ mov r0, #0x0\n\
+ bl SetVBlankCallback\n\
+ ldr r0, ._381 @ 0x2019000\n\
+ mov r2, #0xbe\n\
+ lsl r2, r2, #0x1\n\
+ mov r1, #0x0\n\
+ bl memset\n\
+ ldr r1, ._381 + 4 @ gSpriteCoordOffsetX\n\
+ ldr r0, ._381 + 8 @ gSpriteCoordOffsetY\n\
+ mov r4, #0x0\n\
+ strh r5, [r0]\n\
+ strh r5, [r1]\n\
+ bl sub_80F9368\n\
+ bl FreeAllSpritePalettes\n\
+ bl ResetPaletteFade\n\
+ bl ResetSpriteData\n\
+ bl ClearBGTilemapBuffers\n\
+ ldr r0, ._381 + 12 @ 0x4000050\n\
+ strh r5, [r0]\n\
+ add r0, r0, #0x2\n\
+ strh r5, [r0]\n\
+ add r0, r0, #0x2\n\
+ strh r5, [r0]\n\
+ ldr r1, ._381 + 16 @ gFieldCallback\n\
+ ldr r0, ._381 + 20 @ sub_8080990\n\
+ str r0, [r1]\n\
+ ldr r0, ._381 + 24 @ c2_exit_to_overworld_2_switch\n\
+ bl SetMainCallback2\n\
+ add r0, r6, #0\n\
+ bl DestroyTask\n\
+ ldr r0, ._381 + 28 @ unk_203955C\n\
+ strb r4, [r0]\n\
+._380:\n\
+ pop {r4, r5, r6}\n\
+ pop {r0}\n\
+ bx r0\n\
+._382:\n\
+ .align 2, 0\n\
+._381:\n\
+ .word 0x2019000\n\
+ .word gSpriteCoordOffsetX\n\
+ .word gSpriteCoordOffsetY\n\
+ .word 0x4000050\n\
+ .word gFieldCallback\n\
+ .word sub_8080990+1\n\
+ .word c2_exit_to_overworld_2_switch+1\n\
+ .word unk_203955C");
+}
+#else
+void sub_8116B40(u8 taskid) // end roulette ?
+{
+ if (UpdatePaletteFade() == 0)
+ {
+ SetVBlankCallback(0x0);
+ memset(eRoulette, 0x0, 0x17C);
+ gSpriteCoordOffsetX = gSpriteCoordOffsetY = 0x0;
+ sub_80F9368();
+ FreeAllSpritePalettes();
+ ResetPaletteFade();
+ ResetSpriteData();
+ ClearBGTilemapBuffers();
+ REG_BLDCNT = 0x0;
+ REG_BLDALPHA = 0x0;
+ REG_BLDY = 0x0;
+ gFieldCallback = &sub_8080990;
+ SetMainCallback2(&c2_exit_to_overworld_2_switch);
+ DestroyTask(taskid);
+ }
+}
+#endif
+
+void sub_8116BC0(u8 taskid)
+{
+ if(eRoulette->varA8 == 0 || gMain.newKeys & eRoulette->varAA)
+ {
+ gTasks[taskid].func = eRoulette->varAC;
+ if (eRoulette->varAA > 0)
+ PlaySE(SE_SELECT);
+ eRoulette->varAC = NULL;
+ eRoulette->varAA = 0x0;
+ eRoulette->varA8 = 0x0;
+ }
+ if (eRoulette->varA8 != 0xFFFF)
+ eRoulette->varA8--;
+}
+
+void sub_8116C34(u8 taskid, TaskFunc r1, u16 r2, u16 r3)
+{
+ eRoulette->varB4 = gTasks[taskid].func;
+ if(r1 == NULL)
+ r1 = eRoulette->varB4;
+ eRoulette->varAC = r1;
+ eRoulette->varA8 = r2;
+ if (r2 == 0xFFFF && r3 == 0)
+ eRoulette->varAA = 0xFFFF;
+ else
+ eRoulette->varAA = r3;
+ gTasks[taskid].func = &sub_8116BC0;
+}
+
+void sub_8116CAC(u8 taskid)
+{
+ u8 i = 0;
+ eRoulette->var00 = i;
+ eRoulette->var03_0 = 0x0;
+ eRoulette->var03_5 = 0x0;
+ eRoulette->var03_6 = 0x0;
+ eRoulette->var03_7 = 0x0;
+ for (i = 0; i < 0x6; i++)
+ eRoulette->var1B[i] = 0x0;
+ eRoulette->var1A_0 = 0x0;
+ gTasks[taskid].data[0x1] = 0x0;
+}
+
+void sub_8116CF8(void)
+{
+ u8 i;
+ eRoulette->var08 = 0x0;
+ for (i = 0; i < 0x6; i++)
+ eRoulette->var0C[i] = 0x0;
+ for (i = 0; i < 0x4; i++)
+ eRoulette->var12[i] = 0x0;
+ for (i = 0; i < 0x3; i++)
+ eRoulette->var16[i] = 0x0;
+ sub_8117C60(0x1, 0xFF);
+}
+
+u8 sub_8116D54(u8 taskid, u8 r1)
+{
+ u32 t0[0x4];
+ u32 t1[0x3];
+ memcpy(t0, gUnknown_083F8ED8, 0x10);
+ memcpy(t1, gUnknown_083F8EE8, 0xC);
+ if (r1 > 0xB)
+ {
+ return 0x0;
+ }
+ else
+ {
+ u8 i;
+ u8 z;
+ eRoulette->var0C[gTasks[taskid].data[0x6] - 1] = gUnknown_083F8D90[r1].var02;
+ gTasks[taskid].data[0xC] = gUnknown_083F8D90[r1].var02;
+ eRoulette->var08 |= gUnknown_083F8D90[r1].var04;
+ for (i = 0; i < 0x4; i++)
+ {
+ if (gUnknown_083F8D90[r1].var04 & t0[i])
+ eRoulette->var12[i]++;
+ if (eRoulette->var12[i] > 0x2)
+ eRoulette->var08 |= t0[i];
+ }
+ for (z = 0; z < 0x3; z++)
+ {
+ if (gUnknown_083F8D90[r1].var04 & t1[z])
+ eRoulette->var16[z]++;
+ if (eRoulette->var16[z] > 0x3)
+ eRoulette->var08 |= t1[z];
+ }
+ return gUnknown_083F8D90[r1].var02;
+ }
+}
+
+u8 sub_8116E5C(u8 r0, u8 r1)
+{
+ u8 t = r0;
+ if (--r0 < 0x13)
+ {
+ switch(r1)
+ {
+ case 0x0:
+ return 0x3;
+ break;
+ case 0x1 ... 0x4:
+ if (t == r1 + 5 || t == r1 + 10 || t == r1 + 15)
+ return 0x1;
+ break;
+ case 0x5:
+ case 0xA:
+ case 0xF:
+ if (!(t < r1 + 1) && !(t > r1 + 4))
+ return 0x1;
+ break;
+ default:
+ if (t == r1)
+ return 0x1;
+ }
+ }
+ return 0x0;
+}
+
+#ifdef NONMATCHING // stack variable switched with a register variable
+void sub_8116EF8(u8 r0)
+{
+
+ u32 var0 = 0x0;
+ struct UnkStruct1 var1[0x3];
+ u32 var2;
+ u16 var3;
+ u32 var4;
+ u8 i;
+ switch(r0)
+ {
+ case 0x5:
+ case 0xA:
+ case 0xF:
+ for (i = (r0 + 0x1); i < (r0 + 0x5); i++)
+ if (!(eRoulette->var08 & gUnknown_083F8C00[i].var08))
+ var0 |= gUnknown_083F8C00[i].var10;
+ var0 &= 0xDFFF;
+ sub_8124CE8(&eRoulette->varB8, var0);
+ break;
+ default:
+ memcpy(var1, gUnknown_083F8E9C, 0x18);
+ if ((u8)(r0 - 0x1) < 0x4)
+ var2 = 0x3;
+ else
+ var2 = 0x1;
+ var3 = ((r0 / 0x5) - 0x1);
+ switch((u8)r0 % 0x5)
+ {
+ case 0x1:
+ var3 = gSprites[eRoulette->var3C[0x7 + 0x0]].oam.paletteNum * 0x10;
+ break;
+ case 0x2:
+ var3 = gSprites[eRoulette->var3C[0x7 + 0x1]].oam.paletteNum * 0x10;
+ break;
+ case 0x3:
+ var3 = gSprites[eRoulette->var3C[0x7 + 0x2]].oam.paletteNum * 0x10;
+ break;
+ case 0x4:
+ var3 = gSprites[eRoulette->var3C[0x7 + 0x3]].oam.paletteNum * 0x10;
+ break;
+ }
+ if (var2 == 0x1)
+ {
+ if (!(eRoulette->var08 & gUnknown_083F8C00[r0].var08))
+ {
+ var4 = (r0 / 0x5);
+ var1[var4 - 0x1].var02 += var3;
+ sub_812492C(&eRoulette->varB8, 0xD, &var1[var4 - 0x2]);
+ sub_8124CE8(&eRoulette->varB8, var0 |= gUnknown_083F8C00[r0].var10);
+ }
+ }
+ else
+ {
+ for (i = 0; i < 0x3; i++)
+ {
+ u8 var4 = i * 0x5 + r0 + 0x5;
+ if (!(eRoulette->var08 & gUnknown_083F8C00[var4].var08))
+ {
+ u8 var5 = (var4 / 0x5);
+ var1[var5 - 0x1].var02 += var3;
+ sub_812492C(&eRoulette->varB8, (u8)(0xD + i), &var1[var5 - 0x2]);
+ if (var2 == 0x3)
+ var0 = gUnknown_083F8C00[var4].var10;
+ var2--;
+ }
+ }
+ if (var2 != 0x2)
+ var0 = 0x0;
+ sub_8124CE8(&eRoulette->varB8, var0 |= gUnknown_083F8C00[r0].var10);
+ }
+ }
+}
+
+#else
+__attribute__((naked))
+void sub_8116EF8(u8 r0)
+{
+asm(".syntax unified\n\
+push {r4-r7,lr}\n\
+mov r7, r10\n\
+mov r6, r9\n\
+mov r5, r8\n\
+push {r5-r7}\n\
+sub sp, 0x20\n\
+lsls r0, 24\n\
+lsrs r6, r0, 24\n\
+movs r0, 0\n\
+str r0, [sp, 0x18]\n\
+cmp r6, 0xA\n\
+beq _08116F1E\n\
+cmp r6, 0xA\n\
+bgt _08116F1A\n\
+cmp r6, 0x5\n\
+beq _08116F1E\n\
+b _08116F7C\n\
+_08116F1A:\n\
+cmp r6, 0xF\n\
+bne _08116F7C\n\
+_08116F1E:\n\
+adds r0, r6, 0x1\n\
+lsls r0, 24\n\
+lsrs r4, r0, 24\n\
+adds r0, r6, 0x5\n\
+ldr r7, _08116F70 @ =0x020190b8\n\
+cmp r4, r0\n\
+bge _08116F5E\n\
+adds r1, r7, 0\n\
+subs r1, 0xB8\n\
+ldr r3, _08116F74 @ =gUnknown_083F8C00\n\
+ldr r5, [r1, 0x8]\n\
+adds r6, r3, 0\n\
+adds r6, 0x8\n\
+adds r2, r0, 0\n\
+_08116F3A:\n\
+lsls r0, r4, 2\n\
+adds r0, r4\n\
+lsls r1, r0, 2\n\
+adds r0, r1, r6\n\
+ldr r0, [r0]\n\
+ands r0, r5\n\
+cmp r0, 0\n\
+bne _08116F54\n\
+adds r0, r1, r3\n\
+ldrh r0, [r0, 0x10]\n\
+ldr r1, [sp, 0x18]\n\
+orrs r1, r0\n\
+str r1, [sp, 0x18]\n\
+_08116F54:\n\
+adds r0, r4, 0x1\n\
+lsls r0, 24\n\
+lsrs r4, r0, 24\n\
+cmp r4, r2\n\
+blt _08116F3A\n\
+_08116F5E:\n\
+ldr r0, _08116F78 @ =0x0000dfff\n\
+ldr r2, [sp, 0x18]\n\
+ands r2, r0\n\
+str r2, [sp, 0x18]\n\
+adds r0, r7, 0\n\
+adds r1, r2, 0\n\
+bl sub_8124CE8\n\
+b _0811713C\n\
+.align 2, 0\n\
+_08116F70: .4byte 0x020190b8\n\
+_08116F74: .4byte gUnknown_083F8C00\n\
+_08116F78: .4byte 0x0000dfff\n\
+_08116F7C:\n\
+mov r0, sp\n\
+ldr r1, _08116FC8 @ =gUnknown_083F8E9C\n\
+ldm r1!, {r2-r4}\n\
+stm r0!, {r2-r4}\n\
+ldm r1!, {r2-r4}\n\
+stm r0!, {r2-r4}\n\
+subs r0, r6, 0x1\n\
+lsls r0, 24\n\
+lsrs r0, 24\n\
+movs r3, 0x1\n\
+mov r10, r3\n\
+cmp r0, 0x3\n\
+bhi _08116F9A\n\
+movs r4, 0x3\n\
+mov r10, r4\n\
+_08116F9A:\n\
+adds r0, r6, 0\n\
+movs r1, 0x5\n\
+bl __udivsi3\n\
+lsls r0, 24\n\
+lsrs r0, 8\n\
+ldr r1, _08116FCC @ =0xffff0000\n\
+adds r0, r1\n\
+lsrs r7, r0, 16\n\
+adds r0, r6, 0\n\
+movs r1, 0x5\n\
+bl __umodsi3\n\
+lsls r0, 24\n\
+lsrs r0, 24\n\
+cmp r0, 0x2\n\
+beq _08116FF8\n\
+cmp r0, 0x2\n\
+bgt _08116FD4\n\
+cmp r0, 0x1\n\
+beq _08116FE4\n\
+ldr r4, _08116FD0 @ =0x02019000\n\
+b _0811703A\n\
+.align 2, 0\n\
+_08116FC8: .4byte gUnknown_083F8E9C\n\
+_08116FCC: .4byte 0xffff0000\n\
+_08116FD0: .4byte 0x02019000\n\
+_08116FD4:\n\
+cmp r0, 0x3\n\
+beq _0811700C\n\
+cmp r0, 0x4\n\
+beq _08117020\n\
+ldr r4, _08116FE0 @ =0x02019000\n\
+b _0811703A\n\
+.align 2, 0\n\
+_08116FE0: .4byte 0x02019000\n\
+_08116FE4:\n\
+ldr r3, _08116FF0 @ =gSprites\n\
+ldr r2, _08116FF4 @ =0x02019000\n\
+adds r0, r2, 0\n\
+adds r0, 0x43\n\
+b _08117028\n\
+.align 2, 0\n\
+_08116FF0: .4byte gSprites\n\
+_08116FF4: .4byte 0x02019000\n\
+_08116FF8:\n\
+ldr r3, _08117004 @ =gSprites\n\
+ldr r2, _08117008 @ =0x02019000\n\
+adds r0, r2, 0\n\
+adds r0, 0x44\n\
+b _08117028\n\
+.align 2, 0\n\
+_08117004: .4byte gSprites\n\
+_08117008: .4byte 0x02019000\n\
+_0811700C:\n\
+ldr r3, _08117018 @ =gSprites\n\
+ldr r2, _0811701C @ =0x02019000\n\
+adds r0, r2, 0\n\
+adds r0, 0x45\n\
+b _08117028\n\
+.align 2, 0\n\
+_08117018: .4byte gSprites\n\
+_0811701C: .4byte 0x02019000\n\
+_08117020:\n\
+ldr r3, _08117088 @ =gSprites\n\
+ldr r2, _0811708C @ =0x02019000\n\
+adds r0, r2, 0\n\
+adds r0, 0x46\n\
+_08117028:\n\
+ldrb r1, [r0]\n\
+lsls r0, r1, 4\n\
+adds r0, r1\n\
+lsls r0, 2\n\
+adds r0, r3\n\
+ldrb r0, [r0, 0x5]\n\
+lsrs r0, 4\n\
+lsls r7, r0, 4\n\
+adds r4, r2, 0\n\
+_0811703A:\n\
+mov r2, r10\n\
+cmp r2, 0x1\n\
+bne _08117094\n\
+ldr r1, _08117090 @ =gUnknown_083F8C00\n\
+lsls r2, r6, 2\n\
+adds r0, r2, r6\n\
+lsls r0, 2\n\
+adds r1, 0x8\n\
+adds r0, r1\n\
+ldr r1, [r4, 0x8]\n\
+ldr r0, [r0]\n\
+ands r1, r0\n\
+str r2, [sp, 0x1C]\n\
+cmp r1, 0\n\
+bne _0811713C\n\
+adds r0, r6, 0\n\
+movs r1, 0x5\n\
+bl __udivsi3\n\
+lsls r0, 24\n\
+lsrs r0, 24\n\
+subs r1, r0, 0x1\n\
+lsls r1, 3\n\
+mov r3, sp\n\
+adds r2, r3, r1\n\
+ldrh r1, [r2, 0x2]\n\
+adds r1, r7, r1\n\
+strh r1, [r2, 0x2]\n\
+adds r1, r4, 0\n\
+adds r1, 0xB8\n\
+lsls r0, 3\n\
+subs r0, 0x8\n\
+adds r2, r3, r0\n\
+adds r0, r1, 0\n\
+movs r1, 0xD\n\
+bl sub_812492C\n\
+b _08117122\n\
+.align 2, 0\n\
+_08117088: .4byte gSprites\n\
+_0811708C: .4byte 0x02019000\n\
+_08117090: .4byte gUnknown_083F8C00\n\
+_08117094:\n\
+movs r4, 0\n\
+lsls r0, r6, 2\n\
+str r0, [sp, 0x1C]\n\
+ldr r1, _0811714C @ =0x02019000\n\
+mov r8, r1\n\
+ldr r2, _08117150 @ =gUnknown_083F8C00\n\
+mov r9, r2\n\
+_081170A2:\n\
+lsls r0, r4, 2\n\
+adds r0, r4\n\
+adds r0, r6, r0\n\
+adds r0, 0x5\n\
+lsls r0, 24\n\
+lsrs r2, r0, 24\n\
+lsls r0, r2, 2\n\
+adds r0, r2\n\
+lsls r5, r0, 2\n\
+mov r0, r9\n\
+adds r0, 0x8\n\
+adds r0, r5, r0\n\
+mov r3, r8\n\
+ldr r1, [r3, 0x8]\n\
+ldr r0, [r0]\n\
+ands r1, r0\n\
+cmp r1, 0\n\
+bne _0811710E\n\
+adds r0, r2, 0\n\
+movs r1, 0x5\n\
+bl __udivsi3\n\
+lsls r0, 24\n\
+lsrs r0, 24\n\
+subs r1, r0, 0x1\n\
+lsls r1, 3\n\
+mov r3, sp\n\
+adds r2, r3, r1\n\
+ldrh r1, [r2, 0x2]\n\
+adds r1, r7, r1\n\
+strh r1, [r2, 0x2]\n\
+adds r1, r4, 0\n\
+adds r1, 0xD\n\
+lsls r1, 24\n\
+lsrs r1, 24\n\
+lsls r0, 3\n\
+subs r0, 0x8\n\
+adds r2, r3, r0\n\
+mov r0, r8\n\
+adds r0, 0xB8\n\
+bl sub_812492C\n\
+mov r0, r10\n\
+cmp r0, 0x3\n\
+bne _08117104\n\
+mov r1, r9\n\
+adds r0, r5, r1\n\
+ldrh r0, [r0, 0x10]\n\
+str r0, [sp, 0x18]\n\
+_08117104:\n\
+mov r0, r10\n\
+subs r0, 0x1\n\
+lsls r0, 24\n\
+lsrs r0, 24\n\
+mov r10, r0\n\
+_0811710E:\n\
+adds r0, r4, 0x1\n\
+lsls r0, 24\n\
+lsrs r4, r0, 24\n\
+cmp r4, 0x2\n\
+bls _081170A2\n\
+mov r2, r10\n\
+cmp r2, 0x2\n\
+beq _08117122\n\
+movs r3, 0\n\
+str r3, [sp, 0x18]\n\
+_08117122:\n\
+ldr r0, _08117154 @ =0x020190b8\n\
+ldr r2, _08117150 @ =gUnknown_083F8C00\n\
+ldr r4, [sp, 0x1C]\n\
+adds r1, r4, r6\n\
+lsls r1, 2\n\
+adds r1, r2\n\
+ldrh r1, [r1, 0x10]\n\
+ldr r2, [sp, 0x18]\n\
+orrs r2, r1\n\
+str r2, [sp, 0x18]\n\
+adds r1, r2, 0\n\
+bl sub_8124CE8\n\
+_0811713C:\n\
+add sp, 0x20\n\
+pop {r3-r5}\n\
+mov r8, r3\n\
+mov r9, r4\n\
+mov r10, r5\n\
+pop {r4-r7}\n\
+pop {r0}\n\
+bx r0\n\
+.align 2, 0\n\
+_0811714C: .4byte 0x02019000\n\
+_08117150: .4byte gUnknown_083F8C00\n\
+_08117154: .4byte 0x020190b8\n\
+.syntax divided\n");
+}
+#endif
+
+#ifdef NONMATCHING //not enough stack usage
+void sub_8117158(u8 r0)
+{
+ u8 i;
+ u8 l;
+ u8 v[0x5];
+ u8 z;
+ u8 var0;
+ u8 var1;
+ u16 var2;
+ eRoulette->var2A = 0x1;
+ sub_8117AA8(0x0, 0x0);
+ sub_8124E2C(&gBGTilemapBuffers[2][0], ewram18800, 0xE, 0x7, 0x10, 0xD);
+ switch(r0)
+ {
+ case 0x0:
+ return;
+ case 0x1 ... 0x4:
+ l = 0x4;
+ for (i = 0x0; i < l; i++)
+ v[i] = i * 0x5 + r0;
+ break;
+ case 0x5:
+ case 0xA:
+ case 0xF:
+ l = 0x5;
+ for (i = 0x0; i < l; i++)
+ v[i] = i + r0;
+ break;
+ default:
+ l = 0x1;
+ v[0] = r0;
+ }
+ for (i = 0x0; i < l; i++)
+ {
+ //_0811727C
+ var0 = gUnknown_083F8C00[v[i]].var06;
+ var1 = gUnknown_083F8C00[v[i]].var03;
+ for (z = 0; z < 0x3; z++)
+ {
+ var2 = (gUnknown_083F8C00[v[i]].var04 + z) * 0x20;
+ gBGTilemapBuffers[2][var2 + var1 + 0x0] = ewram189a0[(var0 + z) * 0x3 + 0x0];
+ gBGTilemapBuffers[2][var2 + var1 + 0x1] = ewram189a0[(var0 + z) * 0x3 + 0x1];
+ gBGTilemapBuffers[2][var2 + var1 + 0x2] = ewram189a0[(var0 + z) * 0x3 + 0x2];
+ }
+ //_08117350
+ }
+}
+#else
+__attribute__((naked))
+void sub_8117158(u8 r0)
+{
+asm(".syntax unified\n\
+push {r4-r7,lr}\n\
+mov r7, r10\n\
+mov r6, r9\n\
+mov r5, r8\n\
+push {r5-r7}\n\
+sub sp, 0x24\n\
+lsls r0, 24\n\
+lsrs r5, r0, 24\n\
+ldr r4, _0811719C @ =0x02019000\n\
+movs r0, 0x1\n\
+strh r0, [r4, 0x2A]\n\
+movs r0, 0\n\
+movs r1, 0\n\
+bl sub_8117AA8\n\
+ldr r0, _081171A0 @ =gBGTilemapBuffers + 0x800\n\
+ldr r1, _081171A4 @ =0xfffff800\n\
+adds r4, r1\n\
+movs r1, 0x10\n\
+str r1, [sp]\n\
+movs r1, 0xD\n\
+str r1, [sp, 0x4]\n\
+adds r1, r4, 0\n\
+movs r2, 0xE\n\
+movs r3, 0x7\n\
+bl sub_8124E2C\n\
+cmp r5, 0xF\n\
+bhi _08117250\n\
+lsls r0, r5, 2\n\
+ldr r1, _081171A8 @ =_081171AC\n\
+adds r0, r1\n\
+ldr r0, [r0]\n\
+mov pc, r0\n\
+.align 2, 0\n\
+_0811719C: .4byte 0x02019000\n\
+_081171A0: .4byte gBGTilemapBuffers + 0x800\n\
+_081171A4: .4byte 0xfffff800\n\
+_081171A8: .4byte _081171AC\n\
+.align 2, 0\n\
+_081171AC:\n\
+.4byte _08117360\n\
+.4byte _081171EC\n\
+.4byte _081171EC\n\
+.4byte _081171EC\n\
+.4byte _081171EC\n\
+.4byte _08117220\n\
+.4byte _08117250\n\
+.4byte _08117250\n\
+.4byte _08117250\n\
+.4byte _08117250\n\
+.4byte _08117220\n\
+.4byte _08117250\n\
+.4byte _08117250\n\
+.4byte _08117250\n\
+.4byte _08117250\n\
+.4byte _08117220\n\
+_081171EC:\n\
+movs r0, 0x4\n\
+str r0, [sp, 0x18]\n\
+add r1, sp, 0x8\n\
+movs r0, 0\n\
+strb r0, [r1]\n\
+adds r0, r1, 0\n\
+ldrb r0, [r0]\n\
+cmp r0, 0x3\n\
+bhi _08117258\n\
+add r4, sp, 0x10\n\
+adds r3, r1, 0\n\
+_08117202:\n\
+ldrb r2, [r3]\n\
+adds r2, r4\n\
+ldrb r1, [r3]\n\
+lsls r0, r1, 2\n\
+adds r0, r1\n\
+adds r0, r5, r0\n\
+strb r0, [r2]\n\
+ldrb r0, [r3]\n\
+adds r0, 0x1\n\
+strb r0, [r3]\n\
+ldrb r0, [r3]\n\
+ldr r1, [sp, 0x18]\n\
+cmp r0, r1\n\
+bcc _08117202\n\
+b _08117258\n\
+_08117220:\n\
+movs r0, 0x5\n\
+str r0, [sp, 0x18]\n\
+add r1, sp, 0x8\n\
+movs r0, 0\n\
+strb r0, [r1]\n\
+adds r0, r1, 0\n\
+ldrb r0, [r0]\n\
+cmp r0, 0x4\n\
+bhi _08117258\n\
+add r3, sp, 0x10\n\
+adds r2, r1, 0\n\
+_08117236:\n\
+ldrb r1, [r2]\n\
+adds r1, r3\n\
+ldrb r0, [r2]\n\
+adds r0, r5, r0\n\
+strb r0, [r1]\n\
+ldrb r0, [r2]\n\
+adds r0, 0x1\n\
+strb r0, [r2]\n\
+ldrb r0, [r2]\n\
+ldr r1, [sp, 0x18]\n\
+cmp r0, r1\n\
+bcc _08117236\n\
+b _08117258\n\
+_08117250:\n\
+movs r0, 0x1\n\
+str r0, [sp, 0x18]\n\
+add r0, sp, 0x10\n\
+strb r5, [r0]\n\
+_08117258:\n\
+add r1, sp, 0x8\n\
+movs r0, 0\n\
+strb r0, [r1]\n\
+adds r0, r1, 0\n\
+ldrb r0, [r0]\n\
+ldr r1, [sp, 0x18]\n\
+cmp r0, r1\n\
+bcs _08117360\n\
+mov r0, sp\n\
+adds r0, 0xE\n\
+str r0, [sp, 0x1C]\n\
+add r1, sp, 0x10\n\
+mov r9, r1\n\
+add r0, sp, 0x8\n\
+mov r12, r0\n\
+mov r1, sp\n\
+adds r1, 0xA\n\
+str r1, [sp, 0x20]\n\
+_0811727C:\n\
+mov r1, r12\n\
+ldrb r0, [r1]\n\
+add r0, r9\n\
+ldrb r1, [r0]\n\
+lsls r0, r1, 2\n\
+adds r0, r1\n\
+lsls r0, 2\n\
+ldr r1, _08117370 @ =gUnknown_083F8C00\n\
+adds r0, r1\n\
+ldrb r0, [r0, 0x6]\n\
+ldr r1, [sp, 0x1C]\n\
+strb r0, [r1]\n\
+mov r1, r12\n\
+ldrb r0, [r1]\n\
+add r0, r9\n\
+ldrb r1, [r0]\n\
+lsls r0, r1, 2\n\
+adds r0, r1\n\
+lsls r0, 2\n\
+ldr r1, _08117370 @ =gUnknown_083F8C00\n\
+adds r0, r1\n\
+ldrb r0, [r0, 0x3]\n\
+ldr r1, [sp, 0x20]\n\
+strh r0, [r1]\n\
+mov r4, sp\n\
+adds r4, 0x9\n\
+movs r0, 0\n\
+strb r0, [r4]\n\
+ldrb r0, [r4]\n\
+cmp r0, 0x2\n\
+bhi _08117350\n\
+add r5, sp, 0xC\n\
+ldr r7, [sp, 0x20]\n\
+ldr r0, _08117374 @ =gBGTilemapBuffers + 0x800\n\
+mov r8, r0\n\
+ldr r6, [sp, 0x1C]\n\
+ldr r1, _08117378 @ =0x020189a0\n\
+mov r10, r1\n\
+_081172C8:\n\
+mov r1, r12\n\
+ldrb r0, [r1]\n\
+add r0, r9\n\
+ldrb r0, [r0]\n\
+lsls r1, r0, 2\n\
+adds r1, r0\n\
+lsls r1, 2\n\
+ldr r0, _08117370 @ =gUnknown_083F8C00\n\
+adds r1, r0\n\
+adds r3, r4, 0\n\
+ldrb r0, [r4]\n\
+ldrb r1, [r1, 0x4]\n\
+adds r0, r1\n\
+lsls r0, 5\n\
+strh r0, [r5]\n\
+ldrh r0, [r7]\n\
+ldrh r2, [r5]\n\
+adds r2, r0\n\
+lsls r2, 1\n\
+add r2, r8\n\
+ldrb r0, [r6]\n\
+ldrb r1, [r4]\n\
+adds r1, r0\n\
+lsls r0, r1, 1\n\
+adds r0, r1\n\
+lsls r0, 1\n\
+add r0, r10\n\
+ldrh r0, [r0]\n\
+strh r0, [r2]\n\
+ldrh r0, [r7]\n\
+ldrh r2, [r5]\n\
+adds r2, r0\n\
+adds r2, 0x1\n\
+lsls r2, 1\n\
+add r2, r8\n\
+ldrb r0, [r6]\n\
+ldrb r1, [r4]\n\
+adds r1, r0\n\
+lsls r0, r1, 1\n\
+adds r0, r1\n\
+lsls r0, 1\n\
+mov r1, r10\n\
+adds r1, 0x2\n\
+adds r0, r1\n\
+ldrh r0, [r0]\n\
+strh r0, [r2]\n\
+ldrh r0, [r7]\n\
+ldrh r2, [r5]\n\
+adds r2, r0\n\
+adds r2, 0x2\n\
+lsls r2, 1\n\
+add r2, r8\n\
+ldrb r0, [r6]\n\
+ldrb r1, [r4]\n\
+adds r1, r0\n\
+lsls r0, r1, 1\n\
+adds r0, r1\n\
+lsls r0, 1\n\
+ldr r1, _0811737C @ =0x020189a4\n\
+adds r0, r1\n\
+ldrh r0, [r0]\n\
+strh r0, [r2]\n\
+ldrb r0, [r4]\n\
+adds r0, 0x1\n\
+strb r0, [r4]\n\
+ldrb r0, [r3]\n\
+cmp r0, 0x2\n\
+bls _081172C8\n\
+_08117350:\n\
+mov r1, r12\n\
+ldrb r0, [r1]\n\
+adds r0, 0x1\n\
+strb r0, [r1]\n\
+ldrb r0, [r1]\n\
+ldr r1, [sp, 0x18]\n\
+cmp r0, r1\n\
+bcc _0811727C\n\
+_08117360:\n\
+add sp, 0x24\n\
+pop {r3-r5}\n\
+mov r8, r3\n\
+mov r9, r4\n\
+mov r10, r5\n\
+pop {r4-r7}\n\
+pop {r0}\n\
+bx r0\n\
+.align 2, 0\n\
+_08117370: .4byte gUnknown_083F8C00\n\
+_08117374: .4byte gBGTilemapBuffers + 0x800\n\
+_08117378: .4byte 0x020189a0\n\
+_0811737C: .4byte 0x020189a4\n\
+.syntax divided\n");
+}
+#endif
+
+#ifdef NONMATCHING
+u8 sub_8117380(u8 r0)
+{
+ u8 var0[0x5];
+ u8 t;
+ u8 z;
+ memcpy(var0, gUnknown_083F8EF4, 0x5);
+ if (r0 > 0x13)
+ r0 = 0x0;
+ switch (gUnknown_083F8C00[r0].var01_0)
+ {
+ case 0x3:
+ z = r0 / 0x5 - 0x1;
+ if (eRoulette->var16[z] > 0x3)
+ return 0x0;
+ return var0[eRoulette->var16[z] + 0x1];
+ case 0x4:
+ t = r0 - 0x1;
+ if (eRoulette->var12[t] > 0x2)
+ return 0x0;
+ return var0[eRoulette->var12[t] + 0x2];
+ case 0xC:
+ if (eRoulette->var08 & gUnknown_083F8C00[r0].var08)
+ return 0x0;
+ return var0[0x4];
+ default:
+ }
+ return 0x0;
+}
+#else
+__attribute__((naked))
+u8 sub_8117380(u8 r0)
+{
+asm(".syntax unified\n\
+push {r4,lr}\n\
+sub sp, 0x8\n\
+lsls r0, 24\n\
+lsrs r4, r0, 24\n\
+ldr r1, _081173B8 @ =gUnknown_083F8EF4\n\
+mov r0, sp\n\
+movs r2, 0x5\n\
+bl memcpy\n\
+cmp r4, 0x13\n\
+bls _08117398\n\
+movs r4, 0\n\
+_08117398:\n\
+ldr r3, _081173BC @ =gUnknown_083F8C00\n\
+lsls r0, r4, 2\n\
+adds r0, r4\n\
+lsls r2, r0, 2\n\
+adds r0, r2, r3\n\
+ldrb r0, [r0, 0x1]\n\
+lsls r0, 28\n\
+lsrs r0, 28\n\
+cmp r0, 0x4\n\
+beq _081173EC\n\
+cmp r0, 0x4\n\
+bgt _081173C0\n\
+cmp r0, 0x3\n\
+beq _081173C6\n\
+b _08117428\n\
+.align 2, 0\n\
+_081173B8: .4byte gUnknown_083F8EF4\n\
+_081173BC: .4byte gUnknown_083F8C00\n\
+_081173C0:\n\
+cmp r0, 0xC\n\
+beq _0811740C\n\
+b _08117428\n\
+_081173C6:\n\
+adds r0, r4, 0\n\
+movs r1, 0x5\n\
+bl __udivsi3\n\
+subs r0, 0x1\n\
+lsls r0, 24\n\
+lsrs r4, r0, 24\n\
+ldr r0, _081173E8 @ =0x02019000\n\
+adds r0, 0x16\n\
+adds r1, r4, r0\n\
+ldrb r0, [r1]\n\
+cmp r0, 0x3\n\
+bhi _08117428\n\
+ldrb r0, [r1]\n\
+adds r0, 0x1\n\
+b _08117402\n\
+.align 2, 0\n\
+_081173E8: .4byte 0x02019000\n\
+_081173EC:\n\
+subs r0, r4, 0x1\n\
+lsls r0, 24\n\
+lsrs r4, r0, 24\n\
+ldr r0, _08117408 @ =0x02019000\n\
+adds r0, 0x12\n\
+adds r1, r4, r0\n\
+ldrb r0, [r1]\n\
+cmp r0, 0x2\n\
+bhi _08117428\n\
+ldrb r0, [r1]\n\
+adds r0, 0x2\n\
+_08117402:\n\
+add r0, sp\n\
+ldrb r0, [r0]\n\
+b _0811742A\n\
+.align 2, 0\n\
+_08117408: .4byte 0x02019000\n\
+_0811740C:\n\
+ldr r1, _08117424 @ =0x02019000\n\
+adds r0, r3, 0\n\
+adds r0, 0x8\n\
+adds r0, r2, r0\n\
+ldr r1, [r1, 0x8]\n\
+ldr r0, [r0]\n\
+ands r1, r0\n\
+cmp r1, 0\n\
+bne _08117428\n\
+mov r0, sp\n\
+ldrb r0, [r0, 0x4]\n\
+b _0811742A\n\
+.align 2, 0\n\
+_08117424: .4byte 0x02019000\n\
+_08117428:\n\
+movs r0, 0\n\
+_0811742A:\n\
+add sp, 0x8\n\
+pop {r4}\n\
+pop {r1}\n\
+bx r1\n\
+.syntax divided\n");
+}
+#endif
+
+void sub_8117434(void)
+{
+ s32 x1;
+ s32 x2;
+ REG_BG2PA = eRoulette->var2C.a;
+ REG_BG2PB = eRoulette->var2C.b;
+ REG_BG2PC = eRoulette->var2C.c;
+ REG_BG2PD = eRoulette->var2C.d;
+ x1 = 0x7400 - eRoulette->var2C.a * (gSpriteCoordOffsetX + 0x74)
+ - eRoulette->var2C.b * (gSpriteCoordOffsetY + 0x50);
+ x2 = 0x5400 - eRoulette->var2C.c * (gSpriteCoordOffsetX + 0x74)
+ - eRoulette->var2C.d * (gSpriteCoordOffsetY + 0x50);
+ REG_BG2X_L = x1;
+ REG_BG2X_H = (x1 & 0x0fff0000) >> 16;
+ REG_BG2Y_L = x2;
+ REG_BG2Y_H = (x2 & 0x0fff0000) >> 16;
+}
+
+s16 sub_81174C4(s16 r0, s16 r1)
+{
+ s32 t = r0 * r1;
+ t /= 0x100;
+ return t;
+}
+
+s16 sub_81174E0(s16 r0)
+{
+ s32 t = 0x10000;
+ return t / r0;
+}
+
+void sub_81174F8(u8 r0)
+{
+ DisplayYesNoMenu(0x14, 0x8, 0x1);
+ sub_814AAF8(0x2D9E);
+ DoYesNoFuncWithChoice(r0, &gUnknown_083F8EB4);
+}
+
+void sub_8117528(u8 taskid)
+{
+ if (!gPaletteFade.active)
+ {
+ SetVBlankCallback(NULL);
+ SetMainCallback2(&sub_8115384);
+ DestroyTask(taskid);
+ }
+}
+
+void sub_811755C(u8 taskid)
+{
+ Menu_EraseWindowRect(0x14, 0x8, 0x1A, 0xD);
+ Menu_EraseScreen();
+ BeginNormalPaletteFade(-0x1, 0x0, 0x0, 0x10, 0x0);
+ gPaletteFade.delayCounter = gPaletteFade.multipurpose2;
+ UpdatePaletteFade();
+ gTasks[taskid].func = &sub_8117528;
+}
+
+void sub_81175C0(u8 taskid)
+{
+#if DEBUG
+ unk_203955C[0] = 0;
+#endif
+ Menu_EraseScreen();
+ ScriptContext2_Disable();
+ DestroyTask(taskid);
+}
+
+void sub_81175DC(u8 taskid)
+{
+ gTasks[taskid].data[0]++;
+ if (!(gMain.newKeys & (A_BUTTON | B_BUTTON)) && gTasks[taskid].data[0] < 0x3D)
+ return;
+ gSpecialVar_0x8004 = 0x1;
+ Menu_EraseScreen();
+ ScriptContext2_Disable();
+ DestroyTask(taskid);
+}
+
+void sub_8117630(u8 taskid)
+{
+ u32 temp = gUnknown_083F8DF0[(gSpecialVar_0x8004 & 0x1) + (gSpecialVar_0x8004 >> 0x7 << 0x1)];
+ ConvertIntToDecimalStringN(gStringVar1, temp, 0x2, 0x1);
+ StringExpandPlaceholders(gStringVar4, &gUnknown_081C40DF);
+ Menu_DrawStdWindowFrame(0x0, 0xE, 0x1D, 0x13);
+ Menu_PrintText(gStringVar4, 0x1, 0xF);
+ gTasks[taskid].func = &sub_81174F8;
+}
+
+void Task_Roulette_0(u8 taskid)
+{
+ s32 temp;
+ ConvertIntToDecimalStringN(gStringVar1, gTasks[taskid].data[0xD], 0x1, 0x4);
+ StringExpandPlaceholders(gStringVar4, gOtherText_Coins);
+ Menu_DrawStdWindowFrame(0x0, 0x0, 0x9, 0x3);
+ MenuPrint_RightAligned(gStringVar4, 0x9, 0x1);
+ temp = gUnknown_083F8DF0[(gSpecialVar_0x8004 & 0x1) + (gSpecialVar_0x8004 >> 0x7 << 0x1)];
+ ConvertIntToDecimalStringN(gStringVar1, temp, 0x2, 0x1);
+ if (gTasks[taskid].data[0xD] >= temp)
+ {
