diff options
author | who-knows-who <j.williams.8@warwick.ac.uk> | 2018-08-28 00:26:14 +0100 |
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committer | who-knows-who <j.williams.8@warwick.ac.uk> | 2018-08-28 00:26:14 +0100 |
commit | 70bb9b8f6f9a3169b83b98b266baa3e9923fba3e (patch) | |
tree | 27c6ef336e50779dd090a6468cbf73ad7f39c7a9 /src | |
parent | 6a7b3033eadef95b9fb8788b3bf7251bc4ee27ae (diff) | |
parent | 3f1288e3e055013e0ab847ba5fea4b566bc31996 (diff) |
Merge branch 'master' of github.com:pret/pokeruby into flying
Diffstat (limited to 'src')
-rw-r--r-- | src/battle/battle_anim_812C144.c | 1589 | ||||
-rwxr-xr-x | src/battle/battle_anim_813F0F4.c | 140 | ||||
-rw-r--r-- | src/battle/battle_controller_linkopponent.c | 4 | ||||
-rw-r--r-- | src/battle/battle_controller_linkpartner.c | 4 | ||||
-rw-r--r-- | src/battle/battle_controller_opponent.c | 4 | ||||
-rw-r--r-- | src/battle/battle_controller_player.c | 4 | ||||
-rw-r--r-- | src/battle/battle_controller_wally.c | 4 | ||||
-rw-r--r-- | src/battle/pokeball.c | 181 | ||||
-rw-r--r-- | src/battle/post_battle_event_funcs.c | 5 | ||||
-rw-r--r-- | src/birch_pc.c | 10 | ||||
-rw-r--r-- | src/contest_effect.c | 180 | ||||
-rw-r--r-- | src/data/heal_locations.h | 25 | ||||
-rw-r--r-- | src/data/pokedex_orders.h | 3188 | ||||
-rw-r--r-- | src/heal_location.c | 27 | ||||
-rw-r--r-- | src/item_menu.c | 14 | ||||
-rw-r--r-- | src/load_save.c | 32 | ||||
-rw-r--r-- | src/pokedex.c | 9 | ||||
-rw-r--r-- | src/pokemon_3.c | 15 | ||||
-rw-r--r-- | src/pokemon_summary_screen.c | 2 | ||||
-rw-r--r-- | src/pokenav_after.c | 5 | ||||
-rw-r--r-- | src/pokenav_before.c | 4522 | ||||
-rw-r--r-- | src/record_mixing.c | 22 | ||||
-rw-r--r-- | src/region_map.c | 120 | ||||
-rw-r--r-- | src/tv.c | 48 | ||||
-rw-r--r-- | src/use_pokeblock.c | 10 |
25 files changed, 7636 insertions, 2528 deletions
diff --git a/src/battle/battle_anim_812C144.c b/src/battle/battle_anim_812C144.c index 0e9c45023..6edc56549 100644 --- a/src/battle/battle_anim_812C144.c +++ b/src/battle/battle_anim_812C144.c @@ -1,6 +1,7 @@ #include "global.h" #include "battle.h" #include "battle_anim.h" +#include "blend_palette.h" #include "contest.h" #include "data2.h" #include "decompress.h" @@ -18,6 +19,7 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; extern u8 gAnimVisualTaskCount; +extern u8 gAnimFriendship; extern s32 gAnimMoveDmg; extern u16 gBattle_WIN0H; extern u16 gBattle_WIN0V; @@ -30,6 +32,9 @@ extern u16 gBattle_BG2_Y; extern const struct SpriteTemplate gBattleAnimSpriteTemplate_83D7220; extern const struct SpriteTemplate gSpriteTemplate_8402500; +extern const struct SpriteTemplate gSpriteTemplate_84028CC; +extern const struct SpriteTemplate gSpriteTemplate_840294C; +extern const struct SpriteTemplate gSpriteTemplate_84029AC; extern const union AffineAnimCmd *const gSpriteAffineAnimTable_81E7C18[]; extern const union AffineAnimCmd *const gSpriteAffineAnimTable_81E7BEC[]; extern const union AffineAnimCmd gUnknown_08402400[]; @@ -38,6 +43,9 @@ extern const union AffineAnimCmd gUnknown_08402518[]; extern const union AffineAnimCmd gUnknown_08402540[]; extern const union AffineAnimCmd gUnknown_08402590[]; extern const union AffineAnimCmd gUnknown_08402610[]; +extern const union AffineAnimCmd gUnknown_08402750[]; +extern const union AffineAnimCmd gUnknown_084028AC[]; +extern const union AffineAnimCmd gUnknown_084029DC[]; extern const u32 gUnknown_08D2AA98[]; extern const u32 gUnknown_08D2A9E0[]; extern const u16 gUnknown_08D2AA80[]; @@ -45,11 +53,17 @@ extern const s8 gUnknown_084025C0[]; extern const s8 gUnknown_08402604[]; extern const u8 gUnknown_08402608[]; extern const struct SpriteTemplate gBattleAnimSpriteTemplate_84025EC; +extern const u8 gUnknown_08D2E014[]; +extern const u8 gUnknown_08D2E170[]; +extern const u16 gUnknown_08D2E150[]; extern u8 gBattleMonForms[]; extern u8 gBankSpriteIds[]; extern u16 gBattlerPartyIndexes[]; +extern s16 gUnknown_084028E4[]; extern u8 sub_8046234(s16 x, s16 y, u8 a3); +extern void sub_80DA48C(struct Sprite *); +extern void sub_80E3C4C(u8 taskId, int unused, u16 arg2, u8 battler1, u8 arg4, u8 arg5, u8 arg6, u8 arg7, const u8 *arg8, const u8 *arg9, const u16 *palette); static void sub_812C184(struct Sprite *sprite); static void sub_812C268(struct Sprite *sprite); @@ -82,7 +96,26 @@ static void sub_812EE00(struct Sprite *sprite); static void sub_812EEEC(struct Sprite *sprite); /*static*/ void sub_812F238(u8 taskId); static void sub_812F290(u8 taskId); -void sub_812F474(u8 taskId); +static void sub_812F474(u8 taskId); +static void sub_812F76C(u8 taskId); +static void sub_812F8DC(struct Sprite *sprite); +static void sub_812FE20(u8 taskId); +static void sub_812FEB8(u8, bool8); +static void sub_813003C(u8 taskId); +static void sub_81301B4(struct Sprite *sprite); +static void sub_81302E4(u8 taskId); +static void sub_8130424(s16, s16, s16, s16, u8, u8, s16*, s16*); +static void sub_81306A4(u8 taskId); +static void sub_813085C(struct Sprite *sprite); +static void sub_8130970(u8 taskId); +static void sub_8130A94(struct Sprite *sprite); +static void sub_8130B38(struct Sprite *sprite); +static void sub_8130DBC(u8 taskId); +static void sub_8130FE0(struct Sprite *sprite); +static void sub_8131408(u8 taskId); +static void sub_81315C8(struct Sprite *sprite); +static void sub_8131810(u8 taskId); +static void sub_8131838(struct Sprite *sprite); void sub_812C144(struct Sprite *sprite) @@ -2553,3 +2586,1557 @@ void sub_812F314(u8 taskId) ScanlineEffect_SetParams(scanlineParams); task->func = sub_812F474; } + +static void sub_812F474(u8 taskId) +{ + struct Task *task; + s16 var1; + s16 var2; + s16 bgX, bgY; + s16 offset; + s16 var0; + s16 i; + s16 sineIndex; + s16 var3; + + task = &gTasks[taskId]; + if (GetBattlerPosition_permutated(task->data[5]) == 1) + { + bgX = gBattle_BG1_X; + bgY = gBattle_BG1_Y; + } + else + { + bgX = gBattle_BG2_X; + bgY = gBattle_BG2_Y; + } + + switch (task->data[0]) + { + case 0: + offset = task->data[14] * 2; + var1 = 0; + var2 = 0; + i = 0; + task->data[1] = (task->data[1] + 2) & 0xFF; + sineIndex = task->data[1]; + task->data[9] = 0x7E0 / task->data[6]; + task->data[10] = -((task->data[7] * 2) / task->data[9]); + task->data[11] = task->data[7]; + var3 = task->data[11] >> 5; + task->data[12] = var3; + var0 = task->data[14]; + while (var0 > task->data[13]) + { + gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][offset + 1] = (i - var2) + bgY; + gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][offset] = bgX + var3 + (gSineTable[sineIndex] >> 5); + sineIndex = (sineIndex + 10) & 0xFF; + task->data[11] += task->data[10]; + var3 = task->data[11] >> 5; + task->data[12] = var3; + + i++; + offset -= 2; + var1 += task->data[6]; + var2 = var1 >> 5; + var0--; + } + + var0 *= 2; + while (var0 >= 0) + { + gScanlineEffectRegBuffers[0][var0] = bgX + 240; + gScanlineEffectRegBuffers[1][var0] = bgX + 240; + var0 -= 2; + } + + if (++task->data[6] > 63) + { + task->data[6] = 64; + task->data[2]++; + if (task->data[2] & 1) + task->data[3]--; + else + task->data[4]++; + + REG_BLDALPHA = (task->data[4] << 8) | task->data[3]; + if (task->data[3] == 0 && task->data[4] == 16) + { + task->data[2] = 0; + task->data[3] = 0; + task->data[0]++; + } + } + else + { + task->data[7] += task->data[8]; + } + break; + case 1: + if (++task->data[2] > 12) + { + gScanlineEffect.state = 3; + task->data[2] = 0; + task->data[0]++; + } + break; + case 2: + task->data[2]++; + if (task->data[2] & 1) + task->data[3]++; + else + task->data[4]--; + + REG_BLDALPHA = (task->data[4] << 8) | task->data[3]; + if (task->data[3] == 16 && task->data[4] == 0) + { + task->data[2] = 0; + task->data[3] = 0; + task->data[0]++; + } + break; + case 3: + DestroyAnimVisualTask(taskId); + break; + } +} + +void sub_812F724(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + task->data[0] = 0; + task->data[15] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + sub_80798F4(&gTasks[taskId], task->data[15], &gUnknown_08402750); + task->func = sub_812F76C; +} + +static void sub_812F76C(u8 taskId) +{ + u16 var0; + + struct Task *task = &gTasks[taskId]; + var0 = task->data[0]; + task->data[0]++; + var0 -= 20; + if (var0 < 23) + { + if (++task->data[1] > 1) + { + task->data[1] = 0; + task->data[2]++; + if (task->data[2] & 1) + gSprites[task->data[15]].pos2.x = 1; + else + gSprites[task->data[15]].pos2.x = -1; + } + } + else + { + gSprites[task->data[15]].pos2.x = 0; + } + + if (!sub_807992C(&gTasks[taskId])) + DestroyAnimVisualTask(taskId); +} + +static void sub_812F804(struct Sprite *sprite, s16 b, s16 c, s16 d, s16 e, u16 f) +{ + sprite->pos1.x = b; + sprite->pos1.y = c; + sprite->data[4] = b << 4; + sprite->data[5] = c << 4; + sprite->data[6] = ((d - b) << 4) / f; + sprite->data[7] = ((e - c) << 4) / f; +} + +void sub_812F86C(struct Sprite *sprite) +{ + sprite->data[4] += sprite->data[6]; + sprite->data[5] += sprite->data[7]; + sprite->pos1.x = sprite->data[4] >> 4; + sprite->pos1.y = sprite->data[5] >> 4; +} + +void sub_812F88C(struct Sprite *sprite) +{ + s16 x = sprite->pos1.x; + s16 y = sprite->pos1.y; + + sub_8078650(sprite); + StartSpriteAffineAnim(sprite, gBattleAnimArgs[0]); + sub_812F804(sprite, sprite->pos1.x, sprite->pos1.y, x, y, 64); + sprite->data[0] = 0; + sprite->callback = sub_812F8DC; +} + +static void sub_812F8DC(struct Sprite *sprite) +{ + int index; + + sprite->data[0]++; + index = (sprite->data[0] * 8) & 0xFF; + sub_812F86C(sprite); + sprite->pos2.y = Sin(index, 8); + if (sprite->data[0] > 58) + { + if (++sprite->data[1] > 1) + { + sprite->data[1] = 0; + sprite->data[2]++; + sprite->invisible = sprite->data[2] & 1; + if (sprite->data[2] > 3) + move_anim_8074EE0(sprite); + } + } +} + +void sub_812F948(struct Sprite *sprite) +{ + sprite->data[0] = gBattleAnimArgs[3]; + StartSpriteAffineAnim(sprite, gBattleAnimArgs[0]); + if (GetBattlerSide(gAnimBankTarget) != B_SIDE_PLAYER) + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + + sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 2) + gBattleAnimArgs[1]; + sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 3) + gBattleAnimArgs[2]; + sprite->callback = sub_80DA48C; +} + +static void sub_812F9B0(u8 taskId) +{ + u16 var0 = 0; + u16 var1 = 0; + + gTasks[taskId].data[0]--; + if ((gTasks[taskId].data[6] & 0x8000) && (--gTasks[taskId].data[1] == -1)) + { + if (gTasks[taskId].data[9] == 0) + { + gTasks[taskId].data[9] = gTasks[taskId].data[4]; + gTasks[taskId].data[4] = -gTasks[taskId].data[4]; + } + else + { + gTasks[taskId].data[9] = 0; + } + + if (gTasks[taskId].data[10] == 0) + { + gTasks[taskId].data[10] = gTasks[taskId].data[5]; + gTasks[taskId].data[5] = -gTasks[taskId].data[5]; + } + else + { + gTasks[taskId].data[10] = 0; + } + + gTasks[taskId].data[1] = gTasks[taskId].data[13]; + } + + var0 = gTasks[taskId].data[7]; + var1 = gTasks[taskId].data[8]; + if (gTasks[taskId].data[2] & 0x8000) + gSprites[gTasks[taskId].data[15]].pos2.x = gTasks[taskId].data[9] - (var0 >> 8); + else + gSprites[gTasks[taskId].data[15]].pos2.x = gTasks[taskId].data[9] + (var0 >> 8); + + if (gTasks[taskId].data[3] & 0x8000) + gSprites[gTasks[taskId].data[15]].pos2.y = gTasks[taskId].data[10] - (var1 >> 8); + else + gSprites[gTasks[taskId].data[15]].pos2.y = gTasks[taskId].data[10] + (var1 >> 8); + + if (gTasks[taskId].data[0] < 1) + { + DestroyTask(taskId); + gAnimVisualTaskCount--; + } +} + +static void sub_812FAF8(u8 taskId) +{ + u16 var0 = 0; + u16 var1 = 0; + + gTasks[taskId].data[0]--; + if ((gTasks[taskId].data[6] & 0x8000) && (--gTasks[taskId].data[1] == -1)) + { + if (gTasks[taskId].data[9] == 0) + { + gTasks[taskId].data[9] = gTasks[taskId].data[4]; + gTasks[taskId].data[4] = -gTasks[taskId].data[4]; + } + else + { + gTasks[taskId].data[9] = var0; + } + + if (gTasks[taskId].data[10] == 0) + { + gTasks[taskId].data[10] = gTasks[taskId].data[5]; + gTasks[taskId].data[5] = -gTasks[taskId].data[5]; + } + else + { + gTasks[taskId].data[10] = 0; + } + + gTasks[taskId].data[1] = gTasks[taskId].data[13]; + } + + var0 = (gTasks[taskId].data[2] & 0x7FFF) + gTasks[taskId].data[7]; + var1 = (gTasks[taskId].data[3] & 0x7FFF) + gTasks[taskId].data[8]; + if (gTasks[taskId].data[2] & 0x8000) + gSprites[gTasks[taskId].data[15]].pos2.x = gTasks[taskId].data[9] - (var0 >> 8); + else + gSprites[gTasks[taskId].data[15]].pos2.x = gTasks[taskId].data[9] + (var0 >> 8); + + if (gTasks[taskId].data[3] & 0x8000) + gSprites[gTasks[taskId].data[15]].pos2.y = gTasks[taskId].data[10] - (var1 >> 8); + else + gSprites[gTasks[taskId].data[15]].pos2.y = gTasks[taskId].data[10] + (var1 >> 8); + + gTasks[taskId].data[7] = var0; + gTasks[taskId].data[8] = var1; + if (gTasks[taskId].data[0] < 1) + { + gTasks[taskId].data[0] = 30; + gTasks[taskId].data[13] = 0; + gTasks[taskId].func = sub_812F9B0; + } +} + +void sub_812FC68(u8 taskId) +{ + gTasks[taskId].data[15] = gBankSpriteIds[gAnimBankAttacker]; + gTasks[taskId].data[14] = gBattleAnimArgs[0]; + gTasks[taskId].data[0] = gBattleAnimArgs[0]; + gTasks[taskId].data[13] = gBattleAnimArgs[6]; + if (gBattleAnimArgs[3]) + gTasks[taskId].data[6] = gTasks[taskId].data[6] | -0x8000; + + if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER) + { + gTasks[taskId].data[2] = gBattleAnimArgs[1]; + gTasks[taskId].data[3] = gBattleAnimArgs[2]; + } + else + { + if (gBattleAnimArgs[1] & 0x8000) + gTasks[taskId].data[2] = gBattleAnimArgs[1] & 0x7FFF; + else + gTasks[taskId].data[2] = gBattleAnimArgs[1] | -0x8000; + + if (gBattleAnimArgs[2] & 0x8000) + gTasks[taskId].data[3] = gBattleAnimArgs[2] & 0x7FFF; + else + gTasks[taskId].data[3] = gBattleAnimArgs[2] | -0x8000; + } + + gTasks[taskId].data[8] = 0; + gTasks[taskId].data[7] = 0; + gTasks[taskId].data[4] = gBattleAnimArgs[4]; + gTasks[taskId].data[5] = gBattleAnimArgs[5]; + gTasks[taskId].func = sub_812FAF8; +} + +void sub_812FD7C(u8 taskId) +{ + u8 battler; + struct Task *task = &gTasks[taskId]; + + if (gBattleAnimArgs[1] == 0) + DestroyAnimVisualTask(taskId); + + task->data[0] = 0; + task->data[1] = 0; + task->data[2] = 0; + task->data[3] = gBattleAnimArgs[1]; + if (gBattleAnimArgs[0] == 0) + battler = gAnimBankAttacker; + else + battler = gAnimBankTarget; + + task->data[4] = GetBattlerSpriteCoord(battler, 0); + task->data[5] = GetBattlerSpriteCoord(battler, 1); + task->data[6] = sub_8079E90(battler); + task->data[15] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + sub_80798F4(task, task->data[15], &gUnknown_084028AC); + task->func = sub_812FE20; +} + +static void sub_812FE20(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + if (++task->data[1] == 6) + sub_812FEB8(taskId, TRUE); + + if (task->data[1] == 18) + sub_812FEB8(taskId, FALSE); + + if (!sub_807992C(task)) + { + if (--task->data[3] == 0) + { + task->data[0]++; + } + else + { + task->data[1] = 0; + sub_80798F4(task, task->data[15], &gUnknown_084028AC); + } + } + break; + case 1: + if (task->data[2] == 0) + DestroyAnimVisualTask(taskId); + break; + } +} + +static void sub_812FEB8(u8 taskId, bool8 arg1) +{ + u8 i; + s8 xOffset, yOffset; + struct Task *task; + s16 xCoords[4]; + s16 yCoords[2]; + + task = &gTasks[taskId]; + if (!arg1) + { + xOffset = 18; + yOffset = -20; + } + else + { + xOffset = 30; + yOffset = 20; + } + + xCoords[0] = task->data[4] - xOffset; + xCoords[1] = task->data[4] - xOffset - 4; + xCoords[2] = task->data[4] + xOffset; + xCoords[3] = task->data[4] + xOffset + 4; + yCoords[0] = task->data[5] + yOffset; + yCoords[1] = task->data[5] + yOffset + 6; + + for (i = 0; i < 4; i++) + { + u8 spriteId = CreateSprite(&gSpriteTemplate_84028CC, xCoords[i], yCoords[i & 1], task->data[6] - 5); + if (spriteId != MAX_SPRITES) + { + gSprites[spriteId].data[0] = 0; + gSprites[spriteId].data[1] = i < 2 ? -2 : 2; + gSprites[spriteId].data[2] = -1; + gSprites[spriteId].data[3] = taskId; + gSprites[spriteId].data[4] = 2; + task->data[2]++; + } + } +} + +void sub_812FF94(struct Sprite *sprite) +{ + sprite->pos1.x += sprite->data[1]; + sprite->pos1.y += sprite->data[2]; + if (++sprite->data[0] > 6) + { + gTasks[sprite->data[3]].data[sprite->data[4]]--; + DestroySprite(sprite); + } +} + +void sub_812FFE4(u8 taskId) +{ + u8 spriteId; + + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = gBattleAnimArgs[1]; + spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + gTasks[taskId].data[2] = 0x100 + gSprites[spriteId].oam.paletteNum * 16; + gTasks[taskId].func = sub_813003C; +} + +static void sub_813003C(u8 taskId) +{ + if (gTasks[taskId].data[1]) + { + BlendPalette(gTasks[taskId].data[2], 16, 8, gUnknown_084028E4[gTasks[taskId].data[0]]); + if (++gTasks[taskId].data[0] > 23) + gTasks[taskId].data[0] = 0; + + gTasks[taskId].data[1]--; + } + else + { + BlendPalette(gTasks[taskId].data[2], 16, 0, RGB(0, 0, 0)); + DestroyAnimVisualTask(taskId); + } +} + +void sub_81300A4(u8 taskId) +{ + sub_80E3C4C( + taskId, + 0, + 0x1A0, + gAnimBankAttacker, + gBattleAnimArgs[0], + 10, + 2, + 30, + gUnknown_08D2E014, + gUnknown_08D2E170, + gUnknown_08D2E150); +} + +void sub_81300F4(struct Sprite *sprite) +{ + if (GetBattlerSide(gAnimBankAttacker) == B_SIDE_OPPONENT) + gBattleAnimArgs[0] = -gBattleAnimArgs[0]; + + sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 0) + gBattleAnimArgs[0]; + sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 1) + gBattleAnimArgs[1]; + if (gBattleAnimArgs[2] == 0) + { + sprite->data[0] = 640; + sprite->data[1] = -640; + } + else if (gBattleAnimArgs[2] == 1) + { + sprite->vFlip = 1; + sprite->data[0] = 640; + sprite->data[1] = 640; + } + else + { + StartSpriteAnim(sprite, 1); + sprite->data[0] = 640; + } + + if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER) + { + sprite->data[0] = -sprite->data[0]; + sprite->hFlip = 1; + } + + sprite->callback = sub_81301B4; +} + +static void sub_81301B4(struct Sprite *sprite) +{ + sprite->data[6] += sprite->data[0]; + sprite->data[7] += sprite->data[1]; + sprite->pos2.x = sprite->data[6] >> 8; + sprite->pos2.y = sprite->data[7] >> 8; + if (++sprite->data[5] == 14) + DestroyAnimSprite(sprite); +} + +void sub_81301EC(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + if (IsContest()) + { + task->data[5] = 8; + task->data[6] = 3; + task->data[7] = 1; + } + else + { + task->data[5] = 12; + task->data[6] = 3; + task->data[7] = 0; + } + + if (GetBattlerSide(gAnimBankAttacker) == B_SIDE_PLAYER) + task->data[11] = GetBattlerSpriteCoord(gAnimBankAttacker, 2) + sub_807A100(gAnimBankAttacker, 0) / 4; + else + task->data[11] = GetBattlerSpriteCoord(gAnimBankAttacker, 2) - sub_807A100(gAnimBankAttacker, 0) / 4; + + task->data[12] = GetBattlerSpriteCoord(gAnimBankAttacker, 3) - sub_807A100(gAnimBankAttacker, 0) / 4; + task->data[13] = GetBattlerSpriteCoord(gAnimBankTarget, 2); + task->data[14] = GetBattlerSpriteCoord(gAnimBankTarget, 3); + task->func = sub_81302E4; +} + +static void sub_81302E4(u8 taskId) +{ + u8 i; + s16 x, y; + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + if (++task->data[1] > 3) + { + task->data[1] = 0; + sub_8130424( + task->data[11], + task->data[12], + task->data[13], + task->data[14], + task->data[5], + task->data[2], + &x, + &y); + + for (i = 0; i < 2; i++) + { + u8 spriteId = CreateSprite(&gSpriteTemplate_840294C, x, y, 35); + if (spriteId != MAX_SPRITES) + { + if (task->data[7] == 0) + { + if (i == 0) + gSprites[spriteId].pos2.x = gSprites[spriteId].pos2.y = -task->data[6]; + else + gSprites[spriteId].pos2.x = gSprites[spriteId].pos2.y = task->data[6]; + } + else + { + if (i == 0) + { + gSprites[spriteId].pos2.x = -task->data[6]; + gSprites[spriteId].pos2.y = task->data[6]; + } + else + { + gSprites[spriteId].pos2.x = task->data[6]; + gSprites[spriteId].pos2.y = -task->data[6]; + } + } + + gSprites[spriteId].data[0] = 0; + gSprites[spriteId].data[1] = taskId; + gSprites[spriteId].data[2] = 10; + task->data[10]++; + } + } + + if (task->data[2] == task->data[5]) + task->data[0]++; + + task->data[2]++; + } + break; + case 1: + if (task->data[10] == 0) + DestroyAnimVisualTask(taskId); + break; + } +} + +static void sub_8130424(s16 arg0, s16 arg1, s16 arg2, s16 arg3, u8 arg4, u8 arg5, s16 *x, s16 *y) +{ + int x2; + int y2; + + if (arg5 == 0) + { + *x = arg0; + *y = arg1; + return; + } + + if (arg5 >= arg4) + { + *x = arg2; + *y = arg3; + return; + } + + arg4--; + x2 = (arg0 << 8) + arg5 * (((arg2 - arg0) << 8) / arg4); + y2 = (arg1 << 8) + arg5 * (((arg3 - arg1) << 8) / arg4); + *x = x2 >> 8; + *y = y2 >> 8; +} + +void sub_81304DC(struct Sprite *sprite) +{ + if (++sprite->data[0] > 36) + { + gTasks[sprite->data[1]].data[sprite->data[2]]--; + DestroySprite(sprite); + } +} + +void sub_813051C(struct Sprite *sprite) +{ + sprite->pos1.x = gBattleAnimArgs[0]; + sprite->pos1.y = gBattleAnimArgs[1]; + sprite->data[2] = gBattleAnimArgs[2]; + sprite->data[4] = gBattleAnimArgs[3]; + sprite->data[0] = gBattleAnimArgs[4]; + StoreSpriteCallbackInData(sprite, DestroyAnimSprite); + sprite->callback = sub_8078CC0; +} + +void sub_8130554(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + task->data[11] = GetBattlerSpriteCoord(gAnimBankAttacker, 2); + task->data[12] = GetBattlerSpriteCoord(gAnimBankAttacker, 3); + task->data[13] = GetBattlerSpriteCoord(gAnimBankTarget, 2); + task->data[14] = GetBattlerSpriteCoord(gAnimBankTarget, 3) + sub_807A100(gAnimBankTarget, 0) / 4; + task->data[15] = CreateSprite(&gSpriteTemplate_84029AC, task->data[11], task->data[12], sub_8079E90(gAnimBankTarget) - 5); + if (task->data[15] != MAX_SPRITES) + { + gSprites[task->data[15]].data[0] = 16; + gSprites[task->data[15]].data[2] = task->data[13]; + gSprites[task->data[15]].data[4] = task->data[14]; + gSprites[task->data[15]].data[5] = -32; + InitAnimArcTranslation(&gSprites[task->data[15]]); + if (GetBattlerSide(gAnimBankAttacker) == B_SIDE_OPPONENT) + StartSpriteAffineAnim(&gSprites[task->data[15]], 1); + + task->func = sub_81306A4; + } + else + { + DestroyAnimVisualTask(taskId); + } +} + +static void sub_81306A4(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + if (++task->data[1] > 1) + { + task->data[1] = 0; + TranslateAnimArc(&gSprites[task->data[15]]); + if (++task->data[2] > 7) + task->data[0]++; + } + break; + case 1: + if (TranslateAnimArc(&gSprites[task->data[15]])) + { + task->data[1] = 0; + task->data[2] = 0; + task->data[0]++; + } + break; + case 2: + if (++task->data[1] > 1) + { + task->data[1] = 0; + task->data[2]++; + gSprites[task->data[15]].invisible = task->data[2] & 1; + if (task->data[2] == 16) + { + FreeOamMatrix(gSprites[task->data[15]].oam.matrixNum); + DestroySprite(&gSprites[task->data[15]]); + task->data[0]++; + } + } + break; + case 3: + DestroyAnimVisualTask(taskId); + break; + } +} + +void sub_81307B0(struct Sprite *sprite) +{ + u8 battler; + + if (gBattleAnimArgs[0] == 0) + battler = gAnimBankAttacker; + else + battler = gAnimBankTarget; + + sprite->oam.tileNum += 16; + sprite->data[6] = gBattleAnimArgs[2]; + sprite->data[7] = gBattleAnimArgs[1] == 0 ? -1 : 1; + sprite->pos1.y = GetBattlerSpriteCoord(battler, 3); + if (gBattleAnimArgs[1] == 0) + { + sprite->oam.matrixNum |= 0x8; + sprite->pos1.x = sub_807A100(battler, 4) - 8; + } + else + { + sprite->pos1.x = sub_807A100(battler, 5) + 8; + } + + sprite->callback = sub_813085C; +} + +static void sub_813085C(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + if (++sprite->data[1] > 1) + { + sprite->data[1] = 0; + sprite->pos2.x += sprite->data[7]; + if (++sprite->data[2] == 12) + sprite->data[0]++; + } + break; + case 1: + if (++sprite->data[1] == 8) + { + sprite->data[1] = 0; + sprite->data[0]++; + } + break; + case 2: + sprite->pos2.x -= sprite->data[7] * 4; + if (++sprite->data[1] == 6) + { + sprite->data[1] = 0; + sprite->data[0]++; + } + break; + case 3: + sprite->pos2.x += sprite->data[7] * 3; + if (++sprite->data[1] == 8) + { + if (--sprite->data[6]) + { + sprite->data[1] = 0; + sprite->data[0]--; + } + else + { + DestroyAnimSprite(sprite); + } + } + break; + } +} + +void sub_8130918(u8 taskId) +{ + if (gBattleAnimArgs[0] == 0) + { + DestroyAnimVisualTask(taskId); + } + else + { + gTasks[taskId].data[0] = gBattleAnimArgs[1]; + gTasks[taskId].data[15] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + sub_80798F4(&gTasks[taskId], gTasks[taskId].data[15], &gUnknown_084029DC); + gTasks[taskId].func = sub_8130970; + } +} + +static void sub_8130970(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + if (++task->data[1] > 1) + { + task->data[1] = 0; + if (!(task->data[2] & 1)) + gSprites[task->data[15]].pos2.x = 2; + else + gSprites[task->data[15]].pos2.x = -2; + } + + if (!sub_807992C(task)) + { + gSprites[task->data[15]].pos2.x = 0; + if (--task->data[0]) + { + sub_80798F4(&gTasks[taskId], gTasks[taskId].data[15], &gUnknown_084029DC); + task->data[1] = 0; + task->data[2] = 0; + } + else + { + DestroyAnimVisualTask(taskId); + } + } +} + +void sub_8130A2C(struct Sprite *sprite) +{ + if (gBattleAnimArgs[0] == 0) + { + sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 2); + sprite->pos1.y = sub_807A100(gAnimBankAttacker, 2); + } + else + { + sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankTarget, 2); + sprite->pos1.y = sub_807A100(gAnimBankTarget, 2); + } + + if (sprite->pos1.y < 8) + sprite->pos1.y = 8; + + sprite->data[0] = 0; + sprite->data[1] = gBattleAnimArgs[1]; + sprite->data[2] = 0; + sprite->data[3] = gBattleAnimArgs[2]; + sprite->callback = sub_8130A94; +} + +static void sub_8130A94(struct Sprite *sprite) +{ + if (++sprite->data[0] >= sprite->data[1]) + { + sprite->data[0] = 0; + sprite->data[2] = (sprite->data[2] + 1) & 1; + sprite->invisible = sprite->data[2]; + if (sprite->data[2] && --sprite->data[3] == 0) + DestroyAnimSprite(sprite); + } +} + +void sub_8130AEC(struct Sprite *sprite) +{ + if (gBattleAnimArgs[0] == 0) + { + sprite->oam.matrixNum |= 0x8; + sprite->pos1.x = 100; + sprite->data[7] = 1; + } + else + { + sprite->pos1.x = 140; + sprite->data[7] = -1; + } + + sprite->pos1.y = 56; + sprite->callback = sub_8130B38; +} + +static void sub_8130B38(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + sprite->pos1.y -= sprite->data[7] * 2; + if (sprite->data[1] & 1) + sprite->pos1.x -= sprite->data[7] * 2; + + if (++sprite->data[1] == 9) + { + sprite->data[1] = 0; + sprite->data[0]++; + } + break; + case 1: + if (++sprite->data[1] == 4) + { + sprite->data[1] = 0; + sprite->data[0]++; + } + break; + case 2: + sprite->data[1]++; + sprite->pos1.y += sprite->data[7] * 3; + sprite->pos2.x = sprite->data[7] * (gSineTable[sprite->data[1] * 10] >> 3); + if (sprite->data[1] == 12) + { + sprite->data[1] = 0; + sprite->data[0]++; + } + break; + case 3: + if (++sprite->data[1] == 2) + { + sprite->data[1] = 0; + sprite->data[0]++; + } + break; + case 4: + sprite->data[1]++; + sprite->pos1.y -= sprite->data[7] * 3; + sprite->pos2.x = sprite->data[7] * (gSineTable[sprite->data[1] * 10] >> 3); + if (sprite->data[1] == 12) + sprite->data[0]++; + break; + case 5: + sprite->data[1]++; + sprite->pos1.y += sprite->data[7] * 3; + sprite->pos2.x = sprite->data[7] * (gSineTable[sprite->data[1] * 10] >> 3); + if (sprite->data[1] == 15) + sprite->oam.tileNum += 16; + + if (sprite->data[1] == 18) + { + sprite->data[1] = 0; + sprite->data[0]++; + } + break; + case 6: + sprite->pos1.x += sprite->data[7] * 6; + if (++sprite->data[1] == 9) + { + sprite->data[1] = 0; + sprite->data[0]++; + } + break; + case 7: + sprite->pos1.x += sprite->data[7] * 2; + if (++sprite->data[1] == 1) + { + sprite->data[1] = 0; + sprite->data[0]++; + } + break; + case 8: + sprite->pos1.x -= sprite->data[7] * 3; + if (++sprite->data[1] == 5) + DestroyAnimSprite(sprite); + break; + } +} + +void sub_8130D20(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + task->data[15] = GetAnimBattlerSpriteId(0); + if (!IsContest()) + { + if (IsDoubleBattle() == TRUE) + { + int x = GetBattlerSpriteCoord(gAnimBankAttacker, 0); + int y = GetBattlerSpriteCoord(gAnimBankAttacker ^ 2, 0); + if (x > y) + task->data[14] = 1; + else + task->data[14] = -1; + } + else + { + if (GetBattlerSide(gAnimBankAttacker) == B_SIDE_PLAYER) + task->data[14] = -1; + else + task->data[14] = 1; + } + } + else + { + task->data[14] = 1; + } + + task->func = sub_8130DBC; +} + +static void sub_8130DBC(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + if (++task->data[1] == 13) + { + task->data[1] = 0; + task->data[0]++; + } + break; + case 1: + gSprites[task->data[15]].pos2.x -= task->data[14] * 3; + if (++task->data[1] == 6) + { + task->data[1] = 0; + task->data[0]++; + } + break; + case 2: + gSprites[task->data[15]].pos2.x += task->data[14] * 3; + if (++task->data[1] == 6) + { + task->data[1] = 0; + task->data[0]++; + } + break; + case 3: + if (++task->data[1] == 2) + { + task->data[1] = 0; + if (task->data[2] == 0) + { + task->data[2]++; + task->data[0] = 1; + } + else + { + task->data[0]++; + } + } + break; + case 4: + gSprites[task->data[15]].pos2.x += task->data[14]; + if (++task->data[1] == 3) + { + task->data[1] = 0; + task->data[0]++; + } + break; + case 5: + if (++task->data[1] == 6) + { + task->data[1] = 0; + task->data[0]++; + } + break; + case 6: + gSprites[task->data[15]].pos2.x -= task->data[14] * 4; + if (++task->data[1] == 5) + { + task->data[1] = 0; + task->data[0]++; + } + break; + case 7: + gSprites[task->data[15]].pos2.x += task->data[14] * 4; + if (++task->data[1] == 5) + { + task->data[1] = 0; + task->data[0]++; + } + break; + case 8: + gSprites[task->data[15]].pos2.x = 0; + DestroyAnimVisualTask(taskId); + break; + } +} + +void sub_8130F5C(struct Sprite *sprite) +{ + if (gBattleAnimArgs[0] == 0) + { + InitAnimSpritePos(sprite, 1); + sprite->data[7] = gAnimBankAttacker; + } + else + { + sprite->data[7] = gAnimBankTarget; + } + + if (GetBattlerSide(sprite->data[7]) == B_SIDE_OPPONENT) + sprite->oam.matrixNum = 8; + + sprite->oam.priority = sub_8079ED4(sprite->data[7]); + sprite->oam.objMode = ST_OAM_OBJ_BLEND; + sprite->callback = sub_8130FE0; +} + +static void sub_8130FE0(struct Sprite *sprite) +{ + u16 x, y; + + switch (sprite->data[5]) + { + case 0: + switch (sprite->data[6]) + { + default: + sprite->data[6] = 0; + case 0: + case 4: + x = sub_807A100(sprite->data[7], 5) - 4; + y = sub_807A100(sprite->data[7], 3) - 4; + break; + case 1: + x = sub_807A100(sprite->data[7], 5) - 4; + y = sub_807A100(sprite->data[7], 2) + 4; + break; + case 2: + x = sub_807A100(sprite->data[7], 4) + 4; + y = sub_807A100(sprite->data[7], 3) - 4; + break; + case 3: + x = sub_807A100(sprite->data[7], 4) + 4; + y = sub_807A100(sprite->data[7], 2) - 4; + break; + case 5: + x = GetBattlerSpriteCoord(sprite->data[7], 2); + y = GetBattlerSpriteCoord(sprite->data[7], 3); + break; + } + + if (sprite->data[6] == 4) + sprite->data[0] = 24; + else if (sprite->data[6] == 5) + sprite->data[0] = 6; + else + sprite->data[0] = 12; + + sprite->data[1] = sprite->pos1.x; + sprite->data[2] = x; + sprite->data[3] = sprite->pos1.y; + sprite->data[4] = y; + InitAnimLinearTranslation(sprite); + sprite->data[5]++; + break; + case 1: + if (TranslateAnimLinear(sprite)) + { + switch (sprite->data[6]) + { + default: + sprite->pos1.x += sprite->pos2.x; + sprite->pos1.y += sprite->pos2.y; + sprite->pos2.y = 0; + sprite->pos2.x = 0; + sprite->data[0] = 0; + sprite->data[5]++; + sprite->data[6]++; + break; + case 4: + sprite->pos1.x += sprite->pos2.x; + sprite->pos1.y += sprite->pos2.y; + sprite->pos2.y = 0; + sprite->pos2.x = 0; + sprite->data[5] = 0; + sprite->data[6]++; + break; + case 5: + sprite->data[0] = 0; + sprite->data[1] = 16; + sprite->data[2] = 0; + sprite->data[5] = 3; + break; + } + } + break; + case 2: + if (++sprite->data[0] == 4) + sprite->data[5] = 0; + break; + case 3: + if (!(sprite->data[0] & 1)) + sprite->data[1]--; + else + sprite->data[2]++; + + REG_BLDALPHA = (sprite->data[2] << 8) | sprite->data[1]; + if (++sprite->data[0] == 32) + { + sprite->invisible = 1; + sprite->data[5]++; + } + break; + case 4: + DestroyAnimSprite(sprite); + break; + } +} + +static void sub_81311E4(struct Sprite *sprite) +{ + sprite->pos2.x = ((sprite->data[2] - sprite->data[0]) * sprite->data[5]) / sprite->data[4]; + sprite->pos2.y = ((sprite->data[3] - sprite->data[1]) * sprite->data[5]) / sprite->data[4]; + if (!