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-rw-r--r--src/battle/anim/bottle.c2
-rw-r--r--src/battle/anim/copy_orb.c4
-rw-r--r--src/battle/anim/current.c2
-rw-r--r--src/battle/anim/dark.c6
-rw-r--r--src/battle/anim/dragon.c2
-rw-r--r--src/battle/anim/draw.c4
-rw-r--r--src/battle/anim/espeed.c8
-rw-r--r--src/battle/anim/flying.c18
-rw-r--r--src/battle/anim/ghost.c10
-rw-r--r--src/battle/anim/ground.c8
-rw-r--r--src/battle/anim/lunge.c2
-rw-r--r--src/battle/anim/normal.c8
-rw-r--r--src/battle/anim/note_spin.c2
-rw-r--r--src/battle/anim/psychic.c10
-rw-r--r--src/battle/anim/ring.c2
-rw-r--r--src/battle/anim/rock.c4
-rw-r--r--src/battle/anim/seed.c4
-rw-r--r--src/battle/anim/shield.c2
-rw-r--r--src/battle/anim/unused_2.c12
-rw-r--r--src/battle/anim/unused_7.c2
-rw-r--r--src/battle_anim_effects_3.c84
-rwxr-xr-xsrc/battle_anim_special.c16
-rw-r--r--src/battle_main.c3
-rw-r--r--src/contest_link_80C2020.c12
-rw-r--r--src/credits.c20
-rw-r--r--src/decoration.c14
-rw-r--r--src/egg_hatch.c6
-rw-r--r--src/evolution_graphics.c16
-rw-r--r--src/evolution_scene.c8
-rw-r--r--src/field_effect.c30
-rw-r--r--src/field_specials.c2
-rw-r--r--src/intro.c6
-rw-r--r--src/main_menu.c12
-rw-r--r--src/menu_cursor.c12
-rw-r--r--src/party_menu.c12
-rw-r--r--src/pokemon_storage_system_4.c2
-rw-r--r--src/pokemon_summary_screen.c2
-rw-r--r--src/pokenav.c16
38 files changed, 188 insertions, 197 deletions
diff --git a/src/battle/anim/bottle.c b/src/battle/anim/bottle.c
index 13a3d538e..d1cee94d9 100644
--- a/src/battle/anim/bottle.c
+++ b/src/battle/anim/bottle.c
@@ -126,7 +126,7 @@ static void sub_80CCF70(struct Sprite* sprite)
}
break;
case 3:
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
sprite->data[0]++;
break;
case 4:
diff --git a/src/battle/anim/copy_orb.c b/src/battle/anim/copy_orb.c
index 9d078f440..b7b4239df 100644
--- a/src/battle/anim/copy_orb.c
+++ b/src/battle/anim/copy_orb.c
@@ -55,13 +55,13 @@ void sub_80CB4CC(struct Sprite* sprite)
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 0) + gBattleAnimArgs[0];
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 1) + gBattleAnimArgs[1];
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
sprite->data[0]++;
break;
}
case 1:
{
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
if (sprite->affineAnimEnded)
{
ChangeSpriteAffineAnim(sprite, 1);
diff --git a/src/battle/anim/current.c b/src/battle/anim/current.c
index 12da95fa8..32d09ddf2 100644
--- a/src/battle/anim/current.c
+++ b/src/battle/anim/current.c
@@ -808,7 +808,7 @@ void sub_80D6E9C(u8 taskId)
}
break;
case 3:
- gSprites[task->data[15]].invisible = 0;
+ gSprites[task->data[15]].invisible = FALSE;
DestroyAnimVisualTask(taskId);
break;
}
diff --git a/src/battle/anim/dark.c b/src/battle/anim/dark.c
index 08aafe195..bae52d83f 100644
--- a/src/battle/anim/dark.c
+++ b/src/battle/anim/dark.c
@@ -233,7 +233,7 @@ static void sub_80DFC9C(u8 taskId)
gTasks[taskId].data[2] = 0;
if (r2 == 16)
{
- gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].invisible = 1;
+ gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].invisible = TRUE;
DestroyAnimVisualTask(taskId);
}
}
@@ -797,12 +797,12 @@ void sub_80E0918(u8 taskId)
{
u8 toBG2 = GetBattlerPosition_permutated(gBattleAnimAttacker) ^ 1 ? 1 : 0;
MoveBattlerSpriteToBG(gBattleAnimAttacker, toBG2);
- gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].invisible = 0;
+ gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].invisible = FALSE;
if (IsAnimBankSpriteVisible(gBattleAnimAttacker ^ 2))
{
MoveBattlerSpriteToBG(gBattleAnimAttacker ^ 2, toBG2 ^ 1);
- gSprites[gBattlerSpriteIds[gBattleAnimAttacker ^ 2]].invisible = 0;
+ gSprites[gBattlerSpriteIds[gBattleAnimAttacker ^ 2]].invisible = FALSE;
}
DestroyAnimVisualTask(taskId);
diff --git a/src/battle/anim/dragon.c b/src/battle/anim/dragon.c
index 6ac0746a3..d49f83952 100644
--- a/src/battle/anim/dragon.c
+++ b/src/battle/anim/dragon.c
@@ -214,7 +214,7 @@ void sub_80DF5A0(struct Sprite *sprite)
sprite->data[1] = gBattleAnimArgs[3];
sprite->data[3] = gBattleAnimArgs[4];
sprite->data[5] = gBattleAnimArgs[5];
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
StoreSpriteCallbackInData(sprite, DestroySpriteAndMatrix);
sprite->callback = sub_8078504;
}
diff --git a/src/battle/anim/draw.c b/src/battle/anim/draw.c
index 34f661f6a..a42d8617f 100644
--- a/src/battle/anim/draw.c
+++ b/src/battle/anim/draw.c
@@ -144,7 +144,7 @@ static void sub_80D0E8C(struct Sprite* sprite)
}
if (++sprite->data[1] > 16)
{
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
sprite->data[0]++;
}
break;
@@ -184,7 +184,7 @@ static void sub_80D0E8C(struct Sprite* sprite)
}
if (++sprite->data[1] > 16)
{
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
DestroyAnimSprite(sprite);
}
break;
diff --git a/src/battle/anim/espeed.c b/src/battle/anim/espeed.c
index cd3b70542..27dc47c21 100644
--- a/src/battle/anim/espeed.c
+++ b/src/battle/anim/espeed.c
@@ -73,7 +73,7 @@ void sub_80D15E0(u8 taskId)
if (RunAffineAnimFromTaskData(task) == 0)
{
gSprites[task->data[0]].pos2.y = 0;
- gSprites[task->data[0]].invisible = 1;
+ gSprites[task->data[0]].invisible = TRUE;
DestroyAnimVisualTask(taskId);
}
}
@@ -170,9 +170,9 @@ void sub_80D1808(u8 taskId)
{
task->data[1] = 0;
if (++task->data[2] & 1)
- gSprites[task->data[15]].invisible = 0;
+ gSprites[task->data[15]].invisible = FALSE;
else
- gSprites[task->data[15]].invisible = 1;
+ gSprites[task->data[15]].invisible = TRUE;
if (++task->data[3] >= task->data[13])
{
@@ -184,7 +184,7 @@ void sub_80D1808(u8 taskId)
}
else
{
- gSprites[task->data[15]].invisible = 0;
+ gSprites[task->data[15]].invisible = FALSE;
DestroyAnimVisualTask(taskId);
}
}
diff --git a/src/battle/anim/flying.c b/src/battle/anim/flying.c
index 50fc8ad87..422d748ee 100644
--- a/src/battle/anim/flying.c
+++ b/src/battle/anim/flying.c
@@ -498,7 +498,7 @@ static void sub_80DA300(struct Sprite *sprite)
sprite->data[0] = gBattleAnimArgs[2];
sprite->data[1] = gBattleAnimArgs[3];
sprite->callback = sub_80DA348;
- gSprites[GetAnimBattlerSpriteId(0)].invisible = 1;
+ gSprites[GetAnimBattlerSpriteId(0)].invisible = TRUE;
}
static void sub_80DA348(struct Sprite *sprite)
@@ -558,7 +558,7 @@ static void sub_80DA410(struct Sprite *sprite)
//The below if statement relies on overflow when cast to unsigned whenver pos1.x and pos2.x add up to less than 32.
