diff options
author | garak <garakmon@gmail.com> | 2019-01-15 23:00:25 -0500 |
---|---|---|
committer | garak <garakmon@gmail.com> | 2019-01-15 23:26:17 -0500 |
commit | 669e40cb15232f0631fba4a079a42dcc7e676adc (patch) | |
tree | 91b7c68e65cb21efe5a8a1d3fda7c315c997a597 /src | |
parent | e8b149e80e7b1411ce7a128e36ebc5d5490133e1 (diff) |
sync region map data formats with pokeemerald
Diffstat (limited to 'src')
-rw-r--r-- | src/data/battle_tower/level_100_mons.h | 2 | ||||
-rw-r--r-- | src/data/graphics.c | 4 | ||||
-rw-r--r-- | src/data/region_map/region_map_entries.h | 175 | ||||
-rw-r--r-- | src/data/region_map/region_map_entries_de.h | 175 | ||||
-rw-r--r-- | src/data/region_map_layout.h | 42 | ||||
-rw-r--r-- | src/data/region_map_names_de.h | 79 | ||||
-rw-r--r-- | src/data/region_map_names_en.h | 79 | ||||
-rw-r--r-- | src/landmark.c | 6 | ||||
-rw-r--r-- | src/pokedex_area_screen.c | 14 | ||||
-rw-r--r-- | src/region_map.c | 156 |
10 files changed, 395 insertions, 337 deletions
diff --git a/src/data/battle_tower/level_100_mons.h b/src/data/battle_tower/level_100_mons.h index 4f2b711ee..ed7359979 100644 --- a/src/data/battle_tower/level_100_mons.h +++ b/src/data/battle_tower/level_100_mons.h @@ -3900,4 +3900,4 @@ const struct BattleTowerPokemon gBattleTowerLevel100Mons[] = .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY, }, -};
\ No newline at end of file +}; diff --git a/src/data/graphics.c b/src/data/graphics.c index 60ba81dab..7aa3a4384 100644 --- a/src/data/graphics.c +++ b/src/data/graphics.c @@ -1058,9 +1058,9 @@ const u16 gPokenavMenuOptions2_Pal[] = INCBIN_U16("graphics/pokenav/pokenav2.gba const u16 gPokenavMenuOptions3_Pal[] = INCBIN_U16("graphics/pokenav/pokenav3.gbapal"); const u8 gPokenavHoennMapHeader_Gfx[] = INCBIN_U8("graphics/pokenav/map_header.4bpp.lz"); const u8 gPokenavHoennMapMisc_Gfx[] = INCBIN_U8("graphics/pokenav/map_misc2.4bpp.lz"); -const u8 gPokenavHoennMapSquares_Gfx[] = INCBIN_U8("graphics/pokenav/map_squares.4bpp.lz"); +const u8 gPokenavHoennMapSquares_Gfx[] = INCBIN_U8("graphics/pokenav/zoom_tiles.4bpp.lz"); const u16 gPokenavHoennMap1_Pal[] = INCBIN_U16("graphics/pokenav/map_menu.gbapal"); -const u8 gPokenavHoennMapSquares_Pal[] = INCBIN_U8("graphics/pokenav/map_squares.gbapal"); +const u8 gPokenavHoennMapSquares_Pal[] = INCBIN_U8("graphics/pokenav/zoom_tiles.gbapal"); const u8 gPokenavConditionMenu_Gfx[] = INCBIN_U8("graphics/pokenav/condition_menu.4bpp.lz"); const u16 gPokenavConditionMenu_Pal[] = INCBIN_U16("graphics/pokenav/condition1.gbapal"); const u8 gPokenavConditionMenuHeader_Gfx[] = INCBIN_U8("graphics/pokenav/condition_menu_header.4bpp.lz"); diff --git a/src/data/region_map/region_map_entries.h b/src/data/region_map/region_map_entries.h new file mode 100644 index 000000000..b41d729bf --- /dev/null +++ b/src/data/region_map/region_map_entries.h @@ -0,0 +1,175 @@ +#ifndef GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H +#define GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H + +static const u8 sMapName_LittlerootTown[] = _("LITTLEROOT{NAME_END} TOWN"); +static const u8 sMapName_OldaleTown[] = _("OLDALE{NAME_END} TOWN"); +static const u8 sMapName_DewfordTown[] = _("DEWFORD{NAME_END} TOWN"); +static const u8 sMapName_LavaridgeTown[] = _("LAVARIDGE{NAME_END} TOWN"); +static const u8 sMapName_FallarborTown[] = _("FALLARBOR{NAME_END} TOWN"); +static const u8 sMapName_VerdanturfTown[] = _("VERDANTURF{NAME_END} TOWN"); +static const u8 sMapName_PacifidlogTown[] = _("PACIFIDLOG{NAME_END} TOWN"); +static const u8 sMapName_PetalburgCity[] = _("PETALBURG{NAME_END} CITY"); +static const u8 sMapName_SlateportCity[] = _("SLATEPORT{NAME_END} CITY"); +static const u8 sMapName_MauvilleCity[] = _("MAUVILLE{NAME_END} CITY"); +static const u8 sMapName_RustboroCity[] = _("RUSTBORO{NAME_END} CITY"); +static const u8 sMapName_FortreeCity[] = _("FORTREE{NAME_END} CITY"); +static const u8 sMapName_LilycoveCity[] = _("LILYCOVE{NAME_END} CITY"); +static const u8 sMapName_MossdeepCity[] = _("MOSSDEEP{NAME_END} CITY"); +static const u8 sMapName_SootopolisCity[] = _("SOOTOPOLIS{NAME_END} CITY"); +static const u8 sMapName_EverGrandeCity[] = _("EVER GRANDE{NAME_END} CITY"); +static const u8 sMapName_Route101[] = _("ROUTE 101"); +static const u8 sMapName_Route102[] = _("ROUTE 102"); +static const u8 sMapName_Route103[] = _("ROUTE 103"); +static const u8 sMapName_Route104[] = _("ROUTE 104"); +static const u8 sMapName_Route105[] = _("ROUTE 105"); +static const u8 sMapName_Route106[] = _("ROUTE 106"); +static const u8 sMapName_Route107[] = _("ROUTE 107"); +static const u8 sMapName_Route108[] = _("ROUTE 108"); +static const u8 sMapName_Route109[] = _("ROUTE 109"); +static const u8 sMapName_Route110[] = _("ROUTE 110"); +static const u8 sMapName_Route111[] = _("ROUTE 111"); +static const u8 sMapName_Route112[] = _("ROUTE 112"); +static const u8 sMapName_Route113[] = _("ROUTE 113"); +static const u8 sMapName_Route114[] = _("ROUTE 114"); +static const u8 sMapName_Route115[] = _("ROUTE 115"); +static const u8 sMapName_Route116[] = _("ROUTE 116"); +static const u8 sMapName_Route117[] = _("ROUTE 117"); +static const u8 sMapName_Route118[] = _("ROUTE 118"); +static const u8 sMapName_Route119[] = _("ROUTE 119"); +static const u8 sMapName_Route120[] = _("ROUTE 120"); +static const u8 sMapName_Route121[] = _("ROUTE 121"); +static const u8 sMapName_Route122[] = _("ROUTE 122"); +static const u8 sMapName_Route123[] = _("ROUTE 123"); +static const u8 sMapName_Route124[] = _("ROUTE 124"); +static const u8 sMapName_Route125[] = _("ROUTE 125"); +static const u8 sMapName_Route126[] = _("ROUTE 126"); +static const u8 sMapName_Route127[] = _("ROUTE 127"); +static const u8 sMapName_Route128[] = _("ROUTE 128"); +static const u8 sMapName_Route129[] = _("ROUTE 129"); +static const u8 sMapName_Route130[] = _("ROUTE 130"); +static const u8 sMapName_Route131[] = _("ROUTE 131"); +static const u8 sMapName_Route132[] = _("ROUTE 132"); +static const u8 sMapName_Route133[] = _("ROUTE 133"); +static const u8 sMapName_Route134[] = _("ROUTE 134"); +static const u8 sMapName_Underwater[] = _("UNDERWATER"); +static const u8 sMapName_GraniteCave[] = _("GRANITE CAVE"); +static const u8 