diff options
Diffstat (limited to 'src/battle/anim/breath.c')
-rw-r--r-- | src/battle/anim/breath.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/battle/anim/breath.c b/src/battle/anim/breath.c index b55ff729e..d79cdcf77 100644 --- a/src/battle/anim/breath.c +++ b/src/battle/anim/breath.c @@ -5,8 +5,8 @@ #include "sound.h" extern s16 gBattleAnimArgs[]; -extern u8 gAnimBankAttacker; -extern u8 gAnimBankTarget; +extern u8 gBattleAnimAttacker; +extern u8 gBattleAnimTarget; void sub_80D0930(struct Sprite* sprite); @@ -50,20 +50,20 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_83D7764 = void sub_80D0930(struct Sprite* sprite) { - if (GetBattlerSide(gAnimBankAttacker) == 0) + if (GetBattlerSide(gBattleAnimAttacker) == 0) { StartSpriteAnim(sprite, 0); - sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 2) + 32; + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2) + 32; sprite->data[1] = 0x40; } else { StartSpriteAnim(sprite, 1); - sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 2) - 32; + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2) - 32; sprite->data[1] = -0x40; } - sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 3); + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); sprite->data[0] = 0x34; sprite->data[2] = 0; sprite->data[3] = 0; |