if ((u32) (sprite->pos1.x + sprite->pos2.x + 32) > 304 || sprite->pos1.y + sprite->pos2.y > 160)
{
- gSprites[GetAnimBattlerSpriteId(0)].invisible = 0;
+ gSprites[GetAnimBattlerSpriteId(0)].invisible = FALSE;
DestroyAnimSprite(sprite);
}
}
@@ -1049,7 +1049,7 @@ static void sub_80DB194(struct Sprite *sprite)
{
case 0:
InitAnimSpritePos(sprite, 1);
- gSprites[GetAnimBattlerSpriteId(0)].invisible = 1;
+ gSprites[GetAnimBattlerSpriteId(0)].invisible = TRUE;
++sprite->data[0];
break;
case 1:
@@ -1080,7 +1080,7 @@ static void sub_80DB1F4(struct Sprite *sprite)
sprite->pos2.y -= 10;
if (sprite->pos1.y + sprite->pos2.y < -32)
{
- gSprites[GetAnimBattlerSpriteId(0)].invisible = 0;
+ gSprites[GetAnimBattlerSpriteId(0)].invisible = FALSE;
DestroyAnimSprite(sprite);
}
}
@@ -1092,7 +1092,7 @@ static void sub_80DB288(struct Sprite *sprite)
sprite->data[0] = gBattleAnimArgs[2];
sprite->data[1] = gBattleAnimArgs[3];
sprite->callback = sub_80DB2D0;
- gSprites[GetAnimBattlerSpriteId(0)].invisible = 1;
+ gSprites[GetAnimBattlerSpriteId(0)].invisible = TRUE;
}
static void sub_80DB2D0(struct Sprite *sprite)
@@ -1108,7 +1108,7 @@ static void sub_80DB2D0(struct Sprite *sprite)
}
else
{
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
if (sprite->data[3]++ > 20)
{
sprite->callback = sub_80DB330;
@@ -1122,7 +1122,7 @@ static void sub_80DB330(struct Sprite *sprite)
if (sprite->pos1.y + sprite->pos2.y > -32)
{
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
}
if (sprite->pos2.y > 0)
@@ -1329,12 +1329,12 @@ void unref_sub_80DB6E4(u8 taskId)
if (gBattleAnimArgs[0] == 0)
{
u8 spriteId = GetAnimBattlerSpriteId(0);
- gSprites[spriteId].invisible = 1;
+ gSprites[spriteId].invisible = TRUE;
}
else
{
u8 spriteId = GetAnimBattlerSpriteId(0);
- gSprites[spriteId].invisible = 0;
+ gSprites[spriteId].invisible = FALSE;
}
DestroyAnimVisualTask(taskId);
diff --git a/src/battle/anim/ghost.c b/src/battle/anim/ghost.c
index eddf4aac0..ed5445c10 100644
--- a/src/battle/anim/ghost.c
+++ b/src/battle/anim/ghost.c
@@ -723,7 +723,7 @@ static void sub_80DE6B0(u8 taskId)
BlendPalette(task->data[4], 16, 0, RGB(13, 0, 15));
break;
case 2:
- gSprites[task->data[14]].invisible = 1;
+ gSprites[task->data[14]].invisible = TRUE;
obj_delete_but_dont_free_vram(&gSprites[task->data[0]]);
FreeSpritePaletteByTag(0x2771);
REG_BLDCNT = 0;
@@ -774,7 +774,7 @@ static void sub_80DE7B8(struct Sprite *sprite)
sprite->pos1.x = battler1X;
sprite->pos1.y = battler1Y;
sprite->callback = sub_80DE8D8;
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
}
static void sub_80DE8D8(struct Sprite *sprite)
@@ -1102,7 +1102,7 @@ static void sub_80DF018(struct Sprite *sprite)
REG_BLDALPHA = (16 - sprite->data[2]) | (sprite->data[2] << 8);
if (sprite->data[2] == 16)
{
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
sprite->callback = sub_80DF090;
}
}
@@ -1153,7 +1153,7 @@ static void sub_80DF0B8(struct Sprite *sprite)
sprite->data[6] = (coeffB << 8) | coeffA;
if (coeffB == 16 && coeffA == 0)
{
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
sprite->callback = sub_80DF18C;
}
}
@@ -1301,7 +1301,7 @@ static void sub_80DF3D8(struct Sprite *sprite)
static void sub_80DF49C(struct Sprite *sprite)
{
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
sprite->data[5] = gBattlerSpriteIds[gBattleAnimAttacker];
sprite->data[0] = 128;
sprite->data[1] = 10;
diff --git a/src/battle/anim/ground.c b/src/battle/anim/ground.c
index 8d342a2f6..eebba4810 100644
--- a/src/battle/anim/ground.c
+++ b/src/battle/anim/ground.c
@@ -337,7 +337,7 @@ static void sub_80E1284(u8 taskId)
if (task->data[14] < 0)
task->data[14] = 0;
- gSprites[task->data[10]].invisible = 1;
+ gSprites[task->data[10]].invisible = TRUE;
task->data[0]++;
break;
case 1:
@@ -376,7 +376,7 @@ static void sub_80E1284(u8 taskId)
break;
case 4:
DestroyAnimVisualTask(taskId);
- gSprites[task->data[10]].invisible = 1;
+ gSprites[task->data[10]].invisible = TRUE;
break;
}
}
@@ -384,7 +384,7 @@ static void sub_80E1284(u8 taskId)
static void sub_80E143C(u8 taskId)
{
u8 spriteId = GetAnimBattlerSpriteId(0);
- gSprites[spriteId].invisible = 1;
+ gSprites[spriteId].invisible = TRUE;
gSprites[spriteId].pos2.x = 0;
gSprites[spriteId].pos2.y = 0;
@@ -416,7 +416,7 @@ static void sub_80E14DC(u8 taskId)
{
case 0:
task->data[10] = GetAnimBattlerSpriteId(0);
- gSprites[task->data[10]].invisible = 0;
+ gSprites[task->data[10]].invisible = FALSE;
gSprites[task->data[10]].pos2.x = 0;
gSprites[task->data[10]].pos2.y = 160 - gSprites[task->data[10]].pos1.y;
task->data[0]++;
diff --git a/src/battle/anim/lunge.c b/src/battle/anim/lunge.c
index f23b34efc..da3eda56a 100644
--- a/src/battle/anim/lunge.c
+++ b/src/battle/anim/lunge.c
@@ -49,7 +49,7 @@ const struct SpriteTemplate gSpriteTemplate_83D6DFC =
void sub_80CD774(struct Sprite* sprite)
{
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
sprite->data[0] = 0;
switch (gBattleAnimArgs[0])
{
diff --git a/src/battle/anim/normal.c b/src/battle/anim/normal.c
index 40aaba4b8..c3100a15d 100644
--- a/src/battle/anim/normal.c
+++ b/src/battle/anim/normal.c
@@ -355,7 +355,7 @@ static void AnimSimplePaletteBlend(struct Sprite *sprite)
{
u32 selectedPalettes = UnpackSelectedBattleAnimPalettes(gBattleAnimArgs[0]);
BeginNormalPaletteFade(selectedPalettes, gBattleAnimArgs[1], gBattleAnimArgs[2], gBattleAnimArgs[3], gBattleAnimArgs[4]);
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
sprite->callback = AnimSimplePaletteBlendStep;
}
@@ -401,7 +401,7 @@ static void sub_80E1E2C(struct Sprite *sprite)
selectedPalettes = UnpackSelectedBattleAnimPalettes(sprite->data[7]);
BlendPalettes(selectedPalettes, gBattleAnimArgs[4], gBattleAnimArgs[3]);
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
sprite->callback = sub_80E1E80;
}
@@ -724,7 +724,7 @@ static void sub_80E24B8(struct Sprite *sprite)
{
u16 var0;
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
sprite->data[0] = -gBattleAnimArgs[0];
sprite->data[1] = gBattleAnimArgs[1];
sprite->data[2] = gBattleAnimArgs[1];
@@ -1921,7 +1921,7 @@ void sub_80E4300(u8 taskId)
else
{
gTasks[taskId].data[0] = ewram17800[gBattleAnimAttacker].invisible;
- ewram17800[gBattleAnimAttacker].invisible = 1;
+ ewram17800[gBattleAnimAttacker].invisible = TRUE;
gTasks[taskId].func = sub_80E4368;
gAnimVisualTaskCount--;
}
diff --git a/src/battle/anim/note_spin.c b/src/battle/anim/note_spin.c
index 165820cc1..c2b4e169c 100644
--- a/src/battle/anim/note_spin.c
+++ b/src/battle/anim/note_spin.c