sMapName_MtChimney[] = _("MT. CHIMNEY"); +static const u8 sMapName_SafariZone[] = _("SAFARI ZONE"); +static const u8 sMapName_BattleTower[] = _("BATTLE TOWER"); +static const u8 sMapName_PetalburgWoods[] = _("PETALBURG WOODS"); +static const u8 sMapName_RusturfTunnel[] = _("RUSTURF TUNNEL"); +static const u8 sMapName_AbandonedShip[] = _("ABANDONED SHIP"); +static const u8 sMapName_NewMauville[] = _("NEW MAUVILLE"); +static const u8 sMapName_MeteorFalls[] = _("METEOR FALLS"); +static const u8 sMapName_MtPyre[] = _("MT. PYRE"); +static const u8 sMapName_EvilTeamHideout[] = _("{EVIL_TEAM} HIDEOUT"); +static const u8 sMapName_ShoalCave[] = _("SHOAL CAVE"); +static const u8 sMapName_SeafloorCavern[] = _("SEAFLOOR CAVERN"); +static const u8 sMapName_VictoryRoad[] = _("VICTORY ROAD"); +static const u8 sMapName_MirageIsland[] = _("MIRAGE ISLAND"); +static const u8 sMapName_CaveOfOrigin[] = _("CAVE OF ORIGIN"); +static const u8 sMapName_SouthernIsland[] = _("SOUTHERN ISLAND"); +static const u8 sMapName_FieryPath[] = _("FIERY PATH"); +static const u8 sMapName_JaggedPass[] = _("JAGGED PASS"); +static const u8 sMapName_SealedChamber[] = _("SEALED CHAMBER"); +static const u8 sMapName_ScorchedSlab[] = _("SCORCHED SLAB"); +static const u8 sMapName_IslandCave[] = _("ISLAND CAVE"); +static const u8 sMapName_DesertRuins[] = _("DESERT RUINS"); +static const u8 sMapName_AncientTomb[] = _("ANCIENT TOMB"); +static const u8 sMapName_InsideOfTruck[] = _("INSIDE OF TRUCK"); +static const u8 sMapName_SkyPillar[] = _("SKY PILLAR"); +static const u8 sMapName_SecretBase[] = _("SECRET BASE"); +static const u8 sMapName_None[] = _(""); + +const struct RegionMapLocation gRegionMapEntries[] = { + [MAPSEC_LITTLEROOT_TOWN] = { 4, 11, 1, 1, sMapName_LittlerootTown}, + [MAPSEC_OLDALE_TOWN] = { 4, 9, 1, 1, sMapName_OldaleTown}, + [MAPSEC_DEWFORD_TOWN] = { 2, 14, 1, 1, sMapName_DewfordTown}, + [MAPSEC_LAVARIDGE_TOWN] = { 5, 3, 1, 1, sMapName_LavaridgeTown}, + [MAPSEC_FALLARBOR_TOWN] = { 3, 0, 1, 1, sMapName_FallarborTown}, + [MAPSEC_VERDANTURF_TOWN] = { 4, 6, 1, 1, sMapName_VerdanturfTown}, + [MAPSEC_PACIFIDLOG_TOWN] = {17, 10, 1, 1, sMapName_PacifidlogTown}, + [MAPSEC_PETALBURG_CITY] = { 1, 9, 1, 1, sMapName_PetalburgCity}, + [MAPSEC_SLATEPORT_CITY] = { 8, 10, 1, 2, sMapName_SlateportCity}, + [MAPSEC_MAUVILLE_CITY] = { 8, 6, 2, 1, sMapName_MauvilleCity}, + [MAPSEC_RUSTBORO_CITY] = { 0, 5, 1, 2, sMapName_RustboroCity}, + [MAPSEC_FORTREE_CITY] = {12, 0, 1, 1, sMapName_FortreeCity}, + [MAPSEC_LILYCOVE_CITY] = {18, 3, 2, 1, sMapName_LilycoveCity}, + [MAPSEC_MOSSDEEP_CITY] = {24, 5, 2, 1, sMapName_MossdeepCity}, + [MAPSEC_SOOTOPOLIS_CITY] = {21, 7, 1, 1, sMapName_SootopolisCity}, + [MAPSEC_EVER_GRANDE_CITY] = {27, 8, 1, 2, sMapName_EverGrandeCity}, + [MAPSEC_ROUTE_101] = { 4, 10, 1, 1, sMapName_Route101}, + [MAPSEC_ROUTE_102] = { 2, 9, 2, 1, sMapName_Route102}, + [MAPSEC_ROUTE_103] = { 4, 8, 4, 1, sMapName_Route103}, + [MAPSEC_ROUTE_104] = { 0, 7, 1, 3, sMapName_Route104}, + [MAPSEC_ROUTE_105] = { 0, 10, 1, 3, sMapName_Route105}, + [MAPSEC_ROUTE_106] = { 0, 13, 2, 1, sMapName_Route106}, + [MAPSEC_ROUTE_107] = { 3, 14, 3, 1, sMapName_Route107}, + [MAPSEC_ROUTE_108] = { 6, 14, 2, 1, sMapName_Route108}, + [MAPSEC_ROUTE_109] = { 8, 12, 1, 3, sMapName_Route109}, + [MAPSEC_ROUTE_110] = { 8, 7, 1, 3, sMapName_Route110}, + [MAPSEC_ROUTE_111] = { 8, 0, 1, 6, sMapName_Route111}, + [MAPSEC_ROUTE_112] = { 6, 3, 2, 1, sMapName_Route112}, + [MAPSEC_ROUTE_113] = { 4, 0, 4, 1, sMapName_Route113}, + [MAPSEC_ROUTE_114] = { 1, 0, 2, 3, sMapName_Route114}, + [MAPSEC_ROUTE_115] = { 0, 2, 1, 3, sMapName_Route115}, + [MAPSEC_ROUTE_116] = { 1, 5, 4, 1, sMapName_Route116}, + [MAPSEC_ROUTE_117] = { 5, 6, 3, 1, sMapName_Route117}, + [MAPSEC_ROUTE_118] = {10, 6, 2, 1, sMapName_Route118}, + [MAPSEC_ROUTE_119] = {11, 0, 1, 6, sMapName_Route119}, + [MAPSEC_ROUTE_120] = {13, 0, 1, 4, sMapName_Route120}, + [MAPSEC_ROUTE_121] = {14, 3, 4, 1, sMapName_Route121}, + [MAPSEC_ROUTE_122] = {16, 4, 1, 2, sMapName_Route122}, + [MAPSEC_ROUTE_123] = {12, 6, 5, 1, sMapName_Route123}, + [MAPSEC_ROUTE_124] = {20, 3, 4, 3, sMapName_Route124}, + [MAPSEC_ROUTE_125] = {24, 3, 2, 2, sMapName_Route125}, + [MAPSEC_ROUTE_126] = {20, 6, 3, 3, sMapName_Route126}, + [MAPSEC_ROUTE_127] = {23, 6, 3, 3, sMapName_Route127}, + [MAPSEC_ROUTE_128] = {23, 9, 4, 1, sMapName_Route128}, + [MAPSEC_ROUTE_129] = {24, 10, 2, 1, sMapName_Route129}, + [MAPSEC_ROUTE_130] = {21, 10, 3, 1, sMapName_Route130}, + [MAPSEC_ROUTE_131] = {18, 10, 3, 1, sMapName_Route131}, + [MAPSEC_ROUTE_132] = {15, 10, 2, 1, sMapName_Route132}, + [MAPSEC_ROUTE_133] = {12, 10, 3, 1, sMapName_Route133}, + [MAPSEC_ROUTE_134] = { 9, 10, 3, 1, sMapName_Route134}, + [MAPSEC_UNDERWATER_124] = {20, 3, 4, 3, sMapName_Underwater}, + [MAPSEC_UNDERWATER_125] = {20, 6, 3, 3, sMapName_Underwater}, + [MAPSEC_UNDERWATER_126] = {23, 6, 3, 3, sMapName_Underwater}, + [MAPSEC_UNDERWATER_127] = {23, 9, 4, 1, sMapName_Underwater}, + [MAPSEC_UNDERWATER_SOOTOPOLIS] = {21, 7, 1, 1, sMapName_Underwater}, + [MAPSEC_GRANITE_CAVE] = { 1, 13, 1, 1, sMapName_GraniteCave}, + [MAPSEC_MT_CHIMNEY] = { 6, 2, 1, 1, sMapName_MtChimney}, + [MAPSEC_SAFARI_ZONE] = {16, 2, 1, 1, sMapName_SafariZone}, + [MAPSEC_BATTLE_TOWER] = {22, 12, 1, 1, sMapName_BattleTower}, + [MAPSEC_PETALBURG_WOODS] = { 0, 8, 1, 1, sMapName_PetalburgWoods}, + [MAPSEC_RUSTURF_TUNNEL] = { 2, 5, 1, 1, sMapName_RusturfTunnel}, + [MAPSEC_ABANDONED_SHIP] = { 6, 14, 1, 1, sMapName_AbandonedShip}, + [MAPSEC_NEW_MAUVILLE] = { 8, 7, 1, 1, sMapName_NewMauville}, + [MAPSEC_METEOR_FALLS] = { 0, 3, 1, 1, sMapName_MeteorFalls}, + [MAPSEC_METEOR_FALLS_2] = { 1, 2, 1, 1, sMapName_MeteorFalls}, + [MAPSEC_MT_PYRE] = {16, 4, 1, 1, sMapName_MtPyre}, + [MAPSEC_EVIL_TEAM_HIDEOUT] = {19, 3, 1, 1, sMapName_EvilTeamHideout}, + [MAPSEC_SHOAL_CAVE] = {24, 4, 1, 1, sMapName_ShoalCave}, + [MAPSEC_SEAFLOOR_CAVERN] = {24, 9, 1, 1, sMapName_SeafloorCavern}, + [MAPSEC_UNDERWATER_128] = {24, 9, 1, 1, sMapName_Underwater}, + [MAPSEC_VICTORY_ROAD] = {27, 9, 1, 1, sMapName_VictoryRoad}, + [MAPSEC_MIRAGE_ISLAND] = {17, 10, 1, 1, sMapName_MirageIsland}, + [MAPSEC_CAVE_OF_ORIGIN] = {21, 7, 1, 1, sMapName_CaveOfOrigin}, + [MAPSEC_SOUTHERN_ISLAND] = {12, 