summaryrefslogtreecommitdiff
path: root/src/data/region_map
diff options
context:
space:
mode:
authorgarak <garakmon@gmail.com>2019-01-15 23:00:25 -0500
committergarak <garakmon@gmail.com>2019-01-15 23:26:17 -0500
commit669e40cb15232f0631fba4a079a42dcc7e676adc (patch)
tree91b7c68e65cb21efe5a8a1d3fda7c315c997a597 /src/data/region_map
parente8b149e80e7b1411ce7a128e36ebc5d5490133e1 (diff)
sync region map data formats with pokeemerald
Diffstat (limited to 'src/data/region_map')
-rw-r--r--src/data/region_map/region_map_entries.h175
-rw-r--r--src/data/region_map/region_map_entries_de.h175
2 files changed, 350 insertions, 0 deletions
diff --git a/src/data/region_map/region_map_entries.h b/src/data/region_map/region_map_entries.h
new file mode 100644
index 000000000..b41d729bf
--- /dev/null
+++ b/src/data/region_map/region_map_entries.h
@@ -0,0 +1,175 @@
+#ifndef GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H
+#define GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H
+
+static const u8 sMapName_LittlerootTown[] = _("LITTLEROOT{NAME_END} TOWN");
+static const u8 sMapName_OldaleTown[] = _("OLDALE{NAME_END} TOWN");
+static const u8 sMapName_DewfordTown[] = _("DEWFORD{NAME_END} TOWN");
+static const u8 sMapName_LavaridgeTown[] = _("LAVARIDGE{NAME_END} TOWN");
+static const u8 sMapName_FallarborTown[] = _("FALLARBOR{NAME_END} TOWN");
+static const u8 sMapName_VerdanturfTown[] = _("VERDANTURF{NAME_END} TOWN");
+static const u8 sMapName_PacifidlogTown[] = _("PACIFIDLOG{NAME_END} TOWN");
+static const u8 sMapName_PetalburgCity[] = _("PETALBURG{NAME_END} CITY");
+static const u8 sMapName_SlateportCity[] = _("SLATEPORT{NAME_END} CITY");
+static const u8 sMapName_MauvilleCity[] = _("MAUVILLE{NAME_END} CITY");
+static const u8 sMapName_RustboroCity[] = _("RUSTBORO{NAME_END} CITY");
+static const u8 sMapName_FortreeCity[] = _("FORTREE{NAME_END} CITY");
+static const u8 sMapName_LilycoveCity[] = _("LILYCOVE{NAME_END} CITY");
+static const u8 sMapName_MossdeepCity[] = _("MOSSDEEP{NAME_END} CITY");
+static const u8 sMapName_SootopolisCity[] = _("SOOTOPOLIS{NAME_END} CITY");
+static const u8 sMapName_EverGrandeCity[] = _("EVER GRANDE{NAME_END} CITY");
+static const u8 sMapName_Route101[] = _("ROUTE 101");
+static const u8 sMapName_Route102[] = _("ROUTE 102");
+static const u8 sMapName_Route103[] = _("ROUTE 103");
+static const u8 sMapName_Route104[] = _("ROUTE 104");
+static const u8 sMapName_Route105[] = _("ROUTE 105");
+static const u8 sMapName_Route106[] = _("ROUTE 106");
+static const u8 sMapName_Route107[] = _("ROUTE 107");
+static const u8 sMapName_Route108[] = _("ROUTE 108");
+static const u8 sMapName_Route109[] = _("ROUTE 109");
+static const u8 sMapName_Route110[] = _("ROUTE 110");
+static const u8 sMapName_Route111[] = _("ROUTE 111");
