diff options
author | Cameron Hall <cameronghall@cox.net> | 2018-02-15 21:27:31 -0600 |
---|---|---|
committer | Cameron Hall <cameronghall@cox.net> | 2018-02-15 21:27:31 -0600 |
commit | 900f5739be2ea39a9f37494948fb09d5bb3969b4 (patch) | |
tree | 16b71726bd48e7d7d4416b6f803a3abc31c57e25 /src | |
parent | a785995c71cd56ed5e87e976cac7a91395f69230 (diff) |
decompile various debug functions
Diffstat (limited to 'src')
-rw-r--r-- | src/battle/battle_controller_opponent.c | 550 | ||||
-rw-r--r-- | src/battle/battle_controller_player.c | 825 | ||||
-rw-r--r-- | src/battle/battle_controller_safari.c | 6 | ||||
-rw-r--r-- | src/battle/battle_records.c | 80 | ||||
-rw-r--r-- | src/field/region_map.c | 148 | ||||
-rw-r--r-- | src/scene/cute_sketch.c | 344 |
6 files changed, 587 insertions, 1366 deletions
diff --git a/src/battle/battle_controller_opponent.c b/src/battle/battle_controller_opponent.c index 8e8743dbc..e986eb38d 100644 --- a/src/battle/battle_controller_opponent.c +++ b/src/battle/battle_controller_opponent.c @@ -1217,19 +1217,19 @@ void OpponentHandleTrainerThrow(void) #if DEBUG if (gUnknown_02023A14_50 & 0x10) { - trainerPicIndex = gSharedMem[0x160A3]; + trainerPicIndex = gSharedMem[0x160A3]; } else #endif { - if (gTrainerBattleOpponent == 0x400) - trainerPicIndex = GetSecretBaseTrainerPicIndex(); - else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) - trainerPicIndex = get_trainer_class_pic_index(); - else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER) - trainerPicIndex = GetEReaderTrainerPicIndex(); - else - trainerPicIndex = gTrainers[gTrainerBattleOpponent].trainerPic; + if (gTrainerBattleOpponent == 0x400) + trainerPicIndex = GetSecretBaseTrainerPicIndex(); + else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) + trainerPicIndex = get_trainer_class_pic_index(); + else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER) + trainerPicIndex = GetEReaderTrainerPicIndex(); + else + trainerPicIndex = gTrainers[gTrainerBattleOpponent].trainerPic; } sub_8031A6C(trainerPicIndex, gActiveBank); @@ -1442,308 +1442,308 @@ __attribute__((naked)) void OpponentHandlecmd20(void) { asm("\ - push {r4, r5, r6, r7, lr}\n\ - mov r7, sl\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5, r6, r7}\n\ - ldr r6, ._549 @ gActiveBank\n\ - ldrb r0, [r6]\n\ - lsl r0, r0, #0x9\n\ - ldr r1, ._549 + 4 @ gBattleBufferA\n\ - add r5, r0, r1\n\ - ldr r2, ._549 + 8 @ gUnknown_02023A14_50\n\ - ldrb r1, [r2]\n\ - mov r0, #0x4\n\ - and r0, r0, r1\n\ - mov sl, r6\n\ - cmp r0, #0\n\ - beq ._546 @cond_branch\n\ - ldr r0, ._549 + 12 @ gBattleMoves\n\ - mov r9, r0\n\ - ldr r1, ._549 + 16 @ \n\ - mov ip, r1\n\ - add r7, r6, #0\n\ - mov r0, #0x2\n\ - mov r8, r0\n\ - ldr r6, ._549 + 20 @ \n\ + push {r4, r5, r6, r7, lr}\n\ + mov r7, sl\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5, r6, r7}\n\ + ldr r6, ._549 @ gActiveBank\n\ + ldrb r0, [r6]\n\ + lsl r0, r0, #0x9\n\ + ldr r1, ._549 + 4 @ gBattleBufferA\n\ + add r5, r0, r1\n\ + ldr r2, ._549 + 8 @ gUnknown_02023A14_50\n\ + ldrb r1, [r2]\n\ + mov r0, #0x4\n\ + and r0, r0, r1\n\ + mov sl, r6\n\ + cmp r0, #0\n\ + beq ._546 @cond_branch\n\ + ldr r0, ._549 + 12 @ gBattleMoves\n\ + mov r9, r0\n\ + ldr r1, ._549 + 16 @ \n\ + mov ip, r1\n\ + add r7, r6, #0\n\ + mov r0, #0x2\n\ + mov r8, r0\n\ + ldr r6, ._549 + 20 @ \n\ ._552:\n\ - ldrb r1, [r7]\n\ - mov r0, r8\n\ - and r0, r0, r1\n\ - lsl r0, r0, #0x18\n\ - lsr r0, r0, #0x19\n\ - add r0, r0, r6\n\ - mov r1, ip\n\ - add r3, r0, r1\n\ - ldrb r1, [r3]\n\ - lsl r0, r1, #0x1\n\ - add r0, r5, r0\n\ - ldrh r2, [r0]\n\ - add r4, r1, #0\n\ - cmp r2, #0\n\ - beq ._547 @cond_branch\n\ - add r0, r4, #1\n\ - strb r0, [r3]\n\ - b ._548\n\ + ldrb r1, [r7]\n\ + mov r0, r8\n\ + and r0, r0, r1\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x19\n\ + add r0, r0, r6\n\ + mov r1, ip\n\ + add r3, r0, r1\n\ + ldrb r1, [r3]\n\ + lsl r0, r1, #0x1\n\ + add r0, r5, r0\n\ + ldrh r2, [r0]\n\ + add r4, r1, #0\n\ + cmp r2, #0\n\ + beq ._547 @cond_branch\n\ + add r0, r4, #1\n\ + strb r0, [r3]\n\ + b ._548\n\ ._550:\n\ - .align 2, 0\n\ + .align 2, 0\n\ ._549:\n\ - .word gActiveBank\n\ - .word gBattleBufferA+4\n\ - .word gUnknown_02023A14_50\n\ - .word gBattleMoves\n\ - .word +0x2000000\n\ - .word 0x1609e\n\ + .word gActiveBank\n\ + .word gBattleBufferA+4\n\ + .word gUnknown_02023A14_50\n\ + .word gBattleMoves\n\ + .word +0x2000000\n\ + .word 0x1609e\n\ ._547:\n\ - strb r2, [r3]\n\ + strb r2, [r3]\n\ ._548:\n\ - ldrb r0, [r7]\n\ - mov r1, r8\n\ - and r1, r1, r0\n\ - lsl r1, r1, #0x18\n\ - lsr r1, r1, #0x19\n\ - add r1, r1, r6\n\ - add r1, r1, ip\n\ - ldrb r0, [r1]\n\ - cmp r0, #0x3\n\ - bls ._551 @cond_branch\n\ - mov r0, #0x0\n\ - strb r0, [r1]\n\ + ldrb r0, [r7]\n\ + mov r1, r8\n\ + and r1, r1, r0\n\ + lsl r1, r1, #0x18\n\ + lsr r1, r1, #0x19\n\ + add r1, r1, r6\n\ + add r1, r1, ip\n\ + ldrb r0, [r1]\n\ + cmp r0, #0x3\n\ + bls ._551 @cond_branch\n\ + mov r0, #0x0\n\ + strb r0, [r1]\n\ ._551:\n\ - cmp r2, #0\n\ - beq ._552 @cond_branch\n\ - lsl r0, r2, #0x1\n\ - add r0, r0, r2\n\ - lsl r0, r0, #0x2\n\ - add r0, r0, r9\n\ - ldrb r3, [r0, #0x6]\n\ - mov r0, #0x12\n\ - and r0, r0, r3\n\ - cmp r0, #0\n\ - beq ._553 @cond_branch\n\ - mov r1, sl\n\ - ldrb r0, [r1]\n\ - b ._561\n\ + cmp r2, #0\n\ + beq ._552 @cond_branch\n\ + lsl r0, r2, #0x1\n\ + add r0, r0, r2\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r9\n\ + ldrb r3, [r0, #0x6]\n\ + mov r0, #0x12\n\ + and r0, r0, r3\n\ + cmp r0, #0\n\ + beq ._553 @cond_branch\n\ + mov r1, sl\n\ + ldrb r0, [r1]\n\ + b ._561\n\ ._553:\n\ - ldr r0, ._559 @ gBattleTypeFlags\n\ - ldrh r1, [r0]\n\ - mov r0, #0x1\n\ - and r0, r0, r1\n\ - cmp r0, #0\n\ - beq ._557 @cond_branch\n\ - ldr r0, ._559 + 4 @ gUnknown_02023A14_50\n\ - ldrb r1, [r0]\n\ - mov r5, #0x2\n\ - add r0, r5, #0\n\ - and r0, r0, r1\n\ - cmp r0, #0\n\ - beq ._556 @cond_branch\n\ - cmp r3, #0\n\ - bne ._557 @cond_branch\n\ - mov r1, sl\n\ - ldrb r0, [r1]\n\ - bl GetBankIdentity\n\ - mov r1, #0x2\n\ - eor r0, r0, r1\n\ - lsl r0, r0, #0x18\n\ - lsr r0, r0, #0x18\n\ - b ._558\n\ + ldr r0, ._559 @ gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + mov r0, #0x1\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._557 @cond_branch\n\ + ldr r0, ._559 + 4 @ gUnknown_02023A14_50\n\ + ldrb r1, [r0]\n\ + mov r5, #0x2\n\ + add r0, r5, #0\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._556 @cond_branch\n\ + cmp r3, #0\n\ + bne ._557 @cond_branch\n\ + mov r1, sl\n\ + ldrb r0, [r1]\n\ + bl GetBankIdentity\n\ + mov r1, #0x2\n\ + eor r0, r0, r1\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + b ._558\n\ ._560:\n\ - .align 2, 0\n\ + .align 2, 0\n\ ._559:\n\ - .word gBattleTypeFlags\n\ - .word gUnknown_02023A14_50\n\ + .word gBattleTypeFlags\n\ + .word gUnknown_02023A14_50\n\ ._556:\n\ - bl Random\n\ - add r1, r5, #0\n\ - and r1, r1, r0\n\ - lsl r1, r1, #0x10\n\ - lsr r0, r1, #0x10\n\ - b ._561\n\ + bl Random\n\ + add r1, r5, #0\n\ + and r1, r1, r0\n\ + lsl r1, r1, #0x10\n\ + lsr r0, r1, #0x10\n\ + b ._561\n\ ._557:\n\ - mov r0, #0x0\n\ + mov r0, #0x0\n\ ._558:\n\ - bl GetBankByIdentity\n\ - lsl r0, r0, #0x18\n\ - lsr r0, r0, #0x18\n\ + bl GetBankByIdentity\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ ._561:\n\ - lsl r2, r0, #0x8\n\ - orr r2, r2, r4\n\ - mov r0, #0x1\n\ - mov r1, #0xa\n\ + lsl r2, r0, #0x8\n\ + orr r2, r2, r4\n\ + mov r0, #0x1\n\ + mov r1, #0xa\n\ ._569:\n\ - bl Emitcmd33\n\ + bl Emitcmd33\n\ ._573:\n\ - bl OpponentBufferExecCompleted\n\ - b ._562\n\ + bl OpponentBufferExecCompleted\n\ + b ._562\n\ ._546:\n\ - ldr r0, ._567 @ gBattleTypeFlags\n\ - ldrh r1, [r0]\n\ - mov r0, #0x93\n\ - lsl r0, r0, #0x3\n\ - and r0, r0, r1\n\ - cmp r0, #0\n\ - beq ._563 @cond_branch\n\ - bl BattleAI_SetupAIData\n\ - bl BattleAI_GetAIActionToUse\n\ - lsl r0, r0, #0x18\n\ - lsr r4, r0, #0x18\n\ - cmp r4, #0x4\n\ - beq ._564 @cond_branch\n\ - cmp r4, #0x5\n\ - bne ._565 @cond_branch\n\ - mov r0, #0x1\n\ - mov r1, #0x4\n\ - b ._566\n\ + ldr r0, ._567 @ gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + mov r0, #0x93\n\ + lsl r0, r0, #0x3\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._563 @cond_branch\n\ + bl BattleAI_SetupAIData\n\ + bl BattleAI_GetAIActionToUse\n\ + lsl r0, r0, #0x18\n\ + lsr r4, r0, #0x18\n\ + cmp r4, #0x4\n\ + beq ._564 @cond_branch\n\ + cmp r4, #0x5\n\ + bne ._565 @cond_branch\n\ + mov r0, #0x1\n\ + mov r1, #0x4\n\ + b ._566\n\ ._568:\n\ - .align 2, 0\n\ + .align 2, 0\n\ ._567:\n\ - .word gBattleTypeFlags\n\ + .word gBattleTypeFlags\n\ ._564:\n\ - mov r0, #0x1\n\ - mov r1, #0x3\n\ + mov r0, #0x1\n\ + mov r1, #0x3\n\ ._566:\n\ - mov r2, #0x0\n\ - b ._569\n\ + mov r2, #0x0\n\ + b ._569\n\ ._565:\n\ - ldr r3, ._574 @ gBattleMoves\n\ - lsl r0, r4, #0x1\n\ - add r2, r5, r0\n\ - ldrh r1, [r2]\n\ - lsl r0, r1, #0x1\n\ - add r0, r0, r1\n\ - lsl r0, r0, #0x2\n\ - add r0, r0, r3\n\ - ldrb r1, [r0, #0x6]\n\ - mov r0, #0x12\n\ - and r0, r0, r1\n\ - cmp r0, #0\n\ - beq ._570 @cond_branch\n\ - ldr r1, ._574 + 4 @ gBankTarget\n\ - ldrb r0, [r6]\n\ - strb r0, [r1]\n\ + ldr r3, ._574 @ gBattleMoves\n\ + lsl r0, r4, #0x1\n\ + add r2, r5, r0\n\ + ldrh r1, [r2]\n\ + lsl r0, r1, #0x1\n\ + add r0, r0, r1\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r3\n\ + ldrb r1, [r0, #0x6]\n\ + mov r0, #0x12\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._570 @cond_branch\n\ + ldr r1, ._574 + 4 @ gBankTarget\n\ + ldrb r0, [r6]\n\ + strb r0, [r1]\n\ ._570:\n\ - ldrh r1, [r2]\n\ - lsl r0, r1, #0x1\n\ - add r0, r0, r1\n\ - lsl r0, r0, #0x2\n\ - add r0, r0, r3\n\ - ldrb r1, [r0, #0x6]\n\ - mov r0, #0x8\n\ - and r0, r0, r1\n\ - cmp r0, #0\n\ - beq ._572 @cond_branch\n\ - mov r0, #0x0\n\ - bl GetBankByIdentity\n\ - ldr r5, ._574 + 4 @ gBankTarget\n\ - strb r0, [r5]\n\ - ldr r0, ._574 + 8 @ gAbsentBankFlags\n\ - ldrb r1, [r0]\n\ - ldr r2, ._574 + 12 @ gBitTable\n\ - ldrb r0, [r5]\n\ - lsl r0, r0, #0x2\n\ - add r0, r0, r2\n\ - ldr r0, [r0]\n\ - and r1, r1, r0\n\ - cmp r1, #0\n\ - beq ._572 @cond_branch\n\ - mov r0, #0x2\n\ - bl GetBankByIdentity\n\ - strb r0, [r5]\n\ + ldrh r1, [r2]\n\ + lsl r0, r1, #0x1\n\ + add r0, r0, r1\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r3\n\ + ldrb r1, [r0, #0x6]\n\ + mov r0, #0x8\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._572 @cond_branch\n\ + mov r0, #0x0\n\ + bl GetBankByIdentity\n\ + ldr r5, ._574 + 4 @ gBankTarget\n\ + strb r0, [r5]\n\ + ldr r0, ._574 + 8 @ gAbsentBankFlags\n\ + ldrb r1, [r0]\n\ + ldr r2, ._574 + 12 @ gBitTable\n\ + ldrb r0, [r5]\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r2\n\ + ldr r0, [r0]\n\ + and r1, r1, r0\n\ + cmp r1, #0\n\ + beq ._572 @cond_branch\n\ + mov r0, #0x2\n\ + bl GetBankByIdentity\n\ + strb r0, [r5]\n\ ._572:\n\ - ldr r0, ._574 + 4 @ gBankTarget\n\ - ldrb r2, [r0]\n\ - lsl r2, r2, #0x8\n\ - orr r2, r2, r4\n\ - mov r0, #0x1\n\ - mov r1, #0xa\n\ - bl Emitcmd33\n\ - b ._573\n\ + ldr r0, ._574 + 4 @ gBankTarget\n\ + ldrb r2, [r0]\n\ + lsl r2, r2, #0x8\n\ + orr r2, r2, r4\n\ + mov r0, #0x1\n\ + mov r1, #0xa\n\ + bl Emitcmd33\n\ + b ._573\n\ ._575:\n\ - .align 2, 0\n\ + .align 2, 0\n\ ._574:\n\ - .word gBattleMoves\n\ - .word gBankTarget\n\ - .word gAbsentBankFlags\n\ - .word gBitTable\n\ + .word gBattleMoves\n\ + .word gBankTarget\n\ + .word gAbsentBankFlags\n\ + .word gBitTable\n\ ._563:\n\ - mov r6, #0x3\n\ + mov r6, #0x3\n\ ._576:\n\ - bl Random\n\ - add r4, r0, #0\n\ - and r4, r4, r6\n\ - lsl r0, r4, #0x1\n\ - add r0, r5, r0\n\ - ldrh r2, [r0]\n\ - cmp r2, #0\n\ - beq ._576 @cond_branch\n\ - ldr r1, ._579 @ gBattleMoves\n\ - lsl r0, r2, #0x1\n\ - add r0, r0, r2\n\ - lsl r0, r0, #0x2\n\ - add r0, r0, r1\n\ - ldrb r1, [r0, #0x6]\n\ - mov r0, #0x12\n\ - and r0, r0, r1\n\ - cmp r0, #0\n\ - beq ._577 @cond_branch\n\ - ldr r0, ._579 + 4 @ gActiveBank\n\ - ldrb r2, [r0]\n\ - lsl r2, r2, #0x8\n\ - b ._578\n\ + bl Random\n\ + add r4, r0, #0\n\ + and r4, r4, r6\n\ + lsl r0, r4, #0x1\n\ + add r0, r5, r0\n\ + ldrh r2, [r0]\n\ + cmp r2, #0\n\ + beq ._576 @cond_branch\n\ + ldr r1, ._579 @ gBattleMoves\n\ + lsl r0, r2, #0x1\n\ + add r0, r0, r2\n\ + lsl r0, r0, #0x2\n\ + add r0, r0, r1\n\ + ldrb r1, [r0, #0x6]\n\ + mov