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authorProjectRevoTPP <projectrevotpp@hotmail.com>2017-10-23 19:48:59 -0400
committerProjectRevoTPP <projectrevotpp@hotmail.com>2017-10-23 19:48:59 -0400
commit4f575c8dc4779d1756486322fc1e7bcf0875506e (patch)
tree42a66802405be5d97b5ea907ef2dd84a1494a98f /src
parente509322468b8b780fbfb81ed871de065ec3df8aa (diff)
oops
Diffstat (limited to 'src')
-rw-r--r--src/field/berry.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/field/berry.c b/src/field/berry.c
index 7482c3f4d..64e2905a8 100644
--- a/src/field/berry.c
+++ b/src/field/berry.c
@@ -1136,7 +1136,7 @@ void ClearBerryTrees(void)
// when the player does not interact with the tree for a period of time, this is called to advance the grow state.
static bool32 BerryTreeGrow(struct BerryTree *tree)
{
- if (tree->growthSparkle != FALSE)
+ if (tree->growthSparkle)
return FALSE;
switch (tree->stage)
{