@@ -69,7 +69,7 @@ void sub_80D2E68(struct Sprite *sprite)
if (sprite->data[0] == 0)
{
sprite->data[1] = 120 - gBattleAnimArgs[0];
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
}
if (++sprite->data[0] == sprite->data[1])
diff --git a/src/battle/anim/psychic.c b/src/battle/anim/psychic.c
index 714f93030..8bff55f47 100644
--- a/src/battle/anim/psychic.c
+++ b/src/battle/anim/psychic.c
@@ -524,14 +524,14 @@ static void sub_80DB92C(struct Sprite *sprite)
u8 bank = bankCopy = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
if (IsAnimBankSpriteVisible(bank))
- gSprites[gBattlerSpriteIds[bank]].invisible = 0;
+ gSprites[gBattlerSpriteIds[bank]].invisible = FALSE;
bank = bankCopy ^ 2;
if (IsAnimBankSpriteVisible(bank))
- gSprites[gBattlerSpriteIds[bank]].invisible = 0;
+ gSprites[gBattlerSpriteIds[bank]].invisible = FALSE;
}
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
sprite->callback = sub_80DB9E4;
}
}
@@ -721,7 +721,7 @@ static void sub_80DBD58(u8 taskId)
}
else
{
- gSprites[task->data[0]].invisible = 1;
+ gSprites[task->data[0]].invisible = TRUE;
gSprites[task->data[0]].pos1.x = 272;
sub_8078F40(task->data[0]);
DestroyAnimVisualTask(taskId);
@@ -1144,7 +1144,7 @@ void sub_80DC700(struct Sprite *sprite)
if (sprite->data[1] == 0)
{
sprite->data[0]++;
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
}
}
diff --git a/src/battle/anim/ring.c b/src/battle/anim/ring.c
index 69e903921..999d10a59 100644
--- a/src/battle/anim/ring.c
+++ b/src/battle/anim/ring.c
@@ -432,7 +432,7 @@ static void sub_80D154C(struct Sprite* sprite)
{
if ((u16)gBattleAnimArgs[7] == 0xFFFF)
{
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
if (sprite->data[7] == 0)
sprite->callback = sub_80D158C;
else
diff --git a/src/battle/anim/rock.c b/src/battle/anim/rock.c
index 6f0ed4616..a16be68e5 100644
--- a/src/battle/anim/rock.c
+++ b/src/battle/anim/rock.c
@@ -782,12 +782,12 @@ void sub_80DD8E8(struct Sprite *sprite)
sprite->data[0] = 3;
sprite->data[1] = gBattleAnimArgs[3];
sprite->callback = sub_80DD928;
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
}
static void sub_80DD928(struct Sprite *sprite)
{
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
if (sprite->data[3] != 0)
{
sprite->pos2.y = sprite->data[2] + sprite->data[3];
diff --git a/src/battle/anim/seed.c b/src/battle/anim/seed.c
index 9b0d87eca..2f679a454 100644
--- a/src/battle/anim/seed.c
+++ b/src/battle/anim/seed.c
@@ -69,7 +69,7 @@ static void AnimLeechSeedStep(struct Sprite* sprite)
{
if (TranslateAnimArc(sprite))
{
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
sprite->data[0] = 10;
sprite->callback = WaitAnimForDuration;
StoreSpriteCallbackInData(sprite, AnimLeechSeedSprouts);
@@ -78,7 +78,7 @@ static void AnimLeechSeedStep(struct Sprite* sprite)
static void AnimLeechSeedSprouts(struct Sprite* sprite)
{
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
StartSpriteAnim(sprite, 1);
sprite->data[0] = 60;
sprite->callback = WaitAnimForDuration;
diff --git a/src/battle/anim/shield.c b/src/battle/anim/shield.c
index 6e601efa3..4babfee65 100644
--- a/src/battle/anim/shield.c
+++ b/src/battle/anim/shield.c
@@ -86,7 +86,7 @@ static void sub_80CCE0C(struct Sprite* sprite)
REG_BLDALPHA = (sprite->data[7] << 8) | (16 - sprite->data[7]);
if (sprite->data[7] == 16)
{
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
sprite->callback = sub_807861C;
}
}
diff --git a/src/battle/anim/unused_2.c b/src/battle/anim/unused_2.c
index 0209823b8..a1c1a0785 100644
--- a/src/battle/anim/unused_2.c
+++ b/src/battle/anim/unused_2.c
@@ -105,15 +105,15 @@ void unref_sub_80CCB6C(struct Sprite* sprite)
{
if (sprite->data[3] & 1)
{
- sprite->invisible = 0;
- gSprites[sprite->data[0]].invisible = 0;
- gSprites[sprite->data[1]].invisible = 0;
+ sprite->invisible = FALSE;
+ gSprites[sprite->data[0]].invisible = FALSE;
+ gSprites[sprite->data[1]].invisible = FALSE;
}
else
{
- sprite->invisible = 1;
- gSprites[sprite->data[0]].invisible = 1;
- gSprites[sprite->data[1]].invisible = 1;
+ sprite->invisible = TRUE;
+ gSprites[sprite->data[0]].invisible = TRUE;
+ gSprites[sprite->data[1]].invisible = TRUE;
}
sprite->data[2] = 0;
diff --git a/src/battle/anim/unused_7.c b/src/battle/anim/unused_7.c
index 1ab6663f1..5b4781842 100644
--- a/src/battle/anim/unused_7.c
+++ b/src/battle/anim/unused_7.c
@@ -60,5 +60,5 @@ void sub_80CF3C4(struct Sprite* sprite)
sprite->data[1] = gBattleAnimArgs[3];
sprite->data[2] = a;
sprite->callback = sub_80CF374;
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
}
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c
index d4589beb5..881f13c97 100644
--- a/src/battle_anim_effects_3.c
+++ b/src/battle_anim_effects_3.c
@@ -1235,7 +1235,7 @@ static void sub_812C268(struct Sprite *sprite)
REG_BLDALPHA = ((16 - sprite->data[1]) << 8) | sprite->data[1];
if (--sprite->data[1] < 0)
{
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
sprite->callback = sub_812C2A4;
}
}
@@ -1295,7 +1295,7 @@ static void sub_812C380(struct Sprite *sprite)
REG_BLDALPHA = 0;
StartSpriteAffineAnim(sprite, 1);
sprite->data[2] = 0;
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
sprite->affineAnimPaused = 1;
sprite->callback = sub_812C40C;
}
@@ -1305,7 +1305,7 @@ static void sub_812C40C(struct Sprite *sprite)
{
if (sprite->data[2]++ > 9)
{
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
sprite->affineAnimPaused = 0;
if (sprite->affineAnimEnded)
sprite->callback = sub_812C450;
@@ -1362,7 +1362,7 @@ static void sub_812C4FC(struct Sprite *sprite)
}
if (sprite->data[0] == 0)
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
if (sprite->data[0] < 0)
{
@@ -1560,7 +1560,7 @@ static void sub_812C990(struct Sprite *sprite)
sub_8078764(sprite, FALSE);
sprite->oam.objMode = ST_OAM_OBJ_WINDOW;
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
sprite->callback = sub_812CA04;
}
@@ -1569,7 +1569,7 @@ static void sub_812CA04(struct Sprite *sprite)
switch (sprite->data[0])
{
case 0:
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
if (sprite->affineAnimEnded)
sprite->data[0]++;
break;
@@ -1599,7 +1599,7 @@ static void sub_812CA04(struct Sprite *sprite)
case 5:
if (sprite->affineAnimEnded)
{
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
sprite->callback = sub_812CAD0;
}
break;
@@ -2028,13 +2028,13 @@ static void sub_812D294(struct Sprite *sprite)
{
u16 var = sprite->data[0];
if ((var & 1) == 0)
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
else
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
