diff options
author | Marcus Huderle <huderlem@gmail.com> | 2018-02-01 12:20:37 -0800 |
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committer | Marcus Huderle <huderlem@gmail.com> | 2018-02-01 12:20:37 -0800 |
commit | 513d85e2df9cdb288df6345107130c4bd144148d (patch) | |
tree | aef0797508bd5ce6a083f9f3733ccacad0ddf093 /src | |
parent | 2d89da39c172c80a8d1ca6ad63e16a8d8e29d39d (diff) |
Finish decompiling psychic.s
Diffstat (limited to 'src')
-rw-r--r-- | src/battle/anim/psychic.c | 294 |
1 files changed, 293 insertions, 1 deletions
diff --git a/src/battle/anim/psychic.c b/src/battle/anim/psychic.c index a00b0ba3a..6617183cb 100644 --- a/src/battle/anim/psychic.c +++ b/src/battle/anim/psychic.c @@ -32,7 +32,8 @@ static void sub_80DBCD0(u8 taskId); static void sub_80DBD58(u8 taskId); static void sub_80DBE98(u8 taskId); static void sub_80DC1FC(u8 taskId); -void sub_80DC3F4(u8 taskId); +static void sub_80DC3F4(u8 taskId); +void sub_80DC5F4(u8 taskId); void sub_80DB74C(struct Sprite *sprite) @@ -606,3 +607,294 @@ void sub_80DC2D4(u8 taskId) task->func = sub_80DC3F4; } + +static void sub_80DC3F4(u8 taskId) +{ + s16 sineIndex, i; + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + sineIndex = task->data[13]; + i = task->data[14]; + while (i <= task->data[15]) + { + s16 var2 = (gSineTable[sineIndex] >> task->data[12]); + if (var2 > 0) + { + var2 += (task->data[1] & 3); + } + else if (var2 < 0) + { + var2 -= (task->data[1] & 3); + } + + gScanlineEffectRegBuffers[0][i] = task->data[10] + var2; + gScanlineEffectRegBuffers[1][i] = task->data[10] + var2; + + sineIndex += task->data[11]; + i++; + } + + if (++task->data[1] > 23) + { + task->data[0]++; + } + break; + case 1: + gScanlineEffect.state = 3; + task->data[0]++; + break; + case 2: + DestroyAnimVisualTask(taskId); + break; + } +} + +#ifdef NONMATCHING +void sub_80DC4F4(u8 taskId) +{ + s16 spriteId; + u8 matrixNum; + register u8 matrixNum2 asm("r6"); + struct Task *task = &gTasks[taskId]; + + matrixNum = AllocOamMatrix(); + matrixNum2 = matrixNum; + if (matrixNum2 == 0xFF) + { + DestroyAnimVisualTask(taskId); + return; + } + + spriteId = duplicate_obj_of_side_rel2move_in_transparent_mode(gBattleAnimArgs[0]); + if (spriteId < 0) + { + FreeOamMatrix(matrixNum); + DestroyAnimVisualTask(taskId); + return; + } + + gSprites[spriteId].callback = SpriteCallbackDummy; + gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_DOUBLE; + gSprites[spriteId].oam.matrixNum = matrixNum2; + gSprites[spriteId].affineAnimPaused = 1; + gSprites[spriteId].subpriority++; + obj_id_set_rotscale(spriteId, 256, 256, 0); + CalcCenterToCornerVec(&gSprites[spriteId], gSprites[spriteId].oam.shape, gSprites[spriteId].oam.size, gSprites[spriteId].oam.affineMode); + + task->data[13] = GetAnimBankSpriteId(gBattleAnimArgs[0]); + task->data[14] = matrixNum; + task->data[15] = spriteId; + task->func = sub_80DC5F4; +} +#else +__attribute__((naked)) +void sub_80DC4F4(u8 taskId) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ + mov r8, r4\n\ + lsls r0, r4, 2\n\ + adds r0, r4\n\ + lsls r0, 3\n\ + ldr r1, _080DC528 @ =gTasks\n\ + adds r7, r0, r1\n\ + bl AllocOamMatrix\n\ + lsls r0, 24\n\ + lsrs r5, r0, 24\n\ + mov r10, r5\n\ + adds r6, r5, 0\n\ + cmp r6, 0xFF\n\ + bne _080DC52C\n\ + adds r0, r4, 0\n\ + bl DestroyAnimVisualTask\n\ + b _080DC5D6\n\ + .align 2, 0\n\ +_080DC528: .4byte gTasks\n\ +_080DC52C:\n\ + ldr r1, _080DC550 @ =gBattleAnimArgs\n\ + ldrb r0, [r1]\n\ + bl duplicate_obj_of_side_rel2move_in_transparent_mode\n\ + lsls r0, 16\n\ + lsrs r1, r0, 16\n\ + mov r9, r1\n\ + asrs r0, 16\n\ + cmp r0, 0\n\ + bge _080DC554\n\ + adds r0, r5, 0\n\ + bl FreeOamMatrix\n\ + mov r0, r8\n\ + bl DestroyAnimVisualTask\n\ + b _080DC5D6\n\ + .align 2, 0\n\ +_080DC550: .4byte gBattleAnimArgs\n\ +_080DC554:\n\ + ldr r2, _080DC5E4 @ =gSprites\n\ + lsls r4, r0, 4\n\ + adds r4, r0\n\ + lsls r4, 2\n\ + adds r0, r2, 0\n\ + adds r0, 0x1C\n\ + adds r0, r4, r0\n\ + ldr r1, _080DC5E8 @ =SpriteCallbackDummy\n\ + str r1, [r0]\n\ + adds r4, r2\n\ + ldrb r0, [r4, 0x1]\n\ + movs r1, 0x3\n\ + orrs r0, r1\n\ + strb r0, [r4, 0x1]\n\ + movs r0, 0x1F\n\ + ands r6, r0\n\ + lsls r2, r6, 1\n\ + ldrb r1, [r4, 0x3]\n\ + movs r0, 0x3F\n\ + negs r0, r0\n\ + ands r0, r1\n\ + orrs r0, r2\n\ + strb r0, [r4, 0x3]\n\ + adds r2, r4, 0\n\ + adds r2, 0x2C\n\ + ldrb r0, [r2]\n\ + movs r1, 0x80\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + adds r1, r4, 0\n\ + adds r1, 0x43\n\ + ldrb r0, [r1]\n\ + adds r0, 0x1\n\ + strb r0, [r1]\n\ + mov r1, r9\n\ + lsls r0, r1, 24\n\ + lsrs r0, 24\n\ + movs r2, 0x80\n\ + lsls r2, 1\n\ + adds r1, r2, 0\n\ + movs r3, 0\n\ + bl obj_id_set_rotscale\n\ + ldrb r3, [r4, 0x1]\n\ + lsrs r1, r3, 6\n\ + ldrb r2, [r4, 0x3]\n\ + lsrs r2, 6\n\ + lsls r3, 30\n\ + lsrs r3, 30\n\ + adds r0, r4, 0\n\ + bl CalcCenterToCornerVec\n\ + ldr r1, _080DC5EC @ =gBattleAnimArgs\n\ + ldrb r0, [r1]\n\ + bl GetAnimBankSpriteId\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + strh r0, [r7, 0x22]\n\ + mov r0, r10\n\ + strh r0, [r7, 0x24]\n\ + mov r1, r9\n\ + strh r1, [r7, 0x26]\n\ + ldr r0, _080DC5F0 @ =sub_80DC5F4\n\ + str r0, [r7]\n\ +_080DC5D6:\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_080DC5E4: .4byte gSprites\n\ +_080DC5E8: .4byte SpriteCallbackDummy\n\ +_080DC5EC: .4byte gBattleAnimArgs\n\ +_080DC5F0: .4byte sub_80DC5F4\n\ + .syntax divided\n"); +} +#endif // NONMATCHING + +void sub_80DC5F4(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + task->data[1] += 4; + task->data[2] = 256 - (gSineTable[task->data[1]] >> 1); + obj_id_set_rotscale(task->data[15], task->data[2], task->data[2], 0); + sub_8079AB8(task->data[15], task->data[13]); + if (task->data[1] == 48) + task->data[0]++; + break; + case 1: + task->data[1] -= 4; + task->data[2] = 256 - (gSineTable[task->data[1]] >> 1);; + obj_id_set_rotscale(task->data[15], task->data[2], task->data[2], 0); + sub_8079AB8(task->data[15], task->data[13]); + if (task->data[1] == 0) + task->data[0]++; + break; + case 2: + obj_delete_but_dont_free_vram(&gSprites[task->data[15]]); + task->data[0]++; + break; + case 3: + FreeOamMatrix(task->data[14]); + DestroyAnimVisualTask(taskId); + break; + } +} + +void sub_80DC700(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 0); + sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 1); + + if (IsContest()) + sprite->pos1.y += 12; + + sprite->data[1] = 8; + REG_BLDCNT = 0x3F40; + REG_BLDALPHA = ((16 - sprite->data[1]) << 8) | sprite->data[1]; + sprite->data[0]++; + break; + case 1: + if (sprite->affineAnimEnded) + { + PlaySE12WithPanning(SE_W100, BattleAnimAdjustPanning(-64)); + ChangeSpriteAffineAnim(sprite, 1); + sprite->data[0]++; + } + break; + case 2: + if (sprite->data[2]++ > 1) + { + sprite->data[2] = 0; + sprite->data[1]--; + REG_BLDALPHA = ((16 - sprite->data[1]) << 8) | sprite->data[1]; + + if (sprite->data[1] == 0) + { + sprite->data[0]++; + sprite->invisible = 1; + } + } + + sprite->data[3] += 896; + sprite->pos2.y -= sprite->data[3] >> 8; + sprite->data[3] &= 0xFF; + break; + case 3: + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + DestroyAnimSprite(sprite); + break; + } +} |