(sprite->data[5] & 1)) + { + CreateSprite( + &gSpriteTemplate_8402500, + sprite->pos1.x + sprite->pos2.x, + sprite->pos1.y + sprite->pos2.y, 5); + } + + if (sprite->data[5] == sprite->data[4]) + DestroyAnimSprite(sprite); + + sprite->data[5]++; +} + +void sub_8131264(struct Sprite *sprite) +{ + GetBattlerSpriteCoord(gAnimBankTarget, 2); // unused local variable + GetBattlerSpriteCoord(gAnimBankTarget, 3); // unused local variable + + if (GetBattlerSide(gAnimBankTarget) == B_SIDE_PLAYER || IsContest()) + { + sprite->data[0] = sprite->pos1.x - gBattleAnimArgs[0]; + sprite->data[2] = sprite->pos1.x - gBattleAnimArgs[2]; + } + else + { + sprite->data[0] = sprite->pos1.x + gBattleAnimArgs[0]; + sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2]; + } + + sprite->data[1] = sprite->pos1.y + gBattleAnimArgs[1]; + sprite->data[3] = sprite->pos1.y + gBattleAnimArgs[3]; + sprite->data[4] = gBattleAnimArgs[4]; + sprite->pos1.x = sprite->data[0]; + sprite->pos1.y = sprite->data[1]; + sprite->callback = sub_81311E4; +} + +void sub_81312E4(u8 taskId) +{ + int i; + u8 spriteId = GetAnimBattlerSpriteId(0); + + if (gTasks[taskId].data[0] == 0) + { + sub_8078E70(spriteId, 0); + gTasks[taskId].data[1] = 0x100; + gTasks[taskId].data[2] = 0x100; + gTasks[taskId].data[0]++; + } + else if (gTasks[taskId].data[0] == 1) + { + gTasks[taskId].data[1] += 0x60; + gTasks[taskId].data[2] -= 0xD; + obj_id_set_rotscale(spriteId, gTasks[taskId].data[1], gTasks[taskId].data[2], 0); + if (++gTasks[taskId].data[3] == 9) + { + gTasks[taskId].data[3] = 0; + sub_8078F40(spriteId); + gSprites[spriteId].invisible = 1; + gTasks[taskId].data[0]++; + } + } + else + { + refresh_graphics_maybe(gAnimBankAttacker, 0, spriteId); + if (IsContest()) + { + gSprites[gBankSpriteIds[gAnimBankAttacker]].affineAnims = gSpriteAffineAnimTable_81E7C18; + StartSpriteAffineAnim(&gSprites[gBankSpriteIds[gAnimBankAttacker]], 0); + } + + for (i = 0; i < 16; i++) + gTasks[taskId].data[i] = 0; + + gTasks[taskId].func = sub_8131408; + } +} + +static void sub_8131408(u8 taskId) +{ + u8 spriteId = GetAnimBattlerSpriteId(0); + + switch (gTasks[taskId].data[0]) + { + case 0: + gSprites[spriteId].pos2.y = -200; + gSprites[spriteId].pos2.x = 200; + gSprites[spriteId].invisible = 0; + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[0]++; + break; + case 1: + gTasks[taskId].data[10] += 112; + gSprites[spriteId].pos2.y += gTasks[taskId].data[10] >> 8; + if (gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y >= -32) + gSprites[spriteId].pos2.x = 0; + + if (gSprites[spriteId].pos2.y > 0) + gSprites[spriteId].pos2.y = 0; + + if (gSprites[spriteId].pos2.y == 0) + { + PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(-64)); + gTasks[taskId].data[10] -= 0x800; + gTasks[taskId].data[0]++; + } + break; + case 2: + gTasks[taskId].data[10] -= 112; + if (gTasks[taskId].data[10] < 0) + gTasks[taskId].data[10] = 0; + + gSprites[spriteId].pos2.y -= gTasks[taskId].data[10] >> 8; + if (gTasks[taskId].data[10] == 0) + gTasks[taskId].data[0]++; + break; + case 3: + gTasks[taskId].data[10] += 112; + gSprites[spriteId].pos2.y += gTasks[taskId].data[10] >> 8; + if (gSprites[spriteId].pos2.y > 0) + gSprites[spriteId].pos2.y = 0; + + if (gSprites[spriteId].pos2.y == 0) + { + PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(-64)); + DestroyAnimVisualTask(taskId); + } + break; + } +} + +void sub_8131564(struct Sprite *sprite) +{ + s16 y2; + + if (GetBattlerSide(gAnimBankTarget) == B_SIDE_PLAYER) + { + sprite->subpriority = sub_8079E90(gAnimBankTarget) - 2; + y2 = -144; + } + else + { + sprite->subpriority = sub_8079E90(gAnimBankTarget) + 2; + y2 = -96; + } + + sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankTarget, 3); + sprite->pos2.y = y2; + sprite->callback = sub_81315C8; +} + +static void sub_81315C8(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + sprite->pos2.y += 10; + if (sprite->pos2.y >= 0) + { + PlaySE12WithPanning(SE_W166, BattleAnimAdjustPanning(63)); + sprite->pos2.y = 0; + sprite->data[0]++; + } + break; + case 1: + sprite->data[1] += 4; + sprite->pos2.y = -(gSineTable[sprite->data[1]] >> 3); + if (sprite->data[1] > 127) + { + PlaySE12WithPanning(SE_W166, BattleAnimAdjustPanning(63)); + sprite->data[1] = 0; + sprite->pos2.y = 0; + sprite->data[0]++; + } + break; + case 2: + sprite->data[1] += 6; + sprite->pos2.y = -(gSineTable[sprite->data[1]] >> 4); + if (sprite->data[1] > 127) + { + sprite->data[1] = 0; + sprite->pos2.y = 0; + sprite->data[0]++; + } + break; + case 3: + if (++sprite->data[1] > 8) + { + PlaySE12WithPanning(SE_W043, BattleAnimAdjustPanning(63)); + sprite->data[1] = 0; + sprite->data[0]++; + } + break; + case 4: + if (++sprite->data[1] > 8) + { + sprite->data[1] = 0; + sprite->data[2]++; + sprite->invisible = sprite->data[2] & 1; + if (sprite->data[2] == 7) + DestroyAnimSprite(sprite); + } + break; + } +} + +void sub_81316F8(u8 taskId) +{ + s16 spriteId1, spriteId2; + + if (IsContest()) + { + DestroyAnimVisualTask(taskId); + return; + } + + spriteId1 = duplicate_obj_of_side_rel2move_in_transparent_mode(1); + if (spriteId1 < 0) + { + DestroyAnimVisualTask(taskId); + return; + } + + spriteId2 = duplicate_obj_of_side_rel2move_in_transparent_mode(1); + if (spriteId2 < 0) + { + obj_delete_but_dont_free_vram(&gSprites[spriteId1]); + DestroyAnimVisualTask(taskId); + return; + } + + gSprites[spriteId2].pos2.x += 24; + gSprites[spriteId1].pos2.x -= 24; + gSprites[spriteId2].data[0] = 0; + gSprites[spriteId1].data[0] = 0; + gSprites[spriteId2].data[1] = 0; + gSprites[spriteId1].data[1] = 0; + gSprites[spriteId2].data[2] = 0; + gSprites[spriteId1].data[2] = 0; + gSprites[spriteId2].data[3] = 16; + gSprites[spriteId1].data[3] = -16; + gSprites[spriteId2].data[4] = 0; + gSprites[spriteId1].data[4] = 128; + gSprites[spriteId2].data[5] = 24; + gSprites[spriteId1].data[5] = 24; + gSprites[spriteId2].data[6] = taskId; + gSprites[spriteId1].data[6] = taskId; + gSprites[spriteId2].data[7] = 0; + gSprites[spriteId1].data[7] = 0; + gTasks[taskId].data[0] = 2; + gSprites[spriteId2].invisible = 0; + gSprites[spriteId1].invisible = 1; + gSprites[spriteId2].oam.objMode = ST_OAM_OBJ_NORMAL; + gSprites[spriteId1].oam.objMode = ST_OAM_OBJ_NORMAL; + gSprites[spriteId2].callback = sub_8131838; + gSprites[spriteId1].callback = sub_8131838; + gTasks[taskId].func = sub_8131810; +} + +static void sub_8131810(u8 taskId) +{ + if (gTasks[taskId].data[0] == 0) + DestroyAnimVisualTask(taskId); +} + +static void sub_8131838(struct Sprite *sprite) +{ + if (++sprite->data[1] > 1) + { + sprite->data[1] = 0; + sprite->invisible ^= 1; + } + + sprite->data[4] = (sprite->data[4] + sprite->data[3]) & 0xFF; + sprite->pos2.x = Cos(sprite->data[4], sprite->data[5]); + switch (sprite->data[0]) + { + case 0: + if (++sprite->data[2] == 60) + { + sprite->data[2] = 0; + sprite->data[0]++; + } + break; + case 1: + if (++sprite->data[2] > 0) + { + sprite->data[2] = 0; + sprite->data[5] -= 2; + if (sprite->data[5] < 0) + { + gTasks[sprite->data[6]].data[sprite->data[7]]--; + obj_delete_but_dont_free_vram(sprite); + } + } + break; + } +} diff --git a/src/battle/battle_anim_813F0F4.c b/src/battle/battle_anim_813F0F4.c index 219395baf..f112c59aa 100755 --- a/src/battle/battle_anim_813F0F4.c +++ b/src/battle/battle_anim_813F0F4.c @@ -36,13 +36,13 @@ extern u8 gEffectBank; extern const u8 gUnknown_08D2EE48[]; extern const u8 gUnknown_08D2EDFC[]; extern const u16 gUnknown_08D2E150[]; -extern const struct CompressedSpritePalette gUnknown_0840B2B8[]; -extern const struct SpriteTemplate gSpriteTemplate_840B3B4[]; +extern const struct CompressedSpritePalette gBallOpenParticlePalettes[]; +extern const struct SpriteTemplate gSpriteTemplates_840B3B4[]; extern const struct SpriteTemplate gSpriteTemplate_8402500; extern const struct SpriteTemplate gBattleAnimSpriteTemplate_84024E8; -extern const u8 gUnknown_0840B378[]; -extern const struct CompressedSpriteSheet gUnknown_0840B258[]; -extern const TaskFunc gUnknown_0840B384[]; +extern const u8 gBallOpenParticleAnimNums[]; +extern const struct CompressedSpriteSheet gBallOpenParticleSpritesheets[]; +extern const TaskFunc gBallOpenParticleAnimationFuncs[]; extern const u16 gUnknown_0840B4D4[]; extern const struct CompressedSpriteSheet gBattleAnimPicTable[]; extern const struct CompressedSpritePalette gBattleAnimPaletteTable[]; @@ -69,12 +69,12 @@ static void sub_81404E4(struct Sprite *sprite); static void sub_81405C8(struct Sprite *sprite); static void sub_81406BC(struct Sprite *sprite); static void sub_81407F4(struct Sprite *sprite); -static void sub_8140A08(struct Sprite *sprite); -static void sub_8140A28(struct Sprite *sprite); -static void sub_8141294(struct Sprite *sprite); -static void sub_8140ECC(struct Sprite *sprite); -static void sub_8140FF8(struct Sprite *sprite); -static void sub_8141230(struct Sprite *sprite); +static void PokeBallOpenParticleAnimation_Step1(struct Sprite *sprite); +static void PokeBallOpenParticleAnimation_Step2(struct Sprite *sprite); +static void DestroyBallOpenAnimationParticle(struct Sprite *sprite); +static void FanOutBallOpenParticles_Step1(struct Sprite *sprite); +static void RepeatBallOpenParticleAnimation_Step1(struct Sprite *sprite); +static void PremierBallOpenParticleAnimation_Step1(struct Sprite *sprite); static void sub_81413DC(u8 taskId); static void sub_814146C(u8 taskId); static void sub_81414BC(u8 taskId); @@ -338,7 +338,7 @@ void sub_813F844(u8 taskId) y = GetBattlerSpriteCoord(gAnimBankAttacker, 1); priority = gSprites[spriteId].oam.priority; subpriority = gSprites[spriteId].subpriority; - gTasks[taskId].data[10] = sub_814086C(x, y + 32, priority, subpriority, ballIndex); + gTasks[taskId].data[10] = AnimateBallOpenParticles(x, y + 32, priority, subpriority, ballIndex); selectedPalettes = sub_80791A8(1, 0, 0, 0, 0, 0, 0); gTasks[taskId].data[11] = sub_8141314(0, gAnimBankAttacker, selectedPalettes, ballIndex); gTasks[taskId].data[0]++; @@ -353,14 +353,14 @@ void sub_813F844(u8 taskId) void sub_813F990(u8 taskId) { u8 ballIndex = ball_number_to_ball_processing_index(gLastUsedItem); - sub_80478DC(ballIndex); + LoadBallGraphics(ballIndex); DestroyAnimVisualTask(taskId); } void sub_813F9B8(u8 taskId) { u8 ballIndex = ball_number_to_ball_processing_index(gLastUsedItem); - sub_804794C(ballIndex); + FreeBallGraphics(ballIndex); DestroyAnimVisualTask(taskId); } @@ -526,7 +526,7 @@ static void sub_813FDC0(struct Sprite *sprite) if (ballIndex2 < 0) return; - sub_814086C(sprite->pos1.x, sprite->pos1.y - 5, 1, 28, ballIndex); + AnimateBallOpenParticles(sprite->pos1.x, sprite->pos1.y - 5, 1, 28, ballIndex); sub_8141314(0, gAnimBankTarget, 14, ballIndex); } } @@ -946,7 +946,7 @@ static void sub_81405F4(struct Sprite *sprite) if (ballIndex2 < 0) goto LABEL; - sub_814086C(sprite->pos1.x, sprite->pos1.y - 5, 1, 28, ballIndex); + AnimateBallOpenParticles(sprite->pos1.x, sprite->pos1.y - 5, 1, 28, ballIndex); sub_8141314(1, gAnimBankTarget, 14, ballIndex); LABEL: @@ -1090,17 +1090,17 @@ _08140868: .4byte gDoingBattleAnim\n\ } #endif // NONMATCHING -u8 sub_814086C(u8 x, u8 y, u8 priority, u8 subpriority, u8 ballIndex) +u8 AnimateBallOpenParticles(u8 x, u8 y, u8 priority, u8 subpriority, u8 ballIndex) { u8 taskId; - if (GetSpriteTileStartByTag(gUnknown_0840B258[ballIndex].tag) == 0xFFFF) + if (GetSpriteTileStartByTag(gBallOpenParticleSpritesheets[ballIndex].tag) == 0xFFFF) { - LoadCompressedObjectPic(&gUnknown_0840B258[ballIndex]); - LoadCompressedObjectPalette(&gUnknown_0840B2B8[ballIndex]); + LoadCompressedObjectPic(&gBallOpenParticleSpritesheets[ballIndex]); + LoadCompressedObjectPalette(&gBallOpenParticlePalettes[ballIndex]); } - taskId = CreateTask(gUnknown_0840B384[ballIndex], 5); + taskId = CreateTask(gBallOpenParticleAnimationFuncs[ballIndex], 5); gTasks[taskId].data[1] = x; gTasks[taskId].data[2] = y; gTasks[taskId].data[3] = priority; @@ -1113,7 +1113,7 @@ u8 sub_814086C(u8 x, u8 y, u8 priority, u8 subpriority, u8 ballIndex) return taskId; } -void sub_8140930(u8 taskId) +void PokeBallOpenParticleAnimation(u8 taskId) { u8 spriteId; u8 x, y; @@ -1129,9 +1129,9 @@ void sub_8140930(u8 taskId) priority = gTasks[taskId].data[3]; subpriority = gTasks[taskId].data[4]; - spriteId = CreateSprite(&gSpriteTemplate_840B3B4[ballIndex], x, y, subpriority); - StartSpriteAnim(&gSprites[spriteId], gUnknown_0840B378[ballIndex]); - gSprites[spriteId].callback = sub_8140A08; + spriteId = CreateSprite(&gSpriteTemplates_840B3B4[ballIndex], x, y, subpriority); + StartSpriteAnim(&gSprites[spriteId], gBallOpenParticleAnimNums[ballIndex]); + gSprites[spriteId].callback = PokeBallOpenParticleAnimation_Step1; gSprites[spriteId].oam.priority = priority; var0 = (u8)gTasks[taskId].data[0]; @@ -1150,24 +1150,24 @@ void sub_8140930(u8 taskId) gTasks[taskId].data[0]++; } -static void sub_8140A08(struct Sprite *sprite) +static void PokeBallOpenParticleAnimation_Step1(struct Sprite *sprite) { if (sprite->data[1] == 0) - sprite->callback = sub_8140A28; + sprite->callback = PokeBallOpenParticleAnimation_Step2; else sprite->data[1]--; } -static void sub_8140A28(struct Sprite *sprite) +static void PokeBallOpenParticleAnimation_Step2(struct Sprite *sprite) { sprite->pos2.x = Sin(sprite->data[0], sprite->data[1]); sprite->pos2.y = Cos(sprite->data[0], sprite->data[1]); sprite->data[1] += 2; if (sprite->data[1] == 50) - sub_8141294(sprite); + DestroyBallOpenAnimationParticle(sprite); } -void sub_8140A64(u8 taskId) +void TimerBallOpenParticleAnimation(u8 taskId) { u8 i; u8 x, y, priority, subpriority, ballIndex; @@ -1181,9 +1181,9 @@ void sub_8140A64(u8 taskId) for (i = 0; i < 8; i++) { - spriteId = CreateSprite(&gSpriteTemplate_840B3B4[ballIndex], x, y, subpriority); - StartSpriteAnim(&gSprites[spriteId], gUnknown_0840B378[ballIndex]); - gSprites[spriteId].callback = sub_8140ECC; + spriteId = CreateSprite(&gSpriteTemplates_840B3B4[ballIndex], x, y, subpriority); + StartSpriteAnim(&gSprites[spriteId], gBallOpenParticleAnimNums[ballIndex]); + gSprites[spriteId].callback = FanOutBallOpenParticles_Step1; gSprites[spriteId].oam.priority = priority; gSprites[spriteId].data[0] = i * 32; gSprites[spriteId].data[4] = 10; @@ -1195,7 +1195,7 @@ void sub_8140A64(u8 taskId) DestroyTask(taskId); } -void sub_8140B3C(u8 taskId) +void DiveBallOpenParticleAnimation(u8 taskId) { u8 i; u8 x, y, priority, subpriority, ballIndex; @@ -1209,9 +1209,9 @@ void sub_8140B3C(u8 taskId) for (i = 0; i < 8; i++) { - spriteId = CreateSprite(&gSpriteTemplate_840B3B4[ballIndex], x, y, subpriority); - StartSpriteAnim(&gSprites[spriteId], gUnknown_0840B378[ballIndex]); - gSprites[spriteId].callback = sub_8140ECC; + spriteId = CreateSprite(&gSpriteTemplates_840B3B4[ballIndex], x, y, subpriority); + StartSpriteAnim(&gSprites[spriteId], gBallOpenParticleAnimNums[ballIndex]); + gSprites[spriteId].callback = FanOutBallOpenParticles_Step1; gSprites[spriteId].oam.priority = priority; gSprites[spriteId].data[0] = i * 32; gSprites[spriteId].data[4] = 10; @@ -1223,7 +1223,7 @@ void sub_8140B3C(u8 taskId) DestroyTask(taskId); } -void sub_8140C14(u8 taskId) +void SafariBallOpenParticleAnimation(u8 taskId) { u8 i; u8 x, y, priority, subpriority, ballIndex; @@ -1237,9 +1237,9 @@ void sub_8140C14(u8 taskId) for (i = 0; i < 8; i++) { - spriteId = CreateSprite(&gSpriteTemplate_840B3B4[ballIndex], x, y, subpriority); - StartSpriteAnim(&gSprites[spriteId], gUnknown_0840B378[ballIndex]); - gSprites[spriteId].callback = sub_8140ECC; + spriteId = CreateSprite(&gSpriteTemplates_840B3B4[ballIndex], x, y, subpriority); + StartSpriteAnim(&gSprites[spriteId], gBallOpenParticleAnimNums[ballIndex]); + gSprites[spriteId].callback = FanOutBallOpenParticles_Step1; gSprites[spriteId].oam.priority = priority; gSprites[spriteId].data[0] = i * 32; gSprites[spriteId].data[4] = 4; @@ -1251,7 +1251,7 @@ void sub_8140C14(u8 taskId) DestroyTask(taskId); } -void sub_8140CE8(u8 taskId) +void UltraBallOpenParticleAnimation(u8 taskId) { u8 i; u8 x, y, priority, subpriority, ballIndex; @@ -1265,9 +1265,9 @@ void sub_8140CE8(u8 taskId) for (i = 0; i < 10; i++) { - spriteId = CreateSprite(&gSpriteTemplate_840B3B4[ballIndex], x, y, subpriority); - StartSpriteAnim(&gSprites[spriteId], gUnknown_0840B378[ballIndex]); - gSprites[spriteId].callback = sub_8140ECC; + spriteId = CreateSprite(&gSpriteTemplates_840B3B4[ballIndex], x, y, subpriority); + StartSpriteAnim(&gSprites[spriteId], gBallOpenParticleAnimNums[ballIndex]); + gSprites[spriteId].callback = FanOutBallOpenParticles_Step1; gSprites[spriteId].oam.priority = priority; gSprites[spriteId].data[0] = i * 25; gSprites[spriteId].data[4] = 5; @@ -1279,7 +1279,7 @@ void sub_8140CE8(u8 taskId) DestroyTask(taskId); } -void sub_8140DC4(u8 taskId) +void GreatBallOpenParticleAnimation(u8 taskId) { u8 i; u8 x, y, priority, subpriority, ballIndex; @@ -1299,9 +1299,9 @@ void sub_8140DC4(u8 taskId) for (i = 0; i < 8; i++) { - spriteId = CreateSprite(&gSpriteTemplate_840B3B4[ballIndex], x, y, subpriority); - StartSpriteAnim(&gSprites[spriteId], gUnknown_0840B378[ballIndex]); - gSprites[spriteId].callback = sub_8140ECC; + spriteId = CreateSprite(&gSpriteTemplates_840B3B4[ballIndex], x, y, subpriority); + StartSpriteAnim(&gSprites[spriteId], gBallOpenParticleAnimNums[ballIndex]); + gSprites[spriteId].callback = FanOutBallOpenParticles_Step1; gSprites[spriteId].oam.priority = priority; gSprites[spriteId].data[0] = i * 32; gSprites[spriteId].data[4] = 8; @@ -1318,7 +1318,7 @@ void sub_8140DC4(u8 taskId) } } -static void sub_8140ECC(struct Sprite *sprite) +static void FanOutBallOpenParticles_Step1(struct Sprite *sprite) { sprite->pos2.x = Sin(sprite->data[0], sprite->data[1]); sprite->pos2.y = Cos(sprite->data[0], sprite->data[2]); @@ -1326,10 +1326,10 @@ static void sub_8140ECC(struct Sprite *sprite) sprite->data[1] += sprite->data[5]; sprite->data[2] += sprite->data[6]; if (++sprite->data[3] == 51) - sub_8141294(sprite); + DestroyBallOpenAnimationParticle(sprite); } -void sub_8140F24(u8 taskId) +void RepeatBallOpenParticleAnimation(u8 taskId) { u8 i; u8 x, y, priority, subpriority, ballIndex; @@ -1343,9 +1343,9 @@ void sub_8140F24(u8 taskId) for (i = 0; i < 12; i++) { - spriteId = CreateSprite(&gSpriteTemplate_840B3B4[ballIndex], x, y, subpriority); - StartSpriteAnim(&gSprites[spriteId], gUnknown_0840B378[ballIndex]); - gSprites[spriteId].callback = sub_8140FF8; + spriteId = CreateSprite(&gSpriteTemplates_840B3B4[ballIndex], x, y, subpriority); + StartSpriteAnim(&gSprites[spriteId], gBallOpenParticleAnimNums[ballIndex]); + gSprites[spriteId].callback = RepeatBallOpenParticleAnimation_Step1; gSprites[spriteId].oam.priority = priority; gSprites[spriteId].data[0] = i * 21; } @@ -1354,7 +1354,7 @@ void sub_8140F24(u8 taskId) DestroyTask(taskId); } -static void sub_8140FF8(struct Sprite *sprite) +static void RepeatBallOpenParticleAnimation_Step1(struct Sprite *sprite) { sprite->pos2.x = Sin(sprite->data[0], sprite->data[1]); sprite->pos2.y = Cos(sprite->data[0], Sin(sprite->data[0], sprite->data[2])); @@ -1362,10 +1362,10 @@ static void sub_8140FF8(struct Sprite *sprite) sprite->data[1]++; sprite->data[2]++; if (++sprite->data[3] == 51) - sub_8141294(sprite); + DestroyBallOpenAnimationParticle(sprite); } -void sub_8141058(u8 taskId) +void MasterBallOpenParticleAnimation(u8 taskId) { u8 i, j; u8 x, y, priority, subpriority, ballIndex; @@ -1381,9 +1381,9 @@ void sub_8141058(u8 taskId) { for (i = 0; i < 8; i++) { - spriteId = CreateSprite(&gSpriteTemplate_840B3B4[ballIndex], x, y, subpriority); - StartSpriteAnim(&gSprites[spriteId], gUnknown_0840B378[ballIndex]); - gSprites[spriteId].callback = sub_8140ECC; + spriteId = CreateSprite(&gSpriteTemplates_840B3B4[ballIndex], x, y, subpriority); + StartSpriteAnim(&gSprites[spriteId], gBallOpenParticleAnimNums[ballIndex]); + gSprites[spriteId].callback = FanOutBallOpenParticles_Step1; gSprites[spriteId].oam.priority = priority; gSprites[spriteId].data[0] = i * 32; gSprites[spriteId].data[4] = 8; @@ -1405,7 +1405,7 @@ void sub_8141058(u8 taskId) DestroyTask(taskId); } -void sub_8141164(u8 taskId) +void PremierBallOpenParticleAnimation(u8 taskId) { u8 i; u8 x, y, priority, subpriority, ballIndex; @@ -1419,9 +1419,9 @@ void sub_8141164(u8 taskId) for (i = 0; i < 8; i++) { - spriteId = CreateSprite(&gSpriteTemplate_840B3B4[ballIndex], x, y, subpriority); - StartSpriteAnim(&gSprites[spriteId], gUnknown_0840B378[ballIndex]); - gSprites[spriteId].callback = sub_8141230; + spriteId = CreateSprite(&gSpriteTemplates_840B3B4[ballIndex], x, y, subpriority); + StartSpriteAnim(&gSprites[spriteId], gBallOpenParticleAnimNums[ballIndex]); + gSprites[spriteId].callback = PremierBallOpenParticleAnimation_Step1; gSprites[spriteId].oam.priority = priority; gSprites[spriteId].data[0] = i * 32; } @@ -1430,7 +1430,7 @@ void sub_8141164(u8 taskId) DestroyTask(taskId); } -static void sub_8141230(struct Sprite *sprite) +static void PremierBallOpenParticleAnimation_Step1(struct Sprite *sprite) { sprite->pos2.x = Sin(sprite->data[0], sprite->data[1]); sprite->pos2.y = Cos(sprite->data[0], Sin(sprite->data[0] & 0x3F, sprite->data[2])); @@ -1438,10 +1438,10 @@ static void sub_8141230(struct Sprite *sprite) sprite->data[1]++; sprite->data[2]++; if (++sprite->data[3] == 51) - sub_8141294(sprite); + DestroyBallOpenAnimationParticle(sprite); } -static void sub_8141294(struct Sprite *sprite) +static void DestroyBallOpenAnimationParticle(struct Sprite *sprite) { int i; int temp; @@ -1460,8 +1460,8 @@ static void sub_8141294(struct Sprite *sprite) { for (i = 0; i < 12; i++) { - FreeSpriteTilesByTag(gUnknown_0840B258[i].tag); - FreeSpritePaletteByTag(gUnknown_0840B2B8[i].tag); + FreeSpriteTilesByTag(gBallOpenParticleSpritesheets[i].tag); + FreeSpritePaletteByTag(gBallOpenParticlePalettes[i].tag); } DestroySprite(sprite); diff --git a/src/battle/battle_controller_linkopponent.c b/src/battle/battle_controller_linkopponent.c index 8ca3d160a..f9c8fe7d1 100644 --- a/src/battle/battle_controller_linkopponent.c +++ b/src/battle/battle_controller_linkopponent.c @@ -62,7 +62,7 @@ extern void sub_8037A74(void); extern void sub_8032984(u8, u16); extern void sub_8037E30(void); extern void sub_80312F0(struct Sprite *); -extern u8 sub_8046400(); +extern u8 StartSendOutMonAnimation(); extern void sub_8032A08(); extern void sub_8043DB0(); extern void sub_8037BBC(void); @@ -1195,7 +1195,7 @@ void sub_8039430(u8 a, u8 b) StartSpriteAnim(&gSprites[gBankSpriteIds[a]], gBattleMonForms[a]); gSprites[gBankSpriteIds[a]].invisible = TRUE; gSprites[gBankSpriteIds[a]].callback = SpriteCallbackDummy; - gSprites[gUnknown_0300434C[a]].data[0] = sub_8046400(0, 0xFE); + gSprites[gUnknown_0300434C[a]].data[0] = StartSendOutMonAnimation(0, 0xFE); } void LinkOpponentHandleReturnPokeToBall(void) diff --git a/src/battle/battle_controller_linkpartner.c b/src/battle/battle_controller_linkpartner.c index dff4edfc1..38514bfb5 100644 --- a/src/battle/battle_controller_linkpartner.c +++ b/src/battle/battle_controller_linkpartner.c @@ -79,7 +79,7 @@ extern void sub_80105EC(struct Sprite *); extern s32 sub_803FC34(u16); extern void LoadPlayerTrainerBankSprite(); extern void sub_80313A0(struct Sprite *); -extern u8 sub_8046400(); +extern u8 StartSendOutMonAnimation(); extern void sub_80312F0(struct Sprite *); extern u8 CreateInvisibleSpriteWithCallback(); extern void BattleLoadPlayerMonSprite(); @@ -1143,7 +1143,7 @@ void sub_811F864(u8 a, u8 b) StartSpriteAnim(&gSprites[gBankSpriteIds[a]], gBattleMonForms[a]); gSprites[gBankSpriteIds[a]].invisible = TRUE; gSprites[gBankSpriteIds[a]].callback = SpriteCallbackDummy; - gSprites[gUnknown_0300434C[a]].data[0] = sub_8046400(0, 0xFF); + gSprites[gUnknown_0300434C[a]].data[0] = StartSendOutMonAnimation(0, 0xFF); } void LinkPartnerHandleReturnPokeToBall(void) diff --git a/src/battle/battle_controller_opponent.c b/src/battle/battle_controller_opponent.c index ee313c098..a7e99900b 100644 --- a/src/battle/battle_controller_opponent.c +++ b/src/battle/battle_controller_opponent.c @@ -74,7 +74,7 @@ extern u8 GetBattlerPosition(u8); extern void sub_8032984(u8, u16); extern void sub_80333D4(void); extern void sub_80312F0(struct Sprite *); -extern u8 sub_8046400(); +extern u8 StartSendOutMonAnimation(); extern void sub_8032A08(); extern void sub_8043DB0(); extern void sub_8033160(void); @@ -1168,7 +1168,7 @@ void sub_803495C(u8 a, u8 b) StartSpriteAnim(&gSprites[gBankSpriteIds[a]], gBattleMonForms[a]); gSprites[gBankSpriteIds[a]].invisible = TRUE; gSprites[gBankSpriteIds[a]].callback = SpriteCallbackDummy; - gSprites[gUnknown_0300434C[a]].data[0] = sub_8046400(0, 0xFE); + gSprites[gUnknown_0300434C[a]].data[0] = StartSendOutMonAnimation(0, 0xFE); } void OpponentHandleReturnPokeToBall(void) diff --git a/src/battle/battle_controller_player.c b/src/battle/battle_controller_player.c index 654a2c195..de8b1579b 100644 --- a/src/battle/battle_controller_player.c +++ b/src/battle/battle_controller_player.c @@ -126,7 +126,7 @@ extern void sub_802DEAC(void); extern void sub_80312F0(struct Sprite *); extern u8 GetBattlerSpriteCoord(); extern u8 sub_8077F68(); -extern u8 sub_8046400(); +extern u8 StartSendOutMonAnimation(); extern void sub_802D798(void); extern void bx_0802E404(void); extern u8 gActiveBattler; @@ -2523,7 +2523,7 @@ void sub_802F934(u8 bank, u8 b) StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); gSprites[gBankSpriteIds[bank]].invisible = TRUE; gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; - gSprites[gUnknown_0300434C[bank]].data[0] = sub_8046400(0, 0xFF); + gSprites[gUnknown_0300434C[bank]].data[0] = StartSendOutMonAnimation(0, 0xFF); } void PlayerHandleReturnPokeToBall(void) diff --git a/src/battle/battle_controller_wally.c b/src/battle/battle_controller_wally.c index 312ef9d12..a7ce7d27d 100644 --- a/src/battle/battle_controller_wally.c +++ b/src/battle/battle_controller_wally.c @@ -88,7 +88,7 @@ extern void oamt_add_pos2_onto_pos1(); extern void StartAnimLinearTranslation(struct Sprite *); extern void sub_8030E38(struct Sprite *); extern void StoreSpriteCallbackInData(); -extern u8 sub_8046400(); +extern u8 StartSendOutMonAnimation(); extern u8 GetBattlerSpriteCoord(); extern u8 sub_8077F68(); extern u8 sub_8079E90(); @@ -1518,7 +1518,7 @@ void sub_81398BC(u8 bank) StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); gSprites[gBankSpriteIds[bank]].invisible = TRUE; gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; - gSprites[gUnknown_0300434C[bank]].data[0] = sub_8046400(0, 0xFF); + gSprites[gUnknown_0300434C[bank]].data[0] = StartSendOutMonAnimation(0, 0xFF); } void sub_8139A2C(u8 taskId) diff --git a/src/battle/pokeball.c b/src/battle/pokeball.c index ac15246d6..abfdf2c3d 100644 --- a/src/battle/pokeball.c +++ b/src/battle/pokeball.c @@ -300,7 +300,7 @@ const struct SpriteTemplate gBallSpriteTemplates[] = extern void InitAnimArcTranslation(); extern bool8 TranslateAnimArc(struct Sprite *); -static void sub_8046464(u8); +static void SendOutMonAnimation(u8); static void sub_80466E8(struct Sprite *); static void sub_80466F4(struct Sprite *); static void sub_8046760(struct Sprite *); @@ -312,10 +312,10 @@ static void sub_8046C78(struct Sprite *); static void sub_8046E7C(struct Sprite *); static void sub_8046E9C(struct Sprite *); static void sub_8046FBC(struct Sprite *); -static void sub_8047074(struct Sprite *); -static void sub_80470C4(struct Sprite *); -static void sub_8047230(struct Sprite *); -static void sub_8047254(struct Sprite *); +static void SendOutPlayerMonAnimation_Step0(struct Sprite *); +static void SendOutPlayerMonAnimation_Step1(struct Sprite *); +static void SendOutMonAnimation_Delay(struct Sprite *); +static void SendOutOpponentMonAnimation_Step0(struct Sprite *); static void sub_80473D0(struct Sprite *); static void sub_804748C(struct Sprite *); static void sub_8047638(struct Sprite *); @@ -324,28 +324,28 @@ static void sub_8047754(struct Sprite *); static void sub_804780C(struct Sprite *); static void sub_8047830(struct Sprite *); static void oamc_804BEB4(struct Sprite *); -static u16 sub_8047978(u8); +static u16 GetBattlerBall(u8); -u8 sub_8046400(u16 a, u8 b) +u8 StartSendOutMonAnimation(u16 a, u8 side) { u8 taskId; gDoingBattleAnim = 1; ewram17810[gActiveBattler].unk0_3 = 1; - taskId = CreateTask(sub_8046464, 5); + taskId = CreateTask(SendOutMonAnimation, 5); gTasks[taskId].data[1] = a; - gTasks[taskId].data[2] = b; + gTasks[taskId].data[2] = side; gTasks[taskId].data[3] = gActiveBattler; return 0; } -static void sub_8046464(u8 taskId) +static void SendOutMonAnimation(u8 taskId) { - bool8 sp0 = FALSE; - u16 r8; - u8 r5; + bool8 debug = FALSE; + u16 side; + u8 battler; u16 ball; - u8 r4; + u8 ballIndex; u8 spriteId; if (gTasks[taskId].data[0] == 0) @@ -353,44 +353,49 @@ static void sub_8046464(u8 taskId) gTasks[taskId].data[0]++; return; } - r8 = gTasks[taskId].data[2]; - r5 = gTasks[taskId].data[3]; - if (GetBattlerSide(r5) != 0) - ball = GetMonData(&gEnemyParty[gBattlerPartyIndexes[r5]], MON_DATA_POKEBALL); + + side = gTasks[taskId].data[2]; + battler = gTasks[taskId].data[3]; + if (GetBattlerSide(battler) != B_SIDE_PLAYER) + ball = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_POKEBALL); else - ball = GetMonData(&gPlayerParty[gBattlerPartyIndexes[r5]], MON_DATA_POKEBALL); - r4 = ball_number_to_ball_processing_index(ball); - sub_80478DC(r4); - spriteId = CreateSprite(&gBallSpriteTemplates[r4], 32, 80, 0x1D); + ball = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_POKEBALL); + + ballIndex = ball_number_to_ball_processing_index(ball); + LoadBallGraphics(ballIndex); + spriteId = CreateSprite(&gBallSpriteTemplates[ballIndex], 32, 80, 29); gSprites[spriteId].data[0] = 0x80; gSprites[spriteId].data[1] = 0; - gSprites[spriteId].data[7] = r8; - switch (r8) + gSprites[spriteId].data[7] = side; + + switch (side) { - case 0xFF: - gBankTarget = r5; + case 0xFF: // Player's side + gBankTarget = battler; gSprites[spriteId].pos1.x = 24; gSprites[spriteId].pos1.y = 68; - gSprites[spriteId].callback = sub_8047074; + gSprites[spriteId].callback = SendOutPlayerMonAnimation_Step0; break; - case 0xFE: - gSprites[spriteId].pos1.x = GetBattlerSpriteCoord(r5, 0); - gSprites[spriteId].pos1.y = GetBattlerSpriteCoord(r5, 1) + 24; - gBankTarget = r5; + case 0xFE: // Opponent's side + gSprites[spriteId].pos1.x = GetBattlerSpriteCoord(battler, 0); + gSprites[spriteId].pos1.y = GetBattlerSpriteCoord(battler, 1) + 24; + gBankTarget = battler; gSprites[spriteId].data[0] = 0; - gSprites[spriteId].callback = sub_8047254; + gSprites[spriteId].callback = SendOutOpponentMonAnimation_Step0; break; default: gBankTarget = GetBattlerAtPosition(1); - sp0 = TRUE; + debug = TRUE; break; } + gSprites[spriteId].data[6] = gBankTarget; - if (!sp0) + if (!debug) { DestroyTask(taskId); return; } + gSprites[spriteId].data[0] = 0x22; gSprites[spriteId].data[2] = GetBattlerSpriteCoord(gBankTarget, 0); gSprites[spriteId].data[4] = GetBattlerSpriteCoord(gBankTarget, 1) - 16; @@ -418,8 +423,8 @@ static void objc_0804ABD4(struct Sprite *sprite) sprite->pos2.x = 0; sprite->pos2.y = 0; sprite->data[5] = 0; - r4 = ball_number_to_ball_processing_index(sub_8047978(r5)); - sub_814086C(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, r4); + r4 = ball_number_to_ball_processing_index(GetBattlerBall(r5)); + AnimateBallOpenParticles(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, r4); sprite->data[0] = sub_8141314(0, r5, 14, r4); sprite->data[6] = r5; sprite->data[7] = r8; @@ -693,34 +698,35 @@ static void sub_8046AD0(u8 taskId) static void sub_8046C78(struct Sprite *sprite) { - u8 r5 = sprite->data[6]; - u32 r4; // not sure of this type + int ballIndex; + u8 battler = sprite->data[6]; StartSpriteAnim(sprite, 1); - r4 = ball_number_to_ball_processing_index(sub_8047978(r5)); - sub_814086C(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, r4); - sprite->data[0] = sub_8141314(1, sprite->data[6], 14, r4); + ballIndex = ball_number_to_ball_processing_index(GetBattlerBall(battler)); + AnimateBallOpenParticles(sprite->pos1.x, sprite->pos1.y - 5, 1, 28, ballIndex); + sprite->data[0] = sub_8141314(1, sprite->data[6], 14, ballIndex); sprite->callback = sub_8046E9C; if (gMain.inBattle) { - struct Pokemon *pkmn; + struct Pokemon *mon; u16 species; - s8 r8; - u16 r4_2; + s8 cryPanning; + u16 cryBehavior; u8 taskId; - if (GetBattlerSide(r5) != 0) + if (GetBattlerSide(battler) != 0) { - pkmn = &gEnemyParty[gBattlerPartyIndexes[r5]]; - r8 = 25; + mon = &gEnemyParty[gBattlerPartyIndexes[battler]]; + cryPanning = 25; } else { - pkmn = &gPlayerParty[gBattlerPartyIndexes[r5]]; - r8 = -25; + mon = &gPlayerParty[gBattlerPartyIndexes[battler]]; + cryPanning = -25; } - species = GetMonData(pkmn, MON_DATA_SPECIES); - if ((r5 == GetBattlerAtPosition(0) || r5 == GetBattlerAtPosition(1)) + + species = GetMonData(mon, MON_DATA_SPECIES); + if ((battler == GetBattlerAtPosition(0) || battler == GetBattlerAtPosition(1)) && IsDoubleBattle() && ewram17840.unk9_0) { if (gBattleTypeFlags & BATTLE_TYPE_MULTI) @@ -733,18 +739,21 @@ static void sub_8046C78(struct Sprite *sprite) m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 128); } } + if (!IsDoubleBattle() || !ewram17840.unk9_0) - r4_2 = 0; - else if (r5 == GetBattlerAtPosition(0) || r5 == GetBattlerAtPosition(1)) - r4_2 = 1; + cryBehavior = 0; + else if (battler == GetBattlerAtPosition(0) || battler == GetBattlerAtPosition(1)) + cryBehavior = 1; else - r4_2 = 2; + cryBehavior = 2; + taskId = CreateTask(sub_8046AD0, 3); gTasks[taskId].data[0] = species; - gTasks[taskId].data[1] = r8; - gTasks[taskId].data[2] = r4_2; + gTasks[taskId].data[1] = cryPanning; + gTasks[taskId].data[2] = cryBehavior; gTasks[taskId].data[15] = 0; } + StartSpriteAffineAnim(&gSprites[gBankSpriteIds[sprite->data[6]]], 1); AnimateSprite(&gSprites[gBankSpriteIds[sprite->data[6]]]); gSprites[gBankSpriteIds[sprite->data[6]]].data[1] = 0x1000; @@ -795,7 +804,7 @@ static void sub_8046E9C(struct Sprite *sprite) if (r3 == 4) { for (i = 0; i < 12; i++) - sub_804794C(i); + FreeBallGraphics(i); } } } @@ -825,7 +834,7 @@ static void sub_8046FBC(struct Sprite *sprite) } } -static void sub_8047074(struct Sprite *sprite) +static void SendOutPlayerMonAnimation_Step0(struct Sprite *sprite) { sprite->data[0] = 25; sprite->data[2] = GetBattlerSpriteCoord(sprite->data[6], 2); @@ -833,12 +842,12 @@ static void sub_8047074(struct Sprite *sprite) sprite->data[5] = -30; sprite->oam.affineParam = sprite->data[6]; InitAnimArcTranslation(sprite); - sprite->callback = sub_80470C4; + sprite->callback = SendOutPlayerMonAnimation_Step1; } #define HIBYTE(x) (((x) >> 8) & 0xFF) -static void sub_80470C4(struct Sprite *sprite) +static void SendOutPlayerMonAnimation_Step1(struct Sprite *sprite) { u32 r6; u32 r7; @@ -855,6 +864,7 @@ static void sub_80470C4(struct Sprite *sprite) sprite->data[2] = ((sprite->data[2] / 3) & ~1) | r7; StartSpriteAffineAnim(sprite, 4); } + r4 = sprite->data[0]; TranslateAnimLinear(sprite); sprite->data[7] += sprite->data[6] / 3; @@ -864,6 +874,7 @@ static void sub_80470C4(struct Sprite *sprite) sprite->data[0] = r4; else sprite->data[0] = r4 - 1; + if (HIBYTE(sprite->data[7]) >= 80) { r6 = sprite->data[1] & 1; @@ -882,17 +893,17 @@ static void sub_80470C4(struct Sprite *sprite) sprite->pos2.x = 0; sprite->data[6] = sprite->oam.affineParam & 0xFF; sprite->data[0] = 0; - if (IsDoubleBattle() && ewram17840.unk9_0 - && sprite->data[6] == GetBattlerAtPosition(2)) - sprite->callback = sub_8047230; + if (IsDoubleBattle() && ewram17840.unk9_0 && sprite->data[6] == GetBattlerAtPosition(2)) + sprite->callback = SendOutMonAnimation_Delay; else sprite->callback = sub_8046C78; + StartSpriteAffineAnim(sprite, 0); } } } -static void sub_8047230(struct Sprite *sprite) +static void SendOutMonAnimation_Delay(struct Sprite *sprite) { if (sprite->data[0]++ > 24) { @@ -901,15 +912,14 @@ static void sub_8047230(struct Sprite *sprite) } } -static void sub_8047254(struct Sprite *sprite) +static void SendOutOpponentMonAnimation_Step0(struct Sprite *sprite) { sprite->data[0]++; if (sprite->data[0] > 15) { sprite->data[0] = 0; - if (IsDoubleBattle() && ewram17840.unk9_0 - && sprite->data[6] == GetBattlerAtPosition(3)) - sprite->callback = sub_8047230; + if (IsDoubleBattle() && ewram17840.unk9_0 && sprite->data[6] == GetBattlerAtPosition(3)) + sprite->callback = SendOutMonAnimation_Delay; else sprite->callback = sub_8046C78; } @@ -917,7 +927,7 @@ static void sub_8047254(struct Sprite *sprite) static u8 sub_80472B0(u8 a, u8 b, u8 c, u8 d) { - return sub_814086C(a, b, c, d, 0); + return AnimateBallOpenParticles(a, b, c, d, 0); } static u8 sub_80472D8(u8 a, u8 b, u32 c) @@ -1155,38 +1165,39 @@ static void oamc_804BEB4(struct Sprite *sprite) } } -void sub_80478DC(u8 a) +void LoadBallGraphics(u8 ballIndex) { - u16 var; + u16 tileStart; - if (GetSpriteTileStartByTag(sBallSpriteSheets[a].tag) == 0xFFFF) + if (GetSpriteTileStartByTag(sBallSpriteSheets[ballIndex].tag) == 0xFFFF) { - LoadCompressedObjectPic(&sBallSpriteSheets[a]); - LoadCompressedObjectPalette(&sBallSpritePalettes[a]); + LoadCompressedObjectPic(&sBallSpriteSheets[ballIndex]); + LoadCompressedObjectPalette(&sBallSpritePalettes[ballIndex]); } - switch (a) + + switch (ballIndex) { case 6: case 10: case 11: break; default: - var = GetSpriteTileStartByTag(sBallSpriteSheets[a].tag); - LZDecompressVram(gUnknown_08D030D0, (void *)(VRAM + 0x10100 + var * 32)); + tileStart = GetSpriteTileStartByTag(sBallSpriteSheets[ballIndex].tag); + LZDecompressVram(gUnknown_08D030D0, (void *)(VRAM + 0x10100 + tileStart * 32)); break; } } -void sub_804794C(u8 a) +void FreeBallGraphics(u8 ballIndex) { - FreeSpriteTilesByTag(sBallSpriteSheets[a].tag); - FreeSpritePaletteByTag(sBallSpritePalettes[a].tag); + FreeSpriteTilesByTag(sBallSpriteSheets[ballIndex].tag); + FreeSpritePaletteByTag(sBallSpritePalettes[ballIndex].tag); } -static u16 sub_8047978(u8 a) +static u16 GetBattlerBall(u8 battler) { - if (GetBattlerSide(a) == 0) - return GetMonData(&gPlayerParty[gBattlerPartyIndexes[a]], MON_DATA_POKEBALL); + if (GetBattlerSide(battler) == B_SIDE_PLAYER) + return GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_POKEBALL); else - return GetMonData(&gEnemyParty[gBattlerPartyIndexes[a]], MON_DATA_POKEBALL); + return GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_POKEBALL); } diff --git a/src/battle/post_battle_event_funcs.c b/src/battle/post_battle_event_funcs.c index a44cf028b..d0fbbec85 100644 --- a/src/battle/post_battle_event_funcs.c +++ b/src/battle/post_battle_event_funcs.c @@ -6,6 +6,7 @@ #include "pokemon.h" #include "overworld.h" #include "script_pokemon_80C4.h" +#include "constants/heal_locations.h" extern u8 gUnknown_02039324; @@ -32,9 +33,9 @@ int GameClear(void) SetSecretBase2Field_9(); if (gSaveBlock2.playerGender == MALE) - sub_80537CC(1); + sub_80537CC(HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F); else - sub_80537CC(2); + sub_80537CC(HEAL_LOCATION_LITTLEROOT_TOWN_MAYS_HOUSE_2F); ribbonGet = FALSE; diff --git a/src/birch_pc.c b/src/birch_pc.c index 4b0025504..2a76b3c8c 100644 --- a/src/birch_pc.c +++ b/src/birch_pc.c @@ -87,24 +87,24 @@ const u8 *GetPokedexRatingText(u16 count) return gBirchDexRatingText_LessThan180; if (count < 190) return gBirchDexRatingText_LessThan190; - if (count < 200) + if (count < HOENN_DEX_COUNT - 2) return gBirchDexRatingText_LessThan200; - if (count == 200) + if (count == HOENN_DEX_COUNT - 2) { if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_JIRACHI), 1) || GetSetPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_DEOXYS), 1)) // Jirachi or Deoxys is not counted towards the dex completion. If either of these flags are enabled, it means the actual count is less than 200. return gBirchDexRatingText_LessThan200; return gBirchDexRatingText_DexCompleted; } - if (count == 201) + if (count == HOENN_DEX_COUNT - 1) { if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_JIRACHI), 1) && GetSetPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_DEOXYS), 1)) // If both of these flags are enabled, it means the actual count is less than 200. return gBirchDexRatingText_LessThan200; return gBirchDexRatingText_DexCompleted; } - if (count == 202) - return gBirchDexRatingText_DexCompleted; // Hoenn dex is considered complete, even though the hoenn dex count is 210. + if (count == HOENN_DEX_COUNT) + return gBirchDexRatingText_DexCompleted; // Hoenn dex is considered complete, a count of 202 means Jirachi and Deoxys are obtained return gBirchDexRatingText_LessThan10; } diff --git a/src/contest_effect.c b/src/contest_effect.c index a5615851f..17779a0c6 100644 --- a/src/contest_effect.c +++ b/src/contest_effect.c @@ -158,10 +158,8 @@ static void ContestEffect_StartlePrevMons(void) u8 a = shared192D0.contestant; if (shared192D0.turnOrder[a] != 0) { - int i; - int j = 0; - - for (i = 0; i < 4; i++) + int i, j; + for (i = 0, j = 0; i < 4; i++) if (shared192D0.turnOrder[a] > shared192D0.turnOrder[i]) shared192D0.jamQueue[j++] = i; shared192D0.jamQueue[j] = 0xFF; @@ -617,150 +615,40 @@ static void ContestEffect_QualityDependsOnTiming(void) sContestantStatus[shared192D0.contestant].appeal2 = appeal; } -#ifdef NONMATCHING -// Not even close, send help -// Works well if it’s the same type as the one before. static void ContestEffect_BetterIfSameType(void) { - s8 r4; - s8 r2; + s8 turnOrder = shared192D0.turnOrder[shared192D0.contestant]; + s8 i = turnOrder - 1, j; + u16 move; - for (r4 = shared192D0.turnOrder[shared192D0.contestant]; r4 > 0; r4--) + if (turnOrder == 0) + return; + + while (1) { - for (r2 = 0; r2 < 4; r2++) + for (j = 0; j < 4; j++) { - if (shared192D0.turnOrder[r2] == r4 - 1) + if (shared192D0.turnOrder[j] == i) break; } - if (!