}
if (sprite->data[0] > 30)
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
if (sprite->data[0] == 61)
{
@@ -2095,7 +2095,7 @@ static void sub_812D3AC(struct Sprite *sprite)
if (++sprite->data[3] == 9)
{
sprite->data[3] = 0;
- gSprites[spriteId].invisible = 1;
+ gSprites[spriteId].invisible = TRUE;
sub_8078F40(spriteId);
sprite->data[0]++;
}
@@ -2178,11 +2178,11 @@ static void sub_812D5E8(struct Sprite *sprite)
else
{
if (sprite->data[1] == 2)
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
if (sprite->data[1] == 3)
{
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
sprite->data[1] = -1;
}
@@ -2504,8 +2504,8 @@ static void sub_812DEAC(struct Sprite *sprite)
gSprites[spriteId2].data[2] = gBattleAnimArgs[1];
gSprites[spriteId1].data[7] = -1;
gSprites[spriteId2].data[7] = -1;
- gSprites[spriteId1].invisible = 1;
- gSprites[spriteId2].invisible = 1;
+ gSprites[spriteId1].invisible = TRUE;
+ gSprites[spriteId2].invisible = TRUE;
gSprites[spriteId1].callback = sub_812E0F8;
gSprites[spriteId2].callback = sub_812E0F8;
@@ -2525,19 +2525,19 @@ static void sub_812DFEC(struct Sprite *sprite)
sprite->data[3] = var0 & 0xFF;
if (sprite->data[4] == 0 && sprite->pos2.y < -8)
{
- gSprites[sprite->data[6]].invisible = 0;
+ gSprites[sprite->data[6]].invisible = FALSE;
sprite->data[4]++;
}
if (sprite->data[4] == 1 && sprite->pos2.y < -16)
{
- gSprites[sprite->data[7]].invisible = 0;
+ gSprites[sprite->data[7]].invisible = FALSE;
sprite->data[4]++;
}
if (--sprite->data[1] == -1)
{
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
sprite->callback = sub_812E09C;
}
}
@@ -2555,24 +2555,16 @@ static void sub_812E09C(struct Sprite *sprite)
static void sub_812E0F8(struct Sprite *sprite)
{
- u16 d2;
- register u16 d3 asm("r1");
- int var0;
- s8 var1;
-
- if (!sprite->invisible)
- {
- d2 = sprite->data[2];
- d3 = sprite->data[3];
- var0 = d2 + d3;
- var1 = var0 >> 8;
- sprite->pos2.y -= var1;
- sprite->data[3] = var0 & 0xFF;
- if (--sprite->data[1] == -1)
- {
- sprite->invisible = 1;
- sprite->callback = SpriteCallbackDummy;
- }
+ if (sprite->invisible)
+ return;
+
+ sprite->data[3] += sprite->data[2];
+ sprite->pos2.y -= sprite->data[3] >> 8;
+ sprite->data[3] &= 0xFF;
+ if (sprite->data[1]-- == 0)
+ {
+ sprite->invisible = TRUE;
+ sprite->callback = SpriteCallbackDummy;
}
}
@@ -3102,7 +3094,7 @@ static void sub_812ED84(struct Sprite *sprite)
sprite->data[0] = gBattleAnimArgs[2];
sub_8078764(sprite, FALSE);
sprite->oam.objMode = ST_OAM_OBJ_WINDOW;
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
sprite->callback = sub_812EE00;
}
@@ -3111,7 +3103,7 @@ static void sub_812EE00(struct Sprite *sprite)
switch (sprite->data[1])
{
case 0:
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
if (sprite->affineAnimEnded)
sprite->data[1]++;
break;
@@ -3125,7 +3117,7 @@ static void sub_812EE00(struct Sprite *sprite)
case 2:
if (sprite->affineAnimEnded)
{
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
sprite->data[1]++;
}
break;
@@ -4593,7 +4585,7 @@ static void sub_8130FE0(struct Sprite *sprite)
REG_BLDALPHA = (sprite->data[2] << 8) | sprite->data[1];
if (++sprite->data[0] == 32)
{
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
sprite->data[5]++;
}
break;
@@ -4666,7 +4658,7 @@ void sub_81312E4(u8 taskId)
{
gTasks[taskId].data[3] = 0;
sub_8078F40(spriteId);
- gSprites[spriteId].invisible = 1;
+ gSprites[spriteId].invisible = TRUE;
gTasks[taskId].data[0]++;
}
}
@@ -4695,7 +4687,7 @@ static void sub_8131408(u8 taskId)
case 0:
gSprites[spriteId].pos2.y = -200;
gSprites[spriteId].pos2.x = 200;
- gSprites[spriteId].invisible = 0;
+ gSprites[spriteId].invisible = FALSE;
gTasks[taskId].data[10] = 0;
gTasks[taskId].data[0]++;
break;
@@ -4858,8 +4850,8 @@ void sub_81316F8(u8 taskId)
gSprites[spriteId2].data[7] = 0;
gSprites[spriteId1].data[7] = 0;
gTasks[taskId].data[0] = 2;
- gSprites[spriteId2].invisible = 0;
- gSprites[spriteId1].invisible = 1;
+ gSprites[spriteId2].invisible = FALSE;
+ gSprites[spriteId1].invisible = TRUE;
gSprites[spriteId2].oam.objMode = ST_OAM_OBJ_NORMAL;
gSprites[spriteId1].oam.objMode = ST_OAM_OBJ_NORMAL;
gSprites[spriteId2].callback = sub_8131838;
@@ -5748,13 +5740,13 @@ void sub_8131EB8(struct Sprite *sprite)
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y) + 16;
sprite->data[0] = -32;
sprite->data[7]++;
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_OPPONENT && !IsContest())
sprite->subpriority = gSprites[GetAnimBattlerSpriteId(ANIM_BATTLER_TARGET)].subpriority - 1;
}
else
{
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
}
break;
case 1:
diff --git a/src/battle_anim_special.c b/src/battle_anim_special.c
index d9cc2a477..e86b9359c 100755
--- a/src/battle_anim_special.c
+++ b/src/battle_anim_special.c
@@ -582,7 +582,7 @@ void sub_813F798(u8 taskId)
break;
case 2:
sub_8078F40(spriteId);
- gSprites[spriteId].invisible = 1;
+ gSprites[spriteId].invisible = TRUE;
DestroyAnimVisualTask(taskId);
break;
}
@@ -847,7 +847,7 @@ static void sub_813FEC8(struct Sprite *sprite)
break;
case 2:
sub_8078F40(spriteId);
- gSprites[spriteId].invisible = 1;
+ gSprites[spriteId].invisible = TRUE;
gTasks[taskId].data[0]++;
break;
default:
@@ -1173,7 +1173,7 @@ static void sub_81404E4(struct Sprite *sprite)
}
break;
case 2:
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
sprite->data[0]++;
break;
default:
@@ -1223,7 +1223,7 @@ static void sub_81405F4(struct Sprite *sprite)
sub_8141314(1, gBattleAnimTarget, 14, ballIndex);
LABEL:
- gSprites[gBattlerSpriteIds[gBattleAnimTarget]].invisible = 0;
+ gSprites[gBattlerSpriteIds[gBattleAnimTarget]].invisible = FALSE;
StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[gBattleAnimTarget]], 1);
AnimateSprite(&gSprites[gBattlerSpriteIds[gBattleAnimTarget]]);
gSprites[gBattlerSpriteIds[gBattleAnimTarget]].data[1] = 0x1000;
@@ -1234,7 +1234,7 @@ static void sub_81406BC(struct Sprite *sprite)
int next = FALSE;
if (sprite->animEnded)
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
if (gSprites[gBattlerSpriteIds[gBattleAnimTarget]].affineAnimEnded)
{
@@ -1942,7 +1942,7 @@ static void sub_814191C(u8 taskId)
gSprites[spriteId].callback = sub_8141B74;
gSprites[spriteId].pos2.x = -32;
gSprites[spriteId].pos2.y = 32;
- gSprites[spriteId].invisible = 1;
+ gSprites[spriteId].invisible = TRUE;
if (gTasks[taskId].data[11] == 0)
{
if (GetBattlerSide(battler) == B_SIDE_PLAYER)
@@ -1998,7 +1998,7 @@ static void sub_8141B74(struct Sprite *sprite)
}
else
{
