diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2019-12-14 11:56:41 -0500 |
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committer | PikalaxALT <pikalaxalt@gmail.com> | 2019-12-14 11:56:41 -0500 |
commit | 04d158cfcd0f26b4dc4a00e23464a5fde201aa8e (patch) | |
tree | 5722c829dbad65bbbeb573084291ba0621b89df5 /src/battle_setup.c | |
parent | d23c1af73e98f3bd91b4551bf624638a33bbe236 (diff) | |
parent | 103b63bd1a0a8a00733834de1f5094507e070de9 (diff) |
Merge branch 'master' of github.com:pret/pokeruby into modern_gcc
Diffstat (limited to 'src/battle_setup.c')
-rw-r--r-- | src/battle_setup.c | 31 |
1 files changed, 16 insertions, 15 deletions
diff --git a/src/battle_setup.c b/src/battle_setup.c index 2ad57e961..89064b97b 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -32,6 +32,7 @@ #include "constants/opponents.h" #include "constants/songs.h" #include "constants/species.h" +#include "constants/items.h" extern u16 gSpecialVar_Result; @@ -558,7 +559,7 @@ void ScrSpecial_StartWallyTutorialBattle(void) { CreateMaleMon(&gEnemyParty[0], SPECIES_RALTS, 5); ScriptContext2_Enable(); - gMain.savedCallback = c2_exit_to_overworld_1_continue_scripts_restart_music; + gMain.savedCallback = CB2_ReturnToFieldContinueScriptPlayMapMusic; gBattleTypeFlags = BATTLE_TYPE_WALLY_TUTORIAL; CreateBattleStartTask(B_TRANSITION_SLICE, 0); } @@ -640,7 +641,7 @@ void CB2_EndScriptedWildBattle(void) if (IsPlayerDefeated(gBattleOutcome) == TRUE) SetMainCallback2(CB2_WhiteOut); else - SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); + SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); } s8 BattleSetup_GetTerrain(void) @@ -871,7 +872,7 @@ static void CB2_GiveStarter(void) *GetVarPointer(VAR_STARTER_MON) = gSpecialVar_Result; starterPoke = GetStarterPokemon(gSpecialVar_Result); - ScriptGiveMon(starterPoke, 5, 0, 0, 0, 0); + ScriptGiveMon(starterPoke, 5, ITEM_NONE, 0, 0, 0); ResetTasks(); sub_80408BC(); SetMainCallback2(CB2_StartFirstBattle); @@ -898,7 +899,7 @@ static void CB2_StartFirstBattle(void) static void CB2_EndFirstBattle(void) { Overworld_ClearSavedMusic(); - SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); + SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); } // why not just use the macros? maybe its because they didnt want to uncast const every time? @@ -926,14 +927,14 @@ static bool32 IsPlayerDefeated(u32 battleOutcome) { switch (battleOutcome) { - case BATTLE_LOST: - case BATTLE_DREW: + case B_OUTCOME_LOST: + case B_OUTCOME_DREW: return TRUE; - case BATTLE_WON: - case BATTLE_RAN: - case BATTLE_PLAYER_TELEPORTED: - case BATTLE_POKE_FLED: - case BATTLE_CAUGHT: + case B_OUTCOME_WON: + case B_OUTCOME_RAN: + case B_OUTCOME_PLAYER_TELEPORTED: + case B_OUTCOME_MON_FLED: + case B_OUTCOME_CAUGHT: return FALSE; default: return FALSE; @@ -1107,7 +1108,7 @@ void CB2_EndTrainerBattle(void) { if (gTrainerBattleOpponent == SECRET_BASE_OPPONENT) { - SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); + SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); } else if (IsPlayerDefeated(gBattleOutcome) == TRUE) { @@ -1115,7 +1116,7 @@ void CB2_EndTrainerBattle(void) } else { - SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); + SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); SetCurrentTrainerBattledFlag(); } } @@ -1124,7 +1125,7 @@ void CB2_EndTrainerEyeRematchBattle(void) { if (gTrainerBattleOpponent == SECRET_BASE_OPPONENT) { - SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); + SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); } else if (IsPlayerDefeated(gBattleOutcome) == TRUE) { @@ -1132,7 +1133,7 @@ void CB2_EndTrainerEyeRematchBattle(void) } else { - SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); + SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); SetCurrentTrainerBattledFlag(); SetTrainerFlagsAfterTrainerEyeRematch(); } |