(sContestantStatus[r2].noMoreTurns || sContestantStatus[r2].nervous || sContestantStatus[r2].numTurnsSkipped)) + if (sContestantStatus[j].noMoreTurns || sContestantStatus[j].nervous || sContestantStatus[j].numTurnsSkipped) + { + if (--i < 0) + return; + } + else { - u16 move = sContestantStatus[shared192D0.contestant].currMove; - - if (gContestMoves[move].contestCategory == gContestMoves[sContestantStatus[r2].currMove].contestCategory) - { - sContestantStatus[shared192D0.contestant].appeal2 += gContestEffects[gContestMoves[move].effect].appeal * 2; - SetContestantEffectStringID(shared192D0.contestant, CONTEST_STRING_SAME_TYPE_GOOD); - } break; } } + + move = sContestantStatus[shared192D0.contestant].currMove; + if (gContestMoves[move].contestCategory == gContestMoves[sContestantStatus[j].currMove].contestCategory) + { + sContestantStatus[shared192D0.contestant].appeal2 += gContestEffects[gContestMoves[move].effect].appeal * 2; + SetContestantEffectStringID(shared192D0.contestant, CONTEST_STRING_SAME_TYPE_GOOD); + } } -#else -NAKED void ContestEffect_BetterIfSameType(void) -{ - asm_unified("\tpush {r4-r7,lr}\n" - "\tldr r1, _080B8940 @ =gSharedMem + 0x192D0\n" - "\tldrb r0, [r1, 0x11]\n" - "\tadds r0, r1\n" - "\tmovs r2, 0\n" - "\tldrsb r2, [r0, r2]\n" - "\tsubs r0, r2, 0x1\n" - "\tlsls r0, 24\n" - "\tlsrs r4, r0, 24\n" - "\tmov r12, r1\n" - "\tcmp r2, 0\n" - "\tbeq _080B8994\n" - "\tldrb r5, [r1]\n" - "\tmov r6, r12\n" - "\tsubs r6, 0x70\n" - "_080B88EA:\n" - "\tmovs r2, 0\n" - "\tlsls r0, r4, 24\n" - "\tasrs r1, r0, 24\n" - "\tadds r4, r0, 0\n" - "\tcmp r5, r1\n" - "\tbeq _080B8910\n" - "\tldr r3, _080B8940 @ =gSharedMem + 0x192D0\n" - "_080B88F8:\n" - "\tlsls r0, r2, 24\n" - "\tmovs r2, 0x80\n" - "\tlsls r2, 17\n" - "\tadds r0, r2\n" - "\tlsrs r2, r0, 24\n" - "\tasrs r0, 24\n" - "\tcmp r0, 0x3\n" - "\tbgt _080B8910\n" - "\tadds r0, r3\n" - "\tldrb r0, [r0]\n" - "\tcmp r0, r1\n" - "\tbne _080B88F8\n" - "_080B8910:\n" - "\tlsls r2, 24\n" - "\tasrs r1, r2, 24\n" - "\tlsls r0, r1, 3\n" - "\tsubs r0, r1\n" - "\tlsls r0, 2\n" - "\tadds r3, r0, r6\n" - "\tldrb r1, [r3, 0xB]\n" - "\tmovs r0, 0x80\n" - "\tands r0, r1\n" - "\tadds r7, r2, 0\n" - "\tcmp r0, 0\n" - "\tbne _080B8932\n" - "\tldrb r1, [r3, 0xC]\n" - "\tmovs r0, 0x7\n" - "\tands r0, r1\n" - "\tcmp r0, 0\n" - "\tbeq _080B8944\n" - "_080B8932:\n" - "\tmovs r1, 0xFF\n" - "\tlsls r1, 24\n" - "\tadds r0, r4, r1\n" - "\tlsrs r4, r0, 24\n" - "\tcmp r0, 0\n" - "\tblt _080B8994\n" - "\tb _080B88EA\n" - "\t.align 2, 0\n" - "_080B8940: .4byte gSharedMem + 0x192D0\n" - "_080B8944:\n" - "\tmov r2, r12\n" - "\tldrb r1, [r2, 0x11]\n" - "\tlsls r0, r1, 3\n" - "\tsubs r0, r1\n" - "\tlsls r0, 2\n" - "\tmov r3, r12\n" - "\tsubs r3, 0x70\n" - "\tadds r5, r0, r3\n" - "\tldrh r0, [r5, 0x6]\n" - "\tldr r4, _080B899C @ =gContestMoves\n" - "\tlsls r0, 3\n" - "\tadds r6, r0, r4\n" - "\tldrb r2, [r6, 0x1]\n" - "\tlsls r2, 29\n" - "\tasrs r1, r7, 24\n" - "\tlsls r0, r1, 3\n" - "\tsubs r0, r1\n" - "\tlsls r0, 2\n" - "\tadds r0, r3\n" - "\tldrh r0, [r0, 0x6]\n" - "\tlsls r0, 3\n" - "\tadds r0, r4\n" - "\tldrb r0, [r0, 0x1]\n" - "\tlsls r0, 29\n" - "\tcmp r2, r0\n" - "\tbne _080B8994\n" - "\tldr r1, _080B89A0 @ =gContestEffects\n" - "\tldrb r0, [r6]\n" - "\tlsls r0, 2\n" - "\tadds r0, r1\n" - "\tldrb r0, [r0, 0x1]\n" - "\tlsls r0, 1\n" - "\tldrh r1, [r5, 0x2]\n" - "\tadds r0, r1\n" - "\tstrh r0, [r5, 0x2]\n" - "\tmov r2, r12\n" - "\tldrb r0, [r2, 0x11]\n" - "\tmovs r1, 0x1F\n" - "\tbl SetContestantEffectStringID\n" - "_080B8994:\n" - "\tpop {r4-r7}\n" - "\tpop {r0}\n" - "\tbx r0\n" - "\t.align 2, 0\n" - "_080B899C: .4byte gContestMoves\n" - "_080B89A0: .4byte gContestEffects"); -} -#endif // Works well if different in type than the one before. static void ContestEffect_BetterIfDiffType(void) @@ -1113,16 +1001,20 @@ static bool8 WasAtLeastOneOpponentJammed(void) shared192D0.jam2 = 10; SetContestantEffectStringID(contestant, CONTEST_STRING_LITTLE_DISTRACTED); } - else if ((shared192D0.jam2 -= sContestantStatus[contestant].jamReduction) <= 0) - { - shared192D0.jam2 = 0; - SetContestantEffectStringID(contestant, CONTEST_STRING_NOT_FAZED); - } else { - JamContestant(contestant, shared192D0.jam2); - SetStartledString(contestant, shared192D0.jam2); - jamBuffer[contestant] = shared192D0.jam2; + shared192D0.jam2 -= sContestantStatus[contestant].jamReduction; + if (shared192D0.jam2 <= 0) + { + shared192D0.jam2 = 0; + SetContestantEffectStringID(contestant, CONTEST_STRING_NOT_FAZED); + } + else + { + JamContestant(contestant, shared192D0.jam2); + SetStartledString(contestant, shared192D0.jam2); + jamBuffer[contestant] = shared192D0.jam2; + } } } } diff --git a/src/data/heal_locations.h b/src/data/heal_locations.h new file mode 100644 index 000000000..f764981bf --- /dev/null +++ b/src/data/heal_locations.h @@ -0,0 +1,25 @@ +static const struct HealLocation sHealLocations[] = +{ + {MAP_GROUP(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F), MAP_NUM(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F), 4, 2}, + {MAP_GROUP(LITTLEROOT_TOWN_MAYS_HOUSE_2F), MAP_NUM(LITTLEROOT_TOWN_MAYS_HOUSE_2F), 4, 2}, + {MAP_GROUP(PETALBURG_CITY), MAP_NUM(PETALBURG_CITY), 20, 17}, + {MAP_GROUP(SLATEPORT_CITY), MAP_NUM(SLATEPORT_CITY), 19, 20}, + {MAP_GROUP(MAUVILLE_CITY), MAP_NUM(MAUVILLE_CITY), 22, 6}, + {MAP_GROUP(RUSTBORO_CITY), MAP_NUM(RUSTBORO_CITY), 16, 39}, + {MAP_GROUP(FORTREE_CITY), MAP_NUM(FORTREE_CITY), 5, 7}, + {MAP_GROUP(LILYCOVE_CITY), MAP_NUM(LILYCOVE_CITY), 24, 15}, + {MAP_GROUP(MOSSDEEP_CITY), MAP_NUM(MOSSDEEP_CITY), 28, 17}, + {MAP_GROUP(SOOTOPOLIS_CITY), MAP_NUM(SOOTOPOLIS_CITY), 43, 32}, + {MAP_GROUP(EVER_GRANDE_CITY), MAP_NUM(EVER_GRANDE_CITY), 27, 49}, + {MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), 5, 9}, + {MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), 14, 9}, + {MAP_GROUP(OLDALE_TOWN), MAP_NUM(OLDALE_TOWN), 6, 17}, + {MAP_GROUP(DEWFORD_TOWN), MAP_NUM(DEWFORD_TOWN), 2, 11}, + {MAP_GROUP(LAVARIDGE_TOWN), MAP_NUM(LAVARIDGE_TOWN), 9, 7}, + {MAP_GROUP(FALLARBOR_TOWN), MAP_NUM(FALLARBOR_TOWN), 14, 8}, + {MAP_GROUP(VERDANTURF_TOWN), MAP_NUM(VERDANTURF_TOWN), 16, 4}, + {MAP_GROUP(PACIFIDLOG_TOWN), MAP_NUM(PACIFIDLOG_TOWN), 8, 16}, + {MAP_GROUP(EVER_GRANDE_CITY), MAP_NUM(EVER_GRANDE_CITY), 18, 6}, + {MAP_GROUP(BATTLE_TOWER_OUTSIDE), MAP_NUM(BATTLE_TOWER_OUTSIDE), 14, 9}, + {MAP_GROUP(SOUTHERN_ISLAND_EXTERIOR), MAP_NUM(SOUTHERN_ISLAND_EXTERIOR), 15, 20}, +}; diff --git a/src/data/pokedex_orders.h b/src/data/pokedex_orders.h index 736c0df6a..830f3d70a 100644 --- a/src/data/pokedex_orders.h +++ b/src/data/pokedex_orders.h @@ -1,1609 +1,1609 @@ #if ENGLISH static const u16 gPokedexOrder_Alphabetical[] = { - 387, - 388, - 389, - 390, - 391, - 392, - 393, - 394, - 395, - 396, - 397, - 398, - 399, - 400, - 401, - 402, - 403, - 404, - 405, - 406, - 407, - 408, - 409, - 410, - 411, - 63, // Abra - 359, // Absol - 142, // Aerodactyl - 306, // Aggron - 190, // Aipom - 65, // Alakazam - 334, // Altaria - 181, // Ampharos - 347, // Anorith - 24, // Arbok - 59, // Arcanine - 168, // Ariados - 348, // Armaldo - 304, // Aron - 144, // Articuno - 184, // Azumarill - 298, // Azurill - 371, // Bagon - 343, // Baltoy - 354, // Banette - 339, // Barboach - 153, // Bayleef - 267, // Beautifly - 15, // Beedrill - 374, // Beldum - 182, // Bellossom - 69, // Bellsprout - 9, // Blastoise - 257, // Blaziken - 242, // Blissey - 286, // Breloom - 1, // Bulbasaur - 12, // Butterfree - 331, // Cacnea - 332, // Cacturne - 323, // Camerupt - 318, // Carvanha - 268, // Cascoon - 351, // Castform - 10, // Caterpie - 251, // Celebi - 113, // Chansey - 6, // Charizard - 4, // Charmander - 5, // Charmeleon - 152, // Chikorita - 358, // Chimecho - 170, // Chinchou - 366, // Clamperl - 344, // Claydol - 36, // Clefable - 35, // Clefairy - 173, // Cleffa - 91, // Cloyster - 256, // Combusken - 341, // Corphish - 222, // Corsola - 346, // Cradily - 342, // Crawdaunt - 169, // Crobat - 159, // Croconaw - 104, // Cubone - 155, // Cyndaquil - 301, // Delcatty - 225, // Delibird - 386, // Deoxys - 87, // Dewgong - 50, // Diglett - 132, // Ditto - 85, // Dodrio - 84, // Doduo - 232, // Donphan - 148, // Dragonair - 149, // Dragonite - 147, // Dratini - 96, // Drowzee - 51, // Dugtrio - 206, // Dunsparce - 356, // Dusclops - 355, // Duskull - 269, // Dustox - 133, // Eevee - 23, // Ekans - 125, // Electabuzz - 309, // Electrike - 101, // Electrode - 239, // Elekid - 244, // Entei - 196, // Espeon - 102, // Exeggcute - 103, // Exeggutor - 295, // Exploud - 83, // Farfetch'd - 22, // Fearow - 349, // Feebas - 160, // Feraligatr - 180, // Flaaffy - 136, // Flareon - 330, // Flygon - 205, // Forretress - 162, // Furret - 282, // Gardevoir - 92, // Gastly - 94, // Gengar - 74, // Geodude - 203, // Girafarig - 362, // Glalie - 207, // Gligar - 44, // Gloom - 42, // Golbat - 118, // Goldeen - 55, // Golduck - 76, // Golem - 368, // Gorebyss - 210, // Granbull - 75, // Graveler - 88, // Grimer - 383, // Groudon - 253, // Grovyle - 58, // Growlithe - 326, // Grumpig - 316, // Gulpin - 130, // Gyarados - 297, // Hariyama - 93, // Haunter - 214, // Heracross - 107, // Hitmonchan - 106, // Hitmonlee - 237, // Hitmontop - 250, // Ho-Oh - 163, // Hoothoot - 187, // Hoppip - 116, // Horsea - 229, // Houndoom - 228, // Houndour - 367, // Huntail - 97, // Hypno - 174, // Igglybuff - 314, // Illumise - 2, // Ivysaur - 39, // Jigglypuff - 385, // Jirachi - 135, // Jolteon - 189, // Jumpluff - 124, // Jynx - 140, // Kabuto - 141, // Kabutops - 64, // Kadabra - 14, // Kakuna - 115, // Kangaskhan - 352, // Kecleon - 230, // Kingdra - 99, // Kingler - 281, // Kirlia - 109, // Koffing - 98, // Krabby - 382, // Kyogre - 305, // Lairon - 171, // Lanturn - 131, // Lapras - 246, // Larvitar - 380, // Latias - 381, // Latios - 166, // Ledian - 165, // Ledyba - 108, // Lickitung - 345, // Lileep - 264, // Linoone - 271, // Lombre - 270, // Lotad - 294, // Loudred - 272, // Ludicolo - 249, // Lugia - 337, // Lunatone - 370, // Luvdisc - 68, // Machamp - 67, // Machoke - 66, // Machop - 240, // Magby - 219, // Magcargo - 129, // Magikarp - 126, // Magmar - 81, // Magnemite - 82, // Magneton - 296, // Makuhita - 310, // Manectric - 56, // Mankey - 226, // Mantine - 179, // Mareep - 183, // Marill - 105, // Marowak - 259, // Marshtomp - 284, // Masquerain - 303, // Mawile - 308, // Medicham - 307, // Meditite - 154, // Meganium - 52, // Meowth - 376, // Metagross - 375, // Metang - 11, // Metapod - 151, // Mew - 150, // Mewtwo - 262, // Mightyena - 350, // Milotic - 241, // Miltank - 312, // Minun - 200, // Misdreavus - 146, // Moltres - 122, // Mr. mime - 258, // Mudkip - 89, // Muk - 198, // Murkrow - 177, // Natu - 34, // Nidoking - 31, // Nidoqueen - 29, // Nidoran? - 32, // Nidoran? - 30, // Nidorina - 33, // Nidorino - 290, // Nincada - 38, // Ninetales - 291, // Ninjask - 164, // Noctowl - 299, // Nosepass - 322, // Numel - 274, // Nuzleaf - 224, // Octillery - 43, // Oddish - 138, // Omanyte - 139, // Omastar - 95, // Onix - 46, // Paras - 47, // Parasect - 279, // Pelipper - 53, // Persian - 231, // Phanpy - 172, // Pichu - 18, // Pidgeot - 17, // Pidgeotto - 16, // Pidgey - 25, // Pikachu - 221, // Piloswine - 204, // Pineco - 127, // Pinsir - 311, // Plusle - 186, // Politoed - 60, // Poliwag - 61, // Poliwhirl - 62, // Poliwrath - 77, // Ponyta - 261, // Poochyena - 137, // Porygon - 233, // Porygon2 - 57, // Primeape - 54, // Psyduck - 247, // Pupitar - 195, // Quagsire - 156, // Quilava - 211, // Qwilfish - 26, // Raichu - 243, // Raikou - 280, // Ralts - 78, // Rapidash - 20, // Raticate - 19, // Rattata - 384, // Rayquaza - 378, // Regice - 377, // Regirock - 379, // Registeel - 369, // Relicanth - 223, // Remoraid - 112, // Rhydon - 111, // Rhyhorn - 315, // Roselia - 302, // Sableye - 373, // Salamence - 27, // Sandshrew - 28, // Sandslash - 254, // Sceptile - 212, // Scizor - 123, // Scyther - 117, // Seadra - 119, // Seaking - 364, // Sealeo - 273, // Seedot - 86, // Seel - 161, // Sentret - 336, // Seviper - 319, // Sharpedo - 292, // Shedinja - 372, // Shelgon - 90, // Shellder - 275, // Shiftry - 285, // Shroomish - 213, // Shuckle - 353, // Shuppet - 266, // Silcoon - 227, // Skarmory - 188, // Skiploom - 300, // Skitty - 289, // Slaking - 287, // Slakoth - 80, // Slowbro - 199, // Slowking - 79, // Slowpoke - 218, // Slugma - 235, // Smeargle - 238, // Smoochum - 215, // Sneasel - 143, // Snorlax - 361, // Snorunt - 209, // Snubbull - 338, // Solrock - 21, // Spearow - 363, // Spheal - 167, // Spinarak - 327, // Spinda - 325, // Spoink - 7, // Squirtle - 234, // Stantler - 121, // Starmie - 120, // Staryu - 208, // Steelix - 185, // Sudowoodo - 245, // Suicune - 192, // Sunflora - 191, // Sunkern - 283, // Surskit - 333, // Swablu - 317, // Swalot - 260, // Swampert - 277, // Swellow - 220, // Swinub - 276, // Taillow - 114, // Tangela - 128, // Tauros - 216, // Teddiursa - 72, // Tentacool - 73, // Tentacruel - 175, // Togepi - 176, // Togetic - 255, // Torchic - 324, // Torkoal - 158, // Totodile - 328, // Trapinch - 252, // Treecko - 357, // Tropius - 157, // Typhlosion - 248, // Tyranitar - 236, // Tyrogue - 197, // Umbreon - 201, // Unown - 217, // Ursaring - 134, // Vaporeon - 49, // Venomoth - 48, // Venonat - 3, // Venusaur - 329, // Vibrava - 71, // Victreebel - 288, // Vigoroth - 45, // Vileplume - 313, // Volbeat - 100, // Voltorb - 37, // Vulpix - 320, // Wailmer - 321, // Wailord - 365, // Walrein - 8, // Wartortle - 13, // Weedle - 70, // Weepinbell - 110, // Weezing - 340, // Whiscash - 293, // Whismur - 40, // Wigglytuff - 278, // Wingull - 202, // Wobbuffet - 194, // Wooper - 265, // Wurmple - 360, // Wynaut - 178, // Xatu - 193, // Yanma - 335, // Zangoose - 145, // Zapdos - 263, // Zigzagoon - 41, // Zubat + NATIONAL_DEX_OLD_UNOWN_B, + NATIONAL_DEX_OLD_UNOWN_C, + NATIONAL_DEX_OLD_UNOWN_D, + NATIONAL_DEX_OLD_UNOWN_E, + NATIONAL_DEX_OLD_UNOWN_F, + NATIONAL_DEX_OLD_UNOWN_G, + NATIONAL_DEX_OLD_UNOWN_H, + NATIONAL_DEX_OLD_UNOWN_I, + NATIONAL_DEX_OLD_UNOWN_J, + NATIONAL_DEX_OLD_UNOWN_K, + NATIONAL_DEX_OLD_UNOWN_L, + NATIONAL_DEX_OLD_UNOWN_M, + NATIONAL_DEX_OLD_UNOWN_N, + NATIONAL_DEX_OLD_UNOWN_O, + NATIONAL_DEX_OLD_UNOWN_P, + NATIONAL_DEX_OLD_UNOWN_Q, + NATIONAL_DEX_OLD_UNOWN_R, + NATIONAL_DEX_OLD_UNOWN_S, + NATIONAL_DEX_OLD_UNOWN_T, + NATIONAL_DEX_OLD_UNOWN_U, + NATIONAL_DEX_OLD_UNOWN_V, + NATIONAL_DEX_OLD_UNOWN_W, + NATIONAL_DEX_OLD_UNOWN_X, + NATIONAL_DEX_OLD_UNOWN_Y, + NATIONAL_DEX_OLD_UNOWN_Z, + NATIONAL_DEX_ABRA, + NATIONAL_DEX_ABSOL, + NATIONAL_DEX_AERODACTYL, + NATIONAL_DEX_AGGRON, + NATIONAL_DEX_AIPOM, + NATIONAL_DEX_ALAKAZAM, + NATIONAL_DEX_ALTARIA, + NATIONAL_DEX_AMPHAROS, + NATIONAL_DEX_ANORITH, + NATIONAL_DEX_ARBOK, + NATIONAL_DEX_ARCANINE, + NATIONAL_DEX_ARIADOS, + NATIONAL_DEX_ARMALDO, + NATIONAL_DEX_ARON, + NATIONAL_DEX_ARTICUNO, + NATIONAL_DEX_AZUMARILL, + NATIONAL_DEX_AZURILL, + NATIONAL_DEX_BAGON, + NATIONAL_DEX_BALTOY, + NATIONAL_DEX_BANETTE, + NATIONAL_DEX_BARBOACH, + NATIONAL_DEX_BAYLEEF, + NATIONAL_DEX_BEAUTIFLY, + NATIONAL_DEX_BEEDRILL, + NATIONAL_DEX_BELDUM, + NATIONAL_DEX_BELLOSSOM, + NATIONAL_DEX_BELLSPROUT, + NATIONAL_DEX_BLASTOISE, + NATIONAL_DEX_BLAZIKEN, + NATIONAL_DEX_BLISSEY, + NATIONAL_DEX_BRELOOM, + NATIONAL_DEX_BULBASAUR, + NATIONAL_DEX_BUTTERFREE, + NATIONAL_DEX_CACNEA, + NATIONAL_DEX_CACTURNE, + NATIONAL_DEX_CAMERUPT, + NATIONAL_DEX_CARVANHA, + NATIONAL_DEX_CASCOON, + NATIONAL_DEX_CASTFORM, + NATIONAL_DEX_CATERPIE, + NATIONAL_DEX_CELEBI, + NATIONAL_DEX_CHANSEY, + NATIONAL_DEX_CHARIZARD, + NATIONAL_DEX_CHARMANDER, + NATIONAL_DEX_CHARMELEON, + NATIONAL_DEX_CHIKORITA, + NATIONAL_DEX_CHIMECHO, + NATIONAL_DEX_CHINCHOU, + NATIONAL_DEX_CLAMPERL, + NATIONAL_DEX_CLAYDOL, + NATIONAL_DEX_CLEFABLE, + NATIONAL_DEX_CLEFAIRY, + NATIONAL_DEX_CLEFFA, + NATIONAL_DEX_CLOYSTER, + NATIONAL_DEX_COMBUSKEN, + NATIONAL_DEX_CORPHISH, + NATIONAL_DEX_CORSOLA, + NATIONAL_DEX_CRADILY, + NATIONAL_DEX_CRAWDAUNT, + NATIONAL_DEX_CROBAT, + NATIONAL_DEX_CROCONAW, + NATIONAL_DEX_CUBONE, + NATIONAL_DEX_CYNDAQUIL, + NATIONAL_DEX_DELCATTY, + NATIONAL_DEX_DELIBIRD, + NATIONAL_DEX_DEOXYS, + NATIONAL_DEX_DEWGONG, + NATIONAL_DEX_DIGLETT, + NATIONAL_DEX_DITTO, + NATIONAL_DEX_DODRIO, + NATIONAL_DEX_DODUO, + NATIONAL_DEX_DONPHAN, + NATIONAL_DEX_DRAGONAIR, + NATIONAL_DEX_DRAGONITE, + NATIONAL_DEX_DRATINI, + NATIONAL_DEX_DROWZEE, + NATIONAL_DEX_DUGTRIO, + NATIONAL_DEX_DUNSPARCE, + NATIONAL_DEX_DUSCLOPS, + NATIONAL_DEX_DUSKULL, + NATIONAL_DEX_DUSTOX, + NATIONAL_DEX_EEVEE, + NATIONAL_DEX_EKANS, + NATIONAL_DEX_ELECTABUZZ, + NATIONAL_DEX_ELECTRIKE, + NATIONAL_DEX_ELECTRODE, + NATIONAL_DEX_ELEKID, + NATIONAL_DEX_ENTEI, + NATIONAL_DEX_ESPEON, + NATIONAL_DEX_EXEGGCUTE, + NATIONAL_DEX_EXEGGUTOR, + NATIONAL_DEX_EXPLOUD, + NATIONAL_DEX_FARFETCHD, + NATIONAL_DEX_FEAROW, + NATIONAL_DEX_FEEBAS, + NATIONAL_DEX_FERALIGATR, + NATIONAL_DEX_FLAAFFY, + NATIONAL_DEX_FLAREON, + NATIONAL_DEX_FLYGON, + NATIONAL_DEX_FORRETRESS, + NATIONAL_DEX_FURRET, + NATIONAL_DEX_GARDEVOIR, + NATIONAL_DEX_GASTLY, + NATIONAL_DEX_GENGAR, + NATIONAL_DEX_GEODUDE, + NATIONAL_DEX_GIRAFARIG, + NATIONAL_DEX_GLALIE, + NATIONAL_DEX_GLIGAR, + NATIONAL_DEX_GLOOM, + NATIONAL_DEX_GOLBAT, + NATIONAL_DEX_GOLDEEN, + NATIONAL_DEX_GOLDUCK, + NATIONAL_DEX_GOLEM, + NATIONAL_DEX_GOREBYSS, + NATIONAL_DEX_GRANBULL, + NATIONAL_DEX_GRAVELER, + NATIONAL_DEX_GRIMER, + NATIONAL_DEX_GROUDON, + NATIONAL_DEX_GROVYLE, + NATIONAL_DEX_GROWLITHE, + NATIONAL_DEX_GRUMPIG, + NATIONAL_DEX_GULPIN, + NATIONAL_DEX_GYARADOS, + NATIONAL_DEX_HARIYAMA, + NATIONAL_DEX_HAUNTER, + NATIONAL_DEX_HERACROSS, + NATIONAL_DEX_HITMONCHAN, + NATIONAL_DEX_HITMONLEE, + NATIONAL_DEX_HITMONTOP, + NATIONAL_DEX_HO_OH, + NATIONAL_DEX_HOOTHOOT, + NATIONAL_DEX_HOPPIP, + NATIONAL_DEX_HORSEA, + NATIONAL_DEX_HOUNDOOM, + NATIONAL_DEX_HOUNDOUR, + NATIONAL_DEX_HUNTAIL, + NATIONAL_DEX_HYPNO, + NATIONAL_DEX_IGGLYBUFF, + NATIONAL_DEX_ILLUMISE, + NATIONAL_DEX_IVYSAUR, + NATIONAL_DEX_JIGGLYPUFF, + NATIONAL_DEX_JIRACHI, + NATIONAL_DEX_JOLTEON, + NATIONAL_DEX_JUMPLUFF, + NATIONAL_DEX_JYNX, + NATIONAL_DEX_KABUTO, + NATIONAL_DEX_KABUTOPS, + NATIONAL_DEX_KADABRA, + NATIONAL_DEX_KAKUNA, + NATIONAL_DEX_KANGASKHAN, + NATIONAL_DEX_KECLEON, + NATIONAL_DEX_KINGDRA, + NATIONAL_DEX_KINGLER, + NATIONAL_DEX_KIRLIA, + NATIONAL_DEX_KOFFING, + NATIONAL_DEX_KRABBY, + NATIONAL_DEX_KYOGRE, + NATIONAL_DEX_LAIRON, + NATIONAL_DEX_LANTURN, + NATIONAL_DEX_LAPRAS, + NATIONAL_DEX_LARVITAR, + NATIONAL_DEX_LATIAS, + NATIONAL_DEX_LATIOS, + NATIONAL_DEX_LEDIAN, + NATIONAL_DEX_LEDYBA, + NATIONAL_DEX_LICKITUNG, + NATIONAL_DEX_LILEEP, + NATIONAL_DEX_LINOONE, + NATIONAL_DEX_LOMBRE, + NATIONAL_DEX_LOTAD, + NATIONAL_DEX_LOUDRED, + NATIONAL_DEX_LUDICOLO, + NATIONAL_DEX_LUGIA, + NATIONAL_DEX_LUNATONE, + NATIONAL_DEX_LUVDISC, + NATIONAL_DEX_MACHAMP, + NATIONAL_DEX_MACHOKE, + NATIONAL_DEX_MACHOP, + NATIONAL_DEX_MAGBY, + NATIONAL_DEX_MAGCARGO, + NATIONAL_DEX_MAGIKARP, + NATIONAL_DEX_MAGMAR, + NATIONAL_DEX_MAGNEMITE, + NATIONAL_DEX_MAGNETON, + NATIONAL_DEX_MAKUHITA, + NATIONAL_DEX_MANECTRIC, + NATIONAL_DEX_MANKEY, + NATIONAL_DEX_MANTINE, + NATIONAL_DEX_MAREEP, + NATIONAL_DEX_MARILL, + NATIONAL_DEX_MAROWAK, + NATIONAL_DEX_MARSHTOMP, + NATIONAL_DEX_MASQUERAIN, + NATIONAL_DEX_MAWILE, + NATIONAL_DEX_MEDICHAM, + NATIONAL_DEX_MEDITITE, + NATIONAL_DEX_MEGANIUM, + NATIONAL_DEX_MEOWTH, + NATIONAL_DEX_METAGROSS, + NATIONAL_DEX_METANG, + NATIONAL_DEX_METAPOD, + NATIONAL_DEX_MEW, + NATIONAL_DEX_MEWTWO, + NATIONAL_DEX_MIGHTYENA, + NATIONAL_DEX_MILOTIC, + NATIONAL_DEX_MILTANK, + NATIONAL_DEX_MINUN, + NATIONAL_DEX_MISDREAVUS, + NATIONAL_DEX_MOLTRES, + NATIONAL_DEX_MR_MIME, + NATIONAL_DEX_MUDKIP, + NATIONAL_DEX_MUK, + NATIONAL_DEX_MURKROW, + NATIONAL_DEX_NATU, + NATIONAL_DEX_NIDOKING, + NATIONAL_DEX_NIDOQUEEN, + NATIONAL_DEX_NIDORAN_F, + NATIONAL_DEX_NIDORAN_M, + NATIONAL_DEX_NIDORINA, + NATIONAL_DEX_NIDORINO, + NATIONAL_DEX_NINCADA, + NATIONAL_DEX_NINETALES, + NATIONAL_DEX_NINJASK, + NATIONAL_DEX_NOCTOWL, + NATIONAL_DEX_NOSEPASS, + NATIONAL_DEX_NUMEL, + NATIONAL_DEX_NUZLEAF, + NATIONAL_DEX_OCTILLERY, + NATIONAL_DEX_ODDISH, + NATIONAL_DEX_OMANYTE, + NATIONAL_DEX_OMASTAR, + NATIONAL_DEX_ONIX, + NATIONAL_DEX_PARAS, + NATIONAL_DEX_PARASECT, + NATIONAL_DEX_PELIPPER, + NATIONAL_DEX_PERSIAN, + NATIONAL_DEX_PHANPY, + NATIONAL_DEX_PICHU, + NATIONAL_DEX_PIDGEOT, + NATIONAL_DEX_PIDGEOTTO, + NATIONAL_DEX_PIDGEY, + NATIONAL_DEX_PIKACHU, + NATIONAL_DEX_PILOSWINE, + NATIONAL_DEX_PINECO, + NATIONAL_DEX_PINSIR, + NATIONAL_DEX_PLUSLE, + NATIONAL_DEX_POLITOED, + NATIONAL_DEX_POLIWAG, + NATIONAL_DEX_POLIWHIRL, + NATIONAL_DEX_POLIWRATH, + NATIONAL_DEX_PONYTA, + NATIONAL_DEX_POOCHYENA, + NATIONAL_DEX_PORYGON, + NATIONAL_DEX_PORYGON2, + NATIONAL_DEX_PRIMEAPE, + NATIONAL_DEX_PSYDUCK, + NATIONAL_DEX_PUPITAR, + NATIONAL_DEX_QUAGSIRE, + NATIONAL_DEX_QUILAVA, + NATIONAL_DEX_QWILFISH, + NATIONAL_DEX_RAICHU, + NATIONAL_DEX_RAIKOU, + NATIONAL_DEX_RALTS, + NATIONAL_DEX_RAPIDASH, + NATIONAL_DEX_RATICATE, + NATIONAL_DEX_RATTATA, + NATIONAL_DEX_RAYQUAZA, + NATIONAL_DEX_REGICE, + NATIONAL_DEX_REGIROCK, + NATIONAL_DEX_REGISTEEL, + NATIONAL_DEX_RELICANTH, + NATIONAL_DEX_REMORAID, + NATIONAL_DEX_RHYDON, + NATIONAL_DEX_RHYHORN, + NATIONAL_DEX_ROSELIA, + NATIONAL_DEX_SABLEYE, + NATIONAL_DEX_SALAMENCE, + NATIONAL_DEX_SANDSHREW, + NATIONAL_DEX_SANDSLASH, + NATIONAL_DEX_SCEPTILE, + NATIONAL_DEX_SCIZOR, + NATIONAL_DEX_SCYTHER, + NATIONAL_DEX_SEADRA, + NATIONAL_DEX_SEAKING, + NATIONAL_DEX_SEALEO, + NATIONAL_DEX_SEEDOT, + NATIONAL_DEX_SEEL, + NATIONAL_DEX_SENTRET, + NATIONAL_DEX_SEVIPER, + NATIONAL_DEX_SHARPEDO, + NATIONAL_DEX_SHEDINJA, + NATIONAL_DEX_SHELGON, + NATIONAL_DEX_SHELLDER, + NATIONAL_DEX_SHIFTRY, + NATIONAL_DEX_SHROOMISH, + NATIONAL_DEX_SHUCKLE, + NATIONAL_DEX_SHUPPET, + NATIONAL_DEX_SILCOON, + NATIONAL_DEX_SKARMORY, + NATIONAL_DEX_SKIPLOOM, + NATIONAL_DEX_SKITTY, + NATIONAL_DEX_SLAKING, + NATIONAL_DEX_SLAKOTH, + NATIONAL_DEX_SLOWBRO, + NATIONAL_DEX_SLOWKING, + NATIONAL_DEX_SLOWPOKE, + NATIONAL_DEX_SLUGMA, + NATIONAL_DEX_SMEARGLE, + NATIONAL_DEX_SMOOCHUM, + NATIONAL_DEX_SNEASEL, + NATIONAL_DEX_SNORLAX, + NATIONAL_DEX_SNORUNT, + NATIONAL_DEX_SNUBBULL, + NATIONAL_DEX_SOLROCK, + NATIONAL_DEX_SPEAROW, + NATIONAL_DEX_SPHEAL, + NATIONAL_DEX_SPINARAK, + NATIONAL_DEX_SPINDA, + NATIONAL_DEX_SPOINK, + NATIONAL_DEX_SQUIRTLE, + NATIONAL_DEX_STANTLER, + NATIONAL_DEX_STARMIE, + NATIONAL_DEX_STARYU, + NATIONAL_DEX_STEELIX, + NATIONAL_DEX_SUDOWOODO, + NATIONAL_DEX_SUICUNE, + NATIONAL_DEX_SUNFLORA, + NATIONAL_DEX_SUNKERN, + NATIONAL_DEX_SURSKIT, + NATIONAL_DEX_SWABLU, + NATIONAL_DEX_SWALOT, + NATIONAL_DEX_SWAMPERT, + NATIONAL_DEX_SWELLOW, + NATIONAL_DEX_SWINUB, + NATIONAL_DEX_TAILLOW, + NATIONAL_DEX_TANGELA, + NATIONAL_DEX_TAUROS, + NATIONAL_DEX_TEDDIURSA, + NATIONAL_DEX_TENTACOOL, + NATIONAL_DEX_TENTACRUEL, + NATIONAL_DEX_TOGEPI, + NATIONAL_DEX_TOGETIC, + NATIONAL_DEX_TORCHIC, + NATIONAL_DEX_TORKOAL, + NATIONAL_DEX_TOTODILE, + NATIONAL_DEX_TRAPINCH, + NATIONAL_DEX_TREECKO, + NATIONAL_DEX_TROPIUS, + NATIONAL_DEX_TYPHLOSION, + NATIONAL_DEX_TYRANITAR, + NATIONAL_DEX_TYROGUE, + NATIONAL_DEX_UMBREON, + NATIONAL_DEX_UNOWN, + NATIONAL_DEX_URSARING, + NATIONAL_DEX_VAPOREON, + NATIONAL_DEX_VENOMOTH, + NATIONAL_DEX_VENONAT, + NATIONAL_DEX_VENUSAUR, + NATIONAL_DEX_VIBRAVA, + NATIONAL_DEX_VICTREEBEL, + NATIONAL_DEX_VIGOROTH, + NATIONAL_DEX_VILEPLUME, + NATIONAL_DEX_VOLBEAT, + NATIONAL_DEX_VOLTORB, + NATIONAL_DEX_VULPIX, + NATIONAL_DEX_WAILMER, + NATIONAL_DEX_WAILORD, + NATIONAL_DEX_WALREIN, + NATIONAL_DEX_WARTORTLE, + NATIONAL_DEX_WEEDLE, + NATIONAL_DEX_WEEPINBELL, + NATIONAL_DEX_WEEZING, + NATIONAL_DEX_WHISCASH, + NATIONAL_DEX_WHISMUR, + NATIONAL_DEX_WIGGLYTUFF, + NATIONAL_DEX_WINGULL, + NATIONAL_DEX_WOBBUFFET, + NATIONAL_DEX_WOOPER, + NATIONAL_DEX_WURMPLE, + NATIONAL_DEX_WYNAUT, + NATIONAL_DEX_XATU, + NATIONAL_DEX_YANMA, + NATIONAL_DEX_ZANGOOSE, + NATIONAL_DEX_ZAPDOS, + NATIONAL_DEX_ZIGZAGOON, + NATIONAL_DEX_ZUBAT, }; #elif GERMAN static const u16 gPokedexOrder_Alphabetical[] = { - 387, - 388, - 389, - 390, - 391, - 392, - 393, - 394, - 395, - 396, - 397, - 398, - 399, - 400, - 401, - 402, - 403, - 404, - 405, - 406, - 407, - 408, - 409, - 410, - 411, - 367, // Aalabyss - 63, // Abra - 359, // Absol - 142, // Aerodactyl - 93, // Alpollo - 334, // Altaria - 138, // Amonitas - 139, // Amoroso - 181, // Ampharos - 347, // Anorith - 134, // Aquana - 24, // Arbok - 168, // Ariados - 59, // Arkani - 144, // Arktos - 348, // Armaldo - 91, // Austos - 184, // Azumarill - 298, // Azurill - 211, // Baldorfish - 354, // Banette - 349, // Barschwa - 15, // Bibor - 3, // Bisaflor - 2, // Bisaknosp - 1, // Bisasam - 274, // Blanas - 135, // Blitza - 182, // Blubella - 48, // Bluzuk - 225, // Botogel - 373, // Brutalanda - 287, // Bummelz - 322, // Camaub - 323, // Camerupt - 251, // Celebi - 113, // Chaneira - 222, // Corasonn - 234, // Damhirplex - 386, // Deoxys - 248, // Despotar - 50, // Digda - 51, // Digdri - 132, // Ditto - 85, // Dodri - 84, // Dodu - 232, // Donphan - 148, // Dragonir - 149, // Dragoran - 372, // Draschel - 147, // Dratini - 44, // Duflor - 206, // Dummisel - 239, // Elekid - 125, // Elektek - 152, // Endivie - 300, // Eneco - 301, // Enekoro - 244, // Entei - 54, // Enton - 55, // Entoron - 133, // Evoli - 235, // Farbeagle - 194, // Felino - 155, // Feurigel - 261, // Fiffyen - 362, // Firnontor - 136, // Flamara - 79, // Flegmon - 255, // Flemmli - 174, // Fluffeluff - 303, // Flunkifer - 293, // Flurmel - 351, // Formeo - 205, // Forstellka - 309, // Frizelbliz - 58, // Fukano - 78, // Gallopa - 130, // Garados - 252, // Geckarbor - 283, // Gehweiher - 94, // Gengar - 75, // Georok - 76, // Geowaz - 264, // Geradaks - 254, // Gewaldro - 45, // Giflor - 203, // Girafarig - 4, // Glumanda - 6, // Glurak - 5, // Glutexo - 42, // Golbat - 118, // Goldini - 119, // Golking - 210, // Granbull - 190, // Griffel - 326, // Groink - 383, // Groudon - 282, // Guardevoir - 21, // Habitak - 297, // Hariyama - 242, // Heiteira - 250, // Ho-oh - 163, // Hoothoot - 187, // Hoppspross - 13, // Hornliu - 188, // Hubelupf - 229, // Hundemon - 228, // Hunduster - 258, // Hydropi - 97, // Hypno - 22, // Ibitak - 201, // Icognito - 156, // Igelavar - 169, // Iksbat - 314, // Illumise - 160, // Impergator - 360, // Isso - 385, // Jirachi - 87, // Jugong - 256, // Jungglut - 86, // Jurob - 140, // Kabuto - 141, // Kabutops - 64, // Kadabra - 115, // Kangama - 318, // Kanivanha - 286, // Kapilz - 237, // Kapoera - 272, // Kappalores - 158, // Karnimani - 129, // Karpador - 352, // Kecleon - 221, // Keifel - 106, // Kicklee - 371, // Kindwurm - 99, // Kingler - 281, // Kirlia - 74, // Kleinstein - 328, // Knacklion - 285, // Knilz - 69, // Knofensa - 105, // Knogga - 40, // Knuddeluff - 103, // Kokowei - 14, // Kokuna - 98, // Krabby - 294, // Krakeelo - 198, // Kramurx - 295, // Krawumms - 341, // Krebscorps - 342, // Krebutack - 238, // Kussilla - 382, // Kyogre - 80, // Lahmus - 170, // Lampi - 171, // Lanturn - 131, // Lapras - 246, // Larvitar - 199, // Laschoking - 380, // Latias - 381, // Latios - 146, // Lavados - 166, // Ledian - 165, // Ledyba - 101, // Lektrobal - 344, // Lepumentas - 289, // Letarking - 330, // Libelldra - 370, // Liebiskus - 345, // Liliep - 257, // Lohgock - 271, // Lombrero - 153, // Lorblatt - 270, // Loturzel - 249, // Lugia - 337, // Lunastein - 66, // Machollo - 68, // Machomei - 240, // Magby - 219, // Magcargo - 126, // Magmar - 262, // Magnayen - 81, // Magnetilo - 82, // Magneton - 296, // Makuhita - 226, // Mantax - 183, // Marill - 67, // Maschock - 284, // Maskeregen - 52, // Mauzi - 308, // Meditalis - 307, // Meditie - 154, // Meganie - 56, // Menki - 376, // Metagross - 375, // Metang - 151, // Mew - 150, // Mewtu - 350, // Milotic - 241, // Miltank - 312, // Minun - 185, // Mogelbaum - 259, // Moorabbel - 195, // Morlord - 288, // Muntier - 90, // Muschas - 43, // Myrapla - 197, // Nachtara - 299, // Nasgnet - 177, // Natu - 92, // Nebulak - 34, // Nidoking - 31, // Nidoqueen - 29, // Nidoran♀ - 32, // Nidoran♂ - 30, // Nidorina - 33, // Nidorino - 290, // Nincada - 291, // Ninjask - 292, // Ninjatom - 107, // Nockchan - 164, // Noctuh - 332, // Noktuska - 224, // Octillery - 49, // Omot - 95, // Onix - 102, // Owei - 358, // Palimpalim - 327, // Pandir - 268, // Panekon - 122, // Pantimos - 227, // Panzaeron - 267, // Papinella - 189, // Papungha - 46, // Paras - 47, // Parasek - 279, // Pelipper - 366, // Perlu - 231, // Phanpy - 172, // Pichu - 35, // Piepi - 173, // Pii - 25, // Pikachu - 127, // Pinsir - 36, // Pixi - 311, // Plusle - 77, // Ponita - 83, // Porenta - 137, // Porygon - 233, // Porygon2 - 213, // Pottrott - 196, // Psiana - 269, // Pudox - 39, // Pummeluff - 247, // Pupitar - 343, // Puppance - 62, // Quappo - 60, // Quapsel - 61, // Quaputzi - 186, // Quaxo - 220, // Quiekel - 324, // Qurtel - 236, // Rabauz - 26, // Raichu - 243, // Raikou - 57, // Rasaff - 19, // Rattfratz - 20, // Rattikarl - 10, // Raupy - 384, // Rayquaza - 378, // Regice - 377, // Regirock - 379, // Registeel - 143, // Relaxo - 369, // Relicanth - 223, // Remoraid - 253, // Reptain - 23, // Rettan - 111, // Rihorn - 112, // Rizeros - 315, // Roselia - 124, // Rossana - 11, // Safcon - 368, // Saganabyss - 273, // Samurzel - 28, // Sandamer - 27, // Sandan - 71, // Sarzenia - 266, // Schaloko - 212, // Scherox - 7, // Schiggy - 8, // Schillok - 317, // Schlukwech - 316, // Schluppuck - 108, // Schlurp - 339, // Schmerbe - 218, // Schneckmag - 361, // Schneppke - 276, // Schwalbini - 277, // Schwalboss - 230, // Seedraking - 364, // Seejong - 117, // Seemon - 363, // Seemops - 116, // Seeper - 335, // Sengo - 353, // Shuppet - 123, // Sichlor - 65, // Simsala - 214, // Skaraborn - 207, // Skorgla - 88, // Sleima - 89, // Sleimok - 12, // Smettbo - 110, // Smogmog - 109, // Smogon - 215, // Sniebel - 53, // Snobilikat - 209, // Snubbull - 338, // Sonnfel - 192, // Sonnflora - 191, // Sonnkern - 325, // Spoink - 208, // Stahlos - 121, // Starmie - 120, // Sterndu - 306, // Stolloss - 305, // Stollrak - 304, // Stollunior - 245, // Suicune - 260, // Sumpex - 114, // Tangela - 374, // Tanhel - 204, // Tannza - 17, // Tauboga - 18, // Tauboss - 16, // Taubsi - 128, // Tauros - 216, // Teddiursa - 275, // Tengulist - 72, // Tentacha - 73, // Tentoxa - 175, // Togepi - 176, // Togetic - 319, // Tohaido - 157, // Tornupto - 104, // Tragosso - 280, // Trasla - 96, // Traumato - 200, // Traunfugil - 357, // Tropius - 9, // Turtok - 331, // Tuska - 159, // Tyracroc - 70, // Ultrigaria - 217, // Ursaring - 329, // Vibrava - 336, // Vipitis - 313, // Volbeat - 310, // Voltenso - 179, // Voltilamm - 100, // Voltobal - 38, // Vulnona - 37, // Vulpix - 180, // Waaty - 333, // Wablu - 320, // Wailmer - 321, // Wailord - 365, // Walraisa - 265, // Waumpel - 167, // Webarak - 340, // Welsar - 346, // Wielie - 162, // Wiesenior - 161, // Wiesor - 278, // Wingull - 202, // Woingenau - 178, // Xatu - 193, // Yanma - 145, // Zapdos - 263, // Zigzachs - 302, // Zobiris - 41, // Zubat - 356, // Zwirrklop - 355, // Zwirrlicht + NATIONAL_DEX_OLD_UNOWN_B, + NATIONAL_DEX_OLD_UNOWN_C, + NATIONAL_DEX_OLD_UNOWN_D, + NATIONAL_DEX_OLD_UNOWN_E, + NATIONAL_DEX_OLD_UNOWN_F, + NATIONAL_DEX_OLD_UNOWN_G, + NATIONAL_DEX_OLD_UNOWN_H, + NATIONAL_DEX_OLD_UNOWN_I, + NATIONAL_DEX_OLD_UNOWN_J, + NATIONAL_DEX_OLD_UNOWN_K, + NATIONAL_DEX_OLD_UNOWN_L, + NATIONAL_DEX_OLD_UNOWN_M, + NATIONAL_DEX_OLD_UNOWN_N, + NATIONAL_DEX_OLD_UNOWN_O, + NATIONAL_DEX_OLD_UNOWN_P, + NATIONAL_DEX_OLD_UNOWN_Q, + NATIONAL_DEX_OLD_UNOWN_R, + NATIONAL_DEX_OLD_UNOWN_S, + NATIONAL_DEX_OLD_UNOWN_T, + NATIONAL_DEX_OLD_UNOWN_U, + NATIONAL_DEX_OLD_UNOWN_V, + NATIONAL_DEX_OLD_UNOWN_W, + NATIONAL_DEX_OLD_UNOWN_X, + NATIONAL_DEX_OLD_UNOWN_Y, + NATIONAL_DEX_OLD_UNOWN_Z, + NATIONAL_DEX_HUNTAIL, // Aalabyss + NATIONAL_DEX_ABRA, // Abra + NATIONAL_DEX_ABSOL, // Absol + NATIONAL_DEX_AERODACTYL, // Aerodactyl + NATIONAL_DEX_HAUNTER, // Alpollo + NATIONAL_DEX_ALTARIA, // Altaria + NATIONAL_DEX_OMANYTE, // Amonitas + NATIONAL_DEX_OMASTAR, // Amoroso + NATIONAL_DEX_AMPHAROS, // Ampharos + NATIONAL_DEX_ANORITH, // Anorith + NATIONAL_DEX_VAPOREON, // Aquana + NATIONAL_DEX_ARBOK, // Arbok + NATIONAL_DEX_ARIADOS, // Ariados + NATIONAL_DEX_ARCANINE, // Arkani + NATIONAL_DEX_ARTICUNO, // Arktos + NATIONAL_DEX_ARMALDO, // Armaldo + NATIONAL_DEX_CLOYSTER, // Austos + NATIONAL_DEX_AZUMARILL, // Azumarill + NATIONAL_DEX_AZURILL, // Azurill + NATIONAL_DEX_QWILFISH, // Baldorfish + NATIONAL_DEX_BANETTE, // Banette + NATIONAL_DEX_FEEBAS, // Barschwa + NATIONAL_DEX_BEEDRILL, // Bibor + NATIONAL_DEX_VENUSAUR, // Bisaflor + NATIONAL_DEX_IVYSAUR, // Bisaknosp + NATIONAL_DEX_BULBASAUR, // Bisasam + NATIONAL_DEX_NUZLEAF, // Blanas + NATIONAL_DEX_JOLTEON, // Blitza + NATIONAL_DEX_BELLOSSOM, // Blubella + NATIONAL_DEX_VENONAT, // Bluzuk + NATIONAL_DEX_DELIBIRD, // Botogel + NATIONAL_DEX_SALAMENCE, // Brutalanda + NATIONAL_DEX_SLAKOTH, // Bummelz + NATIONAL_DEX_NUMEL, // Camaub + NATIONAL_DEX_CAMERUPT, // Camerupt + NATIONAL_DEX_CELEBI, // Celebi + NATIONAL_DEX_CHANSEY, // Chaneira + NATIONAL_DEX_CORSOLA, // Corasonn + NATIONAL_DEX_STANTLER, // Damhirplex + NATIONAL_DEX_DEOXYS, // Deoxys + NATIONAL_DEX_TYRANITAR, // Despotar + NATIONAL_DEX_DIGLETT, // Digda + NATIONAL_DEX_DUGTRIO, // Digdri + NATIONAL_DEX_DITTO, // Ditto + NATIONAL_DEX_DODRIO, // Dodri + NATIONAL_DEX_DODUO, // Dodu + NATIONAL_DEX_DONPHAN, // Donphan + NATIONAL_DEX_DRAGONAIR, // Dragonir + NATIONAL_DEX_DRAGONITE, // Dragoran + NATIONAL_DEX_SHELGON, // Draschel + NATIONAL_DEX_DRATINI, // Dratini + NATIONAL_DEX_GLOOM, // Duflor + NATIONAL_DEX_DUNSPARCE, // Dummisel + NATIONAL_DEX_ELEKID, // Elekid + NATIONAL_DEX_ELECTABUZZ, // Elektek + NATIONAL_DEX_CHIKORITA, // Endivie + NATIONAL_DEX_SKITTY, // Eneco + NATIONAL_DEX_DELCATTY, // Enekoro + NATIONAL_DEX_ENTEI, // Entei + NATIONAL_DEX_PSYDUCK, // Enton + NATIONAL_DEX_GOLDUCK, // Entoron + NATIONAL_DEX_EEVEE, // Evoli + NATIONAL_DEX_SMEARGLE, // Farbeagle + NATIONAL_DEX_WOOPER, // Felino + NATIONAL_DEX_CYNDAQUIL, // Feurigel + NATIONAL_DEX_POOCHYENA, // Fiffyen + NATIONAL_DEX_GLALIE, // Firnontor + NATIONAL_DEX_FLAREON, // Flamara + NATIONAL_DEX_SLOWPOKE, // Flegmon + NATIONAL_DEX_TORCHIC, // Flemmli + NATIONAL_DEX_IGGLYBUFF, // Fluffeluff + NATIONAL_DEX_MAWILE, // Flunkifer + NATIONAL_DEX_WHISMUR, // Flurmel + NATIONAL_DEX_CASTFORM, // Formeo + NATIONAL_DEX_FORRETRESS, // Forstellka + NATIONAL_DEX_ELECTRIKE, // Frizelbliz + NATIONAL_DEX_GROWLITHE, // Fukano + NATIONAL_DEX_RAPIDASH, // Gallopa + NATIONAL_DEX_GYARADOS, // Garados + NATIONAL_DEX_TREECKO, // Geckarbor + NATIONAL_DEX_SURSKIT, // Gehweiher + NATIONAL_DEX_GENGAR, // Gengar + NATIONAL_DEX_GRAVELER, // Georok + NATIONAL_DEX_GOLEM, // Geowaz + NATIONAL_DEX_LINOONE, // Geradaks + NATIONAL_DEX_SCEPTILE, // Gewaldro + NATIONAL_DEX_VILEPLUME, // Giflor + NATIONAL_DEX_GIRAFARIG, // Girafarig + NATIONAL_DEX_CHARMANDER, // Glumanda + NATIONAL_DEX_CHARIZARD, // Glurak + NATIONAL_DEX_CHARMELEON, // Glutexo + NATIONAL_DEX_GOLBAT, // Golbat + NATIONAL_DEX_GOLDEEN, // Goldini + NATIONAL_DEX_SEAKING, // Golking + NATIONAL_DEX_GRANBULL, // Granbull + NATIONAL_DEX_AIPOM, // Griffel + NATIONAL_DEX_GRUMPIG, // Groink + NATIONAL_DEX_GROUDON, // Groudon + NATIONAL_DEX_GARDEVOIR, // Guardevoir + NATIONAL_DEX_SPEAROW, // Habitak + NATIONAL_DEX_HARIYAMA, // Hariyama + NATIONAL_DEX_BLISSEY, // Heiteira + NATIONAL_DEX_HO_OH, // Ho-oh + NATIONAL_DEX_HOOTHOOT, // Hoothoot + NATIONAL_DEX_HOPPIP, // Hoppspross + NATIONAL_DEX_WEEDLE, // Hornliu + NATIONAL_DEX_SKIPLOOM, // Hubelupf + NATIONAL_DEX_HOUNDOOM, // Hundemon + NATIONAL_DEX_HOUNDOUR, // Hunduster + NATIONAL_DEX_MUDKIP, // Hydropi + NATIONAL_DEX_HYPNO, // Hypno + NATIONAL_DEX_FEAROW, // Ibitak + NATIONAL_DEX_UNOWN, // Icognito + NATIONAL_DEX_QUILAVA, // Igelavar + NATIONAL_DEX_CROBAT, // Iksbat + NATIONAL_DEX_ILLUMISE, // Illumise + NATIONAL_DEX_FERALIGATR, // Impergator + NATIONAL_DEX_WYNAUT, // Isso + NATIONAL_DEX_JIRACHI, // Jirachi + NATIONAL_DEX_DEWGONG, // Jugong + NATIONAL_DEX_COMBUSKEN, // Jungglut + NATIONAL_DEX_SEEL, // Jurob + NATIONAL_DEX_KABUTO, // Kabuto + NATIONAL_DEX_KABUTOPS, // Kabutops + NATIONAL_DEX_KADABRA, // Kadabra + NATIONAL_DEX_KANGASKHAN, // Kangama + NATIONAL_DEX_CARVANHA, // Kanivanha + NATIONAL_DEX_BRELOOM, // Kapilz + NATIONAL_DEX_HITMONTOP, // Kapoera + NATIONAL_DEX_LUDICOLO, // Kappalores + NATIONAL_DEX_TOTODILE, // Karnimani + NATIONAL_DEX_MAGIKARP, // Karpador + NATIONAL_DEX_KECLEON, // Kecleon + NATIONAL_DEX_PILOSWINE, // Keifel + NATIONAL_DEX_HITMONLEE, // Kicklee + NATIONAL_DEX_BAGON, // Kindwurm + NATIONAL_DEX_KINGLER, // Kingler + NATIONAL_DEX_KIRLIA, // Kirlia + NATIONAL_DEX_GEODUDE, // Kleinstein + NATIONAL_DEX_TRAPINCH, // Knacklion + NATIONAL_DEX_SHROOMISH, // Knilz + NATIONAL_DEX_BELLSPROUT, // Knofensa + NATIONAL_DEX_MAROWAK, // Knogga + NATIONAL_DEX_WIGGLYTUFF, // Knuddeluff + NATIONAL_DEX_EXEGGUTOR, // Kokowei + NATIONAL_DEX_KAKUNA, // Kokuna + NATIONAL_DEX_KRABBY, // Krabby + NATIONAL_DEX_LOUDRED, // Krakeelo + NATIONAL_DEX_MURKROW, // Kramurx + NATIONAL_DEX_EXPLOUD, // Krawumms + NATIONAL_DEX_CORPHISH, // Krebscorps + NATIONAL_DEX_CRAWDAUNT, // Krebutack + NATIONAL_DEX_SMOOCHUM, // Kussilla + NATIONAL_DEX_KYOGRE, // Kyogre + NATIONAL_DEX_SLOWBRO, // Lahmus + NATIONAL_DEX_CHINCHOU, // Lampi + NATIONAL_DEX_LANTURN, // Lanturn + NATIONAL_DEX_LAPRAS, // Lapras + NATIONAL_DEX_LARVITAR, // Larvitar + NATIONAL_DEX_SLOWKING, // Laschoking + NATIONAL_DEX_LATIAS, // Latias + NATIONAL_DEX_LATIOS, // Latios + NATIONAL_DEX_MOLTRES, // Lavados + NATIONAL_DEX_LEDIAN, // Ledian + NATIONAL_DEX_LEDYBA, // Ledyba + NATIONAL_DEX_ELECTRODE, // Lektrobal + NATIONAL_DEX_CLAYDOL, // Lepumentas + NATIONAL_DEX_SLAKING, // Letarking + NATIONAL_DEX_FLYGON, // Libelldra + NATIONAL_DEX_LUVDISC, // Liebiskus + NATIONAL_DEX_LILEEP, // Liliep + NATIONAL_DEX_BLAZIKEN, // Lohgock + NATIONAL_DEX_LOMBRE, // Lombrero + NATIONAL_DEX_BAYLEEF, // Lorblatt + NATIONAL_DEX_LOTAD, // Loturzel + NATIONAL_DEX_LUGIA, // Lugia + NATIONAL_DEX_LUNATONE, // Lunastein + NATIONAL_DEX_MACHOP, // Machollo + NATIONAL_DEX_MACHAMP, // Machomei + NATIONAL_DEX_MAGBY, // Magby + NATIONAL_DEX_MAGCARGO, // Magcargo + NATIONAL_DEX_MAGMAR, // Magmar + NATIONAL_DEX_MIGHTYENA, // Magnayen + NATIONAL_DEX_MAGNEMITE, // Magnetilo + NATIONAL_DEX_MAGNETON, // Magneton + NATIONAL_DEX_MAKUHITA, // Makuhita + NATIONAL_DEX_MANTINE, // Mantax + NATIONAL_DEX_MARILL, // Marill + NATIONAL_DEX_MACHOKE, // Maschock + NATIONAL_DEX_MASQUERAIN, // Maskeregen + NATIONAL_DEX_MEOWTH, // Mauzi + NATIONAL_DEX_MEDICHAM, // Meditalis + NATIONAL_DEX_MEDITITE, // Meditie + NATIONAL_DEX_MEGANIUM, // Meganie + NATIONAL_DEX_MANKEY, // Menki + NATIONAL_DEX_METAGROSS, // Metagross + NATIONAL_DEX_METANG, // Metang + NATIONAL_DEX_MEW, // Mew + NATIONAL_DEX_MEWTWO, // Mewtu + NATIONAL_DEX_MILOTIC, // Milotic + NATIONAL_DEX_MILTANK, // Miltank + NATIONAL_DEX_MINUN, // Minun + NATIONAL_DEX_SUDOWOODO, // Mogelbaum + NATIONAL_DEX_MARSHTOMP, // Moorabbel + NATIONAL_DEX_QUAGSIRE, // Morlord + NATIONAL_DEX_VIGOROTH, // Muntier + NATIONAL_DEX_SHELLDER, // Muschas + NATIONAL_DEX_ODDISH, // Myrapla + NATIONAL_DEX_UMBREON, // Nachtara + NATIONAL_DEX_NOSEPASS, // Nasgnet + NATIONAL_DEX_NATU, // Natu + NATIONAL_DEX_GASTLY, // Nebulak + NATIONAL_DEX_NIDOKING, // Nidoking + NATIONAL_DEX_NIDOQUEEN, // Nidoqueen + NATIONAL_DEX_NIDORAN_F, // Nidoran♀ + NATIONAL_DEX_NIDORAN_M, // Nidoran♂ + NATIONAL_DEX_NIDORINA, // Nidorina + NATIONAL_DEX_NIDORINO, // Nidorino + NATIONAL_DEX_NINCADA, // Nincada + NATIONAL_DEX_NINJASK, // Ninjask + NATIONAL_DEX_SHEDINJA, // Ninjatom + NATIONAL_DEX_HITMONCHAN, // Nockchan + NATIONAL_DEX_NOCTOWL, // Noctuh + NATIONAL_DEX_CACTURNE, // Noktuska + NATIONAL_DEX_OCTILLERY, // Octillery + NATIONAL_DEX_VENOMOTH, // Omot + NATIONAL_DEX_ONIX, // Onix + NATIONAL_DEX_EXEGGCUTE, // Owei + NATIONAL_DEX_CHIMECHO, // Palimpalim + NATIONAL_DEX_SPINDA, // Pandir + NATIONAL_DEX_CASCOON, // Panekon + NATIONAL_DEX_MR_MIME, // Pantimos + NATIONAL_DEX_SKARMORY, // Panzaeron + NATIONAL_DEX_BEAUTIFLY, // Papinella + NATIONAL_DEX_JUMPLUFF, // Papungha + NATIONAL_DEX_PARAS, // Paras + NATIONAL_DEX_PARASECT, // Parasek + NATIONAL_DEX_PELIPPER, // Pelipper + NATIONAL_DEX_CLAMPERL, // Perlu + NATIONAL_DEX_PHANPY, // Phanpy + NATIONAL_DEX_PICHU, // Pichu + NATIONAL_DEX_CLEFAIRY, // Piepi + NATIONAL_DEX_CLEFFA, // Pii + NATIONAL_DEX_PIKACHU, // Pikachu + NATIONAL_DEX_PINSIR, // Pinsir + NATIONAL_DEX_CLEFABLE, // Pixi + NATIONAL_DEX_PLUSLE, // Plusle + NATIONAL_DEX_PONYTA, // Ponita + NATIONAL_DEX_FARFETCHD, // Porenta + NATIONAL_DEX_PORYGON, // Porygon + NATIONAL_DEX_PORYGON2, // Porygon2 + NATIONAL_DEX_SHUCKLE, // Pottrott + NATIONAL_DEX_ESPEON, // Psiana + NATIONAL_DEX_DUSTOX, // Pudox + NATIONAL_DEX_JIGGLYPUFF, // Pummeluff + NATIONAL_DEX_PUPITAR, // Pupitar + NATIONAL_DEX_BALTOY, // Puppance + NATIONAL_DEX_POLIWRATH, // Quappo + NATIONAL_DEX_POLIWAG, // Quapsel + NATIONAL_DEX_POLIWHIRL, // Quaputzi + NATIONAL_DEX_POLITOED, // Quaxo + NATIONAL_DEX_SWINUB, // Quiekel + NATIONAL_DEX_TORKOAL, // Qurtel + NATIONAL_DEX_TYROGUE, // Rabauz + NATIONAL_DEX_RAICHU, // Raichu + NATIONAL_DEX_RAIKOU, // Raikou + NATIONAL_DEX_PRIMEAPE, // Rasaff + NATIONAL_DEX_RATTATA, // Rattfratz + NATIONAL_DEX_RATICATE, // Rattikarl + NATIONAL_DEX_CATERPIE, // Raupy + NATIONAL_DEX_RAYQUAZA, // Rayquaza + NATIONAL_DEX_REGICE, // Regice + NATIONAL_DEX_REGIROCK, // Regirock + NATIONAL_DEX_REGISTEEL, // Registeel + NATIONAL_DEX_SNORLAX, // Relaxo + NATIONAL_DEX_RELICANTH, // Relicanth + NATIONAL_DEX_REMORAID, // Remoraid + NATIONAL_DEX_GROVYLE, // Reptain + NATIONAL_DEX_EKANS, // Rettan + NATIONAL_DEX_RHYHORN, // Rihorn + NATIONAL_DEX_RHYDON, // Rizeros + NATIONAL_DEX_ROSELIA, // Roselia + NATIONAL_DEX_JYNX, // Rossana + NATIONAL_DEX_METAPOD, // Safcon + NATIONAL_DEX_GOREBYSS, // Saganabyss + NATIONAL_DEX_SEEDOT, // Samurzel + NATIONAL_DEX_SANDSLASH, // Sandamer + NATIONAL_DEX_SANDSHREW, // Sandan + NATIONAL_DEX_VICTREEBEL, // Sarzenia + NATIONAL_DEX_SILCOON, // Schaloko + NATIONAL_DEX_SCIZOR, // Scherox + NATIONAL_DEX_SQUIRTLE, // Schiggy + NATIONAL_DEX_WARTORTLE, // Schillok + NATIONAL_DEX_SWALOT, // Schlukwech + NATIONAL_DEX_GULPIN, // Schluppuck + NATIONAL_DEX_LICKITUNG, // Schlurp + NATIONAL_DEX_BARBOACH, // Schmerbe + NATIONAL_DEX_SLUGMA, // Schneckmag + NATIONAL_DEX_SNORUNT, // Schneppke + NATIONAL_DEX_TAILLOW, // Schwalbini + NATIONAL_DEX_SWELLOW, // Schwalboss + NATIONAL_DEX_KINGDRA, // Seedraking + NATIONAL_DEX_SEALEO, // Seejong + NATIONAL_DEX_SEADRA, // Seemon + NATIONAL_DEX_SPHEAL, // Seemops + NATIONAL_DEX_HORSEA, // Seeper + NATIONAL_DEX_ZANGOOSE, // Sengo + NATIONAL_DEX_SHUPPET, // Shuppet + NATIONAL_DEX_SCYTHER, // Sichlor + NATIONAL_DEX_ALAKAZAM, // Simsala + NATIONAL_DEX_HERACROSS, // Skaraborn + NATIONAL_DEX_GLIGAR, // Skorgla + NATIONAL_DEX_GRIMER, // Sleima + NATIONAL_DEX_MUK, // Sleimok + NATIONAL_DEX_BUTTERFREE, // Smettbo + NATIONAL_DEX_WEEZING, // Smogmog + NATIONAL_DEX_KOFFING, // Smogon + NATIONAL_DEX_SNEASEL, // Sniebel + NATIONAL_DEX_PERSIAN, // Snobilikat + NATIONAL_DEX_SNUBBULL, // Snubbull + NATIONAL_DEX_SOLROCK, // Sonnfel + NATIONAL_DEX_SUNFLORA, // Sonnflora + NATIONAL_DEX_SUNKERN, // Sonnkern + NATIONAL_DEX_SPOINK, // Spoink + NATIONAL_DEX_STEELIX, // Stahlos + NATIONAL_DEX_STARMIE, // Starmie + NATIONAL_DEX_STARYU, // Sterndu + NATIONAL_DEX_AGGRON, // Stolloss + NATIONAL_DEX_LAIRON, // Stollrak + NATIONAL_DEX_ARON, // Stollunior + NATIONAL_DEX_SUICUNE, // Suicune + NATIONAL_DEX_SWAMPERT, // Sumpex + NATIONAL_DEX_TANGELA, // Tangela + NATIONAL_DEX_BELDUM, // Tanhel + NATIONAL_DEX_PINECO, // Tannza + NATIONAL_DEX_PIDGEOTTO, // Tauboga + NATIONAL_DEX_PIDGEOT, // Tauboss + NATIONAL_DEX_PIDGEY, // Taubsi + NATIONAL_DEX_TAUROS, // Tauros + NATIONAL_DEX_TEDDIURSA, // Teddiursa + NATIONAL_DEX_SHIFTRY, // Tengulist + NATIONAL_DEX_TENTACOOL, // Tentacha + NATIONAL_DEX_TENTACRUEL, // Tentoxa + NATIONAL_DEX_TOGEPI, // Togepi + NATIONAL_DEX_TOGETIC, // Togetic + NATIONAL_DEX_SHARPEDO, // Tohaido + NATIONAL_DEX_TYPHLOSION, // Tornupto + NATIONAL_DEX_CUBONE, // Tragosso + NATIONAL_DEX_RALTS, // Trasla + NATIONAL_DEX_DROWZEE, // Traumato + NATIONAL_DEX_MISDREAVUS, // Traunfugil + NATIONAL_DEX_TROPIUS, // Tropius + NATIONAL_DEX_BLASTOISE, // Turtok + NATIONAL_DEX_CACNEA, // Tuska + NATIONAL_DEX_CROCONAW, // Tyracroc + NATIONAL_DEX_WEEPINBELL, // Ultrigaria + NATIONAL_DEX_URSARING, // Ursaring + NATIONAL_DEX_VIBRAVA, // Vibrava + NATIONAL_DEX_SEVIPER, // Vipitis + NATIONAL_DEX_VOLBEAT, // Volbeat + NATIONAL_DEX_MANECTRIC, // Voltenso + NATIONAL_DEX_MAREEP, // Voltilamm + NATIONAL_DEX_VOLTORB, // Voltobal + NATIONAL_DEX_NINETALES, // Vulnona + NATIONAL_DEX_VULPIX, // Vulpix + NATIONAL_DEX_FLAAFFY, // Waaty + NATIONAL_DEX_SWABLU, // Wablu + NATIONAL_DEX_WAILMER, // Wailmer + NATIONAL_DEX_WAILORD, // Wailord + NATIONAL_DEX_WALREIN, // Walraisa + NATIONAL_DEX_WURMPLE, // Waumpel + NATIONAL_DEX_SPINARAK, // Webarak + NATIONAL_DEX_WHISCASH, // Welsar + NATIONAL_DEX_CRADILY, // Wielie + NATIONAL_DEX_FURRET, // Wiesenior + NATIONAL_DEX_SENTRET, // Wiesor + NATIONAL_DEX_WINGULL, // Wingull + NATIONAL_DEX_WOBBUFFET, // Woingenau + NATIONAL_DEX_XATU, // Xatu + NATIONAL_DEX_YANMA, // Yanma + NATIONAL_DEX_ZAPDOS, // Zapdos + NATIONAL_DEX_ZIGZAGOON, // Zigzachs + NATIONAL_DEX_SABLEYE, // Zobiris + NATIONAL_DEX_ZUBAT, // Zubat + NATIONAL_DEX_DUSCLOPS, // Zwirrklop + NATIONAL_DEX_DUSKULL, // Zwirrlicht }; #endif static const u16 gPokedexOrder_Weight[] = { - 92, // Gastly - 93, // Haunter - 187, // Hoppip - 50, // Diglett - 351, // Castform - 109, // Koffing - 174, // Igglybuff - 200, // Misdreavus - 358, // Chimecho - 188, // Skiploom - 385, // Jirachi - 333, // Swablu - 292, // Shedinja - 175, // Togepi - 283, // Surskit - 16, // Pidgey - 191, // Sunkern - 339, // Barboach - 172, // Pichu - 298, // Azurill - 315, // Roselia - 177, // Natu - 21, // Spearow - 198, // Murkrow - 353, // Shuppet - 276, // Taillow - 102, // Exeggcute - 255, // Torchic - 270, // Lotad - 10, // Caterpie - 189, // Jumpluff - 173, // Cleffa - 13, // Weedle - 176, // Togetic - 147, // Dratini - 19, // Rattata - 284, // Masquerain - 265, // Wurmple - 211, // Qwilfish - 151, // Mew - 90, // Shellder - 273, // Seedot - 132, // Ditto - 69, // Bellsprout - 311, // Plusle - 52, // Meowth - 312, // Minun - 285, // Shroomish - 251, // Celebi - 222, // Corsola - 252, // Treecko - 327, // Spinda - 201, // Unown - 46, // Paras - 43, // Oddish - 39, // Jigglypuff - 290, // Nincada - 182, // Bellossom - 81, // Magnemite - 25, // Pikachu - 238, // Smoochum - 161, // Sentret - 70, // Weepinbell - 152, // Chikorita - 220, // Swinub - 133, // Eevee - 98, // Krabby - 104, // Cubone - 280, // Ralts - 1, // Bulbasaur - 23, // Ekans - 29, // Nidoran? - 204, // Pineco - 349, // Feebas - 138, // Omanyte - 41, // Zubat - 35, // Clefairy - 258, // Mudkip - 209, // Snubbull - 179, // Mareep - 155, // Cyndaquil - 116, // Horsea - 4, // Charmander - 192, // Sunflora - 183, // Marill - 194, // Wooper - 167, // Spinarak - 44, // Gloom - 370, // Luvdisc - 216, // Teddiursa - 32, // Nidoran? - 7, // Squirtle - 278, // Wingull - 158, // Totodile - 110, // Weezing - 37, // Vulpix - 11, // Metapod - 266, // Silcoon - 129, // Magikarp - 14, // Kakuna - 316, // Gulpin - 100, // Voltorb - 165, // Ledyba - 228, // Houndour - 300, // Skitty - 302, // Sableye - 307, // Meditite - 341, // Corphish - 190, // Aipom - 268, // Cascoon - 303, // Mawile - 140, // Kabuto - 40, // Wigglytuff - 27, // Sandshrew - 223, // Remoraid - 291, // Ninjask - 170, // Chinchou - 60, // Poliwag - 347, // Anorith - 49, // Venomoth - 354, // Banette - 2, // Ivysaur - 180, // Flaaffy - 261, // Poochyena - 360, // Wynaut - 206, // Dunsparce - 178, // Xatu - 355, // Duskull - 83, // Farfetch'd - 328, // Trapinch - 118, // Goldeen - 309, // Electrike - 329, // Vibrava - 71, // Victreebel - 153, // Bayleef - 225, // Delibird - 293, // Whismur - 148, // Dragonair - 361, // Snorunt - 263, // Zigzagoon - 314, // Illumise - 313, // Volbeat - 20, // Raticate - 45, // Vileplume - 156, // Quilava - 5, // Charmeleon - 58, // Growlithe - 256, // Combusken - 66, // Machop - 63, // Abra - 33, // Nidorino - 54, // Psyduck - 277, // Swellow - 38, // Ninetales - 30, // Nidorina - 61, // Poliwhirl - 74, // Geodude - 281, // Kirlia - 213, // Shuckle - 334, // Altaria - 318, // Carvanha - 236, // Tyrogue - 163, // Hoothoot - 240, // Magby - 343, // Baltoy - 253, // Grovyle - 352, // Kecleon - 171, // Lanturn - 8, // Wartortle - 368, // Gorebyss - 369, // Relicanth - 239, // Elekid - 340, // Whiscash - 345, // Lileep - 322, // Numel - 287, // Slakoth - 135, // Jolteon - 159, // Croconaw - 136, // Flareon - 117, // Seadra - 196, // Espeon - 367, // Huntail - 197, // Umbreon - 259, // Marshtomp - 274, // Nuzleaf - 215, // Sneasel - 56, // Mankey - 279, // Pelipper - 267, // Beautifly - 224, // Octillery - 184, // Azumarill - 202, // Wobbuffet - 134, // Vaporeon - 28, // Sandslash - 47, // Parasect - 15, // Beedrill - 89, // Muk - 17, // Pidgeotto - 88, // Grimer - 26, // Raichu - 77, // Ponyta - 125, // Electabuzz - 48, // Venonat - 325, // Spoink - 356, // Dusclops - 308, // Medicham - 269, // Dustox - 53, // Persian - 12, // Butterfree - 57, // Primeape - 96, // Drowzee - 162, // Furret - 233, // Porygon2 - 271, // Lombre - 264, // Linoone - 301, // Delcatty - 342, // Crawdaunt - 51, // Dugtrio - 168, // Ariados - 231, // Phanpy - 186, // Politoed - 120, // Staryu - 113, // Chansey - 139, // Omastar - 114, // Tangela - 218, // Slugma - 229, // Houndoom - 166, // Ledian - 79, // Slowpoke - 137, // Porygon - 262, // Mightyena - 193, // Yanma - 22, // Fearow - 185, // Sudowoodo - 119, // Seaking - 286, // Breloom - 84, // Doduo - 18, // Pidgeot - 363, // Spheal - 36, // Clefable - 380, // Latias - 310, // Manectric - 335, // Zangoose - 141, // Kabutops - 94, // Gengar - 294, // Loudred - 124, // Jynx - 164, // Noctowl - 203, // Girafarig - 371, // Bagon - 126, // Magmar - 105, // Marowak - 72, // Tentacool - 288, // Vigoroth - 242, // Blissey - 359, // Absol - 65, // Alakazam - 237, // Hitmontop - 282, // Gardevoir - 210, // Granbull - 106, // Hitmonlee - 107, // Hitmonchan - 227, // Skarmory - 331, // Cacnea - 257, // Blaziken - 254, // Sceptile - 336, // Seviper - 366, // Clamperl - 145, // Zapdos - 214, // Heracross - 62, // Poliwrath - 122, // Mr. mime - 127, // Pinsir - 272, // Ludicolo - 73, // Tentacruel - 42, // Golbat - 219, // Magcargo - 144, // Articuno - 221, // Piloswine - 123, // Scyther - 64, // Kadabra - 235, // Smeargle - 142, // Aerodactyl - 275, // Shiftry - 99, // Kingler - 31, // Nidoqueen - 82, // Magneton - 304, // Aron - 381, // Latios - 146, // Moltres - 346, // Cradily - 386, // Deoxys - 181, // Ampharos - 34, // Nidoking - 207, // Gligar - 24, // Arbok - 108, // Lickitung - 101, // Electrode - 348, // Armaldo - 67, // Machoke - 234, // Stantler - 326, // Grumpig - 246, // Larvitar - 169, // Crobat - 195, // Quagsire - 241, // Miltank - 97, // Hypno - 55, // Golduck - 332, // Cacturne - 80, // Slowbro - 157, // Typhlosion - 199, // Slowking - 115, // Kangaskhan - 121, // Starmie - 317, // Swalot - 324, // Torkoal - 260, // Swampert - 330, // Flygon - 295, // Exploud - 85, // Dodrio - 9, // Blastoise - 296, // Makuhita - 364, // Sealeo - 128, // Tauros - 319, // Sharpedo - 160, // Feraligatr - 86, // Seel - 6, // Charizard - 78, // Rapidash - 374, // Beldum - 299, // Nosepass - 3, // Venusaur - 357, // Tropius - 154, // Meganium - 373, // Salamence - 75, // Graveler - 344, // Claydol - 372, // Shelgon - 111, // Rhyhorn - 212, // Scizor - 87, // Dewgong - 112, // Rhydon - 232, // Donphan - 103, // Exeggutor - 305, // Lairon - 150, // Mewtwo - 217, // Ursaring - 205, // Forretress - 68, // Machamp - 320, // Wailmer - 289, // Slaking - 91, // Cloyster - 365, // Walrein - 247, // Pupitar - 230, // Kingdra - 338, // Solrock - 59, // Arcanine - 350, // Milotic - 337, // Lunatone - 378, // Regice - 243, // Raikou - 245, // Suicune - 244, // Entei - 250, // Ho-Oh - 248, // Tyranitar - 375, // Metang - 379, // Registeel - 384, // Rayquaza - 95, // Onix - 149, // Dragonite - 249, // Lugia - 131, // Lapras - 323, // Camerupt - 226, // Mantine - 377, // Regirock - 130, // Gyarados - 297, // Hariyama - 362, // Glalie - 76, // Golem - 382, // Kyogre - 306, // Aggron - 321, // Wailord - 208, // Steelix - 143, // Snorlax - 376, // Metagross - 383, // Groudon + NATIONAL_DEX_GASTLY, + NATIONAL_DEX_HAUNTER, + NATIONAL_DEX_HOPPIP, + NATIONAL_DEX_DIGLETT, + NATIONAL_DEX_CASTFORM, + NATIONAL_DEX_KOFFING, + NATIONAL_DEX_IGGLYBUFF, + NATIONAL_DEX_MISDREAVUS, + NATIONAL_DEX_CHIMECHO, + NATIONAL_DEX_SKIPLOOM, + NATIONAL_DEX_JIRACHI, + NATIONAL_DEX_SWABLU, + NATIONAL_DEX_SHEDINJA, + NATIONAL_DEX_TOGEPI, + NATIONAL_DEX_SURSKIT, + NATIONAL_DEX_PIDGEY, + NATIONAL_DEX_SUNKERN, + NATIONAL_DEX_BARBOACH, + NATIONAL_DEX_PICHU, + NATIONAL_DEX_AZURILL, + NATIONAL_DEX_ROSELIA, + NATIONAL_DEX_NATU, + NATIONAL_DEX_SPEAROW, + NATIONAL_DEX_MURKROW, + NATIONAL_DEX_SHUPPET, + NATIONAL_DEX_TAILLOW, + NATIONAL_DEX_EXEGGCUTE, + NATIONAL_DEX_TORCHIC, + NATIONAL_DEX_LOTAD, + NATIONAL_DEX_CATERPIE, + NATIONAL_DEX_JUMPLUFF, + NATIONAL_DEX_CLEFFA, + NATIONAL_DEX_WEEDLE, + NATIONAL_DEX_TOGETIC, + NATIONAL_DEX_DRATINI, + NATIONAL_DEX_RATTATA, + NATIONAL_DEX_MASQUERAIN, + NATIONAL_DEX_WURMPLE, + NATIONAL_DEX_QWILFISH, + NATIONAL_DEX_MEW, + NATIONAL_DEX_SHELLDER, + NATIONAL_DEX_SEEDOT, + NATIONAL_DEX_DITTO, + NATIONAL_DEX_BELLSPROUT, + NATIONAL_DEX_PLUSLE, + NATIONAL_DEX_MEOWTH, + NATIONAL_DEX_MINUN, + NATIONAL_DEX_SHROOMISH, + NATIONAL_DEX_CELEBI, + NATIONAL_DEX_CORSOLA, + NATIONAL_DEX_TREECKO, + NATIONAL_DEX_SPINDA, + NATIONAL_DEX_UNOWN, + NATIONAL_DEX_PARAS, + NATIONAL_DEX_ODDISH, + NATIONAL_DEX_JIGGLYPUFF, + NATIONAL_DEX_NINCADA, + NATIONAL_DEX_BELLOSSOM, + NATIONAL_DEX_MAGNEMITE, + NATIONAL_DEX_PIKACHU, + NATIONAL_DEX_SMOOCHUM, + NATIONAL_DEX_SENTRET, + NATIONAL_DEX_WEEPINBELL, + NATIONAL_DEX_CHIKORITA, + NATIONAL_DEX_SWINUB, + NATIONAL_DEX_EEVEE, + NATIONAL_DEX_KRABBY, + NATIONAL_DEX_CUBONE, + NATIONAL_DEX_RALTS, + NATIONAL_DEX_BULBASAUR, + NATIONAL_DEX_EKANS, + NATIONAL_DEX_NIDORAN_F, + NATIONAL_DEX_PINECO, + NATIONAL_DEX_FEEBAS, + NATIONAL_DEX_OMANYTE, + NATIONAL_DEX_ZUBAT, + NATIONAL_DEX_CLEFAIRY, + NATIONAL_DEX_MUDKIP, + NATIONAL_DEX_SNUBBULL, + NATIONAL_DEX_MAREEP, + NATIONAL_DEX_CYNDAQUIL, + NATIONAL_DEX_HORSEA, + NATIONAL_DEX_CHARMANDER, + NATIONAL_DEX_SUNFLORA, + NATIONAL_DEX_MARILL, + NATIONAL_DEX_WOOPER, + NATIONAL_DEX_SPINARAK, + NATIONAL_DEX_GLOOM, + NATIONAL_DEX_LUVDISC, + NATIONAL_DEX_TEDDIURSA, + NATIONAL_DEX_NIDORAN_M, + NATIONAL_DEX_SQUIRTLE, + NATIONAL_DEX_WINGULL, + NATIONAL_DEX_TOTODILE, + NATIONAL_DEX_WEEZING, + NATIONAL_DEX_VULPIX, + NATIONAL_DEX_METAPOD, + NATIONAL_DEX_SILCOON, + NATIONAL_DEX_MAGIKARP, + NATIONAL_DEX_KAKUNA, + NATIONAL_DEX_GULPIN, + NATIONAL_DEX_VOLTORB, + NATIONAL_DEX_LEDYBA, + NATIONAL_DEX_HOUNDOUR, + NATIONAL_DEX_SKITTY, + NATIONAL_DEX_SABLEYE, + NATIONAL_DEX_MEDITITE, + NATIONAL_DEX_CORPHISH, + NATIONAL_DEX_AIPOM, + NATIONAL_DEX_CASCOON, + NATIONAL_DEX_MAWILE, + NATIONAL_DEX_KABUTO, + NATIONAL_DEX_WIGGLYTUFF, + NATIONAL_DEX_SANDSHREW, + NATIONAL_DEX_REMORAID, + NATIONAL_DEX_NINJASK, + NATIONAL_DEX_CHINCHOU, + NATIONAL_DEX_POLIWAG, + NATIONAL_DEX_ANORITH, + NATIONAL_DEX_VENOMOTH, + NATIONAL_DEX_BANETTE, + NATIONAL_DEX_IVYSAUR, + NATIONAL_DEX_FLAAFFY, + NATIONAL_DEX_POOCHYENA, + NATIONAL_DEX_WYNAUT, + NATIONAL_DEX_DUNSPARCE, + NATIONAL_DEX_XATU, + NATIONAL_DEX_DUSKULL, + NATIONAL_DEX_FARFETCHD, + NATIONAL_DEX_TRAPINCH, + NATIONAL_DEX_GOLDEEN, + NATIONAL_DEX_ELECTRIKE, + NATIONAL_DEX_VIBRAVA, + NATIONAL_DEX_VICTREEBEL, + NATIONAL_DEX_BAYLEEF, + NATIONAL_DEX_DELIBIRD, + NATIONAL_DEX_WHISMUR, + NATIONAL_DEX_DRAGONAIR, + NATIONAL_DEX_SNORUNT, + NATIONAL_DEX_ZIGZAGOON, + NATIONAL_DEX_ILLUMISE, + NATIONAL_DEX_VOLBEAT, + NATIONAL_DEX_RATICATE, + NATIONAL_DEX_VILEPLUME, + NATIONAL_DEX_QUILAVA, + NATIONAL_DEX_CHARMELEON, + NATIONAL_DEX_GROWLITHE, + NATIONAL_DEX_COMBUSKEN, + NATIONAL_DEX_MACHOP, + NATIONAL_DEX_ABRA, + NATIONAL_DEX_NIDORINO, + NATIONAL_DEX_PSYDUCK, + NATIONAL_DEX_SWELLOW, + NATIONAL_DEX_NINETALES, + NATIONAL_DEX_NIDORINA, + NATIONAL_DEX_POLIWHIRL, + NATIONAL_DEX_GEODUDE, + NATIONAL_DEX_KIRLIA, + NATIONAL_DEX_SHUCKLE, + NATIONAL_DEX_ALTARIA, + NATIONAL_DEX_CARVANHA, + NATIONAL_DEX_TYROGUE, + NATIONAL_DEX_HOOTHOOT, + NATIONAL_DEX_MAGBY, + NATIONAL_DEX_BALTOY, + NATIONAL_DEX_GROVYLE, + NATIONAL_DEX_KECLEON, + NATIONAL_DEX_LANTURN, + NATIONAL_DEX_WARTORTLE, + NATIONAL_DEX_GOREBYSS, + NATIONAL_DEX_RELICANTH, + NATIONAL_DEX_ELEKID, + NATIONAL_DEX_WHISCASH, + NATIONAL_DEX_LILEEP, + NATIONAL_DEX_NUMEL, + NATIONAL_DEX_SLAKOTH, + NATIONAL_DEX_JOLTEON, + NATIONAL_DEX_CROCONAW, + NATIONAL_DEX_FLAREON, + NATIONAL_DEX_SEADRA, + NATIONAL_DEX_ESPEON, + NATIONAL_DEX_HUNTAIL, + NATIONAL_DEX_UMBREON, + NATIONAL_DEX_MARSHTOMP, + NATIONAL_DEX_NUZLEAF, + NATIONAL_DEX_SNEASEL, + NATIONAL_DEX_MANKEY, + NATIONAL_DEX_PELIPPER, + NATIONAL_DEX_BEAUTIFLY, + NATIONAL_DEX_OCTILLERY, + NATIONAL_DEX_AZUMARILL, + NATIONAL_DEX_WOBBUFFET, + NATIONAL_DEX_VAPOREON, + NATIONAL_DEX_SANDSLASH, + NATIONAL_DEX_PARASECT, + NATIONAL_DEX_BEEDRILL, + NATIONAL_DEX_MUK, + NATIONAL_DEX_PIDGEOTTO, + NATIONAL_DEX_GRIMER, + NATIONAL_DEX_RAICHU, + NATIONAL_DEX_PONYTA, + NATIONAL_DEX_ELECTABUZZ, + NATIONAL_DEX_VENONAT, + NATIONAL_DEX_SPOINK, + NATIONAL_DEX_DUSCLOPS, + NATIONAL_DEX_MEDICHAM, + NATIONAL_DEX_DUSTOX, + NATIONAL_DEX_PERSIAN, + NATIONAL_DEX_BUTTERFREE, + NATIONAL_DEX_PRIMEAPE, + NATIONAL_DEX_DROWZEE, + NATIONAL_DEX_FURRET, + NATIONAL_DEX_PORYGON2, + NATIONAL_DEX_LOMBRE, + NATIONAL_DEX_LINOONE, + NATIONAL_DEX_DELCATTY, + NATIONAL_DEX_CRAWDAUNT, + NATIONAL_DEX_DUGTRIO, + NATIONAL_DEX_ARIADOS, + NATIONAL_DEX_PHANPY, + NATIONAL_DEX_POLITOED, + NATIONAL_DEX_STARYU, + NATIONAL_DEX_CHANSEY, + NATIONAL_DEX_OMASTAR, + NATIONAL_DEX_TANGELA, + NATIONAL_DEX_SLUGMA, + NATIONAL_DEX_HOUNDOOM, + NATIONAL_DEX_LEDIAN, + NATIONAL_DEX_SLOWPOKE, + NATIONAL_DEX_PORYGON, + NATIONAL_DEX_MIGHTYENA, + NATIONAL_DEX_YANMA, + NATIONAL_DEX_FEAROW, + NATIONAL_DEX_SUDOWOODO, + NATIONAL_DEX_SEAKING, + NATIONAL_DEX_BRELOOM, + NATIONAL_DEX_DODUO, + NATIONAL_DEX_PIDGEOT, + NATIONAL_DEX_SPHEAL, + NATIONAL_DEX_CLEFABLE, + NATIONAL_DEX_LATIAS, + NATIONAL_DEX_MANECTRIC, + NATIONAL_DEX_ZANGOOSE, + NATIONAL_DEX_KABUTOPS, + NATIONAL_DEX_GENGAR, + NATIONAL_DEX_LOUDRED, + NATIONAL_DEX_JYNX, + NATIONAL_DEX_NOCTOWL, + NATIONAL_DEX_GIRAFARIG, + NATIONAL_DEX_BAGON, + NATIONAL_DEX_MAGMAR, + NATIONAL_DEX_MAROWAK, + NATIONAL_DEX_TENTACOOL, + NATIONAL_DEX_VIGOROTH, + NATIONAL_DEX_BLISSEY, + NATIONAL_DEX_ABSOL, + NATIONAL_DEX_ALAKAZAM, + NATIONAL_DEX_HITMONTOP, + NATIONAL_DEX_GARDEVOIR, + NATIONAL_DEX_GRANBULL, + NATIONAL_DEX_HITMONLEE, + NATIONAL_DEX_HITMONCHAN, + NATIONAL_DEX_SKARMORY, + NATIONAL_DEX_CACNEA, + NATIONAL_DEX_BLAZIKEN, + NATIONAL_DEX_SCEPTILE, + NATIONAL_DEX_SEVIPER, + NATIONAL_DEX_CLAMPERL, + NATIONAL_DEX_ZAPDOS, + NATIONAL_DEX_HERACROSS, + NATIONAL_DEX_POLIWRATH, + NATIONAL_DEX_MR_MIME, + NATIONAL_DEX_PINSIR, + NATIONAL_DEX_LUDICOLO, + NATIONAL_DEX_TENTACRUEL, + NATIONAL_DEX_GOLBAT, + NATIONAL_DEX_MAGCARGO, + NATIONAL_DEX_ARTICUNO, + NATIONAL_DEX_PILOSWINE, + NATIONAL_DEX_SCYTHER, + NATIONAL_DEX_KADABRA, + NATIONAL_DEX_SMEARGLE, + NATIONAL_DEX_AERODACTYL, + NATIONAL_DEX_SHIFTRY, + NATIONAL_DEX_KINGLER, + NATIONAL_DEX_NIDOQUEEN, + NATIONAL_DEX_MAGNETON, + NATIONAL_DEX_ARON, + NATIONAL_DEX_LATIOS, + NATIONAL_DEX_MOLTRES, + NATIONAL_DEX_CRADILY, + NATIONAL_DEX_DEOXYS, + NATIONAL_DEX_AMPHAROS, + NATIONAL_DEX_NIDOKING, + NATIONAL_DEX_GLIGAR, + NATIONAL_DEX_ARBOK, + NATIONAL_DEX_LICKITUNG, + NATIONAL_DEX_ELECTRODE, + NATIONAL_DEX_ARMALDO, + NATIONAL_DEX_MACHOKE, + NATIONAL_DEX_STANTLER, + NATIONAL_DEX_GRUMPIG, + NATIONAL_DEX_LARVITAR, + NATIONAL_DEX_CROBAT, + NATIONAL_DEX_QUAGSIRE, + NATIONAL_DEX_MILTANK, + NATIONAL_DEX_HYPNO, + NATIONAL_DEX_GOLDUCK, + NATIONAL_DEX_CACTURNE, + NATIONAL_DEX_SLOWBRO, + NATIONAL_DEX_TYPHLOSION, + NATIONAL_DEX_SLOWKING, + NATIONAL_DEX_KANGASKHAN, + NATIONAL_DEX_STARMIE, + NATIONAL_DEX_SWALOT, + NATIONAL_DEX_TORKOAL, + NATIONAL_DEX_SWAMPERT, + NATIONAL_DEX_FLYGON, + NATIONAL_DEX_EXPLOUD, + NATIONAL_DEX_DODRIO, + NATIONAL_DEX_BLASTOISE, + NATIONAL_DEX_MAKUHITA, + NATIONAL_DEX_SEALEO, + NATIONAL_DEX_TAUROS, + NATIONAL_DEX_SHARPEDO, + NATIONAL_DEX_FERALIGATR, + NATIONAL_DEX_SEEL, + NATIONAL_DEX_CHARIZARD, + NATIONAL_DEX_RAPIDASH, + NATIONAL_DEX_BELDUM, + NATIONAL_DEX_NOSEPASS, + NATIONAL_DEX_VENUSAUR, + NATIONAL_DEX_TROPIUS, + NATIONAL_DEX_MEGANIUM, + NATIONAL_DEX_SALAMENCE, + NATIONAL_DEX_GRAVELER, + NATIONAL_DEX_CLAYDOL, + NATIONAL_DEX_SHELGON, + NATIONAL_DEX_RHYHORN, + NATIONAL_DEX_SCIZOR, + NATIONAL_DEX_DEWGONG, + NATIONAL_DEX_RHYDON, + NATIONAL_DEX_DONPHAN, + NATIONAL_DEX_EXEGGUTOR, + NATIONAL_DEX_LAIRON, + NATIONAL_DEX_MEWTWO, + NATIONAL_DEX_URSARING, + NATIONAL_DEX_FORRETRESS, + NATIONAL_DEX_MACHAMP, + NATIONAL_DEX_WAILMER, + NATIONAL_DEX_SLAKING, + NATIONAL_DEX_CLOYSTER, + NATIONAL_DEX_WALREIN, + NATIONAL_DEX_PUPITAR, + NATIONAL_DEX_KINGDRA, + NATIONAL_DEX_SOLROCK, + NATIONAL_DEX_ARCANINE, + NATIONAL_DEX_MILOTIC, + NATIONAL_DEX_LUNATONE, + NATIONAL_DEX_REGICE, + NATIONAL_DEX_RAIKOU, + NATIONAL_DEX_SUICUNE, + NATIONAL_DEX_ENTEI, + NATIONAL_DEX_HO_OH, + NATIONAL_DEX_TYRANITAR, + NATIONAL_DEX_METANG, + NATIONAL_DEX_REGISTEEL, + NATIONAL_DEX_RAYQUAZA, + NATIONAL_DEX_ONIX, + NATIONAL_DEX_DRAGONITE, + NATIONAL_DEX_LUGIA, + NATIONAL_DEX_LAPRAS, + NATIONAL_DEX_CAMERUPT, + NATIONAL_DEX_MANTINE, + NATIONAL_DEX_REGIROCK, + NATIONAL_DEX_GYARADOS, + NATIONAL_DEX_HARIYAMA, + NATIONAL_DEX_GLALIE, + NATIONAL_DEX_GOLEM, + NATIONAL_DEX_KYOGRE, + NATIONAL_DEX_AGGRON, + NATIONAL_DEX_WAILORD, + NATIONAL_DEX_STEELIX, + NATIONAL_DEX_SNORLAX, + NATIONAL_DEX_METAGROSS, + NATIONAL_DEX_GROUDON, }; static const u16 gPokedexOrder_Height[] = { - 50, // Diglett - 298, // Azurill - 177, // Natu - 13, // Weedle - 172, // Pichu - 173, // Cleffa - 175, // Togepi - 351, // Castform - 174, // Igglybuff - 10, // Caterpie - 276, // Taillow - 132, // Ditto - 133, // Eevee - 315, // Roselia - 21, // Spearow - 16, // Pidgey - 191, // Sunkern - 90, // Shellder - 19, // Rattata - 81, // Magnemite - 46, // Paras - 265, // Wurmple - 385, // Jirachi - 104, // Cubone - 258, // Mudkip - 194, // Wooper - 116, // Horsea - 52, // Meowth - 29, // Nidoran? - 220, // Swinub - 151, // Mew - 333, // Swablu - 304, // Aron - 311, // Plusle - 312, // Minun - 102, // Exeggcute - 25, // Pikachu - 182, // Bellossom - 316, // Gulpin - 263, // Zigzagoon - 285, // Shroomish - 138, // Omanyte - 331, // Cacnea - 98, // Krabby - 280, // Ralts - 187, // Hoppip - 255, // Torchic - 366, // Clamperl - 74, // Geodude - 183, // Marill - 339, // Barboach - 238, // Smoochum - 100, // Voltorb - 290, // Nincada - 302, // Sableye - 198, // Murkrow - 211, // Qwilfish - 7, // Squirtle - 252, // Treecko - 343, // Baltoy - 43, // Oddish - 270, // Lotad - 39, // Jigglypuff - 283, // Surskit - 155, // Cyndaquil - 140, // Kabuto - 264, // Linoone - 324, // Torkoal - 32, // Nidoran? - 167, // Spinarak - 56, // Mankey - 273, // Seedot - 261, // Poochyena - 231, // Phanpy - 201, // Unown - 170, // Chinchou - 233, // Porygon2 - 60, // Poliwag - 371, // Bagon - 349, // Feebas - 353, // Shuppet - 158, // Totodile - 251, // Celebi - 360, // Wynaut - 27, // Sandshrew - 358, // Chimecho - 370, // Luvdisc - 228, // Houndour - 266, // Silcoon - 309, // Electrike - 4, // Charmander - 307, // Meditite - 278, // Wingull - 223, // Remoraid - 341, // Corphish - 222, // Corsola - 314, // Illumise - 209, // Snubbull - 37, // Vulpix - 246, // Larvitar - 374, // Beldum - 293, // Whismur - 204, // Pineco - 239, // Elekid - 35, // Clefairy - 213, // Shuckle - 216, // Teddiursa - 14, // Kakuna - 300, // Skitty - 176, // Togetic - 118, // Goldeen - 303, // Mawile - 179, // Mareep - 188, // Skiploom - 109, // Koffing - 51, // Dugtrio - 268, // Cascoon - 322, // Numel - 347, // Anorith - 313, // Volbeat - 163, // Hoothoot - 328, // Trapinch - 325, // Spoink - 11, // Metapod - 69, // Bellsprout - 361, // Snorunt - 20, // Raticate - 259, // Marshtomp - 277, // Swellow - 240, // Magby - 58, // Growlithe - 200, // Misdreavus - 1, // Bulbasaur - 236, // Tyrogue - 218, // Slugma - 287, // Slakoth - 281, // Kirlia - 190, // Aipom - 135, // Jolteon - 30, // Nidorina - 184, // Azumarill - 292, // Shedinja - 66, // Machop - 291, // Ninjask - 284, // Masquerain - 355, // Duskull - 192, // Sunflora - 189, // Jumpluff - 120, // Staryu - 180, // Flaaffy - 363, // Spheal - 54, // Psyduck - 219, // Magcargo - 83, // Farfetch'd - 41, // Zubat - 137, // Porygon - 161, // Sentret - 318, // Carvanha - 44, // Gloom - 26, // Raichu - 129, // Magikarp - 215, // Sneasel - 305, // Lairon - 256, // Combusken - 224, // Octillery - 33, // Nidorino - 136, // Flareon - 225, // Delibird - 72, // Tentacool - 63, // Abra - 253, // Grovyle - 340, // Whiscash - 156, // Quilava - 196, // Espeon - 88, // Grimer - 152, // Chikorita - 326, // Grumpig - 299, // Nosepass - 53, // Persian - 262, // Mightyena - 48, // Venonat - 82, // Magneton - 77, // Ponyta - 296, // Makuhita - 337, // Lunatone - 28, // Sandslash - 96, // Drowzee - 114, // Tangela - 57, // Primeape - 165, // Ledyba - 40, // Wigglytuff - 47, // Parasect - 139, // Omastar - 294, // Loudred - 8, // Wartortle - 75, // Graveler - 197, // Umbreon - 345, // Lileep - 61, // Poliwhirl - 134, // Vaporeon - 15, // Beedrill - 105, // Marowak - 70, // Weepinbell - 369, // Relicanth - 111, // Rhyhorn - 2, // Ivysaur - 352, // Kecleon - 274, // Nuzleaf - 267, // Beautifly - 17, // Pidgeotto - 168, // Ariados - 86, // Seel - 186, // Politoed - 159, // Croconaw - 113, // Chansey - 354, // Banette - 232, // Donphan - 121, // Starmie - 5, // Charmeleon - 221, // Piloswine - 12, // Butterfree - 329, // Vibrava - 125, // Electabuzz - 342, // Crawdaunt - 301, // Delcatty - 334, // Altaria - 372, // Shelgon - 38, // Ninetales - 207, // Gligar - 364, // Sealeo - 327, // Spinda - 247, // Pupitar - 79, // Slowpoke - 338, // Solrock - 241, // Miltank - 22, // Fearow - 45, // Vileplume - 89, // Muk - 205, // Forretress - 185, // Sudowoodo - 359, // Absol - 193, // Yanma - 269, // Dustox - 108, // Lickitung - 235, // Smeargle - 171, // Lanturn - 101, // Electrode - 271, // Lombre - 286, // Breloom - 153, // Bayleef - 117, // Seadra - 110, // Weezing - 279, // Pelipper - 375, // Metang - 31, // Nidoqueen - 332, // Cacturne - 275, // Shiftry - 308, // Medicham - 335, // Zangoose - 141, // Kabutops - 99, // Kingler - 64, // Kadabra - 119, // Seaking - 36, // Clefable - 126, // Magmar - 202, // Wobbuffet - 92, // Gastly - 122, // Mr. mime - 62, // Poliwrath - 128, // Tauros - 380, // Latias - 181, // Ampharos - 288, // Vigoroth - 166, // Ledian - 76, // Golem - 365, // Walrein - 84, // Doduo - 229, // Houndoom - 34, // Nidoking - 124, // Jynx - 107, // Hitmonchan - 234, // Stantler - 210, // Granbull - 237, // Hitmontop - 195, // Quagsire - 344, // Claydol - 260, // Swampert - 242, // Blissey - 272, // Ludicolo - 295, // Exploud - 206, // Dunsparce - 127, // Pinsir - 91, // Cloyster - 67, // Machoke - 203, // Girafarig - 18, // Pidgeot - 178, // Xatu - 346, // Cradily - 106, // Hitmonlee - 49, // Venomoth - 94, // Gengar - 214, // Heracross - 362, // Glalie - 123, // Scyther - 373, // Salamence - 310, // Manectric - 348, // Armaldo - 65, // Alakazam - 97, // Hypno - 164, // Noctowl - 73, // Tentacruel - 356, // Dusclops - 145, // Zapdos - 42, // Golbat - 376, // Metagross - 282, // Gardevoir - 9, // Blastoise - 80, // Slowbro - 93, // Haunter - 68, // Machamp - 377, // Regirock - 317, // Swalot - 254, // Sceptile - 227, // Skarmory - 55, // Golduck - 386, // Deoxys - 71, // Victreebel - 78, // Rapidash - 6, // Charizard - 367, // Huntail - 87, // Dewgong - 144, // Articuno - 157, // Typhlosion - 142, // Aerodactyl - 368, // Gorebyss - 217, // Ursaring - 154, // Meganium - 378, // Regice - 212, // Scizor - 230, // Kingdra - 147, // Dratini - 85, // Dodrio - 319, // Sharpedo - 169, // Crobat - 162, // Furret - 59, // Arcanine - 243, // Raikou - 257, // Blaziken - 323, // Camerupt - 112, // Rhydon - 379, // Registeel - 23, // Ekans - 330, // Flygon - 357, // Tropius - 381, // Latios - 245, // Suicune - 146, // Moltres - 3, // Venusaur - 103, // Exeggutor - 199, // Slowking - 248, // Tyranitar - 289, // Slaking - 320, // Wailmer - 150, // Mewtwo - 306, // Aggron - 143, // Snorlax - 226, // Mantine - 244, // Entei - 149, // Dragonite - 115, // Kangaskhan - 297, // Hariyama - 160, // Feraligatr - 131, // Lapras - 336, // Seviper - 24, // Arbok - 383, // Groudon - 250, // Ho-Oh - 148, // Dragonair - 382, // Kyogre - 249, // Lugia - 350, // Milotic - 130, // Gyarados - 384, // Rayquaza - 95, // Onix - 208, // Steelix - 321, // Wailord + NATIONAL_DEX_DIGLETT, + NATIONAL_DEX_AZURILL, + NATIONAL_DEX_NATU, + NATIONAL_DEX_WEEDLE, + NATIONAL_DEX_PICHU, + NATIONAL_DEX_CLEFFA, + NATIONAL_DEX_TOGEPI, + NATIONAL_DEX_CASTFORM, + NATIONAL_DEX_IGGLYBUFF, + NATIONAL_DEX_CATERPIE, + NATIONAL_DEX_TAILLOW, + NATIONAL_DEX_DITTO, + NATIONAL_DEX_EEVEE, + NATIONAL_DEX_ROSELIA, + NATIONAL_DEX_SPEAROW, + NATIONAL_DEX_PIDGEY, + NATIONAL_DEX_SUNKERN, + NATIONAL_DEX_SHELLDER, + NATIONAL_DEX_RATTATA, + NATIONAL_DEX_MAGNEMITE, + NATIONAL_DEX_PARAS, + NATIONAL_DEX_WURMPLE, + NATIONAL_DEX_JIRACHI, + NATIONAL_DEX_CUBONE, + NATIONAL_DEX_MUDKIP, + NATIONAL_DEX_WOOPER, + NATIONAL_DEX_HORSEA, + NATIONAL_DEX_MEOWTH, + NATIONAL_DEX_NIDORAN_F, + NATIONAL_DEX_SWINUB, + NATIONAL_DEX_MEW, + NATIONAL_DEX_SWABLU, + NATIONAL_DEX_ARON, + NATIONAL_DEX_PLUSLE, + NATIONAL_DEX_MINUN, + NATIONAL_DEX_EXEGGCUTE, + NATIONAL_DEX_PIKACHU, + NATIONAL_DEX_BELLOSSOM, + NATIONAL_DEX_GULPIN, + NATIONAL_DEX_ZIGZAGOON, + NATIONAL_DEX_SHROOMISH, + NATIONAL_DEX_OMANYTE, + NATIONAL_DEX_CACNEA, + NATIONAL_DEX_KRABBY, + NATIONAL_DEX_RALTS, + NATIONAL_DEX_HOPPIP, + NATIONAL_DEX_TORCHIC, + NATIONAL_DEX_CLAMPERL, + NATIONAL_DEX_GEODUDE, + NATIONAL_DEX_MARILL, + NATIONAL_DEX_BARBOACH, + NATIONAL_DEX_SMOOCHUM, + NATIONAL_DEX_VOLTORB, + NATIONAL_DEX_NINCADA, + NATIONAL_DEX_SABLEYE, + NATIONAL_DEX_MURKROW, + NATIONAL_DEX_QWILFISH, + NATIONAL_DEX_SQUIRTLE, + NATIONAL_DEX_TREECKO, + NATIONAL_DEX_BALTOY, + NATIONAL_DEX_ODDISH, + NATIONAL_DEX_LOTAD, + NATIONAL_DEX_JIGGLYPUFF, + NATIONAL_DEX_SURSKIT, + NATIONAL_DEX_CYNDAQUIL, + NATIONAL_DEX_KABUTO, + NATIONAL_DEX_LINOONE, + NATIONAL_DEX_TORKOAL, + NATIONAL_DEX_NIDORAN_M, + NATIONAL_DEX_SPINARAK, + NATIONAL_DEX_MANKEY, + NATIONAL_DEX_SEEDOT, + NATIONAL_DEX_POOCHYENA, + NATIONAL_DEX_PHANPY, + NATIONAL_DEX_UNOWN, + NATIONAL_DEX_CHINCHOU, + NATIONAL_DEX_PORYGON2, + NATIONAL_DEX_POLIWAG, + NATIONAL_DEX_BAGON, + NATIONAL_DEX_FEEBAS, + NATIONAL_DEX_SHUPPET, + NATIONAL_DEX_TOTODILE, + NATIONAL_DEX_CELEBI, + NATIONAL_DEX_WYNAUT, + NATIONAL_DEX_SANDSHREW, + NATIONAL_DEX_CHIMECHO, + NATIONAL_DEX_LUVDISC, + NATIONAL_DEX_HOUNDOUR, + NATIONAL_DEX_SILCOON, + NATIONAL_DEX_ELECTRIKE, + NATIONAL_DEX_CHARMANDER, + NATIONAL_DEX_MEDITITE, + NATIONAL_DEX_WINGULL, + NATIONAL_DEX_REMORAID, + NATIONAL_DEX_CORPHISH, + NATIONAL_DEX_CORSOLA, + NATIONAL_DEX_ILLUMISE, + NATIONAL_DEX_SNUBBULL, + NATIONAL_DEX_VULPIX, + NATIONAL_DEX_LARVITAR, + NATIONAL_DEX_BELDUM, + NATIONAL_DEX_WHISMUR, + NATIONAL_DEX_PINECO, + NATIONAL_DEX_ELEKID, + NATIONAL_DEX_CLEFAIRY, + NATIONAL_DEX_SHUCKLE, + NATIONAL_DEX_TEDDIURSA, + NATIONAL_DEX_KAKUNA, + NATIONAL_DEX_SKITTY, + NATIONAL_DEX_TOGETIC, + NATIONAL_DEX_GOLDEEN, + NATIONAL_DEX_MAWILE, + NATIONAL_DEX_MAREEP, + NATIONAL_DEX_SKIPLOOM, + NATIONAL_DEX_KOFFING, + NATIONAL_DEX_DUGTRIO, + NATIONAL_DEX_CASCOON, + NATIONAL_DEX_NUMEL, + NATIONAL_DEX_ANORITH, + NATIONAL_DEX_VOLBEAT, + NATIONAL_DEX_HOOTHOOT, + NATIONAL_DEX_TRAPINCH, + NATIONAL_DEX_SPOINK, + NATIONAL_DEX_METAPOD, + NATIONAL_DEX_BELLSPROUT, + NATIONAL_DEX_SNORUNT, + NATIONAL_DEX_RATICATE, + NATIONAL_DEX_MARSHTOMP, + NATIONAL_DEX_SWELLOW, + NATIONAL_DEX_MAGBY, + NATIONAL_DEX_GROWLITHE, + NATIONAL_DEX_MISDREAVUS, + NATIONAL_DEX_BULBASAUR, + NATIONAL_DEX_TYROGUE, + NATIONAL_DEX_SLUGMA, + NATIONAL_DEX_SLAKOTH, + NATIONAL_DEX_KIRLIA, + NATIONAL_DEX_AIPOM, + NATIONAL_DEX_JOLTEON, + NATIONAL_DEX_NIDORINA, + NATIONAL_DEX_AZUMARILL, + NATIONAL_DEX_SHEDINJA, + NATIONAL_DEX_MACHOP, + NATIONAL_DEX_NINJASK, + NATIONAL_DEX_MASQUERAIN, + NATIONAL_DEX_DUSKULL, + NATIONAL_DEX_SUNFLORA, + NATIONAL_DEX_JUMPLUFF, + NATIONAL_DEX_STARYU, + NATIONAL_DEX_FLAAFFY, + NATIONAL_DEX_SPHEAL, + NATIONAL_DEX_PSYDUCK, + NATIONAL_DEX_MAGCARGO, + NATIONAL_DEX_FARFETCHD, + NATIONAL_DEX_ZUBAT, + NATIONAL_DEX_PORYGON, + NATIONAL_DEX_SENTRET, + NATIONAL_DEX_CARVANHA, + NATIONAL_DEX_GLOOM, + NATIONAL_DEX_RAICHU, + NATIONAL_DEX_MAGIKARP, + NATIONAL_DEX_SNEASEL, + NATIONAL_DEX_LAIRON, + NATIONAL_DEX_COMBUSKEN, + NATIONAL_DEX_OCTILLERY, + NATIONAL_DEX_NIDORINO, + NATIONAL_DEX_FLAREON, + NATIONAL_DEX_DELIBIRD, + NATIONAL_DEX_TENTACOOL, + NATIONAL_DEX_ABRA, + NATIONAL_DEX_GROVYLE, + NATIONAL_DEX_WHISCASH, + NATIONAL_DEX_QUILAVA, + NATIONAL_DEX_ESPEON, + NATIONAL_DEX_GRIMER, + NATIONAL_DEX_CHIKORITA, + NATIONAL_DEX_GRUMPIG, + NATIONAL_DEX_NOSEPASS, + NATIONAL_DEX_PERSIAN, + NATIONAL_DEX_MIGHTYENA, + NATIONAL_DEX_VENONAT, + NATIONAL_DEX_MAGNETON, + NATIONAL_DEX_PONYTA, + NATIONAL_DEX_MAKUHITA, + NATIONAL_DEX_LUNATONE, + NATIONAL_DEX_SANDSLASH, + NATIONAL_DEX_DROWZEE, + NATIONAL_DEX_TANGELA, + NATIONAL_DEX_PRIMEAPE, + NATIONAL_DEX_LEDYBA, + NATIONAL_DEX_WIGGLYTUFF, + NATIONAL_DEX_PARASECT, + NATIONAL_DEX_OMASTAR, + NATIONAL_DEX_LOUDRED, + NATIONAL_DEX_WARTORTLE, + NATIONAL_DEX_GRAVELER, + NATIONAL_DEX_UMBREON, + NATIONAL_DEX_LILEEP, + NATIONAL_DEX_POLIWHIRL, + NATIONAL_DEX_VAPOREON, + NATIONAL_DEX_BEEDRILL, + NATIONAL_DEX_MAROWAK, + NATIONAL_DEX_WEEPINBELL, + NATIONAL_DEX_RELICANTH, + NATIONAL_DEX_RHYHORN, + NATIONAL_DEX_IVYSAUR, + NATIONAL_DEX_KECLEON, + NATIONAL_DEX_NUZLEAF, + NATIONAL_DEX_BEAUTIFLY, + NATIONAL_DEX_PIDGEOTTO, + NATIONAL_DEX_ARIADOS, + NATIONAL_DEX_SEEL, + NATIONAL_DEX_POLITOED, + NATIONAL_DEX_CROCONAW, + NATIONAL_DEX_CHANSEY, + NATIONAL_DEX_BANETTE, + NATIONAL_DEX_DONPHAN, + NATIONAL_DEX_STARMIE, + NATIONAL_DEX_CHARMELEON, + NATIONAL_DEX_PILOSWINE, + NATIONAL_DEX_BUTTERFREE, + NATIONAL_DEX_VIBRAVA, + NATIONAL_DEX_ELECTABUZZ, + NATIONAL_DEX_CRAWDAUNT, + NATIONAL_DEX_DELCATTY, + NATIONAL_DEX_ALTARIA, + NATIONAL_DEX_SHELGON, + NATIONAL_DEX_NINETALES, + NATIONAL_DEX_GLIGAR, + NATIONAL_DEX_SEALEO, + NATIONAL_DEX_SPINDA, + NATIONAL_DEX_PUPITAR, + NATIONAL_DEX_SLOWPOKE, + NATIONAL_DEX_SOLROCK, + NATIONAL_DEX_MILTANK, + NATIONAL_DEX_FEAROW, + NATIONAL_DEX_VILEPLUME, + NATIONAL_DEX_MUK, + NATIONAL_DEX_FORRETRESS, + NATIONAL_DEX_SUDOWOODO, + NATIONAL_DEX_ABSOL, + NATIONAL_DEX_YANMA, + NATIONAL_DEX_DUSTOX, + NATIONAL_DEX_LICKITUNG, + NATIONAL_DEX_SMEARGLE, + NATIONAL_DEX_LANTURN, + NATIONAL_DEX_ELECTRODE, + NATIONAL_DEX_LOMBRE, + NATIONAL_DEX_BRELOOM, + NATIONAL_DEX_BAYLEEF, + NATIONAL_DEX_SEADRA, + NATIONAL_DEX_WEEZING, + NATIONAL_DEX_PELIPPER, + NATIONAL_DEX_METANG, + NATIONAL_DEX_NIDOQUEEN, + NATIONAL_DEX_CACTURNE, + NATIONAL_DEX_SHIFTRY, + NATIONAL_DEX_MEDICHAM, + NATIONAL_DEX_ZANGOOSE, + NATIONAL_DEX_KABUTOPS, + NATIONAL_DEX_KINGLER, + NATIONAL_DEX_KADABRA, + NATIONAL_DEX_SEAKING, + NATIONAL_DEX_CLEFABLE, + NATIONAL_DEX_MAGMAR, + NATIONAL_DEX_WOBBUFFET, + NATIONAL_DEX_GASTLY, + NATIONAL_DEX_MR_MIME, + NATIONAL_DEX_POLIWRATH, + NATIONAL_DEX_TAUROS, + NATIONAL_DEX_LATIAS, + NATIONAL_DEX_AMPHAROS, + NATIONAL_DEX_VIGOROTH, + NATIONAL_DEX_LEDIAN, + NATIONAL_DEX_GOLEM, + NATIONAL_DEX_WALREIN, + NATIONAL_DEX_DODUO, + NATIONAL_DEX_HOUNDOOM, + NATIONAL_DEX_NIDOKING, + NATIONAL_DEX_JYNX, + NATIONAL_DEX_HITMONCHAN, + NATIONAL_DEX_STANTLER, + NATIONAL_DEX_GRANBULL, + NATIONAL_DEX_HITMONTOP, + NATIONAL_DEX_QUAGSIRE, + NATIONAL_DEX_CLAYDOL, + NATIONAL_DEX_SWAMPERT, + NATIONAL_DEX_BLISSEY, + NATIONAL_DEX_LUDICOLO, + NATIONAL_DEX_EXPLOUD, + NATIONAL_DEX_DUNSPARCE, + NATIONAL_DEX_PINSIR, + NATIONAL_DEX_CLOYSTER, + NATIONAL_DEX_MACHOKE, + NATIONAL_DEX_GIRAFARIG, + NATIONAL_DEX_PIDGEOT, + NATIONAL_DEX_XATU, + NATIONAL_DEX_CRADILY, + NATIONAL_DEX_HITMONLEE, + NATIONAL_DEX_VENOMOTH, + NATIONAL_DEX_GENGAR, + NATIONAL_DEX_HERACROSS, + NATIONAL_DEX_GLALIE, + NATIONAL_DEX_SCYTHER, + NATIONAL_DEX_SALAMENCE, + NATIONAL_DEX_MANECTRIC, + NATIONAL_DEX_ARMALDO, + NATIONAL_DEX_ALAKAZAM, + NATIONAL_DEX_HYPNO, + NATIONAL_DEX_NOCTOWL, + NATIONAL_DEX_TENTACRUEL, + NATIONAL_DEX_DUSCLOPS, + NATIONAL_DEX_ZAPDOS, + NATIONAL_DEX_GOLBAT, + NATIONAL_DEX_METAGROSS, + NATIONAL_DEX_GARDEVOIR, + NATIONAL_DEX_BLASTOISE, + NATIONAL_DEX_SLOWBRO, + NATIONAL_DEX_HAUNTER, + NATIONAL_DEX_MACHAMP, + NATIONAL_DEX_REGIROCK, + NATIONAL_DEX_SWALOT, + NATIONAL_DEX_SCEPTILE, + NATIONAL_DEX_SKARMORY, + NATIONAL_DEX_GOLDUCK, + NATIONAL_DEX_DEOXYS, + NATIONAL_DEX_VICTREEBEL, + NATIONAL_DEX_RAPIDASH, + NATIONAL_DEX_CHARIZARD, + NATIONAL_DEX_HUNTAIL, + NATIONAL_DEX_DEWGONG, + NATIONAL_DEX_ARTICUNO, + NATIONAL_DEX_TYPHLOSION, + NATIONAL_DEX_AERODACTYL, + NATIONAL_DEX_GOREBYSS, + NATIONAL_DEX_URSARING, + NATIONAL_DEX_MEGANIUM, + NATIONAL_DEX_REGICE, + NATIONAL_DEX_SCIZOR, + NATIONAL_DEX_KINGDRA, + NATIONAL_DEX_DRATINI, + NATIONAL_DEX_DODRIO, + NATIONAL_DEX_SHARPEDO, + NATIONAL_DEX_CROBAT, + NATIONAL_DEX_FURRET, + NATIONAL_DEX_ARCANINE, + NATIONAL_DEX_RAIKOU, + NATIONAL_DEX_BLAZIKEN, + NATIONAL_DEX_CAMERUPT, + NATIONAL_DEX_RHYDON, + NATIONAL_DEX_REGISTEEL, + NATIONAL_DEX_EKANS, + NATIONAL_DEX_FLYGON, + NATIONAL_DEX_TROPIUS, + NATIONAL_DEX_LATIOS, + NATIONAL_DEX_SUICUNE, + NATIONAL_DEX_MOLTRES, + NATIONAL_DEX_VENUSAUR, + NATIONAL_DEX_EXEGGUTOR, + NATIONAL_DEX_SLOWKING, + NATIONAL_DEX_TYRANITAR, + NATIONAL_DEX_SLAKING, + NATIONAL_DEX_WAILMER, + NATIONAL_DEX_MEWTWO, + NATIONAL_DEX_AGGRON, + NATIONAL_DEX_SNORLAX, + NATIONAL_DEX_MANTINE, + NATIONAL_DEX_ENTEI, + NATIONAL_DEX_DRAGONITE, + NATIONAL_DEX_KANGASKHAN, + NATIONAL_DEX_HARIYAMA, + NATIONAL_DEX_FERALIGATR, + NATIONAL_DEX_LAPRAS, + NATIONAL_DEX_SEVIPER, + NATIONAL_DEX_ARBOK, + NATIONAL_DEX_GROUDON, + NATIONAL_DEX_HO_OH, + NATIONAL_DEX_DRAGONAIR, + NATIONAL_DEX_KYOGRE, + NATIONAL_DEX_LUGIA, + NATIONAL_DEX_MILOTIC, + NATIONAL_DEX_GYARADOS, + NATIONAL_DEX_RAYQUAZA, + NATIONAL_DEX_ONIX, + NATIONAL_DEX_STEELIX, + NATIONAL_DEX_WAILORD, }; diff --git a/src/heal_location.c b/src/heal_location.c index 4c78f5921..3bb24e1a1 100644 --- a/src/heal_location.c +++ b/src/heal_location.c @@ -1,32 +1,7 @@ #include "global.h" #include "heal_location.h" #include "constants/maps.h" - -static const struct HealLocation sHealLocations[] = -{ - {MAP_GROUP(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F), MAP_NUM(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F), 4, 2}, - {MAP_GROUP(LITTLEROOT_TOWN_MAYS_HOUSE_2F), MAP_NUM(LITTLEROOT_TOWN_MAYS_HOUSE_2F), 4, 2}, - {MAP_GROUP(PETALBURG_CITY), MAP_NUM(PETALBURG_CITY), 20, 17}, - {MAP_GROUP(SLATEPORT_CITY), MAP_NUM(SLATEPORT_CITY), 19, 20}, - {MAP_GROUP(MAUVILLE_CITY), MAP_NUM(MAUVILLE_CITY), 22, 6}, - {MAP_GROUP(RUSTBORO_CITY), MAP_NUM(RUSTBORO_CITY), 16, 39}, - {MAP_GROUP(FORTREE_CITY), MAP_NUM(FORTREE_CITY), 5, 7}, - {MAP_GROUP(LILYCOVE_CITY), MAP_NUM(LILYCOVE_CITY), 24, 15}, - {MAP_GROUP(MOSSDEEP_CITY), MAP_NUM(MOSSDEEP_CITY), 28, 17}, - {MAP_GROUP(SOOTOPOLIS_CITY), MAP_NUM(SOOTOPOLIS_CITY), 43, 32}, - {MAP_GROUP(EVER_GRANDE_CITY), MAP_NUM(EVER_GRANDE_CITY), 27, 49}, - {MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), 5, 9}, - {MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), 14, 9}, - {MAP_GROUP(OLDALE_TOWN), MAP_NUM(OLDALE_TOWN), 6, 17}, - {MAP_GROUP(DEWFORD_TOWN), MAP_NUM(DEWFORD_TOWN), 2, 11}, - {MAP_GROUP(LAVARIDGE_TOWN), MAP_NUM(LAVARIDGE_TOWN), 9, 7}, - {MAP_GROUP(FALLARBOR_TOWN), MAP_NUM(FALLARBOR_TOWN), 14, 8}, - {MAP_GROUP(VERDANTURF_TOWN), MAP_NUM(VERDANTURF_TOWN), 16, 4}, - {MAP_GROUP(PACIFIDLOG_TOWN), MAP_NUM(PACIFIDLOG_TOWN), 8, 16}, - {MAP_GROUP(EVER_GRANDE_CITY), MAP_NUM(EVER_GRANDE_CITY), 18, 6}, - {MAP_GROUP(BATTLE_TOWER_OUTSIDE), MAP_NUM(BATTLE_TOWER_OUTSIDE), 14, 9}, - {MAP_GROUP(SOUTHERN_ISLAND_EXTERIOR), MAP_NUM(SOUTHERN_ISLAND_EXTERIOR), 15, 20}, -}; +#include "data/heal_locations.h" u32 GetHealLocationIndexByMap(u16 mapGroup, u16 mapNum) { diff --git a/src/item_menu.c b/src/item_menu.c index 915aa5183..12d02ebd8 100644 --- a/src/item_menu.c +++ b/src/item_menu.c @@ -762,7 +762,7 @@ static void sub_80A39B8(u16 *a, u8 b) { u8 var = b * 2; - sub_809D104(a, 4, 10, gUnknown_08E96EC8, 0, var, 8, 2); + sub_809D104(a, 4, 10, gBagScreenLabels_Tilemap, 0, var, 8, 2); } static void sub_80A39E4(u16 *a, u8 b, u8 c, s8 d) @@ -776,8 +776,8 @@ static void sub_80A39E4(u16 *a, u8 b, u8 c, s8 d) if (b == 5) r7 = 2; - sub_809D104(a, 4, 10, gUnknown_08E96EC8, 8 - c, r2, c, 2); - sub_809D104(a, c + 4, 10, gUnknown_08E96EC8, 0, r7, 8 - c, 2); + sub_809D104(a, 4, 10, gBagScreenLabels_Tilemap, 8 - c, r2, c, 2); + sub_809D104(a, c + 4, 10, gBagScreenLabels_Tilemap, 0, r7, 8 - c, 2); } else if (d == 1) { @@ -785,8 +785,8 @@ static void sub_80A39E4(u16 *a, u8 b, u8 c, s8 d) if (b == 1) r7 = 10; - sub_809D104(a, 4, 10, gUnknown_08E96EC8, c, r7, 8 - c, 2); - sub_809D104(a, 12 - c, 10, gUnknown_08E96EC8, 0, r2, c, 2); + sub_809D104(a, 4, 10, gBagScreenLabels_Tilemap, c, r7, 8 - c, 2); + sub_809D104(a, 12 - c, 10, gBagScreenLabels_Tilemap, 0, r2, c, 2); } } @@ -4024,7 +4024,7 @@ static int sub_80A7988(void) } static const u16 gPalette_83C170C[] = INCBIN_U16("graphics/unknown/83C170C.gbapal"); -static const u8 gSpriteImage_83C172C[] = INCBIN_U8("graphics/unknown_sprites/83C172C.4bpp"); +static const u8 gSpriteImage_BagSpinner[] = INCBIN_U8("graphics/interface/bag_spinner.4bpp"); const u8 gSpriteImage_UnusedCherry[] = INCBIN_U8("graphics/unused/cherry.4bpp"); const u16 gSpritePalette_UnusedCherry[] = INCBIN_U16("graphics/unused/cherry.gbapal"); @@ -4258,7 +4258,7 @@ static const union AffineAnimCmd *const gSpriteAffineAnimTable_83C1D20[] = static const struct SpriteFrameImage gSpriteImageTable_83C1D28[] = { - {gSpriteImage_83C172C, sizeof(gSpriteImage_83C172C)}, + {gSpriteImage_BagSpinner, sizeof(gSpriteImage_BagSpinner)}, }; static const struct SpritePalette sPokeballSpritePalette = {gPalette_83C170C, 8}; diff --git a/src/load_save.c b/src/load_save.c index 7960a42eb..a1ca7ce76 100644 --- a/src/load_save.c +++ b/src/load_save.c @@ -67,7 +67,7 @@ void SavePlayerParty(void) gSaveBlock1.playerPartyCount = gPlayerPartyCount; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) gSaveBlock1.playerParty[i] = gPlayerParty[i]; } @@ -77,7 +77,7 @@ void LoadPlayerParty(void) gPlayerPartyCount = gSaveBlock1.playerPartyCount; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) gPlayerParty[i] = gSaveBlock1.playerParty[i]; } @@ -85,7 +85,7 @@ static void SaveEventObjects(void) { int i; - for (i = 0; i < 16; i++) + for (i = 0; i < EVENT_OBJECTS_COUNT; i++) gSaveBlock1.eventObjects[i] = gEventObjects[i]; } @@ -93,7 +93,7 @@ static void LoadEventObjects(void) { int i; - for (i = 0; i < 16; i++) + for (i = 0; i < EVENT_OBJECTS_COUNT; i++) gEventObjects[i] = gSaveBlock1.eventObjects[i]; } @@ -114,27 +114,27 @@ void LoadPlayerBag(void) int i; // load player items. - for (i = 0; i < 20; i++) + for (i = 0; i < BAG_ITEMS_COUNT; i++) gLoadedSaveData.items[i] = gSaveBlock1.bagPocket_Items[i]; // load player key items. - for (i = 0; i < 20; i++) + for (i = 0; i < BAG_KEYITEMS_COUNT; i++) gLoadedSaveData.keyItems[i] = gSaveBlock1.bagPocket_KeyItems[i]; // load player pokeballs. - for (i = 0; i < 16; i++) + for (i = 0; i < BAG_POKEBALLS_COUNT; i++) gLoadedSaveData.pokeBalls[i] = gSaveBlock1.bagPocket_PokeBalls[i]; // load player TMs and HMs. - for (i = 0; i < 64; i++) + for (i = 0; i < BAG_TMHM_COUNT; i++) gLoadedSaveData.TMsHMs[i] = gSaveBlock1.bagPocket_TMHM[i]; // load player berries. - for (i = 0; i < 46; i++) + for (i = 0; i < BAG_BERRIES_COUNT; i++) gLoadedSaveData.berries[i] = gSaveBlock1.bagPocket_Berries[i]; // load mail. - for (i = 0; i < 16; i++) + for (i = 0; i < MAIL_COUNT; i++) gLoadedSaveData.mail[i] = gSaveBlock1.mail[i]; } @@ -143,26 +143,26 @@ void SavePlayerBag(void) int i; // save player items. - for (i = 0; i < 20; i++) + for (i = 0; i < BAG_ITEMS_COUNT; i++) gSaveBlock1.bagPocket_Items[i] = gLoadedSaveData.items[i]; // save player key items. - for (i = 0; i < 20; i++) + for (i = 0; i < BAG_KEYITEMS_COUNT; i++) gSaveBlock1.bagPocket_KeyItems[i] = gLoadedSaveData.keyItems[i]; // save player pokeballs. - for (i = 0; i < 16; i++) + for (i = 0; i < BAG_POKEBALLS_COUNT; i++) gSaveBlock1.bagPocket_PokeBalls[i] = gLoadedSaveData.pokeBalls[i]; // save player TMs and HMs. - for (i = 0; i < 64; i++) + for (i = 0; i < BAG_TMHM_COUNT; i++) gSaveBlock1.bagPocket_TMHM[i] = gLoadedSaveData.TMsHMs[i]; // save player berries. - for (i = 0; i < 46; i++) + for (i = 0; i < BAG_BERRIES_COUNT; i++) gSaveBlock1.bagPocket_Berries[i] = gLoadedSaveData.berries[i]; // save mail. - for (i = 0; i < 16; i++) + for (i = 0; i < MAIL_COUNT; i++) gSaveBlock1.mail[i] = gLoadedSaveData.mail[i]; } diff --git a/src/pokedex.c b/src/pokedex.c index eb4d1d918..caa6a1565 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -26,7 +26,6 @@ #include "scanline_effect.h" #include "ewram.h" -#define NATIONAL_DEX_COUNT 386 struct PokedexListItem { @@ -1971,7 +1970,7 @@ static void SortPokedex(u8 dexMode, u8 sortMode) { default: case DEX_MODE_HOENN: - vars[0] = 202; + vars[0] = HOENN_DEX_COUNT; vars[1] = 1; break; case DEX_MODE_NATIONAL: @@ -1982,7 +1981,7 @@ static void SortPokedex(u8 dexMode, u8 sortMode) } else { - vars[0] = 202; + vars[0] = HOENN_DEX_COUNT; vars[1] = 1; } break; @@ -2028,7 +2027,7 @@ static void SortPokedex(u8 dexMode, u8 sortMode) } break; case 1: - for (i = 0; i < 411; i++) + for (i = 0; i < POKEMON_SLOTS_NUMBER - 1; i++) { vars[2] = gPokedexOrder_Alphabetical[i]; @@ -4060,7 +4059,7 @@ u16 GetHoennPokedexCount(u8 caseID) u16 count = 0; u16 i; - for (i = 0; i < 202; i++) + for (i = 0; i < HOENN_DEX_COUNT; i++) { switch (caseID) { diff --git a/src/pokemon_3.c b/src/pokemon_3.c index 30e9503cd..4814c900d 100644 --- a/src/pokemon_3.c +++ b/src/pokemon_3.c @@ -12,6 +12,7 @@ #include "main.h" #include "move_tutor_menu.h" #include "pokemon.h" +#include "pokedex.h" #include "random.h" #include "overworld.h" #include "rom_8077ABC.h" @@ -390,10 +391,10 @@ u16 HoennPokedexNumToSpecies(u16 hoennNum) species = 0; - while (species < 411 && gSpeciesToHoennPokedexNum[species] != hoennNum) + while (species < POKEMON_SLOTS_NUMBER - 1 && gSpeciesToHoennPokedexNum[species] != hoennNum) species++; - if (species == 411) + if (species == POKEMON_SLOTS_NUMBER - 1) return 0; return species + 1; @@ -408,10 +409,10 @@ u16 NationalPokedexNumToSpecies(u16 nationalNum) species = 0; - while (species < 411 && gSpeciesToNationalPokedexNum[species] != nationalNum) + while (species < POKEMON_SLOTS_NUMBER - 1 && gSpeciesToNationalPokedexNum[species] != nationalNum) species++; - if (species == 411) + if (species == POKEMON_SLOTS_NUMBER - 1) return 0; return species + 1; @@ -426,10 +427,10 @@ u16 NationalToHoennOrder(u16 nationalNum) hoennNum = 0; - while (hoennNum < 411 && gHoennToNationalOrder[hoennNum] != nationalNum) + while (hoennNum < POKEMON_SLOTS_NUMBER - 1 && gHoennToNationalOrder[hoennNum] != nationalNum) hoennNum++; - if (hoennNum == 411) + if (hoennNum == POKEMON_SLOTS_NUMBER - 1) return 0; return hoennNum + 1; @@ -1095,7 +1096,7 @@ u16 SpeciesToPokedexNum(u16 species) else { species = SpeciesToHoennPokedexNum(species); - if (species <= 202) + if (species <= HOENN_DEX_COUNT) return species; return 0xFFFF; } diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index 2fd7cb1ca..fe908de03 100644 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -4778,7 +4778,7 @@ static void sub_80A1DCC(struct Pokemon *mon) static void sub_80A1DE8(struct Pokemon *mon) { u8 ball = ball_number_to_ball_processing_index(GetMonData(mon, MON_DATA_POKEBALL)); - sub_80478DC(ball); + LoadBallGraphics(ball); pssData.ballSpriteId = CreateSprite(&gBallSpriteTemplates[ball], 6, 136, 0); gSprites[pssData.ballSpriteId].callback = SpriteCallbackDummy; diff --git a/src/pokenav_after.c b/src/pokenav_after.c index 330305ea3..7619577cc 100644 --- a/src/pokenav_after.c +++ b/src/pokenav_after.c @@ -3,6 +3,7 @@ #include "pokenav.h" #include "battle.h" #include "data2.h" +#include "text.h" #include "de_rom_8040FE0.h" #include "string_util.h" @@ -20,14 +21,14 @@ void sub_80F700C(u8 *arg0, u16 arg1) ptr = StringCopy(ptr, de_sub_8041024(0, gUnknown_083DFEC4->unkCEE8[arg1].unk0)); #endif - ptr[0] = 0xFC; + ptr[0] = EXT_CTRL_CODE_BEGIN; ptr[1] = 0x13; ptr[2] = 0x4B; ptr += 3; ptr = StringCopy(ptr, trainer->trainerName); } - ptr[0] = 0xFC; + ptr[0] = EXT_CTRL_CODE_BEGIN; ptr[1] = 0x13; ptr[2] = 0x80; ptr[3] = 0xFF; diff --git a/src/pokenav_before.c b/src/pokenav_before.c index 21394f348..710756c11 100644 --- a/src/pokenav_before.c +++ b/src/pokenav_before.c @@ -5,6 +5,7 @@ #include "battle.h" #include "data2.h" #include "de_rom_8040FE0.h" +#include "decompress.h" #include "event_data.h" #include "constants/flags.h" #include "landmark.h" @@ -15,11 +16,16 @@ #include "region_map.h" #include "constants/songs.h" #include "string_util.h" +#include "strings.h" #include "sound.h" #include "task.h" #include "text.h" +#include "trig.h" #include "scanline_effect.h" #include "pokemon_storage_system.h" +#include "pokemon_summary_screen.h" +#include "use_pokeblock.h" +#include "constants/game_stat.h" struct UnknownPokenav0 { @@ -87,6 +93,11 @@ struct UnknownPokenav0_1 { s8 var6dae; }; +struct PokenavRibbonIconGfx { + u16 baseTile; + u8 paletteNum; +}; + IWRAM_DATA void (*gUnknown_03000744)(void); extern const u8 gUnknown_083E0314[]; @@ -129,6 +140,77 @@ extern const u8 gPokenavHoennMapMisc_Gfx[]; extern const u8 gUnknown_08E99FB0[]; extern const u8 gUnknown_08E9A100[]; extern const u16 gPokenavHoennMap1_Pal[]; +extern void (*const gUnknown_083E3270[])(u16, u16); +extern const u8 gUnknown_083E039C[]; +extern const u8 gUnknown_083E03A0[]; +extern const u8 gUnknown_083E01F4[]; +extern const u8 *const gTrainerEyeDescriptions[]; +extern const u8 gUnknown_08E9FBA0[]; +extern const u8 gPokenavRibbonView_Gfx[]; +extern const u8 gUnknown_083E040C[]; +extern const u16 gPokenavRibbonView_Pal[]; +extern const u16 gUnknown_083E03A8[]; +extern const u16 gUnknown_083E3C60[][16]; +extern const u16 gPokenavRibbonsIconGfx[][2]; +extern const u8 *const gRibbonDescriptions[][2]; +extern const u8 *const gGiftRibbonDescriptions[][2]; +extern const u8 gUnknown_08E9FF58[]; +extern const u8 gPokenavRibbonPokeView_Gfx[]; +extern const u16 gUnknown_083E0124[]; +extern const u16 gUnknown_083E0144[]; +extern const u8 gPokenavMenuOptions_Gfx[]; +extern const u8 gPokenavConditionMenu_Gfx[]; +extern const u8 gPokenavConditionSearch_Gfx[]; +extern const struct SpriteTemplate gSpriteTemplate_83E4454; +extern const union AffineAnimCmd *const gSpriteAffineAnimTable_83E4450[]; +extern const u16 gUnknown_083E42F8[]; +extern const u16 gPokenavMenuOptions1_Pal[]; +extern const u16 gPokenavMenuOptions2_Pal[]; +extern const u16 gPokenavConditionMenu_Pal[]; +extern const u16 gPokenavCondition6_Pal[]; +extern const u16 gPokenavCondition7_Pal[]; +extern const struct SpriteSheet gSpriteSheet_PokenavBlueLight; +extern const struct SpritePalette gSpritePalette_PokenavBlueLight; +extern const struct SpriteTemplate gSpriteTemplate_83E4484; +extern const u8 gPokenavMainMenu_Gfx[]; +extern const u8 gPokenavConditionMenuHeader_Gfx[]; +extern const u8 gPokenavRibbonsHeader_Gfx[]; +extern const u8 gPokenavHoennMapHeader_Gfx[]; +extern const u8 gPokenavConditionMenuOptions_Gfx[]; +extern const u8 gPokenavConditionMenuOptions2_Gfx[]; +extern const u8 gPokenavTrainersEyesHeader_Gfx[]; +extern const struct SpritePalette gUnknown_083E449C[]; +extern const struct SpriteTemplate gSpriteTemplate_83E4530; +extern const struct SpriteTemplate gSpriteTemplate_83E4548; +extern const struct SpriteTemplate gSpriteTemplate_83E44E0; +extern const struct SpriteTemplate gSpriteTemplate_83E44F8; +extern const struct SpriteSheet gUnknown_083E4568; +extern const struct SpriteTemplate gSpriteTemplate_83E4570; +extern const struct SpritePalette gUnknown_083E4588; +extern const struct SpriteSheet gUnknown_083E4590[3]; +extern const struct SpritePalette gUnknown_083E45A8; +extern const u16 gUnknown_08E9F988[]; +extern const struct SpriteTemplate gSpriteTemplate_83E45B8; +extern const struct SpriteTemplate gSpriteTemplate_83E45F0; +extern const struct SpriteSheet gUnknown_083E4628[4]; +extern const struct SpritePalette gUnknown_083E4648[3]; +extern const struct SpriteTemplate gSpriteTemplate_83E4660; +extern const u16 gUnknown_083E4678[]; +extern const u8 gUnknown_083E3D00[]; +extern const struct SpriteTemplate gSpriteTemplate_83E476C; +extern const struct SpriteSheet gUnknown_083E4784; +extern const struct SpritePalette gUnknown_083E478C; +extern const struct SpriteTemplate gSpriteTemplate_83E4800; +extern const s16 gUnknown_083E4794[][2]; +extern const u8 gUnknown_083E329C[]; +extern const struct SpritePalette gUnknown_083E4818; +extern const struct SpriteTemplate gSpriteTemplate_83E4850; +extern const struct SpritePalette gUnknown_083E4868; +extern const struct SpriteTemplate gSpriteTemplate_83E4878; + +extern u16 gUnknown_020388B4; +extern u8 gUnknown_020388B0[]; + // TODO: decompile the debug code so the compiler doesn't complain about // unused static functions @@ -171,20 +253,117 @@ static void sub_80EE58C(); static void sub_80EE658(); static void sub_80EE8F4(); static void sub_80EEDC4(); +static void ShowMapNamePopUpWindow(void); +static void sub_80F0954(u16, u16, u16); +static bool8 sub_80F098C(void); +static u8 *sub_80F445C(u8*, u16); +static void sub_80F081C(u8); +bool8 sub_80F0944(void); +static u8 *sub_80F4428(u8*, u16, u8); +void sub_80F700C(u8*, u16); +static void sub_80F0B24(void); +static bool8 sub_80F0B44(void); +static void sub_80F0C28(void); +static bool8 sub_80F0C48(void); +void LoadTrainerEyesDescriptionLines(void); +bool8 sub_80F0D5C(void); +static void sub_80F0EC0(void); +static bool8 sub_80F0EF4(void); +static void sub_80F0F64(void); +static void sub_80F0FA0(void); +static bool8 sub_80F0FEC(void); +static bool8 sub_80F0718(void); +void sub_80F0FFC(u8); +static void sub_80F19DC(u8*); +static bool8 sub_80F1080(void); +void sub_80F1614(void); +void DrawMonRibbonIcons(void); +void sub_80F13FC(void); +void sub_80F1438(void); +static void sub_80F1494(void); +bool8 sub_80F162C(u8); +static void sub_80F01E0(u16); +static void sub_80F19FC(void); +static void sub_80F1A74(void); +static void sub_80F1A80(void); +static void sub_80F1A90(void); +static bool8 sub_80F1AC4(void); +static void sub_80F1B8C(u8); +static bool8 sub_80F1BC8(u8); +static void sub_80F2458(u8); +static void sub_80F2514(u8); +static void sub_80F1DF0(void); +static void sub_80F2218(struct Sprite *sprite); +static bool8 sub_80F1E50(void); +static bool8 sub_80F22F8(void); +static void sub_80F2108(void); +static bool8 sub_80F1E6C(void); +static void sub_80F1E84(void); +static void sub_80F2148(void); +static void sub_80F2240(struct Sprite *sprite); +static bool8 sub_80F1F10(void); +static bool8 sub_80F2360(void); +static void sub_80F2170(void); +static bool8 sub_80F23C8(void); +static void sub_80F21F8(void); +static void sub_80F1FF0(void); +static void sub_80F208C(void); +static void sub_80F22B0(struct Sprite *sprite); +static void sub_80F240C(struct Sprite *sprite); +static void sub_80F2598(void); +static void sub_80F2620(void); +static bool8 sub_80F26BC(void); +static void sub_80F2C58(struct Sprite *sprite); +static void sub_80F2D04(u8); +static void sub_80F2D6C(u8); +static void sub_80F2DD8(void); +static void sub_80F2DF4(void); +static void sub_80F2FEC(struct Sprite *sprite); +static void sub_80F2FB0(void); +static void sub_80F3008(u8); +static void sub_80F3130(void); +static void sub_80F3264(void); +static void sub_80F3294(u8); +static void sub_80F35B4(void); +static void sub_80F363C(struct Sprite *sprite); +static void SetMonMarkings(u16, u16, u8); +static void sub_80F36F0(void); +static bool8 sub_80F3724(void); +static void sub_80F379C(void); +static bool8 sub_80F37D0(void); +static void sub_80F38B8(void); +static bool8 sub_80F38EC(void); +static void sub_80F3970(void); +static bool8 sub_80F39A4(void); +static void sub_80F3B00(void); +static bool8 sub_80F3B58(void); +static void sub_80F3B94(void); +static bool8 sub_80F3BD4(void); +static void sub_80F3C2C(void); +static void sub_80F3F20(u8, u8); +static void sub_80F3FAC(void); +static void sub_80F3FF0(void); +static bool8 sub_80F4024(void); +static void sub_80F42C4(u8*); +static void sub_80F4394(void); +u8 *sub_80F6514(u8*, u16, u8); +static u8 *sub_80F443C(u8 *, u16); +void sub_80F55AC(u8*, struct UnkPokenav11 *); +static void sub_80F4CF0(void); +static void sub_80F4D44(void); +static bool8 sub_80F4D88(void); +static void sub_80F53EC(struct UnkPokenav11*, struct UnkPokenav11*); +static bool8 sub_80F5504(void); +static bool8 sub_80F5264(void); +static bool8 sub_80F52F8(void); +static bool8 sub_80F5364(void); -extern bool8 sub_80F0944(void); -extern void sub_80F081C(); extern void sub_80F0900(void); -extern void sub_80F443C(u8 *, u16); -extern bool8 sub_80F162C(u8); -extern void sub_80F01E0(u16); extern void sub_80F01A4(void); -extern void sub_80F1614(void); extern void sub_80EFD3C(void); extern void sub_8095C8C(); extern void sub_80EFDA0(void); extern void sub_80EFD74(void); -extern void sub_80F1A80(void); extern bool8 sub_80EFC64(void); extern void sub_80EFC3C(void); extern void sub_80EF624(const u16 *, const u16 *, u8, u8, u16 *); @@ -192,109 +371,50 @@ extern void sub_80EF7D4(void); extern void sub_80EF54C(u8); extern void sub_80EF58C(u8); extern void sub_80F6FFC(); -extern void sub_80F3294(); -extern void sub_80F0B24(); -extern bool8 sub_80F0B44(); -extern void sub_80F0F64(); -extern bool8 sub_80F0FEC(); extern void sub_80F6FB8(); extern void sub_80F6DB8(); -extern void sub_80F0CD8(); extern bool8 sub_80F6E9C(); -extern bool8 sub_80F0D5C(); extern bool8 sub_80F6ED4(); -extern bool8 sub_80F0EF4(); -extern void sub_80F2FB0(); -extern void sub_80F0FA0(); -extern void sub_80F0C28(); -extern bool8 sub_80F0C48(); extern bool8 sub_80F70FC(); extern void sub_80F708C(u32); -extern void sub_80F4394(); -extern void sub_80F0EC0(); -extern void sub_80F700C(); -extern void sub_80F42C4(); -extern void sub_80F0FFC(); extern void sub_80F6F10(); -extern void sub_80F3C2C(); -extern void sub_80F15A8(); +static extern void sub_80F15A8(void); extern void sub_80F6A4C(); extern bool8 sub_80F6AF0(); -extern void sub_80F3B00(); -extern bool8 sub_80F3B58(); -extern void sub_80F1494(); extern u8 sub_80F68E8(); -extern void sub_80F3B94(); -extern bool8 sub_80F3BD4(); extern void sub_80F66E0(); -extern bool8 sub_80F1080(); -extern void sub_80F38B8(); -extern bool8 sub_80F38EC(); extern void sub_80F638C(); extern bool8 sub_80F63D0(); -extern void sub_80F4CF0(); extern void sub_80EFF34(); extern bool8 sub_80EFF68(); -extern void sub_80F35B4(); extern void sub_80F6134(); extern u8 sub_80F5DD4(); -extern void ShowMapNamePopUpWindow(); -extern bool8 sub_80F0718(); -extern bool8 sub_80F3264(); -extern void sub_80F4D44(); -extern bool8 sub_80F4D88(); extern void sub_80F0264(u8); extern bool8 sub_80F02A0(); -extern void sub_80F3008(); -extern void sub_80F3130(); -extern void sub_80F2D6C(u32); -extern bool8 sub_80F1E6C(); extern void sub_80EF9F8(void); extern bool8 sub_80EFBDC(bool8); extern void sub_80EFBB0(void); -extern void sub_80F2DF4(); -extern void sub_80F1E84(); -extern bool8 sub_80F1F10(); extern void sub_80EEFBC(u8); -extern void sub_80F2620(); extern void sub_80EF814(void); extern void sub_80EF840(void); extern bool8 sub_80EF874(void); -extern void sub_80F2DD8(); extern bool8 sub_80F6250(); extern void sub_80F6208(); -extern void sub_80F208C(); extern void sub_80F6C20(); -extern void sub_80F3FF0(); -extern bool8 sub_80F4024(); -extern void sub_80F2598(); extern void sub_80EF248(u8); extern bool8 sub_80EF284(u8); -extern void sub_80F1B8C(); -extern bool8 sub_80F1BC8(u32 unk); -extern void sub_80F1DF0(); -extern bool8 sub_80F1E50(); extern void sub_80EF428(u8, u8); extern bool8 sub_80EEF78(); -extern void sub_80F1A90(); -extern void sub_80F2D04(u32); -extern bool8 sub_80F1AC4(); -extern void sub_80F36F0(); -extern bool8 sub_80F3724(); extern void sub_80EBC10(); extern void sub_80EBDBC(void (*func)(void)); extern void sub_80EBBE8(); -extern bool8 sub_80F26BC(void); extern void sub_80EBDD8(); extern void sub_80EBD90(); extern void sub_80EBD18(); -extern void sub_80F1A74(); -extern void sub_80F1FF0(); extern void sub_80FB260(); extern void sub_80EFE7C(void); extern void sub_80F5BF0(); extern void sub_80F6F64(); -extern void sub_80F19FC(); extern u16 gKeyRepeatStartDelay; @@ -1194,11 +1314,11 @@ void sub_80ECD80() ewram0_10.var304++; break; case 9: - sub_80F1B8C(0x2); + sub_80F1B8C(2); ewram0_10.var304++; // fall through case 10: - if (!sub_80F1BC8(0x2)) + if (!sub_80F1BC8(2)) ewram0_10.var304++; break; case 11: @@ -3131,7 +3251,7 @@ void sub_80EE658() ewram0_10.var304++; break; case 6: - sub_80F0CD8(); + LoadTrainerEyesDescriptionLines(); ewram0_10.var304++; case 7: if (!sub_80F6E9C() && !sub_80F0D5C()) @@ -3662,7 +3782,7 @@ bool8 sub_80EEE54(void) sub_80EF58C(2); break; case 4: - gUnknown_083DFEC4->unk030C.unk030C.unk0 = 0; + gUnknown_083DFEC4->unk030C = 0; REG_BG1HOFS = 0; REG_BG1VOFS = 0; REG_BG1CNT = 0x1B0C; @@ -3678,17 +3798,17 @@ bool8 sub_80EEF34(void) { bool8 retVal = TRUE; - if (gUnknown_083DFEC4->unk030C.unk030C.unk0 == 32) + if (gUnknown_083DFEC4->unk030C == 32) return FALSE; - gUnknown_083DFEC4->unk030C.unk030C.unk0 += 2; - if (gUnknown_083DFEC4->unk030C.unk030C.unk0 > 31) + gUnknown_083DFEC4->unk030C += 2; + if (gUnknown_083DFEC4->unk030C > 31) { - gUnknown_083DFEC4->unk030C.unk030C.unk0 = 32; + gUnknown_083DFEC4->unk030C = 32; retVal = FALSE; } - REG_BG1VOFS = gUnknown_083DFEC4->unk030C.unk030C.unk0; + REG_BG1VOFS = gUnknown_083DFEC4->unk030C; return retVal; } @@ -3696,17 +3816,17 @@ bool8 sub_80EEF78(void) { bool8 retVal = TRUE; - if (gUnknown_083DFEC4->unk030C.unk030C.unk0 == 0) + if (gUnknown_083DFEC4->unk030C == 0) return FALSE; - gUnknown_083DFEC4->unk030C.unk030C.unk0 -= 2; - if (gUnknown_083DFEC4->unk030C.unk030C.unk0 <= 0) + gUnknown_083DFEC4->unk030C -= 2; + if (gUnknown_083DFEC4->unk030C <= 0) { - gUnknown_083DFEC4->unk030C.unk030C.unk0 = 0; + gUnknown_083DFEC4->unk030C = 0; retVal = FALSE; } - REG_BG1VOFS = gUnknown_083DFEC4->unk030C.unk030C.unk0; + REG_BG1VOFS = gUnknown_083DFEC4->unk030C; return retVal; } @@ -4484,7 +4604,7 @@ bool8 sub_80EFF68(void) { case 0: sub_80EEDE8(); - gUnknown_083DFEC4->unkD162[0] = 11; + gUnknown_083DFEC4->unkD162 = 11; break; case 1: Text_LoadWindowTemplate(&gWindowTemplate_81E7080); @@ -4529,7 +4649,7 @@ bool8 sub_80EFF68(void) sub_80F01A4(); break; case 12: - sub_80F01E0((u16)gUnknown_083DFEC4->unk8fe9); + sub_80F01E0(gUnknown_083DFEC4->unk8fe9); break; case 13: REG_BG3CNT = 0x1E03; @@ -4563,7 +4683,7 @@ void sub_80F01A4(void) REG_WINOUT = 0x001B; } -void sub_80F01E0(u16 a) +static void sub_80F01E0(u16 a) { Menu_PrintText(gUnknown_083DFEC4->unk8829[a], 13, 1); @@ -4587,7 +4707,6 @@ void sub_80F0264(u8 a) } } -#ifdef NONMATCHING // small nonmatching part is in the third else clause in case 7. bool8 sub_80F02A0(void) { const u16 *pointer; @@ -4598,7 +4717,7 @@ bool8 sub_80F02A0(void) sub_80EEDE8(); gUnknown_083DFEC4->unk87C8 = gUnknown_083DFEC4->unk87CA == 1; - gUnknown_083DFEC4->unkD162[0] = 11; + gUnknown_083DFEC4->unkD162 = 11; break; case 1: Text_LoadWindowTemplate(&gWindowTemplate_81E70D4); @@ -4647,8 +4766,7 @@ bool8 sub_80F02A0(void) else { LoadPalette(gUnknown_08E9F9E8, 0x30, 0x20); - pointer = &gUnknown_08E9F9E8[5]; - gPlttBufferUnfaded[0] = gUnknown_08E9F9E8[5]; + gPlttBufferUnfaded[0] = *(pointer = &gUnknown_08E9F9E8[5]); LoadPalette(gUnknown_083E0314, 0x50, 0x20); LoadPalette(&gUnknown_083E02B4[1], 0xB1, 0x2); LoadPalette(&gUnknown_083E02B4[8], 0xB5, 0x2); @@ -4690,7 +4808,7 @@ bool8 sub_80F02A0(void) else { sub_80F081C(0); - sub_80F0FFC(gUnknown_083DFEC4->unk876E); + sub_80F0FFC((u8)gUnknown_083DFEC4->unk876E); } break; case 14: @@ -4712,414 +4830,3910 @@ bool8 sub_80F02A0(void) gUnknown_083DFEC4->unk306++; return TRUE; } + +void sub_80F063C(s16 arg0) +{ + s16 var0; + s16 var1; + s16 var2; + + gUnknown_083DFEC4->unk877C = arg0 * 16; + gUnknown_083DFEC4->unk877A = (arg0 == 1 || arg0 == -1) ? 4 : 8; + if (arg0 < 0) + { + gUnknown_083DFEC4->unk877A *= -1; + var0 = arg0 * 2 + gUnknown_083DFEC4->unk8778; + var1 = arg0 + gUnknown_083DFEC4->unk8770; + if (var1 < 0) + var1 += gUnknown_083DFEC4->unk8774 + 1; + + arg0 *= -1; + } + else + { + var0 = gUnknown_083DFEC4->unk8778 + 16; + var1 = gUnknown_083DFEC4->unk8772 + 1; + } + + if (var1 > gUnknown_083DFEC4->unk8774) + var1 = 0; + + var2 = var0 & 0x1F; + sub_80F0954(var1, var2, arg0); +} + +static bool8 sub_80F0718(void) +{ + if (!sub_80F098C()) + { + if (gUnknown_083DFEC4->unk877C == 0) + return FALSE; + + gUnknown_083DFEC4->unk877C -= gUnknown_083DFEC4->unk877A; + gUnknown_083DFEC4->unk8776 += gUnknown_083DFEC4->unk877A; + gUnknown_083DFEC4->unk8776 &= 0xFF; + REG_BG3VOFS = gUnknown_083DFEC4->unk8776; + if (gUnknown_083DFEC4->unk877C == 0) + { + gUnknown_083DFEC4->unk8778 = ((8 + gUnknown_083DFEC4->unk8776) & 0xFF) / 8; + return FALSE; + } + } + + return TRUE; +} + +static void ShowMapNamePopUpWindow(void) +{ + switch (gUnknown_083DFEC4->unk87CA) + { + case 0: + sub_80F443C(gUnknown_083DFEC4->unk8788, gUnknown_083DFEC4->unk893c[gUnknown_083DFEC4->unk876E].unk2); + break; + case 1: + sub_80F445C(gUnknown_083DFEC4->unk8788, gUnknown_083DFEC4->unk876E + 1); + break; + default: + return; + } + + BasicInitMenuWindow(&gWindowTemplate_81E710C); + Menu_PrintText(gUnknown_083DFEC4->unk8788, 1, 6); +} + +void sub_80F081C(u8 arg0) +{ + u32 numTrainerBattles; + + BasicInitMenuWindow(&gWindowTemplate_81E710C); + switch (arg0) + { + case 0: + case 1: + MenuPrint_RightAligned(gOtherText_NumberRegistered, 10, 9); + if (arg0 != 0) + break; + // fall through + case 2: + ConvertIntToDecimalStringN( + gUnknown_083DFEC4->unk8788, + gUnknown_083DFEC4->unk8774 + 1, + STR_CONV_MODE_RIGHT_ALIGN, + 5); + MenuPrint_RightAligned(gUnknown_083DFEC4->unk8788, 10, 11); + if (arg0 != 0) + break; + // fall through + case 3: + MenuPrint_RightAligned(gOtherText_NumberBattles, 10, 13); + if (arg0 != 0) + break; + // fall through + case 4: + numTrainerBattles = GetGameStat(GAME_STAT_TRAINER_BATTLES); + if (numTrainerBattles > 99999) + numTrainerBattles = 99999; + + ConvertIntToDecimalStringN( + gUnknown_083DFEC4->unk8788, + numTrainerBattles, + STR_CONV_MODE_RIGHT_ALIGN, + 5); + MenuPrint_RightAligned(gUnknown_083DFEC4->unk8788, 10, 15); + break; + } +} + +static void sub_80F08E4(void) +{ + BasicInitMenuWindow(&gWindowTemplate_81E710C); + Menu_EraseWindowRect(0, 9, 11, 16); +} + +void sub_80F0900(void) +{ + s16 var0 = (gUnknown_083DFEC4->unk8772 - gUnknown_083DFEC4->unk8770) + 1; + if (var0 < 8) + Menu_EraseWindowRect(12, 1, 31, 15); + + sub_80F0954(gUnknown_083DFEC4->unk8770, 0, var0); +} + +bool8 sub_80F0944(void) +{ + return sub_80F098C(); +} + +static void sub_80F0954(u16 arg0, u16 arg1, u16 arg2) +{ + gUnknown_083DFEC4->unk877E = arg0; + gUnknown_083DFEC4->unk8780 = arg1; + gUnknown_083DFEC4->unk8784 = arg2; + gUnknown_083DFEC4->unk8786 = 0; +} + +#ifdef NONMATCHING +static bool8 sub_80F098C(void) +{ + register u16 zero asm("r8"); + if (!gUnknown_083DFEC4->unk8784) + { + DONE: + return FALSE; + } + + zero = 0; + gUnknown_083E3270[gUnknown_083DFEC4->unk87CA](gUnknown_083DFEC4->unk877E, gUnknown_083DFEC4->unk8780); + if (!