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authorDizzyEggg <jajkodizzy@wp.pl>2017-08-21 10:34:50 +0200
committerDizzyEggg <jajkodizzy@wp.pl>2017-08-21 10:34:50 +0200
commit9f1842c55f85470646e41611febe798f54d4c7c8 (patch)
tree11cb8eefad86cc88f48741456175fff3c8738c66 /src
parent705aa9e4568afe77c856066d595e0b219bd78e82 (diff)
parente81986cd20dbe0d8a98da646d964310a066f1af5 (diff)
Merge branch 'master' into decompile_berry_blender
Diffstat (limited to 'src')
-rw-r--r--src/battle_4.c9
-rw-r--r--src/battle_message.c974
-rw-r--r--src/choose_party.c96
-rw-r--r--src/egg_hatch.c814
4 files changed, 1794 insertions, 99 deletions
diff --git a/src/battle_4.c b/src/battle_4.c
index 31d6c76dc..6dd5d7df6 100644
--- a/src/battle_4.c
+++ b/src/battle_4.c
@@ -246,15 +246,6 @@ extern u8 gUnknown_081D95DB[]; //bs payday money give
#define CMP_COMMON_BITS 0x4
#define CMP_NO_COMMON_BITS 0x5
-#define BATTLE_WON 0x1
-#define BATTLE_LOST 0x2
-#define BATTLE_DREW 0x3
-#define BATTLE_RAN 0x4
-#define BATTLE_PLAYER_TELEPORTED 0x5
-#define BATTLE_POKE_FLED 0x6
-#define BATTLE_CAUGHT 0x7
-#define BATTLE_OPPONENT_TELEPORTED 0xA
-
#define uBYTE0_16(value)(( (u8) (((u16)(value) & (0x000000FF)) >> 0x00)))
#define uBYTE1_16(value)(( (u8) (((u16)(value) & (0x0000FF00)) >> 0x08)))
diff --git a/src/battle_message.c b/src/battle_message.c
new file mode 100644
index 000000000..37ec14459
--- /dev/null
+++ b/src/battle_message.c
@@ -0,0 +1,974 @@
+#include "global.h"
+#include "battle_message.h"
+#include "battle.h"
+#include "item.h"
+#include "items.h"
+#include "pokemon.h"
+#include "data2.h"
+#include "text.h"
+#include "string_util.h"
+#include "link.h"
+#include "battle_setup.h"
+#include "battle_tower.h"
+#include "flags.h"
+
+#define BATTLESTRING_TO_SUB 12
+#define BATTLESTRINGS_NO 351
+#define BATTLESTRINGS_MAX BATTLESTRINGS_NO + BATTLESTRING_TO_SUB
+
+extern const u8* const gBattleStringsTable[BATTLESTRINGS_NO];
+
+extern u16 gLastUsedItem;
+extern u8 gLastUsedAbility;
+extern u8 gActiveBank;
+extern u8 gBankAttacker;
+extern u8 gBankTarget;
+extern u8 gStringBank;
+extern u8 gEffectBank;
+extern u8 gAbilitiesPerBank[4];
+extern u8 gBattleTextBuff1[];
+extern u8 gBattleTextBuff2[];
+extern u8 gBattleTextBuff3[];
+extern u8 gStringVar1[];
+extern u8 gStringVar2[];
+extern u8 gStringVar3[];
+extern u16 gBattleTypeFlags;
+extern u16 gTrainerBattleOpponent;
+extern u8 gDisplayedStringBattle[];
+extern u8 gStringVar1[];
+extern u8 gStringVar2[];
+extern u8 gStringVar3[];
+extern u16 gBattlePartyID[4];
+extern struct BattleEnigmaBerry gEnigmaBerries[4];
+extern u8 gBattleBufferA[4][0x200];
+
+extern const u8 gUnknown_084005DB[];
+extern const u8 gUnknown_084005C7[];
+extern const u8 gUnknown_084005AA[];
+extern const u8 gUnknown_08400568[];
+extern const u8 gUnknown_08400590[];
+extern const u8 gUnknown_0840057B[];
+extern const u8 gUnknown_08400555[];
+extern const u8 gUnknown_084006F1[];
+extern const u8 gUnknown_084006A4[];
+extern const u8 gUnknown_0840069C[];
+extern const u8 gUnknown_0840065C[];
+extern const u8 gUnknown_08400645[];
+extern const u8 gUnknown_08400608[];
+extern const u8 gUnknown_08400635[];
+extern const u8 gUnknown_084005F5[];
+extern const u8 gUnknown_08400709[];
+extern const u8 gUnknown_08400727[];
+extern const u8 gUnknown_08400736[];
+extern const u8 gUnknown_08400749[];
+extern const u8 gUnknown_08400781[];
+extern const u8 gUnknown_08400771[];
+extern const u8 gUnknown_0840075E[];
+extern const u8 gUnknown_084006B3[];
+extern const u8 gUnknown_084006BB[];
+extern const u8 gUnknown_084006C6[];
+extern const u8 gUnknown_084006D5[];
+extern const u8 gUnknown_0840068C[];
+extern const u8 gUnknown_0840067C[];
+extern const u8 gUnknown_08400622[];
+extern const u8 gUnknown_084007BD[];
+extern const u8 gUnknown_083FFEFC[];
+extern const u8 gUnknown_083FFFF7[];
+extern const u8 gUnknown_083FFFEA[];
+extern const u8 gUnknown_083FFF6A[];
+extern const u8 gUnknown_083FFF99[];
+extern const u8 gUnknown_083FFFCB[];
+extern const u8 gUnknown_083FFF56[];
+extern const u8 gUnknown_083FFF81[];
+extern const u8 gUnknown_083FFFB3[];
+extern const u8 gUnknown_08400A78[];
+extern const u8 gUnknown_08400A85[];
+extern const u8 gUnknown_08400797[];
+extern const u8 gUnknown_08400791[];
+extern const u8 gUnknown_084007B7[];
+extern const u8 gUnknown_084007B2[];
+extern const u8 gUnknown_0840079C[];
+extern const u8 gUnknown_084007A1[];
+extern const u8 gUnknown_084007A7[];
+extern const u8 gUnknown_084007AC[];
+extern const u8 gUnknown_084009ED[];
+extern const u8 gUnknown_084009F7[];
+extern const u8 gUnknown_084007C8[];
+extern const u8 gUnknown_084007CA[];
+extern const u8 gUnknown_084007CC[];
+extern const u8 gUnknown_084007CE[];
+extern const u8 gUnknown_084007D0[];
+extern const u8 gUnknown_08400E5E[];
+extern const u8 gUnknown_08400E62[];
+
+extern const u16 gUnknown_084016BC[]; // a table of moves
+
+extern const u8* const gUnknown_08401674[]; // table of pointers to 'a -TYPE' strings
+extern const u8* const gUnknown_08400F58[]; // table of pointers to stat strings
+extern const u8* const gUnknown_08400F78[]; // table of pointers to flavour strings
+
+struct StatusFlagString
+{
+ u8* flag;
+ u8* ptr;
+};
+
+extern const struct StatusFlagString gUnknown_081FA6D4[7]; // status flag/text
+extern const u8 gUnknown_084017A8[8]; // empty flags
+
+struct StringInfo
+{
+ u16 currentMove;
+ u16 lastMove;
+ u16 lastItem;
+ u8 lastAbility;
+ u8 scrActive;
+ u8 unk1605E;
+ u8 hpScale;
+ u8 StringBank;
+ u8 moveType;
+ u8 abilities[4];
+ u8 textBuffs[3][0x10];
+};
+
+extern struct StringInfo* gSelectedOrderFromParty;
+#define gStringInfo gSelectedOrderFromParty
+
+void sub_8121D1C(u8* textBuff);
+void sub_8121D74(u8* textBuff);
+void StrCpyDecodeBattleTextBuff(u8* src, u8* dst);
+
+u8 GetBankSide(u8 bank);
+s32 sub_803FC34(u16);
+void get_trainer_name(u8* dst);
+u8 get_trainer_class_name_index(void);
+u8 sub_8135FD8(void);
+u8 GetMultiplayerId(void);
+u8 GetBankByPlayerAI(u8 ID);
+u8 GetBankSide(u8 bank);
+u8 GetBankIdentity(u8 bank);
+#ifdef GERMAN
+extern u8 *de_sub_804110C();
+#endif
+
+void BufferStringBattle(u16 stringID)
+{
+ int i;
+ const u8* stringPtr = NULL;
+
+ gStringInfo = (struct StringInfo*)(&gBattleBufferA[gActiveBank][4]);
+ gLastUsedItem = gStringInfo->lastItem;
+ gLastUsedAbility = gStringInfo->lastAbility;
+ BATTLE_STRUCT->scriptingActive = gStringInfo->scrActive;
+ BATTLE_STRUCT->unk1605E = gStringInfo->unk1605E;
+ BATTLE_STRUCT->hpScale = gStringInfo->hpScale;
+ gStringBank = gStringInfo->StringBank;
+ BATTLE_STRUCT->stringMoveType = gStringInfo->moveType;
+ for (i = 0; i < 4; i++)
+ {
+ gAbilitiesPerBank[i] = gStringInfo->abilities[i];
+ }
+ for (i = 0; i < 0x10; i++)
+ {