+static const u8 sMapName_Route112[] = _("ROUTE 112");
+static const u8 sMapName_Route113[] = _("ROUTE 113");
+static const u8 sMapName_Route114[] = _("ROUTE 114");
+static const u8 sMapName_Route115[] = _("ROUTE 115");
+static const u8 sMapName_Route116[] = _("ROUTE 116");
+static const u8 sMapName_Route117[] = _("ROUTE 117");
+static const u8 sMapName_Route118[] = _("ROUTE 118");
+static const u8 sMapName_Route119[] = _("ROUTE 119");
+static const u8 sMapName_Route120[] = _("ROUTE 120");
+static const u8 sMapName_Route121[] = _("ROUTE 121");
+static const u8 sMapName_Route122[] = _("ROUTE 122");
+static const u8 sMapName_Route123[] = _("ROUTE 123");
+static const u8 sMapName_Route124[] = _("ROUTE 124");
+static const u8 sMapName_Route125[] = _("ROUTE 125");
+static const u8 sMapName_Route126[] = _("ROUTE 126");
+static const u8 sMapName_Route127[] = _("ROUTE 127");
+static const u8 sMapName_Route128[] = _("ROUTE 128");
+static const u8 sMapName_Route129[] = _("ROUTE 129");
+static const u8 sMapName_Route130[] = _("ROUTE 130");
+static const u8 sMapName_Route131[] = _("ROUTE 131");
+static const u8 sMapName_Route132[] = _("ROUTE 132");
+static const u8 sMapName_Route133[] = _("ROUTE 133");
+static const u8 sMapName_Route134[] = _("ROUTE 134");
+static const u8 sMapName_Underwater[] = _("UNDERWATER");
+static const u8 sMapName_GraniteCave[] = _("GRANITE CAVE");
+static const u8 sMapName_MtChimney[] = _("MT. CHIMNEY");
+static const u8 sMapName_SafariZone[] = _("SAFARI ZONE");
+static const u8 sMapName_BattleTower[] = _("BATTLE TOWER");
+static const u8 sMapName_PetalburgWoods[] = _("PETALBURG WOODS");
+static const u8 sMapName_RusturfTunnel[] = _("RUSTURF TUNNEL");
+static const u8 sMapName_AbandonedShip[] = _("ABANDONED SHIP");
+static const u8 sMapName_NewMauville[] = _("NEW MAUVILLE");
+static const u8 sMapName_MeteorFalls[] = _("METEOR FALLS");
+static const u8 sMapName_MtPyre[] = _("MT. PYRE");
+static const u8 sMapName_EvilTeamHideout[] = _("{EVIL_TEAM} HIDEOUT");
+static const u8 sMapName_ShoalCave[] = _("SHOAL CAVE");
+static const u8 sMapName_SeafloorCavern[] = _("SEAFLOOR CAVERN");
+static const u8 sMapName_VictoryRoad[] = _("VICTORY ROAD");
+static const u8 sMapName_MirageIsland[] = _("MIRAGE ISLAND");
+static const u8 sMapName_CaveOfOrigin[] = _("CAVE OF ORIGIN");
+static const u8 sMapName_SouthernIsland[] = _("SOUTHERN ISLAND");
+static const u8 sMapName_FieryPath[] = _("FIERY PATH");
+static const u8 sMapName_JaggedPass[] = _("JAGGED PASS");
+static const u8 sMapName_SealedChamber[] = _("SEALED CHAMBER");
+static const u8 sMapName_ScorchedSlab[] = _("SCORCHED SLAB");
+static const u8 sMapName_IslandCave[] = _("ISLAND CAVE");
+static const u8 sMapName_DesertRuins[] = _("DESERT RUINS");