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
sprite->pos2.x += 5;
sprite->pos2.y -= 5;
if (sprite->pos2.x > 32)
@@ -2050,7 +2050,7 @@ static void sub_8141CF4(struct Sprite *sprite)
if (TranslateAnimArc(sprite))
{
sprite->data[0] = 0;
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
sprite->callback = sub_8141D20;
}
}
diff --git a/src/battle_main.c b/src/battle_main.c
index 95edb3aee..040d42ef9 100644
--- a/src/battle_main.c
+++ b/src/battle_main.c
@@ -1292,9 +1292,8 @@ void c2_8011A1C(void)
gScanlineEffectRegBuffers[0][i] = 0xF0;
gScanlineEffectRegBuffers[1][i] = 0xF0;
}
- for (i = 80; i < 160; i++)
+ for (; i < 160; i++)
{
- asm(""::"r"(i)); // Needed to stop the compiler from optimizing out the loop counter
gScanlineEffectRegBuffers[0][i] = 0xFF10;
gScanlineEffectRegBuffers[1][i] = 0xFF10;
}
diff --git a/src/contest_link_80C2020.c b/src/contest_link_80C2020.c
index 356c806f8..e14880ee0 100644
--- a/src/contest_link_80C2020.c
+++ b/src/contest_link_80C2020.c
@@ -1378,12 +1378,12 @@ void sub_80C3698(const u8 *text)
sprite = &gSprites[eContestLink80C2020Struct2018000.unk_01];
sprite->pos1.x = x + 32;
sprite->pos1.y = 80;
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
for (i = 0; i < 3; i++)
{
gSprites[sprite->data[i]].pos1.x = sprite->pos1.x + sprite->pos2.x + (i + 1) * 64;
gSprites[sprite->data[i]].pos1.y = sprite->pos1.y;
- gSprites[sprite->data[i]].invisible = 0;
+ gSprites[sprite->data[i]].invisible = FALSE;
}
gBattle_WIN0H = 0x00F0;
@@ -1397,9 +1397,9 @@ void sub_80C3764(void)
struct Sprite *sprite;
sprite = &gSprites[eContestLink80C2020Struct2018000.unk_01];
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
for (i = 0; i < 3; i++)
- gSprites[sprite->data[i]].invisible = 1;
+ gSprites[sprite->data[i]].invisible = TRUE;
gBattle_WIN0H = 0;
gBattle_WIN0V = 0;
@@ -2025,7 +2025,7 @@ void sub_80C3CB8(struct Sprite *sprite)
if (sprite->pos1.x < -32)
{
sprite->callback = SpriteCallbackDummy;
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
eContestLink80C2020Struct2018000.unk_06 = 2;
}
}
@@ -2062,7 +2062,7 @@ void sub_80C3DF0(struct Sprite *sprite)
sprite->data[4] = var0;
sprite->pos1.y++;
if (eContestLink80C2020Struct2018000.unk_09)
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
if (sprite->pos1.x > 248 || sprite->pos1.y > 116)
{
diff --git a/src/credits.c b/src/credits.c
index 1ab6ed859..28a4994be 100644
--- a/src/credits.c
+++ b/src/credits.c
@@ -1126,8 +1126,8 @@ static void sub_8144A68(u8 data, u8 taskIdA)
switch (data)
{
case 0:
- gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0;
- gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0;
+ gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = FALSE;
+ gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = FALSE;
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.x = 272;
gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.x = 272;
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.y = 46;
@@ -1137,8 +1137,8 @@ static void sub_8144A68(u8 data, u8 taskIdA)
gTasks[taskIdA].data[TDA_0] = sub_8148EC0(0, 0x2000, 0x20, 8);
break;
case 1:
- gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0;
- gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0;
+ gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = FALSE;
+ gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = FALSE;
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.x = 120;
gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.x = 272;
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.y = 46;
@@ -1148,8 +1148,8 @@ static void sub_8144A68(u8 data, u8 taskIdA)
gTasks[taskIdA].data[TDA_0] = sub_8148EC0(0, 0x2000, 0x20, 8);
break;
case 2:
- gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0;
- gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0;
+ gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = FALSE;
+ gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = FALSE;
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.x = 120;
gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.x = 272;
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.y = 46;
@@ -1159,8 +1159,8 @@ static void sub_8144A68(u8 data, u8 taskIdA)
gTasks[taskIdA].data[TDA_0] = sub_8148EC0(1, 0x2000, 0x200, 8);
break;
case 3:
- gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0;
- gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0;
+ gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = FALSE;
+ gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = FALSE;
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.x = 120;
gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.x = -32;
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.y = 46;
@@ -1170,8 +1170,8 @@ static void sub_8144A68(u8 data, u8 taskIdA)
gTasks[taskIdA].data[TDA_0] = sub_8148EC0(1, 0x2000, 0x200, 8);
break;
case 4:
- gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0;
- gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0;
+ gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = FALSE;
+ gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = FALSE;
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.x = 88;
gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.x = 152;
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.y = 46;
diff --git a/src/decoration.c b/src/decoration.c
index f999f4edd..35b9ff47f 100644
--- a/src/decoration.c
+++ b/src/decoration.c
@@ -3039,15 +3039,15 @@ void sub_81009C0(struct Sprite *sprite)
{
if (sprite->data[6] < 15)
{
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
} else
{
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
}
sprite->data[6] = (sprite->data[6] + 1) & 0x1f;
} else
{
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
}
}
@@ -3239,7 +3239,7 @@ void sub_8100EEC(u8 taskId)
{
Menu_EraseWindowRect(0, 0, 29, 19);
gSprites[gUnknown_020391A8].data[7] = 0;
- gSprites[gUnknown_020391A8].invisible = 0;
+ gSprites[gUnknown_020391A8].invisible = FALSE;
gSprites[gUnknown_020391A8].callback = sub_8101698;
gSprites[gUnknown_020391A9].pos1.x = 0x88;
gSprites[gUnknown_020391A9].pos1.y = 0x48;
@@ -3258,7 +3258,7 @@ void sub_8100FB4(u8 taskId)
{
gTasks[taskId].data[10] = 0;
sub_810045C();
- gSprites[gUnknown_020391A8].invisible = 0;
+ gSprites[gUnknown_020391A8].invisible = FALSE;
gSprites[gUnknown_020391A8].callback = SpriteCallbackDummy;
DisplayItemMessageOnField(taskId, gSecretBaseText_StopPuttingAwayDecor, sub_810156C, 0);
}
@@ -3278,7 +3278,7 @@ void sub_8101024(u8 taskId)