+ gBattleTextBuff1[i] = gStringInfo->textBuffs[0][i];
+ gBattleTextBuff2[i] = gStringInfo->textBuffs[1][i];
+ gBattleTextBuff3[i] = gStringInfo->textBuffs[2][i];
+ }
+ switch (stringID)
+ {
+ case 0: // first battle msg
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gUnknown_084005DB;
+ else
+ stringPtr = gUnknown_084005C7;
+ }
+ else
+ {
+ stringPtr = gUnknown_084005AA;
+#ifdef GERMAN
+ stringPtr = de_sub_804110C(0xFFFF, stringPtr);
+#endif
+ }
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_LEGENDARY)
+ stringPtr = gUnknown_08400568;
+ else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) // interesting, looks like they had something planned for wild double battles
+ stringPtr = gUnknown_08400590;
+ else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL)
+ stringPtr = gUnknown_0840057B;
+ else
+ stringPtr = gUnknown_08400555;
+ }
+ break;
+ case 1: // poke first send-out
+ if (GetBankSide(gActiveBank) == 0)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gUnknown_084006F1;
+ else
+ stringPtr = gUnknown_084006A4;
+ }
+ else
+ stringPtr = gUnknown_0840069C;
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gUnknown_0840065C;
+ else if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ stringPtr = gUnknown_08400645;
+ else
+ {
+ stringPtr = gUnknown_08400608;
+#ifdef GERMAN
+ stringPtr = de_sub_804110C(0xFFFF, stringPtr);
+#endif
+ }
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ stringPtr = gUnknown_08400635;
+ else
+ {
+ stringPtr = gUnknown_084005F5;
+#ifdef GERMAN
+ stringPtr = de_sub_804110C(0xFFFF, stringPtr);
+#endif
+ }
+ }
+ break;
+ case 2: // sending poke to ball msg
+ if (GetBankSide(gActiveBank) == 0)
+ {
+ if (BATTLE_STRUCT->hpScale == 0)
+ stringPtr = gUnknown_08400709;
+ else if (BATTLE_STRUCT->hpScale == 1 || gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ stringPtr = gUnknown_08400727;
+ else if (BATTLE_STRUCT->hpScale == 2)
+ stringPtr = gUnknown_08400736;
+ else
+ stringPtr = gUnknown_08400749;
+ }
+ else
+ {
+ if (gTrainerBattleOpponent == 0x800)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gUnknown_08400781;
+ else
+ stringPtr = gUnknown_08400771;
+ }
+ else
+ {
+ stringPtr = gUnknown_0840075E;
+#ifdef GERMAN
+ stringPtr = de_sub_804110C(0xFFFF, stringPtr);
+#endif
+ }
+ }
+ break;
+ case 3: // switch-in msg
+ if (GetBankSide(BATTLE_STRUCT->scriptingActive) == 0)
+ {
+ if (BATTLE_STRUCT->hpScale == 0 || gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ stringPtr = gUnknown_084006B3;
+ else if (BATTLE_STRUCT->hpScale == 1)
+ stringPtr = gUnknown_084006BB;
+ else if (BATTLE_STRUCT->hpScale == 2)
+ stringPtr = gUnknown_084006C6;
+ else
+ stringPtr = gUnknown_084006D5;
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gUnknown_0840068C;
+ else
+ stringPtr = gUnknown_0840067C;
+ }
+ else
+ {
+ stringPtr = gUnknown_08400622;
+#ifdef GERMAN
+ stringPtr = de_sub_804110C(0xFFFF, stringPtr);
+#endif
+ }
+ }
+ break;
+ case 4: // pokemon used a move msg
+ sub_8121D1C(gBattleTextBuff1);
+ if (gStringInfo->currentMove > 0x162)
+ StringCopy(gBattleTextBuff2, gUnknown_08401674[BATTLE_STRUCT->stringMoveType]);
+ else
+ StringCopy(gBattleTextBuff2, gMoveNames[gStringInfo->currentMove]);
+ sub_8121D74(gBattleTextBuff2);
+ stringPtr = gUnknown_084007BD;
+ break;
+ case 5: // battle end
+ if (gBattleTextBuff1[0] & 0x80)
+ {
+ gBattleTextBuff1[0] &= ~(0x80);
+ if (GetBankSide(gActiveBank) == 1 && gBattleTextBuff1[0] != 3)
+ gBattleTextBuff1[0] ^= 3;
+ if (gBattleTextBuff1[0] == BATTLE_LOST || gBattleTextBuff1[0] == BATTLE_DREW)
+ stringPtr = gUnknown_083FFEFC;
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ stringPtr = gUnknown_083FFFF7;
+ else
+ stringPtr = gUnknown_083FFFEA;
+ }
+ }
+ else
+ {
+ if (GetBankSide(gActiveBank) == 1 && gBattleTextBuff1[0] != 3)
+ gBattleTextBuff1[0] ^= 3;
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ switch (gBattleTextBuff1[0])
+ {
+ case BATTLE_WON:
+ stringPtr = gUnknown_083FFF6A;
+ break;
+ case BATTLE_LOST:
+ stringPtr = gUnknown_083FFF99;
+ break;
+ case BATTLE_DREW:
+ stringPtr = gUnknown_083FFFCB;
+ break;
+ }
+ }
+ else
+ {
+ switch (gBattleTextBuff1[0])
+ {
+ case BATTLE_WON:
+ stringPtr = gUnknown_083FFF56;
+ break;
+ case BATTLE_LOST:
+ stringPtr = gUnknown_083FFF81;
+ break;
+ case BATTLE_DREW:
+ stringPtr = gUnknown_083FFFB3;
+ break;
+ }
+ }
+ }
+ break;
+ default: // load a string from the table
+ if (stringID >= BATTLESTRINGS_MAX)
+ {
+ gDisplayedStringBattle[0] = EOS;
+ return;
+ }
+ else
+ {
+ stringPtr = gBattleStringsTable[stringID - BATTLESTRING_TO_SUB];
+#ifdef GERMAN
+ stringPtr = de_sub_804110C(stringID, stringPtr);
+#endif
+ }
+ break;
+ }
+ StrCpyDecodeToDisplayedStringBattle(stringPtr);
+}
+
+u32 StrCpyDecodeToDisplayedStringBattle(const u8* src)
+{
+ StrCpyDecodeBattle(src, gDisplayedStringBattle);
+}
+
+const u8* AppendStatusString(u8* src)
+{
+ u32 i;
+ u8 status[8];
+ u32 flag1, flag2;
+ u8* statusPtr;
+
+ memcpy(status, gUnknown_084017A8, 8);
+
+ statusPtr = status;
+ for (i = 0; i < sizeof(struct StatusFlagString); i++)
+ {
+ if (*src == EOS)
+ break;
+ *statusPtr = *src;
+ src++;
+ statusPtr++;
+ }
+ flag1 = *(u32*)(&status[0]);
+ flag2 = *(u32*)(&status[4]);
+ for (i = 0; i < 7; i++)
+ {
+ if (flag1 == *(u32*)(&gUnknown_081FA6D4[i].flag[0]) && flag2 == *(u32*)(&gUnknown_081FA6D4[i].flag[4]))
+ return gUnknown_081FA6D4[i].ptr;
+ }
+ return NULL;
+}
+
+#ifdef GERMAN
+extern u8 *de_sub_8073174(u8 *, const u8 *);
+extern u8 *de_sub_8041024(s32, u32);
+#endif
+
+#ifdef ENGLISH
+#define HANDLE_NICKNAME_STRING_CASE(bank, monIndex) \
+ if (GetBankSide(bank) != 0) \
+ { \
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) \
+ toCpy = gUnknown_08400797; \
+ else \
+ toCpy = gUnknown_08400791; \
+ while (*toCpy != EOS) \
+ { \
+ dst[dstID] = *toCpy; \
+ dstID++; \
+ toCpy++; \
+ } \
+ GetMonData(&gEnemyParty[monIndex], MON_DATA_NICKNAME, text); \
+ } \
+ else \
+ { \
+ GetMonData(&gPlayerParty[monIndex], MON_DATA_NICKNAME, text); \
+ } \
+ StringGetEnd10(text); \
+ toCpy = text;
+#else
+#define HANDLE_NICKNAME_STRING_CASE(bank, monIndex) \
+ if (GetBankSide(bank) != 0) \
+ { \
+ GetMonData(&gEnemyParty[monIndex], MON_DATA_NICKNAME, text); \
+ StringGetEnd10(text); \
+ toCpy = text; \
+ while (*toCpy != EOS) \
+ { \
+ dst[dstID] = *toCpy; \
+ dstID++; \
+ toCpy++; \
+ } \
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) \
+ toCpy = gUnknown_08400797; \
+ else \
+ toCpy = gUnknown_08400791; \
+ } \
+ else \
+ { \
+ GetMonData(&gPlayerParty[monIndex], MON_DATA_NICKNAME, text); \
+ StringGetEnd10(text); \
+ toCpy = text; \
+ }
+#endif
+
+u32 StrCpyDecodeBattle(const u8* src, u8* dst)
+{
+ u32 dstID = 0; // if they used dstID, why not use srcID as well?