+static const u8 sMapName_AncientTomb[] = _("ANCIENT TOMB");
+static const u8 sMapName_InsideOfTruck[] = _("INSIDE OF TRUCK");
+static const u8 sMapName_SkyPillar[] = _("SKY PILLAR");
+static const u8 sMapName_SecretBase[] = _("SECRET BASE");
+static const u8 sMapName_None[] = _("");
+
+const struct RegionMapLocation gRegionMapEntries[] = {
+ [MAPSEC_LITTLEROOT_TOWN] = { 4, 11, 1, 1, sMapName_LittlerootTown},
+ [MAPSEC_OLDALE_TOWN] = { 4, 9, 1, 1, sMapName_OldaleTown},
+ [MAPSEC_DEWFORD_TOWN] = { 2, 14, 1, 1, sMapName_DewfordTown},
+ [MAPSEC_LAVARIDGE_TOWN] = { 5, 3, 1, 1, sMapName_LavaridgeTown},
+ [MAPSEC_FALLARBOR_TOWN] = { 3, 0, 1, 1, sMapName_FallarborTown},
+ [MAPSEC_VERDANTURF_TOWN] = { 4, 6, 1, 1, sMapName_VerdanturfTown},
+ [MAPSEC_PACIFIDLOG_TOWN] = {17, 10, 1, 1, sMapName_PacifidlogTown},
+ [MAPSEC_PETALBURG_CITY] = { 1, 9, 1, 1, sMapName_PetalburgCity},
+ [MAPSEC_SLATEPORT_CITY] = { 8, 10, 1, 2, sMapName_SlateportCity},
+ [MAPSEC_MAUVILLE_CITY] = { 8, 6, 2, 1, sMapName_MauvilleCity},
+ [MAPSEC_RUSTBORO_CITY] = { 0, 5, 1, 2, sMapName_RustboroCity},
+ [MAPSEC_FORTREE_CITY] = {12, 0, 1, 1, sMapName_FortreeCity},
+ [MAPSEC_LILYCOVE_CITY] = {18, 3, 2, 1, sMapName_LilycoveCity},
+ [MAPSEC_MOSSDEEP_CITY] = {24, 5, 2, 1, sMapName_MossdeepCity},
+ [MAPSEC_SOOTOPOLIS_CITY] = {21, 7, 1, 1, sMapName_SootopolisCity},
+ [MAPSEC_EVER_GRANDE_CITY] = {27, 8, 1, 2, sMapName_EverGrandeCity},
+ [MAPSEC_ROUTE_101] = { 4, 10, 1, 1, sMapName_Route101},
+ [MAPSEC_ROUTE_102] = { 2, 9, 2, 1, sMapName_Route102},
+ [MAPSEC_ROUTE_103] = { 4, 8, 4, 1, sMapName_Route103},
+ [MAPSEC_ROUTE_104] = { 0, 7, 1, 3, sMapName_Route104},
+ [MAPSEC_ROUTE_105] = { 0, 10, 1, 3, sMapName_Route105},
+ [MAPSEC_ROUTE_106] = { 0, 13, 2, 1, sMapName_Route106},
+ [MAPSEC_ROUTE_107] = { 3, 14, 3, 1, sMapName_Route107},
+ [MAPSEC_ROUTE_108] = { 6, 14, 2, 1, sMapName_Route108},
+ [MAPSEC_ROUTE_109] = { 8, 12, 1, 3, sMapName_Route109},
+ [MAPSEC_ROUTE_110] = { 8, 7, 1, 3, sMapName_Route110},
+ [MAPSEC_ROUTE_111] = { 8, 0, 1, 6, sMapName_Route111},
+ [MAPSEC_ROUTE_112] = { 6, 3, 2, 1, sMapName_Route112},
+ [MAPSEC_ROUTE_113] = { 4, 0, 4, 1, sMapName_Route113},
+ [MAPSEC_ROUTE_114] = { 1, 0, 2, 3, sMapName_Route114},
+ [MAPSEC_ROUTE_115] = { 0, 2, 1, 3, sMapName_Route115},
+ [MAPSEC_ROUTE_116] = { 1, 5, 4, 1, sMapName_Route116},
+ [MAPSEC_ROUTE_117] = { 5, 6, 3, 1, sMapName_Route117},
+ [MAPSEC_ROUTE_118] = {10, 6, 2, 1, sMapName_Route118},
+ [MAPSEC_ROUTE_119] = {11, 0, 1, 6, sMapName_Route119},
+ [MAPSEC_ROUTE_120] = {13, 0, 1, 4, sMapName_Route120},
+ [MAPSEC_ROUTE_121] = {14, 3, 4, 1, sMapName_Route121},
+ [MAPSEC_ROUTE_122] = {16, 4, 1, 2, sMapName_Route122},
+ [MAPSEC_ROUTE_123] = {12, 6, 5, 1, sMapName_Route123},