if (MetatileBehavior_IsSecretBasePC(metatileBehavior) == TRUE
|| MetatileBehavior_IsPlayerRoomPCOn(metatileBehavior) == TRUE)
{
- gSprites[gUnknown_020391A8].invisible = 0;
+ gSprites[gUnknown_020391A8].invisible = FALSE;
gSprites[gUnknown_020391A8].callback = SpriteCallbackDummy;
DisplayItemMessageOnField(taskId, gSecretBaseText_StopPuttingAwayDecor, sub_810156C, 0);
} else
@@ -3343,7 +3343,7 @@ void sub_8101118(u8 decorIdx, struct UnkStruct_020391B4 *unk_020391B4)
void sub_8101198(u8 x, u8 y)
{
- gSprites[gUnknown_020391A8].invisible = 1;
+ gSprites[gUnknown_020391A8].invisible = TRUE;
gSprites[gUnknown_020391A8].callback = SpriteCallbackDummy;
gSprites[gUnknown_020391A9].pos1.x = 0x88 + x * 16;
gSprites[gUnknown_020391A9].pos1.y = 0x48 + y * 16;
diff --git a/src/egg_hatch.c b/src/egg_hatch.c
index 5071d1a75..24c2340ac 100644
--- a/src/egg_hatch.c
+++ b/src/egg_hatch.c
@@ -362,7 +362,7 @@ static u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID)
case 1:
GetMonSpriteTemplate_803C56C(GetMonSpritePalStruct(mon)->tag, r5);
spriteID = CreateSprite(&gUnknown_02024E8C, 120, 70, 6);
- gSprites[spriteID].invisible = 1;
+ gSprites[spriteID].invisible = TRUE;
gSprites[spriteID].callback = SpriteCallbackDummy;
break;
}
@@ -679,7 +679,7 @@ static void SpriteCB_Egg_4(struct Sprite* sprite)
if (!gPaletteFade.active)
{
PlaySE(SE_EGG_HATCH);
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
sprite->callback = SpriteCB_Egg_5;
sprite->data[0] = 0;
}
@@ -689,7 +689,7 @@ static void SpriteCB_Egg_5(struct Sprite* sprite)
{
if (sprite->data[0] == 0)
{
- gSprites[gEggHatchData->pokeSpriteID].invisible = 0;
+ gSprites[gEggHatchData->pokeSpriteID].invisible = FALSE;
StartSpriteAffineAnim(&gSprites[gEggHatchData->pokeSpriteID], 1);
}
if (sprite->data[0] == 8)
diff --git a/src/evolution_graphics.c b/src/evolution_graphics.c
index 3f197f74c..d0f9d781d 100644
--- a/src/evolution_graphics.c
+++ b/src/evolution_graphics.c
@@ -223,10 +223,10 @@ static void SpriteCB_PostEvoSparkleSet2(struct Sprite* sprite)
sprite->subpriority = 1;
else
{
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
sprite->subpriority = 20;
if (sprite->data[6] > 112 && sprite->data[6] & 1)
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
}
if (matrixNum < 20)
matrixNum = 20;
@@ -501,13 +501,13 @@ u8 sub_8149E7C(u8 preEvoSpriteID, u8 postEvoSpriteID)
gSprites[preEvoSpriteID].callback = PokeEvoSprite_DummySpriteCB;
gSprites[preEvoSpriteID].oam.affineMode = 1;
gSprites[preEvoSpriteID].oam.matrixNum = 30;
- gSprites[preEvoSpriteID].invisible = 0;
+ gSprites[preEvoSpriteID].invisible = FALSE;
CpuSet(stack, &gPlttBufferFaded[0x100 + (gSprites[preEvoSpriteID].oam.paletteNum * 16)], 16);
gSprites[postEvoSpriteID].callback = PokeEvoSprite_DummySpriteCB;
gSprites[postEvoSpriteID].oam.affineMode = 1;
gSprites[postEvoSpriteID].oam.matrixNum = 31;
- gSprites[postEvoSpriteID].invisible = 0;
+ gSprites[postEvoSpriteID].invisible = FALSE;
CpuSet(stack, &gPlttBufferFaded[0x100 + (gSprites[postEvoSpriteID].oam.paletteNum * 16)], 16);
gTasks[taskID].tEvoStopped = FALSE;
@@ -591,11 +591,11 @@ static void PreEvoInVisible_PostEvoVisible_KillTask(u8 taskID)
{
gSprites[gTasks[taskID].tPreEvoSpriteID].oam.affineMode = 0;
gSprites[gTasks[taskID].tPreEvoSpriteID].oam.matrixNum = 0;
- gSprites[gTasks[taskID].tPreEvoSpriteID].invisible = 1;
+ gSprites[gTasks[taskID].tPreEvoSpriteID].invisible = TRUE;
gSprites[gTasks[taskID].tPostEvoSpriteID].oam.affineMode = 0;
gSprites[gTasks[taskID].tPostEvoSpriteID].oam.matrixNum = 0;
- gSprites[gTasks[taskID].tPostEvoSpriteID].invisible = 0;
+ gSprites[gTasks[taskID].tPostEvoSpriteID].invisible = FALSE;
DestroyTask(taskID);
}
@@ -604,11 +604,11 @@ static void PreEvoVisible_PostEvoInvisible_KillTask(u8 taskID)
{
gSprites[gTasks[taskID].tPreEvoSpriteID].oam.affineMode = 0;
gSprites[gTasks[taskID].tPreEvoSpriteID].oam.matrixNum = 0;
- gSprites[gTasks[taskID].tPreEvoSpriteID].invisible = 0;
+ gSprites[gTasks[taskID].tPreEvoSpriteID].invisible = FALSE;
gSprites[gTasks[taskID].tPostEvoSpriteID].oam.affineMode = 0;
gSprites[gTasks[taskID].tPostEvoSpriteID].oam.matrixNum = 0;
- gSprites[gTasks[taskID].tPostEvoSpriteID].invisible = 1;
+ gSprites[gTasks[taskID].tPostEvoSpriteID].invisible = TRUE;
DestroyTask(taskID);
}
diff --git a/src/evolution_scene.c b/src/evolution_scene.c
index 60568ee87..ea7fde015 100644
--- a/src/evolution_scene.c
+++ b/src/evolution_scene.c
@@ -238,7 +238,7 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo,
gSprites[ID].callback = nullsub_37;
gSprites[ID].oam.paletteNum = 1;
- gSprites[ID].invisible = 1;
+ gSprites[ID].invisible = TRUE;
// postEvo sprite
DecompressPicFromTable_2(&gMonFrontPicTable[speciesToEvolve],
@@ -254,7 +254,7 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo,
sEvoInfo.postEvoSpriteID = ID = CreateSprite(&gUnknown_02024E8C, 120, 64, 30);
gSprites[ID].callback = nullsub_37;
gSprites[ID].oam.paletteNum = 2;
- gSprites[ID].invisible = 1;
+ gSprites[ID].invisible = TRUE;
LoadEvoSparkleSpriteAndPal();
@@ -455,7 +455,7 @@ void TradeEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8 preEvoSpri
gSprites[ID].callback = nullsub_37;
gSprites[ID].oam.paletteNum = 2;
- gSprites[ID].invisible = 1;
+ gSprites[ID].invisible = TRUE;
LoadEvoSparkleSpriteAndPal();
@@ -542,7 +542,7 @@ static void Task_EvolutionScene(u8 taskID)
{
case 0:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0));
- gSprites[sEvoInfo.preEvoSpriteID].invisible = 0;
+ gSprites[sEvoInfo.preEvoSpriteID].invisible = FALSE;
gTasks[taskID].tState++;
break;
case 1: // print 'whoa, poke is evolving!!!' msg
diff --git a/src/field_effect.c b/src/field_effect.c
index 9f53606c4..280eb20bc 100644
--- a/src/field_effect.c
+++ b/src/field_effect.c
@@ -888,7 +888,7 @@ u8 PokecenterHealEffectHelper(s16 x, s16 y)
spriteIdAtEnd = CreateSpriteAtEnd(&gSpriteTemplate_839F220, x, y, 0);
sprite = &gSprites[spriteIdAtEnd];
sprite->oam.priority = 2;
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
SetSubspriteTables(sprite, &gUnknown_0839F1A0);
return spriteIdAtEnd;
}
@@ -898,7 +898,7 @@ void SpriteCB_PokecenterMonitor(struct Sprite *sprite)
if (sprite->data[0] != 0)
{
sprite->data[0] = 0;
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
StartSpriteAnim(sprite, 1);
}
if (sprite->animEnded)
@@ -918,7 +918,7 @@ void HallOfFameRecordEffectHelper(s16 a0, s16 a1, s16 a2, u8 a3)
{
spriteIdAtEnd = CreateSpriteAtEnd(&gSpriteTemplate_839F250, a1, a2, 0);
}
- gSprites[spriteIdAtEnd].invisible = 1;