+ if ((gSpecialVar_0x8004 & 0x80) && (gSpecialVar_0x8004 & 0x1))
+ {
+ Menu_DrawStdWindowFrame(0x0, 0xE, 0x1D, 0x13);
+ Menu_PrintText(&gUnknown_081C4139, 0x1, 0xF);
+ sub_8116C34(taskid , &sub_8117630, 0xFFFF, 0x3);
+ }
+ else
+ {
+ StringExpandPlaceholders(gStringVar4, &gUnknown_081C40DF);
+ Menu_DrawStdWindowFrame(0x0, 0xE, 0x1D, 0x13);
+ Menu_PrintText(gStringVar4, 0x1, 0xF);
+ gTasks[taskid].func = &sub_81174F8;
+ }
+ }
+ else
+ {
+ StringExpandPlaceholders(gStringVar4, &gUnknown_081C411C);
+ Menu_DrawStdWindowFrame(0x0, 0xE, 0x1D, 0x13);
+ Menu_PrintText(gStringVar4, 0x1, 0xF);
+ gTasks[taskid].func = &sub_81175DC;
+ gTasks[taskid].data[0xD] = 0x0;
+ gTasks[taskid].data[0x0] = 0x0;
+ }
+}
+
+#if DEBUG
+
+__attribute__((naked))
+void debug_sub_812CDE4()
+{
+ asm("\
+ push {r4, r5, lr}\n\
+ lsl r0, r0, #0x18\n\
+ lsr r3, r0, #0x18\n\
+ add r4, r3, #0\n\
+ ldr r0, ._575 @ gMain\n\
+ ldrh r1, [r0, #0x2e]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._572 @cond_branch\n\
+ ldr r1, ._575 + 4 @ gTasks\n\
+ lsl r0, r3, #0x2\n\
+ add r0, r0, r3\n\
+ lsl r0, r0, #0x3\n\
+ add r2, r0, r1\n\
+ ldrh r0, [r2, #0x22]\n\
+ add r0, r0, #0x1\n\
+ strh r0, [r2, #0x22]\n\
+ lsl r0, r0, #0x10\n\
+ ldr r1, ._575 + 8 @ 0x27100000\n\
+ cmp r0, r1\n\
+ bne ._573 @cond_branch\n\
+ mov r0, #0x0\n\
+ strh r0, [r2, #0x22]\n\
+._573:\n\
+ ldr r0, ._575 + 12 @ gStringVar1\n\
+ mov r3, #0x22\n\
+ ldsh r1, [r2, r3]\n\
+ b ._584\n\
+._576:\n\
+ .align 2, 0\n\
+._575:\n\
+ .word gMain\n\
+ .word gTasks\n\
+ .word 0x27100000\n\
+ .word gStringVar1\n\
+._572:\n\
+ mov r0, #0x2\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._577 @cond_branch\n\
+ ldr r1, ._580 @ gTasks\n\
+ lsl r0, r3, #0x2\n\
+ add r0, r0, r3\n\
+ lsl r0, r0, #0x3\n\
+ add r2, r0, r1\n\
+ ldrh r0, [r2, #0x22]\n\
+ sub r0, r0, #0x1\n\
+ strh r0, [r2, #0x22]\n\
+ lsl r0, r0, #0x10\n\
+ asr r0, r0, #0x10\n\
+ mov r1, #0x1\n\
+ neg r1, r1\n\
+ cmp r0, r1\n\
+ bne ._578 @cond_branch\n\
+ ldr r0, ._580 + 4 @ 0x270f\n\
+ strh r0, [r2, #0x22]\n\
+._578:\n\
+ ldr r0, ._580 + 8 @ gStringVar1\n\
+ mov r3, #0x22\n\
+ ldsh r1, [r2, r3]\n\
+ b ._584\n\
+._581:\n\
+ .align 2, 0\n\
+._580:\n\
+ .word gTasks\n\
+ .word 0x270f\n\
+ .word gStringVar1\n\
+._577:\n\
+ mov r0, #0x80\n\
+ lsl r0, r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._582 @cond_branch\n\
+ ldr r1, ._585 @ gTasks\n\
+ lsl r0, r3, #0x2\n\
+ add r0, r0, r3\n\
+ lsl r0, r0, #0x3\n\
+ add r2, r0, r1\n\
+ ldrh r3, [r2, #0x22]\n\
+ add r0, r3, #0\n\
+ add r0, r0, #0xa\n\
+ strh r0, [r2, #0x22]\n\
+ lsl r0, r0, #0x10\n\
+ ldr r1, ._585 + 4 @ 0x270f0000\n\
+ cmp r0, r1\n\
+ ble ._583 @cond_branch\n\
+ ldr r1, ._585 + 8 @ 0xffffd8fb\n\
+ add r0, r3, r1\n\
+ strh r0, [r2, #0x22]\n\
+._583:\n\
+ ldr r0, ._585 + 12 @ gStringVar1\n\
+ mov r3, #0x22\n\
+ ldsh r1, [r2, r3]\n\
+ b ._584\n\
+._586:\n\
+ .align 2, 0\n\
+._585:\n\
+ .word gTasks\n\
+ .word 0x270f0000\n\
+ .word 0xffffd8fb\n\
+ .word gStringVar1\n\
+._582:\n\
+ mov r0, #0x80\n\
+ lsl r0, r0, #0x2\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._587 @cond_branch\n\
+ ldr r0, ._590 @ gTasks\n\
+ lsl r1, r3, #0x2\n\
+ add r1, r1, r3\n\
+ lsl r1, r1, #0x3\n\
+ add r1, r1, r0\n\
+ ldrh r2, [r1, #0x22]\n\
+ add r0, r2, #0\n\
+ sub r0, r0, #0xa\n\
+ strh r0, [r1, #0x22]\n\
+ lsl r0, r0, #0x10\n\
+ cmp r0, #0\n\
+ bge ._588 @cond_branch\n\
+ ldr r3, ._590 + 4 @ 0x2705\n\
+ add r0, r2, r3\n\
+ strh r0, [r1, #0x22]\n\
+._588:\n\
+ ldr r0, ._590 + 8 @ gStringVar1\n\
+ mov r2, #0x22\n\
+ ldsh r1, [r1, r2]\n\
+._584:\n\
+ mov r2, #0x1\n\
+ mov r3, #0x4\n\
+ bl ConvertIntToDecimalStringN\n\
+ ldr r4, ._590 + 12 @ gStringVar4\n\
+ ldr r1, ._590 + 16 @ gOtherText_Coins\n\
+ add r0, r4, #0\n\
+ bl StringExpandPlaceholders\n\
+ add r0, r4, #0\n\
+ mov r1, #0x9\n\
+ mov r2, #0x1\n\
+ bl MenuPrint_RightAligned\n\
+ b ._596\n\
+._591:\n\
+ .align 2, 0\n\
+._590:\n\
+ .word gTasks\n\
+ .word 0x2705\n\
+ .word gStringVar1\n\
+ .word gStringVar4\n\
+ .word gOtherText_Coins\n\
+._587:\n\
+ mov r0, #0x8\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._592 @cond_branch\n\
+ ldr r0, ._594 @ gSaveBlock1\n\
+ ldr r2, ._594 + 4 @ gTasks\n\
+ lsl r1, r3, #0x2\n\
+ add r1, r1, r3\n\
+ lsl r1, r1, #0x3\n\
+ add r1, r1, r2\n\
+ ldrh r2, [r1, #0x22]\n\
+ ldr r3, ._594 + 8 @ 0x494\n\
+ add r0, r0, r3\n\
+ mov r5, #0x0\n\
+ strh r2, [r0]\n\
+ ldr r0, ._594 + 12 @ Task_Roulette_0\n\
+ str r0, [r1]\n\
+ ldr r0, ._594 + 16 @ gStringVar1\n\
+ mov r2, #0x22\n\
+ ldsh r1, [r1, r2]\n\
+ mov r2, #0x1\n\
+ mov r3, #0x4\n\
+ bl ConvertIntToDecimalStringN\n\
+ ldr r4, ._594 + 20 @ gStringVar4\n\
+ ldr r1, ._594 + 24 @ gOtherText_Coins\n\
+ add r0, r4, #0\n\
+ bl StringExpandPlaceholders\n\
+ add r0, r4, #0\n\
+ mov r1, #0x9\n\
+ mov r2, #0x1\n\
+ bl MenuPrint_RightAligned\n\
+ ldr r0, ._594 + 28 @ unk_2039560\n\
+ strb r5, [r0]\n\
+ b ._596\n\
+._595:\n\
+ .align 2, 0\n\
+._594:\n\
+ .word gSaveBlock1\n\
+ .word gTasks\n\
+ .word 0x494\n\
+ .word Task_Roulette_0+1\n\
+ .word gStringVar1\n\
+ .word gStringVar4\n\
+ .word gOtherText_Coins\n\
+ .word unk_2039560\n\
+._592:\n\
+ mov r0, #0x4\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._596 @cond_branch\n\
+ ldr r0, ._597 @ gSaveBlock1\n\
+ ldr r2, ._597 + 4 @ gTasks\n\
+ lsl r1, r4, #0x2\n\
+ add r1, r1, r4\n\
+ lsl r1, r1, #0x3\n\
+ add r1, r1, r2\n\
+ ldrh r2, [r1, #0x22]\n\
+ ldr r3, ._597 + 8 @ 0x494\n\
+ add r0, r0, r3\n\
+ strh r2, [r0]\n\
+ ldr r0, ._597 + 12 @ Task_Roulette_0\n\
+ str r0, [r1]\n\
+ ldr r0, ._597 + 16 @ gStringVar1\n\
+ mov r2, #0x22\n\
+ ldsh r1, [r1, r2]\n\
+ mov r2, #0x1\n\
+ mov r3, #0x4\n\
+ bl ConvertIntToDecimalStringN\n\
+ ldr r4, ._597 + 20 @ gStringVar4\n\
+ ldr r1, ._597 + 24 @ gOtherText_Coins\n\
+ add r0, r4, #0\n\
+ bl StringExpandPlaceholders\n\
+ add r0, r4, #0\n\
+ mov r1, #0x9\n\
+ mov r2, #0x1\n\
+ bl MenuPrint_RightAligned\n\
+ ldr r1, ._597 + 28 @ unk_2039560\n\
+ mov r0, #0x1\n\
+ strb r0, [r1]\n\
+._596:\n\
+ pop {r4, r5}\n\
+ pop {r0}\n\
+ bx r0\n\
+._598:\n\
+ .align 2, 0\n\
+._597:\n\
+ .word gSaveBlock1\n\
+ .word gTasks\n\
+ .word 0x494\n\
+ .word Task_Roulette_0+1\n\
+ .word gStringVar1\n\
+ .word gStringVar4\n\
+ .word gOtherText_Coins\n\
+ .word unk_2039560");
+}
+
+__attribute__((naked))
+void debug_sub_812CFE8()
+{
+ asm("\
+ push {r4, r5, lr}\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ ldr r2, ._600 @ gTasks\n\
+ lsl r1, r0, #0x2\n\
+ add r1, r1, r0\n\
+ lsl r1, r1, #0x3\n\
+ add r5, r1, r2\n\
+ ldr r0, ._600 + 4 @ gSaveBlock1\n\
+ ldr r1, ._600 + 8 @ 0x494\n\
+ add r0, r0, r1\n\
+ ldrh r0, [r0]\n\
+ strh r0, [r5, #0x22]\n\
+ bl Random\n\
+ mov r1, #0x1\n\
+ and r1, r1, r0\n\
+ cmp r1, #0\n\
+ beq ._599 @cond_branch\n\
+ ldr r0, ._600 + 12 @ gSpecialVar_0x8004\n\
+ ldrh r1, [r0]\n\
+ mov r2, #0x80\n\
+ orr r1, r1, r2\n\
+ strh r1, [r0]\n\
+._599:\n\
+ ldr r0, ._600 + 16 @ gStringVar1\n\
+ mov r2, #0x22\n\
+ ldsh r1, [r5, r2]\n\
+ mov r2, #0x1\n\
+ mov r3, #0x4\n\
+ bl ConvertIntToDecimalStringN\n\
+ ldr r4, ._600 + 20 @ gStringVar4\n\
+ ldr r1, ._600 + 24 @ gOtherText_Coins\n\
+ add r0, r4, #0\n\
+ bl StringExpandPlaceholders\n\
+ mov r0, #0x0\n\
+ mov r1, #0x0\n\
+ mov r2, #0x9\n\
+ mov r3, #0x3\n\
+ bl Menu_DrawStdWindowFrame\n\
+ add r0, r4, #0\n\
+ mov r1, #0x9\n\
+ mov r2, #0x1\n\
+ bl MenuPrint_RightAligned\n\
+ mov r0, #0x0\n\
+ mov r1, #0xe\n\
+ mov r2, #0x1d\n\
+ mov r3, #0x13\n\
+ bl Menu_DrawStdWindowFrame\n\
+ ldr r0, ._600 + 28 @ gUnknown_Debug_0842510D\n\
+ mov r1, #0x1\n\
+ mov r2, #0xf\n\
+ bl Menu_PrintText\n\
+ ldr r0, ._600 + 32 @ debug_sub_812CDE4\n\
+ str r0, [r5]\n\
+ pop {r4, r5}\n\
+ pop {r0}\n\
+ bx r0\n\
+._601:\n\
+ .align 2, 0\n\
+._600:\n\
+ .word gTasks\n\
+ .word gSaveBlock1\n\
+ .word 0x494\n\
+ .word gSpecialVar_0x8004\n\
+ .word gStringVar1\n\
+ .word gStringVar4\n\
+ .word gOtherText_Coins\n\
+ .word gUnknown_Debug_0842510D\n\
+ .word debug_sub_812CDE4+1");
+}
+
+#endif
+
+#if DEBUG
+__attribute__((naked))
+void PlayRoulette(void)
+{
+ asm("\
+ push {lr}\n\
+ bl ScriptContext2_Enable\n\
+ ldr r1, ._604 @ unk_2039560\n\
+ mov r0, #0x0\n\
+ strb r0, [r1]\n\
+ ldr r0, ._604 + 4 @ unk_203955C\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._602 @cond_branch\n\
+ ldr r0, ._604 + 8 @ debug_sub_812CFE8\n\
+ mov r1, #0x0\n\
+ bl CreateTask\n\
+ b ._603\n\
+._605:\n\
+ .align 2, 0\n\
+._604:\n\
+ .word unk_2039560\n\
+ .word unk_203955C\n\
+ .word debug_sub_812CFE8+1\n\
+._602:\n\
+ ldr r0, ._606 @ Task_Roulette_0\n\
+ mov r1, #0x0\n\
+ bl CreateTask\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ ldr r2, ._606 + 4 @ gTasks\n\
+ lsl r1, r0, #0x2\n\
+ add r1, r1, r0\n\
+ lsl r1, r1, #0x3\n\
+ add r1, r1, r2\n\
+ ldr r0, ._606 + 8 @ gSaveBlock1\n\
+ ldr r2, ._606 + 12 @ 0x494\n\
+ add r0, r0, r2\n\
+ ldrh r0, [r0]\n\
+ strh r0, [r1, #0x22]\n\
+._603:\n\
+ pop {r0}\n\
+ bx r0\n\
+._607:\n\
+ .align 2, 0\n\
+._606:\n\
+ .word Task_Roulette_0+1\n\
+ .word gTasks\n\
+ .word gSaveBlock1\n\
+ .word 0x494");
+}
+#else
+void PlayRoulette(void)
+{
+ u8 taskid;
+ ScriptContext2_Enable();
+ taskid = CreateTask(&Task_Roulette_0, 0x0);
+ gTasks[taskid].data[0xD] = gSaveBlock1.coins;
+}
+#endif
+
+void sub_8117838(u8 r0)
+{
+ if (!r0)
+ {
+ FreeAllSpritePalettes();
+ LoadSpritePalettes(&gUnknown_083F9E30);
+ LZ77UnCompWram(gUnknown_083F92A8, ewram17000);
+ LZ77UnCompWram(gUnknown_083F90FC, ewram17E00);
+ LZ77UnCompWram(gUnknown_083F9D3C, ewram18000);
+ }
+ else
+ {
+ FreeAllSpritePalettes();
+ }
+}
+
+u8 sub_8117890(const struct SpriteTemplate *r0, u8 r1, u16 *r2)
+{
+ u16 temp;
+ u8 spriteid = CreateSprite(r0, 0x74, 0x50, r0->oam->y);
+ gSprites[spriteid].data[0] = *r2;
+ gSprites[spriteid].data[1] = r1;
+ gSprites[spriteid].coordOffsetEnabled = TRUE;
+ gSprites[spriteid].animPaused = TRUE;
+ gSprites[spriteid].affineAnimPaused = TRUE;
+ temp = *r2;
+ *r2 += 0x1E;
+ if (*r2 > 0x167)
+ *r2 = temp - 0x14A;
+ return spriteid;
+}
+
+void sub_8117900(void)
+{
+ u8 i, j;
+ u8 spriteid;
+ struct SpriteSheet s;
+ LZ77UnCompWram(gUnknown_083F9F54.data, gSharedMem);
+ s.data = gSharedMem;
+ s.size = gUnknown_083F9F54.size;
+ s.tag = gUnknown_083F9F54.tag;
+ LoadSpriteSheet(&s);
+ LZ77UnCompWram(gUnknown_083F9F5C.data, gSharedMem);
+ s.data = gSharedMem;
+ s.size = gUnknown_083F9F5C.size;
+ s.tag = gUnknown_083F9F5C.tag;
+ LoadSpriteSheet(&s);
+ for (i = 0; i < 0x3; i++)
+ {
+ u8 o = i * 0x18;
+ for (j = 0; j < 0x4; j++)
+ {
+ spriteid = eRoulette->var3C[0x1D + i * 0x4 + j] =
+ CreateSprite(&gSpriteTemplate_83FA07C[j], j * 0x18 + 0x94, o + 0x5C, 0x1E);
+ gSprites[spriteid].animPaused = TRUE;
+ o += 0x18;
+ if (o > 0x47)
+ o = 0x0;
+ }
+ }
+ for (i = 0x0; i < 0x4; i++)
+ {
+ spriteid = eRoulette->var3C[0x29 + i] =
+ CreateSprite(&gSpriteTemplate_83F9FD4[i], (s16)(i * 0x18 + 0x94), 0x46, 0x1E);
+ gSprites[spriteid].animPaused = TRUE;
+ }
+ for (i = 0x0; i < 0x3; i++)
+ {
+ spriteid = eRoulette->var3C[0x2D + i] =
+ CreateSprite(&gSpriteTemplate_83FA034[i], 0x7E, (s16)(i * 0x18 + 0x5C), 0x1E);
+ gSprites[spriteid].animPaused = TRUE;
+ }
+}
+
+void unref_sub_8117A74(void) //destroy all sprites at 0x1D
+{
+ u8 i;
+ for (i = 0x0; i < 0xC; i++)
+ DestroySprite(&gSprites[eRoulette->var3C[0x1D + i]]);
+}
+
+void sub_8117AA8(u8 r0, u8 r1)
+{
+ u8 i;
+ switch(r0)
+ {
+ case 0x1:
+ for (i = 0x0; i < 0x13; i++)
+ gSprites[eRoulette->var3C[0x1D + i]].invisible = TRUE;
+ break;
+ case 0x0:
+ for (i = 0x0; i < 0xC; i++)
+ {
+ if (!(eRoulette->var08 & gUnknown_083F8D90[i].var04))
+ gSprites[eRoulette->var3C[0x1D + i]].invisible = FALSE;
+ else if(!(gUnknown_083F8D90[i].var02 == r1))
+ gSprites[eRoulette->var3C[0x1D + i]].invisible = TRUE;
+ else
+ gSprites[eRoulette->var3C[0x1D + i]].invisible = FALSE;
+ }
+ for ( ; i < 0x13; i++)
+ gSprites[eRoulette->var3C[0x1D + i]].invisible = FALSE;
+ break;
+ }
+}
+
+void sub_8117BBC(void)
+{
+ u8 i;
+ for (i = 0x0; i < 0x6; i++)
+ {
+ eRoulette->var3C[0x31 + i] = CreateSprite(&gSpriteTemplate_83FA40C, 0x74, 0x14, 0xA);
+ gSprites[eRoulette->var3C[0x31 + i]].invisible = TRUE;
+ gSprites[eRoulette->var3C[0x31 + i]].data[0] = 0x1;
+ gSprites[eRoulette->var3C[0x31 + i]].callback = &sub_81184CC;
+ gSprites[eRoulette->var3C[0x31 + i]].oam.priority = 0x1;
+ StartSpriteAnim(&gSprites[eRoulette->var3C[0x31 + i]], 0x8);
+ }
+}
+
+void sub_8117C60(u8 r0, u8 r1)
+{
+ u8 i = 0x0;
+ if (r0)
+ {
+ for ( ; i < 0x6; i++)
+ gSprites[eRoulette->var3C[0x31 + i]].invisible = TRUE;
+ }
+ else
+ {
+ for ( ; i < 0x6; i++)
+ {
+ if (!(eRoulette->var0C[i]) || (i == r1))
+ {
+ gSprites[eRoulette->var3C[0x31 + i]].invisible = TRUE;
+ }
+ else
+ {
+ gSprites[eRoulette->var3C[0x31 + i]].invisible = FALSE;
+ gSprites[eRoulette->var3C[0x31 + i]].pos1.x = (gUnknown_083F8C00[eRoulette->var0C[i]].var03 + 0x1) * 0x8 + 0x4;
+ gSprites[eRoulette->var3C[0x31 + i]].pos1.y = (gUnknown_083F8C00[eRoulette->var0C[i]].var04 + 0x1) * 0x8 + 0x3;
+ }
+ }
+ }
+}
+
+void sub_8117D68(u8 r0)
+{
+ if (!r0)
+ {
+ gSprites[eRoulette->var3C[0x30]].invisible = TRUE;
+ }
+ else
+ {
+ gSprites[eRoulette->var3C[0x30]].invisible = FALSE;
+ gSprites[eRoulette->var3C[0x30]].pos1.x = (gUnknown_083F8C00[r0].var03 + 0x2) * 0x8;
+ gSprites[eRoulette->var3C[0x30]].pos1.y = (gUnknown_083F8C00[r0].var04 + 0x2) * 0x8;
+ }
+}
+
+void sub_8117DF4(void)
+{
+ u8 i, j;
+ u16 k;
+ struct SpriteSheet s;
+ LZ77UnCompWram(gUnknown_083F9EE8.data, gSharedMem);
+ s.data = gSharedMem;
+ s.size = gUnknown_083F9EE8.size;
+ s.tag = gUnknown_083F9EE8.tag;
+ LoadSpriteSheet(&s);
+ k = 0xF;
+ for (i = 0x0; i < 0x3; i++)
+ {
+ for (j = 0x0; j < 0x4; j++)
+ {
+ u8 spriteid;
+ spriteid =
+ eRoulette->var3C[0x7 + i * 0x4 + j] = sub_8117890(&gSpriteTemplate_83FA0DC[i * 0x4 + j], 0x28, &k);
+ gSprites[spriteid].animPaused = TRUE;
+ gSprites[spriteid].affineAnimPaused = TRUE;
+ }
+ }
+}
+
+#ifdef NONMATCHING
+void sub_8117E98(struct Sprite *sprite)
+{
+ struct OamMatrix *m;
+ u8 p;
+ u16 angle;
+ s16 cos, sin, z;
+ u32 cos32;
+ angle = eRoulette->var24 + sprite->data[0x0];
+ z = angle;
+ if (z > 359)
+ angle = z - 360;
+ sin = Sin2(angle);
+ cos = Cos2(angle);
+ sprite->pos2.x = sin * sprite->data[0x1] >> 0xC;
+ sprite->pos2.y = -cos * sprite->data[0x1] >> 0xC;
+ p = sprite->oam.matrixNum;
+ sin = sin / 0x10;
+ m = &gOamMatrices[p];
+ cos32 = cos / 0x10;
+
+ m->d = cos32;
+ m->a = cos32;
+ m->b = sin;
+ m->c = -sin;
+}
+#else
+__attribute__((naked))
+void sub_8117E98(struct Sprite *r0)
+{
+asm(".syntax unified\n\
+push {r4-r6,lr}\n\
+adds r6, r0, 0\n\
+ldr r0, _08117F1C @ =0x02019000\n\
+ldrh r1, [r6, 0x2E]\n\
+ldrh r0, [r0, 0x24]\n\
+adds r1, r0\n\
+lsls r1, 16\n\
+lsrs r4, r1, 16\n\
+asrs r1, 16\n\
+ldr r0, _08117F20 @ =0x00000167\n\
+cmp r1, r0\n\
+ble _08117EB8\n\
+ldr r2, _08117F24 @ =0xfffffe98\n\
+adds r0, r1, r2\n\
+lsls r0, 16\n\
+lsrs r4, r0, 16\n\
+_08117EB8:\n\
+adds r0, r4, 0\n\
+bl Sin2\n\
+lsls r0, 16\n\
+lsrs r5, r0, 16\n\
+adds r0, r4, 0\n\
+bl Cos2\n\
+lsls r2, r5, 16\n\
+asrs r2, 16\n\
+movs r3, 0x30\n\
+ldrsh r1, [r6, r3]\n\
+muls r1, r2\n\
+asrs r1, 12\n\
+strh r1, [r6, 0x24]\n\
+lsls r0, 16\n\
+asrs r4, r0, 16\n\
+negs r1, r4\n\
+movs r3, 0x30\n\
+ldrsh r0, [r6, r3]\n\
+muls r0, r1\n\
+asrs r0, 12\n\
+strh r0, [r6, 0x26]\n\
+ldrb r0, [r6, 0x3]\n\
+lsls r0, 26\n\
+lsrs r3, r0, 27\n\
+cmp r2, 0\n\
+bge _08117EF2\n\
+adds r2, 0xF\n\
+_08117EF2:\n\
+lsls r0, r2, 12\n\
+lsrs r5, r0, 16\n\
+ldr r1, _08117F28 @ =gOamMatrices\n\
+lsls r0, r3, 3\n\
+adds r1, r0, r1\n\
+adds r0, r4, 0\n\
+cmp r0, 0\n\
+bge _08117F04\n\
+adds r0, 0xF\n\
+_08117F04:\n\
+asrs r0, 4\n\
+strh r0, [r1, 0x6]\n\
+strh r0, [r1]\n\
+strh r5, [r1, 0x2]\n\
+lsls r0, r5, 16\n\
+asrs r0, 16\n\
+negs r0, r0\n\
+strh r0, [r1, 0x4]\n\
+pop {r4-r6}\n\
+pop {r0}\n\
+bx r0\n\
+.align 2, 0\n\
+_08117F1C: .4byte 0x02019000\n\
+_08117F20: .4byte 0x00000167\n\
+_08117F24: .4byte 0xfffffe98\n\
+_08117F28: .4byte gOamMatrices\n\
+.syntax divided\n");
+}
+#endif
+
+void sub_8117F2C(void)
+{
+ u8 i;
+ for (i = 0x0; i < 0x5; i++)
+ {
+ struct SpriteSheet s;
+ LZ77UnCompWram(gUnknown_083FA21C[i].data, gSharedMem);
+ s.data = gSharedMem;
+ s.size = gUnknown_083FA21C[i].size;
+ s.tag = gUnknown_083FA21C[i].tag;
+ LoadSpriteSheet(&s);
+ }
+ eRoulette->var3C[0x14] = CreateSprite(&gSpriteTemplate_83FA2B0, 0xD0, 0x10, 0x4);
+ gSprites[eRoulette->var3C[0x14]].animPaused = TRUE;
+ for (i = 0x0; i < 0x4; i++)
+ {
+ eRoulette->var3C[0x15 + i] = CreateSprite(&gSpriteTemplate_83FA2C8, (s16)(i * 0x8 + 0xC4), 0x18, 0x0);
+ gSprites[eRoulette->var3C[0x15 + i]].invisible = TRUE;
+ gSprites[eRoulette->var3C[0x15 + i]].animPaused = TRUE;
+ }
+ eRoulette->var3C[0x19] = CreateSprite(&gSpriteTemplate_83FA2E0, 0x78, 0x44, 0x4);
+ gSprites[eRoulette->var3C[0x19]].animPaused = TRUE;
+ for (i = 0x0; i < 0x3; i++)
+ {
+ eRoulette->var3C[0x1A + i] = CreateSprite(&gSpriteTemplate_83FA2F8, (s16)(i * 0x10 + 0xC0), 0x24, 0x4);
+ gSprites[eRoulette->var3C[0x1A + i]].invisible = TRUE;
+ gSprites[eRoulette->var3C[0x1A + i]].animPaused = TRUE;
+ }
+ eRoulette->var3C[0x30] = CreateSprite(&gSpriteTemplate_83FA310, 0x98, 0x60, 0x9);
+ gSprites[eRoulette->var3C[0x30]].oam.priority = 0x1;
+ gSprites[eRoulette->var3C[0x30]].animPaused = TRUE;
+ gSprites[eRoulette->var3C[0x30]].invisible = TRUE;
+}
+
+void sub_81180F4(u16 r0)
+{
+ u8 i;
+ u16 d = 1000;
+ bool8 v = FALSE;
+ for (i = 0x0; i < 0x4; i++)
+ {
+ u8 t = r0 / d;
+ gSprites[eRoulette->var3C[0x15 + i]].invisible = TRUE;
+ if (t > 0x0 || v || i == 0x3)
+ {
+ gSprites[eRoulette->var3C[0x15 + i]].invisible = FALSE;
+ gSprites[eRoulette->var3C[0x15 + i]].oam.tileNum =
+ gSprites[eRoulette->var3C[0x15 + i]].sheetTileStart
+ + (*gSprites[eRoulette->var3C[0x15 + i]].anims + t)->type;
+ v = TRUE;
+ }
+ r0 = r0 % d;
+ d = d / 10;
+ }
+}
+
+#ifdef NONMATCHING
+u8 sub_81181E8(u8 r0)
+{
+ u8 t[0x5];
+ memcpy(&t, &gUnknown_083FA608, 0x5);
+ if (r0 > 0x13)
+ r0 = 0x0;
+ switch(gUnknown_083F8C00[r0].var01_0)
+ {
+ case 0x3:
+ r0 = r0 / 0x5 - 0x1;
+ if ((u32)eRoulette->var16[r0] < 0x4)
+ return t[0x1 + eRoulette->var16[r0]]; // couldn't recreate redundant loads
+ break;
+ case 0x4:
+ r0 = r0 - 0x1;
+ if (eRoulette->var12[r0] < 0x3)
+ return t[0x2 + eRoulette->var12[r0]];
+ break;
+ case 0xC:
+ if (!(eRoulette->var08 & gUnknown_083F8C00[r0].var08))
+ return t[0x4];
+ break;
+ }
+ return 0x0;
+}
+#else
+__attribute__((naked))
+u8 sub_81181E8(u8 r0)
+{
+asm(".syntax unified\n\
+push {r4,lr}\n\
+sub sp, 0x8\n\
+lsls r0, 24\n\
+lsrs r4, r0, 24\n\
+ldr r1, _08118220 @ =gUnknown_083FA608\n\
+mov r0, sp\n\
+movs r2, 0x5\n\
+bl memcpy\n\
+cmp r4, 0x13\n\
+bls _08118200\n\
+movs r4, 0\n\
+_08118200:\n\
+ldr r3, _08118224 @ =gUnknown_083F8C00\n\
+lsls r0, r4, 2\n\
+adds r0, r4\n\
+lsls r2, r0, 2\n\
+adds r0, r2, r3\n\
+ldrb r0, [r0, 0x1]\n\
+lsls r0, 28\n\
+lsrs r0, 28\n\
+cmp r0, 0x4\n\
+beq _08118254\n\
+cmp r0, 0x4\n\
+bgt _08118228\n\
+cmp r0, 0x3\n\
+beq _0811822E\n\
+b _08118290\n\
+.align 2, 0\n\
+_08118220: .4byte gUnknown_083FA608\n\
+_08118224: .4byte gUnknown_083F8C00\n\
+_08118228:\n\
+cmp r0, 0xC\n\
+beq _08118274\n\
+b _08118290\n\
+_0811822E:\n\
+adds r0, r4, 0\n\
+movs r1, 0x5\n\
+bl __udivsi3\n\
+subs r0, 0x1\n\
+lsls r0, 24\n\
+lsrs r4, r0, 24\n\
+ldr r0, _08118250 @ =0x02019000\n\
+adds r0, 0x16\n\
+adds r1, r4, r0\n\
+ldrb r0, [r1]\n\
+cmp r0, 0x3\n\
+bhi _08118290\n\
+ldrb r0, [r1]\n\
+adds r0, 0x1\n\
+b _0811826A\n\
+.align 2, 0\n\
+_08118250: .4byte 0x02019000\n\
+_08118254:\n\
+subs r0, r4, 0x1\n\
+lsls r0, 24\n\
+lsrs r4, r0, 24\n\
+ldr r0, _08118270 @ =0x02019000\n\
+adds r0, 0x12\n\
+adds r1, r4, r0\n\
+ldrb r0, [r1]\n\
+cmp r0, 0x2\n\
+bhi _08118290\n\
+ldrb r0, [r1]\n\
+adds r0, 0x2\n\
+_0811826A:\n\
+add r0, sp\n\
+ldrb r0, [r0]\n\
+b _08118292\n\
+.align 2, 0\n\
+_08118270: .4byte 0x02019000\n\
+_08118274:\n\
+ldr r1, _0811828C @ =0x02019000\n\
+adds r0, r3, 0\n\
+adds r0, 0x8\n\
+adds r0, r2, r0\n\
+ldr r1, [r1, 0x8]\n\
+ldr r0, [r0]\n\
+ands r1, r0\n\
+cmp r1, 0\n\
+bne _08118290\n\
+mov r0, sp\n\
+ldrb r0, [r0, 0x4]\n\
+b _08118292\n\
+.align 2, 0\n\
+_0811828C: .4byte 0x02019000\n\
+_08118290:\n\
+movs r0, 0\n\
+_08118292:\n\
+add sp, 0x8\n\
+pop {r4}\n\
+pop {r1}\n\
+bx r1\n\
+.syntax divided\n");
+}
+#endif
+
+void sub_811829C(u8 r0)
+{
+ struct Sprite *s = &gSprites[eRoulette->var3C[0x19]];
+ s->animCmdIndex = sub_81181E8(r0);
+ s->oam.tileNum =
+ s->sheetTileStart
+ + (*s->anims + s->animCmdIndex)->type;
+}
+
+void sub_81182F8(u8 r0)
+{
+ u8 i;
+ u8 t = 0x0;
+ if (eRoulette->var19 == 0x1)
+ t = 0x2;
+ switch(r0)
+ {
+ case 0x6:
+ for (i = 0x0; i < 0x3; i++)
+ {
+ gSprites[eRoulette->var3C[0x1A + i]].invisible = FALSE;
+ gSprites[eRoulette->var3C[0x1A + i]].oam.tileNum =
+ gSprites[eRoulette->var3C[0x1A + i]].sheetTileStart
+ + (*gSprites[eRoulette->var3C[0x1A + i]].anims)->type;
+ }
+ break;
+ case 0x5:
+ gSprites[eRoulette->var3C[0x1C]].oam.tileNum =
+ gSprites[eRoulette->var3C[0x1C]].sheetTileStart
+ + (*gSprites[eRoulette->var3C[0x1C]].anims + t + 0x1)->type;
+ break;
+ case 0x4:
+ gSprites[eRoulette->var3C[0x1C]].oam.tileNum =
+ gSprites[eRoulette->var3C[0x1C]].sheetTileStart
+ + (*gSprites[eRoulette->var3C[0x1C]].anims + t + 0x2)->type;
+ break;
+ case 0x3:
+ gSprites[eRoulette->var3C[0x1B]].oam.tileNum =
+ gSprites[eRoulette->var3C[0x1B]].sheetTileStart
+ + (*gSprites[eRoulette->var3C[0x1B]].anims + t + 0x1)->type;
+ break;
+ case 0x2:
+ gSprites[eRoulette->var3C[0x1B]].oam.tileNum =
+ gSprites[eRoulette->var3C[0x1B]].sheetTileStart
+ + (*gSprites[eRoulette->var3C[0x1B]].anims + t + 0x2)->type;
+ break;
+ case 0x1:
+ gSprites[eRoulette->var3C[0x1A]].oam.tileNum =
+ gSprites[eRoulette->var3C[0x1A]].sheetTileStart
+ + (*gSprites[eRoulette->var3C[0x1A]].anims + t + 0x1)->type;
+ break;
+ case 0x0:
+ default:
+ for (i = 0x0; i < 0x3; i++)
+ {
+ gSprites[eRoulette->var3C[0x1A + i]].oam.tileNum =
+ gSprites[eRoulette->var3C[0x1A + i]].sheetTileStart
+ + (*gSprites[eRoulette->var3C[0x1A + i]].anims + t + 2)->type;
+ }
+ }
+}
+
+void sub_81184CC(struct Sprite *sprite)
+{
+ sprite->pos2.x = eRoulette->var26;
+}
+
+void sub_81184D8(void)
+{
+ u8 spriteid;
+ struct SpriteSheet s;
+ LZ77UnCompWram(gUnknown_083FA42C.data, gSharedMem);
+ s.data = gSharedMem;
+ s.size = gUnknown_083FA42C.size;
+ s.tag = gUnknown_083FA42C.tag;
+ LoadSpriteSheet(&s);
+ spriteid = CreateSprite(&gSpriteTemplate_83FA434, 0x74, 0x50, 0x51);
+ gSprites[spriteid].data[0] = eRoulette->var24;
+ gSprites[spriteid].data[1] = 0x0;
+ gSprites[spriteid].animPaused = TRUE;
+ gSprites[spriteid].affineAnimPaused = TRUE;
+ gSprites[spriteid].coordOffsetEnabled = TRUE;
+}
+
+void sub_8118554(struct Sprite *sprite)
+{
+ u32 t = sprite->oam.matrixNum;
+ struct OamMatrix *m = &gOamMatrices[0];
+ m[t].d = eRoulette->var2C.a;
+ m[t].a = eRoulette->var2C.a;
+ m[t].b = eRoulette->var2C.b;
+ m[t].c = eRoulette->var2C.c;
+}
+
+void sub_811857C(void)
+{
+ u8 i;
+ for (i = 0x0; i < 0x6; i++)
+ {
+ u8 spriteid =
+ eRoulette->var3C[i] = CreateSprite(&gSpriteTemplate_83FA40C, 0x74, 0x50, 0x39 - i);
+ if (spriteid != 0x40)
+ {
+ gSprites[eRoulette->var3C[i]].invisible = TRUE;
+ gSprites[eRoulette->var3C[i]].coordOffsetEnabled = TRUE;
+ }
+ }
+}
+
+void sub_81185E8(void)
+{
+ u8 t = eRoulette->var3C[0x0];
+ u8 i;
