summaryrefslogtreecommitdiff
path: root/src/battle/anim/hidden_power_orbit.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/battle/anim/hidden_power_orbit.c')
-rw-r--r--src/battle/anim/hidden_power_orbit.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/battle/anim/hidden_power_orbit.c b/src/battle/anim/hidden_power_orbit.c
index 3d1cd74c0..63557c6e0 100644
--- a/src/battle/anim/hidden_power_orbit.c
+++ b/src/battle/anim/hidden_power_orbit.c
@@ -5,8 +5,8 @@
#include "sound.h"
extern s16 gBattleAnimArgs[];
-extern u8 gAnimBankAttacker;
-extern u8 gAnimBankTarget;
+extern u8 gBattleAnimAttacker;
+extern u8 gBattleAnimTarget;
void AnimOrbitFast(struct Sprite* sprite);
void AnimOrbitScatter(struct Sprite* sprite);
@@ -53,12 +53,12 @@ const struct SpriteTemplate gHiddenPowerOrbScatterSpriteTemplate =
// arg 1: initial wave offset
void AnimOrbitFast(struct Sprite* sprite)
{
- sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 2);
- sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 3);
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
sprite->affineAnimPaused = 1;
sprite->data[0] = gBattleAnimArgs[0];
sprite->data[1] = gBattleAnimArgs[1];
- sprite->data[7] = GetBattlerSubpriority(gAnimBankAttacker);
+ sprite->data[7] = GetBattlerSubpriority(gBattleAnimAttacker);
sprite->callback = AnimOrbitFastStep;
sprite->callback(sprite);
}
@@ -104,8 +104,8 @@ static void AnimOrbitFastStep(struct Sprite* sprite)
// arg 0: initial wave offset
void AnimOrbitScatter(struct Sprite* sprite)
{
- sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 2);
- sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 3);
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
sprite->data[0] = Sin(gBattleAnimArgs[0], 10);
sprite->data[1] = Cos(gBattleAnimArgs[0], 7);
sprite->callback = AnimOrbitScatterStep;