diff options
author | camthesaxman <cameronghall@cox.net> | 2017-08-13 17:55:25 -0500 |
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committer | camthesaxman <cameronghall@cox.net> | 2017-08-13 17:55:25 -0500 |
commit | 04110a7040ae2a93505812fbb215bc52fdaf0e95 (patch) | |
tree | 1235c97ce1ba74418d2df0ec7e69d47dd8e74db5 /src | |
parent | ea36898775f5e31c6a175251339da1ed60de218d (diff) |
decompile nullsub_91 - sub_802C2EC
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_5.c | 433 |
1 files changed, 433 insertions, 0 deletions
diff --git a/src/battle_5.c b/src/battle_5.c new file mode 100644 index 000000000..485a67bd4 --- /dev/null +++ b/src/battle_5.c @@ -0,0 +1,433 @@ +#include "global.h" +#include "battle.h" +#include "battle_interface.h" +#include "item.h" +#include "link.h" +#include "main.h" +#include "menu_cursor.h" +#include "pokemon.h" +#include "rom3.h" +#include "songs.h" +#include "sound.h" +#include "util.h" + +extern u8 gActiveBank; +extern void (*gBattleBankFunc[])(void); +extern bool8 gDoingBattleAnim; +extern u16 gBattleTypeFlags; +extern u32 gBattleExecBuffer; +extern u8 gBattleBufferA[][0x200]; +extern u8 gObjectBankIDs[]; +extern u8 gActionSelectionCursor[]; +extern u8 gMoveSelectionCursor[]; +extern u8 gAbsentBankFlags; +extern u8 gUnknown_03004344; +extern u8 gNoOfAllBanks; +extern u16 gBattlePartyID[]; +extern const struct BattleMove gBattleMoves[]; + +extern void dp11b_obj_instanciate(u8, u8, s8, s8); +extern u8 GetBankIdentity(u8); +extern u8 GetBankByPlayerAI(u8); +extern void dp11b_obj_free(u8, u8); +extern void sub_8010520(struct Sprite *); +extern void sub_8010574(struct Sprite *); + +void PlayerHandleGetAttributes(void); +void sub_802ECF0(void); +void PlayerHandleSetAttributes(void); +void sub_802F7CC(void); +void PlayerHandleLoadPokeSprite(void); +void PlayerHandleSendOutPoke(void); +void PlayerHandleReturnPokeToBall(void); +void PlayerHandleTrainerThrow(void); +void PlayerHandleTrainerSlide(void); +void PlayerHandleTrainerSlideBack(void); +void sub_802FE7C(void); +void sub_802FF60(void); +void sub_802FF80(void); +void PlayerHandleBallThrow(void); +void PlayerHandlePuase(void); +void PlayerHandleMoveAnimation(void); +void PlayerHandlePrintString(void); +void PlayerHandlePrintStringPlayerOnly(void); +void sub_803037C(void); +void nullsub_42(void); +void sub_8030468(void); +void PlayerHandleOpenBag(void); +void sub_8030594(void); +void sub_8030674(void); +void PlayerHandleHealthBarUpdate(void); +void PlayerHandleExpBarUpdate(void); +void PlayerHandleStatusIconUpdate(void); +void PlayerHandleStatusAnimation(void); +void PlayerHandleStatusXor(void); +void sub_803097C(void); +void PlayerHandleDMATransfer(void); +void sub_8030A3C(void); +void sub_8030A6C(void); +void sub_8030A78(void); +void sub_8030A8C(void); +void sub_8030AA0(void); +void sub_8030AB4(void); +void sub_8030AC8(void); +void sub_8030AE4(void); +void sub_8030B1C(void); +void sub_8030B34(void); +void PlayerHandleHitAnimation(void); +void sub_8030BCC(void); +void PlayerHandleEffectivenessSound(void); +void sub_8030C1C(void); +void PlayerHandleFaintingCry(void); +void PlayerHandleIntroSlide(void); +void PlayerHandleTrainerBallThrow(void); +void sub_8030FAC(void); +void sub_80310A4(void); +void sub_80310F0(void); +void PlayerHandleSpriteInvisibility(void); +void PlayerHandleBattleAnimation(void); +void PlayerHandleLinkStandbyMsg(void); +void PlayerHandleResetActionMoveSelection(void); +void sub_80312A0(void); +void nullsub_43(void); + +const u8 gString_TurnJP[] = _("ターン"); + +void (*const gPlayerBufferCommands[])(void) = +{ + PlayerHandleGetAttributes, + sub_802ECF0, + PlayerHandleSetAttributes, + sub_802F7CC, + PlayerHandleLoadPokeSprite, + PlayerHandleSendOutPoke, + PlayerHandleReturnPokeToBall, + PlayerHandleTrainerThrow, + PlayerHandleTrainerSlide, + PlayerHandleTrainerSlideBack, + sub_802FE7C, + sub_802FF60, + sub_802FF80, + PlayerHandleBallThrow, + PlayerHandlePuase, + PlayerHandleMoveAnimation, + PlayerHandlePrintString, + PlayerHandlePrintStringPlayerOnly, + sub_803037C, + nullsub_42, + sub_8030468, + PlayerHandleOpenBag, + sub_8030594, + sub_8030674, + PlayerHandleHealthBarUpdate, + PlayerHandleExpBarUpdate, + PlayerHandleStatusIconUpdate, + PlayerHandleStatusAnimation, + PlayerHandleStatusXor, + sub_803097C, + PlayerHandleDMATransfer, + sub_8030A3C, + sub_8030A6C, + sub_8030A78, + sub_8030A8C, + sub_8030AA0, + sub_8030AB4, + sub_8030AC8, + sub_8030AE4, + sub_8030B1C, + sub_8030B34, + PlayerHandleHitAnimation, + sub_8030BCC, + PlayerHandleEffectivenessSound, + sub_8030C1C, + PlayerHandleFaintingCry, + PlayerHandleIntroSlide, + PlayerHandleTrainerBallThrow, + sub_8030FAC, + sub_80310A4, + sub_80310F0, + PlayerHandleSpriteInvisibility, + PlayerHandleBattleAnimation, + PlayerHandleLinkStandbyMsg, + PlayerHandleResetActionMoveSelection, + sub_80312A0, + nullsub_43, +}; + +void PlayerBufferRunCommand(void); +void sub_802C2EC(void); +void sub_802C68C(void); + +void nullsub_91(void) +{ +} + +void SetBankFuncToPlayerBufferRunCommand(void) +{ + gBattleBankFunc[gActiveBank] = PlayerBufferRunCommand; + gDoingBattleAnim = FALSE; +} + +void PlayerBufferExecCompleted(void) +{ + gBattleBankFunc[gActiveBank] = PlayerBufferRunCommand; + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + u8 playerId = GetMultiplayerId(); + + dp01_prepare_buffer_wireless_probably(2, 4, &playerId); + gBattleBufferA[gActiveBank][0] = 0x38; + } + else + { + gBattleExecBuffer &= ~gBitTable[gActiveBank]; + } +} + +void PlayerBufferRunCommand(void) +{ + if (gBattleExecBuffer & gBitTable[gActiveBank]) + { + if (gBattleBufferA[gActiveBank][0] < 0x39) + gPlayerBufferCommands[gBattleBufferA[gActiveBank][0]](); + else + PlayerBufferExecCompleted(); + } +} + +void bx_0802E404(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0) + PlayerBufferExecCompleted(); +} + +void sub_802C098(void) +{ + u16 r5 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + + dp11b_obj_instanciate(gActiveBank, 1, 7, 1); + dp11b_obj_instanciate(gActiveBank, 0, 7, 1); + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + DestroyMenuCursor(); + + // Useless switch statement. + switch (gActionSelectionCursor[gActiveBank]) + { + case 0: + dp01_build_cmdbuf_x21_a_bb(1, 0, 0); + break; + case 1: + dp01_build_cmdbuf_x21_a_bb(1, 1, 0); + break; + case 2: + dp01_build_cmdbuf_x21_a_bb(1, 2, 0); + break; + case 3: + dp01_build_cmdbuf_x21_a_bb(1, 3, 0); + break; + } + PlayerBufferExecCompleted(); + } + else if (gMain.newKeys & 0x20) + { + if (gActionSelectionCursor[gActiveBank] & 1) + { + PlaySE(SE_SELECT); + nullsub_8(gActionSelectionCursor[gActiveBank]); + gActionSelectionCursor[gActiveBank] ^= 1; + sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); + } + } + else if (gMain.newKeys & 0x10) + { + if (!(gActionSelectionCursor[gActiveBank] & 1)) + { + PlaySE(SE_SELECT); + nullsub_8(gActionSelectionCursor[gActiveBank]); + gActionSelectionCursor[gActiveBank] ^= 1; + sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); + } + } + else if (gMain.newKeys & 0x40) + { + if (gActionSelectionCursor[gActiveBank] & 2) + { + PlaySE(SE_SELECT); + nullsub_8(gActionSelectionCursor[gActiveBank]); + gActionSelectionCursor[gActiveBank] ^= 2; + sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); + } + } + else if (gMain.newKeys & 0x80) + { + if (!