+ for (i = 0x0; i < 0x6; i++)
+ {
+ u8 j;
+ gSprites[t].invisible = TRUE;
+ gSprites[t].callback = &SpriteCallbackDummy;
+ StartSpriteAnim(&gSprites[t], 0x0);
+ for (j = 0x0; j < 0x8; j++)
+ gSprites[t].data[j] = 0x0;
+ t++;
+ }
+}
+
+s16 sub_811866C(struct Sprite *sprite)
+{
+ if (eRoulette->var24 > sprite->data[0x3])
+ {
+ sprite->data[0x6] = 360 - eRoulette->var24 + sprite->data[0x3];
+ if (sprite->data[0x6] > 359)
+ sprite->data[0x6] -=360;
+ }
+ else
+ sprite->data[0x6] = sprite->data[0x3] - eRoulette->var24;
+ return sprite->data[0x6];
+}
+
+u8 sub_81186B8(struct Sprite *sprite)
+{
+ eRoulette->var7E = (u8)(((float)(s16)sub_811866C(sprite)) / 30.0f);
+ return eRoulette->var7E;
+}
+
+s16 sub_81186E8(struct Sprite *sprite)
+{
+ s16 t = sub_811866C(sprite) % 30;
+ u16 z;
+ if (t == 0xE)
+ {
+ z = 0x0;
+ return sprite->data[0x2] = z;
+ }
+ else if (t > 0xD)
+ {
+ z = (u16)(0x2B - t);
+ return sprite->data[0x2] = z;
+ }
+ else
+ {
+ z = (u16)(0xE - t);
+ return sprite->data[0x2] = z;
+ }
+}
+
+void sub_8118724(struct Sprite *sprite)
+{
+ s16 sin, cos;
+ eRoulette->var8C += eRoulette->var90;
+ eRoulette->var88 += eRoulette->var8C;
+ if (eRoulette->var88 >= 360)
+ eRoulette->var88 -= 360.0f;
+ else
+ if (eRoulette->var88 < 0.0f)
+ eRoulette->var88 += 360.0f;
+ sprite->data[0x3] = eRoulette->var88;
+ eRoulette->var98 += eRoulette->var9C;
+ eRoulette->var94 += eRoulette->var98;
+ sprite->data[0x4] = eRoulette->var94;
+ sin = Sin2(sprite->data[0x3]);
+ cos = Cos2(sprite->data[0x3]);
+ sprite->pos2.x = sin * sprite->data[0x4] >> 0xC;
+ sprite->pos2.y = -cos * sprite->data[0x4] >> 0xC;
+ if (IsSEPlaying())
+ {
+ m4aMPlayPanpotControl(&gMPlay_SE1, 0xFFFF, sprite->pos2.x);
+ m4aMPlayPanpotControl(&gMPlay_SE2, 0xFFFF, sprite->pos2.x);
+ }
+}
+
+void sub_8118834(struct Sprite *sprite)
+{
+ s16 sin, cos;
+ sprite->data[0x3] = eRoulette->var24 + sprite->data[0x6];
+ if (sprite->data[0x3] > 359)
+ sprite->data[0x3] -= 360;
+ sin = Sin2(sprite->data[0x3]);
+ cos = Cos2(sprite->data[0x3]);
+ sprite->pos2.x = sin * sprite->data[0x4] >> 0xC;
+ sprite->pos2.y = -cos * sprite->data[0x4] >> 0xC;
+ sprite->pos2.y += gSpriteCoordOffsetY;
+}
+
+void sub_811889C(struct Sprite *sprite)
+{
+ sub_8118724(sprite);
+ sprite->data[0x2]++;
+ if ((u16)(sprite->data[0x4] + 0x84) > 0xD4)
+ sprite->invisible = TRUE;
+ else
+ sprite->invisible = FALSE;
+ if (!(sprite->data[0x2] < 30))
+ {
+ if (!sprite->data[0x0])
+ {
+ if (eRoulette->var94 <= eRoulette->varA0 - 2.0f)
+ {
+ eRoulette->var7D = 0xFF;
+ eRoulette->var03_7 = 0x0;
+ StartSpriteAnim(sprite, sprite->animCmdIndex + 0x3);
+ sub_81186B8(sprite);
+ sprite->data[0x4] = 30;
+ sub_811866C(sprite);
+ sprite->data[0x6] = (sprite->data[0x6] / 30) * 30 + 0xF;
+ sprite->callback = &sub_8118834;
+ m4aSongNumStartOrChange(0x47);
+ eRoulette->var9C = eRoulette->var98 = 0.0f;
+ eRoulette->var8C = -1.0f;
+ }
+ }
+ else
+ {
+ if (eRoulette->var94 >= eRoulette->varA0 - 2.0f)
+ {
+ eRoulette->var7D = 0xFF;
+ eRoulette->var03_7 = 0x0;
+ StartSpriteAnim(sprite, sprite->animCmdIndex + 0x3);
+ sub_81186B8(sprite);
+ sprite->data[0x4] = 30;
+ sub_811866C(sprite);
+ sprite->data[0x6] = (sprite->data[0x6] / 30) * 30 + 0xF;
+ sprite->callback = &sub_8118834;
+ m4aSongNumStartOrChange(0x47);
+ eRoulette->var9C = eRoulette->var98 = 0.0f;
+ eRoulette->var8C = -1.0f;
+ }
+ }
+ }
+}
+
+void sub_81189A8(struct Sprite *sprite)
+{
+ float f0, f1, f2;
+ struct StructgUnknown_083F8DF4 *p;
+ sub_8118724(sprite);
+ switch(sprite->data[0x3])
+ {
+ case 0:
+ if (sprite->data[0x0] != 0x1)
+ {
+ f0 = ((float)sprite->data[0x7]);
+ p = &gUnknown_083F8DF4[0];
+ f1 = (f0 * ((float)(s32)p[eRoulette->var04_0].var01) + (float)((s32)p[eRoulette->var04_0].var02 - 0x1));
+ f2 = (f0 / ((float)(s32)p[eRoulette->var04_0].var0C));
+ }
+ else
+ {
+ return;
+ }
+ break;
+ case 180:
+ if (sprite->data[0x0] != 0x0)
+ {
+ f0 = ((float)sprite->data[0x7]);
+ p = &gUnknown_083F8DF4[0];
+ f1 = (f0 * ((float)(s32)p[eRoulette->var04_0].var01) + (float)((s32)p[eRoulette->var04_0].var02 - 0x1));
+ f2 = -(f0 / ((float)(s32)p[eRoulette->var04_0].var0C));
+ }
+ else
+ {
+ return;
+ }
+ break;
+ default: return;
+ }
+ eRoulette->varA0 = eRoulette->var94;
+ eRoulette->var98 = f2;
+ eRoulette->var9C = -((f2 + f2) / f1 + (2.0f / (f1 * f1)));
+ eRoulette->var8C = 0.0f;
+ sprite->animPaused = FALSE;
+ sprite->animNum = 0x0;
+ sprite->animBeginning = TRUE;
+ sprite->animEnded = FALSE;
+ sprite->callback = &sub_811889C;
+ sprite->data[0x2] = 0x0;
+}
+
+void sub_8118B30(struct Sprite *sprite)
+{
+ sprite->pos2.y = (s32)(((float)sprite->data[0x2]) * 0.05f * ((float)sprite->data[0x2])) - 45;
+ sprite->data[0x2]++;
+ if (sprite->data[0x2] > 29 && sprite->pos2.y >= 0)
+ {
+ eRoulette->var7D = 0xFF;
+ eRoulette->var03_7 = FALSE;
+ StartSpriteAnim(sprite, sprite->animCmdIndex + 0x3);
+ sub_81186B8(sprite);
+ sprite->data[0x4] = 30;
+ sub_811866C(sprite);
+ sprite->data[0x6] = (sprite->data[0x6] / 30) * 30 + 0xF;
+ sprite->callback = &sub_8118834;
+ m4aSongNumStartOrChange(0x47);
+ eRoulette->var03_6 = TRUE;
+ }
+}
+
+void sub_8118BD8(struct Sprite *sprite)
+{
+ if (sprite->data[0x2]++ < 45)
+ {
+ sprite->pos2.y--;
+ if(sprite->data[0x2] == 45)
+ {
+ if (gSprites[eRoulette->var3C[0x37]].animCmdIndex == 0x1)
+ sprite->pos2.y++;
+ }
+ }
+ else
+ {
+ if (sprite->data[0x2] < sprite->data[0x7])
+ {
+ if (gSprites[eRoulette->var3C[0x37]].animDelayCounter == 0x0)
+ {
+ if (gSprites[eRoulette->var3C[0x37]].animCmdIndex == 0x1)
+ sprite->pos2.y++;
+ else
+ sprite->pos2.y--;
+ }
+ }
+ else
+ {
+ sprite->animPaused = FALSE;
+ sprite->animNum = 0x1;
+ sprite->animBeginning = TRUE;
+ sprite->animEnded = FALSE;
+ sprite->data[0x2] = 0x0;
+ sprite->callback = &sub_8118B30;
+ m4aSongNumStart(0x3D);
+ }
+ }
+}
+
+void sub_8118CAC(struct Sprite *sprite)
+{
+ sub_8118724(sprite);
+ switch(sprite->data[0x3])
+ {
+ case 90:
+ if (sprite->data[0x0] != 0x1)
+ {
+ sprite->callback = &sub_8118BD8;
+ sprite->data[0x2] = 0x0;
+ }
+ break;
+ case 270:
+ if (sprite->data[0x0] != 0x0)
+ {
+ sprite->callback = &sub_8118BD8;
+ sprite->data[0x2] = 0x0;
+ }
+ break;
+ }
+}
+
+void sub_8118CEC(struct Sprite *sprite)
+{
+ sub_8118724(sprite);
+ switch(eRoulette->var03_0)
+ {
+ default:
+ case 0x0:
+ sub_8119224(sprite);
+ sprite->callback = &sub_81189A8;
+ break;
+ case 0x1:
+ sub_81193D4(sprite);
+ sprite->callback = &sub_8118CAC;
+ break;
+ }
+}
+
+void sub_8118D2C(struct Sprite *sprite)
+{
+ sub_8118724(sprite);
+ if (sprite->data[0x2]-- == 0x10)
+ eRoulette->var98 *= -1.0f;
+ if (sprite->data[0x2] == 0x0)
+ {
+ if (!sprite->data[0x0])
+ {
+ eRoulette->var7D = 0xFF;
+ eRoulette->var03_7 = 0x0;
+ StartSpriteAnim(sprite, sprite->animCmdIndex + 0x3);
+ sub_81186B8(sprite);
+ sprite->data[0x4] = 30;
+ sub_811866C(sprite);
+ sprite->data[0x6] = (sprite->data[0x6] / 30) * 30 + 15;
+ sprite->callback = &sub_8118834;
+ m4aSongNumStartOrChange(0x47);
+ }
+ else
+ {
+ sprite->animPaused = TRUE;
+ m4aSongNumStart(0x38);
+ sub_811952C(sprite);
+ }
+ }
+}
+
+#if DEBUG
+__attribute__((naked))
+void debug_sub_812E698()
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ add r7, r0, #0\n\
+ bl sub_8118724\n\
+ mov r0, #0x0\n\
+ strh r0, [r7, #0x32]\n\
+ add r0, r7, #0\n\
+ bl sub_81186B8\n\
+ mov r0, #0x38\n\
+ bl m4aSongNumStart\n\
+ bl Random\n\
+ mov r1, #0x1\n\
+ and r1, r1, r0\n\
+ cmp r1, #0\n\
+ beq ._837 @cond_branch\n\
+ ldr r4, ._839 @ 0x2019000\n\
+ add r1, r4, #0\n\
+ add r1, r1, #0x8c\n\
+ ldr r0, ._839 + 4 @ 0x0\n\
+ str r0, [r1]\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x7e\n\
+ ldrb r0, [r0]\n\
+ add r0, r0, #0x1\n\
+ mov r1, #0xc\n\
+ bl __modsi3\n\
+ add r1, r4, #0\n\
+ add r1, r1, #0x7f\n\
+ strb r0, [r1]\n\
+ add r1, r4, #0\n\
+ ldr r4, ._839 + 8 @ gUnknown_083F8DF4\n\
+ b ._838\n\
+._840:\n\
+ .align 2, 0\n\
+._839:\n\
+ .word 0x2019000\n\
+ .word 0x0\n\
+ .word gUnknown_083F8DF4\n\
+._837:\n\
+ ldr r6, ._841 @ 0x2019000\n\
+ add r5, r6, #0\n\
+ add r5, r5, #0x8c\n\
+ ldr r4, ._841 + 4 @ gUnknown_083F8DF4\n\
+ ldrb r0, [r6, #0x4]\n\
+ lsl r0, r0, #0x1e\n\
+ lsr r0, r0, #0x19\n\
+ add r1, r4, #0\n\
+ add r1, r1, #0x1c\n\
+ add r0, r0, r1\n\
+ ldr r1, [r0]\n\
+ add r0, r1, #0\n\
+ bl __addsf3\n\
+ str r0, [r5]\n\
+ add r0, r6, #0\n\
+ add r0, r0, #0x7e\n\
+ ldrb r0, [r0]\n\
+ add r1, r6, #0\n\
+ add r1, r1, #0x7f\n\
+ strb r0, [r1]\n\
+ add r1, r6, #0\n\
+._838:\n\
+ mov r0, #0x1\n\
+ strh r0, [r7, #0x2e]\n\
+ ldrb r0, [r1, #0x4]\n\
+ lsl r0, r0, #0x1e\n\
+ lsr r0, r0, #0x19\n\
+ add r0, r0, r4\n\
+ ldrb r0, [r0, #0x2]\n\
+ strh r0, [r7, #0x32]\n\
+ add r1, r1, #0x98\n\
+ ldr r0, ._841 + 8 @ 0x3dae147b\n\
+ str r0, [r1]\n\
+ ldr r0, ._841 + 12 @ sub_8118D2C\n\
+ str r0, [r7, #0x1c]\n\
+ mov r0, #0x5\n\
+ strh r0, [r7, #0x30]\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+._842:\n\
+ .align 2, 0\n\
+._841:\n\
+ .word 0x2019000\n\
+ .word gUnknown_083F8DF4\n\
+ .word 0x3dae147b\n\
+ .word sub_8118D2C+1");
+}
+#endif
+
+#ifdef NONMATCHING
+void sub_8118DE4(struct Sprite *sprite)
+{
+ sub_8118724(sprite);
+ sprite->data[0x2] = 0x0;
+ sub_81186B8(sprite);
+ if (!(gUnknown_083F8D90[eRoulette->var7E].var04 & eRoulette->var08))
+ {
+ eRoulette->var7D = 0xFF;
+ eRoulette->var03_7 = 0x0;
+ StartSpriteAnim(sprite, sprite->animCmdIndex + 0x3);
+ sub_81186B8(sprite);
+ sprite->data[0x4] = 30;
+ sub_811866C(sprite);
+ sprite->data[0x6] = (sprite->data[0x6] / 30) * 30 + 15;
+ sprite->callback = &sub_8118834;
+ m4aSongNumStartOrChange(0x47);
+ }
+ else
+ {
+ u8 t;
+ u32 z;
+ m4aSongNumStart(0x38);
+ if ((z = (Random() & 0x1)))
+ {
+ u32 o;
+ eRoulette->var8C = 0.0f;
+ o = (eRoulette->var7E + 0x1) % 0xC;
+ t = o;
+ eRoulette->var7F = o;
+ }
+ else
+ {
+ eRoulette->var8C = gUnknown_083F8DF4[eRoulette->var04_0].var1C * 2; // couldn't replicate loads
+ t = (eRoulette->var7E + 0xB) % 0xC;
+ eRoulette->var7F = eRoulette->var7E;
+ }
+ if (gUnknown_083F8D90[t].var04 & eRoulette->var08)
+ {
+ sprite->data[0x0] = 0x1;
+ sprite->data[0x2] = (&gUnknown_083F8DF4[eRoulette->var04_0])->var02;
+ }
+ else
+ {
+ sprite->data[0x0] = gUnknown_083F8D90[t].var04 & eRoulette->var08;
+ if (eRoulette->var04_0)
+ {
+ sprite->data[0x2] = (&gUnknown_083F8DF4[eRoulette->var04_0])->var01;
+ }
+ else
+ {
+ sprite->data[0x2] = (&gUnknown_083F8DF4[eRoulette->var04_0])->var02;
+ if (z)
+ {
+ eRoulette->var8C = 1.5f;
+ }
+ else
+ {
+ eRoulette->var8C = -1.5f;
+ }
+ }
+ }
+ eRoulette->var98 = 0.085f;
+ sprite->callback = &sub_8118D2C;
+ sprite->data[0x1] = 0x5;
+ }
+}
+#else
+__attribute__((naked))
+void sub_8118DE4(struct Sprite *sprite)
+{
+asm(".syntax unified\n\
+push {r4-r7,lr}\n\
+mov r7, r9\n\
+mov r6, r8\n\
+push {r6,r7}\n\
+adds r7, r0, 0\n\
+bl sub_8118724\n\
+movs r0, 0\n\
+strh r0, [r7, 0x32]\n\
+adds r0, r7, 0\n\
+bl sub_81186B8\n\
+ldr r1, _08118E70 @ =gUnknown_083F8D90\n\
+ldr r6, _08118E74 @ =gSharedMem + 0x19000\n\
+movs r0, 0x7E\n\
+adds r0, r6\n\
+mov r8, r0\n\
+ldrb r0, [r0]\n\
+lsls r0, 3\n\
+adds r1, 0x4\n\
+adds r0, r1\n\
+ldr r0, [r0]\n\
+ldr r1, [r6, 0x8]\n\
+ands r0, r1\n\
+cmp r0, 0\n\
+bne _08118E7C\n\
+adds r1, r6, 0\n\
+adds r1, 0x7D\n\
+movs r0, 0xFF\n\
+strb r0, [r1]\n\
+ldrb r1, [r6, 0x3]\n\
+movs r0, 0x7F\n\
+ands r0, r1\n\
+strb r0, [r6, 0x3]\n\
+adds r0, r7, 0\n\
+adds r0, 0x2B\n\
+ldrb r1, [r0]\n\
+adds r1, 0x3\n\
+lsls r1, 24\n\
+lsrs r1, 24\n\
+adds r0, r7, 0\n\
+bl StartSpriteAnim\n\
+adds r0, r7, 0\n\
+bl sub_81186B8\n\
+movs r0, 0x1E\n\
+strh r0, [r7, 0x36]\n\
+adds r0, r7, 0\n\
+bl sub_811866C\n\
+movs r1, 0x3A\n\
+ldrsh r0, [r7, r1]\n\
+movs r1, 0x1E\n\
+bl __divsi3\n\
+lsls r0, 16\n\
+asrs r0, 16\n\
+lsls r1, r0, 4\n\
+subs r1, r0\n\
+lsls r1, 1\n\
+adds r1, 0xF\n\
+strh r1, [r7, 0x3A]\n\
+ldr r0, _08118E78 @ =sub_8118834\n\
+str r0, [r7, 0x1C]\n\
+movs r0, 0x47\n\
+bl m4aSongNumStartOrChange\n\
+b _08118F74\n\
+.align 2, 0\n\
+_08118E70: .4byte gUnknown_083F8D90\n\
+_08118E74: .4byte gSharedMem + 0x19000\n\
+_08118E78: .4byte sub_8118834\n\
+_08118E7C:\n\
+movs r0, 0x38\n\
+bl m4aSongNumStart\n\
+bl Random\n\
+movs r2, 0x1\n\
+mov r9, r2\n\
+mov r1, r9\n\
+ands r1, r0\n\
+mov r9, r1\n\
+cmp r1, 0\n\
+beq _08118EC0\n\
+adds r1, r6, 0\n\
+adds r1, 0x8C\n\
+ldr r0, _08118EB8 @ =0x00000000\n\
+str r0, [r1]\n\
+mov r2, r8\n\
+ldrb r0, [r2]\n\
+adds r0, 0x1\n\
+movs r1, 0xC\n\
+bl __modsi3\n\
+lsls r1, r0, 24\n\
+lsrs r2, r1, 24\n\
+adds r1, r6, 0\n\
+adds r1, 0x7F\n\
+strb r0, [r1]\n\
+ldr r5, _08118EBC @ =gUnknown_083F8DF4\n\
+b _08118EF4\n\
+.align 2, 0\n\
+_08118EB8: .4byte 0x00000000\n\
+_08118EBC: .4byte gUnknown_083F8DF4\n\
+_08118EC0:\n\
+adds r4, r6, 0\n\
+adds r4, 0x8C\n\
+ldr r5, _08118F1C @ =gUnknown_083F8DF4\n\
+ldrb r0, [r6, 0x4]\n\
+lsls r0, 30\n\
+lsrs r0, 25\n\
+adds r1, r5, 0\n\
+adds r1, 0x1C\n\
+adds r0, r1\n\
+ldr r1, [r0]\n\
+adds r0, r1, 0\n\
+bl __addsf3\n\
+str r0, [r4]\n\
+mov r0, r8\n\
+ldrb r4, [r0]\n\
+adds r0, r4, 0\n\
+adds r0, 0xB\n\
+movs r1, 0xC\n\
+bl __modsi3\n\
+lsls r0, 24\n\
+lsrs r2, r0, 24\n\
+adds r0, r6, 0\n\
+adds r0, 0x7F\n\
+strb r4, [r0]\n\
+_08118EF4:\n\
+ldr r0, _08118F20 @ =gUnknown_083F8D90\n\
+lsls r1, r2, 3\n\
+adds r0, 0x4\n\
+adds r1, r0\n\
+ldr r2, _08118F24 @ =gSharedMem + 0x19000\n\
+ldr r1, [r1]\n\
+ldr r0, [r2, 0x8]\n\
+ands r1, r0\n\
+cmp r1, 0\n\
+beq _08118F28\n\
+movs r0, 0x1\n\
+strh r0, [r7, 0x2E]\n\
+ldrb r0, [r2, 0x4]\n\
+lsls r0, 30\n\
+lsrs r0, 25\n\
+adds r0, r5\n\
+ldrb r0, [r0, 0x2]\n\
+strh r0, [r7, 0x32]\n\
+b _08118F64\n\
+.align 2, 0\n\
+_08118F1C: .4byte gUnknown_083F8DF4\n\
+_08118F20: .4byte gUnknown_083F8D90\n\
+_08118F24: .4byte gSharedMem + 0x19000\n\
+_08118F28:\n\
+strh r1, [r7, 0x2E]\n\
+ldrb r1, [r2, 0x4]\n\
+movs r0, 0x3\n\
+ands r0, r1\n\
+cmp r0, 0\n\
+beq _08118F40\n\
+lsls r0, r1, 30\n\
+lsrs r0, 25\n\
+adds r0, r5\n\
+ldrb r0, [r0, 0x1]\n\
+strh r0, [r7, 0x32]\n\
+b _08118F64\n\
+_08118F40:\n\
+lsls r0, r1, 30\n\
+lsrs r0, 25\n\
+adds r0, r5\n\
+ldrb r0, [r0, 0x2]\n\
+strh r0, [r7, 0x32]\n\
+mov r1, r9\n\
+cmp r1, 0\n\
+beq _08118F5C\n\
+adds r1, r2, 0\n\
+adds r1, 0x8C\n\
+ldr r0, _08118F58 @ =0x3f000000\n\
+b _08118F62\n\
+.align 2, 0\n\
+_08118F58: .4byte 0x3f000000\n\
+_08118F5C:\n\
+adds r1, r2, 0\n\
+adds r1, 0x8C\n\
+ldr r0, _08118F80 @ =0xbfc00000\n\
+_08118F62:\n\
+str r0, [r1]\n\
+_08118F64:\n\
+adds r1, r2, 0\n\
+adds r1, 0x98\n\
+ldr r0, _08118F84 @ =0x3dae147b\n\
+str r0, [r1]\n\
+ldr r0, _08118F88 @ =sub_8118D2C\n\
+str r0, [r7, 0x1C]\n\
+movs r0, 0x5\n\
+strh r0, [r7, 0x30]\n\
+_08118F74:\n\
+pop {r3,r4}\n\
+mov r8, r3\n\
+mov r9, r4\n\
+pop {r4-r7}\n\
+pop {r0}\n\
+bx r0\n\
+.align 2, 0\n\
+_08118F80: .4byte 0xbfc00000\n\
+_08118F84: .4byte 0x3dae147b\n\
+_08118F88: .4byte sub_8118D2C\n\
+.syntax divided\n");
+}
+#endif
+
+#if DEBUG
+__attribute__((naked))
+void sub_8118F8C(struct Sprite *sprite)
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ mov r7, r9\n\
+ mov r6, r8\n\
+ push {r6, r7}\n\
+ add r6, r0, #0\n\
+ bl sub_8118724\n\
+ ldr r5, ._868 @ 0x2019000\n\
+ mov r0, #0x8c\n\
+ add r0, r0, r5\n\
+ mov r8, r0\n\
+ ldr r0, [r0]\n\
+ ldr r1, ._868 + 4 @ 0x3f000000\n\
+ bl __gtsf2\n\
+ cmp r0, #0\n\
+ bgt ._874 @cond_branch\n\
+ add r0, r6, #0\n\
+ bl sub_81186B8\n\
+ add r0, r6, #0\n\
+ bl sub_81186E8\n\
+ lsl r0, r0, #0x10\n\
+ cmp r0, #0\n\
+ bne ._864 @cond_branch\n\
+ add r1, r5, #0\n\
+ add r1, r1, #0x90\n\
+ ldr r0, ._868 + 8 @ 0x0\n\
+ str r0, [r1]\n\
+ ldr r1, ._868 + 12 @ gUnknown_083F8DF4\n\
+ mov r9, r1\n\
+ ldrb r0, [r5, #0x4]\n\
+ lsl r7, r0, #0x1e\n\
+ lsr r0, r7, #0x19\n\
+ add r0, r0, r9\n\
+ mov r4, #0x3\n\
+ ldsb r4, [r0, r4]\n\
+ add r0, r4, #0\n\
+ bl __floatsisf\n\
+ add r5, r0, #0\n\
+ cmp r4, #0\n\
+ bge ._865 @cond_branch\n\
+ ldr r1, ._868 + 16 @ 0x43800000\n\
+ bl __addsf3\n\
+ add r5, r0, #0\n\
+._865:\n\
+ lsr r0, r7, #0x19\n\
+ add r0, r0, r9\n\
+ ldrb r0, [r0, #0x4]\n\
+ add r0, r0, #0x1\n\
+ bl __floatsisf\n\
+ add r1, r0, #0\n\
+ add r0, r5, #0\n\
+ bl __divsf3\n\
+ add r1, r0, #0\n\
+ mov r2, r8\n\
+ ldr r0, [r2]\n\
+ bl __subsf3\n\
+ mov r1, r8\n\
+ str r0, [r1]\n\
+ mov r0, #0x4\n\
+ strh r0, [r6, #0x30]\n\
+ ldr r0, ._868 + 20 @ unk_2039560\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._866 @cond_branch\n\
+ ldr r0, ._868 + 24 @ debug_sub_812E698\n\
+ str r0, [r6, #0x1c]\n\
+ b ._874\n\
+._869:\n\
+ .align 2, 0\n\
+._868:\n\
+ .word 0x2019000\n\
+ .word 0x3f000000\n\
+ .word 0x0\n\
+ .word gUnknown_083F8DF4\n\
+ .word 0x43800000\n\
+ .word unk_2039560\n\
+ .word debug_sub_812E698+1\n\
+._866:\n\
+ ldr r0, ._871 @ sub_8118DE4\n\
+ str r0, [r6, #0x1c]\n\
+ b ._874\n\
+._872:\n\
+ .align 2, 0\n\
+._871:\n\
+ .word sub_8118DE4+1\n\
+._864:\n\
+ add r6, r5, #0\n\
+ add r6, r6, #0x90\n\
+ ldr r0, [r6]\n\
+ ldr r4, ._875 @ 0x0\n\
+ add r1, r4, #0\n\
+ bl __nesf2\n\
+ cmp r0, #0\n\
+ beq ._874 @cond_branch\n\
+ mov r2, r8\n\
+ ldr r0, [r2]\n\
+ add r1, r4, #0\n\
+ bl __ltsf2\n\
+ cmp r0, #0\n\
+ bge ._874 @cond_branch\n\
+ str r4, [r6]\n\
+ mov r0, r8\n\
+ str r4, [r0]\n\
+ add r4, r5, #0\n\
+ add r4, r4, #0x98\n\
+ ldr r0, [r4]\n\
+ bl __extendsfdf2\n\
+ ldr r2, ._875 + 4 @ 0x3ff33333\n\
+ ldr r3, ._875 + 8 @ 0x33333333\n\
+ bl __divdf3\n\
+ bl __truncdfsf2\n\
+ str r0, [r4]\n\
+._874:\n\
+ pop {r3, r4}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+._876:\n\
+ .align 2, 0\n\
+._875:\n\
+ .word 0x0\n\
+ .word 0x3ff33333\n\
+ .word 0x33333333");
+}
+#else
+void sub_8118F8C(struct Sprite *sprite)
+{
+ sub_8118724(sprite);
+ if (!(eRoulette->var8C > 0.5f))
+ {
+ sub_81186B8(sprite);
+ if (sub_81186E8(sprite) == 0x0)
+ {
+ struct StructgUnknown_083F8DF4 *p;
+ eRoulette->var90 = 0.0f;
+ p = &gUnknown_083F8DF4[0];
+ eRoulette->var8C -= ((float)p[eRoulette->var04_0].var03)
+ / ((float)(s16)((&p[eRoulette->var04_0])->var04 + 0x1));
+ sprite->data[0x1] = 0x4;
+ sprite->callback = &sub_8118DE4;
+ }
+ else
+ {
+ if (eRoulette->var90 != 0.0f)
+ {
+ if (eRoulette->var8C < 0.0f)
+ {
+ eRoulette->var90 = 0.0f;
+ eRoulette->var8C = 0.0f;
+ eRoulette->var98 /= 1.2;
+ }
+ }
+ }
+ }
+}
+#endif
+
+void sub_8119088(struct Sprite *sprite)
+{
+ sub_8118724(sprite);
+ if (!(eRoulette->var94 > 40.f))
+ {
+ eRoulette->var98 = - ( 4.0f / (float)(u16)eRoulette->var86);
+ eRoulette->var90 = - (eRoulette->var8C / (float)(u16)eRoulette->var86);
+ sprite->animNum = 0x2;
+ sprite->animBeginning = TRUE;
+ sprite->animEnded = FALSE;
+ sprite->data[0x1] = 0x3;
+ sprite->callback = &sub_8118F8C;
+ }
+}
+
+void sub_8119134(struct Sprite *sprite)
+{
+ sub_8118724(sprite);
+ if (!(eRoulette->var94 > 60.0f))
+ {
+ m4aSongNumStartOrChange(0x5D);
+ eRoulette->var98 = - ( 20.0f / (float)(u16)eRoulette->var84);
+ eRoulette->var90 = ((1.0f - eRoulette->var8C) / (float)(u16)eRoulette->var84);
+ sprite->animNum = 0x1;
+ sprite->animBeginning = TRUE;
+ sprite->animEnded = FALSE;
+ sprite->data[0x1] = 0x2;
+ sprite->callback = &sub_8119088;
+ }
+}
+
+void sub_81191F4(struct Sprite *sprite)
+{
+ sprite->data[0x1] = 0x1;
+ sprite->data[0x2] = 0x0;
+ sub_8118724(sprite);
+ sprite->invisible = FALSE;
+ sprite->callback = &sub_8119134;
+}
+
+void sub_8119224(struct Sprite *sprite)
+{
+ u16 t;
+ u8 i;
+ s16 s[0x2][0x2];
+ struct Roulette *p;
+ memcpy(s, &gUnknown_083FA60E, 0x8);
+ t = sprite->data[0x7] - 0x2;
+ p = eRoulette;
+ p->var3C[0x37] = CreateSprite(&gSpriteTemplate_83FA50C, 0x24, -0xC, 0x32);
+ p->var3C[0x38] = CreateSprite(&gSpriteTemplate_83FA5C0[0x0], s[sprite->data[0x0]][0x0], s[sprite->data[0x0]][0x1], 0x3B);
+ p->var3C[0x39] = CreateSprite(&gSpriteTemplate_83FA5C0[0x1], 0x24, 0x8C, 0x33);
+ gSprites[eRoulette->var3C[0x39]].oam.objMode = 0x1;
+ for (i = 0x0; i < 0x3; i++)
+ {
+ gSprites[eRoulette->var3C[0x37 + i]].coordOffsetEnabled = FALSE;
+ gSprites[eRoulette->var3C[0x37 + i]].invisible = TRUE;
+ gSprites[eRoulette->var3C[0x37 + i]].animPaused = TRUE;
+ gSprites[eRoulette->var3C[0x37 + i]].affineAnimPaused = TRUE;
+ gSprites[eRoulette->var3C[0x37 + i]].data[0x4] = eRoulette->var3C[0x37];
+ gSprites[eRoulette->var3C[0x37 + i]].data[0x5] = eRoulette->var3C[0x38];
+ gSprites[eRoulette->var3C[0x37 + i]].data[0x6] = eRoulette->var3C[0x39];
+ gSprites[eRoulette->var3C[0x37 + i]].data[0x2] = t;
+ gSprites[eRoulette->var3C[0x37 + i]].data[0x3] = (sprite->data[0x7] * (&gUnknown_083F8DF4[eRoulette->var04_0])->var01) +
+ ((&gUnknown_083F8DF4[eRoulette->var04_0])->var02 + 0xFFFF);
+ }
+ gSprites[eRoulette->var3C[0x38]].coordOffsetEnabled = TRUE;
+ eRoulette->var38 = sprite;
+}
+
+void sub_81193D4(struct Sprite *sprite)
+{
+ u8 i = 0;
+ s16 t;
+ s16 s[0x2][0x2];
+ struct StructgUnknown_083F8DF4 *p;
+ memcpy(s, &gUnknown_083FA616, 0x8);
+ t = sprite->data[0x7] - 0x2;
+ eRoulette->var3C[0x37] = CreateSprite(&gSpriteTemplate_83FA524, s[sprite->data[0x0]][0x0], s[sprite->data[0x0]][0x1], 0x32);
+ StartSpriteAnim(&gSprites[eRoulette->var3C[0x37]], sprite->data[0x0]);
+ eRoulette->var3C[0x38] = CreateSprite(&gSpriteTemplate_83FA5F0, s[sprite->data[0x0]][0x0], s[sprite->data[0x0]][0x1], 0x33);
+ gSprites[eRoulette->var3C[0x38]].affineAnimPaused = TRUE;
+ gSprites[eRoulette->var3C[0x38]].animPaused = TRUE;
+ sprite->data[0x7] = (t * (p = &gUnknown_083F8DF4[0])[eRoulette->var04_0].var01) + (p[eRoulette->var04_0].var10 + 0x2D);
+ for (; i < 0x2; i++)
+ {
+ gSprites[eRoulette->var3C[0x37 + i]].data[0x4] = eRoulette->var3C[0x37];
+ gSprites[eRoulette->var3C[0x37 + i]].data[0x5] = eRoulette->var3C[0x38];
+ gSprites[eRoulette->var3C[0x37 + i]].data[0x6] = eRoulette->var3C[0x38];
+ gSprites[eRoulette->var3C[0x37 + i]].data[0x2] = t;
+ gSprites[eRoulette->var3C[0x37 + i]].data[0x3] = sprite->data[0x7] - 0x2D;
+ }
+ eRoulette->var38 = sprite;
+}
+
+#ifdef NONMATCHING
+void sub_811952C(struct Sprite *sprite)
+{
+ u8 z;
+ register u8 h asm("r10") = 0x0;
+ u8 j = 0x5;
+ u32 p = 0x0;
+ u16 o;
+ u8 i;
+ u8 s[0xA] = (u8[]){0,0,0,0,0,0,0,0,0,0};
+ u16 t = Random();
+ eRoulette->var7D = 0x1;
+ eRoulette->var03_5 = TRUE;
+ eRoulette->var03_6 = FALSE;
+ eRoulette->var7E = 0xFF;
+ eRoulette->var88 = sprite->data[0x3];
+ eRoulette->var98 = 0.0f;
+ eRoulette->var8C = (&gUnknown_083F8DF4[eRoulette->var04_0])->var1C; //couldn't replicate load, same as sub_8118DE4
+ o = (eRoulette->var04_0 * 30 + 33) + (0x1 - eRoulette->var03_0) * 15;
+ for (i = 0x0; i < 0x4; i++)
+ {
+ if (o < sprite->data[0x3] && !(sprite->data[0x3] > o + 90))
+ {
+ sprite->data[0x0] = i * 0x2;
+ eRoulette->var03_0 = 0x1 & i;
+ break;
+ }
+ if (i == 0x3)
+ {
+ sprite->data[0x0] = 0x1;
+ eRoulette->var03_0 = 0x1;
+ break;
+ }
+ o += 90;
+ }
+ if (eRoulette->var03_0)
+ {
+ if (sprite->data[0x0])
+ {
+ PlayCry1(0x130, -0x3F);
+ }
+ else
+ {
+ PlayCry1(0x130, 0x3F);
+ }
+ }
+ else
+ {
+ PlayCry1(0x132, -0x3F);
+ }
+ i = 0x2;
+ z = (eRoulette->var7F + 0x2) % 0xC;
+ if (eRoulette->var03_0 == 0x1 && eRoulette->var04_0 == 0x1)
+ j += 0x6;
+ else
+ j += i;
+ for (; i < j; i++)
+ {
+ if (!(eRoulette->var08 & gUnknown_083F8D90[z].var04))
+ {
+ s[h++] = i;
+ if (!p && (gUnknown_083F8D90[z].var04 & gUnknown_083F8C00[eRoulette->var1B[eRoulette->var1A_0]].var00))
+ {
+ p = i;
+ }
+ }
+ z = (z + 0x1) % 0xC;
+ }
+ if ((eRoulette->var03_0 + 0x1) & eRoulette->var02)
+ {
+ if (p && (t & 0xFF) <= 0xBF)
+ {
+ sprite->data[0x7] = p;
+ }
+ else
+ {
+ sprite->data[0x7] = s[t % h];
+ }
+ }
+ else
+ {
