diff options
Diffstat (limited to 'src/battle/anim/hidden_power_orbit.c')
-rw-r--r-- | src/battle/anim/hidden_power_orbit.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/battle/anim/hidden_power_orbit.c b/src/battle/anim/hidden_power_orbit.c index 3d1cd74c0..63557c6e0 100644 --- a/src/battle/anim/hidden_power_orbit.c +++ b/src/battle/anim/hidden_power_orbit.c @@ -5,8 +5,8 @@ #include "sound.h" extern s16 gBattleAnimArgs[]; -extern u8 gAnimBankAttacker; -extern u8 gAnimBankTarget; +extern u8 gBattleAnimAttacker; +extern u8 gBattleAnimTarget; void AnimOrbitFast(struct Sprite* sprite); void AnimOrbitScatter(struct Sprite* sprite); @@ -53,12 +53,12 @@ const struct SpriteTemplate gHiddenPowerOrbScatterSpriteTemplate = // arg 1: initial wave offset void AnimOrbitFast(struct Sprite* sprite) { - sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 2); - sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 3); + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); sprite->affineAnimPaused = 1; sprite->data[0] = gBattleAnimArgs[0]; sprite->data[1] = gBattleAnimArgs[1]; - sprite->data[7] = GetBattlerSubpriority(gAnimBankAttacker); + sprite->data[7] = GetBattlerSubpriority(gBattleAnimAttacker); sprite->callback = AnimOrbitFastStep; sprite->callback(sprite); } @@ -104,8 +104,8 @@ static void AnimOrbitFastStep(struct Sprite* sprite) // arg 0: initial wave offset void AnimOrbitScatter(struct Sprite* sprite) { - sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 2); - sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 3); + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); sprite->data[0] = Sin(gBattleAnimArgs[0], 10); sprite->data[1] = Cos(gBattleAnimArgs[0], 7); sprite->callback = AnimOrbitScatterStep; |