r0, #0x12\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._577 @cond_branch\n\ + ldr r0, ._579 + 4 @ gActiveBank\n\ + ldrb r2, [r0]\n\ + lsl r2, r2, #0x8\n\ + b ._578\n\ ._580:\n\ - .align 2, 0\n\ + .align 2, 0\n\ ._579:\n\ - .word gBattleMoves\n\ - .word gActiveBank\n\ + .word gBattleMoves\n\ + .word gActiveBank\n\ ._577:\n\ - ldr r0, ._583 @ gBattleTypeFlags\n\ - ldrh r1, [r0]\n\ - mov r0, #0x1\n\ - and r0, r0, r1\n\ - cmp r0, #0\n\ - beq ._581 @cond_branch\n\ - bl Random\n\ - mov r1, #0x2\n\ - and r1, r1, r0\n\ - lsl r1, r1, #0x18\n\ - lsr r1, r1, #0x18\n\ - add r0, r1, #0\n\ - bl GetBankByIdentity\n\ - add r2, r0, #0\n\ - lsl r2, r2, #0x18\n\ - lsr r2, r2, #0x10\n\ + ldr r0, ._583 @ gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + mov r0, #0x1\n\ + and r0, r0, r1\n\ + cmp r0, #0\n\ + beq ._581 @cond_branch\n\ + bl Random\n\ + mov r1, #0x2\n\ + and r1, r1, r0\n\ + lsl r1, r1, #0x18\n\ + lsr r1, r1, #0x18\n\ + add r0, r1, #0\n\ + bl GetBankByIdentity\n\ + add r2, r0, #0\n\ + lsl r2, r2, #0x18\n\ + lsr r2, r2, #0x10\n\ ._578:\n\ - orr r2, r2, r4\n\ - mov r0, #0x1\n\ - mov r1, #0xa\n\ - bl Emitcmd33\n\ - b ._582\n\ + orr r2, r2, r4\n\ + mov r0, #0x1\n\ + mov r1, #0xa\n\ + bl Emitcmd33\n\ + b ._582\n\ ._584:\n\ - .align 2, 0\n\ + .align 2, 0\n\ ._583:\n\ - .word gBattleTypeFlags\n\ + .word gBattleTypeFlags\n\ ._581:\n\ - mov r0, #0x0\n\ - bl GetBankByIdentity\n\ - add r2, r0, #0\n\ - lsl r2, r2, #0x18\n\ - lsr r2, r2, #0x10\n\ - orr r2, r2, r4\n\ - mov r0, #0x1\n\ - mov r1, #0xa\n\ - bl Emitcmd33\n\ + mov r0, #0x0\n\ + bl GetBankByIdentity\n\ + add r2, r0, #0\n\ + lsl r2, r2, #0x18\n\ + lsr r2, r2, #0x10\n\ + orr r2, r2, r4\n\ + mov r0, #0x1\n\ + mov r1, #0xa\n\ + bl Emitcmd33\n\ ._582:\n\ - bl OpponentBufferExecCompleted\n\ + bl OpponentBufferExecCompleted\n\ ._562:\n\ - pop {r3, r4, r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov sl, r5\n\ - pop {r4, r5, r6, r7}\n\ - pop {r0}\n\ - bx r0"); + pop {r3, r4, r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov sl, r5\n\ + pop {r4, r5, r6, r7}\n\ + pop {r0}\n\ + bx r0"); } #else #ifdef NONMATCHING diff --git a/src/battle/battle_controller_player.c b/src/battle/battle_controller_player.c index e28c058a3..fb2c5ed51 100644 --- a/src/battle/battle_controller_player.c +++ b/src/battle/battle_controller_player.c @@ -42,6 +42,8 @@ extern struct Window gUnknown_03004210; extern void (*gBattleBankFunc[])(void); +extern u8 gBankAttacker; +extern u8 gBankTarget; extern u32 gOamMatrixAllocBitmap; extern u8 gUnknown_020297ED; extern u8 gActiveBank; @@ -115,7 +117,6 @@ extern void sub_802D18C(void); extern void sub_802DF18(void); extern void BufferStringBattle(); extern void sub_80326EC(); -extern void DoMoveAnim(); extern void sub_8031F24(void); extern void sub_80324BC(); extern u8 sub_8031720(); @@ -1001,685 +1002,163 @@ void sub_802D18C(void) } #if DEBUG -__attribute__((naked)) + +void debug_sub_803107C(void); + void debug_sub_8030C24(void) { - asm("\ - push {r4, r5, r6, lr}\n\ - add sp, sp, #0xfffffff4\n\ - ldr r1, ._293 @ gBattlePartyID\n\ - ldr r4, ._293 + 4 @ gActiveBank\n\ - ldrb r0, [r4]\n\ - lsl r0, r0, #0x1\n\ - add r0, r0, r1\n\ - ldrh r1, [r0]\n\ - mov r0, #0x64\n\ - mul r0, r0, r1\n\ - ldr r1, ._293 + 8 @ gPlayerParty\n\ - add r0, r0, r1\n\ - mov r1, #0xd\n\ - bl GetMonData\n\ - add r1, sp, #0x8\n\ - strh r0, [r1]\n\ - ldr r5, ._293 + 12 @ gMain\n\ - ldrh r1, [r5, #0x30]\n\ - cmp r1, #0x20\n\ - bne ._286 @cond_branch\n\ - b ._287\n\ -._286:\n\ - cmp r1, #0x20\n\ - bgt ._288 @cond_branch\n\ - cmp r1, #0x8\n\ - beq ._289 @cond_branch\n\ - cmp r1, #0x8\n\ - bgt ._290 @cond_branch\n\ - cmp r1, #0x4\n\ - beq ._291 @cond_branch\n\ - b ._348\n\ -._294:\n\ - .align 2, 0\n\ -._293:\n\ - .word gBattlePartyID\n\ - .word gActiveBank\n\ - .word gPlayerParty\n\ - .word gMain\n\ -._290:\n\ - cmp r1, #0x10\n\ - bne ._295 @cond_branch\n\ - b ._296\n\ -._295:\n\ - b ._348\n\ -._288:\n\ - cmp r1, #0x80\n\ - bne ._298 @cond_branch\n\ - b ._302\n\ -._298:\n\ - cmp r1, #0x80\n\ - bgt ._300 @cond_branch\n\ - cmp r1, #0x40\n\ - bne ._301 @cond_branch\n\ - b ._302\n\ -._301:\n\ - b ._348\n\ -._300:\n\ - mov r0, #0x80\n\ - lsl r0, r0, #0x1\n\ - cmp r1, r0\n\ - bne ._304 @cond_branch\n\ - b ._305\n\ -._304:\n\ - mov r0, #0x80\n\ - lsl r0, r0, #0x2\n\ - cmp r1, r0\n\ - bne ._306 @cond_branch\n\ - b ._307\n\ -._306:\n\ - b ._348\n\ -._289:\n\ - ldrb r0, [r4]\n\ - mov r1, #0x1\n\ - bl dp11b_obj_free\n\ - ldrb r0, [r4]\n\ - mov r1, #0x0\n\ - bl dp11b_obj_free\n\ - ldr r0, ._312 @ gBankAttacker\n\ - ldrb r2, [r4]\n\ - strb r2, [r0]\n\ - ldrh r1, [r5, #0x28]\n\ - mov r0, #0x2\n\ - and r0, r0, r1\n\ - cmp r0, #0\n\ - beq ._310 @cond_branch\n\ - ldr r0, ._312 + 4 @ gBattleTypeFlags\n\ - ldrh r1, [r0]\n\ - mov r0, #0x1\n\ - and r0, r0, r1\n\ - cmp r0, #0\n\ - beq ._310 @cond_branch\n\ - ldr r0, ._312 + 8 @ gBankTarget\n\ - mov r1, #0x2\n\ - eor r1, r1, r2\n\ - strb r1, [r0]\n\ - b ._311\n\ -._313:\n\ - .align 2, 0\n\ -._312:\n\ - .word gBankAttacker\n\ - .word gBattleTypeFlags\n\ - .word gBankTarget\n\ -._310:\n\ - ldr r0, ._317 @ gMain\n\ - ldrh r1, [r0, #0x28]\n\ - mov r2, #0x1\n\ - add r0, r2, #0\n\ - and r0, r0, r1\n\ - cmp r0, #0\n\ - beq ._315 @cond_branch\n\ - ldr r0, ._317 + 4 @ gBattleTypeFlags\n\ - ldrh r1, [r0]\n\ - add r0, r2, #0\n\ - and r0, r0, r1\n\ - cmp r0, #0\n\ - beq ._315 @cond_branch\n\ - mov r0, #0x3\n\ - b ._316\n\ -._318:\n\ - .align 2, 0\n\ -._317:\n\ - .word gMain\n\ - .word gBattleTypeFlags\n\ -._315:\n\ - mov r0, #0x1\n\ -._316:\n\ - bl GetBankByIdentity\n\ - ldr r1, ._320 @ gBankTarget\n\ - strb r0, [r1]\n\ -._311:\n\ - mov r0, #0x0\n\ - bl sub_80326EC\n\ - add r0, sp, #0x8\n\ - ldrh r0, [r0]\n\ - bl DoMoveAnim\n\ - ldr r1, ._320 + 4 @ gBattleBankFunc\n\ - ldr r0, ._320 + 8 @ gActiveBank\n\ - ldrb r0, [r0]\n\ - b ._332\n\ -._321:\n\ - .align 2, 0\n\ -._320:\n\ - .word gBankTarget\n\ - .word gBattleBankFunc\n\ - .word gActiveBank\n\ -._291:\n\ - ldrb r0, [r4]\n\ - mov r1, #0x1\n\ - bl dp11b_obj_free\n\ - ldrb r0, [r4]\n\ - mov r1, #0x0\n\ - bl dp11b_obj_free\n\ - ldr r0, ._325 @ gBankTarget\n\ - ldrb r2, [r4]\n\ - strb r2, [r0]\n\ - ldrh r1, [r5, #0x28]\n\ - mov r0, #0x2\n\ - and r0, r0, r1\n\ - cmp r0, #0\n\ - beq ._323 @cond_branch\n\ - ldr r0, ._325 + 4 @ gBattleTypeFlags\n\ - ldrh r1, [r0]\n\ - mov r0, #0x1\n\ - and r0, r0, r1\n\ - cmp r0, #0\n\ - beq ._323 @cond_branch\n\ - ldr r0, ._325 + 8 @ gBankAttacker\n\ - mov r1, #0x2\n\ - eor r1, r1, r2\n\ - strb r1, [r0]\n\ - b ._324\n\ -._326:\n\ - .align 2, 0\n\ -._325:\n\ - .word gBankTarget\n\ - .word gBattleTypeFlags\n\ - .word gBankAttacker\n\ -._323:\n\ - ldr r0, ._330 @ gMain\n\ - ldrh r1, [r0, #0x28]\n\ - mov r2, #0x1\n\ - add r0, r2, #0\n\ - and r0, r0, r1\n\ - cmp r0, #0\n\ - beq ._328 @cond_branch\n\ - ldr r0, ._330 + 4 @ gBattleTypeFlags\n\ - ldrh r1, [r0]\n\ - add r0, r2, #0\n\ - and r0, r0, r1\n\ - cmp r0, #0\n\ - beq ._328 @cond_branch\n\ - mov r0, #0x3\n\ - b ._329\n\ -._331:\n\ - .align 2, 0\n\ -._330:\n\ - .word gMain\n\ - .word gBattleTypeFlags\n\ -._328:\n\ - mov r0, #0x1\n\ -._329:\n\ - bl GetBankByIdentity\n\ - ldr r1, ._333 @ gBankAttacker\n\ - strb r0, [r1]\n\ -._324:\n\ - mov r0, #0x0\n\ - bl sub_80326EC\n\ - add r0, sp, #0x8\n\ - ldrh r0, [r0]\n\ - bl DoMoveAnim\n\ - ldr r1, ._333 + 4 @ gBattleBankFunc\n\ - ldr r0, ._333 + 8 @ gActiveBank\n\ - ldrb r0, [r0]\n\ - b ._332\n\ -._334:\n\ - .align 2, 0\n\ -._333:\n\ - .word gBankAttacker\n\ - .word gBattleBankFunc\n\ - .word gActiveBank\n\ -._305:\n\ - ldrh r1, [r5, #0x28]\n\ - mov r0, #0x2\n\ - and r0, r0, r1\n\ - cmp r0, #0\n\ - beq ._336 @cond_branch\n\ - ldr r0, ._338 @ gBattleTypeFlags\n\ - ldrh r1, [r0]\n\ - mov r0, #0x1\n\ - and r0, r0, r1\n\ - cmp r0, #0\n\ - beq ._336 @cond_branch\n\ - ldrb r0, [r4]\n\ - mov r1, #0x1\n\ - bl dp11b_obj_free\n\ - ldrb r0, [r4]\n\ - mov r1, #0x0\n\ - bl dp11b_obj_free\n\ - mov r0, #0x3\n\ - bl GetBankByIdentity\n\ - ldr r1, ._338 + 4 @ gBankAttacker\n\ - strb r0, [r1]\n\ - mov r0, #0x1\n\ - b ._337\n\ -._339:\n\ - .align 2, 0\n\ -._338:\n\ - .word gBattleTypeFlags\n\ - .word gBankAttacker\n\ -._336:\n\ - add r0, sp, #0x8\n\ - mov r1, #0x0\n\ - ldsh r0, [r0, r1]\n\ - add r0, r0, #0x9\n\ - add r1, sp, #0x8\n\ - strh r0, [r1]\n\ -._296:\n\ - add r0, sp, #0x8\n\ - mov r2, #0x0\n\ - ldsh r0, [r0, r2]\n\ - add r0, r0, #0x1\n\ - lsl r2, r0, #0x10\n\ - add r1, sp, #0x8\n\ - strh r0, [r1]\n\ - mov r0, #0xb1\n\ - lsl r0, r0, #0x11\n\ - cmp r2, r0\n\ - ble ._347 @cond_branch\n\ - mov r1, #0x1\n\ - add r0, sp, #0x8\n\ - strh r1, [r0]\n\ - b ._347\n\ -._307:\n\ - ldrh r1, [r5, #0x28]\n\ - mov r0, #0x2\n\ - and r0, r0, r1\n\ - cmp r0, #0\n\ - beq ._343 @cond_branch\n\ - ldr r0, ._345 @ gBattleTypeFlags\n\ - ldrh r1, [r0]\n\ - mov r0, #0x1\n\ - and r0, r0, r1\n\ - cmp r0, #0\n\ - beq ._343 @cond_branch\n\ - ldrb r0, [r4]\n\ - mov r1, #0x1\n\ - bl dp11b_obj_free\n\ - ldrb r0, [r4]\n\ - mov r1, #0x0\n\ - bl dp11b_obj_free\n\ - mov r0, #0x1\n\ - bl GetBankByIdentity\n\ - ldr r1, ._345 + 4 @ gBankAttacker\n\ - strb r0, [r1]\n\ - mov r0, #0x3\n\ -._337:\n\ - bl GetBankByIdentity\n\ - ldr r1, ._345 + 8 @ gBankTarget\n\ - strb r0, [r1]\n\ - mov r0, #0x0\n\ - bl sub_80326EC\n\ - add r0, sp, #0x8\n\ - ldrh r0, [r0]\n\ - bl DoMoveAnim\n\ - ldr r1, ._345 + 12 @ gBattleBankFunc\n\ - ldrb r0, [r4]\n\ -._332:\n\ - lsl r0, r0, #0x2\n\ - add r0, r0, r1\n\ - ldr r1, ._345 + 16 @ debug_sub_803107C\n\ - str r1, [r0]\n\ - b ._348\n\ -._346:\n\ - .align 2, 0\n\ -._345:\n\ - .word gBattleTypeFlags\n\ - .word gBankAttacker\n\ - .word gBankTarget\n\ - .word gBattleBankFunc\n\ - .word debug_sub_803107C+1\n\ -._343:\n\ - add r1, sp, #0x8\n\ - add r0, r1, #0\n\ - ldrh r0, [r0]\n\ - sub r0, r0, #0x9\n\ - strh r0, [r1]\n\ -._287:\n\ - add r1, sp, #0x8\n\ - add r0, r1, #0\n\ - ldrh r0, [r0]\n\ - sub r0, r0, #0x1\n\ - strh r0, [r1]\n\ - lsl r0, r0, #0x10\n\ - cmp r0, #0\n\ - bgt ._347 @cond_branch\n\ - mov r2, #0xb1\n\ - lsl r2, r2, #0x1\n\ - add r0, r2, #0\n\ - strh r0, [r1]\n\ -._347:\n\ - ldr r1, ._349 @ gBattlePartyID\n\ - ldr r4, ._349 + 4 @ gActiveBank\n\ - ldrb r0, [r4]\n\ - lsl r0, r0, #0x1\n\ - add r0, r0, r1\n\ - ldrh r1, [r0]\n\ - mov r0, #0x64\n\ - mul r0, r0, r1\n\ - ldr r1, ._349 + 8 @ gPlayerParty\n\ - add r0, r0, r1\n\ - mov r1, #0xd\n\ - add r2, sp, #0x8\n\ - bl SetMonData\n\ - ldr r2, ._349 + 12 @ gBattleMons\n\ - ldrb r1, [r4]\n\ - mov r0, #0x58\n\ - mul r0, r0, r1\n\ - add r0, r0, r2\n\ - add r1, sp, #0x8\n\ - ldrh r1, [r1]\n\ - strh r1, [r0, #0xc]\n\ - ldr r5, ._349 + 16 @ gUnknown_03004210\n\ - ldr r1, ._349 + 20 @ 0x1016\n\ - mov r0, #0x10\n\ - str r0, [sp]\n\ - mov r0, #0x38\n\ - str r0, [sp, #0x4]\n\ - add r0, r5, #0\n\ - mov r2, #0x1\n\ - mov r3, #0x37\n\ - bl Text_FillWindowRect\n\ - add r0, sp, #0x8\n\ - mov r2, #0x0\n\ - ldsh r1, [r0, r2]\n\ - mov r0, #0xd\n\ - mul r1, r1, r0\n\ - ldr r0, ._349 + 24 @ gMoveNames\n\ - add r1, r1, r0\n\ - mov r2, #0x80\n\ - lsl r2, r2, #0x1\n\ - mov r6, #0x37\n\ - str r6, [sp]\n\ - add r0, r5, #0\n\ - mov r3, #0x2\n\ - bl Text_InitWindowAndPrintText\n\ - ldr r4, ._349 + 28 @ gDisplayedStringBattle\n\ - add r0, sp, #0x8\n\ - mov r2, #0x0\n\ - ldsh r1, [r0, r2]\n\ - add r0, r4, #0\n\ - mov r2, #0x2\n\ - mov r3, #0x3\n\ - bl ConvertIntToDecimalStringN\n\ - mov r2, #0x88\n\ - lsl r2, r2, #0x1\n\ - str r6, [sp]\n\ - add r0, r5, #0\n\ - add r1, r4, #0\n\ - mov r3, #0xa\n\ - bl Text_InitWindowAndPrintText\n\ - b ._348\n\ -._350:\n\ - .align 2, 0\n\ -._349:\n\ - .word gBattlePartyID\n\ - .word gActiveBank\n\ - .word gPlayerParty\n\ - .word gBattleMons\n\ - .word gUnknown_03004210\n\ - .word 0x1016\n\ - .word gMoveNames\n\ - .word gDisplayedStringBattle\n\ -._302:\n\ - ldr r0, ._353 @ gMain\n\ - ldrh r0, [r0, #0x30]\n\ - cmp r0, #0x40\n\ - bne ._351 @cond_branch\n\ - ldr r1, ._353 + 4 @ gAnimMoveTurn\n\ - ldrb r0, [r1]\n\ - sub r0, r0, #0x1\n\ - b ._352\n\ -._354:\n\ - .align 2, 0\n\ -._353:\n\ - .word gMain\n\ - .word gAnimMoveTurn\n\ -._351:\n\ - ldr r1, ._359 @ gAnimMoveTurn\n\ - ldrb r0, [r1]\n\ - add r0, r0, #0x1\n\ -._352:\n\ - strb r0, [r1]\n\ - ldr r4, ._359 + 4 @ gDisplayedStringBattle\n\ - ldrb r1, [r1]\n\ - add r0, r4, #0\n\ - mov r2, #0x2\n\ - mov r3, #0x3\n\ - bl