14, 1, 1, sMapName_SouthernIsland}, + [MAPSEC_FIERY_PATH] = { 6, 3, 1, 1, sMapName_FieryPath}, + [MAPSEC_FIERY_PATH_2] = { 7, 3, 1, 1, sMapName_FieryPath}, + [MAPSEC_JAGGED_PASS] = { 6, 3, 1, 1, sMapName_JaggedPass}, + [MAPSEC_JAGGED_PASS_2] = { 7, 2, 1, 1, sMapName_JaggedPass}, + [MAPSEC_SEALED_CHAMBER] = {11, 10, 1, 1, sMapName_SealedChamber}, + [MAPSEC_UNDERWATER_SEALED_CHAMBER] = {11, 10, 1, 1, sMapName_Underwater}, + [MAPSEC_SCORCHED_SLAB] = {13, 0, 1, 1, sMapName_ScorchedSlab}, + [MAPSEC_ISLAND_CAVE] = { 0, 10, 1, 1, sMapName_IslandCave}, + [MAPSEC_DESERT_RUINS] = { 8, 3, 1, 1, sMapName_DesertRuins}, + [MAPSEC_ANCIENT_TOMB] = {13, 2, 1, 1, sMapName_AncientTomb}, + [MAPSEC_INSIDE_OF_TRUCK] = { 0, 0, 1, 1, sMapName_InsideOfTruck}, + [MAPSEC_SKY_PILLAR] = {19, 10, 1, 1, sMapName_SkyPillar}, + [MAPSEC_SECRET_BASE] = { 0, 0, 1, 1, sMapName_SecretBase}, + [MAPSEC_DYNAMIC] = { 0, 0, 1, 1, sMapName_None}, +}; + +#endif // GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H diff --git a/src/data/region_map/region_map_entries_de.h b/src/data/region_map/region_map_entries_de.h new file mode 100644 index 000000000..935db1446 --- /dev/null +++ b/src/data/region_map/region_map_entries_de.h @@ -0,0 +1,175 @@ +#ifndef GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H +#define GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H + +static const u8 sMapName_LittlerootTown[] = _("WURZELHEIM"); +static const u8 sMapName_OldaleTown[] = _("ROSALTSTADT"); +static const u8 sMapName_DewfordTown[] = _("FAUSTAUHAVEN"); +static const u8 sMapName_LavaridgeTown[] = _("BAD LAVASTADT"); +static const u8 sMapName_FallarborTown[] = _("LAUBWECHSEL{NAME_END}FELD"); +static const u8 sMapName_VerdanturfTown[] = _("WIESENFLUR"); +static const u8 sMapName_PacifidlogTown[] = _("FLOSSBRUNN"); +static const u8 sMapName_PetalburgCity[] = _("BLÜTENBURG{NAME_END} CITY"); +static const u8 sMapName_SlateportCity[] = _("GRAPHITPORT{NAME_END} CITY"); +static const u8 sMapName_MauvilleCity[] = _("MALVENFROH{NAME_END} CITY"); +static const u8 sMapName_RustboroCity[] = _("METAROST{NAME_END} CITY"); +static const u8 sMapName_FortreeCity[] = _("BAUMHAUSEN{NAME_END} CITY"); +static const u8 sMapName_LilycoveCity[] = _("SEEGRASULB{NAME_END} CITY"); +static const u8 sMapName_MossdeepCity[] = _("MOOSBACH{NAME_END} CITY"); +static const u8 sMapName_SootopolisCity[] = _("XENEROVILLE"); +static const u8 sMapName_EverGrandeCity[] = _("PRACHTPOLIS{NAME_END} CITY"); +static const u8 sMapName_Route101[] = _("ROUTE 101"); +static const u8 sMapName_Route102[] = _("ROUTE 102"); +static const u8 sMapName_Route103[] = _("ROUTE 103"); +static const u8 sMapName_Route104[] = _("ROUTE 104"); +static const u8 sMapName_Route105[] = _("ROUTE 105"); +static const u8 sMapName_Route106[] = _("ROUTE 106"); +static const u8 sMapName_Route107[] = _("ROUTE 107"); +static const u8 sMapName_Route108[] = _("ROUTE 108"); +static const u8 sMapName_Route109[] = _("ROUTE 109"); +static const u8 sMapName_Route110[] = _("ROUTE 110"); +static const u8 sMapName_Route111[] = _("ROUTE 111"); +static const u8 sMapName_Route112[] = _("ROUTE 112"); +static const u8 sMapName_Route113[] = _("ROUTE 113"); +static const u8 sMapName_Route114[] = _("ROUTE 114"); +static const u8 sMapName_Route115[] = _("ROUTE 115"); +static const u8 sMapName_Route116[] = _("ROUTE 116"); +static const u8 sMapName_Route117[] = _("ROUTE 117"); +static const u8 sMapName_Route118[] = _("ROUTE 118"); +static const u8 sMapName_Route119[] = _("ROUTE 119"); +static const u8 sMapName_Route120[] = _("ROUTE 120"); +static const u8 sMapName_Route121[] = _("ROUTE 121"); +static const u8 sMapName_Route122[] = _("ROUTE 122"); +static const u8 sMapName_Route123[] = _("ROUTE 123"); +static const u8 sMapName_Route124[] = _("ROUTE 124"); +static const u8 sMapName_Route125[] = _("ROUTE 125"); +static const u8 sMapName_Route126[] = _("ROUTE 126"); +static const u8 sMapName_Route127[] = _("ROUTE 127"); +static const u8 sMapName_Route128[] = _("ROUTE 128"); +static const u8 sMapName_Route129[] = _("ROUTE 129"); +static const u8 sMapName_Route130[] = _("ROUTE 130"); +static const u8 sMapName_Route131[] = _("ROUTE 131"); +static const u8 sMapName_Route132[] = _("ROUTE 132"); +static const u8 sMapName_Route133[] = _("ROUTE 133"); +static const u8 sMapName_Route134[] = _("ROUTE 134"); +static const u8 sMapName_Underwater[] = _("UNTERWASSER"); +static const u8 sMapName_GraniteCave[] = _("GRANITHÖHLE"); +static const u8 sMapName_MtChimney[] = _("SCHLOTBERG"); +static const u8 sMapName_SafariZone[] = _("SAFARI-ZONE"); +static const u8 sMapName_BattleTower[] = _("DUELLTURM"); +static const u8 sMapName_PetalburgWoods[] = _("BLÜTENBURGWALD"); +static const u8 sMapName_RusturfTunnel[] = _("METAFLURTUNNEL"); +static const u8 sMapName_AbandonedShip[] = _("SCHIFFSWRACK"); +static const u8 sMapName_NewMauville[] = _("NEU MALVENFROH"); +static const u8 sMapName_MeteorFalls[] = _("METEORFÄLLE"); +static const u8 sMapName_MtPyre[] = _("PYROBERG"); +static const u8 sMapName_EvilTeamHideout[] = _("{EVIL_TEAM}s VERSTECK"); +static const u8 sMapName_ShoalCave[] = _("KÜSTENHÖHLE"); +static const u8 sMapName_SeafloorCavern[] = _("TIEFSEEHÖHLE"); +static const u8 sMapName_VictoryRoad[] = _("SIEGESSTRASSE"); +static const u8 sMapName_MirageIsland[] = _("WUNDEREILAND"); +static const u8 sMapName_CaveOfOrigin[] = _("URZEITHÖHLE"); +static const u8 sMapName_SouthernIsland[] = _("INSEL IM SÜDEN"); +static const u8 sMapName_FieryPath[] = _("FEURIGER PFAD"); +static const u8 sMapName_JaggedPass[] = _("STEILPASS"); +static const u8 sMapName_SealedChamber[] = _("SIEGELKAMMER"); +static const u8 sMapName_ScorchedSlab[] = _("SONNENGROTTE"); +static const u8 sMapName_IslandCave[] = _("INSELHÖHLE"); +static const u8 sMapName_DesertRuins[] = _("WÜSTENRUINE"); +static const u8 sMapName_AncientTomb[] = _("GRABMAL"); +static const u8 sMapName_InsideOfTruck[] = _("IM MÖBELWAGEN"); +static const u8 sMapName_SkyPillar[] = _("HIMMELTURM"); +static const u8 sMapName_SecretBase[] = _("GEHEIMBASIS"); +static const u8 sMapName_None[] = _(""); + +const struct RegionMapLocation gRegionMapEntries[] = { + [MAPSEC_LITTLEROOT_TOWN] = { 4, 11, 1, 1, sMapName_LittlerootTown}, + [MAPSEC_OLDALE_TOWN] = { 