+ const u8* toCpy = NULL;
+ u8 text[12];
+ u8 multiplayerID = GetMultiplayerId();
+
+ while (*src != EOS)
+ {
+ if (*src == 0xFD)
+ {
+ src++;
+ switch (*src)
+ {
+ case 0:
+ if (gBattleTextBuff1[0] == 0xFD)
+ {
+ StrCpyDecodeBattleTextBuff(gBattleTextBuff1, gStringVar1);
+ toCpy = gStringVar1;
+ }
+ else
+ {
+ toCpy = AppendStatusString(gBattleTextBuff1);
+ if (toCpy == 0)
+ toCpy = gBattleTextBuff1;
+ }
+ break;
+ case 1:
+ if (gBattleTextBuff2[0] == 0xFD)
+ {
+ StrCpyDecodeBattleTextBuff(gBattleTextBuff2, gStringVar2);
+ toCpy = gStringVar2;
+ }
+ else
+ toCpy = gBattleTextBuff2;
+ break;
+ case 42:
+ if (gBattleTextBuff3[0] == 0xFD)
+ {
+ StrCpyDecodeBattleTextBuff(gBattleTextBuff3, gStringVar3);
+ toCpy = gStringVar3;
+ }
+ else
+ toCpy = gBattleTextBuff3;
+ break;
+ case 2: // first player poke name
+ GetMonData(&gPlayerParty[gBattlePartyID[GetBankByPlayerAI(0)]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 3: // first enemy poke name
+ GetMonData(&gEnemyParty[gBattlePartyID[GetBankByPlayerAI(1)]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 4: // second player poke name
+ GetMonData(&gPlayerParty[gBattlePartyID[GetBankByPlayerAI(2)]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 5: // second enemy poke name
+ GetMonData(&gEnemyParty[gBattlePartyID[GetBankByPlayerAI(3)]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 6: // link first player poke name
+ GetMonData(&gPlayerParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 7: // link first opponent poke name
+ GetMonData(&gEnemyParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18 ^ 1]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 8: // link second player poke name
+ GetMonData(&gPlayerParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18 ^ 2]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 9: // link second opponent poke name
+ GetMonData(&gEnemyParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18 ^ 3]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 10: // attacker name with prefix, only bank 0/1
+ HANDLE_NICKNAME_STRING_CASE(gBankAttacker, gBattlePartyID[GetBankByPlayerAI(GetBankIdentity(gBankAttacker) & 1)])
+ break;
+ case 11: // attacker partner name, only bank 0/1
+ if (GetBankSide(gBankAttacker) == 0)
+ GetMonData(&gPlayerParty[gBattlePartyID[GetBankByPlayerAI(GetBankIdentity(gBankAttacker) & 1) + 2]], MON_DATA_NICKNAME, text);
+ else
+ GetMonData(&gEnemyParty[gBattlePartyID[GetBankByPlayerAI(GetBankIdentity(gBankAttacker) & 1) + 2]], MON_DATA_NICKNAME, text);
+
+ StringGetEnd10(text);
+ toCpy = text;
+ break;
+ case 12: // attacker name with prefix
+ HANDLE_NICKNAME_STRING_CASE(gBankAttacker, gBattlePartyID[gBankAttacker])
+ break;
+ case 13: // target name with prefix
+ HANDLE_NICKNAME_STRING_CASE(gBankTarget, gBattlePartyID[gBankTarget])
+ break;
+ case 14: // effect bank name with prefix
+ HANDLE_NICKNAME_STRING_CASE(gEffectBank, gBattlePartyID[gEffectBank])
+ break;
+ case 15: // active bank name with prefix
+ HANDLE_NICKNAME_STRING_CASE(gActiveBank, gBattlePartyID[gActiveBank])
+ break;
+ case 16: // scripting active bank name with prefix
+ HANDLE_NICKNAME_STRING_CASE(BATTLE_STRUCT->scriptingActive, gBattlePartyID[BATTLE_STRUCT->scriptingActive])
+ break;
+ case 17: // current move name
+ if (gStringInfo->currentMove > 0x162)
+ toCpy = (void*) &gUnknown_08401674[BATTLE_STRUCT->stringMoveType];
+ else
+ toCpy = gMoveNames[gStringInfo->currentMove];
+ break;
+ case 18: // last used move name
+ if (gStringInfo->lastMove > 0x162)
+ toCpy = (void*) &gUnknown_08401674[BATTLE_STRUCT->stringMoveType];
+ else
+ toCpy = gMoveNames[gStringInfo->lastMove];
+ break;
+ case 19: // last used item
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ if (gLastUsedItem == ITEM_ENIGMA_BERRY)
+ {
+ if (gLinkPlayers[BATTLE_STRUCT->linkPlayerIndex].lp_field_18 == gStringBank)
+ {
+ StringCopy(text, gEnigmaBerries[gStringBank].name);
+#ifdef ENGLISH
+ StringAppend(text, gUnknown_08400A85);
+#else
+ de_sub_8073174(text, gUnknown_08400A85);
+#endif
+ toCpy = text;
+ }
+ else
+ toCpy = gUnknown_08400A78;
+ }
+ else
+ {
+ CopyItemName(gLastUsedItem, text);
+ toCpy = text;
+ }
+ }
+ else
+ {
+ CopyItemName(gLastUsedItem, text);
+ toCpy = text;
+ }
+ break;
+ case 20: // last used ability
+ toCpy = gAbilityNames[gLastUsedAbility];
+ break;
+ case 21: // attacker ability
+ toCpy = gAbilityNames[gAbilitiesPerBank[gBankAttacker]];
+ break;
+ case 22: // target ability
+ toCpy = gAbilityNames[gAbilitiesPerBank[gBankTarget]];
+ break;
+ case 23: // scripting active ability
+ toCpy = gAbilityNames[gAbilitiesPerBank[BATTLE_STRUCT->scriptingActive]];
+ break;
+ case 24: // effect bank ability
+ toCpy = gAbilityNames[gAbilitiesPerBank[gEffectBank]];
+ break;
+ case 25: // trainer class name
+#ifdef ENGLISH
+ if (gTrainerBattleOpponent == 0x400)
+ toCpy = gTrainerClassNames[GetSecretBaseTrainerNameIndex()];
+ else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
+ toCpy = gTrainerClassNames[get_trainer_class_name_index()];
+ else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER)
+ toCpy = gTrainerClassNames[sub_8135FD8()];
+ else
+ toCpy = gTrainerClassNames[gTrainers[gTrainerBattleOpponent].trainerClass];
+ break;
+#else
+ if (gTrainerBattleOpponent == 0x400)
+ toCpy = de_sub_8041024(gTrainerBattleOpponent, 0);
+ else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
+ toCpy = de_sub_8041024(BATTLE_TYPE_BATTLE_TOWER, 0);
+ else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER)
+ toCpy = de_sub_8041024(BATTLE_TYPE_EREADER_TRAINER, 0);
+ else
+ toCpy = de_sub_8041024(0, gTrainerBattleOpponent);
+ break;
+#endif
+ case 26: // trainer name
+ if (gTrainerBattleOpponent == 0x400)
+ {
+ memset(text, 0xFF, 8);
+ memcpy(text, &ewram[0x17002], 7);
+ toCpy = text;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
+ {
+ get_trainer_name(text);
+ toCpy = text;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER)
+ {
+ sub_8135FF4(text);
+ toCpy = text;
+ }
+ else
+ toCpy = gTrainers[gTrainerBattleOpponent].trainerName;
+ break;
+ case 27: // link player name?