+ sprite->data[0x7] = s[t % h];
+ }
+ sprite->callback = &sub_8118CEC;
+}
+#else
+__attribute__((naked))
+void sub_811952C(struct Sprite *sprite)
+{
+asm(".syntax unified\n\
+push {r4-r7,lr}\n\
+mov r7, r10\n\
+mov r6, r9\n\
+mov r5, r8\n\
+push {r5-r7}\n\
+sub sp, 0x14\n\
+mov r8, r0\n\
+movs r0, 0\n\
+mov r10, r0\n\
+movs r1, 0x5\n\
+mov r9, r1\n\
+movs r2, 0\n\
+str r2, [sp, 0xC]\n\
+mov r0, sp\n\
+movs r1, 0\n\
+movs r2, 0xA\n\
+bl memset\n\
+bl Random\n\
+lsls r0, 16\n\
+lsrs r0, 16\n\
+str r0, [sp, 0x10]\n\
+ldr r7, _08119610 @ =gSharedMem + 0x19000\n\
+adds r0, r7, 0\n\
+adds r0, 0x7D\n\
+movs r6, 0x1\n\
+strb r6, [r0]\n\
+ldrb r4, [r7, 0x3]\n\
+movs r0, 0x20\n\
+orrs r4, r0\n\
+movs r0, 0x41\n\
+negs r0, r0\n\
+ands r4, r0\n\
+strb r4, [r7, 0x3]\n\
+adds r1, r7, 0\n\
+adds r1, 0x7E\n\
+movs r0, 0xFF\n\
+strb r0, [r1]\n\
+adds r5, r7, 0\n\
+adds r5, 0x88\n\
+mov r3, r8\n\
+movs r1, 0x34\n\
+ldrsh r0, [r3, r1]\n\
+bl __floatsisf\n\
+str r0, [r5]\n\
+adds r1, r7, 0\n\
+adds r1, 0x98\n\
+ldr r0, _08119614 @ =0x00000000\n\
+str r0, [r1]\n\
+adds r3, r7, 0\n\
+adds r3, 0x8C\n\
+ldr r2, _08119618 @ =gUnknown_083F8DF4\n\
+ldrb r0, [r7, 0x4]\n\
+lsls r0, 30\n\
+lsrs r1, r0, 25\n\
+adds r2, 0x1C\n\
+adds r1, r2\n\
+ldr r1, [r1]\n\
+str r1, [r3]\n\
+lsrs r0, 30\n\
+lsls r1, r0, 4\n\
+subs r1, r0\n\
+lsls r1, 1\n\
+adds r1, 0x21\n\
+lsls r4, 27\n\
+lsrs r4, 27\n\
+subs r6, r4\n\
+lsls r0, r6, 4\n\
+subs r0, r6\n\
+adds r1, r0\n\
+lsls r1, 16\n\
+lsrs r1, 16\n\
+mov r5, r10\n\
+mov r3, r8\n\
+movs r0, 0x34\n\
+ldrsh r2, [r3, r0]\n\
+_081195C8:\n\
+cmp r1, r2\n\
+bge _081195D4\n\
+adds r0, r1, 0\n\
+adds r0, 0x5A\n\
+cmp r2, r0\n\
+ble _08119638\n\
+_081195D4:\n\
+cmp r5, 0x3\n\
+beq _0811961C\n\
+adds r0, r1, 0\n\
+adds r0, 0x5A\n\
+lsls r0, 16\n\
+lsrs r1, r0, 16\n\
+adds r0, r5, 0x1\n\
+lsls r0, 24\n\
+lsrs r5, r0, 24\n\
+cmp r5, 0x3\n\
+bls _081195C8\n\
+_081195EA:\n\
+ldr r0, _08119610 @ =gSharedMem + 0x19000\n\
+ldrb r1, [r0, 0x3]\n\
+movs r0, 0x1F\n\
+ands r0, r1\n\
+cmp r0, 0\n\
+beq _08119664\n\
+mov r1, r8\n\
+movs r2, 0x2E\n\
+ldrsh r0, [r1, r2]\n\
+cmp r0, 0\n\
+beq _08119658\n\
+movs r0, 0x98\n\
+lsls r0, 1\n\
+movs r1, 0x3F\n\
+negs r1, r1\n\
+bl PlayCry1\n\
+b _08119670\n\
+.align 2, 0\n\
+_08119610: .4byte gSharedMem + 0x19000\n\
+_08119614: .4byte 0x00000000\n\
+_08119618: .4byte gUnknown_083F8DF4\n\
+_0811961C:\n\
+movs r0, 0x1\n\
+mov r3, r8\n\
+strh r0, [r3, 0x2E]\n\
+ldr r2, _08119634 @ =gSharedMem + 0x19000\n\
+ldrb r1, [r2, 0x3]\n\
+subs r0, 0x21\n\
+ands r0, r1\n\
+movs r1, 0x1\n\
+orrs r0, r1\n\
+strb r0, [r2, 0x3]\n\
+b _081195EA\n\
+.align 2, 0\n\
+_08119634: .4byte gSharedMem + 0x19000\n\
+_08119638:\n\
+lsrs r0, r5, 1\n\
+mov r1, r8\n\
+strh r0, [r1, 0x2E]\n\
+ldr r3, _08119654 @ =gSharedMem + 0x19000\n\
+movs r1, 0x1\n\
+ands r1, r5\n\
+ldrb r2, [r3, 0x3]\n\
+movs r0, 0x20\n\
+negs r0, r0\n\
+ands r0, r2\n\
+orrs r0, r1\n\
+strb r0, [r3, 0x3]\n\
+b _081195EA\n\
+.align 2, 0\n\
+_08119654: .4byte gSharedMem + 0x19000\n\
+_08119658:\n\
+movs r0, 0x98\n\
+lsls r0, 1\n\
+movs r1, 0x3F\n\
+bl PlayCry1\n\
+b _08119670\n\
+_08119664:\n\
+movs r0, 0x99\n\
+lsls r0, 1\n\
+movs r1, 0x3F\n\
+negs r1, r1\n\
+bl PlayCry1\n\
+_08119670:\n\
+movs r5, 0x2\n\
+ldr r4, _081196A0 @ =gSharedMem + 0x19000\n\
+adds r0, r4, 0\n\
+adds r0, 0x7F\n\
+ldrb r0, [r0]\n\
+adds r0, 0x2\n\
+movs r1, 0xC\n\
+bl __modsi3\n\
+lsls r0, 24\n\
+lsrs r3, r0, 24\n\
+ldrb r1, [r4, 0x3]\n\
+movs r0, 0x1F\n\
+ands r0, r1\n\
+cmp r0, 0x1\n\
+bne _081196A4\n\
+ldrb r1, [r4, 0x4]\n\
+movs r0, 0x3\n\
+ands r0, r1\n\
+cmp r0, 0x1\n\
+bne _081196A4\n\
+mov r0, r9\n\
+adds r0, 0x6\n\
+b _081196A8\n\
+.align 2, 0\n\
+_081196A0: .4byte gSharedMem + 0x19000\n\
+_081196A4:\n\
+mov r2, r9\n\
+adds r0, r2, r5\n\
+_081196A8:\n\
+lsls r0, 24\n\
+lsrs r0, 24\n\
+mov r9, r0\n\
+cmp r5, r9\n\
+bcs _0811970E\n\
+ldr r6, _08119734 @ =gSharedMem + 0x19000\n\
+ldr r7, _08119738 @ =gUnknown_083F8C00 + 0xC\n\
+_081196B6:\n\
+lsls r0, r3, 3\n\
+ldr r1, _0811973C @ =gUnknown_083F8D90 + 0x4\n\
+adds r0, r1\n\
+ldr r1, [r6, 0x8]\n\
+ldr r2, [r0]\n\
+ands r1, r2\n\
+cmp r1, 0\n\
+bne _081196F8\n\
+mov r0, r10\n\
+adds r1, r0, 0x1\n\
+lsls r1, 24\n\
+lsrs r1, 24\n\
+mov r10, r1\n\
+add r0, sp\n\
+strb r5, [r0]\n\
+ldr r0, [sp, 0xC]\n\
+cmp r0, 0\n\
+bne _081196F8\n\
+ldrb r0, [r6, 0x1A]\n\
+lsls r0, 28\n\
+lsrs r0, 28\n\
+ldr r1, _08119740 @ =gSharedMem + 0x1901B\n\
+adds r0, r1\n\
+ldrb r1, [r0]\n\
+lsls r0, r1, 2\n\
+adds r0, r1\n\
+lsls r0, 2\n\
+adds r0, r7\n\
+ldr r0, [r0]\n\
+ands r2, r0\n\
+cmp r2, 0\n\
+beq _081196F8\n\
+str r5, [sp, 0xC]\n\
+_081196F8:\n\
+adds r0, r3, 0x1\n\
+movs r1, 0xC\n\
+bl __modsi3\n\
+lsls r0, 24\n\
+lsrs r3, r0, 24\n\
+adds r0, r5, 0x1\n\
+lsls r0, 24\n\
+lsrs r5, r0, 24\n\
+cmp r5, r9\n\
+bcc _081196B6\n\
+_0811970E:\n\
+ldrb r0, [r4, 0x3]\n\
+lsls r0, 27\n\
+lsrs r0, 27\n\
+adds r0, 0x1\n\
+ldrb r1, [r4, 0x2]\n\
+ands r0, r1\n\
+cmp r0, 0\n\
+beq _08119756\n\
+ldr r2, [sp, 0xC]\n\
+cmp r2, 0\n\
+beq _08119744\n\
+movs r0, 0xFF\n\
+ldr r3, [sp, 0x10]\n\
+ands r0, r3\n\
+cmp r0, 0xBF\n\
+bhi _08119744\n\
+mov r0, r8\n\
+strh r2, [r0, 0x3C]\n\
+b _08119766\n\
+.align 2, 0\n\
+_08119734: .4byte gSharedMem + 0x19000\n\
+_08119738: .4byte gUnknown_083F8C00 + 0xC\n\
+_0811973C: .4byte gUnknown_083F8D90 + 0x4\n\
+_08119740: .4byte gSharedMem + 0x1901B\n\
+_08119744:\n\
+ldr r0, [sp, 0x10]\n\
+mov r1, r10\n\
+bl __modsi3\n\
+add r0, sp\n\
+ldrb r0, [r0]\n\
+mov r1, r8\n\
+strh r0, [r1, 0x3C]\n\
+b _08119766\n\
+_08119756:\n\
+ldr r0, [sp, 0x10]\n\
+mov r1, r10\n\
+bl __modsi3\n\
+add r0, sp\n\
+ldrb r0, [r0]\n\
+mov r2, r8\n\
+strh r0, [r2, 0x3C]\n\
+_08119766:\n\
+ldr r3, _0811977C @ =sub_8118CEC\n\
+mov r0, r8\n\
+str r3, [r0, 0x1C]\n\
+add sp, 0x14\n\
+pop {r3-r5}\n\
+mov r8, r3\n\
+mov r9, r4\n\
+mov r10, r5\n\
+pop {r4-r7}\n\
+pop {r0}\n\
+bx r0\n\
+.align 2, 0\n\
+_0811977C: .4byte sub_8118CEC\n\
+.syntax divided\n");
+}
+#endif
+
+void sub_8119780(struct Sprite *sprite)
+{
+ if (!(sprite->data[0x1]++ < sprite->data[0x3]))
+ {
+ if ((sprite->pos1.x -= 0x2) < -0x10)
+ {
+ if (!eRoulette->var03_6)
+ {
+ eRoulette->var03_6 = TRUE;
+ }
+ DestroySprite(sprite);
+ eRoulette->var01 = 0x0;
+ eRoulette->var34 = gUnknown_083FA61E[0x0];
+ }
+ }
+}
+
+void sub_81197D8(struct Sprite *sprite)
+{
+ u16 t[0x3][0x4];
+ s32 p, z;
+ memcpy(t, &gUnknown_083FA632, 0x18);
+ if (sprite->data[0x1]++ < sprite->data[0x3])
+ {
+ if(sprite->data[0x1] & 0x1)
+ {
+ gSpriteCoordOffsetY = t[sprite->data[0x2] / 0x2][sprite->data[0x7]];
+ p = z = sprite->data[0x7] + 0x1;
+ if (z < 0)
+ p += 0x3;
+ sprite->data[0x7] = z - ((p >> 2) * 4);
+ }
+ sprite->invisible ^= 0x1;
+ }
+ else
+ {
+ gSpriteCoordOffsetY = 0x0;
+ gSprites[eRoulette->var3C[0x37]].animPaused = FALSE;
+ DestroySprite(sprite);
+ }
+}
+
+void sub_8119898(struct Sprite *sprite)
+{
+ float t;
+ sprite->data[0x1]++;
+ t = sprite->data[0x1];
+ sprite->pos2.y = t * 0.039f * t;
+ eRoulette->var34 = gUnknown_083FA61E[(eRoulette->var01 - 0x1) / 2];
+ if (eRoulette->var01 < 0x13)
+ eRoulette->var01++;
+ if (sprite->data[0x1] > 0x3C)
+ {
+ sprite->data[0x1] = 0x0;
+ sprite->callback = &sub_8119780;
+ gSprites[sprite->data[0x6]].callback = &sub_8119780;
+ gSprites[sprite->data[0x6]].data[0x1] = -0x2;
+ gSprites[sprite->data[0x5]].invisible = FALSE;
+ gSprites[sprite->data[0x5]].callback = &sub_81197D8;
+ m4aSongNumStart(0xD6);
+ }
+}
+
+void sub_8119964(struct Sprite *sprite)
+{
+ if(sprite->data[0x7] == 0x0)
+ {
+ register u32 t asm("r2");
+ u32 z ;
+ if (eRoulette->var38->data[0x0] == 0x0)
+ {
+ t = eRoulette->var38->data[0x3];
+ z = gUnknown_083F8DF4[eRoulette->var04_0].var08;
+ }
+ else
+ {
+ t = eRoulette->var38->data[0x3];
+ z = gUnknown_083F8DF4[eRoulette->var04_0].var08;
+ z += 0xB4;
+ }
+ if (t == z)
+ {
+ sprite->invisible = FALSE;
+ sprite->data[0x7]++;
+ m4aSongNumStart(0x2B);
+ eRoulette->var01 = 0x1;
+ eRoulette->var34 = gUnknown_083FA61E[0x0];
+ }
+ }
+ else
+ {
+ u32 t, z;
+ eRoulette->var34 = gUnknown_083FA61E[(eRoulette->var01 - 0x1) / 2];
+ if (eRoulette->var01 < 0x13)
+ eRoulette->var01++;
+ if (eRoulette->var38->data[0x0] == 0x0)
+ {
+ t = eRoulette->var38->data[0x3];
+ z = gUnknown_083F8DF4[eRoulette->var04_0].var0A;
+ }
+ else
+ {
+ t = eRoulette->var38->data[0x3];
+ z = gUnknown_083F8DF4[eRoulette->var04_0].var0A ;
+ z += 0xB4;
+ }
+ if (t == z)
+ {
+ gSprites[sprite->data[0x4]].callback = &sub_8119898;
+ gSprites[sprite->data[0x4]].invisible = FALSE;
+ sprite->callback = &SpriteCallbackDummy;
+ sprite->data[0x7] = 0x0;
+ }
+ }
+}
+
+void sub_8119A90(struct Sprite *sprite)
+{
+ sprite->invisible ^= 0x1;
+}
+
+void sub_8119AAC(struct Sprite *sprite)
+{
+ if (sprite->pos1.y > -0x10)
+ {
+ sprite->pos1.y--;
+ }
+ else
+ {
+ sprite->callback = &SpriteCallbackDummy;
+ sprite->invisible = TRUE;
+ sprite->animPaused = TRUE;
+ m4aSongNumStop(0x5E);
+ DestroySprite(sprite);
+ FreeOamMatrix(gSprites[eRoulette->var3C[0x38]].oam.matrixNum);
+ DestroySprite(&gSprites[eRoulette->var3C[0x38]]);
+ }
+}
+
+void sub_8119B24(struct Sprite *sprite)
+{
+ if (!(sprite->data[0x1] < 0x0))
+ {
+ sprite->data[0x1]--;
+ sprite->pos1.y--;
+ if (sprite->data[0x1] == 0x0 && sprite->animCmdIndex == 0x1)
+ sprite->pos2.y++;
+ }
+ else
+ {
+ if (!(sprite->data[0x3] < 0x0))
+ {
+ sprite->data[0x3]--;
+ if (sprite->animDelayCounter == 0x0)
+ {
+ if (sprite->animCmdIndex == 0x1)
+ sprite->pos2.y++;
+ else
+ sprite->pos2.y--;
+ }
+ }
+ else
+ {
+ m4aSongNumStart(0x2B);
+ StartSpriteAnim(sprite, eRoulette->var38->data[0x0] + 0x4);
+ sprite->callback = &sub_8119AAC;
+ gSprites[sprite->data[0x6]].affineAnimPaused = FALSE;
+ }
+ }
+}
+
+void sub_8119BCC(struct Sprite *sprite)
+{
+ s8 t[0x2]; //sign
+ s8 z[0x8][0x2];
+ memcpy(t, &gUnknown_083FA64A, 0x2);
+ memcpy(z, &gUnknown_083FA64C, 0x10);
+ if (sprite->data[0x1]-- > 0x7)
+ {
+ sprite->pos1.x += t[eRoulette->var38->data[0x0]] * 0x2;
+ if (IsSEPlaying())
+ {
+ s8 u = -((0x74 - sprite->pos1.x) / 0x2);
+ m4aMPlayPanpotControl(&gMPlay_SE1, 0xFFFF,u);
+ m4aMPlayPanpotControl(&gMPlay_SE2, 0xFFFF, u);
+ }
+ }
+ else
+ {
+ if (!(sprite->data[0x1] < 0x0))
+ {
+ sprite->pos1.x += t[eRoulette->var38->data[0x0]] * z[0x7 - sprite->data[0x1]][0x0];
+ sprite->pos1.y += z[0x7 - sprite->data[0x1]][0x1];
+ }
+ else
+ {
+ m4aSongNumStartOrChange(0x5E);
+ if(eRoulette->var38->data[0x0] == 0x0)
+ PlayCry1(0x130, 0x3F);
+ else
+ PlayCry1(0x130, -0x3F);
+ StartSpriteAnim(sprite, eRoulette->var38->data[0x0] + 0x2);
+ sprite->data[0x1] = 45;
+ sprite->callback = &sub_8119B24;
+ }
+ }
+}
+
+void sub_8119D08(struct Sprite *sprite)
+{
+ s8 t[0x2]; //sign
+ memcpy(t, &gUnknown_083FA64A, 0x2);
+ if (!(sprite->data[0x1]-- < 0x0))
+ {
+ sprite->pos1.x += t[eRoulette->var38->data[0x0]] * 0x2;
+ gSprites[sprite->data[0x6]].invisible ^= 0x1;
+ }
+ else
+ {
+ sprite->callback = &sub_8119A90;
+ }
+}
+
+void sub_8119D80(struct Sprite *sprite)
+{
+ if (eRoulette->var38->data[0x0] == 0x0)
+ {
+ if (eRoulette->var38->data[0x3] == gUnknown_083F8DF4[eRoulette->var04_0].var12 + 90)
+ {
+ gSprites[sprite->data[0x6]].data[0x1] = 0x34;
+ gSprites[sprite->data[0x4]].data[0x1] = 0x34;
+ }
+ else
+ {
+ return;
+ }
+ }
+ else
+ {
+ if (eRoulette->var38->data[0x3] == gUnknown_083F8DF4[eRoulette->var04_0].var14 + 270)
+ {
+ gSprites[sprite->data[0x6]].data[0x1] = 0x2E;
+ gSprites[sprite->data[0x4]].data[0x1] = 0x2E;
+ }
+ else
+ {
+ return;
+ }
+ }
+ gSprites[sprite->data[0x6]].callback = &sub_8119D08;
+ gSprites[sprite->data[0x4]].callback = &sub_8119BCC;
+ m4aSongNumStart(0x2B);
+}
diff --git a/src/roulette_util.c b/src/roulette_util.c
new file mode 100644
index 000000000..f3eae5518
--- /dev/null
+++ b/src/roulette_util.c
@@ -0,0 +1,242 @@
+#include "global.h"
+#include "roulette_util.h"
+#include "roulette.h"
+
+static u8 sub_81249E4(struct UnkStruct3 *);
+static u8 sub_8124BEC(struct UnkStruct3 *);
+u8 unref_sub_81249B0(struct UnkStruct0 *, u8);
+
+extern u16 gPlttBufferFaded[];
+extern u16 gPlttBufferUnfaded[];
+
+void sub_8124918(struct UnkStruct0 *r0)
+{
+ r0->var00 = 0;
+ r0->var02 = 0;
+ memset(&r0->var04, 0, sizeof(r0->var04));
+}
+
+u8 sub_812492C(struct UnkStruct0 *r0, u8 r1, struct UnkStruct1 *r2)
+{
+ if (!(r1 < 16) || (r0->var04[r1].var00_7))
+ return 0xFF;
+
+ r0->var04[r1].var04.var00 = r2->var00;
+ r0->var04[r1].var04.var02 = r2->var02;
+ r0->var04[r1].var04.var04 = r2->var04;
+ r0->var04[r1].var04.var05 = r2->var05;
+ r0->var04[r1].var04.var06 = r2->var06;
+ r0->var04[r1].var04.var07_0 = r2->var07_0;
+ r0->var04[r1].var04.var07_5 = r2->var07_5;
+ r0->var04[r1].var04.var07_7 = r2->var07_7;
+ r0->var04[r1].var00_0 = 0;
+ r0->var04[r1].var00_7 = 1;
+ r0->var04[r1].var02 = 0;
+ r0->var04[r1].var01 = 0;
+ if (r0->var04[r1].var04.var07_7 < 0)
+ r0->var04[r1].var03 = 0xFF;
+ else
+ r0->var04[r1].var03 = 1;
+ return r1;
+}
+
+u8 unref_sub_81249B0(struct UnkStruct0 *r0, u8 r1)
+{
+ if (r1 >= 16)
+ return 0xFF;
+ if (!r0->var04[r1].var00_7)
+ return 0xFF;
+ memset(&r0->var04[r1], 0, sizeof(r0->var04[r1]));
+ return r1;
+}
+
+u8 sub_81249E4(struct UnkStruct3 *r0)
+{
+ u8 i;
+ u8 returnval;
+
+ for (i = 0; i < r0->var04.var04; i++)
+ {
+ struct PlttData *faded = (struct PlttData *)&gPlttBufferFaded[r0->var04.var02 + i];
+ struct PlttData *unfaded = (struct PlttData *)&gPlttBufferUnfaded[r0->var04.var02 + i];
+
+ switch (r0->var00_0)
+ {
+ case 1:
+ if (faded->r + r0->var03 >= 0 && faded->r + r0->var03 < 32)
+ faded->r += r0->var03;
+ if (faded->g + r0->var03 >= 0 && faded->g + r0->var03 < 32)
+ faded->g += r0->var03;
+ if (faded->b + r0->var03 >= 0 && faded->b + r0->var03 < 32)
+ faded->b += r0->var03;
+ break;
+ case 2:
+ if (r0->var03 < 0)
+ {
+ if (faded->r + r0->var03 >= unfaded->r)
+ faded->r += r0->var03;
+ if (faded->g + r0->var03 >= unfaded->g)
+ faded->g += r0->var03;
+ if (faded->b + r0->var03 >= unfaded->b)
+ faded->b += r0->var03;
+ }
+ else
+ {
+ if (faded->r + r0->var03 <= unfaded->r)
+ faded->r += r0->var03;
+ if (faded->g + r0->var03 <= unfaded->g)
+ faded->g += r0->var03;
+ if (faded->b + r0->var03 <= unfaded->b)
+ faded->b += r0->var03;
+ }
+ break;
+ }
+ }
+ if ((u32)r0->var02++ != r0->var04.var07_0)
+ {
+ returnval = 0;
+ }
+ else
+ {
+ r0->var02 = 0;
+ r0->var03 *= -1;
+ if (r0->var00_0 == 1)
+ r0->var00_0++;
+ else
+ r0->var00_0--;
+ returnval = 1;
+ }
+ return returnval;
+}
+
+u8 sub_8124BEC(struct UnkStruct3 *r0)
+{
+ u8 rg2 = 0;
+
+ switch (r0->var00_0)
+ {
+ case 1:
+ for (rg2 = 0; rg2 < r0->var04.var04; rg2++)
+ gPlttBufferFaded[r0->var04.var02 + rg2] = r0->var04.var00;
+ r0->var00_0++;
+ break;
+ case 2:
+ for (rg2 = 0; rg2 < r0->var04.var04; rg2++)
+ gPlttBufferFaded[r0->var04.var02 + rg2] = gPlttBufferUnfaded[r0->var04.var02 + rg2];
+ r0->var00_0--;
+ break;
+ }
+ return 1;
+}
+
+void task_tutorial_controls_fadein(struct UnkStruct0 *r0)
+{
+ u8 i = 0;
+
+ if (r0->var00)
+ {
+ for (i = 0; i < 16; i++)
+ {
+ if ((r0->var02 >> i) & 1)
+ {
+ if (--r0->var04[i].var01 == 0xFF) // if underflow ?
+ {
+ if (r0->var04[i].var04.var00 & 0x8000) // PlttData->unused_15 ?
+ sub_81249E4(&r0->var04[i]);
+ else
+ sub_8124BEC(&r0->var04[i]);
+ r0->var04[i].var01 = r0->var04[i].var04.var05;
+ }
+ }
+ }
+ }
+}
+
+void sub_8124CE8(struct UnkStruct0 *r0, u16 r1)
+{
+ u8 i = 0;
+
+ r0->var00++;
+ for (i = 0; i < 16; i++)
+ {
+ if ((r1 >> i) & 1)
+ {
+ if (r0->var04[i].var00_7)
+ {
+ r0->var02 |= 1 << i;
+ r0->var04[i].var00_0 = 1;
+ }
+ }
+ }
+}
+
+void sub_8124D3C(struct UnkStruct0 *r0, u16 r1)
+{
+ u8 i;
+
+ for (i = 0; i < 16; i++)
+ {
+ if ((r0->var02 >> i) & 1)
+ {
+ if (r0->var04[i].var00_7)
+ {
+ if ((r1 >> i) & 1)
+ {
+ u32 offset = r0->var04[i].var04.var02;
+ u16 *faded = &gPlttBufferFaded[offset];
+ u16 *unfaded = &gPlttBufferUnfaded[offset];
+ memcpy(faded, unfaded, r0->var04[i].var04.var04 * 2);
+ r0->var04[i].var00_0 = 0;
+ r0->var04[i].var02 = 0;
+ r0->var04[i].var01 = 0;
+ if (r0->var04[i].var04.var07_7 < 0)
+ r0->var04[i].var03 = 0xFF;
+ else
+ r0->var04[i].var03 = 0x1;
+ }
+ }
+ }
+ }
+ if (r1 == 0xFFFF)
+ {
+ r0->var00 = 0;
+ r0->var02 = 0;
+ }
+ else
+ {
+ r0->var02 = r0->var02 & ~r1;
+ }
+}
+void sub_8124DDC(u16 *dest, u16 src, u8 left, u8 top, u8 width, u8 height)
+{
+ u16 *_dest;
+ u8 i;
+ u8 j;
+ i = 0;
+ dest = &dest[top * 32 + left];
+ for (; i < height; i++)
+ {
+ _dest = dest + i * 32;
+ for (j = 0; j < width; j++)
+ {
+ *_dest++ = src;
+ }
+ }
+}
+void sub_8124E2C(u16 *dest, u16 *src, u8 left, u8 top, u8 width, u8 height)
+{
+ u16 *_dest;
+ u16 *_src = src;
+ u8 i;
+ u8 j;
+ i = 0;
+ dest = &dest[top * 32 + left];
+ for (; i < height; i++)
+ {
+ _dest = dest + i * 32;
+ for (j = 0; j < width; j++)
+ {
+ *_dest++ = *_src++;
+ }
+ }
+}
diff --git a/src/scanline_effect.c b/src/scanline_effect.c
new file mode 100644
index 000000000..b4de0689f
--- /dev/null
+++ b/src/scanline_effect.c
@@ -0,0 +1,261 @@
+#include "global.h"
+#include "data2.h"
+#include "task.h"
+#include "trig.h"
+#include "scanline_effect.h"
+
+static void CopyValue16Bit(void);
+static void CopyValue32Bit(void);
+
+extern u16 gBattle_BG0_Y;
+extern u16 gBattle_BG0_X;
+extern u16 gBattle_BG1_X;
+extern u16 gBattle_BG1_Y;
+extern u16 gBattle_BG2_X;
+extern u16 gBattle_BG2_Y;
+extern u16 gBattle_BG3_X;
+extern u16 gBattle_BG3_Y;
+
+EWRAM_DATA static u8 sShouldStopWaveTask = FALSE;
+
+struct ScanlineEffect gScanlineEffect;
+
+// Per-scanline register values.
+// This is double buffered so that it can be safely written to at any time
+// without overwriting the buffer that the DMA is currently reading
+u16 gScanlineEffectRegBuffers[2][0x3C0];
+
+void ScanlineEffect_Stop(void)
+{
+ gScanlineEffect.state = 0;
+ DmaStop(0);
+ if (gScanlineEffect.waveTaskId != 0xFF)
+ {
+ DestroyTask(gScanlineEffect.waveTaskId);
+ gScanlineEffect.waveTaskId = 0xFF;
+ }
+}
+
+void ScanlineEffect_Clear(void)
+{
+ CpuFill16(0, gScanlineEffectRegBuffers, sizeof(gScanlineEffectRegBuffers));
+ gScanlineEffect.dmaSrcBuffers[0] = NULL;
+ gScanlineEffect.dmaSrcBuffers[1] = NULL;
+ gScanlineEffect.dmaDest = NULL;
+ gScanlineEffect.dmaControl = 0;
+ gScanlineEffect.srcBuffer = 0;
+ gScanlineEffect.state = 0;
+ gScanlineEffect.unused16 = 0;
+ gScanlineEffect.unused17 = 0;
+ gScanlineEffect.waveTaskId = 0xFF;
+}
+
+void ScanlineEffect_SetParams(struct ScanlineEffectParams params)
+{
+ if (params.dmaControl == SCANLINE_EFFECT_DMACNT_16BIT) // 16-bit
+ {
+ // Set the DMA src to the value for the second scanline because the
+ // first DMA transfer occurs in HBlank *after* the first scanline is drawn
+ gScanlineEffect.dmaSrcBuffers[0] = (u16 *)gScanlineEffectRegBuffers[0] + 1;
+ gScanlineEffect.dmaSrcBuffers[1] = (u16 *)gScanlineEffectRegBuffers[1] + 1;
+ gScanlineEffect.setFirstScanlineReg = CopyValue16Bit;
+ }
+ else // assume 32-bit
+ {
+ // Set the DMA src to the value for the second scanline because the
+ // first DMA transfer occurs in HBlank *after* the first scanline is drawn
+ gScanlineEffect.dmaSrcBuffers[0] = (u32 *)gScanlineEffectRegBuffers[0] + 1;
+ gScanlineEffect.dmaSrcBuffers[1] = (u32 *)gScanlineEffectRegBuffers[1] + 1;
+ gScanlineEffect.setFirstScanlineReg = CopyValue32Bit;
+ }
+
+ gScanlineEffect.dmaControl = params.dmaControl;
+ gScanlineEffect.dmaDest = params.dmaDest;
+ gScanlineEffect.state = params.initState;
+ gScanlineEffect.unused16 = params.unused9;
+ gScanlineEffect.unused17 = params.unused9;
+}
+
+void ScanlineEffect_InitHBlankDmaTransfer(void)
+{
+ if (gScanlineEffect.state == 0)
+ {
+ return;
+ }
+ else if (gScanlineEffect.state == 3)
+ {
+ gScanlineEffect.state = 0;
+ DmaStop(0);
+ sShouldStopWaveTask = TRUE;
+ }
+ else
+ {
+ DmaStop(0);
+ // Set DMA to copy to dest register on each HBlank for the next frame.
+ // The HBlank DMA transfers do not occurr during VBlank, so the transfer
+ // will begin on the HBlank after the first scanline
+ DmaSet(0, gScanlineEffect.dmaSrcBuffers[gScanlineEffect.srcBuffer], gScanlineEffect.dmaDest, gScanlineEffect.dmaControl);
+ // Manually set the reg for the first scanline
+ gScanlineEffect.setFirstScanlineReg();
+ // Swap current buffer
+ gScanlineEffect.srcBuffer ^= 1;
+ }
+}
+
+// These two functions are used to copy the register for the first scanline,
+// depending whether it is a 16-bit register or a 32-bit register.
+
+static void CopyValue16Bit(void)
+{
+ u16 *dest = (u16 *)gScanlineEffect.dmaDest;
+ u16 *src = (u16 *)&gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer];
+
+ *dest = *src;
+}
+
+static void CopyValue32Bit(void)
+{
+ u32 *dest = (u32 *)gScanlineEffect.dmaDest;
+ u32 *src = (u32 *)&gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer];
+
+ *dest = *src;
+}
+
+#define tStartLine data[0]
+#define tEndLine data[1]
+#define tWaveLength data[2]
+#define tSrcBufferOffset data[3]
+#define tFramesUntilMove data[4]
+#define tDelayInterval data[5]
+#define tRegOffset data[6]
+#define tApplyBattleBgOffsets data[7]
+
+static void TaskFunc_UpdateWavePerFrame(u8 taskId)
+{
+ int value = 0;
+ int i;
+ int offset;
+
+ if (sShouldStopWaveTask)
+ {
+ DestroyTask(taskId);
+ gScanlineEffect.waveTaskId = 0xFF;
+ }
+ else
+ {
+ if (gTasks[taskId].tApplyBattleBgOffsets)
+ {
+ switch (gTasks[taskId].tRegOffset)
+ {
+ case SCANLINE_EFFECT_REG_BG0HOFS:
+ value = gBattle_BG0_X;
+ break;
+ case SCANLINE_EFFECT_REG_BG0VOFS:
+ value = gBattle_BG0_Y;
+ break;
+ case SCANLINE_EFFECT_REG_BG1HOFS:
+ value = gBattle_BG1_X;
+ break;
+ case SCANLINE_EFFECT_REG_BG1VOFS:
+ value = gBattle_BG1_Y;
+ break;
+ case SCANLINE_EFFECT_REG_BG2HOFS:
+ value = gBattle_BG2_X;
+ break;
+ case SCANLINE_EFFECT_REG_BG2VOFS:
+ value = gBattle_BG2_Y;
+ break;
+ case SCANLINE_EFFECT_REG_BG3HOFS:
+ value = gBattle_BG3_X;
+ break;
+ case SCANLINE_EFFECT_REG_BG3VOFS:
+ value = gBattle_BG3_Y;
+ break;
+ }
+ }
+ if (gTasks[taskId].tFramesUntilMove != 0)
+ {
+ gTasks[taskId].tFramesUntilMove--;
+ offset = gTasks[taskId].tSrcBufferOffset + 320;
+ for (i = gTasks[taskId].tStartLine; i < gTasks[taskId].tEndLine; i++)
+ {
+ gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = gScanlineEffectRegBuffers[0][offset] + value;
+ offset++;
+ }
+ }
+ else
+ {
+ gTasks[taskId].tFramesUntilMove = gTasks[taskId].tDelayInterval;
+ offset = gTasks[taskId].tSrcBufferOffset + 320;
+ for (i = gTasks[taskId].tStartLine; i < gTasks[taskId].tEndLine; i++)
+ {
+ gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = gScanlineEffectRegBuffers[0][offset] + value;
+ offset++;
+ }
+
+ // increment src buffer offset
+ gTasks[taskId].tSrcBufferOffset++;
+ if (gTasks[taskId].tSrcBufferOffset == gTasks[taskId].tWaveLength)
+ gTasks[taskId].tSrcBufferOffset = 0;
+ }
+ }
+}
+
+static void GenerateWave(u16 *buffer, u8 frequency, u8 amplitude, u8 unused)
+{
+ u16 i = 0;
+ u8 theta = 0;
+
+ while (i < 256)
+ {
+ buffer[i] = (gSineTable[theta] * amplitude) / 256;
+ theta += frequency;
+ i++;
+ }
+}
+
+// Initializes a background "wave" effect that affects scanlines startLine (inclusive) to endLine (exclusive).
+// 'frequency' and 'amplitude' control the frequency and amplitude of the wave.
+// 'delayInterval' controls how fast the wave travels up the screen. The wave will shift upwards one scanline every 'delayInterval'+1 frames.
+// 'regOffset' is the offset of the video register to modify.
