diff options
author | camthesaxman <cameronghall@cox.net> | 2017-08-26 19:45:45 -0500 |
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committer | camthesaxman <cameronghall@cox.net> | 2017-08-26 19:45:45 -0500 |
commit | 991cbbffbcdbba6ba71ea9a08a7a28a29377f976 (patch) | |
tree | ca94814ed30b76341866af8e955a97d719387cfb /src/battle_10.c | |
parent | 1a33ca381de71bb3b4b250a2f3b41b0c15ed5f21 (diff) |
import DizzyEggg's battle controller changes
Diffstat (limited to 'src/battle_10.c')
-rw-r--r-- | src/battle_10.c | 1323 |
1 files changed, 0 insertions, 1323 deletions
diff --git a/src/battle_10.c b/src/battle_10.c deleted file mode 100644 index 1a01e5383..000000000 --- a/src/battle_10.c +++ /dev/null @@ -1,1323 +0,0 @@ -#include "global.h" -#include "battle.h" -#include "battle_interface.h" -#include "data2.h" -#include "link.h" -#include "palette.h" -#include "rom_8077ABC.h" -#include "rom3.h" -#include "songs.h" -#include "sound.h" -#include "sprite.h" -#include "string_util.h" -#include "task.h" -#include "text.h" -#include "util.h" - -struct UnknownStruct3 -{ - u16 moves[4]; - u8 pp[4]; - u8 ppBonuses; -}; - -extern u8 gActiveBank; -extern u8 gBattleBufferA[][0x200]; -extern u8 gObjectBankIDs[]; -extern u16 gBattlePartyID[]; -extern u8 gHealthboxIDs[]; -extern u16 gBattleTypeFlags; -extern u8 gBattleMonForms[]; -extern void (*gBattleBankFunc[])(void); -extern u32 *gDisableStructMoveAnim; -extern u32 gMoveDmgMoveAnim; -extern u16 gMovePowerMoveAnim; -extern u8 gHappinessMoveAnim; -extern u16 gWeatherMoveAnim; -extern u32 gPID_perBank[]; -extern u8 gAnimScriptActive; -extern void (*gAnimScriptCallback)(void); -extern u8 gDisplayedStringBattle[]; -extern bool8 gDoingBattleAnim; -extern u8 gBattleOutcome; -extern u16 gUnknown_02024DE8; -extern u8 gUnknown_02024E68[]; -extern struct SpriteTemplate gUnknown_02024E8C; -extern u8 gUnknown_0202F7C4; -extern struct Window gUnknown_03004210; -extern u16 gUnknown_030042A0; -extern u16 gUnknown_030042A4; -extern u8 gUnknown_0300434C[]; - -extern u8 sub_8077F68(); -extern u8 sub_8079E90(); -extern u8 GetBankIdentity(u8); -extern void BattleLoadOpponentMonSprite(struct Pokemon *, u8); -extern void sub_8037A74(void); -extern void sub_8032984(u8, u16); -extern void sub_8037E30(void); -extern void sub_80312F0(struct Sprite *); -extern u8 sub_8046400(); -extern void sub_8032A08(); -extern void sub_8043DB0(); -extern void sub_8037BBC(void); -extern s32 sub_803FC34(u16); -extern void sub_8031A6C(u16, u8); -extern void sub_80313A0(struct Sprite *); -extern void sub_803757C(void); -extern void oamt_add_pos2_onto_pos1(); -extern void oamt_set_x3A_32(); -extern void sub_8078B34(struct Sprite *); -extern void sub_80375B4(void); -extern void sub_8010384(struct Sprite *); -extern void sub_8037B78(void); -extern u8 sub_8031720(); -extern bool8 mplay_80342A4(u8); -extern void ExecuteMoveAnim(); -extern void sub_80326EC(); -extern void sub_8031F24(void); -extern void sub_80324BC(); -extern void BufferStringBattle(); -extern void sub_8037C2C(void); -extern void sub_8043D84(); -extern void sub_8037B24(void); -extern void sub_8045A5C(); -extern void sub_8037FAC(void); -extern void move_anim_start_t2_for_situation(); -extern void dp01t_0F_4_move_anim(void); -extern void sub_8047858(); -extern u8 GetBankSide(u8); -extern void sub_80E43C0(); -extern void sub_803A3A8(struct Sprite *); -extern void sub_8044CA0(u8); -extern void nullsub_47(void); -extern bool8 IsDoubleBattle(void); -extern void sub_8037840(void); -extern void sub_8031B74(); -extern u8 sub_8078874(); -extern u8 move_anim_start_t3(); -extern void sub_8037FD8(void); -extern void sub_8037F34(void); -extern void dp01_tbl4_exec_completed(void); - -u32 dp01_getattr_by_ch1_for_player_pokemon__(u8, u8 *); -void sub_8038900(u8); -void sub_8039430(u8, u8); -void sub_8039648(void); -void sub_8039B64(void); -void sub_803A2C4(u8); -void sub_803A4E0(void); - -void LinkOpponentHandleGetAttributes(void) -{ - u8 buffer[0x100]; - u32 r6 = 0; - u8 r4; - s32 i; - - if (gBattleBufferA[gActiveBank][2] == 0) - { - r6 = dp01_getattr_by_ch1_for_player_pokemon__(gBattlePartyID[gActiveBank], buffer); - } - else - { - r4 = gBattleBufferA[gActiveBank][2]; - for (i = 0; i < 6; i++) - { - if (r4 & 1) - r6 += dp01_getattr_by_ch1_for_player_pokemon__(i, buffer + r6); - r4 >>= 1; - } - } - dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, r6, buffer); - dp01_tbl4_exec_completed(); -} - -u32 dp01_getattr_by_ch1_for_player_pokemon__(u8 a, u8 *buffer) -{ - struct BattlePokemon battlePokemon; - struct UnknownStruct3 moveData; - u8 nickname[20]; - u8 *src; - s16 data16; - u32 data32; - s32 size = 0; - - switch (gBattleBufferA[gActiveBank][1]) - { - case 0: - battlePokemon.species = GetMonData(&gEnemyParty[a], MON_DATA_SPECIES); - battlePokemon.item = GetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM); - for (size = 0; size < 4; size++) - { - battlePokemon.moves[size] = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + size); - battlePokemon.pp[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size); - } - battlePokemon.ppBonuses = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES); - battlePokemon.friendship = GetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP); - battlePokemon.experience = GetMonData(&gEnemyParty[a], MON_DATA_EXP); - battlePokemon.hpIV = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV); - battlePokemon.attackIV = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV); - battlePokemon.defenseIV = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV); - battlePokemon.speedIV = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV); - battlePokemon.spAttackIV = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV); - battlePokemon.spDefenseIV = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV); - battlePokemon.personality = GetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY); - battlePokemon.status1 = GetMonData(&gEnemyParty[a], MON_DATA_STATUS); - battlePokemon.level = GetMonData(&gEnemyParty[a], MON_DATA_LEVEL); - battlePokemon.hp = GetMonData(&gEnemyParty[a], MON_DATA_HP); - battlePokemon.maxHP = GetMonData(&gEnemyParty[a], MON_DATA_MAX_HP); - battlePokemon.attack = GetMonData(&gEnemyParty[a], MON_DATA_ATK); - battlePokemon.defense = GetMonData(&gEnemyParty[a], MON_DATA_DEF); - battlePokemon.speed = GetMonData(&gEnemyParty[a], MON_DATA_SPD); - battlePokemon.spAttack = GetMonData(&gEnemyParty[a], MON_DATA_SPATK); - battlePokemon.spDefense = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF); - battlePokemon.isEgg = GetMonData(&gEnemyParty[a], MON_DATA_IS_EGG); - battlePokemon.altAbility = GetMonData(&gEnemyParty[a], MON_DATA_ALT_ABILITY); - battlePokemon.otId = GetMonData(&gEnemyParty[a], MON_DATA_OT_ID); - GetMonData(&gEnemyParty[a], MON_DATA_NICKNAME, nickname); - StringCopy10(battlePokemon.nickname, nickname); - GetMonData(&gEnemyParty[a], MON_DATA_OT_NAME, battlePokemon.otName); - src = (u8 *)&battlePokemon; - for (size = 0; size < sizeof(battlePokemon); size++) - buffer[size] = src[size]; - break; - case 1: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPECIES); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 2: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 3: - for (size = 0; size < 4; size++) - { - moveData.moves[size] = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + size); - moveData.pp[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size); - } - moveData.ppBonuses = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES); - src = (u8 *)&moveData; - for (size = 0; size < sizeof(moveData); size++) - buffer[size] = src[size]; - break; - case 4: - case 5: - case 6: - case 7: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 8: - for (size = 0; size < 4; size++) - buffer[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size); - buffer[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES); - size++; - break; - case 9: - case 10: - case 11: - case 12: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9); - size = 1; - break; - case 17: - data32 = GetMonData(&gEnemyParty[a], MON_DATA_OT_ID); - buffer[0] = (data32 & 0x000000FF); - buffer[1] = (data32 & 0x0000FF00) >> 8; - buffer[2] = (data32 & 0x00FF0000) >> 16; - size = 3; - break; - case 18: - data32 = GetMonData(&gEnemyParty[a], MON_DATA_EXP); - buffer[0] = (data32 & 0x000000FF); - buffer[1] = (data32 & 0x0000FF00) >> 8; - buffer[2] = (data32 & 0x00FF0000) >> 16; - size = 3; - break; - case 19: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_EV); - size = 1; - break; - case 20: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_EV); - size = 1; - break; - case 21: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_EV); - size = 1; - break; - case 22: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_EV); - size = 1; - break; - case 23: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_EV); - size = 1; - break; - case 24: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_EV); - size = 1; - break; - case 25: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP); - size = 1; - break; - case 26: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_POKERUS); - size = 1; - break; - case 27: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_LOCATION); - size = 1; - break; - case 28: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_LEVEL); - size = 1; - break; - case 29: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_GAME); - size = 1; - break; - case 30: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_POKEBALL); - size = 1; - break; - case 31: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV); - buffer[1] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV); - buffer[2] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV); - buffer[3] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV); - buffer[4] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV); - buffer[5] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV); - size = 6; - break; - case 32: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV); - size = 1; - break; - case 33: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV); - size = 1; - break; - case 34: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV); - size = 1; - break; - case 35: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV); - size = 1; - break; - case 36: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV); - size = 1; - break; - case 37: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV); - size = 1; - break; - case 38: - data32 = GetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY); - buffer[0] = (data32 & 0x000000FF); - buffer[1] = (data32 & 0x0000FF00) >> 8; - buffer[2] = (data32 & 0x00FF0000) >> 16; - buffer[3] = (data32 & 0xFF000000) >> 24; - size = 4; - break; - case 39: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_CHECKSUM); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 40: - data32 = GetMonData(&gEnemyParty[a], MON_DATA_STATUS); - buffer[0] = (data32 & 0x000000FF); - buffer[1] = (data32 & 0x0000FF00) >> 8; - buffer[2] = (data32 & 0x00FF0000) >> 16; - buffer[3] = (data32 & 0xFF000000) >> 24; - size = 4; - break; - case 41: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_LEVEL); - size = 1; - break; - case 42: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_HP); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 43: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_MAX_HP); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 44: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_ATK); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 45: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_DEF); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 46: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPD); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 47: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPATK); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 48: - data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 49: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_COOL); - size = 1; - break; - case 50: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_BEAUTY); - size = 1; - break; - case 51: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_CUTE); - size = 1; - break; - case 52: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SMART); - size = 1; - break; - case 53: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_TOUGH); - size = 1; - break; - case 54: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SHEEN); - size = 1; - break; - case 55: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_COOL_RIBBON); - size = 1; - break; - case 56: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_BEAUTY_RIBBON); - size = 1; - break; - case 57: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_CUTE_RIBBON); - size = 1; - break; - case 58: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SMART_RIBBON); - size = 1; - break; - case 59: - buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_TOUGH_RIBBON); - size = 1; - break; - } - return size; -} - -void sub_803889C(void) -{ - dp01_tbl4_exec_completed(); -} - -void sub_80388A8(void) -{ - u8 i; - u8 r4; - - if (gBattleBufferA[gActiveBank][2] == 0) - { - sub_8038900(gBattlePartyID[gActiveBank]); - } - else - { - r4 = gBattleBufferA[gActiveBank][2]; - for (i = 0; i < 6; i++) - { - if (r4 & 1) - sub_8038900(i); - r4 >>= 1; - } - } - dp01_tbl4_exec_completed(); -} - -void