+ [MAPSEC_ROUTE_124] = {20, 3, 4, 3, sMapName_Route124},
+ [MAPSEC_ROUTE_125] = {24, 3, 2, 2, sMapName_Route125},
+ [MAPSEC_ROUTE_126] = {20, 6, 3, 3, sMapName_Route126},
+ [MAPSEC_ROUTE_127] = {23, 6, 3, 3, sMapName_Route127},
+ [MAPSEC_ROUTE_128] = {23, 9, 4, 1, sMapName_Route128},
+ [MAPSEC_ROUTE_129] = {24, 10, 2, 1, sMapName_Route129},
+ [MAPSEC_ROUTE_130] = {21, 10, 3, 1, sMapName_Route130},
+ [MAPSEC_ROUTE_131] = {18, 10, 3, 1, sMapName_Route131},
+ [MAPSEC_ROUTE_132] = {15, 10, 2, 1, sMapName_Route132},
+ [MAPSEC_ROUTE_133] = {12, 10, 3, 1, sMapName_Route133},
+ [MAPSEC_ROUTE_134] = { 9, 10, 3, 1, sMapName_Route134},
+ [MAPSEC_UNDERWATER_124] = {20, 3, 4, 3, sMapName_Underwater},
+ [MAPSEC_UNDERWATER_125] = {20, 6, 3, 3, sMapName_Underwater},
+ [MAPSEC_UNDERWATER_126] = {23, 6, 3, 3, sMapName_Underwater},
+ [MAPSEC_UNDERWATER_127] = {23, 9, 4, 1, sMapName_Underwater},
+ [MAPSEC_UNDERWATER_SOOTOPOLIS] = {21, 7, 1, 1, sMapName_Underwater},
+ [MAPSEC_GRANITE_CAVE] = { 1, 13, 1, 1, sMapName_GraniteCave},
+ [MAPSEC_MT_CHIMNEY] = { 6, 2, 1, 1, sMapName_MtChimney},
+ [MAPSEC_SAFARI_ZONE] = {16, 2, 1, 1, sMapName_SafariZone},
+ [MAPSEC_BATTLE_TOWER] = {22, 12, 1, 1, sMapName_BattleTower},
+ [MAPSEC_PETALBURG_WOODS] = { 0, 8, 1, 1, sMapName_PetalburgWoods},
+ [MAPSEC_RUSTURF_TUNNEL] = { 2, 5, 1, 1, sMapName_RusturfTunnel},
+ [MAPSEC_ABANDONED_SHIP] = { 6, 14, 1, 1, sMapName_AbandonedShip},
+ [MAPSEC_NEW_MAUVILLE] = { 8, 7, 1, 1, sMapName_NewMauville},
+ [MAPSEC_METEOR_FALLS] = { 0, 3, 1, 1, sMapName_MeteorFalls},
+ [MAPSEC_METEOR_FALLS_2] = { 1, 2, 1, 1, sMapName_MeteorFalls},
+ [MAPSEC_MT_PYRE] = {16, 4, 1, 1, sMapName_MtPyre},
+ [MAPSEC_EVIL_TEAM_HIDEOUT] = {19, 3, 1, 1, sMapName_EvilTeamHideout},
+ [MAPSEC_SHOAL_CAVE] = {24, 4, 1, 1, sMapName_ShoalCave},
+ [MAPSEC_SEAFLOOR_CAVERN] = {24, 9, 1, 1, sMapName_SeafloorCavern},
+ [MAPSEC_UNDERWATER_128] = {24, 9, 1, 1, sMapName_Underwater},
+ [MAPSEC_VICTORY_ROAD] = {27, 9, 1, 1, sMapName_VictoryRoad},
+ [MAPSEC_MIRAGE_ISLAND] = {17, 10, 1, 1, sMapName_MirageIsland},
+ [MAPSEC_CAVE_OF_ORIGIN] = {21, 7, 1, 1, sMapName_CaveOfOrigin},
+ [MAPSEC_SOUTHERN_ISLAND] = {12, 14, 1, 1, sMapName_SouthernIsland},
+ [MAPSEC_FIERY_PATH] = { 6, 3, 1, 1, sMapName_FieryPath},
+ [MAPSEC_FIERY_PATH_2] = { 7, 3, 1, 1, sMapName_FieryPath},
+ [MAPSEC_JAGGED_PASS] = { 6, 3, 1, 1, sMapName_JaggedPass},
+ [MAPSEC_JAGGED_PASS_2] = { 7, 2, 1, 1, sMapName_JaggedPass},
+ [MAPSEC_SEALED_CHAMBER] = {11, 10, 1, 1, sMapName_SealedChamber},
+ [MAPSEC_UNDERWATER_SEALED_CHAMBER] = {11, 10, 1, 1, sMapName_Underwater},
+ [MAPSEC_SCORCHED_SLAB] = {13, 0, 1, 1, sMapName_ScorchedSlab},
+ [MAPSEC_ISLAND_CAVE] = { 0, 10, 1, 1, sMapName_IslandCave},
+ [MAPSEC_DESERT_RUINS] = { 8, 3, 1, 1, sMapName_DesertRuins},