4, 9, 1, 1, sMapName_OldaleTown}, + [MAPSEC_DEWFORD_TOWN] = { 2, 14, 1, 1, sMapName_DewfordTown}, + [MAPSEC_LAVARIDGE_TOWN] = { 5, 3, 1, 1, sMapName_LavaridgeTown}, + [MAPSEC_FALLARBOR_TOWN] = { 3, 0, 1, 1, sMapName_FallarborTown}, + [MAPSEC_VERDANTURF_TOWN] = { 4, 6, 1, 1, sMapName_VerdanturfTown}, + [MAPSEC_PACIFIDLOG_TOWN] = {17, 10, 1, 1, sMapName_PacifidlogTown}, + [MAPSEC_PETALBURG_CITY] = { 1, 9, 1, 1, sMapName_PetalburgCity}, + [MAPSEC_SLATEPORT_CITY] = { 8, 10, 1, 2, sMapName_SlateportCity}, + [MAPSEC_MAUVILLE_CITY] = { 8, 6, 2, 1, sMapName_MauvilleCity}, + [MAPSEC_RUSTBORO_CITY] = { 0, 5, 1, 2, sMapName_RustboroCity}, + [MAPSEC_FORTREE_CITY] = {12, 0, 1, 1, sMapName_FortreeCity}, + [MAPSEC_LILYCOVE_CITY] = {18, 3, 2, 1, sMapName_LilycoveCity}, + [MAPSEC_MOSSDEEP_CITY] = {24, 5, 2, 1, sMapName_MossdeepCity}, + [MAPSEC_SOOTOPOLIS_CITY] = {21, 7, 1, 1, sMapName_SootopolisCity}, + [MAPSEC_EVER_GRANDE_CITY] = {27, 8, 1, 2, sMapName_EverGrandeCity}, + [MAPSEC_ROUTE_101] = { 4, 10, 1, 1, sMapName_Route101}, + [MAPSEC_ROUTE_102] = { 2, 9, 2, 1, sMapName_Route102}, + [MAPSEC_ROUTE_103] = { 4, 8, 4, 1, sMapName_Route103}, + [MAPSEC_ROUTE_104] = { 0, 7, 1, 3, sMapName_Route104}, + [MAPSEC_ROUTE_105] = { 0, 10, 1, 3, sMapName_Route105}, + [MAPSEC_ROUTE_106] = { 0, 13, 2, 1, sMapName_Route106}, + [MAPSEC_ROUTE_107] = { 3, 14, 3, 1, sMapName_Route107}, + [MAPSEC_ROUTE_108] = { 6, 14, 2, 1, sMapName_Route108}, + [MAPSEC_ROUTE_109] = { 8, 12, 1, 3, sMapName_Route109}, + [MAPSEC_ROUTE_110] = { 8, 7, 1, 3, sMapName_Route110}, + [MAPSEC_ROUTE_111] = { 8, 0, 1, 6, sMapName_Route111}, + [MAPSEC_ROUTE_112] = { 6, 3, 2, 1, sMapName_Route112}, + [MAPSEC_ROUTE_113] = { 4, 0, 4, 1, sMapName_Route113}, + [MAPSEC_ROUTE_114] = { 1, 0, 2, 3, sMapName_Route114}, + [MAPSEC_ROUTE_115] = { 0, 2, 1, 3, sMapName_Route115}, + [MAPSEC_ROUTE_116] = { 1, 5, 4, 1, sMapName_Route116}, + [MAPSEC_ROUTE_117] = { 5, 6, 3, 1, sMapName_Route117}, + [MAPSEC_ROUTE_118] = {10, 6, 2, 1, sMapName_Route118}, + [MAPSEC_ROUTE_119] = {11, 0, 1, 6, sMapName_Route119}, + [MAPSEC_ROUTE_120] = {13, 0, 1, 4, sMapName_Route120}, + [MAPSEC_ROUTE_121] = {14, 3, 4, 1, sMapName_Route121}, + [MAPSEC_ROUTE_122] = {16, 4, 1, 2, sMapName_Route122}, + [MAPSEC_ROUTE_123] = {12, 6, 5, 1, sMapName_Route123}, + [MAPSEC_ROUTE_124] = {20, 3, 4, 3, sMapName_Route124}, + [MAPSEC_ROUTE_125] = {24, 3, 2, 2, sMapName_Route125}, + [MAPSEC_ROUTE_126] = {20, 6, 3, 3, sMapName_Route126}, + [MAPSEC_ROUTE_127] = {23, 6, 3, 3, sMapName_Route127}, + [MAPSEC_ROUTE_128] = {23, 9, 4, 1, sMapName_Route128}, + [MAPSEC_ROUTE_129] = {24, 10, 2, 1, sMapName_Route129}, + [MAPSEC_ROUTE_130] = {21, 10, 3, 1, sMapName_Route130}, + [MAPSEC_ROUTE_131] = {18, 10, 3, 1, sMapName_Route131}, + [MAPSEC_ROUTE_132] = {15, 10, 2, 1, sMapName_Route132}, + [MAPSEC_ROUTE_133] = {12, 10, 3, 1, sMapName_Route133}, + [MAPSEC_ROUTE_134] = { 9, 10, 3, 1, sMapName_Route134}, + [MAPSEC_UNDERWATER_124] = {20, 3, 4, 3, sMapName_Underwater}, + [MAPSEC_UNDERWATER_125] = {20, 6, 3, 3, sMapName_Underwater}, + [MAPSEC_UNDERWATER_126] = {23, 6, 3, 3, sMapName_Underwater}, + [MAPSEC_UNDERWATER_127] = {23, 9, 4, 1, sMapName_Underwater}, + [MAPSEC_UNDERWATER_SOOTOPOLIS] = {21, 7, 1, 1, sMapName_Underwater}, + [MAPSEC_GRANITE_CAVE] = { 1, 13, 1, 1, sMapName_GraniteCave}, + [MAPSEC_MT_CHIMNEY] = { 6, 2, 1, 1, sMapName_MtChimney}, + [MAPSEC_SAFARI_ZONE] = {16, 2, 1, 1, sMapName_SafariZone}, + [MAPSEC_BATTLE_TOWER] = {22, 12, 1, 1, sMapName_BattleTower}, + [MAPSEC_PETALBURG_WOODS] = { 0, 8, 1, 1, sMapName_PetalburgWoods}, + [MAPSEC_RUSTURF_TUNNEL] = { 2, 5, 1, 1, sMapName_RusturfTunnel}, + [MAPSEC_ABANDONED_SHIP] = { 6, 14, 1, 1, sMapName_AbandonedShip}, + [MAPSEC_NEW_MAUVILLE] = { 8, 7, 1, 1, sMapName_NewMauville}, + [MAPSEC_METEOR_FALLS] = { 0, 3, 1, 1, sMapName_MeteorFalls}, + [MAPSEC_METEOR_FALLS_2] = { 1, 2, 1, 1, sMapName_MeteorFalls}, + [MAPSEC_MT_PYRE] = {16, 4, 1, 1, sMapName_MtPyre}, + [MAPSEC_EVIL_TEAM_HIDEOUT] = {19, 3, 1, 1, sMapName_EvilTeamHideout}, + [MAPSEC_SHOAL_CAVE] = {24, 4, 1, 1, sMapName_ShoalCave}, + [MAPSEC_SEAFLOOR_CAVERN] = {24, 9, 1, 1, sMapName_SeafloorCavern}, + [MAPSEC_UNDERWATER_128] = {24, 9, 1, 1, sMapName_Underwater}, + [MAPSEC_VICTORY_ROAD] = {27, 9, 1, 1, sMapName_VictoryRoad}, + [MAPSEC_MIRAGE_ISLAND] = {17, 10, 1, 1, sMapName_MirageIsland}, + [MAPSEC_CAVE_OF_ORIGIN] = {21, 7, 1, 1, sMapName_CaveOfOrigin}, + [MAPSEC_SOUTHERN_ISLAND] = {12, 14, 1, 1, sMapName_SouthernIsland}, + [MAPSEC_FIERY_PATH] = { 6, 3, 1, 1, sMapName_FieryPath}, + [MAPSEC_FIERY_PATH_2] = { 7, 3, 1, 1, sMapName_FieryPath}, + [MAPSEC_JAGGED_PASS] = { 6, 3, 1, 1, sMapName_JaggedPass}, + [MAPSEC_JAGGED_PASS_2] = { 7, 2, 1, 1, sMapName_JaggedPass}, + [MAPSEC_SEALED_CHAMBER] = {11, 10, 1, 1, sMapName_SealedChamber}, + [MAPSEC_UNDERWATER_SEALED_CHAMBER] = {11, 10, 1, 1, sMapName_Underwater}, + [MAPSEC_SCORCHED_SLAB] = {13, 0, 1, 1, sMapName_ScorchedSlab}, + [MAPSEC_ISLAND_CAVE] = { 0, 10, 1, 1, sMapName_IslandCave}, + [MAPSEC_DESERT_RUINS] = { 8, 3, 1, 1, sMapName_DesertRuins}, + [MAPSEC_ANCIENT_TOMB] = {13, 2, 1, 1, sMapName_AncientTomb}, + [MAPSEC_INSIDE_OF_TRUCK] = { 0, 0, 1, 1, sMapName_InsideOfTruck}, + [MAPSEC_SKY_PILLAR] = {19, 10, 1, 1, sMapName_SkyPillar}, + [MAPSEC_SECRET_BASE] = { 0, 0, 1, 1, sMapName_SecretBase}, + [MAPSEC_DYNAMIC] = { 0, 0, 1, 1, sMapName_None}, +}; + +#endif // GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H diff --git a/src/data/region_map_layout.h b/src/data/region_map_layout.h deleted file mode 100644 index 1bc93cbb3..000000000 --- a/src/data/region_map_layout.h +++ /dev/null @@ -1,42 +0,0 @@ -// Abbreviated definitions to make the map layout more visual -#define R(routeNum) MAPSEC_ROUTE_##routeNum -#define LITT_T MAPSEC_LITTLEROOT_TOWN -#define OLDA_T MAPSEC_OLDALE_TOWN -#define DEWF_T MAPSEC_DEWFORD_TOWN -#define LAVA_T MAPSEC_LAVARIDGE_TOWN -#define FALL_T MAPSEC_FALLARBOR_TOWN -#define VERD_T MAPSEC_VERDANTURF_TOWN -#define PACI_T MAPSEC_PACIFIDLOG_TOWN -#define PETA_C MAPSEC_PETALBURG_CITY -#define SLAT_C MAPSEC_SLATEPORT_CITY -#define MAUV_C MAPSEC_MAUVILLE_CITY -#define RUST_C MAPSEC_RUSTBORO_CITY -#define FORT_C MAPSEC_FORTREE_CITY -#define