+ gSprites[spriteIdAtEnd].invisible = TRUE;
gSprites[spriteIdAtEnd].data[0] = a0;
}
@@ -992,7 +992,7 @@ void mapldr_08084390(void)
Overworld_PlaySpecialMapMusic();
pal_fill_black();
CreateTask(c3_080843F8, 0);
- gObjectEvents[gPlayerAvatar.objectEventId].invisible = 1;
+ gObjectEvents[gPlayerAvatar.objectEventId].invisible = TRUE;
if (gPlayerAvatar.flags & 0x08)
{
ObjectEventTurn(&gObjectEvents[gPlayerAvatar.objectEventId], DIR_WEST);
@@ -1051,7 +1051,7 @@ bool8 sub_80867AC(struct Task *task) // gUnknown_0839F2CC[0]
playerObject = &gObjectEvents[gPlayerAvatar.objectEventId];
playerSprite = &gSprites[gPlayerAvatar.spriteId];
CameraObjectReset2();
- gObjectEvents[gPlayerAvatar.objectEventId].invisible = 1;
+ gObjectEvents[gPlayerAvatar.objectEventId].invisible = TRUE;
gPlayerAvatar.preventStep = TRUE;
ObjectEventSetHeldMovement(playerObject, GetFaceDirectionMovementAction(GetPlayerFacingDirection()));
task->data[4] = playerSprite->subspriteMode;
@@ -1080,7 +1080,7 @@ bool8 sub_8086870(struct Task *task) // gUnknown_0839F2CC[2]
sprite->pos2.y = -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY);
task->data[1] = 1;
task->data[2] = 0;
- gObjectEvents[gPlayerAvatar.objectEventId].invisible = 0;
+ gObjectEvents[gPlayerAvatar.objectEventId].invisible = FALSE;
PlaySE(SE_FALL);
task->data[0]++;
return FALSE;
@@ -1677,7 +1677,7 @@ bool8 sub_80874CC(struct Task *task, struct ObjectEvent *objectEvent, struct Spr
CameraObjectReset2();
FreezeObjectEvents();
gPlayerAvatar.preventStep = TRUE;
- objectEvent->invisible = 1;
+ objectEvent->invisible = TRUE;
task->data[0]++;
return FALSE;
}
@@ -1702,7 +1702,7 @@ bool8 sub_8087548(struct Task *task, struct ObjectEvent *objectEvent, struct Spr
if (sprite->animCmdIndex > 1)
{
task->data[0]++;
- objectEvent->invisible = 0;
+ objectEvent->invisible = FALSE;
CameraObjectReset1();
PlaySE(SE_M_DIG);
ObjectEventSetHeldMovement(objectEvent, GetJumpMovementAction(DIR_EAST));
@@ -1791,7 +1791,7 @@ bool8 sub_8087774(struct Task *task, struct ObjectEvent *objectEvent, struct Spr
{
if (gSprites[task->data[1]].animCmdIndex == 2)
{
- objectEvent->invisible = 1;
+ objectEvent->invisible = TRUE;
task->data[0]++;
}
return FALSE;
@@ -1914,7 +1914,7 @@ void mapldr_080859D4(void)
ScriptContext2_Enable();
FreezeObjectEvents();
gFieldCallback = NULL;
- gObjectEvents[gPlayerAvatar.objectEventId].invisible = 1;
+ gObjectEvents[gPlayerAvatar.objectEventId].invisible = TRUE;
CreateTask(sub_8087A74, 0);
}
@@ -1944,7 +1944,7 @@ void sub_8087AC8(struct Task *task)
}
if (task->data[2] >= 32 && task->data[15] == GetPlayerFacingDirection())
{
- objectEvent->invisible = 0;
+ objectEvent->invisible = FALSE;
ScriptContext2_Disable();
UnfreezeObjectEvents();
DestroyTask(FindTaskIdByFunc(sub_8087A74));
@@ -2062,7 +2062,7 @@ static void mapldr_08085D88(void)
ScriptContext2_Enable();
FreezeObjectEvents();
gFieldCallback = NULL;
- gObjectEvents[gPlayerAvatar.objectEventId].invisible = 1;
+ gObjectEvents[gPlayerAvatar.objectEventId].invisible = TRUE;
CameraObjectReset2();
CreateTask(sub_8087E1C, 0);
}
@@ -2087,7 +2087,7 @@ void sub_8087E4C(struct Task *task)
sprite = &gSprites[gPlayerAvatar.spriteId];
centerToCornerVecY = -(sprite->centerToCornerVecY << 1);
sprite->pos2.y = -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY);
- gObjectEvents[gPlayerAvatar.objectEventId].invisible = 0;
+ gObjectEvents[gPlayerAvatar.objectEventId].invisible = FALSE;
task->data[0]++;
task->data[1] = 8;
task->data[2] = 1;
@@ -3001,7 +3001,7 @@ void sub_808914C(struct Sprite *sprite)
sprite->data[7]++;
sprite->oam.affineMode = 0;
FreeOamMatrix(sprite->oam.matrixNum);
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
}
}
}
@@ -3054,7 +3054,7 @@ void sub_80892A0(struct Task *task)
CameraObjectReset2();
ObjectEventTurn(objectEvent, DIR_WEST);
StartSpriteAnim(&gSprites[objectEvent->spriteId], 0x16);
- objectEvent->invisible = 0;
+ objectEvent->invisible = FALSE;
task->data[1] = sub_8088F60();
sub_8088FC0(task->data[1]);
sub_8088FFC(task->data[1], objectEvent->spriteId);
diff --git a/src/field_specials.c b/src/field_specials.c
index 4a2ddb180..9c444f93b 100644
--- a/src/field_specials.c
+++ b/src/field_specials.c
@@ -1596,7 +1596,7 @@ void GlassWorkshopUpdateScrollIndicators(u8 newPos, u8 maxItems)
void SpawnCameraDummy(void)
{
u8 objectEventId = SpawnSpecialObjectEventParametrized(7, MOVEMENT_TYPE_FACE_DOWN, 0x7f, gSaveBlock1.pos.x + 7, gSaveBlock1.pos.y + 7, 3);
- gObjectEvents[objectEventId].invisible = 1;
+ gObjectEvents[objectEventId].invisible = TRUE;
CameraObjectSetFollowedObjectId(gObjectEvents[objectEventId].spriteId);
}
diff --git a/src/intro.c b/src/intro.c
index d1f3fa1ea..f1904f86e 100644
--- a/src/intro.c
+++ b/src/intro.c
@@ -1046,7 +1046,7 @@ static void Task_IntroScrollDownAndShowEon(u8 taskId)
{
u8 spriteId = CreateSprite(&gSpriteTemplate_840AFF0, 200, 160, 10);
- gSprites[spriteId].invisible = 1;
+ gSprites[spriteId].invisible = TRUE;
}
}
else
@@ -1403,7 +1403,7 @@ static void Task_IntroPokemonBattle(u8 taskId)
gSprites[gTasks[taskId].data[4]].data[0] = 3;
gSprites[gTasks[taskId].data[5]].data[0] = 3;
spriteId = CreateSprite(&gSpriteTemplate_840B1F4, 0x78, 0x50, 15);
- gSprites[spriteId].invisible = 1;
+ gSprites[spriteId].invisible = TRUE;
}
if (gIntroFrameCounter == 800)
PlaySE(SE_INTRO_BLAST);
@@ -2207,7 +2207,7 @@ static void sub_813DE70(struct Sprite *sprite)
case 3:
if (sprite->pos1.y > 160)
{
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
sprite->data[0] = 1;
}
else
diff --git a/src/main_menu.c b/src/main_menu.c
index f271138d6..3237663a5 100644
--- a/src/main_menu.c
+++ b/src/main_menu.c
@@ -782,7 +782,7 @@ static void Task_NewGameSpeech2(u8 taskId)
gSprites[spriteId].pos1.x = 136;
gSprites[spriteId].pos1.y = 60;
- gSprites[spriteId].invisible = 0;
+ gSprites[spriteId].invisible = FALSE;
gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND;
StartSpriteFadeIn(taskId, 10);
StartBackgroundFadeIn(taskId, 20);
@@ -833,7 +833,7 @@ static void Task_NewGameSpeech6(u8 taskId)
gSprites[spriteId].pos1.x = 104;
gSprites[spriteId].pos1.y = 72;
- gSprites[spriteId].invisible = 0;
+ gSprites[spriteId].invisible = FALSE;
gSprites[spriteId].data[0] = 0;
CreatePokeballSprite(spriteId, gSprites[spriteId].oam.paletteNum, 0x70, 0x3A, 0, 0, 0x20, 0x0000FFFF);
gTasks[taskId].func = Task_NewGameSpeech7;
@@ -1439,26 +1439,26 @@ void AddBirchSpeechObjects(u8 taskId)
spriteId = CreateBirchSprite(136, 60, 1);
gSprites[spriteId].callback = nullsub_34;