+ [MAPSEC_ANCIENT_TOMB] = {13, 2, 1, 1, sMapName_AncientTomb},
+ [MAPSEC_INSIDE_OF_TRUCK] = { 0, 0, 1, 1, sMapName_InsideOfTruck},
+ [MAPSEC_SKY_PILLAR] = {19, 10, 1, 1, sMapName_SkyPillar},
+ [MAPSEC_SECRET_BASE] = { 0, 0, 1, 1, sMapName_SecretBase},
+ [MAPSEC_DYNAMIC] = { 0, 0, 1, 1, sMapName_None},
+};
+
+#endif // GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H
diff --git a/src/data/region_map/region_map_entries_de.h b/src/data/region_map/region_map_entries_de.h
new file mode 100644
index 000000000..935db1446
--- /dev/null
+++ b/src/data/region_map/region_map_entries_de.h
@@ -0,0 +1,175 @@
+#ifndef GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H
+#define GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H
+
+static const u8 sMapName_LittlerootTown[] = _("WURZELHEIM");
+static const u8 sMapName_OldaleTown[] = _("ROSALTSTADT");
+static const u8 sMapName_DewfordTown[] = _("FAUSTAUHAVEN");
+static const u8 sMapName_LavaridgeTown[] = _("BAD LAVASTADT");
+static const u8 sMapName_FallarborTown[] = _("LAUBWECHSEL{NAME_END}FELD");
+static const u8 sMapName_VerdanturfTown[] = _("WIESENFLUR");
+static const u8 sMapName_PacifidlogTown[] = _("FLOSSBRUNN");
+static const u8 sMapName_PetalburgCity[] = _("BLÜTENBURG{NAME_END} CITY");
+static const u8 sMapName_SlateportCity[] = _("GRAPHITPORT{NAME_END} CITY");
+static const u8 sMapName_MauvilleCity[] = _("MALVENFROH{NAME_END} CITY");
+static const u8 sMapName_RustboroCity[] = _("METAROST{NAME_END} CITY");
+static const u8 sMapName_FortreeCity[] = _("BAUMHAUSEN{NAME_END} CITY");
+static const u8 sMapName_LilycoveCity[] = _("SEEGRASULB{NAME_END} CITY");
+static const u8 sMapName_MossdeepCity[] = _("MOOSBACH{NAME_END} CITY");
+static const u8 sMapName_SootopolisCity[] = _("XENEROVILLE");
+static const u8 sMapName_EverGrandeCity[] = _("PRACHTPOLIS{NAME_END} CITY");
+static const u8 sMapName_Route101[] = _("ROUTE 101");
+static const u8 sMapName_Route102[] = _("ROUTE 102");
+static const u8 sMapName_Route103[] = _("ROUTE 103");
+static const u8 sMapName_Route104[] = _("ROUTE 104");
+static const u8 sMapName_Route105[] = _("ROUTE 105");
+static const u8 sMapName_Route106[] = _("ROUTE 106");
+static const u8 sMapName_Route107[] = _("ROUTE 107");
+static const u8 sMapName_Route108[] = _("ROUTE 108");
+static const u8 sMapName_Route109[] = _("ROUTE 109");
+static const u8 sMapName_Route110[] = _("ROUTE 110");
+static const u8 sMapName_Route111[] = _("ROUTE 111");
+static const u8 sMapName_Route112[] = _("ROUTE 112");
+static const u8 sMapName_Route113[] = _("ROUTE 113");
+static const u8 sMapName_Route114[] = _("ROUTE 114");
+static const u8 sMapName_Route115[] = _("ROUTE 115");
+static const u8 sMapName_Route116[] = _("ROUTE 116");
+static const u8 sMapName_Route117[] = _("ROUTE 117");