ConvertIntToDecimalStringN\n\ - ldr r0, ._359 + 8 @ gUnknown_03004210\n\ - mov r2, #0x8e\n\ - lsl r2, r2, #0x1\n\ - mov r1, #0x39\n\ - str r1, [sp]\n\ - add r1, r4, #0\n\ - mov r3, #0x4\n\ - bl Text_InitWindowAndPrintText\n\ -._348:\n\ - ldr r0, ._359 + 12 @ gMain\n\ - ldrh r2, [r0, #0x28]\n\ - mov r1, #0xc0\n\ - lsl r1, r1, #0x2\n\ - add r0, r1, #0\n\ - and r0, r0, r2\n\ - cmp r0, r1\n\ - bne ._355 @cond_branch\n\ - mov r4, #0x0\n\ - ldr r5, ._359 + 4 @ gDisplayedStringBattle\n\ - ldr r6, ._359 + 8 @ gUnknown_03004210\n\ -._361:\n\ - add r0, r5, #0\n\ - ldr r1, ._359 + 16 @ BattleText_Format\n\ - bl StringCopy\n\ - ldr r1, ._359 + 20 @ gBattlePartyID\n\ - ldr r0, ._359 + 24 @ gActiveBank\n\ - ldrb r0, [r0]\n\ - lsl r0, r0, #0x1\n\ - add r0, r0, r1\n\ - ldrh r1, [r0]\n\ - mov r0, #0x64\n\ - mul r0, r0, r1\n\ - ldr r1, ._359 + 28 @ gPlayerParty\n\ - add r0, r0, r1\n\ - add r1, r4, #0\n\ - add r1, r1, #0xd\n\ - bl GetMonData\n\ - mov r1, #0xd\n\ - mul r1, r1, r0\n\ - ldr r0, ._359 + 32 @ gMoveNames\n\ - add r1, r1, r0\n\ - add r0, r5, #0\n\ - bl StringAppend\n\ - lsl r0, r4, #0x14\n\ - mov r1, #0x80\n\ - lsl r1, r1, #0x11\n\ - add r0, r0, r1\n\ - lsr r2, r0, #0x10\n\ - mov r0, #0x1\n\ - and r0, r0, r4\n\ - mov r3, #0x2\n\ - cmp r0, #0\n\ - beq ._356 @cond_branch\n\ - mov r3, #0xa\n\ -._356:\n\ - cmp r4, #0x1\n\ - bhi ._357 @cond_branch\n\ - mov r0, #0x37\n\ - b ._358\n\ -._360:\n\ - .align 2, 0\n\ -._359:\n\ - .word gAnimMoveTurn\n\ - .word gDisplayedStringBattle\n\ - .word gUnknown_03004210\n\ - .word gMain\n\ - .word BattleText_Format\n\ - .word gBattlePartyID\n\ - .word gActiveBank\n\ - .word gPlayerParty\n\ - .word gMoveNames\n\ -._357:\n\ - mov r0, #0x39\n\ -._358:\n\ - str r0, [sp]\n\ - add r0, r6, #0\n\ - add r1, r5, #0\n\ - bl Text_InitWindow\n\ - ldr r0, ._362 @ gUnknown_03004210\n\ - bl Text_PrintWindow8002F44\n\ - add r0, r4, #1\n\ - lsl r0, r0, #0x18\n\ - lsr r4, r0, #0x18\n\ - cmp r4, #0x3\n\ - bls ._361 @cond_branch\n\ - ldr r1, ._362 + 4 @ gBattleBankFunc\n\ - ldr r0, ._362 + 8 @ gActiveBank\n\ - ldrb r0, [r0]\n\ - lsl r0, r0, #0x2\n\ - add r0, r0, r1\n\ - ldr r1, ._362 + 12 @ sub_802C68C\n\ - str r1, [r0]\n\ -._355:\n\ - add sp, sp, #0xc\n\ - pop {r4, r5, r6}\n\ - pop {r0}\n\ - bx r0\n\ -._363:\n\ - .align 2, 0\n\ -._362:\n\ - .word gUnknown_03004210\n\ - .word gBattleBankFunc\n\ - .word gActiveBank\n\ - .word sub_802C68C+1"); + s16 move = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1); + + switch (gMain.newAndRepeatedKeys) + { + case START_BUTTON: + dp11b_obj_free(gActiveBank, 1); + dp11b_obj_free(gActiveBank, 0); + gBankAttacker = gActiveBank; + if ((gMain.heldKeysRaw & B_BUTTON) && (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + gBankTarget = gBankAttacker ^ 2; + else if ((gMain.heldKeysRaw & A_BUTTON) && (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + gBankTarget = GetBankByIdentity(3); + else + gBankTarget = GetBankByIdentity(1); + sub_80326EC(0); + DoMoveAnim(move); + gBattleBankFunc[gActiveBank] = debug_sub_803107C; + break; + case SELECT_BUTTON: + dp11b_obj_free(gActiveBank, 1); + dp11b_obj_free(gActiveBank, 0); + gBankTarget = gActiveBank; + if ((gMain.heldKeysRaw & B_BUTTON) && (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + gBankAttacker = gBankTarget ^ 2; + else if ((gMain.heldKeysRaw & A_BUTTON) && (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + gBankAttacker = GetBankByIdentity(3); + else + gBankAttacker = GetBankByIdentity(1); + sub_80326EC(0); + DoMoveAnim(move); + gBattleBankFunc[gActiveBank] = debug_sub_803107C; + break; + case R_BUTTON: + if ((gMain.heldKeysRaw & B_BUTTON) && (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + { + dp11b_obj_free(gActiveBank, 1); + dp11b_obj_free(gActiveBank, 0); + gBankAttacker = GetBankByIdentity(3); + gBankTarget = GetBankByIdentity(1); + sub_80326EC(0); + DoMoveAnim(move); + gBattleBankFunc[gActiveBank] = debug_sub_803107C; + } + else + { + move += 9; + case DPAD_RIGHT: + if (++move > 354) + move = 1; + SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1, &move); + gBattleMons[gActiveBank].moves[0] = move; + Text_FillWindowRect(&gUnknown_03004210, 0x1016, 1, 0x37, 16, 0x38); + Text_InitWindowAndPrintText(&gUnknown_03004210, gMoveNames[move], 0x100, 2, 0x37); + ConvertIntToDecimalStringN(gDisplayedStringBattle, move, 2, 3); + Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 272, 10, 0x37); + } + break; + case L_BUTTON: + if ((gMain.heldKeysRaw & B_BUTTON) && (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + { + dp11b_obj_free(gActiveBank, 1); + dp11b_obj_free(gActiveBank, 0); + gBankAttacker = GetBankByIdentity(1); + gBankTarget = GetBankByIdentity(3); + sub_80326EC(0); + DoMoveAnim(move); + gBattleBankFunc[gActiveBank] = debug_sub_803107C; + } + else + { + move -= 9; + case DPAD_LEFT: + if (--move <= 0) + move = 354; + SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1, &move); + gBattleMons[gActiveBank].moves[0] = move; + Text_FillWindowRect(&gUnknown_03004210, 0x1016, 1, 0x37, 16, 0x38); + Text_InitWindowAndPrintText(&gUnknown_03004210, gMoveNames[move], 0x100, 2, 0x37); + ConvertIntToDecimalStringN(gDisplayedStringBattle, move, 2, 3); + Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 272, 10, 0x37); + } + break; + case DPAD_UP: + case DPAD_DOWN: + if (gMain.newAndRepeatedKeys == DPAD_UP) + gAnimMoveTurn--; + else + gAnimMoveTurn++; + ConvertIntToDecimalStringN(gDisplayedStringBattle, gAnimMoveTurn, 2, 3); + Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 284, 4, 0x39); + break; + } + + if ((gMain.heldKeysRaw & (L_BUTTON | R_BUTTON)) == (L_BUTTON | R_BUTTON)) + { + u8 i; + u32 move; + + for (i = 0; i < 4; i++) + { + StringCopy(gDisplayedStringBattle, BattleText_Format); + move = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i); + StringAppend(gDisplayedStringBattle, gMoveNames[move]); + Text_InitWindow( + &gUnknown_03004210, + gDisplayedStringBattle, + 0x100 + i * 16, + (i & 1) ? 10 : 2, + (i < 2) ? 