sub_8038900(u8 a) -{ - struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3]; - struct UnknownStruct3 *moveData = (struct UnknownStruct3 *)&gBattleBufferA[gActiveBank][3]; - s32 i; - - switch (gBattleBufferA[gActiveBank][1]) - { - case 0: - { - u8 iv; - - SetMonData(&gEnemyParty[a], MON_DATA_SPECIES, (u8 *)&battlePokemon->species); - SetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM, (u8 *)&battlePokemon->item); - for (i = 0; i < 4; i++) - { - SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, (u8 *)&battlePokemon->moves[i]); - SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, (u8 *)&battlePokemon->pp[i]); - } - SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, (u8 *)&battlePokemon->ppBonuses); - SetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP, (u8 *)&battlePokemon->friendship); - SetMonData(&gEnemyParty[a], MON_DATA_EXP, (u8 *)&battlePokemon->experience); - iv = battlePokemon->hpIV; - SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, (u8 *)&iv); - iv = battlePokemon->attackIV; - SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, (u8 *)&iv); - iv = battlePokemon->defenseIV; - SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, (u8 *)&iv); - iv = battlePokemon->speedIV; - SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, (u8 *)&iv); - iv = battlePokemon->spAttackIV; - SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, (u8 *)&iv); - iv = battlePokemon->spDefenseIV; - SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, (u8 *)&iv); - SetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY, (u8 *)&battlePokemon->personality); - SetMonData(&gEnemyParty[a], MON_DATA_STATUS, (u8 *)&battlePokemon->status1); - SetMonData(&gEnemyParty[a], MON_DATA_LEVEL, (u8 *)&battlePokemon->level); - SetMonData(&gEnemyParty[a], MON_DATA_HP, (u8 *)&battlePokemon->hp); - SetMonData(&gEnemyParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP); - SetMonData(&gEnemyParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack); - SetMonData(&gEnemyParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense); - SetMonData(&gEnemyParty[a], MON_DATA_SPD, (u8 *)&battlePokemon->speed); - SetMonData(&gEnemyParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack); - SetMonData(&gEnemyParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense); - } - break; - case 1: - SetMonData(&gEnemyParty[a], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]); - break; - case 2: - SetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]); - break; - case 3: - for (i = 0; i < 4; i++) - { - SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, (u8 *)&moveData->moves[i]); - SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, (u8 *)&moveData->pp[i]); - } - SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses); - break; - case 4: - case 5: - case 6: - case 7: - SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4, &gBattleBufferA[gActiveBank][3]); - break; - case 8: - SetMonData(&gEnemyParty[a], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]); - SetMonData(&gEnemyParty[a], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]); - SetMonData(&gEnemyParty[a], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gEnemyParty[a], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]); - SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]); - break; - case 9: - case 10: - case 11: - case 12: - SetMonData(&gEnemyParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9, &gBattleBufferA[gActiveBank][3]); - break; - case 17: - SetMonData(&gEnemyParty[a], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]); - break; - case 18: - SetMonData(&gEnemyParty[a], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]); - break; - case 19: - SetMonData(&gEnemyParty[a], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]); - break; - case 20: - SetMonData(&gEnemyParty[a], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]); - break; - case 21: - SetMonData(&gEnemyParty[a], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); - break; - case 22: - SetMonData(&gEnemyParty[a], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]); - break; - case 23: - SetMonData(&gEnemyParty[a], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); - break; - case 24: - SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]); - break; - case 25: - SetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]); - break; - case 26: - SetMonData(&gEnemyParty[a], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]); - break; - case 27: - SetMonData(&gEnemyParty[a], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]); - break; - case 28: - SetMonData(&gEnemyParty[a], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]); - break; - case 29: - SetMonData(&gEnemyParty[a], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]); - break; - case 30: - SetMonData(&gEnemyParty[a], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]); - break; - case 31: - SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); - SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); - SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]); - SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); - SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); - break; - case 32: - SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); - break; - case 33: - SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]); - break; - case 34: - SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); - break; - case 35: - SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]); - break; - case 36: - SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); - break; - case 37: - SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]); - break; - case 38: - SetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]); - break; - case 39: - SetMonData(&gEnemyParty[a], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]); - break; - case 40: - SetMonData(&gEnemyParty[a], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]); - break; - case 41: - SetMonData(&gEnemyParty[a], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]); - break; - case 42: - SetMonData(&gEnemyParty[a], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]); - break; - case 43: - SetMonData(&gEnemyParty[a], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]); - break; - case 44: - SetMonData(&gEnemyParty[a], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]); - break; - case 45: - SetMonData(&gEnemyParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); - break; - case 46: - SetMonData(&gEnemyParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]); - break; - case 47: - SetMonData(&gEnemyParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); - break; - case 48: - SetMonData(&gEnemyParty[a], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]); - break; - case 49: - SetMonData(&gEnemyParty[a], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]); - break; - case 50: - SetMonData(&gEnemyParty[a], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]); - break; - case 51: - SetMonData(&gEnemyParty[a], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]); - break; - case 52: - SetMonData(&gEnemyParty[a], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]); - break; - case 53: - SetMonData(&gEnemyParty[a], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]); - break; - case 54: - SetMonData(&gEnemyParty[a], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]); - break; - case 55: - SetMonData(&gEnemyParty[a], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]); - break; - case 56: - SetMonData(&gEnemyParty[a], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]); - break; - case 57: - SetMonData(&gEnemyParty[a], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]); - break; - case 58: - SetMonData(&gEnemyParty[a], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]); - break; - case 59: - SetMonData(&gEnemyParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]); - break; - } -} - -void sub_8039220(void) -{ - u8 *dst; - u8 i; - - dst = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; - for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) - dst[i] = gBattleBufferA[gActiveBank][3 + i]; - dp01_tbl4_exec_completed(); -} - -void sub_8039294(void) -{ - u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); - - BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); - GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( - &gUnknown_02024E8C, - sub_8077ABC(gActiveBank, 2), - sub_8077F68(gActiveBank), - sub_8079E90(gActiveBank)); - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240; - gSprites[gObjectBankIDs[gActiveBank]].data0 = gActiveBank; - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], gBattleMonForms[gActiveBank]); - sub_8032984(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); - gBattleBankFunc[gActiveBank] = sub_8037A74; -} - -void sub_80393E4(void) -{ - gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; - sub_8039430(gActiveBank, gBattleBufferA[gActiveBank][2]); - gBattleBankFunc[gActiveBank] = sub_8037E30; -} - -void sub_8039430(u8 a, u8 b) -{ - u16 species; - - sub_8032AA8(a, b); - gBattlePartyID[a] = gBattleBufferA[a][1]; - species = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_SPECIES); - gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0); - BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a); - GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a)); - gObjectBankIDs[a] = CreateSprite( - &gUnknown_02024E8C, - sub_8077ABC(a, 2), - sub_8077F68(a), - sub_8079E90(a)); - gSprites[gUnknown_0300434C[a]].data1 = gObjectBankIDs[a]; - gSprites[gObjectBankIDs[a]].data0 = a; - gSprites[gObjectBankIDs[a]].data2 = species; - gSprites[gObjectBankIDs[a]].oam.paletteNum = a; - StartSpriteAnim(&gSprites[gObjectBankIDs[a]], gBattleMonForms[a]); - gSprites[gObjectBankIDs[a]].invisible = TRUE; - gSprites[gObjectBankIDs[a]].callback = SpriteCallbackDummy; - gSprites[gUnknown_0300434C[a]].data0 = sub_8046400(0, 0xFE); -} - -void sub_80395B4(void) -{ - if (gBattleBufferA[gActiveBank][1] == 0) - { - ewram17810[gActiveBank].unk4 = 0; - gBattleBankFunc[gActiveBank] = sub_8039648; - } - else - { - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); - sub_8032A08(gActiveBank); - sub_8043DB0(gHealthboxIDs[gActiveBank]); - dp01_tbl4_exec_completed(); - } -} - -void sub_8039648(void) -{ - switch (ewram17810[gActiveBank].unk4) - { - case 0: - if (ewram17800[gActiveBank].substituteSprite) - move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); - ewram17810[gActiveBank].unk4 = 1; - break; - case 1: - if (!ewram17810[gActiveBank].unk0_6) - { - ewram17810[gActiveBank].unk4 = 0; - move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 2); - gBattleBankFunc[gActiveBank] = sub_8037BBC; - } - break; - } -} - -void sub_80396D0(void) -{ - s16 xOffset; - u32 gender; - - if (gBattleTypeFlags & BATTLE_TYPE_MULTI) - { - if (GetBankIdentity(gActiveBank) & 2) - xOffset = -16; - else - xOffset = 16; - gender = gLinkPlayers[sub_803FC34(gActiveBank)].gender; - } - else - { - xOffset = 0; - gender = gLinkPlayers[GetMultiplayerId() ^ 1].gender; - } - sub_8031A6C(gender, gActiveBank); - GetMonSpriteTemplate_803C5A0(gender, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( - &gUnknown_02024E8C, - 176 + xOffset, 40 + 4 * (8 - gTrainerFrontPicCoords[gender].coords), - sub_8079E90(gActiveBank)); - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240; - gSprites[gObjectBankIDs[gActiveBank]].data0 = 2; - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[gender].tag); - gSprites[gObjectBankIDs[gActiveBank]].data5 = gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum; - gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[gender].tag); - gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam = gender; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; - gBattleBankFunc[gActiveBank] = sub_803757C; -} - -void sub_80398A4(void) -{ - dp01_tbl4_exec_completed(); -} - -void sub_80398B0(void) -{ - oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); - gSprites[gObjectBankIDs[gActiveBank]].data0 = 35; - gSprites[gObjectBankIDs[gActiveBank]].data2 = 280; - gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); - gBattleBankFunc[gActiveBank] = sub_80375B4; -} - -void sub_803995C(void) -{ - if (ewram17810[gActiveBank].unk4 == 0) - { - if (ewram17800[gActiveBank].substituteSprite) - move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); - ewram17810[gActiveBank].unk4++; - } - else if (!ewram17810[gActiveBank].unk0_6) - { - ewram17810[gActiveBank].unk4 = 0; - PlaySE12WithPanning(SE_POKE_DEAD, 63); - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8010384; - gBattleBankFunc[gActiveBank] = sub_8037B78; - } -} - -void sub_8039A00(void) -{ - dp01_tbl4_exec_completed(); -} - -void sub_8039A0C(void) -{ - dp01_tbl4_exec_completed(); -} - -void sub_8039A18(void) -{ - dp01_tbl4_exec_completed(); -} - -void sub_8039A24(void) -{ - dp01_tbl4_exec_completed(); -} - -void sub_8039A30(void) -{ - if (!mplay_80342A4(gActiveBank)) - { - u32 r0 = gBattleBufferA[gActiveBank][1] - | (gBattleBufferA[gActiveBank][2] << 8); - - gUnknown_0202F7C4 = gBattleBufferA[gActiveBank][3]; - gMovePowerMoveAnim = gBattleBufferA[gActiveBank][4] - | (gBattleBufferA[gActiveBank][5] << 8); - gMoveDmgMoveAnim = gBattleBufferA[gActiveBank][6] - | (gBattleBufferA[gActiveBank][7] << 