+static const u8 sMapName_Route118[] = _("ROUTE 118");
+static const u8 sMapName_Route119[] = _("ROUTE 119");
+static const u8 sMapName_Route120[] = _("ROUTE 120");
+static const u8 sMapName_Route121[] = _("ROUTE 121");
+static const u8 sMapName_Route122[] = _("ROUTE 122");
+static const u8 sMapName_Route123[] = _("ROUTE 123");
+static const u8 sMapName_Route124[] = _("ROUTE 124");
+static const u8 sMapName_Route125[] = _("ROUTE 125");
+static const u8 sMapName_Route126[] = _("ROUTE 126");
+static const u8 sMapName_Route127[] = _("ROUTE 127");
+static const u8 sMapName_Route128[] = _("ROUTE 128");
+static const u8 sMapName_Route129[] = _("ROUTE 129");
+static const u8 sMapName_Route130[] = _("ROUTE 130");
+static const u8 sMapName_Route131[] = _("ROUTE 131");
+static const u8 sMapName_Route132[] = _("ROUTE 132");
+static const u8 sMapName_Route133[] = _("ROUTE 133");
+static const u8 sMapName_Route134[] = _("ROUTE 134");
+static const u8 sMapName_Underwater[] = _("UNTERWASSER");
+static const u8 sMapName_GraniteCave[] = _("GRANITHÖHLE");
+static const u8 sMapName_MtChimney[] = _("SCHLOTBERG");
+static const u8 sMapName_SafariZone[] = _("SAFARI-ZONE");
+static const u8 sMapName_BattleTower[] = _("DUELLTURM");
+static const u8 sMapName_PetalburgWoods[] = _("BLÜTENBURGWALD");
+static const u8 sMapName_RusturfTunnel[] = _("METAFLURTUNNEL");
+static const u8 sMapName_AbandonedShip[] = _("SCHIFFSWRACK");
+static const u8 sMapName_NewMauville[] = _("NEU MALVENFROH");
+static const u8 sMapName_MeteorFalls[] = _("METEORFÄLLE");
+static const u8 sMapName_MtPyre[] = _("PYROBERG");
+static const u8 sMapName_EvilTeamHideout[] = _("{EVIL_TEAM}s VERSTECK");
+static const u8 sMapName_ShoalCave[] = _("KÜSTENHÖHLE");
+static const u8 sMapName_SeafloorCavern[] = _("TIEFSEEHÖHLE");
+static const u8 sMapName_VictoryRoad[] = _("SIEGESSTRASSE");
+static const u8 sMapName_MirageIsland[] = _("WUNDEREILAND");
+static const u8 sMapName_CaveOfOrigin[] = _("URZEITHÖHLE");
+static const u8 sMapName_SouthernIsland[] = _("INSEL IM SÜDEN");
+static const u8 sMapName_FieryPath[] = _("FEURIGER PFAD");
+static const u8 sMapName_JaggedPass[] = _("STEILPASS");
+static const u8 sMapName_SealedChamber[] = _("SIEGELKAMMER");
+static const u8 sMapName_ScorchedSlab[] = _("SONNENGROTTE");
+static const u8 sMapName_IslandCave[] = _("INSELHÖHLE");
+static const u8 sMapName_DesertRuins[] = _("WÜSTENRUINE");
+static const u8 sMapName_AncientTomb[] = _("GRABMAL");
+static const u8 sMapName_InsideOfTruck[] = _("IM MÖBELWAGEN");
+static const u8 sMapName_SkyPillar[] = _("HIMMELTURM");
+static const u8 sMapName_SecretBase[] = _("GEHEIMBASIS");
+static const u8 sMapName_None[] = _("");
+
+const struct RegionMapLocation gRegionMapEntries[] = {