(gActionSelectionCursor[gActiveBank] & 2)) + { + PlaySE(SE_SELECT); + nullsub_8(gActionSelectionCursor[gActiveBank]); + gActionSelectionCursor[gActiveBank] ^= 2; + sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); + } + } + else if (gMain.newKeys & B_BUTTON) + { + if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + && GetBankIdentity(gActiveBank) == 2 + && !(gAbsentBankFlags & gBitTable[GetBankByPlayerAI(0)]) + && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + { + if (gBattleBufferA[gActiveBank][1] == 1) + { + if (r5 > 12) + return; + AddBagItem(r5, 1); + } + PlaySE(SE_SELECT); + dp01_build_cmdbuf_x21_a_bb(1, 12, 0); + PlayerBufferExecCompleted(); + DestroyMenuCursor(); + } + } + else if (gMain.newKeys & 8) + { + sub_804454C(); + } +} + +void unref_sub_802C2B8(void) +{ + dp11b_obj_free(gActiveBank, 1); + dp11b_obj_free(gActiveBank, 0); + gBattleBankFunc[gActiveBank] = sub_802C2EC; +} + +// TODO: fix this function +void sub_802C2EC(void) +{ + u8 arr[4] = {0, 2, 3, 1}; + s32 i; + + dp11b_obj_instanciate(gUnknown_03004344, 1, 15, 1); + i = 0; + if (gNoOfAllBanks != 0) + { + do + { + if (i != gUnknown_03004344) + dp11b_obj_free(i, 1); + i++; + } while (i < gNoOfAllBanks); + } + if (gMain.newKeys & A_BUTTON) + { + DestroyMenuCursor(); + PlaySE(SE_SELECT); + gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574; + dp01_build_cmdbuf_x21_a_bb(1, 10, gMoveSelectionCursor[gActiveBank] | (gUnknown_03004344 << 8)); + dp11b_obj_free(gUnknown_03004344, 1); + PlayerBufferExecCompleted(); + } + //_0802C3A8 + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574; + gBattleBankFunc[gActiveBank] = sub_802C68C; + dp11b_obj_instanciate(gActiveBank, 1, 7, 1); + dp11b_obj_instanciate(gActiveBank, 0, 7, 1); + dp11b_obj_free(gUnknown_03004344, 1); + } + else if (gMain.newKeys & 0x60) + { + PlaySE(SE_SELECT); + gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574; + do + { + u8 var = GetBankIdentity(gUnknown_03004344); + + for (i = 0; i < 4; i++) + { + if (var == arr[i]) + break; + } + do + { + i--; + if (i < 0) + i = 3; + gUnknown_03004344 = GetBankByPlayerAI(arr[i]); + } while(gUnknown_03004344 == gNoOfAllBanks); + i = 0; + switch (GetBankIdentity(gUnknown_03004344)) + { + case 0: + case 2: + if (gActiveBank == gUnknown_03004344) + { + u32 moveId; + + asm("":::"memory"); + moveId = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBank]); + if (!(gBattleMoves[moveId].target & 2)) + break; + } + i++; + break; + case 1: + case 3: + i++; + } + //_0802C500 + if (gAbsentBankFlags & gBitTable[gUnknown_03004344]) + i = 0; + } while (i == 0); + gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520; + } + //_0802C540 + else if (gMain.newKeys & 0x90) + { + PlaySE(SE_SELECT); + gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574; + do + { + u8 var = GetBankIdentity(gUnknown_03004344); + + for (i = 0; i < 4; i++) + { + if (var == arr[i]) + break; + } + do + { + i++; + if (i > 3) + i = 0; + gUnknown_03004344 = GetBankByPlayerAI(arr[i]); + } while (gUnknown_03004344 == gNoOfAllBanks); + i = 0; + switch (GetBankIdentity(gUnknown_03004344)) + { + case 0: + case 2: + if (gActiveBank == gUnknown_03004344) + { + u32 moveId; + + asm("":::"memory"); + moveId = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBank]); + if (!(gBattleMoves[moveId].target & 2)) + break; + } + i++; + break; + case 1: + case 3: + i++; + } + if (gAbsentBankFlags & gBitTable[gUnknown_03004344]) + i = 0; + } while (i == 0); + gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520; + } +} |