8) - | (gBattleBufferA[gActiveBank][8] << 16) - | (gBattleBufferA[gActiveBank][9] << 24); - gHappinessMoveAnim = gBattleBufferA[gActiveBank][10]; - gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] - | (gBattleBufferA[gActiveBank][13] << 8); - gDisableStructMoveAnim = (u32 *)&gBattleBufferA[gActiveBank][16]; - gPID_perBank[gActiveBank] = *gDisableStructMoveAnim; - - // Dead code. sub_8031720 always returns 0. - if (sub_8031720(r0, gUnknown_0202F7C4) != 0) - { - dp01_tbl4_exec_completed(); - } - else - { - ewram17810[gActiveBank].unk4 = 0; - gBattleBankFunc[gActiveBank] = sub_8039B64; - } - } -} - -void sub_8039B64(void) -{ - u16 r4 = gBattleBufferA[gActiveBank][1] - | (gBattleBufferA[gActiveBank][2] << 8); - u8 r7 = gBattleBufferA[gActiveBank][11]; - - switch (ewram17810[gActiveBank].unk4) - { - case 0: - if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3) - { - ewram17800[gActiveBank].unk0_3 = 1; - move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); - } - ewram17810[gActiveBank].unk4 = 1; - break; - case 1: - if (!ewram17810[gActiveBank].unk0_6) - { - sub_80326EC(0); - ExecuteMoveAnim(r4); - ewram17810[gActiveBank].unk4 = 2; - } - break; - case 2: - gAnimScriptCallback(); - if (!gAnimScriptActive) - { - sub_80326EC(1); - if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1) - { - move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); - ewram17800[gActiveBank].unk0_3 = 0; - } - ewram17810[gActiveBank].unk4 = 3; - } - break; - case 3: - if (!ewram17810[gActiveBank].unk0_6) - { - sub_8031F24(); - sub_80324BC( - gActiveBank, - gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); - ewram17810[gActiveBank].unk4 = 0; - dp01_tbl4_exec_completed(); - } - break; - } -} - -void sub_8039CC8(void) -{ - gUnknown_030042A4 = 0; - gUnknown_030042A0 = 0; - BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]); - sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15); - gBattleBankFunc[gActiveBank] = sub_8037C2C; -} - -void sub_8039D2C(void) -{ - dp01_tbl4_exec_completed(); -} - -void sub_8039D38(void) -{ - dp01_tbl4_exec_completed(); -} - -void sub_8039D44(void) -{ - dp01_tbl4_exec_completed(); -} - -void sub_8039D50(void) -{ - dp01_tbl4_exec_completed(); -} - -void sub_8039D5C(void) -{ - dp01_tbl4_exec_completed(); -} - -void sub_8039D68(void) -{ - dp01_tbl4_exec_completed(); -} - -void sub_8039D74(void) -{ - dp01_tbl4_exec_completed(); -} - -void sub_8039D80(void) -{ - s16 r7; - - load_gfxc_health_bar(0); - r7 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); - if (r7 != 0x7FFF) - { - u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); - u32 hp = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_HP); - - sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, hp, r7); - } - else - { - u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); - - sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, 0, r7); - } - gBattleBankFunc[gActiveBank] = sub_8037B24; -} - -void sub_8039E70(void) -{ - dp01_tbl4_exec_completed(); -} - -void sub_8039E7C(void) -{ - if (mplay_80342A4(gActiveBank) == 0) - { - sub_8045A5C(gHealthboxIDs[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], 9); - ewram17810[gActiveBank].unk0_4 = 0; - gBattleBankFunc[gActiveBank] = sub_8037FAC; - } -} - -void sub_8039EF0(void) -{ - if (mplay_80342A4(gActiveBank) == 0) - { - move_anim_start_t2_for_situation( - gBattleBufferA[gActiveBank][1], - gBattleBufferA[gActiveBank][2] - | (gBattleBufferA[gActiveBank][3] << 8) - | (gBattleBufferA[gActiveBank][4] << 16) - | (gBattleBufferA[gActiveBank][5] << 24)); - gBattleBankFunc[gActiveBank] = sub_8037FAC; - } -} - -void sub_8039F58(void) -{ - dp01_tbl4_exec_completed(); -} - -void sub_8039F64(void) -{ - dp01_tbl4_exec_completed(); -} - -void sub_8039F70(void) -{ - dp01_tbl4_exec_completed(); -} - -void sub_8039F7C(void) -{ - dp01_tbl4_exec_completed(); -} - -void sub_8039F88(void) -{ - dp01_tbl4_exec_completed(); -} - -void sub_8039F94(void) -{ - dp01_tbl4_exec_completed(); -} - -void sub_8039FA0(void) -{ - dp01_tbl4_exec_completed(); -} - -void sub_8039FAC(void) -{ - dp01_tbl4_exec_completed(); -} - -void sub_8039FB8(void) -{ - dp01_tbl4_exec_completed(); -} - -void sub_8039FC4(void) -{ - gUnknown_020238C8.unk0_0 = 0; - dp01_tbl4_exec_completed(); -} - -void sub_8039FE0(void) -{ - gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1]; - dp01_tbl4_exec_completed(); -} - -void sub_803A018(void) -{ - gUnknown_020238C8.unk0_7 = 0; - dp01_tbl4_exec_completed(); -} - -void