+ toCpy = gLinkPlayers[multiplayerID].name;
+ break;
+ case 28: // link partner name?
+ toCpy = gLinkPlayers[sub_803FC34(2 ^ gLinkPlayers[multiplayerID].lp_field_18)].name;
+ break;
+ case 29: // link opponent 1 name?
+ toCpy = gLinkPlayers[sub_803FC34(1 ^ gLinkPlayers[multiplayerID].lp_field_18)].name;
+ break;
+ case 30: // link opponent 2 name?
+ toCpy = gLinkPlayers[sub_803FC34(3 ^ gLinkPlayers[multiplayerID].lp_field_18)].name;
+ break;
+ case 31: // link scripting active name
+ toCpy = gLinkPlayers[sub_803FC34(BATTLE_STRUCT->scriptingActive)].name;
+ break;
+ case 32: // player name
+ toCpy = gSaveBlock2.playerName;
+ break;
+ case 33: // ?
+ toCpy = sub_8082830();
+ break;
+ case 34: // ?
+ HANDLE_NICKNAME_STRING_CASE(BATTLE_STRUCT->scriptingActive, BATTLE_STRUCT->unk1605E)
+ break;
+ case 35: // lanette pc
+ if (FlagGet(SYS_PC_LANETTE))
+ toCpy = gUnknown_084009F7;
+ else
+ toCpy = gUnknown_084009ED;
+ break;
+ case 38:
+ if (GetBankSide(gBankAttacker) == 0)
+ toCpy = gUnknown_084007AC;
+ else
+ toCpy = gUnknown_084007A7;
+ break;
+ case 39:
+ if (GetBankSide(gBankTarget) == 0)
+ toCpy = gUnknown_084007AC;
+ else
+ toCpy = gUnknown_084007A7;
+ break;
+ case 36:
+ if (GetBankSide(gBankAttacker) == 0)
+ toCpy = gUnknown_084007A1;
+ else
+ toCpy = gUnknown_0840079C;
+ break;
+ case 37:
+ if (GetBankSide(gBankTarget) == 0)
+ toCpy = gUnknown_084007A1;
+ else
+ toCpy = gUnknown_0840079C;
+ break;
+ case 40:
+ if (GetBankSide(gBankAttacker) == 0)
+ toCpy = gUnknown_084007B7;
+ else
+ toCpy = gUnknown_084007B2;
+ break;
+ case 41:
+ if (GetBankSide(gBankTarget) == 0)
+ toCpy = gUnknown_084007B7;
+ else
+ toCpy = gUnknown_084007B2;
+ break;
+ }
+ //if (toCpy != NULL) really GF, why did you forget about this?
+ while (*toCpy != EOS)
+ {
+ dst[dstID] = *toCpy;
+ dstID++;
+ toCpy++;
+ }
+ if (*src == 33)
+ {
+ dst[dstID] = 0xFC;
+ dstID++;
+ dst[dstID] = 9;
+ dstID++;
+ }
+ }
+ else
+ {
+ dst[dstID] = *src;
+ dstID++;
+ }
+ src++;
+ }
+ dst[dstID] = *src;
+ dstID++;
+ return dstID;
+}
+
+#define ByteRead16(ptr) ((ptr)[0] | ((ptr)[1] << 8))
+#define ByteRead32(ptr) ((ptr)[0] | (ptr)[1] << 8 | (ptr)[2] << 16 | (ptr)[3] << 24)
+
+void StrCpyDecodeBattleTextBuff(u8* src, u8* dst)
+{
+ u32 srcID = 1;
+ u32 value = 0;
+ u8 text[12];
+ u16 hword;
+
+ *dst = EOS;
+ while (src[srcID] != EOS)
+ {
+ switch (src[srcID])
+ {
+ case 0: // battle string
+ hword = ByteRead16(&src[srcID + 1]);
+#ifdef GERMAN
+ if (hword == 209 || hword == 211)
+ srcID += 3;
+#endif
+ StringAppend(dst, gBattleStringsTable[hword - BATTLESTRING_TO_SUB]);
+ srcID += 3;
+ break;
+ case 1: // int to string
+ switch (src[srcID + 1])
+ {
+ case 1:
+ value = src[srcID + 3];
+ break;
+ case 2:
+ value = ByteRead16(&src[srcID + 3]);
+ break;
+ case 4:
+ value = ByteRead32(&src[srcID + 3]);
+ break;
+ }
+ ConvertIntToDecimalStringN(dst, value, 0, src[srcID + 2]);
+ srcID += src[srcID + 1] + 3;
+ break;
+ case 2: // move name
+ StringAppend(dst, gMoveNames[ByteRead16(&src[srcID + 1])]);
+ srcID += 3;
+ break;
+ case 3: // type name
+ StringAppend(dst, gTypeNames[src[srcID + 1]]);
+ srcID += 2;
+ break;
+ case 4: // poke nick with prefix
+#ifdef ENGLISH
+ if (GetBankSide(src[srcID + 1]) == 0)
+ {
+ GetMonData(&gPlayerParty[src[srcID + 2]], MON_DATA_NICKNAME, text);
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ StringAppend(dst, gUnknown_08400797);
+ else
+ StringAppend(dst, gUnknown_08400791);
+ GetMonData(&gEnemyParty[src[srcID + 2]], MON_DATA_NICKNAME, text);
+ }
+ StringGetEnd10(text);
+ StringAppend(dst, text);
+#else
+ if (GetBankSide(src[srcID + 1]) == 0)
+ {
+ GetMonData(&gPlayerParty[src[srcID + 2]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ StringAppend(dst, text);
+ }
+ else
+ {
+ GetMonData(&gEnemyParty[src[srcID + 2]], MON_DATA_NICKNAME, text);
+ StringGetEnd10(text);
+ StringAppend(dst, text);
+ if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ StringAppend(dst, gUnknown_08400797);
+ else
+ StringAppend(dst, gUnknown_08400791);
+ }
+#endif
+ srcID += 3;
+ break;
+ case 5: // stats
+ StringAppend(dst, gUnknown_08400F58[src[srcID + 1]]);
+ srcID += 2;
+ break;
+ case 6: // species name
+ GetSpeciesName(dst, ByteRead16(&src[srcID + 1]));
+ srcID += 3;
+ break;
+ case 7: // poke nick without prefix
+ if (GetBankSide(src[srcID + 1]) == 0)
+ GetMonData(&gPlayerParty[src[srcID + 2]], MON_DATA_NICKNAME, dst);
+ else
+ GetMonData(&gEnemyParty[src[srcID + 2]], MON_DATA_NICKNAME, dst);
+ StringGetEnd10(dst);
+ srcID += 3;
+ break;
+ case 8: // flavour table
+ StringAppend(dst, gUnknown_08400F78[src[srcID + 1]]);
+ srcID += 2;
+ break;
+ case 9: // ability names
+ StringAppend(dst, gAbilityNames[src[srcID + 1]]);
+ srcID += 2;
+ break;
+ case 10: // item name
+ {
+ hword = ByteRead16(&src[srcID + 1]);
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ if (hword == ITEM_ENIGMA_BERRY)
+ {
+ if (gLinkPlayers[BATTLE_STRUCT->linkPlayerIndex].lp_field_18 == gStringBank)
+ {
+ StringCopy(dst, gEnigmaBerries[gStringBank].name);
+#ifdef ENGLISH
+ StringAppend(dst, gUnknown_08400A85);
+#else
+ de_sub_8073174(dst, gUnknown_08400A85);
+#endif
+ }
+ else