LILY_C MAPSEC_LILYCOVE_CITY -#define MOSS_C MAPSEC_MOSSDEEP_CITY -#define SOOT_C MAPSEC_SOOTOPOLIS_CITY -#define EVER_C MAPSEC_EVER_GRANDE_CITY -#define MTCHIM MAPSEC_MT_CHIMNEY -#define SAFARI MAPSEC_SAFARI_ZONE -#define BTLTWR MAPSEC_BATTLE_TOWER -#define S_ISLD MAPSEC_SOUTHERN_ISLAND -#define ______ MAPSEC_NOTHING - -static const u8 sRegionMapLayout[] = -{ - ______, R(114), R(114), FALL_T, R(113), R(113), R(113), R(113), R(111), ______, ______, R(119), FORT_C, R(120), ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, - ______, R(114), ______, ______, ______, ______, MTCHIM, MTCHIM, R(111), ______, ______, R(119), ______, R(120), ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, - R(115), R(114), ______, ______, ______, ______, MTCHIM, MTCHIM, R(111), ______, ______, R(119), ______, R(120), ______, ______, SAFARI, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, - R(115), ______, ______, ______, ______, LAVA_T, R(112), R(112), R(111), ______, ______, R(119), ______, R(120), R(121), R(121), R(121), R(121), LILY_C, LILY_C, R(124), R(124), R(124), R(124), R(125), R(125), ______, ______, - R(115), ______, ______, ______, ______, ______, ______, ______, R(111), ______, ______, R(119), ______, ______, ______, ______, R(122), ______, ______, ______, R(124), R(124), R(124), R(124), R(125), R(125), ______, ______, - RUST_C, R(116), R(116), R(116), R(116), ______, ______, ______, R(111), ______, ______, R(119), ______, ______, ______, ______, R(122), ______, ______, ______, R(124), R(124), R(124), R(124), MOSS_C, MOSS_C, ______, ______, - RUST_C, ______, ______, ______, VERD_T, R(117), R(117), R(117), MAUV_C, MAUV_C, R(118), R(118), R(123), R(123), R(123), R(123), R(123), ______, ______, ______, R(126), R(126), R(126), R(127), R(127), R(127), ______, ______, - R(104), ______, ______, ______, ______, ______, ______, ______, R(110), ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, R(126), SOOT_C, R(126), R(127), R(127), R(127), ______, ______, - R(104), ______, ______, ______, R(103), R(103), R(103), R(103), R(110), ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, R(126), R(126), R(126), R(127), R(127), R(127), ______, EVER_C, - R(104), PETA_C, R(102), R(102), OLDA_T, ______, ______, ______, R(110), ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, R(128), R(128), R(128), R(128), EVER_C, - R(105), ______, ______, ______, R(101), ______, ______, ______, SLAT_C, R(134), R(134), R(134), R(133), R(133), R(133), R(132), R(132), PACI_T, R(131), R(131), R(131), R(130), R(130), R(130), R(129), R(129), ______, ______, - R(105), ______, ______, ______, LITT_T, ______, ______, ______, SLAT_C, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, - R(105), ______, ______, ______, ______, ______, ______, ______, R(109), ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, BTLTWR, ______, ______, ______, ______, ______, - R(106), R(106), R(106), ______, ______, ______, ______, ______, R(109), ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, - ______, ______, DEWF_T, R(107), R(107), R(107), R(108), R(108), R(109), ______, ______, ______, S_ISLD, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, -}; diff --git a/src/data/region_map_names_de.h b/src/data/region_map_names_de.h deleted file mode 100644 index 10f53c8ba..000000000 --- a/src/data/region_map_names_de.h +++ /dev/null @@ -1,79 +0,0 @@ -const u8 gMapName_LittlerootTown[] = _("WURZELHEIM"); -const u8 gMapName_OldaleTown[] = _("ROSALTSTADT"); -const u8 gMapName_DewfordTown[] = _("FAUSTAUHAVEN"); -const u8 gMapName_LavaridgeTown[] = _("BAD LAVASTADT"); -const u8 gMapName_FallarborTown[] = _("LAUBWECHSEL{NAME_END}FELD"); -const u8 gMapName_VerdanturfTown[] = _("WIESENFLUR"); -const u8 gMapName_PacifidlogTown[] = _("FLOSSBRUNN"); -const u8 gMapName_PetalburgCity[] = _("BLÜTENBURG{NAME_END} CITY"); -const u8 gMapName_SlateportCity[] = _("GRAPHITPORT{NAME_END} CITY"); -const u8 gMapName_MauvilleCity[] = _("MALVENFROH{NAME_END} CITY"); -const u8 gMapName_RustboroCity[] = _("METAROST{NAME_END} CITY"); -const u8 gMapName_FortreeCity[] = _("BAUMHAUSEN{NAME_END} CITY"); -const u8 gMapName_LilycoveCity[] = _("SEEGRASULB{NAME_END} CITY"); -const u8 gMapName_MossdeepCity[] = _("MOOSBACH{NAME_END} CITY"); -const u8 gMapName_SootopolisCity[] = _("XENEROVILLE"); -const u8 gMapName_EverGrandeCity[] = _("PRACHTPOLIS{NAME_END} CITY"); -const u8 gMapName_Route101[] = _("ROUTE 101"); -const u8 gMapName_Route102[] = _("ROUTE 102"); -const u8 gMapName_Route103[] = _("ROUTE 103"); -const u8 gMapName_Route104[] = _("ROUTE 104"); -const u8 gMapName_Route105[] = _("ROUTE 105"); -const u8 gMapName_Route106[] = _("ROUTE 106"); -const u8 gMapName_Route107[] = _("ROUTE 107"); -const u8 gMapName_Route108[] = _("ROUTE 108"); -const u8 gMapName_Route109[] = _("ROUTE 109"); -const u8 gMapName_Route110[] = _("ROUTE 110"); -const u8 gMapName_Route111[] = _("ROUTE 111"); -const u8 gMapName_Route112[] = _("ROUTE 112"); -const u8 gMapName_Route113[] = _("ROUTE 113"); -const u8 gMapName_Route114[] = _("ROUTE 114"); -const u8 gMapName_Route115[] = _("ROUTE 115"); -const u8 gMapName_Route116[] = _("ROUTE 116"); -const u8 gMapName_Route117[] = _("ROUTE 117"); -const u8 gMapName_Route118[] = _("ROUTE 118"); -const u8 gMapName_Route119[] = _("ROUTE 119"); -const u8 gMapName_Route120[] = _("ROUTE 120"); -const u8 gMapName_Route121[] = _("ROUTE 121"); -const u8 gMapName_Route122[] = _("ROUTE 122"); -const u8 gMapName_Route123[] = _("ROUTE 123"); -const u8 gMapName_Route124[] = _("ROUTE 124"); -const u8 gMapName_Route125[] = _("ROUTE 125"); -const u8 gMapName_Route126[] = _("ROUTE 126"); -const u8 gMapName_Route127[] = _("ROUTE 127"); -const u8 gMapName_Route128[] = _("ROUTE 128"); -const u8 gMapName_Route129[] = _("ROUTE 129"); -const u8 gMapName_Route130[] = _("ROUTE 130"); -const u8 gMapName_Route131[] = _("ROUTE 131"); -const u8 gMapName_Route132[] = _("ROUTE 132"); -const u8 gMapName_Route133[] = _("ROUTE 133"); -const u8 gMapName_Route134[] = _("ROUTE 134"); -const u8 gMapName_Underwater[] = _("UNTERWASSER"); -const u8 gMapName_GraniteCave[] = _("GRANITHÖHLE"); -const u8 gMapName_MtChimney[] = _("SCHLOTBERG"); -const u8 gMapName_SafariZone[] = _("SAFARI-ZONE"); -const