gSprites[spriteId].oam.priority = 0;
- gSprites[spriteId].invisible = 1;
+ gSprites[spriteId].invisible = TRUE;
gTasks[taskId].tBirchSpriteId = spriteId;
spriteId = CreateAzurillSprite(0x68, 0x48);
gSprites[spriteId].callback = nullsub_34;
gSprites[spriteId].oam.priority = 0;
- gSprites[spriteId].invisible = 1;
+ gSprites[spriteId].invisible = TRUE;
gTasks[taskId].tAzurillSpriteId = spriteId;
//Create Brendan sprite
spriteId = CreateTrainerSprite(0, 120, 60, 0, eBrendanSprite);
gSprites[spriteId].callback = nullsub_34;
- gSprites[spriteId].invisible = 1;
+ gSprites[spriteId].invisible = TRUE;
gSprites[spriteId].oam.priority = 0;
gTasks[taskId].tBrendanSpriteId = spriteId;
//Create May sprite
spriteId = CreateTrainerSprite(1, 120, 60, 0, eMaySprite);
gSprites[spriteId].callback = nullsub_34;
- gSprites[spriteId].invisible = 1;
+ gSprites[spriteId].invisible = TRUE;
gSprites[spriteId].oam.priority = 0;
gTasks[taskId].tMaySpriteId = spriteId;
}
diff --git a/src/menu_cursor.c b/src/menu_cursor.c
index 32578d1a4..254723f17 100644
--- a/src/menu_cursor.c
+++ b/src/menu_cursor.c
@@ -136,7 +136,7 @@ void MenuCursor_SetPos814A880(u8 a1, u8 a2)
if (gUnknown_0203A3D0 != 0x40)
{
spr = &gSprites[gUnknown_0203A3D0];
- spr->invisible = 0;
+ spr->invisible = FALSE;
spr->centerToCornerVecX = 0;
spr->centerToCornerVecY = 0;
spr->pos1.x = a1;
@@ -146,7 +146,7 @@ void MenuCursor_SetPos814A880(u8 a1, u8 a2)
if (gUnknown_0203A3D1 != 0x40)
{
spr = &gSprites[gUnknown_0203A3D1];
- spr->invisible = 0;
+ spr->invisible = FALSE;
spr->centerToCornerVecX = 0;
spr->centerToCornerVecY = 0;
spr->pos1.x = a1;
@@ -163,13 +163,13 @@ void sub_814A904(void)
if (gUnknown_0203A3D0 != 0x40)
{
spr = &gSprites[gUnknown_0203A3D0];
- spr->invisible = 1;
+ spr->invisible = TRUE;
}
if (gUnknown_0203A3D1 != 0x40)
{
spr = &gSprites[gUnknown_0203A3D1];
- spr->invisible = 1;
+ spr->invisible = TRUE;
}
return;
@@ -744,7 +744,7 @@ void MenuCursor_SetPos814AD7C(u8 a1, u8 a2)
if (gUnknown_0203A3D2 != 0x40)
{
spr = &gSprites[gUnknown_0203A3D2];
- spr->invisible = 0;
+ spr->invisible = FALSE;
spr->centerToCornerVecX = 0;
spr->centerToCornerVecY = 0;
spr->pos1.x = a1;
@@ -759,7 +759,7 @@ void sub_814ADC8()
if (gUnknown_0203A3D2 != 0x40)
{
spr = &gSprites[gUnknown_0203A3D2];
- spr->invisible = 1;
+ spr->invisible = TRUE;
}
return;
}
diff --git a/src/party_menu.c b/src/party_menu.c
index f20f2ad16..b5b00c947 100644
--- a/src/party_menu.c
+++ b/src/party_menu.c
@@ -2885,11 +2885,11 @@ void SpriteCB_HeldItemIcon(struct Sprite *sprite)
if (gSprites[data7].invisible)
{
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
}
else
{
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
sprite->pos1.x = gSprites[data7].pos1.x + gSprites[data7].pos2.x;
sprite->pos1.y = gSprites[data7].pos1.y + gSprites[data7].pos2.y;
}
@@ -2979,7 +2979,7 @@ void CreateHeldItemIcon_806DCD4(u8 taskId, u8 monIndex, u16 item)
if (!item)
{
- gSprites[heldItemSpriteId].invisible = 1;
+ gSprites[heldItemSpriteId].invisible = TRUE;
}
else
{
@@ -2988,7 +2988,7 @@ void CreateHeldItemIcon_806DCD4(u8 taskId, u8 monIndex, u16 item)
else
StartSpriteAnim(&gSprites[heldItemSpriteId], 0);
- gSprites[heldItemSpriteId].invisible = 0;
+ gSprites[heldItemSpriteId].invisible = FALSE;
}
gSprites[heldItemSpriteId].callback(&gSprites[heldItemSpriteId]);
@@ -3159,7 +3159,7 @@ void SetHeldItemIconVisibility(u8 taskId, u8 monIndex)
spriteId = GetMonHeldItemIconSpriteId(taskId, monIndex);
if (!GetMonData(&gPlayerParty[monIndex], MON_DATA_HELD_ITEM))
{
- gSprites[spriteId].invisible = 1;
+ gSprites[spriteId].invisible = TRUE;
}
else
{
@@ -3181,7 +3181,7 @@ void SetHeldItemIconVisibility(u8 taskId, u8 monIndex)
animNum = 0;
}
StartSpriteAnim(sprite2, animNum);
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
}
}
diff --git a/src/pokemon_storage_system_4.c b/src/pokemon_storage_system_4.c
index 6a1b78192..40e0e850b 100644
--- a/src/pokemon_storage_system_4.c
+++ b/src/pokemon_storage_system_4.c
@@ -2386,7 +2386,7 @@ void sub_809CC04(void)
gPokemonStorageSystemPtr->unk_11c4 = &gSprites[spriteId];
gPokemonStorageSystemPtr->unk_11c4->oam.priority = priority;
if (sBoxCursorArea)
- gPokemonStorageSystemPtr->unk_11c4->invisible = 1;
+ gPokemonStorageSystemPtr->unk_11c4->invisible = TRUE;
}
else
{
diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c
index 57626fc9d..63a65a6f0 100644
--- a/src/pokemon_summary_screen.c
+++ b/src/pokemon_summary_screen.c
@@ -4125,7 +4125,7 @@ static void sub_80A1BC0(struct Sprite *sprite)
else
{
sprite->data[1] = 0;
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
}
if (sprite->data[0] == 9)
diff --git a/src/pokenav.c b/src/pokenav.c
index c0ac3356f..1db1ec6cc 100644
--- a/src/pokenav.c
+++ b/src/pokenav.c
@@ -3505,7 +3505,7 @@ void sub_80F3008(u8 arg0)
if (spriteId != MAX_SPRITES)
{
gPokenavStructPtr->unk87D0[i] = &gSprites[spriteId];
- gSprites[spriteId].invisible = 1;
+ gSprites[spriteId].invisible = TRUE;
gSprites[spriteId].data[0] = 0;
gSprites[spriteId].data[1] = 0;
gSprites[spriteId].data[2] = i == 0 ? -1 : 1;
@@ -4030,7 +4030,7 @@ void sub_80F3D00(void)
if (spriteId != MAX_SPRITES)
{
gPokenavStructPtr->unk8800[i] = &gSprites[spriteId];
- gPokenavStructPtr->unk8800[i]->invisible = 1;
+ gPokenavStructPtr->unk8800[i]->invisible = TRUE;
}
else
{
@@ -4099,13 +4099,13 @@ void sub_80F3E9C(struct Sprite *sprite)
return;
SeekSpriteAnim(sprite, 0);
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
}
sub_80F3E24(sprite);
if (sprite->animEnded)
{
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
if (sprite->data[3] == sprite->data[2])
{
if (sprite->data[3] == 9)
@@ -4147,7 +4147,7 @@ void sub_80F3F20(u8 arg0, u8 arg1)
sub_80F3E24(gPokenavStructPtr->unk8800[i]);
sub_80F3FAC();
gPokenavStructPtr->unk8800[i]->callback = sub_80F3E04;
- gPokenavStructPtr->unk8800[i]->invisible = 0;
+ gPokenavStructPtr->unk8800[i]->invisible = FALSE;
}
}
}
@@ -4162,7 +4162,7 @@ void sub_80F3FAC(void)
if (gPokenavStructPtr->unk8800[i])
{
SeekSpriteAnim(gPokenavStructPtr->unk8800[i], 0);
- gPokenavStructPtr->unk8800[i]->invisible = 0;
+ gPokenavStructPtr->unk8800[i]->invisible = FALSE;
}
}
}
@@ -4230,7 +4230,7 @@ void sub_80F4138(struct Sprite *sprite)
{
if (sprite->data[0] == 0)
{
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
sprite->data[0] = 1;
}
}
@@ -4238,7 +4238,7 @@ void sub_80F4138(struct Sprite *sprite)
{
if (sprite->data[0] == 1)
{
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
sprite->data[0] = 0;
}
}