diff options
author | camthesaxman <cameronghall@cox.net> | 2017-08-26 20:19:34 -0500 |
---|---|---|
committer | camthesaxman <cameronghall@cox.net> | 2017-08-26 20:19:34 -0500 |
commit | 42a36959b95aad5a55a2f7bb17dcdc941dd89750 (patch) | |
tree | c8ee4852d5a69345bfc070a86095d7aaff934f28 /src/battle_controller_player.c | |
parent | 991cbbffbcdbba6ba71ea9a08a7a28a29377f976 (diff) |
fix build
Diffstat (limited to 'src/battle_controller_player.c')
-rw-r--r-- | src/battle_controller_player.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index a537d9adb..269f20642 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -102,7 +102,7 @@ extern void sub_80E43C0(); extern void oamt_add_pos2_onto_pos1(); extern void sub_8078B34(struct Sprite *); extern void oamt_set_x3A_32(); -extern void sub_80318FC(); +extern void BattleLoadPlayerMonSprite(); extern bool8 IsDoubleBattle(void); extern void sub_802D500(void); extern bool8 sub_8078874(u8); @@ -124,7 +124,7 @@ extern void sub_80105EC(struct Sprite *); extern void sub_802D274(void); extern void sub_802D23C(void); extern u8 GetBankIdentity(u8); -extern void sub_8031AF4(); +extern void LoadPlayerTrainerBankSprite(); extern void sub_80313A0(struct Sprite *); extern void sub_802D204(void); extern u8 sub_8079E90(); @@ -1067,7 +1067,7 @@ void sub_802D680(void) ewram17810[gActiveBank].unk1_0 = 0; FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); gBattleBankFunc[gActiveBank] = sub_802D730; } @@ -2298,7 +2298,7 @@ void PlayerHandlecmd3(void) void PlayerHandleLoadPokeSprite(void) { - sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; gBattleBankFunc[gActiveBank] = bx_0802E404; } @@ -2307,7 +2307,7 @@ void PlayerHandleSendOutPoke(void) { sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]); gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; - sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); gActionSelectionCursor[gActiveBank] = 0; gMoveSelectionCursor[gActiveBank] = 0; sub_802F934(gActiveBank, gBattleBufferA[gActiveBank][2]); @@ -2359,7 +2359,7 @@ void sub_802FB2C(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4 = 1; break; @@ -2388,7 +2388,7 @@ void PlayerHandleTrainerThrow(void) { r7 = 0; } - sub_8031AF4(gSaveBlock2.playerGender, gActiveBank); + LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank); GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank)); gObjectBankIDs[gActiveBank] = CreateSprite( &gUnknown_02024E8C, @@ -2404,7 +2404,7 @@ void PlayerHandleTrainerThrow(void) void PlayerHandleTrainerSlide(void) { - sub_8031AF4(gSaveBlock2.playerGender, gActiveBank); + LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank); GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank)); gObjectBankIDs[gActiveBank] = CreateSprite( &gUnknown_02024E8C, @@ -2434,7 +2434,7 @@ void PlayerHandlecmd10(void) { if (ewram17810[gActiveBank].unk4 == 0) { - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4++; } @@ -2522,7 +2522,7 @@ void sub_8030190(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2 == 1 && ewram17800[gActiveBank].unk0_3 == 0) + if (ewram17800[gActiveBank].substituteSprite == 1 && ewram17800[gActiveBank].unk0_3 == 0) { ewram17800[gActiveBank].unk0_3 = 1; move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); @@ -2542,7 +2542,7 @@ void sub_8030190(void) if (!gAnimScriptActive) { sub_80326EC(1); - if (ewram17800[gActiveBank].unk0_2 == 1 && r7 < 2) + if (ewram17800[gActiveBank].substituteSprite == 1 && r7 < 2) { move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); ewram17800[gActiveBank].unk0_3 = 0; @@ -2916,7 +2916,7 @@ void sub_8030E38(struct Sprite *sprite) FreeSpriteOamMatrix(sprite); FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum)); DestroySprite(sprite); - sub_80318FC(&gPlayerParty[gBattlePartyID[r4]], r4); + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[r4]], r4); StartSpriteAnim(&gSprites[gObjectBankIDs[r4]], 0); } @@ -2942,7 +2942,7 @@ void task05_08033660(u8 taskId) sub_802F934(gActiveBank, 0); gActiveBank ^= 2; gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); sub_802F934(gActiveBank, 0); gActiveBank ^= 2; } |