u8 gMapName_BattleTower[] = _("DUELLTURM"); -const u8 gMapName_PetalburgWoods[] = _("BLÜTENBURGWALD"); -const u8 gMapName_RusturfTunnel[] = _("METAFLURTUNNEL"); -const u8 gMapName_AbandonedShip[] = _("SCHIFFSWRACK"); -const u8 gMapName_NewMauville[] = _("NEU MALVENFROH"); -const u8 gMapName_MeteorFalls[] = _("METEORFÄLLE"); -const u8 gMapName_MtPyre[] = _("PYROBERG"); -const u8 gMapName_EvilTeamHideout[] = _("{EVIL_TEAM}s VERSTECK"); -const u8 gMapName_ShoalCave[] = _("KÜSTENHÖHLE"); -const u8 gMapName_SeafloorCavern[] = _("TIEFSEEHÖHLE"); -const u8 gMapName_VictoryRoad[] = _("SIEGESSTRASSE"); -const u8 gMapName_MirageIsland[] = _("WUNDEREILAND"); -const u8 gMapName_CaveOfOrigin[] = _("URZEITHÖHLE"); -const u8 gMapName_SouthernIsland[] = _("INSEL IM SÜDEN"); -const u8 gMapName_FieryPath[] = _("FEURIGER PFAD"); -const u8 gMapName_JaggedPass[] = _("STEILPASS"); -const u8 gMapName_SealedChamber[] = _("SIEGELKAMMER"); -const u8 gMapName_ScorchedSlab[] = _("SONNENGROTTE"); -const u8 gMapName_IslandCave[] = _("INSELHÖHLE"); -const u8 gMapName_DesertRuins[] = _("WÜSTENRUINE"); -const u8 gMapName_AncientTomb[] = _("GRABMAL"); -const u8 gMapName_InsideOfTruck[] = _("IM MÖBELWAGEN"); -const u8 gMapName_SkyPillar[] = _("HIMMELTURM"); -const u8 gMapName_SecretBase[] = _("GEHEIMBASIS"); -const u8 gMapName_None[] = _(""); diff --git a/src/data/region_map_names_en.h b/src/data/region_map_names_en.h deleted file mode 100644 index 9dde3d71a..000000000 --- a/src/data/region_map_names_en.h +++ /dev/null @@ -1,79 +0,0 @@ -const u8 gMapName_LittlerootTown[] = _("LITTLEROOT{NAME_END} TOWN"); -const u8 gMapName_OldaleTown[] = _("OLDALE{NAME_END} TOWN"); -const u8 gMapName_DewfordTown[] = _("DEWFORD{NAME_END} TOWN"); -const u8 gMapName_LavaridgeTown[] = _("LAVARIDGE{NAME_END} TOWN"); -const u8 gMapName_FallarborTown[] = _("FALLARBOR{NAME_END} TOWN"); -const u8 gMapName_VerdanturfTown[] = _("VERDANTURF{NAME_END} TOWN"); -const u8 gMapName_PacifidlogTown[] = _("PACIFIDLOG{NAME_END} TOWN"); -const u8 gMapName_PetalburgCity[] = _("PETALBURG{NAME_END} CITY"); -const u8 gMapName_SlateportCity[] = _("SLATEPORT{NAME_END} CITY"); -const u8 gMapName_MauvilleCity[] = _("MAUVILLE{NAME_END} CITY"); -const u8 gMapName_RustboroCity[] = _("RUSTBORO{NAME_END} CITY"); -const u8 gMapName_FortreeCity[] = _("FORTREE{NAME_END} CITY"); -const u8 gMapName_LilycoveCity[] = _("LILYCOVE{NAME_END} CITY"); -const u8 gMapName_MossdeepCity[] = _("MOSSDEEP{NAME_END} CITY"); -const u8 gMapName_SootopolisCity[] = _("SOOTOPOLIS{NAME_END} CITY"); -const u8 gMapName_EverGrandeCity[] = _("EVER GRANDE{NAME_END} CITY"); -const u8 gMapName_Route101[] = _("ROUTE 101"); -const u8 gMapName_Route102[] = _("ROUTE 102"); -const u8 gMapName_Route103[] = _("ROUTE 103"); -const u8 gMapName_Route104[] = _("ROUTE 104"); -const u8 gMapName_Route105[] = _("ROUTE 105"); -const u8 gMapName_Route106[] = _("ROUTE 106"); -const u8 gMapName_Route107[] = _("ROUTE 107"); -const u8 gMapName_Route108[] = _("ROUTE 108"); -const u8 gMapName_Route109[] = _("ROUTE 109"); -const u8 gMapName_Route110[] = _("ROUTE 110"); -const u8 gMapName_Route111[] = _("ROUTE 111"); -const u8 gMapName_Route112[] = _("ROUTE 112"); -const u8 gMapName_Route113[] = _("ROUTE 113"); -const u8 gMapName_Route114[] = _("ROUTE 114"); -const u8 gMapName_Route115[] = _("ROUTE 115"); -const u8 gMapName_Route116[] = _("ROUTE 116"); -const u8 gMapName_Route117[] = _("ROUTE 117"); -const u8 gMapName_Route118[] = _("ROUTE 118"); -const u8 gMapName_Route119[] = _("ROUTE 119"); -const u8 gMapName_Route120[] = _("ROUTE 120"); -const u8 gMapName_Route121[] = _("ROUTE 121"); -const u8 gMapName_Route122[] = _("ROUTE 122"); -const u8 gMapName_Route123[] = _("ROUTE 123"); -const u8 gMapName_Route124[] = _("ROUTE 124"); -const u8 gMapName_Route125[] = _("ROUTE 125"); -const u8 gMapName_Route126[] = _("ROUTE 126"); -const u8 gMapName_Route127[] = _("ROUTE 127"); -const u8 gMapName_Route128[] = _("ROUTE 128"); -const u8 gMapName_Route129[] = _("ROUTE 129"); -const u8 gMapName_Route130[] = _("ROUTE 130"); -const u8 gMapName_Route131[] = _("ROUTE 131"); -const u8 gMapName_Route132[] = _("ROUTE 132"); -const u8 gMapName_Route133[] = _("ROUTE 133"); -const u8 gMapName_Route134[] = _("ROUTE 134"); -const u8 gMapName_Underwater[] = _("UNDERWATER"); -const u8 gMapName_GraniteCave[] = _("GRANITE CAVE"); -const u8 gMapName_MtChimney[] = _("MT. CHIMNEY"); -const u8 gMapName_SafariZone[] = _("SAFARI ZONE"); -const u8 gMapName_BattleTower[] = _("BATTLE TOWER"); -const u8 gMapName_PetalburgWoods[] = _("PETALBURG WOODS"); -const u8 gMapName_RusturfTunnel[] = _("RUSTURF TUNNEL"); -const u8 gMapName_AbandonedShip[] = _("ABANDONED SHIP"); -const u8 gMapName_NewMauville[] = _("NEW MAUVILLE"); -const u8 gMapName_MeteorFalls[] = _("METEOR FALLS"); -const u8 gMapName_MtPyre[] = _("MT. PYRE"); -const u8 gMapName_EvilTeamHideout[] = _("{EVIL_TEAM} HIDEOUT"); -const u8 gMapName_ShoalCave[] = _("SHOAL CAVE"); -const u8 gMapName_SeafloorCavern[] = _("SEAFLOOR CAVERN"); -const u8 gMapName_VictoryRoad[] = _("VICTORY ROAD"); -const u8 gMapName_MirageIsland[] = _("MIRAGE ISLAND"); -const u8 gMapName_CaveOfOrigin[] = _("CAVE OF ORIGIN"); -const u8 gMapName_SouthernIsland[] = _("SOUTHERN ISLAND"); -const u8 gMapName_FieryPath[] = _("FIERY PATH"); -const u8 gMapName_JaggedPass[] = _("JAGGED PASS"); -const u8 gMapName_SealedChamber[] = _("SEALED CHAMBER"); -const u8 gMapName_ScorchedSlab[] = _("SCORCHED SLAB"); -const u8 gMapName_IslandCave[] = _("ISLAND CAVE"); -const u8 gMapName_DesertRuins[] = _("DESERT RUINS"); -const u8 gMapName_AncientTomb[] = _("ANCIENT TOMB"); -const u8 gMapName_InsideOfTruck[] = _("INSIDE OF TRUCK"); -const u8 gMapName_SkyPillar[] = _("SKY PILLAR"); -const u8 gMapName_SecretBase[] = _("SECRET BASE"); -const u8 gMapName_None[] = _(""); diff --git a/src/landmark.c b/src/landmark.c index 0572da4ca..520f88718 100644 --- a/src/landmark.c +++ b/src/landmark.c @@ -360,7 +360,7 @@ static const struct LandmarkList gLandmarkLists[] = {MAPSEC_ROUTE_134, 1, Landmarks_OceanCurrent}, {MAPSEC_ROUTE_134, 2, Landmarks_Route134_2}, {MAPSEC_MT_CHIMNEY, 2, Landmarks_MtChimney_2}, - {MAPSEC_NOTHING, 0, NULL}, + {MAPSEC_NONE, 0, NULL}, }; static