--gUnknown_083DFEC4->unk8784) + goto DONE; + + if ((++gUnknown_083DFEC4->unk877E & 0xFFFF) > gUnknown_083DFEC4->unk8774) + gUnknown_083DFEC4->unk877E = zero; + + gUnknown_083DFEC4->unk8780 += 2; + gUnknown_083DFEC4->unk8780 &= 0x1F; + return TRUE; +} #else NAKED -bool8 sub_80F02A0(void) +static bool8 sub_80F098C(void) { asm(".syntax unified\n\ - push {r4-r6,lr}\n\ - mov r6, r8\n\ - push {r6}\n\ - sub sp, 0x18\n\ - ldr r1, _080F02C4 @ =gUnknown_083DFEC4\n\ - ldr r0, [r1]\n\ - ldr r2, _080F02C8 @ =0x00000306\n\ - adds r0, r2\n\ - ldrh r0, [r0]\n\ - adds r2, r1, 0\n\ - cmp r0, 0xE\n\ - bls _080F02BA\n\ - b _080F05FA\n\ -_080F02BA:\n\ - lsls r0, 2\n\ - ldr r1, _080F02CC @ =_080F02D0\n\ + push {r4-r7,lr}\n\ + mov r7, r8\n\ + push {r7}\n\ + ldr r0, _080F09A4 @ =gUnknown_083DFEC4\n\ + ldr r6, [r0]\n\ + ldr r0, _080F09A8 @ =0x00008784\n\ + adds r7, r6, r0\n\ + ldrh r0, [r7]\n\ + cmp r0, 0\n\ + bne _080F09AC\n\ +_080F09A0:\n\ + movs r0, 0\n\ + b _080F0A02\n\ + .align 2, 0\n\ +_080F09A4: .4byte gUnknown_083DFEC4\n\ +_080F09A8: .4byte 0x00008784\n\ +_080F09AC:\n\ + movs r1, 0\n\ + mov r8, r1\n\ + ldr r1, _080F0A0C @ =gUnknown_083E3270\n\ + ldr r2, _080F0A10 @ =0x000087ca\n\ + adds r0, r6, r2\n\ + ldrb r2, [r0]\n\ + lsls r2, 2\n\ + adds r2, r1\n\ + ldr r0, _080F0A14 @ =0x0000877e\n\ + adds r4, r6, r0\n\ + ldrh r0, [r4]\n\ + ldr r1, _080F0A18 @ =0x00008780\n\ + adds r5, r6, r1\n\ + ldrh r1, [r5]\n\ + ldr r2, [r2]\n\ + bl _call_via_r2\n\ + ldrh r0, [r7]\n\ + subs r0, 0x1\n\ + strh r0, [r7]\n\ + ldr r2, _080F0A1C @ =0x0000ffff\n\ + adds r1, r2, 0\n\ + lsls r0, 16\n\ + cmp r0, 0\n\ + beq _080F09A0\n\ + ldrh r0, [r4]\n\ + adds r0, 0x1\n\ + strh r0, [r4]\n\ + ands r0, r1\n\ + ldr r2, _080F0A20 @ =0x00008774\n\ + adds r1, r6, r2\n\ + movs r2, 0\n\ + ldrsh r1, [r1, r2]\n\ + cmp r0, r1\n\ + ble _080F09F6\n\ + mov r0, r8\n\ + strh r0, [r4]\n\ +_080F09F6:\n\ + ldrh r0, [r5]\n\ + adds r0, 0x2\n\ + movs r1, 0x1F\n\ + ands r0, r1\n\ + strh r0, [r5]\n\ + movs r0, 0x1\n\ +_080F0A02:\n\ + pop {r3}\n\ + mov r8, r3\n\ + pop {r4-r7}\n\ + pop {r1}\n\ + bx r1\n\ + .align 2, 0\n\ +_080F0A0C: .4byte gUnknown_083E3270\n\ +_080F0A10: .4byte 0x000087ca\n\ +_080F0A14: .4byte 0x0000877e\n\ +_080F0A18: .4byte 0x00008780\n\ +_080F0A1C: .4byte 0x0000ffff\n\ +_080F0A20: .4byte 0x00008774\n\ + .syntax divided\n"); +} +#endif // NONMATCHING + +void sub_80F0A24(u16 arg0, u16 arg1) +{ + u8 var0 = gUnknown_083DFEC4->unk87C8 == 0 ? 2 : 1; + sub_80F4428(gUnknown_083DFEC4->unk8788, arg0, var0); + BasicInitMenuWindow(&gWindowTemplate_81E70D4); + Menu_PrintText(gUnknown_083DFEC4->unk8788, 13, arg1); +} + +static void sub_80F0A74(u16 arg0, u16 arg1) +{ + sub_80F700C(gUnknown_083DFEC4->unk8788, arg0); + arg1 &= 0x1F; + BasicInitMenuWindow(&gWindowTemplate_81E70D4); + Menu_PrintTextPixelCoords(gUnknown_083DFEC4->unk8788, 97, arg1 * 8, 0); + if (arg0 < gUnknown_083DFEC4->unkD158 && gUnknown_083DFEC4->unkCEE8[arg0].unk5) + sub_8095C8C((void *)VRAM + 0xF000, 29, arg1, gUnknown_083E039C, 0, 0, 1, 2, 1); + else + sub_8095C8C((void *)VRAM + 0xF000, 29, arg1, gUnknown_083E03A0, 0, 0, 1, 2, 1); +} + +static void sub_80F0B24(void) +{ + gUnknown_083DFEC4->unkD15C = 0; + gUnknown_083DFEC4->unk306 = 0; +} + +static bool8 sub_80F0B44(void) +{ + int top; + if (gUnknown_083DFEC4->unkD15C > 8) + { + return FALSE; + } + + if (++gUnknown_083DFEC4->unk306 > 1) + { + gUnknown_083DFEC4->unk306 = 0; + if (gUnknown_083DFEC4->unkD15C < 8) + { + top = (gUnknown_083DFEC4->unk8778 + (gUnknown_083DFEC4->unkD15C * 2)) & 0x1F; + if (gUnknown_083DFEC4->unkD15C != gUnknown_083DFEC4->unk876C) + { + BasicInitMenuWindow(&gWindowTemplate_81E70D4); + Menu_EraseWindowRect(12, top, 31, top + 1); + } + + if (!gUnknown_083DFEC4->unkD15C) + sub_80F08E4(); + + gUnknown_083DFEC4->unkD15C++; + return TRUE; + } + else + { + u16 i; + BasicInitMenuWindow(&gWindowTemplate_81E70D4); + top = (gUnknown_083DFEC4->unk8778 + 16) & 0x1F; + for (i = 0; i < 8; i++) + { + Menu_EraseWindowRect(12, top, 31, top + 1); + top = (top + 2) & 0x1F; + } + + gUnknown_083DFEC4->unkD15C++; + return FALSE; + } + } + else + { + return TRUE; + } +} + +static void sub_80F0C28(void) +{ + gUnknown_083DFEC4->unkD15C = 0; + gUnknown_083DFEC4->unk306 = 0; +} + +static bool8 sub_80F0C48(void) +{ + if (gUnknown_083DFEC4->unkD15C > 7) + return FALSE; + + if (++gUnknown_083DFEC4->unk306 > 1) + { + gUnknown_083DFEC4->unk306 = 0; + BasicInitMenuWindow(&gWindowTemplate_81E70D4); + sub_80F0A74(gUnknown_083DFEC4->unk8770 + gUnknown_083DFEC4->unkD15C, + gUnknown_083DFEC4->unk8778 + gUnknown_083DFEC4->unkD15C * 2); + + if ((++gUnknown_083DFEC4->unkD15C) > 7) + { + sub_80F081C(0); + return FALSE; + } + } + + return TRUE; +} + +void LoadTrainerEyesDescriptionLines(void) +{ + u16 i; + int trainerEyesId; + const u8 *curChar; + + gUnknown_083DFEC4->unk306 = 0; + gUnknown_083DFEC4->unkD15C = 0; + trainerEyesId = gUnknown_083DFEC4->unkCEE8[gUnknown_083DFEC4->unk876E].unk4; + gUnknown_083DFEC4->trainerEyeDescriptionLines[0] = gTrainerEyeDescriptions[trainerEyesId]; + + // Find the start of the 3 other lines in the Trainer's Eyes description. + curChar = gUnknown_083DFEC4->trainerEyeDescriptionLines[0]; + for (i = 0; i < 3; i++) + { + while (*curChar != EOS) + curChar++; + gUnknown_083DFEC4->trainerEyeDescriptionLines[i + 1] = ++curChar; + } +} + +#ifdef NONMATCHING +// small register mismatch (r2/r3) on the line where var0 is set. +bool8 sub_80F0D5C(void) +{ + int var0; + if (gUnknown_083DFEC4->unkD15C == 7) + return FALSE; + + if (++gUnknown_083DFEC4->unk306 > 1) + { + gUnknown_083DFEC4->unk306 = 0; + BasicInitMenuWindow(&gWindowTemplate_81E70D4); + var0 = (gUnknown_083DFEC4->unk8778 + 2 + gUnknown_083DFEC4->unkD15C * 2) & 0x1F; + switch (gUnknown_083DFEC4->unkD15C) + { + case 0: + Menu_PrintTextPixelCoords(gOtherText_Strategy, 97, var0 * 8, 0); + break; + case 1: + AlignStringInMenuWindow( + gUnknown_083DFEC4->unk8788, + gUnknown_083DFEC4->trainerEyeDescriptionLines[0], + 136, + 0); + Menu_PrintTextPixelCoords(gUnknown_083DFEC4->unk8788, 97, var0 * 8, 0); + break; + case 2: + Menu_PrintTextPixelCoords(gOtherText_TrainersPokemon, 97, var0 * 8, 0); + break; + case 3: + AlignStringInMenuWindow( + gUnknown_083DFEC4->unk8788, + gUnknown_083DFEC4->trainerEyeDescriptionLines[1], + 136, + 0); + Menu_PrintTextPixelCoords(gUnknown_083DFEC4->unk8788, 97, var0 * 8, 0); + break; + case 4: + Menu_PrintTextPixelCoords(gOtherText_SelfIntroduction, 97, var0 * 8, 0); + break; + case 5: + AlignStringInMenuWindow( + gUnknown_083DFEC4->unk8788, + gUnknown_083DFEC4->trainerEyeDescriptionLines[2], + 136, + 0); + Menu_PrintTextPixelCoords(gUnknown_083DFEC4->unk8788, 97, var0 * 8, 0); + break; + case 6: + AlignStringInMenuWindow( + gUnknown_083DFEC4->unk8788, + gUnknown_083DFEC4->trainerEyeDescriptionLines[3], + 136, + 0); + Menu_PrintTextPixelCoords(gUnknown_083DFEC4->unk8788, 97, var0 * 8, 0); + default: + return FALSE; + } + + gUnknown_083DFEC4->unkD15C++; + return TRUE; + } + else + { + return TRUE; + } +} +#else +NAKED +bool8 sub_80F0D5C(void) +{ + asm(".syntax unified\n\ + push {r4,r5,lr}\n\ + ldr r0, _080F0D70 @ =gUnknown_083DFEC4\n\ + ldr r4, [r0]\n\ + ldr r0, _080F0D74 @ =0x0000d15c\n\ + adds r5, r4, r0\n\ + ldrh r0, [r5]\n\ + cmp r0, 0x7\n\ + bne _080F0D78\n\ +_080F0D6C:\n\ + movs r0, 0\n\ + b _080F0EB0\n\ + .align 2, 0\n\ +_080F0D70: .4byte gUnknown_083DFEC4\n\ +_080F0D74: .4byte 0x0000d15c\n\ +_080F0D78:\n\ + ldr r0, _080F0DB8 @ =0x00000306\n\ + adds r1, r4, r0\n\ + ldrh r0, [r1]\n\ + adds r0, 0x1\n\ + strh r0, [r1]\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + cmp r0, 0x1\n\ + bhi _080F0D8C\n\ + b _080F0EAE\n\ +_080F0D8C:\n\ + movs r0, 0\n\ + strh r0, [r1]\n\ + ldr r0, _080F0DBC @ =gWindowTemplate_81E70D4\n\ + bl BasicInitMenuWindow\n\ + ldr r0, _080F0DC0 @ =0x00008778\n\ + adds r1, r4, r0\n\ + ldrh r3, [r5]\n\ + lsls r0, r3, 1\n\ + adds r0, 0x2\n\ + ldrh r1, [r1]\n\ + adds r5, r0, r1\n\ + movs r0, 0x1F\n\ + ands r5, r0\n\ + cmp r3, 0x6\n\ + bhi _080F0D6C\n\ + lsls r0, r3, 2\n\ + ldr r1, _080F0DC4 @ =_080F0DC8\n\ adds r0, r1\n\ ldr r0, [r0]\n\ mov pc, r0\n\ .align 2, 0\n\ -_080F02C4: .4byte gUnknown_083DFEC4\n\ -_080F02C8: .4byte 0x00000306\n\ -_080F02CC: .4byte _080F02D0\n\ +_080F0DB8: .4byte 0x00000306\n\ +_080F0DBC: .4byte gWindowTemplate_81E70D4\n\ +_080F0DC0: .4byte 0x00008778\n\ +_080F0DC4: .4byte _080F0DC8\n\ .align 2, 0\n\ -_080F02D0:\n\ - .4byte _080F030C\n\ - .4byte _080F0344\n\ - .4byte _080F0350\n\ - .4byte _080F035C\n\ - .4byte _080F0368\n\ - .4byte _080F036E\n\ - .4byte _080F0380\n\ - .4byte _080F0394\n\ - .4byte _080F04BC\n\ - .4byte _080F053C\n\ - .4byte _080F0550\n\ - .4byte _080F0574\n\ - .4byte _080F057A\n\ - .4byte _080F0586\n\ - .4byte _080F05BC\n\ -_080F030C:\n\ - bl sub_80EEDE8\n\ - ldr r0, _080F0334 @ =gUnknown_083DFEC4\n\ - ldr r1, [r0]\n\ - movs r2, 0\n\ - ldr r3, _080F0338 @ =0x000087ca\n\ - adds r0, r1, r3\n\ - ldrb r0, [r0]\n\ - cmp r0, 0x1\n\ - bne _080F0322\n\ - movs r2, 0x1\n\ -_080F0322:\n\ - ldr r3, _080F033C @ =0x000087c8\n\ - adds r0, r1, r3\n\ - strb r2, [r0]\n\ - ldr r0, _080F0340 @ =0x0000d162\n\ - adds r1, r0\n\ - movs r0, 0xB\n\ - strb r0, [r1]\n\ - b _080F0618\n\ +_080F0DC8:\n\ + .4byte _080F0DE4\n\ + .4byte _080F0DF0\n\ + .4byte _080F0E08\n\ + .4byte _080F0E14\n\ + .4byte _080F0E2C\n\ + .4byte _080F0E38\n\ + .4byte _080F0E6C\n\ +_080F0DE4:\n\ + ldr r0, _080F0DEC @ =gOtherText_Strategy\n\ + lsls r2, r5, 3\n\ + b _080F0E54\n\ .align 2, 0\n\ -_080F0334: .4byte gUnknown_083DFEC4\n\ -_080F0338: .4byte 0x000087ca\n\ -_080F033C: .4byte 0x000087c8\n\ -_080F0340: .4byte 0x0000d162\n\ -_080F0344:\n\ - ldr r0, _080F034C @ =gWindowTemplate_81E70D4\n\ - bl Text_LoadWindowTemplate\n\ - b _080F0618\n\ +_080F0DEC: .4byte gOtherText_Strategy\n\ +_080F0DF0:\n\ + ldr r0, _080F0DFC @ =gUnknown_083DFEC4\n\ + ldr r0, [r0]\n\ + ldr r1, _080F0E00 @ =0x00008788\n\ + adds r4, r0, r1\n\ + ldr r1, _080F0E04 @ =0x0000d110\n\ + b _080F0E42\n\ .align 2, 0\n\ -_080F034C: .4byte gWindowTemplate_81E70D4\n\ -_080F0350:\n\ - ldr r0, _080F0358 @ =gWindowTemplate_81E70D4\n\ - bl MultistepInitMenuWindowBegin\n\ - b _080F0618\n\ +_080F0DFC: .4byte gUnknown_083DFEC4\n\ +_080F0E00: .4byte 0x00008788\n\ +_080F0E04: .4byte 0x0000d110\n\ +_080F0E08:\n\ + ldr r0, _080F0E10 @ =gOtherText_TrainersPokemon\n\ + lsls r2, r5, 3\n\ + b _080F0E54\n\ .align 2, 0\n\ -_080F0358: .4byte gWindowTemplate_81E70D4\n\ -_080F035C:\n\ - bl MultistepInitMenuWindowContinue\n\ - cmp r0, 0\n\ - beq _080F0366\n\ - b _080F0618\n\ -_080F0366:\n\ - b _080F0626\n\ -_080F0368:\n\ - bl Menu_EraseScreen\n\ - b _080F0618\n\ -_080F036E:\n\ - ldr r0, _080F0378 @ =gUnknown_08E9FC64\n\ - ldr r1, _080F037C @ =0x0600e800\n\ - bl LZ77UnCompVram\n\ - b _080F0618\n\ +_080F0E10: .4byte gOtherText_TrainersPokemon\n\ +_080F0E14:\n\ + ldr r0, _080F0E20 @ =gUnknown_083DFEC4\n\ + ldr r0, [r0]\n\ + ldr r1, _080F0E24 @ =0x00008788\n\ + adds r4, r0, r1\n\ + ldr r1, _080F0E28 @ =0x0000d114\n\ + b _080F0E42\n\ .align 2, 0\n\ -_080F0378: .4byte gUnknown_08E9FC64\n\ -_080F037C: .4byte 0x0600e800\n\ -_080F0380:\n\ - ldr r0, _080F038C @ =gPokenavConditionSearch2_Gfx\n\ - ldr r1, _080F0390 @ =0x06008000\n\ - bl LZ77UnCompVram\n\ - b _080F0618\n\ +_080F0E20: .4byte gUnknown_083DFEC4\n\ +_080F0E24: .4byte 0x00008788\n\ +_080F0E28: .4byte 0x0000d114\n\ +_080F0E2C:\n\ + ldr r0, _080F0E34 @ =gOtherText_SelfIntroduction\n\ + lsls r2, r5, 3\n\ + b _080F0E54\n\ .align 2, 0\n\ -_080F038C: .4byte gPokenavConditionSearch2_Gfx\n\ -_080F0390: .4byte 0x06008000\n\ -_080F0394:\n\ - ldr r6, _080F03FC @ =gUnknown_083E02B4\n\ - adds r0, r6, 0\n\ - movs r1, 0xB0\n\ - movs r2, 0x20\n\ - bl LoadPalette\n\ - adds r0, r6, 0\n\ - movs r1, 0xF0\n\ - movs r2, 0x20\n\ - bl LoadPalette\n\ - ldr r0, _080F0400 @ =gUnknown_083E0334\n\ - movs r1, 0x40\n\ - movs r2, 0x20\n\ - bl LoadPalette\n\ - ldr r0, _080F0404 @ =gUnknown_083DFEC4\n\ +_080F0E34: .4byte gOtherText_SelfIntroduction\n\ +_080F0E38:\n\ + ldr r0, _080F0E60 @ =gUnknown_083DFEC4\n\ ldr r0, [r0]\n\ - ldr r1, _080F0408 @ =0x000087ca\n\ + ldr r1, _080F0E64 @ =0x00008788\n\ + adds r4, r0, r1\n\ + ldr r1, _080F0E68 @ =0x0000d118\n\ +_080F0E42:\n\ adds r0, r1\n\ - ldrb r0, [r0]\n\ - cmp r0, 0\n\ - bne _080F0418\n\ - ldr r4, _080F040C @ =gPokenavConditionSearch2_Pal\n\ + ldr r1, [r0]\n\ adds r0, r4, 0\n\ - movs r1, 0x30\n\ - movs r2, 0x20\n\ - bl LoadPalette\n\ - ldr r1, _080F0410 @ =gPlttBufferUnfaded\n\ - ldrh r0, [r4, 0xA]\n\ - strh r0, [r1]\n\ - ldr r0, _080F0414 @ =gUnknownPalette_81E6692\n\ - movs r1, 0xB0\n\ - movs r2, 0x20\n\ - bl LoadPalette\n\ - adds r0, r6, 0x2\n\ - movs r1, 0xB1\n\ - movs r2, 0x2\n\ - bl LoadPalette\n\ - adds r0, r6, 0\n\ - adds r0, 0x10\n\ - movs r1, 0xB5\n\ - movs r2, 0x2\n\ - bl LoadPalette\n\ - adds r4, 0xA\n\ + movs r2, 0x88\n\ + movs r3, 0\n\ + bl AlignStringInMenuWindow\n\ + lsls r2, r5, 3\n\ adds r0, r4, 0\n\ - movs r1, 0xBF\n\ - b _080F04A8\n\ +_080F0E54:\n\ + movs r1, 0x61\n\ + movs r3, 0\n\ + bl Menu_PrintTextPixelCoords\n\ + b _080F0EA0\n\ .align 2, 0\n\ -_080F03FC: .4byte gUnknown_083E02B4\n\ -_080F0400: .4byte gUnknown_083E0334\n\ -_080F0404: .4byte gUnknown_083DFEC4\n\ -_080F0408: .4byte 0x000087ca\n\ -_080F040C: .4byte gPokenavConditionSearch2_Pal\n\ -_080F0410: .4byte gPlttBufferUnfaded\n\ -_080F0414: .4byte gUnknownPalette_81E6692\n\ -_080F0418:\n\ - cmp r0, 0x1\n\ - bne _080F0464\n\ - ldr r4, _080F0458 @ =gUnknown_083E0274\n\ +_080F0E60: .4byte gUnknown_083DFEC4\n\ +_080F0E64: .4byte 0x00008788\n\ +_080F0E68: .4byte 0x0000d118\n\ +_080F0E6C:\n\ + ldr r0, _080F0E94 @ =gUnknown_083DFEC4\n\ + ldr r0, [r0]\n\ + ldr r1, _080F0E98 @ =0x00008788\n\ + adds r4, r0, r1\n\ + ldr r1, _080F0E9C @ =0x0000d11c\n\ + adds r0, r1\n\ + ldr r1, [r0]\n\ adds r0, r4, 0\n\ - movs r1, 0x30\n\ - movs r2, 0x20\n\ - bl LoadPalette\n\ - ldr r1, _080F045C @ =gPlttBufferUnfaded\n\ - ldrh r0, [r4, 0xA]\n\ - strh r0, [r1]\n\ - ldr r0, _080F0460 @ =gUnknownPalette_81E6692\n\ - movs r1, 0xB0\n\ - movs r2, 0x20\n\ - bl LoadPalette\n\ - adds r0, r6, 0x2\n\ - movs r1, 0xB1\n\ - movs r2, 0x2\n\ - bl LoadPalette\n\ - adds r0, r6, 0\n\ - adds r0, 0x10\n\ - movs r1, 0xB5\n\ - movs r2, 0x2\n\ - bl LoadPalette\n\ - adds r4, 0xA\n\ + movs r2, 0x88\n\ + movs r3, 0\n\ + bl AlignStringInMenuWindow\n\ + lsls r2, r5, 3\n\ adds r0, r4, 0\n\ - movs r1, 0xBF\n\ - b _080F04A8\n\ + movs r1, 0x61\n\ + movs r3, 0\n\ + bl Menu_PrintTextPixelCoords\n\ + b _080F0D6C\n\ .align 2, 0\n\ -_080F0458: .4byte gUnknown_083E0274\n\ -_080F045C: .4byte gPlttBufferUnfaded\n\ -_080F0460: .4byte gUnknownPalette_81E6692\n\ -_080F0464:\n\ - ldr r4, _080F04B0 @ =gUnknown_08E9F9E8\n\ - adds r0, r4, 0\n\ - movs r1, 0x30\n\ - movs r2, 0x20\n\ - bl LoadPalette\n\ - ldr r1, _080F04B4 @ =gPlttBufferUnfaded\n\ - adds r5, r4, 0\n\ - adds r5, 0xA\n\ - ldrh r0, [r4, 0xA]\n\ +_080F0E94: .4byte gUnknown_083DFEC4\n\ +_080F0E98: .4byte 0x00008788\n\ +_080F0E9C: .4byte 0x0000d11c\n\ +_080F0EA0:\n\ + ldr r0, _080F0EB8 @ =gUnknown_083DFEC4\n\ + ldr r1, [r0]\n\ + ldr r0, _080F0EBC @ =0x0000d15c\n\ + adds r1, r0\n\ + ldrh r0, [r1]\n\ + adds r0, 0x1\n\ strh r0, [r1]\n\ - ldr r0, _080F04B8 @ =gUnknown_083E0314\n\ - movs r1, 0x50\n\ - movs r2, 0x20\n\ - bl LoadPalette\n\ - adds r0, r6, 0x2\n\ - movs r1, 0xB1\n\ - movs r2, 0x2\n\ - bl LoadPalette\n\ - adds r0, r6, 0\n\ - adds r0, 0x10\n\ - movs r1, 0xB5\n\ - movs r2, 0x2\n\ - bl LoadPalette\n\ - adds r0, r5, 0\n\ - movs r1, 0xBF\n\ - movs r2, 0x2\n\ - bl LoadPalette\n\ - adds r0, r5, 0\n\ - movs r1, 0x5F\n\ -_080F04A8:\n\ - movs r2, 0x2\n\ - bl LoadPalette\n\ - b _080F0618\n\ - .align 2, 0\n\ -_080F04B0: .4byte gUnknown_08E9F9E8\n\ -_080F04B4: .4byte gPlttBufferUnfaded\n\ -_080F04B8: .4byte gUnknown_083E0314\n\ -_080F04BC:\n\ - ldr r0, _080F04E8 @ =gUnknown_083DFEC4\n\ - ldr r0, [r0]\n\ - ldr r2, _080F04EC @ =0x000087ca\n\ - adds r0, r2\n\ - ldrb r0, [r0]\n\ - cmp r0, 0x2\n\ - beq _080F04F8\n\ - ldr r0, _080F04F0 @ =0x0600e800\n\ - ldr r3, _080F04F4 @ =gUnknown_08E9FD1C\n\ - movs r1, 0\n\ - str r1, [sp]\n\ - str r1, [sp, 0x4]\n\ - movs r2, 0x9\n\ - str r2, [sp, 0x8]\n\ - movs r1, 0x4\n\ - str r1, [sp, 0xC]\n\ - str r2, [sp, 0x10]\n\ - movs r1, 0\n\ - movs r2, 0x5\n\ - bl sub_8095C8C\n\ - b _080F0618\n\ +_080F0EAE:\n\ + movs r0, 0x1\n\ +_080F0EB0:\n\ + pop {r4,r5}\n\ + pop {r1}\n\ + bx r1\n\ .align 2, 0\n\ -_080F04E8: .4byte gUnknown_083DFEC4\n\ -_080F04EC: .4byte 0x000087ca\n\ -_080F04F0: .4byte 0x0600e800\n\ -_080F04F4: .4byte gUnknown_08E9FD1C\n\ -_080F04F8:\n\ - ldr r3, _080F0530 @ =0x0600e800\n\ - mov r8, r3\n\ - ldr r3, _080F0534 @ =gUnknown_08E9FE54\n\ - movs r4, 0\n\ - str r4, [sp]\n\ - str r4, [sp, 0x4]\n\ - movs r5, 0xC\n\ - str r5, [sp, 0x8]\n\ - movs r6, 0xA\n\ - str r6, [sp, 0xC]\n\ - str r5, [sp, 0x10]\n\ - mov r0, r8\n\ - movs r1, 0\n\ - movs r2, 0x4\n\ - bl sub_8095C8C\n\ - ldr r3, _080F0538 @ =gUnknown_08E9FD64\n\ - str r4, [sp]\n\ - str r4, [sp, 0x4]\n\ - str r5, [sp, 0x8]\n\ - str r6, [sp, 0xC]\n\ - str r5, [sp, 0x10]\n\ - mov r0, r8\n\ - movs r1, 0\n\ - movs r2, 0x8\n\ - bl sub_8095C8C\n\ - b _080F0618\n\ +_080F0EB8: .4byte gUnknown_083DFEC4\n\ +_080F0EBC: .4byte 0x0000d15c\n\ + .syntax divided\n"); +} +#endif + +static void sub_80F0EC0(void) +{ + gUnknown_083DFEC4->unk306 = 0; + gUnknown_083DFEC4->unkD15C = 0; + StringFill(gUnknown_083DFEC4->unk8788, CHAR_SPACE, 16); +} + +static bool8 sub_80F0EF4(void) +{ + int top; + if (gUnknown_083DFEC4->unkD15C > 6) + return FALSE; + + if (++gUnknown_083DFEC4->unk306 > 1) + { + gUnknown_083DFEC4->unk306 = 0; + top = (gUnknown_083DFEC4->unk8778 + 2 + gUnknown_083DFEC4->unkD15C * 2) & 0x1F; + BasicInitMenuWindow(&gWindowTemplate_81E70D4); + Menu_EraseWindowRect(12, top, 31, top + 1); + gUnknown_083DFEC4->unkD15C++; + } + + return TRUE; +} + +static void sub_80F0F64(void) +{ + s16 var0 = gUnknown_083DFEC4->unk876C; + gUnknown_083DFEC4->unk877C = var0 * 16; + gUnknown_083DFEC4->unk877A = var0 == 1 ? 4 : 8; +} + +static void sub_80F0FA0(void) +{ + s16 var0 = gUnknown_083DFEC4->unk876C * -1; + gUnknown_083DFEC4->unk877C = var0 * 16; + gUnknown_083DFEC4->unk877A = var0 == -1 ? -4 : -8; +} + +static bool8 sub_80F0FEC(void) +{ + return sub_80F0718(); +} + +void sub_80F0FFC(u8 arg0) +{ + GetMapSectionName(gUnknown_083DFEC4->unk8788, gUnknown_083DFEC4->unkCEE8[arg0].unk2, 0); + BasicInitMenuWindow(&gWindowTemplate_81E710C); + sub_80F19DC(gUnknown_083DFEC4->unk8788); + AlignStringInMenuWindow(gUnknown_083DFEC4->unkD138, gUnknown_083DFEC4->unk8788, 88, 2); + Menu_PrintText(gUnknown_083DFEC4->unkD138, 0, 5); +} + +void sub_80F105C(void) +{ + sub_80F0A74(gUnknown_083DFEC4->unk876E, gUnknown_083DFEC4->unk8778); +} + +static bool8 sub_80F1080(void) +{ + switch (gUnknown_083DFEC4->unkD160) + { + case 0: + sub_80EEDE8(); + gUnknown_083DFEC4->unkD162 = 11; + break; + case 1: + Text_LoadWindowTemplate(&gWindowTemplate_81E70B8); + break; + case 2: + MultistepInitMenuWindowBegin(&gWindowTemplate_81E70B8); + break; + case 3: + if (!MultistepInitMenuWindowContinue()) + return TRUE; + break; + case 4: + Menu_EraseScreen(); + break; + case 5: + sub_80F1614(); + break; + case 6: + if (sub_80F162C(1)) + return TRUE; + break; + case 7: + LZ77UnCompWram(gUnknown_08E9FBA0, gUnknown_083DFEC4->unk934C); + break; + case 8: + DrawMonRibbonIcons(); + break; + case 9: + sub_80F13FC(); + break; + case 10: + LZ77UnCompVram(gPokenavRibbonView_Gfx, (void *)(VRAM + 0x8000)); + break; + case 11: + LZ77UnCompVram(gUnknown_083E040C, (void *)(VRAM + 0x8200)); + break; + case 12: + LoadPalette(gPokenavRibbonView_Pal, 0x20, 0x20); + LoadPalette(gUnknown_083E03A8, 0xF0, 0x20); + LoadPalette(gUnknown_083E3C60[0], 0x30, 0xA0); + LoadPalette(gUnknownPalette_81E6692, 0xB0, 0x20); + LoadPalette(gUnknown_083E03A8 + 0xF, 0xBF, 0x2); + break; + case 13: + sub_80F1438(); + break; + case 14: + REG_BG2CNT = 0x1E02; + REG_BG3CNT = 0x170B; + REG_BLDCNT = 0; + gUnknown_083DFEC4->unkD160++; + return FALSE; + default: + return FALSE; + } + + gUnknown_083DFEC4->unkD160++; + return TRUE; +} + +void DrawMonRibbonIcons(void) +{ + u16 i; + u16 offset; + u8 index, palette, tile; + u8 var0; + + offset = 0x8B; + var0 = gUnknown_083DFEC4->unkBC8E - gUnknown_083DFEC4->unkBC8F; + + for (i = 0; i < 8; i++) + CpuFill16(0x2000, &gUnknown_083DFEC4->unk934C[offset + i * 32], 0x24); + + for (i = 0; i < var0; i++) + { + index = gUnknown_083DFEC4->unkBC4C[i]; + palette = gPokenavRibbonsIconGfx[index][1] + 3; + tile = gPokenavRibbonsIconGfx[index][0] * 2 + 0x10; + gUnknown_083DFEC4->unk934C[offset] = (palette << 12) | tile; + gUnknown_083DFEC4->unk934C[offset + 1] = ((palette << 12) | 0x400) | tile; + gUnknown_083DFEC4->unk934C[offset + 0x20] = (palette << 12) | (tile + 1); + gUnknown_083DFEC4->unk934C[offset + 0x21] = (palette << 12) | 0x400 | (tile + 1); + + if ((i + 1) % 9 == 0) + offset += 0x30; + else + offset += 2; + } + + offset = 0x14B; + for (i = 0; i < gUnknown_083DFEC4->unkBC8F; i++) + { + index = gUnknown_083DFEC4->unkBC4C[var0 + i]; + palette = gPokenavRibbonsIconGfx[index][1] + 3; + tile = gPokenavRibbonsIconGfx[index][0] * 2 + 0x10; + gUnknown_083DFEC4->unk934C[offset] = (palette << 12) | tile; + gUnknown_083DFEC4->unk934C[offset + 1] = ((palette << 12) | 0x400) | tile; + gUnknown_083DFEC4->unk934C[offset + 0x20] = (palette << 12) | (tile + 1); + gUnknown_083DFEC4->unk934C[offset + 0x21] = (palette << 12) | 0x400 | (tile + 1); + + offset += 2; + } +} + +void sub_80F13FC(void) +{ + u16 *src = gUnknown_083DFEC4->unk934C; + u16 *dest = (u16 *)(VRAM + 0xB800); + DmaCopy32(3, src, dest, 0x500); + gPlttBufferUnfaded[0] = *(gPokenavRibbonView_Pal + 14); +} + +void sub_80F1438(void) +{ + Menu_PrintText(gUnknown_083DFEC4->unk8829[0], 13, 1); + sub_80F445C(gUnknown_083DFEC4->unk8788, gUnknown_083DFEC4->unk876E + 1); + Menu_PrintText(gUnknown_083DFEC4->unk8788, 1, 5); +} + +void sub_80F1480(void) +{ + Menu_EraseWindowRect(12, 13, 27, 16); +} + +// This is a fakematching function, due to a hardcoded access of gSaveBlock1. +// Due to this hardcoded address access, gift ribbons do not properly display +// their descriptions, since the hardcoded access is inside of the LinkBattleRecords +// save data, rather than the giftRibbons array, which is almost certainly what the +// intended access is. +static void sub_80F1494(void) +{ + u8 *arr; + u8 *tileBuffer1 = &gUnknown_083DFEC8[0x800]; + u8 *tileBuffer2 = &gUnknown_083DFEC8[0xA98]; + + if (gUnknown_083DFEC4->unkBC91 < 3) + { + gUnknown_020388B4 = gUnknown_083DFEC4->unkBC91 * 9 + gUnknown_083DFEC4->unkBC90; + gUnknown_020388B4 = gUnknown_083DFEC4->unkBC4C[gUnknown_020388B4]; + AlignStringInMenuWindow(tileBuffer1, gRibbonDescriptions[gUnknown_020388B4][0], 128, 0); + AlignStringInMenuWindow(tileBuffer2, gRibbonDescriptions[gUnknown_020388B4][1], 128, 0); + } + else + { + gUnknown_020388B4 = gUnknown_083DFEC4->unkBC8E - gUnknown_083DFEC4->unkBC8F; + gUnknown_020388B4 = gUnknown_083DFEC4->unkBC4C[gUnknown_020388B4 + gUnknown_083DFEC4->unkBC90]; + + // FIXME! + arr = ((u8*)&gSaveBlock1); + asm("ldrh r1, [r5]\n\ + add r0, r0, r1"); + gUnknown_020388B4 = arr[0x30F7]; + // The bug fix for this code is the following: + // gUnknown_020388B4 = gSaveBlock1.externalReservedData.giftRibbons[gUnknown_020388B4]; + if (gUnknown_020388B4) + { + gUnknown_020388B4--; + AlignStringInMenuWindow(tileBuffer1, gGiftRibbonDescriptions[gUnknown_020388B4][0], 128, 0); + AlignStringInMenuWindow(tileBuffer2, gGiftRibbonDescriptions[gUnknown_020388B4][1], 128, 0); + } + else + { + AlignStringInMenuWindow(tileBuffer1, gEmptyString_81E72B0, 128, 0); + AlignStringInMenuWindow(tileBuffer2, gEmptyString_81E72B0, 128, 0); + } + } + + Menu_PrintText(tileBuffer1, 12, 13); + Menu_PrintText(tileBuffer2, 12, 15); +} + +static void sub_80F15A8(void) +{ + u8 *buffer; + Menu_EraseWindowRect(12, 13, 27, 16); + buffer = StringCopy(gUnknown_083DFEC4->unk8788, gOtherText_Ribbons); + buffer[0] = CHAR_SPACE; + buffer++; + buffer = ConvertIntToDecimalStringN( + buffer, + gUnknown_083DFEC4->unk893c[gUnknown_083DFEC4->unk87DC].unk0, + STR_CONV_MODE_LEFT_ALIGN, + 2); + buffer[0] = EOS; + Menu_PrintText(gUnknown_083DFEC4->unk8788, 12, 13); +} + +void sub_80F1614(void) +{ + gUnknown_083DFEC4->unk8764 = 0; +} + +bool8 sub_80F162C(u8 arg0) +{ + switch (gUnknown_083DFEC4->unk8764) + { + case 0: + break; + case 1: + LZ77UnCompVram(gUnknown_08E9FF58, (void *)(VRAM + 0xE800)); + break; + case 2: + DmaCopy16Defvars(3, gPokenavRibbonPokeView_Gfx, (void *)(VRAM + 0xE000), 0xE0); + break; + case 3: + if (!arg0) + LoadPalette(gUnknown_083E0124, 0xD0, 0x20); + else + LoadPalette(gUnknown_083E0144, 0xD0, 0x20); + + gUnknown_083DFEC4->unk8766 = -80; + REG_BG0CNT = 0x1D0D; + gUnknown_083DFEC4->unk8764++; + return FALSE; + default: + return FALSE; + } + + gUnknown_083DFEC4->unk8764++; + return TRUE; +} + +bool8 sub_80F170C(void) +{ + gUnknown_083DFEC4->unk8766 += 0x10; + if (gUnknown_083DFEC4->unk8766 > 0) + gUnknown_083DFEC4->unk8766 = 0; + + return gUnknown_083DFEC4->unk8766 != 0; +} + +bool8 sub_80F173C(void) +{ + gUnknown_083DFEC4->unk8766 -= 0x10; + if (gUnknown_083DFEC4->unk8766 < -0x50) + gUnknown_083DFEC4->unk8766 = -0x50; + + return gUnknown_083DFEC4->unk8766 != -0x50; +} + +bool8 sub_80F1778(void) +{ + switch (gUnknown_083DFEC4->unkD160) + { + case 0: + sub_80EEDE8(); + gUnknown_083DFEC4->unkD162 = 2; + break; + case 1: + sub_80F1614(); + break; + case 2: + if (sub_80F162C(0)) + return TRUE; + break; + case 3: + LZ77UnCompVram(gPokenavConditionView_Gfx, (void *)(VRAM + 0x5000)); + break; + case 4: + LZ77UnCompVram(gUnknown_08E9AC4C, (void *)(VRAM + 0xF000)); + LoadPalette(gPokenavConditionMenu2_Pal, 0x20, 0x20); + break; + case 5: + sub_8095C8C((void *)VRAM + 0xF000, 0, 13, gUnknown_083E01F4, 0, 0, 12, 4, 12); + break; + case 6: + LZ77UnCompVram(gUnknown_08E9FEB4, (void *)(VRAM + 0xB800)); + break; + case 7: + LoadPalette(gUnknown_083E0254, 0x30, 0x20); + LoadPalette(gUnknownPalette_81E6692, 0xB0, 0x20); + LoadPalette(&gPokenavConditionMenu2_Pal[2], 0xB1, 0x2); + LoadPalette(&gPokenavConditionMenu2_Pal[16], 0xB5, 0x2); + LoadPalette(&gPokenavConditionMenu2_Pal[30], 0xBF, 0x2); + sub_80F01A4(); + break; + case 8: + sub_80F01E0(gUnknown_083DFEC4->unk8fe9); + break; + case 9: + REG_BG3CNT = 0x1E03; + REG_BG2CNT = 0x1702; + REG_BLDCNT = 0x844; + REG_BLDALPHA = 0x40B; + break; + default: + return FALSE; + } + + gUnknown_083DFEC4->unkD160++; + return TRUE; +} + +void sub_80F1934(void) +{ + u8 *buffer = gUnknown_083DFEC4->unk8788; + if (gUnknown_083DFEC4->unk893c[gUnknown_083DFEC4->unk87DC].unk4) + { + u8 nature = GetNature(&gPlayerParty[sub_8137124(gUnknown_083DFEC4->unk87DC)]); + buffer = StringCopy(buffer, gOtherText_Nature2); + AlignStringInMenuWindow(buffer, gNatureNames[nature], 87, 0); + } + else + { + AlignStringInMenuWindow(buffer, gEmptyString_81E72B0, 87, 0); + } + + Menu_PrintTextPixelCoords(gUnknown_083DFEC4->unk8788, 1, 112, 1); +} + +static void sub_80F19DC(u8 *text) +{ + while (text[0] != EOS) + { + if (text[0] == EXT_CTRL_CODE_BEGIN && text[1] == CHAR_SPACE) + { + text[0] = EOS; + break; + } + + text++; + } +} + +static void sub_80F19FC(void) +{ + // FIXME r4/r5 swapped + register u8 *ptr asm("r5") = gUnknown_020388B0; + if (ptr[0] == 1) + { + const u8 *landmarkName = GetLandmarkName( + gUnknown_083DFEC4->regionMap.mapSectionId, + gUnknown_083DFEC4->regionMap.everGrandeCityArea, + ptr[1]); + + if (landmarkName) + { + sub_8072A18(landmarkName, 0x70, 4 * (ptr[1] * 4 + 12), 0x78, 1); + if (++ptr[1] != 4) + return; + } + + Menu_BlankWindowRect(14, ptr[1] * 2 + 6, 28, 15); + ptr[0] = 0; + } +} + +static void sub_80F1A74(void) +{ + gUnknown_020388B0[0] = 0; +} + +static void sub_80F1A80(void) +{ + gUnknown_020388B0[0] = 1; + gUnknown_020388B0[1] = 0; +} + +static void sub_80F1A90(void) +{ + gUnknown_083DFEC4->unk306 = 0; + if (gUnknown_083DFEC4->unk6DAC == 0) + while (sub_80F1AC4()); +} + +static bool8 sub_80F1AC4(void) +{ + u16 i, j; + + switch (gUnknown_083DFEC4->unk306) + { + case 0: + for (i = 0; i < 6; i++) + { + for (j = 0; j < 4; j++) + gUnknown_083DFEC4->unk320[i][j] = NULL; + } + + gUnknown_083DFEC4->unk311 = 0; + break; + case 1: + LZ77UnCompWram(gPokenavMenuOptions_Gfx, gUnknown_083DFEC4->unk388); + break; + case 2: + LZ77UnCompWram(gPokenavConditionMenu_Gfx, gUnknown_083DFEC4->unk1788); + break; + case 3: + LZ77UnCompWram(gPokenavConditionSearch_Gfx, gUnknown_083DFEC4->unk2388); + return FALSE; + } + + gUnknown_083DFEC4->unk306++; + return TRUE; +} + +static void sub_80F1B8C(u8 arg0) +{ + gUnknown_083DFEC4->unk306 = 0; + if (gUnknown_083DFEC4->unk6DAC == 0) + while (sub_80F1BC8(arg0)); +} + +#ifdef NONMATCHING +// very close, but for some reason, (i + 1) is being stored in sp[0x10] +static bool8 sub_80F1BC8(u8 arg0) +{ + u16 i, j; + u16 animNum; + u16 topOffset; + u16 height; + u16 middle; + u8 spriteId; + + switch (gUnknown_083DFEC4->unk306) + { + case 0: + sub_80F2458(arg0); + break; + case 1: + sub_80F2514(arg0); + break; + case 2: + switch (arg0) + { + case 0: + topOffset = 42; + height = 20; + gUnknown_083DFEC4->unk30E = 5; + break; + case 1: + topOffset = 56; + height = 20; + gUnknown_083DFEC4->unk30E = 3; + break; + case 2: + topOffset = 40; + height = 16; + gUnknown_083DFEC4->unk30E = 6; + break; + default: + return FALSE; + } + + animNum = 0; + for (i = 0; i < gUnknown_083DFEC4->unk30E; i++) + { + middle = (height * i) + topOffset - 8; + gUnknown_083DFEC4->unk314[i] = (middle << 8) | (middle + 0x11); + if (!arg0) + { + if (gUnknown_083DFEC4->unk6DB2[i] == 0) + { + for (j = 0; j < 4; j++) + gUnknown_083DFEC4->unk320[i][j] = NULL; + continue; + } + else + { + animNum = (gUnknown_083DFEC4->unk6DB2[i] - 1) * 4; + } + } + + for (j = 0; j < 4; j++) + { + spriteId = CreateSprite(&gSpriteTemplate_83E4454, j * 32 + 256, (height * i) + topOffset, 0); + if (spriteId != MAX_SPRITES) + { + gUnknown_083DFEC4->unk320[i][j] = &gSprites[spriteId]; + gUnknown_083DFEC4->unk320[i][j]->data[0] = i; + gUnknown_083DFEC4->unk320[i][j]->data[1] = j; + gUnknown_083DFEC4->unk320[i][j]->data[2] = j * 32 + 152; + gUnknown_083DFEC4->unk320[i][j]->data[3] = j * 32 + 256; + StartSpriteAnim(gUnknown_083DFEC4->unk320[i][j], animNum++); + + if ((arg0 == 2 || arg0 == 0) && i > 2) + gUnknown_083DFEC4->unk320[i][j]->oam.paletteNum = IndexOfSpritePaletteTag(0x1); + } + } + } + break; + default: + return FALSE; + } + + gUnknown_083DFEC4->unk306++; + return TRUE; +} +#else +NAKED +static bool8 sub_80F1BC8(u8 arg0) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0xC\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r9, r0\n\ + ldr r1, _080F1BF4 @ =gUnknown_083DFEC4\n\ + ldr r2, [r1]\n\ + ldr r3, _080F1BF8 @ =0x00000306\n\ + adds r0, r2, r3\n\ + ldrh r0, [r0]\n\ + adds r3, r1, 0\n\ + cmp r0, 0x1\n\ + beq _080F1C0A\n\ + cmp r0, 0x1\n\ + bgt _080F1BFC\n\ + cmp r0, 0\n\ + beq _080F1C02\n\ + b _080F1DC4\n\ .align 2, 0\n\ -_080F0530: .4byte 0x0600e800\n\ -_080F0534: .4byte gUnknown_08E9FE54\n\ -_080F0538: .4byte gUnknown_08E9FD64\n\ -_080F053C:\n\ - ldr r0, _080F0548 @ =gUnknown_083E0354\n\ - ldr r1, _080F054C @ =0x06005000\n\ - bl LZ77UnCompVram\n\ - b _080F0618\n\ +_080F1BF4: .4byte gUnknown_083DFEC4\n\ +_080F1BF8: .4byte 0x00000306\n\ +_080F1BFC:\n\ + cmp r0, 0x2\n\ + beq _080F1C12\n\ + b _080F1DC4\n\ +_080F1C02:\n\ + mov r0, r9\n\ + bl sub_80F2458\n\ + b _080F1DC8\n\ +_080F1C0A:\n\ + mov r0, r9\n\ + bl sub_80F2514\n\ + b _080F1DC8\n\ +_080F1C12:\n\ + mov r4, r9\n\ + cmp r4, 0x1\n\ + beq _080F1C40\n\ + cmp r4, 0x1\n\ + bgt _080F1C22\n\ + cmp r4, 0\n\ + beq _080F1C2A\n\ + b _080F1DC4\n\ +_080F1C22:\n\ + mov r5, r9\n\ + cmp r5, 0x2\n\ + beq _080F1C54\n\ + b _080F1DC4\n\ +_080F1C2A:\n\ + movs r0, 0x2A\n\ + str r0, [sp, 0x4]\n\ + movs r1, 0x14\n\ + str r1, [sp, 0x8]\n\ + ldr r4, _080F1C3C @ =0x0000030e\n\ + adds r1, r2, r4\n\ + movs r0, 0x5\n\ + b _080F1C62\n\ .align 2, 0\n\ -_080F0548: .4byte gUnknown_083E0354\n\ -_080F054C: .4byte 0x06005000\n\ -_080F0550:\n\ - ldr r2, _080F0568 @ =0x0600f800\n\ - add r1, sp, 0x14\n\ - movs r0, 0\n\ - strh r0, [r1]\n\ - ldr r0, _080F056C @ =0x040000d4\n\ - str r1, [r0]\n\ - str r2, [r0, 0x4]\n\ - ldr r1, _080F0570 @ =0x81000400\n\ - str r1, [r0, 0x8]\n\ - ldr r0, [r0, 0x8]\n\ - b _080F0618\n\ +_080F1C3C: .4byte 0x0000030e\n\ +_080F1C40:\n\ + movs r5, 0x38\n\ + str r5, [sp, 0x4]\n\ + movs r0, 0x14\n\ + str r0, [sp, 0x8]\n\ + ldr r4, _080F1C50 @ =0x0000030e\n\ + adds r1, r2, r4\n\ + movs r0, 0x3\n\ + b _080F1C62\n\ .align 2, 0\n\ -_080F0568: .4byte 0x0600f800\n\ -_080F056C: .4byte 0x040000d4\n\ -_080F0570: .4byte 0x81000400\n\ -_080F0574:\n\ - bl sub_80F0900\n\ - b _080F0618\n\ -_080F057A:\n\ - bl sub_80F0944\n\ +_080F1C50: .4byte 0x0000030e\n\ +_080F1C54:\n\ + movs r5, 0x28\n\ + str r5, [sp, 0x4]\n\ + movs r0, 0x10\n\ + str r0, [sp, 0x8]\n\ + ldr r4, _080F1CDC @ =0x0000030e\n\ + adds r1, r2, r4\n\ + movs r0, 0x6\n\ +_080F1C62:\n\ + strb r0, [r1]\n\ + movs r5, 0\n\ + str r5, [sp]\n\ + mov r8, r5\n\ + adds r1, r3, 0\n\ + ldr r0, [r1]\n\ + ldr r2, _080F1CDC @ =0x0000030e\n\ + adds r0, r2\n\ + ldrb r0, [r0]\n\ lsls r0, 24\n\ + asrs r0, 24\n\ + cmp r8, r0\n\ + blt _080F1C7E\n\ + b _080F1DC8\n\ +_080F1C7E:\n\ + ldr r4, [sp, 0x8]\n\ + mov r3, r8\n\ + muls r3, r4\n\ + ldr r5, [sp, 0x4]\n\ + adds r0, r5, r3\n\ + subs r0, 0x8\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + ldr r4, [r1]\n\ + mov r2, r8\n\ + lsls r1, r2, 1\n\ + movs r5, 0xC5\n\ + lsls r5, 2\n\ + adds r2, r4, r5\n\ + adds r2, r1\n\ + lsls r1, r0, 8\n\ + adds r0, 0x11\n\ + orrs r1, r0\n\ + strh r1, [r2]\n\ + mov r0, r9\n\ cmp r0, 0\n\ - beq _080F0618\n\ - b _080F0626\n\ -_080F0586:\n\ - ldr r0, _080F059C @ =gUnknown_083DFEC4\n\ - ldr r4, [r0]\n\ - ldr r1, _080F05A0 @ =0x000087ca\n\ + bne _080F1CF2\n\ + ldr r1, _080F1CE0 @ =0x00006db2\n\ adds r0, r4, r1\n\ - ldrb r0, [r0]\n\ - cmp r0, 0x2\n\ - beq _080F05A4\n\ - bl ShowMapNamePopUpWindow\n\ - b _080F0618\n\ - .align 2, 0\n\ -_080F059C: .4byte gUnknown_083DFEC4\n\ -_080F05A0: .4byte 0x000087ca\n\ -_080F05A4:\n\ - movs r0, 0\n\ - bl sub_80F081C\n\ - ldr r2, _080F05B8 @ =0x0000876e\n\ - adds r0, r4, r2\n\ - ldrb r0, [r0]\n\ - bl sub_80F0FFC\n\ - b _080F0618\n\ + mov r2, r8\n\ + adds r1, r0, r2\n\ + ldrb r0, [r1]\n\ + cmp r0, 0\n\ + bne _080F1CE8\n\ + movs r5, 0\n\ + ldr r0, _080F1CE4 @ =gUnknown_083DFEC4\n\ + ldr r0, [r0]\n\ + lsls r2, 4\n\ + movs r3, 0xC8\n\ + lsls r3, 2\n\ + adds r1, r0, r3\n\ + movs r3, 0\n\ +_080F1CC8:\n\ + lsls r0, r5, 2\n\ + adds r0, r2\n\ + adds r0, r1, r0\n\ + str r3, [r0]\n\ + adds r0, r5, 0x1\n\ + lsls r0, 16\n\ + lsrs r5, r0, 16\n\ + cmp r5, 0x3\n\ + bls _080F1CC8\n\ + b _080F1D92\n\ .align 2, 0\n\ -_080F05B8: .4byte 0x0000876e\n\ -_080F05BC:\n\ - ldr r1, _080F0600 @ =REG_BG2CNT\n\ - ldr r3, _080F0604 @ =0x00001d0a\n\ - adds r0, r3, 0\n\ - strh r0, [r1]\n\ - adds r1, 0x2\n\ - adds r3, 0xF9\n\ - adds r0, r3, 0\n\ - strh r0, [r1]\n\ - subs r1, 0x6\n\ - adds r3, 0xFE\n\ - adds r0, r3, 0\n\ - strh r0, [r1]\n\ - adds r1, 0x16\n\ - movs r0, 0xF8\n\ - strh r0, [r1]\n\ - ldr r1, [r2]\n\ - ldr r0, _080F0608 @ =0x00008776\n\ - adds r2, r1, r0\n\ +_080F1CDC: .4byte 0x0000030e\n\ +_080F1CE0: .4byte 0x00006db2\n\ +_080F1CE4: .4byte gUnknown_083DFEC4\n\ +_080F1CE8:\n\ + ldrb r0, [r1]\n\ + subs r0, 0x1\n\ + lsls r0, 18\n\ + lsrs r0, 16\n\ + str r0, [sp]\n\ +_080F1CF2:\n\ + movs r5, 0\n\ + ldr r4, [sp, 0x4]\n\ + adds r0, r4, r3\n\ + lsls r0, 16\n\ + mov r10, r0\n\ +_080F1CFC:\n\ + lsls r6, r5, 5\n\ + movs r0, 0x80\n\ + lsls r0, 1\n\ + adds r7, r6, r0\n\ + lsls r1, r7, 16\n\ + asrs r1, 16\n\ + ldr r0, _080F1DB4 @ =gSpriteTemplate_83E4454\n\ + mov r3, r10\n\ + asrs r2, r3, 16\n\ movs r3, 0\n\ - movs r0, 0xF8\n\ - strh r0, [r2]\n\ - ldr r2, _080F060C @ =0x00008778\n\ - adds r0, r1, r2\n\ - strh r3, [r0]\n\ - ldr r0, _080F0610 @ =REG_BLDCNT\n\ - strh r3, [r0]\n\ - ldr r3, _080F0614 @ =0x0000d160\n\ - adds r1, r3\n\ - ldrh r0, [r1]\n\ + bl CreateSprite\n\ + lsls r0, 24\n\ + lsrs r3, r0, 24\n\ + cmp r3, 0x40\n\ + beq _080F1DC4\n\ + ldr r0, _080F1DB8 @ =gUnknown_083DFEC4\n\ + ldr r2, [r0]\n\ + lsls r1, r5, 