+ StringAppend(dst, gUnknown_08400A78);
+ }
+ else
+ CopyItemName(hword, dst);
+ }
+ else
+ CopyItemName(hword, dst);
+ srcID += 3;
+ }
+ break;
+ }
+ }
+}
+
+void sub_8121D1C(u8* textBuff)
+{
+ s32 counter = 0;
+ u32 i = 0;
+
+ while (counter != 4)
+ {
+ if (gUnknown_084016BC[i] == 0)
+ counter++;
+ if (gUnknown_084016BC[i++] == gStringInfo->currentMove)
+ break;
+ }
+
+ if (counter >= 0)
+ {
+ if (counter <= 2)
+ StringCopy(textBuff, gUnknown_08400E5E); // is
+ else if (counter <= 4)
+ StringCopy(textBuff, gUnknown_08400E62); // 's
+ }
+}
+
+void sub_8121D74(u8* dst)
+{
+ s32 counter = 0;
+ s32 i = 0;
+
+ while (*dst != EOS)
+ dst++;
+
+ while (counter != 4)
+ {
+ if (gUnknown_084016BC[i] == 0)
+ counter++;
+ if (gUnknown_084016BC[i++] == gStringInfo->currentMove)
+ break;
+ }
+
+ switch (counter)
+ {
+ case 0:
+ StringCopy(dst, gUnknown_084007C8);
+ break;
+ case 1:
+ StringCopy(dst, gUnknown_084007CA);
+ break;
+ case 2:
+ StringCopy(dst, gUnknown_084007CC);
+ break;
+ case 3:
+ StringCopy(dst, gUnknown_084007CE);
+ break;
+ case 4:
+ StringCopy(dst, gUnknown_084007D0);
+ break;
+ }
+}
diff --git a/src/choose_party.c b/src/choose_party.c
index d8df44028..7b2c833e1 100644
--- a/src/choose_party.c
+++ b/src/choose_party.c
@@ -211,11 +211,10 @@ bool8 sub_8121E78(void)
return FALSE;
}
-#ifdef NONMATCHING
static bool8 IsMonAllowedInBattleTower(struct Pokemon *pkmn)
{
- u16 r3;
- s32 i;
+ u16 species;
+ s32 i = 0;
if (GetMonData(pkmn, MON_DATA_IS_EGG))
return FALSE;
@@ -232,97 +231,16 @@ static bool8 IsMonAllowedInBattleTower(struct Pokemon *pkmn)
&& GetMonData(pkmn, MON_DATA_LEVEL) > 50)
return FALSE;
- r3 = GetMonData(pkmn, MON_DATA_SPECIES);
- // Can't stop the compiler from optimizing out the first index
- for (i = 0; gBattleTowerBanlist[i] != 0xFFFF; i++)
+ // Check if the pkmn is in the ban list
+ species = GetMonData(pkmn, MON_DATA_SPECIES);
+ while (gBattleTowerBanlist[i] != 0xFFFF)
{
- if (gBattleTowerBanlist[i] == r3)
+ if (gBattleTowerBanlist[i] == species)
return FALSE;
+ i++;
}
return TRUE;
}
-#else
-__attribute__((naked))
-static bool8 IsMonAllowedInBattleTower(struct Pokemon *pkmn)
-{
- asm_unified(
- "push {r4,lr}\n\
- adds r4, r0, 0\n\
- movs r1, 0x2D\n\
- bl GetMonData\n\
- cmp r0, 0\n\
- bne _0812207C\n\
- ldr r0, _08122058 @ =0x0201b000\n\
- ldr r1, _0812205C @ =0x00000263\n\
- adds r0, r1\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- bne _08122060\n\
- adds r0, r4, 0\n\
- movs r1, 0x39\n\
- bl GetMonData\n\
- cmp r0, 0\n\
- beq _0812207C\n\
- b _081220B6\n\
- .align 2, 0\n\
-_08122058: .4byte 0x0201b000\n\
-_0812205C: .4byte 0x00000263\n\
-_08122060:\n\
- ldr r0, _08122080 @ =gSaveBlock2\n\
- ldr r1, _08122084 @ =0x00000554\n\
- adds r0, r1\n\
- ldrb r1, [r0]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08122088\n\
- adds r0, r4, 0\n\
- movs r1, 0x38\n\
- bl GetMonData\n\
- cmp r0, 0x32\n\
- bls _08122088\n\
-_0812207C:\n\
- movs r0, 0\n\
- b _081220B8\n\
- .align 2, 0\n\
-_08122080: .4byte gSaveBlock2\n\
-_08122084: .4byte 0x00000554\n\
-_08122088:\n\
- adds r0, r4, 0\n\
- movs r1, 0xB\n\
- bl GetMonData\n\
- lsls r0, 16\n\
- lsrs r3, r0, 16\n\
- ldr r1, _081220C0 @ =gBattleTowerBanlist\n\
- movs r0, 0\n\
- lsls r0, 1\n\
- adds r2, r0, r1\n\
- ldrh r0, [r2]\n\
- ldr r1, _081220C4 @ =0x0000ffff\n\
- cmp r0, r1\n\
- beq _081220B6\n\
- adds r4, r1, 0\n\
- adds r1, r2, 0\n\
-_081220A8:\n\
- ldrh r0, [r1]\n\
- cmp r0, r3\n\
- beq _0812207C\n\
- adds r1, 0x2\n\
- ldrh r0, [r1]\n\
- cmp r0, r4\n\
- bne _081220A8\n\
-_081220B6:\n\
- movs r0, 0x1\n\
-_081220B8:\n\
- pop {r4}\n\
- pop {r1}\n\
- bx r1\n\
- .align 2, 0\n\
-_081220C0: .4byte gBattleTowerBanlist\n\
-_081220C4: .4byte 0x0000ffff\n"
- );
-}
-#endif
static u8 sub_81220C8(void)
{
diff --git a/src/egg_hatch.c b/src/egg_hatch.c
index 32fbe1547..2b68d83e8 100644
--- a/src/egg_hatch.c
+++ b/src/egg_hatch.c
@@ -1,7 +1,226 @@
#include "global.h"
#include "pokemon.h"
+#include "items.h"
+#include "decompress.h"
+#include "data2.h"
+#include "task.h"
+#include "script.h"
+#include "palette.h"
+#include "rom4.h"
+#include "main.h"
+#include "event_data.h"
+#include "sound.h"
+#include "songs.h"
+#include "text.h"
+#include "text_window.h"
+#include "string_util.h"
+#include "strings2.h"
+#include "menu.h"
+#include "naming_screen.h"
+#include "trig.h"
+#include "rng.h"
-void CreatedHatchedMon(struct Pokemon *egg, struct Pokemon *temp) {
+extern u8 ewram[];
+extern struct SpriteTemplate gUnknown_02024E8C;
+
+struct EggHatchData
+{
+ u8 eggSpriteID;
+ u8 pokeSpriteID;
+ u8 CB2_state;
+ u8 CB2_PalCounter;
+ u8 eggPartyID;
+ struct Window window;
+ u8 tileDataStartOffset;
+ u8 unused_39;
+ u8 eggShardVelocityID;
+};
+
+struct EggHatchData* gEggHatchData;
+
+extern const u32 gUnknown_08D00000[];
+extern const u32 gUnknown_08D00524[];
+extern const u32 gUnknown_0820CA98[];
+extern const u32 gUnknown_0820F798[];
+extern const u16 gUnknown_08D004E0[]; //palette
+extern const u16 gUnknown_0820C9F8[]; //palette
+extern const struct SpriteSheet sUnknown_0820A3B0;
+extern const struct SpriteSheet sUnknown_0820A3B8;
+extern const struct SpritePalette sUnknown_0820A3C0;
+