const struct Landmark *const *GetLandmarks(u8 mapSection, u8 id); @@ -396,7 +396,7 @@ static const struct Landmark *const *GetLandmarks(u8 mapSection, u8 id) { u16 i = 0; - for (; gLandmarkLists[i].mapSection != MAPSEC_NOTHING; i++) + for (; gLandmarkLists[i].mapSection != MAPSEC_NONE; i++) { if (gLandmarkLists[i].mapSection > mapSection) return NULL; @@ -404,7 +404,7 @@ static const struct Landmark *const *GetLandmarks(u8 mapSection, u8 id) break; } - if (gLandmarkLists[i].mapSection == MAPSEC_NOTHING) + if (gLandmarkLists[i].mapSection == MAPSEC_NONE) return NULL; for (; gLandmarkLists[i].mapSection == mapSection; i++) diff --git a/src/pokedex_area_screen.c b/src/pokedex_area_screen.c index 76efdf08d..cd697270c 100644 --- a/src/pokedex_area_screen.c +++ b/src/pokedex_area_screen.c @@ -98,7 +98,7 @@ static const u16 sFeebasData[][3] = { static const u16 sLandmarkData[][2] = { {MAPSEC_SKY_PILLAR, FLAG_LANDMARK_SKY_PILLAR}, {MAPSEC_SEAFLOOR_CAVERN, FLAG_LANDMARK_SEAFLOOR_CAVERN}, - {MAPSEC_NOTHING} + {MAPSEC_NONE} }; static struct PokedexAreaScreenEwramStruct *const gPokedexAreaScreenPtr = &ePokedexAreaScreen; @@ -302,9 +302,9 @@ static void SetSpecialMapHasMon(u16 mapGroup, u16 mapNum) if (gPokedexAreaScreenPtr->numSpecialAreas < 0x20) { mapHeader = Overworld_GetMapHeaderByGroupAndId(mapGroup, mapNum); - if (mapHeader->regionMapSectionId < MAPSEC_NOTHING) + if (mapHeader->regionMapSectionId < MAPSEC_NONE) { - for (i = 0; sLandmarkData[i][0] != MAPSEC_NOTHING; i++) + for (i = 0; sLandmarkData[i][0] != MAPSEC_NONE; i++) { if (mapHeader->regionMapSectionId == sLandmarkData[i][0] && !FlagGet(sLandmarkData[i][1])) return; @@ -1348,10 +1348,10 @@ static void CreateAreaMarkerSprites(void) for (i = 0; i < gPokedexAreaScreenPtr->numSpecialAreas; i++) { mapSecId = gPokedexAreaScreenPtr->specialAreaRegionMapSectionIds[i]; - x = 8 * (gRegionMapLocations[mapSecId].x + 1) + 4; - y = 8 * (gRegionMapLocations[mapSecId].y) + 28; - x += 4 * (gRegionMapLocations[mapSecId].width - 1); - y += 4 * (gRegionMapLocations[mapSecId].height - 1); + x = 8 * (gRegionMapEntries[mapSecId].x + 1) + 4; + y = 8 * (gRegionMapEntries[mapSecId].y) + 28; + x += 4 * (gRegionMapEntries[mapSecId].width - 1); + y += 4 * (gRegionMapEntries[mapSecId].height - 1); spriteId = CreateSprite(&sAreaMarkerSpriteTemplate, x, y, 0); if (spriteId != MAX_SPRITES) { diff --git a/src/region_map.c b/src/region_map.c index e9ae4599a..7ec1b1976 100644 --- a/src/region_map.c +++ b/src/region_map.c @@ -53,106 +53,14 @@ static const u16 sRegionMapBkgnd_Pal[] = INCBIN_U16("graphics/pokenav/region_map static const u8 sRegionMapBkgnd_ImageLZ[] = INCBIN_U8("graphics/pokenav/region_map.8bpp.lz"); static const u8 sRegionMapBkgnd_TilemapLZ[] = INCBIN_U8("graphics/pokenav/region_map_map.bin.lz"); -#include "data/region_map_layout.h" +static const u8 sRegionMapLayout[] = INCBIN_U8("graphics/pokenav/region_map_section_layout.bin"); #if ENGLISH -#include "data/region_map_names_en.h" +#include "data/region_map/region_map_entries.h" #elif GERMAN -#include "data/region_map_names_de.h" +#include "data/region_map/region_map_entries_de.h" #endif -const struct RegionMapLocation gRegionMapLocations[] = -{ - { 4, 11, 1, 1, gMapName_LittlerootTown}, - { 4, 9, 1, 1, gMapName_OldaleTown}, - { 2, 14, 1, 1, gMapName_DewfordTown}, - { 5, 3, 1, 1, gMapName_LavaridgeTown}, - { 3, 0, 1, 1, gMapName_FallarborTown}, - { 4, 6, 1, 1, gMapName_VerdanturfTown}, - {17, 10, 1, 1, gMapName_PacifidlogTown}, - { 1, 9, 1, 1, gMapName_PetalburgCity}, - { 8, 10, 1, 2, gMapName_SlateportCity}, - { 8, 6, 2, 1, gMapName_MauvilleCity}, - { 0, 5, 1, 2, gMapName_RustboroCity}, - {12, 0, 1, 1, gMapName_FortreeCity}, - {18, 3, 2, 1, gMapName_LilycoveCity}, - {24, 5, 2, 1, gMapName_MossdeepCity}, - {21, 7, 1, 1, gMapName_SootopolisCity}, - {27, 8, 1, 2, gMapName_EverGrandeCity}, - { 4, 10, 1, 1, gMapName_Route101}, - { 2, 9, 2, 1, gMapName_Route102}, - { 4, 8, 4, 1, gMapName_Route103}, - { 0, 7, 1, 3, gMapName_Route104}, - { 0, 10, 1, 3, gMapName_Route105}, - { 0, 13, 2, 1, gMapName_Route106}, - { 3, 14, 3, 1, gMapName_Route107}, - { 6, 14, 2, 1, gMapName_Route108}, - { 8, 12, 1, 3, gMapName_Route109}, - { 8, 7, 1, 3, gMapName_Route110}, - { 8, 0, 1, 6, gMapName_Route111}, - { 6, 3, 2, 1, gMapName_Route112}, - { 4, 0, 4, 1, gMapName_Route113}, - { 1, 0, 2, 3, gMapName_Route114}, - { 0, 2, 1, 3, gMapName_Route115}, - { 1, 5, 4, 1, gMapName_Route116}, - { 5, 6, 3, 1, gMapName_Route117}, - {10, 6, 2, 1, gMapName_Route118}, - {11, 0, 1, 6, gMapName_Route119}, - {13, 0, 1, 4, gMapName_Route120}, - {14, 3, 4, 1, gMapName_Route121}, - {16, 4, 1, 2, gMapName_Route122}, - {12, 6, 5, 1, gMapName_Route123}, - {20, 3, 4, 3, gMapName_Route124}, - {24, 3, 2, 2, gMapName_Route125}, - {20, 6, 3, 3, gMapName_Route126}, - {23, 6, 3, 3, gMapName_Route127}, - {23, 9, 4, 1, gMapName_Route128}, - {24, 10, 2, 1, gMapName_Route129}, - {21, 10, 3, 1, gMapName_Route130}, - {18, 10, 3, 1, gMapName_Route131}, - {15, 10, 2, 1, gMapName_Route132}, - {12, 10, 3, 1, gMapName_Route133}, - { 9, 10, 3, 1, gMapName_Route134}, - {20, 3, 4, 3, gMapName_Underwater}, - {20, 6, 3, 3, gMapName_Underwater}, - {23, 6, 3, 3, gMapName_Underwater}, - {23, 9, 4, 1, gMapName_Underwater}, - {21, 7, 1, 1, gMapName_Underwater}, - { 1, 13, 1, 1, gMapName_GraniteCave}, - { 6, 2, 1, 1, gMapName_MtChimney}, - {16, 2, 1, 1, gMapName_SafariZone}, - {22, 12, 1, 1, gMapName_BattleTower}, - { 0, 8, 1, 1, gMapName_PetalburgWoods}, - { 2, 5, 1, 1, gMapName_RusturfTunnel}, - { 6, 14, 1, 1, gMapName_AbandonedShip}, - { 8, 7, 1, 1, gMapName_NewMauville}, - { 0, 3, 1, 1, gMapName_MeteorFalls}, - { 1, 2, 1, 1, gMapName_MeteorFalls}, - {16, 4, 1, 1, gMapName_MtPyre}, - {19, 3, 1, 1, gMapName_EvilTeamHideout}, - {24, 4, 1, 1, gMapName_ShoalCave}, - {24, 9, 1, 1, gMapName_SeafloorCavern}, - {24, 9, 1, 1, gMapName_Underwater}, - {27, 9, 1, 1, gMapName_VictoryRoad}, - {17, 10, 1, 1, gMapName_MirageIsland}, - {21, 7, 1, 1, gMapName_CaveOfOrigin}, - {12, 14, 1, 1, gMapName_SouthernIsland}, - { 6, 3, 1, 1, gMapName_FieryPath}, - { 7, 3, 1, 1, gMapName_FieryPath}, - { 6, 3, 1, 1, gMapName_JaggedPass}, - { 7, 2, 1, 1, gMapName_JaggedPass}, - {11, 10, 1, 1, gMapName_SealedChamber}, - {11, 