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authorCameron Hall <camthesaxman@users.noreply.github.com>2017-01-24 22:31:44 -0600
committerYamaArashi <YamaArashi@users.noreply.github.com>2017-01-24 20:31:44 -0800
commit9442bdcbf3abf3e44d2829ec72bfe23649c7d8ac (patch)
treef29295a7bb462df130b9269b66857d778fa56aac /src/sprite.c
parent3f2ea6a1f076575d0c61ca0b71917704e38f6dd7 (diff)
decompile more of naming_screen (#216)
* decompile more code * incbin graphics data * decompile more code
Diffstat (limited to 'src/sprite.c')
-rw-r--r--src/sprite.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/sprite.c b/src/sprite.c
index 0f5b0caf1..fd8a5aaac 100644
--- a/src/sprite.c
+++ b/src/sprite.c
@@ -1513,7 +1513,7 @@ void AllocTilesForSpriteSheets(struct SpriteSheet *sheets)
AllocTilesForSpriteSheet(&sheets[i]);
}
-void LoadTilesForSpriteSheet(struct SpriteSheet *sheet)
+void LoadTilesForSpriteSheet(const struct SpriteSheet *sheet)
{
u8 *data = sheet->data;
u16 tileStart = GetSpriteTileStartByTag(sheet->tag);
@@ -1599,14 +1599,14 @@ static void AllocSpriteTileRange(u16 tag, u16 start, u16 count)
SET_SPRITE_TILE_RANGE(freeIndex, start, count);
}
-void RequestSpriteSheetCopy(struct SpriteSheet *sheet)
+void RequestSpriteSheetCopy(const struct SpriteSheet *sheet)
{
u8 *data = sheet->data;
u16 tileStart = GetSpriteTileStartByTag(sheet->tag);
RequestSpriteCopy(data, (u8 *)OBJ_VRAM0 + tileStart * TILE_SIZE_4BPP, sheet->size);
}
-u16 LoadSpriteSheetDeferred(struct SpriteSheet *sheet)
+u16 LoadSpriteSheetDeferred(const struct SpriteSheet *sheet)
{
s16 tileStart = AllocSpriteTiles(sheet->size / TILE_SIZE_4BPP);
@@ -1700,7 +1700,7 @@ void FreeSpritePaletteByTag(u16 tag)
sSpritePaletteTags[index] = 0xFFFF;
}
-void SetSubspriteTables(struct Sprite *sprite, struct SubspriteTable *subspriteTables)
+void SetSubspriteTables(struct Sprite *sprite, const struct SubspriteTable *subspriteTables)
{
sprite->subspriteTables = subspriteTables;
sprite->subspriteTableNum = 0;
@@ -1726,7 +1726,7 @@ bool8 AddSpriteToOamBuffer(struct Sprite *sprite, u8 *oamIndex)
bool8 AddSubspritesToOamBuffer(struct Sprite *sprite, struct OamData *destOam, u8 *oamIndex)
{
- struct SubspriteTable *subspriteTable;
+ const struct SubspriteTable *subspriteTable;
struct OamData *oam;
if (*oamIndex >= gOamLimit)