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authorNieDzejkob <niedzejkob@gmail.com>2017-05-15 16:19:18 +0200
committerNieDzejkob <niedzejkob@gmail.com>2017-05-21 19:33:00 +0200
commitd0549706007b1a24ffd75ba40594e70dda3ee123 (patch)
treec93b4fd5a53b9897b0ce974d031069434885a622 /src/fldeff_cut.c
parent2774cb1bae07fe079c7faf53f697ea78ac8e76d4 (diff)
Rename PlaySE to PlaySoundEffect - wide code is good code, daycare.c renames, match sub_80B92AC in record_mixing
Diffstat (limited to 'src/fldeff_cut.c')
-rw-r--r--src/fldeff_cut.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/fldeff_cut.c b/src/fldeff_cut.c
index 77c8752d1..39e438620 100644
--- a/src/fldeff_cut.c
+++ b/src/fldeff_cut.c
@@ -122,7 +122,7 @@ bool8 FldEff_CutGrass(void)
u8 tileBehavior;
u8 i, j; // not in for loop?
- for(i = 0, PlaySE(SE_W015), PlayerGetDestCoords(&gUnknown_0203923C.x, &gUnknown_0203923C.y); i < 3; i++)
+ for(i = 0, PlaySoundEffect(SE_W015), PlayerGetDestCoords(&gUnknown_0203923C.x, &gUnknown_0203923C.y); i < 3; i++)
{
y = i - 1 + gUnknown_0203923C.y;
for(j = 0; j < 3; j++)
@@ -294,7 +294,7 @@ void sub_80A2AB8(void)
void sub_80A2B00(void)
{
- PlaySE(0x80);
+ PlaySoundEffect(0x80);
FieldEffectActiveListRemove(2);
EnableBothScriptContexts();
}