summaryrefslogtreecommitdiff
path: root/src/field_effect.c
diff options
context:
space:
mode:
authorMarcus Huderle <huderlem@gmail.com>2018-05-25 09:30:24 -0500
committerMarcus Huderle <huderlem@gmail.com>2018-05-29 17:43:11 -0500
commitbc97185452e4dd38a808afeac7b6c774d4ab1163 (patch)
treecce8625b11a840a19219b5af051c6ebe83c3d95f /src/field_effect.c
parent4d92810ad64d6b01701de7f4796467c402542420 (diff)
Label all movement type functions and their callbacks
Diffstat (limited to 'src/field_effect.c')
-rw-r--r--src/field_effect.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/field_effect.c b/src/field_effect.c
index bb18c870f..6eb425389 100644
--- a/src/field_effect.c
+++ b/src/field_effect.c
@@ -1180,7 +1180,7 @@ bool8 sub_80867AC(struct Task *task) // gUnknown_0839F2CC[0]
CameraObjectReset2();
gMapObjects[gPlayerAvatar.mapObjectId].invisible = 1;
gPlayerAvatar.preventStep = TRUE;
- FieldObjectSetHeldMovement(playerObject, GetFaceDirectionAnimId(player_get_direction_lower_nybble()));
+ FieldObjectSetHeldMovement(playerObject, GetFaceDirectionMovementActionId(GetPlayerFacingDirection()));
task->data[4] = playerSprite->subspriteMode;
playerObject->fixedPriority = 1;
playerSprite->oam.priority = 1;
@@ -1330,7 +1330,7 @@ bool8 sub_8086AC0(struct Task *task)
mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
if (!FieldObjectIsMovementOverridden(mapObject) || FieldObjectClearHeldMovementIfFinished(mapObject))
{
- FieldObjectSetHeldMovement(mapObject, GetFaceDirectionAnimId(player_get_direction_lower_nybble()));
+ FieldObjectSetHeldMovement(mapObject, GetFaceDirectionMovementActionId(GetPlayerFacingDirection()));
task->data[0]++;
task->data[2] = 0;
task->data[3] = 0;
@@ -1447,7 +1447,7 @@ bool8 sub_8086CF4(struct Task *task)
u8 behavior;
CameraObjectReset2();
mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
- FieldObjectSetHeldMovement(mapObject, GetFaceDirectionAnimId(DIR_EAST));
+ FieldObjectSetHeldMovement(mapObject, GetFaceDirectionMovementActionId(DIR_EAST));
PlayerGetDestCoords(&x, &y);
behavior = MapGridGetMetatileBehaviorAt(x, y);
task->data[0]++;
@@ -1545,7 +1545,7 @@ bool8 sub_8086ED4(struct Task *task)
{
CameraObjectReset1();
ScriptContext2_Disable();
- FieldObjectSetHeldMovement(mapObject, GetGoSpeed0AnimId(DIR_EAST));
+ FieldObjectSetHeldMovement(mapObject, GetGoSpeed0MovementActionId(DIR_EAST));
DestroyTask(FindTaskIdByFunc(sub_8086CBC));
}
return FALSE;
@@ -1986,7 +1986,7 @@ void sub_80878F4(struct Task *task)
{
task->data[0]++;
task->data[14] = 64;
- task->data[15] = player_get_direction_lower_nybble();
+ task->data[15] = GetPlayerFacingDirection();
}
void sub_8087914(struct Task *task)
@@ -2011,7 +2011,7 @@ void sub_8087914(struct Task *task)
DestroyTask(FindTaskIdByFunc(sub_80878C4));
} else if (task->data[1] == 0 || (--task->data[1]) == 0)
{
- FieldObjectSetHeldMovement(mapObject, GetFaceDirectionAnimId(unknown_0839F380[mapObject->facingDirection]));
+ FieldObjectSetHeldMovement(mapObject, GetFaceDirectionMovementActionId(unknown_0839F380[mapObject->facingDirection]));
if (task->data[2] < 12)
{
task->data[2]++;
@@ -2049,7 +2049,7 @@ void sub_8087AA4(struct Task *task)
if (IsWeatherNotFadingIn())
{
task->data[0]++;
- task->data[15] = player_get_direction_lower_nybble();
+ task->data[15] = GetPlayerFacingDirection();
}
}
@@ -2063,7 +2063,7 @@ void sub_8087AC8(struct Task *task)
{
return;
}
- if (task->data[2] >= 32 && task->data[15] == player_get_direction_lower_nybble())
+ if (task->data[2] >= 32 && task->data[15] == GetPlayerFacingDirection())
{
mapObject->invisible = 0;
ScriptContext2_Disable();
@@ -2071,7 +2071,7 @@ void sub_8087AC8(struct Task *task)
DestroyTask(FindTaskIdByFunc(sub_8087A74));
return;
}
- FieldObjectSetHeldMovement(mapObject, GetFaceDirectionAnimId(unknown_0839F380[mapObject->facingDirection]));
+ FieldObjectSetHeldMovement(mapObject, GetFaceDirectionMovementActionId(unknown_0839F380[mapObject->facingDirection]));
if (task->data[2] < 32)
{
task->data[2]++;
@@ -2110,7 +2110,7 @@ static void TeleportFieldEffectTask1(struct Task *task)
ScriptContext2_Enable();
FreezeMapObjects();
CameraObjectReset2();
- task->data[15] = player_get_direction_lower_nybble();
+ task->data[15] = GetPlayerFacingDirection();
task->data[0]++;
}
@@ -2213,7 +2213,7 @@ void sub_8087E4C(struct Task *task)
task->data[1] = 8;
task->data[2] = 1;
task->data[14] = sprite->subspriteMode;
- task->data[15] = player_get_direction_lower_nybble();
+ task->data[15] = GetPlayerFacingDirection();
PlaySE(SE_TK_WARPIN);
}
}
@@ -2878,7 +2878,7 @@ void sub_8088AF4(struct Task *task)
{
gPlayerAvatar.preventStep = FALSE;
gPlayerAvatar.flags &= 0xdf;
- FieldObjectSetHeldMovement(mapObject, GetFaceDirectionAnimId(mapObject->movementDirection));
+ FieldObjectSetHeldMovement(mapObject, GetFaceDirectionMovementActionId(mapObject->movementDirection));
sub_8127ED0(mapObject->fieldEffectSpriteId, 1);
UnfreezeMapObjects();
ScriptContext2_Disable();