+u8 ScanlineEffect_InitWave(u8 startLine, u8 endLine, u8 frequency, u8 amplitude, u8 delayInterval, u8 regOffset, bool8 applyBattleBgOffsets)
+{
+ int i;
+ int offset;
+ struct ScanlineEffectParams params;
+ u8 taskId;
+
+ ScanlineEffect_Clear();
+
+ params.dmaDest = (void *)(REG_ADDR_BG0HOFS + regOffset);
+ params.dmaControl = SCANLINE_EFFECT_DMACNT_16BIT;
+ params.initState = 1;
+ params.unused9 = 0;
+ ScanlineEffect_SetParams(params);
+
+ taskId = CreateTask(TaskFunc_UpdateWavePerFrame, 0);
+
+ gTasks[taskId].tStartLine = startLine;
+ gTasks[taskId].tEndLine = endLine;
+ gTasks[taskId].tWaveLength = 256 / frequency;
+ gTasks[taskId].tSrcBufferOffset = 0;
+ gTasks[taskId].tFramesUntilMove = delayInterval;
+ gTasks[taskId].tDelayInterval = delayInterval;
+ gTasks[taskId].tRegOffset = regOffset;
+ gTasks[taskId].tApplyBattleBgOffsets = applyBattleBgOffsets;
+
+ gScanlineEffect.waveTaskId = taskId;
+ sShouldStopWaveTask = FALSE;
+
+ GenerateWave(&gScanlineEffectRegBuffers[0][320], frequency, amplitude, endLine - startLine);
+
+ offset = 320;
+ for (i = startLine; i < endLine; i++)
+ {
+ gScanlineEffectRegBuffers[0][i] = gScanlineEffectRegBuffers[0][offset];
+ gScanlineEffectRegBuffers[1][i] = gScanlineEffectRegBuffers[0][offset];
+ offset++;
+ }
+
+ return taskId;
+}
diff --git a/src/scene/berry_blender.c b/src/scene/berry_blender.c
index 53308e856..24cbcb9c0 100644
--- a/src/scene/berry_blender.c
+++ b/src/scene/berry_blender.c
@@ -198,8 +198,8 @@ void m4aMPlayTempoControl(struct MusicPlayerInfo *mplayInfo, u16 tempo);
void m4aMPlayStop(struct MusicPlayerInfo *mplayInfo);
void sub_80A6978(void);
u8 sub_80A7DEC(u8 berryId, u8 x, u8 y, bool8 animate);
-void sub_814A880(u8 a1, u8 a2);
-u8 sub_814A5C0(u8 a1, u16 a2, u8 a3, u16 a4, u8 a5);
+void MenuCursor_SetPos814A880(u8 a1, u8 a2);
+u8 MenuCursor_Create814A5C0(u8 a1, u16 a2, u8 a3, u16 a4, u8 a5);
s8 GetFirstFreePokeblockSlot(void);
bool8 sub_810CA34(struct Pokeblock *pokeblock);
#ifdef GERMAN
@@ -215,7 +215,7 @@ extern u8 byte_3002A68;
extern const u8 gUnknown_08E6C100[];
extern const u8 gUnknown_08E6C920[];
extern const u8 gUnknown_08E6D354[];
-extern const struct WindowConfig gWindowConfig_81E6F68;
+extern const struct WindowTemplate gWindowTemplate_81E6F68;
extern const u8 *const gPokeblockNames[];
extern const struct Berry gBerries[];
@@ -274,12 +274,12 @@ static void sub_8051B18(void);
static void sub_805123C(void);
static void sub_8050954(void);
static bool8 Blender_PrintBlendingRanking(void);
-static bool8 Blender_PrintBlendingResults(void);
+bool8 Blender_PrintBlendingResults(void);
static void sub_80510E8(void);
static void sub_8050E30(void);
static void sub_805197C(u16 a0, u16 a1);
-static void Blender_PrintMadePokeblockString(struct Pokeblock* pokeblock, u8* dst);
-static void sub_8052BD0(u8 taskID);
+/*static*/ void Blender_PrintMadePokeblockString(struct Pokeblock* pokeblock, u8* dst);
+/*static*/ void sub_8052BD0(u8 taskID);
static void sub_8052AF8(void);
static void sub_804F8C8(u8 taskID);
static void sub_804F9F4(u8 taskID);
@@ -832,34 +832,13 @@ static bool8 sub_804E2EC(void)
gBerryBlenderData->field_1++;
break;
case 1:
- {
- const void* offsetRead = sBlenderCenterMap;
- void* offsetWrite = (void*)(VRAM + 0x4000);
-
- DmaCopy16(3, offsetRead, offsetWrite, 0x400);
- LoadPalette(sBlenderCenterPal, 0, 0x100);
- gBerryBlenderData->field_1++;
- }
+ DmaCopy16Defvars(3, sBlenderCenterMap, (void *)(VRAM + 0x4000), 0x400);
+ LoadPalette(sBlenderCenterPal, 0, 0x100);
+ gBerryBlenderData->field_1++;
break;
case 2:
- {
- void* offsetRead = ewram10000;
- void* offsetWrite = (void*)(VRAM);
- u32 size = 0x2000;
- while (TRUE)
- {
- DmaCopy16(3, offsetRead, offsetWrite, 0x1000);
- offsetRead += 0x1000;
- offsetWrite += 0x1000;
- size -= 0x1000;
- if (size <= 0x1000)
- {
- DmaCopy16(3, offsetRead, offsetWrite, size);
- break;
- }
- }
- gBerryBlenderData->field_1++;
- }
+ DmaCopyLarge16(3, ewram10000, (void *)(VRAM + 0x0), 0x2000, 0x1000);
+ gBerryBlenderData->field_1++;
break;
case 3:
LZDecompressWram(gUnknown_08E6C920, ewram10000);
@@ -870,37 +849,23 @@ static bool8 sub_804E2EC(void)
gBerryBlenderData->field_1++;
break;
case 5:
- {
- void* offsetRead = ewram10000;
- void* offsetWrite = (void*)(VRAM + 0xE000);
-
- DmaCopy16(3, offsetRead, offsetWrite, 0x1000);
- gBerryBlenderData->field_1++;
- }
+ DmaCopy16Defvars(3, ewram10000, (void *)(VRAM + 0xE000), 0x1000);
+ gBerryBlenderData->field_1++;
break;
case 6:
- {
- void* offsetRead = ewram11000;
- void* offsetWrite = (void*)(VRAM + 0xF000);
-
- DmaCopy16(3, offsetRead, offsetWrite, 0x1000);
- gBerryBlenderData->field_1++;
- }
+ DmaCopy16Defvars(3, ewram11000, (void *)(VRAM + 0xF000), 0x1000);
+ gBerryBlenderData->field_1++;
break;
case 7:
{
u16 i;
u16* palStore = (u16*)(ewram13000);
- void* offsetRead;
- void* offsetWrite;
for (i = 0; i < 640; i++)
{
*(palStore + i) |= 0x100;
}
- offsetRead = ewram13000;
- offsetWrite = (void*)(VRAM + 0x6000);
- DmaCopy16(3, offsetRead, offsetWrite, 0x500);
+ DmaCopy16Defvars(3, ewram13000, (void *)(VRAM + 0x6000), 0x500);
LoadPalette(sBlenderOuterPal, 0x80, 0x20);
gBerryBlenderData->field_1++;
}
@@ -957,8 +922,8 @@ static void sub_804E56C(void)
ResetSpriteData();
FreeAllSpritePalettes();
SetVBlankCallback(NULL);
- SetUpWindowConfig(&gWindowConfig_81E6F68);
- InitMenuWindow(&gWindowConfig_81E6F68);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6F68);
+ InitMenuWindow(&gWindowTemplate_81E6F68);
gBerryBlenderData->field_0++;
gBerryBlenderData->field_140 = 0;
gBerryBlenderData->field_13E = 0;
@@ -993,12 +958,12 @@ static void sub_804E56C(void)
}
break;
case 4:
- MenuDrawTextWindow(0, 14, 29, 19);
+ Menu_DrawStdWindowFrame(0, 14, 29, 19);
MenuPrintMessage(gOtherText_BlenderChooseBerry, 1, 15);
gBerryBlenderData->field_0++;
break;
case 5:
- if (MenuUpdateWindowText())
+ if (Menu_UpdateWindowText())
{
gBerryBlenderData->field_0++;
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
@@ -1135,8 +1100,8 @@ static void sub_804E9F8(void)
FreeAllSpritePalettes();
ResetTasks();
SetVBlankCallback(VBlankCB0_BerryBlender);
- SetUpWindowConfig(&gWindowConfig_81E6F68);
- InitMenuWindow(&gWindowConfig_81E6F68);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6F68);
+ InitMenuWindow(&gWindowTemplate_81E6F68);
gLinkType = 0x4422;
gBerryBlenderData->field_0++;
gBerryBlenderData->field_4E = 0;
@@ -1184,8 +1149,8 @@ static void sub_804E9F8(void)
}
break;
case 5:
- MenuDrawTextWindow(0, 13, 29, 19);
- MenuPrint(gOtherText_LinkStandby3, 1, 14);
+ Menu_DrawStdWindowFrame(0, 13, 29, 19);
+ Menu_PrintText(gOtherText_LinkStandby3, 1, 14);
gBerryBlenderData->field_0 = 8;
gBerryBlenderData->framesToWait = 0;
break;
@@ -1198,7 +1163,7 @@ static void sub_804E9F8(void)
gBerryBlenderData->framesToWait = 0;
break;
case 9:
- if (sub_8007ECC())
+ if (IsLinkTaskFinished())
{
ResetBlockReceivedFlags();
if (GetMultiplayerId() == 0)
@@ -1209,7 +1174,7 @@ static void sub_804E9F8(void)
case 10:
if (++gBerryBlenderData->framesToWait > 20)
{
- MenuZeroFillScreen();
+ Menu_EraseScreen();
if (GetBlockReceivedStatus() == sub_8008198())
{
for (i = 0; i < GetLinkPlayerCount(); i++)
@@ -1250,7 +1215,7 @@ static void sub_804E9F8(void)
}
break;
case 13:
- if (sub_8007ECC())
+ if (IsLinkTaskFinished())
{
gBerryBlenderData->field_0++;
sub_8051414(&gBerryBlenderData->field_168);
@@ -1292,7 +1257,7 @@ static void sub_804E9F8(void)
gBerryBlenderData->field_0++;
break;
case 20:
- if (sub_8007ECC())
+ if (IsLinkTaskFinished())
{
sub_8007E24();
gBerryBlenderData->field_0++;
@@ -1309,12 +1274,12 @@ static void sub_804E9F8(void)
PlayBGM(BGM_CYCLING);
break;
case 100:
- MenuDrawTextWindow(0, 13, 29, 19);
+ Menu_DrawStdWindowFrame(0, 13, 29, 19);
MenuPrintMessage(gOtherText_LinkNotFound, 1, 15);
gBerryBlenderData->field_0++;
break;
case 101:
- if (MenuUpdateWindowText())
+ if (Menu_UpdateWindowText())
gBerryBlenderData->field_0++;
break;
case 102:
@@ -1338,8 +1303,8 @@ static void sub_804F0F4(void)
SetVBlankCallback(VBlankCB0_BerryBlender);
- SetUpWindowConfig(&gWindowConfig_81E6F68);
- InitMenuWindow(&gWindowConfig_81E6F68);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6F68);
+ InitMenuWindow(&gWindowTemplate_81E6F68);
gLinkType = 0x4422;
@@ -1426,7 +1391,7 @@ static void sub_804F2A8(void)
if (GetMultiplayerId() == gBerryBlenderData->field_9A[i])
stringPtr = StringCopy(stringPtr, sRedColorString);
StringCopy(stringPtr, gLinkPlayers[gBerryBlenderData->field_9A[i]].name);
- MenuPrint_PixelCoords(gStringVar1, gUnknown_082162D4[i][0] * 8 + 1, gUnknown_082162D4[i][1] * 8, 1);
+ Menu_PrintTextPixelCoords(gStringVar1, gUnknown_082162D4[i][0] * 8 + 1, gUnknown_082162D4[i][1] * 8, 1);
}
}
}
@@ -2446,7 +2411,7 @@ static void BlenderDebug_CalculatePokeblock(struct BlenderBerry* berries, struct
Blender_CalculatePokeblock(berries, pokeblock, playersNo, flavours, a4);
}
-static void sub_8050760(void)
+/*static*/ void sub_8050760(void)
{
u32 frames = (u16)(gBerryBlenderData->gameFrameTime);
u16 max_RPM = gBerryBlenderData->max_RPM;
@@ -2494,15 +2459,15 @@ static void sub_8050760(void)
static void sub_80508D4(u8 value)
{
gBerryBlenderData->field_AA = value;
- sub_814A880(192, (gBerryBlenderData->field_AA * 16) + 72);
+ MenuCursor_SetPos814A880(192, (gBerryBlenderData->field_AA * 16) + 72);
}
static void sub_80508FC(void)
{
gBerryBlenderData->field_AA = 0;
- MenuDrawTextWindow(23, 8, 28, 13);
- sub_814A5C0(0, -1, 12, 0x2D9F, 32);
- MenuPrint(gOtherText_YesNoTerminating, 24, 9);
+ Menu_DrawStdWindowFrame(23, 8, 28, 13);
+ MenuCursor_Create814A5C0(0, -1, 12, 0x2D9F, 32);
+ Menu_PrintText(gOtherText_YesNoTerminating, 24, 9);
sub_80508D4(gBerryBlenderData->field_AA);
}
@@ -2541,7 +2506,7 @@ static void sub_8050954(void)
case 3:
if (/*multiplayerID != 0*/ GetMultiplayerId() != 0)
gBerryBlenderData->field_6F++;
- else if (sub_8007ECC())
+ else if (IsLinkTaskFinished())
{
gBerryBlenderData->field_1BC = gBerryBlenderData->gameFrameTime;
gBerryBlenderData->field_1C0 = gBerryBlenderData->max_RPM;
@@ -2567,19 +2532,19 @@ static void sub_8050954(void)
if (Blender_PrintBlendingResults())
{
if (gInGameOpponentsNo == 0)
- IncrementGameStat(34);
+ IncrementGameStat(GAME_STAT_POKEBLOCKS_WITH_FRIENDS);
else
- IncrementGameStat(33);
+ IncrementGameStat(GAME_STAT_POKEBLOCKS);
gBerryBlenderData->field_6F++;
}
break;
case 7:
gBerryBlenderData->field_6F++;
- MenuDrawTextWindow(0, 14, 29, 19);
+ Menu_DrawStdWindowFrame(0, 14, 29, 19);
MenuPrintMessage(gOtherText_BlendAnotherBerryPrompt, 1, 15);
break;
case 8:
- if (MenuUpdateWindowText())
+ if (Menu_UpdateWindowText())
gBerryBlenderData->field_6F++;
break;
case 9:
@@ -2654,7 +2619,7 @@ static void sub_8050954(void)
}
break;
case 13:
- if (MenuUpdateWindowText())
+ if (Menu_UpdateWindowText())
{
SetMainCallback2(sub_8050E30);
gBerryBlenderData->field_6F = 0;
@@ -2681,7 +2646,7 @@ bool8 sub_8050CE8(void)
gBerryBlenderData->framesToWait = 0;
break;
case 1:
- if (sub_8007ECC())
+ if (IsLinkTaskFinished())
{
gBerryBlenderData->field_1C4++;
gSoftResetDisabled = TRUE;
@@ -2700,7 +2665,7 @@ bool8 sub_8050CE8(void)
}
break;
case 4:
- if (sub_8007ECC())
+ if (IsLinkTaskFinished())
{
if (sub_8125E6C())
gBerryBlenderData->field_1C4 = 5;
@@ -2746,7 +2711,7 @@ static void sub_8050E30(void)
case 1:
gBerryBlenderData->field_6F = 3;
DestroyMenuCursor();
- MenuZeroFillWindowRect(23, 8, 28, 13);
+ Menu_EraseWindowRect(23, 8, 28, 13);
#ifdef ENGLISH
StringCopy(gStringVar4, gLinkPlayers[gBerryBlenderData->field_7A].name);
StringAppend(gStringVar4, gOtherText_OtherCaseIsFull);
@@ -2759,7 +2724,7 @@ static void sub_8050E30(void)
case 2:
gBerryBlenderData->field_6F++;
DestroyMenuCursor();
- MenuZeroFillWindowRect(23, 8, 28, 13);
+ Menu_EraseWindowRect(23, 8, 28, 13);
#ifdef ENGLISH
StringCopy(gStringVar4, gLinkPlayers[gBerryBlenderData->field_7A].name);
StringAppend(gStringVar4, gOtherText_NoBerriesForBlend);
@@ -2770,7 +2735,7 @@ static void sub_8050E30(void)
MenuPrintMessage(gStringVar4, 1, 15);
break;
case 3:
- if (MenuUpdateWindowText())
+ if (Menu_UpdateWindowText())
{
gBerryBlenderData->framesToWait = 0;
gBerryBlenderData->field_6F++;
@@ -2781,13 +2746,13 @@ static void sub_8050E30(void)
gBerryBlenderData->field_6F = 5;
break;
case 5:
- MenuDrawTextWindow(0, 14, 29, 19);
- MenuPrint(gMultiText_Saving, 2, 15);
+ Menu_DrawStdWindowFrame(0, 14, 29, 19);
+ Menu_PrintText(gMultiText_Saving, 2, 15);
sub_80084A4();
gBerryBlenderData->field_6F++;
break;
case 6:
- if (sub_8007ECC())
+ if (IsLinkTaskFinished())
{
gBerryBlenderData->framesToWait = 0;
gBerryBlenderData->field_6F++;
@@ -2806,7 +2771,7 @@ static void sub_8050E30(void)
sub_80084A4();
break;
case 9:
- if (sub_8007ECC())
+ if (IsLinkTaskFinished())
{
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
gBerryBlenderData->field_6F++;
@@ -2859,17 +2824,17 @@ static void sub_80510E8(void)
case 1:
gBerryBlenderData->field_6F = 3;
DestroyMenuCursor();
- MenuZeroFillWindowRect(23, 8, 28, 13);
+ Menu_EraseWindowRect(23, 8, 28, 13);
MenuPrintMessage(gOtherText_CaseIsFull, 1, 15);
break;
case 2:
gBerryBlenderData->field_6F++;
DestroyMenuCursor();
- MenuZeroFillWindowRect(23, 8, 28, 13);
+ Menu_EraseWindowRect(23, 8, 28, 13);
MenuPrintMessage(gOtherText_OutOfBerries, 1, 15);
break;
case 3:
- if (MenuUpdateWindowText())
+ if (Menu_UpdateWindowText())
gBerryBlenderData->field_6F = 9;
break;
case 9:
@@ -3080,14 +3045,14 @@ void unref_sub_80516F8(u8 taskID)
task->data[0] = 0;
if (task->data[0] == 100)
{
- ZeroFillWindowRect(&gBerryBlenderData->field_4, 0, 0, 16, 20);
- MenuDrawTextWindow(4, 4, 10, 12);
+ Text_EraseWindowRect(&gBerryBlenderData->field_4, 0, 0, 16, 20);
+ Menu_DrawStdWindowFrame(4, 4, 10, 12);
for (i = 0; i < 3; i++)
{
if (gLinkPlayers[i + 1].trainerId != 0)
- MenuPrint(gUnknown_08216284[i], 5, (2 * i) + 5);
- MenuDrawTextWindow(0, 13, 29, 19);
- MenuPrint(gOtherText_PressAToStart, 1, 15);
+ Menu_PrintText(gUnknown_08216284[i], 5, (2 * i) + 5);
+ Menu_DrawStdWindowFrame(0, 13, 29, 19);
+ Menu_PrintText(gOtherText_PressAToStart, 1, 15);
}
}
if (gMain.newKeys & A_BUTTON)
@@ -3099,7 +3064,7 @@ void unref_sub_80516F8(u8 taskID)
else
{
if (task->data[0] == 10)
- MenuPrint(gOtherText_PleaseWait, 3, 10);
+ Menu_PrintText(gOtherText_PleaseWait, 3, 10);
if (++task->data[0] > 120)
task->data[0] = 0;
if (byte_3002A68 > 4 && gReceivedRemoteLinkPlayers == 1)
@@ -3305,13 +3270,13 @@ static void sub_8051C04(struct Sprite* sprite)
sprite->pos2.y = -(gBerryBlenderData->field_146);
}
-static void Blender_TrySettingRecord(void)
+/*static*/ void Blender_TrySettingRecord(void)
{
if (gSaveBlock1.berryBlenderRecords[gBerryBlenderData->playersNo - 2] < gBerryBlenderData->max_RPM)
gSaveBlock1.berryBlenderRecords[gBerryBlenderData->playersNo - 2] = gBerryBlenderData->max_RPM;
}
-static bool8 Blender_PrintBlendingResults(void)
+bool8 Blender_PrintBlendingResults(void)
{
u16 i;
@@ -3348,7 +3313,7 @@ static bool8 Blender_PrintBlendingResults(void)
u8* textPtr;
u16 secondsPassed, minutes, seconds;
- MenuDrawTextWindow(4, 2, 25, 17);
+ Menu_DrawStdWindowFrame(4, 2, 25, 17);
sub_8072BD8(gOtherText_ResultsOfBlending, 5, 3, 160);
for (i = 0; i < gBerryBlenderData->playersNo; i++)
{
@@ -3370,7 +3335,7 @@ static bool8 Blender_PrintBlendingResults(void)
textPtr += 3;
textPtr = sub_8072C74(textPtr, gLinkPlayers[place].name, 88, 0);
sub_8072C74(textPtr, text[0], 157, 0);
- MenuPrint(gBerryBlenderData->stringVar, 5, gUnknown_082165E9[gBerryBlenderData->playersNo] + (i * gUnknown_082165EE[gBerryBlenderData->playersNo]));
+ Menu_PrintText(gBerryBlenderData->stringVar, 5, gUnknown_082165E9[gBerryBlenderData->playersNo] + (i * gUnknown_082165EE[gBerryBlenderData->playersNo]));
}
ConvertIntToDecimalStringN(text[0], gBerryBlenderData->max_RPM % 100, 2, 2);
textPtr = gBerryBlenderData->stringVar;
@@ -3388,7 +3353,7 @@ static bool8 Blender_PrintBlendingResults(void)
textPtr = sub_8072C74(textPtr, text[0], 136, 1);
#endif
StringCopy(textPtr, gOtherText_RPM);
- MenuPrint(gBerryBlenderData->stringVar, 5, 13);
+ Menu_PrintText(gBerryBlenderData->stringVar, 5, 13);
secondsPassed = gBerryBlenderData->gameFrameTime / 60;
seconds = secondsPassed % 60;
@@ -3408,7 +3373,7 @@ static bool8 Blender_PrintBlendingResults(void)
textPtr = sub_8072C74(textPtr, text[1], 136, 1);
StringCopy(textPtr, gOtherText_Sec);
- MenuPrint(gBerryBlenderData->stringVar, 5, 15);
+ Menu_PrintText(gBerryBlenderData->stringVar, 5, 15);
gBerryBlenderData->framesToWait = 0;
gBerryBlenderData->field_0++;
@@ -3419,8 +3384,8 @@ static bool8 Blender_PrintBlendingResults(void)
gBerryBlenderData->field_0++;
break;
case 5:
- MenuZeroFillScreen();
- MenuDrawTextWindow(0, 14, 29, 19);
+ Menu_EraseScreen();
+ Menu_DrawStdWindowFrame(0, 14, 29, 19);
for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
{
if (gBerryBlenderData->chosenItemID[i] != 0)
@@ -3430,13 +3395,18 @@ static bool8 Blender_PrintBlendingResults(void)
Blender_CalculatePokeblock(gBerryBlenderData->blendedBerries, &pokeblock, gBerryBlenderData->playersNo, flavours, gBerryBlenderData->max_RPM);
Blender_PrintMadePokeblockString(&pokeblock, gBerryBlenderData->stringVar);
CreateTask(sub_8052BD0, 6);
+#if DEBUG
+ ConvertIntToHexStringN(text[0], sub_8007E40(), 0, 4);
+ StringAppend(text[0], gUnknown_08216249);
+ StringAppend(gBerryBlenderData->stringVar, text[0]);
+#endif
MenuPrintMessage(gBerryBlenderData->stringVar, 1, 15);
RemoveBagItem(gSpecialVar_ItemId, 1);
sub_810CA34(&pokeblock);
gBerryBlenderData->field_0++;
break;
case 6:
- if (MenuUpdateWindowText())
+ if (Menu_UpdateWindowText())
{
Blender_TrySettingRecord();
return TRUE;
@@ -3446,7 +3416,7 @@ static bool8 Blender_PrintBlendingResults(void)
return FALSE;
}
-static void Blender_PrintMadePokeblockString(struct Pokeblock* pokeblock, u8* dst)
+/*static*/ void Blender_PrintMadePokeblockString(struct Pokeblock* pokeblock, u8* dst)
{
u8 text[12];
u8 flavourLvl, feel;
@@ -3536,7 +3506,7 @@ static bool8 Blender_PrintBlendingRanking(void)
}
break;
case 3:
- MenuDrawTextWindow(4, 2, 25, 17);
+ Menu_DrawStdWindowFrame(4, 2, 25, 17);
sub_8072BD8(gOtherText_Ranking, 5, 3, 160);
gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_BEST] = CreateSprite(&sSpriteTemplate_821645C, 140, 52, 0);
@@ -3575,7 +3545,7 @@ static bool8 Blender_PrintBlendingRanking(void)
txtPtr = sub_8072C14(txtPtr, gBerryBlenderData->scores[place][BLENDER_SCORE_GOOD], 132, 1);
txtPtr = sub_8072C14(txtPtr, gBerryBlenderData->scores[place][BLENDER_SCORE_MISS], 156, 1);
- MenuPrint(gBerryBlenderData->stringVar, 5, i * gUnknown_082165F3[gBerryBlenderData->playersNo] + 8);
+ Menu_PrintText(gBerryBlenderData->stringVar, 5, i * gUnknown_082165F3[gBerryBlenderData->playersNo] + 8);
}
gBerryBlenderData->framesToWait = 0;
gBerryBlenderData->field_0++;
@@ -3606,8 +3576,8 @@ void unref_sub_80524BC(void)
FreeAllSpritePalettes();
ResetTasks();
SetVBlankCallback(VBlankCB1_BerryBlender);
- SetUpWindowConfig(&gWindowConfig_81E6CE4);
- InitMenuWindow(&gWindowConfig_81E6CE4);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6CE4);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
SeedRng(gMain.vblankCounter1);
REG_DISPCNT = 0x1540;
RunTasks();
@@ -3625,10 +3595,10 @@ static void BlenderDebug_PrintBerryData(void)
u8 i;
StringCopy(text, sText_BPM);
- MenuPrint(text, 2, 0);
+ Menu_PrintText(text, 2, 0);
ConvertIntToDecimalStringN(text, sBlenderDebug.BPM / 100, 2, 3);
- MenuPrint(text, 6, 0);
+ Menu_PrintText(text, 6, 0);
for (i = 0; i < 4; i++)
{
@@ -3646,7 +3616,7 @@ static void BlenderDebug_PrintBerryData(void)
text[7] = EOS;
}
var = (i * 3) + 3;
- MenuPrint(text, 2, var);
+ Menu_PrintText(text, 2, var);
ConvertIntToDecimalStringN(&text[0], gBerries[sBlenderDebug.berries[i]].spicy, 2, 2);
StringAppend(text, sText_Space);
@@ -3666,12 +3636,12 @@ static void BlenderDebug_PrintBerryData(void)
ConvertIntToDecimalStringN(&text[15], gBerries[sBlenderDebug.berries[i]].smoothness, 2, 2);
text[17] = EOS;
- MenuPrint(text, 7, var);
+ Menu_PrintText(text, 7, var);
}
if (sBlenderDebug.pokeblock.color != 0)
{
StringCopy(text, gPokeblockNames[sBlenderDebug.pokeblock.color]);
- MenuPrint(text, 2, 15);
+ Menu_PrintText(text, 2, 15);
ConvertIntToHexStringN(&text[0], sBlenderDebug.spicy, 2, 2);
StringAppend(text, sText_Space);
@@ -3691,7 +3661,7 @@ static void BlenderDebug_PrintBerryData(void)
ConvertIntToHexStringN(&text[15], sBlenderDebug.feel, 2, 2);
text[17] = EOS;
- MenuPrint(text, 7, 17);
+ Menu_PrintText(text, 7, 17);
}
}
@@ -3743,7 +3713,7 @@ static void sub_80527BC(void)
gUnknown_020297DC = 0;
}
- MenuPrint(text, 2, 15);
+ Menu_PrintText(text, 2, 15);
}
static void sub_8052918(void)
@@ -3845,9 +3815,9 @@ void ShowBerryBlenderRecordWindow(void)
u8 text[30];
s32 i;
- MenuDrawTextWindow(6, 3, 23, 16);
- MenuPrint(gMultiText_BerryBlenderMaxSpeedRecord, 8, 4);
- MenuPrint(gMultiText_2P3P4P, 8, 9);
+ Menu_DrawStdWindowFrame(6, 3, 23, 16);
+ Menu_PrintText(gMultiText_BerryBlenderMaxSpeedRecord, 8, 4);
+ Menu_PrintText(gMultiText_2P3P4P, 8, 9);
for (i = 0; i < 3; i++)
{
@@ -3865,11 +3835,11 @@ void ShowBerryBlenderRecordWindow(void)
txtPtr = ConvertIntToDecimalStringN(txtPtr, record % 100, 2, 2);
StringAppend(txtPtr, gOtherText_RPM);
- MenuPrint(text, 15, i * 2 + 9);
+ Menu_PrintText(text, 15, i * 2 + 9);
}
}
-static void sub_8052BD0(u8 taskID)
+/*static*/ void sub_8052BD0(u8 taskID)
{
if (gTasks[taskID].data[0] == 0)
{
diff --git a/src/scene/cable_car.c b/src/scene/cable_car.c
new file mode 100644
index 000000000..114505e4d
--- /dev/null
+++ b/src/scene/cable_car.c
@@ -0,0 +1,1198 @@
+
+// Includes
+#include "global.h"
+#include "ewram.h"
+#include "overworld.h"
+#include "palette.h"
+#include "random.h"
+#include "main.h"
+#include "menu.h"
+#include "script.h"
+#include "task.h"
+#include "sound.h"
+#include "graphics.h"
+#include "constants/songs.h"
+#include "decompress.h"
+#include "field_weather.h"
+#include "field_map_obj.h"
+#include "scanline_effect.h"
+#include "event_data.h"
+#include "cable_car_util.h"
+#include "constants/map_objects.h"
+#include "constants/weather.h"
+
+// Static type declarations
+
+// Credits to Made (dolphin emoji)
+#define S16TOPOSFLOAT(val) \
+({ \
+ s16 v = (val); \
+ float f = (float)v; \
+ if(v < 0) f += 65536.0f; \
+ f; \
+})
+
+struct CableCarEwramStruct1 {
+ u8 unk_0000;
+ u8 unk_0001;
+ u8 unk_0002;
+ u8 unk_0003;
+ u16 unk_0004;
+ u16 unk_0006;
+ u8 unk_0008;
+ u8 unk_0009;
+ u8 filler_000a[2];
+ u8 unk_000c;
+ u8 unk_000d;
+ u8 filler_0000e[6];
+ u8 unk_0014;
+ u8 unk_0015;
+ u8 unk_0016;
+ u8 unk_0017;
+ u8 unk_0018;
+ u8 unk_0019;
+ u8 unk_001a;
+ u8 unk_001b;
+ u8 unk_001c;
+ u8 unk_001d;
+ u8 unk_001e;
+ u8 unk_001f;
+ u8 unk_0020;
+ u16 unk_0022[9][12];
+ u8 filler_00fa[2];
+ u16 unk_00fc[0x20][0x20];
+ u16 unk_08fc[0x20][0x20];
+}; // size 0x10FC
+
+struct CableCarEwramStruct2 {
+ /* 0x000 */ u16 mtChimneyTilemap[0xb4];
+ /* 0x168 */ u16 treeTilemap[0x1e0];
+ /* 0x528 */ u16 mountainTilemap[0x258];
+ /* 0x9d8 */ u16 pylonStemTilemap[0x628]; // size not actually known
+};
+
+// Static RAM declarations
+
+EWRAM_DATA struct CableCarEwramStruct1 *sCableCarPtr = NULL;
+EWRAM_DATA u8 gUnknown_02039278 = 0;
+EWRAM_DATA u8 gUnknown_02039279 = 0;
+EWRAM_DATA u8 gUnknown_0203927A = 0;
+EWRAM_DATA u8 gUnknown_0203927B = 0;
+EWRAM_DATA u8 gUnknown_0203927C = 0;
+EWRAM_DATA u8 gUnknown_0203927D = 0;
+EWRAM_DATA u32 filler_02039280 = 0;
+
+// Static ROM declarations
+
+static void CableCarMainCallback_Setup(void);
+static void CableCarMainCallback_Run(void);
+static void sub_8123878(u8 taskId);
+static void sub_81239E4(u8 taskId);
+static void sub_8123AF8(u8 taskId);
+static void CableCarVblankCallback(void);
+static void nullsub_76(struct Sprite *sprite);
+static void sub_8123CB8(struct Sprite *sprite);
+static void sub_8123EB8(struct Sprite *sprite);
+static void sub_8123F44(struct Sprite *sprite);
+static void sub_8123FBC(u8);
+static void LoadSprites(void);
+static void sub_812453C(void);
+static void sub_8124598(void);
+static void sub_81245F4(void);
+static void sub_812476C(void);
+static void sub_81248AC(u8);
+
+// .rodata
+
+#if DEBUG
+
+u8 debug_sub_8138D74(void);
+u8 debug_sub_8138D8C(void);
+u8 debug_sub_8138C14(void);
+u8 debug_sub_8138C34(void);
+u8 debug_sub_810CD9C(void);
+
+const u8 Str_842DBD0[] = _("CABLE CAR U");
+const u8 Str_842DBDC[] = _("CABLE CAR D");
+const u8 Str_842DBE8[] = _("ROULETTE1");
+const u8 Str_842DBF2[] = _("ROULETTE3");
+const u8 Str_842DBFC[] = _("View a MAIL");
+
+const struct MenuAction gUnkDebug4Menu[] =
+{
+ {Str_842DBD0, debug_sub_8138D74},
+ {Str_842DBDC, debug_sub_8138D8C},
+ {Str_842DBE8, debug_sub_8138C14},
+ {Str_842DBF2, debug_sub_8138C34},
+ {Str_842DBFC, debug_sub_810CD9C},
+};
+
+#endif
+
+static const u8 gCableCarMtChimneyTilemap[] = INCBIN_U8("graphics/misc/cable_car_mt_chimney_map.bin.lz");
+
+static const u8 gCableCarTreeTilemap[] = INCBIN_U8("graphics/misc/cable_car_tree_map.bin.lz");
+
+static const u8 gCableCarMountainTilemap[] = INCBIN_U8("graphics/misc/cable_car_mountain_map.bin.lz");
+
+static const u16 gCableCarPylonHookTilemapEntries[] = {
+ 0x3000,
+ 0x3001,
+ 0x3002,
+ 0x3003,
+ 0x3004,
+ 0x3005,
+ 0x3006,
+ 0x3007,
+ 0x3008,
+ 0x3009
+};
+
+static const u8 gCableCarPylonStemTilemap[] = INCBIN_U8("graphics/misc/cable_car_pylon_stem_map.bin.lz");
+
+static const struct CompressedSpriteSheet gUnknown_08401CF8[] = {
+ { gCableCar_Gfx, 0x800, 1 },
+ { gCableCarDoor_Gfx, 0x40, 2 },
+ { gCableCarCord_Gfx, 0x80, 3 },
+ { }
+};
+static const struct SpritePalette gUnknown_08401D18[] = {
+ { gCableCar_Pal, 1 },
+ { }
+};
+
+static const struct OamData gOamData_8401D28 = {
+ .affineMode = ST_OAM_AFFINE_DOUBLE,
+ .size = 3,
+ .priority = 2
+};
+
+static const struct OamData gOamData_8401D30 = {
+ .affineMode = ST_OAM_AFFINE_DOUBLE,
+ .shape = ST_OAM_H_RECTANGLE,
+ .priority = 2
+};
+
+static const struct OamData gOamData_8401D38 = {
+ .affineMode = ST_OAM_AFFINE_DOUBLE,
+ .size = 1,
+ .priority = 2
+};
+
+static const struct SpriteTemplate gSpriteTemplate_8401D40[] = {
+ {
+ 1,
+ 1,
+ &gOamData_8401D28,
+ gDummySpriteAnimTable,
+ NULL,
+ gDummySpriteAffineAnimTable,
+ sub_8123CB8
+ }, {
+ 2,
+ 1,
+ &gOamData_8401D30,
+ gDummySpriteAnimTable,
+ NULL,
+ gDummySpriteAffineAnimTable,
+ sub_8123CB8
+ }, {
+ 3,
+ 1,
+ &gOamData_8401D38,
+ gDummySpriteAnimTable,
+ NULL,
+ gDummySpriteAffineAnimTable,
+ nullsub_76
+ }
+};
+
+// .text
+
+#if DEBUG
+
+__attribute__((naked))
+u8 debug_sub_8138C14(void)
+{
+ asm("\n\
+ push {lr}\n\
+ ldr r0, ._1 @ unk_203955C\n\
+ mov r1, #0x1\n\
+ strb r1, [r0]\n\
+ ldr r0, ._1 + 4 @ MauvilleCity_GameCorner_EventScript_1C407E\n\
+ bl ScriptContext1_SetupScript\n\
+ bl CloseMenu\n\
+ mov r0, #0x1\n\
+ pop {r1}\n\
+ bx r1\n\
+._2:\n\
+ .align 2, 0\n\
+._1:\n\
+ .word unk_203955C\n\
+ .word MauvilleCity_GameCorner_EventScript_1C407E");
+}
+
+__attribute__((naked))
+u8 debug_sub_8138C34(void)
+{
+ asm("\n\
+ push {lr}\n\
+ ldr r0, ._3 @ unk_203955C\n\
+ mov r1, #0x1\n\
+ strb r1, [r0]\n\
+ ldr r0, ._3 + 4 @ MauvilleCity_GameCorner_EventScript_1C40AC\n\
+ bl ScriptContext1_SetupScript\n\
+ bl CloseMenu\n\
+ mov r0, #0x1\n\
+ pop {r1}\n\
+ bx r1\n\
+._4:\n\
+ .align 2, 0\n\
+._3:\n\
+ .word unk_203955C\n\
+ .word MauvilleCity_GameCorner_EventScript_1C40AC");
+}
+
+__attribute__((naked))
+u8 debug_sub_8138C54(void)
+{
+ asm("\n\
+ push {r4, lr}\n\
+ ldr r4, ._10 @ gMain\n\
+ ldrh r0, [r4, #0x2e]\n\
+ cmp r0, #0x40\n\
+ bne ._5 @cond_branch\n\
+ mov r0, #0x1\n\
+ neg r0, r0\n\
+ bl Menu_MoveCursor\n\
+._5:\n\
+ ldrh r0, [r4, #0x2e]\n\
+ cmp r0, #0x80\n\
