diff options
Diffstat (limited to 'src/battle/anim/flying.c')
-rw-r--r-- | src/battle/anim/flying.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/battle/anim/flying.c b/src/battle/anim/flying.c index 50fc8ad87..422d748ee 100644 --- a/src/battle/anim/flying.c +++ b/src/battle/anim/flying.c @@ -498,7 +498,7 @@ static void sub_80DA300(struct Sprite *sprite) sprite->data[0] = gBattleAnimArgs[2]; sprite->data[1] = gBattleAnimArgs[3]; sprite->callback = sub_80DA348; - gSprites[GetAnimBattlerSpriteId(0)].invisible = 1; + gSprites[GetAnimBattlerSpriteId(0)].invisible = TRUE; } static void sub_80DA348(struct Sprite *sprite) @@ -558,7 +558,7 @@ static void sub_80DA410(struct Sprite *sprite) //The below if statement relies on overflow when cast to unsigned whenver pos1.x and pos2.x add up to less than 32. if ((u32) (sprite->pos1.x + sprite->pos2.x + 32) > 304 || sprite->pos1.y + sprite->pos2.y > 160) { - gSprites[GetAnimBattlerSpriteId(0)].invisible = 0; + gSprites[GetAnimBattlerSpriteId(0)].invisible = FALSE; DestroyAnimSprite(sprite); } } @@ -1049,7 +1049,7 @@ static void sub_80DB194(struct Sprite *sprite) { case 0: InitAnimSpritePos(sprite, 1); - gSprites[GetAnimBattlerSpriteId(0)].invisible = 1; + gSprites[GetAnimBattlerSpriteId(0)].invisible = TRUE; ++sprite->data[0]; break; case 1: @@ -1080,7 +1080,7 @@ static void sub_80DB1F4(struct Sprite *sprite) sprite->pos2.y -= 10; if (sprite->pos1.y + sprite->pos2.y < -32) { - gSprites[GetAnimBattlerSpriteId(0)].invisible = 0; + gSprites[GetAnimBattlerSpriteId(0)].invisible = FALSE; DestroyAnimSprite(sprite); } } @@ -1092,7 +1092,7 @@ static void sub_80DB288(struct Sprite *sprite) sprite->data[0] = gBattleAnimArgs[2]; sprite->data[1] = gBattleAnimArgs[3]; sprite->callback = sub_80DB2D0; - gSprites[GetAnimBattlerSpriteId(0)].invisible = 1; + gSprites[GetAnimBattlerSpriteId(0)].invisible = TRUE; } static void sub_80DB2D0(struct Sprite *sprite) @@ -1108,7 +1108,7 @@ static void sub_80DB2D0(struct Sprite *sprite) } else { - sprite->invisible = 1; + sprite->invisible = TRUE; if (sprite->data[3]++ > 20) { sprite->callback = sub_80DB330; @@ -1122,7 +1122,7 @@ static void sub_80DB330(struct Sprite *sprite) if (sprite->pos1.y + sprite->pos2.y > -32) { - sprite->invisible = 0; + sprite->invisible = FALSE; } if (sprite->pos2.y > 0) @@ -1329,12 +1329,12 @@ void unref_sub_80DB6E4(u8 taskId) if (gBattleAnimArgs[0] == 0) { u8 spriteId = GetAnimBattlerSpriteId(0); - gSprites[spriteId].invisible = 1; + gSprites[spriteId].invisible = TRUE; } else { u8 spriteId = GetAnimBattlerSpriteId(0); - gSprites[spriteId].invisible = 0; + gSprites[spriteId].invisible = FALSE; } DestroyAnimVisualTask(taskId); |