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authorKaz <kazbloxmc@gmail.com>2020-05-26 19:34:38 -0400
committerKaz <kazbloxmc@gmail.com>2020-05-26 20:00:42 -0400
commit754634f966a2e89e3fe72db98045ec7ba8ab305b (patch)
tree2394c81a8033f0f332eaa813ee62e55ec4bc40e7 /src/battle_script_commands.c
parent30a515168f9e726e0d3d03ba3db4ebabed794d2f (diff)
battle_script_commands.c: atk24 OK
Diffstat (limited to 'src/battle_script_commands.c')
-rw-r--r--src/battle_script_commands.c227
1 files changed, 2 insertions, 225 deletions
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 950536d6b..1eb25e62f 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -5572,8 +5572,6 @@ static void atk23_getexp(void)
}
}
-// very close permutation but still isn't right
-#ifdef NONMATCHING
static void atk24(void)
{
u16 HP_count = 0;
@@ -5581,9 +5579,8 @@ static void atk24(void)
s32 found1;
s32 found2;
- // should...? be like this, plethora of other attack routines do it too
- if (gBattleControllerExecFlags == 0) // cmp r0, 0
- { // beq 0x80209C6
+ if (gBattleControllerExecFlags == 0)
+ {
for (i = 0; i < 6; i++)
{
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG))
@@ -5636,227 +5633,7 @@ static void atk24(void)
gBattlescriptCurrInstr += 5;
}
}
- // b 0x8020B46
-}
-#else
-NAKED
-static void atk24(void)
-{
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r8\n\
- push {r7}\n\
- movs r6, 0\n\
- ldr r0, _08020AF0 @ =gBattleControllerExecFlags\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- beq _080209C6\n\
- b _08020B46\n\
-_080209C6:\n\
- movs r5, 0\n\
-_080209C8:\n\
- movs r0, 0x64\n\
- adds r1, r5, 0\n\
- muls r1, r0\n\
- ldr r0, _08020AF4 @ =gPlayerParty\n\
- adds r4, r1, r0\n\
- adds r0, r4, 0\n\
- movs r1, 0xB\n\
- bl GetMonData\n\
- cmp r0, 0\n\
- beq _080209F8\n\
- adds r0, r4, 0\n\
- movs r1, 0x2D\n\
- bl GetMonData\n\
- cmp r0, 0\n\
- bne _080209F8\n\
- adds r0, r4, 0\n\
- movs r1, 0x39\n\
- bl GetMonData\n\
- adds r0, r6, r0\n\
- lsls r0, 16\n\
- lsrs r6, r0, 16\n\
-_080209F8:\n\
- adds r5, 0x1\n\
- cmp r5, 0x5\n\
- ble _080209C8\n\
- cmp r6, 0\n\
- bne _08020A0C\n\
- ldr r0, _08020AF8 @ =gBattleOutcome\n\
- ldrb r1, [r0]\n\
- movs r2, 0x2\n\
- orrs r1, r2\n\
- strb r1, [r0]\n\
-_08020A0C:\n\
- movs r6, 0\n\
- movs r5, 0\n\
-_08020A10:\n\
- movs r0, 0x64\n\
- adds r1, r5, 0\n\
- muls r1, r0\n\
- ldr r0, _08020AFC @ =gEnemyParty\n\
- adds r4, r1, r0\n\
- adds r0, r4, 0\n\
- movs r1, 0xB\n\
- bl GetMonData\n\
- cmp r0, 0\n\
- beq _08020A40\n\
- adds r0, r4, 0\n\
- movs r1, 0x2D\n\
- bl GetMonData\n\
- cmp r0, 0\n\
- bne _08020A40\n\
- adds r0, r4, 0\n\
- movs r1, 0x39\n\
- bl GetMonData\n\
- adds r0, r6, r0\n\
- lsls r0, 16\n\
- lsrs r6, r0, 16\n\
-_08020A40:\n\
- adds r5, 0x1\n\
- cmp r5, 0x5\n\
- ble _08020A10\n\
- ldr r2, _08020AF8 @ =gBattleOutcome\n\
- cmp r6, 0\n\
- bne _08020A54\n\
- ldrb r0, [r2]\n\