+bool8 GetNationalPokedexFlag(u16 nationalNum, u8 caseID);
+u8* GetMonNick(struct Pokemon* mon, u8* dst);
+u8 sav1_map_get_name(void);
+const struct CompressedSpritePalette* sub_8040990(struct Pokemon* mon); //gets pokemon palette address
+void sub_8080990(void);
+
+static void Task_EggHatch(u8 taskID);
+static void CB2_EggHatch_0(void);
+static void CB2_EggHatch_1(void);
+static void SpriteCB_Egg_0(struct Sprite* sprite);
+static void SpriteCB_Egg_1(struct Sprite* sprite);
+static void SpriteCB_Egg_2(struct Sprite* sprite);
+static void SpriteCB_Egg_3(struct Sprite* sprite);
+static void SpriteCB_Egg_4(struct Sprite* sprite);
+static void SpriteCB_Egg_5(struct Sprite* sprite);
+static void SpriteCB_EggShard(struct Sprite* sprite);
+static void EggHatchPrintMessage2(u8* src);
+static void EggHatchPrintMessage1(u8* src);
+static bool8 EggHatchUpdateWindowText(void);
+static void CreateRandomEggShardSprite(void);
+static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex);
+
+// graphics
+
+static const u16 sEggPalette[] = INCBIN_U16("graphics/pokemon/egg/palette.gbapal");
+static const u8 sEggHatchTiles[] = INCBIN_U8("graphics/misc/egg_hatch.4bpp");
+static const u8 sEggShardTiles[] = INCBIN_U8("graphics/misc/egg_shard.4bpp");
+
+static const struct OamData sOamData_820A378 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_820A380[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_820A388[] =
+{
+ ANIMCMD_FRAME(16, 5),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_820A390[] =
+{
+ ANIMCMD_FRAME(32, 5),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_820A398[] =
+{
+ ANIMCMD_FRAME(48, 5),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_820A3A0[] =
+{
+ sSpriteAnim_820A380,
+ sSpriteAnim_820A388,
+ sSpriteAnim_820A390,
+ sSpriteAnim_820A398,
+};
+
+static const struct SpriteSheet sUnknown_0820A3B0 =
+{
+ .data = sEggHatchTiles,
+ .size = 2048,
+ .tag = 12345,
+};
+
+static const struct SpriteSheet sUnknown_0820A3B8 =
+{
+ .data = sEggShardTiles,
+ .size = 128,
+ .tag = 23456,
+};
+
+static const struct SpritePalette sUnknown_0820A3C0 =
+{
+ .data = sEggPalette,
+ .tag = 54321
+};
+
+static const struct SpriteTemplate sSpriteTemplate_820A3C8 =
+{
+ .tileTag = 12345,
+ .paletteTag = 54321,
+ .oam = &sOamData_820A378,
+ .anims = sSpriteAnimTable_820A3A0,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+
+static const struct OamData sOamData_820A3E0 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 2,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_820A3E8[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_820A3F0[] =
+{
+ ANIMCMD_FRAME(1, 5),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_820A3F8[] =
+{
+ ANIMCMD_FRAME(2, 5),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_820A400[] =
+{
+ ANIMCMD_FRAME(3, 5),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_820A408[] =
+{
+ sSpriteAnim_820A3E8,
+ sSpriteAnim_820A3F0,
+ sSpriteAnim_820A3F8,
+ sSpriteAnim_820A400,
+};
+
+static const struct SpriteTemplate sSpriteTemplate_820A418 =
+{
+ .tileTag = 23456,
+ .paletteTag = 54321,
+ .oam = &sOamData_820A3E0,
+ .anims = sSpriteAnimTable_820A408,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCB_EggShard
+};
+
+// actual code
+
+static void CreatedHatchedMon(struct Pokemon *egg, struct Pokemon *temp)
+{
u16 species;
u32 personality, pokerus;
u8 i, friendship, language, gameMet, markings;
@@ -50,3 +269,596 @@ void CreatedHatchedMon(struct Pokemon *egg, struct Pokemon *temp) {
*egg = *temp;
}
+
+static void AddHatchedMonToParty(u8 id)
+{
+ u8 isEgg;
+ u16 pokeNum;
+ u8 name[12];
+ u16 ball;
+ u16 caughtLvl;
+ u8 mapNameID;
+ struct Pokemon* mon = &gPlayerParty[id];
+
+ CreatedHatchedMon(mon, &gEnemyParty[0]);
+ isEgg = 0;
+ SetMonData(mon, MON_DATA_IS_EGG, &isEgg);
+
+ pokeNum = GetMonData(mon, MON_DATA_SPECIES);
+ GetSpeciesName(name, pokeNum);
+ SetMonData(mon, MON_DATA_NICKNAME, name);
+
+ pokeNum = SpeciesToNationalPokedexNum(pokeNum);
+ GetNationalPokedexFlag(pokeNum, 2);
+ GetNationalPokedexFlag(pokeNum, 3);
+
+ GetMonNick(mon, gStringVar1);
+
+ ball = ITEM_POKE_BALL;
+ SetMonData(mon, MON_DATA_POKEBALL, (const u8*) &ball);
+
+ caughtLvl = 0;
+ SetMonData(mon, MON_DATA_MET_LEVEL, (const u8*) &caughtLvl);
+
+ mapNameID = sav1_map_get_name();
+ SetMonData(mon, MON_DATA_MET_LOCATION, &mapNameID);
+
+ MonRestorePP(mon);
+ CalculateMonStats(mon);
+}
+
+void ScriptHatchMon(void)
+{
+ AddHatchedMonToParty(gSpecialVar_0x8004);
+}
+
+#ifdef NONMATCHING
+static bool8 sub_8042ABC(void* a, u8 b)
+{
+
+}
+
+#else
+__attribute__((naked))
+static bool8 sub_8042ABC(void* a, u8 b)
+{
+ asm(".syntax unified\n\
+ push {r4-r6,lr}\n\
+ sub sp, 0x20\n\
+ adds r5, r0, 0\n\
+ lsls r4, r1, 24\n\
+ lsrs r4, 24\n\
+ lsls r0, r4, 2\n\
+ adds r0, r4\n\
+ lsls r0, 4\n\
+ adds r0, r5, r0\n\
+ mov r1, sp\n\
+ bl GetBoxMonNick\n\
+ lsls r0, r4, 3\n\
+ subs r0, r4\n\
+ lsls r1, r0, 3\n\
+ adds r0, r5, r1\n\
+ adds r0, 0xC0\n\
+ ldrh r0, [r0]\n\
+ cmp r0, 0\n\
+ beq _08042B40\n\
+ adds r0, r1, 0\n\
+ adds r0, 0xA0\n\
+ adds r5, r0\n\
+ adds r6, r5, 0\n\
+ adds r6, 0x2C\n\
+ mov r0, sp\n\
+ adds r1, r6, 0\n\
