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sprite.c
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Author
2021-06-28
Match sub_806CF04
PikalaxALT
2019-07-29
resolve some Emerald differences
camthesaxman
2018-06-23
Document field_effect_helpers and other misc. things
Marcus Huderle
2018-02-18
remove subdirectories
camthesaxman
2017-08-12
split out src/ directory into categorized subdirectories.
ProjectRevoTPP
2017-05-26
Add headers
Marijn van der Werf
2017-02-04
decompile more of field_map_obj (#231)
Cameron Hall
2017-02-03
Merge pull request #229 from camthesaxman/field_map_obj
YamaArashi
2017-02-03
decompile more code
camthesaxman
2017-01-27
define more data in C (#219)
Cameron Hall
2017-01-25
finish decompiling naming_screen (#217)
Cameron Hall
2017-01-24
decompile more of naming_screen (#216)
Cameron Hall
2017-01-22
change preproc syntax for C strings
YamaArashi
2017-01-17
Sort includes
Marijn van der Werf
2016-12-17
simplify SET_SPRITE_TILE_RANGE macro
YamaArashi
2016-12-12
Fix various warnings
Marijn van der Werf
2016-11-30
Declare more non-static functions in header files (#111)
Marijn van der Werf
2016-11-25
Decompile more intro functions (#108)
Cameron Hall
2016-11-10
decompile title_screen.c (#96)
Cameron Hall
2016-09-25
reorder sprite variables
YamaArashi
2016-09-25
begin using common symbols
YamaArashi
2016-09-23
decompile map object and field message box code
YamaArashi
2016-06-09
double-colon global labels in preproc; misc other stuff
YamaArashi
2016-06-05
sprite tile allocation macros
YamaArashi
2016-05-30
text.c
YamaArashi
2016-05-21
rename again
YamaArashi
2016-05-21
FreeAllSpriteTiles() to ClearSpriteTileRanges()
YamaArashi
2016-05-21
sprite.c and updated preproc
YamaArashi