+ bne ._6 @cond_branch\n\
+ mov r0, #0x1\n\
+ bl Menu_MoveCursor\n\
+._6:\n\
+ ldrh r1, [r4, #0x2e]\n\
+ cmp r1, #0x1\n\
+ beq ._7 @cond_branch\n\
+ ldr r0, ._10 + 4 @ 0x101\n\
+ cmp r1, r0\n\
+ bne ._8 @cond_branch\n\
+ ldr r1, ._10 + 8 @ gSpecialVar_0x8004\n\
+ mov r0, #0x1\n\
+ strh r0, [r1]\n\
+._7:\n\
+ ldr r4, ._10 + 12 @ gUnkDebug4Menu\n\
+ bl Menu_GetCursorPos\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x15\n\
+ add r4, r4, #0x4\n\
+ add r0, r0, r4\n\
+ ldr r0, [r0]\n\
+ bl _call_via_r0\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ b ._13\n\
+._11:\n\
+ .align 2, 0\n\
+._10:\n\
+ .word gMain\n\
+ .word 0x101\n\
+ .word gSpecialVar_0x8004\n\
+ .word gUnkDebug4Menu\n\
+._8:\n\
+ cmp r1, #0x2\n\
+ beq ._12 @cond_branch\n\
+ mov r0, #0x0\n\
+ b ._13\n\
+._12:\n\
+ bl CloseMenu\n\
+ mov r0, #0x1\n\
+._13:\n\
+ pop {r4}\n\
+ pop {r1}\n\
+ bx r1");
+}
+
+__attribute__((naked))
+u8 debug_sub_8138CC4(void)
+{
+ asm("\n\
+ push {lr}\n\
+ add sp, sp, #0xfffffff8\n\
+ ldr r1, ._14 @ gSpecialVar_0x8004\n\
+ mov r0, #0x0\n\
+ strh r0, [r1]\n\
+ bl Menu_EraseScreen\n\
+ mov r0, #0x13\n\
+ mov r1, #0x0\n\
+ mov r2, #0x1d\n\
+ mov r3, #0xc\n\
+ bl Menu_DrawStdWindowFrame\n\
+ ldr r3, ._14 + 4 @ gUnkDebug4Menu\n\
+ mov r0, #0x14\n\
+ mov r1, #0x1\n\
+ mov r2, #0x5\n\
+ bl Menu_PrintItems\n\
+ mov r0, #0x0\n\
+ str r0, [sp]\n\
+ mov r0, #0x8\n\
+ str r0, [sp, #0x4]\n\
+ mov r0, #0x0\n\
+ mov r1, #0x14\n\
+ mov r2, #0x1\n\
+ mov r3, #0x5\n\
+ bl InitMenu\n\
+ ldr r1, ._14 + 8 @ gMenuCallback\n\
+ ldr r0, ._14 + 12 @ debug_sub_8138C54\n\
+ str r0, [r1]\n\
+ mov r0, #0x0\n\
+ add sp, sp, #0x8\n\
+ pop {r1}\n\
+ bx r1\n\
+._15:\n\
+ .align 2, 0\n\
+._14:\n\
+ .word gSpecialVar_0x8004\n\
+ .word gUnkDebug4Menu\n\
+ .word gMenuCallback\n\
+ .word debug_sub_8138C54+1");
+}
+
+#endif
+
+static void CableCarTask1(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ SetMainCallback2(CableCarMainCallback_Setup);
+ DestroyTask(taskId);
+ }
+}
+
+void CableCar(void)
+{
+ ScriptContext2_Enable();
+ CreateTask(CableCarTask1, 1);
+ BeginNormalPaletteFade(-1, 0, 0, 16, 0);
+}
+
+#if DEBUG
+
+__attribute__((naked))
+u8 debug_sub_8138D74(void)
+{
+ asm("\n\
+ push {lr}\n\
+ ldr r1, ._21 @ gSpecialVar_0x8004\n\
+ mov r0, #0x0\n\
+ strh r0, [r1]\n\
+ bl CloseMenu\n\
+ bl CableCar\n\
+ pop {r0}\n\
+ bx r0\n\
+._22:\n\
+ .align 2, 0\n\
+._21:\n\
+ .word gSpecialVar_0x8004");
+}
+
+__attribute__((naked))
+u8 debug_sub_8138D8C(void)
+{
+ asm("\n\
+ push {lr}\n\
+ ldr r1, ._23 @ gSpecialVar_0x8004\n\
+ mov r0, #0x1\n\
+ strh r0, [r1]\n\
+ bl CloseMenu\n\
+ bl CableCar\n\
+ pop {r0}\n\
+ bx r0\n\
+._24:\n\
+ .align 2, 0\n\
+._23:\n\
+ .word gSpecialVar_0x8004");
+}
+
+#endif
+
+static void CableCarMainCallback_Setup(void)
+{
+ u8 i;
+ u16 imebak;
+
+ switch (gMain.state)
+ {
+ case 0:
+ default:
+ SetVBlankCallback(NULL);
+ ScanlineEffect_Stop();
+ DmaFill16Large(3, 0, VRAM, VRAM_SIZE, 0x1000);
+ DmaFill32Defvars(3, 0, OAM, OAM_SIZE);
+ DmaFill16Defvars(3, 0, PLTT, PLTT_SIZE);
+ sCableCarPtr = eCableCar1;
+ DmaFill16Large(3, 0, eCableCar1, 0x10FC, 0x1000);
+ gMain.state++;
+ break;
+ case 1:
+ ResetSpriteData();
+ ResetTasks();
+ FreeAllSpritePalettes();
+ ResetPaletteFade();
+ StartWeather();
+ for (i = 0; i < 20; i++)
+ {
+ gWeatherPtr->sprites.s2.ashSprites[i] = NULL;
+ }
+ InitMapMusic();
+ ResetMapMusic();
+ gSpriteCoordOffsetX = gSpriteCoordOffsetY = 0;
+ gMain.state++;
+ break;
+ case 2:
+ for (i = 0; i < 3; i++)
+ {
+ LoadCompressedObjectPic(&gUnknown_08401CF8[i]);
+ }
+ LoadSpritePalettes(gUnknown_08401D18);
+ LZDecompressWram(gCableCarMtChimneyTilemap, eCableCar2->mtChimneyTilemap);
+ LZDecompressWram(gCableCarTreeTilemap, eCableCar2->treeTilemap);
+ LZDecompressWram(gCableCarMountainTilemap, eCableCar2->mountainTilemap);
+ LZDecompressWram(gCableCarPylonStemTilemap, eCableCar2->pylonStemTilemap);
+ LoadPalette(gCableCarBG_Pal, 0, 0x80);
+ LZ77UnCompVram(gCableCarBG_Gfx, (u16 *)BG_VRAM);
+ gMain.state++;
+ break;
+ case 3:
+ LoadSprites();
+ RunTasks();
+ gMain.state++;
+ break;
+ case 4:
+ if (sCableCarPtr->unk_0002 == 7)
+ {
+ gMain.state++;
+ }
+ else if (gWeatherPtr->sprites.s2.ashSprites[0] != NULL)
+ {
+ for (i = 0; i < 20; i++)
+ {
+ if (gWeatherPtr->sprites.s2.ashSprites[i] != NULL)
+ {
+ gWeatherPtr->sprites.s2.ashSprites[i]->oam.priority = 0;
+ }
+ }
+ gMain.state++;
+ }
+ break;
+ case 5:
+ CableCarUtil_CopyWrapped((void *)BG_SCREEN_ADDR(29), eCableCar2->treeTilemap, 0, 17, 32, 15);
+ CableCarUtil_CopyWrapped((void *)BG_SCREEN_ADDR(30), eCableCar2->mountainTilemap, 0, 0, 30, 20);
+ CableCarUtil_CopyWrapped(sCableCarPtr->unk_08fc, gCableCarPylonHookTilemapEntries, 0, 0, 5, 2);
+ CableCarUtil_CopyWrapped(sCableCarPtr->unk_08fc, eCableCar2->pylonStemTilemap, 0, 2, 2, 20);
+ gMain.state++;
+ break;
+ case 6:
+ sub_81248AC(gSpecialVar_0x8004);
+ CableCarUtil_CopyWrapped(sCableCarPtr->unk_00fc, eCableCar2->mtChimneyTilemap + 0x48, 0, 14, 12, 3);
+ CableCarUtil_CopyWrapped(sCableCarPtr->unk_00fc, eCableCar2->mtChimneyTilemap + 0x6C, 12, 17, 12, 3);
+ CableCarUtil_CopyWrapped(sCableCarPtr->unk_00fc, eCableCar2->mtChimneyTilemap + 0x90, 24, 20, 12, 3);
+ CableCarUtil_CopyWrapped(sCableCarPtr->unk_00fc, eCableCar2->mtChimneyTilemap + 0x00, 0, 17, 12, 3);
+ CableCarUtil_CopyWrapped(sCableCarPtr->unk_00fc, eCableCar2->mtChimneyTilemap + 0x24, 0, 20, 12, 3);
+ CableCarUtil_CopyWrapped(sCableCarPtr->unk_00fc, eCableCar2->mtChimneyTilemap + 0x00, 12, 20, 12, 3);
+ CableCarUtil_CopyWrapped(sCableCarPtr->unk_00fc, eCableCar2->mtChimneyTilemap + 0x24, 12, 23, 12, 3);
+ CableCarUtil_CopyWrapped(sCableCarPtr->unk_00fc, eCableCar2->mtChimneyTilemap + 0x00, 24, 23, 12, 3);
+ gMain.state++;
+ break;
+ case 7:
+ BeginNormalPaletteFade(-1, 3, 16, 0, 0);
+ FadeInNewBGM(BGM_ROPEWAY, 1);
+ sub_8123FBC(1);
+ gMain.state++;
+ break;
+ case 8:
+ imebak = REG_IME;
+ REG_IME = 0;
+ REG_IE |= INTR_FLAG_VBLANK;
+ REG_IME = imebak;
+ SetVBlankCallback(CableCarVblankCallback);
+ SetMainCallback2(CableCarMainCallback_Run);
+ CreateTask(sub_8123878, 0);
+ if (gSpecialVar_0x8004 == 0)
+ {
+ sCableCarPtr->unk_0000 = CreateTask(sub_81239E4, 1);
+ }
+ else
+ {
+ sCableCarPtr->unk_0000 = CreateTask(sub_8123AF8, 1);
+ }
+ break;
+ }
+}
+
+static void CableCarMainCallback_Run(void)
+{
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+ MapMusicMain();
+}
+
+static void sub_8123740(void)
+{
+ u8 i;
+
+ i = 0;
+ sub_8123FBC(0);
+ gSpriteCoordOffsetX = 0;
+ sub_807C9B4(WEATHER_NONE);
+ for (; i < 20; i++)
+ {
+ gWeatherPtr->sprites.s2.ashSprites[i] = NULL;
+ }
+ ResetTasks();
+ ResetSpriteData();
+ ResetPaletteFade();
+ DmaFill32Large(3, 0, gSharedMem, 0x20000, 0x1000);
+ sCableCarPtr = NULL;
+ DmaFill16Large(3, 0, VRAM, VRAM_SIZE, 0x1000);
+ DmaFill32Defvars(3, 0, OAM, OAM_SIZE);
+ DmaFill16Defvars(3, 0, PLTT, PLTT_SIZE);
+ warp_in();
+ gFieldCallback = NULL;
+ SetMainCallback2(CB2_LoadMap);
+}
+
+static void sub_8123878(u8 taskId)
+{
+ u8 i;
+
+ i = 0;
+ sCableCarPtr->unk_0006++;
+ switch (sCableCarPtr->unk_0001)
+ {
+ case 0:
+ if (sCableCarPtr->unk_0006 == sCableCarPtr->unk_0004)
+ {
+ ChangeWeather(sCableCarPtr->unk_0002);
+ sCableCarPtr->unk_0001 = 1;
+ }
+ break;
+ case 1:
+ switch (sCableCarPtr->unk_0002)
+ {
+ case 7:
+ if (gWeatherPtr->sprites.s2.ashSprites[0] != NULL && gWeatherPtr->sprites.s2.ashSprites[0]->oam.priority != 0)
+ {
+ for (; i < 20; i++)
+ {
+ if (gWeatherPtr->sprites.s2.ashSprites[i] != NULL)
+ {
+ gWeatherPtr->sprites.s2.ashSprites[i]->oam.priority = 0;
+ }
+ }
+ sCableCarPtr->unk_0001 = 2;
+ }
+ break;
+ case 2:
+ if (gWeatherPtr->currWeather == 2)
+ {
+ sCableCarPtr->unk_0001 = 2;
+ }
+ else if (sCableCarPtr->unk_0006 >= sCableCarPtr->unk_0004 + 8)
+ {
+ for (; i < 20; i++)
+ {
+ if (gWeatherPtr->sprites.s2.ashSprites[i] != NULL)
+ {
+ gWeatherPtr->sprites.s2.ashSprites[i]->invisible ^= TRUE;
+ }
+ }
+ }
+ break;
+ }
+ break;
+ case 2:
+ if (sCableCarPtr->unk_0006 == 570)
+ {
+ sCableCarPtr->unk_0001 = 3;
+ BeginNormalPaletteFade(-1, 3, 0, 16, 0);
+ FadeOutBGM(4);
+ }
+ break;
+ case 3:
+ if (!gPaletteFade.active)
+ {
+ sCableCarPtr->unk_0001 = 255;
+ }
+ break;
+ case 255:
+ SetVBlankCallback(NULL);
+ DestroyTask(taskId);
+ DestroyTask(sCableCarPtr->unk_0000);
+ SetMainCallback2(sub_8123740);
+ break;
+ }
+}
+
+static void sub_81239E4(u8 taskId)
+{
+ if (sCableCarPtr->unk_0001 != 255)
+ {
+ sCableCarPtr->unk_0014--;
+ if ((sCableCarPtr->unk_0006 % 2) == 0)
+ {
+ sCableCarPtr->unk_0015--;
+ }
+ if ((sCableCarPtr->unk_0006 % 8) == 0)
+ {
+ sCableCarPtr->unk_000c--;
+ sCableCarPtr->unk_000d--;
+ }
+ switch (sCableCarPtr->unk_0014)
+ {
+ case 175:
+ CableCarUtil_FillWrapped(sCableCarPtr->unk_08fc, 0, 0, 22, 2, 10);
+ break;
+ case 40:
+ CableCarUtil_FillWrapped(sCableCarPtr->unk_08fc, 0, 3, 0, 2, 2);
+ break;
+ case 32:
+ CableCarUtil_FillWrapped(sCableCarPtr->unk_08fc, 0, 2, 0, 1, 2);
+ break;
+ case 16:
+ CableCarUtil_CopyWrapped(sCableCarPtr->unk_08fc, gCableCarPylonHookTilemapEntries, 0, 0, 5, 2);
+ CableCarUtil_CopyWrapped(sCableCarPtr->unk_08fc, eCableCar2->pylonStemTilemap, 0, 2, 2, 30);
+ sCableCarPtr->unk_0015 = 64;
+ break;
+ }
+ }
+ sub_812453C();
+ gSpriteCoordOffsetX = (gSpriteCoordOffsetX + 1) % 128;
+}
+
+static void sub_8123AF8(u8 taskId)
+{
+ if (sCableCarPtr->unk_0001 != 255)
+ {
+ sCableCarPtr->unk_0014++;
+ if ((sCableCarPtr->unk_0006 % 2) == 0)
+ {
+ sCableCarPtr->unk_0015++;
+ }
+ if ((sCableCarPtr->unk_0006 % 8) == 0)
+ {
+ sCableCarPtr->unk_000c++;
+ sCableCarPtr->unk_000d++;
+ }
+ switch (sCableCarPtr->unk_0014)
+ {
+ case 176:
+ CableCarUtil_CopyWrapped(sCableCarPtr->unk_08fc, eCableCar2->pylonStemTilemap, 0, 2, 2, 30);
+ break;
+ case 16:
+ CableCarUtil_FillWrapped(sCableCarPtr->unk_08fc, 0, 2, 0, 3, 2);
+ CableCarUtil_FillWrapped(sCableCarPtr->unk_08fc, 0, 0, 22, 2, 10);
+ sCableCarPtr->unk_0015 = 192;
+ break;
+ case 32:
+ sCableCarPtr->unk_08fc[0][2] = (gCableCarPylonHookTilemapEntries + 2)[0];
+ sCableCarPtr->unk_08fc[0][3] = (gCableCarPylonHookTilemapEntries + 2)[1];
+ sCableCarPtr->unk_08fc[1][2] = (gCableCarPylonHookTilemapEntries + 2)[5];
+ sCableCarPtr->unk_08fc[1][3] = (gCableCarPylonHookTilemapEntries + 2)[6];
+ break;
+ case 40:
+ sCableCarPtr->unk_08fc[0][4] = (gCableCarPylonHookTilemapEntries + 4)[0];
+ sCableCarPtr->unk_08fc[1][4] = (gCableCarPylonHookTilemapEntries + 4)[5];
+ break;
+ }
+ }
+ sub_8124598();
+ if (sCableCarPtr->unk_0006 < sCableCarPtr->unk_0004) {
+ gSpriteCoordOffsetX = (gSpriteCoordOffsetX + 247) % 248;
+ }
+ else
+ {
+ gWeatherPtr->unknown_6FC = (gWeatherPtr->unknown_6FC + 247) % 248;
+ }
+}
+
+static void CableCarVblankCallback(void)
+{
+ DmaCopy16(3, sCableCarPtr->unk_00fc, BG_SCREEN_ADDR(28), 0x800);
+ DmaCopy16(3, sCableCarPtr->unk_08fc, BG_SCREEN_ADDR(31), 0x800);
+ REG_BG3HOFS = sCableCarPtr->unk_0014;
+ REG_BG3VOFS = sCableCarPtr->unk_0015;
+ REG_BG1HOFS = sCableCarPtr->unk_000c;
+ REG_BG1VOFS = sCableCarPtr->unk_000d;
+ REG_BG0HOFS = sCableCarPtr->unk_0008;
+ REG_BG0VOFS = sCableCarPtr->unk_0009;
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+static void nullsub_76(struct Sprite *sprite)
+{
+
+}
+
+static void sub_8123CB8(struct Sprite *sprite)
+{
+ if (sCableCarPtr->unk_0001 != 255)
+ {
+ if (gSpecialVar_0x8004 == 0)
+ {
+ sprite->pos1.x = sprite->data[0] - (u8)(0.14f * S16TOPOSFLOAT(sCableCarPtr->unk_0006));
+ sprite->pos1.y = sprite->data[1] - (u8)(0.067f * S16TOPOSFLOAT(sCableCarPtr->unk_0006));
+ }
+ else
+ {
+ sprite->pos1.x = sprite->data[0] + (u8)(0.14f * S16TOPOSFLOAT(sCableCarPtr->unk_0006));
+ sprite->pos1.y = sprite->data[1] + (u8)(0.067f * S16TOPOSFLOAT(sCableCarPtr->unk_0006));
+ }
+ }
+}
+
+static void sub_8123D98(struct Sprite *sprite)
+{
+ if (sCableCarPtr->unk_0001 != 255)
+ {
+ if (gSpecialVar_0x8004 == 0)
+ {
+ sprite->pos1.x = sprite->data[0] - (u8)(0.14f * S16TOPOSFLOAT(sCableCarPtr->unk_0006));
+ sprite->pos1.y = sprite->data[1] - (u8)(0.067f * S16TOPOSFLOAT(sCableCarPtr->unk_0006));
+ }
+ else
+ {
+ sprite->pos1.x = sprite->data[0] + (u8)(0.14f * S16TOPOSFLOAT(sCableCarPtr->unk_0006));
+ sprite->pos1.y = sprite->data[1] + (u8)(0.067f * S16TOPOSFLOAT(sCableCarPtr->unk_0006));
+ }
+ switch (sprite->data[2])
+ {
+ case 0:
+ sprite->pos2.y = 17;
+ if (sprite->data[3] ++ > 9)
+ {
+ sprite->data[3] = 0;
+ sprite->data[2] ++;
+ }
+ break;
+ default:
+ sprite->pos2.y = 16;
+ if (sprite->data[3] ++ > 9)
+ {
+ sprite->data[3] = 0;
+ sprite->data[2] = 0;
+ }
+ break;
+ }
+ }
+}
+
+static void sub_8123EB8(struct Sprite *sprite)
+{
+ if (sprite->data[0] == 0)
+ {
+ sprite->pos1.x += 2 * sprite->centerToCornerVecX;
+ sprite->pos1.y += 16 + sprite->centerToCornerVecY;
+ }
+ if (++sprite->data[0] >= sprite->data[2])
+ {
+ switch (sprite->data[1])
+ {
+ case 0:
+ sprite->pos1.x++;
+ if ((sprite->data[0] % 4) == 0)
+ {
+ sprite->pos1.y++;
+ }
+ break;
+ case 1:
+ if ((sprite->data[0] % 2) != 0)
+ {
+ sprite->pos1.x++;
+ if ((sprite->pos1.x % 4) == 0)
+ {
+ sprite->pos1.y++;
+ }
+ }
+ break;
+ }
+ if (sprite->pos1.y > 0xa0)
+ {
+ DestroySprite(sprite);
+ }
+ }
+}
+
+static void sub_8123F44(struct Sprite *sprite)
+{
+ if (sprite->data[0] == 0)
+ {
+ sprite->pos1.y += 16 + sprite->centerToCornerVecY;
+ }
+ if (++sprite->data[0] >= sprite->data[2])
+ {
+ switch (sprite->data[1])
+ {
+ case 0:
+ sprite->pos1.x--;
+ if ((sprite->data[0] % 4) == 0)
+ {
+ sprite->pos1.y--;
+ }
+ break;
+ case 1:
+ if ((sprite->data[0] % 2) != 0)
+ {
+ sprite->pos1.x--;
+ if ((sprite->pos1.x % 4) == 0)
+ {
+ sprite->pos1.y--;
+ }
+ }
+ break;
+ }
+ if (sprite->pos1.y < 0x50)
+ {
+ DestroySprite(sprite);
+ }
+ }
+}
+
+static void sub_8123FBC(bool8 which)
+{
+ switch (which)
+ {
+ case FALSE:
+ default:
+ REG_WININ = 0;
+ REG_WINOUT = 0;
+ REG_WIN0H = 0;
+ REG_WIN1H = 0;
+ REG_WIN0V = 0;
+ REG_WIN1V = 0;
+ REG_DISPCNT = 0;
+ REG_BG3CNT = 0;
+ REG_BG2CNT = 0;
+ REG_BG1CNT = 0;
+ REG_BG0CNT = 0;
+ REG_BG3HOFS = 0;
+ REG_BG3VOFS = 0;
+ REG_BG2HOFS = 0;
+ REG_BG2VOFS = 0;
+ REG_BG1HOFS = 0;
+ REG_BG1VOFS = 0;
+ REG_BG0HOFS = 0;
+ REG_BG0VOFS = 0;
+ REG_BLDCNT = 0;
+ break;
+ case TRUE:
+ REG_WININ = 0;
+ REG_WINOUT = 0;
+ REG_WIN0H = 0;
+ REG_WIN1H = 0;
+ REG_WIN0V = 0;
+ REG_WIN1V = 0;
+ if (gSpecialVar_0x8004 == 0)
+ {
+ sCableCarPtr->unk_0014 = 0xb0;
+ sCableCarPtr->unk_0015 = 0x10;
+ sCableCarPtr->unk_000c = 0x00;
+ sCableCarPtr->unk_000d = 0x50;
+ sCableCarPtr->unk_0009 = 0;
+ sCableCarPtr->unk_0009 = 0;
+ }
+ else
+ {
+ sCableCarPtr->unk_0014 = 0x60;
+ sCableCarPtr->unk_0015 = 0xe8;
+ sCableCarPtr->unk_000c = 0x00;
+ sCableCarPtr->unk_000d = 0x04;
+ sCableCarPtr->unk_0009 = 0;
+ sCableCarPtr->unk_0009 = 0;
+ }
+ REG_BG3HOFS = sCableCarPtr->unk_0014;
+ REG_BG3VOFS = sCableCarPtr->unk_0015;
+ REG_BG2HOFS = 0;
+ REG_BG2VOFS = 0;
+ REG_BG1HOFS = sCableCarPtr->unk_000c;
+ REG_BG1VOFS = sCableCarPtr->unk_000d;
+ REG_BG0HOFS = sCableCarPtr->unk_0008;
+ REG_BG0VOFS = sCableCarPtr->unk_0009;
+ REG_BG0CNT = BGCNT_PRIORITY(1) | BGCNT_SCREENBASE(28) | BGCNT_WRAP;
+ REG_BG1CNT = BGCNT_PRIORITY(2) | BGCNT_SCREENBASE(29) | BGCNT_WRAP;
+ REG_BG2CNT = BGCNT_PRIORITY(3) | BGCNT_SCREENBASE(30) | BGCNT_WRAP;
+ REG_BG3CNT = BGCNT_PRIORITY(0) | BGCNT_SCREENBASE(31) | BGCNT_WRAP;
+ REG_DISPCNT = DISPCNT_OBJ_1D_MAP | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON;
+ REG_BLDCNT = 0x3f00;
+ break;
+ }
+}
+
+static void LoadSprites(void)
+{
+ u8 spriteId;
+ u8 i;
+
+ u8 playerGraphicsIds[2] = {
+ MAP_OBJ_GFX_RIVAL_BRENDAN_NORMAL,
+ MAP_OBJ_GFX_RIVAL_MAY_NORMAL
+ };
+ u16 rval = Random();
+ u8 hikerGraphicsIds[4] = {
+ MAP_OBJ_GFX_HIKER,
+ MAP_OBJ_GFX_CAMPER,
+ MAP_OBJ_GFX_PICNICKER,
+ MAP_OBJ_GFX_POOCHYENA
+ };
+ s16 hikerCoords[2][2] = {
+ { 0, 80 },
+ { 240, 146 }
+ };
+ u8 hikerMovementDelayTable[4] = {
+ 0,
+ 60,
+ 120,
+ 170
+ };
+ void (*callbacks[2])(struct Sprite *) = {
+ sub_8123EB8,
+ sub_8123F44
+ };
+
+ switch (gSpecialVar_0x8004)
+ {
+ case 0:
+ default:
+ spriteId = AddPseudoFieldObject(playerGraphicsIds[gSaveBlock2.playerGender], sub_8123D98, 0xc8, 0x49, 0x66);
+ if (spriteId != MAX_SPRITES)
+ {
+ gSprites[spriteId].oam.priority = 2;
+ gSprites[spriteId].pos2.x = 0x08;
+ gSprites[spriteId].pos2.y = 0x10;
+ gSprites[spriteId].data[0] = 0xc8;
+ gSprites[spriteId].data[1] = 0x49;
+ }
+ spriteId = CreateSprite(&gSpriteTemplate_8401D40[0], 0xb0, 0x2b, 0x67);
+ gSprites[spriteId].pos2.x = gSprites[spriteId].pos2.y = 0x20;
+ gSprites[spriteId].data[0] = 0xb0;
+ gSprites[spriteId].data[1] = 0x2b;
+ spriteId = CreateSprite(&gSpriteTemplate_8401D40[1], 0xc8, 0x63, 0x65);
+ gSprites[spriteId].pos2.x = 8;
+ gSprites[spriteId].pos2.y = 4;
+ gSprites[spriteId].data[0] = 0xc8;
+ gSprites[spriteId].data[1] = 0x63;
+ sCableCarPtr->unk_0002 = 7;
+ sCableCarPtr->unk_0004 = 0x15e;
+ sub_807C9B4(WEATHER_SUNNY);
+ break;
+ case 1:
+ CableCarUtil_CopyWrapped(sCableCarPtr->unk_00fc, eCableCar2->mtChimneyTilemap + 0x24, 0x18, 0x1a, 0x0c, 0x03);
+ spriteId = AddPseudoFieldObject(playerGraphicsIds[gSaveBlock2.playerGender], sub_8123D98, 0x80, 0x27, 0x66);
+ if (spriteId != MAX_SPRITES)
+ {
+ gSprites[spriteId].oam.priority = 2;
+ gSprites[spriteId].pos2.x = 0x08;
+ gSprites[spriteId].pos2.y = 0x10;
+ gSprites[spriteId].data[0] = 0x80;
+ gSprites[spriteId].data[1] = 0x27;
+ }
+ spriteId = CreateSprite(&gSpriteTemplate_8401D40[0], 0x68, 0x09, 0x67);
+ gSprites[spriteId].pos2.x = gSprites[spriteId].pos2.y = 0x20;
+ gSprites[spriteId].data[0] = 0x68;
+ gSprites[spriteId].data[1] = 0x09;
+ spriteId = CreateSprite(&gSpriteTemplate_8401D40[1], 0x80, 0x41, 0x65);
+ gSprites[spriteId].pos2.x = 8;
+ gSprites[spriteId].pos2.y = 4;
+ gSprites[spriteId].data[0] = 0x80;
+ gSprites[spriteId].data[1] = 0x41;
+ sCableCarPtr->unk_0002 = 2;
+ sCableCarPtr->unk_0004 = 0x109;
+ sub_807C9B4(WEATHER_ASH);
+ break;
+ }
+ for (i = 0; i < 9; i++)
+ {
+ spriteId = CreateSprite(&gSpriteTemplate_8401D40[2], 16 * i + 0x60, 8 * i - 8, 0x68);
+ gSprites[spriteId].pos2.x = 8;
+ gSprites[spriteId].pos2.y = 8;
+ }
+ if ((rval % 64) == 0)
+ {
+ spriteId = AddPseudoFieldObject(hikerGraphicsIds[rval % 3], callbacks[gSpecialVar_0x8004], hikerCoords[gSpecialVar_0x8004][0], hikerCoords[gSpecialVar_0x8004][1], 0x6a);
+ if (spriteId != MAX_SPRITES)
+ {
+ gSprites[spriteId].oam.priority = 2;
+ gSprites[spriteId].pos2.x = -gSprites[spriteId].centerToCornerVecX;
+ gSprites[spriteId].pos2.y = -gSprites[spriteId].centerToCornerVecY;
+ if (gSpecialVar_0x8004 == 0)
+ {
+ if (rval % 2)
+ {
+ StartSpriteAnim(&gSprites[spriteId], 6);
+ gSprites[spriteId].data[1] = 1;
+ gSprites[spriteId].pos1.y += 2;
+ }
+ else
+ {
+ StartSpriteAnim(&gSprites[spriteId], 7);
+ gSprites[spriteId].data[1] = 0;
+ }
+ }
+ else
+ {
+ if (rval % 2)
+ {
+ StartSpriteAnim(&gSprites[spriteId], 7);
+ gSprites[spriteId].data[1] = 1;
+ gSprites[spriteId].pos1.y += 2;
+ }
+ else
+ {
+ StartSpriteAnim(&gSprites[spriteId], 6);
+ gSprites[spriteId].data[1] = 0;
+ }
+ }
+ gSprites[spriteId].data[2] = hikerMovementDelayTable[rval % 4];
+ }
+ }
+}
+
+static void sub_812446C(void)
+{
+ u8 i;
+ u8 j;
+ u8 k;
+ u8 offset;
+
+ for (i = 0, k = 0, offset = 0x24 * (sCableCarPtr->unk_001b + 2); i < 3; i++)
+ {
+ for (j = 0; j < 12; j++)
+ {
+ sCableCarPtr->unk_0022[i][j] = *(eCableCar2->mtChimneyTilemap + (offset++));
+ sCableCarPtr->unk_0022[i + 3][j] = eCableCar2->mtChimneyTilemap[k];
+ sCableCarPtr->unk_0022[i + 6][j] = (eCableCar2->mtChimneyTilemap + 0x24)[k];
+ k++;
+ }
+ }
+ sCableCarPtr->unk_001b = (sCableCarPtr->unk_001b + 1) % 3;
+}
+
+static void sub_812453C(void)
+{
+ sCableCarPtr->unk_001c = (sCableCarPtr->unk_001c + 1) % 0x60;
+ sCableCarPtr->unk_0008 = sCableCarPtr->unk_001f - sCableCarPtr->unk_001d;
+ sCableCarPtr->unk_0009 = sCableCarPtr->unk_0020 - sCableCarPtr->unk_001e;
+ sCableCarPtr->unk_001d++;
+ if ((sCableCarPtr->unk_001d % 4) == 0)
+ {
+ sCableCarPtr->unk_001e++;
+ }
+ if (sCableCarPtr->unk_001d > 16)
+ {
+ sub_81245F4();
+ }
+}
+
+static void sub_8124598(void)
+{
+ sCableCarPtr->unk_001c = (sCableCarPtr->unk_001c + 1) % 0x60;
+ sCableCarPtr->unk_0008 = sCableCarPtr->unk_001f + sCableCarPtr->unk_001d;
+ sCableCarPtr->unk_0009 = sCableCarPtr->unk_0020 + sCableCarPtr->unk_001e;
+ sCableCarPtr->unk_001d++;
+ if ((sCableCarPtr->unk_001d % 4) == 0)
+ {
+ sCableCarPtr->unk_001e++;
+ }
+ if (sCableCarPtr->unk_001d > 16)
+ {
+ sub_812476C();
+ }
+}
+
+static void sub_81245F4(void)
+{
+ u8 i = 0;
+
+ sCableCarPtr->unk_001d = sCableCarPtr->unk_001e = 0;
+ sCableCarPtr->unk_001f = sCableCarPtr->unk_0008;
+ sCableCarPtr->unk_0020 = sCableCarPtr->unk_0009;
+ sCableCarPtr->unk_0019 = (sCableCarPtr->unk_0019 + 30) % 32;
+ sCableCarPtr->unk_0018 -= 2;
+ gUnknown_0203927A = (sCableCarPtr->unk_001a + 23) % 32;
+ for (i = 0; i < 9; i++)
+ {
+ gUnknown_02039278 = sCableCarPtr->unk_0019;
+ gUnknown_02039279 = (gUnknown_0203927A + i) % 32;
+ sCableCarPtr->unk_00fc[gUnknown_02039279][gUnknown_02039278] = sCableCarPtr->unk_0022[i][sCableCarPtr->unk_0018];
+ gUnknown_02039278 = (gUnknown_02039278 + 1) % 32;
+ sCableCarPtr->unk_00fc[gUnknown_02039279][gUnknown_02039278] = sCableCarPtr->unk_0022[i][sCableCarPtr->unk_0018 + 1];
+ }
+ gUnknown_02039278 = (sCableCarPtr->unk_0019 + 30) % 32;
+ CableCarUtil_FillWrapped(sCableCarPtr->unk_00fc, 0, gUnknown_02039278, 0, 2, 32);
+ if (sCableCarPtr->unk_0018 == 0)
+ {
+ sCableCarPtr->unk_001a = (sCableCarPtr->unk_001a + 29) % 32;
+ sCableCarPtr->unk_0018 = 12;
+ sub_812446C();
+ gUnknown_02039278 = (sCableCarPtr->unk_001a + 1) % 32;
+ CableCarUtil_FillWrapped(sCableCarPtr->unk_00fc, 0, 0, gUnknown_02039278, 32, 9);
+ }
+}
+
+static void sub_812476C(void)
+{
+ u8 i = 0;
+
+ sCableCarPtr->unk_001d = sCableCarPtr->unk_001e = 0;
+ sCableCarPtr->unk_001f = sCableCarPtr->unk_0008;
+ sCableCarPtr->unk_0020 = sCableCarPtr->unk_0009;
+ sCableCarPtr->unk_0019 = (sCableCarPtr->unk_0019 + 2) % 32;
+ sCableCarPtr->unk_0018 += 2;
+ gUnknown_0203927D = sCableCarPtr->unk_001a;
+ for (i = 0; i < 9; i++)
+ {
+ gUnknown_0203927B = sCableCarPtr->unk_0019;
+ gUnknown_0203927C = (gUnknown_0203927D + i) % 32;
+ sCableCarPtr->unk_00fc[gUnknown_0203927C][gUnknown_0203927B] = sCableCarPtr->unk_0022[i][sCableCarPtr->unk_0018];
+ gUnknown_0203927B = (gUnknown_0203927B + 1) % 32;
+ sCableCarPtr->unk_00fc[gUnknown_0203927C][gUnknown_0203927B] = sCableCarPtr->unk_0022[i][sCableCarPtr->unk_0018 + 1];
+ }
+ gUnknown_0203927C = (sCableCarPtr->unk_001a + 23) % 32;
+ CableCarUtil_FillWrapped(sCableCarPtr->unk_00fc, 0, sCableCarPtr->unk_0019, gUnknown_0203927C, 2, 9);
+ if (sCableCarPtr->unk_0018 == 10)
+ {
+ sCableCarPtr->unk_001a = (sCableCarPtr->unk_001a + 3) % 32;
+ sCableCarPtr->unk_0018 = 0xfe;
+ sub_812446C();
+ }
+}
+
+static void sub_81248AC(u8 a0)
+{
+ switch (a0)
+ {
+ case 0:
+ default:
+ sCableCarPtr->unk_001b = 2;
+ sCableCarPtr->unk_0019 = 0;
+ sCableCarPtr->unk_001a = 20;
+ sCableCarPtr->unk_0018 = 12;
+ sub_812446C();
+ sub_81245F4();
+ break;
+ case 1:
+ sCableCarPtr->unk_001b = 2;
+ sCableCarPtr->unk_0019 = 28;
+ sCableCarPtr->unk_001a = 20;
+ sCableCarPtr->unk_0018 = 4;
+ sub_812446C();
+ sub_812476C();
+ break;
+ }
+ sCableCarPtr->unk_001c = 0;
+}
diff --git a/src/scene/contest_painting.c b/src/scene/contest_painting.c
index 442d8ec26..0aa02312f 100644
--- a/src/scene/contest_painting.c
+++ b/src/scene/contest_painting.c
@@ -11,7 +11,7 @@
#include "string_util.h"
#include "strings.h"
#include "text.h"
-#include "unknown_task.h"
+#include "scanline_effect.h"
#include "ewram.h"
static u8 gUnknown_03000750;
@@ -147,7 +147,7 @@ static void ShowContestPainting(void)
switch (gMain.state)
{
case 0:
- remove_some_task();
+ ScanlineEffect_Stop();
SetVBlankCallback(NULL);
gUnknown_03005E8C = &ewram15DE0;
ContestPaintingInitVars(TRUE);
@@ -156,23 +156,8 @@ static void ShowContestPainting(void)
break;
case 1:
{
- u8 *addr;
- size_t size;
-
ResetPaletteFade();
- addr = (void *)VRAM;
- size = 0x18000;
- while (1)
- {
- DmaFill32(3, 0, addr, 0x1000);
- addr += 0x1000;
- size -= 0x1000;
- if (size <= 0x1000)
- {
- DmaFill32(3, 0, addr, size);
- break;
- }
- }
+ DmaFill32Large(3, 0, (void *)(VRAM + 0x0), 0x18000, 0x1000);
ResetSpriteData();
gMain.state++;
break;
@@ -243,8 +228,8 @@ static void HoldContestPainting(void)
static void ContestPaintingInitWindow(u8 arg0)
{
- InitMenuWindow(&gWindowConfig_81E7160);
- SetUpWindowConfig(&gWindowConfig_81E7160);
+ InitMenuWindow(&gWindowTemplate_81E7160);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E7160);
}
static void ContestPaintingPrintCaption(u8 contestType, u8 arg1)
@@ -291,7 +276,7 @@ static void ContestPaintingPrintCaption(u8 contestType, u8 arg1)
xPos = 3;
yPos = 14;
}
- MenuPrint_PixelCoords(gUnknown_03005E40, xPos * 8 + 1, yPos * 8, 1);
+ Menu_PrintTextPixelCoords(gUnknown_03005E40, xPos * 8 + 1, yPos * 8, 1);
}
static void ContestPaintingInitBG(void)
diff --git a/src/scene/credits.c b/src/scene/credits.c
index 17c1bf263..e31e2c797 100644
--- a/src/scene/credits.c
+++ b/src/scene/credits.c
@@ -474,8 +474,8 @@ void sub_81439D0(void)
taskIdC = gTasks[taskIdA].data[TDA_TASK_C_ID];
gTasks[taskIdC].data[TDC_0] = 40;
- SetUpWindowConfig(&gWindowConfig_81E7208);
- InitMenuWindow(&gWindowConfig_81E7208);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E7208);
+ InitMenuWindow(&gWindowTemplate_81E7208);
LoadPalette(&gUnknown_0840B7BC, 0x80, sizeof(gUnknown_0840B7BC));
CpuCopy16(&gUnknown_0840B7FC, (void *)(VRAM + 0xBEE0), sizeof(gUnknown_0840B7FC));
@@ -857,7 +857,7 @@ static void task_b_81441B8(u8 taskIdB)
case 5:
if (!gPaletteFade.active)
{
- MenuZeroFillWindowRect(0, 9, 29, 19);
+ Menu_EraseWindowRect(0, 9, 29, 19);
gTasks[taskIdB].data[TDB_0] = 2;
}
return;
diff --git a/src/scene/cute_sketch.c b/src/scene/cute_sketch.c
index 5317bc334..2af990290 100644
--- a/src/scene/cute_sketch.c
+++ b/src/scene/cute_sketch.c
@@ -29,6 +29,350 @@ void sub_80FD1C8(u16);
u16 sub_80FD39C(u16*);
u16 sub_80FD68C(u16*, u16*, u16*);
+#if DEBUG
+
+__attribute__((naked))
+void debug_sub_8110CCC(void)
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ mov r7, #0x0\n\
+ mov r1, #0x0\n\
+ ldr r2, ._5 @ gUnknown_083E79C0\n\
+ ldr r6, ._5 + 4 @ \n\
+._7:\n\
+ lsl r0, r1, #0x3\n\
+ add r4, r0, r2\n\
+ ldrh r0, [r6, #0x1c]\n\
+ ldrh r3, [r4, #0x4]\n\
+ cmp r0, r3\n\
+ bne ._1 @cond_branch\n\
+ ldrh r0, [r4, #0x6]\n\
+ bl FlagGet\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._4 @cond_branch\n\
+ ldrb r0, [r6, #0x1f]\n\
+ ldr r1, [r4]\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ bl StringLength\n\
+ mov r1, #0xc\n\
+ sub r1, r1, r0\n\
+ lsl r1, r1, #0x10\n\
+ lsr r5, r1, #0x10\n\
+ cmp r1, #0\n\
+ bge ._3 @cond_branch\n\
+ mov r5, #0x0\n\
+._3:\n\
+ mov r7, #0x1\n\
+ mov r0, #0x10\n\
+ mov r1, #0xe\n\
+ mov r2, #0x1d\n\
+ mov r3, #0x13\n\
+ bl Menu_DrawStdWindowFrame\n\
+ add r0, r6, #0\n\
+ add r0, r0, #0x8\n\
+ mov r1, #0x11\n\
+ mov r2, #0xf\n\
+ bl Menu_PrintText\n\
+ ldrb r0, [r6, #0x1f]\n\
+ ldr r1, [r4]\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ add r1, r5, #0\n\
+ add r1, r1, #0x11\n\
+ lsl r1, r1, #0x18\n\
+ lsr r1, r1, #0x18\n\
+ mov r2, #0x11\n\
+ bl Menu_PrintText\n\
+ b ._4\n\
+._6:\n\
+ .align 2, 0\n\
+._5:\n\
+ .word gUnknown_083E79C0\n\
+ .word +0x2000000\n\
+._1:\n\
+ add r0, r1, #1\n\
+ lsl r0, r0, #0x10\n\
+ lsr r1, r0, #0x10\n\
+ cmp r1, #0\n\
+ beq ._7 @cond_branch\n\
+._4:\n\
+ cmp r7, #0\n\
+ bne ._8 @cond_branch\n\
+ mov r0, #0x10\n\
+ mov r1, #0x10\n\
+ mov r2, #0x1d\n\
+ mov r3, #0x13\n\
+ bl Menu_DrawStdWindowFrame\n\
+ ldr r0, ._9 @ \n\
+ mov r1, #0x11\n\
+ mov r2, #0x11\n\
+ bl Menu_PrintText\n\
+ mov r0, #0x10\n\
+ mov r1, #0xe\n\
+ mov r2, #0x1d\n\
