diff options
Diffstat (limited to 'src/battle/anim/dark.c')
-rw-r--r-- | src/battle/anim/dark.c | 74 |
1 files changed, 37 insertions, 37 deletions
diff --git a/src/battle/anim/dark.c b/src/battle/anim/dark.c index fcbced40e..45ef7b831 100644 --- a/src/battle/anim/dark.c +++ b/src/battle/anim/dark.c @@ -12,8 +12,8 @@ #include "constants/battle_constants.h" extern s16 gBattleAnimArgs[]; -extern u8 gAnimBankAttacker; -extern u8 gAnimBankTarget; +extern u8 gBattleAnimAttacker; +extern u8 gBattleAnimTarget; extern u8 gBankSpriteIds[]; extern u16 gBattle_BG1_X; extern u16 gBattle_BG1_Y; @@ -210,7 +210,7 @@ void sub_80DFC24(u8 taskId) { int bank; gTasks[taskId].data[0] = gBattleAnimArgs[0]; - bank = gAnimBankAttacker; + bank = gBattleAnimAttacker; gTasks[taskId].data[1] = 16; REG_BLDALPHA = 16; if (GetBattlerPosition_permutated(bank) == 1) @@ -233,7 +233,7 @@ static void sub_80DFC9C(u8 taskId) gTasks[taskId].data[2] = 0; if (r2 == 16) { - gSprites[gBankSpriteIds[gAnimBankAttacker]].invisible = 1; + gSprites[gBankSpriteIds[gBattleAnimAttacker]].invisible = 1; DestroyAnimVisualTask(taskId); } } @@ -276,7 +276,7 @@ void sub_80DFD58(u8 taskId) void sub_80DFDC0(u8 taskId) { REG_BLDALPHA = 0x1000; - if (GetBattlerPosition_permutated(gAnimBankAttacker) == 1) + if (GetBattlerPosition_permutated(gBattleAnimAttacker) == 1) REG_BLDCNT = 0x3F42; else REG_BLDCNT = 0x3F44; @@ -287,10 +287,10 @@ void sub_80DFDC0(u8 taskId) void sub_80DFE14(struct Sprite *sprite) { - sprite->data[1] = GetBattlerSpriteCoord(gAnimBankTarget, 2); - sprite->data[2] = GetBattlerSpriteCoord(gAnimBankAttacker, 2); - sprite->data[3] = GetBattlerSpriteCoord(gAnimBankTarget, 3); - sprite->data[4] = GetBattlerSpriteCoord(gAnimBankAttacker, 3); + sprite->data[1] = GetBattlerSpriteCoord(gBattleAnimTarget, 2); + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); + sprite->data[3] = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); sprite->data[0] = 0x7E; InitSpriteDataForLinearTranslation(sprite); sprite->data[3] = -sprite->data[1]; @@ -366,9 +366,9 @@ void sub_80DFFD0(struct Sprite *sprite) s8 xOffset; if (gBattleAnimArgs[0] == 0) - bank = gAnimBankAttacker; + bank = gBattleAnimAttacker; else - bank = gAnimBankTarget; + bank = gBattleAnimTarget; xOffset = 20; sprite->oam.tileNum += 4; @@ -421,22 +421,22 @@ void sub_80E00EC(u8 taskId) int var0; struct Task *task = &gTasks[taskId]; - task->data[7] = GetBattlerSpriteCoord(gAnimBankAttacker, 1) + 31; - task->data[6] = sub_807A100(gAnimBankAttacker, 2) - 7; + task->data[7] = GetBattlerSpriteCoord(gBattleAnimAttacker, 1) + 31; + task->data[6] = sub_807A100(gBattleAnimAttacker, 2) - 7; task->data[5] = task->data[7]; task->data[4] = task->data[6]; task->data[13] = (task->data[7] - task->data[6]) << 8; - pos = GetBattlerSpriteCoord(gAnimBankAttacker, 0); + pos = GetBattlerSpriteCoord(gBattleAnimAttacker, 0); task->data[14] = pos - 32; task->data[15] = pos + 32; - if (GetBattlerSide(gAnimBankAttacker) == B_SIDE_PLAYER) + if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER) task->data[8] = -12; else task->data[8] = -64; - task->data[3] = GetBattlerPosition_permutated(gAnimBankAttacker); + task->data[3] = GetBattlerPosition_permutated(gBattleAnimAttacker); if (task->data[3] == 1) { sub_8078914(&subStruct); @@ -567,7 +567,7 @@ void sub_80E03BC(u8 taskId) } else { - task->data[3] = GetBattlerPosition_permutated(gAnimBankTarget); + task->data[3] = GetBattlerPosition_permutated(gBattleAnimTarget); if (task->data[3] == 1) { REG_BLDCNT = 0x3F42; @@ -599,14 +599,14 @@ void sub_80E03BC(u8 