diff options
Diffstat (limited to 'asm/fire.s')
-rwxr-xr-x | asm/fire.s | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/asm/fire.s b/asm/fire.s index bafe1d7e1..dcf793e39 100755 --- a/asm/fire.s +++ b/asm/fire.s @@ -23,7 +23,7 @@ sub_80D4ED8: @ 80D4ED8 movs r0, 0xFE lsls r0, 8 strh r0, [r4, 0x36] - ldr r1, _080D4F10 @ =move_anim_8072740 + ldr r1, _080D4F10 @ =DestroyAnimSprite adds r0, r4, 0 bl StoreSpriteCallbackInData ldr r1, _080D4F14 @ =sub_8078174 @@ -35,7 +35,7 @@ sub_80D4ED8: @ 80D4ED8 bx r0 .align 2, 0 _080D4F0C: .4byte gBattleAnimArgs -_080D4F10: .4byte move_anim_8072740 +_080D4F10: .4byte DestroyAnimSprite _080D4F14: .4byte sub_8078174 thumb_func_end sub_80D4ED8 @@ -60,7 +60,7 @@ sub_80D4F18: @ 80D4F18 strh r0, [r4, 0x32] ldr r0, _080D4F54 @ =sub_8078394 str r0, [r4, 0x1C] - ldr r1, _080D4F58 @ =move_anim_8072740 + ldr r1, _080D4F58 @ =DestroyAnimSprite adds r0, r4, 0 bl StoreSpriteCallbackInData pop {r4,r5} @@ -69,7 +69,7 @@ sub_80D4F18: @ 80D4F18 .align 2, 0 _080D4F50: .4byte gBattleAnimArgs _080D4F54: .4byte sub_8078394 -_080D4F58: .4byte move_anim_8072740 +_080D4F58: .4byte DestroyAnimSprite thumb_func_end sub_80D4F18 thumb_func_start sub_80D4F5C @@ -77,7 +77,7 @@ sub_80D4F5C: @ 80D4F5C push {r4,lr} adds r4, r0, 0 bl sub_8078650 - ldr r0, _080D4F90 @ =gBattleAnimBankAttacker + ldr r0, _080D4F90 @ =gAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -98,7 +98,7 @@ sub_80D4F5C: @ 80D4F5C adds r1, r2, 0 b _080D4FAE .align 2, 0 -_080D4F90: .4byte gBattleAnimBankAttacker +_080D4F90: .4byte gAnimBankAttacker _080D4F94: .4byte gBattleAnimArgs _080D4F98: ldr r1, _080D4FC4 @ =gBattleAnimArgs @@ -133,7 +133,7 @@ _080D4FC8: .4byte sub_80D5038 sub_80D4FCC: @ 80D4FCC push {r4,lr} adds r4, r0, 0 - ldr r0, _080D4FF8 @ =gBattleAnimBankAttacker + ldr r0, _080D4FF8 @ =gAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -153,7 +153,7 @@ sub_80D4FCC: @ 80D4FCC adds r1, r2, 0 b _080D5018 .align 2, 0 -_080D4FF8: .4byte gBattleAnimBankAttacker +_080D4FF8: .4byte gAnimBankAttacker _080D4FFC: .4byte gBattleAnimArgs _080D5000: ldr r1, _080D5030 @ =gBattleAnimArgs @@ -225,7 +225,7 @@ sub_80D5074: @ 80D5074 push {r4,lr} adds r4, r0, 0 bl sub_8078650 - ldr r0, _080D5098 @ =gBattleAnimBankAttacker + ldr r0, _080D5098 @ =gAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -238,7 +238,7 @@ sub_80D5074: @ 80D5074 strh r1, [r4, 0x20] b _080D50B2 .align 2, 0 -_080D5098: .4byte gBattleAnimBankAttacker +_080D5098: .4byte gAnimBankAttacker _080D509C: .4byte gBattleAnimArgs _080D50A0: ldr r0, _080D50E0 @ =gBattleAnimArgs |