+ [MAPSEC_LITTLEROOT_TOWN] = { 4, 11, 1, 1, sMapName_LittlerootTown},
+ [MAPSEC_OLDALE_TOWN] = { 4, 9, 1, 1, sMapName_OldaleTown},
+ [MAPSEC_DEWFORD_TOWN] = { 2, 14, 1, 1, sMapName_DewfordTown},
+ [MAPSEC_LAVARIDGE_TOWN] = { 5, 3, 1, 1, sMapName_LavaridgeTown},
+ [MAPSEC_FALLARBOR_TOWN] = { 3, 0, 1, 1, sMapName_FallarborTown},
+ [MAPSEC_VERDANTURF_TOWN] = { 4, 6, 1, 1, sMapName_VerdanturfTown},
+ [MAPSEC_PACIFIDLOG_TOWN] = {17, 10, 1, 1, sMapName_PacifidlogTown},
+ [MAPSEC_PETALBURG_CITY] = { 1, 9, 1, 1, sMapName_PetalburgCity},
+ [MAPSEC_SLATEPORT_CITY] = { 8, 10, 1, 2, sMapName_SlateportCity},
+ [MAPSEC_MAUVILLE_CITY] = { 8, 6, 2, 1, sMapName_MauvilleCity},
+ [MAPSEC_RUSTBORO_CITY] = { 0, 5, 1, 2, sMapName_RustboroCity},
+ [MAPSEC_FORTREE_CITY] = {12, 0, 1, 1, sMapName_FortreeCity},
+ [MAPSEC_LILYCOVE_CITY] = {18, 3, 2, 1, sMapName_LilycoveCity},
+ [MAPSEC_MOSSDEEP_CITY] = {24, 5, 2, 1, sMapName_MossdeepCity},
+ [MAPSEC_SOOTOPOLIS_CITY] = {21, 7, 1, 1, sMapName_SootopolisCity},
+ [MAPSEC_EVER_GRANDE_CITY] = {27, 8, 1, 2, sMapName_EverGrandeCity},
+ [MAPSEC_ROUTE_101] = { 4, 10, 1, 1, sMapName_Route101},
+ [MAPSEC_ROUTE_102] = { 2, 9, 2, 1, sMapName_Route102},
+ [MAPSEC_ROUTE_103] = { 4, 8, 4, 1, sMapName_Route103},
+ [MAPSEC_ROUTE_104] = { 0, 7, 1, 3, sMapName_Route104},
+ [MAPSEC_ROUTE_105] = { 0, 10, 1, 3, sMapName_Route105},
+ [MAPSEC_ROUTE_106] = { 0, 13, 2, 1, sMapName_Route106},
+ [MAPSEC_ROUTE_107] = { 3, 14, 3, 1, sMapName_Route107},
+ [MAPSEC_ROUTE_108] = { 6, 14, 2, 1, sMapName_Route108},
+ [MAPSEC_ROUTE_109] = { 8, 12, 1, 3, sMapName_Route109},
+ [MAPSEC_ROUTE_110] = { 8, 7, 1, 3, sMapName_Route110},
+ [MAPSEC_ROUTE_111] = { 8, 0, 1, 6, sMapName_Route111},
+ [MAPSEC_ROUTE_112] = { 6, 3, 2, 1, sMapName_Route112},
+ [MAPSEC_ROUTE_113] = { 4, 0, 4, 1, sMapName_Route113},
+ [MAPSEC_ROUTE_114] = { 1, 0, 2, 3, sMapName_Route114},
+ [MAPSEC_ROUTE_115] = { 0, 2, 1, 3, sMapName_Route115},
+ [MAPSEC_ROUTE_116] = { 1, 5, 4, 1, sMapName_Route116},
+ [MAPSEC_ROUTE_117] = { 5, 6, 3, 1, sMapName_Route117},
+ [MAPSEC_ROUTE_118] = {10, 6, 2, 1, sMapName_Route118},
+ [MAPSEC_ROUTE_119] = {11, 0, 1, 6, sMapName_Route119},
+ [MAPSEC_ROUTE_120] = {13, 0, 1, 4, sMapName_Route120},
+ [MAPSEC_ROUTE_121] = {14, 3, 4, 1, sMapName_Route121},
+ [MAPSEC_ROUTE_122] = {16, 4, 1, 2, sMapName_Route122},
+ [MAPSEC_ROUTE_123] = {12, 6, 5, 1, sMapName_Route123},
+ [MAPSEC_ROUTE_124] = {20, 3, 4, 3, sMapName_Route124},
+ [MAPSEC_ROUTE_125] = {24, 3, 2, 2, sMapName_Route125},
+ [MAPSEC_ROUTE_126] = {20, 6, 3, 3, sMapName_Route126},
+ [MAPSEC_ROUTE_127] = {23, 6, 3, 3, sMapName_Route127},
+ [MAPSEC_ROUTE_128] = {23, 9, 4, 1, sMapName_Route128},
+ [MAPSEC_ROUTE_129] = {24, 10, 2, 1, sMapName_Route129},
+ [MAPSEC_ROUTE_130] = {21, 10, 3, 1, sMapName_Route130},
