diff options
Diffstat (limited to 'src/battle/anim/finger.c')
-rw-r--r-- | src/battle/anim/finger.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/battle/anim/finger.c b/src/battle/anim/finger.c index fd4be79a9..46e493de0 100644 --- a/src/battle/anim/finger.c +++ b/src/battle/anim/finger.c @@ -5,8 +5,8 @@ #include "sound.h" extern s16 gBattleAnimArgs[]; -extern u8 gAnimBankAttacker; -extern u8 gAnimBankTarget; +extern u8 gBattleAnimAttacker; +extern u8 gBattleAnimTarget; extern void sub_80CEF44(u8 bank, struct Sprite* sprite); @@ -138,9 +138,9 @@ void sub_80CF040(struct Sprite* sprite) { u8 bank; if (gBattleAnimArgs[0] == 0) - bank = gAnimBankAttacker; + bank = gBattleAnimAttacker; else - bank = gAnimBankTarget; + bank = gBattleAnimTarget; sub_80CEF44(bank, sprite); sprite->data[0] = 0; @@ -162,9 +162,9 @@ void sub_80CF0BC(struct Sprite* sprite) { u8 bank; if (gBattleAnimArgs[0] == 0) - bank = gAnimBankAttacker; + bank = gBattleAnimAttacker; else - bank = gAnimBankTarget; + bank = gBattleAnimTarget; sprite->pos1.x = GetBattlerSpriteCoord(bank, 0); sprite->pos1.y = sub_807A100(bank, 2); @@ -219,9 +219,9 @@ void sub_80CF1C8(struct Sprite* sprite) { u8 bank; if (gBattleAnimArgs[0] == 0) - bank = gAnimBankAttacker; + bank = gBattleAnimAttacker; else - bank = gAnimBankTarget; + bank = gBattleAnimTarget; sub_80CEF44(bank, sprite); if (GetBattlerSide(bank) == 0) |