0x37 : 0x39); + Text_PrintWindow8002F44(&gUnknown_03004210); + } + gBattleBankFunc[gActiveBank] = sub_802C68C; + } } -__attribute__((naked)) void debug_sub_803107C(void) { - asm("\ - push {r4, r5, r6, r7, lr}\n\ - add sp, sp, #0xfffffffc\n\ - mov r7, #0x0\n\ - ldr r0, ._369 @ gAnimScriptCallback\n\ - ldr r0, [r0]\n\ - bl _call_via_r0\n\ - ldr r0, ._369 + 4 @ gAnimScriptActive\n\ - ldrb r0, [r0]\n\ - cmp r0, #0\n\ - bne ._364 @cond_branch\n\ - mov r0, #0x1\n\ - bl sub_80326EC\n\ - ldr r4, ._369 + 8 @ gActiveBank\n\ - ldrb r0, [r4]\n\ - mov r1, #0x1\n\ - mov r2, #0x7\n\ - mov r3, #0x1\n\ - bl dp11b_obj_instanciate\n\ - ldrb r0, [r4]\n\ - mov r1, #0x0\n\ - mov r2, #0x7\n\ - mov r3, #0x1\n\ - bl dp11b_obj_instanciate\n\ - ldr r0, ._369 + 12 @ gSprites\n\ - add r2, r0, #0\n\ - add r2, r2, #0x3e\n\ - mov r1, #0x3f\n\ -._366:\n\ - ldrb r0, [r2]\n\ - lsl r0, r0, #0x1f\n\ - cmp r0, #0\n\ - beq ._365 @cond_branch\n\ - add r0, r7, #1\n\ - lsl r0, r0, #0x18\n\ - lsr r7, r0, #0x18\n\ -._365:\n\ - add r2, r2, #0x44\n\ - sub r1, r1, #0x1\n\ - cmp r1, #0\n\ - bge ._366 @cond_branch\n\ - ldr r4, ._369 + 16 @ gDisplayedStringBattle\n\ - add r0, r4, #0\n\ - add r1, r7, #0\n\ - mov r2, #0x2\n\ - mov r3, #0x2\n\ - bl ConvertIntToDecimalStringN\n\ - ldr r6, ._369 + 20 @ gUnknown_03004210\n\ - mov r2, #0x91\n\ - lsl r2, r2, #0x1\n\ - mov r5, #0x39\n\ - str r5, [sp]\n\ - add r0, r6, #0\n\ - add r1, r4, #0\n\ - mov r3, #0x8\n\ - bl Text_InitWindowAndPrintText\n\ - bl GetTaskCount\n\ - lsl r0, r0, #0x18\n\ - lsr r7, r0, #0x18\n\ - add r0, r4, #0\n\ - add r1, r7, #0\n\ - mov r2, #0x2\n\ - mov r3, #0x2\n\ - bl ConvertIntToDecimalStringN\n\ - mov r2, #0x93\n\ - lsl r2, r2, #0x1\n\ - str r5, [sp]\n\ - add r0, r6, #0\n\ - add r1, r4, #0\n\ - mov r3, #0xb\n\ - bl Text_InitWindowAndPrintText\n\ - mov r1, #0x0\n\ - mov r7, #0x0\n\ - ldr r0, ._369 + 24 @ gOamMatrixAllocBitmap\n\ - mov r3, #0x1\n\ - ldr r2, [r0]\n\ -._368:\n\ - add r0, r3, #0\n\ - LSL r0, r1\n\ - and r0, r0, r2\n\ - cmp r0, #0\n\ - beq ._367 @cond_branch\n\ - add r0, r7, #1\n\ - lsl r0, r0, #0x18\n\ - lsr r7, r0, #0x18\n\ -._367:\n\ - add r1, r1, #0x1\n\ - cmp r1, #0x1f\n\ - ble ._368 @cond_branch\n\ - ldr r4, ._369 + 16 @ gDisplayedStringBattle\n\ - add r0, r4, #0\n\ - add r1, r7, #0\n\ - mov r2, #0x2\n\ - mov r3, #0x2\n\ - bl ConvertIntToDecimalStringN\n\ - ldr r0, ._369 + 20 @ gUnknown_03004210\n\ - mov r2, #0x95\n\ - lsl r2, r2, #0x1\n\ - mov r1, #0x39\n\ - str r1, [sp]\n\ - add r1, r4, #0\n\ - mov r3, #0xe\n\ - bl Text_InitWindowAndPrintText\n\ - ldr r1, ._369 + 28 @ gBattleBankFunc\n\ - ldr r0, ._369 + 8 @ gActiveBank\n\ - ldrb r0, [r0]\n\ - lsl r0, r0, #0x2\n\ - add r0, r0, r1\n\ - ldr r1, ._369 + 32 @ debug_sub_8030C24\n\ - str r1, [r0]\n\ -._364:\n\ - add sp, sp, #0x4\n\ - pop {r4, r5, r6, r7}\n\ - pop {r0}\n\ - bx r0\n\ -._370:\n\ - .align 2, 0\n\ -._369:\n\ - .word gAnimScriptCallback\n\ - .word gAnimScriptActive\n\ - .word gActiveBank\n\ - .word gSprites\n\ - .word gDisplayedStringBattle\n\ - .word gUnknown_03004210\n\ - .word gOamMatrixAllocBitmap\n\ - .word gBattleBankFunc\n\ - .word debug_sub_8030C24+1"); + u8 count = 0; + + gAnimScriptCallback(); + if (!gAnimScriptActive) + { + s32 i; + + sub_80326EC(1); + dp11b_obj_instanciate(gActiveBank, 1, 7, 1); + dp11b_obj_instanciate(gActiveBank, 0, 7, 1); + + for (i = 0, count = 0; i < MAX_SPRITES; i++) + { + if (gSprites[i].inUse) + count++; + } + ConvertIntToDecimalStringN(gDisplayedStringBattle, count, 2, 2); + Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 290, 8, 0x39); + + count = GetTaskCount(); + ConvertIntToDecimalStringN(gDisplayedStringBattle, count, 2, 2); + Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 294, 11, 0x39); + + for (i = 0, count = 0; i < 32; i++) + { + if (gOamMatrixAllocBitmap & (1 << i)) + count++; + } + ConvertIntToDecimalStringN(gDisplayedStringBattle, count, 2, 2); + Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 298, 14, 0x39); + + gBattleBankFunc[gActiveBank] = debug_sub_8030C24; + } } + #endif void sub_802D204(void) diff --git a/src/battle/battle_controller_safari.c b/src/battle/battle_controller_safari.c index e9425e7e7..03cf8759d 100644 --- a/src/battle/battle_controller_safari.c +++ b/src/battle/battle_controller_safari.c @@ -276,12 +276,12 @@ void bx_battle_menu_t6_2(void) #if DEBUG else if (gMain.newKeys & R_BUTTON) { - if (!ewram17810[gActiveBank].unk0_5) - move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, 4, 0); + if (!ewram17810[gActiveBank].unk0_5) + move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, 4, 0); } else if (gMain.newKeys & START_BUTTON) { - sub_804454C(); + sub_804454C(); } #endif } diff --git a/src/battle/battle_records.c b/src/battle/battle_records.c index 1532a0b2f..8b9cf9ea0 100644 --- a/src/battle/battle_records.c +++ b/src/battle/battle_records.c @@ -29,11 +29,11 @@ const struct DebugStruct1 gUnknown_Debug_4245CC[] = { 7, _("ナンバー7") }, }; -const u8 gUnknown_Debug_8424620[][4] = +const struct {u8 unk0; u8 unk1;} gUnknown_Debug_8424620[] = { - { 1, 1, 0, 0 }, - { 2, 1, 0, 0 }, - { 3, 1, 0, 0 }, + { 1, 1 }, + { 2, 1 }, + { 3, 1 }, }; #endif @@ -64,7 +64,7 @@ static int GetLinkBattleRecordTotalBattles(struct LinkBattleRecord *record) return record->wins + record->losses + record->draws; } -static int FindLinkBattleRecord(struct LinkBattleRecord *records, u8 *name, u16 trainerId) +static int FindLinkBattleRecord(struct LinkBattleRecord *records, const u8 *name, u16 trainerId) { int i; @@ -145,7 +145,7 @@ static void UpdateLinkBattleGameStats(int battleOutcome) IncrementGameStat(stat); } -static void UpdateLinkBattleRecords_(struct LinkBattleRecord *records, u8 *name, u16 trainerId, int battleOutcome, u8 language) +static void UpdateLinkBattleRecords_(struct LinkBattleRecord *records, const u8 *name, u16 trainerId, int battleOutcome, u8 language) { int index; UpdateLinkBattleGameStats(battleOutcome); @@ -224,62 +224,22 @@ void UpdateLinkBattleRecords(int id) } #if DEBUG -__attribute__((naked)) void debug_sub_81257E0(void) { - asm("\ - push {r4, r5, r6, r7, lr}\n\ - mov r7, r8\n\ - push {r7}\n\ - add sp, sp, #0xfffffffc\n\ - bl InitLinkBattleRecords\n\ - mov r5, #0x0\n\ - ldr r6, ._62 @ gUnknown_Debug_4245CC\n\ - sub r0, r6, #2\n\ - mov r8, r0\n\ - ldr r7, ._62 + 4 @ gLinkPlayers\n\ -._61:\n\ - ldr r0, ._62 + 8 @ gUnknown_Debug_8424620\n\ - lsl r3, r5, #0x2\n\ - add r3, r3, r0\n\ - ldrb r4, [r3]\n\ - sub r4, r4, #0x1\n\ - lsl r0, r4, #0x1\n\ - add r0, r0, r4\n\ - lsl r0, r0, #0x2\n\ - add r1, r0, r6\n\ - add r0, r0, r8\n\ - ldrh r2, [r0]\n\ - ldrb r3, [r3, #0x1]\n\ - ldr r0, ._62 + 12 @ gLinkPlayerMapObjects\n\ - lsl r4, r4, #0x2\n\ - add r4, r4, r0\n\ - ldrb r4, [r4, #0x1]\n\ - lsl r0, r4, #0x3\n\ - sub r0, r0, r4\n\ - lsl r0, r0, #0x2\n\ - add r0, r0, r7\n\ - ldrb r0, [r0, #0x1a]\n\ - str r0, [sp]\n\ - ldr r0, ._62 + 16 @ gSaveBlock1\n\ - bl UpdateLinkBattleRecords_\n\ - add r5, r5, #0x1\n\ - cmp r5, #0x2\n\ - bls ._61 @cond_branch\n\ - add sp, sp, #0x4\n\ - pop {r3}\n\ - mov r8, r3\n\ - pop {r4, r5, r6, r7}\n\ - pop {r0}\n\ - bx r0\n\ -._63:\n\ - .align 2, 0\n\ -._62:\n\ - .word gUnknown_Debug_4245CC+2\n\ - .word gLinkPlayers\n\ - .word gUnknown_Debug_8424620\n\ - .word gLinkPlayerMapObjects\n\ - .word gSaveBlock1+0x30b8"); + u32 i; + + InitLinkBattleRecords(); + for (i = 0; i < 3; i++) + { + u32 id = gUnknown_Debug_8424620[i].unk0 - 1; + + UpdateLinkBattleRecords_( + gSaveBlock1.linkBattleRecords, + gUnknown_Debug_4245CC[id].var1, + gUnknown_Debug_4245CC[id].var0, + gUnknown_Debug_8424620[i].unk1, + gLinkPlayers[gLinkPlayerMapObjects[id].linkPlayerId].language); + } } #endif diff --git a/src/field/region_map.c b/src/field/region_map.c index 7bfda1a81..bd625402b 100644 --- a/src/field/region_map.c +++ b/src/field/region_map.c @@ -1413,14 +1413,14 @@ static const u8 sUnknown_083E7920[][3] = struct UnknownStruct4 { - const u8 *const *unk0; + const u8 *const *partNames; u16 mapSectionId; - u16 flag; + u16 requiredFlag; }; static const u8 *const sEverGrandeCityAreaNames[] = {OtherText_PokeLeague, OtherText_PokeCenter}; -const struct UnknownStruct4 gUnknown_083E79C0[1] = +static const struct UnknownStruct4 sMultiPartMapSections[1] = { {sEverGrandeCityAreaNames, MAPSEC_EVER_GRANDE_CITY, FLAG_SYS_POKEMON_LEAGUE_FLY}, }; @@ -1608,21 +1608,19 @@ static void PrintFlyTargetName(void) { if (ewram0_3.regionMap.unk16 == 2 || ewram0_3.regionMap.unk16 == 4) { + bool8 drawFrameDisabled = FALSE; u16 i; - bool32 drawFrameDisabled = FALSE; - for (i = 0; i < ARRAY_COUNT(gUnknown_083E79C0); i++) + for (i = 0; i < ARRAY_COUNT(sMultiPartMapSections); i++) { - const struct UnknownStruct4 *r4 = &gUnknown_083E79C0[i]; - - if (ewram0_3.regionMap.mapSectionId == r4->mapSectionId) + if (ewram0_3.regionMap.mapSectionId == sMultiPartMapSections[i].mapSectionId) { - if (FlagGet(r4->flag)) + if (FlagGet(sMultiPartMapSections[i].requiredFlag)) { Menu_DrawStdWindowFrame(16, 14, 29, 19); Menu_PrintText(ewram0_3.regionMap.mapSectionName, 17, 15); - MenuPrint_RightAligned(r4->unk0[ewram0_3.regionMap.everGrandeCityArea], 29, 17); - return; + MenuPrint_RightAligned(sMultiPartMapSections[i].partNames[ewram0_3.regionMap.everGrandeCityArea], 29, 17); + drawFrameDisabled = TRUE; } break; } @@ -1839,3 +1837,131 @@ void sub_80FC69C(void) break; } } + +#if DEBUG + +void debug_sub_8110CCC(void) +{ + bool8 r7 = FALSE; + u16 i; + s16 indent; + + for (i = 0; i < ARRAY_COUNT(sMultiPartMapSections); i++) + { + if (ewram0_3.regionMap.mapSectionId == sMultiPartMapSections[i].mapSectionId) + { + if (FlagGet(sMultiPartMapSections[i].requiredFlag)) + { + indent = 12 - StringLength(sMultiPartMapSections[i].partNames[ewram0_3.regionMap.everGrandeCityArea]); + if (indent < 0) + indent = 0; + r7 = TRUE; + Menu_DrawStdWindowFrame(16, 14, 29, 19); + Menu_PrintText(ewram0_3.regionMap.mapSectionName, 17, 15); + Menu_PrintText(sMultiPartMapSections[i].partNames[ewram0_3.regionMap.everGrandeCityArea], 17 + indent, 17); + } + break; + } + } + if (!r7) + { + Menu_DrawStdWindowFrame(16, 16, 29, 19); + Menu_PrintText(ewram0_3.regionMap.mapSectionName, 17, 17); + Menu_EraseWindowRect(16, 14, 29, 15); + } +} + +void debug_sub_8110D84(void) +{ + switch (ewram0_3.unk4) + { + case 0: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0); + ewram0_3.unk4++; + break; + case 1: + if (!UpdatePaletteFade()) + ewram0_3.unk4++; + break; + case 2: + switch (sub_80FAB60()) + { + case 0: + break; + case 3: + debug_sub_8110CCC(); + break; + case 4: + if (ewram0_3.regionMap.unk16 != 0) + { + m4aSongNumStart(SE_SELECT); + gSharedMem[0xA6E] = 1; // TODO: what is this? + sub_80FC244(sub_80FC69C); + } + break; + case 5: + m4aSongNumStart(SE_SELECT); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + ewram0_3.unk4++; + break; + } + break; + case 3: + if (!UpdatePaletteFade()) + SetMainCallback2(sub_805469C); + break; + case 4: + if (sub_80FAB60() != 0) + { + debug_sub_8110CCC(); + } + else if (gMain.newKeys & A_BUTTON) + { + sub_80FBCA0(); + sub_80FAEC4(); + ewram0_3.unk4++; + } + break; + case 5: + if (sub_80FAFC0() == 0) + { + CreateRegionMapCursor(0, 0); + ewram0_3.unk4++; + } + break; + case 6: + if (sub_80FAB60() != 0) + { + debug_sub_8110CCC(); + } + if (gMain.newKeys & A_BUTTON) // no "else if" like above? + { + sub_80FBCA0(); + sub_80FAEC4(); + ewram0_3.unk4++; + } + break; + case 7: + if (sub_80FAFC0() == 0) + { + CreateRegionMapCursor(0, 0); + ewram0_3.unk4 = 3; + } + break; + } +} + +void debug_sub_8110F28(void) +{ + CB2_InitFlyRegionMap(); + + if (gMain.callback2 == CB2_FlyRegionMap) + { + sub_80FBF94(); + sub_80FC244(debug_sub_8110D84); + debug_sub_8110CCC(); + } +} + +#endif + diff --git a/src/scene/cute_sketch.c b/src/scene/cute_sketch.c index 2af990290..5317bc334 100644 --- a/src/scene/cute_sketch.c +++ b/src/scene/cute_sketch.c @@ -29,350 +29,6 @@ void sub_80FD1C8(u16); u16 sub_80FD39C(u16*); u16 sub_80FD68C(u16*, u16*, u16*); -#if DEBUG - -__attribute__((naked)) -void debug_sub_8110CCC(void) -{ - asm("\ - push {r4, r5, r6, r7, lr}\n\ - mov r7, #0x0\n\ - mov r1, #0x0\n\ - ldr r2, ._5 @ gUnknown_083E79C0\n\ - ldr r6, ._5 + 4 @ \n\ -._7:\n\ - lsl r0, r1, #0x3\n\ - add r4, r0, r2\n\ - ldrh r0, [r6, #0x1c]\n\ - ldrh r3, [r4, #0x4]\n\ - cmp r0, r3\n\ - bne ._1 @cond_branch\n\ - ldrh r0, [r4, #0x6]\n\ - bl