2\n\ + mov r4, r8\n\ + lsls r0, r4, 4\n\ + adds r1, r0\n\ + movs r0, 0xC8\n\ + lsls r0, 2\n\ + adds r2, r0\n\ + adds r4, r2, r1\n\ + lsls r0, r3, 4\n\ + adds r0, r3\n\ + lsls r0, 2\n\ + ldr r1, _080F1DBC @ =gSprites\n\ + adds r0, r1\n\ + str r0, [r4]\n\ + mov r1, r8\n\ + strh r1, [r0, 0x2E]\n\ + ldr r0, [r4]\n\ + strh r5, [r0, 0x30]\n\ + ldr r1, [r4]\n\ + adds r0, r6, 0\n\ + adds r0, 0x98\n\ + strh r0, [r1, 0x32]\n\ + ldr r0, [r4]\n\ + strh r7, [r0, 0x34]\n\ + ldr r0, [r4]\n\ + ldr r1, [sp]\n\ + adds r2, r1, 0x1\n\ + lsls r2, 16\n\ + lsrs r2, 16\n\ + str r2, [sp]\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + bl StartSpriteAnim\n\ + mov r2, r9\n\ + cmp r2, 0x2\n\ + beq _080F1D6E\n\ + cmp r2, 0\n\ + bne _080F1D88\n\ +_080F1D6E:\n\ + mov r3, r8\n\ + cmp r3, 0x2\n\ + bls _080F1D88\n\ + movs r0, 0x1\n\ + bl IndexOfSpritePaletteTag\n\ + ldr r3, [r4]\n\ + lsls r0, 4\n\ + ldrb r2, [r3, 0x5]\n\ + movs r1, 0xF\n\ + ands r1, r2\n\ + orrs r1, r0\n\ + strb r1, [r3, 0x5]\n\ +_080F1D88:\n\ + adds r0, r5, 0x1\n\ + lsls r0, 16\n\ + lsrs r5, r0, 16\n\ + cmp r5, 0x3\n\ + bls _080F1CFC\n\ +_080F1D92:\n\ + mov r0, r8\n\ adds r0, 0x1\n\ - strh r0, [r1]\n\ -_080F05FA:\n\ - movs r0, 0\n\ - b _080F0628\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + mov r8, r0\n\ + ldr r1, _080F1DB8 @ =gUnknown_083DFEC4\n\ + ldr r0, [r1]\n\ + ldr r4, _080F1DC0 @ =0x0000030e\n\ + adds r0, r4\n\ + ldrb r0, [r0]\n\ + lsls r0, 24\n\ + asrs r0, 24\n\ + cmp r8, r0\n\ + bge _080F1DB0\n\ + b _080F1C7E\n\ +_080F1DB0:\n\ + b _080F1DC8\n\ .align 2, 0\n\ -_080F0600: .4byte REG_BG2CNT\n\ -_080F0604: .4byte 0x00001d0a\n\ -_080F0608: .4byte 0x00008776\n\ -_080F060C: .4byte 0x00008778\n\ -_080F0610: .4byte REG_BLDCNT\n\ -_080F0614: .4byte 0x0000d160\n\ -_080F0618:\n\ - ldr r0, _080F0634 @ =gUnknown_083DFEC4\n\ +_080F1DB4: .4byte gSpriteTemplate_83E4454\n\ +_080F1DB8: .4byte gUnknown_083DFEC4\n\ +_080F1DBC: .4byte gSprites\n\ +_080F1DC0: .4byte 0x0000030e\n\ +_080F1DC4:\n\ + movs r0, 0\n\ + b _080F1DD8\n\ +_080F1DC8:\n\ + ldr r0, _080F1DE8 @ =gUnknown_083DFEC4\n\ ldr r1, [r0]\n\ - ldr r0, _080F0638 @ =0x00000306\n\ - adds r1, r0\n\ + ldr r5, _080F1DEC @ =0x00000306\n\ + adds r1, r5\n\ ldrh r0, [r1]\n\ adds r0, 0x1\n\ strh r0, [r1]\n\ -_080F0626:\n\ movs r0, 0x1\n\ -_080F0628:\n\ - add sp, 0x18\n\ - pop {r3}\n\ +_080F1DD8:\n\ + add sp, 0xC\n\ + pop {r3-r5}\n\ mov r8, r3\n\ - pop {r4-r6}\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ pop {r1}\n\ bx r1\n\ .align 2, 0\n\ -_080F0634: .4byte gUnknown_083DFEC4\n\ -_080F0638: .4byte 0x00000306\n\ +_080F1DE8: .4byte gUnknown_083DFEC4\n\ +_080F1DEC: .4byte 0x00000306\n\ + .syntax divided\n"); +} +#endif // NONMATCHING + +static void sub_80F1DF0(void) +{ + u16 i, j; + for (i = 0; i < gUnknown_083DFEC4->unk30E; i++) + { + for (j = 0; j < 4; j++) + { + if (gUnknown_083DFEC4->unk320[i][j]) + gUnknown_083DFEC4->unk320[i][j]->callback = sub_80F2218; + } + } + + PlaySE(SE_WIN_OPEN); +} + +static bool8 sub_80F1E50(void) +{ + if (sub_80F22F8()) + { + sub_80F2108(); + return FALSE; + } + else + { + return TRUE; + } +} + +static bool8 sub_80F1E6C(void) +{ + return !sub_80F22F8(); +} + +static void sub_80F1E84(void) +{ + u16 i, j; + + gUnknown_083DFEC4->unk30F = 0; + sub_80F2148(); + for (i = 0; i < gUnknown_083DFEC4->unk30E; i++) + { + if (i != gUnknown_083DFEC4->unk6DAD) + { + for (j = 0; j < 4; j++) + { + if (gUnknown_083DFEC4->unk320[i][j]) + gUnknown_083DFEC4->unk320[i][j]->callback = sub_80F2240; + } + } + } +} + +static bool8 sub_80F1F10(void) +{ + u16 j; + + switch (gUnknown_083DFEC4->unk30F) + { + case 0: + if (sub_80F2360()) + { + for (j = 0; j < 4; j++) + { + struct Sprite *sprite = gUnknown_083DFEC4->unk320[gUnknown_083DFEC4->unk6DAD][j]; + sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE; + sprite->affineAnims = gSpriteAffineAnimTable_83E4450; + InitSpriteAffineAnim(sprite); + sprite->data[4] = j * 4 - 6; + sprite->data[4] /= 2; + sprite->data[5] = sprite->data[4] * 8; + sprite->callback = sub_80F2240; + } + + sub_80F2170(); + gUnknown_083DFEC4->unk30F++; + } + break; + case 1: + if (sub_80F23C8()) + { + sub_80F21F8(); + FreeSpriteTilesByTag(0x0); + FreeSpritePaletteByTag(0x0); + FreeSpritePaletteByTag(0x1); + return FALSE; + } + break; + } + + return TRUE; +} + +static void sub_80F1FF0(void) +{ + if (gUnknown_083DFEC4->unk311 == 1) + { + REG_WIN0V = gUnknown_083DFEC4->unk314[gUnknown_083DFEC4->unk6DAD]; + REG_BLDY = gSineTable[gUnknown_083DFEC4->unk312] >> 5; + gUnknown_083DFEC4->unk312 += 3; + gUnknown_083DFEC4->unk312 &= 0x7F; + } + else if (gUnknown_083DFEC4->unk311 == 2) + { + REG_BLDALPHA = gUnknown_083E42F8[gUnknown_083DFEC4->unk312]; + if (gUnknown_083DFEC4->unk312 < 15) + gUnknown_083DFEC4->unk312++; + } +} + +static void sub_80F208C(void) +{ + sub_80F2148(); +} + +static void sub_80F2098(void) +{ + REG_WIN0H = 0x77F0; + REG_WIN0V = gUnknown_083DFEC4->unk314[gUnknown_083DFEC4->unk6DAD]; + REG_WININ = 0x3F; + REG_WINOUT = 0x1F; + REG_DISPCNT |= DISPCNT_WIN0_ON; +} + +static void sub_80F20F4(void) +{ + REG_DISPCNT &= ~DISPCNT_WIN0_ON; +} + +static void sub_80F2108(void) +{ + if (!gUnknown_083DFEC4->unk311) + { + gUnknown_083DFEC4->unk311 = 1; + gUnknown_083DFEC4->unk312 = 0; + REG_BLDCNT = 0x90; + REG_BLDY = 0; + sub_80F2098(); + } +} + +static void sub_80F2148(void) +{ + gUnknown_083DFEC4->unk311 = 0; + REG_BLDCNT = 0; + sub_80F20F4(); +} + +static void sub_80F2170(void) +{ + u16 j; + + if (!gUnknown_083DFEC4->unk311) + { + sub_80F20F4(); + for (j = 0; j < 4; j++) + { + struct Sprite *sprite = gUnknown_083DFEC4->unk320[gUnknown_083DFEC4->unk6DAD][j]; + sprite->oam.objMode = ST_OAM_OBJ_BLEND; + } + + gUnknown_083DFEC4->unk311 = 2; + gUnknown_083DFEC4->unk312 = 0; + REG_BLDCNT = 0x3F40; + REG_BLDALPHA = 0x10; + } +} + +static void sub_80F21F8() +{ + gUnknown_083DFEC4->unk311 = 0; + REG_BLDCNT = 0; +} + +static void sub_80F2218(struct Sprite *sprite) +{ + sprite->pos1.x -= 8; + if (sprite->pos1.x <= sprite->data[2]) + { + sprite->pos1.x = sprite->data[2]; + sprite->callback = sub_80F22B0; + } +} + +static void sub_80F2240(struct Sprite *sprite) +{ + if (sprite->data[0] == gUnknown_083DFEC4->unk6DAD) + { + if (sprite->data[5]) + { + sprite->pos1.x += sprite->data[4]; + sprite->data[5] -= sprite->data[4]; + } + + if (sprite->affineAnimEnded) + sub_80F240C(sprite); + } + else + { + sprite->pos1.x += 8; + if (sprite->pos1.x >= sprite->data[3]) + sub_80F240C(sprite); + } +} + +static void sub_80F22B0(struct Sprite *sprite) +{ + if (sprite->data[0] == gUnknown_083DFEC4->unk6DAD) + { + if (sprite->pos2.x > -16) + sprite->pos2.x -= 4; + } + else + { + if (sprite->pos2.x < 0) + sprite->pos2.x += 4; + } +} + +static bool8 sub_80F22F8(void) +{ + u16 i, j; + + for (i = 0; i < gUnknown_083DFEC4->unk6DAE; i++) + { + for (j = 0; j < 4; j++) + { + struct Sprite *sprite = gUnknown_083DFEC4->unk320[i][j]; + if (!sprite) + return TRUE; + + if (sprite->pos2.x != 0 && sprite->pos2.x != -16) + return FALSE; + } + } + + return TRUE; +} + +static bool8 sub_80F2360(void) +{ + u16 i, j; + + for (i = 0; i < gUnknown_083DFEC4->unk30E; i++) + { + if (i != gUnknown_083DFEC4->unk6DAD) + { + for (j = 0; j < 4; j++) + { + struct Sprite *sprite = gUnknown_083DFEC4->unk320[i][j]; + if (sprite) + return FALSE; + } + } + } + + return TRUE; +} + +static bool8 sub_80F23C8(void) +{ + u16 j; + + for (j = 0; j < 4; j++) + { + struct Sprite *sprite = gUnknown_083DFEC4->unk320[gUnknown_083DFEC4->unk6DAD][j]; + if (sprite) + return FALSE; + } + + return TRUE; +} + +static void sub_80F240C(struct Sprite *sprite) +{ + gUnknown_083DFEC4->unk320[sprite->data[0]][sprite->data[1]] = NULL; + if (sprite->affineAnimEnded) + FreeOamMatrix(sprite->oam.matrixNum); + + DestroySprite(sprite); +} + +static void sub_80F2458(u8 arg0) +{ + switch (arg0) + { + case 0: + gUnknown_083DFEC4->unk380.data = gUnknown_083DFEC4->unk388; + gUnknown_083DFEC4->unk380.size = sizeof(gUnknown_083DFEC4->unk388); + gUnknown_083DFEC4->unk380.tag = 0x0; + break; + case 1: + gUnknown_083DFEC4->unk380.data = gUnknown_083DFEC4->unk1788; + gUnknown_083DFEC4->unk380.size = sizeof(gUnknown_083DFEC4->unk1788); + gUnknown_083DFEC4->unk380.tag = 0x0; + break; + case 2: + gUnknown_083DFEC4->unk380.data = gUnknown_083DFEC4->unk2388; + gUnknown_083DFEC4->unk380.size = sizeof(gUnknown_083DFEC4->unk2388); + gUnknown_083DFEC4->unk380.tag = 0x0; + break; + default: + return; + } + + LoadSpriteSheet(&gUnknown_083DFEC4->unk380); +} + +static void sub_80F2514(u8 arg0) +{ + struct SpritePalette spritePalette; + + switch (arg0) + { + case 0: + spritePalette.data = gPokenavMenuOptions1_Pal; + spritePalette.tag = 0; + LoadSpritePalette(&spritePalette); + spritePalette.data = gPokenavMenuOptions2_Pal; + spritePalette.tag = 0x1; + break; + case 1: + spritePalette.data = gPokenavConditionMenu_Pal; + spritePalette.tag = 0x0; + break; + case 2: + spritePalette.data = gPokenavCondition6_Pal; + spritePalette.tag = 0; + LoadSpritePalette(&spritePalette); + spritePalette.data = gPokenavCondition7_Pal; + spritePalette.tag = 0x1; + break; + default: + return; + } + + LoadSpritePalette(&spritePalette); +} + +static void sub_80F2598(void) +{ + u8 spriteId; + + gUnknown_083DFEC4->unk6D9C = NULL; + if (DoesSomeoneWantRematchIn(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum) == TRUE) + { + LoadSpriteSheet(&gSpriteSheet_PokenavBlueLight); + LoadSpritePalette(&gSpritePalette_PokenavBlueLight); + spriteId = CreateSprite(&gSpriteTemplate_83E4484, 12, 96, 0); + if (spriteId != MAX_SPRITES) + { + gUnknown_083DFEC4->unk6D9C = &gSprites[spriteId]; + } + else + { + FreeSpriteTilesByTag(0x19); + FreeSpritePaletteByTag(0x11); + } + } +} + +static void sub_80F2620(void) +{ + if (gUnknown_083DFEC4->unk6D9C) + { + DestroySprite(gUnknown_083DFEC4->unk6D9C); + FreeSpriteTilesByTag(0x19); + FreeSpritePaletteByTag(0x11); + gUnknown_083DFEC4->unk6D9C = NULL; + } +} + +void sub_80F2654(struct Sprite *sprite) +{ + if (++sprite->data[0] > 6) + { + sprite->data[0] = 0; + sprite->invisible = !sprite->invisible; + } +} + +void sub_80F2688(void) +{ + gUnknown_083DFEC4->unk306 = 0; + if (!gUnknown_083DFEC4->unk6DAC) + while(sub_80F26BC()); +} + +static bool8 sub_80F26BC(void) +{ + switch (gUnknown_083DFEC4->unk306) + { + case 0: + LZ77UnCompWram(gPokenavMainMenu_Gfx, gUnknown_083DFEC4->unk3B98); + break; + case 1: + LZ77UnCompWram(gPokenavConditionMenuHeader_Gfx, gUnknown_083DFEC4->unk4198); + break; + case 2: + LZ77UnCompWram(gPokenavRibbonsHeader_Gfx, gUnknown_083DFEC4->unk4D98); + break; + case 3: + LZ77UnCompWram(gPokenavHoennMapHeader_Gfx, gUnknown_083DFEC4->unk5398); + break; + case 4: + LZ77UnCompWram(gPokenavConditionMenuOptions_Gfx, gUnknown_083DFEC4->unk5F98); + break; + case 5: + LZ77UnCompWram(gPokenavConditionMenuOptions2_Gfx, gUnknown_083DFEC4->unk6798); + break; + case 6: + LZ77UnCompWram(gPokenavTrainersEyesHeader_Gfx, gUnknown_083DFEC4->unk4798); + break; + case 7: + LoadSpritePalettes(gUnknown_083E449C); + break; + default: + return FALSE; + } + + gUnknown_083DFEC4->unk306++; + return TRUE; +} + +static void sub_80F27DC(u8 arg0) +{ + struct SpriteSheet spriteSheet; + + switch (arg0) + { + case 0: + spriteSheet.data = gUnknown_083DFEC4->unk3B98; + spriteSheet.size = sizeof(gUnknown_083DFEC4->unk3B98); + spriteSheet.tag = 0x1; + break; + case 1: + spriteSheet.data = gUnknown_083DFEC4->unk4198; + spriteSheet.size = sizeof(gUnknown_083DFEC4->unk4198); + spriteSheet.tag = 0x1; + break; + case 3: + spriteSheet.data = gUnknown_083DFEC4->unk4798; + spriteSheet.size = sizeof(gUnknown_083DFEC4->unk4798); + spriteSheet.tag = 0x1; + break; + case 2: + spriteSheet.data = gUnknown_083DFEC4->unk4D98; + spriteSheet.size = sizeof(gUnknown_083DFEC4->unk4D98); + spriteSheet.tag = 0x1; + break; + case 4: + spriteSheet.data = gUnknown_083DFEC4->unk5398; + spriteSheet.size = sizeof(gUnknown_083DFEC4->unk5398); + spriteSheet.tag = 0x1; + break; + case 5: + spriteSheet.data = gUnknown_083DFEC4->unk5F98; + spriteSheet.size = sizeof(gUnknown_083DFEC4->unk5F98); + spriteSheet.tag = 0x2; + break; + case 6: + spriteSheet.data = gUnknown_083DFEC4->unk6198; + spriteSheet.size = sizeof(gUnknown_083DFEC4->unk6198); + spriteSheet.tag = 0x2; + break; + case 8: + spriteSheet.data = gUnknown_083DFEC4->unk6398; + spriteSheet.size = sizeof(gUnknown_083DFEC4->unk6398); + spriteSheet.tag = 0x2; + break; + case 9: + spriteSheet.data = gUnknown_083DFEC4->unk6598; + spriteSheet.size = sizeof(gUnknown_083DFEC4->unk6598); + spriteSheet.tag = 0x2; + break; + case 11: + spriteSheet.data = gUnknown_083DFEC4->unk6998; + spriteSheet.size = sizeof(gUnknown_083DFEC4->unk6998); + spriteSheet.tag = 0x2; + break; + case 10: + spriteSheet.data = gUnknown_083DFEC4->unk6798; + spriteSheet.size = sizeof(gUnknown_083DFEC4->unk6798); + spriteSheet.tag = 0x2; + break; + case 7: + spriteSheet.data = gUnknown_083DFEC4->unk6B98; + spriteSheet.size = sizeof(gUnknown_083DFEC4->unk6B98); + spriteSheet.tag = 0x2; + break; + default: + return; + } + + LoadSpriteSheet(&spriteSheet); +} + +void sub_80F29B8(u8 arg0) +{ + u16 i; + s16 deltaX, endX, initialX; + u16 y; + s16 width; + struct Sprite **sprites; + const struct SpriteTemplate *spriteTemplate; + u8 spriteId; + + spriteTemplate = NULL; + switch (arg0) + { + case 0: + case 1: + case 2: + case 3: + initialX = -96; + y = 49 - gUnknown_083DFEC4->unk030C; + deltaX = 8; + endX = 32; + width = 64; + sprites = gUnknown_083DFEC4->unk3B88; + spriteTemplate = arg0 != 3 ? &gSpriteTemplate_83E44E0 : &gSpriteTemplate_83E44F8; + break; + case 4: + initialX = 272; + y = 49 - gUnknown_083DFEC4->unk030C; + deltaX = -8; + endX = 152; + width = 64; + spriteTemplate = &gSpriteTemplate_83E44E0; + sprites = gUnknown_083DFEC4->unk3B88; + break; + case 5: + case 6: + case 8: + case 9: + spriteTemplate = &gSpriteTemplate_83E4530; + // fall through + case 7: + case 10: + case 11: + if (spriteTemplate == NULL) + spriteTemplate = &gSpriteTemplate_83E4548; + + initialX = -96; + y = 68 - gUnknown_083DFEC4->unk030C; + deltaX = 8; + endX = 16; + width = 32; + sprites = gUnknown_083DFEC4->unk3B90; + break; + default: + return; + } + + for (i = 0; i < 2; i++) + { + spriteId = CreateSprite(spriteTemplate, i * width + initialX, y, 0); + if (spriteId != MAX_SPRITES) + { + gSprites[spriteId].data[0] = deltaX; + gSprites[spriteId].data[1] = endX + i * width; + gSprites[spriteId].data[2] = i; + gSprites[spriteId].data[3] = arg0; + if (arg0 == 4 && i == 1) + { + int anim = !gUnknown_083DFEC4->regionMap.zoomed ? 1 : 2; + StartSpriteAnim(&gSprites[spriteId], anim); + } + else + { + StartSpriteAnim(&gSprites[spriteId], i); + } + + if (arg0 < 4 && i == 1) + { + gSprites[spriteId].oam.shape = ST_OAM_SQUARE; + gSprites[spriteId].oam.size = 2; + } + + sprites[i] = &gSprites[spriteId]; + } + } +} + +#define sEndX sprite->data[1] +void sub_80F2BBC(struct Sprite *sprite) +{ + s16 x = sprite->pos1.x; + sprite->pos1.x += sprite->data[0]; + if ((x <= sEndX && sprite->pos1.x >= sEndX) || (x >= sEndX && sprite->pos1.x <= sEndX)) + { + sprite->pos1.x = sEndX; + if (sprite->data[3] == 4 && sprite->data[2] == 1) + sprite->callback = sub_80F2C58; + else + sprite->callback = SpriteCallbackDummy; + } +} +#undef sEndX + +static void sub_80F2C14(struct Sprite *sprite) +{ + u16 right; + + sprite->pos1.x -= sprite->data[0]; + right = sprite->pos1.x + 32; + if (right > 304) + { + if (sprite->data[2] == 1) + { + if (sprite->data[3] < 5) + FreeSpriteTilesByTag(0x1); + else + FreeSpriteTilesByTag(0x2); + } + + DestroySprite(sprite); + } +} + +static void sub_80F2C58(struct Sprite *sprite) +{ + int anim = !gUnknown_083DFEC4->regionMap.zoomed ? 1 : 2; + StartSpriteAnim(sprite, anim); +} + +void sub_80F2C80(u8 arg0) +{ + gUnknown_083DFEC4->unk306 = 0; + if (!gUnknown_083DFEC4->unk6DAC) + while (sub_80F2CBC(arg0)); +} + +bool8 sub_80F2CBC(u8 arg0) +{ + switch (gUnknown_083DFEC4->unk306) + { + case 0: + sub_80F27DC(arg0); + gUnknown_083DFEC4->unk306++; + return TRUE; + case 1: + sub_80F29B8(arg0); + gUnknown_083DFEC4->unk306++; + return FALSE; + default: + return FALSE; + } +} + +static void sub_80F2D04(u8 arg0) +{ + u16 i; + + if (arg0 < 5) + { + for (i = 0; i < 2; i++) + gUnknown_083DFEC4->unk3B88[i]->callback = sub_80F2C14; + } + else + { + for (i = 0; i < 2; i++) + gUnknown_083DFEC4->unk3B90[i]->callback = sub_80F2C14; + } +} + +static void sub_80F2D6C(u8 arg0) +{ + u16 i; + + if (arg0 < 5) + { + FreeSpriteTilesByTag(0x1); + for (i = 0; i < 2; i++) + DestroySprite(gUnknown_083DFEC4->unk3B88[i]); + } + else + { + FreeSpriteTilesByTag(0x2); + for (i = 0; i < 2; i++) + DestroySprite(gUnknown_083DFEC4->unk3B90[i]); + } +} + +static void sub_80F2DD8(void) +{ + CreateRegionMapCursor(7, 7); + CreateRegionMapPlayerIcon(8, 8); + sub_80FBF94(); +} + +static void sub_80F2DF4(void) +{ + FreeRegionMapIconResources(); +} + +void sub_80F2E00(struct Sprite *sprite) +{ + sprite->pos1.x = gUnknown_083DFEC4->unk8766 + 38; +} + +static void sub_80F2E18(u8 arg0) +{ + u8 spriteId; + struct SpriteTemplate spriteTemplate; + struct SpritePalette spritePalette; + struct SpriteSheet spriteSheet; + + if (!gUnknown_083DFEC4->unk8768) + { + spriteSheet = gUnknown_083E4568; + spriteTemplate = gSpriteTemplate_83E4570; + spritePalette = gUnknown_083E4588; + + spriteSheet.data = gUnknown_083DFEC4->unkD1E4[arg0]; + spritePalette.data = gUnknown_083DFEC4->unk0[arg0]; + gUnknown_083DFEC4->unkD1DC = LoadSpritePalette(&spritePalette); + gUnknown_083DFEC4->unkD1DE = LoadSpriteSheet(&spriteSheet); + + spriteId = CreateSprite(&spriteTemplate, 38, 104, 0); + if (spriteId == MAX_SPRITES) + { + FreeSpriteTilesByTag(0x6); + FreeSpritePaletteByTag(0x6); + gUnknown_083DFEC4->unk8768 = NULL; + } + else + { + gUnknown_083DFEC4->unk8768 = &gSprites[spriteId]; + gUnknown_083DFEC4->unkD1E0 = (void *)(VRAM + 0x10000) + gUnknown_083DFEC4->unkD1DE * 32; + gUnknown_083DFEC4->unkD1DC = gUnknown_083DFEC4->unkD1DC * 16 + 0x100; + } + } + else + { + DmaCopy16Defvars(3, gUnknown_083DFEC4->unkD1E4[arg0], gUnknown_083DFEC4->unkD1E0, 0x800); + LoadPalette(gUnknown_083DFEC4->unk0[arg0], gUnknown_083DFEC4->unkD1DC, 0x20); + } +} + +void sub_80F2F48(void) +{ + if (gUnknown_083DFEC4->unk8768) + { + DestroySprite(gUnknown_083DFEC4->unk8768); + FreeSpriteTilesByTag(0x6); + FreeSpritePaletteByTag(0x6); + gUnknown_083DFEC4->unk8768 = NULL; + } +} + +void sub_80F2F7C(u8 arg0) +{ + sub_80F2E18(arg0); + gUnknown_083DFEC4->unkCED0 = gUnknown_083DFEC4->unk8768; + gUnknown_083DFEC4->unkCED0->callback = sub_80F2FEC; +} + +static void sub_80F2FB0(void) +{ + if (gUnknown_083DFEC4->unkCED0) + { + DestroySprite(gUnknown_083DFEC4->unkCED0); + FreeSpriteTilesByTag(0x6); + FreeSpritePaletteByTag(0x6); + gUnknown_083DFEC4->unkCED0 = NULL; + gUnknown_083DFEC4->unk8768 = NULL; + } +} + +static void sub_80F2FEC(struct Sprite *sprite) +{ + sprite->pos1.x = gUnknown_083DFEC4->unkD15A + 40; + sprite->pos1.y = 104; +} + +static void sub_80F3008(u8 arg0) +{ + u16 i; + u8 spriteId; + struct SpritePalette spritePalette; + struct SpriteSheet spriteSheets[3]; + + memcpy(spriteSheets, gUnknown_083E4590, sizeof(gUnknown_083E4590)); + spritePalette = gUnknown_083E45A8; + switch (arg0) + { + case 1: + case 2: + spritePalette.data = gUnknown_08E9F988; + break; + } + + LoadSpriteSheets(spriteSheets); + LoadSpritePalette(&spritePalette); + spriteId = CreateSprite(&gSpriteTemplate_83E45B8, 95, 0, 0); + if (spriteId == MAX_SPRITES) + { + gUnknown_083DFEC4->unk87CC = NULL; + } + else + { + gUnknown_083DFEC4->unk87CC = &gSprites[spriteId]; + for (i = 0; i < 2; i++) + { + spriteId = CreateSprite(&gSpriteTemplate_83E45F0, 168, i * 128 + 8, 0); + if (spriteId != MAX_SPRITES) + { + gUnknown_083DFEC4->unk87D0[i] = &gSprites[spriteId]; + gSprites[spriteId].invisible = 1; + gSprites[spriteId].data[0] = 0; + gSprites[spriteId].data[1] = 0; + gSprites[spriteId].data[2] = i == 0 ? -1 : 1; + gSprites[spriteId].data[3] = i; + gSprites[spriteId].data[4] = 1; + StartSpriteAnim(&gSprites[spriteId], i); + } + else + { + gUnknown_083DFEC4->unk87D0[i] = NULL; + } + } + } +} + +static void sub_80F3130(void) +{ + u16 i; + + if (gUnknown_083DFEC4->unk87CC) + { + DestroySprite(gUnknown_083DFEC4->unk87CC); + FreeSpriteTilesByTag(0x9); + FreeSpritePaletteByTag(0x9); + gUnknown_083DFEC4->unk87CC = NULL; + } + + for (i = 0; i < 2; i++) + { + if (gUnknown_083DFEC4->unk87D0[i]) + { + DestroySprite(gUnknown_083DFEC4->unk87D0[i]); + gUnknown_083DFEC4->unk87D0[i] = NULL; + } + } + + FreeSpriteTilesByTag(0xA); +} + +void sub_80F3190(struct Sprite *sprite) +{ + sprite->pos1.y = gUnknown_083DFEC4->unk876C * 16 + 16; +} + +void sub_80F31AC(struct Sprite *sprite) +{ + if (gUnknown_083DFEC4->unk87C9) + { + if (sprite->data[4]) + { + if (!sprite->data[3]) + sprite->invisible = gUnknown_083DFEC4->unk8770 == 0; + else + sprite->invisible = gUnknown_083DFEC4->unk8772 == gUnknown_083DFEC4->unk8774; + + sprite->data[4] = 0; + } + + if (++sprite->data[0] > 4) + { + sprite->data[0] = 0; + if (++sprite->data[1] < 5) + { + sprite->pos2.y += sprite->data[2]; + } + else + { + sprite->data[1] = 0; + sprite->pos2.y = 0; + } + } + } +} + +static void sub_80F3264(void) +{ + u16 i; + + for (i = 0; i < 2; i++) + { + if (gUnknown_083DFEC4->unk87D0[i]) + gUnknown_083DFEC4->unk87D0[i]->data[4] = 1; + } +} + +static void sub_80F3294(u8 arg0) +{ + gUnknown_083DFEC4->unk87CC->invisible = arg0; + if (gUnknown_083DFEC4->unk87C9) + { + if (arg0 == 1) + { + gUnknown_083DFEC4->unk87D0[0]->invisible = arg0; + gUnknown_083DFEC4->unk87D0[1]->invisible = arg0; + } + else + { + gUnknown_083DFEC4->unk87D0[0]->data[4] = 1; + gUnknown_083DFEC4->unk87D0[1]->data[4] = 1; + } + } +} + +void sub_80F3328(struct Sprite *sprite) +{ + if (sprite->data[0] == gUnknown_083DFEC4->unk87DC) + StartSpriteAnim(sprite, 0); + else + StartSpriteAnim(sprite, 1); +} + +static void sub_80F3360(struct Sprite *sprite) +{ + if (gUnknown_083DFEC4->unk87DC == gUnknown_083DFEC4->unk87DA - 1) + sprite->oam.paletteNum = IndexOfSpritePaletteTag(0x4); + else + sprite->oam.paletteNum = IndexOfSpritePaletteTag(0x5); +} + +void sub_80F33A8(void) +{ + u16 i; + u8 spriteId; + struct SpriteSheet spriteSheets[4]; + struct SpritePalette spritePalettes[3]; + struct SpriteTemplate spriteTemplate; + + memcpy(spriteSheets, gUnknown_083E4628, sizeof(gUnknown_083E4628)); + memcpy(spritePalettes, gUnknown_083E4648, sizeof(gUnknown_083E4648)); + spriteTemplate = gSpriteTemplate_83E4660; + LoadSpriteSheets(spriteSheets); + LoadSpritePalettes(spritePalettes); + + for (i = 0; i < gUnknown_083DFEC4->unk87DA - 1; i++) + { + spriteId = CreateSprite(&spriteTemplate, 226, i * 20 + 8, 0); + if (spriteId != MAX_SPRITES) + { + gUnknown_083DFEC4->unk87E4[i] = &gSprites[spriteId]; + gUnknown_083DFEC4->unk87E4[i]->data[0] = i; + } + else + { + gUnknown_083DFEC4->unk87E4[i] = NULL; + } + } + + spriteTemplate.tileTag = 0x4; + spriteTemplate.callback = SpriteCallbackDummy; + for (; i < 6; i++) + { + spriteId = CreateSprite(&spriteTemplate, 230, i * 20 + 8, 0); + if (spriteId != MAX_SPRITES) + { + gUnknown_083DFEC4->unk87E4[i] = &gSprites[spriteId]; + gUnknown_083DFEC4->unk87E4[i]->oam.size = 0; + } + else + { + gUnknown_083DFEC4->unk87E4[i] = NULL; + } + } + + spriteTemplate.tileTag = 0x5; + spriteTemplate.callback = sub_80F3360; + spriteId = CreateSprite(&spriteTemplate, 222, i * 20 + 8, 0); + if (spriteId != MAX_SPRITES) + { + gUnknown_083DFEC4->unk87E4[i] = &gSprites[spriteId]; + gUnknown_083DFEC4->unk87E4[i]->oam.shape = ST_OAM_H_RECTANGLE; + gUnknown_083DFEC4->unk87E4[i]->oam.size = 2; + } + else + { + gUnknown_083DFEC4->unk87E4[i] = NULL; + } +} + +void sub_80F357C(void) +{ + u16 i; + + for (i = 0; i < 7; i++) + { + if (gUnknown_083DFEC4->unk87E4[i]) + { + DestroySprite(gUnknown_083DFEC4->unk87E4[i]); + gUnknown_083DFEC4->unk87E4[i] = NULL; + } + } +} + +static void sub_80F35B4(void) +{ + struct Sprite *sprite; + + gUnknown_083DFEC4->unk76B0.baseTileTag = 0x1C; + gUnknown_083DFEC4->unk76B0.basePaletteTag = 0x13; + sub_80F727C(&gUnknown_083DFEC4->unk76B0); + sub_80F7404(); + sprite = sub_80F7920(27, 21, gUnknown_083E4678); + sprite->oam.priority = 3; + sprite->pos1.x = 192; + sprite->pos1.y = 32; + sprite->callback = sub_80F363C; + gUnknown_083DFEC4->unk76AC = sprite; +} + +void sub_80F3614(void) +{ + DestroySprite(gUnknown_083DFEC4->unk76AC); + FreeSpriteTilesByTag(0x1B); + FreeSpritePaletteByTag(0x15); +} + +static void sub_80F363C(struct Sprite *sprite) +{ + StartSpriteAnim(sprite, gUnknown_083DFEC4->unk8934[gUnknown_083DFEC4->unk8fe9]); +} + +void sub_80F3668(void) +{ + sub_80F7418(gUnknown_083DFEC4->unk8934[gUnknown_083DFEC4->unk8fe9], 176, 32); +} + +void sub_80F3698(void) +{ + struct UnkUsePokeblockSub *var0 = &gUnknown_083DFEC4->unk893c[gUnknown_083DFEC4->unk87DC]; + gUnknown_083DFEC4->unk8934[gUnknown_083DFEC4->unk8fe9] = gUnknown_083DFEC4->unk76B0.markings; + SetMonMarkings(var0->unk1, var0->partyIdx, gUnknown_083DFEC4->unk76B0.markings); + sub_80F7470(); +} + +static void sub_80F36F0(void) +{ + gUnknown_083DFEC4->unk306 = 0; + if (!gUnknown_083DFEC4->unk6DAC) + while (sub_80F3724()); +} + +static bool8 sub_80F3724(void) +{ + switch (gUnknown_083DFEC4->unk306) + { + case 0: + LZ77UnCompWram(gUnknown_083E3D00, gUnknown_083DFEC4->unk984C); + break; + case 1: + sub_80F379C(); + gUnknown_083DFEC4->unk306++; + // fall through + case 2: + if (sub_80F37D0()) + return TRUE; + break; + default: + return FALSE; + } + + gUnknown_083DFEC4->unk306++; + return TRUE; +} + +static void sub_80F379C(void) +{ + gUnknown_083DFEC4->unkBC93 = 0; + if (!gUnknown_083DFEC4->unk6DAC) + while (sub_80F37D0()); +} + +static bool8 sub_80F37D0(void) +{ + u16 i; + u8 j, k, l, m; + + if (gUnknown_083DFEC4->unkBC93 > 11) + return FALSE; + + for (i = 0; i < 2; i++) + { + u8 *r4 = &gUnknown_083DFEC4->unk984C[gUnknown_083DFEC4->unkBC93][0]; + u8 *r5 = &gUnknown_083DFEC4->unkA44C[gUnknown_083DFEC4->unkBC93][0]; + for (j = 0; j < 4; j++) + { + CpuFastSet(r4, r5, 0x10); + r5 += 0x40; + r4 += 0x20; + for (k = 0; k < 2; k++) + { + for (l = 0; l < 8; l++) + { + r4 += 4; + for (m = 0; m < 4; m++) + { + r4 -= 1; + *r5 = (*r4 << 4) | ((*r4 >> 4) & 0xF); + r5++; + } + + r4 += 4; + } + + r4 -= 0x40; + } + + r4 += 0x60; + } + + if (++gUnknown_083DFEC4->unkBC93 > 11) + return FALSE; + } + + if (gUnknown_083DFEC4->unkBC93 > 11) + return FALSE; + + return TRUE; +} + +static void sub_80F38B8(void) +{ + gUnknown_083DFEC4->unk306 = 0; + if (!gUnknown_083DFEC4->unk6DAC) + while (sub_80F38EC()); +} + +static bool8 sub_80F38EC(void) +{ + switch (gUnknown_083DFEC4->unk306) + { + case 0: + gUnknown_083DFEC4->unk9348 = NULL; + gUnknown_083DFEC4->unkBC92 = 0; + break; + case 1: + sub_80F2E18(0); + break; + case 2: + sub_80F3970(); + gUnknown_083DFEC4->unk306++; + // fall through + case 3: + if (sub_80F39A4()) + return TRUE; + break; + default: + return FALSE; + } + + gUnknown_083DFEC4->unk306++; + return TRUE; +} + +static void sub_80F3970(void) +{ + gUnknown_083DFEC4->unkBC93 = 0; + if (!gUnknown_083DFEC4->unk6DAC) + while (sub_80F39A4()); +} + +static bool8 sub_80F39A4(void) +{ + struct SpriteSheet spriteSheet; + struct SpritePalette spritePalette; + if (gUnknown_083DFEC4->unkBC93 > 11) + return FALSE; + + spriteSheet.data = &gUnknown_083DFEC4->unkA44C[gUnknown_083DFEC4->unkBC93][0]; + spriteSheet.size = 0x200; + spriteSheet.tag = gUnknown_083DFEC4->unkBC93 + 11; + LoadSpriteSheet(&spriteSheet); + if (gUnknown_083DFEC4->unkBC93 < 5) + { + spritePalette.data = gUnknown_083E3C60[gUnknown_083DFEC4->unkBC93]; + spritePalette.tag = gUnknown_083DFEC4->unkBC93 + 10; + LoadSpritePalette(&spritePalette); + } + + if (++gUnknown_083DFEC4->unkBC93 > 11) + return FALSE; + + return TRUE; +} + +static struct Sprite *sub_80F3A3C(u16 arg0, u16 arg1) +{ + struct SpriteTemplate spriteTemplate; + u16 var0; + u8 ribbon; + u8 spriteId; + + if (arg1 < 3) + var0 = arg0 + arg1 * 9; + else + var0 = arg0 + (gUnknown_083DFEC4->unkBC8E - gUnknown_083DFEC4->unkBC8F); + + ribbon = gUnknown_083DFEC4->unkBC4C[var0]; + spriteTemplate = gSpriteTemplate_83E476C; + spriteTemplate.tileTag = gPokenavRibbonsIconGfx[ribbon][0] + 11; + spriteTemplate.paletteTag = gPokenavRibbonsIconGfx[ribbon][1] + 10; + spriteId = CreateSprite(&spriteTemplate, arg0 * 16 + 96, arg1 * 16 + 40, 2); + if (spriteId != MAX_SPRITES) + return &gSprites[spriteId]; + else + return NULL; +} + +static void sub_80F3B00(void) +{ + gUnknown_083DFEC4->unk9348 = sub_80F3A3C(gUnknown_083DFEC4->unkBC90, gUnknown_083DFEC4->unkBC91); + if (gUnknown_083DFEC4->unk9348) + { + StartSpriteAffineAnim(gUnknown_083DFEC4->unk9348, 1); + gUnknown_083DFEC4->unkBC92 = 1; + } + else + { + gUnknown_083DFEC4->unkBC92 = 0; + } +} + +static bool8 sub_80F3B58(void) +{ + if (gUnknown_083DFEC4->unkBC92) + { + gUnknown_083DFEC4->unkBC92 = !gUnknown_083DFEC4->unk9348->affineAnimEnded; + return gUnknown_083DFEC4->unkBC92; + } + else + { + return FALSE; + } +} + +static void sub_80F3B94(void) +{ + if (gUnknown_083DFEC4->unk9348) + { + StartSpriteAffineAnim(gUnknown_083DFEC4->unk9348, 2); + gUnknown_083DFEC4->unkBC92 = 1; + } + else + { + gUnknown_083DFEC4->unkBC92 = 0; + } +} + +static bool8 sub_80F3BD4(void) +{ + if (gUnknown_083DFEC4->unkBC92) + { + gUnknown_083DFEC4->unkBC92 = !gUnknown_083DFEC4->unk9348->affineAnimEnded; + if (!gUnknown_083DFEC4->unkBC92) + { + FreeOamMatrix(gUnknown_083DFEC4->unk9348->oam.matrixNum); + DestroySprite(gUnknown_083DFEC4->unk9348); + gUnknown_083DFEC4->unk9348 = NULL; + } + + return gUnknown_083DFEC4->unkBC92; + } + else + { + return FALSE; + } +} + +static void sub_80F3C2C(void) +{ + u16 i; + + if (gUnknown_083DFEC4->unk9348) + { + FreeOamMatrix(gUnknown_083DFEC4->unk9348->oam.matrixNum); + DestroySprite(gUnknown_083DFEC4->unk9348); + gUnknown_083DFEC4->unk9348 = NULL; + } + + for (i = 0; i < 12; i++) + FreeSpriteTilesByTag(i + 0xB); + + for (i = 0; i < 5; i++) + FreeSpritePaletteByTag(i + 0xA); + + sub_80F2F48(); +} + +void sub_80F3C94(void) +{ + u16 i; + struct SpriteSheet spriteSheet; + struct SpritePalette spritePalette; + + spriteSheet = gUnknown_083E4784; + spritePalette = gUnknown_083E478C; + LoadSpriteSheet(&spriteSheet); + LoadSpritePalette(&spritePalette); + for (i = 0; i < 10; i++) + gUnknown_083DFEC4->unk8800[i] = NULL; +} + +void sub_80F3CE8(void) +{ + move_anim_execute(); + FreeSpriteTilesByTag(0x17); + FreeSpritePaletteByTag(0xF); +} + +void sub_80F3D00(void) +{ + u8 spriteId; + u16 i; + u8 var1; + struct UnkUsePokeblockSub *var0 = &gUnknown_083DFEC4->unk893c[gUnknown_083DFEC4->unk87DC]; + + if (!var0->unk4) + return; + + var1 = gUnknown_083DFEC4->unk8931[gUnknown_083DFEC4->unk8fe9]; + for (i = 0; i < var1 + 1; i++) + { + spriteId = CreateSprite(&gSpriteTemplate_83E4800, 0, 0, 0); + if (spriteId != MAX_SPRITES) + { + gUnknown_083DFEC4->unk8800[i] = &gSprites[spriteId]; + gUnknown_083DFEC4->unk8800[i]->invisible = 1; + } + else + { + break; + } + } + + sub_80F3F20(var1, 1); +} + +void move_anim_execute(void) +{ + u16 i; + + for (i = 0; i < 10; i++) + { + if (!gUnknown_083DFEC4->unk8800[i]) + return; + + DestroySprite(gUnknown_083DFEC4->unk8800[i]); + gUnknown_083DFEC4->unk8800[i] = NULL; + } +} + +void sub_80F3DDC(struct Sprite *sprite) +{ + if (++sprite->data[1] > 60) + { + sprite->data[1] = 0; + sub_80F3F20(sprite->data[2], 0); + } +} + +static void sub_80F3E04(struct Sprite *sprite) +{ + if (sprite->animEnded) + { + sprite->data[1] = 0; + sprite->callback = sub_80F3DDC; + } +} + +static void sub_80F3E24(struct Sprite *sprite) +{ + if (gUnknown_083DFEC4->unk8768) + { + sprite->pos1.x = gUnknown_083DFEC4->unk8768->pos1.x + + gUnknown_083DFEC4->unk8768->pos2.x + + gUnknown_083E4794[sprite->data[0]][0]; + sprite->pos1.y = gUnknown_083DFEC4->unk8768->pos1.y + + gUnknown_083DFEC4->unk8768->pos2.y + + gUnknown_083E4794[sprite->data[0]][1]; + } + else + { + sprite->pos1.x = gUnknown_083E4794[sprite->data[0]][0] + 40; + sprite->pos1.y = gUnknown_083E4794[sprite->data[0]][1] + 104; + } +} + +static void sub_80F3E9C(struct Sprite *sprite) +{ + if (sprite->data[1]) + { + if (--sprite->data[1]) + return; + + SeekSpriteAnim(sprite, 0); + sprite->invisible = 0; + } + + sub_80F3E24(sprite); + if (sprite->animEnded) + { + sprite->invisible = 1; + if (sprite->data[3] == sprite->data[2]) + { + if (sprite->data[3] == 9) + { + sub_80F3FAC(); + sprite->callback = sub_80F3E04; + } + else + { + sprite->callback = sub_80F3DDC; + } + } + else + { + sprite->callback = SpriteCallbackDummy; + } + } +} + +static void sub_80F3F20(u8 arg0, u8 arg1) +{ + u16 i; + + for (i = 0; i < 10; i++) + { + if (gUnknown_083DFEC4->unk8800[i]) + { + gUnknown_083DFEC4->unk8800[i]->data[0] = i; + gUnknown_083DFEC4->unk8800[i]->data[1] = i * 16 + 1; + gUnknown_083DFEC4->unk8800[i]->data[2] = arg0; + gUnknown_083DFEC4->unk8800[i]->data[3] = i; + + if (!arg1 || arg0 != 9) + { + gUnknown_083DFEC4->unk8800[i]->callback = sub_80F3E9C; + } + else + { + sub_80F3E24(gUnknown_083DFEC4->unk8800[i]); + sub_80F3FAC(); + gUnknown_083DFEC4->unk8800[i]->callback = sub_80F3E04; + gUnknown_083DFEC4->unk8800[i]->invisible = 0; + } + } + } +} + +static void sub_80F3FAC(void) +{ + u16 i; + + for (i = 0; i < 10; i++) + { + if (gUnknown_083DFEC4->unk8800[i]) + { + SeekSpriteAnim(gUnknown_083DFEC4->unk8800[i], 0); + gUnknown_083DFEC4->unk8800[i]->invisible = 0; + } + } +} + +static void sub_80F3FF0(void) +{ + gUnknown_083DFEC4->unk306 = 0; + if (!gUnknown_083DFEC4->unk6DAC) + while (sub_80F4024()); +} + +static bool8 sub_80F4024(void) +{ + u8 paletteIndex; + u8 spriteId; + struct SpritePalette spritePalette; + + switch (gUnknown_083DFEC4->unk306) + { + case 0: + LZ77UnCompWram(gUnknown_083E329C, gUnknown_083DFEC4->unk131E4); + break; + case 1: + { + struct SpriteSheet spriteSheet = { + .data = gUnknown_083DFEC4->unk131E4, + .size = sizeof(gUnknown_083DFEC4->unk131E4), + .tag = 0x18, + }; + LoadSpriteSheet(&spriteSheet); + break; + } + case 2: + spritePalette = gUnknown_083E4818; + LoadSpritePalette(&spritePalette); + paletteIndex = IndexOfSpritePaletteTag(0x10); + gUnknown_083DFEC4->unk308 = -3 & ~(1 << (paletteIndex + 0x10)); + break; + case 3: + spriteId = CreateSprite(&gSpriteTemplate_83E4850, 218, 14, 0); + if (spriteId != MAX_SPRITES) + { + gUnknown_083DFEC4->unk6D98 = &gSprites[spriteId]; + gUnknown_083DFEC4->unk6D98->data[0] = 0; + } + else + { + gUnknown_083DFEC4->unk6D98 = NULL; + } + + gUnknown_083DFEC4->unk306++; + return FALSE; + default: + return FALSE; + } + + gUnknown_083DFEC4->unk306++; + return TRUE; +} + +void sub_80F4138(struct Sprite *sprite) +{ + sprite->pos2.y = -gUnknown_083DFEC4->unk030C; + if (sprite->pos2.y <= -32) + { + if (sprite->data[0] == 0) + { + sprite->invisible = 1; + sprite->data[0] = 1; + } + } + else + { + if (sprite->data[0] == 1) + { + sprite->invisible = 0; + sprite->data[0] = 0; + } + } +} + +#ifdef NONMATCHING +// close, but the last DmaCopy16 is sharing the 0x400 value from the beginning of the function. +void sub_80F4194(u8 *arg0, u8 *text) +{ + u8 i; + u8 *tileBuffer; + u32 *tileBuf2; + + tileBuffer = gUnknown_083DFEC8; + DmaFill16(3, 0x1111, tileBuffer, 0x280); + DmaFill16Defvars(3, 0x1111, 0x400 + tileBuffer, 0x280); + Text_InitWindow8004E3C(&gWindowTemplate_81E70F0, tileBuffer, text); + + DmaClear16(3, tileBuffer + 0x220, 0x60); + DmaClear16(3, tileBuffer + 0x620, 0x60); + + tileBuf2 = (int *)tileBuffer + 0x80; + tileBuf2[0] &= 0x0FFFFFFF; + tileBuf2[1] &= 0x0FFFFFFF; + tileBuf2[2] &= 0x0FFFFFFF; + tileBuf2[3] &= 0x0FFFFFFF; + tileBuf2[4] &= 0x0FFFFFFF; + tileBuf2[5] &= 0x0FFFFFFF; + tileBuf2[6] &= 0x0FFFFFFF; + tileBuf2[7] &= 0x0FFFFFFF; + + tileBuf2 = (int *)tileBuffer + 0x180; + tileBuf2[0] &= 0x0FFFFFFF; + tileBuf2[1] &= 0x0FFFFFFF; + tileBuf2[2] &= 0x0FFFFFFF; + tileBuf2[3] &= 0x0FFFFFFF; + tileBuf2[4] &= 0x0FFFFFFF; + tileBuf2[5] &= 0x0FFFFFFF; + tileBuf2[6] &= 0x0FFFFFFF; + tileBuf2[7] &= 0x0FFFFFFF; + + for (i = 0; i < 5; i++) + { + DmaCopy16(3, &tileBuffer[128 * i], &arg0[i * 256], 128); + DmaCopy16(3, &tileBuffer[128 * i + 0x400], &arg0[32 * ((i * 8) + 4)], 128); + } +} +#else +NAKED +void sub_80F4194(u8 *arg0, u8 *text) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + sub sp, 0x4\n\ + adds r7, r0, 0\n\ + adds r2, r1, 0\n\ + ldr r0, _080F42A4 @ =gUnknown_083DFEC8\n\ + ldr r6, [r0] @ r6 = tileBuffer\n\ + mov r0, sp \n\ + ldr r1, _080F42A8 @ =0x00001111\n\ + adds r5, r1, 0\n\ + strh r5, [r0]\n\ + ldr r4, _080F42AC @ =0x040000d4\n\ + str r0, [r4]\n\ + str r6, [r4, 0x4]\n\ + ldr r3, _080F42B0 @ =0x81000140\n\ + str r3, [r4, 0x8]\n\ + ldr r0, [r4, 0x8]\n\ + movs r0, 0x80\n\ + lsls r0, 3\n\ + adds r1, r6, r0\n\ + mov r0, sp\n\ + strh r5, [r0]\n\ + str r0, [r4]\n\ + str r1, [r4, 0x4]\n\ + str r3, [r4, 0x8]\n\ + ldr r0, [r4, 0x8]\n\ + ldr r0, _080F42B4 @ =gWindowTemplate_81E70F0\n\ + adds r1, r6, 0\n\ + bl Text_InitWindow8004E3C\n\ + movs r3, 0x88\n\ + lsls r3, 2\n\ + adds r1, r6, r3\n\ + mov r0, sp\n\ + movs r3, 0\n\ + strh r3, [r0]\n\ + str r0, [r4]\n\ + str r1, [r4, 0x4]\n\ + ldr r2, _080F42B8 @ =0x81000030\n\ + str r2, [r4, 0x8]\n\ + ldr r0, [r4, 0x8]\n\ + movs r0, 0xC4\n\ + lsls r0, 3\n\ + adds r1, r6, r0\n\ + mov r0, sp\n\ + strh r3, [r0]\n\ + str r0, [r4]\n\ + str r1, [r4, 0x4]\n\ + str r2, [r4, 0x8]\n\ + ldr r0, [r4, 0x8]\n\ + movs r1, 0x80\n\ + lsls r1, 2\n\ + adds r2, r6, r1\n\ + ldr r0, [r2]\n\ + ldr r1, _080F42BC @ =0x0fffffff\n\ + ands r0, r1\n\ + str r0, [r2]\n\ + ldr r0, [r2, 0x4]\n\ + ands r0, r1\n\ + str r0, [r2, 0x4]\n\ + ldr r0, [r2, 0x8]\n\ + ands r0, r1\n\ + str r0, [r2, 0x8]\n\ + ldr r0, [r2, 0xC]\n\ + ands r0, r1\n\ + str r0, [r2, 0xC]\n\ + ldr r0, [r2, 0x10]\n\ + ands r0, r1\n\ + str r0, [r2, 0x10]\n\ + ldr r0, [r2, 0x14]\n\ + ands r0, r1\n\ + str r0, [r2, 0x14]\n\ + ldr r0, [r2, 0x18]\n\ + ands r0, r1\n\ + str r0, [r2, 0x18]\n\ + ldr r0, [r2, 0x1C]\n\ + ands r0, r1\n\ + str r0, [r2, 0x1C]\n\ + movs r3, 0xC0\n\ + lsls r3, 3\n\ + adds r2, r6, r3\n\ + ldr r0, [r2]\n\ + ands r0, r1\n\ + str r0, [r2]\n\ + ldr r0, [r2, 0x4]\n\ + ands r0, r1\n\ + str r0, [r2, 0x4]\n\ + ldr r0, [r2, 0x8]\n\ + ands r0, r1\n\ + str r0, [r2, 0x8]\n\ + ldr r0, [r2, 0xC]\n\ + ands r0, r1\n\ + str r0, [r2, 0xC]\n\ + ldr r0, [r2, 0x10]\n\ + ands r0, r1\n\ + str r0, [r2, 0x10]\n\ + ldr r0, [r2, 0x14]\n\ + ands r0, r1\n\ + str r0, [r2, 0x14]\n\ + ldr r0, [r2, 0x18]\n\ + ands r0, r1\n\ + str r0, [r2, 0x18]\n\ + ldr r0, [r2, 0x1C]\n\ + ands r0, r1\n\ + str r0, [r2, 0x1C]\n\ + movs r1, 0\n\ + ldr r2, _080F42C0 @ =0x80000040\n\ +_080F4268:\n\ + lsls r0, r1, 7\n\ + adds r0, r6, r0\n\ + str r0, [r4]\n\ + lsls r0, r1, 8\n\ + adds r0, r7, r0\n\ + str r0, [r4, 0x4]\n\ + str r2, [r4, 0x8]\n\ + ldr r0, [r4, 0x8]\n\ + lsls r0, r1, 7\n\ + movs r3, 0x80\n\ + lsls r3, 3\n\ + adds r0, r3\n\ + adds r0, r6, r0\n\ + str r0, [r4]\n\ + lsls r0, r1, 3\n\ + adds r0, 0x4\n\ + lsls r0, 5\n\ + adds r0, r7, r0\n\ + str r0, [r4, 0x4]\n\ + str r2, [r4, 0x8]\n\ + ldr r0, [r4, 0x8]\n\ + adds r0, r1, 0x1\n\ + lsls r0, 24\n\ + lsrs r1, r0, 24\n\ + cmp r1, 0x4\n\ + bls _080F4268\n\ + add sp, 0x4\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_080F42A4: .4byte gUnknown_083DFEC8\n\ +_080F42A8: .4byte 0x00001111\n\ +_080F42AC: .4byte 0x040000d4\n\ +_080F42B0: .4byte 0x81000140\n\ +_080F42B4: .4byte gWindowTemplate_81E70F0\n\ +_080F42B8: .4byte 0x81000030\n\ +_080F42BC: .4byte 0x0fffffff\n\ +_080F42C0: .4byte 0x80000040\n\ + .syntax divided\n"); +} +#endif // NONMATCHING + +static void sub_80F42C4(u8 *arg0) +{ + u16 i, tileOffset; + u8 spriteId; + struct SpriteSheet spriteSheet = { + .data = gUnknown_083DFEC4->unkD1E4[0], + .size = 0x500, + .tag = 0x1A, + }; + + sub_80F4194(gUnknown_083DFEC4->unkD1E4[0], arg0); + LoadSpriteSheet(&spriteSheet); + LoadSpritePalette(&gUnknown_083E4868); + + tileOffset = 0; + for (i = 0; i < 5; i++) + { + spriteId = CreateSprite(&gSpriteTemplate_83E4878, i * 32 + 113, 16, 0); + if (spriteId != MAX_SPRITES) + { + gSprites[spriteId].oam.tileNum += tileOffset; + gUnknown_083DFEC4->unkCED4[i] = &gSprites[spriteId]; + } + else + { + gUnknown_083DFEC4->unkCED4[i] = NULL; + } + + tileOffset += 8; + } +} + +static void sub_80F4394(void) +{ + u16 i; + + for (i = 0; i < 5; i++) + { + if (gUnknown_083DFEC4->unkCED4[i]) + DestroySprite(gUnknown_083DFEC4->unkCED4[i]); + } + + FreeSpriteTilesByTag(0x1A); + FreeSpritePaletteByTag(0x12); +} + +void sub_80F43D4(u8 *arg0) +{ + u16 tile; + + sub_80F4194(gUnknown_083DFEC4->unkD1E4[0], arg0); + tile = GetSpriteTileStartByTag(0x1A); + if (tile != 0xFFFF) + DmaCopy32Defvars(3, gUnknown_083DFEC4->unkD1E4[0], (void *)(VRAM + 0x10000 + (tile * 32)), 0x500); +} + +static u8 *sub_80F4428(u8 *arg0, u16 arg1, u8 arg2) +{ + return sub_80F6514(arg0, arg1, arg2); +} + +static u8 *sub_80F443C(u8 *arg0, u16 arg1) +{ + return AlignInt1InMenuWindow(StringCopy(arg0, gOtherText_Number), arg1, 56, 1); +} + +static u8 *sub_80F445C(u8 *arg0, u16 arg1) +{ + u8 *buffer = AlignInt1InMenuWindow(arg0, arg1, 23, 1); + buffer[0] = EXT_CTRL_CODE_BEGIN; + buffer[1] = 0x11; + buffer[2] = 1; + buffer += 3; + buffer[0] = CHAR_SLASH; + buffer += 1; + buffer[0] = EXT_CTRL_CODE_BEGIN; + buffer[1] = 0x11; + buffer[2] = 1; + buffer += 3; + buffer = AlignInt1InMenuWindow(buffer, gUnknown_083DFEC4->unk8774 + 1, 50, 1); + return buffer; +} + +u32 sub_80F44B0(u16 box, u16 monIndex, int monDataField, int *text) +{ + if (box == 14) + { + if (monDataField == MON_DATA_NICKNAME || monDataField == MON_DATA_OT_NAME) + return GetMonData(&gPlayerParty[monIndex], monDataField, text); + else + return GetMonData(&gPlayerParty[monIndex], monDataField); + } + else + { + if (monDataField == MON_DATA_NICKNAME || monDataField == MON_DATA_OT_NAME) + return GetBoxMonData(&gPokemonStorage.boxes[box][monIndex], monDataField, text); + else + return GetBoxMonData(&gPokemonStorage.boxes[box][monIndex], monDataField); + } +} + +static void SetMonMarkings(u16 box, u16 monIndex, u8 markings) +{ + if (box == 14) + SetMonData(&gPlayerParty[monIndex], MON_DATA_MARKINGS, &markings); + else + SetBoxMonData(&gPokemonStorage.boxes[box][monIndex], MON_DATA_MARKINGS, &markings); +} + +static void sub_80F45A0(s16 arg0, u8 arg1) +{ + u8 box; + u8 var0 = gUnknown_083DFEC4->unk893c[arg0].unk4; + if (var0) + { + sub_80F4428(gUnknown_083DFEC4->unk8829[arg1], arg0, 0); + box = gUnknown_083DFEC4->unk893c[arg0].unk1; + if (box == 14) + AlignStringInMenuWindow(gUnknown_083DFEC4->unk88E9[arg1], gOtherText_InParty, 64, 0); + else + AlignStringInMenuWindow(gUnknown_083DFEC4->unk88E9[arg1], gPokemonStorage.boxNames[box], 64, 0); + + gUnknown_083DFEC4->unk8937[arg1] = 1; + } + else + { + AlignStringInMenuWindow(gUnknown_083DFEC4->unk8829[arg1], gEmptyString_81E72B0, 104, 0); + AlignStringInMenuWindow(gUnknown_083DFEC4->unk88E9[arg1], gEmptyString_81E72B0, 64, 0); + gUnknown_083DFEC4->unk8937[arg1] = var0; + } +} + +static void sub_80F468C(s16 arg0, u8 arg1) +{ + u16 i; + u16 box; + u16 monIndex; + + if (gUnknown_083DFEC4->unk893c[arg0].unk4) + { + box = gUnknown_083DFEC4->unk893c[arg0].unk1; + monIndex = gUnknown_083DFEC4->unk893c[arg0].partyIdx; + gUnknown_083DFEC4->unk8ff0[arg1][0] = sub_80F44B0(box, monIndex, MON_DATA_COOL, NULL); + gUnknown_083DFEC4->unk8ff0[arg1][1] = sub_80F44B0(box, monIndex, MON_DATA_TOUGH, NULL); + gUnknown_083DFEC4->unk8ff0[arg1][2] = sub_80F44B0(box, monIndex, MON_DATA_SMART, NULL); + gUnknown_083DFEC4->unk8ff0[arg1][3] = sub_80F44B0(box, monIndex, MON_DATA_CUTE, NULL); + gUnknown_083DFEC4->unk8ff0[arg1][4] = sub_80F44B0(box, monIndex, MON_DATA_BEAUTY, NULL); + + gUnknown_083DFEC4->unk8931[arg1] = sub_80F44B0(box, monIndex, MON_DATA_SHEEN, NULL) != 255 + ? sub_80F44B0(box, monIndex, MON_DATA_SHEEN, NULL) / 29 + : 9; + + gUnknown_083DFEC4->unk8934[arg1] = sub_80F44B0(box, monIndex, MON_DATA_MARKINGS, NULL); + sub_80F55AC(gUnknown_083DFEC4->unk8ff0[arg1], gUnknown_083DFEC4->unk9004[arg1]); + } + else + { + for (i = 0; i < 5; i++) + { + gUnknown_083DFEC4->unk8ff0[arg1][i] = 0; + gUnknown_083DFEC4->unk9004[arg1][i].unk0 = 0x9B; + gUnknown_083DFEC4->unk9004[arg1][i].unk2 = 0x5B; + } + } +} + +static void sub_80F4824(s16 arg0, u8 arg1) +{ + u16 species; + u32 otId; + u32 personality; + u16 box; + u16 monIndex; + + if (gUnknown_083DFEC4->unk893c[arg0].unk4) + { + box = gUnknown_083DFEC4->unk893c[arg0].unk1; + monIndex = gUnknown_083DFEC4->unk893c[arg0].partyIdx; + species = sub_80F44B0(box, monIndex, MON_DATA_SPECIES2, NULL); + otId = sub_80F44B0(box, monIndex, MON_DATA_OT_ID, NULL); + personality = sub_80F44B0(box, monIndex, MON_DATA_PERSONALITY, NULL); + + HandleLoadSpecialPokePic( + &gMonFrontPicTable[species], + gMonFrontPicCoords[species].coords, + 1, + (intptr_t)gUnknown_083DFEC4->unk131E4, + gUnknown_083DFEC4->unkD1E4[arg1], + species, + personality); + + LZ77UnCompWram(GetMonSpritePalFromOtIdPersonality(species, otId, personality), gUnknown_083DFEC4->unk0[arg1]); + gUnknown_083DFEC4->unkD1D6[arg1] = species; + } +} + +void sub_80F4900(s16 arg0, u8 arg1) +{ + sub_80F45A0(arg0, arg1); + sub_80F468C(arg0, arg1); + sub_80F4824(arg0, arg1); +} + +void sub_80F492C(void) +{ + gUnknown_083DFEC4->unk8FE4 = 0; +} + +#ifdef NONMATCHING +// registers r3/r4 are swapped +void sub_80F4944(struct UnkUsePokeblockSub *arg0) +{ + u16 i; + u16 r3; + u16 r4; + + i = 0; + r4 = gUnknown_083DFEC4->unk8FE4; + r3 = r4 / 2; + while (r3 != r4) + { + if (arg0->unk0 > gUnknown_083DFEC4->unk893c[r3].unk0) + r4 = r3; + else + i = r3 + 1; + + r3 = ((r4 - i) / 2) + i; + } + + r4 = gUnknown_083DFEC4->unk8FE4; + while (r4 > r3) + { + gUnknown_083DFEC4->unk893c[r4] = gUnknown_083DFEC4->unk893c[r4 - 1]; + r4--; + } + + gUnknown_083DFEC4->unk893c[r3] = *arg0; + gUnknown_083DFEC4->unk8FE4++; +} +#else +NAKED +void sub_80F4944(struct UnkUsePokeblockSub *arg0) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r8\n\ + push {r7}\n\ + mov r12, r0\n\ + movs r2, 0\n\ + ldr r1, _080F4978 @ =gUnknown_083DFEC4\n\ + ldr r5, [r1]\n\ + ldr r3, _080F497C @ =0x00008fe4\n\ + adds r0, r5, r3\n\ + ldrh r4, [r0]\n\ + lsrs r3, r4, 1\n\ + mov r8, r1\n\ + cmp r4, r3\n\ + beq _080F499C\n\ + adds r6, r5, 0\n\ + mov r0, r12\n\ + ldrb r5, [r0]\n\ + ldr r7, _080F4980 @ =0x0000893c\n\ +_080F4968:\n\ + lsls r0, r3, 2\n\ + adds r0, r6, r0\n\ + adds r0, r7\n\ + ldrb r0, [r0]\n\ + cmp r5, r0\n\ + bls _080F4984\n\ + adds r4, r3, 0\n\ + b _080F498A\n\ + .align 2, 0\n\ +_080F4978: .4byte gUnknown_083DFEC4\n\ +_080F497C: .4byte 0x00008fe4\n\ +_080F4980: .4byte 0x0000893c\n\ +_080F4984:\n\ + adds r0, r3, 0x1\n\ + lsls r0, 16\n\ + lsrs r2, r0, 16\n\ +_080F498A:\n\ + subs r0, r4, r2\n\ + lsrs r1, r0, 31\n\ + adds r0, r1\n\ + asrs r0, 1\n\ + adds r0, r2, r0\n\ + lsls r0, 16\n\ + lsrs r3, r0, 16\n\ + cmp r4, r3\n\ + bne _080F4968\n\ +_080F499C:\n\ + mov r1, r8\n\ + ldr r2, [r1]\n\ + ldr r1, _080F49EC @ =0x00008fe4\n\ + adds r0, r2, r1\n\ + ldrh r4, [r0]\n\ + lsls r6, r3, 2\n\ + cmp r4, r3\n\ + bls _080F49C6\n\ + ldr r0, _080F49F0 @ =0x0000893c\n\ + adds r5, r2, r0\n\ +_080F49B0:\n\ + lsls r2, r4, 2\n\ + adds r2, r5, r2\n\ + subs r1, r4, 0x1\n\ + lsls r0, r1, 2\n\ + adds r0, r5, r0\n\ + ldr r0, [r0]\n\ + str r0, [r2]\n\ + lsls r1, 16\n\ + lsrs r4, r1, 16\n\ + cmp r4, r3\n\ + bhi _080F49B0\n\ +_080F49C6:\n\ + mov r1, r8\n\ + ldr r2, [r1]\n\ + ldr r3, _080F49F0 @ =0x0000893c\n\ + adds r0, r2, r3\n\ + adds r0, r6\n\ + mov r3, r12\n\ + ldr r1, [r3]\n\ + str r1, [r0]\n\ + ldr r0, _080F49EC @ =0x00008fe4\n\ + adds r2, r0\n\ + ldrh r0, [r2]\n\ + adds r0, 0x1\n\ + strh r0, [r2]\n\ + pop {r3}\n\ + mov r8, r3\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_080F49EC: .4byte 0x00008fe4\n\ +_080F49F0: .4byte 0x0000893c\n\ .syntax divided\n"); } #endif // NONMATCHING + +void sub_80F49F4(void) +{ + u16 i; + + gUnknown_083DFEC4->unk893c[0].unk2 = 1; + for (i = 1; i < gUnknown_083DFEC4->unk8FE4; i++) + { + if (gUnknown_083DFEC4->unk893c[i].unk0 == gUnknown_083DFEC4->unk893c[i - 1].unk0) + gUnknown_083DFEC4->unk893c[i].unk2 = gUnknown_083DFEC4->unk893c[i - 1].unk2; + else + gUnknown_083DFEC4->unk893c[i].unk2 = i + 1; + } + + gUnknown_083DFEC4->unk876C = 0; + gUnknown_083DFEC4->unk8770 = 0; + gUnknown_083DFEC4->unk876E = 0; + gUnknown_083DFEC4->unk8772 = gUnknown_083DFEC4->unk8FE4 < 9 ? (gUnknown_083DFEC4->unk8FE4 - 1) : 7; + gUnknown_083DFEC4->unk8774 = gUnknown_083DFEC4->unk8FE4 - 1; + gUnknown_083DFEC4->unk87C9 = gUnknown_083DFEC4->unk8774 > 7; +} + +void sub_80F4B20(void) +{ + s16 var0; + s16 var1; + + sub_80F4900(gUnknown_083DFEC4->unk87DC, 0); + sub_80F2E18(0); + if (gUnknown_083DFEC4->unk87DA == 1) + { + gUnknown_083DFEC4->unk8fe9 = 0; + gUnknown_083DFEC4->unk8FEA = 0; + gUnknown_083DFEC4->unk8FEB = 0; + } + else + { + gUnknown_083DFEC4->unk8fe9 = 0; + gUnknown_083DFEC4->unk8FEA = 1; + gUnknown_083DFEC4->unk8FEB = 2; + + var0 = gUnknown_083DFEC4->unk87DC + 1; + if (var0 >= gUnknown_083DFEC4->unk87DA) + var0 = 0; + + var1 = gUnknown_083DFEC4->unk87DC - 1; + if (var1 < 0) + var1 = gUnknown_083DFEC4->unk87DA - 1; + + sub_80F4900(var0, 1); + sub_80F4900(var1, 2); + } +} + +void sub_80F4BD0(void) +{ + u16 i, j; + + for (i = 0, j = 0; i < gUnknown_083DFEC4->unk8828; i++) + { + if (!GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG)) + { + gUnknown_083DFEC4->unk893c[j].unk1 = 14; + gUnknown_083DFEC4->unk893c[j].partyIdx = i; + gUnknown_083DFEC4->unk893c[j].unk2 = j + 1; + gUnknown_083DFEC4->unk893c[j].unk4 = 1; + j++; + } + } + + gUnknown_083DFEC4->unk893c[j].unk1 = 0; + gUnknown_083DFEC4->unk893c[j].partyIdx = 0; + gUnknown_083DFEC4->unk893c[j].unk2 = 0; + gUnknown_083DFEC4->unk893c[j].unk4 = 0; + gUnknown_083DFEC4->unk87DC = 0; + gUnknown_083DFEC4->unk87DA = j + 1; + sub_80F4B20(); + gUnknown_083DFEC4->unk87CB = 1; +} + +static void sub_80F4CF0(void) +{ + gUnknown_083DFEC4->unk87DC = gUnknown_083DFEC4->unk876E; + sub_80F4B20(); + + if (gUnknown_083DFEC4->unk8774 == 0) + gUnknown_083DFEC4->unk87CB = 0; + else + gUnknown_083DFEC4->unk87CB = 1; +} + +static void sub_80F4D44(void) +{ + gUnknown_083DFEC4->unk8FE6 = 0; + gUnknown_083DFEC4->unk8FE7 = 0; + sub_80F492C(); + + if (!gUnknown_083DFEC4->unk6DAC) + while (sub_80F4D88()); +} + +static bool8 sub_80F4D88(void) +{ + u16 i; + register int mask asm("r3"); // FIXME + int nextValue; + struct UnkUsePokeblockSub var0; + + switch (gUnknown_083DFEC4->unk8FE6) + { + default: + var0.unk4 = 1; + for (i = 0; i < 15; i++) + { + + if (GetBoxMonData(&gPokemonStorage.boxes[gUnknown_083DFEC4->unk8FE6][gUnknown_083DFEC4->unk8FE7], MON_DATA_SPECIES) + && !GetBoxMonData(&gPokemonStorage.boxes[gUnknown_083DFEC4->unk8FE6][gUnknown_083DFEC4->unk8FE7], MON_DATA_IS_EGG)) + { + var0.unk1 = gUnknown_083DFEC4->unk8FE6; + var0.partyIdx = gUnknown_083DFEC4->unk8FE7; + var0.unk0 = GetBoxMonData( + &gPokemonStorage.boxes[gUnknown_083DFEC4->unk8FE6][gUnknown_083DFEC4->unk8FE7], + gUnknown_083DFEC4->unk87D8); + sub_80F4944(&var0); + } + + gUnknown_083DFEC4->unk8FE7++; + mask = 0xFF; + if (gUnknown_083DFEC4->unk8FE7 == 30) + { + gUnknown_083DFEC4->unk8FE7 = 0; + nextValue = gUnknown_083DFEC4->unk8FE6 + 1; + gUnknown_083DFEC4->unk8FE6 = nextValue; + if ((nextValue & mask) == 14) + break; + } + } + break; + case 14: + var0.unk4 = 1; + var0.unk1 = 14; + for (i = 0; i < gUnknown_083DFEC4->unk8828; i++) + { + if (!GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG)) + { + var0.partyIdx = i; + var0.unk0 = GetMonData(&gPlayerParty[i], gUnknown_083DFEC4->unk87D8); + sub_80F4944(&var0); + } + } + + sub_80F49F4(); + gUnknown_083DFEC4->unk87DA = gUnknown_083DFEC4->unk8FE4; + gUnknown_083DFEC4->unk8FE6++; + break; + case 15: + return FALSE; + } + + return TRUE; +} + +void sub_80F4F78(void) +{ + sub_80F53EC(gUnknown_083DFEC4->unk9040, gUnknown_083DFEC4->unk9004[gUnknown_083DFEC4->unk8fe9]); + sub_80F5504(); +} + +bool8 sub_80F4FB4(void) +{ + bool8 var0 = sub_80F5504(); + bool8 var1 = sub_80F170C(); + return var0 || var1; +} + +void sub_80F4FDC(void) +{ + if (gUnknown_083DFEC4->unk76AA || gUnknown_083DFEC4->unk87DC != gUnknown_083DFEC4->unk8828) + sub_80F53EC(gUnknown_083DFEC4->unk9004[gUnknown_083DFEC4->unk8fe9], gUnknown_083DFEC4->unk9040); +} + +bool8 sub_80F5038(void) +{ + bool8 var0 = sub_80F5504(); + bool8 var1 = sub_80F173C(); + return var0 || var1; +} + +void sub_80F5060(u8 arg0) +{ + u16 var0; + u8 var1; + u8 var2; + + if (arg0) + var0 = gUnknown_083DFEC4->unk8FEB; + else + var0 = gUnknown_083DFEC4->unk8FEA; + + sub_80F53EC(gUnknown_083DFEC4->unk9004[gUnknown_083DFEC4->unk8fe9], gUnknown_083DFEC4->unk9004[var0]); + var1 = gUnknown_083DFEC4->unk893c[gUnknown_083DFEC4->unk87DC].unk4; + if (arg0) + { + gUnknown_083DFEC4->unk8FEB = gUnknown_083DFEC4->unk8FEA; + gUnknown_083DFEC4->unk8FEA = gUnknown_083DFEC4->unk8fe9; + gUnknown_083DFEC4->unk8fe9 = var0; + gUnknown_083DFEC4->unk8FEC = gUnknown_083DFEC4->unk8FEB; + + gUnknown_083DFEC4->unk87DC = gUnknown_083DFEC4->unk87DC + ? gUnknown_083DFEC4->unk87DC - 1 + : gUnknown_083DFEC4->unk87DA - 1; + gUnknown_083DFEC4->unk8FEE = gUnknown_083DFEC4->unk87DC + ? gUnknown_083DFEC4->unk87DC - 1 + : gUnknown_083DFEC4->unk87DA - 1; + } + else + { + gUnknown_083DFEC4->unk8FEA = gUnknown_083DFEC4->unk8FEB; + gUnknown_083DFEC4->unk8FEB = gUnknown_083DFEC4->unk8fe9; + gUnknown_083DFEC4->unk8fe9 = var0; + gUnknown_083DFEC4->unk8FEC = gUnknown_083DFEC4->unk8FEA; + + gUnknown_083DFEC4->unk87DC = (gUnknown_083DFEC4->unk87DC < gUnknown_083DFEC4->unk87DA - 1) + ? gUnknown_083DFEC4->unk87DC + 1 + : 0; + gUnknown_083DFEC4->unk8FEE = (gUnknown_083DFEC4->unk87DC < gUnknown_083DFEC4->unk87DA - 1) + ? gUnknown_083DFEC4->unk87DC + 1 + : 0; + } + + var2 = gUnknown_083DFEC4->unk893c[gUnknown_083DFEC4->unk87DC].unk4; + if (!var1) + gUnknown_083DFEC4->unk87E0 = sub_80F5264; + else if (!var2) + gUnknown_083DFEC4->unk87E0 = sub_80F52F8; + else + gUnknown_083DFEC4->unk87E0 = sub_80F5364; + + gUnknown_083DFEC4->unk87DE = 0; +} + +bool8 gpu_sync_bg_show(void) +{ + return gUnknown_083DFEC4->unk87E0(); +} + +static bool8 sub_80F5264(void) +{ + switch (gUnknown_083DFEC4->unk87DE) + { + case 0: + sub_80F2E18(gUnknown_083DFEC4->unk8fe9); + sub_80F01E0(gUnknown_083DFEC4->unk8fe9); + gUnknown_083DFEC4->unk87DE++; + // fall through + case 1: + if (!sub_80F4FB4()) + { + sub_80F4900(gUnknown_083DFEC4->unk8FEE, gUnknown_083DFEC4->unk8FEC); + gUnknown_083DFEC4->unk87DE++; + } + break; + case 2: + return FALSE; + } + + return TRUE; +} + +static bool8 sub_80F52F8(void) +{ + switch (gUnknown_083DFEC4->unk87DE) + { + case 0: + if (!sub_80F5038()) + { + sub_80F01E0(gUnknown_083DFEC4->unk8fe9); + sub_80F4900(gUnknown_083DFEC4->unk8FEE, gUnknown_083DFEC4->unk8FEC); + gUnknown_083DFEC4->unk87DE++; + } + break; + case 1: + return FALSE; + } + + return TRUE; +} + +static bool8 sub_80F5364(void) +{ + switch (gUnknown_083DFEC4->unk87DE) + { + case 0: + sub_80F5504(); + if (!sub_80F173C()) + { + sub_80F2E18(gUnknown_083DFEC4->unk8fe9); + sub_80F01E0(gUnknown_083DFEC4->unk8fe9); + gUnknown_083DFEC4->unk87DE++; + } + break; + case 1: + if (!sub_80F4FB4()) + gUnknown_083DFEC4->unk87DE++; + break; + case 2: + sub_80F4900(gUnknown_083DFEC4->unk8FEE, gUnknown_083DFEC4->unk8FEC); + return FALSE; + } + + return TRUE; +} + +static void sub_80F53EC(struct UnkPokenav11 *arg0, struct UnkPokenav11 *arg1) +{ + u16 i, j; + int r5; + int r6; + + for (i = 0; i < 5; i++) + { + r5 = arg0[i].unk0 << 8; + r6 = ((arg1[i].unk0 - arg0[i].unk0) << 8) / 10; + for (j = 0; j < 9; j++) + { + gUnknown_083DFEC4->unk9054[j][i].unk0 = (r5 >> 8) + ((r5 >> 7) & 1); + r5 += r6; + } + + gUnknown_083DFEC4->unk9054[j][i].unk0 = arg1[i].unk0; + r5 = arg0[i].unk2 << 8; + r6 = ((arg1[i].unk2 - arg0[i].unk2) << 8) / 10; + for (j = 0; j < 9; j++) + { + gUnknown_083DFEC4->unk9054[j][i].unk2 = (r5 >> 8) + ((r5 >> 7) & 1); + r5 += r6; + } + + gUnknown_083DFEC4->unk9054[j][i].unk2 = arg1[i].unk2; + } + + gUnknown_083DFEC4->unk9342 = 0; +} + +static bool8 sub_80F5504(void) +{ + if (gUnknown_083DFEC4->unk9342 < 10) + { + sub_80F556C(gUnknown_083DFEC4->unk9054[gUnknown_083DFEC4->unk9342++]); + return gUnknown_083DFEC4->unk9342 != 10; + } + else + { + return FALSE; + } +} + +void sub_80F5550(struct UnkPokenav11 *arg0, struct UnkPokenav11 *arg1) +{ + sub_80F53EC(arg0, arg1); +} + +bool8 sub_80F555C(void) +{ + return sub_80F5504(); +} + +void sub_80F556C(struct UnkPokenav11 *arg0) +{ + u16 i; + + for (i = 0; i < 5; i++) + gUnknown_083DFEC4->unk911C[i] = arg0[i]; + + gUnknown_083DFEC4->unk9344 = 1; +} diff --git a/src/record_mixing.c b/src/record_mixing.c index 50ef21139..374e73d2e 100644 --- a/src/record_mixing.c +++ b/src/record_mixing.c @@ -36,8 +36,8 @@ static u8 gUnknown_0300071C[4]; void *recordMixingSecretBases = &gSaveBlock1.secretBases; void *recordMixingTvShows = &gSaveBlock1.tvShows; -void *gUnknown_083D0274 = &gSaveBlock1.pokeNews; -void *gUnknown_083D0278 = &gSaveBlock1.mauvilleMan; +void *recordMixingPokeNews = &gSaveBlock1.pokeNews; +void *recordMixingMauvilleMan = &gSaveBlock1.mauvilleMan; void *recordMixingEasyChatPairs = &gSaveBlock1.easyChatPairs; struct RecordMixingDayCareMail *gDayCareMailPlayerRecord = &gDayCareMailRecord; struct BattleTowerRecord *gBattleTowerPlayerRecord = &gSaveBlock2.battleTower.playerRecord; @@ -51,10 +51,10 @@ void sub_80B929C(void) struct PlayerRecords { - struct SecretBaseRecord secretBases[20]; - TVShow tvShows[25]; - u8 filler1004[0x40]; - u8 filler1044[0x40]; + struct SecretBaseRecord secretBases[SECRET_BASES_COUNT]; + TVShow tvShows[TV_SHOWS_COUNT]; + struct PokeNews pokeNews[POKE_NEWS_COUNT]; + union MauvilleMan mauvilleMan; struct EasyChatPair easyChatPairs[5]; struct RecordMixingDayCareMail daycareMailRecord; struct BattleTowerRecord battleTowerRecord; @@ -68,8 +68,8 @@ void RecordMixing_PrepareExchangePacket(void) memcpy(ewram_2018000.secretBases, recordMixingSecretBases, sizeof(ewram_2018000.secretBases)); memcpy(ewram_2018000.tvShows, recordMixingTvShows, sizeof(ewram_2018000.tvShows)); - memcpy(ewram_2018000.filler1004, gUnknown_083D0274, sizeof(ewram_2008000.filler1004)); - memcpy(ewram_2018000.filler1044, gUnknown_083D0278, sizeof(ewram_2008000.filler1044)); + memcpy(ewram_2018000.pokeNews, recordMixingPokeNews, sizeof(ewram_2008000.pokeNews)); + memcpy(&ewram_2018000.mauvilleMan, recordMixingMauvilleMan, sizeof(ewram_2008000.mauvilleMan)); memcpy(ewram_2018000.easyChatPairs, recordMixingEasyChatPairs, sizeof(ewram_2018000.easyChatPairs)); gDayCareMailRecord.mail[0] = gSaveBlock1.daycare.misc.mail[0]; gDayCareMailRecord.mail[1] = gSaveBlock1.daycare.misc.mail[1]; @@ -85,8 +85,8 @@ void RecordMixing_ReceiveExchangePacket(u32 a) { sub_80BD674(ewram_2008000.secretBases, sizeof(struct PlayerRecords), a); sub_80BFD44((u8 *)ewram_2008000.tvShows, sizeof(struct PlayerRecords), a); - sub_80C0514(ewram_2008000.filler1004, sizeof(struct PlayerRecords), a); - sub_80B9B1C(ewram_2008000.filler1044, sizeof(struct PlayerRecords), a); + sub_80C0514(ewram_2008000.pokeNews, sizeof(struct PlayerRecords), a); + sub_80B9B1C((u8 *)&ewram_2008000.mauvilleMan, sizeof(struct PlayerRecords), a); sub_80FA4E4(ewram_2008000.easyChatPairs, sizeof(struct PlayerRecords), a); sub_80B9C6C((u8 *)&ewram_2008000.daycareMailRecord, sizeof(struct PlayerRecords), a, ewram_2008000.tvShows); sub_80B9B70(&ewram_2008000.battleTowerRecord, sizeof(struct PlayerRecords), a); @@ -439,7 +439,7 @@ void sub_80B9B1C(u8 *a, size_t size, u8 index) sub_80B9A88(arr); //Probably not how it was originally written, but this matches. - memcpy(a + index * size, (ptr = gUnknown_083D0278), 0x40); + memcpy(a + index * size, (ptr = recordMixingMauvilleMan), 0x40); memcpy(ptr, a + arr[index] * size, 0x40); sub_80F7F30(); } diff --git a/src/region_map.c b/src/region_map.c index 74062f435..e9ae4599a 100644 --- a/src/region_map.c +++ b/src/region_map.c @@ -19,6 +19,8 @@ #include "text.h" #include "trig.h" #include "ewram.h" +#include "heal_location.h" +#include "constants/heal_locations.h" #define MAP_WIDTH 28 #define MAP_HEIGHT 15 @@ -1260,58 +1262,58 @@ static const u8 sFlyRegionMapFrame_TilemapLZ[] = INCBIN_U8("graphics/pokenav/map static const u16 sFlyTargetIcons_Pal[] = INCBIN_U16("graphics/pokenav/fly_target_icons.gbapal"); static const u8 sFlyTargetIcons_ImageLZ[] = INCBIN_U8("graphics/pokenav/fly_target_icons.4bpp.lz"); -static const u8 sUnknown_083E7920[][3] = -{ - {0, 9, 1}, - {0, 10, 14}, - {0, 11, 15}, - {0, 12, 16}, - {0, 13, 17}, - {0, 14, 18}, - {0, 15, 19}, - {0, 0, 3}, - {0, 1, 4}, - {0, 2, 5}, - {0, 3, 6}, - {0, 4, 7}, - {0, 5, 8}, - {0, 6, 9}, - {0, 7, 10}, - {0, 8, 11}, - {0, 16, 0}, - {0, 17, 0}, - {0, 18, 0}, - {0, 19, 0}, - {0, 20, 0}, - {0, 21, 0}, - {0, 22, 0}, - {0, 23, 0}, - {0, 24, 0}, - {0, 25, 0}, - {0, 26, 0}, - {0, 27, 0}, - {0, 28, 0}, - {0, 29, 0}, - {0, 30, 0}, - {0, 31, 0}, - {0, 32, 0}, - {0, 33, 0}, - {0, 34, 0}, - {0, 35, 0}, - {0, 36, 0}, - {0, 37, 0}, - {0, 38, 0}, - {0, 39, 0}, - {0, 40, 0}, - {0, 41, 0}, - {0, 42, 0}, - {0, 43, 0}, - {0, 44, 0}, - {0, 45, 0}, - {0, 46, 0}, - {0, 47, 0}, - {0, 48, 0}, - {0, 49, 0}, +static const u8 sMapHealLocations[][3] = +{ + {MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F}, + {MAP_GROUP(OLDALE_TOWN), MAP_NUM(OLDALE_TOWN), HEAL_LOCATION_OLDALE_TOWN}, + {MAP_GROUP(DEWFORD_TOWN), MAP_NUM(DEWFORD_TOWN), HEAL_LOCATION_DEWFORD_TOWN}, + {MAP_GROUP(LAVARIDGE_TOWN), MAP_NUM(LAVARIDGE_TOWN), HEAL_LOCATION_LAVARIDGE_TOWN}, + {MAP_GROUP(FALLARBOR_TOWN), MAP_NUM(FALLARBOR_TOWN), HEAL_LOCATION_FALLARBOR_TOWN}, + {MAP_GROUP(VERDANTURF_TOWN), MAP_NUM(VERDANTURF_TOWN), HEAL_LOCATION_VERDANTURF_TOWN}, + {MAP_GROUP(PACIFIDLOG_TOWN), MAP_NUM(PACIFIDLOG_TOWN), HEAL_LOCATION_PACIFIDLOG_TOWN}, + {MAP_GROUP(PETALBURG_CITY), MAP_NUM(PETALBURG_CITY), HEAL_LOCATION_PETALBURG_CITY}, + {MAP_GROUP(SLATEPORT_CITY), MAP_NUM(SLATEPORT_CITY), HEAL_LOCATION_SLATEPORT_CITY}, + {MAP_GROUP(MAUVILLE_CITY), MAP_NUM(MAUVILLE_CITY), HEAL_LOCATION_MAUVILLE_CITY}, + {MAP_GROUP(RUSTBORO_CITY), MAP_NUM(RUSTBORO_CITY), HEAL_LOCATION_RUSTBORO_CITY}, + {MAP_GROUP(FORTREE_CITY), MAP_NUM(FORTREE_CITY), HEAL_LOCATION_FORTREE_CITY}, + {MAP_GROUP(LILYCOVE_CITY), MAP_NUM(LILYCOVE_CITY), HEAL_LOCATION_LILYCOVE_CITY}, + {MAP_GROUP(MOSSDEEP_CITY), MAP_NUM(MOSSDEEP_CITY), HEAL_LOCATION_MOSSDEEP_CITY}, + {MAP_GROUP(SOOTOPOLIS_CITY), MAP_NUM(SOOTOPOLIS_CITY), HEAL_LOCATION_SOOTOPOLIS_CITY}, + {MAP_GROUP(EVER_GRANDE_CITY), MAP_NUM(EVER_GRANDE_CITY), HEAL_LOCATION_EVER_GRANDE_CITY_1}, + {MAP_GROUP(ROUTE101), MAP_NUM(ROUTE101), 0}, + {MAP_GROUP(ROUTE102), MAP_NUM(ROUTE102), 0}, + {MAP_GROUP(ROUTE103), MAP_NUM(ROUTE103), 0}, + {MAP_GROUP(ROUTE104), MAP_NUM(ROUTE104), 0}, + {MAP_GROUP(ROUTE105), MAP_NUM(ROUTE105), 0}, + {MAP_GROUP(ROUTE106), MAP_NUM(ROUTE106), 0}, + {MAP_GROUP(ROUTE107), MAP_NUM(ROUTE107), 0}, + {MAP_GROUP(ROUTE108), MAP_NUM(ROUTE108), 0}, + {MAP_GROUP(ROUTE109), MAP_NUM(ROUTE109), 0}, + {MAP_GROUP(ROUTE110), MAP_NUM(ROUTE110), 0}, + {MAP_GROUP(ROUTE111), MAP_NUM(ROUTE111), 0}, + {MAP_GROUP(ROUTE112), MAP_NUM(ROUTE112), 0}, + {MAP_GROUP(ROUTE113), MAP_NUM(ROUTE113), 0}, + {MAP_GROUP(ROUTE114), MAP_NUM(ROUTE114), 0}, + {MAP_GROUP(ROUTE115), MAP_NUM(ROUTE115), 0}, + {MAP_GROUP(ROUTE116), MAP_NUM(ROUTE116), 0}, + {MAP_GROUP(ROUTE117), MAP_NUM(ROUTE117), 0}, + {MAP_GROUP(ROUTE118), MAP_NUM(ROUTE118), 0}, + {MAP_GROUP(ROUTE119), MAP_NUM(ROUTE119), 0}, + {MAP_GROUP(ROUTE120), MAP_NUM(ROUTE120), 0}, + {MAP_GROUP(ROUTE121), MAP_NUM(ROUTE121), 0}, + {MAP_GROUP(ROUTE122), MAP_NUM(ROUTE122), 0}, + {MAP_GROUP(ROUTE123), MAP_NUM(ROUTE123), 0}, + {MAP_GROUP(ROUTE124), MAP_NUM(ROUTE124), 0}, + {MAP_GROUP(ROUTE125), MAP_NUM(ROUTE125), 0}, + {MAP_GROUP(ROUTE126), MAP_NUM(ROUTE126), 0}, + {MAP_GROUP(ROUTE127), MAP_NUM(ROUTE127), 0}, + {MAP_GROUP(ROUTE128), MAP_NUM(ROUTE128), 0}, + {MAP_GROUP(ROUTE129), MAP_NUM(ROUTE129), 0}, + {MAP_GROUP(ROUTE130), MAP_NUM(ROUTE130), 0}, + {MAP_GROUP(ROUTE131), MAP_NUM(ROUTE131), 0}, + {MAP_GROUP(ROUTE132), MAP_NUM(ROUTE132), 0}, + {MAP_GROUP(ROUTE133), MAP_NUM(ROUTE133), 0}, + {MAP_GROUP(ROUTE134), MAP_NUM(ROUTE134), 0}, }; static const u8 *const sEverGrandeCityAreaNames[] = @@ -1717,22 +1719,22 @@ void sub_80FC69C(void) switch (sFlyDataPtr->regionMap.mapSectionId) { case MAPSEC_SOUTHERN_ISLAND: - sub_8053538(22); + sub_8053538(HEAL_LOCATION_SOUTHERN_ISLAND_EXTERIOR); break; case MAPSEC_BATTLE_TOWER: - sub_8053538(21); + sub_8053538(HEAL_LOCATION_BATTLE_TOWER_OUTSIDE); break; case MAPSEC_LITTLEROOT_TOWN: - sub_8053538((gSaveBlock2.playerGender == MALE) ? 12 : 13); + sub_8053538((gSaveBlock2.playerGender == MALE) ? HEAL_LOCATION_LITTLEROOT_TOWN_1 : HEAL_LOCATION_LITTLEROOT_TOWN_2); break; case MAPSEC_EVER_GRANDE_CITY: - sub_8053538((FlagGet(FLAG_SYS_POKEMON_LEAGUE_FLY) && sFlyDataPtr->regionMap.everGrandeCityArea == 0) ? 20 : 11); + sub_8053538((FlagGet(FLAG_SYS_POKEMON_LEAGUE_FLY) && sFlyDataPtr->regionMap.everGrandeCityArea == 0) ? HEAL_LOCATION_EVER_GRANDE_CITY_2 : HEAL_LOCATION_EVER_GRANDE_CITY_1); break; default: - if (sUnknown_083E7920[sFlyDataPtr->regionMap.mapSectionId][2] != 0) - sub_8053538(sUnknown_083E7920[sFlyDataPtr->regionMap.mapSectionId][2]); + if (sMapHealLocations[sFlyDataPtr->regionMap.mapSectionId][2] != 0) + sub_8053538(sMapHealLocations[sFlyDataPtr->regionMap.mapSectionId][2]); else - warp1_set_2(sUnknown_083E7920[sFlyDataPtr->regionMap.mapSectionId][0], sUnknown_083E7920[sFlyDataPtr->regionMap.mapSectionId][1], -1); + warp1_set_2(sMapHealLocations[sFlyDataPtr->regionMap.mapSectionId][0], sMapHealLocations[sFlyDataPtr->regionMap.mapSectionId][1], -1); break; } sub_80865BC(); @@ -432,7 +432,7 @@ void ClearTVShowData(void) { u8 showidx; u8 extradataidx; - for (showidx=0; showidx<25; showidx++) { + for (showidx=0; showidx<TV_SHOWS_COUNT; showidx++) { gSaveBlock1.tvShows[showidx].common.kind = 0; gSaveBlock1.tvShows[showidx].common.active = 0; for (extradataidx=0; extradataidx<34; extradataidx++) { @@ -1341,7 +1341,7 @@ int sub_80BEBC8(struct PokeNews *pokeNews) { s8 i; - for (i = 0; i < 16; i++) + for (i = 0; i < POKE_NEWS_COUNT; i++) { if (pokeNews[i].kind == 0) return i; @@ -1353,7 +1353,7 @@ void sub_80BEBF4(void) { u8 i; - for (i = 0; i < 16; i++) + for (i = 0; i < POKE_NEWS_COUNT; i++) sub_80BEC10(i); } @@ -1372,7 +1372,7 @@ void sub_80BEC40(void) { if (gSaveBlock1.pokeNews[i].kind == 0) { - for (j = i + 1; j < 16; j++) + for (j = i + 1; j < POKE_NEWS_COUNT; j++) { if (gSaveBlock1.pokeNews[j].kind != 0) { @@ -1388,7 +1388,7 @@ void sub_80BEC40(void) u8 FindAnyTVNewsOnTheAir(void) { u8 i; - for (i = 0; i < 16; i++) + for (i = 0; i < POKE_NEWS_COUNT; i++) { if (gSaveBlock1.pokeNews[i].kind != 0 && gSaveBlock1.pokeNews[i].state == 1 @@ -1432,7 +1432,7 @@ bool8 GetPriceReduction(u8 arg0) if (arg0 == 0) return FALSE; - for (i=0; i<16; i++) + for (i=0; i<POKE_NEWS_COUNT; i++) { if (gSaveBlock1.pokeNews[i].kind == arg0) { @@ -1475,7 +1475,7 @@ bool8 sub_80BEE48(u8 arg0) if (arg0 == 0) return TRUE; - for (i=0; i<16; i++) + for (i=0; i<POKE_NEWS_COUNT; i++) { if (gSaveBlock1.pokeNews[i].kind == arg0) return TRUE; @@ -1487,7 +1487,7 @@ void sub_80BEE84(u16 var0) { u8 i; - for (i=0; i<16; i++) + for (i=0; i<POKE_NEWS_COUNT; i++) { if (gSaveBlock1.pokeNews[i].kind) { @@ -2189,11 +2189,11 @@ void sub_80BFD20(void) typedef union ewramStruct_02007000 { - TVShow tvshows[4][25]; - struct PokeNews pokeNews[4][16]; + TVShow tvshows[4][TV_SHOWS_COUNT]; + struct PokeNews pokeNews[4][POKE_NEWS_COUNT]; } ewramStruct_02007000; -void sub_80BFE24(TVShow arg0[25], TVShow arg1[25], TVShow arg2[25], TVShow arg3[25]); +void sub_80BFE24(TVShow arg0[TV_SHOWS_COUNT], TVShow arg1[TV_SHOWS_COUNT], TVShow arg2[TV_SHOWS_COUNT], TVShow arg3[TV_SHOWS_COUNT]); void sub_80C04A0(void); void sub_80C01D4(void); @@ -2205,7 +2205,7 @@ void sub_80BFD44(u8 *arg0, u32 arg1, u8 arg2) ewramStruct_02007000 *ewramTVShows; for (i = 0; i < 4; i++) - memcpy(&gUnknown_02007000.tvshows[i], &arg0[i * arg1], 25 * sizeof(TVShow)); + memcpy(&gUnknown_02007000.tvshows[i], &arg0[i * arg1], TV_SHOWS_COUNT * sizeof(TVShow)); ewramTVShows = &gUnknown_02007000; switch (arg2) { @@ -2230,12 +2230,12 @@ void sub_80BFD44(u8 *arg0, u32 arg1, u8 arg2) } s8 sub_80C019C(TVShow tvShows[]); -bool8 sub_80BFF68(TVShow * tv1[25], TVShow * tv2[25], u8 idx); +bool8 sub_80BFF68(TVShow * tv1[TV_SHOWS_COUNT], TVShow * tv2[TV_SHOWS_COUNT], u8 idx); u8 sub_80C004C(TVShow *tv1, TVShow *tv2, u8 idx); u8 sub_80C00B4(TVShow *tv1, TVShow *tv2, u8 idx); u8 sub_80C0134(TVShow *tv1, TVShow *tv2, u8 idx); -void sub_80BFE24(TVShow arg0[25], TVShow arg1[25], TVShow arg2[25], TVShow arg3[25]) +void sub_80BFE24(TVShow arg0[TV_SHOWS_COUNT], TVShow arg1[TV_SHOWS_COUNT], TVShow arg2[TV_SHOWS_COUNT], TVShow arg3[TV_SHOWS_COUNT]) { u8 i, j; TVShow **argslist[4]; @@ -2274,7 +2274,7 @@ void sub_80BFE24(TVShow arg0[25], TVShow arg1[25], TVShow arg2[25], TVShow arg3[ } } -bool8 sub_80BFF68(TVShow * arg1[25], TVShow * arg2[25], u8 idx) +bool8 sub_80BFF68(TVShow * arg1[TV_SHOWS_COUNT], TVShow * arg2[TV_SHOWS_COUNT], u8 idx) { u8 value; u8 switchval; @@ -2677,11 +2677,11 @@ void sub_80C04A0(void) sub_80BF55C(gSaveBlock1.tvShows, showIdx+5); } -void sub_80C05C4(struct PokeNews[16], struct PokeNews[16], struct PokeNews[16], struct PokeNews[16]); +void sub_80C05C4(struct PokeNews[POKE_NEWS_COUNT], struct PokeNews[POKE_NEWS_COUNT], struct PokeNews[POKE_NEWS_COUNT], struct PokeNews[POKE_NEWS_COUNT]); void sub_80C0750(void); void sub_80C0788(void); -s8 sub_80C0730(struct PokeNews[16], u8); -void sub_80C06BC(struct PokeNews *[16], struct PokeNews *[16]); +s8 sub_80C0730(struct PokeNews[POKE_NEWS_COUNT], u8); +void sub_80C06BC(struct PokeNews *[POKE_NEWS_COUNT], struct PokeNews *[POKE_NEWS_COUNT]); void sub_80C0514(void *a0, u32 a1, u8 a2) { @@ -2710,7 +2710,7 @@ void sub_80C0514(void *a0, u32 a1, u8 a2) sub_80C0788(); } -void sub_80C05C4(struct PokeNews a0[16], struct PokeNews a1[16], struct PokeNews a2[16], struct PokeNews a3[16]) +void sub_80C05C4(struct PokeNews a0[POKE_NEWS_COUNT], struct PokeNews a1[POKE_NEWS_COUNT], struct PokeNews a2[POKE_NEWS_COUNT], struct PokeNews a3[POKE_NEWS_COUNT]) { u8 i; u8 j; @@ -2722,7 +2722,7 @@ void sub_80C05C4(struct PokeNews a0[16], struct PokeNews a1[16], struct PokeNews arglist[2] = &a2; arglist[3] = &a3; gUnknown_03000721 = GetLinkPlayerCount(); - for (i = 0; i < 16; i++) + for (i = 0; i < POKE_NEWS_COUNT; i++) { for (j = 0; j < gUnknown_03000721; j++) { @@ -2740,7 +2740,7 @@ void sub_80C05C4(struct PokeNews a0[16], struct PokeNews a1[16], struct PokeNews } } -void sub_80C06BC(struct PokeNews *arg0[16], struct PokeNews *arg1[16]) +void sub_80C06BC(struct PokeNews *arg0[POKE_NEWS_COUNT], struct PokeNews *arg1[POKE_NEWS_COUNT]) { struct PokeNews *str0; struct PokeNews *str1; @@ -2757,7 +2757,7 @@ bool8 sub_80C06E8(struct PokeNews *arg0, struct PokeNews *arg1, s8 arg2) if (arg1->kind == 0) return FALSE; - for (i = 0; i < 16; i++) + for (i = 0; i < POKE_NEWS_COUNT; i++) { if (arg0[i].kind == arg1->kind) return FALSE; @@ -2779,7 +2779,7 @@ void sub_80C0750(void) { u8 i; - for (i = 0; i < 16; i++) + for (i = 0; i < POKE_NEWS_COUNT; i++) { if (gSaveBlock1.pokeNews[i].kind > 3) sub_80BEC10(i); @@ -2793,7 +2793,7 @@ void sub_80C0788(void) if (FlagGet(FLAG_SYS_GAME_CLEAR) != 1) { - for (i = 0; i < 16; i++) + for (i = 0; i < POKE_NEWS_COUNT; i++) gSaveBlock1.pokeNews[i].state = 0; } } diff --git a/src/use_pokeblock.c b/src/use_pokeblock.c index bdf6f4a44..c8506fbcf 100644 --- a/src/use_pokeblock.c +++ b/src/use_pokeblock.c @@ -141,7 +141,7 @@ void sub_8136130(struct Pokeblock *pokeblock, MainCallback callback) gUnknown_02039304 = &gUnknown_083DFEC4->unkD164; gUnknown_02039304->pokeblock = pokeblock; gUnknown_02039304->callback = callback; - gUnknown_083DFEC4->unkD162[0] = 2; + gUnknown_083DFEC4->unkD162 = 2; launch_c3_walk_stairs_and_run_once(sub_8136294); SetMainCallback2(sub_8136244); } @@ -152,7 +152,7 @@ static void sub_8136174(void) gUnknown_02039304->callback = gUnknown_02039308; gPokeblockMonID = sub_81370E4(gPokeblockMonID); gUnknown_02039304->unk56 = gPokeblockMonID < 4 ? 0 : 1; - gUnknown_083DFEC4->unkD162[0] = 2; + gUnknown_083DFEC4->unkD162 = 2; launch_c3_walk_stairs_and_run_once(sub_8136294); SetMainCallback2(sub_81361E4); } @@ -243,7 +243,7 @@ static void sub_8136294(void) case 6: gUnknown_083DFEC4->unk76AA = 0; gUnknown_083DFEC4->unk87E0 = NULL; - gUnknown_083DFEC4->unk030C.val = 0x20; + gUnknown_083DFEC4->unk030C = 0x20; gUnknown_02039304->unk50++; break; case 7: @@ -285,7 +285,7 @@ static void sub_8136294(void) break; case 13: sub_80F2E18(0); - gUnknown_083DFEC4->unk8768->unk26 = 0xffd8; + gUnknown_083DFEC4->unk8768->pos2.y = 0xffd8; gUnknown_02039304->unk50++; break; case 14: @@ -317,7 +317,7 @@ static void sub_8136294(void) } break; case 19: - sub_80F556C(gUnknown_083DFEC4->unk9004); + sub_80F556C(gUnknown_083DFEC4->unk9004[0]); gUnknown_02039304->unk50++; break; case 20: |