sub_803A030(void) -{ - gUnknown_020238C8.unk0_7 ^= 1; - dp01_tbl4_exec_completed(); -} - -void dp01t_29_4_blink(void) -{ - if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) - { - dp01_tbl4_exec_completed(); - } - else - { - gDoingBattleAnim = TRUE; - gSprites[gObjectBankIDs[gActiveBank]].data1 = 0; - sub_8047858(gActiveBank); - gBattleBankFunc[gActiveBank] = dp01t_0F_4_move_anim; - } -} - -void sub_803A0C8(void) -{ - dp01_tbl4_exec_completed(); -} - -void sub_803A0D4(void) -{ - s8 pan; - - if (GetBankSide(gActiveBank) == 0) - pan = -64; - else - pan = 63; - PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan); - dp01_tbl4_exec_completed(); -} - -void sub_803A118(void) -{ - PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); - dp01_tbl4_exec_completed(); -} - -void sub_803A148(void) -{ - PlayCry3( - GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES), - 25, 5); - dp01_tbl4_exec_completed(); -} - -void dp01t_2E_4_battle_intro(void) -{ - sub_80E43C0(gBattleBufferA[gActiveBank][1]); - gUnknown_02024DE8 |= 1; - dp01_tbl4_exec_completed(); -} - -void sub_803A1B8(void) -{ - u8 taskId; - - oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); - gSprites[gObjectBankIDs[gActiveBank]].data0 = 35; - gSprites[gObjectBankIDs[gActiveBank]].data2 = 280; - gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_803A3A8); - taskId = CreateTask(sub_803A2C4, 5); - gTasks[taskId].data[0] = gActiveBank; - if (ewram17810[gActiveBank].unk0_0) - gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; - ewram17840.unk9_0 = 1; - gBattleBankFunc[gActiveBank] = nullsub_47; -} - -void sub_803A2C4(u8 taskId) -{ - u8 r9; - - r9 = gActiveBank; - gActiveBank = gTasks[taskId].data[0]; - if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) - { - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_8039430(gActiveBank, 0); - } - else - { - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_8039430(gActiveBank, 0); - gActiveBank ^= 2; - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_8039430(gActiveBank, 0); - gActiveBank ^= 2; - } - gBattleBankFunc[gActiveBank] = sub_8037840; - gActiveBank = r9; - DestroyTask(taskId); -} - -void sub_803A3A8(struct Sprite *sprite) -{ - sub_8031B74(sprite->oam.affineParam); - sprite->oam.tileNum = sprite->data5; - FreeSpriteOamMatrix(sprite); - DestroySprite(sprite); -} - -void sub_803A3DC(void) -{ - if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0) - { - dp01_tbl4_exec_completed(); - return; - } - - ewram17810[gActiveBank].unk0_0 = 1; - if (gBattleBufferA[gActiveBank][2] != 0) - { - if (ewram17810[gActiveBank].unk1_1 < 2) - { - ewram17810[gActiveBank].unk1_1++; - return; - } - else - { - ewram17810[gActiveBank].unk1_1 = 0; - } - } - gUnknown_02024E68[gActiveBank] = sub_8044804( - gActiveBank, - (struct BattleInterfaceStruct2 *)&gBattleBufferA[gActiveBank][4], - gBattleBufferA[gActiveBank][1], - gBattleBufferA[gActiveBank][2]); - ewram17810[gActiveBank].unk5 = 0; - if (gBattleBufferA[gActiveBank][2] != 0) - ewram17810[gActiveBank].unk5 = 0x5D; - gBattleBankFunc[gActiveBank] = sub_803A4E0; -} - -void sub_803A4E0(void) -{ - if (ewram17810[gActiveBank].unk5++ >= 93) - { - ewram17810[gActiveBank].unk5 = 0; - dp01_tbl4_exec_completed(); - } -} - -void sub_803A520(void) -{ - if (ewram17810[gActiveBank].unk0_0) - gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; - dp01_tbl4_exec_completed(); -} - -void sub_803A56C(void) -{ - dp01_tbl4_exec_completed(); -} - -void sub_803A578(void) -{ - if (sub_8078874(gActiveBank) != 0) - { - gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; - sub_8031F88(gActiveBank); - } - dp01_tbl4_exec_completed(); -} - -void bx_exec_buffer_A_ch0_tbl4(void) -{ - if (mplay_80342A4(gActiveBank) == 0) - { - u8 r3 = gBattleBufferA[gActiveBank][1]; - u16 r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); - - if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, r3, r4) != 0) - dp01_tbl4_exec_completed(); - else - gBattleBankFunc[gActiveBank] = sub_8037FD8; - } -} - -void sub_803A640(void) -{ - dp01_tbl4_exec_completed(); -} - -void sub_803A64C(void) -{ - dp01_tbl4_exec_completed(); -} - -void sub_803A658(void) -{ - if (gBattleBufferA[gActiveBank][1] == 3) - gBattleOutcome = gBattleBufferA[gActiveBank][1]; - else - gBattleOutcome = gBattleBufferA[gActiveBank][1] ^ 3; - FadeOutMapMusic(5); - BeginFastPaletteFade(3); - dp01_tbl4_exec_completed(); - gBattleBankFunc[gActiveBank] = sub_8037F34; -} - -void nullsub_48(void) -{ -} |