FlagGet\n\ - lsl r0, r0, #0x18\n\ - cmp r0, #0\n\ - beq ._4 @cond_branch\n\ - ldrb r0, [r6, #0x1f]\n\ - ldr r1, [r4]\n\ - lsl r0, r0, #0x2\n\ - add r0, r0, r1\n\ - ldr r0, [r0]\n\ - bl StringLength\n\ - mov r1, #0xc\n\ - sub r1, r1, r0\n\ - lsl r1, r1, #0x10\n\ - lsr r5, r1, #0x10\n\ - cmp r1, #0\n\ - bge ._3 @cond_branch\n\ - mov r5, #0x0\n\ -._3:\n\ - mov r7, #0x1\n\ - mov r0, #0x10\n\ - mov r1, #0xe\n\ - mov r2, #0x1d\n\ - mov r3, #0x13\n\ - bl Menu_DrawStdWindowFrame\n\ - add r0, r6, #0\n\ - add r0, r0, #0x8\n\ - mov r1, #0x11\n\ - mov r2, #0xf\n\ - bl Menu_PrintText\n\ - ldrb r0, [r6, #0x1f]\n\ - ldr r1, [r4]\n\ - lsl r0, r0, #0x2\n\ - add r0, r0, r1\n\ - ldr r0, [r0]\n\ - add r1, r5, #0\n\ - add r1, r1, #0x11\n\ - lsl r1, r1, #0x18\n\ - lsr r1, r1, #0x18\n\ - mov r2, #0x11\n\ - bl Menu_PrintText\n\ - b ._4\n\ -._6:\n\ - .align 2, 0\n\ -._5:\n\ - .word gUnknown_083E79C0\n\ - .word +0x2000000\n\ -._1:\n\ - add r0, r1, #1\n\ - lsl r0, r0, #0x10\n\ - lsr r1, r0, #0x10\n\ - cmp r1, #0\n\ - beq ._7 @cond_branch\n\ -._4:\n\ - cmp r7, #0\n\ - bne ._8 @cond_branch\n\ - mov r0, #0x10\n\ - mov r1, #0x10\n\ - mov r2, #0x1d\n\ - mov r3, #0x13\n\ - bl Menu_DrawStdWindowFrame\n\ - ldr r0, ._9 @ \n\ - mov r1, #0x11\n\ - mov r2, #0x11\n\ - bl Menu_PrintText\n\ - mov r0, #0x10\n\ - mov r1, #0xe\n\ - mov r2, #0x1d\n\ - mov r3, #0xf\n\ - bl Menu_EraseWindowRect\n\ -._8:\n\ - pop {r4, r5, r6, r7}\n\ - pop {r0}\n\ - bx r0\n\ -._10:\n\ - .align 2, 0\n\ -._9:\n\ - .word +0x2000008"); -} - -__attribute__((naked)) -void debug_sub_8110D84(void) -{ - asm("\ - push {r4, lr}\n\ - add sp, sp, #0xfffffffc\n\ - ldr r0, ._13 @ \n\ - ldrh r0, [r0, #0x4]\n\ - cmp r0, #0x7\n\ - bls ._11 @cond_branch\n\ - b ._65\n\ -._11:\n\ - lsl r0, r0, #0x2\n\ - ldr r1, ._13 + 4 @ \n\ - add r0, r0, r1\n\ - ldr r0, [r0]\n\ - mov pc, r0\n\ -._14:\n\ - .align 2, 0\n\ -._13:\n\ - .word +0x2000000\n\ - .word ._15\n\ -._15:\n\ - .word ._16\n\ - .word ._17\n\ - .word ._18\n\ - .word ._19\n\ - .word ._20\n\ - .word ._21\n\ - .word ._22\n\ - .word ._23\n\ -._16:\n\ - mov r0, #0x1\n\ - neg r0, r0\n\ - mov r1, #0x0\n\ - str r1, [sp]\n\ - mov r2, #0x10\n\ - mov r3, #0x0\n\ - bl BeginNormalPaletteFade\n\ - ldr r1, ._25 @ \n\ - ldrh r0, [r1, #0x4]\n\ - add r0, r0, #0x1\n\ - b ._62\n\ -._26:\n\ - .align 2, 0\n\ -._25:\n\ - .word +0x2000000\n\ -._17:\n\ - bl UpdatePaletteFade\n\ - lsl r0, r0, #0x18\n\ - cmp r0, #0\n\ - beq ._27 @cond_branch\n\ - b ._65\n\ -._27:\n\ - ldr r1, ._30 @ \n\ - ldrh r0, [r1, #0x4]\n\ - add r0, r0, #0x1\n\ - b ._62\n\ -._31:\n\ - .align 2, 0\n\ -._30:\n\ - .word +0x2000000\n\ -._18:\n\ - bl sub_80FAB60\n\ - lsl r0, r0, #0x18\n\ - lsr r0, r0, #0x18\n\ - cmp r0, #0x3\n\ - beq ._32 @cond_branch\n\ - cmp r0, #0x3\n\ - bgt ._33 @cond_branch\n\ - b ._65\n\ -._33:\n\ - cmp r0, #0x4\n\ - beq ._35 @cond_branch\n\ - cmp r0, #0x5\n\ - beq ._36 @cond_branch\n\ - b ._65\n\ -._35:\n\ - ldr r4, ._41 @ \n\ - ldrb r0, [r4, #0x1e]\n\ - cmp r0, #0\n\ - bne ._38 @cond_branch\n\ - b ._65\n\ -._38:\n\ - mov r0, #0x5\n\ - bl m4aSongNumStart\n\ - ldr r1, ._41 + 4 @ \n\ - add r0, r4, r1\n\ - mov r1, #0x1\n\ - strb r1, [r0]\n\ - ldr r0, ._41 + 8 @ \n\ - bl sub_80FC244\n\ - b ._65\n\ -._42:\n\ - .align 2, 0\n\ -._41:\n\ - .word +0x2000000\n\ - .word 0xa6e\n\ - .word sub_80FC69C+1\n\ -._36:\n\ - mov r0, #0x5\n\ - bl m4aSongNumStart\n\ - mov r0, #0x1\n\ - neg r0, r0\n\ - mov r1, #0x0\n\ - str r1, [sp]\n\ - mov r2, #0x0\n\ - mov r3, #0x10\n\ - bl BeginNormalPaletteFade\n\ - ldr r1, ._44 @ \n\ - ldrh r0, [r1, #0x4]\n\ - add r0, r0, #0x1\n\ - b ._62\n\ -._45:\n\ - .align 2, 0\n\ -._44:\n\ - .word +0x2000000\n\ -._19:\n\ - bl UpdatePaletteFade\n\ - lsl r0, r0, #0x18\n\ - cmp r0, #0\n\ - bne ._65 @cond_branch\n\ - ldr r0, ._48 @ sub_805469C\n\ - bl SetMainCallback2\n\ - b ._65\n\ -._49:\n\ - .align 2, 0\n\ -._48:\n\ - .word sub_805469C+1\n\ -._20:\n\ - bl sub_80FAB60\n\ - lsl r0, r0, #0x18\n\ - cmp r0, #0\n\ - beq ._50 @cond_branch\n\ -._32:\n\ - bl debug_sub_8110CCC\n\ - b ._65\n\ -._50:\n\ - ldr r0, ._54 @ gMain\n\ - ldrh r1, [r0, #0x2e]\n\ - mov r0, #0x1\n\ - and r0, r0, r1\n\ - cmp r0, #0\n\ - beq ._65 @cond_branch\n\ - bl sub_80FBCA0\n\ - bl sub_80FAEC4\n\ - ldr r1, ._54 + 4 @ \n\ - ldrh r0, [r1, #0x4]\n\ - add r0, r0, #0x1\n\ - b ._62\n\ -._55:\n\ - .align 2, 0\n\ -._54:\n\ - .word gMain\n\ - .word +0x2000000\n\ -._21:\n\ - bl sub_80FAFC0\n\ - lsl r0, r0, #0x18\n\ - cmp r0, #0\n\ - bne ._65 @cond_branch\n\ - mov r0, #0x0\n\ - mov r1, #0x0\n\ - bl CreateRegionMapCursor\n\ - ldr r1, ._58 @ \n\ - ldrh r0, [r1, #0x4]\n\ - add r0, r0, #0x1\n\ - b ._62\n\ -._59:\n\ - .align 2, 0\n\ -._58:\n\ - .word +0x2000000\n\ -._22:\n\ - bl sub_80FAB60\n\ - lsl r0, r0, #0x18\n\ - cmp r0, #0\n\ - beq ._60 @cond_branch\n\ - bl debug_sub_8110CCC\n\ -._60:\n\ - ldr r0, ._63 @ gMain\n\ - ldrh r1, [r0, #0x2e]\n\ - mov r0, #0x1\n\ - and r0, r0, r1\n\ - cmp r0, #0\n\ - beq ._65 @cond_branch\n\ - bl sub_80FBCA0\n\ - bl sub_80FAEC4\n\ - ldr r1, ._63 + 4 @ \n\ - ldrh r0, [r1, #0x4]\n\ - add r0, r0, #0x1\n\ - b ._62\n\ -._64:\n\ - .align 2, 0\n\ -._63:\n\ - .word gMain\n\ - .word +0x2000000\n\ -._23:\n\ - bl sub_80FAFC0\n\ - lsl r0, r0, #0x18\n\ - cmp r0, #0\n\ - bne ._65 @cond_branch\n\ - mov r0, #0x0\n\ - mov r1, #0x0\n\ - bl CreateRegionMapCursor\n\ - ldr r1, ._66 @ \n\ - mov r0, #0x3\n\ -._62:\n\ - strh r0, [r1, #0x4]\n\ -._65:\n\ - add sp, sp, #0x4\n\ - pop {r4}\n\ - pop {r0}\n\ - bx r0\n\ -._67:\n\ - .align 2, 0\n\ -._66:\n\ - .word +0x2000000"); -} - -__attribute__((naked)) -void debug_sub_8110F28(void) -{ - asm("\ - push {lr}\n\ - bl CB2_InitFlyRegionMap\n\ - ldr r0, ._69 @ gMain\n\ - ldr r1, [r0, #0x4]\n\ - ldr r0, ._69 + 4 @ CB2_FlyRegionMap\n\ - cmp r1, r0\n\ - bne ._68 @cond_branch\n\ - bl sub_80FBF94\n\ - ldr r0, ._69 + 8 @ debug_sub_8110D84\n\ - bl sub_80FC244\n\ - bl debug_sub_8110CCC\n\ -._68:\n\ - pop {r0}\n\ - bx r0\n\ -._70:\n\ - .align 2, 0\n\ -._69:\n\ - .word gMain\n\ - .word CB2_FlyRegionMap+1\n\ - .word debug_sub_8110D84+1"); -} - -#endif - void sub_80FC7A0(struct Unk03005E20* info) { gUnknown_03005DEC = info->var_4; |