+ bl StringCompareWithoutExtCtrlCodes\n\
+ cmp r0, 0\n\
+ bne _08042B08\n\
+ ldr r0, _08042B30 @ =gSaveBlock2\n\
+ adds r1, r5, 0\n\
+ adds r1, 0x24\n\
+ bl StringCompareWithoutExtCtrlCodes\n\
+ cmp r0, 0\n\
+ beq _08042B40\n\
+_08042B08:\n\
+ ldr r0, _08042B34 @ =gStringVar1\n\
+ mov r1, sp\n\
+ bl StringCopy\n\
+ ldr r4, _08042B38 @ =gStringVar2\n\
+ adds r1, r5, 0\n\
+ adds r1, 0x24\n\
+ adds r0, r4, 0\n\
+ bl StringCopy\n\
+ ldr r0, _08042B3C @ =gStringVar3\n\
+ adds r1, r6, 0\n\
+ bl StringCopy\n\
+ adds r0, r4, 0\n\
+ bl SanitizeNameString\n\
+ movs r0, 0x1\n\
+ b _08042B42\n\
+ .align 2, 0\n\
+_08042B30: .4byte gSaveBlock2\n\
+_08042B34: .4byte gStringVar1\n\
+_08042B38: .4byte gStringVar2\n\
+_08042B3C: .4byte gStringVar3\n\
+_08042B40:\n\
+ movs r0, 0\n\
+_08042B42:\n\
+ add sp, 0x20\n\
+ pop {r4-r6}\n\
+ pop {r1}\n\
+ bx r1\n\
+ .syntax divided");
+}
+
+#endif // NONMATCHING
+
+bool8 sub_8042B4C(void)
+{
+ return sub_8042ABC(&gSaveBlock1.daycareData, gSpecialVar_0x8004);
+}
+
+static u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID)
+{
+ u8 r5 = 0;
+ u8 spriteID = 0;
+ struct Pokemon* mon = NULL;
+
+ if (a0 == 0)
+ {
+ mon = &gPlayerParty[pokeID];
+ r5 = 1;
+ }
+ if (a0 == 1)
+ {
+ mon = &gPlayerParty[pokeID];
+ r5 = 3;
+ }
+ switch (switchID)
+ {
+ case 0:
+ {
+ u16 species = GetMonData(mon, MON_DATA_SPECIES);
+ u32 pid = GetMonData(mon, MON_DATA_PERSONALITY);
+ HandleLoadSpecialPokePic(&gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset,(u32)(&ewram[0]), gUnknown_081FAF4C[2 * a0 + 1], species, pid);
+ LoadCompressedObjectPalette(sub_8040990(mon));
+ }
+ break;
+ case 1:
+ GetMonSpriteTemplate_803C56C(sub_8040990(mon)->tag, r5);
+ spriteID = CreateSprite(&gUnknown_02024E8C, 120, 70, 6);
+ gSprites[spriteID].invisible = 1;
+ gSprites[spriteID].callback = SpriteCallbackDummy;
+ break;
+ }
+ return spriteID;
+}
+
+static void VBlankCB_EggHatch(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+void EggHatch(void)
+{
+ ScriptContext2_Enable();
+ CreateTask(Task_EggHatch, 10);
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+}
+
+static void Task_EggHatch(u8 taskID)
+{
+ if (!gPaletteFade.active)
+ {
+ SetMainCallback2(CB2_EggHatch_0);
+ gFieldCallback = sub_8080990;
+ DestroyTask(taskID);
+ }
+}
+
+static void CB2_EggHatch_0(void)
+{
+ switch (gMain.state)
+ {
+ case 0:
+ REG_DISPCNT = 0;
+ gEggHatchData = (struct EggHatchData*)(&ewram[0x18000]);
+ gEggHatchData->eggPartyID = gSpecialVar_0x8004;
+ gEggHatchData->eggShardVelocityID = 0;
+ ResetTasks();
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ SetVBlankCallback(VBlankCB_EggHatch);
+ gMain.state++;
+ gSpecialVar_0x8005 = GetCurrentMapMusic();
+ break;
+ case 1:
+ SetUpWindowConfig(&gWindowConfig_81E6F84);
+ InitWindowFromConfig(&gEggHatchData->window, &gWindowConfig_81E6F84);
+ gEggHatchData->tileDataStartOffset = SetTextWindowBaseTileNum(20);
+ LoadTextWindowGraphics(&gEggHatchData->window);
+ gMain.state++;
+ break;
+ case 2:
+ LZDecompressVram(&gUnknown_08D00000, (void*)(VRAM));
+ CpuSet(&gUnknown_08D00524, &ewram[0], 0x800);
+ DmaCopy16(3, &ewram[0], (void*)(VRAM + 0x2800), 0x500);
+ LoadCompressedPalette(&gUnknown_08D004E0, 0, 0x20);
+ gMain.state++;
+ break;
+ case 3:
+ LoadSpriteSheet(&sUnknown_0820A3B0);
+ LoadSpriteSheet(&sUnknown_0820A3B8);
+ LoadSpritePalette(&sUnknown_0820A3C0);
+ gMain.state++;
+ break;
+ case 4:
+ gEggHatchData->eggSpriteID = CreateSprite(&sSpriteTemplate_820A3C8, 0x78, 0x4B, 5);
+ AddHatchedMonToParty(gEggHatchData->eggPartyID);
+ gMain.state++;
+ break;
+ case 5:
+ EggHatchCreateMonSprite(0, 0, gEggHatchData->eggPartyID);
+ gMain.state++;
+ break;
+ case 6:
+ gEggHatchData->pokeSpriteID = EggHatchCreateMonSprite(0, 1, gEggHatchData->eggPartyID);
+ gMain.state++;
+ break;
+ case 7:
+ {
+ u32 offsetRead, offsetWrite;
+ u32 offsetRead2, offsetWrite2;
+ u32 size;
+
+ REG_BG2CNT = 0x4C06;
+ LoadPalette(&gUnknown_0820C9F8, 0x10, 0xA0);
+
+ offsetRead = (u32)(&gUnknown_0820CA98);
+ offsetWrite = (VRAM + 0x4000);
+ size = 0x1300;
+ while (TRUE)
+ {
+ DmaCopy16(3, offsetRead, (void *) (offsetWrite), 0x1000);
+ offsetRead += 0x1000;
+ offsetWrite += 0x1000;
+ size -= 0x1000;
+ if (size <= 0x1000)
+ {
+ DmaCopy16(3, offsetRead, (void *) (offsetWrite), size);
+ break;
+ }
+ }
+
+ offsetRead2 = (u32)(&gUnknown_0820F798);
+ offsetWrite2 = (u32)(VRAM + 0x6000);
+ DmaCopy16(3, offsetRead2, (void*)(offsetWrite2), 0x1000);
+ gMain.state++;
+ }
+ break;
+ case 8:
+ REG_BG1CNT = 0x501;
+
+ REG_BG0HOFS = 0;
+ REG_BG0VOFS = 0;
+
+ REG_BG1HOFS = 0;
+ REG_BG1VOFS = 0;
+
+ REG_BG2HOFS = 0;
+ REG_BG2VOFS = 0;
+
+ SetMainCallback2(CB2_EggHatch_1);
+ gEggHatchData->CB2_state = 0;
+ break;
+ }
+}
+
+static void EggHatchSetMonNickname(void)
+{
+ SetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, gStringVar3);
+ SetMainCallback2(c2_exit_to_overworld_2_switch);
+}
+
+static void Task_EggHatchPlayBGM(u8 taskID)
+{
+ if (gTasks[taskID].data[0] == 0)
+ StopMapMusic();
+ if (gTasks[taskID].data[0] == 1)
+ PlayBGM(376);
+ if (gTasks[taskID].data[0] > 60)
+ {
+ PlayBGM(377);
+ DestroyTask(taskID);
+ //return; task is destroyed, yet you increment the value?