taskId) task->data[0]++; break; case 2: - task->data[7] = GetBattlerSpriteCoord(gAnimBankTarget, 1) + 31; - task->data[6] = sub_807A100(gAnimBankTarget, 2) - 7; + task->data[7] = GetBattlerSpriteCoord(gBattleAnimTarget, 1) + 31; + task->data[6] = sub_807A100(gBattleAnimTarget, 2) - 7; task->data[13] = (task->data[7] - task->data[6]) << 8; - pos = GetBattlerSpriteCoord(gAnimBankTarget, 0); + pos = GetBattlerSpriteCoord(gBattleAnimTarget, 0); task->data[14] = pos - 4; task->data[15] = pos + 4; - if (GetBattlerSide(gAnimBankTarget) == B_SIDE_PLAYER) + if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER) task->data[8] = -12; else task->data[8] = -64; @@ -955,14 +955,14 @@ static void sub_80E08CC(u8 priority) void sub_80E0918(u8 taskId) { - u8 toBG2 = GetBattlerPosition_permutated(gAnimBankAttacker) ^ 1 ? 1 : 0; - MoveBattlerSpriteToBG(gAnimBankAttacker, toBG2); - gSprites[gBankSpriteIds[gAnimBankAttacker]].invisible = 0; + u8 toBG2 = GetBattlerPosition_permutated(gBattleAnimAttacker) ^ 1 ? 1 : 0; + MoveBattlerSpriteToBG(gBattleAnimAttacker, toBG2); + gSprites[gBankSpriteIds[gBattleAnimAttacker]].invisible = 0; - if (IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2)) + if (IsAnimBankSpriteVisible(gBattleAnimAttacker ^ 2)) { - MoveBattlerSpriteToBG(gAnimBankAttacker ^ 2, toBG2 ^ 1); - gSprites[gBankSpriteIds[gAnimBankAttacker ^ 2]].invisible = 0; + MoveBattlerSpriteToBG(gBattleAnimAttacker ^ 2, toBG2 ^ 1); + gSprites[gBankSpriteIds[gBattleAnimAttacker ^ 2]].invisible = 0; } DestroyAnimVisualTask(taskId); @@ -970,10 +970,10 @@ void sub_80E0918(u8 taskId) void sub_80E09C4(u8 taskId) { - u8 toBG2 = GetBattlerPosition_permutated(gAnimBankAttacker) ^ 1 ? 1 : 0; + u8 toBG2 = GetBattlerPosition_permutated(gBattleAnimAttacker) ^ 1 ? 1 : 0; sub_8076464(toBG2); - if (IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2)) + if (IsAnimBankSpriteVisible(gBattleAnimAttacker ^ 2)) sub_8076464(toBG2 ^ 1); DestroyAnimVisualTask(taskId); @@ -1011,11 +1011,11 @@ void sub_80E0A4C(u8 taskId) if (IsDoubleBattle() && !IsContest()) { - if (GetBattlerPosition(gAnimBankAttacker) == 3 || GetBattlerPosition(gAnimBankAttacker) == 0) + if (GetBattlerPosition(gBattleAnimAttacker) == 3 || GetBattlerPosition(gBattleAnimAttacker) == 0) { - if (IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2) == TRUE) + if (IsAnimBankSpriteVisible(gBattleAnimAttacker ^ 2) == TRUE) { - gSprites[gBankSpriteIds[gAnimBankAttacker ^ 2]].oam.priority--; + gSprites[gBankSpriteIds[gBattleAnimAttacker ^ 2]].oam.priority--; REG_BG1CNT_BITFIELD.priority = 1; var0 = 1; } @@ -1028,14 +1028,14 @@ void sub_80E0A4C(u8 taskId) } else { - if (GetBattlerSide(gAnimBankAttacker) != B_SIDE_PLAYER) - species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gAnimBankAttacker]], MON_DATA_SPECIES); + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_SPECIES); else - species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gAnimBankAttacker]], MON_DATA_SPECIES); + species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_SPECIES); } spriteId = GetAnimBattlerSpriteId(0); - newSpriteId = sub_807A4A0(gAnimBankAttacker, spriteId, species); + newSpriteId = sub_807A4A0(gBattleAnimAttacker, spriteId, species); sub_8078914(&subStruct); DmaClear32(3, subStruct.field_4, 0x1000); @@ -1101,7 +1101,7 @@ static void sub_80E0CD0(u8 taskId) if (gTasks[taskIdCopy].data[6] == 1) { - gSprites[gBankSpriteIds[gAnimBankAttacker ^ 2]].oam.priority++; + gSprites[gBankSpriteIds[gBattleAnimAttacker ^ 2]].oam.priority++; } DestroyAnimVisualTask(taskIdCopy); |