- movs r1, 0x1\n\
- orrs r0, r1\n\
- strb r0, [r2]\n\
-_08020A54:\n\
- ldrb r0, [r2]\n\
- cmp r0, 0\n\
- bne _08020B3E\n\
- ldr r2, _08020B00 @ =gBattleTypeFlags\n\
- ldrh r1, [r2]\n\
- movs r0, 0x2\n\
- ands r0, r1\n\
- mov r8, r2\n\
- cmp r0, 0\n\
- beq _08020B3E\n\
- movs r2, 0\n\
- movs r5, 0\n\
- ldr r0, _08020B04 @ =gBattlersCount\n\
- ldrb r3, [r0]\n\
- mov r12, r0\n\
- ldr r7, _08020B08 @ =gBattlescriptCurrInstr\n\
- cmp r2, r3\n\
- bge _08020AA0\n\
- ldr r0, _08020B0C @ =gHitMarker\n\
- movs r1, 0x80\n\
- lsls r1, 21\n\
- ldr r6, [r0]\n\
- adds r4, r3, 0\n\
- ldr r3, _08020B10 @ =gSpecialStatuses\n\
-_08020A84:\n\
- adds r0, r1, 0\n\
- lsls r0, r5\n\
- ands r0, r6\n\
- cmp r0, 0\n\
- beq _08020A98\n\
- ldrb r0, [r3]\n\
- lsls r0, 25\n\
- cmp r0, 0\n\
- blt _08020A98\n\
- adds r2, 0x1\n\
-_08020A98:\n\
- adds r3, 0x28\n\
- adds r5, 0x2\n\
- cmp r5, r4\n\
- blt _08020A84\n\
-_08020AA0:\n\
- movs r4, 0\n\
- movs r5, 0x1\n\
- mov r0, r12\n\
- ldrb r3, [r0]\n\
- cmp r5, r3\n\
- bge _08020ADA\n\
- ldr r0, _08020B0C @ =gHitMarker\n\
- movs r1, 0x80\n\
- lsls r1, 21\n\
- mov r12, r1\n\
- ldr r1, [r0]\n\
- ldr r0, _08020B10 @ =gSpecialStatuses\n\
- adds r6, r3, 0\n\
- adds r3, r0, 0\n\
- adds r3, 0x14\n\
-_08020ABE:\n\
- mov r0, r12\n\
- lsls r0, r5\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08020AD2\n\
- ldrb r0, [r3]\n\
- lsls r0, 25\n\
- cmp r0, 0\n\
- blt _08020AD2\n\
- adds r4, 0x1\n\
-_08020AD2:\n\
- adds r3, 0x28\n\
- adds r5, 0x2\n\
- cmp r5, r6\n\
- blt _08020ABE\n\
-_08020ADA:\n\
- mov r0, r8\n\
- ldrh r1, [r0]\n\
- movs r0, 0x40\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08020B14\n\
- adds r0, r4, r2\n\
- cmp r0, 0x1\n\
- bgt _08020B1C\n\
- b _08020B36\n\
- .align 2, 0\n\
-_08020AF0: .4byte gBattleControllerExecFlags\n\
-_08020AF4: .4byte gPlayerParty\n\
-_08020AF8: .4byte gBattleOutcome\n\
-_08020AFC: .4byte gEnemyParty\n\
-_08020B00: .4byte gBattleTypeFlags\n\
-_08020B04: .4byte gBattlersCount\n\
-_08020B08: .4byte gBattlescriptCurrInstr\n\
-_08020B0C: .4byte gHitMarker\n\
-_08020B10: .4byte gSpecialStatuses\n\
-_08020B14:\n\
- cmp r4, 0\n\
- beq _08020B36\n\
- cmp r2, 0\n\
- beq _08020B36\n\
-_08020B1C:\n\
- ldr r2, [r7]\n\
- ldrb r1, [r2, 0x1]\n\
- ldrb r0, [r2, 0x2]\n\
- lsls r0, 8\n\
- adds r1, r0\n\
- ldrb r0, [r2, 0x3]\n\
- lsls r0, 16\n\
- adds r1, r0\n\
- ldrb r0, [r2, 0x4]\n\
- lsls r0, 24\n\
- adds r1, r0\n\
- str r1, [r7]\n\
- b _08020B46\n\
-_08020B36:\n\
- ldr r0, [r7]\n\
- adds r0, 0x5\n\
- str r0, [r7]\n\
- b _08020B46\n\
-_08020B3E:\n\
- ldr r1, _08020B50 @ =gBattlescriptCurrInstr\n\
- ldr r0, [r1]\n\
- adds r0, 0x5\n\
- str r0, [r1]\n\
-_08020B46:\n\
- pop {r3}\n\
- mov r8, r3\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .align 2, 0\n\
-_08020B50: .4byte gBattlescriptCurrInstr\n\
- .syntax divided\n");
}
-#endif // NONMATCHING
static void MoveValuesCleanUp(void)
{