+ [MAPSEC_ROUTE_131] = {18, 10, 3, 1, sMapName_Route131},
+ [MAPSEC_ROUTE_132] = {15, 10, 2, 1, sMapName_Route132},
+ [MAPSEC_ROUTE_133] = {12, 10, 3, 1, sMapName_Route133},
+ [MAPSEC_ROUTE_134] = { 9, 10, 3, 1, sMapName_Route134},
+ [MAPSEC_UNDERWATER_124] = {20, 3, 4, 3, sMapName_Underwater},
+ [MAPSEC_UNDERWATER_125] = {20, 6, 3, 3, sMapName_Underwater},
+ [MAPSEC_UNDERWATER_126] = {23, 6, 3, 3, sMapName_Underwater},
+ [MAPSEC_UNDERWATER_127] = {23, 9, 4, 1, sMapName_Underwater},
+ [MAPSEC_UNDERWATER_SOOTOPOLIS] = {21, 7, 1, 1, sMapName_Underwater},
+ [MAPSEC_GRANITE_CAVE] = { 1, 13, 1, 1, sMapName_GraniteCave},
+ [MAPSEC_MT_CHIMNEY] = { 6, 2, 1, 1, sMapName_MtChimney},
+ [MAPSEC_SAFARI_ZONE] = {16, 2, 1, 1, sMapName_SafariZone},
+ [MAPSEC_BATTLE_TOWER] = {22, 12, 1, 1, sMapName_BattleTower},
+ [MAPSEC_PETALBURG_WOODS] = { 0, 8, 1, 1, sMapName_PetalburgWoods},
+ [MAPSEC_RUSTURF_TUNNEL] = { 2, 5, 1, 1, sMapName_RusturfTunnel},
+ [MAPSEC_ABANDONED_SHIP] = { 6, 14, 1, 1, sMapName_AbandonedShip},
+ [MAPSEC_NEW_MAUVILLE] = { 8, 7, 1, 1, sMapName_NewMauville},
+ [MAPSEC_METEOR_FALLS] = { 0, 3, 1, 1, sMapName_MeteorFalls},
+ [MAPSEC_METEOR_FALLS_2] = { 1, 2, 1, 1, sMapName_MeteorFalls},
+ [MAPSEC_MT_PYRE] = {16, 4, 1, 1, sMapName_MtPyre},
+ [MAPSEC_EVIL_TEAM_HIDEOUT] = {19, 3, 1, 1, sMapName_EvilTeamHideout},
+ [MAPSEC_SHOAL_CAVE] = {24, 4, 1, 1, sMapName_ShoalCave},
+ [MAPSEC_SEAFLOOR_CAVERN] = {24, 9, 1, 1, sMapName_SeafloorCavern},
+ [MAPSEC_UNDERWATER_128] = {24, 9, 1, 1, sMapName_Underwater},
+ [MAPSEC_VICTORY_ROAD] = {27, 9, 1, 1, sMapName_VictoryRoad},
+ [MAPSEC_MIRAGE_ISLAND] = {17, 10, 1, 1, sMapName_MirageIsland},
+ [MAPSEC_CAVE_OF_ORIGIN] = {21, 7, 1, 1, sMapName_CaveOfOrigin},
+ [MAPSEC_SOUTHERN_ISLAND] = {12, 14, 1, 1, sMapName_SouthernIsland},
+ [MAPSEC_FIERY_PATH] = { 6, 3, 1, 1, sMapName_FieryPath},
+ [MAPSEC_FIERY_PATH_2] = { 7, 3, 1, 1, sMapName_FieryPath},
+ [MAPSEC_JAGGED_PASS] = { 6, 3, 1, 1, sMapName_JaggedPass},
+ [MAPSEC_JAGGED_PASS_2] = { 7, 2, 1, 1, sMapName_JaggedPass},
+ [MAPSEC_SEALED_CHAMBER] = {11, 10, 1, 1, sMapName_SealedChamber},
+ [MAPSEC_UNDERWATER_SEALED_CHAMBER] = {11, 10, 1, 1, sMapName_Underwater},
+ [MAPSEC_SCORCHED_SLAB] = {13, 0, 1, 1, sMapName_ScorchedSlab},
+ [MAPSEC_ISLAND_CAVE] = { 0, 10, 1, 1, sMapName_IslandCave},
+ [MAPSEC_DESERT_RUINS] = { 8, 3, 1, 1, sMapName_DesertRuins},
+ [MAPSEC_ANCIENT_TOMB] = {13, 2, 1, 1, sMapName_AncientTomb},
+ [MAPSEC_INSIDE_OF_TRUCK] = { 0, 0, 1, 1, sMapName_InsideOfTruck},
+ [MAPSEC_SKY_PILLAR] = {19, 10, 1, 1, sMapName_SkyPillar},
+ [MAPSEC_SECRET_BASE] = { 0, 0, 1, 1, sMapName_SecretBase},
+ [MAPSEC_DYNAMIC] = { 0, 0, 1, 1, sMapName_None},
+};
+
+#endif // GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H