+ mov r3, #0xf\n\
+ bl Menu_EraseWindowRect\n\
+._8:\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+._10:\n\
+ .align 2, 0\n\
+._9:\n\
+ .word +0x2000008");
+}
+
+__attribute__((naked))
+void debug_sub_8110D84(void)
+{
+ asm("\
+ push {r4, lr}\n\
+ add sp, sp, #0xfffffffc\n\
+ ldr r0, ._13 @ \n\
+ ldrh r0, [r0, #0x4]\n\
+ cmp r0, #0x7\n\
+ bls ._11 @cond_branch\n\
+ b ._65\n\
+._11:\n\
+ lsl r0, r0, #0x2\n\
+ ldr r1, ._13 + 4 @ \n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+._14:\n\
+ .align 2, 0\n\
+._13:\n\
+ .word +0x2000000\n\
+ .word ._15\n\
+._15:\n\
+ .word ._16\n\
+ .word ._17\n\
+ .word ._18\n\
+ .word ._19\n\
+ .word ._20\n\
+ .word ._21\n\
+ .word ._22\n\
+ .word ._23\n\
+._16:\n\
+ mov r0, #0x1\n\
+ neg r0, r0\n\
+ mov r1, #0x0\n\
+ str r1, [sp]\n\
+ mov r2, #0x10\n\
+ mov r3, #0x0\n\
+ bl BeginNormalPaletteFade\n\
+ ldr r1, ._25 @ \n\
+ ldrh r0, [r1, #0x4]\n\
+ add r0, r0, #0x1\n\
+ b ._62\n\
+._26:\n\
+ .align 2, 0\n\
+._25:\n\
+ .word +0x2000000\n\
+._17:\n\
+ bl UpdatePaletteFade\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._27 @cond_branch\n\
+ b ._65\n\
+._27:\n\
+ ldr r1, ._30 @ \n\
+ ldrh r0, [r1, #0x4]\n\
+ add r0, r0, #0x1\n\
+ b ._62\n\
+._31:\n\
+ .align 2, 0\n\
+._30:\n\
+ .word +0x2000000\n\
+._18:\n\
+ bl sub_80FAB60\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ cmp r0, #0x3\n\
+ beq ._32 @cond_branch\n\
+ cmp r0, #0x3\n\
+ bgt ._33 @cond_branch\n\
+ b ._65\n\
+._33:\n\
+ cmp r0, #0x4\n\
+ beq ._35 @cond_branch\n\
+ cmp r0, #0x5\n\
+ beq ._36 @cond_branch\n\
+ b ._65\n\
+._35:\n\
+ ldr r4, ._41 @ \n\
+ ldrb r0, [r4, #0x1e]\n\
+ cmp r0, #0\n\
+ bne ._38 @cond_branch\n\
+ b ._65\n\
+._38:\n\
+ mov r0, #0x5\n\
+ bl m4aSongNumStart\n\
+ ldr r1, ._41 + 4 @ \n\
+ add r0, r4, r1\n\
+ mov r1, #0x1\n\
+ strb r1, [r0]\n\
+ ldr r0, ._41 + 8 @ \n\
+ bl sub_80FC244\n\
+ b ._65\n\
+._42:\n\
+ .align 2, 0\n\
+._41:\n\
+ .word +0x2000000\n\
+ .word 0xa6e\n\
+ .word sub_80FC69C+1\n\
+._36:\n\
+ mov r0, #0x5\n\
+ bl m4aSongNumStart\n\
+ mov r0, #0x1\n\
+ neg r0, r0\n\
+ mov r1, #0x0\n\
+ str r1, [sp]\n\
+ mov r2, #0x0\n\
+ mov r3, #0x10\n\
+ bl BeginNormalPaletteFade\n\
+ ldr r1, ._44 @ \n\
+ ldrh r0, [r1, #0x4]\n\
+ add r0, r0, #0x1\n\
+ b ._62\n\
+._45:\n\
+ .align 2, 0\n\
+._44:\n\
+ .word +0x2000000\n\
+._19:\n\
+ bl UpdatePaletteFade\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._65 @cond_branch\n\
+ ldr r0, ._48 @ sub_805469C\n\
+ bl SetMainCallback2\n\
+ b ._65\n\
+._49:\n\
+ .align 2, 0\n\
+._48:\n\
+ .word sub_805469C+1\n\
+._20:\n\
+ bl sub_80FAB60\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._50 @cond_branch\n\
+._32:\n\
+ bl debug_sub_8110CCC\n\
+ b ._65\n\
+._50:\n\
+ ldr r0, ._54 @ gMain\n\
+ ldrh r1, [r0, #0x2e]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._65 @cond_branch\n\
+ bl sub_80FBCA0\n\
+ bl sub_80FAEC4\n\
+ ldr r1, ._54 + 4 @ \n\
+ ldrh r0, [r1, #0x4]\n\
+ add r0, r0, #0x1\n\
+ b ._62\n\
+._55:\n\
+ .align 2, 0\n\
+._54:\n\
+ .word gMain\n\
+ .word +0x2000000\n\
+._21:\n\
+ bl sub_80FAFC0\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._65 @cond_branch\n\
+ mov r0, #0x0\n\
+ mov r1, #0x0\n\
+ bl CreateRegionMapCursor\n\
+ ldr r1, ._58 @ \n\
+ ldrh r0, [r1, #0x4]\n\
+ add r0, r0, #0x1\n\
+ b ._62\n\
+._59:\n\
+ .align 2, 0\n\
+._58:\n\
+ .word +0x2000000\n\
+._22:\n\
+ bl sub_80FAB60\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._60 @cond_branch\n\
+ bl debug_sub_8110CCC\n\
+._60:\n\
+ ldr r0, ._63 @ gMain\n\
+ ldrh r1, [r0, #0x2e]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._65 @cond_branch\n\
+ bl sub_80FBCA0\n\
+ bl sub_80FAEC4\n\
+ ldr r1, ._63 + 4 @ \n\
+ ldrh r0, [r1, #0x4]\n\
+ add r0, r0, #0x1\n\
+ b ._62\n\
+._64:\n\
+ .align 2, 0\n\
+._63:\n\
+ .word gMain\n\
+ .word +0x2000000\n\
+._23:\n\
+ bl sub_80FAFC0\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._65 @cond_branch\n\
+ mov r0, #0x0\n\
+ mov r1, #0x0\n\
+ bl CreateRegionMapCursor\n\
+ ldr r1, ._66 @ \n\
+ mov r0, #0x3\n\
+._62:\n\
+ strh r0, [r1, #0x4]\n\
+._65:\n\
+ add sp, sp, #0x4\n\
+ pop {r4}\n\
+ pop {r0}\n\
+ bx r0\n\
+._67:\n\
+ .align 2, 0\n\
+._66:\n\
+ .word +0x2000000");
+}
+
+__attribute__((naked))
+void debug_sub_8110F28(void)
+{
+ asm("\
+ push {lr}\n\
+ bl CB2_InitFlyRegionMap\n\
+ ldr r0, ._69 @ gMain\n\
+ ldr r1, [r0, #0x4]\n\
+ ldr r0, ._69 + 4 @ CB2_FlyRegionMap\n\
+ cmp r1, r0\n\
+ bne ._68 @cond_branch\n\
+ bl sub_80FBF94\n\
+ ldr r0, ._69 + 8 @ debug_sub_8110D84\n\
+ bl sub_80FC244\n\
+ bl debug_sub_8110CCC\n\
+._68:\n\
+ pop {r0}\n\
+ bx r0\n\
+._70:\n\
+ .align 2, 0\n\
+._69:\n\
+ .word gMain\n\
+ .word CB2_FlyRegionMap+1\n\
+ .word debug_sub_8110D84+1");
+}
+
+#endif
+
void sub_80FC7A0(struct Unk03005E20* info)
{
gUnknown_03005DEC = info->var_4;
diff --git a/src/scene/egg_hatch.c b/src/scene/egg_hatch.c
index c0111de7d..282ad31fb 100644
--- a/src/scene/egg_hatch.c
+++ b/src/scene/egg_hatch.c
@@ -471,10 +471,10 @@ static void CB2_EggHatch_0(void)
gSpecialVar_0x8005 = GetCurrentMapMusic();
break;
case 1:
- SetUpWindowConfig(&gWindowConfig_81E6F84);
- InitWindowFromConfig(&gEggHatchData->window, &gWindowConfig_81E6F84);
- gEggHatchData->tileDataStartOffset = SetTextWindowBaseTileNum(20);
- LoadTextWindowGraphics(&gEggHatchData->window);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6F84);
+ Text_InitWindowWithTemplate(&gEggHatchData->window, &gWindowTemplate_81E6F84);
+ gEggHatchData->tileDataStartOffset = TextWindow_SetBaseTileNum(20);
+ TextWindow_LoadStdFrameGraphics(&gEggHatchData->window);
gMain.state++;
break;
case 2:
@@ -504,35 +504,11 @@ static void CB2_EggHatch_0(void)
gMain.state++;
break;
case 7:
- {
- u32 offsetRead, offsetWrite;
- u32 offsetRead2, offsetWrite2;
- u32 size;
-
- REG_BG2CNT = 0x4C06;
- LoadPalette(gUnknown_0820C9F8, 0x10, 0xA0);
-
- offsetRead = (u32)(&gUnknown_0820CA98);
- offsetWrite = (VRAM + 0x4000);
- size = 0x1300;
- while (TRUE)
- {
- DmaCopy16(3, offsetRead, (void *) (offsetWrite), 0x1000);
- offsetRead += 0x1000;
- offsetWrite += 0x1000;
- size -= 0x1000;
- if (size <= 0x1000)
- {
- DmaCopy16(3, offsetRead, (void *) (offsetWrite), size);
- break;
- }
- }
-
- offsetRead2 = (u32)(&gUnknown_0820F798);
- offsetWrite2 = (u32)(VRAM + 0x6000);
- DmaCopy16(3, offsetRead2, (void*)(offsetWrite2), 0x1000);
- gMain.state++;
- }
+ REG_BG2CNT = 0x4C06;
+ LoadPalette(gUnknown_0820C9F8, 0x10, 0xA0);
+ DmaCopyLarge16(3, gUnknown_0820CA98, (void *)(VRAM + 0x4000), 0x1300, 0x1000);
+ DmaCopy16Defvars(3, gUnknown_0820F798, (void *)(VRAM + 0x6000), 0x1000);
+ gMain.state++;
break;
case 8:
REG_BG1CNT = 0x501;
@@ -625,7 +601,7 @@ static void CB2_EggHatch_1(void)
case 8:
if (EggHatchUpdateWindowText())
{
- MenuDrawTextWindow(22, 8, 27, 13);
+ Menu_DrawStdWindowFrame(22, 8, 27, 13);
InitYesNoMenu(22, 8, 4);
gEggHatchData->CB2_state++;
}
@@ -633,7 +609,7 @@ static void CB2_EggHatch_1(void)
case 9:
{
s8 menuInput;
- if ((menuInput = ProcessMenuInputNoWrap_()) != -2)
+ if ((menuInput = Menu_ProcessInputNoWrap_()) != -2)
{
if (menuInput != -1 && menuInput != 1)
{
@@ -848,15 +824,15 @@ static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8
static void EggHatchPrintMessage1(u8* src)
{
- sub_8002EB0(&gEggHatchData->window, src, gEggHatchData->tileDataStartOffset, 3, 15);
+ Text_InitWindow8002EB0(&gEggHatchData->window, src, gEggHatchData->tileDataStartOffset, 3, 15);
}
static void EggHatchPrintMessage2(u8* src)
{
- sub_8003460(&gEggHatchData->window, src, gEggHatchData->tileDataStartOffset, 3, 15);
+ Text_InitWindowAndPrintText(&gEggHatchData->window, src, gEggHatchData->tileDataStartOffset, 3, 15);
}
static bool8 EggHatchUpdateWindowText(void)
{
- return sub_80035AC(&gEggHatchData->window);
+ return Text_UpdateWindow(&gEggHatchData->window);
}
diff --git a/src/scene/evolution_scene.c b/src/scene/evolution_scene.c
index f307f5979..3ba325574 100644
--- a/src/scene/evolution_scene.c
+++ b/src/scene/evolution_scene.c
@@ -9,7 +9,7 @@
#include "pokemon.h"
#include "string_util.h"
#include "battle.h"
-#include "unknown_task.h"
+#include "scanline_effect.h"
#include "data2.h"
#include "decompress.h"
#include "m4a.h"
@@ -65,14 +65,14 @@ void nullsub_6(void);
bool32 IsHMMove2(u16 move);
extern struct Window gUnknown_03004210;
-extern u16 gUnknown_030042A4;
-extern u16 gUnknown_030042A0;
+extern u16 gBattle_BG0_X;
+extern u16 gBattle_BG0_Y;
extern u16 gBattle_BG1_X;
extern u16 gBattle_BG1_Y;
extern u16 gBattle_BG2_X;
extern u16 gBattle_BG2_Y;
-extern u16 gUnknown_030041B0;
-extern u16 gUnknown_030041B8;
+extern u16 gBattle_BG3_X;
+extern u16 gBattle_BG3_Y;
extern u8 gBattleTerrain;
extern u8 gReservedSpritePaletteCount;
extern u16 gMoveToLearn;
@@ -88,8 +88,7 @@ extern u8 gBattleCommunication[];
extern const u8 BattleText_StartEvo[];
extern const u8 BattleText_FinishEvo[];
extern const u8 BattleText_StopEvo[];
-extern void * const gUnknown_081FAF4C[];
-extern const u8* const gBattleStringsTable[];
+extern const u8 *const gBattleStringsTable[];
// this file's functions
static void Task_EvolutionScene(u8 taskID);
@@ -197,25 +196,25 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo,
REG_WININ = 0;
REG_WINOUT = 0;
- SetUpWindowConfig(&gWindowConfig_81E6C58);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6C58);
ResetPaletteFade();
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
gBattle_BG1_X = 0;
gBattle_BG1_Y = 0;
gBattle_BG2_X = 0;
gBattle_BG2_Y = 0;
- gUnknown_030041B0 = 256;
- gUnknown_030041B8 = 0;
+ gBattle_BG3_X = 256;
+ gBattle_BG3_Y = 0;
- InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C58);
+ Text_InitWindowWithTemplate(&gUnknown_03004210, &gWindowTemplate_81E6C58);
gBattleTerrain = BATTLE_TERRAIN_PLAIN;
sub_800D6D4();
sub_800DAB8();
ResetSpriteData();
- remove_some_task();
+ ScanlineEffect_Stop();
ResetTasks();
FreeAllSpritePalettes();
@@ -306,18 +305,18 @@ static void CB2_EvolutionSceneLoadGraphics(void)
REG_WIN1V = 0;
REG_WININ = 0;
REG_WINOUT = 0;
- SetUpWindowConfig(&gWindowConfig_81E6C58);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6C58);
ResetPaletteFade();
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
gBattle_BG1_X = 0;
gBattle_BG1_Y = 0;
gBattle_BG2_X = 0;
gBattle_BG2_Y = 0;
- gUnknown_030041B0 = 256;
- gUnknown_030041B8 = 0;
+ gBattle_BG3_X = 256;
+ gBattle_BG3_Y = 0;
- InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C58);
+ Text_InitWindowWithTemplate(&gUnknown_03004210, &gWindowTemplate_81E6C58);
gBattleTerrain = BATTLE_TERRAIN_PLAIN;
sub_800D6D4();
@@ -362,26 +361,26 @@ static void CB2_TradeEvolutionSceneLoadGraphics(void)
ResetSpriteData();
FreeAllSpritePalettes();
gReservedSpritePaletteCount = 4;
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
gBattle_BG1_X = 0;
gBattle_BG1_Y = 0;
gBattle_BG2_X = 0;
gBattle_BG2_Y = 0;
- gUnknown_030041B0 = 256;
- gUnknown_030041B8 = 0;
+ gBattle_BG3_X = 256;
+ gBattle_BG3_Y = 0;
gMain.state++;
break;
case 1:
- SetUpWindowConfig(&gWindowConfig_81E6F84);
- InitWindowFromConfig(&gUnknown_03004828->window, &gWindowConfig_81E6F84);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6F84);
+ Text_InitWindowWithTemplate(&gUnknown_03004828->window, &gWindowTemplate_81E6F84);
gMain.state++;
break;
case 2:
- LoadTextWindowGraphics(&gUnknown_03004828->window);
- gUnknown_03004828->textWindowBaseTileNum = SetTextWindowBaseTileNum(2);
- LoadTextWindowGraphics(&gUnknown_03004828->window);
- MenuZeroFillScreen();
+ TextWindow_LoadStdFrameGraphics(&gUnknown_03004828->window);
+ gUnknown_03004828->textWindowBaseTileNum = TextWindow_SetBaseTileNum(2);
+ TextWindow_LoadStdFrameGraphics(&gUnknown_03004828->window);
+ Menu_EraseScreen();
ResetPaletteFade();
gMain.state++;
SetHBlankCallback(EvoDummyFunc);
@@ -481,7 +480,7 @@ static void CB2_EvolutionSceneUpdate(void)
{
AnimateSprites();
BuildOamBuffer();
- sub_800374C(&gUnknown_03004210);
+ Text_UpdateWindowInBattle(&gUnknown_03004210);
UpdatePaletteFade();
RunTasks();
}
@@ -490,7 +489,7 @@ static void CB2_TradeEvolutionSceneUpdate(void)
{
AnimateSprites();
BuildOamBuffer();
- sub_80035AC(&gUnknown_03004828->window);
+ Text_UpdateWindow(&gUnknown_03004828->window);
UpdatePaletteFade();
RunTasks();
}
@@ -498,35 +497,31 @@ static void CB2_TradeEvolutionSceneUpdate(void)
static void CreateShedinja(u16 preEvoSpecies, struct Pokemon* mon)
{
u32 data = 0;
- if (gEvolutionTable[preEvoSpecies].evolutions[0].method == EVO_LEVEL_NINJASK && gPlayerPartyCount < 6)
+
+ if (gEvolutionTable[preEvoSpecies][0].method == EVO_LEVEL_NINJASK && gPlayerPartyCount < 6)
{
s32 i;
struct Pokemon* Shedinja = &gPlayerParty[gPlayerPartyCount];
- const struct EvolutionData* EvoTable;
- const struct EvolutionData* Evos;
CopyMon(Shedinja, mon, sizeof(struct Pokemon));
- SetMonData(Shedinja, MON_DATA_SPECIES, (void*)(&gEvolutionTable[preEvoSpecies].evolutions[1].targetSpecies));
- SetMonData(Shedinja, MON_DATA_NICKNAME, (void*)(gSpeciesNames[gEvolutionTable[preEvoSpecies].evolutions[1].targetSpecies]));
- SetMonData(Shedinja, MON_DATA_HELD_ITEM, (void*)(&data));
- SetMonData(Shedinja, MON_DATA_MARKINGS, (void*)(&data));
- SetMonData(Shedinja, MON_DATA_10, (void*)(&data));
+ SetMonData(Shedinja, MON_DATA_SPECIES, (void*)&gEvolutionTable[preEvoSpecies][1].targetSpecies);
+ SetMonData(Shedinja, MON_DATA_NICKNAME, (void*)gSpeciesNames[gEvolutionTable[preEvoSpecies][1].targetSpecies]);
+ SetMonData(Shedinja, MON_DATA_HELD_ITEM, (void*)&data);
+ SetMonData(Shedinja, MON_DATA_MARKINGS, (void*)&data);
+ SetMonData(Shedinja, MON_DATA_10, (void*)&data);
for (i = MON_DATA_COOL_RIBBON; i < MON_DATA_COOL_RIBBON + 5; i++)
- SetMonData(Shedinja, i, (void*)(&data));
+ SetMonData(Shedinja, i, (void*)&data);
for (i = MON_DATA_CHAMPION_RIBBON; i <= MON_DATA_FATEFUL_ENCOUNTER; i++)
- SetMonData(Shedinja, i, (void*)(&data));
- SetMonData(Shedinja, MON_DATA_STATUS, (void*)(&data));
+ SetMonData(Shedinja, i, (void*)&data);
+ SetMonData(Shedinja, MON_DATA_STATUS, (void*)&data);
data = 0xFF;
- SetMonData(Shedinja, MON_DATA_MAIL, (void*)(&data));
+ SetMonData(Shedinja, MON_DATA_MAIL, (void*)&data);
CalculateMonStats(Shedinja);
CalculatePlayerPartyCount();
- // can't match it otherwise, ehh
- EvoTable = gEvolutionTable;
- Evos = EvoTable + preEvoSpecies;
- GetSetPokedexFlag(SpeciesToNationalPokedexNum(Evos->evolutions[1].targetSpecies), 2);
- GetSetPokedexFlag(SpeciesToNationalPokedexNum(Evos->evolutions[1].targetSpecies), 3);
+ GetSetPokedexFlag(SpeciesToNationalPokedexNum(gEvolutionTable[preEvoSpecies][1].targetSpecies), 2);
+ GetSetPokedexFlag(SpeciesToNationalPokedexNum(gEvolutionTable[preEvoSpecies][1].targetSpecies), 3);
if (GetMonData(Shedinja, MON_DATA_SPECIES) == SPECIES_SHEDINJA
&& GetMonData(Shedinja, MON_DATA_LANGUAGE) == LANGUAGE_JAPANESE
@@ -558,7 +553,7 @@ static void Task_EvolutionScene(u8 taskID)
if (!gPaletteFade.active)
{
StringExpandPlaceholders(gStringVar4, BattleText_StartEvo);
- sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15);
gTasks[taskID].tState++;
}
break;
@@ -646,7 +641,7 @@ static void Task_EvolutionScene(u8 taskID)
if (IsCryFinished() && !gPaletteFade.active)
{
StringExpandPlaceholders(gStringVar4, BattleText_FinishEvo);
- sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15);
PlayBGM(BGM_FANFA5);
gTasks[taskID].tState++;
SetMonData(mon, MON_DATA_SPECIES, (void*)(&gTasks[taskID].tPostEvoSpecies));
@@ -654,7 +649,7 @@ static void Task_EvolutionScene(u8 taskID)
EvolutionRenameMon(mon, gTasks[taskID].tPreEvoSpecies, gTasks[taskID].tPostEvoSpecies);
GetSetPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), 2);
GetSetPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), 3);
- IncrementGameStat(14);
+ IncrementGameStat(GAME_STAT_EVOLVED_POKEMON);
}
break;
case 14: // check if it wants to learn a new move
@@ -715,7 +710,7 @@ static void Task_EvolutionScene(u8 taskID)
if (IsCryFinished())
{
StringExpandPlaceholders(gStringVar4, BattleText_StopEvo);
- sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15);
gTasks[taskID].tEvoWasStopped = TRUE;
gTasks[taskID].tState = 14;
}
@@ -726,7 +721,7 @@ static void Task_EvolutionScene(u8 taskID)
sub_8024CEC();
PlayFanfare(BGM_FANFA1);
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[3]);
- sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
gTasks[taskID].tLearnsFirstMove = 0x40; // re-used as a counter
gTasks[taskID].tState++;
}
@@ -743,7 +738,7 @@ static void Task_EvolutionScene(u8 taskID)
{
sub_8024CEC();
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[4]);
- sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
gTasks[taskID].tLearnMoveState++;
}
break;
@@ -751,7 +746,7 @@ static void Task_EvolutionScene(u8 taskID)
if (gUnknown_03004210.state == 0 && !IsSEPlaying())
{
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[5]);
- sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
gTasks[taskID].tLearnMoveState++;
}
break;
@@ -761,7 +756,7 @@ static void Task_EvolutionScene(u8 taskID)
if (!IsSEPlaying())
{
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[6]);
- sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
gTasks[taskID].tData9 = 5;
gTasks[taskID].tdata10 = 9;
gTasks[taskID].tLearnMoveState++;
@@ -794,7 +789,7 @@ static void Task_EvolutionScene(u8 taskID)
{
sub_8023AD8();
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[292]);
- sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
PlaySE(SE_SELECT);
if (sEvoCursorPos != 0)
gTasks[taskID].tLearnMoveState = gTasks[taskID].tdata10;
@@ -809,7 +804,7 @@ static void Task_EvolutionScene(u8 taskID)
{
sub_8023AD8();
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[292]);
- sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
PlaySE(SE_SELECT);
gTasks[taskID].tLearnMoveState = gTasks[taskID].tdata10;
}
@@ -835,7 +830,7 @@ static void Task_EvolutionScene(u8 taskID)
if (IsHMMove2(move))
{
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[307]);
- sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
gTasks[taskID].tLearnMoveState = 11;
}
else
@@ -848,7 +843,7 @@ static void Task_EvolutionScene(u8 taskID)
RemoveMonPPBonus(mon, var);
SetMonMoveSlot(mon, gMoveToLearn, var);
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[207]);
- sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
gTasks[taskID].tLearnMoveState++;
}
}
@@ -858,7 +853,7 @@ static void Task_EvolutionScene(u8 taskID)
if (gUnknown_03004210.state == 0 && !IsSEPlaying())
{
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[7]);
- sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
gTasks[taskID].tLearnMoveState++;
}
break;
@@ -866,20 +861,20 @@ static void Task_EvolutionScene(u8 taskID)
if (gUnknown_03004210.state == 0 && !IsSEPlaying())
{
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[208]);
- sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
gTasks[taskID].tState = 19;
}
break;
case 9:
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[8]);
- sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
gTasks[taskID].tData9 = 10;
gTasks[taskID].tdata10 = 0;
gTasks[taskID].tLearnMoveState = 3;
break;
case 10:
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[9]);
- sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
gTasks[taskID].tState = 14;
break;
case 11:
@@ -900,7 +895,7 @@ static void Task_TradeEvolutionScene(u8 taskID)
{
case 0:
StringExpandPlaceholders(gStringVar4, BattleText_StartEvo);
- sub_8002EB0(&gUnknown_03004828->window, gStringVar4, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004828->window, gStringVar4, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
gTasks[taskID].tState++;
break;
case 1:
@@ -988,7 +983,7 @@ static void Task_TradeEvolutionScene(u8 taskID)
if (IsCryFinished() && !gPaletteFade.active)
{
StringExpandPlaceholders(gStringVar4, BattleText_FinishEvo);
- sub_8002EB0(&gUnknown_03004828->window, gStringVar4, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004828->window, gStringVar4, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
PlayFanfare(BGM_FANFA5);
gTasks[taskID].tState++;
SetMonData(mon, MON_DATA_SPECIES, (void*)(&gTasks[taskID].tPostEvoSpecies));
@@ -996,7 +991,7 @@ static void Task_TradeEvolutionScene(u8 taskID)
EvolutionRenameMon(mon, gTasks[taskID].tPreEvoSpecies, gTasks[taskID].tPostEvoSpecies);
GetSetPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), 2);
GetSetPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), 3);
- IncrementGameStat(14);
+ IncrementGameStat(GAME_STAT_EVOLVED_POKEMON);
}
break;
case 13:
@@ -1022,7 +1017,7 @@ static void Task_TradeEvolutionScene(u8 taskID)
else
{
PlayBGM(BGM_SHINKA);
- sub_8002EB0(&gUnknown_03004828->window, gOtherText_LinkStandby2, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004828->window, gOtherText_LinkStandby2, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
gTasks[taskID].tState++;
}
}
@@ -1040,7 +1035,7 @@ static void Task_TradeEvolutionScene(u8 taskID)
sub_8024CEC();
PlayFanfare(BGM_FANFA1);
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[3]);
- sub_8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
gTasks[taskID].tLearnsFirstMove = 0x40; // re-used as a counter
gTasks[taskID].tState++;
}
@@ -1057,7 +1052,7 @@ static void Task_TradeEvolutionScene(u8 taskID)
{
sub_8024CEC();
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[4]);
- sub_8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
gTasks[taskID].tLearnMoveState++;
}
break;
@@ -1065,7 +1060,7 @@ static void Task_TradeEvolutionScene(u8 taskID)
if (gUnknown_03004828->window.state == 0 && !IsSEPlaying())
{
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[5]);
- sub_8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
gTasks[taskID].tLearnMoveState++;
}
break;
@@ -1075,7 +1070,7 @@ static void Task_TradeEvolutionScene(u8 taskID)
if (!IsSEPlaying())
{
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[6]);
- sub_8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
gTasks[taskID].tData9 = 5;
gTasks[taskID].tdata10 = 9;
gTasks[taskID].tLearnMoveState++;
@@ -1083,11 +1078,11 @@ static void Task_TradeEvolutionScene(u8 taskID)
case 3:
if (gUnknown_03004828->window.state == 0 && !IsSEPlaying())
{
- DrawTextWindow(&gUnknown_03004828->window, 24, 8, 29, 13);
+ TextWindow_DrawStdFrame(&gUnknown_03004828->window, 24, 8, 29, 13);
sEvoCursorPos = 0;
- InitWindow(&gUnknown_03004828->window, gOtherText_YesNoAndPlayer, gUnknown_03004828->textWindowBaseTileNum + 128, 25, 9);
- sub_8002F44(&gUnknown_03004828->window);
- sub_814A5C0(0, 0xFFFF, 0xC, 0x2D9F, 0x20);
+ Text_InitWindow(&gUnknown_03004828->window, gOtherText_YesNoAndPlayer, gUnknown_03004828->textWindowBaseTileNum + 128, 25, 9);
+ Text_PrintWindow8002F44(&gUnknown_03004828->window);
+ MenuCursor_Create814A5C0(0, 0xFFFF, 0xC, 0x2D9F, 0x20);
sub_81150D8();
gTasks[taskID].tLearnMoveState++;
sEvoCursorPos = 0;
@@ -1110,10 +1105,10 @@ static void Task_TradeEvolutionScene(u8 taskID)
}
if (gMain.newKeys & A_BUTTON)
{
- ZeroFillWindowRect(&gUnknown_03004828->window, 0x18, 8, 0x1D, 0xD);
+ Text_EraseWindowRect(&gUnknown_03004828->window, 0x18, 8, 0x1D, 0xD);
DestroyMenuCursor();
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[292]);
- sub_8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
PlaySE(SE_SELECT);
if (sEvoCursorPos != 0)
gTasks[taskID].tLearnMoveState = gTasks[taskID].tdata10;
@@ -1126,10 +1121,10 @@ static void Task_TradeEvolutionScene(u8 taskID)
}
if (gMain.newKeys & B_BUTTON)
{
- ZeroFillWindowRect(&gUnknown_03004828->window, 0x18, 8, 0x1D, 0xD);
+ Text_EraseWindowRect(&gUnknown_03004828->window, 0x18, 8, 0x1D, 0xD);
DestroyMenuCursor();
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[292]);
- sub_8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
PlaySE(SE_SELECT);
gTasks[taskID].tLearnMoveState = gTasks[taskID].tdata10;
}
@@ -1155,7 +1150,7 @@ static void Task_TradeEvolutionScene(u8 taskID)
if (IsHMMove2(move))
{
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[307]);
- sub_8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
gTasks[taskID].tLearnMoveState = 11;
}
else
@@ -1168,7 +1163,7 @@ static void Task_TradeEvolutionScene(u8 taskID)
RemoveMonPPBonus(mon, var);
SetMonMoveSlot(mon, gMoveToLearn, var);
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[207]);
- sub_8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
gTasks[taskID].tLearnMoveState++;
}
}
@@ -1178,7 +1173,7 @@ static void Task_TradeEvolutionScene(u8 taskID)
if (gUnknown_03004828->window.state == 0 && !IsSEPlaying())
{
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[7]);
- sub_8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
gTasks[taskID].tLearnMoveState++;
}
break;
@@ -1186,20 +1181,20 @@ static void Task_TradeEvolutionScene(u8 taskID)
if (gUnknown_03004828->window.state == 0 && !IsSEPlaying())
{
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[208]);
- sub_8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
gTasks[taskID].tState = 15;
}
break;
case 9:
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[8]);
- sub_8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
gTasks[taskID].tData9 = 10;
gTasks[taskID].tdata10 = 0;
gTasks[taskID].tLearnMoveState = 3;
break;
case 10:
StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[9]);
- sub_8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
+ Text_InitWindow8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15);
gTasks[taskID].tState = 13;
break;
case 11:
@@ -3923,39 +3918,39 @@ static void EvoDummyFunc(void)
static void VBlankCB_EvolutionScene(void)
{
REG_BG0CNT = BGCNT_SCREENBASE(24) | BGCNT_16COLOR | BGCNT_TXT256x256 | BGCNT_AFF512x512 | BGCNT_PRIORITY(3); // 0x9803
- REG_BG0HOFS = gUnknown_030042A4;
- REG_BG0VOFS = gUnknown_030042A0;
+ REG_BG0HOFS = gBattle_BG0_X;
+ REG_BG0VOFS = gBattle_BG0_Y;
REG_BG1HOFS = gBattle_BG1_X;
REG_BG1VOFS = gBattle_BG1_Y;
REG_BG2HOFS = gBattle_BG2_X;
REG_BG2VOFS = gBattle_BG2_Y;
- REG_BG3HOFS = gUnknown_030041B0;
- REG_BG3VOFS = gUnknown_030041B8;
+ REG_BG3HOFS = gBattle_BG3_X;
+ REG_BG3VOFS = gBattle_BG3_Y;
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
- sub_8089668();
+ ScanlineEffect_InitHBlankDmaTransfer();
}
static void VBlankCB_TradeEvolutionScene(void)
{
- REG_BG0HOFS = gUnknown_030042A4;
- REG_BG0VOFS = gUnknown_030042A0;
+ REG_BG0HOFS = gBattle_BG0_X;
+ REG_BG0VOFS = gBattle_BG0_Y;
REG_BG1HOFS = gBattle_BG1_X;
REG_BG1VOFS = gBattle_BG1_Y;
REG_BG2HOFS = gBattle_BG2_X;
REG_BG2VOFS = gBattle_BG2_Y;
- REG_BG3HOFS = gUnknown_030041B0;
- REG_BG3VOFS = gUnknown_030041B8;
+ REG_BG3HOFS = gBattle_BG3_X;
+ REG_BG3VOFS = gBattle_BG3_Y;
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
- sub_8089668();
+ ScanlineEffect_InitHBlankDmaTransfer();
}
static void sub_81150D8(void)
{
- sub_814A880(200, 72 + (sEvoCursorPos * 16));
+ MenuCursor_SetPos814A880(200, 72 + (sEvoCursorPos * 16));
}
static void EvoDummyFunc2(void)
diff --git a/src/scene/hall_of_fame.c b/src/scene/hall_of_fame.c
index 1751ee99c..2b790e97d 100644
--- a/src/scene/hall_of_fame.c
+++ b/src/scene/hall_of_fame.c
@@ -16,7 +16,11 @@
#include "data2.h"
#include "decompress.h"
#include "random.h"
+#include "scanline_effect.h"
#include "trig.h"
+#include "hof_pc.h"
+#include "credits.h"
+#include "pc_screen_effect.h"
#include "ewram.h"
static EWRAM_DATA u32 sUnknown_0203931C = 0;
@@ -87,16 +91,6 @@ static u32 HallOfFame_LoadPokemonPic(u16 species, s16 posX, s16 posY, u16 pokeID
static u32 HallOfFame_LoadTrainerPic(u16 trainerPicID, s16 posX, s16 posY, u16 a3);
static bool8 sub_81438C4(void);
-// functions from different files
-void sub_81439D0(void);
-void sub_80C5CD4(void*); // ?