+ }
+ gTasks[taskID].data[0]++;
+}
+
+static void CB2_EggHatch_1(void)
+{
+ switch (gEggHatchData->CB2_state)
+ {
+ case 0:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ REG_DISPCNT = 0x1740;
+ gEggHatchData->CB2_state++;
+ CreateTask(Task_EggHatchPlayBGM, 5);
+ break;
+ case 1:
+ if (!gPaletteFade.active)
+ {
+ gEggHatchData->CB2_PalCounter = 0;
+ gEggHatchData->CB2_state++;
+ }
+ break;
+ case 2:
+ if (++gEggHatchData->CB2_PalCounter > 30)
+ {
+ gEggHatchData->CB2_state++;
+ gSprites[gEggHatchData->eggSpriteID].callback = SpriteCB_Egg_0;
+ }
+ break;
+ case 3:
+ if (gSprites[gEggHatchData->eggSpriteID].callback == SpriteCallbackDummy)
+ gEggHatchData->CB2_state++;
+ break;
+ case 4:
+ GetMonNick(&gPlayerParty[gEggHatchData->eggPartyID], gStringVar1);
+ StringExpandPlaceholders(gStringVar4, gOtherText_HatchedFromEgg);
+ EggHatchPrintMessage2(gStringVar4);
+ PlayFanfare(371);
+ gEggHatchData->CB2_state++;
+ break;
+ case 5:
+ if (IsFanfareTaskInactive())
+ gEggHatchData->CB2_state++;
+ break;
+ case 6:
+ if (IsFanfareTaskInactive())
+ gEggHatchData->CB2_state++;
+ break;
+ case 7:
+ GetMonNick(&gPlayerParty[gEggHatchData->eggPartyID], gStringVar1);
+ StringExpandPlaceholders(gStringVar4, gOtherText_NickHatchPrompt);
+ EggHatchPrintMessage1(gStringVar4);
+ gEggHatchData->CB2_state++;
+ break;
+ case 8:
+ if (EggHatchUpdateWindowText())
+ {
+ MenuDrawTextWindow(22, 8, 27, 13);
+ InitYesNoMenu(22, 8, 4);
+ gEggHatchData->CB2_state++;
+ }
+ break;
+ case 9:
+ {
+ s8 menuInput;
+ if ((menuInput = ProcessMenuInputNoWrap_()) != -2)
+ {
+ if (menuInput != -1 && menuInput != 1)
+ {
+ u16 species;
+ u8 gender;
+ u32 personality;
+
+ GetMonNick(&gPlayerParty[gEggHatchData->eggPartyID], gStringVar3);
+ species = GetMonData(&gPlayerParty[gEggHatchData->eggPartyID], MON_DATA_SPECIES);
+ gender = GetMonGender(&gPlayerParty[gEggHatchData->eggPartyID]);
+ personality = GetMonData(&gPlayerParty[gEggHatchData->eggPartyID], MON_DATA_PERSONALITY, 0);
+ DoNamingScreen(3, gStringVar3, species, gender, personality, EggHatchSetMonNickname);
+ }
+ else
+ gEggHatchData->CB2_state++;
+ }
+ }
+ break;
+ case 10:
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gEggHatchData->CB2_state++;
+ break;
+ case 11:
+ if (!gPaletteFade.active)
+ SetMainCallback2(c2_exit_to_overworld_2_switch);
+ break;
+ }
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+static void SpriteCB_Egg_0(struct Sprite* sprite)
+{
+ if (++sprite->data0 > 20)
+ {
+ sprite->callback = SpriteCB_Egg_1;
+ sprite->data0 = 0;
+ }
+ else
+ {
+ sprite->data1 = (sprite->data1 + 20) & 0xFF;
+ sprite->pos2.x = Sin(sprite->data1, 1);
+ if (sprite->data0 == 15)
+ {
+ PlaySE(SE_BOWA);
+ StartSpriteAnim(sprite, 1);
+ CreateRandomEggShardSprite();
+ }
+ }
+}
+
+static void SpriteCB_Egg_1(struct Sprite* sprite)
+{
+ if (++sprite->data2 > 30)
+ {
+ if (++sprite->data0 > 20)
+ {
+ sprite->callback = SpriteCB_Egg_2;
+ sprite->data0 = 0;
+ sprite->data2 = 0;
+ }
+ else
+ {
+ sprite->data1 = (sprite->data1 + 20) & 0xFF;
+ sprite->pos2.x = Sin(sprite->data1, 2);
+ if (sprite->data0 == 15)
+ {
+ PlaySE(SE_BOWA);
+ StartSpriteAnim(sprite, 2);
+ }
+ }
+ }
+}
+
+static void SpriteCB_Egg_2(struct Sprite* sprite)
+{
+ if (++sprite->data2 > 30)
+ {
+ if (++sprite->data0 > 38)
+ {
+ u16 species;
+
+ sprite->callback = SpriteCB_Egg_3;
+ sprite->data0 = 0;
+ species = GetMonData(&gPlayerParty[gEggHatchData->eggPartyID], MON_DATA_SPECIES);
+ gSprites[gEggHatchData->pokeSpriteID].pos2.x = 0;
+ gSprites[gEggHatchData->pokeSpriteID].pos2.y = gMonFrontPicCoords[species].y_offset;
+ }
+ else
+ {
+ sprite->data1 = (sprite->data1 + 20) & 0xFF;
+ sprite->pos2.x = Sin(sprite->data1, 2);
+ if (sprite->data0 == 15)
+ {
+ PlaySE(SE_BOWA);
+ StartSpriteAnim(sprite, 2);
+ CreateRandomEggShardSprite();
+ CreateRandomEggShardSprite();
+ }
+ if (sprite->data0 == 30)
+ PlaySE(SE_BOWA);
+ }
+ }
+}
+
+static void SpriteCB_Egg_3(struct Sprite* sprite)
+{
+ if (++sprite->data0 > 50)
+ {
+ sprite->callback = SpriteCB_Egg_4;
+ sprite->data0 = 0;
+ }
+}
+
+static void SpriteCB_Egg_4(struct Sprite* sprite)
+{
+ s16 i;
+ if (sprite->data0 == 0)
+ BeginNormalPaletteFade(-1, -1, 0, 0x10, 0xFFFF);
+ if (sprite->data0 < 4u)
+ {
+ for (i = 0; i <= 3; i++)
+ CreateRandomEggShardSprite();
+ }
+ sprite->data0++;
+ if (!gPaletteFade.active)
+ {
+ PlaySE(SE_TAMAGO);
+ sprite->invisible = 1;
+ sprite->callback = SpriteCB_Egg_5;
+ sprite->data0 = 0;
+ }
+}
+
+static void SpriteCB_Egg_5(struct Sprite* sprite)
+{
+ if (sprite->data0 == 0)
+ {
+ gSprites[gEggHatchData->pokeSpriteID].invisible = 0;
+ StartSpriteAffineAnim(&gSprites[gEggHatchData->pokeSpriteID], 1);
+ }
+ if (sprite->data0 == 8)
+ BeginNormalPaletteFade(-1, -1, 0x10, 0, 0xFFFF);
+ if (sprite->data0 <= 9)
+ gSprites[gEggHatchData->pokeSpriteID].pos1.y -= 1;
+ if (sprite->data0 > 40)
+ sprite->callback = SpriteCallbackDummy;
+ sprite->data0++;
+}
+
+static void SpriteCB_EggShard(struct Sprite* sprite)
+{
+ sprite->data4 += sprite->data1;
+ sprite->data5 += sprite->data2;
+
+ sprite->pos2.x = sprite->data4 / 256;
+ sprite->pos2.y = sprite->data5 / 256;
+
+ sprite->data2 += sprite->data3;
+
+ if (sprite->pos1.y + sprite->pos2.y > sprite->pos1.y + 20 && sprite->data2 > 0)
+ DestroySprite(sprite);
+}
+
+// Converts a number to Q8.8 fixed-point format
+#define Q_8_8(n) ((s16)((n) * 256))
+
+static const s16 sEggShardVelocities[][2] =
+{
+ {Q_8_8(-1.5), Q_8_8(-3.75)},
+ {Q_8_8(-5), Q_8_8(-3)},
+ {Q_8_8(3.5), Q_8_8(-3)},
+ {Q_8_8(-4), Q_8_8(-3.75)},
+ {Q_8_8(2), Q_8_8(-1.5)},
+ {Q_8_8(-0.5), Q_8_8(-6.75)},
+ {Q_8_8(5), Q_8_8(-2.25)},
+ {Q_8_8(-1.5), Q_8_8(-3.75)},
+ {Q_8_8(4.5), Q_8_8(-1.5)},
+ {Q_8_8(-1), Q_8_8(-6.75)},
+ {Q_8_8(4), Q_8_8(-2.25)},
+ {Q_8_8(-3.5), Q_8_8(-3.75)},
+ {Q_8_8(1), Q_8_8(-1.5)},
+ {Q_8_8(-3.515625), Q_8_8(-6.75)},
+ {Q_8_8(4.5), Q_8_8(-2.25)},
+ {Q_8_8(-0.5), Q_8_8(-7.5)},
+ {Q_8_8(1), Q_8_8(-4.5)},
+ {Q_8_8(-2.5), Q_8_8(-2.25)},
+ {Q_8_8(2.5), Q_8_8(-7.5)},
+};
+
+static void CreateRandomEggShardSprite(void)
+{
+ u16 spriteAnimIndex;
+
+ s16 velocity1 = sEggShardVelocities[gEggHatchData->eggShardVelocityID][0];
+ s16 velocity2 = sEggShardVelocities[gEggHatchData->eggShardVelocityID][1];
+ gEggHatchData->eggShardVelocityID++;
+ spriteAnimIndex = Random() % 4;
+ CreateEggShardSprite(120, 60, velocity1, velocity2, 100, spriteAnimIndex);
+}
+
+static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex)
+{
+ u8 spriteID = CreateSprite(&sSpriteTemplate_820A418, x, y, 4);
+ gSprites[spriteID].data1 = data1;
+ gSprites[spriteID].data2 = data2;
+ gSprites[spriteID].data3 = data3;
+ StartSpriteAnim(&gSprites[spriteID], spriteAnimIndex);
+}
+
+static void EggHatchPrintMessage1(u8* src)
+{
+ sub_8002EB0(&gEggHatchData->window, src, gEggHatchData->tileDataStartOffset, 3, 15);
+}
+
+static void EggHatchPrintMessage2(u8* src)
+{
+ sub_8003460(&gEggHatchData->window, src, gEggHatchData->tileDataStartOffset, 3, 15);
+}
+
+static bool8 EggHatchUpdateWindowText(void)
+{
+ return sub_80035AC(&gEggHatchData->window);
+}