10, 1, 1, gMapName_Underwater}, - {13, 0, 1, 1, gMapName_ScorchedSlab}, - {0, 10, 1, 1, gMapName_IslandCave}, - { 8, 3, 1, 1, gMapName_DesertRuins}, - {13, 2, 1, 1, gMapName_AncientTomb}, - { 0, 0, 1, 1, gMapName_InsideOfTruck}, - {19, 10, 1, 1, gMapName_SkyPillar}, - { 0, 0, 1, 1, gMapName_SecretBase}, - { 0, 0, 1, 1, gMapName_None}, -}; - static const u16 sUnderwaterMaps[][2] = { {MAPSEC_UNDERWATER_124, MAPSEC_ROUTE_124}, @@ -167,7 +75,7 @@ static const u16 sUnderwaterMaps[][2] = {MAPSEC_JAGGED_PASS, MAPSEC_ROUTE_112}, {MAPSEC_MT_PYRE, MAPSEC_ROUTE_122}, {MAPSEC_SKY_PILLAR, MAPSEC_ROUTE_131}, - {MAPSEC_NOTHING, MAPSEC_NOTHING}, + {MAPSEC_NONE, MAPSEC_NONE}, }; static u8 sub_80FAB78(void); @@ -595,7 +503,7 @@ void RegionMapDefaultZoomOffsetPlayerSprite(s16 a, s16 b) static u16 GetRegionMapSectionAt(u16 x, u16 y) { if (y < MAPCURSOR_Y_MIN || y > MAPCURSOR_Y_MAX || x < MAPCURSOR_X_MIN || x > MAPCURSOR_X_MAX) - return MAPSEC_NOTHING; + return MAPSEC_NONE; y -= MAPCURSOR_Y_MIN; x -= MAPCURSOR_X_MIN; return sRegionMapLayout[x + y * 28]; @@ -683,19 +591,19 @@ static void InitializeCursorPosition(void) r9 = x; - r1 = mapWidth / gRegionMapLocations[gRegionMap->mapSectionId].width; + r1 = mapWidth / gRegionMapEntries[gRegionMap->mapSectionId].width; if (r1 == 0) r1 = 1; x /= r1; - if (x >= gRegionMapLocations[gRegionMap->mapSectionId].width) - x = gRegionMapLocations[gRegionMap->mapSectionId].width - 1; + if (x >= gRegionMapEntries[gRegionMap->mapSectionId].width) + x = gRegionMapEntries[gRegionMap->mapSectionId].width - 1; - r1 = mapHeight / gRegionMapLocations[gRegionMap->mapSectionId].height; + r1 = mapHeight / gRegionMapEntries[gRegionMap->mapSectionId].height; if (r1 == 0) r1 = 1; y /= r1; - if (y >= gRegionMapLocations[gRegionMap->mapSectionId].height) - y = gRegionMapLocations[gRegionMap->mapSectionId].height - 1; + if (y >= gRegionMapEntries[gRegionMap->mapSectionId].height) + y = gRegionMapEntries[gRegionMap->mapSectionId].height - 1; switch (gRegionMap->mapSectionId) { @@ -726,8 +634,8 @@ static void InitializeCursorPosition(void) x++; break; } - gRegionMap->cursorPosX = gRegionMapLocations[gRegionMap->mapSectionId].x + x + MAPCURSOR_X_MIN; - gRegionMap->cursorPosY = gRegionMapLocations[gRegionMap->mapSectionId].y + y + MAPCURSOR_Y_MIN; + gRegionMap->cursorPosX = gRegionMapEntries[gRegionMap->mapSectionId].x + x + MAPCURSOR_X_MIN; + gRegionMap->cursorPosY = gRegionMapEntries[gRegionMap->mapSectionId].y + y + MAPCURSOR_Y_MIN; } static void sub_80FB600(void) @@ -760,32 +668,32 @@ static void sub_80FB600(void) u16 r1; gRegionMap->mapSectionId = mapHeader->regionMapSectionId; - r1 = mapHeader->mapLayout->width / gRegionMapLocations[gRegionMap->mapSectionId].width; + r1 = mapHeader->mapLayout->width / gRegionMapEntries[gRegionMap->mapSectionId].width; if (r1 == 0) r1 = 1; x = sp2 / r1; - if (x >= gRegionMapLocations[gRegionMap->mapSectionId].width) - x = gRegionMapLocations[gRegionMap->mapSectionId].width - 1; + if (x >= gRegionMapEntries[gRegionMap->mapSectionId].width) + x = gRegionMapEntries[gRegionMap->mapSectionId].width - 1; - r1 = mapHeader->mapLayout->height / gRegionMapLocations[gRegionMap->mapSectionId].height; + r1 = mapHeader->mapLayout->height / gRegionMapEntries[gRegionMap->mapSectionId].height; if (r1 == 0) r1 = 1; y = sp4 / r1; - if (y >= gRegionMapLocations[gRegionMap->mapSectionId].height) - y = gRegionMapLocations[gRegionMap->mapSectionId].height - 1; + if (y >= gRegionMapEntries[gRegionMap->mapSectionId].height) + y = gRegionMapEntries[gRegionMap->mapSectionId].height - 1; } break; } gRegionMap->playerIsInCave = FALSE; - gRegionMap->cursorPosX = gRegionMapLocations[gRegionMap->mapSectionId].x + x + MAPCURSOR_X_MIN; - gRegionMap->cursorPosY = gRegionMapLocations[gRegionMap->mapSectionId].y + y + MAPCURSOR_Y_MIN; + gRegionMap->cursorPosX = gRegionMapEntries[gRegionMap->mapSectionId].x + x + MAPCURSOR_X_MIN; + gRegionMap->cursorPosY = gRegionMapEntries[gRegionMap->mapSectionId].y + y + MAPCURSOR_Y_MIN; } static u16 sub_80FB758(u16 mapSectionId) { switch (mapSectionId) { - case MAPSEC_NOTHING: + case MAPSEC_NONE: return 0; case MAPSEC_LITTLEROOT_TOWN: return FlagGet(FLAG_VISITED_LITTLEROOT_TOWN) ? 2 : 3; @@ -838,7 +746,7 @@ static u16 GetOverworldMapFromUnderwaterMap_(u16 mapSectionId) { u16 i; - for (i = 0; sUnderwaterMaps[i][0] != MAPSEC_NOTHING; i++) + for (i = 0; sUnderwaterMaps[i][0] != MAPSEC_NONE; i++) { if (sUnderwaterMaps[i][0] == mapSectionId) return sUnderwaterMaps[i][1]; @@ -857,7 +765,7 @@ static void sub_80FBA18(void) u16 y; u16 i; - if (gRegionMap->mapSectionId == MAPSEC_NOTHING) + if (gRegionMap->mapSectionId == MAPSEC_NONE) { gRegionMap->everGrandeCityArea = 0; return; @@ -1212,8 +1120,8 @@ const u8 *GetMapSectionName(u8 *dest, u16 mapSectionId, u16 length) { if (mapSectionId == MAPSEC_SECRET_BASE) return GetSecretBaseMapName(dest); - if (mapSectionId < MAPSEC_NOTHING) - return StringCopy(dest, gRegionMapLocations[mapSectionId].regionMapSectionId); + if (mapSectionId < MAPSEC_NONE) + return StringCopy(dest, gRegionMapEntries[mapSectionId].regionMapSectionId); if (length == 0) length = 18; return StringFill(dest, CHAR_SPACE, length); @@ -1242,10 +1150,10 @@ const u8 *CopyLocationName(u8 *dest, u16 mapSectionId) static void GetRegionMapLocationPosition(u16 mapSectionId, u16 *x, u16 *y, u16 *width, u16 *height) { - *x = gRegionMapLocations[mapSectionId].x; - *y = gRegionMapLocations[mapSectionId].y; - *width = gRegionMapLocations[mapSectionId].width; - *height = gRegionMapLocations[mapSectionId].height; + *x = gRegionMapEntries[mapSectionId].x; + *y = gRegionMapEntries[mapSectionId].y; + *width = gRegionMapEntries[mapSectionId].width; + *height = gRegionMapEntries[mapSectionId].height; } struct UnknownStruct3 @@ -1344,7 +1252,7 @@ static const u16 sSpecialFlyAreas[][2] = { // flag, mapSectionId {FLAG_LANDMARK_BATTLE_TOWER, MAPSEC_BATTLE_TOWER}, - {0xFFFF, MAPSEC_NOTHING}, + {0xFFFF, MAPSEC_NONE}, }; static const struct OamData sFlyTargetOamData = @@ -1609,7 +1517,7 @@ static void CreateSpecialAreaFlyTargetIcons(void) { u16 i; - for (i = 0; sSpecialFlyAreas[i][1] != MAPSEC_NOTHING; i++) + for (i = 0; sSpecialFlyAreas[i][1] != MAPSEC_NONE; i++) { u16 x; u16 y; |