-void sub_80C5E38(void*); // ?
-bool8 sub_80C5DCC(void);
-bool8 sub_80C5F98(void);
-void ReturnFromHallOfFamePC(void);
-u16 SpeciesToPokedexNum(u16 species);
-void remove_some_task(void);
-
// data and gfx
static const struct CompressedSpriteSheet sHallOfFame_ConfettiSpriteSheet =
@@ -130,9 +124,9 @@ static const s16 sHallOfFame_MonsHalfTeamPositions[3][4] =
{-41, 214, 184, 64}
};
-static const struct HallofFameMon sDummyFameMon =
-{
- 0x3EA03EA, 0, 0, 0, {0}
+static const struct PCScreenEffectStruct sPCScreenEffectTemplate = {
+ .tileTag = 0x3ea,
+ .paletteTag = 0x3ea
};
static const u8 sUnused2[6] = {2, 1, 3, 6, 4, 5};
@@ -539,7 +533,7 @@ static void sub_814217C(u8 taskID)
ewram1E000(i) = 0;
}
else
- sub_8125EC8(3);
+ Save_LoadGameData(SAVE_HALL_OF_FAME);
for (i = 0; i < HALL_OF_FAME_MAX_TEAMS; i++, lastSavedTeam++)
{
@@ -558,15 +552,15 @@ static void sub_814217C(u8 taskID)
lastSavedTeam--;
}
*lastSavedTeam = *fameMons;
- MenuDrawTextWindow(2, 14, 27, 19);
- MenuPrint(gMenuText_HOFSaving, 3, 15);
+ Menu_DrawStdWindowFrame(2, 14, 27, 19);
+ Menu_PrintText(gMenuText_HOFSaving, 3, 15);
gTasks[taskID].func = sub_8142274;
}
static void sub_8142274(u8 taskID)
{
gGameContinueCallback = sub_8141FC4;
- TrySavingData(3);
+ Save_WriteData(3);
PlaySE(SE_SAVE);
gTasks[taskID].func = sub_81422B8;
gTasks[taskID].tFrameCount = 32;
@@ -582,8 +576,8 @@ static void sub_81422B8(u8 taskID)
static void sub_81422E8(u8 taskID)
{
- SetUpWindowConfig(&gWindowConfig_81E7198);
- InitMenuWindow(&gWindowConfig_81E7198);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E7198);
+ InitMenuWindow(&gWindowTemplate_81E7198);
gTasks[taskID].func = sub_8142320;
}
@@ -617,7 +611,7 @@ static void sub_8142320(u8 taskID)
gSprites[spriteID].data[0] = 0;
gSprites[spriteID].callback = sub_81435DC;
gTasks[taskID].tMonSpriteID(currPokeID) = spriteID;
- MenuZeroFillWindowRect(0, 14, 29, 19);
+ Menu_EraseWindowRect(0, 14, 29, 19);
gTasks[taskID].func = sub_8142404;
}
@@ -670,7 +664,7 @@ static void sub_8142570(u8 taskID)
if (gTasks[taskID].tMonSpriteID(i) != 0xFF)
gSprites[gTasks[taskID].tMonSpriteID(i)].oam.priority = 0;
}
- MenuZeroFillWindowRect(0, 14, 29, 19);
+ Menu_EraseWindowRect(0, 14, 29, 19);
sub_8143068(0, 15);
PlaySE(SE_DENDOU);
gTasks[taskID].tFrameCount = 400;
@@ -694,7 +688,7 @@ static void sub_8142618(u8 taskID)
gSprites[gTasks[taskID].tMonSpriteID(i)].oam.priority = 1;
}
BeginNormalPaletteFade(sUnknown_0203931C, 0, 12, 12, 0x735F);
- MenuZeroFillWindowRect(0, 14, 29, 19);
+ Menu_EraseWindowRect(0, 14, 29, 19);
gTasks[taskID].tFrameCount = 7;
gTasks[taskID].func = sub_81426F8;
}
@@ -714,8 +708,8 @@ static void sub_81426F8(u8 taskID)
static void sub_8142738(u8 taskID)
{
REG_DISPCNT = 0x1940;
- SetUpWindowConfig(&gWindowConfig_81E71B4);
- InitMenuWindow(&gWindowConfig_81E71B4);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E71B4);
+ InitMenuWindow(&gWindowTemplate_81E71B4);
gTasks[taskID].tPlayerSpriteID = HallOfFame_LoadTrainerPic(gSaveBlock2.playerGender, 120, 72, 6);
gTasks[taskID].tFrameCount = 120;
@@ -732,10 +726,10 @@ static void sub_8142794(u8 taskID)
gSprites[gTasks[taskID].tPlayerSpriteID].pos1.x++;
else
{
- MenuDrawTextWindow(1, 2, 15, 9);
+ Menu_DrawStdWindowFrame(1, 2, 15, 9);
HallOfFame_PrintPlayerInfo(1, 2);
- MenuDrawTextWindow(2, 14, 27, 19);
- MenuPrint(gMenuText_HOFCongratulations, 4, 15);
+ Menu_DrawStdWindowFrame(2, 14, 27, 19);
+ Menu_PrintText(gMenuText_HOFCongratulations, 4, 15);
gTasks[taskID].func = sub_8142818;
}
}
@@ -800,20 +794,15 @@ void sub_81428CC(void)
}
break;
case 3:
- {
- struct HallofFameMons* fameMons;
-
- REG_BLDCNT = 0;
- REG_BLDALPHA = 0;
- REG_BLDY = 0;
- sub_81435B8();
+ REG_BLDCNT = 0;
+ REG_BLDALPHA = 0;
+ REG_BLDY = 0;
+ sub_81435B8();
- fameMons = eHallOfFameMons1;
- fameMons->mons[0] = sDummyFameMon;
+ eHOFPCScreenEffect = sPCScreenEffectTemplate;
- sub_80C5CD4(fameMons);
- gMain.state++;
- }
+ sub_80C5CD4(&eHOFPCScreenEffect);
+ gMain.state++;
break;
case 4:
AnimateSprites();
@@ -840,7 +829,7 @@ void sub_81428CC(void)
static void sub_8142A28(u8 taskID)
{
- if (sub_8125EC8(3) != 1)
+ if (Save_LoadGameData(SAVE_HALL_OF_FAME) != SAVE_STATUS_OK)
gTasks[taskID].func = sub_8142FEC;
else
{
@@ -864,8 +853,8 @@ static void sub_8142A28(u8 taskID)
*(vram1 + i) = i + 3;
*(vram2 + i) = i + 20;
}
- SetUpWindowConfig(&gWindowConfig_81E7198);
- InitMenuWindow(&gWindowConfig_81E7198);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E7198);
+ InitMenuWindow(&gWindowTemplate_81E7198);
gTasks[taskID].func = sub_8142B04;
}
}
@@ -930,7 +919,7 @@ static void sub_8142B04(u8 taskID)
stringPtr[1] = 0x13;
stringPtr[2] = 0xF0;
stringPtr[3] = EOS;
- MenuPrint(gStringVar1, 0, 0);
+ Menu_PrintText(gStringVar1, 0, 0);
gTasks[taskID].func = sub_8142CC8;
}
@@ -1022,12 +1011,9 @@ static void sub_8142DF4(u8 taskID)
static void sub_8142F78(u8 taskID)
{
- struct HallofFameMons* fameMons;
-
CpuSet(gPlttBufferFaded, gPlttBufferUnfaded, 0x200);
- fameMons = eHallOfFameMons1;
- fameMons->mons[0] = sDummyFameMon;
- sub_80C5E38(fameMons);
+ eHOFPCScreenEffect = sPCScreenEffectTemplate;
+ sub_80C5E38(&eHOFPCScreenEffect);
gTasks[taskID].func = sub_8142FCC;
}
@@ -1042,14 +1028,14 @@ static void sub_8142FCC(u8 taskID)
static void sub_8142FEC(u8 taskID)
{
- MenuDrawTextWindow(2, 14, 27, 19);
+ Menu_DrawStdWindowFrame(2, 14, 27, 19);
MenuPrintMessage(gMenuText_HOFCorrupt, 3, 15);
gTasks[taskID].func = sub_814302C;
}
static void sub_814302C(u8 taskID)
{
- if (MenuUpdateWindowText() && gMain.newKeys & A_BUTTON)
+ if (Menu_UpdateWindowText() && gMain.newKeys & A_BUTTON)
gTasks[taskID].func = sub_8142F78;
}
@@ -1086,7 +1072,7 @@ static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 a1, u8 a2)
}
}
- MenuPrint(gStringVar1, a1 + 4, a2 + 1);
+ Menu_PrintText(gStringVar1, a1 + 4, a2 + 1);
stringPtr = gStringVar1;
for (i = 0; i < 10 && currMon->nick[i] != EOS; stringPtr[i] = currMon->nick[i], i++) {}
@@ -1099,8 +1085,8 @@ static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 a1, u8 a2)
stringPtr[1] = 0x13;
stringPtr[2] = 0xA0;
stringPtr[3] = EOS;
- MenuPrint(gStringVar1, a1 + 9, a2 + 1);
- MenuZeroFillWindowRect(0, a2 + 3, 29, a2 + 4);
+ Menu_PrintText(gStringVar1, a1 + 9, a2 + 1);
+ Menu_EraseWindowRect(0, a2 + 3, 29, a2 + 4);
}
else
{
@@ -1139,7 +1125,7 @@ static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 a1, u8 a2)
stringPtr[2] = 0xA0;
stringPtr[3] = EOS;
- MenuPrint(gStringVar1, a1 + 9, a2 + 1);
+ Menu_PrintText(gStringVar1, a1 + 9, a2 + 1);
monData = currMon->lvl;
@@ -1157,14 +1143,14 @@ static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 a1, u8 a2)
stringPtr[2] = 0x30;
stringPtr[3] = EOS;
- MenuPrint(gStringVar1, a1 + 7, a2 + 3);
+ Menu_PrintText(gStringVar1, a1 + 7, a2 + 3);
monData = currMon->tid;
stringPtr = StringCopy(gStringVar1, gOtherText_IDNumber);
ConvertIntToDecimalStringN(stringPtr, monData, 2, 5);
- MenuPrint(gStringVar1, a1 + 13, a2 + 3);
+ Menu_PrintText(gStringVar1, a1 + 13, a2 + 3);
}
}
@@ -1175,15 +1161,15 @@ static void HallOfFame_PrintPlayerInfo(u8 a0, u8 a1)
u8* stringPtr;
u16 visibleTid;
- MenuPrint(gOtherText_Name, a0 + 1, a1 + 1);
+ Menu_PrintText(gOtherText_Name, a0 + 1, a1 + 1);
MenuPrint_RightAligned(gSaveBlock2.playerName, a0 + 14, a1 + 1);
- MenuPrint(gOtherText_IDNumber2, a0 + 1, a1 + 3);
+ Menu_PrintText(gOtherText_IDNumber2, a0 + 1, a1 + 3);
visibleTid = ByteRead16(gSaveBlock2.playerTrainerId);
ConvertIntToDecimalStringN(gStringVar1, visibleTid, 2, 5);
MenuPrint_RightAligned(gStringVar1, a0 + 14, a1 + 3);
- MenuPrint(gMainMenuString_Time, a0 + 1, a1 + 5);
+ Menu_PrintText(gMainMenuString_Time, a0 + 1, a1 + 5);
stringPtr = ConvertIntToDecimalString(gStringVar1, gSaveBlock2.playTimeHours);
stringPtr[0] = CHAR_SPACE;
@@ -1199,8 +1185,6 @@ static void HallOfFame_PrintPlayerInfo(u8 a0, u8 a1)
static void sub_81433E0(void)
{
- u32 offsetWrite, offsetWrite2, offsetWrite3, offsetWrite4;
- u32 size, size2, size3, size4;
u16 i;
REG_DISPCNT = 0;
@@ -1221,27 +1205,9 @@ static void sub_81433E0(void)
REG_BG3HOFS = 0;
REG_BG3VOFS = 0;
- offsetWrite = (VRAM);
- size = 0x18000;
- while (TRUE)
- {
- DmaFill16(3, 0, offsetWrite, 0x1000);
- offsetWrite += 0x1000;
- size -= 0x1000;
- if (size <= 0x1000)
- {
- DmaFill16(3, 0, offsetWrite, size);
- break;
- }
- }
-
- offsetWrite2 = OAM;
- size2 = OAM_SIZE;
- DmaFill32(3, 0, offsetWrite2, size2);
-
- offsetWrite3 = PLTT;
- size3 = PLTT_SIZE;
- DmaFill16(3, 0, offsetWrite3, size3);
+ DmaFill16Large(3, 0, VRAM, 0x18000, 0x1000);
+ DmaFill32Defvars(3, 0, OAM, OAM_SIZE);
+ DmaFill16Defvars(3, 0, PLTT, PLTT_SIZE);
LZ77UnCompVram(gHallOfFame_Gfx, (void*)(VRAM));
@@ -1258,35 +1224,22 @@ static void sub_81433E0(void)
*((u16*)(VRAM + 0x3000) + i) = 2;
}
- offsetWrite4 = ewram0_6;
- size4 = 0x4000;
- while (TRUE)
- {
- DmaFill16(3, 0, offsetWrite4, 0x1000);
- offsetWrite4 += 0x1000;
- size4 -= 0x1000;
- if (size4 <= 0x1000)
- {
- DmaFill16(3, 0, offsetWrite4, size4);
- break;
- }
- }
-
+ DmaFill16Large(3, 0, ewram0_6, 0x4000, 0x1000);
ResetPaletteFade();
LoadPalette(gHallOfFame_Pal, 0, 0x20);
}
static void sub_8143570(void)
{
- remove_some_task();
+ ScanlineEffect_Stop();
ResetTasks();
ResetSpriteData();
FreeAllSpritePalettes();
gReservedSpritePaletteCount = 8;
LoadCompressedObjectPic(&sHallOfFame_ConfettiSpriteSheet);
LoadCompressedObjectPalette(&sHallOfFame_ConfettiSpritePalette);
- SetUpWindowConfig(&gWindowConfig_81E71B4);
- InitMenuWindow(&gWindowConfig_81E71B4);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E71B4);
+ InitMenuWindow(&gWindowTemplate_81E71B4);
}
static void sub_81435B8(void)
diff --git a/src/scene/intro.c b/src/scene/intro.c
index 4dc6cc91c..4da341744 100644
--- a/src/scene/intro.c
+++ b/src/scene/intro.c
@@ -19,7 +19,7 @@
#include "task.h"
#include "title_screen.h"
#include "trig.h"
-#include "unknown_task.h"
+#include "scanline_effect.h"
#include "ewram.h"
extern struct SpriteTemplate gUnknown_02024E8C;
@@ -873,7 +873,7 @@ static u8 SetUpCopyrightScreen(void)
DmaFill16(3, 0, (void *)(PLTT + 2), PLTT_SIZE - 2);
ResetPaletteFade();
LoadCopyrightGraphics(0, 0x3800, 0);
- remove_some_task();
+ ScanlineEffect_Stop();
ResetTasks();
ResetSpriteData();
FreeAllSpritePalettes();
@@ -930,8 +930,8 @@ void CB2_InitCopyrightScreenAfterBootup(void)
if (!SetUpCopyrightScreen())
{
sub_8052E4C();
- ResetSaveCounters();
- sub_8125EC8(0);
+ Save_ResetSaveCounters();
+ Save_LoadGameData(SAVE_NORMAL);
if (gSaveFileStatus == 0 || gSaveFileStatus == 2)
ClearSav2();
SetPokemonCryStereo(gSaveBlock2.optionsSound);
@@ -1217,7 +1217,6 @@ static void Task_IntroWaitToSetupPart3DoubleFight(u8 taskId)
static void Task_IntroLoadPart3Streaks(u8 taskId)
{
u16 i;
- void *vram;
intro_reset_and_hide_bgs();
for (i = 0; i < 32; i++)
@@ -1226,8 +1225,7 @@ static void Task_IntroLoadPart3Streaks(u8 taskId)
ewram0arr[1][i] = 17;
ewram0arr[2][i] = 34;
}
- vram = (void *)VRAM;
- DmaCopy16(3, gSharedMem, vram, 0x60);
+ DmaCopy16Defvars(3, gSharedMem, (void *)(VRAM + 0x0), 0x60);
for (i = 0; i < 0x280; i++)
((u16 *)(VRAM + 0x3000))[i] = 0xF001;
for (i = 0; i < 0x80; i++)
diff --git a/src/scene/intro_credits_graphics.c b/src/scene/intro_credits_graphics.c
index 6cee74cce..7f6765ef6 100755..100644
--- a/src/scene/intro_credits_graphics.c
+++ b/src/scene/intro_credits_graphics.c
@@ -19,7 +19,7 @@
#include "task.h"
#include "title_screen.h"
#include "trig.h"
-#include "unknown_task.h"
+#include "scanline_effect.h"
// define register constants for the inline asm
asm(".include \"constants/gba_constants.inc\"\n");
@@ -301,9 +301,10 @@ const struct CompressedSpriteSheet gUnknown_08416E34[] = {
};
-extern u16 gUnknown_02039358;
-extern s16 gUnknown_0203935A;
-extern s16 gUnknown_0203935C;
+EWRAM_DATA u16 gUnknown_02039358 = 0;
+EWRAM_DATA s16 gUnknown_0203935A = 0;
+EWRAM_DATA s16 gUnknown_0203935C = 0;
+
extern u8 gReservedSpritePaletteCount;
void sub_8149248();
diff --git a/src/scene/new_game.c b/src/scene/new_game.c
index 0279f99c6..e64dc91e3 100644
--- a/src/scene/new_game.c
+++ b/src/scene/new_game.c
@@ -1,4 +1,7 @@
#include "global.h"
+#include "constants/maps.h"
+#include "constants/species.h"
+#include "clock.h"
#include "new_game.h"
#include "battle_records.h"
#include "berry.h"
@@ -20,6 +23,7 @@
#include "pokemon_storage_system.h"
#include "random.h"
#include "roamer.h"
+#include "script_pokemon_80C4.h"
#include "overworld.h"
#include "rtc.h"
#include "script.h"
@@ -42,6 +46,18 @@ static const struct ContestWinner sEmptyMuseumPortrait =
.trainerName = {EOS},
};
+#if DEBUG
+const s8 gUnknown_Debug_0823C788[][2] =
+{
+ { MAP_GROUP(INSIDE_OF_TRUCK), MAP_NUM(INSIDE_OF_TRUCK) },
+ { MAP_GROUP(OLDALE_TOWN_POKEMON_CENTER_2F), MAP_NUM(OLDALE_TOWN_POKEMON_CENTER_2F) },
+ { MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN) },
+ { MAP_GROUP(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F), MAP_NUM(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F) }
+};
+
+const u8 gUnknown_Debug_0823C790[] = _("KRÖTE");
+#endif
+
void write_word_to_mem(u32 var, u8 *dataPtr)
{
dataPtr[0] = var;
@@ -94,6 +110,30 @@ void ZeroBattleTowerData(void)
CpuFill32(0, &gSaveBlock2.battleTower, sizeof(gSaveBlock2.battleTower));
}
+#if DEBUG
+void debug_sub_8052E04()
+{
+ u8 i;
+
+ for (i = 0; i < 4; i++)
+ {
+ if (gUnknown_Debug_0823C788[i][0] == gSaveBlock1.location.mapGroup &&
+ gUnknown_Debug_0823C788[i][1] == gSaveBlock1.location.mapNum)
+ {
+ break;
+ }
+ }
+
+ i++;
+ if (i >= 4)
+ {
+ i = 0;
+ }
+
+ Overworld_SetWarpDestination(gUnknown_Debug_0823C788[i][0], gUnknown_Debug_0823C788[i][1], -1, -1, -1);
+}
+#endif
+
void WarpToTruck(void)
{
Overworld_SetWarpDestination(25, 40, -1, -1, -1); // inside of truck
@@ -109,6 +149,9 @@ void ClearSav2(void)
void sub_8052E4C(void)
{
gDifferentSaveFile = 0;
+#if DEBUG
+ gUnknown_020297ED = 0;
+#endif
sub_808C0A0();
ZeroPlayerPartyMons();
ZeroEnemyPartyMons();
@@ -161,3 +204,33 @@ void NewGameInitData(void)
WarpToTruck();
ScriptContext2_RunNewScript(gUnknown_0819FA81);
}
+
+#if DEBUG
+extern void debug_sub_80A3904(void);
+extern void debug_sub_80A3714(void);
+extern void debug_sub_8120F98(void);
+extern void unref_sub_8070F90(void);
+
+void debug_sub_8057508(bool32 arg0)
+{
+ gUnknown_020297ED = 1;
+ NewGameInitData();
+ gSaveBlock1.money = 999999;
+ FlagSet(FLAG_SYS_POKEMON_GET);
+ FlagSet(FLAG_SYS_POKEDEX_GET);
+ FlagSet(FLAG_SYS_POKENAV_GET);
+ FlagSet(FLAG_SYS_B_DASH);
+ ScriptGiveMon(SPECIES_TREECKO, 99, 0, 0, 0, 0);
+
+ if (arg0 == TRUE)
+ SetMonData(&gPlayerParty[0], MON_DATA_NICKNAME, gUnknown_Debug_0823C790);
+
+ debug_sub_80A3904();
+ debug_sub_80A3714();
+ debug_sub_8120F98();
+ FlagSet(FLAG_SYS_HIPSTER_MEET);
+ sub_80EB8EC();
+ unref_sub_8070F90();
+ InitTimeBasedEvents();
+}
+#endif
diff --git a/src/scene/title_screen.c b/src/scene/title_screen.c
index 26fe088d5..a1c8e081d 100644
--- a/src/scene/title_screen.c
+++ b/src/scene/title_screen.c
@@ -8,12 +8,13 @@
#include "m4a.h"
#include "main.h"
#include "main_menu.h"
+#include "overworld.h"
#include "palette.h"
#include "reset_rtc_screen.h"
#include "sound.h"
#include "sprite.h"
#include "task.h"
-#include "unknown_task.h"
+#include "scanline_effect.h"
#if ENGLISH
#define VERSION_BANNER_SHAPE 1
@@ -353,6 +354,9 @@ static void Task_TitleScreenPhase1(u8);
static void Task_TitleScreenPhase2(u8);
static void Task_TitleScreenPhase3(u8);
static void CB2_GoToMainMenu(void);
+#if DEBUG
+static void CB2_GoToTestMenu(void);
+#endif
static void CB2_GoToClearSaveDataScreen(void);
static void CB2_GoToResetRtcScreen(void);
static void CB2_GoToCopyrightScreen(void);
@@ -598,7 +602,7 @@ static void StartPokemonLogoShine(bool8 flashBackground)
static void VBlankCB(void)
{
- sub_8089668();
+ ScanlineEffect_InitHBlankDmaTransfer();
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
@@ -644,7 +648,7 @@ void CB2_InitTitleScreen(void)
LZ77UnCompVram(sLegendaryMonTilemap, (void *)(VRAM + 0xC000));
LZ77UnCompVram(sBackdropTilemap, (void *)(VRAM + 0xC800));
LoadPalette(sLegendaryMonPalettes, 0xE0, sizeof(sLegendaryMonPalettes));
- remove_some_task();
+ ScanlineEffect_Stop();
ResetTasks();
ResetSpriteData();
FreeAllSpritePalettes();
@@ -711,7 +715,7 @@ void CB2_InitTitleScreen(void)
if (!UpdatePaletteFade())
{
StartPokemonLogoShine(FALSE);
- sub_8089944(0, 0xA0, 4, 4, 0, 4, 1);
+ ScanlineEffect_InitWave(0, DISPLAY_HEIGHT, 4, 4, 0, SCANLINE_EFFECT_REG_BG1HOFS, TRUE);
SetMainCallback2(MainCB2);
}
break;
@@ -829,6 +833,13 @@ static void Task_TitleScreenPhase3(u8 taskId)
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
SetMainCallback2(CB2_GoToResetRtcScreen);
}
+#if DEBUG
+ else if (gMain.heldKeys == SELECT_BUTTON)
+ {
+ BeginNormalPaletteFade(-1, 0, 0, 16, 0);
+ SetMainCallback2(CB2_GoToTestMenu);
+ }
+#endif
else
{
REG_BG2Y = 0;
@@ -855,6 +866,14 @@ static void CB2_GoToMainMenu(void)
SetMainCallback2(CB2_InitMainMenu);
}
+#if DEBUG
+static void CB2_GoToTestMenu(void)
+{
+ if (!UpdatePaletteFade())
+ SetMainCallback2(CB2_InitTestMenu);
+}
+#endif
+
static void CB2_GoToCopyrightScreen(void)
{
if (!UpdatePaletteFade())
diff --git a/src/script_pokemon_util_80C4BF0.c b/src/script_pokemon_util_80C4BF0.c
index f397e5ebb..02e66d313 100644
--- a/src/script_pokemon_util_80C4BF0.c
+++ b/src/script_pokemon_util_80C4BF0.c
@@ -32,26 +32,13 @@ extern void sub_80C4698(u8 *, u8);
extern struct SpriteTemplate gUnknown_02024E8C;
-extern u8 gContestPlayerMonIndex;
-extern u8 gIsLinkContest;
-extern u8 gPlayerPartyCount;
extern u8 gSelectedOrderFromParty[];
-extern u16 gSpecialVar_0x8004;
-extern u16 gSpecialVar_0x8005;
-extern u16 gSpecialVar_0x8006;
-
extern u16 gSpecialVar_ContestCategory;
extern u16 gSpecialVar_ContestRank;
-extern u16 gSpecialVar_Result;
-
-extern u32 gUnknown_03005D28;
extern u8 gUnknown_02038694;
extern u8 gUnknown_0203856C;
-extern u8 gContestFinalStandings[];
-extern s16 gUnknown_02038670[];
-extern s16 gUnknown_02038678[];
void SetContestTrainerGfxIds(void)
{
@@ -238,8 +225,8 @@ void ShowContestWinner(void)
if(gUnknown_0203856C)
{
sub_80AAF30();
- BATTLE_STRUCT->unk15DDF = 1;
- BATTLE_STRUCT->unk15DDE = sub_80B2C4C(254, 0);
+ gBattleStruct->unk15DDF = 1;
+ gBattleStruct->unk15DDE = sub_80B2C4C(254, 0);
Contest_SaveWinner(3);
gUnknown_0203856C = 0;
}
@@ -292,7 +279,7 @@ void ShowContestEntryMonPic(void)
u8 left = CONTEST_ENTRY_PIC_LEFT;
u8 top = CONTEST_ENTRY_PIC_TOP;
- MenuDrawTextWindow(left, top, 19, 13);
+ Menu_DrawStdWindowFrame(left, top, 19, 13);
species = gContestMons[gSpecialVar_0x8006].species;
var1 = gContestMons[gSpecialVar_0x8006].personality;
var2 = gContestMons[gSpecialVar_0x8006].otId;
@@ -349,7 +336,7 @@ void sub_80C5190(u8 taskId)
task->data[0]++;
break;
case 3:
- MenuZeroFillWindowRect(task->data[3], task->data[4], task->data[3] + 9, task->data[4] + 10);
+ Menu_EraseWindowRect(task->data[3], task->data[4], task->data[3] + 9, task->data[4] + 10);
DestroyTask(taskId);
break;
case 1:
@@ -373,8 +360,8 @@ void ScriptRandom(void)
if(gIsLinkContest & 1)
{
- gUnknown_03005D28 = 1103515245 * gUnknown_03005D28 + 24691;
- random = gUnknown_03005D28 >> 16;
+ gContestRngValue = 1103515245 * gContestRngValue + 24691;
+ random = gContestRngValue >> 16;
scriptPtr = &gSpecialVar_Result;
}
else
diff --git a/src/strings.c b/src/strings.c
index 06bbadb8f..0f599db72 100644
--- a/src/strings.c
+++ b/src/strings.c
@@ -173,7 +173,8 @@ const u8 gOtherText_None[] = _("NONE");
const u8 gOtherText_ThreeQuestions2[] = _("???");
-const u8 gOtherText_FiveQuestionsAndSlash[] = _("?????$/");
+const u8 gOtherText_FiveQuestions[] = _("?????");
+const u8 gOtherText_Slash[] = _("/");
const u8 gOtherText_OneDash[] = _("-");
const u8 gOtherText_TwoDashes[] = _("--");
@@ -267,7 +268,9 @@ const u8 gContestStatsText_Spicy[] = _("SPICY");
const u8 gContestStatsText_Dry[] = _("DRY");
const u8 gContestStatsText_Sweet[] = _("SWEET");
const u8 gContestStatsText_Bitter[] = _("BITTER");
-const u8 gContestStatsText_Sour[] = _("SOUR$TASTY$FEEL"); // tasty is unused, feel might not be
+const u8 gContestStatsText_Sour[] = _("SOUR");
+const u8 gContestStatsText_Tasty[] = _("TASTY");
+const u8 gContestStatsText_Feel[] = _("FEEL");
const u8 gContestStatsText_StowCase[] = _("Stow CASE.");
const u8 gContestStatsText_ThrowAwayPrompt[] = _("Throw away this\n{STR_VAR_1}?");
@@ -1096,7 +1099,8 @@ const u8 gOtherText_None[] = _("KEINES");
const u8 gOtherText_ThreeQuestions2[] = _("???");
-const u8 gOtherText_FiveQuestionsAndSlash[] = _("?????$/");
+const u8 gOtherText_FiveQuestions[] = _("?????");
+const u8 gOtherText_Slash[] = _("/");
const u8 gOtherText_OneDash[] = _("-");
const u8 gOtherText_TwoDashes[] = _("--");
@@ -1190,7 +1194,9 @@ const u8 gContestStatsText_Spicy[] = _("SCHARF");
const u8 gContestStatsText_Dry[] = _("TROCKEN");
const u8 gContestStatsText_Sweet[] = _("SÜSS");
const u8 gContestStatsText_Bitter[] = _("BITTER");
-const u8 gContestStatsText_Sour[] = _("SAUER$LECKER$WÜRZE");
+const u8 gContestStatsText_Sour[] = _("SAUER");
+const u8 gContestStatsText_Tasty[] = _("LECKER");
+const u8 gContestStatsText_Feel[] = _("WÜRZE");
const u8 gContestStatsText_StowCase[] = _("BOX verstauen.");
const u8 gContestStatsText_ThrowAwayPrompt[] = _("{STR_VAR_1}\nwegwerfen?");
diff --git a/src/unknown_task.c b/src/unknown_task.c
deleted file mode 100644
index c9ba95d42..000000000
--- a/src/unknown_task.c
+++ /dev/null
@@ -1,234 +0,0 @@
-#include "global.h"
-#include "data2.h"
-#include "task.h"
-#include "trig.h"
-#include "unknown_task.h"
-
-static void sub_80896F4(void);
-static void sub_8089714(void);
-
-extern u16 gUnknown_030041B0;
-extern u16 gBattle_BG1_Y;
-extern u16 gUnknown_030041B8;
-extern u16 gBattle_BG2_Y;
-extern u16 gBattle_BG2_X;
-extern u16 gUnknown_030042A0;
-extern u16 gUnknown_030042A4;
-extern u16 gBattle_BG1_X;
-
-extern u8 gUnknown_0202FFA4;
-
-extern struct UnknownTaskStruct2 gUnknown_03004DC0;
-
-extern u16 gUnknown_03004DE0[][0x3C0];
-
-void remove_some_task(void)
-{
- gUnknown_03004DC0.unk15 = 0;
- DmaStop(0);
- if (gUnknown_03004DC0.taskId != 0xFF)
- {
- DestroyTask(gUnknown_03004DC0.taskId);
- gUnknown_03004DC0.taskId = 0xFF;
- }
-}
-
-void dp12_8087EA4(void)
-{
- CpuFill16(0, gUnknown_03004DE0, 0x780 * 2);
- gUnknown_03004DC0.src[0] = 0;
- gUnknown_03004DC0.src[1] = 0;
- gUnknown_03004DC0.dest = 0;
- gUnknown_03004DC0.unkC = 0;
- gUnknown_03004DC0.srcBank = 0;
- gUnknown_03004DC0.unk15 = 0;
- gUnknown_03004DC0.unk16 = 0;
- gUnknown_03004DC0.unk17 = 0;
- gUnknown_03004DC0.taskId = 0xFF;
-}
-
-void sub_80895F8(struct UnknownTaskStruct unk)
-{
- if (unk.control == (((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1))
- {
- gUnknown_03004DC0.src[0] = &gUnknown_03004DE0[0][1];
- gUnknown_03004DC0.src[1] = &gUnknown_03004DE0[1][1];
- gUnknown_03004DC0.unk10 = sub_80896F4;
- }
- else
- {
- gUnknown_03004DC0.src[0] = &gUnknown_03004DE0[0][2];
- gUnknown_03004DC0.src[1] = &gUnknown_03004DE0[1][2];
- gUnknown_03004DC0.unk10 = sub_8089714;
- }
-
- gUnknown_03004DC0.unkC = unk.control;
- gUnknown_03004DC0.dest = unk.dest;
- gUnknown_03004DC0.unk15 = unk.unk8;
- gUnknown_03004DC0.unk16 = unk.unk9;
- gUnknown_03004DC0.unk17 = unk.unk9;
-}
-
-void sub_8089668(void)
-{
- if (gUnknown_03004DC0.unk15)
- {
- if (gUnknown_03004DC0.unk15 == 3)
- {
- gUnknown_03004DC0.unk15 = 0;
- DmaStop(0);
- gUnknown_0202FFA4 = 1;
- }
- else
- {
- DmaStop(0);
- DmaSet(0, gUnknown_03004DC0.src[gUnknown_03004DC0.srcBank], gUnknown_03004DC0.dest, gUnknown_03004DC0.unkC);
- gUnknown_03004DC0.unk10();
- gUnknown_03004DC0.srcBank ^= 1;
- }
- }
-}
-
-static void sub_80896F4(void)
-{
- u16 *dest = (u16 *)gUnknown_03004DC0.dest;
- u16 *src = (u16 *)&gUnknown_03004DE0[gUnknown_03004DC0.srcBank];
- *dest = *src;
-}
-
-static void sub_8089714(void)
-{
- u32 *dest = (u32 *)gUnknown_03004DC0.dest;
- u32 *src = (u32 *)&gUnknown_03004DE0[gUnknown_03004DC0.srcBank];
- *dest = *src;
-}
-
-static void task00_for_dp12(u8 taskId)
-{
- int value = 0;
-
- if (gUnknown_0202FFA4)
- {
- DestroyTask(taskId);
- gUnknown_03004DC0.taskId = 0xFF;
- }
- else
- {
- if (gTasks[taskId].data[7])
- {
- switch (gTasks[taskId].data[6])
- {
- case 0x0:
- value = gUnknown_030042A4;
- break;
- case 0x2:
- value = gUnknown_030042A0;
- break;
- case 0x4:
- value = gBattle_BG1_X;
- break;
- case 0x6:
- value = gBattle_BG1_Y;
- break;
- case 0x8:
- value = gBattle_BG2_X;
- break;
- case 0xA:
- value = gBattle_BG2_Y;
- break;
- case 0xC:
- value = gUnknown_030041B0;
- break;
- case 0xE:
- value = gUnknown_030041B8;
- break;
- }
- }
- if (gTasks[taskId].data[4])
- {
- int i;
- int offset;
- gTasks[taskId].data[4]--;
- offset = gTasks[taskId].data[3] + 320;
- for (i = gTasks[taskId].data[0]; i < gTasks[taskId].data[1]; i++)
- {
- gUnknown_03004DE0[gUnknown_03004DC0.srcBank][i] = gUnknown_03004DE0[0][offset] + value;
- offset++;
- }
- }
- else
- {
- int i;
- int offset;
- gTasks[taskId].data[4] = gTasks[taskId].data[5];
- offset = gTasks[taskId].data[3] + 320;
- for (i = gTasks[taskId].data[0]; i < gTasks[taskId].data[1]; i++)
- {
- gUnknown_03004DE0[gUnknown_03004DC0.srcBank][i] = gUnknown_03004DE0[0][offset] + value;
- offset++;
- }
- gTasks[taskId].data[3]++;
- if (gTasks[taskId].data[3] == gTasks[taskId].data[2])
- {
- gTasks[taskId].data[3] = 0;
- }
- }
- }
-}
-
-static void sub_80898FC(u16 *a1, u8 a2, u8 a3, u8 a4)
-{
- u16 i = 0;
- u8 offset = 0;
-
- while (i < 0x100)
- {
- a1[i] = (gSineTable[offset] * a3) / 256;
- offset += a2;
- i++;
- }
-}
-
-u8 sub_8089944(u8 a1, u8 a2, u8 a3, u8 a4, u8 a5, u8 a6, u8 a7)
-{
- int i;
- int offset;
- struct UnknownTaskStruct unk;
- u8 taskId;
-
- dp12_8087EA4();
-
- unk.dest = (void *)(REG_ADDR_BG0HOFS + a6);
- unk.control = ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1;
- unk.unk8 = 1;
- unk.unk9 = 0;
-
- sub_80895F8(unk);
-
- taskId = CreateTask(task00_for_dp12, 0);
-
- gTasks[taskId].data[0] = a1;
- gTasks[taskId].data[1] = a2;
- gTasks[taskId].data[2] = 256 / a3;
- gTasks[taskId].data[3] = 0;
- gTasks[taskId].data[4] = a5;
- gTasks[taskId].data[5] = a5;
- gTasks[taskId].data[6] = a6;
- gTasks[taskId].data[7] = a7;
-
- gUnknown_03004DC0.taskId = taskId;
- gUnknown_0202FFA4 = 0;
-
- sub_80898FC(&gUnknown_03004DE0[0][320], a3, a4, a2 - a1);
-
- offset = 320;
-
- for (i = a1; i < a2; i++)
- {
- gUnknown_03004DE0[0][i] = gUnknown_03004DE0[0][offset];
- gUnknown_03004DE0[1][i] = gUnknown_03004DE0[0][offset];
- offset++;
- }
-
- return taskId;
-}
diff --git a/src/unused_81258BC.c b/src/unused_81258BC.c
new file mode 100644
index 000000000..c25884053
--- /dev/null
+++ b/src/unused_81258BC.c
@@ -0,0 +1,36 @@
+#include "constants/songs.h"
+#include "global.h"
+#include "menu.h"
+#include "mystery_event_script.h"
+#include "sound.h"
+#include "text.h"
+
+void sub_812AF10(void);
+
+bool8 unref_sub_812AECC(u8 *script)
+{
+ u8 result = RunMysteryEventScript(script);
+ switch (result)
+ {
+ case 0:
+ return FALSE;
+ case 1:
+ PlaySE(SE_BOO);
+ return TRUE;
+ case 2:
+ sub_812AF10();
+ return FALSE;
+ case 3:
+ PlaySE(SE_BOO);
+ sub_812AF10();
+ return TRUE;
+ default:
+ return FALSE;
+ }
+}
+
+void sub_812AF10(void)
+{
+ Menu_DrawStdWindowFrame(2, 14, 27, 19);
+ Menu_PrintText(gStringVar4, 3, 15);
+} \ No newline at end of file