diff options
author | Cameron Hall <camthesaxman@users.noreply.github.com> | 2017-01-24 22:31:44 -0600 |
---|---|---|
committer | YamaArashi <YamaArashi@users.noreply.github.com> | 2017-01-24 20:31:44 -0800 |
commit | 9442bdcbf3abf3e44d2829ec72bfe23649c7d8ac (patch) | |
tree | f29295a7bb462df130b9269b66857d778fa56aac /src/sprite.c | |
parent | 3f2ea6a1f076575d0c61ca0b71917704e38f6dd7 (diff) |
decompile more of naming_screen (#216)
* decompile more code
* incbin graphics data
* decompile more code
Diffstat (limited to 'src/sprite.c')
-rw-r--r-- | src/sprite.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/sprite.c b/src/sprite.c index 0f5b0caf1..fd8a5aaac 100644 --- a/src/sprite.c +++ b/src/sprite.c @@ -1513,7 +1513,7 @@ void AllocTilesForSpriteSheets(struct SpriteSheet *sheets) AllocTilesForSpriteSheet(&sheets[i]); } -void LoadTilesForSpriteSheet(struct SpriteSheet *sheet) +void LoadTilesForSpriteSheet(const struct SpriteSheet *sheet) { u8 *data = sheet->data; u16 tileStart = GetSpriteTileStartByTag(sheet->tag); @@ -1599,14 +1599,14 @@ static void AllocSpriteTileRange(u16 tag, u16 start, u16 count) SET_SPRITE_TILE_RANGE(freeIndex, start, count); } -void RequestSpriteSheetCopy(struct SpriteSheet *sheet) +void RequestSpriteSheetCopy(const struct SpriteSheet *sheet) { u8 *data = sheet->data; u16 tileStart = GetSpriteTileStartByTag(sheet->tag); RequestSpriteCopy(data, (u8 *)OBJ_VRAM0 + tileStart * TILE_SIZE_4BPP, sheet->size); } -u16 LoadSpriteSheetDeferred(struct SpriteSheet *sheet) +u16 LoadSpriteSheetDeferred(const struct SpriteSheet *sheet) { s16 tileStart = AllocSpriteTiles(sheet->size / TILE_SIZE_4BPP); @@ -1700,7 +1700,7 @@ void FreeSpritePaletteByTag(u16 tag) sSpritePaletteTags[index] = 0xFFFF; } -void SetSubspriteTables(struct Sprite *sprite, struct SubspriteTable *subspriteTables) +void SetSubspriteTables(struct Sprite *sprite, const struct SubspriteTable *subspriteTables) { sprite->subspriteTables = subspriteTables; sprite->subspriteTableNum = 0; @@ -1726,7 +1726,7 @@ bool8 AddSpriteToOamBuffer(struct Sprite *sprite, u8 *oamIndex) bool8 AddSubspritesToOamBuffer(struct Sprite *sprite, struct OamData *destOam, u8 *oamIndex) { - struct SubspriteTable *subspriteTable; + const struct SubspriteTable *subspriteTable; struct OamData *oam; if (*oamIndex >= gOamLimit) |