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authorcamthesaxman <cameronghall@cox.net>2017-08-26 20:19:34 -0500
committercamthesaxman <cameronghall@cox.net>2017-08-26 20:19:34 -0500
commit42a36959b95aad5a55a2f7bb17dcdc941dd89750 (patch)
treec8ee4852d5a69345bfc070a86095d7aaff934f28 /src/battle_controller_player.c
parent991cbbffbcdbba6ba71ea9a08a7a28a29377f976 (diff)
fix build
Diffstat (limited to 'src/battle_controller_player.c')
-rw-r--r--src/battle_controller_player.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index a537d9adb..269f20642 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -102,7 +102,7 @@ extern void sub_80E43C0();
extern void oamt_add_pos2_onto_pos1();
extern void sub_8078B34(struct Sprite *);
extern void oamt_set_x3A_32();
-extern void sub_80318FC();
+extern void BattleLoadPlayerMonSprite();
extern bool8 IsDoubleBattle(void);
extern void sub_802D500(void);
extern bool8 sub_8078874(u8);
@@ -124,7 +124,7 @@ extern void sub_80105EC(struct Sprite *);
extern void sub_802D274(void);
extern void sub_802D23C(void);
extern u8 GetBankIdentity(u8);
-extern void sub_8031AF4();
+extern void LoadPlayerTrainerBankSprite();
extern void sub_80313A0(struct Sprite *);
extern void sub_802D204(void);
extern u8 sub_8079E90();
@@ -1067,7 +1067,7 @@ void sub_802D680(void)
ewram17810[gActiveBank].unk1_0 = 0;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
gBattleBankFunc[gActiveBank] = sub_802D730;
}
@@ -2298,7 +2298,7 @@ void PlayerHandlecmd3(void)
void PlayerHandleLoadPokeSprite(void)
{
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
gBattleBankFunc[gActiveBank] = bx_0802E404;
}
@@ -2307,7 +2307,7 @@ void PlayerHandleSendOutPoke(void)
{
sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]);
gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1];
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
gActionSelectionCursor[gActiveBank] = 0;
gMoveSelectionCursor[gActiveBank] = 0;
sub_802F934(gActiveBank, gBattleBufferA[gActiveBank][2]);
@@ -2359,7 +2359,7 @@ void sub_802FB2C(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -2388,7 +2388,7 @@ void PlayerHandleTrainerThrow(void)
{
r7 = 0;
}
- sub_8031AF4(gSaveBlock2.playerGender, gActiveBank);
+ LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank);
GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -2404,7 +2404,7 @@ void PlayerHandleTrainerThrow(void)
void PlayerHandleTrainerSlide(void)
{
- sub_8031AF4(gSaveBlock2.playerGender, gActiveBank);
+ LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank);
GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -2434,7 +2434,7 @@ void PlayerHandlecmd10(void)
{
if (ewram17810[gActiveBank].unk4 == 0)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4++;
}
@@ -2522,7 +2522,7 @@ void sub_8030190(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 == 1 && ewram17800[gActiveBank].unk0_3 == 0)
+ if (ewram17800[gActiveBank].substituteSprite == 1 && ewram17800[gActiveBank].unk0_3 == 0)
{
ewram17800[gActiveBank].unk0_3 = 1;
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
@@ -2542,7 +2542,7 @@ void sub_8030190(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if (ewram17800[gActiveBank].unk0_2 == 1 && r7 < 2)
+ if (ewram17800[gActiveBank].substituteSprite == 1 && r7 < 2)
{
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17800[gActiveBank].unk0_3 = 0;
@@ -2916,7 +2916,7 @@ void sub_8030E38(struct Sprite *sprite)
FreeSpriteOamMatrix(sprite);
FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum));
DestroySprite(sprite);
- sub_80318FC(&gPlayerParty[gBattlePartyID[r4]], r4);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[r4]], r4);
StartSpriteAnim(&gSprites[gObjectBankIDs[r4]], 0);
}
@@ -2942,7 +2942,7 @@ void task05_08033660(u8 taskId)
sub_802F934(gActiveBank, 0);
gActiveBank ^= 2;
gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
sub_802F934(gActiveBank, 0);
gActiveBank ^= 2;
}